Turns out we don't actually need a Canvas! Cool.

This commit is contained in:
Daniel Buckmaster 2014-07-17 13:24:04 +02:00
parent b43b6d2242
commit e5bb218377
2 changed files with 2 additions and 18 deletions

View file

@ -1,13 +1,5 @@
new GuiControlProfile(GuiDefaultProfile);
new GuiControlProfile(GuiToolTipProfile);
new GuiCanvas(Canvas);
function onLightManagerActivate() {}
function onLightManagerDeactivate() {}
Canvas.setWindowTitle("Torque 3D Unit Tests");
new RenderPassManager(DiffuseRenderPassManager);
setLightManager("Basic Lighting");
setLogMode(2);
$Con::LogBufferEnabled = false;
$Testing::checkMemoryLeaks = false;
$Testing::CheckMemoryLeaks = false;
runAllUnitTests();
quit();

View file

@ -1,13 +1,5 @@
new GuiControlProfile(GuiDefaultProfile);
new GuiControlProfile(GuiToolTipProfile);
new GuiCanvas(Canvas);
function onLightManagerActivate() {}
function onLightManagerDeactivate() {}
Canvas.setWindowTitle("Torque 3D Unit Tests");
new RenderPassManager(DiffuseRenderPassManager);
setLightManager("Basic Lighting");
setLogMode(2);
$Con::LogBufferEnabled = false;
$Testing::checkMemoryLeaks = false;
$Testing::CheckMemoryLeaks = false;
runAllUnitTests();
quit();