Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe

Conflicts:
	Engine/source/T3D/staticShape.cpp
This commit is contained in:
Azaezel 2016-12-20 22:50:28 -06:00
commit dd071484da
517 changed files with 87707 additions and 178465 deletions

View file

@ -465,7 +465,6 @@ void GuiNavEditorCtrl::on3DMouseDragged(const Gui3DMouseEvent & event)
mGizmo->on3DMouseDragged(event);
if(mGizmo->isDirty())
{
Point3F pos = mGizmo->getPosition();
Point3F scale = mGizmo->getScale();
const MatrixF &mat = mGizmo->getTransform();
VectorF normal;

View file

@ -838,7 +838,7 @@ void NavMesh::buildNextTile()
ctx->stopTimer(RC_TIMER_TOTAL);
if(getEventManager())
{
String str = String::ToString("%d %.3f", getId(), ctx->getAccumulatedTime(RC_TIMER_TOTAL) / 1000.0f);
String str = String::ToString("%d", getId());
getEventManager()->postEvent("NavMeshUpdate", str.c_str());
setMaskBits(LoadFlag);
}