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(re) add collision yo noshape.dts
set all rigidshapedatas to default to noshape instead of blank to fix the lack of a basic collision mesh blocking datablock creation
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@ -263,6 +263,7 @@ RigidShapeData::RigidShapeData()
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dustTrailEmitter = NULL;
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dustTrailEmitter = NULL;
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dustTrailID = 0;
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dustTrailID = 0;
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_setShape(ShapeAsset::smNoShapeAssetFallback);
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}
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}
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RigidShapeData::~RigidShapeData()
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RigidShapeData::~RigidShapeData()
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