diff --git a/Engine/lib/epoxy/COPYING b/Engine/lib/epoxy/COPYING deleted file mode 100644 index b1d794191..000000000 --- a/Engine/lib/epoxy/COPYING +++ /dev/null @@ -1,51 +0,0 @@ -The libepoxy project code is covered by the MIT license: - -/* - * Copyright © 2013-2014 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -The files in the registry directory (as well as the code dynamically generated -from them by gen_dispatch.py) are from the Khronos Group and appear under the -following license: - -/* - * Copyright (c) 2013 The Khronos Group Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and/or associated documentation files (the - * "Materials"), to deal in the Materials without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Materials, and to - * permit persons to whom the Materials are furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Materials. - * - * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY - * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. - */ diff --git a/Engine/lib/epoxy/include/epoxy/egl.h b/Engine/lib/epoxy/include/epoxy/egl.h deleted file mode 100644 index 4e89cb5d6..000000000 --- a/Engine/lib/epoxy/include/epoxy/egl.h +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/** @file egl.h - * - * Provides an implementation of an EGL dispatch layer using global - * function pointers - */ - -#ifndef EPOXY_EGL_H -#define EPOXY_EGL_H - -#if defined(__egl_h_) || defined(__eglext_h_) -# error epoxy/egl.h must be included before (or in place of) GL/egl.h -#else -# define __egl_h_ -# define __eglext_h_ -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#include "epoxy/egl_generated.h" - -EPOXY_IMPORTEXPORT bool epoxy_has_egl_extension(EGLDisplay dpy, const char *extension); -EPOXY_IMPORTEXPORT int epoxy_egl_version(EGLDisplay dpy); - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* EPOXY_EGL_H */ diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/egl_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/egl_generated.h deleted file mode 100644 index 987f1415a..000000000 --- a/Engine/lib/epoxy/include/epoxy/epoxy/egl_generated.h +++ /dev/null @@ -1,987 +0,0 @@ -/* GL dispatch header. - * This is code-generated from the GL API XML files from Khronos. - */ - -#pragma once -#include -#include - -#include "epoxy/gl.h" -#include -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef intptr_t EGLAttribKHR; -typedef intptr_t EGLAttrib; -typedef void *EGLClientBuffer; -typedef void *EGLConfig; -typedef void *EGLContext; -typedef void *EGLDeviceEXT; -typedef void *EGLDisplay; -typedef void *EGLImage; -typedef void *EGLImageKHR; -typedef void *EGLOutputLayerEXT; -typedef void *EGLOutputPortEXT; -typedef void *EGLStreamKHR; -typedef void *EGLSurface; -typedef void *EGLSync; -typedef void *EGLSyncKHR; -typedef void *EGLSyncNV; -typedef void (*__eglMustCastToProperFunctionPointerType)(void); -typedef khronos_utime_nanoseconds_t EGLTimeKHR; -typedef khronos_utime_nanoseconds_t EGLTime; -typedef khronos_utime_nanoseconds_t EGLTimeNV; -typedef khronos_utime_nanoseconds_t EGLuint64NV; -typedef khronos_uint64_t EGLuint64KHR; -typedef int EGLNativeFileDescriptorKHR; -typedef khronos_ssize_t EGLsizeiANDROID; -typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); -typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); -struct EGLClientPixmapHI { - void *pData; - EGLint iWidth; - EGLint iHeight; - EGLint iStride; -}; - -#define EGL_VERSION_1_0 1 -#define EGL_VERSION_1_1 1 -#define EGL_VERSION_1_2 1 -#define EGL_VERSION_1_3 1 -#define EGL_VERSION_1_4 1 -#define EGL_VERSION_1_5 1 - -#define EGL_ANDROID_blob_cache 1 -#define EGL_ANDROID_framebuffer_target 1 -#define EGL_ANDROID_image_native_buffer 1 -#define EGL_ANDROID_native_fence_sync 1 -#define EGL_ANDROID_recordable 1 -#define EGL_ANGLE_d3d_share_handle_client_buffer 1 -#define EGL_ANGLE_device_d3d 1 -#define EGL_ANGLE_query_surface_pointer 1 -#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 -#define EGL_ANGLE_window_fixed_size 1 -#define EGL_ARM_pixmap_multisample_discard 1 -#define EGL_EXT_buffer_age 1 -#define EGL_EXT_client_extensions 1 -#define EGL_EXT_create_context_robustness 1 -#define EGL_EXT_device_base 1 -#define EGL_EXT_device_drm 1 -#define EGL_EXT_device_enumeration 1 -#define EGL_EXT_device_openwf 1 -#define EGL_EXT_device_query 1 -#define EGL_EXT_image_dma_buf_import 1 -#define EGL_EXT_multiview_window 1 -#define EGL_EXT_output_base 1 -#define EGL_EXT_output_drm 1 -#define EGL_EXT_output_openwf 1 -#define EGL_EXT_platform_base 1 -#define EGL_EXT_platform_device 1 -#define EGL_EXT_platform_wayland 1 -#define EGL_EXT_platform_x11 1 -#define EGL_EXT_protected_surface 1 -#define EGL_EXT_stream_consumer_egloutput 1 -#define EGL_EXT_swap_buffers_with_damage 1 -#define EGL_EXT_yuv_surface 1 -#define EGL_HI_clientpixmap 1 -#define EGL_HI_colorformats 1 -#define EGL_IMG_context_priority 1 -#define EGL_KHR_cl_event 1 -#define EGL_KHR_cl_event2 1 -#define EGL_KHR_client_get_all_proc_addresses 1 -#define EGL_KHR_config_attribs 1 -#define EGL_KHR_create_context 1 -#define EGL_KHR_create_context_no_error 1 -#define EGL_KHR_fence_sync 1 -#define EGL_KHR_get_all_proc_addresses 1 -#define EGL_KHR_gl_colorspace 1 -#define EGL_KHR_gl_renderbuffer_image 1 -#define EGL_KHR_gl_texture_2D_image 1 -#define EGL_KHR_gl_texture_3D_image 1 -#define EGL_KHR_gl_texture_cubemap_image 1 -#define EGL_KHR_image 1 -#define EGL_KHR_image_base 1 -#define EGL_KHR_image_pixmap 1 -#define EGL_KHR_lock_surface 1 -#define EGL_KHR_lock_surface2 1 -#define EGL_KHR_lock_surface3 1 -#define EGL_KHR_partial_update 1 -#define EGL_KHR_platform_android 1 -#define EGL_KHR_platform_gbm 1 -#define EGL_KHR_platform_wayland 1 -#define EGL_KHR_platform_x11 1 -#define EGL_KHR_reusable_sync 1 -#define EGL_KHR_stream 1 -#define EGL_KHR_stream_consumer_gltexture 1 -#define EGL_KHR_stream_cross_process_fd 1 -#define EGL_KHR_stream_fifo 1 -#define EGL_KHR_stream_producer_aldatalocator 1 -#define EGL_KHR_stream_producer_eglsurface 1 -#define EGL_KHR_surfaceless_context 1 -#define EGL_KHR_swap_buffers_with_damage 1 -#define EGL_KHR_vg_parent_image 1 -#define EGL_KHR_wait_sync 1 -#define EGL_MESA_drm_image 1 -#define EGL_MESA_image_dma_buf_export 1 -#define EGL_MESA_platform_gbm 1 -#define EGL_NOK_swap_region 1 -#define EGL_NOK_swap_region2 1 -#define EGL_NOK_texture_from_pixmap 1 -#define EGL_NV_3dvision_surface 1 -#define EGL_NV_coverage_sample 1 -#define EGL_NV_coverage_sample_resolve 1 -#define EGL_NV_cuda_event 1 -#define EGL_NV_depth_nonlinear 1 -#define EGL_NV_device_cuda 1 -#define EGL_NV_native_query 1 -#define EGL_NV_post_convert_rounding 1 -#define EGL_NV_post_sub_buffer 1 -#define EGL_NV_stream_sync 1 -#define EGL_NV_sync 1 -#define EGL_NV_system_time 1 -#define EGL_TIZEN_image_native_buffer 1 -#define EGL_TIZEN_image_native_surface 1 - -#define EGL_NO_CONTEXT ((EGLContext)0) -#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) -#define EGL_NO_DISPLAY ((EGLDisplay)0) -#define EGL_NO_IMAGE ((EGLImage)0) -#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) -#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) -#define EGL_NO_OUTPUT_LAYER_EXT ((EGLOutputLayerEXT)0) -#define EGL_NO_OUTPUT_PORT_EXT ((EGLOutputPortEXT)0) -#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) -#define EGL_NO_SURFACE ((EGLSurface)0) -#define EGL_NO_SYNC ((EGLSync)0) -#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) -#define EGL_NO_SYNC_NV ((EGLSyncNV)0) -#define EGL_DONT_CARE ((EGLint)-1) -#define EGL_UNKNOWN ((EGLint)-1) -#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 -#define EGL_DEPTH_ENCODING_NONE_NV 0 -#define EGL_FALSE 0 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_OPENGL_ES3_BIT 0x00000040 -#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_PBUFFER_BIT 0x0001 -#define EGL_READ_SURFACE_BIT_KHR 0x0001 -#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 -#define EGL_OPENVG_BIT 0x0002 -#define EGL_PIXMAP_BIT 0x0002 -#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_WINDOW_BIT 0x0004 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_PBUFFER_IMAGE_BIT_TAO 0x0008 -#define EGL_INTEROP_BIT_KHR 0x0010 -#define EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010 -#define EGL_OPENMAX_IL_BIT_KHR 0x0020 -#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 -#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 -#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 -#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 -#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 -#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 -#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 -#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 -#define EGL_STREAM_BIT_KHR 0x0800 -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_CONTEXT_LOST 0x300E -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_NONE 0x3038 -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C -#define EGL_LUMINANCE_SIZE 0x303D -#define EGL_ALPHA_MASK_SIZE 0x303E -#define EGL_COLOR_BUFFER_TYPE 0x303F -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_MATCH_NATIVE_PIXMAP 0x3041 -#define EGL_CONFORMANT 0x3042 -#define EGL_CONFORMANT_KHR 0x3042 -#define EGL_MATCH_FORMAT_KHR 0x3043 -#define EGL_SLOW_CONFIG 0x3050 -#define EGL_NON_CONFORMANT_CONFIG 0x3051 -#define EGL_TRANSPARENT_RGB 0x3052 -#define EGL_VENDOR 0x3053 -#define EGL_VERSION 0x3054 -#define EGL_EXTENSIONS 0x3055 -#define EGL_HEIGHT 0x3056 -#define EGL_WIDTH 0x3057 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_DRAW 0x3059 -#define EGL_READ 0x305A -#define EGL_CORE_NATIVE_ENGINE 0x305B -#define EGL_NO_TEXTURE 0x305C -#define EGL_TEXTURE_RGB 0x305D -#define EGL_TEXTURE_RGBA 0x305E -#define EGL_TEXTURE_2D 0x305F -#define EGL_Y_INVERTED_NOK 0x307F -#define EGL_TEXTURE_FORMAT 0x3080 -#define EGL_TEXTURE_TARGET 0x3081 -#define EGL_MIPMAP_TEXTURE 0x3082 -#define EGL_MIPMAP_LEVEL 0x3083 -#define EGL_BACK_BUFFER 0x3084 -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_COLORSPACE 0x3087 -#define EGL_VG_COLORSPACE 0x3087 -#define EGL_ALPHA_FORMAT 0x3088 -#define EGL_VG_ALPHA_FORMAT 0x3088 -#define EGL_COLORSPACE_sRGB 0x3089 -#define EGL_GL_COLORSPACE_SRGB 0x3089 -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_VG_COLORSPACE_sRGB 0x3089 -#define EGL_COLORSPACE_LINEAR 0x308A -#define EGL_GL_COLORSPACE_LINEAR 0x308A -#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A -#define EGL_VG_COLORSPACE_LINEAR 0x308A -#define EGL_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_ALPHA_FORMAT_PRE 0x308C -#define EGL_VG_ALPHA_FORMAT_PRE 0x308C -#define EGL_CLIENT_APIS 0x308D -#define EGL_RGB_BUFFER 0x308E -#define EGL_LUMINANCE_BUFFER 0x308F -#define EGL_HORIZONTAL_RESOLUTION 0x3090 -#define EGL_VERTICAL_RESOLUTION 0x3091 -#define EGL_PIXEL_ASPECT_RATIO 0x3092 -#define EGL_SWAP_BEHAVIOR 0x3093 -#define EGL_BUFFER_PRESERVED 0x3094 -#define EGL_BUFFER_DESTROYED 0x3095 -#define EGL_OPENVG_IMAGE 0x3096 -#define EGL_CONTEXT_CLIENT_TYPE 0x3097 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_CONTEXT_MAJOR_VERSION 0x3098 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_MULTISAMPLE_RESOLVE 0x3099 -#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A -#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B -#define EGL_CL_EVENT_HANDLE 0x309C -#define EGL_CL_EVENT_HANDLE_KHR 0x309C -#define EGL_GL_COLORSPACE 0x309D -#define EGL_GL_COLORSPACE_KHR 0x309D -#define EGL_OPENGL_ES_API 0x30A0 -#define EGL_OPENVG_API 0x30A1 -#define EGL_OPENGL_API 0x30A2 -#define EGL_NATIVE_PIXMAP_KHR 0x30B0 -#define EGL_GL_TEXTURE_2D 0x30B1 -#define EGL_GL_TEXTURE_2D_KHR 0x30B1 -#define EGL_GL_TEXTURE_3D 0x30B2 -#define EGL_GL_TEXTURE_3D_KHR 0x30B2 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 -#define EGL_GL_RENDERBUFFER 0x30B9 -#define EGL_GL_RENDERBUFFER_KHR 0x30B9 -#define EGL_VG_PARENT_IMAGE_KHR 0x30BA -#define EGL_GL_TEXTURE_LEVEL 0x30BC -#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC -#define EGL_GL_TEXTURE_ZOFFSET 0x30BD -#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD -#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF -#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 -#define EGL_FORMAT_RGB_565_KHR 0x30C1 -#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 -#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 -#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 -#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 -#define EGL_BITMAP_POINTER_KHR 0x30C6 -#define EGL_BITMAP_PITCH_KHR 0x30C7 -#define EGL_BITMAP_ORIGIN_KHR 0x30C8 -#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 -#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA -#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB -#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC -#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD -#define EGL_LOWER_LEFT_KHR 0x30CE -#define EGL_UPPER_LEFT_KHR 0x30CF -#define EGL_IMAGE_PRESERVED 0x30D2 -#define EGL_IMAGE_PRESERVED_KHR 0x30D2 -#define EGL_SHARED_IMAGE_NOK 0x30DA -#define EGL_COVERAGE_BUFFERS_NV 0x30E0 -#define EGL_COVERAGE_SAMPLES_NV 0x30E1 -#define EGL_DEPTH_ENCODING_NV 0x30E2 -#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 -#define EGL_SYNC_STATUS_NV 0x30E7 -#define EGL_SIGNALED_NV 0x30E8 -#define EGL_UNSIGNALED_NV 0x30E9 -#define EGL_ALREADY_SIGNALED_NV 0x30EA -#define EGL_TIMEOUT_EXPIRED_NV 0x30EB -#define EGL_CONDITION_SATISFIED_NV 0x30EC -#define EGL_SYNC_TYPE_NV 0x30ED -#define EGL_SYNC_CONDITION_NV 0x30EE -#define EGL_SYNC_FENCE_NV 0x30EF -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 -#define EGL_SYNC_STATUS 0x30F1 -#define EGL_SYNC_STATUS_KHR 0x30F1 -#define EGL_SIGNALED 0x30F2 -#define EGL_SIGNALED_KHR 0x30F2 -#define EGL_UNSIGNALED 0x30F3 -#define EGL_UNSIGNALED_KHR 0x30F3 -#define EGL_TIMEOUT_EXPIRED 0x30F5 -#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 -#define EGL_CONDITION_SATISFIED 0x30F6 -#define EGL_CONDITION_SATISFIED_KHR 0x30F6 -#define EGL_SYNC_TYPE 0x30F7 -#define EGL_SYNC_TYPE_KHR 0x30F7 -#define EGL_SYNC_CONDITION 0x30F8 -#define EGL_SYNC_CONDITION_KHR 0x30F8 -#define EGL_SYNC_FENCE 0x30F9 -#define EGL_SYNC_FENCE_KHR 0x30F9 -#define EGL_SYNC_REUSABLE_KHR 0x30FA -#define EGL_CONTEXT_MINOR_VERSION 0x30FB -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB -#define EGL_CONTEXT_FLAGS_KHR 0x30FC -#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD -#define EGL_SYNC_CL_EVENT 0x30FE -#define EGL_SYNC_CL_EVENT_KHR 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF -#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF -#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 -#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 -#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 -#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 -#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 -#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 -#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 -#define EGL_AUTO_STEREO_NV 0x3136 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 -#define EGL_BUFFER_AGE_EXT 0x313D -#define EGL_BUFFER_AGE_KHR 0x313D -#define EGL_PLATFORM_DEVICE_EXT 0x313F -#define EGL_NATIVE_BUFFER_ANDROID 0x3140 -#define EGL_PLATFORM_ANDROID_KHR 0x3141 -#define EGL_RECORDABLE_ANDROID 0x3142 -#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 -#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 -#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 -#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 -#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD -#define EGL_NO_RESET_NOTIFICATION 0x31BE -#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF -#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF -#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 -#define EGL_DRM_BUFFER_USE_MESA 0x31D1 -#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 -#define EGL_DRM_BUFFER_MESA 0x31D3 -#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 -#define EGL_PLATFORM_X11_EXT 0x31D5 -#define EGL_PLATFORM_X11_KHR 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 -#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 -#define EGL_PLATFORM_GBM_KHR 0x31D7 -#define EGL_PLATFORM_GBM_MESA 0x31D7 -#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 -#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 -#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC -#define EGL_STREAM_TIME_NOW_KHR 0x31FD -#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE -#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF -#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 -#define EGL_FIXED_SIZE_ANGLE 0x3201 -#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 -#define EGL_PRODUCER_FRAME_KHR 0x3212 -#define EGL_CONSUMER_FRAME_KHR 0x3213 -#define EGL_STREAM_STATE_KHR 0x3214 -#define EGL_STREAM_STATE_CREATED_KHR 0x3215 -#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 -#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 -#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 -#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 -#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A -#define EGL_BAD_STREAM_KHR 0x321B -#define EGL_BAD_STATE_KHR 0x321C -#define EGL_BUFFER_COUNT_NV 0x321D -#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E -#define EGL_SYNC_NEW_FRAME_NV 0x321F -#define EGL_BAD_DEVICE_EXT 0x322B -#define EGL_DEVICE_EXT 0x322C -#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D -#define EGL_BAD_OUTPUT_PORT_EXT 0x322E -#define EGL_SWAP_INTERVAL_EXT 0x322F -#define EGL_DRM_DEVICE_FILE_EXT 0x3233 -#define EGL_DRM_CRTC_EXT 0x3234 -#define EGL_DRM_PLANE_EXT 0x3235 -#define EGL_DRM_CONNECTOR_EXT 0x3236 -#define EGL_OPENWF_DEVICE_ID_EXT 0x3237 -#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238 -#define EGL_OPENWF_PORT_ID_EXT 0x3239 -#define EGL_CUDA_DEVICE_NV 0x323A -#define EGL_CUDA_EVENT_HANDLE_NV 0x323B -#define EGL_SYNC_CUDA_EVENT_NV 0x323C -#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D -#define EGL_LINUX_DMA_BUF_EXT 0x3270 -#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 -#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 -#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 -#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 -#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 -#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 -#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 -#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 -#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 -#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A -#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B -#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C -#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D -#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E -#define EGL_ITU_REC601_EXT 0x327F -#define EGL_ITU_REC709_EXT 0x3280 -#define EGL_ITU_REC2020_EXT 0x3281 -#define EGL_YUV_FULL_RANGE_EXT 0x3282 -#define EGL_YUV_NARROW_RANGE_EXT 0x3283 -#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 -#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 -#define EGL_DISCARD_SAMPLES_ARM 0x3286 -#define EGL_NATIVE_BUFFER_TIZEN 0x32A0 -#define EGL_NATIVE_SURFACE_TIZEN 0x32A1 -#define EGL_PROTECTED_CONTENT_EXT 0x32C0 -#define EGL_YUV_BUFFER_EXT 0x3300 -#define EGL_YUV_ORDER_EXT 0x3301 -#define EGL_YUV_ORDER_YUV_EXT 0x3302 -#define EGL_YUV_ORDER_YVU_EXT 0x3303 -#define EGL_YUV_ORDER_YUYV_EXT 0x3304 -#define EGL_YUV_ORDER_UYVY_EXT 0x3305 -#define EGL_YUV_ORDER_YVYU_EXT 0x3306 -#define EGL_YUV_ORDER_VYUY_EXT 0x3307 -#define EGL_YUV_ORDER_AYUV_EXT 0x3308 -#define EGL_YUV_CSC_STANDARD_EXT 0x330A -#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B -#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C -#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D -#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 -#define EGL_YUV_SUBSAMPLE_EXT 0x3312 -#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 -#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 -#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 -#define EGL_YUV_DEPTH_RANGE_EXT 0x3317 -#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 -#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 -#define EGL_YUV_PLANE_BPP_EXT 0x331A -#define EGL_YUV_PLANE_BPP_0_EXT 0x331B -#define EGL_YUV_PLANE_BPP_8_EXT 0x331C -#define EGL_YUV_PLANE_BPP_10_EXT 0x331D -#define EGL_D3D9_DEVICE_ANGLE 0x33A0 -#define EGL_D3D11_DEVICE_ANGLE 0x33A1 -#define EGL_COLOR_FORMAT_HI 0x8F70 -#define EGL_COLOR_RGB_HI 0x8F71 -#define EGL_COLOR_RGBA_HI 0x8F72 -#define EGL_COLOR_ARGB_HI 0x8F73 -#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 -#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF -#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF -#define EGL_TRUE 1 -#define EGL_DISPLAY_SCALING 10000 - -typedef EGLBoolean (GLAPIENTRY *PFNEGLBINDAPIPROC)(EGLenum api); -typedef EGLBoolean (GLAPIENTRY *PFNEGLBINDTEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -typedef EGLBoolean (GLAPIENTRY *PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config); -typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); -typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCNVPROC)(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -typedef EGLBoolean (GLAPIENTRY *PFNEGLCOPYBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); -typedef EGLContext (GLAPIENTRY *PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list); -typedef EGLImageKHR (GLAPIENTRY *PFNEGLCREATEDRMIMAGEMESAPROC)(EGLDisplay dpy, const EGLint * attrib_list); -typedef EGLSyncNV (GLAPIENTRY *PFNEGLCREATEFENCESYNCNVPROC)(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list); -typedef EGLImage (GLAPIENTRY *PFNEGLCREATEIMAGEPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list); -typedef EGLImageKHR (GLAPIENTRY *PFNEGLCREATEIMAGEKHRPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPBUFFERSURFACEPROC)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPIXMAPSURFACEHIPROC)(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list); -typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list); -typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESTREAMSYNCNVPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list); -typedef EGLSync (GLAPIENTRY *PFNEGLCREATESYNCPROC)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list); -typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESYNC64KHRPROC)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list); -typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESYNCKHRPROC)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list); -typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYIMAGEPROC)(EGLDisplay dpy, EGLImage image); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYIMAGEKHRPROC)(EGLDisplay dpy, EGLImageKHR image); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCPROC)(EGLDisplay dpy, EGLSync sync); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCNVPROC)(EGLSyncNV sync); -typedef EGLint (GLAPIENTRY *PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDMABUFIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets); -typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers); -typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDRMIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride); -typedef EGLBoolean (GLAPIENTRY *PFNEGLFENCENVPROC)(EGLSyncNV sync); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCONFIGSPROC)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config); -typedef EGLContext (GLAPIENTRY *PFNEGLGETCURRENTCONTEXTPROC)(void); -typedef EGLDisplay (GLAPIENTRY *PFNEGLGETCURRENTDISPLAYPROC)(void); -typedef EGLSurface (GLAPIENTRY *PFNEGLGETCURRENTSURFACEPROC)(EGLint readdraw); -typedef EGLDisplay (GLAPIENTRY *PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id); -typedef EGLint (GLAPIENTRY *PFNEGLGETERRORPROC)(void); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETOUTPUTLAYERSEXTPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETOUTPUTPORTSEXTPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports); -typedef EGLDisplay (GLAPIENTRY *PFNEGLGETPLATFORMDISPLAYPROC)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list); -typedef EGLDisplay (GLAPIENTRY *PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum platform, void * native_display, const EGLint * attrib_list); -typedef __eglMustCastToProperFunctionPointerType (GLAPIENTRY *PFNEGLGETPROCADDRESSPROC)(const char * procname); -typedef EGLNativeFileDescriptorKHR (GLAPIENTRY *PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBPROC)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBNVPROC)(EGLSyncNV sync, EGLint attribute, EGLint * value); -typedef EGLuint64NV (GLAPIENTRY *PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void); -typedef EGLuint64NV (GLAPIENTRY *PFNEGLGETSYSTEMTIMENVPROC)(void); -typedef EGLBoolean (GLAPIENTRY *PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint * major, EGLint * minor); -typedef EGLBoolean (GLAPIENTRY *PFNEGLLOCKSURFACEKHRPROC)(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list); -typedef EGLBoolean (GLAPIENTRY *PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -typedef EGLBoolean (GLAPIENTRY *PFNEGLOUTPUTLAYERATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLOUTPUTPORTATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLPOSTSUBBUFFERNVPROC)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -typedef EGLenum (GLAPIENTRY *PFNEGLQUERYAPIPROC)(void); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEVICEATTRIBEXTPROC)(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value); -typedef const char * (GLAPIENTRY *PFNEGLQUERYDEVICESTRINGEXTPROC)(EGLDeviceEXT device, EGLint name); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEVICESEXTPROC)(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDISPLAYATTRIBEXTPROC)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType * display_id); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value); -typedef const char * (GLAPIENTRY *PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value); -typedef const char * (GLAPIENTRY *PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value); -typedef const char * (GLAPIENTRY *PFNEGLQUERYSTRINGPROC)(EGLDisplay dpy, EGLint name); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACE64KHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACEPOINTERANGLEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLRELEASETEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -typedef EGLBoolean (GLAPIENTRY *PFNEGLRELEASETHREADPROC)(void); -typedef void (GLAPIENTRY *PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSETDAMAGEREGIONKHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSIGNALSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSIGNALSYNCNVPROC)(EGLSyncNV sync, EGLenum mode); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSURFACEATTRIBPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSREGION2NOKPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSREGIONNOKPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); -typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval); -typedef EGLBoolean (GLAPIENTRY *PFNEGLTERMINATEPROC)(EGLDisplay dpy); -typedef EGLBoolean (GLAPIENTRY *PFNEGLUNLOCKSURFACEKHRPROC)(EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITCLIENTPROC)(void); -typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITGLPROC)(void); -typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITNATIVEPROC)(EGLint engine); -typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags); -typedef EGLint (GLAPIENTRY *PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglBindAPI)(EGLenum api); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglChooseConfig)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config); - -extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); - -extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); - -extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSyncNV)(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCopyBuffers)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); - -extern EPOXY_IMPORTEXPORT EGLContext (EPOXY_CALLSPEC *epoxy_eglCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLImageKHR (EPOXY_CALLSPEC *epoxy_eglCreateDRMImageMESA)(EGLDisplay dpy, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSyncNV (EPOXY_CALLSPEC *epoxy_eglCreateFenceSyncNV)(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLImage (EPOXY_CALLSPEC *epoxy_eglCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLImageKHR (EPOXY_CALLSPEC *epoxy_eglCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePbufferFromClientBuffer)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePixmapSurfaceHI)(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformPixmapSurface)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformPixmapSurfaceEXT)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformWindowSurface)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformWindowSurfaceEXT)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamFromFileDescriptorKHR)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); - -extern EPOXY_IMPORTEXPORT EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamKHR)(EGLDisplay dpy, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreateStreamProducerSurfaceKHR)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamSyncNV)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSync (EPOXY_CALLSPEC *epoxy_eglCreateSync)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateSync64KHR)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateSyncKHR)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyContext)(EGLDisplay dpy, EGLContext ctx); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyImage)(EGLDisplay dpy, EGLImage image); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySurface)(EGLDisplay dpy, EGLSurface surface); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySync)(EGLDisplay dpy, EGLSync sync); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySyncKHR)(EGLDisplay dpy, EGLSyncKHR sync); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySyncNV)(EGLSyncNV sync); - -extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSyncKHR sync); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDMABUFImageMESA)(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDMABUFImageQueryMESA)(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDRMImageMESA)(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglFenceNV)(EGLSyncNV sync); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetConfigs)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config); - -extern EPOXY_IMPORTEXPORT EGLContext (EPOXY_CALLSPEC *epoxy_eglGetCurrentContext)(void); - -extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetCurrentDisplay)(void); - -extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglGetCurrentSurface)(EGLint readdraw); - -extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetDisplay)(EGLNativeDisplayType display_id); - -extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglGetError)(void); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetOutputLayersEXT)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetOutputPortsEXT)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports); - -extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetPlatformDisplay)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetPlatformDisplayEXT)(EGLenum platform, void * native_display, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT __eglMustCastToProperFunctionPointerType (EPOXY_CALLSPEC *epoxy_eglGetProcAddress)(const char * procname); - -extern EPOXY_IMPORTEXPORT EGLNativeFileDescriptorKHR (EPOXY_CALLSPEC *epoxy_eglGetStreamFileDescriptorKHR)(EGLDisplay dpy, EGLStreamKHR stream); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttribKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttribNV)(EGLSyncNV sync, EGLint attribute, EGLint * value); - -extern EPOXY_IMPORTEXPORT EGLuint64NV (EPOXY_CALLSPEC *epoxy_eglGetSystemTimeFrequencyNV)(void); - -extern EPOXY_IMPORTEXPORT EGLuint64NV (EPOXY_CALLSPEC *epoxy_eglGetSystemTimeNV)(void); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglInitialize)(EGLDisplay dpy, EGLint * major, EGLint * minor); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglLockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglOutputLayerAttribEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglOutputPortAttribEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglPostSubBufferNV)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); - -extern EPOXY_IMPORTEXPORT EGLenum (EPOXY_CALLSPEC *epoxy_eglQueryAPI)(void); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryContext)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDeviceAttribEXT)(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryDeviceStringEXT)(EGLDeviceEXT device, EGLint name); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDevicesEXT)(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDisplayAttribEXT)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativeDisplayNV)(EGLDisplay dpy, EGLNativeDisplayType * display_id); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativePixmapNV)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativeWindowNV)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryOutputLayerAttribEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryOutputLayerStringEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryOutputPortAttribEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryOutputPortStringEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamTimeKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamu64KHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryString)(EGLDisplay dpy, EGLint name); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurface64KHR)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglReleaseThread)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_eglSetBlobCacheFuncsANDROID)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSetDamageRegionKHR)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSignalSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSignalSyncNV)(EGLSyncNV sync, EGLenum mode); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerAcquireKHR)(EGLDisplay dpy, EGLStreamKHR stream); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerGLTextureExternalKHR)(EGLDisplay dpy, EGLStreamKHR stream); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerOutputEXT)(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerReleaseKHR)(EGLDisplay dpy, EGLStreamKHR stream); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSurfaceAttrib)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersRegion2NOK)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersRegionNOK)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersWithDamageEXT)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersWithDamageKHR)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapInterval)(EGLDisplay dpy, EGLint interval); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglTerminate)(EGLDisplay dpy); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglUnlockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitClient)(void); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitGL)(void); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitNative)(EGLint engine); - -extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags); - -extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); - -#define eglBindAPI epoxy_eglBindAPI -#define eglBindTexImage epoxy_eglBindTexImage -#define eglChooseConfig epoxy_eglChooseConfig -#define eglClientWaitSync epoxy_eglClientWaitSync -#define eglClientWaitSyncKHR epoxy_eglClientWaitSyncKHR -#define eglClientWaitSyncNV epoxy_eglClientWaitSyncNV -#define eglCopyBuffers epoxy_eglCopyBuffers -#define eglCreateContext epoxy_eglCreateContext -#define eglCreateDRMImageMESA epoxy_eglCreateDRMImageMESA -#define eglCreateFenceSyncNV epoxy_eglCreateFenceSyncNV -#define eglCreateImage epoxy_eglCreateImage -#define eglCreateImageKHR epoxy_eglCreateImageKHR -#define eglCreatePbufferFromClientBuffer epoxy_eglCreatePbufferFromClientBuffer -#define eglCreatePbufferSurface epoxy_eglCreatePbufferSurface -#define eglCreatePixmapSurface epoxy_eglCreatePixmapSurface -#define eglCreatePixmapSurfaceHI epoxy_eglCreatePixmapSurfaceHI -#define eglCreatePlatformPixmapSurface epoxy_eglCreatePlatformPixmapSurface -#define eglCreatePlatformPixmapSurfaceEXT epoxy_eglCreatePlatformPixmapSurfaceEXT -#define eglCreatePlatformWindowSurface epoxy_eglCreatePlatformWindowSurface -#define eglCreatePlatformWindowSurfaceEXT epoxy_eglCreatePlatformWindowSurfaceEXT -#define eglCreateStreamFromFileDescriptorKHR epoxy_eglCreateStreamFromFileDescriptorKHR -#define eglCreateStreamKHR epoxy_eglCreateStreamKHR -#define eglCreateStreamProducerSurfaceKHR epoxy_eglCreateStreamProducerSurfaceKHR -#define eglCreateStreamSyncNV epoxy_eglCreateStreamSyncNV -#define eglCreateSync epoxy_eglCreateSync -#define eglCreateSync64KHR epoxy_eglCreateSync64KHR -#define eglCreateSyncKHR epoxy_eglCreateSyncKHR -#define eglCreateWindowSurface epoxy_eglCreateWindowSurface -#define eglDestroyContext epoxy_eglDestroyContext -#define eglDestroyImage epoxy_eglDestroyImage -#define eglDestroyImageKHR epoxy_eglDestroyImageKHR -#define eglDestroyStreamKHR epoxy_eglDestroyStreamKHR -#define eglDestroySurface epoxy_eglDestroySurface -#define eglDestroySync epoxy_eglDestroySync -#define eglDestroySyncKHR epoxy_eglDestroySyncKHR -#define eglDestroySyncNV epoxy_eglDestroySyncNV -#define eglDupNativeFenceFDANDROID epoxy_eglDupNativeFenceFDANDROID -#define eglExportDMABUFImageMESA epoxy_eglExportDMABUFImageMESA -#define eglExportDMABUFImageQueryMESA epoxy_eglExportDMABUFImageQueryMESA -#define eglExportDRMImageMESA epoxy_eglExportDRMImageMESA -#define eglFenceNV epoxy_eglFenceNV -#define eglGetConfigAttrib epoxy_eglGetConfigAttrib -#define eglGetConfigs epoxy_eglGetConfigs -#define eglGetCurrentContext epoxy_eglGetCurrentContext -#define eglGetCurrentDisplay epoxy_eglGetCurrentDisplay -#define eglGetCurrentSurface epoxy_eglGetCurrentSurface -#define eglGetDisplay epoxy_eglGetDisplay -#define eglGetError epoxy_eglGetError -#define eglGetOutputLayersEXT epoxy_eglGetOutputLayersEXT -#define eglGetOutputPortsEXT epoxy_eglGetOutputPortsEXT -#define eglGetPlatformDisplay epoxy_eglGetPlatformDisplay -#define eglGetPlatformDisplayEXT epoxy_eglGetPlatformDisplayEXT -#define eglGetProcAddress epoxy_eglGetProcAddress -#define eglGetStreamFileDescriptorKHR epoxy_eglGetStreamFileDescriptorKHR -#define eglGetSyncAttrib epoxy_eglGetSyncAttrib -#define eglGetSyncAttribKHR epoxy_eglGetSyncAttribKHR -#define eglGetSyncAttribNV epoxy_eglGetSyncAttribNV -#define eglGetSystemTimeFrequencyNV epoxy_eglGetSystemTimeFrequencyNV -#define eglGetSystemTimeNV epoxy_eglGetSystemTimeNV -#define eglInitialize epoxy_eglInitialize -#define eglLockSurfaceKHR epoxy_eglLockSurfaceKHR -#define eglMakeCurrent epoxy_eglMakeCurrent -#define eglOutputLayerAttribEXT epoxy_eglOutputLayerAttribEXT -#define eglOutputPortAttribEXT epoxy_eglOutputPortAttribEXT -#define eglPostSubBufferNV epoxy_eglPostSubBufferNV -#define eglQueryAPI epoxy_eglQueryAPI -#define eglQueryContext epoxy_eglQueryContext -#define eglQueryDeviceAttribEXT epoxy_eglQueryDeviceAttribEXT -#define eglQueryDeviceStringEXT epoxy_eglQueryDeviceStringEXT -#define eglQueryDevicesEXT epoxy_eglQueryDevicesEXT -#define eglQueryDisplayAttribEXT epoxy_eglQueryDisplayAttribEXT -#define eglQueryNativeDisplayNV epoxy_eglQueryNativeDisplayNV -#define eglQueryNativePixmapNV epoxy_eglQueryNativePixmapNV -#define eglQueryNativeWindowNV epoxy_eglQueryNativeWindowNV -#define eglQueryOutputLayerAttribEXT epoxy_eglQueryOutputLayerAttribEXT -#define eglQueryOutputLayerStringEXT epoxy_eglQueryOutputLayerStringEXT -#define eglQueryOutputPortAttribEXT epoxy_eglQueryOutputPortAttribEXT -#define eglQueryOutputPortStringEXT epoxy_eglQueryOutputPortStringEXT -#define eglQueryStreamKHR epoxy_eglQueryStreamKHR -#define eglQueryStreamTimeKHR epoxy_eglQueryStreamTimeKHR -#define eglQueryStreamu64KHR epoxy_eglQueryStreamu64KHR -#define eglQueryString epoxy_eglQueryString -#define eglQuerySurface epoxy_eglQuerySurface -#define eglQuerySurface64KHR epoxy_eglQuerySurface64KHR -#define eglQuerySurfacePointerANGLE epoxy_eglQuerySurfacePointerANGLE -#define eglReleaseTexImage epoxy_eglReleaseTexImage -#define eglReleaseThread epoxy_eglReleaseThread -#define eglSetBlobCacheFuncsANDROID epoxy_eglSetBlobCacheFuncsANDROID -#define eglSetDamageRegionKHR epoxy_eglSetDamageRegionKHR -#define eglSignalSyncKHR epoxy_eglSignalSyncKHR -#define eglSignalSyncNV epoxy_eglSignalSyncNV -#define eglStreamAttribKHR epoxy_eglStreamAttribKHR -#define eglStreamConsumerAcquireKHR epoxy_eglStreamConsumerAcquireKHR -#define eglStreamConsumerGLTextureExternalKHR epoxy_eglStreamConsumerGLTextureExternalKHR -#define eglStreamConsumerOutputEXT epoxy_eglStreamConsumerOutputEXT -#define eglStreamConsumerReleaseKHR epoxy_eglStreamConsumerReleaseKHR -#define eglSurfaceAttrib epoxy_eglSurfaceAttrib -#define eglSwapBuffers epoxy_eglSwapBuffers -#define eglSwapBuffersRegion2NOK epoxy_eglSwapBuffersRegion2NOK -#define eglSwapBuffersRegionNOK epoxy_eglSwapBuffersRegionNOK -#define eglSwapBuffersWithDamageEXT epoxy_eglSwapBuffersWithDamageEXT -#define eglSwapBuffersWithDamageKHR epoxy_eglSwapBuffersWithDamageKHR -#define eglSwapInterval epoxy_eglSwapInterval -#define eglTerminate epoxy_eglTerminate -#define eglUnlockSurfaceKHR epoxy_eglUnlockSurfaceKHR -#define eglWaitClient epoxy_eglWaitClient -#define eglWaitGL epoxy_eglWaitGL -#define eglWaitNative epoxy_eglWaitNative -#define eglWaitSync epoxy_eglWaitSync -#define eglWaitSyncKHR epoxy_eglWaitSyncKHR diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/gl_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/gl_generated.h deleted file mode 100644 index 31d31e479..000000000 --- a/Engine/lib/epoxy/include/epoxy/epoxy/gl_generated.h +++ /dev/null @@ -1,18958 +0,0 @@ -/* GL dispatch header. - * This is code-generated from the GL API XML files from Khronos. - * - * Copyright (c) 2013-2015 The Khronos Group Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and/or associated documentation files (the - * "Materials"), to deal in the Materials without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Materials, and to - * permit persons to whom the Materials are furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Materials. - * - * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY - * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. - * - */ - -#pragma once -#include -#include - -#include -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLclampx; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef int GLsizei; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef unsigned short GLhalfARB; -typedef unsigned short GLhalf; -typedef GLint GLfixed; -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; - -#define GL_ES_VERSION_2_0 1 -#define GL_ES_VERSION_3_0 1 -#define GL_ES_VERSION_3_1 1 -#define GL_ES_VERSION_3_2 1 -#define GL_VERSION_1_0 1 -#define GL_VERSION_1_1 1 -#define GL_VERSION_1_2 1 -#define GL_VERSION_1_3 1 -#define GL_VERSION_1_4 1 -#define GL_VERSION_1_5 1 -#define GL_VERSION_2_0 1 -#define GL_VERSION_2_1 1 -#define GL_VERSION_3_0 1 -#define GL_VERSION_3_1 1 -#define GL_VERSION_3_2 1 -#define GL_VERSION_3_3 1 -#define GL_VERSION_4_0 1 -#define GL_VERSION_4_1 1 -#define GL_VERSION_4_2 1 -#define GL_VERSION_4_3 1 -#define GL_VERSION_4_4 1 -#define GL_VERSION_4_5 1 -#define GL_VERSION_ES_CM_1_0 1 - -#define GL_3DFX_multisample 1 -#define GL_3DFX_tbuffer 1 -#define GL_3DFX_texture_compression_FXT1 1 -#define GL_AMD_blend_minmax_factor 1 -#define GL_AMD_compressed_3DC_texture 1 -#define GL_AMD_compressed_ATC_texture 1 -#define GL_AMD_conservative_depth 1 -#define GL_AMD_debug_output 1 -#define GL_AMD_depth_clamp_separate 1 -#define GL_AMD_draw_buffers_blend 1 -#define GL_AMD_gcn_shader 1 -#define GL_AMD_gpu_shader_int64 1 -#define GL_AMD_interleaved_elements 1 -#define GL_AMD_multi_draw_indirect 1 -#define GL_AMD_name_gen_delete 1 -#define GL_AMD_occlusion_query_event 1 -#define GL_AMD_performance_monitor 1 -#define GL_AMD_pinned_memory 1 -#define GL_AMD_program_binary_Z400 1 -#define GL_AMD_query_buffer_object 1 -#define GL_AMD_sample_positions 1 -#define GL_AMD_seamless_cubemap_per_texture 1 -#define GL_AMD_shader_atomic_counter_ops 1 -#define GL_AMD_shader_stencil_export 1 -#define GL_AMD_shader_trinary_minmax 1 -#define GL_AMD_sparse_texture 1 -#define GL_AMD_stencil_operation_extended 1 -#define GL_AMD_texture_texture4 1 -#define GL_AMD_transform_feedback3_lines_triangles 1 -#define GL_AMD_transform_feedback4 1 -#define GL_AMD_vertex_shader_layer 1 -#define GL_AMD_vertex_shader_tessellator 1 -#define GL_AMD_vertex_shader_viewport_index 1 -#define GL_ANDROID_extension_pack_es31a 1 -#define GL_ANGLE_depth_texture 1 -#define GL_ANGLE_framebuffer_blit 1 -#define GL_ANGLE_framebuffer_multisample 1 -#define GL_ANGLE_instanced_arrays 1 -#define GL_ANGLE_pack_reverse_row_order 1 -#define GL_ANGLE_program_binary 1 -#define GL_ANGLE_texture_compression_dxt3 1 -#define GL_ANGLE_texture_compression_dxt5 1 -#define GL_ANGLE_texture_usage 1 -#define GL_ANGLE_translated_shader_source 1 -#define GL_APPLE_aux_depth_stencil 1 -#define GL_APPLE_client_storage 1 -#define GL_APPLE_clip_distance 1 -#define GL_APPLE_color_buffer_packed_float 1 -#define GL_APPLE_copy_texture_levels 1 -#define GL_APPLE_element_array 1 -#define GL_APPLE_fence 1 -#define GL_APPLE_float_pixels 1 -#define GL_APPLE_flush_buffer_range 1 -#define GL_APPLE_framebuffer_multisample 1 -#define GL_APPLE_object_purgeable 1 -#define GL_APPLE_rgb_422 1 -#define GL_APPLE_row_bytes 1 -#define GL_APPLE_specular_vector 1 -#define GL_APPLE_sync 1 -#define GL_APPLE_texture_2D_limited_npot 1 -#define GL_APPLE_texture_format_BGRA8888 1 -#define GL_APPLE_texture_max_level 1 -#define GL_APPLE_texture_packed_float 1 -#define GL_APPLE_texture_range 1 -#define GL_APPLE_transform_hint 1 -#define GL_APPLE_vertex_array_object 1 -#define GL_APPLE_vertex_array_range 1 -#define GL_APPLE_vertex_program_evaluators 1 -#define GL_APPLE_ycbcr_422 1 -#define GL_ARB_ES2_compatibility 1 -#define GL_ARB_ES3_1_compatibility 1 -#define GL_ARB_ES3_2_compatibility 1 -#define GL_ARB_ES3_compatibility 1 -#define GL_ARB_arrays_of_arrays 1 -#define GL_ARB_base_instance 1 -#define GL_ARB_bindless_texture 1 -#define GL_ARB_blend_func_extended 1 -#define GL_ARB_buffer_storage 1 -#define GL_ARB_cl_event 1 -#define GL_ARB_clear_buffer_object 1 -#define GL_ARB_clear_texture 1 -#define GL_ARB_clip_control 1 -#define GL_ARB_color_buffer_float 1 -#define GL_ARB_compatibility 1 -#define GL_ARB_compressed_texture_pixel_storage 1 -#define GL_ARB_compute_shader 1 -#define GL_ARB_compute_variable_group_size 1 -#define GL_ARB_conditional_render_inverted 1 -#define GL_ARB_conservative_depth 1 -#define GL_ARB_copy_buffer 1 -#define GL_ARB_copy_image 1 -#define GL_ARB_cull_distance 1 -#define GL_ARB_debug_output 1 -#define GL_ARB_depth_buffer_float 1 -#define GL_ARB_depth_clamp 1 -#define GL_ARB_depth_texture 1 -#define GL_ARB_derivative_control 1 -#define GL_ARB_direct_state_access 1 -#define GL_ARB_draw_buffers 1 -#define GL_ARB_draw_buffers_blend 1 -#define GL_ARB_draw_elements_base_vertex 1 -#define GL_ARB_draw_indirect 1 -#define GL_ARB_draw_instanced 1 -#define GL_ARB_enhanced_layouts 1 -#define GL_ARB_explicit_attrib_location 1 -#define GL_ARB_explicit_uniform_location 1 -#define GL_ARB_fragment_coord_conventions 1 -#define GL_ARB_fragment_layer_viewport 1 -#define GL_ARB_fragment_program 1 -#define GL_ARB_fragment_program_shadow 1 -#define GL_ARB_fragment_shader 1 -#define GL_ARB_fragment_shader_interlock 1 -#define GL_ARB_framebuffer_no_attachments 1 -#define GL_ARB_framebuffer_object 1 -#define GL_ARB_framebuffer_sRGB 1 -#define GL_ARB_geometry_shader4 1 -#define GL_ARB_get_program_binary 1 -#define GL_ARB_get_texture_sub_image 1 -#define GL_ARB_gpu_shader5 1 -#define GL_ARB_gpu_shader_fp64 1 -#define GL_ARB_gpu_shader_int64 1 -#define GL_ARB_half_float_pixel 1 -#define GL_ARB_half_float_vertex 1 -#define GL_ARB_imaging 1 -#define GL_ARB_indirect_parameters 1 -#define GL_ARB_instanced_arrays 1 -#define GL_ARB_internalformat_query 1 -#define GL_ARB_internalformat_query2 1 -#define GL_ARB_invalidate_subdata 1 -#define GL_ARB_map_buffer_alignment 1 -#define GL_ARB_map_buffer_range 1 -#define GL_ARB_matrix_palette 1 -#define GL_ARB_multi_bind 1 -#define GL_ARB_multi_draw_indirect 1 -#define GL_ARB_multisample 1 -#define GL_ARB_multitexture 1 -#define GL_ARB_occlusion_query 1 -#define GL_ARB_occlusion_query2 1 -#define GL_ARB_parallel_shader_compile 1 -#define GL_ARB_pipeline_statistics_query 1 -#define GL_ARB_pixel_buffer_object 1 -#define GL_ARB_point_parameters 1 -#define GL_ARB_point_sprite 1 -#define GL_ARB_post_depth_coverage 1 -#define GL_ARB_program_interface_query 1 -#define GL_ARB_provoking_vertex 1 -#define GL_ARB_query_buffer_object 1 -#define GL_ARB_robust_buffer_access_behavior 1 -#define GL_ARB_robustness 1 -#define GL_ARB_robustness_isolation 1 -#define GL_ARB_sample_locations 1 -#define GL_ARB_sample_shading 1 -#define GL_ARB_sampler_objects 1 -#define GL_ARB_seamless_cube_map 1 -#define GL_ARB_seamless_cubemap_per_texture 1 -#define GL_ARB_separate_shader_objects 1 -#define GL_ARB_shader_atomic_counter_ops 1 -#define GL_ARB_shader_atomic_counters 1 -#define GL_ARB_shader_ballot 1 -#define GL_ARB_shader_bit_encoding 1 -#define GL_ARB_shader_clock 1 -#define GL_ARB_shader_draw_parameters 1 -#define GL_ARB_shader_group_vote 1 -#define GL_ARB_shader_image_load_store 1 -#define GL_ARB_shader_image_size 1 -#define GL_ARB_shader_objects 1 -#define GL_ARB_shader_precision 1 -#define GL_ARB_shader_stencil_export 1 -#define GL_ARB_shader_storage_buffer_object 1 -#define GL_ARB_shader_subroutine 1 -#define GL_ARB_shader_texture_image_samples 1 -#define GL_ARB_shader_texture_lod 1 -#define GL_ARB_shader_viewport_layer_array 1 -#define GL_ARB_shading_language_100 1 -#define GL_ARB_shading_language_420pack 1 -#define GL_ARB_shading_language_include 1 -#define GL_ARB_shading_language_packing 1 -#define GL_ARB_shadow 1 -#define GL_ARB_shadow_ambient 1 -#define GL_ARB_sparse_buffer 1 -#define GL_ARB_sparse_texture 1 -#define GL_ARB_sparse_texture2 1 -#define GL_ARB_sparse_texture_clamp 1 -#define GL_ARB_stencil_texturing 1 -#define GL_ARB_sync 1 -#define GL_ARB_tessellation_shader 1 -#define GL_ARB_texture_barrier 1 -#define GL_ARB_texture_border_clamp 1 -#define GL_ARB_texture_buffer_object 1 -#define GL_ARB_texture_buffer_object_rgb32 1 -#define GL_ARB_texture_buffer_range 1 -#define GL_ARB_texture_compression 1 -#define GL_ARB_texture_compression_bptc 1 -#define GL_ARB_texture_compression_rgtc 1 -#define GL_ARB_texture_cube_map 1 -#define GL_ARB_texture_cube_map_array 1 -#define GL_ARB_texture_env_add 1 -#define GL_ARB_texture_env_combine 1 -#define GL_ARB_texture_env_crossbar 1 -#define GL_ARB_texture_env_dot3 1 -#define GL_ARB_texture_filter_minmax 1 -#define GL_ARB_texture_float 1 -#define GL_ARB_texture_gather 1 -#define GL_ARB_texture_mirror_clamp_to_edge 1 -#define GL_ARB_texture_mirrored_repeat 1 -#define GL_ARB_texture_multisample 1 -#define GL_ARB_texture_non_power_of_two 1 -#define GL_ARB_texture_query_levels 1 -#define GL_ARB_texture_query_lod 1 -#define GL_ARB_texture_rectangle 1 -#define GL_ARB_texture_rg 1 -#define GL_ARB_texture_rgb10_a2ui 1 -#define GL_ARB_texture_stencil8 1 -#define GL_ARB_texture_storage 1 -#define GL_ARB_texture_storage_multisample 1 -#define GL_ARB_texture_swizzle 1 -#define GL_ARB_texture_view 1 -#define GL_ARB_timer_query 1 -#define GL_ARB_transform_feedback2 1 -#define GL_ARB_transform_feedback3 1 -#define GL_ARB_transform_feedback_instanced 1 -#define GL_ARB_transform_feedback_overflow_query 1 -#define GL_ARB_transpose_matrix 1 -#define GL_ARB_uniform_buffer_object 1 -#define GL_ARB_vertex_array_bgra 1 -#define GL_ARB_vertex_array_object 1 -#define GL_ARB_vertex_attrib_64bit 1 -#define GL_ARB_vertex_attrib_binding 1 -#define GL_ARB_vertex_blend 1 -#define GL_ARB_vertex_buffer_object 1 -#define GL_ARB_vertex_program 1 -#define GL_ARB_vertex_shader 1 -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 -#define GL_ARB_vertex_type_2_10_10_10_rev 1 -#define GL_ARB_viewport_array 1 -#define GL_ARB_window_pos 1 -#define GL_ARM_mali_program_binary 1 -#define GL_ARM_mali_shader_binary 1 -#define GL_ARM_rgba8 1 -#define GL_ARM_shader_framebuffer_fetch 1 -#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 -#define GL_ATI_draw_buffers 1 -#define GL_ATI_element_array 1 -#define GL_ATI_envmap_bumpmap 1 -#define GL_ATI_fragment_shader 1 -#define GL_ATI_map_object_buffer 1 -#define GL_ATI_meminfo 1 -#define GL_ATI_pixel_format_float 1 -#define GL_ATI_pn_triangles 1 -#define GL_ATI_separate_stencil 1 -#define GL_ATI_text_fragment_shader 1 -#define GL_ATI_texture_env_combine3 1 -#define GL_ATI_texture_float 1 -#define GL_ATI_texture_mirror_once 1 -#define GL_ATI_vertex_array_object 1 -#define GL_ATI_vertex_attrib_array_object 1 -#define GL_ATI_vertex_streams 1 -#define GL_DMP_program_binary 1 -#define GL_DMP_shader_binary 1 -#define GL_EXT_422_pixels 1 -#define GL_EXT_YUV_target 1 -#define GL_EXT_abgr 1 -#define GL_EXT_base_instance 1 -#define GL_EXT_bgra 1 -#define GL_EXT_bindable_uniform 1 -#define GL_EXT_blend_color 1 -#define GL_EXT_blend_equation_separate 1 -#define GL_EXT_blend_func_extended 1 -#define GL_EXT_blend_func_separate 1 -#define GL_EXT_blend_logic_op 1 -#define GL_EXT_blend_minmax 1 -#define GL_EXT_blend_subtract 1 -#define GL_EXT_buffer_storage 1 -#define GL_EXT_clip_volume_hint 1 -#define GL_EXT_cmyka 1 -#define GL_EXT_color_buffer_float 1 -#define GL_EXT_color_buffer_half_float 1 -#define GL_EXT_color_subtable 1 -#define GL_EXT_compiled_vertex_array 1 -#define GL_EXT_convolution 1 -#define GL_EXT_coordinate_frame 1 -#define GL_EXT_copy_image 1 -#define GL_EXT_copy_texture 1 -#define GL_EXT_cull_vertex 1 -#define GL_EXT_debug_label 1 -#define GL_EXT_debug_marker 1 -#define GL_EXT_depth_bounds_test 1 -#define GL_EXT_direct_state_access 1 -#define GL_EXT_discard_framebuffer 1 -#define GL_EXT_disjoint_timer_query 1 -#define GL_EXT_draw_buffers 1 -#define GL_EXT_draw_buffers2 1 -#define GL_EXT_draw_buffers_indexed 1 -#define GL_EXT_draw_elements_base_vertex 1 -#define GL_EXT_draw_instanced 1 -#define GL_EXT_draw_range_elements 1 -#define GL_EXT_float_blend 1 -#define GL_EXT_fog_coord 1 -#define GL_EXT_framebuffer_blit 1 -#define GL_EXT_framebuffer_multisample 1 -#define GL_EXT_framebuffer_multisample_blit_scaled 1 -#define GL_EXT_framebuffer_object 1 -#define GL_EXT_framebuffer_sRGB 1 -#define GL_EXT_geometry_point_size 1 -#define GL_EXT_geometry_shader 1 -#define GL_EXT_geometry_shader4 1 -#define GL_EXT_gpu_program_parameters 1 -#define GL_EXT_gpu_shader4 1 -#define GL_EXT_gpu_shader5 1 -#define GL_EXT_histogram 1 -#define GL_EXT_index_array_formats 1 -#define GL_EXT_index_func 1 -#define GL_EXT_index_material 1 -#define GL_EXT_index_texture 1 -#define GL_EXT_instanced_arrays 1 -#define GL_EXT_light_texture 1 -#define GL_EXT_map_buffer_range 1 -#define GL_EXT_misc_attribute 1 -#define GL_EXT_multi_draw_arrays 1 -#define GL_EXT_multi_draw_indirect 1 -#define GL_EXT_multisample 1 -#define GL_EXT_multisampled_compatibility 1 -#define GL_EXT_multisampled_render_to_texture 1 -#define GL_EXT_multiview_draw_buffers 1 -#define GL_EXT_occlusion_query_boolean 1 -#define GL_EXT_packed_depth_stencil 1 -#define GL_EXT_packed_float 1 -#define GL_EXT_packed_pixels 1 -#define GL_EXT_paletted_texture 1 -#define GL_EXT_pixel_buffer_object 1 -#define GL_EXT_pixel_transform 1 -#define GL_EXT_pixel_transform_color_table 1 -#define GL_EXT_point_parameters 1 -#define GL_EXT_polygon_offset 1 -#define GL_EXT_polygon_offset_clamp 1 -#define GL_EXT_post_depth_coverage 1 -#define GL_EXT_primitive_bounding_box 1 -#define GL_EXT_provoking_vertex 1 -#define GL_EXT_pvrtc_sRGB 1 -#define GL_EXT_raster_multisample 1 -#define GL_EXT_read_format_bgra 1 -#define GL_EXT_render_snorm 1 -#define GL_EXT_rescale_normal 1 -#define GL_EXT_robustness 1 -#define GL_EXT_sRGB 1 -#define GL_EXT_sRGB_write_control 1 -#define GL_EXT_secondary_color 1 -#define GL_EXT_separate_shader_objects 1 -#define GL_EXT_separate_specular_color 1 -#define GL_EXT_shader_framebuffer_fetch 1 -#define GL_EXT_shader_image_load_formatted 1 -#define GL_EXT_shader_image_load_store 1 -#define GL_EXT_shader_implicit_conversions 1 -#define GL_EXT_shader_integer_mix 1 -#define GL_EXT_shader_io_blocks 1 -#define GL_EXT_shader_pixel_local_storage 1 -#define GL_EXT_shader_texture_lod 1 -#define GL_EXT_shadow_funcs 1 -#define GL_EXT_shadow_samplers 1 -#define GL_EXT_shared_texture_palette 1 -#define GL_EXT_sparse_texture 1 -#define GL_EXT_sparse_texture2 1 -#define GL_EXT_stencil_clear_tag 1 -#define GL_EXT_stencil_two_side 1 -#define GL_EXT_stencil_wrap 1 -#define GL_EXT_subtexture 1 -#define GL_EXT_tessellation_point_size 1 -#define GL_EXT_tessellation_shader 1 -#define GL_EXT_texture 1 -#define GL_EXT_texture3D 1 -#define GL_EXT_texture_array 1 -#define GL_EXT_texture_border_clamp 1 -#define GL_EXT_texture_buffer 1 -#define GL_EXT_texture_buffer_object 1 -#define GL_EXT_texture_compression_dxt1 1 -#define GL_EXT_texture_compression_latc 1 -#define GL_EXT_texture_compression_rgtc 1 -#define GL_EXT_texture_compression_s3tc 1 -#define GL_EXT_texture_cube_map 1 -#define GL_EXT_texture_cube_map_array 1 -#define GL_EXT_texture_env_add 1 -#define GL_EXT_texture_env_combine 1 -#define GL_EXT_texture_env_dot3 1 -#define GL_EXT_texture_filter_anisotropic 1 -#define GL_EXT_texture_filter_minmax 1 -#define GL_EXT_texture_format_BGRA8888 1 -#define GL_EXT_texture_integer 1 -#define GL_EXT_texture_lod_bias 1 -#define GL_EXT_texture_mirror_clamp 1 -#define GL_EXT_texture_norm16 1 -#define GL_EXT_texture_object 1 -#define GL_EXT_texture_perturb_normal 1 -#define GL_EXT_texture_rg 1 -#define GL_EXT_texture_sRGB 1 -#define GL_EXT_texture_sRGB_R8 1 -#define GL_EXT_texture_sRGB_RG8 1 -#define GL_EXT_texture_sRGB_decode 1 -#define GL_EXT_texture_shared_exponent 1 -#define GL_EXT_texture_snorm 1 -#define GL_EXT_texture_storage 1 -#define GL_EXT_texture_swizzle 1 -#define GL_EXT_texture_type_2_10_10_10_REV 1 -#define GL_EXT_texture_view 1 -#define GL_EXT_timer_query 1 -#define GL_EXT_transform_feedback 1 -#define GL_EXT_unpack_subimage 1 -#define GL_EXT_vertex_array 1 -#define GL_EXT_vertex_array_bgra 1 -#define GL_EXT_vertex_attrib_64bit 1 -#define GL_EXT_vertex_shader 1 -#define GL_EXT_vertex_weighting 1 -#define GL_EXT_x11_sync_object 1 -#define GL_FJ_shader_binary_GCCSO 1 -#define GL_GREMEDY_frame_terminator 1 -#define GL_GREMEDY_string_marker 1 -#define GL_HP_convolution_border_modes 1 -#define GL_HP_image_transform 1 -#define GL_HP_occlusion_test 1 -#define GL_HP_texture_lighting 1 -#define GL_IBM_cull_vertex 1 -#define GL_IBM_multimode_draw_arrays 1 -#define GL_IBM_rasterpos_clip 1 -#define GL_IBM_static_data 1 -#define GL_IBM_texture_mirrored_repeat 1 -#define GL_IBM_vertex_array_lists 1 -#define GL_IMG_multisampled_render_to_texture 1 -#define GL_IMG_program_binary 1 -#define GL_IMG_read_format 1 -#define GL_IMG_shader_binary 1 -#define GL_IMG_texture_compression_pvrtc 1 -#define GL_IMG_texture_compression_pvrtc2 1 -#define GL_IMG_texture_env_enhanced_fixed_function 1 -#define GL_IMG_user_clip_plane 1 -#define GL_INGR_blend_func_separate 1 -#define GL_INGR_color_clamp 1 -#define GL_INGR_interlace_read 1 -#define GL_INTEL_fragment_shader_ordering 1 -#define GL_INTEL_framebuffer_CMAA 1 -#define GL_INTEL_map_texture 1 -#define GL_INTEL_parallel_arrays 1 -#define GL_INTEL_performance_query 1 -#define GL_KHR_blend_equation_advanced 1 -#define GL_KHR_blend_equation_advanced_coherent 1 -#define GL_KHR_context_flush_control 1 -#define GL_KHR_debug 1 -#define GL_KHR_no_error 1 -#define GL_KHR_robust_buffer_access_behavior 1 -#define GL_KHR_robustness 1 -#define GL_KHR_texture_compression_astc_hdr 1 -#define GL_KHR_texture_compression_astc_ldr 1 -#define GL_MESAX_texture_stack 1 -#define GL_MESA_pack_invert 1 -#define GL_MESA_resize_buffers 1 -#define GL_MESA_window_pos 1 -#define GL_MESA_ycbcr_texture 1 -#define GL_NVX_conditional_render 1 -#define GL_NVX_gpu_memory_info 1 -#define GL_NV_bindless_multi_draw_indirect 1 -#define GL_NV_bindless_multi_draw_indirect_count 1 -#define GL_NV_bindless_texture 1 -#define GL_NV_blend_equation_advanced 1 -#define GL_NV_blend_equation_advanced_coherent 1 -#define GL_NV_blend_square 1 -#define GL_NV_command_list 1 -#define GL_NV_compute_program5 1 -#define GL_NV_conditional_render 1 -#define GL_NV_conservative_raster 1 -#define GL_NV_conservative_raster_dilate 1 -#define GL_NV_copy_buffer 1 -#define GL_NV_copy_depth_to_color 1 -#define GL_NV_copy_image 1 -#define GL_NV_coverage_sample 1 -#define GL_NV_deep_texture3D 1 -#define GL_NV_depth_buffer_float 1 -#define GL_NV_depth_clamp 1 -#define GL_NV_depth_nonlinear 1 -#define GL_NV_draw_buffers 1 -#define GL_NV_draw_instanced 1 -#define GL_NV_draw_texture 1 -#define GL_NV_evaluators 1 -#define GL_NV_explicit_attrib_location 1 -#define GL_NV_explicit_multisample 1 -#define GL_NV_fbo_color_attachments 1 -#define GL_NV_fence 1 -#define GL_NV_fill_rectangle 1 -#define GL_NV_float_buffer 1 -#define GL_NV_fog_distance 1 -#define GL_NV_fragment_coverage_to_color 1 -#define GL_NV_fragment_program 1 -#define GL_NV_fragment_program2 1 -#define GL_NV_fragment_program4 1 -#define GL_NV_fragment_program_option 1 -#define GL_NV_fragment_shader_interlock 1 -#define GL_NV_framebuffer_blit 1 -#define GL_NV_framebuffer_mixed_samples 1 -#define GL_NV_framebuffer_multisample 1 -#define GL_NV_framebuffer_multisample_coverage 1 -#define GL_NV_generate_mipmap_sRGB 1 -#define GL_NV_geometry_program4 1 -#define GL_NV_geometry_shader4 1 -#define GL_NV_geometry_shader_passthrough 1 -#define GL_NV_gpu_program4 1 -#define GL_NV_gpu_program5 1 -#define GL_NV_gpu_program5_mem_extended 1 -#define GL_NV_gpu_shader5 1 -#define GL_NV_half_float 1 -#define GL_NV_image_formats 1 -#define GL_NV_instanced_arrays 1 -#define GL_NV_internalformat_sample_query 1 -#define GL_NV_light_max_exponent 1 -#define GL_NV_multisample_coverage 1 -#define GL_NV_multisample_filter_hint 1 -#define GL_NV_non_square_matrices 1 -#define GL_NV_occlusion_query 1 -#define GL_NV_packed_depth_stencil 1 -#define GL_NV_parameter_buffer_object 1 -#define GL_NV_parameter_buffer_object2 1 -#define GL_NV_path_rendering 1 -#define GL_NV_path_rendering_shared_edge 1 -#define GL_NV_pixel_data_range 1 -#define GL_NV_point_sprite 1 -#define GL_NV_polygon_mode 1 -#define GL_NV_present_video 1 -#define GL_NV_primitive_restart 1 -#define GL_NV_read_buffer 1 -#define GL_NV_read_buffer_front 1 -#define GL_NV_read_depth 1 -#define GL_NV_read_depth_stencil 1 -#define GL_NV_read_stencil 1 -#define GL_NV_register_combiners 1 -#define GL_NV_register_combiners2 1 -#define GL_NV_sRGB_formats 1 -#define GL_NV_sample_locations 1 -#define GL_NV_sample_mask_override_coverage 1 -#define GL_NV_shader_atomic_counters 1 -#define GL_NV_shader_atomic_float 1 -#define GL_NV_shader_atomic_fp16_vector 1 -#define GL_NV_shader_atomic_int64 1 -#define GL_NV_shader_buffer_load 1 -#define GL_NV_shader_buffer_store 1 -#define GL_NV_shader_noperspective_interpolation 1 -#define GL_NV_shader_storage_buffer_object 1 -#define GL_NV_shader_thread_group 1 -#define GL_NV_shader_thread_shuffle 1 -#define GL_NV_shadow_samplers_array 1 -#define GL_NV_shadow_samplers_cube 1 -#define GL_NV_tessellation_program5 1 -#define GL_NV_texgen_emboss 1 -#define GL_NV_texgen_reflection 1 -#define GL_NV_texture_barrier 1 -#define GL_NV_texture_border_clamp 1 -#define GL_NV_texture_compression_s3tc_update 1 -#define GL_NV_texture_compression_vtc 1 -#define GL_NV_texture_env_combine4 1 -#define GL_NV_texture_expand_normal 1 -#define GL_NV_texture_multisample 1 -#define GL_NV_texture_npot_2D_mipmap 1 -#define GL_NV_texture_rectangle 1 -#define GL_NV_texture_shader 1 -#define GL_NV_texture_shader2 1 -#define GL_NV_texture_shader3 1 -#define GL_NV_transform_feedback 1 -#define GL_NV_transform_feedback2 1 -#define GL_NV_uniform_buffer_unified_memory 1 -#define GL_NV_vdpau_interop 1 -#define GL_NV_vertex_array_range 1 -#define GL_NV_vertex_array_range2 1 -#define GL_NV_vertex_attrib_integer_64bit 1 -#define GL_NV_vertex_buffer_unified_memory 1 -#define GL_NV_vertex_program 1 -#define GL_NV_vertex_program1_1 1 -#define GL_NV_vertex_program2 1 -#define GL_NV_vertex_program2_option 1 -#define GL_NV_vertex_program3 1 -#define GL_NV_vertex_program4 1 -#define GL_NV_video_capture 1 -#define GL_NV_viewport_array 1 -#define GL_NV_viewport_array2 1 -#define GL_OES_EGL_image 1 -#define GL_OES_EGL_image_external 1 -#define GL_OES_EGL_image_external_essl3 1 -#define GL_OES_blend_equation_separate 1 -#define GL_OES_blend_func_separate 1 -#define GL_OES_blend_subtract 1 -#define GL_OES_byte_coordinates 1 -#define GL_OES_compressed_ETC1_RGB8_sub_texture 1 -#define GL_OES_compressed_ETC1_RGB8_texture 1 -#define GL_OES_compressed_paletted_texture 1 -#define GL_OES_copy_image 1 -#define GL_OES_depth24 1 -#define GL_OES_depth32 1 -#define GL_OES_depth_texture 1 -#define GL_OES_draw_buffers_indexed 1 -#define GL_OES_draw_elements_base_vertex 1 -#define GL_OES_draw_texture 1 -#define GL_OES_element_index_uint 1 -#define GL_OES_extended_matrix_palette 1 -#define GL_OES_fbo_render_mipmap 1 -#define GL_OES_fixed_point 1 -#define GL_OES_fragment_precision_high 1 -#define GL_OES_framebuffer_object 1 -#define GL_OES_geometry_point_size 1 -#define GL_OES_geometry_shader 1 -#define GL_OES_get_program_binary 1 -#define GL_OES_gpu_shader5 1 -#define GL_OES_mapbuffer 1 -#define GL_OES_matrix_get 1 -#define GL_OES_matrix_palette 1 -#define GL_OES_packed_depth_stencil 1 -#define GL_OES_point_size_array 1 -#define GL_OES_point_sprite 1 -#define GL_OES_primitive_bounding_box 1 -#define GL_OES_query_matrix 1 -#define GL_OES_read_format 1 -#define GL_OES_required_internalformat 1 -#define GL_OES_rgb8_rgba8 1 -#define GL_OES_sample_shading 1 -#define GL_OES_sample_variables 1 -#define GL_OES_shader_image_atomic 1 -#define GL_OES_shader_io_blocks 1 -#define GL_OES_shader_multisample_interpolation 1 -#define GL_OES_single_precision 1 -#define GL_OES_standard_derivatives 1 -#define GL_OES_stencil1 1 -#define GL_OES_stencil4 1 -#define GL_OES_stencil8 1 -#define GL_OES_stencil_wrap 1 -#define GL_OES_surfaceless_context 1 -#define GL_OES_tessellation_point_size 1 -#define GL_OES_tessellation_shader 1 -#define GL_OES_texture_3D 1 -#define GL_OES_texture_border_clamp 1 -#define GL_OES_texture_buffer 1 -#define GL_OES_texture_compression_astc 1 -#define GL_OES_texture_cube_map 1 -#define GL_OES_texture_cube_map_array 1 -#define GL_OES_texture_env_crossbar 1 -#define GL_OES_texture_float 1 -#define GL_OES_texture_float_linear 1 -#define GL_OES_texture_half_float 1 -#define GL_OES_texture_half_float_linear 1 -#define GL_OES_texture_mirrored_repeat 1 -#define GL_OES_texture_npot 1 -#define GL_OES_texture_stencil8 1 -#define GL_OES_texture_storage_multisample_2d_array 1 -#define GL_OES_texture_view 1 -#define GL_OES_vertex_array_object 1 -#define GL_OES_vertex_half_float 1 -#define GL_OES_vertex_type_10_10_10_2 1 -#define GL_OML_interlace 1 -#define GL_OML_resample 1 -#define GL_OML_subsample 1 -#define GL_OVR_multiview 1 -#define GL_OVR_multiview2 1 -#define GL_PGI_misc_hints 1 -#define GL_PGI_vertex_hints 1 -#define GL_QCOM_alpha_test 1 -#define GL_QCOM_binning_control 1 -#define GL_QCOM_driver_control 1 -#define GL_QCOM_extended_get 1 -#define GL_QCOM_extended_get2 1 -#define GL_QCOM_perfmon_global_mode 1 -#define GL_QCOM_tiled_rendering 1 -#define GL_QCOM_writeonly_rendering 1 -#define GL_REND_screen_coordinates 1 -#define GL_S3_s3tc 1 -#define GL_SGIS_detail_texture 1 -#define GL_SGIS_fog_function 1 -#define GL_SGIS_generate_mipmap 1 -#define GL_SGIS_multisample 1 -#define GL_SGIS_pixel_texture 1 -#define GL_SGIS_point_line_texgen 1 -#define GL_SGIS_point_parameters 1 -#define GL_SGIS_sharpen_texture 1 -#define GL_SGIS_texture4D 1 -#define GL_SGIS_texture_border_clamp 1 -#define GL_SGIS_texture_color_mask 1 -#define GL_SGIS_texture_edge_clamp 1 -#define GL_SGIS_texture_filter4 1 -#define GL_SGIS_texture_lod 1 -#define GL_SGIS_texture_select 1 -#define GL_SGIX_async 1 -#define GL_SGIX_async_histogram 1 -#define GL_SGIX_async_pixel 1 -#define GL_SGIX_blend_alpha_minmax 1 -#define GL_SGIX_calligraphic_fragment 1 -#define GL_SGIX_clipmap 1 -#define GL_SGIX_convolution_accuracy 1 -#define GL_SGIX_depth_pass_instrument 1 -#define GL_SGIX_depth_texture 1 -#define GL_SGIX_flush_raster 1 -#define GL_SGIX_fog_offset 1 -#define GL_SGIX_fragment_lighting 1 -#define GL_SGIX_framezoom 1 -#define GL_SGIX_igloo_interface 1 -#define GL_SGIX_instruments 1 -#define GL_SGIX_interlace 1 -#define GL_SGIX_ir_instrument1 1 -#define GL_SGIX_list_priority 1 -#define GL_SGIX_pixel_texture 1 -#define GL_SGIX_pixel_tiles 1 -#define GL_SGIX_polynomial_ffd 1 -#define GL_SGIX_reference_plane 1 -#define GL_SGIX_resample 1 -#define GL_SGIX_scalebias_hint 1 -#define GL_SGIX_shadow 1 -#define GL_SGIX_shadow_ambient 1 -#define GL_SGIX_sprite 1 -#define GL_SGIX_subsample 1 -#define GL_SGIX_tag_sample_buffer 1 -#define GL_SGIX_texture_add_env 1 -#define GL_SGIX_texture_coordinate_clamp 1 -#define GL_SGIX_texture_lod_bias 1 -#define GL_SGIX_texture_multi_buffer 1 -#define GL_SGIX_texture_scale_bias 1 -#define GL_SGIX_vertex_preclip 1 -#define GL_SGIX_ycrcb 1 -#define GL_SGIX_ycrcb_subsample 1 -#define GL_SGIX_ycrcba 1 -#define GL_SGI_color_matrix 1 -#define GL_SGI_color_table 1 -#define GL_SGI_texture_color_table 1 -#define GL_SUNX_constant_data 1 -#define GL_SUN_convolution_border_modes 1 -#define GL_SUN_global_alpha 1 -#define GL_SUN_mesh_array 1 -#define GL_SUN_slice_accum 1 -#define GL_SUN_triangle_list 1 -#define GL_SUN_vertex 1 -#define GL_VIV_shader_binary 1 -#define GL_WIN_phong_shading 1 -#define GL_WIN_specular_fog 1 - -#define GL_NEXT_BUFFER_NV -2 -#define GL_SKIP_COMPONENTS4_NV -3 -#define GL_SKIP_COMPONENTS3_NV -4 -#define GL_SKIP_COMPONENTS2_NV -5 -#define GL_SKIP_COMPONENTS1_NV -6 -#define GL_FALSE 0 -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_NONE 0 -#define GL_NONE_OES 0 -#define GL_NO_ERROR 0 -#define GL_ZERO 0 -#define GL_CLOSE_PATH_NV 0x00 -#define GL_POINTS 0x0000 -#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 -#define GL_2X_BIT_ATI 0x00000001 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_CURRENT_BIT 0x00000001 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 -#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 -#define GL_RED_BIT_ATI 0x00000001 -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 -#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 -#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_POINT_BIT 0x00000002 -#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 -#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 -#define GL_LINE_BIT 0x00000004 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_POLYGON_BIT 0x00000008 -#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 -#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 -#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 -#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 -#define GL_FOG_BIT 0x00000080 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 -#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 -#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 -#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 -#define GL_HINT_BIT 0x00008000 -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_LINES 0x0001 -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_READ_BIT_EXT 0x0001 -#define GL_NOP_COMMAND_NV 0x0001 -#define GL_RESTART_SUN 0x0001 -#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_EVAL_BIT 0x00010000 -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 -#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 -#define GL_LINE_LOOP 0x0002 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_WRITE_BIT_EXT 0x0002 -#define GL_REPLACE_MIDDLE_SUN 0x0002 -#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_LIST_BIT 0x00020000 -#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 -#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 -#define GL_LINE_STRIP 0x0003 -#define GL_REPLACE_OLDEST_SUN 0x0003 -#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 -#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 -#define GL_TRIANGLES 0x0004 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 -#define GL_QUADS 0x0007 -#define GL_QUADS_EXT 0x0007 -#define GL_QUADS_OES 0x0007 -#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 -#define GL_QUAD_STRIP 0x0008 -#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 -#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 -#define GL_POLYGON 0x0009 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINES_ADJACENCY_OES 0x000A -#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A -#define GL_BLEND_COLOR_COMMAND_NV 0x000B -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_LINE_STRIP_ADJACENCY_OES 0x000B -#define GL_STENCIL_REF_COMMAND_NV 0x000C -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLES_ADJACENCY_OES 0x000C -#define GL_LINE_WIDTH_COMMAND_NV 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D -#define GL_PATCHES 0x000E -#define GL_PATCHES_EXT 0x000E -#define GL_PATCHES_OES 0x000E -#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E -#define GL_ALPHA_REF_COMMAND_NV 0x000F -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 -#define GL_TRACE_PIXELS_BIT_MESA 0x0010 -#define GL_VIEWPORT_COMMAND_NV 0x0010 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 -#define GL_SCISSOR_COMMAND_NV 0x0011 -#define GL_FRONT_FACE_COMMAND_NV 0x0012 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 -#define GL_TRACE_ERRORS_BIT_MESA 0x0020 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 -#define GL_MAP_PERSISTENT_BIT 0x0040 -#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 -#define GL_MAP_COHERENT_BIT 0x0080 -#define GL_MAP_COHERENT_BIT_EXT 0x0080 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 -#define GL_BOLD_BIT_NV 0x01 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_ACCUM 0x0100 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_MOVE_TO_NV 0x02 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 -#define GL_NEVER 0x0200 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_LINE_TO_NV 0x04 -#define GL_FRONT_LEFT 0x0400 -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_OVERFLOW_KHR 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_STACK_UNDERFLOW_KHR 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 -#define GL_CONTEXT_LOST 0x0507 -#define GL_CONTEXT_LOST_KHR 0x0507 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_EXP 0x0800 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_EXP2 0x0801 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_MODE_NV 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 -#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 -#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_QCOM 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_AUX_BUFFERS 0x0C00 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DRAW_BUFFER_EXT 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_READ_BUFFER_EXT 0x0C02 -#define GL_READ_BUFFER_NV 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_CLIP_PLANES_IMG 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 -#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 -#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 -#define GL_TEXTURE_BORDER_COLOR_OES 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_TARGET 0x1006 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_2_BYTES_NV 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_3_BYTES_NV 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_4_BYTES_NV 0x1409 -#define GL_DOUBLE 0x140A -#define GL_DOUBLE_EXT 0x140A -#define GL_HALF_APPLE 0x140B -#define GL_HALF_FLOAT 0x140B -#define GL_HALF_FLOAT_ARB 0x140B -#define GL_HALF_FLOAT_NV 0x140B -#define GL_FIXED 0x140C -#define GL_FIXED_OES 0x140C -#define GL_INT64_ARB 0x140E -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_ARB 0x140F -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_XOR_NV 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_MODELVIEW 0x1700 -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_PATH_MODELVIEW_NV 0x1700 -#define GL_PATH_PROJECTION_NV 0x1701 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_COLOR 0x1800 -#define GL_COLOR_EXT 0x1800 -#define GL_DEPTH 0x1801 -#define GL_DEPTH_EXT 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_EXT 0x1802 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_COLOR_INDEX 0x1900 -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX_OES 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_RED_EXT 0x1903 -#define GL_RED_NV 0x1903 -#define GL_GREEN 0x1904 -#define GL_GREEN_NV 0x1904 -#define GL_BLUE 0x1905 -#define GL_BLUE_NV 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 -#define GL_CONIC_CURVE_TO_NV 0x1A -#define GL_BITMAP 0x1A00 -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 -#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD -#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 -#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C -#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E -#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F -#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 -#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 -#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 -#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 -#define GL_CLIP_NEAR_HINT_PGI 0x1A220 -#define GL_CLIP_FAR_HINT_PGI 0x1A221 -#define GL_WIDE_LINE_HINT_PGI 0x1A222 -#define GL_BACK_NORMALS_HINT_PGI 0x1A223 -#define GL_VERTEX_DATA_HINT_PGI 0x1A22A -#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B -#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C -#define GL_MAX_VERTEX_HINT_PGI 0x1A22D -#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B -#define GL_POINT 0x1B00 -#define GL_POINT_NV 0x1B00 -#define GL_LINE 0x1B01 -#define GL_LINE_NV 0x1B01 -#define GL_FILL 0x1B02 -#define GL_FILL_NV 0x1B02 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_S 0x2000 -#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 -#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_LINEAR_NV 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_LINEAR_NV 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_GEN_MODE_OES 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_CLAMP 0x2900 -#define GL_REPEAT 0x2901 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 -#define GL_R3_G3_B2 0x2A10 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE0_APPLE 0x3000 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE0_IMG 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE1_APPLE 0x3001 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE1_IMG 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE2_APPLE 0x3002 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE2_IMG 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE3_APPLE 0x3003 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE3_IMG 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE4_APPLE 0x3004 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE4_IMG 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE5_APPLE 0x3005 -#define GL_CLIP_PLANE5 0x3005 -#define GL_CLIP_PLANE5_IMG 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE6_APPLE 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_CLIP_DISTANCE7_APPLE 0x3007 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_LIGHT0 0x4000 -#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_ABGR_EXT 0x8000 -#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_COLOR_EXT 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_FUNC_ADD_OES 0x8006 -#define GL_MIN 0x8007 -#define GL_MIN_EXT 0x8007 -#define GL_MAX 0x8008 -#define GL_MAX_EXT 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_EXT 0x8009 -#define GL_BLEND_EQUATION_OES 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_RGB_OES 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_SUBTRACT_OES 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE 0x8016 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_MINMAX_SINK_EXT 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_TABLE_TOO_LARGE_EXT 0x8031 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 -#define GL_RESCALE_NORMAL 0x803A -#define GL_RESCALE_NORMAL_EXT 0x803A -#define GL_ALPHA4 0x803B -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA8_OES 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16 0x803E -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE8_OES 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE4_ALPHA4_OES 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE8_ALPHA8_OES 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16 0x804D -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4 0x804F -#define GL_RGB4_EXT 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB8_OES 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGBA8_OES 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16 0x805B -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 -#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -#define GL_TEXTURE_3D_BINDING_OES 0x806A -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_TEXTURE_BINDING_3D_OES 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_TEXTURE_3D_OES 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_TEXTURE_WRAP_R_OES 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 -#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_VERTEX_ARRAY_KHR 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -#define GL_INTERLACE_SGIX 0x8094 -#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 -#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 -#define GL_LINEAR_DETAIL_SGIS 0x8097 -#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 -#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 -#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A -#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B -#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C -#define GL_MULTISAMPLE 0x809D -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_SAMPLE_PATTERN_SGIS 0x80AC -#define GL_LINEAR_SHARPEN_SGIS 0x80AD -#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE -#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF -#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD -#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE -#define GL_SHADOW_AMBIENT_SGIX 0x80BF -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_DST_RGB_OES 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_SRC_RGB_OES 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_DST_ALPHA_OES 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -#define GL_BLEND_SRC_ALPHA_OES 0x80CB -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF -#define GL_COLOR_TABLE 0x80D0 -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF -#define GL_BGR 0x80E0 -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_BGRA_EXT 0x80E1 -#define GL_BGRA_IMG 0x80E1 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 -#define GL_DUAL_ALPHA4_SGIS 0x8110 -#define GL_DUAL_ALPHA8_SGIS 0x8111 -#define GL_DUAL_ALPHA12_SGIS 0x8112 -#define GL_DUAL_ALPHA16_SGIS 0x8113 -#define GL_DUAL_LUMINANCE4_SGIS 0x8114 -#define GL_DUAL_LUMINANCE8_SGIS 0x8115 -#define GL_DUAL_LUMINANCE12_SGIS 0x8116 -#define GL_DUAL_LUMINANCE16_SGIS 0x8117 -#define GL_DUAL_INTENSITY4_SGIS 0x8118 -#define GL_DUAL_INTENSITY8_SGIS 0x8119 -#define GL_DUAL_INTENSITY12_SGIS 0x811A -#define GL_DUAL_INTENSITY16_SGIS 0x811B -#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C -#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D -#define GL_QUAD_ALPHA4_SGIS 0x811E -#define GL_QUAD_ALPHA8_SGIS 0x811F -#define GL_QUAD_LUMINANCE4_SGIS 0x8120 -#define GL_QUAD_LUMINANCE8_SGIS 0x8121 -#define GL_QUAD_INTENSITY4_SGIS 0x8122 -#define GL_QUAD_INTENSITY8_SGIS 0x8123 -#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 -#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MIN_SGIS 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_SIZE_MAX_SGIS 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 -#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 -#define GL_FOG_FUNC_SGIS 0x812A -#define GL_FOG_FUNC_POINTS_SGIS 0x812B -#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLAMP_TO_BORDER_ARB 0x812D -#define GL_CLAMP_TO_BORDER_EXT 0x812D -#define GL_CLAMP_TO_BORDER_NV 0x812D -#define GL_CLAMP_TO_BORDER_OES 0x812D -#define GL_CLAMP_TO_BORDER_SGIS 0x812D -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 -#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 -#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 -#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 -#define GL_TEXTURE_4D_SGIS 0x8134 -#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 -#define GL_TEXTURE_4DSIZE_SGIS 0x8136 -#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 -#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 -#define GL_PIXEL_TEX_GEN_SGIX 0x8139 -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D -#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E -#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F -#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 -#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 -#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 -#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 -#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 -#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 -#define GL_FILTER4_SGIS 0x8146 -#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 -#define GL_SPRITE_SGIX 0x8148 -#define GL_SPRITE_MODE_SGIX 0x8149 -#define GL_SPRITE_AXIS_SGIX 0x814A -#define GL_SPRITE_TRANSLATION_SGIX 0x814B -#define GL_SPRITE_AXIAL_SGIX 0x814C -#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D -#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E -#define GL_TEXTURE_4D_BINDING_SGIS 0x814F -#define GL_IGNORE_BORDER_HP 0x8150 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_CONSTANT_BORDER_HP 0x8151 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_REPLICATE_BORDER_HP 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 -#define GL_IMAGE_SCALE_X_HP 0x8155 -#define GL_IMAGE_SCALE_Y_HP 0x8156 -#define GL_IMAGE_TRANSLATE_X_HP 0x8157 -#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 -#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 -#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A -#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B -#define GL_IMAGE_MAG_FILTER_HP 0x815C -#define GL_IMAGE_MIN_FILTER_HP 0x815D -#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E -#define GL_CUBIC_HP 0x815F -#define GL_AVERAGE_HP 0x8160 -#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 -#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 -#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 -#define GL_OCCLUSION_TEST_HP 0x8165 -#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 -#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 -#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 -#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 -#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 -#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 -#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 -#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 -#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 -#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 -#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 -#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 -#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C -#define GL_REFERENCE_PLANE_SGIX 0x817D -#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E -#define GL_IR_INSTRUMENT1_SGIX 0x817F -#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 -#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 -#define GL_LIST_PRIORITY_SGIX 0x8182 -#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 -#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 -#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 -#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 -#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 -#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 -#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 -#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A -#define GL_FRAMEZOOM_SGIX 0x818B -#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C -#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D -#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E -#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F -#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 -#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 -#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 -#define GL_DEFORMATIONS_MASK_SGIX 0x8196 -#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC -#define GL_IUI_V2F_EXT 0x81AD -#define GL_IUI_V3F_EXT 0x81AE -#define GL_IUI_N3F_V2F_EXT 0x81AF -#define GL_IUI_N3F_V3F_EXT 0x81B0 -#define GL_T2F_IUI_V2F_EXT 0x81B1 -#define GL_T2F_IUI_V3F_EXT 0x81B2 -#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 -#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 -#define GL_INDEX_TEST_EXT 0x81B5 -#define GL_INDEX_TEST_FUNC_EXT 0x81B6 -#define GL_INDEX_TEST_REF_EXT 0x81B7 -#define GL_INDEX_MATERIAL_EXT 0x81B8 -#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 -#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA -#define GL_YCRCB_422_SGIX 0x81BB -#define GL_YCRCB_444_SGIX 0x81BC -#define GL_WRAP_BORDER_SUN 0x81D4 -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA -#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 -#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 -#define GL_INDEX 0x8222 -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_RG 0x8227 -#define GL_RG_EXT 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R8_EXT 0x8229 -#define GL_R16 0x822A -#define GL_R16_EXT 0x822A -#define GL_RG8 0x822B -#define GL_RG8_EXT 0x822B -#define GL_RG16 0x822C -#define GL_RG16_EXT 0x822C -#define GL_R16F 0x822D -#define GL_R16F_EXT 0x822D -#define GL_R32F 0x822E -#define GL_R32F_EXT 0x822E -#define GL_RG16F 0x822F -#define GL_RG16F_EXT 0x822F -#define GL_RG32F 0x8230 -#define GL_RG32F_EXT 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_API_KHR 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_ERROR_KHR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 -#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 -#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 -#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 -#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 -#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_PROGRAM_SEPARABLE_EXT 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A -#define GL_MAX_VIEWPORTS 0x825B -#define GL_MAX_VIEWPORTS_NV 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_SUBPIXEL_BITS_EXT 0x825C -#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_VIEWPORT_BOUNDS_RANGE_EXT 0x825D -#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E -#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT 0x825F -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -#define GL_UNDEFINED_VERTEX_EXT 0x8260 -#define GL_UNDEFINED_VERTEX_OES 0x8260 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 -#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D -#define GL_MAX_UNIFORM_LOCATIONS 0x826E -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_SRGB_DECODE_ARB 0x8299 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB -#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC -#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD -#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE -#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_BUFFER 0x82E0 -#define GL_BUFFER_KHR 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_SHADER_KHR 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_PROGRAM_KHR 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_QUERY_KHR 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_PROGRAM_PIPELINE_KHR 0x82E4 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_KHR 0x82E6 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_QUERY_TARGET 0x82EA -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC -#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 -#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 -#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 -#define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 -#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 -#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 -#define GL_CONVOLUTION_HINT_SGIX 0x8316 -#define GL_YCRCB_SGIX 0x8318 -#define GL_YCRCBA_SGIX 0x8319 -#define GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A -#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B -#define GL_PACK_COMPRESSED_SIZE_SGIX 0x831C -#define GL_SLIM8U_SGIX 0x831D -#define GL_SLIM10U_SGIX 0x831E -#define GL_SLIM12S_SGIX 0x831F -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 -#define GL_SCALEBIAS_HINT_SGIX 0x8322 -#define GL_ASYNC_MARKER_SGIX 0x8329 -#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 -#define GL_PIXEL_TEXTURE_SGIS 0x8353 -#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 -#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 -#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 -#define GL_LINE_QUALITY_HINT_SGIX 0x835B -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MIRRORED_REPEAT_ARB 0x8370 -#define GL_MIRRORED_REPEAT_IBM 0x8370 -#define GL_MIRRORED_REPEAT_OES 0x8370 -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF -#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 -#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 -#define GL_LIGHT_ENV_MODE_SGIX 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B -#define GL_FRAGMENT_LIGHT0_SGIX 0x840C -#define GL_FRAGMENT_LIGHT1_SGIX 0x840D -#define GL_FRAGMENT_LIGHT2_SGIX 0x840E -#define GL_FRAGMENT_LIGHT3_SGIX 0x840F -#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 -#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 -#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 -#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 -#define GL_PACK_RESAMPLE_SGIX 0x842E -#define GL_UNPACK_RESAMPLE_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 -#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D -#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E -#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 -#define GL_SUBTRACT 0x84E7 -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_UNSIGNED_INT_24_8_NV 0x84FA -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_COMBINE4_NV 0x8503 -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_INCR_WRAP 0x8507 -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_INCR_WRAP_OES 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_DECR_WRAP_EXT 0x8508 -#define GL_DECR_WRAP_OES 0x8508 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 -#define GL_NORMAL_MAP 0x8511 -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_NORMAL_MAP_OES 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_REFLECTION_MAP_NV 0x8512 -#define GL_REFLECTION_MAP_OES 0x8512 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_CUBE_MAP_OES 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 -#define GL_INTERLACE_READ_INGR 0x8568 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE 0x8573 -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT 0x8576 -#define GL_CONSTANT_ARB 0x8576 -#define GL_CONSTANT_EXT 0x8576 -#define GL_CONSTANT_NV 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_PREVIOUS_ARB 0x8578 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SRC0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SRC1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SRC2_RGB 0x8582 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_SRC2_ALPHA 0x858A -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_OPERAND2_ALPHA_ARB 0x859A -#define GL_OPERAND2_ALPHA_EXT 0x859A -#define GL_OPERAND3_ALPHA_NV 0x859B -#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 -#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 -#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 -#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 -#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 -#define GL_TRANSFORM_HINT_APPLE 0x85B1 -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_YCBCR_422_APPLE 0x85B9 -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB -#define GL_SLICE_ACCUM_SUN 0x85CC -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_DEPTH_CLAMP 0x864F -#define GL_DEPTH_CLAMP_NV 0x864F -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_MAX_VERTEX_UNITS_OES 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_WEIGHT_ARRAY_OES 0x86AD -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_DOT3_RGBA_ARB 0x86AF -#define GL_DOT3_RGBA_IMG 0x86AF -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_Z400_BINARY_AMD 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E -#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F -#define GL_DEPTH_STENCIL_MESA 0x8750 -#define GL_UNSIGNED_INT_24_8_MESA 0x8751 -#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 -#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 -#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 -#define GL_TRACE_MASK_MESA 0x8755 -#define GL_TRACE_NAME_MESA 0x8756 -#define GL_YCBCR_MESA 0x8757 -#define GL_PACK_INVERT_MESA 0x8758 -#define GL_DEBUG_OBJECT_MESA 0x8759 -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_DEBUG_PRINT_MESA 0x875A -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_DEBUG_ASSERT_MESA 0x875B -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_STREAM0_ATI 0x876C -#define GL_VERTEX_STREAM1_ATI 0x876D -#define GL_VERTEX_STREAM2_ATI 0x876E -#define GL_VERTEX_STREAM3_ATI 0x876F -#define GL_VERTEX_STREAM4_ATI 0x8770 -#define GL_VERTEX_STREAM5_ATI 0x8771 -#define GL_VERTEX_STREAM6_ATI 0x8772 -#define GL_VERTEX_STREAM7_ATI 0x8773 -#define GL_VERTEX_SOURCE_ATI 0x8774 -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED -#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 -#define GL_3DC_X_AMD 0x87F9 -#define GL_3DC_XY_AMD 0x87FA -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_RGBA32F 0x8814 -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGBA32F_EXT 0x8814 -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGB32F_ARB 0x8815 -#define GL_RGB32F_EXT 0x8815 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_ALPHA32F_EXT 0x8816 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE32F_EXT 0x8818 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA16F 0x881A -#define GL_RGBA16F_ARB 0x881A -#define GL_RGBA16F_EXT 0x881A -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB16F 0x881B -#define GL_RGB16F_ARB 0x881B -#define GL_RGB16F_EXT 0x881B -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_ALPHA16F_EXT 0x881C -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE16F_EXT 0x881E -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#define GL_LUMINANCE_ALPHA16F_EXT 0x881F -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_WRITEONLY_RENDERING_QCOM 0x8823 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 -#define GL_MAX_DRAW_BUFFERS_NV 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER0_EXT 0x8825 -#define GL_DRAW_BUFFER0_NV 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER1_EXT 0x8826 -#define GL_DRAW_BUFFER1_NV 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER2_EXT 0x8827 -#define GL_DRAW_BUFFER2_NV 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER3_EXT 0x8828 -#define GL_DRAW_BUFFER3_NV 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER4_EXT 0x8829 -#define GL_DRAW_BUFFER4_NV 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER5_EXT 0x882A -#define GL_DRAW_BUFFER5_NV 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER6_EXT 0x882B -#define GL_DRAW_BUFFER6_NV 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER7_EXT 0x882C -#define GL_DRAW_BUFFER7_NV 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER8_EXT 0x882D -#define GL_DRAW_BUFFER8_NV 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER9_EXT 0x882E -#define GL_DRAW_BUFFER9_NV 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER10_EXT 0x882F -#define GL_DRAW_BUFFER10_NV 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER11_EXT 0x8830 -#define GL_DRAW_BUFFER11_NV 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER12_EXT 0x8831 -#define GL_DRAW_BUFFER12_NV 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER13_EXT 0x8832 -#define GL_DRAW_BUFFER13_NV 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER14_EXT 0x8833 -#define GL_DRAW_BUFFER14_NV 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_DRAW_BUFFER15_ARB 0x8834 -#define GL_DRAW_BUFFER15_ATI 0x8834 -#define GL_DRAW_BUFFER15_EXT 0x8834 -#define GL_DRAW_BUFFER15_NV 0x8834 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 -#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -#define GL_BLEND_EQUATION_ALPHA_OES 0x883D -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MATRIX_PALETTE_OES 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_MAX_PALETTE_MATRICES_OES 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 -#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 -#define GL_POINT_SPRITE 0x8861 -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_POINT_SPRITE_OES 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_COORD_REPLACE_ARB 0x8862 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_COORD_REPLACE_OES 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_QUERY_COUNTER_BITS_EXT 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_CURRENT_QUERY 0x8865 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_CURRENT_QUERY_EXT 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_EXT 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F -#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_READ_ONLY 0x88B8 -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -#define GL_WRITE_DISCARD_NV 0x88BE -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIME_ELAPSED_EXT 0x88BF -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_DYNAMIC_COPY_ARB 0x88EA -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_ETC1_SRGB8_NV 0x88EE -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 -#define GL_SRC1_COLOR 0x88F9 -#define GL_SRC1_COLOR_EXT 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SAMPLES_PASSED_ARB 0x8914 -#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 -#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 -#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 -#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 -#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_SAMPLER_BINDING 0x8919 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_FIXED_ONLY_ARB 0x891D -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_REG_6_ATI 0x8927 -#define GL_REG_7_ATI 0x8928 -#define GL_REG_8_ATI 0x8929 -#define GL_REG_9_ATI 0x892A -#define GL_REG_10_ATI 0x892B -#define GL_REG_11_ATI 0x892C -#define GL_REG_12_ATI 0x892D -#define GL_REG_13_ATI 0x892E -#define GL_REG_14_ATI 0x892F -#define GL_REG_15_ATI 0x8930 -#define GL_REG_16_ATI 0x8931 -#define GL_REG_17_ATI 0x8932 -#define GL_REG_18_ATI 0x8933 -#define GL_REG_19_ATI 0x8934 -#define GL_REG_20_ATI 0x8935 -#define GL_REG_21_ATI 0x8936 -#define GL_REG_22_ATI 0x8937 -#define GL_REG_23_ATI 0x8938 -#define GL_REG_24_ATI 0x8939 -#define GL_REG_25_ATI 0x893A -#define GL_REG_26_ATI 0x893B -#define GL_REG_27_ATI 0x893C -#define GL_REG_28_ATI 0x893D -#define GL_REG_29_ATI 0x893E -#define GL_REG_30_ATI 0x893F -#define GL_REG_31_ATI 0x8940 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_CON_8_ATI 0x8949 -#define GL_CON_9_ATI 0x894A -#define GL_CON_10_ATI 0x894B -#define GL_CON_11_ATI 0x894C -#define GL_CON_12_ATI 0x894D -#define GL_CON_13_ATI 0x894E -#define GL_CON_14_ATI 0x894F -#define GL_CON_15_ATI 0x8950 -#define GL_CON_16_ATI 0x8951 -#define GL_CON_17_ATI 0x8952 -#define GL_CON_18_ATI 0x8953 -#define GL_CON_19_ATI 0x8954 -#define GL_CON_20_ATI 0x8955 -#define GL_CON_21_ATI 0x8956 -#define GL_CON_22_ATI 0x8957 -#define GL_CON_23_ATI 0x8958 -#define GL_CON_24_ATI 0x8959 -#define GL_CON_25_ATI 0x895A -#define GL_CON_26_ATI 0x895B -#define GL_CON_27_ATI 0x895C -#define GL_CON_28_ATI 0x895D -#define GL_CON_29_ATI 0x895E -#define GL_CON_30_ATI 0x895F -#define GL_CON_31_ATI 0x8960 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 -#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A -#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B -#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C -#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D -#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E -#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_RGB_RAW_422_APPLE 0x8A51 -#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 -#define GL_SYNC_OBJECT_APPLE 0x8A53 -#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 -#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_3D_OES 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x3_NV 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT2x4_NV 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x2_NV 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT3x4_NV 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x2_NV 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_FLOAT_MAT4x3_NV 0x8B6A -#define GL_DELETE_STATUS 0x8B80 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#define GL_POINT_SIZE_ARRAY_OES 0x8B9C -#define GL_TEXTURE_CROP_RECT_OES 0x8B9D -#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E -#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F -#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 -#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 -#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 -#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 -#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 -#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 -#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 -#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 -#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 -#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 -#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 -#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 -#define GL_TEXTURE_TYPE_QCOM 0x8BD7 -#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 -#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 -#define GL_TEXTURE_TARGET_QCOM 0x8BDA -#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB -#define GL_STATE_RESTORE 0x8BDC -#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 -#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -#define GL_MODULATE_COLOR_IMG 0x8C04 -#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 -#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 -#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 -#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 -#define GL_ADD_BLEND_IMG 0x8C09 -#define GL_SGX_BINARY_IMG 0x8C0A -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 -#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A -#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A -#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_TEXTURE_BUFFER_OES 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_SAMPLE_SHADING_OES 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 -#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_R11F_G11F_B10F_APPLE 0x8C3A -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C -#define GL_RGB9_E5 0x8C3D -#define GL_RGB9_E5_APPLE 0x8C3D -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F -#define GL_SRGB 0x8C40 -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB8_NV 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE_ALPHA_NV 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE_NV 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_SLUMINANCE8_NV 0x8C47 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_PRIMITIVES_GENERATED_OES 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F -#define GL_ATC_RGB_AMD 0x8C92 -#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_READ_FRAMEBUFFER_NV 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 -#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT10_NV 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT11_NV 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT12_NV 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT13_NV 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT14_NV 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_COLOR_ATTACHMENT15_NV 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_DEPTH_ATTACHMENT_OES 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_STENCIL_ATTACHMENT_OES 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_FRAMEBUFFER_OES 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_OES 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX8_OES 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 -#define GL_MAX_SAMPLES_APPLE 0x8D57 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#define GL_MAX_SAMPLES_NV 0x8D57 -#define GL_TEXTURE_GEN_STR_OES 0x8D60 -#define GL_HALF_FLOAT_OES 0x8D61 -#define GL_RGB565 0x8D62 -#define GL_RGB565_OES 0x8D62 -#define GL_ETC1_RGB8_OES 0x8D64 -#define GL_TEXTURE_EXTERNAL_OES 0x8D65 -#define GL_SAMPLER_EXTERNAL_OES 0x8D66 -#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 -#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C -#define GL_RGBA32UI 0x8D70 -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI 0x8D76 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI 0x8D7C -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I 0x8D82 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I 0x8D88 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I 0x8D8E -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER 0x8D94 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E -#define GL_INT_2_10_10_10_REV 0x8D9F -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_LAYER_NV 0x8DAA -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_BUFFER_OES 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_SHADER_OES 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 -#define GL_INT_10_10_10_2_OES 0x8DF7 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_TIMESTAMP 0x8E28 -#define GL_TIMESTAMP_EXT 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B -#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_PROVOKING_VERTEX_EXT 0x8E4F -#define GL_SAMPLE_LOCATION_ARB 0x8E50 -#define GL_SAMPLE_LOCATION_NV 0x8E50 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#define GL_MAX_VERTEX_STREAMS 0x8E71 -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_VERTICES_EXT 0x8E72 -#define GL_PATCH_VERTICES_OES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 -#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_MODE_EXT 0x8E76 -#define GL_TESS_GEN_MODE_OES 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_SPACING_EXT 0x8E77 -#define GL_TESS_GEN_SPACING_OES 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 -#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 -#define GL_TESS_GEN_POINT_MODE_OES 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_ISOLINES_EXT 0x8E7A -#define GL_ISOLINES_OES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_ODD_EXT 0x8E7B -#define GL_FRACTIONAL_ODD_OES 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_FRACTIONAL_EVEN_EXT 0x8E7C -#define GL_FRACTIONAL_EVEN_OES 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D -#define GL_MAX_PATCH_VERTICES_OES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E -#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 -#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 -#define GL_TESS_EVALUATION_SHADER_OES 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_TESS_CONTROL_SHADER_EXT 0x8E88 -#define GL_TESS_CONTROL_SHADER_OES 0x8E88 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F -#define GL_COVERAGE_COMPONENT_NV 0x8ED0 -#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 -#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 -#define GL_COVERAGE_BUFFERS_NV 0x8ED3 -#define GL_COVERAGE_SAMPLES_NV 0x8ED4 -#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 -#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 -#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_READ_BUFFER_BINDING 0x8F36 -#define GL_COPY_READ_BUFFER_NV 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 -#define GL_COPY_WRITE_BUFFER_NV 0x8F37 -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 -#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 -#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -#define GL_VERTEX_BINDING_BUFFER 0x8F4F -#define GL_MALI_SHADER_BINARY_ARM 0x8F60 -#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 -#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 -#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 -#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 -#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 -#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_R16_SNORM_EXT 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RG16_SNORM_EXT 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGB16_SNORM_EXT 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_RGBA16_SNORM_EXT 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F -#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 -#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 -#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 -#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 -#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 -#define GL_GPU_DISJOINT_EXT 0x8FBB -#define GL_SR8_EXT 0x8FBD -#define GL_SRG8_EXT 0x8FBE -#define GL_SHADER_BINARY_VIV 0x8FC4 -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_ARB 0x8FE9 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_ARB 0x8FEA -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_ARB 0x8FEB -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE -#define GL_DOUBLE_VEC4_EXT 0x8FFE -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 -#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_BUFFER_OES 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_BUFFER_OES 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_RGB10_A2UI 0x906F -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF -#define GL_SYNC_X11_FENCE_EXT 0x90E1 -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COLOR_ATTACHMENT_EXT 0x90F0 -#define GL_MULTIVIEW_EXT 0x90F1 -#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 -#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 -#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_OBJECT_TYPE_APPLE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_CONDITION_APPLE 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_STATUS_APPLE 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FLAGS_APPLE 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_FENCE_APPLE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_UNSIGNALED_APPLE 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_SIGNALED_APPLE 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_ALREADY_SIGNALED_APPLE 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_TIMEOUT_EXPIRED_APPLE 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_CONDITION_SATISFIED_APPLE 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_WAIT_FAILED_APPLE 0x911D -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F -#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 -#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 -#define GL_MAX_SAMPLES_IMG 0x9135 -#define GL_TEXTURE_SAMPLES_IMG 0x9136 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 -#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D -#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E -#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F -#define GL_STREAM_RASTERIZATION_AMD 0x91A0 -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_TEXTURE_SPARSE_EXT 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA -#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA -#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 -#define GL_COMPLETION_STATUS_ARB 0x91B1 -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF -#define GL_UNPACK_FLIP_Y_WEBGL 0x9240 -#define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 -#define GL_CONTEXT_LOST_WEBGL 0x9242 -#define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 -#define GL_BROWSER_DEFAULT_WEBGL 0x9244 -#define GL_SHADER_BINARY_DMP 0x9250 -#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 -#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 -#define GL_DMP_PROGRAM_BINARY_DMP 0x9253 -#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_R11_EAC_OES 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_RG11_EAC_OES 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_RGB8_ETC2_OES 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_DISJOINT_NV 0x9283 -#define GL_CONJOINT_NV 0x9284 -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#define GL_SRC_NV 0x9286 -#define GL_DST_NV 0x9287 -#define GL_SRC_OVER_NV 0x9288 -#define GL_DST_OVER_NV 0x9289 -#define GL_SRC_IN_NV 0x928A -#define GL_DST_IN_NV 0x928B -#define GL_SRC_OUT_NV 0x928C -#define GL_DST_OUT_NV 0x928D -#define GL_SRC_ATOP_NV 0x928E -#define GL_DST_ATOP_NV 0x928F -#define GL_PLUS_NV 0x9291 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_MULTIPLY 0x9294 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_MULTIPLY_NV 0x9294 -#define GL_SCREEN 0x9295 -#define GL_SCREEN_KHR 0x9295 -#define GL_SCREEN_NV 0x9295 -#define GL_OVERLAY 0x9296 -#define GL_OVERLAY_KHR 0x9296 -#define GL_OVERLAY_NV 0x9296 -#define GL_DARKEN 0x9297 -#define GL_DARKEN_KHR 0x9297 -#define GL_DARKEN_NV 0x9297 -#define GL_LIGHTEN 0x9298 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_LIGHTEN_NV 0x9298 -#define GL_COLORDODGE 0x9299 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORDODGE_NV 0x9299 -#define GL_COLORBURN 0x929A -#define GL_COLORBURN_KHR 0x929A -#define GL_COLORBURN_NV 0x929A -#define GL_HARDLIGHT 0x929B -#define GL_HARDLIGHT_KHR 0x929B -#define GL_HARDLIGHT_NV 0x929B -#define GL_SOFTLIGHT 0x929C -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_SOFTLIGHT_NV 0x929C -#define GL_DIFFERENCE 0x929E -#define GL_DIFFERENCE_KHR 0x929E -#define GL_DIFFERENCE_NV 0x929E -#define GL_MINUS_NV 0x929F -#define GL_EXCLUSION 0x92A0 -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_EXCLUSION_NV 0x92A0 -#define GL_CONTRAST_NV 0x92A1 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_HUE 0x92AD -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_SATURATION 0x92AE -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_HSL_COLOR 0x92AF -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_LUMINOSITY 0x92B0 -#define GL_HSL_LUMINOSITY_KHR 0x92B0 -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_INVERT_OVG_NV 0x92B4 -#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE -#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE -#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE -#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC -#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD -#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_OUTPUT_KHR 0x92E0 -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_IS_PER_PATCH 0x92E7 -#define GL_IS_PER_PATCH_EXT 0x92E7 -#define GL_IS_PER_PATCH_OES 0x92E7 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 -#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F -#define GL_LOCATION_INDEX_EXT 0x930F -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 -#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 -#define GL_WARP_SIZE_NV 0x9339 -#define GL_WARPS_PER_SM_NV 0x933A -#define GL_SM_COUNT_NV 0x933B -#define GL_FILL_RECTANGLE_NV 0x933C -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 -#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 -#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 -#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 -#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F -#define GL_CLEAR_TEXTURE 0x9365 -#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 -#define GL_WEIGHTED_AVERAGE_ARB 0x9367 -#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 -#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 -#define GL_FONT_UNAVAILABLE_NV 0x936A -#define GL_FONT_UNINTELLIGIBLE_NV 0x936B -#define GL_STANDARD_FONT_FORMAT_NV 0x936C -#define GL_FRAGMENT_INPUT_NV 0x936D -#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E -#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F -#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 -#define GL_MULTISAMPLES_NV 0x9371 -#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 -#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 -#define GL_CONFORMANT_NV 0x9374 -#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 -#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A -#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B -#define GL_NUM_SAMPLE_COUNTS 0x9380 -#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381 -#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 -#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382 -#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 -#define GL_BGRA8_EXT 0x93A1 -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 -#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 -#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 -#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 -#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 -#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 -#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 -#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 -#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 -#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 -#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 -#define GL_MAX_VIEWS_OVR 0x9631 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 -#define GL_GS_SHADER_BINARY_MTK 0x9640 -#define GL_GS_PROGRAM_BINARY_MTK 0x9641 -#define GL_SHARED_EDGE_NV 0xC0 -#define GL_ROUNDED_RECT_NV 0xE8 -#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 -#define GL_ROUNDED_RECT2_NV 0xEA -#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB -#define GL_ROUNDED_RECT4_NV 0xEC -#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED -#define GL_ROUNDED_RECT8_NV 0xEE -#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_RELATIVE_RECT_NV 0xF7 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_TRACE_ALL_BITS_MESA 0xFFFF -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_ONE 1 -#define GL_TRUE 1 -#define GL_VERSION_ES_CL_1_0 1 -#define GL_VERSION_ES_CL_1_1 1 -#define GL_VERSION_ES_CM_1_1 1 -#define GL_CULL_VERTEX_IBM 103050 -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 - -typedef void (GLAPIENTRY *PFNGLACCUMPROC)(GLenum op, GLfloat value); -typedef void (GLAPIENTRY *PFNGLACCUMXOESPROC)(GLenum op, GLfixed value); -typedef void (GLAPIENTRY *PFNGLACTIVEPROGRAMEXTPROC)(GLuint program); -typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); -typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program); -typedef void (GLAPIENTRY *PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face); -typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAPIENTRY *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -typedef void (GLAPIENTRY *PFNGLALPHAFUNCQCOMPROC)(GLenum func, GLclampf ref); -typedef void (GLAPIENTRY *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); -typedef void (GLAPIENTRY *PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref); -typedef void (GLAPIENTRY *PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void); -typedef void (GLAPIENTRY *PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode); -typedef GLboolean (GLAPIENTRY *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); -typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef void (GLAPIENTRY *PFNGLARRAYELEMENTPROC)(GLint i); -typedef void (GLAPIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i); -typedef void (GLAPIENTRY *PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY *PFNGLASYNCMARKERSGIXPROC)(GLuint marker); -typedef void (GLAPIENTRY *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAPIENTRY *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAPIENTRY *PFNGLBEGINPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLBEGINFRAGMENTSHADERATIPROC)(void); -typedef void (GLAPIENTRY *PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor); -typedef void (GLAPIENTRY *PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle); -typedef void (GLAPIENTRY *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -typedef void (GLAPIENTRY *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); -typedef void (GLAPIENTRY *PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id); -typedef void (GLAPIENTRY *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id); -typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); -typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode); -typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode); -typedef void (GLAPIENTRY *PFNGLBEGINVERTEXSHADEREXTPROC)(void); -typedef void (GLAPIENTRY *PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot); -typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); -typedef void (GLAPIENTRY *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); -typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); -typedef GLuint (GLAPIENTRY *PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value); -typedef GLuint (GLAPIENTRY *PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value); -typedef void (GLAPIENTRY *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture); -typedef GLuint (GLAPIENTRY *PFNGLBINDPARAMETEREXTPROC)(GLenum value); -typedef void (GLAPIENTRY *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); -typedef void (GLAPIENTRY *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); -typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline); -typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); -typedef void (GLAPIENTRY *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint * samplers); -typedef GLuint (GLAPIENTRY *PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value); -typedef void (GLAPIENTRY *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAPIENTRY *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); -typedef void (GLAPIENTRY *PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture); -typedef GLuint (GLAPIENTRY *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value); -typedef void (GLAPIENTRY *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); -typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); -typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id); -typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYPROC)(GLuint array); -typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array); -typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYOESPROC)(GLuint array); -typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); -typedef void (GLAPIENTRY *PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (GLAPIENTRY *PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz); -typedef void (GLAPIENTRY *PFNGLBINORMAL3BVEXTPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz); -typedef void (GLAPIENTRY *PFNGLBINORMAL3DVEXTPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz); -typedef void (GLAPIENTRY *PFNGLBINORMAL3FVEXTPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz); -typedef void (GLAPIENTRY *PFNGLBINORMAL3IVEXTPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz); -typedef void (GLAPIENTRY *PFNGLBINORMAL3SVEXTPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -typedef void (GLAPIENTRY *PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap); -typedef void (GLAPIENTRY *PFNGLBLENDBARRIERPROC)(void); -typedef void (GLAPIENTRY *PFNGLBLENDBARRIERKHRPROC)(void); -typedef void (GLAPIENTRY *PFNGLBLENDBARRIERNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAPIENTRY *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAPIENTRY *PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIOESPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIOESPROC)(GLuint buf, GLenum mode); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIOESPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCIEXTPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY *PFNGLBLENDFUNCIOESPROC)(GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY *PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERANGLEPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAPIENTRY *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAPIENTRY *PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (GLAPIENTRY *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAPIENTRY *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); -typedef void (GLAPIENTRY *PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (GLAPIENTRY *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); -typedef void (GLAPIENTRY *PFNGLCALLCOMMANDLISTNVPROC)(GLuint list); -typedef void (GLAPIENTRY *PFNGLCALLLISTPROC)(GLuint list); -typedef void (GLAPIENTRY *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); -typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); -typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); -typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target); -typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -typedef void (GLAPIENTRY *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp); -typedef void (GLAPIENTRY *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAPIENTRY *PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); -typedef void (GLAPIENTRY *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAPIENTRY *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAPIENTRY *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAPIENTRY *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY *PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY *PFNGLCLEARDEPTHPROC)(GLdouble depth); -typedef void (GLAPIENTRY *PFNGLCLEARDEPTHDNVPROC)(GLdouble depth); -typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFPROC)(GLfloat d); -typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); -typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXPROC)(GLfixed depth); -typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXOESPROC)(GLfixed depth); -typedef void (GLAPIENTRY *PFNGLCLEARINDEXPROC)(GLfloat c); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); -typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAPIENTRY *PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream); -typedef void (GLAPIENTRY *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); -typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GLAPIENTRY *PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEFIMGPROC)(GLenum p, const GLfloat * eqn); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEXIMGPROC)(GLenum p, const GLfixed * eqn); -typedef void (GLAPIENTRY *PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed * equation); -typedef void (GLAPIENTRY *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAPIENTRY *PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue); -typedef void (GLAPIENTRY *PFNGLCOLOR3XVOESPROC)(const GLfixed * components); -typedef void (GLAPIENTRY *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4BVPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4UBVPROC)(const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4UIVPROC)(const GLuint * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4USVPROC)(const GLushort * v); -typedef void (GLAPIENTRY *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY *PFNGLCOLOR4XVOESPROC)(const GLfixed * components); -typedef void (GLAPIENTRY *PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAPIENTRY *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY *PFNGLCOLORMASKIEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY *PFNGLCOLORMASKIOESPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); -typedef void (GLAPIENTRY *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); -typedef void (GLAPIENTRY *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color); -typedef void (GLAPIENTRY *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); -typedef void (GLAPIENTRY *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color); -typedef void (GLAPIENTRY *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAPIENTRY *PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); -typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); -typedef void (GLAPIENTRY *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAPIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAPIENTRY *PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY *PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments); -typedef void (GLAPIENTRY *PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list); -typedef void (GLAPIENTRY *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAPIENTRY *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); -typedef void (GLAPIENTRY *PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); -typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATANVPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATANVPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAOESPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath); -typedef void (GLAPIENTRY *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURELEVELSAPPLEPROC)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY *PFNGLCOVERAGEMASKNVPROC)(GLboolean mask); -typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components); -typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLCOVERAGEOPERATIONNVPROC)(GLenum operation); -typedef void (GLAPIENTRY *PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAPIENTRY *PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint * lists); -typedef void (GLAPIENTRY *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAPIENTRY *PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint * queryHandle); -typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void); -typedef GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); -typedef void (GLAPIENTRY *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAPIENTRY *PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint * samplers); -typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROC)(GLenum type); -typedef GLhandleARB (GLAPIENTRY *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); -typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar * string); -typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); -typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar ** strings); -typedef void (GLAPIENTRY *PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint * states); -typedef GLsync (GLAPIENTRY *PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint * textures); -typedef void (GLAPIENTRY *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); -typedef void (GLAPIENTRY *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index); -typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXOESPROC)(GLuint matrixpaletteindex); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void * userParam); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void * userParam); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void * userParam); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAPIENTRY *PFNGLDEFORMSGIXPROC)(GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); -typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range); -typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAPIENTRY *PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint * lists); -typedef void (GLAPIENTRY *PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint * fences); -typedef void (GLAPIENTRY *PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint * fences); -typedef void (GLAPIENTRY *PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAPIENTRY *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -typedef void (GLAPIENTRY *PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num, const GLuint * names); -typedef void (GLAPIENTRY *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); -typedef void (GLAPIENTRY *PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAPIENTRY *PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range); -typedef void (GLAPIENTRY *PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors); -typedef void (GLAPIENTRY *PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle); -typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint program); -typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAPIENTRY *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAPIENTRY *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAPIENTRY *PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); -typedef void (GLAPIENTRY *PFNGLDELETESHADERPROC)(GLuint shader); -typedef void (GLAPIENTRY *PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint * states); -typedef void (GLAPIENTRY *PFNGLDELETESYNCPROC)(GLsync sync); -typedef void (GLAPIENTRY *PFNGLDELETESYNCAPPLEPROC)(GLsync sync); -typedef void (GLAPIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAPIENTRY *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint * ids); -typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); -typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint * arrays); -typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, const GLuint * arrays); -typedef void (GLAPIENTRY *PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax); -typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax); -typedef void (GLAPIENTRY *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAPIENTRY *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEPROC)(GLdouble hither, GLdouble yon); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYFVNVPROC)(GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDFNVPROC)(GLuint index, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); -typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f); -typedef void (GLAPIENTRY *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAPIENTRY *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAPIENTRY *PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl); -typedef void (GLAPIENTRY *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); -typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEIPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEINVPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISABLEIOESPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); -typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDANGLEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDNVPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERPROC)(GLenum buf); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSINDEXEDEXTPROC)(GLint n, const GLenum * location, const GLint * indices); -typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSNVPROC)(GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count); -typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count); -typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); -typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDNVPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count, GLsizei width); -typedef void (GLAPIENTRY *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); -typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); -typedef void (GLAPIENTRY *PFNGLDRAWTEXFOESPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -typedef void (GLAPIENTRY *PFNGLDRAWTEXFVOESPROC)(const GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLDRAWTEXIOESPROC)(GLint x, GLint y, GLint z, GLint width, GLint height); -typedef void (GLAPIENTRY *PFNGLDRAWTEXIVOESPROC)(const GLint * coords); -typedef void (GLAPIENTRY *PFNGLDRAWTEXSOESPROC)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -typedef void (GLAPIENTRY *PFNGLDRAWTEXSVOESPROC)(const GLshort * coords); -typedef void (GLAPIENTRY *PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -typedef void (GLAPIENTRY *PFNGLDRAWTEXXOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -typedef void (GLAPIENTRY *PFNGLDRAWTEXXVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id); -typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount); -typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id); -typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream); -typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLeglImageOES image); -typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image); -typedef void (GLAPIENTRY *PFNGLEDGEFLAGPROC)(GLboolean flag); -typedef void (GLAPIENTRY *PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride); -typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); -typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); -typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void * pointer); -typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void * pointer); -typedef void (GLAPIENTRY *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl); -typedef void (GLAPIENTRY *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); -typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); -typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEIPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEIEXTPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEINVPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLENABLEIOESPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLENDPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVXPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDFRAGMENTSHADERATIPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDLISTPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDOCCLUSIONQUERYNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDPERFMONITORAMDPROC)(GLuint monitor); -typedef void (GLAPIENTRY *PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle); -typedef void (GLAPIENTRY *PFNGLENDQUERYPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLENDQUERYARBPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLENDQUERYEXTPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index); -typedef void (GLAPIENTRY *PFNGLENDTILINGQCOMPROC)(GLbitfield preserveMask); -typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDVERTEXSHADEREXTPROC)(void); -typedef void (GLAPIENTRY *PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot); -typedef void (GLAPIENTRY *PFNGLEVALCOORD1DPROC)(GLdouble u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD1FPROC)(GLfloat u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD1XOESPROC)(GLfixed u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD1XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); -typedef void (GLAPIENTRY *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); -typedef void (GLAPIENTRY *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); -typedef void (GLAPIENTRY *PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v); -typedef void (GLAPIENTRY *PFNGLEVALCOORD2XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode); -typedef void (GLAPIENTRY *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); -typedef void (GLAPIENTRY *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -typedef void (GLAPIENTRY *PFNGLEVALPOINT1PROC)(GLint i); -typedef void (GLAPIENTRY *PFNGLEVALPOINT2PROC)(GLint i, GLint j); -typedef void (GLAPIENTRY *PFNGLEVALUATEDEPTHVALUESARBPROC)(void); -typedef void (GLAPIENTRY *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERPOINTERVQCOMPROC)(GLenum target, void ** params); -typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERSQCOMPROC)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers); -typedef void (GLAPIENTRY *PFNGLEXTGETFRAMEBUFFERSQCOMPROC)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers); -typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)(GLuint program, GLenum shadertype, GLchar * source, GLint * length); -typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMSQCOMPROC)(GLuint * programs, GLint maxPrograms, GLint * numPrograms); -typedef void (GLAPIENTRY *PFNGLEXTGETRENDERBUFFERSQCOMPROC)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers); -typedef void (GLAPIENTRY *PFNGLEXTGETSHADERSQCOMPROC)(GLuint * shaders, GLint maxShaders, GLint * numShaders); -typedef void (GLAPIENTRY *PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLEXTGETTEXSUBIMAGEQCOMPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels); -typedef void (GLAPIENTRY *PFNGLEXTGETTEXTURESQCOMPROC)(GLuint * textures, GLint maxTextures, GLint * numTextures); -typedef GLboolean (GLAPIENTRY *PFNGLEXTISPROGRAMBINARYQCOMPROC)(GLuint program); -typedef void (GLAPIENTRY *PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); -typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); -typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type, const GLfixed * buffer); -typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCAPPLEPROC)(GLenum condition, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY *PFNGLFINISHPROC)(void); -typedef GLint (GLAPIENTRY *PFNGLFINISHASYNCSGIXPROC)(GLuint * markerp); -typedef void (GLAPIENTRY *PFNGLFINISHFENCEAPPLEPROC)(GLuint fence); -typedef void (GLAPIENTRY *PFNGLFINISHFENCENVPROC)(GLuint fence); -typedef void (GLAPIENTRY *PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name); -typedef void (GLAPIENTRY *PFNGLFINISHTEXTURESUNXPROC)(void); -typedef void (GLAPIENTRY *PFNGLFLUSHPROC)(void); -typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY *PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLFLUSHRASTERSGIXPROC)(void); -typedef void (GLAPIENTRY *PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer); -typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGENVPROC)(void); -typedef void (GLAPIENTRY *PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLFOGCOORDDPROC)(GLdouble coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDDEXTPROC)(GLdouble coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDDVPROC)(const GLdouble * coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDDVEXTPROC)(const GLdouble * coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDFPROC)(GLfloat coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDFEXTPROC)(GLfloat coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDFVPROC)(const GLfloat * coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDFVEXTPROC)(const GLfloat * coord); -typedef void (GLAPIENTRY *PFNGLFOGCOORDHNVPROC)(GLhalfNV fog); -typedef void (GLAPIENTRY *PFNGLFOGCOORDHVNVPROC)(const GLhalfNV * fog); -typedef void (GLAPIENTRY *PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLFOGFPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLFOGIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLFOGXPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLFOGXOESPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAPIENTRY *PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode); -typedef void (GLAPIENTRY *PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLFRAMETERMINATORGREMEDYPROC)(void); -typedef void (GLAPIENTRY *PFNGLFRAMEZOOMSGIXPROC)(GLint factor); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); -typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREOESPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer); -typedef void (GLAPIENTRY *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAPIENTRY *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAPIENTRY *PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef GLuint (GLAPIENTRY *PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range); -typedef void (GLAPIENTRY *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAPIENTRY *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAPIENTRY *PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint * fences); -typedef void (GLAPIENTRY *PFNGLGENFENCESNVPROC)(GLsizei n, GLuint * fences); -typedef GLuint (GLAPIENTRY *PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range); -typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); -typedef GLuint (GLAPIENTRY *PFNGLGENLISTSPROC)(GLsizei range); -typedef void (GLAPIENTRY *PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint * names); -typedef void (GLAPIENTRY *PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint * ids); -typedef GLuint (GLAPIENTRY *PFNGLGENPATHSNVPROC)(GLsizei range); -typedef void (GLAPIENTRY *PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors); -typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAPIENTRY *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); -typedef void (GLAPIENTRY *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); -typedef void (GLAPIENTRY *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAPIENTRY *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); -typedef GLuint (GLAPIENTRY *PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -typedef void (GLAPIENTRY *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAPIENTRY *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); -typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint * ids); -typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); -typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint * arrays); -typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, GLuint * arrays); -typedef GLuint (GLAPIENTRY *PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range); -typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target); -typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture); -typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target); -typedef void (GLAPIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); -typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); -typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); -typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); -typedef void (GLAPIENTRY *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); -typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAPIENTRY *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean * data); -typedef void (GLAPIENTRY *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); -typedef void (GLAPIENTRY *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); -typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); -typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed * equation); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void * data); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void * table); -typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, GLfloat * params); -typedef GLuint (GLAPIENTRY *PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size); -typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void * img); -typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); -typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void * img); -typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void * img); -typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * image); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufsize, GLfloat * v); -typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message); -typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef void (GLAPIENTRY *PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat * points); -typedef void (GLAPIENTRY *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble * data); -typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble * data); -typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); -typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString); -typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSQCOMPROC)(GLint * num, GLsizei size, GLuint * driverControls); -typedef GLenum (GLAPIENTRY *PFNGLGETERRORPROC)(void); -typedef void (GLAPIENTRY *PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint * queryId); -typedef void (GLAPIENTRY *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETFLOATI_VNVPROC)(GLenum target, GLuint index, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETFOGFUNCSGISPROC)(GLfloat * points); -typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXEXTPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); -typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSPROC)(void); -typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); -typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(void); -typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void); -typedef GLhandleARB (GLAPIENTRY *PFNGLGETHANDLEARBPROC)(GLenum pname); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); -typedef GLint (GLAPIENTRY *PFNGLGETINSTRUMENTSSGIXPROC)(void); -typedef void (GLAPIENTRY *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); -typedef void (GLAPIENTRY *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); -typedef void (GLAPIENTRY *PFNGLGETINTEGER64VAPPLEPROC)(GLenum pname, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VEXTPROC)(GLenum target, GLuint index, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT * result); -typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT * result); -typedef void (GLAPIENTRY *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); -typedef void (GLAPIENTRY *PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETLIGHTXVOESPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); -typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points); -typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); -typedef void (GLAPIENTRY *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); -typedef void (GLAPIENTRY *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); -typedef void (GLAPIENTRY *PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed * v); -typedef void (GLAPIENTRY *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETMATERIALXVOESPROC)(GLenum face, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAPIENTRY *PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); -typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat * val); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void * string); -typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string); -typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar * name, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint * nextQueryId); -typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENFVNVPROC)(GLenum color, GLenum pname, GLfloat * value); -typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENIVNVPROC)(GLenum color, GLenum pname, GLint * value); -typedef void (GLAPIENTRY *PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte * commands); -typedef void (GLAPIENTRY *PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat * dashArray); -typedef GLfloat (GLAPIENTRY *PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef void (GLAPIENTRY *PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics); -typedef void (GLAPIENTRY *PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics); -typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat * value); -typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint * value); -typedef void (GLAPIENTRY *PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing); -typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENFVNVPROC)(GLenum texCoordSet, GLenum pname, GLfloat * value); -typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENIVNVPROC)(GLenum texCoordSet, GLenum pname, GLint * value); -typedef void (GLAPIENTRY *PFNGLGETPERFCOUNTERINFOINTELPROC)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); -typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void * data); -typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); -typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters); -typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); -typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); -typedef void (GLAPIENTRY *PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -typedef void (GLAPIENTRY *PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar * queryName, GLuint * queryId); -typedef void (GLAPIENTRY *PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -typedef void (GLAPIENTRY *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); -typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); -typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); -typedef void (GLAPIENTRY *PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed * values); -typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void ** data); -typedef void (GLAPIENTRY *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void ** params); -typedef void (GLAPIENTRY *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETPOINTERVKHRPROC)(GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef GLuint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)(GLuint program, GLenum programInterface, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEFVNVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint * values); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index, GLuint * param); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); -typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); -typedef void (GLAPIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAPIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); -typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); -typedef void (GLAPIENTRY *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat * points); -typedef GLushort (GLAPIENTRY *PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype); -typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGPROC)(GLenum name); -typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); -typedef GLuint (GLAPIENTRY *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); -typedef void (GLAPIENTRY *PFNGLGETSYNCIVAPPLEPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); -typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat * param); -typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLfloat * weights); -typedef void (GLAPIENTRY *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXGENFVOESPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXGENIVOESPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture); -typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); -typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler); -typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler); -typedef void (GLAPIENTRY *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint * location); -typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); -typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source); -typedef GLuint (GLAPIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); -typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); -typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef GLintptr (GLAPIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLuint64 * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); -typedef void (GLAPIENTRY *PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); -typedef void (GLAPIENTRY *PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); -typedef void (GLAPIENTRY *PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void ** data); -typedef GLint (GLAPIENTRY *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar * name); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void ** param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void ** param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint * param); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname, GLint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname, GLuint64EXT * params); -typedef void (GLAPIENTRY *PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); -typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); -typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); -typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); -typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); -typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); -typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); -typedef void (GLAPIENTRY *PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); -typedef void (GLAPIENTRY *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); -typedef void (GLAPIENTRY *PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); -typedef void (GLAPIENTRY *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); -typedef void (GLAPIENTRY *PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); -typedef void (GLAPIENTRY *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); -typedef void (GLAPIENTRY *PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); -typedef void (GLAPIENTRY *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); -typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat * values); -typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values); -typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint * values); -typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values); -typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort * values); -typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values); -typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte * pattern); -typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern); -typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); -typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); -typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); -typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor); -typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor); -typedef void (GLAPIENTRY *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAPIENTRY *PFNGLHINTPGIPROC)(GLenum target, GLint mode); -typedef void (GLAPIENTRY *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY *PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY *PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void * params); -typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, const GLint * params); -typedef GLsync (GLAPIENTRY *PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref); -typedef void (GLAPIENTRY *PFNGLINDEXMASKPROC)(GLuint mask); -typedef void (GLAPIENTRY *PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode); -typedef void (GLAPIENTRY *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAPIENTRY *PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLINDEXDPROC)(GLdouble c); -typedef void (GLAPIENTRY *PFNGLINDEXDVPROC)(const GLdouble * c); -typedef void (GLAPIENTRY *PFNGLINDEXFPROC)(GLfloat c); -typedef void (GLAPIENTRY *PFNGLINDEXFVPROC)(const GLfloat * c); -typedef void (GLAPIENTRY *PFNGLINDEXIPROC)(GLint c); -typedef void (GLAPIENTRY *PFNGLINDEXIVPROC)(const GLint * c); -typedef void (GLAPIENTRY *PFNGLINDEXSPROC)(GLshort c); -typedef void (GLAPIENTRY *PFNGLINDEXSVPROC)(const GLshort * c); -typedef void (GLAPIENTRY *PFNGLINDEXUBPROC)(GLubyte c); -typedef void (GLAPIENTRY *PFNGLINDEXUBVPROC)(const GLubyte * c); -typedef void (GLAPIENTRY *PFNGLINDEXXOESPROC)(GLfixed component); -typedef void (GLAPIENTRY *PFNGLINDEXXVOESPROC)(const GLfixed * component); -typedef void (GLAPIENTRY *PFNGLINITNAMESPROC)(void); -typedef void (GLAPIENTRY *PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); -typedef void (GLAPIENTRY *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar * marker); -typedef void (GLAPIENTRY *PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint * buffer); -typedef void (GLAPIENTRY *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer); -typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); -typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); -typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -typedef GLboolean (GLAPIENTRY *PFNGLISASYNCMARKERSGIXPROC)(GLuint marker); -typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERARBPROC)(GLuint buffer); -typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERRESIDENTNVPROC)(GLenum target); -typedef GLboolean (GLAPIENTRY *PFNGLISCOMMANDLISTNVPROC)(GLuint list); -typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIEXTPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINVPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIOESPROC)(GLenum target, GLuint index); -typedef GLboolean (GLAPIENTRY *PFNGLISFENCEAPPLEPROC)(GLuint fence); -typedef GLboolean (GLAPIENTRY *PFNGLISFENCENVPROC)(GLuint fence); -typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); -typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); -typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle); -typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle); -typedef GLboolean (GLAPIENTRY *PFNGLISLISTPROC)(GLuint list); -typedef GLboolean (GLAPIENTRY *PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name); -typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer); -typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name); -typedef GLboolean (GLAPIENTRY *PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer); -typedef GLboolean (GLAPIENTRY *PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISPATHNVPROC)(GLuint path); -typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y); -typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPROC)(GLuint program); -typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMARBPROC)(GLuint program); -typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMNVPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline); -typedef GLboolean (GLAPIENTRY *PFNGLISQUERYPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISQUERYARBPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISQUERYEXTPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); -typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); -typedef GLboolean (GLAPIENTRY *PFNGLISSAMPLERPROC)(GLuint sampler); -typedef GLboolean (GLAPIENTRY *PFNGLISSHADERPROC)(GLuint shader); -typedef GLboolean (GLAPIENTRY *PFNGLISSTATENVPROC)(GLuint state); -typedef GLboolean (GLAPIENTRY *PFNGLISSYNCPROC)(GLsync sync); -typedef GLboolean (GLAPIENTRY *PFNGLISSYNCAPPLEPROC)(GLsync sync); -typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREEXTPROC)(GLuint texture); -typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); -typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); -typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id); -typedef GLboolean (GLAPIENTRY *PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap); -typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYPROC)(GLuint array); -typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array); -typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYOESPROC)(GLuint array); -typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname); -typedef void (GLAPIENTRY *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar * label); -typedef void (GLAPIENTRY *PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAPIENTRY *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -typedef void (GLAPIENTRY *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAPIENTRY *PFNGLLINEWIDTHXPROC)(GLfixed width); -typedef void (GLAPIENTRY *PFNGLLINEWIDTHXOESPROC)(GLfixed width); -typedef void (GLAPIENTRY *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void (GLAPIENTRY *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAPIENTRY *PFNGLLISTBASEPROC)(GLuint base); -typedef void (GLAPIENTRY *PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); -typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLLOADIDENTITYPROC)(void); -typedef void (GLAPIENTRY *PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLLOADMATRIXDPROC)(const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLLOADMATRIXFPROC)(const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLLOADMATRIXXPROC)(const GLfixed * m); -typedef void (GLAPIENTRY *PFNGLLOADMATRIXXOESPROC)(const GLfixed * m); -typedef void (GLAPIENTRY *PFNGLLOADNAMEPROC)(GLuint name); -typedef void (GLAPIENTRY *PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC)(void); -typedef void (GLAPIENTRY *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed * m); -typedef void (GLAPIENTRY *PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count); -typedef void (GLAPIENTRY *PFNGLLOGICOPPROC)(GLenum opcode); -typedef void (GLAPIENTRY *PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access); -typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle); -typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle); -typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer); -typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access); -typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle); -typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle); -typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); -typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); -typedef void (GLAPIENTRY *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAPIENTRY *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); -typedef void (GLAPIENTRY *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAPIENTRY *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); -typedef void * (GLAPIENTRY *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -typedef void * (GLAPIENTRY *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); -typedef void * (GLAPIENTRY *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); -typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY *PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points); -typedef void (GLAPIENTRY *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -typedef void (GLAPIENTRY *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -typedef void (GLAPIENTRY *PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2); -typedef void (GLAPIENTRY *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -typedef void (GLAPIENTRY *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY *PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); -typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void * (GLAPIENTRY *PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer); -typedef void (GLAPIENTRY *PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void * (GLAPIENTRY *PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout); -typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); -typedef void (GLAPIENTRY *PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed * param); -typedef void (GLAPIENTRY *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte * indices); -typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint * indices); -typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort * indices); -typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMODEPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAPIENTRY *PFNGLMATRIXPOPEXTPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLMATRIXPUSHEXTPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count); -typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); -typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); -typedef void (GLAPIENTRY *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers); -typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGPROC)(GLfloat value); -typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value); -typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value); -typedef void (GLAPIENTRY *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY *PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY *PFNGLMULTMATRIXDPROC)(const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMULTMATRIXFPROC)(const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMULTMATRIXXPROC)(const GLfixed * m); -typedef void (GLAPIENTRY *PFNGLMULTMATRIXXOESPROC)(const GLfixed * m); -typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble * m); -typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat * m); -typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed * m); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); -typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride); -typedef void (GLAPIENTRY *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAPIENTRY *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAPIENTRY *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string); -typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string); -typedef void (GLAPIENTRY *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -typedef GLuint (GLAPIENTRY *PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void * pointer, GLenum usage); -typedef void (GLAPIENTRY *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3BVPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAPIENTRY *PFNGLNORMAL3XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAPIENTRY *PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void ** pointer); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint * coords); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords); -typedef void (GLAPIENTRY *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAPIENTRY *PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef GLenum (GLAPIENTRY *PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); -typedef GLenum (GLAPIENTRY *PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); -typedef void (GLAPIENTRY *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAPIENTRY *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAPIENTRY *PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAPIENTRY *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle); -typedef void (GLAPIENTRY *PFNGLPASSTHROUGHPROC)(GLfloat token); -typedef void (GLAPIENTRY *PFNGLPASSTHROUGHXOESPROC)(GLfixed token); -typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat * values); -typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIOESPROC)(GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPATHCOLORGENNVPROC)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs); -typedef void (GLAPIENTRY *PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); -typedef void (GLAPIENTRY *PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords); -typedef void (GLAPIENTRY *PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func); -typedef void (GLAPIENTRY *PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat * dashArray); -typedef void (GLAPIENTRY *PFNGLPATHFOGGENNVPROC)(GLenum genMode); -typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXRANGENVPROC)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount); -typedef void (GLAPIENTRY *PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY *PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GLAPIENTRY *PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value); -typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units); -typedef void (GLAPIENTRY *PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY *PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void * pathString); -typedef void (GLAPIENTRY *PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); -typedef void (GLAPIENTRY *PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords); -typedef void (GLAPIENTRY *PFNGLPATHTEXGENNVPROC)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs); -typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void); -typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, const void * pointer); -typedef void (GLAPIENTRY *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); -typedef void (GLAPIENTRY *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); -typedef void (GLAPIENTRY *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); -typedef void (GLAPIENTRY *PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed * values); -typedef void (GLAPIENTRY *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPIXELTEXGENSGIXPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -typedef void (GLAPIENTRY *PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor); -typedef GLboolean (GLAPIENTRY *PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXOESPROC)(GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLPOINTSIZEPROC)(GLfloat size); -typedef void (GLAPIENTRY *PFNGLPOINTSIZEPOINTEROESPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLPOINTSIZEXPROC)(GLfixed size); -typedef void (GLAPIENTRY *PFNGLPOINTSIZEXOESPROC)(GLfixed size); -typedef GLint (GLAPIENTRY *PFNGLPOLLASYNCSGIXPROC)(GLuint * markerp); -typedef GLint (GLAPIENTRY *PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint * marker_p); -typedef void (GLAPIENTRY *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -typedef void (GLAPIENTRY *PFNGLPOLYGONMODENVPROC)(GLenum face, GLenum mode); -typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp); -typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias); -typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); -typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units); -typedef void (GLAPIENTRY *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); -typedef void (GLAPIENTRY *PFNGLPOPATTRIBPROC)(void); -typedef void (GLAPIENTRY *PFNGLPOPCLIENTATTRIBPROC)(void); -typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPPROC)(void); -typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPKHRPROC)(void); -typedef void (GLAPIENTRY *PFNGLPOPGROUPMARKEREXTPROC)(void); -typedef void (GLAPIENTRY *PFNGLPOPMATRIXPROC)(void); -typedef void (GLAPIENTRY *PFNGLPOPNAMEPROC)(void); -typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEDUALFILLNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXOESPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index); -typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); -typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); -typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint * textures, const GLfixed * priorities); -typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); -typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYOESPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLint length); -typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs); -typedef void (GLAPIENTRY *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); -typedef void (GLAPIENTRY *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location, GLint64 x); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location, GLuint64 x); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); -typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLPUSHATTRIBPROC)(GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAPIENTRY *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar * marker); -typedef void (GLAPIENTRY *PFNGLPUSHMATRIXPROC)(void); -typedef void (GLAPIENTRY *PFNGLPUSHNAMEPROC)(GLuint name); -typedef void (GLAPIENTRY *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); -typedef void (GLAPIENTRY *PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target); -typedef GLbitfield (GLAPIENTRY *PFNGLQUERYMATRIXXOESPROC)(GLfixed * mantissa, GLint * exponent); -typedef void (GLAPIENTRY *PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id, GLenum pname, GLuint param); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y); -typedef void (GLAPIENTRY *PFNGLRASTERPOS2XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLRASTERPOS3XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w); -typedef void (GLAPIENTRY *PFNGLRASTERPOS4XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLREADBUFFERPROC)(GLenum src); -typedef void (GLAPIENTRY *PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, GLint index); -typedef void (GLAPIENTRY *PFNGLREADBUFFERNVPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker); -typedef void (GLAPIENTRY *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAPIENTRY *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAPIENTRY *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAPIENTRY *PFNGLREADNPIXELSEXTPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAPIENTRY *PFNGLREADNPIXELSKHRPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); -typedef void (GLAPIENTRY *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -typedef void (GLAPIENTRY *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); -typedef void (GLAPIENTRY *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -typedef void (GLAPIENTRY *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); -typedef void (GLAPIENTRY *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); -typedef void (GLAPIENTRY *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); -typedef void (GLAPIENTRY *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -typedef void (GLAPIENTRY *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); -typedef void (GLAPIENTRY *PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); -typedef void (GLAPIENTRY *PFNGLRECTXVOESPROC)(const GLfixed * v1, const GLfixed * v2); -typedef void (GLAPIENTRY *PFNGLREFERENCEPLANESGIXPROC)(const GLdouble * equation); -typedef void (GLAPIENTRY *PFNGLRELEASESHADERCOMPILERPROC)(void); -typedef GLint (GLAPIENTRY *PFNGLRENDERMODEPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride, const void ** pointer); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte * code); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint * rc, const GLubyte * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint * code); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code); -typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort * code); -typedef void (GLAPIENTRY *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMEXTPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLRESETMINMAXPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLRESETMINMAXEXTPROC)(GLenum target); -typedef void (GLAPIENTRY *PFNGLRESIZEBUFFERSMESAPROC)(void); -typedef void (GLAPIENTRY *PFNGLRESOLVEDEPTHVALUESNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)(void); -typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void); -typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); -typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); -typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXOESPROC)(GLclampx value, GLboolean invert); -typedef void (GLAPIENTRY *PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle); -typedef void (GLAPIENTRY *PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern); -typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, const GLuint * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); -typedef void (GLAPIENTRY *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint * v); -typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVNVPROC)(GLuint first, GLsizei count, const GLint * v); -typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDNVPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVNVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort * v); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); -typedef void (GLAPIENTRY *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); -typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); -typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); -typedef void (GLAPIENTRY *PFNGLSETFENCEAPPLEPROC)(GLuint fence); -typedef void (GLAPIENTRY *PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition); -typedef void (GLAPIENTRY *PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void * addr); -typedef void (GLAPIENTRY *PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void * addr); -typedef void (GLAPIENTRY *PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index, const GLfloat * val); -typedef void (GLAPIENTRY *PFNGLSHADEMODELPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length); -typedef void (GLAPIENTRY *PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1); -typedef void (GLAPIENTRY *PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (GLAPIENTRY *PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (GLAPIENTRY *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAPIENTRY *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); -typedef void (GLAPIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -typedef void (GLAPIENTRY *PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points); -typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLSTARTINSTRUMENTSSGIXPROC)(void); -typedef void (GLAPIENTRY *PFNGLSTARTTILINGQCOMPROC)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -typedef void (GLAPIENTRY *PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode); -typedef void (GLAPIENTRY *PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag); -typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRY *PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value); -typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask); -typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode); -typedef void (GLAPIENTRY *PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker); -typedef void (GLAPIENTRY *PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void * string); -typedef void (GLAPIENTRY *PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits); -typedef void (GLAPIENTRY *PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (GLAPIENTRY *PFNGLSYNCTEXTUREINTELPROC)(GLuint texture); -typedef void (GLAPIENTRY *PFNGLTAGSAMPLEBUFFERSGIXPROC)(void); -typedef void (GLAPIENTRY *PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz); -typedef void (GLAPIENTRY *PFNGLTANGENT3BVEXTPROC)(const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz); -typedef void (GLAPIENTRY *PFNGLTANGENT3DVEXTPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz); -typedef void (GLAPIENTRY *PFNGLTANGENT3FVEXTPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz); -typedef void (GLAPIENTRY *PFNGLTANGENT3IVEXTPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz); -typedef void (GLAPIENTRY *PFNGLTANGENT3SVEXTPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLTBUFFERMASK3DFXPROC)(GLuint mask); -typedef void (GLAPIENTRY *PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor); -typedef void (GLAPIENTRY *PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode); -typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCEAPPLEPROC)(GLuint fence); -typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCENVPROC)(GLuint fence); -typedef GLboolean (GLAPIENTRY *PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name); -typedef void (GLAPIENTRY *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTEXBUFFEROESPROC)(GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEOESPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat * param); -typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint * param); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1BOESPROC)(GLbyte s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1DPROC)(GLdouble s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1FPROC)(GLfloat s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1HNVPROC)(GLhalfNV s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1IPROC)(GLint s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1SPROC)(GLshort s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1XOESPROC)(GLfixed s); -typedef void (GLAPIENTRY *PFNGLTEXCOORD1XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat * tc, const GLubyte * c, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t); -typedef void (GLAPIENTRY *PFNGLTEXCOORD2XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r); -typedef void (GLAPIENTRY *PFNGLTEXCOORD3XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY *PFNGLTEXCOORD4XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords); -typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); -typedef void (GLAPIENTRY *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); -typedef void (GLAPIENTRY *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAPIENTRY *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAPIENTRY *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLTEXGENFOESPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLTEXGENFVOESPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLTEXGENIOESPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXGENIVOESPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAPIENTRY *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERPROC)(void); -typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERNVPROC)(void); -typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY *PFNGLTEXTURELIGHTEXTPROC)(GLenum pname); -typedef void (GLAPIENTRY *PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode); -typedef void (GLAPIENTRY *PFNGLTEXTURENORMALEXTPROC)(GLenum mode); -typedef void (GLAPIENTRY *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint * params); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat * param); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint * param); -typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length, const void * pointer); -typedef void (GLAPIENTRY *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); -typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWOESPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (GLAPIENTRY *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLenum bufferMode); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); -typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); -typedef void (GLAPIENTRY *PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues); -typedef void (GLAPIENTRY *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x); -typedef void (GLAPIENTRY *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAPIENTRY *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); -typedef void (GLAPIENTRY *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAPIENTRY *PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x); -typedef void (GLAPIENTRY *PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x); -typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); -typedef void (GLAPIENTRY *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY *PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y); -typedef void (GLAPIENTRY *PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY *PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z); -typedef void (GLAPIENTRY *PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY *PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -typedef void (GLAPIENTRY *PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -typedef void (GLAPIENTRY *PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value); -typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value); -typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64 * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAPIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint * indices); -typedef void (GLAPIENTRY *PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY *PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); -typedef void (GLAPIENTRY *PFNGLUNLOCKARRAYSEXTPROC)(void); -typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERPROC)(GLenum target); -typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERARBPROC)(GLenum target); -typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFEROESPROC)(GLenum target); -typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer); -typedef void (GLAPIENTRY *PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer); -typedef void (GLAPIENTRY *PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level); -typedef void (GLAPIENTRY *PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve); -typedef void (GLAPIENTRY *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAPIENTRY *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); -typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAPIENTRY *PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program); -typedef void (GLAPIENTRY *PFNGLVDPAUFININVPROC)(void); -typedef void (GLAPIENTRY *PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); -typedef void (GLAPIENTRY *PFNGLVDPAUINITNVPROC)(const void * vdpDevice, const void * getProcAddress); -typedef GLboolean (GLAPIENTRY *PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface); -typedef void (GLAPIENTRY *PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces); -typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); -typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); -typedef void (GLAPIENTRY *PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access); -typedef void (GLAPIENTRY *PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces); -typedef void (GLAPIENTRY *PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface); -typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline); -typedef void (GLAPIENTRY *PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY *PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint * addr); -typedef void (GLAPIENTRY *PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort * addr); -typedef void (GLAPIENTRY *PFNGLVERTEX2BOESPROC)(GLbyte x, GLbyte y); -typedef void (GLAPIENTRY *PFNGLVERTEX2BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEX2DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLVERTEX2FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y); -typedef void (GLAPIENTRY *PFNGLVERTEX2HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEX2IPROC)(GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLVERTEX2IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLVERTEX2SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEX2XOESPROC)(GLfixed x); -typedef void (GLAPIENTRY *PFNGLVERTEX2XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y, GLbyte z); -typedef void (GLAPIENTRY *PFNGLVERTEX3BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEX3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLVERTEX3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (GLAPIENTRY *PFNGLVERTEX3HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLVERTEX3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLVERTEX3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y); -typedef void (GLAPIENTRY *PFNGLVERTEX3XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z, GLbyte w); -typedef void (GLAPIENTRY *PFNGLVERTEX4BVOESPROC)(const GLbyte * coords); -typedef void (GLAPIENTRY *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEX4DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLVERTEX4FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (GLAPIENTRY *PFNGLVERTEX4HVNVPROC)(const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLVERTEX4IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLVERTEX4SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY *PFNGLVERTEX4XVOESPROC)(const GLfixed * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); -typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORANGLEPROC)(GLuint index, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORNVPROC)(GLuint index, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); -typedef void (GLAPIENTRY *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY *PFNGLVERTEXBLENDARBPROC)(GLint count); -typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param); -typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param); -typedef void (GLAPIENTRY *PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); -typedef void (GLAPIENTRY *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value); -typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort * coords); -typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight); -typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat * weight); -typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight); -typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV * weight); -typedef GLenum (GLAPIENTRY *PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time); -typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params); -typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params); -typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params); -typedef void (GLAPIENTRY *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVNVPROC)(GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GLAPIENTRY *PFNGLWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GLAPIENTRY *PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAPIENTRY *PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTIVARBPROC)(GLint size, const GLint * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint * weights); -typedef void (GLAPIENTRY *PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort * weights); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVARBPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVARBPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVARBPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVMESAPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVARBPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVMESAPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVARBPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVARBPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVARBPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVMESAPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVARBPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVMESAPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IVMESAPROC)(const GLint * v); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SVMESAPROC)(const GLshort * v); -typedef void (GLAPIENTRY *PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAccum)(GLenum op, GLfloat value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAccumxOES)(GLenum op, GLfixed value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveProgramEXT)(GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgram)(GLuint pipeline, GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgramEXT)(GLuint pipeline, GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveStencilFaceEXT)(GLenum face); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveTexture)(GLenum texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveTextureARB)(GLenum texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveVaryingNV)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFunc)(GLenum func, GLfloat ref); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFuncQCOM)(GLenum func, GLclampf ref); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFuncx)(GLenum func, GLfixed ref); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFuncxOES)(GLenum func, GLfixed ref); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glApplyFramebufferAttachmentCMAAINTEL)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glApplyTextureEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glAreProgramsResidentNV)(GLsizei n, const GLuint * programs, GLboolean * residences); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glArrayElement)(GLint i); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glArrayElementEXT)(GLint i); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glArrayObjectATI)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAsyncMarkerSGIX)(GLuint marker); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAttachShader)(GLuint program, GLuint shader); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBegin)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRender)(GLuint id, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNV)(GLuint id, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNVX)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginFragmentShaderATI)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginOcclusionQueryNV)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginPerfMonitorAMD)(GLuint monitor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginPerfQueryINTEL)(GLuint queryHandle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQuery)(GLenum target, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQueryARB)(GLenum target, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQueryEXT)(GLenum target, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedback)(GLenum primitiveMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackEXT)(GLenum primitiveMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackNV)(GLenum primitiveMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginVertexShaderEXT)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginVideoCaptureNV)(GLuint video_capture_slot); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindAttribLocation)(GLuint program, GLuint index, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBuffer)(GLenum target, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferARB)(GLenum target, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseNV)(GLenum target, GLuint index, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationEXT)(GLuint program, GLuint color, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexedEXT)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragmentShaderATI)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFramebuffer)(GLenum target, GLuint framebuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFramebufferEXT)(GLenum target, GLuint framebuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFramebufferOES)(GLenum target, GLuint framebuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindImageTextureEXT)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindLightParameterEXT)(GLenum light, GLenum value); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindMaterialParameterEXT)(GLenum face, GLenum value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindMultiTextureEXT)(GLenum texunit, GLenum target, GLuint texture); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindParameterEXT)(GLenum value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramARB)(GLenum target, GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramNV)(GLenum target, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramPipeline)(GLuint pipeline); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramPipelineEXT)(GLuint pipeline); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindRenderbuffer)(GLenum target, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferEXT)(GLenum target, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferOES)(GLenum target, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindSampler)(GLuint unit, GLuint sampler); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindTexGenParameterEXT)(GLenum unit, GLenum coord, GLenum value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTexture)(GLenum target, GLuint texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTextureEXT)(GLenum target, GLuint texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTextureUnit)(GLuint unit, GLuint texture); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindTextureUnitParameterEXT)(GLenum unit, GLenum value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTextures)(GLuint first, GLsizei count, const GLuint * textures); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedback)(GLenum target, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedbackNV)(GLenum target, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexArray)(GLuint array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayAPPLE)(GLuint array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayOES)(GLuint array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexShaderEXT)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamBufferNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamTextureNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3bEXT)(GLbyte bx, GLbyte by, GLbyte bz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3bvEXT)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3dEXT)(GLdouble bx, GLdouble by, GLdouble bz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3dvEXT)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3fEXT)(GLfloat bx, GLfloat by, GLfloat bz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3fvEXT)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3iEXT)(GLint bx, GLint by, GLint bz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3ivEXT)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3sEXT)(GLshort bx, GLshort by, GLshort bz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3svEXT)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormalPointerEXT)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBitmapxOES)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendBarrier)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendBarrierKHR)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendBarrierNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendColorEXT)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquation)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationIndexedAMD)(GLuint buf, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationOES)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateOES)(GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiEXT)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiOES)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationi)(GLuint buf, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationiARB)(GLuint buf, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationiEXT)(GLuint buf, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationiOES)(GLuint buf, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunc)(GLenum sfactor, GLenum dfactor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateOES)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiEXT)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiOES)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunci)(GLuint buf, GLenum src, GLenum dst); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunciEXT)(GLuint buf, GLenum src, GLenum dst); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunciOES)(GLuint buf, GLenum src, GLenum dst); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendParameteriNV)(GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferAddressRangeNV)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferData)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferDataARB)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferPageCommitmentARB)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferStorage)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferStorageEXT)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCallCommandListNV)(GLuint list); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCallList)(GLuint list); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCallLists)(GLsizei n, GLenum type, const void * lists); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatus)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusEXT)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusOES)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatusEXT)(GLuint framebuffer, GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClampColor)(GLenum target, GLenum clamp); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClampColorARB)(GLenum target, GLenum clamp); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClear)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearAccumxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorIiEXT)(GLint red, GLint green, GLint blue, GLint alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorIuiEXT)(GLuint red, GLuint green, GLuint blue, GLuint alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorx)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepth)(GLdouble depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthdNV)(GLdouble depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthf)(GLfloat d); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthfOES)(GLclampf depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthx)(GLfixed depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthxOES)(GLfixed depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearIndex)(GLfloat c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubDataEXT)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearStencil)(GLint s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientActiveTexture)(GLenum texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientActiveTextureARB)(GLenum texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientActiveVertexStreamATI)(GLenum stream); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientAttribDefaultEXT)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipControl)(GLenum origin, GLenum depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlane)(GLenum plane, const GLdouble * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanef)(GLenum p, const GLfloat * eqn); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanefIMG)(GLenum p, const GLfloat * eqn); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanefOES)(GLenum plane, const GLfloat * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanex)(GLenum plane, const GLfixed * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanexIMG)(GLenum p, const GLfixed * eqn); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanexOES)(GLenum plane, const GLfixed * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3b)(GLbyte red, GLbyte green, GLbyte blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3bv)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3d)(GLdouble red, GLdouble green, GLdouble blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3f)(GLfloat red, GLfloat green, GLfloat blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fvSUN)(const GLfloat * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3i)(GLint red, GLint green, GLint blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3s)(GLshort red, GLshort green, GLshort blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3ub)(GLubyte red, GLubyte green, GLubyte blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3ubv)(const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3ui)(GLuint red, GLuint green, GLuint blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3uiv)(const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3us)(GLushort red, GLushort green, GLushort blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3usv)(const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3xOES)(GLfixed red, GLfixed green, GLfixed blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3xvOES)(const GLfixed * components); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4bv)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fvSUN)(const GLfloat * c, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4i)(GLint red, GLint green, GLint blue, GLint alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fvSUN)(const GLubyte * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fvSUN)(const GLubyte * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubv)(const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4uiv)(const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4usv)(const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4xOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4xvOES)(const GLfixed * components); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFormatNV)(GLint size, GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaskIndexedEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaterial)(GLenum face, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP3ui)(GLenum type, GLuint color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP3uiv)(GLenum type, const GLuint * color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP4ui)(GLenum type, GLuint color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP4uiv)(GLenum type, const GLuint * color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointervINTEL)(GLint size, GLenum type, const void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableEXT)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfNV)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfvNV)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameteriNV)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameterivNV)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerStageParameterfvNV)(GLenum stage, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCommandListSegmentsNV)(GLuint list, GLuint segments); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileCommandListNV)(GLuint list); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileShader)(GLuint shader); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileShaderARB)(GLhandleARB shaderObj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConservativeRasterParameterfNV)(GLenum pname, GLfloat value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteri)(GLenum target, GLenum pname, GLint params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxOES)(GLenum target, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubDataNV)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataEXT)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataNV)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataOES)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyPathNV)(GLuint resultPath, GLuint srcPath); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureLevelsAPPLE)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverFillPathNV)(GLuint path, GLenum coverMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathNV)(GLuint path, GLenum coverMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageMaskNV)(GLboolean mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageModulationNV)(GLenum components); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageModulationTableNV)(GLsizei n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageOperationNV)(GLenum operation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateBuffers)(GLsizei n, GLuint * buffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateCommandListsNV)(GLsizei n, GLuint * lists); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateFramebuffers)(GLsizei n, GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateProgram)(void); - -extern EPOXY_IMPORTEXPORT GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateProgramObjectARB)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateProgramPipelines)(GLsizei n, GLuint * pipelines); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateQueries)(GLenum target, GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateRenderbuffers)(GLsizei n, GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateSamplers)(GLsizei n, GLuint * samplers); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShader)(GLenum type); - -extern EPOXY_IMPORTEXPORT GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateShaderObjectARB)(GLenum shaderType); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramEXT)(GLenum type, const GLchar * string); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const* strings); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar ** strings); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateStatesNV)(GLsizei n, GLuint * states); - -extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glCreateSyncFromCLeventARB)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateTextures)(GLenum target, GLsizei n, GLuint * textures); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateTransformFeedbacks)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateVertexArrays)(GLsizei n, GLuint * arrays); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCullFace)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCullParameterdvEXT)(GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCullParameterfvEXT)(GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixARB)(GLint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixOES)(GLuint matrixpaletteindex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallback)(GLDEBUGPROC callback, const void * userParam); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackAMD)(GLDEBUGPROCAMD callback, void * userParam); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackARB)(GLDEBUGPROCARB callback, const void * userParam); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackKHR)(GLDEBUGPROCKHR callback, const void * userParam); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageEnableAMD)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertAMD)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeformSGIX)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeformationMap3dSGIX)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeformationMap3fSGIX)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteAsyncMarkersSGIX)(GLuint marker, GLsizei range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteBuffers)(GLsizei n, const GLuint * buffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteBuffersARB)(GLsizei n, const GLuint * buffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteCommandListsNV)(GLsizei n, const GLuint * lists); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFencesAPPLE)(GLsizei n, const GLuint * fences); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFencesNV)(GLsizei n, const GLuint * fences); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFragmentShaderATI)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersOES)(GLsizei n, const GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteLists)(GLuint list, GLsizei range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteNamedStringARB)(GLint namelen, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteNamesAMD)(GLenum identifier, GLuint num, const GLuint * names); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteObjectARB)(GLhandleARB obj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteOcclusionQueriesNV)(GLsizei n, const GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeletePathsNV)(GLuint path, GLsizei range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeletePerfQueryINTEL)(GLuint queryHandle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgram)(GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint * pipelines); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsARB)(GLsizei n, const GLuint * programs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsNV)(GLsizei n, const GLuint * programs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteQueries)(GLsizei n, const GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesARB)(GLsizei n, const GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesEXT)(GLsizei n, const GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersOES)(GLsizei n, const GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteSamplers)(GLsizei count, const GLuint * samplers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteShader)(GLuint shader); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteStatesNV)(GLsizei n, const GLuint * states); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteSync)(GLsync sync); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteSyncAPPLE)(GLsync sync); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTextures)(GLsizei n, const GLuint * textures); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTexturesEXT)(GLsizei n, const GLuint * textures); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacksNV)(GLsizei n, const GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArrays)(GLsizei n, const GLuint * arrays); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysOES)(GLsizei n, const GLuint * arrays); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexShaderEXT)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthBoundsEXT)(GLclampd zmin, GLclampd zmax); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthBoundsdNV)(GLdouble zmin, GLdouble zmax); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthFunc)(GLenum func); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthMask)(GLboolean flag); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRange)(GLdouble hither, GLdouble yon); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayfvNV)(GLuint first, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexed)(GLuint index, GLdouble n, GLdouble f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexedfNV)(GLuint index, GLfloat n, GLfloat f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangedNV)(GLdouble zNear, GLdouble zFar); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangef)(GLfloat n, GLfloat f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangefOES)(GLclampf n, GLclampf f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangex)(GLfixed n, GLfixed f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangexOES)(GLfixed n, GLfixed f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDetachShader)(GLuint program, GLuint shader); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisable)(GLenum cap); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableClientState)(GLenum array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableClientStateIndexedEXT)(GLenum array, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableClientStateiEXT)(GLenum array, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableDriverControlQCOM)(GLuint driverControl); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableIndexedEXT)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVariantClientStateEXT)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttrib)(GLuint vaobj, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttribEXT)(GLuint vaobj, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayEXT)(GLuint vaobj, GLenum array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribAPPLE)(GLuint index, GLenum pname); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArray)(GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArrayARB)(GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisablei)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableiEXT)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableiNV)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableiOES)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDispatchComputeGroupSizeARB)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDispatchComputeIndirect)(GLintptr indirect); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArrays)(GLenum mode, GLint first, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysEXT)(GLenum mode, GLint first, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysIndirect)(GLenum mode, const void * indirect); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstanceEXT)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedEXT)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedNV)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffer)(GLenum buf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffers)(GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersARB)(GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersATI)(GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersEXT)(GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersIndexedEXT)(GLint n, const GLenum * location, const GLint * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersNV)(GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsAddressNV)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsNV)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesAddressNV)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesNV)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayAPPLE)(GLenum mode, GLint first, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayATI)(GLenum mode, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedNV)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawMeshArraysSUN)(GLenum mode, GLint first, GLsizei count, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayATI)(GLenum mode, GLuint start, GLuint end, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexfvOES)(const GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexivOES)(const GLint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexsvOES)(const GLshort * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTextureNV)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexxvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedback)(GLenum mode, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackNV)(GLenum mode, GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlag)(GLboolean flag); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagFormatNV)(GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointer)(GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerListIBM)(GLint stride, const GLboolean ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagv)(const GLboolean * flag); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glElementPointerAPPLE)(GLenum type, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glElementPointerATI)(GLenum type, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnable)(GLenum cap); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableClientState)(GLenum array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableClientStateIndexedEXT)(GLenum array, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableClientStateiEXT)(GLenum array, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableDriverControlQCOM)(GLuint driverControl); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableIndexedEXT)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVariantClientStateEXT)(GLuint id); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttrib)(GLuint vaobj, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttribEXT)(GLuint vaobj, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayEXT)(GLuint vaobj, GLenum array); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribAPPLE)(GLuint index, GLenum pname); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArray)(GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArrayARB)(GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnablei)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableiEXT)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableiNV)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableiOES)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnd)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndConditionalRender)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNVX)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndFragmentShaderATI)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndList)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndOcclusionQueryNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndPerfMonitorAMD)(GLuint monitor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndPerfQueryINTEL)(GLuint queryHandle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQuery)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQueryARB)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQueryEXT)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQueryIndexed)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTilingQCOM)(GLbitfield preserveMask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedback)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackEXT)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndVertexShaderEXT)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndVideoCaptureNV)(GLuint video_capture_slot); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1d)(GLdouble u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1dv)(const GLdouble * u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1f)(GLfloat u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1fv)(const GLfloat * u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xOES)(GLfixed u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2d)(GLdouble u, GLdouble v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2dv)(const GLdouble * u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2f)(GLfloat u, GLfloat v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2fv)(const GLfloat * u); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xOES)(GLfixed u, GLfixed v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalMapsNV)(GLenum target, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalMesh1)(GLenum mode, GLint i1, GLint i2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalPoint1)(GLint i); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalPoint2)(GLint i, GLint j); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvaluateDepthValuesARB)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetBufferPointervQCOM)(GLenum target, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetBuffersQCOM)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetFramebuffersQCOM)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar * source, GLint * length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetProgramsQCOM)(GLuint * programs, GLint maxPrograms, GLint * numPrograms); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetRenderbuffersQCOM)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetShadersQCOM)(GLuint * shaders, GLint maxShaders, GLint * numShaders); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetTexturesQCOM)(GLuint * textures, GLint maxTextures, GLint * numTextures); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glExtIsProgramBinaryQCOM)(GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtractComponentEXT)(GLuint res, GLuint src, GLuint num); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFeedbackBufferxOES)(GLsizei n, GLenum type, const GLfixed * buffer); - -extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glFenceSync)(GLenum condition, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glFenceSyncAPPLE)(GLenum condition, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinish)(void); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glFinishAsyncSGIX)(GLuint * markerp); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishFenceAPPLE)(GLuint fence); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishFenceNV)(GLuint fence); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishObjectAPPLE)(GLenum object, GLint name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishTextureSUNX)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlush)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushPixelDataRangeNV)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushRasterSGIX)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushStaticDataIBM)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeAPPLE)(GLsizei length, void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordFormatNV)(GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordPointer)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerEXT)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordd)(GLdouble coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoorddEXT)(GLdouble coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoorddv)(const GLdouble * coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoorddvEXT)(const GLdouble * coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordf)(GLfloat coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordfEXT)(GLfloat coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordfv)(const GLfloat * coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordfvEXT)(const GLfloat * coord); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordhNV)(GLhalfNV fog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordhvNV)(const GLhalfNV * fog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogFuncSGIS)(GLsizei n, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogf)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogfv)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogi)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogiv)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogx)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogxOES)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogxv)(GLenum pname, const GLfixed * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogxvOES)(GLenum pname, const GLfixed * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentColorMaterialSGIX)(GLenum face, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentCoverageColorNV)(GLuint color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfSGIX)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModeliSGIX)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelivSGIX)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrameTerminatorGREMEDY)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrameZoomSGIX)(GLint factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBufferEXT)(GLuint framebuffer, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBuffersEXT)(GLuint framebuffer, GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferParameteri)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferReadBufferEXT)(GLuint framebuffer, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferOES)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvARB)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvNV)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFreeObjectBufferATI)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrontFace)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumf)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumfOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumx)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenAsyncMarkersSGIX)(GLsizei range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenBuffers)(GLsizei n, GLuint * buffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenBuffersARB)(GLsizei n, GLuint * buffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFencesAPPLE)(GLsizei n, GLuint * fences); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFencesNV)(GLsizei n, GLuint * fences); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenFragmentShadersATI)(GLuint range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFramebuffers)(GLsizei n, GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersOES)(GLsizei n, GLuint * framebuffers); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenLists)(GLsizei range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenNamesAMD)(GLenum identifier, GLuint num, GLuint * names); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenOcclusionQueriesNV)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenPathsNV)(GLsizei range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelines)(GLsizei n, GLuint * pipelines); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelinesEXT)(GLsizei n, GLuint * pipelines); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramsARB)(GLsizei n, GLuint * programs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramsNV)(GLsizei n, GLuint * programs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenQueries)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenQueriesARB)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenQueriesEXT)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffers)(GLsizei n, GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersOES)(GLsizei n, GLuint * renderbuffers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenSamplers)(GLsizei count, GLuint * samplers); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenSymbolsEXT)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTextures)(GLsizei n, GLuint * textures); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTexturesEXT)(GLsizei n, GLuint * textures); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacks)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacksNV)(GLsizei n, GLuint * ids); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenVertexArrays)(GLsizei n, GLuint * arrays); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysOES)(GLsizei n, GLuint * arrays); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenVertexShadersEXT)(GLuint range); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMipmap)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapEXT)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapOES)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMultiTexMipmapEXT)(GLenum texunit, GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmap)(GLuint texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmapEXT)(GLuint texture, GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveVaryingNV)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectfvATI)(GLenum array, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectivATI)(GLenum array, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocation)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBooleanIndexedvEXT)(GLenum target, GLuint index, GLboolean * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBooleani_v)(GLenum target, GLuint index, GLboolean * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBooleanv)(GLenum pname, GLboolean * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterui64vNV)(GLenum target, GLenum pname, GLuint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferPointerv)(GLenum target, GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervARB)(GLenum target, GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervOES)(GLenum target, GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlane)(GLenum plane, GLdouble * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanef)(GLenum plane, GLfloat * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanefOES)(GLenum plane, GLfloat * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanex)(GLenum plane, GLfixed * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanexOES)(GLenum plane, GLfixed * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTable)(GLenum target, GLenum format, GLenum type, void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableEXT)(GLenum target, GLenum format, GLenum type, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableSGI)(GLenum target, GLenum format, GLenum type, void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerStageParameterfvNV)(GLenum stage, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetCommandHeaderNV)(GLenum tokenID, GLuint size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedMultiTexImageEXT)(GLenum texunit, GLenum target, GLint lod, void * img); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImage)(GLenum target, GLint level, void * img); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImageARB)(GLenum target, GLint level, void * img); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImageEXT)(GLuint texture, GLenum target, GLint lod, void * img); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilter)(GLenum target, GLenum format, GLenum type, void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterxvOES)(GLenum target, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCoverageModulationTableNV)(GLsizei bufsize, GLfloat * v); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLog)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogAMD)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogARB)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDetailTexFuncSGIS)(GLenum target, GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoubleIndexedvEXT)(GLenum target, GLuint index, GLdouble * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoublei_v)(GLenum target, GLuint index, GLdouble * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoublei_vEXT)(GLenum pname, GLuint index, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoublev)(GLenum pname, GLdouble * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDriverControlsQCOM)(GLint * num, GLsizei size, GLuint * driverControls); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetError)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFenceivNV)(GLuint fence, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFirstPerfQueryIdINTEL)(GLuint * queryId); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFixedv)(GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFixedvOES)(GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloatIndexedvEXT)(GLenum target, GLuint index, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloati_v)(GLenum target, GLuint index, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloati_vEXT)(GLenum pname, GLuint index, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloati_vNV)(GLenum target, GLuint index, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloatv)(GLenum pname, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFogFuncSGIS)(GLfloat * points); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndex)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndexEXT)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocation)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocationEXT)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatus)(void); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusARB)(void); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusEXT)(void); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusKHR)(void); - -extern EPOXY_IMPORTEXPORT GLhandleARB (EPOXY_CALLSPEC *epoxy_glGetHandleARB)(GLenum pname); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterxvOES)(GLenum target, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleARB)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); - -extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleNV)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetInstrumentsSGIX)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInteger64i_v)(GLenum target, GLuint index, GLint64 * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInteger64v)(GLenum pname, GLint64 * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInteger64vAPPLE)(GLenum pname, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerIndexedvEXT)(GLenum target, GLuint index, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_v)(GLenum target, GLuint index, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64i_vNV)(GLenum value, GLuint index, GLuint64EXT * result); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64vNV)(GLenum value, GLuint64EXT * result); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerv)(GLenum pname, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInternalformatSampleivNV)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInvariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInvariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInvariantIntegervEXT)(GLuint id, GLenum value, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightfv)(GLenum light, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightiv)(GLenum light, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightxOES)(GLenum light, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightxv)(GLenum light, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightxvOES)(GLenum light, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantFloatvEXT)(GLuint id, GLenum value, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantIntegervEXT)(GLuint id, GLenum value, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterivNV)(GLenum target, GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapParameterfvNV)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapParameterivNV)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapdv)(GLenum target, GLenum query, GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapfv)(GLenum target, GLenum query, GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapiv)(GLenum target, GLenum query, GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapxvOES)(GLenum target, GLenum query, GLfixed * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialiv)(GLenum face, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialxOES)(GLenum face, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialxvOES)(GLenum face, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexImageEXT)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterfvEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterivEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefvNV)(GLenum pname, GLuint index, GLfloat * val); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterivEXT)(GLuint buffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterui64vNV)(GLuint buffer, GLenum pname, GLuint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointerv)(GLuint buffer, GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointervEXT)(GLuint buffer, GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameterivEXT)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIivEXT)(GLuint program, GLenum target, GLuint index, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIuivEXT)(GLuint program, GLenum target, GLuint index, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterdvEXT)(GLuint program, GLenum target, GLuint index, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterfvEXT)(GLuint program, GLenum target, GLuint index, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramStringEXT)(GLuint program, GLenum target, GLenum pname, void * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramivEXT)(GLuint program, GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameterivEXT)(GLuint renderbuffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedStringARB)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedStringivARB)(GLint namelen, const GLchar * name, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferfvATI)(GLuint buffer, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferivATI)(GLuint buffer, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabel)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabelKHR)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryivNV)(GLuint id, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryuivNV)(GLuint id, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenfvNV)(GLenum color, GLenum pname, GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenivNV)(GLenum color, GLenum pname, GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathCommandsNV)(GLuint path, GLubyte * commands); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathCoordsNV)(GLuint path, GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathDashArrayNV)(GLuint path, GLfloat * dashArray); - -extern EPOXY_IMPORTEXPORT GLfloat (EPOXY_CALLSPEC *epoxy_glGetPathLengthNV)(GLuint path, GLsizei startSegment, GLsizei numSegments); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathMetricRangeNV)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathMetricsNV)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathParameterfvNV)(GLuint path, GLenum pname, GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathParameterivNV)(GLuint path, GLenum pname, GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathSpacingNV)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenfvNV)(GLenum texCoordSet, GLenum pname, GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenivNV)(GLenum texCoordSet, GLenum pname, GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapfv)(GLenum map, GLfloat * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapuiv)(GLenum map, GLuint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapusv)(GLenum map, GLushort * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapxv)(GLenum map, GLint size, GLfixed * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointerIndexedvEXT)(GLenum target, GLuint index, void ** data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointeri_vEXT)(GLenum pname, GLuint index, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointerv)(GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointervEXT)(GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointervKHR)(GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPolygonStipple)(GLubyte * mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIivNV)(GLenum target, GLuint index, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIuivNV)(GLenum target, GLuint index, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIivNV)(GLenum target, GLuint index, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIuivNV)(GLenum target, GLuint index, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndexEXT)(GLuint program, GLenum programInterface, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramResourcefvNV)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramStringARB)(GLenum target, GLenum pname, void * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramSubroutineParameteruivNV)(GLenum target, GLuint index, GLuint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramiv)(GLuint program, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramivARB)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramivNV)(GLuint id, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryiv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryivARB)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivEXT)(GLuint sampler, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivOES)(GLuint sampler, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivOES)(GLuint sampler, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilter)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderiv)(GLuint shader, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); - -extern EPOXY_IMPORTEXPORT GLushort (EPOXY_CALLSPEC *epoxy_glGetStageIndexNV)(GLenum shadertype); - -extern EPOXY_IMPORTEXPORT const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetString)(GLenum name); - -extern EPOXY_IMPORTEXPORT const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetStringi)(GLenum name, GLuint index); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterivATI)(GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnviv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxvOES)(GLenum target, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGeniv)(GLenum coord, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenivOES)(GLenum coord, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterxvOES)(GLenum target, GLint level, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivOES)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivOES)(GLenum target, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterPointervAPPLE)(GLenum target, GLenum pname, void ** params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameteriv)(GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxvOES)(GLenum target, GLenum pname, GLfixed * params); - -extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleARB)(GLuint texture); - -extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleNV)(GLuint texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureImageEXT)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfvEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterivEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleARB)(GLuint texture, GLuint sampler); - -extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleNV)(GLuint texture, GLuint sampler); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingNV)(GLuint program, GLuint index, GLint * location); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetUniformBufferSizeEXT)(GLuint program, GLint location); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocation)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); - -extern EPOXY_IMPORTEXPORT GLintptr (EPOXY_CALLSPEC *epoxy_glGetUniformOffsetEXT)(GLuint program, GLint location); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformdv)(GLuint program, GLint location, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformfv)(GLuint program, GLint location, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vARB)(GLuint program, GLint location, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vNV)(GLuint program, GLint location, GLint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformiv)(GLuint program, GLint location, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vARB)(GLuint program, GLint location, GLuint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vNV)(GLuint program, GLint location, GLuint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformuiv)(GLuint program, GLint location, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformuivEXT)(GLuint program, GLint location, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectfvATI)(GLuint id, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectivATI)(GLuint id, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantIntegervEXT)(GLuint id, GLenum value, GLint * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantPointervEXT)(GLuint id, GLenum value, void ** data); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetVaryingLocationNV)(GLuint program, const GLchar * name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegervEXT)(GLuint vaobj, GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, void ** param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointervEXT)(GLuint vaobj, GLenum pname, void ** param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectfvATI)(GLuint index, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectivATI)(GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdvEXT)(GLuint index, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLi64vNV)(GLuint index, GLenum pname, GLint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vARB)(GLuint index, GLenum pname, GLuint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vNV)(GLuint index, GLenum pname, GLuint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointerv)(GLuint index, GLenum pname, void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervARB)(GLuint index, GLenum pname, void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervNV)(GLuint index, GLenum pname, void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureivNV)(GLuint video_capture_slot, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoi64vNV)(GLuint video_slot, GLenum pname, GLint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoivNV)(GLuint video_slot, GLenum pname, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoui64vNV)(GLuint video_slot, GLenum pname, GLuint64EXT * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideouivNV)(GLuint video_slot, GLenum pname, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnColorTable)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImage)(GLenum target, GLint lod, GLsizei bufSize, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, void * img); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapdv)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapfv)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapiv)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfv)(GLenum map, GLsizei bufSize, GLfloat * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuiv)(GLenum map, GLsizei bufSize, GLuint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusv)(GLenum map, GLsizei bufSize, GLushort * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStipple)(GLsizei bufSize, GLubyte * pattern); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilter)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformdv)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformi64vARB)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformui64vARB)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorbSUN)(GLbyte factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactordSUN)(GLdouble factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorfSUN)(GLfloat factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoriSUN)(GLint factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorsSUN)(GLshort factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorubSUN)(GLubyte factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoruiSUN)(GLuint factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorusSUN)(GLushort factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHint)(GLenum target, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHintPGI)(GLenum target, GLint mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHistogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIglooInterfaceSGIX)(GLenum pname, const void * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfHP)(GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameteriHP)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glImportSyncEXT)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexFormatNV)(GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexFuncEXT)(GLenum func, GLclampf ref); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexMask)(GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexMaterialEXT)(GLenum face, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexPointer)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexd)(GLdouble c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexdv)(const GLdouble * c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexf)(GLfloat c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexfv)(const GLfloat * c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexi)(GLint c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexiv)(const GLint * c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexs)(GLshort c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexsv)(const GLshort * c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexub)(GLubyte c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexubv)(const GLubyte * c); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexxOES)(GLfixed component); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexxvOES)(const GLfixed * component); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInitNames)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInsertComponentEXT)(GLuint res, GLuint src, GLuint num); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInsertEventMarkerEXT)(GLsizei length, const GLchar * marker); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInstrumentsBufferSGIX)(GLsizei size, GLint * buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInterleavedArrays)(GLenum format, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInterpolatePathsNV)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferData)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateTexImage)(GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsAsyncMarkerSGIX)(GLuint marker); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsBuffer)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferARB)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferResidentNV)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsCommandListNV)(GLuint list); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabled)(GLenum cap); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledIndexedEXT)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledi)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediEXT)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediNV)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediOES)(GLenum target, GLuint index); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceAPPLE)(GLuint fence); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceNV)(GLuint fence); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebuffer)(GLuint framebuffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferEXT)(GLuint framebuffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferOES)(GLuint framebuffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentARB)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentNV)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsList)(GLuint list); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsNameAMD)(GLenum identifier, GLuint name); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedBufferResidentNV)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedStringARB)(GLint namelen, const GLchar * name); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsObjectBufferATI)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsOcclusionQueryNV)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsPathNV)(GLuint path); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInFillPathNV)(GLuint path, GLuint mask, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInStrokePathNV)(GLuint path, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgram)(GLuint program); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramARB)(GLuint program); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramNV)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipeline)(GLuint pipeline); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipelineEXT)(GLuint pipeline); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsQuery)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryARB)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryEXT)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbuffer)(GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferEXT)(GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferOES)(GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsSampler)(GLuint sampler); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsShader)(GLuint shader); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsStateNV)(GLuint state); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsSync)(GLsync sync); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsSyncAPPLE)(GLsync sync); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTexture)(GLuint texture); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureEXT)(GLuint texture); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentARB)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentNV)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedback)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedbackNV)(GLuint id); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVariantEnabledEXT)(GLuint id, GLenum cap); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArray)(GLuint array); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayAPPLE)(GLuint array); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayOES)(GLuint array); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexAttribEnabledAPPLE)(GLuint index, GLenum pname); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightEnviSGIX)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelf)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelfv)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModeli)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModeliv)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelx)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelxOES)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelxv)(GLenum pname, const GLfixed * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelxvOES)(GLenum pname, const GLfixed * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightf)(GLenum light, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightfv)(GLenum light, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLighti)(GLenum light, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightiv)(GLenum light, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightx)(GLenum light, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightxOES)(GLenum light, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightxv)(GLenum light, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightxvOES)(GLenum light, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineStipple)(GLint factor, GLushort pattern); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineWidth)(GLfloat width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineWidthx)(GLfixed width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineWidthxOES)(GLfixed width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLinkProgram)(GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLinkProgramARB)(GLhandleARB programObj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListBase)(GLuint base); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListDrawCommandsStatesClientNV)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameteriSGIX)(GLuint list, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadIdentity)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadIdentityDeformationMapSGIX)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixd)(const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixf)(const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixx)(const GLfixed * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixxOES)(const GLfixed * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadName)(GLuint name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadPaletteFromModelViewMatrixOES)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixd)(const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixdARB)(const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixf)(const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixfARB)(const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixxOES)(const GLfixed * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLockArraysEXT)(GLint first, GLsizei count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLogicOp)(GLenum opcode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeBufferNonResidentNV)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeBufferResidentNV)(GLenum target, GLenum access); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentARB)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentNV)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentARB)(GLuint64 handle, GLenum access); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentNV)(GLuint64 handle, GLenum access); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferNonResidentNV)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferResidentNV)(GLuint buffer, GLenum access); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentARB)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentNV)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentARB)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentNV)(GLuint64 handle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap1xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap2xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBuffer)(GLenum target, GLenum access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferARB)(GLenum target, GLenum access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferOES)(GLenum target, GLenum access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid1d)(GLint un, GLdouble u1, GLdouble u2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid1f)(GLint un, GLfloat u1, GLfloat u2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid1xOES)(GLint n, GLfixed u1, GLfixed u2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid2xOES)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBuffer)(GLuint buffer, GLenum access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferEXT)(GLuint buffer, GLenum access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapObjectBufferATI)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapParameterfvNV)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapParameterivNV)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapTexture2DINTEL)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialf)(GLenum face, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialfv)(GLenum face, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMateriali)(GLenum face, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialiv)(GLenum face, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialx)(GLenum face, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialxOES)(GLenum face, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialxv)(GLenum face, GLenum pname, const GLfixed * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialxvOES)(GLenum face, GLenum pname, const GLfixed * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixFrustumEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexubvARB)(GLint size, const GLubyte * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexuivARB)(GLint size, const GLuint * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexusvARB)(GLint size, const GLushort * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x2fNV)(GLenum matrixMode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x3fNV)(GLenum matrixMode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadIdentityEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposedEXT)(GLenum mode, const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposefEXT)(GLenum mode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoaddEXT)(GLenum mode, const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadfEXT)(GLenum mode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMode)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x2fNV)(GLenum matrixMode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x3fNV)(GLenum matrixMode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposedEXT)(GLenum mode, const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposefEXT)(GLenum mode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultdEXT)(GLenum mode, const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultfEXT)(GLenum mode, const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixOrthoEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixPopEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixPushEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixRotatedEXT)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixRotatefEXT)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixScaledEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixScalefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatedEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaxShaderCompilerThreadsARB)(GLuint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMemoryBarrier)(GLbitfield barriers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierByRegion)(GLbitfield barriers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierEXT)(GLbitfield barriers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinSampleShading)(GLfloat value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingARB)(GLfloat value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingOES)(GLfloat value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinmax)(GLenum target, GLenum internalformat, GLboolean sink); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixd)(const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixf)(const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixx)(const GLfixed * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixxOES)(const GLfixed * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixd)(const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixdARB)(const GLdouble * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixf)(const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixfARB)(const GLfloat * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixxOES)(const GLfixed * m); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirect)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectAMD)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessCountNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectCountARB)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectEXT)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementArrayAPPLE)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertexEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectAMD)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessCountNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectEXT)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexBufferEXT)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bOES)(GLenum texture, GLbyte s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bvOES)(GLenum texture, const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1d)(GLenum target, GLdouble s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dARB)(GLenum target, GLdouble s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dv)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dvARB)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1f)(GLenum target, GLfloat s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fARB)(GLenum target, GLfloat s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fv)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fvARB)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hNV)(GLenum target, GLhalfNV s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hvNV)(GLenum target, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1i)(GLenum target, GLint s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iARB)(GLenum target, GLint s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iv)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1ivARB)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1s)(GLenum target, GLshort s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sARB)(GLenum target, GLshort s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sv)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1svARB)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xOES)(GLenum texture, GLfixed s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xvOES)(GLenum texture, const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bOES)(GLenum texture, GLbyte s, GLbyte t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bvOES)(GLenum texture, const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dv)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dvARB)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fv)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fvARB)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hNV)(GLenum target, GLhalfNV s, GLhalfNV t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hvNV)(GLenum target, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2i)(GLenum target, GLint s, GLint t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iARB)(GLenum target, GLint s, GLint t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iv)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2ivARB)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2s)(GLenum target, GLshort s, GLshort t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sv)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2svARB)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xOES)(GLenum texture, GLfixed s, GLfixed t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xvOES)(GLenum texture, const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bvOES)(GLenum texture, const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dv)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dvARB)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fv)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fvARB)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hvNV)(GLenum target, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iv)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3ivARB)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sv)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3svARB)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xvOES)(GLenum texture, const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bvOES)(GLenum texture, const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dv)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dvARB)(GLenum target, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fv)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fvARB)(GLenum target, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hvNV)(GLenum target, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iv)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4ivARB)(GLenum target, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sv)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4svARB)(GLenum target, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4x)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xvOES)(GLenum texture, const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordPointerEXT)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnviEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGendEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGeniEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameteriEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexRenderbufferEXT)(GLenum texunit, GLenum target, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferData)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferDataEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentARB)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorage)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedCopyBufferSubDataEXT)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum buf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum * bufs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteriEXT)(GLuint framebuffer, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferReadBuffer)(GLuint framebuffer, GLenum src); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbufferEXT)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvARB)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvNV)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture1DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture2DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture3DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureFaceEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayerEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dEXT)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dvEXT)(GLuint program, GLenum target, GLuint index, const GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fEXT)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fvEXT)(GLuint program, GLenum target, GLuint index, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4iEXT)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4ivEXT)(GLuint program, GLenum target, GLuint index, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uiEXT)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uivEXT)(GLuint program, GLenum target, GLuint index, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameters4fvEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4ivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4uivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramStringEXT)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageEXT)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleEXT)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedStringARB)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNewList)(GLuint list, GLenum mode); - -extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glNewObjectBufferATI)(GLsizei size, const void * pointer, GLenum usage); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3b)(GLbyte nx, GLbyte ny, GLbyte nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3bv)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3d)(GLdouble nx, GLdouble ny, GLdouble nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fSUN)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fvSUN)(const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3hNV)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3i)(GLint nx, GLint ny, GLint nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3s)(GLshort nx, GLshort ny, GLshort nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3xOES)(GLfixed nx, GLfixed ny, GLfixed nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalFormatNV)(GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalP3ui)(GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalP3uiv)(GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointer)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointervINTEL)(GLenum type, const void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3bATI)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3bvATI)(GLenum stream, const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3dATI)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3dvATI)(GLenum stream, const GLdouble * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3fATI)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3fvATI)(GLenum stream, const GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3iATI)(GLenum stream, GLint nx, GLint ny, GLint nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3ivATI)(GLenum stream, const GLint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3sATI)(GLenum stream, GLshort nx, GLshort ny, GLshort nz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3svATI)(GLenum stream, const GLshort * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabel)(const void * ptr, GLsizei length, const GLchar * label); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabelKHR)(const void * ptr, GLsizei length, const GLchar * label); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthof)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthofOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthox)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthoxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPNTrianglesfATI)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPNTrianglesiATI)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPassThrough)(GLfloat token); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPassThroughxOES)(GLfixed token); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameterfv)(GLenum pname, const GLfloat * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameteri)(GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameteriEXT)(GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameteriOES)(GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathColorGenNV)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathCommandsNV)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathCoordsNV)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathCoverDepthFuncNV)(GLenum func); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathDashArrayNV)(GLuint path, GLsizei dashCount, const GLfloat * dashArray); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathFogGenNV)(GLenum genMode); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexRangeNV)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathGlyphRangeNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathGlyphsNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glPathMemoryGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameterfNV)(GLuint path, GLenum pname, GLfloat value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameterfvNV)(GLuint path, GLenum pname, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameteriNV)(GLuint path, GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameterivNV)(GLuint path, GLenum pname, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathStencilDepthOffsetNV)(GLfloat factor, GLfloat units); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathStencilFuncNV)(GLenum func, GLint ref, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathStringNV)(GLuint path, GLenum format, GLsizei length, const void * pathString); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathSubCommandsNV)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathSubCoordsNV)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathTexGenNV)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedback)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedbackNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelDataRangeNV)(GLenum target, GLsizei length, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapx)(GLenum map, GLint size, const GLfixed * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelStoref)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelStorei)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelStorex)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameteriSGIS)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenSGIX)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransferf)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransferi)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransferxOES)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfEXT)(GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameteriEXT)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelZoom)(GLfloat xfactor, GLfloat yfactor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelZoomxOES)(GLfixed xfactor, GLfixed yfactor); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glPointAlongPathNV)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterf)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfARB)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfEXT)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfSGIS)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfv)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfvARB)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfvEXT)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfvSGIS)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameteri)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameteriNV)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameteriv)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterivNV)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterx)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterxOES)(GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterxv)(GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterxvOES)(GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSize)(GLfloat size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSizePointerOES)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSizex)(GLfixed size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSizexOES)(GLfixed size); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glPollAsyncSGIX)(GLuint * markerp); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glPollInstrumentsSGIX)(GLint * marker_p); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonMode)(GLenum face, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonModeNV)(GLenum face, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffset)(GLfloat factor, GLfloat units); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetEXT)(GLfloat factor, GLfloat bias); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetx)(GLfixed factor, GLfixed units); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetxOES)(GLfixed factor, GLfixed units); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonStipple)(const GLubyte * mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopAttrib)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopClientAttrib)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopDebugGroup)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopDebugGroupKHR)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopGroupMarkerEXT)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopMatrix)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopName)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPresentFrameDualFillNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPresentFrameKeyedNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxARB)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxEXT)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxOES)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndex)(GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndexNV)(GLuint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrioritizeTextures)(GLsizei n, const GLuint * textures, const GLfloat * priorities); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesxOES)(GLsizei n, const GLuint * textures, const GLfixed * priorities); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBinary)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void * binary, GLint length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIuivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersfvNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4ivNV)(GLenum target, GLuint index, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4ivNV)(GLenum target, GLuint index, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameteri)(GLuint program, GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameteriARB)(GLuint program, GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramPathFragmentInputGenNV)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramStringARB)(GLenum target, GLenum format, GLsizei len, const void * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramSubroutineParametersuivNV)(GLenum target, GLsizei count, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dEXT)(GLuint program, GLint location, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i)(GLuint program, GLint location, GLint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64ARB)(GLuint program, GLint location, GLint64 x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64NV)(GLuint program, GLint location, GLint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iEXT)(GLuint program, GLint location, GLint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64ARB)(GLuint program, GLint location, GLuint64 x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64NV)(GLuint program, GLint location, GLuint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiEXT)(GLuint program, GLint location, GLuint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iEXT)(GLuint program, GLint location, GLint v0, GLint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64ARB)(GLuint program, GLint location, GLuint64 value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64NV)(GLuint program, GLint location, GLuint64 value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64NV)(GLuint program, GLint location, GLuint64EXT value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramVertexLimitNV)(GLenum target, GLint limit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProvokingVertex)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProvokingVertexEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushAttrib)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushClientAttrib)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushClientAttribDefaultEXT)(GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar * message); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushGroupMarkerEXT)(GLsizei length, const GLchar * marker); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushMatrix)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushName)(GLuint name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glQueryCounter)(GLuint id, GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glQueryCounterEXT)(GLuint id, GLenum target); - -extern EPOXY_IMPORTEXPORT GLbitfield (EPOXY_CALLSPEC *epoxy_glQueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glQueryObjectParameteruiAMD)(GLenum target, GLuint id, GLenum pname, GLuint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2d)(GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2f)(GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2i)(GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2s)(GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2xOES)(GLfixed x, GLfixed y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3d)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3f)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3i)(GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3s)(GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3xOES)(GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4i)(GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4xOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterSamplesEXT)(GLuint samples, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadBuffer)(GLenum src); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadBufferIndexedEXT)(GLenum src, GLint index); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadBufferNV)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadInstrumentsSGIX)(GLint marker); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixelsKHR)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectdv)(const GLdouble * v1, const GLdouble * v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectfv)(const GLfloat * v1, const GLfloat * v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRecti)(GLint x1, GLint y1, GLint x2, GLint y2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectiv)(const GLint * v1, const GLint * v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectsv)(const GLshort * v1, const GLshort * v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectxOES)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectxvOES)(const GLfixed * v1, const GLfixed * v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReferencePlaneSGIX)(const GLdouble * equation); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReleaseShaderCompiler)(void); - -extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glRenderMode)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleNV)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodePointerSUN)(GLenum type, GLsizei stride, const void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubSUN)(GLubyte code); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubvSUN)(const GLubyte * code); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fSUN)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fvSUN)(const GLuint * rc, const GLubyte * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fSUN)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiSUN)(GLuint code); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fSUN)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fvSUN)(const GLuint * rc, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuivSUN)(const GLuint * code); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusSUN)(GLushort code); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusvSUN)(const GLushort * code); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRequestResidentProgramsNV)(GLsizei n, const GLuint * programs); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetHistogram)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetHistogramEXT)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetMinmax)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetMinmaxEXT)(GLenum target); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResizeBuffersMESA)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResolveDepthValuesNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResolveMultisampleFramebufferAPPLE)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedback)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedbackNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotatexOES)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoverage)(GLfloat value, GLboolean invert); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoverageARB)(GLfloat value, GLboolean invert); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoveragex)(GLclampx value, GLboolean invert); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoveragexOES)(GLclampx value, GLboolean invert); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaskEXT)(GLclampf value, GLboolean invert); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaskIndexedNV)(GLuint index, GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaskSGIS)(GLclampf value, GLboolean invert); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaski)(GLuint maskNumber, GLbitfield mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplePatternEXT)(GLenum pattern); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplePatternSGIS)(GLenum pattern); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivEXT)(GLuint sampler, GLenum pname, const GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivOES)(GLuint sampler, GLenum pname, const GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, const GLuint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivOES)(GLuint sampler, GLenum pname, const GLuint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScaled)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScalef)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScalex)(GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScalexOES)(GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorArrayv)(GLuint first, GLsizei count, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorArrayvNV)(GLuint first, GLsizei count, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexedNV)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexedv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexedvNV)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bv)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bvEXT)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dvEXT)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fvEXT)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3i)(GLint red, GLint green, GLint blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iEXT)(GLint red, GLint green, GLint blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ivEXT)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3s)(GLshort red, GLshort green, GLshort blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3svEXT)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubv)(const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubvEXT)(const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiv)(const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uivEXT)(const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3us)(GLushort red, GLushort green, GLushort blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usv)(const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usvEXT)(const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorFormatNV)(GLint size, GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3ui)(GLenum type, GLuint color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3uiv)(GLenum type, const GLuint * color); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSelectBuffer)(GLsizei size, GLuint * buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetFenceAPPLE)(GLuint fence); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetFenceNV)(GLuint fence, GLenum condition); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetInvariantEXT)(GLuint id, GLenum type, const void * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetLocalConstantEXT)(GLuint id, GLenum type, const void * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetMultisamplefvAMD)(GLenum pname, GLuint index, const GLfloat * val); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShadeModel)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderBinary)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderOp1EXT)(GLenum op, GLuint res, GLuint arg1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderOp2EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderOp3EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderSource)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfSGIX)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameteriSGIX)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameterivSGIX)(GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStartInstrumentsSGIX)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStateCaptureNV)(GLuint state, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilClearTagEXT)(GLsizei stencilTagBits, GLuint stencilClearTag); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFillPathNV)(GLuint path, GLenum fillMode, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFunc)(GLenum func, GLint ref, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilMask)(GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilMaskSeparate)(GLenum face, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOpValueAMD)(GLenum face, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathNV)(GLuint path, GLint reference, GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathNV)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathNV)(GLuint path, GLint reference, GLuint mask, GLenum coverMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStopInstrumentsSGIX)(GLint marker); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStringMarkerGREMEDY)(GLsizei len, const void * string); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSwizzleEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSyncTextureINTEL)(GLuint texture); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTagSampleBufferSGIX)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3bEXT)(GLbyte tx, GLbyte ty, GLbyte tz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3bvEXT)(const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3dEXT)(GLdouble tx, GLdouble ty, GLdouble tz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3dvEXT)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3fEXT)(GLfloat tx, GLfloat ty, GLfloat tz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3fvEXT)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3iEXT)(GLint tx, GLint ty, GLint tz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3ivEXT)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3sEXT)(GLshort tx, GLshort ty, GLshort tz); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3svEXT)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangentPointerEXT)(GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTbufferMask3DFX)(GLuint mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTessellationFactorAMD)(GLfloat factor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTessellationModeAMD)(GLenum mode); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceAPPLE)(GLuint fence); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceNV)(GLuint fence); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glTestObjectAPPLE)(GLenum object, GLuint name); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferEXT)(GLenum target, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferOES)(GLenum target, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeEXT)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeOES)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterfvATI)(GLenum pname, const GLfloat * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterivATI)(GLenum pname, const GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1bOES)(GLbyte s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1d)(GLdouble s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1f)(GLfloat s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1hNV)(GLhalfNV s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1i)(GLint s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1s)(GLshort s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1xOES)(GLfixed s); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2bOES)(GLbyte s, GLbyte t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2d)(GLdouble s, GLdouble t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2f)(GLfloat s, GLfloat t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fSUN)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat * tc, const GLubyte * c, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fvSUN)(const GLfloat * tc, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2hNV)(GLhalfNV s, GLhalfNV t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2i)(GLint s, GLint t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2s)(GLshort s, GLshort t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2xOES)(GLfixed s, GLfixed t); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3bOES)(GLbyte s, GLbyte t, GLbyte r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3d)(GLdouble s, GLdouble t, GLdouble r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3f)(GLfloat s, GLfloat t, GLfloat r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3i)(GLint s, GLint t, GLint r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3s)(GLshort s, GLshort t, GLshort r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3xOES)(GLfixed s, GLfixed t, GLfixed r); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4bOES)(GLbyte s, GLbyte t, GLbyte r, GLbyte q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fvSUN)(const GLfloat * tc, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4i)(GLint s, GLint t, GLint r, GLint q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4xOES)(GLfixed s, GLfixed t, GLfixed r, GLfixed q); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordFormatNV)(GLint size, GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP1ui)(GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP1uiv)(GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP2ui)(GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP2uiv)(GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP3ui)(GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP3uiv)(GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP4ui)(GLenum type, GLuint coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP4uiv)(GLenum type, const GLuint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointervINTEL)(GLint size, GLenum type, const void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvf)(GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvi)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnviv)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvx)(GLenum target, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvxOES)(GLenum target, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvxvOES)(GLenum target, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGend)(GLenum coord, GLenum pname, GLdouble param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGendv)(GLenum coord, GLenum pname, const GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenf)(GLenum coord, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenfOES)(GLenum coord, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGeni)(GLenum coord, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGeniOES)(GLenum coord, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGeniv)(GLenum coord, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenivOES)(GLenum coord, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenxOES)(GLenum coord, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIiv)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIivOES)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivOES)(GLenum target, GLenum pname, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterf)(GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameteri)(GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameteriv)(GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterx)(GLenum target, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterxOES)(GLenum target, GLenum pname, GLfixed param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexRenderbufferNV)(GLenum target, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisampleOES)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorageSparseAMD)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBarrier)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBarrierNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBufferEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBufferRangeEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureColorMaskSGIS)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureLightEXT)(GLenum pname); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureMaterialEXT)(GLenum face, GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureNormalEXT)(GLenum mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexturePageCommitmentEXT)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, const GLuint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterf)(GLuint texture, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterfEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameteri)(GLuint texture, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameteriEXT)(GLuint texture, GLenum target, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureRangeAPPLE)(GLenum target, GLsizei length, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureRenderbufferEXT)(GLuint texture, GLenum target, GLuint renderbuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorageSparseAMD)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureViewEXT)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureViewOES)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackAttribsNV)(GLsizei count, const GLint * attribs, GLenum bufferMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackStreamAttribsNV)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsNV)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformPathNV)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslated)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslatef)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslatex)(GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslatexOES)(GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1d)(GLint location, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1dv)(GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1f)(GLint location, GLfloat v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1fARB)(GLint location, GLfloat v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1fv)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i)(GLint location, GLint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64ARB)(GLint location, GLint64 x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64NV)(GLint location, GLint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64vARB)(GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1iARB)(GLint location, GLint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1iv)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ivARB)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui)(GLint location, GLuint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64ARB)(GLint location, GLuint64 x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64NV)(GLint location, GLuint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1uiEXT)(GLint location, GLuint v0); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1uiv)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2d)(GLint location, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2dv)(GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2f)(GLint location, GLfloat v0, GLfloat v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2fARB)(GLint location, GLfloat v0, GLfloat v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2fv)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i)(GLint location, GLint v0, GLint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64ARB)(GLint location, GLint64 x, GLint64 y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64NV)(GLint location, GLint64EXT x, GLint64EXT y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64vARB)(GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2iARB)(GLint location, GLint v0, GLint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2iv)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ivARB)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui)(GLint location, GLuint v0, GLuint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64ARB)(GLint location, GLuint64 x, GLuint64 y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2uiEXT)(GLint location, GLuint v0, GLuint v1); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2uiv)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3dv)(GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3fv)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64vARB)(GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3iv)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ivARB)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3uiv)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4dv)(GLint location, GLsizei count, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4fv)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64vARB)(GLint location, GLsizei count, const GLint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4iv)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ivARB)(GLint location, GLsizei count, const GLint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4uiv)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformBufferEXT)(GLuint program, GLint location, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64ARB)(GLint location, GLuint64 value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64NV)(GLint location, GLuint64 value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vARB)(GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vNV)(GLint location, GLsizei count, const GLuint64 * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint * indices); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformui64NV)(GLint location, GLuint64EXT value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUnlockArraysEXT)(void); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBuffer)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferARB)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferOES)(GLenum target); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBuffer)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBufferEXT)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUnmapObjectBufferATI)(GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUnmapTexture2DINTEL)(GLuint texture, GLint level); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUpdateObjectBufferATI)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgram)(GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgramObjectARB)(GLhandleARB programObj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseShaderProgramEXT)(GLenum type, GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUFiniNV)(void); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUGetSurfaceivNV)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUInitNV)(const void * vdpDevice, const void * getProcAddress); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glVDPAUIsSurfaceNV)(GLvdpauSurfaceNV surface); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces); - -extern EPOXY_IMPORTEXPORT GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterOutputSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); - -extern EPOXY_IMPORTEXPORT GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterVideoSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUSurfaceAccessNV)(GLvdpauSurfaceNV surface, GLenum access); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUUnmapSurfacesNV)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV surface); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgram)(GLuint program); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgramARB)(GLhandleARB programObj); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipeline)(GLuint pipeline); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipelineEXT)(GLuint pipeline); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantArrayObjectATI)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantPointerEXT)(GLuint id, GLenum type, GLuint stride, const void * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantbvEXT)(GLuint id, const GLbyte * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantdvEXT)(GLuint id, const GLdouble * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantfvEXT)(GLuint id, const GLfloat * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantivEXT)(GLuint id, const GLint * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantsvEXT)(GLuint id, const GLshort * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantubvEXT)(GLuint id, const GLubyte * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantuivEXT)(GLuint id, const GLuint * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantusvEXT)(GLuint id, const GLushort * addr); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2bOES)(GLbyte x, GLbyte y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2d)(GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2f)(GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2hNV)(GLhalfNV x, GLhalfNV y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2i)(GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2s)(GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2xOES)(GLfixed x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3bOES)(GLbyte x, GLbyte y, GLbyte z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3d)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3f)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3i)(GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3s)(GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3xOES)(GLfixed x, GLfixed y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4bOES)(GLbyte x, GLbyte y, GLbyte z, GLbyte w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4bvOES)(const GLbyte * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4hvNV)(const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4i)(GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4xOES)(GLfixed x, GLfixed y, GLfixed z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4xvOES)(const GLfixed * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindVertexBufferEXT)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayEdgeFlagOffsetEXT)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayElementBuffer)(GLuint vaobj, GLuint buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayFogCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayIndexOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayMultiTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayNormalOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayParameteriAPPLE)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeAPPLE)(GLsizei length, void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeNV)(GLsizei length, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArraySecondaryColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribBindingEXT)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribDivisorEXT)(GLuint vaobj, GLuint index, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBindingDivisorEXT)(GLuint vaobj, GLuint bindingindex, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1d)(GLuint index, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dARB)(GLuint index, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dNV)(GLuint index, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvARB)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvNV)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1f)(GLuint index, GLfloat x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fARB)(GLuint index, GLfloat x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fNV)(GLuint index, GLfloat x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fv)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvARB)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvNV)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hNV)(GLuint index, GLhalfNV x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hvNV)(GLuint index, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1s)(GLuint index, GLshort x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sARB)(GLuint index, GLshort x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sNV)(GLuint index, GLshort x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sv)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svARB)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svNV)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvARB)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvNV)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fv)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvARB)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvNV)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hNV)(GLuint index, GLhalfNV x, GLhalfNV y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hvNV)(GLuint index, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sv)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svARB)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svNV)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvARB)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvNV)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fv)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvARB)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvNV)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hvNV)(GLuint index, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sv)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svARB)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svNV)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nbv)(GLuint index, const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NbvARB)(GLuint index, const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Niv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NivARB)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nsv)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NsvARB)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nubv)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubvARB)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nuiv)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NuivARB)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nusv)(GLuint index, const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NusvARB)(GLuint index, const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bv)(GLuint index, const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bvARB)(GLuint index, const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvARB)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvNV)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fv)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvARB)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvNV)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hvNV)(GLuint index, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4iv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ivARB)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sv)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svARB)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svNV)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubv)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvARB)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvNV)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uiv)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uivARB)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usv)(GLuint index, const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usvARB)(GLuint index, const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribArrayObjectATI)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisor)(GLuint index, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorANGLE)(GLuint index, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorARB)(GLuint index, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorEXT)(GLuint index, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorNV)(GLuint index, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormatNV)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1i)(GLuint index, GLint x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iEXT)(GLuint index, GLint x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ivEXT)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ui)(GLuint index, GLuint x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiEXT)(GLuint index, GLuint x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiv)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uivEXT)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2i)(GLuint index, GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iEXT)(GLuint index, GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ivEXT)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiv)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uivEXT)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ivEXT)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiv)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uivEXT)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bv)(GLuint index, const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bvEXT)(GLuint index, const GLbyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iv)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ivEXT)(GLuint index, const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4sv)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4svEXT)(GLuint index, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubv)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiv)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uivEXT)(GLuint index, const GLuint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usv)(GLuint index, const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usvEXT)(GLuint index, const GLushort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1d)(GLuint index, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dEXT)(GLuint index, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dvEXT)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64NV)(GLuint index, GLint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64vNV)(GLuint index, const GLint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64NV)(GLuint index, GLuint64EXT x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vNV)(GLuint index, const GLuint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dEXT)(GLuint index, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dvEXT)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64NV)(GLuint index, GLint64EXT x, GLint64EXT y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64vNV)(GLuint index, const GLint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64vNV)(GLuint index, const GLuint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dvEXT)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64vNV)(GLuint index, const GLint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64vNV)(GLuint index, const GLuint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dv)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dvEXT)(GLuint index, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64vNV)(GLuint index, const GLint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64vNV)(GLuint index, const GLuint64EXT * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribParameteriAMD)(GLuint index, GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerNV)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1dvNV)(GLuint index, GLsizei count, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1fvNV)(GLuint index, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1svNV)(GLuint index, GLsizei count, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2dvNV)(GLuint index, GLsizei count, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2fvNV)(GLuint index, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2svNV)(GLuint index, GLsizei count, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3dvNV)(GLuint index, GLsizei count, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3fvNV)(GLuint index, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3svNV)(GLuint index, GLsizei count, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4dvNV)(GLuint index, GLsizei count, const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4fvNV)(GLuint index, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4svNV)(GLuint index, GLsizei count, const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4ubvNV)(GLuint index, GLsizei count, const GLubyte * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBlendARB)(GLint count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnvfATI)(GLenum pname, GLfloat param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnviATI)(GLenum pname, GLint param); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexFormatNV)(GLint size, GLenum type, GLsizei stride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP2ui)(GLenum type, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP2uiv)(GLenum type, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP3ui)(GLenum type, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP3uiv)(GLenum type, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP4ui)(GLenum type, GLuint value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP4uiv)(GLenum type, const GLuint * value); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointervINTEL)(GLint size, GLenum type, const void ** pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1dATI)(GLenum stream, GLdouble x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1dvATI)(GLenum stream, const GLdouble * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1fATI)(GLenum stream, GLfloat x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1fvATI)(GLenum stream, const GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1iATI)(GLenum stream, GLint x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1ivATI)(GLenum stream, const GLint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1sATI)(GLenum stream, GLshort x); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1svATI)(GLenum stream, const GLshort * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2dATI)(GLenum stream, GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2dvATI)(GLenum stream, const GLdouble * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2fATI)(GLenum stream, GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2fvATI)(GLenum stream, const GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2iATI)(GLenum stream, GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2ivATI)(GLenum stream, const GLint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2sATI)(GLenum stream, GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2svATI)(GLenum stream, const GLshort * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3dvATI)(GLenum stream, const GLdouble * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3fvATI)(GLenum stream, const GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3iATI)(GLenum stream, GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3ivATI)(GLenum stream, const GLint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3sATI)(GLenum stream, GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3svATI)(GLenum stream, const GLshort * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4dvATI)(GLenum stream, const GLdouble * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4fvATI)(GLenum stream, const GLfloat * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4iATI)(GLenum stream, GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4ivATI)(GLenum stream, const GLint * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4sATI)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4svATI)(GLenum stream, const GLshort * coords); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeightPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeightfEXT)(GLfloat weight); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeightfvEXT)(const GLfloat * weight); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeighthNV)(GLhalfNV weight); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeighthvNV)(const GLhalfNV * weight); - -extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glVideoCaptureNV)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportArrayvNV)(GLuint first, GLsizei count, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfNV)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfv)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfvNV)(GLuint index, const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightPathsNV)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightbvARB)(GLint size, const GLbyte * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightdvARB)(GLint size, const GLdouble * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightfvARB)(GLint size, const GLfloat * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightivARB)(GLint size, const GLint * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightsvARB)(GLint size, const GLshort * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightubvARB)(GLint size, const GLubyte * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightuivARB)(GLint size, const GLuint * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightusvARB)(GLint size, const GLushort * weights); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2d)(GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dARB)(GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dMESA)(GLdouble x, GLdouble y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvARB)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvMESA)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2f)(GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fARB)(GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fMESA)(GLfloat x, GLfloat y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvARB)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvMESA)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2i)(GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2iARB)(GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2iMESA)(GLint x, GLint y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivARB)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivMESA)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2s)(GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2sARB)(GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2sMESA)(GLshort x, GLshort y); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2svARB)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2svMESA)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3d)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dv)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvARB)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvMESA)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3f)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fv)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvARB)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvMESA)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3i)(GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3iARB)(GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3iMESA)(GLint x, GLint y, GLint z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3iv)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivARB)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivMESA)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3s)(GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3sARB)(GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3sMESA)(GLshort x, GLshort y, GLshort z); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3sv)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3svARB)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3svMESA)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4dvMESA)(const GLdouble * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4fvMESA)(const GLfloat * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4ivMESA)(const GLint * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4svMESA)(const GLshort * v); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWriteMaskEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); - -#define glAccum epoxy_glAccum -#define glAccumxOES epoxy_glAccumxOES -#define glActiveProgramEXT epoxy_glActiveProgramEXT -#define glActiveShaderProgram epoxy_glActiveShaderProgram -#define glActiveShaderProgramEXT epoxy_glActiveShaderProgramEXT -#define glActiveStencilFaceEXT epoxy_glActiveStencilFaceEXT -#define glActiveTexture epoxy_glActiveTexture -#define glActiveTextureARB epoxy_glActiveTextureARB -#define glActiveVaryingNV epoxy_glActiveVaryingNV -#define glAlphaFragmentOp1ATI epoxy_glAlphaFragmentOp1ATI -#define glAlphaFragmentOp2ATI epoxy_glAlphaFragmentOp2ATI -#define glAlphaFragmentOp3ATI epoxy_glAlphaFragmentOp3ATI -#define glAlphaFunc epoxy_glAlphaFunc -#define glAlphaFuncQCOM epoxy_glAlphaFuncQCOM -#define glAlphaFuncx epoxy_glAlphaFuncx -#define glAlphaFuncxOES epoxy_glAlphaFuncxOES -#define glApplyFramebufferAttachmentCMAAINTEL epoxy_glApplyFramebufferAttachmentCMAAINTEL -#define glApplyTextureEXT epoxy_glApplyTextureEXT -#define glAreProgramsResidentNV epoxy_glAreProgramsResidentNV -#define glAreTexturesResident epoxy_glAreTexturesResident -#define glAreTexturesResidentEXT epoxy_glAreTexturesResidentEXT -#define glArrayElement epoxy_glArrayElement -#define glArrayElementEXT epoxy_glArrayElementEXT -#define glArrayObjectATI epoxy_glArrayObjectATI -#define glAsyncMarkerSGIX epoxy_glAsyncMarkerSGIX -#define glAttachObjectARB epoxy_glAttachObjectARB -#define glAttachShader epoxy_glAttachShader -#define glBegin epoxy_glBegin -#define glBeginConditionalRender epoxy_glBeginConditionalRender -#define glBeginConditionalRenderNV epoxy_glBeginConditionalRenderNV -#define glBeginConditionalRenderNVX epoxy_glBeginConditionalRenderNVX -#define glBeginFragmentShaderATI epoxy_glBeginFragmentShaderATI -#define glBeginOcclusionQueryNV epoxy_glBeginOcclusionQueryNV -#define glBeginPerfMonitorAMD epoxy_glBeginPerfMonitorAMD -#define glBeginPerfQueryINTEL epoxy_glBeginPerfQueryINTEL -#define glBeginQuery epoxy_glBeginQuery -#define glBeginQueryARB epoxy_glBeginQueryARB -#define glBeginQueryEXT epoxy_glBeginQueryEXT -#define glBeginQueryIndexed epoxy_glBeginQueryIndexed -#define glBeginTransformFeedback epoxy_glBeginTransformFeedback -#define glBeginTransformFeedbackEXT epoxy_glBeginTransformFeedbackEXT -#define glBeginTransformFeedbackNV epoxy_glBeginTransformFeedbackNV -#define glBeginVertexShaderEXT epoxy_glBeginVertexShaderEXT -#define glBeginVideoCaptureNV epoxy_glBeginVideoCaptureNV -#define glBindAttribLocation epoxy_glBindAttribLocation -#define glBindAttribLocationARB epoxy_glBindAttribLocationARB -#define glBindBuffer epoxy_glBindBuffer -#define glBindBufferARB epoxy_glBindBufferARB -#define glBindBufferBase epoxy_glBindBufferBase -#define glBindBufferBaseEXT epoxy_glBindBufferBaseEXT -#define glBindBufferBaseNV epoxy_glBindBufferBaseNV -#define glBindBufferOffsetEXT epoxy_glBindBufferOffsetEXT -#define glBindBufferOffsetNV epoxy_glBindBufferOffsetNV -#define glBindBufferRange epoxy_glBindBufferRange -#define glBindBufferRangeEXT epoxy_glBindBufferRangeEXT -#define glBindBufferRangeNV epoxy_glBindBufferRangeNV -#define glBindBuffersBase epoxy_glBindBuffersBase -#define glBindBuffersRange epoxy_glBindBuffersRange -#define glBindFragDataLocation epoxy_glBindFragDataLocation -#define glBindFragDataLocationEXT epoxy_glBindFragDataLocationEXT -#define glBindFragDataLocationIndexed epoxy_glBindFragDataLocationIndexed -#define glBindFragDataLocationIndexedEXT epoxy_glBindFragDataLocationIndexedEXT -#define glBindFragmentShaderATI epoxy_glBindFragmentShaderATI -#define glBindFramebuffer epoxy_glBindFramebuffer -#define glBindFramebufferEXT epoxy_glBindFramebufferEXT -#define glBindFramebufferOES epoxy_glBindFramebufferOES -#define glBindImageTexture epoxy_glBindImageTexture -#define glBindImageTextureEXT epoxy_glBindImageTextureEXT -#define glBindImageTextures epoxy_glBindImageTextures -#define glBindLightParameterEXT epoxy_glBindLightParameterEXT -#define glBindMaterialParameterEXT epoxy_glBindMaterialParameterEXT -#define glBindMultiTextureEXT epoxy_glBindMultiTextureEXT -#define glBindParameterEXT epoxy_glBindParameterEXT -#define glBindProgramARB epoxy_glBindProgramARB -#define glBindProgramNV epoxy_glBindProgramNV -#define glBindProgramPipeline epoxy_glBindProgramPipeline -#define glBindProgramPipelineEXT epoxy_glBindProgramPipelineEXT -#define glBindRenderbuffer epoxy_glBindRenderbuffer -#define glBindRenderbufferEXT epoxy_glBindRenderbufferEXT -#define glBindRenderbufferOES epoxy_glBindRenderbufferOES -#define glBindSampler epoxy_glBindSampler -#define glBindSamplers epoxy_glBindSamplers -#define glBindTexGenParameterEXT epoxy_glBindTexGenParameterEXT -#define glBindTexture epoxy_glBindTexture -#define glBindTextureEXT epoxy_glBindTextureEXT -#define glBindTextureUnit epoxy_glBindTextureUnit -#define glBindTextureUnitParameterEXT epoxy_glBindTextureUnitParameterEXT -#define glBindTextures epoxy_glBindTextures -#define glBindTransformFeedback epoxy_glBindTransformFeedback -#define glBindTransformFeedbackNV epoxy_glBindTransformFeedbackNV -#define glBindVertexArray epoxy_glBindVertexArray -#define glBindVertexArrayAPPLE epoxy_glBindVertexArrayAPPLE -#define glBindVertexArrayOES epoxy_glBindVertexArrayOES -#define glBindVertexBuffer epoxy_glBindVertexBuffer -#define glBindVertexBuffers epoxy_glBindVertexBuffers -#define glBindVertexShaderEXT epoxy_glBindVertexShaderEXT -#define glBindVideoCaptureStreamBufferNV epoxy_glBindVideoCaptureStreamBufferNV -#define glBindVideoCaptureStreamTextureNV epoxy_glBindVideoCaptureStreamTextureNV -#define glBinormal3bEXT epoxy_glBinormal3bEXT -#define glBinormal3bvEXT epoxy_glBinormal3bvEXT -#define glBinormal3dEXT epoxy_glBinormal3dEXT -#define glBinormal3dvEXT epoxy_glBinormal3dvEXT -#define glBinormal3fEXT epoxy_glBinormal3fEXT -#define glBinormal3fvEXT epoxy_glBinormal3fvEXT -#define glBinormal3iEXT epoxy_glBinormal3iEXT -#define glBinormal3ivEXT epoxy_glBinormal3ivEXT -#define glBinormal3sEXT epoxy_glBinormal3sEXT -#define glBinormal3svEXT epoxy_glBinormal3svEXT -#define glBinormalPointerEXT epoxy_glBinormalPointerEXT -#define glBitmap epoxy_glBitmap -#define glBitmapxOES epoxy_glBitmapxOES -#define glBlendBarrier epoxy_glBlendBarrier -#define glBlendBarrierKHR epoxy_glBlendBarrierKHR -#define glBlendBarrierNV epoxy_glBlendBarrierNV -#define glBlendColor epoxy_glBlendColor -#define glBlendColorEXT epoxy_glBlendColorEXT -#define glBlendColorxOES epoxy_glBlendColorxOES -#define glBlendEquation epoxy_glBlendEquation -#define glBlendEquationEXT epoxy_glBlendEquationEXT -#define glBlendEquationIndexedAMD epoxy_glBlendEquationIndexedAMD -#define glBlendEquationOES epoxy_glBlendEquationOES -#define glBlendEquationSeparate epoxy_glBlendEquationSeparate -#define glBlendEquationSeparateEXT epoxy_glBlendEquationSeparateEXT -#define glBlendEquationSeparateIndexedAMD epoxy_glBlendEquationSeparateIndexedAMD -#define glBlendEquationSeparateOES epoxy_glBlendEquationSeparateOES -#define glBlendEquationSeparatei epoxy_glBlendEquationSeparatei -#define glBlendEquationSeparateiARB epoxy_glBlendEquationSeparateiARB -#define glBlendEquationSeparateiEXT epoxy_glBlendEquationSeparateiEXT -#define glBlendEquationSeparateiOES epoxy_glBlendEquationSeparateiOES -#define glBlendEquationi epoxy_glBlendEquationi -#define glBlendEquationiARB epoxy_glBlendEquationiARB -#define glBlendEquationiEXT epoxy_glBlendEquationiEXT -#define glBlendEquationiOES epoxy_glBlendEquationiOES -#define glBlendFunc epoxy_glBlendFunc -#define glBlendFuncIndexedAMD epoxy_glBlendFuncIndexedAMD -#define glBlendFuncSeparate epoxy_glBlendFuncSeparate -#define glBlendFuncSeparateEXT epoxy_glBlendFuncSeparateEXT -#define glBlendFuncSeparateINGR epoxy_glBlendFuncSeparateINGR -#define glBlendFuncSeparateIndexedAMD epoxy_glBlendFuncSeparateIndexedAMD -#define glBlendFuncSeparateOES epoxy_glBlendFuncSeparateOES -#define glBlendFuncSeparatei epoxy_glBlendFuncSeparatei -#define glBlendFuncSeparateiARB epoxy_glBlendFuncSeparateiARB -#define glBlendFuncSeparateiEXT epoxy_glBlendFuncSeparateiEXT -#define glBlendFuncSeparateiOES epoxy_glBlendFuncSeparateiOES -#define glBlendFunci epoxy_glBlendFunci -#define glBlendFunciARB epoxy_glBlendFunciARB -#define glBlendFunciEXT epoxy_glBlendFunciEXT -#define glBlendFunciOES epoxy_glBlendFunciOES -#define glBlendParameteriNV epoxy_glBlendParameteriNV -#define glBlitFramebuffer epoxy_glBlitFramebuffer -#define glBlitFramebufferANGLE epoxy_glBlitFramebufferANGLE -#define glBlitFramebufferEXT epoxy_glBlitFramebufferEXT -#define glBlitFramebufferNV epoxy_glBlitFramebufferNV -#define glBlitNamedFramebuffer epoxy_glBlitNamedFramebuffer -#define glBufferAddressRangeNV epoxy_glBufferAddressRangeNV -#define glBufferData epoxy_glBufferData -#define glBufferDataARB epoxy_glBufferDataARB -#define glBufferPageCommitmentARB epoxy_glBufferPageCommitmentARB -#define glBufferParameteriAPPLE epoxy_glBufferParameteriAPPLE -#define glBufferStorage epoxy_glBufferStorage -#define glBufferStorageEXT epoxy_glBufferStorageEXT -#define glBufferSubData epoxy_glBufferSubData -#define glBufferSubDataARB epoxy_glBufferSubDataARB -#define glCallCommandListNV epoxy_glCallCommandListNV -#define glCallList epoxy_glCallList -#define glCallLists epoxy_glCallLists -#define glCheckFramebufferStatus epoxy_glCheckFramebufferStatus -#define glCheckFramebufferStatusEXT epoxy_glCheckFramebufferStatusEXT -#define glCheckFramebufferStatusOES epoxy_glCheckFramebufferStatusOES -#define glCheckNamedFramebufferStatus epoxy_glCheckNamedFramebufferStatus -#define glCheckNamedFramebufferStatusEXT epoxy_glCheckNamedFramebufferStatusEXT -#define glClampColor epoxy_glClampColor -#define glClampColorARB epoxy_glClampColorARB -#define glClear epoxy_glClear -#define glClearAccum epoxy_glClearAccum -#define glClearAccumxOES epoxy_glClearAccumxOES -#define glClearBufferData epoxy_glClearBufferData -#define glClearBufferSubData epoxy_glClearBufferSubData -#define glClearBufferfi epoxy_glClearBufferfi -#define glClearBufferfv epoxy_glClearBufferfv -#define glClearBufferiv epoxy_glClearBufferiv -#define glClearBufferuiv epoxy_glClearBufferuiv -#define glClearColor epoxy_glClearColor -#define glClearColorIiEXT epoxy_glClearColorIiEXT -#define glClearColorIuiEXT epoxy_glClearColorIuiEXT -#define glClearColorx epoxy_glClearColorx -#define glClearColorxOES epoxy_glClearColorxOES -#define glClearDepth epoxy_glClearDepth -#define glClearDepthdNV epoxy_glClearDepthdNV -#define glClearDepthf epoxy_glClearDepthf -#define glClearDepthfOES epoxy_glClearDepthfOES -#define glClearDepthx epoxy_glClearDepthx -#define glClearDepthxOES epoxy_glClearDepthxOES -#define glClearIndex epoxy_glClearIndex -#define glClearNamedBufferData epoxy_glClearNamedBufferData -#define glClearNamedBufferDataEXT epoxy_glClearNamedBufferDataEXT -#define glClearNamedBufferSubData epoxy_glClearNamedBufferSubData -#define glClearNamedBufferSubDataEXT epoxy_glClearNamedBufferSubDataEXT -#define glClearNamedFramebufferfi epoxy_glClearNamedFramebufferfi -#define glClearNamedFramebufferfv epoxy_glClearNamedFramebufferfv -#define glClearNamedFramebufferiv epoxy_glClearNamedFramebufferiv -#define glClearNamedFramebufferuiv epoxy_glClearNamedFramebufferuiv -#define glClearStencil epoxy_glClearStencil -#define glClearTexImage epoxy_glClearTexImage -#define glClearTexSubImage epoxy_glClearTexSubImage -#define glClientActiveTexture epoxy_glClientActiveTexture -#define glClientActiveTextureARB epoxy_glClientActiveTextureARB -#define glClientActiveVertexStreamATI epoxy_glClientActiveVertexStreamATI -#define glClientAttribDefaultEXT epoxy_glClientAttribDefaultEXT -#define glClientWaitSync epoxy_glClientWaitSync -#define glClientWaitSyncAPPLE epoxy_glClientWaitSyncAPPLE -#define glClipControl epoxy_glClipControl -#define glClipPlane epoxy_glClipPlane -#define glClipPlanef epoxy_glClipPlanef -#define glClipPlanefIMG epoxy_glClipPlanefIMG -#define glClipPlanefOES epoxy_glClipPlanefOES -#define glClipPlanex epoxy_glClipPlanex -#define glClipPlanexIMG epoxy_glClipPlanexIMG -#define glClipPlanexOES epoxy_glClipPlanexOES -#define glColor3b epoxy_glColor3b -#define glColor3bv epoxy_glColor3bv -#define glColor3d epoxy_glColor3d -#define glColor3dv epoxy_glColor3dv -#define glColor3f epoxy_glColor3f -#define glColor3fVertex3fSUN epoxy_glColor3fVertex3fSUN -#define glColor3fVertex3fvSUN epoxy_glColor3fVertex3fvSUN -#define glColor3fv epoxy_glColor3fv -#define glColor3hNV epoxy_glColor3hNV -#define glColor3hvNV epoxy_glColor3hvNV -#define glColor3i epoxy_glColor3i -#define glColor3iv epoxy_glColor3iv -#define glColor3s epoxy_glColor3s -#define glColor3sv epoxy_glColor3sv -#define glColor3ub epoxy_glColor3ub -#define glColor3ubv epoxy_glColor3ubv -#define glColor3ui epoxy_glColor3ui -#define glColor3uiv epoxy_glColor3uiv -#define glColor3us epoxy_glColor3us -#define glColor3usv epoxy_glColor3usv -#define glColor3xOES epoxy_glColor3xOES -#define glColor3xvOES epoxy_glColor3xvOES -#define glColor4b epoxy_glColor4b -#define glColor4bv epoxy_glColor4bv -#define glColor4d epoxy_glColor4d -#define glColor4dv epoxy_glColor4dv -#define glColor4f epoxy_glColor4f -#define glColor4fNormal3fVertex3fSUN epoxy_glColor4fNormal3fVertex3fSUN -#define glColor4fNormal3fVertex3fvSUN epoxy_glColor4fNormal3fVertex3fvSUN -#define glColor4fv epoxy_glColor4fv -#define glColor4hNV epoxy_glColor4hNV -#define glColor4hvNV epoxy_glColor4hvNV -#define glColor4i epoxy_glColor4i -#define glColor4iv epoxy_glColor4iv -#define glColor4s epoxy_glColor4s -#define glColor4sv epoxy_glColor4sv -#define glColor4ub epoxy_glColor4ub -#define glColor4ubVertex2fSUN epoxy_glColor4ubVertex2fSUN -#define glColor4ubVertex2fvSUN epoxy_glColor4ubVertex2fvSUN -#define glColor4ubVertex3fSUN epoxy_glColor4ubVertex3fSUN -#define glColor4ubVertex3fvSUN epoxy_glColor4ubVertex3fvSUN -#define glColor4ubv epoxy_glColor4ubv -#define glColor4ui epoxy_glColor4ui -#define glColor4uiv epoxy_glColor4uiv -#define glColor4us epoxy_glColor4us -#define glColor4usv epoxy_glColor4usv -#define glColor4x epoxy_glColor4x -#define glColor4xOES epoxy_glColor4xOES -#define glColor4xvOES epoxy_glColor4xvOES -#define glColorFormatNV epoxy_glColorFormatNV -#define glColorFragmentOp1ATI epoxy_glColorFragmentOp1ATI -#define glColorFragmentOp2ATI epoxy_glColorFragmentOp2ATI -#define glColorFragmentOp3ATI epoxy_glColorFragmentOp3ATI -#define glColorMask epoxy_glColorMask -#define glColorMaskIndexedEXT epoxy_glColorMaskIndexedEXT -#define glColorMaski epoxy_glColorMaski -#define glColorMaskiEXT epoxy_glColorMaskiEXT -#define glColorMaskiOES epoxy_glColorMaskiOES -#define glColorMaterial epoxy_glColorMaterial -#define glColorP3ui epoxy_glColorP3ui -#define glColorP3uiv epoxy_glColorP3uiv -#define glColorP4ui epoxy_glColorP4ui -#define glColorP4uiv epoxy_glColorP4uiv -#define glColorPointer epoxy_glColorPointer -#define glColorPointerEXT epoxy_glColorPointerEXT -#define glColorPointerListIBM epoxy_glColorPointerListIBM -#define glColorPointervINTEL epoxy_glColorPointervINTEL -#define glColorSubTable epoxy_glColorSubTable -#define glColorSubTableEXT epoxy_glColorSubTableEXT -#define glColorTable epoxy_glColorTable -#define glColorTableEXT epoxy_glColorTableEXT -#define glColorTableParameterfv epoxy_glColorTableParameterfv -#define glColorTableParameterfvSGI epoxy_glColorTableParameterfvSGI -#define glColorTableParameteriv epoxy_glColorTableParameteriv -#define glColorTableParameterivSGI epoxy_glColorTableParameterivSGI -#define glColorTableSGI epoxy_glColorTableSGI -#define glCombinerInputNV epoxy_glCombinerInputNV -#define glCombinerOutputNV epoxy_glCombinerOutputNV -#define glCombinerParameterfNV epoxy_glCombinerParameterfNV -#define glCombinerParameterfvNV epoxy_glCombinerParameterfvNV -#define glCombinerParameteriNV epoxy_glCombinerParameteriNV -#define glCombinerParameterivNV epoxy_glCombinerParameterivNV -#define glCombinerStageParameterfvNV epoxy_glCombinerStageParameterfvNV -#define glCommandListSegmentsNV epoxy_glCommandListSegmentsNV -#define glCompileCommandListNV epoxy_glCompileCommandListNV -#define glCompileShader epoxy_glCompileShader -#define glCompileShaderARB epoxy_glCompileShaderARB -#define glCompileShaderIncludeARB epoxy_glCompileShaderIncludeARB -#define glCompressedMultiTexImage1DEXT epoxy_glCompressedMultiTexImage1DEXT -#define glCompressedMultiTexImage2DEXT epoxy_glCompressedMultiTexImage2DEXT -#define glCompressedMultiTexImage3DEXT epoxy_glCompressedMultiTexImage3DEXT -#define glCompressedMultiTexSubImage1DEXT epoxy_glCompressedMultiTexSubImage1DEXT -#define glCompressedMultiTexSubImage2DEXT epoxy_glCompressedMultiTexSubImage2DEXT -#define glCompressedMultiTexSubImage3DEXT epoxy_glCompressedMultiTexSubImage3DEXT -#define glCompressedTexImage1D epoxy_glCompressedTexImage1D -#define glCompressedTexImage1DARB epoxy_glCompressedTexImage1DARB -#define glCompressedTexImage2D epoxy_glCompressedTexImage2D -#define glCompressedTexImage2DARB epoxy_glCompressedTexImage2DARB -#define glCompressedTexImage3D epoxy_glCompressedTexImage3D -#define glCompressedTexImage3DARB epoxy_glCompressedTexImage3DARB -#define glCompressedTexImage3DOES epoxy_glCompressedTexImage3DOES -#define glCompressedTexSubImage1D epoxy_glCompressedTexSubImage1D -#define glCompressedTexSubImage1DARB epoxy_glCompressedTexSubImage1DARB -#define glCompressedTexSubImage2D epoxy_glCompressedTexSubImage2D -#define glCompressedTexSubImage2DARB epoxy_glCompressedTexSubImage2DARB -#define glCompressedTexSubImage3D epoxy_glCompressedTexSubImage3D -#define glCompressedTexSubImage3DARB epoxy_glCompressedTexSubImage3DARB -#define glCompressedTexSubImage3DOES epoxy_glCompressedTexSubImage3DOES -#define glCompressedTextureImage1DEXT epoxy_glCompressedTextureImage1DEXT -#define glCompressedTextureImage2DEXT epoxy_glCompressedTextureImage2DEXT -#define glCompressedTextureImage3DEXT epoxy_glCompressedTextureImage3DEXT -#define glCompressedTextureSubImage1D epoxy_glCompressedTextureSubImage1D -#define glCompressedTextureSubImage1DEXT epoxy_glCompressedTextureSubImage1DEXT -#define glCompressedTextureSubImage2D epoxy_glCompressedTextureSubImage2D -#define glCompressedTextureSubImage2DEXT epoxy_glCompressedTextureSubImage2DEXT -#define glCompressedTextureSubImage3D epoxy_glCompressedTextureSubImage3D -#define glCompressedTextureSubImage3DEXT epoxy_glCompressedTextureSubImage3DEXT -#define glConservativeRasterParameterfNV epoxy_glConservativeRasterParameterfNV -#define glConvolutionFilter1D epoxy_glConvolutionFilter1D -#define glConvolutionFilter1DEXT epoxy_glConvolutionFilter1DEXT -#define glConvolutionFilter2D epoxy_glConvolutionFilter2D -#define glConvolutionFilter2DEXT epoxy_glConvolutionFilter2DEXT -#define glConvolutionParameterf epoxy_glConvolutionParameterf -#define glConvolutionParameterfEXT epoxy_glConvolutionParameterfEXT -#define glConvolutionParameterfv epoxy_glConvolutionParameterfv -#define glConvolutionParameterfvEXT epoxy_glConvolutionParameterfvEXT -#define glConvolutionParameteri epoxy_glConvolutionParameteri -#define glConvolutionParameteriEXT epoxy_glConvolutionParameteriEXT -#define glConvolutionParameteriv epoxy_glConvolutionParameteriv -#define glConvolutionParameterivEXT epoxy_glConvolutionParameterivEXT -#define glConvolutionParameterxOES epoxy_glConvolutionParameterxOES -#define glConvolutionParameterxvOES epoxy_glConvolutionParameterxvOES -#define glCopyBufferSubData epoxy_glCopyBufferSubData -#define glCopyBufferSubDataNV epoxy_glCopyBufferSubDataNV -#define glCopyColorSubTable epoxy_glCopyColorSubTable -#define glCopyColorSubTableEXT epoxy_glCopyColorSubTableEXT -#define glCopyColorTable epoxy_glCopyColorTable -#define glCopyColorTableSGI epoxy_glCopyColorTableSGI -#define glCopyConvolutionFilter1D epoxy_glCopyConvolutionFilter1D -#define glCopyConvolutionFilter1DEXT epoxy_glCopyConvolutionFilter1DEXT -#define glCopyConvolutionFilter2D epoxy_glCopyConvolutionFilter2D -#define glCopyConvolutionFilter2DEXT epoxy_glCopyConvolutionFilter2DEXT -#define glCopyImageSubData epoxy_glCopyImageSubData -#define glCopyImageSubDataEXT epoxy_glCopyImageSubDataEXT -#define glCopyImageSubDataNV epoxy_glCopyImageSubDataNV -#define glCopyImageSubDataOES epoxy_glCopyImageSubDataOES -#define glCopyMultiTexImage1DEXT epoxy_glCopyMultiTexImage1DEXT -#define glCopyMultiTexImage2DEXT epoxy_glCopyMultiTexImage2DEXT -#define glCopyMultiTexSubImage1DEXT epoxy_glCopyMultiTexSubImage1DEXT -#define glCopyMultiTexSubImage2DEXT epoxy_glCopyMultiTexSubImage2DEXT -#define glCopyMultiTexSubImage3DEXT epoxy_glCopyMultiTexSubImage3DEXT -#define glCopyNamedBufferSubData epoxy_glCopyNamedBufferSubData -#define glCopyPathNV epoxy_glCopyPathNV -#define glCopyPixels epoxy_glCopyPixels -#define glCopyTexImage1D epoxy_glCopyTexImage1D -#define glCopyTexImage1DEXT epoxy_glCopyTexImage1DEXT -#define glCopyTexImage2D epoxy_glCopyTexImage2D -#define glCopyTexImage2DEXT epoxy_glCopyTexImage2DEXT -#define glCopyTexSubImage1D epoxy_glCopyTexSubImage1D -#define glCopyTexSubImage1DEXT epoxy_glCopyTexSubImage1DEXT -#define glCopyTexSubImage2D epoxy_glCopyTexSubImage2D -#define glCopyTexSubImage2DEXT epoxy_glCopyTexSubImage2DEXT -#define glCopyTexSubImage3D epoxy_glCopyTexSubImage3D -#define glCopyTexSubImage3DEXT epoxy_glCopyTexSubImage3DEXT -#define glCopyTexSubImage3DOES epoxy_glCopyTexSubImage3DOES -#define glCopyTextureImage1DEXT epoxy_glCopyTextureImage1DEXT -#define glCopyTextureImage2DEXT epoxy_glCopyTextureImage2DEXT -#define glCopyTextureLevelsAPPLE epoxy_glCopyTextureLevelsAPPLE -#define glCopyTextureSubImage1D epoxy_glCopyTextureSubImage1D -#define glCopyTextureSubImage1DEXT epoxy_glCopyTextureSubImage1DEXT -#define glCopyTextureSubImage2D epoxy_glCopyTextureSubImage2D -#define glCopyTextureSubImage2DEXT epoxy_glCopyTextureSubImage2DEXT -#define glCopyTextureSubImage3D epoxy_glCopyTextureSubImage3D -#define glCopyTextureSubImage3DEXT epoxy_glCopyTextureSubImage3DEXT -#define glCoverFillPathInstancedNV epoxy_glCoverFillPathInstancedNV -#define glCoverFillPathNV epoxy_glCoverFillPathNV -#define glCoverStrokePathInstancedNV epoxy_glCoverStrokePathInstancedNV -#define glCoverStrokePathNV epoxy_glCoverStrokePathNV -#define glCoverageMaskNV epoxy_glCoverageMaskNV -#define glCoverageModulationNV epoxy_glCoverageModulationNV -#define glCoverageModulationTableNV epoxy_glCoverageModulationTableNV -#define glCoverageOperationNV epoxy_glCoverageOperationNV -#define glCreateBuffers epoxy_glCreateBuffers -#define glCreateCommandListsNV epoxy_glCreateCommandListsNV -#define glCreateFramebuffers epoxy_glCreateFramebuffers -#define glCreatePerfQueryINTEL epoxy_glCreatePerfQueryINTEL -#define glCreateProgram epoxy_glCreateProgram -#define glCreateProgramObjectARB epoxy_glCreateProgramObjectARB -#define glCreateProgramPipelines epoxy_glCreateProgramPipelines -#define glCreateQueries epoxy_glCreateQueries -#define glCreateRenderbuffers epoxy_glCreateRenderbuffers -#define glCreateSamplers epoxy_glCreateSamplers -#define glCreateShader epoxy_glCreateShader -#define glCreateShaderObjectARB epoxy_glCreateShaderObjectARB -#define glCreateShaderProgramEXT epoxy_glCreateShaderProgramEXT -#define glCreateShaderProgramv epoxy_glCreateShaderProgramv -#define glCreateShaderProgramvEXT epoxy_glCreateShaderProgramvEXT -#define glCreateStatesNV epoxy_glCreateStatesNV -#define glCreateSyncFromCLeventARB epoxy_glCreateSyncFromCLeventARB -#define glCreateTextures epoxy_glCreateTextures -#define glCreateTransformFeedbacks epoxy_glCreateTransformFeedbacks -#define glCreateVertexArrays epoxy_glCreateVertexArrays -#define glCullFace epoxy_glCullFace -#define glCullParameterdvEXT epoxy_glCullParameterdvEXT -#define glCullParameterfvEXT epoxy_glCullParameterfvEXT -#define glCurrentPaletteMatrixARB epoxy_glCurrentPaletteMatrixARB -#define glCurrentPaletteMatrixOES epoxy_glCurrentPaletteMatrixOES -#define glDebugMessageCallback epoxy_glDebugMessageCallback -#define glDebugMessageCallbackAMD epoxy_glDebugMessageCallbackAMD -#define glDebugMessageCallbackARB epoxy_glDebugMessageCallbackARB -#define glDebugMessageCallbackKHR epoxy_glDebugMessageCallbackKHR -#define glDebugMessageControl epoxy_glDebugMessageControl -#define glDebugMessageControlARB epoxy_glDebugMessageControlARB -#define glDebugMessageControlKHR epoxy_glDebugMessageControlKHR -#define glDebugMessageEnableAMD epoxy_glDebugMessageEnableAMD -#define glDebugMessageInsert epoxy_glDebugMessageInsert -#define glDebugMessageInsertAMD epoxy_glDebugMessageInsertAMD -#define glDebugMessageInsertARB epoxy_glDebugMessageInsertARB -#define glDebugMessageInsertKHR epoxy_glDebugMessageInsertKHR -#define glDeformSGIX epoxy_glDeformSGIX -#define glDeformationMap3dSGIX epoxy_glDeformationMap3dSGIX -#define glDeformationMap3fSGIX epoxy_glDeformationMap3fSGIX -#define glDeleteAsyncMarkersSGIX epoxy_glDeleteAsyncMarkersSGIX -#define glDeleteBuffers epoxy_glDeleteBuffers -#define glDeleteBuffersARB epoxy_glDeleteBuffersARB -#define glDeleteCommandListsNV epoxy_glDeleteCommandListsNV -#define glDeleteFencesAPPLE epoxy_glDeleteFencesAPPLE -#define glDeleteFencesNV epoxy_glDeleteFencesNV -#define glDeleteFragmentShaderATI epoxy_glDeleteFragmentShaderATI -#define glDeleteFramebuffers epoxy_glDeleteFramebuffers -#define glDeleteFramebuffersEXT epoxy_glDeleteFramebuffersEXT -#define glDeleteFramebuffersOES epoxy_glDeleteFramebuffersOES -#define glDeleteLists epoxy_glDeleteLists -#define glDeleteNamedStringARB epoxy_glDeleteNamedStringARB -#define glDeleteNamesAMD epoxy_glDeleteNamesAMD -#define glDeleteObjectARB epoxy_glDeleteObjectARB -#define glDeleteOcclusionQueriesNV epoxy_glDeleteOcclusionQueriesNV -#define glDeletePathsNV epoxy_glDeletePathsNV -#define glDeletePerfMonitorsAMD epoxy_glDeletePerfMonitorsAMD -#define glDeletePerfQueryINTEL epoxy_glDeletePerfQueryINTEL -#define glDeleteProgram epoxy_glDeleteProgram -#define glDeleteProgramPipelines epoxy_glDeleteProgramPipelines -#define glDeleteProgramPipelinesEXT epoxy_glDeleteProgramPipelinesEXT -#define glDeleteProgramsARB epoxy_glDeleteProgramsARB -#define glDeleteProgramsNV epoxy_glDeleteProgramsNV -#define glDeleteQueries epoxy_glDeleteQueries -#define glDeleteQueriesARB epoxy_glDeleteQueriesARB -#define glDeleteQueriesEXT epoxy_glDeleteQueriesEXT -#define glDeleteRenderbuffers epoxy_glDeleteRenderbuffers -#define glDeleteRenderbuffersEXT epoxy_glDeleteRenderbuffersEXT -#define glDeleteRenderbuffersOES epoxy_glDeleteRenderbuffersOES -#define glDeleteSamplers epoxy_glDeleteSamplers -#define glDeleteShader epoxy_glDeleteShader -#define glDeleteStatesNV epoxy_glDeleteStatesNV -#define glDeleteSync epoxy_glDeleteSync -#define glDeleteSyncAPPLE epoxy_glDeleteSyncAPPLE -#define glDeleteTextures epoxy_glDeleteTextures -#define glDeleteTexturesEXT epoxy_glDeleteTexturesEXT -#define glDeleteTransformFeedbacks epoxy_glDeleteTransformFeedbacks -#define glDeleteTransformFeedbacksNV epoxy_glDeleteTransformFeedbacksNV -#define glDeleteVertexArrays epoxy_glDeleteVertexArrays -#define glDeleteVertexArraysAPPLE epoxy_glDeleteVertexArraysAPPLE -#define glDeleteVertexArraysOES epoxy_glDeleteVertexArraysOES -#define glDeleteVertexShaderEXT epoxy_glDeleteVertexShaderEXT -#define glDepthBoundsEXT epoxy_glDepthBoundsEXT -#define glDepthBoundsdNV epoxy_glDepthBoundsdNV -#define glDepthFunc epoxy_glDepthFunc -#define glDepthMask epoxy_glDepthMask -#define glDepthRange epoxy_glDepthRange -#define glDepthRangeArrayfvNV epoxy_glDepthRangeArrayfvNV -#define glDepthRangeArrayv epoxy_glDepthRangeArrayv -#define glDepthRangeIndexed epoxy_glDepthRangeIndexed -#define glDepthRangeIndexedfNV epoxy_glDepthRangeIndexedfNV -#define glDepthRangedNV epoxy_glDepthRangedNV -#define glDepthRangef epoxy_glDepthRangef -#define glDepthRangefOES epoxy_glDepthRangefOES -#define glDepthRangex epoxy_glDepthRangex -#define glDepthRangexOES epoxy_glDepthRangexOES -#define glDetachObjectARB epoxy_glDetachObjectARB -#define glDetachShader epoxy_glDetachShader -#define glDetailTexFuncSGIS epoxy_glDetailTexFuncSGIS -#define glDisable epoxy_glDisable -#define glDisableClientState epoxy_glDisableClientState -#define glDisableClientStateIndexedEXT epoxy_glDisableClientStateIndexedEXT -#define glDisableClientStateiEXT epoxy_glDisableClientStateiEXT -#define glDisableDriverControlQCOM epoxy_glDisableDriverControlQCOM -#define glDisableIndexedEXT epoxy_glDisableIndexedEXT -#define glDisableVariantClientStateEXT epoxy_glDisableVariantClientStateEXT -#define glDisableVertexArrayAttrib epoxy_glDisableVertexArrayAttrib -#define glDisableVertexArrayAttribEXT epoxy_glDisableVertexArrayAttribEXT -#define glDisableVertexArrayEXT epoxy_glDisableVertexArrayEXT -#define glDisableVertexAttribAPPLE epoxy_glDisableVertexAttribAPPLE -#define glDisableVertexAttribArray epoxy_glDisableVertexAttribArray -#define glDisableVertexAttribArrayARB epoxy_glDisableVertexAttribArrayARB -#define glDisablei epoxy_glDisablei -#define glDisableiEXT epoxy_glDisableiEXT -#define glDisableiNV epoxy_glDisableiNV -#define glDisableiOES epoxy_glDisableiOES -#define glDiscardFramebufferEXT epoxy_glDiscardFramebufferEXT -#define glDispatchCompute epoxy_glDispatchCompute -#define glDispatchComputeGroupSizeARB epoxy_glDispatchComputeGroupSizeARB -#define glDispatchComputeIndirect epoxy_glDispatchComputeIndirect -#define glDrawArrays epoxy_glDrawArrays -#define glDrawArraysEXT epoxy_glDrawArraysEXT -#define glDrawArraysIndirect epoxy_glDrawArraysIndirect -#define glDrawArraysInstanced epoxy_glDrawArraysInstanced -#define glDrawArraysInstancedANGLE epoxy_glDrawArraysInstancedANGLE -#define glDrawArraysInstancedARB epoxy_glDrawArraysInstancedARB -#define glDrawArraysInstancedBaseInstance epoxy_glDrawArraysInstancedBaseInstance -#define glDrawArraysInstancedBaseInstanceEXT epoxy_glDrawArraysInstancedBaseInstanceEXT -#define glDrawArraysInstancedEXT epoxy_glDrawArraysInstancedEXT -#define glDrawArraysInstancedNV epoxy_glDrawArraysInstancedNV -#define glDrawBuffer epoxy_glDrawBuffer -#define glDrawBuffers epoxy_glDrawBuffers -#define glDrawBuffersARB epoxy_glDrawBuffersARB -#define glDrawBuffersATI epoxy_glDrawBuffersATI -#define glDrawBuffersEXT epoxy_glDrawBuffersEXT -#define glDrawBuffersIndexedEXT epoxy_glDrawBuffersIndexedEXT -#define glDrawBuffersNV epoxy_glDrawBuffersNV -#define glDrawCommandsAddressNV epoxy_glDrawCommandsAddressNV -#define glDrawCommandsNV epoxy_glDrawCommandsNV -#define glDrawCommandsStatesAddressNV epoxy_glDrawCommandsStatesAddressNV -#define glDrawCommandsStatesNV epoxy_glDrawCommandsStatesNV -#define glDrawElementArrayAPPLE epoxy_glDrawElementArrayAPPLE -#define glDrawElementArrayATI epoxy_glDrawElementArrayATI -#define glDrawElements epoxy_glDrawElements -#define glDrawElementsBaseVertex epoxy_glDrawElementsBaseVertex -#define glDrawElementsBaseVertexEXT epoxy_glDrawElementsBaseVertexEXT -#define glDrawElementsBaseVertexOES epoxy_glDrawElementsBaseVertexOES -#define glDrawElementsIndirect epoxy_glDrawElementsIndirect -#define glDrawElementsInstanced epoxy_glDrawElementsInstanced -#define glDrawElementsInstancedANGLE epoxy_glDrawElementsInstancedANGLE -#define glDrawElementsInstancedARB epoxy_glDrawElementsInstancedARB -#define glDrawElementsInstancedBaseInstance epoxy_glDrawElementsInstancedBaseInstance -#define glDrawElementsInstancedBaseInstanceEXT epoxy_glDrawElementsInstancedBaseInstanceEXT -#define glDrawElementsInstancedBaseVertex epoxy_glDrawElementsInstancedBaseVertex -#define glDrawElementsInstancedBaseVertexBaseInstance epoxy_glDrawElementsInstancedBaseVertexBaseInstance -#define glDrawElementsInstancedBaseVertexBaseInstanceEXT epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT -#define glDrawElementsInstancedBaseVertexEXT epoxy_glDrawElementsInstancedBaseVertexEXT -#define glDrawElementsInstancedBaseVertexOES epoxy_glDrawElementsInstancedBaseVertexOES -#define glDrawElementsInstancedEXT epoxy_glDrawElementsInstancedEXT -#define glDrawElementsInstancedNV epoxy_glDrawElementsInstancedNV -#define glDrawMeshArraysSUN epoxy_glDrawMeshArraysSUN -#define glDrawPixels epoxy_glDrawPixels -#define glDrawRangeElementArrayAPPLE epoxy_glDrawRangeElementArrayAPPLE -#define glDrawRangeElementArrayATI epoxy_glDrawRangeElementArrayATI -#define glDrawRangeElements epoxy_glDrawRangeElements -#define glDrawRangeElementsBaseVertex epoxy_glDrawRangeElementsBaseVertex -#define glDrawRangeElementsBaseVertexEXT epoxy_glDrawRangeElementsBaseVertexEXT -#define glDrawRangeElementsBaseVertexOES epoxy_glDrawRangeElementsBaseVertexOES -#define glDrawRangeElementsEXT epoxy_glDrawRangeElementsEXT -#define glDrawTexfOES epoxy_glDrawTexfOES -#define glDrawTexfvOES epoxy_glDrawTexfvOES -#define glDrawTexiOES epoxy_glDrawTexiOES -#define glDrawTexivOES epoxy_glDrawTexivOES -#define glDrawTexsOES epoxy_glDrawTexsOES -#define glDrawTexsvOES epoxy_glDrawTexsvOES -#define glDrawTextureNV epoxy_glDrawTextureNV -#define glDrawTexxOES epoxy_glDrawTexxOES -#define glDrawTexxvOES epoxy_glDrawTexxvOES -#define glDrawTransformFeedback epoxy_glDrawTransformFeedback -#define glDrawTransformFeedbackInstanced epoxy_glDrawTransformFeedbackInstanced -#define glDrawTransformFeedbackNV epoxy_glDrawTransformFeedbackNV -#define glDrawTransformFeedbackStream epoxy_glDrawTransformFeedbackStream -#define glDrawTransformFeedbackStreamInstanced epoxy_glDrawTransformFeedbackStreamInstanced -#define glEGLImageTargetRenderbufferStorageOES epoxy_glEGLImageTargetRenderbufferStorageOES -#define glEGLImageTargetTexture2DOES epoxy_glEGLImageTargetTexture2DOES -#define glEdgeFlag epoxy_glEdgeFlag -#define glEdgeFlagFormatNV epoxy_glEdgeFlagFormatNV -#define glEdgeFlagPointer epoxy_glEdgeFlagPointer -#define glEdgeFlagPointerEXT epoxy_glEdgeFlagPointerEXT -#define glEdgeFlagPointerListIBM epoxy_glEdgeFlagPointerListIBM -#define glEdgeFlagv epoxy_glEdgeFlagv -#define glElementPointerAPPLE epoxy_glElementPointerAPPLE -#define glElementPointerATI epoxy_glElementPointerATI -#define glEnable epoxy_glEnable -#define glEnableClientState epoxy_glEnableClientState -#define glEnableClientStateIndexedEXT epoxy_glEnableClientStateIndexedEXT -#define glEnableClientStateiEXT epoxy_glEnableClientStateiEXT -#define glEnableDriverControlQCOM epoxy_glEnableDriverControlQCOM -#define glEnableIndexedEXT epoxy_glEnableIndexedEXT -#define glEnableVariantClientStateEXT epoxy_glEnableVariantClientStateEXT -#define glEnableVertexArrayAttrib epoxy_glEnableVertexArrayAttrib -#define glEnableVertexArrayAttribEXT epoxy_glEnableVertexArrayAttribEXT -#define glEnableVertexArrayEXT epoxy_glEnableVertexArrayEXT -#define glEnableVertexAttribAPPLE epoxy_glEnableVertexAttribAPPLE -#define glEnableVertexAttribArray epoxy_glEnableVertexAttribArray -#define glEnableVertexAttribArrayARB epoxy_glEnableVertexAttribArrayARB -#define glEnablei epoxy_glEnablei -#define glEnableiEXT epoxy_glEnableiEXT -#define glEnableiNV epoxy_glEnableiNV -#define glEnableiOES epoxy_glEnableiOES -#define glEnd epoxy_glEnd -#define glEndConditionalRender epoxy_glEndConditionalRender -#define glEndConditionalRenderNV epoxy_glEndConditionalRenderNV -#define glEndConditionalRenderNVX epoxy_glEndConditionalRenderNVX -#define glEndFragmentShaderATI epoxy_glEndFragmentShaderATI -#define glEndList epoxy_glEndList -#define glEndOcclusionQueryNV epoxy_glEndOcclusionQueryNV -#define glEndPerfMonitorAMD epoxy_glEndPerfMonitorAMD -#define glEndPerfQueryINTEL epoxy_glEndPerfQueryINTEL -#define glEndQuery epoxy_glEndQuery -#define glEndQueryARB epoxy_glEndQueryARB -#define glEndQueryEXT epoxy_glEndQueryEXT -#define glEndQueryIndexed epoxy_glEndQueryIndexed -#define glEndTilingQCOM epoxy_glEndTilingQCOM -#define glEndTransformFeedback epoxy_glEndTransformFeedback -#define glEndTransformFeedbackEXT epoxy_glEndTransformFeedbackEXT -#define glEndTransformFeedbackNV epoxy_glEndTransformFeedbackNV -#define glEndVertexShaderEXT epoxy_glEndVertexShaderEXT -#define glEndVideoCaptureNV epoxy_glEndVideoCaptureNV -#define glEvalCoord1d epoxy_glEvalCoord1d -#define glEvalCoord1dv epoxy_glEvalCoord1dv -#define glEvalCoord1f epoxy_glEvalCoord1f -#define glEvalCoord1fv epoxy_glEvalCoord1fv -#define glEvalCoord1xOES epoxy_glEvalCoord1xOES -#define glEvalCoord1xvOES epoxy_glEvalCoord1xvOES -#define glEvalCoord2d epoxy_glEvalCoord2d -#define glEvalCoord2dv epoxy_glEvalCoord2dv -#define glEvalCoord2f epoxy_glEvalCoord2f -#define glEvalCoord2fv epoxy_glEvalCoord2fv -#define glEvalCoord2xOES epoxy_glEvalCoord2xOES -#define glEvalCoord2xvOES epoxy_glEvalCoord2xvOES -#define glEvalMapsNV epoxy_glEvalMapsNV -#define glEvalMesh1 epoxy_glEvalMesh1 -#define glEvalMesh2 epoxy_glEvalMesh2 -#define glEvalPoint1 epoxy_glEvalPoint1 -#define glEvalPoint2 epoxy_glEvalPoint2 -#define glEvaluateDepthValuesARB epoxy_glEvaluateDepthValuesARB -#define glExecuteProgramNV epoxy_glExecuteProgramNV -#define glExtGetBufferPointervQCOM epoxy_glExtGetBufferPointervQCOM -#define glExtGetBuffersQCOM epoxy_glExtGetBuffersQCOM -#define glExtGetFramebuffersQCOM epoxy_glExtGetFramebuffersQCOM -#define glExtGetProgramBinarySourceQCOM epoxy_glExtGetProgramBinarySourceQCOM -#define glExtGetProgramsQCOM epoxy_glExtGetProgramsQCOM -#define glExtGetRenderbuffersQCOM epoxy_glExtGetRenderbuffersQCOM -#define glExtGetShadersQCOM epoxy_glExtGetShadersQCOM -#define glExtGetTexLevelParameterivQCOM epoxy_glExtGetTexLevelParameterivQCOM -#define glExtGetTexSubImageQCOM epoxy_glExtGetTexSubImageQCOM -#define glExtGetTexturesQCOM epoxy_glExtGetTexturesQCOM -#define glExtIsProgramBinaryQCOM epoxy_glExtIsProgramBinaryQCOM -#define glExtTexObjectStateOverrideiQCOM epoxy_glExtTexObjectStateOverrideiQCOM -#define glExtractComponentEXT epoxy_glExtractComponentEXT -#define glFeedbackBuffer epoxy_glFeedbackBuffer -#define glFeedbackBufferxOES epoxy_glFeedbackBufferxOES -#define glFenceSync epoxy_glFenceSync -#define glFenceSyncAPPLE epoxy_glFenceSyncAPPLE -#define glFinalCombinerInputNV epoxy_glFinalCombinerInputNV -#define glFinish epoxy_glFinish -#define glFinishAsyncSGIX epoxy_glFinishAsyncSGIX -#define glFinishFenceAPPLE epoxy_glFinishFenceAPPLE -#define glFinishFenceNV epoxy_glFinishFenceNV -#define glFinishObjectAPPLE epoxy_glFinishObjectAPPLE -#define glFinishTextureSUNX epoxy_glFinishTextureSUNX -#define glFlush epoxy_glFlush -#define glFlushMappedBufferRange epoxy_glFlushMappedBufferRange -#define glFlushMappedBufferRangeAPPLE epoxy_glFlushMappedBufferRangeAPPLE -#define glFlushMappedBufferRangeEXT epoxy_glFlushMappedBufferRangeEXT -#define glFlushMappedNamedBufferRange epoxy_glFlushMappedNamedBufferRange -#define glFlushMappedNamedBufferRangeEXT epoxy_glFlushMappedNamedBufferRangeEXT -#define glFlushPixelDataRangeNV epoxy_glFlushPixelDataRangeNV -#define glFlushRasterSGIX epoxy_glFlushRasterSGIX -#define glFlushStaticDataIBM epoxy_glFlushStaticDataIBM -#define glFlushVertexArrayRangeAPPLE epoxy_glFlushVertexArrayRangeAPPLE -#define glFlushVertexArrayRangeNV epoxy_glFlushVertexArrayRangeNV -#define glFogCoordFormatNV epoxy_glFogCoordFormatNV -#define glFogCoordPointer epoxy_glFogCoordPointer -#define glFogCoordPointerEXT epoxy_glFogCoordPointerEXT -#define glFogCoordPointerListIBM epoxy_glFogCoordPointerListIBM -#define glFogCoordd epoxy_glFogCoordd -#define glFogCoorddEXT epoxy_glFogCoorddEXT -#define glFogCoorddv epoxy_glFogCoorddv -#define glFogCoorddvEXT epoxy_glFogCoorddvEXT -#define glFogCoordf epoxy_glFogCoordf -#define glFogCoordfEXT epoxy_glFogCoordfEXT -#define glFogCoordfv epoxy_glFogCoordfv -#define glFogCoordfvEXT epoxy_glFogCoordfvEXT -#define glFogCoordhNV epoxy_glFogCoordhNV -#define glFogCoordhvNV epoxy_glFogCoordhvNV -#define glFogFuncSGIS epoxy_glFogFuncSGIS -#define glFogf epoxy_glFogf -#define glFogfv epoxy_glFogfv -#define glFogi epoxy_glFogi -#define glFogiv epoxy_glFogiv -#define glFogx epoxy_glFogx -#define glFogxOES epoxy_glFogxOES -#define glFogxv epoxy_glFogxv -#define glFogxvOES epoxy_glFogxvOES -#define glFragmentColorMaterialSGIX epoxy_glFragmentColorMaterialSGIX -#define glFragmentCoverageColorNV epoxy_glFragmentCoverageColorNV -#define glFragmentLightModelfSGIX epoxy_glFragmentLightModelfSGIX -#define glFragmentLightModelfvSGIX epoxy_glFragmentLightModelfvSGIX -#define glFragmentLightModeliSGIX epoxy_glFragmentLightModeliSGIX -#define glFragmentLightModelivSGIX epoxy_glFragmentLightModelivSGIX -#define glFragmentLightfSGIX epoxy_glFragmentLightfSGIX -#define glFragmentLightfvSGIX epoxy_glFragmentLightfvSGIX -#define glFragmentLightiSGIX epoxy_glFragmentLightiSGIX -#define glFragmentLightivSGIX epoxy_glFragmentLightivSGIX -#define glFragmentMaterialfSGIX epoxy_glFragmentMaterialfSGIX -#define glFragmentMaterialfvSGIX epoxy_glFragmentMaterialfvSGIX -#define glFragmentMaterialiSGIX epoxy_glFragmentMaterialiSGIX -#define glFragmentMaterialivSGIX epoxy_glFragmentMaterialivSGIX -#define glFrameTerminatorGREMEDY epoxy_glFrameTerminatorGREMEDY -#define glFrameZoomSGIX epoxy_glFrameZoomSGIX -#define glFramebufferDrawBufferEXT epoxy_glFramebufferDrawBufferEXT -#define glFramebufferDrawBuffersEXT epoxy_glFramebufferDrawBuffersEXT -#define glFramebufferParameteri epoxy_glFramebufferParameteri -#define glFramebufferReadBufferEXT epoxy_glFramebufferReadBufferEXT -#define glFramebufferRenderbuffer epoxy_glFramebufferRenderbuffer -#define glFramebufferRenderbufferEXT epoxy_glFramebufferRenderbufferEXT -#define glFramebufferRenderbufferOES epoxy_glFramebufferRenderbufferOES -#define glFramebufferSampleLocationsfvARB epoxy_glFramebufferSampleLocationsfvARB -#define glFramebufferSampleLocationsfvNV epoxy_glFramebufferSampleLocationsfvNV -#define glFramebufferTexture epoxy_glFramebufferTexture -#define glFramebufferTexture1D epoxy_glFramebufferTexture1D -#define glFramebufferTexture1DEXT epoxy_glFramebufferTexture1DEXT -#define glFramebufferTexture2D epoxy_glFramebufferTexture2D -#define glFramebufferTexture2DEXT epoxy_glFramebufferTexture2DEXT -#define glFramebufferTexture2DMultisampleEXT epoxy_glFramebufferTexture2DMultisampleEXT -#define glFramebufferTexture2DMultisampleIMG epoxy_glFramebufferTexture2DMultisampleIMG -#define glFramebufferTexture2DOES epoxy_glFramebufferTexture2DOES -#define glFramebufferTexture3D epoxy_glFramebufferTexture3D -#define glFramebufferTexture3DEXT epoxy_glFramebufferTexture3DEXT -#define glFramebufferTexture3DOES epoxy_glFramebufferTexture3DOES -#define glFramebufferTextureARB epoxy_glFramebufferTextureARB -#define glFramebufferTextureEXT epoxy_glFramebufferTextureEXT -#define glFramebufferTextureFaceARB epoxy_glFramebufferTextureFaceARB -#define glFramebufferTextureFaceEXT epoxy_glFramebufferTextureFaceEXT -#define glFramebufferTextureLayer epoxy_glFramebufferTextureLayer -#define glFramebufferTextureLayerARB epoxy_glFramebufferTextureLayerARB -#define glFramebufferTextureLayerEXT epoxy_glFramebufferTextureLayerEXT -#define glFramebufferTextureMultiviewOVR epoxy_glFramebufferTextureMultiviewOVR -#define glFramebufferTextureOES epoxy_glFramebufferTextureOES -#define glFreeObjectBufferATI epoxy_glFreeObjectBufferATI -#define glFrontFace epoxy_glFrontFace -#define glFrustum epoxy_glFrustum -#define glFrustumf epoxy_glFrustumf -#define glFrustumfOES epoxy_glFrustumfOES -#define glFrustumx epoxy_glFrustumx -#define glFrustumxOES epoxy_glFrustumxOES -#define glGenAsyncMarkersSGIX epoxy_glGenAsyncMarkersSGIX -#define glGenBuffers epoxy_glGenBuffers -#define glGenBuffersARB epoxy_glGenBuffersARB -#define glGenFencesAPPLE epoxy_glGenFencesAPPLE -#define glGenFencesNV epoxy_glGenFencesNV -#define glGenFragmentShadersATI epoxy_glGenFragmentShadersATI -#define glGenFramebuffers epoxy_glGenFramebuffers -#define glGenFramebuffersEXT epoxy_glGenFramebuffersEXT -#define glGenFramebuffersOES epoxy_glGenFramebuffersOES -#define glGenLists epoxy_glGenLists -#define glGenNamesAMD epoxy_glGenNamesAMD -#define glGenOcclusionQueriesNV epoxy_glGenOcclusionQueriesNV -#define glGenPathsNV epoxy_glGenPathsNV -#define glGenPerfMonitorsAMD epoxy_glGenPerfMonitorsAMD -#define glGenProgramPipelines epoxy_glGenProgramPipelines -#define glGenProgramPipelinesEXT epoxy_glGenProgramPipelinesEXT -#define glGenProgramsARB epoxy_glGenProgramsARB -#define glGenProgramsNV epoxy_glGenProgramsNV -#define glGenQueries epoxy_glGenQueries -#define glGenQueriesARB epoxy_glGenQueriesARB -#define glGenQueriesEXT epoxy_glGenQueriesEXT -#define glGenRenderbuffers epoxy_glGenRenderbuffers -#define glGenRenderbuffersEXT epoxy_glGenRenderbuffersEXT -#define glGenRenderbuffersOES epoxy_glGenRenderbuffersOES -#define glGenSamplers epoxy_glGenSamplers -#define glGenSymbolsEXT epoxy_glGenSymbolsEXT -#define glGenTextures epoxy_glGenTextures -#define glGenTexturesEXT epoxy_glGenTexturesEXT -#define glGenTransformFeedbacks epoxy_glGenTransformFeedbacks -#define glGenTransformFeedbacksNV epoxy_glGenTransformFeedbacksNV -#define glGenVertexArrays epoxy_glGenVertexArrays -#define glGenVertexArraysAPPLE epoxy_glGenVertexArraysAPPLE -#define glGenVertexArraysOES epoxy_glGenVertexArraysOES -#define glGenVertexShadersEXT epoxy_glGenVertexShadersEXT -#define glGenerateMipmap epoxy_glGenerateMipmap -#define glGenerateMipmapEXT epoxy_glGenerateMipmapEXT -#define glGenerateMipmapOES epoxy_glGenerateMipmapOES -#define glGenerateMultiTexMipmapEXT epoxy_glGenerateMultiTexMipmapEXT -#define glGenerateTextureMipmap epoxy_glGenerateTextureMipmap -#define glGenerateTextureMipmapEXT epoxy_glGenerateTextureMipmapEXT -#define glGetActiveAtomicCounterBufferiv epoxy_glGetActiveAtomicCounterBufferiv -#define glGetActiveAttrib epoxy_glGetActiveAttrib -#define glGetActiveAttribARB epoxy_glGetActiveAttribARB -#define glGetActiveSubroutineName epoxy_glGetActiveSubroutineName -#define glGetActiveSubroutineUniformName epoxy_glGetActiveSubroutineUniformName -#define glGetActiveSubroutineUniformiv epoxy_glGetActiveSubroutineUniformiv -#define glGetActiveUniform epoxy_glGetActiveUniform -#define glGetActiveUniformARB epoxy_glGetActiveUniformARB -#define glGetActiveUniformBlockName epoxy_glGetActiveUniformBlockName -#define glGetActiveUniformBlockiv epoxy_glGetActiveUniformBlockiv -#define glGetActiveUniformName epoxy_glGetActiveUniformName -#define glGetActiveUniformsiv epoxy_glGetActiveUniformsiv -#define glGetActiveVaryingNV epoxy_glGetActiveVaryingNV -#define glGetArrayObjectfvATI epoxy_glGetArrayObjectfvATI -#define glGetArrayObjectivATI epoxy_glGetArrayObjectivATI -#define glGetAttachedObjectsARB epoxy_glGetAttachedObjectsARB -#define glGetAttachedShaders epoxy_glGetAttachedShaders -#define glGetAttribLocation epoxy_glGetAttribLocation -#define glGetAttribLocationARB epoxy_glGetAttribLocationARB -#define glGetBooleanIndexedvEXT epoxy_glGetBooleanIndexedvEXT -#define glGetBooleani_v epoxy_glGetBooleani_v -#define glGetBooleanv epoxy_glGetBooleanv -#define glGetBufferParameteri64v epoxy_glGetBufferParameteri64v -#define glGetBufferParameteriv epoxy_glGetBufferParameteriv -#define glGetBufferParameterivARB epoxy_glGetBufferParameterivARB -#define glGetBufferParameterui64vNV epoxy_glGetBufferParameterui64vNV -#define glGetBufferPointerv epoxy_glGetBufferPointerv -#define glGetBufferPointervARB epoxy_glGetBufferPointervARB -#define glGetBufferPointervOES epoxy_glGetBufferPointervOES -#define glGetBufferSubData epoxy_glGetBufferSubData -#define glGetBufferSubDataARB epoxy_glGetBufferSubDataARB -#define glGetClipPlane epoxy_glGetClipPlane -#define glGetClipPlanef epoxy_glGetClipPlanef -#define glGetClipPlanefOES epoxy_glGetClipPlanefOES -#define glGetClipPlanex epoxy_glGetClipPlanex -#define glGetClipPlanexOES epoxy_glGetClipPlanexOES -#define glGetColorTable epoxy_glGetColorTable -#define glGetColorTableEXT epoxy_glGetColorTableEXT -#define glGetColorTableParameterfv epoxy_glGetColorTableParameterfv -#define glGetColorTableParameterfvEXT epoxy_glGetColorTableParameterfvEXT -#define glGetColorTableParameterfvSGI epoxy_glGetColorTableParameterfvSGI -#define glGetColorTableParameteriv epoxy_glGetColorTableParameteriv -#define glGetColorTableParameterivEXT epoxy_glGetColorTableParameterivEXT -#define glGetColorTableParameterivSGI epoxy_glGetColorTableParameterivSGI -#define glGetColorTableSGI epoxy_glGetColorTableSGI -#define glGetCombinerInputParameterfvNV epoxy_glGetCombinerInputParameterfvNV -#define glGetCombinerInputParameterivNV epoxy_glGetCombinerInputParameterivNV -#define glGetCombinerOutputParameterfvNV epoxy_glGetCombinerOutputParameterfvNV -#define glGetCombinerOutputParameterivNV epoxy_glGetCombinerOutputParameterivNV -#define glGetCombinerStageParameterfvNV epoxy_glGetCombinerStageParameterfvNV -#define glGetCommandHeaderNV epoxy_glGetCommandHeaderNV -#define glGetCompressedMultiTexImageEXT epoxy_glGetCompressedMultiTexImageEXT -#define glGetCompressedTexImage epoxy_glGetCompressedTexImage -#define glGetCompressedTexImageARB epoxy_glGetCompressedTexImageARB -#define glGetCompressedTextureImage epoxy_glGetCompressedTextureImage -#define glGetCompressedTextureImageEXT epoxy_glGetCompressedTextureImageEXT -#define glGetCompressedTextureSubImage epoxy_glGetCompressedTextureSubImage -#define glGetConvolutionFilter epoxy_glGetConvolutionFilter -#define glGetConvolutionFilterEXT epoxy_glGetConvolutionFilterEXT -#define glGetConvolutionParameterfv epoxy_glGetConvolutionParameterfv -#define glGetConvolutionParameterfvEXT epoxy_glGetConvolutionParameterfvEXT -#define glGetConvolutionParameteriv epoxy_glGetConvolutionParameteriv -#define glGetConvolutionParameterivEXT epoxy_glGetConvolutionParameterivEXT -#define glGetConvolutionParameterxvOES epoxy_glGetConvolutionParameterxvOES -#define glGetCoverageModulationTableNV epoxy_glGetCoverageModulationTableNV -#define glGetDebugMessageLog epoxy_glGetDebugMessageLog -#define glGetDebugMessageLogAMD epoxy_glGetDebugMessageLogAMD -#define glGetDebugMessageLogARB epoxy_glGetDebugMessageLogARB -#define glGetDebugMessageLogKHR epoxy_glGetDebugMessageLogKHR -#define glGetDetailTexFuncSGIS epoxy_glGetDetailTexFuncSGIS -#define glGetDoubleIndexedvEXT epoxy_glGetDoubleIndexedvEXT -#define glGetDoublei_v epoxy_glGetDoublei_v -#define glGetDoublei_vEXT epoxy_glGetDoublei_vEXT -#define glGetDoublev epoxy_glGetDoublev -#define glGetDriverControlStringQCOM epoxy_glGetDriverControlStringQCOM -#define glGetDriverControlsQCOM epoxy_glGetDriverControlsQCOM -#define glGetError epoxy_glGetError -#define glGetFenceivNV epoxy_glGetFenceivNV -#define glGetFinalCombinerInputParameterfvNV epoxy_glGetFinalCombinerInputParameterfvNV -#define glGetFinalCombinerInputParameterivNV epoxy_glGetFinalCombinerInputParameterivNV -#define glGetFirstPerfQueryIdINTEL epoxy_glGetFirstPerfQueryIdINTEL -#define glGetFixedv epoxy_glGetFixedv -#define glGetFixedvOES epoxy_glGetFixedvOES -#define glGetFloatIndexedvEXT epoxy_glGetFloatIndexedvEXT -#define glGetFloati_v epoxy_glGetFloati_v -#define glGetFloati_vEXT epoxy_glGetFloati_vEXT -#define glGetFloati_vNV epoxy_glGetFloati_vNV -#define glGetFloatv epoxy_glGetFloatv -#define glGetFogFuncSGIS epoxy_glGetFogFuncSGIS -#define glGetFragDataIndex epoxy_glGetFragDataIndex -#define glGetFragDataIndexEXT epoxy_glGetFragDataIndexEXT -#define glGetFragDataLocation epoxy_glGetFragDataLocation -#define glGetFragDataLocationEXT epoxy_glGetFragDataLocationEXT -#define glGetFragmentLightfvSGIX epoxy_glGetFragmentLightfvSGIX -#define glGetFragmentLightivSGIX epoxy_glGetFragmentLightivSGIX -#define glGetFragmentMaterialfvSGIX epoxy_glGetFragmentMaterialfvSGIX -#define glGetFragmentMaterialivSGIX epoxy_glGetFragmentMaterialivSGIX -#define glGetFramebufferAttachmentParameteriv epoxy_glGetFramebufferAttachmentParameteriv -#define glGetFramebufferAttachmentParameterivEXT epoxy_glGetFramebufferAttachmentParameterivEXT -#define glGetFramebufferAttachmentParameterivOES epoxy_glGetFramebufferAttachmentParameterivOES -#define glGetFramebufferParameteriv epoxy_glGetFramebufferParameteriv -#define glGetFramebufferParameterivEXT epoxy_glGetFramebufferParameterivEXT -#define glGetGraphicsResetStatus epoxy_glGetGraphicsResetStatus -#define glGetGraphicsResetStatusARB epoxy_glGetGraphicsResetStatusARB -#define glGetGraphicsResetStatusEXT epoxy_glGetGraphicsResetStatusEXT -#define glGetGraphicsResetStatusKHR epoxy_glGetGraphicsResetStatusKHR -#define glGetHandleARB epoxy_glGetHandleARB -#define glGetHistogram epoxy_glGetHistogram -#define glGetHistogramEXT epoxy_glGetHistogramEXT -#define glGetHistogramParameterfv epoxy_glGetHistogramParameterfv -#define glGetHistogramParameterfvEXT epoxy_glGetHistogramParameterfvEXT -#define glGetHistogramParameteriv epoxy_glGetHistogramParameteriv -#define glGetHistogramParameterivEXT epoxy_glGetHistogramParameterivEXT -#define glGetHistogramParameterxvOES epoxy_glGetHistogramParameterxvOES -#define glGetImageHandleARB epoxy_glGetImageHandleARB -#define glGetImageHandleNV epoxy_glGetImageHandleNV -#define glGetImageTransformParameterfvHP epoxy_glGetImageTransformParameterfvHP -#define glGetImageTransformParameterivHP epoxy_glGetImageTransformParameterivHP -#define glGetInfoLogARB epoxy_glGetInfoLogARB -#define glGetInstrumentsSGIX epoxy_glGetInstrumentsSGIX -#define glGetInteger64i_v epoxy_glGetInteger64i_v -#define glGetInteger64v epoxy_glGetInteger64v -#define glGetInteger64vAPPLE epoxy_glGetInteger64vAPPLE -#define glGetIntegerIndexedvEXT epoxy_glGetIntegerIndexedvEXT -#define glGetIntegeri_v epoxy_glGetIntegeri_v -#define glGetIntegeri_vEXT epoxy_glGetIntegeri_vEXT -#define glGetIntegerui64i_vNV epoxy_glGetIntegerui64i_vNV -#define glGetIntegerui64vNV epoxy_glGetIntegerui64vNV -#define glGetIntegerv epoxy_glGetIntegerv -#define glGetInternalformatSampleivNV epoxy_glGetInternalformatSampleivNV -#define glGetInternalformati64v epoxy_glGetInternalformati64v -#define glGetInternalformativ epoxy_glGetInternalformativ -#define glGetInvariantBooleanvEXT epoxy_glGetInvariantBooleanvEXT -#define glGetInvariantFloatvEXT epoxy_glGetInvariantFloatvEXT -#define glGetInvariantIntegervEXT epoxy_glGetInvariantIntegervEXT -#define glGetLightfv epoxy_glGetLightfv -#define glGetLightiv epoxy_glGetLightiv -#define glGetLightxOES epoxy_glGetLightxOES -#define glGetLightxv epoxy_glGetLightxv -#define glGetLightxvOES epoxy_glGetLightxvOES -#define glGetListParameterfvSGIX epoxy_glGetListParameterfvSGIX -#define glGetListParameterivSGIX epoxy_glGetListParameterivSGIX -#define glGetLocalConstantBooleanvEXT epoxy_glGetLocalConstantBooleanvEXT -#define glGetLocalConstantFloatvEXT epoxy_glGetLocalConstantFloatvEXT -#define glGetLocalConstantIntegervEXT epoxy_glGetLocalConstantIntegervEXT -#define glGetMapAttribParameterfvNV epoxy_glGetMapAttribParameterfvNV -#define glGetMapAttribParameterivNV epoxy_glGetMapAttribParameterivNV -#define glGetMapControlPointsNV epoxy_glGetMapControlPointsNV -#define glGetMapParameterfvNV epoxy_glGetMapParameterfvNV -#define glGetMapParameterivNV epoxy_glGetMapParameterivNV -#define glGetMapdv epoxy_glGetMapdv -#define glGetMapfv epoxy_glGetMapfv -#define glGetMapiv epoxy_glGetMapiv -#define glGetMapxvOES epoxy_glGetMapxvOES -#define glGetMaterialfv epoxy_glGetMaterialfv -#define glGetMaterialiv epoxy_glGetMaterialiv -#define glGetMaterialxOES epoxy_glGetMaterialxOES -#define glGetMaterialxv epoxy_glGetMaterialxv -#define glGetMaterialxvOES epoxy_glGetMaterialxvOES -#define glGetMinmax epoxy_glGetMinmax -#define glGetMinmaxEXT epoxy_glGetMinmaxEXT -#define glGetMinmaxParameterfv epoxy_glGetMinmaxParameterfv -#define glGetMinmaxParameterfvEXT epoxy_glGetMinmaxParameterfvEXT -#define glGetMinmaxParameteriv epoxy_glGetMinmaxParameteriv -#define glGetMinmaxParameterivEXT epoxy_glGetMinmaxParameterivEXT -#define glGetMultiTexEnvfvEXT epoxy_glGetMultiTexEnvfvEXT -#define glGetMultiTexEnvivEXT epoxy_glGetMultiTexEnvivEXT -#define glGetMultiTexGendvEXT epoxy_glGetMultiTexGendvEXT -#define glGetMultiTexGenfvEXT epoxy_glGetMultiTexGenfvEXT -#define glGetMultiTexGenivEXT epoxy_glGetMultiTexGenivEXT -#define glGetMultiTexImageEXT epoxy_glGetMultiTexImageEXT -#define glGetMultiTexLevelParameterfvEXT epoxy_glGetMultiTexLevelParameterfvEXT -#define glGetMultiTexLevelParameterivEXT epoxy_glGetMultiTexLevelParameterivEXT -#define glGetMultiTexParameterIivEXT epoxy_glGetMultiTexParameterIivEXT -#define glGetMultiTexParameterIuivEXT epoxy_glGetMultiTexParameterIuivEXT -#define glGetMultiTexParameterfvEXT epoxy_glGetMultiTexParameterfvEXT -#define glGetMultiTexParameterivEXT epoxy_glGetMultiTexParameterivEXT -#define glGetMultisamplefv epoxy_glGetMultisamplefv -#define glGetMultisamplefvNV epoxy_glGetMultisamplefvNV -#define glGetNamedBufferParameteri64v epoxy_glGetNamedBufferParameteri64v -#define glGetNamedBufferParameteriv epoxy_glGetNamedBufferParameteriv -#define glGetNamedBufferParameterivEXT epoxy_glGetNamedBufferParameterivEXT -#define glGetNamedBufferParameterui64vNV epoxy_glGetNamedBufferParameterui64vNV -#define glGetNamedBufferPointerv epoxy_glGetNamedBufferPointerv -#define glGetNamedBufferPointervEXT epoxy_glGetNamedBufferPointervEXT -#define glGetNamedBufferSubData epoxy_glGetNamedBufferSubData -#define glGetNamedBufferSubDataEXT epoxy_glGetNamedBufferSubDataEXT -#define glGetNamedFramebufferAttachmentParameteriv epoxy_glGetNamedFramebufferAttachmentParameteriv -#define glGetNamedFramebufferAttachmentParameterivEXT epoxy_glGetNamedFramebufferAttachmentParameterivEXT -#define glGetNamedFramebufferParameteriv epoxy_glGetNamedFramebufferParameteriv -#define glGetNamedFramebufferParameterivEXT epoxy_glGetNamedFramebufferParameterivEXT -#define glGetNamedProgramLocalParameterIivEXT epoxy_glGetNamedProgramLocalParameterIivEXT -#define glGetNamedProgramLocalParameterIuivEXT epoxy_glGetNamedProgramLocalParameterIuivEXT -#define glGetNamedProgramLocalParameterdvEXT epoxy_glGetNamedProgramLocalParameterdvEXT -#define glGetNamedProgramLocalParameterfvEXT epoxy_glGetNamedProgramLocalParameterfvEXT -#define glGetNamedProgramStringEXT epoxy_glGetNamedProgramStringEXT -#define glGetNamedProgramivEXT epoxy_glGetNamedProgramivEXT -#define glGetNamedRenderbufferParameteriv epoxy_glGetNamedRenderbufferParameteriv -#define glGetNamedRenderbufferParameterivEXT epoxy_glGetNamedRenderbufferParameterivEXT -#define glGetNamedStringARB epoxy_glGetNamedStringARB -#define glGetNamedStringivARB epoxy_glGetNamedStringivARB -#define glGetNextPerfQueryIdINTEL epoxy_glGetNextPerfQueryIdINTEL -#define glGetObjectBufferfvATI epoxy_glGetObjectBufferfvATI -#define glGetObjectBufferivATI epoxy_glGetObjectBufferivATI -#define glGetObjectLabel epoxy_glGetObjectLabel -#define glGetObjectLabelEXT epoxy_glGetObjectLabelEXT -#define glGetObjectLabelKHR epoxy_glGetObjectLabelKHR -#define glGetObjectParameterfvARB epoxy_glGetObjectParameterfvARB -#define glGetObjectParameterivAPPLE epoxy_glGetObjectParameterivAPPLE -#define glGetObjectParameterivARB epoxy_glGetObjectParameterivARB -#define glGetObjectPtrLabel epoxy_glGetObjectPtrLabel -#define glGetObjectPtrLabelKHR epoxy_glGetObjectPtrLabelKHR -#define glGetOcclusionQueryivNV epoxy_glGetOcclusionQueryivNV -#define glGetOcclusionQueryuivNV epoxy_glGetOcclusionQueryuivNV -#define glGetPathColorGenfvNV epoxy_glGetPathColorGenfvNV -#define glGetPathColorGenivNV epoxy_glGetPathColorGenivNV -#define glGetPathCommandsNV epoxy_glGetPathCommandsNV -#define glGetPathCoordsNV epoxy_glGetPathCoordsNV -#define glGetPathDashArrayNV epoxy_glGetPathDashArrayNV -#define glGetPathLengthNV epoxy_glGetPathLengthNV -#define glGetPathMetricRangeNV epoxy_glGetPathMetricRangeNV -#define glGetPathMetricsNV epoxy_glGetPathMetricsNV -#define glGetPathParameterfvNV epoxy_glGetPathParameterfvNV -#define glGetPathParameterivNV epoxy_glGetPathParameterivNV -#define glGetPathSpacingNV epoxy_glGetPathSpacingNV -#define glGetPathTexGenfvNV epoxy_glGetPathTexGenfvNV -#define glGetPathTexGenivNV epoxy_glGetPathTexGenivNV -#define glGetPerfCounterInfoINTEL epoxy_glGetPerfCounterInfoINTEL -#define glGetPerfMonitorCounterDataAMD epoxy_glGetPerfMonitorCounterDataAMD -#define glGetPerfMonitorCounterInfoAMD epoxy_glGetPerfMonitorCounterInfoAMD -#define glGetPerfMonitorCounterStringAMD epoxy_glGetPerfMonitorCounterStringAMD -#define glGetPerfMonitorCountersAMD epoxy_glGetPerfMonitorCountersAMD -#define glGetPerfMonitorGroupStringAMD epoxy_glGetPerfMonitorGroupStringAMD -#define glGetPerfMonitorGroupsAMD epoxy_glGetPerfMonitorGroupsAMD -#define glGetPerfQueryDataINTEL epoxy_glGetPerfQueryDataINTEL -#define glGetPerfQueryIdByNameINTEL epoxy_glGetPerfQueryIdByNameINTEL -#define glGetPerfQueryInfoINTEL epoxy_glGetPerfQueryInfoINTEL -#define glGetPixelMapfv epoxy_glGetPixelMapfv -#define glGetPixelMapuiv epoxy_glGetPixelMapuiv -#define glGetPixelMapusv epoxy_glGetPixelMapusv -#define glGetPixelMapxv epoxy_glGetPixelMapxv -#define glGetPixelTexGenParameterfvSGIS epoxy_glGetPixelTexGenParameterfvSGIS -#define glGetPixelTexGenParameterivSGIS epoxy_glGetPixelTexGenParameterivSGIS -#define glGetPixelTransformParameterfvEXT epoxy_glGetPixelTransformParameterfvEXT -#define glGetPixelTransformParameterivEXT epoxy_glGetPixelTransformParameterivEXT -#define glGetPointerIndexedvEXT epoxy_glGetPointerIndexedvEXT -#define glGetPointeri_vEXT epoxy_glGetPointeri_vEXT -#define glGetPointerv epoxy_glGetPointerv -#define glGetPointervEXT epoxy_glGetPointervEXT -#define glGetPointervKHR epoxy_glGetPointervKHR -#define glGetPolygonStipple epoxy_glGetPolygonStipple -#define glGetProgramBinary epoxy_glGetProgramBinary -#define glGetProgramBinaryOES epoxy_glGetProgramBinaryOES -#define glGetProgramEnvParameterIivNV epoxy_glGetProgramEnvParameterIivNV -#define glGetProgramEnvParameterIuivNV epoxy_glGetProgramEnvParameterIuivNV -#define glGetProgramEnvParameterdvARB epoxy_glGetProgramEnvParameterdvARB -#define glGetProgramEnvParameterfvARB epoxy_glGetProgramEnvParameterfvARB -#define glGetProgramInfoLog epoxy_glGetProgramInfoLog -#define glGetProgramInterfaceiv epoxy_glGetProgramInterfaceiv -#define glGetProgramLocalParameterIivNV epoxy_glGetProgramLocalParameterIivNV -#define glGetProgramLocalParameterIuivNV epoxy_glGetProgramLocalParameterIuivNV -#define glGetProgramLocalParameterdvARB epoxy_glGetProgramLocalParameterdvARB -#define glGetProgramLocalParameterfvARB epoxy_glGetProgramLocalParameterfvARB -#define glGetProgramNamedParameterdvNV epoxy_glGetProgramNamedParameterdvNV -#define glGetProgramNamedParameterfvNV epoxy_glGetProgramNamedParameterfvNV -#define glGetProgramParameterdvNV epoxy_glGetProgramParameterdvNV -#define glGetProgramParameterfvNV epoxy_glGetProgramParameterfvNV -#define glGetProgramPipelineInfoLog epoxy_glGetProgramPipelineInfoLog -#define glGetProgramPipelineInfoLogEXT epoxy_glGetProgramPipelineInfoLogEXT -#define glGetProgramPipelineiv epoxy_glGetProgramPipelineiv -#define glGetProgramPipelineivEXT epoxy_glGetProgramPipelineivEXT -#define glGetProgramResourceIndex epoxy_glGetProgramResourceIndex -#define glGetProgramResourceLocation epoxy_glGetProgramResourceLocation -#define glGetProgramResourceLocationIndex epoxy_glGetProgramResourceLocationIndex -#define glGetProgramResourceLocationIndexEXT epoxy_glGetProgramResourceLocationIndexEXT -#define glGetProgramResourceName epoxy_glGetProgramResourceName -#define glGetProgramResourcefvNV epoxy_glGetProgramResourcefvNV -#define glGetProgramResourceiv epoxy_glGetProgramResourceiv -#define glGetProgramStageiv epoxy_glGetProgramStageiv -#define glGetProgramStringARB epoxy_glGetProgramStringARB -#define glGetProgramStringNV epoxy_glGetProgramStringNV -#define glGetProgramSubroutineParameteruivNV epoxy_glGetProgramSubroutineParameteruivNV -#define glGetProgramiv epoxy_glGetProgramiv -#define glGetProgramivARB epoxy_glGetProgramivARB -#define glGetProgramivNV epoxy_glGetProgramivNV -#define glGetQueryBufferObjecti64v epoxy_glGetQueryBufferObjecti64v -#define glGetQueryBufferObjectiv epoxy_glGetQueryBufferObjectiv -#define glGetQueryBufferObjectui64v epoxy_glGetQueryBufferObjectui64v -#define glGetQueryBufferObjectuiv epoxy_glGetQueryBufferObjectuiv -#define glGetQueryIndexediv epoxy_glGetQueryIndexediv -#define glGetQueryObjecti64v epoxy_glGetQueryObjecti64v -#define glGetQueryObjecti64vEXT epoxy_glGetQueryObjecti64vEXT -#define glGetQueryObjectiv epoxy_glGetQueryObjectiv -#define glGetQueryObjectivARB epoxy_glGetQueryObjectivARB -#define glGetQueryObjectivEXT epoxy_glGetQueryObjectivEXT -#define glGetQueryObjectui64v epoxy_glGetQueryObjectui64v -#define glGetQueryObjectui64vEXT epoxy_glGetQueryObjectui64vEXT -#define glGetQueryObjectuiv epoxy_glGetQueryObjectuiv -#define glGetQueryObjectuivARB epoxy_glGetQueryObjectuivARB -#define glGetQueryObjectuivEXT epoxy_glGetQueryObjectuivEXT -#define glGetQueryiv epoxy_glGetQueryiv -#define glGetQueryivARB epoxy_glGetQueryivARB -#define glGetQueryivEXT epoxy_glGetQueryivEXT -#define glGetRenderbufferParameteriv epoxy_glGetRenderbufferParameteriv -#define glGetRenderbufferParameterivEXT epoxy_glGetRenderbufferParameterivEXT -#define glGetRenderbufferParameterivOES epoxy_glGetRenderbufferParameterivOES -#define glGetSamplerParameterIiv epoxy_glGetSamplerParameterIiv -#define glGetSamplerParameterIivEXT epoxy_glGetSamplerParameterIivEXT -#define glGetSamplerParameterIivOES epoxy_glGetSamplerParameterIivOES -#define glGetSamplerParameterIuiv epoxy_glGetSamplerParameterIuiv -#define glGetSamplerParameterIuivEXT epoxy_glGetSamplerParameterIuivEXT -#define glGetSamplerParameterIuivOES epoxy_glGetSamplerParameterIuivOES -#define glGetSamplerParameterfv epoxy_glGetSamplerParameterfv -#define glGetSamplerParameteriv epoxy_glGetSamplerParameteriv -#define glGetSeparableFilter epoxy_glGetSeparableFilter -#define glGetSeparableFilterEXT epoxy_glGetSeparableFilterEXT -#define glGetShaderInfoLog epoxy_glGetShaderInfoLog -#define glGetShaderPrecisionFormat epoxy_glGetShaderPrecisionFormat -#define glGetShaderSource epoxy_glGetShaderSource -#define glGetShaderSourceARB epoxy_glGetShaderSourceARB -#define glGetShaderiv epoxy_glGetShaderiv -#define glGetSharpenTexFuncSGIS epoxy_glGetSharpenTexFuncSGIS -#define glGetStageIndexNV epoxy_glGetStageIndexNV -#define glGetString epoxy_glGetString -#define glGetStringi epoxy_glGetStringi -#define glGetSubroutineIndex epoxy_glGetSubroutineIndex -#define glGetSubroutineUniformLocation epoxy_glGetSubroutineUniformLocation -#define glGetSynciv epoxy_glGetSynciv -#define glGetSyncivAPPLE epoxy_glGetSyncivAPPLE -#define glGetTexBumpParameterfvATI epoxy_glGetTexBumpParameterfvATI -#define glGetTexBumpParameterivATI epoxy_glGetTexBumpParameterivATI -#define glGetTexEnvfv epoxy_glGetTexEnvfv -#define glGetTexEnviv epoxy_glGetTexEnviv -#define glGetTexEnvxv epoxy_glGetTexEnvxv -#define glGetTexEnvxvOES epoxy_glGetTexEnvxvOES -#define glGetTexFilterFuncSGIS epoxy_glGetTexFilterFuncSGIS -#define glGetTexGendv epoxy_glGetTexGendv -#define glGetTexGenfv epoxy_glGetTexGenfv -#define glGetTexGenfvOES epoxy_glGetTexGenfvOES -#define glGetTexGeniv epoxy_glGetTexGeniv -#define glGetTexGenivOES epoxy_glGetTexGenivOES -#define glGetTexGenxvOES epoxy_glGetTexGenxvOES -#define glGetTexImage epoxy_glGetTexImage -#define glGetTexLevelParameterfv epoxy_glGetTexLevelParameterfv -#define glGetTexLevelParameteriv epoxy_glGetTexLevelParameteriv -#define glGetTexLevelParameterxvOES epoxy_glGetTexLevelParameterxvOES -#define glGetTexParameterIiv epoxy_glGetTexParameterIiv -#define glGetTexParameterIivEXT epoxy_glGetTexParameterIivEXT -#define glGetTexParameterIivOES epoxy_glGetTexParameterIivOES -#define glGetTexParameterIuiv epoxy_glGetTexParameterIuiv -#define glGetTexParameterIuivEXT epoxy_glGetTexParameterIuivEXT -#define glGetTexParameterIuivOES epoxy_glGetTexParameterIuivOES -#define glGetTexParameterPointervAPPLE epoxy_glGetTexParameterPointervAPPLE -#define glGetTexParameterfv epoxy_glGetTexParameterfv -#define glGetTexParameteriv epoxy_glGetTexParameteriv -#define glGetTexParameterxv epoxy_glGetTexParameterxv -#define glGetTexParameterxvOES epoxy_glGetTexParameterxvOES -#define glGetTextureHandleARB epoxy_glGetTextureHandleARB -#define glGetTextureHandleNV epoxy_glGetTextureHandleNV -#define glGetTextureImage epoxy_glGetTextureImage -#define glGetTextureImageEXT epoxy_glGetTextureImageEXT -#define glGetTextureLevelParameterfv epoxy_glGetTextureLevelParameterfv -#define glGetTextureLevelParameterfvEXT epoxy_glGetTextureLevelParameterfvEXT -#define glGetTextureLevelParameteriv epoxy_glGetTextureLevelParameteriv -#define glGetTextureLevelParameterivEXT epoxy_glGetTextureLevelParameterivEXT -#define glGetTextureParameterIiv epoxy_glGetTextureParameterIiv -#define glGetTextureParameterIivEXT epoxy_glGetTextureParameterIivEXT -#define glGetTextureParameterIuiv epoxy_glGetTextureParameterIuiv -#define glGetTextureParameterIuivEXT epoxy_glGetTextureParameterIuivEXT -#define glGetTextureParameterfv epoxy_glGetTextureParameterfv -#define glGetTextureParameterfvEXT epoxy_glGetTextureParameterfvEXT -#define glGetTextureParameteriv epoxy_glGetTextureParameteriv -#define glGetTextureParameterivEXT epoxy_glGetTextureParameterivEXT -#define glGetTextureSamplerHandleARB epoxy_glGetTextureSamplerHandleARB -#define glGetTextureSamplerHandleNV epoxy_glGetTextureSamplerHandleNV -#define glGetTextureSubImage epoxy_glGetTextureSubImage -#define glGetTrackMatrixivNV epoxy_glGetTrackMatrixivNV -#define glGetTransformFeedbackVarying epoxy_glGetTransformFeedbackVarying -#define glGetTransformFeedbackVaryingEXT epoxy_glGetTransformFeedbackVaryingEXT -#define glGetTransformFeedbackVaryingNV epoxy_glGetTransformFeedbackVaryingNV -#define glGetTransformFeedbacki64_v epoxy_glGetTransformFeedbacki64_v -#define glGetTransformFeedbacki_v epoxy_glGetTransformFeedbacki_v -#define glGetTransformFeedbackiv epoxy_glGetTransformFeedbackiv -#define glGetTranslatedShaderSourceANGLE epoxy_glGetTranslatedShaderSourceANGLE -#define glGetUniformBlockIndex epoxy_glGetUniformBlockIndex -#define glGetUniformBufferSizeEXT epoxy_glGetUniformBufferSizeEXT -#define glGetUniformIndices epoxy_glGetUniformIndices -#define glGetUniformLocation epoxy_glGetUniformLocation -#define glGetUniformLocationARB epoxy_glGetUniformLocationARB -#define glGetUniformOffsetEXT epoxy_glGetUniformOffsetEXT -#define glGetUniformSubroutineuiv epoxy_glGetUniformSubroutineuiv -#define glGetUniformdv epoxy_glGetUniformdv -#define glGetUniformfv epoxy_glGetUniformfv -#define glGetUniformfvARB epoxy_glGetUniformfvARB -#define glGetUniformi64vARB epoxy_glGetUniformi64vARB -#define glGetUniformi64vNV epoxy_glGetUniformi64vNV -#define glGetUniformiv epoxy_glGetUniformiv -#define glGetUniformivARB epoxy_glGetUniformivARB -#define glGetUniformui64vARB epoxy_glGetUniformui64vARB -#define glGetUniformui64vNV epoxy_glGetUniformui64vNV -#define glGetUniformuiv epoxy_glGetUniformuiv -#define glGetUniformuivEXT epoxy_glGetUniformuivEXT -#define glGetVariantArrayObjectfvATI epoxy_glGetVariantArrayObjectfvATI -#define glGetVariantArrayObjectivATI epoxy_glGetVariantArrayObjectivATI -#define glGetVariantBooleanvEXT epoxy_glGetVariantBooleanvEXT -#define glGetVariantFloatvEXT epoxy_glGetVariantFloatvEXT -#define glGetVariantIntegervEXT epoxy_glGetVariantIntegervEXT -#define glGetVariantPointervEXT epoxy_glGetVariantPointervEXT -#define glGetVaryingLocationNV epoxy_glGetVaryingLocationNV -#define glGetVertexArrayIndexed64iv epoxy_glGetVertexArrayIndexed64iv -#define glGetVertexArrayIndexediv epoxy_glGetVertexArrayIndexediv -#define glGetVertexArrayIntegeri_vEXT epoxy_glGetVertexArrayIntegeri_vEXT -#define glGetVertexArrayIntegervEXT epoxy_glGetVertexArrayIntegervEXT -#define glGetVertexArrayPointeri_vEXT epoxy_glGetVertexArrayPointeri_vEXT -#define glGetVertexArrayPointervEXT epoxy_glGetVertexArrayPointervEXT -#define glGetVertexArrayiv epoxy_glGetVertexArrayiv -#define glGetVertexAttribArrayObjectfvATI epoxy_glGetVertexAttribArrayObjectfvATI -#define glGetVertexAttribArrayObjectivATI epoxy_glGetVertexAttribArrayObjectivATI -#define glGetVertexAttribIiv epoxy_glGetVertexAttribIiv -#define glGetVertexAttribIivEXT epoxy_glGetVertexAttribIivEXT -#define glGetVertexAttribIuiv epoxy_glGetVertexAttribIuiv -#define glGetVertexAttribIuivEXT epoxy_glGetVertexAttribIuivEXT -#define glGetVertexAttribLdv epoxy_glGetVertexAttribLdv -#define glGetVertexAttribLdvEXT epoxy_glGetVertexAttribLdvEXT -#define glGetVertexAttribLi64vNV epoxy_glGetVertexAttribLi64vNV -#define glGetVertexAttribLui64vARB epoxy_glGetVertexAttribLui64vARB -#define glGetVertexAttribLui64vNV epoxy_glGetVertexAttribLui64vNV -#define glGetVertexAttribPointerv epoxy_glGetVertexAttribPointerv -#define glGetVertexAttribPointervARB epoxy_glGetVertexAttribPointervARB -#define glGetVertexAttribPointervNV epoxy_glGetVertexAttribPointervNV -#define glGetVertexAttribdv epoxy_glGetVertexAttribdv -#define glGetVertexAttribdvARB epoxy_glGetVertexAttribdvARB -#define glGetVertexAttribdvNV epoxy_glGetVertexAttribdvNV -#define glGetVertexAttribfv epoxy_glGetVertexAttribfv -#define glGetVertexAttribfvARB epoxy_glGetVertexAttribfvARB -#define glGetVertexAttribfvNV epoxy_glGetVertexAttribfvNV -#define glGetVertexAttribiv epoxy_glGetVertexAttribiv -#define glGetVertexAttribivARB epoxy_glGetVertexAttribivARB -#define glGetVertexAttribivNV epoxy_glGetVertexAttribivNV -#define glGetVideoCaptureStreamdvNV epoxy_glGetVideoCaptureStreamdvNV -#define glGetVideoCaptureStreamfvNV epoxy_glGetVideoCaptureStreamfvNV -#define glGetVideoCaptureStreamivNV epoxy_glGetVideoCaptureStreamivNV -#define glGetVideoCaptureivNV epoxy_glGetVideoCaptureivNV -#define glGetVideoi64vNV epoxy_glGetVideoi64vNV -#define glGetVideoivNV epoxy_glGetVideoivNV -#define glGetVideoui64vNV epoxy_glGetVideoui64vNV -#define glGetVideouivNV epoxy_glGetVideouivNV -#define glGetnColorTable epoxy_glGetnColorTable -#define glGetnColorTableARB epoxy_glGetnColorTableARB -#define glGetnCompressedTexImage epoxy_glGetnCompressedTexImage -#define glGetnCompressedTexImageARB epoxy_glGetnCompressedTexImageARB -#define glGetnConvolutionFilter epoxy_glGetnConvolutionFilter -#define glGetnConvolutionFilterARB epoxy_glGetnConvolutionFilterARB -#define glGetnHistogram epoxy_glGetnHistogram -#define glGetnHistogramARB epoxy_glGetnHistogramARB -#define glGetnMapdv epoxy_glGetnMapdv -#define glGetnMapdvARB epoxy_glGetnMapdvARB -#define glGetnMapfv epoxy_glGetnMapfv -#define glGetnMapfvARB epoxy_glGetnMapfvARB -#define glGetnMapiv epoxy_glGetnMapiv -#define glGetnMapivARB epoxy_glGetnMapivARB -#define glGetnMinmax epoxy_glGetnMinmax -#define glGetnMinmaxARB epoxy_glGetnMinmaxARB -#define glGetnPixelMapfv epoxy_glGetnPixelMapfv -#define glGetnPixelMapfvARB epoxy_glGetnPixelMapfvARB -#define glGetnPixelMapuiv epoxy_glGetnPixelMapuiv -#define glGetnPixelMapuivARB epoxy_glGetnPixelMapuivARB -#define glGetnPixelMapusv epoxy_glGetnPixelMapusv -#define glGetnPixelMapusvARB epoxy_glGetnPixelMapusvARB -#define glGetnPolygonStipple epoxy_glGetnPolygonStipple -#define glGetnPolygonStippleARB epoxy_glGetnPolygonStippleARB -#define glGetnSeparableFilter epoxy_glGetnSeparableFilter -#define glGetnSeparableFilterARB epoxy_glGetnSeparableFilterARB -#define glGetnTexImage epoxy_glGetnTexImage -#define glGetnTexImageARB epoxy_glGetnTexImageARB -#define glGetnUniformdv epoxy_glGetnUniformdv -#define glGetnUniformdvARB epoxy_glGetnUniformdvARB -#define glGetnUniformfv epoxy_glGetnUniformfv -#define glGetnUniformfvARB epoxy_glGetnUniformfvARB -#define glGetnUniformfvEXT epoxy_glGetnUniformfvEXT -#define glGetnUniformfvKHR epoxy_glGetnUniformfvKHR -#define glGetnUniformi64vARB epoxy_glGetnUniformi64vARB -#define glGetnUniformiv epoxy_glGetnUniformiv -#define glGetnUniformivARB epoxy_glGetnUniformivARB -#define glGetnUniformivEXT epoxy_glGetnUniformivEXT -#define glGetnUniformivKHR epoxy_glGetnUniformivKHR -#define glGetnUniformui64vARB epoxy_glGetnUniformui64vARB -#define glGetnUniformuiv epoxy_glGetnUniformuiv -#define glGetnUniformuivARB epoxy_glGetnUniformuivARB -#define glGetnUniformuivKHR epoxy_glGetnUniformuivKHR -#define glGlobalAlphaFactorbSUN epoxy_glGlobalAlphaFactorbSUN -#define glGlobalAlphaFactordSUN epoxy_glGlobalAlphaFactordSUN -#define glGlobalAlphaFactorfSUN epoxy_glGlobalAlphaFactorfSUN -#define glGlobalAlphaFactoriSUN epoxy_glGlobalAlphaFactoriSUN -#define glGlobalAlphaFactorsSUN epoxy_glGlobalAlphaFactorsSUN -#define glGlobalAlphaFactorubSUN epoxy_glGlobalAlphaFactorubSUN -#define glGlobalAlphaFactoruiSUN epoxy_glGlobalAlphaFactoruiSUN -#define glGlobalAlphaFactorusSUN epoxy_glGlobalAlphaFactorusSUN -#define glHint epoxy_glHint -#define glHintPGI epoxy_glHintPGI -#define glHistogram epoxy_glHistogram -#define glHistogramEXT epoxy_glHistogramEXT -#define glIglooInterfaceSGIX epoxy_glIglooInterfaceSGIX -#define glImageTransformParameterfHP epoxy_glImageTransformParameterfHP -#define glImageTransformParameterfvHP epoxy_glImageTransformParameterfvHP -#define glImageTransformParameteriHP epoxy_glImageTransformParameteriHP -#define glImageTransformParameterivHP epoxy_glImageTransformParameterivHP -#define glImportSyncEXT epoxy_glImportSyncEXT -#define glIndexFormatNV epoxy_glIndexFormatNV -#define glIndexFuncEXT epoxy_glIndexFuncEXT -#define glIndexMask epoxy_glIndexMask -#define glIndexMaterialEXT epoxy_glIndexMaterialEXT -#define glIndexPointer epoxy_glIndexPointer -#define glIndexPointerEXT epoxy_glIndexPointerEXT -#define glIndexPointerListIBM epoxy_glIndexPointerListIBM -#define glIndexd epoxy_glIndexd -#define glIndexdv epoxy_glIndexdv -#define glIndexf epoxy_glIndexf -#define glIndexfv epoxy_glIndexfv -#define glIndexi epoxy_glIndexi -#define glIndexiv epoxy_glIndexiv -#define glIndexs epoxy_glIndexs -#define glIndexsv epoxy_glIndexsv -#define glIndexub epoxy_glIndexub -#define glIndexubv epoxy_glIndexubv -#define glIndexxOES epoxy_glIndexxOES -#define glIndexxvOES epoxy_glIndexxvOES -#define glInitNames epoxy_glInitNames -#define glInsertComponentEXT epoxy_glInsertComponentEXT -#define glInsertEventMarkerEXT epoxy_glInsertEventMarkerEXT -#define glInstrumentsBufferSGIX epoxy_glInstrumentsBufferSGIX -#define glInterleavedArrays epoxy_glInterleavedArrays -#define glInterpolatePathsNV epoxy_glInterpolatePathsNV -#define glInvalidateBufferData epoxy_glInvalidateBufferData -#define glInvalidateBufferSubData epoxy_glInvalidateBufferSubData -#define glInvalidateFramebuffer epoxy_glInvalidateFramebuffer -#define glInvalidateNamedFramebufferData epoxy_glInvalidateNamedFramebufferData -#define glInvalidateNamedFramebufferSubData epoxy_glInvalidateNamedFramebufferSubData -#define glInvalidateSubFramebuffer epoxy_glInvalidateSubFramebuffer -#define glInvalidateTexImage epoxy_glInvalidateTexImage -#define glInvalidateTexSubImage epoxy_glInvalidateTexSubImage -#define glIsAsyncMarkerSGIX epoxy_glIsAsyncMarkerSGIX -#define glIsBuffer epoxy_glIsBuffer -#define glIsBufferARB epoxy_glIsBufferARB -#define glIsBufferResidentNV epoxy_glIsBufferResidentNV -#define glIsCommandListNV epoxy_glIsCommandListNV -#define glIsEnabled epoxy_glIsEnabled -#define glIsEnabledIndexedEXT epoxy_glIsEnabledIndexedEXT -#define glIsEnabledi epoxy_glIsEnabledi -#define glIsEnablediEXT epoxy_glIsEnablediEXT -#define glIsEnablediNV epoxy_glIsEnablediNV -#define glIsEnablediOES epoxy_glIsEnablediOES -#define glIsFenceAPPLE epoxy_glIsFenceAPPLE -#define glIsFenceNV epoxy_glIsFenceNV -#define glIsFramebuffer epoxy_glIsFramebuffer -#define glIsFramebufferEXT epoxy_glIsFramebufferEXT -#define glIsFramebufferOES epoxy_glIsFramebufferOES -#define glIsImageHandleResidentARB epoxy_glIsImageHandleResidentARB -#define glIsImageHandleResidentNV epoxy_glIsImageHandleResidentNV -#define glIsList epoxy_glIsList -#define glIsNameAMD epoxy_glIsNameAMD -#define glIsNamedBufferResidentNV epoxy_glIsNamedBufferResidentNV -#define glIsNamedStringARB epoxy_glIsNamedStringARB -#define glIsObjectBufferATI epoxy_glIsObjectBufferATI -#define glIsOcclusionQueryNV epoxy_glIsOcclusionQueryNV -#define glIsPathNV epoxy_glIsPathNV -#define glIsPointInFillPathNV epoxy_glIsPointInFillPathNV -#define glIsPointInStrokePathNV epoxy_glIsPointInStrokePathNV -#define glIsProgram epoxy_glIsProgram -#define glIsProgramARB epoxy_glIsProgramARB -#define glIsProgramNV epoxy_glIsProgramNV -#define glIsProgramPipeline epoxy_glIsProgramPipeline -#define glIsProgramPipelineEXT epoxy_glIsProgramPipelineEXT -#define glIsQuery epoxy_glIsQuery -#define glIsQueryARB epoxy_glIsQueryARB -#define glIsQueryEXT epoxy_glIsQueryEXT -#define glIsRenderbuffer epoxy_glIsRenderbuffer -#define glIsRenderbufferEXT epoxy_glIsRenderbufferEXT -#define glIsRenderbufferOES epoxy_glIsRenderbufferOES -#define glIsSampler epoxy_glIsSampler -#define glIsShader epoxy_glIsShader -#define glIsStateNV epoxy_glIsStateNV -#define glIsSync epoxy_glIsSync -#define glIsSyncAPPLE epoxy_glIsSyncAPPLE -#define glIsTexture epoxy_glIsTexture -#define glIsTextureEXT epoxy_glIsTextureEXT -#define glIsTextureHandleResidentARB epoxy_glIsTextureHandleResidentARB -#define glIsTextureHandleResidentNV epoxy_glIsTextureHandleResidentNV -#define glIsTransformFeedback epoxy_glIsTransformFeedback -#define glIsTransformFeedbackNV epoxy_glIsTransformFeedbackNV -#define glIsVariantEnabledEXT epoxy_glIsVariantEnabledEXT -#define glIsVertexArray epoxy_glIsVertexArray -#define glIsVertexArrayAPPLE epoxy_glIsVertexArrayAPPLE -#define glIsVertexArrayOES epoxy_glIsVertexArrayOES -#define glIsVertexAttribEnabledAPPLE epoxy_glIsVertexAttribEnabledAPPLE -#define glLabelObjectEXT epoxy_glLabelObjectEXT -#define glLightEnviSGIX epoxy_glLightEnviSGIX -#define glLightModelf epoxy_glLightModelf -#define glLightModelfv epoxy_glLightModelfv -#define glLightModeli epoxy_glLightModeli -#define glLightModeliv epoxy_glLightModeliv -#define glLightModelx epoxy_glLightModelx -#define glLightModelxOES epoxy_glLightModelxOES -#define glLightModelxv epoxy_glLightModelxv -#define glLightModelxvOES epoxy_glLightModelxvOES -#define glLightf epoxy_glLightf -#define glLightfv epoxy_glLightfv -#define glLighti epoxy_glLighti -#define glLightiv epoxy_glLightiv -#define glLightx epoxy_glLightx -#define glLightxOES epoxy_glLightxOES -#define glLightxv epoxy_glLightxv -#define glLightxvOES epoxy_glLightxvOES -#define glLineStipple epoxy_glLineStipple -#define glLineWidth epoxy_glLineWidth -#define glLineWidthx epoxy_glLineWidthx -#define glLineWidthxOES epoxy_glLineWidthxOES -#define glLinkProgram epoxy_glLinkProgram -#define glLinkProgramARB epoxy_glLinkProgramARB -#define glListBase epoxy_glListBase -#define glListDrawCommandsStatesClientNV epoxy_glListDrawCommandsStatesClientNV -#define glListParameterfSGIX epoxy_glListParameterfSGIX -#define glListParameterfvSGIX epoxy_glListParameterfvSGIX -#define glListParameteriSGIX epoxy_glListParameteriSGIX -#define glListParameterivSGIX epoxy_glListParameterivSGIX -#define glLoadIdentity epoxy_glLoadIdentity -#define glLoadIdentityDeformationMapSGIX epoxy_glLoadIdentityDeformationMapSGIX -#define glLoadMatrixd epoxy_glLoadMatrixd -#define glLoadMatrixf epoxy_glLoadMatrixf -#define glLoadMatrixx epoxy_glLoadMatrixx -#define glLoadMatrixxOES epoxy_glLoadMatrixxOES -#define glLoadName epoxy_glLoadName -#define glLoadPaletteFromModelViewMatrixOES epoxy_glLoadPaletteFromModelViewMatrixOES -#define glLoadProgramNV epoxy_glLoadProgramNV -#define glLoadTransposeMatrixd epoxy_glLoadTransposeMatrixd -#define glLoadTransposeMatrixdARB epoxy_glLoadTransposeMatrixdARB -#define glLoadTransposeMatrixf epoxy_glLoadTransposeMatrixf -#define glLoadTransposeMatrixfARB epoxy_glLoadTransposeMatrixfARB -#define glLoadTransposeMatrixxOES epoxy_glLoadTransposeMatrixxOES -#define glLockArraysEXT epoxy_glLockArraysEXT -#define glLogicOp epoxy_glLogicOp -#define glMakeBufferNonResidentNV epoxy_glMakeBufferNonResidentNV -#define glMakeBufferResidentNV epoxy_glMakeBufferResidentNV -#define glMakeImageHandleNonResidentARB epoxy_glMakeImageHandleNonResidentARB -#define glMakeImageHandleNonResidentNV epoxy_glMakeImageHandleNonResidentNV -#define glMakeImageHandleResidentARB epoxy_glMakeImageHandleResidentARB -#define glMakeImageHandleResidentNV epoxy_glMakeImageHandleResidentNV -#define glMakeNamedBufferNonResidentNV epoxy_glMakeNamedBufferNonResidentNV -#define glMakeNamedBufferResidentNV epoxy_glMakeNamedBufferResidentNV -#define glMakeTextureHandleNonResidentARB epoxy_glMakeTextureHandleNonResidentARB -#define glMakeTextureHandleNonResidentNV epoxy_glMakeTextureHandleNonResidentNV -#define glMakeTextureHandleResidentARB epoxy_glMakeTextureHandleResidentARB -#define glMakeTextureHandleResidentNV epoxy_glMakeTextureHandleResidentNV -#define glMap1d epoxy_glMap1d -#define glMap1f epoxy_glMap1f -#define glMap1xOES epoxy_glMap1xOES -#define glMap2d epoxy_glMap2d -#define glMap2f epoxy_glMap2f -#define glMap2xOES epoxy_glMap2xOES -#define glMapBuffer epoxy_glMapBuffer -#define glMapBufferARB epoxy_glMapBufferARB -#define glMapBufferOES epoxy_glMapBufferOES -#define glMapBufferRange epoxy_glMapBufferRange -#define glMapBufferRangeEXT epoxy_glMapBufferRangeEXT -#define glMapControlPointsNV epoxy_glMapControlPointsNV -#define glMapGrid1d epoxy_glMapGrid1d -#define glMapGrid1f epoxy_glMapGrid1f -#define glMapGrid1xOES epoxy_glMapGrid1xOES -#define glMapGrid2d epoxy_glMapGrid2d -#define glMapGrid2f epoxy_glMapGrid2f -#define glMapGrid2xOES epoxy_glMapGrid2xOES -#define glMapNamedBuffer epoxy_glMapNamedBuffer -#define glMapNamedBufferEXT epoxy_glMapNamedBufferEXT -#define glMapNamedBufferRange epoxy_glMapNamedBufferRange -#define glMapNamedBufferRangeEXT epoxy_glMapNamedBufferRangeEXT -#define glMapObjectBufferATI epoxy_glMapObjectBufferATI -#define glMapParameterfvNV epoxy_glMapParameterfvNV -#define glMapParameterivNV epoxy_glMapParameterivNV -#define glMapTexture2DINTEL epoxy_glMapTexture2DINTEL -#define glMapVertexAttrib1dAPPLE epoxy_glMapVertexAttrib1dAPPLE -#define glMapVertexAttrib1fAPPLE epoxy_glMapVertexAttrib1fAPPLE -#define glMapVertexAttrib2dAPPLE epoxy_glMapVertexAttrib2dAPPLE -#define glMapVertexAttrib2fAPPLE epoxy_glMapVertexAttrib2fAPPLE -#define glMaterialf epoxy_glMaterialf -#define glMaterialfv epoxy_glMaterialfv -#define glMateriali epoxy_glMateriali -#define glMaterialiv epoxy_glMaterialiv -#define glMaterialx epoxy_glMaterialx -#define glMaterialxOES epoxy_glMaterialxOES -#define glMaterialxv epoxy_glMaterialxv -#define glMaterialxvOES epoxy_glMaterialxvOES -#define glMatrixFrustumEXT epoxy_glMatrixFrustumEXT -#define glMatrixIndexPointerARB epoxy_glMatrixIndexPointerARB -#define glMatrixIndexPointerOES epoxy_glMatrixIndexPointerOES -#define glMatrixIndexubvARB epoxy_glMatrixIndexubvARB -#define glMatrixIndexuivARB epoxy_glMatrixIndexuivARB -#define glMatrixIndexusvARB epoxy_glMatrixIndexusvARB -#define glMatrixLoad3x2fNV epoxy_glMatrixLoad3x2fNV -#define glMatrixLoad3x3fNV epoxy_glMatrixLoad3x3fNV -#define glMatrixLoadIdentityEXT epoxy_glMatrixLoadIdentityEXT -#define glMatrixLoadTranspose3x3fNV epoxy_glMatrixLoadTranspose3x3fNV -#define glMatrixLoadTransposedEXT epoxy_glMatrixLoadTransposedEXT -#define glMatrixLoadTransposefEXT epoxy_glMatrixLoadTransposefEXT -#define glMatrixLoaddEXT epoxy_glMatrixLoaddEXT -#define glMatrixLoadfEXT epoxy_glMatrixLoadfEXT -#define glMatrixMode epoxy_glMatrixMode -#define glMatrixMult3x2fNV epoxy_glMatrixMult3x2fNV -#define glMatrixMult3x3fNV epoxy_glMatrixMult3x3fNV -#define glMatrixMultTranspose3x3fNV epoxy_glMatrixMultTranspose3x3fNV -#define glMatrixMultTransposedEXT epoxy_glMatrixMultTransposedEXT -#define glMatrixMultTransposefEXT epoxy_glMatrixMultTransposefEXT -#define glMatrixMultdEXT epoxy_glMatrixMultdEXT -#define glMatrixMultfEXT epoxy_glMatrixMultfEXT -#define glMatrixOrthoEXT epoxy_glMatrixOrthoEXT -#define glMatrixPopEXT epoxy_glMatrixPopEXT -#define glMatrixPushEXT epoxy_glMatrixPushEXT -#define glMatrixRotatedEXT epoxy_glMatrixRotatedEXT -#define glMatrixRotatefEXT epoxy_glMatrixRotatefEXT -#define glMatrixScaledEXT epoxy_glMatrixScaledEXT -#define glMatrixScalefEXT epoxy_glMatrixScalefEXT -#define glMatrixTranslatedEXT epoxy_glMatrixTranslatedEXT -#define glMatrixTranslatefEXT epoxy_glMatrixTranslatefEXT -#define glMaxShaderCompilerThreadsARB epoxy_glMaxShaderCompilerThreadsARB -#define glMemoryBarrier epoxy_glMemoryBarrier -#define glMemoryBarrierByRegion epoxy_glMemoryBarrierByRegion -#define glMemoryBarrierEXT epoxy_glMemoryBarrierEXT -#define glMinSampleShading epoxy_glMinSampleShading -#define glMinSampleShadingARB epoxy_glMinSampleShadingARB -#define glMinSampleShadingOES epoxy_glMinSampleShadingOES -#define glMinmax epoxy_glMinmax -#define glMinmaxEXT epoxy_glMinmaxEXT -#define glMultMatrixd epoxy_glMultMatrixd -#define glMultMatrixf epoxy_glMultMatrixf -#define glMultMatrixx epoxy_glMultMatrixx -#define glMultMatrixxOES epoxy_glMultMatrixxOES -#define glMultTransposeMatrixd epoxy_glMultTransposeMatrixd -#define glMultTransposeMatrixdARB epoxy_glMultTransposeMatrixdARB -#define glMultTransposeMatrixf epoxy_glMultTransposeMatrixf -#define glMultTransposeMatrixfARB epoxy_glMultTransposeMatrixfARB -#define glMultTransposeMatrixxOES epoxy_glMultTransposeMatrixxOES -#define glMultiDrawArrays epoxy_glMultiDrawArrays -#define glMultiDrawArraysEXT epoxy_glMultiDrawArraysEXT -#define glMultiDrawArraysIndirect epoxy_glMultiDrawArraysIndirect -#define glMultiDrawArraysIndirectAMD epoxy_glMultiDrawArraysIndirectAMD -#define glMultiDrawArraysIndirectBindlessCountNV epoxy_glMultiDrawArraysIndirectBindlessCountNV -#define glMultiDrawArraysIndirectBindlessNV epoxy_glMultiDrawArraysIndirectBindlessNV -#define glMultiDrawArraysIndirectCountARB epoxy_glMultiDrawArraysIndirectCountARB -#define glMultiDrawArraysIndirectEXT epoxy_glMultiDrawArraysIndirectEXT -#define glMultiDrawElementArrayAPPLE epoxy_glMultiDrawElementArrayAPPLE -#define glMultiDrawElements epoxy_glMultiDrawElements -#define glMultiDrawElementsBaseVertex epoxy_glMultiDrawElementsBaseVertex -#define glMultiDrawElementsBaseVertexEXT epoxy_glMultiDrawElementsBaseVertexEXT -#define glMultiDrawElementsBaseVertexOES epoxy_glMultiDrawElementsBaseVertexOES -#define glMultiDrawElementsEXT epoxy_glMultiDrawElementsEXT -#define glMultiDrawElementsIndirect epoxy_glMultiDrawElementsIndirect -#define glMultiDrawElementsIndirectAMD epoxy_glMultiDrawElementsIndirectAMD -#define glMultiDrawElementsIndirectBindlessCountNV epoxy_glMultiDrawElementsIndirectBindlessCountNV -#define glMultiDrawElementsIndirectBindlessNV epoxy_glMultiDrawElementsIndirectBindlessNV -#define glMultiDrawElementsIndirectCountARB epoxy_glMultiDrawElementsIndirectCountARB -#define glMultiDrawElementsIndirectEXT epoxy_glMultiDrawElementsIndirectEXT -#define glMultiDrawRangeElementArrayAPPLE epoxy_glMultiDrawRangeElementArrayAPPLE -#define glMultiModeDrawArraysIBM epoxy_glMultiModeDrawArraysIBM -#define glMultiModeDrawElementsIBM epoxy_glMultiModeDrawElementsIBM -#define glMultiTexBufferEXT epoxy_glMultiTexBufferEXT -#define glMultiTexCoord1bOES epoxy_glMultiTexCoord1bOES -#define glMultiTexCoord1bvOES epoxy_glMultiTexCoord1bvOES -#define glMultiTexCoord1d epoxy_glMultiTexCoord1d -#define glMultiTexCoord1dARB epoxy_glMultiTexCoord1dARB -#define glMultiTexCoord1dv epoxy_glMultiTexCoord1dv -#define glMultiTexCoord1dvARB epoxy_glMultiTexCoord1dvARB -#define glMultiTexCoord1f epoxy_glMultiTexCoord1f -#define glMultiTexCoord1fARB epoxy_glMultiTexCoord1fARB -#define glMultiTexCoord1fv epoxy_glMultiTexCoord1fv -#define glMultiTexCoord1fvARB epoxy_glMultiTexCoord1fvARB -#define glMultiTexCoord1hNV epoxy_glMultiTexCoord1hNV -#define glMultiTexCoord1hvNV epoxy_glMultiTexCoord1hvNV -#define glMultiTexCoord1i epoxy_glMultiTexCoord1i -#define glMultiTexCoord1iARB epoxy_glMultiTexCoord1iARB -#define glMultiTexCoord1iv epoxy_glMultiTexCoord1iv -#define glMultiTexCoord1ivARB epoxy_glMultiTexCoord1ivARB -#define glMultiTexCoord1s epoxy_glMultiTexCoord1s -#define glMultiTexCoord1sARB epoxy_glMultiTexCoord1sARB -#define glMultiTexCoord1sv epoxy_glMultiTexCoord1sv -#define glMultiTexCoord1svARB epoxy_glMultiTexCoord1svARB -#define glMultiTexCoord1xOES epoxy_glMultiTexCoord1xOES -#define glMultiTexCoord1xvOES epoxy_glMultiTexCoord1xvOES -#define glMultiTexCoord2bOES epoxy_glMultiTexCoord2bOES -#define glMultiTexCoord2bvOES epoxy_glMultiTexCoord2bvOES -#define glMultiTexCoord2d epoxy_glMultiTexCoord2d -#define glMultiTexCoord2dARB epoxy_glMultiTexCoord2dARB -#define glMultiTexCoord2dv epoxy_glMultiTexCoord2dv -#define glMultiTexCoord2dvARB epoxy_glMultiTexCoord2dvARB -#define glMultiTexCoord2f epoxy_glMultiTexCoord2f -#define glMultiTexCoord2fARB epoxy_glMultiTexCoord2fARB -#define glMultiTexCoord2fv epoxy_glMultiTexCoord2fv -#define glMultiTexCoord2fvARB epoxy_glMultiTexCoord2fvARB -#define glMultiTexCoord2hNV epoxy_glMultiTexCoord2hNV -#define glMultiTexCoord2hvNV epoxy_glMultiTexCoord2hvNV -#define glMultiTexCoord2i epoxy_glMultiTexCoord2i -#define glMultiTexCoord2iARB epoxy_glMultiTexCoord2iARB -#define glMultiTexCoord2iv epoxy_glMultiTexCoord2iv -#define glMultiTexCoord2ivARB epoxy_glMultiTexCoord2ivARB -#define glMultiTexCoord2s epoxy_glMultiTexCoord2s -#define glMultiTexCoord2sARB epoxy_glMultiTexCoord2sARB -#define glMultiTexCoord2sv epoxy_glMultiTexCoord2sv -#define glMultiTexCoord2svARB epoxy_glMultiTexCoord2svARB -#define glMultiTexCoord2xOES epoxy_glMultiTexCoord2xOES -#define glMultiTexCoord2xvOES epoxy_glMultiTexCoord2xvOES -#define glMultiTexCoord3bOES epoxy_glMultiTexCoord3bOES -#define glMultiTexCoord3bvOES epoxy_glMultiTexCoord3bvOES -#define glMultiTexCoord3d epoxy_glMultiTexCoord3d -#define glMultiTexCoord3dARB epoxy_glMultiTexCoord3dARB -#define glMultiTexCoord3dv epoxy_glMultiTexCoord3dv -#define glMultiTexCoord3dvARB epoxy_glMultiTexCoord3dvARB -#define glMultiTexCoord3f epoxy_glMultiTexCoord3f -#define glMultiTexCoord3fARB epoxy_glMultiTexCoord3fARB -#define glMultiTexCoord3fv epoxy_glMultiTexCoord3fv -#define glMultiTexCoord3fvARB epoxy_glMultiTexCoord3fvARB -#define glMultiTexCoord3hNV epoxy_glMultiTexCoord3hNV -#define glMultiTexCoord3hvNV epoxy_glMultiTexCoord3hvNV -#define glMultiTexCoord3i epoxy_glMultiTexCoord3i -#define glMultiTexCoord3iARB epoxy_glMultiTexCoord3iARB -#define glMultiTexCoord3iv epoxy_glMultiTexCoord3iv -#define glMultiTexCoord3ivARB epoxy_glMultiTexCoord3ivARB -#define glMultiTexCoord3s epoxy_glMultiTexCoord3s -#define glMultiTexCoord3sARB epoxy_glMultiTexCoord3sARB -#define glMultiTexCoord3sv epoxy_glMultiTexCoord3sv -#define glMultiTexCoord3svARB epoxy_glMultiTexCoord3svARB -#define glMultiTexCoord3xOES epoxy_glMultiTexCoord3xOES -#define glMultiTexCoord3xvOES epoxy_glMultiTexCoord3xvOES -#define glMultiTexCoord4bOES epoxy_glMultiTexCoord4bOES -#define glMultiTexCoord4bvOES epoxy_glMultiTexCoord4bvOES -#define glMultiTexCoord4d epoxy_glMultiTexCoord4d -#define glMultiTexCoord4dARB epoxy_glMultiTexCoord4dARB -#define glMultiTexCoord4dv epoxy_glMultiTexCoord4dv -#define glMultiTexCoord4dvARB epoxy_glMultiTexCoord4dvARB -#define glMultiTexCoord4f epoxy_glMultiTexCoord4f -#define glMultiTexCoord4fARB epoxy_glMultiTexCoord4fARB -#define glMultiTexCoord4fv epoxy_glMultiTexCoord4fv -#define glMultiTexCoord4fvARB epoxy_glMultiTexCoord4fvARB -#define glMultiTexCoord4hNV epoxy_glMultiTexCoord4hNV -#define glMultiTexCoord4hvNV epoxy_glMultiTexCoord4hvNV -#define glMultiTexCoord4i epoxy_glMultiTexCoord4i -#define glMultiTexCoord4iARB epoxy_glMultiTexCoord4iARB -#define glMultiTexCoord4iv epoxy_glMultiTexCoord4iv -#define glMultiTexCoord4ivARB epoxy_glMultiTexCoord4ivARB -#define glMultiTexCoord4s epoxy_glMultiTexCoord4s -#define glMultiTexCoord4sARB epoxy_glMultiTexCoord4sARB -#define glMultiTexCoord4sv epoxy_glMultiTexCoord4sv -#define glMultiTexCoord4svARB epoxy_glMultiTexCoord4svARB -#define glMultiTexCoord4x epoxy_glMultiTexCoord4x -#define glMultiTexCoord4xOES epoxy_glMultiTexCoord4xOES -#define glMultiTexCoord4xvOES epoxy_glMultiTexCoord4xvOES -#define glMultiTexCoordP1ui epoxy_glMultiTexCoordP1ui -#define glMultiTexCoordP1uiv epoxy_glMultiTexCoordP1uiv -#define glMultiTexCoordP2ui epoxy_glMultiTexCoordP2ui -#define glMultiTexCoordP2uiv epoxy_glMultiTexCoordP2uiv -#define glMultiTexCoordP3ui epoxy_glMultiTexCoordP3ui -#define glMultiTexCoordP3uiv epoxy_glMultiTexCoordP3uiv -#define glMultiTexCoordP4ui epoxy_glMultiTexCoordP4ui -#define glMultiTexCoordP4uiv epoxy_glMultiTexCoordP4uiv -#define glMultiTexCoordPointerEXT epoxy_glMultiTexCoordPointerEXT -#define glMultiTexEnvfEXT epoxy_glMultiTexEnvfEXT -#define glMultiTexEnvfvEXT epoxy_glMultiTexEnvfvEXT -#define glMultiTexEnviEXT epoxy_glMultiTexEnviEXT -#define glMultiTexEnvivEXT epoxy_glMultiTexEnvivEXT -#define glMultiTexGendEXT epoxy_glMultiTexGendEXT -#define glMultiTexGendvEXT epoxy_glMultiTexGendvEXT -#define glMultiTexGenfEXT epoxy_glMultiTexGenfEXT -#define glMultiTexGenfvEXT epoxy_glMultiTexGenfvEXT -#define glMultiTexGeniEXT epoxy_glMultiTexGeniEXT -#define glMultiTexGenivEXT epoxy_glMultiTexGenivEXT -#define glMultiTexImage1DEXT epoxy_glMultiTexImage1DEXT -#define glMultiTexImage2DEXT epoxy_glMultiTexImage2DEXT -#define glMultiTexImage3DEXT epoxy_glMultiTexImage3DEXT -#define glMultiTexParameterIivEXT epoxy_glMultiTexParameterIivEXT -#define glMultiTexParameterIuivEXT epoxy_glMultiTexParameterIuivEXT -#define glMultiTexParameterfEXT epoxy_glMultiTexParameterfEXT -#define glMultiTexParameterfvEXT epoxy_glMultiTexParameterfvEXT -#define glMultiTexParameteriEXT epoxy_glMultiTexParameteriEXT -#define glMultiTexParameterivEXT epoxy_glMultiTexParameterivEXT -#define glMultiTexRenderbufferEXT epoxy_glMultiTexRenderbufferEXT -#define glMultiTexSubImage1DEXT epoxy_glMultiTexSubImage1DEXT -#define glMultiTexSubImage2DEXT epoxy_glMultiTexSubImage2DEXT -#define glMultiTexSubImage3DEXT epoxy_glMultiTexSubImage3DEXT -#define glNamedBufferData epoxy_glNamedBufferData -#define glNamedBufferDataEXT epoxy_glNamedBufferDataEXT -#define glNamedBufferPageCommitmentARB epoxy_glNamedBufferPageCommitmentARB -#define glNamedBufferPageCommitmentEXT epoxy_glNamedBufferPageCommitmentEXT -#define glNamedBufferStorage epoxy_glNamedBufferStorage -#define glNamedBufferStorageEXT epoxy_glNamedBufferStorageEXT -#define glNamedBufferSubData epoxy_glNamedBufferSubData -#define glNamedBufferSubDataEXT epoxy_glNamedBufferSubDataEXT -#define glNamedCopyBufferSubDataEXT epoxy_glNamedCopyBufferSubDataEXT -#define glNamedFramebufferDrawBuffer epoxy_glNamedFramebufferDrawBuffer -#define glNamedFramebufferDrawBuffers epoxy_glNamedFramebufferDrawBuffers -#define glNamedFramebufferParameteri epoxy_glNamedFramebufferParameteri -#define glNamedFramebufferParameteriEXT epoxy_glNamedFramebufferParameteriEXT -#define glNamedFramebufferReadBuffer epoxy_glNamedFramebufferReadBuffer -#define glNamedFramebufferRenderbuffer epoxy_glNamedFramebufferRenderbuffer -#define glNamedFramebufferRenderbufferEXT epoxy_glNamedFramebufferRenderbufferEXT -#define glNamedFramebufferSampleLocationsfvARB epoxy_glNamedFramebufferSampleLocationsfvARB -#define glNamedFramebufferSampleLocationsfvNV epoxy_glNamedFramebufferSampleLocationsfvNV -#define glNamedFramebufferTexture epoxy_glNamedFramebufferTexture -#define glNamedFramebufferTexture1DEXT epoxy_glNamedFramebufferTexture1DEXT -#define glNamedFramebufferTexture2DEXT epoxy_glNamedFramebufferTexture2DEXT -#define glNamedFramebufferTexture3DEXT epoxy_glNamedFramebufferTexture3DEXT -#define glNamedFramebufferTextureEXT epoxy_glNamedFramebufferTextureEXT -#define glNamedFramebufferTextureFaceEXT epoxy_glNamedFramebufferTextureFaceEXT -#define glNamedFramebufferTextureLayer epoxy_glNamedFramebufferTextureLayer -#define glNamedFramebufferTextureLayerEXT epoxy_glNamedFramebufferTextureLayerEXT -#define glNamedProgramLocalParameter4dEXT epoxy_glNamedProgramLocalParameter4dEXT -#define glNamedProgramLocalParameter4dvEXT epoxy_glNamedProgramLocalParameter4dvEXT -#define glNamedProgramLocalParameter4fEXT epoxy_glNamedProgramLocalParameter4fEXT -#define glNamedProgramLocalParameter4fvEXT epoxy_glNamedProgramLocalParameter4fvEXT -#define glNamedProgramLocalParameterI4iEXT epoxy_glNamedProgramLocalParameterI4iEXT -#define glNamedProgramLocalParameterI4ivEXT epoxy_glNamedProgramLocalParameterI4ivEXT -#define glNamedProgramLocalParameterI4uiEXT epoxy_glNamedProgramLocalParameterI4uiEXT -#define glNamedProgramLocalParameterI4uivEXT epoxy_glNamedProgramLocalParameterI4uivEXT -#define glNamedProgramLocalParameters4fvEXT epoxy_glNamedProgramLocalParameters4fvEXT -#define glNamedProgramLocalParametersI4ivEXT epoxy_glNamedProgramLocalParametersI4ivEXT -#define glNamedProgramLocalParametersI4uivEXT epoxy_glNamedProgramLocalParametersI4uivEXT -#define glNamedProgramStringEXT epoxy_glNamedProgramStringEXT -#define glNamedRenderbufferStorage epoxy_glNamedRenderbufferStorage -#define glNamedRenderbufferStorageEXT epoxy_glNamedRenderbufferStorageEXT -#define glNamedRenderbufferStorageMultisample epoxy_glNamedRenderbufferStorageMultisample -#define glNamedRenderbufferStorageMultisampleCoverageEXT epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT -#define glNamedRenderbufferStorageMultisampleEXT epoxy_glNamedRenderbufferStorageMultisampleEXT -#define glNamedStringARB epoxy_glNamedStringARB -#define glNewList epoxy_glNewList -#define glNewObjectBufferATI epoxy_glNewObjectBufferATI -#define glNormal3b epoxy_glNormal3b -#define glNormal3bv epoxy_glNormal3bv -#define glNormal3d epoxy_glNormal3d -#define glNormal3dv epoxy_glNormal3dv -#define glNormal3f epoxy_glNormal3f -#define glNormal3fVertex3fSUN epoxy_glNormal3fVertex3fSUN -#define glNormal3fVertex3fvSUN epoxy_glNormal3fVertex3fvSUN -#define glNormal3fv epoxy_glNormal3fv -#define glNormal3hNV epoxy_glNormal3hNV -#define glNormal3hvNV epoxy_glNormal3hvNV -#define glNormal3i epoxy_glNormal3i -#define glNormal3iv epoxy_glNormal3iv -#define glNormal3s epoxy_glNormal3s -#define glNormal3sv epoxy_glNormal3sv -#define glNormal3x epoxy_glNormal3x -#define glNormal3xOES epoxy_glNormal3xOES -#define glNormal3xvOES epoxy_glNormal3xvOES -#define glNormalFormatNV epoxy_glNormalFormatNV -#define glNormalP3ui epoxy_glNormalP3ui -#define glNormalP3uiv epoxy_glNormalP3uiv -#define glNormalPointer epoxy_glNormalPointer -#define glNormalPointerEXT epoxy_glNormalPointerEXT -#define glNormalPointerListIBM epoxy_glNormalPointerListIBM -#define glNormalPointervINTEL epoxy_glNormalPointervINTEL -#define glNormalStream3bATI epoxy_glNormalStream3bATI -#define glNormalStream3bvATI epoxy_glNormalStream3bvATI -#define glNormalStream3dATI epoxy_glNormalStream3dATI -#define glNormalStream3dvATI epoxy_glNormalStream3dvATI -#define glNormalStream3fATI epoxy_glNormalStream3fATI -#define glNormalStream3fvATI epoxy_glNormalStream3fvATI -#define glNormalStream3iATI epoxy_glNormalStream3iATI -#define glNormalStream3ivATI epoxy_glNormalStream3ivATI -#define glNormalStream3sATI epoxy_glNormalStream3sATI -#define glNormalStream3svATI epoxy_glNormalStream3svATI -#define glObjectLabel epoxy_glObjectLabel -#define glObjectLabelKHR epoxy_glObjectLabelKHR -#define glObjectPtrLabel epoxy_glObjectPtrLabel -#define glObjectPtrLabelKHR epoxy_glObjectPtrLabelKHR -#define glObjectPurgeableAPPLE epoxy_glObjectPurgeableAPPLE -#define glObjectUnpurgeableAPPLE epoxy_glObjectUnpurgeableAPPLE -#define glOrtho epoxy_glOrtho -#define glOrthof epoxy_glOrthof -#define glOrthofOES epoxy_glOrthofOES -#define glOrthox epoxy_glOrthox -#define glOrthoxOES epoxy_glOrthoxOES -#define glPNTrianglesfATI epoxy_glPNTrianglesfATI -#define glPNTrianglesiATI epoxy_glPNTrianglesiATI -#define glPassTexCoordATI epoxy_glPassTexCoordATI -#define glPassThrough epoxy_glPassThrough -#define glPassThroughxOES epoxy_glPassThroughxOES -#define glPatchParameterfv epoxy_glPatchParameterfv -#define glPatchParameteri epoxy_glPatchParameteri -#define glPatchParameteriEXT epoxy_glPatchParameteriEXT -#define glPatchParameteriOES epoxy_glPatchParameteriOES -#define glPathColorGenNV epoxy_glPathColorGenNV -#define glPathCommandsNV epoxy_glPathCommandsNV -#define glPathCoordsNV epoxy_glPathCoordsNV -#define glPathCoverDepthFuncNV epoxy_glPathCoverDepthFuncNV -#define glPathDashArrayNV epoxy_glPathDashArrayNV -#define glPathFogGenNV epoxy_glPathFogGenNV -#define glPathGlyphIndexArrayNV epoxy_glPathGlyphIndexArrayNV -#define glPathGlyphIndexRangeNV epoxy_glPathGlyphIndexRangeNV -#define glPathGlyphRangeNV epoxy_glPathGlyphRangeNV -#define glPathGlyphsNV epoxy_glPathGlyphsNV -#define glPathMemoryGlyphIndexArrayNV epoxy_glPathMemoryGlyphIndexArrayNV -#define glPathParameterfNV epoxy_glPathParameterfNV -#define glPathParameterfvNV epoxy_glPathParameterfvNV -#define glPathParameteriNV epoxy_glPathParameteriNV -#define glPathParameterivNV epoxy_glPathParameterivNV -#define glPathStencilDepthOffsetNV epoxy_glPathStencilDepthOffsetNV -#define glPathStencilFuncNV epoxy_glPathStencilFuncNV -#define glPathStringNV epoxy_glPathStringNV -#define glPathSubCommandsNV epoxy_glPathSubCommandsNV -#define glPathSubCoordsNV epoxy_glPathSubCoordsNV -#define glPathTexGenNV epoxy_glPathTexGenNV -#define glPauseTransformFeedback epoxy_glPauseTransformFeedback -#define glPauseTransformFeedbackNV epoxy_glPauseTransformFeedbackNV -#define glPixelDataRangeNV epoxy_glPixelDataRangeNV -#define glPixelMapfv epoxy_glPixelMapfv -#define glPixelMapuiv epoxy_glPixelMapuiv -#define glPixelMapusv epoxy_glPixelMapusv -#define glPixelMapx epoxy_glPixelMapx -#define glPixelStoref epoxy_glPixelStoref -#define glPixelStorei epoxy_glPixelStorei -#define glPixelStorex epoxy_glPixelStorex -#define glPixelTexGenParameterfSGIS epoxy_glPixelTexGenParameterfSGIS -#define glPixelTexGenParameterfvSGIS epoxy_glPixelTexGenParameterfvSGIS -#define glPixelTexGenParameteriSGIS epoxy_glPixelTexGenParameteriSGIS -#define glPixelTexGenParameterivSGIS epoxy_glPixelTexGenParameterivSGIS -#define glPixelTexGenSGIX epoxy_glPixelTexGenSGIX -#define glPixelTransferf epoxy_glPixelTransferf -#define glPixelTransferi epoxy_glPixelTransferi -#define glPixelTransferxOES epoxy_glPixelTransferxOES -#define glPixelTransformParameterfEXT epoxy_glPixelTransformParameterfEXT -#define glPixelTransformParameterfvEXT epoxy_glPixelTransformParameterfvEXT -#define glPixelTransformParameteriEXT epoxy_glPixelTransformParameteriEXT -#define glPixelTransformParameterivEXT epoxy_glPixelTransformParameterivEXT -#define glPixelZoom epoxy_glPixelZoom -#define glPixelZoomxOES epoxy_glPixelZoomxOES -#define glPointAlongPathNV epoxy_glPointAlongPathNV -#define glPointParameterf epoxy_glPointParameterf -#define glPointParameterfARB epoxy_glPointParameterfARB -#define glPointParameterfEXT epoxy_glPointParameterfEXT -#define glPointParameterfSGIS epoxy_glPointParameterfSGIS -#define glPointParameterfv epoxy_glPointParameterfv -#define glPointParameterfvARB epoxy_glPointParameterfvARB -#define glPointParameterfvEXT epoxy_glPointParameterfvEXT -#define glPointParameterfvSGIS epoxy_glPointParameterfvSGIS -#define glPointParameteri epoxy_glPointParameteri -#define glPointParameteriNV epoxy_glPointParameteriNV -#define glPointParameteriv epoxy_glPointParameteriv -#define glPointParameterivNV epoxy_glPointParameterivNV -#define glPointParameterx epoxy_glPointParameterx -#define glPointParameterxOES epoxy_glPointParameterxOES -#define glPointParameterxv epoxy_glPointParameterxv -#define glPointParameterxvOES epoxy_glPointParameterxvOES -#define glPointSize epoxy_glPointSize -#define glPointSizePointerOES epoxy_glPointSizePointerOES -#define glPointSizex epoxy_glPointSizex -#define glPointSizexOES epoxy_glPointSizexOES -#define glPollAsyncSGIX epoxy_glPollAsyncSGIX -#define glPollInstrumentsSGIX epoxy_glPollInstrumentsSGIX -#define glPolygonMode epoxy_glPolygonMode -#define glPolygonModeNV epoxy_glPolygonModeNV -#define glPolygonOffset epoxy_glPolygonOffset -#define glPolygonOffsetClampEXT epoxy_glPolygonOffsetClampEXT -#define glPolygonOffsetEXT epoxy_glPolygonOffsetEXT -#define glPolygonOffsetx epoxy_glPolygonOffsetx -#define glPolygonOffsetxOES epoxy_glPolygonOffsetxOES -#define glPolygonStipple epoxy_glPolygonStipple -#define glPopAttrib epoxy_glPopAttrib -#define glPopClientAttrib epoxy_glPopClientAttrib -#define glPopDebugGroup epoxy_glPopDebugGroup -#define glPopDebugGroupKHR epoxy_glPopDebugGroupKHR -#define glPopGroupMarkerEXT epoxy_glPopGroupMarkerEXT -#define glPopMatrix epoxy_glPopMatrix -#define glPopName epoxy_glPopName -#define glPresentFrameDualFillNV epoxy_glPresentFrameDualFillNV -#define glPresentFrameKeyedNV epoxy_glPresentFrameKeyedNV -#define glPrimitiveBoundingBox epoxy_glPrimitiveBoundingBox -#define glPrimitiveBoundingBoxARB epoxy_glPrimitiveBoundingBoxARB -#define glPrimitiveBoundingBoxEXT epoxy_glPrimitiveBoundingBoxEXT -#define glPrimitiveBoundingBoxOES epoxy_glPrimitiveBoundingBoxOES -#define glPrimitiveRestartIndex epoxy_glPrimitiveRestartIndex -#define glPrimitiveRestartIndexNV epoxy_glPrimitiveRestartIndexNV -#define glPrimitiveRestartNV epoxy_glPrimitiveRestartNV -#define glPrioritizeTextures epoxy_glPrioritizeTextures -#define glPrioritizeTexturesEXT epoxy_glPrioritizeTexturesEXT -#define glPrioritizeTexturesxOES epoxy_glPrioritizeTexturesxOES -#define glProgramBinary epoxy_glProgramBinary -#define glProgramBinaryOES epoxy_glProgramBinaryOES -#define glProgramBufferParametersIivNV epoxy_glProgramBufferParametersIivNV -#define glProgramBufferParametersIuivNV epoxy_glProgramBufferParametersIuivNV -#define glProgramBufferParametersfvNV epoxy_glProgramBufferParametersfvNV -#define glProgramEnvParameter4dARB epoxy_glProgramEnvParameter4dARB -#define glProgramEnvParameter4dvARB epoxy_glProgramEnvParameter4dvARB -#define glProgramEnvParameter4fARB epoxy_glProgramEnvParameter4fARB -#define glProgramEnvParameter4fvARB epoxy_glProgramEnvParameter4fvARB -#define glProgramEnvParameterI4iNV epoxy_glProgramEnvParameterI4iNV -#define glProgramEnvParameterI4ivNV epoxy_glProgramEnvParameterI4ivNV -#define glProgramEnvParameterI4uiNV epoxy_glProgramEnvParameterI4uiNV -#define glProgramEnvParameterI4uivNV epoxy_glProgramEnvParameterI4uivNV -#define glProgramEnvParameters4fvEXT epoxy_glProgramEnvParameters4fvEXT -#define glProgramEnvParametersI4ivNV epoxy_glProgramEnvParametersI4ivNV -#define glProgramEnvParametersI4uivNV epoxy_glProgramEnvParametersI4uivNV -#define glProgramLocalParameter4dARB epoxy_glProgramLocalParameter4dARB -#define glProgramLocalParameter4dvARB epoxy_glProgramLocalParameter4dvARB -#define glProgramLocalParameter4fARB epoxy_glProgramLocalParameter4fARB -#define glProgramLocalParameter4fvARB epoxy_glProgramLocalParameter4fvARB -#define glProgramLocalParameterI4iNV epoxy_glProgramLocalParameterI4iNV -#define glProgramLocalParameterI4ivNV epoxy_glProgramLocalParameterI4ivNV -#define glProgramLocalParameterI4uiNV epoxy_glProgramLocalParameterI4uiNV -#define glProgramLocalParameterI4uivNV epoxy_glProgramLocalParameterI4uivNV -#define glProgramLocalParameters4fvEXT epoxy_glProgramLocalParameters4fvEXT -#define glProgramLocalParametersI4ivNV epoxy_glProgramLocalParametersI4ivNV -#define glProgramLocalParametersI4uivNV epoxy_glProgramLocalParametersI4uivNV -#define glProgramNamedParameter4dNV epoxy_glProgramNamedParameter4dNV -#define glProgramNamedParameter4dvNV epoxy_glProgramNamedParameter4dvNV -#define glProgramNamedParameter4fNV epoxy_glProgramNamedParameter4fNV -#define glProgramNamedParameter4fvNV epoxy_glProgramNamedParameter4fvNV -#define glProgramParameter4dNV epoxy_glProgramParameter4dNV -#define glProgramParameter4dvNV epoxy_glProgramParameter4dvNV -#define glProgramParameter4fNV epoxy_glProgramParameter4fNV -#define glProgramParameter4fvNV epoxy_glProgramParameter4fvNV -#define glProgramParameteri epoxy_glProgramParameteri -#define glProgramParameteriARB epoxy_glProgramParameteriARB -#define glProgramParameteriEXT epoxy_glProgramParameteriEXT -#define glProgramParameters4dvNV epoxy_glProgramParameters4dvNV -#define glProgramParameters4fvNV epoxy_glProgramParameters4fvNV -#define glProgramPathFragmentInputGenNV epoxy_glProgramPathFragmentInputGenNV -#define glProgramStringARB epoxy_glProgramStringARB -#define glProgramSubroutineParametersuivNV epoxy_glProgramSubroutineParametersuivNV -#define glProgramUniform1d epoxy_glProgramUniform1d -#define glProgramUniform1dEXT epoxy_glProgramUniform1dEXT -#define glProgramUniform1dv epoxy_glProgramUniform1dv -#define glProgramUniform1dvEXT epoxy_glProgramUniform1dvEXT -#define glProgramUniform1f epoxy_glProgramUniform1f -#define glProgramUniform1fEXT epoxy_glProgramUniform1fEXT -#define glProgramUniform1fv epoxy_glProgramUniform1fv -#define glProgramUniform1fvEXT epoxy_glProgramUniform1fvEXT -#define glProgramUniform1i epoxy_glProgramUniform1i -#define glProgramUniform1i64ARB epoxy_glProgramUniform1i64ARB -#define glProgramUniform1i64NV epoxy_glProgramUniform1i64NV -#define glProgramUniform1i64vARB epoxy_glProgramUniform1i64vARB -#define glProgramUniform1i64vNV epoxy_glProgramUniform1i64vNV -#define glProgramUniform1iEXT epoxy_glProgramUniform1iEXT -#define glProgramUniform1iv epoxy_glProgramUniform1iv -#define glProgramUniform1ivEXT epoxy_glProgramUniform1ivEXT -#define glProgramUniform1ui epoxy_glProgramUniform1ui -#define glProgramUniform1ui64ARB epoxy_glProgramUniform1ui64ARB -#define glProgramUniform1ui64NV epoxy_glProgramUniform1ui64NV -#define glProgramUniform1ui64vARB epoxy_glProgramUniform1ui64vARB -#define glProgramUniform1ui64vNV epoxy_glProgramUniform1ui64vNV -#define glProgramUniform1uiEXT epoxy_glProgramUniform1uiEXT -#define glProgramUniform1uiv epoxy_glProgramUniform1uiv -#define glProgramUniform1uivEXT epoxy_glProgramUniform1uivEXT -#define glProgramUniform2d epoxy_glProgramUniform2d -#define glProgramUniform2dEXT epoxy_glProgramUniform2dEXT -#define glProgramUniform2dv epoxy_glProgramUniform2dv -#define glProgramUniform2dvEXT epoxy_glProgramUniform2dvEXT -#define glProgramUniform2f epoxy_glProgramUniform2f -#define glProgramUniform2fEXT epoxy_glProgramUniform2fEXT -#define glProgramUniform2fv epoxy_glProgramUniform2fv -#define glProgramUniform2fvEXT epoxy_glProgramUniform2fvEXT -#define glProgramUniform2i epoxy_glProgramUniform2i -#define glProgramUniform2i64ARB epoxy_glProgramUniform2i64ARB -#define glProgramUniform2i64NV epoxy_glProgramUniform2i64NV -#define glProgramUniform2i64vARB epoxy_glProgramUniform2i64vARB -#define glProgramUniform2i64vNV epoxy_glProgramUniform2i64vNV -#define glProgramUniform2iEXT epoxy_glProgramUniform2iEXT -#define glProgramUniform2iv epoxy_glProgramUniform2iv -#define glProgramUniform2ivEXT epoxy_glProgramUniform2ivEXT -#define glProgramUniform2ui epoxy_glProgramUniform2ui -#define glProgramUniform2ui64ARB epoxy_glProgramUniform2ui64ARB -#define glProgramUniform2ui64NV epoxy_glProgramUniform2ui64NV -#define glProgramUniform2ui64vARB epoxy_glProgramUniform2ui64vARB -#define glProgramUniform2ui64vNV epoxy_glProgramUniform2ui64vNV -#define glProgramUniform2uiEXT epoxy_glProgramUniform2uiEXT -#define glProgramUniform2uiv epoxy_glProgramUniform2uiv -#define glProgramUniform2uivEXT epoxy_glProgramUniform2uivEXT -#define glProgramUniform3d epoxy_glProgramUniform3d -#define glProgramUniform3dEXT epoxy_glProgramUniform3dEXT -#define glProgramUniform3dv epoxy_glProgramUniform3dv -#define glProgramUniform3dvEXT epoxy_glProgramUniform3dvEXT -#define glProgramUniform3f epoxy_glProgramUniform3f -#define glProgramUniform3fEXT epoxy_glProgramUniform3fEXT -#define glProgramUniform3fv epoxy_glProgramUniform3fv -#define glProgramUniform3fvEXT epoxy_glProgramUniform3fvEXT -#define glProgramUniform3i epoxy_glProgramUniform3i -#define glProgramUniform3i64ARB epoxy_glProgramUniform3i64ARB -#define glProgramUniform3i64NV epoxy_glProgramUniform3i64NV -#define glProgramUniform3i64vARB epoxy_glProgramUniform3i64vARB -#define glProgramUniform3i64vNV epoxy_glProgramUniform3i64vNV -#define glProgramUniform3iEXT epoxy_glProgramUniform3iEXT -#define glProgramUniform3iv epoxy_glProgramUniform3iv -#define glProgramUniform3ivEXT epoxy_glProgramUniform3ivEXT -#define glProgramUniform3ui epoxy_glProgramUniform3ui -#define glProgramUniform3ui64ARB epoxy_glProgramUniform3ui64ARB -#define glProgramUniform3ui64NV epoxy_glProgramUniform3ui64NV -#define glProgramUniform3ui64vARB epoxy_glProgramUniform3ui64vARB -#define glProgramUniform3ui64vNV epoxy_glProgramUniform3ui64vNV -#define glProgramUniform3uiEXT epoxy_glProgramUniform3uiEXT -#define glProgramUniform3uiv epoxy_glProgramUniform3uiv -#define glProgramUniform3uivEXT epoxy_glProgramUniform3uivEXT -#define glProgramUniform4d epoxy_glProgramUniform4d -#define glProgramUniform4dEXT epoxy_glProgramUniform4dEXT -#define glProgramUniform4dv epoxy_glProgramUniform4dv -#define glProgramUniform4dvEXT epoxy_glProgramUniform4dvEXT -#define glProgramUniform4f epoxy_glProgramUniform4f -#define glProgramUniform4fEXT epoxy_glProgramUniform4fEXT -#define glProgramUniform4fv epoxy_glProgramUniform4fv -#define glProgramUniform4fvEXT epoxy_glProgramUniform4fvEXT -#define glProgramUniform4i epoxy_glProgramUniform4i -#define glProgramUniform4i64ARB epoxy_glProgramUniform4i64ARB -#define glProgramUniform4i64NV epoxy_glProgramUniform4i64NV -#define glProgramUniform4i64vARB epoxy_glProgramUniform4i64vARB -#define glProgramUniform4i64vNV epoxy_glProgramUniform4i64vNV -#define glProgramUniform4iEXT epoxy_glProgramUniform4iEXT -#define glProgramUniform4iv epoxy_glProgramUniform4iv -#define glProgramUniform4ivEXT epoxy_glProgramUniform4ivEXT -#define glProgramUniform4ui epoxy_glProgramUniform4ui -#define glProgramUniform4ui64ARB epoxy_glProgramUniform4ui64ARB -#define glProgramUniform4ui64NV epoxy_glProgramUniform4ui64NV -#define glProgramUniform4ui64vARB epoxy_glProgramUniform4ui64vARB -#define glProgramUniform4ui64vNV epoxy_glProgramUniform4ui64vNV -#define glProgramUniform4uiEXT epoxy_glProgramUniform4uiEXT -#define glProgramUniform4uiv epoxy_glProgramUniform4uiv -#define glProgramUniform4uivEXT epoxy_glProgramUniform4uivEXT -#define glProgramUniformHandleui64ARB epoxy_glProgramUniformHandleui64ARB -#define glProgramUniformHandleui64NV epoxy_glProgramUniformHandleui64NV -#define glProgramUniformHandleui64vARB epoxy_glProgramUniformHandleui64vARB -#define glProgramUniformHandleui64vNV epoxy_glProgramUniformHandleui64vNV -#define glProgramUniformMatrix2dv epoxy_glProgramUniformMatrix2dv -#define glProgramUniformMatrix2dvEXT epoxy_glProgramUniformMatrix2dvEXT -#define glProgramUniformMatrix2fv epoxy_glProgramUniformMatrix2fv -#define glProgramUniformMatrix2fvEXT epoxy_glProgramUniformMatrix2fvEXT -#define glProgramUniformMatrix2x3dv epoxy_glProgramUniformMatrix2x3dv -#define glProgramUniformMatrix2x3dvEXT epoxy_glProgramUniformMatrix2x3dvEXT -#define glProgramUniformMatrix2x3fv epoxy_glProgramUniformMatrix2x3fv -#define glProgramUniformMatrix2x3fvEXT epoxy_glProgramUniformMatrix2x3fvEXT -#define glProgramUniformMatrix2x4dv epoxy_glProgramUniformMatrix2x4dv -#define glProgramUniformMatrix2x4dvEXT epoxy_glProgramUniformMatrix2x4dvEXT -#define glProgramUniformMatrix2x4fv epoxy_glProgramUniformMatrix2x4fv -#define glProgramUniformMatrix2x4fvEXT epoxy_glProgramUniformMatrix2x4fvEXT -#define glProgramUniformMatrix3dv epoxy_glProgramUniformMatrix3dv -#define glProgramUniformMatrix3dvEXT epoxy_glProgramUniformMatrix3dvEXT -#define glProgramUniformMatrix3fv epoxy_glProgramUniformMatrix3fv -#define glProgramUniformMatrix3fvEXT epoxy_glProgramUniformMatrix3fvEXT -#define glProgramUniformMatrix3x2dv epoxy_glProgramUniformMatrix3x2dv -#define glProgramUniformMatrix3x2dvEXT epoxy_glProgramUniformMatrix3x2dvEXT -#define glProgramUniformMatrix3x2fv epoxy_glProgramUniformMatrix3x2fv -#define glProgramUniformMatrix3x2fvEXT epoxy_glProgramUniformMatrix3x2fvEXT -#define glProgramUniformMatrix3x4dv epoxy_glProgramUniformMatrix3x4dv -#define glProgramUniformMatrix3x4dvEXT epoxy_glProgramUniformMatrix3x4dvEXT -#define glProgramUniformMatrix3x4fv epoxy_glProgramUniformMatrix3x4fv -#define glProgramUniformMatrix3x4fvEXT epoxy_glProgramUniformMatrix3x4fvEXT -#define glProgramUniformMatrix4dv epoxy_glProgramUniformMatrix4dv -#define glProgramUniformMatrix4dvEXT epoxy_glProgramUniformMatrix4dvEXT -#define glProgramUniformMatrix4fv epoxy_glProgramUniformMatrix4fv -#define glProgramUniformMatrix4fvEXT epoxy_glProgramUniformMatrix4fvEXT -#define glProgramUniformMatrix4x2dv epoxy_glProgramUniformMatrix4x2dv -#define glProgramUniformMatrix4x2dvEXT epoxy_glProgramUniformMatrix4x2dvEXT -#define glProgramUniformMatrix4x2fv epoxy_glProgramUniformMatrix4x2fv -#define glProgramUniformMatrix4x2fvEXT epoxy_glProgramUniformMatrix4x2fvEXT -#define glProgramUniformMatrix4x3dv epoxy_glProgramUniformMatrix4x3dv -#define glProgramUniformMatrix4x3dvEXT epoxy_glProgramUniformMatrix4x3dvEXT -#define glProgramUniformMatrix4x3fv epoxy_glProgramUniformMatrix4x3fv -#define glProgramUniformMatrix4x3fvEXT epoxy_glProgramUniformMatrix4x3fvEXT -#define glProgramUniformui64NV epoxy_glProgramUniformui64NV -#define glProgramUniformui64vNV epoxy_glProgramUniformui64vNV -#define glProgramVertexLimitNV epoxy_glProgramVertexLimitNV -#define glProvokingVertex epoxy_glProvokingVertex -#define glProvokingVertexEXT epoxy_glProvokingVertexEXT -#define glPushAttrib epoxy_glPushAttrib -#define glPushClientAttrib epoxy_glPushClientAttrib -#define glPushClientAttribDefaultEXT epoxy_glPushClientAttribDefaultEXT -#define glPushDebugGroup epoxy_glPushDebugGroup -#define glPushDebugGroupKHR epoxy_glPushDebugGroupKHR -#define glPushGroupMarkerEXT epoxy_glPushGroupMarkerEXT -#define glPushMatrix epoxy_glPushMatrix -#define glPushName epoxy_glPushName -#define glQueryCounter epoxy_glQueryCounter -#define glQueryCounterEXT epoxy_glQueryCounterEXT -#define glQueryMatrixxOES epoxy_glQueryMatrixxOES -#define glQueryObjectParameteruiAMD epoxy_glQueryObjectParameteruiAMD -#define glRasterPos2d epoxy_glRasterPos2d -#define glRasterPos2dv epoxy_glRasterPos2dv -#define glRasterPos2f epoxy_glRasterPos2f -#define glRasterPos2fv epoxy_glRasterPos2fv -#define glRasterPos2i epoxy_glRasterPos2i -#define glRasterPos2iv epoxy_glRasterPos2iv -#define glRasterPos2s epoxy_glRasterPos2s -#define glRasterPos2sv epoxy_glRasterPos2sv -#define glRasterPos2xOES epoxy_glRasterPos2xOES -#define glRasterPos2xvOES epoxy_glRasterPos2xvOES -#define glRasterPos3d epoxy_glRasterPos3d -#define glRasterPos3dv epoxy_glRasterPos3dv -#define glRasterPos3f epoxy_glRasterPos3f -#define glRasterPos3fv epoxy_glRasterPos3fv -#define glRasterPos3i epoxy_glRasterPos3i -#define glRasterPos3iv epoxy_glRasterPos3iv -#define glRasterPos3s epoxy_glRasterPos3s -#define glRasterPos3sv epoxy_glRasterPos3sv -#define glRasterPos3xOES epoxy_glRasterPos3xOES -#define glRasterPos3xvOES epoxy_glRasterPos3xvOES -#define glRasterPos4d epoxy_glRasterPos4d -#define glRasterPos4dv epoxy_glRasterPos4dv -#define glRasterPos4f epoxy_glRasterPos4f -#define glRasterPos4fv epoxy_glRasterPos4fv -#define glRasterPos4i epoxy_glRasterPos4i -#define glRasterPos4iv epoxy_glRasterPos4iv -#define glRasterPos4s epoxy_glRasterPos4s -#define glRasterPos4sv epoxy_glRasterPos4sv -#define glRasterPos4xOES epoxy_glRasterPos4xOES -#define glRasterPos4xvOES epoxy_glRasterPos4xvOES -#define glRasterSamplesEXT epoxy_glRasterSamplesEXT -#define glReadBuffer epoxy_glReadBuffer -#define glReadBufferIndexedEXT epoxy_glReadBufferIndexedEXT -#define glReadBufferNV epoxy_glReadBufferNV -#define glReadInstrumentsSGIX epoxy_glReadInstrumentsSGIX -#define glReadPixels epoxy_glReadPixels -#define glReadnPixels epoxy_glReadnPixels -#define glReadnPixelsARB epoxy_glReadnPixelsARB -#define glReadnPixelsEXT epoxy_glReadnPixelsEXT -#define glReadnPixelsKHR epoxy_glReadnPixelsKHR -#define glRectd epoxy_glRectd -#define glRectdv epoxy_glRectdv -#define glRectf epoxy_glRectf -#define glRectfv epoxy_glRectfv -#define glRecti epoxy_glRecti -#define glRectiv epoxy_glRectiv -#define glRects epoxy_glRects -#define glRectsv epoxy_glRectsv -#define glRectxOES epoxy_glRectxOES -#define glRectxvOES epoxy_glRectxvOES -#define glReferencePlaneSGIX epoxy_glReferencePlaneSGIX -#define glReleaseShaderCompiler epoxy_glReleaseShaderCompiler -#define glRenderMode epoxy_glRenderMode -#define glRenderbufferStorage epoxy_glRenderbufferStorage -#define glRenderbufferStorageEXT epoxy_glRenderbufferStorageEXT -#define glRenderbufferStorageMultisample epoxy_glRenderbufferStorageMultisample -#define glRenderbufferStorageMultisampleANGLE epoxy_glRenderbufferStorageMultisampleANGLE -#define glRenderbufferStorageMultisampleAPPLE epoxy_glRenderbufferStorageMultisampleAPPLE -#define glRenderbufferStorageMultisampleCoverageNV epoxy_glRenderbufferStorageMultisampleCoverageNV -#define glRenderbufferStorageMultisampleEXT epoxy_glRenderbufferStorageMultisampleEXT -#define glRenderbufferStorageMultisampleIMG epoxy_glRenderbufferStorageMultisampleIMG -#define glRenderbufferStorageMultisampleNV epoxy_glRenderbufferStorageMultisampleNV -#define glRenderbufferStorageOES epoxy_glRenderbufferStorageOES -#define glReplacementCodePointerSUN epoxy_glReplacementCodePointerSUN -#define glReplacementCodeubSUN epoxy_glReplacementCodeubSUN -#define glReplacementCodeubvSUN epoxy_glReplacementCodeubvSUN -#define glReplacementCodeuiColor3fVertex3fSUN epoxy_glReplacementCodeuiColor3fVertex3fSUN -#define glReplacementCodeuiColor3fVertex3fvSUN epoxy_glReplacementCodeuiColor3fVertex3fvSUN -#define glReplacementCodeuiColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN -#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN -#define glReplacementCodeuiColor4ubVertex3fSUN epoxy_glReplacementCodeuiColor4ubVertex3fSUN -#define glReplacementCodeuiColor4ubVertex3fvSUN epoxy_glReplacementCodeuiColor4ubVertex3fvSUN -#define glReplacementCodeuiNormal3fVertex3fSUN epoxy_glReplacementCodeuiNormal3fVertex3fSUN -#define glReplacementCodeuiNormal3fVertex3fvSUN epoxy_glReplacementCodeuiNormal3fVertex3fvSUN -#define glReplacementCodeuiSUN epoxy_glReplacementCodeuiSUN -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN -#define glReplacementCodeuiTexCoord2fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN -#define glReplacementCodeuiTexCoord2fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN -#define glReplacementCodeuiVertex3fSUN epoxy_glReplacementCodeuiVertex3fSUN -#define glReplacementCodeuiVertex3fvSUN epoxy_glReplacementCodeuiVertex3fvSUN -#define glReplacementCodeuivSUN epoxy_glReplacementCodeuivSUN -#define glReplacementCodeusSUN epoxy_glReplacementCodeusSUN -#define glReplacementCodeusvSUN epoxy_glReplacementCodeusvSUN -#define glRequestResidentProgramsNV epoxy_glRequestResidentProgramsNV -#define glResetHistogram epoxy_glResetHistogram -#define glResetHistogramEXT epoxy_glResetHistogramEXT -#define glResetMinmax epoxy_glResetMinmax -#define glResetMinmaxEXT epoxy_glResetMinmaxEXT -#define glResizeBuffersMESA epoxy_glResizeBuffersMESA -#define glResolveDepthValuesNV epoxy_glResolveDepthValuesNV -#define glResolveMultisampleFramebufferAPPLE epoxy_glResolveMultisampleFramebufferAPPLE -#define glResumeTransformFeedback epoxy_glResumeTransformFeedback -#define glResumeTransformFeedbackNV epoxy_glResumeTransformFeedbackNV -#define glRotated epoxy_glRotated -#define glRotatef epoxy_glRotatef -#define glRotatex epoxy_glRotatex -#define glRotatexOES epoxy_glRotatexOES -#define glSampleCoverage epoxy_glSampleCoverage -#define glSampleCoverageARB epoxy_glSampleCoverageARB -#define glSampleCoveragex epoxy_glSampleCoveragex -#define glSampleCoveragexOES epoxy_glSampleCoveragexOES -#define glSampleMapATI epoxy_glSampleMapATI -#define glSampleMaskEXT epoxy_glSampleMaskEXT -#define glSampleMaskIndexedNV epoxy_glSampleMaskIndexedNV -#define glSampleMaskSGIS epoxy_glSampleMaskSGIS -#define glSampleMaski epoxy_glSampleMaski -#define glSamplePatternEXT epoxy_glSamplePatternEXT -#define glSamplePatternSGIS epoxy_glSamplePatternSGIS -#define glSamplerParameterIiv epoxy_glSamplerParameterIiv -#define glSamplerParameterIivEXT epoxy_glSamplerParameterIivEXT -#define glSamplerParameterIivOES epoxy_glSamplerParameterIivOES -#define glSamplerParameterIuiv epoxy_glSamplerParameterIuiv -#define glSamplerParameterIuivEXT epoxy_glSamplerParameterIuivEXT -#define glSamplerParameterIuivOES epoxy_glSamplerParameterIuivOES -#define glSamplerParameterf epoxy_glSamplerParameterf -#define glSamplerParameterfv epoxy_glSamplerParameterfv -#define glSamplerParameteri epoxy_glSamplerParameteri -#define glSamplerParameteriv epoxy_glSamplerParameteriv -#define glScaled epoxy_glScaled -#define glScalef epoxy_glScalef -#define glScalex epoxy_glScalex -#define glScalexOES epoxy_glScalexOES -#define glScissor epoxy_glScissor -#define glScissorArrayv epoxy_glScissorArrayv -#define glScissorArrayvNV epoxy_glScissorArrayvNV -#define glScissorIndexed epoxy_glScissorIndexed -#define glScissorIndexedNV epoxy_glScissorIndexedNV -#define glScissorIndexedv epoxy_glScissorIndexedv -#define glScissorIndexedvNV epoxy_glScissorIndexedvNV -#define glSecondaryColor3b epoxy_glSecondaryColor3b -#define glSecondaryColor3bEXT epoxy_glSecondaryColor3bEXT -#define glSecondaryColor3bv epoxy_glSecondaryColor3bv -#define glSecondaryColor3bvEXT epoxy_glSecondaryColor3bvEXT -#define glSecondaryColor3d epoxy_glSecondaryColor3d -#define glSecondaryColor3dEXT epoxy_glSecondaryColor3dEXT -#define glSecondaryColor3dv epoxy_glSecondaryColor3dv -#define glSecondaryColor3dvEXT epoxy_glSecondaryColor3dvEXT -#define glSecondaryColor3f epoxy_glSecondaryColor3f -#define glSecondaryColor3fEXT epoxy_glSecondaryColor3fEXT -#define glSecondaryColor3fv epoxy_glSecondaryColor3fv -#define glSecondaryColor3fvEXT epoxy_glSecondaryColor3fvEXT -#define glSecondaryColor3hNV epoxy_glSecondaryColor3hNV -#define glSecondaryColor3hvNV epoxy_glSecondaryColor3hvNV -#define glSecondaryColor3i epoxy_glSecondaryColor3i -#define glSecondaryColor3iEXT epoxy_glSecondaryColor3iEXT -#define glSecondaryColor3iv epoxy_glSecondaryColor3iv -#define glSecondaryColor3ivEXT epoxy_glSecondaryColor3ivEXT -#define glSecondaryColor3s epoxy_glSecondaryColor3s -#define glSecondaryColor3sEXT epoxy_glSecondaryColor3sEXT -#define glSecondaryColor3sv epoxy_glSecondaryColor3sv -#define glSecondaryColor3svEXT epoxy_glSecondaryColor3svEXT -#define glSecondaryColor3ub epoxy_glSecondaryColor3ub -#define glSecondaryColor3ubEXT epoxy_glSecondaryColor3ubEXT -#define glSecondaryColor3ubv epoxy_glSecondaryColor3ubv -#define glSecondaryColor3ubvEXT epoxy_glSecondaryColor3ubvEXT -#define glSecondaryColor3ui epoxy_glSecondaryColor3ui -#define glSecondaryColor3uiEXT epoxy_glSecondaryColor3uiEXT -#define glSecondaryColor3uiv epoxy_glSecondaryColor3uiv -#define glSecondaryColor3uivEXT epoxy_glSecondaryColor3uivEXT -#define glSecondaryColor3us epoxy_glSecondaryColor3us -#define glSecondaryColor3usEXT epoxy_glSecondaryColor3usEXT -#define glSecondaryColor3usv epoxy_glSecondaryColor3usv -#define glSecondaryColor3usvEXT epoxy_glSecondaryColor3usvEXT -#define glSecondaryColorFormatNV epoxy_glSecondaryColorFormatNV -#define glSecondaryColorP3ui epoxy_glSecondaryColorP3ui -#define glSecondaryColorP3uiv epoxy_glSecondaryColorP3uiv -#define glSecondaryColorPointer epoxy_glSecondaryColorPointer -#define glSecondaryColorPointerEXT epoxy_glSecondaryColorPointerEXT -#define glSecondaryColorPointerListIBM epoxy_glSecondaryColorPointerListIBM -#define glSelectBuffer epoxy_glSelectBuffer -#define glSelectPerfMonitorCountersAMD epoxy_glSelectPerfMonitorCountersAMD -#define glSeparableFilter2D epoxy_glSeparableFilter2D -#define glSeparableFilter2DEXT epoxy_glSeparableFilter2DEXT -#define glSetFenceAPPLE epoxy_glSetFenceAPPLE -#define glSetFenceNV epoxy_glSetFenceNV -#define glSetFragmentShaderConstantATI epoxy_glSetFragmentShaderConstantATI -#define glSetInvariantEXT epoxy_glSetInvariantEXT -#define glSetLocalConstantEXT epoxy_glSetLocalConstantEXT -#define glSetMultisamplefvAMD epoxy_glSetMultisamplefvAMD -#define glShadeModel epoxy_glShadeModel -#define glShaderBinary epoxy_glShaderBinary -#define glShaderOp1EXT epoxy_glShaderOp1EXT -#define glShaderOp2EXT epoxy_glShaderOp2EXT -#define glShaderOp3EXT epoxy_glShaderOp3EXT -#define glShaderSource epoxy_glShaderSource -#define glShaderSourceARB epoxy_glShaderSourceARB -#define glShaderStorageBlockBinding epoxy_glShaderStorageBlockBinding -#define glSharpenTexFuncSGIS epoxy_glSharpenTexFuncSGIS -#define glSpriteParameterfSGIX epoxy_glSpriteParameterfSGIX -#define glSpriteParameterfvSGIX epoxy_glSpriteParameterfvSGIX -#define glSpriteParameteriSGIX epoxy_glSpriteParameteriSGIX -#define glSpriteParameterivSGIX epoxy_glSpriteParameterivSGIX -#define glStartInstrumentsSGIX epoxy_glStartInstrumentsSGIX -#define glStartTilingQCOM epoxy_glStartTilingQCOM -#define glStateCaptureNV epoxy_glStateCaptureNV -#define glStencilClearTagEXT epoxy_glStencilClearTagEXT -#define glStencilFillPathInstancedNV epoxy_glStencilFillPathInstancedNV -#define glStencilFillPathNV epoxy_glStencilFillPathNV -#define glStencilFunc epoxy_glStencilFunc -#define glStencilFuncSeparate epoxy_glStencilFuncSeparate -#define glStencilFuncSeparateATI epoxy_glStencilFuncSeparateATI -#define glStencilMask epoxy_glStencilMask -#define glStencilMaskSeparate epoxy_glStencilMaskSeparate -#define glStencilOp epoxy_glStencilOp -#define glStencilOpSeparate epoxy_glStencilOpSeparate -#define glStencilOpSeparateATI epoxy_glStencilOpSeparateATI -#define glStencilOpValueAMD epoxy_glStencilOpValueAMD -#define glStencilStrokePathInstancedNV epoxy_glStencilStrokePathInstancedNV -#define glStencilStrokePathNV epoxy_glStencilStrokePathNV -#define glStencilThenCoverFillPathInstancedNV epoxy_glStencilThenCoverFillPathInstancedNV -#define glStencilThenCoverFillPathNV epoxy_glStencilThenCoverFillPathNV -#define glStencilThenCoverStrokePathInstancedNV epoxy_glStencilThenCoverStrokePathInstancedNV -#define glStencilThenCoverStrokePathNV epoxy_glStencilThenCoverStrokePathNV -#define glStopInstrumentsSGIX epoxy_glStopInstrumentsSGIX -#define glStringMarkerGREMEDY epoxy_glStringMarkerGREMEDY -#define glSubpixelPrecisionBiasNV epoxy_glSubpixelPrecisionBiasNV -#define glSwizzleEXT epoxy_glSwizzleEXT -#define glSyncTextureINTEL epoxy_glSyncTextureINTEL -#define glTagSampleBufferSGIX epoxy_glTagSampleBufferSGIX -#define glTangent3bEXT epoxy_glTangent3bEXT -#define glTangent3bvEXT epoxy_glTangent3bvEXT -#define glTangent3dEXT epoxy_glTangent3dEXT -#define glTangent3dvEXT epoxy_glTangent3dvEXT -#define glTangent3fEXT epoxy_glTangent3fEXT -#define glTangent3fvEXT epoxy_glTangent3fvEXT -#define glTangent3iEXT epoxy_glTangent3iEXT -#define glTangent3ivEXT epoxy_glTangent3ivEXT -#define glTangent3sEXT epoxy_glTangent3sEXT -#define glTangent3svEXT epoxy_glTangent3svEXT -#define glTangentPointerEXT epoxy_glTangentPointerEXT -#define glTbufferMask3DFX epoxy_glTbufferMask3DFX -#define glTessellationFactorAMD epoxy_glTessellationFactorAMD -#define glTessellationModeAMD epoxy_glTessellationModeAMD -#define glTestFenceAPPLE epoxy_glTestFenceAPPLE -#define glTestFenceNV epoxy_glTestFenceNV -#define glTestObjectAPPLE epoxy_glTestObjectAPPLE -#define glTexBuffer epoxy_glTexBuffer -#define glTexBufferARB epoxy_glTexBufferARB -#define glTexBufferEXT epoxy_glTexBufferEXT -#define glTexBufferOES epoxy_glTexBufferOES -#define glTexBufferRange epoxy_glTexBufferRange -#define glTexBufferRangeEXT epoxy_glTexBufferRangeEXT -#define glTexBufferRangeOES epoxy_glTexBufferRangeOES -#define glTexBumpParameterfvATI epoxy_glTexBumpParameterfvATI -#define glTexBumpParameterivATI epoxy_glTexBumpParameterivATI -#define glTexCoord1bOES epoxy_glTexCoord1bOES -#define glTexCoord1bvOES epoxy_glTexCoord1bvOES -#define glTexCoord1d epoxy_glTexCoord1d -#define glTexCoord1dv epoxy_glTexCoord1dv -#define glTexCoord1f epoxy_glTexCoord1f -#define glTexCoord1fv epoxy_glTexCoord1fv -#define glTexCoord1hNV epoxy_glTexCoord1hNV -#define glTexCoord1hvNV epoxy_glTexCoord1hvNV -#define glTexCoord1i epoxy_glTexCoord1i -#define glTexCoord1iv epoxy_glTexCoord1iv -#define glTexCoord1s epoxy_glTexCoord1s -#define glTexCoord1sv epoxy_glTexCoord1sv -#define glTexCoord1xOES epoxy_glTexCoord1xOES -#define glTexCoord1xvOES epoxy_glTexCoord1xvOES -#define glTexCoord2bOES epoxy_glTexCoord2bOES -#define glTexCoord2bvOES epoxy_glTexCoord2bvOES -#define glTexCoord2d epoxy_glTexCoord2d -#define glTexCoord2dv epoxy_glTexCoord2dv -#define glTexCoord2f epoxy_glTexCoord2f -#define glTexCoord2fColor3fVertex3fSUN epoxy_glTexCoord2fColor3fVertex3fSUN -#define glTexCoord2fColor3fVertex3fvSUN epoxy_glTexCoord2fColor3fVertex3fvSUN -#define glTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN -#define glTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN -#define glTexCoord2fColor4ubVertex3fSUN epoxy_glTexCoord2fColor4ubVertex3fSUN -#define glTexCoord2fColor4ubVertex3fvSUN epoxy_glTexCoord2fColor4ubVertex3fvSUN -#define glTexCoord2fNormal3fVertex3fSUN epoxy_glTexCoord2fNormal3fVertex3fSUN -#define glTexCoord2fNormal3fVertex3fvSUN epoxy_glTexCoord2fNormal3fVertex3fvSUN -#define glTexCoord2fVertex3fSUN epoxy_glTexCoord2fVertex3fSUN -#define glTexCoord2fVertex3fvSUN epoxy_glTexCoord2fVertex3fvSUN -#define glTexCoord2fv epoxy_glTexCoord2fv -#define glTexCoord2hNV epoxy_glTexCoord2hNV -#define glTexCoord2hvNV epoxy_glTexCoord2hvNV -#define glTexCoord2i epoxy_glTexCoord2i -#define glTexCoord2iv epoxy_glTexCoord2iv -#define glTexCoord2s epoxy_glTexCoord2s -#define glTexCoord2sv epoxy_glTexCoord2sv -#define glTexCoord2xOES epoxy_glTexCoord2xOES -#define glTexCoord2xvOES epoxy_glTexCoord2xvOES -#define glTexCoord3bOES epoxy_glTexCoord3bOES -#define glTexCoord3bvOES epoxy_glTexCoord3bvOES -#define glTexCoord3d epoxy_glTexCoord3d -#define glTexCoord3dv epoxy_glTexCoord3dv -#define glTexCoord3f epoxy_glTexCoord3f -#define glTexCoord3fv epoxy_glTexCoord3fv -#define glTexCoord3hNV epoxy_glTexCoord3hNV -#define glTexCoord3hvNV epoxy_glTexCoord3hvNV -#define glTexCoord3i epoxy_glTexCoord3i -#define glTexCoord3iv epoxy_glTexCoord3iv -#define glTexCoord3s epoxy_glTexCoord3s -#define glTexCoord3sv epoxy_glTexCoord3sv -#define glTexCoord3xOES epoxy_glTexCoord3xOES -#define glTexCoord3xvOES epoxy_glTexCoord3xvOES -#define glTexCoord4bOES epoxy_glTexCoord4bOES -#define glTexCoord4bvOES epoxy_glTexCoord4bvOES -#define glTexCoord4d epoxy_glTexCoord4d -#define glTexCoord4dv epoxy_glTexCoord4dv -#define glTexCoord4f epoxy_glTexCoord4f -#define glTexCoord4fColor4fNormal3fVertex4fSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN -#define glTexCoord4fColor4fNormal3fVertex4fvSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN -#define glTexCoord4fVertex4fSUN epoxy_glTexCoord4fVertex4fSUN -#define glTexCoord4fVertex4fvSUN epoxy_glTexCoord4fVertex4fvSUN -#define glTexCoord4fv epoxy_glTexCoord4fv -#define glTexCoord4hNV epoxy_glTexCoord4hNV -#define glTexCoord4hvNV epoxy_glTexCoord4hvNV -#define glTexCoord4i epoxy_glTexCoord4i -#define glTexCoord4iv epoxy_glTexCoord4iv -#define glTexCoord4s epoxy_glTexCoord4s -#define glTexCoord4sv epoxy_glTexCoord4sv -#define glTexCoord4xOES epoxy_glTexCoord4xOES -#define glTexCoord4xvOES epoxy_glTexCoord4xvOES -#define glTexCoordFormatNV epoxy_glTexCoordFormatNV -#define glTexCoordP1ui epoxy_glTexCoordP1ui -#define glTexCoordP1uiv epoxy_glTexCoordP1uiv -#define glTexCoordP2ui epoxy_glTexCoordP2ui -#define glTexCoordP2uiv epoxy_glTexCoordP2uiv -#define glTexCoordP3ui epoxy_glTexCoordP3ui -#define glTexCoordP3uiv epoxy_glTexCoordP3uiv -#define glTexCoordP4ui epoxy_glTexCoordP4ui -#define glTexCoordP4uiv epoxy_glTexCoordP4uiv -#define glTexCoordPointer epoxy_glTexCoordPointer -#define glTexCoordPointerEXT epoxy_glTexCoordPointerEXT -#define glTexCoordPointerListIBM epoxy_glTexCoordPointerListIBM -#define glTexCoordPointervINTEL epoxy_glTexCoordPointervINTEL -#define glTexEnvf epoxy_glTexEnvf -#define glTexEnvfv epoxy_glTexEnvfv -#define glTexEnvi epoxy_glTexEnvi -#define glTexEnviv epoxy_glTexEnviv -#define glTexEnvx epoxy_glTexEnvx -#define glTexEnvxOES epoxy_glTexEnvxOES -#define glTexEnvxv epoxy_glTexEnvxv -#define glTexEnvxvOES epoxy_glTexEnvxvOES -#define glTexFilterFuncSGIS epoxy_glTexFilterFuncSGIS -#define glTexGend epoxy_glTexGend -#define glTexGendv epoxy_glTexGendv -#define glTexGenf epoxy_glTexGenf -#define glTexGenfOES epoxy_glTexGenfOES -#define glTexGenfv epoxy_glTexGenfv -#define glTexGenfvOES epoxy_glTexGenfvOES -#define glTexGeni epoxy_glTexGeni -#define glTexGeniOES epoxy_glTexGeniOES -#define glTexGeniv epoxy_glTexGeniv -#define glTexGenivOES epoxy_glTexGenivOES -#define glTexGenxOES epoxy_glTexGenxOES -#define glTexGenxvOES epoxy_glTexGenxvOES -#define glTexImage1D epoxy_glTexImage1D -#define glTexImage2D epoxy_glTexImage2D -#define glTexImage2DMultisample epoxy_glTexImage2DMultisample -#define glTexImage2DMultisampleCoverageNV epoxy_glTexImage2DMultisampleCoverageNV -#define glTexImage3D epoxy_glTexImage3D -#define glTexImage3DEXT epoxy_glTexImage3DEXT -#define glTexImage3DMultisample epoxy_glTexImage3DMultisample -#define glTexImage3DMultisampleCoverageNV epoxy_glTexImage3DMultisampleCoverageNV -#define glTexImage3DOES epoxy_glTexImage3DOES -#define glTexImage4DSGIS epoxy_glTexImage4DSGIS -#define glTexPageCommitmentARB epoxy_glTexPageCommitmentARB -#define glTexPageCommitmentEXT epoxy_glTexPageCommitmentEXT -#define glTexParameterIiv epoxy_glTexParameterIiv -#define glTexParameterIivEXT epoxy_glTexParameterIivEXT -#define glTexParameterIivOES epoxy_glTexParameterIivOES -#define glTexParameterIuiv epoxy_glTexParameterIuiv -#define glTexParameterIuivEXT epoxy_glTexParameterIuivEXT -#define glTexParameterIuivOES epoxy_glTexParameterIuivOES -#define glTexParameterf epoxy_glTexParameterf -#define glTexParameterfv epoxy_glTexParameterfv -#define glTexParameteri epoxy_glTexParameteri -#define glTexParameteriv epoxy_glTexParameteriv -#define glTexParameterx epoxy_glTexParameterx -#define glTexParameterxOES epoxy_glTexParameterxOES -#define glTexParameterxv epoxy_glTexParameterxv -#define glTexParameterxvOES epoxy_glTexParameterxvOES -#define glTexRenderbufferNV epoxy_glTexRenderbufferNV -#define glTexStorage1D epoxy_glTexStorage1D -#define glTexStorage1DEXT epoxy_glTexStorage1DEXT -#define glTexStorage2D epoxy_glTexStorage2D -#define glTexStorage2DEXT epoxy_glTexStorage2DEXT -#define glTexStorage2DMultisample epoxy_glTexStorage2DMultisample -#define glTexStorage3D epoxy_glTexStorage3D -#define glTexStorage3DEXT epoxy_glTexStorage3DEXT -#define glTexStorage3DMultisample epoxy_glTexStorage3DMultisample -#define glTexStorage3DMultisampleOES epoxy_glTexStorage3DMultisampleOES -#define glTexStorageSparseAMD epoxy_glTexStorageSparseAMD -#define glTexSubImage1D epoxy_glTexSubImage1D -#define glTexSubImage1DEXT epoxy_glTexSubImage1DEXT -#define glTexSubImage2D epoxy_glTexSubImage2D -#define glTexSubImage2DEXT epoxy_glTexSubImage2DEXT -#define glTexSubImage3D epoxy_glTexSubImage3D -#define glTexSubImage3DEXT epoxy_glTexSubImage3DEXT -#define glTexSubImage3DOES epoxy_glTexSubImage3DOES -#define glTexSubImage4DSGIS epoxy_glTexSubImage4DSGIS -#define glTextureBarrier epoxy_glTextureBarrier -#define glTextureBarrierNV epoxy_glTextureBarrierNV -#define glTextureBuffer epoxy_glTextureBuffer -#define glTextureBufferEXT epoxy_glTextureBufferEXT -#define glTextureBufferRange epoxy_glTextureBufferRange -#define glTextureBufferRangeEXT epoxy_glTextureBufferRangeEXT -#define glTextureColorMaskSGIS epoxy_glTextureColorMaskSGIS -#define glTextureImage1DEXT epoxy_glTextureImage1DEXT -#define glTextureImage2DEXT epoxy_glTextureImage2DEXT -#define glTextureImage2DMultisampleCoverageNV epoxy_glTextureImage2DMultisampleCoverageNV -#define glTextureImage2DMultisampleNV epoxy_glTextureImage2DMultisampleNV -#define glTextureImage3DEXT epoxy_glTextureImage3DEXT -#define glTextureImage3DMultisampleCoverageNV epoxy_glTextureImage3DMultisampleCoverageNV -#define glTextureImage3DMultisampleNV epoxy_glTextureImage3DMultisampleNV -#define glTextureLightEXT epoxy_glTextureLightEXT -#define glTextureMaterialEXT epoxy_glTextureMaterialEXT -#define glTextureNormalEXT epoxy_glTextureNormalEXT -#define glTexturePageCommitmentEXT epoxy_glTexturePageCommitmentEXT -#define glTextureParameterIiv epoxy_glTextureParameterIiv -#define glTextureParameterIivEXT epoxy_glTextureParameterIivEXT -#define glTextureParameterIuiv epoxy_glTextureParameterIuiv -#define glTextureParameterIuivEXT epoxy_glTextureParameterIuivEXT -#define glTextureParameterf epoxy_glTextureParameterf -#define glTextureParameterfEXT epoxy_glTextureParameterfEXT -#define glTextureParameterfv epoxy_glTextureParameterfv -#define glTextureParameterfvEXT epoxy_glTextureParameterfvEXT -#define glTextureParameteri epoxy_glTextureParameteri -#define glTextureParameteriEXT epoxy_glTextureParameteriEXT -#define glTextureParameteriv epoxy_glTextureParameteriv -#define glTextureParameterivEXT epoxy_glTextureParameterivEXT -#define glTextureRangeAPPLE epoxy_glTextureRangeAPPLE -#define glTextureRenderbufferEXT epoxy_glTextureRenderbufferEXT -#define glTextureStorage1D epoxy_glTextureStorage1D -#define glTextureStorage1DEXT epoxy_glTextureStorage1DEXT -#define glTextureStorage2D epoxy_glTextureStorage2D -#define glTextureStorage2DEXT epoxy_glTextureStorage2DEXT -#define glTextureStorage2DMultisample epoxy_glTextureStorage2DMultisample -#define glTextureStorage2DMultisampleEXT epoxy_glTextureStorage2DMultisampleEXT -#define glTextureStorage3D epoxy_glTextureStorage3D -#define glTextureStorage3DEXT epoxy_glTextureStorage3DEXT -#define glTextureStorage3DMultisample epoxy_glTextureStorage3DMultisample -#define glTextureStorage3DMultisampleEXT epoxy_glTextureStorage3DMultisampleEXT -#define glTextureStorageSparseAMD epoxy_glTextureStorageSparseAMD -#define glTextureSubImage1D epoxy_glTextureSubImage1D -#define glTextureSubImage1DEXT epoxy_glTextureSubImage1DEXT -#define glTextureSubImage2D epoxy_glTextureSubImage2D -#define glTextureSubImage2DEXT epoxy_glTextureSubImage2DEXT -#define glTextureSubImage3D epoxy_glTextureSubImage3D -#define glTextureSubImage3DEXT epoxy_glTextureSubImage3DEXT -#define glTextureView epoxy_glTextureView -#define glTextureViewEXT epoxy_glTextureViewEXT -#define glTextureViewOES epoxy_glTextureViewOES -#define glTrackMatrixNV epoxy_glTrackMatrixNV -#define glTransformFeedbackAttribsNV epoxy_glTransformFeedbackAttribsNV -#define glTransformFeedbackBufferBase epoxy_glTransformFeedbackBufferBase -#define glTransformFeedbackBufferRange epoxy_glTransformFeedbackBufferRange -#define glTransformFeedbackStreamAttribsNV epoxy_glTransformFeedbackStreamAttribsNV -#define glTransformFeedbackVaryings epoxy_glTransformFeedbackVaryings -#define glTransformFeedbackVaryingsEXT epoxy_glTransformFeedbackVaryingsEXT -#define glTransformFeedbackVaryingsNV epoxy_glTransformFeedbackVaryingsNV -#define glTransformPathNV epoxy_glTransformPathNV -#define glTranslated epoxy_glTranslated -#define glTranslatef epoxy_glTranslatef -#define glTranslatex epoxy_glTranslatex -#define glTranslatexOES epoxy_glTranslatexOES -#define glUniform1d epoxy_glUniform1d -#define glUniform1dv epoxy_glUniform1dv -#define glUniform1f epoxy_glUniform1f -#define glUniform1fARB epoxy_glUniform1fARB -#define glUniform1fv epoxy_glUniform1fv -#define glUniform1fvARB epoxy_glUniform1fvARB -#define glUniform1i epoxy_glUniform1i -#define glUniform1i64ARB epoxy_glUniform1i64ARB -#define glUniform1i64NV epoxy_glUniform1i64NV -#define glUniform1i64vARB epoxy_glUniform1i64vARB -#define glUniform1i64vNV epoxy_glUniform1i64vNV -#define glUniform1iARB epoxy_glUniform1iARB -#define glUniform1iv epoxy_glUniform1iv -#define glUniform1ivARB epoxy_glUniform1ivARB -#define glUniform1ui epoxy_glUniform1ui -#define glUniform1ui64ARB epoxy_glUniform1ui64ARB -#define glUniform1ui64NV epoxy_glUniform1ui64NV -#define glUniform1ui64vARB epoxy_glUniform1ui64vARB -#define glUniform1ui64vNV epoxy_glUniform1ui64vNV -#define glUniform1uiEXT epoxy_glUniform1uiEXT -#define glUniform1uiv epoxy_glUniform1uiv -#define glUniform1uivEXT epoxy_glUniform1uivEXT -#define glUniform2d epoxy_glUniform2d -#define glUniform2dv epoxy_glUniform2dv -#define glUniform2f epoxy_glUniform2f -#define glUniform2fARB epoxy_glUniform2fARB -#define glUniform2fv epoxy_glUniform2fv -#define glUniform2fvARB epoxy_glUniform2fvARB -#define glUniform2i epoxy_glUniform2i -#define glUniform2i64ARB epoxy_glUniform2i64ARB -#define glUniform2i64NV epoxy_glUniform2i64NV -#define glUniform2i64vARB epoxy_glUniform2i64vARB -#define glUniform2i64vNV epoxy_glUniform2i64vNV -#define glUniform2iARB epoxy_glUniform2iARB -#define glUniform2iv epoxy_glUniform2iv -#define glUniform2ivARB epoxy_glUniform2ivARB -#define glUniform2ui epoxy_glUniform2ui -#define glUniform2ui64ARB epoxy_glUniform2ui64ARB -#define glUniform2ui64NV epoxy_glUniform2ui64NV -#define glUniform2ui64vARB epoxy_glUniform2ui64vARB -#define glUniform2ui64vNV epoxy_glUniform2ui64vNV -#define glUniform2uiEXT epoxy_glUniform2uiEXT -#define glUniform2uiv epoxy_glUniform2uiv -#define glUniform2uivEXT epoxy_glUniform2uivEXT -#define glUniform3d epoxy_glUniform3d -#define glUniform3dv epoxy_glUniform3dv -#define glUniform3f epoxy_glUniform3f -#define glUniform3fARB epoxy_glUniform3fARB -#define glUniform3fv epoxy_glUniform3fv -#define glUniform3fvARB epoxy_glUniform3fvARB -#define glUniform3i epoxy_glUniform3i -#define glUniform3i64ARB epoxy_glUniform3i64ARB -#define glUniform3i64NV epoxy_glUniform3i64NV -#define glUniform3i64vARB epoxy_glUniform3i64vARB -#define glUniform3i64vNV epoxy_glUniform3i64vNV -#define glUniform3iARB epoxy_glUniform3iARB -#define glUniform3iv epoxy_glUniform3iv -#define glUniform3ivARB epoxy_glUniform3ivARB -#define glUniform3ui epoxy_glUniform3ui -#define glUniform3ui64ARB epoxy_glUniform3ui64ARB -#define glUniform3ui64NV epoxy_glUniform3ui64NV -#define glUniform3ui64vARB epoxy_glUniform3ui64vARB -#define glUniform3ui64vNV epoxy_glUniform3ui64vNV -#define glUniform3uiEXT epoxy_glUniform3uiEXT -#define glUniform3uiv epoxy_glUniform3uiv -#define glUniform3uivEXT epoxy_glUniform3uivEXT -#define glUniform4d epoxy_glUniform4d -#define glUniform4dv epoxy_glUniform4dv -#define glUniform4f epoxy_glUniform4f -#define glUniform4fARB epoxy_glUniform4fARB -#define glUniform4fv epoxy_glUniform4fv -#define glUniform4fvARB epoxy_glUniform4fvARB -#define glUniform4i epoxy_glUniform4i -#define glUniform4i64ARB epoxy_glUniform4i64ARB -#define glUniform4i64NV epoxy_glUniform4i64NV -#define glUniform4i64vARB epoxy_glUniform4i64vARB -#define glUniform4i64vNV epoxy_glUniform4i64vNV -#define glUniform4iARB epoxy_glUniform4iARB -#define glUniform4iv epoxy_glUniform4iv -#define glUniform4ivARB epoxy_glUniform4ivARB -#define glUniform4ui epoxy_glUniform4ui -#define glUniform4ui64ARB epoxy_glUniform4ui64ARB -#define glUniform4ui64NV epoxy_glUniform4ui64NV -#define glUniform4ui64vARB epoxy_glUniform4ui64vARB -#define glUniform4ui64vNV epoxy_glUniform4ui64vNV -#define glUniform4uiEXT epoxy_glUniform4uiEXT -#define glUniform4uiv epoxy_glUniform4uiv -#define glUniform4uivEXT epoxy_glUniform4uivEXT -#define glUniformBlockBinding epoxy_glUniformBlockBinding -#define glUniformBufferEXT epoxy_glUniformBufferEXT -#define glUniformHandleui64ARB epoxy_glUniformHandleui64ARB -#define glUniformHandleui64NV epoxy_glUniformHandleui64NV -#define glUniformHandleui64vARB epoxy_glUniformHandleui64vARB -#define glUniformHandleui64vNV epoxy_glUniformHandleui64vNV -#define glUniformMatrix2dv epoxy_glUniformMatrix2dv -#define glUniformMatrix2fv epoxy_glUniformMatrix2fv -#define glUniformMatrix2fvARB epoxy_glUniformMatrix2fvARB -#define glUniformMatrix2x3dv epoxy_glUniformMatrix2x3dv -#define glUniformMatrix2x3fv epoxy_glUniformMatrix2x3fv -#define glUniformMatrix2x3fvNV epoxy_glUniformMatrix2x3fvNV -#define glUniformMatrix2x4dv epoxy_glUniformMatrix2x4dv -#define glUniformMatrix2x4fv epoxy_glUniformMatrix2x4fv -#define glUniformMatrix2x4fvNV epoxy_glUniformMatrix2x4fvNV -#define glUniformMatrix3dv epoxy_glUniformMatrix3dv -#define glUniformMatrix3fv epoxy_glUniformMatrix3fv -#define glUniformMatrix3fvARB epoxy_glUniformMatrix3fvARB -#define glUniformMatrix3x2dv epoxy_glUniformMatrix3x2dv -#define glUniformMatrix3x2fv epoxy_glUniformMatrix3x2fv -#define glUniformMatrix3x2fvNV epoxy_glUniformMatrix3x2fvNV -#define glUniformMatrix3x4dv epoxy_glUniformMatrix3x4dv -#define glUniformMatrix3x4fv epoxy_glUniformMatrix3x4fv -#define glUniformMatrix3x4fvNV epoxy_glUniformMatrix3x4fvNV -#define glUniformMatrix4dv epoxy_glUniformMatrix4dv -#define glUniformMatrix4fv epoxy_glUniformMatrix4fv -#define glUniformMatrix4fvARB epoxy_glUniformMatrix4fvARB -#define glUniformMatrix4x2dv epoxy_glUniformMatrix4x2dv -#define glUniformMatrix4x2fv epoxy_glUniformMatrix4x2fv -#define glUniformMatrix4x2fvNV epoxy_glUniformMatrix4x2fvNV -#define glUniformMatrix4x3dv epoxy_glUniformMatrix4x3dv -#define glUniformMatrix4x3fv epoxy_glUniformMatrix4x3fv -#define glUniformMatrix4x3fvNV epoxy_glUniformMatrix4x3fvNV -#define glUniformSubroutinesuiv epoxy_glUniformSubroutinesuiv -#define glUniformui64NV epoxy_glUniformui64NV -#define glUniformui64vNV epoxy_glUniformui64vNV -#define glUnlockArraysEXT epoxy_glUnlockArraysEXT -#define glUnmapBuffer epoxy_glUnmapBuffer -#define glUnmapBufferARB epoxy_glUnmapBufferARB -#define glUnmapBufferOES epoxy_glUnmapBufferOES -#define glUnmapNamedBuffer epoxy_glUnmapNamedBuffer -#define glUnmapNamedBufferEXT epoxy_glUnmapNamedBufferEXT -#define glUnmapObjectBufferATI epoxy_glUnmapObjectBufferATI -#define glUnmapTexture2DINTEL epoxy_glUnmapTexture2DINTEL -#define glUpdateObjectBufferATI epoxy_glUpdateObjectBufferATI -#define glUseProgram epoxy_glUseProgram -#define glUseProgramObjectARB epoxy_glUseProgramObjectARB -#define glUseProgramStages epoxy_glUseProgramStages -#define glUseProgramStagesEXT epoxy_glUseProgramStagesEXT -#define glUseShaderProgramEXT epoxy_glUseShaderProgramEXT -#define glVDPAUFiniNV epoxy_glVDPAUFiniNV -#define glVDPAUGetSurfaceivNV epoxy_glVDPAUGetSurfaceivNV -#define glVDPAUInitNV epoxy_glVDPAUInitNV -#define glVDPAUIsSurfaceNV epoxy_glVDPAUIsSurfaceNV -#define glVDPAUMapSurfacesNV epoxy_glVDPAUMapSurfacesNV -#define glVDPAURegisterOutputSurfaceNV epoxy_glVDPAURegisterOutputSurfaceNV -#define glVDPAURegisterVideoSurfaceNV epoxy_glVDPAURegisterVideoSurfaceNV -#define glVDPAUSurfaceAccessNV epoxy_glVDPAUSurfaceAccessNV -#define glVDPAUUnmapSurfacesNV epoxy_glVDPAUUnmapSurfacesNV -#define glVDPAUUnregisterSurfaceNV epoxy_glVDPAUUnregisterSurfaceNV -#define glValidateProgram epoxy_glValidateProgram -#define glValidateProgramARB epoxy_glValidateProgramARB -#define glValidateProgramPipeline epoxy_glValidateProgramPipeline -#define glValidateProgramPipelineEXT epoxy_glValidateProgramPipelineEXT -#define glVariantArrayObjectATI epoxy_glVariantArrayObjectATI -#define glVariantPointerEXT epoxy_glVariantPointerEXT -#define glVariantbvEXT epoxy_glVariantbvEXT -#define glVariantdvEXT epoxy_glVariantdvEXT -#define glVariantfvEXT epoxy_glVariantfvEXT -#define glVariantivEXT epoxy_glVariantivEXT -#define glVariantsvEXT epoxy_glVariantsvEXT -#define glVariantubvEXT epoxy_glVariantubvEXT -#define glVariantuivEXT epoxy_glVariantuivEXT -#define glVariantusvEXT epoxy_glVariantusvEXT -#define glVertex2bOES epoxy_glVertex2bOES -#define glVertex2bvOES epoxy_glVertex2bvOES -#define glVertex2d epoxy_glVertex2d -#define glVertex2dv epoxy_glVertex2dv -#define glVertex2f epoxy_glVertex2f -#define glVertex2fv epoxy_glVertex2fv -#define glVertex2hNV epoxy_glVertex2hNV -#define glVertex2hvNV epoxy_glVertex2hvNV -#define glVertex2i epoxy_glVertex2i -#define glVertex2iv epoxy_glVertex2iv -#define glVertex2s epoxy_glVertex2s -#define glVertex2sv epoxy_glVertex2sv -#define glVertex2xOES epoxy_glVertex2xOES -#define glVertex2xvOES epoxy_glVertex2xvOES -#define glVertex3bOES epoxy_glVertex3bOES -#define glVertex3bvOES epoxy_glVertex3bvOES -#define glVertex3d epoxy_glVertex3d -#define glVertex3dv epoxy_glVertex3dv -#define glVertex3f epoxy_glVertex3f -#define glVertex3fv epoxy_glVertex3fv -#define glVertex3hNV epoxy_glVertex3hNV -#define glVertex3hvNV epoxy_glVertex3hvNV -#define glVertex3i epoxy_glVertex3i -#define glVertex3iv epoxy_glVertex3iv -#define glVertex3s epoxy_glVertex3s -#define glVertex3sv epoxy_glVertex3sv -#define glVertex3xOES epoxy_glVertex3xOES -#define glVertex3xvOES epoxy_glVertex3xvOES -#define glVertex4bOES epoxy_glVertex4bOES -#define glVertex4bvOES epoxy_glVertex4bvOES -#define glVertex4d epoxy_glVertex4d -#define glVertex4dv epoxy_glVertex4dv -#define glVertex4f epoxy_glVertex4f -#define glVertex4fv epoxy_glVertex4fv -#define glVertex4hNV epoxy_glVertex4hNV -#define glVertex4hvNV epoxy_glVertex4hvNV -#define glVertex4i epoxy_glVertex4i -#define glVertex4iv epoxy_glVertex4iv -#define glVertex4s epoxy_glVertex4s -#define glVertex4sv epoxy_glVertex4sv -#define glVertex4xOES epoxy_glVertex4xOES -#define glVertex4xvOES epoxy_glVertex4xvOES -#define glVertexArrayAttribBinding epoxy_glVertexArrayAttribBinding -#define glVertexArrayAttribFormat epoxy_glVertexArrayAttribFormat -#define glVertexArrayAttribIFormat epoxy_glVertexArrayAttribIFormat -#define glVertexArrayAttribLFormat epoxy_glVertexArrayAttribLFormat -#define glVertexArrayBindVertexBufferEXT epoxy_glVertexArrayBindVertexBufferEXT -#define glVertexArrayBindingDivisor epoxy_glVertexArrayBindingDivisor -#define glVertexArrayColorOffsetEXT epoxy_glVertexArrayColorOffsetEXT -#define glVertexArrayEdgeFlagOffsetEXT epoxy_glVertexArrayEdgeFlagOffsetEXT -#define glVertexArrayElementBuffer epoxy_glVertexArrayElementBuffer -#define glVertexArrayFogCoordOffsetEXT epoxy_glVertexArrayFogCoordOffsetEXT -#define glVertexArrayIndexOffsetEXT epoxy_glVertexArrayIndexOffsetEXT -#define glVertexArrayMultiTexCoordOffsetEXT epoxy_glVertexArrayMultiTexCoordOffsetEXT -#define glVertexArrayNormalOffsetEXT epoxy_glVertexArrayNormalOffsetEXT -#define glVertexArrayParameteriAPPLE epoxy_glVertexArrayParameteriAPPLE -#define glVertexArrayRangeAPPLE epoxy_glVertexArrayRangeAPPLE -#define glVertexArrayRangeNV epoxy_glVertexArrayRangeNV -#define glVertexArraySecondaryColorOffsetEXT epoxy_glVertexArraySecondaryColorOffsetEXT -#define glVertexArrayTexCoordOffsetEXT epoxy_glVertexArrayTexCoordOffsetEXT -#define glVertexArrayVertexAttribBindingEXT epoxy_glVertexArrayVertexAttribBindingEXT -#define glVertexArrayVertexAttribDivisorEXT epoxy_glVertexArrayVertexAttribDivisorEXT -#define glVertexArrayVertexAttribFormatEXT epoxy_glVertexArrayVertexAttribFormatEXT -#define glVertexArrayVertexAttribIFormatEXT epoxy_glVertexArrayVertexAttribIFormatEXT -#define glVertexArrayVertexAttribIOffsetEXT epoxy_glVertexArrayVertexAttribIOffsetEXT -#define glVertexArrayVertexAttribLFormatEXT epoxy_glVertexArrayVertexAttribLFormatEXT -#define glVertexArrayVertexAttribLOffsetEXT epoxy_glVertexArrayVertexAttribLOffsetEXT -#define glVertexArrayVertexAttribOffsetEXT epoxy_glVertexArrayVertexAttribOffsetEXT -#define glVertexArrayVertexBindingDivisorEXT epoxy_glVertexArrayVertexBindingDivisorEXT -#define glVertexArrayVertexBuffer epoxy_glVertexArrayVertexBuffer -#define glVertexArrayVertexBuffers epoxy_glVertexArrayVertexBuffers -#define glVertexArrayVertexOffsetEXT epoxy_glVertexArrayVertexOffsetEXT -#define glVertexAttrib1d epoxy_glVertexAttrib1d -#define glVertexAttrib1dARB epoxy_glVertexAttrib1dARB -#define glVertexAttrib1dNV epoxy_glVertexAttrib1dNV -#define glVertexAttrib1dv epoxy_glVertexAttrib1dv -#define glVertexAttrib1dvARB epoxy_glVertexAttrib1dvARB -#define glVertexAttrib1dvNV epoxy_glVertexAttrib1dvNV -#define glVertexAttrib1f epoxy_glVertexAttrib1f -#define glVertexAttrib1fARB epoxy_glVertexAttrib1fARB -#define glVertexAttrib1fNV epoxy_glVertexAttrib1fNV -#define glVertexAttrib1fv epoxy_glVertexAttrib1fv -#define glVertexAttrib1fvARB epoxy_glVertexAttrib1fvARB -#define glVertexAttrib1fvNV epoxy_glVertexAttrib1fvNV -#define glVertexAttrib1hNV epoxy_glVertexAttrib1hNV -#define glVertexAttrib1hvNV epoxy_glVertexAttrib1hvNV -#define glVertexAttrib1s epoxy_glVertexAttrib1s -#define glVertexAttrib1sARB epoxy_glVertexAttrib1sARB -#define glVertexAttrib1sNV epoxy_glVertexAttrib1sNV -#define glVertexAttrib1sv epoxy_glVertexAttrib1sv -#define glVertexAttrib1svARB epoxy_glVertexAttrib1svARB -#define glVertexAttrib1svNV epoxy_glVertexAttrib1svNV -#define glVertexAttrib2d epoxy_glVertexAttrib2d -#define glVertexAttrib2dARB epoxy_glVertexAttrib2dARB -#define glVertexAttrib2dNV epoxy_glVertexAttrib2dNV -#define glVertexAttrib2dv epoxy_glVertexAttrib2dv -#define glVertexAttrib2dvARB epoxy_glVertexAttrib2dvARB -#define glVertexAttrib2dvNV epoxy_glVertexAttrib2dvNV -#define glVertexAttrib2f epoxy_glVertexAttrib2f -#define glVertexAttrib2fARB epoxy_glVertexAttrib2fARB -#define glVertexAttrib2fNV epoxy_glVertexAttrib2fNV -#define glVertexAttrib2fv epoxy_glVertexAttrib2fv -#define glVertexAttrib2fvARB epoxy_glVertexAttrib2fvARB -#define glVertexAttrib2fvNV epoxy_glVertexAttrib2fvNV -#define glVertexAttrib2hNV epoxy_glVertexAttrib2hNV -#define glVertexAttrib2hvNV epoxy_glVertexAttrib2hvNV -#define glVertexAttrib2s epoxy_glVertexAttrib2s -#define glVertexAttrib2sARB epoxy_glVertexAttrib2sARB -#define glVertexAttrib2sNV epoxy_glVertexAttrib2sNV -#define glVertexAttrib2sv epoxy_glVertexAttrib2sv -#define glVertexAttrib2svARB epoxy_glVertexAttrib2svARB -#define glVertexAttrib2svNV epoxy_glVertexAttrib2svNV -#define glVertexAttrib3d epoxy_glVertexAttrib3d -#define glVertexAttrib3dARB epoxy_glVertexAttrib3dARB -#define glVertexAttrib3dNV epoxy_glVertexAttrib3dNV -#define glVertexAttrib3dv epoxy_glVertexAttrib3dv -#define glVertexAttrib3dvARB epoxy_glVertexAttrib3dvARB -#define glVertexAttrib3dvNV epoxy_glVertexAttrib3dvNV -#define glVertexAttrib3f epoxy_glVertexAttrib3f -#define glVertexAttrib3fARB epoxy_glVertexAttrib3fARB -#define glVertexAttrib3fNV epoxy_glVertexAttrib3fNV -#define glVertexAttrib3fv epoxy_glVertexAttrib3fv -#define glVertexAttrib3fvARB epoxy_glVertexAttrib3fvARB -#define glVertexAttrib3fvNV epoxy_glVertexAttrib3fvNV -#define glVertexAttrib3hNV epoxy_glVertexAttrib3hNV -#define glVertexAttrib3hvNV epoxy_glVertexAttrib3hvNV -#define glVertexAttrib3s epoxy_glVertexAttrib3s -#define glVertexAttrib3sARB epoxy_glVertexAttrib3sARB -#define glVertexAttrib3sNV epoxy_glVertexAttrib3sNV -#define glVertexAttrib3sv epoxy_glVertexAttrib3sv -#define glVertexAttrib3svARB epoxy_glVertexAttrib3svARB -#define glVertexAttrib3svNV epoxy_glVertexAttrib3svNV -#define glVertexAttrib4Nbv epoxy_glVertexAttrib4Nbv -#define glVertexAttrib4NbvARB epoxy_glVertexAttrib4NbvARB -#define glVertexAttrib4Niv epoxy_glVertexAttrib4Niv -#define glVertexAttrib4NivARB epoxy_glVertexAttrib4NivARB -#define glVertexAttrib4Nsv epoxy_glVertexAttrib4Nsv -#define glVertexAttrib4NsvARB epoxy_glVertexAttrib4NsvARB -#define glVertexAttrib4Nub epoxy_glVertexAttrib4Nub -#define glVertexAttrib4NubARB epoxy_glVertexAttrib4NubARB -#define glVertexAttrib4Nubv epoxy_glVertexAttrib4Nubv -#define glVertexAttrib4NubvARB epoxy_glVertexAttrib4NubvARB -#define glVertexAttrib4Nuiv epoxy_glVertexAttrib4Nuiv -#define glVertexAttrib4NuivARB epoxy_glVertexAttrib4NuivARB -#define glVertexAttrib4Nusv epoxy_glVertexAttrib4Nusv -#define glVertexAttrib4NusvARB epoxy_glVertexAttrib4NusvARB -#define glVertexAttrib4bv epoxy_glVertexAttrib4bv -#define glVertexAttrib4bvARB epoxy_glVertexAttrib4bvARB -#define glVertexAttrib4d epoxy_glVertexAttrib4d -#define glVertexAttrib4dARB epoxy_glVertexAttrib4dARB -#define glVertexAttrib4dNV epoxy_glVertexAttrib4dNV -#define glVertexAttrib4dv epoxy_glVertexAttrib4dv -#define glVertexAttrib4dvARB epoxy_glVertexAttrib4dvARB -#define glVertexAttrib4dvNV epoxy_glVertexAttrib4dvNV -#define glVertexAttrib4f epoxy_glVertexAttrib4f -#define glVertexAttrib4fARB epoxy_glVertexAttrib4fARB -#define glVertexAttrib4fNV epoxy_glVertexAttrib4fNV -#define glVertexAttrib4fv epoxy_glVertexAttrib4fv -#define glVertexAttrib4fvARB epoxy_glVertexAttrib4fvARB -#define glVertexAttrib4fvNV epoxy_glVertexAttrib4fvNV -#define glVertexAttrib4hNV epoxy_glVertexAttrib4hNV -#define glVertexAttrib4hvNV epoxy_glVertexAttrib4hvNV -#define glVertexAttrib4iv epoxy_glVertexAttrib4iv -#define glVertexAttrib4ivARB epoxy_glVertexAttrib4ivARB -#define glVertexAttrib4s epoxy_glVertexAttrib4s -#define glVertexAttrib4sARB epoxy_glVertexAttrib4sARB -#define glVertexAttrib4sNV epoxy_glVertexAttrib4sNV -#define glVertexAttrib4sv epoxy_glVertexAttrib4sv -#define glVertexAttrib4svARB epoxy_glVertexAttrib4svARB -#define glVertexAttrib4svNV epoxy_glVertexAttrib4svNV -#define glVertexAttrib4ubNV epoxy_glVertexAttrib4ubNV -#define glVertexAttrib4ubv epoxy_glVertexAttrib4ubv -#define glVertexAttrib4ubvARB epoxy_glVertexAttrib4ubvARB -#define glVertexAttrib4ubvNV epoxy_glVertexAttrib4ubvNV -#define glVertexAttrib4uiv epoxy_glVertexAttrib4uiv -#define glVertexAttrib4uivARB epoxy_glVertexAttrib4uivARB -#define glVertexAttrib4usv epoxy_glVertexAttrib4usv -#define glVertexAttrib4usvARB epoxy_glVertexAttrib4usvARB -#define glVertexAttribArrayObjectATI epoxy_glVertexAttribArrayObjectATI -#define glVertexAttribBinding epoxy_glVertexAttribBinding -#define glVertexAttribDivisor epoxy_glVertexAttribDivisor -#define glVertexAttribDivisorANGLE epoxy_glVertexAttribDivisorANGLE -#define glVertexAttribDivisorARB epoxy_glVertexAttribDivisorARB -#define glVertexAttribDivisorEXT epoxy_glVertexAttribDivisorEXT -#define glVertexAttribDivisorNV epoxy_glVertexAttribDivisorNV -#define glVertexAttribFormat epoxy_glVertexAttribFormat -#define glVertexAttribFormatNV epoxy_glVertexAttribFormatNV -#define glVertexAttribI1i epoxy_glVertexAttribI1i -#define glVertexAttribI1iEXT epoxy_glVertexAttribI1iEXT -#define glVertexAttribI1iv epoxy_glVertexAttribI1iv -#define glVertexAttribI1ivEXT epoxy_glVertexAttribI1ivEXT -#define glVertexAttribI1ui epoxy_glVertexAttribI1ui -#define glVertexAttribI1uiEXT epoxy_glVertexAttribI1uiEXT -#define glVertexAttribI1uiv epoxy_glVertexAttribI1uiv -#define glVertexAttribI1uivEXT epoxy_glVertexAttribI1uivEXT -#define glVertexAttribI2i epoxy_glVertexAttribI2i -#define glVertexAttribI2iEXT epoxy_glVertexAttribI2iEXT -#define glVertexAttribI2iv epoxy_glVertexAttribI2iv -#define glVertexAttribI2ivEXT epoxy_glVertexAttribI2ivEXT -#define glVertexAttribI2ui epoxy_glVertexAttribI2ui -#define glVertexAttribI2uiEXT epoxy_glVertexAttribI2uiEXT -#define glVertexAttribI2uiv epoxy_glVertexAttribI2uiv -#define glVertexAttribI2uivEXT epoxy_glVertexAttribI2uivEXT -#define glVertexAttribI3i epoxy_glVertexAttribI3i -#define glVertexAttribI3iEXT epoxy_glVertexAttribI3iEXT -#define glVertexAttribI3iv epoxy_glVertexAttribI3iv -#define glVertexAttribI3ivEXT epoxy_glVertexAttribI3ivEXT -#define glVertexAttribI3ui epoxy_glVertexAttribI3ui -#define glVertexAttribI3uiEXT epoxy_glVertexAttribI3uiEXT -#define glVertexAttribI3uiv epoxy_glVertexAttribI3uiv -#define glVertexAttribI3uivEXT epoxy_glVertexAttribI3uivEXT -#define glVertexAttribI4bv epoxy_glVertexAttribI4bv -#define glVertexAttribI4bvEXT epoxy_glVertexAttribI4bvEXT -#define glVertexAttribI4i epoxy_glVertexAttribI4i -#define glVertexAttribI4iEXT epoxy_glVertexAttribI4iEXT -#define glVertexAttribI4iv epoxy_glVertexAttribI4iv -#define glVertexAttribI4ivEXT epoxy_glVertexAttribI4ivEXT -#define glVertexAttribI4sv epoxy_glVertexAttribI4sv -#define glVertexAttribI4svEXT epoxy_glVertexAttribI4svEXT -#define glVertexAttribI4ubv epoxy_glVertexAttribI4ubv -#define glVertexAttribI4ubvEXT epoxy_glVertexAttribI4ubvEXT -#define glVertexAttribI4ui epoxy_glVertexAttribI4ui -#define glVertexAttribI4uiEXT epoxy_glVertexAttribI4uiEXT -#define glVertexAttribI4uiv epoxy_glVertexAttribI4uiv -#define glVertexAttribI4uivEXT epoxy_glVertexAttribI4uivEXT -#define glVertexAttribI4usv epoxy_glVertexAttribI4usv -#define glVertexAttribI4usvEXT epoxy_glVertexAttribI4usvEXT -#define glVertexAttribIFormat epoxy_glVertexAttribIFormat -#define glVertexAttribIFormatNV epoxy_glVertexAttribIFormatNV -#define glVertexAttribIPointer epoxy_glVertexAttribIPointer -#define glVertexAttribIPointerEXT epoxy_glVertexAttribIPointerEXT -#define glVertexAttribL1d epoxy_glVertexAttribL1d -#define glVertexAttribL1dEXT epoxy_glVertexAttribL1dEXT -#define glVertexAttribL1dv epoxy_glVertexAttribL1dv -#define glVertexAttribL1dvEXT epoxy_glVertexAttribL1dvEXT -#define glVertexAttribL1i64NV epoxy_glVertexAttribL1i64NV -#define glVertexAttribL1i64vNV epoxy_glVertexAttribL1i64vNV -#define glVertexAttribL1ui64ARB epoxy_glVertexAttribL1ui64ARB -#define glVertexAttribL1ui64NV epoxy_glVertexAttribL1ui64NV -#define glVertexAttribL1ui64vARB epoxy_glVertexAttribL1ui64vARB -#define glVertexAttribL1ui64vNV epoxy_glVertexAttribL1ui64vNV -#define glVertexAttribL2d epoxy_glVertexAttribL2d -#define glVertexAttribL2dEXT epoxy_glVertexAttribL2dEXT -#define glVertexAttribL2dv epoxy_glVertexAttribL2dv -#define glVertexAttribL2dvEXT epoxy_glVertexAttribL2dvEXT -#define glVertexAttribL2i64NV epoxy_glVertexAttribL2i64NV -#define glVertexAttribL2i64vNV epoxy_glVertexAttribL2i64vNV -#define glVertexAttribL2ui64NV epoxy_glVertexAttribL2ui64NV -#define glVertexAttribL2ui64vNV epoxy_glVertexAttribL2ui64vNV -#define glVertexAttribL3d epoxy_glVertexAttribL3d -#define glVertexAttribL3dEXT epoxy_glVertexAttribL3dEXT -#define glVertexAttribL3dv epoxy_glVertexAttribL3dv -#define glVertexAttribL3dvEXT epoxy_glVertexAttribL3dvEXT -#define glVertexAttribL3i64NV epoxy_glVertexAttribL3i64NV -#define glVertexAttribL3i64vNV epoxy_glVertexAttribL3i64vNV -#define glVertexAttribL3ui64NV epoxy_glVertexAttribL3ui64NV -#define glVertexAttribL3ui64vNV epoxy_glVertexAttribL3ui64vNV -#define glVertexAttribL4d epoxy_glVertexAttribL4d -#define glVertexAttribL4dEXT epoxy_glVertexAttribL4dEXT -#define glVertexAttribL4dv epoxy_glVertexAttribL4dv -#define glVertexAttribL4dvEXT epoxy_glVertexAttribL4dvEXT -#define glVertexAttribL4i64NV epoxy_glVertexAttribL4i64NV -#define glVertexAttribL4i64vNV epoxy_glVertexAttribL4i64vNV -#define glVertexAttribL4ui64NV epoxy_glVertexAttribL4ui64NV -#define glVertexAttribL4ui64vNV epoxy_glVertexAttribL4ui64vNV -#define glVertexAttribLFormat epoxy_glVertexAttribLFormat -#define glVertexAttribLFormatNV epoxy_glVertexAttribLFormatNV -#define glVertexAttribLPointer epoxy_glVertexAttribLPointer -#define glVertexAttribLPointerEXT epoxy_glVertexAttribLPointerEXT -#define glVertexAttribP1ui epoxy_glVertexAttribP1ui -#define glVertexAttribP1uiv epoxy_glVertexAttribP1uiv -#define glVertexAttribP2ui epoxy_glVertexAttribP2ui -#define glVertexAttribP2uiv epoxy_glVertexAttribP2uiv -#define glVertexAttribP3ui epoxy_glVertexAttribP3ui -#define glVertexAttribP3uiv epoxy_glVertexAttribP3uiv -#define glVertexAttribP4ui epoxy_glVertexAttribP4ui -#define glVertexAttribP4uiv epoxy_glVertexAttribP4uiv -#define glVertexAttribParameteriAMD epoxy_glVertexAttribParameteriAMD -#define glVertexAttribPointer epoxy_glVertexAttribPointer -#define glVertexAttribPointerARB epoxy_glVertexAttribPointerARB -#define glVertexAttribPointerNV epoxy_glVertexAttribPointerNV -#define glVertexAttribs1dvNV epoxy_glVertexAttribs1dvNV -#define glVertexAttribs1fvNV epoxy_glVertexAttribs1fvNV -#define glVertexAttribs1hvNV epoxy_glVertexAttribs1hvNV -#define glVertexAttribs1svNV epoxy_glVertexAttribs1svNV -#define glVertexAttribs2dvNV epoxy_glVertexAttribs2dvNV -#define glVertexAttribs2fvNV epoxy_glVertexAttribs2fvNV -#define glVertexAttribs2hvNV epoxy_glVertexAttribs2hvNV -#define glVertexAttribs2svNV epoxy_glVertexAttribs2svNV -#define glVertexAttribs3dvNV epoxy_glVertexAttribs3dvNV -#define glVertexAttribs3fvNV epoxy_glVertexAttribs3fvNV -#define glVertexAttribs3hvNV epoxy_glVertexAttribs3hvNV -#define glVertexAttribs3svNV epoxy_glVertexAttribs3svNV -#define glVertexAttribs4dvNV epoxy_glVertexAttribs4dvNV -#define glVertexAttribs4fvNV epoxy_glVertexAttribs4fvNV -#define glVertexAttribs4hvNV epoxy_glVertexAttribs4hvNV -#define glVertexAttribs4svNV epoxy_glVertexAttribs4svNV -#define glVertexAttribs4ubvNV epoxy_glVertexAttribs4ubvNV -#define glVertexBindingDivisor epoxy_glVertexBindingDivisor -#define glVertexBlendARB epoxy_glVertexBlendARB -#define glVertexBlendEnvfATI epoxy_glVertexBlendEnvfATI -#define glVertexBlendEnviATI epoxy_glVertexBlendEnviATI -#define glVertexFormatNV epoxy_glVertexFormatNV -#define glVertexP2ui epoxy_glVertexP2ui -#define glVertexP2uiv epoxy_glVertexP2uiv -#define glVertexP3ui epoxy_glVertexP3ui -#define glVertexP3uiv epoxy_glVertexP3uiv -#define glVertexP4ui epoxy_glVertexP4ui -#define glVertexP4uiv epoxy_glVertexP4uiv -#define glVertexPointer epoxy_glVertexPointer -#define glVertexPointerEXT epoxy_glVertexPointerEXT -#define glVertexPointerListIBM epoxy_glVertexPointerListIBM -#define glVertexPointervINTEL epoxy_glVertexPointervINTEL -#define glVertexStream1dATI epoxy_glVertexStream1dATI -#define glVertexStream1dvATI epoxy_glVertexStream1dvATI -#define glVertexStream1fATI epoxy_glVertexStream1fATI -#define glVertexStream1fvATI epoxy_glVertexStream1fvATI -#define glVertexStream1iATI epoxy_glVertexStream1iATI -#define glVertexStream1ivATI epoxy_glVertexStream1ivATI -#define glVertexStream1sATI epoxy_glVertexStream1sATI -#define glVertexStream1svATI epoxy_glVertexStream1svATI -#define glVertexStream2dATI epoxy_glVertexStream2dATI -#define glVertexStream2dvATI epoxy_glVertexStream2dvATI -#define glVertexStream2fATI epoxy_glVertexStream2fATI -#define glVertexStream2fvATI epoxy_glVertexStream2fvATI -#define glVertexStream2iATI epoxy_glVertexStream2iATI -#define glVertexStream2ivATI epoxy_glVertexStream2ivATI -#define glVertexStream2sATI epoxy_glVertexStream2sATI -#define glVertexStream2svATI epoxy_glVertexStream2svATI -#define glVertexStream3dATI epoxy_glVertexStream3dATI -#define glVertexStream3dvATI epoxy_glVertexStream3dvATI -#define glVertexStream3fATI epoxy_glVertexStream3fATI -#define glVertexStream3fvATI epoxy_glVertexStream3fvATI -#define glVertexStream3iATI epoxy_glVertexStream3iATI -#define glVertexStream3ivATI epoxy_glVertexStream3ivATI -#define glVertexStream3sATI epoxy_glVertexStream3sATI -#define glVertexStream3svATI epoxy_glVertexStream3svATI -#define glVertexStream4dATI epoxy_glVertexStream4dATI -#define glVertexStream4dvATI epoxy_glVertexStream4dvATI -#define glVertexStream4fATI epoxy_glVertexStream4fATI -#define glVertexStream4fvATI epoxy_glVertexStream4fvATI -#define glVertexStream4iATI epoxy_glVertexStream4iATI -#define glVertexStream4ivATI epoxy_glVertexStream4ivATI -#define glVertexStream4sATI epoxy_glVertexStream4sATI -#define glVertexStream4svATI epoxy_glVertexStream4svATI -#define glVertexWeightPointerEXT epoxy_glVertexWeightPointerEXT -#define glVertexWeightfEXT epoxy_glVertexWeightfEXT -#define glVertexWeightfvEXT epoxy_glVertexWeightfvEXT -#define glVertexWeighthNV epoxy_glVertexWeighthNV -#define glVertexWeighthvNV epoxy_glVertexWeighthvNV -#define glVideoCaptureNV epoxy_glVideoCaptureNV -#define glVideoCaptureStreamParameterdvNV epoxy_glVideoCaptureStreamParameterdvNV -#define glVideoCaptureStreamParameterfvNV epoxy_glVideoCaptureStreamParameterfvNV -#define glVideoCaptureStreamParameterivNV epoxy_glVideoCaptureStreamParameterivNV -#define glViewport epoxy_glViewport -#define glViewportArrayv epoxy_glViewportArrayv -#define glViewportArrayvNV epoxy_glViewportArrayvNV -#define glViewportIndexedf epoxy_glViewportIndexedf -#define glViewportIndexedfNV epoxy_glViewportIndexedfNV -#define glViewportIndexedfv epoxy_glViewportIndexedfv -#define glViewportIndexedfvNV epoxy_glViewportIndexedfvNV -#define glWaitSync epoxy_glWaitSync -#define glWaitSyncAPPLE epoxy_glWaitSyncAPPLE -#define glWeightPathsNV epoxy_glWeightPathsNV -#define glWeightPointerARB epoxy_glWeightPointerARB -#define glWeightPointerOES epoxy_glWeightPointerOES -#define glWeightbvARB epoxy_glWeightbvARB -#define glWeightdvARB epoxy_glWeightdvARB -#define glWeightfvARB epoxy_glWeightfvARB -#define glWeightivARB epoxy_glWeightivARB -#define glWeightsvARB epoxy_glWeightsvARB -#define glWeightubvARB epoxy_glWeightubvARB -#define glWeightuivARB epoxy_glWeightuivARB -#define glWeightusvARB epoxy_glWeightusvARB -#define glWindowPos2d epoxy_glWindowPos2d -#define glWindowPos2dARB epoxy_glWindowPos2dARB -#define glWindowPos2dMESA epoxy_glWindowPos2dMESA -#define glWindowPos2dv epoxy_glWindowPos2dv -#define glWindowPos2dvARB epoxy_glWindowPos2dvARB -#define glWindowPos2dvMESA epoxy_glWindowPos2dvMESA -#define glWindowPos2f epoxy_glWindowPos2f -#define glWindowPos2fARB epoxy_glWindowPos2fARB -#define glWindowPos2fMESA epoxy_glWindowPos2fMESA -#define glWindowPos2fv epoxy_glWindowPos2fv -#define glWindowPos2fvARB epoxy_glWindowPos2fvARB -#define glWindowPos2fvMESA epoxy_glWindowPos2fvMESA -#define glWindowPos2i epoxy_glWindowPos2i -#define glWindowPos2iARB epoxy_glWindowPos2iARB -#define glWindowPos2iMESA epoxy_glWindowPos2iMESA -#define glWindowPos2iv epoxy_glWindowPos2iv -#define glWindowPos2ivARB epoxy_glWindowPos2ivARB -#define glWindowPos2ivMESA epoxy_glWindowPos2ivMESA -#define glWindowPos2s epoxy_glWindowPos2s -#define glWindowPos2sARB epoxy_glWindowPos2sARB -#define glWindowPos2sMESA epoxy_glWindowPos2sMESA -#define glWindowPos2sv epoxy_glWindowPos2sv -#define glWindowPos2svARB epoxy_glWindowPos2svARB -#define glWindowPos2svMESA epoxy_glWindowPos2svMESA -#define glWindowPos3d epoxy_glWindowPos3d -#define glWindowPos3dARB epoxy_glWindowPos3dARB -#define glWindowPos3dMESA epoxy_glWindowPos3dMESA -#define glWindowPos3dv epoxy_glWindowPos3dv -#define glWindowPos3dvARB epoxy_glWindowPos3dvARB -#define glWindowPos3dvMESA epoxy_glWindowPos3dvMESA -#define glWindowPos3f epoxy_glWindowPos3f -#define glWindowPos3fARB epoxy_glWindowPos3fARB -#define glWindowPos3fMESA epoxy_glWindowPos3fMESA -#define glWindowPos3fv epoxy_glWindowPos3fv -#define glWindowPos3fvARB epoxy_glWindowPos3fvARB -#define glWindowPos3fvMESA epoxy_glWindowPos3fvMESA -#define glWindowPos3i epoxy_glWindowPos3i -#define glWindowPos3iARB epoxy_glWindowPos3iARB -#define glWindowPos3iMESA epoxy_glWindowPos3iMESA -#define glWindowPos3iv epoxy_glWindowPos3iv -#define glWindowPos3ivARB epoxy_glWindowPos3ivARB -#define glWindowPos3ivMESA epoxy_glWindowPos3ivMESA -#define glWindowPos3s epoxy_glWindowPos3s -#define glWindowPos3sARB epoxy_glWindowPos3sARB -#define glWindowPos3sMESA epoxy_glWindowPos3sMESA -#define glWindowPos3sv epoxy_glWindowPos3sv -#define glWindowPos3svARB epoxy_glWindowPos3svARB -#define glWindowPos3svMESA epoxy_glWindowPos3svMESA -#define glWindowPos4dMESA epoxy_glWindowPos4dMESA -#define glWindowPos4dvMESA epoxy_glWindowPos4dvMESA -#define glWindowPos4fMESA epoxy_glWindowPos4fMESA -#define glWindowPos4fvMESA epoxy_glWindowPos4fvMESA -#define glWindowPos4iMESA epoxy_glWindowPos4iMESA -#define glWindowPos4ivMESA epoxy_glWindowPos4ivMESA -#define glWindowPos4sMESA epoxy_glWindowPos4sMESA -#define glWindowPos4svMESA epoxy_glWindowPos4svMESA -#define glWriteMaskEXT epoxy_glWriteMaskEXT diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/glx_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/glx_generated.h deleted file mode 100644 index a5a13e5d6..000000000 --- a/Engine/lib/epoxy/include/epoxy/epoxy/glx_generated.h +++ /dev/null @@ -1,969 +0,0 @@ -/* GL dispatch header. - * This is code-generated from the GL API XML files from Khronos. - */ - -#pragma once -#include -#include - -#include "epoxy/gl.h" -#include -#include -typedef XID GLXFBConfigID; -typedef struct __GLXFBConfigRec *GLXFBConfig; -typedef XID GLXContextID; -typedef struct __GLXcontextRec *GLXContext; -typedef XID GLXPixmap; -typedef XID GLXDrawable; -typedef XID GLXWindow; -typedef XID GLXPbuffer; -typedef void (APIENTRY *__GLXextFuncPtr)(void); -typedef XID GLXVideoCaptureDeviceNV; -typedef unsigned int GLXVideoDeviceNV; -typedef XID GLXVideoSourceSGIX; -typedef XID GLXFBConfigIDSGIX; -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; -typedef XID GLXPbufferSGIX; -typedef struct { - int event_type; /* GLX_DAMAGED or GLX_SAVED */ - int draw_type; /* GLX_WINDOW or GLX_PBUFFER */ - unsigned long serial; /* # of last request processed by server */ - Bool send_event; /* true if this came for SendEvent request */ - Display *display; /* display the event was read from */ - GLXDrawable drawable; /* XID of Drawable */ - unsigned int buffer_mask; /* mask indicating which buffers are affected */ - unsigned int aux_buffer; /* which aux buffer was affected */ - int x, y; - int width, height; - int count; /* if nonzero, at least this many more */ -} GLXPbufferClobberEvent; -typedef struct { - int type; - unsigned long serial; /* # of last request processed by server */ - Bool send_event; /* true if this came from a SendEvent request */ - Display *display; /* Display the event was read from */ - GLXDrawable drawable; /* drawable on which event was requested in event mask */ - int event_type; - int64_t ust; - int64_t msc; - int64_t sbc; -} GLXBufferSwapComplete; -typedef union __GLXEvent { - GLXPbufferClobberEvent glxpbufferclobber; - GLXBufferSwapComplete glxbufferswapcomplete; - long pad[24]; -} GLXEvent; -typedef struct { - int type; - unsigned long serial; - Bool send_event; - Display *display; - int extension; - int evtype; - GLXDrawable window; - Bool stereo_tree; -} GLXStereoNotifyEventEXT; -typedef struct { - int type; - unsigned long serial; /* # of last request processed by server */ - Bool send_event; /* true if this came for SendEvent request */ - Display *display; /* display the event was read from */ - GLXDrawable drawable; /* i.d. of Drawable */ - int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */ - int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */ - unsigned int mask; /* mask indicating which buffers are affected*/ - int x, y; - int width, height; - int count; /* if nonzero, at least this many more */ -} GLXBufferClobberEventSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int srcXOrigin, srcYOrigin, srcWidth, srcHeight; - int destXOrigin, destYOrigin, destWidth, destHeight; -} GLXPipeRect; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int XOrigin, YOrigin, maxHeight, maxWidth; -} GLXPipeRectLimits; - -#define GLX_VERSION_1_0 1 -#define GLX_VERSION_1_1 1 -#define GLX_VERSION_1_2 1 -#define GLX_VERSION_1_3 1 -#define GLX_VERSION_1_4 1 - -#define GLX_3DFX_multisample 1 -#define GLX_AMD_gpu_association 1 -#define GLX_ARB_context_flush_control 1 -#define GLX_ARB_create_context 1 -#define GLX_ARB_create_context_profile 1 -#define GLX_ARB_create_context_robustness 1 -#define GLX_ARB_fbconfig_float 1 -#define GLX_ARB_framebuffer_sRGB 1 -#define GLX_ARB_get_proc_address 1 -#define GLX_ARB_multisample 1 -#define GLX_ARB_robustness_application_isolation 1 -#define GLX_ARB_robustness_share_group_isolation 1 -#define GLX_ARB_vertex_buffer_object 1 -#define GLX_EXT_buffer_age 1 -#define GLX_EXT_create_context_es2_profile 1 -#define GLX_EXT_create_context_es_profile 1 -#define GLX_EXT_fbconfig_packed_float 1 -#define GLX_EXT_framebuffer_sRGB 1 -#define GLX_EXT_import_context 1 -#define GLX_EXT_stereo_tree 1 -#define GLX_EXT_swap_control 1 -#define GLX_EXT_swap_control_tear 1 -#define GLX_EXT_texture_from_pixmap 1 -#define GLX_EXT_visual_info 1 -#define GLX_EXT_visual_rating 1 -#define GLX_INTEL_swap_event 1 -#define GLX_MESA_agp_offset 1 -#define GLX_MESA_copy_sub_buffer 1 -#define GLX_MESA_pixmap_colormap 1 -#define GLX_MESA_query_renderer 1 -#define GLX_MESA_release_buffers 1 -#define GLX_MESA_set_3dfx_mode 1 -#define GLX_NV_copy_buffer 1 -#define GLX_NV_copy_image 1 -#define GLX_NV_delay_before_swap 1 -#define GLX_NV_float_buffer 1 -#define GLX_NV_multisample_coverage 1 -#define GLX_NV_present_video 1 -#define GLX_NV_swap_group 1 -#define GLX_NV_video_capture 1 -#define GLX_NV_video_out 1 -#define GLX_OML_swap_method 1 -#define GLX_OML_sync_control 1 -#define GLX_SGIS_blended_overlay 1 -#define GLX_SGIS_multisample 1 -#define GLX_SGIS_shared_multisample 1 -#define GLX_SGIX_dmbuffer 1 -#define GLX_SGIX_fbconfig 1 -#define GLX_SGIX_hyperpipe 1 -#define GLX_SGIX_pbuffer 1 -#define GLX_SGIX_swap_barrier 1 -#define GLX_SGIX_swap_group 1 -#define GLX_SGIX_video_resize 1 -#define GLX_SGIX_video_source 1 -#define GLX_SGIX_visual_select_group 1 -#define GLX_SGI_cushion 1 -#define GLX_SGI_make_current_read 1 -#define GLX_SGI_swap_control 1 -#define GLX_SGI_video_sync 1 -#define GLX_SUN_get_transparent_index 1 - -#define GLX_EXTENSION_NAME "GLX" -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_PbufferClobber 0 -#define GLX_STEREO_NOTIFY_EXT 0x00000000 -#define GLX_SYNC_FRAME_SGIX 0x00000000 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 -#define GLX_PIPE_RECT_SGIX 0x00000001 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 -#define GLX_SYNC_SWAP_SGIX 0x00000001 -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_WINDOW_BIT_SGIX 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 -#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 -#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_3DFX_WINDOW_MODE_MESA 0x1 -#define GLX_VENDOR 0x1 -#define GLX_GPU_VENDOR_AMD 0x1F00 -#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 -#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 -#define GLX_VERSION 0x2 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_VISUAL_CAVEAT_EXT 0x20 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define GLX_FLOAT_COMPONENTS_NV 0x20B0 -#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 -#define GLX_COLOR_SAMPLES_NV 0x20B3 -#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 -#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC -#define GLX_DEVICE_ID_NV 0x20CD -#define GLX_UNIQUE_ID_NV 0x20CE -#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 -#define GLX_TEXTURE_FORMAT_EXT 0x20D5 -#define GLX_TEXTURE_TARGET_EXT 0x20D6 -#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA -#define GLX_TEXTURE_1D_EXT 0x20DB -#define GLX_TEXTURE_2D_EXT 0x20DC -#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD -#define GLX_FRONT_EXT 0x20DE -#define GLX_FRONT_LEFT_EXT 0x20DE -#define GLX_FRONT_RIGHT_EXT 0x20DF -#define GLX_BACK_EXT 0x20E0 -#define GLX_BACK_LEFT_EXT 0x20E0 -#define GLX_BACK_RIGHT_EXT 0x20E1 -#define GLX_AUX0_EXT 0x20E2 -#define GLX_AUX1_EXT 0x20E3 -#define GLX_AUX2_EXT 0x20E4 -#define GLX_AUX3_EXT 0x20E5 -#define GLX_AUX4_EXT 0x20E6 -#define GLX_AUX5_EXT 0x20E7 -#define GLX_AUX6_EXT 0x20E8 -#define GLX_AUX7_EXT 0x20E9 -#define GLX_AUX8_EXT 0x20EA -#define GLX_AUX9_EXT 0x20EB -#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 -#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 -#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 -#define GLX_STEREO_TREE_EXT 0x20F5 -#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define GLX_GPU_RAM_AMD 0x21A3 -#define GLX_GPU_CLOCK_AMD 0x21A4 -#define GLX_GPU_NUM_PIPES_AMD 0x21A5 -#define GLX_GPU_NUM_SIMD_AMD 0x21A6 -#define GLX_GPU_NUM_RB_AMD 0x21A7 -#define GLX_GPU_NUM_SPI_AMD 0x21A8 -#define GLX_X_VISUAL_TYPE 0x22 -#define GLX_X_VISUAL_TYPE_EXT 0x22 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRANSPARENT_TYPE_EXT 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 -#define GLX_EXTENSIONS 0x3 -#define GLX_NONE 0x8000 -#define GLX_NONE_EXT 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_SLOW_VISUAL_EXT 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_TRUE_COLOR_EXT 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_DIRECT_COLOR_EXT 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_PSEUDO_COLOR_EXT 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_STATIC_COLOR_EXT 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_GRAY_SCALE_EXT 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_STATIC_GRAY_EXT 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_RGB_EXT 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_TRANSPARENT_INDEX_EXT 0x8009 -#define GLX_SHARE_CONTEXT_EXT 0x800A -#define GLX_VISUAL_ID 0x800B -#define GLX_VISUAL_ID_EXT 0x800B -#define GLX_SCREEN 0x800C -#define GLX_SCREEN_EXT 0x800C -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_DRAWABLE_TYPE_SGIX 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RENDER_TYPE_SGIX 0x8011 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_X_RENDERABLE_SGIX 0x8012 -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_FBCONFIG_ID_SGIX 0x8013 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_RGBA_TYPE_SGIX 0x8014 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_WIDTH 0x801D -#define GLX_WIDTH_SGIX 0x801D -#define GLX_HEIGHT 0x801E -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_EVENT_MASK 0x801F -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_DAMAGED 0x8020 -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_SAVED 0x8021 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_WINDOW 0x8022 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_SGIX 0x8023 -#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 -#define GLX_BLENDED_RGBA_SGIS 0x8025 -#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 -#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 -#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 -#define GLX_HYPERPIPE_ID_SGIX 0x8030 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_WIDTH 0x8041 -#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 -#define GLX_SAMPLES_3DFX 0x8051 -#define GLX_SWAP_METHOD_OML 0x8060 -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 -#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 -#define GLX_COPY_COMPLETE_INTEL 0x8181 -#define GLX_FLIP_COMPLETE_INTEL 0x8182 -#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 -#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 -#define GLX_RENDERER_VERSION_MESA 0x8185 -#define GLX_RENDERER_ACCELERATED_MESA 0x8186 -#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 -#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 -#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 -#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A -#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B -#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C -#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D -#define GLX_RENDERER_ID_MESA 0x818E -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_DONT_CARE 0xFFFFFFFF -#define GLX_BAD_SCREEN 1 -#define GLX_BufferSwapComplete 1 -#define GLX_USE_GL 1 -#define GLX_BLUE_SIZE 10 -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLE_BUFFERS_SGIS 100000 -#define GLX_COVERAGE_SAMPLES_NV 100001 -#define GLX_SAMPLES 100001 -#define GLX_SAMPLES_ARB 100001 -#define GLX_SAMPLES_SGIS 100001 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define __GLX_NUMBER_EVENTS 17 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_BUFFER_SIZE 2 -#define GLX_LEVEL 3 -#define GLX_NO_EXTENSION 3 -#define GLX_BAD_VISUAL 4 -#define GLX_RGBA 4 -#define GLX_BAD_CONTEXT 5 -#define GLX_DOUBLEBUFFER 5 -#define GLX_BAD_VALUE 6 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_BAD_ENUM 7 -#define GLX_RED_SIZE 8 -#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 -#define GLX_GREEN_SIZE 9 -#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 -#define GLX_BAD_HYPERPIPE_SGIX 92 - -typedef int (GLAPIENTRY *PFNGLXBINDCHANNELTOWINDOWSGIXPROC)(Display * display, int screen, int channel, Window window); -typedef int (GLAPIENTRY *PFNGLXBINDHYPERPIPESGIXPROC)(Display * dpy, int hpId); -typedef Bool (GLAPIENTRY *PFNGLXBINDSWAPBARRIERNVPROC)(Display * dpy, GLuint group, GLuint barrier); -typedef void (GLAPIENTRY *PFNGLXBINDSWAPBARRIERSGIXPROC)(Display * dpy, GLXDrawable drawable, int barrier); -typedef void (GLAPIENTRY *PFNGLXBINDTEXIMAGEEXTPROC)(Display * dpy, GLXDrawable drawable, int buffer, const int * attrib_list); -typedef int (GLAPIENTRY *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)(Display * dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -typedef int (GLAPIENTRY *PFNGLXBINDVIDEODEVICENVPROC)(Display * dpy, unsigned int video_slot, unsigned int video_device, const int * attrib_list); -typedef int (GLAPIENTRY *PFNGLXBINDVIDEOIMAGENVPROC)(Display * dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -typedef void (GLAPIENTRY *PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)(GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef int (GLAPIENTRY *PFNGLXCHANNELRECTSGIXPROC)(Display * display, int screen, int channel, int x, int y, int w, int h); -typedef int (GLAPIENTRY *PFNGLXCHANNELRECTSYNCSGIXPROC)(Display * display, int screen, int channel, GLenum synctype); -typedef GLXFBConfig * (GLAPIENTRY *PFNGLXCHOOSEFBCONFIGPROC)(Display * dpy, int screen, const int * attrib_list, int * nelements); -typedef GLXFBConfigSGIX * (GLAPIENTRY *PFNGLXCHOOSEFBCONFIGSGIXPROC)(Display * dpy, int screen, int * attrib_list, int * nelements); -typedef XVisualInfo * (GLAPIENTRY *PFNGLXCHOOSEVISUALPROC)(Display * dpy, int screen, int * attribList); -typedef void (GLAPIENTRY *PFNGLXCOPYBUFFERSUBDATANVPROC)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY *PFNGLXCOPYCONTEXTPROC)(Display * dpy, GLXContext src, GLXContext dst, unsigned long mask); -typedef void (GLAPIENTRY *PFNGLXCOPYIMAGESUBDATANVPROC)(Display * dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY *PFNGLXCOPYSUBBUFFERMESAPROC)(Display * dpy, GLXDrawable drawable, int x, int y, int width, int height); -typedef GLXContext (GLAPIENTRY *PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)(unsigned int id, GLXContext share_list); -typedef GLXContext (GLAPIENTRY *PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)(unsigned int id, GLXContext share_context, const int * attribList); -typedef GLXContext (GLAPIENTRY *PFNGLXCREATECONTEXTPROC)(Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); -typedef GLXContext (GLAPIENTRY *PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list); -typedef GLXContext (GLAPIENTRY *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbufferSGIX (GLAPIENTRY *PFNGLXCREATEGLXPBUFFERSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list); -typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEGLXPIXMAPPROC)(Display * dpy, XVisualInfo * visual, Pixmap pixmap); -typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEGLXPIXMAPMESAPROC)(Display * dpy, XVisualInfo * visual, Pixmap pixmap, Colormap cmap); -typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, Pixmap pixmap); -typedef GLXContext (GLAPIENTRY *PFNGLXCREATENEWCONTEXTPROC)(Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbuffer (GLAPIENTRY *PFNGLXCREATEPBUFFERPROC)(Display * dpy, GLXFBConfig config, const int * attrib_list); -typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEPIXMAPPROC)(Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list); -typedef GLXWindow (GLAPIENTRY *PFNGLXCREATEWINDOWPROC)(Display * dpy, GLXFBConfig config, Window win, const int * attrib_list); -typedef void (GLAPIENTRY *PFNGLXCUSHIONSGIPROC)(Display * dpy, Window window, float cushion); -typedef Bool (GLAPIENTRY *PFNGLXDELAYBEFORESWAPNVPROC)(Display * dpy, GLXDrawable drawable, GLfloat seconds); -typedef Bool (GLAPIENTRY *PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)(GLXContext ctx); -typedef void (GLAPIENTRY *PFNGLXDESTROYCONTEXTPROC)(Display * dpy, GLXContext ctx); -typedef void (GLAPIENTRY *PFNGLXDESTROYGLXPBUFFERSGIXPROC)(Display * dpy, GLXPbufferSGIX pbuf); -typedef void (GLAPIENTRY *PFNGLXDESTROYGLXPIXMAPPROC)(Display * dpy, GLXPixmap pixmap); -typedef void (GLAPIENTRY *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)(Display * dpy, GLXVideoSourceSGIX glxvideosource); -typedef int (GLAPIENTRY *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)(Display * dpy, int hpId); -typedef void (GLAPIENTRY *PFNGLXDESTROYPBUFFERPROC)(Display * dpy, GLXPbuffer pbuf); -typedef void (GLAPIENTRY *PFNGLXDESTROYPIXMAPPROC)(Display * dpy, GLXPixmap pixmap); -typedef void (GLAPIENTRY *PFNGLXDESTROYWINDOWPROC)(Display * dpy, GLXWindow win); -typedef GLXVideoCaptureDeviceNV * (GLAPIENTRY *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)(Display * dpy, int screen, int * nelements); -typedef unsigned int * (GLAPIENTRY *PFNGLXENUMERATEVIDEODEVICESNVPROC)(Display * dpy, int screen, int * nelements); -typedef void (GLAPIENTRY *PFNGLXFREECONTEXTEXTPROC)(Display * dpy, GLXContext context); -typedef unsigned int (GLAPIENTRY *PFNGLXGETAGPOFFSETMESAPROC)(const void * pointer); -typedef const char * (GLAPIENTRY *PFNGLXGETCLIENTSTRINGPROC)(Display * dpy, int name); -typedef int (GLAPIENTRY *PFNGLXGETCONFIGPROC)(Display * dpy, XVisualInfo * visual, int attrib, int * value); -typedef unsigned int (GLAPIENTRY *PFNGLXGETCONTEXTGPUIDAMDPROC)(GLXContext ctx); -typedef GLXContextID (GLAPIENTRY *PFNGLXGETCONTEXTIDEXTPROC)(const GLXContext context); -typedef GLXContext (GLAPIENTRY *PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)(void); -typedef GLXContext (GLAPIENTRY *PFNGLXGETCURRENTCONTEXTPROC)(void); -typedef Display * (GLAPIENTRY *PFNGLXGETCURRENTDISPLAYPROC)(void); -typedef Display * (GLAPIENTRY *PFNGLXGETCURRENTDISPLAYEXTPROC)(void); -typedef GLXDrawable (GLAPIENTRY *PFNGLXGETCURRENTDRAWABLEPROC)(void); -typedef GLXDrawable (GLAPIENTRY *PFNGLXGETCURRENTREADDRAWABLEPROC)(void); -typedef GLXDrawable (GLAPIENTRY *PFNGLXGETCURRENTREADDRAWABLESGIPROC)(void); -typedef int (GLAPIENTRY *PFNGLXGETFBCONFIGATTRIBPROC)(Display * dpy, GLXFBConfig config, int attribute, int * value); -typedef int (GLAPIENTRY *PFNGLXGETFBCONFIGATTRIBSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, int attribute, int * value); -typedef GLXFBConfigSGIX (GLAPIENTRY *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)(Display * dpy, XVisualInfo * vis); -typedef GLXFBConfig * (GLAPIENTRY *PFNGLXGETFBCONFIGSPROC)(Display * dpy, int screen, int * nelements); -typedef unsigned int (GLAPIENTRY *PFNGLXGETGPUIDSAMDPROC)(unsigned int maxCount, unsigned int * ids); -typedef int (GLAPIENTRY *PFNGLXGETGPUINFOAMDPROC)(unsigned int id, int property, GLenum dataType, unsigned int size, void * data); -typedef Bool (GLAPIENTRY *PFNGLXGETMSCRATEOMLPROC)(Display * dpy, GLXDrawable drawable, int32_t * numerator, int32_t * denominator); -typedef __GLXextFuncPtr (GLAPIENTRY *PFNGLXGETPROCADDRESSPROC)(const GLubyte * procName); -typedef __GLXextFuncPtr (GLAPIENTRY *PFNGLXGETPROCADDRESSARBPROC)(const GLubyte * procName); -typedef void (GLAPIENTRY *PFNGLXGETSELECTEDEVENTPROC)(Display * dpy, GLXDrawable draw, unsigned long * event_mask); -typedef void (GLAPIENTRY *PFNGLXGETSELECTEDEVENTSGIXPROC)(Display * dpy, GLXDrawable drawable, unsigned long * mask); -typedef Bool (GLAPIENTRY *PFNGLXGETSYNCVALUESOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc); -typedef Status (GLAPIENTRY *PFNGLXGETTRANSPARENTINDEXSUNPROC)(Display * dpy, Window overlay, Window underlay, long * pTransparentIndex); -typedef int (GLAPIENTRY *PFNGLXGETVIDEODEVICENVPROC)(Display * dpy, int screen, int numVideoDevices, GLXVideoDeviceNV * pVideoDevice); -typedef int (GLAPIENTRY *PFNGLXGETVIDEOINFONVPROC)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); -typedef int (GLAPIENTRY *PFNGLXGETVIDEOSYNCSGIPROC)(unsigned int * count); -typedef XVisualInfo * (GLAPIENTRY *PFNGLXGETVISUALFROMFBCONFIGPROC)(Display * dpy, GLXFBConfig config); -typedef XVisualInfo * (GLAPIENTRY *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)(Display * dpy, GLXFBConfigSGIX config); -typedef int (GLAPIENTRY *PFNGLXHYPERPIPEATTRIBSGIXPROC)(Display * dpy, int timeSlice, int attrib, int size, void * attribList); -typedef int (GLAPIENTRY *PFNGLXHYPERPIPECONFIGSGIXPROC)(Display * dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX * cfg, int * hpId); -typedef GLXContext (GLAPIENTRY *PFNGLXIMPORTCONTEXTEXTPROC)(Display * dpy, GLXContextID contextID); -typedef Bool (GLAPIENTRY *PFNGLXISDIRECTPROC)(Display * dpy, GLXContext ctx); -typedef Bool (GLAPIENTRY *PFNGLXJOINSWAPGROUPNVPROC)(Display * dpy, GLXDrawable drawable, GLuint group); -typedef void (GLAPIENTRY *PFNGLXJOINSWAPGROUPSGIXPROC)(Display * dpy, GLXDrawable drawable, GLXDrawable member); -typedef void (GLAPIENTRY *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)(Display * dpy, GLXVideoCaptureDeviceNV device); -typedef Bool (GLAPIENTRY *PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)(GLXContext ctx); -typedef Bool (GLAPIENTRY *PFNGLXMAKECONTEXTCURRENTPROC)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef Bool (GLAPIENTRY *PFNGLXMAKECURRENTPROC)(Display * dpy, GLXDrawable drawable, GLXContext ctx); -typedef Bool (GLAPIENTRY *PFNGLXMAKECURRENTREADSGIPROC)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef void (GLAPIENTRY *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef int (GLAPIENTRY *PFNGLXQUERYCHANNELDELTASSGIXPROC)(Display * display, int screen, int channel, int * x, int * y, int * w, int * h); -typedef int (GLAPIENTRY *PFNGLXQUERYCHANNELRECTSGIXPROC)(Display * display, int screen, int channel, int * dx, int * dy, int * dw, int * dh); -typedef int (GLAPIENTRY *PFNGLXQUERYCONTEXTPROC)(Display * dpy, GLXContext ctx, int attribute, int * value); -typedef int (GLAPIENTRY *PFNGLXQUERYCONTEXTINFOEXTPROC)(Display * dpy, GLXContext context, int attribute, int * value); -typedef Bool (GLAPIENTRY *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)(int attribute, unsigned int * value); -typedef const char * (GLAPIENTRY *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)(int attribute); -typedef void (GLAPIENTRY *PFNGLXQUERYDRAWABLEPROC)(Display * dpy, GLXDrawable draw, int attribute, unsigned int * value); -typedef Bool (GLAPIENTRY *PFNGLXQUERYEXTENSIONPROC)(Display * dpy, int * errorb, int * event); -typedef const char * (GLAPIENTRY *PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display * dpy, int screen); -typedef Bool (GLAPIENTRY *PFNGLXQUERYFRAMECOUNTNVPROC)(Display * dpy, int screen, GLuint * count); -typedef int (GLAPIENTRY *PFNGLXQUERYGLXPBUFFERSGIXPROC)(Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value); -typedef int (GLAPIENTRY *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)(Display * dpy, int timeSlice, int attrib, int size, void * returnAttribList); -typedef int (GLAPIENTRY *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)(Display * dpy, int timeSlice, int attrib, int size, void * attribList, void * returnAttribList); -typedef GLXHyperpipeConfigSGIX * (GLAPIENTRY *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)(Display * dpy, int hpId, int * npipes); -typedef GLXHyperpipeNetworkSGIX * (GLAPIENTRY *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)(Display * dpy, int * npipes); -typedef Bool (GLAPIENTRY *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)(Display * dpy, int screen, int * max); -typedef Bool (GLAPIENTRY *PFNGLXQUERYMAXSWAPGROUPSNVPROC)(Display * dpy, int screen, GLuint * maxGroups, GLuint * maxBarriers); -typedef Bool (GLAPIENTRY *PFNGLXQUERYRENDERERINTEGERMESAPROC)(Display * dpy, int screen, int renderer, int attribute, unsigned int * value); -typedef const char * (GLAPIENTRY *PFNGLXQUERYRENDERERSTRINGMESAPROC)(Display * dpy, int screen, int renderer, int attribute); -typedef const char * (GLAPIENTRY *PFNGLXQUERYSERVERSTRINGPROC)(Display * dpy, int screen, int name); -typedef Bool (GLAPIENTRY *PFNGLXQUERYSWAPGROUPNVPROC)(Display * dpy, GLXDrawable drawable, GLuint * group, GLuint * barrier); -typedef Bool (GLAPIENTRY *PFNGLXQUERYVERSIONPROC)(Display * dpy, int * maj, int * min); -typedef int (GLAPIENTRY *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)(Display * dpy, GLXVideoCaptureDeviceNV device, int attribute, int * value); -typedef Bool (GLAPIENTRY *PFNGLXRELEASEBUFFERSMESAPROC)(Display * dpy, GLXDrawable drawable); -typedef void (GLAPIENTRY *PFNGLXRELEASETEXIMAGEEXTPROC)(Display * dpy, GLXDrawable drawable, int buffer); -typedef void (GLAPIENTRY *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)(Display * dpy, GLXVideoCaptureDeviceNV device); -typedef int (GLAPIENTRY *PFNGLXRELEASEVIDEODEVICENVPROC)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice); -typedef int (GLAPIENTRY *PFNGLXRELEASEVIDEOIMAGENVPROC)(Display * dpy, GLXPbuffer pbuf); -typedef Bool (GLAPIENTRY *PFNGLXRESETFRAMECOUNTNVPROC)(Display * dpy, int screen); -typedef void (GLAPIENTRY *PFNGLXSELECTEVENTPROC)(Display * dpy, GLXDrawable draw, unsigned long event_mask); -typedef void (GLAPIENTRY *PFNGLXSELECTEVENTSGIXPROC)(Display * dpy, GLXDrawable drawable, unsigned long mask); -typedef int (GLAPIENTRY *PFNGLXSENDPBUFFERTOVIDEONVPROC)(Display * dpy, GLXPbuffer pbuf, int iBufferType, unsigned long * pulCounterPbuffer, GLboolean bBlock); -typedef Bool (GLAPIENTRY *PFNGLXSET3DFXMODEMESAPROC)(int mode); -typedef void (GLAPIENTRY *PFNGLXSWAPBUFFERSPROC)(Display * dpy, GLXDrawable drawable); -typedef int64_t (GLAPIENTRY *PFNGLXSWAPBUFFERSMSCOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -typedef void (GLAPIENTRY *PFNGLXSWAPINTERVALEXTPROC)(Display * dpy, GLXDrawable drawable, int interval); -typedef int (GLAPIENTRY *PFNGLXSWAPINTERVALSGIPROC)(int interval); -typedef void (GLAPIENTRY *PFNGLXUSEXFONTPROC)(Font font, int first, int count, int list); -typedef Bool (GLAPIENTRY *PFNGLXWAITFORMSCOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc); -typedef Bool (GLAPIENTRY *PFNGLXWAITFORSBCOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc); -typedef void (GLAPIENTRY *PFNGLXWAITGLPROC)(void); -typedef int (GLAPIENTRY *PFNGLXWAITVIDEOSYNCSGIPROC)(int divisor, int remainder, unsigned int * count); -typedef void (GLAPIENTRY *PFNGLXWAITXPROC)(void); -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindChannelToWindowSGIX)(Display * display, int screen, int channel, Window window); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindHyperpipeSGIX)(Display * dpy, int hpId); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXBindSwapBarrierNV)(Display * dpy, GLuint group, GLuint barrier); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXBindSwapBarrierSGIX)(Display * dpy, GLXDrawable drawable, int barrier); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXBindTexImageEXT)(Display * dpy, GLXDrawable drawable, int buffer, const int * attrib_list); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindVideoCaptureDeviceNV)(Display * dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindVideoDeviceNV)(Display * dpy, unsigned int video_slot, unsigned int video_device, const int * attrib_list); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindVideoImageNV)(Display * dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXBlitContextFramebufferAMD)(GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXChannelRectSGIX)(Display * display, int screen, int channel, int x, int y, int w, int h); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXChannelRectSyncSGIX)(Display * display, int screen, int channel, GLenum synctype); - -extern EPOXY_IMPORTEXPORT GLXFBConfig * (EPOXY_CALLSPEC *epoxy_glXChooseFBConfig)(Display * dpy, int screen, const int * attrib_list, int * nelements); - -extern EPOXY_IMPORTEXPORT GLXFBConfigSGIX * (EPOXY_CALLSPEC *epoxy_glXChooseFBConfigSGIX)(Display * dpy, int screen, int * attrib_list, int * nelements); - -extern EPOXY_IMPORTEXPORT XVisualInfo * (EPOXY_CALLSPEC *epoxy_glXChooseVisual)(Display * dpy, int screen, int * attribList); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopyBufferSubDataNV)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopyContext)(Display * dpy, GLXContext src, GLXContext dst, unsigned long mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopyImageSubDataNV)(Display * dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopySubBufferMESA)(Display * dpy, GLXDrawable drawable, int x, int y, int width, int height); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateAssociatedContextAMD)(unsigned int id, GLXContext share_list); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateAssociatedContextAttribsAMD)(unsigned int id, GLXContext share_context, const int * attribList); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateContext)(Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateContextAttribsARB)(Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateContextWithConfigSGIX)(Display * dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); - -extern EPOXY_IMPORTEXPORT GLXPbufferSGIX (EPOXY_CALLSPEC *epoxy_glXCreateGLXPbufferSGIX)(Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list); - -extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreateGLXPixmap)(Display * dpy, XVisualInfo * visual, Pixmap pixmap); - -extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreateGLXPixmapMESA)(Display * dpy, XVisualInfo * visual, Pixmap pixmap, Colormap cmap); - -extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreateGLXPixmapWithConfigSGIX)(Display * dpy, GLXFBConfigSGIX config, Pixmap pixmap); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateNewContext)(Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); - -extern EPOXY_IMPORTEXPORT GLXPbuffer (EPOXY_CALLSPEC *epoxy_glXCreatePbuffer)(Display * dpy, GLXFBConfig config, const int * attrib_list); - -extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreatePixmap)(Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list); - -extern EPOXY_IMPORTEXPORT GLXWindow (EPOXY_CALLSPEC *epoxy_glXCreateWindow)(Display * dpy, GLXFBConfig config, Window win, const int * attrib_list); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCushionSGI)(Display * dpy, Window window, float cushion); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXDelayBeforeSwapNV)(Display * dpy, GLXDrawable drawable, GLfloat seconds); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXDeleteAssociatedContextAMD)(GLXContext ctx); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyContext)(Display * dpy, GLXContext ctx); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyGLXPbufferSGIX)(Display * dpy, GLXPbufferSGIX pbuf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyGLXPixmap)(Display * dpy, GLXPixmap pixmap); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyGLXVideoSourceSGIX)(Display * dpy, GLXVideoSourceSGIX glxvideosource); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXDestroyHyperpipeConfigSGIX)(Display * dpy, int hpId); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyPbuffer)(Display * dpy, GLXPbuffer pbuf); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyPixmap)(Display * dpy, GLXPixmap pixmap); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyWindow)(Display * dpy, GLXWindow win); - -extern EPOXY_IMPORTEXPORT GLXVideoCaptureDeviceNV * (EPOXY_CALLSPEC *epoxy_glXEnumerateVideoCaptureDevicesNV)(Display * dpy, int screen, int * nelements); - -extern EPOXY_IMPORTEXPORT unsigned int * (EPOXY_CALLSPEC *epoxy_glXEnumerateVideoDevicesNV)(Display * dpy, int screen, int * nelements); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXFreeContextEXT)(Display * dpy, GLXContext context); - -extern EPOXY_IMPORTEXPORT unsigned int (EPOXY_CALLSPEC *epoxy_glXGetAGPOffsetMESA)(const void * pointer); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXGetClientString)(Display * dpy, int name); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetConfig)(Display * dpy, XVisualInfo * visual, int attrib, int * value); - -extern EPOXY_IMPORTEXPORT unsigned int (EPOXY_CALLSPEC *epoxy_glXGetContextGPUIDAMD)(GLXContext ctx); - -extern EPOXY_IMPORTEXPORT GLXContextID (EPOXY_CALLSPEC *epoxy_glXGetContextIDEXT)(const GLXContext context); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXGetCurrentAssociatedContextAMD)(void); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXGetCurrentContext)(void); - -extern EPOXY_IMPORTEXPORT Display * (EPOXY_CALLSPEC *epoxy_glXGetCurrentDisplay)(void); - -extern EPOXY_IMPORTEXPORT Display * (EPOXY_CALLSPEC *epoxy_glXGetCurrentDisplayEXT)(void); - -extern EPOXY_IMPORTEXPORT GLXDrawable (EPOXY_CALLSPEC *epoxy_glXGetCurrentDrawable)(void); - -extern EPOXY_IMPORTEXPORT GLXDrawable (EPOXY_CALLSPEC *epoxy_glXGetCurrentReadDrawable)(void); - -extern EPOXY_IMPORTEXPORT GLXDrawable (EPOXY_CALLSPEC *epoxy_glXGetCurrentReadDrawableSGI)(void); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetFBConfigAttrib)(Display * dpy, GLXFBConfig config, int attribute, int * value); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetFBConfigAttribSGIX)(Display * dpy, GLXFBConfigSGIX config, int attribute, int * value); - -extern EPOXY_IMPORTEXPORT GLXFBConfigSGIX (EPOXY_CALLSPEC *epoxy_glXGetFBConfigFromVisualSGIX)(Display * dpy, XVisualInfo * vis); - -extern EPOXY_IMPORTEXPORT GLXFBConfig * (EPOXY_CALLSPEC *epoxy_glXGetFBConfigs)(Display * dpy, int screen, int * nelements); - -extern EPOXY_IMPORTEXPORT unsigned int (EPOXY_CALLSPEC *epoxy_glXGetGPUIDsAMD)(unsigned int maxCount, unsigned int * ids); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetGPUInfoAMD)(unsigned int id, int property, GLenum dataType, unsigned int size, void * data); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXGetMscRateOML)(Display * dpy, GLXDrawable drawable, int32_t * numerator, int32_t * denominator); - -extern EPOXY_IMPORTEXPORT __GLXextFuncPtr (EPOXY_CALLSPEC *epoxy_glXGetProcAddress)(const GLubyte * procName); - -extern EPOXY_IMPORTEXPORT __GLXextFuncPtr (EPOXY_CALLSPEC *epoxy_glXGetProcAddressARB)(const GLubyte * procName); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXGetSelectedEvent)(Display * dpy, GLXDrawable draw, unsigned long * event_mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXGetSelectedEventSGIX)(Display * dpy, GLXDrawable drawable, unsigned long * mask); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXGetSyncValuesOML)(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc); - -extern EPOXY_IMPORTEXPORT Status (EPOXY_CALLSPEC *epoxy_glXGetTransparentIndexSUN)(Display * dpy, Window overlay, Window underlay, long * pTransparentIndex); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetVideoDeviceNV)(Display * dpy, int screen, int numVideoDevices, GLXVideoDeviceNV * pVideoDevice); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetVideoInfoNV)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetVideoSyncSGI)(unsigned int * count); - -extern EPOXY_IMPORTEXPORT XVisualInfo * (EPOXY_CALLSPEC *epoxy_glXGetVisualFromFBConfig)(Display * dpy, GLXFBConfig config); - -extern EPOXY_IMPORTEXPORT XVisualInfo * (EPOXY_CALLSPEC *epoxy_glXGetVisualFromFBConfigSGIX)(Display * dpy, GLXFBConfigSGIX config); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXHyperpipeAttribSGIX)(Display * dpy, int timeSlice, int attrib, int size, void * attribList); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXHyperpipeConfigSGIX)(Display * dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX * cfg, int * hpId); - -extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXImportContextEXT)(Display * dpy, GLXContextID contextID); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXIsDirect)(Display * dpy, GLXContext ctx); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXJoinSwapGroupNV)(Display * dpy, GLXDrawable drawable, GLuint group); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXJoinSwapGroupSGIX)(Display * dpy, GLXDrawable drawable, GLXDrawable member); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXLockVideoCaptureDeviceNV)(Display * dpy, GLXVideoCaptureDeviceNV device); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeAssociatedContextCurrentAMD)(GLXContext ctx); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeContextCurrent)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeCurrent)(Display * dpy, GLXDrawable drawable, GLXContext ctx); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeCurrentReadSGI)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXNamedCopyBufferSubDataNV)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryChannelDeltasSGIX)(Display * display, int screen, int channel, int * x, int * y, int * w, int * h); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryChannelRectSGIX)(Display * display, int screen, int channel, int * dx, int * dy, int * dw, int * dh); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryContext)(Display * dpy, GLXContext ctx, int attribute, int * value); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryContextInfoEXT)(Display * dpy, GLXContext context, int attribute, int * value); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryCurrentRendererIntegerMESA)(int attribute, unsigned int * value); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryCurrentRendererStringMESA)(int attribute); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXQueryDrawable)(Display * dpy, GLXDrawable draw, int attribute, unsigned int * value); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryExtension)(Display * dpy, int * errorb, int * event); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryExtensionsString)(Display * dpy, int screen); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryFrameCountNV)(Display * dpy, int screen, GLuint * count); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryGLXPbufferSGIX)(Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeAttribSGIX)(Display * dpy, int timeSlice, int attrib, int size, void * returnAttribList); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeBestAttribSGIX)(Display * dpy, int timeSlice, int attrib, int size, void * attribList, void * returnAttribList); - -extern EPOXY_IMPORTEXPORT GLXHyperpipeConfigSGIX * (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeConfigSGIX)(Display * dpy, int hpId, int * npipes); - -extern EPOXY_IMPORTEXPORT GLXHyperpipeNetworkSGIX * (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeNetworkSGIX)(Display * dpy, int * npipes); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryMaxSwapBarriersSGIX)(Display * dpy, int screen, int * max); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryMaxSwapGroupsNV)(Display * dpy, int screen, GLuint * maxGroups, GLuint * maxBarriers); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryRendererIntegerMESA)(Display * dpy, int screen, int renderer, int attribute, unsigned int * value); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryRendererStringMESA)(Display * dpy, int screen, int renderer, int attribute); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryServerString)(Display * dpy, int screen, int name); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQuerySwapGroupNV)(Display * dpy, GLXDrawable drawable, GLuint * group, GLuint * barrier); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryVersion)(Display * dpy, int * maj, int * min); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryVideoCaptureDeviceNV)(Display * dpy, GLXVideoCaptureDeviceNV device, int attribute, int * value); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXReleaseBuffersMESA)(Display * dpy, GLXDrawable drawable); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXReleaseTexImageEXT)(Display * dpy, GLXDrawable drawable, int buffer); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXReleaseVideoCaptureDeviceNV)(Display * dpy, GLXVideoCaptureDeviceNV device); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXReleaseVideoDeviceNV)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXReleaseVideoImageNV)(Display * dpy, GLXPbuffer pbuf); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXResetFrameCountNV)(Display * dpy, int screen); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSelectEvent)(Display * dpy, GLXDrawable draw, unsigned long event_mask); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSelectEventSGIX)(Display * dpy, GLXDrawable drawable, unsigned long mask); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXSendPbufferToVideoNV)(Display * dpy, GLXPbuffer pbuf, int iBufferType, unsigned long * pulCounterPbuffer, GLboolean bBlock); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXSet3DfxModeMESA)(int mode); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSwapBuffers)(Display * dpy, GLXDrawable drawable); - -extern EPOXY_IMPORTEXPORT int64_t (EPOXY_CALLSPEC *epoxy_glXSwapBuffersMscOML)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSwapIntervalEXT)(Display * dpy, GLXDrawable drawable, int interval); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXSwapIntervalSGI)(int interval); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXUseXFont)(Font font, int first, int count, int list); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXWaitForMscOML)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc); - -extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXWaitForSbcOML)(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXWaitGL)(void); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXWaitVideoSyncSGI)(int divisor, int remainder, unsigned int * count); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXWaitX)(void); - -#define glXBindChannelToWindowSGIX epoxy_glXBindChannelToWindowSGIX -#define glXBindHyperpipeSGIX epoxy_glXBindHyperpipeSGIX -#define glXBindSwapBarrierNV epoxy_glXBindSwapBarrierNV -#define glXBindSwapBarrierSGIX epoxy_glXBindSwapBarrierSGIX -#define glXBindTexImageEXT epoxy_glXBindTexImageEXT -#define glXBindVideoCaptureDeviceNV epoxy_glXBindVideoCaptureDeviceNV -#define glXBindVideoDeviceNV epoxy_glXBindVideoDeviceNV -#define glXBindVideoImageNV epoxy_glXBindVideoImageNV -#define glXBlitContextFramebufferAMD epoxy_glXBlitContextFramebufferAMD -#define glXChannelRectSGIX epoxy_glXChannelRectSGIX -#define glXChannelRectSyncSGIX epoxy_glXChannelRectSyncSGIX -#define glXChooseFBConfig epoxy_glXChooseFBConfig -#define glXChooseFBConfigSGIX epoxy_glXChooseFBConfigSGIX -#define glXChooseVisual epoxy_glXChooseVisual -#define glXCopyBufferSubDataNV epoxy_glXCopyBufferSubDataNV -#define glXCopyContext epoxy_glXCopyContext -#define glXCopyImageSubDataNV epoxy_glXCopyImageSubDataNV -#define glXCopySubBufferMESA epoxy_glXCopySubBufferMESA -#define glXCreateAssociatedContextAMD epoxy_glXCreateAssociatedContextAMD -#define glXCreateAssociatedContextAttribsAMD epoxy_glXCreateAssociatedContextAttribsAMD -#define glXCreateContext epoxy_glXCreateContext -#define glXCreateContextAttribsARB epoxy_glXCreateContextAttribsARB -#define glXCreateContextWithConfigSGIX epoxy_glXCreateContextWithConfigSGIX -#define glXCreateGLXPbufferSGIX epoxy_glXCreateGLXPbufferSGIX -#define glXCreateGLXPixmap epoxy_glXCreateGLXPixmap -#define glXCreateGLXPixmapMESA epoxy_glXCreateGLXPixmapMESA -#define glXCreateGLXPixmapWithConfigSGIX epoxy_glXCreateGLXPixmapWithConfigSGIX -#define glXCreateNewContext epoxy_glXCreateNewContext -#define glXCreatePbuffer epoxy_glXCreatePbuffer -#define glXCreatePixmap epoxy_glXCreatePixmap -#define glXCreateWindow epoxy_glXCreateWindow -#define glXCushionSGI epoxy_glXCushionSGI -#define glXDelayBeforeSwapNV epoxy_glXDelayBeforeSwapNV -#define glXDeleteAssociatedContextAMD epoxy_glXDeleteAssociatedContextAMD -#define glXDestroyContext epoxy_glXDestroyContext -#define glXDestroyGLXPbufferSGIX epoxy_glXDestroyGLXPbufferSGIX -#define glXDestroyGLXPixmap epoxy_glXDestroyGLXPixmap -#define glXDestroyGLXVideoSourceSGIX epoxy_glXDestroyGLXVideoSourceSGIX -#define glXDestroyHyperpipeConfigSGIX epoxy_glXDestroyHyperpipeConfigSGIX -#define glXDestroyPbuffer epoxy_glXDestroyPbuffer -#define glXDestroyPixmap epoxy_glXDestroyPixmap -#define glXDestroyWindow epoxy_glXDestroyWindow -#define glXEnumerateVideoCaptureDevicesNV epoxy_glXEnumerateVideoCaptureDevicesNV -#define glXEnumerateVideoDevicesNV epoxy_glXEnumerateVideoDevicesNV -#define glXFreeContextEXT epoxy_glXFreeContextEXT -#define glXGetAGPOffsetMESA epoxy_glXGetAGPOffsetMESA -#define glXGetClientString epoxy_glXGetClientString -#define glXGetConfig epoxy_glXGetConfig -#define glXGetContextGPUIDAMD epoxy_glXGetContextGPUIDAMD -#define glXGetContextIDEXT epoxy_glXGetContextIDEXT -#define glXGetCurrentAssociatedContextAMD epoxy_glXGetCurrentAssociatedContextAMD -#define glXGetCurrentContext epoxy_glXGetCurrentContext -#define glXGetCurrentDisplay epoxy_glXGetCurrentDisplay -#define glXGetCurrentDisplayEXT epoxy_glXGetCurrentDisplayEXT -#define glXGetCurrentDrawable epoxy_glXGetCurrentDrawable -#define glXGetCurrentReadDrawable epoxy_glXGetCurrentReadDrawable -#define glXGetCurrentReadDrawableSGI epoxy_glXGetCurrentReadDrawableSGI -#define glXGetFBConfigAttrib epoxy_glXGetFBConfigAttrib -#define glXGetFBConfigAttribSGIX epoxy_glXGetFBConfigAttribSGIX -#define glXGetFBConfigFromVisualSGIX epoxy_glXGetFBConfigFromVisualSGIX -#define glXGetFBConfigs epoxy_glXGetFBConfigs -#define glXGetGPUIDsAMD epoxy_glXGetGPUIDsAMD -#define glXGetGPUInfoAMD epoxy_glXGetGPUInfoAMD -#define glXGetMscRateOML epoxy_glXGetMscRateOML -#define glXGetProcAddress epoxy_glXGetProcAddress -#define glXGetProcAddressARB epoxy_glXGetProcAddressARB -#define glXGetSelectedEvent epoxy_glXGetSelectedEvent -#define glXGetSelectedEventSGIX epoxy_glXGetSelectedEventSGIX -#define glXGetSyncValuesOML epoxy_glXGetSyncValuesOML -#define glXGetTransparentIndexSUN epoxy_glXGetTransparentIndexSUN -#define glXGetVideoDeviceNV epoxy_glXGetVideoDeviceNV -#define glXGetVideoInfoNV epoxy_glXGetVideoInfoNV -#define glXGetVideoSyncSGI epoxy_glXGetVideoSyncSGI -#define glXGetVisualFromFBConfig epoxy_glXGetVisualFromFBConfig -#define glXGetVisualFromFBConfigSGIX epoxy_glXGetVisualFromFBConfigSGIX -#define glXHyperpipeAttribSGIX epoxy_glXHyperpipeAttribSGIX -#define glXHyperpipeConfigSGIX epoxy_glXHyperpipeConfigSGIX -#define glXImportContextEXT epoxy_glXImportContextEXT -#define glXIsDirect epoxy_glXIsDirect -#define glXJoinSwapGroupNV epoxy_glXJoinSwapGroupNV -#define glXJoinSwapGroupSGIX epoxy_glXJoinSwapGroupSGIX -#define glXLockVideoCaptureDeviceNV epoxy_glXLockVideoCaptureDeviceNV -#define glXMakeAssociatedContextCurrentAMD epoxy_glXMakeAssociatedContextCurrentAMD -#define glXMakeContextCurrent epoxy_glXMakeContextCurrent -#define glXMakeCurrent epoxy_glXMakeCurrent -#define glXMakeCurrentReadSGI epoxy_glXMakeCurrentReadSGI -#define glXNamedCopyBufferSubDataNV epoxy_glXNamedCopyBufferSubDataNV -#define glXQueryChannelDeltasSGIX epoxy_glXQueryChannelDeltasSGIX -#define glXQueryChannelRectSGIX epoxy_glXQueryChannelRectSGIX -#define glXQueryContext epoxy_glXQueryContext -#define glXQueryContextInfoEXT epoxy_glXQueryContextInfoEXT -#define glXQueryCurrentRendererIntegerMESA epoxy_glXQueryCurrentRendererIntegerMESA -#define glXQueryCurrentRendererStringMESA epoxy_glXQueryCurrentRendererStringMESA -#define glXQueryDrawable epoxy_glXQueryDrawable -#define glXQueryExtension epoxy_glXQueryExtension -#define glXQueryExtensionsString epoxy_glXQueryExtensionsString -#define glXQueryFrameCountNV epoxy_glXQueryFrameCountNV -#define glXQueryGLXPbufferSGIX epoxy_glXQueryGLXPbufferSGIX -#define glXQueryHyperpipeAttribSGIX epoxy_glXQueryHyperpipeAttribSGIX -#define glXQueryHyperpipeBestAttribSGIX epoxy_glXQueryHyperpipeBestAttribSGIX -#define glXQueryHyperpipeConfigSGIX epoxy_glXQueryHyperpipeConfigSGIX -#define glXQueryHyperpipeNetworkSGIX epoxy_glXQueryHyperpipeNetworkSGIX -#define glXQueryMaxSwapBarriersSGIX epoxy_glXQueryMaxSwapBarriersSGIX -#define glXQueryMaxSwapGroupsNV epoxy_glXQueryMaxSwapGroupsNV -#define glXQueryRendererIntegerMESA epoxy_glXQueryRendererIntegerMESA -#define glXQueryRendererStringMESA epoxy_glXQueryRendererStringMESA -#define glXQueryServerString epoxy_glXQueryServerString -#define glXQuerySwapGroupNV epoxy_glXQuerySwapGroupNV -#define glXQueryVersion epoxy_glXQueryVersion -#define glXQueryVideoCaptureDeviceNV epoxy_glXQueryVideoCaptureDeviceNV -#define glXReleaseBuffersMESA epoxy_glXReleaseBuffersMESA -#define glXReleaseTexImageEXT epoxy_glXReleaseTexImageEXT -#define glXReleaseVideoCaptureDeviceNV epoxy_glXReleaseVideoCaptureDeviceNV -#define glXReleaseVideoDeviceNV epoxy_glXReleaseVideoDeviceNV -#define glXReleaseVideoImageNV epoxy_glXReleaseVideoImageNV -#define glXResetFrameCountNV epoxy_glXResetFrameCountNV -#define glXSelectEvent epoxy_glXSelectEvent -#define glXSelectEventSGIX epoxy_glXSelectEventSGIX -#define glXSendPbufferToVideoNV epoxy_glXSendPbufferToVideoNV -#define glXSet3DfxModeMESA epoxy_glXSet3DfxModeMESA -#define glXSwapBuffers epoxy_glXSwapBuffers -#define glXSwapBuffersMscOML epoxy_glXSwapBuffersMscOML -#define glXSwapIntervalEXT epoxy_glXSwapIntervalEXT -#define glXSwapIntervalSGI epoxy_glXSwapIntervalSGI -#define glXUseXFont epoxy_glXUseXFont -#define glXWaitForMscOML epoxy_glXWaitForMscOML -#define glXWaitForSbcOML epoxy_glXWaitForSbcOML -#define glXWaitGL epoxy_glXWaitGL -#define glXWaitVideoSyncSGI epoxy_glXWaitVideoSyncSGI -#define glXWaitX epoxy_glXWaitX diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/wgl_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/wgl_generated.h deleted file mode 100644 index fe5333494..000000000 --- a/Engine/lib/epoxy/include/epoxy/epoxy/wgl_generated.h +++ /dev/null @@ -1,896 +0,0 @@ -/* GL dispatch header. - * This is code-generated from the GL API XML files from Khronos. - */ - -#pragma once -#include -#include - -#include "epoxy/gl.h" -struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -}; -DECLARE_HANDLE(HPBUFFERARB); -DECLARE_HANDLE(HPBUFFEREXT); -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); -DECLARE_HANDLE(HPVIDEODEV); -DECLARE_HANDLE(HPGPUNV); -DECLARE_HANDLE(HGPUNV); -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); -typedef struct _GPU_DEVICE GPU_DEVICE; -typedef struct _GPU_DEVICE *PGPU_DEVICE; - -#define WGL_VERSION_1_0 1 - -#define WGL_3DFX_multisample 1 -#define WGL_3DL_stereo_control 1 -#define WGL_AMD_gpu_association 1 -#define WGL_ARB_buffer_region 1 -#define WGL_ARB_context_flush_control 1 -#define WGL_ARB_create_context 1 -#define WGL_ARB_create_context_profile 1 -#define WGL_ARB_create_context_robustness 1 -#define WGL_ARB_extensions_string 1 -#define WGL_ARB_framebuffer_sRGB 1 -#define WGL_ARB_make_current_read 1 -#define WGL_ARB_multisample 1 -#define WGL_ARB_pbuffer 1 -#define WGL_ARB_pixel_format 1 -#define WGL_ARB_pixel_format_float 1 -#define WGL_ARB_render_texture 1 -#define WGL_ARB_robustness_application_isolation 1 -#define WGL_ARB_robustness_share_group_isolation 1 -#define WGL_ATI_pixel_format_float 1 -#define WGL_EXT_create_context_es2_profile 1 -#define WGL_EXT_create_context_es_profile 1 -#define WGL_EXT_depth_float 1 -#define WGL_EXT_display_color_table 1 -#define WGL_EXT_extensions_string 1 -#define WGL_EXT_framebuffer_sRGB 1 -#define WGL_EXT_make_current_read 1 -#define WGL_EXT_multisample 1 -#define WGL_EXT_pbuffer 1 -#define WGL_EXT_pixel_format 1 -#define WGL_EXT_pixel_format_packed_float 1 -#define WGL_EXT_swap_control 1 -#define WGL_EXT_swap_control_tear 1 -#define WGL_I3D_digital_video_control 1 -#define WGL_I3D_gamma 1 -#define WGL_I3D_genlock 1 -#define WGL_I3D_image_buffer 1 -#define WGL_I3D_swap_frame_lock 1 -#define WGL_I3D_swap_frame_usage 1 -#define WGL_NV_DX_interop 1 -#define WGL_NV_DX_interop2 1 -#define WGL_NV_copy_image 1 -#define WGL_NV_delay_before_swap 1 -#define WGL_NV_float_buffer 1 -#define WGL_NV_gpu_affinity 1 -#define WGL_NV_multisample_coverage 1 -#define WGL_NV_present_video 1 -#define WGL_NV_render_depth_texture 1 -#define WGL_NV_render_texture_rectangle 1 -#define WGL_NV_swap_group 1 -#define WGL_NV_vertex_array_range 1 -#define WGL_NV_video_capture 1 -#define WGL_NV_video_output 1 -#define WGL_OML_sync_control 1 - -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_FONT_LINES 0 -#define WGL_ACCESS_READ_ONLY_NV 0x00000000 -#define WGL_ACCESS_READ_WRITE_NV 0x00000001 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#define WGL_TYPE_COLORINDEX_EXT 0x202C -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B -#define WGL_DEPTH_FLOAT_EXT 0x2040 -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_SAMPLES_EXT 0x2042 -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 -#define WGL_COLOR_SAMPLES_NV 0x20B9 -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF -#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_FONT_POLYGONS 1 - -typedef void * (GLAPIENTRY *PFNWGLALLOCATEMEMORYNVPROC)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); -typedef BOOL (GLAPIENTRY *PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)(HDC hDC, const HANDLE * pEvent, const LPVOID * pAddress, const DWORD * pSize, UINT count); -typedef BOOL (GLAPIENTRY *PFNWGLBEGINFRAMETRACKINGI3DPROC)(void); -typedef GLboolean (GLAPIENTRY *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id); -typedef BOOL (GLAPIENTRY *PFNWGLBINDSWAPBARRIERNVPROC)(GLuint group, GLuint barrier); -typedef BOOL (GLAPIENTRY *PFNWGLBINDTEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (GLAPIENTRY *PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)(UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (GLAPIENTRY *PFNWGLBINDVIDEODEVICENVPROC)(HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int * piAttribList); -typedef BOOL (GLAPIENTRY *PFNWGLBINDVIDEOIMAGENVPROC)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef VOID (GLAPIENTRY *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef BOOL (GLAPIENTRY *PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); -typedef BOOL (GLAPIENTRY *PFNWGLCHOOSEPIXELFORMATEXTPROC)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); -typedef BOOL (GLAPIENTRY *PFNWGLCOPYCONTEXTPROC)(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask); -typedef BOOL (GLAPIENTRY *PFNWGLCOPYIMAGESUBDATANVPROC)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -typedef HDC (GLAPIENTRY *PFNWGLCREATEAFFINITYDCNVPROC)(const HGPUNV * phGpuList); -typedef HGLRC (GLAPIENTRY *PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id); -typedef HGLRC (GLAPIENTRY *PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)(UINT id, HGLRC hShareContext, const int * attribList); -typedef HANDLE (GLAPIENTRY *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC, int iLayerPlane, UINT uType); -typedef HGLRC (GLAPIENTRY *PFNWGLCREATECONTEXTPROC)(HDC hDc); -typedef HGLRC (GLAPIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShareContext, const int * attribList); -typedef GLboolean (GLAPIENTRY *PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)(GLushort id); -typedef LPVOID (GLAPIENTRY *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC, DWORD dwSize, UINT uFlags); -typedef HGLRC (GLAPIENTRY *PFNWGLCREATELAYERCONTEXTPROC)(HDC hDc, int level); -typedef HPBUFFERARB (GLAPIENTRY *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); -typedef HPBUFFEREXT (GLAPIENTRY *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); -typedef BOOL (GLAPIENTRY *PFNWGLDXCLOSEDEVICENVPROC)(HANDLE hDevice); -typedef BOOL (GLAPIENTRY *PFNWGLDXLOCKOBJECTSNVPROC)(HANDLE hDevice, GLint count, HANDLE * hObjects); -typedef BOOL (GLAPIENTRY *PFNWGLDXOBJECTACCESSNVPROC)(HANDLE hObject, GLenum access); -typedef HANDLE (GLAPIENTRY *PFNWGLDXOPENDEVICENVPROC)(void * dxDevice); -typedef HANDLE (GLAPIENTRY *PFNWGLDXREGISTEROBJECTNVPROC)(HANDLE hDevice, void * dxObject, GLuint name, GLenum type, GLenum access); -typedef BOOL (GLAPIENTRY *PFNWGLDXSETRESOURCESHAREHANDLENVPROC)(void * dxObject, HANDLE shareHandle); -typedef BOOL (GLAPIENTRY *PFNWGLDXUNLOCKOBJECTSNVPROC)(HANDLE hDevice, GLint count, HANDLE * hObjects); -typedef BOOL (GLAPIENTRY *PFNWGLDXUNREGISTEROBJECTNVPROC)(HANDLE hDevice, HANDLE hObject); -typedef BOOL (GLAPIENTRY *PFNWGLDELAYBEFORESWAPNVPROC)(HDC hDC, GLfloat seconds); -typedef BOOL (GLAPIENTRY *PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)(HGLRC hglrc); -typedef VOID (GLAPIENTRY *PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion); -typedef BOOL (GLAPIENTRY *PFNWGLDELETECONTEXTPROC)(HGLRC oldContext); -typedef BOOL (GLAPIENTRY *PFNWGLDELETEDCNVPROC)(HDC hdc); -typedef BOOL (GLAPIENTRY *PFNWGLDESCRIBELAYERPLANEPROC)(HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd); -typedef VOID (GLAPIENTRY *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id); -typedef BOOL (GLAPIENTRY *PFNWGLDESTROYIMAGEBUFFERI3DPROC)(HDC hDC, LPVOID pAddress); -typedef BOOL (GLAPIENTRY *PFNWGLDESTROYPBUFFERARBPROC)(HPBUFFERARB hPbuffer); -typedef BOOL (GLAPIENTRY *PFNWGLDESTROYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer); -typedef BOOL (GLAPIENTRY *PFNWGLDISABLEFRAMELOCKI3DPROC)(void); -typedef BOOL (GLAPIENTRY *PFNWGLDISABLEGENLOCKI3DPROC)(HDC hDC); -typedef BOOL (GLAPIENTRY *PFNWGLENABLEFRAMELOCKI3DPROC)(void); -typedef BOOL (GLAPIENTRY *PFNWGLENABLEGENLOCKI3DPROC)(HDC hDC); -typedef BOOL (GLAPIENTRY *PFNWGLENDFRAMETRACKINGI3DPROC)(void); -typedef BOOL (GLAPIENTRY *PFNWGLENUMGPUDEVICESNVPROC)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef BOOL (GLAPIENTRY *PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV * hGpu); -typedef BOOL (GLAPIENTRY *PFNWGLENUMGPUSNVPROC)(UINT iGpuIndex, HGPUNV * phGpu); -typedef UINT (GLAPIENTRY *PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)(HDC hDc, HVIDEOINPUTDEVICENV * phDeviceList); -typedef int (GLAPIENTRY *PFNWGLENUMERATEVIDEODEVICESNVPROC)(HDC hDC, HVIDEOOUTPUTDEVICENV * phDeviceList); -typedef void (GLAPIENTRY *PFNWGLFREEMEMORYNVPROC)(void * pointer); -typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT uRate); -typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT uDelay); -typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT uEdge); -typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSOURCEI3DPROC)(HDC hDC, UINT uSource); -typedef UINT (GLAPIENTRY *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc); -typedef HGLRC (GLAPIENTRY *PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)(void); -typedef HGLRC (GLAPIENTRY *PFNWGLGETCURRENTCONTEXTPROC)(void); -typedef HDC (GLAPIENTRY *PFNWGLGETCURRENTDCPROC)(void); -typedef HDC (GLAPIENTRY *PFNWGLGETCURRENTREADDCARBPROC)(void); -typedef HDC (GLAPIENTRY *PFNWGLGETCURRENTREADDCEXTPROC)(void); -typedef PROC (GLAPIENTRY *PFNWGLGETDEFAULTPROCADDRESSPROC)(LPCSTR lpszProc); -typedef BOOL (GLAPIENTRY *PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int * piValue); -typedef const char * (GLAPIENTRY *PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC hdc); -typedef const char * (GLAPIENTRY *PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef BOOL (GLAPIENTRY *PFNWGLGETFRAMEUSAGEI3DPROC)(float * pUsage); -typedef UINT (GLAPIENTRY *PFNWGLGETGPUIDSAMDPROC)(UINT maxCount, UINT * ids); -typedef INT (GLAPIENTRY *PFNWGLGETGPUINFOAMDPROC)(UINT id, int property, GLenum dataType, UINT size, void * data); -typedef BOOL (GLAPIENTRY *PFNWGLGETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, USHORT * puRed, USHORT * puGreen, USHORT * puBlue); -typedef BOOL (GLAPIENTRY *PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int * piValue); -typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT * uRate); -typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT * uDelay); -typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT * uEdge); -typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT * uSource); -typedef int (GLAPIENTRY *PFNWGLGETLAYERPALETTEENTRIESPROC)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); -typedef BOOL (GLAPIENTRY *PFNWGLGETMSCRATEOMLPROC)(HDC hdc, INT32 * numerator, INT32 * denominator); -typedef HDC (GLAPIENTRY *PFNWGLGETPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer); -typedef HDC (GLAPIENTRY *PFNWGLGETPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer); -typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBFVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); -typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); -typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); -typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); -typedef PROC (GLAPIENTRY *PFNWGLGETPROCADDRESSPROC)(LPCSTR lpszProc); -typedef int (GLAPIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); -typedef BOOL (GLAPIENTRY *PFNWGLGETSYNCVALUESOMLPROC)(HDC hdc, INT64 * ust, INT64 * msc, INT64 * sbc); -typedef BOOL (GLAPIENTRY *PFNWGLGETVIDEODEVICENVPROC)(HDC hDC, int numDevices, HPVIDEODEV * hVideoDevice); -typedef BOOL (GLAPIENTRY *PFNWGLGETVIDEOINFONVPROC)(HPVIDEODEV hpVideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); -typedef BOOL (GLAPIENTRY *PFNWGLISENABLEDFRAMELOCKI3DPROC)(BOOL * pFlag); -typedef BOOL (GLAPIENTRY *PFNWGLISENABLEDGENLOCKI3DPROC)(HDC hDC, BOOL * pFlag); -typedef BOOL (GLAPIENTRY *PFNWGLJOINSWAPGROUPNVPROC)(HDC hDC, GLuint group); -typedef GLboolean (GLAPIENTRY *PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)(const GLushort * table, GLuint length); -typedef BOOL (GLAPIENTRY *PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (GLAPIENTRY *PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)(HGLRC hglrc); -typedef BOOL (GLAPIENTRY *PFNWGLMAKECONTEXTCURRENTARBPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -typedef BOOL (GLAPIENTRY *PFNWGLMAKECONTEXTCURRENTEXTPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -typedef BOOL (GLAPIENTRY *PFNWGLMAKECURRENTPROC)(HDC hDc, HGLRC newContext); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYCURRENTCONTEXTNVPROC)(int iAttribute, int * piValue); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYFRAMECOUNTNVPROC)(HDC hDC, GLuint * count); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYFRAMELOCKMASTERI3DPROC)(BOOL * pFlag); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYFRAMETRACKINGI3DPROC)(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)(HDC hDC, UINT * uMaxLineDelay, UINT * uMaxPixelDelay); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYMAXSWAPGROUPSNVPROC)(HDC hDC, GLuint * maxGroups, GLuint * maxBarriers); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYPBUFFERARBPROC)(HPBUFFERARB hPbuffer, int iAttribute, int * piValue); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer, int iAttribute, int * piValue); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYSWAPGROUPNVPROC)(HDC hDC, GLuint * group, GLuint * barrier); -typedef BOOL (GLAPIENTRY *PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int * piValue); -typedef BOOL (GLAPIENTRY *PFNWGLREALIZELAYERPALETTEPROC)(HDC hdc, int iLayerPlane, BOOL bRealize); -typedef BOOL (GLAPIENTRY *PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)(HDC hDC, const LPVOID * pAddress, UINT count); -typedef int (GLAPIENTRY *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer, HDC hDC); -typedef int (GLAPIENTRY *PFNWGLRELEASEPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer, HDC hDC); -typedef BOOL (GLAPIENTRY *PFNWGLRELEASETEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (GLAPIENTRY *PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (GLAPIENTRY *PFNWGLRELEASEVIDEODEVICENVPROC)(HPVIDEODEV hVideoDevice); -typedef BOOL (GLAPIENTRY *PFNWGLRELEASEVIDEOIMAGENVPROC)(HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (GLAPIENTRY *PFNWGLRESETFRAMECOUNTNVPROC)(HDC hDC); -typedef BOOL (GLAPIENTRY *PFNWGLRESTOREBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -typedef BOOL (GLAPIENTRY *PFNWGLSAVEBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height); -typedef BOOL (GLAPIENTRY *PFNWGLSENDPBUFFERTOVIDEONVPROC)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long * pulCounterPbuffer, BOOL bBlock); -typedef BOOL (GLAPIENTRY *PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int * piValue); -typedef BOOL (GLAPIENTRY *PFNWGLSETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, const USHORT * puRed, const USHORT * puGreen, const USHORT * puBlue); -typedef BOOL (GLAPIENTRY *PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int * piValue); -typedef int (GLAPIENTRY *PFNWGLSETLAYERPALETTEENTRIESPROC)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); -typedef BOOL (GLAPIENTRY *PFNWGLSETPBUFFERATTRIBARBPROC)(HPBUFFERARB hPbuffer, const int * piAttribList); -typedef BOOL (GLAPIENTRY *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC, UINT uState); -typedef BOOL (GLAPIENTRY *PFNWGLSHARELISTSPROC)(HGLRC hrcSrvShare, HGLRC hrcSrvSource); -typedef INT64 (GLAPIENTRY *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (GLAPIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); -typedef BOOL (GLAPIENTRY *PFNWGLSWAPLAYERBUFFERSPROC)(HDC hdc, UINT fuFlags); -typedef INT64 (GLAPIENTRY *PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)(HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTBITMAPSAPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); -typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTBITMAPSWPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); -typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTOUTLINESPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); -typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTOUTLINESAPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); -typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTOUTLINESWPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); -typedef BOOL (GLAPIENTRY *PFNWGLWAITFORMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 * ust, INT64 * msc, INT64 * sbc); -typedef BOOL (GLAPIENTRY *PFNWGLWAITFORSBCOMLPROC)(HDC hdc, INT64 target_sbc, INT64 * ust, INT64 * msc, INT64 * sbc); -extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_wglAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglAssociateImageBufferEventsI3D)(HDC hDC, const HANDLE * pEvent, const LPVOID * pAddress, const DWORD * pSize, UINT count); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBeginFrameTrackingI3D)(void); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_wglBindDisplayColorTableEXT)(GLushort id); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindSwapBarrierNV)(GLuint group, GLuint barrier); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindTexImageARB)(HPBUFFERARB hPbuffer, int iBuffer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindVideoCaptureDeviceNV)(UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindVideoDeviceNV)(HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int * piAttribList); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindVideoImageNV)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); - -extern EPOXY_IMPORTEXPORT VOID (EPOXY_CALLSPEC *epoxy_wglBlitContextFramebufferAMD)(HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglChoosePixelFormatARB)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglChoosePixelFormatEXT)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglCopyContext)(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglCopyImageSubDataNV)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglCreateAffinityDCNV)(const HGPUNV * phGpuList); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateAssociatedContextAMD)(UINT id); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateAssociatedContextAttribsAMD)(UINT id, HGLRC hShareContext, const int * attribList); - -extern EPOXY_IMPORTEXPORT HANDLE (EPOXY_CALLSPEC *epoxy_wglCreateBufferRegionARB)(HDC hDC, int iLayerPlane, UINT uType); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateContext)(HDC hDc); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int * attribList); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_wglCreateDisplayColorTableEXT)(GLushort id); - -extern EPOXY_IMPORTEXPORT LPVOID (EPOXY_CALLSPEC *epoxy_wglCreateImageBufferI3D)(HDC hDC, DWORD dwSize, UINT uFlags); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateLayerContext)(HDC hDc, int level); - -extern EPOXY_IMPORTEXPORT HPBUFFERARB (EPOXY_CALLSPEC *epoxy_wglCreatePbufferARB)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); - -extern EPOXY_IMPORTEXPORT HPBUFFEREXT (EPOXY_CALLSPEC *epoxy_wglCreatePbufferEXT)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXCloseDeviceNV)(HANDLE hDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXLockObjectsNV)(HANDLE hDevice, GLint count, HANDLE * hObjects); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXObjectAccessNV)(HANDLE hObject, GLenum access); - -extern EPOXY_IMPORTEXPORT HANDLE (EPOXY_CALLSPEC *epoxy_wglDXOpenDeviceNV)(void * dxDevice); - -extern EPOXY_IMPORTEXPORT HANDLE (EPOXY_CALLSPEC *epoxy_wglDXRegisterObjectNV)(HANDLE hDevice, void * dxObject, GLuint name, GLenum type, GLenum access); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXSetResourceShareHandleNV)(void * dxObject, HANDLE shareHandle); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXUnlockObjectsNV)(HANDLE hDevice, GLint count, HANDLE * hObjects); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDelayBeforeSwapNV)(HDC hDC, GLfloat seconds); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDeleteAssociatedContextAMD)(HGLRC hglrc); - -extern EPOXY_IMPORTEXPORT VOID (EPOXY_CALLSPEC *epoxy_wglDeleteBufferRegionARB)(HANDLE hRegion); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDeleteContext)(HGLRC oldContext); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDeleteDCNV)(HDC hdc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDescribeLayerPlane)(HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd); - -extern EPOXY_IMPORTEXPORT VOID (EPOXY_CALLSPEC *epoxy_wglDestroyDisplayColorTableEXT)(GLushort id); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDestroyImageBufferI3D)(HDC hDC, LPVOID pAddress); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDestroyPbufferARB)(HPBUFFERARB hPbuffer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDestroyPbufferEXT)(HPBUFFEREXT hPbuffer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDisableFrameLockI3D)(void); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDisableGenlockI3D)(HDC hDC); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnableFrameLockI3D)(void); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnableGenlockI3D)(HDC hDC); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEndFrameTrackingI3D)(void); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnumGpuDevicesNV)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnumGpusFromAffinityDCNV)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV * hGpu); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnumGpusNV)(UINT iGpuIndex, HGPUNV * phGpu); - -extern EPOXY_IMPORTEXPORT UINT (EPOXY_CALLSPEC *epoxy_wglEnumerateVideoCaptureDevicesNV)(HDC hDc, HVIDEOINPUTDEVICENV * phDeviceList); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglEnumerateVideoDevicesNV)(HDC hDC, HVIDEOOUTPUTDEVICENV * phDeviceList); - -extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_wglFreeMemoryNV)(void * pointer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSampleRateI3D)(HDC hDC, UINT uRate); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSourceDelayI3D)(HDC hDC, UINT uDelay); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSourceEdgeI3D)(HDC hDC, UINT uEdge); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSourceI3D)(HDC hDC, UINT uSource); - -extern EPOXY_IMPORTEXPORT UINT (EPOXY_CALLSPEC *epoxy_wglGetContextGPUIDAMD)(HGLRC hglrc); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglGetCurrentAssociatedContextAMD)(void); - -extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglGetCurrentContext)(void); - -extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetCurrentDC)(void); - -extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetCurrentReadDCARB)(void); - -extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetCurrentReadDCEXT)(void); - -extern EPOXY_IMPORTEXPORT PROC (EPOXY_CALLSPEC *epoxy_wglGetDefaultProcAddress)(LPCSTR lpszProc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetDigitalVideoParametersI3D)(HDC hDC, int iAttribute, int * piValue); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_wglGetExtensionsStringARB)(HDC hdc); - -extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_wglGetExtensionsStringEXT)(void); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetFrameUsageI3D)(float * pUsage); - -extern EPOXY_IMPORTEXPORT UINT (EPOXY_CALLSPEC *epoxy_wglGetGPUIDsAMD)(UINT maxCount, UINT * ids); - -extern EPOXY_IMPORTEXPORT INT (EPOXY_CALLSPEC *epoxy_wglGetGPUInfoAMD)(UINT id, int property, GLenum dataType, UINT size, void * data); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGammaTableI3D)(HDC hDC, int iEntries, USHORT * puRed, USHORT * puGreen, USHORT * puBlue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGammaTableParametersI3D)(HDC hDC, int iAttribute, int * piValue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSampleRateI3D)(HDC hDC, UINT * uRate); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSourceDelayI3D)(HDC hDC, UINT * uDelay); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSourceEdgeI3D)(HDC hDC, UINT * uEdge); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSourceI3D)(HDC hDC, UINT * uSource); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglGetLayerPaletteEntries)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetMscRateOML)(HDC hdc, INT32 * numerator, INT32 * denominator); - -extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetPbufferDCARB)(HPBUFFERARB hPbuffer); - -extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetPbufferDCEXT)(HPBUFFEREXT hPbuffer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribfvARB)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribfvEXT)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribivARB)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribivEXT)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); - -extern EPOXY_IMPORTEXPORT PROC (EPOXY_CALLSPEC *epoxy_wglGetProcAddress)(LPCSTR lpszProc); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglGetSwapIntervalEXT)(void); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetSyncValuesOML)(HDC hdc, INT64 * ust, INT64 * msc, INT64 * sbc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetVideoDeviceNV)(HDC hDC, int numDevices, HPVIDEODEV * hVideoDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetVideoInfoNV)(HPVIDEODEV hpVideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglIsEnabledFrameLockI3D)(BOOL * pFlag); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglIsEnabledGenlockI3D)(HDC hDC, BOOL * pFlag); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglJoinSwapGroupNV)(HDC hDC, GLuint group); - -extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_wglLoadDisplayColorTableEXT)(const GLushort * table, GLuint length); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglLockVideoCaptureDeviceNV)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeAssociatedContextCurrentAMD)(HGLRC hglrc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeContextCurrentARB)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeContextCurrentEXT)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeCurrent)(HDC hDc, HGLRC newContext); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryCurrentContextNV)(int iAttribute, int * piValue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryFrameCountNV)(HDC hDC, GLuint * count); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryFrameLockMasterI3D)(BOOL * pFlag); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryFrameTrackingI3D)(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryGenlockMaxSourceDelayI3D)(HDC hDC, UINT * uMaxLineDelay, UINT * uMaxPixelDelay); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryMaxSwapGroupsNV)(HDC hDC, GLuint * maxGroups, GLuint * maxBarriers); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryPbufferARB)(HPBUFFERARB hPbuffer, int iAttribute, int * piValue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryPbufferEXT)(HPBUFFEREXT hPbuffer, int iAttribute, int * piValue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQuerySwapGroupNV)(HDC hDC, GLuint * group, GLuint * barrier); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryVideoCaptureDeviceNV)(HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int * piValue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglRealizeLayerPalette)(HDC hdc, int iLayerPlane, BOOL bRealize); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseImageBufferEventsI3D)(HDC hDC, const LPVOID * pAddress, UINT count); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglReleasePbufferDCARB)(HPBUFFERARB hPbuffer, HDC hDC); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglReleasePbufferDCEXT)(HPBUFFEREXT hPbuffer, HDC hDC); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseTexImageARB)(HPBUFFERARB hPbuffer, int iBuffer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseVideoCaptureDeviceNV)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseVideoDeviceNV)(HPVIDEODEV hVideoDevice); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseVideoImageNV)(HPBUFFERARB hPbuffer, int iVideoBuffer); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglResetFrameCountNV)(HDC hDC); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglRestoreBufferRegionARB)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSaveBufferRegionARB)(HANDLE hRegion, int x, int y, int width, int height); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSendPbufferToVideoNV)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long * pulCounterPbuffer, BOOL bBlock); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetDigitalVideoParametersI3D)(HDC hDC, int iAttribute, const int * piValue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetGammaTableI3D)(HDC hDC, int iEntries, const USHORT * puRed, const USHORT * puGreen, const USHORT * puBlue); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetGammaTableParametersI3D)(HDC hDC, int iAttribute, const int * piValue); - -extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglSetLayerPaletteEntries)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetPbufferAttribARB)(HPBUFFERARB hPbuffer, const int * piAttribList); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetStereoEmitterState3DL)(HDC hDC, UINT uState); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglShareLists)(HGLRC hrcSrvShare, HGLRC hrcSrvSource); - -extern EPOXY_IMPORTEXPORT INT64 (EPOXY_CALLSPEC *epoxy_wglSwapBuffersMscOML)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSwapIntervalEXT)(int interval); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSwapLayerBuffers)(HDC hdc, UINT fuFlags); - -extern EPOXY_IMPORTEXPORT INT64 (EPOXY_CALLSPEC *epoxy_wglSwapLayerBuffersMscOML)(HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontBitmapsA)(HDC hDC, DWORD first, DWORD count, DWORD listBase); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontBitmapsW)(HDC hDC, DWORD first, DWORD count, DWORD listBase); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontOutlines)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontOutlinesA)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontOutlinesW)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglWaitForMscOML)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 * ust, INT64 * msc, INT64 * sbc); - -extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglWaitForSbcOML)(HDC hdc, INT64 target_sbc, INT64 * ust, INT64 * msc, INT64 * sbc); - -#define wglAllocateMemoryNV epoxy_wglAllocateMemoryNV -#define wglAssociateImageBufferEventsI3D epoxy_wglAssociateImageBufferEventsI3D -#define wglBeginFrameTrackingI3D epoxy_wglBeginFrameTrackingI3D -#define wglBindDisplayColorTableEXT epoxy_wglBindDisplayColorTableEXT -#define wglBindSwapBarrierNV epoxy_wglBindSwapBarrierNV -#define wglBindTexImageARB epoxy_wglBindTexImageARB -#define wglBindVideoCaptureDeviceNV epoxy_wglBindVideoCaptureDeviceNV -#define wglBindVideoDeviceNV epoxy_wglBindVideoDeviceNV -#define wglBindVideoImageNV epoxy_wglBindVideoImageNV -#define wglBlitContextFramebufferAMD epoxy_wglBlitContextFramebufferAMD -#define wglChoosePixelFormatARB epoxy_wglChoosePixelFormatARB -#define wglChoosePixelFormatEXT epoxy_wglChoosePixelFormatEXT -#define wglCopyContext epoxy_wglCopyContext -#define wglCopyImageSubDataNV epoxy_wglCopyImageSubDataNV -#define wglCreateAffinityDCNV epoxy_wglCreateAffinityDCNV -#define wglCreateAssociatedContextAMD epoxy_wglCreateAssociatedContextAMD -#define wglCreateAssociatedContextAttribsAMD epoxy_wglCreateAssociatedContextAttribsAMD -#define wglCreateBufferRegionARB epoxy_wglCreateBufferRegionARB -#define wglCreateContext epoxy_wglCreateContext -#define wglCreateContextAttribsARB epoxy_wglCreateContextAttribsARB -#define wglCreateDisplayColorTableEXT epoxy_wglCreateDisplayColorTableEXT -#define wglCreateImageBufferI3D epoxy_wglCreateImageBufferI3D -#define wglCreateLayerContext epoxy_wglCreateLayerContext -#define wglCreatePbufferARB epoxy_wglCreatePbufferARB -#define wglCreatePbufferEXT epoxy_wglCreatePbufferEXT -#define wglDXCloseDeviceNV epoxy_wglDXCloseDeviceNV -#define wglDXLockObjectsNV epoxy_wglDXLockObjectsNV -#define wglDXObjectAccessNV epoxy_wglDXObjectAccessNV -#define wglDXOpenDeviceNV epoxy_wglDXOpenDeviceNV -#define wglDXRegisterObjectNV epoxy_wglDXRegisterObjectNV -#define wglDXSetResourceShareHandleNV epoxy_wglDXSetResourceShareHandleNV -#define wglDXUnlockObjectsNV epoxy_wglDXUnlockObjectsNV -#define wglDXUnregisterObjectNV epoxy_wglDXUnregisterObjectNV -#define wglDelayBeforeSwapNV epoxy_wglDelayBeforeSwapNV -#define wglDeleteAssociatedContextAMD epoxy_wglDeleteAssociatedContextAMD -#define wglDeleteBufferRegionARB epoxy_wglDeleteBufferRegionARB -#define wglDeleteContext epoxy_wglDeleteContext -#define wglDeleteDCNV epoxy_wglDeleteDCNV -#define wglDescribeLayerPlane epoxy_wglDescribeLayerPlane -#define wglDestroyDisplayColorTableEXT epoxy_wglDestroyDisplayColorTableEXT -#define wglDestroyImageBufferI3D epoxy_wglDestroyImageBufferI3D -#define wglDestroyPbufferARB epoxy_wglDestroyPbufferARB -#define wglDestroyPbufferEXT epoxy_wglDestroyPbufferEXT -#define wglDisableFrameLockI3D epoxy_wglDisableFrameLockI3D -#define wglDisableGenlockI3D epoxy_wglDisableGenlockI3D -#define wglEnableFrameLockI3D epoxy_wglEnableFrameLockI3D -#define wglEnableGenlockI3D epoxy_wglEnableGenlockI3D -#define wglEndFrameTrackingI3D epoxy_wglEndFrameTrackingI3D -#define wglEnumGpuDevicesNV epoxy_wglEnumGpuDevicesNV -#define wglEnumGpusFromAffinityDCNV epoxy_wglEnumGpusFromAffinityDCNV -#define wglEnumGpusNV epoxy_wglEnumGpusNV -#define wglEnumerateVideoCaptureDevicesNV epoxy_wglEnumerateVideoCaptureDevicesNV -#define wglEnumerateVideoDevicesNV epoxy_wglEnumerateVideoDevicesNV -#define wglFreeMemoryNV epoxy_wglFreeMemoryNV -#define wglGenlockSampleRateI3D epoxy_wglGenlockSampleRateI3D -#define wglGenlockSourceDelayI3D epoxy_wglGenlockSourceDelayI3D -#define wglGenlockSourceEdgeI3D epoxy_wglGenlockSourceEdgeI3D -#define wglGenlockSourceI3D epoxy_wglGenlockSourceI3D -#define wglGetContextGPUIDAMD epoxy_wglGetContextGPUIDAMD -#define wglGetCurrentAssociatedContextAMD epoxy_wglGetCurrentAssociatedContextAMD -#define wglGetCurrentContext epoxy_wglGetCurrentContext -#define wglGetCurrentDC epoxy_wglGetCurrentDC -#define wglGetCurrentReadDCARB epoxy_wglGetCurrentReadDCARB -#define wglGetCurrentReadDCEXT epoxy_wglGetCurrentReadDCEXT -#define wglGetDefaultProcAddress epoxy_wglGetDefaultProcAddress -#define wglGetDigitalVideoParametersI3D epoxy_wglGetDigitalVideoParametersI3D -#define wglGetExtensionsStringARB epoxy_wglGetExtensionsStringARB -#define wglGetExtensionsStringEXT epoxy_wglGetExtensionsStringEXT -#define wglGetFrameUsageI3D epoxy_wglGetFrameUsageI3D -#define wglGetGPUIDsAMD epoxy_wglGetGPUIDsAMD -#define wglGetGPUInfoAMD epoxy_wglGetGPUInfoAMD -#define wglGetGammaTableI3D epoxy_wglGetGammaTableI3D -#define wglGetGammaTableParametersI3D epoxy_wglGetGammaTableParametersI3D -#define wglGetGenlockSampleRateI3D epoxy_wglGetGenlockSampleRateI3D -#define wglGetGenlockSourceDelayI3D epoxy_wglGetGenlockSourceDelayI3D -#define wglGetGenlockSourceEdgeI3D epoxy_wglGetGenlockSourceEdgeI3D -#define wglGetGenlockSourceI3D epoxy_wglGetGenlockSourceI3D -#define wglGetLayerPaletteEntries epoxy_wglGetLayerPaletteEntries -#define wglGetMscRateOML epoxy_wglGetMscRateOML -#define wglGetPbufferDCARB epoxy_wglGetPbufferDCARB -#define wglGetPbufferDCEXT epoxy_wglGetPbufferDCEXT -#define wglGetPixelFormatAttribfvARB epoxy_wglGetPixelFormatAttribfvARB -#define wglGetPixelFormatAttribfvEXT epoxy_wglGetPixelFormatAttribfvEXT -#define wglGetPixelFormatAttribivARB epoxy_wglGetPixelFormatAttribivARB -#define wglGetPixelFormatAttribivEXT epoxy_wglGetPixelFormatAttribivEXT -#define wglGetProcAddress epoxy_wglGetProcAddress -#define wglGetSwapIntervalEXT epoxy_wglGetSwapIntervalEXT -#define wglGetSyncValuesOML epoxy_wglGetSyncValuesOML -#define wglGetVideoDeviceNV epoxy_wglGetVideoDeviceNV -#define wglGetVideoInfoNV epoxy_wglGetVideoInfoNV -#define wglIsEnabledFrameLockI3D epoxy_wglIsEnabledFrameLockI3D -#define wglIsEnabledGenlockI3D epoxy_wglIsEnabledGenlockI3D -#define wglJoinSwapGroupNV epoxy_wglJoinSwapGroupNV -#define wglLoadDisplayColorTableEXT epoxy_wglLoadDisplayColorTableEXT -#define wglLockVideoCaptureDeviceNV epoxy_wglLockVideoCaptureDeviceNV -#define wglMakeAssociatedContextCurrentAMD epoxy_wglMakeAssociatedContextCurrentAMD -#define wglMakeContextCurrentARB epoxy_wglMakeContextCurrentARB -#define wglMakeContextCurrentEXT epoxy_wglMakeContextCurrentEXT -#define wglMakeCurrent epoxy_wglMakeCurrent -#define wglQueryCurrentContextNV epoxy_wglQueryCurrentContextNV -#define wglQueryFrameCountNV epoxy_wglQueryFrameCountNV -#define wglQueryFrameLockMasterI3D epoxy_wglQueryFrameLockMasterI3D -#define wglQueryFrameTrackingI3D epoxy_wglQueryFrameTrackingI3D -#define wglQueryGenlockMaxSourceDelayI3D epoxy_wglQueryGenlockMaxSourceDelayI3D -#define wglQueryMaxSwapGroupsNV epoxy_wglQueryMaxSwapGroupsNV -#define wglQueryPbufferARB epoxy_wglQueryPbufferARB -#define wglQueryPbufferEXT epoxy_wglQueryPbufferEXT -#define wglQuerySwapGroupNV epoxy_wglQuerySwapGroupNV -#define wglQueryVideoCaptureDeviceNV epoxy_wglQueryVideoCaptureDeviceNV -#define wglRealizeLayerPalette epoxy_wglRealizeLayerPalette -#define wglReleaseImageBufferEventsI3D epoxy_wglReleaseImageBufferEventsI3D -#define wglReleasePbufferDCARB epoxy_wglReleasePbufferDCARB -#define wglReleasePbufferDCEXT epoxy_wglReleasePbufferDCEXT -#define wglReleaseTexImageARB epoxy_wglReleaseTexImageARB -#define wglReleaseVideoCaptureDeviceNV epoxy_wglReleaseVideoCaptureDeviceNV -#define wglReleaseVideoDeviceNV epoxy_wglReleaseVideoDeviceNV -#define wglReleaseVideoImageNV epoxy_wglReleaseVideoImageNV -#define wglResetFrameCountNV epoxy_wglResetFrameCountNV -#define wglRestoreBufferRegionARB epoxy_wglRestoreBufferRegionARB -#define wglSaveBufferRegionARB epoxy_wglSaveBufferRegionARB -#define wglSendPbufferToVideoNV epoxy_wglSendPbufferToVideoNV -#define wglSetDigitalVideoParametersI3D epoxy_wglSetDigitalVideoParametersI3D -#define wglSetGammaTableI3D epoxy_wglSetGammaTableI3D -#define wglSetGammaTableParametersI3D epoxy_wglSetGammaTableParametersI3D -#define wglSetLayerPaletteEntries epoxy_wglSetLayerPaletteEntries -#define wglSetPbufferAttribARB epoxy_wglSetPbufferAttribARB -#define wglSetStereoEmitterState3DL epoxy_wglSetStereoEmitterState3DL -#define wglShareLists epoxy_wglShareLists -#define wglSwapBuffersMscOML epoxy_wglSwapBuffersMscOML -#define wglSwapIntervalEXT epoxy_wglSwapIntervalEXT -#define wglSwapLayerBuffers epoxy_wglSwapLayerBuffers -#define wglSwapLayerBuffersMscOML epoxy_wglSwapLayerBuffersMscOML -#define wglUseFontBitmapsA epoxy_wglUseFontBitmapsA -#define wglUseFontBitmapsW epoxy_wglUseFontBitmapsW -#define wglUseFontOutlines epoxy_wglUseFontOutlines -#define wglUseFontOutlinesA epoxy_wglUseFontOutlinesA -#define wglUseFontOutlinesW epoxy_wglUseFontOutlinesW -#define wglWaitForMscOML epoxy_wglWaitForMscOML -#define wglWaitForSbcOML epoxy_wglWaitForSbcOML diff --git a/Engine/lib/epoxy/include/epoxy/gl.h b/Engine/lib/epoxy/include/epoxy/gl.h deleted file mode 100644 index 21d991190..000000000 --- a/Engine/lib/epoxy/include/epoxy/gl.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/** @file gl.h - * - * Provides an implementation of a GL dispatch layer using either - * global function pointers or a hidden vtable. - */ - -#ifndef EPOXY_GL_H -#define EPOXY_GL_H - -#if defined(__glplatform_h_) || defined(__gl_h_) || defined(__glext_h_) \ - || defined(__gl2platform_h_) || defined(__gl2_h_) || defined(__gl2ext_h_) \ - || defined(__gl3platform_h_) || defined(__gl3_h_) || defined(__gl31_h_) -# error "epoxy/gl.h" must be included before (or in place of) the desktop OpenGL / OpenGL ES headers. -#else -# define __glplatform_h_ -# define __gl_h_ -# define __glext_h_ -# define __gl2platform_h -# define __gl2_h_ 1 -# define __gl2ext_h_ 1 -# define __gl3platform_h_ -# define __gl3_h_ 1 -# define __gl31_h_ 1 -#endif - -#include - -#ifndef _WIN32 -# define APIENTRY -# define GLAPIENTRY -# ifndef EPOXY_IMPORTEXPORT -# define EPOXY_IMPORTEXPORT -# endif -# define EPOXY_CALLSPEC -# define GLAPI -#else -# ifndef APIENTRY -# define APIENTRY __stdcall -# endif -# ifndef GLAPIENTRY -# define GLAPIENTRY APIENTRY -# endif -# ifndef EPOXY_CALLSPEC -# define EPOXY_CALLSPEC __stdcall -# endif -# ifndef EPOXY_IMPORTEXPORT -# ifdef EPOXY_DLL -# define EPOXY_IMPORTEXPORT __declspec(dllimport) -# else -# define EPOXY_IMPORTEXPORT -# endif -# endif -# ifndef GLAPI -# define GLAPI extern -# endif -#endif /* _WIN32 */ - -#ifndef APIENTRYP -# define APIENTRYP APIENTRY * -#endif -#ifndef GLAPIENTRYP -# define GLAPIENTRYP GLAPIENTRY * -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#include "epoxy/gl_generated.h" - -EPOXY_IMPORTEXPORT bool epoxy_has_gl_extension(const char *extension); -EPOXY_IMPORTEXPORT bool epoxy_is_desktop_gl(void); -EPOXY_IMPORTEXPORT int epoxy_gl_version(void); -EPOXY_IMPORTEXPORT bool epoxy_current_context_is_egl(void); - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* EPOXY_GL_H */ diff --git a/Engine/lib/epoxy/include/epoxy/glx.h b/Engine/lib/epoxy/include/epoxy/glx.h deleted file mode 100644 index b87fce0da..000000000 --- a/Engine/lib/epoxy/include/epoxy/glx.h +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/** @file glx.h - * - * Provides an implementation of a GLX dispatch layer using global - * function pointers. - */ - -#ifndef EPOXY_GLX_H -#define EPOXY_GLX_H - -#if defined(GLX_H) || defined(__glxext_h_) -# error epoxy/glx.h must be included before (or in place of) GL/glx.h -#else -# define GLX_H -# define __glxext_h_ -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#include "epoxy/glx_generated.h" - -EPOXY_IMPORTEXPORT bool epoxy_has_glx_extension(Display *dpy, int screen, const char *extension); -EPOXY_IMPORTEXPORT int epoxy_glx_version(Display *dpy, int screen); - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* EPOXY_GLX_H */ diff --git a/Engine/lib/epoxy/include/epoxy/wgl.h b/Engine/lib/epoxy/include/epoxy/wgl.h deleted file mode 100644 index e8185699d..000000000 --- a/Engine/lib/epoxy/include/epoxy/wgl.h +++ /dev/null @@ -1,71 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/** @file wgl.h - * - * Provides an implementation of a WGL dispatch layer using a hidden - * vtable. - */ - -#ifndef EPOXY_WGL_H -#define EPOXY_WGL_H - -#if defined(__wglxext_h_) -# error epoxy/wgl.h must be included before (or in place of) wgl.h -#else -# define __wglxext_h_ -#endif - -// Prevent Duplicate Definition Warnings -#if defined(APIENTRY) && !defined(WINAPI) -# undef APIENTRY -#endif - -#ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -#endif - -#include -#undef wglUseFontBitmaps -#undef wglUseFontOutlines - -#ifdef UNICODE -# define wglUseFontBitmaps wglUseFontBitmapsW -#else -# define wglUseFontBitmaps wglUseFontBitmapsA -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -#include "epoxy/wgl_generated.h" - -EPOXY_IMPORTEXPORT bool epoxy_has_wgl_extension(HDC hdc, const char *extension); -EPOXY_IMPORTEXPORT void epoxy_handle_external_wglMakeCurrent(void); - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* EPOXY_WGL_H */ diff --git a/Engine/lib/epoxy/src/dispatch_common.c b/Engine/lib/epoxy/src/dispatch_common.c deleted file mode 100644 index 22ccde453..000000000 --- a/Engine/lib/epoxy/src/dispatch_common.c +++ /dev/null @@ -1,642 +0,0 @@ -/* - * Copyright © 2013-2014 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/** - * @file dispatch_common.c - * - * Implements common code shared by the generated GL/EGL/GLX dispatch code. - * - * A collection of some important specs on getting GL function pointers. - * - * From the linux GL ABI (http://www.opengl.org/registry/ABI/): - * - * "3.4. The libraries must export all OpenGL 1.2, GLU 1.3, GLX 1.3, and - * ARB_multitexture entry points statically. - * - * 3.5. Because non-ARB extensions vary so widely and are constantly - * increasing in number, it's infeasible to require that they all be - * supported, and extensions can always be added to hardware drivers - * after the base link libraries are released. These drivers are - * dynamically loaded by libGL, so extensions not in the base - * library must also be obtained dynamically. - * - * 3.6. To perform the dynamic query, libGL also must export an entry - * point called - * - * void (*glXGetProcAddressARB(const GLubyte *))(); - * - * The full specification of this function is available separately. It - * takes the string name of a GL or GLX entry point and returns a pointer - * to a function implementing that entry point. It is functionally - * identical to the wglGetProcAddress query defined by the Windows OpenGL - * library, except that the function pointers returned are context - * independent, unlike the WGL query." - * - * From the EGL 1.4 spec: - * - * "Client API function pointers returned by eglGetProcAddress are - * independent of the display and the currently bound client API context, - * and may be used by any client API context which supports the extension. - * - * eglGetProcAddress may be queried for all of the following functions: - * - * • All EGL and client API extension functions supported by the - * implementation (whether those extensions are supported by the current - * client API context or not). This includes any mandatory OpenGL ES - * extensions. - * - * eglGetProcAddress may not be queried for core (non-extension) functions - * in EGL or client APIs 20 . - * - * For functions that are queryable with eglGetProcAddress, - * implementations may choose to also export those functions statically - * from the object libraries im- plementing those functions. However, - * portable clients cannot rely on this behavior. - * - * From the GLX 1.4 spec: - * - * "glXGetProcAddress may be queried for all of the following functions: - * - * • All GL and GLX extension functions supported by the implementation - * (whether those extensions are supported by the current context or - * not). - * - * • All core (non-extension) functions in GL and GLX from version 1.0 up - * to and including the versions of those specifications supported by - * the implementation, as determined by glGetString(GL VERSION) and - * glXQueryVersion queries." - */ - -#include -#include -#ifdef _WIN32 -#include -#else -#include -#include -#include -#endif -#include -#include -#include - -#include "dispatch_common.h" - -#ifdef __APPLE__ -#define GLX_LIB "/opt/X11/lib/libGL.1.dylib" -#elif defined(ANDROID) -#define GLX_LIB "libGLESv2.so" -#else -#define GLX_LIB "libGL.so.1" -#endif - -#ifdef ANDROID -#define EGL_LIB "libEGL.so" -#define GLES1_LIB "libGLESv1_CM.so" -#define GLES2_LIB "libGLESv2.so" -#elif defined _WIN32 -#define EGL_LIB "libEGL.dll" -#define GLES1_LIB "libGLES_CM.dll" -#define GLES2_LIB "libGLESv2.dll" -#else -#define EGL_LIB "libEGL.so.1" -#define GLES1_LIB "libGLESv1_CM.so.1" -#define GLES2_LIB "libGLESv2.so.2" -#endif - -#ifdef __GNUC__ -#define CONSTRUCT(_func) static void _func (void) __attribute__((constructor)); -#define DESTRUCT(_func) static void _func (void) __attribute__((destructor)); -#elif defined (_MSC_VER) && (_MSC_VER >= 1500) -#define CONSTRUCT(_func) \ - static void _func(void); \ - static int _func ## _wrapper(void) { _func(); return 0; } \ - __pragma(section(".CRT$XCU",read)) \ - __declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _wrapper; - -#define DESTRUCT(_func) \ - static void _func(void); \ - static int _func ## _constructor(void) { atexit (_func); return 0; } \ - __pragma(section(".CRT$XCU",read)) \ - __declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _constructor; - -#else -#error "You will need constructor support for your compiler" -#endif - -struct api { -#ifndef _WIN32 - /** - * Locking for making sure we don't double-dlopen(). - */ - pthread_mutex_t mutex; -#endif - - /** dlopen() return value for libGL.so.1. */ - void *glx_handle; - - /** - * dlopen() return value for OS X's GL library. - * - * On linux, glx_handle is used instead. - */ - void *gl_handle; - - /** dlopen() return value for libEGL.so.1 */ - void *egl_handle; - - /** dlopen() return value for libGLESv1_CM.so.1 */ - void *gles1_handle; - - /** dlopen() return value for libGLESv2.so.2 */ - void *gles2_handle; - - /** - * This value gets incremented when any thread is in - * glBegin()/glEnd() called through epoxy. - * - * We're not guaranteed to be called through our wrapper, so the - * conservative paths also try to handle the failure cases they'll - * see if begin_count didn't reflect reality. It's also a bit of - * a bug that the conservative paths might return success because - * some other thread was in epoxy glBegin/glEnd while our thread - * is trying to resolve, but given that it's basically just for - * informative error messages, we shouldn't need to care. - */ - long begin_count; -}; - -static struct api api = { -#ifndef _WIN32 - .mutex = PTHREAD_MUTEX_INITIALIZER, -#else - 0, -#endif -}; - -static bool library_initialized; - -#ifdef BUILD_EGL -static EGLenum -epoxy_egl_get_current_gl_context_api(void); -#endif - -CONSTRUCT (library_init) -static void -library_init(void) -{ - library_initialized = true; -} - -static bool -get_dlopen_handle(void **handle, const char *lib_name, bool exit_on_fail) -{ - if (*handle) - return true; - - if (!library_initialized) { - fprintf(stderr, - "Attempting to dlopen() while in the dynamic linker.\n"); - abort(); - } - -#ifdef _WIN32 - *handle = LoadLibraryA(lib_name); -#else - pthread_mutex_lock(&api.mutex); - if (!*handle) { - *handle = dlopen(lib_name, RTLD_LAZY | RTLD_LOCAL); - if (!*handle) { - if (exit_on_fail) { - fprintf(stderr, "Couldn't open %s: %s\n", lib_name, dlerror()); - exit(1); - } else { - (void)dlerror(); - } - } - } - pthread_mutex_unlock(&api.mutex); -#endif - - return *handle != NULL; -} - -static void * -do_dlsym(void **handle, const char *lib_name, const char *name, - bool exit_on_fail) -{ - void *result; - const char *error = ""; - - if (!get_dlopen_handle(handle, lib_name, exit_on_fail)) - return NULL; - -#ifdef _WIN32 - result = GetProcAddress(*handle, name); -#else - result = dlsym(*handle, name); - if (!result) - error = dlerror(); -#endif - if (!result && exit_on_fail) { - fprintf(stderr,"%s() not found in %s: %s\n", name, lib_name, error); - exit(1); - } - - return result; -} - -PUBLIC bool -epoxy_is_desktop_gl(void) -{ - const char *es_prefix = "OpenGL ES"; - const char *version; - -#ifdef BUILD_EGL - /* PowerVR's OpenGL ES implementation (and perhaps other) don't - * comply with the standard, which states that - * "glGetString(GL_VERSION)" should return a string starting with - * "OpenGL ES". Therefore, to distinguish desktop OpenGL from - * OpenGL ES, we must also check the context type through EGL (we - * can do that as PowerVR is only usable through EGL). - */ - if (epoxy_current_context_is_egl()) { - switch (epoxy_egl_get_current_gl_context_api()) { - case EGL_OPENGL_API: return true; - case EGL_OPENGL_ES_API: return false; - case EGL_NONE: - default: break; - } - } -#endif - - if (api.begin_count) - return true; - - version = (const char *)glGetString(GL_VERSION); - - /* If we didn't get a version back, there are only two things that - * could have happened: either malloc failure (which basically - * doesn't exist), or we were called within a glBegin()/glEnd(). - * Assume the second, which only exists for desktop GL. - */ - if (!version) - return true; - - return strncmp(es_prefix, version, strlen(es_prefix)); -} - -static int -epoxy_internal_gl_version(int error_version) -{ - const char *version = (const char *)glGetString(GL_VERSION); - GLint major, minor; - int scanf_count; - - if (!version) - return error_version; - - /* skip to version number */ - while (!isdigit(*version) && *version != '\0') - version++; - - /* Interpret version number */ - scanf_count = sscanf(version, "%i.%i", &major, &minor); - if (scanf_count != 2) { - fprintf(stderr, "Unable to interpret GL_VERSION string: %s\n", - version); - exit(1); - } - return 10 * major + minor; -} - -PUBLIC int -epoxy_gl_version(void) -{ - return epoxy_internal_gl_version(0); -} - -int -epoxy_conservative_gl_version(void) -{ - if (api.begin_count) - return 100; - - return epoxy_internal_gl_version(100); -} - -bool -epoxy_extension_in_string(const char *extension_list, const char *ext) -{ - const char *ptr = extension_list; - size_t len = strlen(ext); - - /* Make sure that don't just find an extension with our name as a prefix. */ - while (true) { - ptr = strstr(ptr, ext); - if (!ptr) - return false; - - if (ptr[len] == ' ' || ptr[len] == 0) - return true; - ptr += len; - } -} - -static bool -epoxy_internal_has_gl_extension(const char *ext, bool invalid_op_mode) -{ - if (epoxy_gl_version() < 30) { - const char *exts = (const char *)glGetString(GL_EXTENSIONS); - if (!exts) - return invalid_op_mode; - return epoxy_extension_in_string(exts, ext); - } else { - int num_extensions; - int i; - - glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); - if (num_extensions == 0) - return invalid_op_mode; - - for (i = 0; i < num_extensions; i++) { - const char *gl_ext = (const char *)glGetStringi(GL_EXTENSIONS, i); - if (strcmp(ext, gl_ext) == 0) - return true; - } - - return false; - } -} - -/** - * Tests whether the currently bound context is EGL or GLX, trying to - * avoid loading libraries unless necessary. - */ -EPOXY_IMPORTEXPORT bool -epoxy_current_context_is_egl(void) -{ -#ifdef BUILD_EGL - if (get_dlopen_handle(&api.egl_handle, EGL_LIB, false) && epoxy_egl_get_current_gl_context_api() != EGL_NONE) - return true; -#endif - - return false; -} - -/** - * Returns true if the given GL extension is supported in the current context. - * - * Note that this function can't be called from within glBegin()/glEnd(). - * - * \sa epoxy_has_egl_extension() - * \sa epoxy_has_glx_extension() - */ -PUBLIC bool -epoxy_has_gl_extension(const char *ext) -{ - return epoxy_internal_has_gl_extension(ext, false); -} - -bool -epoxy_conservative_has_gl_extension(const char *ext) -{ - if (api.begin_count) - return true; - - return epoxy_internal_has_gl_extension(ext, true); -} - -void * -epoxy_egl_dlsym(const char *name) -{ - return do_dlsym(&api.egl_handle, EGL_LIB, name, true); -} - -void * -epoxy_glx_dlsym(const char *name) -{ - return do_dlsym(&api.glx_handle, GLX_LIB, name, true); -} - -void * -epoxy_gl_dlsym(const char *name) -{ -#ifdef _WIN32 - return do_dlsym(&api.gl_handle, "OPENGL32", name, true); -#elif defined(__APPLE__) - return do_dlsym(&api.gl_handle, - "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", - name, true); -#else - /* There's no library for desktop GL support independent of GLX. */ - return epoxy_glx_dlsym(name); -#endif -} - -void * -epoxy_gles1_dlsym(const char *name) -{ - if (!epoxy_current_context_is_egl()) { - return epoxy_get_proc_address(name); - } else { - return do_dlsym(&api.gles1_handle, GLES1_LIB, name, true); - } -} - -void * -epoxy_gles2_dlsym(const char *name) -{ - if (!epoxy_current_context_is_egl()) { - return epoxy_get_proc_address(name); - } else { - return do_dlsym(&api.gles2_handle, GLES2_LIB, name, true); - } -} - -/** - * Does the appropriate dlsym() or eglGetProcAddress() for GLES3 - * functions. - * - * Mesa interpreted GLES as intending that the GLES3 functions were - * available only through eglGetProcAddress() and not dlsym(), while - * ARM's Mali drivers interpreted GLES as intending that GLES3 - * functions were available only through dlsym() and not - * eglGetProcAddress(). Thanks, Khronos. - */ -void * -epoxy_gles3_dlsym(const char *name) -{ - if (!epoxy_current_context_is_egl()) { - return epoxy_get_proc_address(name); - } else { - void *func = do_dlsym(&api.gles2_handle, GLES2_LIB, name, false); - - if (func) - return func; - - return epoxy_get_proc_address(name); - } -} - -/** - * Performs either the dlsym or glXGetProcAddress()-equivalent for - * core functions in desktop GL. - */ -void * -epoxy_get_core_proc_address(const char *name, int core_version) -{ -#ifdef _WIN32 - int core_symbol_support = 11; -#elif defined(ANDROID) - /** - * All symbols must be resolved through eglGetProcAddress - * on Android - */ - int core_symbol_support = 0; -#else - int core_symbol_support = 12; -#endif - - if (core_version <= core_symbol_support) { - return epoxy_gl_dlsym(name); - } else { - return epoxy_get_proc_address(name); - } -} - -#ifdef BUILD_EGL -static EGLenum -epoxy_egl_get_current_gl_context_api(void) -{ - EGLDisplay eglDisplay = eglGetCurrentDisplay(); - EGLContext eglContext = eglGetCurrentContext(); - EGLint eglContextClientType = EGL_NONE; - return eglQueryContext(eglDisplay, eglContext, EGL_CONTEXT_CLIENT_TYPE, - &eglContextClientType) == EGL_TRUE - ? (EGLenum)eglContextClientType - : EGL_NONE; -} -#endif - -/** - * Performs the dlsym() for the core GL 1.0 functions that we use for - * determining version and extension support for deciding on dlsym - * versus glXGetProcAddress() for all other functions. - * - * This needs to succeed on implementations without GLX (since - * glGetString() and glGetIntegerv() are both in GLES1/2 as well, and - * at call time we don't know for sure what API they're trying to use - * without inspecting contexts ourselves). - */ -void * -epoxy_get_bootstrap_proc_address(const char *name) -{ - /* If we already have a library that links to libglapi loaded, - * use that. - */ -#ifdef BUILD_GLX - if (api.glx_handle && glXGetCurrentContext()) - return epoxy_gl_dlsym(name); -#endif - - /* If epoxy hasn't loaded any API-specific library yet, try to - * figure out what API the context is using and use that library, - * since future calls will also use that API (this prevents a - * non-X11 ES2 context from loading a bunch of X11 junk). - */ -#ifdef BUILD_EGL - get_dlopen_handle(&api.egl_handle, EGL_LIB, false); - if (api.egl_handle) { - switch (epoxy_egl_get_current_gl_context_api()) { - case EGL_OPENGL_API: - return epoxy_gl_dlsym(name); - case EGL_OPENGL_ES_API: { - EGLDisplay eglDisplay = eglGetCurrentDisplay(); - EGLContext eglContext = eglGetCurrentContext(); - EGLint glesVer = -1; - if (eglDisplay != EGL_NO_DISPLAY - && eglContext != EGL_NO_CONTEXT - && eglQueryContext(eglDisplay, eglContext, - EGL_CONTEXT_CLIENT_VERSION, &glesVer) == EGL_TRUE) - return glesVer >= 2 ? epoxy_gles2_dlsym(name) : epoxy_gles1_dlsym(name); - else - return NULL; - } - } - } -#endif - - /* Fall back to GLX */ - return epoxy_gl_dlsym(name); -} - -void * -epoxy_get_proc_address(const char *name) -{ -#if defined(BUILD_EGL) - if (epoxy_current_context_is_egl()) - return eglGetProcAddress(name); -#endif -#if defined(BUILD_WGL) - void *func = wglGetProcAddress(name); - return func ? func : epoxy_gl_dlsym(name); -#elif defined(__APPLE__) - return epoxy_gl_dlsym(name); -#elif defined(BUILD_GLX) - return glXGetProcAddressARB((const GLubyte *)name); -#else - return NULL; -#endif -} - -WRAPPER_VISIBILITY (void) -WRAPPER(epoxy_glBegin)(GLenum primtype) -{ -#ifdef _WIN32 - InterlockedIncrement(&api.begin_count); -#else - pthread_mutex_lock(&api.mutex); - api.begin_count++; - pthread_mutex_unlock(&api.mutex); -#endif - - epoxy_glBegin_unwrapped(primtype); -} - -WRAPPER_VISIBILITY (void) -WRAPPER(epoxy_glEnd)(void) -{ - epoxy_glEnd_unwrapped(); - -#ifdef _WIN32 - InterlockedDecrement(&api.begin_count); -#else - pthread_mutex_lock(&api.mutex); - api.begin_count--; - pthread_mutex_unlock(&api.mutex); -#endif -} - -PUBLIC PFNGLBEGINPROC epoxy_glBegin = epoxy_glBegin_wrapped; -PUBLIC PFNGLENDPROC epoxy_glEnd = epoxy_glEnd_wrapped; diff --git a/Engine/lib/epoxy/src/dispatch_common.h b/Engine/lib/epoxy/src/dispatch_common.h deleted file mode 100644 index ccded60f7..000000000 --- a/Engine/lib/epoxy/src/dispatch_common.h +++ /dev/null @@ -1,188 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -#ifdef _WIN32 -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -# include -# ifdef EPOXY_DLL -# define EPOXY_IMPORTEXPORT __declspec(dllexport) -# endif -#else -# ifdef EPOXY_DLL -# define EPOXY_IMPORTEXPORT __attribute__((visibility("default"))) -# endif -#endif -#ifndef EPOXY_IMPORTEXPORT -# define EPOXY_IMPORTEXPORT -#endif - -#include - -#ifdef BUILD_GLX -# include -#endif - -#ifdef BUILD_EGL -# include -#endif - -#ifdef BUILD_WGL -# include -#endif - -#ifndef PUBLIC -# define PUBLIC EPOXY_IMPORTEXPORT -#endif - -#if defined(__GNUC__) -#define PACKED __attribute__((__packed__)) -#else -#define PACKED -#endif - -/* On win32, we're going to need to keep a per-thread dispatch table, - * since the function pointers depend on the device and pixel format - * of the current context. - */ -#if defined(_WIN32) -#define USING_DISPATCH_TABLE 1 -#else -#define USING_DISPATCH_TABLE 0 -#endif - -#define UNWRAPPED_PROTO(x) (GLAPIENTRY *x) -#define WRAPPER_VISIBILITY(type) static type GLAPIENTRY -#define WRAPPER(x) x ## _wrapped - -#define GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \ - static void EPOXY_CALLSPEC \ - name##_global_rewrite_ptr args \ - { \ - name = (void *)name##_resolver(); \ - name passthrough; \ - } - -#define GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \ - static ret EPOXY_CALLSPEC \ - name##_global_rewrite_ptr args \ - { \ - name = (void *)name##_resolver(); \ - return name passthrough; \ - } - -#if USING_DISPATCH_TABLE -#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \ - static void EPOXY_CALLSPEC \ - name##_dispatch_table_rewrite_ptr args \ - { \ - struct dispatch_table *dispatch_table = get_dispatch_table(); \ - \ - dispatch_table->name = (void *)name##_resolver(); \ - dispatch_table->name passthrough; \ - } - -#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \ - static ret EPOXY_CALLSPEC \ - name##_dispatch_table_rewrite_ptr args \ - { \ - struct dispatch_table *dispatch_table = get_dispatch_table(); \ - \ - dispatch_table->name = (void *)name##_resolver(); \ - return dispatch_table->name passthrough; \ - } - -#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) \ - static void EPOXY_CALLSPEC \ - name##_dispatch_table_thunk args \ - { \ - get_dispatch_table()->name passthrough; \ - } - -#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) \ - static ret EPOXY_CALLSPEC \ - name##_dispatch_table_thunk args \ - { \ - return get_dispatch_table()->name passthrough; \ - } - -#else -#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) -#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) -#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) -#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) -#endif - -#define GEN_THUNKS(name, args, passthrough) \ - GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \ - GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \ - GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) - -#define GEN_THUNKS_RET(ret, name, args, passthrough) \ - GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \ - GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \ - GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) - -void *epoxy_egl_dlsym(const char *name); -void *epoxy_glx_dlsym(const char *name); -void *epoxy_gl_dlsym(const char *name); -void *epoxy_gles1_dlsym(const char *name); -void *epoxy_gles2_dlsym(const char *name); -void *epoxy_gles3_dlsym(const char *name); -void *epoxy_get_proc_address(const char *name); -void *epoxy_get_core_proc_address(const char *name, int core_version); -void *epoxy_get_bootstrap_proc_address(const char *name); - -int epoxy_conservative_gl_version(void); -bool epoxy_conservative_has_gl_extension(const char *name); -int epoxy_conservative_glx_version(void); -bool epoxy_conservative_has_glx_extension(const char *name); -int epoxy_conservative_egl_version(void); -bool epoxy_conservative_has_egl_extension(const char *name); -bool epoxy_conservative_has_wgl_extension(const char *name); - -bool epoxy_extension_in_string(const char *extension_list, const char *ext); - -#define glBegin_unwrapped epoxy_glBegin_unwrapped -#define glEnd_unwrapped epoxy_glEnd_unwrapped -extern void UNWRAPPED_PROTO(glBegin_unwrapped)(GLenum primtype); -extern void UNWRAPPED_PROTO(glEnd_unwrapped)(void); - -#if USING_DISPATCH_TABLE -void gl_init_dispatch_table(void); -void gl_switch_to_dispatch_table(void); -void wgl_init_dispatch_table(void); -void wgl_switch_to_dispatch_table(void); -extern uint32_t gl_tls_index, gl_tls_size; -extern uint32_t wgl_tls_index, wgl_tls_size; - -#define wglMakeCurrent_unwrapped epoxy_wglMakeCurrent_unwrapped -#define wglMakeContextCurrentARB_unwrapped epoxy_wglMakeContextCurrentARB_unwrapped -#define wglMakeContextCurrentEXT_unwrapped epoxy_wglMakeContextCurrentEXT_unwrapped -#define wglMakeAssociatedContextCurrentAMD_unwrapped epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped -extern BOOL UNWRAPPED_PROTO(wglMakeCurrent_unwrapped)(HDC hdc, HGLRC hglrc); -extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentARB_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentEXT_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -extern BOOL UNWRAPPED_PROTO(wglMakeAssociatedContextCurrentAMD_unwrapped)(HGLRC hglrc); -#endif /* _WIN32_ */ diff --git a/Engine/lib/epoxy/src/egl/dispatch_egl.c b/Engine/lib/epoxy/src/egl/dispatch_egl.c deleted file mode 100644 index 9649ba408..000000000 --- a/Engine/lib/epoxy/src/egl/dispatch_egl.c +++ /dev/null @@ -1,69 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -#include -#include -#include - -#include "dispatch_common.h" - -int -epoxy_conservative_egl_version(void) -{ - EGLDisplay dpy = eglGetCurrentDisplay(); - - if (!dpy) - return 14; - - return epoxy_egl_version(dpy); -} - -PUBLIC int -epoxy_egl_version(EGLDisplay dpy) -{ - int major, minor; - const char *version_string; - int ret; - - version_string = eglQueryString(dpy, EGL_VERSION); - ret = sscanf(version_string, "%d.%d", &major, &minor); - assert(ret == 2); - return major * 10 + minor; -} - -bool -epoxy_conservative_has_egl_extension(const char *ext) -{ - EGLDisplay dpy = eglGetCurrentDisplay(); - - if (!dpy) - return true; - - return epoxy_has_egl_extension(dpy, ext); -} - -PUBLIC bool -epoxy_has_egl_extension(EGLDisplay dpy, const char *ext) -{ - return epoxy_extension_in_string(eglQueryString(dpy, EGL_EXTENSIONS), ext); -} diff --git a/Engine/lib/epoxy/src/egl/egl_generated_dispatch.c b/Engine/lib/epoxy/src/egl/egl_generated_dispatch.c deleted file mode 100644 index 719f6c2e5..000000000 --- a/Engine/lib/epoxy/src/egl/egl_generated_dispatch.c +++ /dev/null @@ -1,4206 +0,0 @@ -/* GL dispatch code. - * This is code-generated from the GL API XML files from Khronos. - */ - -#include -#include -#include - -#include "dispatch_common.h" -#include "epoxy/egl.h" - -#ifdef __GNUC__ -#define EPOXY_NOINLINE __attribute__((noinline)) -#define EPOXY_INLINE inline -#elif defined (_MSC_VER) -#define EPOXY_NOINLINE __declspec(noinline) -#define EPOXY_INLINE -#endif -struct dispatch_table { - PFNEGLBINDAPIPROC epoxy_eglBindAPI; - PFNEGLBINDTEXIMAGEPROC epoxy_eglBindTexImage; - PFNEGLCHOOSECONFIGPROC epoxy_eglChooseConfig; - PFNEGLCLIENTWAITSYNCPROC epoxy_eglClientWaitSync; - PFNEGLCLIENTWAITSYNCKHRPROC epoxy_eglClientWaitSyncKHR; - PFNEGLCLIENTWAITSYNCNVPROC epoxy_eglClientWaitSyncNV; - PFNEGLCOPYBUFFERSPROC epoxy_eglCopyBuffers; - PFNEGLCREATECONTEXTPROC epoxy_eglCreateContext; - PFNEGLCREATEDRMIMAGEMESAPROC epoxy_eglCreateDRMImageMESA; - PFNEGLCREATEFENCESYNCNVPROC epoxy_eglCreateFenceSyncNV; - PFNEGLCREATEIMAGEPROC epoxy_eglCreateImage; - PFNEGLCREATEIMAGEKHRPROC epoxy_eglCreateImageKHR; - PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC epoxy_eglCreatePbufferFromClientBuffer; - PFNEGLCREATEPBUFFERSURFACEPROC epoxy_eglCreatePbufferSurface; - PFNEGLCREATEPIXMAPSURFACEPROC epoxy_eglCreatePixmapSurface; - PFNEGLCREATEPIXMAPSURFACEHIPROC epoxy_eglCreatePixmapSurfaceHI; - PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC epoxy_eglCreatePlatformPixmapSurface; - PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC epoxy_eglCreatePlatformPixmapSurfaceEXT; - PFNEGLCREATEPLATFORMWINDOWSURFACEPROC epoxy_eglCreatePlatformWindowSurface; - PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC epoxy_eglCreatePlatformWindowSurfaceEXT; - PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC epoxy_eglCreateStreamFromFileDescriptorKHR; - PFNEGLCREATESTREAMKHRPROC epoxy_eglCreateStreamKHR; - PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC epoxy_eglCreateStreamProducerSurfaceKHR; - PFNEGLCREATESTREAMSYNCNVPROC epoxy_eglCreateStreamSyncNV; - PFNEGLCREATESYNCPROC epoxy_eglCreateSync; - PFNEGLCREATESYNC64KHRPROC epoxy_eglCreateSync64KHR; - PFNEGLCREATESYNCKHRPROC epoxy_eglCreateSyncKHR; - PFNEGLCREATEWINDOWSURFACEPROC epoxy_eglCreateWindowSurface; - PFNEGLDESTROYCONTEXTPROC epoxy_eglDestroyContext; - PFNEGLDESTROYIMAGEPROC epoxy_eglDestroyImage; - PFNEGLDESTROYIMAGEKHRPROC epoxy_eglDestroyImageKHR; - PFNEGLDESTROYSTREAMKHRPROC epoxy_eglDestroyStreamKHR; - PFNEGLDESTROYSURFACEPROC epoxy_eglDestroySurface; - PFNEGLDESTROYSYNCPROC epoxy_eglDestroySync; - PFNEGLDESTROYSYNCKHRPROC epoxy_eglDestroySyncKHR; - PFNEGLDESTROYSYNCNVPROC epoxy_eglDestroySyncNV; - PFNEGLDUPNATIVEFENCEFDANDROIDPROC epoxy_eglDupNativeFenceFDANDROID; - PFNEGLEXPORTDMABUFIMAGEMESAPROC epoxy_eglExportDMABUFImageMESA; - PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC epoxy_eglExportDMABUFImageQueryMESA; - PFNEGLEXPORTDRMIMAGEMESAPROC epoxy_eglExportDRMImageMESA; - PFNEGLFENCENVPROC epoxy_eglFenceNV; - PFNEGLGETCONFIGATTRIBPROC epoxy_eglGetConfigAttrib; - PFNEGLGETCONFIGSPROC epoxy_eglGetConfigs; - PFNEGLGETCURRENTCONTEXTPROC epoxy_eglGetCurrentContext; - PFNEGLGETCURRENTDISPLAYPROC epoxy_eglGetCurrentDisplay; - PFNEGLGETCURRENTSURFACEPROC epoxy_eglGetCurrentSurface; - PFNEGLGETDISPLAYPROC epoxy_eglGetDisplay; - PFNEGLGETERRORPROC epoxy_eglGetError; - PFNEGLGETOUTPUTLAYERSEXTPROC epoxy_eglGetOutputLayersEXT; - PFNEGLGETOUTPUTPORTSEXTPROC epoxy_eglGetOutputPortsEXT; - PFNEGLGETPLATFORMDISPLAYPROC epoxy_eglGetPlatformDisplay; - PFNEGLGETPLATFORMDISPLAYEXTPROC epoxy_eglGetPlatformDisplayEXT; - PFNEGLGETPROCADDRESSPROC epoxy_eglGetProcAddress; - PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC epoxy_eglGetStreamFileDescriptorKHR; - PFNEGLGETSYNCATTRIBPROC epoxy_eglGetSyncAttrib; - PFNEGLGETSYNCATTRIBKHRPROC epoxy_eglGetSyncAttribKHR; - PFNEGLGETSYNCATTRIBNVPROC epoxy_eglGetSyncAttribNV; - PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC epoxy_eglGetSystemTimeFrequencyNV; - PFNEGLGETSYSTEMTIMENVPROC epoxy_eglGetSystemTimeNV; - PFNEGLINITIALIZEPROC epoxy_eglInitialize; - PFNEGLLOCKSURFACEKHRPROC epoxy_eglLockSurfaceKHR; - PFNEGLMAKECURRENTPROC epoxy_eglMakeCurrent; - PFNEGLOUTPUTLAYERATTRIBEXTPROC epoxy_eglOutputLayerAttribEXT; - PFNEGLOUTPUTPORTATTRIBEXTPROC epoxy_eglOutputPortAttribEXT; - PFNEGLPOSTSUBBUFFERNVPROC epoxy_eglPostSubBufferNV; - PFNEGLQUERYAPIPROC epoxy_eglQueryAPI; - PFNEGLQUERYCONTEXTPROC epoxy_eglQueryContext; - PFNEGLQUERYDEVICEATTRIBEXTPROC epoxy_eglQueryDeviceAttribEXT; - PFNEGLQUERYDEVICESTRINGEXTPROC epoxy_eglQueryDeviceStringEXT; - PFNEGLQUERYDEVICESEXTPROC epoxy_eglQueryDevicesEXT; - PFNEGLQUERYDISPLAYATTRIBEXTPROC epoxy_eglQueryDisplayAttribEXT; - PFNEGLQUERYNATIVEDISPLAYNVPROC epoxy_eglQueryNativeDisplayNV; - PFNEGLQUERYNATIVEPIXMAPNVPROC epoxy_eglQueryNativePixmapNV; - PFNEGLQUERYNATIVEWINDOWNVPROC epoxy_eglQueryNativeWindowNV; - PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC epoxy_eglQueryOutputLayerAttribEXT; - PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC epoxy_eglQueryOutputLayerStringEXT; - PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC epoxy_eglQueryOutputPortAttribEXT; - PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC epoxy_eglQueryOutputPortStringEXT; - PFNEGLQUERYSTREAMKHRPROC epoxy_eglQueryStreamKHR; - PFNEGLQUERYSTREAMTIMEKHRPROC epoxy_eglQueryStreamTimeKHR; - PFNEGLQUERYSTREAMU64KHRPROC epoxy_eglQueryStreamu64KHR; - PFNEGLQUERYSTRINGPROC epoxy_eglQueryString; - PFNEGLQUERYSURFACEPROC epoxy_eglQuerySurface; - PFNEGLQUERYSURFACE64KHRPROC epoxy_eglQuerySurface64KHR; - PFNEGLQUERYSURFACEPOINTERANGLEPROC epoxy_eglQuerySurfacePointerANGLE; - PFNEGLRELEASETEXIMAGEPROC epoxy_eglReleaseTexImage; - PFNEGLRELEASETHREADPROC epoxy_eglReleaseThread; - PFNEGLSETBLOBCACHEFUNCSANDROIDPROC epoxy_eglSetBlobCacheFuncsANDROID; - PFNEGLSETDAMAGEREGIONKHRPROC epoxy_eglSetDamageRegionKHR; - PFNEGLSIGNALSYNCKHRPROC epoxy_eglSignalSyncKHR; - PFNEGLSIGNALSYNCNVPROC epoxy_eglSignalSyncNV; - PFNEGLSTREAMATTRIBKHRPROC epoxy_eglStreamAttribKHR; - PFNEGLSTREAMCONSUMERACQUIREKHRPROC epoxy_eglStreamConsumerAcquireKHR; - PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC epoxy_eglStreamConsumerGLTextureExternalKHR; - PFNEGLSTREAMCONSUMEROUTPUTEXTPROC epoxy_eglStreamConsumerOutputEXT; - PFNEGLSTREAMCONSUMERRELEASEKHRPROC epoxy_eglStreamConsumerReleaseKHR; - PFNEGLSURFACEATTRIBPROC epoxy_eglSurfaceAttrib; - PFNEGLSWAPBUFFERSPROC epoxy_eglSwapBuffers; - PFNEGLSWAPBUFFERSREGION2NOKPROC epoxy_eglSwapBuffersRegion2NOK; - PFNEGLSWAPBUFFERSREGIONNOKPROC epoxy_eglSwapBuffersRegionNOK; - PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC epoxy_eglSwapBuffersWithDamageEXT; - PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC epoxy_eglSwapBuffersWithDamageKHR; - PFNEGLSWAPINTERVALPROC epoxy_eglSwapInterval; - PFNEGLTERMINATEPROC epoxy_eglTerminate; - PFNEGLUNLOCKSURFACEKHRPROC epoxy_eglUnlockSurfaceKHR; - PFNEGLWAITCLIENTPROC epoxy_eglWaitClient; - PFNEGLWAITGLPROC epoxy_eglWaitGL; - PFNEGLWAITNATIVEPROC epoxy_eglWaitNative; - PFNEGLWAITSYNCPROC epoxy_eglWaitSync; - PFNEGLWAITSYNCKHRPROC epoxy_eglWaitSyncKHR; -}; - -#if USING_DISPATCH_TABLE -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void); - -#endif -enum egl_provider { - egl_provider_terminator = 0, - EGL_10, - EGL_11, - EGL_12, - EGL_14, - EGL_15, - EGL_extension_EGL_ANDROID_blob_cache, - EGL_extension_EGL_ANDROID_native_fence_sync, - EGL_extension_EGL_ANGLE_query_surface_pointer, - EGL_extension_EGL_EXT_device_base, - EGL_extension_EGL_EXT_device_enumeration, - EGL_extension_EGL_EXT_device_query, - EGL_extension_EGL_EXT_output_base, - EGL_extension_EGL_EXT_platform_base, - EGL_extension_EGL_EXT_stream_consumer_egloutput, - EGL_extension_EGL_EXT_swap_buffers_with_damage, - EGL_extension_EGL_HI_clientpixmap, - EGL_extension_EGL_KHR_cl_event2, - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_image, - EGL_extension_EGL_KHR_image_base, - EGL_extension_EGL_KHR_lock_surface3, - EGL_extension_EGL_KHR_lock_surface, - EGL_extension_EGL_KHR_partial_update, - EGL_extension_EGL_KHR_reusable_sync, - EGL_extension_EGL_KHR_stream, - EGL_extension_EGL_KHR_stream_consumer_gltexture, - EGL_extension_EGL_KHR_stream_cross_process_fd, - EGL_extension_EGL_KHR_stream_fifo, - EGL_extension_EGL_KHR_stream_producer_eglsurface, - EGL_extension_EGL_KHR_swap_buffers_with_damage, - EGL_extension_EGL_KHR_wait_sync, - EGL_extension_EGL_MESA_drm_image, - EGL_extension_EGL_MESA_image_dma_buf_export, - EGL_extension_EGL_NOK_swap_region2, - EGL_extension_EGL_NOK_swap_region, - EGL_extension_EGL_NV_native_query, - EGL_extension_EGL_NV_post_sub_buffer, - EGL_extension_EGL_NV_stream_sync, - EGL_extension_EGL_NV_sync, - EGL_extension_EGL_NV_system_time, -} PACKED; - -static const char *enum_string = - "EGL 10\0" - "EGL 11\0" - "EGL 12\0" - "EGL 14\0" - "EGL 15\0" - "EGL extension \"EGL_ANDROID_blob_cache\"\0" - "EGL extension \"EGL_ANDROID_native_fence_sync\"\0" - "EGL extension \"EGL_ANGLE_query_surface_pointer\"\0" - "EGL extension \"EGL_EXT_device_base\"\0" - "EGL extension \"EGL_EXT_device_enumeration\"\0" - "EGL extension \"EGL_EXT_device_query\"\0" - "EGL extension \"EGL_EXT_output_base\"\0" - "EGL extension \"EGL_EXT_platform_base\"\0" - "EGL extension \"EGL_EXT_stream_consumer_egloutput\"\0" - "EGL extension \"EGL_EXT_swap_buffers_with_damage\"\0" - "EGL extension \"EGL_HI_clientpixmap\"\0" - "EGL extension \"EGL_KHR_cl_event2\"\0" - "EGL extension \"EGL_KHR_fence_sync\"\0" - "EGL extension \"EGL_KHR_image\"\0" - "EGL extension \"EGL_KHR_image_base\"\0" - "EGL extension \"EGL_KHR_lock_surface3\"\0" - "EGL extension \"EGL_KHR_lock_surface\"\0" - "EGL extension \"EGL_KHR_partial_update\"\0" - "EGL extension \"EGL_KHR_reusable_sync\"\0" - "EGL extension \"EGL_KHR_stream\"\0" - "EGL extension \"EGL_KHR_stream_consumer_gltexture\"\0" - "EGL extension \"EGL_KHR_stream_cross_process_fd\"\0" - "EGL extension \"EGL_KHR_stream_fifo\"\0" - "EGL extension \"EGL_KHR_stream_producer_eglsurface\"\0" - "EGL extension \"EGL_KHR_swap_buffers_with_damage\"\0" - "EGL extension \"EGL_KHR_wait_sync\"\0" - "EGL extension \"EGL_MESA_drm_image\"\0" - "EGL extension \"EGL_MESA_image_dma_buf_export\"\0" - "EGL extension \"EGL_NOK_swap_region2\"\0" - "EGL extension \"EGL_NOK_swap_region\"\0" - "EGL extension \"EGL_NV_native_query\"\0" - "EGL extension \"EGL_NV_post_sub_buffer\"\0" - "EGL extension \"EGL_NV_stream_sync\"\0" - "EGL extension \"EGL_NV_sync\"\0" - "EGL extension \"EGL_NV_system_time\"\0" - ; - -static const uint16_t enum_string_offsets[] = { - -1, /* egl_provider_terminator, unused */ - 0, /* EGL_10 */ - 7, /* EGL_11 */ - 14, /* EGL_12 */ - 21, /* EGL_14 */ - 28, /* EGL_15 */ - 35, /* EGL_extension_EGL_ANDROID_blob_cache */ - 74, /* EGL_extension_EGL_ANDROID_native_fence_sync */ - 120, /* EGL_extension_EGL_ANGLE_query_surface_pointer */ - 168, /* EGL_extension_EGL_EXT_device_base */ - 204, /* EGL_extension_EGL_EXT_device_enumeration */ - 247, /* EGL_extension_EGL_EXT_device_query */ - 284, /* EGL_extension_EGL_EXT_output_base */ - 320, /* EGL_extension_EGL_EXT_platform_base */ - 358, /* EGL_extension_EGL_EXT_stream_consumer_egloutput */ - 408, /* EGL_extension_EGL_EXT_swap_buffers_with_damage */ - 457, /* EGL_extension_EGL_HI_clientpixmap */ - 493, /* EGL_extension_EGL_KHR_cl_event2 */ - 527, /* EGL_extension_EGL_KHR_fence_sync */ - 562, /* EGL_extension_EGL_KHR_image */ - 592, /* EGL_extension_EGL_KHR_image_base */ - 627, /* EGL_extension_EGL_KHR_lock_surface3 */ - 665, /* EGL_extension_EGL_KHR_lock_surface */ - 702, /* EGL_extension_EGL_KHR_partial_update */ - 741, /* EGL_extension_EGL_KHR_reusable_sync */ - 779, /* EGL_extension_EGL_KHR_stream */ - 810, /* EGL_extension_EGL_KHR_stream_consumer_gltexture */ - 860, /* EGL_extension_EGL_KHR_stream_cross_process_fd */ - 908, /* EGL_extension_EGL_KHR_stream_fifo */ - 944, /* EGL_extension_EGL_KHR_stream_producer_eglsurface */ - 995, /* EGL_extension_EGL_KHR_swap_buffers_with_damage */ - 1044, /* EGL_extension_EGL_KHR_wait_sync */ - 1078, /* EGL_extension_EGL_MESA_drm_image */ - 1113, /* EGL_extension_EGL_MESA_image_dma_buf_export */ - 1159, /* EGL_extension_EGL_NOK_swap_region2 */ - 1196, /* EGL_extension_EGL_NOK_swap_region */ - 1232, /* EGL_extension_EGL_NV_native_query */ - 1268, /* EGL_extension_EGL_NV_post_sub_buffer */ - 1307, /* EGL_extension_EGL_NV_stream_sync */ - 1342, /* EGL_extension_EGL_NV_sync */ - 1370, /* EGL_extension_EGL_NV_system_time */ -}; - -static const char entrypoint_strings[] = { - 'e', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'A', - 'P', - 'I', - 0, // eglBindAPI - 'e', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // eglBindTexImage - 'e', - 'g', - 'l', - 'C', - 'h', - 'o', - 'o', - 's', - 'e', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 0, // eglChooseConfig - 'e', - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 0, // eglClientWaitSync - 'e', - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 'K', - 'H', - 'R', - 0, // eglClientWaitSyncKHR - 'e', - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 'N', - 'V', - 0, // eglClientWaitSyncNV - 'e', - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // eglCopyBuffers - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // eglCreateContext - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'D', - 'R', - 'M', - 'I', - 'm', - 'a', - 'g', - 'e', - 'M', - 'E', - 'S', - 'A', - 0, // eglCreateDRMImageMESA - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'F', - 'e', - 'n', - 'c', - 'e', - 'S', - 'y', - 'n', - 'c', - 'N', - 'V', - 0, // eglCreateFenceSyncNV - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // eglCreateImage - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'K', - 'H', - 'R', - 0, // eglCreateImageKHR - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'F', - 'r', - 'o', - 'm', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // eglCreatePbufferFromClientBuffer - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglCreatePbufferSurface - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglCreatePixmapSurface - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'H', - 'I', - 0, // eglCreatePixmapSurfaceHI - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'l', - 'a', - 't', - 'f', - 'o', - 'r', - 'm', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglCreatePlatformPixmapSurface - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'l', - 'a', - 't', - 'f', - 'o', - 'r', - 'm', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // eglCreatePlatformPixmapSurfaceEXT - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'l', - 'a', - 't', - 'f', - 'o', - 'r', - 'm', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglCreatePlatformWindowSurface - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'l', - 'a', - 't', - 'f', - 'o', - 'r', - 'm', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // eglCreatePlatformWindowSurfaceEXT - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'F', - 'r', - 'o', - 'm', - 'F', - 'i', - 'l', - 'e', - 'D', - 'e', - 's', - 'c', - 'r', - 'i', - 'p', - 't', - 'o', - 'r', - 'K', - 'H', - 'R', - 0, // eglCreateStreamFromFileDescriptorKHR - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'K', - 'H', - 'R', - 0, // eglCreateStreamKHR - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'P', - 'r', - 'o', - 'd', - 'u', - 'c', - 'e', - 'r', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'K', - 'H', - 'R', - 0, // eglCreateStreamProducerSurfaceKHR - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'S', - 'y', - 'n', - 'c', - 'N', - 'V', - 0, // eglCreateStreamSyncNV - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'y', - 'n', - 'c', - 0, // eglCreateSync - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'y', - 'n', - 'c', - '6', - '4', - 'K', - 'H', - 'R', - 0, // eglCreateSync64KHR - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'y', - 'n', - 'c', - 'K', - 'H', - 'R', - 0, // eglCreateSyncKHR - 'e', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglCreateWindowSurface - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // eglDestroyContext - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // eglDestroyImage - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'K', - 'H', - 'R', - 0, // eglDestroyImageKHR - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'K', - 'H', - 'R', - 0, // eglDestroyStreamKHR - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglDestroySurface - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'S', - 'y', - 'n', - 'c', - 0, // eglDestroySync - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'S', - 'y', - 'n', - 'c', - 'K', - 'H', - 'R', - 0, // eglDestroySyncKHR - 'e', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'S', - 'y', - 'n', - 'c', - 'N', - 'V', - 0, // eglDestroySyncNV - 'e', - 'g', - 'l', - 'D', - 'u', - 'p', - 'N', - 'a', - 't', - 'i', - 'v', - 'e', - 'F', - 'e', - 'n', - 'c', - 'e', - 'F', - 'D', - 'A', - 'N', - 'D', - 'R', - 'O', - 'I', - 'D', - 0, // eglDupNativeFenceFDANDROID - 'e', - 'g', - 'l', - 'E', - 'x', - 'p', - 'o', - 'r', - 't', - 'D', - 'M', - 'A', - 'B', - 'U', - 'F', - 'I', - 'm', - 'a', - 'g', - 'e', - 'M', - 'E', - 'S', - 'A', - 0, // eglExportDMABUFImageMESA - 'e', - 'g', - 'l', - 'E', - 'x', - 'p', - 'o', - 'r', - 't', - 'D', - 'M', - 'A', - 'B', - 'U', - 'F', - 'I', - 'm', - 'a', - 'g', - 'e', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'M', - 'E', - 'S', - 'A', - 0, // eglExportDMABUFImageQueryMESA - 'e', - 'g', - 'l', - 'E', - 'x', - 'p', - 'o', - 'r', - 't', - 'D', - 'R', - 'M', - 'I', - 'm', - 'a', - 'g', - 'e', - 'M', - 'E', - 'S', - 'A', - 0, // eglExportDRMImageMESA - 'e', - 'g', - 'l', - 'F', - 'e', - 'n', - 'c', - 'e', - 'N', - 'V', - 0, // eglFenceNV - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // eglGetConfigAttrib - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 's', - 0, // eglGetConfigs - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // eglGetCurrentContext - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 0, // eglGetCurrentDisplay - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglGetCurrentSurface - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 0, // eglGetDisplay - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'E', - 'r', - 'r', - 'o', - 'r', - 0, // eglGetError - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'L', - 'a', - 'y', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // eglGetOutputLayersEXT - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'P', - 'o', - 'r', - 't', - 's', - 'E', - 'X', - 'T', - 0, // eglGetOutputPortsEXT - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'l', - 'a', - 't', - 'f', - 'o', - 'r', - 'm', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 0, // eglGetPlatformDisplay - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'l', - 'a', - 't', - 'f', - 'o', - 'r', - 'm', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'E', - 'X', - 'T', - 0, // eglGetPlatformDisplayEXT - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'c', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 0, // eglGetProcAddress - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'F', - 'i', - 'l', - 'e', - 'D', - 'e', - 's', - 'c', - 'r', - 'i', - 'p', - 't', - 'o', - 'r', - 'K', - 'H', - 'R', - 0, // eglGetStreamFileDescriptorKHR - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // eglGetSyncAttrib - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'K', - 'H', - 'R', - 0, // eglGetSyncAttribKHR - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'N', - 'V', - 0, // eglGetSyncAttribNV - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 's', - 't', - 'e', - 'm', - 'T', - 'i', - 'm', - 'e', - 'F', - 'r', - 'e', - 'q', - 'u', - 'e', - 'n', - 'c', - 'y', - 'N', - 'V', - 0, // eglGetSystemTimeFrequencyNV - 'e', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 's', - 't', - 'e', - 'm', - 'T', - 'i', - 'm', - 'e', - 'N', - 'V', - 0, // eglGetSystemTimeNV - 'e', - 'g', - 'l', - 'I', - 'n', - 'i', - 't', - 'i', - 'a', - 'l', - 'i', - 'z', - 'e', - 0, // eglInitialize - 'e', - 'g', - 'l', - 'L', - 'o', - 'c', - 'k', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'K', - 'H', - 'R', - 0, // eglLockSurfaceKHR - 'e', - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 0, // eglMakeCurrent - 'e', - 'g', - 'l', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'L', - 'a', - 'y', - 'e', - 'r', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // eglOutputLayerAttribEXT - 'e', - 'g', - 'l', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'P', - 'o', - 'r', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // eglOutputPortAttribEXT - 'e', - 'g', - 'l', - 'P', - 'o', - 's', - 't', - 'S', - 'u', - 'b', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'V', - 0, // eglPostSubBufferNV - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'A', - 'P', - 'I', - 0, // eglQueryAPI - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // eglQueryContext - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // eglQueryDeviceAttribEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // eglQueryDeviceStringEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // eglQueryDevicesEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // eglQueryDisplayAttribEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'N', - 'a', - 't', - 'i', - 'v', - 'e', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'N', - 'V', - 0, // eglQueryNativeDisplayNV - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'N', - 'a', - 't', - 'i', - 'v', - 'e', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'N', - 'V', - 0, // eglQueryNativePixmapNV - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'N', - 'a', - 't', - 'i', - 'v', - 'e', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'N', - 'V', - 0, // eglQueryNativeWindowNV - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'L', - 'a', - 'y', - 'e', - 'r', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // eglQueryOutputLayerAttribEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'L', - 'a', - 'y', - 'e', - 'r', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // eglQueryOutputLayerStringEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'P', - 'o', - 'r', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // eglQueryOutputPortAttribEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'P', - 'o', - 'r', - 't', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // eglQueryOutputPortStringEXT - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'K', - 'H', - 'R', - 0, // eglQueryStreamKHR - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'T', - 'i', - 'm', - 'e', - 'K', - 'H', - 'R', - 0, // eglQueryStreamTimeKHR - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'u', - '6', - '4', - 'K', - 'H', - 'R', - 0, // eglQueryStreamu64KHR - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 0, // eglQueryString - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 0, // eglQuerySurface - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - '6', - '4', - 'K', - 'H', - 'R', - 0, // eglQuerySurface64KHR - 'e', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // eglQuerySurfacePointerANGLE - 'e', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // eglReleaseTexImage - 'e', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'T', - 'h', - 'r', - 'e', - 'a', - 'd', - 0, // eglReleaseThread - 'e', - 'g', - 'l', - 'S', - 'e', - 't', - 'B', - 'l', - 'o', - 'b', - 'C', - 'a', - 'c', - 'h', - 'e', - 'F', - 'u', - 'n', - 'c', - 's', - 'A', - 'N', - 'D', - 'R', - 'O', - 'I', - 'D', - 0, // eglSetBlobCacheFuncsANDROID - 'e', - 'g', - 'l', - 'S', - 'e', - 't', - 'D', - 'a', - 'm', - 'a', - 'g', - 'e', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 'K', - 'H', - 'R', - 0, // eglSetDamageRegionKHR - 'e', - 'g', - 'l', - 'S', - 'i', - 'g', - 'n', - 'a', - 'l', - 'S', - 'y', - 'n', - 'c', - 'K', - 'H', - 'R', - 0, // eglSignalSyncKHR - 'e', - 'g', - 'l', - 'S', - 'i', - 'g', - 'n', - 'a', - 'l', - 'S', - 'y', - 'n', - 'c', - 'N', - 'V', - 0, // eglSignalSyncNV - 'e', - 'g', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'K', - 'H', - 'R', - 0, // eglStreamAttribKHR - 'e', - 'g', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'C', - 'o', - 'n', - 's', - 'u', - 'm', - 'e', - 'r', - 'A', - 'c', - 'q', - 'u', - 'i', - 'r', - 'e', - 'K', - 'H', - 'R', - 0, // eglStreamConsumerAcquireKHR - 'e', - 'g', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'C', - 'o', - 'n', - 's', - 'u', - 'm', - 'e', - 'r', - 'G', - 'L', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'x', - 't', - 'e', - 'r', - 'n', - 'a', - 'l', - 'K', - 'H', - 'R', - 0, // eglStreamConsumerGLTextureExternalKHR - 'e', - 'g', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'C', - 'o', - 'n', - 's', - 'u', - 'm', - 'e', - 'r', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'E', - 'X', - 'T', - 0, // eglStreamConsumerOutputEXT - 'e', - 'g', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'C', - 'o', - 'n', - 's', - 'u', - 'm', - 'e', - 'r', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'K', - 'H', - 'R', - 0, // eglStreamConsumerReleaseKHR - 'e', - 'g', - 'l', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // eglSurfaceAttrib - 'e', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // eglSwapBuffers - 'e', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - '2', - 'N', - 'O', - 'K', - 0, // eglSwapBuffersRegion2NOK - 'e', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 'N', - 'O', - 'K', - 0, // eglSwapBuffersRegionNOK - 'e', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'W', - 'i', - 't', - 'h', - 'D', - 'a', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // eglSwapBuffersWithDamageEXT - 'e', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'W', - 'i', - 't', - 'h', - 'D', - 'a', - 'm', - 'a', - 'g', - 'e', - 'K', - 'H', - 'R', - 0, // eglSwapBuffersWithDamageKHR - 'e', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'I', - 'n', - 't', - 'e', - 'r', - 'v', - 'a', - 'l', - 0, // eglSwapInterval - 'e', - 'g', - 'l', - 'T', - 'e', - 'r', - 'm', - 'i', - 'n', - 'a', - 't', - 'e', - 0, // eglTerminate - 'e', - 'g', - 'l', - 'U', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'K', - 'H', - 'R', - 0, // eglUnlockSurfaceKHR - 'e', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 0, // eglWaitClient - 'e', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'G', - 'L', - 0, // eglWaitGL - 'e', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'N', - 'a', - 't', - 'i', - 'v', - 'e', - 0, // eglWaitNative - 'e', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 0, // eglWaitSync - 'e', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 'K', - 'H', - 'R', - 0, // eglWaitSyncKHR - 0 }; - -static void *egl_provider_resolver(const char *name, - const enum egl_provider *providers, - const uint32_t *entrypoints) -{ - int i; - for (i = 0; providers[i] != egl_provider_terminator; i++) { - switch (providers[i]) { - case EGL_10: - if (true) - return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); - break; - case EGL_11: - if (epoxy_conservative_egl_version() >= 11) - return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); - break; - case EGL_12: - if (epoxy_conservative_egl_version() >= 12) - return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); - break; - case EGL_14: - if (epoxy_conservative_egl_version() >= 14) - return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); - break; - case EGL_15: - if (epoxy_conservative_egl_version() >= 15) - return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_ANDROID_blob_cache: - if (epoxy_conservative_has_egl_extension("EGL_ANDROID_blob_cache")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_ANDROID_native_fence_sync: - if (epoxy_conservative_has_egl_extension("EGL_ANDROID_native_fence_sync")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_ANGLE_query_surface_pointer: - if (epoxy_conservative_has_egl_extension("EGL_ANGLE_query_surface_pointer")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_device_base: - if (epoxy_conservative_has_egl_extension("EGL_EXT_device_base")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_device_enumeration: - if (epoxy_conservative_has_egl_extension("EGL_EXT_device_enumeration")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_device_query: - if (epoxy_conservative_has_egl_extension("EGL_EXT_device_query")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_output_base: - if (epoxy_conservative_has_egl_extension("EGL_EXT_output_base")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_platform_base: - if (epoxy_conservative_has_egl_extension("EGL_EXT_platform_base")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_stream_consumer_egloutput: - if (epoxy_conservative_has_egl_extension("EGL_EXT_stream_consumer_egloutput")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_EXT_swap_buffers_with_damage: - if (epoxy_conservative_has_egl_extension("EGL_EXT_swap_buffers_with_damage")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_HI_clientpixmap: - if (epoxy_conservative_has_egl_extension("EGL_HI_clientpixmap")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_cl_event2: - if (epoxy_conservative_has_egl_extension("EGL_KHR_cl_event2")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_fence_sync: - if (epoxy_conservative_has_egl_extension("EGL_KHR_fence_sync")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_image: - if (epoxy_conservative_has_egl_extension("EGL_KHR_image")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_image_base: - if (epoxy_conservative_has_egl_extension("EGL_KHR_image_base")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_lock_surface3: - if (epoxy_conservative_has_egl_extension("EGL_KHR_lock_surface3")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_lock_surface: - if (epoxy_conservative_has_egl_extension("EGL_KHR_lock_surface")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_partial_update: - if (epoxy_conservative_has_egl_extension("EGL_KHR_partial_update")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_reusable_sync: - if (epoxy_conservative_has_egl_extension("EGL_KHR_reusable_sync")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_stream: - if (epoxy_conservative_has_egl_extension("EGL_KHR_stream")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_stream_consumer_gltexture: - if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_consumer_gltexture")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_stream_cross_process_fd: - if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_cross_process_fd")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_stream_fifo: - if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_fifo")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_stream_producer_eglsurface: - if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_producer_eglsurface")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_swap_buffers_with_damage: - if (epoxy_conservative_has_egl_extension("EGL_KHR_swap_buffers_with_damage")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_KHR_wait_sync: - if (epoxy_conservative_has_egl_extension("EGL_KHR_wait_sync")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_MESA_drm_image: - if (epoxy_conservative_has_egl_extension("EGL_MESA_drm_image")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_MESA_image_dma_buf_export: - if (epoxy_conservative_has_egl_extension("EGL_MESA_image_dma_buf_export")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NOK_swap_region2: - if (epoxy_conservative_has_egl_extension("EGL_NOK_swap_region2")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NOK_swap_region: - if (epoxy_conservative_has_egl_extension("EGL_NOK_swap_region")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NV_native_query: - if (epoxy_conservative_has_egl_extension("EGL_NV_native_query")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NV_post_sub_buffer: - if (epoxy_conservative_has_egl_extension("EGL_NV_post_sub_buffer")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NV_stream_sync: - if (epoxy_conservative_has_egl_extension("EGL_NV_stream_sync")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NV_sync: - if (epoxy_conservative_has_egl_extension("EGL_NV_sync")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case EGL_extension_EGL_NV_system_time: - if (epoxy_conservative_has_egl_extension("EGL_NV_system_time")) - return eglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case egl_provider_terminator: - abort(); /* Not reached */ - } - } - - fprintf(stderr, "No provider of %s found. Requires one of:\n", name); - for (i = 0; providers[i] != egl_provider_terminator; i++) { - fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); - } - if (providers[0] == egl_provider_terminator) { - fprintf(stderr, " No known providers. This is likely a bug " - "in libepoxy code generation\n"); - } - abort(); -} - -EPOXY_NOINLINE static void * -egl_single_resolver(const enum egl_provider provider, const uint32_t entrypoint_offset); - -static void * -egl_single_resolver(const enum egl_provider provider, const uint32_t entrypoint_offset) -{ - const enum egl_provider providers[] = { - provider, - egl_provider_terminator - }; - const uint32_t entrypoints[] = { - entrypoint_offset - }; - return egl_provider_resolver(entrypoint_strings + entrypoint_offset, - providers, entrypoints); -} - -static PFNEGLBINDAPIPROC -epoxy_eglBindAPI_resolver(void) -{ - return egl_single_resolver(EGL_12, 0 /* eglBindAPI */); -} - -static PFNEGLBINDTEXIMAGEPROC -epoxy_eglBindTexImage_resolver(void) -{ - return egl_single_resolver(EGL_11, 11 /* eglBindTexImage */); -} - -static PFNEGLCHOOSECONFIGPROC -epoxy_eglChooseConfig_resolver(void) -{ - return egl_single_resolver(EGL_10, 27 /* eglChooseConfig */); -} - -static PFNEGLCLIENTWAITSYNCPROC -epoxy_eglClientWaitSync_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_15, - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_reusable_sync, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43 /* "eglClientWaitSync" */, - 61 /* "eglClientWaitSyncKHR" */, - 61 /* "eglClientWaitSyncKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 43 /* "eglClientWaitSync" */, - providers, entrypoints); -} - -static PFNEGLCLIENTWAITSYNCKHRPROC -epoxy_eglClientWaitSyncKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_reusable_sync, - EGL_15, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61 /* "eglClientWaitSyncKHR" */, - 61 /* "eglClientWaitSyncKHR" */, - 43 /* "eglClientWaitSync" */, - }; - return egl_provider_resolver(entrypoint_strings + 61 /* "eglClientWaitSyncKHR" */, - providers, entrypoints); -} - -static PFNEGLCLIENTWAITSYNCNVPROC -epoxy_eglClientWaitSyncNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_sync, 82 /* eglClientWaitSyncNV */); -} - -static PFNEGLCOPYBUFFERSPROC -epoxy_eglCopyBuffers_resolver(void) -{ - return egl_single_resolver(EGL_10, 102 /* eglCopyBuffers */); -} - -static PFNEGLCREATECONTEXTPROC -epoxy_eglCreateContext_resolver(void) -{ - return egl_single_resolver(EGL_10, 117 /* eglCreateContext */); -} - -static PFNEGLCREATEDRMIMAGEMESAPROC -epoxy_eglCreateDRMImageMESA_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_MESA_drm_image, 134 /* eglCreateDRMImageMESA */); -} - -static PFNEGLCREATEFENCESYNCNVPROC -epoxy_eglCreateFenceSyncNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_sync, 156 /* eglCreateFenceSyncNV */); -} - -static PFNEGLCREATEIMAGEPROC -epoxy_eglCreateImage_resolver(void) -{ - return egl_single_resolver(EGL_15, 177 /* eglCreateImage */); -} - -static PFNEGLCREATEIMAGEKHRPROC -epoxy_eglCreateImageKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_image, - EGL_extension_EGL_KHR_image_base, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 192 /* "eglCreateImageKHR" */, - 192 /* "eglCreateImageKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 192 /* "eglCreateImageKHR" */, - providers, entrypoints); -} - -static PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC -epoxy_eglCreatePbufferFromClientBuffer_resolver(void) -{ - return egl_single_resolver(EGL_12, 210 /* eglCreatePbufferFromClientBuffer */); -} - -static PFNEGLCREATEPBUFFERSURFACEPROC -epoxy_eglCreatePbufferSurface_resolver(void) -{ - return egl_single_resolver(EGL_10, 243 /* eglCreatePbufferSurface */); -} - -static PFNEGLCREATEPIXMAPSURFACEPROC -epoxy_eglCreatePixmapSurface_resolver(void) -{ - return egl_single_resolver(EGL_10, 267 /* eglCreatePixmapSurface */); -} - -static PFNEGLCREATEPIXMAPSURFACEHIPROC -epoxy_eglCreatePixmapSurfaceHI_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_HI_clientpixmap, 290 /* eglCreatePixmapSurfaceHI */); -} - -static PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC -epoxy_eglCreatePlatformPixmapSurface_resolver(void) -{ - return egl_single_resolver(EGL_15, 315 /* eglCreatePlatformPixmapSurface */); -} - -static PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC -epoxy_eglCreatePlatformPixmapSurfaceEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_platform_base, 346 /* eglCreatePlatformPixmapSurfaceEXT */); -} - -static PFNEGLCREATEPLATFORMWINDOWSURFACEPROC -epoxy_eglCreatePlatformWindowSurface_resolver(void) -{ - return egl_single_resolver(EGL_15, 380 /* eglCreatePlatformWindowSurface */); -} - -static PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC -epoxy_eglCreatePlatformWindowSurfaceEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_platform_base, 411 /* eglCreatePlatformWindowSurfaceEXT */); -} - -static PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC -epoxy_eglCreateStreamFromFileDescriptorKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_cross_process_fd, 445 /* eglCreateStreamFromFileDescriptorKHR */); -} - -static PFNEGLCREATESTREAMKHRPROC -epoxy_eglCreateStreamKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream, 482 /* eglCreateStreamKHR */); -} - -static PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC -epoxy_eglCreateStreamProducerSurfaceKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_producer_eglsurface, 501 /* eglCreateStreamProducerSurfaceKHR */); -} - -static PFNEGLCREATESTREAMSYNCNVPROC -epoxy_eglCreateStreamSyncNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_stream_sync, 535 /* eglCreateStreamSyncNV */); -} - -static PFNEGLCREATESYNCPROC -epoxy_eglCreateSync_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_15, - EGL_extension_EGL_KHR_cl_event2, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 557 /* "eglCreateSync" */, - 571 /* "eglCreateSync64KHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 557 /* "eglCreateSync" */, - providers, entrypoints); -} - -static PFNEGLCREATESYNC64KHRPROC -epoxy_eglCreateSync64KHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_cl_event2, - EGL_15, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 571 /* "eglCreateSync64KHR" */, - 557 /* "eglCreateSync" */, - }; - return egl_provider_resolver(entrypoint_strings + 571 /* "eglCreateSync64KHR" */, - providers, entrypoints); -} - -static PFNEGLCREATESYNCKHRPROC -epoxy_eglCreateSyncKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_reusable_sync, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 590 /* "eglCreateSyncKHR" */, - 590 /* "eglCreateSyncKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 590 /* "eglCreateSyncKHR" */, - providers, entrypoints); -} - -static PFNEGLCREATEWINDOWSURFACEPROC -epoxy_eglCreateWindowSurface_resolver(void) -{ - return egl_single_resolver(EGL_10, 607 /* eglCreateWindowSurface */); -} - -static PFNEGLDESTROYCONTEXTPROC -epoxy_eglDestroyContext_resolver(void) -{ - return egl_single_resolver(EGL_10, 630 /* eglDestroyContext */); -} - -static PFNEGLDESTROYIMAGEPROC -epoxy_eglDestroyImage_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_15, - EGL_extension_EGL_KHR_image, - EGL_extension_EGL_KHR_image_base, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 648 /* "eglDestroyImage" */, - 664 /* "eglDestroyImageKHR" */, - 664 /* "eglDestroyImageKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 648 /* "eglDestroyImage" */, - providers, entrypoints); -} - -static PFNEGLDESTROYIMAGEKHRPROC -epoxy_eglDestroyImageKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_image, - EGL_extension_EGL_KHR_image_base, - EGL_15, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 664 /* "eglDestroyImageKHR" */, - 664 /* "eglDestroyImageKHR" */, - 648 /* "eglDestroyImage" */, - }; - return egl_provider_resolver(entrypoint_strings + 664 /* "eglDestroyImageKHR" */, - providers, entrypoints); -} - -static PFNEGLDESTROYSTREAMKHRPROC -epoxy_eglDestroyStreamKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream, 683 /* eglDestroyStreamKHR */); -} - -static PFNEGLDESTROYSURFACEPROC -epoxy_eglDestroySurface_resolver(void) -{ - return egl_single_resolver(EGL_10, 703 /* eglDestroySurface */); -} - -static PFNEGLDESTROYSYNCPROC -epoxy_eglDestroySync_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_15, - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_reusable_sync, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 721 /* "eglDestroySync" */, - 736 /* "eglDestroySyncKHR" */, - 736 /* "eglDestroySyncKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 721 /* "eglDestroySync" */, - providers, entrypoints); -} - -static PFNEGLDESTROYSYNCKHRPROC -epoxy_eglDestroySyncKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_reusable_sync, - EGL_15, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 736 /* "eglDestroySyncKHR" */, - 736 /* "eglDestroySyncKHR" */, - 721 /* "eglDestroySync" */, - }; - return egl_provider_resolver(entrypoint_strings + 736 /* "eglDestroySyncKHR" */, - providers, entrypoints); -} - -static PFNEGLDESTROYSYNCNVPROC -epoxy_eglDestroySyncNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_sync, 754 /* eglDestroySyncNV */); -} - -static PFNEGLDUPNATIVEFENCEFDANDROIDPROC -epoxy_eglDupNativeFenceFDANDROID_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_ANDROID_native_fence_sync, 771 /* eglDupNativeFenceFDANDROID */); -} - -static PFNEGLEXPORTDMABUFIMAGEMESAPROC -epoxy_eglExportDMABUFImageMESA_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_MESA_image_dma_buf_export, 798 /* eglExportDMABUFImageMESA */); -} - -static PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC -epoxy_eglExportDMABUFImageQueryMESA_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_MESA_image_dma_buf_export, 823 /* eglExportDMABUFImageQueryMESA */); -} - -static PFNEGLEXPORTDRMIMAGEMESAPROC -epoxy_eglExportDRMImageMESA_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_MESA_drm_image, 853 /* eglExportDRMImageMESA */); -} - -static PFNEGLFENCENVPROC -epoxy_eglFenceNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_sync, 875 /* eglFenceNV */); -} - -static PFNEGLGETCONFIGATTRIBPROC -epoxy_eglGetConfigAttrib_resolver(void) -{ - return egl_single_resolver(EGL_10, 886 /* eglGetConfigAttrib */); -} - -static PFNEGLGETCONFIGSPROC -epoxy_eglGetConfigs_resolver(void) -{ - return egl_single_resolver(EGL_10, 905 /* eglGetConfigs */); -} - -static PFNEGLGETCURRENTCONTEXTPROC -epoxy_eglGetCurrentContext_resolver(void) -{ - return egl_single_resolver(EGL_14, 919 /* eglGetCurrentContext */); -} - -static PFNEGLGETCURRENTDISPLAYPROC -epoxy_eglGetCurrentDisplay_resolver(void) -{ - return egl_single_resolver(EGL_10, 940 /* eglGetCurrentDisplay */); -} - -static PFNEGLGETCURRENTSURFACEPROC -epoxy_eglGetCurrentSurface_resolver(void) -{ - return egl_single_resolver(EGL_10, 961 /* eglGetCurrentSurface */); -} - -static PFNEGLGETDISPLAYPROC -epoxy_eglGetDisplay_resolver(void) -{ - return egl_single_resolver(EGL_10, 982 /* eglGetDisplay */); -} - -static PFNEGLGETERRORPROC -epoxy_eglGetError_resolver(void) -{ - return egl_single_resolver(EGL_10, 996 /* eglGetError */); -} - -static PFNEGLGETOUTPUTLAYERSEXTPROC -epoxy_eglGetOutputLayersEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1008 /* eglGetOutputLayersEXT */); -} - -static PFNEGLGETOUTPUTPORTSEXTPROC -epoxy_eglGetOutputPortsEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1030 /* eglGetOutputPortsEXT */); -} - -static PFNEGLGETPLATFORMDISPLAYPROC -epoxy_eglGetPlatformDisplay_resolver(void) -{ - return egl_single_resolver(EGL_15, 1051 /* eglGetPlatformDisplay */); -} - -static PFNEGLGETPLATFORMDISPLAYEXTPROC -epoxy_eglGetPlatformDisplayEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_platform_base, 1073 /* eglGetPlatformDisplayEXT */); -} - -static PFNEGLGETPROCADDRESSPROC -epoxy_eglGetProcAddress_resolver(void) -{ - return egl_single_resolver(EGL_10, 1098 /* eglGetProcAddress */); -} - -static PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC -epoxy_eglGetStreamFileDescriptorKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_cross_process_fd, 1116 /* eglGetStreamFileDescriptorKHR */); -} - -static PFNEGLGETSYNCATTRIBPROC -epoxy_eglGetSyncAttrib_resolver(void) -{ - return egl_single_resolver(EGL_15, 1146 /* eglGetSyncAttrib */); -} - -static PFNEGLGETSYNCATTRIBKHRPROC -epoxy_eglGetSyncAttribKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_fence_sync, - EGL_extension_EGL_KHR_reusable_sync, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1163 /* "eglGetSyncAttribKHR" */, - 1163 /* "eglGetSyncAttribKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 1163 /* "eglGetSyncAttribKHR" */, - providers, entrypoints); -} - -static PFNEGLGETSYNCATTRIBNVPROC -epoxy_eglGetSyncAttribNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_sync, 1183 /* eglGetSyncAttribNV */); -} - -static PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC -epoxy_eglGetSystemTimeFrequencyNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_system_time, 1202 /* eglGetSystemTimeFrequencyNV */); -} - -static PFNEGLGETSYSTEMTIMENVPROC -epoxy_eglGetSystemTimeNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_system_time, 1230 /* eglGetSystemTimeNV */); -} - -static PFNEGLINITIALIZEPROC -epoxy_eglInitialize_resolver(void) -{ - return egl_single_resolver(EGL_10, 1249 /* eglInitialize */); -} - -static PFNEGLLOCKSURFACEKHRPROC -epoxy_eglLockSurfaceKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_lock_surface, - EGL_extension_EGL_KHR_lock_surface3, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1263 /* "eglLockSurfaceKHR" */, - 1263 /* "eglLockSurfaceKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 1263 /* "eglLockSurfaceKHR" */, - providers, entrypoints); -} - -static PFNEGLMAKECURRENTPROC -epoxy_eglMakeCurrent_resolver(void) -{ - return egl_single_resolver(EGL_10, 1281 /* eglMakeCurrent */); -} - -static PFNEGLOUTPUTLAYERATTRIBEXTPROC -epoxy_eglOutputLayerAttribEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1296 /* eglOutputLayerAttribEXT */); -} - -static PFNEGLOUTPUTPORTATTRIBEXTPROC -epoxy_eglOutputPortAttribEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1320 /* eglOutputPortAttribEXT */); -} - -static PFNEGLPOSTSUBBUFFERNVPROC -epoxy_eglPostSubBufferNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_post_sub_buffer, 1343 /* eglPostSubBufferNV */); -} - -static PFNEGLQUERYAPIPROC -epoxy_eglQueryAPI_resolver(void) -{ - return egl_single_resolver(EGL_12, 1362 /* eglQueryAPI */); -} - -static PFNEGLQUERYCONTEXTPROC -epoxy_eglQueryContext_resolver(void) -{ - return egl_single_resolver(EGL_10, 1374 /* eglQueryContext */); -} - -static PFNEGLQUERYDEVICEATTRIBEXTPROC -epoxy_eglQueryDeviceAttribEXT_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_EXT_device_base, - EGL_extension_EGL_EXT_device_query, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1390 /* "eglQueryDeviceAttribEXT" */, - 1390 /* "eglQueryDeviceAttribEXT" */, - }; - return egl_provider_resolver(entrypoint_strings + 1390 /* "eglQueryDeviceAttribEXT" */, - providers, entrypoints); -} - -static PFNEGLQUERYDEVICESTRINGEXTPROC -epoxy_eglQueryDeviceStringEXT_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_EXT_device_base, - EGL_extension_EGL_EXT_device_query, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1414 /* "eglQueryDeviceStringEXT" */, - 1414 /* "eglQueryDeviceStringEXT" */, - }; - return egl_provider_resolver(entrypoint_strings + 1414 /* "eglQueryDeviceStringEXT" */, - providers, entrypoints); -} - -static PFNEGLQUERYDEVICESEXTPROC -epoxy_eglQueryDevicesEXT_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_EXT_device_base, - EGL_extension_EGL_EXT_device_enumeration, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1438 /* "eglQueryDevicesEXT" */, - 1438 /* "eglQueryDevicesEXT" */, - }; - return egl_provider_resolver(entrypoint_strings + 1438 /* "eglQueryDevicesEXT" */, - providers, entrypoints); -} - -static PFNEGLQUERYDISPLAYATTRIBEXTPROC -epoxy_eglQueryDisplayAttribEXT_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_EXT_device_base, - EGL_extension_EGL_EXT_device_query, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1457 /* "eglQueryDisplayAttribEXT" */, - 1457 /* "eglQueryDisplayAttribEXT" */, - }; - return egl_provider_resolver(entrypoint_strings + 1457 /* "eglQueryDisplayAttribEXT" */, - providers, entrypoints); -} - -static PFNEGLQUERYNATIVEDISPLAYNVPROC -epoxy_eglQueryNativeDisplayNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_native_query, 1482 /* eglQueryNativeDisplayNV */); -} - -static PFNEGLQUERYNATIVEPIXMAPNVPROC -epoxy_eglQueryNativePixmapNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_native_query, 1506 /* eglQueryNativePixmapNV */); -} - -static PFNEGLQUERYNATIVEWINDOWNVPROC -epoxy_eglQueryNativeWindowNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_native_query, 1529 /* eglQueryNativeWindowNV */); -} - -static PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC -epoxy_eglQueryOutputLayerAttribEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1552 /* eglQueryOutputLayerAttribEXT */); -} - -static PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC -epoxy_eglQueryOutputLayerStringEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1581 /* eglQueryOutputLayerStringEXT */); -} - -static PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC -epoxy_eglQueryOutputPortAttribEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1610 /* eglQueryOutputPortAttribEXT */); -} - -static PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC -epoxy_eglQueryOutputPortStringEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1638 /* eglQueryOutputPortStringEXT */); -} - -static PFNEGLQUERYSTREAMKHRPROC -epoxy_eglQueryStreamKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream, 1666 /* eglQueryStreamKHR */); -} - -static PFNEGLQUERYSTREAMTIMEKHRPROC -epoxy_eglQueryStreamTimeKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_fifo, 1684 /* eglQueryStreamTimeKHR */); -} - -static PFNEGLQUERYSTREAMU64KHRPROC -epoxy_eglQueryStreamu64KHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream, 1706 /* eglQueryStreamu64KHR */); -} - -static PFNEGLQUERYSTRINGPROC -epoxy_eglQueryString_resolver(void) -{ - return egl_single_resolver(EGL_10, 1727 /* eglQueryString */); -} - -static PFNEGLQUERYSURFACEPROC -epoxy_eglQuerySurface_resolver(void) -{ - return egl_single_resolver(EGL_10, 1742 /* eglQuerySurface */); -} - -static PFNEGLQUERYSURFACE64KHRPROC -epoxy_eglQuerySurface64KHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_lock_surface3, 1758 /* eglQuerySurface64KHR */); -} - -static PFNEGLQUERYSURFACEPOINTERANGLEPROC -epoxy_eglQuerySurfacePointerANGLE_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_ANGLE_query_surface_pointer, 1779 /* eglQuerySurfacePointerANGLE */); -} - -static PFNEGLRELEASETEXIMAGEPROC -epoxy_eglReleaseTexImage_resolver(void) -{ - return egl_single_resolver(EGL_11, 1807 /* eglReleaseTexImage */); -} - -static PFNEGLRELEASETHREADPROC -epoxy_eglReleaseThread_resolver(void) -{ - return egl_single_resolver(EGL_12, 1826 /* eglReleaseThread */); -} - -static PFNEGLSETBLOBCACHEFUNCSANDROIDPROC -epoxy_eglSetBlobCacheFuncsANDROID_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_ANDROID_blob_cache, 1843 /* eglSetBlobCacheFuncsANDROID */); -} - -static PFNEGLSETDAMAGEREGIONKHRPROC -epoxy_eglSetDamageRegionKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_partial_update, 1871 /* eglSetDamageRegionKHR */); -} - -static PFNEGLSIGNALSYNCKHRPROC -epoxy_eglSignalSyncKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_reusable_sync, 1893 /* eglSignalSyncKHR */); -} - -static PFNEGLSIGNALSYNCNVPROC -epoxy_eglSignalSyncNV_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NV_sync, 1910 /* eglSignalSyncNV */); -} - -static PFNEGLSTREAMATTRIBKHRPROC -epoxy_eglStreamAttribKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream, 1926 /* eglStreamAttribKHR */); -} - -static PFNEGLSTREAMCONSUMERACQUIREKHRPROC -epoxy_eglStreamConsumerAcquireKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_consumer_gltexture, 1945 /* eglStreamConsumerAcquireKHR */); -} - -static PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC -epoxy_eglStreamConsumerGLTextureExternalKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_consumer_gltexture, 1973 /* eglStreamConsumerGLTextureExternalKHR */); -} - -static PFNEGLSTREAMCONSUMEROUTPUTEXTPROC -epoxy_eglStreamConsumerOutputEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_stream_consumer_egloutput, 2011 /* eglStreamConsumerOutputEXT */); -} - -static PFNEGLSTREAMCONSUMERRELEASEKHRPROC -epoxy_eglStreamConsumerReleaseKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_stream_consumer_gltexture, 2038 /* eglStreamConsumerReleaseKHR */); -} - -static PFNEGLSURFACEATTRIBPROC -epoxy_eglSurfaceAttrib_resolver(void) -{ - return egl_single_resolver(EGL_11, 2066 /* eglSurfaceAttrib */); -} - -static PFNEGLSWAPBUFFERSPROC -epoxy_eglSwapBuffers_resolver(void) -{ - return egl_single_resolver(EGL_10, 2083 /* eglSwapBuffers */); -} - -static PFNEGLSWAPBUFFERSREGION2NOKPROC -epoxy_eglSwapBuffersRegion2NOK_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NOK_swap_region2, 2098 /* eglSwapBuffersRegion2NOK */); -} - -static PFNEGLSWAPBUFFERSREGIONNOKPROC -epoxy_eglSwapBuffersRegionNOK_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_NOK_swap_region, 2123 /* eglSwapBuffersRegionNOK */); -} - -static PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC -epoxy_eglSwapBuffersWithDamageEXT_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_EXT_swap_buffers_with_damage, 2147 /* eglSwapBuffersWithDamageEXT */); -} - -static PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC -epoxy_eglSwapBuffersWithDamageKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_swap_buffers_with_damage, 2175 /* eglSwapBuffersWithDamageKHR */); -} - -static PFNEGLSWAPINTERVALPROC -epoxy_eglSwapInterval_resolver(void) -{ - return egl_single_resolver(EGL_11, 2203 /* eglSwapInterval */); -} - -static PFNEGLTERMINATEPROC -epoxy_eglTerminate_resolver(void) -{ - return egl_single_resolver(EGL_10, 2219 /* eglTerminate */); -} - -static PFNEGLUNLOCKSURFACEKHRPROC -epoxy_eglUnlockSurfaceKHR_resolver(void) -{ - static const enum egl_provider providers[] = { - EGL_extension_EGL_KHR_lock_surface, - EGL_extension_EGL_KHR_lock_surface3, - egl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2232 /* "eglUnlockSurfaceKHR" */, - 2232 /* "eglUnlockSurfaceKHR" */, - }; - return egl_provider_resolver(entrypoint_strings + 2232 /* "eglUnlockSurfaceKHR" */, - providers, entrypoints); -} - -static PFNEGLWAITCLIENTPROC -epoxy_eglWaitClient_resolver(void) -{ - return egl_single_resolver(EGL_12, 2252 /* eglWaitClient */); -} - -static PFNEGLWAITGLPROC -epoxy_eglWaitGL_resolver(void) -{ - return egl_single_resolver(EGL_10, 2266 /* eglWaitGL */); -} - -static PFNEGLWAITNATIVEPROC -epoxy_eglWaitNative_resolver(void) -{ - return egl_single_resolver(EGL_10, 2276 /* eglWaitNative */); -} - -static PFNEGLWAITSYNCPROC -epoxy_eglWaitSync_resolver(void) -{ - return egl_single_resolver(EGL_15, 2290 /* eglWaitSync */); -} - -static PFNEGLWAITSYNCKHRPROC -epoxy_eglWaitSyncKHR_resolver(void) -{ - return egl_single_resolver(EGL_extension_EGL_KHR_wait_sync, 2302 /* eglWaitSyncKHR */); -} - -GEN_THUNKS_RET(EGLBoolean, eglBindAPI, (EGLenum api), (api)) -GEN_THUNKS_RET(EGLBoolean, eglBindTexImage, (EGLDisplay dpy, EGLSurface surface, EGLint buffer), (dpy, surface, buffer)) -GEN_THUNKS_RET(EGLBoolean, eglChooseConfig, (EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config), (dpy, attrib_list, configs, config_size, num_config)) -GEN_THUNKS_RET(EGLint, eglClientWaitSync, (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout), (dpy, sync, flags, timeout)) -GEN_THUNKS_RET(EGLint, eglClientWaitSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout), (dpy, sync, flags, timeout)) -GEN_THUNKS_RET(EGLint, eglClientWaitSyncNV, (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout), (sync, flags, timeout)) -GEN_THUNKS_RET(EGLBoolean, eglCopyBuffers, (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target), (dpy, surface, target)) -GEN_THUNKS_RET(EGLContext, eglCreateContext, (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list), (dpy, config, share_context, attrib_list)) -GEN_THUNKS_RET(EGLImageKHR, eglCreateDRMImageMESA, (EGLDisplay dpy, const EGLint * attrib_list), (dpy, attrib_list)) -GEN_THUNKS_RET(EGLSyncNV, eglCreateFenceSyncNV, (EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list), (dpy, condition, attrib_list)) -GEN_THUNKS_RET(EGLImage, eglCreateImage, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list), (dpy, ctx, target, buffer, attrib_list)) -GEN_THUNKS_RET(EGLImageKHR, eglCreateImageKHR, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list), (dpy, ctx, target, buffer, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePbufferFromClientBuffer, (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list), (dpy, buftype, buffer, config, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePbufferSurface, (EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list), (dpy, config, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePixmapSurface, (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list), (dpy, config, pixmap, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePixmapSurfaceHI, (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap), (dpy, config, pixmap)) -GEN_THUNKS_RET(EGLSurface, eglCreatePlatformPixmapSurface, (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list), (dpy, config, native_pixmap, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePlatformPixmapSurfaceEXT, (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list), (dpy, config, native_pixmap, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePlatformWindowSurface, (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list), (dpy, config, native_window, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreatePlatformWindowSurfaceEXT, (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list), (dpy, config, native_window, attrib_list)) -GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamFromFileDescriptorKHR, (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor), (dpy, file_descriptor)) -GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamKHR, (EGLDisplay dpy, const EGLint * attrib_list), (dpy, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreateStreamProducerSurfaceKHR, (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list), (dpy, config, stream, attrib_list)) -GEN_THUNKS_RET(EGLSyncKHR, eglCreateStreamSyncNV, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list), (dpy, stream, type, attrib_list)) -GEN_THUNKS_RET(EGLSync, eglCreateSync, (EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list), (dpy, type, attrib_list)) -GEN_THUNKS_RET(EGLSyncKHR, eglCreateSync64KHR, (EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list), (dpy, type, attrib_list)) -GEN_THUNKS_RET(EGLSyncKHR, eglCreateSyncKHR, (EGLDisplay dpy, EGLenum type, const EGLint * attrib_list), (dpy, type, attrib_list)) -GEN_THUNKS_RET(EGLSurface, eglCreateWindowSurface, (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list), (dpy, config, win, attrib_list)) -GEN_THUNKS_RET(EGLBoolean, eglDestroyContext, (EGLDisplay dpy, EGLContext ctx), (dpy, ctx)) -GEN_THUNKS_RET(EGLBoolean, eglDestroyImage, (EGLDisplay dpy, EGLImage image), (dpy, image)) -GEN_THUNKS_RET(EGLBoolean, eglDestroyImageKHR, (EGLDisplay dpy, EGLImageKHR image), (dpy, image)) -GEN_THUNKS_RET(EGLBoolean, eglDestroyStreamKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) -GEN_THUNKS_RET(EGLBoolean, eglDestroySurface, (EGLDisplay dpy, EGLSurface surface), (dpy, surface)) -GEN_THUNKS_RET(EGLBoolean, eglDestroySync, (EGLDisplay dpy, EGLSync sync), (dpy, sync)) -GEN_THUNKS_RET(EGLBoolean, eglDestroySyncKHR, (EGLDisplay dpy, EGLSyncKHR sync), (dpy, sync)) -GEN_THUNKS_RET(EGLBoolean, eglDestroySyncNV, (EGLSyncNV sync), (sync)) -GEN_THUNKS_RET(EGLint, eglDupNativeFenceFDANDROID, (EGLDisplay dpy, EGLSyncKHR sync), (dpy, sync)) -GEN_THUNKS_RET(EGLBoolean, eglExportDMABUFImageMESA, (EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets), (dpy, image, fds, strides, offsets)) -GEN_THUNKS_RET(EGLBoolean, eglExportDMABUFImageQueryMESA, (EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers), (dpy, image, fourcc, num_planes, modifiers)) -GEN_THUNKS_RET(EGLBoolean, eglExportDRMImageMESA, (EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride), (dpy, image, name, handle, stride)) -GEN_THUNKS_RET(EGLBoolean, eglFenceNV, (EGLSyncNV sync), (sync)) -GEN_THUNKS_RET(EGLBoolean, eglGetConfigAttrib, (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value), (dpy, config, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglGetConfigs, (EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config), (dpy, configs, config_size, num_config)) -GEN_THUNKS_RET(EGLContext, eglGetCurrentContext, (void), ()) -GEN_THUNKS_RET(EGLDisplay, eglGetCurrentDisplay, (void), ()) -GEN_THUNKS_RET(EGLSurface, eglGetCurrentSurface, (EGLint readdraw), (readdraw)) -GEN_THUNKS_RET(EGLDisplay, eglGetDisplay, (EGLNativeDisplayType display_id), (display_id)) -GEN_THUNKS_RET(EGLint, eglGetError, (void), ()) -GEN_THUNKS_RET(EGLBoolean, eglGetOutputLayersEXT, (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers), (dpy, attrib_list, layers, max_layers, num_layers)) -GEN_THUNKS_RET(EGLBoolean, eglGetOutputPortsEXT, (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports), (dpy, attrib_list, ports, max_ports, num_ports)) -GEN_THUNKS_RET(EGLDisplay, eglGetPlatformDisplay, (EGLenum platform, void * native_display, const EGLAttrib * attrib_list), (platform, native_display, attrib_list)) -GEN_THUNKS_RET(EGLDisplay, eglGetPlatformDisplayEXT, (EGLenum platform, void * native_display, const EGLint * attrib_list), (platform, native_display, attrib_list)) -GEN_THUNKS_RET(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, (const char * procname), (procname)) -GEN_THUNKS_RET(EGLNativeFileDescriptorKHR, eglGetStreamFileDescriptorKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) -GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttrib, (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value), (dpy, sync, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttribKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value), (dpy, sync, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttribNV, (EGLSyncNV sync, EGLint attribute, EGLint * value), (sync, attribute, value)) -GEN_THUNKS_RET(EGLuint64NV, eglGetSystemTimeFrequencyNV, (void), ()) -GEN_THUNKS_RET(EGLuint64NV, eglGetSystemTimeNV, (void), ()) -GEN_THUNKS_RET(EGLBoolean, eglInitialize, (EGLDisplay dpy, EGLint * major, EGLint * minor), (dpy, major, minor)) -GEN_THUNKS_RET(EGLBoolean, eglLockSurfaceKHR, (EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list), (dpy, surface, attrib_list)) -GEN_THUNKS_RET(EGLBoolean, eglMakeCurrent, (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx), (dpy, draw, read, ctx)) -GEN_THUNKS_RET(EGLBoolean, eglOutputLayerAttribEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value), (dpy, layer, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglOutputPortAttribEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value), (dpy, port, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglPostSubBufferNV, (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height), (dpy, surface, x, y, width, height)) -GEN_THUNKS_RET(EGLenum, eglQueryAPI, (void), ()) -GEN_THUNKS_RET(EGLBoolean, eglQueryContext, (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value), (dpy, ctx, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglQueryDeviceAttribEXT, (EGLDeviceEXT device, EGLint attribute, EGLAttrib * value), (device, attribute, value)) -GEN_THUNKS_RET(const char *, eglQueryDeviceStringEXT, (EGLDeviceEXT device, EGLint name), (device, name)) -GEN_THUNKS_RET(EGLBoolean, eglQueryDevicesEXT, (EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices), (max_devices, devices, num_devices)) -GEN_THUNKS_RET(EGLBoolean, eglQueryDisplayAttribEXT, (EGLDisplay dpy, EGLint attribute, EGLAttrib * value), (dpy, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglQueryNativeDisplayNV, (EGLDisplay dpy, EGLNativeDisplayType * display_id), (dpy, display_id)) -GEN_THUNKS_RET(EGLBoolean, eglQueryNativePixmapNV, (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap), (dpy, surf, pixmap)) -GEN_THUNKS_RET(EGLBoolean, eglQueryNativeWindowNV, (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window), (dpy, surf, window)) -GEN_THUNKS_RET(EGLBoolean, eglQueryOutputLayerAttribEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value), (dpy, layer, attribute, value)) -GEN_THUNKS_RET(const char *, eglQueryOutputLayerStringEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name), (dpy, layer, name)) -GEN_THUNKS_RET(EGLBoolean, eglQueryOutputPortAttribEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value), (dpy, port, attribute, value)) -GEN_THUNKS_RET(const char *, eglQueryOutputPortStringEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name), (dpy, port, name)) -GEN_THUNKS_RET(EGLBoolean, eglQueryStreamKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value), (dpy, stream, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglQueryStreamTimeKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value), (dpy, stream, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglQueryStreamu64KHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value), (dpy, stream, attribute, value)) -GEN_THUNKS_RET(const char *, eglQueryString, (EGLDisplay dpy, EGLint name), (dpy, name)) -GEN_THUNKS_RET(EGLBoolean, eglQuerySurface, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value), (dpy, surface, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglQuerySurface64KHR, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value), (dpy, surface, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglQuerySurfacePointerANGLE, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value), (dpy, surface, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglReleaseTexImage, (EGLDisplay dpy, EGLSurface surface, EGLint buffer), (dpy, surface, buffer)) -GEN_THUNKS_RET(EGLBoolean, eglReleaseThread, (void), ()) -GEN_THUNKS(eglSetBlobCacheFuncsANDROID, (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get), (dpy, set, get)) -GEN_THUNKS_RET(EGLBoolean, eglSetDamageRegionKHR, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects)) -GEN_THUNKS_RET(EGLBoolean, eglSignalSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode), (dpy, sync, mode)) -GEN_THUNKS_RET(EGLBoolean, eglSignalSyncNV, (EGLSyncNV sync, EGLenum mode), (sync, mode)) -GEN_THUNKS_RET(EGLBoolean, eglStreamAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value), (dpy, stream, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerAcquireKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) -GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerGLTextureExternalKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) -GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerOutputEXT, (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer), (dpy, stream, layer)) -GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerReleaseKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) -GEN_THUNKS_RET(EGLBoolean, eglSurfaceAttrib, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value), (dpy, surface, attribute, value)) -GEN_THUNKS_RET(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface surface), (dpy, surface)) -GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersRegion2NOK, (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects), (dpy, surface, numRects, rects)) -GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersRegionNOK, (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects), (dpy, surface, numRects, rects)) -GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersWithDamageEXT, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects)) -GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersWithDamageKHR, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects)) -GEN_THUNKS_RET(EGLBoolean, eglSwapInterval, (EGLDisplay dpy, EGLint interval), (dpy, interval)) -GEN_THUNKS_RET(EGLBoolean, eglTerminate, (EGLDisplay dpy), (dpy)) -GEN_THUNKS_RET(EGLBoolean, eglUnlockSurfaceKHR, (EGLDisplay dpy, EGLSurface surface), (dpy, surface)) -GEN_THUNKS_RET(EGLBoolean, eglWaitClient, (void), ()) -GEN_THUNKS_RET(EGLBoolean, eglWaitGL, (void), ()) -GEN_THUNKS_RET(EGLBoolean, eglWaitNative, (EGLint engine), (engine)) -GEN_THUNKS_RET(EGLBoolean, eglWaitSync, (EGLDisplay dpy, EGLSync sync, EGLint flags), (dpy, sync, flags)) -GEN_THUNKS_RET(EGLint, eglWaitSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags), (dpy, sync, flags)) - -#if USING_DISPATCH_TABLE -static struct dispatch_table resolver_table = { - epoxy_eglBindAPI_dispatch_table_rewrite_ptr, /* eglBindAPI */ - epoxy_eglBindTexImage_dispatch_table_rewrite_ptr, /* eglBindTexImage */ - epoxy_eglChooseConfig_dispatch_table_rewrite_ptr, /* eglChooseConfig */ - epoxy_eglClientWaitSync_dispatch_table_rewrite_ptr, /* eglClientWaitSync */ - epoxy_eglClientWaitSyncKHR_dispatch_table_rewrite_ptr, /* eglClientWaitSyncKHR */ - epoxy_eglClientWaitSyncNV_dispatch_table_rewrite_ptr, /* eglClientWaitSyncNV */ - epoxy_eglCopyBuffers_dispatch_table_rewrite_ptr, /* eglCopyBuffers */ - epoxy_eglCreateContext_dispatch_table_rewrite_ptr, /* eglCreateContext */ - epoxy_eglCreateDRMImageMESA_dispatch_table_rewrite_ptr, /* eglCreateDRMImageMESA */ - epoxy_eglCreateFenceSyncNV_dispatch_table_rewrite_ptr, /* eglCreateFenceSyncNV */ - epoxy_eglCreateImage_dispatch_table_rewrite_ptr, /* eglCreateImage */ - epoxy_eglCreateImageKHR_dispatch_table_rewrite_ptr, /* eglCreateImageKHR */ - epoxy_eglCreatePbufferFromClientBuffer_dispatch_table_rewrite_ptr, /* eglCreatePbufferFromClientBuffer */ - epoxy_eglCreatePbufferSurface_dispatch_table_rewrite_ptr, /* eglCreatePbufferSurface */ - epoxy_eglCreatePixmapSurface_dispatch_table_rewrite_ptr, /* eglCreatePixmapSurface */ - epoxy_eglCreatePixmapSurfaceHI_dispatch_table_rewrite_ptr, /* eglCreatePixmapSurfaceHI */ - epoxy_eglCreatePlatformPixmapSurface_dispatch_table_rewrite_ptr, /* eglCreatePlatformPixmapSurface */ - epoxy_eglCreatePlatformPixmapSurfaceEXT_dispatch_table_rewrite_ptr, /* eglCreatePlatformPixmapSurfaceEXT */ - epoxy_eglCreatePlatformWindowSurface_dispatch_table_rewrite_ptr, /* eglCreatePlatformWindowSurface */ - epoxy_eglCreatePlatformWindowSurfaceEXT_dispatch_table_rewrite_ptr, /* eglCreatePlatformWindowSurfaceEXT */ - epoxy_eglCreateStreamFromFileDescriptorKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamFromFileDescriptorKHR */ - epoxy_eglCreateStreamKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamKHR */ - epoxy_eglCreateStreamProducerSurfaceKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamProducerSurfaceKHR */ - epoxy_eglCreateStreamSyncNV_dispatch_table_rewrite_ptr, /* eglCreateStreamSyncNV */ - epoxy_eglCreateSync_dispatch_table_rewrite_ptr, /* eglCreateSync */ - epoxy_eglCreateSync64KHR_dispatch_table_rewrite_ptr, /* eglCreateSync64KHR */ - epoxy_eglCreateSyncKHR_dispatch_table_rewrite_ptr, /* eglCreateSyncKHR */ - epoxy_eglCreateWindowSurface_dispatch_table_rewrite_ptr, /* eglCreateWindowSurface */ - epoxy_eglDestroyContext_dispatch_table_rewrite_ptr, /* eglDestroyContext */ - epoxy_eglDestroyImage_dispatch_table_rewrite_ptr, /* eglDestroyImage */ - epoxy_eglDestroyImageKHR_dispatch_table_rewrite_ptr, /* eglDestroyImageKHR */ - epoxy_eglDestroyStreamKHR_dispatch_table_rewrite_ptr, /* eglDestroyStreamKHR */ - epoxy_eglDestroySurface_dispatch_table_rewrite_ptr, /* eglDestroySurface */ - epoxy_eglDestroySync_dispatch_table_rewrite_ptr, /* eglDestroySync */ - epoxy_eglDestroySyncKHR_dispatch_table_rewrite_ptr, /* eglDestroySyncKHR */ - epoxy_eglDestroySyncNV_dispatch_table_rewrite_ptr, /* eglDestroySyncNV */ - epoxy_eglDupNativeFenceFDANDROID_dispatch_table_rewrite_ptr, /* eglDupNativeFenceFDANDROID */ - epoxy_eglExportDMABUFImageMESA_dispatch_table_rewrite_ptr, /* eglExportDMABUFImageMESA */ - epoxy_eglExportDMABUFImageQueryMESA_dispatch_table_rewrite_ptr, /* eglExportDMABUFImageQueryMESA */ - epoxy_eglExportDRMImageMESA_dispatch_table_rewrite_ptr, /* eglExportDRMImageMESA */ - epoxy_eglFenceNV_dispatch_table_rewrite_ptr, /* eglFenceNV */ - epoxy_eglGetConfigAttrib_dispatch_table_rewrite_ptr, /* eglGetConfigAttrib */ - epoxy_eglGetConfigs_dispatch_table_rewrite_ptr, /* eglGetConfigs */ - epoxy_eglGetCurrentContext_dispatch_table_rewrite_ptr, /* eglGetCurrentContext */ - epoxy_eglGetCurrentDisplay_dispatch_table_rewrite_ptr, /* eglGetCurrentDisplay */ - epoxy_eglGetCurrentSurface_dispatch_table_rewrite_ptr, /* eglGetCurrentSurface */ - epoxy_eglGetDisplay_dispatch_table_rewrite_ptr, /* eglGetDisplay */ - epoxy_eglGetError_dispatch_table_rewrite_ptr, /* eglGetError */ - epoxy_eglGetOutputLayersEXT_dispatch_table_rewrite_ptr, /* eglGetOutputLayersEXT */ - epoxy_eglGetOutputPortsEXT_dispatch_table_rewrite_ptr, /* eglGetOutputPortsEXT */ - epoxy_eglGetPlatformDisplay_dispatch_table_rewrite_ptr, /* eglGetPlatformDisplay */ - epoxy_eglGetPlatformDisplayEXT_dispatch_table_rewrite_ptr, /* eglGetPlatformDisplayEXT */ - epoxy_eglGetProcAddress_dispatch_table_rewrite_ptr, /* eglGetProcAddress */ - epoxy_eglGetStreamFileDescriptorKHR_dispatch_table_rewrite_ptr, /* eglGetStreamFileDescriptorKHR */ - epoxy_eglGetSyncAttrib_dispatch_table_rewrite_ptr, /* eglGetSyncAttrib */ - epoxy_eglGetSyncAttribKHR_dispatch_table_rewrite_ptr, /* eglGetSyncAttribKHR */ - epoxy_eglGetSyncAttribNV_dispatch_table_rewrite_ptr, /* eglGetSyncAttribNV */ - epoxy_eglGetSystemTimeFrequencyNV_dispatch_table_rewrite_ptr, /* eglGetSystemTimeFrequencyNV */ - epoxy_eglGetSystemTimeNV_dispatch_table_rewrite_ptr, /* eglGetSystemTimeNV */ - epoxy_eglInitialize_dispatch_table_rewrite_ptr, /* eglInitialize */ - epoxy_eglLockSurfaceKHR_dispatch_table_rewrite_ptr, /* eglLockSurfaceKHR */ - epoxy_eglMakeCurrent_dispatch_table_rewrite_ptr, /* eglMakeCurrent */ - epoxy_eglOutputLayerAttribEXT_dispatch_table_rewrite_ptr, /* eglOutputLayerAttribEXT */ - epoxy_eglOutputPortAttribEXT_dispatch_table_rewrite_ptr, /* eglOutputPortAttribEXT */ - epoxy_eglPostSubBufferNV_dispatch_table_rewrite_ptr, /* eglPostSubBufferNV */ - epoxy_eglQueryAPI_dispatch_table_rewrite_ptr, /* eglQueryAPI */ - epoxy_eglQueryContext_dispatch_table_rewrite_ptr, /* eglQueryContext */ - epoxy_eglQueryDeviceAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryDeviceAttribEXT */ - epoxy_eglQueryDeviceStringEXT_dispatch_table_rewrite_ptr, /* eglQueryDeviceStringEXT */ - epoxy_eglQueryDevicesEXT_dispatch_table_rewrite_ptr, /* eglQueryDevicesEXT */ - epoxy_eglQueryDisplayAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryDisplayAttribEXT */ - epoxy_eglQueryNativeDisplayNV_dispatch_table_rewrite_ptr, /* eglQueryNativeDisplayNV */ - epoxy_eglQueryNativePixmapNV_dispatch_table_rewrite_ptr, /* eglQueryNativePixmapNV */ - epoxy_eglQueryNativeWindowNV_dispatch_table_rewrite_ptr, /* eglQueryNativeWindowNV */ - epoxy_eglQueryOutputLayerAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputLayerAttribEXT */ - epoxy_eglQueryOutputLayerStringEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputLayerStringEXT */ - epoxy_eglQueryOutputPortAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputPortAttribEXT */ - epoxy_eglQueryOutputPortStringEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputPortStringEXT */ - epoxy_eglQueryStreamKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamKHR */ - epoxy_eglQueryStreamTimeKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamTimeKHR */ - epoxy_eglQueryStreamu64KHR_dispatch_table_rewrite_ptr, /* eglQueryStreamu64KHR */ - epoxy_eglQueryString_dispatch_table_rewrite_ptr, /* eglQueryString */ - epoxy_eglQuerySurface_dispatch_table_rewrite_ptr, /* eglQuerySurface */ - epoxy_eglQuerySurface64KHR_dispatch_table_rewrite_ptr, /* eglQuerySurface64KHR */ - epoxy_eglQuerySurfacePointerANGLE_dispatch_table_rewrite_ptr, /* eglQuerySurfacePointerANGLE */ - epoxy_eglReleaseTexImage_dispatch_table_rewrite_ptr, /* eglReleaseTexImage */ - epoxy_eglReleaseThread_dispatch_table_rewrite_ptr, /* eglReleaseThread */ - epoxy_eglSetBlobCacheFuncsANDROID_dispatch_table_rewrite_ptr, /* eglSetBlobCacheFuncsANDROID */ - epoxy_eglSetDamageRegionKHR_dispatch_table_rewrite_ptr, /* eglSetDamageRegionKHR */ - epoxy_eglSignalSyncKHR_dispatch_table_rewrite_ptr, /* eglSignalSyncKHR */ - epoxy_eglSignalSyncNV_dispatch_table_rewrite_ptr, /* eglSignalSyncNV */ - epoxy_eglStreamAttribKHR_dispatch_table_rewrite_ptr, /* eglStreamAttribKHR */ - epoxy_eglStreamConsumerAcquireKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerAcquireKHR */ - epoxy_eglStreamConsumerGLTextureExternalKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerGLTextureExternalKHR */ - epoxy_eglStreamConsumerOutputEXT_dispatch_table_rewrite_ptr, /* eglStreamConsumerOutputEXT */ - epoxy_eglStreamConsumerReleaseKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerReleaseKHR */ - epoxy_eglSurfaceAttrib_dispatch_table_rewrite_ptr, /* eglSurfaceAttrib */ - epoxy_eglSwapBuffers_dispatch_table_rewrite_ptr, /* eglSwapBuffers */ - epoxy_eglSwapBuffersRegion2NOK_dispatch_table_rewrite_ptr, /* eglSwapBuffersRegion2NOK */ - epoxy_eglSwapBuffersRegionNOK_dispatch_table_rewrite_ptr, /* eglSwapBuffersRegionNOK */ - epoxy_eglSwapBuffersWithDamageEXT_dispatch_table_rewrite_ptr, /* eglSwapBuffersWithDamageEXT */ - epoxy_eglSwapBuffersWithDamageKHR_dispatch_table_rewrite_ptr, /* eglSwapBuffersWithDamageKHR */ - epoxy_eglSwapInterval_dispatch_table_rewrite_ptr, /* eglSwapInterval */ - epoxy_eglTerminate_dispatch_table_rewrite_ptr, /* eglTerminate */ - epoxy_eglUnlockSurfaceKHR_dispatch_table_rewrite_ptr, /* eglUnlockSurfaceKHR */ - epoxy_eglWaitClient_dispatch_table_rewrite_ptr, /* eglWaitClient */ - epoxy_eglWaitGL_dispatch_table_rewrite_ptr, /* eglWaitGL */ - epoxy_eglWaitNative_dispatch_table_rewrite_ptr, /* eglWaitNative */ - epoxy_eglWaitSync_dispatch_table_rewrite_ptr, /* eglWaitSync */ - epoxy_eglWaitSyncKHR_dispatch_table_rewrite_ptr, /* eglWaitSyncKHR */ -}; - -uint32_t egl_tls_index; -uint32_t egl_tls_size = sizeof(struct dispatch_table); - -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void) -{ - return TlsGetValue(egl_tls_index); -} - -void -egl_init_dispatch_table(void) -{ - struct dispatch_table *dispatch_table = get_dispatch_table(); - memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); -} - -void -egl_switch_to_dispatch_table(void) -{ - epoxy_eglBindAPI = epoxy_eglBindAPI_dispatch_table_thunk; - epoxy_eglBindTexImage = epoxy_eglBindTexImage_dispatch_table_thunk; - epoxy_eglChooseConfig = epoxy_eglChooseConfig_dispatch_table_thunk; - epoxy_eglClientWaitSync = epoxy_eglClientWaitSync_dispatch_table_thunk; - epoxy_eglClientWaitSyncKHR = epoxy_eglClientWaitSyncKHR_dispatch_table_thunk; - epoxy_eglClientWaitSyncNV = epoxy_eglClientWaitSyncNV_dispatch_table_thunk; - epoxy_eglCopyBuffers = epoxy_eglCopyBuffers_dispatch_table_thunk; - epoxy_eglCreateContext = epoxy_eglCreateContext_dispatch_table_thunk; - epoxy_eglCreateDRMImageMESA = epoxy_eglCreateDRMImageMESA_dispatch_table_thunk; - epoxy_eglCreateFenceSyncNV = epoxy_eglCreateFenceSyncNV_dispatch_table_thunk; - epoxy_eglCreateImage = epoxy_eglCreateImage_dispatch_table_thunk; - epoxy_eglCreateImageKHR = epoxy_eglCreateImageKHR_dispatch_table_thunk; - epoxy_eglCreatePbufferFromClientBuffer = epoxy_eglCreatePbufferFromClientBuffer_dispatch_table_thunk; - epoxy_eglCreatePbufferSurface = epoxy_eglCreatePbufferSurface_dispatch_table_thunk; - epoxy_eglCreatePixmapSurface = epoxy_eglCreatePixmapSurface_dispatch_table_thunk; - epoxy_eglCreatePixmapSurfaceHI = epoxy_eglCreatePixmapSurfaceHI_dispatch_table_thunk; - epoxy_eglCreatePlatformPixmapSurface = epoxy_eglCreatePlatformPixmapSurface_dispatch_table_thunk; - epoxy_eglCreatePlatformPixmapSurfaceEXT = epoxy_eglCreatePlatformPixmapSurfaceEXT_dispatch_table_thunk; - epoxy_eglCreatePlatformWindowSurface = epoxy_eglCreatePlatformWindowSurface_dispatch_table_thunk; - epoxy_eglCreatePlatformWindowSurfaceEXT = epoxy_eglCreatePlatformWindowSurfaceEXT_dispatch_table_thunk; - epoxy_eglCreateStreamFromFileDescriptorKHR = epoxy_eglCreateStreamFromFileDescriptorKHR_dispatch_table_thunk; - epoxy_eglCreateStreamKHR = epoxy_eglCreateStreamKHR_dispatch_table_thunk; - epoxy_eglCreateStreamProducerSurfaceKHR = epoxy_eglCreateStreamProducerSurfaceKHR_dispatch_table_thunk; - epoxy_eglCreateStreamSyncNV = epoxy_eglCreateStreamSyncNV_dispatch_table_thunk; - epoxy_eglCreateSync = epoxy_eglCreateSync_dispatch_table_thunk; - epoxy_eglCreateSync64KHR = epoxy_eglCreateSync64KHR_dispatch_table_thunk; - epoxy_eglCreateSyncKHR = epoxy_eglCreateSyncKHR_dispatch_table_thunk; - epoxy_eglCreateWindowSurface = epoxy_eglCreateWindowSurface_dispatch_table_thunk; - epoxy_eglDestroyContext = epoxy_eglDestroyContext_dispatch_table_thunk; - epoxy_eglDestroyImage = epoxy_eglDestroyImage_dispatch_table_thunk; - epoxy_eglDestroyImageKHR = epoxy_eglDestroyImageKHR_dispatch_table_thunk; - epoxy_eglDestroyStreamKHR = epoxy_eglDestroyStreamKHR_dispatch_table_thunk; - epoxy_eglDestroySurface = epoxy_eglDestroySurface_dispatch_table_thunk; - epoxy_eglDestroySync = epoxy_eglDestroySync_dispatch_table_thunk; - epoxy_eglDestroySyncKHR = epoxy_eglDestroySyncKHR_dispatch_table_thunk; - epoxy_eglDestroySyncNV = epoxy_eglDestroySyncNV_dispatch_table_thunk; - epoxy_eglDupNativeFenceFDANDROID = epoxy_eglDupNativeFenceFDANDROID_dispatch_table_thunk; - epoxy_eglExportDMABUFImageMESA = epoxy_eglExportDMABUFImageMESA_dispatch_table_thunk; - epoxy_eglExportDMABUFImageQueryMESA = epoxy_eglExportDMABUFImageQueryMESA_dispatch_table_thunk; - epoxy_eglExportDRMImageMESA = epoxy_eglExportDRMImageMESA_dispatch_table_thunk; - epoxy_eglFenceNV = epoxy_eglFenceNV_dispatch_table_thunk; - epoxy_eglGetConfigAttrib = epoxy_eglGetConfigAttrib_dispatch_table_thunk; - epoxy_eglGetConfigs = epoxy_eglGetConfigs_dispatch_table_thunk; - epoxy_eglGetCurrentContext = epoxy_eglGetCurrentContext_dispatch_table_thunk; - epoxy_eglGetCurrentDisplay = epoxy_eglGetCurrentDisplay_dispatch_table_thunk; - epoxy_eglGetCurrentSurface = epoxy_eglGetCurrentSurface_dispatch_table_thunk; - epoxy_eglGetDisplay = epoxy_eglGetDisplay_dispatch_table_thunk; - epoxy_eglGetError = epoxy_eglGetError_dispatch_table_thunk; - epoxy_eglGetOutputLayersEXT = epoxy_eglGetOutputLayersEXT_dispatch_table_thunk; - epoxy_eglGetOutputPortsEXT = epoxy_eglGetOutputPortsEXT_dispatch_table_thunk; - epoxy_eglGetPlatformDisplay = epoxy_eglGetPlatformDisplay_dispatch_table_thunk; - epoxy_eglGetPlatformDisplayEXT = epoxy_eglGetPlatformDisplayEXT_dispatch_table_thunk; - epoxy_eglGetProcAddress = epoxy_eglGetProcAddress_dispatch_table_thunk; - epoxy_eglGetStreamFileDescriptorKHR = epoxy_eglGetStreamFileDescriptorKHR_dispatch_table_thunk; - epoxy_eglGetSyncAttrib = epoxy_eglGetSyncAttrib_dispatch_table_thunk; - epoxy_eglGetSyncAttribKHR = epoxy_eglGetSyncAttribKHR_dispatch_table_thunk; - epoxy_eglGetSyncAttribNV = epoxy_eglGetSyncAttribNV_dispatch_table_thunk; - epoxy_eglGetSystemTimeFrequencyNV = epoxy_eglGetSystemTimeFrequencyNV_dispatch_table_thunk; - epoxy_eglGetSystemTimeNV = epoxy_eglGetSystemTimeNV_dispatch_table_thunk; - epoxy_eglInitialize = epoxy_eglInitialize_dispatch_table_thunk; - epoxy_eglLockSurfaceKHR = epoxy_eglLockSurfaceKHR_dispatch_table_thunk; - epoxy_eglMakeCurrent = epoxy_eglMakeCurrent_dispatch_table_thunk; - epoxy_eglOutputLayerAttribEXT = epoxy_eglOutputLayerAttribEXT_dispatch_table_thunk; - epoxy_eglOutputPortAttribEXT = epoxy_eglOutputPortAttribEXT_dispatch_table_thunk; - epoxy_eglPostSubBufferNV = epoxy_eglPostSubBufferNV_dispatch_table_thunk; - epoxy_eglQueryAPI = epoxy_eglQueryAPI_dispatch_table_thunk; - epoxy_eglQueryContext = epoxy_eglQueryContext_dispatch_table_thunk; - epoxy_eglQueryDeviceAttribEXT = epoxy_eglQueryDeviceAttribEXT_dispatch_table_thunk; - epoxy_eglQueryDeviceStringEXT = epoxy_eglQueryDeviceStringEXT_dispatch_table_thunk; - epoxy_eglQueryDevicesEXT = epoxy_eglQueryDevicesEXT_dispatch_table_thunk; - epoxy_eglQueryDisplayAttribEXT = epoxy_eglQueryDisplayAttribEXT_dispatch_table_thunk; - epoxy_eglQueryNativeDisplayNV = epoxy_eglQueryNativeDisplayNV_dispatch_table_thunk; - epoxy_eglQueryNativePixmapNV = epoxy_eglQueryNativePixmapNV_dispatch_table_thunk; - epoxy_eglQueryNativeWindowNV = epoxy_eglQueryNativeWindowNV_dispatch_table_thunk; - epoxy_eglQueryOutputLayerAttribEXT = epoxy_eglQueryOutputLayerAttribEXT_dispatch_table_thunk; - epoxy_eglQueryOutputLayerStringEXT = epoxy_eglQueryOutputLayerStringEXT_dispatch_table_thunk; - epoxy_eglQueryOutputPortAttribEXT = epoxy_eglQueryOutputPortAttribEXT_dispatch_table_thunk; - epoxy_eglQueryOutputPortStringEXT = epoxy_eglQueryOutputPortStringEXT_dispatch_table_thunk; - epoxy_eglQueryStreamKHR = epoxy_eglQueryStreamKHR_dispatch_table_thunk; - epoxy_eglQueryStreamTimeKHR = epoxy_eglQueryStreamTimeKHR_dispatch_table_thunk; - epoxy_eglQueryStreamu64KHR = epoxy_eglQueryStreamu64KHR_dispatch_table_thunk; - epoxy_eglQueryString = epoxy_eglQueryString_dispatch_table_thunk; - epoxy_eglQuerySurface = epoxy_eglQuerySurface_dispatch_table_thunk; - epoxy_eglQuerySurface64KHR = epoxy_eglQuerySurface64KHR_dispatch_table_thunk; - epoxy_eglQuerySurfacePointerANGLE = epoxy_eglQuerySurfacePointerANGLE_dispatch_table_thunk; - epoxy_eglReleaseTexImage = epoxy_eglReleaseTexImage_dispatch_table_thunk; - epoxy_eglReleaseThread = epoxy_eglReleaseThread_dispatch_table_thunk; - epoxy_eglSetBlobCacheFuncsANDROID = epoxy_eglSetBlobCacheFuncsANDROID_dispatch_table_thunk; - epoxy_eglSetDamageRegionKHR = epoxy_eglSetDamageRegionKHR_dispatch_table_thunk; - epoxy_eglSignalSyncKHR = epoxy_eglSignalSyncKHR_dispatch_table_thunk; - epoxy_eglSignalSyncNV = epoxy_eglSignalSyncNV_dispatch_table_thunk; - epoxy_eglStreamAttribKHR = epoxy_eglStreamAttribKHR_dispatch_table_thunk; - epoxy_eglStreamConsumerAcquireKHR = epoxy_eglStreamConsumerAcquireKHR_dispatch_table_thunk; - epoxy_eglStreamConsumerGLTextureExternalKHR = epoxy_eglStreamConsumerGLTextureExternalKHR_dispatch_table_thunk; - epoxy_eglStreamConsumerOutputEXT = epoxy_eglStreamConsumerOutputEXT_dispatch_table_thunk; - epoxy_eglStreamConsumerReleaseKHR = epoxy_eglStreamConsumerReleaseKHR_dispatch_table_thunk; - epoxy_eglSurfaceAttrib = epoxy_eglSurfaceAttrib_dispatch_table_thunk; - epoxy_eglSwapBuffers = epoxy_eglSwapBuffers_dispatch_table_thunk; - epoxy_eglSwapBuffersRegion2NOK = epoxy_eglSwapBuffersRegion2NOK_dispatch_table_thunk; - epoxy_eglSwapBuffersRegionNOK = epoxy_eglSwapBuffersRegionNOK_dispatch_table_thunk; - epoxy_eglSwapBuffersWithDamageEXT = epoxy_eglSwapBuffersWithDamageEXT_dispatch_table_thunk; - epoxy_eglSwapBuffersWithDamageKHR = epoxy_eglSwapBuffersWithDamageKHR_dispatch_table_thunk; - epoxy_eglSwapInterval = epoxy_eglSwapInterval_dispatch_table_thunk; - epoxy_eglTerminate = epoxy_eglTerminate_dispatch_table_thunk; - epoxy_eglUnlockSurfaceKHR = epoxy_eglUnlockSurfaceKHR_dispatch_table_thunk; - epoxy_eglWaitClient = epoxy_eglWaitClient_dispatch_table_thunk; - epoxy_eglWaitGL = epoxy_eglWaitGL_dispatch_table_thunk; - epoxy_eglWaitNative = epoxy_eglWaitNative_dispatch_table_thunk; - epoxy_eglWaitSync = epoxy_eglWaitSync_dispatch_table_thunk; - epoxy_eglWaitSyncKHR = epoxy_eglWaitSyncKHR_dispatch_table_thunk; -} - -#endif /* !USING_DISPATCH_TABLE */ -PUBLIC PFNEGLBINDAPIPROC epoxy_eglBindAPI = epoxy_eglBindAPI_global_rewrite_ptr; - -PUBLIC PFNEGLBINDTEXIMAGEPROC epoxy_eglBindTexImage = epoxy_eglBindTexImage_global_rewrite_ptr; - -PUBLIC PFNEGLCHOOSECONFIGPROC epoxy_eglChooseConfig = epoxy_eglChooseConfig_global_rewrite_ptr; - -PUBLIC PFNEGLCLIENTWAITSYNCPROC epoxy_eglClientWaitSync = epoxy_eglClientWaitSync_global_rewrite_ptr; - -PUBLIC PFNEGLCLIENTWAITSYNCKHRPROC epoxy_eglClientWaitSyncKHR = epoxy_eglClientWaitSyncKHR_global_rewrite_ptr; - -PUBLIC PFNEGLCLIENTWAITSYNCNVPROC epoxy_eglClientWaitSyncNV = epoxy_eglClientWaitSyncNV_global_rewrite_ptr; - -PUBLIC PFNEGLCOPYBUFFERSPROC epoxy_eglCopyBuffers = epoxy_eglCopyBuffers_global_rewrite_ptr; - -PUBLIC PFNEGLCREATECONTEXTPROC epoxy_eglCreateContext = epoxy_eglCreateContext_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEDRMIMAGEMESAPROC epoxy_eglCreateDRMImageMESA = epoxy_eglCreateDRMImageMESA_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEFENCESYNCNVPROC epoxy_eglCreateFenceSyncNV = epoxy_eglCreateFenceSyncNV_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEIMAGEPROC epoxy_eglCreateImage = epoxy_eglCreateImage_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEIMAGEKHRPROC epoxy_eglCreateImageKHR = epoxy_eglCreateImageKHR_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC epoxy_eglCreatePbufferFromClientBuffer = epoxy_eglCreatePbufferFromClientBuffer_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPBUFFERSURFACEPROC epoxy_eglCreatePbufferSurface = epoxy_eglCreatePbufferSurface_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPIXMAPSURFACEPROC epoxy_eglCreatePixmapSurface = epoxy_eglCreatePixmapSurface_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPIXMAPSURFACEHIPROC epoxy_eglCreatePixmapSurfaceHI = epoxy_eglCreatePixmapSurfaceHI_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC epoxy_eglCreatePlatformPixmapSurface = epoxy_eglCreatePlatformPixmapSurface_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC epoxy_eglCreatePlatformPixmapSurfaceEXT = epoxy_eglCreatePlatformPixmapSurfaceEXT_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPLATFORMWINDOWSURFACEPROC epoxy_eglCreatePlatformWindowSurface = epoxy_eglCreatePlatformWindowSurface_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC epoxy_eglCreatePlatformWindowSurfaceEXT = epoxy_eglCreatePlatformWindowSurfaceEXT_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC epoxy_eglCreateStreamFromFileDescriptorKHR = epoxy_eglCreateStreamFromFileDescriptorKHR_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESTREAMKHRPROC epoxy_eglCreateStreamKHR = epoxy_eglCreateStreamKHR_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC epoxy_eglCreateStreamProducerSurfaceKHR = epoxy_eglCreateStreamProducerSurfaceKHR_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESTREAMSYNCNVPROC epoxy_eglCreateStreamSyncNV = epoxy_eglCreateStreamSyncNV_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESYNCPROC epoxy_eglCreateSync = epoxy_eglCreateSync_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESYNC64KHRPROC epoxy_eglCreateSync64KHR = epoxy_eglCreateSync64KHR_global_rewrite_ptr; - -PUBLIC PFNEGLCREATESYNCKHRPROC epoxy_eglCreateSyncKHR = epoxy_eglCreateSyncKHR_global_rewrite_ptr; - -PUBLIC PFNEGLCREATEWINDOWSURFACEPROC epoxy_eglCreateWindowSurface = epoxy_eglCreateWindowSurface_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYCONTEXTPROC epoxy_eglDestroyContext = epoxy_eglDestroyContext_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYIMAGEPROC epoxy_eglDestroyImage = epoxy_eglDestroyImage_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYIMAGEKHRPROC epoxy_eglDestroyImageKHR = epoxy_eglDestroyImageKHR_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYSTREAMKHRPROC epoxy_eglDestroyStreamKHR = epoxy_eglDestroyStreamKHR_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYSURFACEPROC epoxy_eglDestroySurface = epoxy_eglDestroySurface_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYSYNCPROC epoxy_eglDestroySync = epoxy_eglDestroySync_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYSYNCKHRPROC epoxy_eglDestroySyncKHR = epoxy_eglDestroySyncKHR_global_rewrite_ptr; - -PUBLIC PFNEGLDESTROYSYNCNVPROC epoxy_eglDestroySyncNV = epoxy_eglDestroySyncNV_global_rewrite_ptr; - -PUBLIC PFNEGLDUPNATIVEFENCEFDANDROIDPROC epoxy_eglDupNativeFenceFDANDROID = epoxy_eglDupNativeFenceFDANDROID_global_rewrite_ptr; - -PUBLIC PFNEGLEXPORTDMABUFIMAGEMESAPROC epoxy_eglExportDMABUFImageMESA = epoxy_eglExportDMABUFImageMESA_global_rewrite_ptr; - -PUBLIC PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC epoxy_eglExportDMABUFImageQueryMESA = epoxy_eglExportDMABUFImageQueryMESA_global_rewrite_ptr; - -PUBLIC PFNEGLEXPORTDRMIMAGEMESAPROC epoxy_eglExportDRMImageMESA = epoxy_eglExportDRMImageMESA_global_rewrite_ptr; - -PUBLIC PFNEGLFENCENVPROC epoxy_eglFenceNV = epoxy_eglFenceNV_global_rewrite_ptr; - -PUBLIC PFNEGLGETCONFIGATTRIBPROC epoxy_eglGetConfigAttrib = epoxy_eglGetConfigAttrib_global_rewrite_ptr; - -PUBLIC PFNEGLGETCONFIGSPROC epoxy_eglGetConfigs = epoxy_eglGetConfigs_global_rewrite_ptr; - -PUBLIC PFNEGLGETCURRENTCONTEXTPROC epoxy_eglGetCurrentContext = epoxy_eglGetCurrentContext_global_rewrite_ptr; - -PUBLIC PFNEGLGETCURRENTDISPLAYPROC epoxy_eglGetCurrentDisplay = epoxy_eglGetCurrentDisplay_global_rewrite_ptr; - -PUBLIC PFNEGLGETCURRENTSURFACEPROC epoxy_eglGetCurrentSurface = epoxy_eglGetCurrentSurface_global_rewrite_ptr; - -PUBLIC PFNEGLGETDISPLAYPROC epoxy_eglGetDisplay = epoxy_eglGetDisplay_global_rewrite_ptr; - -PUBLIC PFNEGLGETERRORPROC epoxy_eglGetError = epoxy_eglGetError_global_rewrite_ptr; - -PUBLIC PFNEGLGETOUTPUTLAYERSEXTPROC epoxy_eglGetOutputLayersEXT = epoxy_eglGetOutputLayersEXT_global_rewrite_ptr; - -PUBLIC PFNEGLGETOUTPUTPORTSEXTPROC epoxy_eglGetOutputPortsEXT = epoxy_eglGetOutputPortsEXT_global_rewrite_ptr; - -PUBLIC PFNEGLGETPLATFORMDISPLAYPROC epoxy_eglGetPlatformDisplay = epoxy_eglGetPlatformDisplay_global_rewrite_ptr; - -PUBLIC PFNEGLGETPLATFORMDISPLAYEXTPROC epoxy_eglGetPlatformDisplayEXT = epoxy_eglGetPlatformDisplayEXT_global_rewrite_ptr; - -PUBLIC PFNEGLGETPROCADDRESSPROC epoxy_eglGetProcAddress = epoxy_eglGetProcAddress_global_rewrite_ptr; - -PUBLIC PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC epoxy_eglGetStreamFileDescriptorKHR = epoxy_eglGetStreamFileDescriptorKHR_global_rewrite_ptr; - -PUBLIC PFNEGLGETSYNCATTRIBPROC epoxy_eglGetSyncAttrib = epoxy_eglGetSyncAttrib_global_rewrite_ptr; - -PUBLIC PFNEGLGETSYNCATTRIBKHRPROC epoxy_eglGetSyncAttribKHR = epoxy_eglGetSyncAttribKHR_global_rewrite_ptr; - -PUBLIC PFNEGLGETSYNCATTRIBNVPROC epoxy_eglGetSyncAttribNV = epoxy_eglGetSyncAttribNV_global_rewrite_ptr; - -PUBLIC PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC epoxy_eglGetSystemTimeFrequencyNV = epoxy_eglGetSystemTimeFrequencyNV_global_rewrite_ptr; - -PUBLIC PFNEGLGETSYSTEMTIMENVPROC epoxy_eglGetSystemTimeNV = epoxy_eglGetSystemTimeNV_global_rewrite_ptr; - -PUBLIC PFNEGLINITIALIZEPROC epoxy_eglInitialize = epoxy_eglInitialize_global_rewrite_ptr; - -PUBLIC PFNEGLLOCKSURFACEKHRPROC epoxy_eglLockSurfaceKHR = epoxy_eglLockSurfaceKHR_global_rewrite_ptr; - -PUBLIC PFNEGLMAKECURRENTPROC epoxy_eglMakeCurrent = epoxy_eglMakeCurrent_global_rewrite_ptr; - -PUBLIC PFNEGLOUTPUTLAYERATTRIBEXTPROC epoxy_eglOutputLayerAttribEXT = epoxy_eglOutputLayerAttribEXT_global_rewrite_ptr; - -PUBLIC PFNEGLOUTPUTPORTATTRIBEXTPROC epoxy_eglOutputPortAttribEXT = epoxy_eglOutputPortAttribEXT_global_rewrite_ptr; - -PUBLIC PFNEGLPOSTSUBBUFFERNVPROC epoxy_eglPostSubBufferNV = epoxy_eglPostSubBufferNV_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYAPIPROC epoxy_eglQueryAPI = epoxy_eglQueryAPI_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYCONTEXTPROC epoxy_eglQueryContext = epoxy_eglQueryContext_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYDEVICEATTRIBEXTPROC epoxy_eglQueryDeviceAttribEXT = epoxy_eglQueryDeviceAttribEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYDEVICESTRINGEXTPROC epoxy_eglQueryDeviceStringEXT = epoxy_eglQueryDeviceStringEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYDEVICESEXTPROC epoxy_eglQueryDevicesEXT = epoxy_eglQueryDevicesEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYDISPLAYATTRIBEXTPROC epoxy_eglQueryDisplayAttribEXT = epoxy_eglQueryDisplayAttribEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYNATIVEDISPLAYNVPROC epoxy_eglQueryNativeDisplayNV = epoxy_eglQueryNativeDisplayNV_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYNATIVEPIXMAPNVPROC epoxy_eglQueryNativePixmapNV = epoxy_eglQueryNativePixmapNV_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYNATIVEWINDOWNVPROC epoxy_eglQueryNativeWindowNV = epoxy_eglQueryNativeWindowNV_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC epoxy_eglQueryOutputLayerAttribEXT = epoxy_eglQueryOutputLayerAttribEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC epoxy_eglQueryOutputLayerStringEXT = epoxy_eglQueryOutputLayerStringEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC epoxy_eglQueryOutputPortAttribEXT = epoxy_eglQueryOutputPortAttribEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC epoxy_eglQueryOutputPortStringEXT = epoxy_eglQueryOutputPortStringEXT_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSTREAMKHRPROC epoxy_eglQueryStreamKHR = epoxy_eglQueryStreamKHR_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSTREAMTIMEKHRPROC epoxy_eglQueryStreamTimeKHR = epoxy_eglQueryStreamTimeKHR_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSTREAMU64KHRPROC epoxy_eglQueryStreamu64KHR = epoxy_eglQueryStreamu64KHR_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSTRINGPROC epoxy_eglQueryString = epoxy_eglQueryString_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSURFACEPROC epoxy_eglQuerySurface = epoxy_eglQuerySurface_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSURFACE64KHRPROC epoxy_eglQuerySurface64KHR = epoxy_eglQuerySurface64KHR_global_rewrite_ptr; - -PUBLIC PFNEGLQUERYSURFACEPOINTERANGLEPROC epoxy_eglQuerySurfacePointerANGLE = epoxy_eglQuerySurfacePointerANGLE_global_rewrite_ptr; - -PUBLIC PFNEGLRELEASETEXIMAGEPROC epoxy_eglReleaseTexImage = epoxy_eglReleaseTexImage_global_rewrite_ptr; - -PUBLIC PFNEGLRELEASETHREADPROC epoxy_eglReleaseThread = epoxy_eglReleaseThread_global_rewrite_ptr; - -PUBLIC PFNEGLSETBLOBCACHEFUNCSANDROIDPROC epoxy_eglSetBlobCacheFuncsANDROID = epoxy_eglSetBlobCacheFuncsANDROID_global_rewrite_ptr; - -PUBLIC PFNEGLSETDAMAGEREGIONKHRPROC epoxy_eglSetDamageRegionKHR = epoxy_eglSetDamageRegionKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSIGNALSYNCKHRPROC epoxy_eglSignalSyncKHR = epoxy_eglSignalSyncKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSIGNALSYNCNVPROC epoxy_eglSignalSyncNV = epoxy_eglSignalSyncNV_global_rewrite_ptr; - -PUBLIC PFNEGLSTREAMATTRIBKHRPROC epoxy_eglStreamAttribKHR = epoxy_eglStreamAttribKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSTREAMCONSUMERACQUIREKHRPROC epoxy_eglStreamConsumerAcquireKHR = epoxy_eglStreamConsumerAcquireKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC epoxy_eglStreamConsumerGLTextureExternalKHR = epoxy_eglStreamConsumerGLTextureExternalKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSTREAMCONSUMEROUTPUTEXTPROC epoxy_eglStreamConsumerOutputEXT = epoxy_eglStreamConsumerOutputEXT_global_rewrite_ptr; - -PUBLIC PFNEGLSTREAMCONSUMERRELEASEKHRPROC epoxy_eglStreamConsumerReleaseKHR = epoxy_eglStreamConsumerReleaseKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSURFACEATTRIBPROC epoxy_eglSurfaceAttrib = epoxy_eglSurfaceAttrib_global_rewrite_ptr; - -PUBLIC PFNEGLSWAPBUFFERSPROC epoxy_eglSwapBuffers = epoxy_eglSwapBuffers_global_rewrite_ptr; - -PUBLIC PFNEGLSWAPBUFFERSREGION2NOKPROC epoxy_eglSwapBuffersRegion2NOK = epoxy_eglSwapBuffersRegion2NOK_global_rewrite_ptr; - -PUBLIC PFNEGLSWAPBUFFERSREGIONNOKPROC epoxy_eglSwapBuffersRegionNOK = epoxy_eglSwapBuffersRegionNOK_global_rewrite_ptr; - -PUBLIC PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC epoxy_eglSwapBuffersWithDamageEXT = epoxy_eglSwapBuffersWithDamageEXT_global_rewrite_ptr; - -PUBLIC PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC epoxy_eglSwapBuffersWithDamageKHR = epoxy_eglSwapBuffersWithDamageKHR_global_rewrite_ptr; - -PUBLIC PFNEGLSWAPINTERVALPROC epoxy_eglSwapInterval = epoxy_eglSwapInterval_global_rewrite_ptr; - -PUBLIC PFNEGLTERMINATEPROC epoxy_eglTerminate = epoxy_eglTerminate_global_rewrite_ptr; - -PUBLIC PFNEGLUNLOCKSURFACEKHRPROC epoxy_eglUnlockSurfaceKHR = epoxy_eglUnlockSurfaceKHR_global_rewrite_ptr; - -PUBLIC PFNEGLWAITCLIENTPROC epoxy_eglWaitClient = epoxy_eglWaitClient_global_rewrite_ptr; - -PUBLIC PFNEGLWAITGLPROC epoxy_eglWaitGL = epoxy_eglWaitGL_global_rewrite_ptr; - -PUBLIC PFNEGLWAITNATIVEPROC epoxy_eglWaitNative = epoxy_eglWaitNative_global_rewrite_ptr; - -PUBLIC PFNEGLWAITSYNCPROC epoxy_eglWaitSync = epoxy_eglWaitSync_global_rewrite_ptr; - -PUBLIC PFNEGLWAITSYNCKHRPROC epoxy_eglWaitSyncKHR = epoxy_eglWaitSyncKHR_global_rewrite_ptr; - diff --git a/Engine/lib/epoxy/src/gl_generated_dispatch.c b/Engine/lib/epoxy/src/gl_generated_dispatch.c deleted file mode 100644 index 131090ca8..000000000 --- a/Engine/lib/epoxy/src/gl_generated_dispatch.c +++ /dev/null @@ -1,124424 +0,0 @@ -/* GL dispatch code. - * This is code-generated from the GL API XML files from Khronos. - * - * Copyright (c) 2013-2015 The Khronos Group Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and/or associated documentation files (the - * "Materials"), to deal in the Materials without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Materials, and to - * permit persons to whom the Materials are furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Materials. - * - * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY - * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. - * - */ - -#include -#include -#include - -#include "dispatch_common.h" -#include "epoxy/gl.h" - -#ifdef __GNUC__ -#define EPOXY_NOINLINE __attribute__((noinline)) -#define EPOXY_INLINE inline -#elif defined (_MSC_VER) -#define EPOXY_NOINLINE __declspec(noinline) -#define EPOXY_INLINE -#endif -struct dispatch_table { - PFNGLACCUMPROC epoxy_glAccum; - PFNGLACCUMXOESPROC epoxy_glAccumxOES; - PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT; - PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram; - PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT; - PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT; - PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture; - PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB; - PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV; - PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI; - PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI; - PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI; - PFNGLALPHAFUNCPROC epoxy_glAlphaFunc; - PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM; - PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx; - PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES; - PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL; - PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT; - PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV; - PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident; - PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT; - PFNGLARRAYELEMENTPROC epoxy_glArrayElement; - PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT; - PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI; - PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX; - PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB; - PFNGLATTACHSHADERPROC epoxy_glAttachShader; - PFNGLBEGINPROC epoxy_glBegin_unwrapped; - PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender; - PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV; - PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX; - PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI; - PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV; - PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD; - PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL; - PFNGLBEGINQUERYPROC epoxy_glBeginQuery; - PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB; - PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT; - PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed; - PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback; - PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT; - PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV; - PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT; - PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV; - PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation; - PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB; - PFNGLBINDBUFFERPROC epoxy_glBindBuffer; - PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB; - PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase; - PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT; - PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV; - PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT; - PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV; - PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange; - PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT; - PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV; - PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase; - PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange; - PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation; - PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT; - PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed; - PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT; - PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI; - PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer; - PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT; - PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES; - PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture; - PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT; - PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures; - PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT; - PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT; - PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT; - PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT; - PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB; - PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV; - PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline; - PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT; - PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer; - PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT; - PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES; - PFNGLBINDSAMPLERPROC epoxy_glBindSampler; - PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers; - PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT; - PFNGLBINDTEXTUREPROC epoxy_glBindTexture; - PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT; - PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit; - PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT; - PFNGLBINDTEXTURESPROC epoxy_glBindTextures; - PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback; - PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV; - PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray; - PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE; - PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES; - PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer; - PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers; - PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT; - PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV; - PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV; - PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT; - PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT; - PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT; - PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT; - PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT; - PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT; - PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT; - PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT; - PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT; - PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT; - PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT; - PFNGLBITMAPPROC epoxy_glBitmap; - PFNGLBITMAPXOESPROC epoxy_glBitmapxOES; - PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier; - PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR; - PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV; - PFNGLBLENDCOLORPROC epoxy_glBlendColor; - PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT; - PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES; - PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation; - PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT; - PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD; - PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES; - PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate; - PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT; - PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD; - PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES; - PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei; - PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB; - PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT; - PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES; - PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi; - PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB; - PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT; - PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES; - PFNGLBLENDFUNCPROC epoxy_glBlendFunc; - PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD; - PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate; - PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT; - PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR; - PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD; - PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES; - PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei; - PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB; - PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT; - PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES; - PFNGLBLENDFUNCIPROC epoxy_glBlendFunci; - PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB; - PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT; - PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES; - PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV; - PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer; - PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE; - PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT; - PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV; - PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer; - PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV; - PFNGLBUFFERDATAPROC epoxy_glBufferData; - PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB; - PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB; - PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE; - PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage; - PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT; - PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData; - PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB; - PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV; - PFNGLCALLLISTPROC epoxy_glCallList; - PFNGLCALLLISTSPROC epoxy_glCallLists; - PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus; - PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT; - PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES; - PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus; - PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT; - PFNGLCLAMPCOLORPROC epoxy_glClampColor; - PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB; - PFNGLCLEARPROC epoxy_glClear; - PFNGLCLEARACCUMPROC epoxy_glClearAccum; - PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES; - PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData; - PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData; - PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi; - PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv; - PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv; - PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv; - PFNGLCLEARCOLORPROC epoxy_glClearColor; - PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT; - PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT; - PFNGLCLEARCOLORXPROC epoxy_glClearColorx; - PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES; - PFNGLCLEARDEPTHPROC epoxy_glClearDepth; - PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV; - PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf; - PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES; - PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx; - PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES; - PFNGLCLEARINDEXPROC epoxy_glClearIndex; - PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData; - PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT; - PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData; - PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT; - PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi; - PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv; - PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv; - PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv; - PFNGLCLEARSTENCILPROC epoxy_glClearStencil; - PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage; - PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage; - PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture; - PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB; - PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI; - PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT; - PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync; - PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE; - PFNGLCLIPCONTROLPROC epoxy_glClipControl; - PFNGLCLIPPLANEPROC epoxy_glClipPlane; - PFNGLCLIPPLANEFPROC epoxy_glClipPlanef; - PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG; - PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES; - PFNGLCLIPPLANEXPROC epoxy_glClipPlanex; - PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG; - PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES; - PFNGLCOLOR3BPROC epoxy_glColor3b; - PFNGLCOLOR3BVPROC epoxy_glColor3bv; - PFNGLCOLOR3DPROC epoxy_glColor3d; - PFNGLCOLOR3DVPROC epoxy_glColor3dv; - PFNGLCOLOR3FPROC epoxy_glColor3f; - PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN; - PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN; - PFNGLCOLOR3FVPROC epoxy_glColor3fv; - PFNGLCOLOR3HNVPROC epoxy_glColor3hNV; - PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV; - PFNGLCOLOR3IPROC epoxy_glColor3i; - PFNGLCOLOR3IVPROC epoxy_glColor3iv; - PFNGLCOLOR3SPROC epoxy_glColor3s; - PFNGLCOLOR3SVPROC epoxy_glColor3sv; - PFNGLCOLOR3UBPROC epoxy_glColor3ub; - PFNGLCOLOR3UBVPROC epoxy_glColor3ubv; - PFNGLCOLOR3UIPROC epoxy_glColor3ui; - PFNGLCOLOR3UIVPROC epoxy_glColor3uiv; - PFNGLCOLOR3USPROC epoxy_glColor3us; - PFNGLCOLOR3USVPROC epoxy_glColor3usv; - PFNGLCOLOR3XOESPROC epoxy_glColor3xOES; - PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES; - PFNGLCOLOR4BPROC epoxy_glColor4b; - PFNGLCOLOR4BVPROC epoxy_glColor4bv; - PFNGLCOLOR4DPROC epoxy_glColor4d; - PFNGLCOLOR4DVPROC epoxy_glColor4dv; - PFNGLCOLOR4FPROC epoxy_glColor4f; - PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN; - PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN; - PFNGLCOLOR4FVPROC epoxy_glColor4fv; - PFNGLCOLOR4HNVPROC epoxy_glColor4hNV; - PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV; - PFNGLCOLOR4IPROC epoxy_glColor4i; - PFNGLCOLOR4IVPROC epoxy_glColor4iv; - PFNGLCOLOR4SPROC epoxy_glColor4s; - PFNGLCOLOR4SVPROC epoxy_glColor4sv; - PFNGLCOLOR4UBPROC epoxy_glColor4ub; - PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN; - PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN; - PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN; - PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN; - PFNGLCOLOR4UBVPROC epoxy_glColor4ubv; - PFNGLCOLOR4UIPROC epoxy_glColor4ui; - PFNGLCOLOR4UIVPROC epoxy_glColor4uiv; - PFNGLCOLOR4USPROC epoxy_glColor4us; - PFNGLCOLOR4USVPROC epoxy_glColor4usv; - PFNGLCOLOR4XPROC epoxy_glColor4x; - PFNGLCOLOR4XOESPROC epoxy_glColor4xOES; - PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES; - PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV; - PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI; - PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI; - PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI; - PFNGLCOLORMASKPROC epoxy_glColorMask; - PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT; - PFNGLCOLORMASKIPROC epoxy_glColorMaski; - PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT; - PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES; - PFNGLCOLORMATERIALPROC epoxy_glColorMaterial; - PFNGLCOLORP3UIPROC epoxy_glColorP3ui; - PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv; - PFNGLCOLORP4UIPROC epoxy_glColorP4ui; - PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv; - PFNGLCOLORPOINTERPROC epoxy_glColorPointer; - PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT; - PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM; - PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL; - PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable; - PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT; - PFNGLCOLORTABLEPROC epoxy_glColorTable; - PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT; - PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv; - PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI; - PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv; - PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI; - PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI; - PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV; - PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV; - PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV; - PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV; - PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV; - PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV; - PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV; - PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV; - PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV; - PFNGLCOMPILESHADERPROC epoxy_glCompileShader; - PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB; - PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB; - PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT; - PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT; - PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT; - PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT; - PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT; - PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT; - PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D; - PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB; - PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D; - PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB; - PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D; - PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB; - PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES; - PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D; - PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB; - PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D; - PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB; - PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D; - PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB; - PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES; - PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT; - PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT; - PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT; - PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D; - PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT; - PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D; - PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT; - PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D; - PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT; - PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV; - PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D; - PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT; - PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D; - PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT; - PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf; - PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT; - PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv; - PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT; - PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri; - PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT; - PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv; - PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT; - PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES; - PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES; - PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData; - PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV; - PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable; - PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT; - PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable; - PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI; - PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D; - PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT; - PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D; - PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT; - PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData; - PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT; - PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV; - PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES; - PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT; - PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT; - PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT; - PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT; - PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT; - PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData; - PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV; - PFNGLCOPYPIXELSPROC epoxy_glCopyPixels; - PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D; - PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT; - PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D; - PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT; - PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D; - PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT; - PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D; - PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT; - PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D; - PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT; - PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES; - PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT; - PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT; - PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE; - PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D; - PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT; - PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D; - PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT; - PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D; - PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT; - PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV; - PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV; - PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV; - PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV; - PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV; - PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV; - PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV; - PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV; - PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers; - PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV; - PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers; - PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL; - PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram; - PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB; - PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines; - PFNGLCREATEQUERIESPROC epoxy_glCreateQueries; - PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers; - PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers; - PFNGLCREATESHADERPROC epoxy_glCreateShader; - PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB; - PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT; - PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv; - PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT; - PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV; - PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB; - PFNGLCREATETEXTURESPROC epoxy_glCreateTextures; - PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks; - PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays; - PFNGLCULLFACEPROC epoxy_glCullFace; - PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT; - PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT; - PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB; - PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES; - PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback; - PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD; - PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB; - PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR; - PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl; - PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB; - PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR; - PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD; - PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert; - PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD; - PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB; - PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR; - PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX; - PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX; - PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX; - PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX; - PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers; - PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB; - PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV; - PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE; - PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV; - PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI; - PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers; - PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT; - PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES; - PFNGLDELETELISTSPROC epoxy_glDeleteLists; - PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB; - PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD; - PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB; - PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV; - PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV; - PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD; - PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL; - PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram; - PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines; - PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT; - PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB; - PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV; - PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries; - PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB; - PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT; - PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers; - PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT; - PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES; - PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers; - PFNGLDELETESHADERPROC epoxy_glDeleteShader; - PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV; - PFNGLDELETESYNCPROC epoxy_glDeleteSync; - PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE; - PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures; - PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT; - PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks; - PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV; - PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays; - PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE; - PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES; - PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT; - PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT; - PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV; - PFNGLDEPTHFUNCPROC epoxy_glDepthFunc; - PFNGLDEPTHMASKPROC epoxy_glDepthMask; - PFNGLDEPTHRANGEPROC epoxy_glDepthRange; - PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV; - PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv; - PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed; - PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV; - PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV; - PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef; - PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES; - PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex; - PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES; - PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB; - PFNGLDETACHSHADERPROC epoxy_glDetachShader; - PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS; - PFNGLDISABLEPROC epoxy_glDisable; - PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState; - PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT; - PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT; - PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM; - PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT; - PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT; - PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib; - PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT; - PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT; - PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE; - PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray; - PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB; - PFNGLDISABLEIPROC epoxy_glDisablei; - PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT; - PFNGLDISABLEINVPROC epoxy_glDisableiNV; - PFNGLDISABLEIOESPROC epoxy_glDisableiOES; - PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT; - PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute; - PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB; - PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect; - PFNGLDRAWARRAYSPROC epoxy_glDrawArrays; - PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT; - PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect; - PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced; - PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE; - PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB; - PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance; - PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT; - PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT; - PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV; - PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer; - PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers; - PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB; - PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI; - PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT; - PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT; - PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV; - PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV; - PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV; - PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV; - PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV; - PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE; - PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI; - PFNGLDRAWELEMENTSPROC epoxy_glDrawElements; - PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex; - PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT; - PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES; - PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect; - PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced; - PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE; - PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB; - PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance; - PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT; - PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex; - PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance; - PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT; - PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT; - PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES; - PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT; - PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV; - PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN; - PFNGLDRAWPIXELSPROC epoxy_glDrawPixels; - PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE; - PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI; - PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements; - PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex; - PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT; - PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES; - PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT; - PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES; - PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES; - PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES; - PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES; - PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES; - PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES; - PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV; - PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES; - PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES; - PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback; - PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced; - PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV; - PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream; - PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced; - PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES; - PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES; - PFNGLEDGEFLAGPROC epoxy_glEdgeFlag; - PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV; - PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer; - PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT; - PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM; - PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv; - PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE; - PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI; - PFNGLENABLEPROC epoxy_glEnable; - PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState; - PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT; - PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT; - PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM; - PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT; - PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT; - PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib; - PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT; - PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT; - PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE; - PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray; - PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB; - PFNGLENABLEIPROC epoxy_glEnablei; - PFNGLENABLEIEXTPROC epoxy_glEnableiEXT; - PFNGLENABLEINVPROC epoxy_glEnableiNV; - PFNGLENABLEIOESPROC epoxy_glEnableiOES; - PFNGLENDPROC epoxy_glEnd_unwrapped; - PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender; - PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV; - PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX; - PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI; - PFNGLENDLISTPROC epoxy_glEndList; - PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV; - PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD; - PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL; - PFNGLENDQUERYPROC epoxy_glEndQuery; - PFNGLENDQUERYARBPROC epoxy_glEndQueryARB; - PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT; - PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed; - PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM; - PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback; - PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT; - PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV; - PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT; - PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV; - PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d; - PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv; - PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f; - PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv; - PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES; - PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES; - PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d; - PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv; - PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f; - PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv; - PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES; - PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES; - PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV; - PFNGLEVALMESH1PROC epoxy_glEvalMesh1; - PFNGLEVALMESH2PROC epoxy_glEvalMesh2; - PFNGLEVALPOINT1PROC epoxy_glEvalPoint1; - PFNGLEVALPOINT2PROC epoxy_glEvalPoint2; - PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB; - PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV; - PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM; - PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM; - PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM; - PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM; - PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM; - PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM; - PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM; - PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM; - PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM; - PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM; - PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM; - PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM; - PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT; - PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer; - PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES; - PFNGLFENCESYNCPROC epoxy_glFenceSync; - PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE; - PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV; - PFNGLFINISHPROC epoxy_glFinish; - PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX; - PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE; - PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV; - PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE; - PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX; - PFNGLFLUSHPROC epoxy_glFlush; - PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange; - PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE; - PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT; - PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange; - PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT; - PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV; - PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX; - PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM; - PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE; - PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV; - PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV; - PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer; - PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT; - PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM; - PFNGLFOGCOORDDPROC epoxy_glFogCoordd; - PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT; - PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv; - PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT; - PFNGLFOGCOORDFPROC epoxy_glFogCoordf; - PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT; - PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv; - PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT; - PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV; - PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV; - PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS; - PFNGLFOGFPROC epoxy_glFogf; - PFNGLFOGFVPROC epoxy_glFogfv; - PFNGLFOGIPROC epoxy_glFogi; - PFNGLFOGIVPROC epoxy_glFogiv; - PFNGLFOGXPROC epoxy_glFogx; - PFNGLFOGXOESPROC epoxy_glFogxOES; - PFNGLFOGXVPROC epoxy_glFogxv; - PFNGLFOGXVOESPROC epoxy_glFogxvOES; - PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX; - PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV; - PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX; - PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX; - PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX; - PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX; - PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX; - PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX; - PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX; - PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX; - PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX; - PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX; - PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX; - PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX; - PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY; - PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX; - PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT; - PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT; - PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri; - PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT; - PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer; - PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT; - PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES; - PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB; - PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV; - PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture; - PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D; - PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT; - PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D; - PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT; - PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT; - PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG; - PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES; - PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D; - PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT; - PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES; - PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB; - PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT; - PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB; - PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT; - PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer; - PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB; - PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT; - PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR; - PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES; - PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI; - PFNGLFRONTFACEPROC epoxy_glFrontFace; - PFNGLFRUSTUMPROC epoxy_glFrustum; - PFNGLFRUSTUMFPROC epoxy_glFrustumf; - PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES; - PFNGLFRUSTUMXPROC epoxy_glFrustumx; - PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES; - PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX; - PFNGLGENBUFFERSPROC epoxy_glGenBuffers; - PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB; - PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE; - PFNGLGENFENCESNVPROC epoxy_glGenFencesNV; - PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI; - PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers; - PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT; - PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES; - PFNGLGENLISTSPROC epoxy_glGenLists; - PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD; - PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV; - PFNGLGENPATHSNVPROC epoxy_glGenPathsNV; - PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD; - PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines; - PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT; - PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB; - PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV; - PFNGLGENQUERIESPROC epoxy_glGenQueries; - PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB; - PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT; - PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers; - PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT; - PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES; - PFNGLGENSAMPLERSPROC epoxy_glGenSamplers; - PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT; - PFNGLGENTEXTURESPROC epoxy_glGenTextures; - PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT; - PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks; - PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV; - PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays; - PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE; - PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES; - PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT; - PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap; - PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT; - PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES; - PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT; - PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap; - PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT; - PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv; - PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib; - PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB; - PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName; - PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName; - PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv; - PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform; - PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB; - PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName; - PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv; - PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName; - PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv; - PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV; - PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI; - PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI; - PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB; - PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders; - PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation; - PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB; - PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT; - PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v; - PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv; - PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v; - PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv; - PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB; - PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV; - PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv; - PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB; - PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES; - PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData; - PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB; - PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane; - PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef; - PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES; - PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex; - PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES; - PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable; - PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT; - PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv; - PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT; - PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI; - PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv; - PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT; - PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI; - PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI; - PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV; - PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV; - PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV; - PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV; - PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV; - PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV; - PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT; - PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage; - PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB; - PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage; - PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT; - PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage; - PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter; - PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT; - PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv; - PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT; - PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv; - PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT; - PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES; - PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV; - PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog; - PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD; - PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB; - PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR; - PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS; - PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT; - PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v; - PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT; - PFNGLGETDOUBLEVPROC epoxy_glGetDoublev; - PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM; - PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM; - PFNGLGETERRORPROC epoxy_glGetError; - PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV; - PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV; - PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV; - PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL; - PFNGLGETFIXEDVPROC epoxy_glGetFixedv; - PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES; - PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT; - PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v; - PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT; - PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV; - PFNGLGETFLOATVPROC epoxy_glGetFloatv; - PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS; - PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex; - PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT; - PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation; - PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT; - PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX; - PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX; - PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX; - PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX; - PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv; - PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT; - PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES; - PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv; - PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT; - PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus; - PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB; - PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT; - PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR; - PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB; - PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram; - PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT; - PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv; - PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT; - PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv; - PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT; - PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES; - PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB; - PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV; - PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP; - PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP; - PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB; - PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX; - PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v; - PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v; - PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE; - PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT; - PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v; - PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT; - PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV; - PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV; - PFNGLGETINTEGERVPROC epoxy_glGetIntegerv; - PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV; - PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v; - PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ; - PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT; - PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT; - PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT; - PFNGLGETLIGHTFVPROC epoxy_glGetLightfv; - PFNGLGETLIGHTIVPROC epoxy_glGetLightiv; - PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES; - PFNGLGETLIGHTXVPROC epoxy_glGetLightxv; - PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES; - PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX; - PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX; - PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT; - PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT; - PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT; - PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV; - PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV; - PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV; - PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV; - PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV; - PFNGLGETMAPDVPROC epoxy_glGetMapdv; - PFNGLGETMAPFVPROC epoxy_glGetMapfv; - PFNGLGETMAPIVPROC epoxy_glGetMapiv; - PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES; - PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv; - PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv; - PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES; - PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv; - PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES; - PFNGLGETMINMAXPROC epoxy_glGetMinmax; - PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT; - PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv; - PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT; - PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv; - PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT; - PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT; - PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT; - PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT; - PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT; - PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT; - PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT; - PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT; - PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT; - PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT; - PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT; - PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT; - PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT; - PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv; - PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV; - PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v; - PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv; - PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT; - PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV; - PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv; - PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT; - PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData; - PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT; - PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv; - PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT; - PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv; - PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT; - PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT; - PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT; - PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT; - PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT; - PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT; - PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT; - PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv; - PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT; - PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB; - PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB; - PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL; - PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI; - PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI; - PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel; - PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT; - PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR; - PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB; - PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE; - PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB; - PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel; - PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR; - PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV; - PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV; - PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV; - PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV; - PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV; - PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV; - PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV; - PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV; - PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV; - PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV; - PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV; - PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV; - PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV; - PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV; - PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV; - PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL; - PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD; - PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD; - PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD; - PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD; - PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD; - PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD; - PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL; - PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL; - PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL; - PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv; - PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv; - PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv; - PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv; - PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS; - PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS; - PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT; - PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT; - PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT; - PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT; - PFNGLGETPOINTERVPROC epoxy_glGetPointerv; - PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT; - PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR; - PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple; - PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary; - PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES; - PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV; - PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV; - PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB; - PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB; - PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog; - PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv; - PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV; - PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV; - PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB; - PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB; - PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV; - PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV; - PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV; - PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV; - PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog; - PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT; - PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv; - PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT; - PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex; - PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation; - PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex; - PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT; - PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName; - PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV; - PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv; - PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv; - PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB; - PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV; - PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV; - PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv; - PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB; - PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV; - PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v; - PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv; - PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v; - PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv; - PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv; - PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v; - PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT; - PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv; - PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB; - PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT; - PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v; - PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT; - PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv; - PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB; - PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT; - PFNGLGETQUERYIVPROC epoxy_glGetQueryiv; - PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB; - PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT; - PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv; - PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT; - PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES; - PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv; - PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT; - PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES; - PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv; - PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT; - PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES; - PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv; - PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv; - PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter; - PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT; - PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog; - PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat; - PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource; - PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB; - PFNGLGETSHADERIVPROC epoxy_glGetShaderiv; - PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS; - PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV; - PFNGLGETSTRINGPROC epoxy_glGetString; - PFNGLGETSTRINGIPROC epoxy_glGetStringi; - PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex; - PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation; - PFNGLGETSYNCIVPROC epoxy_glGetSynciv; - PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE; - PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI; - PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI; - PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv; - PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv; - PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv; - PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES; - PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS; - PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv; - PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv; - PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES; - PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv; - PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES; - PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES; - PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage; - PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv; - PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv; - PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES; - PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv; - PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT; - PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES; - PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv; - PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT; - PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES; - PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE; - PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv; - PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv; - PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv; - PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES; - PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB; - PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV; - PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage; - PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT; - PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv; - PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT; - PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv; - PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT; - PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv; - PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT; - PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv; - PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT; - PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv; - PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT; - PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv; - PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT; - PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB; - PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV; - PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage; - PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV; - PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying; - PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT; - PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV; - PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v; - PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v; - PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv; - PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE; - PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex; - PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT; - PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices; - PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation; - PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB; - PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT; - PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv; - PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv; - PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv; - PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB; - PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB; - PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV; - PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv; - PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB; - PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB; - PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV; - PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv; - PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT; - PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI; - PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI; - PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT; - PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT; - PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT; - PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT; - PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV; - PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv; - PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv; - PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT; - PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT; - PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT; - PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT; - PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv; - PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI; - PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI; - PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv; - PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT; - PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv; - PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT; - PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv; - PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT; - PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV; - PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB; - PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV; - PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv; - PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB; - PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV; - PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv; - PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB; - PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV; - PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv; - PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB; - PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV; - PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv; - PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB; - PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV; - PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV; - PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV; - PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV; - PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV; - PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV; - PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV; - PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV; - PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV; - PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable; - PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB; - PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage; - PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB; - PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter; - PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB; - PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram; - PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB; - PFNGLGETNMAPDVPROC epoxy_glGetnMapdv; - PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB; - PFNGLGETNMAPFVPROC epoxy_glGetnMapfv; - PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB; - PFNGLGETNMAPIVPROC epoxy_glGetnMapiv; - PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB; - PFNGLGETNMINMAXPROC epoxy_glGetnMinmax; - PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB; - PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv; - PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB; - PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv; - PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB; - PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv; - PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB; - PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple; - PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB; - PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter; - PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB; - PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage; - PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB; - PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv; - PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB; - PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv; - PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB; - PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT; - PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR; - PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB; - PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv; - PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB; - PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT; - PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR; - PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB; - PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv; - PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB; - PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR; - PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN; - PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN; - PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN; - PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN; - PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN; - PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN; - PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN; - PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN; - PFNGLHINTPROC epoxy_glHint; - PFNGLHINTPGIPROC epoxy_glHintPGI; - PFNGLHISTOGRAMPROC epoxy_glHistogram; - PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT; - PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX; - PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP; - PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP; - PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP; - PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP; - PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT; - PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV; - PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT; - PFNGLINDEXMASKPROC epoxy_glIndexMask; - PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT; - PFNGLINDEXPOINTERPROC epoxy_glIndexPointer; - PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT; - PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM; - PFNGLINDEXDPROC epoxy_glIndexd; - PFNGLINDEXDVPROC epoxy_glIndexdv; - PFNGLINDEXFPROC epoxy_glIndexf; - PFNGLINDEXFVPROC epoxy_glIndexfv; - PFNGLINDEXIPROC epoxy_glIndexi; - PFNGLINDEXIVPROC epoxy_glIndexiv; - PFNGLINDEXSPROC epoxy_glIndexs; - PFNGLINDEXSVPROC epoxy_glIndexsv; - PFNGLINDEXUBPROC epoxy_glIndexub; - PFNGLINDEXUBVPROC epoxy_glIndexubv; - PFNGLINDEXXOESPROC epoxy_glIndexxOES; - PFNGLINDEXXVOESPROC epoxy_glIndexxvOES; - PFNGLINITNAMESPROC epoxy_glInitNames; - PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT; - PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT; - PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX; - PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays; - PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV; - PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData; - PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData; - PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer; - PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData; - PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData; - PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer; - PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage; - PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage; - PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX; - PFNGLISBUFFERPROC epoxy_glIsBuffer; - PFNGLISBUFFERARBPROC epoxy_glIsBufferARB; - PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV; - PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV; - PFNGLISENABLEDPROC epoxy_glIsEnabled; - PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT; - PFNGLISENABLEDIPROC epoxy_glIsEnabledi; - PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT; - PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV; - PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES; - PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE; - PFNGLISFENCENVPROC epoxy_glIsFenceNV; - PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer; - PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT; - PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES; - PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB; - PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV; - PFNGLISLISTPROC epoxy_glIsList; - PFNGLISNAMEAMDPROC epoxy_glIsNameAMD; - PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV; - PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB; - PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI; - PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV; - PFNGLISPATHNVPROC epoxy_glIsPathNV; - PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV; - PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV; - PFNGLISPROGRAMPROC epoxy_glIsProgram; - PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB; - PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV; - PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline; - PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT; - PFNGLISQUERYPROC epoxy_glIsQuery; - PFNGLISQUERYARBPROC epoxy_glIsQueryARB; - PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT; - PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer; - PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT; - PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES; - PFNGLISSAMPLERPROC epoxy_glIsSampler; - PFNGLISSHADERPROC epoxy_glIsShader; - PFNGLISSTATENVPROC epoxy_glIsStateNV; - PFNGLISSYNCPROC epoxy_glIsSync; - PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE; - PFNGLISTEXTUREPROC epoxy_glIsTexture; - PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT; - PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB; - PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV; - PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback; - PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV; - PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT; - PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray; - PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE; - PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES; - PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE; - PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT; - PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX; - PFNGLLIGHTMODELFPROC epoxy_glLightModelf; - PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv; - PFNGLLIGHTMODELIPROC epoxy_glLightModeli; - PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv; - PFNGLLIGHTMODELXPROC epoxy_glLightModelx; - PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES; - PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv; - PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES; - PFNGLLIGHTFPROC epoxy_glLightf; - PFNGLLIGHTFVPROC epoxy_glLightfv; - PFNGLLIGHTIPROC epoxy_glLighti; - PFNGLLIGHTIVPROC epoxy_glLightiv; - PFNGLLIGHTXPROC epoxy_glLightx; - PFNGLLIGHTXOESPROC epoxy_glLightxOES; - PFNGLLIGHTXVPROC epoxy_glLightxv; - PFNGLLIGHTXVOESPROC epoxy_glLightxvOES; - PFNGLLINESTIPPLEPROC epoxy_glLineStipple; - PFNGLLINEWIDTHPROC epoxy_glLineWidth; - PFNGLLINEWIDTHXPROC epoxy_glLineWidthx; - PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES; - PFNGLLINKPROGRAMPROC epoxy_glLinkProgram; - PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB; - PFNGLLISTBASEPROC epoxy_glListBase; - PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV; - PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX; - PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX; - PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX; - PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX; - PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity; - PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX; - PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd; - PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf; - PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx; - PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES; - PFNGLLOADNAMEPROC epoxy_glLoadName; - PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES; - PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV; - PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd; - PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB; - PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf; - PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB; - PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES; - PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT; - PFNGLLOGICOPPROC epoxy_glLogicOp; - PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV; - PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV; - PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB; - PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV; - PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB; - PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV; - PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV; - PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV; - PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB; - PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV; - PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB; - PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV; - PFNGLMAP1DPROC epoxy_glMap1d; - PFNGLMAP1FPROC epoxy_glMap1f; - PFNGLMAP1XOESPROC epoxy_glMap1xOES; - PFNGLMAP2DPROC epoxy_glMap2d; - PFNGLMAP2FPROC epoxy_glMap2f; - PFNGLMAP2XOESPROC epoxy_glMap2xOES; - PFNGLMAPBUFFERPROC epoxy_glMapBuffer; - PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB; - PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES; - PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange; - PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT; - PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV; - PFNGLMAPGRID1DPROC epoxy_glMapGrid1d; - PFNGLMAPGRID1FPROC epoxy_glMapGrid1f; - PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES; - PFNGLMAPGRID2DPROC epoxy_glMapGrid2d; - PFNGLMAPGRID2FPROC epoxy_glMapGrid2f; - PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES; - PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer; - PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT; - PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange; - PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT; - PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI; - PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV; - PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV; - PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL; - PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE; - PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE; - PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE; - PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE; - PFNGLMATERIALFPROC epoxy_glMaterialf; - PFNGLMATERIALFVPROC epoxy_glMaterialfv; - PFNGLMATERIALIPROC epoxy_glMateriali; - PFNGLMATERIALIVPROC epoxy_glMaterialiv; - PFNGLMATERIALXPROC epoxy_glMaterialx; - PFNGLMATERIALXOESPROC epoxy_glMaterialxOES; - PFNGLMATERIALXVPROC epoxy_glMaterialxv; - PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES; - PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT; - PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB; - PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES; - PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB; - PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB; - PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB; - PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV; - PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV; - PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT; - PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV; - PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT; - PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT; - PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT; - PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT; - PFNGLMATRIXMODEPROC epoxy_glMatrixMode; - PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV; - PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV; - PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV; - PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT; - PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT; - PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT; - PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT; - PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT; - PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT; - PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT; - PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT; - PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT; - PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT; - PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT; - PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT; - PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT; - PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB; - PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier; - PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion; - PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT; - PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading; - PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB; - PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES; - PFNGLMINMAXPROC epoxy_glMinmax; - PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT; - PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd; - PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf; - PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx; - PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES; - PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd; - PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB; - PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf; - PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB; - PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES; - PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays; - PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT; - PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect; - PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD; - PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV; - PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV; - PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB; - PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT; - PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE; - PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements; - PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex; - PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT; - PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC epoxy_glMultiDrawElementsBaseVertexOES; - PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT; - PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect; - PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD; - PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV; - PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV; - PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB; - PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT; - PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE; - PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM; - PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM; - PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT; - PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES; - PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES; - PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d; - PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB; - PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv; - PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB; - PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f; - PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB; - PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv; - PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB; - PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV; - PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV; - PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i; - PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB; - PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv; - PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB; - PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s; - PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB; - PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv; - PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB; - PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES; - PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES; - PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES; - PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES; - PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d; - PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB; - PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv; - PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB; - PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f; - PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB; - PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv; - PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB; - PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV; - PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV; - PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i; - PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB; - PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv; - PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB; - PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s; - PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB; - PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv; - PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB; - PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES; - PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES; - PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES; - PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES; - PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d; - PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB; - PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv; - PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB; - PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f; - PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB; - PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv; - PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB; - PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV; - PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV; - PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i; - PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB; - PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv; - PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB; - PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s; - PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB; - PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv; - PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB; - PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES; - PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES; - PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES; - PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES; - PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d; - PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB; - PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv; - PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB; - PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f; - PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB; - PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv; - PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB; - PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV; - PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV; - PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i; - PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB; - PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv; - PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB; - PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s; - PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB; - PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv; - PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB; - PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x; - PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES; - PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES; - PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui; - PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv; - PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui; - PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv; - PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui; - PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv; - PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui; - PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv; - PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT; - PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT; - PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT; - PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT; - PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT; - PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT; - PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT; - PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT; - PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT; - PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT; - PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT; - PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT; - PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT; - PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT; - PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT; - PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT; - PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT; - PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT; - PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT; - PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT; - PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT; - PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT; - PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT; - PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT; - PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData; - PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT; - PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB; - PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT; - PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage; - PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT; - PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData; - PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT; - PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT; - PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer; - PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers; - PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri; - PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT; - PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer; - PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer; - PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT; - PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB; - PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV; - PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture; - PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT; - PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT; - PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT; - PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT; - PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT; - PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer; - PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT; - PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT; - PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT; - PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage; - PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT; - PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample; - PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT; - PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT; - PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB; - PFNGLNEWLISTPROC epoxy_glNewList; - PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI; - PFNGLNORMAL3BPROC epoxy_glNormal3b; - PFNGLNORMAL3BVPROC epoxy_glNormal3bv; - PFNGLNORMAL3DPROC epoxy_glNormal3d; - PFNGLNORMAL3DVPROC epoxy_glNormal3dv; - PFNGLNORMAL3FPROC epoxy_glNormal3f; - PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN; - PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN; - PFNGLNORMAL3FVPROC epoxy_glNormal3fv; - PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV; - PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV; - PFNGLNORMAL3IPROC epoxy_glNormal3i; - PFNGLNORMAL3IVPROC epoxy_glNormal3iv; - PFNGLNORMAL3SPROC epoxy_glNormal3s; - PFNGLNORMAL3SVPROC epoxy_glNormal3sv; - PFNGLNORMAL3XPROC epoxy_glNormal3x; - PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES; - PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES; - PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV; - PFNGLNORMALP3UIPROC epoxy_glNormalP3ui; - PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv; - PFNGLNORMALPOINTERPROC epoxy_glNormalPointer; - PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT; - PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM; - PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL; - PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI; - PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI; - PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI; - PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI; - PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI; - PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI; - PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI; - PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI; - PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI; - PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI; - PFNGLOBJECTLABELPROC epoxy_glObjectLabel; - PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR; - PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel; - PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR; - PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE; - PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE; - PFNGLORTHOPROC epoxy_glOrtho; - PFNGLORTHOFPROC epoxy_glOrthof; - PFNGLORTHOFOESPROC epoxy_glOrthofOES; - PFNGLORTHOXPROC epoxy_glOrthox; - PFNGLORTHOXOESPROC epoxy_glOrthoxOES; - PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI; - PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI; - PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI; - PFNGLPASSTHROUGHPROC epoxy_glPassThrough; - PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES; - PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv; - PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri; - PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT; - PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES; - PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV; - PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV; - PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV; - PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV; - PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV; - PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV; - PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV; - PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV; - PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV; - PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV; - PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV; - PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV; - PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV; - PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV; - PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV; - PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV; - PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV; - PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV; - PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV; - PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV; - PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV; - PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback; - PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV; - PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV; - PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv; - PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv; - PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv; - PFNGLPIXELMAPXPROC epoxy_glPixelMapx; - PFNGLPIXELSTOREFPROC epoxy_glPixelStoref; - PFNGLPIXELSTOREIPROC epoxy_glPixelStorei; - PFNGLPIXELSTOREXPROC epoxy_glPixelStorex; - PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS; - PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS; - PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS; - PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS; - PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX; - PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf; - PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi; - PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES; - PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT; - PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT; - PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT; - PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT; - PFNGLPIXELZOOMPROC epoxy_glPixelZoom; - PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES; - PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV; - PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf; - PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB; - PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT; - PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS; - PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv; - PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB; - PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT; - PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS; - PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri; - PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV; - PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv; - PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV; - PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx; - PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES; - PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv; - PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES; - PFNGLPOINTSIZEPROC epoxy_glPointSize; - PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES; - PFNGLPOINTSIZEXPROC epoxy_glPointSizex; - PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES; - PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX; - PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX; - PFNGLPOLYGONMODEPROC epoxy_glPolygonMode; - PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV; - PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset; - PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT; - PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT; - PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx; - PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES; - PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple; - PFNGLPOPATTRIBPROC epoxy_glPopAttrib; - PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib; - PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup; - PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR; - PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT; - PFNGLPOPMATRIXPROC epoxy_glPopMatrix; - PFNGLPOPNAMEPROC epoxy_glPopName; - PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV; - PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV; - PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox; - PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB; - PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT; - PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES; - PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex; - PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV; - PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV; - PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures; - PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT; - PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES; - PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary; - PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES; - PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV; - PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV; - PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV; - PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB; - PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB; - PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB; - PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB; - PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV; - PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV; - PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV; - PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV; - PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT; - PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV; - PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV; - PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB; - PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB; - PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB; - PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB; - PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV; - PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV; - PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV; - PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV; - PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT; - PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV; - PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV; - PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV; - PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV; - PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV; - PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV; - PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV; - PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV; - PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV; - PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV; - PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri; - PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB; - PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT; - PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV; - PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV; - PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV; - PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB; - PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV; - PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d; - PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT; - PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv; - PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT; - PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f; - PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT; - PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv; - PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT; - PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i; - PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB; - PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV; - PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB; - PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV; - PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT; - PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv; - PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT; - PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui; - PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB; - PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV; - PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB; - PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV; - PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT; - PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv; - PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT; - PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d; - PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT; - PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv; - PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT; - PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f; - PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT; - PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv; - PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT; - PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i; - PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB; - PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV; - PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB; - PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV; - PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT; - PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv; - PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT; - PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui; - PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB; - PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV; - PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB; - PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV; - PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT; - PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv; - PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT; - PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d; - PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT; - PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv; - PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT; - PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f; - PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT; - PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv; - PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT; - PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i; - PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB; - PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV; - PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB; - PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV; - PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT; - PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv; - PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT; - PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui; - PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB; - PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV; - PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB; - PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV; - PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT; - PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv; - PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT; - PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d; - PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT; - PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv; - PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT; - PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f; - PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT; - PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv; - PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT; - PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i; - PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB; - PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV; - PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB; - PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV; - PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT; - PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv; - PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT; - PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui; - PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB; - PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV; - PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB; - PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV; - PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT; - PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv; - PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT; - PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB; - PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV; - PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB; - PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV; - PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv; - PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT; - PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv; - PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT; - PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv; - PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT; - PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv; - PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT; - PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv; - PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT; - PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv; - PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT; - PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv; - PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT; - PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv; - PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT; - PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv; - PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT; - PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv; - PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT; - PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv; - PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT; - PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv; - PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT; - PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv; - PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT; - PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv; - PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT; - PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv; - PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT; - PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv; - PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT; - PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv; - PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT; - PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv; - PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT; - PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV; - PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV; - PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV; - PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex; - PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT; - PFNGLPUSHATTRIBPROC epoxy_glPushAttrib; - PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib; - PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT; - PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup; - PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR; - PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT; - PFNGLPUSHMATRIXPROC epoxy_glPushMatrix; - PFNGLPUSHNAMEPROC epoxy_glPushName; - PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter; - PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT; - PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES; - PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD; - PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d; - PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv; - PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f; - PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv; - PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i; - PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv; - PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s; - PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv; - PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES; - PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES; - PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d; - PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv; - PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f; - PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv; - PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i; - PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv; - PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s; - PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv; - PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES; - PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES; - PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d; - PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv; - PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f; - PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv; - PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i; - PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv; - PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s; - PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv; - PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES; - PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES; - PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT; - PFNGLREADBUFFERPROC epoxy_glReadBuffer; - PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT; - PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV; - PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX; - PFNGLREADPIXELSPROC epoxy_glReadPixels; - PFNGLREADNPIXELSPROC epoxy_glReadnPixels; - PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB; - PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT; - PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR; - PFNGLRECTDPROC epoxy_glRectd; - PFNGLRECTDVPROC epoxy_glRectdv; - PFNGLRECTFPROC epoxy_glRectf; - PFNGLRECTFVPROC epoxy_glRectfv; - PFNGLRECTIPROC epoxy_glRecti; - PFNGLRECTIVPROC epoxy_glRectiv; - PFNGLRECTSPROC epoxy_glRects; - PFNGLRECTSVPROC epoxy_glRectsv; - PFNGLRECTXOESPROC epoxy_glRectxOES; - PFNGLRECTXVOESPROC epoxy_glRectxvOES; - PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX; - PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler; - PFNGLRENDERMODEPROC epoxy_glRenderMode; - PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage; - PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG; - PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV; - PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES; - PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN; - PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN; - PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN; - PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN; - PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN; - PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN; - PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN; - PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN; - PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN; - PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN; - PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN; - PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN; - PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; - PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; - PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; - PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; - PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN; - PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN; - PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN; - PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN; - PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN; - PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN; - PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN; - PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV; - PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram; - PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT; - PFNGLRESETMINMAXPROC epoxy_glResetMinmax; - PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT; - PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA; - PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV; - PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE; - PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback; - PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV; - PFNGLROTATEDPROC epoxy_glRotated; - PFNGLROTATEFPROC epoxy_glRotatef; - PFNGLROTATEXPROC epoxy_glRotatex; - PFNGLROTATEXOESPROC epoxy_glRotatexOES; - PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage; - PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB; - PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex; - PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES; - PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI; - PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT; - PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV; - PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS; - PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski; - PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT; - PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS; - PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv; - PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT; - PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES; - PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv; - PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT; - PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES; - PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf; - PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv; - PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri; - PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv; - PFNGLSCALEDPROC epoxy_glScaled; - PFNGLSCALEFPROC epoxy_glScalef; - PFNGLSCALEXPROC epoxy_glScalex; - PFNGLSCALEXOESPROC epoxy_glScalexOES; - PFNGLSCISSORPROC epoxy_glScissor; - PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv; - PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV; - PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed; - PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV; - PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv; - PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV; - PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b; - PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT; - PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv; - PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT; - PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d; - PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT; - PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv; - PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT; - PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f; - PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT; - PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv; - PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT; - PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV; - PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV; - PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i; - PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT; - PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv; - PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT; - PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s; - PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT; - PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv; - PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT; - PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub; - PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT; - PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv; - PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT; - PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui; - PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT; - PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv; - PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT; - PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us; - PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT; - PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv; - PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT; - PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV; - PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui; - PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv; - PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer; - PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT; - PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM; - PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer; - PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD; - PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D; - PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT; - PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE; - PFNGLSETFENCENVPROC epoxy_glSetFenceNV; - PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI; - PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT; - PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT; - PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD; - PFNGLSHADEMODELPROC epoxy_glShadeModel; - PFNGLSHADERBINARYPROC epoxy_glShaderBinary; - PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT; - PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT; - PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT; - PFNGLSHADERSOURCEPROC epoxy_glShaderSource; - PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB; - PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding; - PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS; - PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX; - PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX; - PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX; - PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX; - PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX; - PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM; - PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV; - PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT; - PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV; - PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV; - PFNGLSTENCILFUNCPROC epoxy_glStencilFunc; - PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate; - PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI; - PFNGLSTENCILMASKPROC epoxy_glStencilMask; - PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate; - PFNGLSTENCILOPPROC epoxy_glStencilOp; - PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate; - PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI; - PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD; - PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV; - PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV; - PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV; - PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV; - PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV; - PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV; - PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX; - PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY; - PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV; - PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT; - PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL; - PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX; - PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT; - PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT; - PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT; - PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT; - PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT; - PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT; - PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT; - PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT; - PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT; - PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT; - PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT; - PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX; - PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD; - PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD; - PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE; - PFNGLTESTFENCENVPROC epoxy_glTestFenceNV; - PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE; - PFNGLTEXBUFFERPROC epoxy_glTexBuffer; - PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB; - PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT; - PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES; - PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange; - PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT; - PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES; - PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI; - PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI; - PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES; - PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES; - PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d; - PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv; - PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f; - PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv; - PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV; - PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV; - PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i; - PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv; - PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s; - PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv; - PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES; - PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES; - PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES; - PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES; - PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d; - PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv; - PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f; - PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN; - PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN; - PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN; - PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN; - PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN; - PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN; - PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN; - PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN; - PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN; - PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN; - PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv; - PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV; - PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV; - PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i; - PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv; - PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s; - PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv; - PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES; - PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES; - PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES; - PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES; - PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d; - PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv; - PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f; - PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv; - PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV; - PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV; - PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i; - PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv; - PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s; - PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv; - PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES; - PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES; - PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES; - PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES; - PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d; - PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv; - PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f; - PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN; - PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN; - PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN; - PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN; - PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv; - PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV; - PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV; - PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i; - PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv; - PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s; - PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv; - PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES; - PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES; - PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV; - PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui; - PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv; - PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui; - PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv; - PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui; - PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv; - PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui; - PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv; - PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer; - PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT; - PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM; - PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL; - PFNGLTEXENVFPROC epoxy_glTexEnvf; - PFNGLTEXENVFVPROC epoxy_glTexEnvfv; - PFNGLTEXENVIPROC epoxy_glTexEnvi; - PFNGLTEXENVIVPROC epoxy_glTexEnviv; - PFNGLTEXENVXPROC epoxy_glTexEnvx; - PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES; - PFNGLTEXENVXVPROC epoxy_glTexEnvxv; - PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES; - PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS; - PFNGLTEXGENDPROC epoxy_glTexGend; - PFNGLTEXGENDVPROC epoxy_glTexGendv; - PFNGLTEXGENFPROC epoxy_glTexGenf; - PFNGLTEXGENFOESPROC epoxy_glTexGenfOES; - PFNGLTEXGENFVPROC epoxy_glTexGenfv; - PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES; - PFNGLTEXGENIPROC epoxy_glTexGeni; - PFNGLTEXGENIOESPROC epoxy_glTexGeniOES; - PFNGLTEXGENIVPROC epoxy_glTexGeniv; - PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES; - PFNGLTEXGENXOESPROC epoxy_glTexGenxOES; - PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES; - PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D; - PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D; - PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample; - PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV; - PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D; - PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT; - PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample; - PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV; - PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES; - PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS; - PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB; - PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT; - PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv; - PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT; - PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES; - PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv; - PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT; - PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES; - PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf; - PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv; - PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri; - PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv; - PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx; - PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES; - PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv; - PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES; - PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV; - PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D; - PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT; - PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D; - PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT; - PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample; - PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D; - PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT; - PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample; - PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES; - PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD; - PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D; - PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT; - PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D; - PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT; - PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D; - PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT; - PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES; - PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS; - PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier; - PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV; - PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer; - PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT; - PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange; - PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT; - PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS; - PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT; - PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT; - PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV; - PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV; - PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT; - PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV; - PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV; - PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT; - PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT; - PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT; - PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT; - PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv; - PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT; - PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv; - PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT; - PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf; - PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT; - PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv; - PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT; - PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri; - PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT; - PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv; - PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT; - PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE; - PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT; - PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D; - PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT; - PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D; - PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT; - PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample; - PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT; - PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D; - PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT; - PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample; - PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT; - PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD; - PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D; - PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT; - PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D; - PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT; - PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D; - PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT; - PFNGLTEXTUREVIEWPROC epoxy_glTextureView; - PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT; - PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES; - PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV; - PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV; - PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase; - PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange; - PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV; - PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings; - PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT; - PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV; - PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV; - PFNGLTRANSLATEDPROC epoxy_glTranslated; - PFNGLTRANSLATEFPROC epoxy_glTranslatef; - PFNGLTRANSLATEXPROC epoxy_glTranslatex; - PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES; - PFNGLUNIFORM1DPROC epoxy_glUniform1d; - PFNGLUNIFORM1DVPROC epoxy_glUniform1dv; - PFNGLUNIFORM1FPROC epoxy_glUniform1f; - PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB; - PFNGLUNIFORM1FVPROC epoxy_glUniform1fv; - PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB; - PFNGLUNIFORM1IPROC epoxy_glUniform1i; - PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB; - PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV; - PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB; - PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV; - PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB; - PFNGLUNIFORM1IVPROC epoxy_glUniform1iv; - PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB; - PFNGLUNIFORM1UIPROC epoxy_glUniform1ui; - PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB; - PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV; - PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB; - PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV; - PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT; - PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv; - PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT; - PFNGLUNIFORM2DPROC epoxy_glUniform2d; - PFNGLUNIFORM2DVPROC epoxy_glUniform2dv; - PFNGLUNIFORM2FPROC epoxy_glUniform2f; - PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB; - PFNGLUNIFORM2FVPROC epoxy_glUniform2fv; - PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB; - PFNGLUNIFORM2IPROC epoxy_glUniform2i; - PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB; - PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV; - PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB; - PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV; - PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB; - PFNGLUNIFORM2IVPROC epoxy_glUniform2iv; - PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB; - PFNGLUNIFORM2UIPROC epoxy_glUniform2ui; - PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB; - PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV; - PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB; - PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV; - PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT; - PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv; - PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT; - PFNGLUNIFORM3DPROC epoxy_glUniform3d; - PFNGLUNIFORM3DVPROC epoxy_glUniform3dv; - PFNGLUNIFORM3FPROC epoxy_glUniform3f; - PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB; - PFNGLUNIFORM3FVPROC epoxy_glUniform3fv; - PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB; - PFNGLUNIFORM3IPROC epoxy_glUniform3i; - PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB; - PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV; - PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB; - PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV; - PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB; - PFNGLUNIFORM3IVPROC epoxy_glUniform3iv; - PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB; - PFNGLUNIFORM3UIPROC epoxy_glUniform3ui; - PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB; - PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV; - PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB; - PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV; - PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT; - PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv; - PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT; - PFNGLUNIFORM4DPROC epoxy_glUniform4d; - PFNGLUNIFORM4DVPROC epoxy_glUniform4dv; - PFNGLUNIFORM4FPROC epoxy_glUniform4f; - PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB; - PFNGLUNIFORM4FVPROC epoxy_glUniform4fv; - PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB; - PFNGLUNIFORM4IPROC epoxy_glUniform4i; - PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB; - PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV; - PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB; - PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV; - PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB; - PFNGLUNIFORM4IVPROC epoxy_glUniform4iv; - PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB; - PFNGLUNIFORM4UIPROC epoxy_glUniform4ui; - PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB; - PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV; - PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB; - PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV; - PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT; - PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv; - PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT; - PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding; - PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT; - PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB; - PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV; - PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB; - PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV; - PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv; - PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv; - PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB; - PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv; - PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv; - PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV; - PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv; - PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv; - PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV; - PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv; - PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv; - PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB; - PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv; - PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv; - PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV; - PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv; - PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv; - PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV; - PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv; - PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv; - PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB; - PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv; - PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv; - PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV; - PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv; - PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv; - PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV; - PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv; - PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV; - PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV; - PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT; - PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer; - PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB; - PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES; - PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer; - PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT; - PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI; - PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL; - PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI; - PFNGLUSEPROGRAMPROC epoxy_glUseProgram; - PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB; - PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages; - PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT; - PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT; - PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV; - PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV; - PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV; - PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV; - PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV; - PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV; - PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV; - PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV; - PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV; - PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV; - PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram; - PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB; - PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline; - PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT; - PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI; - PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT; - PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT; - PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT; - PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT; - PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT; - PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT; - PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT; - PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT; - PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT; - PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES; - PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES; - PFNGLVERTEX2DPROC epoxy_glVertex2d; - PFNGLVERTEX2DVPROC epoxy_glVertex2dv; - PFNGLVERTEX2FPROC epoxy_glVertex2f; - PFNGLVERTEX2FVPROC epoxy_glVertex2fv; - PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV; - PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV; - PFNGLVERTEX2IPROC epoxy_glVertex2i; - PFNGLVERTEX2IVPROC epoxy_glVertex2iv; - PFNGLVERTEX2SPROC epoxy_glVertex2s; - PFNGLVERTEX2SVPROC epoxy_glVertex2sv; - PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES; - PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES; - PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES; - PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES; - PFNGLVERTEX3DPROC epoxy_glVertex3d; - PFNGLVERTEX3DVPROC epoxy_glVertex3dv; - PFNGLVERTEX3FPROC epoxy_glVertex3f; - PFNGLVERTEX3FVPROC epoxy_glVertex3fv; - PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV; - PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV; - PFNGLVERTEX3IPROC epoxy_glVertex3i; - PFNGLVERTEX3IVPROC epoxy_glVertex3iv; - PFNGLVERTEX3SPROC epoxy_glVertex3s; - PFNGLVERTEX3SVPROC epoxy_glVertex3sv; - PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES; - PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES; - PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES; - PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES; - PFNGLVERTEX4DPROC epoxy_glVertex4d; - PFNGLVERTEX4DVPROC epoxy_glVertex4dv; - PFNGLVERTEX4FPROC epoxy_glVertex4f; - PFNGLVERTEX4FVPROC epoxy_glVertex4fv; - PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV; - PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV; - PFNGLVERTEX4IPROC epoxy_glVertex4i; - PFNGLVERTEX4IVPROC epoxy_glVertex4iv; - PFNGLVERTEX4SPROC epoxy_glVertex4s; - PFNGLVERTEX4SVPROC epoxy_glVertex4sv; - PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES; - PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES; - PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding; - PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat; - PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat; - PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat; - PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT; - PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor; - PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT; - PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT; - PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer; - PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT; - PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT; - PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT; - PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT; - PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE; - PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE; - PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV; - PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT; - PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT; - PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT; - PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT; - PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT; - PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT; - PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT; - PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT; - PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT; - PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT; - PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT; - PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer; - PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers; - PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT; - PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d; - PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB; - PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV; - PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv; - PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB; - PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV; - PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f; - PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB; - PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV; - PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv; - PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB; - PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV; - PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV; - PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV; - PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s; - PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB; - PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV; - PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv; - PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB; - PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV; - PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d; - PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB; - PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV; - PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv; - PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB; - PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV; - PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f; - PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB; - PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV; - PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv; - PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB; - PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV; - PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV; - PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV; - PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s; - PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB; - PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV; - PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv; - PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB; - PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV; - PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d; - PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB; - PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV; - PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv; - PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB; - PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV; - PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f; - PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB; - PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV; - PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv; - PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB; - PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV; - PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV; - PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV; - PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s; - PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB; - PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV; - PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv; - PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB; - PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV; - PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv; - PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB; - PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv; - PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB; - PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv; - PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB; - PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub; - PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB; - PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv; - PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB; - PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv; - PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB; - PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv; - PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB; - PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv; - PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB; - PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d; - PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB; - PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV; - PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv; - PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB; - PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV; - PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f; - PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB; - PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV; - PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv; - PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB; - PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV; - PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV; - PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV; - PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv; - PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB; - PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s; - PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB; - PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV; - PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv; - PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB; - PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV; - PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV; - PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv; - PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB; - PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV; - PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv; - PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB; - PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv; - PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB; - PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI; - PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding; - PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor; - PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE; - PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB; - PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT; - PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV; - PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat; - PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV; - PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i; - PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT; - PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv; - PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT; - PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui; - PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT; - PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv; - PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT; - PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i; - PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT; - PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv; - PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT; - PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui; - PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT; - PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv; - PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT; - PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i; - PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT; - PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv; - PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT; - PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui; - PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT; - PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv; - PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT; - PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv; - PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT; - PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i; - PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT; - PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv; - PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT; - PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv; - PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT; - PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv; - PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT; - PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui; - PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT; - PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv; - PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT; - PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv; - PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT; - PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat; - PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV; - PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer; - PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT; - PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d; - PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT; - PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv; - PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT; - PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV; - PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV; - PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB; - PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV; - PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB; - PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV; - PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d; - PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT; - PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv; - PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT; - PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV; - PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV; - PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV; - PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV; - PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d; - PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT; - PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv; - PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT; - PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV; - PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV; - PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV; - PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV; - PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d; - PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT; - PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv; - PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT; - PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV; - PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV; - PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV; - PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV; - PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat; - PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV; - PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer; - PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT; - PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui; - PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv; - PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui; - PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv; - PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui; - PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv; - PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui; - PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv; - PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD; - PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer; - PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB; - PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV; - PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV; - PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV; - PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV; - PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV; - PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV; - PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV; - PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV; - PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV; - PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV; - PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV; - PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV; - PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV; - PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV; - PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV; - PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV; - PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV; - PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV; - PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor; - PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB; - PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI; - PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI; - PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV; - PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui; - PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv; - PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui; - PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv; - PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui; - PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv; - PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer; - PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT; - PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM; - PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL; - PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI; - PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI; - PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI; - PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI; - PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI; - PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI; - PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI; - PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI; - PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI; - PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI; - PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI; - PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI; - PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI; - PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI; - PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI; - PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI; - PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI; - PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI; - PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI; - PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI; - PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI; - PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI; - PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI; - PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI; - PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI; - PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI; - PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI; - PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI; - PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI; - PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI; - PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI; - PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI; - PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT; - PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT; - PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT; - PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV; - PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV; - PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV; - PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV; - PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV; - PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV; - PFNGLVIEWPORTPROC epoxy_glViewport; - PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv; - PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV; - PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf; - PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV; - PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv; - PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV; - PFNGLWAITSYNCPROC epoxy_glWaitSync; - PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE; - PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV; - PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB; - PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES; - PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB; - PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB; - PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB; - PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB; - PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB; - PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB; - PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB; - PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB; - PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d; - PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB; - PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA; - PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv; - PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB; - PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA; - PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f; - PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB; - PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA; - PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv; - PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB; - PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA; - PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i; - PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB; - PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA; - PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv; - PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB; - PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA; - PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s; - PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB; - PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA; - PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv; - PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB; - PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA; - PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d; - PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB; - PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA; - PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv; - PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB; - PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA; - PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f; - PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB; - PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA; - PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv; - PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB; - PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA; - PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i; - PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB; - PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA; - PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv; - PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB; - PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA; - PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s; - PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB; - PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA; - PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv; - PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB; - PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA; - PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA; - PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA; - PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA; - PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA; - PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA; - PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA; - PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA; - PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA; - PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT; -}; - -#if USING_DISPATCH_TABLE -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void); - -#endif -enum gl_provider { - gl_provider_terminator = 0, - Desktop_OpenGL_1_0, - Desktop_OpenGL_1_1, - Desktop_OpenGL_1_2, - Desktop_OpenGL_1_3, - Desktop_OpenGL_1_4, - Desktop_OpenGL_1_5, - Desktop_OpenGL_2_0, - Desktop_OpenGL_2_1, - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - Desktop_OpenGL_3_2, - Desktop_OpenGL_3_3, - Desktop_OpenGL_4_0, - Desktop_OpenGL_4_1, - Desktop_OpenGL_4_2, - Desktop_OpenGL_4_3, - Desktop_OpenGL_4_4, - Desktop_OpenGL_4_5, - GL_extension_GL_3DFX_tbuffer, - GL_extension_GL_AMD_debug_output, - GL_extension_GL_AMD_draw_buffers_blend, - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_AMD_interleaved_elements, - GL_extension_GL_AMD_multi_draw_indirect, - GL_extension_GL_AMD_name_gen_delete, - GL_extension_GL_AMD_occlusion_query_event, - GL_extension_GL_AMD_performance_monitor, - GL_extension_GL_AMD_sample_positions, - GL_extension_GL_AMD_sparse_texture, - GL_extension_GL_AMD_stencil_operation_extended, - GL_extension_GL_AMD_vertex_shader_tessellator, - GL_extension_GL_ANGLE_framebuffer_blit, - GL_extension_GL_ANGLE_framebuffer_multisample, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ANGLE_translated_shader_source, - GL_extension_GL_APPLE_copy_texture_levels, - GL_extension_GL_APPLE_element_array, - GL_extension_GL_APPLE_fence, - GL_extension_GL_APPLE_flush_buffer_range, - GL_extension_GL_APPLE_framebuffer_multisample, - GL_extension_GL_APPLE_object_purgeable, - GL_extension_GL_APPLE_sync, - GL_extension_GL_APPLE_texture_range, - GL_extension_GL_APPLE_vertex_array_object, - GL_extension_GL_APPLE_vertex_array_range, - GL_extension_GL_APPLE_vertex_program_evaluators, - GL_extension_GL_ARB_ES2_compatibility, - GL_extension_GL_ARB_ES3_1_compatibility, - GL_extension_GL_ARB_ES3_2_compatibility, - GL_extension_GL_ARB_base_instance, - GL_extension_GL_ARB_bindless_texture, - GL_extension_GL_ARB_blend_func_extended, - GL_extension_GL_ARB_buffer_storage, - GL_extension_GL_ARB_cl_event, - GL_extension_GL_ARB_clear_buffer_object, - GL_extension_GL_ARB_clear_texture, - GL_extension_GL_ARB_clip_control, - GL_extension_GL_ARB_color_buffer_float, - GL_extension_GL_ARB_compute_shader, - GL_extension_GL_ARB_compute_variable_group_size, - GL_extension_GL_ARB_copy_buffer, - GL_extension_GL_ARB_copy_image, - GL_extension_GL_ARB_debug_output, - GL_extension_GL_ARB_direct_state_access, - GL_extension_GL_ARB_draw_buffers, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_ARB_draw_elements_base_vertex, - GL_extension_GL_ARB_draw_indirect, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_framebuffer_no_attachments, - GL_extension_GL_ARB_framebuffer_object, - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_ARB_get_program_binary, - GL_extension_GL_ARB_get_texture_sub_image, - GL_extension_GL_ARB_gpu_shader_fp64, - GL_extension_GL_ARB_gpu_shader_int64, - GL_extension_GL_ARB_imaging, - GL_extension_GL_ARB_indirect_parameters, - GL_extension_GL_ARB_instanced_arrays, - GL_extension_GL_ARB_internalformat_query2, - GL_extension_GL_ARB_internalformat_query, - GL_extension_GL_ARB_invalidate_subdata, - GL_extension_GL_ARB_map_buffer_range, - GL_extension_GL_ARB_matrix_palette, - GL_extension_GL_ARB_multi_bind, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_ARB_multisample, - GL_extension_GL_ARB_multitexture, - GL_extension_GL_ARB_occlusion_query, - GL_extension_GL_ARB_parallel_shader_compile, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_ARB_program_interface_query, - GL_extension_GL_ARB_provoking_vertex, - GL_extension_GL_ARB_robustness, - GL_extension_GL_ARB_sample_locations, - GL_extension_GL_ARB_sample_shading, - GL_extension_GL_ARB_sampler_objects, - GL_extension_GL_ARB_separate_shader_objects, - GL_extension_GL_ARB_shader_atomic_counters, - GL_extension_GL_ARB_shader_image_load_store, - GL_extension_GL_ARB_shader_objects, - GL_extension_GL_ARB_shader_storage_buffer_object, - GL_extension_GL_ARB_shader_subroutine, - GL_extension_GL_ARB_shading_language_include, - GL_extension_GL_ARB_sparse_buffer, - GL_extension_GL_ARB_sparse_texture, - GL_extension_GL_ARB_sync, - GL_extension_GL_ARB_tessellation_shader, - GL_extension_GL_ARB_texture_barrier, - GL_extension_GL_ARB_texture_buffer_object, - GL_extension_GL_ARB_texture_buffer_range, - GL_extension_GL_ARB_texture_compression, - GL_extension_GL_ARB_texture_multisample, - GL_extension_GL_ARB_texture_storage, - GL_extension_GL_ARB_texture_storage_multisample, - GL_extension_GL_ARB_texture_view, - GL_extension_GL_ARB_timer_query, - GL_extension_GL_ARB_transform_feedback2, - GL_extension_GL_ARB_transform_feedback3, - GL_extension_GL_ARB_transform_feedback_instanced, - GL_extension_GL_ARB_transpose_matrix, - GL_extension_GL_ARB_uniform_buffer_object, - GL_extension_GL_ARB_vertex_array_object, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_ARB_vertex_attrib_binding, - GL_extension_GL_ARB_vertex_blend, - GL_extension_GL_ARB_vertex_buffer_object, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_ATI_draw_buffers, - GL_extension_GL_ATI_element_array, - GL_extension_GL_ATI_envmap_bumpmap, - GL_extension_GL_ATI_fragment_shader, - GL_extension_GL_ATI_map_object_buffer, - GL_extension_GL_ATI_pn_triangles, - GL_extension_GL_ATI_separate_stencil, - GL_extension_GL_ATI_vertex_array_object, - GL_extension_GL_ATI_vertex_attrib_array_object, - GL_extension_GL_ATI_vertex_streams, - GL_extension_GL_EXT_base_instance, - GL_extension_GL_EXT_bindable_uniform, - GL_extension_GL_EXT_blend_color, - GL_extension_GL_EXT_blend_equation_separate, - GL_extension_GL_EXT_blend_func_extended, - GL_extension_GL_EXT_blend_func_separate, - GL_extension_GL_EXT_blend_minmax, - GL_extension_GL_EXT_buffer_storage, - GL_extension_GL_EXT_color_subtable, - GL_extension_GL_EXT_compiled_vertex_array, - GL_extension_GL_EXT_convolution, - GL_extension_GL_EXT_coordinate_frame, - GL_extension_GL_EXT_copy_image, - GL_extension_GL_EXT_copy_texture, - GL_extension_GL_EXT_cull_vertex, - GL_extension_GL_EXT_debug_label, - GL_extension_GL_EXT_debug_marker, - GL_extension_GL_EXT_depth_bounds_test, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_discard_framebuffer, - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_draw_buffers2, - GL_extension_GL_EXT_draw_buffers, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_EXT_draw_elements_base_vertex, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_draw_range_elements, - GL_extension_GL_EXT_fog_coord, - GL_extension_GL_EXT_framebuffer_blit, - GL_extension_GL_EXT_framebuffer_multisample, - GL_extension_GL_EXT_framebuffer_object, - GL_extension_GL_EXT_geometry_shader4, - GL_extension_GL_EXT_geometry_shader, - GL_extension_GL_EXT_gpu_program_parameters, - GL_extension_GL_EXT_gpu_shader4, - GL_extension_GL_EXT_histogram, - GL_extension_GL_EXT_index_func, - GL_extension_GL_EXT_index_material, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_EXT_light_texture, - GL_extension_GL_EXT_map_buffer_range, - GL_extension_GL_EXT_multi_draw_arrays, - GL_extension_GL_EXT_multi_draw_indirect, - GL_extension_GL_EXT_multisample, - GL_extension_GL_EXT_multisampled_render_to_texture, - GL_extension_GL_EXT_multiview_draw_buffers, - GL_extension_GL_EXT_occlusion_query_boolean, - GL_extension_GL_EXT_paletted_texture, - GL_extension_GL_EXT_pixel_transform, - GL_extension_GL_EXT_point_parameters, - GL_extension_GL_EXT_polygon_offset, - GL_extension_GL_EXT_polygon_offset_clamp, - GL_extension_GL_EXT_primitive_bounding_box, - GL_extension_GL_EXT_provoking_vertex, - GL_extension_GL_EXT_raster_multisample, - GL_extension_GL_EXT_robustness, - GL_extension_GL_EXT_secondary_color, - GL_extension_GL_EXT_separate_shader_objects, - GL_extension_GL_EXT_shader_image_load_store, - GL_extension_GL_EXT_sparse_texture, - GL_extension_GL_EXT_stencil_clear_tag, - GL_extension_GL_EXT_stencil_two_side, - GL_extension_GL_EXT_subtexture, - GL_extension_GL_EXT_tessellation_shader, - GL_extension_GL_EXT_texture3D, - GL_extension_GL_EXT_texture_array, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_buffer, - GL_extension_GL_EXT_texture_buffer_object, - GL_extension_GL_EXT_texture_filter_minmax, - GL_extension_GL_EXT_texture_integer, - GL_extension_GL_EXT_texture_object, - GL_extension_GL_EXT_texture_perturb_normal, - GL_extension_GL_EXT_texture_storage, - GL_extension_GL_EXT_texture_view, - GL_extension_GL_EXT_timer_query, - GL_extension_GL_EXT_transform_feedback, - GL_extension_GL_EXT_vertex_array, - GL_extension_GL_EXT_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_shader, - GL_extension_GL_EXT_vertex_weighting, - GL_extension_GL_EXT_x11_sync_object, - GL_extension_GL_GREMEDY_frame_terminator, - GL_extension_GL_GREMEDY_string_marker, - GL_extension_GL_HP_image_transform, - GL_extension_GL_IBM_multimode_draw_arrays, - GL_extension_GL_IBM_static_data, - GL_extension_GL_IBM_vertex_array_lists, - GL_extension_GL_IMG_multisampled_render_to_texture, - GL_extension_GL_IMG_user_clip_plane, - GL_extension_GL_INGR_blend_func_separate, - GL_extension_GL_INTEL_framebuffer_CMAA, - GL_extension_GL_INTEL_map_texture, - GL_extension_GL_INTEL_parallel_arrays, - GL_extension_GL_INTEL_performance_query, - GL_extension_GL_KHR_blend_equation_advanced, - GL_extension_GL_KHR_debug, - GL_extension_GL_KHR_robustness, - GL_extension_GL_MESA_resize_buffers, - GL_extension_GL_MESA_window_pos, - GL_extension_GL_NVX_conditional_render, - GL_extension_GL_NV_bindless_multi_draw_indirect, - GL_extension_GL_NV_bindless_multi_draw_indirect_count, - GL_extension_GL_NV_bindless_texture, - GL_extension_GL_NV_blend_equation_advanced, - GL_extension_GL_NV_command_list, - GL_extension_GL_NV_conditional_render, - GL_extension_GL_NV_conservative_raster, - GL_extension_GL_NV_conservative_raster_dilate, - GL_extension_GL_NV_copy_buffer, - GL_extension_GL_NV_copy_image, - GL_extension_GL_NV_coverage_sample, - GL_extension_GL_NV_depth_buffer_float, - GL_extension_GL_NV_draw_buffers, - GL_extension_GL_NV_draw_instanced, - GL_extension_GL_NV_draw_texture, - GL_extension_GL_NV_evaluators, - GL_extension_GL_NV_explicit_multisample, - GL_extension_GL_NV_fence, - GL_extension_GL_NV_fragment_coverage_to_color, - GL_extension_GL_NV_fragment_program, - GL_extension_GL_NV_framebuffer_blit, - GL_extension_GL_NV_framebuffer_mixed_samples, - GL_extension_GL_NV_framebuffer_multisample, - GL_extension_GL_NV_framebuffer_multisample_coverage, - GL_extension_GL_NV_geometry_program4, - GL_extension_GL_NV_gpu_program4, - GL_extension_GL_NV_gpu_program5, - GL_extension_GL_NV_gpu_shader5, - GL_extension_GL_NV_half_float, - GL_extension_GL_NV_instanced_arrays, - GL_extension_GL_NV_internalformat_sample_query, - GL_extension_GL_NV_non_square_matrices, - GL_extension_GL_NV_occlusion_query, - GL_extension_GL_NV_parameter_buffer_object, - GL_extension_GL_NV_path_rendering, - GL_extension_GL_NV_pixel_data_range, - GL_extension_GL_NV_point_sprite, - GL_extension_GL_NV_polygon_mode, - GL_extension_GL_NV_present_video, - GL_extension_GL_NV_primitive_restart, - GL_extension_GL_NV_read_buffer, - GL_extension_GL_NV_register_combiners2, - GL_extension_GL_NV_register_combiners, - GL_extension_GL_NV_sample_locations, - GL_extension_GL_NV_shader_buffer_load, - GL_extension_GL_NV_texture_barrier, - GL_extension_GL_NV_texture_multisample, - GL_extension_GL_NV_transform_feedback2, - GL_extension_GL_NV_transform_feedback, - GL_extension_GL_NV_vdpau_interop, - GL_extension_GL_NV_vertex_array_range, - GL_extension_GL_NV_vertex_attrib_integer_64bit, - GL_extension_GL_NV_vertex_buffer_unified_memory, - GL_extension_GL_NV_vertex_program4, - GL_extension_GL_NV_vertex_program, - GL_extension_GL_NV_video_capture, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_EGL_image, - GL_extension_GL_OES_blend_equation_separate, - GL_extension_GL_OES_blend_func_separate, - GL_extension_GL_OES_blend_subtract, - GL_extension_GL_OES_byte_coordinates, - GL_extension_GL_OES_copy_image, - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_OES_draw_elements_base_vertex, - GL_extension_GL_OES_draw_texture, - GL_extension_GL_OES_fixed_point, - GL_extension_GL_OES_framebuffer_object, - GL_extension_GL_OES_geometry_shader, - GL_extension_GL_OES_get_program_binary, - GL_extension_GL_OES_mapbuffer, - GL_extension_GL_OES_matrix_palette, - GL_extension_GL_OES_point_size_array, - GL_extension_GL_OES_primitive_bounding_box, - GL_extension_GL_OES_query_matrix, - GL_extension_GL_OES_sample_shading, - GL_extension_GL_OES_single_precision, - GL_extension_GL_OES_tessellation_shader, - GL_extension_GL_OES_texture_3D, - GL_extension_GL_OES_texture_border_clamp, - GL_extension_GL_OES_texture_buffer, - GL_extension_GL_OES_texture_cube_map, - GL_extension_GL_OES_texture_storage_multisample_2d_array, - GL_extension_GL_OES_texture_view, - GL_extension_GL_OES_vertex_array_object, - GL_extension_GL_OVR_multiview, - GL_extension_GL_PGI_misc_hints, - GL_extension_GL_QCOM_alpha_test, - GL_extension_GL_QCOM_driver_control, - GL_extension_GL_QCOM_extended_get2, - GL_extension_GL_QCOM_extended_get, - GL_extension_GL_QCOM_tiled_rendering, - GL_extension_GL_SGIS_detail_texture, - GL_extension_GL_SGIS_fog_function, - GL_extension_GL_SGIS_multisample, - GL_extension_GL_SGIS_pixel_texture, - GL_extension_GL_SGIS_point_parameters, - GL_extension_GL_SGIS_sharpen_texture, - GL_extension_GL_SGIS_texture4D, - GL_extension_GL_SGIS_texture_color_mask, - GL_extension_GL_SGIS_texture_filter4, - GL_extension_GL_SGIX_async, - GL_extension_GL_SGIX_flush_raster, - GL_extension_GL_SGIX_fragment_lighting, - GL_extension_GL_SGIX_framezoom, - GL_extension_GL_SGIX_igloo_interface, - GL_extension_GL_SGIX_instruments, - GL_extension_GL_SGIX_list_priority, - GL_extension_GL_SGIX_pixel_texture, - GL_extension_GL_SGIX_polynomial_ffd, - GL_extension_GL_SGIX_reference_plane, - GL_extension_GL_SGIX_sprite, - GL_extension_GL_SGIX_tag_sample_buffer, - GL_extension_GL_SGI_color_table, - GL_extension_GL_SUNX_constant_data, - GL_extension_GL_SUN_global_alpha, - GL_extension_GL_SUN_mesh_array, - GL_extension_GL_SUN_triangle_list, - GL_extension_GL_SUN_vertex, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - OpenGL_ES_3_0, - OpenGL_ES_3_1, - OpenGL_ES_3_2, - always_present, -} PACKED; - -static const char *enum_string = - "Desktop OpenGL 1.0\0" - "Desktop OpenGL 1.1\0" - "Desktop OpenGL 1.2\0" - "Desktop OpenGL 1.3\0" - "Desktop OpenGL 1.4\0" - "Desktop OpenGL 1.5\0" - "Desktop OpenGL 2.0\0" - "Desktop OpenGL 2.1\0" - "Desktop OpenGL 3.0\0" - "Desktop OpenGL 3.1\0" - "Desktop OpenGL 3.2\0" - "Desktop OpenGL 3.3\0" - "Desktop OpenGL 4.0\0" - "Desktop OpenGL 4.1\0" - "Desktop OpenGL 4.2\0" - "Desktop OpenGL 4.3\0" - "Desktop OpenGL 4.4\0" - "Desktop OpenGL 4.5\0" - "GL extension \"GL_3DFX_tbuffer\"\0" - "GL extension \"GL_AMD_debug_output\"\0" - "GL extension \"GL_AMD_draw_buffers_blend\"\0" - "GL extension \"GL_AMD_gpu_shader_int64\"\0" - "GL extension \"GL_AMD_interleaved_elements\"\0" - "GL extension \"GL_AMD_multi_draw_indirect\"\0" - "GL extension \"GL_AMD_name_gen_delete\"\0" - "GL extension \"GL_AMD_occlusion_query_event\"\0" - "GL extension \"GL_AMD_performance_monitor\"\0" - "GL extension \"GL_AMD_sample_positions\"\0" - "GL extension \"GL_AMD_sparse_texture\"\0" - "GL extension \"GL_AMD_stencil_operation_extended\"\0" - "GL extension \"GL_AMD_vertex_shader_tessellator\"\0" - "GL extension \"GL_ANGLE_framebuffer_blit\"\0" - "GL extension \"GL_ANGLE_framebuffer_multisample\"\0" - "GL extension \"GL_ANGLE_instanced_arrays\"\0" - "GL extension \"GL_ANGLE_translated_shader_source\"\0" - "GL extension \"GL_APPLE_copy_texture_levels\"\0" - "GL extension \"GL_APPLE_element_array\"\0" - "GL extension \"GL_APPLE_fence\"\0" - "GL extension \"GL_APPLE_flush_buffer_range\"\0" - "GL extension \"GL_APPLE_framebuffer_multisample\"\0" - "GL extension \"GL_APPLE_object_purgeable\"\0" - "GL extension \"GL_APPLE_sync\"\0" - "GL extension \"GL_APPLE_texture_range\"\0" - "GL extension \"GL_APPLE_vertex_array_object\"\0" - "GL extension \"GL_APPLE_vertex_array_range\"\0" - "GL extension \"GL_APPLE_vertex_program_evaluators\"\0" - "GL extension \"GL_ARB_ES2_compatibility\"\0" - "GL extension \"GL_ARB_ES3_1_compatibility\"\0" - "GL extension \"GL_ARB_ES3_2_compatibility\"\0" - "GL extension \"GL_ARB_base_instance\"\0" - "GL extension \"GL_ARB_bindless_texture\"\0" - "GL extension \"GL_ARB_blend_func_extended\"\0" - "GL extension \"GL_ARB_buffer_storage\"\0" - "GL extension \"GL_ARB_cl_event\"\0" - "GL extension \"GL_ARB_clear_buffer_object\"\0" - "GL extension \"GL_ARB_clear_texture\"\0" - "GL extension \"GL_ARB_clip_control\"\0" - "GL extension \"GL_ARB_color_buffer_float\"\0" - "GL extension \"GL_ARB_compute_shader\"\0" - "GL extension \"GL_ARB_compute_variable_group_size\"\0" - "GL extension \"GL_ARB_copy_buffer\"\0" - "GL extension \"GL_ARB_copy_image\"\0" - "GL extension \"GL_ARB_debug_output\"\0" - "GL extension \"GL_ARB_direct_state_access\"\0" - "GL extension \"GL_ARB_draw_buffers\"\0" - "GL extension \"GL_ARB_draw_buffers_blend\"\0" - "GL extension \"GL_ARB_draw_elements_base_vertex\"\0" - "GL extension \"GL_ARB_draw_indirect\"\0" - "GL extension \"GL_ARB_draw_instanced\"\0" - "GL extension \"GL_ARB_fragment_program\"\0" - "GL extension \"GL_ARB_framebuffer_no_attachments\"\0" - "GL extension \"GL_ARB_framebuffer_object\"\0" - "GL extension \"GL_ARB_geometry_shader4\"\0" - "GL extension \"GL_ARB_get_program_binary\"\0" - "GL extension \"GL_ARB_get_texture_sub_image\"\0" - "GL extension \"GL_ARB_gpu_shader_fp64\"\0" - "GL extension \"GL_ARB_gpu_shader_int64\"\0" - "GL extension \"GL_ARB_imaging\"\0" - "GL extension \"GL_ARB_indirect_parameters\"\0" - "GL extension \"GL_ARB_instanced_arrays\"\0" - "GL extension \"GL_ARB_internalformat_query2\"\0" - "GL extension \"GL_ARB_internalformat_query\"\0" - "GL extension \"GL_ARB_invalidate_subdata\"\0" - "GL extension \"GL_ARB_map_buffer_range\"\0" - "GL extension \"GL_ARB_matrix_palette\"\0" - "GL extension \"GL_ARB_multi_bind\"\0" - "GL extension \"GL_ARB_multi_draw_indirect\"\0" - "GL extension \"GL_ARB_multisample\"\0" - "GL extension \"GL_ARB_multitexture\"\0" - "GL extension \"GL_ARB_occlusion_query\"\0" - "GL extension \"GL_ARB_parallel_shader_compile\"\0" - "GL extension \"GL_ARB_point_parameters\"\0" - "GL extension \"GL_ARB_program_interface_query\"\0" - "GL extension \"GL_ARB_provoking_vertex\"\0" - "GL extension \"GL_ARB_robustness\"\0" - "GL extension \"GL_ARB_sample_locations\"\0" - "GL extension \"GL_ARB_sample_shading\"\0" - "GL extension \"GL_ARB_sampler_objects\"\0" - "GL extension \"GL_ARB_separate_shader_objects\"\0" - "GL extension \"GL_ARB_shader_atomic_counters\"\0" - "GL extension \"GL_ARB_shader_image_load_store\"\0" - "GL extension \"GL_ARB_shader_objects\"\0" - "GL extension \"GL_ARB_shader_storage_buffer_object\"\0" - "GL extension \"GL_ARB_shader_subroutine\"\0" - "GL extension \"GL_ARB_shading_language_include\"\0" - "GL extension \"GL_ARB_sparse_buffer\"\0" - "GL extension \"GL_ARB_sparse_texture\"\0" - "GL extension \"GL_ARB_sync\"\0" - "GL extension \"GL_ARB_tessellation_shader\"\0" - "GL extension \"GL_ARB_texture_barrier\"\0" - "GL extension \"GL_ARB_texture_buffer_object\"\0" - "GL extension \"GL_ARB_texture_buffer_range\"\0" - "GL extension \"GL_ARB_texture_compression\"\0" - "GL extension \"GL_ARB_texture_multisample\"\0" - "GL extension \"GL_ARB_texture_storage\"\0" - "GL extension \"GL_ARB_texture_storage_multisample\"\0" - "GL extension \"GL_ARB_texture_view\"\0" - "GL extension \"GL_ARB_timer_query\"\0" - "GL extension \"GL_ARB_transform_feedback2\"\0" - "GL extension \"GL_ARB_transform_feedback3\"\0" - "GL extension \"GL_ARB_transform_feedback_instanced\"\0" - "GL extension \"GL_ARB_transpose_matrix\"\0" - "GL extension \"GL_ARB_uniform_buffer_object\"\0" - "GL extension \"GL_ARB_vertex_array_object\"\0" - "GL extension \"GL_ARB_vertex_attrib_64bit\"\0" - "GL extension \"GL_ARB_vertex_attrib_binding\"\0" - "GL extension \"GL_ARB_vertex_blend\"\0" - "GL extension \"GL_ARB_vertex_buffer_object\"\0" - "GL extension \"GL_ARB_vertex_program\"\0" - "GL extension \"GL_ARB_vertex_shader\"\0" - "GL extension \"GL_ARB_vertex_type_2_10_10_10_rev\"\0" - "GL extension \"GL_ARB_viewport_array\"\0" - "GL extension \"GL_ARB_window_pos\"\0" - "GL extension \"GL_ATI_draw_buffers\"\0" - "GL extension \"GL_ATI_element_array\"\0" - "GL extension \"GL_ATI_envmap_bumpmap\"\0" - "GL extension \"GL_ATI_fragment_shader\"\0" - "GL extension \"GL_ATI_map_object_buffer\"\0" - "GL extension \"GL_ATI_pn_triangles\"\0" - "GL extension \"GL_ATI_separate_stencil\"\0" - "GL extension \"GL_ATI_vertex_array_object\"\0" - "GL extension \"GL_ATI_vertex_attrib_array_object\"\0" - "GL extension \"GL_ATI_vertex_streams\"\0" - "GL extension \"GL_EXT_base_instance\"\0" - "GL extension \"GL_EXT_bindable_uniform\"\0" - "GL extension \"GL_EXT_blend_color\"\0" - "GL extension \"GL_EXT_blend_equation_separate\"\0" - "GL extension \"GL_EXT_blend_func_extended\"\0" - "GL extension \"GL_EXT_blend_func_separate\"\0" - "GL extension \"GL_EXT_blend_minmax\"\0" - "GL extension \"GL_EXT_buffer_storage\"\0" - "GL extension \"GL_EXT_color_subtable\"\0" - "GL extension \"GL_EXT_compiled_vertex_array\"\0" - "GL extension \"GL_EXT_convolution\"\0" - "GL extension \"GL_EXT_coordinate_frame\"\0" - "GL extension \"GL_EXT_copy_image\"\0" - "GL extension \"GL_EXT_copy_texture\"\0" - "GL extension \"GL_EXT_cull_vertex\"\0" - "GL extension \"GL_EXT_debug_label\"\0" - "GL extension \"GL_EXT_debug_marker\"\0" - "GL extension \"GL_EXT_depth_bounds_test\"\0" - "GL extension \"GL_EXT_direct_state_access\"\0" - "GL extension \"GL_EXT_discard_framebuffer\"\0" - "GL extension \"GL_EXT_disjoint_timer_query\"\0" - "GL extension \"GL_EXT_draw_buffers2\"\0" - "GL extension \"GL_EXT_draw_buffers\"\0" - "GL extension \"GL_EXT_draw_buffers_indexed\"\0" - "GL extension \"GL_EXT_draw_elements_base_vertex\"\0" - "GL extension \"GL_EXT_draw_instanced\"\0" - "GL extension \"GL_EXT_draw_range_elements\"\0" - "GL extension \"GL_EXT_fog_coord\"\0" - "GL extension \"GL_EXT_framebuffer_blit\"\0" - "GL extension \"GL_EXT_framebuffer_multisample\"\0" - "GL extension \"GL_EXT_framebuffer_object\"\0" - "GL extension \"GL_EXT_geometry_shader4\"\0" - "GL extension \"GL_EXT_geometry_shader\"\0" - "GL extension \"GL_EXT_gpu_program_parameters\"\0" - "GL extension \"GL_EXT_gpu_shader4\"\0" - "GL extension \"GL_EXT_histogram\"\0" - "GL extension \"GL_EXT_index_func\"\0" - "GL extension \"GL_EXT_index_material\"\0" - "GL extension \"GL_EXT_instanced_arrays\"\0" - "GL extension \"GL_EXT_light_texture\"\0" - "GL extension \"GL_EXT_map_buffer_range\"\0" - "GL extension \"GL_EXT_multi_draw_arrays\"\0" - "GL extension \"GL_EXT_multi_draw_indirect\"\0" - "GL extension \"GL_EXT_multisample\"\0" - "GL extension \"GL_EXT_multisampled_render_to_texture\"\0" - "GL extension \"GL_EXT_multiview_draw_buffers\"\0" - "GL extension \"GL_EXT_occlusion_query_boolean\"\0" - "GL extension \"GL_EXT_paletted_texture\"\0" - "GL extension \"GL_EXT_pixel_transform\"\0" - "GL extension \"GL_EXT_point_parameters\"\0" - "GL extension \"GL_EXT_polygon_offset\"\0" - "GL extension \"GL_EXT_polygon_offset_clamp\"\0" - "GL extension \"GL_EXT_primitive_bounding_box\"\0" - "GL extension \"GL_EXT_provoking_vertex\"\0" - "GL extension \"GL_EXT_raster_multisample\"\0" - "GL extension \"GL_EXT_robustness\"\0" - "GL extension \"GL_EXT_secondary_color\"\0" - "GL extension \"GL_EXT_separate_shader_objects\"\0" - "GL extension \"GL_EXT_shader_image_load_store\"\0" - "GL extension \"GL_EXT_sparse_texture\"\0" - "GL extension \"GL_EXT_stencil_clear_tag\"\0" - "GL extension \"GL_EXT_stencil_two_side\"\0" - "GL extension \"GL_EXT_subtexture\"\0" - "GL extension \"GL_EXT_tessellation_shader\"\0" - "GL extension \"GL_EXT_texture3D\"\0" - "GL extension \"GL_EXT_texture_array\"\0" - "GL extension \"GL_EXT_texture_border_clamp\"\0" - "GL extension \"GL_EXT_texture_buffer\"\0" - "GL extension \"GL_EXT_texture_buffer_object\"\0" - "GL extension \"GL_EXT_texture_filter_minmax\"\0" - "GL extension \"GL_EXT_texture_integer\"\0" - "GL extension \"GL_EXT_texture_object\"\0" - "GL extension \"GL_EXT_texture_perturb_normal\"\0" - "GL extension \"GL_EXT_texture_storage\"\0" - "GL extension \"GL_EXT_texture_view\"\0" - "GL extension \"GL_EXT_timer_query\"\0" - "GL extension \"GL_EXT_transform_feedback\"\0" - "GL extension \"GL_EXT_vertex_array\"\0" - "GL extension \"GL_EXT_vertex_attrib_64bit\"\0" - "GL extension \"GL_EXT_vertex_shader\"\0" - "GL extension \"GL_EXT_vertex_weighting\"\0" - "GL extension \"GL_EXT_x11_sync_object\"\0" - "GL extension \"GL_GREMEDY_frame_terminator\"\0" - "GL extension \"GL_GREMEDY_string_marker\"\0" - "GL extension \"GL_HP_image_transform\"\0" - "GL extension \"GL_IBM_multimode_draw_arrays\"\0" - "GL extension \"GL_IBM_static_data\"\0" - "GL extension \"GL_IBM_vertex_array_lists\"\0" - "GL extension \"GL_IMG_multisampled_render_to_texture\"\0" - "GL extension \"GL_IMG_user_clip_plane\"\0" - "GL extension \"GL_INGR_blend_func_separate\"\0" - "GL extension \"GL_INTEL_framebuffer_CMAA\"\0" - "GL extension \"GL_INTEL_map_texture\"\0" - "GL extension \"GL_INTEL_parallel_arrays\"\0" - "GL extension \"GL_INTEL_performance_query\"\0" - "GL extension \"GL_KHR_blend_equation_advanced\"\0" - "GL extension \"GL_KHR_debug\"\0" - "GL extension \"GL_KHR_robustness\"\0" - "GL extension \"GL_MESA_resize_buffers\"\0" - "GL extension \"GL_MESA_window_pos\"\0" - "GL extension \"GL_NVX_conditional_render\"\0" - "GL extension \"GL_NV_bindless_multi_draw_indirect\"\0" - "GL extension \"GL_NV_bindless_multi_draw_indirect_count\"\0" - "GL extension \"GL_NV_bindless_texture\"\0" - "GL extension \"GL_NV_blend_equation_advanced\"\0" - "GL extension \"GL_NV_command_list\"\0" - "GL extension \"GL_NV_conditional_render\"\0" - "GL extension \"GL_NV_conservative_raster\"\0" - "GL extension \"GL_NV_conservative_raster_dilate\"\0" - "GL extension \"GL_NV_copy_buffer\"\0" - "GL extension \"GL_NV_copy_image\"\0" - "GL extension \"GL_NV_coverage_sample\"\0" - "GL extension \"GL_NV_depth_buffer_float\"\0" - "GL extension \"GL_NV_draw_buffers\"\0" - "GL extension \"GL_NV_draw_instanced\"\0" - "GL extension \"GL_NV_draw_texture\"\0" - "GL extension \"GL_NV_evaluators\"\0" - "GL extension \"GL_NV_explicit_multisample\"\0" - "GL extension \"GL_NV_fence\"\0" - "GL extension \"GL_NV_fragment_coverage_to_color\"\0" - "GL extension \"GL_NV_fragment_program\"\0" - "GL extension \"GL_NV_framebuffer_blit\"\0" - "GL extension \"GL_NV_framebuffer_mixed_samples\"\0" - "GL extension \"GL_NV_framebuffer_multisample\"\0" - "GL extension \"GL_NV_framebuffer_multisample_coverage\"\0" - "GL extension \"GL_NV_geometry_program4\"\0" - "GL extension \"GL_NV_gpu_program4\"\0" - "GL extension \"GL_NV_gpu_program5\"\0" - "GL extension \"GL_NV_gpu_shader5\"\0" - "GL extension \"GL_NV_half_float\"\0" - "GL extension \"GL_NV_instanced_arrays\"\0" - "GL extension \"GL_NV_internalformat_sample_query\"\0" - "GL extension \"GL_NV_non_square_matrices\"\0" - "GL extension \"GL_NV_occlusion_query\"\0" - "GL extension \"GL_NV_parameter_buffer_object\"\0" - "GL extension \"GL_NV_path_rendering\"\0" - "GL extension \"GL_NV_pixel_data_range\"\0" - "GL extension \"GL_NV_point_sprite\"\0" - "GL extension \"GL_NV_polygon_mode\"\0" - "GL extension \"GL_NV_present_video\"\0" - "GL extension \"GL_NV_primitive_restart\"\0" - "GL extension \"GL_NV_read_buffer\"\0" - "GL extension \"GL_NV_register_combiners2\"\0" - "GL extension \"GL_NV_register_combiners\"\0" - "GL extension \"GL_NV_sample_locations\"\0" - "GL extension \"GL_NV_shader_buffer_load\"\0" - "GL extension \"GL_NV_texture_barrier\"\0" - "GL extension \"GL_NV_texture_multisample\"\0" - "GL extension \"GL_NV_transform_feedback2\"\0" - "GL extension \"GL_NV_transform_feedback\"\0" - "GL extension \"GL_NV_vdpau_interop\"\0" - "GL extension \"GL_NV_vertex_array_range\"\0" - "GL extension \"GL_NV_vertex_attrib_integer_64bit\"\0" - "GL extension \"GL_NV_vertex_buffer_unified_memory\"\0" - "GL extension \"GL_NV_vertex_program4\"\0" - "GL extension \"GL_NV_vertex_program\"\0" - "GL extension \"GL_NV_video_capture\"\0" - "GL extension \"GL_NV_viewport_array\"\0" - "GL extension \"GL_OES_EGL_image\"\0" - "GL extension \"GL_OES_blend_equation_separate\"\0" - "GL extension \"GL_OES_blend_func_separate\"\0" - "GL extension \"GL_OES_blend_subtract\"\0" - "GL extension \"GL_OES_byte_coordinates\"\0" - "GL extension \"GL_OES_copy_image\"\0" - "GL extension \"GL_OES_draw_buffers_indexed\"\0" - "GL extension \"GL_OES_draw_elements_base_vertex\"\0" - "GL extension \"GL_OES_draw_texture\"\0" - "GL extension \"GL_OES_fixed_point\"\0" - "GL extension \"GL_OES_framebuffer_object\"\0" - "GL extension \"GL_OES_geometry_shader\"\0" - "GL extension \"GL_OES_get_program_binary\"\0" - "GL extension \"GL_OES_mapbuffer\"\0" - "GL extension \"GL_OES_matrix_palette\"\0" - "GL extension \"GL_OES_point_size_array\"\0" - "GL extension \"GL_OES_primitive_bounding_box\"\0" - "GL extension \"GL_OES_query_matrix\"\0" - "GL extension \"GL_OES_sample_shading\"\0" - "GL extension \"GL_OES_single_precision\"\0" - "GL extension \"GL_OES_tessellation_shader\"\0" - "GL extension \"GL_OES_texture_3D\"\0" - "GL extension \"GL_OES_texture_border_clamp\"\0" - "GL extension \"GL_OES_texture_buffer\"\0" - "GL extension \"GL_OES_texture_cube_map\"\0" - "GL extension \"GL_OES_texture_storage_multisample_2d_array\"\0" - "GL extension \"GL_OES_texture_view\"\0" - "GL extension \"GL_OES_vertex_array_object\"\0" - "GL extension \"GL_OVR_multiview\"\0" - "GL extension \"GL_PGI_misc_hints\"\0" - "GL extension \"GL_QCOM_alpha_test\"\0" - "GL extension \"GL_QCOM_driver_control\"\0" - "GL extension \"GL_QCOM_extended_get2\"\0" - "GL extension \"GL_QCOM_extended_get\"\0" - "GL extension \"GL_QCOM_tiled_rendering\"\0" - "GL extension \"GL_SGIS_detail_texture\"\0" - "GL extension \"GL_SGIS_fog_function\"\0" - "GL extension \"GL_SGIS_multisample\"\0" - "GL extension \"GL_SGIS_pixel_texture\"\0" - "GL extension \"GL_SGIS_point_parameters\"\0" - "GL extension \"GL_SGIS_sharpen_texture\"\0" - "GL extension \"GL_SGIS_texture4D\"\0" - "GL extension \"GL_SGIS_texture_color_mask\"\0" - "GL extension \"GL_SGIS_texture_filter4\"\0" - "GL extension \"GL_SGIX_async\"\0" - "GL extension \"GL_SGIX_flush_raster\"\0" - "GL extension \"GL_SGIX_fragment_lighting\"\0" - "GL extension \"GL_SGIX_framezoom\"\0" - "GL extension \"GL_SGIX_igloo_interface\"\0" - "GL extension \"GL_SGIX_instruments\"\0" - "GL extension \"GL_SGIX_list_priority\"\0" - "GL extension \"GL_SGIX_pixel_texture\"\0" - "GL extension \"GL_SGIX_polynomial_ffd\"\0" - "GL extension \"GL_SGIX_reference_plane\"\0" - "GL extension \"GL_SGIX_sprite\"\0" - "GL extension \"GL_SGIX_tag_sample_buffer\"\0" - "GL extension \"GL_SGI_color_table\"\0" - "GL extension \"GL_SUNX_constant_data\"\0" - "GL extension \"GL_SUN_global_alpha\"\0" - "GL extension \"GL_SUN_mesh_array\"\0" - "GL extension \"GL_SUN_triangle_list\"\0" - "GL extension \"GL_SUN_vertex\"\0" - "OpenGL ES 1.0\0" - "OpenGL ES 2.0\0" - "OpenGL ES 3.0\0" - "OpenGL ES 3.1\0" - "OpenGL ES 3.2\0" - "always present\0" - ; - -static const uint16_t enum_string_offsets[] = { - -1, /* gl_provider_terminator, unused */ - 0, /* Desktop_OpenGL_1_0 */ - 19, /* Desktop_OpenGL_1_1 */ - 38, /* Desktop_OpenGL_1_2 */ - 57, /* Desktop_OpenGL_1_3 */ - 76, /* Desktop_OpenGL_1_4 */ - 95, /* Desktop_OpenGL_1_5 */ - 114, /* Desktop_OpenGL_2_0 */ - 133, /* Desktop_OpenGL_2_1 */ - 152, /* Desktop_OpenGL_3_0 */ - 171, /* Desktop_OpenGL_3_1 */ - 190, /* Desktop_OpenGL_3_2 */ - 209, /* Desktop_OpenGL_3_3 */ - 228, /* Desktop_OpenGL_4_0 */ - 247, /* Desktop_OpenGL_4_1 */ - 266, /* Desktop_OpenGL_4_2 */ - 285, /* Desktop_OpenGL_4_3 */ - 304, /* Desktop_OpenGL_4_4 */ - 323, /* Desktop_OpenGL_4_5 */ - 342, /* GL_extension_GL_3DFX_tbuffer */ - 373, /* GL_extension_GL_AMD_debug_output */ - 408, /* GL_extension_GL_AMD_draw_buffers_blend */ - 449, /* GL_extension_GL_AMD_gpu_shader_int64 */ - 488, /* GL_extension_GL_AMD_interleaved_elements */ - 531, /* GL_extension_GL_AMD_multi_draw_indirect */ - 573, /* GL_extension_GL_AMD_name_gen_delete */ - 611, /* GL_extension_GL_AMD_occlusion_query_event */ - 655, /* GL_extension_GL_AMD_performance_monitor */ - 697, /* GL_extension_GL_AMD_sample_positions */ - 736, /* GL_extension_GL_AMD_sparse_texture */ - 773, /* GL_extension_GL_AMD_stencil_operation_extended */ - 822, /* GL_extension_GL_AMD_vertex_shader_tessellator */ - 870, /* GL_extension_GL_ANGLE_framebuffer_blit */ - 911, /* GL_extension_GL_ANGLE_framebuffer_multisample */ - 959, /* GL_extension_GL_ANGLE_instanced_arrays */ - 1000, /* GL_extension_GL_ANGLE_translated_shader_source */ - 1049, /* GL_extension_GL_APPLE_copy_texture_levels */ - 1093, /* GL_extension_GL_APPLE_element_array */ - 1131, /* GL_extension_GL_APPLE_fence */ - 1161, /* GL_extension_GL_APPLE_flush_buffer_range */ - 1204, /* GL_extension_GL_APPLE_framebuffer_multisample */ - 1252, /* GL_extension_GL_APPLE_object_purgeable */ - 1293, /* GL_extension_GL_APPLE_sync */ - 1322, /* GL_extension_GL_APPLE_texture_range */ - 1360, /* GL_extension_GL_APPLE_vertex_array_object */ - 1404, /* GL_extension_GL_APPLE_vertex_array_range */ - 1447, /* GL_extension_GL_APPLE_vertex_program_evaluators */ - 1497, /* GL_extension_GL_ARB_ES2_compatibility */ - 1537, /* GL_extension_GL_ARB_ES3_1_compatibility */ - 1579, /* GL_extension_GL_ARB_ES3_2_compatibility */ - 1621, /* GL_extension_GL_ARB_base_instance */ - 1657, /* GL_extension_GL_ARB_bindless_texture */ - 1696, /* GL_extension_GL_ARB_blend_func_extended */ - 1738, /* GL_extension_GL_ARB_buffer_storage */ - 1775, /* GL_extension_GL_ARB_cl_event */ - 1806, /* GL_extension_GL_ARB_clear_buffer_object */ - 1848, /* GL_extension_GL_ARB_clear_texture */ - 1884, /* GL_extension_GL_ARB_clip_control */ - 1919, /* GL_extension_GL_ARB_color_buffer_float */ - 1960, /* GL_extension_GL_ARB_compute_shader */ - 1997, /* GL_extension_GL_ARB_compute_variable_group_size */ - 2047, /* GL_extension_GL_ARB_copy_buffer */ - 2081, /* GL_extension_GL_ARB_copy_image */ - 2114, /* GL_extension_GL_ARB_debug_output */ - 2149, /* GL_extension_GL_ARB_direct_state_access */ - 2191, /* GL_extension_GL_ARB_draw_buffers */ - 2226, /* GL_extension_GL_ARB_draw_buffers_blend */ - 2267, /* GL_extension_GL_ARB_draw_elements_base_vertex */ - 2315, /* GL_extension_GL_ARB_draw_indirect */ - 2351, /* GL_extension_GL_ARB_draw_instanced */ - 2388, /* GL_extension_GL_ARB_fragment_program */ - 2427, /* GL_extension_GL_ARB_framebuffer_no_attachments */ - 2476, /* GL_extension_GL_ARB_framebuffer_object */ - 2517, /* GL_extension_GL_ARB_geometry_shader4 */ - 2556, /* GL_extension_GL_ARB_get_program_binary */ - 2597, /* GL_extension_GL_ARB_get_texture_sub_image */ - 2641, /* GL_extension_GL_ARB_gpu_shader_fp64 */ - 2679, /* GL_extension_GL_ARB_gpu_shader_int64 */ - 2718, /* GL_extension_GL_ARB_imaging */ - 2748, /* GL_extension_GL_ARB_indirect_parameters */ - 2790, /* GL_extension_GL_ARB_instanced_arrays */ - 2829, /* GL_extension_GL_ARB_internalformat_query2 */ - 2873, /* GL_extension_GL_ARB_internalformat_query */ - 2916, /* GL_extension_GL_ARB_invalidate_subdata */ - 2957, /* GL_extension_GL_ARB_map_buffer_range */ - 2996, /* GL_extension_GL_ARB_matrix_palette */ - 3033, /* GL_extension_GL_ARB_multi_bind */ - 3066, /* GL_extension_GL_ARB_multi_draw_indirect */ - 3108, /* GL_extension_GL_ARB_multisample */ - 3142, /* GL_extension_GL_ARB_multitexture */ - 3177, /* GL_extension_GL_ARB_occlusion_query */ - 3215, /* GL_extension_GL_ARB_parallel_shader_compile */ - 3261, /* GL_extension_GL_ARB_point_parameters */ - 3300, /* GL_extension_GL_ARB_program_interface_query */ - 3346, /* GL_extension_GL_ARB_provoking_vertex */ - 3385, /* GL_extension_GL_ARB_robustness */ - 3418, /* GL_extension_GL_ARB_sample_locations */ - 3457, /* GL_extension_GL_ARB_sample_shading */ - 3494, /* GL_extension_GL_ARB_sampler_objects */ - 3532, /* GL_extension_GL_ARB_separate_shader_objects */ - 3578, /* GL_extension_GL_ARB_shader_atomic_counters */ - 3623, /* GL_extension_GL_ARB_shader_image_load_store */ - 3669, /* GL_extension_GL_ARB_shader_objects */ - 3706, /* GL_extension_GL_ARB_shader_storage_buffer_object */ - 3757, /* GL_extension_GL_ARB_shader_subroutine */ - 3797, /* GL_extension_GL_ARB_shading_language_include */ - 3844, /* GL_extension_GL_ARB_sparse_buffer */ - 3880, /* GL_extension_GL_ARB_sparse_texture */ - 3917, /* GL_extension_GL_ARB_sync */ - 3944, /* GL_extension_GL_ARB_tessellation_shader */ - 3986, /* GL_extension_GL_ARB_texture_barrier */ - 4024, /* GL_extension_GL_ARB_texture_buffer_object */ - 4068, /* GL_extension_GL_ARB_texture_buffer_range */ - 4111, /* GL_extension_GL_ARB_texture_compression */ - 4153, /* GL_extension_GL_ARB_texture_multisample */ - 4195, /* GL_extension_GL_ARB_texture_storage */ - 4233, /* GL_extension_GL_ARB_texture_storage_multisample */ - 4283, /* GL_extension_GL_ARB_texture_view */ - 4318, /* GL_extension_GL_ARB_timer_query */ - 4352, /* GL_extension_GL_ARB_transform_feedback2 */ - 4394, /* GL_extension_GL_ARB_transform_feedback3 */ - 4436, /* GL_extension_GL_ARB_transform_feedback_instanced */ - 4487, /* GL_extension_GL_ARB_transpose_matrix */ - 4526, /* GL_extension_GL_ARB_uniform_buffer_object */ - 4570, /* GL_extension_GL_ARB_vertex_array_object */ - 4612, /* GL_extension_GL_ARB_vertex_attrib_64bit */ - 4654, /* GL_extension_GL_ARB_vertex_attrib_binding */ - 4698, /* GL_extension_GL_ARB_vertex_blend */ - 4733, /* GL_extension_GL_ARB_vertex_buffer_object */ - 4776, /* GL_extension_GL_ARB_vertex_program */ - 4813, /* GL_extension_GL_ARB_vertex_shader */ - 4849, /* GL_extension_GL_ARB_vertex_type_2_10_10_10_rev */ - 4898, /* GL_extension_GL_ARB_viewport_array */ - 4935, /* GL_extension_GL_ARB_window_pos */ - 4968, /* GL_extension_GL_ATI_draw_buffers */ - 5003, /* GL_extension_GL_ATI_element_array */ - 5039, /* GL_extension_GL_ATI_envmap_bumpmap */ - 5076, /* GL_extension_GL_ATI_fragment_shader */ - 5114, /* GL_extension_GL_ATI_map_object_buffer */ - 5154, /* GL_extension_GL_ATI_pn_triangles */ - 5189, /* GL_extension_GL_ATI_separate_stencil */ - 5228, /* GL_extension_GL_ATI_vertex_array_object */ - 5270, /* GL_extension_GL_ATI_vertex_attrib_array_object */ - 5319, /* GL_extension_GL_ATI_vertex_streams */ - 5356, /* GL_extension_GL_EXT_base_instance */ - 5392, /* GL_extension_GL_EXT_bindable_uniform */ - 5431, /* GL_extension_GL_EXT_blend_color */ - 5465, /* GL_extension_GL_EXT_blend_equation_separate */ - 5511, /* GL_extension_GL_EXT_blend_func_extended */ - 5553, /* GL_extension_GL_EXT_blend_func_separate */ - 5595, /* GL_extension_GL_EXT_blend_minmax */ - 5630, /* GL_extension_GL_EXT_buffer_storage */ - 5667, /* GL_extension_GL_EXT_color_subtable */ - 5704, /* GL_extension_GL_EXT_compiled_vertex_array */ - 5748, /* GL_extension_GL_EXT_convolution */ - 5782, /* GL_extension_GL_EXT_coordinate_frame */ - 5821, /* GL_extension_GL_EXT_copy_image */ - 5854, /* GL_extension_GL_EXT_copy_texture */ - 5889, /* GL_extension_GL_EXT_cull_vertex */ - 5923, /* GL_extension_GL_EXT_debug_label */ - 5957, /* GL_extension_GL_EXT_debug_marker */ - 5992, /* GL_extension_GL_EXT_depth_bounds_test */ - 6032, /* GL_extension_GL_EXT_direct_state_access */ - 6074, /* GL_extension_GL_EXT_discard_framebuffer */ - 6116, /* GL_extension_GL_EXT_disjoint_timer_query */ - 6159, /* GL_extension_GL_EXT_draw_buffers2 */ - 6195, /* GL_extension_GL_EXT_draw_buffers */ - 6230, /* GL_extension_GL_EXT_draw_buffers_indexed */ - 6273, /* GL_extension_GL_EXT_draw_elements_base_vertex */ - 6321, /* GL_extension_GL_EXT_draw_instanced */ - 6358, /* GL_extension_GL_EXT_draw_range_elements */ - 6400, /* GL_extension_GL_EXT_fog_coord */ - 6432, /* GL_extension_GL_EXT_framebuffer_blit */ - 6471, /* GL_extension_GL_EXT_framebuffer_multisample */ - 6517, /* GL_extension_GL_EXT_framebuffer_object */ - 6558, /* GL_extension_GL_EXT_geometry_shader4 */ - 6597, /* GL_extension_GL_EXT_geometry_shader */ - 6635, /* GL_extension_GL_EXT_gpu_program_parameters */ - 6680, /* GL_extension_GL_EXT_gpu_shader4 */ - 6714, /* GL_extension_GL_EXT_histogram */ - 6746, /* GL_extension_GL_EXT_index_func */ - 6779, /* GL_extension_GL_EXT_index_material */ - 6816, /* GL_extension_GL_EXT_instanced_arrays */ - 6855, /* GL_extension_GL_EXT_light_texture */ - 6891, /* GL_extension_GL_EXT_map_buffer_range */ - 6930, /* GL_extension_GL_EXT_multi_draw_arrays */ - 6970, /* GL_extension_GL_EXT_multi_draw_indirect */ - 7012, /* GL_extension_GL_EXT_multisample */ - 7046, /* GL_extension_GL_EXT_multisampled_render_to_texture */ - 7099, /* GL_extension_GL_EXT_multiview_draw_buffers */ - 7144, /* GL_extension_GL_EXT_occlusion_query_boolean */ - 7190, /* GL_extension_GL_EXT_paletted_texture */ - 7229, /* GL_extension_GL_EXT_pixel_transform */ - 7267, /* GL_extension_GL_EXT_point_parameters */ - 7306, /* GL_extension_GL_EXT_polygon_offset */ - 7343, /* GL_extension_GL_EXT_polygon_offset_clamp */ - 7386, /* GL_extension_GL_EXT_primitive_bounding_box */ - 7431, /* GL_extension_GL_EXT_provoking_vertex */ - 7470, /* GL_extension_GL_EXT_raster_multisample */ - 7511, /* GL_extension_GL_EXT_robustness */ - 7544, /* GL_extension_GL_EXT_secondary_color */ - 7582, /* GL_extension_GL_EXT_separate_shader_objects */ - 7628, /* GL_extension_GL_EXT_shader_image_load_store */ - 7674, /* GL_extension_GL_EXT_sparse_texture */ - 7711, /* GL_extension_GL_EXT_stencil_clear_tag */ - 7751, /* GL_extension_GL_EXT_stencil_two_side */ - 7790, /* GL_extension_GL_EXT_subtexture */ - 7823, /* GL_extension_GL_EXT_tessellation_shader */ - 7865, /* GL_extension_GL_EXT_texture3D */ - 7897, /* GL_extension_GL_EXT_texture_array */ - 7933, /* GL_extension_GL_EXT_texture_border_clamp */ - 7976, /* GL_extension_GL_EXT_texture_buffer */ - 8013, /* GL_extension_GL_EXT_texture_buffer_object */ - 8057, /* GL_extension_GL_EXT_texture_filter_minmax */ - 8101, /* GL_extension_GL_EXT_texture_integer */ - 8139, /* GL_extension_GL_EXT_texture_object */ - 8176, /* GL_extension_GL_EXT_texture_perturb_normal */ - 8221, /* GL_extension_GL_EXT_texture_storage */ - 8259, /* GL_extension_GL_EXT_texture_view */ - 8294, /* GL_extension_GL_EXT_timer_query */ - 8328, /* GL_extension_GL_EXT_transform_feedback */ - 8369, /* GL_extension_GL_EXT_vertex_array */ - 8404, /* GL_extension_GL_EXT_vertex_attrib_64bit */ - 8446, /* GL_extension_GL_EXT_vertex_shader */ - 8482, /* GL_extension_GL_EXT_vertex_weighting */ - 8521, /* GL_extension_GL_EXT_x11_sync_object */ - 8559, /* GL_extension_GL_GREMEDY_frame_terminator */ - 8602, /* GL_extension_GL_GREMEDY_string_marker */ - 8642, /* GL_extension_GL_HP_image_transform */ - 8679, /* GL_extension_GL_IBM_multimode_draw_arrays */ - 8723, /* GL_extension_GL_IBM_static_data */ - 8757, /* GL_extension_GL_IBM_vertex_array_lists */ - 8798, /* GL_extension_GL_IMG_multisampled_render_to_texture */ - 8851, /* GL_extension_GL_IMG_user_clip_plane */ - 8889, /* GL_extension_GL_INGR_blend_func_separate */ - 8932, /* GL_extension_GL_INTEL_framebuffer_CMAA */ - 8973, /* GL_extension_GL_INTEL_map_texture */ - 9009, /* GL_extension_GL_INTEL_parallel_arrays */ - 9049, /* GL_extension_GL_INTEL_performance_query */ - 9091, /* GL_extension_GL_KHR_blend_equation_advanced */ - 9137, /* GL_extension_GL_KHR_debug */ - 9165, /* GL_extension_GL_KHR_robustness */ - 9198, /* GL_extension_GL_MESA_resize_buffers */ - 9236, /* GL_extension_GL_MESA_window_pos */ - 9270, /* GL_extension_GL_NVX_conditional_render */ - 9311, /* GL_extension_GL_NV_bindless_multi_draw_indirect */ - 9361, /* GL_extension_GL_NV_bindless_multi_draw_indirect_count */ - 9417, /* GL_extension_GL_NV_bindless_texture */ - 9455, /* GL_extension_GL_NV_blend_equation_advanced */ - 9500, /* GL_extension_GL_NV_command_list */ - 9534, /* GL_extension_GL_NV_conditional_render */ - 9574, /* GL_extension_GL_NV_conservative_raster */ - 9615, /* GL_extension_GL_NV_conservative_raster_dilate */ - 9663, /* GL_extension_GL_NV_copy_buffer */ - 9696, /* GL_extension_GL_NV_copy_image */ - 9728, /* GL_extension_GL_NV_coverage_sample */ - 9765, /* GL_extension_GL_NV_depth_buffer_float */ - 9805, /* GL_extension_GL_NV_draw_buffers */ - 9839, /* GL_extension_GL_NV_draw_instanced */ - 9875, /* GL_extension_GL_NV_draw_texture */ - 9909, /* GL_extension_GL_NV_evaluators */ - 9941, /* GL_extension_GL_NV_explicit_multisample */ - 9983, /* GL_extension_GL_NV_fence */ - 10010, /* GL_extension_GL_NV_fragment_coverage_to_color */ - 10058, /* GL_extension_GL_NV_fragment_program */ - 10096, /* GL_extension_GL_NV_framebuffer_blit */ - 10134, /* GL_extension_GL_NV_framebuffer_mixed_samples */ - 10181, /* GL_extension_GL_NV_framebuffer_multisample */ - 10226, /* GL_extension_GL_NV_framebuffer_multisample_coverage */ - 10280, /* GL_extension_GL_NV_geometry_program4 */ - 10319, /* GL_extension_GL_NV_gpu_program4 */ - 10353, /* GL_extension_GL_NV_gpu_program5 */ - 10387, /* GL_extension_GL_NV_gpu_shader5 */ - 10420, /* GL_extension_GL_NV_half_float */ - 10452, /* GL_extension_GL_NV_instanced_arrays */ - 10490, /* GL_extension_GL_NV_internalformat_sample_query */ - 10539, /* GL_extension_GL_NV_non_square_matrices */ - 10580, /* GL_extension_GL_NV_occlusion_query */ - 10617, /* GL_extension_GL_NV_parameter_buffer_object */ - 10662, /* GL_extension_GL_NV_path_rendering */ - 10698, /* GL_extension_GL_NV_pixel_data_range */ - 10736, /* GL_extension_GL_NV_point_sprite */ - 10770, /* GL_extension_GL_NV_polygon_mode */ - 10804, /* GL_extension_GL_NV_present_video */ - 10839, /* GL_extension_GL_NV_primitive_restart */ - 10878, /* GL_extension_GL_NV_read_buffer */ - 10911, /* GL_extension_GL_NV_register_combiners2 */ - 10952, /* GL_extension_GL_NV_register_combiners */ - 10992, /* GL_extension_GL_NV_sample_locations */ - 11030, /* GL_extension_GL_NV_shader_buffer_load */ - 11070, /* GL_extension_GL_NV_texture_barrier */ - 11107, /* GL_extension_GL_NV_texture_multisample */ - 11148, /* GL_extension_GL_NV_transform_feedback2 */ - 11189, /* GL_extension_GL_NV_transform_feedback */ - 11229, /* GL_extension_GL_NV_vdpau_interop */ - 11264, /* GL_extension_GL_NV_vertex_array_range */ - 11304, /* GL_extension_GL_NV_vertex_attrib_integer_64bit */ - 11353, /* GL_extension_GL_NV_vertex_buffer_unified_memory */ - 11403, /* GL_extension_GL_NV_vertex_program4 */ - 11440, /* GL_extension_GL_NV_vertex_program */ - 11476, /* GL_extension_GL_NV_video_capture */ - 11511, /* GL_extension_GL_NV_viewport_array */ - 11547, /* GL_extension_GL_OES_EGL_image */ - 11579, /* GL_extension_GL_OES_blend_equation_separate */ - 11625, /* GL_extension_GL_OES_blend_func_separate */ - 11667, /* GL_extension_GL_OES_blend_subtract */ - 11704, /* GL_extension_GL_OES_byte_coordinates */ - 11743, /* GL_extension_GL_OES_copy_image */ - 11776, /* GL_extension_GL_OES_draw_buffers_indexed */ - 11819, /* GL_extension_GL_OES_draw_elements_base_vertex */ - 11867, /* GL_extension_GL_OES_draw_texture */ - 11902, /* GL_extension_GL_OES_fixed_point */ - 11936, /* GL_extension_GL_OES_framebuffer_object */ - 11977, /* GL_extension_GL_OES_geometry_shader */ - 12015, /* GL_extension_GL_OES_get_program_binary */ - 12056, /* GL_extension_GL_OES_mapbuffer */ - 12088, /* GL_extension_GL_OES_matrix_palette */ - 12125, /* GL_extension_GL_OES_point_size_array */ - 12164, /* GL_extension_GL_OES_primitive_bounding_box */ - 12209, /* GL_extension_GL_OES_query_matrix */ - 12244, /* GL_extension_GL_OES_sample_shading */ - 12281, /* GL_extension_GL_OES_single_precision */ - 12320, /* GL_extension_GL_OES_tessellation_shader */ - 12362, /* GL_extension_GL_OES_texture_3D */ - 12395, /* GL_extension_GL_OES_texture_border_clamp */ - 12438, /* GL_extension_GL_OES_texture_buffer */ - 12475, /* GL_extension_GL_OES_texture_cube_map */ - 12514, /* GL_extension_GL_OES_texture_storage_multisample_2d_array */ - 12573, /* GL_extension_GL_OES_texture_view */ - 12608, /* GL_extension_GL_OES_vertex_array_object */ - 12650, /* GL_extension_GL_OVR_multiview */ - 12682, /* GL_extension_GL_PGI_misc_hints */ - 12715, /* GL_extension_GL_QCOM_alpha_test */ - 12749, /* GL_extension_GL_QCOM_driver_control */ - 12787, /* GL_extension_GL_QCOM_extended_get2 */ - 12824, /* GL_extension_GL_QCOM_extended_get */ - 12860, /* GL_extension_GL_QCOM_tiled_rendering */ - 12899, /* GL_extension_GL_SGIS_detail_texture */ - 12937, /* GL_extension_GL_SGIS_fog_function */ - 12973, /* GL_extension_GL_SGIS_multisample */ - 13008, /* GL_extension_GL_SGIS_pixel_texture */ - 13045, /* GL_extension_GL_SGIS_point_parameters */ - 13085, /* GL_extension_GL_SGIS_sharpen_texture */ - 13124, /* GL_extension_GL_SGIS_texture4D */ - 13157, /* GL_extension_GL_SGIS_texture_color_mask */ - 13199, /* GL_extension_GL_SGIS_texture_filter4 */ - 13238, /* GL_extension_GL_SGIX_async */ - 13267, /* GL_extension_GL_SGIX_flush_raster */ - 13303, /* GL_extension_GL_SGIX_fragment_lighting */ - 13344, /* GL_extension_GL_SGIX_framezoom */ - 13377, /* GL_extension_GL_SGIX_igloo_interface */ - 13416, /* GL_extension_GL_SGIX_instruments */ - 13451, /* GL_extension_GL_SGIX_list_priority */ - 13488, /* GL_extension_GL_SGIX_pixel_texture */ - 13525, /* GL_extension_GL_SGIX_polynomial_ffd */ - 13563, /* GL_extension_GL_SGIX_reference_plane */ - 13602, /* GL_extension_GL_SGIX_sprite */ - 13632, /* GL_extension_GL_SGIX_tag_sample_buffer */ - 13673, /* GL_extension_GL_SGI_color_table */ - 13707, /* GL_extension_GL_SUNX_constant_data */ - 13744, /* GL_extension_GL_SUN_global_alpha */ - 13779, /* GL_extension_GL_SUN_mesh_array */ - 13812, /* GL_extension_GL_SUN_triangle_list */ - 13848, /* GL_extension_GL_SUN_vertex */ - 13877, /* OpenGL_ES_1_0 */ - 13891, /* OpenGL_ES_2_0 */ - 13905, /* OpenGL_ES_3_0 */ - 13919, /* OpenGL_ES_3_1 */ - 13933, /* OpenGL_ES_3_2 */ - 13947, /* always_present */ -}; - -static const char entrypoint_strings[] = { - 'g', - 'l', - 'A', - 'c', - 'c', - 'u', - 'm', - 0, // glAccum - 'g', - 'l', - 'A', - 'c', - 'c', - 'u', - 'm', - 'x', - 'O', - 'E', - 'S', - 0, // glAccumxOES - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glActiveProgramEXT - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glActiveShaderProgram - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glActiveShaderProgramEXT - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'a', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // glActiveStencilFaceEXT - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glActiveTexture - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'A', - 'R', - 'B', - 0, // glActiveTextureARB - 'g', - 'l', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 'N', - 'V', - 0, // glActiveVaryingNV - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'O', - 'p', - '1', - 'A', - 'T', - 'I', - 0, // glAlphaFragmentOp1ATI - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'O', - 'p', - '2', - 'A', - 'T', - 'I', - 0, // glAlphaFragmentOp2ATI - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'O', - 'p', - '3', - 'A', - 'T', - 'I', - 0, // glAlphaFragmentOp3ATI - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'u', - 'n', - 'c', - 0, // glAlphaFunc - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'u', - 'n', - 'c', - 'Q', - 'C', - 'O', - 'M', - 0, // glAlphaFuncQCOM - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'u', - 'n', - 'c', - 'x', - 0, // glAlphaFuncx - 'g', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'u', - 'n', - 'c', - 'x', - 'O', - 'E', - 'S', - 0, // glAlphaFuncxOES - 'g', - 'l', - 'A', - 'p', - 'p', - 'l', - 'y', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'm', - 'e', - 'n', - 't', - 'C', - 'M', - 'A', - 'A', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glApplyFramebufferAttachmentCMAAINTEL - 'g', - 'l', - 'A', - 'p', - 'p', - 'l', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glApplyTextureEXT - 'g', - 'l', - 'A', - 'r', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glAreProgramsResidentNV - 'g', - 'l', - 'A', - 'r', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 0, // glAreTexturesResident - 'g', - 'l', - 'A', - 'r', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glAreTexturesResidentEXT - 'g', - 'l', - 'A', - 'r', - 'r', - 'a', - 'y', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 0, // glArrayElement - 'g', - 'l', - 'A', - 'r', - 'r', - 'a', - 'y', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glArrayElementEXT - 'g', - 'l', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'T', - 'I', - 0, // glArrayObjectATI - 'g', - 'l', - 'A', - 's', - 'y', - 'n', - 'c', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glAsyncMarkerSGIX - 'g', - 'l', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'R', - 'B', - 0, // glAttachObjectARB - 'g', - 'l', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 0, // glAttachShader - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 0, // glBegin - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'C', - 'o', - 'n', - 'd', - 'i', - 't', - 'i', - 'o', - 'n', - 'a', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 0, // glBeginConditionalRender - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'C', - 'o', - 'n', - 'd', - 'i', - 't', - 'i', - 'o', - 'n', - 'a', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'N', - 'V', - 0, // glBeginConditionalRenderNV - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'C', - 'o', - 'n', - 'd', - 'i', - 't', - 'i', - 'o', - 'n', - 'a', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'N', - 'V', - 'X', - 0, // glBeginConditionalRenderNVX - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glBeginFragmentShaderATI - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'N', - 'V', - 0, // glBeginOcclusionQueryNV - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'A', - 'M', - 'D', - 0, // glBeginPerfMonitorAMD - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glBeginPerfQueryINTEL - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 0, // glBeginQuery - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'A', - 'R', - 'B', - 0, // glBeginQueryARB - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'E', - 'X', - 'T', - 0, // glBeginQueryEXT - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 0, // glBeginQueryIndexed - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glBeginTransformFeedback - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'E', - 'X', - 'T', - 0, // glBeginTransformFeedbackEXT - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glBeginTransformFeedbackNV - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBeginVertexShaderEXT - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'N', - 'V', - 0, // glBeginVideoCaptureNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glBindAttribLocation - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // glBindAttribLocationARB - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glBindBuffer - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glBindBufferARB - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'B', - 'a', - 's', - 'e', - 0, // glBindBufferBase - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'B', - 'a', - 's', - 'e', - 'E', - 'X', - 'T', - 0, // glBindBufferBaseEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'B', - 'a', - 's', - 'e', - 'N', - 'V', - 0, // glBindBufferBaseNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glBindBufferOffsetEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'N', - 'V', - 0, // glBindBufferOffsetNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glBindBufferRange - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glBindBufferRangeEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glBindBufferRangeNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'B', - 'a', - 's', - 'e', - 0, // glBindBuffersBase - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glBindBuffersRange - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glBindFragDataLocation - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'E', - 'X', - 'T', - 0, // glBindFragDataLocationEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 0, // glBindFragDataLocationIndexed - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glBindFragDataLocationIndexedEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glBindFragmentShaderATI - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glBindFramebuffer - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindFramebufferEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glBindFramebufferOES - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glBindImageTexture - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glBindImageTextureEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 0, // glBindImageTextures - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'L', - 'i', - 'g', - 'h', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindLightParameterEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindMaterialParameterEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glBindMultiTextureEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindParameterEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'A', - 'R', - 'B', - 0, // glBindProgramARB - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'V', - 0, // glBindProgramNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 0, // glBindProgramPipeline - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'E', - 'X', - 'T', - 0, // glBindProgramPipelineEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glBindRenderbuffer - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindRenderbufferEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glBindRenderbufferOES - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 0, // glBindSampler - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 's', - 0, // glBindSamplers - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindTexGenParameterEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glBindTexture - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glBindTextureEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'U', - 'n', - 'i', - 't', - 0, // glBindTextureUnit - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'U', - 'n', - 'i', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindTextureUnitParameterEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 0, // glBindTextures - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glBindTransformFeedback - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glBindTransformFeedbackNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 0, // glBindVertexArray - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glBindVertexArrayAPPLE - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'E', - 'S', - 0, // glBindVertexArrayOES - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glBindVertexBuffer - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glBindVertexBuffers - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBindVertexShaderEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'V', - 0, // glBindVideoCaptureStreamBufferNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'N', - 'V', - 0, // glBindVideoCaptureStreamTextureNV - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'b', - 'E', - 'X', - 'T', - 0, // glBinormal3bEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glBinormal3bvEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'd', - 'E', - 'X', - 'T', - 0, // glBinormal3dEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glBinormal3dvEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'E', - 'X', - 'T', - 0, // glBinormal3fEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glBinormal3fvEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'i', - 'E', - 'X', - 'T', - 0, // glBinormal3iEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glBinormal3ivEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 's', - 'E', - 'X', - 'T', - 0, // glBinormal3sEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glBinormal3svEXT - 'g', - 'l', - 'B', - 'i', - 'n', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBinormalPointerEXT - 'g', - 'l', - 'B', - 'i', - 't', - 'm', - 'a', - 'p', - 0, // glBitmap - 'g', - 'l', - 'B', - 'i', - 't', - 'm', - 'a', - 'p', - 'x', - 'O', - 'E', - 'S', - 0, // glBitmapxOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 0, // glBlendBarrier - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'K', - 'H', - 'R', - 0, // glBlendBarrierKHR - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'N', - 'V', - 0, // glBlendBarrierNV - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'C', - 'o', - 'l', - 'o', - 'r', - 0, // glBlendColor - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'C', - 'o', - 'l', - 'o', - 'r', - 'E', - 'X', - 'T', - 0, // glBlendColorEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'C', - 'o', - 'l', - 'o', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glBlendColorxOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glBlendEquation - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'E', - 'X', - 'T', - 0, // glBlendEquationEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'A', - 'M', - 'D', - 0, // glBlendEquationIndexedAMD - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'O', - 'E', - 'S', - 0, // glBlendEquationOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 0, // glBlendEquationSeparate - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'E', - 'X', - 'T', - 0, // glBlendEquationSeparateEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'A', - 'M', - 'D', - 0, // glBlendEquationSeparateIndexedAMD - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'O', - 'E', - 'S', - 0, // glBlendEquationSeparateOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 0, // glBlendEquationSeparatei - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 'A', - 'R', - 'B', - 0, // glBlendEquationSeparateiARB - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 'E', - 'X', - 'T', - 0, // glBlendEquationSeparateiEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 'O', - 'E', - 'S', - 0, // glBlendEquationSeparateiOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'i', - 0, // glBlendEquationi - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'i', - 'A', - 'R', - 'B', - 0, // glBlendEquationiARB - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'i', - 'E', - 'X', - 'T', - 0, // glBlendEquationiEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'q', - 'u', - 'a', - 't', - 'i', - 'o', - 'n', - 'i', - 'O', - 'E', - 'S', - 0, // glBlendEquationiOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 0, // glBlendFunc - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'A', - 'M', - 'D', - 0, // glBlendFuncIndexedAMD - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 0, // glBlendFuncSeparate - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'E', - 'X', - 'T', - 0, // glBlendFuncSeparateEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'I', - 'N', - 'G', - 'R', - 0, // glBlendFuncSeparateINGR - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'A', - 'M', - 'D', - 0, // glBlendFuncSeparateIndexedAMD - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'O', - 'E', - 'S', - 0, // glBlendFuncSeparateOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 0, // glBlendFuncSeparatei - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 'A', - 'R', - 'B', - 0, // glBlendFuncSeparateiARB - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 'E', - 'X', - 'T', - 0, // glBlendFuncSeparateiEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'i', - 'O', - 'E', - 'S', - 0, // glBlendFuncSeparateiOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'i', - 0, // glBlendFunci - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'i', - 'A', - 'R', - 'B', - 0, // glBlendFunciARB - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'i', - 'E', - 'X', - 'T', - 0, // glBlendFunciEXT - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'F', - 'u', - 'n', - 'c', - 'i', - 'O', - 'E', - 'S', - 0, // glBlendFunciOES - 'g', - 'l', - 'B', - 'l', - 'e', - 'n', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'N', - 'V', - 0, // glBlendParameteriNV - 'g', - 'l', - 'B', - 'l', - 'i', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glBlitFramebuffer - 'g', - 'l', - 'B', - 'l', - 'i', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // glBlitFramebufferANGLE - 'g', - 'l', - 'B', - 'l', - 'i', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glBlitFramebufferEXT - 'g', - 'l', - 'B', - 'l', - 'i', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'V', - 0, // glBlitFramebufferNV - 'g', - 'l', - 'B', - 'l', - 'i', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glBlitNamedFramebuffer - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glBufferAddressRangeNV - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 0, // glBufferData - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 'A', - 'R', - 'B', - 0, // glBufferDataARB - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'g', - 'e', - 'C', - 'o', - 'm', - 'm', - 'i', - 't', - 'm', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glBufferPageCommitmentARB - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glBufferParameteriAPPLE - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 0, // glBufferStorage - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glBufferStorageEXT - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glBufferSubData - 'g', - 'l', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'A', - 'R', - 'B', - 0, // glBufferSubDataARB - 'g', - 'l', - 'C', - 'a', - 'l', - 'l', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 'N', - 'V', - 0, // glCallCommandListNV - 'g', - 'l', - 'C', - 'a', - 'l', - 'l', - 'L', - 'i', - 's', - 't', - 0, // glCallList - 'g', - 'l', - 'C', - 'a', - 'l', - 'l', - 'L', - 'i', - 's', - 't', - 's', - 0, // glCallLists - 'g', - 'l', - 'C', - 'h', - 'e', - 'c', - 'k', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 0, // glCheckFramebufferStatus - 'g', - 'l', - 'C', - 'h', - 'e', - 'c', - 'k', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 'E', - 'X', - 'T', - 0, // glCheckFramebufferStatusEXT - 'g', - 'l', - 'C', - 'h', - 'e', - 'c', - 'k', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 'O', - 'E', - 'S', - 0, // glCheckFramebufferStatusOES - 'g', - 'l', - 'C', - 'h', - 'e', - 'c', - 'k', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 0, // glCheckNamedFramebufferStatus - 'g', - 'l', - 'C', - 'h', - 'e', - 'c', - 'k', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 'E', - 'X', - 'T', - 0, // glCheckNamedFramebufferStatusEXT - 'g', - 'l', - 'C', - 'l', - 'a', - 'm', - 'p', - 'C', - 'o', - 'l', - 'o', - 'r', - 0, // glClampColor - 'g', - 'l', - 'C', - 'l', - 'a', - 'm', - 'p', - 'C', - 'o', - 'l', - 'o', - 'r', - 'A', - 'R', - 'B', - 0, // glClampColorARB - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 0, // glClear - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'A', - 'c', - 'c', - 'u', - 'm', - 0, // glClearAccum - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'A', - 'c', - 'c', - 'u', - 'm', - 'x', - 'O', - 'E', - 'S', - 0, // glClearAccumxOES - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 0, // glClearBufferData - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glClearBufferSubData - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'f', - 'i', - 0, // glClearBufferfi - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'f', - 'v', - 0, // glClearBufferfv - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'i', - 'v', - 0, // glClearBufferiv - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'u', - 'i', - 'v', - 0, // glClearBufferuiv - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'C', - 'o', - 'l', - 'o', - 'r', - 0, // glClearColor - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'C', - 'o', - 'l', - 'o', - 'r', - 'I', - 'i', - 'E', - 'X', - 'T', - 0, // glClearColorIiEXT - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'C', - 'o', - 'l', - 'o', - 'r', - 'I', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glClearColorIuiEXT - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'C', - 'o', - 'l', - 'o', - 'r', - 'x', - 0, // glClearColorx - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'C', - 'o', - 'l', - 'o', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glClearColorxOES - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 0, // glClearDepth - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 'd', - 'N', - 'V', - 0, // glClearDepthdNV - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 'f', - 0, // glClearDepthf - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 'f', - 'O', - 'E', - 'S', - 0, // glClearDepthfOES - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 'x', - 0, // glClearDepthx - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 'x', - 'O', - 'E', - 'S', - 0, // glClearDepthxOES - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glClearIndex - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 0, // glClearNamedBufferData - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glClearNamedBufferDataEXT - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glClearNamedBufferSubData - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glClearNamedBufferSubDataEXT - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'f', - 'i', - 0, // glClearNamedFramebufferfi - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'f', - 'v', - 0, // glClearNamedFramebufferfv - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'i', - 'v', - 0, // glClearNamedFramebufferiv - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'u', - 'i', - 'v', - 0, // glClearNamedFramebufferuiv - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 0, // glClearStencil - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glClearTexImage - 'g', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glClearTexSubImage - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glClientActiveTexture - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'A', - 'R', - 'B', - 0, // glClientActiveTextureARB - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'A', - 'T', - 'I', - 0, // glClientActiveVertexStreamATI - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'e', - 'f', - 'a', - 'u', - 'l', - 't', - 'E', - 'X', - 'T', - 0, // glClientAttribDefaultEXT - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 0, // glClientWaitSync - 'g', - 'l', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glClientWaitSyncAPPLE - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 0, // glClipControl - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 0, // glClipPlane - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'f', - 0, // glClipPlanef - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'f', - 'I', - 'M', - 'G', - 0, // glClipPlanefIMG - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'f', - 'O', - 'E', - 'S', - 0, // glClipPlanefOES - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'x', - 0, // glClipPlanex - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'x', - 'I', - 'M', - 'G', - 0, // glClipPlanexIMG - 'g', - 'l', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glClipPlanexOES - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'b', - 0, // glColor3b - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'b', - 'v', - 0, // glColor3bv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'd', - 0, // glColor3d - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'd', - 'v', - 0, // glColor3dv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 0, // glColor3f - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glColor3fVertex3fSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glColor3fVertex3fvSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'v', - 0, // glColor3fv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'h', - 'N', - 'V', - 0, // glColor3hNV - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glColor3hvNV - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'i', - 0, // glColor3i - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'i', - 'v', - 0, // glColor3iv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 's', - 0, // glColor3s - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 's', - 'v', - 0, // glColor3sv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'b', - 0, // glColor3ub - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'b', - 'v', - 0, // glColor3ubv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'i', - 0, // glColor3ui - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'i', - 'v', - 0, // glColor3uiv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 's', - 0, // glColor3us - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 's', - 'v', - 0, // glColor3usv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'x', - 'O', - 'E', - 'S', - 0, // glColor3xOES - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glColor3xvOES - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'b', - 0, // glColor4b - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'b', - 'v', - 0, // glColor4bv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'd', - 0, // glColor4d - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'd', - 'v', - 0, // glColor4dv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 0, // glColor4f - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glColor4fNormal3fVertex3fSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glColor4fNormal3fVertex3fvSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'v', - 0, // glColor4fv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'h', - 'N', - 'V', - 0, // glColor4hNV - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'h', - 'v', - 'N', - 'V', - 0, // glColor4hvNV - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'i', - 0, // glColor4i - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'i', - 'v', - 0, // glColor4iv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 's', - 0, // glColor4s - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 's', - 'v', - 0, // glColor4sv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 0, // glColor4ub - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'f', - 'S', - 'U', - 'N', - 0, // glColor4ubVertex2fSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glColor4ubVertex2fvSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glColor4ubVertex3fSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glColor4ubVertex3fvSUN - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'v', - 0, // glColor4ubv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'i', - 0, // glColor4ui - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'i', - 'v', - 0, // glColor4uiv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 's', - 0, // glColor4us - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 's', - 'v', - 0, // glColor4usv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'x', - 0, // glColor4x - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'x', - 'O', - 'E', - 'S', - 0, // glColor4xOES - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glColor4xvOES - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glColorFormatNV - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'O', - 'p', - '1', - 'A', - 'T', - 'I', - 0, // glColorFragmentOp1ATI - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'O', - 'p', - '2', - 'A', - 'T', - 'I', - 0, // glColorFragmentOp2ATI - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'O', - 'p', - '3', - 'A', - 'T', - 'I', - 0, // glColorFragmentOp3ATI - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 's', - 'k', - 0, // glColorMask - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 's', - 'k', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glColorMaskIndexedEXT - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 's', - 'k', - 'i', - 0, // glColorMaski - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 's', - 'k', - 'i', - 'E', - 'X', - 'T', - 0, // glColorMaskiEXT - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 's', - 'k', - 'i', - 'O', - 'E', - 'S', - 0, // glColorMaskiOES - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 0, // glColorMaterial - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - '3', - 'u', - 'i', - 0, // glColorP3ui - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glColorP3uiv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - '4', - 'u', - 'i', - 0, // glColorP4ui - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - '4', - 'u', - 'i', - 'v', - 0, // glColorP4uiv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glColorPointer - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glColorPointerEXT - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glColorPointerListIBM - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glColorPointervINTEL - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'S', - 'u', - 'b', - 'T', - 'a', - 'b', - 'l', - 'e', - 0, // glColorSubTable - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'S', - 'u', - 'b', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glColorSubTableEXT - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 0, // glColorTable - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glColorTableEXT - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glColorTableParameterfv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 0, // glColorTableParameterfvSGI - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glColorTableParameteriv - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 0, // glColorTableParameterivSGI - 'g', - 'l', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'S', - 'G', - 'I', - 0, // glColorTableSGI - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'I', - 'n', - 'p', - 'u', - 't', - 'N', - 'V', - 0, // glCombinerInputNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'N', - 'V', - 0, // glCombinerOutputNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'N', - 'V', - 0, // glCombinerParameterfNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glCombinerParameterfvNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'N', - 'V', - 0, // glCombinerParameteriNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glCombinerParameterivNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'S', - 't', - 'a', - 'g', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glCombinerStageParameterfvNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 'S', - 'e', - 'g', - 'm', - 'e', - 'n', - 't', - 's', - 'N', - 'V', - 0, // glCommandListSegmentsNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'i', - 'l', - 'e', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 'N', - 'V', - 0, // glCompileCommandListNV - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'i', - 'l', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 0, // glCompileShader - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'i', - 'l', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glCompileShaderARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'i', - 'l', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'I', - 'n', - 'c', - 'l', - 'u', - 'd', - 'e', - 'A', - 'R', - 'B', - 0, // glCompileShaderIncludeARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedMultiTexImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedMultiTexImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedMultiTexImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedMultiTexSubImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedMultiTexSubImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedMultiTexSubImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glCompressedTexImage1D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'A', - 'R', - 'B', - 0, // glCompressedTexImage1DARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glCompressedTexImage2D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'A', - 'R', - 'B', - 0, // glCompressedTexImage2DARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glCompressedTexImage3D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'A', - 'R', - 'B', - 0, // glCompressedTexImage3DARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'O', - 'E', - 'S', - 0, // glCompressedTexImage3DOES - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glCompressedTexSubImage1D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'A', - 'R', - 'B', - 0, // glCompressedTexSubImage1DARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glCompressedTexSubImage2D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'A', - 'R', - 'B', - 0, // glCompressedTexSubImage2DARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glCompressedTexSubImage3D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'A', - 'R', - 'B', - 0, // glCompressedTexSubImage3DARB - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'O', - 'E', - 'S', - 0, // glCompressedTexSubImage3DOES - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedTextureImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedTextureImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedTextureImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glCompressedTextureSubImage1D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedTextureSubImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glCompressedTextureSubImage2D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedTextureSubImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glCompressedTextureSubImage3D - 'g', - 'l', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCompressedTextureSubImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 's', - 'e', - 'r', - 'v', - 'a', - 't', - 'i', - 'v', - 'e', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'N', - 'V', - 0, // glConservativeRasterParameterfNV - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '1', - 'D', - 0, // glConvolutionFilter1D - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glConvolutionFilter1DEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '2', - 'D', - 0, // glConvolutionFilter2D - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glConvolutionFilter2DEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 0, // glConvolutionParameterf - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'E', - 'X', - 'T', - 0, // glConvolutionParameterfEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glConvolutionParameterfv - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glConvolutionParameterfvEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glConvolutionParameteri - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glConvolutionParameteriEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glConvolutionParameteriv - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glConvolutionParameterivEXT - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glConvolutionParameterxOES - 'g', - 'l', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glConvolutionParameterxvOES - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glCopyBufferSubData - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'N', - 'V', - 0, // glCopyBufferSubDataNV - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'S', - 'u', - 'b', - 'T', - 'a', - 'b', - 'l', - 'e', - 0, // glCopyColorSubTable - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'S', - 'u', - 'b', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glCopyColorSubTableEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 0, // glCopyColorTable - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'S', - 'G', - 'I', - 0, // glCopyColorTableSGI - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '1', - 'D', - 0, // glCopyConvolutionFilter1D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyConvolutionFilter1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '2', - 'D', - 0, // glCopyConvolutionFilter2D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyConvolutionFilter2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glCopyImageSubData - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glCopyImageSubDataEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'N', - 'V', - 0, // glCopyImageSubDataNV - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'O', - 'E', - 'S', - 0, // glCopyImageSubDataOES - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyMultiTexImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyMultiTexImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyMultiTexSubImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyMultiTexSubImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyMultiTexSubImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glCopyNamedBufferSubData - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glCopyPathNV - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 0, // glCopyPixels - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glCopyTexImage1D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTexImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glCopyTexImage2D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTexImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glCopyTexSubImage1D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTexSubImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glCopyTexSubImage2D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTexSubImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glCopyTexSubImage3D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTexSubImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'O', - 'E', - 'S', - 0, // glCopyTexSubImage3DOES - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTextureImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTextureImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'e', - 'v', - 'e', - 'l', - 's', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glCopyTextureLevelsAPPLE - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glCopyTextureSubImage1D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTextureSubImage1DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glCopyTextureSubImage2D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTextureSubImage2DEXT - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glCopyTextureSubImage3D - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glCopyTextureSubImage3DEXT - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glCoverFillPathInstancedNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glCoverFillPathNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glCoverStrokePathInstancedNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glCoverStrokePathNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'M', - 'a', - 's', - 'k', - 'N', - 'V', - 0, // glCoverageMaskNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'M', - 'o', - 'd', - 'u', - 'l', - 'a', - 't', - 'i', - 'o', - 'n', - 'N', - 'V', - 0, // glCoverageModulationNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'M', - 'o', - 'd', - 'u', - 'l', - 'a', - 't', - 'i', - 'o', - 'n', - 'T', - 'a', - 'b', - 'l', - 'e', - 'N', - 'V', - 0, // glCoverageModulationTableNV - 'g', - 'l', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'O', - 'p', - 'e', - 'r', - 'a', - 't', - 'i', - 'o', - 'n', - 'N', - 'V', - 0, // glCoverageOperationNV - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glCreateBuffers - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 's', - 'N', - 'V', - 0, // glCreateCommandListsNV - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glCreateFramebuffers - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glCreatePerfQueryINTEL - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glCreateProgram - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'R', - 'B', - 0, // glCreateProgramObjectARB - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 's', - 0, // glCreateProgramPipelines - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 0, // glCreateQueries - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glCreateRenderbuffers - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 's', - 0, // glCreateSamplers - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 0, // glCreateShader - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'R', - 'B', - 0, // glCreateShaderObjectARB - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glCreateShaderProgramEXT - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'v', - 0, // glCreateShaderProgramv - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'v', - 'E', - 'X', - 'T', - 0, // glCreateShaderProgramvEXT - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 't', - 'a', - 't', - 'e', - 's', - 'N', - 'V', - 0, // glCreateStatesNV - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'S', - 'y', - 'n', - 'c', - 'F', - 'r', - 'o', - 'm', - 'C', - 'L', - 'e', - 'v', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glCreateSyncFromCLeventARB - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 0, // glCreateTextures - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 's', - 0, // glCreateTransformFeedbacks - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 0, // glCreateVertexArrays - 'g', - 'l', - 'C', - 'u', - 'l', - 'l', - 'F', - 'a', - 'c', - 'e', - 0, // glCullFace - 'g', - 'l', - 'C', - 'u', - 'l', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glCullParameterdvEXT - 'g', - 'l', - 'C', - 'u', - 'l', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glCullParameterfvEXT - 'g', - 'l', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'P', - 'a', - 'l', - 'e', - 't', - 't', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'A', - 'R', - 'B', - 0, // glCurrentPaletteMatrixARB - 'g', - 'l', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'P', - 'a', - 'l', - 'e', - 't', - 't', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'O', - 'E', - 'S', - 0, // glCurrentPaletteMatrixOES - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'a', - 'l', - 'l', - 'b', - 'a', - 'c', - 'k', - 0, // glDebugMessageCallback - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'a', - 'l', - 'l', - 'b', - 'a', - 'c', - 'k', - 'A', - 'M', - 'D', - 0, // glDebugMessageCallbackAMD - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'a', - 'l', - 'l', - 'b', - 'a', - 'c', - 'k', - 'A', - 'R', - 'B', - 0, // glDebugMessageCallbackARB - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'a', - 'l', - 'l', - 'b', - 'a', - 'c', - 'k', - 'K', - 'H', - 'R', - 0, // glDebugMessageCallbackKHR - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 0, // glDebugMessageControl - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'A', - 'R', - 'B', - 0, // glDebugMessageControlARB - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'K', - 'H', - 'R', - 0, // glDebugMessageControlKHR - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'A', - 'M', - 'D', - 0, // glDebugMessageEnableAMD - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'I', - 'n', - 's', - 'e', - 'r', - 't', - 0, // glDebugMessageInsert - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'I', - 'n', - 's', - 'e', - 'r', - 't', - 'A', - 'M', - 'D', - 0, // glDebugMessageInsertAMD - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'I', - 'n', - 's', - 'e', - 'r', - 't', - 'A', - 'R', - 'B', - 0, // glDebugMessageInsertARB - 'g', - 'l', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'I', - 'n', - 's', - 'e', - 'r', - 't', - 'K', - 'H', - 'R', - 0, // glDebugMessageInsertKHR - 'g', - 'l', - 'D', - 'e', - 'f', - 'o', - 'r', - 'm', - 'S', - 'G', - 'I', - 'X', - 0, // glDeformSGIX - 'g', - 'l', - 'D', - 'e', - 'f', - 'o', - 'r', - 'm', - 'a', - 't', - 'i', - 'o', - 'n', - 'M', - 'a', - 'p', - '3', - 'd', - 'S', - 'G', - 'I', - 'X', - 0, // glDeformationMap3dSGIX - 'g', - 'l', - 'D', - 'e', - 'f', - 'o', - 'r', - 'm', - 'a', - 't', - 'i', - 'o', - 'n', - 'M', - 'a', - 'p', - '3', - 'f', - 'S', - 'G', - 'I', - 'X', - 0, // glDeformationMap3fSGIX - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'A', - 's', - 'y', - 'n', - 'c', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glDeleteAsyncMarkersSGIX - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glDeleteBuffers - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'A', - 'R', - 'B', - 0, // glDeleteBuffersARB - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 's', - 'N', - 'V', - 0, // glDeleteCommandListsNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'F', - 'e', - 'n', - 'c', - 'e', - 's', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glDeleteFencesAPPLE - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'F', - 'e', - 'n', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // glDeleteFencesNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glDeleteFragmentShaderATI - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glDeleteFramebuffers - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glDeleteFramebuffersEXT - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'O', - 'E', - 'S', - 0, // glDeleteFramebuffersOES - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'L', - 'i', - 's', - 't', - 's', - 0, // glDeleteLists - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'N', - 'a', - 'm', - 'e', - 'd', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glDeleteNamedStringARB - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'N', - 'a', - 'm', - 'e', - 's', - 'A', - 'M', - 'D', - 0, // glDeleteNamesAMD - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'R', - 'B', - 0, // glDeleteObjectARB - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 'N', - 'V', - 0, // glDeleteOcclusionQueriesNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'a', - 't', - 'h', - 's', - 'N', - 'V', - 0, // glDeletePathsNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 's', - 'A', - 'M', - 'D', - 0, // glDeletePerfMonitorsAMD - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glDeletePerfQueryINTEL - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glDeleteProgram - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 's', - 0, // glDeleteProgramPipelines - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glDeleteProgramPipelinesEXT - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'A', - 'R', - 'B', - 0, // glDeleteProgramsARB - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'N', - 'V', - 0, // glDeleteProgramsNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 0, // glDeleteQueries - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 'A', - 'R', - 'B', - 0, // glDeleteQueriesARB - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glDeleteQueriesEXT - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glDeleteRenderbuffers - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glDeleteRenderbuffersEXT - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'O', - 'E', - 'S', - 0, // glDeleteRenderbuffersOES - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 's', - 0, // glDeleteSamplers - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 0, // glDeleteShader - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'S', - 't', - 'a', - 't', - 'e', - 's', - 'N', - 'V', - 0, // glDeleteStatesNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'S', - 'y', - 'n', - 'c', - 0, // glDeleteSync - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'S', - 'y', - 'n', - 'c', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glDeleteSyncAPPLE - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 0, // glDeleteTextures - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glDeleteTexturesEXT - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 's', - 0, // glDeleteTransformFeedbacks - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 's', - 'N', - 'V', - 0, // glDeleteTransformFeedbacksNV - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 0, // glDeleteVertexArrays - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glDeleteVertexArraysAPPLE - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'O', - 'E', - 'S', - 0, // glDeleteVertexArraysOES - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glDeleteVertexShaderEXT - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'B', - 'o', - 'u', - 'n', - 'd', - 's', - 'E', - 'X', - 'T', - 0, // glDepthBoundsEXT - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'B', - 'o', - 'u', - 'n', - 'd', - 's', - 'd', - 'N', - 'V', - 0, // glDepthBoundsdNV - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'F', - 'u', - 'n', - 'c', - 0, // glDepthFunc - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'M', - 'a', - 's', - 'k', - 0, // glDepthMask - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glDepthRange - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'A', - 'r', - 'r', - 'a', - 'y', - 'f', - 'v', - 'N', - 'V', - 0, // glDepthRangeArrayfvNV - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'A', - 'r', - 'r', - 'a', - 'y', - 'v', - 0, // glDepthRangeArrayv - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 0, // glDepthRangeIndexed - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'f', - 'N', - 'V', - 0, // glDepthRangeIndexedfNV - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'd', - 'N', - 'V', - 0, // glDepthRangedNV - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'f', - 0, // glDepthRangef - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'f', - 'O', - 'E', - 'S', - 0, // glDepthRangefOES - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'x', - 0, // glDepthRangex - 'g', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glDepthRangexOES - 'g', - 'l', - 'D', - 'e', - 't', - 'a', - 'c', - 'h', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'R', - 'B', - 0, // glDetachObjectARB - 'g', - 'l', - 'D', - 'e', - 't', - 'a', - 'c', - 'h', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 0, // glDetachShader - 'g', - 'l', - 'D', - 'e', - 't', - 'a', - 'i', - 'l', - 'T', - 'e', - 'x', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glDetailTexFuncSGIS - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 0, // glDisable - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 0, // glDisableClientState - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glDisableClientStateIndexedEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'i', - 'E', - 'X', - 'T', - 0, // glDisableClientStateiEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'D', - 'r', - 'i', - 'v', - 'e', - 'r', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'Q', - 'C', - 'O', - 'M', - 0, // glDisableDriverControlQCOM - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glDisableIndexedEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'E', - 'X', - 'T', - 0, // glDisableVariantClientStateEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glDisableVertexArrayAttrib - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // glDisableVertexArrayAttribEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'E', - 'X', - 'T', - 0, // glDisableVertexArrayEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glDisableVertexAttribAPPLE - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 0, // glDisableVertexAttribArray - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'R', - 'B', - 0, // glDisableVertexAttribArrayARB - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'i', - 0, // glDisablei - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'i', - 'E', - 'X', - 'T', - 0, // glDisableiEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'i', - 'N', - 'V', - 0, // glDisableiNV - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'i', - 'O', - 'E', - 'S', - 0, // glDisableiOES - 'g', - 'l', - 'D', - 'i', - 's', - 'c', - 'a', - 'r', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glDiscardFramebufferEXT - 'g', - 'l', - 'D', - 'i', - 's', - 'p', - 'a', - 't', - 'c', - 'h', - 'C', - 'o', - 'm', - 'p', - 'u', - 't', - 'e', - 0, // glDispatchCompute - 'g', - 'l', - 'D', - 'i', - 's', - 'p', - 'a', - 't', - 'c', - 'h', - 'C', - 'o', - 'm', - 'p', - 'u', - 't', - 'e', - 'G', - 'r', - 'o', - 'u', - 'p', - 'S', - 'i', - 'z', - 'e', - 'A', - 'R', - 'B', - 0, // glDispatchComputeGroupSizeARB - 'g', - 'l', - 'D', - 'i', - 's', - 'p', - 'a', - 't', - 'c', - 'h', - 'C', - 'o', - 'm', - 'p', - 'u', - 't', - 'e', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 0, // glDispatchComputeIndirect - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 0, // glDrawArrays - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'E', - 'X', - 'T', - 0, // glDrawArraysEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 0, // glDrawArraysIndirect - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 0, // glDrawArraysInstanced - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // glDrawArraysInstancedANGLE - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'A', - 'R', - 'B', - 0, // glDrawArraysInstancedARB - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 0, // glDrawArraysInstancedBaseInstance - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // glDrawArraysInstancedBaseInstanceEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glDrawArraysInstancedEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glDrawArraysInstancedNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glDrawBuffer - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glDrawBuffers - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'A', - 'R', - 'B', - 0, // glDrawBuffersARB - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'A', - 'T', - 'I', - 0, // glDrawBuffersATI - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glDrawBuffersEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glDrawBuffersIndexedEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'N', - 'V', - 0, // glDrawBuffersNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 'N', - 'V', - 0, // glDrawCommandsAddressNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'N', - 'V', - 0, // glDrawCommandsNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'S', - 't', - 'a', - 't', - 'e', - 's', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 'N', - 'V', - 0, // glDrawCommandsStatesAddressNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'S', - 't', - 'a', - 't', - 'e', - 's', - 'N', - 'V', - 0, // glDrawCommandsStatesNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glDrawElementArrayAPPLE - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'T', - 'I', - 0, // glDrawElementArrayATI - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 0, // glDrawElements - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 0, // glDrawElementsBaseVertex - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glDrawElementsBaseVertexEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glDrawElementsBaseVertexOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 0, // glDrawElementsIndirect - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 0, // glDrawElementsInstanced - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // glDrawElementsInstancedANGLE - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'A', - 'R', - 'B', - 0, // glDrawElementsInstancedARB - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 0, // glDrawElementsInstancedBaseInstance - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // glDrawElementsInstancedBaseInstanceEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 0, // glDrawElementsInstancedBaseVertex - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'a', - 's', - 'e', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 0, // glDrawElementsInstancedBaseVertexBaseInstance - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'a', - 's', - 'e', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // glDrawElementsInstancedBaseVertexBaseInstanceEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glDrawElementsInstancedBaseVertexEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glDrawElementsInstancedBaseVertexOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glDrawElementsInstancedEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glDrawElementsInstancedNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'M', - 'e', - 's', - 'h', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'S', - 'U', - 'N', - 0, // glDrawMeshArraysSUN - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 0, // glDrawPixels - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glDrawRangeElementArrayAPPLE - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'T', - 'I', - 0, // glDrawRangeElementArrayATI - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 0, // glDrawRangeElements - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 0, // glDrawRangeElementsBaseVertex - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glDrawRangeElementsBaseVertexEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glDrawRangeElementsBaseVertexOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'E', - 'X', - 'T', - 0, // glDrawRangeElementsEXT - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 'f', - 'O', - 'E', - 'S', - 0, // glDrawTexfOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 'f', - 'v', - 'O', - 'E', - 'S', - 0, // glDrawTexfvOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 'i', - 'O', - 'E', - 'S', - 0, // glDrawTexiOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glDrawTexivOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 's', - 'O', - 'E', - 'S', - 0, // glDrawTexsOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 's', - 'v', - 'O', - 'E', - 'S', - 0, // glDrawTexsvOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'N', - 'V', - 0, // glDrawTextureNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glDrawTexxOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'e', - 'x', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glDrawTexxvOES - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glDrawTransformFeedback - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 0, // glDrawTransformFeedbackInstanced - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glDrawTransformFeedbackNV - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 0, // glDrawTransformFeedbackStream - 'g', - 'l', - 'D', - 'r', - 'a', - 'w', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 0, // glDrawTransformFeedbackStreamInstanced - 'g', - 'l', - 'E', - 'G', - 'L', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'a', - 'r', - 'g', - 'e', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'O', - 'E', - 'S', - 0, // glEGLImageTargetRenderbufferStorageOES - 'g', - 'l', - 'E', - 'G', - 'L', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'a', - 'r', - 'g', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'O', - 'E', - 'S', - 0, // glEGLImageTargetTexture2DOES - 'g', - 'l', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 0, // glEdgeFlag - 'g', - 'l', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glEdgeFlagFormatNV - 'g', - 'l', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glEdgeFlagPointer - 'g', - 'l', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glEdgeFlagPointerEXT - 'g', - 'l', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glEdgeFlagPointerListIBM - 'g', - 'l', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 'v', - 0, // glEdgeFlagv - 'g', - 'l', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glElementPointerAPPLE - 'g', - 'l', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glElementPointerATI - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 0, // glEnable - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 0, // glEnableClientState - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glEnableClientStateIndexedEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'i', - 'E', - 'X', - 'T', - 0, // glEnableClientStateiEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'D', - 'r', - 'i', - 'v', - 'e', - 'r', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'Q', - 'C', - 'O', - 'M', - 0, // glEnableDriverControlQCOM - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glEnableIndexedEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'E', - 'X', - 'T', - 0, // glEnableVariantClientStateEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glEnableVertexArrayAttrib - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'X', - 'T', - 0, // glEnableVertexArrayAttribEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'E', - 'X', - 'T', - 0, // glEnableVertexArrayEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glEnableVertexAttribAPPLE - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 0, // glEnableVertexAttribArray - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'R', - 'B', - 0, // glEnableVertexAttribArrayARB - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'i', - 0, // glEnablei - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'i', - 'E', - 'X', - 'T', - 0, // glEnableiEXT - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'i', - 'N', - 'V', - 0, // glEnableiNV - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'i', - 'O', - 'E', - 'S', - 0, // glEnableiOES - 'g', - 'l', - 'E', - 'n', - 'd', - 0, // glEnd - 'g', - 'l', - 'E', - 'n', - 'd', - 'C', - 'o', - 'n', - 'd', - 'i', - 't', - 'i', - 'o', - 'n', - 'a', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 0, // glEndConditionalRender - 'g', - 'l', - 'E', - 'n', - 'd', - 'C', - 'o', - 'n', - 'd', - 'i', - 't', - 'i', - 'o', - 'n', - 'a', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'N', - 'V', - 0, // glEndConditionalRenderNV - 'g', - 'l', - 'E', - 'n', - 'd', - 'C', - 'o', - 'n', - 'd', - 'i', - 't', - 'i', - 'o', - 'n', - 'a', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'N', - 'V', - 'X', - 0, // glEndConditionalRenderNVX - 'g', - 'l', - 'E', - 'n', - 'd', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glEndFragmentShaderATI - 'g', - 'l', - 'E', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 0, // glEndList - 'g', - 'l', - 'E', - 'n', - 'd', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'N', - 'V', - 0, // glEndOcclusionQueryNV - 'g', - 'l', - 'E', - 'n', - 'd', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'A', - 'M', - 'D', - 0, // glEndPerfMonitorAMD - 'g', - 'l', - 'E', - 'n', - 'd', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glEndPerfQueryINTEL - 'g', - 'l', - 'E', - 'n', - 'd', - 'Q', - 'u', - 'e', - 'r', - 'y', - 0, // glEndQuery - 'g', - 'l', - 'E', - 'n', - 'd', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'A', - 'R', - 'B', - 0, // glEndQueryARB - 'g', - 'l', - 'E', - 'n', - 'd', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'E', - 'X', - 'T', - 0, // glEndQueryEXT - 'g', - 'l', - 'E', - 'n', - 'd', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 0, // glEndQueryIndexed - 'g', - 'l', - 'E', - 'n', - 'd', - 'T', - 'i', - 'l', - 'i', - 'n', - 'g', - 'Q', - 'C', - 'O', - 'M', - 0, // glEndTilingQCOM - 'g', - 'l', - 'E', - 'n', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glEndTransformFeedback - 'g', - 'l', - 'E', - 'n', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'E', - 'X', - 'T', - 0, // glEndTransformFeedbackEXT - 'g', - 'l', - 'E', - 'n', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glEndTransformFeedbackNV - 'g', - 'l', - 'E', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glEndVertexShaderEXT - 'g', - 'l', - 'E', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'N', - 'V', - 0, // glEndVideoCaptureNV - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 0, // glEvalCoord1d - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 'v', - 0, // glEvalCoord1dv - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 0, // glEvalCoord1f - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 'v', - 0, // glEvalCoord1fv - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'x', - 'O', - 'E', - 'S', - 0, // glEvalCoord1xOES - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glEvalCoord1xvOES - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 0, // glEvalCoord2d - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 'v', - 0, // glEvalCoord2dv - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 0, // glEvalCoord2f - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'v', - 0, // glEvalCoord2fv - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glEvalCoord2xOES - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glEvalCoord2xvOES - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'M', - 'a', - 'p', - 's', - 'N', - 'V', - 0, // glEvalMapsNV - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'M', - 'e', - 's', - 'h', - '1', - 0, // glEvalMesh1 - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'M', - 'e', - 's', - 'h', - '2', - 0, // glEvalMesh2 - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - '1', - 0, // glEvalPoint1 - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - '2', - 0, // glEvalPoint2 - 'g', - 'l', - 'E', - 'v', - 'a', - 'l', - 'u', - 'a', - 't', - 'e', - 'D', - 'e', - 'p', - 't', - 'h', - 'V', - 'a', - 'l', - 'u', - 'e', - 's', - 'A', - 'R', - 'B', - 0, // glEvaluateDepthValuesARB - 'g', - 'l', - 'E', - 'x', - 'e', - 'c', - 'u', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'V', - 0, // glExecuteProgramNV - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetBufferPointervQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetBuffersQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetFramebuffersQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetProgramBinarySourceQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetProgramsQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetRenderbuffersQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetShadersQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetTexLevelParameterivQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetTexSubImageQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtGetTexturesQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'I', - 's', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtIsProgramBinaryQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'T', - 'e', - 'x', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'S', - 't', - 'a', - 't', - 'e', - 'O', - 'v', - 'e', - 'r', - 'r', - 'i', - 'd', - 'e', - 'i', - 'Q', - 'C', - 'O', - 'M', - 0, // glExtTexObjectStateOverrideiQCOM - 'g', - 'l', - 'E', - 'x', - 't', - 'r', - 'a', - 'c', - 't', - 'C', - 'o', - 'm', - 'p', - 'o', - 'n', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glExtractComponentEXT - 'g', - 'l', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glFeedbackBuffer - 'g', - 'l', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glFeedbackBufferxOES - 'g', - 'l', - 'F', - 'e', - 'n', - 'c', - 'e', - 'S', - 'y', - 'n', - 'c', - 0, // glFenceSync - 'g', - 'l', - 'F', - 'e', - 'n', - 'c', - 'e', - 'S', - 'y', - 'n', - 'c', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glFenceSyncAPPLE - 'g', - 'l', - 'F', - 'i', - 'n', - 'a', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'I', - 'n', - 'p', - 'u', - 't', - 'N', - 'V', - 0, // glFinalCombinerInputNV - 'g', - 'l', - 'F', - 'i', - 'n', - 'i', - 's', - 'h', - 0, // glFinish - 'g', - 'l', - 'F', - 'i', - 'n', - 'i', - 's', - 'h', - 'A', - 's', - 'y', - 'n', - 'c', - 'S', - 'G', - 'I', - 'X', - 0, // glFinishAsyncSGIX - 'g', - 'l', - 'F', - 'i', - 'n', - 'i', - 's', - 'h', - 'F', - 'e', - 'n', - 'c', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glFinishFenceAPPLE - 'g', - 'l', - 'F', - 'i', - 'n', - 'i', - 's', - 'h', - 'F', - 'e', - 'n', - 'c', - 'e', - 'N', - 'V', - 0, // glFinishFenceNV - 'g', - 'l', - 'F', - 'i', - 'n', - 'i', - 's', - 'h', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glFinishObjectAPPLE - 'g', - 'l', - 'F', - 'i', - 'n', - 'i', - 's', - 'h', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'U', - 'N', - 'X', - 0, // glFinishTextureSUNX - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 0, // glFlush - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'M', - 'a', - 'p', - 'p', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glFlushMappedBufferRange - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'M', - 'a', - 'p', - 'p', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glFlushMappedBufferRangeAPPLE - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'M', - 'a', - 'p', - 'p', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glFlushMappedBufferRangeEXT - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'M', - 'a', - 'p', - 'p', - 'e', - 'd', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glFlushMappedNamedBufferRange - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'M', - 'a', - 'p', - 'p', - 'e', - 'd', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glFlushMappedNamedBufferRangeEXT - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'P', - 'i', - 'x', - 'e', - 'l', - 'D', - 'a', - 't', - 'a', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glFlushPixelDataRangeNV - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glFlushRasterSGIX - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'S', - 't', - 'a', - 't', - 'i', - 'c', - 'D', - 'a', - 't', - 'a', - 'I', - 'B', - 'M', - 0, // glFlushStaticDataIBM - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'R', - 'a', - 'n', - 'g', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glFlushVertexArrayRangeAPPLE - 'g', - 'l', - 'F', - 'l', - 'u', - 's', - 'h', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glFlushVertexArrayRangeNV - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glFogCoordFormatNV - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glFogCoordPointer - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glFogCoordPointerEXT - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glFogCoordPointerListIBM - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'd', - 0, // glFogCoordd - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'd', - 'E', - 'X', - 'T', - 0, // glFogCoorddEXT - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'd', - 'v', - 0, // glFogCoorddv - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glFogCoorddvEXT - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'f', - 0, // glFogCoordf - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'f', - 'E', - 'X', - 'T', - 0, // glFogCoordfEXT - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'f', - 'v', - 0, // glFogCoordfv - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glFogCoordfvEXT - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'h', - 'N', - 'V', - 0, // glFogCoordhNV - 'g', - 'l', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'h', - 'v', - 'N', - 'V', - 0, // glFogCoordhvNV - 'g', - 'l', - 'F', - 'o', - 'g', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glFogFuncSGIS - 'g', - 'l', - 'F', - 'o', - 'g', - 'f', - 0, // glFogf - 'g', - 'l', - 'F', - 'o', - 'g', - 'f', - 'v', - 0, // glFogfv - 'g', - 'l', - 'F', - 'o', - 'g', - 'i', - 0, // glFogi - 'g', - 'l', - 'F', - 'o', - 'g', - 'i', - 'v', - 0, // glFogiv - 'g', - 'l', - 'F', - 'o', - 'g', - 'x', - 0, // glFogx - 'g', - 'l', - 'F', - 'o', - 'g', - 'x', - 'O', - 'E', - 'S', - 0, // glFogxOES - 'g', - 'l', - 'F', - 'o', - 'g', - 'x', - 'v', - 0, // glFogxv - 'g', - 'l', - 'F', - 'o', - 'g', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glFogxvOES - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentColorMaterialSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'C', - 'o', - 'l', - 'o', - 'r', - 'N', - 'V', - 0, // glFragmentCoverageColorNV - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'f', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightModelfSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightModelfvSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'i', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightModeliSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightModelivSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'f', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightfSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightfvSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'i', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightiSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentLightivSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'f', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentMaterialfSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentMaterialfvSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'i', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentMaterialiSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glFragmentMaterialivSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'T', - 'e', - 'r', - 'm', - 'i', - 'n', - 'a', - 't', - 'o', - 'r', - 'G', - 'R', - 'E', - 'M', - 'E', - 'D', - 'Y', - 0, // glFrameTerminatorGREMEDY - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'Z', - 'o', - 'o', - 'm', - 'S', - 'G', - 'I', - 'X', - 0, // glFrameZoomSGIX - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glFramebufferDrawBufferEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glFramebufferDrawBuffersEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glFramebufferParameteri - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'a', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glFramebufferReadBufferEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glFramebufferRenderbuffer - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glFramebufferRenderbufferEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glFramebufferRenderbufferOES - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 's', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glFramebufferSampleLocationsfvARB - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 's', - 'f', - 'v', - 'N', - 'V', - 0, // glFramebufferSampleLocationsfvNV - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glFramebufferTexture - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '1', - 'D', - 0, // glFramebufferTexture1D - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glFramebufferTexture1DEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 0, // glFramebufferTexture2D - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glFramebufferTexture2DEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glFramebufferTexture2DMultisampleEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'I', - 'M', - 'G', - 0, // glFramebufferTexture2DMultisampleIMG - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'O', - 'E', - 'S', - 0, // glFramebufferTexture2DOES - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '3', - 'D', - 0, // glFramebufferTexture3D - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glFramebufferTexture3DEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '3', - 'D', - 'O', - 'E', - 'S', - 0, // glFramebufferTexture3DOES - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'A', - 'R', - 'B', - 0, // glFramebufferTextureARB - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glFramebufferTextureEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'F', - 'a', - 'c', - 'e', - 'A', - 'R', - 'B', - 0, // glFramebufferTextureFaceARB - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'F', - 'a', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // glFramebufferTextureFaceEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 0, // glFramebufferTextureLayer - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glFramebufferTextureLayerARB - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glFramebufferTextureLayerEXT - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 'v', - 'i', - 'e', - 'w', - 'O', - 'V', - 'R', - 0, // glFramebufferTextureMultiviewOVR - 'g', - 'l', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'O', - 'E', - 'S', - 0, // glFramebufferTextureOES - 'g', - 'l', - 'F', - 'r', - 'e', - 'e', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glFreeObjectBufferATI - 'g', - 'l', - 'F', - 'r', - 'o', - 'n', - 't', - 'F', - 'a', - 'c', - 'e', - 0, // glFrontFace - 'g', - 'l', - 'F', - 'r', - 'u', - 's', - 't', - 'u', - 'm', - 0, // glFrustum - 'g', - 'l', - 'F', - 'r', - 'u', - 's', - 't', - 'u', - 'm', - 'f', - 0, // glFrustumf - 'g', - 'l', - 'F', - 'r', - 'u', - 's', - 't', - 'u', - 'm', - 'f', - 'O', - 'E', - 'S', - 0, // glFrustumfOES - 'g', - 'l', - 'F', - 'r', - 'u', - 's', - 't', - 'u', - 'm', - 'x', - 0, // glFrustumx - 'g', - 'l', - 'F', - 'r', - 'u', - 's', - 't', - 'u', - 'm', - 'x', - 'O', - 'E', - 'S', - 0, // glFrustumxOES - 'g', - 'l', - 'G', - 'e', - 'n', - 'A', - 's', - 'y', - 'n', - 'c', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glGenAsyncMarkersSGIX - 'g', - 'l', - 'G', - 'e', - 'n', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glGenBuffers - 'g', - 'l', - 'G', - 'e', - 'n', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'A', - 'R', - 'B', - 0, // glGenBuffersARB - 'g', - 'l', - 'G', - 'e', - 'n', - 'F', - 'e', - 'n', - 'c', - 'e', - 's', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glGenFencesAPPLE - 'g', - 'l', - 'G', - 'e', - 'n', - 'F', - 'e', - 'n', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // glGenFencesNV - 'g', - 'l', - 'G', - 'e', - 'n', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 's', - 'A', - 'T', - 'I', - 0, // glGenFragmentShadersATI - 'g', - 'l', - 'G', - 'e', - 'n', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glGenFramebuffers - 'g', - 'l', - 'G', - 'e', - 'n', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glGenFramebuffersEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'O', - 'E', - 'S', - 0, // glGenFramebuffersOES - 'g', - 'l', - 'G', - 'e', - 'n', - 'L', - 'i', - 's', - 't', - 's', - 0, // glGenLists - 'g', - 'l', - 'G', - 'e', - 'n', - 'N', - 'a', - 'm', - 'e', - 's', - 'A', - 'M', - 'D', - 0, // glGenNamesAMD - 'g', - 'l', - 'G', - 'e', - 'n', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 'N', - 'V', - 0, // glGenOcclusionQueriesNV - 'g', - 'l', - 'G', - 'e', - 'n', - 'P', - 'a', - 't', - 'h', - 's', - 'N', - 'V', - 0, // glGenPathsNV - 'g', - 'l', - 'G', - 'e', - 'n', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 's', - 'A', - 'M', - 'D', - 0, // glGenPerfMonitorsAMD - 'g', - 'l', - 'G', - 'e', - 'n', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 's', - 0, // glGenProgramPipelines - 'g', - 'l', - 'G', - 'e', - 'n', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glGenProgramPipelinesEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'A', - 'R', - 'B', - 0, // glGenProgramsARB - 'g', - 'l', - 'G', - 'e', - 'n', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'N', - 'V', - 0, // glGenProgramsNV - 'g', - 'l', - 'G', - 'e', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 0, // glGenQueries - 'g', - 'l', - 'G', - 'e', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 'A', - 'R', - 'B', - 0, // glGenQueriesARB - 'g', - 'l', - 'G', - 'e', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'i', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glGenQueriesEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glGenRenderbuffers - 'g', - 'l', - 'G', - 'e', - 'n', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glGenRenderbuffersEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'O', - 'E', - 'S', - 0, // glGenRenderbuffersOES - 'g', - 'l', - 'G', - 'e', - 'n', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 's', - 0, // glGenSamplers - 'g', - 'l', - 'G', - 'e', - 'n', - 'S', - 'y', - 'm', - 'b', - 'o', - 'l', - 's', - 'E', - 'X', - 'T', - 0, // glGenSymbolsEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 0, // glGenTextures - 'g', - 'l', - 'G', - 'e', - 'n', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glGenTexturesEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 's', - 0, // glGenTransformFeedbacks - 'g', - 'l', - 'G', - 'e', - 'n', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 's', - 'N', - 'V', - 0, // glGenTransformFeedbacksNV - 'g', - 'l', - 'G', - 'e', - 'n', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 0, // glGenVertexArrays - 'g', - 'l', - 'G', - 'e', - 'n', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glGenVertexArraysAPPLE - 'g', - 'l', - 'G', - 'e', - 'n', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'O', - 'E', - 'S', - 0, // glGenVertexArraysOES - 'g', - 'l', - 'G', - 'e', - 'n', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 's', - 'E', - 'X', - 'T', - 0, // glGenVertexShadersEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'e', - 'r', - 'a', - 't', - 'e', - 'M', - 'i', - 'p', - 'm', - 'a', - 'p', - 0, // glGenerateMipmap - 'g', - 'l', - 'G', - 'e', - 'n', - 'e', - 'r', - 'a', - 't', - 'e', - 'M', - 'i', - 'p', - 'm', - 'a', - 'p', - 'E', - 'X', - 'T', - 0, // glGenerateMipmapEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'e', - 'r', - 'a', - 't', - 'e', - 'M', - 'i', - 'p', - 'm', - 'a', - 'p', - 'O', - 'E', - 'S', - 0, // glGenerateMipmapOES - 'g', - 'l', - 'G', - 'e', - 'n', - 'e', - 'r', - 'a', - 't', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'M', - 'i', - 'p', - 'm', - 'a', - 'p', - 'E', - 'X', - 'T', - 0, // glGenerateMultiTexMipmapEXT - 'g', - 'l', - 'G', - 'e', - 'n', - 'e', - 'r', - 'a', - 't', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'M', - 'i', - 'p', - 'm', - 'a', - 'p', - 0, // glGenerateTextureMipmap - 'g', - 'l', - 'G', - 'e', - 'n', - 'e', - 'r', - 'a', - 't', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'M', - 'i', - 'p', - 'm', - 'a', - 'p', - 'E', - 'X', - 'T', - 0, // glGenerateTextureMipmapEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'A', - 't', - 'o', - 'm', - 'i', - 'c', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'i', - 'v', - 0, // glGetActiveAtomicCounterBufferiv - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glGetActiveAttrib - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'R', - 'B', - 0, // glGetActiveAttribARB - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'N', - 'a', - 'm', - 'e', - 0, // glGetActiveSubroutineName - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'N', - 'a', - 'm', - 'e', - 0, // glGetActiveSubroutineUniformName - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 0, // glGetActiveSubroutineUniformiv - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 0, // glGetActiveUniform - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'A', - 'R', - 'B', - 0, // glGetActiveUniformARB - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'B', - 'l', - 'o', - 'c', - 'k', - 'N', - 'a', - 'm', - 'e', - 0, // glGetActiveUniformBlockName - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'B', - 'l', - 'o', - 'c', - 'k', - 'i', - 'v', - 0, // glGetActiveUniformBlockiv - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'N', - 'a', - 'm', - 'e', - 0, // glGetActiveUniformName - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 's', - 'i', - 'v', - 0, // glGetActiveUniformsiv - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'c', - 't', - 'i', - 'v', - 'e', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 'N', - 'V', - 0, // glGetActiveVaryingNV - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glGetArrayObjectfvATI - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glGetArrayObjectivATI - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'e', - 'd', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 's', - 'A', - 'R', - 'B', - 0, // glGetAttachedObjectsARB - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'e', - 'd', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 's', - 0, // glGetAttachedShaders - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glGetAttribLocation - 'g', - 'l', - 'G', - 'e', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // glGetAttribLocationARB - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'o', - 'o', - 'l', - 'e', - 'a', - 'n', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetBooleanIndexedvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'o', - 'o', - 'l', - 'e', - 'a', - 'n', - 'i', - '_', - 'v', - 0, // glGetBooleani_v - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'o', - 'o', - 'l', - 'e', - 'a', - 'n', - 'v', - 0, // glGetBooleanv - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - '6', - '4', - 'v', - 0, // glGetBufferParameteri64v - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetBufferParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetBufferParameterivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetBufferParameterui64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 0, // glGetBufferPointerv - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'A', - 'R', - 'B', - 0, // glGetBufferPointervARB - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'O', - 'E', - 'S', - 0, // glGetBufferPointervOES - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glGetBufferSubData - 'g', - 'l', - 'G', - 'e', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'A', - 'R', - 'B', - 0, // glGetBufferSubDataARB - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 0, // glGetClipPlane - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'f', - 0, // glGetClipPlanef - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'f', - 'O', - 'E', - 'S', - 0, // glGetClipPlanefOES - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'x', - 0, // glGetClipPlanex - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'l', - 'i', - 'p', - 'P', - 'l', - 'a', - 'n', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glGetClipPlanexOES - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 0, // glGetColorTable - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glGetColorTableEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetColorTableParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetColorTableParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 0, // glGetColorTableParameterfvSGI - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetColorTableParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetColorTableParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 0, // glGetColorTableParameterivSGI - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'S', - 'G', - 'I', - 0, // glGetColorTableSGI - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'I', - 'n', - 'p', - 'u', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetCombinerInputParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'I', - 'n', - 'p', - 'u', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glGetCombinerInputParameterivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetCombinerOutputParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glGetCombinerOutputParameterivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'S', - 't', - 'a', - 'g', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetCombinerStageParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'H', - 'e', - 'a', - 'd', - 'e', - 'r', - 'N', - 'V', - 0, // glGetCommandHeaderNV - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glGetCompressedMultiTexImageEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetCompressedTexImage - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'A', - 'R', - 'B', - 0, // glGetCompressedTexImageARB - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetCompressedTextureImage - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glGetCompressedTextureImageEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetCompressedTextureSubImage - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 0, // glGetConvolutionFilter - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glGetConvolutionFilterEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetConvolutionParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetConvolutionParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetConvolutionParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetConvolutionParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetConvolutionParameterxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'M', - 'o', - 'd', - 'u', - 'l', - 'a', - 't', - 'i', - 'o', - 'n', - 'T', - 'a', - 'b', - 'l', - 'e', - 'N', - 'V', - 0, // glGetCoverageModulationTableNV - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'L', - 'o', - 'g', - 0, // glGetDebugMessageLog - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'L', - 'o', - 'g', - 'A', - 'M', - 'D', - 0, // glGetDebugMessageLogAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'L', - 'o', - 'g', - 'A', - 'R', - 'B', - 0, // glGetDebugMessageLogARB - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'e', - 'b', - 'u', - 'g', - 'M', - 'e', - 's', - 's', - 'a', - 'g', - 'e', - 'L', - 'o', - 'g', - 'K', - 'H', - 'R', - 0, // glGetDebugMessageLogKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'e', - 't', - 'a', - 'i', - 'l', - 'T', - 'e', - 'x', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glGetDetailTexFuncSGIS - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'o', - 'u', - 'b', - 'l', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetDoubleIndexedvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'o', - 'u', - 'b', - 'l', - 'e', - 'i', - '_', - 'v', - 0, // glGetDoublei_v - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'o', - 'u', - 'b', - 'l', - 'e', - 'i', - '_', - 'v', - 'E', - 'X', - 'T', - 0, // glGetDoublei_vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'o', - 'u', - 'b', - 'l', - 'e', - 'v', - 0, // glGetDoublev - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'r', - 'i', - 'v', - 'e', - 'r', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'Q', - 'C', - 'O', - 'M', - 0, // glGetDriverControlStringQCOM - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'r', - 'i', - 'v', - 'e', - 'r', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 's', - 'Q', - 'C', - 'O', - 'M', - 0, // glGetDriverControlsQCOM - 'g', - 'l', - 'G', - 'e', - 't', - 'E', - 'r', - 'r', - 'o', - 'r', - 0, // glGetError - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'e', - 'n', - 'c', - 'e', - 'i', - 'v', - 'N', - 'V', - 0, // glGetFenceivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'i', - 'n', - 'a', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'I', - 'n', - 'p', - 'u', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetFinalCombinerInputParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'i', - 'n', - 'a', - 'l', - 'C', - 'o', - 'm', - 'b', - 'i', - 'n', - 'e', - 'r', - 'I', - 'n', - 'p', - 'u', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glGetFinalCombinerInputParameterivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'i', - 'r', - 's', - 't', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'd', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glGetFirstPerfQueryIdINTEL - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'i', - 'x', - 'e', - 'd', - 'v', - 0, // glGetFixedv - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'i', - 'x', - 'e', - 'd', - 'v', - 'O', - 'E', - 'S', - 0, // glGetFixedvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetFloatIndexedvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'i', - '_', - 'v', - 0, // glGetFloati_v - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'i', - '_', - 'v', - 'E', - 'X', - 'T', - 0, // glGetFloati_vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'i', - '_', - 'v', - 'N', - 'V', - 0, // glGetFloati_vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'v', - 0, // glGetFloatv - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'o', - 'g', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glGetFogFuncSGIS - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glGetFragDataIndex - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'I', - 'n', - 'd', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glGetFragDataIndexEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glGetFragDataLocation - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'D', - 'a', - 't', - 'a', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'E', - 'X', - 'T', - 0, // glGetFragDataLocationEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glGetFragmentLightfvSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glGetFragmentLightivSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glGetFragmentMaterialfvSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glGetFragmentMaterialivSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'm', - 'e', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetFramebufferAttachmentParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'm', - 'e', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetFramebufferAttachmentParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'm', - 'e', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetFramebufferAttachmentParameterivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetFramebufferParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetFramebufferParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'r', - 'a', - 'p', - 'h', - 'i', - 'c', - 's', - 'R', - 'e', - 's', - 'e', - 't', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 0, // glGetGraphicsResetStatus - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'r', - 'a', - 'p', - 'h', - 'i', - 'c', - 's', - 'R', - 'e', - 's', - 'e', - 't', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 'A', - 'R', - 'B', - 0, // glGetGraphicsResetStatusARB - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'r', - 'a', - 'p', - 'h', - 'i', - 'c', - 's', - 'R', - 'e', - 's', - 'e', - 't', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 'E', - 'X', - 'T', - 0, // glGetGraphicsResetStatusEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'r', - 'a', - 'p', - 'h', - 'i', - 'c', - 's', - 'R', - 'e', - 's', - 'e', - 't', - 'S', - 't', - 'a', - 't', - 'u', - 's', - 'K', - 'H', - 'R', - 0, // glGetGraphicsResetStatusKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'A', - 'R', - 'B', - 0, // glGetHandleARB - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glGetHistogram - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glGetHistogramEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetHistogramParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetHistogramParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetHistogramParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetHistogramParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetHistogramParameterxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'A', - 'R', - 'B', - 0, // glGetImageHandleARB - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'V', - 0, // glGetImageHandleNV - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'H', - 'P', - 0, // glGetImageTransformParameterfvHP - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'H', - 'P', - 0, // glGetImageTransformParameterivHP - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 'f', - 'o', - 'L', - 'o', - 'g', - 'A', - 'R', - 'B', - 0, // glGetInfoLogARB - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 's', - 't', - 'r', - 'u', - 'm', - 'e', - 'n', - 't', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glGetInstrumentsSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - '6', - '4', - 'i', - '_', - 'v', - 0, // glGetInteger64i_v - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - '6', - '4', - 'v', - 0, // glGetInteger64v - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - '6', - '4', - 'v', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glGetInteger64vAPPLE - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetIntegerIndexedvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'i', - '_', - 'v', - 0, // glGetIntegeri_v - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'i', - '_', - 'v', - 'E', - 'X', - 'T', - 0, // glGetIntegeri_vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'u', - 'i', - '6', - '4', - 'i', - '_', - 'v', - 'N', - 'V', - 0, // glGetIntegerui64i_vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetIntegerui64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'v', - 0, // glGetIntegerv - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'r', - 'n', - 'a', - 'l', - 'f', - 'o', - 'r', - 'm', - 'a', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'i', - 'v', - 'N', - 'V', - 0, // glGetInternalformatSampleivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'r', - 'n', - 'a', - 'l', - 'f', - 'o', - 'r', - 'm', - 'a', - 't', - 'i', - '6', - '4', - 'v', - 0, // glGetInternalformati64v - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 't', - 'e', - 'r', - 'n', - 'a', - 'l', - 'f', - 'o', - 'r', - 'm', - 'a', - 't', - 'i', - 'v', - 0, // glGetInternalformativ - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 'v', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'B', - 'o', - 'o', - 'l', - 'e', - 'a', - 'n', - 'v', - 'E', - 'X', - 'T', - 0, // glGetInvariantBooleanvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 'v', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'v', - 'E', - 'X', - 'T', - 0, // glGetInvariantFloatvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'I', - 'n', - 'v', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetInvariantIntegervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'f', - 'v', - 0, // glGetLightfv - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'i', - 'v', - 0, // glGetLightiv - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 'O', - 'E', - 'S', - 0, // glGetLightxOES - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 'v', - 0, // glGetLightxv - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetLightxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 's', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glGetListParameterfvSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'i', - 's', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glGetListParameterivSGIX - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'o', - 'c', - 'a', - 'l', - 'C', - 'o', - 'n', - 's', - 't', - 'a', - 'n', - 't', - 'B', - 'o', - 'o', - 'l', - 'e', - 'a', - 'n', - 'v', - 'E', - 'X', - 'T', - 0, // glGetLocalConstantBooleanvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'o', - 'c', - 'a', - 'l', - 'C', - 'o', - 'n', - 's', - 't', - 'a', - 'n', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'v', - 'E', - 'X', - 'T', - 0, // glGetLocalConstantFloatvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'o', - 'c', - 'a', - 'l', - 'C', - 'o', - 'n', - 's', - 't', - 'a', - 'n', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetLocalConstantIntegervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetMapAttribParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glGetMapAttribParameterivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 's', - 'N', - 'V', - 0, // glGetMapControlPointsNV - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetMapParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glGetMapParameterivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'd', - 'v', - 0, // glGetMapdv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'f', - 'v', - 0, // glGetMapfv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'i', - 'v', - 0, // glGetMapiv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 'p', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetMapxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'f', - 'v', - 0, // glGetMaterialfv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'i', - 'v', - 0, // glGetMaterialiv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 'O', - 'E', - 'S', - 0, // glGetMaterialxOES - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 'v', - 0, // glGetMaterialxv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetMaterialxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 0, // glGetMinmax - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'E', - 'X', - 'T', - 0, // glGetMinmaxEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetMinmaxParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMinmaxParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetMinmaxParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMinmaxParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexEnvfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexEnvivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexGendvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexGenfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexGenivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glGetMultiTexImageEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexLevelParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexLevelParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexParameterIivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexParameterIuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetMultiTexParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'f', - 'v', - 0, // glGetMultisamplefv - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'f', - 'v', - 'N', - 'V', - 0, // glGetMultisamplefvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - '6', - '4', - 'v', - 0, // glGetNamedBufferParameteri64v - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetNamedBufferParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedBufferParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetNamedBufferParameterui64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 0, // glGetNamedBufferPointerv - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedBufferPointervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glGetNamedBufferSubData - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glGetNamedBufferSubDataEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'm', - 'e', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetNamedFramebufferAttachmentParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'a', - 'c', - 'h', - 'm', - 'e', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedFramebufferAttachmentParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetNamedFramebufferParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedFramebufferParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedProgramLocalParameterIivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedProgramLocalParameterIuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedProgramLocalParameterdvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedProgramLocalParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // glGetNamedProgramStringEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedProgramivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetNamedRenderbufferParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetNamedRenderbufferParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glGetNamedStringARB - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'a', - 'm', - 'e', - 'd', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetNamedStringivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'N', - 'e', - 'x', - 't', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'd', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glGetNextPerfQueryIdINTEL - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glGetObjectBufferfvATI - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glGetObjectBufferivATI - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'L', - 'a', - 'b', - 'e', - 'l', - 0, // glGetObjectLabel - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'L', - 'a', - 'b', - 'e', - 'l', - 'E', - 'X', - 'T', - 0, // glGetObjectLabelEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'L', - 'a', - 'b', - 'e', - 'l', - 'K', - 'H', - 'R', - 0, // glGetObjectLabelKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetObjectParameterfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glGetObjectParameterivAPPLE - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetObjectParameterivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 't', - 'r', - 'L', - 'a', - 'b', - 'e', - 'l', - 0, // glGetObjectPtrLabel - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 't', - 'r', - 'L', - 'a', - 'b', - 'e', - 'l', - 'K', - 'H', - 'R', - 0, // glGetObjectPtrLabelKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'i', - 'v', - 'N', - 'V', - 0, // glGetOcclusionQueryivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glGetOcclusionQueryuivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'l', - 'o', - 'r', - 'G', - 'e', - 'n', - 'f', - 'v', - 'N', - 'V', - 0, // glGetPathColorGenfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'l', - 'o', - 'r', - 'G', - 'e', - 'n', - 'i', - 'v', - 'N', - 'V', - 0, // glGetPathColorGenivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'N', - 'V', - 0, // glGetPathCommandsNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'o', - 'r', - 'd', - 's', - 'N', - 'V', - 0, // glGetPathCoordsNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'D', - 'a', - 's', - 'h', - 'A', - 'r', - 'r', - 'a', - 'y', - 'N', - 'V', - 0, // glGetPathDashArrayNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'L', - 'e', - 'n', - 'g', - 't', - 'h', - 'N', - 'V', - 0, // glGetPathLengthNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'M', - 'e', - 't', - 'r', - 'i', - 'c', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glGetPathMetricRangeNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'M', - 'e', - 't', - 'r', - 'i', - 'c', - 's', - 'N', - 'V', - 0, // glGetPathMetricsNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetPathParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glGetPathParameterivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'S', - 'p', - 'a', - 'c', - 'i', - 'n', - 'g', - 'N', - 'V', - 0, // glGetPathSpacingNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 'N', - 'V', - 0, // glGetPathTexGenfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'a', - 't', - 'h', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 'N', - 'V', - 0, // glGetPathTexGenivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 'I', - 'n', - 'f', - 'o', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glGetPerfCounterInfoINTEL - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 'A', - 'M', - 'D', - 0, // glGetPerfMonitorCounterDataAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 'I', - 'n', - 'f', - 'o', - 'A', - 'M', - 'D', - 0, // glGetPerfMonitorCounterInfoAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'M', - 'D', - 0, // glGetPerfMonitorCounterStringAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 's', - 'A', - 'M', - 'D', - 0, // glGetPerfMonitorCountersAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'G', - 'r', - 'o', - 'u', - 'p', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'M', - 'D', - 0, // glGetPerfMonitorGroupStringAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'G', - 'r', - 'o', - 'u', - 'p', - 's', - 'A', - 'M', - 'D', - 0, // glGetPerfMonitorGroupsAMD - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'D', - 'a', - 't', - 'a', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glGetPerfQueryDataINTEL - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'd', - 'B', - 'y', - 'N', - 'a', - 'm', - 'e', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glGetPerfQueryIdByNameINTEL - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'e', - 'r', - 'f', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'n', - 'f', - 'o', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glGetPerfQueryInfoINTEL - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'f', - 'v', - 0, // glGetPixelMapfv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 'i', - 'v', - 0, // glGetPixelMapuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 's', - 'v', - 0, // glGetPixelMapusv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'x', - 'v', - 0, // glGetPixelMapxv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 'S', - 0, // glGetPixelTexGenParameterfvSGIS - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 'S', - 0, // glGetPixelTexGenParameterivSGIS - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetPixelTransformParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetPixelTransformParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetPointerIndexedvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'i', - '_', - 'v', - 'E', - 'X', - 'T', - 0, // glGetPointeri_vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 0, // glGetPointerv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetPointervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'K', - 'H', - 'R', - 0, // glGetPointervKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'S', - 't', - 'i', - 'p', - 'p', - 'l', - 'e', - 0, // glGetPolygonStipple - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 0, // glGetProgramBinary - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 'O', - 'E', - 'S', - 0, // glGetProgramBinaryOES - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'N', - 'V', - 0, // glGetProgramEnvParameterIivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glGetProgramEnvParameterIuivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glGetProgramEnvParameterdvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetProgramEnvParameterfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'I', - 'n', - 'f', - 'o', - 'L', - 'o', - 'g', - 0, // glGetProgramInfoLog - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'I', - 'n', - 't', - 'e', - 'r', - 'f', - 'a', - 'c', - 'e', - 'i', - 'v', - 0, // glGetProgramInterfaceiv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'N', - 'V', - 0, // glGetProgramLocalParameterIivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glGetProgramLocalParameterIuivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glGetProgramLocalParameterdvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetProgramLocalParameterfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'N', - 'V', - 0, // glGetProgramNamedParameterdvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetProgramNamedParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'N', - 'V', - 0, // glGetProgramParameterdvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glGetProgramParameterfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'I', - 'n', - 'f', - 'o', - 'L', - 'o', - 'g', - 0, // glGetProgramPipelineInfoLog - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'I', - 'n', - 'f', - 'o', - 'L', - 'o', - 'g', - 'E', - 'X', - 'T', - 0, // glGetProgramPipelineInfoLogEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'i', - 'v', - 0, // glGetProgramPipelineiv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetProgramPipelineivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glGetProgramResourceIndex - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glGetProgramResourceLocation - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glGetProgramResourceLocationIndex - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'I', - 'n', - 'd', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glGetProgramResourceLocationIndexEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'N', - 'a', - 'm', - 'e', - 0, // glGetProgramResourceName - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'f', - 'v', - 'N', - 'V', - 0, // glGetProgramResourcefvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'i', - 'v', - 0, // glGetProgramResourceiv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'a', - 'g', - 'e', - 'i', - 'v', - 0, // glGetProgramStageiv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glGetProgramStringARB - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'N', - 'V', - 0, // glGetProgramStringNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glGetProgramSubroutineParameteruivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'i', - 'v', - 0, // glGetProgramiv - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetProgramivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'i', - 'v', - 'N', - 'V', - 0, // glGetProgramivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - '6', - '4', - 'v', - 0, // glGetQueryBufferObjecti64v - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 0, // glGetQueryBufferObjectiv - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - '6', - '4', - 'v', - 0, // glGetQueryBufferObjectui64v - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - 'v', - 0, // glGetQueryBufferObjectuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'i', - 'v', - 0, // glGetQueryIndexediv - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - '6', - '4', - 'v', - 0, // glGetQueryObjecti64v - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - '6', - '4', - 'v', - 'E', - 'X', - 'T', - 0, // glGetQueryObjecti64vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 0, // glGetQueryObjectiv - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetQueryObjectivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetQueryObjectivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - '6', - '4', - 'v', - 0, // glGetQueryObjectui64v - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - '6', - '4', - 'v', - 'E', - 'X', - 'T', - 0, // glGetQueryObjectui64vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - 'v', - 0, // glGetQueryObjectuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetQueryObjectuivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetQueryObjectuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'i', - 'v', - 0, // glGetQueryiv - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetQueryivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetQueryivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetRenderbufferParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetRenderbufferParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetRenderbufferParameterivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 0, // glGetSamplerParameterIiv - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetSamplerParameterIivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetSamplerParameterIivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 0, // glGetSamplerParameterIuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetSamplerParameterIuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetSamplerParameterIuivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetSamplerParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetSamplerParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 'b', - 'l', - 'e', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 0, // glGetSeparableFilter - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 'b', - 'l', - 'e', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glGetSeparableFilterEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'I', - 'n', - 'f', - 'o', - 'L', - 'o', - 'g', - 0, // glGetShaderInfoLog - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'e', - 'c', - 'i', - 's', - 'i', - 'o', - 'n', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glGetShaderPrecisionFormat - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 0, // glGetShaderSource - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'A', - 'R', - 'B', - 0, // glGetShaderSourceARB - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'i', - 'v', - 0, // glGetShaderiv - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'h', - 'a', - 'r', - 'p', - 'e', - 'n', - 'T', - 'e', - 'x', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glGetSharpenTexFuncSGIS - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 't', - 'a', - 'g', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 'N', - 'V', - 0, // glGetStageIndexNV - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 0, // glGetString - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'i', - 0, // glGetStringi - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glGetSubroutineIndex - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glGetSubroutineUniformLocation - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'i', - 'v', - 0, // glGetSynciv - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'i', - 'v', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glGetSyncivAPPLE - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'B', - 'u', - 'm', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glGetTexBumpParameterfvATI - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'B', - 'u', - 'm', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glGetTexBumpParameterivATI - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'f', - 'v', - 0, // glGetTexEnvfv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'i', - 'v', - 0, // glGetTexEnviv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'x', - 'v', - 0, // glGetTexEnvxv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexEnvxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glGetTexFilterFuncSGIS - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'd', - 'v', - 0, // glGetTexGendv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 0, // glGetTexGenfv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexGenfvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 0, // glGetTexGeniv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexGenivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexGenxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetTexImage - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetTexLevelParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetTexLevelParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexLevelParameterxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 0, // glGetTexParameterIiv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTexParameterIivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexParameterIivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 0, // glGetTexParameterIuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTexParameterIuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexParameterIuivOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glGetTexParameterPointervAPPLE - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetTexParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetTexParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 0, // glGetTexParameterxv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glGetTexParameterxvOES - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'A', - 'R', - 'B', - 0, // glGetTextureHandleARB - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'V', - 0, // glGetTextureHandleNV - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetTextureImage - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glGetTextureImageEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetTextureLevelParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTextureLevelParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetTextureLevelParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'e', - 'v', - 'e', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTextureLevelParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 0, // glGetTextureParameterIiv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTextureParameterIivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 0, // glGetTextureParameterIuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTextureParameterIuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glGetTextureParameterfv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTextureParameterfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glGetTextureParameteriv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetTextureParameterivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'A', - 'R', - 'B', - 0, // glGetTextureSamplerHandleARB - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'V', - 0, // glGetTextureSamplerHandleNV - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetTextureSubImage - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'c', - 'k', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'i', - 'v', - 'N', - 'V', - 0, // glGetTrackMatrixivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 0, // glGetTransformFeedbackVarying - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // glGetTransformFeedbackVaryingEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 'N', - 'V', - 0, // glGetTransformFeedbackVaryingNV - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'i', - '6', - '4', - '_', - 'v', - 0, // glGetTransformFeedbacki64_v - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'i', - '_', - 'v', - 0, // glGetTransformFeedbacki_v - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'i', - 'v', - 0, // glGetTransformFeedbackiv - 'g', - 'l', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'd', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // glGetTranslatedShaderSourceANGLE - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'B', - 'l', - 'o', - 'c', - 'k', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glGetUniformBlockIndex - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'i', - 'z', - 'e', - 'E', - 'X', - 'T', - 0, // glGetUniformBufferSizeEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'I', - 'n', - 'd', - 'i', - 'c', - 'e', - 's', - 0, // glGetUniformIndices - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 0, // glGetUniformLocation - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // glGetUniformLocationARB - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glGetUniformOffsetEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'u', - 'i', - 'v', - 0, // glGetUniformSubroutineuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'd', - 'v', - 0, // glGetUniformdv - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'f', - 'v', - 0, // glGetUniformfv - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetUniformfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glGetUniformi64vARB - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetUniformi64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 0, // glGetUniformiv - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetUniformivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glGetUniformui64vARB - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetUniformui64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - 'v', - 0, // glGetUniformuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetUniformuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glGetVariantArrayObjectfvATI - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glGetVariantArrayObjectivATI - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'B', - 'o', - 'o', - 'l', - 'e', - 'a', - 'n', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVariantBooleanvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'F', - 'l', - 'o', - 'a', - 't', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVariantFloatvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVariantIntegervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVariantPointervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 'N', - 'V', - 0, // glGetVaryingLocationNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - '6', - '4', - 'i', - 'v', - 0, // glGetVertexArrayIndexed64iv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'i', - 'v', - 0, // glGetVertexArrayIndexediv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'i', - '_', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexArrayIntegeri_vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexArrayIntegervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'i', - '_', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexArrayPointeri_vEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexArrayPointervEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'i', - 'v', - 0, // glGetVertexArrayiv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glGetVertexAttribArrayObjectfvATI - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glGetVertexAttribArrayObjectivATI - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'i', - 'v', - 0, // glGetVertexAttribIiv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexAttribIivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'u', - 'i', - 'v', - 0, // glGetVertexAttribIuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexAttribIuivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'd', - 'v', - 0, // glGetVertexAttribLdv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glGetVertexAttribLdvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetVertexAttribLi64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glGetVertexAttribLui64vARB - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetVertexAttribLui64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 0, // glGetVertexAttribPointerv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'A', - 'R', - 'B', - 0, // glGetVertexAttribPointervARB - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'N', - 'V', - 0, // glGetVertexAttribPointervNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'd', - 'v', - 0, // glGetVertexAttribdv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glGetVertexAttribdvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'd', - 'v', - 'N', - 'V', - 0, // glGetVertexAttribdvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'f', - 'v', - 0, // glGetVertexAttribfv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetVertexAttribfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'f', - 'v', - 'N', - 'V', - 0, // glGetVertexAttribfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'i', - 'v', - 0, // glGetVertexAttribiv - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetVertexAttribivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'i', - 'v', - 'N', - 'V', - 0, // glGetVertexAttribivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'd', - 'v', - 'N', - 'V', - 0, // glGetVideoCaptureStreamdvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'f', - 'v', - 'N', - 'V', - 0, // glGetVideoCaptureStreamfvNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'i', - 'v', - 'N', - 'V', - 0, // glGetVideoCaptureStreamivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'i', - 'v', - 'N', - 'V', - 0, // glGetVideoCaptureivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetVideoi64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'i', - 'v', - 'N', - 'V', - 0, // glGetVideoivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glGetVideoui64vNV - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glGetVideouivNV - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 0, // glGetnColorTable - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'A', - 'R', - 'B', - 0, // glGetnColorTableARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetnCompressedTexImage - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'C', - 'o', - 'm', - 'p', - 'r', - 'e', - 's', - 's', - 'e', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'A', - 'R', - 'B', - 0, // glGetnCompressedTexImageARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 0, // glGetnConvolutionFilter - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'C', - 'o', - 'n', - 'v', - 'o', - 'l', - 'u', - 't', - 'i', - 'o', - 'n', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glGetnConvolutionFilterARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glGetnHistogram - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'A', - 'R', - 'B', - 0, // glGetnHistogramARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'a', - 'p', - 'd', - 'v', - 0, // glGetnMapdv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'a', - 'p', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnMapdvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'a', - 'p', - 'f', - 'v', - 0, // glGetnMapfv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'a', - 'p', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnMapfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'a', - 'p', - 'i', - 'v', - 0, // glGetnMapiv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'a', - 'p', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnMapivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 0, // glGetnMinmax - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'A', - 'R', - 'B', - 0, // glGetnMinmaxARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'f', - 'v', - 0, // glGetnPixelMapfv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnPixelMapfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 'i', - 'v', - 0, // glGetnPixelMapuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnPixelMapuivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 's', - 'v', - 0, // glGetnPixelMapusv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnPixelMapusvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'S', - 't', - 'i', - 'p', - 'p', - 'l', - 'e', - 0, // glGetnPolygonStipple - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'S', - 't', - 'i', - 'p', - 'p', - 'l', - 'e', - 'A', - 'R', - 'B', - 0, // glGetnPolygonStippleARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 'b', - 'l', - 'e', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 0, // glGetnSeparableFilter - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 'b', - 'l', - 'e', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glGetnSeparableFilterARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glGetnTexImage - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'A', - 'R', - 'B', - 0, // glGetnTexImageARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'd', - 'v', - 0, // glGetnUniformdv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnUniformdvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'f', - 'v', - 0, // glGetnUniformfv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnUniformfvARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glGetnUniformfvEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'f', - 'v', - 'K', - 'H', - 'R', - 0, // glGetnUniformfvKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnUniformi64vARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 0, // glGetnUniformiv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnUniformivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glGetnUniformivEXT - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'i', - 'v', - 'K', - 'H', - 'R', - 0, // glGetnUniformivKHR - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnUniformui64vARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - 'v', - 0, // glGetnUniformuiv - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glGetnUniformuivARB - 'g', - 'l', - 'G', - 'e', - 't', - 'n', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - 'v', - 'K', - 'H', - 'R', - 0, // glGetnUniformuivKHR - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'b', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactorbSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'd', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactordSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'f', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactorfSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'i', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactoriSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 's', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactorsSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'u', - 'b', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactorubSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'u', - 'i', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactoruiSUN - 'g', - 'l', - 'G', - 'l', - 'o', - 'b', - 'a', - 'l', - 'A', - 'l', - 'p', - 'h', - 'a', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'u', - 's', - 'S', - 'U', - 'N', - 0, // glGlobalAlphaFactorusSUN - 'g', - 'l', - 'H', - 'i', - 'n', - 't', - 0, // glHint - 'g', - 'l', - 'H', - 'i', - 'n', - 't', - 'P', - 'G', - 'I', - 0, // glHintPGI - 'g', - 'l', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glHistogram - 'g', - 'l', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glHistogramEXT - 'g', - 'l', - 'I', - 'g', - 'l', - 'o', - 'o', - 'I', - 'n', - 't', - 'e', - 'r', - 'f', - 'a', - 'c', - 'e', - 'S', - 'G', - 'I', - 'X', - 0, // glIglooInterfaceSGIX - 'g', - 'l', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'H', - 'P', - 0, // glImageTransformParameterfHP - 'g', - 'l', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'H', - 'P', - 0, // glImageTransformParameterfvHP - 'g', - 'l', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'H', - 'P', - 0, // glImageTransformParameteriHP - 'g', - 'l', - 'I', - 'm', - 'a', - 'g', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'H', - 'P', - 0, // glImageTransformParameterivHP - 'g', - 'l', - 'I', - 'm', - 'p', - 'o', - 'r', - 't', - 'S', - 'y', - 'n', - 'c', - 'E', - 'X', - 'T', - 0, // glImportSyncEXT - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glIndexFormatNV - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'F', - 'u', - 'n', - 'c', - 'E', - 'X', - 'T', - 0, // glIndexFuncEXT - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'M', - 'a', - 's', - 'k', - 0, // glIndexMask - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'E', - 'X', - 'T', - 0, // glIndexMaterialEXT - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glIndexPointer - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glIndexPointerEXT - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glIndexPointerListIBM - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'd', - 0, // glIndexd - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'd', - 'v', - 0, // glIndexdv - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'f', - 0, // glIndexf - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'f', - 'v', - 0, // glIndexfv - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'i', - 0, // glIndexi - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'i', - 'v', - 0, // glIndexiv - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 's', - 0, // glIndexs - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 's', - 'v', - 0, // glIndexsv - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'u', - 'b', - 0, // glIndexub - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'u', - 'b', - 'v', - 0, // glIndexubv - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glIndexxOES - 'g', - 'l', - 'I', - 'n', - 'd', - 'e', - 'x', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glIndexxvOES - 'g', - 'l', - 'I', - 'n', - 'i', - 't', - 'N', - 'a', - 'm', - 'e', - 's', - 0, // glInitNames - 'g', - 'l', - 'I', - 'n', - 's', - 'e', - 'r', - 't', - 'C', - 'o', - 'm', - 'p', - 'o', - 'n', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glInsertComponentEXT - 'g', - 'l', - 'I', - 'n', - 's', - 'e', - 'r', - 't', - 'E', - 'v', - 'e', - 'n', - 't', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glInsertEventMarkerEXT - 'g', - 'l', - 'I', - 'n', - 's', - 't', - 'r', - 'u', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glInstrumentsBufferSGIX - 'g', - 'l', - 'I', - 'n', - 't', - 'e', - 'r', - 'l', - 'e', - 'a', - 'v', - 'e', - 'd', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 0, // glInterleavedArrays - 'g', - 'l', - 'I', - 'n', - 't', - 'e', - 'r', - 'p', - 'o', - 'l', - 'a', - 't', - 'e', - 'P', - 'a', - 't', - 'h', - 's', - 'N', - 'V', - 0, // glInterpolatePathsNV - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 0, // glInvalidateBufferData - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glInvalidateBufferSubData - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glInvalidateFramebuffer - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 0, // glInvalidateNamedFramebufferData - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glInvalidateNamedFramebufferSubData - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'S', - 'u', - 'b', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glInvalidateSubFramebuffer - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glInvalidateTexImage - 'g', - 'l', - 'I', - 'n', - 'v', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - 0, // glInvalidateTexSubImage - 'g', - 'l', - 'I', - 's', - 'A', - 's', - 'y', - 'n', - 'c', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glIsAsyncMarkerSGIX - 'g', - 'l', - 'I', - 's', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glIsBuffer - 'g', - 'l', - 'I', - 's', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glIsBufferARB - 'g', - 'l', - 'I', - 's', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glIsBufferResidentNV - 'g', - 'l', - 'I', - 's', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 'L', - 'i', - 's', - 't', - 'N', - 'V', - 0, // glIsCommandListNV - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 0, // glIsEnabled - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glIsEnabledIndexedEXT - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'i', - 0, // glIsEnabledi - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'i', - 'E', - 'X', - 'T', - 0, // glIsEnablediEXT - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'i', - 'N', - 'V', - 0, // glIsEnablediNV - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'i', - 'O', - 'E', - 'S', - 0, // glIsEnablediOES - 'g', - 'l', - 'I', - 's', - 'F', - 'e', - 'n', - 'c', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glIsFenceAPPLE - 'g', - 'l', - 'I', - 's', - 'F', - 'e', - 'n', - 'c', - 'e', - 'N', - 'V', - 0, // glIsFenceNV - 'g', - 'l', - 'I', - 's', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glIsFramebuffer - 'g', - 'l', - 'I', - 's', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glIsFramebufferEXT - 'g', - 'l', - 'I', - 's', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glIsFramebufferOES - 'g', - 'l', - 'I', - 's', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glIsImageHandleResidentARB - 'g', - 'l', - 'I', - 's', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glIsImageHandleResidentNV - 'g', - 'l', - 'I', - 's', - 'L', - 'i', - 's', - 't', - 0, // glIsList - 'g', - 'l', - 'I', - 's', - 'N', - 'a', - 'm', - 'e', - 'A', - 'M', - 'D', - 0, // glIsNameAMD - 'g', - 'l', - 'I', - 's', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glIsNamedBufferResidentNV - 'g', - 'l', - 'I', - 's', - 'N', - 'a', - 'm', - 'e', - 'd', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glIsNamedStringARB - 'g', - 'l', - 'I', - 's', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glIsObjectBufferATI - 'g', - 'l', - 'I', - 's', - 'O', - 'c', - 'c', - 'l', - 'u', - 's', - 'i', - 'o', - 'n', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'N', - 'V', - 0, // glIsOcclusionQueryNV - 'g', - 'l', - 'I', - 's', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glIsPathNV - 'g', - 'l', - 'I', - 's', - 'P', - 'o', - 'i', - 'n', - 't', - 'I', - 'n', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glIsPointInFillPathNV - 'g', - 'l', - 'I', - 's', - 'P', - 'o', - 'i', - 'n', - 't', - 'I', - 'n', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glIsPointInStrokePathNV - 'g', - 'l', - 'I', - 's', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glIsProgram - 'g', - 'l', - 'I', - 's', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'A', - 'R', - 'B', - 0, // glIsProgramARB - 'g', - 'l', - 'I', - 's', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'V', - 0, // glIsProgramNV - 'g', - 'l', - 'I', - 's', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 0, // glIsProgramPipeline - 'g', - 'l', - 'I', - 's', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'E', - 'X', - 'T', - 0, // glIsProgramPipelineEXT - 'g', - 'l', - 'I', - 's', - 'Q', - 'u', - 'e', - 'r', - 'y', - 0, // glIsQuery - 'g', - 'l', - 'I', - 's', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'A', - 'R', - 'B', - 0, // glIsQueryARB - 'g', - 'l', - 'I', - 's', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'E', - 'X', - 'T', - 0, // glIsQueryEXT - 'g', - 'l', - 'I', - 's', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glIsRenderbuffer - 'g', - 'l', - 'I', - 's', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glIsRenderbufferEXT - 'g', - 'l', - 'I', - 's', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glIsRenderbufferOES - 'g', - 'l', - 'I', - 's', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 0, // glIsSampler - 'g', - 'l', - 'I', - 's', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 0, // glIsShader - 'g', - 'l', - 'I', - 's', - 'S', - 't', - 'a', - 't', - 'e', - 'N', - 'V', - 0, // glIsStateNV - 'g', - 'l', - 'I', - 's', - 'S', - 'y', - 'n', - 'c', - 0, // glIsSync - 'g', - 'l', - 'I', - 's', - 'S', - 'y', - 'n', - 'c', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glIsSyncAPPLE - 'g', - 'l', - 'I', - 's', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glIsTexture - 'g', - 'l', - 'I', - 's', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glIsTextureEXT - 'g', - 'l', - 'I', - 's', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glIsTextureHandleResidentARB - 'g', - 'l', - 'I', - 's', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glIsTextureHandleResidentNV - 'g', - 'l', - 'I', - 's', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glIsTransformFeedback - 'g', - 'l', - 'I', - 's', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glIsTransformFeedbackNV - 'g', - 'l', - 'I', - 's', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glIsVariantEnabledEXT - 'g', - 'l', - 'I', - 's', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 0, // glIsVertexArray - 'g', - 'l', - 'I', - 's', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glIsVertexArrayAPPLE - 'g', - 'l', - 'I', - 's', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'E', - 'S', - 0, // glIsVertexArrayOES - 'g', - 'l', - 'I', - 's', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glIsVertexAttribEnabledAPPLE - 'g', - 'l', - 'L', - 'a', - 'b', - 'e', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'E', - 'X', - 'T', - 0, // glLabelObjectEXT - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'E', - 'n', - 'v', - 'i', - 'S', - 'G', - 'I', - 'X', - 0, // glLightEnviSGIX - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'f', - 0, // glLightModelf - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'f', - 'v', - 0, // glLightModelfv - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'i', - 0, // glLightModeli - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'i', - 'v', - 0, // glLightModeliv - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'x', - 0, // glLightModelx - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'x', - 'O', - 'E', - 'S', - 0, // glLightModelxOES - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'x', - 'v', - 0, // glLightModelxv - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'M', - 'o', - 'd', - 'e', - 'l', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glLightModelxvOES - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'f', - 0, // glLightf - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'f', - 'v', - 0, // glLightfv - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'i', - 0, // glLighti - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'i', - 'v', - 0, // glLightiv - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 0, // glLightx - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 'O', - 'E', - 'S', - 0, // glLightxOES - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 'v', - 0, // glLightxv - 'g', - 'l', - 'L', - 'i', - 'g', - 'h', - 't', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glLightxvOES - 'g', - 'l', - 'L', - 'i', - 'n', - 'e', - 'S', - 't', - 'i', - 'p', - 'p', - 'l', - 'e', - 0, // glLineStipple - 'g', - 'l', - 'L', - 'i', - 'n', - 'e', - 'W', - 'i', - 'd', - 't', - 'h', - 0, // glLineWidth - 'g', - 'l', - 'L', - 'i', - 'n', - 'e', - 'W', - 'i', - 'd', - 't', - 'h', - 'x', - 0, // glLineWidthx - 'g', - 'l', - 'L', - 'i', - 'n', - 'e', - 'W', - 'i', - 'd', - 't', - 'h', - 'x', - 'O', - 'E', - 'S', - 0, // glLineWidthxOES - 'g', - 'l', - 'L', - 'i', - 'n', - 'k', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glLinkProgram - 'g', - 'l', - 'L', - 'i', - 'n', - 'k', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'A', - 'R', - 'B', - 0, // glLinkProgramARB - 'g', - 'l', - 'L', - 'i', - 's', - 't', - 'B', - 'a', - 's', - 'e', - 0, // glListBase - 'g', - 'l', - 'L', - 'i', - 's', - 't', - 'D', - 'r', - 'a', - 'w', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'S', - 't', - 'a', - 't', - 'e', - 's', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glListDrawCommandsStatesClientNV - 'g', - 'l', - 'L', - 'i', - 's', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'S', - 'G', - 'I', - 'X', - 0, // glListParameterfSGIX - 'g', - 'l', - 'L', - 'i', - 's', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glListParameterfvSGIX - 'g', - 'l', - 'L', - 'i', - 's', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'S', - 'G', - 'I', - 'X', - 0, // glListParameteriSGIX - 'g', - 'l', - 'L', - 'i', - 's', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glListParameterivSGIX - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'I', - 'd', - 'e', - 'n', - 't', - 'i', - 't', - 'y', - 0, // glLoadIdentity - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'I', - 'd', - 'e', - 'n', - 't', - 'i', - 't', - 'y', - 'D', - 'e', - 'f', - 'o', - 'r', - 'm', - 'a', - 't', - 'i', - 'o', - 'n', - 'M', - 'a', - 'p', - 'S', - 'G', - 'I', - 'X', - 0, // glLoadIdentityDeformationMapSGIX - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'd', - 0, // glLoadMatrixd - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'f', - 0, // glLoadMatrixf - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 0, // glLoadMatrixx - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glLoadMatrixxOES - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'N', - 'a', - 'm', - 'e', - 0, // glLoadName - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'P', - 'a', - 'l', - 'e', - 't', - 't', - 'e', - 'F', - 'r', - 'o', - 'm', - 'M', - 'o', - 'd', - 'e', - 'l', - 'V', - 'i', - 'e', - 'w', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'O', - 'E', - 'S', - 0, // glLoadPaletteFromModelViewMatrixOES - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'V', - 0, // glLoadProgramNV - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'd', - 0, // glLoadTransposeMatrixd - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'd', - 'A', - 'R', - 'B', - 0, // glLoadTransposeMatrixdARB - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'f', - 0, // glLoadTransposeMatrixf - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'f', - 'A', - 'R', - 'B', - 0, // glLoadTransposeMatrixfARB - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glLoadTransposeMatrixxOES - 'g', - 'l', - 'L', - 'o', - 'c', - 'k', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'E', - 'X', - 'T', - 0, // glLockArraysEXT - 'g', - 'l', - 'L', - 'o', - 'g', - 'i', - 'c', - 'O', - 'p', - 0, // glLogicOp - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'o', - 'n', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeBufferNonResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeBufferResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'o', - 'n', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glMakeImageHandleNonResidentARB - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'o', - 'n', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeImageHandleNonResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glMakeImageHandleResidentARB - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeImageHandleResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'o', - 'n', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeNamedBufferNonResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeNamedBufferResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'o', - 'n', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glMakeTextureHandleNonResidentARB - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'o', - 'n', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeTextureHandleNonResidentNV - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glMakeTextureHandleResidentARB - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'N', - 'V', - 0, // glMakeTextureHandleResidentNV - 'g', - 'l', - 'M', - 'a', - 'p', - '1', - 'd', - 0, // glMap1d - 'g', - 'l', - 'M', - 'a', - 'p', - '1', - 'f', - 0, // glMap1f - 'g', - 'l', - 'M', - 'a', - 'p', - '1', - 'x', - 'O', - 'E', - 'S', - 0, // glMap1xOES - 'g', - 'l', - 'M', - 'a', - 'p', - '2', - 'd', - 0, // glMap2d - 'g', - 'l', - 'M', - 'a', - 'p', - '2', - 'f', - 0, // glMap2f - 'g', - 'l', - 'M', - 'a', - 'p', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glMap2xOES - 'g', - 'l', - 'M', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glMapBuffer - 'g', - 'l', - 'M', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glMapBufferARB - 'g', - 'l', - 'M', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glMapBufferOES - 'g', - 'l', - 'M', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glMapBufferRange - 'g', - 'l', - 'M', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glMapBufferRangeEXT - 'g', - 'l', - 'M', - 'a', - 'p', - 'C', - 'o', - 'n', - 't', - 'r', - 'o', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 's', - 'N', - 'V', - 0, // glMapControlPointsNV - 'g', - 'l', - 'M', - 'a', - 'p', - 'G', - 'r', - 'i', - 'd', - '1', - 'd', - 0, // glMapGrid1d - 'g', - 'l', - 'M', - 'a', - 'p', - 'G', - 'r', - 'i', - 'd', - '1', - 'f', - 0, // glMapGrid1f - 'g', - 'l', - 'M', - 'a', - 'p', - 'G', - 'r', - 'i', - 'd', - '1', - 'x', - 'O', - 'E', - 'S', - 0, // glMapGrid1xOES - 'g', - 'l', - 'M', - 'a', - 'p', - 'G', - 'r', - 'i', - 'd', - '2', - 'd', - 0, // glMapGrid2d - 'g', - 'l', - 'M', - 'a', - 'p', - 'G', - 'r', - 'i', - 'd', - '2', - 'f', - 0, // glMapGrid2f - 'g', - 'l', - 'M', - 'a', - 'p', - 'G', - 'r', - 'i', - 'd', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glMapGrid2xOES - 'g', - 'l', - 'M', - 'a', - 'p', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glMapNamedBuffer - 'g', - 'l', - 'M', - 'a', - 'p', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glMapNamedBufferEXT - 'g', - 'l', - 'M', - 'a', - 'p', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glMapNamedBufferRange - 'g', - 'l', - 'M', - 'a', - 'p', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glMapNamedBufferRangeEXT - 'g', - 'l', - 'M', - 'a', - 'p', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glMapObjectBufferATI - 'g', - 'l', - 'M', - 'a', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glMapParameterfvNV - 'g', - 'l', - 'M', - 'a', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glMapParameterivNV - 'g', - 'l', - 'M', - 'a', - 'p', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glMapTexture2DINTEL - 'g', - 'l', - 'M', - 'a', - 'p', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glMapVertexAttrib1dAPPLE - 'g', - 'l', - 'M', - 'a', - 'p', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glMapVertexAttrib1fAPPLE - 'g', - 'l', - 'M', - 'a', - 'p', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glMapVertexAttrib2dAPPLE - 'g', - 'l', - 'M', - 'a', - 'p', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glMapVertexAttrib2fAPPLE - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'f', - 0, // glMaterialf - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'f', - 'v', - 0, // glMaterialfv - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'i', - 0, // glMateriali - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'i', - 'v', - 0, // glMaterialiv - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 0, // glMaterialx - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 'O', - 'E', - 'S', - 0, // glMaterialxOES - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 'v', - 0, // glMaterialxv - 'g', - 'l', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glMaterialxvOES - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'F', - 'r', - 'u', - 's', - 't', - 'u', - 'm', - 'E', - 'X', - 'T', - 0, // glMatrixFrustumEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'I', - 'n', - 'd', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glMatrixIndexPointerARB - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'I', - 'n', - 'd', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glMatrixIndexPointerOES - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'I', - 'n', - 'd', - 'e', - 'x', - 'u', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glMatrixIndexubvARB - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'I', - 'n', - 'd', - 'e', - 'x', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glMatrixIndexuivARB - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'I', - 'n', - 'd', - 'e', - 'x', - 'u', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glMatrixIndexusvARB - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - '3', - 'x', - '2', - 'f', - 'N', - 'V', - 0, // glMatrixLoad3x2fNV - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - '3', - 'x', - '3', - 'f', - 'N', - 'V', - 0, // glMatrixLoad3x3fNV - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - 'I', - 'd', - 'e', - 'n', - 't', - 'i', - 't', - 'y', - 'E', - 'X', - 'T', - 0, // glMatrixLoadIdentityEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - '3', - 'x', - '3', - 'f', - 'N', - 'V', - 0, // glMatrixLoadTranspose3x3fNV - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixLoadTransposedEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixLoadTransposefEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixLoaddEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'L', - 'o', - 'a', - 'd', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixLoadfEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'o', - 'd', - 'e', - 0, // glMatrixMode - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - '3', - 'x', - '2', - 'f', - 'N', - 'V', - 0, // glMatrixMult3x2fNV - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - '3', - 'x', - '3', - 'f', - 'N', - 'V', - 0, // glMatrixMult3x3fNV - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - '3', - 'x', - '3', - 'f', - 'N', - 'V', - 0, // glMatrixMultTranspose3x3fNV - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixMultTransposedEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixMultTransposefEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixMultdEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'M', - 'u', - 'l', - 't', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixMultfEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'O', - 'r', - 't', - 'h', - 'o', - 'E', - 'X', - 'T', - 0, // glMatrixOrthoEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'P', - 'o', - 'p', - 'E', - 'X', - 'T', - 0, // glMatrixPopEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'P', - 'u', - 's', - 'h', - 'E', - 'X', - 'T', - 0, // glMatrixPushEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'R', - 'o', - 't', - 'a', - 't', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixRotatedEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'R', - 'o', - 't', - 'a', - 't', - 'e', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixRotatefEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'S', - 'c', - 'a', - 'l', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixScaledEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'S', - 'c', - 'a', - 'l', - 'e', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixScalefEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glMatrixTranslatedEXT - 'g', - 'l', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'f', - 'E', - 'X', - 'T', - 0, // glMatrixTranslatefEXT - 'g', - 'l', - 'M', - 'a', - 'x', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'C', - 'o', - 'm', - 'p', - 'i', - 'l', - 'e', - 'r', - 'T', - 'h', - 'r', - 'e', - 'a', - 'd', - 's', - 'A', - 'R', - 'B', - 0, // glMaxShaderCompilerThreadsARB - 'g', - 'l', - 'M', - 'e', - 'm', - 'o', - 'r', - 'y', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 0, // glMemoryBarrier - 'g', - 'l', - 'M', - 'e', - 'm', - 'o', - 'r', - 'y', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'B', - 'y', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 0, // glMemoryBarrierByRegion - 'g', - 'l', - 'M', - 'e', - 'm', - 'o', - 'r', - 'y', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glMemoryBarrierEXT - 'g', - 'l', - 'M', - 'i', - 'n', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'S', - 'h', - 'a', - 'd', - 'i', - 'n', - 'g', - 0, // glMinSampleShading - 'g', - 'l', - 'M', - 'i', - 'n', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'S', - 'h', - 'a', - 'd', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glMinSampleShadingARB - 'g', - 'l', - 'M', - 'i', - 'n', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'S', - 'h', - 'a', - 'd', - 'i', - 'n', - 'g', - 'O', - 'E', - 'S', - 0, // glMinSampleShadingOES - 'g', - 'l', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 0, // glMinmax - 'g', - 'l', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'E', - 'X', - 'T', - 0, // glMinmaxEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'd', - 0, // glMultMatrixd - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'f', - 0, // glMultMatrixf - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 0, // glMultMatrixx - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glMultMatrixxOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'd', - 0, // glMultTransposeMatrixd - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'd', - 'A', - 'R', - 'B', - 0, // glMultTransposeMatrixdARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'f', - 0, // glMultTransposeMatrixf - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'f', - 'A', - 'R', - 'B', - 0, // glMultTransposeMatrixfARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'o', - 's', - 'e', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glMultTransposeMatrixxOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 0, // glMultiDrawArrays - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'E', - 'X', - 'T', - 0, // glMultiDrawArraysEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 0, // glMultiDrawArraysIndirect - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'A', - 'M', - 'D', - 0, // glMultiDrawArraysIndirectAMD - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'B', - 'i', - 'n', - 'd', - 'l', - 'e', - 's', - 's', - 'C', - 'o', - 'u', - 'n', - 't', - 'N', - 'V', - 0, // glMultiDrawArraysIndirectBindlessCountNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'B', - 'i', - 'n', - 'd', - 'l', - 'e', - 's', - 's', - 'N', - 'V', - 0, // glMultiDrawArraysIndirectBindlessNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'C', - 'o', - 'u', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glMultiDrawArraysIndirectCountARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'E', - 'X', - 'T', - 0, // glMultiDrawArraysIndirectEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glMultiDrawElementArrayAPPLE - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 0, // glMultiDrawElements - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 0, // glMultiDrawElementsBaseVertex - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glMultiDrawElementsBaseVertexEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'B', - 'a', - 's', - 'e', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glMultiDrawElementsBaseVertexOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'E', - 'X', - 'T', - 0, // glMultiDrawElementsEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 0, // glMultiDrawElementsIndirect - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'A', - 'M', - 'D', - 0, // glMultiDrawElementsIndirectAMD - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'B', - 'i', - 'n', - 'd', - 'l', - 'e', - 's', - 's', - 'C', - 'o', - 'u', - 'n', - 't', - 'N', - 'V', - 0, // glMultiDrawElementsIndirectBindlessCountNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'B', - 'i', - 'n', - 'd', - 'l', - 'e', - 's', - 's', - 'N', - 'V', - 0, // glMultiDrawElementsIndirectBindlessNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'C', - 'o', - 'u', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glMultiDrawElementsIndirectCountARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'n', - 'd', - 'i', - 'r', - 'e', - 'c', - 't', - 'E', - 'X', - 'T', - 0, // glMultiDrawElementsIndirectEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'D', - 'r', - 'a', - 'w', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glMultiDrawRangeElementArrayAPPLE - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'M', - 'o', - 'd', - 'e', - 'D', - 'r', - 'a', - 'w', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'I', - 'B', - 'M', - 0, // glMultiModeDrawArraysIBM - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'M', - 'o', - 'd', - 'e', - 'D', - 'r', - 'a', - 'w', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 's', - 'I', - 'B', - 'M', - 0, // glMultiModeDrawElementsIBM - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glMultiTexBufferEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'b', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord1bOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord1bvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 0, // glMultiTexCoord1d - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1dARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 'v', - 0, // glMultiTexCoord1dv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1dvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 0, // glMultiTexCoord1f - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1fARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 'v', - 0, // glMultiTexCoord1fv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1fvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'h', - 'N', - 'V', - 0, // glMultiTexCoord1hNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'h', - 'v', - 'N', - 'V', - 0, // glMultiTexCoord1hvNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'i', - 0, // glMultiTexCoord1i - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'i', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1iARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'i', - 'v', - 0, // glMultiTexCoord1iv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1ivARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 's', - 0, // glMultiTexCoord1s - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 's', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1sARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 's', - 'v', - 0, // glMultiTexCoord1sv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord1svARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'x', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord1xOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord1xvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'b', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord2bOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord2bvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 0, // glMultiTexCoord2d - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2dARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 'v', - 0, // glMultiTexCoord2dv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2dvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 0, // glMultiTexCoord2f - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2fARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'v', - 0, // glMultiTexCoord2fv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2fvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'h', - 'N', - 'V', - 0, // glMultiTexCoord2hNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'h', - 'v', - 'N', - 'V', - 0, // glMultiTexCoord2hvNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'i', - 0, // glMultiTexCoord2i - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'i', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2iARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'i', - 'v', - 0, // glMultiTexCoord2iv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2ivARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 's', - 0, // glMultiTexCoord2s - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 's', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2sARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 's', - 'v', - 0, // glMultiTexCoord2sv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord2svARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord2xOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord2xvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'b', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord3bOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord3bvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'd', - 0, // glMultiTexCoord3d - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'd', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3dARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'd', - 'v', - 0, // glMultiTexCoord3dv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3dvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'f', - 0, // glMultiTexCoord3f - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'f', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3fARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'f', - 'v', - 0, // glMultiTexCoord3fv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3fvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'h', - 'N', - 'V', - 0, // glMultiTexCoord3hNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glMultiTexCoord3hvNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'i', - 0, // glMultiTexCoord3i - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'i', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3iARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'i', - 'v', - 0, // glMultiTexCoord3iv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3ivARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 's', - 0, // glMultiTexCoord3s - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 's', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3sARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 's', - 'v', - 0, // glMultiTexCoord3sv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord3svARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'x', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord3xOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord3xvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'b', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord4bOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord4bvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'd', - 0, // glMultiTexCoord4d - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'd', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4dARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'd', - 'v', - 0, // glMultiTexCoord4dv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4dvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 0, // glMultiTexCoord4f - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4fARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'v', - 0, // glMultiTexCoord4fv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4fvARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'h', - 'N', - 'V', - 0, // glMultiTexCoord4hNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'h', - 'v', - 'N', - 'V', - 0, // glMultiTexCoord4hvNV - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'i', - 0, // glMultiTexCoord4i - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'i', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4iARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'i', - 'v', - 0, // glMultiTexCoord4iv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4ivARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 's', - 0, // glMultiTexCoord4s - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 's', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4sARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 's', - 'v', - 0, // glMultiTexCoord4sv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glMultiTexCoord4svARB - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'x', - 0, // glMultiTexCoord4x - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'x', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord4xOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glMultiTexCoord4xvOES - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '1', - 'u', - 'i', - 0, // glMultiTexCoordP1ui - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '1', - 'u', - 'i', - 'v', - 0, // glMultiTexCoordP1uiv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '2', - 'u', - 'i', - 0, // glMultiTexCoordP2ui - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '2', - 'u', - 'i', - 'v', - 0, // glMultiTexCoordP2uiv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '3', - 'u', - 'i', - 0, // glMultiTexCoordP3ui - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glMultiTexCoordP3uiv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '4', - 'u', - 'i', - 0, // glMultiTexCoordP4ui - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '4', - 'u', - 'i', - 'v', - 0, // glMultiTexCoordP4uiv - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glMultiTexCoordPointerEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'f', - 'E', - 'X', - 'T', - 0, // glMultiTexEnvfEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexEnvfvEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'i', - 'E', - 'X', - 'T', - 0, // glMultiTexEnviEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexEnvivEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'd', - 'E', - 'X', - 'T', - 0, // glMultiTexGendEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexGendvEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'E', - 'X', - 'T', - 0, // glMultiTexGenfEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexGenfvEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'E', - 'X', - 'T', - 0, // glMultiTexGeniEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexGenivEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glMultiTexImage1DEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glMultiTexImage2DEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glMultiTexImage3DEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexParameterIivEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexParameterIuivEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'E', - 'X', - 'T', - 0, // glMultiTexParameterfEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexParameterfvEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glMultiTexParameteriEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glMultiTexParameterivEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glMultiTexRenderbufferEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glMultiTexSubImage1DEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glMultiTexSubImage2DEXT - 'g', - 'l', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glMultiTexSubImage3DEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 0, // glNamedBufferData - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glNamedBufferDataEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'g', - 'e', - 'C', - 'o', - 'm', - 'm', - 'i', - 't', - 'm', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glNamedBufferPageCommitmentARB - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'g', - 'e', - 'C', - 'o', - 'm', - 'm', - 'i', - 't', - 'm', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glNamedBufferPageCommitmentEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 0, // glNamedBufferStorage - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glNamedBufferStorageEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 0, // glNamedBufferSubData - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glNamedBufferSubDataEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'C', - 'o', - 'p', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'E', - 'X', - 'T', - 0, // glNamedCopyBufferSubDataEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glNamedFramebufferDrawBuffer - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'r', - 'a', - 'w', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glNamedFramebufferDrawBuffers - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glNamedFramebufferParameteri - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferParameteriEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'a', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glNamedFramebufferReadBuffer - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glNamedFramebufferRenderbuffer - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferRenderbufferEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 's', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glNamedFramebufferSampleLocationsfvARB - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'L', - 'o', - 'c', - 'a', - 't', - 'i', - 'o', - 'n', - 's', - 'f', - 'v', - 'N', - 'V', - 0, // glNamedFramebufferSampleLocationsfvNV - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 0, // glNamedFramebufferTexture - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferTexture1DEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferTexture2DEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferTexture3DEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferTextureEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'F', - 'a', - 'c', - 'e', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferTextureFaceEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 0, // glNamedFramebufferTextureLayer - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glNamedFramebufferTextureLayerEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameter4dEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameter4dvEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameter4fEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameter4fvEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'i', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameterI4iEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameterI4ivEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameterI4uiEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameterI4uivEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParameters4fvEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '4', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParametersI4ivEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '4', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glNamedProgramLocalParametersI4uivEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // glNamedProgramStringEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 0, // glNamedRenderbufferStorage - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glNamedRenderbufferStorageEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glNamedRenderbufferStorageMultisample - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glNamedRenderbufferStorageMultisampleCoverageEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glNamedRenderbufferStorageMultisampleEXT - 'g', - 'l', - 'N', - 'a', - 'm', - 'e', - 'd', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glNamedStringARB - 'g', - 'l', - 'N', - 'e', - 'w', - 'L', - 'i', - 's', - 't', - 0, // glNewList - 'g', - 'l', - 'N', - 'e', - 'w', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glNewObjectBufferATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'b', - 0, // glNormal3b - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'b', - 'v', - 0, // glNormal3bv - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'd', - 0, // glNormal3d - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'd', - 'v', - 0, // glNormal3dv - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 0, // glNormal3f - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glNormal3fVertex3fSUN - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glNormal3fVertex3fvSUN - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'v', - 0, // glNormal3fv - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'h', - 'N', - 'V', - 0, // glNormal3hNV - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glNormal3hvNV - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'i', - 0, // glNormal3i - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'i', - 'v', - 0, // glNormal3iv - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 's', - 0, // glNormal3s - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 's', - 'v', - 0, // glNormal3sv - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'x', - 0, // glNormal3x - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'x', - 'O', - 'E', - 'S', - 0, // glNormal3xOES - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glNormal3xvOES - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glNormalFormatNV - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - '3', - 'u', - 'i', - 0, // glNormalP3ui - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glNormalP3uiv - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glNormalPointer - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glNormalPointerEXT - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glNormalPointerListIBM - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glNormalPointervINTEL - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'b', - 'A', - 'T', - 'I', - 0, // glNormalStream3bATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'b', - 'v', - 'A', - 'T', - 'I', - 0, // glNormalStream3bvATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'd', - 'A', - 'T', - 'I', - 0, // glNormalStream3dATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'd', - 'v', - 'A', - 'T', - 'I', - 0, // glNormalStream3dvATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'f', - 'A', - 'T', - 'I', - 0, // glNormalStream3fATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glNormalStream3fvATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'i', - 'A', - 'T', - 'I', - 0, // glNormalStream3iATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glNormalStream3ivATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 's', - 'A', - 'T', - 'I', - 0, // glNormalStream3sATI - 'g', - 'l', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 's', - 'v', - 'A', - 'T', - 'I', - 0, // glNormalStream3svATI - 'g', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'L', - 'a', - 'b', - 'e', - 'l', - 0, // glObjectLabel - 'g', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'L', - 'a', - 'b', - 'e', - 'l', - 'K', - 'H', - 'R', - 0, // glObjectLabelKHR - 'g', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 't', - 'r', - 'L', - 'a', - 'b', - 'e', - 'l', - 0, // glObjectPtrLabel - 'g', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 't', - 'r', - 'L', - 'a', - 'b', - 'e', - 'l', - 'K', - 'H', - 'R', - 0, // glObjectPtrLabelKHR - 'g', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 'u', - 'r', - 'g', - 'e', - 'a', - 'b', - 'l', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glObjectPurgeableAPPLE - 'g', - 'l', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'U', - 'n', - 'p', - 'u', - 'r', - 'g', - 'e', - 'a', - 'b', - 'l', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glObjectUnpurgeableAPPLE - 'g', - 'l', - 'O', - 'r', - 't', - 'h', - 'o', - 0, // glOrtho - 'g', - 'l', - 'O', - 'r', - 't', - 'h', - 'o', - 'f', - 0, // glOrthof - 'g', - 'l', - 'O', - 'r', - 't', - 'h', - 'o', - 'f', - 'O', - 'E', - 'S', - 0, // glOrthofOES - 'g', - 'l', - 'O', - 'r', - 't', - 'h', - 'o', - 'x', - 0, // glOrthox - 'g', - 'l', - 'O', - 'r', - 't', - 'h', - 'o', - 'x', - 'O', - 'E', - 'S', - 0, // glOrthoxOES - 'g', - 'l', - 'P', - 'N', - 'T', - 'r', - 'i', - 'a', - 'n', - 'g', - 'l', - 'e', - 's', - 'f', - 'A', - 'T', - 'I', - 0, // glPNTrianglesfATI - 'g', - 'l', - 'P', - 'N', - 'T', - 'r', - 'i', - 'a', - 'n', - 'g', - 'l', - 'e', - 's', - 'i', - 'A', - 'T', - 'I', - 0, // glPNTrianglesiATI - 'g', - 'l', - 'P', - 'a', - 's', - 's', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'A', - 'T', - 'I', - 0, // glPassTexCoordATI - 'g', - 'l', - 'P', - 'a', - 's', - 's', - 'T', - 'h', - 'r', - 'o', - 'u', - 'g', - 'h', - 0, // glPassThrough - 'g', - 'l', - 'P', - 'a', - 's', - 's', - 'T', - 'h', - 'r', - 'o', - 'u', - 'g', - 'h', - 'x', - 'O', - 'E', - 'S', - 0, // glPassThroughxOES - 'g', - 'l', - 'P', - 'a', - 't', - 'c', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glPatchParameterfv - 'g', - 'l', - 'P', - 'a', - 't', - 'c', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glPatchParameteri - 'g', - 'l', - 'P', - 'a', - 't', - 'c', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glPatchParameteriEXT - 'g', - 'l', - 'P', - 'a', - 't', - 'c', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'O', - 'E', - 'S', - 0, // glPatchParameteriOES - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'l', - 'o', - 'r', - 'G', - 'e', - 'n', - 'N', - 'V', - 0, // glPathColorGenNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'N', - 'V', - 0, // glPathCommandsNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'o', - 'r', - 'd', - 's', - 'N', - 'V', - 0, // glPathCoordsNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'C', - 'o', - 'v', - 'e', - 'r', - 'D', - 'e', - 'p', - 't', - 'h', - 'F', - 'u', - 'n', - 'c', - 'N', - 'V', - 0, // glPathCoverDepthFuncNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'D', - 'a', - 's', - 'h', - 'A', - 'r', - 'r', - 'a', - 'y', - 'N', - 'V', - 0, // glPathDashArrayNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'F', - 'o', - 'g', - 'G', - 'e', - 'n', - 'N', - 'V', - 0, // glPathFogGenNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'G', - 'l', - 'y', - 'p', - 'h', - 'I', - 'n', - 'd', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'N', - 'V', - 0, // glPathGlyphIndexArrayNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'G', - 'l', - 'y', - 'p', - 'h', - 'I', - 'n', - 'd', - 'e', - 'x', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glPathGlyphIndexRangeNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'G', - 'l', - 'y', - 'p', - 'h', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glPathGlyphRangeNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'G', - 'l', - 'y', - 'p', - 'h', - 's', - 'N', - 'V', - 0, // glPathGlyphsNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'M', - 'e', - 'm', - 'o', - 'r', - 'y', - 'G', - 'l', - 'y', - 'p', - 'h', - 'I', - 'n', - 'd', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'N', - 'V', - 0, // glPathMemoryGlyphIndexArrayNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'N', - 'V', - 0, // glPathParameterfNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glPathParameterfvNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'N', - 'V', - 0, // glPathParameteriNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glPathParameterivNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'D', - 'e', - 'p', - 't', - 'h', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'N', - 'V', - 0, // glPathStencilDepthOffsetNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'u', - 'n', - 'c', - 'N', - 'V', - 0, // glPathStencilFuncNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'N', - 'V', - 0, // glPathStringNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'S', - 'u', - 'b', - 'C', - 'o', - 'm', - 'm', - 'a', - 'n', - 'd', - 's', - 'N', - 'V', - 0, // glPathSubCommandsNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'S', - 'u', - 'b', - 'C', - 'o', - 'o', - 'r', - 'd', - 's', - 'N', - 'V', - 0, // glPathSubCoordsNV - 'g', - 'l', - 'P', - 'a', - 't', - 'h', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'N', - 'V', - 0, // glPathTexGenNV - 'g', - 'l', - 'P', - 'a', - 'u', - 's', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glPauseTransformFeedback - 'g', - 'l', - 'P', - 'a', - 'u', - 's', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glPauseTransformFeedbackNV - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'D', - 'a', - 't', - 'a', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glPixelDataRangeNV - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'f', - 'v', - 0, // glPixelMapfv - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 'i', - 'v', - 0, // glPixelMapuiv - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'u', - 's', - 'v', - 0, // glPixelMapusv - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'M', - 'a', - 'p', - 'x', - 0, // glPixelMapx - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'S', - 't', - 'o', - 'r', - 'e', - 'f', - 0, // glPixelStoref - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'S', - 't', - 'o', - 'r', - 'e', - 'i', - 0, // glPixelStorei - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'S', - 't', - 'o', - 'r', - 'e', - 'x', - 0, // glPixelStorex - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'S', - 'G', - 'I', - 'S', - 0, // glPixelTexGenParameterfSGIS - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 'S', - 0, // glPixelTexGenParameterfvSGIS - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'S', - 'G', - 'I', - 'S', - 0, // glPixelTexGenParameteriSGIS - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 'S', - 0, // glPixelTexGenParameterivSGIS - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'S', - 'G', - 'I', - 'X', - 0, // glPixelTexGenSGIX - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'e', - 'r', - 'f', - 0, // glPixelTransferf - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'e', - 'r', - 'i', - 0, // glPixelTransferi - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'e', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glPixelTransferxOES - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'E', - 'X', - 'T', - 0, // glPixelTransformParameterfEXT - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glPixelTransformParameterfvEXT - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glPixelTransformParameteriEXT - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glPixelTransformParameterivEXT - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'Z', - 'o', - 'o', - 'm', - 0, // glPixelZoom - 'g', - 'l', - 'P', - 'i', - 'x', - 'e', - 'l', - 'Z', - 'o', - 'o', - 'm', - 'x', - 'O', - 'E', - 'S', - 0, // glPixelZoomxOES - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'A', - 'l', - 'o', - 'n', - 'g', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glPointAlongPathNV - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 0, // glPointParameterf - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'A', - 'R', - 'B', - 0, // glPointParameterfARB - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'E', - 'X', - 'T', - 0, // glPointParameterfEXT - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'S', - 'G', - 'I', - 'S', - 0, // glPointParameterfSGIS - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glPointParameterfv - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glPointParameterfvARB - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glPointParameterfvEXT - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 'S', - 0, // glPointParameterfvSGIS - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glPointParameteri - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'N', - 'V', - 0, // glPointParameteriNV - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glPointParameteriv - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glPointParameterivNV - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 0, // glPointParameterx - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glPointParameterxOES - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 0, // glPointParameterxv - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glPointParameterxvOES - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'S', - 'i', - 'z', - 'e', - 0, // glPointSize - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'S', - 'i', - 'z', - 'e', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glPointSizePointerOES - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'S', - 'i', - 'z', - 'e', - 'x', - 0, // glPointSizex - 'g', - 'l', - 'P', - 'o', - 'i', - 'n', - 't', - 'S', - 'i', - 'z', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glPointSizexOES - 'g', - 'l', - 'P', - 'o', - 'l', - 'l', - 'A', - 's', - 'y', - 'n', - 'c', - 'S', - 'G', - 'I', - 'X', - 0, // glPollAsyncSGIX - 'g', - 'l', - 'P', - 'o', - 'l', - 'l', - 'I', - 'n', - 's', - 't', - 'r', - 'u', - 'm', - 'e', - 'n', - 't', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glPollInstrumentsSGIX - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'M', - 'o', - 'd', - 'e', - 0, // glPolygonMode - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'M', - 'o', - 'd', - 'e', - 'N', - 'V', - 0, // glPolygonModeNV - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 0, // glPolygonOffset - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'C', - 'l', - 'a', - 'm', - 'p', - 'E', - 'X', - 'T', - 0, // glPolygonOffsetClampEXT - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glPolygonOffsetEXT - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'x', - 0, // glPolygonOffsetx - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'x', - 'O', - 'E', - 'S', - 0, // glPolygonOffsetxOES - 'g', - 'l', - 'P', - 'o', - 'l', - 'y', - 'g', - 'o', - 'n', - 'S', - 't', - 'i', - 'p', - 'p', - 'l', - 'e', - 0, // glPolygonStipple - 'g', - 'l', - 'P', - 'o', - 'p', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glPopAttrib - 'g', - 'l', - 'P', - 'o', - 'p', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glPopClientAttrib - 'g', - 'l', - 'P', - 'o', - 'p', - 'D', - 'e', - 'b', - 'u', - 'g', - 'G', - 'r', - 'o', - 'u', - 'p', - 0, // glPopDebugGroup - 'g', - 'l', - 'P', - 'o', - 'p', - 'D', - 'e', - 'b', - 'u', - 'g', - 'G', - 'r', - 'o', - 'u', - 'p', - 'K', - 'H', - 'R', - 0, // glPopDebugGroupKHR - 'g', - 'l', - 'P', - 'o', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glPopGroupMarkerEXT - 'g', - 'l', - 'P', - 'o', - 'p', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 0, // glPopMatrix - 'g', - 'l', - 'P', - 'o', - 'p', - 'N', - 'a', - 'm', - 'e', - 0, // glPopName - 'g', - 'l', - 'P', - 'r', - 'e', - 's', - 'e', - 'n', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'D', - 'u', - 'a', - 'l', - 'F', - 'i', - 'l', - 'l', - 'N', - 'V', - 0, // glPresentFrameDualFillNV - 'g', - 'l', - 'P', - 'r', - 'e', - 's', - 'e', - 'n', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'K', - 'e', - 'y', - 'e', - 'd', - 'N', - 'V', - 0, // glPresentFrameKeyedNV - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'B', - 'o', - 'u', - 'n', - 'd', - 'i', - 'n', - 'g', - 'B', - 'o', - 'x', - 0, // glPrimitiveBoundingBox - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'B', - 'o', - 'u', - 'n', - 'd', - 'i', - 'n', - 'g', - 'B', - 'o', - 'x', - 'A', - 'R', - 'B', - 0, // glPrimitiveBoundingBoxARB - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'B', - 'o', - 'u', - 'n', - 'd', - 'i', - 'n', - 'g', - 'B', - 'o', - 'x', - 'E', - 'X', - 'T', - 0, // glPrimitiveBoundingBoxEXT - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'B', - 'o', - 'u', - 'n', - 'd', - 'i', - 'n', - 'g', - 'B', - 'o', - 'x', - 'O', - 'E', - 'S', - 0, // glPrimitiveBoundingBoxOES - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'R', - 'e', - 's', - 't', - 'a', - 'r', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 0, // glPrimitiveRestartIndex - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'R', - 'e', - 's', - 't', - 'a', - 'r', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'N', - 'V', - 0, // glPrimitiveRestartIndexNV - 'g', - 'l', - 'P', - 'r', - 'i', - 'm', - 'i', - 't', - 'i', - 'v', - 'e', - 'R', - 'e', - 's', - 't', - 'a', - 'r', - 't', - 'N', - 'V', - 0, // glPrimitiveRestartNV - 'g', - 'l', - 'P', - 'r', - 'i', - 'o', - 'r', - 'i', - 't', - 'i', - 'z', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 0, // glPrioritizeTextures - 'g', - 'l', - 'P', - 'r', - 'i', - 'o', - 'r', - 'i', - 't', - 'i', - 'z', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glPrioritizeTexturesEXT - 'g', - 'l', - 'P', - 'r', - 'i', - 'o', - 'r', - 'i', - 't', - 'i', - 'z', - 'e', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 's', - 'x', - 'O', - 'E', - 'S', - 0, // glPrioritizeTexturesxOES - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 0, // glProgramBinary - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 'O', - 'E', - 'S', - 0, // glProgramBinaryOES - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramBufferParametersIivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramBufferParametersIuivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'f', - 'v', - 'N', - 'V', - 0, // glProgramBufferParametersfvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'A', - 'R', - 'B', - 0, // glProgramEnvParameter4dARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramEnvParameter4dvARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'A', - 'R', - 'B', - 0, // glProgramEnvParameter4fARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramEnvParameter4fvARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'i', - 'N', - 'V', - 0, // glProgramEnvParameterI4iNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramEnvParameterI4ivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'u', - 'i', - 'N', - 'V', - 0, // glProgramEnvParameterI4uiNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramEnvParameterI4uivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramEnvParameters4fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '4', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramEnvParametersI4ivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'n', - 'v', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '4', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramEnvParametersI4uivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'A', - 'R', - 'B', - 0, // glProgramLocalParameter4dARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramLocalParameter4dvARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'A', - 'R', - 'B', - 0, // glProgramLocalParameter4fARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramLocalParameter4fvARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'i', - 'N', - 'V', - 0, // glProgramLocalParameterI4iNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramLocalParameterI4ivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'u', - 'i', - 'N', - 'V', - 0, // glProgramLocalParameterI4uiNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - '4', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramLocalParameterI4uivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramLocalParameters4fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '4', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramLocalParametersI4ivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'L', - 'o', - 'c', - 'a', - 'l', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '4', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramLocalParametersI4uivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'N', - 'V', - 0, // glProgramNamedParameter4dNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'v', - 'N', - 'V', - 0, // glProgramNamedParameter4dvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'N', - 'V', - 0, // glProgramNamedParameter4fNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'N', - 'a', - 'm', - 'e', - 'd', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glProgramNamedParameter4fvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'N', - 'V', - 0, // glProgramParameter4dNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'd', - 'v', - 'N', - 'V', - 0, // glProgramParameter4dvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'N', - 'V', - 0, // glProgramParameter4fNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glProgramParameter4fvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glProgramParameteri - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'A', - 'R', - 'B', - 0, // glProgramParameteriARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramParameteriEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - '4', - 'd', - 'v', - 'N', - 'V', - 0, // glProgramParameters4dvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glProgramParameters4fvNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'a', - 't', - 'h', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'I', - 'n', - 'p', - 'u', - 't', - 'G', - 'e', - 'n', - 'N', - 'V', - 0, // glProgramPathFragmentInputGenNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // glProgramStringARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'u', - 'i', - 'v', - 'N', - 'V', - 0, // glProgramSubroutineParametersuivNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'd', - 0, // glProgramUniform1d - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'd', - 'E', - 'X', - 'T', - 0, // glProgramUniform1dEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'd', - 'v', - 0, // glProgramUniform1dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform1dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 0, // glProgramUniform1f - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 'E', - 'X', - 'T', - 0, // glProgramUniform1fEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 'v', - 0, // glProgramUniform1fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform1fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 0, // glProgramUniform1i - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform1i64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform1i64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform1i64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform1i64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform1iEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 'v', - 0, // glProgramUniform1iv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform1ivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 0, // glProgramUniform1ui - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform1ui64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform1ui64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform1ui64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform1ui64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform1uiEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 'v', - 0, // glProgramUniform1uiv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform1uivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'd', - 0, // glProgramUniform2d - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'd', - 'E', - 'X', - 'T', - 0, // glProgramUniform2dEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'd', - 'v', - 0, // glProgramUniform2dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform2dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 0, // glProgramUniform2f - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 'E', - 'X', - 'T', - 0, // glProgramUniform2fEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 'v', - 0, // glProgramUniform2fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform2fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 0, // glProgramUniform2i - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform2i64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform2i64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform2i64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform2i64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform2iEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 'v', - 0, // glProgramUniform2iv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform2ivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 0, // glProgramUniform2ui - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform2ui64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform2ui64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform2ui64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform2ui64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform2uiEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 'v', - 0, // glProgramUniform2uiv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform2uivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'd', - 0, // glProgramUniform3d - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'd', - 'E', - 'X', - 'T', - 0, // glProgramUniform3dEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'd', - 'v', - 0, // glProgramUniform3dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform3dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 0, // glProgramUniform3f - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 'E', - 'X', - 'T', - 0, // glProgramUniform3fEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 'v', - 0, // glProgramUniform3fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform3fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 0, // glProgramUniform3i - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform3i64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform3i64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform3i64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform3i64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform3iEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 'v', - 0, // glProgramUniform3iv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform3ivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 0, // glProgramUniform3ui - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform3ui64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform3ui64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform3ui64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform3ui64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform3uiEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 'v', - 0, // glProgramUniform3uiv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform3uivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'd', - 0, // glProgramUniform4d - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'd', - 'E', - 'X', - 'T', - 0, // glProgramUniform4dEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'd', - 'v', - 0, // glProgramUniform4dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform4dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 0, // glProgramUniform4f - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 'E', - 'X', - 'T', - 0, // glProgramUniform4fEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 'v', - 0, // glProgramUniform4fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform4fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 0, // glProgramUniform4i - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform4i64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform4i64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform4i64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform4i64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform4iEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 'v', - 0, // glProgramUniform4iv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform4ivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 0, // glProgramUniform4ui - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniform4ui64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniform4ui64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniform4ui64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniform4ui64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glProgramUniform4uiEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 'v', - 0, // glProgramUniform4uiv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniform4uivEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glProgramUniformHandleui64ARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniformHandleui64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glProgramUniformHandleui64vARB - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniformHandleui64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'd', - 'v', - 0, // glProgramUniformMatrix2dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix2dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'f', - 'v', - 0, // glProgramUniformMatrix2fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix2fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'd', - 'v', - 0, // glProgramUniformMatrix2x3dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix2x3dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'f', - 'v', - 0, // glProgramUniformMatrix2x3fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix2x3fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'd', - 'v', - 0, // glProgramUniformMatrix2x4dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix2x4dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'f', - 'v', - 0, // glProgramUniformMatrix2x4fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix2x4fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'd', - 'v', - 0, // glProgramUniformMatrix3dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix3dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'f', - 'v', - 0, // glProgramUniformMatrix3fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix3fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'd', - 'v', - 0, // glProgramUniformMatrix3x2dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix3x2dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'f', - 'v', - 0, // glProgramUniformMatrix3x2fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix3x2fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'd', - 'v', - 0, // glProgramUniformMatrix3x4dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix3x4dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'f', - 'v', - 0, // glProgramUniformMatrix3x4fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix3x4fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'd', - 'v', - 0, // glProgramUniformMatrix4dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix4dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'f', - 'v', - 0, // glProgramUniformMatrix4fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix4fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'd', - 'v', - 0, // glProgramUniformMatrix4x2dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix4x2dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'f', - 'v', - 0, // glProgramUniformMatrix4x2fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix4x2fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'd', - 'v', - 0, // glProgramUniformMatrix4x3dv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix4x3dvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'f', - 'v', - 0, // glProgramUniformMatrix4x3fv - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glProgramUniformMatrix4x3fvEXT - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glProgramUniformui64NV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glProgramUniformui64vNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'L', - 'i', - 'm', - 'i', - 't', - 'N', - 'V', - 0, // glProgramVertexLimitNV - 'g', - 'l', - 'P', - 'r', - 'o', - 'v', - 'o', - 'k', - 'i', - 'n', - 'g', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 0, // glProvokingVertex - 'g', - 'l', - 'P', - 'r', - 'o', - 'v', - 'o', - 'k', - 'i', - 'n', - 'g', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'E', - 'X', - 'T', - 0, // glProvokingVertexEXT - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glPushAttrib - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glPushClientAttrib - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'e', - 'f', - 'a', - 'u', - 'l', - 't', - 'E', - 'X', - 'T', - 0, // glPushClientAttribDefaultEXT - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'D', - 'e', - 'b', - 'u', - 'g', - 'G', - 'r', - 'o', - 'u', - 'p', - 0, // glPushDebugGroup - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'D', - 'e', - 'b', - 'u', - 'g', - 'G', - 'r', - 'o', - 'u', - 'p', - 'K', - 'H', - 'R', - 0, // glPushDebugGroupKHR - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'G', - 'r', - 'o', - 'u', - 'p', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glPushGroupMarkerEXT - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 0, // glPushMatrix - 'g', - 'l', - 'P', - 'u', - 's', - 'h', - 'N', - 'a', - 'm', - 'e', - 0, // glPushName - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 0, // glQueryCounter - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glQueryCounterEXT - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'x', - 'O', - 'E', - 'S', - 0, // glQueryMatrixxOES - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'u', - 'i', - 'A', - 'M', - 'D', - 0, // glQueryObjectParameteruiAMD - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'd', - 0, // glRasterPos2d - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'd', - 'v', - 0, // glRasterPos2dv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'f', - 0, // glRasterPos2f - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'f', - 'v', - 0, // glRasterPos2fv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'i', - 0, // glRasterPos2i - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'i', - 'v', - 0, // glRasterPos2iv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 's', - 0, // glRasterPos2s - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 's', - 'v', - 0, // glRasterPos2sv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glRasterPos2xOES - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '2', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glRasterPos2xvOES - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'd', - 0, // glRasterPos3d - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'd', - 'v', - 0, // glRasterPos3dv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'f', - 0, // glRasterPos3f - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'f', - 'v', - 0, // glRasterPos3fv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'i', - 0, // glRasterPos3i - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'i', - 'v', - 0, // glRasterPos3iv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 's', - 0, // glRasterPos3s - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 's', - 'v', - 0, // glRasterPos3sv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'x', - 'O', - 'E', - 'S', - 0, // glRasterPos3xOES - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '3', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glRasterPos3xvOES - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'd', - 0, // glRasterPos4d - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'd', - 'v', - 0, // glRasterPos4dv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'f', - 0, // glRasterPos4f - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'f', - 'v', - 0, // glRasterPos4fv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'i', - 0, // glRasterPos4i - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'i', - 'v', - 0, // glRasterPos4iv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 's', - 0, // glRasterPos4s - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 's', - 'v', - 0, // glRasterPos4sv - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'x', - 'O', - 'E', - 'S', - 0, // glRasterPos4xOES - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'P', - 'o', - 's', - '4', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glRasterPos4xvOES - 'g', - 'l', - 'R', - 'a', - 's', - 't', - 'e', - 'r', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glRasterSamplesEXT - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glReadBuffer - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'E', - 'X', - 'T', - 0, // glReadBufferIndexedEXT - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'V', - 0, // glReadBufferNV - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'I', - 'n', - 's', - 't', - 'r', - 'u', - 'm', - 'e', - 'n', - 't', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glReadInstrumentsSGIX - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 0, // glReadPixels - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 0, // glReadnPixels - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 'A', - 'R', - 'B', - 0, // glReadnPixelsARB - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 'E', - 'X', - 'T', - 0, // glReadnPixelsEXT - 'g', - 'l', - 'R', - 'e', - 'a', - 'd', - 'n', - 'P', - 'i', - 'x', - 'e', - 'l', - 's', - 'K', - 'H', - 'R', - 0, // glReadnPixelsKHR - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'd', - 0, // glRectd - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'd', - 'v', - 0, // glRectdv - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'f', - 0, // glRectf - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'f', - 'v', - 0, // glRectfv - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'i', - 0, // glRecti - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'i', - 'v', - 0, // glRectiv - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 's', - 0, // glRects - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 's', - 'v', - 0, // glRectsv - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'x', - 'O', - 'E', - 'S', - 0, // glRectxOES - 'g', - 'l', - 'R', - 'e', - 'c', - 't', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glRectxvOES - 'g', - 'l', - 'R', - 'e', - 'f', - 'e', - 'r', - 'e', - 'n', - 'c', - 'e', - 'P', - 'l', - 'a', - 'n', - 'e', - 'S', - 'G', - 'I', - 'X', - 0, // glReferencePlaneSGIX - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'C', - 'o', - 'm', - 'p', - 'i', - 'l', - 'e', - 'r', - 0, // glReleaseShaderCompiler - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'M', - 'o', - 'd', - 'e', - 0, // glRenderMode - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 0, // glRenderbufferStorage - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glRenderbufferStorageEXT - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glRenderbufferStorageMultisample - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // glRenderbufferStorageMultisampleANGLE - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glRenderbufferStorageMultisampleAPPLE - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glRenderbufferStorageMultisampleCoverageNV - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glRenderbufferStorageMultisampleEXT - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'I', - 'M', - 'G', - 0, // glRenderbufferStorageMultisampleIMG - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'N', - 'V', - 0, // glRenderbufferStorageMultisampleNV - 'g', - 'l', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'O', - 'E', - 'S', - 0, // glRenderbufferStorageOES - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'S', - 'U', - 'N', - 0, // glReplacementCodePointerSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'b', - 'S', - 'U', - 'N', - 0, // glReplacementCodeubSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'b', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeubvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiColor3fVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiColor3fVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiColor4fNormal3fVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiColor4fNormal3fVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiColor4ubVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiColor4ubVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiNormal3fVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiNormal3fVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiTexCoord2fVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiTexCoord2fVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiVertex3fSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuiVertex3fvSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 'i', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeuivSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 's', - 'S', - 'U', - 'N', - 0, // glReplacementCodeusSUN - 'g', - 'l', - 'R', - 'e', - 'p', - 'l', - 'a', - 'c', - 'e', - 'm', - 'e', - 'n', - 't', - 'C', - 'o', - 'd', - 'e', - 'u', - 's', - 'v', - 'S', - 'U', - 'N', - 0, // glReplacementCodeusvSUN - 'g', - 'l', - 'R', - 'e', - 'q', - 'u', - 'e', - 's', - 't', - 'R', - 'e', - 's', - 'i', - 'd', - 'e', - 'n', - 't', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 's', - 'N', - 'V', - 0, // glRequestResidentProgramsNV - 'g', - 'l', - 'R', - 'e', - 's', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glResetHistogram - 'g', - 'l', - 'R', - 'e', - 's', - 'e', - 't', - 'H', - 'i', - 's', - 't', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glResetHistogramEXT - 'g', - 'l', - 'R', - 'e', - 's', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 0, // glResetMinmax - 'g', - 'l', - 'R', - 'e', - 's', - 'e', - 't', - 'M', - 'i', - 'n', - 'm', - 'a', - 'x', - 'E', - 'X', - 'T', - 0, // glResetMinmaxEXT - 'g', - 'l', - 'R', - 'e', - 's', - 'i', - 'z', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'M', - 'E', - 'S', - 'A', - 0, // glResizeBuffersMESA - 'g', - 'l', - 'R', - 'e', - 's', - 'o', - 'l', - 'v', - 'e', - 'D', - 'e', - 'p', - 't', - 'h', - 'V', - 'a', - 'l', - 'u', - 'e', - 's', - 'N', - 'V', - 0, // glResolveDepthValuesNV - 'g', - 'l', - 'R', - 'e', - 's', - 'o', - 'l', - 'v', - 'e', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glResolveMultisampleFramebufferAPPLE - 'g', - 'l', - 'R', - 'e', - 's', - 'u', - 'm', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 0, // glResumeTransformFeedback - 'g', - 'l', - 'R', - 'e', - 's', - 'u', - 'm', - 'e', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'N', - 'V', - 0, // glResumeTransformFeedbackNV - 'g', - 'l', - 'R', - 'o', - 't', - 'a', - 't', - 'e', - 'd', - 0, // glRotated - 'g', - 'l', - 'R', - 'o', - 't', - 'a', - 't', - 'e', - 'f', - 0, // glRotatef - 'g', - 'l', - 'R', - 'o', - 't', - 'a', - 't', - 'e', - 'x', - 0, // glRotatex - 'g', - 'l', - 'R', - 'o', - 't', - 'a', - 't', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glRotatexOES - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 0, // glSampleCoverage - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'A', - 'R', - 'B', - 0, // glSampleCoverageARB - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'x', - 0, // glSampleCoveragex - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glSampleCoveragexOES - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'M', - 'a', - 'p', - 'A', - 'T', - 'I', - 0, // glSampleMapATI - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'M', - 'a', - 's', - 'k', - 'E', - 'X', - 'T', - 0, // glSampleMaskEXT - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'M', - 'a', - 's', - 'k', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'N', - 'V', - 0, // glSampleMaskIndexedNV - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'M', - 'a', - 's', - 'k', - 'S', - 'G', - 'I', - 'S', - 0, // glSampleMaskSGIS - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'M', - 'a', - 's', - 'k', - 'i', - 0, // glSampleMaski - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'P', - 'a', - 't', - 't', - 'e', - 'r', - 'n', - 'E', - 'X', - 'T', - 0, // glSamplePatternEXT - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'P', - 'a', - 't', - 't', - 'e', - 'r', - 'n', - 'S', - 'G', - 'I', - 'S', - 0, // glSamplePatternSGIS - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 0, // glSamplerParameterIiv - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glSamplerParameterIivEXT - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glSamplerParameterIivOES - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 0, // glSamplerParameterIuiv - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glSamplerParameterIuivEXT - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glSamplerParameterIuivOES - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 0, // glSamplerParameterf - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glSamplerParameterfv - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glSamplerParameteri - 'g', - 'l', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'r', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glSamplerParameteriv - 'g', - 'l', - 'S', - 'c', - 'a', - 'l', - 'e', - 'd', - 0, // glScaled - 'g', - 'l', - 'S', - 'c', - 'a', - 'l', - 'e', - 'f', - 0, // glScalef - 'g', - 'l', - 'S', - 'c', - 'a', - 'l', - 'e', - 'x', - 0, // glScalex - 'g', - 'l', - 'S', - 'c', - 'a', - 'l', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glScalexOES - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 0, // glScissor - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 'A', - 'r', - 'r', - 'a', - 'y', - 'v', - 0, // glScissorArrayv - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 'A', - 'r', - 'r', - 'a', - 'y', - 'v', - 'N', - 'V', - 0, // glScissorArrayvNV - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 0, // glScissorIndexed - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'N', - 'V', - 0, // glScissorIndexedNV - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 0, // glScissorIndexedv - 'g', - 'l', - 'S', - 'c', - 'i', - 's', - 's', - 'o', - 'r', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'v', - 'N', - 'V', - 0, // glScissorIndexedvNV - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'b', - 0, // glSecondaryColor3b - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'b', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3bEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'b', - 'v', - 0, // glSecondaryColor3bv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3bvEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'd', - 0, // glSecondaryColor3d - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'd', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3dEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'd', - 'v', - 0, // glSecondaryColor3dv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3dvEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 0, // glSecondaryColor3f - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3fEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'v', - 0, // glSecondaryColor3fv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3fvEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'h', - 'N', - 'V', - 0, // glSecondaryColor3hNV - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glSecondaryColor3hvNV - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'i', - 0, // glSecondaryColor3i - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'i', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3iEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'i', - 'v', - 0, // glSecondaryColor3iv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3ivEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 's', - 0, // glSecondaryColor3s - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 's', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3sEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 's', - 'v', - 0, // glSecondaryColor3sv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3svEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'b', - 0, // glSecondaryColor3ub - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'b', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3ubEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'b', - 'v', - 0, // glSecondaryColor3ubv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3ubvEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'i', - 0, // glSecondaryColor3ui - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3uiEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'i', - 'v', - 0, // glSecondaryColor3uiv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3uivEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 's', - 0, // glSecondaryColor3us - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 's', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3usEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 's', - 'v', - 0, // glSecondaryColor3usv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'u', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glSecondaryColor3usvEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glSecondaryColorFormatNV - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - '3', - 'u', - 'i', - 0, // glSecondaryColorP3ui - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glSecondaryColorP3uiv - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glSecondaryColorPointer - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glSecondaryColorPointerEXT - 'g', - 'l', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glSecondaryColorPointerListIBM - 'g', - 'l', - 'S', - 'e', - 'l', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glSelectBuffer - 'g', - 'l', - 'S', - 'e', - 'l', - 'e', - 'c', - 't', - 'P', - 'e', - 'r', - 'f', - 'M', - 'o', - 'n', - 'i', - 't', - 'o', - 'r', - 'C', - 'o', - 'u', - 'n', - 't', - 'e', - 'r', - 's', - 'A', - 'M', - 'D', - 0, // glSelectPerfMonitorCountersAMD - 'g', - 'l', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 'b', - 'l', - 'e', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '2', - 'D', - 0, // glSeparableFilter2D - 'g', - 'l', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 'b', - 'l', - 'e', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glSeparableFilter2DEXT - 'g', - 'l', - 'S', - 'e', - 't', - 'F', - 'e', - 'n', - 'c', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glSetFenceAPPLE - 'g', - 'l', - 'S', - 'e', - 't', - 'F', - 'e', - 'n', - 'c', - 'e', - 'N', - 'V', - 0, // glSetFenceNV - 'g', - 'l', - 'S', - 'e', - 't', - 'F', - 'r', - 'a', - 'g', - 'm', - 'e', - 'n', - 't', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'C', - 'o', - 'n', - 's', - 't', - 'a', - 'n', - 't', - 'A', - 'T', - 'I', - 0, // glSetFragmentShaderConstantATI - 'g', - 'l', - 'S', - 'e', - 't', - 'I', - 'n', - 'v', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glSetInvariantEXT - 'g', - 'l', - 'S', - 'e', - 't', - 'L', - 'o', - 'c', - 'a', - 'l', - 'C', - 'o', - 'n', - 's', - 't', - 'a', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glSetLocalConstantEXT - 'g', - 'l', - 'S', - 'e', - 't', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'f', - 'v', - 'A', - 'M', - 'D', - 0, // glSetMultisamplefvAMD - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'M', - 'o', - 'd', - 'e', - 'l', - 0, // glShadeModel - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'B', - 'i', - 'n', - 'a', - 'r', - 'y', - 0, // glShaderBinary - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'O', - 'p', - '1', - 'E', - 'X', - 'T', - 0, // glShaderOp1EXT - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'O', - 'p', - '2', - 'E', - 'X', - 'T', - 0, // glShaderOp2EXT - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'O', - 'p', - '3', - 'E', - 'X', - 'T', - 0, // glShaderOp3EXT - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 0, // glShaderSource - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'A', - 'R', - 'B', - 0, // glShaderSourceARB - 'g', - 'l', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'B', - 'l', - 'o', - 'c', - 'k', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 0, // glShaderStorageBlockBinding - 'g', - 'l', - 'S', - 'h', - 'a', - 'r', - 'p', - 'e', - 'n', - 'T', - 'e', - 'x', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glSharpenTexFuncSGIS - 'g', - 'l', - 'S', - 'p', - 'r', - 'i', - 't', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'S', - 'G', - 'I', - 'X', - 0, // glSpriteParameterfSGIX - 'g', - 'l', - 'S', - 'p', - 'r', - 'i', - 't', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glSpriteParameterfvSGIX - 'g', - 'l', - 'S', - 'p', - 'r', - 'i', - 't', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'S', - 'G', - 'I', - 'X', - 0, // glSpriteParameteriSGIX - 'g', - 'l', - 'S', - 'p', - 'r', - 'i', - 't', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'S', - 'G', - 'I', - 'X', - 0, // glSpriteParameterivSGIX - 'g', - 'l', - 'S', - 't', - 'a', - 'r', - 't', - 'I', - 'n', - 's', - 't', - 'r', - 'u', - 'm', - 'e', - 'n', - 't', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glStartInstrumentsSGIX - 'g', - 'l', - 'S', - 't', - 'a', - 'r', - 't', - 'T', - 'i', - 'l', - 'i', - 'n', - 'g', - 'Q', - 'C', - 'O', - 'M', - 0, // glStartTilingQCOM - 'g', - 'l', - 'S', - 't', - 'a', - 't', - 'e', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'N', - 'V', - 0, // glStateCaptureNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'C', - 'l', - 'e', - 'a', - 'r', - 'T', - 'a', - 'g', - 'E', - 'X', - 'T', - 0, // glStencilClearTagEXT - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glStencilFillPathInstancedNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glStencilFillPathNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'u', - 'n', - 'c', - 0, // glStencilFunc - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 0, // glStencilFuncSeparate - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'F', - 'u', - 'n', - 'c', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'A', - 'T', - 'I', - 0, // glStencilFuncSeparateATI - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'M', - 'a', - 's', - 'k', - 0, // glStencilMask - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'M', - 'a', - 's', - 'k', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 0, // glStencilMaskSeparate - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'O', - 'p', - 0, // glStencilOp - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'O', - 'p', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 0, // glStencilOpSeparate - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'O', - 'p', - 'S', - 'e', - 'p', - 'a', - 'r', - 'a', - 't', - 'e', - 'A', - 'T', - 'I', - 0, // glStencilOpSeparateATI - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'O', - 'p', - 'V', - 'a', - 'l', - 'u', - 'e', - 'A', - 'M', - 'D', - 0, // glStencilOpValueAMD - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glStencilStrokePathInstancedNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glStencilStrokePathNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'T', - 'h', - 'e', - 'n', - 'C', - 'o', - 'v', - 'e', - 'r', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glStencilThenCoverFillPathInstancedNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'T', - 'h', - 'e', - 'n', - 'C', - 'o', - 'v', - 'e', - 'r', - 'F', - 'i', - 'l', - 'l', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glStencilThenCoverFillPathNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'T', - 'h', - 'e', - 'n', - 'C', - 'o', - 'v', - 'e', - 'r', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'I', - 'n', - 's', - 't', - 'a', - 'n', - 'c', - 'e', - 'd', - 'N', - 'V', - 0, // glStencilThenCoverStrokePathInstancedNV - 'g', - 'l', - 'S', - 't', - 'e', - 'n', - 'c', - 'i', - 'l', - 'T', - 'h', - 'e', - 'n', - 'C', - 'o', - 'v', - 'e', - 'r', - 'S', - 't', - 'r', - 'o', - 'k', - 'e', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glStencilThenCoverStrokePathNV - 'g', - 'l', - 'S', - 't', - 'o', - 'p', - 'I', - 'n', - 's', - 't', - 'r', - 'u', - 'm', - 'e', - 'n', - 't', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glStopInstrumentsSGIX - 'g', - 'l', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'M', - 'a', - 'r', - 'k', - 'e', - 'r', - 'G', - 'R', - 'E', - 'M', - 'E', - 'D', - 'Y', - 0, // glStringMarkerGREMEDY - 'g', - 'l', - 'S', - 'u', - 'b', - 'p', - 'i', - 'x', - 'e', - 'l', - 'P', - 'r', - 'e', - 'c', - 'i', - 's', - 'i', - 'o', - 'n', - 'B', - 'i', - 'a', - 's', - 'N', - 'V', - 0, // glSubpixelPrecisionBiasNV - 'g', - 'l', - 'S', - 'w', - 'i', - 'z', - 'z', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glSwizzleEXT - 'g', - 'l', - 'S', - 'y', - 'n', - 'c', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glSyncTextureINTEL - 'g', - 'l', - 'T', - 'a', - 'g', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glTagSampleBufferSGIX - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'b', - 'E', - 'X', - 'T', - 0, // glTangent3bEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glTangent3bvEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'd', - 'E', - 'X', - 'T', - 0, // glTangent3dEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glTangent3dvEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'f', - 'E', - 'X', - 'T', - 0, // glTangent3fEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glTangent3fvEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'i', - 'E', - 'X', - 'T', - 0, // glTangent3iEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glTangent3ivEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 's', - 'E', - 'X', - 'T', - 0, // glTangent3sEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - '3', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glTangent3svEXT - 'g', - 'l', - 'T', - 'a', - 'n', - 'g', - 'e', - 'n', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glTangentPointerEXT - 'g', - 'l', - 'T', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'M', - 'a', - 's', - 'k', - '3', - 'D', - 'F', - 'X', - 0, // glTbufferMask3DFX - 'g', - 'l', - 'T', - 'e', - 's', - 's', - 'e', - 'l', - 'l', - 'a', - 't', - 'i', - 'o', - 'n', - 'F', - 'a', - 'c', - 't', - 'o', - 'r', - 'A', - 'M', - 'D', - 0, // glTessellationFactorAMD - 'g', - 'l', - 'T', - 'e', - 's', - 's', - 'e', - 'l', - 'l', - 'a', - 't', - 'i', - 'o', - 'n', - 'M', - 'o', - 'd', - 'e', - 'A', - 'M', - 'D', - 0, // glTessellationModeAMD - 'g', - 'l', - 'T', - 'e', - 's', - 't', - 'F', - 'e', - 'n', - 'c', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glTestFenceAPPLE - 'g', - 'l', - 'T', - 'e', - 's', - 't', - 'F', - 'e', - 'n', - 'c', - 'e', - 'N', - 'V', - 0, // glTestFenceNV - 'g', - 'l', - 'T', - 'e', - 's', - 't', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glTestObjectAPPLE - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glTexBuffer - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glTexBufferARB - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glTexBufferEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glTexBufferOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glTexBufferRange - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glTexBufferRangeEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'O', - 'E', - 'S', - 0, // glTexBufferRangeOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'm', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glTexBumpParameterfvATI - 'g', - 'l', - 'T', - 'e', - 'x', - 'B', - 'u', - 'm', - 'p', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glTexBumpParameterivATI - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'b', - 'O', - 'E', - 'S', - 0, // glTexCoord1bOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord1bvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 0, // glTexCoord1d - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'd', - 'v', - 0, // glTexCoord1dv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 0, // glTexCoord1f - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'f', - 'v', - 0, // glTexCoord1fv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'h', - 'N', - 'V', - 0, // glTexCoord1hNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'h', - 'v', - 'N', - 'V', - 0, // glTexCoord1hvNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'i', - 0, // glTexCoord1i - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'i', - 'v', - 0, // glTexCoord1iv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 's', - 0, // glTexCoord1s - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 's', - 'v', - 0, // glTexCoord1sv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'x', - 'O', - 'E', - 'S', - 0, // glTexCoord1xOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '1', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord1xvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'b', - 'O', - 'E', - 'S', - 0, // glTexCoord2bOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord2bvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 0, // glTexCoord2d - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'd', - 'v', - 0, // glTexCoord2dv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 0, // glTexCoord2f - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord2fColor3fVertex3fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord2fColor3fVertex3fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord2fColor4fNormal3fVertex3fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord2fColor4fNormal3fVertex3fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord2fColor4ubVertex3fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'u', - 'b', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord2fColor4ubVertex3fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord2fNormal3fVertex3fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord2fNormal3fVertex3fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord2fVertex3fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord2fVertex3fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'f', - 'v', - 0, // glTexCoord2fv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'h', - 'N', - 'V', - 0, // glTexCoord2hNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'h', - 'v', - 'N', - 'V', - 0, // glTexCoord2hvNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'i', - 0, // glTexCoord2i - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'i', - 'v', - 0, // glTexCoord2iv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 's', - 0, // glTexCoord2s - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 's', - 'v', - 0, // glTexCoord2sv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glTexCoord2xOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '2', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord2xvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'b', - 'O', - 'E', - 'S', - 0, // glTexCoord3bOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord3bvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'd', - 0, // glTexCoord3d - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'd', - 'v', - 0, // glTexCoord3dv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'f', - 0, // glTexCoord3f - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'f', - 'v', - 0, // glTexCoord3fv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'h', - 'N', - 'V', - 0, // glTexCoord3hNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glTexCoord3hvNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'i', - 0, // glTexCoord3i - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'i', - 'v', - 0, // glTexCoord3iv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 's', - 0, // glTexCoord3s - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 's', - 'v', - 0, // glTexCoord3sv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'x', - 'O', - 'E', - 'S', - 0, // glTexCoord3xOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '3', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord3xvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'b', - 'O', - 'E', - 'S', - 0, // glTexCoord4bOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord4bvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'd', - 0, // glTexCoord4d - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'd', - 'v', - 0, // glTexCoord4dv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 0, // glTexCoord4f - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord4fColor4fNormal3fVertex4fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'C', - 'o', - 'l', - 'o', - 'r', - '4', - 'f', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - '3', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord4fColor4fNormal3fVertex4fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'f', - 'S', - 'U', - 'N', - 0, // glTexCoord4fVertex4fSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'f', - 'v', - 'S', - 'U', - 'N', - 0, // glTexCoord4fVertex4fvSUN - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'f', - 'v', - 0, // glTexCoord4fv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'h', - 'N', - 'V', - 0, // glTexCoord4hNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'h', - 'v', - 'N', - 'V', - 0, // glTexCoord4hvNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'i', - 0, // glTexCoord4i - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'i', - 'v', - 0, // glTexCoord4iv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 's', - 0, // glTexCoord4s - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 's', - 'v', - 0, // glTexCoord4sv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'x', - 'O', - 'E', - 'S', - 0, // glTexCoord4xOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - '4', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexCoord4xvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glTexCoordFormatNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '1', - 'u', - 'i', - 0, // glTexCoordP1ui - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '1', - 'u', - 'i', - 'v', - 0, // glTexCoordP1uiv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '2', - 'u', - 'i', - 0, // glTexCoordP2ui - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '2', - 'u', - 'i', - 'v', - 0, // glTexCoordP2uiv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '3', - 'u', - 'i', - 0, // glTexCoordP3ui - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glTexCoordP3uiv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '4', - 'u', - 'i', - 0, // glTexCoordP4ui - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - '4', - 'u', - 'i', - 'v', - 0, // glTexCoordP4uiv - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glTexCoordPointer - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glTexCoordPointerEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glTexCoordPointerListIBM - 'g', - 'l', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glTexCoordPointervINTEL - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'f', - 0, // glTexEnvf - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'f', - 'v', - 0, // glTexEnvfv - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'i', - 0, // glTexEnvi - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'i', - 'v', - 0, // glTexEnviv - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'x', - 0, // glTexEnvx - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'x', - 'O', - 'E', - 'S', - 0, // glTexEnvxOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'x', - 'v', - 0, // glTexEnvxv - 'g', - 'l', - 'T', - 'e', - 'x', - 'E', - 'n', - 'v', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexEnvxvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'F', - 'i', - 'l', - 't', - 'e', - 'r', - 'F', - 'u', - 'n', - 'c', - 'S', - 'G', - 'I', - 'S', - 0, // glTexFilterFuncSGIS - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'd', - 0, // glTexGend - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'd', - 'v', - 0, // glTexGendv - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 0, // glTexGenf - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'O', - 'E', - 'S', - 0, // glTexGenfOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 0, // glTexGenfv - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'f', - 'v', - 'O', - 'E', - 'S', - 0, // glTexGenfvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 0, // glTexGeni - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'O', - 'E', - 'S', - 0, // glTexGeniOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 0, // glTexGeniv - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glTexGenivOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'x', - 'O', - 'E', - 'S', - 0, // glTexGenxOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'G', - 'e', - 'n', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexGenxvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glTexImage1D - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glTexImage2D - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glTexImage2DMultisample - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glTexImage2DMultisampleCoverageNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glTexImage3D - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glTexImage3DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glTexImage3DMultisample - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glTexImage3DMultisampleCoverageNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'O', - 'E', - 'S', - 0, // glTexImage3DOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - '4', - 'D', - 'S', - 'G', - 'I', - 'S', - 0, // glTexImage4DSGIS - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'g', - 'e', - 'C', - 'o', - 'm', - 'm', - 'i', - 't', - 'm', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // glTexPageCommitmentARB - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'g', - 'e', - 'C', - 'o', - 'm', - 'm', - 'i', - 't', - 'm', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glTexPageCommitmentEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 0, // glTexParameterIiv - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glTexParameterIivEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glTexParameterIivOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 0, // glTexParameterIuiv - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glTexParameterIuivEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'O', - 'E', - 'S', - 0, // glTexParameterIuivOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 0, // glTexParameterf - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glTexParameterfv - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glTexParameteri - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glTexParameteriv - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 0, // glTexParameterx - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'O', - 'E', - 'S', - 0, // glTexParameterxOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 0, // glTexParameterxv - 'g', - 'l', - 'T', - 'e', - 'x', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glTexParameterxvOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'N', - 'V', - 0, // glTexRenderbufferNV - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glTexStorage1D - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glTexStorage1DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glTexStorage2D - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glTexStorage2DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glTexStorage2DMultisample - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glTexStorage3D - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glTexStorage3DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glTexStorage3DMultisample - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'O', - 'E', - 'S', - 0, // glTexStorage3DMultisampleOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'S', - 'p', - 'a', - 'r', - 's', - 'e', - 'A', - 'M', - 'D', - 0, // glTexStorageSparseAMD - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glTexSubImage1D - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glTexSubImage1DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glTexSubImage2D - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glTexSubImage2DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glTexSubImage3D - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glTexSubImage3DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'O', - 'E', - 'S', - 0, // glTexSubImage3DOES - 'g', - 'l', - 'T', - 'e', - 'x', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '4', - 'D', - 'S', - 'G', - 'I', - 'S', - 0, // glTexSubImage4DSGIS - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 0, // glTextureBarrier - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'N', - 'V', - 0, // glTextureBarrierNV - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glTextureBuffer - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glTextureBufferEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glTextureBufferRange - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glTextureBufferRangeEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'C', - 'o', - 'l', - 'o', - 'r', - 'M', - 'a', - 's', - 'k', - 'S', - 'G', - 'I', - 'S', - 0, // glTextureColorMaskSGIS - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureImage1DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureImage2DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glTextureImage2DMultisampleCoverageNV - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'N', - 'V', - 0, // glTextureImage2DMultisampleNV - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureImage3DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'C', - 'o', - 'v', - 'e', - 'r', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glTextureImage3DMultisampleCoverageNV - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'N', - 'V', - 0, // glTextureImage3DMultisampleNV - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'L', - 'i', - 'g', - 'h', - 't', - 'E', - 'X', - 'T', - 0, // glTextureLightEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'M', - 'a', - 't', - 'e', - 'r', - 'i', - 'a', - 'l', - 'E', - 'X', - 'T', - 0, // glTextureMaterialEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'E', - 'X', - 'T', - 0, // glTextureNormalEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'g', - 'e', - 'C', - 'o', - 'm', - 'm', - 'i', - 't', - 'm', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // glTexturePageCommitmentEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 0, // glTextureParameterIiv - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glTextureParameterIivEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 0, // glTextureParameterIuiv - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'I', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glTextureParameterIuivEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 0, // glTextureParameterf - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'E', - 'X', - 'T', - 0, // glTextureParameterfEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 0, // glTextureParameterfv - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glTextureParameterfvEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 0, // glTextureParameteri - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'E', - 'X', - 'T', - 0, // glTextureParameteriEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 0, // glTextureParameteriv - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glTextureParameterivEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'R', - 'a', - 'n', - 'g', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glTextureRangeAPPLE - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glTextureRenderbufferEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glTextureStorage1D - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureStorage1DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glTextureStorage2D - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureStorage2DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glTextureStorage2DMultisample - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '2', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glTextureStorage2DMultisampleEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glTextureStorage3D - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureStorage3DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 0, // glTextureStorage3DMultisample - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - '3', - 'D', - 'M', - 'u', - 'l', - 't', - 'i', - 's', - 'a', - 'm', - 'p', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // glTextureStorage3DMultisampleEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'o', - 'r', - 'a', - 'g', - 'e', - 'S', - 'p', - 'a', - 'r', - 's', - 'e', - 'A', - 'M', - 'D', - 0, // glTextureStorageSparseAMD - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 0, // glTextureSubImage1D - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '1', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureSubImage1DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 0, // glTextureSubImage2D - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '2', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureSubImage2DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 0, // glTextureSubImage3D - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'S', - 'u', - 'b', - 'I', - 'm', - 'a', - 'g', - 'e', - '3', - 'D', - 'E', - 'X', - 'T', - 0, // glTextureSubImage3DEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'V', - 'i', - 'e', - 'w', - 0, // glTextureView - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'V', - 'i', - 'e', - 'w', - 'E', - 'X', - 'T', - 0, // glTextureViewEXT - 'g', - 'l', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - 'V', - 'i', - 'e', - 'w', - 'O', - 'E', - 'S', - 0, // glTextureViewOES - 'g', - 'l', - 'T', - 'r', - 'a', - 'c', - 'k', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - 'N', - 'V', - 0, // glTrackMatrixNV - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - 'N', - 'V', - 0, // glTransformFeedbackAttribsNV - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'B', - 'a', - 's', - 'e', - 0, // glTransformFeedbackBufferBase - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'a', - 'n', - 'g', - 'e', - 0, // glTransformFeedbackBufferRange - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - 'N', - 'V', - 0, // glTransformFeedbackStreamAttribsNV - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 's', - 0, // glTransformFeedbackVaryings - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 's', - 'E', - 'X', - 'T', - 0, // glTransformFeedbackVaryingsEXT - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'F', - 'e', - 'e', - 'd', - 'b', - 'a', - 'c', - 'k', - 'V', - 'a', - 'r', - 'y', - 'i', - 'n', - 'g', - 's', - 'N', - 'V', - 0, // glTransformFeedbackVaryingsNV - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'f', - 'o', - 'r', - 'm', - 'P', - 'a', - 't', - 'h', - 'N', - 'V', - 0, // glTransformPathNV - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'd', - 0, // glTranslated - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'f', - 0, // glTranslatef - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'x', - 0, // glTranslatex - 'g', - 'l', - 'T', - 'r', - 'a', - 'n', - 's', - 'l', - 'a', - 't', - 'e', - 'x', - 'O', - 'E', - 'S', - 0, // glTranslatexOES - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'd', - 0, // glUniform1d - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'd', - 'v', - 0, // glUniform1dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 0, // glUniform1f - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 'A', - 'R', - 'B', - 0, // glUniform1fARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 'v', - 0, // glUniform1fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform1fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 0, // glUniform1i - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform1i64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform1i64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform1i64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform1i64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 'A', - 'R', - 'B', - 0, // glUniform1iARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 'v', - 0, // glUniform1iv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform1ivARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 0, // glUniform1ui - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform1ui64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform1ui64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform1ui64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform1ui64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glUniform1uiEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 'v', - 0, // glUniform1uiv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '1', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glUniform1uivEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'd', - 0, // glUniform2d - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'd', - 'v', - 0, // glUniform2dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 0, // glUniform2f - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 'A', - 'R', - 'B', - 0, // glUniform2fARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 'v', - 0, // glUniform2fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform2fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 0, // glUniform2i - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform2i64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform2i64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform2i64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform2i64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 'A', - 'R', - 'B', - 0, // glUniform2iARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 'v', - 0, // glUniform2iv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform2ivARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 0, // glUniform2ui - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform2ui64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform2ui64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform2ui64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform2ui64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glUniform2uiEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 'v', - 0, // glUniform2uiv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '2', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glUniform2uivEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'd', - 0, // glUniform3d - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'd', - 'v', - 0, // glUniform3dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 0, // glUniform3f - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 'A', - 'R', - 'B', - 0, // glUniform3fARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 'v', - 0, // glUniform3fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform3fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 0, // glUniform3i - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform3i64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform3i64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform3i64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform3i64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 'A', - 'R', - 'B', - 0, // glUniform3iARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 'v', - 0, // glUniform3iv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform3ivARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 0, // glUniform3ui - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform3ui64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform3ui64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform3ui64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform3ui64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glUniform3uiEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 'v', - 0, // glUniform3uiv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '3', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glUniform3uivEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'd', - 0, // glUniform4d - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'd', - 'v', - 0, // glUniform4dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 0, // glUniform4f - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 'A', - 'R', - 'B', - 0, // glUniform4fARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 'v', - 0, // glUniform4fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform4fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 0, // glUniform4i - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform4i64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform4i64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform4i64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform4i64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 'A', - 'R', - 'B', - 0, // glUniform4iARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 'v', - 0, // glUniform4iv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform4ivARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 0, // glUniform4ui - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniform4ui64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniform4ui64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniform4ui64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniform4ui64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glUniform4uiEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 'v', - 0, // glUniform4uiv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - '4', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glUniform4uivEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'B', - 'l', - 'o', - 'c', - 'k', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 0, // glUniformBlockBinding - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glUniformBufferEXT - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glUniformHandleui64ARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniformHandleui64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glUniformHandleui64vARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniformHandleui64vNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'd', - 'v', - 0, // glUniformMatrix2dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'f', - 'v', - 0, // glUniformMatrix2fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniformMatrix2fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'd', - 'v', - 0, // glUniformMatrix2x3dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'f', - 'v', - 0, // glUniformMatrix2x3fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '3', - 'f', - 'v', - 'N', - 'V', - 0, // glUniformMatrix2x3fvNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'd', - 'v', - 0, // glUniformMatrix2x4dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'f', - 'v', - 0, // glUniformMatrix2x4fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '2', - 'x', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glUniformMatrix2x4fvNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'd', - 'v', - 0, // glUniformMatrix3dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'f', - 'v', - 0, // glUniformMatrix3fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniformMatrix3fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'd', - 'v', - 0, // glUniformMatrix3x2dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'f', - 'v', - 0, // glUniformMatrix3x2fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '2', - 'f', - 'v', - 'N', - 'V', - 0, // glUniformMatrix3x2fvNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'd', - 'v', - 0, // glUniformMatrix3x4dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'f', - 'v', - 0, // glUniformMatrix3x4fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '3', - 'x', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glUniformMatrix3x4fvNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'd', - 'v', - 0, // glUniformMatrix4dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'f', - 'v', - 0, // glUniformMatrix4fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glUniformMatrix4fvARB - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'd', - 'v', - 0, // glUniformMatrix4x2dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'f', - 'v', - 0, // glUniformMatrix4x2fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '2', - 'f', - 'v', - 'N', - 'V', - 0, // glUniformMatrix4x2fvNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'd', - 'v', - 0, // glUniformMatrix4x3dv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'f', - 'v', - 0, // glUniformMatrix4x3fv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'M', - 'a', - 't', - 'r', - 'i', - 'x', - '4', - 'x', - '3', - 'f', - 'v', - 'N', - 'V', - 0, // glUniformMatrix4x3fvNV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'S', - 'u', - 'b', - 'r', - 'o', - 'u', - 't', - 'i', - 'n', - 'e', - 's', - 'u', - 'i', - 'v', - 0, // glUniformSubroutinesuiv - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glUniformui64NV - 'g', - 'l', - 'U', - 'n', - 'i', - 'f', - 'o', - 'r', - 'm', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glUniformui64vNV - 'g', - 'l', - 'U', - 'n', - 'l', - 'o', - 'c', - 'k', - 'A', - 'r', - 'r', - 'a', - 'y', - 's', - 'E', - 'X', - 'T', - 0, // glUnlockArraysEXT - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glUnmapBuffer - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glUnmapBufferARB - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glUnmapBufferOES - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glUnmapNamedBuffer - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'N', - 'a', - 'm', - 'e', - 'd', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glUnmapNamedBufferEXT - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glUnmapObjectBufferATI - 'g', - 'l', - 'U', - 'n', - 'm', - 'a', - 'p', - 'T', - 'e', - 'x', - 't', - 'u', - 'r', - 'e', - '2', - 'D', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glUnmapTexture2DINTEL - 'g', - 'l', - 'U', - 'p', - 'd', - 'a', - 't', - 'e', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'T', - 'I', - 0, // glUpdateObjectBufferATI - 'g', - 'l', - 'U', - 's', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glUseProgram - 'g', - 'l', - 'U', - 's', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'R', - 'B', - 0, // glUseProgramObjectARB - 'g', - 'l', - 'U', - 's', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'a', - 'g', - 'e', - 's', - 0, // glUseProgramStages - 'g', - 'l', - 'U', - 's', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'S', - 't', - 'a', - 'g', - 'e', - 's', - 'E', - 'X', - 'T', - 0, // glUseProgramStagesEXT - 'g', - 'l', - 'U', - 's', - 'e', - 'S', - 'h', - 'a', - 'd', - 'e', - 'r', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'E', - 'X', - 'T', - 0, // glUseShaderProgramEXT - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'F', - 'i', - 'n', - 'i', - 'N', - 'V', - 0, // glVDPAUFiniNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'G', - 'e', - 't', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'i', - 'v', - 'N', - 'V', - 0, // glVDPAUGetSurfaceivNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'I', - 'n', - 'i', - 't', - 'N', - 'V', - 0, // glVDPAUInitNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'I', - 's', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'N', - 'V', - 0, // glVDPAUIsSurfaceNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'M', - 'a', - 'p', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // glVDPAUMapSurfacesNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'R', - 'e', - 'g', - 'i', - 's', - 't', - 'e', - 'r', - 'O', - 'u', - 't', - 'p', - 'u', - 't', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'N', - 'V', - 0, // glVDPAURegisterOutputSurfaceNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'R', - 'e', - 'g', - 'i', - 's', - 't', - 'e', - 'r', - 'V', - 'i', - 'd', - 'e', - 'o', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'N', - 'V', - 0, // glVDPAURegisterVideoSurfaceNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'A', - 'c', - 'c', - 'e', - 's', - 's', - 'N', - 'V', - 0, // glVDPAUSurfaceAccessNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'U', - 'n', - 'm', - 'a', - 'p', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // glVDPAUUnmapSurfacesNV - 'g', - 'l', - 'V', - 'D', - 'P', - 'A', - 'U', - 'U', - 'n', - 'r', - 'e', - 'g', - 'i', - 's', - 't', - 'e', - 'r', - 'S', - 'u', - 'r', - 'f', - 'a', - 'c', - 'e', - 'N', - 'V', - 0, // glVDPAUUnregisterSurfaceNV - 'g', - 'l', - 'V', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 0, // glValidateProgram - 'g', - 'l', - 'V', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'A', - 'R', - 'B', - 0, // glValidateProgramARB - 'g', - 'l', - 'V', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 0, // glValidateProgramPipeline - 'g', - 'l', - 'V', - 'a', - 'l', - 'i', - 'd', - 'a', - 't', - 'e', - 'P', - 'r', - 'o', - 'g', - 'r', - 'a', - 'm', - 'P', - 'i', - 'p', - 'e', - 'l', - 'i', - 'n', - 'e', - 'E', - 'X', - 'T', - 0, // glValidateProgramPipelineEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'T', - 'I', - 0, // glVariantArrayObjectATI - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glVariantPointerEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantbvEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantdvEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantfvEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantivEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantsvEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'u', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantubvEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantuivEXT - 'g', - 'l', - 'V', - 'a', - 'r', - 'i', - 'a', - 'n', - 't', - 'u', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glVariantusvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'b', - 'O', - 'E', - 'S', - 0, // glVertex2bOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glVertex2bvOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'd', - 0, // glVertex2d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'd', - 'v', - 0, // glVertex2dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'f', - 0, // glVertex2f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'f', - 'v', - 0, // glVertex2fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'h', - 'N', - 'V', - 0, // glVertex2hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'h', - 'v', - 'N', - 'V', - 0, // glVertex2hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'i', - 0, // glVertex2i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'i', - 'v', - 0, // glVertex2iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 's', - 0, // glVertex2s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 's', - 'v', - 0, // glVertex2sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'x', - 'O', - 'E', - 'S', - 0, // glVertex2xOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '2', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glVertex2xvOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'b', - 'O', - 'E', - 'S', - 0, // glVertex3bOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glVertex3bvOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'd', - 0, // glVertex3d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'd', - 'v', - 0, // glVertex3dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 0, // glVertex3f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'f', - 'v', - 0, // glVertex3fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'h', - 'N', - 'V', - 0, // glVertex3hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glVertex3hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'i', - 0, // glVertex3i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'i', - 'v', - 0, // glVertex3iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 's', - 0, // glVertex3s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 's', - 'v', - 0, // glVertex3sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'x', - 'O', - 'E', - 'S', - 0, // glVertex3xOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '3', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glVertex3xvOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'b', - 'O', - 'E', - 'S', - 0, // glVertex4bOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'b', - 'v', - 'O', - 'E', - 'S', - 0, // glVertex4bvOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'd', - 0, // glVertex4d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'd', - 'v', - 0, // glVertex4dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'f', - 0, // glVertex4f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'f', - 'v', - 0, // glVertex4fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'h', - 'N', - 'V', - 0, // glVertex4hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'h', - 'v', - 'N', - 'V', - 0, // glVertex4hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'i', - 0, // glVertex4i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'i', - 'v', - 0, // glVertex4iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 's', - 0, // glVertex4s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 's', - 'v', - 0, // glVertex4sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'x', - 'O', - 'E', - 'S', - 0, // glVertex4xOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - '4', - 'x', - 'v', - 'O', - 'E', - 'S', - 0, // glVertex4xvOES - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 0, // glVertexArrayAttribBinding - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glVertexArrayAttribFormat - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glVertexArrayAttribIFormat - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glVertexArrayAttribLFormat - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'B', - 'i', - 'n', - 'd', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexArrayBindVertexBufferEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 0, // glVertexArrayBindingDivisor - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayColorOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'E', - 'd', - 'g', - 'e', - 'F', - 'l', - 'a', - 'g', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayEdgeFlagOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'E', - 'l', - 'e', - 'm', - 'e', - 'n', - 't', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glVertexArrayElementBuffer - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'F', - 'o', - 'g', - 'C', - 'o', - 'o', - 'r', - 'd', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayFogCoordOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'I', - 'n', - 'd', - 'e', - 'x', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayIndexOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'M', - 'u', - 'l', - 't', - 'i', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayMultiTexCoordOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'N', - 'o', - 'r', - 'm', - 'a', - 'l', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayNormalOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glVertexArrayParameteriAPPLE - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'R', - 'a', - 'n', - 'g', - 'e', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glVertexArrayRangeAPPLE - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'R', - 'a', - 'n', - 'g', - 'e', - 'N', - 'V', - 0, // glVertexArrayRangeNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'S', - 'e', - 'c', - 'o', - 'n', - 'd', - 'a', - 'r', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArraySecondaryColorOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'T', - 'e', - 'x', - 'C', - 'o', - 'o', - 'r', - 'd', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayTexCoordOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribBindingEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribDivisorEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribFormatEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribIFormatEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribIOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribLFormatEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribLOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexAttribOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexBindingDivisorEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glVertexArrayVertexBuffer - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glVertexArrayVertexBuffers - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 'r', - 'r', - 'a', - 'y', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'E', - 'X', - 'T', - 0, // glVertexArrayVertexOffsetEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 0, // glVertexAttrib1d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 'A', - 'R', - 'B', - 0, // glVertexAttrib1dARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 'N', - 'V', - 0, // glVertexAttrib1dNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 'v', - 0, // glVertexAttrib1dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib1dvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttrib1dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 0, // glVertexAttrib1f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 'A', - 'R', - 'B', - 0, // glVertexAttrib1fARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 'N', - 'V', - 0, // glVertexAttrib1fNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 'v', - 0, // glVertexAttrib1fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib1fvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttrib1fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'h', - 'N', - 'V', - 0, // glVertexAttrib1hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttrib1hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 's', - 0, // glVertexAttrib1s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 's', - 'A', - 'R', - 'B', - 0, // glVertexAttrib1sARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 's', - 'N', - 'V', - 0, // glVertexAttrib1sNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 's', - 'v', - 0, // glVertexAttrib1sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib1svARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '1', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttrib1svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 0, // glVertexAttrib2d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 'A', - 'R', - 'B', - 0, // glVertexAttrib2dARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 'N', - 'V', - 0, // glVertexAttrib2dNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 'v', - 0, // glVertexAttrib2dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib2dvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttrib2dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 0, // glVertexAttrib2f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 'A', - 'R', - 'B', - 0, // glVertexAttrib2fARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 'N', - 'V', - 0, // glVertexAttrib2fNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 'v', - 0, // glVertexAttrib2fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib2fvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttrib2fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'h', - 'N', - 'V', - 0, // glVertexAttrib2hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttrib2hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 's', - 0, // glVertexAttrib2s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 's', - 'A', - 'R', - 'B', - 0, // glVertexAttrib2sARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 's', - 'N', - 'V', - 0, // glVertexAttrib2sNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 's', - 'v', - 0, // glVertexAttrib2sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib2svARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '2', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttrib2svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'd', - 0, // glVertexAttrib3d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'd', - 'A', - 'R', - 'B', - 0, // glVertexAttrib3dARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'd', - 'N', - 'V', - 0, // glVertexAttrib3dNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'd', - 'v', - 0, // glVertexAttrib3dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib3dvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttrib3dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'f', - 0, // glVertexAttrib3f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'f', - 'A', - 'R', - 'B', - 0, // glVertexAttrib3fARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'f', - 'N', - 'V', - 0, // glVertexAttrib3fNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'f', - 'v', - 0, // glVertexAttrib3fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib3fvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttrib3fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'h', - 'N', - 'V', - 0, // glVertexAttrib3hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttrib3hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 's', - 0, // glVertexAttrib3s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 's', - 'A', - 'R', - 'B', - 0, // glVertexAttrib3sARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 's', - 'N', - 'V', - 0, // glVertexAttrib3sNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 's', - 'v', - 0, // glVertexAttrib3sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib3svARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '3', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttrib3svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'b', - 'v', - 0, // glVertexAttrib4Nbv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NbvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'i', - 'v', - 0, // glVertexAttrib4Niv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NivARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 's', - 'v', - 0, // glVertexAttrib4Nsv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NsvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 'b', - 0, // glVertexAttrib4Nub - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 'b', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NubARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 'b', - 'v', - 0, // glVertexAttrib4Nubv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NubvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 'i', - 'v', - 0, // glVertexAttrib4Nuiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NuivARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 's', - 'v', - 0, // glVertexAttrib4Nusv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'N', - 'u', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4NusvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'b', - 'v', - 0, // glVertexAttrib4bv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4bvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'd', - 0, // glVertexAttrib4d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'd', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4dARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'd', - 'N', - 'V', - 0, // glVertexAttrib4dNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'd', - 'v', - 0, // glVertexAttrib4dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4dvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttrib4dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'f', - 0, // glVertexAttrib4f - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'f', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4fARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'f', - 'N', - 'V', - 0, // glVertexAttrib4fNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'f', - 'v', - 0, // glVertexAttrib4fv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4fvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttrib4fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'h', - 'N', - 'V', - 0, // glVertexAttrib4hNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttrib4hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'i', - 'v', - 0, // glVertexAttrib4iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4ivARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 's', - 0, // glVertexAttrib4s - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 's', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4sARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 's', - 'N', - 'V', - 0, // glVertexAttrib4sNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 's', - 'v', - 0, // glVertexAttrib4sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4svARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttrib4svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 'b', - 'N', - 'V', - 0, // glVertexAttrib4ubNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 'b', - 'v', - 0, // glVertexAttrib4ubv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4ubvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 'b', - 'v', - 'N', - 'V', - 0, // glVertexAttrib4ubvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 'i', - 'v', - 0, // glVertexAttrib4uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4uivARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 's', - 'v', - 0, // glVertexAttrib4usv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - '4', - 'u', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttrib4usvARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'r', - 'r', - 'a', - 'y', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'T', - 'I', - 0, // glVertexAttribArrayObjectATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 0, // glVertexAttribBinding - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 0, // glVertexAttribDivisor - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 'A', - 'N', - 'G', - 'L', - 'E', - 0, // glVertexAttribDivisorANGLE - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 'A', - 'R', - 'B', - 0, // glVertexAttribDivisorARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexAttribDivisorEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 'N', - 'V', - 0, // glVertexAttribDivisorNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glVertexAttribFormat - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glVertexAttribFormatNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'i', - 0, // glVertexAttribI1i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI1iEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'i', - 'v', - 0, // glVertexAttribI1iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI1ivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'u', - 'i', - 0, // glVertexAttribI1ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI1uiEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'u', - 'i', - 'v', - 0, // glVertexAttribI1uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '1', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI1uivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'i', - 0, // glVertexAttribI2i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI2iEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'i', - 'v', - 0, // glVertexAttribI2iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI2ivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'u', - 'i', - 0, // glVertexAttribI2ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI2uiEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'u', - 'i', - 'v', - 0, // glVertexAttribI2uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '2', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI2uivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'i', - 0, // glVertexAttribI3i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI3iEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'i', - 'v', - 0, // glVertexAttribI3iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI3ivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'u', - 'i', - 0, // glVertexAttribI3ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI3uiEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'u', - 'i', - 'v', - 0, // glVertexAttribI3uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '3', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI3uivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'b', - 'v', - 0, // glVertexAttribI4bv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4bvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'i', - 0, // glVertexAttribI4i - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4iEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'i', - 'v', - 0, // glVertexAttribI4iv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4ivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 's', - 'v', - 0, // glVertexAttribI4sv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4svEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 'b', - 'v', - 0, // glVertexAttribI4ubv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 'b', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4ubvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 'i', - 0, // glVertexAttribI4ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 'i', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4uiEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 'i', - 'v', - 0, // glVertexAttribI4uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4uivEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 's', - 'v', - 0, // glVertexAttribI4usv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - '4', - 'u', - 's', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribI4usvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glVertexAttribIFormat - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glVertexAttribIFormatNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glVertexAttribIPointer - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'I', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexAttribIPointerEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'd', - 0, // glVertexAttribL1d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'd', - 'E', - 'X', - 'T', - 0, // glVertexAttribL1dEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'd', - 'v', - 0, // glVertexAttribL1dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribL1dvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL1i64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL1i64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'u', - 'i', - '6', - '4', - 'A', - 'R', - 'B', - 0, // glVertexAttribL1ui64ARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL1ui64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'u', - 'i', - '6', - '4', - 'v', - 'A', - 'R', - 'B', - 0, // glVertexAttribL1ui64vARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '1', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL1ui64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'd', - 0, // glVertexAttribL2d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'd', - 'E', - 'X', - 'T', - 0, // glVertexAttribL2dEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'd', - 'v', - 0, // glVertexAttribL2dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribL2dvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL2i64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL2i64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL2ui64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '2', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL2ui64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'd', - 0, // glVertexAttribL3d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'd', - 'E', - 'X', - 'T', - 0, // glVertexAttribL3dEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'd', - 'v', - 0, // glVertexAttribL3dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribL3dvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL3i64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL3i64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL3ui64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '3', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL3ui64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'd', - 0, // glVertexAttribL4d - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'd', - 'E', - 'X', - 'T', - 0, // glVertexAttribL4dEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'd', - 'v', - 0, // glVertexAttribL4dv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'd', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexAttribL4dvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL4i64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL4i64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'u', - 'i', - '6', - '4', - 'N', - 'V', - 0, // glVertexAttribL4ui64NV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - '4', - 'u', - 'i', - '6', - '4', - 'v', - 'N', - 'V', - 0, // glVertexAttribL4ui64vNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 0, // glVertexAttribLFormat - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glVertexAttribLFormatNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glVertexAttribLPointer - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'L', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexAttribLPointerEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '1', - 'u', - 'i', - 0, // glVertexAttribP1ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '1', - 'u', - 'i', - 'v', - 0, // glVertexAttribP1uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '2', - 'u', - 'i', - 0, // glVertexAttribP2ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '2', - 'u', - 'i', - 'v', - 0, // glVertexAttribP2uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '3', - 'u', - 'i', - 0, // glVertexAttribP3ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glVertexAttribP3uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '4', - 'u', - 'i', - 0, // glVertexAttribP4ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - '4', - 'u', - 'i', - 'v', - 0, // glVertexAttribP4uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'A', - 'M', - 'D', - 0, // glVertexAttribParameteriAMD - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glVertexAttribPointer - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glVertexAttribPointerARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'N', - 'V', - 0, // glVertexAttribPointerNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '1', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttribs1dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '1', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttribs1fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '1', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttribs1hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '1', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttribs1svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '2', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttribs2dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '2', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttribs2fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '2', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttribs2hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '2', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttribs2svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '3', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttribs3dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '3', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttribs3fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '3', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttribs3hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '3', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttribs3svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '4', - 'd', - 'v', - 'N', - 'V', - 0, // glVertexAttribs4dvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '4', - 'f', - 'v', - 'N', - 'V', - 0, // glVertexAttribs4fvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '4', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexAttribs4hvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '4', - 's', - 'v', - 'N', - 'V', - 0, // glVertexAttribs4svNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - '4', - 'u', - 'b', - 'v', - 'N', - 'V', - 0, // glVertexAttribs4ubvNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'i', - 'n', - 'd', - 'i', - 'n', - 'g', - 'D', - 'i', - 'v', - 'i', - 's', - 'o', - 'r', - 0, // glVertexBindingDivisor - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'l', - 'e', - 'n', - 'd', - 'A', - 'R', - 'B', - 0, // glVertexBlendARB - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'n', - 'v', - 'f', - 'A', - 'T', - 'I', - 0, // glVertexBlendEnvfATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'B', - 'l', - 'e', - 'n', - 'd', - 'E', - 'n', - 'v', - 'i', - 'A', - 'T', - 'I', - 0, // glVertexBlendEnviATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'N', - 'V', - 0, // glVertexFormatNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - '2', - 'u', - 'i', - 0, // glVertexP2ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - '2', - 'u', - 'i', - 'v', - 0, // glVertexP2uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - '3', - 'u', - 'i', - 0, // glVertexP3ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - '3', - 'u', - 'i', - 'v', - 0, // glVertexP3uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - '4', - 'u', - 'i', - 0, // glVertexP4ui - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - '4', - 'u', - 'i', - 'v', - 0, // glVertexP4uiv - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 0, // glVertexPointer - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexPointerEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'L', - 'i', - 's', - 't', - 'I', - 'B', - 'M', - 0, // glVertexPointerListIBM - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'v', - 'I', - 'N', - 'T', - 'E', - 'L', - 0, // glVertexPointervINTEL - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 'd', - 'A', - 'T', - 'I', - 0, // glVertexStream1dATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 'd', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream1dvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 'f', - 'A', - 'T', - 'I', - 0, // glVertexStream1fATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream1fvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 'i', - 'A', - 'T', - 'I', - 0, // glVertexStream1iATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream1ivATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 's', - 'A', - 'T', - 'I', - 0, // glVertexStream1sATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '1', - 's', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream1svATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 'd', - 'A', - 'T', - 'I', - 0, // glVertexStream2dATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 'd', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream2dvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 'f', - 'A', - 'T', - 'I', - 0, // glVertexStream2fATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream2fvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 'i', - 'A', - 'T', - 'I', - 0, // glVertexStream2iATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream2ivATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 's', - 'A', - 'T', - 'I', - 0, // glVertexStream2sATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '2', - 's', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream2svATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'd', - 'A', - 'T', - 'I', - 0, // glVertexStream3dATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'd', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream3dvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'f', - 'A', - 'T', - 'I', - 0, // glVertexStream3fATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream3fvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'i', - 'A', - 'T', - 'I', - 0, // glVertexStream3iATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream3ivATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 's', - 'A', - 'T', - 'I', - 0, // glVertexStream3sATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '3', - 's', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream3svATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 'd', - 'A', - 'T', - 'I', - 0, // glVertexStream4dATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 'd', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream4dvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 'f', - 'A', - 'T', - 'I', - 0, // glVertexStream4fATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 'f', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream4fvATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 'i', - 'A', - 'T', - 'I', - 0, // glVertexStream4iATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 'i', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream4ivATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 's', - 'A', - 'T', - 'I', - 0, // glVertexStream4sATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - '4', - 's', - 'v', - 'A', - 'T', - 'I', - 0, // glVertexStream4svATI - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // glVertexWeightPointerEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'f', - 'E', - 'X', - 'T', - 0, // glVertexWeightfEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // glVertexWeightfvEXT - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'h', - 'N', - 'V', - 0, // glVertexWeighthNV - 'g', - 'l', - 'V', - 'e', - 'r', - 't', - 'e', - 'x', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'h', - 'v', - 'N', - 'V', - 0, // glVertexWeighthvNV - 'g', - 'l', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'N', - 'V', - 0, // glVideoCaptureNV - 'g', - 'l', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'd', - 'v', - 'N', - 'V', - 0, // glVideoCaptureStreamParameterdvNV - 'g', - 'l', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'f', - 'v', - 'N', - 'V', - 0, // glVideoCaptureStreamParameterfvNV - 'g', - 'l', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'S', - 't', - 'r', - 'e', - 'a', - 'm', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 'i', - 'v', - 'N', - 'V', - 0, // glVideoCaptureStreamParameterivNV - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 0, // glViewport - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'v', - 0, // glViewportArrayv - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 'A', - 'r', - 'r', - 'a', - 'y', - 'v', - 'N', - 'V', - 0, // glViewportArrayvNV - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'f', - 0, // glViewportIndexedf - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'f', - 'N', - 'V', - 0, // glViewportIndexedfNV - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'f', - 'v', - 0, // glViewportIndexedfv - 'g', - 'l', - 'V', - 'i', - 'e', - 'w', - 'p', - 'o', - 'r', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'e', - 'd', - 'f', - 'v', - 'N', - 'V', - 0, // glViewportIndexedfvNV - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 0, // glWaitSync - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'S', - 'y', - 'n', - 'c', - 'A', - 'P', - 'P', - 'L', - 'E', - 0, // glWaitSyncAPPLE - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'P', - 'a', - 't', - 'h', - 's', - 'N', - 'V', - 0, // glWeightPathsNV - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // glWeightPointerARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'P', - 'o', - 'i', - 'n', - 't', - 'e', - 'r', - 'O', - 'E', - 'S', - 0, // glWeightPointerOES - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightbvARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightdvARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightfvARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightivARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightsvARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'u', - 'b', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightubvARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'u', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightuivARB - 'g', - 'l', - 'W', - 'e', - 'i', - 'g', - 'h', - 't', - 'u', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glWeightusvARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'd', - 0, // glWindowPos2d - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'd', - 'A', - 'R', - 'B', - 0, // glWindowPos2dARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'd', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2dMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'd', - 'v', - 0, // glWindowPos2dv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos2dvARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'd', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2dvMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'f', - 0, // glWindowPos2f - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'f', - 'A', - 'R', - 'B', - 0, // glWindowPos2fARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'f', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2fMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'f', - 'v', - 0, // glWindowPos2fv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos2fvARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'f', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2fvMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'i', - 0, // glWindowPos2i - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'i', - 'A', - 'R', - 'B', - 0, // glWindowPos2iARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'i', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2iMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'i', - 'v', - 0, // glWindowPos2iv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos2ivARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 'i', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2ivMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 's', - 0, // glWindowPos2s - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 's', - 'A', - 'R', - 'B', - 0, // glWindowPos2sARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 's', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2sMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 's', - 'v', - 0, // glWindowPos2sv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos2svARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '2', - 's', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos2svMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'd', - 0, // glWindowPos3d - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'd', - 'A', - 'R', - 'B', - 0, // glWindowPos3dARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'd', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3dMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'd', - 'v', - 0, // glWindowPos3dv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'd', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos3dvARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'd', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3dvMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'f', - 0, // glWindowPos3f - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'f', - 'A', - 'R', - 'B', - 0, // glWindowPos3fARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'f', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3fMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'f', - 'v', - 0, // glWindowPos3fv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos3fvARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'f', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3fvMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'i', - 0, // glWindowPos3i - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'i', - 'A', - 'R', - 'B', - 0, // glWindowPos3iARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'i', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3iMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'i', - 'v', - 0, // glWindowPos3iv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos3ivARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 'i', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3ivMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 's', - 0, // glWindowPos3s - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 's', - 'A', - 'R', - 'B', - 0, // glWindowPos3sARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 's', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3sMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 's', - 'v', - 0, // glWindowPos3sv - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 's', - 'v', - 'A', - 'R', - 'B', - 0, // glWindowPos3svARB - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '3', - 's', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos3svMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 'd', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4dMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 'd', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4dvMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 'f', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4fMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 'f', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4fvMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 'i', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4iMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 'i', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4ivMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 's', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4sMESA - 'g', - 'l', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'P', - 'o', - 's', - '4', - 's', - 'v', - 'M', - 'E', - 'S', - 'A', - 0, // glWindowPos4svMESA - 'g', - 'l', - 'W', - 'r', - 'i', - 't', - 'e', - 'M', - 'a', - 's', - 'k', - 'E', - 'X', - 'T', - 0, // glWriteMaskEXT - 0 }; - -static void *gl_provider_resolver(const char *name, - const enum gl_provider *providers, - const uint32_t *entrypoints) -{ - int i; - for (i = 0; providers[i] != gl_provider_terminator; i++) { - switch (providers[i]) { - case Desktop_OpenGL_1_0: - if (epoxy_is_desktop_gl()) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 10); - break; - case Desktop_OpenGL_1_1: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 11) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 11); - break; - case Desktop_OpenGL_1_2: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 12) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 12); - break; - case Desktop_OpenGL_1_3: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 13) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 13); - break; - case Desktop_OpenGL_1_4: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 14) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 14); - break; - case Desktop_OpenGL_1_5: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 15) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 15); - break; - case Desktop_OpenGL_2_0: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 20) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 20); - break; - case Desktop_OpenGL_2_1: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 21) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 21); - break; - case Desktop_OpenGL_3_0: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 30) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 30); - break; - case Desktop_OpenGL_3_1: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 31) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 31); - break; - case Desktop_OpenGL_3_2: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 32) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 32); - break; - case Desktop_OpenGL_3_3: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 33) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 33); - break; - case Desktop_OpenGL_4_0: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 40) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 40); - break; - case Desktop_OpenGL_4_1: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 41) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 41); - break; - case Desktop_OpenGL_4_2: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 42) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 42); - break; - case Desktop_OpenGL_4_3: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 43) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 43); - break; - case Desktop_OpenGL_4_4: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 44) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 44); - break; - case Desktop_OpenGL_4_5: - if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 45) - return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 45); - break; - case GL_extension_GL_3DFX_tbuffer: - if (epoxy_conservative_has_gl_extension("GL_3DFX_tbuffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_debug_output: - if (epoxy_conservative_has_gl_extension("GL_AMD_debug_output")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_draw_buffers_blend: - if (epoxy_conservative_has_gl_extension("GL_AMD_draw_buffers_blend")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_gpu_shader_int64: - if (epoxy_conservative_has_gl_extension("GL_AMD_gpu_shader_int64")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_interleaved_elements: - if (epoxy_conservative_has_gl_extension("GL_AMD_interleaved_elements")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_multi_draw_indirect: - if (epoxy_conservative_has_gl_extension("GL_AMD_multi_draw_indirect")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_name_gen_delete: - if (epoxy_conservative_has_gl_extension("GL_AMD_name_gen_delete")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_occlusion_query_event: - if (epoxy_conservative_has_gl_extension("GL_AMD_occlusion_query_event")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_performance_monitor: - if (epoxy_conservative_has_gl_extension("GL_AMD_performance_monitor")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_sample_positions: - if (epoxy_conservative_has_gl_extension("GL_AMD_sample_positions")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_sparse_texture: - if (epoxy_conservative_has_gl_extension("GL_AMD_sparse_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_stencil_operation_extended: - if (epoxy_conservative_has_gl_extension("GL_AMD_stencil_operation_extended")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_AMD_vertex_shader_tessellator: - if (epoxy_conservative_has_gl_extension("GL_AMD_vertex_shader_tessellator")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ANGLE_framebuffer_blit: - if (epoxy_conservative_has_gl_extension("GL_ANGLE_framebuffer_blit")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ANGLE_framebuffer_multisample: - if (epoxy_conservative_has_gl_extension("GL_ANGLE_framebuffer_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ANGLE_instanced_arrays: - if (epoxy_conservative_has_gl_extension("GL_ANGLE_instanced_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ANGLE_translated_shader_source: - if (epoxy_conservative_has_gl_extension("GL_ANGLE_translated_shader_source")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_copy_texture_levels: - if (epoxy_conservative_has_gl_extension("GL_APPLE_copy_texture_levels")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_element_array: - if (epoxy_conservative_has_gl_extension("GL_APPLE_element_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_fence: - if (epoxy_conservative_has_gl_extension("GL_APPLE_fence")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_flush_buffer_range: - if (epoxy_conservative_has_gl_extension("GL_APPLE_flush_buffer_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_framebuffer_multisample: - if (epoxy_conservative_has_gl_extension("GL_APPLE_framebuffer_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_object_purgeable: - if (epoxy_conservative_has_gl_extension("GL_APPLE_object_purgeable")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_sync: - if (epoxy_conservative_has_gl_extension("GL_APPLE_sync")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_texture_range: - if (epoxy_conservative_has_gl_extension("GL_APPLE_texture_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_vertex_array_object: - if (epoxy_conservative_has_gl_extension("GL_APPLE_vertex_array_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_vertex_array_range: - if (epoxy_conservative_has_gl_extension("GL_APPLE_vertex_array_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_APPLE_vertex_program_evaluators: - if (epoxy_conservative_has_gl_extension("GL_APPLE_vertex_program_evaluators")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_ES2_compatibility: - if (epoxy_conservative_has_gl_extension("GL_ARB_ES2_compatibility")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_ES3_1_compatibility: - if (epoxy_conservative_has_gl_extension("GL_ARB_ES3_1_compatibility")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_ES3_2_compatibility: - if (epoxy_conservative_has_gl_extension("GL_ARB_ES3_2_compatibility")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_base_instance: - if (epoxy_conservative_has_gl_extension("GL_ARB_base_instance")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_bindless_texture: - if (epoxy_conservative_has_gl_extension("GL_ARB_bindless_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_blend_func_extended: - if (epoxy_conservative_has_gl_extension("GL_ARB_blend_func_extended")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_buffer_storage: - if (epoxy_conservative_has_gl_extension("GL_ARB_buffer_storage")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_cl_event: - if (epoxy_conservative_has_gl_extension("GL_ARB_cl_event")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_clear_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_clear_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_clear_texture: - if (epoxy_conservative_has_gl_extension("GL_ARB_clear_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_clip_control: - if (epoxy_conservative_has_gl_extension("GL_ARB_clip_control")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_color_buffer_float: - if (epoxy_conservative_has_gl_extension("GL_ARB_color_buffer_float")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_compute_shader: - if (epoxy_conservative_has_gl_extension("GL_ARB_compute_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_compute_variable_group_size: - if (epoxy_conservative_has_gl_extension("GL_ARB_compute_variable_group_size")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_copy_buffer: - if (epoxy_conservative_has_gl_extension("GL_ARB_copy_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_copy_image: - if (epoxy_conservative_has_gl_extension("GL_ARB_copy_image")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_debug_output: - if (epoxy_conservative_has_gl_extension("GL_ARB_debug_output")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_direct_state_access: - if (epoxy_conservative_has_gl_extension("GL_ARB_direct_state_access")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_draw_buffers: - if (epoxy_conservative_has_gl_extension("GL_ARB_draw_buffers")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_draw_buffers_blend: - if (epoxy_conservative_has_gl_extension("GL_ARB_draw_buffers_blend")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_draw_elements_base_vertex: - if (epoxy_conservative_has_gl_extension("GL_ARB_draw_elements_base_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_draw_indirect: - if (epoxy_conservative_has_gl_extension("GL_ARB_draw_indirect")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_draw_instanced: - if (epoxy_conservative_has_gl_extension("GL_ARB_draw_instanced")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_fragment_program: - if (epoxy_conservative_has_gl_extension("GL_ARB_fragment_program")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_framebuffer_no_attachments: - if (epoxy_conservative_has_gl_extension("GL_ARB_framebuffer_no_attachments")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_framebuffer_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_framebuffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_geometry_shader4: - if (epoxy_conservative_has_gl_extension("GL_ARB_geometry_shader4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_get_program_binary: - if (epoxy_conservative_has_gl_extension("GL_ARB_get_program_binary")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_get_texture_sub_image: - if (epoxy_conservative_has_gl_extension("GL_ARB_get_texture_sub_image")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_gpu_shader_fp64: - if (epoxy_conservative_has_gl_extension("GL_ARB_gpu_shader_fp64")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_gpu_shader_int64: - if (epoxy_conservative_has_gl_extension("GL_ARB_gpu_shader_int64")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_imaging: - if (epoxy_conservative_has_gl_extension("GL_ARB_imaging")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_indirect_parameters: - if (epoxy_conservative_has_gl_extension("GL_ARB_indirect_parameters")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_instanced_arrays: - if (epoxy_conservative_has_gl_extension("GL_ARB_instanced_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_internalformat_query2: - if (epoxy_conservative_has_gl_extension("GL_ARB_internalformat_query2")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_internalformat_query: - if (epoxy_conservative_has_gl_extension("GL_ARB_internalformat_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_invalidate_subdata: - if (epoxy_conservative_has_gl_extension("GL_ARB_invalidate_subdata")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_map_buffer_range: - if (epoxy_conservative_has_gl_extension("GL_ARB_map_buffer_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_matrix_palette: - if (epoxy_conservative_has_gl_extension("GL_ARB_matrix_palette")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_multi_bind: - if (epoxy_conservative_has_gl_extension("GL_ARB_multi_bind")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_multi_draw_indirect: - if (epoxy_conservative_has_gl_extension("GL_ARB_multi_draw_indirect")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_multisample: - if (epoxy_conservative_has_gl_extension("GL_ARB_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_multitexture: - if (epoxy_conservative_has_gl_extension("GL_ARB_multitexture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_occlusion_query: - if (epoxy_conservative_has_gl_extension("GL_ARB_occlusion_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_parallel_shader_compile: - if (epoxy_conservative_has_gl_extension("GL_ARB_parallel_shader_compile")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_point_parameters: - if (epoxy_conservative_has_gl_extension("GL_ARB_point_parameters")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_program_interface_query: - if (epoxy_conservative_has_gl_extension("GL_ARB_program_interface_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_provoking_vertex: - if (epoxy_conservative_has_gl_extension("GL_ARB_provoking_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_robustness: - if (epoxy_conservative_has_gl_extension("GL_ARB_robustness")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_sample_locations: - if (epoxy_conservative_has_gl_extension("GL_ARB_sample_locations")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_sample_shading: - if (epoxy_conservative_has_gl_extension("GL_ARB_sample_shading")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_sampler_objects: - if (epoxy_conservative_has_gl_extension("GL_ARB_sampler_objects")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_separate_shader_objects: - if (epoxy_conservative_has_gl_extension("GL_ARB_separate_shader_objects")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_shader_atomic_counters: - if (epoxy_conservative_has_gl_extension("GL_ARB_shader_atomic_counters")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_shader_image_load_store: - if (epoxy_conservative_has_gl_extension("GL_ARB_shader_image_load_store")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_shader_objects: - if (epoxy_conservative_has_gl_extension("GL_ARB_shader_objects")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_shader_storage_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_shader_storage_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_shader_subroutine: - if (epoxy_conservative_has_gl_extension("GL_ARB_shader_subroutine")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_shading_language_include: - if (epoxy_conservative_has_gl_extension("GL_ARB_shading_language_include")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_sparse_buffer: - if (epoxy_conservative_has_gl_extension("GL_ARB_sparse_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_sparse_texture: - if (epoxy_conservative_has_gl_extension("GL_ARB_sparse_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_sync: - if (epoxy_conservative_has_gl_extension("GL_ARB_sync")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_tessellation_shader: - if (epoxy_conservative_has_gl_extension("GL_ARB_tessellation_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_barrier: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_barrier")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_buffer_range: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_buffer_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_compression: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_compression")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_multisample: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_storage: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_storage")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_storage_multisample: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_storage_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_texture_view: - if (epoxy_conservative_has_gl_extension("GL_ARB_texture_view")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_timer_query: - if (epoxy_conservative_has_gl_extension("GL_ARB_timer_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_transform_feedback2: - if (epoxy_conservative_has_gl_extension("GL_ARB_transform_feedback2")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_transform_feedback3: - if (epoxy_conservative_has_gl_extension("GL_ARB_transform_feedback3")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_transform_feedback_instanced: - if (epoxy_conservative_has_gl_extension("GL_ARB_transform_feedback_instanced")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_transpose_matrix: - if (epoxy_conservative_has_gl_extension("GL_ARB_transpose_matrix")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_uniform_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_uniform_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_array_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_array_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_attrib_64bit: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_attrib_64bit")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_attrib_binding: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_attrib_binding")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_blend: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_blend")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_program: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_program")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_shader: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_vertex_type_2_10_10_10_rev: - if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_type_2_10_10_10_rev")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_viewport_array: - if (epoxy_conservative_has_gl_extension("GL_ARB_viewport_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ARB_window_pos: - if (epoxy_conservative_has_gl_extension("GL_ARB_window_pos")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_draw_buffers: - if (epoxy_conservative_has_gl_extension("GL_ATI_draw_buffers")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_element_array: - if (epoxy_conservative_has_gl_extension("GL_ATI_element_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_envmap_bumpmap: - if (epoxy_conservative_has_gl_extension("GL_ATI_envmap_bumpmap")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_fragment_shader: - if (epoxy_conservative_has_gl_extension("GL_ATI_fragment_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_map_object_buffer: - if (epoxy_conservative_has_gl_extension("GL_ATI_map_object_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_pn_triangles: - if (epoxy_conservative_has_gl_extension("GL_ATI_pn_triangles")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_separate_stencil: - if (epoxy_conservative_has_gl_extension("GL_ATI_separate_stencil")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_vertex_array_object: - if (epoxy_conservative_has_gl_extension("GL_ATI_vertex_array_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_vertex_attrib_array_object: - if (epoxy_conservative_has_gl_extension("GL_ATI_vertex_attrib_array_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_ATI_vertex_streams: - if (epoxy_conservative_has_gl_extension("GL_ATI_vertex_streams")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_base_instance: - if (epoxy_conservative_has_gl_extension("GL_EXT_base_instance")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_bindable_uniform: - if (epoxy_conservative_has_gl_extension("GL_EXT_bindable_uniform")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_blend_color: - if (epoxy_conservative_has_gl_extension("GL_EXT_blend_color")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_blend_equation_separate: - if (epoxy_conservative_has_gl_extension("GL_EXT_blend_equation_separate")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_blend_func_extended: - if (epoxy_conservative_has_gl_extension("GL_EXT_blend_func_extended")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_blend_func_separate: - if (epoxy_conservative_has_gl_extension("GL_EXT_blend_func_separate")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_blend_minmax: - if (epoxy_conservative_has_gl_extension("GL_EXT_blend_minmax")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_buffer_storage: - if (epoxy_conservative_has_gl_extension("GL_EXT_buffer_storage")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_color_subtable: - if (epoxy_conservative_has_gl_extension("GL_EXT_color_subtable")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_compiled_vertex_array: - if (epoxy_conservative_has_gl_extension("GL_EXT_compiled_vertex_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_convolution: - if (epoxy_conservative_has_gl_extension("GL_EXT_convolution")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_coordinate_frame: - if (epoxy_conservative_has_gl_extension("GL_EXT_coordinate_frame")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_copy_image: - if (epoxy_conservative_has_gl_extension("GL_EXT_copy_image")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_copy_texture: - if (epoxy_conservative_has_gl_extension("GL_EXT_copy_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_cull_vertex: - if (epoxy_conservative_has_gl_extension("GL_EXT_cull_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_debug_label: - if (epoxy_conservative_has_gl_extension("GL_EXT_debug_label")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_debug_marker: - if (epoxy_conservative_has_gl_extension("GL_EXT_debug_marker")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_depth_bounds_test: - if (epoxy_conservative_has_gl_extension("GL_EXT_depth_bounds_test")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_direct_state_access: - if (epoxy_conservative_has_gl_extension("GL_EXT_direct_state_access")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_discard_framebuffer: - if (epoxy_conservative_has_gl_extension("GL_EXT_discard_framebuffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_disjoint_timer_query: - if (epoxy_conservative_has_gl_extension("GL_EXT_disjoint_timer_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_draw_buffers2: - if (epoxy_conservative_has_gl_extension("GL_EXT_draw_buffers2")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_draw_buffers: - if (epoxy_conservative_has_gl_extension("GL_EXT_draw_buffers")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_draw_buffers_indexed: - if (epoxy_conservative_has_gl_extension("GL_EXT_draw_buffers_indexed")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_draw_elements_base_vertex: - if (epoxy_conservative_has_gl_extension("GL_EXT_draw_elements_base_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_draw_instanced: - if (epoxy_conservative_has_gl_extension("GL_EXT_draw_instanced")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_draw_range_elements: - if (epoxy_conservative_has_gl_extension("GL_EXT_draw_range_elements")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_fog_coord: - if (epoxy_conservative_has_gl_extension("GL_EXT_fog_coord")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_framebuffer_blit: - if (epoxy_conservative_has_gl_extension("GL_EXT_framebuffer_blit")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_framebuffer_multisample: - if (epoxy_conservative_has_gl_extension("GL_EXT_framebuffer_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_framebuffer_object: - if (epoxy_conservative_has_gl_extension("GL_EXT_framebuffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_geometry_shader4: - if (epoxy_conservative_has_gl_extension("GL_EXT_geometry_shader4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_geometry_shader: - if (epoxy_conservative_has_gl_extension("GL_EXT_geometry_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_gpu_program_parameters: - if (epoxy_conservative_has_gl_extension("GL_EXT_gpu_program_parameters")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_gpu_shader4: - if (epoxy_conservative_has_gl_extension("GL_EXT_gpu_shader4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_histogram: - if (epoxy_conservative_has_gl_extension("GL_EXT_histogram")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_index_func: - if (epoxy_conservative_has_gl_extension("GL_EXT_index_func")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_index_material: - if (epoxy_conservative_has_gl_extension("GL_EXT_index_material")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_instanced_arrays: - if (epoxy_conservative_has_gl_extension("GL_EXT_instanced_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_light_texture: - if (epoxy_conservative_has_gl_extension("GL_EXT_light_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_map_buffer_range: - if (epoxy_conservative_has_gl_extension("GL_EXT_map_buffer_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_multi_draw_arrays: - if (epoxy_conservative_has_gl_extension("GL_EXT_multi_draw_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_multi_draw_indirect: - if (epoxy_conservative_has_gl_extension("GL_EXT_multi_draw_indirect")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_multisample: - if (epoxy_conservative_has_gl_extension("GL_EXT_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_multisampled_render_to_texture: - if (epoxy_conservative_has_gl_extension("GL_EXT_multisampled_render_to_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_multiview_draw_buffers: - if (epoxy_conservative_has_gl_extension("GL_EXT_multiview_draw_buffers")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_occlusion_query_boolean: - if (epoxy_conservative_has_gl_extension("GL_EXT_occlusion_query_boolean")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_paletted_texture: - if (epoxy_conservative_has_gl_extension("GL_EXT_paletted_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_pixel_transform: - if (epoxy_conservative_has_gl_extension("GL_EXT_pixel_transform")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_point_parameters: - if (epoxy_conservative_has_gl_extension("GL_EXT_point_parameters")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_polygon_offset: - if (epoxy_conservative_has_gl_extension("GL_EXT_polygon_offset")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_polygon_offset_clamp: - if (epoxy_conservative_has_gl_extension("GL_EXT_polygon_offset_clamp")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_primitive_bounding_box: - if (epoxy_conservative_has_gl_extension("GL_EXT_primitive_bounding_box")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_provoking_vertex: - if (epoxy_conservative_has_gl_extension("GL_EXT_provoking_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_raster_multisample: - if (epoxy_conservative_has_gl_extension("GL_EXT_raster_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_robustness: - if (epoxy_conservative_has_gl_extension("GL_EXT_robustness")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_secondary_color: - if (epoxy_conservative_has_gl_extension("GL_EXT_secondary_color")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_separate_shader_objects: - if (epoxy_conservative_has_gl_extension("GL_EXT_separate_shader_objects")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_shader_image_load_store: - if (epoxy_conservative_has_gl_extension("GL_EXT_shader_image_load_store")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_sparse_texture: - if (epoxy_conservative_has_gl_extension("GL_EXT_sparse_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_stencil_clear_tag: - if (epoxy_conservative_has_gl_extension("GL_EXT_stencil_clear_tag")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_stencil_two_side: - if (epoxy_conservative_has_gl_extension("GL_EXT_stencil_two_side")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_subtexture: - if (epoxy_conservative_has_gl_extension("GL_EXT_subtexture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_tessellation_shader: - if (epoxy_conservative_has_gl_extension("GL_EXT_tessellation_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture3D: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture3D")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_array: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_border_clamp: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_border_clamp")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_buffer: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_filter_minmax: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_filter_minmax")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_integer: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_integer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_object: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_perturb_normal: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_perturb_normal")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_storage: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_storage")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_texture_view: - if (epoxy_conservative_has_gl_extension("GL_EXT_texture_view")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_timer_query: - if (epoxy_conservative_has_gl_extension("GL_EXT_timer_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_transform_feedback: - if (epoxy_conservative_has_gl_extension("GL_EXT_transform_feedback")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_vertex_array: - if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_vertex_attrib_64bit: - if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_attrib_64bit")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_vertex_shader: - if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_vertex_weighting: - if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_weighting")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_EXT_x11_sync_object: - if (epoxy_conservative_has_gl_extension("GL_EXT_x11_sync_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_GREMEDY_frame_terminator: - if (epoxy_conservative_has_gl_extension("GL_GREMEDY_frame_terminator")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_GREMEDY_string_marker: - if (epoxy_conservative_has_gl_extension("GL_GREMEDY_string_marker")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_HP_image_transform: - if (epoxy_conservative_has_gl_extension("GL_HP_image_transform")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_IBM_multimode_draw_arrays: - if (epoxy_conservative_has_gl_extension("GL_IBM_multimode_draw_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_IBM_static_data: - if (epoxy_conservative_has_gl_extension("GL_IBM_static_data")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_IBM_vertex_array_lists: - if (epoxy_conservative_has_gl_extension("GL_IBM_vertex_array_lists")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_IMG_multisampled_render_to_texture: - if (epoxy_conservative_has_gl_extension("GL_IMG_multisampled_render_to_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_IMG_user_clip_plane: - if (epoxy_conservative_has_gl_extension("GL_IMG_user_clip_plane")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_INGR_blend_func_separate: - if (epoxy_conservative_has_gl_extension("GL_INGR_blend_func_separate")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_INTEL_framebuffer_CMAA: - if (epoxy_conservative_has_gl_extension("GL_INTEL_framebuffer_CMAA")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_INTEL_map_texture: - if (epoxy_conservative_has_gl_extension("GL_INTEL_map_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_INTEL_parallel_arrays: - if (epoxy_conservative_has_gl_extension("GL_INTEL_parallel_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_INTEL_performance_query: - if (epoxy_conservative_has_gl_extension("GL_INTEL_performance_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_KHR_blend_equation_advanced: - if (epoxy_conservative_has_gl_extension("GL_KHR_blend_equation_advanced")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_KHR_debug: - if (epoxy_conservative_has_gl_extension("GL_KHR_debug")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_KHR_robustness: - if (epoxy_conservative_has_gl_extension("GL_KHR_robustness")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_MESA_resize_buffers: - if (epoxy_conservative_has_gl_extension("GL_MESA_resize_buffers")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_MESA_window_pos: - if (epoxy_conservative_has_gl_extension("GL_MESA_window_pos")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NVX_conditional_render: - if (epoxy_conservative_has_gl_extension("GL_NVX_conditional_render")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_bindless_multi_draw_indirect: - if (epoxy_conservative_has_gl_extension("GL_NV_bindless_multi_draw_indirect")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_bindless_multi_draw_indirect_count: - if (epoxy_conservative_has_gl_extension("GL_NV_bindless_multi_draw_indirect_count")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_bindless_texture: - if (epoxy_conservative_has_gl_extension("GL_NV_bindless_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_blend_equation_advanced: - if (epoxy_conservative_has_gl_extension("GL_NV_blend_equation_advanced")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_command_list: - if (epoxy_conservative_has_gl_extension("GL_NV_command_list")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_conditional_render: - if (epoxy_conservative_has_gl_extension("GL_NV_conditional_render")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_conservative_raster: - if (epoxy_conservative_has_gl_extension("GL_NV_conservative_raster")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_conservative_raster_dilate: - if (epoxy_conservative_has_gl_extension("GL_NV_conservative_raster_dilate")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_copy_buffer: - if (epoxy_conservative_has_gl_extension("GL_NV_copy_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_copy_image: - if (epoxy_conservative_has_gl_extension("GL_NV_copy_image")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_coverage_sample: - if (epoxy_conservative_has_gl_extension("GL_NV_coverage_sample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_depth_buffer_float: - if (epoxy_conservative_has_gl_extension("GL_NV_depth_buffer_float")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_draw_buffers: - if (epoxy_conservative_has_gl_extension("GL_NV_draw_buffers")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_draw_instanced: - if (epoxy_conservative_has_gl_extension("GL_NV_draw_instanced")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_draw_texture: - if (epoxy_conservative_has_gl_extension("GL_NV_draw_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_evaluators: - if (epoxy_conservative_has_gl_extension("GL_NV_evaluators")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_explicit_multisample: - if (epoxy_conservative_has_gl_extension("GL_NV_explicit_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_fence: - if (epoxy_conservative_has_gl_extension("GL_NV_fence")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_fragment_coverage_to_color: - if (epoxy_conservative_has_gl_extension("GL_NV_fragment_coverage_to_color")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_fragment_program: - if (epoxy_conservative_has_gl_extension("GL_NV_fragment_program")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_framebuffer_blit: - if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_blit")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_framebuffer_mixed_samples: - if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_mixed_samples")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_framebuffer_multisample: - if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_framebuffer_multisample_coverage: - if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_multisample_coverage")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_geometry_program4: - if (epoxy_conservative_has_gl_extension("GL_NV_geometry_program4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_gpu_program4: - if (epoxy_conservative_has_gl_extension("GL_NV_gpu_program4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_gpu_program5: - if (epoxy_conservative_has_gl_extension("GL_NV_gpu_program5")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_gpu_shader5: - if (epoxy_conservative_has_gl_extension("GL_NV_gpu_shader5")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_half_float: - if (epoxy_conservative_has_gl_extension("GL_NV_half_float")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_instanced_arrays: - if (epoxy_conservative_has_gl_extension("GL_NV_instanced_arrays")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_internalformat_sample_query: - if (epoxy_conservative_has_gl_extension("GL_NV_internalformat_sample_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_non_square_matrices: - if (epoxy_conservative_has_gl_extension("GL_NV_non_square_matrices")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_occlusion_query: - if (epoxy_conservative_has_gl_extension("GL_NV_occlusion_query")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_parameter_buffer_object: - if (epoxy_conservative_has_gl_extension("GL_NV_parameter_buffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_path_rendering: - if (epoxy_conservative_has_gl_extension("GL_NV_path_rendering")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_pixel_data_range: - if (epoxy_conservative_has_gl_extension("GL_NV_pixel_data_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_point_sprite: - if (epoxy_conservative_has_gl_extension("GL_NV_point_sprite")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_polygon_mode: - if (epoxy_conservative_has_gl_extension("GL_NV_polygon_mode")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_present_video: - if (epoxy_conservative_has_gl_extension("GL_NV_present_video")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_primitive_restart: - if (epoxy_conservative_has_gl_extension("GL_NV_primitive_restart")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_read_buffer: - if (epoxy_conservative_has_gl_extension("GL_NV_read_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_register_combiners2: - if (epoxy_conservative_has_gl_extension("GL_NV_register_combiners2")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_register_combiners: - if (epoxy_conservative_has_gl_extension("GL_NV_register_combiners")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_sample_locations: - if (epoxy_conservative_has_gl_extension("GL_NV_sample_locations")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_shader_buffer_load: - if (epoxy_conservative_has_gl_extension("GL_NV_shader_buffer_load")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_texture_barrier: - if (epoxy_conservative_has_gl_extension("GL_NV_texture_barrier")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_texture_multisample: - if (epoxy_conservative_has_gl_extension("GL_NV_texture_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_transform_feedback2: - if (epoxy_conservative_has_gl_extension("GL_NV_transform_feedback2")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_transform_feedback: - if (epoxy_conservative_has_gl_extension("GL_NV_transform_feedback")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_vdpau_interop: - if (epoxy_conservative_has_gl_extension("GL_NV_vdpau_interop")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_vertex_array_range: - if (epoxy_conservative_has_gl_extension("GL_NV_vertex_array_range")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_vertex_attrib_integer_64bit: - if (epoxy_conservative_has_gl_extension("GL_NV_vertex_attrib_integer_64bit")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_vertex_buffer_unified_memory: - if (epoxy_conservative_has_gl_extension("GL_NV_vertex_buffer_unified_memory")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_vertex_program4: - if (epoxy_conservative_has_gl_extension("GL_NV_vertex_program4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_vertex_program: - if (epoxy_conservative_has_gl_extension("GL_NV_vertex_program")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_video_capture: - if (epoxy_conservative_has_gl_extension("GL_NV_video_capture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_NV_viewport_array: - if (epoxy_conservative_has_gl_extension("GL_NV_viewport_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_EGL_image: - if (epoxy_conservative_has_gl_extension("GL_OES_EGL_image")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_blend_equation_separate: - if (epoxy_conservative_has_gl_extension("GL_OES_blend_equation_separate")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_blend_func_separate: - if (epoxy_conservative_has_gl_extension("GL_OES_blend_func_separate")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_blend_subtract: - if (epoxy_conservative_has_gl_extension("GL_OES_blend_subtract")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_byte_coordinates: - if (epoxy_conservative_has_gl_extension("GL_OES_byte_coordinates")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_copy_image: - if (epoxy_conservative_has_gl_extension("GL_OES_copy_image")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_draw_buffers_indexed: - if (epoxy_conservative_has_gl_extension("GL_OES_draw_buffers_indexed")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_draw_elements_base_vertex: - if (epoxy_conservative_has_gl_extension("GL_OES_draw_elements_base_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_draw_texture: - if (epoxy_conservative_has_gl_extension("GL_OES_draw_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_fixed_point: - if (epoxy_conservative_has_gl_extension("GL_OES_fixed_point")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_framebuffer_object: - if (epoxy_conservative_has_gl_extension("GL_OES_framebuffer_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_geometry_shader: - if (epoxy_conservative_has_gl_extension("GL_OES_geometry_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_get_program_binary: - if (epoxy_conservative_has_gl_extension("GL_OES_get_program_binary")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_mapbuffer: - if (epoxy_conservative_has_gl_extension("GL_OES_mapbuffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_matrix_palette: - if (epoxy_conservative_has_gl_extension("GL_OES_matrix_palette")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_point_size_array: - if (epoxy_conservative_has_gl_extension("GL_OES_point_size_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_primitive_bounding_box: - if (epoxy_conservative_has_gl_extension("GL_OES_primitive_bounding_box")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_query_matrix: - if (epoxy_conservative_has_gl_extension("GL_OES_query_matrix")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_sample_shading: - if (epoxy_conservative_has_gl_extension("GL_OES_sample_shading")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_single_precision: - if (epoxy_conservative_has_gl_extension("GL_OES_single_precision")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_tessellation_shader: - if (epoxy_conservative_has_gl_extension("GL_OES_tessellation_shader")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_texture_3D: - if (epoxy_conservative_has_gl_extension("GL_OES_texture_3D")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_texture_border_clamp: - if (epoxy_conservative_has_gl_extension("GL_OES_texture_border_clamp")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_texture_buffer: - if (epoxy_conservative_has_gl_extension("GL_OES_texture_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_texture_cube_map: - if (epoxy_conservative_has_gl_extension("GL_OES_texture_cube_map")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_texture_storage_multisample_2d_array: - if (epoxy_conservative_has_gl_extension("GL_OES_texture_storage_multisample_2d_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_texture_view: - if (epoxy_conservative_has_gl_extension("GL_OES_texture_view")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OES_vertex_array_object: - if (epoxy_conservative_has_gl_extension("GL_OES_vertex_array_object")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_OVR_multiview: - if (epoxy_conservative_has_gl_extension("GL_OVR_multiview")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_PGI_misc_hints: - if (epoxy_conservative_has_gl_extension("GL_PGI_misc_hints")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_QCOM_alpha_test: - if (epoxy_conservative_has_gl_extension("GL_QCOM_alpha_test")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_QCOM_driver_control: - if (epoxy_conservative_has_gl_extension("GL_QCOM_driver_control")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_QCOM_extended_get2: - if (epoxy_conservative_has_gl_extension("GL_QCOM_extended_get2")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_QCOM_extended_get: - if (epoxy_conservative_has_gl_extension("GL_QCOM_extended_get")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_QCOM_tiled_rendering: - if (epoxy_conservative_has_gl_extension("GL_QCOM_tiled_rendering")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_detail_texture: - if (epoxy_conservative_has_gl_extension("GL_SGIS_detail_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_fog_function: - if (epoxy_conservative_has_gl_extension("GL_SGIS_fog_function")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_multisample: - if (epoxy_conservative_has_gl_extension("GL_SGIS_multisample")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_pixel_texture: - if (epoxy_conservative_has_gl_extension("GL_SGIS_pixel_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_point_parameters: - if (epoxy_conservative_has_gl_extension("GL_SGIS_point_parameters")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_sharpen_texture: - if (epoxy_conservative_has_gl_extension("GL_SGIS_sharpen_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_texture4D: - if (epoxy_conservative_has_gl_extension("GL_SGIS_texture4D")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_texture_color_mask: - if (epoxy_conservative_has_gl_extension("GL_SGIS_texture_color_mask")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIS_texture_filter4: - if (epoxy_conservative_has_gl_extension("GL_SGIS_texture_filter4")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_async: - if (epoxy_conservative_has_gl_extension("GL_SGIX_async")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_flush_raster: - if (epoxy_conservative_has_gl_extension("GL_SGIX_flush_raster")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_fragment_lighting: - if (epoxy_conservative_has_gl_extension("GL_SGIX_fragment_lighting")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_framezoom: - if (epoxy_conservative_has_gl_extension("GL_SGIX_framezoom")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_igloo_interface: - if (epoxy_conservative_has_gl_extension("GL_SGIX_igloo_interface")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_instruments: - if (epoxy_conservative_has_gl_extension("GL_SGIX_instruments")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_list_priority: - if (epoxy_conservative_has_gl_extension("GL_SGIX_list_priority")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_pixel_texture: - if (epoxy_conservative_has_gl_extension("GL_SGIX_pixel_texture")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_polynomial_ffd: - if (epoxy_conservative_has_gl_extension("GL_SGIX_polynomial_ffd")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_reference_plane: - if (epoxy_conservative_has_gl_extension("GL_SGIX_reference_plane")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_sprite: - if (epoxy_conservative_has_gl_extension("GL_SGIX_sprite")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGIX_tag_sample_buffer: - if (epoxy_conservative_has_gl_extension("GL_SGIX_tag_sample_buffer")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SGI_color_table: - if (epoxy_conservative_has_gl_extension("GL_SGI_color_table")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SUNX_constant_data: - if (epoxy_conservative_has_gl_extension("GL_SUNX_constant_data")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SUN_global_alpha: - if (epoxy_conservative_has_gl_extension("GL_SUN_global_alpha")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SUN_mesh_array: - if (epoxy_conservative_has_gl_extension("GL_SUN_mesh_array")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SUN_triangle_list: - if (epoxy_conservative_has_gl_extension("GL_SUN_triangle_list")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case GL_extension_GL_SUN_vertex: - if (epoxy_conservative_has_gl_extension("GL_SUN_vertex")) - return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); - break; - case OpenGL_ES_1_0: - if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 10 && epoxy_gl_version() < 20) - return epoxy_gles1_dlsym(entrypoint_strings + entrypoints[i]); - break; - case OpenGL_ES_2_0: - if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 20) - return epoxy_gles2_dlsym(entrypoint_strings + entrypoints[i]); - break; - case OpenGL_ES_3_0: - if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 30) - return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]); - break; - case OpenGL_ES_3_1: - if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 31) - return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]); - break; - case OpenGL_ES_3_2: - if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 32) - return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]); - break; - case always_present: - if (true) - return epoxy_get_bootstrap_proc_address(entrypoint_strings + entrypoints[i]); - break; - case gl_provider_terminator: - abort(); /* Not reached */ - } - } - - fprintf(stderr, "No provider of %s found. Requires one of:\n", name); - for (i = 0; providers[i] != gl_provider_terminator; i++) { - fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); - } - if (providers[0] == gl_provider_terminator) { - fprintf(stderr, " No known providers. This is likely a bug " - "in libepoxy code generation\n"); - } - abort(); -} - -EPOXY_NOINLINE static void * -gl_single_resolver(const enum gl_provider provider, const uint32_t entrypoint_offset); - -static void * -gl_single_resolver(const enum gl_provider provider, const uint32_t entrypoint_offset) -{ - const enum gl_provider providers[] = { - provider, - gl_provider_terminator - }; - const uint32_t entrypoints[] = { - entrypoint_offset - }; - return gl_provider_resolver(entrypoint_strings + entrypoint_offset, - providers, entrypoints); -} - -static PFNGLACCUMPROC -epoxy_glAccum_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 0 /* glAccum */); -} - -static PFNGLACCUMXOESPROC -epoxy_glAccumxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 8 /* glAccumxOES */); -} - -static PFNGLACTIVEPROGRAMEXTPROC -epoxy_glActiveProgramEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 20 /* glActiveProgramEXT */); -} - -static PFNGLACTIVESHADERPROGRAMPROC -epoxy_glActiveShaderProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39 /* "glActiveShaderProgram" */, - 39 /* "glActiveShaderProgram" */, - 39 /* "glActiveShaderProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 39 /* "glActiveShaderProgram" */, - providers, entrypoints); -} - -static PFNGLACTIVESHADERPROGRAMEXTPROC -epoxy_glActiveShaderProgramEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 61 /* glActiveShaderProgramEXT */); -} - -static PFNGLACTIVESTENCILFACEEXTPROC -epoxy_glActiveStencilFaceEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_stencil_two_side, 86 /* glActiveStencilFaceEXT */); -} - -static PFNGLACTIVETEXTUREPROC -epoxy_glActiveTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 109 /* "glActiveTexture" */, - 109 /* "glActiveTexture" */, - 109 /* "glActiveTexture" */, - 125 /* "glActiveTextureARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 109 /* "glActiveTexture" */, - providers, entrypoints); -} - -static PFNGLACTIVETEXTUREARBPROC -epoxy_glActiveTextureARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 125 /* "glActiveTextureARB" */, - 109 /* "glActiveTexture" */, - 109 /* "glActiveTexture" */, - 109 /* "glActiveTexture" */, - }; - return gl_provider_resolver(entrypoint_strings + 125 /* "glActiveTextureARB" */, - providers, entrypoints); -} - -static PFNGLACTIVEVARYINGNVPROC -epoxy_glActiveVaryingNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 144 /* glActiveVaryingNV */); -} - -static PFNGLALPHAFRAGMENTOP1ATIPROC -epoxy_glAlphaFragmentOp1ATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 162 /* glAlphaFragmentOp1ATI */); -} - -static PFNGLALPHAFRAGMENTOP2ATIPROC -epoxy_glAlphaFragmentOp2ATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 184 /* glAlphaFragmentOp2ATI */); -} - -static PFNGLALPHAFRAGMENTOP3ATIPROC -epoxy_glAlphaFragmentOp3ATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 206 /* glAlphaFragmentOp3ATI */); -} - -static PFNGLALPHAFUNCPROC -epoxy_glAlphaFunc_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 228 /* "glAlphaFunc" */, - 228 /* "glAlphaFunc" */, - }; - return gl_provider_resolver(entrypoint_strings + 228 /* "glAlphaFunc" */, - providers, entrypoints); -} - -static PFNGLALPHAFUNCQCOMPROC -epoxy_glAlphaFuncQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_alpha_test, 240 /* glAlphaFuncQCOM */); -} - -static PFNGLALPHAFUNCXPROC -epoxy_glAlphaFuncx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 256 /* glAlphaFuncx */); -} - -static PFNGLALPHAFUNCXOESPROC -epoxy_glAlphaFuncxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 269 /* glAlphaFuncxOES */); -} - -static PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC -epoxy_glApplyFramebufferAttachmentCMAAINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_framebuffer_CMAA, 285 /* glApplyFramebufferAttachmentCMAAINTEL */); -} - -static PFNGLAPPLYTEXTUREEXTPROC -epoxy_glApplyTextureEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_light_texture, 323 /* glApplyTextureEXT */); -} - -static PFNGLAREPROGRAMSRESIDENTNVPROC -epoxy_glAreProgramsResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 341 /* glAreProgramsResidentNV */); -} - -static PFNGLARETEXTURESRESIDENTPROC -epoxy_glAreTexturesResident_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 365 /* glAreTexturesResident */); -} - -static PFNGLARETEXTURESRESIDENTEXTPROC -epoxy_glAreTexturesResidentEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_object, 387 /* glAreTexturesResidentEXT */); -} - -static PFNGLARRAYELEMENTPROC -epoxy_glArrayElement_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - GL_extension_GL_EXT_vertex_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 412 /* "glArrayElement" */, - 427 /* "glArrayElementEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 412 /* "glArrayElement" */, - providers, entrypoints); -} - -static PFNGLARRAYELEMENTEXTPROC -epoxy_glArrayElementEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_array, - Desktop_OpenGL_1_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 427 /* "glArrayElementEXT" */, - 412 /* "glArrayElement" */, - }; - return gl_provider_resolver(entrypoint_strings + 427 /* "glArrayElementEXT" */, - providers, entrypoints); -} - -static PFNGLARRAYOBJECTATIPROC -epoxy_glArrayObjectATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 445 /* glArrayObjectATI */); -} - -static PFNGLASYNCMARKERSGIXPROC -epoxy_glAsyncMarkerSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_async, 462 /* glAsyncMarkerSGIX */); -} - -static PFNGLATTACHOBJECTARBPROC -epoxy_glAttachObjectARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 480 /* "glAttachObjectARB" */, - 498 /* "glAttachShader" */, - 498 /* "glAttachShader" */, - }; - return gl_provider_resolver(entrypoint_strings + 480 /* "glAttachObjectARB" */, - providers, entrypoints); -} - -static PFNGLATTACHSHADERPROC -epoxy_glAttachShader_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 498 /* "glAttachShader" */, - 498 /* "glAttachShader" */, - 480 /* "glAttachObjectARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 498 /* "glAttachShader" */, - providers, entrypoints); -} - -static PFNGLBEGINPROC -epoxy_glBegin_unwrapped_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 513 /* glBegin */); -} - -static PFNGLBEGINCONDITIONALRENDERPROC -epoxy_glBeginConditionalRender_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_conditional_render, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 521 /* "glBeginConditionalRender" */, - 546 /* "glBeginConditionalRenderNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 521 /* "glBeginConditionalRender" */, - providers, entrypoints); -} - -static PFNGLBEGINCONDITIONALRENDERNVPROC -epoxy_glBeginConditionalRenderNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_conditional_render, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 546 /* "glBeginConditionalRenderNV" */, - 521 /* "glBeginConditionalRender" */, - }; - return gl_provider_resolver(entrypoint_strings + 546 /* "glBeginConditionalRenderNV" */, - providers, entrypoints); -} - -static PFNGLBEGINCONDITIONALRENDERNVXPROC -epoxy_glBeginConditionalRenderNVX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NVX_conditional_render, 573 /* glBeginConditionalRenderNVX */); -} - -static PFNGLBEGINFRAGMENTSHADERATIPROC -epoxy_glBeginFragmentShaderATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 601 /* glBeginFragmentShaderATI */); -} - -static PFNGLBEGINOCCLUSIONQUERYNVPROC -epoxy_glBeginOcclusionQueryNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 626 /* glBeginOcclusionQueryNV */); -} - -static PFNGLBEGINPERFMONITORAMDPROC -epoxy_glBeginPerfMonitorAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 650 /* glBeginPerfMonitorAMD */); -} - -static PFNGLBEGINPERFQUERYINTELPROC -epoxy_glBeginPerfQueryINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 672 /* glBeginPerfQueryINTEL */); -} - -static PFNGLBEGINQUERYPROC -epoxy_glBeginQuery_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 694 /* "glBeginQuery" */, - 694 /* "glBeginQuery" */, - 707 /* "glBeginQueryARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 694 /* "glBeginQuery" */, - providers, entrypoints); -} - -static PFNGLBEGINQUERYARBPROC -epoxy_glBeginQueryARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 707 /* "glBeginQueryARB" */, - 694 /* "glBeginQuery" */, - 694 /* "glBeginQuery" */, - }; - return gl_provider_resolver(entrypoint_strings + 707 /* "glBeginQueryARB" */, - providers, entrypoints); -} - -static PFNGLBEGINQUERYEXTPROC -epoxy_glBeginQueryEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 723 /* "glBeginQueryEXT" */, - 723 /* "glBeginQueryEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 723 /* "glBeginQueryEXT" */, - providers, entrypoints); -} - -static PFNGLBEGINQUERYINDEXEDPROC -epoxy_glBeginQueryIndexed_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 739 /* "glBeginQueryIndexed" */, - 739 /* "glBeginQueryIndexed" */, - }; - return gl_provider_resolver(entrypoint_strings + 739 /* "glBeginQueryIndexed" */, - providers, entrypoints); -} - -static PFNGLBEGINTRANSFORMFEEDBACKPROC -epoxy_glBeginTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 759 /* "glBeginTransformFeedback" */, - 759 /* "glBeginTransformFeedback" */, - 784 /* "glBeginTransformFeedbackEXT" */, - 812 /* "glBeginTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 759 /* "glBeginTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLBEGINTRANSFORMFEEDBACKEXTPROC -epoxy_glBeginTransformFeedbackEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 784 /* "glBeginTransformFeedbackEXT" */, - 759 /* "glBeginTransformFeedback" */, - 759 /* "glBeginTransformFeedback" */, - 812 /* "glBeginTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 784 /* "glBeginTransformFeedbackEXT" */, - providers, entrypoints); -} - -static PFNGLBEGINTRANSFORMFEEDBACKNVPROC -epoxy_glBeginTransformFeedbackNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 812 /* "glBeginTransformFeedbackNV" */, - 759 /* "glBeginTransformFeedback" */, - 759 /* "glBeginTransformFeedback" */, - 784 /* "glBeginTransformFeedbackEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 812 /* "glBeginTransformFeedbackNV" */, - providers, entrypoints); -} - -static PFNGLBEGINVERTEXSHADEREXTPROC -epoxy_glBeginVertexShaderEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 839 /* glBeginVertexShaderEXT */); -} - -static PFNGLBEGINVIDEOCAPTURENVPROC -epoxy_glBeginVideoCaptureNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 862 /* glBeginVideoCaptureNV */); -} - -static PFNGLBINDATTRIBLOCATIONPROC -epoxy_glBindAttribLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 884 /* "glBindAttribLocation" */, - 884 /* "glBindAttribLocation" */, - 905 /* "glBindAttribLocationARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 884 /* "glBindAttribLocation" */, - providers, entrypoints); -} - -static PFNGLBINDATTRIBLOCATIONARBPROC -epoxy_glBindAttribLocationARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 905 /* "glBindAttribLocationARB" */, - 884 /* "glBindAttribLocation" */, - 884 /* "glBindAttribLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 905 /* "glBindAttribLocationARB" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERPROC -epoxy_glBindBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 929 /* "glBindBuffer" */, - 929 /* "glBindBuffer" */, - 929 /* "glBindBuffer" */, - 942 /* "glBindBufferARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 929 /* "glBindBuffer" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERARBPROC -epoxy_glBindBufferARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 942 /* "glBindBufferARB" */, - 929 /* "glBindBuffer" */, - 929 /* "glBindBuffer" */, - 929 /* "glBindBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 942 /* "glBindBufferARB" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERBASEPROC -epoxy_glBindBufferBase_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 975 /* "glBindBufferBaseEXT" */, - 995 /* "glBindBufferBaseNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 958 /* "glBindBufferBase" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERBASEEXTPROC -epoxy_glBindBufferBaseEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 975 /* "glBindBufferBaseEXT" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 995 /* "glBindBufferBaseNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 975 /* "glBindBufferBaseEXT" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERBASENVPROC -epoxy_glBindBufferBaseNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback, - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 995 /* "glBindBufferBaseNV" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 958 /* "glBindBufferBase" */, - 975 /* "glBindBufferBaseEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 995 /* "glBindBufferBaseNV" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFEROFFSETEXTPROC -epoxy_glBindBufferOffsetEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1014 /* "glBindBufferOffsetEXT" */, - 1036 /* "glBindBufferOffsetNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 1014 /* "glBindBufferOffsetEXT" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFEROFFSETNVPROC -epoxy_glBindBufferOffsetNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1036 /* "glBindBufferOffsetNV" */, - 1014 /* "glBindBufferOffsetEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1036 /* "glBindBufferOffsetNV" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERRANGEPROC -epoxy_glBindBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1075 /* "glBindBufferRangeEXT" */, - 1096 /* "glBindBufferRangeNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 1057 /* "glBindBufferRange" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERRANGEEXTPROC -epoxy_glBindBufferRangeEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1075 /* "glBindBufferRangeEXT" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1096 /* "glBindBufferRangeNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 1075 /* "glBindBufferRangeEXT" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERRANGENVPROC -epoxy_glBindBufferRangeNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback, - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1096 /* "glBindBufferRangeNV" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1057 /* "glBindBufferRange" */, - 1075 /* "glBindBufferRangeEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1096 /* "glBindBufferRangeNV" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERSBASEPROC -epoxy_glBindBuffersBase_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_multi_bind, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1116 /* "glBindBuffersBase" */, - 1116 /* "glBindBuffersBase" */, - }; - return gl_provider_resolver(entrypoint_strings + 1116 /* "glBindBuffersBase" */, - providers, entrypoints); -} - -static PFNGLBINDBUFFERSRANGEPROC -epoxy_glBindBuffersRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_multi_bind, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1134 /* "glBindBuffersRange" */, - 1134 /* "glBindBuffersRange" */, - }; - return gl_provider_resolver(entrypoint_strings + 1134 /* "glBindBuffersRange" */, - providers, entrypoints); -} - -static PFNGLBINDFRAGDATALOCATIONPROC -epoxy_glBindFragDataLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_EXT_blend_func_extended, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1153 /* "glBindFragDataLocation" */, - 1176 /* "glBindFragDataLocationEXT" */, - 1176 /* "glBindFragDataLocationEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1153 /* "glBindFragDataLocation" */, - providers, entrypoints); -} - -static PFNGLBINDFRAGDATALOCATIONEXTPROC -epoxy_glBindFragDataLocationEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_func_extended, - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1176 /* "glBindFragDataLocationEXT" */, - 1176 /* "glBindFragDataLocationEXT" */, - 1153 /* "glBindFragDataLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 1176 /* "glBindFragDataLocationEXT" */, - providers, entrypoints); -} - -static PFNGLBINDFRAGDATALOCATIONINDEXEDPROC -epoxy_glBindFragDataLocationIndexed_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_blend_func_extended, - GL_extension_GL_EXT_blend_func_extended, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1202 /* "glBindFragDataLocationIndexed" */, - 1202 /* "glBindFragDataLocationIndexed" */, - 1232 /* "glBindFragDataLocationIndexedEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1202 /* "glBindFragDataLocationIndexed" */, - providers, entrypoints); -} - -static PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC -epoxy_glBindFragDataLocationIndexedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_func_extended, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_blend_func_extended, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1232 /* "glBindFragDataLocationIndexedEXT" */, - 1202 /* "glBindFragDataLocationIndexed" */, - 1202 /* "glBindFragDataLocationIndexed" */, - }; - return gl_provider_resolver(entrypoint_strings + 1232 /* "glBindFragDataLocationIndexedEXT" */, - providers, entrypoints); -} - -static PFNGLBINDFRAGMENTSHADERATIPROC -epoxy_glBindFragmentShaderATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 1265 /* glBindFragmentShaderATI */); -} - -static PFNGLBINDFRAMEBUFFERPROC -epoxy_glBindFramebuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1289 /* "glBindFramebuffer" */, - 1289 /* "glBindFramebuffer" */, - 1289 /* "glBindFramebuffer" */, - 1307 /* "glBindFramebufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1289 /* "glBindFramebuffer" */, - providers, entrypoints); -} - -static PFNGLBINDFRAMEBUFFEREXTPROC -epoxy_glBindFramebufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1307 /* "glBindFramebufferEXT" */, - 1289 /* "glBindFramebuffer" */, - 1289 /* "glBindFramebuffer" */, - 1289 /* "glBindFramebuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 1307 /* "glBindFramebufferEXT" */, - providers, entrypoints); -} - -static PFNGLBINDFRAMEBUFFEROESPROC -epoxy_glBindFramebufferOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 1328 /* glBindFramebufferOES */); -} - -static PFNGLBINDIMAGETEXTUREPROC -epoxy_glBindImageTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_shader_image_load_store, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1349 /* "glBindImageTexture" */, - 1349 /* "glBindImageTexture" */, - 1349 /* "glBindImageTexture" */, - }; - return gl_provider_resolver(entrypoint_strings + 1349 /* "glBindImageTexture" */, - providers, entrypoints); -} - -static PFNGLBINDIMAGETEXTUREEXTPROC -epoxy_glBindImageTextureEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_shader_image_load_store, 1368 /* glBindImageTextureEXT */); -} - -static PFNGLBINDIMAGETEXTURESPROC -epoxy_glBindImageTextures_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_multi_bind, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1390 /* "glBindImageTextures" */, - 1390 /* "glBindImageTextures" */, - }; - return gl_provider_resolver(entrypoint_strings + 1390 /* "glBindImageTextures" */, - providers, entrypoints); -} - -static PFNGLBINDLIGHTPARAMETEREXTPROC -epoxy_glBindLightParameterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1410 /* glBindLightParameterEXT */); -} - -static PFNGLBINDMATERIALPARAMETEREXTPROC -epoxy_glBindMaterialParameterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1434 /* glBindMaterialParameterEXT */); -} - -static PFNGLBINDMULTITEXTUREEXTPROC -epoxy_glBindMultiTextureEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 1461 /* glBindMultiTextureEXT */); -} - -static PFNGLBINDPARAMETEREXTPROC -epoxy_glBindParameterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1483 /* glBindParameterEXT */); -} - -static PFNGLBINDPROGRAMARBPROC -epoxy_glBindProgramARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1502 /* "glBindProgramARB" */, - 1502 /* "glBindProgramARB" */, - 1519 /* "glBindProgramNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 1502 /* "glBindProgramARB" */, - providers, entrypoints); -} - -static PFNGLBINDPROGRAMNVPROC -epoxy_glBindProgramNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1519 /* "glBindProgramNV" */, - 1502 /* "glBindProgramARB" */, - 1502 /* "glBindProgramARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 1519 /* "glBindProgramNV" */, - providers, entrypoints); -} - -static PFNGLBINDPROGRAMPIPELINEPROC -epoxy_glBindProgramPipeline_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1535 /* "glBindProgramPipeline" */, - 1535 /* "glBindProgramPipeline" */, - 1535 /* "glBindProgramPipeline" */, - }; - return gl_provider_resolver(entrypoint_strings + 1535 /* "glBindProgramPipeline" */, - providers, entrypoints); -} - -static PFNGLBINDPROGRAMPIPELINEEXTPROC -epoxy_glBindProgramPipelineEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 1557 /* glBindProgramPipelineEXT */); -} - -static PFNGLBINDRENDERBUFFERPROC -epoxy_glBindRenderbuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1582 /* "glBindRenderbuffer" */, - 1582 /* "glBindRenderbuffer" */, - 1582 /* "glBindRenderbuffer" */, - 1601 /* "glBindRenderbufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1582 /* "glBindRenderbuffer" */, - providers, entrypoints); -} - -static PFNGLBINDRENDERBUFFEREXTPROC -epoxy_glBindRenderbufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1601 /* "glBindRenderbufferEXT" */, - 1582 /* "glBindRenderbuffer" */, - 1582 /* "glBindRenderbuffer" */, - 1582 /* "glBindRenderbuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 1601 /* "glBindRenderbufferEXT" */, - providers, entrypoints); -} - -static PFNGLBINDRENDERBUFFEROESPROC -epoxy_glBindRenderbufferOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 1623 /* glBindRenderbufferOES */); -} - -static PFNGLBINDSAMPLERPROC -epoxy_glBindSampler_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1645 /* "glBindSampler" */, - 1645 /* "glBindSampler" */, - 1645 /* "glBindSampler" */, - }; - return gl_provider_resolver(entrypoint_strings + 1645 /* "glBindSampler" */, - providers, entrypoints); -} - -static PFNGLBINDSAMPLERSPROC -epoxy_glBindSamplers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_multi_bind, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1659 /* "glBindSamplers" */, - 1659 /* "glBindSamplers" */, - }; - return gl_provider_resolver(entrypoint_strings + 1659 /* "glBindSamplers" */, - providers, entrypoints); -} - -static PFNGLBINDTEXGENPARAMETEREXTPROC -epoxy_glBindTexGenParameterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1674 /* glBindTexGenParameterEXT */); -} - -static PFNGLBINDTEXTUREPROC -epoxy_glBindTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_EXT_texture_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1699 /* "glBindTexture" */, - 1699 /* "glBindTexture" */, - 1699 /* "glBindTexture" */, - 1713 /* "glBindTextureEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 1699 /* "glBindTexture" */, - providers, entrypoints); -} - -static PFNGLBINDTEXTUREEXTPROC -epoxy_glBindTextureEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_object, - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1713 /* "glBindTextureEXT" */, - 1699 /* "glBindTexture" */, - 1699 /* "glBindTexture" */, - 1699 /* "glBindTexture" */, - }; - return gl_provider_resolver(entrypoint_strings + 1713 /* "glBindTextureEXT" */, - providers, entrypoints); -} - -static PFNGLBINDTEXTUREUNITPROC -epoxy_glBindTextureUnit_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1730 /* "glBindTextureUnit" */, - 1730 /* "glBindTextureUnit" */, - }; - return gl_provider_resolver(entrypoint_strings + 1730 /* "glBindTextureUnit" */, - providers, entrypoints); -} - -static PFNGLBINDTEXTUREUNITPARAMETEREXTPROC -epoxy_glBindTextureUnitParameterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1748 /* glBindTextureUnitParameterEXT */); -} - -static PFNGLBINDTEXTURESPROC -epoxy_glBindTextures_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_multi_bind, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1778 /* "glBindTextures" */, - 1778 /* "glBindTextures" */, - }; - return gl_provider_resolver(entrypoint_strings + 1778 /* "glBindTextures" */, - providers, entrypoints); -} - -static PFNGLBINDTRANSFORMFEEDBACKPROC -epoxy_glBindTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1793 /* "glBindTransformFeedback" */, - 1793 /* "glBindTransformFeedback" */, - 1793 /* "glBindTransformFeedback" */, - }; - return gl_provider_resolver(entrypoint_strings + 1793 /* "glBindTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLBINDTRANSFORMFEEDBACKNVPROC -epoxy_glBindTransformFeedbackNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback2, 1817 /* glBindTransformFeedbackNV */); -} - -static PFNGLBINDVERTEXARRAYPROC -epoxy_glBindVertexArray_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1843 /* "glBindVertexArray" */, - 1843 /* "glBindVertexArray" */, - 1843 /* "glBindVertexArray" */, - 1861 /* "glBindVertexArrayAPPLE" */, - 1884 /* "glBindVertexArrayOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 1843 /* "glBindVertexArray" */, - providers, entrypoints); -} - -static PFNGLBINDVERTEXARRAYAPPLEPROC -epoxy_glBindVertexArrayAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1861 /* "glBindVertexArrayAPPLE" */, - 1843 /* "glBindVertexArray" */, - 1843 /* "glBindVertexArray" */, - 1843 /* "glBindVertexArray" */, - }; - return gl_provider_resolver(entrypoint_strings + 1861 /* "glBindVertexArrayAPPLE" */, - providers, entrypoints); -} - -static PFNGLBINDVERTEXARRAYOESPROC -epoxy_glBindVertexArrayOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1884 /* "glBindVertexArrayOES" */, - 1843 /* "glBindVertexArray" */, - 1843 /* "glBindVertexArray" */, - 1843 /* "glBindVertexArray" */, - }; - return gl_provider_resolver(entrypoint_strings + 1884 /* "glBindVertexArrayOES" */, - providers, entrypoints); -} - -static PFNGLBINDVERTEXBUFFERPROC -epoxy_glBindVertexBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_vertex_attrib_binding, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1905 /* "glBindVertexBuffer" */, - 1905 /* "glBindVertexBuffer" */, - 1905 /* "glBindVertexBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 1905 /* "glBindVertexBuffer" */, - providers, entrypoints); -} - -static PFNGLBINDVERTEXBUFFERSPROC -epoxy_glBindVertexBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_multi_bind, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 1924 /* "glBindVertexBuffers" */, - 1924 /* "glBindVertexBuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 1924 /* "glBindVertexBuffers" */, - providers, entrypoints); -} - -static PFNGLBINDVERTEXSHADEREXTPROC -epoxy_glBindVertexShaderEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1944 /* glBindVertexShaderEXT */); -} - -static PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC -epoxy_glBindVideoCaptureStreamBufferNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 1966 /* glBindVideoCaptureStreamBufferNV */); -} - -static PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC -epoxy_glBindVideoCaptureStreamTextureNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 1999 /* glBindVideoCaptureStreamTextureNV */); -} - -static PFNGLBINORMAL3BEXTPROC -epoxy_glBinormal3bEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2033 /* glBinormal3bEXT */); -} - -static PFNGLBINORMAL3BVEXTPROC -epoxy_glBinormal3bvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2049 /* glBinormal3bvEXT */); -} - -static PFNGLBINORMAL3DEXTPROC -epoxy_glBinormal3dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2066 /* glBinormal3dEXT */); -} - -static PFNGLBINORMAL3DVEXTPROC -epoxy_glBinormal3dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2082 /* glBinormal3dvEXT */); -} - -static PFNGLBINORMAL3FEXTPROC -epoxy_glBinormal3fEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2099 /* glBinormal3fEXT */); -} - -static PFNGLBINORMAL3FVEXTPROC -epoxy_glBinormal3fvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2115 /* glBinormal3fvEXT */); -} - -static PFNGLBINORMAL3IEXTPROC -epoxy_glBinormal3iEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2132 /* glBinormal3iEXT */); -} - -static PFNGLBINORMAL3IVEXTPROC -epoxy_glBinormal3ivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2148 /* glBinormal3ivEXT */); -} - -static PFNGLBINORMAL3SEXTPROC -epoxy_glBinormal3sEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2165 /* glBinormal3sEXT */); -} - -static PFNGLBINORMAL3SVEXTPROC -epoxy_glBinormal3svEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2181 /* glBinormal3svEXT */); -} - -static PFNGLBINORMALPOINTEREXTPROC -epoxy_glBinormalPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2198 /* glBinormalPointerEXT */); -} - -static PFNGLBITMAPPROC -epoxy_glBitmap_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 2219 /* glBitmap */); -} - -static PFNGLBITMAPXOESPROC -epoxy_glBitmapxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 2228 /* glBitmapxOES */); -} - -static PFNGLBLENDBARRIERPROC -epoxy_glBlendBarrier_resolver(void) -{ - static const enum gl_provider providers[] = { - OpenGL_ES_3_2, - GL_extension_GL_KHR_blend_equation_advanced, - GL_extension_GL_NV_blend_equation_advanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2241 /* "glBlendBarrier" */, - 2256 /* "glBlendBarrierKHR" */, - 2274 /* "glBlendBarrierNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 2241 /* "glBlendBarrier" */, - providers, entrypoints); -} - -static PFNGLBLENDBARRIERKHRPROC -epoxy_glBlendBarrierKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_blend_equation_advanced, - OpenGL_ES_3_2, - GL_extension_GL_NV_blend_equation_advanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2256 /* "glBlendBarrierKHR" */, - 2241 /* "glBlendBarrier" */, - 2274 /* "glBlendBarrierNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 2256 /* "glBlendBarrierKHR" */, - providers, entrypoints); -} - -static PFNGLBLENDBARRIERNVPROC -epoxy_glBlendBarrierNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_blend_equation_advanced, - OpenGL_ES_3_2, - GL_extension_GL_KHR_blend_equation_advanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2274 /* "glBlendBarrierNV" */, - 2241 /* "glBlendBarrier" */, - 2256 /* "glBlendBarrierKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 2274 /* "glBlendBarrierNV" */, - providers, entrypoints); -} - -static PFNGLBLENDCOLORPROC -epoxy_glBlendColor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_imaging, - OpenGL_ES_2_0, - GL_extension_GL_EXT_blend_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2291 /* "glBlendColor" */, - 2291 /* "glBlendColor" */, - 2291 /* "glBlendColor" */, - 2304 /* "glBlendColorEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2291 /* "glBlendColor" */, - providers, entrypoints); -} - -static PFNGLBLENDCOLOREXTPROC -epoxy_glBlendColorEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_color, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_imaging, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2304 /* "glBlendColorEXT" */, - 2291 /* "glBlendColor" */, - 2291 /* "glBlendColor" */, - 2291 /* "glBlendColor" */, - }; - return gl_provider_resolver(entrypoint_strings + 2304 /* "glBlendColorEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDCOLORXOESPROC -epoxy_glBlendColorxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 2320 /* glBlendColorxOES */); -} - -static PFNGLBLENDEQUATIONPROC -epoxy_glBlendEquation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_imaging, - OpenGL_ES_2_0, - GL_extension_GL_EXT_blend_minmax, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2337 /* "glBlendEquation" */, - 2337 /* "glBlendEquation" */, - 2337 /* "glBlendEquation" */, - 2353 /* "glBlendEquationEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2337 /* "glBlendEquation" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONEXTPROC -epoxy_glBlendEquationEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_minmax, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_imaging, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2353 /* "glBlendEquationEXT" */, - 2337 /* "glBlendEquation" */, - 2337 /* "glBlendEquation" */, - 2337 /* "glBlendEquation" */, - }; - return gl_provider_resolver(entrypoint_strings + 2353 /* "glBlendEquationEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONINDEXEDAMDPROC -epoxy_glBlendEquationIndexedAMD_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2372 /* "glBlendEquationIndexedAMD" */, - 2638 /* "glBlendEquationi" */, - 2638 /* "glBlendEquationi" */, - 2655 /* "glBlendEquationiARB" */, - 2675 /* "glBlendEquationiEXT" */, - 2695 /* "glBlendEquationiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2372 /* "glBlendEquationIndexedAMD" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONOESPROC -epoxy_glBlendEquationOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_blend_subtract, 2398 /* glBlendEquationOES */); -} - -static PFNGLBLENDEQUATIONSEPARATEPROC -epoxy_glBlendEquationSeparate_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_EXT_blend_equation_separate, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2417 /* "glBlendEquationSeparate" */, - 2417 /* "glBlendEquationSeparate" */, - 2441 /* "glBlendEquationSeparateEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2417 /* "glBlendEquationSeparate" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONSEPARATEEXTPROC -epoxy_glBlendEquationSeparateEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_equation_separate, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2441 /* "glBlendEquationSeparateEXT" */, - 2417 /* "glBlendEquationSeparate" */, - 2417 /* "glBlendEquationSeparate" */, - }; - return gl_provider_resolver(entrypoint_strings + 2441 /* "glBlendEquationSeparateEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC -epoxy_glBlendEquationSeparateIndexedAMD_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2468 /* "glBlendEquationSeparateIndexedAMD" */, - 2529 /* "glBlendEquationSeparatei" */, - 2529 /* "glBlendEquationSeparatei" */, - 2554 /* "glBlendEquationSeparateiARB" */, - 2582 /* "glBlendEquationSeparateiEXT" */, - 2610 /* "glBlendEquationSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2468 /* "glBlendEquationSeparateIndexedAMD" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONSEPARATEOESPROC -epoxy_glBlendEquationSeparateOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_blend_equation_separate, 2502 /* glBlendEquationSeparateOES */); -} - -static PFNGLBLENDEQUATIONSEPARATEIPROC -epoxy_glBlendEquationSeparatei_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_AMD_draw_buffers_blend, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2529 /* "glBlendEquationSeparatei" */, - 2529 /* "glBlendEquationSeparatei" */, - 2468 /* "glBlendEquationSeparateIndexedAMD" */, - 2554 /* "glBlendEquationSeparateiARB" */, - 2582 /* "glBlendEquationSeparateiEXT" */, - 2610 /* "glBlendEquationSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2529 /* "glBlendEquationSeparatei" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONSEPARATEIARBPROC -epoxy_glBlendEquationSeparateiARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2554 /* "glBlendEquationSeparateiARB" */, - 2468 /* "glBlendEquationSeparateIndexedAMD" */, - 2529 /* "glBlendEquationSeparatei" */, - 2529 /* "glBlendEquationSeparatei" */, - 2582 /* "glBlendEquationSeparateiEXT" */, - 2610 /* "glBlendEquationSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2554 /* "glBlendEquationSeparateiARB" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONSEPARATEIEXTPROC -epoxy_glBlendEquationSeparateiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2582 /* "glBlendEquationSeparateiEXT" */, - 2468 /* "glBlendEquationSeparateIndexedAMD" */, - 2529 /* "glBlendEquationSeparatei" */, - 2529 /* "glBlendEquationSeparatei" */, - 2554 /* "glBlendEquationSeparateiARB" */, - 2610 /* "glBlendEquationSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2582 /* "glBlendEquationSeparateiEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONSEPARATEIOESPROC -epoxy_glBlendEquationSeparateiOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2610 /* "glBlendEquationSeparateiOES" */, - 2468 /* "glBlendEquationSeparateIndexedAMD" */, - 2529 /* "glBlendEquationSeparatei" */, - 2529 /* "glBlendEquationSeparatei" */, - 2554 /* "glBlendEquationSeparateiARB" */, - 2582 /* "glBlendEquationSeparateiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2610 /* "glBlendEquationSeparateiOES" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONIPROC -epoxy_glBlendEquationi_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_AMD_draw_buffers_blend, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2638 /* "glBlendEquationi" */, - 2638 /* "glBlendEquationi" */, - 2372 /* "glBlendEquationIndexedAMD" */, - 2655 /* "glBlendEquationiARB" */, - 2675 /* "glBlendEquationiEXT" */, - 2695 /* "glBlendEquationiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2638 /* "glBlendEquationi" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONIARBPROC -epoxy_glBlendEquationiARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2655 /* "glBlendEquationiARB" */, - 2372 /* "glBlendEquationIndexedAMD" */, - 2638 /* "glBlendEquationi" */, - 2638 /* "glBlendEquationi" */, - 2675 /* "glBlendEquationiEXT" */, - 2695 /* "glBlendEquationiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2655 /* "glBlendEquationiARB" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONIEXTPROC -epoxy_glBlendEquationiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2675 /* "glBlendEquationiEXT" */, - 2372 /* "glBlendEquationIndexedAMD" */, - 2638 /* "glBlendEquationi" */, - 2638 /* "glBlendEquationi" */, - 2655 /* "glBlendEquationiARB" */, - 2695 /* "glBlendEquationiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2675 /* "glBlendEquationiEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDEQUATIONIOESPROC -epoxy_glBlendEquationiOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2695 /* "glBlendEquationiOES" */, - 2372 /* "glBlendEquationIndexedAMD" */, - 2638 /* "glBlendEquationi" */, - 2638 /* "glBlendEquationi" */, - 2655 /* "glBlendEquationiARB" */, - 2675 /* "glBlendEquationiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2695 /* "glBlendEquationiOES" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCPROC -epoxy_glBlendFunc_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2715 /* "glBlendFunc" */, - 2715 /* "glBlendFunc" */, - 2715 /* "glBlendFunc" */, - }; - return gl_provider_resolver(entrypoint_strings + 2715 /* "glBlendFunc" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCINDEXEDAMDPROC -epoxy_glBlendFuncIndexedAMD_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2727 /* "glBlendFuncIndexedAMD" */, - 2962 /* "glBlendFunci" */, - 2962 /* "glBlendFunci" */, - 2975 /* "glBlendFunciARB" */, - 2991 /* "glBlendFunciEXT" */, - 3007 /* "glBlendFunciOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2727 /* "glBlendFuncIndexedAMD" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEPROC -epoxy_glBlendFuncSeparate_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - OpenGL_ES_2_0, - GL_extension_GL_EXT_blend_func_separate, - GL_extension_GL_INGR_blend_func_separate, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2749 /* "glBlendFuncSeparate" */, - 2749 /* "glBlendFuncSeparate" */, - 2769 /* "glBlendFuncSeparateEXT" */, - 2792 /* "glBlendFuncSeparateINGR" */, - }; - return gl_provider_resolver(entrypoint_strings + 2749 /* "glBlendFuncSeparate" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEEXTPROC -epoxy_glBlendFuncSeparateEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_func_separate, - Desktop_OpenGL_1_4, - OpenGL_ES_2_0, - GL_extension_GL_INGR_blend_func_separate, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2769 /* "glBlendFuncSeparateEXT" */, - 2749 /* "glBlendFuncSeparate" */, - 2749 /* "glBlendFuncSeparate" */, - 2792 /* "glBlendFuncSeparateINGR" */, - }; - return gl_provider_resolver(entrypoint_strings + 2769 /* "glBlendFuncSeparateEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEINGRPROC -epoxy_glBlendFuncSeparateINGR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_INGR_blend_func_separate, - Desktop_OpenGL_1_4, - OpenGL_ES_2_0, - GL_extension_GL_EXT_blend_func_separate, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2792 /* "glBlendFuncSeparateINGR" */, - 2749 /* "glBlendFuncSeparate" */, - 2749 /* "glBlendFuncSeparate" */, - 2769 /* "glBlendFuncSeparateEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2792 /* "glBlendFuncSeparateINGR" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC -epoxy_glBlendFuncSeparateIndexedAMD_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2816 /* "glBlendFuncSeparateIndexedAMD" */, - 2869 /* "glBlendFuncSeparatei" */, - 2869 /* "glBlendFuncSeparatei" */, - 2890 /* "glBlendFuncSeparateiARB" */, - 2914 /* "glBlendFuncSeparateiEXT" */, - 2938 /* "glBlendFuncSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2816 /* "glBlendFuncSeparateIndexedAMD" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEOESPROC -epoxy_glBlendFuncSeparateOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_blend_func_separate, 2846 /* glBlendFuncSeparateOES */); -} - -static PFNGLBLENDFUNCSEPARATEIPROC -epoxy_glBlendFuncSeparatei_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_AMD_draw_buffers_blend, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2869 /* "glBlendFuncSeparatei" */, - 2869 /* "glBlendFuncSeparatei" */, - 2816 /* "glBlendFuncSeparateIndexedAMD" */, - 2890 /* "glBlendFuncSeparateiARB" */, - 2914 /* "glBlendFuncSeparateiEXT" */, - 2938 /* "glBlendFuncSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2869 /* "glBlendFuncSeparatei" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEIARBPROC -epoxy_glBlendFuncSeparateiARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2890 /* "glBlendFuncSeparateiARB" */, - 2816 /* "glBlendFuncSeparateIndexedAMD" */, - 2869 /* "glBlendFuncSeparatei" */, - 2869 /* "glBlendFuncSeparatei" */, - 2914 /* "glBlendFuncSeparateiEXT" */, - 2938 /* "glBlendFuncSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2890 /* "glBlendFuncSeparateiARB" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEIEXTPROC -epoxy_glBlendFuncSeparateiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2914 /* "glBlendFuncSeparateiEXT" */, - 2816 /* "glBlendFuncSeparateIndexedAMD" */, - 2869 /* "glBlendFuncSeparatei" */, - 2869 /* "glBlendFuncSeparatei" */, - 2890 /* "glBlendFuncSeparateiARB" */, - 2938 /* "glBlendFuncSeparateiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2914 /* "glBlendFuncSeparateiEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCSEPARATEIOESPROC -epoxy_glBlendFuncSeparateiOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2938 /* "glBlendFuncSeparateiOES" */, - 2816 /* "glBlendFuncSeparateIndexedAMD" */, - 2869 /* "glBlendFuncSeparatei" */, - 2869 /* "glBlendFuncSeparatei" */, - 2890 /* "glBlendFuncSeparateiARB" */, - 2914 /* "glBlendFuncSeparateiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 2938 /* "glBlendFuncSeparateiOES" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCIPROC -epoxy_glBlendFunci_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_AMD_draw_buffers_blend, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2962 /* "glBlendFunci" */, - 2962 /* "glBlendFunci" */, - 2727 /* "glBlendFuncIndexedAMD" */, - 2975 /* "glBlendFunciARB" */, - 2991 /* "glBlendFunciEXT" */, - 3007 /* "glBlendFunciOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2962 /* "glBlendFunci" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCIARBPROC -epoxy_glBlendFunciARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2975 /* "glBlendFunciARB" */, - 2727 /* "glBlendFuncIndexedAMD" */, - 2962 /* "glBlendFunci" */, - 2962 /* "glBlendFunci" */, - 2991 /* "glBlendFunciEXT" */, - 3007 /* "glBlendFunciOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2975 /* "glBlendFunciARB" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCIEXTPROC -epoxy_glBlendFunciEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 2991 /* "glBlendFunciEXT" */, - 2727 /* "glBlendFuncIndexedAMD" */, - 2962 /* "glBlendFunci" */, - 2962 /* "glBlendFunci" */, - 2975 /* "glBlendFunciARB" */, - 3007 /* "glBlendFunciOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 2991 /* "glBlendFunciEXT" */, - providers, entrypoints); -} - -static PFNGLBLENDFUNCIOESPROC -epoxy_glBlendFunciOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_AMD_draw_buffers_blend, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_draw_buffers_blend, - GL_extension_GL_EXT_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3007 /* "glBlendFunciOES" */, - 2727 /* "glBlendFuncIndexedAMD" */, - 2962 /* "glBlendFunci" */, - 2962 /* "glBlendFunci" */, - 2975 /* "glBlendFunciARB" */, - 2991 /* "glBlendFunciEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 3007 /* "glBlendFunciOES" */, - providers, entrypoints); -} - -static PFNGLBLENDPARAMETERINVPROC -epoxy_glBlendParameteriNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_blend_equation_advanced, 3023 /* glBlendParameteriNV */); -} - -static PFNGLBLITFRAMEBUFFERPROC -epoxy_glBlitFramebuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_framebuffer_blit, - GL_extension_GL_NV_framebuffer_blit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3043 /* "glBlitFramebuffer" */, - 3043 /* "glBlitFramebuffer" */, - 3043 /* "glBlitFramebuffer" */, - 3084 /* "glBlitFramebufferEXT" */, - 3105 /* "glBlitFramebufferNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 3043 /* "glBlitFramebuffer" */, - providers, entrypoints); -} - -static PFNGLBLITFRAMEBUFFERANGLEPROC -epoxy_glBlitFramebufferANGLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ANGLE_framebuffer_blit, 3061 /* glBlitFramebufferANGLE */); -} - -static PFNGLBLITFRAMEBUFFEREXTPROC -epoxy_glBlitFramebufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_blit, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_NV_framebuffer_blit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3084 /* "glBlitFramebufferEXT" */, - 3043 /* "glBlitFramebuffer" */, - 3043 /* "glBlitFramebuffer" */, - 3043 /* "glBlitFramebuffer" */, - 3105 /* "glBlitFramebufferNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 3084 /* "glBlitFramebufferEXT" */, - providers, entrypoints); -} - -static PFNGLBLITFRAMEBUFFERNVPROC -epoxy_glBlitFramebufferNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_framebuffer_blit, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_framebuffer_blit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3105 /* "glBlitFramebufferNV" */, - 3043 /* "glBlitFramebuffer" */, - 3043 /* "glBlitFramebuffer" */, - 3043 /* "glBlitFramebuffer" */, - 3084 /* "glBlitFramebufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 3105 /* "glBlitFramebufferNV" */, - providers, entrypoints); -} - -static PFNGLBLITNAMEDFRAMEBUFFERPROC -epoxy_glBlitNamedFramebuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3125 /* "glBlitNamedFramebuffer" */, - 3125 /* "glBlitNamedFramebuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 3125 /* "glBlitNamedFramebuffer" */, - providers, entrypoints); -} - -static PFNGLBUFFERADDRESSRANGENVPROC -epoxy_glBufferAddressRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 3148 /* glBufferAddressRangeNV */); -} - -static PFNGLBUFFERDATAPROC -epoxy_glBufferData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3171 /* "glBufferData" */, - 3171 /* "glBufferData" */, - 3171 /* "glBufferData" */, - 3184 /* "glBufferDataARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 3171 /* "glBufferData" */, - providers, entrypoints); -} - -static PFNGLBUFFERDATAARBPROC -epoxy_glBufferDataARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3184 /* "glBufferDataARB" */, - 3171 /* "glBufferData" */, - 3171 /* "glBufferData" */, - 3171 /* "glBufferData" */, - }; - return gl_provider_resolver(entrypoint_strings + 3184 /* "glBufferDataARB" */, - providers, entrypoints); -} - -static PFNGLBUFFERPAGECOMMITMENTARBPROC -epoxy_glBufferPageCommitmentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_sparse_buffer, 3200 /* glBufferPageCommitmentARB */); -} - -static PFNGLBUFFERPARAMETERIAPPLEPROC -epoxy_glBufferParameteriAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_flush_buffer_range, 3226 /* glBufferParameteriAPPLE */); -} - -static PFNGLBUFFERSTORAGEPROC -epoxy_glBufferStorage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_buffer_storage, - GL_extension_GL_EXT_buffer_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3250 /* "glBufferStorage" */, - 3250 /* "glBufferStorage" */, - 3266 /* "glBufferStorageEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 3250 /* "glBufferStorage" */, - providers, entrypoints); -} - -static PFNGLBUFFERSTORAGEEXTPROC -epoxy_glBufferStorageEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_buffer_storage, - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_buffer_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3266 /* "glBufferStorageEXT" */, - 3250 /* "glBufferStorage" */, - 3250 /* "glBufferStorage" */, - }; - return gl_provider_resolver(entrypoint_strings + 3266 /* "glBufferStorageEXT" */, - providers, entrypoints); -} - -static PFNGLBUFFERSUBDATAPROC -epoxy_glBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3285 /* "glBufferSubData" */, - 3285 /* "glBufferSubData" */, - 3285 /* "glBufferSubData" */, - 3301 /* "glBufferSubDataARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 3285 /* "glBufferSubData" */, - providers, entrypoints); -} - -static PFNGLBUFFERSUBDATAARBPROC -epoxy_glBufferSubDataARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3301 /* "glBufferSubDataARB" */, - 3285 /* "glBufferSubData" */, - 3285 /* "glBufferSubData" */, - 3285 /* "glBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 3301 /* "glBufferSubDataARB" */, - providers, entrypoints); -} - -static PFNGLCALLCOMMANDLISTNVPROC -epoxy_glCallCommandListNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 3320 /* glCallCommandListNV */); -} - -static PFNGLCALLLISTPROC -epoxy_glCallList_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 3340 /* glCallList */); -} - -static PFNGLCALLLISTSPROC -epoxy_glCallLists_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 3351 /* glCallLists */); -} - -static PFNGLCHECKFRAMEBUFFERSTATUSPROC -epoxy_glCheckFramebufferStatus_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3363 /* "glCheckFramebufferStatus" */, - 3363 /* "glCheckFramebufferStatus" */, - 3363 /* "glCheckFramebufferStatus" */, - 3388 /* "glCheckFramebufferStatusEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 3363 /* "glCheckFramebufferStatus" */, - providers, entrypoints); -} - -static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC -epoxy_glCheckFramebufferStatusEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3388 /* "glCheckFramebufferStatusEXT" */, - 3363 /* "glCheckFramebufferStatus" */, - 3363 /* "glCheckFramebufferStatus" */, - 3363 /* "glCheckFramebufferStatus" */, - }; - return gl_provider_resolver(entrypoint_strings + 3388 /* "glCheckFramebufferStatusEXT" */, - providers, entrypoints); -} - -static PFNGLCHECKFRAMEBUFFERSTATUSOESPROC -epoxy_glCheckFramebufferStatusOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 3416 /* glCheckFramebufferStatusOES */); -} - -static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC -epoxy_glCheckNamedFramebufferStatus_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3444 /* "glCheckNamedFramebufferStatus" */, - 3444 /* "glCheckNamedFramebufferStatus" */, - }; - return gl_provider_resolver(entrypoint_strings + 3444 /* "glCheckNamedFramebufferStatus" */, - providers, entrypoints); -} - -static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC -epoxy_glCheckNamedFramebufferStatusEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 3474 /* glCheckNamedFramebufferStatusEXT */); -} - -static PFNGLCLAMPCOLORPROC -epoxy_glClampColor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_color_buffer_float, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3507 /* "glClampColor" */, - 3520 /* "glClampColorARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 3507 /* "glClampColor" */, - providers, entrypoints); -} - -static PFNGLCLAMPCOLORARBPROC -epoxy_glClampColorARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_color_buffer_float, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3520 /* "glClampColorARB" */, - 3507 /* "glClampColor" */, - }; - return gl_provider_resolver(entrypoint_strings + 3520 /* "glClampColorARB" */, - providers, entrypoints); -} - -static PFNGLCLEARPROC -epoxy_glClear_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3536 /* "glClear" */, - 3536 /* "glClear" */, - 3536 /* "glClear" */, - }; - return gl_provider_resolver(entrypoint_strings + 3536 /* "glClear" */, - providers, entrypoints); -} - -static PFNGLCLEARACCUMPROC -epoxy_glClearAccum_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 3544 /* glClearAccum */); -} - -static PFNGLCLEARACCUMXOESPROC -epoxy_glClearAccumxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 3557 /* glClearAccumxOES */); -} - -static PFNGLCLEARBUFFERDATAPROC -epoxy_glClearBufferData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_clear_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3574 /* "glClearBufferData" */, - 3574 /* "glClearBufferData" */, - }; - return gl_provider_resolver(entrypoint_strings + 3574 /* "glClearBufferData" */, - providers, entrypoints); -} - -static PFNGLCLEARBUFFERSUBDATAPROC -epoxy_glClearBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_clear_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3592 /* "glClearBufferSubData" */, - 3592 /* "glClearBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 3592 /* "glClearBufferSubData" */, - providers, entrypoints); -} - -static PFNGLCLEARBUFFERFIPROC -epoxy_glClearBufferfi_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3613 /* "glClearBufferfi" */, - 3613 /* "glClearBufferfi" */, - }; - return gl_provider_resolver(entrypoint_strings + 3613 /* "glClearBufferfi" */, - providers, entrypoints); -} - -static PFNGLCLEARBUFFERFVPROC -epoxy_glClearBufferfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3629 /* "glClearBufferfv" */, - 3629 /* "glClearBufferfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 3629 /* "glClearBufferfv" */, - providers, entrypoints); -} - -static PFNGLCLEARBUFFERIVPROC -epoxy_glClearBufferiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3645 /* "glClearBufferiv" */, - 3645 /* "glClearBufferiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 3645 /* "glClearBufferiv" */, - providers, entrypoints); -} - -static PFNGLCLEARBUFFERUIVPROC -epoxy_glClearBufferuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3661 /* "glClearBufferuiv" */, - 3661 /* "glClearBufferuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 3661 /* "glClearBufferuiv" */, - providers, entrypoints); -} - -static PFNGLCLEARCOLORPROC -epoxy_glClearColor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3678 /* "glClearColor" */, - 3678 /* "glClearColor" */, - 3678 /* "glClearColor" */, - }; - return gl_provider_resolver(entrypoint_strings + 3678 /* "glClearColor" */, - providers, entrypoints); -} - -static PFNGLCLEARCOLORIIEXTPROC -epoxy_glClearColorIiEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_integer, 3691 /* glClearColorIiEXT */); -} - -static PFNGLCLEARCOLORIUIEXTPROC -epoxy_glClearColorIuiEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_integer, 3709 /* glClearColorIuiEXT */); -} - -static PFNGLCLEARCOLORXPROC -epoxy_glClearColorx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 3728 /* glClearColorx */); -} - -static PFNGLCLEARCOLORXOESPROC -epoxy_glClearColorxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 3742 /* glClearColorxOES */); -} - -static PFNGLCLEARDEPTHPROC -epoxy_glClearDepth_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 3759 /* glClearDepth */); -} - -static PFNGLCLEARDEPTHDNVPROC -epoxy_glClearDepthdNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_depth_buffer_float, 3772 /* glClearDepthdNV */); -} - -static PFNGLCLEARDEPTHFPROC -epoxy_glClearDepthf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_OES_single_precision, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3788 /* "glClearDepthf" */, - 3788 /* "glClearDepthf" */, - 3788 /* "glClearDepthf" */, - 3788 /* "glClearDepthf" */, - 3802 /* "glClearDepthfOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 3788 /* "glClearDepthf" */, - providers, entrypoints); -} - -static PFNGLCLEARDEPTHFOESPROC -epoxy_glClearDepthfOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_single_precision, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3802 /* "glClearDepthfOES" */, - 3788 /* "glClearDepthf" */, - 3788 /* "glClearDepthf" */, - 3788 /* "glClearDepthf" */, - 3788 /* "glClearDepthf" */, - }; - return gl_provider_resolver(entrypoint_strings + 3802 /* "glClearDepthfOES" */, - providers, entrypoints); -} - -static PFNGLCLEARDEPTHXPROC -epoxy_glClearDepthx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 3819 /* glClearDepthx */); -} - -static PFNGLCLEARDEPTHXOESPROC -epoxy_glClearDepthxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 3833 /* glClearDepthxOES */); -} - -static PFNGLCLEARINDEXPROC -epoxy_glClearIndex_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 3850 /* glClearIndex */); -} - -static PFNGLCLEARNAMEDBUFFERDATAPROC -epoxy_glClearNamedBufferData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3863 /* "glClearNamedBufferData" */, - 3863 /* "glClearNamedBufferData" */, - }; - return gl_provider_resolver(entrypoint_strings + 3863 /* "glClearNamedBufferData" */, - providers, entrypoints); -} - -static PFNGLCLEARNAMEDBUFFERDATAEXTPROC -epoxy_glClearNamedBufferDataEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 3886 /* glClearNamedBufferDataEXT */); -} - -static PFNGLCLEARNAMEDBUFFERSUBDATAPROC -epoxy_glClearNamedBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3912 /* "glClearNamedBufferSubData" */, - 3912 /* "glClearNamedBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 3912 /* "glClearNamedBufferSubData" */, - providers, entrypoints); -} - -static PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC -epoxy_glClearNamedBufferSubDataEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 3938 /* glClearNamedBufferSubDataEXT */); -} - -static PFNGLCLEARNAMEDFRAMEBUFFERFIPROC -epoxy_glClearNamedFramebufferfi_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3967 /* "glClearNamedFramebufferfi" */, - 3967 /* "glClearNamedFramebufferfi" */, - }; - return gl_provider_resolver(entrypoint_strings + 3967 /* "glClearNamedFramebufferfi" */, - providers, entrypoints); -} - -static PFNGLCLEARNAMEDFRAMEBUFFERFVPROC -epoxy_glClearNamedFramebufferfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 3993 /* "glClearNamedFramebufferfv" */, - 3993 /* "glClearNamedFramebufferfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 3993 /* "glClearNamedFramebufferfv" */, - providers, entrypoints); -} - -static PFNGLCLEARNAMEDFRAMEBUFFERIVPROC -epoxy_glClearNamedFramebufferiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4019 /* "glClearNamedFramebufferiv" */, - 4019 /* "glClearNamedFramebufferiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 4019 /* "glClearNamedFramebufferiv" */, - providers, entrypoints); -} - -static PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC -epoxy_glClearNamedFramebufferuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4045 /* "glClearNamedFramebufferuiv" */, - 4045 /* "glClearNamedFramebufferuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 4045 /* "glClearNamedFramebufferuiv" */, - providers, entrypoints); -} - -static PFNGLCLEARSTENCILPROC -epoxy_glClearStencil_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4072 /* "glClearStencil" */, - 4072 /* "glClearStencil" */, - 4072 /* "glClearStencil" */, - }; - return gl_provider_resolver(entrypoint_strings + 4072 /* "glClearStencil" */, - providers, entrypoints); -} - -static PFNGLCLEARTEXIMAGEPROC -epoxy_glClearTexImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_clear_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4087 /* "glClearTexImage" */, - 4087 /* "glClearTexImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 4087 /* "glClearTexImage" */, - providers, entrypoints); -} - -static PFNGLCLEARTEXSUBIMAGEPROC -epoxy_glClearTexSubImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_4, - GL_extension_GL_ARB_clear_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4103 /* "glClearTexSubImage" */, - 4103 /* "glClearTexSubImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 4103 /* "glClearTexSubImage" */, - providers, entrypoints); -} - -static PFNGLCLIENTACTIVETEXTUREPROC -epoxy_glClientActiveTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4122 /* "glClientActiveTexture" */, - 4122 /* "glClientActiveTexture" */, - 4144 /* "glClientActiveTextureARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 4122 /* "glClientActiveTexture" */, - providers, entrypoints); -} - -static PFNGLCLIENTACTIVETEXTUREARBPROC -epoxy_glClientActiveTextureARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4144 /* "glClientActiveTextureARB" */, - 4122 /* "glClientActiveTexture" */, - 4122 /* "glClientActiveTexture" */, - }; - return gl_provider_resolver(entrypoint_strings + 4144 /* "glClientActiveTextureARB" */, - providers, entrypoints); -} - -static PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC -epoxy_glClientActiveVertexStreamATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 4169 /* glClientActiveVertexStreamATI */); -} - -static PFNGLCLIENTATTRIBDEFAULTEXTPROC -epoxy_glClientAttribDefaultEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 4199 /* glClientAttribDefaultEXT */); -} - -static PFNGLCLIENTWAITSYNCPROC -epoxy_glClientWaitSync_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4224 /* "glClientWaitSync" */, - 4224 /* "glClientWaitSync" */, - 4224 /* "glClientWaitSync" */, - 4241 /* "glClientWaitSyncAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 4224 /* "glClientWaitSync" */, - providers, entrypoints); -} - -static PFNGLCLIENTWAITSYNCAPPLEPROC -epoxy_glClientWaitSyncAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4241 /* "glClientWaitSyncAPPLE" */, - 4224 /* "glClientWaitSync" */, - 4224 /* "glClientWaitSync" */, - 4224 /* "glClientWaitSync" */, - }; - return gl_provider_resolver(entrypoint_strings + 4241 /* "glClientWaitSyncAPPLE" */, - providers, entrypoints); -} - -static PFNGLCLIPCONTROLPROC -epoxy_glClipControl_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_clip_control, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4263 /* "glClipControl" */, - 4263 /* "glClipControl" */, - }; - return gl_provider_resolver(entrypoint_strings + 4263 /* "glClipControl" */, - providers, entrypoints); -} - -static PFNGLCLIPPLANEPROC -epoxy_glClipPlane_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4277 /* glClipPlane */); -} - -static PFNGLCLIPPLANEFPROC -epoxy_glClipPlanef_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 4289 /* glClipPlanef */); -} - -static PFNGLCLIPPLANEFIMGPROC -epoxy_glClipPlanefIMG_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IMG_user_clip_plane, 4302 /* glClipPlanefIMG */); -} - -static PFNGLCLIPPLANEFOESPROC -epoxy_glClipPlanefOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_single_precision, 4318 /* glClipPlanefOES */); -} - -static PFNGLCLIPPLANEXPROC -epoxy_glClipPlanex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 4334 /* glClipPlanex */); -} - -static PFNGLCLIPPLANEXIMGPROC -epoxy_glClipPlanexIMG_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IMG_user_clip_plane, 4347 /* glClipPlanexIMG */); -} - -static PFNGLCLIPPLANEXOESPROC -epoxy_glClipPlanexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 4363 /* glClipPlanexOES */); -} - -static PFNGLCOLOR3BPROC -epoxy_glColor3b_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4379 /* glColor3b */); -} - -static PFNGLCOLOR3BVPROC -epoxy_glColor3bv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4389 /* glColor3bv */); -} - -static PFNGLCOLOR3DPROC -epoxy_glColor3d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4400 /* glColor3d */); -} - -static PFNGLCOLOR3DVPROC -epoxy_glColor3dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4410 /* glColor3dv */); -} - -static PFNGLCOLOR3FPROC -epoxy_glColor3f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4421 /* glColor3f */); -} - -static PFNGLCOLOR3FVERTEX3FSUNPROC -epoxy_glColor3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4431 /* glColor3fVertex3fSUN */); -} - -static PFNGLCOLOR3FVERTEX3FVSUNPROC -epoxy_glColor3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4452 /* glColor3fVertex3fvSUN */); -} - -static PFNGLCOLOR3FVPROC -epoxy_glColor3fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4474 /* glColor3fv */); -} - -static PFNGLCOLOR3HNVPROC -epoxy_glColor3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 4485 /* glColor3hNV */); -} - -static PFNGLCOLOR3HVNVPROC -epoxy_glColor3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 4497 /* glColor3hvNV */); -} - -static PFNGLCOLOR3IPROC -epoxy_glColor3i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4510 /* glColor3i */); -} - -static PFNGLCOLOR3IVPROC -epoxy_glColor3iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4520 /* glColor3iv */); -} - -static PFNGLCOLOR3SPROC -epoxy_glColor3s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4531 /* glColor3s */); -} - -static PFNGLCOLOR3SVPROC -epoxy_glColor3sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4541 /* glColor3sv */); -} - -static PFNGLCOLOR3UBPROC -epoxy_glColor3ub_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4552 /* glColor3ub */); -} - -static PFNGLCOLOR3UBVPROC -epoxy_glColor3ubv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4563 /* glColor3ubv */); -} - -static PFNGLCOLOR3UIPROC -epoxy_glColor3ui_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4575 /* glColor3ui */); -} - -static PFNGLCOLOR3UIVPROC -epoxy_glColor3uiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4586 /* glColor3uiv */); -} - -static PFNGLCOLOR3USPROC -epoxy_glColor3us_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4598 /* glColor3us */); -} - -static PFNGLCOLOR3USVPROC -epoxy_glColor3usv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4609 /* glColor3usv */); -} - -static PFNGLCOLOR3XOESPROC -epoxy_glColor3xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 4621 /* glColor3xOES */); -} - -static PFNGLCOLOR3XVOESPROC -epoxy_glColor3xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 4634 /* glColor3xvOES */); -} - -static PFNGLCOLOR4BPROC -epoxy_glColor4b_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4648 /* glColor4b */); -} - -static PFNGLCOLOR4BVPROC -epoxy_glColor4bv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4658 /* glColor4bv */); -} - -static PFNGLCOLOR4DPROC -epoxy_glColor4d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4669 /* glColor4d */); -} - -static PFNGLCOLOR4DVPROC -epoxy_glColor4dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4679 /* glColor4dv */); -} - -static PFNGLCOLOR4FPROC -epoxy_glColor4f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4690 /* "glColor4f" */, - 4690 /* "glColor4f" */, - }; - return gl_provider_resolver(entrypoint_strings + 4690 /* "glColor4f" */, - providers, entrypoints); -} - -static PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC -epoxy_glColor4fNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4700 /* glColor4fNormal3fVertex3fSUN */); -} - -static PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC -epoxy_glColor4fNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4729 /* glColor4fNormal3fVertex3fvSUN */); -} - -static PFNGLCOLOR4FVPROC -epoxy_glColor4fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4759 /* glColor4fv */); -} - -static PFNGLCOLOR4HNVPROC -epoxy_glColor4hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 4770 /* glColor4hNV */); -} - -static PFNGLCOLOR4HVNVPROC -epoxy_glColor4hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 4782 /* glColor4hvNV */); -} - -static PFNGLCOLOR4IPROC -epoxy_glColor4i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4795 /* glColor4i */); -} - -static PFNGLCOLOR4IVPROC -epoxy_glColor4iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4805 /* glColor4iv */); -} - -static PFNGLCOLOR4SPROC -epoxy_glColor4s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4816 /* glColor4s */); -} - -static PFNGLCOLOR4SVPROC -epoxy_glColor4sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4826 /* glColor4sv */); -} - -static PFNGLCOLOR4UBPROC -epoxy_glColor4ub_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 4837 /* "glColor4ub" */, - 4837 /* "glColor4ub" */, - }; - return gl_provider_resolver(entrypoint_strings + 4837 /* "glColor4ub" */, - providers, entrypoints); -} - -static PFNGLCOLOR4UBVERTEX2FSUNPROC -epoxy_glColor4ubVertex2fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4848 /* glColor4ubVertex2fSUN */); -} - -static PFNGLCOLOR4UBVERTEX2FVSUNPROC -epoxy_glColor4ubVertex2fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4870 /* glColor4ubVertex2fvSUN */); -} - -static PFNGLCOLOR4UBVERTEX3FSUNPROC -epoxy_glColor4ubVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4893 /* glColor4ubVertex3fSUN */); -} - -static PFNGLCOLOR4UBVERTEX3FVSUNPROC -epoxy_glColor4ubVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 4915 /* glColor4ubVertex3fvSUN */); -} - -static PFNGLCOLOR4UBVPROC -epoxy_glColor4ubv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4938 /* glColor4ubv */); -} - -static PFNGLCOLOR4UIPROC -epoxy_glColor4ui_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4950 /* glColor4ui */); -} - -static PFNGLCOLOR4UIVPROC -epoxy_glColor4uiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4961 /* glColor4uiv */); -} - -static PFNGLCOLOR4USPROC -epoxy_glColor4us_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4973 /* glColor4us */); -} - -static PFNGLCOLOR4USVPROC -epoxy_glColor4usv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 4984 /* glColor4usv */); -} - -static PFNGLCOLOR4XPROC -epoxy_glColor4x_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 4996 /* glColor4x */); -} - -static PFNGLCOLOR4XOESPROC -epoxy_glColor4xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 5006 /* glColor4xOES */); -} - -static PFNGLCOLOR4XVOESPROC -epoxy_glColor4xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 5019 /* glColor4xvOES */); -} - -static PFNGLCOLORFORMATNVPROC -epoxy_glColorFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 5033 /* glColorFormatNV */); -} - -static PFNGLCOLORFRAGMENTOP1ATIPROC -epoxy_glColorFragmentOp1ATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 5049 /* glColorFragmentOp1ATI */); -} - -static PFNGLCOLORFRAGMENTOP2ATIPROC -epoxy_glColorFragmentOp2ATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 5071 /* glColorFragmentOp2ATI */); -} - -static PFNGLCOLORFRAGMENTOP3ATIPROC -epoxy_glColorFragmentOp3ATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 5093 /* glColorFragmentOp3ATI */); -} - -static PFNGLCOLORMASKPROC -epoxy_glColorMask_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5115 /* "glColorMask" */, - 5115 /* "glColorMask" */, - 5115 /* "glColorMask" */, - }; - return gl_provider_resolver(entrypoint_strings + 5115 /* "glColorMask" */, - providers, entrypoints); -} - -static PFNGLCOLORMASKINDEXEDEXTPROC -epoxy_glColorMaskIndexedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5127 /* "glColorMaskIndexedEXT" */, - 5149 /* "glColorMaski" */, - 5149 /* "glColorMaski" */, - 5162 /* "glColorMaskiEXT" */, - 5178 /* "glColorMaskiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 5127 /* "glColorMaskIndexedEXT" */, - providers, entrypoints); -} - -static PFNGLCOLORMASKIPROC -epoxy_glColorMaski_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5149 /* "glColorMaski" */, - 5149 /* "glColorMaski" */, - 5127 /* "glColorMaskIndexedEXT" */, - 5162 /* "glColorMaskiEXT" */, - 5178 /* "glColorMaskiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 5149 /* "glColorMaski" */, - providers, entrypoints); -} - -static PFNGLCOLORMASKIEXTPROC -epoxy_glColorMaskiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5162 /* "glColorMaskiEXT" */, - 5127 /* "glColorMaskIndexedEXT" */, - 5149 /* "glColorMaski" */, - 5149 /* "glColorMaski" */, - 5178 /* "glColorMaskiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 5162 /* "glColorMaskiEXT" */, - providers, entrypoints); -} - -static PFNGLCOLORMASKIOESPROC -epoxy_glColorMaskiOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5178 /* "glColorMaskiOES" */, - 5127 /* "glColorMaskIndexedEXT" */, - 5149 /* "glColorMaski" */, - 5149 /* "glColorMaski" */, - 5162 /* "glColorMaskiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 5178 /* "glColorMaskiOES" */, - providers, entrypoints); -} - -static PFNGLCOLORMATERIALPROC -epoxy_glColorMaterial_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 5194 /* glColorMaterial */); -} - -static PFNGLCOLORP3UIPROC -epoxy_glColorP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5210 /* "glColorP3ui" */, - 5210 /* "glColorP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 5210 /* "glColorP3ui" */, - providers, entrypoints); -} - -static PFNGLCOLORP3UIVPROC -epoxy_glColorP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5222 /* "glColorP3uiv" */, - 5222 /* "glColorP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 5222 /* "glColorP3uiv" */, - providers, entrypoints); -} - -static PFNGLCOLORP4UIPROC -epoxy_glColorP4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5235 /* "glColorP4ui" */, - 5235 /* "glColorP4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 5235 /* "glColorP4ui" */, - providers, entrypoints); -} - -static PFNGLCOLORP4UIVPROC -epoxy_glColorP4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5247 /* "glColorP4uiv" */, - 5247 /* "glColorP4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 5247 /* "glColorP4uiv" */, - providers, entrypoints); -} - -static PFNGLCOLORPOINTERPROC -epoxy_glColorPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5260 /* "glColorPointer" */, - 5260 /* "glColorPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 5260 /* "glColorPointer" */, - providers, entrypoints); -} - -static PFNGLCOLORPOINTEREXTPROC -epoxy_glColorPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 5275 /* glColorPointerEXT */); -} - -static PFNGLCOLORPOINTERLISTIBMPROC -epoxy_glColorPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 5293 /* glColorPointerListIBM */); -} - -static PFNGLCOLORPOINTERVINTELPROC -epoxy_glColorPointervINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 5315 /* glColorPointervINTEL */); -} - -static PFNGLCOLORSUBTABLEPROC -epoxy_glColorSubTable_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_color_subtable, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5336 /* "glColorSubTable" */, - 5352 /* "glColorSubTableEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 5336 /* "glColorSubTable" */, - providers, entrypoints); -} - -static PFNGLCOLORSUBTABLEEXTPROC -epoxy_glColorSubTableEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_color_subtable, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5352 /* "glColorSubTableEXT" */, - 5336 /* "glColorSubTable" */, - }; - return gl_provider_resolver(entrypoint_strings + 5352 /* "glColorSubTableEXT" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLEPROC -epoxy_glColorTable_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_paletted_texture, - GL_extension_GL_SGI_color_table, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5371 /* "glColorTable" */, - 5384 /* "glColorTableEXT" */, - 5502 /* "glColorTableSGI" */, - }; - return gl_provider_resolver(entrypoint_strings + 5371 /* "glColorTable" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLEEXTPROC -epoxy_glColorTableEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_paletted_texture, - GL_extension_GL_ARB_imaging, - GL_extension_GL_SGI_color_table, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5384 /* "glColorTableEXT" */, - 5371 /* "glColorTable" */, - 5502 /* "glColorTableSGI" */, - }; - return gl_provider_resolver(entrypoint_strings + 5384 /* "glColorTableEXT" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLEPARAMETERFVPROC -epoxy_glColorTableParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_SGI_color_table, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5400 /* "glColorTableParameterfv" */, - 5424 /* "glColorTableParameterfvSGI" */, - }; - return gl_provider_resolver(entrypoint_strings + 5400 /* "glColorTableParameterfv" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLEPARAMETERFVSGIPROC -epoxy_glColorTableParameterfvSGI_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGI_color_table, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5424 /* "glColorTableParameterfvSGI" */, - 5400 /* "glColorTableParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 5424 /* "glColorTableParameterfvSGI" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLEPARAMETERIVPROC -epoxy_glColorTableParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_SGI_color_table, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5451 /* "glColorTableParameteriv" */, - 5475 /* "glColorTableParameterivSGI" */, - }; - return gl_provider_resolver(entrypoint_strings + 5451 /* "glColorTableParameteriv" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLEPARAMETERIVSGIPROC -epoxy_glColorTableParameterivSGI_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGI_color_table, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5475 /* "glColorTableParameterivSGI" */, - 5451 /* "glColorTableParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 5475 /* "glColorTableParameterivSGI" */, - providers, entrypoints); -} - -static PFNGLCOLORTABLESGIPROC -epoxy_glColorTableSGI_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGI_color_table, - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_paletted_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5502 /* "glColorTableSGI" */, - 5371 /* "glColorTable" */, - 5384 /* "glColorTableEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 5502 /* "glColorTableSGI" */, - providers, entrypoints); -} - -static PFNGLCOMBINERINPUTNVPROC -epoxy_glCombinerInputNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5518 /* glCombinerInputNV */); -} - -static PFNGLCOMBINEROUTPUTNVPROC -epoxy_glCombinerOutputNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5536 /* glCombinerOutputNV */); -} - -static PFNGLCOMBINERPARAMETERFNVPROC -epoxy_glCombinerParameterfNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5555 /* glCombinerParameterfNV */); -} - -static PFNGLCOMBINERPARAMETERFVNVPROC -epoxy_glCombinerParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5578 /* glCombinerParameterfvNV */); -} - -static PFNGLCOMBINERPARAMETERINVPROC -epoxy_glCombinerParameteriNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5602 /* glCombinerParameteriNV */); -} - -static PFNGLCOMBINERPARAMETERIVNVPROC -epoxy_glCombinerParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5625 /* glCombinerParameterivNV */); -} - -static PFNGLCOMBINERSTAGEPARAMETERFVNVPROC -epoxy_glCombinerStageParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners2, 5649 /* glCombinerStageParameterfvNV */); -} - -static PFNGLCOMMANDLISTSEGMENTSNVPROC -epoxy_glCommandListSegmentsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 5678 /* glCommandListSegmentsNV */); -} - -static PFNGLCOMPILECOMMANDLISTNVPROC -epoxy_glCompileCommandListNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 5702 /* glCompileCommandListNV */); -} - -static PFNGLCOMPILESHADERPROC -epoxy_glCompileShader_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5725 /* "glCompileShader" */, - 5725 /* "glCompileShader" */, - 5741 /* "glCompileShaderARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 5725 /* "glCompileShader" */, - providers, entrypoints); -} - -static PFNGLCOMPILESHADERARBPROC -epoxy_glCompileShaderARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5741 /* "glCompileShaderARB" */, - 5725 /* "glCompileShader" */, - 5725 /* "glCompileShader" */, - }; - return gl_provider_resolver(entrypoint_strings + 5741 /* "glCompileShaderARB" */, - providers, entrypoints); -} - -static PFNGLCOMPILESHADERINCLUDEARBPROC -epoxy_glCompileShaderIncludeARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 5760 /* glCompileShaderIncludeARB */); -} - -static PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC -epoxy_glCompressedMultiTexImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5786 /* glCompressedMultiTexImage1DEXT */); -} - -static PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC -epoxy_glCompressedMultiTexImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5817 /* glCompressedMultiTexImage2DEXT */); -} - -static PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC -epoxy_glCompressedMultiTexImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5848 /* glCompressedMultiTexImage3DEXT */); -} - -static PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC -epoxy_glCompressedMultiTexSubImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5879 /* glCompressedMultiTexSubImage1DEXT */); -} - -static PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC -epoxy_glCompressedMultiTexSubImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5913 /* glCompressedMultiTexSubImage2DEXT */); -} - -static PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC -epoxy_glCompressedMultiTexSubImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5947 /* glCompressedMultiTexSubImage3DEXT */); -} - -static PFNGLCOMPRESSEDTEXIMAGE1DPROC -epoxy_glCompressedTexImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 5981 /* "glCompressedTexImage1D" */, - 6004 /* "glCompressedTexImage1DARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 5981 /* "glCompressedTexImage1D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXIMAGE1DARBPROC -epoxy_glCompressedTexImage1DARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6004 /* "glCompressedTexImage1DARB" */, - 5981 /* "glCompressedTexImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6004 /* "glCompressedTexImage1DARB" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXIMAGE2DPROC -epoxy_glCompressedTexImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6030 /* "glCompressedTexImage2D" */, - 6030 /* "glCompressedTexImage2D" */, - 6030 /* "glCompressedTexImage2D" */, - 6053 /* "glCompressedTexImage2DARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 6030 /* "glCompressedTexImage2D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXIMAGE2DARBPROC -epoxy_glCompressedTexImage2DARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6053 /* "glCompressedTexImage2DARB" */, - 6030 /* "glCompressedTexImage2D" */, - 6030 /* "glCompressedTexImage2D" */, - 6030 /* "glCompressedTexImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6053 /* "glCompressedTexImage2DARB" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXIMAGE3DPROC -epoxy_glCompressedTexImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_3_0, - GL_extension_GL_ARB_texture_compression, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6079 /* "glCompressedTexImage3D" */, - 6079 /* "glCompressedTexImage3D" */, - 6102 /* "glCompressedTexImage3DARB" */, - 6128 /* "glCompressedTexImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 6079 /* "glCompressedTexImage3D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXIMAGE3DARBPROC -epoxy_glCompressedTexImage3DARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - OpenGL_ES_3_0, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6102 /* "glCompressedTexImage3DARB" */, - 6079 /* "glCompressedTexImage3D" */, - 6079 /* "glCompressedTexImage3D" */, - 6128 /* "glCompressedTexImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 6102 /* "glCompressedTexImage3DARB" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXIMAGE3DOESPROC -epoxy_glCompressedTexImage3DOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_3D, - Desktop_OpenGL_1_3, - OpenGL_ES_3_0, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6128 /* "glCompressedTexImage3DOES" */, - 6079 /* "glCompressedTexImage3D" */, - 6079 /* "glCompressedTexImage3D" */, - 6102 /* "glCompressedTexImage3DARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 6128 /* "glCompressedTexImage3DOES" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC -epoxy_glCompressedTexSubImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6154 /* "glCompressedTexSubImage1D" */, - 6180 /* "glCompressedTexSubImage1DARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 6154 /* "glCompressedTexSubImage1D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC -epoxy_glCompressedTexSubImage1DARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6180 /* "glCompressedTexSubImage1DARB" */, - 6154 /* "glCompressedTexSubImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6180 /* "glCompressedTexSubImage1DARB" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC -epoxy_glCompressedTexSubImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6209 /* "glCompressedTexSubImage2D" */, - 6209 /* "glCompressedTexSubImage2D" */, - 6209 /* "glCompressedTexSubImage2D" */, - 6235 /* "glCompressedTexSubImage2DARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 6209 /* "glCompressedTexSubImage2D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC -epoxy_glCompressedTexSubImage2DARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6235 /* "glCompressedTexSubImage2DARB" */, - 6209 /* "glCompressedTexSubImage2D" */, - 6209 /* "glCompressedTexSubImage2D" */, - 6209 /* "glCompressedTexSubImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6235 /* "glCompressedTexSubImage2DARB" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC -epoxy_glCompressedTexSubImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_3_0, - GL_extension_GL_ARB_texture_compression, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6264 /* "glCompressedTexSubImage3D" */, - 6264 /* "glCompressedTexSubImage3D" */, - 6290 /* "glCompressedTexSubImage3DARB" */, - 6319 /* "glCompressedTexSubImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 6264 /* "glCompressedTexSubImage3D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC -epoxy_glCompressedTexSubImage3DARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - OpenGL_ES_3_0, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6290 /* "glCompressedTexSubImage3DARB" */, - 6264 /* "glCompressedTexSubImage3D" */, - 6264 /* "glCompressedTexSubImage3D" */, - 6319 /* "glCompressedTexSubImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 6290 /* "glCompressedTexSubImage3DARB" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC -epoxy_glCompressedTexSubImage3DOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_3D, - Desktop_OpenGL_1_3, - OpenGL_ES_3_0, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6319 /* "glCompressedTexSubImage3DOES" */, - 6264 /* "glCompressedTexSubImage3D" */, - 6264 /* "glCompressedTexSubImage3D" */, - 6290 /* "glCompressedTexSubImage3DARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 6319 /* "glCompressedTexSubImage3DOES" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC -epoxy_glCompressedTextureImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6348 /* glCompressedTextureImage1DEXT */); -} - -static PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC -epoxy_glCompressedTextureImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6378 /* glCompressedTextureImage2DEXT */); -} - -static PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC -epoxy_glCompressedTextureImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6408 /* glCompressedTextureImage3DEXT */); -} - -static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC -epoxy_glCompressedTextureSubImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6438 /* "glCompressedTextureSubImage1D" */, - 6438 /* "glCompressedTextureSubImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6438 /* "glCompressedTextureSubImage1D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC -epoxy_glCompressedTextureSubImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6468 /* glCompressedTextureSubImage1DEXT */); -} - -static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC -epoxy_glCompressedTextureSubImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6501 /* "glCompressedTextureSubImage2D" */, - 6501 /* "glCompressedTextureSubImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6501 /* "glCompressedTextureSubImage2D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC -epoxy_glCompressedTextureSubImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6531 /* glCompressedTextureSubImage2DEXT */); -} - -static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC -epoxy_glCompressedTextureSubImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6564 /* "glCompressedTextureSubImage3D" */, - 6564 /* "glCompressedTextureSubImage3D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6564 /* "glCompressedTextureSubImage3D" */, - providers, entrypoints); -} - -static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC -epoxy_glCompressedTextureSubImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6594 /* glCompressedTextureSubImage3DEXT */); -} - -static PFNGLCONSERVATIVERASTERPARAMETERFNVPROC -epoxy_glConservativeRasterParameterfNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_conservative_raster_dilate, 6627 /* glConservativeRasterParameterfNV */); -} - -static PFNGLCONVOLUTIONFILTER1DPROC -epoxy_glConvolutionFilter1D_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6660 /* "glConvolutionFilter1D" */, - 6682 /* "glConvolutionFilter1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 6660 /* "glConvolutionFilter1D" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONFILTER1DEXTPROC -epoxy_glConvolutionFilter1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6682 /* "glConvolutionFilter1DEXT" */, - 6660 /* "glConvolutionFilter1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6682 /* "glConvolutionFilter1DEXT" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONFILTER2DPROC -epoxy_glConvolutionFilter2D_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6707 /* "glConvolutionFilter2D" */, - 6729 /* "glConvolutionFilter2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 6707 /* "glConvolutionFilter2D" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONFILTER2DEXTPROC -epoxy_glConvolutionFilter2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6729 /* "glConvolutionFilter2DEXT" */, - 6707 /* "glConvolutionFilter2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 6729 /* "glConvolutionFilter2DEXT" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERFPROC -epoxy_glConvolutionParameterf_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6754 /* "glConvolutionParameterf" */, - 6778 /* "glConvolutionParameterfEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 6754 /* "glConvolutionParameterf" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERFEXTPROC -epoxy_glConvolutionParameterfEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6778 /* "glConvolutionParameterfEXT" */, - 6754 /* "glConvolutionParameterf" */, - }; - return gl_provider_resolver(entrypoint_strings + 6778 /* "glConvolutionParameterfEXT" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERFVPROC -epoxy_glConvolutionParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6805 /* "glConvolutionParameterfv" */, - 6830 /* "glConvolutionParameterfvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 6805 /* "glConvolutionParameterfv" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERFVEXTPROC -epoxy_glConvolutionParameterfvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6830 /* "glConvolutionParameterfvEXT" */, - 6805 /* "glConvolutionParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 6830 /* "glConvolutionParameterfvEXT" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERIPROC -epoxy_glConvolutionParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6858 /* "glConvolutionParameteri" */, - 6882 /* "glConvolutionParameteriEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 6858 /* "glConvolutionParameteri" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERIEXTPROC -epoxy_glConvolutionParameteriEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6882 /* "glConvolutionParameteriEXT" */, - 6858 /* "glConvolutionParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 6882 /* "glConvolutionParameteriEXT" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERIVPROC -epoxy_glConvolutionParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6909 /* "glConvolutionParameteriv" */, - 6934 /* "glConvolutionParameterivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 6909 /* "glConvolutionParameteriv" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERIVEXTPROC -epoxy_glConvolutionParameterivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 6934 /* "glConvolutionParameterivEXT" */, - 6909 /* "glConvolutionParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 6934 /* "glConvolutionParameterivEXT" */, - providers, entrypoints); -} - -static PFNGLCONVOLUTIONPARAMETERXOESPROC -epoxy_glConvolutionParameterxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 6962 /* glConvolutionParameterxOES */); -} - -static PFNGLCONVOLUTIONPARAMETERXVOESPROC -epoxy_glConvolutionParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 6989 /* glConvolutionParameterxvOES */); -} - -static PFNGLCOPYBUFFERSUBDATAPROC -epoxy_glCopyBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_copy_buffer, - OpenGL_ES_3_0, - GL_extension_GL_NV_copy_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7017 /* "glCopyBufferSubData" */, - 7017 /* "glCopyBufferSubData" */, - 7017 /* "glCopyBufferSubData" */, - 7037 /* "glCopyBufferSubDataNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 7017 /* "glCopyBufferSubData" */, - providers, entrypoints); -} - -static PFNGLCOPYBUFFERSUBDATANVPROC -epoxy_glCopyBufferSubDataNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_copy_buffer, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_copy_buffer, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7037 /* "glCopyBufferSubDataNV" */, - 7017 /* "glCopyBufferSubData" */, - 7017 /* "glCopyBufferSubData" */, - 7017 /* "glCopyBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 7037 /* "glCopyBufferSubDataNV" */, - providers, entrypoints); -} - -static PFNGLCOPYCOLORSUBTABLEPROC -epoxy_glCopyColorSubTable_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_color_subtable, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7059 /* "glCopyColorSubTable" */, - 7079 /* "glCopyColorSubTableEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7059 /* "glCopyColorSubTable" */, - providers, entrypoints); -} - -static PFNGLCOPYCOLORSUBTABLEEXTPROC -epoxy_glCopyColorSubTableEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_color_subtable, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7079 /* "glCopyColorSubTableEXT" */, - 7059 /* "glCopyColorSubTable" */, - }; - return gl_provider_resolver(entrypoint_strings + 7079 /* "glCopyColorSubTableEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYCOLORTABLEPROC -epoxy_glCopyColorTable_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_SGI_color_table, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7102 /* "glCopyColorTable" */, - 7119 /* "glCopyColorTableSGI" */, - }; - return gl_provider_resolver(entrypoint_strings + 7102 /* "glCopyColorTable" */, - providers, entrypoints); -} - -static PFNGLCOPYCOLORTABLESGIPROC -epoxy_glCopyColorTableSGI_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGI_color_table, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7119 /* "glCopyColorTableSGI" */, - 7102 /* "glCopyColorTable" */, - }; - return gl_provider_resolver(entrypoint_strings + 7119 /* "glCopyColorTableSGI" */, - providers, entrypoints); -} - -static PFNGLCOPYCONVOLUTIONFILTER1DPROC -epoxy_glCopyConvolutionFilter1D_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7139 /* "glCopyConvolutionFilter1D" */, - 7165 /* "glCopyConvolutionFilter1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7139 /* "glCopyConvolutionFilter1D" */, - providers, entrypoints); -} - -static PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC -epoxy_glCopyConvolutionFilter1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7165 /* "glCopyConvolutionFilter1DEXT" */, - 7139 /* "glCopyConvolutionFilter1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7165 /* "glCopyConvolutionFilter1DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYCONVOLUTIONFILTER2DPROC -epoxy_glCopyConvolutionFilter2D_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7194 /* "glCopyConvolutionFilter2D" */, - 7220 /* "glCopyConvolutionFilter2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7194 /* "glCopyConvolutionFilter2D" */, - providers, entrypoints); -} - -static PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC -epoxy_glCopyConvolutionFilter2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7220 /* "glCopyConvolutionFilter2DEXT" */, - 7194 /* "glCopyConvolutionFilter2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7220 /* "glCopyConvolutionFilter2DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYIMAGESUBDATAPROC -epoxy_glCopyImageSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_copy_image, - OpenGL_ES_3_2, - GL_extension_GL_EXT_copy_image, - GL_extension_GL_OES_copy_image, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7249 /* "glCopyImageSubData" */, - 7249 /* "glCopyImageSubData" */, - 7249 /* "glCopyImageSubData" */, - 7268 /* "glCopyImageSubDataEXT" */, - 7311 /* "glCopyImageSubDataOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 7249 /* "glCopyImageSubData" */, - providers, entrypoints); -} - -static PFNGLCOPYIMAGESUBDATAEXTPROC -epoxy_glCopyImageSubDataEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_copy_image, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_copy_image, - OpenGL_ES_3_2, - GL_extension_GL_OES_copy_image, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7268 /* "glCopyImageSubDataEXT" */, - 7249 /* "glCopyImageSubData" */, - 7249 /* "glCopyImageSubData" */, - 7249 /* "glCopyImageSubData" */, - 7311 /* "glCopyImageSubDataOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 7268 /* "glCopyImageSubDataEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYIMAGESUBDATANVPROC -epoxy_glCopyImageSubDataNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_copy_image, 7290 /* glCopyImageSubDataNV */); -} - -static PFNGLCOPYIMAGESUBDATAOESPROC -epoxy_glCopyImageSubDataOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_copy_image, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_copy_image, - OpenGL_ES_3_2, - GL_extension_GL_EXT_copy_image, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7311 /* "glCopyImageSubDataOES" */, - 7249 /* "glCopyImageSubData" */, - 7249 /* "glCopyImageSubData" */, - 7249 /* "glCopyImageSubData" */, - 7268 /* "glCopyImageSubDataEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7311 /* "glCopyImageSubDataOES" */, - providers, entrypoints); -} - -static PFNGLCOPYMULTITEXIMAGE1DEXTPROC -epoxy_glCopyMultiTexImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7333 /* glCopyMultiTexImage1DEXT */); -} - -static PFNGLCOPYMULTITEXIMAGE2DEXTPROC -epoxy_glCopyMultiTexImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7358 /* glCopyMultiTexImage2DEXT */); -} - -static PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC -epoxy_glCopyMultiTexSubImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7383 /* glCopyMultiTexSubImage1DEXT */); -} - -static PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC -epoxy_glCopyMultiTexSubImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7411 /* glCopyMultiTexSubImage2DEXT */); -} - -static PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC -epoxy_glCopyMultiTexSubImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7439 /* glCopyMultiTexSubImage3DEXT */); -} - -static PFNGLCOPYNAMEDBUFFERSUBDATAPROC -epoxy_glCopyNamedBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7467 /* "glCopyNamedBufferSubData" */, - 7467 /* "glCopyNamedBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 7467 /* "glCopyNamedBufferSubData" */, - providers, entrypoints); -} - -static PFNGLCOPYPATHNVPROC -epoxy_glCopyPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 7492 /* glCopyPathNV */); -} - -static PFNGLCOPYPIXELSPROC -epoxy_glCopyPixels_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 7505 /* glCopyPixels */); -} - -static PFNGLCOPYTEXIMAGE1DPROC -epoxy_glCopyTexImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - GL_extension_GL_EXT_copy_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7518 /* "glCopyTexImage1D" */, - 7535 /* "glCopyTexImage1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7518 /* "glCopyTexImage1D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXIMAGE1DEXTPROC -epoxy_glCopyTexImage1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_copy_texture, - Desktop_OpenGL_1_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7535 /* "glCopyTexImage1DEXT" */, - 7518 /* "glCopyTexImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7535 /* "glCopyTexImage1DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXIMAGE2DPROC -epoxy_glCopyTexImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_EXT_copy_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7555 /* "glCopyTexImage2D" */, - 7555 /* "glCopyTexImage2D" */, - 7555 /* "glCopyTexImage2D" */, - 7572 /* "glCopyTexImage2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7555 /* "glCopyTexImage2D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXIMAGE2DEXTPROC -epoxy_glCopyTexImage2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_copy_texture, - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7572 /* "glCopyTexImage2DEXT" */, - 7555 /* "glCopyTexImage2D" */, - 7555 /* "glCopyTexImage2D" */, - 7555 /* "glCopyTexImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7572 /* "glCopyTexImage2DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE1DPROC -epoxy_glCopyTexSubImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - GL_extension_GL_EXT_copy_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7592 /* "glCopyTexSubImage1D" */, - 7612 /* "glCopyTexSubImage1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7592 /* "glCopyTexSubImage1D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE1DEXTPROC -epoxy_glCopyTexSubImage1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_copy_texture, - Desktop_OpenGL_1_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7612 /* "glCopyTexSubImage1DEXT" */, - 7592 /* "glCopyTexSubImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7612 /* "glCopyTexSubImage1DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE2DPROC -epoxy_glCopyTexSubImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_EXT_copy_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7635 /* "glCopyTexSubImage2D" */, - 7635 /* "glCopyTexSubImage2D" */, - 7635 /* "glCopyTexSubImage2D" */, - 7655 /* "glCopyTexSubImage2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7635 /* "glCopyTexSubImage2D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE2DEXTPROC -epoxy_glCopyTexSubImage2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_copy_texture, - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7655 /* "glCopyTexSubImage2DEXT" */, - 7635 /* "glCopyTexSubImage2D" */, - 7635 /* "glCopyTexSubImage2D" */, - 7635 /* "glCopyTexSubImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7655 /* "glCopyTexSubImage2DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE3DPROC -epoxy_glCopyTexSubImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_copy_texture, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7678 /* "glCopyTexSubImage3D" */, - 7678 /* "glCopyTexSubImage3D" */, - 7698 /* "glCopyTexSubImage3DEXT" */, - 7721 /* "glCopyTexSubImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 7678 /* "glCopyTexSubImage3D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE3DEXTPROC -epoxy_glCopyTexSubImage3DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_copy_texture, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7698 /* "glCopyTexSubImage3DEXT" */, - 7678 /* "glCopyTexSubImage3D" */, - 7678 /* "glCopyTexSubImage3D" */, - 7721 /* "glCopyTexSubImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 7698 /* "glCopyTexSubImage3DEXT" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXSUBIMAGE3DOESPROC -epoxy_glCopyTexSubImage3DOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_3D, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_copy_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7721 /* "glCopyTexSubImage3DOES" */, - 7678 /* "glCopyTexSubImage3D" */, - 7678 /* "glCopyTexSubImage3D" */, - 7698 /* "glCopyTexSubImage3DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 7721 /* "glCopyTexSubImage3DOES" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXTUREIMAGE1DEXTPROC -epoxy_glCopyTextureImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7744 /* glCopyTextureImage1DEXT */); -} - -static PFNGLCOPYTEXTUREIMAGE2DEXTPROC -epoxy_glCopyTextureImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7768 /* glCopyTextureImage2DEXT */); -} - -static PFNGLCOPYTEXTURELEVELSAPPLEPROC -epoxy_glCopyTextureLevelsAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_copy_texture_levels, 7792 /* glCopyTextureLevelsAPPLE */); -} - -static PFNGLCOPYTEXTURESUBIMAGE1DPROC -epoxy_glCopyTextureSubImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7817 /* "glCopyTextureSubImage1D" */, - 7817 /* "glCopyTextureSubImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7817 /* "glCopyTextureSubImage1D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC -epoxy_glCopyTextureSubImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7841 /* glCopyTextureSubImage1DEXT */); -} - -static PFNGLCOPYTEXTURESUBIMAGE2DPROC -epoxy_glCopyTextureSubImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7868 /* "glCopyTextureSubImage2D" */, - 7868 /* "glCopyTextureSubImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7868 /* "glCopyTextureSubImage2D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC -epoxy_glCopyTextureSubImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7892 /* glCopyTextureSubImage2DEXT */); -} - -static PFNGLCOPYTEXTURESUBIMAGE3DPROC -epoxy_glCopyTextureSubImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 7919 /* "glCopyTextureSubImage3D" */, - 7919 /* "glCopyTextureSubImage3D" */, - }; - return gl_provider_resolver(entrypoint_strings + 7919 /* "glCopyTextureSubImage3D" */, - providers, entrypoints); -} - -static PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC -epoxy_glCopyTextureSubImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7943 /* glCopyTextureSubImage3DEXT */); -} - -static PFNGLCOVERFILLPATHINSTANCEDNVPROC -epoxy_glCoverFillPathInstancedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 7970 /* glCoverFillPathInstancedNV */); -} - -static PFNGLCOVERFILLPATHNVPROC -epoxy_glCoverFillPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 7997 /* glCoverFillPathNV */); -} - -static PFNGLCOVERSTROKEPATHINSTANCEDNVPROC -epoxy_glCoverStrokePathInstancedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 8015 /* glCoverStrokePathInstancedNV */); -} - -static PFNGLCOVERSTROKEPATHNVPROC -epoxy_glCoverStrokePathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 8044 /* glCoverStrokePathNV */); -} - -static PFNGLCOVERAGEMASKNVPROC -epoxy_glCoverageMaskNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_coverage_sample, 8064 /* glCoverageMaskNV */); -} - -static PFNGLCOVERAGEMODULATIONNVPROC -epoxy_glCoverageModulationNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_framebuffer_mixed_samples, 8081 /* glCoverageModulationNV */); -} - -static PFNGLCOVERAGEMODULATIONTABLENVPROC -epoxy_glCoverageModulationTableNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_framebuffer_mixed_samples, 8104 /* glCoverageModulationTableNV */); -} - -static PFNGLCOVERAGEOPERATIONNVPROC -epoxy_glCoverageOperationNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_coverage_sample, 8132 /* glCoverageOperationNV */); -} - -static PFNGLCREATEBUFFERSPROC -epoxy_glCreateBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8154 /* "glCreateBuffers" */, - 8154 /* "glCreateBuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 8154 /* "glCreateBuffers" */, - providers, entrypoints); -} - -static PFNGLCREATECOMMANDLISTSNVPROC -epoxy_glCreateCommandListsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 8170 /* glCreateCommandListsNV */); -} - -static PFNGLCREATEFRAMEBUFFERSPROC -epoxy_glCreateFramebuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8193 /* "glCreateFramebuffers" */, - 8193 /* "glCreateFramebuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 8193 /* "glCreateFramebuffers" */, - providers, entrypoints); -} - -static PFNGLCREATEPERFQUERYINTELPROC -epoxy_glCreatePerfQueryINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 8214 /* glCreatePerfQueryINTEL */); -} - -static PFNGLCREATEPROGRAMPROC -epoxy_glCreateProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8237 /* "glCreateProgram" */, - 8237 /* "glCreateProgram" */, - 8253 /* "glCreateProgramObjectARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 8237 /* "glCreateProgram" */, - providers, entrypoints); -} - -static PFNGLCREATEPROGRAMOBJECTARBPROC -epoxy_glCreateProgramObjectARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8253 /* "glCreateProgramObjectARB" */, - 8237 /* "glCreateProgram" */, - 8237 /* "glCreateProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 8253 /* "glCreateProgramObjectARB" */, - providers, entrypoints); -} - -static PFNGLCREATEPROGRAMPIPELINESPROC -epoxy_glCreateProgramPipelines_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8278 /* "glCreateProgramPipelines" */, - 8278 /* "glCreateProgramPipelines" */, - }; - return gl_provider_resolver(entrypoint_strings + 8278 /* "glCreateProgramPipelines" */, - providers, entrypoints); -} - -static PFNGLCREATEQUERIESPROC -epoxy_glCreateQueries_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8303 /* "glCreateQueries" */, - 8303 /* "glCreateQueries" */, - }; - return gl_provider_resolver(entrypoint_strings + 8303 /* "glCreateQueries" */, - providers, entrypoints); -} - -static PFNGLCREATERENDERBUFFERSPROC -epoxy_glCreateRenderbuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8319 /* "glCreateRenderbuffers" */, - 8319 /* "glCreateRenderbuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 8319 /* "glCreateRenderbuffers" */, - providers, entrypoints); -} - -static PFNGLCREATESAMPLERSPROC -epoxy_glCreateSamplers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8341 /* "glCreateSamplers" */, - 8341 /* "glCreateSamplers" */, - }; - return gl_provider_resolver(entrypoint_strings + 8341 /* "glCreateSamplers" */, - providers, entrypoints); -} - -static PFNGLCREATESHADERPROC -epoxy_glCreateShader_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8358 /* "glCreateShader" */, - 8358 /* "glCreateShader" */, - 8373 /* "glCreateShaderObjectARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 8358 /* "glCreateShader" */, - providers, entrypoints); -} - -static PFNGLCREATESHADEROBJECTARBPROC -epoxy_glCreateShaderObjectARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8373 /* "glCreateShaderObjectARB" */, - 8358 /* "glCreateShader" */, - 8358 /* "glCreateShader" */, - }; - return gl_provider_resolver(entrypoint_strings + 8373 /* "glCreateShaderObjectARB" */, - providers, entrypoints); -} - -static PFNGLCREATESHADERPROGRAMEXTPROC -epoxy_glCreateShaderProgramEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 8397 /* glCreateShaderProgramEXT */); -} - -static PFNGLCREATESHADERPROGRAMVPROC -epoxy_glCreateShaderProgramv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8422 /* "glCreateShaderProgramv" */, - 8422 /* "glCreateShaderProgramv" */, - 8422 /* "glCreateShaderProgramv" */, - }; - return gl_provider_resolver(entrypoint_strings + 8422 /* "glCreateShaderProgramv" */, - providers, entrypoints); -} - -static PFNGLCREATESHADERPROGRAMVEXTPROC -epoxy_glCreateShaderProgramvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 8445 /* glCreateShaderProgramvEXT */); -} - -static PFNGLCREATESTATESNVPROC -epoxy_glCreateStatesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 8471 /* glCreateStatesNV */); -} - -static PFNGLCREATESYNCFROMCLEVENTARBPROC -epoxy_glCreateSyncFromCLeventARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_cl_event, 8488 /* glCreateSyncFromCLeventARB */); -} - -static PFNGLCREATETEXTURESPROC -epoxy_glCreateTextures_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8515 /* "glCreateTextures" */, - 8515 /* "glCreateTextures" */, - }; - return gl_provider_resolver(entrypoint_strings + 8515 /* "glCreateTextures" */, - providers, entrypoints); -} - -static PFNGLCREATETRANSFORMFEEDBACKSPROC -epoxy_glCreateTransformFeedbacks_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8532 /* "glCreateTransformFeedbacks" */, - 8532 /* "glCreateTransformFeedbacks" */, - }; - return gl_provider_resolver(entrypoint_strings + 8532 /* "glCreateTransformFeedbacks" */, - providers, entrypoints); -} - -static PFNGLCREATEVERTEXARRAYSPROC -epoxy_glCreateVertexArrays_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8559 /* "glCreateVertexArrays" */, - 8559 /* "glCreateVertexArrays" */, - }; - return gl_provider_resolver(entrypoint_strings + 8559 /* "glCreateVertexArrays" */, - providers, entrypoints); -} - -static PFNGLCULLFACEPROC -epoxy_glCullFace_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8580 /* "glCullFace" */, - 8580 /* "glCullFace" */, - 8580 /* "glCullFace" */, - }; - return gl_provider_resolver(entrypoint_strings + 8580 /* "glCullFace" */, - providers, entrypoints); -} - -static PFNGLCULLPARAMETERDVEXTPROC -epoxy_glCullParameterdvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_cull_vertex, 8591 /* glCullParameterdvEXT */); -} - -static PFNGLCULLPARAMETERFVEXTPROC -epoxy_glCullParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_cull_vertex, 8612 /* glCullParameterfvEXT */); -} - -static PFNGLCURRENTPALETTEMATRIXARBPROC -epoxy_glCurrentPaletteMatrixARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 8633 /* glCurrentPaletteMatrixARB */); -} - -static PFNGLCURRENTPALETTEMATRIXOESPROC -epoxy_glCurrentPaletteMatrixOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 8659 /* glCurrentPaletteMatrixOES */); -} - -static PFNGLDEBUGMESSAGECALLBACKPROC -epoxy_glDebugMessageCallback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8685 /* "glDebugMessageCallback" */, - 8685 /* "glDebugMessageCallback" */, - 8685 /* "glDebugMessageCallback" */, - 8734 /* "glDebugMessageCallbackARB" */, - 8760 /* "glDebugMessageCallbackKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 8685 /* "glDebugMessageCallback" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGECALLBACKAMDPROC -epoxy_glDebugMessageCallbackAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_debug_output, 8708 /* glDebugMessageCallbackAMD */); -} - -static PFNGLDEBUGMESSAGECALLBACKARBPROC -epoxy_glDebugMessageCallbackARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_debug_output, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8734 /* "glDebugMessageCallbackARB" */, - 8685 /* "glDebugMessageCallback" */, - 8685 /* "glDebugMessageCallback" */, - 8685 /* "glDebugMessageCallback" */, - 8760 /* "glDebugMessageCallbackKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 8734 /* "glDebugMessageCallbackARB" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGECALLBACKKHRPROC -epoxy_glDebugMessageCallbackKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8760 /* "glDebugMessageCallbackKHR" */, - 8685 /* "glDebugMessageCallback" */, - 8685 /* "glDebugMessageCallback" */, - 8685 /* "glDebugMessageCallback" */, - 8734 /* "glDebugMessageCallbackARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 8760 /* "glDebugMessageCallbackKHR" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGECONTROLPROC -epoxy_glDebugMessageControl_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8786 /* "glDebugMessageControl" */, - 8786 /* "glDebugMessageControl" */, - 8786 /* "glDebugMessageControl" */, - 8808 /* "glDebugMessageControlARB" */, - 8833 /* "glDebugMessageControlKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 8786 /* "glDebugMessageControl" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGECONTROLARBPROC -epoxy_glDebugMessageControlARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_debug_output, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8808 /* "glDebugMessageControlARB" */, - 8786 /* "glDebugMessageControl" */, - 8786 /* "glDebugMessageControl" */, - 8786 /* "glDebugMessageControl" */, - 8833 /* "glDebugMessageControlKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 8808 /* "glDebugMessageControlARB" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGECONTROLKHRPROC -epoxy_glDebugMessageControlKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8833 /* "glDebugMessageControlKHR" */, - 8786 /* "glDebugMessageControl" */, - 8786 /* "glDebugMessageControl" */, - 8786 /* "glDebugMessageControl" */, - 8808 /* "glDebugMessageControlARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 8833 /* "glDebugMessageControlKHR" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGEENABLEAMDPROC -epoxy_glDebugMessageEnableAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_debug_output, 8858 /* glDebugMessageEnableAMD */); -} - -static PFNGLDEBUGMESSAGEINSERTPROC -epoxy_glDebugMessageInsert_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8882 /* "glDebugMessageInsert" */, - 8882 /* "glDebugMessageInsert" */, - 8882 /* "glDebugMessageInsert" */, - 8927 /* "glDebugMessageInsertARB" */, - 8951 /* "glDebugMessageInsertKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 8882 /* "glDebugMessageInsert" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGEINSERTAMDPROC -epoxy_glDebugMessageInsertAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_debug_output, 8903 /* glDebugMessageInsertAMD */); -} - -static PFNGLDEBUGMESSAGEINSERTARBPROC -epoxy_glDebugMessageInsertARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_debug_output, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8927 /* "glDebugMessageInsertARB" */, - 8882 /* "glDebugMessageInsert" */, - 8882 /* "glDebugMessageInsert" */, - 8882 /* "glDebugMessageInsert" */, - 8951 /* "glDebugMessageInsertKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 8927 /* "glDebugMessageInsertARB" */, - providers, entrypoints); -} - -static PFNGLDEBUGMESSAGEINSERTKHRPROC -epoxy_glDebugMessageInsertKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 8951 /* "glDebugMessageInsertKHR" */, - 8882 /* "glDebugMessageInsert" */, - 8882 /* "glDebugMessageInsert" */, - 8882 /* "glDebugMessageInsert" */, - 8927 /* "glDebugMessageInsertARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 8951 /* "glDebugMessageInsertKHR" */, - providers, entrypoints); -} - -static PFNGLDEFORMSGIXPROC -epoxy_glDeformSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 8975 /* glDeformSGIX */); -} - -static PFNGLDEFORMATIONMAP3DSGIXPROC -epoxy_glDeformationMap3dSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 8988 /* glDeformationMap3dSGIX */); -} - -static PFNGLDEFORMATIONMAP3FSGIXPROC -epoxy_glDeformationMap3fSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 9011 /* glDeformationMap3fSGIX */); -} - -static PFNGLDELETEASYNCMARKERSSGIXPROC -epoxy_glDeleteAsyncMarkersSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_async, 9034 /* glDeleteAsyncMarkersSGIX */); -} - -static PFNGLDELETEBUFFERSPROC -epoxy_glDeleteBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9059 /* "glDeleteBuffers" */, - 9059 /* "glDeleteBuffers" */, - 9059 /* "glDeleteBuffers" */, - 9075 /* "glDeleteBuffersARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 9059 /* "glDeleteBuffers" */, - providers, entrypoints); -} - -static PFNGLDELETEBUFFERSARBPROC -epoxy_glDeleteBuffersARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9075 /* "glDeleteBuffersARB" */, - 9059 /* "glDeleteBuffers" */, - 9059 /* "glDeleteBuffers" */, - 9059 /* "glDeleteBuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 9075 /* "glDeleteBuffersARB" */, - providers, entrypoints); -} - -static PFNGLDELETECOMMANDLISTSNVPROC -epoxy_glDeleteCommandListsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 9094 /* glDeleteCommandListsNV */); -} - -static PFNGLDELETEFENCESAPPLEPROC -epoxy_glDeleteFencesAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 9117 /* glDeleteFencesAPPLE */); -} - -static PFNGLDELETEFENCESNVPROC -epoxy_glDeleteFencesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 9137 /* glDeleteFencesNV */); -} - -static PFNGLDELETEFRAGMENTSHADERATIPROC -epoxy_glDeleteFragmentShaderATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 9154 /* glDeleteFragmentShaderATI */); -} - -static PFNGLDELETEFRAMEBUFFERSPROC -epoxy_glDeleteFramebuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9180 /* "glDeleteFramebuffers" */, - 9180 /* "glDeleteFramebuffers" */, - 9180 /* "glDeleteFramebuffers" */, - 9201 /* "glDeleteFramebuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 9180 /* "glDeleteFramebuffers" */, - providers, entrypoints); -} - -static PFNGLDELETEFRAMEBUFFERSEXTPROC -epoxy_glDeleteFramebuffersEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9201 /* "glDeleteFramebuffersEXT" */, - 9180 /* "glDeleteFramebuffers" */, - 9180 /* "glDeleteFramebuffers" */, - 9180 /* "glDeleteFramebuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 9201 /* "glDeleteFramebuffersEXT" */, - providers, entrypoints); -} - -static PFNGLDELETEFRAMEBUFFERSOESPROC -epoxy_glDeleteFramebuffersOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 9225 /* glDeleteFramebuffersOES */); -} - -static PFNGLDELETELISTSPROC -epoxy_glDeleteLists_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 9249 /* glDeleteLists */); -} - -static PFNGLDELETENAMEDSTRINGARBPROC -epoxy_glDeleteNamedStringARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 9263 /* glDeleteNamedStringARB */); -} - -static PFNGLDELETENAMESAMDPROC -epoxy_glDeleteNamesAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_name_gen_delete, 9286 /* glDeleteNamesAMD */); -} - -static PFNGLDELETEOBJECTARBPROC -epoxy_glDeleteObjectARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 9303 /* glDeleteObjectARB */); -} - -static PFNGLDELETEOCCLUSIONQUERIESNVPROC -epoxy_glDeleteOcclusionQueriesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 9321 /* glDeleteOcclusionQueriesNV */); -} - -static PFNGLDELETEPATHSNVPROC -epoxy_glDeletePathsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 9348 /* glDeletePathsNV */); -} - -static PFNGLDELETEPERFMONITORSAMDPROC -epoxy_glDeletePerfMonitorsAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 9364 /* glDeletePerfMonitorsAMD */); -} - -static PFNGLDELETEPERFQUERYINTELPROC -epoxy_glDeletePerfQueryINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 9388 /* glDeletePerfQueryINTEL */); -} - -static PFNGLDELETEPROGRAMPROC -epoxy_glDeleteProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9411 /* "glDeleteProgram" */, - 9411 /* "glDeleteProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 9411 /* "glDeleteProgram" */, - providers, entrypoints); -} - -static PFNGLDELETEPROGRAMPIPELINESPROC -epoxy_glDeleteProgramPipelines_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9427 /* "glDeleteProgramPipelines" */, - 9427 /* "glDeleteProgramPipelines" */, - 9427 /* "glDeleteProgramPipelines" */, - }; - return gl_provider_resolver(entrypoint_strings + 9427 /* "glDeleteProgramPipelines" */, - providers, entrypoints); -} - -static PFNGLDELETEPROGRAMPIPELINESEXTPROC -epoxy_glDeleteProgramPipelinesEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 9452 /* glDeleteProgramPipelinesEXT */); -} - -static PFNGLDELETEPROGRAMSARBPROC -epoxy_glDeleteProgramsARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9480 /* "glDeleteProgramsARB" */, - 9480 /* "glDeleteProgramsARB" */, - 9500 /* "glDeleteProgramsNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 9480 /* "glDeleteProgramsARB" */, - providers, entrypoints); -} - -static PFNGLDELETEPROGRAMSNVPROC -epoxy_glDeleteProgramsNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9500 /* "glDeleteProgramsNV" */, - 9480 /* "glDeleteProgramsARB" */, - 9480 /* "glDeleteProgramsARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 9500 /* "glDeleteProgramsNV" */, - providers, entrypoints); -} - -static PFNGLDELETEQUERIESPROC -epoxy_glDeleteQueries_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9519 /* "glDeleteQueries" */, - 9519 /* "glDeleteQueries" */, - 9535 /* "glDeleteQueriesARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 9519 /* "glDeleteQueries" */, - providers, entrypoints); -} - -static PFNGLDELETEQUERIESARBPROC -epoxy_glDeleteQueriesARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9535 /* "glDeleteQueriesARB" */, - 9519 /* "glDeleteQueries" */, - 9519 /* "glDeleteQueries" */, - }; - return gl_provider_resolver(entrypoint_strings + 9535 /* "glDeleteQueriesARB" */, - providers, entrypoints); -} - -static PFNGLDELETEQUERIESEXTPROC -epoxy_glDeleteQueriesEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9554 /* "glDeleteQueriesEXT" */, - 9554 /* "glDeleteQueriesEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 9554 /* "glDeleteQueriesEXT" */, - providers, entrypoints); -} - -static PFNGLDELETERENDERBUFFERSPROC -epoxy_glDeleteRenderbuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9573 /* "glDeleteRenderbuffers" */, - 9573 /* "glDeleteRenderbuffers" */, - 9573 /* "glDeleteRenderbuffers" */, - 9595 /* "glDeleteRenderbuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 9573 /* "glDeleteRenderbuffers" */, - providers, entrypoints); -} - -static PFNGLDELETERENDERBUFFERSEXTPROC -epoxy_glDeleteRenderbuffersEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9595 /* "glDeleteRenderbuffersEXT" */, - 9573 /* "glDeleteRenderbuffers" */, - 9573 /* "glDeleteRenderbuffers" */, - 9573 /* "glDeleteRenderbuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 9595 /* "glDeleteRenderbuffersEXT" */, - providers, entrypoints); -} - -static PFNGLDELETERENDERBUFFERSOESPROC -epoxy_glDeleteRenderbuffersOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 9620 /* glDeleteRenderbuffersOES */); -} - -static PFNGLDELETESAMPLERSPROC -epoxy_glDeleteSamplers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9645 /* "glDeleteSamplers" */, - 9645 /* "glDeleteSamplers" */, - 9645 /* "glDeleteSamplers" */, - }; - return gl_provider_resolver(entrypoint_strings + 9645 /* "glDeleteSamplers" */, - providers, entrypoints); -} - -static PFNGLDELETESHADERPROC -epoxy_glDeleteShader_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9662 /* "glDeleteShader" */, - 9662 /* "glDeleteShader" */, - }; - return gl_provider_resolver(entrypoint_strings + 9662 /* "glDeleteShader" */, - providers, entrypoints); -} - -static PFNGLDELETESTATESNVPROC -epoxy_glDeleteStatesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 9677 /* glDeleteStatesNV */); -} - -static PFNGLDELETESYNCPROC -epoxy_glDeleteSync_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9694 /* "glDeleteSync" */, - 9694 /* "glDeleteSync" */, - 9694 /* "glDeleteSync" */, - 9707 /* "glDeleteSyncAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 9694 /* "glDeleteSync" */, - providers, entrypoints); -} - -static PFNGLDELETESYNCAPPLEPROC -epoxy_glDeleteSyncAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9707 /* "glDeleteSyncAPPLE" */, - 9694 /* "glDeleteSync" */, - 9694 /* "glDeleteSync" */, - 9694 /* "glDeleteSync" */, - }; - return gl_provider_resolver(entrypoint_strings + 9707 /* "glDeleteSyncAPPLE" */, - providers, entrypoints); -} - -static PFNGLDELETETEXTURESPROC -epoxy_glDeleteTextures_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9725 /* "glDeleteTextures" */, - 9725 /* "glDeleteTextures" */, - 9725 /* "glDeleteTextures" */, - }; - return gl_provider_resolver(entrypoint_strings + 9725 /* "glDeleteTextures" */, - providers, entrypoints); -} - -static PFNGLDELETETEXTURESEXTPROC -epoxy_glDeleteTexturesEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_object, 9742 /* glDeleteTexturesEXT */); -} - -static PFNGLDELETETRANSFORMFEEDBACKSPROC -epoxy_glDeleteTransformFeedbacks_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9762 /* "glDeleteTransformFeedbacks" */, - 9762 /* "glDeleteTransformFeedbacks" */, - 9762 /* "glDeleteTransformFeedbacks" */, - 9789 /* "glDeleteTransformFeedbacksNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 9762 /* "glDeleteTransformFeedbacks" */, - providers, entrypoints); -} - -static PFNGLDELETETRANSFORMFEEDBACKSNVPROC -epoxy_glDeleteTransformFeedbacksNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback2, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9789 /* "glDeleteTransformFeedbacksNV" */, - 9762 /* "glDeleteTransformFeedbacks" */, - 9762 /* "glDeleteTransformFeedbacks" */, - 9762 /* "glDeleteTransformFeedbacks" */, - }; - return gl_provider_resolver(entrypoint_strings + 9789 /* "glDeleteTransformFeedbacksNV" */, - providers, entrypoints); -} - -static PFNGLDELETEVERTEXARRAYSPROC -epoxy_glDeleteVertexArrays_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9818 /* "glDeleteVertexArrays" */, - 9818 /* "glDeleteVertexArrays" */, - 9818 /* "glDeleteVertexArrays" */, - 9839 /* "glDeleteVertexArraysAPPLE" */, - 9865 /* "glDeleteVertexArraysOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 9818 /* "glDeleteVertexArrays" */, - providers, entrypoints); -} - -static PFNGLDELETEVERTEXARRAYSAPPLEPROC -epoxy_glDeleteVertexArraysAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9839 /* "glDeleteVertexArraysAPPLE" */, - 9818 /* "glDeleteVertexArrays" */, - 9818 /* "glDeleteVertexArrays" */, - 9818 /* "glDeleteVertexArrays" */, - 9865 /* "glDeleteVertexArraysOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 9839 /* "glDeleteVertexArraysAPPLE" */, - providers, entrypoints); -} - -static PFNGLDELETEVERTEXARRAYSOESPROC -epoxy_glDeleteVertexArraysOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9865 /* "glDeleteVertexArraysOES" */, - 9818 /* "glDeleteVertexArrays" */, - 9818 /* "glDeleteVertexArrays" */, - 9818 /* "glDeleteVertexArrays" */, - 9839 /* "glDeleteVertexArraysAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 9865 /* "glDeleteVertexArraysOES" */, - providers, entrypoints); -} - -static PFNGLDELETEVERTEXSHADEREXTPROC -epoxy_glDeleteVertexShaderEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 9889 /* glDeleteVertexShaderEXT */); -} - -static PFNGLDEPTHBOUNDSEXTPROC -epoxy_glDepthBoundsEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_depth_bounds_test, 9913 /* glDepthBoundsEXT */); -} - -static PFNGLDEPTHBOUNDSDNVPROC -epoxy_glDepthBoundsdNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_depth_buffer_float, 9930 /* glDepthBoundsdNV */); -} - -static PFNGLDEPTHFUNCPROC -epoxy_glDepthFunc_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9947 /* "glDepthFunc" */, - 9947 /* "glDepthFunc" */, - 9947 /* "glDepthFunc" */, - }; - return gl_provider_resolver(entrypoint_strings + 9947 /* "glDepthFunc" */, - providers, entrypoints); -} - -static PFNGLDEPTHMASKPROC -epoxy_glDepthMask_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 9959 /* "glDepthMask" */, - 9959 /* "glDepthMask" */, - 9959 /* "glDepthMask" */, - }; - return gl_provider_resolver(entrypoint_strings + 9959 /* "glDepthMask" */, - providers, entrypoints); -} - -static PFNGLDEPTHRANGEPROC -epoxy_glDepthRange_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 9971 /* glDepthRange */); -} - -static PFNGLDEPTHRANGEARRAYFVNVPROC -epoxy_glDepthRangeArrayfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_viewport_array, 9984 /* glDepthRangeArrayfvNV */); -} - -static PFNGLDEPTHRANGEARRAYVPROC -epoxy_glDepthRangeArrayv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10006 /* "glDepthRangeArrayv" */, - 10006 /* "glDepthRangeArrayv" */, - }; - return gl_provider_resolver(entrypoint_strings + 10006 /* "glDepthRangeArrayv" */, - providers, entrypoints); -} - -static PFNGLDEPTHRANGEINDEXEDPROC -epoxy_glDepthRangeIndexed_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10025 /* "glDepthRangeIndexed" */, - 10025 /* "glDepthRangeIndexed" */, - }; - return gl_provider_resolver(entrypoint_strings + 10025 /* "glDepthRangeIndexed" */, - providers, entrypoints); -} - -static PFNGLDEPTHRANGEINDEXEDFNVPROC -epoxy_glDepthRangeIndexedfNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_viewport_array, 10045 /* glDepthRangeIndexedfNV */); -} - -static PFNGLDEPTHRANGEDNVPROC -epoxy_glDepthRangedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_depth_buffer_float, 10068 /* glDepthRangedNV */); -} - -static PFNGLDEPTHRANGEFPROC -epoxy_glDepthRangef_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_OES_single_precision, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10084 /* "glDepthRangef" */, - 10084 /* "glDepthRangef" */, - 10084 /* "glDepthRangef" */, - 10084 /* "glDepthRangef" */, - 10098 /* "glDepthRangefOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 10084 /* "glDepthRangef" */, - providers, entrypoints); -} - -static PFNGLDEPTHRANGEFOESPROC -epoxy_glDepthRangefOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_single_precision, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10098 /* "glDepthRangefOES" */, - 10084 /* "glDepthRangef" */, - 10084 /* "glDepthRangef" */, - 10084 /* "glDepthRangef" */, - 10084 /* "glDepthRangef" */, - }; - return gl_provider_resolver(entrypoint_strings + 10098 /* "glDepthRangefOES" */, - providers, entrypoints); -} - -static PFNGLDEPTHRANGEXPROC -epoxy_glDepthRangex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 10115 /* glDepthRangex */); -} - -static PFNGLDEPTHRANGEXOESPROC -epoxy_glDepthRangexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 10129 /* glDepthRangexOES */); -} - -static PFNGLDETACHOBJECTARBPROC -epoxy_glDetachObjectARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10146 /* "glDetachObjectARB" */, - 10164 /* "glDetachShader" */, - 10164 /* "glDetachShader" */, - }; - return gl_provider_resolver(entrypoint_strings + 10146 /* "glDetachObjectARB" */, - providers, entrypoints); -} - -static PFNGLDETACHSHADERPROC -epoxy_glDetachShader_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10164 /* "glDetachShader" */, - 10164 /* "glDetachShader" */, - 10146 /* "glDetachObjectARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 10164 /* "glDetachShader" */, - providers, entrypoints); -} - -static PFNGLDETAILTEXFUNCSGISPROC -epoxy_glDetailTexFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_detail_texture, 10179 /* glDetailTexFuncSGIS */); -} - -static PFNGLDISABLEPROC -epoxy_glDisable_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10199 /* "glDisable" */, - 10199 /* "glDisable" */, - 10199 /* "glDisable" */, - }; - return gl_provider_resolver(entrypoint_strings + 10199 /* "glDisable" */, - providers, entrypoints); -} - -static PFNGLDISABLECLIENTSTATEPROC -epoxy_glDisableClientState_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10209 /* "glDisableClientState" */, - 10209 /* "glDisableClientState" */, - }; - return gl_provider_resolver(entrypoint_strings + 10209 /* "glDisableClientState" */, - providers, entrypoints); -} - -static PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC -epoxy_glDisableClientStateIndexedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10230 /* glDisableClientStateIndexedEXT */); -} - -static PFNGLDISABLECLIENTSTATEIEXTPROC -epoxy_glDisableClientStateiEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10261 /* glDisableClientStateiEXT */); -} - -static PFNGLDISABLEDRIVERCONTROLQCOMPROC -epoxy_glDisableDriverControlQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 10286 /* glDisableDriverControlQCOM */); -} - -static PFNGLDISABLEINDEXEDEXTPROC -epoxy_glDisableIndexedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10313 /* "glDisableIndexedEXT" */, - 10313 /* "glDisableIndexedEXT" */, - 10529 /* "glDisablei" */, - 10529 /* "glDisablei" */, - 10540 /* "glDisableiEXT" */, - 10554 /* "glDisableiNV" */, - 10567 /* "glDisableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 10313 /* "glDisableIndexedEXT" */, - providers, entrypoints); -} - -static PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC -epoxy_glDisableVariantClientStateEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 10333 /* glDisableVariantClientStateEXT */); -} - -static PFNGLDISABLEVERTEXARRAYATTRIBPROC -epoxy_glDisableVertexArrayAttrib_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10364 /* "glDisableVertexArrayAttrib" */, - 10364 /* "glDisableVertexArrayAttrib" */, - }; - return gl_provider_resolver(entrypoint_strings + 10364 /* "glDisableVertexArrayAttrib" */, - providers, entrypoints); -} - -static PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC -epoxy_glDisableVertexArrayAttribEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10391 /* glDisableVertexArrayAttribEXT */); -} - -static PFNGLDISABLEVERTEXARRAYEXTPROC -epoxy_glDisableVertexArrayEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10421 /* glDisableVertexArrayEXT */); -} - -static PFNGLDISABLEVERTEXATTRIBAPPLEPROC -epoxy_glDisableVertexAttribAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 10445 /* glDisableVertexAttribAPPLE */); -} - -static PFNGLDISABLEVERTEXATTRIBARRAYPROC -epoxy_glDisableVertexAttribArray_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10472 /* "glDisableVertexAttribArray" */, - 10472 /* "glDisableVertexAttribArray" */, - 10499 /* "glDisableVertexAttribArrayARB" */, - 10499 /* "glDisableVertexAttribArrayARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 10472 /* "glDisableVertexAttribArray" */, - providers, entrypoints); -} - -static PFNGLDISABLEVERTEXATTRIBARRAYARBPROC -epoxy_glDisableVertexAttribArrayARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10499 /* "glDisableVertexAttribArrayARB" */, - 10499 /* "glDisableVertexAttribArrayARB" */, - 10472 /* "glDisableVertexAttribArray" */, - 10472 /* "glDisableVertexAttribArray" */, - }; - return gl_provider_resolver(entrypoint_strings + 10499 /* "glDisableVertexAttribArrayARB" */, - providers, entrypoints); -} - -static PFNGLDISABLEIPROC -epoxy_glDisablei_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10529 /* "glDisablei" */, - 10529 /* "glDisablei" */, - 10313 /* "glDisableIndexedEXT" */, - 10313 /* "glDisableIndexedEXT" */, - 10540 /* "glDisableiEXT" */, - 10554 /* "glDisableiNV" */, - 10567 /* "glDisableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 10529 /* "glDisablei" */, - providers, entrypoints); -} - -static PFNGLDISABLEIEXTPROC -epoxy_glDisableiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10540 /* "glDisableiEXT" */, - 10313 /* "glDisableIndexedEXT" */, - 10313 /* "glDisableIndexedEXT" */, - 10529 /* "glDisablei" */, - 10529 /* "glDisablei" */, - 10554 /* "glDisableiNV" */, - 10567 /* "glDisableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 10540 /* "glDisableiEXT" */, - providers, entrypoints); -} - -static PFNGLDISABLEINVPROC -epoxy_glDisableiNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10554 /* "glDisableiNV" */, - 10313 /* "glDisableIndexedEXT" */, - 10313 /* "glDisableIndexedEXT" */, - 10529 /* "glDisablei" */, - 10529 /* "glDisablei" */, - 10540 /* "glDisableiEXT" */, - 10567 /* "glDisableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 10554 /* "glDisableiNV" */, - providers, entrypoints); -} - -static PFNGLDISABLEIOESPROC -epoxy_glDisableiOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10567 /* "glDisableiOES" */, - 10313 /* "glDisableIndexedEXT" */, - 10313 /* "glDisableIndexedEXT" */, - 10529 /* "glDisablei" */, - 10529 /* "glDisablei" */, - 10540 /* "glDisableiEXT" */, - 10554 /* "glDisableiNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 10567 /* "glDisableiOES" */, - providers, entrypoints); -} - -static PFNGLDISCARDFRAMEBUFFEREXTPROC -epoxy_glDiscardFramebufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_discard_framebuffer, 10581 /* glDiscardFramebufferEXT */); -} - -static PFNGLDISPATCHCOMPUTEPROC -epoxy_glDispatchCompute_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_compute_shader, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10605 /* "glDispatchCompute" */, - 10605 /* "glDispatchCompute" */, - 10605 /* "glDispatchCompute" */, - }; - return gl_provider_resolver(entrypoint_strings + 10605 /* "glDispatchCompute" */, - providers, entrypoints); -} - -static PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC -epoxy_glDispatchComputeGroupSizeARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_compute_variable_group_size, 10623 /* glDispatchComputeGroupSizeARB */); -} - -static PFNGLDISPATCHCOMPUTEINDIRECTPROC -epoxy_glDispatchComputeIndirect_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_compute_shader, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10653 /* "glDispatchComputeIndirect" */, - 10653 /* "glDispatchComputeIndirect" */, - 10653 /* "glDispatchComputeIndirect" */, - }; - return gl_provider_resolver(entrypoint_strings + 10653 /* "glDispatchComputeIndirect" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSPROC -epoxy_glDrawArrays_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_EXT_vertex_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10679 /* "glDrawArrays" */, - 10679 /* "glDrawArrays" */, - 10679 /* "glDrawArrays" */, - 10692 /* "glDrawArraysEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 10679 /* "glDrawArrays" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSEXTPROC -epoxy_glDrawArraysEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_array, - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10692 /* "glDrawArraysEXT" */, - 10679 /* "glDrawArrays" */, - 10679 /* "glDrawArrays" */, - 10679 /* "glDrawArrays" */, - }; - return gl_provider_resolver(entrypoint_strings + 10692 /* "glDrawArraysEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINDIRECTPROC -epoxy_glDrawArraysIndirect_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_draw_indirect, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10708 /* "glDrawArraysIndirect" */, - 10708 /* "glDrawArraysIndirect" */, - 10708 /* "glDrawArraysIndirect" */, - }; - return gl_provider_resolver(entrypoint_strings + 10708 /* "glDrawArraysIndirect" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDPROC -epoxy_glDrawArraysInstanced_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10729 /* "glDrawArraysInstanced" */, - 10729 /* "glDrawArraysInstanced" */, - 10751 /* "glDrawArraysInstancedANGLE" */, - 10778 /* "glDrawArraysInstancedARB" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10899 /* "glDrawArraysInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 10729 /* "glDrawArraysInstanced" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDANGLEPROC -epoxy_glDrawArraysInstancedANGLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ANGLE_instanced_arrays, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10751 /* "glDrawArraysInstancedANGLE" */, - 10729 /* "glDrawArraysInstanced" */, - 10729 /* "glDrawArraysInstanced" */, - 10778 /* "glDrawArraysInstancedARB" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10899 /* "glDrawArraysInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 10751 /* "glDrawArraysInstancedANGLE" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDARBPROC -epoxy_glDrawArraysInstancedARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_instanced, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10778 /* "glDrawArraysInstancedARB" */, - 10729 /* "glDrawArraysInstanced" */, - 10729 /* "glDrawArraysInstanced" */, - 10751 /* "glDrawArraysInstancedANGLE" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10899 /* "glDrawArraysInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 10778 /* "glDrawArraysInstancedARB" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC -epoxy_glDrawArraysInstancedBaseInstance_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_base_instance, - GL_extension_GL_EXT_base_instance, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10803 /* "glDrawArraysInstancedBaseInstance" */, - 10803 /* "glDrawArraysInstancedBaseInstance" */, - 10837 /* "glDrawArraysInstancedBaseInstanceEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 10803 /* "glDrawArraysInstancedBaseInstance" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC -epoxy_glDrawArraysInstancedBaseInstanceEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_base_instance, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_base_instance, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10837 /* "glDrawArraysInstancedBaseInstanceEXT" */, - 10803 /* "glDrawArraysInstancedBaseInstance" */, - 10803 /* "glDrawArraysInstancedBaseInstance" */, - }; - return gl_provider_resolver(entrypoint_strings + 10837 /* "glDrawArraysInstancedBaseInstanceEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDEXTPROC -epoxy_glDrawArraysInstancedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10874 /* "glDrawArraysInstancedEXT" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10729 /* "glDrawArraysInstanced" */, - 10729 /* "glDrawArraysInstanced" */, - 10751 /* "glDrawArraysInstancedANGLE" */, - 10778 /* "glDrawArraysInstancedARB" */, - 10899 /* "glDrawArraysInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 10874 /* "glDrawArraysInstancedEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWARRAYSINSTANCEDNVPROC -epoxy_glDrawArraysInstancedNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_draw_instanced, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10899 /* "glDrawArraysInstancedNV" */, - 10729 /* "glDrawArraysInstanced" */, - 10729 /* "glDrawArraysInstanced" */, - 10751 /* "glDrawArraysInstancedANGLE" */, - 10778 /* "glDrawArraysInstancedARB" */, - 10874 /* "glDrawArraysInstancedEXT" */, - 10874 /* "glDrawArraysInstancedEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 10899 /* "glDrawArraysInstancedNV" */, - providers, entrypoints); -} - -static PFNGLDRAWBUFFERPROC -epoxy_glDrawBuffer_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 10923 /* glDrawBuffer */); -} - -static PFNGLDRAWBUFFERSPROC -epoxy_glDrawBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_3_0, - GL_extension_GL_ARB_draw_buffers, - GL_extension_GL_ATI_draw_buffers, - GL_extension_GL_EXT_draw_buffers, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10936 /* "glDrawBuffers" */, - 10936 /* "glDrawBuffers" */, - 10950 /* "glDrawBuffersARB" */, - 10967 /* "glDrawBuffersATI" */, - 10984 /* "glDrawBuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 10936 /* "glDrawBuffers" */, - providers, entrypoints); -} - -static PFNGLDRAWBUFFERSARBPROC -epoxy_glDrawBuffersARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_buffers, - Desktop_OpenGL_2_0, - OpenGL_ES_3_0, - GL_extension_GL_ATI_draw_buffers, - GL_extension_GL_EXT_draw_buffers, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10950 /* "glDrawBuffersARB" */, - 10936 /* "glDrawBuffers" */, - 10936 /* "glDrawBuffers" */, - 10967 /* "glDrawBuffersATI" */, - 10984 /* "glDrawBuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 10950 /* "glDrawBuffersARB" */, - providers, entrypoints); -} - -static PFNGLDRAWBUFFERSATIPROC -epoxy_glDrawBuffersATI_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ATI_draw_buffers, - Desktop_OpenGL_2_0, - OpenGL_ES_3_0, - GL_extension_GL_ARB_draw_buffers, - GL_extension_GL_EXT_draw_buffers, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10967 /* "glDrawBuffersATI" */, - 10936 /* "glDrawBuffers" */, - 10936 /* "glDrawBuffers" */, - 10950 /* "glDrawBuffersARB" */, - 10984 /* "glDrawBuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 10967 /* "glDrawBuffersATI" */, - providers, entrypoints); -} - -static PFNGLDRAWBUFFERSEXTPROC -epoxy_glDrawBuffersEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers, - Desktop_OpenGL_2_0, - OpenGL_ES_3_0, - GL_extension_GL_ARB_draw_buffers, - GL_extension_GL_ATI_draw_buffers, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 10984 /* "glDrawBuffersEXT" */, - 10936 /* "glDrawBuffers" */, - 10936 /* "glDrawBuffers" */, - 10950 /* "glDrawBuffersARB" */, - 10967 /* "glDrawBuffersATI" */, - }; - return gl_provider_resolver(entrypoint_strings + 10984 /* "glDrawBuffersEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWBUFFERSINDEXEDEXTPROC -epoxy_glDrawBuffersIndexedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_multiview_draw_buffers, 11001 /* glDrawBuffersIndexedEXT */); -} - -static PFNGLDRAWBUFFERSNVPROC -epoxy_glDrawBuffersNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_draw_buffers, 11025 /* glDrawBuffersNV */); -} - -static PFNGLDRAWCOMMANDSADDRESSNVPROC -epoxy_glDrawCommandsAddressNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 11041 /* glDrawCommandsAddressNV */); -} - -static PFNGLDRAWCOMMANDSNVPROC -epoxy_glDrawCommandsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 11065 /* glDrawCommandsNV */); -} - -static PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC -epoxy_glDrawCommandsStatesAddressNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 11082 /* glDrawCommandsStatesAddressNV */); -} - -static PFNGLDRAWCOMMANDSSTATESNVPROC -epoxy_glDrawCommandsStatesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 11112 /* glDrawCommandsStatesNV */); -} - -static PFNGLDRAWELEMENTARRAYAPPLEPROC -epoxy_glDrawElementArrayAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_element_array, 11135 /* glDrawElementArrayAPPLE */); -} - -static PFNGLDRAWELEMENTARRAYATIPROC -epoxy_glDrawElementArrayATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_element_array, 11159 /* glDrawElementArrayATI */); -} - -static PFNGLDRAWELEMENTSPROC -epoxy_glDrawElements_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11181 /* "glDrawElements" */, - 11181 /* "glDrawElements" */, - 11181 /* "glDrawElements" */, - }; - return gl_provider_resolver(entrypoint_strings + 11181 /* "glDrawElements" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSBASEVERTEXPROC -epoxy_glDrawElementsBaseVertex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_elements_base_vertex, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11196 /* "glDrawElementsBaseVertex" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11221 /* "glDrawElementsBaseVertexEXT" */, - 11249 /* "glDrawElementsBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 11196 /* "glDrawElementsBaseVertex" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSBASEVERTEXEXTPROC -epoxy_glDrawElementsBaseVertexEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11221 /* "glDrawElementsBaseVertexEXT" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11249 /* "glDrawElementsBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 11221 /* "glDrawElementsBaseVertexEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSBASEVERTEXOESPROC -epoxy_glDrawElementsBaseVertexOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11249 /* "glDrawElementsBaseVertexOES" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11196 /* "glDrawElementsBaseVertex" */, - 11221 /* "glDrawElementsBaseVertexEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11249 /* "glDrawElementsBaseVertexOES" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINDIRECTPROC -epoxy_glDrawElementsIndirect_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_draw_indirect, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11277 /* "glDrawElementsIndirect" */, - 11277 /* "glDrawElementsIndirect" */, - 11277 /* "glDrawElementsIndirect" */, - }; - return gl_provider_resolver(entrypoint_strings + 11277 /* "glDrawElementsIndirect" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDPROC -epoxy_glDrawElementsInstanced_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11300 /* "glDrawElementsInstanced" */, - 11300 /* "glDrawElementsInstanced" */, - 11324 /* "glDrawElementsInstancedANGLE" */, - 11353 /* "glDrawElementsInstancedARB" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11685 /* "glDrawElementsInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 11300 /* "glDrawElementsInstanced" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDANGLEPROC -epoxy_glDrawElementsInstancedANGLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ANGLE_instanced_arrays, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11324 /* "glDrawElementsInstancedANGLE" */, - 11300 /* "glDrawElementsInstanced" */, - 11300 /* "glDrawElementsInstanced" */, - 11353 /* "glDrawElementsInstancedARB" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11685 /* "glDrawElementsInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 11324 /* "glDrawElementsInstancedANGLE" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDARBPROC -epoxy_glDrawElementsInstancedARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_draw_instanced, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11353 /* "glDrawElementsInstancedARB" */, - 11300 /* "glDrawElementsInstanced" */, - 11300 /* "glDrawElementsInstanced" */, - 11324 /* "glDrawElementsInstancedANGLE" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11685 /* "glDrawElementsInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 11353 /* "glDrawElementsInstancedARB" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC -epoxy_glDrawElementsInstancedBaseInstance_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_base_instance, - GL_extension_GL_EXT_base_instance, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11380 /* "glDrawElementsInstancedBaseInstance" */, - 11380 /* "glDrawElementsInstancedBaseInstance" */, - 11416 /* "glDrawElementsInstancedBaseInstanceEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11380 /* "glDrawElementsInstancedBaseInstance" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC -epoxy_glDrawElementsInstancedBaseInstanceEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_base_instance, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_base_instance, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11416 /* "glDrawElementsInstancedBaseInstanceEXT" */, - 11380 /* "glDrawElementsInstancedBaseInstance" */, - 11380 /* "glDrawElementsInstancedBaseInstance" */, - }; - return gl_provider_resolver(entrypoint_strings + 11416 /* "glDrawElementsInstancedBaseInstanceEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC -epoxy_glDrawElementsInstancedBaseVertex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_elements_base_vertex, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, - 11621 /* "glDrawElementsInstancedBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 11455 /* "glDrawElementsInstancedBaseVertex" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC -epoxy_glDrawElementsInstancedBaseVertexBaseInstance_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_base_instance, - GL_extension_GL_EXT_base_instance, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, - 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, - 11535 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC -epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_base_instance, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_base_instance, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11535 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */, - 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, - 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, - }; - return gl_provider_resolver(entrypoint_strings + 11535 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC -epoxy_glDrawElementsInstancedBaseVertexEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11621 /* "glDrawElementsInstancedBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC -epoxy_glDrawElementsInstancedBaseVertexOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11621 /* "glDrawElementsInstancedBaseVertexOES" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11455 /* "glDrawElementsInstancedBaseVertex" */, - 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11621 /* "glDrawElementsInstancedBaseVertexOES" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDEXTPROC -epoxy_glDrawElementsInstancedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_NV_draw_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11658 /* "glDrawElementsInstancedEXT" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11300 /* "glDrawElementsInstanced" */, - 11300 /* "glDrawElementsInstanced" */, - 11324 /* "glDrawElementsInstancedANGLE" */, - 11353 /* "glDrawElementsInstancedARB" */, - 11685 /* "glDrawElementsInstancedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 11658 /* "glDrawElementsInstancedEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWELEMENTSINSTANCEDNVPROC -epoxy_glDrawElementsInstancedNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_draw_instanced, - Desktop_OpenGL_3_1, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_draw_instanced, - GL_extension_GL_EXT_draw_instanced, - GL_extension_GL_EXT_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11685 /* "glDrawElementsInstancedNV" */, - 11300 /* "glDrawElementsInstanced" */, - 11300 /* "glDrawElementsInstanced" */, - 11324 /* "glDrawElementsInstancedANGLE" */, - 11353 /* "glDrawElementsInstancedARB" */, - 11658 /* "glDrawElementsInstancedEXT" */, - 11658 /* "glDrawElementsInstancedEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11685 /* "glDrawElementsInstancedNV" */, - providers, entrypoints); -} - -static PFNGLDRAWMESHARRAYSSUNPROC -epoxy_glDrawMeshArraysSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_mesh_array, 11711 /* glDrawMeshArraysSUN */); -} - -static PFNGLDRAWPIXELSPROC -epoxy_glDrawPixels_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 11731 /* glDrawPixels */); -} - -static PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC -epoxy_glDrawRangeElementArrayAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_element_array, 11744 /* glDrawRangeElementArrayAPPLE */); -} - -static PFNGLDRAWRANGEELEMENTARRAYATIPROC -epoxy_glDrawRangeElementArrayATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_element_array, 11773 /* glDrawRangeElementArrayATI */); -} - -static PFNGLDRAWRANGEELEMENTSPROC -epoxy_glDrawRangeElements_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_draw_range_elements, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11800 /* "glDrawRangeElements" */, - 11800 /* "glDrawRangeElements" */, - 11916 /* "glDrawRangeElementsEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11800 /* "glDrawRangeElements" */, - providers, entrypoints); -} - -static PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC -epoxy_glDrawRangeElementsBaseVertex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_elements_base_vertex, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11850 /* "glDrawRangeElementsBaseVertexEXT" */, - 11883 /* "glDrawRangeElementsBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 11820 /* "glDrawRangeElementsBaseVertex" */, - providers, entrypoints); -} - -static PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC -epoxy_glDrawRangeElementsBaseVertexEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11850 /* "glDrawRangeElementsBaseVertexEXT" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11883 /* "glDrawRangeElementsBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 11850 /* "glDrawRangeElementsBaseVertexEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC -epoxy_glDrawRangeElementsBaseVertexOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11883 /* "glDrawRangeElementsBaseVertexOES" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11820 /* "glDrawRangeElementsBaseVertex" */, - 11850 /* "glDrawRangeElementsBaseVertexEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 11883 /* "glDrawRangeElementsBaseVertexOES" */, - providers, entrypoints); -} - -static PFNGLDRAWRANGEELEMENTSEXTPROC -epoxy_glDrawRangeElementsEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_range_elements, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 11916 /* "glDrawRangeElementsEXT" */, - 11800 /* "glDrawRangeElements" */, - 11800 /* "glDrawRangeElements" */, - }; - return gl_provider_resolver(entrypoint_strings + 11916 /* "glDrawRangeElementsEXT" */, - providers, entrypoints); -} - -static PFNGLDRAWTEXFOESPROC -epoxy_glDrawTexfOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11939 /* glDrawTexfOES */); -} - -static PFNGLDRAWTEXFVOESPROC -epoxy_glDrawTexfvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11953 /* glDrawTexfvOES */); -} - -static PFNGLDRAWTEXIOESPROC -epoxy_glDrawTexiOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11968 /* glDrawTexiOES */); -} - -static PFNGLDRAWTEXIVOESPROC -epoxy_glDrawTexivOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11982 /* glDrawTexivOES */); -} - -static PFNGLDRAWTEXSOESPROC -epoxy_glDrawTexsOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11997 /* glDrawTexsOES */); -} - -static PFNGLDRAWTEXSVOESPROC -epoxy_glDrawTexsvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 12011 /* glDrawTexsvOES */); -} - -static PFNGLDRAWTEXTURENVPROC -epoxy_glDrawTextureNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_draw_texture, 12026 /* glDrawTextureNV */); -} - -static PFNGLDRAWTEXXOESPROC -epoxy_glDrawTexxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 12042 /* glDrawTexxOES */); -} - -static PFNGLDRAWTEXXVOESPROC -epoxy_glDrawTexxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_draw_texture, 12056 /* glDrawTexxvOES */); -} - -static PFNGLDRAWTRANSFORMFEEDBACKPROC -epoxy_glDrawTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - GL_extension_GL_NV_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12071 /* "glDrawTransformFeedback" */, - 12071 /* "glDrawTransformFeedback" */, - 12128 /* "glDrawTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 12071 /* "glDrawTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC -epoxy_glDrawTransformFeedbackInstanced_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_transform_feedback_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12095 /* "glDrawTransformFeedbackInstanced" */, - 12095 /* "glDrawTransformFeedbackInstanced" */, - }; - return gl_provider_resolver(entrypoint_strings + 12095 /* "glDrawTransformFeedbackInstanced" */, - providers, entrypoints); -} - -static PFNGLDRAWTRANSFORMFEEDBACKNVPROC -epoxy_glDrawTransformFeedbackNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback2, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12128 /* "glDrawTransformFeedbackNV" */, - 12071 /* "glDrawTransformFeedback" */, - 12071 /* "glDrawTransformFeedback" */, - }; - return gl_provider_resolver(entrypoint_strings + 12128 /* "glDrawTransformFeedbackNV" */, - providers, entrypoints); -} - -static PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC -epoxy_glDrawTransformFeedbackStream_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12154 /* "glDrawTransformFeedbackStream" */, - 12154 /* "glDrawTransformFeedbackStream" */, - }; - return gl_provider_resolver(entrypoint_strings + 12154 /* "glDrawTransformFeedbackStream" */, - providers, entrypoints); -} - -static PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC -epoxy_glDrawTransformFeedbackStreamInstanced_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_transform_feedback_instanced, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12184 /* "glDrawTransformFeedbackStreamInstanced" */, - 12184 /* "glDrawTransformFeedbackStreamInstanced" */, - }; - return gl_provider_resolver(entrypoint_strings + 12184 /* "glDrawTransformFeedbackStreamInstanced" */, - providers, entrypoints); -} - -static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC -epoxy_glEGLImageTargetRenderbufferStorageOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_EGL_image, 12223 /* glEGLImageTargetRenderbufferStorageOES */); -} - -static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC -epoxy_glEGLImageTargetTexture2DOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_EGL_image, 12262 /* glEGLImageTargetTexture2DOES */); -} - -static PFNGLEDGEFLAGPROC -epoxy_glEdgeFlag_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 12291 /* glEdgeFlag */); -} - -static PFNGLEDGEFLAGFORMATNVPROC -epoxy_glEdgeFlagFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 12302 /* glEdgeFlagFormatNV */); -} - -static PFNGLEDGEFLAGPOINTERPROC -epoxy_glEdgeFlagPointer_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 12321 /* glEdgeFlagPointer */); -} - -static PFNGLEDGEFLAGPOINTEREXTPROC -epoxy_glEdgeFlagPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 12339 /* glEdgeFlagPointerEXT */); -} - -static PFNGLEDGEFLAGPOINTERLISTIBMPROC -epoxy_glEdgeFlagPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 12360 /* glEdgeFlagPointerListIBM */); -} - -static PFNGLEDGEFLAGVPROC -epoxy_glEdgeFlagv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 12385 /* glEdgeFlagv */); -} - -static PFNGLELEMENTPOINTERAPPLEPROC -epoxy_glElementPointerAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_element_array, 12397 /* glElementPointerAPPLE */); -} - -static PFNGLELEMENTPOINTERATIPROC -epoxy_glElementPointerATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_element_array, 12419 /* glElementPointerATI */); -} - -static PFNGLENABLEPROC -epoxy_glEnable_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12439 /* "glEnable" */, - 12439 /* "glEnable" */, - 12439 /* "glEnable" */, - }; - return gl_provider_resolver(entrypoint_strings + 12439 /* "glEnable" */, - providers, entrypoints); -} - -static PFNGLENABLECLIENTSTATEPROC -epoxy_glEnableClientState_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12448 /* "glEnableClientState" */, - 12448 /* "glEnableClientState" */, - }; - return gl_provider_resolver(entrypoint_strings + 12448 /* "glEnableClientState" */, - providers, entrypoints); -} - -static PFNGLENABLECLIENTSTATEINDEXEDEXTPROC -epoxy_glEnableClientStateIndexedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12468 /* glEnableClientStateIndexedEXT */); -} - -static PFNGLENABLECLIENTSTATEIEXTPROC -epoxy_glEnableClientStateiEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12498 /* glEnableClientStateiEXT */); -} - -static PFNGLENABLEDRIVERCONTROLQCOMPROC -epoxy_glEnableDriverControlQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 12522 /* glEnableDriverControlQCOM */); -} - -static PFNGLENABLEINDEXEDEXTPROC -epoxy_glEnableIndexedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12548 /* "glEnableIndexedEXT" */, - 12548 /* "glEnableIndexedEXT" */, - 12756 /* "glEnablei" */, - 12756 /* "glEnablei" */, - 12766 /* "glEnableiEXT" */, - 12779 /* "glEnableiNV" */, - 12791 /* "glEnableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 12548 /* "glEnableIndexedEXT" */, - providers, entrypoints); -} - -static PFNGLENABLEVARIANTCLIENTSTATEEXTPROC -epoxy_glEnableVariantClientStateEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 12567 /* glEnableVariantClientStateEXT */); -} - -static PFNGLENABLEVERTEXARRAYATTRIBPROC -epoxy_glEnableVertexArrayAttrib_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12597 /* "glEnableVertexArrayAttrib" */, - 12597 /* "glEnableVertexArrayAttrib" */, - }; - return gl_provider_resolver(entrypoint_strings + 12597 /* "glEnableVertexArrayAttrib" */, - providers, entrypoints); -} - -static PFNGLENABLEVERTEXARRAYATTRIBEXTPROC -epoxy_glEnableVertexArrayAttribEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12623 /* glEnableVertexArrayAttribEXT */); -} - -static PFNGLENABLEVERTEXARRAYEXTPROC -epoxy_glEnableVertexArrayEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12652 /* glEnableVertexArrayEXT */); -} - -static PFNGLENABLEVERTEXATTRIBAPPLEPROC -epoxy_glEnableVertexAttribAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 12675 /* glEnableVertexAttribAPPLE */); -} - -static PFNGLENABLEVERTEXATTRIBARRAYPROC -epoxy_glEnableVertexAttribArray_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12701 /* "glEnableVertexAttribArray" */, - 12701 /* "glEnableVertexAttribArray" */, - 12727 /* "glEnableVertexAttribArrayARB" */, - 12727 /* "glEnableVertexAttribArrayARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 12701 /* "glEnableVertexAttribArray" */, - providers, entrypoints); -} - -static PFNGLENABLEVERTEXATTRIBARRAYARBPROC -epoxy_glEnableVertexAttribArrayARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12727 /* "glEnableVertexAttribArrayARB" */, - 12727 /* "glEnableVertexAttribArrayARB" */, - 12701 /* "glEnableVertexAttribArray" */, - 12701 /* "glEnableVertexAttribArray" */, - }; - return gl_provider_resolver(entrypoint_strings + 12727 /* "glEnableVertexAttribArrayARB" */, - providers, entrypoints); -} - -static PFNGLENABLEIPROC -epoxy_glEnablei_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12756 /* "glEnablei" */, - 12756 /* "glEnablei" */, - 12548 /* "glEnableIndexedEXT" */, - 12548 /* "glEnableIndexedEXT" */, - 12766 /* "glEnableiEXT" */, - 12779 /* "glEnableiNV" */, - 12791 /* "glEnableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 12756 /* "glEnablei" */, - providers, entrypoints); -} - -static PFNGLENABLEIEXTPROC -epoxy_glEnableiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12766 /* "glEnableiEXT" */, - 12548 /* "glEnableIndexedEXT" */, - 12548 /* "glEnableIndexedEXT" */, - 12756 /* "glEnablei" */, - 12756 /* "glEnablei" */, - 12779 /* "glEnableiNV" */, - 12791 /* "glEnableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 12766 /* "glEnableiEXT" */, - providers, entrypoints); -} - -static PFNGLENABLEINVPROC -epoxy_glEnableiNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12779 /* "glEnableiNV" */, - 12548 /* "glEnableIndexedEXT" */, - 12548 /* "glEnableIndexedEXT" */, - 12756 /* "glEnablei" */, - 12756 /* "glEnablei" */, - 12766 /* "glEnableiEXT" */, - 12791 /* "glEnableiOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 12779 /* "glEnableiNV" */, - providers, entrypoints); -} - -static PFNGLENABLEIOESPROC -epoxy_glEnableiOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12791 /* "glEnableiOES" */, - 12548 /* "glEnableIndexedEXT" */, - 12548 /* "glEnableIndexedEXT" */, - 12756 /* "glEnablei" */, - 12756 /* "glEnablei" */, - 12766 /* "glEnableiEXT" */, - 12779 /* "glEnableiNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 12791 /* "glEnableiOES" */, - providers, entrypoints); -} - -static PFNGLENDPROC -epoxy_glEnd_unwrapped_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 12804 /* glEnd */); -} - -static PFNGLENDCONDITIONALRENDERPROC -epoxy_glEndConditionalRender_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_conditional_render, - GL_extension_GL_NVX_conditional_render, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12810 /* "glEndConditionalRender" */, - 12833 /* "glEndConditionalRenderNV" */, - 12858 /* "glEndConditionalRenderNVX" */, - }; - return gl_provider_resolver(entrypoint_strings + 12810 /* "glEndConditionalRender" */, - providers, entrypoints); -} - -static PFNGLENDCONDITIONALRENDERNVPROC -epoxy_glEndConditionalRenderNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_conditional_render, - Desktop_OpenGL_3_0, - GL_extension_GL_NVX_conditional_render, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12833 /* "glEndConditionalRenderNV" */, - 12810 /* "glEndConditionalRender" */, - 12858 /* "glEndConditionalRenderNVX" */, - }; - return gl_provider_resolver(entrypoint_strings + 12833 /* "glEndConditionalRenderNV" */, - providers, entrypoints); -} - -static PFNGLENDCONDITIONALRENDERNVXPROC -epoxy_glEndConditionalRenderNVX_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NVX_conditional_render, - Desktop_OpenGL_3_0, - GL_extension_GL_NV_conditional_render, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12858 /* "glEndConditionalRenderNVX" */, - 12810 /* "glEndConditionalRender" */, - 12833 /* "glEndConditionalRenderNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 12858 /* "glEndConditionalRenderNVX" */, - providers, entrypoints); -} - -static PFNGLENDFRAGMENTSHADERATIPROC -epoxy_glEndFragmentShaderATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 12884 /* glEndFragmentShaderATI */); -} - -static PFNGLENDLISTPROC -epoxy_glEndList_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 12907 /* glEndList */); -} - -static PFNGLENDOCCLUSIONQUERYNVPROC -epoxy_glEndOcclusionQueryNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 12917 /* glEndOcclusionQueryNV */); -} - -static PFNGLENDPERFMONITORAMDPROC -epoxy_glEndPerfMonitorAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 12939 /* glEndPerfMonitorAMD */); -} - -static PFNGLENDPERFQUERYINTELPROC -epoxy_glEndPerfQueryINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 12959 /* glEndPerfQueryINTEL */); -} - -static PFNGLENDQUERYPROC -epoxy_glEndQuery_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12979 /* "glEndQuery" */, - 12979 /* "glEndQuery" */, - 12990 /* "glEndQueryARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 12979 /* "glEndQuery" */, - providers, entrypoints); -} - -static PFNGLENDQUERYARBPROC -epoxy_glEndQueryARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 12990 /* "glEndQueryARB" */, - 12979 /* "glEndQuery" */, - 12979 /* "glEndQuery" */, - }; - return gl_provider_resolver(entrypoint_strings + 12990 /* "glEndQueryARB" */, - providers, entrypoints); -} - -static PFNGLENDQUERYEXTPROC -epoxy_glEndQueryEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13004 /* "glEndQueryEXT" */, - 13004 /* "glEndQueryEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 13004 /* "glEndQueryEXT" */, - providers, entrypoints); -} - -static PFNGLENDQUERYINDEXEDPROC -epoxy_glEndQueryIndexed_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13018 /* "glEndQueryIndexed" */, - 13018 /* "glEndQueryIndexed" */, - }; - return gl_provider_resolver(entrypoint_strings + 13018 /* "glEndQueryIndexed" */, - providers, entrypoints); -} - -static PFNGLENDTILINGQCOMPROC -epoxy_glEndTilingQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_tiled_rendering, 13036 /* glEndTilingQCOM */); -} - -static PFNGLENDTRANSFORMFEEDBACKPROC -epoxy_glEndTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13052 /* "glEndTransformFeedback" */, - 13052 /* "glEndTransformFeedback" */, - 13075 /* "glEndTransformFeedbackEXT" */, - 13101 /* "glEndTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 13052 /* "glEndTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLENDTRANSFORMFEEDBACKEXTPROC -epoxy_glEndTransformFeedbackEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13075 /* "glEndTransformFeedbackEXT" */, - 13052 /* "glEndTransformFeedback" */, - 13052 /* "glEndTransformFeedback" */, - 13101 /* "glEndTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 13075 /* "glEndTransformFeedbackEXT" */, - providers, entrypoints); -} - -static PFNGLENDTRANSFORMFEEDBACKNVPROC -epoxy_glEndTransformFeedbackNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13101 /* "glEndTransformFeedbackNV" */, - 13052 /* "glEndTransformFeedback" */, - 13052 /* "glEndTransformFeedback" */, - 13075 /* "glEndTransformFeedbackEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 13101 /* "glEndTransformFeedbackNV" */, - providers, entrypoints); -} - -static PFNGLENDVERTEXSHADEREXTPROC -epoxy_glEndVertexShaderEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 13126 /* glEndVertexShaderEXT */); -} - -static PFNGLENDVIDEOCAPTURENVPROC -epoxy_glEndVideoCaptureNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 13147 /* glEndVideoCaptureNV */); -} - -static PFNGLEVALCOORD1DPROC -epoxy_glEvalCoord1d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13167 /* glEvalCoord1d */); -} - -static PFNGLEVALCOORD1DVPROC -epoxy_glEvalCoord1dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13181 /* glEvalCoord1dv */); -} - -static PFNGLEVALCOORD1FPROC -epoxy_glEvalCoord1f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13196 /* glEvalCoord1f */); -} - -static PFNGLEVALCOORD1FVPROC -epoxy_glEvalCoord1fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13210 /* glEvalCoord1fv */); -} - -static PFNGLEVALCOORD1XOESPROC -epoxy_glEvalCoord1xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13225 /* glEvalCoord1xOES */); -} - -static PFNGLEVALCOORD1XVOESPROC -epoxy_glEvalCoord1xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13242 /* glEvalCoord1xvOES */); -} - -static PFNGLEVALCOORD2DPROC -epoxy_glEvalCoord2d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13260 /* glEvalCoord2d */); -} - -static PFNGLEVALCOORD2DVPROC -epoxy_glEvalCoord2dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13274 /* glEvalCoord2dv */); -} - -static PFNGLEVALCOORD2FPROC -epoxy_glEvalCoord2f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13289 /* glEvalCoord2f */); -} - -static PFNGLEVALCOORD2FVPROC -epoxy_glEvalCoord2fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13303 /* glEvalCoord2fv */); -} - -static PFNGLEVALCOORD2XOESPROC -epoxy_glEvalCoord2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13318 /* glEvalCoord2xOES */); -} - -static PFNGLEVALCOORD2XVOESPROC -epoxy_glEvalCoord2xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13335 /* glEvalCoord2xvOES */); -} - -static PFNGLEVALMAPSNVPROC -epoxy_glEvalMapsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 13353 /* glEvalMapsNV */); -} - -static PFNGLEVALMESH1PROC -epoxy_glEvalMesh1_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13366 /* glEvalMesh1 */); -} - -static PFNGLEVALMESH2PROC -epoxy_glEvalMesh2_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13378 /* glEvalMesh2 */); -} - -static PFNGLEVALPOINT1PROC -epoxy_glEvalPoint1_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13390 /* glEvalPoint1 */); -} - -static PFNGLEVALPOINT2PROC -epoxy_glEvalPoint2_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13403 /* glEvalPoint2 */); -} - -static PFNGLEVALUATEDEPTHVALUESARBPROC -epoxy_glEvaluateDepthValuesARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_sample_locations, 13416 /* glEvaluateDepthValuesARB */); -} - -static PFNGLEXECUTEPROGRAMNVPROC -epoxy_glExecuteProgramNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 13441 /* glExecuteProgramNV */); -} - -static PFNGLEXTGETBUFFERPOINTERVQCOMPROC -epoxy_glExtGetBufferPointervQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13460 /* glExtGetBufferPointervQCOM */); -} - -static PFNGLEXTGETBUFFERSQCOMPROC -epoxy_glExtGetBuffersQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13487 /* glExtGetBuffersQCOM */); -} - -static PFNGLEXTGETFRAMEBUFFERSQCOMPROC -epoxy_glExtGetFramebuffersQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13507 /* glExtGetFramebuffersQCOM */); -} - -static PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC -epoxy_glExtGetProgramBinarySourceQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13532 /* glExtGetProgramBinarySourceQCOM */); -} - -static PFNGLEXTGETPROGRAMSQCOMPROC -epoxy_glExtGetProgramsQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13564 /* glExtGetProgramsQCOM */); -} - -static PFNGLEXTGETRENDERBUFFERSQCOMPROC -epoxy_glExtGetRenderbuffersQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13585 /* glExtGetRenderbuffersQCOM */); -} - -static PFNGLEXTGETSHADERSQCOMPROC -epoxy_glExtGetShadersQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13611 /* glExtGetShadersQCOM */); -} - -static PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC -epoxy_glExtGetTexLevelParameterivQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13631 /* glExtGetTexLevelParameterivQCOM */); -} - -static PFNGLEXTGETTEXSUBIMAGEQCOMPROC -epoxy_glExtGetTexSubImageQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13663 /* glExtGetTexSubImageQCOM */); -} - -static PFNGLEXTGETTEXTURESQCOMPROC -epoxy_glExtGetTexturesQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13687 /* glExtGetTexturesQCOM */); -} - -static PFNGLEXTISPROGRAMBINARYQCOMPROC -epoxy_glExtIsProgramBinaryQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13708 /* glExtIsProgramBinaryQCOM */); -} - -static PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC -epoxy_glExtTexObjectStateOverrideiQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13733 /* glExtTexObjectStateOverrideiQCOM */); -} - -static PFNGLEXTRACTCOMPONENTEXTPROC -epoxy_glExtractComponentEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 13766 /* glExtractComponentEXT */); -} - -static PFNGLFEEDBACKBUFFERPROC -epoxy_glFeedbackBuffer_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 13788 /* glFeedbackBuffer */); -} - -static PFNGLFEEDBACKBUFFERXOESPROC -epoxy_glFeedbackBufferxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13805 /* glFeedbackBufferxOES */); -} - -static PFNGLFENCESYNCPROC -epoxy_glFenceSync_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13826 /* "glFenceSync" */, - 13826 /* "glFenceSync" */, - 13826 /* "glFenceSync" */, - 13838 /* "glFenceSyncAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 13826 /* "glFenceSync" */, - providers, entrypoints); -} - -static PFNGLFENCESYNCAPPLEPROC -epoxy_glFenceSyncAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13838 /* "glFenceSyncAPPLE" */, - 13826 /* "glFenceSync" */, - 13826 /* "glFenceSync" */, - 13826 /* "glFenceSync" */, - }; - return gl_provider_resolver(entrypoint_strings + 13838 /* "glFenceSyncAPPLE" */, - providers, entrypoints); -} - -static PFNGLFINALCOMBINERINPUTNVPROC -epoxy_glFinalCombinerInputNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 13855 /* glFinalCombinerInputNV */); -} - -static PFNGLFINISHPROC -epoxy_glFinish_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13878 /* "glFinish" */, - 13878 /* "glFinish" */, - 13878 /* "glFinish" */, - }; - return gl_provider_resolver(entrypoint_strings + 13878 /* "glFinish" */, - providers, entrypoints); -} - -static PFNGLFINISHASYNCSGIXPROC -epoxy_glFinishAsyncSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_async, 13887 /* glFinishAsyncSGIX */); -} - -static PFNGLFINISHFENCEAPPLEPROC -epoxy_glFinishFenceAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 13905 /* glFinishFenceAPPLE */); -} - -static PFNGLFINISHFENCENVPROC -epoxy_glFinishFenceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 13924 /* glFinishFenceNV */); -} - -static PFNGLFINISHOBJECTAPPLEPROC -epoxy_glFinishObjectAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 13940 /* glFinishObjectAPPLE */); -} - -static PFNGLFINISHTEXTURESUNXPROC -epoxy_glFinishTextureSUNX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUNX_constant_data, 13960 /* glFinishTextureSUNX */); -} - -static PFNGLFLUSHPROC -epoxy_glFlush_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13980 /* "glFlush" */, - 13980 /* "glFlush" */, - 13980 /* "glFlush" */, - }; - return gl_provider_resolver(entrypoint_strings + 13980 /* "glFlush" */, - providers, entrypoints); -} - -static PFNGLFLUSHMAPPEDBUFFERRANGEPROC -epoxy_glFlushMappedBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_map_buffer_range, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_flush_buffer_range, - GL_extension_GL_EXT_map_buffer_range, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 13988 /* "glFlushMappedBufferRange" */, - 13988 /* "glFlushMappedBufferRange" */, - 13988 /* "glFlushMappedBufferRange" */, - 14013 /* "glFlushMappedBufferRangeAPPLE" */, - 14043 /* "glFlushMappedBufferRangeEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 13988 /* "glFlushMappedBufferRange" */, - providers, entrypoints); -} - -static PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC -epoxy_glFlushMappedBufferRangeAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_flush_buffer_range, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_map_buffer_range, - OpenGL_ES_3_0, - GL_extension_GL_EXT_map_buffer_range, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14013 /* "glFlushMappedBufferRangeAPPLE" */, - 13988 /* "glFlushMappedBufferRange" */, - 13988 /* "glFlushMappedBufferRange" */, - 13988 /* "glFlushMappedBufferRange" */, - 14043 /* "glFlushMappedBufferRangeEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 14013 /* "glFlushMappedBufferRangeAPPLE" */, - providers, entrypoints); -} - -static PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC -epoxy_glFlushMappedBufferRangeEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_map_buffer_range, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_map_buffer_range, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_flush_buffer_range, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14043 /* "glFlushMappedBufferRangeEXT" */, - 13988 /* "glFlushMappedBufferRange" */, - 13988 /* "glFlushMappedBufferRange" */, - 13988 /* "glFlushMappedBufferRange" */, - 14013 /* "glFlushMappedBufferRangeAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 14043 /* "glFlushMappedBufferRangeEXT" */, - providers, entrypoints); -} - -static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC -epoxy_glFlushMappedNamedBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14071 /* "glFlushMappedNamedBufferRange" */, - 14071 /* "glFlushMappedNamedBufferRange" */, - }; - return gl_provider_resolver(entrypoint_strings + 14071 /* "glFlushMappedNamedBufferRange" */, - providers, entrypoints); -} - -static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC -epoxy_glFlushMappedNamedBufferRangeEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 14101 /* glFlushMappedNamedBufferRangeEXT */); -} - -static PFNGLFLUSHPIXELDATARANGENVPROC -epoxy_glFlushPixelDataRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_pixel_data_range, 14134 /* glFlushPixelDataRangeNV */); -} - -static PFNGLFLUSHRASTERSGIXPROC -epoxy_glFlushRasterSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_flush_raster, 14158 /* glFlushRasterSGIX */); -} - -static PFNGLFLUSHSTATICDATAIBMPROC -epoxy_glFlushStaticDataIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_static_data, 14176 /* glFlushStaticDataIBM */); -} - -static PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC -epoxy_glFlushVertexArrayRangeAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_array_range, 14197 /* glFlushVertexArrayRangeAPPLE */); -} - -static PFNGLFLUSHVERTEXARRAYRANGENVPROC -epoxy_glFlushVertexArrayRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_array_range, 14226 /* glFlushVertexArrayRangeNV */); -} - -static PFNGLFOGCOORDFORMATNVPROC -epoxy_glFogCoordFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 14252 /* glFogCoordFormatNV */); -} - -static PFNGLFOGCOORDPOINTERPROC -epoxy_glFogCoordPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_fog_coord, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14271 /* "glFogCoordPointer" */, - 14289 /* "glFogCoordPointerEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 14271 /* "glFogCoordPointer" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDPOINTEREXTPROC -epoxy_glFogCoordPointerEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_fog_coord, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14289 /* "glFogCoordPointerEXT" */, - 14271 /* "glFogCoordPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 14289 /* "glFogCoordPointerEXT" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDPOINTERLISTIBMPROC -epoxy_glFogCoordPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 14310 /* glFogCoordPointerListIBM */); -} - -static PFNGLFOGCOORDDPROC -epoxy_glFogCoordd_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_fog_coord, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14335 /* "glFogCoordd" */, - 14347 /* "glFogCoorddEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 14335 /* "glFogCoordd" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDDEXTPROC -epoxy_glFogCoorddEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_fog_coord, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14347 /* "glFogCoorddEXT" */, - 14335 /* "glFogCoordd" */, - }; - return gl_provider_resolver(entrypoint_strings + 14347 /* "glFogCoorddEXT" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDDVPROC -epoxy_glFogCoorddv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_fog_coord, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14362 /* "glFogCoorddv" */, - 14375 /* "glFogCoorddvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 14362 /* "glFogCoorddv" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDDVEXTPROC -epoxy_glFogCoorddvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_fog_coord, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14375 /* "glFogCoorddvEXT" */, - 14362 /* "glFogCoorddv" */, - }; - return gl_provider_resolver(entrypoint_strings + 14375 /* "glFogCoorddvEXT" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDFPROC -epoxy_glFogCoordf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_fog_coord, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14391 /* "glFogCoordf" */, - 14403 /* "glFogCoordfEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 14391 /* "glFogCoordf" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDFEXTPROC -epoxy_glFogCoordfEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_fog_coord, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14403 /* "glFogCoordfEXT" */, - 14391 /* "glFogCoordf" */, - }; - return gl_provider_resolver(entrypoint_strings + 14403 /* "glFogCoordfEXT" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDFVPROC -epoxy_glFogCoordfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_fog_coord, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14418 /* "glFogCoordfv" */, - 14431 /* "glFogCoordfvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 14418 /* "glFogCoordfv" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDFVEXTPROC -epoxy_glFogCoordfvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_fog_coord, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14431 /* "glFogCoordfvEXT" */, - 14418 /* "glFogCoordfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 14431 /* "glFogCoordfvEXT" */, - providers, entrypoints); -} - -static PFNGLFOGCOORDHNVPROC -epoxy_glFogCoordhNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 14447 /* glFogCoordhNV */); -} - -static PFNGLFOGCOORDHVNVPROC -epoxy_glFogCoordhvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 14461 /* glFogCoordhvNV */); -} - -static PFNGLFOGFUNCSGISPROC -epoxy_glFogFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_fog_function, 14476 /* glFogFuncSGIS */); -} - -static PFNGLFOGFPROC -epoxy_glFogf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14490 /* "glFogf" */, - 14490 /* "glFogf" */, - }; - return gl_provider_resolver(entrypoint_strings + 14490 /* "glFogf" */, - providers, entrypoints); -} - -static PFNGLFOGFVPROC -epoxy_glFogfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14497 /* "glFogfv" */, - 14497 /* "glFogfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 14497 /* "glFogfv" */, - providers, entrypoints); -} - -static PFNGLFOGIPROC -epoxy_glFogi_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 14505 /* glFogi */); -} - -static PFNGLFOGIVPROC -epoxy_glFogiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 14512 /* glFogiv */); -} - -static PFNGLFOGXPROC -epoxy_glFogx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 14520 /* glFogx */); -} - -static PFNGLFOGXOESPROC -epoxy_glFogxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 14527 /* glFogxOES */); -} - -static PFNGLFOGXVPROC -epoxy_glFogxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 14537 /* glFogxv */); -} - -static PFNGLFOGXVOESPROC -epoxy_glFogxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 14545 /* glFogxvOES */); -} - -static PFNGLFRAGMENTCOLORMATERIALSGIXPROC -epoxy_glFragmentColorMaterialSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14556 /* glFragmentColorMaterialSGIX */); -} - -static PFNGLFRAGMENTCOVERAGECOLORNVPROC -epoxy_glFragmentCoverageColorNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_coverage_to_color, 14584 /* glFragmentCoverageColorNV */); -} - -static PFNGLFRAGMENTLIGHTMODELFSGIXPROC -epoxy_glFragmentLightModelfSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14610 /* glFragmentLightModelfSGIX */); -} - -static PFNGLFRAGMENTLIGHTMODELFVSGIXPROC -epoxy_glFragmentLightModelfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14636 /* glFragmentLightModelfvSGIX */); -} - -static PFNGLFRAGMENTLIGHTMODELISGIXPROC -epoxy_glFragmentLightModeliSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14663 /* glFragmentLightModeliSGIX */); -} - -static PFNGLFRAGMENTLIGHTMODELIVSGIXPROC -epoxy_glFragmentLightModelivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14689 /* glFragmentLightModelivSGIX */); -} - -static PFNGLFRAGMENTLIGHTFSGIXPROC -epoxy_glFragmentLightfSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14716 /* glFragmentLightfSGIX */); -} - -static PFNGLFRAGMENTLIGHTFVSGIXPROC -epoxy_glFragmentLightfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14737 /* glFragmentLightfvSGIX */); -} - -static PFNGLFRAGMENTLIGHTISGIXPROC -epoxy_glFragmentLightiSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14759 /* glFragmentLightiSGIX */); -} - -static PFNGLFRAGMENTLIGHTIVSGIXPROC -epoxy_glFragmentLightivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14780 /* glFragmentLightivSGIX */); -} - -static PFNGLFRAGMENTMATERIALFSGIXPROC -epoxy_glFragmentMaterialfSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14802 /* glFragmentMaterialfSGIX */); -} - -static PFNGLFRAGMENTMATERIALFVSGIXPROC -epoxy_glFragmentMaterialfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14826 /* glFragmentMaterialfvSGIX */); -} - -static PFNGLFRAGMENTMATERIALISGIXPROC -epoxy_glFragmentMaterialiSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14851 /* glFragmentMaterialiSGIX */); -} - -static PFNGLFRAGMENTMATERIALIVSGIXPROC -epoxy_glFragmentMaterialivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14875 /* glFragmentMaterialivSGIX */); -} - -static PFNGLFRAMETERMINATORGREMEDYPROC -epoxy_glFrameTerminatorGREMEDY_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_GREMEDY_frame_terminator, 14900 /* glFrameTerminatorGREMEDY */); -} - -static PFNGLFRAMEZOOMSGIXPROC -epoxy_glFrameZoomSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_framezoom, 14925 /* glFrameZoomSGIX */); -} - -static PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC -epoxy_glFramebufferDrawBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 14941 /* glFramebufferDrawBufferEXT */); -} - -static PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC -epoxy_glFramebufferDrawBuffersEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 14968 /* glFramebufferDrawBuffersEXT */); -} - -static PFNGLFRAMEBUFFERPARAMETERIPROC -epoxy_glFramebufferParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_framebuffer_no_attachments, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 14996 /* "glFramebufferParameteri" */, - 14996 /* "glFramebufferParameteri" */, - 14996 /* "glFramebufferParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 14996 /* "glFramebufferParameteri" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERREADBUFFEREXTPROC -epoxy_glFramebufferReadBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 15020 /* glFramebufferReadBufferEXT */); -} - -static PFNGLFRAMEBUFFERRENDERBUFFERPROC -epoxy_glFramebufferRenderbuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15047 /* "glFramebufferRenderbuffer" */, - 15047 /* "glFramebufferRenderbuffer" */, - 15047 /* "glFramebufferRenderbuffer" */, - 15073 /* "glFramebufferRenderbufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15047 /* "glFramebufferRenderbuffer" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC -epoxy_glFramebufferRenderbufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15073 /* "glFramebufferRenderbufferEXT" */, - 15047 /* "glFramebufferRenderbuffer" */, - 15047 /* "glFramebufferRenderbuffer" */, - 15047 /* "glFramebufferRenderbuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 15073 /* "glFramebufferRenderbufferEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERRENDERBUFFEROESPROC -epoxy_glFramebufferRenderbufferOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 15102 /* glFramebufferRenderbufferOES */); -} - -static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC -epoxy_glFramebufferSampleLocationsfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_sample_locations, 15131 /* glFramebufferSampleLocationsfvARB */); -} - -static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC -epoxy_glFramebufferSampleLocationsfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_sample_locations, 15165 /* glFramebufferSampleLocationsfvNV */); -} - -static PFNGLFRAMEBUFFERTEXTUREPROC -epoxy_glFramebufferTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - OpenGL_ES_3_2, - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_EXT_geometry_shader, - GL_extension_GL_NV_geometry_program4, - GL_extension_GL_OES_geometry_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15198 /* "glFramebufferTexture" */, - 15198 /* "glFramebufferTexture" */, - 15492 /* "glFramebufferTextureARB" */, - 15516 /* "glFramebufferTextureEXT" */, - 15516 /* "glFramebufferTextureEXT" */, - 15713 /* "glFramebufferTextureOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 15198 /* "glFramebufferTexture" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE1DPROC -epoxy_glFramebufferTexture1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15219 /* "glFramebufferTexture1D" */, - 15219 /* "glFramebufferTexture1D" */, - 15242 /* "glFramebufferTexture1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15219 /* "glFramebufferTexture1D" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC -epoxy_glFramebufferTexture1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15242 /* "glFramebufferTexture1DEXT" */, - 15219 /* "glFramebufferTexture1D" */, - 15219 /* "glFramebufferTexture1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 15242 /* "glFramebufferTexture1DEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE2DPROC -epoxy_glFramebufferTexture2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15268 /* "glFramebufferTexture2D" */, - 15268 /* "glFramebufferTexture2D" */, - 15268 /* "glFramebufferTexture2D" */, - 15291 /* "glFramebufferTexture2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15268 /* "glFramebufferTexture2D" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC -epoxy_glFramebufferTexture2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15291 /* "glFramebufferTexture2DEXT" */, - 15268 /* "glFramebufferTexture2D" */, - 15268 /* "glFramebufferTexture2D" */, - 15268 /* "glFramebufferTexture2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 15291 /* "glFramebufferTexture2DEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC -epoxy_glFramebufferTexture2DMultisampleEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_multisampled_render_to_texture, 15317 /* glFramebufferTexture2DMultisampleEXT */); -} - -static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC -epoxy_glFramebufferTexture2DMultisampleIMG_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IMG_multisampled_render_to_texture, 15354 /* glFramebufferTexture2DMultisampleIMG */); -} - -static PFNGLFRAMEBUFFERTEXTURE2DOESPROC -epoxy_glFramebufferTexture2DOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 15391 /* glFramebufferTexture2DOES */); -} - -static PFNGLFRAMEBUFFERTEXTURE3DPROC -epoxy_glFramebufferTexture3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - GL_extension_GL_EXT_framebuffer_object, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15417 /* "glFramebufferTexture3D" */, - 15417 /* "glFramebufferTexture3D" */, - 15440 /* "glFramebufferTexture3DEXT" */, - 15466 /* "glFramebufferTexture3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 15417 /* "glFramebufferTexture3D" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC -epoxy_glFramebufferTexture3DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15440 /* "glFramebufferTexture3DEXT" */, - 15417 /* "glFramebufferTexture3D" */, - 15417 /* "glFramebufferTexture3D" */, - 15466 /* "glFramebufferTexture3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 15440 /* "glFramebufferTexture3DEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURE3DOESPROC -epoxy_glFramebufferTexture3DOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_3D, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15466 /* "glFramebufferTexture3DOES" */, - 15417 /* "glFramebufferTexture3D" */, - 15417 /* "glFramebufferTexture3D" */, - 15440 /* "glFramebufferTexture3DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15466 /* "glFramebufferTexture3DOES" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTUREARBPROC -epoxy_glFramebufferTextureARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_geometry_shader4, - Desktop_OpenGL_3_2, - OpenGL_ES_3_2, - GL_extension_GL_EXT_geometry_shader, - GL_extension_GL_NV_geometry_program4, - GL_extension_GL_OES_geometry_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15492 /* "glFramebufferTextureARB" */, - 15198 /* "glFramebufferTexture" */, - 15198 /* "glFramebufferTexture" */, - 15516 /* "glFramebufferTextureEXT" */, - 15516 /* "glFramebufferTextureEXT" */, - 15713 /* "glFramebufferTextureOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 15492 /* "glFramebufferTextureARB" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTUREEXTPROC -epoxy_glFramebufferTextureEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_geometry_shader, - GL_extension_GL_NV_geometry_program4, - Desktop_OpenGL_3_2, - OpenGL_ES_3_2, - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_OES_geometry_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15516 /* "glFramebufferTextureEXT" */, - 15516 /* "glFramebufferTextureEXT" */, - 15198 /* "glFramebufferTexture" */, - 15198 /* "glFramebufferTexture" */, - 15492 /* "glFramebufferTextureARB" */, - 15713 /* "glFramebufferTextureOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 15516 /* "glFramebufferTextureEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTUREFACEARBPROC -epoxy_glFramebufferTextureFaceARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_NV_geometry_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15540 /* "glFramebufferTextureFaceARB" */, - 15568 /* "glFramebufferTextureFaceEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15540 /* "glFramebufferTextureFaceARB" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC -epoxy_glFramebufferTextureFaceEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_geometry_program4, - GL_extension_GL_ARB_geometry_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15568 /* "glFramebufferTextureFaceEXT" */, - 15540 /* "glFramebufferTextureFaceARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 15568 /* "glFramebufferTextureFaceEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURELAYERPROC -epoxy_glFramebufferTextureLayer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_EXT_texture_array, - GL_extension_GL_NV_geometry_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15596 /* "glFramebufferTextureLayer" */, - 15596 /* "glFramebufferTextureLayer" */, - 15596 /* "glFramebufferTextureLayer" */, - 15622 /* "glFramebufferTextureLayerARB" */, - 15651 /* "glFramebufferTextureLayerEXT" */, - 15651 /* "glFramebufferTextureLayerEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15596 /* "glFramebufferTextureLayer" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURELAYERARBPROC -epoxy_glFramebufferTextureLayerARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_geometry_shader4, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture_array, - GL_extension_GL_NV_geometry_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15622 /* "glFramebufferTextureLayerARB" */, - 15596 /* "glFramebufferTextureLayer" */, - 15596 /* "glFramebufferTextureLayer" */, - 15596 /* "glFramebufferTextureLayer" */, - 15651 /* "glFramebufferTextureLayerEXT" */, - 15651 /* "glFramebufferTextureLayerEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15622 /* "glFramebufferTextureLayerARB" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC -epoxy_glFramebufferTextureLayerEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_array, - GL_extension_GL_NV_geometry_program4, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_ARB_geometry_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15651 /* "glFramebufferTextureLayerEXT" */, - 15651 /* "glFramebufferTextureLayerEXT" */, - 15596 /* "glFramebufferTextureLayer" */, - 15596 /* "glFramebufferTextureLayer" */, - 15596 /* "glFramebufferTextureLayer" */, - 15622 /* "glFramebufferTextureLayerARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 15651 /* "glFramebufferTextureLayerEXT" */, - providers, entrypoints); -} - -static PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC -epoxy_glFramebufferTextureMultiviewOVR_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OVR_multiview, 15680 /* glFramebufferTextureMultiviewOVR */); -} - -static PFNGLFRAMEBUFFERTEXTUREOESPROC -epoxy_glFramebufferTextureOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_geometry_shader, - Desktop_OpenGL_3_2, - OpenGL_ES_3_2, - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_EXT_geometry_shader, - GL_extension_GL_NV_geometry_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15713 /* "glFramebufferTextureOES" */, - 15198 /* "glFramebufferTexture" */, - 15198 /* "glFramebufferTexture" */, - 15492 /* "glFramebufferTextureARB" */, - 15516 /* "glFramebufferTextureEXT" */, - 15516 /* "glFramebufferTextureEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15713 /* "glFramebufferTextureOES" */, - providers, entrypoints); -} - -static PFNGLFREEOBJECTBUFFERATIPROC -epoxy_glFreeObjectBufferATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 15737 /* glFreeObjectBufferATI */); -} - -static PFNGLFRONTFACEPROC -epoxy_glFrontFace_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15759 /* "glFrontFace" */, - 15759 /* "glFrontFace" */, - 15759 /* "glFrontFace" */, - }; - return gl_provider_resolver(entrypoint_strings + 15759 /* "glFrontFace" */, - providers, entrypoints); -} - -static PFNGLFRUSTUMPROC -epoxy_glFrustum_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 15771 /* glFrustum */); -} - -static PFNGLFRUSTUMFPROC -epoxy_glFrustumf_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 15781 /* glFrustumf */); -} - -static PFNGLFRUSTUMFOESPROC -epoxy_glFrustumfOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_single_precision, 15792 /* glFrustumfOES */); -} - -static PFNGLFRUSTUMXPROC -epoxy_glFrustumx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 15806 /* glFrustumx */); -} - -static PFNGLFRUSTUMXOESPROC -epoxy_glFrustumxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 15817 /* glFrustumxOES */); -} - -static PFNGLGENASYNCMARKERSSGIXPROC -epoxy_glGenAsyncMarkersSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_async, 15831 /* glGenAsyncMarkersSGIX */); -} - -static PFNGLGENBUFFERSPROC -epoxy_glGenBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15853 /* "glGenBuffers" */, - 15853 /* "glGenBuffers" */, - 15853 /* "glGenBuffers" */, - 15866 /* "glGenBuffersARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 15853 /* "glGenBuffers" */, - providers, entrypoints); -} - -static PFNGLGENBUFFERSARBPROC -epoxy_glGenBuffersARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15866 /* "glGenBuffersARB" */, - 15853 /* "glGenBuffers" */, - 15853 /* "glGenBuffers" */, - 15853 /* "glGenBuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 15866 /* "glGenBuffersARB" */, - providers, entrypoints); -} - -static PFNGLGENFENCESAPPLEPROC -epoxy_glGenFencesAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 15882 /* glGenFencesAPPLE */); -} - -static PFNGLGENFENCESNVPROC -epoxy_glGenFencesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 15899 /* glGenFencesNV */); -} - -static PFNGLGENFRAGMENTSHADERSATIPROC -epoxy_glGenFragmentShadersATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 15913 /* glGenFragmentShadersATI */); -} - -static PFNGLGENFRAMEBUFFERSPROC -epoxy_glGenFramebuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15937 /* "glGenFramebuffers" */, - 15937 /* "glGenFramebuffers" */, - 15937 /* "glGenFramebuffers" */, - 15955 /* "glGenFramebuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 15937 /* "glGenFramebuffers" */, - providers, entrypoints); -} - -static PFNGLGENFRAMEBUFFERSEXTPROC -epoxy_glGenFramebuffersEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 15955 /* "glGenFramebuffersEXT" */, - 15937 /* "glGenFramebuffers" */, - 15937 /* "glGenFramebuffers" */, - 15937 /* "glGenFramebuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 15955 /* "glGenFramebuffersEXT" */, - providers, entrypoints); -} - -static PFNGLGENFRAMEBUFFERSOESPROC -epoxy_glGenFramebuffersOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 15976 /* glGenFramebuffersOES */); -} - -static PFNGLGENLISTSPROC -epoxy_glGenLists_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 15997 /* glGenLists */); -} - -static PFNGLGENNAMESAMDPROC -epoxy_glGenNamesAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_name_gen_delete, 16008 /* glGenNamesAMD */); -} - -static PFNGLGENOCCLUSIONQUERIESNVPROC -epoxy_glGenOcclusionQueriesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 16022 /* glGenOcclusionQueriesNV */); -} - -static PFNGLGENPATHSNVPROC -epoxy_glGenPathsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 16046 /* glGenPathsNV */); -} - -static PFNGLGENPERFMONITORSAMDPROC -epoxy_glGenPerfMonitorsAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 16059 /* glGenPerfMonitorsAMD */); -} - -static PFNGLGENPROGRAMPIPELINESPROC -epoxy_glGenProgramPipelines_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16080 /* "glGenProgramPipelines" */, - 16080 /* "glGenProgramPipelines" */, - 16080 /* "glGenProgramPipelines" */, - }; - return gl_provider_resolver(entrypoint_strings + 16080 /* "glGenProgramPipelines" */, - providers, entrypoints); -} - -static PFNGLGENPROGRAMPIPELINESEXTPROC -epoxy_glGenProgramPipelinesEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 16102 /* glGenProgramPipelinesEXT */); -} - -static PFNGLGENPROGRAMSARBPROC -epoxy_glGenProgramsARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16127 /* "glGenProgramsARB" */, - 16127 /* "glGenProgramsARB" */, - 16144 /* "glGenProgramsNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 16127 /* "glGenProgramsARB" */, - providers, entrypoints); -} - -static PFNGLGENPROGRAMSNVPROC -epoxy_glGenProgramsNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16144 /* "glGenProgramsNV" */, - 16127 /* "glGenProgramsARB" */, - 16127 /* "glGenProgramsARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 16144 /* "glGenProgramsNV" */, - providers, entrypoints); -} - -static PFNGLGENQUERIESPROC -epoxy_glGenQueries_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16160 /* "glGenQueries" */, - 16160 /* "glGenQueries" */, - 16173 /* "glGenQueriesARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 16160 /* "glGenQueries" */, - providers, entrypoints); -} - -static PFNGLGENQUERIESARBPROC -epoxy_glGenQueriesARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16173 /* "glGenQueriesARB" */, - 16160 /* "glGenQueries" */, - 16160 /* "glGenQueries" */, - }; - return gl_provider_resolver(entrypoint_strings + 16173 /* "glGenQueriesARB" */, - providers, entrypoints); -} - -static PFNGLGENQUERIESEXTPROC -epoxy_glGenQueriesEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16189 /* "glGenQueriesEXT" */, - 16189 /* "glGenQueriesEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 16189 /* "glGenQueriesEXT" */, - providers, entrypoints); -} - -static PFNGLGENRENDERBUFFERSPROC -epoxy_glGenRenderbuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16205 /* "glGenRenderbuffers" */, - 16205 /* "glGenRenderbuffers" */, - 16205 /* "glGenRenderbuffers" */, - 16224 /* "glGenRenderbuffersEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 16205 /* "glGenRenderbuffers" */, - providers, entrypoints); -} - -static PFNGLGENRENDERBUFFERSEXTPROC -epoxy_glGenRenderbuffersEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16224 /* "glGenRenderbuffersEXT" */, - 16205 /* "glGenRenderbuffers" */, - 16205 /* "glGenRenderbuffers" */, - 16205 /* "glGenRenderbuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 16224 /* "glGenRenderbuffersEXT" */, - providers, entrypoints); -} - -static PFNGLGENRENDERBUFFERSOESPROC -epoxy_glGenRenderbuffersOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 16246 /* glGenRenderbuffersOES */); -} - -static PFNGLGENSAMPLERSPROC -epoxy_glGenSamplers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16268 /* "glGenSamplers" */, - 16268 /* "glGenSamplers" */, - 16268 /* "glGenSamplers" */, - }; - return gl_provider_resolver(entrypoint_strings + 16268 /* "glGenSamplers" */, - providers, entrypoints); -} - -static PFNGLGENSYMBOLSEXTPROC -epoxy_glGenSymbolsEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 16282 /* glGenSymbolsEXT */); -} - -static PFNGLGENTEXTURESPROC -epoxy_glGenTextures_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16298 /* "glGenTextures" */, - 16298 /* "glGenTextures" */, - 16298 /* "glGenTextures" */, - }; - return gl_provider_resolver(entrypoint_strings + 16298 /* "glGenTextures" */, - providers, entrypoints); -} - -static PFNGLGENTEXTURESEXTPROC -epoxy_glGenTexturesEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_object, 16312 /* glGenTexturesEXT */); -} - -static PFNGLGENTRANSFORMFEEDBACKSPROC -epoxy_glGenTransformFeedbacks_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16329 /* "glGenTransformFeedbacks" */, - 16329 /* "glGenTransformFeedbacks" */, - 16329 /* "glGenTransformFeedbacks" */, - 16353 /* "glGenTransformFeedbacksNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 16329 /* "glGenTransformFeedbacks" */, - providers, entrypoints); -} - -static PFNGLGENTRANSFORMFEEDBACKSNVPROC -epoxy_glGenTransformFeedbacksNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback2, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16353 /* "glGenTransformFeedbacksNV" */, - 16329 /* "glGenTransformFeedbacks" */, - 16329 /* "glGenTransformFeedbacks" */, - 16329 /* "glGenTransformFeedbacks" */, - }; - return gl_provider_resolver(entrypoint_strings + 16353 /* "glGenTransformFeedbacksNV" */, - providers, entrypoints); -} - -static PFNGLGENVERTEXARRAYSPROC -epoxy_glGenVertexArrays_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16379 /* "glGenVertexArrays" */, - 16379 /* "glGenVertexArrays" */, - 16379 /* "glGenVertexArrays" */, - 16397 /* "glGenVertexArraysAPPLE" */, - 16420 /* "glGenVertexArraysOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 16379 /* "glGenVertexArrays" */, - providers, entrypoints); -} - -static PFNGLGENVERTEXARRAYSAPPLEPROC -epoxy_glGenVertexArraysAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16397 /* "glGenVertexArraysAPPLE" */, - 16379 /* "glGenVertexArrays" */, - 16379 /* "glGenVertexArrays" */, - 16379 /* "glGenVertexArrays" */, - 16420 /* "glGenVertexArraysOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 16397 /* "glGenVertexArraysAPPLE" */, - providers, entrypoints); -} - -static PFNGLGENVERTEXARRAYSOESPROC -epoxy_glGenVertexArraysOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16420 /* "glGenVertexArraysOES" */, - 16379 /* "glGenVertexArrays" */, - 16379 /* "glGenVertexArrays" */, - 16379 /* "glGenVertexArrays" */, - 16397 /* "glGenVertexArraysAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 16420 /* "glGenVertexArraysOES" */, - providers, entrypoints); -} - -static PFNGLGENVERTEXSHADERSEXTPROC -epoxy_glGenVertexShadersEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 16441 /* glGenVertexShadersEXT */); -} - -static PFNGLGENERATEMIPMAPPROC -epoxy_glGenerateMipmap_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16463 /* "glGenerateMipmap" */, - 16463 /* "glGenerateMipmap" */, - 16463 /* "glGenerateMipmap" */, - 16480 /* "glGenerateMipmapEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 16463 /* "glGenerateMipmap" */, - providers, entrypoints); -} - -static PFNGLGENERATEMIPMAPEXTPROC -epoxy_glGenerateMipmapEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16480 /* "glGenerateMipmapEXT" */, - 16463 /* "glGenerateMipmap" */, - 16463 /* "glGenerateMipmap" */, - 16463 /* "glGenerateMipmap" */, - }; - return gl_provider_resolver(entrypoint_strings + 16480 /* "glGenerateMipmapEXT" */, - providers, entrypoints); -} - -static PFNGLGENERATEMIPMAPOESPROC -epoxy_glGenerateMipmapOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 16500 /* glGenerateMipmapOES */); -} - -static PFNGLGENERATEMULTITEXMIPMAPEXTPROC -epoxy_glGenerateMultiTexMipmapEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 16520 /* glGenerateMultiTexMipmapEXT */); -} - -static PFNGLGENERATETEXTUREMIPMAPPROC -epoxy_glGenerateTextureMipmap_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16548 /* "glGenerateTextureMipmap" */, - 16548 /* "glGenerateTextureMipmap" */, - }; - return gl_provider_resolver(entrypoint_strings + 16548 /* "glGenerateTextureMipmap" */, - providers, entrypoints); -} - -static PFNGLGENERATETEXTUREMIPMAPEXTPROC -epoxy_glGenerateTextureMipmapEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 16572 /* glGenerateTextureMipmapEXT */); -} - -static PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC -epoxy_glGetActiveAtomicCounterBufferiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_shader_atomic_counters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16599 /* "glGetActiveAtomicCounterBufferiv" */, - 16599 /* "glGetActiveAtomicCounterBufferiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 16599 /* "glGetActiveAtomicCounterBufferiv" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEATTRIBPROC -epoxy_glGetActiveAttrib_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16632 /* "glGetActiveAttrib" */, - 16632 /* "glGetActiveAttrib" */, - 16650 /* "glGetActiveAttribARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 16632 /* "glGetActiveAttrib" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEATTRIBARBPROC -epoxy_glGetActiveAttribARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16650 /* "glGetActiveAttribARB" */, - 16632 /* "glGetActiveAttrib" */, - 16632 /* "glGetActiveAttrib" */, - }; - return gl_provider_resolver(entrypoint_strings + 16650 /* "glGetActiveAttribARB" */, - providers, entrypoints); -} - -static PFNGLGETACTIVESUBROUTINENAMEPROC -epoxy_glGetActiveSubroutineName_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16671 /* "glGetActiveSubroutineName" */, - 16671 /* "glGetActiveSubroutineName" */, - }; - return gl_provider_resolver(entrypoint_strings + 16671 /* "glGetActiveSubroutineName" */, - providers, entrypoints); -} - -static PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC -epoxy_glGetActiveSubroutineUniformName_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16697 /* "glGetActiveSubroutineUniformName" */, - 16697 /* "glGetActiveSubroutineUniformName" */, - }; - return gl_provider_resolver(entrypoint_strings + 16697 /* "glGetActiveSubroutineUniformName" */, - providers, entrypoints); -} - -static PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC -epoxy_glGetActiveSubroutineUniformiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16730 /* "glGetActiveSubroutineUniformiv" */, - 16730 /* "glGetActiveSubroutineUniformiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 16730 /* "glGetActiveSubroutineUniformiv" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEUNIFORMPROC -epoxy_glGetActiveUniform_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16761 /* "glGetActiveUniform" */, - 16761 /* "glGetActiveUniform" */, - 16780 /* "glGetActiveUniformARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 16761 /* "glGetActiveUniform" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEUNIFORMARBPROC -epoxy_glGetActiveUniformARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16780 /* "glGetActiveUniformARB" */, - 16761 /* "glGetActiveUniform" */, - 16761 /* "glGetActiveUniform" */, - }; - return gl_provider_resolver(entrypoint_strings + 16780 /* "glGetActiveUniformARB" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC -epoxy_glGetActiveUniformBlockName_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16802 /* "glGetActiveUniformBlockName" */, - 16802 /* "glGetActiveUniformBlockName" */, - 16802 /* "glGetActiveUniformBlockName" */, - }; - return gl_provider_resolver(entrypoint_strings + 16802 /* "glGetActiveUniformBlockName" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEUNIFORMBLOCKIVPROC -epoxy_glGetActiveUniformBlockiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16830 /* "glGetActiveUniformBlockiv" */, - 16830 /* "glGetActiveUniformBlockiv" */, - 16830 /* "glGetActiveUniformBlockiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 16830 /* "glGetActiveUniformBlockiv" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEUNIFORMNAMEPROC -epoxy_glGetActiveUniformName_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16856 /* "glGetActiveUniformName" */, - 16856 /* "glGetActiveUniformName" */, - }; - return gl_provider_resolver(entrypoint_strings + 16856 /* "glGetActiveUniformName" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEUNIFORMSIVPROC -epoxy_glGetActiveUniformsiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16879 /* "glGetActiveUniformsiv" */, - 16879 /* "glGetActiveUniformsiv" */, - 16879 /* "glGetActiveUniformsiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 16879 /* "glGetActiveUniformsiv" */, - providers, entrypoints); -} - -static PFNGLGETACTIVEVARYINGNVPROC -epoxy_glGetActiveVaryingNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 16901 /* glGetActiveVaryingNV */); -} - -static PFNGLGETARRAYOBJECTFVATIPROC -epoxy_glGetArrayObjectfvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 16922 /* glGetArrayObjectfvATI */); -} - -static PFNGLGETARRAYOBJECTIVATIPROC -epoxy_glGetArrayObjectivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 16944 /* glGetArrayObjectivATI */); -} - -static PFNGLGETATTACHEDOBJECTSARBPROC -epoxy_glGetAttachedObjectsARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 16966 /* glGetAttachedObjectsARB */); -} - -static PFNGLGETATTACHEDSHADERSPROC -epoxy_glGetAttachedShaders_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 16990 /* "glGetAttachedShaders" */, - 16990 /* "glGetAttachedShaders" */, - }; - return gl_provider_resolver(entrypoint_strings + 16990 /* "glGetAttachedShaders" */, - providers, entrypoints); -} - -static PFNGLGETATTRIBLOCATIONPROC -epoxy_glGetAttribLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17011 /* "glGetAttribLocation" */, - 17011 /* "glGetAttribLocation" */, - 17031 /* "glGetAttribLocationARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 17011 /* "glGetAttribLocation" */, - providers, entrypoints); -} - -static PFNGLGETATTRIBLOCATIONARBPROC -epoxy_glGetAttribLocationARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17031 /* "glGetAttribLocationARB" */, - 17011 /* "glGetAttribLocation" */, - 17011 /* "glGetAttribLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 17031 /* "glGetAttribLocationARB" */, - providers, entrypoints); -} - -static PFNGLGETBOOLEANINDEXEDVEXTPROC -epoxy_glGetBooleanIndexedvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17054 /* "glGetBooleanIndexedvEXT" */, - 17054 /* "glGetBooleanIndexedvEXT" */, - 17078 /* "glGetBooleani_v" */, - 17078 /* "glGetBooleani_v" */, - }; - return gl_provider_resolver(entrypoint_strings + 17054 /* "glGetBooleanIndexedvEXT" */, - providers, entrypoints); -} - -static PFNGLGETBOOLEANI_VPROC -epoxy_glGetBooleani_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17078 /* "glGetBooleani_v" */, - 17078 /* "glGetBooleani_v" */, - 17054 /* "glGetBooleanIndexedvEXT" */, - 17054 /* "glGetBooleanIndexedvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 17078 /* "glGetBooleani_v" */, - providers, entrypoints); -} - -static PFNGLGETBOOLEANVPROC -epoxy_glGetBooleanv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17094 /* "glGetBooleanv" */, - 17094 /* "glGetBooleanv" */, - 17094 /* "glGetBooleanv" */, - }; - return gl_provider_resolver(entrypoint_strings + 17094 /* "glGetBooleanv" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERPARAMETERI64VPROC -epoxy_glGetBufferParameteri64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17108 /* "glGetBufferParameteri64v" */, - 17108 /* "glGetBufferParameteri64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 17108 /* "glGetBufferParameteri64v" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERPARAMETERIVPROC -epoxy_glGetBufferParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17133 /* "glGetBufferParameteriv" */, - 17133 /* "glGetBufferParameteriv" */, - 17133 /* "glGetBufferParameteriv" */, - 17156 /* "glGetBufferParameterivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 17133 /* "glGetBufferParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERPARAMETERIVARBPROC -epoxy_glGetBufferParameterivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17156 /* "glGetBufferParameterivARB" */, - 17133 /* "glGetBufferParameteriv" */, - 17133 /* "glGetBufferParameteriv" */, - 17133 /* "glGetBufferParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 17156 /* "glGetBufferParameterivARB" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERPARAMETERUI64VNVPROC -epoxy_glGetBufferParameterui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 17182 /* glGetBufferParameterui64vNV */); -} - -static PFNGLGETBUFFERPOINTERVPROC -epoxy_glGetBufferPointerv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_vertex_buffer_object, - GL_extension_GL_OES_mapbuffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17210 /* "glGetBufferPointerv" */, - 17210 /* "glGetBufferPointerv" */, - 17230 /* "glGetBufferPointervARB" */, - 17253 /* "glGetBufferPointervOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 17210 /* "glGetBufferPointerv" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERPOINTERVARBPROC -epoxy_glGetBufferPointervARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_OES_mapbuffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17230 /* "glGetBufferPointervARB" */, - 17210 /* "glGetBufferPointerv" */, - 17210 /* "glGetBufferPointerv" */, - 17253 /* "glGetBufferPointervOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 17230 /* "glGetBufferPointervARB" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERPOINTERVOESPROC -epoxy_glGetBufferPointervOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_mapbuffer, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17253 /* "glGetBufferPointervOES" */, - 17210 /* "glGetBufferPointerv" */, - 17210 /* "glGetBufferPointerv" */, - 17230 /* "glGetBufferPointervARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 17253 /* "glGetBufferPointervOES" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERSUBDATAPROC -epoxy_glGetBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17276 /* "glGetBufferSubData" */, - 17295 /* "glGetBufferSubDataARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 17276 /* "glGetBufferSubData" */, - providers, entrypoints); -} - -static PFNGLGETBUFFERSUBDATAARBPROC -epoxy_glGetBufferSubDataARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17295 /* "glGetBufferSubDataARB" */, - 17276 /* "glGetBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 17295 /* "glGetBufferSubDataARB" */, - providers, entrypoints); -} - -static PFNGLGETCLIPPLANEPROC -epoxy_glGetClipPlane_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 17317 /* glGetClipPlane */); -} - -static PFNGLGETCLIPPLANEFPROC -epoxy_glGetClipPlanef_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 17332 /* glGetClipPlanef */); -} - -static PFNGLGETCLIPPLANEFOESPROC -epoxy_glGetClipPlanefOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_single_precision, 17348 /* glGetClipPlanefOES */); -} - -static PFNGLGETCLIPPLANEXPROC -epoxy_glGetClipPlanex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 17367 /* glGetClipPlanex */); -} - -static PFNGLGETCLIPPLANEXOESPROC -epoxy_glGetClipPlanexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 17383 /* glGetClipPlanexOES */); -} - -static PFNGLGETCOLORTABLEPROC -epoxy_glGetColorTable_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_paletted_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17402 /* "glGetColorTable" */, - 17418 /* "glGetColorTableEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 17402 /* "glGetColorTable" */, - providers, entrypoints); -} - -static PFNGLGETCOLORTABLEEXTPROC -epoxy_glGetColorTableEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_paletted_texture, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17418 /* "glGetColorTableEXT" */, - 17402 /* "glGetColorTable" */, - }; - return gl_provider_resolver(entrypoint_strings + 17418 /* "glGetColorTableEXT" */, - providers, entrypoints); -} - -static PFNGLGETCOLORTABLEPARAMETERFVPROC -epoxy_glGetColorTableParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_paletted_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17437 /* "glGetColorTableParameterfv" */, - 17464 /* "glGetColorTableParameterfvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 17437 /* "glGetColorTableParameterfv" */, - providers, entrypoints); -} - -static PFNGLGETCOLORTABLEPARAMETERFVEXTPROC -epoxy_glGetColorTableParameterfvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_paletted_texture, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17464 /* "glGetColorTableParameterfvEXT" */, - 17437 /* "glGetColorTableParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 17464 /* "glGetColorTableParameterfvEXT" */, - providers, entrypoints); -} - -static PFNGLGETCOLORTABLEPARAMETERFVSGIPROC -epoxy_glGetColorTableParameterfvSGI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGI_color_table, 17494 /* glGetColorTableParameterfvSGI */); -} - -static PFNGLGETCOLORTABLEPARAMETERIVPROC -epoxy_glGetColorTableParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_paletted_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17524 /* "glGetColorTableParameteriv" */, - 17551 /* "glGetColorTableParameterivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 17524 /* "glGetColorTableParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETCOLORTABLEPARAMETERIVEXTPROC -epoxy_glGetColorTableParameterivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_paletted_texture, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17551 /* "glGetColorTableParameterivEXT" */, - 17524 /* "glGetColorTableParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 17551 /* "glGetColorTableParameterivEXT" */, - providers, entrypoints); -} - -static PFNGLGETCOLORTABLEPARAMETERIVSGIPROC -epoxy_glGetColorTableParameterivSGI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGI_color_table, 17581 /* glGetColorTableParameterivSGI */); -} - -static PFNGLGETCOLORTABLESGIPROC -epoxy_glGetColorTableSGI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGI_color_table, 17611 /* glGetColorTableSGI */); -} - -static PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC -epoxy_glGetCombinerInputParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17630 /* glGetCombinerInputParameterfvNV */); -} - -static PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC -epoxy_glGetCombinerInputParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17662 /* glGetCombinerInputParameterivNV */); -} - -static PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC -epoxy_glGetCombinerOutputParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17694 /* glGetCombinerOutputParameterfvNV */); -} - -static PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC -epoxy_glGetCombinerOutputParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17727 /* glGetCombinerOutputParameterivNV */); -} - -static PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC -epoxy_glGetCombinerStageParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners2, 17760 /* glGetCombinerStageParameterfvNV */); -} - -static PFNGLGETCOMMANDHEADERNVPROC -epoxy_glGetCommandHeaderNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 17792 /* glGetCommandHeaderNV */); -} - -static PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC -epoxy_glGetCompressedMultiTexImageEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 17813 /* glGetCompressedMultiTexImageEXT */); -} - -static PFNGLGETCOMPRESSEDTEXIMAGEPROC -epoxy_glGetCompressedTexImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_texture_compression, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17845 /* "glGetCompressedTexImage" */, - 17869 /* "glGetCompressedTexImageARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 17845 /* "glGetCompressedTexImage" */, - providers, entrypoints); -} - -static PFNGLGETCOMPRESSEDTEXIMAGEARBPROC -epoxy_glGetCompressedTexImageARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_compression, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17869 /* "glGetCompressedTexImageARB" */, - 17845 /* "glGetCompressedTexImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 17869 /* "glGetCompressedTexImageARB" */, - providers, entrypoints); -} - -static PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC -epoxy_glGetCompressedTextureImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17896 /* "glGetCompressedTextureImage" */, - 17896 /* "glGetCompressedTextureImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 17896 /* "glGetCompressedTextureImage" */, - providers, entrypoints); -} - -static PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC -epoxy_glGetCompressedTextureImageEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 17924 /* glGetCompressedTextureImageEXT */); -} - -static PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC -epoxy_glGetCompressedTextureSubImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_get_texture_sub_image, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 17955 /* "glGetCompressedTextureSubImage" */, - 17955 /* "glGetCompressedTextureSubImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 17955 /* "glGetCompressedTextureSubImage" */, - providers, entrypoints); -} - -static PFNGLGETCONVOLUTIONFILTERPROC -epoxy_glGetConvolutionFilter_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 17986 /* glGetConvolutionFilter */); -} - -static PFNGLGETCONVOLUTIONFILTEREXTPROC -epoxy_glGetConvolutionFilterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_convolution, 18009 /* glGetConvolutionFilterEXT */); -} - -static PFNGLGETCONVOLUTIONPARAMETERFVPROC -epoxy_glGetConvolutionParameterfv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 18035 /* glGetConvolutionParameterfv */); -} - -static PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC -epoxy_glGetConvolutionParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_convolution, 18063 /* glGetConvolutionParameterfvEXT */); -} - -static PFNGLGETCONVOLUTIONPARAMETERIVPROC -epoxy_glGetConvolutionParameteriv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 18094 /* glGetConvolutionParameteriv */); -} - -static PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC -epoxy_glGetConvolutionParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_convolution, 18122 /* glGetConvolutionParameterivEXT */); -} - -static PFNGLGETCONVOLUTIONPARAMETERXVOESPROC -epoxy_glGetConvolutionParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 18153 /* glGetConvolutionParameterxvOES */); -} - -static PFNGLGETCOVERAGEMODULATIONTABLENVPROC -epoxy_glGetCoverageModulationTableNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_framebuffer_mixed_samples, 18184 /* glGetCoverageModulationTableNV */); -} - -static PFNGLGETDEBUGMESSAGELOGPROC -epoxy_glGetDebugMessageLog_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18215 /* "glGetDebugMessageLog" */, - 18215 /* "glGetDebugMessageLog" */, - 18215 /* "glGetDebugMessageLog" */, - 18260 /* "glGetDebugMessageLogARB" */, - 18284 /* "glGetDebugMessageLogKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 18215 /* "glGetDebugMessageLog" */, - providers, entrypoints); -} - -static PFNGLGETDEBUGMESSAGELOGAMDPROC -epoxy_glGetDebugMessageLogAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_debug_output, 18236 /* glGetDebugMessageLogAMD */); -} - -static PFNGLGETDEBUGMESSAGELOGARBPROC -epoxy_glGetDebugMessageLogARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_debug_output, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18260 /* "glGetDebugMessageLogARB" */, - 18215 /* "glGetDebugMessageLog" */, - 18215 /* "glGetDebugMessageLog" */, - 18215 /* "glGetDebugMessageLog" */, - 18284 /* "glGetDebugMessageLogKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 18260 /* "glGetDebugMessageLogARB" */, - providers, entrypoints); -} - -static PFNGLGETDEBUGMESSAGELOGKHRPROC -epoxy_glGetDebugMessageLogKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_ARB_debug_output, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18284 /* "glGetDebugMessageLogKHR" */, - 18215 /* "glGetDebugMessageLog" */, - 18215 /* "glGetDebugMessageLog" */, - 18215 /* "glGetDebugMessageLog" */, - 18260 /* "glGetDebugMessageLogARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 18284 /* "glGetDebugMessageLogKHR" */, - providers, entrypoints); -} - -static PFNGLGETDETAILTEXFUNCSGISPROC -epoxy_glGetDetailTexFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_detail_texture, 18308 /* glGetDetailTexFuncSGIS */); -} - -static PFNGLGETDOUBLEINDEXEDVEXTPROC -epoxy_glGetDoubleIndexedvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_EXT_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18331 /* "glGetDoubleIndexedvEXT" */, - 18354 /* "glGetDoublei_v" */, - 18354 /* "glGetDoublei_v" */, - 18369 /* "glGetDoublei_vEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 18331 /* "glGetDoubleIndexedvEXT" */, - providers, entrypoints); -} - -static PFNGLGETDOUBLEI_VPROC -epoxy_glGetDoublei_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18354 /* "glGetDoublei_v" */, - 18354 /* "glGetDoublei_v" */, - 18331 /* "glGetDoubleIndexedvEXT" */, - 18369 /* "glGetDoublei_vEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 18354 /* "glGetDoublei_v" */, - providers, entrypoints); -} - -static PFNGLGETDOUBLEI_VEXTPROC -epoxy_glGetDoublei_vEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18369 /* "glGetDoublei_vEXT" */, - 18331 /* "glGetDoubleIndexedvEXT" */, - 18354 /* "glGetDoublei_v" */, - 18354 /* "glGetDoublei_v" */, - }; - return gl_provider_resolver(entrypoint_strings + 18369 /* "glGetDoublei_vEXT" */, - providers, entrypoints); -} - -static PFNGLGETDOUBLEVPROC -epoxy_glGetDoublev_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 18387 /* glGetDoublev */); -} - -static PFNGLGETDRIVERCONTROLSTRINGQCOMPROC -epoxy_glGetDriverControlStringQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 18400 /* glGetDriverControlStringQCOM */); -} - -static PFNGLGETDRIVERCONTROLSQCOMPROC -epoxy_glGetDriverControlsQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 18429 /* glGetDriverControlsQCOM */); -} - -static PFNGLGETERRORPROC -epoxy_glGetError_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18453 /* "glGetError" */, - 18453 /* "glGetError" */, - 18453 /* "glGetError" */, - }; - return gl_provider_resolver(entrypoint_strings + 18453 /* "glGetError" */, - providers, entrypoints); -} - -static PFNGLGETFENCEIVNVPROC -epoxy_glGetFenceivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 18464 /* glGetFenceivNV */); -} - -static PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC -epoxy_glGetFinalCombinerInputParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 18479 /* glGetFinalCombinerInputParameterfvNV */); -} - -static PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC -epoxy_glGetFinalCombinerInputParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_register_combiners, 18516 /* glGetFinalCombinerInputParameterivNV */); -} - -static PFNGLGETFIRSTPERFQUERYIDINTELPROC -epoxy_glGetFirstPerfQueryIdINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 18553 /* glGetFirstPerfQueryIdINTEL */); -} - -static PFNGLGETFIXEDVPROC -epoxy_glGetFixedv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 18580 /* glGetFixedv */); -} - -static PFNGLGETFIXEDVOESPROC -epoxy_glGetFixedvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 18592 /* glGetFixedvOES */); -} - -static PFNGLGETFLOATINDEXEDVEXTPROC -epoxy_glGetFloatIndexedvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18607 /* "glGetFloatIndexedvEXT" */, - 18629 /* "glGetFloati_v" */, - 18629 /* "glGetFloati_v" */, - 18643 /* "glGetFloati_vEXT" */, - 18660 /* "glGetFloati_vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 18607 /* "glGetFloatIndexedvEXT" */, - providers, entrypoints); -} - -static PFNGLGETFLOATI_VPROC -epoxy_glGetFloati_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18629 /* "glGetFloati_v" */, - 18629 /* "glGetFloati_v" */, - 18607 /* "glGetFloatIndexedvEXT" */, - 18643 /* "glGetFloati_vEXT" */, - 18660 /* "glGetFloati_vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 18629 /* "glGetFloati_v" */, - providers, entrypoints); -} - -static PFNGLGETFLOATI_VEXTPROC -epoxy_glGetFloati_vEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18643 /* "glGetFloati_vEXT" */, - 18607 /* "glGetFloatIndexedvEXT" */, - 18629 /* "glGetFloati_v" */, - 18629 /* "glGetFloati_v" */, - 18660 /* "glGetFloati_vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 18643 /* "glGetFloati_vEXT" */, - providers, entrypoints); -} - -static PFNGLGETFLOATI_VNVPROC -epoxy_glGetFloati_vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_EXT_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18660 /* "glGetFloati_vNV" */, - 18607 /* "glGetFloatIndexedvEXT" */, - 18629 /* "glGetFloati_v" */, - 18629 /* "glGetFloati_v" */, - 18643 /* "glGetFloati_vEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 18660 /* "glGetFloati_vNV" */, - providers, entrypoints); -} - -static PFNGLGETFLOATVPROC -epoxy_glGetFloatv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18676 /* "glGetFloatv" */, - 18676 /* "glGetFloatv" */, - 18676 /* "glGetFloatv" */, - }; - return gl_provider_resolver(entrypoint_strings + 18676 /* "glGetFloatv" */, - providers, entrypoints); -} - -static PFNGLGETFOGFUNCSGISPROC -epoxy_glGetFogFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_fog_function, 18688 /* glGetFogFuncSGIS */); -} - -static PFNGLGETFRAGDATAINDEXPROC -epoxy_glGetFragDataIndex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_blend_func_extended, - GL_extension_GL_EXT_blend_func_extended, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18705 /* "glGetFragDataIndex" */, - 18705 /* "glGetFragDataIndex" */, - 18724 /* "glGetFragDataIndexEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 18705 /* "glGetFragDataIndex" */, - providers, entrypoints); -} - -static PFNGLGETFRAGDATAINDEXEXTPROC -epoxy_glGetFragDataIndexEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_blend_func_extended, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_blend_func_extended, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18724 /* "glGetFragDataIndexEXT" */, - 18705 /* "glGetFragDataIndex" */, - 18705 /* "glGetFragDataIndex" */, - }; - return gl_provider_resolver(entrypoint_strings + 18724 /* "glGetFragDataIndexEXT" */, - providers, entrypoints); -} - -static PFNGLGETFRAGDATALOCATIONPROC -epoxy_glGetFragDataLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18746 /* "glGetFragDataLocation" */, - 18746 /* "glGetFragDataLocation" */, - 18768 /* "glGetFragDataLocationEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 18746 /* "glGetFragDataLocation" */, - providers, entrypoints); -} - -static PFNGLGETFRAGDATALOCATIONEXTPROC -epoxy_glGetFragDataLocationEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18768 /* "glGetFragDataLocationEXT" */, - 18746 /* "glGetFragDataLocation" */, - 18746 /* "glGetFragDataLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 18768 /* "glGetFragDataLocationEXT" */, - providers, entrypoints); -} - -static PFNGLGETFRAGMENTLIGHTFVSGIXPROC -epoxy_glGetFragmentLightfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18793 /* glGetFragmentLightfvSGIX */); -} - -static PFNGLGETFRAGMENTLIGHTIVSGIXPROC -epoxy_glGetFragmentLightivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18818 /* glGetFragmentLightivSGIX */); -} - -static PFNGLGETFRAGMENTMATERIALFVSGIXPROC -epoxy_glGetFragmentMaterialfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18843 /* glGetFragmentMaterialfvSGIX */); -} - -static PFNGLGETFRAGMENTMATERIALIVSGIXPROC -epoxy_glGetFragmentMaterialivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18871 /* glGetFragmentMaterialivSGIX */); -} - -static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC -epoxy_glGetFramebufferAttachmentParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18899 /* "glGetFramebufferAttachmentParameteriv" */, - 18899 /* "glGetFramebufferAttachmentParameteriv" */, - 18899 /* "glGetFramebufferAttachmentParameteriv" */, - 18937 /* "glGetFramebufferAttachmentParameterivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 18899 /* "glGetFramebufferAttachmentParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC -epoxy_glGetFramebufferAttachmentParameterivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 18937 /* "glGetFramebufferAttachmentParameterivEXT" */, - 18899 /* "glGetFramebufferAttachmentParameteriv" */, - 18899 /* "glGetFramebufferAttachmentParameteriv" */, - 18899 /* "glGetFramebufferAttachmentParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 18937 /* "glGetFramebufferAttachmentParameterivEXT" */, - providers, entrypoints); -} - -static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC -epoxy_glGetFramebufferAttachmentParameterivOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 18978 /* glGetFramebufferAttachmentParameterivOES */); -} - -static PFNGLGETFRAMEBUFFERPARAMETERIVPROC -epoxy_glGetFramebufferParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_framebuffer_no_attachments, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19019 /* "glGetFramebufferParameteriv" */, - 19019 /* "glGetFramebufferParameteriv" */, - 19019 /* "glGetFramebufferParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 19019 /* "glGetFramebufferParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC -epoxy_glGetFramebufferParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 19047 /* glGetFramebufferParameterivEXT */); -} - -static PFNGLGETGRAPHICSRESETSTATUSPROC -epoxy_glGetGraphicsResetStatus_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19078 /* "glGetGraphicsResetStatus" */, - 19078 /* "glGetGraphicsResetStatus" */, - 19078 /* "glGetGraphicsResetStatus" */, - 19159 /* "glGetGraphicsResetStatusKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 19078 /* "glGetGraphicsResetStatus" */, - providers, entrypoints); -} - -static PFNGLGETGRAPHICSRESETSTATUSARBPROC -epoxy_glGetGraphicsResetStatusARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 19103 /* glGetGraphicsResetStatusARB */); -} - -static PFNGLGETGRAPHICSRESETSTATUSEXTPROC -epoxy_glGetGraphicsResetStatusEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_robustness, 19131 /* glGetGraphicsResetStatusEXT */); -} - -static PFNGLGETGRAPHICSRESETSTATUSKHRPROC -epoxy_glGetGraphicsResetStatusKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19159 /* "glGetGraphicsResetStatusKHR" */, - 19078 /* "glGetGraphicsResetStatus" */, - 19078 /* "glGetGraphicsResetStatus" */, - 19078 /* "glGetGraphicsResetStatus" */, - }; - return gl_provider_resolver(entrypoint_strings + 19159 /* "glGetGraphicsResetStatusKHR" */, - providers, entrypoints); -} - -static PFNGLGETHANDLEARBPROC -epoxy_glGetHandleARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 19187 /* glGetHandleARB */); -} - -static PFNGLGETHISTOGRAMPROC -epoxy_glGetHistogram_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 19202 /* glGetHistogram */); -} - -static PFNGLGETHISTOGRAMEXTPROC -epoxy_glGetHistogramEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_histogram, 19217 /* glGetHistogramEXT */); -} - -static PFNGLGETHISTOGRAMPARAMETERFVPROC -epoxy_glGetHistogramParameterfv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 19235 /* glGetHistogramParameterfv */); -} - -static PFNGLGETHISTOGRAMPARAMETERFVEXTPROC -epoxy_glGetHistogramParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_histogram, 19261 /* glGetHistogramParameterfvEXT */); -} - -static PFNGLGETHISTOGRAMPARAMETERIVPROC -epoxy_glGetHistogramParameteriv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 19290 /* glGetHistogramParameteriv */); -} - -static PFNGLGETHISTOGRAMPARAMETERIVEXTPROC -epoxy_glGetHistogramParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_histogram, 19316 /* glGetHistogramParameterivEXT */); -} - -static PFNGLGETHISTOGRAMPARAMETERXVOESPROC -epoxy_glGetHistogramParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 19345 /* glGetHistogramParameterxvOES */); -} - -static PFNGLGETIMAGEHANDLEARBPROC -epoxy_glGetImageHandleARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 19374 /* glGetImageHandleARB */); -} - -static PFNGLGETIMAGEHANDLENVPROC -epoxy_glGetImageHandleNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 19394 /* glGetImageHandleNV */); -} - -static PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC -epoxy_glGetImageTransformParameterfvHP_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_HP_image_transform, 19413 /* glGetImageTransformParameterfvHP */); -} - -static PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC -epoxy_glGetImageTransformParameterivHP_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_HP_image_transform, 19446 /* glGetImageTransformParameterivHP */); -} - -static PFNGLGETINFOLOGARBPROC -epoxy_glGetInfoLogARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 19479 /* glGetInfoLogARB */); -} - -static PFNGLGETINSTRUMENTSSGIXPROC -epoxy_glGetInstrumentsSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_instruments, 19495 /* glGetInstrumentsSGIX */); -} - -static PFNGLGETINTEGER64I_VPROC -epoxy_glGetInteger64i_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19516 /* "glGetInteger64i_v" */, - 19516 /* "glGetInteger64i_v" */, - }; - return gl_provider_resolver(entrypoint_strings + 19516 /* "glGetInteger64i_v" */, - providers, entrypoints); -} - -static PFNGLGETINTEGER64VPROC -epoxy_glGetInteger64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19534 /* "glGetInteger64v" */, - 19534 /* "glGetInteger64v" */, - 19534 /* "glGetInteger64v" */, - 19550 /* "glGetInteger64vAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 19534 /* "glGetInteger64v" */, - providers, entrypoints); -} - -static PFNGLGETINTEGER64VAPPLEPROC -epoxy_glGetInteger64vAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19550 /* "glGetInteger64vAPPLE" */, - 19534 /* "glGetInteger64v" */, - 19534 /* "glGetInteger64v" */, - 19534 /* "glGetInteger64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 19550 /* "glGetInteger64vAPPLE" */, - providers, entrypoints); -} - -static PFNGLGETINTEGERINDEXEDVEXTPROC -epoxy_glGetIntegerIndexedvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19571 /* "glGetIntegerIndexedvEXT" */, - 19571 /* "glGetIntegerIndexedvEXT" */, - 19595 /* "glGetIntegeri_v" */, - 19595 /* "glGetIntegeri_v" */, - 19595 /* "glGetIntegeri_v" */, - 19595 /* "glGetIntegeri_v" */, - }; - return gl_provider_resolver(entrypoint_strings + 19571 /* "glGetIntegerIndexedvEXT" */, - providers, entrypoints); -} - -static PFNGLGETINTEGERI_VPROC -epoxy_glGetIntegeri_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19595 /* "glGetIntegeri_v" */, - 19595 /* "glGetIntegeri_v" */, - 19595 /* "glGetIntegeri_v" */, - 19595 /* "glGetIntegeri_v" */, - 19571 /* "glGetIntegerIndexedvEXT" */, - 19571 /* "glGetIntegerIndexedvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 19595 /* "glGetIntegeri_v" */, - providers, entrypoints); -} - -static PFNGLGETINTEGERI_VEXTPROC -epoxy_glGetIntegeri_vEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_multiview_draw_buffers, 19611 /* glGetIntegeri_vEXT */); -} - -static PFNGLGETINTEGERUI64I_VNVPROC -epoxy_glGetIntegerui64i_vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 19630 /* glGetIntegerui64i_vNV */); -} - -static PFNGLGETINTEGERUI64VNVPROC -epoxy_glGetIntegerui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 19652 /* glGetIntegerui64vNV */); -} - -static PFNGLGETINTEGERVPROC -epoxy_glGetIntegerv_resolver(void) -{ - return gl_single_resolver(always_present, 19672 /* glGetIntegerv */); -} - -static PFNGLGETINTERNALFORMATSAMPLEIVNVPROC -epoxy_glGetInternalformatSampleivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_internalformat_sample_query, 19686 /* glGetInternalformatSampleivNV */); -} - -static PFNGLGETINTERNALFORMATI64VPROC -epoxy_glGetInternalformati64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_internalformat_query2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19716 /* "glGetInternalformati64v" */, - 19716 /* "glGetInternalformati64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 19716 /* "glGetInternalformati64v" */, - providers, entrypoints); -} - -static PFNGLGETINTERNALFORMATIVPROC -epoxy_glGetInternalformativ_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_internalformat_query, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19740 /* "glGetInternalformativ" */, - 19740 /* "glGetInternalformativ" */, - 19740 /* "glGetInternalformativ" */, - }; - return gl_provider_resolver(entrypoint_strings + 19740 /* "glGetInternalformativ" */, - providers, entrypoints); -} - -static PFNGLGETINVARIANTBOOLEANVEXTPROC -epoxy_glGetInvariantBooleanvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19762 /* glGetInvariantBooleanvEXT */); -} - -static PFNGLGETINVARIANTFLOATVEXTPROC -epoxy_glGetInvariantFloatvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19788 /* glGetInvariantFloatvEXT */); -} - -static PFNGLGETINVARIANTINTEGERVEXTPROC -epoxy_glGetInvariantIntegervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19812 /* glGetInvariantIntegervEXT */); -} - -static PFNGLGETLIGHTFVPROC -epoxy_glGetLightfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 19838 /* "glGetLightfv" */, - 19838 /* "glGetLightfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 19838 /* "glGetLightfv" */, - providers, entrypoints); -} - -static PFNGLGETLIGHTIVPROC -epoxy_glGetLightiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 19851 /* glGetLightiv */); -} - -static PFNGLGETLIGHTXOESPROC -epoxy_glGetLightxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 19864 /* glGetLightxOES */); -} - -static PFNGLGETLIGHTXVPROC -epoxy_glGetLightxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 19879 /* glGetLightxv */); -} - -static PFNGLGETLIGHTXVOESPROC -epoxy_glGetLightxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 19892 /* glGetLightxvOES */); -} - -static PFNGLGETLISTPARAMETERFVSGIXPROC -epoxy_glGetListParameterfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 19908 /* glGetListParameterfvSGIX */); -} - -static PFNGLGETLISTPARAMETERIVSGIXPROC -epoxy_glGetListParameterivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 19933 /* glGetListParameterivSGIX */); -} - -static PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC -epoxy_glGetLocalConstantBooleanvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19958 /* glGetLocalConstantBooleanvEXT */); -} - -static PFNGLGETLOCALCONSTANTFLOATVEXTPROC -epoxy_glGetLocalConstantFloatvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19988 /* glGetLocalConstantFloatvEXT */); -} - -static PFNGLGETLOCALCONSTANTINTEGERVEXTPROC -epoxy_glGetLocalConstantIntegervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 20016 /* glGetLocalConstantIntegervEXT */); -} - -static PFNGLGETMAPATTRIBPARAMETERFVNVPROC -epoxy_glGetMapAttribParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 20046 /* glGetMapAttribParameterfvNV */); -} - -static PFNGLGETMAPATTRIBPARAMETERIVNVPROC -epoxy_glGetMapAttribParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 20074 /* glGetMapAttribParameterivNV */); -} - -static PFNGLGETMAPCONTROLPOINTSNVPROC -epoxy_glGetMapControlPointsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 20102 /* glGetMapControlPointsNV */); -} - -static PFNGLGETMAPPARAMETERFVNVPROC -epoxy_glGetMapParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 20126 /* glGetMapParameterfvNV */); -} - -static PFNGLGETMAPPARAMETERIVNVPROC -epoxy_glGetMapParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 20148 /* glGetMapParameterivNV */); -} - -static PFNGLGETMAPDVPROC -epoxy_glGetMapdv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 20170 /* glGetMapdv */); -} - -static PFNGLGETMAPFVPROC -epoxy_glGetMapfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 20181 /* glGetMapfv */); -} - -static PFNGLGETMAPIVPROC -epoxy_glGetMapiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 20192 /* glGetMapiv */); -} - -static PFNGLGETMAPXVOESPROC -epoxy_glGetMapxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 20203 /* glGetMapxvOES */); -} - -static PFNGLGETMATERIALFVPROC -epoxy_glGetMaterialfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20217 /* "glGetMaterialfv" */, - 20217 /* "glGetMaterialfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 20217 /* "glGetMaterialfv" */, - providers, entrypoints); -} - -static PFNGLGETMATERIALIVPROC -epoxy_glGetMaterialiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 20233 /* glGetMaterialiv */); -} - -static PFNGLGETMATERIALXOESPROC -epoxy_glGetMaterialxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 20249 /* glGetMaterialxOES */); -} - -static PFNGLGETMATERIALXVPROC -epoxy_glGetMaterialxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 20267 /* glGetMaterialxv */); -} - -static PFNGLGETMATERIALXVOESPROC -epoxy_glGetMaterialxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 20283 /* glGetMaterialxvOES */); -} - -static PFNGLGETMINMAXPROC -epoxy_glGetMinmax_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 20302 /* glGetMinmax */); -} - -static PFNGLGETMINMAXEXTPROC -epoxy_glGetMinmaxEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_histogram, 20314 /* glGetMinmaxEXT */); -} - -static PFNGLGETMINMAXPARAMETERFVPROC -epoxy_glGetMinmaxParameterfv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 20329 /* glGetMinmaxParameterfv */); -} - -static PFNGLGETMINMAXPARAMETERFVEXTPROC -epoxy_glGetMinmaxParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_histogram, 20352 /* glGetMinmaxParameterfvEXT */); -} - -static PFNGLGETMINMAXPARAMETERIVPROC -epoxy_glGetMinmaxParameteriv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 20378 /* glGetMinmaxParameteriv */); -} - -static PFNGLGETMINMAXPARAMETERIVEXTPROC -epoxy_glGetMinmaxParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_histogram, 20401 /* glGetMinmaxParameterivEXT */); -} - -static PFNGLGETMULTITEXENVFVEXTPROC -epoxy_glGetMultiTexEnvfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20427 /* glGetMultiTexEnvfvEXT */); -} - -static PFNGLGETMULTITEXENVIVEXTPROC -epoxy_glGetMultiTexEnvivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20449 /* glGetMultiTexEnvivEXT */); -} - -static PFNGLGETMULTITEXGENDVEXTPROC -epoxy_glGetMultiTexGendvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20471 /* glGetMultiTexGendvEXT */); -} - -static PFNGLGETMULTITEXGENFVEXTPROC -epoxy_glGetMultiTexGenfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20493 /* glGetMultiTexGenfvEXT */); -} - -static PFNGLGETMULTITEXGENIVEXTPROC -epoxy_glGetMultiTexGenivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20515 /* glGetMultiTexGenivEXT */); -} - -static PFNGLGETMULTITEXIMAGEEXTPROC -epoxy_glGetMultiTexImageEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20537 /* glGetMultiTexImageEXT */); -} - -static PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC -epoxy_glGetMultiTexLevelParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20559 /* glGetMultiTexLevelParameterfvEXT */); -} - -static PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC -epoxy_glGetMultiTexLevelParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20592 /* glGetMultiTexLevelParameterivEXT */); -} - -static PFNGLGETMULTITEXPARAMETERIIVEXTPROC -epoxy_glGetMultiTexParameterIivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20625 /* glGetMultiTexParameterIivEXT */); -} - -static PFNGLGETMULTITEXPARAMETERIUIVEXTPROC -epoxy_glGetMultiTexParameterIuivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20654 /* glGetMultiTexParameterIuivEXT */); -} - -static PFNGLGETMULTITEXPARAMETERFVEXTPROC -epoxy_glGetMultiTexParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20684 /* glGetMultiTexParameterfvEXT */); -} - -static PFNGLGETMULTITEXPARAMETERIVEXTPROC -epoxy_glGetMultiTexParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20712 /* glGetMultiTexParameterivEXT */); -} - -static PFNGLGETMULTISAMPLEFVPROC -epoxy_glGetMultisamplefv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_texture_multisample, - OpenGL_ES_3_1, - GL_extension_GL_NV_explicit_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20740 /* "glGetMultisamplefv" */, - 20740 /* "glGetMultisamplefv" */, - 20740 /* "glGetMultisamplefv" */, - 20759 /* "glGetMultisamplefvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 20740 /* "glGetMultisamplefv" */, - providers, entrypoints); -} - -static PFNGLGETMULTISAMPLEFVNVPROC -epoxy_glGetMultisamplefvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_explicit_multisample, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_texture_multisample, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20759 /* "glGetMultisamplefvNV" */, - 20740 /* "glGetMultisamplefv" */, - 20740 /* "glGetMultisamplefv" */, - 20740 /* "glGetMultisamplefv" */, - }; - return gl_provider_resolver(entrypoint_strings + 20759 /* "glGetMultisamplefvNV" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDBUFFERPARAMETERI64VPROC -epoxy_glGetNamedBufferParameteri64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20780 /* "glGetNamedBufferParameteri64v" */, - 20780 /* "glGetNamedBufferParameteri64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 20780 /* "glGetNamedBufferParameteri64v" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDBUFFERPARAMETERIVPROC -epoxy_glGetNamedBufferParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20810 /* "glGetNamedBufferParameteriv" */, - 20810 /* "glGetNamedBufferParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 20810 /* "glGetNamedBufferParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC -epoxy_glGetNamedBufferParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20838 /* glGetNamedBufferParameterivEXT */); -} - -static PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC -epoxy_glGetNamedBufferParameterui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 20869 /* glGetNamedBufferParameterui64vNV */); -} - -static PFNGLGETNAMEDBUFFERPOINTERVPROC -epoxy_glGetNamedBufferPointerv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20902 /* "glGetNamedBufferPointerv" */, - 20902 /* "glGetNamedBufferPointerv" */, - }; - return gl_provider_resolver(entrypoint_strings + 20902 /* "glGetNamedBufferPointerv" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDBUFFERPOINTERVEXTPROC -epoxy_glGetNamedBufferPointervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20927 /* glGetNamedBufferPointervEXT */); -} - -static PFNGLGETNAMEDBUFFERSUBDATAPROC -epoxy_glGetNamedBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 20955 /* "glGetNamedBufferSubData" */, - 20955 /* "glGetNamedBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 20955 /* "glGetNamedBufferSubData" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDBUFFERSUBDATAEXTPROC -epoxy_glGetNamedBufferSubDataEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20979 /* glGetNamedBufferSubDataEXT */); -} - -static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC -epoxy_glGetNamedFramebufferAttachmentParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21006 /* "glGetNamedFramebufferAttachmentParameteriv" */, - 21006 /* "glGetNamedFramebufferAttachmentParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 21006 /* "glGetNamedFramebufferAttachmentParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC -epoxy_glGetNamedFramebufferAttachmentParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21049 /* glGetNamedFramebufferAttachmentParameterivEXT */); -} - -static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC -epoxy_glGetNamedFramebufferParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21095 /* "glGetNamedFramebufferParameteriv" */, - 21095 /* "glGetNamedFramebufferParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 21095 /* "glGetNamedFramebufferParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC -epoxy_glGetNamedFramebufferParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21128 /* glGetNamedFramebufferParameterivEXT */); -} - -static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC -epoxy_glGetNamedProgramLocalParameterIivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21164 /* glGetNamedProgramLocalParameterIivEXT */); -} - -static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC -epoxy_glGetNamedProgramLocalParameterIuivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21202 /* glGetNamedProgramLocalParameterIuivEXT */); -} - -static PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC -epoxy_glGetNamedProgramLocalParameterdvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21241 /* glGetNamedProgramLocalParameterdvEXT */); -} - -static PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC -epoxy_glGetNamedProgramLocalParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21278 /* glGetNamedProgramLocalParameterfvEXT */); -} - -static PFNGLGETNAMEDPROGRAMSTRINGEXTPROC -epoxy_glGetNamedProgramStringEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21315 /* glGetNamedProgramStringEXT */); -} - -static PFNGLGETNAMEDPROGRAMIVEXTPROC -epoxy_glGetNamedProgramivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21342 /* glGetNamedProgramivEXT */); -} - -static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC -epoxy_glGetNamedRenderbufferParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21365 /* "glGetNamedRenderbufferParameteriv" */, - 21365 /* "glGetNamedRenderbufferParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 21365 /* "glGetNamedRenderbufferParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC -epoxy_glGetNamedRenderbufferParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21399 /* glGetNamedRenderbufferParameterivEXT */); -} - -static PFNGLGETNAMEDSTRINGARBPROC -epoxy_glGetNamedStringARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 21436 /* glGetNamedStringARB */); -} - -static PFNGLGETNAMEDSTRINGIVARBPROC -epoxy_glGetNamedStringivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 21456 /* glGetNamedStringivARB */); -} - -static PFNGLGETNEXTPERFQUERYIDINTELPROC -epoxy_glGetNextPerfQueryIdINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 21478 /* glGetNextPerfQueryIdINTEL */); -} - -static PFNGLGETOBJECTBUFFERFVATIPROC -epoxy_glGetObjectBufferfvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 21504 /* glGetObjectBufferfvATI */); -} - -static PFNGLGETOBJECTBUFFERIVATIPROC -epoxy_glGetObjectBufferivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 21527 /* glGetObjectBufferivATI */); -} - -static PFNGLGETOBJECTLABELPROC -epoxy_glGetObjectLabel_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21550 /* "glGetObjectLabel" */, - 21550 /* "glGetObjectLabel" */, - 21550 /* "glGetObjectLabel" */, - 21587 /* "glGetObjectLabelKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 21550 /* "glGetObjectLabel" */, - providers, entrypoints); -} - -static PFNGLGETOBJECTLABELEXTPROC -epoxy_glGetObjectLabelEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_debug_label, 21567 /* glGetObjectLabelEXT */); -} - -static PFNGLGETOBJECTLABELKHRPROC -epoxy_glGetObjectLabelKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21587 /* "glGetObjectLabelKHR" */, - 21550 /* "glGetObjectLabel" */, - 21550 /* "glGetObjectLabel" */, - 21550 /* "glGetObjectLabel" */, - }; - return gl_provider_resolver(entrypoint_strings + 21587 /* "glGetObjectLabelKHR" */, - providers, entrypoints); -} - -static PFNGLGETOBJECTPARAMETERFVARBPROC -epoxy_glGetObjectParameterfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 21607 /* glGetObjectParameterfvARB */); -} - -static PFNGLGETOBJECTPARAMETERIVAPPLEPROC -epoxy_glGetObjectParameterivAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_object_purgeable, 21633 /* glGetObjectParameterivAPPLE */); -} - -static PFNGLGETOBJECTPARAMETERIVARBPROC -epoxy_glGetObjectParameterivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 21661 /* glGetObjectParameterivARB */); -} - -static PFNGLGETOBJECTPTRLABELPROC -epoxy_glGetObjectPtrLabel_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21687 /* "glGetObjectPtrLabel" */, - 21687 /* "glGetObjectPtrLabel" */, - 21687 /* "glGetObjectPtrLabel" */, - 21707 /* "glGetObjectPtrLabelKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 21687 /* "glGetObjectPtrLabel" */, - providers, entrypoints); -} - -static PFNGLGETOBJECTPTRLABELKHRPROC -epoxy_glGetObjectPtrLabelKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 21707 /* "glGetObjectPtrLabelKHR" */, - 21687 /* "glGetObjectPtrLabel" */, - 21687 /* "glGetObjectPtrLabel" */, - 21687 /* "glGetObjectPtrLabel" */, - }; - return gl_provider_resolver(entrypoint_strings + 21707 /* "glGetObjectPtrLabelKHR" */, - providers, entrypoints); -} - -static PFNGLGETOCCLUSIONQUERYIVNVPROC -epoxy_glGetOcclusionQueryivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 21730 /* glGetOcclusionQueryivNV */); -} - -static PFNGLGETOCCLUSIONQUERYUIVNVPROC -epoxy_glGetOcclusionQueryuivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 21754 /* glGetOcclusionQueryuivNV */); -} - -static PFNGLGETPATHCOLORGENFVNVPROC -epoxy_glGetPathColorGenfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21779 /* glGetPathColorGenfvNV */); -} - -static PFNGLGETPATHCOLORGENIVNVPROC -epoxy_glGetPathColorGenivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21801 /* glGetPathColorGenivNV */); -} - -static PFNGLGETPATHCOMMANDSNVPROC -epoxy_glGetPathCommandsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21823 /* glGetPathCommandsNV */); -} - -static PFNGLGETPATHCOORDSNVPROC -epoxy_glGetPathCoordsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21843 /* glGetPathCoordsNV */); -} - -static PFNGLGETPATHDASHARRAYNVPROC -epoxy_glGetPathDashArrayNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21861 /* glGetPathDashArrayNV */); -} - -static PFNGLGETPATHLENGTHNVPROC -epoxy_glGetPathLengthNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21882 /* glGetPathLengthNV */); -} - -static PFNGLGETPATHMETRICRANGENVPROC -epoxy_glGetPathMetricRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21900 /* glGetPathMetricRangeNV */); -} - -static PFNGLGETPATHMETRICSNVPROC -epoxy_glGetPathMetricsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21923 /* glGetPathMetricsNV */); -} - -static PFNGLGETPATHPARAMETERFVNVPROC -epoxy_glGetPathParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21942 /* glGetPathParameterfvNV */); -} - -static PFNGLGETPATHPARAMETERIVNVPROC -epoxy_glGetPathParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21965 /* glGetPathParameterivNV */); -} - -static PFNGLGETPATHSPACINGNVPROC -epoxy_glGetPathSpacingNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21988 /* glGetPathSpacingNV */); -} - -static PFNGLGETPATHTEXGENFVNVPROC -epoxy_glGetPathTexGenfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 22007 /* glGetPathTexGenfvNV */); -} - -static PFNGLGETPATHTEXGENIVNVPROC -epoxy_glGetPathTexGenivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 22027 /* glGetPathTexGenivNV */); -} - -static PFNGLGETPERFCOUNTERINFOINTELPROC -epoxy_glGetPerfCounterInfoINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22047 /* glGetPerfCounterInfoINTEL */); -} - -static PFNGLGETPERFMONITORCOUNTERDATAAMDPROC -epoxy_glGetPerfMonitorCounterDataAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22073 /* glGetPerfMonitorCounterDataAMD */); -} - -static PFNGLGETPERFMONITORCOUNTERINFOAMDPROC -epoxy_glGetPerfMonitorCounterInfoAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22104 /* glGetPerfMonitorCounterInfoAMD */); -} - -static PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC -epoxy_glGetPerfMonitorCounterStringAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22135 /* glGetPerfMonitorCounterStringAMD */); -} - -static PFNGLGETPERFMONITORCOUNTERSAMDPROC -epoxy_glGetPerfMonitorCountersAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22168 /* glGetPerfMonitorCountersAMD */); -} - -static PFNGLGETPERFMONITORGROUPSTRINGAMDPROC -epoxy_glGetPerfMonitorGroupStringAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22196 /* glGetPerfMonitorGroupStringAMD */); -} - -static PFNGLGETPERFMONITORGROUPSAMDPROC -epoxy_glGetPerfMonitorGroupsAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22227 /* glGetPerfMonitorGroupsAMD */); -} - -static PFNGLGETPERFQUERYDATAINTELPROC -epoxy_glGetPerfQueryDataINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22253 /* glGetPerfQueryDataINTEL */); -} - -static PFNGLGETPERFQUERYIDBYNAMEINTELPROC -epoxy_glGetPerfQueryIdByNameINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22277 /* glGetPerfQueryIdByNameINTEL */); -} - -static PFNGLGETPERFQUERYINFOINTELPROC -epoxy_glGetPerfQueryInfoINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22305 /* glGetPerfQueryInfoINTEL */); -} - -static PFNGLGETPIXELMAPFVPROC -epoxy_glGetPixelMapfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 22329 /* glGetPixelMapfv */); -} - -static PFNGLGETPIXELMAPUIVPROC -epoxy_glGetPixelMapuiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 22345 /* glGetPixelMapuiv */); -} - -static PFNGLGETPIXELMAPUSVPROC -epoxy_glGetPixelMapusv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 22362 /* glGetPixelMapusv */); -} - -static PFNGLGETPIXELMAPXVPROC -epoxy_glGetPixelMapxv_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 22379 /* glGetPixelMapxv */); -} - -static PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC -epoxy_glGetPixelTexGenParameterfvSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 22395 /* glGetPixelTexGenParameterfvSGIS */); -} - -static PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC -epoxy_glGetPixelTexGenParameterivSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 22427 /* glGetPixelTexGenParameterivSGIS */); -} - -static PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC -epoxy_glGetPixelTransformParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 22459 /* glGetPixelTransformParameterfvEXT */); -} - -static PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC -epoxy_glGetPixelTransformParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 22493 /* glGetPixelTransformParameterivEXT */); -} - -static PFNGLGETPOINTERINDEXEDVEXTPROC -epoxy_glGetPointerIndexedvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 22527 /* glGetPointerIndexedvEXT */); -} - -static PFNGLGETPOINTERI_VEXTPROC -epoxy_glGetPointeri_vEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 22551 /* glGetPointeri_vEXT */); -} - -static PFNGLGETPOINTERVPROC -epoxy_glGetPointerv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_1_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_vertex_array, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22584 /* "glGetPointervEXT" */, - 22601 /* "glGetPointervKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 22570 /* "glGetPointerv" */, - providers, entrypoints); -} - -static PFNGLGETPOINTERVEXTPROC -epoxy_glGetPointervEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_array, - Desktop_OpenGL_1_1, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_1_0, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22584 /* "glGetPointervEXT" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22601 /* "glGetPointervKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 22584 /* "glGetPointervEXT" */, - providers, entrypoints); -} - -static PFNGLGETPOINTERVKHRPROC -epoxy_glGetPointervKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_1_1, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_1_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_vertex_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22601 /* "glGetPointervKHR" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22570 /* "glGetPointerv" */, - 22584 /* "glGetPointervEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 22601 /* "glGetPointervKHR" */, - providers, entrypoints); -} - -static PFNGLGETPOLYGONSTIPPLEPROC -epoxy_glGetPolygonStipple_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 22618 /* glGetPolygonStipple */); -} - -static PFNGLGETPROGRAMBINARYPROC -epoxy_glGetProgramBinary_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - GL_extension_GL_OES_get_program_binary, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22638 /* "glGetProgramBinary" */, - 22638 /* "glGetProgramBinary" */, - 22638 /* "glGetProgramBinary" */, - 22657 /* "glGetProgramBinaryOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 22638 /* "glGetProgramBinary" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMBINARYOESPROC -epoxy_glGetProgramBinaryOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_get_program_binary, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22657 /* "glGetProgramBinaryOES" */, - 22638 /* "glGetProgramBinary" */, - 22638 /* "glGetProgramBinary" */, - 22638 /* "glGetProgramBinary" */, - }; - return gl_provider_resolver(entrypoint_strings + 22657 /* "glGetProgramBinaryOES" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMENVPARAMETERIIVNVPROC -epoxy_glGetProgramEnvParameterIivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22679 /* glGetProgramEnvParameterIivNV */); -} - -static PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC -epoxy_glGetProgramEnvParameterIuivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22709 /* glGetProgramEnvParameterIuivNV */); -} - -static PFNGLGETPROGRAMENVPARAMETERDVARBPROC -epoxy_glGetProgramEnvParameterdvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22740 /* "glGetProgramEnvParameterdvARB" */, - 22740 /* "glGetProgramEnvParameterdvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 22740 /* "glGetProgramEnvParameterdvARB" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMENVPARAMETERFVARBPROC -epoxy_glGetProgramEnvParameterfvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22770 /* "glGetProgramEnvParameterfvARB" */, - 22770 /* "glGetProgramEnvParameterfvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 22770 /* "glGetProgramEnvParameterfvARB" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMINFOLOGPROC -epoxy_glGetProgramInfoLog_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22800 /* "glGetProgramInfoLog" */, - 22800 /* "glGetProgramInfoLog" */, - }; - return gl_provider_resolver(entrypoint_strings + 22800 /* "glGetProgramInfoLog" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMINTERFACEIVPROC -epoxy_glGetProgramInterfaceiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_program_interface_query, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22820 /* "glGetProgramInterfaceiv" */, - 22820 /* "glGetProgramInterfaceiv" */, - 22820 /* "glGetProgramInterfaceiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 22820 /* "glGetProgramInterfaceiv" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC -epoxy_glGetProgramLocalParameterIivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22844 /* glGetProgramLocalParameterIivNV */); -} - -static PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC -epoxy_glGetProgramLocalParameterIuivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22876 /* glGetProgramLocalParameterIuivNV */); -} - -static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC -epoxy_glGetProgramLocalParameterdvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22909 /* "glGetProgramLocalParameterdvARB" */, - 22909 /* "glGetProgramLocalParameterdvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 22909 /* "glGetProgramLocalParameterdvARB" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC -epoxy_glGetProgramLocalParameterfvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 22941 /* "glGetProgramLocalParameterfvARB" */, - 22941 /* "glGetProgramLocalParameterfvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 22941 /* "glGetProgramLocalParameterfvARB" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC -epoxy_glGetProgramNamedParameterdvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_program, 22973 /* glGetProgramNamedParameterdvNV */); -} - -static PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC -epoxy_glGetProgramNamedParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_program, 23004 /* glGetProgramNamedParameterfvNV */); -} - -static PFNGLGETPROGRAMPARAMETERDVNVPROC -epoxy_glGetProgramParameterdvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23035 /* glGetProgramParameterdvNV */); -} - -static PFNGLGETPROGRAMPARAMETERFVNVPROC -epoxy_glGetProgramParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23061 /* glGetProgramParameterfvNV */); -} - -static PFNGLGETPROGRAMPIPELINEINFOLOGPROC -epoxy_glGetProgramPipelineInfoLog_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23087 /* "glGetProgramPipelineInfoLog" */, - 23087 /* "glGetProgramPipelineInfoLog" */, - 23087 /* "glGetProgramPipelineInfoLog" */, - }; - return gl_provider_resolver(entrypoint_strings + 23087 /* "glGetProgramPipelineInfoLog" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC -epoxy_glGetProgramPipelineInfoLogEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 23115 /* glGetProgramPipelineInfoLogEXT */); -} - -static PFNGLGETPROGRAMPIPELINEIVPROC -epoxy_glGetProgramPipelineiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23146 /* "glGetProgramPipelineiv" */, - 23146 /* "glGetProgramPipelineiv" */, - 23146 /* "glGetProgramPipelineiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23146 /* "glGetProgramPipelineiv" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMPIPELINEIVEXTPROC -epoxy_glGetProgramPipelineivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 23169 /* glGetProgramPipelineivEXT */); -} - -static PFNGLGETPROGRAMRESOURCEINDEXPROC -epoxy_glGetProgramResourceIndex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_program_interface_query, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23195 /* "glGetProgramResourceIndex" */, - 23195 /* "glGetProgramResourceIndex" */, - 23195 /* "glGetProgramResourceIndex" */, - }; - return gl_provider_resolver(entrypoint_strings + 23195 /* "glGetProgramResourceIndex" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMRESOURCELOCATIONPROC -epoxy_glGetProgramResourceLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_program_interface_query, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23221 /* "glGetProgramResourceLocation" */, - 23221 /* "glGetProgramResourceLocation" */, - 23221 /* "glGetProgramResourceLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 23221 /* "glGetProgramResourceLocation" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC -epoxy_glGetProgramResourceLocationIndex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_program_interface_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23250 /* "glGetProgramResourceLocationIndex" */, - 23250 /* "glGetProgramResourceLocationIndex" */, - }; - return gl_provider_resolver(entrypoint_strings + 23250 /* "glGetProgramResourceLocationIndex" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC -epoxy_glGetProgramResourceLocationIndexEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_blend_func_extended, 23284 /* glGetProgramResourceLocationIndexEXT */); -} - -static PFNGLGETPROGRAMRESOURCENAMEPROC -epoxy_glGetProgramResourceName_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_program_interface_query, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23321 /* "glGetProgramResourceName" */, - 23321 /* "glGetProgramResourceName" */, - 23321 /* "glGetProgramResourceName" */, - }; - return gl_provider_resolver(entrypoint_strings + 23321 /* "glGetProgramResourceName" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMRESOURCEFVNVPROC -epoxy_glGetProgramResourcefvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 23346 /* glGetProgramResourcefvNV */); -} - -static PFNGLGETPROGRAMRESOURCEIVPROC -epoxy_glGetProgramResourceiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_program_interface_query, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23371 /* "glGetProgramResourceiv" */, - 23371 /* "glGetProgramResourceiv" */, - 23371 /* "glGetProgramResourceiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23371 /* "glGetProgramResourceiv" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMSTAGEIVPROC -epoxy_glGetProgramStageiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23394 /* "glGetProgramStageiv" */, - 23394 /* "glGetProgramStageiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23394 /* "glGetProgramStageiv" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMSTRINGARBPROC -epoxy_glGetProgramStringARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23414 /* "glGetProgramStringARB" */, - 23414 /* "glGetProgramStringARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 23414 /* "glGetProgramStringARB" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMSTRINGNVPROC -epoxy_glGetProgramStringNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23436 /* glGetProgramStringNV */); -} - -static PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC -epoxy_glGetProgramSubroutineParameteruivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program5, 23457 /* glGetProgramSubroutineParameteruivNV */); -} - -static PFNGLGETPROGRAMIVPROC -epoxy_glGetProgramiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23494 /* "glGetProgramiv" */, - 23494 /* "glGetProgramiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23494 /* "glGetProgramiv" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMIVARBPROC -epoxy_glGetProgramivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23509 /* "glGetProgramivARB" */, - 23509 /* "glGetProgramivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 23509 /* "glGetProgramivARB" */, - providers, entrypoints); -} - -static PFNGLGETPROGRAMIVNVPROC -epoxy_glGetProgramivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23527 /* glGetProgramivNV */); -} - -static PFNGLGETQUERYBUFFEROBJECTI64VPROC -epoxy_glGetQueryBufferObjecti64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23544 /* "glGetQueryBufferObjecti64v" */, - 23544 /* "glGetQueryBufferObjecti64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 23544 /* "glGetQueryBufferObjecti64v" */, - providers, entrypoints); -} - -static PFNGLGETQUERYBUFFEROBJECTIVPROC -epoxy_glGetQueryBufferObjectiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23571 /* "glGetQueryBufferObjectiv" */, - 23571 /* "glGetQueryBufferObjectiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23571 /* "glGetQueryBufferObjectiv" */, - providers, entrypoints); -} - -static PFNGLGETQUERYBUFFEROBJECTUI64VPROC -epoxy_glGetQueryBufferObjectui64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23596 /* "glGetQueryBufferObjectui64v" */, - 23596 /* "glGetQueryBufferObjectui64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 23596 /* "glGetQueryBufferObjectui64v" */, - providers, entrypoints); -} - -static PFNGLGETQUERYBUFFEROBJECTUIVPROC -epoxy_glGetQueryBufferObjectuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23624 /* "glGetQueryBufferObjectuiv" */, - 23624 /* "glGetQueryBufferObjectuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23624 /* "glGetQueryBufferObjectuiv" */, - providers, entrypoints); -} - -static PFNGLGETQUERYINDEXEDIVPROC -epoxy_glGetQueryIndexediv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23650 /* "glGetQueryIndexediv" */, - 23650 /* "glGetQueryIndexediv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23650 /* "glGetQueryIndexediv" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTI64VPROC -epoxy_glGetQueryObjecti64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_timer_query, - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23670 /* "glGetQueryObjecti64v" */, - 23670 /* "glGetQueryObjecti64v" */, - 23691 /* "glGetQueryObjecti64vEXT" */, - 23691 /* "glGetQueryObjecti64vEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23670 /* "glGetQueryObjecti64v" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTI64VEXTPROC -epoxy_glGetQueryObjecti64vEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_timer_query, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23691 /* "glGetQueryObjecti64vEXT" */, - 23691 /* "glGetQueryObjecti64vEXT" */, - 23670 /* "glGetQueryObjecti64v" */, - 23670 /* "glGetQueryObjecti64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 23691 /* "glGetQueryObjecti64vEXT" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTIVPROC -epoxy_glGetQueryObjectiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - GL_extension_GL_ARB_occlusion_query, - GL_extension_GL_EXT_disjoint_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23715 /* "glGetQueryObjectiv" */, - 23734 /* "glGetQueryObjectivARB" */, - 23756 /* "glGetQueryObjectivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23715 /* "glGetQueryObjectiv" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTIVARBPROC -epoxy_glGetQueryObjectivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - GL_extension_GL_EXT_disjoint_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23734 /* "glGetQueryObjectivARB" */, - 23715 /* "glGetQueryObjectiv" */, - 23756 /* "glGetQueryObjectivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23734 /* "glGetQueryObjectivARB" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTIVEXTPROC -epoxy_glGetQueryObjectivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - Desktop_OpenGL_1_5, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23756 /* "glGetQueryObjectivEXT" */, - 23715 /* "glGetQueryObjectiv" */, - 23734 /* "glGetQueryObjectivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 23756 /* "glGetQueryObjectivEXT" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTUI64VPROC -epoxy_glGetQueryObjectui64v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_timer_query, - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23778 /* "glGetQueryObjectui64v" */, - 23778 /* "glGetQueryObjectui64v" */, - 23800 /* "glGetQueryObjectui64vEXT" */, - 23800 /* "glGetQueryObjectui64vEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23778 /* "glGetQueryObjectui64v" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTUI64VEXTPROC -epoxy_glGetQueryObjectui64vEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_timer_query, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23800 /* "glGetQueryObjectui64vEXT" */, - 23800 /* "glGetQueryObjectui64vEXT" */, - 23778 /* "glGetQueryObjectui64v" */, - 23778 /* "glGetQueryObjectui64v" */, - }; - return gl_provider_resolver(entrypoint_strings + 23800 /* "glGetQueryObjectui64vEXT" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTUIVPROC -epoxy_glGetQueryObjectuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23825 /* "glGetQueryObjectuiv" */, - 23825 /* "glGetQueryObjectuiv" */, - 23845 /* "glGetQueryObjectuivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 23825 /* "glGetQueryObjectuiv" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTUIVARBPROC -epoxy_glGetQueryObjectuivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23845 /* "glGetQueryObjectuivARB" */, - 23825 /* "glGetQueryObjectuiv" */, - 23825 /* "glGetQueryObjectuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23845 /* "glGetQueryObjectuivARB" */, - providers, entrypoints); -} - -static PFNGLGETQUERYOBJECTUIVEXTPROC -epoxy_glGetQueryObjectuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23868 /* "glGetQueryObjectuivEXT" */, - 23868 /* "glGetQueryObjectuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23868 /* "glGetQueryObjectuivEXT" */, - providers, entrypoints); -} - -static PFNGLGETQUERYIVPROC -epoxy_glGetQueryiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23891 /* "glGetQueryiv" */, - 23891 /* "glGetQueryiv" */, - 23904 /* "glGetQueryivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 23891 /* "glGetQueryiv" */, - providers, entrypoints); -} - -static PFNGLGETQUERYIVARBPROC -epoxy_glGetQueryivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23904 /* "glGetQueryivARB" */, - 23891 /* "glGetQueryiv" */, - 23891 /* "glGetQueryiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23904 /* "glGetQueryivARB" */, - providers, entrypoints); -} - -static PFNGLGETQUERYIVEXTPROC -epoxy_glGetQueryivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23920 /* "glGetQueryivEXT" */, - 23920 /* "glGetQueryivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23920 /* "glGetQueryivEXT" */, - providers, entrypoints); -} - -static PFNGLGETRENDERBUFFERPARAMETERIVPROC -epoxy_glGetRenderbufferParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23936 /* "glGetRenderbufferParameteriv" */, - 23936 /* "glGetRenderbufferParameteriv" */, - 23936 /* "glGetRenderbufferParameteriv" */, - 23965 /* "glGetRenderbufferParameterivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 23936 /* "glGetRenderbufferParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC -epoxy_glGetRenderbufferParameterivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 23965 /* "glGetRenderbufferParameterivEXT" */, - 23936 /* "glGetRenderbufferParameteriv" */, - 23936 /* "glGetRenderbufferParameteriv" */, - 23936 /* "glGetRenderbufferParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 23965 /* "glGetRenderbufferParameterivEXT" */, - providers, entrypoints); -} - -static PFNGLGETRENDERBUFFERPARAMETERIVOESPROC -epoxy_glGetRenderbufferParameterivOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 23997 /* glGetRenderbufferParameterivOES */); -} - -static PFNGLGETSAMPLERPARAMETERIIVPROC -epoxy_glGetSamplerParameterIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24029 /* "glGetSamplerParameterIiv" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24054 /* "glGetSamplerParameterIivEXT" */, - 24082 /* "glGetSamplerParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24029 /* "glGetSamplerParameterIiv" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERIIVEXTPROC -epoxy_glGetSamplerParameterIivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24054 /* "glGetSamplerParameterIivEXT" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24082 /* "glGetSamplerParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24054 /* "glGetSamplerParameterIivEXT" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERIIVOESPROC -epoxy_glGetSamplerParameterIivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24082 /* "glGetSamplerParameterIivOES" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24029 /* "glGetSamplerParameterIiv" */, - 24054 /* "glGetSamplerParameterIivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 24082 /* "glGetSamplerParameterIivOES" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERIUIVPROC -epoxy_glGetSamplerParameterIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24110 /* "glGetSamplerParameterIuiv" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24136 /* "glGetSamplerParameterIuivEXT" */, - 24165 /* "glGetSamplerParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24110 /* "glGetSamplerParameterIuiv" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERIUIVEXTPROC -epoxy_glGetSamplerParameterIuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24136 /* "glGetSamplerParameterIuivEXT" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24165 /* "glGetSamplerParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24136 /* "glGetSamplerParameterIuivEXT" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERIUIVOESPROC -epoxy_glGetSamplerParameterIuivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24165 /* "glGetSamplerParameterIuivOES" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24110 /* "glGetSamplerParameterIuiv" */, - 24136 /* "glGetSamplerParameterIuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 24165 /* "glGetSamplerParameterIuivOES" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERFVPROC -epoxy_glGetSamplerParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24194 /* "glGetSamplerParameterfv" */, - 24194 /* "glGetSamplerParameterfv" */, - 24194 /* "glGetSamplerParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24194 /* "glGetSamplerParameterfv" */, - providers, entrypoints); -} - -static PFNGLGETSAMPLERPARAMETERIVPROC -epoxy_glGetSamplerParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24218 /* "glGetSamplerParameteriv" */, - 24218 /* "glGetSamplerParameteriv" */, - 24218 /* "glGetSamplerParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24218 /* "glGetSamplerParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETSEPARABLEFILTERPROC -epoxy_glGetSeparableFilter_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_imaging, 24242 /* glGetSeparableFilter */); -} - -static PFNGLGETSEPARABLEFILTEREXTPROC -epoxy_glGetSeparableFilterEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_convolution, 24263 /* glGetSeparableFilterEXT */); -} - -static PFNGLGETSHADERINFOLOGPROC -epoxy_glGetShaderInfoLog_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24287 /* "glGetShaderInfoLog" */, - 24287 /* "glGetShaderInfoLog" */, - }; - return gl_provider_resolver(entrypoint_strings + 24287 /* "glGetShaderInfoLog" */, - providers, entrypoints); -} - -static PFNGLGETSHADERPRECISIONFORMATPROC -epoxy_glGetShaderPrecisionFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24306 /* "glGetShaderPrecisionFormat" */, - 24306 /* "glGetShaderPrecisionFormat" */, - 24306 /* "glGetShaderPrecisionFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 24306 /* "glGetShaderPrecisionFormat" */, - providers, entrypoints); -} - -static PFNGLGETSHADERSOURCEPROC -epoxy_glGetShaderSource_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24333 /* "glGetShaderSource" */, - 24333 /* "glGetShaderSource" */, - 24351 /* "glGetShaderSourceARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 24333 /* "glGetShaderSource" */, - providers, entrypoints); -} - -static PFNGLGETSHADERSOURCEARBPROC -epoxy_glGetShaderSourceARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24351 /* "glGetShaderSourceARB" */, - 24333 /* "glGetShaderSource" */, - 24333 /* "glGetShaderSource" */, - }; - return gl_provider_resolver(entrypoint_strings + 24351 /* "glGetShaderSourceARB" */, - providers, entrypoints); -} - -static PFNGLGETSHADERIVPROC -epoxy_glGetShaderiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24372 /* "glGetShaderiv" */, - 24372 /* "glGetShaderiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24372 /* "glGetShaderiv" */, - providers, entrypoints); -} - -static PFNGLGETSHARPENTEXFUNCSGISPROC -epoxy_glGetSharpenTexFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_sharpen_texture, 24386 /* glGetSharpenTexFuncSGIS */); -} - -static PFNGLGETSTAGEINDEXNVPROC -epoxy_glGetStageIndexNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 24410 /* glGetStageIndexNV */); -} - -static PFNGLGETSTRINGPROC -epoxy_glGetString_resolver(void) -{ - return gl_single_resolver(always_present, 24428 /* glGetString */); -} - -static PFNGLGETSTRINGIPROC -epoxy_glGetStringi_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24440 /* "glGetStringi" */, - 24440 /* "glGetStringi" */, - }; - return gl_provider_resolver(entrypoint_strings + 24440 /* "glGetStringi" */, - providers, entrypoints); -} - -static PFNGLGETSUBROUTINEINDEXPROC -epoxy_glGetSubroutineIndex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24453 /* "glGetSubroutineIndex" */, - 24453 /* "glGetSubroutineIndex" */, - }; - return gl_provider_resolver(entrypoint_strings + 24453 /* "glGetSubroutineIndex" */, - providers, entrypoints); -} - -static PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC -epoxy_glGetSubroutineUniformLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24474 /* "glGetSubroutineUniformLocation" */, - 24474 /* "glGetSubroutineUniformLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 24474 /* "glGetSubroutineUniformLocation" */, - providers, entrypoints); -} - -static PFNGLGETSYNCIVPROC -epoxy_glGetSynciv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24505 /* "glGetSynciv" */, - 24505 /* "glGetSynciv" */, - 24505 /* "glGetSynciv" */, - 24517 /* "glGetSyncivAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 24505 /* "glGetSynciv" */, - providers, entrypoints); -} - -static PFNGLGETSYNCIVAPPLEPROC -epoxy_glGetSyncivAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24517 /* "glGetSyncivAPPLE" */, - 24505 /* "glGetSynciv" */, - 24505 /* "glGetSynciv" */, - 24505 /* "glGetSynciv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24517 /* "glGetSyncivAPPLE" */, - providers, entrypoints); -} - -static PFNGLGETTEXBUMPPARAMETERFVATIPROC -epoxy_glGetTexBumpParameterfvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 24534 /* glGetTexBumpParameterfvATI */); -} - -static PFNGLGETTEXBUMPPARAMETERIVATIPROC -epoxy_glGetTexBumpParameterivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 24561 /* glGetTexBumpParameterivATI */); -} - -static PFNGLGETTEXENVFVPROC -epoxy_glGetTexEnvfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24588 /* "glGetTexEnvfv" */, - 24588 /* "glGetTexEnvfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24588 /* "glGetTexEnvfv" */, - providers, entrypoints); -} - -static PFNGLGETTEXENVIVPROC -epoxy_glGetTexEnviv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24602 /* "glGetTexEnviv" */, - 24602 /* "glGetTexEnviv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24602 /* "glGetTexEnviv" */, - providers, entrypoints); -} - -static PFNGLGETTEXENVXVPROC -epoxy_glGetTexEnvxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 24616 /* glGetTexEnvxv */); -} - -static PFNGLGETTEXENVXVOESPROC -epoxy_glGetTexEnvxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 24630 /* glGetTexEnvxvOES */); -} - -static PFNGLGETTEXFILTERFUNCSGISPROC -epoxy_glGetTexFilterFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_texture_filter4, 24647 /* glGetTexFilterFuncSGIS */); -} - -static PFNGLGETTEXGENDVPROC -epoxy_glGetTexGendv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 24670 /* glGetTexGendv */); -} - -static PFNGLGETTEXGENFVPROC -epoxy_glGetTexGenfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 24684 /* glGetTexGenfv */); -} - -static PFNGLGETTEXGENFVOESPROC -epoxy_glGetTexGenfvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 24698 /* glGetTexGenfvOES */); -} - -static PFNGLGETTEXGENIVPROC -epoxy_glGetTexGeniv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 24715 /* glGetTexGeniv */); -} - -static PFNGLGETTEXGENIVOESPROC -epoxy_glGetTexGenivOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 24729 /* glGetTexGenivOES */); -} - -static PFNGLGETTEXGENXVOESPROC -epoxy_glGetTexGenxvOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_fixed_point, - GL_extension_GL_OES_texture_cube_map, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24746 /* "glGetTexGenxvOES" */, - 24746 /* "glGetTexGenxvOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24746 /* "glGetTexGenxvOES" */, - providers, entrypoints); -} - -static PFNGLGETTEXIMAGEPROC -epoxy_glGetTexImage_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 24763 /* glGetTexImage */); -} - -static PFNGLGETTEXLEVELPARAMETERFVPROC -epoxy_glGetTexLevelParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24777 /* "glGetTexLevelParameterfv" */, - 24777 /* "glGetTexLevelParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24777 /* "glGetTexLevelParameterfv" */, - providers, entrypoints); -} - -static PFNGLGETTEXLEVELPARAMETERIVPROC -epoxy_glGetTexLevelParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24802 /* "glGetTexLevelParameteriv" */, - 24802 /* "glGetTexLevelParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 24802 /* "glGetTexLevelParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETTEXLEVELPARAMETERXVOESPROC -epoxy_glGetTexLevelParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 24827 /* glGetTexLevelParameterxvOES */); -} - -static PFNGLGETTEXPARAMETERIIVPROC -epoxy_glGetTexParameterIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24855 /* "glGetTexParameterIiv" */, - 24855 /* "glGetTexParameterIiv" */, - 24876 /* "glGetTexParameterIivEXT" */, - 24876 /* "glGetTexParameterIivEXT" */, - 24900 /* "glGetTexParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24855 /* "glGetTexParameterIiv" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERIIVEXTPROC -epoxy_glGetTexParameterIivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24876 /* "glGetTexParameterIivEXT" */, - 24876 /* "glGetTexParameterIivEXT" */, - 24855 /* "glGetTexParameterIiv" */, - 24855 /* "glGetTexParameterIiv" */, - 24900 /* "glGetTexParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24876 /* "glGetTexParameterIivEXT" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERIIVOESPROC -epoxy_glGetTexParameterIivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24900 /* "glGetTexParameterIivOES" */, - 24855 /* "glGetTexParameterIiv" */, - 24855 /* "glGetTexParameterIiv" */, - 24876 /* "glGetTexParameterIivEXT" */, - 24876 /* "glGetTexParameterIivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 24900 /* "glGetTexParameterIivOES" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERIUIVPROC -epoxy_glGetTexParameterIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24924 /* "glGetTexParameterIuiv" */, - 24924 /* "glGetTexParameterIuiv" */, - 24946 /* "glGetTexParameterIuivEXT" */, - 24946 /* "glGetTexParameterIuivEXT" */, - 24971 /* "glGetTexParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24924 /* "glGetTexParameterIuiv" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERIUIVEXTPROC -epoxy_glGetTexParameterIuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24946 /* "glGetTexParameterIuivEXT" */, - 24946 /* "glGetTexParameterIuivEXT" */, - 24924 /* "glGetTexParameterIuiv" */, - 24924 /* "glGetTexParameterIuiv" */, - 24971 /* "glGetTexParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 24946 /* "glGetTexParameterIuivEXT" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERIUIVOESPROC -epoxy_glGetTexParameterIuivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 24971 /* "glGetTexParameterIuivOES" */, - 24924 /* "glGetTexParameterIuiv" */, - 24924 /* "glGetTexParameterIuiv" */, - 24946 /* "glGetTexParameterIuivEXT" */, - 24946 /* "glGetTexParameterIuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 24971 /* "glGetTexParameterIuivOES" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC -epoxy_glGetTexParameterPointervAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_texture_range, 24996 /* glGetTexParameterPointervAPPLE */); -} - -static PFNGLGETTEXPARAMETERFVPROC -epoxy_glGetTexParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25027 /* "glGetTexParameterfv" */, - 25027 /* "glGetTexParameterfv" */, - 25027 /* "glGetTexParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25027 /* "glGetTexParameterfv" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERIVPROC -epoxy_glGetTexParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25047 /* "glGetTexParameteriv" */, - 25047 /* "glGetTexParameteriv" */, - 25047 /* "glGetTexParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25047 /* "glGetTexParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETTEXPARAMETERXVPROC -epoxy_glGetTexParameterxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 25067 /* glGetTexParameterxv */); -} - -static PFNGLGETTEXPARAMETERXVOESPROC -epoxy_glGetTexParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 25087 /* glGetTexParameterxvOES */); -} - -static PFNGLGETTEXTUREHANDLEARBPROC -epoxy_glGetTextureHandleARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 25110 /* glGetTextureHandleARB */); -} - -static PFNGLGETTEXTUREHANDLENVPROC -epoxy_glGetTextureHandleNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 25132 /* glGetTextureHandleNV */); -} - -static PFNGLGETTEXTUREIMAGEPROC -epoxy_glGetTextureImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25153 /* "glGetTextureImage" */, - 25153 /* "glGetTextureImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 25153 /* "glGetTextureImage" */, - providers, entrypoints); -} - -static PFNGLGETTEXTUREIMAGEEXTPROC -epoxy_glGetTextureImageEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25171 /* glGetTextureImageEXT */); -} - -static PFNGLGETTEXTURELEVELPARAMETERFVPROC -epoxy_glGetTextureLevelParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25192 /* "glGetTextureLevelParameterfv" */, - 25192 /* "glGetTextureLevelParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25192 /* "glGetTextureLevelParameterfv" */, - providers, entrypoints); -} - -static PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC -epoxy_glGetTextureLevelParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25221 /* glGetTextureLevelParameterfvEXT */); -} - -static PFNGLGETTEXTURELEVELPARAMETERIVPROC -epoxy_glGetTextureLevelParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25253 /* "glGetTextureLevelParameteriv" */, - 25253 /* "glGetTextureLevelParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25253 /* "glGetTextureLevelParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC -epoxy_glGetTextureLevelParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25282 /* glGetTextureLevelParameterivEXT */); -} - -static PFNGLGETTEXTUREPARAMETERIIVPROC -epoxy_glGetTextureParameterIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25314 /* "glGetTextureParameterIiv" */, - 25314 /* "glGetTextureParameterIiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25314 /* "glGetTextureParameterIiv" */, - providers, entrypoints); -} - -static PFNGLGETTEXTUREPARAMETERIIVEXTPROC -epoxy_glGetTextureParameterIivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25339 /* glGetTextureParameterIivEXT */); -} - -static PFNGLGETTEXTUREPARAMETERIUIVPROC -epoxy_glGetTextureParameterIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25367 /* "glGetTextureParameterIuiv" */, - 25367 /* "glGetTextureParameterIuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25367 /* "glGetTextureParameterIuiv" */, - providers, entrypoints); -} - -static PFNGLGETTEXTUREPARAMETERIUIVEXTPROC -epoxy_glGetTextureParameterIuivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25393 /* glGetTextureParameterIuivEXT */); -} - -static PFNGLGETTEXTUREPARAMETERFVPROC -epoxy_glGetTextureParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25422 /* "glGetTextureParameterfv" */, - 25422 /* "glGetTextureParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25422 /* "glGetTextureParameterfv" */, - providers, entrypoints); -} - -static PFNGLGETTEXTUREPARAMETERFVEXTPROC -epoxy_glGetTextureParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25446 /* glGetTextureParameterfvEXT */); -} - -static PFNGLGETTEXTUREPARAMETERIVPROC -epoxy_glGetTextureParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25473 /* "glGetTextureParameteriv" */, - 25473 /* "glGetTextureParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25473 /* "glGetTextureParameteriv" */, - providers, entrypoints); -} - -static PFNGLGETTEXTUREPARAMETERIVEXTPROC -epoxy_glGetTextureParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25497 /* glGetTextureParameterivEXT */); -} - -static PFNGLGETTEXTURESAMPLERHANDLEARBPROC -epoxy_glGetTextureSamplerHandleARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 25524 /* glGetTextureSamplerHandleARB */); -} - -static PFNGLGETTEXTURESAMPLERHANDLENVPROC -epoxy_glGetTextureSamplerHandleNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 25553 /* glGetTextureSamplerHandleNV */); -} - -static PFNGLGETTEXTURESUBIMAGEPROC -epoxy_glGetTextureSubImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_get_texture_sub_image, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25581 /* "glGetTextureSubImage" */, - 25581 /* "glGetTextureSubImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 25581 /* "glGetTextureSubImage" */, - providers, entrypoints); -} - -static PFNGLGETTRACKMATRIXIVNVPROC -epoxy_glGetTrackMatrixivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 25602 /* glGetTrackMatrixivNV */); -} - -static PFNGLGETTRANSFORMFEEDBACKVARYINGPROC -epoxy_glGetTransformFeedbackVarying_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25623 /* "glGetTransformFeedbackVarying" */, - 25623 /* "glGetTransformFeedbackVarying" */, - 25653 /* "glGetTransformFeedbackVaryingEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 25623 /* "glGetTransformFeedbackVarying" */, - providers, entrypoints); -} - -static PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC -epoxy_glGetTransformFeedbackVaryingEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25653 /* "glGetTransformFeedbackVaryingEXT" */, - 25623 /* "glGetTransformFeedbackVarying" */, - 25623 /* "glGetTransformFeedbackVarying" */, - }; - return gl_provider_resolver(entrypoint_strings + 25653 /* "glGetTransformFeedbackVaryingEXT" */, - providers, entrypoints); -} - -static PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC -epoxy_glGetTransformFeedbackVaryingNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 25686 /* glGetTransformFeedbackVaryingNV */); -} - -static PFNGLGETTRANSFORMFEEDBACKI64_VPROC -epoxy_glGetTransformFeedbacki64_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25718 /* "glGetTransformFeedbacki64_v" */, - 25718 /* "glGetTransformFeedbacki64_v" */, - }; - return gl_provider_resolver(entrypoint_strings + 25718 /* "glGetTransformFeedbacki64_v" */, - providers, entrypoints); -} - -static PFNGLGETTRANSFORMFEEDBACKI_VPROC -epoxy_glGetTransformFeedbacki_v_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25746 /* "glGetTransformFeedbacki_v" */, - 25746 /* "glGetTransformFeedbacki_v" */, - }; - return gl_provider_resolver(entrypoint_strings + 25746 /* "glGetTransformFeedbacki_v" */, - providers, entrypoints); -} - -static PFNGLGETTRANSFORMFEEDBACKIVPROC -epoxy_glGetTransformFeedbackiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25772 /* "glGetTransformFeedbackiv" */, - 25772 /* "glGetTransformFeedbackiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25772 /* "glGetTransformFeedbackiv" */, - providers, entrypoints); -} - -static PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC -epoxy_glGetTranslatedShaderSourceANGLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ANGLE_translated_shader_source, 25797 /* glGetTranslatedShaderSourceANGLE */); -} - -static PFNGLGETUNIFORMBLOCKINDEXPROC -epoxy_glGetUniformBlockIndex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25830 /* "glGetUniformBlockIndex" */, - 25830 /* "glGetUniformBlockIndex" */, - 25830 /* "glGetUniformBlockIndex" */, - }; - return gl_provider_resolver(entrypoint_strings + 25830 /* "glGetUniformBlockIndex" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMBUFFERSIZEEXTPROC -epoxy_glGetUniformBufferSizeEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_bindable_uniform, 25853 /* glGetUniformBufferSizeEXT */); -} - -static PFNGLGETUNIFORMINDICESPROC -epoxy_glGetUniformIndices_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25879 /* "glGetUniformIndices" */, - 25879 /* "glGetUniformIndices" */, - 25879 /* "glGetUniformIndices" */, - }; - return gl_provider_resolver(entrypoint_strings + 25879 /* "glGetUniformIndices" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMLOCATIONPROC -epoxy_glGetUniformLocation_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25899 /* "glGetUniformLocation" */, - 25899 /* "glGetUniformLocation" */, - 25920 /* "glGetUniformLocationARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 25899 /* "glGetUniformLocation" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMLOCATIONARBPROC -epoxy_glGetUniformLocationARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25920 /* "glGetUniformLocationARB" */, - 25899 /* "glGetUniformLocation" */, - 25899 /* "glGetUniformLocation" */, - }; - return gl_provider_resolver(entrypoint_strings + 25920 /* "glGetUniformLocationARB" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMOFFSETEXTPROC -epoxy_glGetUniformOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_bindable_uniform, 25944 /* glGetUniformOffsetEXT */); -} - -static PFNGLGETUNIFORMSUBROUTINEUIVPROC -epoxy_glGetUniformSubroutineuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25966 /* "glGetUniformSubroutineuiv" */, - 25966 /* "glGetUniformSubroutineuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25966 /* "glGetUniformSubroutineuiv" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMDVPROC -epoxy_glGetUniformdv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 25992 /* "glGetUniformdv" */, - 25992 /* "glGetUniformdv" */, - }; - return gl_provider_resolver(entrypoint_strings + 25992 /* "glGetUniformdv" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMFVPROC -epoxy_glGetUniformfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26007 /* "glGetUniformfv" */, - 26007 /* "glGetUniformfv" */, - 26022 /* "glGetUniformfvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 26007 /* "glGetUniformfv" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMFVARBPROC -epoxy_glGetUniformfvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26022 /* "glGetUniformfvARB" */, - 26007 /* "glGetUniformfv" */, - 26007 /* "glGetUniformfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26022 /* "glGetUniformfvARB" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMI64VARBPROC -epoxy_glGetUniformi64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 26040 /* glGetUniformi64vARB */); -} - -static PFNGLGETUNIFORMI64VNVPROC -epoxy_glGetUniformi64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26060 /* "glGetUniformi64vNV" */, - 26060 /* "glGetUniformi64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26060 /* "glGetUniformi64vNV" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMIVPROC -epoxy_glGetUniformiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26079 /* "glGetUniformiv" */, - 26079 /* "glGetUniformiv" */, - 26094 /* "glGetUniformivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 26079 /* "glGetUniformiv" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMIVARBPROC -epoxy_glGetUniformivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26094 /* "glGetUniformivARB" */, - 26079 /* "glGetUniformiv" */, - 26079 /* "glGetUniformiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26094 /* "glGetUniformivARB" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMUI64VARBPROC -epoxy_glGetUniformui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 26112 /* glGetUniformui64vARB */); -} - -static PFNGLGETUNIFORMUI64VNVPROC -epoxy_glGetUniformui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_shader_buffer_load, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26133 /* "glGetUniformui64vNV" */, - 26133 /* "glGetUniformui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26133 /* "glGetUniformui64vNV" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMUIVPROC -epoxy_glGetUniformuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26153 /* "glGetUniformuiv" */, - 26153 /* "glGetUniformuiv" */, - 26169 /* "glGetUniformuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 26153 /* "glGetUniformuiv" */, - providers, entrypoints); -} - -static PFNGLGETUNIFORMUIVEXTPROC -epoxy_glGetUniformuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26169 /* "glGetUniformuivEXT" */, - 26153 /* "glGetUniformuiv" */, - 26153 /* "glGetUniformuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26169 /* "glGetUniformuivEXT" */, - providers, entrypoints); -} - -static PFNGLGETVARIANTARRAYOBJECTFVATIPROC -epoxy_glGetVariantArrayObjectfvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 26188 /* glGetVariantArrayObjectfvATI */); -} - -static PFNGLGETVARIANTARRAYOBJECTIVATIPROC -epoxy_glGetVariantArrayObjectivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 26217 /* glGetVariantArrayObjectivATI */); -} - -static PFNGLGETVARIANTBOOLEANVEXTPROC -epoxy_glGetVariantBooleanvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26246 /* glGetVariantBooleanvEXT */); -} - -static PFNGLGETVARIANTFLOATVEXTPROC -epoxy_glGetVariantFloatvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26270 /* glGetVariantFloatvEXT */); -} - -static PFNGLGETVARIANTINTEGERVEXTPROC -epoxy_glGetVariantIntegervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26292 /* glGetVariantIntegervEXT */); -} - -static PFNGLGETVARIANTPOINTERVEXTPROC -epoxy_glGetVariantPointervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26316 /* glGetVariantPointervEXT */); -} - -static PFNGLGETVARYINGLOCATIONNVPROC -epoxy_glGetVaryingLocationNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 26340 /* glGetVaryingLocationNV */); -} - -static PFNGLGETVERTEXARRAYINDEXED64IVPROC -epoxy_glGetVertexArrayIndexed64iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26363 /* "glGetVertexArrayIndexed64iv" */, - 26363 /* "glGetVertexArrayIndexed64iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26363 /* "glGetVertexArrayIndexed64iv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXARRAYINDEXEDIVPROC -epoxy_glGetVertexArrayIndexediv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26391 /* "glGetVertexArrayIndexediv" */, - 26391 /* "glGetVertexArrayIndexediv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26391 /* "glGetVertexArrayIndexediv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC -epoxy_glGetVertexArrayIntegeri_vEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26417 /* glGetVertexArrayIntegeri_vEXT */); -} - -static PFNGLGETVERTEXARRAYINTEGERVEXTPROC -epoxy_glGetVertexArrayIntegervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26447 /* glGetVertexArrayIntegervEXT */); -} - -static PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC -epoxy_glGetVertexArrayPointeri_vEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26475 /* glGetVertexArrayPointeri_vEXT */); -} - -static PFNGLGETVERTEXARRAYPOINTERVEXTPROC -epoxy_glGetVertexArrayPointervEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26505 /* glGetVertexArrayPointervEXT */); -} - -static PFNGLGETVERTEXARRAYIVPROC -epoxy_glGetVertexArrayiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26533 /* "glGetVertexArrayiv" */, - 26533 /* "glGetVertexArrayiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26533 /* "glGetVertexArrayiv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC -epoxy_glGetVertexAttribArrayObjectfvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_attrib_array_object, 26552 /* glGetVertexAttribArrayObjectfvATI */); -} - -static PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC -epoxy_glGetVertexAttribArrayObjectivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_attrib_array_object, 26586 /* glGetVertexAttribArrayObjectivATI */); -} - -static PFNGLGETVERTEXATTRIBIIVPROC -epoxy_glGetVertexAttribIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26620 /* "glGetVertexAttribIiv" */, - 26620 /* "glGetVertexAttribIiv" */, - 26641 /* "glGetVertexAttribIivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 26620 /* "glGetVertexAttribIiv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBIIVEXTPROC -epoxy_glGetVertexAttribIivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26641 /* "glGetVertexAttribIivEXT" */, - 26620 /* "glGetVertexAttribIiv" */, - 26620 /* "glGetVertexAttribIiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26641 /* "glGetVertexAttribIivEXT" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBIUIVPROC -epoxy_glGetVertexAttribIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26665 /* "glGetVertexAttribIuiv" */, - 26665 /* "glGetVertexAttribIuiv" */, - 26687 /* "glGetVertexAttribIuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 26665 /* "glGetVertexAttribIuiv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBIUIVEXTPROC -epoxy_glGetVertexAttribIuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26687 /* "glGetVertexAttribIuivEXT" */, - 26665 /* "glGetVertexAttribIuiv" */, - 26665 /* "glGetVertexAttribIuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26687 /* "glGetVertexAttribIuivEXT" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBLDVPROC -epoxy_glGetVertexAttribLdv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26712 /* "glGetVertexAttribLdv" */, - 26712 /* "glGetVertexAttribLdv" */, - 26733 /* "glGetVertexAttribLdvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 26712 /* "glGetVertexAttribLdv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBLDVEXTPROC -epoxy_glGetVertexAttribLdvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26733 /* "glGetVertexAttribLdvEXT" */, - 26712 /* "glGetVertexAttribLdv" */, - 26712 /* "glGetVertexAttribLdv" */, - }; - return gl_provider_resolver(entrypoint_strings + 26733 /* "glGetVertexAttribLdvEXT" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBLI64VNVPROC -epoxy_glGetVertexAttribLi64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 26757 /* glGetVertexAttribLi64vNV */); -} - -static PFNGLGETVERTEXATTRIBLUI64VARBPROC -epoxy_glGetVertexAttribLui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 26782 /* glGetVertexAttribLui64vARB */); -} - -static PFNGLGETVERTEXATTRIBLUI64VNVPROC -epoxy_glGetVertexAttribLui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 26809 /* glGetVertexAttribLui64vNV */); -} - -static PFNGLGETVERTEXATTRIBPOINTERVPROC -epoxy_glGetVertexAttribPointerv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26835 /* "glGetVertexAttribPointerv" */, - 26835 /* "glGetVertexAttribPointerv" */, - 26861 /* "glGetVertexAttribPointervARB" */, - 26861 /* "glGetVertexAttribPointervARB" */, - 26890 /* "glGetVertexAttribPointervNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26835 /* "glGetVertexAttribPointerv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBPOINTERVARBPROC -epoxy_glGetVertexAttribPointervARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26861 /* "glGetVertexAttribPointervARB" */, - 26861 /* "glGetVertexAttribPointervARB" */, - 26835 /* "glGetVertexAttribPointerv" */, - 26835 /* "glGetVertexAttribPointerv" */, - 26890 /* "glGetVertexAttribPointervNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26861 /* "glGetVertexAttribPointervARB" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBPOINTERVNVPROC -epoxy_glGetVertexAttribPointervNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26890 /* "glGetVertexAttribPointervNV" */, - 26835 /* "glGetVertexAttribPointerv" */, - 26835 /* "glGetVertexAttribPointerv" */, - 26861 /* "glGetVertexAttribPointervARB" */, - 26861 /* "glGetVertexAttribPointervARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 26890 /* "glGetVertexAttribPointervNV" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBDVPROC -epoxy_glGetVertexAttribdv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26918 /* "glGetVertexAttribdv" */, - 26938 /* "glGetVertexAttribdvARB" */, - 26938 /* "glGetVertexAttribdvARB" */, - 26961 /* "glGetVertexAttribdvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26918 /* "glGetVertexAttribdv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBDVARBPROC -epoxy_glGetVertexAttribdvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26938 /* "glGetVertexAttribdvARB" */, - 26938 /* "glGetVertexAttribdvARB" */, - 26918 /* "glGetVertexAttribdv" */, - 26961 /* "glGetVertexAttribdvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26938 /* "glGetVertexAttribdvARB" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBDVNVPROC -epoxy_glGetVertexAttribdvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26961 /* "glGetVertexAttribdvNV" */, - 26918 /* "glGetVertexAttribdv" */, - 26938 /* "glGetVertexAttribdvARB" */, - 26938 /* "glGetVertexAttribdvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 26961 /* "glGetVertexAttribdvNV" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBFVPROC -epoxy_glGetVertexAttribfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 26983 /* "glGetVertexAttribfv" */, - 26983 /* "glGetVertexAttribfv" */, - 27003 /* "glGetVertexAttribfvARB" */, - 27003 /* "glGetVertexAttribfvARB" */, - 27026 /* "glGetVertexAttribfvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 26983 /* "glGetVertexAttribfv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBFVARBPROC -epoxy_glGetVertexAttribfvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27003 /* "glGetVertexAttribfvARB" */, - 27003 /* "glGetVertexAttribfvARB" */, - 26983 /* "glGetVertexAttribfv" */, - 26983 /* "glGetVertexAttribfv" */, - 27026 /* "glGetVertexAttribfvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 27003 /* "glGetVertexAttribfvARB" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBFVNVPROC -epoxy_glGetVertexAttribfvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27026 /* "glGetVertexAttribfvNV" */, - 26983 /* "glGetVertexAttribfv" */, - 26983 /* "glGetVertexAttribfv" */, - 27003 /* "glGetVertexAttribfvARB" */, - 27003 /* "glGetVertexAttribfvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 27026 /* "glGetVertexAttribfvNV" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBIVPROC -epoxy_glGetVertexAttribiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27048 /* "glGetVertexAttribiv" */, - 27048 /* "glGetVertexAttribiv" */, - 27068 /* "glGetVertexAttribivARB" */, - 27068 /* "glGetVertexAttribivARB" */, - 27091 /* "glGetVertexAttribivNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 27048 /* "glGetVertexAttribiv" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBIVARBPROC -epoxy_glGetVertexAttribivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27068 /* "glGetVertexAttribivARB" */, - 27068 /* "glGetVertexAttribivARB" */, - 27048 /* "glGetVertexAttribiv" */, - 27048 /* "glGetVertexAttribiv" */, - 27091 /* "glGetVertexAttribivNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 27068 /* "glGetVertexAttribivARB" */, - providers, entrypoints); -} - -static PFNGLGETVERTEXATTRIBIVNVPROC -epoxy_glGetVertexAttribivNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27091 /* "glGetVertexAttribivNV" */, - 27048 /* "glGetVertexAttribiv" */, - 27048 /* "glGetVertexAttribiv" */, - 27068 /* "glGetVertexAttribivARB" */, - 27068 /* "glGetVertexAttribivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 27091 /* "glGetVertexAttribivNV" */, - providers, entrypoints); -} - -static PFNGLGETVIDEOCAPTURESTREAMDVNVPROC -epoxy_glGetVideoCaptureStreamdvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 27113 /* glGetVideoCaptureStreamdvNV */); -} - -static PFNGLGETVIDEOCAPTURESTREAMFVNVPROC -epoxy_glGetVideoCaptureStreamfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 27141 /* glGetVideoCaptureStreamfvNV */); -} - -static PFNGLGETVIDEOCAPTURESTREAMIVNVPROC -epoxy_glGetVideoCaptureStreamivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 27169 /* glGetVideoCaptureStreamivNV */); -} - -static PFNGLGETVIDEOCAPTUREIVNVPROC -epoxy_glGetVideoCaptureivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 27197 /* glGetVideoCaptureivNV */); -} - -static PFNGLGETVIDEOI64VNVPROC -epoxy_glGetVideoi64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_present_video, 27219 /* glGetVideoi64vNV */); -} - -static PFNGLGETVIDEOIVNVPROC -epoxy_glGetVideoivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_present_video, 27236 /* glGetVideoivNV */); -} - -static PFNGLGETVIDEOUI64VNVPROC -epoxy_glGetVideoui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_present_video, 27251 /* glGetVideoui64vNV */); -} - -static PFNGLGETVIDEOUIVNVPROC -epoxy_glGetVideouivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_present_video, 27269 /* glGetVideouivNV */); -} - -static PFNGLGETNCOLORTABLEPROC -epoxy_glGetnColorTable_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27285 /* glGetnColorTable */); -} - -static PFNGLGETNCOLORTABLEARBPROC -epoxy_glGetnColorTableARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27302 /* glGetnColorTableARB */); -} - -static PFNGLGETNCOMPRESSEDTEXIMAGEPROC -epoxy_glGetnCompressedTexImage_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27322 /* glGetnCompressedTexImage */); -} - -static PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC -epoxy_glGetnCompressedTexImageARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27347 /* glGetnCompressedTexImageARB */); -} - -static PFNGLGETNCONVOLUTIONFILTERPROC -epoxy_glGetnConvolutionFilter_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27375 /* glGetnConvolutionFilter */); -} - -static PFNGLGETNCONVOLUTIONFILTERARBPROC -epoxy_glGetnConvolutionFilterARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27399 /* glGetnConvolutionFilterARB */); -} - -static PFNGLGETNHISTOGRAMPROC -epoxy_glGetnHistogram_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27426 /* glGetnHistogram */); -} - -static PFNGLGETNHISTOGRAMARBPROC -epoxy_glGetnHistogramARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27442 /* glGetnHistogramARB */); -} - -static PFNGLGETNMAPDVPROC -epoxy_glGetnMapdv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27461 /* glGetnMapdv */); -} - -static PFNGLGETNMAPDVARBPROC -epoxy_glGetnMapdvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27473 /* glGetnMapdvARB */); -} - -static PFNGLGETNMAPFVPROC -epoxy_glGetnMapfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27488 /* glGetnMapfv */); -} - -static PFNGLGETNMAPFVARBPROC -epoxy_glGetnMapfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27500 /* glGetnMapfvARB */); -} - -static PFNGLGETNMAPIVPROC -epoxy_glGetnMapiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27515 /* glGetnMapiv */); -} - -static PFNGLGETNMAPIVARBPROC -epoxy_glGetnMapivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27527 /* glGetnMapivARB */); -} - -static PFNGLGETNMINMAXPROC -epoxy_glGetnMinmax_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27542 /* glGetnMinmax */); -} - -static PFNGLGETNMINMAXARBPROC -epoxy_glGetnMinmaxARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27555 /* glGetnMinmaxARB */); -} - -static PFNGLGETNPIXELMAPFVPROC -epoxy_glGetnPixelMapfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27571 /* glGetnPixelMapfv */); -} - -static PFNGLGETNPIXELMAPFVARBPROC -epoxy_glGetnPixelMapfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27588 /* glGetnPixelMapfvARB */); -} - -static PFNGLGETNPIXELMAPUIVPROC -epoxy_glGetnPixelMapuiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27608 /* glGetnPixelMapuiv */); -} - -static PFNGLGETNPIXELMAPUIVARBPROC -epoxy_glGetnPixelMapuivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27626 /* glGetnPixelMapuivARB */); -} - -static PFNGLGETNPIXELMAPUSVPROC -epoxy_glGetnPixelMapusv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27647 /* glGetnPixelMapusv */); -} - -static PFNGLGETNPIXELMAPUSVARBPROC -epoxy_glGetnPixelMapusvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27665 /* glGetnPixelMapusvARB */); -} - -static PFNGLGETNPOLYGONSTIPPLEPROC -epoxy_glGetnPolygonStipple_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27686 /* glGetnPolygonStipple */); -} - -static PFNGLGETNPOLYGONSTIPPLEARBPROC -epoxy_glGetnPolygonStippleARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27707 /* glGetnPolygonStippleARB */); -} - -static PFNGLGETNSEPARABLEFILTERPROC -epoxy_glGetnSeparableFilter_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27731 /* glGetnSeparableFilter */); -} - -static PFNGLGETNSEPARABLEFILTERARBPROC -epoxy_glGetnSeparableFilterARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27753 /* glGetnSeparableFilterARB */); -} - -static PFNGLGETNTEXIMAGEPROC -epoxy_glGetnTexImage_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27778 /* glGetnTexImage */); -} - -static PFNGLGETNTEXIMAGEARBPROC -epoxy_glGetnTexImageARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27793 /* glGetnTexImageARB */); -} - -static PFNGLGETNUNIFORMDVPROC -epoxy_glGetnUniformdv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_4_5, 27811 /* glGetnUniformdv */); -} - -static PFNGLGETNUNIFORMDVARBPROC -epoxy_glGetnUniformdvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27827 /* glGetnUniformdvARB */); -} - -static PFNGLGETNUNIFORMFVPROC -epoxy_glGetnUniformfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27846 /* "glGetnUniformfv" */, - 27846 /* "glGetnUniformfv" */, - 27846 /* "glGetnUniformfv" */, - 27900 /* "glGetnUniformfvKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 27846 /* "glGetnUniformfv" */, - providers, entrypoints); -} - -static PFNGLGETNUNIFORMFVARBPROC -epoxy_glGetnUniformfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27862 /* glGetnUniformfvARB */); -} - -static PFNGLGETNUNIFORMFVEXTPROC -epoxy_glGetnUniformfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_robustness, 27881 /* glGetnUniformfvEXT */); -} - -static PFNGLGETNUNIFORMFVKHRPROC -epoxy_glGetnUniformfvKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27900 /* "glGetnUniformfvKHR" */, - 27846 /* "glGetnUniformfv" */, - 27846 /* "glGetnUniformfv" */, - 27846 /* "glGetnUniformfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 27900 /* "glGetnUniformfvKHR" */, - providers, entrypoints); -} - -static PFNGLGETNUNIFORMI64VARBPROC -epoxy_glGetnUniformi64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 27919 /* glGetnUniformi64vARB */); -} - -static PFNGLGETNUNIFORMIVPROC -epoxy_glGetnUniformiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27940 /* "glGetnUniformiv" */, - 27940 /* "glGetnUniformiv" */, - 27940 /* "glGetnUniformiv" */, - 27994 /* "glGetnUniformivKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 27940 /* "glGetnUniformiv" */, - providers, entrypoints); -} - -static PFNGLGETNUNIFORMIVARBPROC -epoxy_glGetnUniformivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 27956 /* glGetnUniformivARB */); -} - -static PFNGLGETNUNIFORMIVEXTPROC -epoxy_glGetnUniformivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_robustness, 27975 /* glGetnUniformivEXT */); -} - -static PFNGLGETNUNIFORMIVKHRPROC -epoxy_glGetnUniformivKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 27994 /* "glGetnUniformivKHR" */, - 27940 /* "glGetnUniformiv" */, - 27940 /* "glGetnUniformiv" */, - 27940 /* "glGetnUniformiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 27994 /* "glGetnUniformivKHR" */, - providers, entrypoints); -} - -static PFNGLGETNUNIFORMUI64VARBPROC -epoxy_glGetnUniformui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 28013 /* glGetnUniformui64vARB */); -} - -static PFNGLGETNUNIFORMUIVPROC -epoxy_glGetnUniformuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28035 /* "glGetnUniformuiv" */, - 28035 /* "glGetnUniformuiv" */, - 28035 /* "glGetnUniformuiv" */, - 28072 /* "glGetnUniformuivKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 28035 /* "glGetnUniformuiv" */, - providers, entrypoints); -} - -static PFNGLGETNUNIFORMUIVARBPROC -epoxy_glGetnUniformuivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_robustness, 28052 /* glGetnUniformuivARB */); -} - -static PFNGLGETNUNIFORMUIVKHRPROC -epoxy_glGetnUniformuivKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28072 /* "glGetnUniformuivKHR" */, - 28035 /* "glGetnUniformuiv" */, - 28035 /* "glGetnUniformuiv" */, - 28035 /* "glGetnUniformuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 28072 /* "glGetnUniformuivKHR" */, - providers, entrypoints); -} - -static PFNGLGLOBALALPHAFACTORBSUNPROC -epoxy_glGlobalAlphaFactorbSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28092 /* glGlobalAlphaFactorbSUN */); -} - -static PFNGLGLOBALALPHAFACTORDSUNPROC -epoxy_glGlobalAlphaFactordSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28116 /* glGlobalAlphaFactordSUN */); -} - -static PFNGLGLOBALALPHAFACTORFSUNPROC -epoxy_glGlobalAlphaFactorfSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28140 /* glGlobalAlphaFactorfSUN */); -} - -static PFNGLGLOBALALPHAFACTORISUNPROC -epoxy_glGlobalAlphaFactoriSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28164 /* glGlobalAlphaFactoriSUN */); -} - -static PFNGLGLOBALALPHAFACTORSSUNPROC -epoxy_glGlobalAlphaFactorsSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28188 /* glGlobalAlphaFactorsSUN */); -} - -static PFNGLGLOBALALPHAFACTORUBSUNPROC -epoxy_glGlobalAlphaFactorubSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28212 /* glGlobalAlphaFactorubSUN */); -} - -static PFNGLGLOBALALPHAFACTORUISUNPROC -epoxy_glGlobalAlphaFactoruiSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28237 /* glGlobalAlphaFactoruiSUN */); -} - -static PFNGLGLOBALALPHAFACTORUSSUNPROC -epoxy_glGlobalAlphaFactorusSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28262 /* glGlobalAlphaFactorusSUN */); -} - -static PFNGLHINTPROC -epoxy_glHint_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28287 /* "glHint" */, - 28287 /* "glHint" */, - 28287 /* "glHint" */, - }; - return gl_provider_resolver(entrypoint_strings + 28287 /* "glHint" */, - providers, entrypoints); -} - -static PFNGLHINTPGIPROC -epoxy_glHintPGI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_PGI_misc_hints, 28294 /* glHintPGI */); -} - -static PFNGLHISTOGRAMPROC -epoxy_glHistogram_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_histogram, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28304 /* "glHistogram" */, - 28316 /* "glHistogramEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 28304 /* "glHistogram" */, - providers, entrypoints); -} - -static PFNGLHISTOGRAMEXTPROC -epoxy_glHistogramEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_histogram, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28316 /* "glHistogramEXT" */, - 28304 /* "glHistogram" */, - }; - return gl_provider_resolver(entrypoint_strings + 28316 /* "glHistogramEXT" */, - providers, entrypoints); -} - -static PFNGLIGLOOINTERFACESGIXPROC -epoxy_glIglooInterfaceSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_igloo_interface, 28331 /* glIglooInterfaceSGIX */); -} - -static PFNGLIMAGETRANSFORMPARAMETERFHPPROC -epoxy_glImageTransformParameterfHP_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_HP_image_transform, 28352 /* glImageTransformParameterfHP */); -} - -static PFNGLIMAGETRANSFORMPARAMETERFVHPPROC -epoxy_glImageTransformParameterfvHP_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_HP_image_transform, 28381 /* glImageTransformParameterfvHP */); -} - -static PFNGLIMAGETRANSFORMPARAMETERIHPPROC -epoxy_glImageTransformParameteriHP_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_HP_image_transform, 28411 /* glImageTransformParameteriHP */); -} - -static PFNGLIMAGETRANSFORMPARAMETERIVHPPROC -epoxy_glImageTransformParameterivHP_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_HP_image_transform, 28440 /* glImageTransformParameterivHP */); -} - -static PFNGLIMPORTSYNCEXTPROC -epoxy_glImportSyncEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_x11_sync_object, 28470 /* glImportSyncEXT */); -} - -static PFNGLINDEXFORMATNVPROC -epoxy_glIndexFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 28486 /* glIndexFormatNV */); -} - -static PFNGLINDEXFUNCEXTPROC -epoxy_glIndexFuncEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_index_func, 28502 /* glIndexFuncEXT */); -} - -static PFNGLINDEXMASKPROC -epoxy_glIndexMask_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28517 /* glIndexMask */); -} - -static PFNGLINDEXMATERIALEXTPROC -epoxy_glIndexMaterialEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_index_material, 28529 /* glIndexMaterialEXT */); -} - -static PFNGLINDEXPOINTERPROC -epoxy_glIndexPointer_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 28548 /* glIndexPointer */); -} - -static PFNGLINDEXPOINTEREXTPROC -epoxy_glIndexPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 28563 /* glIndexPointerEXT */); -} - -static PFNGLINDEXPOINTERLISTIBMPROC -epoxy_glIndexPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 28581 /* glIndexPointerListIBM */); -} - -static PFNGLINDEXDPROC -epoxy_glIndexd_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28603 /* glIndexd */); -} - -static PFNGLINDEXDVPROC -epoxy_glIndexdv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28612 /* glIndexdv */); -} - -static PFNGLINDEXFPROC -epoxy_glIndexf_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28622 /* glIndexf */); -} - -static PFNGLINDEXFVPROC -epoxy_glIndexfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28631 /* glIndexfv */); -} - -static PFNGLINDEXIPROC -epoxy_glIndexi_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28641 /* glIndexi */); -} - -static PFNGLINDEXIVPROC -epoxy_glIndexiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28650 /* glIndexiv */); -} - -static PFNGLINDEXSPROC -epoxy_glIndexs_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28660 /* glIndexs */); -} - -static PFNGLINDEXSVPROC -epoxy_glIndexsv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28669 /* glIndexsv */); -} - -static PFNGLINDEXUBPROC -epoxy_glIndexub_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 28679 /* glIndexub */); -} - -static PFNGLINDEXUBVPROC -epoxy_glIndexubv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 28689 /* glIndexubv */); -} - -static PFNGLINDEXXOESPROC -epoxy_glIndexxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 28700 /* glIndexxOES */); -} - -static PFNGLINDEXXVOESPROC -epoxy_glIndexxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 28712 /* glIndexxvOES */); -} - -static PFNGLINITNAMESPROC -epoxy_glInitNames_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 28725 /* glInitNames */); -} - -static PFNGLINSERTCOMPONENTEXTPROC -epoxy_glInsertComponentEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 28737 /* glInsertComponentEXT */); -} - -static PFNGLINSERTEVENTMARKEREXTPROC -epoxy_glInsertEventMarkerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_debug_marker, 28758 /* glInsertEventMarkerEXT */); -} - -static PFNGLINSTRUMENTSBUFFERSGIXPROC -epoxy_glInstrumentsBufferSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_instruments, 28781 /* glInstrumentsBufferSGIX */); -} - -static PFNGLINTERLEAVEDARRAYSPROC -epoxy_glInterleavedArrays_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 28805 /* glInterleavedArrays */); -} - -static PFNGLINTERPOLATEPATHSNVPROC -epoxy_glInterpolatePathsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 28825 /* glInterpolatePathsNV */); -} - -static PFNGLINVALIDATEBUFFERDATAPROC -epoxy_glInvalidateBufferData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_invalidate_subdata, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28846 /* "glInvalidateBufferData" */, - 28846 /* "glInvalidateBufferData" */, - }; - return gl_provider_resolver(entrypoint_strings + 28846 /* "glInvalidateBufferData" */, - providers, entrypoints); -} - -static PFNGLINVALIDATEBUFFERSUBDATAPROC -epoxy_glInvalidateBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_invalidate_subdata, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28869 /* "glInvalidateBufferSubData" */, - 28869 /* "glInvalidateBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 28869 /* "glInvalidateBufferSubData" */, - providers, entrypoints); -} - -static PFNGLINVALIDATEFRAMEBUFFERPROC -epoxy_glInvalidateFramebuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_invalidate_subdata, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28895 /* "glInvalidateFramebuffer" */, - 28895 /* "glInvalidateFramebuffer" */, - 28895 /* "glInvalidateFramebuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 28895 /* "glInvalidateFramebuffer" */, - providers, entrypoints); -} - -static PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC -epoxy_glInvalidateNamedFramebufferData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28919 /* "glInvalidateNamedFramebufferData" */, - 28919 /* "glInvalidateNamedFramebufferData" */, - }; - return gl_provider_resolver(entrypoint_strings + 28919 /* "glInvalidateNamedFramebufferData" */, - providers, entrypoints); -} - -static PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC -epoxy_glInvalidateNamedFramebufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28952 /* "glInvalidateNamedFramebufferSubData" */, - 28952 /* "glInvalidateNamedFramebufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 28952 /* "glInvalidateNamedFramebufferSubData" */, - providers, entrypoints); -} - -static PFNGLINVALIDATESUBFRAMEBUFFERPROC -epoxy_glInvalidateSubFramebuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_invalidate_subdata, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 28988 /* "glInvalidateSubFramebuffer" */, - 28988 /* "glInvalidateSubFramebuffer" */, - 28988 /* "glInvalidateSubFramebuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 28988 /* "glInvalidateSubFramebuffer" */, - providers, entrypoints); -} - -static PFNGLINVALIDATETEXIMAGEPROC -epoxy_glInvalidateTexImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_invalidate_subdata, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29015 /* "glInvalidateTexImage" */, - 29015 /* "glInvalidateTexImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 29015 /* "glInvalidateTexImage" */, - providers, entrypoints); -} - -static PFNGLINVALIDATETEXSUBIMAGEPROC -epoxy_glInvalidateTexSubImage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_invalidate_subdata, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29036 /* "glInvalidateTexSubImage" */, - 29036 /* "glInvalidateTexSubImage" */, - }; - return gl_provider_resolver(entrypoint_strings + 29036 /* "glInvalidateTexSubImage" */, - providers, entrypoints); -} - -static PFNGLISASYNCMARKERSGIXPROC -epoxy_glIsAsyncMarkerSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_async, 29060 /* glIsAsyncMarkerSGIX */); -} - -static PFNGLISBUFFERPROC -epoxy_glIsBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29080 /* "glIsBuffer" */, - 29080 /* "glIsBuffer" */, - 29080 /* "glIsBuffer" */, - 29091 /* "glIsBufferARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 29080 /* "glIsBuffer" */, - providers, entrypoints); -} - -static PFNGLISBUFFERARBPROC -epoxy_glIsBufferARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29091 /* "glIsBufferARB" */, - 29080 /* "glIsBuffer" */, - 29080 /* "glIsBuffer" */, - 29080 /* "glIsBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 29091 /* "glIsBufferARB" */, - providers, entrypoints); -} - -static PFNGLISBUFFERRESIDENTNVPROC -epoxy_glIsBufferResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 29105 /* glIsBufferResidentNV */); -} - -static PFNGLISCOMMANDLISTNVPROC -epoxy_glIsCommandListNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 29126 /* glIsCommandListNV */); -} - -static PFNGLISENABLEDPROC -epoxy_glIsEnabled_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29144 /* "glIsEnabled" */, - 29144 /* "glIsEnabled" */, - 29144 /* "glIsEnabled" */, - }; - return gl_provider_resolver(entrypoint_strings + 29144 /* "glIsEnabled" */, - providers, entrypoints); -} - -static PFNGLISENABLEDINDEXEDEXTPROC -epoxy_glIsEnabledIndexedEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29156 /* "glIsEnabledIndexedEXT" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29178 /* "glIsEnabledi" */, - 29178 /* "glIsEnabledi" */, - 29191 /* "glIsEnablediEXT" */, - 29207 /* "glIsEnablediNV" */, - 29222 /* "glIsEnablediOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 29156 /* "glIsEnabledIndexedEXT" */, - providers, entrypoints); -} - -static PFNGLISENABLEDIPROC -epoxy_glIsEnabledi_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29178 /* "glIsEnabledi" */, - 29178 /* "glIsEnabledi" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29191 /* "glIsEnablediEXT" */, - 29207 /* "glIsEnablediNV" */, - 29222 /* "glIsEnablediOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 29178 /* "glIsEnabledi" */, - providers, entrypoints); -} - -static PFNGLISENABLEDIEXTPROC -epoxy_glIsEnablediEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_NV_viewport_array, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29191 /* "glIsEnablediEXT" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29178 /* "glIsEnabledi" */, - 29178 /* "glIsEnabledi" */, - 29207 /* "glIsEnablediNV" */, - 29222 /* "glIsEnablediOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 29191 /* "glIsEnablediEXT" */, - providers, entrypoints); -} - -static PFNGLISENABLEDINVPROC -epoxy_glIsEnablediNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_OES_draw_buffers_indexed, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29207 /* "glIsEnablediNV" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29178 /* "glIsEnabledi" */, - 29178 /* "glIsEnabledi" */, - 29191 /* "glIsEnablediEXT" */, - 29222 /* "glIsEnablediOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 29207 /* "glIsEnablediNV" */, - providers, entrypoints); -} - -static PFNGLISENABLEDIOESPROC -epoxy_glIsEnablediOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_buffers_indexed, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_draw_buffers2, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_draw_buffers_indexed, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29222 /* "glIsEnablediOES" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29156 /* "glIsEnabledIndexedEXT" */, - 29178 /* "glIsEnabledi" */, - 29178 /* "glIsEnabledi" */, - 29191 /* "glIsEnablediEXT" */, - 29207 /* "glIsEnablediNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 29222 /* "glIsEnablediOES" */, - providers, entrypoints); -} - -static PFNGLISFENCEAPPLEPROC -epoxy_glIsFenceAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 29238 /* glIsFenceAPPLE */); -} - -static PFNGLISFENCENVPROC -epoxy_glIsFenceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 29253 /* glIsFenceNV */); -} - -static PFNGLISFRAMEBUFFERPROC -epoxy_glIsFramebuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29265 /* "glIsFramebuffer" */, - 29265 /* "glIsFramebuffer" */, - 29265 /* "glIsFramebuffer" */, - 29281 /* "glIsFramebufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 29265 /* "glIsFramebuffer" */, - providers, entrypoints); -} - -static PFNGLISFRAMEBUFFEREXTPROC -epoxy_glIsFramebufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29281 /* "glIsFramebufferEXT" */, - 29265 /* "glIsFramebuffer" */, - 29265 /* "glIsFramebuffer" */, - 29265 /* "glIsFramebuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 29281 /* "glIsFramebufferEXT" */, - providers, entrypoints); -} - -static PFNGLISFRAMEBUFFEROESPROC -epoxy_glIsFramebufferOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 29300 /* glIsFramebufferOES */); -} - -static PFNGLISIMAGEHANDLERESIDENTARBPROC -epoxy_glIsImageHandleResidentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 29319 /* glIsImageHandleResidentARB */); -} - -static PFNGLISIMAGEHANDLERESIDENTNVPROC -epoxy_glIsImageHandleResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 29346 /* glIsImageHandleResidentNV */); -} - -static PFNGLISLISTPROC -epoxy_glIsList_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 29372 /* glIsList */); -} - -static PFNGLISNAMEAMDPROC -epoxy_glIsNameAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_name_gen_delete, 29381 /* glIsNameAMD */); -} - -static PFNGLISNAMEDBUFFERRESIDENTNVPROC -epoxy_glIsNamedBufferResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 29393 /* glIsNamedBufferResidentNV */); -} - -static PFNGLISNAMEDSTRINGARBPROC -epoxy_glIsNamedStringARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 29419 /* glIsNamedStringARB */); -} - -static PFNGLISOBJECTBUFFERATIPROC -epoxy_glIsObjectBufferATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 29438 /* glIsObjectBufferATI */); -} - -static PFNGLISOCCLUSIONQUERYNVPROC -epoxy_glIsOcclusionQueryNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 29458 /* glIsOcclusionQueryNV */); -} - -static PFNGLISPATHNVPROC -epoxy_glIsPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 29479 /* glIsPathNV */); -} - -static PFNGLISPOINTINFILLPATHNVPROC -epoxy_glIsPointInFillPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 29490 /* glIsPointInFillPathNV */); -} - -static PFNGLISPOINTINSTROKEPATHNVPROC -epoxy_glIsPointInStrokePathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 29512 /* glIsPointInStrokePathNV */); -} - -static PFNGLISPROGRAMPROC -epoxy_glIsProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29536 /* "glIsProgram" */, - 29536 /* "glIsProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 29536 /* "glIsProgram" */, - providers, entrypoints); -} - -static PFNGLISPROGRAMARBPROC -epoxy_glIsProgramARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29548 /* "glIsProgramARB" */, - 29548 /* "glIsProgramARB" */, - 29563 /* "glIsProgramNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 29548 /* "glIsProgramARB" */, - providers, entrypoints); -} - -static PFNGLISPROGRAMNVPROC -epoxy_glIsProgramNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29563 /* "glIsProgramNV" */, - 29548 /* "glIsProgramARB" */, - 29548 /* "glIsProgramARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 29563 /* "glIsProgramNV" */, - providers, entrypoints); -} - -static PFNGLISPROGRAMPIPELINEPROC -epoxy_glIsProgramPipeline_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29577 /* "glIsProgramPipeline" */, - 29577 /* "glIsProgramPipeline" */, - 29577 /* "glIsProgramPipeline" */, - }; - return gl_provider_resolver(entrypoint_strings + 29577 /* "glIsProgramPipeline" */, - providers, entrypoints); -} - -static PFNGLISPROGRAMPIPELINEEXTPROC -epoxy_glIsProgramPipelineEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 29597 /* glIsProgramPipelineEXT */); -} - -static PFNGLISQUERYPROC -epoxy_glIsQuery_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_occlusion_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29620 /* "glIsQuery" */, - 29620 /* "glIsQuery" */, - 29630 /* "glIsQueryARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 29620 /* "glIsQuery" */, - providers, entrypoints); -} - -static PFNGLISQUERYARBPROC -epoxy_glIsQueryARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_occlusion_query, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29630 /* "glIsQueryARB" */, - 29620 /* "glIsQuery" */, - 29620 /* "glIsQuery" */, - }; - return gl_provider_resolver(entrypoint_strings + 29630 /* "glIsQueryARB" */, - providers, entrypoints); -} - -static PFNGLISQUERYEXTPROC -epoxy_glIsQueryEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - GL_extension_GL_EXT_occlusion_query_boolean, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29643 /* "glIsQueryEXT" */, - 29643 /* "glIsQueryEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 29643 /* "glIsQueryEXT" */, - providers, entrypoints); -} - -static PFNGLISRENDERBUFFERPROC -epoxy_glIsRenderbuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29656 /* "glIsRenderbuffer" */, - 29656 /* "glIsRenderbuffer" */, - 29656 /* "glIsRenderbuffer" */, - 29673 /* "glIsRenderbufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 29656 /* "glIsRenderbuffer" */, - providers, entrypoints); -} - -static PFNGLISRENDERBUFFEREXTPROC -epoxy_glIsRenderbufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29673 /* "glIsRenderbufferEXT" */, - 29656 /* "glIsRenderbuffer" */, - 29656 /* "glIsRenderbuffer" */, - 29656 /* "glIsRenderbuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 29673 /* "glIsRenderbufferEXT" */, - providers, entrypoints); -} - -static PFNGLISRENDERBUFFEROESPROC -epoxy_glIsRenderbufferOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 29693 /* glIsRenderbufferOES */); -} - -static PFNGLISSAMPLERPROC -epoxy_glIsSampler_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29713 /* "glIsSampler" */, - 29713 /* "glIsSampler" */, - 29713 /* "glIsSampler" */, - }; - return gl_provider_resolver(entrypoint_strings + 29713 /* "glIsSampler" */, - providers, entrypoints); -} - -static PFNGLISSHADERPROC -epoxy_glIsShader_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29725 /* "glIsShader" */, - 29725 /* "glIsShader" */, - }; - return gl_provider_resolver(entrypoint_strings + 29725 /* "glIsShader" */, - providers, entrypoints); -} - -static PFNGLISSTATENVPROC -epoxy_glIsStateNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 29736 /* glIsStateNV */); -} - -static PFNGLISSYNCPROC -epoxy_glIsSync_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29748 /* "glIsSync" */, - 29748 /* "glIsSync" */, - 29748 /* "glIsSync" */, - 29757 /* "glIsSyncAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 29748 /* "glIsSync" */, - providers, entrypoints); -} - -static PFNGLISSYNCAPPLEPROC -epoxy_glIsSyncAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29757 /* "glIsSyncAPPLE" */, - 29748 /* "glIsSync" */, - 29748 /* "glIsSync" */, - 29748 /* "glIsSync" */, - }; - return gl_provider_resolver(entrypoint_strings + 29757 /* "glIsSyncAPPLE" */, - providers, entrypoints); -} - -static PFNGLISTEXTUREPROC -epoxy_glIsTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29771 /* "glIsTexture" */, - 29771 /* "glIsTexture" */, - 29771 /* "glIsTexture" */, - }; - return gl_provider_resolver(entrypoint_strings + 29771 /* "glIsTexture" */, - providers, entrypoints); -} - -static PFNGLISTEXTUREEXTPROC -epoxy_glIsTextureEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_object, 29783 /* glIsTextureEXT */); -} - -static PFNGLISTEXTUREHANDLERESIDENTARBPROC -epoxy_glIsTextureHandleResidentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 29798 /* glIsTextureHandleResidentARB */); -} - -static PFNGLISTEXTUREHANDLERESIDENTNVPROC -epoxy_glIsTextureHandleResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 29827 /* glIsTextureHandleResidentNV */); -} - -static PFNGLISTRANSFORMFEEDBACKPROC -epoxy_glIsTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29855 /* "glIsTransformFeedback" */, - 29855 /* "glIsTransformFeedback" */, - 29855 /* "glIsTransformFeedback" */, - 29877 /* "glIsTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 29855 /* "glIsTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLISTRANSFORMFEEDBACKNVPROC -epoxy_glIsTransformFeedbackNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback2, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29877 /* "glIsTransformFeedbackNV" */, - 29855 /* "glIsTransformFeedback" */, - 29855 /* "glIsTransformFeedback" */, - 29855 /* "glIsTransformFeedback" */, - }; - return gl_provider_resolver(entrypoint_strings + 29877 /* "glIsTransformFeedbackNV" */, - providers, entrypoints); -} - -static PFNGLISVARIANTENABLEDEXTPROC -epoxy_glIsVariantEnabledEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 29901 /* glIsVariantEnabledEXT */); -} - -static PFNGLISVERTEXARRAYPROC -epoxy_glIsVertexArray_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29923 /* "glIsVertexArray" */, - 29923 /* "glIsVertexArray" */, - 29923 /* "glIsVertexArray" */, - 29939 /* "glIsVertexArrayAPPLE" */, - 29960 /* "glIsVertexArrayOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 29923 /* "glIsVertexArray" */, - providers, entrypoints); -} - -static PFNGLISVERTEXARRAYAPPLEPROC -epoxy_glIsVertexArrayAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_OES_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29939 /* "glIsVertexArrayAPPLE" */, - 29923 /* "glIsVertexArray" */, - 29923 /* "glIsVertexArray" */, - 29923 /* "glIsVertexArray" */, - 29960 /* "glIsVertexArrayOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 29939 /* "glIsVertexArrayAPPLE" */, - providers, entrypoints); -} - -static PFNGLISVERTEXARRAYOESPROC -epoxy_glIsVertexArrayOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_vertex_array_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_vertex_array_object, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_vertex_array_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 29960 /* "glIsVertexArrayOES" */, - 29923 /* "glIsVertexArray" */, - 29923 /* "glIsVertexArray" */, - 29923 /* "glIsVertexArray" */, - 29939 /* "glIsVertexArrayAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 29960 /* "glIsVertexArrayOES" */, - providers, entrypoints); -} - -static PFNGLISVERTEXATTRIBENABLEDAPPLEPROC -epoxy_glIsVertexAttribEnabledAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 29979 /* glIsVertexAttribEnabledAPPLE */); -} - -static PFNGLLABELOBJECTEXTPROC -epoxy_glLabelObjectEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_debug_label, 30008 /* glLabelObjectEXT */); -} - -static PFNGLLIGHTENVISGIXPROC -epoxy_glLightEnviSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 30025 /* glLightEnviSGIX */); -} - -static PFNGLLIGHTMODELFPROC -epoxy_glLightModelf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30041 /* "glLightModelf" */, - 30041 /* "glLightModelf" */, - }; - return gl_provider_resolver(entrypoint_strings + 30041 /* "glLightModelf" */, - providers, entrypoints); -} - -static PFNGLLIGHTMODELFVPROC -epoxy_glLightModelfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30055 /* "glLightModelfv" */, - 30055 /* "glLightModelfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 30055 /* "glLightModelfv" */, - providers, entrypoints); -} - -static PFNGLLIGHTMODELIPROC -epoxy_glLightModeli_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30070 /* glLightModeli */); -} - -static PFNGLLIGHTMODELIVPROC -epoxy_glLightModeliv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30084 /* glLightModeliv */); -} - -static PFNGLLIGHTMODELXPROC -epoxy_glLightModelx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 30099 /* glLightModelx */); -} - -static PFNGLLIGHTMODELXOESPROC -epoxy_glLightModelxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30113 /* glLightModelxOES */); -} - -static PFNGLLIGHTMODELXVPROC -epoxy_glLightModelxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 30130 /* glLightModelxv */); -} - -static PFNGLLIGHTMODELXVOESPROC -epoxy_glLightModelxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30145 /* glLightModelxvOES */); -} - -static PFNGLLIGHTFPROC -epoxy_glLightf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30163 /* "glLightf" */, - 30163 /* "glLightf" */, - }; - return gl_provider_resolver(entrypoint_strings + 30163 /* "glLightf" */, - providers, entrypoints); -} - -static PFNGLLIGHTFVPROC -epoxy_glLightfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30172 /* "glLightfv" */, - 30172 /* "glLightfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 30172 /* "glLightfv" */, - providers, entrypoints); -} - -static PFNGLLIGHTIPROC -epoxy_glLighti_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30182 /* glLighti */); -} - -static PFNGLLIGHTIVPROC -epoxy_glLightiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30191 /* glLightiv */); -} - -static PFNGLLIGHTXPROC -epoxy_glLightx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 30201 /* glLightx */); -} - -static PFNGLLIGHTXOESPROC -epoxy_glLightxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30210 /* glLightxOES */); -} - -static PFNGLLIGHTXVPROC -epoxy_glLightxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 30222 /* glLightxv */); -} - -static PFNGLLIGHTXVOESPROC -epoxy_glLightxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30232 /* glLightxvOES */); -} - -static PFNGLLINESTIPPLEPROC -epoxy_glLineStipple_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30245 /* glLineStipple */); -} - -static PFNGLLINEWIDTHPROC -epoxy_glLineWidth_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30259 /* "glLineWidth" */, - 30259 /* "glLineWidth" */, - 30259 /* "glLineWidth" */, - }; - return gl_provider_resolver(entrypoint_strings + 30259 /* "glLineWidth" */, - providers, entrypoints); -} - -static PFNGLLINEWIDTHXPROC -epoxy_glLineWidthx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 30271 /* glLineWidthx */); -} - -static PFNGLLINEWIDTHXOESPROC -epoxy_glLineWidthxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30284 /* glLineWidthxOES */); -} - -static PFNGLLINKPROGRAMPROC -epoxy_glLinkProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30300 /* "glLinkProgram" */, - 30300 /* "glLinkProgram" */, - 30314 /* "glLinkProgramARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 30300 /* "glLinkProgram" */, - providers, entrypoints); -} - -static PFNGLLINKPROGRAMARBPROC -epoxy_glLinkProgramARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30314 /* "glLinkProgramARB" */, - 30300 /* "glLinkProgram" */, - 30300 /* "glLinkProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 30314 /* "glLinkProgramARB" */, - providers, entrypoints); -} - -static PFNGLLISTBASEPROC -epoxy_glListBase_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30331 /* glListBase */); -} - -static PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC -epoxy_glListDrawCommandsStatesClientNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 30342 /* glListDrawCommandsStatesClientNV */); -} - -static PFNGLLISTPARAMETERFSGIXPROC -epoxy_glListParameterfSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30375 /* glListParameterfSGIX */); -} - -static PFNGLLISTPARAMETERFVSGIXPROC -epoxy_glListParameterfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30396 /* glListParameterfvSGIX */); -} - -static PFNGLLISTPARAMETERISGIXPROC -epoxy_glListParameteriSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30418 /* glListParameteriSGIX */); -} - -static PFNGLLISTPARAMETERIVSGIXPROC -epoxy_glListParameterivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30439 /* glListParameterivSGIX */); -} - -static PFNGLLOADIDENTITYPROC -epoxy_glLoadIdentity_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30461 /* "glLoadIdentity" */, - 30461 /* "glLoadIdentity" */, - }; - return gl_provider_resolver(entrypoint_strings + 30461 /* "glLoadIdentity" */, - providers, entrypoints); -} - -static PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC -epoxy_glLoadIdentityDeformationMapSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 30476 /* glLoadIdentityDeformationMapSGIX */); -} - -static PFNGLLOADMATRIXDPROC -epoxy_glLoadMatrixd_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30509 /* glLoadMatrixd */); -} - -static PFNGLLOADMATRIXFPROC -epoxy_glLoadMatrixf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30523 /* "glLoadMatrixf" */, - 30523 /* "glLoadMatrixf" */, - }; - return gl_provider_resolver(entrypoint_strings + 30523 /* "glLoadMatrixf" */, - providers, entrypoints); -} - -static PFNGLLOADMATRIXXPROC -epoxy_glLoadMatrixx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 30537 /* glLoadMatrixx */); -} - -static PFNGLLOADMATRIXXOESPROC -epoxy_glLoadMatrixxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30551 /* glLoadMatrixxOES */); -} - -static PFNGLLOADNAMEPROC -epoxy_glLoadName_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 30568 /* glLoadName */); -} - -static PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC -epoxy_glLoadPaletteFromModelViewMatrixOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 30579 /* glLoadPaletteFromModelViewMatrixOES */); -} - -static PFNGLLOADPROGRAMNVPROC -epoxy_glLoadProgramNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 30615 /* glLoadProgramNV */); -} - -static PFNGLLOADTRANSPOSEMATRIXDPROC -epoxy_glLoadTransposeMatrixd_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_transpose_matrix, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30631 /* "glLoadTransposeMatrixd" */, - 30654 /* "glLoadTransposeMatrixdARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 30631 /* "glLoadTransposeMatrixd" */, - providers, entrypoints); -} - -static PFNGLLOADTRANSPOSEMATRIXDARBPROC -epoxy_glLoadTransposeMatrixdARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_transpose_matrix, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30654 /* "glLoadTransposeMatrixdARB" */, - 30631 /* "glLoadTransposeMatrixd" */, - }; - return gl_provider_resolver(entrypoint_strings + 30654 /* "glLoadTransposeMatrixdARB" */, - providers, entrypoints); -} - -static PFNGLLOADTRANSPOSEMATRIXFPROC -epoxy_glLoadTransposeMatrixf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_transpose_matrix, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30680 /* "glLoadTransposeMatrixf" */, - 30703 /* "glLoadTransposeMatrixfARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 30680 /* "glLoadTransposeMatrixf" */, - providers, entrypoints); -} - -static PFNGLLOADTRANSPOSEMATRIXFARBPROC -epoxy_glLoadTransposeMatrixfARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_transpose_matrix, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30703 /* "glLoadTransposeMatrixfARB" */, - 30680 /* "glLoadTransposeMatrixf" */, - }; - return gl_provider_resolver(entrypoint_strings + 30703 /* "glLoadTransposeMatrixfARB" */, - providers, entrypoints); -} - -static PFNGLLOADTRANSPOSEMATRIXXOESPROC -epoxy_glLoadTransposeMatrixxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30729 /* glLoadTransposeMatrixxOES */); -} - -static PFNGLLOCKARRAYSEXTPROC -epoxy_glLockArraysEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_compiled_vertex_array, 30755 /* glLockArraysEXT */); -} - -static PFNGLLOGICOPPROC -epoxy_glLogicOp_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 30771 /* "glLogicOp" */, - 30771 /* "glLogicOp" */, - }; - return gl_provider_resolver(entrypoint_strings + 30771 /* "glLogicOp" */, - providers, entrypoints); -} - -static PFNGLMAKEBUFFERNONRESIDENTNVPROC -epoxy_glMakeBufferNonResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30781 /* glMakeBufferNonResidentNV */); -} - -static PFNGLMAKEBUFFERRESIDENTNVPROC -epoxy_glMakeBufferResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30807 /* glMakeBufferResidentNV */); -} - -static PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC -epoxy_glMakeImageHandleNonResidentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 30830 /* glMakeImageHandleNonResidentARB */); -} - -static PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC -epoxy_glMakeImageHandleNonResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 30862 /* glMakeImageHandleNonResidentNV */); -} - -static PFNGLMAKEIMAGEHANDLERESIDENTARBPROC -epoxy_glMakeImageHandleResidentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 30893 /* glMakeImageHandleResidentARB */); -} - -static PFNGLMAKEIMAGEHANDLERESIDENTNVPROC -epoxy_glMakeImageHandleResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 30922 /* glMakeImageHandleResidentNV */); -} - -static PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC -epoxy_glMakeNamedBufferNonResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30950 /* glMakeNamedBufferNonResidentNV */); -} - -static PFNGLMAKENAMEDBUFFERRESIDENTNVPROC -epoxy_glMakeNamedBufferResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30981 /* glMakeNamedBufferResidentNV */); -} - -static PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC -epoxy_glMakeTextureHandleNonResidentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 31009 /* glMakeTextureHandleNonResidentARB */); -} - -static PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC -epoxy_glMakeTextureHandleNonResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 31043 /* glMakeTextureHandleNonResidentNV */); -} - -static PFNGLMAKETEXTUREHANDLERESIDENTARBPROC -epoxy_glMakeTextureHandleResidentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 31076 /* glMakeTextureHandleResidentARB */); -} - -static PFNGLMAKETEXTUREHANDLERESIDENTNVPROC -epoxy_glMakeTextureHandleResidentNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 31107 /* glMakeTextureHandleResidentNV */); -} - -static PFNGLMAP1DPROC -epoxy_glMap1d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31137 /* glMap1d */); -} - -static PFNGLMAP1FPROC -epoxy_glMap1f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31145 /* glMap1f */); -} - -static PFNGLMAP1XOESPROC -epoxy_glMap1xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31153 /* glMap1xOES */); -} - -static PFNGLMAP2DPROC -epoxy_glMap2d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31164 /* glMap2d */); -} - -static PFNGLMAP2FPROC -epoxy_glMap2f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31172 /* glMap2f */); -} - -static PFNGLMAP2XOESPROC -epoxy_glMap2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31180 /* glMap2xOES */); -} - -static PFNGLMAPBUFFERPROC -epoxy_glMapBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - GL_extension_GL_ARB_vertex_buffer_object, - GL_extension_GL_OES_mapbuffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31191 /* "glMapBuffer" */, - 31203 /* "glMapBufferARB" */, - 31218 /* "glMapBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 31191 /* "glMapBuffer" */, - providers, entrypoints); -} - -static PFNGLMAPBUFFERARBPROC -epoxy_glMapBufferARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - GL_extension_GL_OES_mapbuffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31203 /* "glMapBufferARB" */, - 31191 /* "glMapBuffer" */, - 31218 /* "glMapBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 31203 /* "glMapBufferARB" */, - providers, entrypoints); -} - -static PFNGLMAPBUFFEROESPROC -epoxy_glMapBufferOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_mapbuffer, - Desktop_OpenGL_1_5, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31218 /* "glMapBufferOES" */, - 31191 /* "glMapBuffer" */, - 31203 /* "glMapBufferARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 31218 /* "glMapBufferOES" */, - providers, entrypoints); -} - -static PFNGLMAPBUFFERRANGEPROC -epoxy_glMapBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_map_buffer_range, - OpenGL_ES_3_0, - GL_extension_GL_EXT_map_buffer_range, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31233 /* "glMapBufferRange" */, - 31233 /* "glMapBufferRange" */, - 31233 /* "glMapBufferRange" */, - 31250 /* "glMapBufferRangeEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 31233 /* "glMapBufferRange" */, - providers, entrypoints); -} - -static PFNGLMAPBUFFERRANGEEXTPROC -epoxy_glMapBufferRangeEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_map_buffer_range, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_map_buffer_range, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31250 /* "glMapBufferRangeEXT" */, - 31233 /* "glMapBufferRange" */, - 31233 /* "glMapBufferRange" */, - 31233 /* "glMapBufferRange" */, - }; - return gl_provider_resolver(entrypoint_strings + 31250 /* "glMapBufferRangeEXT" */, - providers, entrypoints); -} - -static PFNGLMAPCONTROLPOINTSNVPROC -epoxy_glMapControlPointsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 31270 /* glMapControlPointsNV */); -} - -static PFNGLMAPGRID1DPROC -epoxy_glMapGrid1d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31291 /* glMapGrid1d */); -} - -static PFNGLMAPGRID1FPROC -epoxy_glMapGrid1f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31303 /* glMapGrid1f */); -} - -static PFNGLMAPGRID1XOESPROC -epoxy_glMapGrid1xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31315 /* glMapGrid1xOES */); -} - -static PFNGLMAPGRID2DPROC -epoxy_glMapGrid2d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31330 /* glMapGrid2d */); -} - -static PFNGLMAPGRID2FPROC -epoxy_glMapGrid2f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31342 /* glMapGrid2f */); -} - -static PFNGLMAPGRID2XOESPROC -epoxy_glMapGrid2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31354 /* glMapGrid2xOES */); -} - -static PFNGLMAPNAMEDBUFFERPROC -epoxy_glMapNamedBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31369 /* "glMapNamedBuffer" */, - 31369 /* "glMapNamedBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 31369 /* "glMapNamedBuffer" */, - providers, entrypoints); -} - -static PFNGLMAPNAMEDBUFFEREXTPROC -epoxy_glMapNamedBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31386 /* glMapNamedBufferEXT */); -} - -static PFNGLMAPNAMEDBUFFERRANGEPROC -epoxy_glMapNamedBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31406 /* "glMapNamedBufferRange" */, - 31406 /* "glMapNamedBufferRange" */, - }; - return gl_provider_resolver(entrypoint_strings + 31406 /* "glMapNamedBufferRange" */, - providers, entrypoints); -} - -static PFNGLMAPNAMEDBUFFERRANGEEXTPROC -epoxy_glMapNamedBufferRangeEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31428 /* glMapNamedBufferRangeEXT */); -} - -static PFNGLMAPOBJECTBUFFERATIPROC -epoxy_glMapObjectBufferATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_map_object_buffer, 31453 /* glMapObjectBufferATI */); -} - -static PFNGLMAPPARAMETERFVNVPROC -epoxy_glMapParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 31474 /* glMapParameterfvNV */); -} - -static PFNGLMAPPARAMETERIVNVPROC -epoxy_glMapParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_evaluators, 31493 /* glMapParameterivNV */); -} - -static PFNGLMAPTEXTURE2DINTELPROC -epoxy_glMapTexture2DINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_map_texture, 31512 /* glMapTexture2DINTEL */); -} - -static PFNGLMAPVERTEXATTRIB1DAPPLEPROC -epoxy_glMapVertexAttrib1dAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31532 /* glMapVertexAttrib1dAPPLE */); -} - -static PFNGLMAPVERTEXATTRIB1FAPPLEPROC -epoxy_glMapVertexAttrib1fAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31557 /* glMapVertexAttrib1fAPPLE */); -} - -static PFNGLMAPVERTEXATTRIB2DAPPLEPROC -epoxy_glMapVertexAttrib2dAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31582 /* glMapVertexAttrib2dAPPLE */); -} - -static PFNGLMAPVERTEXATTRIB2FAPPLEPROC -epoxy_glMapVertexAttrib2fAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31607 /* glMapVertexAttrib2fAPPLE */); -} - -static PFNGLMATERIALFPROC -epoxy_glMaterialf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31632 /* "glMaterialf" */, - 31632 /* "glMaterialf" */, - }; - return gl_provider_resolver(entrypoint_strings + 31632 /* "glMaterialf" */, - providers, entrypoints); -} - -static PFNGLMATERIALFVPROC -epoxy_glMaterialfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 31644 /* "glMaterialfv" */, - 31644 /* "glMaterialfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 31644 /* "glMaterialfv" */, - providers, entrypoints); -} - -static PFNGLMATERIALIPROC -epoxy_glMateriali_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31657 /* glMateriali */); -} - -static PFNGLMATERIALIVPROC -epoxy_glMaterialiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 31669 /* glMaterialiv */); -} - -static PFNGLMATERIALXPROC -epoxy_glMaterialx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 31682 /* glMaterialx */); -} - -static PFNGLMATERIALXOESPROC -epoxy_glMaterialxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31694 /* glMaterialxOES */); -} - -static PFNGLMATERIALXVPROC -epoxy_glMaterialxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 31709 /* glMaterialxv */); -} - -static PFNGLMATERIALXVOESPROC -epoxy_glMaterialxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31722 /* glMaterialxvOES */); -} - -static PFNGLMATRIXFRUSTUMEXTPROC -epoxy_glMatrixFrustumEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31738 /* glMatrixFrustumEXT */); -} - -static PFNGLMATRIXINDEXPOINTERARBPROC -epoxy_glMatrixIndexPointerARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31757 /* glMatrixIndexPointerARB */); -} - -static PFNGLMATRIXINDEXPOINTEROESPROC -epoxy_glMatrixIndexPointerOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 31781 /* glMatrixIndexPointerOES */); -} - -static PFNGLMATRIXINDEXUBVARBPROC -epoxy_glMatrixIndexubvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31805 /* glMatrixIndexubvARB */); -} - -static PFNGLMATRIXINDEXUIVARBPROC -epoxy_glMatrixIndexuivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31825 /* glMatrixIndexuivARB */); -} - -static PFNGLMATRIXINDEXUSVARBPROC -epoxy_glMatrixIndexusvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31845 /* glMatrixIndexusvARB */); -} - -static PFNGLMATRIXLOAD3X2FNVPROC -epoxy_glMatrixLoad3x2fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 31865 /* glMatrixLoad3x2fNV */); -} - -static PFNGLMATRIXLOAD3X3FNVPROC -epoxy_glMatrixLoad3x3fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 31884 /* glMatrixLoad3x3fNV */); -} - -static PFNGLMATRIXLOADIDENTITYEXTPROC -epoxy_glMatrixLoadIdentityEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31903 /* glMatrixLoadIdentityEXT */); -} - -static PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC -epoxy_glMatrixLoadTranspose3x3fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 31927 /* glMatrixLoadTranspose3x3fNV */); -} - -static PFNGLMATRIXLOADTRANSPOSEDEXTPROC -epoxy_glMatrixLoadTransposedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31955 /* glMatrixLoadTransposedEXT */); -} - -static PFNGLMATRIXLOADTRANSPOSEFEXTPROC -epoxy_glMatrixLoadTransposefEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31981 /* glMatrixLoadTransposefEXT */); -} - -static PFNGLMATRIXLOADDEXTPROC -epoxy_glMatrixLoaddEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32007 /* glMatrixLoaddEXT */); -} - -static PFNGLMATRIXLOADFEXTPROC -epoxy_glMatrixLoadfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32024 /* glMatrixLoadfEXT */); -} - -static PFNGLMATRIXMODEPROC -epoxy_glMatrixMode_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32041 /* "glMatrixMode" */, - 32041 /* "glMatrixMode" */, - }; - return gl_provider_resolver(entrypoint_strings + 32041 /* "glMatrixMode" */, - providers, entrypoints); -} - -static PFNGLMATRIXMULT3X2FNVPROC -epoxy_glMatrixMult3x2fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 32054 /* glMatrixMult3x2fNV */); -} - -static PFNGLMATRIXMULT3X3FNVPROC -epoxy_glMatrixMult3x3fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 32073 /* glMatrixMult3x3fNV */); -} - -static PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC -epoxy_glMatrixMultTranspose3x3fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 32092 /* glMatrixMultTranspose3x3fNV */); -} - -static PFNGLMATRIXMULTTRANSPOSEDEXTPROC -epoxy_glMatrixMultTransposedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32120 /* glMatrixMultTransposedEXT */); -} - -static PFNGLMATRIXMULTTRANSPOSEFEXTPROC -epoxy_glMatrixMultTransposefEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32146 /* glMatrixMultTransposefEXT */); -} - -static PFNGLMATRIXMULTDEXTPROC -epoxy_glMatrixMultdEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32172 /* glMatrixMultdEXT */); -} - -static PFNGLMATRIXMULTFEXTPROC -epoxy_glMatrixMultfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32189 /* glMatrixMultfEXT */); -} - -static PFNGLMATRIXORTHOEXTPROC -epoxy_glMatrixOrthoEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32206 /* glMatrixOrthoEXT */); -} - -static PFNGLMATRIXPOPEXTPROC -epoxy_glMatrixPopEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32223 /* glMatrixPopEXT */); -} - -static PFNGLMATRIXPUSHEXTPROC -epoxy_glMatrixPushEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32238 /* glMatrixPushEXT */); -} - -static PFNGLMATRIXROTATEDEXTPROC -epoxy_glMatrixRotatedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32254 /* glMatrixRotatedEXT */); -} - -static PFNGLMATRIXROTATEFEXTPROC -epoxy_glMatrixRotatefEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32273 /* glMatrixRotatefEXT */); -} - -static PFNGLMATRIXSCALEDEXTPROC -epoxy_glMatrixScaledEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32292 /* glMatrixScaledEXT */); -} - -static PFNGLMATRIXSCALEFEXTPROC -epoxy_glMatrixScalefEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32310 /* glMatrixScalefEXT */); -} - -static PFNGLMATRIXTRANSLATEDEXTPROC -epoxy_glMatrixTranslatedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32328 /* glMatrixTranslatedEXT */); -} - -static PFNGLMATRIXTRANSLATEFEXTPROC -epoxy_glMatrixTranslatefEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32350 /* glMatrixTranslatefEXT */); -} - -static PFNGLMAXSHADERCOMPILERTHREADSARBPROC -epoxy_glMaxShaderCompilerThreadsARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_parallel_shader_compile, 32372 /* glMaxShaderCompilerThreadsARB */); -} - -static PFNGLMEMORYBARRIERPROC -epoxy_glMemoryBarrier_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_shader_image_load_store, - OpenGL_ES_3_1, - GL_extension_GL_EXT_shader_image_load_store, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32402 /* "glMemoryBarrier" */, - 32402 /* "glMemoryBarrier" */, - 32402 /* "glMemoryBarrier" */, - 32442 /* "glMemoryBarrierEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 32402 /* "glMemoryBarrier" */, - providers, entrypoints); -} - -static PFNGLMEMORYBARRIERBYREGIONPROC -epoxy_glMemoryBarrierByRegion_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_ES3_1_compatibility, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32418 /* "glMemoryBarrierByRegion" */, - 32418 /* "glMemoryBarrierByRegion" */, - 32418 /* "glMemoryBarrierByRegion" */, - }; - return gl_provider_resolver(entrypoint_strings + 32418 /* "glMemoryBarrierByRegion" */, - providers, entrypoints); -} - -static PFNGLMEMORYBARRIEREXTPROC -epoxy_glMemoryBarrierEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_shader_image_load_store, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_shader_image_load_store, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32442 /* "glMemoryBarrierEXT" */, - 32402 /* "glMemoryBarrier" */, - 32402 /* "glMemoryBarrier" */, - 32402 /* "glMemoryBarrier" */, - }; - return gl_provider_resolver(entrypoint_strings + 32442 /* "glMemoryBarrierEXT" */, - providers, entrypoints); -} - -static PFNGLMINSAMPLESHADINGPROC -epoxy_glMinSampleShading_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_sample_shading, - GL_extension_GL_OES_sample_shading, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32461 /* "glMinSampleShading" */, - 32461 /* "glMinSampleShading" */, - 32480 /* "glMinSampleShadingARB" */, - 32502 /* "glMinSampleShadingOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 32461 /* "glMinSampleShading" */, - providers, entrypoints); -} - -static PFNGLMINSAMPLESHADINGARBPROC -epoxy_glMinSampleShadingARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_sample_shading, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_OES_sample_shading, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32480 /* "glMinSampleShadingARB" */, - 32461 /* "glMinSampleShading" */, - 32461 /* "glMinSampleShading" */, - 32502 /* "glMinSampleShadingOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 32480 /* "glMinSampleShadingARB" */, - providers, entrypoints); -} - -static PFNGLMINSAMPLESHADINGOESPROC -epoxy_glMinSampleShadingOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_sample_shading, - Desktop_OpenGL_4_0, - OpenGL_ES_3_2, - GL_extension_GL_ARB_sample_shading, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32502 /* "glMinSampleShadingOES" */, - 32461 /* "glMinSampleShading" */, - 32461 /* "glMinSampleShading" */, - 32480 /* "glMinSampleShadingARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 32502 /* "glMinSampleShadingOES" */, - providers, entrypoints); -} - -static PFNGLMINMAXPROC -epoxy_glMinmax_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_histogram, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32524 /* "glMinmax" */, - 32533 /* "glMinmaxEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 32524 /* "glMinmax" */, - providers, entrypoints); -} - -static PFNGLMINMAXEXTPROC -epoxy_glMinmaxEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_histogram, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32533 /* "glMinmaxEXT" */, - 32524 /* "glMinmax" */, - }; - return gl_provider_resolver(entrypoint_strings + 32533 /* "glMinmaxEXT" */, - providers, entrypoints); -} - -static PFNGLMULTMATRIXDPROC -epoxy_glMultMatrixd_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 32545 /* glMultMatrixd */); -} - -static PFNGLMULTMATRIXFPROC -epoxy_glMultMatrixf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32559 /* "glMultMatrixf" */, - 32559 /* "glMultMatrixf" */, - }; - return gl_provider_resolver(entrypoint_strings + 32559 /* "glMultMatrixf" */, - providers, entrypoints); -} - -static PFNGLMULTMATRIXXPROC -epoxy_glMultMatrixx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 32573 /* glMultMatrixx */); -} - -static PFNGLMULTMATRIXXOESPROC -epoxy_glMultMatrixxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 32587 /* glMultMatrixxOES */); -} - -static PFNGLMULTTRANSPOSEMATRIXDPROC -epoxy_glMultTransposeMatrixd_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_transpose_matrix, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32604 /* "glMultTransposeMatrixd" */, - 32627 /* "glMultTransposeMatrixdARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 32604 /* "glMultTransposeMatrixd" */, - providers, entrypoints); -} - -static PFNGLMULTTRANSPOSEMATRIXDARBPROC -epoxy_glMultTransposeMatrixdARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_transpose_matrix, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32627 /* "glMultTransposeMatrixdARB" */, - 32604 /* "glMultTransposeMatrixd" */, - }; - return gl_provider_resolver(entrypoint_strings + 32627 /* "glMultTransposeMatrixdARB" */, - providers, entrypoints); -} - -static PFNGLMULTTRANSPOSEMATRIXFPROC -epoxy_glMultTransposeMatrixf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_transpose_matrix, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32653 /* "glMultTransposeMatrixf" */, - 32676 /* "glMultTransposeMatrixfARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 32653 /* "glMultTransposeMatrixf" */, - providers, entrypoints); -} - -static PFNGLMULTTRANSPOSEMATRIXFARBPROC -epoxy_glMultTransposeMatrixfARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_transpose_matrix, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32676 /* "glMultTransposeMatrixfARB" */, - 32653 /* "glMultTransposeMatrixf" */, - }; - return gl_provider_resolver(entrypoint_strings + 32676 /* "glMultTransposeMatrixfARB" */, - providers, entrypoints); -} - -static PFNGLMULTTRANSPOSEMATRIXXOESPROC -epoxy_glMultTransposeMatrixxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 32702 /* glMultTransposeMatrixxOES */); -} - -static PFNGLMULTIDRAWARRAYSPROC -epoxy_glMultiDrawArrays_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_multi_draw_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32728 /* "glMultiDrawArrays" */, - 32746 /* "glMultiDrawArraysEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 32728 /* "glMultiDrawArrays" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWARRAYSEXTPROC -epoxy_glMultiDrawArraysEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_multi_draw_arrays, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32746 /* "glMultiDrawArraysEXT" */, - 32728 /* "glMultiDrawArrays" */, - }; - return gl_provider_resolver(entrypoint_strings + 32746 /* "glMultiDrawArraysEXT" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWARRAYSINDIRECTPROC -epoxy_glMultiDrawArraysIndirect_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_AMD_multi_draw_indirect, - GL_extension_GL_EXT_multi_draw_indirect, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32767 /* "glMultiDrawArraysIndirect" */, - 32767 /* "glMultiDrawArraysIndirect" */, - 32793 /* "glMultiDrawArraysIndirectAMD" */, - 32933 /* "glMultiDrawArraysIndirectEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 32767 /* "glMultiDrawArraysIndirect" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC -epoxy_glMultiDrawArraysIndirectAMD_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_multi_draw_indirect, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_EXT_multi_draw_indirect, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32793 /* "glMultiDrawArraysIndirectAMD" */, - 32767 /* "glMultiDrawArraysIndirect" */, - 32767 /* "glMultiDrawArraysIndirect" */, - 32933 /* "glMultiDrawArraysIndirectEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 32793 /* "glMultiDrawArraysIndirectAMD" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC -epoxy_glMultiDrawArraysIndirectBindlessCountNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect_count, 32822 /* glMultiDrawArraysIndirectBindlessCountNV */); -} - -static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC -epoxy_glMultiDrawArraysIndirectBindlessNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect, 32863 /* glMultiDrawArraysIndirectBindlessNV */); -} - -static PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC -epoxy_glMultiDrawArraysIndirectCountARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_indirect_parameters, 32899 /* glMultiDrawArraysIndirectCountARB */); -} - -static PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC -epoxy_glMultiDrawArraysIndirectEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_multi_draw_indirect, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_AMD_multi_draw_indirect, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32933 /* "glMultiDrawArraysIndirectEXT" */, - 32767 /* "glMultiDrawArraysIndirect" */, - 32767 /* "glMultiDrawArraysIndirect" */, - 32793 /* "glMultiDrawArraysIndirectAMD" */, - }; - return gl_provider_resolver(entrypoint_strings + 32933 /* "glMultiDrawArraysIndirectEXT" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC -epoxy_glMultiDrawElementArrayAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_element_array, 32962 /* glMultiDrawElementArrayAPPLE */); -} - -static PFNGLMULTIDRAWELEMENTSPROC -epoxy_glMultiDrawElements_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_multi_draw_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 32991 /* "glMultiDrawElements" */, - 33107 /* "glMultiDrawElementsEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 32991 /* "glMultiDrawElements" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC -epoxy_glMultiDrawElementsBaseVertex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - GL_extension_GL_EXT_draw_elements_base_vertex, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33011 /* "glMultiDrawElementsBaseVertex" */, - 33011 /* "glMultiDrawElementsBaseVertex" */, - 33041 /* "glMultiDrawElementsBaseVertexEXT" */, - 33074 /* "glMultiDrawElementsBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 33011 /* "glMultiDrawElementsBaseVertex" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC -epoxy_glMultiDrawElementsBaseVertexEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - GL_extension_GL_OES_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33041 /* "glMultiDrawElementsBaseVertexEXT" */, - 33011 /* "glMultiDrawElementsBaseVertex" */, - 33011 /* "glMultiDrawElementsBaseVertex" */, - 33074 /* "glMultiDrawElementsBaseVertexOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 33041 /* "glMultiDrawElementsBaseVertexEXT" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC -epoxy_glMultiDrawElementsBaseVertexOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_draw_elements_base_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_draw_elements_base_vertex, - GL_extension_GL_EXT_draw_elements_base_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33074 /* "glMultiDrawElementsBaseVertexOES" */, - 33011 /* "glMultiDrawElementsBaseVertex" */, - 33011 /* "glMultiDrawElementsBaseVertex" */, - 33041 /* "glMultiDrawElementsBaseVertexEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 33074 /* "glMultiDrawElementsBaseVertexOES" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSEXTPROC -epoxy_glMultiDrawElementsEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_multi_draw_arrays, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33107 /* "glMultiDrawElementsEXT" */, - 32991 /* "glMultiDrawElements" */, - }; - return gl_provider_resolver(entrypoint_strings + 33107 /* "glMultiDrawElementsEXT" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSINDIRECTPROC -epoxy_glMultiDrawElementsIndirect_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_AMD_multi_draw_indirect, - GL_extension_GL_EXT_multi_draw_indirect, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33130 /* "glMultiDrawElementsIndirect" */, - 33130 /* "glMultiDrawElementsIndirect" */, - 33158 /* "glMultiDrawElementsIndirectAMD" */, - 33306 /* "glMultiDrawElementsIndirectEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 33130 /* "glMultiDrawElementsIndirect" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC -epoxy_glMultiDrawElementsIndirectAMD_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_multi_draw_indirect, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_EXT_multi_draw_indirect, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33158 /* "glMultiDrawElementsIndirectAMD" */, - 33130 /* "glMultiDrawElementsIndirect" */, - 33130 /* "glMultiDrawElementsIndirect" */, - 33306 /* "glMultiDrawElementsIndirectEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 33158 /* "glMultiDrawElementsIndirectAMD" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC -epoxy_glMultiDrawElementsIndirectBindlessCountNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect_count, 33189 /* glMultiDrawElementsIndirectBindlessCountNV */); -} - -static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC -epoxy_glMultiDrawElementsIndirectBindlessNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect, 33232 /* glMultiDrawElementsIndirectBindlessNV */); -} - -static PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC -epoxy_glMultiDrawElementsIndirectCountARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_indirect_parameters, 33270 /* glMultiDrawElementsIndirectCountARB */); -} - -static PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC -epoxy_glMultiDrawElementsIndirectEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_multi_draw_indirect, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_multi_draw_indirect, - GL_extension_GL_AMD_multi_draw_indirect, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33306 /* "glMultiDrawElementsIndirectEXT" */, - 33130 /* "glMultiDrawElementsIndirect" */, - 33130 /* "glMultiDrawElementsIndirect" */, - 33158 /* "glMultiDrawElementsIndirectAMD" */, - }; - return gl_provider_resolver(entrypoint_strings + 33306 /* "glMultiDrawElementsIndirectEXT" */, - providers, entrypoints); -} - -static PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC -epoxy_glMultiDrawRangeElementArrayAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_element_array, 33337 /* glMultiDrawRangeElementArrayAPPLE */); -} - -static PFNGLMULTIMODEDRAWARRAYSIBMPROC -epoxy_glMultiModeDrawArraysIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_multimode_draw_arrays, 33371 /* glMultiModeDrawArraysIBM */); -} - -static PFNGLMULTIMODEDRAWELEMENTSIBMPROC -epoxy_glMultiModeDrawElementsIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_multimode_draw_arrays, 33396 /* glMultiModeDrawElementsIBM */); -} - -static PFNGLMULTITEXBUFFEREXTPROC -epoxy_glMultiTexBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 33423 /* glMultiTexBufferEXT */); -} - -static PFNGLMULTITEXCOORD1BOESPROC -epoxy_glMultiTexCoord1bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33443 /* glMultiTexCoord1bOES */); -} - -static PFNGLMULTITEXCOORD1BVOESPROC -epoxy_glMultiTexCoord1bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33464 /* glMultiTexCoord1bvOES */); -} - -static PFNGLMULTITEXCOORD1DPROC -epoxy_glMultiTexCoord1d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33486 /* "glMultiTexCoord1d" */, - 33504 /* "glMultiTexCoord1dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33486 /* "glMultiTexCoord1d" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1DARBPROC -epoxy_glMultiTexCoord1dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33504 /* "glMultiTexCoord1dARB" */, - 33486 /* "glMultiTexCoord1d" */, - }; - return gl_provider_resolver(entrypoint_strings + 33504 /* "glMultiTexCoord1dARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1DVPROC -epoxy_glMultiTexCoord1dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33525 /* "glMultiTexCoord1dv" */, - 33544 /* "glMultiTexCoord1dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33525 /* "glMultiTexCoord1dv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1DVARBPROC -epoxy_glMultiTexCoord1dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33544 /* "glMultiTexCoord1dvARB" */, - 33525 /* "glMultiTexCoord1dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 33544 /* "glMultiTexCoord1dvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1FPROC -epoxy_glMultiTexCoord1f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33566 /* "glMultiTexCoord1f" */, - 33584 /* "glMultiTexCoord1fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33566 /* "glMultiTexCoord1f" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1FARBPROC -epoxy_glMultiTexCoord1fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33584 /* "glMultiTexCoord1fARB" */, - 33566 /* "glMultiTexCoord1f" */, - }; - return gl_provider_resolver(entrypoint_strings + 33584 /* "glMultiTexCoord1fARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1FVPROC -epoxy_glMultiTexCoord1fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33605 /* "glMultiTexCoord1fv" */, - 33624 /* "glMultiTexCoord1fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33605 /* "glMultiTexCoord1fv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1FVARBPROC -epoxy_glMultiTexCoord1fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33624 /* "glMultiTexCoord1fvARB" */, - 33605 /* "glMultiTexCoord1fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 33624 /* "glMultiTexCoord1fvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1HNVPROC -epoxy_glMultiTexCoord1hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 33646 /* glMultiTexCoord1hNV */); -} - -static PFNGLMULTITEXCOORD1HVNVPROC -epoxy_glMultiTexCoord1hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 33666 /* glMultiTexCoord1hvNV */); -} - -static PFNGLMULTITEXCOORD1IPROC -epoxy_glMultiTexCoord1i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33687 /* "glMultiTexCoord1i" */, - 33705 /* "glMultiTexCoord1iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33687 /* "glMultiTexCoord1i" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1IARBPROC -epoxy_glMultiTexCoord1iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33705 /* "glMultiTexCoord1iARB" */, - 33687 /* "glMultiTexCoord1i" */, - }; - return gl_provider_resolver(entrypoint_strings + 33705 /* "glMultiTexCoord1iARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1IVPROC -epoxy_glMultiTexCoord1iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33726 /* "glMultiTexCoord1iv" */, - 33745 /* "glMultiTexCoord1ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33726 /* "glMultiTexCoord1iv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1IVARBPROC -epoxy_glMultiTexCoord1ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33745 /* "glMultiTexCoord1ivARB" */, - 33726 /* "glMultiTexCoord1iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 33745 /* "glMultiTexCoord1ivARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1SPROC -epoxy_glMultiTexCoord1s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33767 /* "glMultiTexCoord1s" */, - 33785 /* "glMultiTexCoord1sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33767 /* "glMultiTexCoord1s" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1SARBPROC -epoxy_glMultiTexCoord1sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33785 /* "glMultiTexCoord1sARB" */, - 33767 /* "glMultiTexCoord1s" */, - }; - return gl_provider_resolver(entrypoint_strings + 33785 /* "glMultiTexCoord1sARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1SVPROC -epoxy_glMultiTexCoord1sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33806 /* "glMultiTexCoord1sv" */, - 33825 /* "glMultiTexCoord1svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33806 /* "glMultiTexCoord1sv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1SVARBPROC -epoxy_glMultiTexCoord1svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33825 /* "glMultiTexCoord1svARB" */, - 33806 /* "glMultiTexCoord1sv" */, - }; - return gl_provider_resolver(entrypoint_strings + 33825 /* "glMultiTexCoord1svARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD1XOESPROC -epoxy_glMultiTexCoord1xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 33847 /* glMultiTexCoord1xOES */); -} - -static PFNGLMULTITEXCOORD1XVOESPROC -epoxy_glMultiTexCoord1xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 33868 /* glMultiTexCoord1xvOES */); -} - -static PFNGLMULTITEXCOORD2BOESPROC -epoxy_glMultiTexCoord2bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33890 /* glMultiTexCoord2bOES */); -} - -static PFNGLMULTITEXCOORD2BVOESPROC -epoxy_glMultiTexCoord2bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33911 /* glMultiTexCoord2bvOES */); -} - -static PFNGLMULTITEXCOORD2DPROC -epoxy_glMultiTexCoord2d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33933 /* "glMultiTexCoord2d" */, - 33951 /* "glMultiTexCoord2dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33933 /* "glMultiTexCoord2d" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2DARBPROC -epoxy_glMultiTexCoord2dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33951 /* "glMultiTexCoord2dARB" */, - 33933 /* "glMultiTexCoord2d" */, - }; - return gl_provider_resolver(entrypoint_strings + 33951 /* "glMultiTexCoord2dARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2DVPROC -epoxy_glMultiTexCoord2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33972 /* "glMultiTexCoord2dv" */, - 33991 /* "glMultiTexCoord2dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 33972 /* "glMultiTexCoord2dv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2DVARBPROC -epoxy_glMultiTexCoord2dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 33991 /* "glMultiTexCoord2dvARB" */, - 33972 /* "glMultiTexCoord2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 33991 /* "glMultiTexCoord2dvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2FPROC -epoxy_glMultiTexCoord2f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34013 /* "glMultiTexCoord2f" */, - 34031 /* "glMultiTexCoord2fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34013 /* "glMultiTexCoord2f" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2FARBPROC -epoxy_glMultiTexCoord2fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34031 /* "glMultiTexCoord2fARB" */, - 34013 /* "glMultiTexCoord2f" */, - }; - return gl_provider_resolver(entrypoint_strings + 34031 /* "glMultiTexCoord2fARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2FVPROC -epoxy_glMultiTexCoord2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34052 /* "glMultiTexCoord2fv" */, - 34071 /* "glMultiTexCoord2fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34052 /* "glMultiTexCoord2fv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2FVARBPROC -epoxy_glMultiTexCoord2fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34071 /* "glMultiTexCoord2fvARB" */, - 34052 /* "glMultiTexCoord2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34071 /* "glMultiTexCoord2fvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2HNVPROC -epoxy_glMultiTexCoord2hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 34093 /* glMultiTexCoord2hNV */); -} - -static PFNGLMULTITEXCOORD2HVNVPROC -epoxy_glMultiTexCoord2hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 34113 /* glMultiTexCoord2hvNV */); -} - -static PFNGLMULTITEXCOORD2IPROC -epoxy_glMultiTexCoord2i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34134 /* "glMultiTexCoord2i" */, - 34152 /* "glMultiTexCoord2iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34134 /* "glMultiTexCoord2i" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2IARBPROC -epoxy_glMultiTexCoord2iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34152 /* "glMultiTexCoord2iARB" */, - 34134 /* "glMultiTexCoord2i" */, - }; - return gl_provider_resolver(entrypoint_strings + 34152 /* "glMultiTexCoord2iARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2IVPROC -epoxy_glMultiTexCoord2iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34173 /* "glMultiTexCoord2iv" */, - 34192 /* "glMultiTexCoord2ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34173 /* "glMultiTexCoord2iv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2IVARBPROC -epoxy_glMultiTexCoord2ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34192 /* "glMultiTexCoord2ivARB" */, - 34173 /* "glMultiTexCoord2iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34192 /* "glMultiTexCoord2ivARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2SPROC -epoxy_glMultiTexCoord2s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34214 /* "glMultiTexCoord2s" */, - 34232 /* "glMultiTexCoord2sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34214 /* "glMultiTexCoord2s" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2SARBPROC -epoxy_glMultiTexCoord2sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34232 /* "glMultiTexCoord2sARB" */, - 34214 /* "glMultiTexCoord2s" */, - }; - return gl_provider_resolver(entrypoint_strings + 34232 /* "glMultiTexCoord2sARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2SVPROC -epoxy_glMultiTexCoord2sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34253 /* "glMultiTexCoord2sv" */, - 34272 /* "glMultiTexCoord2svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34253 /* "glMultiTexCoord2sv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2SVARBPROC -epoxy_glMultiTexCoord2svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34272 /* "glMultiTexCoord2svARB" */, - 34253 /* "glMultiTexCoord2sv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34272 /* "glMultiTexCoord2svARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD2XOESPROC -epoxy_glMultiTexCoord2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34294 /* glMultiTexCoord2xOES */); -} - -static PFNGLMULTITEXCOORD2XVOESPROC -epoxy_glMultiTexCoord2xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34315 /* glMultiTexCoord2xvOES */); -} - -static PFNGLMULTITEXCOORD3BOESPROC -epoxy_glMultiTexCoord3bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34337 /* glMultiTexCoord3bOES */); -} - -static PFNGLMULTITEXCOORD3BVOESPROC -epoxy_glMultiTexCoord3bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34358 /* glMultiTexCoord3bvOES */); -} - -static PFNGLMULTITEXCOORD3DPROC -epoxy_glMultiTexCoord3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34380 /* "glMultiTexCoord3d" */, - 34398 /* "glMultiTexCoord3dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34380 /* "glMultiTexCoord3d" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3DARBPROC -epoxy_glMultiTexCoord3dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34398 /* "glMultiTexCoord3dARB" */, - 34380 /* "glMultiTexCoord3d" */, - }; - return gl_provider_resolver(entrypoint_strings + 34398 /* "glMultiTexCoord3dARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3DVPROC -epoxy_glMultiTexCoord3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34419 /* "glMultiTexCoord3dv" */, - 34438 /* "glMultiTexCoord3dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34419 /* "glMultiTexCoord3dv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3DVARBPROC -epoxy_glMultiTexCoord3dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34438 /* "glMultiTexCoord3dvARB" */, - 34419 /* "glMultiTexCoord3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34438 /* "glMultiTexCoord3dvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3FPROC -epoxy_glMultiTexCoord3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34460 /* "glMultiTexCoord3f" */, - 34478 /* "glMultiTexCoord3fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34460 /* "glMultiTexCoord3f" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3FARBPROC -epoxy_glMultiTexCoord3fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34478 /* "glMultiTexCoord3fARB" */, - 34460 /* "glMultiTexCoord3f" */, - }; - return gl_provider_resolver(entrypoint_strings + 34478 /* "glMultiTexCoord3fARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3FVPROC -epoxy_glMultiTexCoord3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34499 /* "glMultiTexCoord3fv" */, - 34518 /* "glMultiTexCoord3fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34499 /* "glMultiTexCoord3fv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3FVARBPROC -epoxy_glMultiTexCoord3fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34518 /* "glMultiTexCoord3fvARB" */, - 34499 /* "glMultiTexCoord3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34518 /* "glMultiTexCoord3fvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3HNVPROC -epoxy_glMultiTexCoord3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 34540 /* glMultiTexCoord3hNV */); -} - -static PFNGLMULTITEXCOORD3HVNVPROC -epoxy_glMultiTexCoord3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 34560 /* glMultiTexCoord3hvNV */); -} - -static PFNGLMULTITEXCOORD3IPROC -epoxy_glMultiTexCoord3i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34581 /* "glMultiTexCoord3i" */, - 34599 /* "glMultiTexCoord3iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34581 /* "glMultiTexCoord3i" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3IARBPROC -epoxy_glMultiTexCoord3iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34599 /* "glMultiTexCoord3iARB" */, - 34581 /* "glMultiTexCoord3i" */, - }; - return gl_provider_resolver(entrypoint_strings + 34599 /* "glMultiTexCoord3iARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3IVPROC -epoxy_glMultiTexCoord3iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34620 /* "glMultiTexCoord3iv" */, - 34639 /* "glMultiTexCoord3ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34620 /* "glMultiTexCoord3iv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3IVARBPROC -epoxy_glMultiTexCoord3ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34639 /* "glMultiTexCoord3ivARB" */, - 34620 /* "glMultiTexCoord3iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34639 /* "glMultiTexCoord3ivARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3SPROC -epoxy_glMultiTexCoord3s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34661 /* "glMultiTexCoord3s" */, - 34679 /* "glMultiTexCoord3sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34661 /* "glMultiTexCoord3s" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3SARBPROC -epoxy_glMultiTexCoord3sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34679 /* "glMultiTexCoord3sARB" */, - 34661 /* "glMultiTexCoord3s" */, - }; - return gl_provider_resolver(entrypoint_strings + 34679 /* "glMultiTexCoord3sARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3SVPROC -epoxy_glMultiTexCoord3sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34700 /* "glMultiTexCoord3sv" */, - 34719 /* "glMultiTexCoord3svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34700 /* "glMultiTexCoord3sv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3SVARBPROC -epoxy_glMultiTexCoord3svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34719 /* "glMultiTexCoord3svARB" */, - 34700 /* "glMultiTexCoord3sv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34719 /* "glMultiTexCoord3svARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD3XOESPROC -epoxy_glMultiTexCoord3xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34741 /* glMultiTexCoord3xOES */); -} - -static PFNGLMULTITEXCOORD3XVOESPROC -epoxy_glMultiTexCoord3xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34762 /* glMultiTexCoord3xvOES */); -} - -static PFNGLMULTITEXCOORD4BOESPROC -epoxy_glMultiTexCoord4bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34784 /* glMultiTexCoord4bOES */); -} - -static PFNGLMULTITEXCOORD4BVOESPROC -epoxy_glMultiTexCoord4bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34805 /* glMultiTexCoord4bvOES */); -} - -static PFNGLMULTITEXCOORD4DPROC -epoxy_glMultiTexCoord4d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34827 /* "glMultiTexCoord4d" */, - 34845 /* "glMultiTexCoord4dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34827 /* "glMultiTexCoord4d" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4DARBPROC -epoxy_glMultiTexCoord4dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34845 /* "glMultiTexCoord4dARB" */, - 34827 /* "glMultiTexCoord4d" */, - }; - return gl_provider_resolver(entrypoint_strings + 34845 /* "glMultiTexCoord4dARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4DVPROC -epoxy_glMultiTexCoord4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34866 /* "glMultiTexCoord4dv" */, - 34885 /* "glMultiTexCoord4dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34866 /* "glMultiTexCoord4dv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4DVARBPROC -epoxy_glMultiTexCoord4dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34885 /* "glMultiTexCoord4dvARB" */, - 34866 /* "glMultiTexCoord4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34885 /* "glMultiTexCoord4dvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4FPROC -epoxy_glMultiTexCoord4f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34907 /* "glMultiTexCoord4f" */, - 34907 /* "glMultiTexCoord4f" */, - 34925 /* "glMultiTexCoord4fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34907 /* "glMultiTexCoord4f" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4FARBPROC -epoxy_glMultiTexCoord4fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34925 /* "glMultiTexCoord4fARB" */, - 34907 /* "glMultiTexCoord4f" */, - 34907 /* "glMultiTexCoord4f" */, - }; - return gl_provider_resolver(entrypoint_strings + 34925 /* "glMultiTexCoord4fARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4FVPROC -epoxy_glMultiTexCoord4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34946 /* "glMultiTexCoord4fv" */, - 34965 /* "glMultiTexCoord4fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 34946 /* "glMultiTexCoord4fv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4FVARBPROC -epoxy_glMultiTexCoord4fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 34965 /* "glMultiTexCoord4fvARB" */, - 34946 /* "glMultiTexCoord4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 34965 /* "glMultiTexCoord4fvARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4HNVPROC -epoxy_glMultiTexCoord4hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 34987 /* glMultiTexCoord4hNV */); -} - -static PFNGLMULTITEXCOORD4HVNVPROC -epoxy_glMultiTexCoord4hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 35007 /* glMultiTexCoord4hvNV */); -} - -static PFNGLMULTITEXCOORD4IPROC -epoxy_glMultiTexCoord4i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35028 /* "glMultiTexCoord4i" */, - 35046 /* "glMultiTexCoord4iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 35028 /* "glMultiTexCoord4i" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4IARBPROC -epoxy_glMultiTexCoord4iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35046 /* "glMultiTexCoord4iARB" */, - 35028 /* "glMultiTexCoord4i" */, - }; - return gl_provider_resolver(entrypoint_strings + 35046 /* "glMultiTexCoord4iARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4IVPROC -epoxy_glMultiTexCoord4iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35067 /* "glMultiTexCoord4iv" */, - 35086 /* "glMultiTexCoord4ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 35067 /* "glMultiTexCoord4iv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4IVARBPROC -epoxy_glMultiTexCoord4ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35086 /* "glMultiTexCoord4ivARB" */, - 35067 /* "glMultiTexCoord4iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 35086 /* "glMultiTexCoord4ivARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4SPROC -epoxy_glMultiTexCoord4s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35108 /* "glMultiTexCoord4s" */, - 35126 /* "glMultiTexCoord4sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 35108 /* "glMultiTexCoord4s" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4SARBPROC -epoxy_glMultiTexCoord4sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35126 /* "glMultiTexCoord4sARB" */, - 35108 /* "glMultiTexCoord4s" */, - }; - return gl_provider_resolver(entrypoint_strings + 35126 /* "glMultiTexCoord4sARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4SVPROC -epoxy_glMultiTexCoord4sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - GL_extension_GL_ARB_multitexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35147 /* "glMultiTexCoord4sv" */, - 35166 /* "glMultiTexCoord4svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 35147 /* "glMultiTexCoord4sv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4SVARBPROC -epoxy_glMultiTexCoord4svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multitexture, - Desktop_OpenGL_1_3, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35166 /* "glMultiTexCoord4svARB" */, - 35147 /* "glMultiTexCoord4sv" */, - }; - return gl_provider_resolver(entrypoint_strings + 35166 /* "glMultiTexCoord4svARB" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORD4XPROC -epoxy_glMultiTexCoord4x_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 35188 /* glMultiTexCoord4x */); -} - -static PFNGLMULTITEXCOORD4XOESPROC -epoxy_glMultiTexCoord4xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 35206 /* glMultiTexCoord4xOES */); -} - -static PFNGLMULTITEXCOORD4XVOESPROC -epoxy_glMultiTexCoord4xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 35227 /* glMultiTexCoord4xvOES */); -} - -static PFNGLMULTITEXCOORDP1UIPROC -epoxy_glMultiTexCoordP1ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35249 /* "glMultiTexCoordP1ui" */, - 35249 /* "glMultiTexCoordP1ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 35249 /* "glMultiTexCoordP1ui" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP1UIVPROC -epoxy_glMultiTexCoordP1uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35269 /* "glMultiTexCoordP1uiv" */, - 35269 /* "glMultiTexCoordP1uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 35269 /* "glMultiTexCoordP1uiv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP2UIPROC -epoxy_glMultiTexCoordP2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35290 /* "glMultiTexCoordP2ui" */, - 35290 /* "glMultiTexCoordP2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 35290 /* "glMultiTexCoordP2ui" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP2UIVPROC -epoxy_glMultiTexCoordP2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35310 /* "glMultiTexCoordP2uiv" */, - 35310 /* "glMultiTexCoordP2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 35310 /* "glMultiTexCoordP2uiv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP3UIPROC -epoxy_glMultiTexCoordP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35331 /* "glMultiTexCoordP3ui" */, - 35331 /* "glMultiTexCoordP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 35331 /* "glMultiTexCoordP3ui" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP3UIVPROC -epoxy_glMultiTexCoordP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35351 /* "glMultiTexCoordP3uiv" */, - 35351 /* "glMultiTexCoordP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 35351 /* "glMultiTexCoordP3uiv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP4UIPROC -epoxy_glMultiTexCoordP4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35372 /* "glMultiTexCoordP4ui" */, - 35372 /* "glMultiTexCoordP4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 35372 /* "glMultiTexCoordP4ui" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDP4UIVPROC -epoxy_glMultiTexCoordP4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35392 /* "glMultiTexCoordP4uiv" */, - 35392 /* "glMultiTexCoordP4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 35392 /* "glMultiTexCoordP4uiv" */, - providers, entrypoints); -} - -static PFNGLMULTITEXCOORDPOINTEREXTPROC -epoxy_glMultiTexCoordPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35413 /* glMultiTexCoordPointerEXT */); -} - -static PFNGLMULTITEXENVFEXTPROC -epoxy_glMultiTexEnvfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35439 /* glMultiTexEnvfEXT */); -} - -static PFNGLMULTITEXENVFVEXTPROC -epoxy_glMultiTexEnvfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35457 /* glMultiTexEnvfvEXT */); -} - -static PFNGLMULTITEXENVIEXTPROC -epoxy_glMultiTexEnviEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35476 /* glMultiTexEnviEXT */); -} - -static PFNGLMULTITEXENVIVEXTPROC -epoxy_glMultiTexEnvivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35494 /* glMultiTexEnvivEXT */); -} - -static PFNGLMULTITEXGENDEXTPROC -epoxy_glMultiTexGendEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35513 /* glMultiTexGendEXT */); -} - -static PFNGLMULTITEXGENDVEXTPROC -epoxy_glMultiTexGendvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35531 /* glMultiTexGendvEXT */); -} - -static PFNGLMULTITEXGENFEXTPROC -epoxy_glMultiTexGenfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35550 /* glMultiTexGenfEXT */); -} - -static PFNGLMULTITEXGENFVEXTPROC -epoxy_glMultiTexGenfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35568 /* glMultiTexGenfvEXT */); -} - -static PFNGLMULTITEXGENIEXTPROC -epoxy_glMultiTexGeniEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35587 /* glMultiTexGeniEXT */); -} - -static PFNGLMULTITEXGENIVEXTPROC -epoxy_glMultiTexGenivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35605 /* glMultiTexGenivEXT */); -} - -static PFNGLMULTITEXIMAGE1DEXTPROC -epoxy_glMultiTexImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35624 /* glMultiTexImage1DEXT */); -} - -static PFNGLMULTITEXIMAGE2DEXTPROC -epoxy_glMultiTexImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35645 /* glMultiTexImage2DEXT */); -} - -static PFNGLMULTITEXIMAGE3DEXTPROC -epoxy_glMultiTexImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35666 /* glMultiTexImage3DEXT */); -} - -static PFNGLMULTITEXPARAMETERIIVEXTPROC -epoxy_glMultiTexParameterIivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35687 /* glMultiTexParameterIivEXT */); -} - -static PFNGLMULTITEXPARAMETERIUIVEXTPROC -epoxy_glMultiTexParameterIuivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35713 /* glMultiTexParameterIuivEXT */); -} - -static PFNGLMULTITEXPARAMETERFEXTPROC -epoxy_glMultiTexParameterfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35740 /* glMultiTexParameterfEXT */); -} - -static PFNGLMULTITEXPARAMETERFVEXTPROC -epoxy_glMultiTexParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35764 /* glMultiTexParameterfvEXT */); -} - -static PFNGLMULTITEXPARAMETERIEXTPROC -epoxy_glMultiTexParameteriEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35789 /* glMultiTexParameteriEXT */); -} - -static PFNGLMULTITEXPARAMETERIVEXTPROC -epoxy_glMultiTexParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35813 /* glMultiTexParameterivEXT */); -} - -static PFNGLMULTITEXRENDERBUFFEREXTPROC -epoxy_glMultiTexRenderbufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35838 /* glMultiTexRenderbufferEXT */); -} - -static PFNGLMULTITEXSUBIMAGE1DEXTPROC -epoxy_glMultiTexSubImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35864 /* glMultiTexSubImage1DEXT */); -} - -static PFNGLMULTITEXSUBIMAGE2DEXTPROC -epoxy_glMultiTexSubImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35888 /* glMultiTexSubImage2DEXT */); -} - -static PFNGLMULTITEXSUBIMAGE3DEXTPROC -epoxy_glMultiTexSubImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35912 /* glMultiTexSubImage3DEXT */); -} - -static PFNGLNAMEDBUFFERDATAPROC -epoxy_glNamedBufferData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 35936 /* "glNamedBufferData" */, - 35936 /* "glNamedBufferData" */, - }; - return gl_provider_resolver(entrypoint_strings + 35936 /* "glNamedBufferData" */, - providers, entrypoints); -} - -static PFNGLNAMEDBUFFERDATAEXTPROC -epoxy_glNamedBufferDataEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35954 /* glNamedBufferDataEXT */); -} - -static PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC -epoxy_glNamedBufferPageCommitmentARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_sparse_buffer, 35975 /* glNamedBufferPageCommitmentARB */); -} - -static PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC -epoxy_glNamedBufferPageCommitmentEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_sparse_buffer, 36006 /* glNamedBufferPageCommitmentEXT */); -} - -static PFNGLNAMEDBUFFERSTORAGEPROC -epoxy_glNamedBufferStorage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - GL_extension_GL_EXT_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36037 /* "glNamedBufferStorage" */, - 36037 /* "glNamedBufferStorage" */, - 36058 /* "glNamedBufferStorageEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 36037 /* "glNamedBufferStorage" */, - providers, entrypoints); -} - -static PFNGLNAMEDBUFFERSTORAGEEXTPROC -epoxy_glNamedBufferStorageEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36058 /* "glNamedBufferStorageEXT" */, - 36037 /* "glNamedBufferStorage" */, - 36037 /* "glNamedBufferStorage" */, - }; - return gl_provider_resolver(entrypoint_strings + 36058 /* "glNamedBufferStorageEXT" */, - providers, entrypoints); -} - -static PFNGLNAMEDBUFFERSUBDATAPROC -epoxy_glNamedBufferSubData_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - GL_extension_GL_EXT_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36082 /* "glNamedBufferSubData" */, - 36082 /* "glNamedBufferSubData" */, - 36103 /* "glNamedBufferSubDataEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 36082 /* "glNamedBufferSubData" */, - providers, entrypoints); -} - -static PFNGLNAMEDBUFFERSUBDATAEXTPROC -epoxy_glNamedBufferSubDataEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36103 /* "glNamedBufferSubDataEXT" */, - 36082 /* "glNamedBufferSubData" */, - 36082 /* "glNamedBufferSubData" */, - }; - return gl_provider_resolver(entrypoint_strings + 36103 /* "glNamedBufferSubDataEXT" */, - providers, entrypoints); -} - -static PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC -epoxy_glNamedCopyBufferSubDataEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36127 /* glNamedCopyBufferSubDataEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC -epoxy_glNamedFramebufferDrawBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36155 /* "glNamedFramebufferDrawBuffer" */, - 36155 /* "glNamedFramebufferDrawBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 36155 /* "glNamedFramebufferDrawBuffer" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC -epoxy_glNamedFramebufferDrawBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36184 /* "glNamedFramebufferDrawBuffers" */, - 36184 /* "glNamedFramebufferDrawBuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 36184 /* "glNamedFramebufferDrawBuffers" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC -epoxy_glNamedFramebufferParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36214 /* "glNamedFramebufferParameteri" */, - 36214 /* "glNamedFramebufferParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 36214 /* "glNamedFramebufferParameteri" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC -epoxy_glNamedFramebufferParameteriEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36243 /* glNamedFramebufferParameteriEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC -epoxy_glNamedFramebufferReadBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36275 /* "glNamedFramebufferReadBuffer" */, - 36275 /* "glNamedFramebufferReadBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 36275 /* "glNamedFramebufferReadBuffer" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC -epoxy_glNamedFramebufferRenderbuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36304 /* "glNamedFramebufferRenderbuffer" */, - 36304 /* "glNamedFramebufferRenderbuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 36304 /* "glNamedFramebufferRenderbuffer" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC -epoxy_glNamedFramebufferRenderbufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36335 /* glNamedFramebufferRenderbufferEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC -epoxy_glNamedFramebufferSampleLocationsfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_sample_locations, 36369 /* glNamedFramebufferSampleLocationsfvARB */); -} - -static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC -epoxy_glNamedFramebufferSampleLocationsfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_sample_locations, 36408 /* glNamedFramebufferSampleLocationsfvNV */); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTUREPROC -epoxy_glNamedFramebufferTexture_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36446 /* "glNamedFramebufferTexture" */, - 36446 /* "glNamedFramebufferTexture" */, - }; - return gl_provider_resolver(entrypoint_strings + 36446 /* "glNamedFramebufferTexture" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC -epoxy_glNamedFramebufferTexture1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36472 /* glNamedFramebufferTexture1DEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC -epoxy_glNamedFramebufferTexture2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36503 /* glNamedFramebufferTexture2DEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC -epoxy_glNamedFramebufferTexture3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36534 /* glNamedFramebufferTexture3DEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC -epoxy_glNamedFramebufferTextureEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36565 /* glNamedFramebufferTextureEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC -epoxy_glNamedFramebufferTextureFaceEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36594 /* glNamedFramebufferTextureFaceEXT */); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC -epoxy_glNamedFramebufferTextureLayer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 36627 /* "glNamedFramebufferTextureLayer" */, - 36627 /* "glNamedFramebufferTextureLayer" */, - }; - return gl_provider_resolver(entrypoint_strings + 36627 /* "glNamedFramebufferTextureLayer" */, - providers, entrypoints); -} - -static PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC -epoxy_glNamedFramebufferTextureLayerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36658 /* glNamedFramebufferTextureLayerEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC -epoxy_glNamedProgramLocalParameter4dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36692 /* glNamedProgramLocalParameter4dEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC -epoxy_glNamedProgramLocalParameter4dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36726 /* glNamedProgramLocalParameter4dvEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC -epoxy_glNamedProgramLocalParameter4fEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36761 /* glNamedProgramLocalParameter4fEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC -epoxy_glNamedProgramLocalParameter4fvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36795 /* glNamedProgramLocalParameter4fvEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC -epoxy_glNamedProgramLocalParameterI4iEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36830 /* glNamedProgramLocalParameterI4iEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC -epoxy_glNamedProgramLocalParameterI4ivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36865 /* glNamedProgramLocalParameterI4ivEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC -epoxy_glNamedProgramLocalParameterI4uiEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36901 /* glNamedProgramLocalParameterI4uiEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC -epoxy_glNamedProgramLocalParameterI4uivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36937 /* glNamedProgramLocalParameterI4uivEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC -epoxy_glNamedProgramLocalParameters4fvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36974 /* glNamedProgramLocalParameters4fvEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC -epoxy_glNamedProgramLocalParametersI4ivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37010 /* glNamedProgramLocalParametersI4ivEXT */); -} - -static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC -epoxy_glNamedProgramLocalParametersI4uivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37047 /* glNamedProgramLocalParametersI4uivEXT */); -} - -static PFNGLNAMEDPROGRAMSTRINGEXTPROC -epoxy_glNamedProgramStringEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37085 /* glNamedProgramStringEXT */); -} - -static PFNGLNAMEDRENDERBUFFERSTORAGEPROC -epoxy_glNamedRenderbufferStorage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37109 /* "glNamedRenderbufferStorage" */, - 37109 /* "glNamedRenderbufferStorage" */, - }; - return gl_provider_resolver(entrypoint_strings + 37109 /* "glNamedRenderbufferStorage" */, - providers, entrypoints); -} - -static PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC -epoxy_glNamedRenderbufferStorageEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37136 /* glNamedRenderbufferStorageEXT */); -} - -static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC -epoxy_glNamedRenderbufferStorageMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37166 /* "glNamedRenderbufferStorageMultisample" */, - 37166 /* "glNamedRenderbufferStorageMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 37166 /* "glNamedRenderbufferStorageMultisample" */, - providers, entrypoints); -} - -static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC -epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37204 /* glNamedRenderbufferStorageMultisampleCoverageEXT */); -} - -static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC -epoxy_glNamedRenderbufferStorageMultisampleEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37253 /* glNamedRenderbufferStorageMultisampleEXT */); -} - -static PFNGLNAMEDSTRINGARBPROC -epoxy_glNamedStringARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 37294 /* glNamedStringARB */); -} - -static PFNGLNEWLISTPROC -epoxy_glNewList_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37311 /* glNewList */); -} - -static PFNGLNEWOBJECTBUFFERATIPROC -epoxy_glNewObjectBufferATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 37321 /* glNewObjectBufferATI */); -} - -static PFNGLNORMAL3BPROC -epoxy_glNormal3b_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37342 /* glNormal3b */); -} - -static PFNGLNORMAL3BVPROC -epoxy_glNormal3bv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37353 /* glNormal3bv */); -} - -static PFNGLNORMAL3DPROC -epoxy_glNormal3d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37365 /* glNormal3d */); -} - -static PFNGLNORMAL3DVPROC -epoxy_glNormal3dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37376 /* glNormal3dv */); -} - -static PFNGLNORMAL3FPROC -epoxy_glNormal3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37388 /* "glNormal3f" */, - 37388 /* "glNormal3f" */, - }; - return gl_provider_resolver(entrypoint_strings + 37388 /* "glNormal3f" */, - providers, entrypoints); -} - -static PFNGLNORMAL3FVERTEX3FSUNPROC -epoxy_glNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 37399 /* glNormal3fVertex3fSUN */); -} - -static PFNGLNORMAL3FVERTEX3FVSUNPROC -epoxy_glNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 37421 /* glNormal3fVertex3fvSUN */); -} - -static PFNGLNORMAL3FVPROC -epoxy_glNormal3fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37444 /* glNormal3fv */); -} - -static PFNGLNORMAL3HNVPROC -epoxy_glNormal3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 37456 /* glNormal3hNV */); -} - -static PFNGLNORMAL3HVNVPROC -epoxy_glNormal3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 37469 /* glNormal3hvNV */); -} - -static PFNGLNORMAL3IPROC -epoxy_glNormal3i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37483 /* glNormal3i */); -} - -static PFNGLNORMAL3IVPROC -epoxy_glNormal3iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37494 /* glNormal3iv */); -} - -static PFNGLNORMAL3SPROC -epoxy_glNormal3s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37506 /* glNormal3s */); -} - -static PFNGLNORMAL3SVPROC -epoxy_glNormal3sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 37517 /* glNormal3sv */); -} - -static PFNGLNORMAL3XPROC -epoxy_glNormal3x_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 37529 /* glNormal3x */); -} - -static PFNGLNORMAL3XOESPROC -epoxy_glNormal3xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 37540 /* glNormal3xOES */); -} - -static PFNGLNORMAL3XVOESPROC -epoxy_glNormal3xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 37554 /* glNormal3xvOES */); -} - -static PFNGLNORMALFORMATNVPROC -epoxy_glNormalFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 37569 /* glNormalFormatNV */); -} - -static PFNGLNORMALP3UIPROC -epoxy_glNormalP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37586 /* "glNormalP3ui" */, - 37586 /* "glNormalP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 37586 /* "glNormalP3ui" */, - providers, entrypoints); -} - -static PFNGLNORMALP3UIVPROC -epoxy_glNormalP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37599 /* "glNormalP3uiv" */, - 37599 /* "glNormalP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 37599 /* "glNormalP3uiv" */, - providers, entrypoints); -} - -static PFNGLNORMALPOINTERPROC -epoxy_glNormalPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37613 /* "glNormalPointer" */, - 37613 /* "glNormalPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 37613 /* "glNormalPointer" */, - providers, entrypoints); -} - -static PFNGLNORMALPOINTEREXTPROC -epoxy_glNormalPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 37629 /* glNormalPointerEXT */); -} - -static PFNGLNORMALPOINTERLISTIBMPROC -epoxy_glNormalPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 37648 /* glNormalPointerListIBM */); -} - -static PFNGLNORMALPOINTERVINTELPROC -epoxy_glNormalPointervINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 37671 /* glNormalPointervINTEL */); -} - -static PFNGLNORMALSTREAM3BATIPROC -epoxy_glNormalStream3bATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37693 /* glNormalStream3bATI */); -} - -static PFNGLNORMALSTREAM3BVATIPROC -epoxy_glNormalStream3bvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37713 /* glNormalStream3bvATI */); -} - -static PFNGLNORMALSTREAM3DATIPROC -epoxy_glNormalStream3dATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37734 /* glNormalStream3dATI */); -} - -static PFNGLNORMALSTREAM3DVATIPROC -epoxy_glNormalStream3dvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37754 /* glNormalStream3dvATI */); -} - -static PFNGLNORMALSTREAM3FATIPROC -epoxy_glNormalStream3fATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37775 /* glNormalStream3fATI */); -} - -static PFNGLNORMALSTREAM3FVATIPROC -epoxy_glNormalStream3fvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37795 /* glNormalStream3fvATI */); -} - -static PFNGLNORMALSTREAM3IATIPROC -epoxy_glNormalStream3iATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37816 /* glNormalStream3iATI */); -} - -static PFNGLNORMALSTREAM3IVATIPROC -epoxy_glNormalStream3ivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37836 /* glNormalStream3ivATI */); -} - -static PFNGLNORMALSTREAM3SATIPROC -epoxy_glNormalStream3sATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37857 /* glNormalStream3sATI */); -} - -static PFNGLNORMALSTREAM3SVATIPROC -epoxy_glNormalStream3svATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37877 /* glNormalStream3svATI */); -} - -static PFNGLOBJECTLABELPROC -epoxy_glObjectLabel_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37898 /* "glObjectLabel" */, - 37898 /* "glObjectLabel" */, - 37898 /* "glObjectLabel" */, - 37912 /* "glObjectLabelKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 37898 /* "glObjectLabel" */, - providers, entrypoints); -} - -static PFNGLOBJECTLABELKHRPROC -epoxy_glObjectLabelKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37912 /* "glObjectLabelKHR" */, - 37898 /* "glObjectLabel" */, - 37898 /* "glObjectLabel" */, - 37898 /* "glObjectLabel" */, - }; - return gl_provider_resolver(entrypoint_strings + 37912 /* "glObjectLabelKHR" */, - providers, entrypoints); -} - -static PFNGLOBJECTPTRLABELPROC -epoxy_glObjectPtrLabel_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37929 /* "glObjectPtrLabel" */, - 37929 /* "glObjectPtrLabel" */, - 37929 /* "glObjectPtrLabel" */, - 37946 /* "glObjectPtrLabelKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 37929 /* "glObjectPtrLabel" */, - providers, entrypoints); -} - -static PFNGLOBJECTPTRLABELKHRPROC -epoxy_glObjectPtrLabelKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 37946 /* "glObjectPtrLabelKHR" */, - 37929 /* "glObjectPtrLabel" */, - 37929 /* "glObjectPtrLabel" */, - 37929 /* "glObjectPtrLabel" */, - }; - return gl_provider_resolver(entrypoint_strings + 37946 /* "glObjectPtrLabelKHR" */, - providers, entrypoints); -} - -static PFNGLOBJECTPURGEABLEAPPLEPROC -epoxy_glObjectPurgeableAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_object_purgeable, 37966 /* glObjectPurgeableAPPLE */); -} - -static PFNGLOBJECTUNPURGEABLEAPPLEPROC -epoxy_glObjectUnpurgeableAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_object_purgeable, 37989 /* glObjectUnpurgeableAPPLE */); -} - -static PFNGLORTHOPROC -epoxy_glOrtho_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38014 /* glOrtho */); -} - -static PFNGLORTHOFPROC -epoxy_glOrthof_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 38022 /* glOrthof */); -} - -static PFNGLORTHOFOESPROC -epoxy_glOrthofOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_single_precision, 38031 /* glOrthofOES */); -} - -static PFNGLORTHOXPROC -epoxy_glOrthox_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 38043 /* glOrthox */); -} - -static PFNGLORTHOXOESPROC -epoxy_glOrthoxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38052 /* glOrthoxOES */); -} - -static PFNGLPNTRIANGLESFATIPROC -epoxy_glPNTrianglesfATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_pn_triangles, 38064 /* glPNTrianglesfATI */); -} - -static PFNGLPNTRIANGLESIATIPROC -epoxy_glPNTrianglesiATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_pn_triangles, 38082 /* glPNTrianglesiATI */); -} - -static PFNGLPASSTEXCOORDATIPROC -epoxy_glPassTexCoordATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 38100 /* glPassTexCoordATI */); -} - -static PFNGLPASSTHROUGHPROC -epoxy_glPassThrough_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38118 /* glPassThrough */); -} - -static PFNGLPASSTHROUGHXOESPROC -epoxy_glPassThroughxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38132 /* glPassThroughxOES */); -} - -static PFNGLPATCHPARAMETERFVPROC -epoxy_glPatchParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_tessellation_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38150 /* "glPatchParameterfv" */, - 38150 /* "glPatchParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 38150 /* "glPatchParameterfv" */, - providers, entrypoints); -} - -static PFNGLPATCHPARAMETERIPROC -epoxy_glPatchParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_tessellation_shader, - OpenGL_ES_3_2, - GL_extension_GL_EXT_tessellation_shader, - GL_extension_GL_OES_tessellation_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38169 /* "glPatchParameteri" */, - 38169 /* "glPatchParameteri" */, - 38169 /* "glPatchParameteri" */, - 38187 /* "glPatchParameteriEXT" */, - 38208 /* "glPatchParameteriOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 38169 /* "glPatchParameteri" */, - providers, entrypoints); -} - -static PFNGLPATCHPARAMETERIEXTPROC -epoxy_glPatchParameteriEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_tessellation_shader, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_tessellation_shader, - OpenGL_ES_3_2, - GL_extension_GL_OES_tessellation_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38187 /* "glPatchParameteriEXT" */, - 38169 /* "glPatchParameteri" */, - 38169 /* "glPatchParameteri" */, - 38169 /* "glPatchParameteri" */, - 38208 /* "glPatchParameteriOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 38187 /* "glPatchParameteriEXT" */, - providers, entrypoints); -} - -static PFNGLPATCHPARAMETERIOESPROC -epoxy_glPatchParameteriOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_tessellation_shader, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_tessellation_shader, - OpenGL_ES_3_2, - GL_extension_GL_EXT_tessellation_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38208 /* "glPatchParameteriOES" */, - 38169 /* "glPatchParameteri" */, - 38169 /* "glPatchParameteri" */, - 38169 /* "glPatchParameteri" */, - 38187 /* "glPatchParameteriEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 38208 /* "glPatchParameteriOES" */, - providers, entrypoints); -} - -static PFNGLPATHCOLORGENNVPROC -epoxy_glPathColorGenNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38229 /* glPathColorGenNV */); -} - -static PFNGLPATHCOMMANDSNVPROC -epoxy_glPathCommandsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38246 /* glPathCommandsNV */); -} - -static PFNGLPATHCOORDSNVPROC -epoxy_glPathCoordsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38263 /* glPathCoordsNV */); -} - -static PFNGLPATHCOVERDEPTHFUNCNVPROC -epoxy_glPathCoverDepthFuncNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38278 /* glPathCoverDepthFuncNV */); -} - -static PFNGLPATHDASHARRAYNVPROC -epoxy_glPathDashArrayNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38301 /* glPathDashArrayNV */); -} - -static PFNGLPATHFOGGENNVPROC -epoxy_glPathFogGenNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38319 /* glPathFogGenNV */); -} - -static PFNGLPATHGLYPHINDEXARRAYNVPROC -epoxy_glPathGlyphIndexArrayNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38334 /* glPathGlyphIndexArrayNV */); -} - -static PFNGLPATHGLYPHINDEXRANGENVPROC -epoxy_glPathGlyphIndexRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38358 /* glPathGlyphIndexRangeNV */); -} - -static PFNGLPATHGLYPHRANGENVPROC -epoxy_glPathGlyphRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38382 /* glPathGlyphRangeNV */); -} - -static PFNGLPATHGLYPHSNVPROC -epoxy_glPathGlyphsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38401 /* glPathGlyphsNV */); -} - -static PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC -epoxy_glPathMemoryGlyphIndexArrayNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38416 /* glPathMemoryGlyphIndexArrayNV */); -} - -static PFNGLPATHPARAMETERFNVPROC -epoxy_glPathParameterfNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38446 /* glPathParameterfNV */); -} - -static PFNGLPATHPARAMETERFVNVPROC -epoxy_glPathParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38465 /* glPathParameterfvNV */); -} - -static PFNGLPATHPARAMETERINVPROC -epoxy_glPathParameteriNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38485 /* glPathParameteriNV */); -} - -static PFNGLPATHPARAMETERIVNVPROC -epoxy_glPathParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38504 /* glPathParameterivNV */); -} - -static PFNGLPATHSTENCILDEPTHOFFSETNVPROC -epoxy_glPathStencilDepthOffsetNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38524 /* glPathStencilDepthOffsetNV */); -} - -static PFNGLPATHSTENCILFUNCNVPROC -epoxy_glPathStencilFuncNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38551 /* glPathStencilFuncNV */); -} - -static PFNGLPATHSTRINGNVPROC -epoxy_glPathStringNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38571 /* glPathStringNV */); -} - -static PFNGLPATHSUBCOMMANDSNVPROC -epoxy_glPathSubCommandsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38586 /* glPathSubCommandsNV */); -} - -static PFNGLPATHSUBCOORDSNVPROC -epoxy_glPathSubCoordsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38606 /* glPathSubCoordsNV */); -} - -static PFNGLPATHTEXGENNVPROC -epoxy_glPathTexGenNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38624 /* glPathTexGenNV */); -} - -static PFNGLPAUSETRANSFORMFEEDBACKPROC -epoxy_glPauseTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38639 /* "glPauseTransformFeedback" */, - 38639 /* "glPauseTransformFeedback" */, - 38639 /* "glPauseTransformFeedback" */, - 38664 /* "glPauseTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 38639 /* "glPauseTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLPAUSETRANSFORMFEEDBACKNVPROC -epoxy_glPauseTransformFeedbackNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback2, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38664 /* "glPauseTransformFeedbackNV" */, - 38639 /* "glPauseTransformFeedback" */, - 38639 /* "glPauseTransformFeedback" */, - 38639 /* "glPauseTransformFeedback" */, - }; - return gl_provider_resolver(entrypoint_strings + 38664 /* "glPauseTransformFeedbackNV" */, - providers, entrypoints); -} - -static PFNGLPIXELDATARANGENVPROC -epoxy_glPixelDataRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_pixel_data_range, 38691 /* glPixelDataRangeNV */); -} - -static PFNGLPIXELMAPFVPROC -epoxy_glPixelMapfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38710 /* glPixelMapfv */); -} - -static PFNGLPIXELMAPUIVPROC -epoxy_glPixelMapuiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38723 /* glPixelMapuiv */); -} - -static PFNGLPIXELMAPUSVPROC -epoxy_glPixelMapusv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38737 /* glPixelMapusv */); -} - -static PFNGLPIXELMAPXPROC -epoxy_glPixelMapx_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38751 /* glPixelMapx */); -} - -static PFNGLPIXELSTOREFPROC -epoxy_glPixelStoref_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38763 /* glPixelStoref */); -} - -static PFNGLPIXELSTOREIPROC -epoxy_glPixelStorei_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 38777 /* "glPixelStorei" */, - 38777 /* "glPixelStorei" */, - 38777 /* "glPixelStorei" */, - }; - return gl_provider_resolver(entrypoint_strings + 38777 /* "glPixelStorei" */, - providers, entrypoints); -} - -static PFNGLPIXELSTOREXPROC -epoxy_glPixelStorex_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38791 /* glPixelStorex */); -} - -static PFNGLPIXELTEXGENPARAMETERFSGISPROC -epoxy_glPixelTexGenParameterfSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38805 /* glPixelTexGenParameterfSGIS */); -} - -static PFNGLPIXELTEXGENPARAMETERFVSGISPROC -epoxy_glPixelTexGenParameterfvSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38833 /* glPixelTexGenParameterfvSGIS */); -} - -static PFNGLPIXELTEXGENPARAMETERISGISPROC -epoxy_glPixelTexGenParameteriSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38862 /* glPixelTexGenParameteriSGIS */); -} - -static PFNGLPIXELTEXGENPARAMETERIVSGISPROC -epoxy_glPixelTexGenParameterivSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38890 /* glPixelTexGenParameterivSGIS */); -} - -static PFNGLPIXELTEXGENSGIXPROC -epoxy_glPixelTexGenSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_pixel_texture, 38919 /* glPixelTexGenSGIX */); -} - -static PFNGLPIXELTRANSFERFPROC -epoxy_glPixelTransferf_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38937 /* glPixelTransferf */); -} - -static PFNGLPIXELTRANSFERIPROC -epoxy_glPixelTransferi_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 38954 /* glPixelTransferi */); -} - -static PFNGLPIXELTRANSFERXOESPROC -epoxy_glPixelTransferxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38971 /* glPixelTransferxOES */); -} - -static PFNGLPIXELTRANSFORMPARAMETERFEXTPROC -epoxy_glPixelTransformParameterfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 38991 /* glPixelTransformParameterfEXT */); -} - -static PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC -epoxy_glPixelTransformParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 39021 /* glPixelTransformParameterfvEXT */); -} - -static PFNGLPIXELTRANSFORMPARAMETERIEXTPROC -epoxy_glPixelTransformParameteriEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 39052 /* glPixelTransformParameteriEXT */); -} - -static PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC -epoxy_glPixelTransformParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 39082 /* glPixelTransformParameterivEXT */); -} - -static PFNGLPIXELZOOMPROC -epoxy_glPixelZoom_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 39113 /* glPixelZoom */); -} - -static PFNGLPIXELZOOMXOESPROC -epoxy_glPixelZoomxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39125 /* glPixelZoomxOES */); -} - -static PFNGLPOINTALONGPATHNVPROC -epoxy_glPointAlongPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 39141 /* glPointAlongPathNV */); -} - -static PFNGLPOINTPARAMETERFPROC -epoxy_glPointParameterf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_EXT_point_parameters, - GL_extension_GL_SGIS_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39160 /* "glPointParameterf" */, - 39160 /* "glPointParameterf" */, - 39178 /* "glPointParameterfARB" */, - 39199 /* "glPointParameterfEXT" */, - 39220 /* "glPointParameterfSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 39160 /* "glPointParameterf" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFARBPROC -epoxy_glPointParameterfARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_point_parameters, - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_EXT_point_parameters, - GL_extension_GL_SGIS_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39178 /* "glPointParameterfARB" */, - 39160 /* "glPointParameterf" */, - 39160 /* "glPointParameterf" */, - 39199 /* "glPointParameterfEXT" */, - 39220 /* "glPointParameterfSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 39178 /* "glPointParameterfARB" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFEXTPROC -epoxy_glPointParameterfEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_point_parameters, - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_SGIS_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39199 /* "glPointParameterfEXT" */, - 39160 /* "glPointParameterf" */, - 39160 /* "glPointParameterf" */, - 39178 /* "glPointParameterfARB" */, - 39220 /* "glPointParameterfSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 39199 /* "glPointParameterfEXT" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFSGISPROC -epoxy_glPointParameterfSGIS_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGIS_point_parameters, - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_EXT_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39220 /* "glPointParameterfSGIS" */, - 39160 /* "glPointParameterf" */, - 39160 /* "glPointParameterf" */, - 39178 /* "glPointParameterfARB" */, - 39199 /* "glPointParameterfEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 39220 /* "glPointParameterfSGIS" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFVPROC -epoxy_glPointParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_EXT_point_parameters, - GL_extension_GL_SGIS_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39242 /* "glPointParameterfv" */, - 39242 /* "glPointParameterfv" */, - 39261 /* "glPointParameterfvARB" */, - 39283 /* "glPointParameterfvEXT" */, - 39305 /* "glPointParameterfvSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 39242 /* "glPointParameterfv" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFVARBPROC -epoxy_glPointParameterfvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_point_parameters, - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_EXT_point_parameters, - GL_extension_GL_SGIS_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39261 /* "glPointParameterfvARB" */, - 39242 /* "glPointParameterfv" */, - 39242 /* "glPointParameterfv" */, - 39283 /* "glPointParameterfvEXT" */, - 39305 /* "glPointParameterfvSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 39261 /* "glPointParameterfvARB" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFVEXTPROC -epoxy_glPointParameterfvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_point_parameters, - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_SGIS_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39283 /* "glPointParameterfvEXT" */, - 39242 /* "glPointParameterfv" */, - 39242 /* "glPointParameterfv" */, - 39261 /* "glPointParameterfvARB" */, - 39305 /* "glPointParameterfvSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 39283 /* "glPointParameterfvEXT" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERFVSGISPROC -epoxy_glPointParameterfvSGIS_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGIS_point_parameters, - Desktop_OpenGL_1_4, - OpenGL_ES_1_0, - GL_extension_GL_ARB_point_parameters, - GL_extension_GL_EXT_point_parameters, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39305 /* "glPointParameterfvSGIS" */, - 39242 /* "glPointParameterfv" */, - 39242 /* "glPointParameterfv" */, - 39261 /* "glPointParameterfvARB" */, - 39283 /* "glPointParameterfvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 39305 /* "glPointParameterfvSGIS" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERIPROC -epoxy_glPointParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_NV_point_sprite, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39328 /* "glPointParameteri" */, - 39346 /* "glPointParameteriNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 39328 /* "glPointParameteri" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERINVPROC -epoxy_glPointParameteriNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_point_sprite, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39346 /* "glPointParameteriNV" */, - 39328 /* "glPointParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 39346 /* "glPointParameteriNV" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERIVPROC -epoxy_glPointParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_NV_point_sprite, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39366 /* "glPointParameteriv" */, - 39385 /* "glPointParameterivNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 39366 /* "glPointParameteriv" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERIVNVPROC -epoxy_glPointParameterivNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_point_sprite, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39385 /* "glPointParameterivNV" */, - 39366 /* "glPointParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 39385 /* "glPointParameterivNV" */, - providers, entrypoints); -} - -static PFNGLPOINTPARAMETERXPROC -epoxy_glPointParameterx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 39406 /* glPointParameterx */); -} - -static PFNGLPOINTPARAMETERXOESPROC -epoxy_glPointParameterxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39424 /* glPointParameterxOES */); -} - -static PFNGLPOINTPARAMETERXVPROC -epoxy_glPointParameterxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 39445 /* glPointParameterxv */); -} - -static PFNGLPOINTPARAMETERXVOESPROC -epoxy_glPointParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39464 /* glPointParameterxvOES */); -} - -static PFNGLPOINTSIZEPROC -epoxy_glPointSize_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39486 /* "glPointSize" */, - 39486 /* "glPointSize" */, - }; - return gl_provider_resolver(entrypoint_strings + 39486 /* "glPointSize" */, - providers, entrypoints); -} - -static PFNGLPOINTSIZEPOINTEROESPROC -epoxy_glPointSizePointerOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_point_size_array, 39498 /* glPointSizePointerOES */); -} - -static PFNGLPOINTSIZEXPROC -epoxy_glPointSizex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 39520 /* glPointSizex */); -} - -static PFNGLPOINTSIZEXOESPROC -epoxy_glPointSizexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39533 /* glPointSizexOES */); -} - -static PFNGLPOLLASYNCSGIXPROC -epoxy_glPollAsyncSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_async, 39549 /* glPollAsyncSGIX */); -} - -static PFNGLPOLLINSTRUMENTSSGIXPROC -epoxy_glPollInstrumentsSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_instruments, 39565 /* glPollInstrumentsSGIX */); -} - -static PFNGLPOLYGONMODEPROC -epoxy_glPolygonMode_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - GL_extension_GL_NV_polygon_mode, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39587 /* "glPolygonMode" */, - 39601 /* "glPolygonModeNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 39587 /* "glPolygonMode" */, - providers, entrypoints); -} - -static PFNGLPOLYGONMODENVPROC -epoxy_glPolygonModeNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_polygon_mode, - Desktop_OpenGL_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39601 /* "glPolygonModeNV" */, - 39587 /* "glPolygonMode" */, - }; - return gl_provider_resolver(entrypoint_strings + 39601 /* "glPolygonModeNV" */, - providers, entrypoints); -} - -static PFNGLPOLYGONOFFSETPROC -epoxy_glPolygonOffset_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39617 /* "glPolygonOffset" */, - 39617 /* "glPolygonOffset" */, - 39617 /* "glPolygonOffset" */, - }; - return gl_provider_resolver(entrypoint_strings + 39617 /* "glPolygonOffset" */, - providers, entrypoints); -} - -static PFNGLPOLYGONOFFSETCLAMPEXTPROC -epoxy_glPolygonOffsetClampEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_polygon_offset_clamp, 39633 /* glPolygonOffsetClampEXT */); -} - -static PFNGLPOLYGONOFFSETEXTPROC -epoxy_glPolygonOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_polygon_offset, 39657 /* glPolygonOffsetEXT */); -} - -static PFNGLPOLYGONOFFSETXPROC -epoxy_glPolygonOffsetx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 39676 /* glPolygonOffsetx */); -} - -static PFNGLPOLYGONOFFSETXOESPROC -epoxy_glPolygonOffsetxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39693 /* glPolygonOffsetxOES */); -} - -static PFNGLPOLYGONSTIPPLEPROC -epoxy_glPolygonStipple_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 39713 /* glPolygonStipple */); -} - -static PFNGLPOPATTRIBPROC -epoxy_glPopAttrib_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 39730 /* glPopAttrib */); -} - -static PFNGLPOPCLIENTATTRIBPROC -epoxy_glPopClientAttrib_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 39742 /* glPopClientAttrib */); -} - -static PFNGLPOPDEBUGGROUPPROC -epoxy_glPopDebugGroup_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39760 /* "glPopDebugGroup" */, - 39760 /* "glPopDebugGroup" */, - 39760 /* "glPopDebugGroup" */, - 39776 /* "glPopDebugGroupKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 39760 /* "glPopDebugGroup" */, - providers, entrypoints); -} - -static PFNGLPOPDEBUGGROUPKHRPROC -epoxy_glPopDebugGroupKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39776 /* "glPopDebugGroupKHR" */, - 39760 /* "glPopDebugGroup" */, - 39760 /* "glPopDebugGroup" */, - 39760 /* "glPopDebugGroup" */, - }; - return gl_provider_resolver(entrypoint_strings + 39776 /* "glPopDebugGroupKHR" */, - providers, entrypoints); -} - -static PFNGLPOPGROUPMARKEREXTPROC -epoxy_glPopGroupMarkerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_debug_marker, 39795 /* glPopGroupMarkerEXT */); -} - -static PFNGLPOPMATRIXPROC -epoxy_glPopMatrix_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39815 /* "glPopMatrix" */, - 39815 /* "glPopMatrix" */, - }; - return gl_provider_resolver(entrypoint_strings + 39815 /* "glPopMatrix" */, - providers, entrypoints); -} - -static PFNGLPOPNAMEPROC -epoxy_glPopName_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 39827 /* glPopName */); -} - -static PFNGLPRESENTFRAMEDUALFILLNVPROC -epoxy_glPresentFrameDualFillNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_present_video, 39837 /* glPresentFrameDualFillNV */); -} - -static PFNGLPRESENTFRAMEKEYEDNVPROC -epoxy_glPresentFrameKeyedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_present_video, 39862 /* glPresentFrameKeyedNV */); -} - -static PFNGLPRIMITIVEBOUNDINGBOXPROC -epoxy_glPrimitiveBoundingBox_resolver(void) -{ - static const enum gl_provider providers[] = { - OpenGL_ES_3_2, - GL_extension_GL_ARB_ES3_2_compatibility, - GL_extension_GL_EXT_primitive_bounding_box, - GL_extension_GL_OES_primitive_bounding_box, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39884 /* "glPrimitiveBoundingBox" */, - 39907 /* "glPrimitiveBoundingBoxARB" */, - 39933 /* "glPrimitiveBoundingBoxEXT" */, - 39959 /* "glPrimitiveBoundingBoxOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 39884 /* "glPrimitiveBoundingBox" */, - providers, entrypoints); -} - -static PFNGLPRIMITIVEBOUNDINGBOXARBPROC -epoxy_glPrimitiveBoundingBoxARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_ES3_2_compatibility, - OpenGL_ES_3_2, - GL_extension_GL_EXT_primitive_bounding_box, - GL_extension_GL_OES_primitive_bounding_box, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39907 /* "glPrimitiveBoundingBoxARB" */, - 39884 /* "glPrimitiveBoundingBox" */, - 39933 /* "glPrimitiveBoundingBoxEXT" */, - 39959 /* "glPrimitiveBoundingBoxOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 39907 /* "glPrimitiveBoundingBoxARB" */, - providers, entrypoints); -} - -static PFNGLPRIMITIVEBOUNDINGBOXEXTPROC -epoxy_glPrimitiveBoundingBoxEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_primitive_bounding_box, - OpenGL_ES_3_2, - GL_extension_GL_ARB_ES3_2_compatibility, - GL_extension_GL_OES_primitive_bounding_box, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39933 /* "glPrimitiveBoundingBoxEXT" */, - 39884 /* "glPrimitiveBoundingBox" */, - 39907 /* "glPrimitiveBoundingBoxARB" */, - 39959 /* "glPrimitiveBoundingBoxOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 39933 /* "glPrimitiveBoundingBoxEXT" */, - providers, entrypoints); -} - -static PFNGLPRIMITIVEBOUNDINGBOXOESPROC -epoxy_glPrimitiveBoundingBoxOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_primitive_bounding_box, - OpenGL_ES_3_2, - GL_extension_GL_ARB_ES3_2_compatibility, - GL_extension_GL_EXT_primitive_bounding_box, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 39959 /* "glPrimitiveBoundingBoxOES" */, - 39884 /* "glPrimitiveBoundingBox" */, - 39907 /* "glPrimitiveBoundingBoxARB" */, - 39933 /* "glPrimitiveBoundingBoxEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 39959 /* "glPrimitiveBoundingBoxOES" */, - providers, entrypoints); -} - -static PFNGLPRIMITIVERESTARTINDEXPROC -epoxy_glPrimitiveRestartIndex_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_3_1, 39985 /* glPrimitiveRestartIndex */); -} - -static PFNGLPRIMITIVERESTARTINDEXNVPROC -epoxy_glPrimitiveRestartIndexNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_primitive_restart, 40009 /* glPrimitiveRestartIndexNV */); -} - -static PFNGLPRIMITIVERESTARTNVPROC -epoxy_glPrimitiveRestartNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_primitive_restart, 40035 /* glPrimitiveRestartNV */); -} - -static PFNGLPRIORITIZETEXTURESPROC -epoxy_glPrioritizeTextures_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - GL_extension_GL_EXT_texture_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40056 /* "glPrioritizeTextures" */, - 40077 /* "glPrioritizeTexturesEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 40056 /* "glPrioritizeTextures" */, - providers, entrypoints); -} - -static PFNGLPRIORITIZETEXTURESEXTPROC -epoxy_glPrioritizeTexturesEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_object, - Desktop_OpenGL_1_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40077 /* "glPrioritizeTexturesEXT" */, - 40056 /* "glPrioritizeTextures" */, - }; - return gl_provider_resolver(entrypoint_strings + 40077 /* "glPrioritizeTexturesEXT" */, - providers, entrypoints); -} - -static PFNGLPRIORITIZETEXTURESXOESPROC -epoxy_glPrioritizeTexturesxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 40101 /* glPrioritizeTexturesxOES */); -} - -static PFNGLPROGRAMBINARYPROC -epoxy_glProgramBinary_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - GL_extension_GL_OES_get_program_binary, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40126 /* "glProgramBinary" */, - 40126 /* "glProgramBinary" */, - 40126 /* "glProgramBinary" */, - 40142 /* "glProgramBinaryOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 40126 /* "glProgramBinary" */, - providers, entrypoints); -} - -static PFNGLPROGRAMBINARYOESPROC -epoxy_glProgramBinaryOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_get_program_binary, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40142 /* "glProgramBinaryOES" */, - 40126 /* "glProgramBinary" */, - 40126 /* "glProgramBinary" */, - 40126 /* "glProgramBinary" */, - }; - return gl_provider_resolver(entrypoint_strings + 40142 /* "glProgramBinaryOES" */, - providers, entrypoints); -} - -static PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC -epoxy_glProgramBufferParametersIivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_parameter_buffer_object, 40161 /* glProgramBufferParametersIivNV */); -} - -static PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC -epoxy_glProgramBufferParametersIuivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_parameter_buffer_object, 40192 /* glProgramBufferParametersIuivNV */); -} - -static PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC -epoxy_glProgramBufferParametersfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_parameter_buffer_object, 40224 /* glProgramBufferParametersfvNV */); -} - -static PFNGLPROGRAMENVPARAMETER4DARBPROC -epoxy_glProgramEnvParameter4dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40254 /* "glProgramEnvParameter4dARB" */, - 40254 /* "glProgramEnvParameter4dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40254 /* "glProgramEnvParameter4dARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMENVPARAMETER4DVARBPROC -epoxy_glProgramEnvParameter4dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40281 /* "glProgramEnvParameter4dvARB" */, - 40281 /* "glProgramEnvParameter4dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40281 /* "glProgramEnvParameter4dvARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMENVPARAMETER4FARBPROC -epoxy_glProgramEnvParameter4fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40309 /* "glProgramEnvParameter4fARB" */, - 40309 /* "glProgramEnvParameter4fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40309 /* "glProgramEnvParameter4fARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMENVPARAMETER4FVARBPROC -epoxy_glProgramEnvParameter4fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40336 /* "glProgramEnvParameter4fvARB" */, - 40336 /* "glProgramEnvParameter4fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40336 /* "glProgramEnvParameter4fvARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMENVPARAMETERI4INVPROC -epoxy_glProgramEnvParameterI4iNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40364 /* glProgramEnvParameterI4iNV */); -} - -static PFNGLPROGRAMENVPARAMETERI4IVNVPROC -epoxy_glProgramEnvParameterI4ivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40391 /* glProgramEnvParameterI4ivNV */); -} - -static PFNGLPROGRAMENVPARAMETERI4UINVPROC -epoxy_glProgramEnvParameterI4uiNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40419 /* glProgramEnvParameterI4uiNV */); -} - -static PFNGLPROGRAMENVPARAMETERI4UIVNVPROC -epoxy_glProgramEnvParameterI4uivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40447 /* glProgramEnvParameterI4uivNV */); -} - -static PFNGLPROGRAMENVPARAMETERS4FVEXTPROC -epoxy_glProgramEnvParameters4fvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_gpu_program_parameters, 40476 /* glProgramEnvParameters4fvEXT */); -} - -static PFNGLPROGRAMENVPARAMETERSI4IVNVPROC -epoxy_glProgramEnvParametersI4ivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40505 /* glProgramEnvParametersI4ivNV */); -} - -static PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC -epoxy_glProgramEnvParametersI4uivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40534 /* glProgramEnvParametersI4uivNV */); -} - -static PFNGLPROGRAMLOCALPARAMETER4DARBPROC -epoxy_glProgramLocalParameter4dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40564 /* "glProgramLocalParameter4dARB" */, - 40564 /* "glProgramLocalParameter4dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40564 /* "glProgramLocalParameter4dARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMLOCALPARAMETER4DVARBPROC -epoxy_glProgramLocalParameter4dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40593 /* "glProgramLocalParameter4dvARB" */, - 40593 /* "glProgramLocalParameter4dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40593 /* "glProgramLocalParameter4dvARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMLOCALPARAMETER4FARBPROC -epoxy_glProgramLocalParameter4fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40623 /* "glProgramLocalParameter4fARB" */, - 40623 /* "glProgramLocalParameter4fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40623 /* "glProgramLocalParameter4fARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC -epoxy_glProgramLocalParameter4fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 40652 /* "glProgramLocalParameter4fvARB" */, - 40652 /* "glProgramLocalParameter4fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 40652 /* "glProgramLocalParameter4fvARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMLOCALPARAMETERI4INVPROC -epoxy_glProgramLocalParameterI4iNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40682 /* glProgramLocalParameterI4iNV */); -} - -static PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC -epoxy_glProgramLocalParameterI4ivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40711 /* glProgramLocalParameterI4ivNV */); -} - -static PFNGLPROGRAMLOCALPARAMETERI4UINVPROC -epoxy_glProgramLocalParameterI4uiNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40741 /* glProgramLocalParameterI4uiNV */); -} - -static PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC -epoxy_glProgramLocalParameterI4uivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40771 /* glProgramLocalParameterI4uivNV */); -} - -static PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC -epoxy_glProgramLocalParameters4fvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_gpu_program_parameters, 40802 /* glProgramLocalParameters4fvEXT */); -} - -static PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC -epoxy_glProgramLocalParametersI4ivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40833 /* glProgramLocalParametersI4ivNV */); -} - -static PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC -epoxy_glProgramLocalParametersI4uivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40864 /* glProgramLocalParametersI4uivNV */); -} - -static PFNGLPROGRAMNAMEDPARAMETER4DNVPROC -epoxy_glProgramNamedParameter4dNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40896 /* glProgramNamedParameter4dNV */); -} - -static PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC -epoxy_glProgramNamedParameter4dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40924 /* glProgramNamedParameter4dvNV */); -} - -static PFNGLPROGRAMNAMEDPARAMETER4FNVPROC -epoxy_glProgramNamedParameter4fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40953 /* glProgramNamedParameter4fNV */); -} - -static PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC -epoxy_glProgramNamedParameter4fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40981 /* glProgramNamedParameter4fvNV */); -} - -static PFNGLPROGRAMPARAMETER4DNVPROC -epoxy_glProgramParameter4dNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41010 /* glProgramParameter4dNV */); -} - -static PFNGLPROGRAMPARAMETER4DVNVPROC -epoxy_glProgramParameter4dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41033 /* glProgramParameter4dvNV */); -} - -static PFNGLPROGRAMPARAMETER4FNVPROC -epoxy_glProgramParameter4fNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41057 /* glProgramParameter4fNV */); -} - -static PFNGLPROGRAMPARAMETER4FVNVPROC -epoxy_glProgramParameter4fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41080 /* glProgramParameter4fvNV */); -} - -static PFNGLPROGRAMPARAMETERIPROC -epoxy_glProgramParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - GL_extension_GL_ARB_geometry_shader4, - GL_extension_GL_EXT_geometry_shader4, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41104 /* "glProgramParameteri" */, - 41104 /* "glProgramParameteri" */, - 41104 /* "glProgramParameteri" */, - 41124 /* "glProgramParameteriARB" */, - 41147 /* "glProgramParameteriEXT" */, - 41147 /* "glProgramParameteriEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41104 /* "glProgramParameteri" */, - providers, entrypoints); -} - -static PFNGLPROGRAMPARAMETERIARBPROC -epoxy_glProgramParameteriARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_geometry_shader4, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - GL_extension_GL_EXT_geometry_shader4, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41124 /* "glProgramParameteriARB" */, - 41104 /* "glProgramParameteri" */, - 41104 /* "glProgramParameteri" */, - 41104 /* "glProgramParameteri" */, - 41147 /* "glProgramParameteriEXT" */, - 41147 /* "glProgramParameteriEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41124 /* "glProgramParameteriARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMPARAMETERIEXTPROC -epoxy_glProgramParameteriEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_geometry_shader4, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_get_program_binary, - OpenGL_ES_3_0, - GL_extension_GL_ARB_geometry_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41147 /* "glProgramParameteriEXT" */, - 41147 /* "glProgramParameteriEXT" */, - 41104 /* "glProgramParameteri" */, - 41104 /* "glProgramParameteri" */, - 41104 /* "glProgramParameteri" */, - 41124 /* "glProgramParameteriARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 41147 /* "glProgramParameteriEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMPARAMETERS4DVNVPROC -epoxy_glProgramParameters4dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41170 /* glProgramParameters4dvNV */); -} - -static PFNGLPROGRAMPARAMETERS4FVNVPROC -epoxy_glProgramParameters4fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41195 /* glProgramParameters4fvNV */); -} - -static PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC -epoxy_glProgramPathFragmentInputGenNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 41220 /* glProgramPathFragmentInputGenNV */); -} - -static PFNGLPROGRAMSTRINGARBPROC -epoxy_glProgramStringARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_fragment_program, - GL_extension_GL_ARB_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41252 /* "glProgramStringARB" */, - 41252 /* "glProgramStringARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 41252 /* "glProgramStringARB" */, - providers, entrypoints); -} - -static PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC -epoxy_glProgramSubroutineParametersuivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_gpu_program5, 41271 /* glProgramSubroutineParametersuivNV */); -} - -static PFNGLPROGRAMUNIFORM1DPROC -epoxy_glProgramUniform1d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41306 /* "glProgramUniform1d" */, - 41306 /* "glProgramUniform1d" */, - }; - return gl_provider_resolver(entrypoint_strings + 41306 /* "glProgramUniform1d" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1DEXTPROC -epoxy_glProgramUniform1dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41325 /* glProgramUniform1dEXT */); -} - -static PFNGLPROGRAMUNIFORM1DVPROC -epoxy_glProgramUniform1dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41347 /* "glProgramUniform1dv" */, - 41347 /* "glProgramUniform1dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 41347 /* "glProgramUniform1dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1DVEXTPROC -epoxy_glProgramUniform1dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41367 /* glProgramUniform1dvEXT */); -} - -static PFNGLPROGRAMUNIFORM1FPROC -epoxy_glProgramUniform1f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41390 /* "glProgramUniform1f" */, - 41390 /* "glProgramUniform1f" */, - 41390 /* "glProgramUniform1f" */, - 41409 /* "glProgramUniform1fEXT" */, - 41409 /* "glProgramUniform1fEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41390 /* "glProgramUniform1f" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1FEXTPROC -epoxy_glProgramUniform1fEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41409 /* "glProgramUniform1fEXT" */, - 41409 /* "glProgramUniform1fEXT" */, - 41390 /* "glProgramUniform1f" */, - 41390 /* "glProgramUniform1f" */, - 41390 /* "glProgramUniform1f" */, - }; - return gl_provider_resolver(entrypoint_strings + 41409 /* "glProgramUniform1fEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1FVPROC -epoxy_glProgramUniform1fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41431 /* "glProgramUniform1fv" */, - 41431 /* "glProgramUniform1fv" */, - 41431 /* "glProgramUniform1fv" */, - 41451 /* "glProgramUniform1fvEXT" */, - 41451 /* "glProgramUniform1fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41431 /* "glProgramUniform1fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1FVEXTPROC -epoxy_glProgramUniform1fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41451 /* "glProgramUniform1fvEXT" */, - 41451 /* "glProgramUniform1fvEXT" */, - 41431 /* "glProgramUniform1fv" */, - 41431 /* "glProgramUniform1fv" */, - 41431 /* "glProgramUniform1fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 41451 /* "glProgramUniform1fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1IPROC -epoxy_glProgramUniform1i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41474 /* "glProgramUniform1i" */, - 41474 /* "glProgramUniform1i" */, - 41474 /* "glProgramUniform1i" */, - 41589 /* "glProgramUniform1iEXT" */, - 41589 /* "glProgramUniform1iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41474 /* "glProgramUniform1i" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1I64ARBPROC -epoxy_glProgramUniform1i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41493 /* glProgramUniform1i64ARB */); -} - -static PFNGLPROGRAMUNIFORM1I64NVPROC -epoxy_glProgramUniform1i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41517 /* "glProgramUniform1i64NV" */, - 41517 /* "glProgramUniform1i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 41517 /* "glProgramUniform1i64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1I64VARBPROC -epoxy_glProgramUniform1i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41540 /* glProgramUniform1i64vARB */); -} - -static PFNGLPROGRAMUNIFORM1I64VNVPROC -epoxy_glProgramUniform1i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41565 /* "glProgramUniform1i64vNV" */, - 41565 /* "glProgramUniform1i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 41565 /* "glProgramUniform1i64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1IEXTPROC -epoxy_glProgramUniform1iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41589 /* "glProgramUniform1iEXT" */, - 41589 /* "glProgramUniform1iEXT" */, - 41474 /* "glProgramUniform1i" */, - 41474 /* "glProgramUniform1i" */, - 41474 /* "glProgramUniform1i" */, - }; - return gl_provider_resolver(entrypoint_strings + 41589 /* "glProgramUniform1iEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1IVPROC -epoxy_glProgramUniform1iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41611 /* "glProgramUniform1iv" */, - 41611 /* "glProgramUniform1iv" */, - 41611 /* "glProgramUniform1iv" */, - 41631 /* "glProgramUniform1ivEXT" */, - 41631 /* "glProgramUniform1ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41611 /* "glProgramUniform1iv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1IVEXTPROC -epoxy_glProgramUniform1ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41631 /* "glProgramUniform1ivEXT" */, - 41631 /* "glProgramUniform1ivEXT" */, - 41611 /* "glProgramUniform1iv" */, - 41611 /* "glProgramUniform1iv" */, - 41611 /* "glProgramUniform1iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 41631 /* "glProgramUniform1ivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1UIPROC -epoxy_glProgramUniform1ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41654 /* "glProgramUniform1ui" */, - 41654 /* "glProgramUniform1ui" */, - 41654 /* "glProgramUniform1ui" */, - 41774 /* "glProgramUniform1uiEXT" */, - 41774 /* "glProgramUniform1uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41654 /* "glProgramUniform1ui" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1UI64ARBPROC -epoxy_glProgramUniform1ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41674 /* glProgramUniform1ui64ARB */); -} - -static PFNGLPROGRAMUNIFORM1UI64NVPROC -epoxy_glProgramUniform1ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41699 /* "glProgramUniform1ui64NV" */, - 41699 /* "glProgramUniform1ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 41699 /* "glProgramUniform1ui64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1UI64VARBPROC -epoxy_glProgramUniform1ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41723 /* glProgramUniform1ui64vARB */); -} - -static PFNGLPROGRAMUNIFORM1UI64VNVPROC -epoxy_glProgramUniform1ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41749 /* "glProgramUniform1ui64vNV" */, - 41749 /* "glProgramUniform1ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 41749 /* "glProgramUniform1ui64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1UIEXTPROC -epoxy_glProgramUniform1uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41774 /* "glProgramUniform1uiEXT" */, - 41774 /* "glProgramUniform1uiEXT" */, - 41654 /* "glProgramUniform1ui" */, - 41654 /* "glProgramUniform1ui" */, - 41654 /* "glProgramUniform1ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 41774 /* "glProgramUniform1uiEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1UIVPROC -epoxy_glProgramUniform1uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41797 /* "glProgramUniform1uiv" */, - 41797 /* "glProgramUniform1uiv" */, - 41797 /* "glProgramUniform1uiv" */, - 41818 /* "glProgramUniform1uivEXT" */, - 41818 /* "glProgramUniform1uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41797 /* "glProgramUniform1uiv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM1UIVEXTPROC -epoxy_glProgramUniform1uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41818 /* "glProgramUniform1uivEXT" */, - 41818 /* "glProgramUniform1uivEXT" */, - 41797 /* "glProgramUniform1uiv" */, - 41797 /* "glProgramUniform1uiv" */, - 41797 /* "glProgramUniform1uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 41818 /* "glProgramUniform1uivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2DPROC -epoxy_glProgramUniform2d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41842 /* "glProgramUniform2d" */, - 41842 /* "glProgramUniform2d" */, - }; - return gl_provider_resolver(entrypoint_strings + 41842 /* "glProgramUniform2d" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2DEXTPROC -epoxy_glProgramUniform2dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41861 /* glProgramUniform2dEXT */); -} - -static PFNGLPROGRAMUNIFORM2DVPROC -epoxy_glProgramUniform2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41883 /* "glProgramUniform2dv" */, - 41883 /* "glProgramUniform2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 41883 /* "glProgramUniform2dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2DVEXTPROC -epoxy_glProgramUniform2dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41903 /* glProgramUniform2dvEXT */); -} - -static PFNGLPROGRAMUNIFORM2FPROC -epoxy_glProgramUniform2f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41926 /* "glProgramUniform2f" */, - 41926 /* "glProgramUniform2f" */, - 41926 /* "glProgramUniform2f" */, - 41945 /* "glProgramUniform2fEXT" */, - 41945 /* "glProgramUniform2fEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41926 /* "glProgramUniform2f" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2FEXTPROC -epoxy_glProgramUniform2fEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41945 /* "glProgramUniform2fEXT" */, - 41945 /* "glProgramUniform2fEXT" */, - 41926 /* "glProgramUniform2f" */, - 41926 /* "glProgramUniform2f" */, - 41926 /* "glProgramUniform2f" */, - }; - return gl_provider_resolver(entrypoint_strings + 41945 /* "glProgramUniform2fEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2FVPROC -epoxy_glProgramUniform2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41967 /* "glProgramUniform2fv" */, - 41967 /* "glProgramUniform2fv" */, - 41967 /* "glProgramUniform2fv" */, - 41987 /* "glProgramUniform2fvEXT" */, - 41987 /* "glProgramUniform2fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 41967 /* "glProgramUniform2fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2FVEXTPROC -epoxy_glProgramUniform2fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 41987 /* "glProgramUniform2fvEXT" */, - 41987 /* "glProgramUniform2fvEXT" */, - 41967 /* "glProgramUniform2fv" */, - 41967 /* "glProgramUniform2fv" */, - 41967 /* "glProgramUniform2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 41987 /* "glProgramUniform2fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2IPROC -epoxy_glProgramUniform2i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42010 /* "glProgramUniform2i" */, - 42010 /* "glProgramUniform2i" */, - 42010 /* "glProgramUniform2i" */, - 42125 /* "glProgramUniform2iEXT" */, - 42125 /* "glProgramUniform2iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42010 /* "glProgramUniform2i" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2I64ARBPROC -epoxy_glProgramUniform2i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42029 /* glProgramUniform2i64ARB */); -} - -static PFNGLPROGRAMUNIFORM2I64NVPROC -epoxy_glProgramUniform2i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42053 /* "glProgramUniform2i64NV" */, - 42053 /* "glProgramUniform2i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42053 /* "glProgramUniform2i64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2I64VARBPROC -epoxy_glProgramUniform2i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42076 /* glProgramUniform2i64vARB */); -} - -static PFNGLPROGRAMUNIFORM2I64VNVPROC -epoxy_glProgramUniform2i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42101 /* "glProgramUniform2i64vNV" */, - 42101 /* "glProgramUniform2i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42101 /* "glProgramUniform2i64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2IEXTPROC -epoxy_glProgramUniform2iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42125 /* "glProgramUniform2iEXT" */, - 42125 /* "glProgramUniform2iEXT" */, - 42010 /* "glProgramUniform2i" */, - 42010 /* "glProgramUniform2i" */, - 42010 /* "glProgramUniform2i" */, - }; - return gl_provider_resolver(entrypoint_strings + 42125 /* "glProgramUniform2iEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2IVPROC -epoxy_glProgramUniform2iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42147 /* "glProgramUniform2iv" */, - 42147 /* "glProgramUniform2iv" */, - 42147 /* "glProgramUniform2iv" */, - 42167 /* "glProgramUniform2ivEXT" */, - 42167 /* "glProgramUniform2ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42147 /* "glProgramUniform2iv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2IVEXTPROC -epoxy_glProgramUniform2ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42167 /* "glProgramUniform2ivEXT" */, - 42167 /* "glProgramUniform2ivEXT" */, - 42147 /* "glProgramUniform2iv" */, - 42147 /* "glProgramUniform2iv" */, - 42147 /* "glProgramUniform2iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42167 /* "glProgramUniform2ivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2UIPROC -epoxy_glProgramUniform2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42190 /* "glProgramUniform2ui" */, - 42190 /* "glProgramUniform2ui" */, - 42190 /* "glProgramUniform2ui" */, - 42310 /* "glProgramUniform2uiEXT" */, - 42310 /* "glProgramUniform2uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42190 /* "glProgramUniform2ui" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2UI64ARBPROC -epoxy_glProgramUniform2ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42210 /* glProgramUniform2ui64ARB */); -} - -static PFNGLPROGRAMUNIFORM2UI64NVPROC -epoxy_glProgramUniform2ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42235 /* "glProgramUniform2ui64NV" */, - 42235 /* "glProgramUniform2ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42235 /* "glProgramUniform2ui64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2UI64VARBPROC -epoxy_glProgramUniform2ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42259 /* glProgramUniform2ui64vARB */); -} - -static PFNGLPROGRAMUNIFORM2UI64VNVPROC -epoxy_glProgramUniform2ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42285 /* "glProgramUniform2ui64vNV" */, - 42285 /* "glProgramUniform2ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42285 /* "glProgramUniform2ui64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2UIEXTPROC -epoxy_glProgramUniform2uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42310 /* "glProgramUniform2uiEXT" */, - 42310 /* "glProgramUniform2uiEXT" */, - 42190 /* "glProgramUniform2ui" */, - 42190 /* "glProgramUniform2ui" */, - 42190 /* "glProgramUniform2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 42310 /* "glProgramUniform2uiEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2UIVPROC -epoxy_glProgramUniform2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42333 /* "glProgramUniform2uiv" */, - 42333 /* "glProgramUniform2uiv" */, - 42333 /* "glProgramUniform2uiv" */, - 42354 /* "glProgramUniform2uivEXT" */, - 42354 /* "glProgramUniform2uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42333 /* "glProgramUniform2uiv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM2UIVEXTPROC -epoxy_glProgramUniform2uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42354 /* "glProgramUniform2uivEXT" */, - 42354 /* "glProgramUniform2uivEXT" */, - 42333 /* "glProgramUniform2uiv" */, - 42333 /* "glProgramUniform2uiv" */, - 42333 /* "glProgramUniform2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42354 /* "glProgramUniform2uivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3DPROC -epoxy_glProgramUniform3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42378 /* "glProgramUniform3d" */, - 42378 /* "glProgramUniform3d" */, - }; - return gl_provider_resolver(entrypoint_strings + 42378 /* "glProgramUniform3d" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3DEXTPROC -epoxy_glProgramUniform3dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42397 /* glProgramUniform3dEXT */); -} - -static PFNGLPROGRAMUNIFORM3DVPROC -epoxy_glProgramUniform3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42419 /* "glProgramUniform3dv" */, - 42419 /* "glProgramUniform3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42419 /* "glProgramUniform3dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3DVEXTPROC -epoxy_glProgramUniform3dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42439 /* glProgramUniform3dvEXT */); -} - -static PFNGLPROGRAMUNIFORM3FPROC -epoxy_glProgramUniform3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42462 /* "glProgramUniform3f" */, - 42462 /* "glProgramUniform3f" */, - 42462 /* "glProgramUniform3f" */, - 42481 /* "glProgramUniform3fEXT" */, - 42481 /* "glProgramUniform3fEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42462 /* "glProgramUniform3f" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3FEXTPROC -epoxy_glProgramUniform3fEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42481 /* "glProgramUniform3fEXT" */, - 42481 /* "glProgramUniform3fEXT" */, - 42462 /* "glProgramUniform3f" */, - 42462 /* "glProgramUniform3f" */, - 42462 /* "glProgramUniform3f" */, - }; - return gl_provider_resolver(entrypoint_strings + 42481 /* "glProgramUniform3fEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3FVPROC -epoxy_glProgramUniform3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42503 /* "glProgramUniform3fv" */, - 42503 /* "glProgramUniform3fv" */, - 42503 /* "glProgramUniform3fv" */, - 42523 /* "glProgramUniform3fvEXT" */, - 42523 /* "glProgramUniform3fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42503 /* "glProgramUniform3fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3FVEXTPROC -epoxy_glProgramUniform3fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42523 /* "glProgramUniform3fvEXT" */, - 42523 /* "glProgramUniform3fvEXT" */, - 42503 /* "glProgramUniform3fv" */, - 42503 /* "glProgramUniform3fv" */, - 42503 /* "glProgramUniform3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42523 /* "glProgramUniform3fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3IPROC -epoxy_glProgramUniform3i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42546 /* "glProgramUniform3i" */, - 42546 /* "glProgramUniform3i" */, - 42546 /* "glProgramUniform3i" */, - 42661 /* "glProgramUniform3iEXT" */, - 42661 /* "glProgramUniform3iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42546 /* "glProgramUniform3i" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3I64ARBPROC -epoxy_glProgramUniform3i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42565 /* glProgramUniform3i64ARB */); -} - -static PFNGLPROGRAMUNIFORM3I64NVPROC -epoxy_glProgramUniform3i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42589 /* "glProgramUniform3i64NV" */, - 42589 /* "glProgramUniform3i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42589 /* "glProgramUniform3i64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3I64VARBPROC -epoxy_glProgramUniform3i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42612 /* glProgramUniform3i64vARB */); -} - -static PFNGLPROGRAMUNIFORM3I64VNVPROC -epoxy_glProgramUniform3i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42637 /* "glProgramUniform3i64vNV" */, - 42637 /* "glProgramUniform3i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42637 /* "glProgramUniform3i64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3IEXTPROC -epoxy_glProgramUniform3iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42661 /* "glProgramUniform3iEXT" */, - 42661 /* "glProgramUniform3iEXT" */, - 42546 /* "glProgramUniform3i" */, - 42546 /* "glProgramUniform3i" */, - 42546 /* "glProgramUniform3i" */, - }; - return gl_provider_resolver(entrypoint_strings + 42661 /* "glProgramUniform3iEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3IVPROC -epoxy_glProgramUniform3iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42683 /* "glProgramUniform3iv" */, - 42683 /* "glProgramUniform3iv" */, - 42683 /* "glProgramUniform3iv" */, - 42703 /* "glProgramUniform3ivEXT" */, - 42703 /* "glProgramUniform3ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42683 /* "glProgramUniform3iv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3IVEXTPROC -epoxy_glProgramUniform3ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42703 /* "glProgramUniform3ivEXT" */, - 42703 /* "glProgramUniform3ivEXT" */, - 42683 /* "glProgramUniform3iv" */, - 42683 /* "glProgramUniform3iv" */, - 42683 /* "glProgramUniform3iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42703 /* "glProgramUniform3ivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3UIPROC -epoxy_glProgramUniform3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42726 /* "glProgramUniform3ui" */, - 42726 /* "glProgramUniform3ui" */, - 42726 /* "glProgramUniform3ui" */, - 42846 /* "glProgramUniform3uiEXT" */, - 42846 /* "glProgramUniform3uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42726 /* "glProgramUniform3ui" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3UI64ARBPROC -epoxy_glProgramUniform3ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42746 /* glProgramUniform3ui64ARB */); -} - -static PFNGLPROGRAMUNIFORM3UI64NVPROC -epoxy_glProgramUniform3ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42771 /* "glProgramUniform3ui64NV" */, - 42771 /* "glProgramUniform3ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42771 /* "glProgramUniform3ui64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3UI64VARBPROC -epoxy_glProgramUniform3ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42795 /* glProgramUniform3ui64vARB */); -} - -static PFNGLPROGRAMUNIFORM3UI64VNVPROC -epoxy_glProgramUniform3ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42821 /* "glProgramUniform3ui64vNV" */, - 42821 /* "glProgramUniform3ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 42821 /* "glProgramUniform3ui64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3UIEXTPROC -epoxy_glProgramUniform3uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42846 /* "glProgramUniform3uiEXT" */, - 42846 /* "glProgramUniform3uiEXT" */, - 42726 /* "glProgramUniform3ui" */, - 42726 /* "glProgramUniform3ui" */, - 42726 /* "glProgramUniform3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 42846 /* "glProgramUniform3uiEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3UIVPROC -epoxy_glProgramUniform3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42869 /* "glProgramUniform3uiv" */, - 42869 /* "glProgramUniform3uiv" */, - 42869 /* "glProgramUniform3uiv" */, - 42890 /* "glProgramUniform3uivEXT" */, - 42890 /* "glProgramUniform3uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42869 /* "glProgramUniform3uiv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM3UIVEXTPROC -epoxy_glProgramUniform3uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42890 /* "glProgramUniform3uivEXT" */, - 42890 /* "glProgramUniform3uivEXT" */, - 42869 /* "glProgramUniform3uiv" */, - 42869 /* "glProgramUniform3uiv" */, - 42869 /* "glProgramUniform3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42890 /* "glProgramUniform3uivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4DPROC -epoxy_glProgramUniform4d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42914 /* "glProgramUniform4d" */, - 42914 /* "glProgramUniform4d" */, - }; - return gl_provider_resolver(entrypoint_strings + 42914 /* "glProgramUniform4d" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4DEXTPROC -epoxy_glProgramUniform4dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42933 /* glProgramUniform4dEXT */); -} - -static PFNGLPROGRAMUNIFORM4DVPROC -epoxy_glProgramUniform4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42955 /* "glProgramUniform4dv" */, - 42955 /* "glProgramUniform4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 42955 /* "glProgramUniform4dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4DVEXTPROC -epoxy_glProgramUniform4dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42975 /* glProgramUniform4dvEXT */); -} - -static PFNGLPROGRAMUNIFORM4FPROC -epoxy_glProgramUniform4f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 42998 /* "glProgramUniform4f" */, - 42998 /* "glProgramUniform4f" */, - 42998 /* "glProgramUniform4f" */, - 43017 /* "glProgramUniform4fEXT" */, - 43017 /* "glProgramUniform4fEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 42998 /* "glProgramUniform4f" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4FEXTPROC -epoxy_glProgramUniform4fEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43017 /* "glProgramUniform4fEXT" */, - 43017 /* "glProgramUniform4fEXT" */, - 42998 /* "glProgramUniform4f" */, - 42998 /* "glProgramUniform4f" */, - 42998 /* "glProgramUniform4f" */, - }; - return gl_provider_resolver(entrypoint_strings + 43017 /* "glProgramUniform4fEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4FVPROC -epoxy_glProgramUniform4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43039 /* "glProgramUniform4fv" */, - 43039 /* "glProgramUniform4fv" */, - 43039 /* "glProgramUniform4fv" */, - 43059 /* "glProgramUniform4fvEXT" */, - 43059 /* "glProgramUniform4fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43039 /* "glProgramUniform4fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4FVEXTPROC -epoxy_glProgramUniform4fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43059 /* "glProgramUniform4fvEXT" */, - 43059 /* "glProgramUniform4fvEXT" */, - 43039 /* "glProgramUniform4fv" */, - 43039 /* "glProgramUniform4fv" */, - 43039 /* "glProgramUniform4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43059 /* "glProgramUniform4fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4IPROC -epoxy_glProgramUniform4i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43082 /* "glProgramUniform4i" */, - 43082 /* "glProgramUniform4i" */, - 43082 /* "glProgramUniform4i" */, - 43197 /* "glProgramUniform4iEXT" */, - 43197 /* "glProgramUniform4iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43082 /* "glProgramUniform4i" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4I64ARBPROC -epoxy_glProgramUniform4i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43101 /* glProgramUniform4i64ARB */); -} - -static PFNGLPROGRAMUNIFORM4I64NVPROC -epoxy_glProgramUniform4i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43125 /* "glProgramUniform4i64NV" */, - 43125 /* "glProgramUniform4i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 43125 /* "glProgramUniform4i64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4I64VARBPROC -epoxy_glProgramUniform4i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43148 /* glProgramUniform4i64vARB */); -} - -static PFNGLPROGRAMUNIFORM4I64VNVPROC -epoxy_glProgramUniform4i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43173 /* "glProgramUniform4i64vNV" */, - 43173 /* "glProgramUniform4i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 43173 /* "glProgramUniform4i64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4IEXTPROC -epoxy_glProgramUniform4iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43197 /* "glProgramUniform4iEXT" */, - 43197 /* "glProgramUniform4iEXT" */, - 43082 /* "glProgramUniform4i" */, - 43082 /* "glProgramUniform4i" */, - 43082 /* "glProgramUniform4i" */, - }; - return gl_provider_resolver(entrypoint_strings + 43197 /* "glProgramUniform4iEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4IVPROC -epoxy_glProgramUniform4iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43219 /* "glProgramUniform4iv" */, - 43219 /* "glProgramUniform4iv" */, - 43219 /* "glProgramUniform4iv" */, - 43239 /* "glProgramUniform4ivEXT" */, - 43239 /* "glProgramUniform4ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43219 /* "glProgramUniform4iv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4IVEXTPROC -epoxy_glProgramUniform4ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43239 /* "glProgramUniform4ivEXT" */, - 43239 /* "glProgramUniform4ivEXT" */, - 43219 /* "glProgramUniform4iv" */, - 43219 /* "glProgramUniform4iv" */, - 43219 /* "glProgramUniform4iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43239 /* "glProgramUniform4ivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4UIPROC -epoxy_glProgramUniform4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43262 /* "glProgramUniform4ui" */, - 43262 /* "glProgramUniform4ui" */, - 43262 /* "glProgramUniform4ui" */, - 43382 /* "glProgramUniform4uiEXT" */, - 43382 /* "glProgramUniform4uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43262 /* "glProgramUniform4ui" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4UI64ARBPROC -epoxy_glProgramUniform4ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43282 /* glProgramUniform4ui64ARB */); -} - -static PFNGLPROGRAMUNIFORM4UI64NVPROC -epoxy_glProgramUniform4ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43307 /* "glProgramUniform4ui64NV" */, - 43307 /* "glProgramUniform4ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 43307 /* "glProgramUniform4ui64NV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4UI64VARBPROC -epoxy_glProgramUniform4ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43331 /* glProgramUniform4ui64vARB */); -} - -static PFNGLPROGRAMUNIFORM4UI64VNVPROC -epoxy_glProgramUniform4ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43357 /* "glProgramUniform4ui64vNV" */, - 43357 /* "glProgramUniform4ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 43357 /* "glProgramUniform4ui64vNV" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4UIEXTPROC -epoxy_glProgramUniform4uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43382 /* "glProgramUniform4uiEXT" */, - 43382 /* "glProgramUniform4uiEXT" */, - 43262 /* "glProgramUniform4ui" */, - 43262 /* "glProgramUniform4ui" */, - 43262 /* "glProgramUniform4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 43382 /* "glProgramUniform4uiEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4UIVPROC -epoxy_glProgramUniform4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43405 /* "glProgramUniform4uiv" */, - 43405 /* "glProgramUniform4uiv" */, - 43405 /* "glProgramUniform4uiv" */, - 43426 /* "glProgramUniform4uivEXT" */, - 43426 /* "glProgramUniform4uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43405 /* "glProgramUniform4uiv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORM4UIVEXTPROC -epoxy_glProgramUniform4uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43426 /* "glProgramUniform4uivEXT" */, - 43426 /* "glProgramUniform4uivEXT" */, - 43405 /* "glProgramUniform4uiv" */, - 43405 /* "glProgramUniform4uiv" */, - 43405 /* "glProgramUniform4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43426 /* "glProgramUniform4uivEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC -epoxy_glProgramUniformHandleui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 43450 /* glProgramUniformHandleui64ARB */); -} - -static PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC -epoxy_glProgramUniformHandleui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 43480 /* glProgramUniformHandleui64NV */); -} - -static PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC -epoxy_glProgramUniformHandleui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 43509 /* glProgramUniformHandleui64vARB */); -} - -static PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC -epoxy_glProgramUniformHandleui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 43540 /* glProgramUniformHandleui64vNV */); -} - -static PFNGLPROGRAMUNIFORMMATRIX2DVPROC -epoxy_glProgramUniformMatrix2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43570 /* "glProgramUniformMatrix2dv" */, - 43570 /* "glProgramUniformMatrix2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43570 /* "glProgramUniformMatrix2dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC -epoxy_glProgramUniformMatrix2dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43596 /* glProgramUniformMatrix2dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX2FVPROC -epoxy_glProgramUniformMatrix2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43625 /* "glProgramUniformMatrix2fv" */, - 43625 /* "glProgramUniformMatrix2fv" */, - 43625 /* "glProgramUniformMatrix2fv" */, - 43651 /* "glProgramUniformMatrix2fvEXT" */, - 43651 /* "glProgramUniformMatrix2fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43625 /* "glProgramUniformMatrix2fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC -epoxy_glProgramUniformMatrix2fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43651 /* "glProgramUniformMatrix2fvEXT" */, - 43651 /* "glProgramUniformMatrix2fvEXT" */, - 43625 /* "glProgramUniformMatrix2fv" */, - 43625 /* "glProgramUniformMatrix2fv" */, - 43625 /* "glProgramUniformMatrix2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43651 /* "glProgramUniformMatrix2fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC -epoxy_glProgramUniformMatrix2x3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43680 /* "glProgramUniformMatrix2x3dv" */, - 43680 /* "glProgramUniformMatrix2x3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43680 /* "glProgramUniformMatrix2x3dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC -epoxy_glProgramUniformMatrix2x3dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43708 /* glProgramUniformMatrix2x3dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC -epoxy_glProgramUniformMatrix2x3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43739 /* "glProgramUniformMatrix2x3fv" */, - 43739 /* "glProgramUniformMatrix2x3fv" */, - 43739 /* "glProgramUniformMatrix2x3fv" */, - 43767 /* "glProgramUniformMatrix2x3fvEXT" */, - 43767 /* "glProgramUniformMatrix2x3fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43739 /* "glProgramUniformMatrix2x3fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC -epoxy_glProgramUniformMatrix2x3fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43767 /* "glProgramUniformMatrix2x3fvEXT" */, - 43767 /* "glProgramUniformMatrix2x3fvEXT" */, - 43739 /* "glProgramUniformMatrix2x3fv" */, - 43739 /* "glProgramUniformMatrix2x3fv" */, - 43739 /* "glProgramUniformMatrix2x3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43767 /* "glProgramUniformMatrix2x3fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC -epoxy_glProgramUniformMatrix2x4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43798 /* "glProgramUniformMatrix2x4dv" */, - 43798 /* "glProgramUniformMatrix2x4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43798 /* "glProgramUniformMatrix2x4dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC -epoxy_glProgramUniformMatrix2x4dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43826 /* glProgramUniformMatrix2x4dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC -epoxy_glProgramUniformMatrix2x4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43857 /* "glProgramUniformMatrix2x4fv" */, - 43857 /* "glProgramUniformMatrix2x4fv" */, - 43857 /* "glProgramUniformMatrix2x4fv" */, - 43885 /* "glProgramUniformMatrix2x4fvEXT" */, - 43885 /* "glProgramUniformMatrix2x4fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43857 /* "glProgramUniformMatrix2x4fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC -epoxy_glProgramUniformMatrix2x4fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43885 /* "glProgramUniformMatrix2x4fvEXT" */, - 43885 /* "glProgramUniformMatrix2x4fvEXT" */, - 43857 /* "glProgramUniformMatrix2x4fv" */, - 43857 /* "glProgramUniformMatrix2x4fv" */, - 43857 /* "glProgramUniformMatrix2x4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43885 /* "glProgramUniformMatrix2x4fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3DVPROC -epoxy_glProgramUniformMatrix3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43916 /* "glProgramUniformMatrix3dv" */, - 43916 /* "glProgramUniformMatrix3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43916 /* "glProgramUniformMatrix3dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC -epoxy_glProgramUniformMatrix3dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43942 /* glProgramUniformMatrix3dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX3FVPROC -epoxy_glProgramUniformMatrix3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43971 /* "glProgramUniformMatrix3fv" */, - 43971 /* "glProgramUniformMatrix3fv" */, - 43971 /* "glProgramUniformMatrix3fv" */, - 43997 /* "glProgramUniformMatrix3fvEXT" */, - 43997 /* "glProgramUniformMatrix3fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 43971 /* "glProgramUniformMatrix3fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC -epoxy_glProgramUniformMatrix3fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 43997 /* "glProgramUniformMatrix3fvEXT" */, - 43997 /* "glProgramUniformMatrix3fvEXT" */, - 43971 /* "glProgramUniformMatrix3fv" */, - 43971 /* "glProgramUniformMatrix3fv" */, - 43971 /* "glProgramUniformMatrix3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 43997 /* "glProgramUniformMatrix3fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC -epoxy_glProgramUniformMatrix3x2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44026 /* "glProgramUniformMatrix3x2dv" */, - 44026 /* "glProgramUniformMatrix3x2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44026 /* "glProgramUniformMatrix3x2dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC -epoxy_glProgramUniformMatrix3x2dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44054 /* glProgramUniformMatrix3x2dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC -epoxy_glProgramUniformMatrix3x2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44085 /* "glProgramUniformMatrix3x2fv" */, - 44085 /* "glProgramUniformMatrix3x2fv" */, - 44085 /* "glProgramUniformMatrix3x2fv" */, - 44113 /* "glProgramUniformMatrix3x2fvEXT" */, - 44113 /* "glProgramUniformMatrix3x2fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44085 /* "glProgramUniformMatrix3x2fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC -epoxy_glProgramUniformMatrix3x2fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44113 /* "glProgramUniformMatrix3x2fvEXT" */, - 44113 /* "glProgramUniformMatrix3x2fvEXT" */, - 44085 /* "glProgramUniformMatrix3x2fv" */, - 44085 /* "glProgramUniformMatrix3x2fv" */, - 44085 /* "glProgramUniformMatrix3x2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44113 /* "glProgramUniformMatrix3x2fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC -epoxy_glProgramUniformMatrix3x4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44144 /* "glProgramUniformMatrix3x4dv" */, - 44144 /* "glProgramUniformMatrix3x4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44144 /* "glProgramUniformMatrix3x4dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC -epoxy_glProgramUniformMatrix3x4dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44172 /* glProgramUniformMatrix3x4dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC -epoxy_glProgramUniformMatrix3x4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44203 /* "glProgramUniformMatrix3x4fv" */, - 44203 /* "glProgramUniformMatrix3x4fv" */, - 44203 /* "glProgramUniformMatrix3x4fv" */, - 44231 /* "glProgramUniformMatrix3x4fvEXT" */, - 44231 /* "glProgramUniformMatrix3x4fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44203 /* "glProgramUniformMatrix3x4fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC -epoxy_glProgramUniformMatrix3x4fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44231 /* "glProgramUniformMatrix3x4fvEXT" */, - 44231 /* "glProgramUniformMatrix3x4fvEXT" */, - 44203 /* "glProgramUniformMatrix3x4fv" */, - 44203 /* "glProgramUniformMatrix3x4fv" */, - 44203 /* "glProgramUniformMatrix3x4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44231 /* "glProgramUniformMatrix3x4fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4DVPROC -epoxy_glProgramUniformMatrix4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44262 /* "glProgramUniformMatrix4dv" */, - 44262 /* "glProgramUniformMatrix4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44262 /* "glProgramUniformMatrix4dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC -epoxy_glProgramUniformMatrix4dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44288 /* glProgramUniformMatrix4dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX4FVPROC -epoxy_glProgramUniformMatrix4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44317 /* "glProgramUniformMatrix4fv" */, - 44317 /* "glProgramUniformMatrix4fv" */, - 44317 /* "glProgramUniformMatrix4fv" */, - 44343 /* "glProgramUniformMatrix4fvEXT" */, - 44343 /* "glProgramUniformMatrix4fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44317 /* "glProgramUniformMatrix4fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC -epoxy_glProgramUniformMatrix4fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44343 /* "glProgramUniformMatrix4fvEXT" */, - 44343 /* "glProgramUniformMatrix4fvEXT" */, - 44317 /* "glProgramUniformMatrix4fv" */, - 44317 /* "glProgramUniformMatrix4fv" */, - 44317 /* "glProgramUniformMatrix4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44343 /* "glProgramUniformMatrix4fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC -epoxy_glProgramUniformMatrix4x2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44372 /* "glProgramUniformMatrix4x2dv" */, - 44372 /* "glProgramUniformMatrix4x2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44372 /* "glProgramUniformMatrix4x2dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC -epoxy_glProgramUniformMatrix4x2dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44400 /* glProgramUniformMatrix4x2dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC -epoxy_glProgramUniformMatrix4x2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44431 /* "glProgramUniformMatrix4x2fv" */, - 44431 /* "glProgramUniformMatrix4x2fv" */, - 44431 /* "glProgramUniformMatrix4x2fv" */, - 44459 /* "glProgramUniformMatrix4x2fvEXT" */, - 44459 /* "glProgramUniformMatrix4x2fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44431 /* "glProgramUniformMatrix4x2fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC -epoxy_glProgramUniformMatrix4x2fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44459 /* "glProgramUniformMatrix4x2fvEXT" */, - 44459 /* "glProgramUniformMatrix4x2fvEXT" */, - 44431 /* "glProgramUniformMatrix4x2fv" */, - 44431 /* "glProgramUniformMatrix4x2fv" */, - 44431 /* "glProgramUniformMatrix4x2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44459 /* "glProgramUniformMatrix4x2fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC -epoxy_glProgramUniformMatrix4x3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44490 /* "glProgramUniformMatrix4x3dv" */, - 44490 /* "glProgramUniformMatrix4x3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44490 /* "glProgramUniformMatrix4x3dv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC -epoxy_glProgramUniformMatrix4x3dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44518 /* glProgramUniformMatrix4x3dvEXT */); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC -epoxy_glProgramUniformMatrix4x3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44549 /* "glProgramUniformMatrix4x3fv" */, - 44549 /* "glProgramUniformMatrix4x3fv" */, - 44549 /* "glProgramUniformMatrix4x3fv" */, - 44577 /* "glProgramUniformMatrix4x3fvEXT" */, - 44577 /* "glProgramUniformMatrix4x3fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44549 /* "glProgramUniformMatrix4x3fv" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC -epoxy_glProgramUniformMatrix4x3fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_separate_shader_objects, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44577 /* "glProgramUniformMatrix4x3fvEXT" */, - 44577 /* "glProgramUniformMatrix4x3fvEXT" */, - 44549 /* "glProgramUniformMatrix4x3fv" */, - 44549 /* "glProgramUniformMatrix4x3fv" */, - 44549 /* "glProgramUniformMatrix4x3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 44577 /* "glProgramUniformMatrix4x3fvEXT" */, - providers, entrypoints); -} - -static PFNGLPROGRAMUNIFORMUI64NVPROC -epoxy_glProgramUniformui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 44608 /* glProgramUniformui64NV */); -} - -static PFNGLPROGRAMUNIFORMUI64VNVPROC -epoxy_glProgramUniformui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 44631 /* glProgramUniformui64vNV */); -} - -static PFNGLPROGRAMVERTEXLIMITNVPROC -epoxy_glProgramVertexLimitNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_geometry_program4, 44655 /* glProgramVertexLimitNV */); -} - -static PFNGLPROVOKINGVERTEXPROC -epoxy_glProvokingVertex_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_provoking_vertex, - GL_extension_GL_EXT_provoking_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44678 /* "glProvokingVertex" */, - 44678 /* "glProvokingVertex" */, - 44696 /* "glProvokingVertexEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44678 /* "glProvokingVertex" */, - providers, entrypoints); -} - -static PFNGLPROVOKINGVERTEXEXTPROC -epoxy_glProvokingVertexEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_provoking_vertex, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_provoking_vertex, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44696 /* "glProvokingVertexEXT" */, - 44678 /* "glProvokingVertex" */, - 44678 /* "glProvokingVertex" */, - }; - return gl_provider_resolver(entrypoint_strings + 44696 /* "glProvokingVertexEXT" */, - providers, entrypoints); -} - -static PFNGLPUSHATTRIBPROC -epoxy_glPushAttrib_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44717 /* glPushAttrib */); -} - -static PFNGLPUSHCLIENTATTRIBPROC -epoxy_glPushClientAttrib_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_1, 44730 /* glPushClientAttrib */); -} - -static PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC -epoxy_glPushClientAttribDefaultEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44749 /* glPushClientAttribDefaultEXT */); -} - -static PFNGLPUSHDEBUGGROUPPROC -epoxy_glPushDebugGroup_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - GL_extension_GL_KHR_debug, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44778 /* "glPushDebugGroup" */, - 44778 /* "glPushDebugGroup" */, - 44778 /* "glPushDebugGroup" */, - 44795 /* "glPushDebugGroupKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 44778 /* "glPushDebugGroup" */, - providers, entrypoints); -} - -static PFNGLPUSHDEBUGGROUPKHRPROC -epoxy_glPushDebugGroupKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_debug, - Desktop_OpenGL_4_3, - GL_extension_GL_KHR_debug, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44795 /* "glPushDebugGroupKHR" */, - 44778 /* "glPushDebugGroup" */, - 44778 /* "glPushDebugGroup" */, - 44778 /* "glPushDebugGroup" */, - }; - return gl_provider_resolver(entrypoint_strings + 44795 /* "glPushDebugGroupKHR" */, - providers, entrypoints); -} - -static PFNGLPUSHGROUPMARKEREXTPROC -epoxy_glPushGroupMarkerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_debug_marker, 44815 /* glPushGroupMarkerEXT */); -} - -static PFNGLPUSHMATRIXPROC -epoxy_glPushMatrix_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44836 /* "glPushMatrix" */, - 44836 /* "glPushMatrix" */, - }; - return gl_provider_resolver(entrypoint_strings + 44836 /* "glPushMatrix" */, - providers, entrypoints); -} - -static PFNGLPUSHNAMEPROC -epoxy_glPushName_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44849 /* glPushName */); -} - -static PFNGLQUERYCOUNTERPROC -epoxy_glQueryCounter_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_timer_query, - GL_extension_GL_EXT_disjoint_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44860 /* "glQueryCounter" */, - 44860 /* "glQueryCounter" */, - 44875 /* "glQueryCounterEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 44860 /* "glQueryCounter" */, - providers, entrypoints); -} - -static PFNGLQUERYCOUNTEREXTPROC -epoxy_glQueryCounterEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_disjoint_timer_query, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_timer_query, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 44875 /* "glQueryCounterEXT" */, - 44860 /* "glQueryCounter" */, - 44860 /* "glQueryCounter" */, - }; - return gl_provider_resolver(entrypoint_strings + 44875 /* "glQueryCounterEXT" */, - providers, entrypoints); -} - -static PFNGLQUERYMATRIXXOESPROC -epoxy_glQueryMatrixxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_query_matrix, 44893 /* glQueryMatrixxOES */); -} - -static PFNGLQUERYOBJECTPARAMETERUIAMDPROC -epoxy_glQueryObjectParameteruiAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_occlusion_query_event, 44911 /* glQueryObjectParameteruiAMD */); -} - -static PFNGLRASTERPOS2DPROC -epoxy_glRasterPos2d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44939 /* glRasterPos2d */); -} - -static PFNGLRASTERPOS2DVPROC -epoxy_glRasterPos2dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44953 /* glRasterPos2dv */); -} - -static PFNGLRASTERPOS2FPROC -epoxy_glRasterPos2f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44968 /* glRasterPos2f */); -} - -static PFNGLRASTERPOS2FVPROC -epoxy_glRasterPos2fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44982 /* glRasterPos2fv */); -} - -static PFNGLRASTERPOS2IPROC -epoxy_glRasterPos2i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 44997 /* glRasterPos2i */); -} - -static PFNGLRASTERPOS2IVPROC -epoxy_glRasterPos2iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45011 /* glRasterPos2iv */); -} - -static PFNGLRASTERPOS2SPROC -epoxy_glRasterPos2s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45026 /* glRasterPos2s */); -} - -static PFNGLRASTERPOS2SVPROC -epoxy_glRasterPos2sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45040 /* glRasterPos2sv */); -} - -static PFNGLRASTERPOS2XOESPROC -epoxy_glRasterPos2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45055 /* glRasterPos2xOES */); -} - -static PFNGLRASTERPOS2XVOESPROC -epoxy_glRasterPos2xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45072 /* glRasterPos2xvOES */); -} - -static PFNGLRASTERPOS3DPROC -epoxy_glRasterPos3d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45090 /* glRasterPos3d */); -} - -static PFNGLRASTERPOS3DVPROC -epoxy_glRasterPos3dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45104 /* glRasterPos3dv */); -} - -static PFNGLRASTERPOS3FPROC -epoxy_glRasterPos3f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45119 /* glRasterPos3f */); -} - -static PFNGLRASTERPOS3FVPROC -epoxy_glRasterPos3fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45133 /* glRasterPos3fv */); -} - -static PFNGLRASTERPOS3IPROC -epoxy_glRasterPos3i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45148 /* glRasterPos3i */); -} - -static PFNGLRASTERPOS3IVPROC -epoxy_glRasterPos3iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45162 /* glRasterPos3iv */); -} - -static PFNGLRASTERPOS3SPROC -epoxy_glRasterPos3s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45177 /* glRasterPos3s */); -} - -static PFNGLRASTERPOS3SVPROC -epoxy_glRasterPos3sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45191 /* glRasterPos3sv */); -} - -static PFNGLRASTERPOS3XOESPROC -epoxy_glRasterPos3xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45206 /* glRasterPos3xOES */); -} - -static PFNGLRASTERPOS3XVOESPROC -epoxy_glRasterPos3xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45223 /* glRasterPos3xvOES */); -} - -static PFNGLRASTERPOS4DPROC -epoxy_glRasterPos4d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45241 /* glRasterPos4d */); -} - -static PFNGLRASTERPOS4DVPROC -epoxy_glRasterPos4dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45255 /* glRasterPos4dv */); -} - -static PFNGLRASTERPOS4FPROC -epoxy_glRasterPos4f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45270 /* glRasterPos4f */); -} - -static PFNGLRASTERPOS4FVPROC -epoxy_glRasterPos4fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45284 /* glRasterPos4fv */); -} - -static PFNGLRASTERPOS4IPROC -epoxy_glRasterPos4i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45299 /* glRasterPos4i */); -} - -static PFNGLRASTERPOS4IVPROC -epoxy_glRasterPos4iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45313 /* glRasterPos4iv */); -} - -static PFNGLRASTERPOS4SPROC -epoxy_glRasterPos4s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45328 /* glRasterPos4s */); -} - -static PFNGLRASTERPOS4SVPROC -epoxy_glRasterPos4sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45342 /* glRasterPos4sv */); -} - -static PFNGLRASTERPOS4XOESPROC -epoxy_glRasterPos4xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45357 /* glRasterPos4xOES */); -} - -static PFNGLRASTERPOS4XVOESPROC -epoxy_glRasterPos4xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45374 /* glRasterPos4xvOES */); -} - -static PFNGLRASTERSAMPLESEXTPROC -epoxy_glRasterSamplesEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_raster_multisample, - GL_extension_GL_EXT_texture_filter_minmax, - GL_extension_GL_NV_framebuffer_mixed_samples, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45392 /* "glRasterSamplesEXT" */, - 45392 /* "glRasterSamplesEXT" */, - 45392 /* "glRasterSamplesEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 45392 /* "glRasterSamplesEXT" */, - providers, entrypoints); -} - -static PFNGLREADBUFFERPROC -epoxy_glReadBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45411 /* "glReadBuffer" */, - 45411 /* "glReadBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 45411 /* "glReadBuffer" */, - providers, entrypoints); -} - -static PFNGLREADBUFFERINDEXEDEXTPROC -epoxy_glReadBufferIndexedEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_multiview_draw_buffers, 45424 /* glReadBufferIndexedEXT */); -} - -static PFNGLREADBUFFERNVPROC -epoxy_glReadBufferNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_read_buffer, 45447 /* glReadBufferNV */); -} - -static PFNGLREADINSTRUMENTSSGIXPROC -epoxy_glReadInstrumentsSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_instruments, 45462 /* glReadInstrumentsSGIX */); -} - -static PFNGLREADPIXELSPROC -epoxy_glReadPixels_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45484 /* "glReadPixels" */, - 45484 /* "glReadPixels" */, - 45484 /* "glReadPixels" */, - }; - return gl_provider_resolver(entrypoint_strings + 45484 /* "glReadPixels" */, - providers, entrypoints); -} - -static PFNGLREADNPIXELSPROC -epoxy_glReadnPixels_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_ARB_robustness, - GL_extension_GL_EXT_robustness, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45511 /* "glReadnPixelsARB" */, - 45528 /* "glReadnPixelsEXT" */, - 45545 /* "glReadnPixelsKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 45497 /* "glReadnPixels" */, - providers, entrypoints); -} - -static PFNGLREADNPIXELSARBPROC -epoxy_glReadnPixelsARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_EXT_robustness, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45511 /* "glReadnPixelsARB" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45528 /* "glReadnPixelsEXT" */, - 45545 /* "glReadnPixelsKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 45511 /* "glReadnPixelsARB" */, - providers, entrypoints); -} - -static PFNGLREADNPIXELSEXTPROC -epoxy_glReadnPixelsEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_ARB_robustness, - GL_extension_GL_KHR_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45528 /* "glReadnPixelsEXT" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45511 /* "glReadnPixelsARB" */, - 45545 /* "glReadnPixelsKHR" */, - }; - return gl_provider_resolver(entrypoint_strings + 45528 /* "glReadnPixelsEXT" */, - providers, entrypoints); -} - -static PFNGLREADNPIXELSKHRPROC -epoxy_glReadnPixelsKHR_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_KHR_robustness, - Desktop_OpenGL_4_5, - GL_extension_GL_KHR_robustness, - OpenGL_ES_3_2, - GL_extension_GL_ARB_robustness, - GL_extension_GL_EXT_robustness, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45545 /* "glReadnPixelsKHR" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45497 /* "glReadnPixels" */, - 45511 /* "glReadnPixelsARB" */, - 45528 /* "glReadnPixelsEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 45545 /* "glReadnPixelsKHR" */, - providers, entrypoints); -} - -static PFNGLRECTDPROC -epoxy_glRectd_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45562 /* glRectd */); -} - -static PFNGLRECTDVPROC -epoxy_glRectdv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45570 /* glRectdv */); -} - -static PFNGLRECTFPROC -epoxy_glRectf_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45579 /* glRectf */); -} - -static PFNGLRECTFVPROC -epoxy_glRectfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45587 /* glRectfv */); -} - -static PFNGLRECTIPROC -epoxy_glRecti_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45596 /* glRecti */); -} - -static PFNGLRECTIVPROC -epoxy_glRectiv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45604 /* glRectiv */); -} - -static PFNGLRECTSPROC -epoxy_glRects_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45613 /* glRects */); -} - -static PFNGLRECTSVPROC -epoxy_glRectsv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45621 /* glRectsv */); -} - -static PFNGLRECTXOESPROC -epoxy_glRectxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45630 /* glRectxOES */); -} - -static PFNGLRECTXVOESPROC -epoxy_glRectxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45641 /* glRectxvOES */); -} - -static PFNGLREFERENCEPLANESGIXPROC -epoxy_glReferencePlaneSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_reference_plane, 45653 /* glReferencePlaneSGIX */); -} - -static PFNGLRELEASESHADERCOMPILERPROC -epoxy_glReleaseShaderCompiler_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45674 /* "glReleaseShaderCompiler" */, - 45674 /* "glReleaseShaderCompiler" */, - 45674 /* "glReleaseShaderCompiler" */, - }; - return gl_provider_resolver(entrypoint_strings + 45674 /* "glReleaseShaderCompiler" */, - providers, entrypoints); -} - -static PFNGLRENDERMODEPROC -epoxy_glRenderMode_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 45698 /* glRenderMode */); -} - -static PFNGLRENDERBUFFERSTORAGEPROC -epoxy_glRenderbufferStorage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - GL_extension_GL_EXT_framebuffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45711 /* "glRenderbufferStorage" */, - 45711 /* "glRenderbufferStorage" */, - 45711 /* "glRenderbufferStorage" */, - 45733 /* "glRenderbufferStorageEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 45711 /* "glRenderbufferStorage" */, - providers, entrypoints); -} - -static PFNGLRENDERBUFFERSTORAGEEXTPROC -epoxy_glRenderbufferStorageEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_object, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45733 /* "glRenderbufferStorageEXT" */, - 45711 /* "glRenderbufferStorage" */, - 45711 /* "glRenderbufferStorage" */, - 45711 /* "glRenderbufferStorage" */, - }; - return gl_provider_resolver(entrypoint_strings + 45733 /* "glRenderbufferStorageEXT" */, - providers, entrypoints); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC -epoxy_glRenderbufferStorageMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_framebuffer_multisample, - GL_extension_GL_EXT_multisampled_render_to_texture, - GL_extension_GL_NV_framebuffer_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45758 /* "glRenderbufferStorageMultisample" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45910 /* "glRenderbufferStorageMultisampleEXT" */, - 45910 /* "glRenderbufferStorageMultisampleEXT" */, - 45982 /* "glRenderbufferStorageMultisampleNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 45758 /* "glRenderbufferStorageMultisample" */, - providers, entrypoints); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC -epoxy_glRenderbufferStorageMultisampleANGLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ANGLE_framebuffer_multisample, 45791 /* glRenderbufferStorageMultisampleANGLE */); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC -epoxy_glRenderbufferStorageMultisampleAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_framebuffer_multisample, 45829 /* glRenderbufferStorageMultisampleAPPLE */); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC -epoxy_glRenderbufferStorageMultisampleCoverageNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_framebuffer_multisample_coverage, 45867 /* glRenderbufferStorageMultisampleCoverageNV */); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC -epoxy_glRenderbufferStorageMultisampleEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_framebuffer_multisample, - GL_extension_GL_EXT_multisampled_render_to_texture, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_NV_framebuffer_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45910 /* "glRenderbufferStorageMultisampleEXT" */, - 45910 /* "glRenderbufferStorageMultisampleEXT" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45982 /* "glRenderbufferStorageMultisampleNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 45910 /* "glRenderbufferStorageMultisampleEXT" */, - providers, entrypoints); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC -epoxy_glRenderbufferStorageMultisampleIMG_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IMG_multisampled_render_to_texture, 45946 /* glRenderbufferStorageMultisampleIMG */); -} - -static PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC -epoxy_glRenderbufferStorageMultisampleNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_framebuffer_multisample, - Desktop_OpenGL_3_0, - GL_extension_GL_ARB_framebuffer_object, - OpenGL_ES_3_0, - GL_extension_GL_EXT_framebuffer_multisample, - GL_extension_GL_EXT_multisampled_render_to_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 45982 /* "glRenderbufferStorageMultisampleNV" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45758 /* "glRenderbufferStorageMultisample" */, - 45910 /* "glRenderbufferStorageMultisampleEXT" */, - 45910 /* "glRenderbufferStorageMultisampleEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 45982 /* "glRenderbufferStorageMultisampleNV" */, - providers, entrypoints); -} - -static PFNGLRENDERBUFFERSTORAGEOESPROC -epoxy_glRenderbufferStorageOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 46017 /* glRenderbufferStorageOES */); -} - -static PFNGLREPLACEMENTCODEPOINTERSUNPROC -epoxy_glReplacementCodePointerSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46042 /* glReplacementCodePointerSUN */); -} - -static PFNGLREPLACEMENTCODEUBSUNPROC -epoxy_glReplacementCodeubSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46070 /* glReplacementCodeubSUN */); -} - -static PFNGLREPLACEMENTCODEUBVSUNPROC -epoxy_glReplacementCodeubvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46093 /* glReplacementCodeubvSUN */); -} - -static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC -epoxy_glReplacementCodeuiColor3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46117 /* glReplacementCodeuiColor3fVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiColor3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46155 /* glReplacementCodeuiColor3fVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC -epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46194 /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46240 /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC -epoxy_glReplacementCodeuiColor4ubVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46287 /* glReplacementCodeuiColor4ubVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46326 /* glReplacementCodeuiColor4ubVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC -epoxy_glReplacementCodeuiNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46366 /* glReplacementCodeuiNormal3fVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46405 /* glReplacementCodeuiNormal3fVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUISUNPROC -epoxy_glReplacementCodeuiSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46445 /* glReplacementCodeuiSUN */); -} - -static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC -epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46468 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46524 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC -epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46581 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46630 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC -epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46680 /* glReplacementCodeuiTexCoord2fVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46721 /* glReplacementCodeuiTexCoord2fVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC -epoxy_glReplacementCodeuiVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46763 /* glReplacementCodeuiVertex3fSUN */); -} - -static PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC -epoxy_glReplacementCodeuiVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 46794 /* glReplacementCodeuiVertex3fvSUN */); -} - -static PFNGLREPLACEMENTCODEUIVSUNPROC -epoxy_glReplacementCodeuivSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46826 /* glReplacementCodeuivSUN */); -} - -static PFNGLREPLACEMENTCODEUSSUNPROC -epoxy_glReplacementCodeusSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46850 /* glReplacementCodeusSUN */); -} - -static PFNGLREPLACEMENTCODEUSVSUNPROC -epoxy_glReplacementCodeusvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46873 /* glReplacementCodeusvSUN */); -} - -static PFNGLREQUESTRESIDENTPROGRAMSNVPROC -epoxy_glRequestResidentProgramsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 46897 /* glRequestResidentProgramsNV */); -} - -static PFNGLRESETHISTOGRAMPROC -epoxy_glResetHistogram_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_histogram, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 46925 /* "glResetHistogram" */, - 46942 /* "glResetHistogramEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 46925 /* "glResetHistogram" */, - providers, entrypoints); -} - -static PFNGLRESETHISTOGRAMEXTPROC -epoxy_glResetHistogramEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_histogram, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 46942 /* "glResetHistogramEXT" */, - 46925 /* "glResetHistogram" */, - }; - return gl_provider_resolver(entrypoint_strings + 46942 /* "glResetHistogramEXT" */, - providers, entrypoints); -} - -static PFNGLRESETMINMAXPROC -epoxy_glResetMinmax_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_histogram, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 46962 /* "glResetMinmax" */, - 46976 /* "glResetMinmaxEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 46962 /* "glResetMinmax" */, - providers, entrypoints); -} - -static PFNGLRESETMINMAXEXTPROC -epoxy_glResetMinmaxEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_histogram, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 46976 /* "glResetMinmaxEXT" */, - 46962 /* "glResetMinmax" */, - }; - return gl_provider_resolver(entrypoint_strings + 46976 /* "glResetMinmaxEXT" */, - providers, entrypoints); -} - -static PFNGLRESIZEBUFFERSMESAPROC -epoxy_glResizeBuffersMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_resize_buffers, 46993 /* glResizeBuffersMESA */); -} - -static PFNGLRESOLVEDEPTHVALUESNVPROC -epoxy_glResolveDepthValuesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_sample_locations, 47013 /* glResolveDepthValuesNV */); -} - -static PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC -epoxy_glResolveMultisampleFramebufferAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_framebuffer_multisample, 47036 /* glResolveMultisampleFramebufferAPPLE */); -} - -static PFNGLRESUMETRANSFORMFEEDBACKPROC -epoxy_glResumeTransformFeedback_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - GL_extension_GL_NV_transform_feedback2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47073 /* "glResumeTransformFeedback" */, - 47073 /* "glResumeTransformFeedback" */, - 47073 /* "glResumeTransformFeedback" */, - 47099 /* "glResumeTransformFeedbackNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 47073 /* "glResumeTransformFeedback" */, - providers, entrypoints); -} - -static PFNGLRESUMETRANSFORMFEEDBACKNVPROC -epoxy_glResumeTransformFeedbackNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_transform_feedback2, - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_transform_feedback2, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47099 /* "glResumeTransformFeedbackNV" */, - 47073 /* "glResumeTransformFeedback" */, - 47073 /* "glResumeTransformFeedback" */, - 47073 /* "glResumeTransformFeedback" */, - }; - return gl_provider_resolver(entrypoint_strings + 47099 /* "glResumeTransformFeedbackNV" */, - providers, entrypoints); -} - -static PFNGLROTATEDPROC -epoxy_glRotated_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 47127 /* glRotated */); -} - -static PFNGLROTATEFPROC -epoxy_glRotatef_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47137 /* "glRotatef" */, - 47137 /* "glRotatef" */, - }; - return gl_provider_resolver(entrypoint_strings + 47137 /* "glRotatef" */, - providers, entrypoints); -} - -static PFNGLROTATEXPROC -epoxy_glRotatex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 47147 /* glRotatex */); -} - -static PFNGLROTATEXOESPROC -epoxy_glRotatexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 47157 /* glRotatexOES */); -} - -static PFNGLSAMPLECOVERAGEPROC -epoxy_glSampleCoverage_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47170 /* "glSampleCoverage" */, - 47170 /* "glSampleCoverage" */, - 47170 /* "glSampleCoverage" */, - 47187 /* "glSampleCoverageARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 47170 /* "glSampleCoverage" */, - providers, entrypoints); -} - -static PFNGLSAMPLECOVERAGEARBPROC -epoxy_glSampleCoverageARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_multisample, - Desktop_OpenGL_1_3, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47187 /* "glSampleCoverageARB" */, - 47170 /* "glSampleCoverage" */, - 47170 /* "glSampleCoverage" */, - 47170 /* "glSampleCoverage" */, - }; - return gl_provider_resolver(entrypoint_strings + 47187 /* "glSampleCoverageARB" */, - providers, entrypoints); -} - -static PFNGLSAMPLECOVERAGEXPROC -epoxy_glSampleCoveragex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 47207 /* glSampleCoveragex */); -} - -static PFNGLSAMPLECOVERAGEXOESPROC -epoxy_glSampleCoveragexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 47225 /* glSampleCoveragexOES */); -} - -static PFNGLSAMPLEMAPATIPROC -epoxy_glSampleMapATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 47246 /* glSampleMapATI */); -} - -static PFNGLSAMPLEMASKEXTPROC -epoxy_glSampleMaskEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_multisample, - GL_extension_GL_SGIS_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47261 /* "glSampleMaskEXT" */, - 47299 /* "glSampleMaskSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 47261 /* "glSampleMaskEXT" */, - providers, entrypoints); -} - -static PFNGLSAMPLEMASKINDEXEDNVPROC -epoxy_glSampleMaskIndexedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_explicit_multisample, 47277 /* glSampleMaskIndexedNV */); -} - -static PFNGLSAMPLEMASKSGISPROC -epoxy_glSampleMaskSGIS_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGIS_multisample, - GL_extension_GL_EXT_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47299 /* "glSampleMaskSGIS" */, - 47261 /* "glSampleMaskEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47299 /* "glSampleMaskSGIS" */, - providers, entrypoints); -} - -static PFNGLSAMPLEMASKIPROC -epoxy_glSampleMaski_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_texture_multisample, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47316 /* "glSampleMaski" */, - 47316 /* "glSampleMaski" */, - 47316 /* "glSampleMaski" */, - }; - return gl_provider_resolver(entrypoint_strings + 47316 /* "glSampleMaski" */, - providers, entrypoints); -} - -static PFNGLSAMPLEPATTERNEXTPROC -epoxy_glSamplePatternEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_multisample, - GL_extension_GL_SGIS_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47330 /* "glSamplePatternEXT" */, - 47349 /* "glSamplePatternSGIS" */, - }; - return gl_provider_resolver(entrypoint_strings + 47330 /* "glSamplePatternEXT" */, - providers, entrypoints); -} - -static PFNGLSAMPLEPATTERNSGISPROC -epoxy_glSamplePatternSGIS_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_SGIS_multisample, - GL_extension_GL_EXT_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47349 /* "glSamplePatternSGIS" */, - 47330 /* "glSamplePatternEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47349 /* "glSamplePatternSGIS" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIIVPROC -epoxy_glSamplerParameterIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47369 /* "glSamplerParameterIiv" */, - 47369 /* "glSamplerParameterIiv" */, - 47369 /* "glSamplerParameterIiv" */, - 47391 /* "glSamplerParameterIivEXT" */, - 47416 /* "glSamplerParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 47369 /* "glSamplerParameterIiv" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIIVEXTPROC -epoxy_glSamplerParameterIivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47391 /* "glSamplerParameterIivEXT" */, - 47369 /* "glSamplerParameterIiv" */, - 47369 /* "glSamplerParameterIiv" */, - 47369 /* "glSamplerParameterIiv" */, - 47416 /* "glSamplerParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 47391 /* "glSamplerParameterIivEXT" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIIVOESPROC -epoxy_glSamplerParameterIivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47416 /* "glSamplerParameterIivOES" */, - 47369 /* "glSamplerParameterIiv" */, - 47369 /* "glSamplerParameterIiv" */, - 47369 /* "glSamplerParameterIiv" */, - 47391 /* "glSamplerParameterIivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47416 /* "glSamplerParameterIivOES" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIUIVPROC -epoxy_glSamplerParameterIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47441 /* "glSamplerParameterIuiv" */, - 47441 /* "glSamplerParameterIuiv" */, - 47441 /* "glSamplerParameterIuiv" */, - 47464 /* "glSamplerParameterIuivEXT" */, - 47490 /* "glSamplerParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 47441 /* "glSamplerParameterIuiv" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIUIVEXTPROC -epoxy_glSamplerParameterIuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47464 /* "glSamplerParameterIuivEXT" */, - 47441 /* "glSamplerParameterIuiv" */, - 47441 /* "glSamplerParameterIuiv" */, - 47441 /* "glSamplerParameterIuiv" */, - 47490 /* "glSamplerParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 47464 /* "glSamplerParameterIuivEXT" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIUIVOESPROC -epoxy_glSamplerParameterIuivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47490 /* "glSamplerParameterIuivOES" */, - 47441 /* "glSamplerParameterIuiv" */, - 47441 /* "glSamplerParameterIuiv" */, - 47441 /* "glSamplerParameterIuiv" */, - 47464 /* "glSamplerParameterIuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47490 /* "glSamplerParameterIuivOES" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERFPROC -epoxy_glSamplerParameterf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47516 /* "glSamplerParameterf" */, - 47516 /* "glSamplerParameterf" */, - 47516 /* "glSamplerParameterf" */, - }; - return gl_provider_resolver(entrypoint_strings + 47516 /* "glSamplerParameterf" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERFVPROC -epoxy_glSamplerParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47536 /* "glSamplerParameterfv" */, - 47536 /* "glSamplerParameterfv" */, - 47536 /* "glSamplerParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47536 /* "glSamplerParameterfv" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIPROC -epoxy_glSamplerParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47557 /* "glSamplerParameteri" */, - 47557 /* "glSamplerParameteri" */, - 47557 /* "glSamplerParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 47557 /* "glSamplerParameteri" */, - providers, entrypoints); -} - -static PFNGLSAMPLERPARAMETERIVPROC -epoxy_glSamplerParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_sampler_objects, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47577 /* "glSamplerParameteriv" */, - 47577 /* "glSamplerParameteriv" */, - 47577 /* "glSamplerParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47577 /* "glSamplerParameteriv" */, - providers, entrypoints); -} - -static PFNGLSCALEDPROC -epoxy_glScaled_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 47598 /* glScaled */); -} - -static PFNGLSCALEFPROC -epoxy_glScalef_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47607 /* "glScalef" */, - 47607 /* "glScalef" */, - }; - return gl_provider_resolver(entrypoint_strings + 47607 /* "glScalef" */, - providers, entrypoints); -} - -static PFNGLSCALEXPROC -epoxy_glScalex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 47616 /* glScalex */); -} - -static PFNGLSCALEXOESPROC -epoxy_glScalexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 47625 /* glScalexOES */); -} - -static PFNGLSCISSORPROC -epoxy_glScissor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47637 /* "glScissor" */, - 47637 /* "glScissor" */, - 47637 /* "glScissor" */, - }; - return gl_provider_resolver(entrypoint_strings + 47637 /* "glScissor" */, - providers, entrypoints); -} - -static PFNGLSCISSORARRAYVPROC -epoxy_glScissorArrayv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47647 /* "glScissorArrayv" */, - 47647 /* "glScissorArrayv" */, - 47663 /* "glScissorArrayvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 47647 /* "glScissorArrayv" */, - providers, entrypoints); -} - -static PFNGLSCISSORARRAYVNVPROC -epoxy_glScissorArrayvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47663 /* "glScissorArrayvNV" */, - 47647 /* "glScissorArrayv" */, - 47647 /* "glScissorArrayv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47663 /* "glScissorArrayvNV" */, - providers, entrypoints); -} - -static PFNGLSCISSORINDEXEDPROC -epoxy_glScissorIndexed_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47681 /* "glScissorIndexed" */, - 47681 /* "glScissorIndexed" */, - 47698 /* "glScissorIndexedNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 47681 /* "glScissorIndexed" */, - providers, entrypoints); -} - -static PFNGLSCISSORINDEXEDNVPROC -epoxy_glScissorIndexedNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47698 /* "glScissorIndexedNV" */, - 47681 /* "glScissorIndexed" */, - 47681 /* "glScissorIndexed" */, - }; - return gl_provider_resolver(entrypoint_strings + 47698 /* "glScissorIndexedNV" */, - providers, entrypoints); -} - -static PFNGLSCISSORINDEXEDVPROC -epoxy_glScissorIndexedv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47717 /* "glScissorIndexedv" */, - 47717 /* "glScissorIndexedv" */, - 47735 /* "glScissorIndexedvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 47717 /* "glScissorIndexedv" */, - providers, entrypoints); -} - -static PFNGLSCISSORINDEXEDVNVPROC -epoxy_glScissorIndexedvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47735 /* "glScissorIndexedvNV" */, - 47717 /* "glScissorIndexedv" */, - 47717 /* "glScissorIndexedv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47735 /* "glScissorIndexedvNV" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3BPROC -epoxy_glSecondaryColor3b_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47755 /* "glSecondaryColor3b" */, - 47774 /* "glSecondaryColor3bEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47755 /* "glSecondaryColor3b" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3BEXTPROC -epoxy_glSecondaryColor3bEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47774 /* "glSecondaryColor3bEXT" */, - 47755 /* "glSecondaryColor3b" */, - }; - return gl_provider_resolver(entrypoint_strings + 47774 /* "glSecondaryColor3bEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3BVPROC -epoxy_glSecondaryColor3bv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47796 /* "glSecondaryColor3bv" */, - 47816 /* "glSecondaryColor3bvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47796 /* "glSecondaryColor3bv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3BVEXTPROC -epoxy_glSecondaryColor3bvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47816 /* "glSecondaryColor3bvEXT" */, - 47796 /* "glSecondaryColor3bv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47816 /* "glSecondaryColor3bvEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3DPROC -epoxy_glSecondaryColor3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47839 /* "glSecondaryColor3d" */, - 47858 /* "glSecondaryColor3dEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47839 /* "glSecondaryColor3d" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3DEXTPROC -epoxy_glSecondaryColor3dEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47858 /* "glSecondaryColor3dEXT" */, - 47839 /* "glSecondaryColor3d" */, - }; - return gl_provider_resolver(entrypoint_strings + 47858 /* "glSecondaryColor3dEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3DVPROC -epoxy_glSecondaryColor3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47880 /* "glSecondaryColor3dv" */, - 47900 /* "glSecondaryColor3dvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47880 /* "glSecondaryColor3dv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3DVEXTPROC -epoxy_glSecondaryColor3dvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47900 /* "glSecondaryColor3dvEXT" */, - 47880 /* "glSecondaryColor3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47900 /* "glSecondaryColor3dvEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3FPROC -epoxy_glSecondaryColor3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47923 /* "glSecondaryColor3f" */, - 47942 /* "glSecondaryColor3fEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47923 /* "glSecondaryColor3f" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3FEXTPROC -epoxy_glSecondaryColor3fEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47942 /* "glSecondaryColor3fEXT" */, - 47923 /* "glSecondaryColor3f" */, - }; - return gl_provider_resolver(entrypoint_strings + 47942 /* "glSecondaryColor3fEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3FVPROC -epoxy_glSecondaryColor3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47964 /* "glSecondaryColor3fv" */, - 47984 /* "glSecondaryColor3fvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 47964 /* "glSecondaryColor3fv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3FVEXTPROC -epoxy_glSecondaryColor3fvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 47984 /* "glSecondaryColor3fvEXT" */, - 47964 /* "glSecondaryColor3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 47984 /* "glSecondaryColor3fvEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3HNVPROC -epoxy_glSecondaryColor3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 48007 /* glSecondaryColor3hNV */); -} - -static PFNGLSECONDARYCOLOR3HVNVPROC -epoxy_glSecondaryColor3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 48028 /* glSecondaryColor3hvNV */); -} - -static PFNGLSECONDARYCOLOR3IPROC -epoxy_glSecondaryColor3i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48050 /* "glSecondaryColor3i" */, - 48069 /* "glSecondaryColor3iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48050 /* "glSecondaryColor3i" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3IEXTPROC -epoxy_glSecondaryColor3iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48069 /* "glSecondaryColor3iEXT" */, - 48050 /* "glSecondaryColor3i" */, - }; - return gl_provider_resolver(entrypoint_strings + 48069 /* "glSecondaryColor3iEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3IVPROC -epoxy_glSecondaryColor3iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48091 /* "glSecondaryColor3iv" */, - 48111 /* "glSecondaryColor3ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48091 /* "glSecondaryColor3iv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3IVEXTPROC -epoxy_glSecondaryColor3ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48111 /* "glSecondaryColor3ivEXT" */, - 48091 /* "glSecondaryColor3iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 48111 /* "glSecondaryColor3ivEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3SPROC -epoxy_glSecondaryColor3s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48134 /* "glSecondaryColor3s" */, - 48153 /* "glSecondaryColor3sEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48134 /* "glSecondaryColor3s" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3SEXTPROC -epoxy_glSecondaryColor3sEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48153 /* "glSecondaryColor3sEXT" */, - 48134 /* "glSecondaryColor3s" */, - }; - return gl_provider_resolver(entrypoint_strings + 48153 /* "glSecondaryColor3sEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3SVPROC -epoxy_glSecondaryColor3sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48175 /* "glSecondaryColor3sv" */, - 48195 /* "glSecondaryColor3svEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48175 /* "glSecondaryColor3sv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3SVEXTPROC -epoxy_glSecondaryColor3svEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48195 /* "glSecondaryColor3svEXT" */, - 48175 /* "glSecondaryColor3sv" */, - }; - return gl_provider_resolver(entrypoint_strings + 48195 /* "glSecondaryColor3svEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UBPROC -epoxy_glSecondaryColor3ub_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48218 /* "glSecondaryColor3ub" */, - 48238 /* "glSecondaryColor3ubEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48218 /* "glSecondaryColor3ub" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UBEXTPROC -epoxy_glSecondaryColor3ubEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48238 /* "glSecondaryColor3ubEXT" */, - 48218 /* "glSecondaryColor3ub" */, - }; - return gl_provider_resolver(entrypoint_strings + 48238 /* "glSecondaryColor3ubEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UBVPROC -epoxy_glSecondaryColor3ubv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48261 /* "glSecondaryColor3ubv" */, - 48282 /* "glSecondaryColor3ubvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48261 /* "glSecondaryColor3ubv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UBVEXTPROC -epoxy_glSecondaryColor3ubvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48282 /* "glSecondaryColor3ubvEXT" */, - 48261 /* "glSecondaryColor3ubv" */, - }; - return gl_provider_resolver(entrypoint_strings + 48282 /* "glSecondaryColor3ubvEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UIPROC -epoxy_glSecondaryColor3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48306 /* "glSecondaryColor3ui" */, - 48326 /* "glSecondaryColor3uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48306 /* "glSecondaryColor3ui" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UIEXTPROC -epoxy_glSecondaryColor3uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48326 /* "glSecondaryColor3uiEXT" */, - 48306 /* "glSecondaryColor3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 48326 /* "glSecondaryColor3uiEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UIVPROC -epoxy_glSecondaryColor3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48349 /* "glSecondaryColor3uiv" */, - 48370 /* "glSecondaryColor3uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48349 /* "glSecondaryColor3uiv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3UIVEXTPROC -epoxy_glSecondaryColor3uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48370 /* "glSecondaryColor3uivEXT" */, - 48349 /* "glSecondaryColor3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 48370 /* "glSecondaryColor3uivEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3USPROC -epoxy_glSecondaryColor3us_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48394 /* "glSecondaryColor3us" */, - 48414 /* "glSecondaryColor3usEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48394 /* "glSecondaryColor3us" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3USEXTPROC -epoxy_glSecondaryColor3usEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48414 /* "glSecondaryColor3usEXT" */, - 48394 /* "glSecondaryColor3us" */, - }; - return gl_provider_resolver(entrypoint_strings + 48414 /* "glSecondaryColor3usEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3USVPROC -epoxy_glSecondaryColor3usv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48437 /* "glSecondaryColor3usv" */, - 48458 /* "glSecondaryColor3usvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48437 /* "glSecondaryColor3usv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLOR3USVEXTPROC -epoxy_glSecondaryColor3usvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48458 /* "glSecondaryColor3usvEXT" */, - 48437 /* "glSecondaryColor3usv" */, - }; - return gl_provider_resolver(entrypoint_strings + 48458 /* "glSecondaryColor3usvEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLORFORMATNVPROC -epoxy_glSecondaryColorFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 48482 /* glSecondaryColorFormatNV */); -} - -static PFNGLSECONDARYCOLORP3UIPROC -epoxy_glSecondaryColorP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48507 /* "glSecondaryColorP3ui" */, - 48507 /* "glSecondaryColorP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 48507 /* "glSecondaryColorP3ui" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLORP3UIVPROC -epoxy_glSecondaryColorP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48528 /* "glSecondaryColorP3uiv" */, - 48528 /* "glSecondaryColorP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 48528 /* "glSecondaryColorP3uiv" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLORPOINTERPROC -epoxy_glSecondaryColorPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_EXT_secondary_color, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48550 /* "glSecondaryColorPointer" */, - 48574 /* "glSecondaryColorPointerEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48550 /* "glSecondaryColorPointer" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLORPOINTEREXTPROC -epoxy_glSecondaryColorPointerEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_secondary_color, - Desktop_OpenGL_1_4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48574 /* "glSecondaryColorPointerEXT" */, - 48550 /* "glSecondaryColorPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 48574 /* "glSecondaryColorPointerEXT" */, - providers, entrypoints); -} - -static PFNGLSECONDARYCOLORPOINTERLISTIBMPROC -epoxy_glSecondaryColorPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 48601 /* glSecondaryColorPointerListIBM */); -} - -static PFNGLSELECTBUFFERPROC -epoxy_glSelectBuffer_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 48632 /* glSelectBuffer */); -} - -static PFNGLSELECTPERFMONITORCOUNTERSAMDPROC -epoxy_glSelectPerfMonitorCountersAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 48647 /* glSelectPerfMonitorCountersAMD */); -} - -static PFNGLSEPARABLEFILTER2DPROC -epoxy_glSeparableFilter2D_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_imaging, - GL_extension_GL_EXT_convolution, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48678 /* "glSeparableFilter2D" */, - 48698 /* "glSeparableFilter2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 48678 /* "glSeparableFilter2D" */, - providers, entrypoints); -} - -static PFNGLSEPARABLEFILTER2DEXTPROC -epoxy_glSeparableFilter2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_convolution, - GL_extension_GL_ARB_imaging, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48698 /* "glSeparableFilter2DEXT" */, - 48678 /* "glSeparableFilter2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 48698 /* "glSeparableFilter2DEXT" */, - providers, entrypoints); -} - -static PFNGLSETFENCEAPPLEPROC -epoxy_glSetFenceAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 48721 /* glSetFenceAPPLE */); -} - -static PFNGLSETFENCENVPROC -epoxy_glSetFenceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 48737 /* glSetFenceNV */); -} - -static PFNGLSETFRAGMENTSHADERCONSTANTATIPROC -epoxy_glSetFragmentShaderConstantATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 48750 /* glSetFragmentShaderConstantATI */); -} - -static PFNGLSETINVARIANTEXTPROC -epoxy_glSetInvariantEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48781 /* glSetInvariantEXT */); -} - -static PFNGLSETLOCALCONSTANTEXTPROC -epoxy_glSetLocalConstantEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48799 /* glSetLocalConstantEXT */); -} - -static PFNGLSETMULTISAMPLEFVAMDPROC -epoxy_glSetMultisamplefvAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_sample_positions, 48821 /* glSetMultisamplefvAMD */); -} - -static PFNGLSHADEMODELPROC -epoxy_glShadeModel_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48843 /* "glShadeModel" */, - 48843 /* "glShadeModel" */, - }; - return gl_provider_resolver(entrypoint_strings + 48843 /* "glShadeModel" */, - providers, entrypoints); -} - -static PFNGLSHADERBINARYPROC -epoxy_glShaderBinary_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_ES2_compatibility, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48856 /* "glShaderBinary" */, - 48856 /* "glShaderBinary" */, - 48856 /* "glShaderBinary" */, - }; - return gl_provider_resolver(entrypoint_strings + 48856 /* "glShaderBinary" */, - providers, entrypoints); -} - -static PFNGLSHADEROP1EXTPROC -epoxy_glShaderOp1EXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48871 /* glShaderOp1EXT */); -} - -static PFNGLSHADEROP2EXTPROC -epoxy_glShaderOp2EXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48886 /* glShaderOp2EXT */); -} - -static PFNGLSHADEROP3EXTPROC -epoxy_glShaderOp3EXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48901 /* glShaderOp3EXT */); -} - -static PFNGLSHADERSOURCEPROC -epoxy_glShaderSource_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48916 /* "glShaderSource" */, - 48916 /* "glShaderSource" */, - 48931 /* "glShaderSourceARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 48916 /* "glShaderSource" */, - providers, entrypoints); -} - -static PFNGLSHADERSOURCEARBPROC -epoxy_glShaderSourceARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48931 /* "glShaderSourceARB" */, - 48916 /* "glShaderSource" */, - 48916 /* "glShaderSource" */, - }; - return gl_provider_resolver(entrypoint_strings + 48931 /* "glShaderSourceARB" */, - providers, entrypoints); -} - -static PFNGLSHADERSTORAGEBLOCKBINDINGPROC -epoxy_glShaderStorageBlockBinding_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_shader_storage_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 48949 /* "glShaderStorageBlockBinding" */, - 48949 /* "glShaderStorageBlockBinding" */, - }; - return gl_provider_resolver(entrypoint_strings + 48949 /* "glShaderStorageBlockBinding" */, - providers, entrypoints); -} - -static PFNGLSHARPENTEXFUNCSGISPROC -epoxy_glSharpenTexFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_sharpen_texture, 48977 /* glSharpenTexFuncSGIS */); -} - -static PFNGLSPRITEPARAMETERFSGIXPROC -epoxy_glSpriteParameterfSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_sprite, 48998 /* glSpriteParameterfSGIX */); -} - -static PFNGLSPRITEPARAMETERFVSGIXPROC -epoxy_glSpriteParameterfvSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_sprite, 49021 /* glSpriteParameterfvSGIX */); -} - -static PFNGLSPRITEPARAMETERISGIXPROC -epoxy_glSpriteParameteriSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_sprite, 49045 /* glSpriteParameteriSGIX */); -} - -static PFNGLSPRITEPARAMETERIVSGIXPROC -epoxy_glSpriteParameterivSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_sprite, 49068 /* glSpriteParameterivSGIX */); -} - -static PFNGLSTARTINSTRUMENTSSGIXPROC -epoxy_glStartInstrumentsSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_instruments, 49092 /* glStartInstrumentsSGIX */); -} - -static PFNGLSTARTTILINGQCOMPROC -epoxy_glStartTilingQCOM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_QCOM_tiled_rendering, 49115 /* glStartTilingQCOM */); -} - -static PFNGLSTATECAPTURENVPROC -epoxy_glStateCaptureNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_command_list, 49133 /* glStateCaptureNV */); -} - -static PFNGLSTENCILCLEARTAGEXTPROC -epoxy_glStencilClearTagEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_stencil_clear_tag, 49150 /* glStencilClearTagEXT */); -} - -static PFNGLSTENCILFILLPATHINSTANCEDNVPROC -epoxy_glStencilFillPathInstancedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49171 /* glStencilFillPathInstancedNV */); -} - -static PFNGLSTENCILFILLPATHNVPROC -epoxy_glStencilFillPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49200 /* glStencilFillPathNV */); -} - -static PFNGLSTENCILFUNCPROC -epoxy_glStencilFunc_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49220 /* "glStencilFunc" */, - 49220 /* "glStencilFunc" */, - 49220 /* "glStencilFunc" */, - }; - return gl_provider_resolver(entrypoint_strings + 49220 /* "glStencilFunc" */, - providers, entrypoints); -} - -static PFNGLSTENCILFUNCSEPARATEPROC -epoxy_glStencilFuncSeparate_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49234 /* "glStencilFuncSeparate" */, - 49234 /* "glStencilFuncSeparate" */, - }; - return gl_provider_resolver(entrypoint_strings + 49234 /* "glStencilFuncSeparate" */, - providers, entrypoints); -} - -static PFNGLSTENCILFUNCSEPARATEATIPROC -epoxy_glStencilFuncSeparateATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_separate_stencil, 49256 /* glStencilFuncSeparateATI */); -} - -static PFNGLSTENCILMASKPROC -epoxy_glStencilMask_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49281 /* "glStencilMask" */, - 49281 /* "glStencilMask" */, - 49281 /* "glStencilMask" */, - }; - return gl_provider_resolver(entrypoint_strings + 49281 /* "glStencilMask" */, - providers, entrypoints); -} - -static PFNGLSTENCILMASKSEPARATEPROC -epoxy_glStencilMaskSeparate_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49295 /* "glStencilMaskSeparate" */, - 49295 /* "glStencilMaskSeparate" */, - }; - return gl_provider_resolver(entrypoint_strings + 49295 /* "glStencilMaskSeparate" */, - providers, entrypoints); -} - -static PFNGLSTENCILOPPROC -epoxy_glStencilOp_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49317 /* "glStencilOp" */, - 49317 /* "glStencilOp" */, - 49317 /* "glStencilOp" */, - }; - return gl_provider_resolver(entrypoint_strings + 49317 /* "glStencilOp" */, - providers, entrypoints); -} - -static PFNGLSTENCILOPSEPARATEPROC -epoxy_glStencilOpSeparate_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ATI_separate_stencil, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49329 /* "glStencilOpSeparate" */, - 49329 /* "glStencilOpSeparate" */, - 49349 /* "glStencilOpSeparateATI" */, - }; - return gl_provider_resolver(entrypoint_strings + 49329 /* "glStencilOpSeparate" */, - providers, entrypoints); -} - -static PFNGLSTENCILOPSEPARATEATIPROC -epoxy_glStencilOpSeparateATI_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ATI_separate_stencil, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49349 /* "glStencilOpSeparateATI" */, - 49329 /* "glStencilOpSeparate" */, - 49329 /* "glStencilOpSeparate" */, - }; - return gl_provider_resolver(entrypoint_strings + 49349 /* "glStencilOpSeparateATI" */, - providers, entrypoints); -} - -static PFNGLSTENCILOPVALUEAMDPROC -epoxy_glStencilOpValueAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_stencil_operation_extended, 49372 /* glStencilOpValueAMD */); -} - -static PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC -epoxy_glStencilStrokePathInstancedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49392 /* glStencilStrokePathInstancedNV */); -} - -static PFNGLSTENCILSTROKEPATHNVPROC -epoxy_glStencilStrokePathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49423 /* glStencilStrokePathNV */); -} - -static PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC -epoxy_glStencilThenCoverFillPathInstancedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49445 /* glStencilThenCoverFillPathInstancedNV */); -} - -static PFNGLSTENCILTHENCOVERFILLPATHNVPROC -epoxy_glStencilThenCoverFillPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49483 /* glStencilThenCoverFillPathNV */); -} - -static PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC -epoxy_glStencilThenCoverStrokePathInstancedNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49512 /* glStencilThenCoverStrokePathInstancedNV */); -} - -static PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC -epoxy_glStencilThenCoverStrokePathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49552 /* glStencilThenCoverStrokePathNV */); -} - -static PFNGLSTOPINSTRUMENTSSGIXPROC -epoxy_glStopInstrumentsSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_instruments, 49583 /* glStopInstrumentsSGIX */); -} - -static PFNGLSTRINGMARKERGREMEDYPROC -epoxy_glStringMarkerGREMEDY_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_GREMEDY_string_marker, 49605 /* glStringMarkerGREMEDY */); -} - -static PFNGLSUBPIXELPRECISIONBIASNVPROC -epoxy_glSubpixelPrecisionBiasNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_conservative_raster, 49627 /* glSubpixelPrecisionBiasNV */); -} - -static PFNGLSWIZZLEEXTPROC -epoxy_glSwizzleEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 49653 /* glSwizzleEXT */); -} - -static PFNGLSYNCTEXTUREINTELPROC -epoxy_glSyncTextureINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_map_texture, 49666 /* glSyncTextureINTEL */); -} - -static PFNGLTAGSAMPLEBUFFERSGIXPROC -epoxy_glTagSampleBufferSGIX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIX_tag_sample_buffer, 49685 /* glTagSampleBufferSGIX */); -} - -static PFNGLTANGENT3BEXTPROC -epoxy_glTangent3bEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49707 /* glTangent3bEXT */); -} - -static PFNGLTANGENT3BVEXTPROC -epoxy_glTangent3bvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49722 /* glTangent3bvEXT */); -} - -static PFNGLTANGENT3DEXTPROC -epoxy_glTangent3dEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49738 /* glTangent3dEXT */); -} - -static PFNGLTANGENT3DVEXTPROC -epoxy_glTangent3dvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49753 /* glTangent3dvEXT */); -} - -static PFNGLTANGENT3FEXTPROC -epoxy_glTangent3fEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49769 /* glTangent3fEXT */); -} - -static PFNGLTANGENT3FVEXTPROC -epoxy_glTangent3fvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49784 /* glTangent3fvEXT */); -} - -static PFNGLTANGENT3IEXTPROC -epoxy_glTangent3iEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49800 /* glTangent3iEXT */); -} - -static PFNGLTANGENT3IVEXTPROC -epoxy_glTangent3ivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49815 /* glTangent3ivEXT */); -} - -static PFNGLTANGENT3SEXTPROC -epoxy_glTangent3sEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49831 /* glTangent3sEXT */); -} - -static PFNGLTANGENT3SVEXTPROC -epoxy_glTangent3svEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49846 /* glTangent3svEXT */); -} - -static PFNGLTANGENTPOINTEREXTPROC -epoxy_glTangentPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49862 /* glTangentPointerEXT */); -} - -static PFNGLTBUFFERMASK3DFXPROC -epoxy_glTbufferMask3DFX_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_3DFX_tbuffer, 49882 /* glTbufferMask3DFX */); -} - -static PFNGLTESSELLATIONFACTORAMDPROC -epoxy_glTessellationFactorAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_vertex_shader_tessellator, 49900 /* glTessellationFactorAMD */); -} - -static PFNGLTESSELLATIONMODEAMDPROC -epoxy_glTessellationModeAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_vertex_shader_tessellator, 49924 /* glTessellationModeAMD */); -} - -static PFNGLTESTFENCEAPPLEPROC -epoxy_glTestFenceAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 49946 /* glTestFenceAPPLE */); -} - -static PFNGLTESTFENCENVPROC -epoxy_glTestFenceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_fence, 49963 /* glTestFenceNV */); -} - -static PFNGLTESTOBJECTAPPLEPROC -epoxy_glTestObjectAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_fence, 49977 /* glTestObjectAPPLE */); -} - -static PFNGLTEXBUFFERPROC -epoxy_glTexBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - OpenGL_ES_3_2, - GL_extension_GL_ARB_texture_buffer_object, - GL_extension_GL_EXT_texture_buffer, - GL_extension_GL_EXT_texture_buffer_object, - GL_extension_GL_OES_texture_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 49995 /* "glTexBuffer" */, - 49995 /* "glTexBuffer" */, - 50007 /* "glTexBufferARB" */, - 50022 /* "glTexBufferEXT" */, - 50022 /* "glTexBufferEXT" */, - 50037 /* "glTexBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 49995 /* "glTexBuffer" */, - providers, entrypoints); -} - -static PFNGLTEXBUFFERARBPROC -epoxy_glTexBufferARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_texture_buffer_object, - Desktop_OpenGL_3_1, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_buffer, - GL_extension_GL_EXT_texture_buffer_object, - GL_extension_GL_OES_texture_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 50007 /* "glTexBufferARB" */, - 49995 /* "glTexBuffer" */, - 49995 /* "glTexBuffer" */, - 50022 /* "glTexBufferEXT" */, - 50022 /* "glTexBufferEXT" */, - 50037 /* "glTexBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 50007 /* "glTexBufferARB" */, - providers, entrypoints); -} - -static PFNGLTEXBUFFEREXTPROC -epoxy_glTexBufferEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_buffer, - GL_extension_GL_EXT_texture_buffer_object, - Desktop_OpenGL_3_1, - OpenGL_ES_3_2, - GL_extension_GL_ARB_texture_buffer_object, - GL_extension_GL_OES_texture_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 50022 /* "glTexBufferEXT" */, - 50022 /* "glTexBufferEXT" */, - 49995 /* "glTexBuffer" */, - 49995 /* "glTexBuffer" */, - 50007 /* "glTexBufferARB" */, - 50037 /* "glTexBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 50022 /* "glTexBufferEXT" */, - providers, entrypoints); -} - -static PFNGLTEXBUFFEROESPROC -epoxy_glTexBufferOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_buffer, - Desktop_OpenGL_3_1, - OpenGL_ES_3_2, - GL_extension_GL_ARB_texture_buffer_object, - GL_extension_GL_EXT_texture_buffer, - GL_extension_GL_EXT_texture_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 50037 /* "glTexBufferOES" */, - 49995 /* "glTexBuffer" */, - 49995 /* "glTexBuffer" */, - 50007 /* "glTexBufferARB" */, - 50022 /* "glTexBufferEXT" */, - 50022 /* "glTexBufferEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 50037 /* "glTexBufferOES" */, - providers, entrypoints); -} - -static PFNGLTEXBUFFERRANGEPROC -epoxy_glTexBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_buffer_range, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_buffer, - GL_extension_GL_OES_texture_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 50052 /* "glTexBufferRange" */, - 50052 /* "glTexBufferRange" */, - 50052 /* "glTexBufferRange" */, - 50069 /* "glTexBufferRangeEXT" */, - 50089 /* "glTexBufferRangeOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 50052 /* "glTexBufferRange" */, - providers, entrypoints); -} - -static PFNGLTEXBUFFERRANGEEXTPROC -epoxy_glTexBufferRangeEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_buffer, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_buffer_range, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 50069 /* "glTexBufferRangeEXT" */, - 50052 /* "glTexBufferRange" */, - 50052 /* "glTexBufferRange" */, - 50052 /* "glTexBufferRange" */, - 50089 /* "glTexBufferRangeOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 50069 /* "glTexBufferRangeEXT" */, - providers, entrypoints); -} - -static PFNGLTEXBUFFERRANGEOESPROC -epoxy_glTexBufferRangeOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_buffer, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_buffer_range, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_buffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 50089 /* "glTexBufferRangeOES" */, - 50052 /* "glTexBufferRange" */, - 50052 /* "glTexBufferRange" */, - 50052 /* "glTexBufferRange" */, - 50069 /* "glTexBufferRangeEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 50089 /* "glTexBufferRangeOES" */, - providers, entrypoints); -} - -static PFNGLTEXBUMPPARAMETERFVATIPROC -epoxy_glTexBumpParameterfvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 50109 /* glTexBumpParameterfvATI */); -} - -static PFNGLTEXBUMPPARAMETERIVATIPROC -epoxy_glTexBumpParameterivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 50133 /* glTexBumpParameterivATI */); -} - -static PFNGLTEXCOORD1BOESPROC -epoxy_glTexCoord1bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50157 /* glTexCoord1bOES */); -} - -static PFNGLTEXCOORD1BVOESPROC -epoxy_glTexCoord1bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50173 /* glTexCoord1bvOES */); -} - -static PFNGLTEXCOORD1DPROC -epoxy_glTexCoord1d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50190 /* glTexCoord1d */); -} - -static PFNGLTEXCOORD1DVPROC -epoxy_glTexCoord1dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50203 /* glTexCoord1dv */); -} - -static PFNGLTEXCOORD1FPROC -epoxy_glTexCoord1f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50217 /* glTexCoord1f */); -} - -static PFNGLTEXCOORD1FVPROC -epoxy_glTexCoord1fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50230 /* glTexCoord1fv */); -} - -static PFNGLTEXCOORD1HNVPROC -epoxy_glTexCoord1hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 50244 /* glTexCoord1hNV */); -} - -static PFNGLTEXCOORD1HVNVPROC -epoxy_glTexCoord1hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 50259 /* glTexCoord1hvNV */); -} - -static PFNGLTEXCOORD1IPROC -epoxy_glTexCoord1i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50275 /* glTexCoord1i */); -} - -static PFNGLTEXCOORD1IVPROC -epoxy_glTexCoord1iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50288 /* glTexCoord1iv */); -} - -static PFNGLTEXCOORD1SPROC -epoxy_glTexCoord1s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50302 /* glTexCoord1s */); -} - -static PFNGLTEXCOORD1SVPROC -epoxy_glTexCoord1sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50315 /* glTexCoord1sv */); -} - -static PFNGLTEXCOORD1XOESPROC -epoxy_glTexCoord1xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50329 /* glTexCoord1xOES */); -} - -static PFNGLTEXCOORD1XVOESPROC -epoxy_glTexCoord1xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50345 /* glTexCoord1xvOES */); -} - -static PFNGLTEXCOORD2BOESPROC -epoxy_glTexCoord2bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50362 /* glTexCoord2bOES */); -} - -static PFNGLTEXCOORD2BVOESPROC -epoxy_glTexCoord2bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50378 /* glTexCoord2bvOES */); -} - -static PFNGLTEXCOORD2DPROC -epoxy_glTexCoord2d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50395 /* glTexCoord2d */); -} - -static PFNGLTEXCOORD2DVPROC -epoxy_glTexCoord2dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50408 /* glTexCoord2dv */); -} - -static PFNGLTEXCOORD2FPROC -epoxy_glTexCoord2f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50422 /* glTexCoord2f */); -} - -static PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC -epoxy_glTexCoord2fColor3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50435 /* glTexCoord2fColor3fVertex3fSUN */); -} - -static PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC -epoxy_glTexCoord2fColor3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50466 /* glTexCoord2fColor3fVertex3fvSUN */); -} - -static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC -epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50498 /* glTexCoord2fColor4fNormal3fVertex3fSUN */); -} - -static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC -epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50537 /* glTexCoord2fColor4fNormal3fVertex3fvSUN */); -} - -static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC -epoxy_glTexCoord2fColor4ubVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50577 /* glTexCoord2fColor4ubVertex3fSUN */); -} - -static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC -epoxy_glTexCoord2fColor4ubVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50609 /* glTexCoord2fColor4ubVertex3fvSUN */); -} - -static PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC -epoxy_glTexCoord2fNormal3fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50642 /* glTexCoord2fNormal3fVertex3fSUN */); -} - -static PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC -epoxy_glTexCoord2fNormal3fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50674 /* glTexCoord2fNormal3fVertex3fvSUN */); -} - -static PFNGLTEXCOORD2FVERTEX3FSUNPROC -epoxy_glTexCoord2fVertex3fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50707 /* glTexCoord2fVertex3fSUN */); -} - -static PFNGLTEXCOORD2FVERTEX3FVSUNPROC -epoxy_glTexCoord2fVertex3fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 50731 /* glTexCoord2fVertex3fvSUN */); -} - -static PFNGLTEXCOORD2FVPROC -epoxy_glTexCoord2fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50756 /* glTexCoord2fv */); -} - -static PFNGLTEXCOORD2HNVPROC -epoxy_glTexCoord2hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 50770 /* glTexCoord2hNV */); -} - -static PFNGLTEXCOORD2HVNVPROC -epoxy_glTexCoord2hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 50785 /* glTexCoord2hvNV */); -} - -static PFNGLTEXCOORD2IPROC -epoxy_glTexCoord2i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50801 /* glTexCoord2i */); -} - -static PFNGLTEXCOORD2IVPROC -epoxy_glTexCoord2iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50814 /* glTexCoord2iv */); -} - -static PFNGLTEXCOORD2SPROC -epoxy_glTexCoord2s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50828 /* glTexCoord2s */); -} - -static PFNGLTEXCOORD2SVPROC -epoxy_glTexCoord2sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50841 /* glTexCoord2sv */); -} - -static PFNGLTEXCOORD2XOESPROC -epoxy_glTexCoord2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50855 /* glTexCoord2xOES */); -} - -static PFNGLTEXCOORD2XVOESPROC -epoxy_glTexCoord2xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50871 /* glTexCoord2xvOES */); -} - -static PFNGLTEXCOORD3BOESPROC -epoxy_glTexCoord3bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50888 /* glTexCoord3bOES */); -} - -static PFNGLTEXCOORD3BVOESPROC -epoxy_glTexCoord3bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50904 /* glTexCoord3bvOES */); -} - -static PFNGLTEXCOORD3DPROC -epoxy_glTexCoord3d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50921 /* glTexCoord3d */); -} - -static PFNGLTEXCOORD3DVPROC -epoxy_glTexCoord3dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50934 /* glTexCoord3dv */); -} - -static PFNGLTEXCOORD3FPROC -epoxy_glTexCoord3f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50948 /* glTexCoord3f */); -} - -static PFNGLTEXCOORD3FVPROC -epoxy_glTexCoord3fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 50961 /* glTexCoord3fv */); -} - -static PFNGLTEXCOORD3HNVPROC -epoxy_glTexCoord3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 50975 /* glTexCoord3hNV */); -} - -static PFNGLTEXCOORD3HVNVPROC -epoxy_glTexCoord3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 50990 /* glTexCoord3hvNV */); -} - -static PFNGLTEXCOORD3IPROC -epoxy_glTexCoord3i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51006 /* glTexCoord3i */); -} - -static PFNGLTEXCOORD3IVPROC -epoxy_glTexCoord3iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51019 /* glTexCoord3iv */); -} - -static PFNGLTEXCOORD3SPROC -epoxy_glTexCoord3s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51033 /* glTexCoord3s */); -} - -static PFNGLTEXCOORD3SVPROC -epoxy_glTexCoord3sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51046 /* glTexCoord3sv */); -} - -static PFNGLTEXCOORD3XOESPROC -epoxy_glTexCoord3xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51060 /* glTexCoord3xOES */); -} - -static PFNGLTEXCOORD3XVOESPROC -epoxy_glTexCoord3xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51076 /* glTexCoord3xvOES */); -} - -static PFNGLTEXCOORD4BOESPROC -epoxy_glTexCoord4bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 51093 /* glTexCoord4bOES */); -} - -static PFNGLTEXCOORD4BVOESPROC -epoxy_glTexCoord4bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 51109 /* glTexCoord4bvOES */); -} - -static PFNGLTEXCOORD4DPROC -epoxy_glTexCoord4d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51126 /* glTexCoord4d */); -} - -static PFNGLTEXCOORD4DVPROC -epoxy_glTexCoord4dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51139 /* glTexCoord4dv */); -} - -static PFNGLTEXCOORD4FPROC -epoxy_glTexCoord4f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51153 /* glTexCoord4f */); -} - -static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC -epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 51166 /* glTexCoord4fColor4fNormal3fVertex4fSUN */); -} - -static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC -epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 51205 /* glTexCoord4fColor4fNormal3fVertex4fvSUN */); -} - -static PFNGLTEXCOORD4FVERTEX4FSUNPROC -epoxy_glTexCoord4fVertex4fSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 51245 /* glTexCoord4fVertex4fSUN */); -} - -static PFNGLTEXCOORD4FVERTEX4FVSUNPROC -epoxy_glTexCoord4fVertex4fvSUN_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SUN_vertex, 51269 /* glTexCoord4fVertex4fvSUN */); -} - -static PFNGLTEXCOORD4FVPROC -epoxy_glTexCoord4fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51294 /* glTexCoord4fv */); -} - -static PFNGLTEXCOORD4HNVPROC -epoxy_glTexCoord4hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 51308 /* glTexCoord4hNV */); -} - -static PFNGLTEXCOORD4HVNVPROC -epoxy_glTexCoord4hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 51323 /* glTexCoord4hvNV */); -} - -static PFNGLTEXCOORD4IPROC -epoxy_glTexCoord4i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51339 /* glTexCoord4i */); -} - -static PFNGLTEXCOORD4IVPROC -epoxy_glTexCoord4iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51352 /* glTexCoord4iv */); -} - -static PFNGLTEXCOORD4SPROC -epoxy_glTexCoord4s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51366 /* glTexCoord4s */); -} - -static PFNGLTEXCOORD4SVPROC -epoxy_glTexCoord4sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51379 /* glTexCoord4sv */); -} - -static PFNGLTEXCOORD4XOESPROC -epoxy_glTexCoord4xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51393 /* glTexCoord4xOES */); -} - -static PFNGLTEXCOORD4XVOESPROC -epoxy_glTexCoord4xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51409 /* glTexCoord4xvOES */); -} - -static PFNGLTEXCOORDFORMATNVPROC -epoxy_glTexCoordFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 51426 /* glTexCoordFormatNV */); -} - -static PFNGLTEXCOORDP1UIPROC -epoxy_glTexCoordP1ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51445 /* "glTexCoordP1ui" */, - 51445 /* "glTexCoordP1ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 51445 /* "glTexCoordP1ui" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP1UIVPROC -epoxy_glTexCoordP1uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51460 /* "glTexCoordP1uiv" */, - 51460 /* "glTexCoordP1uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 51460 /* "glTexCoordP1uiv" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP2UIPROC -epoxy_glTexCoordP2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51476 /* "glTexCoordP2ui" */, - 51476 /* "glTexCoordP2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 51476 /* "glTexCoordP2ui" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP2UIVPROC -epoxy_glTexCoordP2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51491 /* "glTexCoordP2uiv" */, - 51491 /* "glTexCoordP2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 51491 /* "glTexCoordP2uiv" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP3UIPROC -epoxy_glTexCoordP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51507 /* "glTexCoordP3ui" */, - 51507 /* "glTexCoordP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 51507 /* "glTexCoordP3ui" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP3UIVPROC -epoxy_glTexCoordP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51522 /* "glTexCoordP3uiv" */, - 51522 /* "glTexCoordP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 51522 /* "glTexCoordP3uiv" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP4UIPROC -epoxy_glTexCoordP4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51538 /* "glTexCoordP4ui" */, - 51538 /* "glTexCoordP4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 51538 /* "glTexCoordP4ui" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDP4UIVPROC -epoxy_glTexCoordP4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51553 /* "glTexCoordP4uiv" */, - 51553 /* "glTexCoordP4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 51553 /* "glTexCoordP4uiv" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDPOINTERPROC -epoxy_glTexCoordPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51569 /* "glTexCoordPointer" */, - 51569 /* "glTexCoordPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 51569 /* "glTexCoordPointer" */, - providers, entrypoints); -} - -static PFNGLTEXCOORDPOINTEREXTPROC -epoxy_glTexCoordPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 51587 /* glTexCoordPointerEXT */); -} - -static PFNGLTEXCOORDPOINTERLISTIBMPROC -epoxy_glTexCoordPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 51608 /* glTexCoordPointerListIBM */); -} - -static PFNGLTEXCOORDPOINTERVINTELPROC -epoxy_glTexCoordPointervINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 51633 /* glTexCoordPointervINTEL */); -} - -static PFNGLTEXENVFPROC -epoxy_glTexEnvf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51657 /* "glTexEnvf" */, - 51657 /* "glTexEnvf" */, - }; - return gl_provider_resolver(entrypoint_strings + 51657 /* "glTexEnvf" */, - providers, entrypoints); -} - -static PFNGLTEXENVFVPROC -epoxy_glTexEnvfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51667 /* "glTexEnvfv" */, - 51667 /* "glTexEnvfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 51667 /* "glTexEnvfv" */, - providers, entrypoints); -} - -static PFNGLTEXENVIPROC -epoxy_glTexEnvi_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51678 /* "glTexEnvi" */, - 51678 /* "glTexEnvi" */, - }; - return gl_provider_resolver(entrypoint_strings + 51678 /* "glTexEnvi" */, - providers, entrypoints); -} - -static PFNGLTEXENVIVPROC -epoxy_glTexEnviv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51688 /* "glTexEnviv" */, - 51688 /* "glTexEnviv" */, - }; - return gl_provider_resolver(entrypoint_strings + 51688 /* "glTexEnviv" */, - providers, entrypoints); -} - -static PFNGLTEXENVXPROC -epoxy_glTexEnvx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 51699 /* glTexEnvx */); -} - -static PFNGLTEXENVXOESPROC -epoxy_glTexEnvxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51709 /* glTexEnvxOES */); -} - -static PFNGLTEXENVXVPROC -epoxy_glTexEnvxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 51722 /* glTexEnvxv */); -} - -static PFNGLTEXENVXVOESPROC -epoxy_glTexEnvxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51733 /* glTexEnvxvOES */); -} - -static PFNGLTEXFILTERFUNCSGISPROC -epoxy_glTexFilterFuncSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_texture_filter4, 51747 /* glTexFilterFuncSGIS */); -} - -static PFNGLTEXGENDPROC -epoxy_glTexGend_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51767 /* glTexGend */); -} - -static PFNGLTEXGENDVPROC -epoxy_glTexGendv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51777 /* glTexGendv */); -} - -static PFNGLTEXGENFPROC -epoxy_glTexGenf_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51788 /* glTexGenf */); -} - -static PFNGLTEXGENFOESPROC -epoxy_glTexGenfOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51798 /* glTexGenfOES */); -} - -static PFNGLTEXGENFVPROC -epoxy_glTexGenfv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51811 /* glTexGenfv */); -} - -static PFNGLTEXGENFVOESPROC -epoxy_glTexGenfvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51822 /* glTexGenfvOES */); -} - -static PFNGLTEXGENIPROC -epoxy_glTexGeni_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51836 /* glTexGeni */); -} - -static PFNGLTEXGENIOESPROC -epoxy_glTexGeniOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51846 /* glTexGeniOES */); -} - -static PFNGLTEXGENIVPROC -epoxy_glTexGeniv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51859 /* glTexGeniv */); -} - -static PFNGLTEXGENIVOESPROC -epoxy_glTexGenivOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51870 /* glTexGenivOES */); -} - -static PFNGLTEXGENXOESPROC -epoxy_glTexGenxOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_fixed_point, - GL_extension_GL_OES_texture_cube_map, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51884 /* "glTexGenxOES" */, - 51884 /* "glTexGenxOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 51884 /* "glTexGenxOES" */, - providers, entrypoints); -} - -static PFNGLTEXGENXVOESPROC -epoxy_glTexGenxvOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_fixed_point, - GL_extension_GL_OES_texture_cube_map, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51897 /* "glTexGenxvOES" */, - 51897 /* "glTexGenxvOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 51897 /* "glTexGenxvOES" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE1DPROC -epoxy_glTexImage1D_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 51911 /* glTexImage1D */); -} - -static PFNGLTEXIMAGE2DPROC -epoxy_glTexImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51924 /* "glTexImage2D" */, - 51924 /* "glTexImage2D" */, - 51924 /* "glTexImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 51924 /* "glTexImage2D" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE2DMULTISAMPLEPROC -epoxy_glTexImage2DMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_texture_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51937 /* "glTexImage2DMultisample" */, - 51937 /* "glTexImage2DMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 51937 /* "glTexImage2DMultisample" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC -epoxy_glTexImage2DMultisampleCoverageNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 51961 /* glTexImage2DMultisampleCoverageNV */); -} - -static PFNGLTEXIMAGE3DPROC -epoxy_glTexImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture3D, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 51995 /* "glTexImage3D" */, - 51995 /* "glTexImage3D" */, - 52008 /* "glTexImage3DEXT" */, - 52082 /* "glTexImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 51995 /* "glTexImage3D" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE3DEXTPROC -epoxy_glTexImage3DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture3D, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52008 /* "glTexImage3DEXT" */, - 51995 /* "glTexImage3D" */, - 51995 /* "glTexImage3D" */, - 52082 /* "glTexImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52008 /* "glTexImage3DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE3DMULTISAMPLEPROC -epoxy_glTexImage3DMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_texture_multisample, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52024 /* "glTexImage3DMultisample" */, - 52024 /* "glTexImage3DMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 52024 /* "glTexImage3DMultisample" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC -epoxy_glTexImage3DMultisampleCoverageNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 52048 /* glTexImage3DMultisampleCoverageNV */); -} - -static PFNGLTEXIMAGE3DOESPROC -epoxy_glTexImage3DOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_3D, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52082 /* "glTexImage3DOES" */, - 51995 /* "glTexImage3D" */, - 51995 /* "glTexImage3D" */, - 52008 /* "glTexImage3DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52082 /* "glTexImage3DOES" */, - providers, entrypoints); -} - -static PFNGLTEXIMAGE4DSGISPROC -epoxy_glTexImage4DSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_texture4D, 52098 /* glTexImage4DSGIS */); -} - -static PFNGLTEXPAGECOMMITMENTARBPROC -epoxy_glTexPageCommitmentARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_sparse_texture, - GL_extension_GL_EXT_sparse_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52115 /* "glTexPageCommitmentARB" */, - 52138 /* "glTexPageCommitmentEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52115 /* "glTexPageCommitmentARB" */, - providers, entrypoints); -} - -static PFNGLTEXPAGECOMMITMENTEXTPROC -epoxy_glTexPageCommitmentEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_sparse_texture, - GL_extension_GL_ARB_sparse_texture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52138 /* "glTexPageCommitmentEXT" */, - 52115 /* "glTexPageCommitmentARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 52138 /* "glTexPageCommitmentEXT" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIIVPROC -epoxy_glTexParameterIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52161 /* "glTexParameterIiv" */, - 52161 /* "glTexParameterIiv" */, - 52179 /* "glTexParameterIivEXT" */, - 52179 /* "glTexParameterIivEXT" */, - 52200 /* "glTexParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52161 /* "glTexParameterIiv" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIIVEXTPROC -epoxy_glTexParameterIivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52179 /* "glTexParameterIivEXT" */, - 52179 /* "glTexParameterIivEXT" */, - 52161 /* "glTexParameterIiv" */, - 52161 /* "glTexParameterIiv" */, - 52200 /* "glTexParameterIivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52179 /* "glTexParameterIivEXT" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIIVOESPROC -epoxy_glTexParameterIivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52200 /* "glTexParameterIivOES" */, - 52161 /* "glTexParameterIiv" */, - 52161 /* "glTexParameterIiv" */, - 52179 /* "glTexParameterIivEXT" */, - 52179 /* "glTexParameterIivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52200 /* "glTexParameterIivOES" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIUIVPROC -epoxy_glTexParameterIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52221 /* "glTexParameterIuiv" */, - 52221 /* "glTexParameterIuiv" */, - 52240 /* "glTexParameterIuivEXT" */, - 52240 /* "glTexParameterIuivEXT" */, - 52262 /* "glTexParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52221 /* "glTexParameterIuiv" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIUIVEXTPROC -epoxy_glTexParameterIuivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_border_clamp, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52240 /* "glTexParameterIuivEXT" */, - 52240 /* "glTexParameterIuivEXT" */, - 52221 /* "glTexParameterIuiv" */, - 52221 /* "glTexParameterIuiv" */, - 52262 /* "glTexParameterIuivOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52240 /* "glTexParameterIuivEXT" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIUIVOESPROC -epoxy_glTexParameterIuivOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_border_clamp, - Desktop_OpenGL_3_0, - OpenGL_ES_3_2, - GL_extension_GL_EXT_texture_border_clamp, - GL_extension_GL_EXT_texture_integer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52262 /* "glTexParameterIuivOES" */, - 52221 /* "glTexParameterIuiv" */, - 52221 /* "glTexParameterIuiv" */, - 52240 /* "glTexParameterIuivEXT" */, - 52240 /* "glTexParameterIuivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52262 /* "glTexParameterIuivOES" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERFPROC -epoxy_glTexParameterf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52284 /* "glTexParameterf" */, - 52284 /* "glTexParameterf" */, - 52284 /* "glTexParameterf" */, - }; - return gl_provider_resolver(entrypoint_strings + 52284 /* "glTexParameterf" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERFVPROC -epoxy_glTexParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52300 /* "glTexParameterfv" */, - 52300 /* "glTexParameterfv" */, - 52300 /* "glTexParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 52300 /* "glTexParameterfv" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIPROC -epoxy_glTexParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52317 /* "glTexParameteri" */, - 52317 /* "glTexParameteri" */, - 52317 /* "glTexParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 52317 /* "glTexParameteri" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERIVPROC -epoxy_glTexParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52333 /* "glTexParameteriv" */, - 52333 /* "glTexParameteriv" */, - 52333 /* "glTexParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 52333 /* "glTexParameteriv" */, - providers, entrypoints); -} - -static PFNGLTEXPARAMETERXPROC -epoxy_glTexParameterx_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 52350 /* glTexParameterx */); -} - -static PFNGLTEXPARAMETERXOESPROC -epoxy_glTexParameterxOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 52366 /* glTexParameterxOES */); -} - -static PFNGLTEXPARAMETERXVPROC -epoxy_glTexParameterxv_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 52385 /* glTexParameterxv */); -} - -static PFNGLTEXPARAMETERXVOESPROC -epoxy_glTexParameterxvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 52402 /* glTexParameterxvOES */); -} - -static PFNGLTEXRENDERBUFFERNVPROC -epoxy_glTexRenderbufferNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_explicit_multisample, 52422 /* glTexRenderbufferNV */); -} - -static PFNGLTEXSTORAGE1DPROC -epoxy_glTexStorage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_texture_storage, - GL_extension_GL_EXT_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52442 /* "glTexStorage1D" */, - 52442 /* "glTexStorage1D" */, - 52457 /* "glTexStorage1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52442 /* "glTexStorage1D" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE1DEXTPROC -epoxy_glTexStorage1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_storage, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52457 /* "glTexStorage1DEXT" */, - 52442 /* "glTexStorage1D" */, - 52442 /* "glTexStorage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 52457 /* "glTexStorage1DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE2DPROC -epoxy_glTexStorage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_texture_storage, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52475 /* "glTexStorage2D" */, - 52475 /* "glTexStorage2D" */, - 52475 /* "glTexStorage2D" */, - 52490 /* "glTexStorage2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52475 /* "glTexStorage2D" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE2DEXTPROC -epoxy_glTexStorage2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_storage, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_texture_storage, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52490 /* "glTexStorage2DEXT" */, - 52475 /* "glTexStorage2D" */, - 52475 /* "glTexStorage2D" */, - 52475 /* "glTexStorage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 52490 /* "glTexStorage2DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE2DMULTISAMPLEPROC -epoxy_glTexStorage2DMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_storage_multisample, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52508 /* "glTexStorage2DMultisample" */, - 52508 /* "glTexStorage2DMultisample" */, - 52508 /* "glTexStorage2DMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 52508 /* "glTexStorage2DMultisample" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE3DPROC -epoxy_glTexStorage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_texture_storage, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52534 /* "glTexStorage3D" */, - 52534 /* "glTexStorage3D" */, - 52534 /* "glTexStorage3D" */, - 52549 /* "glTexStorage3DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52534 /* "glTexStorage3D" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE3DEXTPROC -epoxy_glTexStorage3DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_storage, - Desktop_OpenGL_4_2, - GL_extension_GL_ARB_texture_storage, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52549 /* "glTexStorage3DEXT" */, - 52534 /* "glTexStorage3D" */, - 52534 /* "glTexStorage3D" */, - 52534 /* "glTexStorage3D" */, - }; - return gl_provider_resolver(entrypoint_strings + 52549 /* "glTexStorage3DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE3DMULTISAMPLEPROC -epoxy_glTexStorage3DMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_storage_multisample, - OpenGL_ES_3_2, - GL_extension_GL_OES_texture_storage_multisample_2d_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52567 /* "glTexStorage3DMultisample" */, - 52567 /* "glTexStorage3DMultisample" */, - 52567 /* "glTexStorage3DMultisample" */, - 52593 /* "glTexStorage3DMultisampleOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52567 /* "glTexStorage3DMultisample" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC -epoxy_glTexStorage3DMultisampleOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_storage_multisample_2d_array, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_storage_multisample, - OpenGL_ES_3_2, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52593 /* "glTexStorage3DMultisampleOES" */, - 52567 /* "glTexStorage3DMultisample" */, - 52567 /* "glTexStorage3DMultisample" */, - 52567 /* "glTexStorage3DMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 52593 /* "glTexStorage3DMultisampleOES" */, - providers, entrypoints); -} - -static PFNGLTEXSTORAGESPARSEAMDPROC -epoxy_glTexStorageSparseAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_sparse_texture, 52622 /* glTexStorageSparseAMD */); -} - -static PFNGLTEXSUBIMAGE1DPROC -epoxy_glTexSubImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - GL_extension_GL_EXT_subtexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52644 /* "glTexSubImage1D" */, - 52660 /* "glTexSubImage1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52644 /* "glTexSubImage1D" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE1DEXTPROC -epoxy_glTexSubImage1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_subtexture, - Desktop_OpenGL_1_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52660 /* "glTexSubImage1DEXT" */, - 52644 /* "glTexSubImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 52660 /* "glTexSubImage1DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE2DPROC -epoxy_glTexSubImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - GL_extension_GL_EXT_subtexture, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52679 /* "glTexSubImage2D" */, - 52679 /* "glTexSubImage2D" */, - 52679 /* "glTexSubImage2D" */, - 52695 /* "glTexSubImage2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52679 /* "glTexSubImage2D" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE2DEXTPROC -epoxy_glTexSubImage2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_subtexture, - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52695 /* "glTexSubImage2DEXT" */, - 52679 /* "glTexSubImage2D" */, - 52679 /* "glTexSubImage2D" */, - 52679 /* "glTexSubImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 52695 /* "glTexSubImage2DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE3DPROC -epoxy_glTexSubImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture3D, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52714 /* "glTexSubImage3D" */, - 52714 /* "glTexSubImage3D" */, - 52730 /* "glTexSubImage3DEXT" */, - 52749 /* "glTexSubImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52714 /* "glTexSubImage3D" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE3DEXTPROC -epoxy_glTexSubImage3DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture3D, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_OES_texture_3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52730 /* "glTexSubImage3DEXT" */, - 52714 /* "glTexSubImage3D" */, - 52714 /* "glTexSubImage3D" */, - 52749 /* "glTexSubImage3DOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 52730 /* "glTexSubImage3DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE3DOESPROC -epoxy_glTexSubImage3DOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_3D, - Desktop_OpenGL_1_2, - OpenGL_ES_3_0, - GL_extension_GL_EXT_texture3D, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52749 /* "glTexSubImage3DOES" */, - 52714 /* "glTexSubImage3D" */, - 52714 /* "glTexSubImage3D" */, - 52730 /* "glTexSubImage3DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 52749 /* "glTexSubImage3DOES" */, - providers, entrypoints); -} - -static PFNGLTEXSUBIMAGE4DSGISPROC -epoxy_glTexSubImage4DSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_texture4D, 52768 /* glTexSubImage4DSGIS */); -} - -static PFNGLTEXTUREBARRIERPROC -epoxy_glTextureBarrier_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_texture_barrier, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52788 /* "glTextureBarrier" */, - 52788 /* "glTextureBarrier" */, - }; - return gl_provider_resolver(entrypoint_strings + 52788 /* "glTextureBarrier" */, - providers, entrypoints); -} - -static PFNGLTEXTUREBARRIERNVPROC -epoxy_glTextureBarrierNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_barrier, 52805 /* glTextureBarrierNV */); -} - -static PFNGLTEXTUREBUFFERPROC -epoxy_glTextureBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52824 /* "glTextureBuffer" */, - 52824 /* "glTextureBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 52824 /* "glTextureBuffer" */, - providers, entrypoints); -} - -static PFNGLTEXTUREBUFFEREXTPROC -epoxy_glTextureBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52840 /* glTextureBufferEXT */); -} - -static PFNGLTEXTUREBUFFERRANGEPROC -epoxy_glTextureBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 52859 /* "glTextureBufferRange" */, - 52859 /* "glTextureBufferRange" */, - }; - return gl_provider_resolver(entrypoint_strings + 52859 /* "glTextureBufferRange" */, - providers, entrypoints); -} - -static PFNGLTEXTUREBUFFERRANGEEXTPROC -epoxy_glTextureBufferRangeEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52880 /* glTextureBufferRangeEXT */); -} - -static PFNGLTEXTURECOLORMASKSGISPROC -epoxy_glTextureColorMaskSGIS_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_SGIS_texture_color_mask, 52904 /* glTextureColorMaskSGIS */); -} - -static PFNGLTEXTUREIMAGE1DEXTPROC -epoxy_glTextureImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52927 /* glTextureImage1DEXT */); -} - -static PFNGLTEXTUREIMAGE2DEXTPROC -epoxy_glTextureImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52947 /* glTextureImage2DEXT */); -} - -static PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC -epoxy_glTextureImage2DMultisampleCoverageNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 52967 /* glTextureImage2DMultisampleCoverageNV */); -} - -static PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC -epoxy_glTextureImage2DMultisampleNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 53005 /* glTextureImage2DMultisampleNV */); -} - -static PFNGLTEXTUREIMAGE3DEXTPROC -epoxy_glTextureImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53035 /* glTextureImage3DEXT */); -} - -static PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC -epoxy_glTextureImage3DMultisampleCoverageNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 53055 /* glTextureImage3DMultisampleCoverageNV */); -} - -static PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC -epoxy_glTextureImage3DMultisampleNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 53093 /* glTextureImage3DMultisampleNV */); -} - -static PFNGLTEXTURELIGHTEXTPROC -epoxy_glTextureLightEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_light_texture, 53123 /* glTextureLightEXT */); -} - -static PFNGLTEXTUREMATERIALEXTPROC -epoxy_glTextureMaterialEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_light_texture, 53141 /* glTextureMaterialEXT */); -} - -static PFNGLTEXTURENORMALEXTPROC -epoxy_glTextureNormalEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_texture_perturb_normal, 53162 /* glTextureNormalEXT */); -} - -static PFNGLTEXTUREPAGECOMMITMENTEXTPROC -epoxy_glTexturePageCommitmentEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53181 /* glTexturePageCommitmentEXT */); -} - -static PFNGLTEXTUREPARAMETERIIVPROC -epoxy_glTextureParameterIiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53208 /* "glTextureParameterIiv" */, - 53208 /* "glTextureParameterIiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 53208 /* "glTextureParameterIiv" */, - providers, entrypoints); -} - -static PFNGLTEXTUREPARAMETERIIVEXTPROC -epoxy_glTextureParameterIivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53230 /* glTextureParameterIivEXT */); -} - -static PFNGLTEXTUREPARAMETERIUIVPROC -epoxy_glTextureParameterIuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53255 /* "glTextureParameterIuiv" */, - 53255 /* "glTextureParameterIuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 53255 /* "glTextureParameterIuiv" */, - providers, entrypoints); -} - -static PFNGLTEXTUREPARAMETERIUIVEXTPROC -epoxy_glTextureParameterIuivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53278 /* glTextureParameterIuivEXT */); -} - -static PFNGLTEXTUREPARAMETERFPROC -epoxy_glTextureParameterf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53304 /* "glTextureParameterf" */, - 53304 /* "glTextureParameterf" */, - }; - return gl_provider_resolver(entrypoint_strings + 53304 /* "glTextureParameterf" */, - providers, entrypoints); -} - -static PFNGLTEXTUREPARAMETERFEXTPROC -epoxy_glTextureParameterfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53324 /* glTextureParameterfEXT */); -} - -static PFNGLTEXTUREPARAMETERFVPROC -epoxy_glTextureParameterfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53347 /* "glTextureParameterfv" */, - 53347 /* "glTextureParameterfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 53347 /* "glTextureParameterfv" */, - providers, entrypoints); -} - -static PFNGLTEXTUREPARAMETERFVEXTPROC -epoxy_glTextureParameterfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53368 /* glTextureParameterfvEXT */); -} - -static PFNGLTEXTUREPARAMETERIPROC -epoxy_glTextureParameteri_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53392 /* "glTextureParameteri" */, - 53392 /* "glTextureParameteri" */, - }; - return gl_provider_resolver(entrypoint_strings + 53392 /* "glTextureParameteri" */, - providers, entrypoints); -} - -static PFNGLTEXTUREPARAMETERIEXTPROC -epoxy_glTextureParameteriEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53412 /* glTextureParameteriEXT */); -} - -static PFNGLTEXTUREPARAMETERIVPROC -epoxy_glTextureParameteriv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53435 /* "glTextureParameteriv" */, - 53435 /* "glTextureParameteriv" */, - }; - return gl_provider_resolver(entrypoint_strings + 53435 /* "glTextureParameteriv" */, - providers, entrypoints); -} - -static PFNGLTEXTUREPARAMETERIVEXTPROC -epoxy_glTextureParameterivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53456 /* glTextureParameterivEXT */); -} - -static PFNGLTEXTURERANGEAPPLEPROC -epoxy_glTextureRangeAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_texture_range, 53480 /* glTextureRangeAPPLE */); -} - -static PFNGLTEXTURERENDERBUFFEREXTPROC -epoxy_glTextureRenderbufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53500 /* glTextureRenderbufferEXT */); -} - -static PFNGLTEXTURESTORAGE1DPROC -epoxy_glTextureStorage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53525 /* "glTextureStorage1D" */, - 53525 /* "glTextureStorage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 53525 /* "glTextureStorage1D" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE1DEXTPROC -epoxy_glTextureStorage1DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53544 /* "glTextureStorage1DEXT" */, - 53544 /* "glTextureStorage1DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 53544 /* "glTextureStorage1DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE2DPROC -epoxy_glTextureStorage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53566 /* "glTextureStorage2D" */, - 53566 /* "glTextureStorage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 53566 /* "glTextureStorage2D" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE2DEXTPROC -epoxy_glTextureStorage2DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53585 /* "glTextureStorage2DEXT" */, - 53585 /* "glTextureStorage2DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 53585 /* "glTextureStorage2DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC -epoxy_glTextureStorage2DMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53607 /* "glTextureStorage2DMultisample" */, - 53607 /* "glTextureStorage2DMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 53607 /* "glTextureStorage2DMultisample" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC -epoxy_glTextureStorage2DMultisampleEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53637 /* glTextureStorage2DMultisampleEXT */); -} - -static PFNGLTEXTURESTORAGE3DPROC -epoxy_glTextureStorage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53670 /* "glTextureStorage3D" */, - 53670 /* "glTextureStorage3D" */, - }; - return gl_provider_resolver(entrypoint_strings + 53670 /* "glTextureStorage3D" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE3DEXTPROC -epoxy_glTextureStorage3DEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_direct_state_access, - GL_extension_GL_EXT_texture_storage, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53689 /* "glTextureStorage3DEXT" */, - 53689 /* "glTextureStorage3DEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 53689 /* "glTextureStorage3DEXT" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC -epoxy_glTextureStorage3DMultisample_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53711 /* "glTextureStorage3DMultisample" */, - 53711 /* "glTextureStorage3DMultisample" */, - }; - return gl_provider_resolver(entrypoint_strings + 53711 /* "glTextureStorage3DMultisample" */, - providers, entrypoints); -} - -static PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC -epoxy_glTextureStorage3DMultisampleEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53741 /* glTextureStorage3DMultisampleEXT */); -} - -static PFNGLTEXTURESTORAGESPARSEAMDPROC -epoxy_glTextureStorageSparseAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_sparse_texture, 53774 /* glTextureStorageSparseAMD */); -} - -static PFNGLTEXTURESUBIMAGE1DPROC -epoxy_glTextureSubImage1D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53800 /* "glTextureSubImage1D" */, - 53800 /* "glTextureSubImage1D" */, - }; - return gl_provider_resolver(entrypoint_strings + 53800 /* "glTextureSubImage1D" */, - providers, entrypoints); -} - -static PFNGLTEXTURESUBIMAGE1DEXTPROC -epoxy_glTextureSubImage1DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53820 /* glTextureSubImage1DEXT */); -} - -static PFNGLTEXTURESUBIMAGE2DPROC -epoxy_glTextureSubImage2D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53843 /* "glTextureSubImage2D" */, - 53843 /* "glTextureSubImage2D" */, - }; - return gl_provider_resolver(entrypoint_strings + 53843 /* "glTextureSubImage2D" */, - providers, entrypoints); -} - -static PFNGLTEXTURESUBIMAGE2DEXTPROC -epoxy_glTextureSubImage2DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53863 /* glTextureSubImage2DEXT */); -} - -static PFNGLTEXTURESUBIMAGE3DPROC -epoxy_glTextureSubImage3D_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53886 /* "glTextureSubImage3D" */, - 53886 /* "glTextureSubImage3D" */, - }; - return gl_provider_resolver(entrypoint_strings + 53886 /* "glTextureSubImage3D" */, - providers, entrypoints); -} - -static PFNGLTEXTURESUBIMAGE3DEXTPROC -epoxy_glTextureSubImage3DEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53906 /* glTextureSubImage3DEXT */); -} - -static PFNGLTEXTUREVIEWPROC -epoxy_glTextureView_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_view, - GL_extension_GL_EXT_texture_view, - GL_extension_GL_OES_texture_view, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53929 /* "glTextureView" */, - 53929 /* "glTextureView" */, - 53943 /* "glTextureViewEXT" */, - 53960 /* "glTextureViewOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 53929 /* "glTextureView" */, - providers, entrypoints); -} - -static PFNGLTEXTUREVIEWEXTPROC -epoxy_glTextureViewEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_texture_view, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_view, - GL_extension_GL_OES_texture_view, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53943 /* "glTextureViewEXT" */, - 53929 /* "glTextureView" */, - 53929 /* "glTextureView" */, - 53960 /* "glTextureViewOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 53943 /* "glTextureViewEXT" */, - providers, entrypoints); -} - -static PFNGLTEXTUREVIEWOESPROC -epoxy_glTextureViewOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_texture_view, - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_texture_view, - GL_extension_GL_EXT_texture_view, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 53960 /* "glTextureViewOES" */, - 53929 /* "glTextureView" */, - 53929 /* "glTextureView" */, - 53943 /* "glTextureViewEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 53960 /* "glTextureViewOES" */, - providers, entrypoints); -} - -static PFNGLTRACKMATRIXNVPROC -epoxy_glTrackMatrixNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 53977 /* glTrackMatrixNV */); -} - -static PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC -epoxy_glTransformFeedbackAttribsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 53993 /* glTransformFeedbackAttribsNV */); -} - -static PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC -epoxy_glTransformFeedbackBufferBase_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54022 /* "glTransformFeedbackBufferBase" */, - 54022 /* "glTransformFeedbackBufferBase" */, - }; - return gl_provider_resolver(entrypoint_strings + 54022 /* "glTransformFeedbackBufferBase" */, - providers, entrypoints); -} - -static PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC -epoxy_glTransformFeedbackBufferRange_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54052 /* "glTransformFeedbackBufferRange" */, - 54052 /* "glTransformFeedbackBufferRange" */, - }; - return gl_provider_resolver(entrypoint_strings + 54052 /* "glTransformFeedbackBufferRange" */, - providers, entrypoints); -} - -static PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC -epoxy_glTransformFeedbackStreamAttribsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 54083 /* glTransformFeedbackStreamAttribsNV */); -} - -static PFNGLTRANSFORMFEEDBACKVARYINGSPROC -epoxy_glTransformFeedbackVaryings_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_transform_feedback, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54118 /* "glTransformFeedbackVaryings" */, - 54118 /* "glTransformFeedbackVaryings" */, - 54146 /* "glTransformFeedbackVaryingsEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 54118 /* "glTransformFeedbackVaryings" */, - providers, entrypoints); -} - -static PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC -epoxy_glTransformFeedbackVaryingsEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_transform_feedback, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54146 /* "glTransformFeedbackVaryingsEXT" */, - 54118 /* "glTransformFeedbackVaryings" */, - 54118 /* "glTransformFeedbackVaryings" */, - }; - return gl_provider_resolver(entrypoint_strings + 54146 /* "glTransformFeedbackVaryingsEXT" */, - providers, entrypoints); -} - -static PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC -epoxy_glTransformFeedbackVaryingsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 54177 /* glTransformFeedbackVaryingsNV */); -} - -static PFNGLTRANSFORMPATHNVPROC -epoxy_glTransformPathNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 54207 /* glTransformPathNV */); -} - -static PFNGLTRANSLATEDPROC -epoxy_glTranslated_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 54225 /* glTranslated */); -} - -static PFNGLTRANSLATEFPROC -epoxy_glTranslatef_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54238 /* "glTranslatef" */, - 54238 /* "glTranslatef" */, - }; - return gl_provider_resolver(entrypoint_strings + 54238 /* "glTranslatef" */, - providers, entrypoints); -} - -static PFNGLTRANSLATEXPROC -epoxy_glTranslatex_resolver(void) -{ - return gl_single_resolver(OpenGL_ES_1_0, 54251 /* glTranslatex */); -} - -static PFNGLTRANSLATEXOESPROC -epoxy_glTranslatexOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 54264 /* glTranslatexOES */); -} - -static PFNGLUNIFORM1DPROC -epoxy_glUniform1d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54280 /* "glUniform1d" */, - 54280 /* "glUniform1d" */, - }; - return gl_provider_resolver(entrypoint_strings + 54280 /* "glUniform1d" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1DVPROC -epoxy_glUniform1dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54292 /* "glUniform1dv" */, - 54292 /* "glUniform1dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54292 /* "glUniform1dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1FPROC -epoxy_glUniform1f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54305 /* "glUniform1f" */, - 54305 /* "glUniform1f" */, - 54317 /* "glUniform1fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54305 /* "glUniform1f" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1FARBPROC -epoxy_glUniform1fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54317 /* "glUniform1fARB" */, - 54305 /* "glUniform1f" */, - 54305 /* "glUniform1f" */, - }; - return gl_provider_resolver(entrypoint_strings + 54317 /* "glUniform1fARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1FVPROC -epoxy_glUniform1fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54332 /* "glUniform1fv" */, - 54332 /* "glUniform1fv" */, - 54345 /* "glUniform1fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54332 /* "glUniform1fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1FVARBPROC -epoxy_glUniform1fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54345 /* "glUniform1fvARB" */, - 54332 /* "glUniform1fv" */, - 54332 /* "glUniform1fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54345 /* "glUniform1fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1IPROC -epoxy_glUniform1i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54361 /* "glUniform1i" */, - 54361 /* "glUniform1i" */, - 54441 /* "glUniform1iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54361 /* "glUniform1i" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1I64ARBPROC -epoxy_glUniform1i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54373 /* glUniform1i64ARB */); -} - -static PFNGLUNIFORM1I64NVPROC -epoxy_glUniform1i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54390 /* "glUniform1i64NV" */, - 54390 /* "glUniform1i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54390 /* "glUniform1i64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1I64VARBPROC -epoxy_glUniform1i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54406 /* glUniform1i64vARB */); -} - -static PFNGLUNIFORM1I64VNVPROC -epoxy_glUniform1i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54424 /* "glUniform1i64vNV" */, - 54424 /* "glUniform1i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54424 /* "glUniform1i64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1IARBPROC -epoxy_glUniform1iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54441 /* "glUniform1iARB" */, - 54361 /* "glUniform1i" */, - 54361 /* "glUniform1i" */, - }; - return gl_provider_resolver(entrypoint_strings + 54441 /* "glUniform1iARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1IVPROC -epoxy_glUniform1iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54456 /* "glUniform1iv" */, - 54456 /* "glUniform1iv" */, - 54469 /* "glUniform1ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54456 /* "glUniform1iv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1IVARBPROC -epoxy_glUniform1ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54469 /* "glUniform1ivARB" */, - 54456 /* "glUniform1iv" */, - 54456 /* "glUniform1iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54469 /* "glUniform1ivARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1UIPROC -epoxy_glUniform1ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54485 /* "glUniform1ui" */, - 54485 /* "glUniform1ui" */, - 54570 /* "glUniform1uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 54485 /* "glUniform1ui" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1UI64ARBPROC -epoxy_glUniform1ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54498 /* glUniform1ui64ARB */); -} - -static PFNGLUNIFORM1UI64NVPROC -epoxy_glUniform1ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54516 /* "glUniform1ui64NV" */, - 54516 /* "glUniform1ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54516 /* "glUniform1ui64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1UI64VARBPROC -epoxy_glUniform1ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54533 /* glUniform1ui64vARB */); -} - -static PFNGLUNIFORM1UI64VNVPROC -epoxy_glUniform1ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54552 /* "glUniform1ui64vNV" */, - 54552 /* "glUniform1ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54552 /* "glUniform1ui64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1UIEXTPROC -epoxy_glUniform1uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54570 /* "glUniform1uiEXT" */, - 54485 /* "glUniform1ui" */, - 54485 /* "glUniform1ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 54570 /* "glUniform1uiEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1UIVPROC -epoxy_glUniform1uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54586 /* "glUniform1uiv" */, - 54586 /* "glUniform1uiv" */, - 54600 /* "glUniform1uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 54586 /* "glUniform1uiv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM1UIVEXTPROC -epoxy_glUniform1uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54600 /* "glUniform1uivEXT" */, - 54586 /* "glUniform1uiv" */, - 54586 /* "glUniform1uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54600 /* "glUniform1uivEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2DPROC -epoxy_glUniform2d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54617 /* "glUniform2d" */, - 54617 /* "glUniform2d" */, - }; - return gl_provider_resolver(entrypoint_strings + 54617 /* "glUniform2d" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2DVPROC -epoxy_glUniform2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54629 /* "glUniform2dv" */, - 54629 /* "glUniform2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54629 /* "glUniform2dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2FPROC -epoxy_glUniform2f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54642 /* "glUniform2f" */, - 54642 /* "glUniform2f" */, - 54654 /* "glUniform2fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54642 /* "glUniform2f" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2FARBPROC -epoxy_glUniform2fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54654 /* "glUniform2fARB" */, - 54642 /* "glUniform2f" */, - 54642 /* "glUniform2f" */, - }; - return gl_provider_resolver(entrypoint_strings + 54654 /* "glUniform2fARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2FVPROC -epoxy_glUniform2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54669 /* "glUniform2fv" */, - 54669 /* "glUniform2fv" */, - 54682 /* "glUniform2fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54669 /* "glUniform2fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2FVARBPROC -epoxy_glUniform2fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54682 /* "glUniform2fvARB" */, - 54669 /* "glUniform2fv" */, - 54669 /* "glUniform2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54682 /* "glUniform2fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2IPROC -epoxy_glUniform2i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54698 /* "glUniform2i" */, - 54698 /* "glUniform2i" */, - 54778 /* "glUniform2iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54698 /* "glUniform2i" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2I64ARBPROC -epoxy_glUniform2i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54710 /* glUniform2i64ARB */); -} - -static PFNGLUNIFORM2I64NVPROC -epoxy_glUniform2i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54727 /* "glUniform2i64NV" */, - 54727 /* "glUniform2i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54727 /* "glUniform2i64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2I64VARBPROC -epoxy_glUniform2i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54743 /* glUniform2i64vARB */); -} - -static PFNGLUNIFORM2I64VNVPROC -epoxy_glUniform2i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54761 /* "glUniform2i64vNV" */, - 54761 /* "glUniform2i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54761 /* "glUniform2i64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2IARBPROC -epoxy_glUniform2iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54778 /* "glUniform2iARB" */, - 54698 /* "glUniform2i" */, - 54698 /* "glUniform2i" */, - }; - return gl_provider_resolver(entrypoint_strings + 54778 /* "glUniform2iARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2IVPROC -epoxy_glUniform2iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54793 /* "glUniform2iv" */, - 54793 /* "glUniform2iv" */, - 54806 /* "glUniform2ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54793 /* "glUniform2iv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2IVARBPROC -epoxy_glUniform2ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54806 /* "glUniform2ivARB" */, - 54793 /* "glUniform2iv" */, - 54793 /* "glUniform2iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54806 /* "glUniform2ivARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2UIPROC -epoxy_glUniform2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54822 /* "glUniform2ui" */, - 54822 /* "glUniform2ui" */, - 54907 /* "glUniform2uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 54822 /* "glUniform2ui" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2UI64ARBPROC -epoxy_glUniform2ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54835 /* glUniform2ui64ARB */); -} - -static PFNGLUNIFORM2UI64NVPROC -epoxy_glUniform2ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54853 /* "glUniform2ui64NV" */, - 54853 /* "glUniform2ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54853 /* "glUniform2ui64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2UI64VARBPROC -epoxy_glUniform2ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54870 /* glUniform2ui64vARB */); -} - -static PFNGLUNIFORM2UI64VNVPROC -epoxy_glUniform2ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54889 /* "glUniform2ui64vNV" */, - 54889 /* "glUniform2ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 54889 /* "glUniform2ui64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2UIEXTPROC -epoxy_glUniform2uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54907 /* "glUniform2uiEXT" */, - 54822 /* "glUniform2ui" */, - 54822 /* "glUniform2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 54907 /* "glUniform2uiEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2UIVPROC -epoxy_glUniform2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54923 /* "glUniform2uiv" */, - 54923 /* "glUniform2uiv" */, - 54937 /* "glUniform2uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 54923 /* "glUniform2uiv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM2UIVEXTPROC -epoxy_glUniform2uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54937 /* "glUniform2uivEXT" */, - 54923 /* "glUniform2uiv" */, - 54923 /* "glUniform2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54937 /* "glUniform2uivEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3DPROC -epoxy_glUniform3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54954 /* "glUniform3d" */, - 54954 /* "glUniform3d" */, - }; - return gl_provider_resolver(entrypoint_strings + 54954 /* "glUniform3d" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3DVPROC -epoxy_glUniform3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54966 /* "glUniform3dv" */, - 54966 /* "glUniform3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 54966 /* "glUniform3dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3FPROC -epoxy_glUniform3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54979 /* "glUniform3f" */, - 54979 /* "glUniform3f" */, - 54991 /* "glUniform3fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 54979 /* "glUniform3f" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3FARBPROC -epoxy_glUniform3fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 54991 /* "glUniform3fARB" */, - 54979 /* "glUniform3f" */, - 54979 /* "glUniform3f" */, - }; - return gl_provider_resolver(entrypoint_strings + 54991 /* "glUniform3fARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3FVPROC -epoxy_glUniform3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55006 /* "glUniform3fv" */, - 55006 /* "glUniform3fv" */, - 55019 /* "glUniform3fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55006 /* "glUniform3fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3FVARBPROC -epoxy_glUniform3fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55019 /* "glUniform3fvARB" */, - 55006 /* "glUniform3fv" */, - 55006 /* "glUniform3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55019 /* "glUniform3fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3IPROC -epoxy_glUniform3i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55035 /* "glUniform3i" */, - 55035 /* "glUniform3i" */, - 55115 /* "glUniform3iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55035 /* "glUniform3i" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3I64ARBPROC -epoxy_glUniform3i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55047 /* glUniform3i64ARB */); -} - -static PFNGLUNIFORM3I64NVPROC -epoxy_glUniform3i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55064 /* "glUniform3i64NV" */, - 55064 /* "glUniform3i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55064 /* "glUniform3i64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3I64VARBPROC -epoxy_glUniform3i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55080 /* glUniform3i64vARB */); -} - -static PFNGLUNIFORM3I64VNVPROC -epoxy_glUniform3i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55098 /* "glUniform3i64vNV" */, - 55098 /* "glUniform3i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55098 /* "glUniform3i64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3IARBPROC -epoxy_glUniform3iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55115 /* "glUniform3iARB" */, - 55035 /* "glUniform3i" */, - 55035 /* "glUniform3i" */, - }; - return gl_provider_resolver(entrypoint_strings + 55115 /* "glUniform3iARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3IVPROC -epoxy_glUniform3iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55130 /* "glUniform3iv" */, - 55130 /* "glUniform3iv" */, - 55143 /* "glUniform3ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55130 /* "glUniform3iv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3IVARBPROC -epoxy_glUniform3ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55143 /* "glUniform3ivARB" */, - 55130 /* "glUniform3iv" */, - 55130 /* "glUniform3iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55143 /* "glUniform3ivARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3UIPROC -epoxy_glUniform3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55159 /* "glUniform3ui" */, - 55159 /* "glUniform3ui" */, - 55244 /* "glUniform3uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 55159 /* "glUniform3ui" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3UI64ARBPROC -epoxy_glUniform3ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55172 /* glUniform3ui64ARB */); -} - -static PFNGLUNIFORM3UI64NVPROC -epoxy_glUniform3ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55190 /* "glUniform3ui64NV" */, - 55190 /* "glUniform3ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55190 /* "glUniform3ui64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3UI64VARBPROC -epoxy_glUniform3ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55207 /* glUniform3ui64vARB */); -} - -static PFNGLUNIFORM3UI64VNVPROC -epoxy_glUniform3ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55226 /* "glUniform3ui64vNV" */, - 55226 /* "glUniform3ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55226 /* "glUniform3ui64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3UIEXTPROC -epoxy_glUniform3uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55244 /* "glUniform3uiEXT" */, - 55159 /* "glUniform3ui" */, - 55159 /* "glUniform3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 55244 /* "glUniform3uiEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3UIVPROC -epoxy_glUniform3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55260 /* "glUniform3uiv" */, - 55260 /* "glUniform3uiv" */, - 55274 /* "glUniform3uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 55260 /* "glUniform3uiv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM3UIVEXTPROC -epoxy_glUniform3uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55274 /* "glUniform3uivEXT" */, - 55260 /* "glUniform3uiv" */, - 55260 /* "glUniform3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55274 /* "glUniform3uivEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4DPROC -epoxy_glUniform4d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55291 /* "glUniform4d" */, - 55291 /* "glUniform4d" */, - }; - return gl_provider_resolver(entrypoint_strings + 55291 /* "glUniform4d" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4DVPROC -epoxy_glUniform4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55303 /* "glUniform4dv" */, - 55303 /* "glUniform4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55303 /* "glUniform4dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4FPROC -epoxy_glUniform4f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55316 /* "glUniform4f" */, - 55316 /* "glUniform4f" */, - 55328 /* "glUniform4fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55316 /* "glUniform4f" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4FARBPROC -epoxy_glUniform4fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55328 /* "glUniform4fARB" */, - 55316 /* "glUniform4f" */, - 55316 /* "glUniform4f" */, - }; - return gl_provider_resolver(entrypoint_strings + 55328 /* "glUniform4fARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4FVPROC -epoxy_glUniform4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55343 /* "glUniform4fv" */, - 55343 /* "glUniform4fv" */, - 55356 /* "glUniform4fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55343 /* "glUniform4fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4FVARBPROC -epoxy_glUniform4fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55356 /* "glUniform4fvARB" */, - 55343 /* "glUniform4fv" */, - 55343 /* "glUniform4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55356 /* "glUniform4fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4IPROC -epoxy_glUniform4i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55372 /* "glUniform4i" */, - 55372 /* "glUniform4i" */, - 55452 /* "glUniform4iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55372 /* "glUniform4i" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4I64ARBPROC -epoxy_glUniform4i64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55384 /* glUniform4i64ARB */); -} - -static PFNGLUNIFORM4I64NVPROC -epoxy_glUniform4i64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55401 /* "glUniform4i64NV" */, - 55401 /* "glUniform4i64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55401 /* "glUniform4i64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4I64VARBPROC -epoxy_glUniform4i64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55417 /* glUniform4i64vARB */); -} - -static PFNGLUNIFORM4I64VNVPROC -epoxy_glUniform4i64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55435 /* "glUniform4i64vNV" */, - 55435 /* "glUniform4i64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55435 /* "glUniform4i64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4IARBPROC -epoxy_glUniform4iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55452 /* "glUniform4iARB" */, - 55372 /* "glUniform4i" */, - 55372 /* "glUniform4i" */, - }; - return gl_provider_resolver(entrypoint_strings + 55452 /* "glUniform4iARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4IVPROC -epoxy_glUniform4iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55467 /* "glUniform4iv" */, - 55467 /* "glUniform4iv" */, - 55480 /* "glUniform4ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55467 /* "glUniform4iv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4IVARBPROC -epoxy_glUniform4ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55480 /* "glUniform4ivARB" */, - 55467 /* "glUniform4iv" */, - 55467 /* "glUniform4iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55480 /* "glUniform4ivARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4UIPROC -epoxy_glUniform4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55496 /* "glUniform4ui" */, - 55496 /* "glUniform4ui" */, - 55581 /* "glUniform4uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 55496 /* "glUniform4ui" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4UI64ARBPROC -epoxy_glUniform4ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55509 /* glUniform4ui64ARB */); -} - -static PFNGLUNIFORM4UI64NVPROC -epoxy_glUniform4ui64NV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55527 /* "glUniform4ui64NV" */, - 55527 /* "glUniform4ui64NV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55527 /* "glUniform4ui64NV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4UI64VARBPROC -epoxy_glUniform4ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55544 /* glUniform4ui64vARB */); -} - -static PFNGLUNIFORM4UI64VNVPROC -epoxy_glUniform4ui64vNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_AMD_gpu_shader_int64, - GL_extension_GL_NV_gpu_shader5, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55563 /* "glUniform4ui64vNV" */, - 55563 /* "glUniform4ui64vNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55563 /* "glUniform4ui64vNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4UIEXTPROC -epoxy_glUniform4uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55581 /* "glUniform4uiEXT" */, - 55496 /* "glUniform4ui" */, - 55496 /* "glUniform4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 55581 /* "glUniform4uiEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4UIVPROC -epoxy_glUniform4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_EXT_gpu_shader4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55597 /* "glUniform4uiv" */, - 55597 /* "glUniform4uiv" */, - 55611 /* "glUniform4uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 55597 /* "glUniform4uiv" */, - providers, entrypoints); -} - -static PFNGLUNIFORM4UIVEXTPROC -epoxy_glUniform4uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_gpu_shader4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55611 /* "glUniform4uivEXT" */, - 55597 /* "glUniform4uiv" */, - 55597 /* "glUniform4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55611 /* "glUniform4uivEXT" */, - providers, entrypoints); -} - -static PFNGLUNIFORMBLOCKBINDINGPROC -epoxy_glUniformBlockBinding_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_1, - GL_extension_GL_ARB_uniform_buffer_object, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55628 /* "glUniformBlockBinding" */, - 55628 /* "glUniformBlockBinding" */, - 55628 /* "glUniformBlockBinding" */, - }; - return gl_provider_resolver(entrypoint_strings + 55628 /* "glUniformBlockBinding" */, - providers, entrypoints); -} - -static PFNGLUNIFORMBUFFEREXTPROC -epoxy_glUniformBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_bindable_uniform, 55650 /* glUniformBufferEXT */); -} - -static PFNGLUNIFORMHANDLEUI64ARBPROC -epoxy_glUniformHandleui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 55669 /* glUniformHandleui64ARB */); -} - -static PFNGLUNIFORMHANDLEUI64NVPROC -epoxy_glUniformHandleui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 55692 /* glUniformHandleui64NV */); -} - -static PFNGLUNIFORMHANDLEUI64VARBPROC -epoxy_glUniformHandleui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 55714 /* glUniformHandleui64vARB */); -} - -static PFNGLUNIFORMHANDLEUI64VNVPROC -epoxy_glUniformHandleui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 55738 /* glUniformHandleui64vNV */); -} - -static PFNGLUNIFORMMATRIX2DVPROC -epoxy_glUniformMatrix2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55761 /* "glUniformMatrix2dv" */, - 55761 /* "glUniformMatrix2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55761 /* "glUniformMatrix2dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2FVPROC -epoxy_glUniformMatrix2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55780 /* "glUniformMatrix2fv" */, - 55780 /* "glUniformMatrix2fv" */, - 55799 /* "glUniformMatrix2fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55780 /* "glUniformMatrix2fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2FVARBPROC -epoxy_glUniformMatrix2fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55799 /* "glUniformMatrix2fvARB" */, - 55780 /* "glUniformMatrix2fv" */, - 55780 /* "glUniformMatrix2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55799 /* "glUniformMatrix2fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2X3DVPROC -epoxy_glUniformMatrix2x3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55821 /* "glUniformMatrix2x3dv" */, - 55821 /* "glUniformMatrix2x3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55821 /* "glUniformMatrix2x3dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2X3FVPROC -epoxy_glUniformMatrix2x3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - GL_extension_GL_NV_non_square_matrices, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55842 /* "glUniformMatrix2x3fv" */, - 55842 /* "glUniformMatrix2x3fv" */, - 55863 /* "glUniformMatrix2x3fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55842 /* "glUniformMatrix2x3fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2X3FVNVPROC -epoxy_glUniformMatrix2x3fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_non_square_matrices, - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55863 /* "glUniformMatrix2x3fvNV" */, - 55842 /* "glUniformMatrix2x3fv" */, - 55842 /* "glUniformMatrix2x3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55863 /* "glUniformMatrix2x3fvNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2X4DVPROC -epoxy_glUniformMatrix2x4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55886 /* "glUniformMatrix2x4dv" */, - 55886 /* "glUniformMatrix2x4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55886 /* "glUniformMatrix2x4dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2X4FVPROC -epoxy_glUniformMatrix2x4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - GL_extension_GL_NV_non_square_matrices, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55907 /* "glUniformMatrix2x4fv" */, - 55907 /* "glUniformMatrix2x4fv" */, - 55928 /* "glUniformMatrix2x4fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 55907 /* "glUniformMatrix2x4fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX2X4FVNVPROC -epoxy_glUniformMatrix2x4fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_non_square_matrices, - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55928 /* "glUniformMatrix2x4fvNV" */, - 55907 /* "glUniformMatrix2x4fv" */, - 55907 /* "glUniformMatrix2x4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55928 /* "glUniformMatrix2x4fvNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3DVPROC -epoxy_glUniformMatrix3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55951 /* "glUniformMatrix3dv" */, - 55951 /* "glUniformMatrix3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55951 /* "glUniformMatrix3dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3FVPROC -epoxy_glUniformMatrix3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55970 /* "glUniformMatrix3fv" */, - 55970 /* "glUniformMatrix3fv" */, - 55989 /* "glUniformMatrix3fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 55970 /* "glUniformMatrix3fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3FVARBPROC -epoxy_glUniformMatrix3fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 55989 /* "glUniformMatrix3fvARB" */, - 55970 /* "glUniformMatrix3fv" */, - 55970 /* "glUniformMatrix3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 55989 /* "glUniformMatrix3fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3X2DVPROC -epoxy_glUniformMatrix3x2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56011 /* "glUniformMatrix3x2dv" */, - 56011 /* "glUniformMatrix3x2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56011 /* "glUniformMatrix3x2dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3X2FVPROC -epoxy_glUniformMatrix3x2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - GL_extension_GL_NV_non_square_matrices, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56032 /* "glUniformMatrix3x2fv" */, - 56032 /* "glUniformMatrix3x2fv" */, - 56053 /* "glUniformMatrix3x2fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 56032 /* "glUniformMatrix3x2fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3X2FVNVPROC -epoxy_glUniformMatrix3x2fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_non_square_matrices, - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56053 /* "glUniformMatrix3x2fvNV" */, - 56032 /* "glUniformMatrix3x2fv" */, - 56032 /* "glUniformMatrix3x2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56053 /* "glUniformMatrix3x2fvNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3X4DVPROC -epoxy_glUniformMatrix3x4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56076 /* "glUniformMatrix3x4dv" */, - 56076 /* "glUniformMatrix3x4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56076 /* "glUniformMatrix3x4dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3X4FVPROC -epoxy_glUniformMatrix3x4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - GL_extension_GL_NV_non_square_matrices, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56097 /* "glUniformMatrix3x4fv" */, - 56097 /* "glUniformMatrix3x4fv" */, - 56118 /* "glUniformMatrix3x4fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 56097 /* "glUniformMatrix3x4fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX3X4FVNVPROC -epoxy_glUniformMatrix3x4fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_non_square_matrices, - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56118 /* "glUniformMatrix3x4fvNV" */, - 56097 /* "glUniformMatrix3x4fv" */, - 56097 /* "glUniformMatrix3x4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56118 /* "glUniformMatrix3x4fvNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4DVPROC -epoxy_glUniformMatrix4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56141 /* "glUniformMatrix4dv" */, - 56141 /* "glUniformMatrix4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56141 /* "glUniformMatrix4dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4FVPROC -epoxy_glUniformMatrix4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56160 /* "glUniformMatrix4fv" */, - 56160 /* "glUniformMatrix4fv" */, - 56179 /* "glUniformMatrix4fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 56160 /* "glUniformMatrix4fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4FVARBPROC -epoxy_glUniformMatrix4fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56179 /* "glUniformMatrix4fvARB" */, - 56160 /* "glUniformMatrix4fv" */, - 56160 /* "glUniformMatrix4fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56179 /* "glUniformMatrix4fvARB" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4X2DVPROC -epoxy_glUniformMatrix4x2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56201 /* "glUniformMatrix4x2dv" */, - 56201 /* "glUniformMatrix4x2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56201 /* "glUniformMatrix4x2dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4X2FVPROC -epoxy_glUniformMatrix4x2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - GL_extension_GL_NV_non_square_matrices, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56222 /* "glUniformMatrix4x2fv" */, - 56222 /* "glUniformMatrix4x2fv" */, - 56243 /* "glUniformMatrix4x2fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 56222 /* "glUniformMatrix4x2fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4X2FVNVPROC -epoxy_glUniformMatrix4x2fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_non_square_matrices, - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56243 /* "glUniformMatrix4x2fvNV" */, - 56222 /* "glUniformMatrix4x2fv" */, - 56222 /* "glUniformMatrix4x2fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56243 /* "glUniformMatrix4x2fvNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4X3DVPROC -epoxy_glUniformMatrix4x3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_gpu_shader_fp64, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56266 /* "glUniformMatrix4x3dv" */, - 56266 /* "glUniformMatrix4x3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56266 /* "glUniformMatrix4x3dv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4X3FVPROC -epoxy_glUniformMatrix4x3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - GL_extension_GL_NV_non_square_matrices, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56287 /* "glUniformMatrix4x3fv" */, - 56287 /* "glUniformMatrix4x3fv" */, - 56308 /* "glUniformMatrix4x3fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 56287 /* "glUniformMatrix4x3fv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMMATRIX4X3FVNVPROC -epoxy_glUniformMatrix4x3fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_non_square_matrices, - Desktop_OpenGL_2_1, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56308 /* "glUniformMatrix4x3fvNV" */, - 56287 /* "glUniformMatrix4x3fv" */, - 56287 /* "glUniformMatrix4x3fv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56308 /* "glUniformMatrix4x3fvNV" */, - providers, entrypoints); -} - -static PFNGLUNIFORMSUBROUTINESUIVPROC -epoxy_glUniformSubroutinesuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_0, - GL_extension_GL_ARB_shader_subroutine, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56331 /* "glUniformSubroutinesuiv" */, - 56331 /* "glUniformSubroutinesuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 56331 /* "glUniformSubroutinesuiv" */, - providers, entrypoints); -} - -static PFNGLUNIFORMUI64NVPROC -epoxy_glUniformui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 56355 /* glUniformui64NV */); -} - -static PFNGLUNIFORMUI64VNVPROC -epoxy_glUniformui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 56371 /* glUniformui64vNV */); -} - -static PFNGLUNLOCKARRAYSEXTPROC -epoxy_glUnlockArraysEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_compiled_vertex_array, 56388 /* glUnlockArraysEXT */); -} - -static PFNGLUNMAPBUFFERPROC -epoxy_glUnmapBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_vertex_buffer_object, - GL_extension_GL_OES_mapbuffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56406 /* "glUnmapBuffer" */, - 56406 /* "glUnmapBuffer" */, - 56420 /* "glUnmapBufferARB" */, - 56437 /* "glUnmapBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 56406 /* "glUnmapBuffer" */, - providers, entrypoints); -} - -static PFNGLUNMAPBUFFERARBPROC -epoxy_glUnmapBufferARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_buffer_object, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_OES_mapbuffer, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56420 /* "glUnmapBufferARB" */, - 56406 /* "glUnmapBuffer" */, - 56406 /* "glUnmapBuffer" */, - 56437 /* "glUnmapBufferOES" */, - }; - return gl_provider_resolver(entrypoint_strings + 56420 /* "glUnmapBufferARB" */, - providers, entrypoints); -} - -static PFNGLUNMAPBUFFEROESPROC -epoxy_glUnmapBufferOES_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_OES_mapbuffer, - Desktop_OpenGL_1_5, - OpenGL_ES_3_0, - GL_extension_GL_ARB_vertex_buffer_object, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56437 /* "glUnmapBufferOES" */, - 56406 /* "glUnmapBuffer" */, - 56406 /* "glUnmapBuffer" */, - 56420 /* "glUnmapBufferARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 56437 /* "glUnmapBufferOES" */, - providers, entrypoints); -} - -static PFNGLUNMAPNAMEDBUFFERPROC -epoxy_glUnmapNamedBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56454 /* "glUnmapNamedBuffer" */, - 56454 /* "glUnmapNamedBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 56454 /* "glUnmapNamedBuffer" */, - providers, entrypoints); -} - -static PFNGLUNMAPNAMEDBUFFEREXTPROC -epoxy_glUnmapNamedBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 56473 /* glUnmapNamedBufferEXT */); -} - -static PFNGLUNMAPOBJECTBUFFERATIPROC -epoxy_glUnmapObjectBufferATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_map_object_buffer, 56495 /* glUnmapObjectBufferATI */); -} - -static PFNGLUNMAPTEXTURE2DINTELPROC -epoxy_glUnmapTexture2DINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_map_texture, 56518 /* glUnmapTexture2DINTEL */); -} - -static PFNGLUPDATEOBJECTBUFFERATIPROC -epoxy_glUpdateObjectBufferATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 56540 /* glUpdateObjectBufferATI */); -} - -static PFNGLUSEPROGRAMPROC -epoxy_glUseProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56564 /* "glUseProgram" */, - 56564 /* "glUseProgram" */, - 56577 /* "glUseProgramObjectARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 56564 /* "glUseProgram" */, - providers, entrypoints); -} - -static PFNGLUSEPROGRAMOBJECTARBPROC -epoxy_glUseProgramObjectARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56577 /* "glUseProgramObjectARB" */, - 56564 /* "glUseProgram" */, - 56564 /* "glUseProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 56577 /* "glUseProgramObjectARB" */, - providers, entrypoints); -} - -static PFNGLUSEPROGRAMSTAGESPROC -epoxy_glUseProgramStages_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56599 /* "glUseProgramStages" */, - 56599 /* "glUseProgramStages" */, - 56599 /* "glUseProgramStages" */, - }; - return gl_provider_resolver(entrypoint_strings + 56599 /* "glUseProgramStages" */, - providers, entrypoints); -} - -static PFNGLUSEPROGRAMSTAGESEXTPROC -epoxy_glUseProgramStagesEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 56618 /* glUseProgramStagesEXT */); -} - -static PFNGLUSESHADERPROGRAMEXTPROC -epoxy_glUseShaderProgramEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 56640 /* glUseShaderProgramEXT */); -} - -static PFNGLVDPAUFININVPROC -epoxy_glVDPAUFiniNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56662 /* glVDPAUFiniNV */); -} - -static PFNGLVDPAUGETSURFACEIVNVPROC -epoxy_glVDPAUGetSurfaceivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56676 /* glVDPAUGetSurfaceivNV */); -} - -static PFNGLVDPAUINITNVPROC -epoxy_glVDPAUInitNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56698 /* glVDPAUInitNV */); -} - -static PFNGLVDPAUISSURFACENVPROC -epoxy_glVDPAUIsSurfaceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56712 /* glVDPAUIsSurfaceNV */); -} - -static PFNGLVDPAUMAPSURFACESNVPROC -epoxy_glVDPAUMapSurfacesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56731 /* glVDPAUMapSurfacesNV */); -} - -static PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC -epoxy_glVDPAURegisterOutputSurfaceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56752 /* glVDPAURegisterOutputSurfaceNV */); -} - -static PFNGLVDPAUREGISTERVIDEOSURFACENVPROC -epoxy_glVDPAURegisterVideoSurfaceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56783 /* glVDPAURegisterVideoSurfaceNV */); -} - -static PFNGLVDPAUSURFACEACCESSNVPROC -epoxy_glVDPAUSurfaceAccessNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56813 /* glVDPAUSurfaceAccessNV */); -} - -static PFNGLVDPAUUNMAPSURFACESNVPROC -epoxy_glVDPAUUnmapSurfacesNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56836 /* glVDPAUUnmapSurfacesNV */); -} - -static PFNGLVDPAUUNREGISTERSURFACENVPROC -epoxy_glVDPAUUnregisterSurfaceNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56859 /* glVDPAUUnregisterSurfaceNV */); -} - -static PFNGLVALIDATEPROGRAMPROC -epoxy_glValidateProgram_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_shader_objects, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56886 /* "glValidateProgram" */, - 56886 /* "glValidateProgram" */, - 56904 /* "glValidateProgramARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 56886 /* "glValidateProgram" */, - providers, entrypoints); -} - -static PFNGLVALIDATEPROGRAMARBPROC -epoxy_glValidateProgramARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_shader_objects, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56904 /* "glValidateProgramARB" */, - 56886 /* "glValidateProgram" */, - 56886 /* "glValidateProgram" */, - }; - return gl_provider_resolver(entrypoint_strings + 56904 /* "glValidateProgramARB" */, - providers, entrypoints); -} - -static PFNGLVALIDATEPROGRAMPIPELINEPROC -epoxy_glValidateProgramPipeline_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_separate_shader_objects, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 56925 /* "glValidateProgramPipeline" */, - 56925 /* "glValidateProgramPipeline" */, - 56925 /* "glValidateProgramPipeline" */, - }; - return gl_provider_resolver(entrypoint_strings + 56925 /* "glValidateProgramPipeline" */, - providers, entrypoints); -} - -static PFNGLVALIDATEPROGRAMPIPELINEEXTPROC -epoxy_glValidateProgramPipelineEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 56951 /* glValidateProgramPipelineEXT */); -} - -static PFNGLVARIANTARRAYOBJECTATIPROC -epoxy_glVariantArrayObjectATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 56980 /* glVariantArrayObjectATI */); -} - -static PFNGLVARIANTPOINTEREXTPROC -epoxy_glVariantPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57004 /* glVariantPointerEXT */); -} - -static PFNGLVARIANTBVEXTPROC -epoxy_glVariantbvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57024 /* glVariantbvEXT */); -} - -static PFNGLVARIANTDVEXTPROC -epoxy_glVariantdvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57039 /* glVariantdvEXT */); -} - -static PFNGLVARIANTFVEXTPROC -epoxy_glVariantfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57054 /* glVariantfvEXT */); -} - -static PFNGLVARIANTIVEXTPROC -epoxy_glVariantivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57069 /* glVariantivEXT */); -} - -static PFNGLVARIANTSVEXTPROC -epoxy_glVariantsvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57084 /* glVariantsvEXT */); -} - -static PFNGLVARIANTUBVEXTPROC -epoxy_glVariantubvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57099 /* glVariantubvEXT */); -} - -static PFNGLVARIANTUIVEXTPROC -epoxy_glVariantuivEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57115 /* glVariantuivEXT */); -} - -static PFNGLVARIANTUSVEXTPROC -epoxy_glVariantusvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57131 /* glVariantusvEXT */); -} - -static PFNGLVERTEX2BOESPROC -epoxy_glVertex2bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57147 /* glVertex2bOES */); -} - -static PFNGLVERTEX2BVOESPROC -epoxy_glVertex2bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57161 /* glVertex2bvOES */); -} - -static PFNGLVERTEX2DPROC -epoxy_glVertex2d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57176 /* glVertex2d */); -} - -static PFNGLVERTEX2DVPROC -epoxy_glVertex2dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57187 /* glVertex2dv */); -} - -static PFNGLVERTEX2FPROC -epoxy_glVertex2f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57199 /* glVertex2f */); -} - -static PFNGLVERTEX2FVPROC -epoxy_glVertex2fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57210 /* glVertex2fv */); -} - -static PFNGLVERTEX2HNVPROC -epoxy_glVertex2hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 57222 /* glVertex2hNV */); -} - -static PFNGLVERTEX2HVNVPROC -epoxy_glVertex2hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 57235 /* glVertex2hvNV */); -} - -static PFNGLVERTEX2IPROC -epoxy_glVertex2i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57249 /* glVertex2i */); -} - -static PFNGLVERTEX2IVPROC -epoxy_glVertex2iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57260 /* glVertex2iv */); -} - -static PFNGLVERTEX2SPROC -epoxy_glVertex2s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57272 /* glVertex2s */); -} - -static PFNGLVERTEX2SVPROC -epoxy_glVertex2sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57283 /* glVertex2sv */); -} - -static PFNGLVERTEX2XOESPROC -epoxy_glVertex2xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57295 /* glVertex2xOES */); -} - -static PFNGLVERTEX2XVOESPROC -epoxy_glVertex2xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57309 /* glVertex2xvOES */); -} - -static PFNGLVERTEX3BOESPROC -epoxy_glVertex3bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57324 /* glVertex3bOES */); -} - -static PFNGLVERTEX3BVOESPROC -epoxy_glVertex3bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57338 /* glVertex3bvOES */); -} - -static PFNGLVERTEX3DPROC -epoxy_glVertex3d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57353 /* glVertex3d */); -} - -static PFNGLVERTEX3DVPROC -epoxy_glVertex3dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57364 /* glVertex3dv */); -} - -static PFNGLVERTEX3FPROC -epoxy_glVertex3f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57376 /* glVertex3f */); -} - -static PFNGLVERTEX3FVPROC -epoxy_glVertex3fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57387 /* glVertex3fv */); -} - -static PFNGLVERTEX3HNVPROC -epoxy_glVertex3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 57399 /* glVertex3hNV */); -} - -static PFNGLVERTEX3HVNVPROC -epoxy_glVertex3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 57412 /* glVertex3hvNV */); -} - -static PFNGLVERTEX3IPROC -epoxy_glVertex3i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57426 /* glVertex3i */); -} - -static PFNGLVERTEX3IVPROC -epoxy_glVertex3iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57437 /* glVertex3iv */); -} - -static PFNGLVERTEX3SPROC -epoxy_glVertex3s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57449 /* glVertex3s */); -} - -static PFNGLVERTEX3SVPROC -epoxy_glVertex3sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57460 /* glVertex3sv */); -} - -static PFNGLVERTEX3XOESPROC -epoxy_glVertex3xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57472 /* glVertex3xOES */); -} - -static PFNGLVERTEX3XVOESPROC -epoxy_glVertex3xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57486 /* glVertex3xvOES */); -} - -static PFNGLVERTEX4BOESPROC -epoxy_glVertex4bOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57501 /* glVertex4bOES */); -} - -static PFNGLVERTEX4BVOESPROC -epoxy_glVertex4bvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57515 /* glVertex4bvOES */); -} - -static PFNGLVERTEX4DPROC -epoxy_glVertex4d_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57530 /* glVertex4d */); -} - -static PFNGLVERTEX4DVPROC -epoxy_glVertex4dv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57541 /* glVertex4dv */); -} - -static PFNGLVERTEX4FPROC -epoxy_glVertex4f_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57553 /* glVertex4f */); -} - -static PFNGLVERTEX4FVPROC -epoxy_glVertex4fv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57564 /* glVertex4fv */); -} - -static PFNGLVERTEX4HNVPROC -epoxy_glVertex4hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 57576 /* glVertex4hNV */); -} - -static PFNGLVERTEX4HVNVPROC -epoxy_glVertex4hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 57589 /* glVertex4hvNV */); -} - -static PFNGLVERTEX4IPROC -epoxy_glVertex4i_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57603 /* glVertex4i */); -} - -static PFNGLVERTEX4IVPROC -epoxy_glVertex4iv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57614 /* glVertex4iv */); -} - -static PFNGLVERTEX4SPROC -epoxy_glVertex4s_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57626 /* glVertex4s */); -} - -static PFNGLVERTEX4SVPROC -epoxy_glVertex4sv_resolver(void) -{ - return gl_single_resolver(Desktop_OpenGL_1_0, 57637 /* glVertex4sv */); -} - -static PFNGLVERTEX4XOESPROC -epoxy_glVertex4xOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57649 /* glVertex4xOES */); -} - -static PFNGLVERTEX4XVOESPROC -epoxy_glVertex4xvOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57663 /* glVertex4xvOES */); -} - -static PFNGLVERTEXARRAYATTRIBBINDINGPROC -epoxy_glVertexArrayAttribBinding_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 57678 /* "glVertexArrayAttribBinding" */, - 57678 /* "glVertexArrayAttribBinding" */, - }; - return gl_provider_resolver(entrypoint_strings + 57678 /* "glVertexArrayAttribBinding" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYATTRIBFORMATPROC -epoxy_glVertexArrayAttribFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 57705 /* "glVertexArrayAttribFormat" */, - 57705 /* "glVertexArrayAttribFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 57705 /* "glVertexArrayAttribFormat" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYATTRIBIFORMATPROC -epoxy_glVertexArrayAttribIFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 57731 /* "glVertexArrayAttribIFormat" */, - 57731 /* "glVertexArrayAttribIFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 57731 /* "glVertexArrayAttribIFormat" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYATTRIBLFORMATPROC -epoxy_glVertexArrayAttribLFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 57758 /* "glVertexArrayAttribLFormat" */, - 57758 /* "glVertexArrayAttribLFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 57758 /* "glVertexArrayAttribLFormat" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC -epoxy_glVertexArrayBindVertexBufferEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57785 /* glVertexArrayBindVertexBufferEXT */); -} - -static PFNGLVERTEXARRAYBINDINGDIVISORPROC -epoxy_glVertexArrayBindingDivisor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 57818 /* "glVertexArrayBindingDivisor" */, - 57818 /* "glVertexArrayBindingDivisor" */, - }; - return gl_provider_resolver(entrypoint_strings + 57818 /* "glVertexArrayBindingDivisor" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYCOLOROFFSETEXTPROC -epoxy_glVertexArrayColorOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57846 /* glVertexArrayColorOffsetEXT */); -} - -static PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC -epoxy_glVertexArrayEdgeFlagOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57874 /* glVertexArrayEdgeFlagOffsetEXT */); -} - -static PFNGLVERTEXARRAYELEMENTBUFFERPROC -epoxy_glVertexArrayElementBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 57905 /* "glVertexArrayElementBuffer" */, - 57905 /* "glVertexArrayElementBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 57905 /* "glVertexArrayElementBuffer" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC -epoxy_glVertexArrayFogCoordOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57932 /* glVertexArrayFogCoordOffsetEXT */); -} - -static PFNGLVERTEXARRAYINDEXOFFSETEXTPROC -epoxy_glVertexArrayIndexOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57963 /* glVertexArrayIndexOffsetEXT */); -} - -static PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC -epoxy_glVertexArrayMultiTexCoordOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57991 /* glVertexArrayMultiTexCoordOffsetEXT */); -} - -static PFNGLVERTEXARRAYNORMALOFFSETEXTPROC -epoxy_glVertexArrayNormalOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58027 /* glVertexArrayNormalOffsetEXT */); -} - -static PFNGLVERTEXARRAYPARAMETERIAPPLEPROC -epoxy_glVertexArrayParameteriAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_array_range, 58056 /* glVertexArrayParameteriAPPLE */); -} - -static PFNGLVERTEXARRAYRANGEAPPLEPROC -epoxy_glVertexArrayRangeAPPLE_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_APPLE_vertex_array_range, 58085 /* glVertexArrayRangeAPPLE */); -} - -static PFNGLVERTEXARRAYRANGENVPROC -epoxy_glVertexArrayRangeNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_array_range, 58109 /* glVertexArrayRangeNV */); -} - -static PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC -epoxy_glVertexArraySecondaryColorOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58130 /* glVertexArraySecondaryColorOffsetEXT */); -} - -static PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC -epoxy_glVertexArrayTexCoordOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58167 /* glVertexArrayTexCoordOffsetEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC -epoxy_glVertexArrayVertexAttribBindingEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58198 /* glVertexArrayVertexAttribBindingEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC -epoxy_glVertexArrayVertexAttribDivisorEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58234 /* glVertexArrayVertexAttribDivisorEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC -epoxy_glVertexArrayVertexAttribFormatEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58270 /* glVertexArrayVertexAttribFormatEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC -epoxy_glVertexArrayVertexAttribIFormatEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58305 /* glVertexArrayVertexAttribIFormatEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC -epoxy_glVertexArrayVertexAttribIOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58341 /* glVertexArrayVertexAttribIOffsetEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC -epoxy_glVertexArrayVertexAttribLFormatEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58377 /* glVertexArrayVertexAttribLFormatEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC -epoxy_glVertexArrayVertexAttribLOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58413 /* glVertexArrayVertexAttribLOffsetEXT */); -} - -static PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC -epoxy_glVertexArrayVertexAttribOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58449 /* glVertexArrayVertexAttribOffsetEXT */); -} - -static PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC -epoxy_glVertexArrayVertexBindingDivisorEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58484 /* glVertexArrayVertexBindingDivisorEXT */); -} - -static PFNGLVERTEXARRAYVERTEXBUFFERPROC -epoxy_glVertexArrayVertexBuffer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58521 /* "glVertexArrayVertexBuffer" */, - 58521 /* "glVertexArrayVertexBuffer" */, - }; - return gl_provider_resolver(entrypoint_strings + 58521 /* "glVertexArrayVertexBuffer" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYVERTEXBUFFERSPROC -epoxy_glVertexArrayVertexBuffers_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_5, - GL_extension_GL_ARB_direct_state_access, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58547 /* "glVertexArrayVertexBuffers" */, - 58547 /* "glVertexArrayVertexBuffers" */, - }; - return gl_provider_resolver(entrypoint_strings + 58547 /* "glVertexArrayVertexBuffers" */, - providers, entrypoints); -} - -static PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC -epoxy_glVertexArrayVertexOffsetEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58574 /* glVertexArrayVertexOffsetEXT */); -} - -static PFNGLVERTEXATTRIB1DPROC -epoxy_glVertexAttrib1d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58603 /* "glVertexAttrib1d" */, - 58620 /* "glVertexAttrib1dARB" */, - 58620 /* "glVertexAttrib1dARB" */, - 58640 /* "glVertexAttrib1dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58603 /* "glVertexAttrib1d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1DARBPROC -epoxy_glVertexAttrib1dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58620 /* "glVertexAttrib1dARB" */, - 58620 /* "glVertexAttrib1dARB" */, - 58603 /* "glVertexAttrib1d" */, - 58640 /* "glVertexAttrib1dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58620 /* "glVertexAttrib1dARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1DNVPROC -epoxy_glVertexAttrib1dNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58640 /* "glVertexAttrib1dNV" */, - 58603 /* "glVertexAttrib1d" */, - 58620 /* "glVertexAttrib1dARB" */, - 58620 /* "glVertexAttrib1dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 58640 /* "glVertexAttrib1dNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1DVPROC -epoxy_glVertexAttrib1dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58659 /* "glVertexAttrib1dv" */, - 58677 /* "glVertexAttrib1dvARB" */, - 58677 /* "glVertexAttrib1dvARB" */, - 58698 /* "glVertexAttrib1dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58659 /* "glVertexAttrib1dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1DVARBPROC -epoxy_glVertexAttrib1dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58677 /* "glVertexAttrib1dvARB" */, - 58677 /* "glVertexAttrib1dvARB" */, - 58659 /* "glVertexAttrib1dv" */, - 58698 /* "glVertexAttrib1dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58677 /* "glVertexAttrib1dvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1DVNVPROC -epoxy_glVertexAttrib1dvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58698 /* "glVertexAttrib1dvNV" */, - 58659 /* "glVertexAttrib1dv" */, - 58677 /* "glVertexAttrib1dvARB" */, - 58677 /* "glVertexAttrib1dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 58698 /* "glVertexAttrib1dvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1FPROC -epoxy_glVertexAttrib1f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58718 /* "glVertexAttrib1f" */, - 58718 /* "glVertexAttrib1f" */, - 58735 /* "glVertexAttrib1fARB" */, - 58735 /* "glVertexAttrib1fARB" */, - 58755 /* "glVertexAttrib1fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58718 /* "glVertexAttrib1f" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1FARBPROC -epoxy_glVertexAttrib1fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58735 /* "glVertexAttrib1fARB" */, - 58735 /* "glVertexAttrib1fARB" */, - 58718 /* "glVertexAttrib1f" */, - 58718 /* "glVertexAttrib1f" */, - 58755 /* "glVertexAttrib1fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58735 /* "glVertexAttrib1fARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1FNVPROC -epoxy_glVertexAttrib1fNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58755 /* "glVertexAttrib1fNV" */, - 58718 /* "glVertexAttrib1f" */, - 58718 /* "glVertexAttrib1f" */, - 58735 /* "glVertexAttrib1fARB" */, - 58735 /* "glVertexAttrib1fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 58755 /* "glVertexAttrib1fNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1FVPROC -epoxy_glVertexAttrib1fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58774 /* "glVertexAttrib1fv" */, - 58774 /* "glVertexAttrib1fv" */, - 58792 /* "glVertexAttrib1fvARB" */, - 58792 /* "glVertexAttrib1fvARB" */, - 58813 /* "glVertexAttrib1fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58774 /* "glVertexAttrib1fv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1FVARBPROC -epoxy_glVertexAttrib1fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58792 /* "glVertexAttrib1fvARB" */, - 58792 /* "glVertexAttrib1fvARB" */, - 58774 /* "glVertexAttrib1fv" */, - 58774 /* "glVertexAttrib1fv" */, - 58813 /* "glVertexAttrib1fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58792 /* "glVertexAttrib1fvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1FVNVPROC -epoxy_glVertexAttrib1fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58813 /* "glVertexAttrib1fvNV" */, - 58774 /* "glVertexAttrib1fv" */, - 58774 /* "glVertexAttrib1fv" */, - 58792 /* "glVertexAttrib1fvARB" */, - 58792 /* "glVertexAttrib1fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 58813 /* "glVertexAttrib1fvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1HNVPROC -epoxy_glVertexAttrib1hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 58833 /* glVertexAttrib1hNV */); -} - -static PFNGLVERTEXATTRIB1HVNVPROC -epoxy_glVertexAttrib1hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 58852 /* glVertexAttrib1hvNV */); -} - -static PFNGLVERTEXATTRIB1SPROC -epoxy_glVertexAttrib1s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58872 /* "glVertexAttrib1s" */, - 58889 /* "glVertexAttrib1sARB" */, - 58889 /* "glVertexAttrib1sARB" */, - 58909 /* "glVertexAttrib1sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58872 /* "glVertexAttrib1s" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1SARBPROC -epoxy_glVertexAttrib1sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58889 /* "glVertexAttrib1sARB" */, - 58889 /* "glVertexAttrib1sARB" */, - 58872 /* "glVertexAttrib1s" */, - 58909 /* "glVertexAttrib1sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58889 /* "glVertexAttrib1sARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1SNVPROC -epoxy_glVertexAttrib1sNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58909 /* "glVertexAttrib1sNV" */, - 58872 /* "glVertexAttrib1s" */, - 58889 /* "glVertexAttrib1sARB" */, - 58889 /* "glVertexAttrib1sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 58909 /* "glVertexAttrib1sNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1SVPROC -epoxy_glVertexAttrib1sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58928 /* "glVertexAttrib1sv" */, - 58946 /* "glVertexAttrib1svARB" */, - 58946 /* "glVertexAttrib1svARB" */, - 58967 /* "glVertexAttrib1svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58928 /* "glVertexAttrib1sv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1SVARBPROC -epoxy_glVertexAttrib1svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58946 /* "glVertexAttrib1svARB" */, - 58946 /* "glVertexAttrib1svARB" */, - 58928 /* "glVertexAttrib1sv" */, - 58967 /* "glVertexAttrib1svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58946 /* "glVertexAttrib1svARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB1SVNVPROC -epoxy_glVertexAttrib1svNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58967 /* "glVertexAttrib1svNV" */, - 58928 /* "glVertexAttrib1sv" */, - 58946 /* "glVertexAttrib1svARB" */, - 58946 /* "glVertexAttrib1svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 58967 /* "glVertexAttrib1svNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2DPROC -epoxy_glVertexAttrib2d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 58987 /* "glVertexAttrib2d" */, - 59004 /* "glVertexAttrib2dARB" */, - 59004 /* "glVertexAttrib2dARB" */, - 59024 /* "glVertexAttrib2dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 58987 /* "glVertexAttrib2d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2DARBPROC -epoxy_glVertexAttrib2dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59004 /* "glVertexAttrib2dARB" */, - 59004 /* "glVertexAttrib2dARB" */, - 58987 /* "glVertexAttrib2d" */, - 59024 /* "glVertexAttrib2dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59004 /* "glVertexAttrib2dARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2DNVPROC -epoxy_glVertexAttrib2dNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59024 /* "glVertexAttrib2dNV" */, - 58987 /* "glVertexAttrib2d" */, - 59004 /* "glVertexAttrib2dARB" */, - 59004 /* "glVertexAttrib2dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59024 /* "glVertexAttrib2dNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2DVPROC -epoxy_glVertexAttrib2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59043 /* "glVertexAttrib2dv" */, - 59061 /* "glVertexAttrib2dvARB" */, - 59061 /* "glVertexAttrib2dvARB" */, - 59082 /* "glVertexAttrib2dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59043 /* "glVertexAttrib2dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2DVARBPROC -epoxy_glVertexAttrib2dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59061 /* "glVertexAttrib2dvARB" */, - 59061 /* "glVertexAttrib2dvARB" */, - 59043 /* "glVertexAttrib2dv" */, - 59082 /* "glVertexAttrib2dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59061 /* "glVertexAttrib2dvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2DVNVPROC -epoxy_glVertexAttrib2dvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59082 /* "glVertexAttrib2dvNV" */, - 59043 /* "glVertexAttrib2dv" */, - 59061 /* "glVertexAttrib2dvARB" */, - 59061 /* "glVertexAttrib2dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59082 /* "glVertexAttrib2dvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2FPROC -epoxy_glVertexAttrib2f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59102 /* "glVertexAttrib2f" */, - 59102 /* "glVertexAttrib2f" */, - 59119 /* "glVertexAttrib2fARB" */, - 59119 /* "glVertexAttrib2fARB" */, - 59139 /* "glVertexAttrib2fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59102 /* "glVertexAttrib2f" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2FARBPROC -epoxy_glVertexAttrib2fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59119 /* "glVertexAttrib2fARB" */, - 59119 /* "glVertexAttrib2fARB" */, - 59102 /* "glVertexAttrib2f" */, - 59102 /* "glVertexAttrib2f" */, - 59139 /* "glVertexAttrib2fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59119 /* "glVertexAttrib2fARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2FNVPROC -epoxy_glVertexAttrib2fNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59139 /* "glVertexAttrib2fNV" */, - 59102 /* "glVertexAttrib2f" */, - 59102 /* "glVertexAttrib2f" */, - 59119 /* "glVertexAttrib2fARB" */, - 59119 /* "glVertexAttrib2fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59139 /* "glVertexAttrib2fNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2FVPROC -epoxy_glVertexAttrib2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59158 /* "glVertexAttrib2fv" */, - 59158 /* "glVertexAttrib2fv" */, - 59176 /* "glVertexAttrib2fvARB" */, - 59176 /* "glVertexAttrib2fvARB" */, - 59197 /* "glVertexAttrib2fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59158 /* "glVertexAttrib2fv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2FVARBPROC -epoxy_glVertexAttrib2fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59176 /* "glVertexAttrib2fvARB" */, - 59176 /* "glVertexAttrib2fvARB" */, - 59158 /* "glVertexAttrib2fv" */, - 59158 /* "glVertexAttrib2fv" */, - 59197 /* "glVertexAttrib2fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59176 /* "glVertexAttrib2fvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2FVNVPROC -epoxy_glVertexAttrib2fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59197 /* "glVertexAttrib2fvNV" */, - 59158 /* "glVertexAttrib2fv" */, - 59158 /* "glVertexAttrib2fv" */, - 59176 /* "glVertexAttrib2fvARB" */, - 59176 /* "glVertexAttrib2fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59197 /* "glVertexAttrib2fvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2HNVPROC -epoxy_glVertexAttrib2hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 59217 /* glVertexAttrib2hNV */); -} - -static PFNGLVERTEXATTRIB2HVNVPROC -epoxy_glVertexAttrib2hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 59236 /* glVertexAttrib2hvNV */); -} - -static PFNGLVERTEXATTRIB2SPROC -epoxy_glVertexAttrib2s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59256 /* "glVertexAttrib2s" */, - 59273 /* "glVertexAttrib2sARB" */, - 59273 /* "glVertexAttrib2sARB" */, - 59293 /* "glVertexAttrib2sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59256 /* "glVertexAttrib2s" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2SARBPROC -epoxy_glVertexAttrib2sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59273 /* "glVertexAttrib2sARB" */, - 59273 /* "glVertexAttrib2sARB" */, - 59256 /* "glVertexAttrib2s" */, - 59293 /* "glVertexAttrib2sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59273 /* "glVertexAttrib2sARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2SNVPROC -epoxy_glVertexAttrib2sNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59293 /* "glVertexAttrib2sNV" */, - 59256 /* "glVertexAttrib2s" */, - 59273 /* "glVertexAttrib2sARB" */, - 59273 /* "glVertexAttrib2sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59293 /* "glVertexAttrib2sNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2SVPROC -epoxy_glVertexAttrib2sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59312 /* "glVertexAttrib2sv" */, - 59330 /* "glVertexAttrib2svARB" */, - 59330 /* "glVertexAttrib2svARB" */, - 59351 /* "glVertexAttrib2svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59312 /* "glVertexAttrib2sv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2SVARBPROC -epoxy_glVertexAttrib2svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59330 /* "glVertexAttrib2svARB" */, - 59330 /* "glVertexAttrib2svARB" */, - 59312 /* "glVertexAttrib2sv" */, - 59351 /* "glVertexAttrib2svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59330 /* "glVertexAttrib2svARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB2SVNVPROC -epoxy_glVertexAttrib2svNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59351 /* "glVertexAttrib2svNV" */, - 59312 /* "glVertexAttrib2sv" */, - 59330 /* "glVertexAttrib2svARB" */, - 59330 /* "glVertexAttrib2svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59351 /* "glVertexAttrib2svNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3DPROC -epoxy_glVertexAttrib3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59371 /* "glVertexAttrib3d" */, - 59388 /* "glVertexAttrib3dARB" */, - 59388 /* "glVertexAttrib3dARB" */, - 59408 /* "glVertexAttrib3dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59371 /* "glVertexAttrib3d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3DARBPROC -epoxy_glVertexAttrib3dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59388 /* "glVertexAttrib3dARB" */, - 59388 /* "glVertexAttrib3dARB" */, - 59371 /* "glVertexAttrib3d" */, - 59408 /* "glVertexAttrib3dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59388 /* "glVertexAttrib3dARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3DNVPROC -epoxy_glVertexAttrib3dNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59408 /* "glVertexAttrib3dNV" */, - 59371 /* "glVertexAttrib3d" */, - 59388 /* "glVertexAttrib3dARB" */, - 59388 /* "glVertexAttrib3dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59408 /* "glVertexAttrib3dNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3DVPROC -epoxy_glVertexAttrib3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59427 /* "glVertexAttrib3dv" */, - 59445 /* "glVertexAttrib3dvARB" */, - 59445 /* "glVertexAttrib3dvARB" */, - 59466 /* "glVertexAttrib3dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59427 /* "glVertexAttrib3dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3DVARBPROC -epoxy_glVertexAttrib3dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59445 /* "glVertexAttrib3dvARB" */, - 59445 /* "glVertexAttrib3dvARB" */, - 59427 /* "glVertexAttrib3dv" */, - 59466 /* "glVertexAttrib3dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59445 /* "glVertexAttrib3dvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3DVNVPROC -epoxy_glVertexAttrib3dvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59466 /* "glVertexAttrib3dvNV" */, - 59427 /* "glVertexAttrib3dv" */, - 59445 /* "glVertexAttrib3dvARB" */, - 59445 /* "glVertexAttrib3dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59466 /* "glVertexAttrib3dvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3FPROC -epoxy_glVertexAttrib3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59486 /* "glVertexAttrib3f" */, - 59486 /* "glVertexAttrib3f" */, - 59503 /* "glVertexAttrib3fARB" */, - 59503 /* "glVertexAttrib3fARB" */, - 59523 /* "glVertexAttrib3fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59486 /* "glVertexAttrib3f" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3FARBPROC -epoxy_glVertexAttrib3fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59503 /* "glVertexAttrib3fARB" */, - 59503 /* "glVertexAttrib3fARB" */, - 59486 /* "glVertexAttrib3f" */, - 59486 /* "glVertexAttrib3f" */, - 59523 /* "glVertexAttrib3fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59503 /* "glVertexAttrib3fARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3FNVPROC -epoxy_glVertexAttrib3fNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59523 /* "glVertexAttrib3fNV" */, - 59486 /* "glVertexAttrib3f" */, - 59486 /* "glVertexAttrib3f" */, - 59503 /* "glVertexAttrib3fARB" */, - 59503 /* "glVertexAttrib3fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59523 /* "glVertexAttrib3fNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3FVPROC -epoxy_glVertexAttrib3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59542 /* "glVertexAttrib3fv" */, - 59542 /* "glVertexAttrib3fv" */, - 59560 /* "glVertexAttrib3fvARB" */, - 59560 /* "glVertexAttrib3fvARB" */, - 59581 /* "glVertexAttrib3fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59542 /* "glVertexAttrib3fv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3FVARBPROC -epoxy_glVertexAttrib3fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59560 /* "glVertexAttrib3fvARB" */, - 59560 /* "glVertexAttrib3fvARB" */, - 59542 /* "glVertexAttrib3fv" */, - 59542 /* "glVertexAttrib3fv" */, - 59581 /* "glVertexAttrib3fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59560 /* "glVertexAttrib3fvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3FVNVPROC -epoxy_glVertexAttrib3fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59581 /* "glVertexAttrib3fvNV" */, - 59542 /* "glVertexAttrib3fv" */, - 59542 /* "glVertexAttrib3fv" */, - 59560 /* "glVertexAttrib3fvARB" */, - 59560 /* "glVertexAttrib3fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59581 /* "glVertexAttrib3fvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3HNVPROC -epoxy_glVertexAttrib3hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 59601 /* glVertexAttrib3hNV */); -} - -static PFNGLVERTEXATTRIB3HVNVPROC -epoxy_glVertexAttrib3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 59620 /* glVertexAttrib3hvNV */); -} - -static PFNGLVERTEXATTRIB3SPROC -epoxy_glVertexAttrib3s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59640 /* "glVertexAttrib3s" */, - 59657 /* "glVertexAttrib3sARB" */, - 59657 /* "glVertexAttrib3sARB" */, - 59677 /* "glVertexAttrib3sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59640 /* "glVertexAttrib3s" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3SARBPROC -epoxy_glVertexAttrib3sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59657 /* "glVertexAttrib3sARB" */, - 59657 /* "glVertexAttrib3sARB" */, - 59640 /* "glVertexAttrib3s" */, - 59677 /* "glVertexAttrib3sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59657 /* "glVertexAttrib3sARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3SNVPROC -epoxy_glVertexAttrib3sNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59677 /* "glVertexAttrib3sNV" */, - 59640 /* "glVertexAttrib3s" */, - 59657 /* "glVertexAttrib3sARB" */, - 59657 /* "glVertexAttrib3sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59677 /* "glVertexAttrib3sNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3SVPROC -epoxy_glVertexAttrib3sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59696 /* "glVertexAttrib3sv" */, - 59714 /* "glVertexAttrib3svARB" */, - 59714 /* "glVertexAttrib3svARB" */, - 59735 /* "glVertexAttrib3svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59696 /* "glVertexAttrib3sv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3SVARBPROC -epoxy_glVertexAttrib3svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59714 /* "glVertexAttrib3svARB" */, - 59714 /* "glVertexAttrib3svARB" */, - 59696 /* "glVertexAttrib3sv" */, - 59735 /* "glVertexAttrib3svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59714 /* "glVertexAttrib3svARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB3SVNVPROC -epoxy_glVertexAttrib3svNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59735 /* "glVertexAttrib3svNV" */, - 59696 /* "glVertexAttrib3sv" */, - 59714 /* "glVertexAttrib3svARB" */, - 59714 /* "glVertexAttrib3svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59735 /* "glVertexAttrib3svNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NBVPROC -epoxy_glVertexAttrib4Nbv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59755 /* "glVertexAttrib4Nbv" */, - 59774 /* "glVertexAttrib4NbvARB" */, - 59774 /* "glVertexAttrib4NbvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59755 /* "glVertexAttrib4Nbv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NBVARBPROC -epoxy_glVertexAttrib4NbvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59774 /* "glVertexAttrib4NbvARB" */, - 59774 /* "glVertexAttrib4NbvARB" */, - 59755 /* "glVertexAttrib4Nbv" */, - }; - return gl_provider_resolver(entrypoint_strings + 59774 /* "glVertexAttrib4NbvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NIVPROC -epoxy_glVertexAttrib4Niv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59796 /* "glVertexAttrib4Niv" */, - 59815 /* "glVertexAttrib4NivARB" */, - 59815 /* "glVertexAttrib4NivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59796 /* "glVertexAttrib4Niv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NIVARBPROC -epoxy_glVertexAttrib4NivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59815 /* "glVertexAttrib4NivARB" */, - 59815 /* "glVertexAttrib4NivARB" */, - 59796 /* "glVertexAttrib4Niv" */, - }; - return gl_provider_resolver(entrypoint_strings + 59815 /* "glVertexAttrib4NivARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NSVPROC -epoxy_glVertexAttrib4Nsv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59837 /* "glVertexAttrib4Nsv" */, - 59856 /* "glVertexAttrib4NsvARB" */, - 59856 /* "glVertexAttrib4NsvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59837 /* "glVertexAttrib4Nsv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NSVARBPROC -epoxy_glVertexAttrib4NsvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59856 /* "glVertexAttrib4NsvARB" */, - 59856 /* "glVertexAttrib4NsvARB" */, - 59837 /* "glVertexAttrib4Nsv" */, - }; - return gl_provider_resolver(entrypoint_strings + 59856 /* "glVertexAttrib4NsvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUBPROC -epoxy_glVertexAttrib4Nub_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59878 /* "glVertexAttrib4Nub" */, - 59897 /* "glVertexAttrib4NubARB" */, - 59897 /* "glVertexAttrib4NubARB" */, - 60510 /* "glVertexAttrib4ubNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59878 /* "glVertexAttrib4Nub" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUBARBPROC -epoxy_glVertexAttrib4NubARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59897 /* "glVertexAttrib4NubARB" */, - 59897 /* "glVertexAttrib4NubARB" */, - 59878 /* "glVertexAttrib4Nub" */, - 60510 /* "glVertexAttrib4ubNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59897 /* "glVertexAttrib4NubARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUBVPROC -epoxy_glVertexAttrib4Nubv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59919 /* "glVertexAttrib4Nubv" */, - 59939 /* "glVertexAttrib4NubvARB" */, - 59939 /* "glVertexAttrib4NubvARB" */, - 60571 /* "glVertexAttrib4ubvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59919 /* "glVertexAttrib4Nubv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUBVARBPROC -epoxy_glVertexAttrib4NubvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59939 /* "glVertexAttrib4NubvARB" */, - 59939 /* "glVertexAttrib4NubvARB" */, - 59919 /* "glVertexAttrib4Nubv" */, - 60571 /* "glVertexAttrib4ubvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 59939 /* "glVertexAttrib4NubvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUIVPROC -epoxy_glVertexAttrib4Nuiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59962 /* "glVertexAttrib4Nuiv" */, - 59982 /* "glVertexAttrib4NuivARB" */, - 59982 /* "glVertexAttrib4NuivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 59962 /* "glVertexAttrib4Nuiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUIVARBPROC -epoxy_glVertexAttrib4NuivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 59982 /* "glVertexAttrib4NuivARB" */, - 59982 /* "glVertexAttrib4NuivARB" */, - 59962 /* "glVertexAttrib4Nuiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 59982 /* "glVertexAttrib4NuivARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUSVPROC -epoxy_glVertexAttrib4Nusv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60005 /* "glVertexAttrib4Nusv" */, - 60025 /* "glVertexAttrib4NusvARB" */, - 60025 /* "glVertexAttrib4NusvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60005 /* "glVertexAttrib4Nusv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4NUSVARBPROC -epoxy_glVertexAttrib4NusvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60025 /* "glVertexAttrib4NusvARB" */, - 60025 /* "glVertexAttrib4NusvARB" */, - 60005 /* "glVertexAttrib4Nusv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60025 /* "glVertexAttrib4NusvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4BVPROC -epoxy_glVertexAttrib4bv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60048 /* "glVertexAttrib4bv" */, - 60066 /* "glVertexAttrib4bvARB" */, - 60066 /* "glVertexAttrib4bvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60048 /* "glVertexAttrib4bv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4BVARBPROC -epoxy_glVertexAttrib4bvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60066 /* "glVertexAttrib4bvARB" */, - 60066 /* "glVertexAttrib4bvARB" */, - 60048 /* "glVertexAttrib4bv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60066 /* "glVertexAttrib4bvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4DPROC -epoxy_glVertexAttrib4d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60087 /* "glVertexAttrib4d" */, - 60104 /* "glVertexAttrib4dARB" */, - 60104 /* "glVertexAttrib4dARB" */, - 60124 /* "glVertexAttrib4dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60087 /* "glVertexAttrib4d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4DARBPROC -epoxy_glVertexAttrib4dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60104 /* "glVertexAttrib4dARB" */, - 60104 /* "glVertexAttrib4dARB" */, - 60087 /* "glVertexAttrib4d" */, - 60124 /* "glVertexAttrib4dNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60104 /* "glVertexAttrib4dARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4DNVPROC -epoxy_glVertexAttrib4dNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60124 /* "glVertexAttrib4dNV" */, - 60087 /* "glVertexAttrib4d" */, - 60104 /* "glVertexAttrib4dARB" */, - 60104 /* "glVertexAttrib4dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60124 /* "glVertexAttrib4dNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4DVPROC -epoxy_glVertexAttrib4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60143 /* "glVertexAttrib4dv" */, - 60161 /* "glVertexAttrib4dvARB" */, - 60161 /* "glVertexAttrib4dvARB" */, - 60182 /* "glVertexAttrib4dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60143 /* "glVertexAttrib4dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4DVARBPROC -epoxy_glVertexAttrib4dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60161 /* "glVertexAttrib4dvARB" */, - 60161 /* "glVertexAttrib4dvARB" */, - 60143 /* "glVertexAttrib4dv" */, - 60182 /* "glVertexAttrib4dvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60161 /* "glVertexAttrib4dvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4DVNVPROC -epoxy_glVertexAttrib4dvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60182 /* "glVertexAttrib4dvNV" */, - 60143 /* "glVertexAttrib4dv" */, - 60161 /* "glVertexAttrib4dvARB" */, - 60161 /* "glVertexAttrib4dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60182 /* "glVertexAttrib4dvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4FPROC -epoxy_glVertexAttrib4f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60202 /* "glVertexAttrib4f" */, - 60202 /* "glVertexAttrib4f" */, - 60219 /* "glVertexAttrib4fARB" */, - 60219 /* "glVertexAttrib4fARB" */, - 60239 /* "glVertexAttrib4fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60202 /* "glVertexAttrib4f" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4FARBPROC -epoxy_glVertexAttrib4fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60219 /* "glVertexAttrib4fARB" */, - 60219 /* "glVertexAttrib4fARB" */, - 60202 /* "glVertexAttrib4f" */, - 60202 /* "glVertexAttrib4f" */, - 60239 /* "glVertexAttrib4fNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60219 /* "glVertexAttrib4fARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4FNVPROC -epoxy_glVertexAttrib4fNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60239 /* "glVertexAttrib4fNV" */, - 60202 /* "glVertexAttrib4f" */, - 60202 /* "glVertexAttrib4f" */, - 60219 /* "glVertexAttrib4fARB" */, - 60219 /* "glVertexAttrib4fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60239 /* "glVertexAttrib4fNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4FVPROC -epoxy_glVertexAttrib4fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60258 /* "glVertexAttrib4fv" */, - 60258 /* "glVertexAttrib4fv" */, - 60276 /* "glVertexAttrib4fvARB" */, - 60276 /* "glVertexAttrib4fvARB" */, - 60297 /* "glVertexAttrib4fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60258 /* "glVertexAttrib4fv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4FVARBPROC -epoxy_glVertexAttrib4fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60276 /* "glVertexAttrib4fvARB" */, - 60276 /* "glVertexAttrib4fvARB" */, - 60258 /* "glVertexAttrib4fv" */, - 60258 /* "glVertexAttrib4fv" */, - 60297 /* "glVertexAttrib4fvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60276 /* "glVertexAttrib4fvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4FVNVPROC -epoxy_glVertexAttrib4fvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60297 /* "glVertexAttrib4fvNV" */, - 60258 /* "glVertexAttrib4fv" */, - 60258 /* "glVertexAttrib4fv" */, - 60276 /* "glVertexAttrib4fvARB" */, - 60276 /* "glVertexAttrib4fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60297 /* "glVertexAttrib4fvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4HNVPROC -epoxy_glVertexAttrib4hNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 60317 /* glVertexAttrib4hNV */); -} - -static PFNGLVERTEXATTRIB4HVNVPROC -epoxy_glVertexAttrib4hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 60336 /* glVertexAttrib4hvNV */); -} - -static PFNGLVERTEXATTRIB4IVPROC -epoxy_glVertexAttrib4iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60356 /* "glVertexAttrib4iv" */, - 60374 /* "glVertexAttrib4ivARB" */, - 60374 /* "glVertexAttrib4ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60356 /* "glVertexAttrib4iv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4IVARBPROC -epoxy_glVertexAttrib4ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60374 /* "glVertexAttrib4ivARB" */, - 60374 /* "glVertexAttrib4ivARB" */, - 60356 /* "glVertexAttrib4iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60374 /* "glVertexAttrib4ivARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4SPROC -epoxy_glVertexAttrib4s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60395 /* "glVertexAttrib4s" */, - 60412 /* "glVertexAttrib4sARB" */, - 60412 /* "glVertexAttrib4sARB" */, - 60432 /* "glVertexAttrib4sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60395 /* "glVertexAttrib4s" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4SARBPROC -epoxy_glVertexAttrib4sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60412 /* "glVertexAttrib4sARB" */, - 60412 /* "glVertexAttrib4sARB" */, - 60395 /* "glVertexAttrib4s" */, - 60432 /* "glVertexAttrib4sNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60412 /* "glVertexAttrib4sARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4SNVPROC -epoxy_glVertexAttrib4sNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60432 /* "glVertexAttrib4sNV" */, - 60395 /* "glVertexAttrib4s" */, - 60412 /* "glVertexAttrib4sARB" */, - 60412 /* "glVertexAttrib4sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60432 /* "glVertexAttrib4sNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4SVPROC -epoxy_glVertexAttrib4sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60451 /* "glVertexAttrib4sv" */, - 60469 /* "glVertexAttrib4svARB" */, - 60469 /* "glVertexAttrib4svARB" */, - 60490 /* "glVertexAttrib4svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60451 /* "glVertexAttrib4sv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4SVARBPROC -epoxy_glVertexAttrib4svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - GL_extension_GL_NV_vertex_program, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60469 /* "glVertexAttrib4svARB" */, - 60469 /* "glVertexAttrib4svARB" */, - 60451 /* "glVertexAttrib4sv" */, - 60490 /* "glVertexAttrib4svNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60469 /* "glVertexAttrib4svARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4SVNVPROC -epoxy_glVertexAttrib4svNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60490 /* "glVertexAttrib4svNV" */, - 60451 /* "glVertexAttrib4sv" */, - 60469 /* "glVertexAttrib4svARB" */, - 60469 /* "glVertexAttrib4svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60490 /* "glVertexAttrib4svNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4UBNVPROC -epoxy_glVertexAttrib4ubNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60510 /* "glVertexAttrib4ubNV" */, - 59878 /* "glVertexAttrib4Nub" */, - 59897 /* "glVertexAttrib4NubARB" */, - 59897 /* "glVertexAttrib4NubARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60510 /* "glVertexAttrib4ubNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4UBVPROC -epoxy_glVertexAttrib4ubv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60530 /* "glVertexAttrib4ubv" */, - 60549 /* "glVertexAttrib4ubvARB" */, - 60549 /* "glVertexAttrib4ubvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60530 /* "glVertexAttrib4ubv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4UBVARBPROC -epoxy_glVertexAttrib4ubvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60549 /* "glVertexAttrib4ubvARB" */, - 60549 /* "glVertexAttrib4ubvARB" */, - 60530 /* "glVertexAttrib4ubv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60549 /* "glVertexAttrib4ubvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4UBVNVPROC -epoxy_glVertexAttrib4ubvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program, - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60571 /* "glVertexAttrib4ubvNV" */, - 59919 /* "glVertexAttrib4Nubv" */, - 59939 /* "glVertexAttrib4NubvARB" */, - 59939 /* "glVertexAttrib4NubvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60571 /* "glVertexAttrib4ubvNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4UIVPROC -epoxy_glVertexAttrib4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60592 /* "glVertexAttrib4uiv" */, - 60611 /* "glVertexAttrib4uivARB" */, - 60611 /* "glVertexAttrib4uivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60592 /* "glVertexAttrib4uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4UIVARBPROC -epoxy_glVertexAttrib4uivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60611 /* "glVertexAttrib4uivARB" */, - 60611 /* "glVertexAttrib4uivARB" */, - 60592 /* "glVertexAttrib4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60611 /* "glVertexAttrib4uivARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4USVPROC -epoxy_glVertexAttrib4usv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60633 /* "glVertexAttrib4usv" */, - 60652 /* "glVertexAttrib4usvARB" */, - 60652 /* "glVertexAttrib4usvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 60633 /* "glVertexAttrib4usv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIB4USVARBPROC -epoxy_glVertexAttrib4usvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60652 /* "glVertexAttrib4usvARB" */, - 60652 /* "glVertexAttrib4usvARB" */, - 60633 /* "glVertexAttrib4usv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60652 /* "glVertexAttrib4usvARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBARRAYOBJECTATIPROC -epoxy_glVertexAttribArrayObjectATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_attrib_array_object, 60674 /* glVertexAttribArrayObjectATI */); -} - -static PFNGLVERTEXATTRIBBINDINGPROC -epoxy_glVertexAttribBinding_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_vertex_attrib_binding, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60703 /* "glVertexAttribBinding" */, - 60703 /* "glVertexAttribBinding" */, - 60703 /* "glVertexAttribBinding" */, - }; - return gl_provider_resolver(entrypoint_strings + 60703 /* "glVertexAttribBinding" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBDIVISORPROC -epoxy_glVertexAttribDivisor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_instanced_arrays, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60725 /* "glVertexAttribDivisor" */, - 60725 /* "glVertexAttribDivisor" */, - 60747 /* "glVertexAttribDivisorANGLE" */, - 60774 /* "glVertexAttribDivisorARB" */, - 60799 /* "glVertexAttribDivisorEXT" */, - 60824 /* "glVertexAttribDivisorNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60725 /* "glVertexAttribDivisor" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBDIVISORANGLEPROC -epoxy_glVertexAttribDivisorANGLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ANGLE_instanced_arrays, - Desktop_OpenGL_3_3, - OpenGL_ES_3_0, - GL_extension_GL_ARB_instanced_arrays, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60747 /* "glVertexAttribDivisorANGLE" */, - 60725 /* "glVertexAttribDivisor" */, - 60725 /* "glVertexAttribDivisor" */, - 60774 /* "glVertexAttribDivisorARB" */, - 60799 /* "glVertexAttribDivisorEXT" */, - 60824 /* "glVertexAttribDivisorNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60747 /* "glVertexAttribDivisorANGLE" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBDIVISORARBPROC -epoxy_glVertexAttribDivisorARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_instanced_arrays, - Desktop_OpenGL_3_3, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_EXT_instanced_arrays, - GL_extension_GL_NV_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60774 /* "glVertexAttribDivisorARB" */, - 60725 /* "glVertexAttribDivisor" */, - 60725 /* "glVertexAttribDivisor" */, - 60747 /* "glVertexAttribDivisorANGLE" */, - 60799 /* "glVertexAttribDivisorEXT" */, - 60824 /* "glVertexAttribDivisorNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60774 /* "glVertexAttribDivisorARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBDIVISOREXTPROC -epoxy_glVertexAttribDivisorEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_instanced_arrays, - Desktop_OpenGL_3_3, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_instanced_arrays, - GL_extension_GL_NV_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60799 /* "glVertexAttribDivisorEXT" */, - 60725 /* "glVertexAttribDivisor" */, - 60725 /* "glVertexAttribDivisor" */, - 60747 /* "glVertexAttribDivisorANGLE" */, - 60774 /* "glVertexAttribDivisorARB" */, - 60824 /* "glVertexAttribDivisorNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 60799 /* "glVertexAttribDivisorEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBDIVISORNVPROC -epoxy_glVertexAttribDivisorNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_instanced_arrays, - Desktop_OpenGL_3_3, - OpenGL_ES_3_0, - GL_extension_GL_ANGLE_instanced_arrays, - GL_extension_GL_ARB_instanced_arrays, - GL_extension_GL_EXT_instanced_arrays, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60824 /* "glVertexAttribDivisorNV" */, - 60725 /* "glVertexAttribDivisor" */, - 60725 /* "glVertexAttribDivisor" */, - 60747 /* "glVertexAttribDivisorANGLE" */, - 60774 /* "glVertexAttribDivisorARB" */, - 60799 /* "glVertexAttribDivisorEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 60824 /* "glVertexAttribDivisorNV" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBFORMATPROC -epoxy_glVertexAttribFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_vertex_attrib_binding, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60848 /* "glVertexAttribFormat" */, - 60848 /* "glVertexAttribFormat" */, - 60848 /* "glVertexAttribFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 60848 /* "glVertexAttribFormat" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBFORMATNVPROC -epoxy_glVertexAttribFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 60869 /* glVertexAttribFormatNV */); -} - -static PFNGLVERTEXATTRIBI1IPROC -epoxy_glVertexAttribI1i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60892 /* "glVertexAttribI1i" */, - 60910 /* "glVertexAttribI1iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 60892 /* "glVertexAttribI1i" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1IEXTPROC -epoxy_glVertexAttribI1iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60910 /* "glVertexAttribI1iEXT" */, - 60892 /* "glVertexAttribI1i" */, - }; - return gl_provider_resolver(entrypoint_strings + 60910 /* "glVertexAttribI1iEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1IVPROC -epoxy_glVertexAttribI1iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60931 /* "glVertexAttribI1iv" */, - 60950 /* "glVertexAttribI1ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 60931 /* "glVertexAttribI1iv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1IVEXTPROC -epoxy_glVertexAttribI1ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60950 /* "glVertexAttribI1ivEXT" */, - 60931 /* "glVertexAttribI1iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 60950 /* "glVertexAttribI1ivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1UIPROC -epoxy_glVertexAttribI1ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60972 /* "glVertexAttribI1ui" */, - 60991 /* "glVertexAttribI1uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 60972 /* "glVertexAttribI1ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1UIEXTPROC -epoxy_glVertexAttribI1uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 60991 /* "glVertexAttribI1uiEXT" */, - 60972 /* "glVertexAttribI1ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 60991 /* "glVertexAttribI1uiEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1UIVPROC -epoxy_glVertexAttribI1uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61013 /* "glVertexAttribI1uiv" */, - 61033 /* "glVertexAttribI1uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61013 /* "glVertexAttribI1uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI1UIVEXTPROC -epoxy_glVertexAttribI1uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61033 /* "glVertexAttribI1uivEXT" */, - 61013 /* "glVertexAttribI1uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61033 /* "glVertexAttribI1uivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2IPROC -epoxy_glVertexAttribI2i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61056 /* "glVertexAttribI2i" */, - 61074 /* "glVertexAttribI2iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61056 /* "glVertexAttribI2i" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2IEXTPROC -epoxy_glVertexAttribI2iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61074 /* "glVertexAttribI2iEXT" */, - 61056 /* "glVertexAttribI2i" */, - }; - return gl_provider_resolver(entrypoint_strings + 61074 /* "glVertexAttribI2iEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2IVPROC -epoxy_glVertexAttribI2iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61095 /* "glVertexAttribI2iv" */, - 61114 /* "glVertexAttribI2ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61095 /* "glVertexAttribI2iv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2IVEXTPROC -epoxy_glVertexAttribI2ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61114 /* "glVertexAttribI2ivEXT" */, - 61095 /* "glVertexAttribI2iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61114 /* "glVertexAttribI2ivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2UIPROC -epoxy_glVertexAttribI2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61136 /* "glVertexAttribI2ui" */, - 61155 /* "glVertexAttribI2uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61136 /* "glVertexAttribI2ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2UIEXTPROC -epoxy_glVertexAttribI2uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61155 /* "glVertexAttribI2uiEXT" */, - 61136 /* "glVertexAttribI2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 61155 /* "glVertexAttribI2uiEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2UIVPROC -epoxy_glVertexAttribI2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61177 /* "glVertexAttribI2uiv" */, - 61197 /* "glVertexAttribI2uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61177 /* "glVertexAttribI2uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI2UIVEXTPROC -epoxy_glVertexAttribI2uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61197 /* "glVertexAttribI2uivEXT" */, - 61177 /* "glVertexAttribI2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61197 /* "glVertexAttribI2uivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3IPROC -epoxy_glVertexAttribI3i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61220 /* "glVertexAttribI3i" */, - 61238 /* "glVertexAttribI3iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61220 /* "glVertexAttribI3i" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3IEXTPROC -epoxy_glVertexAttribI3iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61238 /* "glVertexAttribI3iEXT" */, - 61220 /* "glVertexAttribI3i" */, - }; - return gl_provider_resolver(entrypoint_strings + 61238 /* "glVertexAttribI3iEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3IVPROC -epoxy_glVertexAttribI3iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61259 /* "glVertexAttribI3iv" */, - 61278 /* "glVertexAttribI3ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61259 /* "glVertexAttribI3iv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3IVEXTPROC -epoxy_glVertexAttribI3ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61278 /* "glVertexAttribI3ivEXT" */, - 61259 /* "glVertexAttribI3iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61278 /* "glVertexAttribI3ivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3UIPROC -epoxy_glVertexAttribI3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61300 /* "glVertexAttribI3ui" */, - 61319 /* "glVertexAttribI3uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61300 /* "glVertexAttribI3ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3UIEXTPROC -epoxy_glVertexAttribI3uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61319 /* "glVertexAttribI3uiEXT" */, - 61300 /* "glVertexAttribI3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 61319 /* "glVertexAttribI3uiEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3UIVPROC -epoxy_glVertexAttribI3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61341 /* "glVertexAttribI3uiv" */, - 61361 /* "glVertexAttribI3uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61341 /* "glVertexAttribI3uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI3UIVEXTPROC -epoxy_glVertexAttribI3uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61361 /* "glVertexAttribI3uivEXT" */, - 61341 /* "glVertexAttribI3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61361 /* "glVertexAttribI3uivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4BVPROC -epoxy_glVertexAttribI4bv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61384 /* "glVertexAttribI4bv" */, - 61403 /* "glVertexAttribI4bvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61384 /* "glVertexAttribI4bv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4BVEXTPROC -epoxy_glVertexAttribI4bvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61403 /* "glVertexAttribI4bvEXT" */, - 61384 /* "glVertexAttribI4bv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61403 /* "glVertexAttribI4bvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4IPROC -epoxy_glVertexAttribI4i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61425 /* "glVertexAttribI4i" */, - 61425 /* "glVertexAttribI4i" */, - 61443 /* "glVertexAttribI4iEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61425 /* "glVertexAttribI4i" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4IEXTPROC -epoxy_glVertexAttribI4iEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61443 /* "glVertexAttribI4iEXT" */, - 61425 /* "glVertexAttribI4i" */, - 61425 /* "glVertexAttribI4i" */, - }; - return gl_provider_resolver(entrypoint_strings + 61443 /* "glVertexAttribI4iEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4IVPROC -epoxy_glVertexAttribI4iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61464 /* "glVertexAttribI4iv" */, - 61464 /* "glVertexAttribI4iv" */, - 61483 /* "glVertexAttribI4ivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61464 /* "glVertexAttribI4iv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4IVEXTPROC -epoxy_glVertexAttribI4ivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61483 /* "glVertexAttribI4ivEXT" */, - 61464 /* "glVertexAttribI4iv" */, - 61464 /* "glVertexAttribI4iv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61483 /* "glVertexAttribI4ivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4SVPROC -epoxy_glVertexAttribI4sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61505 /* "glVertexAttribI4sv" */, - 61524 /* "glVertexAttribI4svEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61505 /* "glVertexAttribI4sv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4SVEXTPROC -epoxy_glVertexAttribI4svEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61524 /* "glVertexAttribI4svEXT" */, - 61505 /* "glVertexAttribI4sv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61524 /* "glVertexAttribI4svEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4UBVPROC -epoxy_glVertexAttribI4ubv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61546 /* "glVertexAttribI4ubv" */, - 61566 /* "glVertexAttribI4ubvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61546 /* "glVertexAttribI4ubv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4UBVEXTPROC -epoxy_glVertexAttribI4ubvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61566 /* "glVertexAttribI4ubvEXT" */, - 61546 /* "glVertexAttribI4ubv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61566 /* "glVertexAttribI4ubvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4UIPROC -epoxy_glVertexAttribI4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61589 /* "glVertexAttribI4ui" */, - 61589 /* "glVertexAttribI4ui" */, - 61608 /* "glVertexAttribI4uiEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61589 /* "glVertexAttribI4ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4UIEXTPROC -epoxy_glVertexAttribI4uiEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61608 /* "glVertexAttribI4uiEXT" */, - 61589 /* "glVertexAttribI4ui" */, - 61589 /* "glVertexAttribI4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 61608 /* "glVertexAttribI4uiEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4UIVPROC -epoxy_glVertexAttribI4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61630 /* "glVertexAttribI4uiv" */, - 61630 /* "glVertexAttribI4uiv" */, - 61650 /* "glVertexAttribI4uivEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61630 /* "glVertexAttribI4uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4UIVEXTPROC -epoxy_glVertexAttribI4uivEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61650 /* "glVertexAttribI4uivEXT" */, - 61630 /* "glVertexAttribI4uiv" */, - 61630 /* "glVertexAttribI4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61650 /* "glVertexAttribI4uivEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4USVPROC -epoxy_glVertexAttribI4usv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61673 /* "glVertexAttribI4usv" */, - 61693 /* "glVertexAttribI4usvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61673 /* "glVertexAttribI4usv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBI4USVEXTPROC -epoxy_glVertexAttribI4usvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61693 /* "glVertexAttribI4usvEXT" */, - 61673 /* "glVertexAttribI4usv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61693 /* "glVertexAttribI4usvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBIFORMATPROC -epoxy_glVertexAttribIFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_vertex_attrib_binding, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61716 /* "glVertexAttribIFormat" */, - 61716 /* "glVertexAttribIFormat" */, - 61716 /* "glVertexAttribIFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 61716 /* "glVertexAttribIFormat" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBIFORMATNVPROC -epoxy_glVertexAttribIFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 61738 /* glVertexAttribIFormatNV */); -} - -static PFNGLVERTEXATTRIBIPOINTERPROC -epoxy_glVertexAttribIPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - GL_extension_GL_NV_vertex_program4, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61762 /* "glVertexAttribIPointer" */, - 61762 /* "glVertexAttribIPointer" */, - 61785 /* "glVertexAttribIPointerEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61762 /* "glVertexAttribIPointer" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBIPOINTEREXTPROC -epoxy_glVertexAttribIPointerEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_vertex_program4, - Desktop_OpenGL_3_0, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61785 /* "glVertexAttribIPointerEXT" */, - 61762 /* "glVertexAttribIPointer" */, - 61762 /* "glVertexAttribIPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 61785 /* "glVertexAttribIPointerEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL1DPROC -epoxy_glVertexAttribL1d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61811 /* "glVertexAttribL1d" */, - 61811 /* "glVertexAttribL1d" */, - 61829 /* "glVertexAttribL1dEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61811 /* "glVertexAttribL1d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL1DEXTPROC -epoxy_glVertexAttribL1dEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61829 /* "glVertexAttribL1dEXT" */, - 61811 /* "glVertexAttribL1d" */, - 61811 /* "glVertexAttribL1d" */, - }; - return gl_provider_resolver(entrypoint_strings + 61829 /* "glVertexAttribL1dEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL1DVPROC -epoxy_glVertexAttribL1dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61850 /* "glVertexAttribL1dv" */, - 61850 /* "glVertexAttribL1dv" */, - 61869 /* "glVertexAttribL1dvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 61850 /* "glVertexAttribL1dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL1DVEXTPROC -epoxy_glVertexAttribL1dvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 61869 /* "glVertexAttribL1dvEXT" */, - 61850 /* "glVertexAttribL1dv" */, - 61850 /* "glVertexAttribL1dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 61869 /* "glVertexAttribL1dvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL1I64NVPROC -epoxy_glVertexAttribL1i64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 61891 /* glVertexAttribL1i64NV */); -} - -static PFNGLVERTEXATTRIBL1I64VNVPROC -epoxy_glVertexAttribL1i64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 61913 /* glVertexAttribL1i64vNV */); -} - -static PFNGLVERTEXATTRIBL1UI64ARBPROC -epoxy_glVertexAttribL1ui64ARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 61936 /* glVertexAttribL1ui64ARB */); -} - -static PFNGLVERTEXATTRIBL1UI64NVPROC -epoxy_glVertexAttribL1ui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 61960 /* glVertexAttribL1ui64NV */); -} - -static PFNGLVERTEXATTRIBL1UI64VARBPROC -epoxy_glVertexAttribL1ui64vARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 61983 /* glVertexAttribL1ui64vARB */); -} - -static PFNGLVERTEXATTRIBL1UI64VNVPROC -epoxy_glVertexAttribL1ui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62008 /* glVertexAttribL1ui64vNV */); -} - -static PFNGLVERTEXATTRIBL2DPROC -epoxy_glVertexAttribL2d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62032 /* "glVertexAttribL2d" */, - 62032 /* "glVertexAttribL2d" */, - 62050 /* "glVertexAttribL2dEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62032 /* "glVertexAttribL2d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL2DEXTPROC -epoxy_glVertexAttribL2dEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62050 /* "glVertexAttribL2dEXT" */, - 62032 /* "glVertexAttribL2d" */, - 62032 /* "glVertexAttribL2d" */, - }; - return gl_provider_resolver(entrypoint_strings + 62050 /* "glVertexAttribL2dEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL2DVPROC -epoxy_glVertexAttribL2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62071 /* "glVertexAttribL2dv" */, - 62071 /* "glVertexAttribL2dv" */, - 62090 /* "glVertexAttribL2dvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62071 /* "glVertexAttribL2dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL2DVEXTPROC -epoxy_glVertexAttribL2dvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62090 /* "glVertexAttribL2dvEXT" */, - 62071 /* "glVertexAttribL2dv" */, - 62071 /* "glVertexAttribL2dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62090 /* "glVertexAttribL2dvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL2I64NVPROC -epoxy_glVertexAttribL2i64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62112 /* glVertexAttribL2i64NV */); -} - -static PFNGLVERTEXATTRIBL2I64VNVPROC -epoxy_glVertexAttribL2i64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62134 /* glVertexAttribL2i64vNV */); -} - -static PFNGLVERTEXATTRIBL2UI64NVPROC -epoxy_glVertexAttribL2ui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62157 /* glVertexAttribL2ui64NV */); -} - -static PFNGLVERTEXATTRIBL2UI64VNVPROC -epoxy_glVertexAttribL2ui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62180 /* glVertexAttribL2ui64vNV */); -} - -static PFNGLVERTEXATTRIBL3DPROC -epoxy_glVertexAttribL3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62204 /* "glVertexAttribL3d" */, - 62204 /* "glVertexAttribL3d" */, - 62222 /* "glVertexAttribL3dEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62204 /* "glVertexAttribL3d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL3DEXTPROC -epoxy_glVertexAttribL3dEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62222 /* "glVertexAttribL3dEXT" */, - 62204 /* "glVertexAttribL3d" */, - 62204 /* "glVertexAttribL3d" */, - }; - return gl_provider_resolver(entrypoint_strings + 62222 /* "glVertexAttribL3dEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL3DVPROC -epoxy_glVertexAttribL3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62243 /* "glVertexAttribL3dv" */, - 62243 /* "glVertexAttribL3dv" */, - 62262 /* "glVertexAttribL3dvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62243 /* "glVertexAttribL3dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL3DVEXTPROC -epoxy_glVertexAttribL3dvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62262 /* "glVertexAttribL3dvEXT" */, - 62243 /* "glVertexAttribL3dv" */, - 62243 /* "glVertexAttribL3dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62262 /* "glVertexAttribL3dvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL3I64NVPROC -epoxy_glVertexAttribL3i64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62284 /* glVertexAttribL3i64NV */); -} - -static PFNGLVERTEXATTRIBL3I64VNVPROC -epoxy_glVertexAttribL3i64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62306 /* glVertexAttribL3i64vNV */); -} - -static PFNGLVERTEXATTRIBL3UI64NVPROC -epoxy_glVertexAttribL3ui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62329 /* glVertexAttribL3ui64NV */); -} - -static PFNGLVERTEXATTRIBL3UI64VNVPROC -epoxy_glVertexAttribL3ui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62352 /* glVertexAttribL3ui64vNV */); -} - -static PFNGLVERTEXATTRIBL4DPROC -epoxy_glVertexAttribL4d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62376 /* "glVertexAttribL4d" */, - 62376 /* "glVertexAttribL4d" */, - 62394 /* "glVertexAttribL4dEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62376 /* "glVertexAttribL4d" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL4DEXTPROC -epoxy_glVertexAttribL4dEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62394 /* "glVertexAttribL4dEXT" */, - 62376 /* "glVertexAttribL4d" */, - 62376 /* "glVertexAttribL4d" */, - }; - return gl_provider_resolver(entrypoint_strings + 62394 /* "glVertexAttribL4dEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL4DVPROC -epoxy_glVertexAttribL4dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62415 /* "glVertexAttribL4dv" */, - 62415 /* "glVertexAttribL4dv" */, - 62434 /* "glVertexAttribL4dvEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62415 /* "glVertexAttribL4dv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL4DVEXTPROC -epoxy_glVertexAttribL4dvEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62434 /* "glVertexAttribL4dvEXT" */, - 62415 /* "glVertexAttribL4dv" */, - 62415 /* "glVertexAttribL4dv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62434 /* "glVertexAttribL4dvEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBL4I64NVPROC -epoxy_glVertexAttribL4i64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62456 /* glVertexAttribL4i64NV */); -} - -static PFNGLVERTEXATTRIBL4I64VNVPROC -epoxy_glVertexAttribL4i64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62478 /* glVertexAttribL4i64vNV */); -} - -static PFNGLVERTEXATTRIBL4UI64NVPROC -epoxy_glVertexAttribL4ui64NV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62501 /* glVertexAttribL4ui64NV */); -} - -static PFNGLVERTEXATTRIBL4UI64VNVPROC -epoxy_glVertexAttribL4ui64vNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62524 /* glVertexAttribL4ui64vNV */); -} - -static PFNGLVERTEXATTRIBLFORMATPROC -epoxy_glVertexAttribLFormat_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_vertex_attrib_binding, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62548 /* "glVertexAttribLFormat" */, - 62548 /* "glVertexAttribLFormat" */, - }; - return gl_provider_resolver(entrypoint_strings + 62548 /* "glVertexAttribLFormat" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBLFORMATNVPROC -epoxy_glVertexAttribLFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62570 /* glVertexAttribLFormatNV */); -} - -static PFNGLVERTEXATTRIBLPOINTERPROC -epoxy_glVertexAttribLPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - GL_extension_GL_EXT_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62594 /* "glVertexAttribLPointer" */, - 62594 /* "glVertexAttribLPointer" */, - 62617 /* "glVertexAttribLPointerEXT" */, - }; - return gl_provider_resolver(entrypoint_strings + 62594 /* "glVertexAttribLPointer" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBLPOINTEREXTPROC -epoxy_glVertexAttribLPointerEXT_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_EXT_vertex_attrib_64bit, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_vertex_attrib_64bit, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62617 /* "glVertexAttribLPointerEXT" */, - 62594 /* "glVertexAttribLPointer" */, - 62594 /* "glVertexAttribLPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 62617 /* "glVertexAttribLPointerEXT" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP1UIPROC -epoxy_glVertexAttribP1ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62643 /* "glVertexAttribP1ui" */, - 62643 /* "glVertexAttribP1ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 62643 /* "glVertexAttribP1ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP1UIVPROC -epoxy_glVertexAttribP1uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62662 /* "glVertexAttribP1uiv" */, - 62662 /* "glVertexAttribP1uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62662 /* "glVertexAttribP1uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP2UIPROC -epoxy_glVertexAttribP2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62682 /* "glVertexAttribP2ui" */, - 62682 /* "glVertexAttribP2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 62682 /* "glVertexAttribP2ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP2UIVPROC -epoxy_glVertexAttribP2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62701 /* "glVertexAttribP2uiv" */, - 62701 /* "glVertexAttribP2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62701 /* "glVertexAttribP2uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP3UIPROC -epoxy_glVertexAttribP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62721 /* "glVertexAttribP3ui" */, - 62721 /* "glVertexAttribP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 62721 /* "glVertexAttribP3ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP3UIVPROC -epoxy_glVertexAttribP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62740 /* "glVertexAttribP3uiv" */, - 62740 /* "glVertexAttribP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62740 /* "glVertexAttribP3uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP4UIPROC -epoxy_glVertexAttribP4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62760 /* "glVertexAttribP4ui" */, - 62760 /* "glVertexAttribP4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 62760 /* "glVertexAttribP4ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBP4UIVPROC -epoxy_glVertexAttribP4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62779 /* "glVertexAttribP4uiv" */, - 62779 /* "glVertexAttribP4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 62779 /* "glVertexAttribP4uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBPARAMETERIAMDPROC -epoxy_glVertexAttribParameteriAMD_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_AMD_interleaved_elements, 62799 /* glVertexAttribParameteriAMD */); -} - -static PFNGLVERTEXATTRIBPOINTERPROC -epoxy_glVertexAttribPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62827 /* "glVertexAttribPointer" */, - 62827 /* "glVertexAttribPointer" */, - 62849 /* "glVertexAttribPointerARB" */, - 62849 /* "glVertexAttribPointerARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 62827 /* "glVertexAttribPointer" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBPOINTERARBPROC -epoxy_glVertexAttribPointerARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_vertex_program, - GL_extension_GL_ARB_vertex_shader, - Desktop_OpenGL_2_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 62849 /* "glVertexAttribPointerARB" */, - 62849 /* "glVertexAttribPointerARB" */, - 62827 /* "glVertexAttribPointer" */, - 62827 /* "glVertexAttribPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 62849 /* "glVertexAttribPointerARB" */, - providers, entrypoints); -} - -static PFNGLVERTEXATTRIBPOINTERNVPROC -epoxy_glVertexAttribPointerNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62874 /* glVertexAttribPointerNV */); -} - -static PFNGLVERTEXATTRIBS1DVNVPROC -epoxy_glVertexAttribs1dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62898 /* glVertexAttribs1dvNV */); -} - -static PFNGLVERTEXATTRIBS1FVNVPROC -epoxy_glVertexAttribs1fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62919 /* glVertexAttribs1fvNV */); -} - -static PFNGLVERTEXATTRIBS1HVNVPROC -epoxy_glVertexAttribs1hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 62940 /* glVertexAttribs1hvNV */); -} - -static PFNGLVERTEXATTRIBS1SVNVPROC -epoxy_glVertexAttribs1svNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62961 /* glVertexAttribs1svNV */); -} - -static PFNGLVERTEXATTRIBS2DVNVPROC -epoxy_glVertexAttribs2dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62982 /* glVertexAttribs2dvNV */); -} - -static PFNGLVERTEXATTRIBS2FVNVPROC -epoxy_glVertexAttribs2fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63003 /* glVertexAttribs2fvNV */); -} - -static PFNGLVERTEXATTRIBS2HVNVPROC -epoxy_glVertexAttribs2hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 63024 /* glVertexAttribs2hvNV */); -} - -static PFNGLVERTEXATTRIBS2SVNVPROC -epoxy_glVertexAttribs2svNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63045 /* glVertexAttribs2svNV */); -} - -static PFNGLVERTEXATTRIBS3DVNVPROC -epoxy_glVertexAttribs3dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63066 /* glVertexAttribs3dvNV */); -} - -static PFNGLVERTEXATTRIBS3FVNVPROC -epoxy_glVertexAttribs3fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63087 /* glVertexAttribs3fvNV */); -} - -static PFNGLVERTEXATTRIBS3HVNVPROC -epoxy_glVertexAttribs3hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 63108 /* glVertexAttribs3hvNV */); -} - -static PFNGLVERTEXATTRIBS3SVNVPROC -epoxy_glVertexAttribs3svNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63129 /* glVertexAttribs3svNV */); -} - -static PFNGLVERTEXATTRIBS4DVNVPROC -epoxy_glVertexAttribs4dvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63150 /* glVertexAttribs4dvNV */); -} - -static PFNGLVERTEXATTRIBS4FVNVPROC -epoxy_glVertexAttribs4fvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63171 /* glVertexAttribs4fvNV */); -} - -static PFNGLVERTEXATTRIBS4HVNVPROC -epoxy_glVertexAttribs4hvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 63192 /* glVertexAttribs4hvNV */); -} - -static PFNGLVERTEXATTRIBS4SVNVPROC -epoxy_glVertexAttribs4svNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63213 /* glVertexAttribs4svNV */); -} - -static PFNGLVERTEXATTRIBS4UBVNVPROC -epoxy_glVertexAttribs4ubvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63234 /* glVertexAttribs4ubvNV */); -} - -static PFNGLVERTEXBINDINGDIVISORPROC -epoxy_glVertexBindingDivisor_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_3, - GL_extension_GL_ARB_vertex_attrib_binding, - OpenGL_ES_3_1, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63256 /* "glVertexBindingDivisor" */, - 63256 /* "glVertexBindingDivisor" */, - 63256 /* "glVertexBindingDivisor" */, - }; - return gl_provider_resolver(entrypoint_strings + 63256 /* "glVertexBindingDivisor" */, - providers, entrypoints); -} - -static PFNGLVERTEXBLENDARBPROC -epoxy_glVertexBlendARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 63279 /* glVertexBlendARB */); -} - -static PFNGLVERTEXBLENDENVFATIPROC -epoxy_glVertexBlendEnvfATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63296 /* glVertexBlendEnvfATI */); -} - -static PFNGLVERTEXBLENDENVIATIPROC -epoxy_glVertexBlendEnviATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63317 /* glVertexBlendEnviATI */); -} - -static PFNGLVERTEXFORMATNVPROC -epoxy_glVertexFormatNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 63338 /* glVertexFormatNV */); -} - -static PFNGLVERTEXP2UIPROC -epoxy_glVertexP2ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63355 /* "glVertexP2ui" */, - 63355 /* "glVertexP2ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 63355 /* "glVertexP2ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXP2UIVPROC -epoxy_glVertexP2uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63368 /* "glVertexP2uiv" */, - 63368 /* "glVertexP2uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 63368 /* "glVertexP2uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXP3UIPROC -epoxy_glVertexP3ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63382 /* "glVertexP3ui" */, - 63382 /* "glVertexP3ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 63382 /* "glVertexP3ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXP3UIVPROC -epoxy_glVertexP3uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63395 /* "glVertexP3uiv" */, - 63395 /* "glVertexP3uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 63395 /* "glVertexP3uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXP4UIPROC -epoxy_glVertexP4ui_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63409 /* "glVertexP4ui" */, - 63409 /* "glVertexP4ui" */, - }; - return gl_provider_resolver(entrypoint_strings + 63409 /* "glVertexP4ui" */, - providers, entrypoints); -} - -static PFNGLVERTEXP4UIVPROC -epoxy_glVertexP4uiv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_3, - GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63422 /* "glVertexP4uiv" */, - 63422 /* "glVertexP4uiv" */, - }; - return gl_provider_resolver(entrypoint_strings + 63422 /* "glVertexP4uiv" */, - providers, entrypoints); -} - -static PFNGLVERTEXPOINTERPROC -epoxy_glVertexPointer_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_1, - OpenGL_ES_1_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 63436 /* "glVertexPointer" */, - 63436 /* "glVertexPointer" */, - }; - return gl_provider_resolver(entrypoint_strings + 63436 /* "glVertexPointer" */, - providers, entrypoints); -} - -static PFNGLVERTEXPOINTEREXTPROC -epoxy_glVertexPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 63452 /* glVertexPointerEXT */); -} - -static PFNGLVERTEXPOINTERLISTIBMPROC -epoxy_glVertexPointerListIBM_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 63471 /* glVertexPointerListIBM */); -} - -static PFNGLVERTEXPOINTERVINTELPROC -epoxy_glVertexPointervINTEL_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 63494 /* glVertexPointervINTEL */); -} - -static PFNGLVERTEXSTREAM1DATIPROC -epoxy_glVertexStream1dATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63516 /* glVertexStream1dATI */); -} - -static PFNGLVERTEXSTREAM1DVATIPROC -epoxy_glVertexStream1dvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63536 /* glVertexStream1dvATI */); -} - -static PFNGLVERTEXSTREAM1FATIPROC -epoxy_glVertexStream1fATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63557 /* glVertexStream1fATI */); -} - -static PFNGLVERTEXSTREAM1FVATIPROC -epoxy_glVertexStream1fvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63577 /* glVertexStream1fvATI */); -} - -static PFNGLVERTEXSTREAM1IATIPROC -epoxy_glVertexStream1iATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63598 /* glVertexStream1iATI */); -} - -static PFNGLVERTEXSTREAM1IVATIPROC -epoxy_glVertexStream1ivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63618 /* glVertexStream1ivATI */); -} - -static PFNGLVERTEXSTREAM1SATIPROC -epoxy_glVertexStream1sATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63639 /* glVertexStream1sATI */); -} - -static PFNGLVERTEXSTREAM1SVATIPROC -epoxy_glVertexStream1svATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63659 /* glVertexStream1svATI */); -} - -static PFNGLVERTEXSTREAM2DATIPROC -epoxy_glVertexStream2dATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63680 /* glVertexStream2dATI */); -} - -static PFNGLVERTEXSTREAM2DVATIPROC -epoxy_glVertexStream2dvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63700 /* glVertexStream2dvATI */); -} - -static PFNGLVERTEXSTREAM2FATIPROC -epoxy_glVertexStream2fATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63721 /* glVertexStream2fATI */); -} - -static PFNGLVERTEXSTREAM2FVATIPROC -epoxy_glVertexStream2fvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63741 /* glVertexStream2fvATI */); -} - -static PFNGLVERTEXSTREAM2IATIPROC -epoxy_glVertexStream2iATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63762 /* glVertexStream2iATI */); -} - -static PFNGLVERTEXSTREAM2IVATIPROC -epoxy_glVertexStream2ivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63782 /* glVertexStream2ivATI */); -} - -static PFNGLVERTEXSTREAM2SATIPROC -epoxy_glVertexStream2sATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63803 /* glVertexStream2sATI */); -} - -static PFNGLVERTEXSTREAM2SVATIPROC -epoxy_glVertexStream2svATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63823 /* glVertexStream2svATI */); -} - -static PFNGLVERTEXSTREAM3DATIPROC -epoxy_glVertexStream3dATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63844 /* glVertexStream3dATI */); -} - -static PFNGLVERTEXSTREAM3DVATIPROC -epoxy_glVertexStream3dvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63864 /* glVertexStream3dvATI */); -} - -static PFNGLVERTEXSTREAM3FATIPROC -epoxy_glVertexStream3fATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63885 /* glVertexStream3fATI */); -} - -static PFNGLVERTEXSTREAM3FVATIPROC -epoxy_glVertexStream3fvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63905 /* glVertexStream3fvATI */); -} - -static PFNGLVERTEXSTREAM3IATIPROC -epoxy_glVertexStream3iATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63926 /* glVertexStream3iATI */); -} - -static PFNGLVERTEXSTREAM3IVATIPROC -epoxy_glVertexStream3ivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63946 /* glVertexStream3ivATI */); -} - -static PFNGLVERTEXSTREAM3SATIPROC -epoxy_glVertexStream3sATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63967 /* glVertexStream3sATI */); -} - -static PFNGLVERTEXSTREAM3SVATIPROC -epoxy_glVertexStream3svATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63987 /* glVertexStream3svATI */); -} - -static PFNGLVERTEXSTREAM4DATIPROC -epoxy_glVertexStream4dATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64008 /* glVertexStream4dATI */); -} - -static PFNGLVERTEXSTREAM4DVATIPROC -epoxy_glVertexStream4dvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64028 /* glVertexStream4dvATI */); -} - -static PFNGLVERTEXSTREAM4FATIPROC -epoxy_glVertexStream4fATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64049 /* glVertexStream4fATI */); -} - -static PFNGLVERTEXSTREAM4FVATIPROC -epoxy_glVertexStream4fvATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64069 /* glVertexStream4fvATI */); -} - -static PFNGLVERTEXSTREAM4IATIPROC -epoxy_glVertexStream4iATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64090 /* glVertexStream4iATI */); -} - -static PFNGLVERTEXSTREAM4IVATIPROC -epoxy_glVertexStream4ivATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64110 /* glVertexStream4ivATI */); -} - -static PFNGLVERTEXSTREAM4SATIPROC -epoxy_glVertexStream4sATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64131 /* glVertexStream4sATI */); -} - -static PFNGLVERTEXSTREAM4SVATIPROC -epoxy_glVertexStream4svATI_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64151 /* glVertexStream4svATI */); -} - -static PFNGLVERTEXWEIGHTPOINTEREXTPROC -epoxy_glVertexWeightPointerEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_weighting, 64172 /* glVertexWeightPointerEXT */); -} - -static PFNGLVERTEXWEIGHTFEXTPROC -epoxy_glVertexWeightfEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_weighting, 64197 /* glVertexWeightfEXT */); -} - -static PFNGLVERTEXWEIGHTFVEXTPROC -epoxy_glVertexWeightfvEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_weighting, 64216 /* glVertexWeightfvEXT */); -} - -static PFNGLVERTEXWEIGHTHNVPROC -epoxy_glVertexWeighthNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 64236 /* glVertexWeighthNV */); -} - -static PFNGLVERTEXWEIGHTHVNVPROC -epoxy_glVertexWeighthvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_half_float, 64254 /* glVertexWeighthvNV */); -} - -static PFNGLVIDEOCAPTURENVPROC -epoxy_glVideoCaptureNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 64273 /* glVideoCaptureNV */); -} - -static PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC -epoxy_glVideoCaptureStreamParameterdvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 64290 /* glVideoCaptureStreamParameterdvNV */); -} - -static PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC -epoxy_glVideoCaptureStreamParameterfvNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 64324 /* glVideoCaptureStreamParameterfvNV */); -} - -static PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC -epoxy_glVideoCaptureStreamParameterivNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_video_capture, 64358 /* glVideoCaptureStreamParameterivNV */); -} - -static PFNGLVIEWPORTPROC -epoxy_glViewport_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_0, - OpenGL_ES_1_0, - OpenGL_ES_2_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64392 /* "glViewport" */, - 64392 /* "glViewport" */, - 64392 /* "glViewport" */, - }; - return gl_provider_resolver(entrypoint_strings + 64392 /* "glViewport" */, - providers, entrypoints); -} - -static PFNGLVIEWPORTARRAYVPROC -epoxy_glViewportArrayv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64403 /* "glViewportArrayv" */, - 64403 /* "glViewportArrayv" */, - 64420 /* "glViewportArrayvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 64403 /* "glViewportArrayv" */, - providers, entrypoints); -} - -static PFNGLVIEWPORTARRAYVNVPROC -epoxy_glViewportArrayvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64420 /* "glViewportArrayvNV" */, - 64403 /* "glViewportArrayv" */, - 64403 /* "glViewportArrayv" */, - }; - return gl_provider_resolver(entrypoint_strings + 64420 /* "glViewportArrayvNV" */, - providers, entrypoints); -} - -static PFNGLVIEWPORTINDEXEDFPROC -epoxy_glViewportIndexedf_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64439 /* "glViewportIndexedf" */, - 64439 /* "glViewportIndexedf" */, - 64458 /* "glViewportIndexedfNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 64439 /* "glViewportIndexedf" */, - providers, entrypoints); -} - -static PFNGLVIEWPORTINDEXEDFNVPROC -epoxy_glViewportIndexedfNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64458 /* "glViewportIndexedfNV" */, - 64439 /* "glViewportIndexedf" */, - 64439 /* "glViewportIndexedf" */, - }; - return gl_provider_resolver(entrypoint_strings + 64458 /* "glViewportIndexedfNV" */, - providers, entrypoints); -} - -static PFNGLVIEWPORTINDEXEDFVPROC -epoxy_glViewportIndexedfv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - GL_extension_GL_NV_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64479 /* "glViewportIndexedfv" */, - 64479 /* "glViewportIndexedfv" */, - 64499 /* "glViewportIndexedfvNV" */, - }; - return gl_provider_resolver(entrypoint_strings + 64479 /* "glViewportIndexedfv" */, - providers, entrypoints); -} - -static PFNGLVIEWPORTINDEXEDFVNVPROC -epoxy_glViewportIndexedfvNV_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_NV_viewport_array, - Desktop_OpenGL_4_1, - GL_extension_GL_ARB_viewport_array, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64499 /* "glViewportIndexedfvNV" */, - 64479 /* "glViewportIndexedfv" */, - 64479 /* "glViewportIndexedfv" */, - }; - return gl_provider_resolver(entrypoint_strings + 64499 /* "glViewportIndexedfvNV" */, - providers, entrypoints); -} - -static PFNGLWAITSYNCPROC -epoxy_glWaitSync_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - GL_extension_GL_APPLE_sync, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64521 /* "glWaitSync" */, - 64521 /* "glWaitSync" */, - 64521 /* "glWaitSync" */, - 64532 /* "glWaitSyncAPPLE" */, - }; - return gl_provider_resolver(entrypoint_strings + 64521 /* "glWaitSync" */, - providers, entrypoints); -} - -static PFNGLWAITSYNCAPPLEPROC -epoxy_glWaitSyncAPPLE_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_APPLE_sync, - Desktop_OpenGL_3_2, - GL_extension_GL_ARB_sync, - OpenGL_ES_3_0, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64532 /* "glWaitSyncAPPLE" */, - 64521 /* "glWaitSync" */, - 64521 /* "glWaitSync" */, - 64521 /* "glWaitSync" */, - }; - return gl_provider_resolver(entrypoint_strings + 64532 /* "glWaitSyncAPPLE" */, - providers, entrypoints); -} - -static PFNGLWEIGHTPATHSNVPROC -epoxy_glWeightPathsNV_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_NV_path_rendering, 64548 /* glWeightPathsNV */); -} - -static PFNGLWEIGHTPOINTERARBPROC -epoxy_glWeightPointerARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64564 /* glWeightPointerARB */); -} - -static PFNGLWEIGHTPOINTEROESPROC -epoxy_glWeightPointerOES_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 64583 /* glWeightPointerOES */); -} - -static PFNGLWEIGHTBVARBPROC -epoxy_glWeightbvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64602 /* glWeightbvARB */); -} - -static PFNGLWEIGHTDVARBPROC -epoxy_glWeightdvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64616 /* glWeightdvARB */); -} - -static PFNGLWEIGHTFVARBPROC -epoxy_glWeightfvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64630 /* glWeightfvARB */); -} - -static PFNGLWEIGHTIVARBPROC -epoxy_glWeightivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64644 /* glWeightivARB */); -} - -static PFNGLWEIGHTSVARBPROC -epoxy_glWeightsvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64658 /* glWeightsvARB */); -} - -static PFNGLWEIGHTUBVARBPROC -epoxy_glWeightubvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64672 /* glWeightubvARB */); -} - -static PFNGLWEIGHTUIVARBPROC -epoxy_glWeightuivARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64687 /* glWeightuivARB */); -} - -static PFNGLWEIGHTUSVARBPROC -epoxy_glWeightusvARB_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64702 /* glWeightusvARB */); -} - -static PFNGLWINDOWPOS2DPROC -epoxy_glWindowPos2d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64717 /* "glWindowPos2d" */, - 64731 /* "glWindowPos2dARB" */, - 64748 /* "glWindowPos2dMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64717 /* "glWindowPos2d" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2DARBPROC -epoxy_glWindowPos2dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64731 /* "glWindowPos2dARB" */, - 64717 /* "glWindowPos2d" */, - 64748 /* "glWindowPos2dMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64731 /* "glWindowPos2dARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2DMESAPROC -epoxy_glWindowPos2dMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64748 /* "glWindowPos2dMESA" */, - 64717 /* "glWindowPos2d" */, - 64731 /* "glWindowPos2dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 64748 /* "glWindowPos2dMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2DVPROC -epoxy_glWindowPos2dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64766 /* "glWindowPos2dv" */, - 64781 /* "glWindowPos2dvARB" */, - 64799 /* "glWindowPos2dvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64766 /* "glWindowPos2dv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2DVARBPROC -epoxy_glWindowPos2dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64781 /* "glWindowPos2dvARB" */, - 64766 /* "glWindowPos2dv" */, - 64799 /* "glWindowPos2dvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64781 /* "glWindowPos2dvARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2DVMESAPROC -epoxy_glWindowPos2dvMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64799 /* "glWindowPos2dvMESA" */, - 64766 /* "glWindowPos2dv" */, - 64781 /* "glWindowPos2dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 64799 /* "glWindowPos2dvMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2FPROC -epoxy_glWindowPos2f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64818 /* "glWindowPos2f" */, - 64832 /* "glWindowPos2fARB" */, - 64849 /* "glWindowPos2fMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64818 /* "glWindowPos2f" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2FARBPROC -epoxy_glWindowPos2fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64832 /* "glWindowPos2fARB" */, - 64818 /* "glWindowPos2f" */, - 64849 /* "glWindowPos2fMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64832 /* "glWindowPos2fARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2FMESAPROC -epoxy_glWindowPos2fMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64849 /* "glWindowPos2fMESA" */, - 64818 /* "glWindowPos2f" */, - 64832 /* "glWindowPos2fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 64849 /* "glWindowPos2fMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2FVPROC -epoxy_glWindowPos2fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64867 /* "glWindowPos2fv" */, - 64882 /* "glWindowPos2fvARB" */, - 64900 /* "glWindowPos2fvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64867 /* "glWindowPos2fv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2FVARBPROC -epoxy_glWindowPos2fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64882 /* "glWindowPos2fvARB" */, - 64867 /* "glWindowPos2fv" */, - 64900 /* "glWindowPos2fvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64882 /* "glWindowPos2fvARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2FVMESAPROC -epoxy_glWindowPos2fvMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64900 /* "glWindowPos2fvMESA" */, - 64867 /* "glWindowPos2fv" */, - 64882 /* "glWindowPos2fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 64900 /* "glWindowPos2fvMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2IPROC -epoxy_glWindowPos2i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64919 /* "glWindowPos2i" */, - 64933 /* "glWindowPos2iARB" */, - 64950 /* "glWindowPos2iMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64919 /* "glWindowPos2i" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2IARBPROC -epoxy_glWindowPos2iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64933 /* "glWindowPos2iARB" */, - 64919 /* "glWindowPos2i" */, - 64950 /* "glWindowPos2iMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64933 /* "glWindowPos2iARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2IMESAPROC -epoxy_glWindowPos2iMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64950 /* "glWindowPos2iMESA" */, - 64919 /* "glWindowPos2i" */, - 64933 /* "glWindowPos2iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 64950 /* "glWindowPos2iMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2IVPROC -epoxy_glWindowPos2iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64968 /* "glWindowPos2iv" */, - 64983 /* "glWindowPos2ivARB" */, - 65001 /* "glWindowPos2ivMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64968 /* "glWindowPos2iv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2IVARBPROC -epoxy_glWindowPos2ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 64983 /* "glWindowPos2ivARB" */, - 64968 /* "glWindowPos2iv" */, - 65001 /* "glWindowPos2ivMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 64983 /* "glWindowPos2ivARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2IVMESAPROC -epoxy_glWindowPos2ivMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65001 /* "glWindowPos2ivMESA" */, - 64968 /* "glWindowPos2iv" */, - 64983 /* "glWindowPos2ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65001 /* "glWindowPos2ivMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2SPROC -epoxy_glWindowPos2s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65020 /* "glWindowPos2s" */, - 65034 /* "glWindowPos2sARB" */, - 65051 /* "glWindowPos2sMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65020 /* "glWindowPos2s" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2SARBPROC -epoxy_glWindowPos2sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65034 /* "glWindowPos2sARB" */, - 65020 /* "glWindowPos2s" */, - 65051 /* "glWindowPos2sMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65034 /* "glWindowPos2sARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2SMESAPROC -epoxy_glWindowPos2sMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65051 /* "glWindowPos2sMESA" */, - 65020 /* "glWindowPos2s" */, - 65034 /* "glWindowPos2sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65051 /* "glWindowPos2sMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2SVPROC -epoxy_glWindowPos2sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65069 /* "glWindowPos2sv" */, - 65084 /* "glWindowPos2svARB" */, - 65102 /* "glWindowPos2svMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65069 /* "glWindowPos2sv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2SVARBPROC -epoxy_glWindowPos2svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65084 /* "glWindowPos2svARB" */, - 65069 /* "glWindowPos2sv" */, - 65102 /* "glWindowPos2svMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65084 /* "glWindowPos2svARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS2SVMESAPROC -epoxy_glWindowPos2svMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65102 /* "glWindowPos2svMESA" */, - 65069 /* "glWindowPos2sv" */, - 65084 /* "glWindowPos2svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65102 /* "glWindowPos2svMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3DPROC -epoxy_glWindowPos3d_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65121 /* "glWindowPos3d" */, - 65135 /* "glWindowPos3dARB" */, - 65152 /* "glWindowPos3dMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65121 /* "glWindowPos3d" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3DARBPROC -epoxy_glWindowPos3dARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65135 /* "glWindowPos3dARB" */, - 65121 /* "glWindowPos3d" */, - 65152 /* "glWindowPos3dMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65135 /* "glWindowPos3dARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3DMESAPROC -epoxy_glWindowPos3dMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65152 /* "glWindowPos3dMESA" */, - 65121 /* "glWindowPos3d" */, - 65135 /* "glWindowPos3dARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65152 /* "glWindowPos3dMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3DVPROC -epoxy_glWindowPos3dv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65170 /* "glWindowPos3dv" */, - 65185 /* "glWindowPos3dvARB" */, - 65203 /* "glWindowPos3dvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65170 /* "glWindowPos3dv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3DVARBPROC -epoxy_glWindowPos3dvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65185 /* "glWindowPos3dvARB" */, - 65170 /* "glWindowPos3dv" */, - 65203 /* "glWindowPos3dvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65185 /* "glWindowPos3dvARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3DVMESAPROC -epoxy_glWindowPos3dvMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65203 /* "glWindowPos3dvMESA" */, - 65170 /* "glWindowPos3dv" */, - 65185 /* "glWindowPos3dvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65203 /* "glWindowPos3dvMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3FPROC -epoxy_glWindowPos3f_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65222 /* "glWindowPos3f" */, - 65236 /* "glWindowPos3fARB" */, - 65253 /* "glWindowPos3fMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65222 /* "glWindowPos3f" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3FARBPROC -epoxy_glWindowPos3fARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65236 /* "glWindowPos3fARB" */, - 65222 /* "glWindowPos3f" */, - 65253 /* "glWindowPos3fMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65236 /* "glWindowPos3fARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3FMESAPROC -epoxy_glWindowPos3fMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65253 /* "glWindowPos3fMESA" */, - 65222 /* "glWindowPos3f" */, - 65236 /* "glWindowPos3fARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65253 /* "glWindowPos3fMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3FVPROC -epoxy_glWindowPos3fv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65271 /* "glWindowPos3fv" */, - 65286 /* "glWindowPos3fvARB" */, - 65304 /* "glWindowPos3fvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65271 /* "glWindowPos3fv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3FVARBPROC -epoxy_glWindowPos3fvARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65286 /* "glWindowPos3fvARB" */, - 65271 /* "glWindowPos3fv" */, - 65304 /* "glWindowPos3fvMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65286 /* "glWindowPos3fvARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3FVMESAPROC -epoxy_glWindowPos3fvMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65304 /* "glWindowPos3fvMESA" */, - 65271 /* "glWindowPos3fv" */, - 65286 /* "glWindowPos3fvARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65304 /* "glWindowPos3fvMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3IPROC -epoxy_glWindowPos3i_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65323 /* "glWindowPos3i" */, - 65337 /* "glWindowPos3iARB" */, - 65354 /* "glWindowPos3iMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65323 /* "glWindowPos3i" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3IARBPROC -epoxy_glWindowPos3iARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65337 /* "glWindowPos3iARB" */, - 65323 /* "glWindowPos3i" */, - 65354 /* "glWindowPos3iMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65337 /* "glWindowPos3iARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3IMESAPROC -epoxy_glWindowPos3iMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65354 /* "glWindowPos3iMESA" */, - 65323 /* "glWindowPos3i" */, - 65337 /* "glWindowPos3iARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65354 /* "glWindowPos3iMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3IVPROC -epoxy_glWindowPos3iv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65372 /* "glWindowPos3iv" */, - 65387 /* "glWindowPos3ivARB" */, - 65405 /* "glWindowPos3ivMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65372 /* "glWindowPos3iv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3IVARBPROC -epoxy_glWindowPos3ivARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65387 /* "glWindowPos3ivARB" */, - 65372 /* "glWindowPos3iv" */, - 65405 /* "glWindowPos3ivMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65387 /* "glWindowPos3ivARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3IVMESAPROC -epoxy_glWindowPos3ivMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65405 /* "glWindowPos3ivMESA" */, - 65372 /* "glWindowPos3iv" */, - 65387 /* "glWindowPos3ivARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65405 /* "glWindowPos3ivMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3SPROC -epoxy_glWindowPos3s_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65424 /* "glWindowPos3s" */, - 65438 /* "glWindowPos3sARB" */, - 65455 /* "glWindowPos3sMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65424 /* "glWindowPos3s" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3SARBPROC -epoxy_glWindowPos3sARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65438 /* "glWindowPos3sARB" */, - 65424 /* "glWindowPos3s" */, - 65455 /* "glWindowPos3sMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65438 /* "glWindowPos3sARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3SMESAPROC -epoxy_glWindowPos3sMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65455 /* "glWindowPos3sMESA" */, - 65424 /* "glWindowPos3s" */, - 65438 /* "glWindowPos3sARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65455 /* "glWindowPos3sMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3SVPROC -epoxy_glWindowPos3sv_resolver(void) -{ - static const enum gl_provider providers[] = { - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65473 /* "glWindowPos3sv" */, - 65488 /* "glWindowPos3svARB" */, - 65506 /* "glWindowPos3svMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65473 /* "glWindowPos3sv" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3SVARBPROC -epoxy_glWindowPos3svARB_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_ARB_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_MESA_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65488 /* "glWindowPos3svARB" */, - 65473 /* "glWindowPos3sv" */, - 65506 /* "glWindowPos3svMESA" */, - }; - return gl_provider_resolver(entrypoint_strings + 65488 /* "glWindowPos3svARB" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS3SVMESAPROC -epoxy_glWindowPos3svMESA_resolver(void) -{ - static const enum gl_provider providers[] = { - GL_extension_GL_MESA_window_pos, - Desktop_OpenGL_1_4, - GL_extension_GL_ARB_window_pos, - gl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 65506 /* "glWindowPos3svMESA" */, - 65473 /* "glWindowPos3sv" */, - 65488 /* "glWindowPos3svARB" */, - }; - return gl_provider_resolver(entrypoint_strings + 65506 /* "glWindowPos3svMESA" */, - providers, entrypoints); -} - -static PFNGLWINDOWPOS4DMESAPROC -epoxy_glWindowPos4dMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65525 /* glWindowPos4dMESA */); -} - -static PFNGLWINDOWPOS4DVMESAPROC -epoxy_glWindowPos4dvMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65543 /* glWindowPos4dvMESA */); -} - -static PFNGLWINDOWPOS4FMESAPROC -epoxy_glWindowPos4fMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65562 /* glWindowPos4fMESA */); -} - -static PFNGLWINDOWPOS4FVMESAPROC -epoxy_glWindowPos4fvMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65580 /* glWindowPos4fvMESA */); -} - -static PFNGLWINDOWPOS4IMESAPROC -epoxy_glWindowPos4iMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65599 /* glWindowPos4iMESA */); -} - -static PFNGLWINDOWPOS4IVMESAPROC -epoxy_glWindowPos4ivMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65617 /* glWindowPos4ivMESA */); -} - -static PFNGLWINDOWPOS4SMESAPROC -epoxy_glWindowPos4sMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65636 /* glWindowPos4sMESA */); -} - -static PFNGLWINDOWPOS4SVMESAPROC -epoxy_glWindowPos4svMESA_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65654 /* glWindowPos4svMESA */); -} - -static PFNGLWRITEMASKEXTPROC -epoxy_glWriteMaskEXT_resolver(void) -{ - return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 65673 /* glWriteMaskEXT */); -} - -GEN_THUNKS(glAccum, (GLenum op, GLfloat value), (op, value)) -GEN_THUNKS(glAccumxOES, (GLenum op, GLfixed value), (op, value)) -GEN_THUNKS(glActiveProgramEXT, (GLuint program), (program)) -GEN_THUNKS(glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program)) -GEN_THUNKS(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program)) -GEN_THUNKS(glActiveStencilFaceEXT, (GLenum face), (face)) -GEN_THUNKS(glActiveTexture, (GLenum texture), (texture)) -GEN_THUNKS(glActiveTextureARB, (GLenum texture), (texture)) -GEN_THUNKS(glActiveVaryingNV, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS(glAlphaFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod)) -GEN_THUNKS(glAlphaFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)) -GEN_THUNKS(glAlphaFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)) -GEN_THUNKS(glAlphaFunc, (GLenum func, GLfloat ref), (func, ref)) -GEN_THUNKS(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref)) -GEN_THUNKS(glAlphaFuncx, (GLenum func, GLfixed ref), (func, ref)) -GEN_THUNKS(glAlphaFuncxOES, (GLenum func, GLfixed ref), (func, ref)) -GEN_THUNKS(glApplyFramebufferAttachmentCMAAINTEL, (void), ()) -GEN_THUNKS(glApplyTextureEXT, (GLenum mode), (mode)) -GEN_THUNKS_RET(GLboolean, glAreProgramsResidentNV, (GLsizei n, const GLuint * programs, GLboolean * residences), (n, programs, residences)) -GEN_THUNKS_RET(GLboolean, glAreTexturesResident, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences)) -GEN_THUNKS_RET(GLboolean, glAreTexturesResidentEXT, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences)) -GEN_THUNKS(glArrayElement, (GLint i), (i)) -GEN_THUNKS(glArrayElementEXT, (GLint i), (i)) -GEN_THUNKS(glArrayObjectATI, (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (array, size, type, stride, buffer, offset)) -GEN_THUNKS(glAsyncMarkerSGIX, (GLuint marker), (marker)) -GEN_THUNKS(glAttachObjectARB, (GLhandleARB containerObj, GLhandleARB obj), ((uintptr_t)containerObj, (uintptr_t)obj)) -GEN_THUNKS(glAttachShader, (GLuint program, GLuint shader), (program, shader)) -GEN_THUNKS(glBegin_unwrapped, (GLenum mode), (mode)) -GEN_THUNKS(glBeginConditionalRender, (GLuint id, GLenum mode), (id, mode)) -GEN_THUNKS(glBeginConditionalRenderNV, (GLuint id, GLenum mode), (id, mode)) -GEN_THUNKS(glBeginConditionalRenderNVX, (GLuint id), (id)) -GEN_THUNKS(glBeginFragmentShaderATI, (void), ()) -GEN_THUNKS(glBeginOcclusionQueryNV, (GLuint id), (id)) -GEN_THUNKS(glBeginPerfMonitorAMD, (GLuint monitor), (monitor)) -GEN_THUNKS(glBeginPerfQueryINTEL, (GLuint queryHandle), (queryHandle)) -GEN_THUNKS(glBeginQuery, (GLenum target, GLuint id), (target, id)) -GEN_THUNKS(glBeginQueryARB, (GLenum target, GLuint id), (target, id)) -GEN_THUNKS(glBeginQueryEXT, (GLenum target, GLuint id), (target, id)) -GEN_THUNKS(glBeginQueryIndexed, (GLenum target, GLuint index, GLuint id), (target, index, id)) -GEN_THUNKS(glBeginTransformFeedback, (GLenum primitiveMode), (primitiveMode)) -GEN_THUNKS(glBeginTransformFeedbackEXT, (GLenum primitiveMode), (primitiveMode)) -GEN_THUNKS(glBeginTransformFeedbackNV, (GLenum primitiveMode), (primitiveMode)) -GEN_THUNKS(glBeginVertexShaderEXT, (void), ()) -GEN_THUNKS(glBeginVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot)) -GEN_THUNKS(glBindAttribLocation, (GLuint program, GLuint index, const GLchar * name), (program, index, name)) -GEN_THUNKS(glBindAttribLocationARB, (GLhandleARB programObj, GLuint index, const GLcharARB * name), ((uintptr_t)programObj, index, name)) -GEN_THUNKS(glBindBuffer, (GLenum target, GLuint buffer), (target, buffer)) -GEN_THUNKS(glBindBufferARB, (GLenum target, GLuint buffer), (target, buffer)) -GEN_THUNKS(glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) -GEN_THUNKS(glBindBufferBaseEXT, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) -GEN_THUNKS(glBindBufferBaseNV, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) -GEN_THUNKS(glBindBufferOffsetEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset)) -GEN_THUNKS(glBindBufferOffsetNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset)) -GEN_THUNKS(glBindBufferRange, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size)) -GEN_THUNKS(glBindBufferRangeEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size)) -GEN_THUNKS(glBindBufferRangeNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size)) -GEN_THUNKS(glBindBuffersBase, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers), (target, first, count, buffers)) -GEN_THUNKS(glBindBuffersRange, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes), (target, first, count, buffers, offsets, sizes)) -GEN_THUNKS(glBindFragDataLocation, (GLuint program, GLuint color, const GLchar * name), (program, color, name)) -GEN_THUNKS(glBindFragDataLocationEXT, (GLuint program, GLuint color, const GLchar * name), (program, color, name)) -GEN_THUNKS(glBindFragDataLocationIndexed, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name)) -GEN_THUNKS(glBindFragDataLocationIndexedEXT, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name)) -GEN_THUNKS(glBindFragmentShaderATI, (GLuint id), (id)) -GEN_THUNKS(glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer)) -GEN_THUNKS(glBindFramebufferEXT, (GLenum target, GLuint framebuffer), (target, framebuffer)) -GEN_THUNKS(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer)) -GEN_THUNKS(glBindImageTexture, (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format), (unit, texture, level, layered, layer, access, format)) -GEN_THUNKS(glBindImageTextureEXT, (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format), (index, texture, level, layered, layer, access, format)) -GEN_THUNKS(glBindImageTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures)) -GEN_THUNKS_RET(GLuint, glBindLightParameterEXT, (GLenum light, GLenum value), (light, value)) -GEN_THUNKS_RET(GLuint, glBindMaterialParameterEXT, (GLenum face, GLenum value), (face, value)) -GEN_THUNKS(glBindMultiTextureEXT, (GLenum texunit, GLenum target, GLuint texture), (texunit, target, texture)) -GEN_THUNKS_RET(GLuint, glBindParameterEXT, (GLenum value), (value)) -GEN_THUNKS(glBindProgramARB, (GLenum target, GLuint program), (target, program)) -GEN_THUNKS(glBindProgramNV, (GLenum target, GLuint id), (target, id)) -GEN_THUNKS(glBindProgramPipeline, (GLuint pipeline), (pipeline)) -GEN_THUNKS(glBindProgramPipelineEXT, (GLuint pipeline), (pipeline)) -GEN_THUNKS(glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) -GEN_THUNKS(glBindRenderbufferEXT, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) -GEN_THUNKS(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) -GEN_THUNKS(glBindSampler, (GLuint unit, GLuint sampler), (unit, sampler)) -GEN_THUNKS(glBindSamplers, (GLuint first, GLsizei count, const GLuint * samplers), (first, count, samplers)) -GEN_THUNKS_RET(GLuint, glBindTexGenParameterEXT, (GLenum unit, GLenum coord, GLenum value), (unit, coord, value)) -GEN_THUNKS(glBindTexture, (GLenum target, GLuint texture), (target, texture)) -GEN_THUNKS(glBindTextureEXT, (GLenum target, GLuint texture), (target, texture)) -GEN_THUNKS(glBindTextureUnit, (GLuint unit, GLuint texture), (unit, texture)) -GEN_THUNKS_RET(GLuint, glBindTextureUnitParameterEXT, (GLenum unit, GLenum value), (unit, value)) -GEN_THUNKS(glBindTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures)) -GEN_THUNKS(glBindTransformFeedback, (GLenum target, GLuint id), (target, id)) -GEN_THUNKS(glBindTransformFeedbackNV, (GLenum target, GLuint id), (target, id)) -GEN_THUNKS(glBindVertexArray, (GLuint array), (array)) -GEN_THUNKS(glBindVertexArrayAPPLE, (GLuint array), (array)) -GEN_THUNKS(glBindVertexArrayOES, (GLuint array), (array)) -GEN_THUNKS(glBindVertexBuffer, (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (bindingindex, buffer, offset, stride)) -GEN_THUNKS(glBindVertexBuffers, (GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (first, count, buffers, offsets, strides)) -GEN_THUNKS(glBindVertexShaderEXT, (GLuint id), (id)) -GEN_THUNKS(glBindVideoCaptureStreamBufferNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset), (video_capture_slot, stream, frame_region, offset)) -GEN_THUNKS(glBindVideoCaptureStreamTextureNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture), (video_capture_slot, stream, frame_region, target, texture)) -GEN_THUNKS(glBinormal3bEXT, (GLbyte bx, GLbyte by, GLbyte bz), (bx, by, bz)) -GEN_THUNKS(glBinormal3bvEXT, (const GLbyte * v), (v)) -GEN_THUNKS(glBinormal3dEXT, (GLdouble bx, GLdouble by, GLdouble bz), (bx, by, bz)) -GEN_THUNKS(glBinormal3dvEXT, (const GLdouble * v), (v)) -GEN_THUNKS(glBinormal3fEXT, (GLfloat bx, GLfloat by, GLfloat bz), (bx, by, bz)) -GEN_THUNKS(glBinormal3fvEXT, (const GLfloat * v), (v)) -GEN_THUNKS(glBinormal3iEXT, (GLint bx, GLint by, GLint bz), (bx, by, bz)) -GEN_THUNKS(glBinormal3ivEXT, (const GLint * v), (v)) -GEN_THUNKS(glBinormal3sEXT, (GLshort bx, GLshort by, GLshort bz), (bx, by, bz)) -GEN_THUNKS(glBinormal3svEXT, (const GLshort * v), (v)) -GEN_THUNKS(glBinormalPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glBitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap)) -GEN_THUNKS(glBitmapxOES, (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap)) -GEN_THUNKS(glBlendBarrier, (void), ()) -GEN_THUNKS(glBlendBarrierKHR, (void), ()) -GEN_THUNKS(glBlendBarrierNV, (void), ()) -GEN_THUNKS(glBlendColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) -GEN_THUNKS(glBlendColorEXT, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) -GEN_THUNKS(glBlendColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) -GEN_THUNKS(glBlendEquation, (GLenum mode), (mode)) -GEN_THUNKS(glBlendEquationEXT, (GLenum mode), (mode)) -GEN_THUNKS(glBlendEquationIndexedAMD, (GLuint buf, GLenum mode), (buf, mode)) -GEN_THUNKS(glBlendEquationOES, (GLenum mode), (mode)) -GEN_THUNKS(glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparateEXT, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparateIndexedAMD, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparatei, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparateiARB, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparateiEXT, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationSeparateiOES, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) -GEN_THUNKS(glBlendEquationi, (GLuint buf, GLenum mode), (buf, mode)) -GEN_THUNKS(glBlendEquationiARB, (GLuint buf, GLenum mode), (buf, mode)) -GEN_THUNKS(glBlendEquationiEXT, (GLuint buf, GLenum mode), (buf, mode)) -GEN_THUNKS(glBlendEquationiOES, (GLuint buf, GLenum mode), (buf, mode)) -GEN_THUNKS(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor)) -GEN_THUNKS(glBlendFuncIndexedAMD, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) -GEN_THUNKS(glBlendFuncSeparate, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)) -GEN_THUNKS(glBlendFuncSeparateEXT, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)) -GEN_THUNKS(glBlendFuncSeparateINGR, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)) -GEN_THUNKS(glBlendFuncSeparateIndexedAMD, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) -GEN_THUNKS(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha)) -GEN_THUNKS(glBlendFuncSeparatei, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) -GEN_THUNKS(glBlendFuncSeparateiARB, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) -GEN_THUNKS(glBlendFuncSeparateiEXT, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) -GEN_THUNKS(glBlendFuncSeparateiOES, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) -GEN_THUNKS(glBlendFunci, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) -GEN_THUNKS(glBlendFunciARB, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) -GEN_THUNKS(glBlendFunciEXT, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) -GEN_THUNKS(glBlendFunciOES, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) -GEN_THUNKS(glBlendParameteriNV, (GLenum pname, GLint value), (pname, value)) -GEN_THUNKS(glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS(glBlitFramebufferANGLE, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS(glBlitFramebufferEXT, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS(glBlitFramebufferNV, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS(glBlitNamedFramebuffer, (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS(glBufferAddressRangeNV, (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length), (pname, index, address, length)) -GEN_THUNKS(glBufferData, (GLenum target, GLsizeiptr size, const void * data, GLenum usage), (target, size, data, usage)) -GEN_THUNKS(glBufferDataARB, (GLenum target, GLsizeiptrARB size, const void * data, GLenum usage), (target, size, data, usage)) -GEN_THUNKS(glBufferPageCommitmentARB, (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit), (target, offset, size, commit)) -GEN_THUNKS(glBufferParameteriAPPLE, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glBufferStorage, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags)) -GEN_THUNKS(glBufferStorageEXT, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags)) -GEN_THUNKS(glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const void * data), (target, offset, size, data)) -GEN_THUNKS(glBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data), (target, offset, size, data)) -GEN_THUNKS(glCallCommandListNV, (GLuint list), (list)) -GEN_THUNKS(glCallList, (GLuint list), (list)) -GEN_THUNKS(glCallLists, (GLsizei n, GLenum type, const void * lists), (n, type, lists)) -GEN_THUNKS_RET(GLenum, glCheckFramebufferStatus, (GLenum target), (target)) -GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusEXT, (GLenum target), (target)) -GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target)) -GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatus, (GLuint framebuffer, GLenum target), (framebuffer, target)) -GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatusEXT, (GLuint framebuffer, GLenum target), (framebuffer, target)) -GEN_THUNKS(glClampColor, (GLenum target, GLenum clamp), (target, clamp)) -GEN_THUNKS(glClampColorARB, (GLenum target, GLenum clamp), (target, clamp)) -GEN_THUNKS(glClear, (GLbitfield mask), (mask)) -GEN_THUNKS(glClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearAccumxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearBufferData, (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data), (target, internalformat, format, type, data)) -GEN_THUNKS(glClearBufferSubData, (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (target, internalformat, offset, size, format, type, data)) -GEN_THUNKS(glClearBufferfi, (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (buffer, drawbuffer, depth, stencil)) -GEN_THUNKS(glClearBufferfv, (GLenum buffer, GLint drawbuffer, const GLfloat * value), (buffer, drawbuffer, value)) -GEN_THUNKS(glClearBufferiv, (GLenum buffer, GLint drawbuffer, const GLint * value), (buffer, drawbuffer, value)) -GEN_THUNKS(glClearBufferuiv, (GLenum buffer, GLint drawbuffer, const GLuint * value), (buffer, drawbuffer, value)) -GEN_THUNKS(glClearColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearColorIiEXT, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearColorIuiEXT, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearColorx, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) -GEN_THUNKS(glClearDepth, (GLdouble depth), (depth)) -GEN_THUNKS(glClearDepthdNV, (GLdouble depth), (depth)) -GEN_THUNKS(glClearDepthf, (GLfloat d), (d)) -GEN_THUNKS(glClearDepthfOES, (GLclampf depth), (depth)) -GEN_THUNKS(glClearDepthx, (GLfixed depth), (depth)) -GEN_THUNKS(glClearDepthxOES, (GLfixed depth), (depth)) -GEN_THUNKS(glClearIndex, (GLfloat c), (c)) -GEN_THUNKS(glClearNamedBufferData, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data)) -GEN_THUNKS(glClearNamedBufferDataEXT, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data)) -GEN_THUNKS(glClearNamedBufferSubData, (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data)) -GEN_THUNKS(glClearNamedBufferSubDataEXT, (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data)) -GEN_THUNKS(glClearNamedFramebufferfi, (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil), (framebuffer, buffer, depth, stencil)) -GEN_THUNKS(glClearNamedFramebufferfv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value), (framebuffer, buffer, drawbuffer, value)) -GEN_THUNKS(glClearNamedFramebufferiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value), (framebuffer, buffer, drawbuffer, value)) -GEN_THUNKS(glClearNamedFramebufferuiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value), (framebuffer, buffer, drawbuffer, value)) -GEN_THUNKS(glClearStencil, (GLint s), (s)) -GEN_THUNKS(glClearTexImage, (GLuint texture, GLint level, GLenum format, GLenum type, const void * data), (texture, level, format, type, data)) -GEN_THUNKS(glClearTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data)) -GEN_THUNKS(glClientActiveTexture, (GLenum texture), (texture)) -GEN_THUNKS(glClientActiveTextureARB, (GLenum texture), (texture)) -GEN_THUNKS(glClientActiveVertexStreamATI, (GLenum stream), (stream)) -GEN_THUNKS(glClientAttribDefaultEXT, (GLbitfield mask), (mask)) -GEN_THUNKS_RET(GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) -GEN_THUNKS_RET(GLenum, glClientWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) -GEN_THUNKS(glClipControl, (GLenum origin, GLenum depth), (origin, depth)) -GEN_THUNKS(glClipPlane, (GLenum plane, const GLdouble * equation), (plane, equation)) -GEN_THUNKS(glClipPlanef, (GLenum p, const GLfloat * eqn), (p, eqn)) -GEN_THUNKS(glClipPlanefIMG, (GLenum p, const GLfloat * eqn), (p, eqn)) -GEN_THUNKS(glClipPlanefOES, (GLenum plane, const GLfloat * equation), (plane, equation)) -GEN_THUNKS(glClipPlanex, (GLenum plane, const GLfixed * equation), (plane, equation)) -GEN_THUNKS(glClipPlanexIMG, (GLenum p, const GLfixed * eqn), (p, eqn)) -GEN_THUNKS(glClipPlanexOES, (GLenum plane, const GLfixed * equation), (plane, equation)) -GEN_THUNKS(glColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue)) -GEN_THUNKS(glColor3bv, (const GLbyte * v), (v)) -GEN_THUNKS(glColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue)) -GEN_THUNKS(glColor3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue)) -GEN_THUNKS(glColor3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (r, g, b, x, y, z)) -GEN_THUNKS(glColor3fVertex3fvSUN, (const GLfloat * c, const GLfloat * v), (c, v)) -GEN_THUNKS(glColor3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue)) -GEN_THUNKS(glColor3hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glColor3i, (GLint red, GLint green, GLint blue), (red, green, blue)) -GEN_THUNKS(glColor3iv, (const GLint * v), (v)) -GEN_THUNKS(glColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue)) -GEN_THUNKS(glColor3sv, (const GLshort * v), (v)) -GEN_THUNKS(glColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue)) -GEN_THUNKS(glColor3ubv, (const GLubyte * v), (v)) -GEN_THUNKS(glColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue)) -GEN_THUNKS(glColor3uiv, (const GLuint * v), (v)) -GEN_THUNKS(glColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue)) -GEN_THUNKS(glColor3usv, (const GLushort * v), (v)) -GEN_THUNKS(glColor3xOES, (GLfixed red, GLfixed green, GLfixed blue), (red, green, blue)) -GEN_THUNKS(glColor3xvOES, (const GLfixed * components), (components)) -GEN_THUNKS(glColor4b, (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4bv, (const GLbyte * v), (v)) -GEN_THUNKS(glColor4d, (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4dv, (const GLdouble * v), (v)) -GEN_THUNKS(glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4fNormal3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, nx, ny, nz, x, y, z)) -GEN_THUNKS(glColor4fNormal3fVertex3fvSUN, (const GLfloat * c, const GLfloat * n, const GLfloat * v), (c, n, v)) -GEN_THUNKS(glColor4fv, (const GLfloat * v), (v)) -GEN_THUNKS(glColor4hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glColor4i, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4iv, (const GLint * v), (v)) -GEN_THUNKS(glColor4s, (GLshort red, GLshort green, GLshort blue, GLshort alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4sv, (const GLshort * v), (v)) -GEN_THUNKS(glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4ubVertex2fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y), (r, g, b, a, x, y)) -GEN_THUNKS(glColor4ubVertex2fvSUN, (const GLubyte * c, const GLfloat * v), (c, v)) -GEN_THUNKS(glColor4ubVertex3fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, x, y, z)) -GEN_THUNKS(glColor4ubVertex3fvSUN, (const GLubyte * c, const GLfloat * v), (c, v)) -GEN_THUNKS(glColor4ubv, (const GLubyte * v), (v)) -GEN_THUNKS(glColor4ui, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4uiv, (const GLuint * v), (v)) -GEN_THUNKS(glColor4us, (GLushort red, GLushort green, GLushort blue, GLushort alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4usv, (const GLushort * v), (v)) -GEN_THUNKS(glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4xOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColor4xvOES, (const GLfixed * components), (components)) -GEN_THUNKS(glColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) -GEN_THUNKS(glColorFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)) -GEN_THUNKS(glColorFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)) -GEN_THUNKS(glColorFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)) -GEN_THUNKS(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha)) -GEN_THUNKS(glColorMaskIndexedEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) -GEN_THUNKS(glColorMaski, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) -GEN_THUNKS(glColorMaskiEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) -GEN_THUNKS(glColorMaskiOES, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) -GEN_THUNKS(glColorMaterial, (GLenum face, GLenum mode), (face, mode)) -GEN_THUNKS(glColorP3ui, (GLenum type, GLuint color), (type, color)) -GEN_THUNKS(glColorP3uiv, (GLenum type, const GLuint * color), (type, color)) -GEN_THUNKS(glColorP4ui, (GLenum type, GLuint color), (type, color)) -GEN_THUNKS(glColorP4uiv, (GLenum type, const GLuint * color), (type, color)) -GEN_THUNKS(glColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glColorPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer)) -GEN_THUNKS(glColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) -GEN_THUNKS(glColorPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer)) -GEN_THUNKS(glColorSubTable, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data)) -GEN_THUNKS(glColorSubTableEXT, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data)) -GEN_THUNKS(glColorTable, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table)) -GEN_THUNKS(glColorTableEXT, (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalFormat, width, format, type, table)) -GEN_THUNKS(glColorTableParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glColorTableParameterfvSGI, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glColorTableParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glColorTableParameterivSGI, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glColorTableSGI, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table)) -GEN_THUNKS(glCombinerInputNV, (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (stage, portion, variable, input, mapping, componentUsage)) -GEN_THUNKS(glCombinerOutputNV, (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum), (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)) -GEN_THUNKS(glCombinerParameterfNV, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glCombinerParameterfvNV, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glCombinerParameteriNV, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glCombinerParameterivNV, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glCombinerStageParameterfvNV, (GLenum stage, GLenum pname, const GLfloat * params), (stage, pname, params)) -GEN_THUNKS(glCommandListSegmentsNV, (GLuint list, GLuint segments), (list, segments)) -GEN_THUNKS(glCompileCommandListNV, (GLuint list), (list)) -GEN_THUNKS(glCompileShader, (GLuint shader), (shader)) -GEN_THUNKS(glCompileShaderARB, (GLhandleARB shaderObj), ((uintptr_t)shaderObj)) -GEN_THUNKS(glCompileShaderIncludeARB, (GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length), (shader, count, path, length)) -GEN_THUNKS(glCompressedMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, border, imageSize, bits)) -GEN_THUNKS(glCompressedMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, border, imageSize, bits)) -GEN_THUNKS(glCompressedMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, depth, border, imageSize, bits)) -GEN_THUNKS(glCompressedMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, width, format, imageSize, bits)) -GEN_THUNKS(glCompressedMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits)) -GEN_THUNKS(glCompressedMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)) -GEN_THUNKS(glCompressedTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data)) -GEN_THUNKS(glCompressedTexImage1DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data)) -GEN_THUNKS(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data)) -GEN_THUNKS(glCompressedTexImage2DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data)) -GEN_THUNKS(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data)) -GEN_THUNKS(glCompressedTexImage3DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data)) -GEN_THUNKS(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage1DARB, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage2DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage3DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) -GEN_THUNKS(glCompressedTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) -GEN_THUNKS(glCompressedTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, border, imageSize, bits)) -GEN_THUNKS(glCompressedTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, border, imageSize, bits)) -GEN_THUNKS(glCompressedTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, depth, border, imageSize, bits)) -GEN_THUNKS(glCompressedTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, width, format, imageSize, data)) -GEN_THUNKS(glCompressedTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, width, format, imageSize, bits)) -GEN_THUNKS(glCompressedTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, width, height, format, imageSize, data)) -GEN_THUNKS(glCompressedTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits)) -GEN_THUNKS(glCompressedTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) -GEN_THUNKS(glCompressedTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)) -GEN_THUNKS(glConservativeRasterParameterfNV, (GLenum pname, GLfloat value), (pname, value)) -GEN_THUNKS(glConvolutionFilter1D, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image)) -GEN_THUNKS(glConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image)) -GEN_THUNKS(glConvolutionFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image)) -GEN_THUNKS(glConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image)) -GEN_THUNKS(glConvolutionParameterf, (GLenum target, GLenum pname, GLfloat params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameterfEXT, (GLenum target, GLenum pname, GLfloat params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameteri, (GLenum target, GLenum pname, GLint params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameteriEXT, (GLenum target, GLenum pname, GLint params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glConvolutionParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) -GEN_THUNKS(glConvolutionParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) -GEN_THUNKS(glCopyBufferSubData, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size)) -GEN_THUNKS(glCopyBufferSubDataNV, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size)) -GEN_THUNKS(glCopyColorSubTable, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width)) -GEN_THUNKS(glCopyColorSubTableEXT, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width)) -GEN_THUNKS(glCopyColorTable, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) -GEN_THUNKS(glCopyColorTableSGI, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) -GEN_THUNKS(glCopyConvolutionFilter1D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) -GEN_THUNKS(glCopyConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) -GEN_THUNKS(glCopyConvolutionFilter2D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height)) -GEN_THUNKS(glCopyConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height)) -GEN_THUNKS(glCopyImageSubData, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)) -GEN_THUNKS(glCopyImageSubDataEXT, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)) -GEN_THUNKS(glCopyImageSubDataNV, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)) -GEN_THUNKS(glCopyImageSubDataOES, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)) -GEN_THUNKS(glCopyMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texunit, target, level, internalformat, x, y, width, border)) -GEN_THUNKS(glCopyMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texunit, target, level, internalformat, x, y, width, height, border)) -GEN_THUNKS(glCopyMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texunit, target, level, xoffset, x, y, width)) -GEN_THUNKS(glCopyMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, x, y, width, height)) -GEN_THUNKS(glCopyMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height)) -GEN_THUNKS(glCopyNamedBufferSubData, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size)) -GEN_THUNKS(glCopyPathNV, (GLuint resultPath, GLuint srcPath), (resultPath, srcPath)) -GEN_THUNKS(glCopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type), (x, y, width, height, type)) -GEN_THUNKS(glCopyTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border)) -GEN_THUNKS(glCopyTexImage1DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border)) -GEN_THUNKS(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border)) -GEN_THUNKS(glCopyTexImage2DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border)) -GEN_THUNKS(glCopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width)) -GEN_THUNKS(glCopyTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width)) -GEN_THUNKS(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height)) -GEN_THUNKS(glCopyTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height)) -GEN_THUNKS(glCopyTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height)) -GEN_THUNKS(glCopyTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height)) -GEN_THUNKS(glCopyTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height)) -GEN_THUNKS(glCopyTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texture, target, level, internalformat, x, y, width, border)) -GEN_THUNKS(glCopyTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texture, target, level, internalformat, x, y, width, height, border)) -GEN_THUNKS(glCopyTextureLevelsAPPLE, (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount), (destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount)) -GEN_THUNKS(glCopyTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, level, xoffset, x, y, width)) -GEN_THUNKS(glCopyTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, target, level, xoffset, x, y, width)) -GEN_THUNKS(glCopyTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, x, y, width, height)) -GEN_THUNKS(glCopyTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, x, y, width, height)) -GEN_THUNKS(glCopyTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, zoffset, x, y, width, height)) -GEN_THUNKS(glCopyTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)) -GEN_THUNKS(glCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)) -GEN_THUNKS(glCoverFillPathNV, (GLuint path, GLenum coverMode), (path, coverMode)) -GEN_THUNKS(glCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)) -GEN_THUNKS(glCoverStrokePathNV, (GLuint path, GLenum coverMode), (path, coverMode)) -GEN_THUNKS(glCoverageMaskNV, (GLboolean mask), (mask)) -GEN_THUNKS(glCoverageModulationNV, (GLenum components), (components)) -GEN_THUNKS(glCoverageModulationTableNV, (GLsizei n, const GLfloat * v), (n, v)) -GEN_THUNKS(glCoverageOperationNV, (GLenum operation), (operation)) -GEN_THUNKS(glCreateBuffers, (GLsizei n, GLuint * buffers), (n, buffers)) -GEN_THUNKS(glCreateCommandListsNV, (GLsizei n, GLuint * lists), (n, lists)) -GEN_THUNKS(glCreateFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS(glCreatePerfQueryINTEL, (GLuint queryId, GLuint * queryHandle), (queryId, queryHandle)) -GEN_THUNKS_RET(GLuint, glCreateProgram, (void), ()) -GEN_THUNKS_RET(GLhandleARB, glCreateProgramObjectARB, (void), ()) -GEN_THUNKS(glCreateProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines)) -GEN_THUNKS(glCreateQueries, (GLenum target, GLsizei n, GLuint * ids), (target, n, ids)) -GEN_THUNKS(glCreateRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glCreateSamplers, (GLsizei n, GLuint * samplers), (n, samplers)) -GEN_THUNKS_RET(GLuint, glCreateShader, (GLenum type), (type)) -GEN_THUNKS_RET(GLhandleARB, glCreateShaderObjectARB, (GLenum shaderType), (shaderType)) -GEN_THUNKS_RET(GLuint, glCreateShaderProgramEXT, (GLenum type, const GLchar * string), (type, string)) -GEN_THUNKS_RET(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const* strings), (type, count, strings)) -GEN_THUNKS_RET(GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const GLchar ** strings), (type, count, strings)) -GEN_THUNKS(glCreateStatesNV, (GLsizei n, GLuint * states), (n, states)) -GEN_THUNKS_RET(GLsync, glCreateSyncFromCLeventARB, (struct _cl_context * context, struct _cl_event * event, GLbitfield flags), (context, event, flags)) -GEN_THUNKS(glCreateTextures, (GLenum target, GLsizei n, GLuint * textures), (target, n, textures)) -GEN_THUNKS(glCreateTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS(glCreateVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays)) -GEN_THUNKS(glCullFace, (GLenum mode), (mode)) -GEN_THUNKS(glCullParameterdvEXT, (GLenum pname, GLdouble * params), (pname, params)) -GEN_THUNKS(glCullParameterfvEXT, (GLenum pname, GLfloat * params), (pname, params)) -GEN_THUNKS(glCurrentPaletteMatrixARB, (GLint index), (index)) -GEN_THUNKS(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex)) -GEN_THUNKS(glDebugMessageCallback, (GLDEBUGPROC callback, const void * userParam), (callback, userParam)) -GEN_THUNKS(glDebugMessageCallbackAMD, (GLDEBUGPROCAMD callback, void * userParam), (callback, userParam)) -GEN_THUNKS(glDebugMessageCallbackARB, (GLDEBUGPROCARB callback, const void * userParam), (callback, userParam)) -GEN_THUNKS(glDebugMessageCallbackKHR, (GLDEBUGPROCKHR callback, const void * userParam), (callback, userParam)) -GEN_THUNKS(glDebugMessageControl, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled)) -GEN_THUNKS(glDebugMessageControlARB, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled)) -GEN_THUNKS(glDebugMessageControlKHR, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled)) -GEN_THUNKS(glDebugMessageEnableAMD, (GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (category, severity, count, ids, enabled)) -GEN_THUNKS(glDebugMessageInsert, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf)) -GEN_THUNKS(glDebugMessageInsertAMD, (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf), (category, severity, id, length, buf)) -GEN_THUNKS(glDebugMessageInsertARB, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf)) -GEN_THUNKS(glDebugMessageInsertKHR, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf)) -GEN_THUNKS(glDeformSGIX, (GLbitfield mask), (mask)) -GEN_THUNKS(glDeformationMap3dSGIX, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)) -GEN_THUNKS(glDeformationMap3fSGIX, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)) -GEN_THUNKS(glDeleteAsyncMarkersSGIX, (GLuint marker, GLsizei range), (marker, range)) -GEN_THUNKS(glDeleteBuffers, (GLsizei n, const GLuint * buffers), (n, buffers)) -GEN_THUNKS(glDeleteBuffersARB, (GLsizei n, const GLuint * buffers), (n, buffers)) -GEN_THUNKS(glDeleteCommandListsNV, (GLsizei n, const GLuint * lists), (n, lists)) -GEN_THUNKS(glDeleteFencesAPPLE, (GLsizei n, const GLuint * fences), (n, fences)) -GEN_THUNKS(glDeleteFencesNV, (GLsizei n, const GLuint * fences), (n, fences)) -GEN_THUNKS(glDeleteFragmentShaderATI, (GLuint id), (id)) -GEN_THUNKS(glDeleteFramebuffers, (GLsizei n, const GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS(glDeleteFramebuffersEXT, (GLsizei n, const GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS(glDeleteFramebuffersOES, (GLsizei n, const GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS(glDeleteLists, (GLuint list, GLsizei range), (list, range)) -GEN_THUNKS(glDeleteNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name)) -GEN_THUNKS(glDeleteNamesAMD, (GLenum identifier, GLuint num, const GLuint * names), (identifier, num, names)) -GEN_THUNKS(glDeleteObjectARB, (GLhandleARB obj), ((uintptr_t)obj)) -GEN_THUNKS(glDeleteOcclusionQueriesNV, (GLsizei n, const GLuint * ids), (n, ids)) -GEN_THUNKS(glDeletePathsNV, (GLuint path, GLsizei range), (path, range)) -GEN_THUNKS(glDeletePerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors)) -GEN_THUNKS(glDeletePerfQueryINTEL, (GLuint queryHandle), (queryHandle)) -GEN_THUNKS(glDeleteProgram, (GLuint program), (program)) -GEN_THUNKS(glDeleteProgramPipelines, (GLsizei n, const GLuint * pipelines), (n, pipelines)) -GEN_THUNKS(glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint * pipelines), (n, pipelines)) -GEN_THUNKS(glDeleteProgramsARB, (GLsizei n, const GLuint * programs), (n, programs)) -GEN_THUNKS(glDeleteProgramsNV, (GLsizei n, const GLuint * programs), (n, programs)) -GEN_THUNKS(glDeleteQueries, (GLsizei n, const GLuint * ids), (n, ids)) -GEN_THUNKS(glDeleteQueriesARB, (GLsizei n, const GLuint * ids), (n, ids)) -GEN_THUNKS(glDeleteQueriesEXT, (GLsizei n, const GLuint * ids), (n, ids)) -GEN_THUNKS(glDeleteRenderbuffers, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glDeleteRenderbuffersEXT, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glDeleteRenderbuffersOES, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glDeleteSamplers, (GLsizei count, const GLuint * samplers), (count, samplers)) -GEN_THUNKS(glDeleteShader, (GLuint shader), (shader)) -GEN_THUNKS(glDeleteStatesNV, (GLsizei n, const GLuint * states), (n, states)) -GEN_THUNKS(glDeleteSync, (GLsync sync), (sync)) -GEN_THUNKS(glDeleteSyncAPPLE, (GLsync sync), (sync)) -GEN_THUNKS(glDeleteTextures, (GLsizei n, const GLuint * textures), (n, textures)) -GEN_THUNKS(glDeleteTexturesEXT, (GLsizei n, const GLuint * textures), (n, textures)) -GEN_THUNKS(glDeleteTransformFeedbacks, (GLsizei n, const GLuint * ids), (n, ids)) -GEN_THUNKS(glDeleteTransformFeedbacksNV, (GLsizei n, const GLuint * ids), (n, ids)) -GEN_THUNKS(glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays)) -GEN_THUNKS(glDeleteVertexArraysAPPLE, (GLsizei n, const GLuint * arrays), (n, arrays)) -GEN_THUNKS(glDeleteVertexArraysOES, (GLsizei n, const GLuint * arrays), (n, arrays)) -GEN_THUNKS(glDeleteVertexShaderEXT, (GLuint id), (id)) -GEN_THUNKS(glDepthBoundsEXT, (GLclampd zmin, GLclampd zmax), (zmin, zmax)) -GEN_THUNKS(glDepthBoundsdNV, (GLdouble zmin, GLdouble zmax), (zmin, zmax)) -GEN_THUNKS(glDepthFunc, (GLenum func), (func)) -GEN_THUNKS(glDepthMask, (GLboolean flag), (flag)) -GEN_THUNKS(glDepthRange, (GLdouble hither, GLdouble yon), (hither, yon)) -GEN_THUNKS(glDepthRangeArrayfvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v)) -GEN_THUNKS(glDepthRangeArrayv, (GLuint first, GLsizei count, const GLdouble * v), (first, count, v)) -GEN_THUNKS(glDepthRangeIndexed, (GLuint index, GLdouble n, GLdouble f), (index, n, f)) -GEN_THUNKS(glDepthRangeIndexedfNV, (GLuint index, GLfloat n, GLfloat f), (index, n, f)) -GEN_THUNKS(glDepthRangedNV, (GLdouble zNear, GLdouble zFar), (zNear, zFar)) -GEN_THUNKS(glDepthRangef, (GLfloat n, GLfloat f), (n, f)) -GEN_THUNKS(glDepthRangefOES, (GLclampf n, GLclampf f), (n, f)) -GEN_THUNKS(glDepthRangex, (GLfixed n, GLfixed f), (n, f)) -GEN_THUNKS(glDepthRangexOES, (GLfixed n, GLfixed f), (n, f)) -GEN_THUNKS(glDetachObjectARB, (GLhandleARB containerObj, GLhandleARB attachedObj), ((uintptr_t)containerObj, (uintptr_t)attachedObj)) -GEN_THUNKS(glDetachShader, (GLuint program, GLuint shader), (program, shader)) -GEN_THUNKS(glDetailTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points)) -GEN_THUNKS(glDisable, (GLenum cap), (cap)) -GEN_THUNKS(glDisableClientState, (GLenum array), (array)) -GEN_THUNKS(glDisableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index)) -GEN_THUNKS(glDisableClientStateiEXT, (GLenum array, GLuint index), (array, index)) -GEN_THUNKS(glDisableDriverControlQCOM, (GLuint driverControl), (driverControl)) -GEN_THUNKS(glDisableIndexedEXT, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glDisableVariantClientStateEXT, (GLuint id), (id)) -GEN_THUNKS(glDisableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index)) -GEN_THUNKS(glDisableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index)) -GEN_THUNKS(glDisableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array)) -GEN_THUNKS(glDisableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname)) -GEN_THUNKS(glDisableVertexAttribArray, (GLuint index), (index)) -GEN_THUNKS(glDisableVertexAttribArrayARB, (GLuint index), (index)) -GEN_THUNKS(glDisablei, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glDisableiEXT, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glDisableiNV, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glDisableiOES, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments)) -GEN_THUNKS(glDispatchCompute, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z), (num_groups_x, num_groups_y, num_groups_z)) -GEN_THUNKS(glDispatchComputeGroupSizeARB, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z), (num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z)) -GEN_THUNKS(glDispatchComputeIndirect, (GLintptr indirect), (indirect)) -GEN_THUNKS(glDrawArrays, (GLenum mode, GLint first, GLsizei count), (mode, first, count)) -GEN_THUNKS(glDrawArraysEXT, (GLenum mode, GLint first, GLsizei count), (mode, first, count)) -GEN_THUNKS(glDrawArraysIndirect, (GLenum mode, const void * indirect), (mode, indirect)) -GEN_THUNKS(glDrawArraysInstanced, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount), (mode, first, count, instancecount)) -GEN_THUNKS(glDrawArraysInstancedANGLE, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount)) -GEN_THUNKS(glDrawArraysInstancedARB, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount)) -GEN_THUNKS(glDrawArraysInstancedBaseInstance, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance)) -GEN_THUNKS(glDrawArraysInstancedBaseInstanceEXT, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance)) -GEN_THUNKS(glDrawArraysInstancedEXT, (GLenum mode, GLint start, GLsizei count, GLsizei primcount), (mode, start, count, primcount)) -GEN_THUNKS(glDrawArraysInstancedNV, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount)) -GEN_THUNKS(glDrawBuffer, (GLenum buf), (buf)) -GEN_THUNKS(glDrawBuffers, (GLsizei n, const GLenum * bufs), (n, bufs)) -GEN_THUNKS(glDrawBuffersARB, (GLsizei n, const GLenum * bufs), (n, bufs)) -GEN_THUNKS(glDrawBuffersATI, (GLsizei n, const GLenum * bufs), (n, bufs)) -GEN_THUNKS(glDrawBuffersEXT, (GLsizei n, const GLenum * bufs), (n, bufs)) -GEN_THUNKS(glDrawBuffersIndexedEXT, (GLint n, const GLenum * location, const GLint * indices), (n, location, indices)) -GEN_THUNKS(glDrawBuffersNV, (GLsizei n, const GLenum * bufs), (n, bufs)) -GEN_THUNKS(glDrawCommandsAddressNV, (GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, indirects, sizes, count)) -GEN_THUNKS(glDrawCommandsNV, (GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, buffer, indirects, sizes, count)) -GEN_THUNKS(glDrawCommandsStatesAddressNV, (const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (indirects, sizes, states, fbos, count)) -GEN_THUNKS(glDrawCommandsStatesNV, (GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (buffer, indirects, sizes, states, fbos, count)) -GEN_THUNKS(glDrawElementArrayAPPLE, (GLenum mode, GLint first, GLsizei count), (mode, first, count)) -GEN_THUNKS(glDrawElementArrayATI, (GLenum mode, GLsizei count), (mode, count)) -GEN_THUNKS(glDrawElements, (GLenum mode, GLsizei count, GLenum type, const void * indices), (mode, count, type, indices)) -GEN_THUNKS(glDrawElementsBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex)) -GEN_THUNKS(glDrawElementsBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex)) -GEN_THUNKS(glDrawElementsBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex)) -GEN_THUNKS(glDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect), (mode, type, indirect)) -GEN_THUNKS(glDrawElementsInstanced, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount), (mode, count, type, indices, instancecount)) -GEN_THUNKS(glDrawElementsInstancedANGLE, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) -GEN_THUNKS(glDrawElementsInstancedARB, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) -GEN_THUNKS(glDrawElementsInstancedBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance)) -GEN_THUNKS(glDrawElementsInstancedBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance)) -GEN_THUNKS(glDrawElementsInstancedBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex)) -GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance)) -GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance)) -GEN_THUNKS(glDrawElementsInstancedBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex)) -GEN_THUNKS(glDrawElementsInstancedBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex)) -GEN_THUNKS(glDrawElementsInstancedEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) -GEN_THUNKS(glDrawElementsInstancedNV, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) -GEN_THUNKS(glDrawMeshArraysSUN, (GLenum mode, GLint first, GLsizei count, GLsizei width), (mode, first, count, width)) -GEN_THUNKS(glDrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (width, height, format, type, pixels)) -GEN_THUNKS(glDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count), (mode, start, end, first, count)) -GEN_THUNKS(glDrawRangeElementArrayATI, (GLenum mode, GLuint start, GLuint end, GLsizei count), (mode, start, end, count)) -GEN_THUNKS(glDrawRangeElements, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices)) -GEN_THUNKS(glDrawRangeElementsBaseVertex, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex)) -GEN_THUNKS(glDrawRangeElementsBaseVertexEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex)) -GEN_THUNKS(glDrawRangeElementsBaseVertexOES, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex)) -GEN_THUNKS(glDrawRangeElementsEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices)) -GEN_THUNKS(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height)) -GEN_THUNKS(glDrawTexfvOES, (const GLfloat * coords), (coords)) -GEN_THUNKS(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height)) -GEN_THUNKS(glDrawTexivOES, (const GLint * coords), (coords)) -GEN_THUNKS(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height)) -GEN_THUNKS(glDrawTexsvOES, (const GLshort * coords), (coords)) -GEN_THUNKS(glDrawTextureNV, (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1), (texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1)) -GEN_THUNKS(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height)) -GEN_THUNKS(glDrawTexxvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glDrawTransformFeedback, (GLenum mode, GLuint id), (mode, id)) -GEN_THUNKS(glDrawTransformFeedbackInstanced, (GLenum mode, GLuint id, GLsizei instancecount), (mode, id, instancecount)) -GEN_THUNKS(glDrawTransformFeedbackNV, (GLenum mode, GLuint id), (mode, id)) -GEN_THUNKS(glDrawTransformFeedbackStream, (GLenum mode, GLuint id, GLuint stream), (mode, id, stream)) -GEN_THUNKS(glDrawTransformFeedbackStreamInstanced, (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount), (mode, id, stream, instancecount)) -GEN_THUNKS(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image)) -GEN_THUNKS(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image)) -GEN_THUNKS(glEdgeFlag, (GLboolean flag), (flag)) -GEN_THUNKS(glEdgeFlagFormatNV, (GLsizei stride), (stride)) -GEN_THUNKS(glEdgeFlagPointer, (GLsizei stride, const void * pointer), (stride, pointer)) -GEN_THUNKS(glEdgeFlagPointerEXT, (GLsizei stride, GLsizei count, const GLboolean * pointer), (stride, count, pointer)) -GEN_THUNKS(glEdgeFlagPointerListIBM, (GLint stride, const GLboolean ** pointer, GLint ptrstride), (stride, pointer, ptrstride)) -GEN_THUNKS(glEdgeFlagv, (const GLboolean * flag), (flag)) -GEN_THUNKS(glElementPointerAPPLE, (GLenum type, const void * pointer), (type, pointer)) -GEN_THUNKS(glElementPointerATI, (GLenum type, const void * pointer), (type, pointer)) -GEN_THUNKS(glEnable, (GLenum cap), (cap)) -GEN_THUNKS(glEnableClientState, (GLenum array), (array)) -GEN_THUNKS(glEnableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index)) -GEN_THUNKS(glEnableClientStateiEXT, (GLenum array, GLuint index), (array, index)) -GEN_THUNKS(glEnableDriverControlQCOM, (GLuint driverControl), (driverControl)) -GEN_THUNKS(glEnableIndexedEXT, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glEnableVariantClientStateEXT, (GLuint id), (id)) -GEN_THUNKS(glEnableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index)) -GEN_THUNKS(glEnableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index)) -GEN_THUNKS(glEnableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array)) -GEN_THUNKS(glEnableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname)) -GEN_THUNKS(glEnableVertexAttribArray, (GLuint index), (index)) -GEN_THUNKS(glEnableVertexAttribArrayARB, (GLuint index), (index)) -GEN_THUNKS(glEnablei, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glEnableiEXT, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glEnableiNV, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glEnableiOES, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glEnd_unwrapped, (void), ()) -GEN_THUNKS(glEndConditionalRender, (void), ()) -GEN_THUNKS(glEndConditionalRenderNV, (void), ()) -GEN_THUNKS(glEndConditionalRenderNVX, (void), ()) -GEN_THUNKS(glEndFragmentShaderATI, (void), ()) -GEN_THUNKS(glEndList, (void), ()) -GEN_THUNKS(glEndOcclusionQueryNV, (void), ()) -GEN_THUNKS(glEndPerfMonitorAMD, (GLuint monitor), (monitor)) -GEN_THUNKS(glEndPerfQueryINTEL, (GLuint queryHandle), (queryHandle)) -GEN_THUNKS(glEndQuery, (GLenum target), (target)) -GEN_THUNKS(glEndQueryARB, (GLenum target), (target)) -GEN_THUNKS(glEndQueryEXT, (GLenum target), (target)) -GEN_THUNKS(glEndQueryIndexed, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS(glEndTilingQCOM, (GLbitfield preserveMask), (preserveMask)) -GEN_THUNKS(glEndTransformFeedback, (void), ()) -GEN_THUNKS(glEndTransformFeedbackEXT, (void), ()) -GEN_THUNKS(glEndTransformFeedbackNV, (void), ()) -GEN_THUNKS(glEndVertexShaderEXT, (void), ()) -GEN_THUNKS(glEndVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot)) -GEN_THUNKS(glEvalCoord1d, (GLdouble u), (u)) -GEN_THUNKS(glEvalCoord1dv, (const GLdouble * u), (u)) -GEN_THUNKS(glEvalCoord1f, (GLfloat u), (u)) -GEN_THUNKS(glEvalCoord1fv, (const GLfloat * u), (u)) -GEN_THUNKS(glEvalCoord1xOES, (GLfixed u), (u)) -GEN_THUNKS(glEvalCoord1xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glEvalCoord2d, (GLdouble u, GLdouble v), (u, v)) -GEN_THUNKS(glEvalCoord2dv, (const GLdouble * u), (u)) -GEN_THUNKS(glEvalCoord2f, (GLfloat u, GLfloat v), (u, v)) -GEN_THUNKS(glEvalCoord2fv, (const GLfloat * u), (u)) -GEN_THUNKS(glEvalCoord2xOES, (GLfixed u, GLfixed v), (u, v)) -GEN_THUNKS(glEvalCoord2xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glEvalMapsNV, (GLenum target, GLenum mode), (target, mode)) -GEN_THUNKS(glEvalMesh1, (GLenum mode, GLint i1, GLint i2), (mode, i1, i2)) -GEN_THUNKS(glEvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), (mode, i1, i2, j1, j2)) -GEN_THUNKS(glEvalPoint1, (GLint i), (i)) -GEN_THUNKS(glEvalPoint2, (GLint i, GLint j), (i, j)) -GEN_THUNKS(glEvaluateDepthValuesARB, (void), ()) -GEN_THUNKS(glExecuteProgramNV, (GLenum target, GLuint id, const GLfloat * params), (target, id, params)) -GEN_THUNKS(glExtGetBufferPointervQCOM, (GLenum target, void ** params), (target, params)) -GEN_THUNKS(glExtGetBuffersQCOM, (GLuint * buffers, GLint maxBuffers, GLint * numBuffers), (buffers, maxBuffers, numBuffers)) -GEN_THUNKS(glExtGetFramebuffersQCOM, (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers), (framebuffers, maxFramebuffers, numFramebuffers)) -GEN_THUNKS(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar * source, GLint * length), (program, shadertype, source, length)) -GEN_THUNKS(glExtGetProgramsQCOM, (GLuint * programs, GLint maxPrograms, GLint * numPrograms), (programs, maxPrograms, numPrograms)) -GEN_THUNKS(glExtGetRenderbuffersQCOM, (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers), (renderbuffers, maxRenderbuffers, numRenderbuffers)) -GEN_THUNKS(glExtGetShadersQCOM, (GLuint * shaders, GLint maxShaders, GLint * numShaders), (shaders, maxShaders, numShaders)) -GEN_THUNKS(glExtGetTexLevelParameterivQCOM, (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params), (texture, face, level, pname, params)) -GEN_THUNKS(glExtGetTexSubImageQCOM, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels)) -GEN_THUNKS(glExtGetTexturesQCOM, (GLuint * textures, GLint maxTextures, GLint * numTextures), (textures, maxTextures, numTextures)) -GEN_THUNKS_RET(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program)) -GEN_THUNKS(glExtTexObjectStateOverrideiQCOM, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glExtractComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num)) -GEN_THUNKS(glFeedbackBuffer, (GLsizei size, GLenum type, GLfloat * buffer), (size, type, buffer)) -GEN_THUNKS(glFeedbackBufferxOES, (GLsizei n, GLenum type, const GLfixed * buffer), (n, type, buffer)) -GEN_THUNKS_RET(GLsync, glFenceSync, (GLenum condition, GLbitfield flags), (condition, flags)) -GEN_THUNKS_RET(GLsync, glFenceSyncAPPLE, (GLenum condition, GLbitfield flags), (condition, flags)) -GEN_THUNKS(glFinalCombinerInputNV, (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (variable, input, mapping, componentUsage)) -GEN_THUNKS(glFinish, (void), ()) -GEN_THUNKS_RET(GLint, glFinishAsyncSGIX, (GLuint * markerp), (markerp)) -GEN_THUNKS(glFinishFenceAPPLE, (GLuint fence), (fence)) -GEN_THUNKS(glFinishFenceNV, (GLuint fence), (fence)) -GEN_THUNKS(glFinishObjectAPPLE, (GLenum object, GLint name), (object, name)) -GEN_THUNKS(glFinishTextureSUNX, (void), ()) -GEN_THUNKS(glFlush, (void), ()) -GEN_THUNKS(glFlushMappedBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length)) -GEN_THUNKS(glFlushMappedBufferRangeAPPLE, (GLenum target, GLintptr offset, GLsizeiptr size), (target, offset, size)) -GEN_THUNKS(glFlushMappedBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length)) -GEN_THUNKS(glFlushMappedNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length)) -GEN_THUNKS(glFlushMappedNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length)) -GEN_THUNKS(glFlushPixelDataRangeNV, (GLenum target), (target)) -GEN_THUNKS(glFlushRasterSGIX, (void), ()) -GEN_THUNKS(glFlushStaticDataIBM, (GLenum target), (target)) -GEN_THUNKS(glFlushVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer)) -GEN_THUNKS(glFlushVertexArrayRangeNV, (void), ()) -GEN_THUNKS(glFogCoordFormatNV, (GLenum type, GLsizei stride), (type, stride)) -GEN_THUNKS(glFogCoordPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glFogCoordPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glFogCoordPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride)) -GEN_THUNKS(glFogCoordd, (GLdouble coord), (coord)) -GEN_THUNKS(glFogCoorddEXT, (GLdouble coord), (coord)) -GEN_THUNKS(glFogCoorddv, (const GLdouble * coord), (coord)) -GEN_THUNKS(glFogCoorddvEXT, (const GLdouble * coord), (coord)) -GEN_THUNKS(glFogCoordf, (GLfloat coord), (coord)) -GEN_THUNKS(glFogCoordfEXT, (GLfloat coord), (coord)) -GEN_THUNKS(glFogCoordfv, (const GLfloat * coord), (coord)) -GEN_THUNKS(glFogCoordfvEXT, (const GLfloat * coord), (coord)) -GEN_THUNKS(glFogCoordhNV, (GLhalfNV fog), (fog)) -GEN_THUNKS(glFogCoordhvNV, (const GLhalfNV * fog), (fog)) -GEN_THUNKS(glFogFuncSGIS, (GLsizei n, const GLfloat * points), (n, points)) -GEN_THUNKS(glFogf, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glFogfv, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glFogi, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glFogiv, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glFogx, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glFogxOES, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glFogxv, (GLenum pname, const GLfixed * param), (pname, param)) -GEN_THUNKS(glFogxvOES, (GLenum pname, const GLfixed * param), (pname, param)) -GEN_THUNKS(glFragmentColorMaterialSGIX, (GLenum face, GLenum mode), (face, mode)) -GEN_THUNKS(glFragmentCoverageColorNV, (GLuint color), (color)) -GEN_THUNKS(glFragmentLightModelfSGIX, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glFragmentLightModelfvSGIX, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glFragmentLightModeliSGIX, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glFragmentLightModelivSGIX, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glFragmentLightfSGIX, (GLenum light, GLenum pname, GLfloat param), (light, pname, param)) -GEN_THUNKS(glFragmentLightfvSGIX, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params)) -GEN_THUNKS(glFragmentLightiSGIX, (GLenum light, GLenum pname, GLint param), (light, pname, param)) -GEN_THUNKS(glFragmentLightivSGIX, (GLenum light, GLenum pname, const GLint * params), (light, pname, params)) -GEN_THUNKS(glFragmentMaterialfSGIX, (GLenum face, GLenum pname, GLfloat param), (face, pname, param)) -GEN_THUNKS(glFragmentMaterialfvSGIX, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params)) -GEN_THUNKS(glFragmentMaterialiSGIX, (GLenum face, GLenum pname, GLint param), (face, pname, param)) -GEN_THUNKS(glFragmentMaterialivSGIX, (GLenum face, GLenum pname, const GLint * params), (face, pname, params)) -GEN_THUNKS(glFrameTerminatorGREMEDY, (void), ()) -GEN_THUNKS(glFrameZoomSGIX, (GLint factor), (factor)) -GEN_THUNKS(glFramebufferDrawBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode)) -GEN_THUNKS(glFramebufferDrawBuffersEXT, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs)) -GEN_THUNKS(glFramebufferParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glFramebufferReadBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode)) -GEN_THUNKS(glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) -GEN_THUNKS(glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) -GEN_THUNKS(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) -GEN_THUNKS(glFramebufferSampleLocationsfvARB, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v)) -GEN_THUNKS(glFramebufferSampleLocationsfvNV, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v)) -GEN_THUNKS(glFramebufferTexture, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) -GEN_THUNKS(glFramebufferTexture1D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) -GEN_THUNKS(glFramebufferTexture1DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) -GEN_THUNKS(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) -GEN_THUNKS(glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) -GEN_THUNKS(glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples)) -GEN_THUNKS(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples)) -GEN_THUNKS(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) -GEN_THUNKS(glFramebufferTexture3D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset)) -GEN_THUNKS(glFramebufferTexture3DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset)) -GEN_THUNKS(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset)) -GEN_THUNKS(glFramebufferTextureARB, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) -GEN_THUNKS(glFramebufferTextureEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) -GEN_THUNKS(glFramebufferTextureFaceARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face)) -GEN_THUNKS(glFramebufferTextureFaceEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face)) -GEN_THUNKS(glFramebufferTextureLayer, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer)) -GEN_THUNKS(glFramebufferTextureLayerARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer)) -GEN_THUNKS(glFramebufferTextureLayerEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer)) -GEN_THUNKS(glFramebufferTextureMultiviewOVR, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews), (target, attachment, texture, level, baseViewIndex, numViews)) -GEN_THUNKS(glFramebufferTextureOES, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) -GEN_THUNKS(glFreeObjectBufferATI, (GLuint buffer), (buffer)) -GEN_THUNKS(glFrontFace, (GLenum mode), (mode)) -GEN_THUNKS(glFrustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar)) -GEN_THUNKS(glFrustumf, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) -GEN_THUNKS(glFrustumfOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) -GEN_THUNKS(glFrustumx, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) -GEN_THUNKS(glFrustumxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) -GEN_THUNKS_RET(GLuint, glGenAsyncMarkersSGIX, (GLsizei range), (range)) -GEN_THUNKS(glGenBuffers, (GLsizei n, GLuint * buffers), (n, buffers)) -GEN_THUNKS(glGenBuffersARB, (GLsizei n, GLuint * buffers), (n, buffers)) -GEN_THUNKS(glGenFencesAPPLE, (GLsizei n, GLuint * fences), (n, fences)) -GEN_THUNKS(glGenFencesNV, (GLsizei n, GLuint * fences), (n, fences)) -GEN_THUNKS_RET(GLuint, glGenFragmentShadersATI, (GLuint range), (range)) -GEN_THUNKS(glGenFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS(glGenFramebuffersEXT, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS(glGenFramebuffersOES, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) -GEN_THUNKS_RET(GLuint, glGenLists, (GLsizei range), (range)) -GEN_THUNKS(glGenNamesAMD, (GLenum identifier, GLuint num, GLuint * names), (identifier, num, names)) -GEN_THUNKS(glGenOcclusionQueriesNV, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS_RET(GLuint, glGenPathsNV, (GLsizei range), (range)) -GEN_THUNKS(glGenPerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors)) -GEN_THUNKS(glGenProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines)) -GEN_THUNKS(glGenProgramPipelinesEXT, (GLsizei n, GLuint * pipelines), (n, pipelines)) -GEN_THUNKS(glGenProgramsARB, (GLsizei n, GLuint * programs), (n, programs)) -GEN_THUNKS(glGenProgramsNV, (GLsizei n, GLuint * programs), (n, programs)) -GEN_THUNKS(glGenQueries, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS(glGenQueriesARB, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS(glGenQueriesEXT, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS(glGenRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glGenRenderbuffersEXT, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glGenRenderbuffersOES, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) -GEN_THUNKS(glGenSamplers, (GLsizei count, GLuint * samplers), (count, samplers)) -GEN_THUNKS_RET(GLuint, glGenSymbolsEXT, (GLenum datatype, GLenum storagetype, GLenum range, GLuint components), (datatype, storagetype, range, components)) -GEN_THUNKS(glGenTextures, (GLsizei n, GLuint * textures), (n, textures)) -GEN_THUNKS(glGenTexturesEXT, (GLsizei n, GLuint * textures), (n, textures)) -GEN_THUNKS(glGenTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS(glGenTransformFeedbacksNV, (GLsizei n, GLuint * ids), (n, ids)) -GEN_THUNKS(glGenVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays)) -GEN_THUNKS(glGenVertexArraysAPPLE, (GLsizei n, GLuint * arrays), (n, arrays)) -GEN_THUNKS(glGenVertexArraysOES, (GLsizei n, GLuint * arrays), (n, arrays)) -GEN_THUNKS_RET(GLuint, glGenVertexShadersEXT, (GLuint range), (range)) -GEN_THUNKS(glGenerateMipmap, (GLenum target), (target)) -GEN_THUNKS(glGenerateMipmapEXT, (GLenum target), (target)) -GEN_THUNKS(glGenerateMipmapOES, (GLenum target), (target)) -GEN_THUNKS(glGenerateMultiTexMipmapEXT, (GLenum texunit, GLenum target), (texunit, target)) -GEN_THUNKS(glGenerateTextureMipmap, (GLuint texture), (texture)) -GEN_THUNKS(glGenerateTextureMipmapEXT, (GLuint texture, GLenum target), (texture, target)) -GEN_THUNKS(glGetActiveAtomicCounterBufferiv, (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params), (program, bufferIndex, pname, params)) -GEN_THUNKS(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) -GEN_THUNKS(glGetActiveAttribARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name)) -GEN_THUNKS(glGetActiveSubroutineName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name)) -GEN_THUNKS(glGetActiveSubroutineUniformName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name)) -GEN_THUNKS(glGetActiveSubroutineUniformiv, (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values), (program, shadertype, index, pname, values)) -GEN_THUNKS(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) -GEN_THUNKS(glGetActiveUniformARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name)) -GEN_THUNKS(glGetActiveUniformBlockName, (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName), (program, uniformBlockIndex, bufSize, length, uniformBlockName)) -GEN_THUNKS(glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params), (program, uniformBlockIndex, pname, params)) -GEN_THUNKS(glGetActiveUniformName, (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName), (program, uniformIndex, bufSize, length, uniformName)) -GEN_THUNKS(glGetActiveUniformsiv, (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params), (program, uniformCount, uniformIndices, pname, params)) -GEN_THUNKS(glGetActiveVaryingNV, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) -GEN_THUNKS(glGetArrayObjectfvATI, (GLenum array, GLenum pname, GLfloat * params), (array, pname, params)) -GEN_THUNKS(glGetArrayObjectivATI, (GLenum array, GLenum pname, GLint * params), (array, pname, params)) -GEN_THUNKS(glGetAttachedObjectsARB, (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj), ((uintptr_t)containerObj, maxCount, count, obj)) -GEN_THUNKS(glGetAttachedShaders, (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders), (program, maxCount, count, shaders)) -GEN_THUNKS_RET(GLint, glGetAttribLocation, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS_RET(GLint, glGetAttribLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name)) -GEN_THUNKS(glGetBooleanIndexedvEXT, (GLenum target, GLuint index, GLboolean * data), (target, index, data)) -GEN_THUNKS(glGetBooleani_v, (GLenum target, GLuint index, GLboolean * data), (target, index, data)) -GEN_THUNKS(glGetBooleanv, (GLenum pname, GLboolean * data), (pname, data)) -GEN_THUNKS(glGetBufferParameteri64v, (GLenum target, GLenum pname, GLint64 * params), (target, pname, params)) -GEN_THUNKS(glGetBufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetBufferParameterivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetBufferParameterui64vNV, (GLenum target, GLenum pname, GLuint64EXT * params), (target, pname, params)) -GEN_THUNKS(glGetBufferPointerv, (GLenum target, GLenum pname, void ** params), (target, pname, params)) -GEN_THUNKS(glGetBufferPointervARB, (GLenum target, GLenum pname, void ** params), (target, pname, params)) -GEN_THUNKS(glGetBufferPointervOES, (GLenum target, GLenum pname, void ** params), (target, pname, params)) -GEN_THUNKS(glGetBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, void * data), (target, offset, size, data)) -GEN_THUNKS(glGetBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data), (target, offset, size, data)) -GEN_THUNKS(glGetClipPlane, (GLenum plane, GLdouble * equation), (plane, equation)) -GEN_THUNKS(glGetClipPlanef, (GLenum plane, GLfloat * equation), (plane, equation)) -GEN_THUNKS(glGetClipPlanefOES, (GLenum plane, GLfloat * equation), (plane, equation)) -GEN_THUNKS(glGetClipPlanex, (GLenum plane, GLfixed * equation), (plane, equation)) -GEN_THUNKS(glGetClipPlanexOES, (GLenum plane, GLfixed * equation), (plane, equation)) -GEN_THUNKS(glGetColorTable, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table)) -GEN_THUNKS(glGetColorTableEXT, (GLenum target, GLenum format, GLenum type, void * data), (target, format, type, data)) -GEN_THUNKS(glGetColorTableParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetColorTableParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetColorTableParameterfvSGI, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetColorTableParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetColorTableParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetColorTableParameterivSGI, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetColorTableSGI, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table)) -GEN_THUNKS(glGetCombinerInputParameterfvNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params), (stage, portion, variable, pname, params)) -GEN_THUNKS(glGetCombinerInputParameterivNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params), (stage, portion, variable, pname, params)) -GEN_THUNKS(glGetCombinerOutputParameterfvNV, (GLenum stage, GLenum portion, GLenum pname, GLfloat * params), (stage, portion, pname, params)) -GEN_THUNKS(glGetCombinerOutputParameterivNV, (GLenum stage, GLenum portion, GLenum pname, GLint * params), (stage, portion, pname, params)) -GEN_THUNKS(glGetCombinerStageParameterfvNV, (GLenum stage, GLenum pname, GLfloat * params), (stage, pname, params)) -GEN_THUNKS_RET(GLuint, glGetCommandHeaderNV, (GLenum tokenID, GLuint size), (tokenID, size)) -GEN_THUNKS(glGetCompressedMultiTexImageEXT, (GLenum texunit, GLenum target, GLint lod, void * img), (texunit, target, lod, img)) -GEN_THUNKS(glGetCompressedTexImage, (GLenum target, GLint level, void * img), (target, level, img)) -GEN_THUNKS(glGetCompressedTexImageARB, (GLenum target, GLint level, void * img), (target, level, img)) -GEN_THUNKS(glGetCompressedTextureImage, (GLuint texture, GLint level, GLsizei bufSize, void * pixels), (texture, level, bufSize, pixels)) -GEN_THUNKS(glGetCompressedTextureImageEXT, (GLuint texture, GLenum target, GLint lod, void * img), (texture, target, lod, img)) -GEN_THUNKS(glGetCompressedTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels)) -GEN_THUNKS(glGetConvolutionFilter, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image)) -GEN_THUNKS(glGetConvolutionFilterEXT, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image)) -GEN_THUNKS(glGetConvolutionParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetConvolutionParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetConvolutionParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetConvolutionParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetConvolutionParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) -GEN_THUNKS(glGetCoverageModulationTableNV, (GLsizei bufsize, GLfloat * v), (bufsize, v)) -GEN_THUNKS_RET(GLuint, glGetDebugMessageLog, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog)) -GEN_THUNKS_RET(GLuint, glGetDebugMessageLogAMD, (GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message), (count, bufsize, categories, severities, ids, lengths, message)) -GEN_THUNKS_RET(GLuint, glGetDebugMessageLogARB, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog)) -GEN_THUNKS_RET(GLuint, glGetDebugMessageLogKHR, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog)) -GEN_THUNKS(glGetDetailTexFuncSGIS, (GLenum target, GLfloat * points), (target, points)) -GEN_THUNKS(glGetDoubleIndexedvEXT, (GLenum target, GLuint index, GLdouble * data), (target, index, data)) -GEN_THUNKS(glGetDoublei_v, (GLenum target, GLuint index, GLdouble * data), (target, index, data)) -GEN_THUNKS(glGetDoublei_vEXT, (GLenum pname, GLuint index, GLdouble * params), (pname, index, params)) -GEN_THUNKS(glGetDoublev, (GLenum pname, GLdouble * data), (pname, data)) -GEN_THUNKS(glGetDriverControlStringQCOM, (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString), (driverControl, bufSize, length, driverControlString)) -GEN_THUNKS(glGetDriverControlsQCOM, (GLint * num, GLsizei size, GLuint * driverControls), (num, size, driverControls)) -GEN_THUNKS_RET(GLenum, glGetError, (void), ()) -GEN_THUNKS(glGetFenceivNV, (GLuint fence, GLenum pname, GLint * params), (fence, pname, params)) -GEN_THUNKS(glGetFinalCombinerInputParameterfvNV, (GLenum variable, GLenum pname, GLfloat * params), (variable, pname, params)) -GEN_THUNKS(glGetFinalCombinerInputParameterivNV, (GLenum variable, GLenum pname, GLint * params), (variable, pname, params)) -GEN_THUNKS(glGetFirstPerfQueryIdINTEL, (GLuint * queryId), (queryId)) -GEN_THUNKS(glGetFixedv, (GLenum pname, GLfixed * params), (pname, params)) -GEN_THUNKS(glGetFixedvOES, (GLenum pname, GLfixed * params), (pname, params)) -GEN_THUNKS(glGetFloatIndexedvEXT, (GLenum target, GLuint index, GLfloat * data), (target, index, data)) -GEN_THUNKS(glGetFloati_v, (GLenum target, GLuint index, GLfloat * data), (target, index, data)) -GEN_THUNKS(glGetFloati_vEXT, (GLenum pname, GLuint index, GLfloat * params), (pname, index, params)) -GEN_THUNKS(glGetFloati_vNV, (GLenum target, GLuint index, GLfloat * data), (target, index, data)) -GEN_THUNKS(glGetFloatv, (GLenum pname, GLfloat * data), (pname, data)) -GEN_THUNKS(glGetFogFuncSGIS, (GLfloat * points), (points)) -GEN_THUNKS_RET(GLint, glGetFragDataIndex, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS_RET(GLint, glGetFragDataIndexEXT, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS_RET(GLint, glGetFragDataLocation, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS_RET(GLint, glGetFragDataLocationEXT, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS(glGetFragmentLightfvSGIX, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params)) -GEN_THUNKS(glGetFragmentLightivSGIX, (GLenum light, GLenum pname, GLint * params), (light, pname, params)) -GEN_THUNKS(glGetFragmentMaterialfvSGIX, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params)) -GEN_THUNKS(glGetFragmentMaterialivSGIX, (GLenum face, GLenum pname, GLint * params), (face, pname, params)) -GEN_THUNKS(glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params)) -GEN_THUNKS(glGetFramebufferAttachmentParameterivEXT, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params)) -GEN_THUNKS(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params)) -GEN_THUNKS(glGetFramebufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params)) -GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatus, (void), ()) -GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusARB, (void), ()) -GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusEXT, (void), ()) -GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusKHR, (void), ()) -GEN_THUNKS_RET(GLhandleARB, glGetHandleARB, (GLenum pname), (pname)) -GEN_THUNKS(glGetHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) -GEN_THUNKS(glGetHistogramEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) -GEN_THUNKS(glGetHistogramParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetHistogramParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetHistogramParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetHistogramParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetHistogramParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) -GEN_THUNKS_RET(GLuint64, glGetImageHandleARB, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format)) -GEN_THUNKS_RET(GLuint64, glGetImageHandleNV, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format)) -GEN_THUNKS(glGetImageTransformParameterfvHP, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetImageTransformParameterivHP, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetInfoLogARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog), ((uintptr_t)obj, maxLength, length, infoLog)) -GEN_THUNKS_RET(GLint, glGetInstrumentsSGIX, (void), ()) -GEN_THUNKS(glGetInteger64i_v, (GLenum target, GLuint index, GLint64 * data), (target, index, data)) -GEN_THUNKS(glGetInteger64v, (GLenum pname, GLint64 * data), (pname, data)) -GEN_THUNKS(glGetInteger64vAPPLE, (GLenum pname, GLint64 * params), (pname, params)) -GEN_THUNKS(glGetIntegerIndexedvEXT, (GLenum target, GLuint index, GLint * data), (target, index, data)) -GEN_THUNKS(glGetIntegeri_v, (GLenum target, GLuint index, GLint * data), (target, index, data)) -GEN_THUNKS(glGetIntegeri_vEXT, (GLenum target, GLuint index, GLint * data), (target, index, data)) -GEN_THUNKS(glGetIntegerui64i_vNV, (GLenum value, GLuint index, GLuint64EXT * result), (value, index, result)) -GEN_THUNKS(glGetIntegerui64vNV, (GLenum value, GLuint64EXT * result), (value, result)) -GEN_THUNKS(glGetIntegerv, (GLenum pname, GLint * data), (pname, data)) -GEN_THUNKS(glGetInternalformatSampleivNV, (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, samples, pname, bufSize, params)) -GEN_THUNKS(glGetInternalformati64v, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params), (target, internalformat, pname, bufSize, params)) -GEN_THUNKS(glGetInternalformativ, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, pname, bufSize, params)) -GEN_THUNKS(glGetInvariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data)) -GEN_THUNKS(glGetInvariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data)) -GEN_THUNKS(glGetInvariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data)) -GEN_THUNKS(glGetLightfv, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params)) -GEN_THUNKS(glGetLightiv, (GLenum light, GLenum pname, GLint * params), (light, pname, params)) -GEN_THUNKS(glGetLightxOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params)) -GEN_THUNKS(glGetLightxv, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params)) -GEN_THUNKS(glGetLightxvOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params)) -GEN_THUNKS(glGetListParameterfvSGIX, (GLuint list, GLenum pname, GLfloat * params), (list, pname, params)) -GEN_THUNKS(glGetListParameterivSGIX, (GLuint list, GLenum pname, GLint * params), (list, pname, params)) -GEN_THUNKS(glGetLocalConstantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data)) -GEN_THUNKS(glGetLocalConstantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data)) -GEN_THUNKS(glGetLocalConstantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data)) -GEN_THUNKS(glGetMapAttribParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params)) -GEN_THUNKS(glGetMapAttribParameterivNV, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params)) -GEN_THUNKS(glGetMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points), (target, index, type, ustride, vstride, packed, points)) -GEN_THUNKS(glGetMapParameterfvNV, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetMapParameterivNV, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetMapdv, (GLenum target, GLenum query, GLdouble * v), (target, query, v)) -GEN_THUNKS(glGetMapfv, (GLenum target, GLenum query, GLfloat * v), (target, query, v)) -GEN_THUNKS(glGetMapiv, (GLenum target, GLenum query, GLint * v), (target, query, v)) -GEN_THUNKS(glGetMapxvOES, (GLenum target, GLenum query, GLfixed * v), (target, query, v)) -GEN_THUNKS(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params)) -GEN_THUNKS(glGetMaterialiv, (GLenum face, GLenum pname, GLint * params), (face, pname, params)) -GEN_THUNKS(glGetMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param)) -GEN_THUNKS(glGetMaterialxv, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params)) -GEN_THUNKS(glGetMaterialxvOES, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params)) -GEN_THUNKS(glGetMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) -GEN_THUNKS(glGetMinmaxEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) -GEN_THUNKS(glGetMinmaxParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetMinmaxParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetMinmaxParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetMinmaxParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params)) -GEN_THUNKS(glGetMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params)) -GEN_THUNKS(glGetMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params), (texunit, coord, pname, params)) -GEN_THUNKS(glGetMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params), (texunit, coord, pname, params)) -GEN_THUNKS(glGetMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint * params), (texunit, coord, pname, params)) -GEN_THUNKS(glGetMultiTexImageEXT, (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texunit, target, level, format, type, pixels)) -GEN_THUNKS(glGetMultiTexLevelParameterfvEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params), (texunit, target, level, pname, params)) -GEN_THUNKS(glGetMultiTexLevelParameterivEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params), (texunit, target, level, pname, params)) -GEN_THUNKS(glGetMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params)) -GEN_THUNKS(glGetMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, GLuint * params), (texunit, target, pname, params)) -GEN_THUNKS(glGetMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params)) -GEN_THUNKS(glGetMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params)) -GEN_THUNKS(glGetMultisamplefv, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val)) -GEN_THUNKS(glGetMultisamplefvNV, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val)) -GEN_THUNKS(glGetNamedBufferParameteri64v, (GLuint buffer, GLenum pname, GLint64 * params), (buffer, pname, params)) -GEN_THUNKS(glGetNamedBufferParameteriv, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params)) -GEN_THUNKS(glGetNamedBufferParameterivEXT, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params)) -GEN_THUNKS(glGetNamedBufferParameterui64vNV, (GLuint buffer, GLenum pname, GLuint64EXT * params), (buffer, pname, params)) -GEN_THUNKS(glGetNamedBufferPointerv, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params)) -GEN_THUNKS(glGetNamedBufferPointervEXT, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params)) -GEN_THUNKS(glGetNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data)) -GEN_THUNKS(glGetNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data)) -GEN_THUNKS(glGetNamedFramebufferAttachmentParameteriv, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params)) -GEN_THUNKS(glGetNamedFramebufferAttachmentParameterivEXT, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params)) -GEN_THUNKS(glGetNamedFramebufferParameteriv, (GLuint framebuffer, GLenum pname, GLint * param), (framebuffer, pname, param)) -GEN_THUNKS(glGetNamedFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params)) -GEN_THUNKS(glGetNamedProgramLocalParameterIivEXT, (GLuint program, GLenum target, GLuint index, GLint * params), (program, target, index, params)) -GEN_THUNKS(glGetNamedProgramLocalParameterIuivEXT, (GLuint program, GLenum target, GLuint index, GLuint * params), (program, target, index, params)) -GEN_THUNKS(glGetNamedProgramLocalParameterdvEXT, (GLuint program, GLenum target, GLuint index, GLdouble * params), (program, target, index, params)) -GEN_THUNKS(glGetNamedProgramLocalParameterfvEXT, (GLuint program, GLenum target, GLuint index, GLfloat * params), (program, target, index, params)) -GEN_THUNKS(glGetNamedProgramStringEXT, (GLuint program, GLenum target, GLenum pname, void * string), (program, target, pname, string)) -GEN_THUNKS(glGetNamedProgramivEXT, (GLuint program, GLenum target, GLenum pname, GLint * params), (program, target, pname, params)) -GEN_THUNKS(glGetNamedRenderbufferParameteriv, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params)) -GEN_THUNKS(glGetNamedRenderbufferParameterivEXT, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params)) -GEN_THUNKS(glGetNamedStringARB, (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string), (namelen, name, bufSize, stringlen, string)) -GEN_THUNKS(glGetNamedStringivARB, (GLint namelen, const GLchar * name, GLenum pname, GLint * params), (namelen, name, pname, params)) -GEN_THUNKS(glGetNextPerfQueryIdINTEL, (GLuint queryId, GLuint * nextQueryId), (queryId, nextQueryId)) -GEN_THUNKS(glGetObjectBufferfvATI, (GLuint buffer, GLenum pname, GLfloat * params), (buffer, pname, params)) -GEN_THUNKS(glGetObjectBufferivATI, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params)) -GEN_THUNKS(glGetObjectLabel, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label)) -GEN_THUNKS(glGetObjectLabelEXT, (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label), (type, object, bufSize, length, label)) -GEN_THUNKS(glGetObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label)) -GEN_THUNKS(glGetObjectParameterfvARB, (GLhandleARB obj, GLenum pname, GLfloat * params), ((uintptr_t)obj, pname, params)) -GEN_THUNKS(glGetObjectParameterivAPPLE, (GLenum objectType, GLuint name, GLenum pname, GLint * params), (objectType, name, pname, params)) -GEN_THUNKS(glGetObjectParameterivARB, (GLhandleARB obj, GLenum pname, GLint * params), ((uintptr_t)obj, pname, params)) -GEN_THUNKS(glGetObjectPtrLabel, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label)) -GEN_THUNKS(glGetObjectPtrLabelKHR, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label)) -GEN_THUNKS(glGetOcclusionQueryivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) -GEN_THUNKS(glGetOcclusionQueryuivNV, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) -GEN_THUNKS(glGetPathColorGenfvNV, (GLenum color, GLenum pname, GLfloat * value), (color, pname, value)) -GEN_THUNKS(glGetPathColorGenivNV, (GLenum color, GLenum pname, GLint * value), (color, pname, value)) -GEN_THUNKS(glGetPathCommandsNV, (GLuint path, GLubyte * commands), (path, commands)) -GEN_THUNKS(glGetPathCoordsNV, (GLuint path, GLfloat * coords), (path, coords)) -GEN_THUNKS(glGetPathDashArrayNV, (GLuint path, GLfloat * dashArray), (path, dashArray)) -GEN_THUNKS_RET(GLfloat, glGetPathLengthNV, (GLuint path, GLsizei startSegment, GLsizei numSegments), (path, startSegment, numSegments)) -GEN_THUNKS(glGetPathMetricRangeNV, (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics), (metricQueryMask, firstPathName, numPaths, stride, metrics)) -GEN_THUNKS(glGetPathMetricsNV, (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics), (metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics)) -GEN_THUNKS(glGetPathParameterfvNV, (GLuint path, GLenum pname, GLfloat * value), (path, pname, value)) -GEN_THUNKS(glGetPathParameterivNV, (GLuint path, GLenum pname, GLint * value), (path, pname, value)) -GEN_THUNKS(glGetPathSpacingNV, (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing), (pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing)) -GEN_THUNKS(glGetPathTexGenfvNV, (GLenum texCoordSet, GLenum pname, GLfloat * value), (texCoordSet, pname, value)) -GEN_THUNKS(glGetPathTexGenivNV, (GLenum texCoordSet, GLenum pname, GLint * value), (texCoordSet, pname, value)) -GEN_THUNKS(glGetPerfCounterInfoINTEL, (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue), (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue)) -GEN_THUNKS(glGetPerfMonitorCounterDataAMD, (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten), (monitor, pname, dataSize, data, bytesWritten)) -GEN_THUNKS(glGetPerfMonitorCounterInfoAMD, (GLuint group, GLuint counter, GLenum pname, void * data), (group, counter, pname, data)) -GEN_THUNKS(glGetPerfMonitorCounterStringAMD, (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString), (group, counter, bufSize, length, counterString)) -GEN_THUNKS(glGetPerfMonitorCountersAMD, (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters), (group, numCounters, maxActiveCounters, counterSize, counters)) -GEN_THUNKS(glGetPerfMonitorGroupStringAMD, (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString), (group, bufSize, length, groupString)) -GEN_THUNKS(glGetPerfMonitorGroupsAMD, (GLint * numGroups, GLsizei groupsSize, GLuint * groups), (numGroups, groupsSize, groups)) -GEN_THUNKS(glGetPerfQueryDataINTEL, (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten), (queryHandle, flags, dataSize, data, bytesWritten)) -GEN_THUNKS(glGetPerfQueryIdByNameINTEL, (GLchar * queryName, GLuint * queryId), (queryName, queryId)) -GEN_THUNKS(glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask), (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask)) -GEN_THUNKS(glGetPixelMapfv, (GLenum map, GLfloat * values), (map, values)) -GEN_THUNKS(glGetPixelMapuiv, (GLenum map, GLuint * values), (map, values)) -GEN_THUNKS(glGetPixelMapusv, (GLenum map, GLushort * values), (map, values)) -GEN_THUNKS(glGetPixelMapxv, (GLenum map, GLint size, GLfixed * values), (map, size, values)) -GEN_THUNKS(glGetPixelTexGenParameterfvSGIS, (GLenum pname, GLfloat * params), (pname, params)) -GEN_THUNKS(glGetPixelTexGenParameterivSGIS, (GLenum pname, GLint * params), (pname, params)) -GEN_THUNKS(glGetPixelTransformParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetPixelTransformParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetPointerIndexedvEXT, (GLenum target, GLuint index, void ** data), (target, index, data)) -GEN_THUNKS(glGetPointeri_vEXT, (GLenum pname, GLuint index, void ** params), (pname, index, params)) -GEN_THUNKS(glGetPointerv, (GLenum pname, void ** params), (pname, params)) -GEN_THUNKS(glGetPointervEXT, (GLenum pname, void ** params), (pname, params)) -GEN_THUNKS(glGetPointervKHR, (GLenum pname, void ** params), (pname, params)) -GEN_THUNKS(glGetPolygonStipple, (GLubyte * mask), (mask)) -GEN_THUNKS(glGetProgramBinary, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary)) -GEN_THUNKS(glGetProgramBinaryOES, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary)) -GEN_THUNKS(glGetProgramEnvParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params)) -GEN_THUNKS(glGetProgramEnvParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params)) -GEN_THUNKS(glGetProgramEnvParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params)) -GEN_THUNKS(glGetProgramEnvParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params)) -GEN_THUNKS(glGetProgramInfoLog, (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (program, bufSize, length, infoLog)) -GEN_THUNKS(glGetProgramInterfaceiv, (GLuint program, GLenum programInterface, GLenum pname, GLint * params), (program, programInterface, pname, params)) -GEN_THUNKS(glGetProgramLocalParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params)) -GEN_THUNKS(glGetProgramLocalParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params)) -GEN_THUNKS(glGetProgramLocalParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params)) -GEN_THUNKS(glGetProgramLocalParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params)) -GEN_THUNKS(glGetProgramNamedParameterdvNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params), (id, len, name, params)) -GEN_THUNKS(glGetProgramNamedParameterfvNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params), (id, len, name, params)) -GEN_THUNKS(glGetProgramParameterdvNV, (GLenum target, GLuint index, GLenum pname, GLdouble * params), (target, index, pname, params)) -GEN_THUNKS(glGetProgramParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params)) -GEN_THUNKS(glGetProgramPipelineInfoLog, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog)) -GEN_THUNKS(glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog)) -GEN_THUNKS(glGetProgramPipelineiv, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params)) -GEN_THUNKS(glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params)) -GEN_THUNKS_RET(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) -GEN_THUNKS_RET(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) -GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) -GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndexEXT, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) -GEN_THUNKS(glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name), (program, programInterface, index, bufSize, length, name)) -GEN_THUNKS(glGetProgramResourcefvNV, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params), (program, programInterface, index, propCount, props, bufSize, length, params)) -GEN_THUNKS(glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params), (program, programInterface, index, propCount, props, bufSize, length, params)) -GEN_THUNKS(glGetProgramStageiv, (GLuint program, GLenum shadertype, GLenum pname, GLint * values), (program, shadertype, pname, values)) -GEN_THUNKS(glGetProgramStringARB, (GLenum target, GLenum pname, void * string), (target, pname, string)) -GEN_THUNKS(glGetProgramStringNV, (GLuint id, GLenum pname, GLubyte * program), (id, pname, program)) -GEN_THUNKS(glGetProgramSubroutineParameteruivNV, (GLenum target, GLuint index, GLuint * param), (target, index, param)) -GEN_THUNKS(glGetProgramiv, (GLuint program, GLenum pname, GLint * params), (program, pname, params)) -GEN_THUNKS(glGetProgramivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetProgramivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryBufferObjecti64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) -GEN_THUNKS(glGetQueryBufferObjectiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) -GEN_THUNKS(glGetQueryBufferObjectui64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) -GEN_THUNKS(glGetQueryBufferObjectuiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) -GEN_THUNKS(glGetQueryIndexediv, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params)) -GEN_THUNKS(glGetQueryObjecti64v, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjecti64vEXT, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectiv, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectivARB, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectivEXT, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectui64v, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectui64vEXT, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectuiv, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectuivARB, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryObjectuivEXT, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) -GEN_THUNKS(glGetQueryiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetQueryivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetQueryivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetRenderbufferParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetSamplerParameterIiv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameterIivEXT, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameterIivOES, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameterIuiv, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameterIuivOES, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameterfv, (GLuint sampler, GLenum pname, GLfloat * params), (sampler, pname, params)) -GEN_THUNKS(glGetSamplerParameteriv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) -GEN_THUNKS(glGetSeparableFilter, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span)) -GEN_THUNKS(glGetSeparableFilterEXT, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span)) -GEN_THUNKS(glGetShaderInfoLog, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (shader, bufSize, length, infoLog)) -GEN_THUNKS(glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision), (shadertype, precisiontype, range, precision)) -GEN_THUNKS(glGetShaderSource, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source), (shader, bufSize, length, source)) -GEN_THUNKS(glGetShaderSourceARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source), ((uintptr_t)obj, maxLength, length, source)) -GEN_THUNKS(glGetShaderiv, (GLuint shader, GLenum pname, GLint * params), (shader, pname, params)) -GEN_THUNKS(glGetSharpenTexFuncSGIS, (GLenum target, GLfloat * points), (target, points)) -GEN_THUNKS_RET(GLushort, glGetStageIndexNV, (GLenum shadertype), (shadertype)) -GEN_THUNKS_RET(const GLubyte *, glGetString, (GLenum name), (name)) -GEN_THUNKS_RET(const GLubyte *, glGetStringi, (GLenum name, GLuint index), (name, index)) -GEN_THUNKS_RET(GLuint, glGetSubroutineIndex, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name)) -GEN_THUNKS_RET(GLint, glGetSubroutineUniformLocation, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name)) -GEN_THUNKS(glGetSynciv, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values)) -GEN_THUNKS(glGetSyncivAPPLE, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values)) -GEN_THUNKS(glGetTexBumpParameterfvATI, (GLenum pname, GLfloat * param), (pname, param)) -GEN_THUNKS(glGetTexBumpParameterivATI, (GLenum pname, GLint * param), (pname, param)) -GEN_THUNKS(glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetTexEnviv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetTexEnvxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) -GEN_THUNKS(glGetTexEnvxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) -GEN_THUNKS(glGetTexFilterFuncSGIS, (GLenum target, GLenum filter, GLfloat * weights), (target, filter, weights)) -GEN_THUNKS(glGetTexGendv, (GLenum coord, GLenum pname, GLdouble * params), (coord, pname, params)) -GEN_THUNKS(glGetTexGenfv, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params)) -GEN_THUNKS(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params)) -GEN_THUNKS(glGetTexGeniv, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params)) -GEN_THUNKS(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params)) -GEN_THUNKS(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed * params), (coord, pname, params)) -GEN_THUNKS(glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (target, level, format, type, pixels)) -GEN_THUNKS(glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat * params), (target, level, pname, params)) -GEN_THUNKS(glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint * params), (target, level, pname, params)) -GEN_THUNKS(glGetTexLevelParameterxvOES, (GLenum target, GLint level, GLenum pname, GLfixed * params), (target, level, pname, params)) -GEN_THUNKS(glGetTexParameterIiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterIivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterIivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterIuiv, (GLenum target, GLenum pname, GLuint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterIuivEXT, (GLenum target, GLenum pname, GLuint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterIuivOES, (GLenum target, GLenum pname, GLuint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterPointervAPPLE, (GLenum target, GLenum pname, void ** params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) -GEN_THUNKS(glGetTexParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) -GEN_THUNKS_RET(GLuint64, glGetTextureHandleARB, (GLuint texture), (texture)) -GEN_THUNKS_RET(GLuint64, glGetTextureHandleNV, (GLuint texture), (texture)) -GEN_THUNKS(glGetTextureImage, (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, format, type, bufSize, pixels)) -GEN_THUNKS(glGetTextureImageEXT, (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texture, target, level, format, type, pixels)) -GEN_THUNKS(glGetTextureLevelParameterfv, (GLuint texture, GLint level, GLenum pname, GLfloat * params), (texture, level, pname, params)) -GEN_THUNKS(glGetTextureLevelParameterfvEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params), (texture, target, level, pname, params)) -GEN_THUNKS(glGetTextureLevelParameteriv, (GLuint texture, GLint level, GLenum pname, GLint * params), (texture, level, pname, params)) -GEN_THUNKS(glGetTextureLevelParameterivEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params), (texture, target, level, pname, params)) -GEN_THUNKS(glGetTextureParameterIiv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params)) -GEN_THUNKS(glGetTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params)) -GEN_THUNKS(glGetTextureParameterIuiv, (GLuint texture, GLenum pname, GLuint * params), (texture, pname, params)) -GEN_THUNKS(glGetTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, GLuint * params), (texture, target, pname, params)) -GEN_THUNKS(glGetTextureParameterfv, (GLuint texture, GLenum pname, GLfloat * params), (texture, pname, params)) -GEN_THUNKS(glGetTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat * params), (texture, target, pname, params)) -GEN_THUNKS(glGetTextureParameteriv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params)) -GEN_THUNKS(glGetTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params)) -GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleARB, (GLuint texture, GLuint sampler), (texture, sampler)) -GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleNV, (GLuint texture, GLuint sampler), (texture, sampler)) -GEN_THUNKS(glGetTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels)) -GEN_THUNKS(glGetTrackMatrixivNV, (GLenum target, GLuint address, GLenum pname, GLint * params), (target, address, pname, params)) -GEN_THUNKS(glGetTransformFeedbackVarying, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) -GEN_THUNKS(glGetTransformFeedbackVaryingEXT, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) -GEN_THUNKS(glGetTransformFeedbackVaryingNV, (GLuint program, GLuint index, GLint * location), (program, index, location)) -GEN_THUNKS(glGetTransformFeedbacki64_v, (GLuint xfb, GLenum pname, GLuint index, GLint64 * param), (xfb, pname, index, param)) -GEN_THUNKS(glGetTransformFeedbacki_v, (GLuint xfb, GLenum pname, GLuint index, GLint * param), (xfb, pname, index, param)) -GEN_THUNKS(glGetTransformFeedbackiv, (GLuint xfb, GLenum pname, GLint * param), (xfb, pname, param)) -GEN_THUNKS(glGetTranslatedShaderSourceANGLE, (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source), (shader, bufsize, length, source)) -GEN_THUNKS_RET(GLuint, glGetUniformBlockIndex, (GLuint program, const GLchar * uniformBlockName), (program, uniformBlockName)) -GEN_THUNKS_RET(GLint, glGetUniformBufferSizeEXT, (GLuint program, GLint location), (program, location)) -GEN_THUNKS(glGetUniformIndices, (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices), (program, uniformCount, uniformNames, uniformIndices)) -GEN_THUNKS_RET(GLint, glGetUniformLocation, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS_RET(GLint, glGetUniformLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name)) -GEN_THUNKS_RET(GLintptr, glGetUniformOffsetEXT, (GLuint program, GLint location), (program, location)) -GEN_THUNKS(glGetUniformSubroutineuiv, (GLenum shadertype, GLint location, GLuint * params), (shadertype, location, params)) -GEN_THUNKS(glGetUniformdv, (GLuint program, GLint location, GLdouble * params), (program, location, params)) -GEN_THUNKS(glGetUniformfv, (GLuint program, GLint location, GLfloat * params), (program, location, params)) -GEN_THUNKS(glGetUniformfvARB, (GLhandleARB programObj, GLint location, GLfloat * params), ((uintptr_t)programObj, location, params)) -GEN_THUNKS(glGetUniformi64vARB, (GLuint program, GLint location, GLint64 * params), (program, location, params)) -GEN_THUNKS(glGetUniformi64vNV, (GLuint program, GLint location, GLint64EXT * params), (program, location, params)) -GEN_THUNKS(glGetUniformiv, (GLuint program, GLint location, GLint * params), (program, location, params)) -GEN_THUNKS(glGetUniformivARB, (GLhandleARB programObj, GLint location, GLint * params), ((uintptr_t)programObj, location, params)) -GEN_THUNKS(glGetUniformui64vARB, (GLuint program, GLint location, GLuint64 * params), (program, location, params)) -GEN_THUNKS(glGetUniformui64vNV, (GLuint program, GLint location, GLuint64EXT * params), (program, location, params)) -GEN_THUNKS(glGetUniformuiv, (GLuint program, GLint location, GLuint * params), (program, location, params)) -GEN_THUNKS(glGetUniformuivEXT, (GLuint program, GLint location, GLuint * params), (program, location, params)) -GEN_THUNKS(glGetVariantArrayObjectfvATI, (GLuint id, GLenum pname, GLfloat * params), (id, pname, params)) -GEN_THUNKS(glGetVariantArrayObjectivATI, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) -GEN_THUNKS(glGetVariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data)) -GEN_THUNKS(glGetVariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data)) -GEN_THUNKS(glGetVariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data)) -GEN_THUNKS(glGetVariantPointervEXT, (GLuint id, GLenum value, void ** data), (id, value, data)) -GEN_THUNKS_RET(GLint, glGetVaryingLocationNV, (GLuint program, const GLchar * name), (program, name)) -GEN_THUNKS(glGetVertexArrayIndexed64iv, (GLuint vaobj, GLuint index, GLenum pname, GLint64 * param), (vaobj, index, pname, param)) -GEN_THUNKS(glGetVertexArrayIndexediv, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param)) -GEN_THUNKS(glGetVertexArrayIntegeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param)) -GEN_THUNKS(glGetVertexArrayIntegervEXT, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param)) -GEN_THUNKS(glGetVertexArrayPointeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, void ** param), (vaobj, index, pname, param)) -GEN_THUNKS(glGetVertexArrayPointervEXT, (GLuint vaobj, GLenum pname, void ** param), (vaobj, pname, param)) -GEN_THUNKS(glGetVertexArrayiv, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param)) -GEN_THUNKS(glGetVertexAttribArrayObjectfvATI, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribArrayObjectivATI, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribIiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribIivEXT, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribIuiv, (GLuint index, GLenum pname, GLuint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribIuivEXT, (GLuint index, GLenum pname, GLuint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribLdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribLdvEXT, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribLi64vNV, (GLuint index, GLenum pname, GLint64EXT * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribLui64vARB, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribLui64vNV, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribPointerv, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer)) -GEN_THUNKS(glGetVertexAttribPointervARB, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer)) -GEN_THUNKS(glGetVertexAttribPointervNV, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer)) -GEN_THUNKS(glGetVertexAttribdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribdvARB, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribdvNV, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribfvARB, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribfvNV, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribivARB, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) -GEN_THUNKS(glGetVertexAttribivNV, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) -GEN_THUNKS(glGetVideoCaptureStreamdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params), (video_capture_slot, stream, pname, params)) -GEN_THUNKS(glGetVideoCaptureStreamfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params), (video_capture_slot, stream, pname, params)) -GEN_THUNKS(glGetVideoCaptureStreamivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params), (video_capture_slot, stream, pname, params)) -GEN_THUNKS(glGetVideoCaptureivNV, (GLuint video_capture_slot, GLenum pname, GLint * params), (video_capture_slot, pname, params)) -GEN_THUNKS(glGetVideoi64vNV, (GLuint video_slot, GLenum pname, GLint64EXT * params), (video_slot, pname, params)) -GEN_THUNKS(glGetVideoivNV, (GLuint video_slot, GLenum pname, GLint * params), (video_slot, pname, params)) -GEN_THUNKS(glGetVideoui64vNV, (GLuint video_slot, GLenum pname, GLuint64EXT * params), (video_slot, pname, params)) -GEN_THUNKS(glGetVideouivNV, (GLuint video_slot, GLenum pname, GLuint * params), (video_slot, pname, params)) -GEN_THUNKS(glGetnColorTable, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table)) -GEN_THUNKS(glGetnColorTableARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table)) -GEN_THUNKS(glGetnCompressedTexImage, (GLenum target, GLint lod, GLsizei bufSize, void * pixels), (target, lod, bufSize, pixels)) -GEN_THUNKS(glGetnCompressedTexImageARB, (GLenum target, GLint lod, GLsizei bufSize, void * img), (target, lod, bufSize, img)) -GEN_THUNKS(glGetnConvolutionFilter, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image)) -GEN_THUNKS(glGetnConvolutionFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image)) -GEN_THUNKS(glGetnHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) -GEN_THUNKS(glGetnHistogramARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) -GEN_THUNKS(glGetnMapdv, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v)) -GEN_THUNKS(glGetnMapdvARB, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v)) -GEN_THUNKS(glGetnMapfv, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v)) -GEN_THUNKS(glGetnMapfvARB, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v)) -GEN_THUNKS(glGetnMapiv, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v)) -GEN_THUNKS(glGetnMapivARB, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v)) -GEN_THUNKS(glGetnMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) -GEN_THUNKS(glGetnMinmaxARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) -GEN_THUNKS(glGetnPixelMapfv, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values)) -GEN_THUNKS(glGetnPixelMapfvARB, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values)) -GEN_THUNKS(glGetnPixelMapuiv, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values)) -GEN_THUNKS(glGetnPixelMapuivARB, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values)) -GEN_THUNKS(glGetnPixelMapusv, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values)) -GEN_THUNKS(glGetnPixelMapusvARB, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values)) -GEN_THUNKS(glGetnPolygonStipple, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern)) -GEN_THUNKS(glGetnPolygonStippleARB, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern)) -GEN_THUNKS(glGetnSeparableFilter, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span)) -GEN_THUNKS(glGetnSeparableFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span)) -GEN_THUNKS(glGetnTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (target, level, format, type, bufSize, pixels)) -GEN_THUNKS(glGetnTexImageARB, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img), (target, level, format, type, bufSize, img)) -GEN_THUNKS(glGetnUniformdv, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformdvARB, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformfv, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformfvARB, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformfvEXT, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformfvKHR, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformi64vARB, (GLuint program, GLint location, GLsizei bufSize, GLint64 * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformiv, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformivARB, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformivEXT, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformivKHR, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformui64vARB, (GLuint program, GLint location, GLsizei bufSize, GLuint64 * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformuiv, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformuivARB, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGetnUniformuivKHR, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params)) -GEN_THUNKS(glGlobalAlphaFactorbSUN, (GLbyte factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactordSUN, (GLdouble factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactorfSUN, (GLfloat factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactoriSUN, (GLint factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactorsSUN, (GLshort factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactorubSUN, (GLubyte factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactoruiSUN, (GLuint factor), (factor)) -GEN_THUNKS(glGlobalAlphaFactorusSUN, (GLushort factor), (factor)) -GEN_THUNKS(glHint, (GLenum target, GLenum mode), (target, mode)) -GEN_THUNKS(glHintPGI, (GLenum target, GLint mode), (target, mode)) -GEN_THUNKS(glHistogram, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink)) -GEN_THUNKS(glHistogramEXT, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink)) -GEN_THUNKS(glIglooInterfaceSGIX, (GLenum pname, const void * params), (pname, params)) -GEN_THUNKS(glImageTransformParameterfHP, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) -GEN_THUNKS(glImageTransformParameterfvHP, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glImageTransformParameteriHP, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glImageTransformParameterivHP, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS_RET(GLsync, glImportSyncEXT, (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags), (external_sync_type, external_sync, flags)) -GEN_THUNKS(glIndexFormatNV, (GLenum type, GLsizei stride), (type, stride)) -GEN_THUNKS(glIndexFuncEXT, (GLenum func, GLclampf ref), (func, ref)) -GEN_THUNKS(glIndexMask, (GLuint mask), (mask)) -GEN_THUNKS(glIndexMaterialEXT, (GLenum face, GLenum mode), (face, mode)) -GEN_THUNKS(glIndexPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glIndexPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer)) -GEN_THUNKS(glIndexPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride)) -GEN_THUNKS(glIndexd, (GLdouble c), (c)) -GEN_THUNKS(glIndexdv, (const GLdouble * c), (c)) -GEN_THUNKS(glIndexf, (GLfloat c), (c)) -GEN_THUNKS(glIndexfv, (const GLfloat * c), (c)) -GEN_THUNKS(glIndexi, (GLint c), (c)) -GEN_THUNKS(glIndexiv, (const GLint * c), (c)) -GEN_THUNKS(glIndexs, (GLshort c), (c)) -GEN_THUNKS(glIndexsv, (const GLshort * c), (c)) -GEN_THUNKS(glIndexub, (GLubyte c), (c)) -GEN_THUNKS(glIndexubv, (const GLubyte * c), (c)) -GEN_THUNKS(glIndexxOES, (GLfixed component), (component)) -GEN_THUNKS(glIndexxvOES, (const GLfixed * component), (component)) -GEN_THUNKS(glInitNames, (void), ()) -GEN_THUNKS(glInsertComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num)) -GEN_THUNKS(glInsertEventMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker)) -GEN_THUNKS(glInstrumentsBufferSGIX, (GLsizei size, GLint * buffer), (size, buffer)) -GEN_THUNKS(glInterleavedArrays, (GLenum format, GLsizei stride, const void * pointer), (format, stride, pointer)) -GEN_THUNKS(glInterpolatePathsNV, (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight), (resultPath, pathA, pathB, weight)) -GEN_THUNKS(glInvalidateBufferData, (GLuint buffer), (buffer)) -GEN_THUNKS(glInvalidateBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length)) -GEN_THUNKS(glInvalidateFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments)) -GEN_THUNKS(glInvalidateNamedFramebufferData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments), (framebuffer, numAttachments, attachments)) -GEN_THUNKS(glInvalidateNamedFramebufferSubData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (framebuffer, numAttachments, attachments, x, y, width, height)) -GEN_THUNKS(glInvalidateSubFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (target, numAttachments, attachments, x, y, width, height)) -GEN_THUNKS(glInvalidateTexImage, (GLuint texture, GLint level), (texture, level)) -GEN_THUNKS(glInvalidateTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth), (texture, level, xoffset, yoffset, zoffset, width, height, depth)) -GEN_THUNKS_RET(GLboolean, glIsAsyncMarkerSGIX, (GLuint marker), (marker)) -GEN_THUNKS_RET(GLboolean, glIsBuffer, (GLuint buffer), (buffer)) -GEN_THUNKS_RET(GLboolean, glIsBufferARB, (GLuint buffer), (buffer)) -GEN_THUNKS_RET(GLboolean, glIsBufferResidentNV, (GLenum target), (target)) -GEN_THUNKS_RET(GLboolean, glIsCommandListNV, (GLuint list), (list)) -GEN_THUNKS_RET(GLboolean, glIsEnabled, (GLenum cap), (cap)) -GEN_THUNKS_RET(GLboolean, glIsEnabledIndexedEXT, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS_RET(GLboolean, glIsEnabledi, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS_RET(GLboolean, glIsEnablediEXT, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS_RET(GLboolean, glIsEnablediNV, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS_RET(GLboolean, glIsEnablediOES, (GLenum target, GLuint index), (target, index)) -GEN_THUNKS_RET(GLboolean, glIsFenceAPPLE, (GLuint fence), (fence)) -GEN_THUNKS_RET(GLboolean, glIsFenceNV, (GLuint fence), (fence)) -GEN_THUNKS_RET(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer)) -GEN_THUNKS_RET(GLboolean, glIsFramebufferEXT, (GLuint framebuffer), (framebuffer)) -GEN_THUNKS_RET(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer)) -GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentARB, (GLuint64 handle), (handle)) -GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentNV, (GLuint64 handle), (handle)) -GEN_THUNKS_RET(GLboolean, glIsList, (GLuint list), (list)) -GEN_THUNKS_RET(GLboolean, glIsNameAMD, (GLenum identifier, GLuint name), (identifier, name)) -GEN_THUNKS_RET(GLboolean, glIsNamedBufferResidentNV, (GLuint buffer), (buffer)) -GEN_THUNKS_RET(GLboolean, glIsNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name)) -GEN_THUNKS_RET(GLboolean, glIsObjectBufferATI, (GLuint buffer), (buffer)) -GEN_THUNKS_RET(GLboolean, glIsOcclusionQueryNV, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsPathNV, (GLuint path), (path)) -GEN_THUNKS_RET(GLboolean, glIsPointInFillPathNV, (GLuint path, GLuint mask, GLfloat x, GLfloat y), (path, mask, x, y)) -GEN_THUNKS_RET(GLboolean, glIsPointInStrokePathNV, (GLuint path, GLfloat x, GLfloat y), (path, x, y)) -GEN_THUNKS_RET(GLboolean, glIsProgram, (GLuint program), (program)) -GEN_THUNKS_RET(GLboolean, glIsProgramARB, (GLuint program), (program)) -GEN_THUNKS_RET(GLboolean, glIsProgramNV, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsProgramPipeline, (GLuint pipeline), (pipeline)) -GEN_THUNKS_RET(GLboolean, glIsProgramPipelineEXT, (GLuint pipeline), (pipeline)) -GEN_THUNKS_RET(GLboolean, glIsQuery, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsQueryARB, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsQueryEXT, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsRenderbuffer, (GLuint renderbuffer), (renderbuffer)) -GEN_THUNKS_RET(GLboolean, glIsRenderbufferEXT, (GLuint renderbuffer), (renderbuffer)) -GEN_THUNKS_RET(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer)) -GEN_THUNKS_RET(GLboolean, glIsSampler, (GLuint sampler), (sampler)) -GEN_THUNKS_RET(GLboolean, glIsShader, (GLuint shader), (shader)) -GEN_THUNKS_RET(GLboolean, glIsStateNV, (GLuint state), (state)) -GEN_THUNKS_RET(GLboolean, glIsSync, (GLsync sync), (sync)) -GEN_THUNKS_RET(GLboolean, glIsSyncAPPLE, (GLsync sync), (sync)) -GEN_THUNKS_RET(GLboolean, glIsTexture, (GLuint texture), (texture)) -GEN_THUNKS_RET(GLboolean, glIsTextureEXT, (GLuint texture), (texture)) -GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentARB, (GLuint64 handle), (handle)) -GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentNV, (GLuint64 handle), (handle)) -GEN_THUNKS_RET(GLboolean, glIsTransformFeedback, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsTransformFeedbackNV, (GLuint id), (id)) -GEN_THUNKS_RET(GLboolean, glIsVariantEnabledEXT, (GLuint id, GLenum cap), (id, cap)) -GEN_THUNKS_RET(GLboolean, glIsVertexArray, (GLuint array), (array)) -GEN_THUNKS_RET(GLboolean, glIsVertexArrayAPPLE, (GLuint array), (array)) -GEN_THUNKS_RET(GLboolean, glIsVertexArrayOES, (GLuint array), (array)) -GEN_THUNKS_RET(GLboolean, glIsVertexAttribEnabledAPPLE, (GLuint index, GLenum pname), (index, pname)) -GEN_THUNKS(glLabelObjectEXT, (GLenum type, GLuint object, GLsizei length, const GLchar * label), (type, object, length, label)) -GEN_THUNKS(glLightEnviSGIX, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glLightModelf, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glLightModelfv, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glLightModeli, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glLightModeliv, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glLightModelx, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glLightModelxOES, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glLightModelxv, (GLenum pname, const GLfixed * param), (pname, param)) -GEN_THUNKS(glLightModelxvOES, (GLenum pname, const GLfixed * param), (pname, param)) -GEN_THUNKS(glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param)) -GEN_THUNKS(glLightfv, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params)) -GEN_THUNKS(glLighti, (GLenum light, GLenum pname, GLint param), (light, pname, param)) -GEN_THUNKS(glLightiv, (GLenum light, GLenum pname, const GLint * params), (light, pname, params)) -GEN_THUNKS(glLightx, (GLenum light, GLenum pname, GLfixed param), (light, pname, param)) -GEN_THUNKS(glLightxOES, (GLenum light, GLenum pname, GLfixed param), (light, pname, param)) -GEN_THUNKS(glLightxv, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params)) -GEN_THUNKS(glLightxvOES, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params)) -GEN_THUNKS(glLineStipple, (GLint factor, GLushort pattern), (factor, pattern)) -GEN_THUNKS(glLineWidth, (GLfloat width), (width)) -GEN_THUNKS(glLineWidthx, (GLfixed width), (width)) -GEN_THUNKS(glLineWidthxOES, (GLfixed width), (width)) -GEN_THUNKS(glLinkProgram, (GLuint program), (program)) -GEN_THUNKS(glLinkProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj)) -GEN_THUNKS(glListBase, (GLuint base), (base)) -GEN_THUNKS(glListDrawCommandsStatesClientNV, (GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (list, segment, indirects, sizes, states, fbos, count)) -GEN_THUNKS(glListParameterfSGIX, (GLuint list, GLenum pname, GLfloat param), (list, pname, param)) -GEN_THUNKS(glListParameterfvSGIX, (GLuint list, GLenum pname, const GLfloat * params), (list, pname, params)) -GEN_THUNKS(glListParameteriSGIX, (GLuint list, GLenum pname, GLint param), (list, pname, param)) -GEN_THUNKS(glListParameterivSGIX, (GLuint list, GLenum pname, const GLint * params), (list, pname, params)) -GEN_THUNKS(glLoadIdentity, (void), ()) -GEN_THUNKS(glLoadIdentityDeformationMapSGIX, (GLbitfield mask), (mask)) -GEN_THUNKS(glLoadMatrixd, (const GLdouble * m), (m)) -GEN_THUNKS(glLoadMatrixf, (const GLfloat * m), (m)) -GEN_THUNKS(glLoadMatrixx, (const GLfixed * m), (m)) -GEN_THUNKS(glLoadMatrixxOES, (const GLfixed * m), (m)) -GEN_THUNKS(glLoadName, (GLuint name), (name)) -GEN_THUNKS(glLoadPaletteFromModelViewMatrixOES, (void), ()) -GEN_THUNKS(glLoadProgramNV, (GLenum target, GLuint id, GLsizei len, const GLubyte * program), (target, id, len, program)) -GEN_THUNKS(glLoadTransposeMatrixd, (const GLdouble * m), (m)) -GEN_THUNKS(glLoadTransposeMatrixdARB, (const GLdouble * m), (m)) -GEN_THUNKS(glLoadTransposeMatrixf, (const GLfloat * m), (m)) -GEN_THUNKS(glLoadTransposeMatrixfARB, (const GLfloat * m), (m)) -GEN_THUNKS(glLoadTransposeMatrixxOES, (const GLfixed * m), (m)) -GEN_THUNKS(glLockArraysEXT, (GLint first, GLsizei count), (first, count)) -GEN_THUNKS(glLogicOp, (GLenum opcode), (opcode)) -GEN_THUNKS(glMakeBufferNonResidentNV, (GLenum target), (target)) -GEN_THUNKS(glMakeBufferResidentNV, (GLenum target, GLenum access), (target, access)) -GEN_THUNKS(glMakeImageHandleNonResidentARB, (GLuint64 handle), (handle)) -GEN_THUNKS(glMakeImageHandleNonResidentNV, (GLuint64 handle), (handle)) -GEN_THUNKS(glMakeImageHandleResidentARB, (GLuint64 handle, GLenum access), (handle, access)) -GEN_THUNKS(glMakeImageHandleResidentNV, (GLuint64 handle, GLenum access), (handle, access)) -GEN_THUNKS(glMakeNamedBufferNonResidentNV, (GLuint buffer), (buffer)) -GEN_THUNKS(glMakeNamedBufferResidentNV, (GLuint buffer, GLenum access), (buffer, access)) -GEN_THUNKS(glMakeTextureHandleNonResidentARB, (GLuint64 handle), (handle)) -GEN_THUNKS(glMakeTextureHandleNonResidentNV, (GLuint64 handle), (handle)) -GEN_THUNKS(glMakeTextureHandleResidentARB, (GLuint64 handle), (handle)) -GEN_THUNKS(glMakeTextureHandleResidentNV, (GLuint64 handle), (handle)) -GEN_THUNKS(glMap1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (target, u1, u2, stride, order, points)) -GEN_THUNKS(glMap1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (target, u1, u2, stride, order, points)) -GEN_THUNKS(glMap1xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points), (target, u1, u2, stride, order, points)) -GEN_THUNKS(glMap2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) -GEN_THUNKS(glMap2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) -GEN_THUNKS(glMap2xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) -GEN_THUNKS_RET(void *, glMapBuffer, (GLenum target, GLenum access), (target, access)) -GEN_THUNKS_RET(void *, glMapBufferARB, (GLenum target, GLenum access), (target, access)) -GEN_THUNKS_RET(void *, glMapBufferOES, (GLenum target, GLenum access), (target, access)) -GEN_THUNKS_RET(void *, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access)) -GEN_THUNKS_RET(void *, glMapBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access)) -GEN_THUNKS(glMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points), (target, index, type, ustride, vstride, uorder, vorder, packed, points)) -GEN_THUNKS(glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2), (un, u1, u2)) -GEN_THUNKS(glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2), (un, u1, u2)) -GEN_THUNKS(glMapGrid1xOES, (GLint n, GLfixed u1, GLfixed u2), (n, u1, u2)) -GEN_THUNKS(glMapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), (un, u1, u2, vn, v1, v2)) -GEN_THUNKS(glMapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2), (un, u1, u2, vn, v1, v2)) -GEN_THUNKS(glMapGrid2xOES, (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2), (n, u1, u2, v1, v2)) -GEN_THUNKS_RET(void *, glMapNamedBuffer, (GLuint buffer, GLenum access), (buffer, access)) -GEN_THUNKS_RET(void *, glMapNamedBufferEXT, (GLuint buffer, GLenum access), (buffer, access)) -GEN_THUNKS_RET(void *, glMapNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access)) -GEN_THUNKS_RET(void *, glMapNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access)) -GEN_THUNKS_RET(void *, glMapObjectBufferATI, (GLuint buffer), (buffer)) -GEN_THUNKS(glMapParameterfvNV, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glMapParameterivNV, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS_RET(void *, glMapTexture2DINTEL, (GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout), (texture, level, access, stride, layout)) -GEN_THUNKS(glMapVertexAttrib1dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (index, size, u1, u2, stride, order, points)) -GEN_THUNKS(glMapVertexAttrib1fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (index, size, u1, u2, stride, order, points)) -GEN_THUNKS(glMapVertexAttrib2dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) -GEN_THUNKS(glMapVertexAttrib2fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) -GEN_THUNKS(glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param)) -GEN_THUNKS(glMaterialfv, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params)) -GEN_THUNKS(glMateriali, (GLenum face, GLenum pname, GLint param), (face, pname, param)) -GEN_THUNKS(glMaterialiv, (GLenum face, GLenum pname, const GLint * params), (face, pname, params)) -GEN_THUNKS(glMaterialx, (GLenum face, GLenum pname, GLfixed param), (face, pname, param)) -GEN_THUNKS(glMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param)) -GEN_THUNKS(glMaterialxv, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param)) -GEN_THUNKS(glMaterialxvOES, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param)) -GEN_THUNKS(glMatrixFrustumEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar)) -GEN_THUNKS(glMatrixIndexPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glMatrixIndexubvARB, (GLint size, const GLubyte * indices), (size, indices)) -GEN_THUNKS(glMatrixIndexuivARB, (GLint size, const GLuint * indices), (size, indices)) -GEN_THUNKS(glMatrixIndexusvARB, (GLint size, const GLushort * indices), (size, indices)) -GEN_THUNKS(glMatrixLoad3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) -GEN_THUNKS(glMatrixLoad3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) -GEN_THUNKS(glMatrixLoadIdentityEXT, (GLenum mode), (mode)) -GEN_THUNKS(glMatrixLoadTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) -GEN_THUNKS(glMatrixLoadTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m)) -GEN_THUNKS(glMatrixLoadTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m)) -GEN_THUNKS(glMatrixLoaddEXT, (GLenum mode, const GLdouble * m), (mode, m)) -GEN_THUNKS(glMatrixLoadfEXT, (GLenum mode, const GLfloat * m), (mode, m)) -GEN_THUNKS(glMatrixMode, (GLenum mode), (mode)) -GEN_THUNKS(glMatrixMult3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) -GEN_THUNKS(glMatrixMult3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) -GEN_THUNKS(glMatrixMultTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) -GEN_THUNKS(glMatrixMultTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m)) -GEN_THUNKS(glMatrixMultTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m)) -GEN_THUNKS(glMatrixMultdEXT, (GLenum mode, const GLdouble * m), (mode, m)) -GEN_THUNKS(glMatrixMultfEXT, (GLenum mode, const GLfloat * m), (mode, m)) -GEN_THUNKS(glMatrixOrthoEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar)) -GEN_THUNKS(glMatrixPopEXT, (GLenum mode), (mode)) -GEN_THUNKS(glMatrixPushEXT, (GLenum mode), (mode)) -GEN_THUNKS(glMatrixRotatedEXT, (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (mode, angle, x, y, z)) -GEN_THUNKS(glMatrixRotatefEXT, (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (mode, angle, x, y, z)) -GEN_THUNKS(glMatrixScaledEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z)) -GEN_THUNKS(glMatrixScalefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z)) -GEN_THUNKS(glMatrixTranslatedEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z)) -GEN_THUNKS(glMatrixTranslatefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z)) -GEN_THUNKS(glMaxShaderCompilerThreadsARB, (GLuint count), (count)) -GEN_THUNKS(glMemoryBarrier, (GLbitfield barriers), (barriers)) -GEN_THUNKS(glMemoryBarrierByRegion, (GLbitfield barriers), (barriers)) -GEN_THUNKS(glMemoryBarrierEXT, (GLbitfield barriers), (barriers)) -GEN_THUNKS(glMinSampleShading, (GLfloat value), (value)) -GEN_THUNKS(glMinSampleShadingARB, (GLfloat value), (value)) -GEN_THUNKS(glMinSampleShadingOES, (GLfloat value), (value)) -GEN_THUNKS(glMinmax, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink)) -GEN_THUNKS(glMinmaxEXT, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink)) -GEN_THUNKS(glMultMatrixd, (const GLdouble * m), (m)) -GEN_THUNKS(glMultMatrixf, (const GLfloat * m), (m)) -GEN_THUNKS(glMultMatrixx, (const GLfixed * m), (m)) -GEN_THUNKS(glMultMatrixxOES, (const GLfixed * m), (m)) -GEN_THUNKS(glMultTransposeMatrixd, (const GLdouble * m), (m)) -GEN_THUNKS(glMultTransposeMatrixdARB, (const GLdouble * m), (m)) -GEN_THUNKS(glMultTransposeMatrixf, (const GLfloat * m), (m)) -GEN_THUNKS(glMultTransposeMatrixfARB, (const GLfloat * m), (m)) -GEN_THUNKS(glMultTransposeMatrixxOES, (const GLfixed * m), (m)) -GEN_THUNKS(glMultiDrawArrays, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount), (mode, first, count, drawcount)) -GEN_THUNKS(glMultiDrawArraysEXT, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount)) -GEN_THUNKS(glMultiDrawArraysIndirect, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride)) -GEN_THUNKS(glMultiDrawArraysIndirectAMD, (GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride), (mode, indirect, primcount, stride)) -GEN_THUNKS(glMultiDrawArraysIndirectBindlessCountNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount)) -GEN_THUNKS(glMultiDrawArraysIndirectBindlessNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, stride, vertexBufferCount)) -GEN_THUNKS(glMultiDrawArraysIndirectCountARB, (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, indirect, drawcount, maxdrawcount, stride)) -GEN_THUNKS(glMultiDrawArraysIndirectEXT, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride)) -GEN_THUNKS(glMultiDrawElementArrayAPPLE, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount)) -GEN_THUNKS(glMultiDrawElements, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount), (mode, count, type, indices, drawcount)) -GEN_THUNKS(glMultiDrawElementsBaseVertex, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex), (mode, count, type, indices, drawcount, basevertex)) -GEN_THUNKS(glMultiDrawElementsBaseVertexEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex), (mode, count, type, indices, primcount, basevertex)) -GEN_THUNKS(glMultiDrawElementsBaseVertexOES, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex), (mode, count, type, indices, primcount, basevertex)) -GEN_THUNKS(glMultiDrawElementsEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount), (mode, count, type, indices, primcount)) -GEN_THUNKS(glMultiDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride)) -GEN_THUNKS(glMultiDrawElementsIndirectAMD, (GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride), (mode, type, indirect, primcount, stride)) -GEN_THUNKS(glMultiDrawElementsIndirectBindlessCountNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount)) -GEN_THUNKS(glMultiDrawElementsIndirectBindlessNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, stride, vertexBufferCount)) -GEN_THUNKS(glMultiDrawElementsIndirectCountARB, (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, type, indirect, drawcount, maxdrawcount, stride)) -GEN_THUNKS(glMultiDrawElementsIndirectEXT, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride)) -GEN_THUNKS(glMultiDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, start, end, first, count, primcount)) -GEN_THUNKS(glMultiModeDrawArraysIBM, (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride), (mode, first, count, primcount, modestride)) -GEN_THUNKS(glMultiModeDrawElementsIBM, (const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride), (mode, count, type, indices, primcount, modestride)) -GEN_THUNKS(glMultiTexBufferEXT, (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer), (texunit, target, internalformat, buffer)) -GEN_THUNKS(glMultiTexCoord1bOES, (GLenum texture, GLbyte s), (texture, s)) -GEN_THUNKS(glMultiTexCoord1bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord1d, (GLenum target, GLdouble s), (target, s)) -GEN_THUNKS(glMultiTexCoord1dARB, (GLenum target, GLdouble s), (target, s)) -GEN_THUNKS(glMultiTexCoord1dv, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1dvARB, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1f, (GLenum target, GLfloat s), (target, s)) -GEN_THUNKS(glMultiTexCoord1fARB, (GLenum target, GLfloat s), (target, s)) -GEN_THUNKS(glMultiTexCoord1fv, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1fvARB, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1hNV, (GLenum target, GLhalfNV s), (target, s)) -GEN_THUNKS(glMultiTexCoord1hvNV, (GLenum target, const GLhalfNV * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1i, (GLenum target, GLint s), (target, s)) -GEN_THUNKS(glMultiTexCoord1iARB, (GLenum target, GLint s), (target, s)) -GEN_THUNKS(glMultiTexCoord1iv, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1ivARB, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1s, (GLenum target, GLshort s), (target, s)) -GEN_THUNKS(glMultiTexCoord1sARB, (GLenum target, GLshort s), (target, s)) -GEN_THUNKS(glMultiTexCoord1sv, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1svARB, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord1xOES, (GLenum texture, GLfixed s), (texture, s)) -GEN_THUNKS(glMultiTexCoord1xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord2bOES, (GLenum texture, GLbyte s, GLbyte t), (texture, s, t)) -GEN_THUNKS(glMultiTexCoord2bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord2d, (GLenum target, GLdouble s, GLdouble t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2dARB, (GLenum target, GLdouble s, GLdouble t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2dv, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2dvARB, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2f, (GLenum target, GLfloat s, GLfloat t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2fARB, (GLenum target, GLfloat s, GLfloat t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2fv, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2fvARB, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2hNV, (GLenum target, GLhalfNV s, GLhalfNV t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2hvNV, (GLenum target, const GLhalfNV * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2i, (GLenum target, GLint s, GLint t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2iARB, (GLenum target, GLint s, GLint t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2iv, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2ivARB, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2s, (GLenum target, GLshort s, GLshort t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2sARB, (GLenum target, GLshort s, GLshort t), (target, s, t)) -GEN_THUNKS(glMultiTexCoord2sv, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2svARB, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord2xOES, (GLenum texture, GLfixed s, GLfixed t), (texture, s, t)) -GEN_THUNKS(glMultiTexCoord2xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord3bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r), (texture, s, t, r)) -GEN_THUNKS(glMultiTexCoord3bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord3d, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3dv, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3dvARB, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3f, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3fv, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3fvARB, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3hvNV, (GLenum target, const GLhalfNV * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3i, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3iARB, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3iv, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3ivARB, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3s, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3sARB, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r)) -GEN_THUNKS(glMultiTexCoord3sv, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3svARB, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord3xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r), (texture, s, t, r)) -GEN_THUNKS(glMultiTexCoord3xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord4bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q), (texture, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoord4d, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4dv, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4dvARB, (GLenum target, const GLdouble * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4fv, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4fvARB, (GLenum target, const GLfloat * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4hvNV, (GLenum target, const GLhalfNV * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4i, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4iARB, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4iv, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4ivARB, (GLenum target, const GLint * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4s, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4sARB, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4sv, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4svARB, (GLenum target, const GLshort * v), (target, v)) -GEN_THUNKS(glMultiTexCoord4x, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q)) -GEN_THUNKS(glMultiTexCoord4xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) -GEN_THUNKS(glMultiTexCoordP1ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP1uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP2ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP2uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP3ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP3uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP4ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordP4uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) -GEN_THUNKS(glMultiTexCoordPointerEXT, (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer), (texunit, size, type, stride, pointer)) -GEN_THUNKS(glMultiTexEnvfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param)) -GEN_THUNKS(glMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params)) -GEN_THUNKS(glMultiTexEnviEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param)) -GEN_THUNKS(glMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params)) -GEN_THUNKS(glMultiTexGendEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble param), (texunit, coord, pname, param)) -GEN_THUNKS(glMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params), (texunit, coord, pname, params)) -GEN_THUNKS(glMultiTexGenfEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat param), (texunit, coord, pname, param)) -GEN_THUNKS(glMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params), (texunit, coord, pname, params)) -GEN_THUNKS(glMultiTexGeniEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint param), (texunit, coord, pname, param)) -GEN_THUNKS(glMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLint * params), (texunit, coord, pname, params)) -GEN_THUNKS(glMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, border, format, type, pixels)) -GEN_THUNKS(glMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, border, format, type, pixels)) -GEN_THUNKS(glMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)) -GEN_THUNKS(glMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params)) -GEN_THUNKS(glMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLuint * params), (texunit, target, pname, params)) -GEN_THUNKS(glMultiTexParameterfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param)) -GEN_THUNKS(glMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params)) -GEN_THUNKS(glMultiTexParameteriEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param)) -GEN_THUNKS(glMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params)) -GEN_THUNKS(glMultiTexRenderbufferEXT, (GLenum texunit, GLenum target, GLuint renderbuffer), (texunit, target, renderbuffer)) -GEN_THUNKS(glMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, width, format, type, pixels)) -GEN_THUNKS(glMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, width, height, format, type, pixels)) -GEN_THUNKS(glMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) -GEN_THUNKS(glNamedBufferData, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage)) -GEN_THUNKS(glNamedBufferDataEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage)) -GEN_THUNKS(glNamedBufferPageCommitmentARB, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit)) -GEN_THUNKS(glNamedBufferPageCommitmentEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit)) -GEN_THUNKS(glNamedBufferStorage, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags)) -GEN_THUNKS(glNamedBufferStorageEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags)) -GEN_THUNKS(glNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data)) -GEN_THUNKS(glNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data)) -GEN_THUNKS(glNamedCopyBufferSubDataEXT, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size)) -GEN_THUNKS(glNamedFramebufferDrawBuffer, (GLuint framebuffer, GLenum buf), (framebuffer, buf)) -GEN_THUNKS(glNamedFramebufferDrawBuffers, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs)) -GEN_THUNKS(glNamedFramebufferParameteri, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param)) -GEN_THUNKS(glNamedFramebufferParameteriEXT, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param)) -GEN_THUNKS(glNamedFramebufferReadBuffer, (GLuint framebuffer, GLenum src), (framebuffer, src)) -GEN_THUNKS(glNamedFramebufferRenderbuffer, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer)) -GEN_THUNKS(glNamedFramebufferRenderbufferEXT, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer)) -GEN_THUNKS(glNamedFramebufferSampleLocationsfvARB, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v)) -GEN_THUNKS(glNamedFramebufferSampleLocationsfvNV, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v)) -GEN_THUNKS(glNamedFramebufferTexture, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level)) -GEN_THUNKS(glNamedFramebufferTexture1DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level)) -GEN_THUNKS(glNamedFramebufferTexture2DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level)) -GEN_THUNKS(glNamedFramebufferTexture3DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (framebuffer, attachment, textarget, texture, level, zoffset)) -GEN_THUNKS(glNamedFramebufferTextureEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level)) -GEN_THUNKS(glNamedFramebufferTextureFaceEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face), (framebuffer, attachment, texture, level, face)) -GEN_THUNKS(glNamedFramebufferTextureLayer, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer)) -GEN_THUNKS(glNamedFramebufferTextureLayerEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer)) -GEN_THUNKS(glNamedProgramLocalParameter4dEXT, (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, target, index, x, y, z, w)) -GEN_THUNKS(glNamedProgramLocalParameter4dvEXT, (GLuint program, GLenum target, GLuint index, const GLdouble * params), (program, target, index, params)) -GEN_THUNKS(glNamedProgramLocalParameter4fEXT, (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (program, target, index, x, y, z, w)) -GEN_THUNKS(glNamedProgramLocalParameter4fvEXT, (GLuint program, GLenum target, GLuint index, const GLfloat * params), (program, target, index, params)) -GEN_THUNKS(glNamedProgramLocalParameterI4iEXT, (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (program, target, index, x, y, z, w)) -GEN_THUNKS(glNamedProgramLocalParameterI4ivEXT, (GLuint program, GLenum target, GLuint index, const GLint * params), (program, target, index, params)) -GEN_THUNKS(glNamedProgramLocalParameterI4uiEXT, (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (program, target, index, x, y, z, w)) -GEN_THUNKS(glNamedProgramLocalParameterI4uivEXT, (GLuint program, GLenum target, GLuint index, const GLuint * params), (program, target, index, params)) -GEN_THUNKS(glNamedProgramLocalParameters4fvEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params), (program, target, index, count, params)) -GEN_THUNKS(glNamedProgramLocalParametersI4ivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params), (program, target, index, count, params)) -GEN_THUNKS(glNamedProgramLocalParametersI4uivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params), (program, target, index, count, params)) -GEN_THUNKS(glNamedProgramStringEXT, (GLuint program, GLenum target, GLenum format, GLsizei len, const void * string), (program, target, format, len, string)) -GEN_THUNKS(glNamedRenderbufferStorage, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height)) -GEN_THUNKS(glNamedRenderbufferStorageEXT, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height)) -GEN_THUNKS(glNamedRenderbufferStorageMultisample, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height)) -GEN_THUNKS(glNamedRenderbufferStorageMultisampleCoverageEXT, (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, coverageSamples, colorSamples, internalformat, width, height)) -GEN_THUNKS(glNamedRenderbufferStorageMultisampleEXT, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height)) -GEN_THUNKS(glNamedStringARB, (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string), (type, namelen, name, stringlen, string)) -GEN_THUNKS(glNewList, (GLuint list, GLenum mode), (list, mode)) -GEN_THUNKS_RET(GLuint, glNewObjectBufferATI, (GLsizei size, const void * pointer, GLenum usage), (size, pointer, usage)) -GEN_THUNKS(glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3bv, (const GLbyte * v), (v)) -GEN_THUNKS(glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3fVertex3fSUN, (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (nx, ny, nz, x, y, z)) -GEN_THUNKS(glNormal3fVertex3fvSUN, (const GLfloat * n, const GLfloat * v), (n, v)) -GEN_THUNKS(glNormal3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glNormal3hNV, (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glNormal3i, (GLint nx, GLint ny, GLint nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3iv, (const GLint * v), (v)) -GEN_THUNKS(glNormal3s, (GLshort nx, GLshort ny, GLshort nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3sv, (const GLshort * v), (v)) -GEN_THUNKS(glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz)) -GEN_THUNKS(glNormal3xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glNormalFormatNV, (GLenum type, GLsizei stride), (type, stride)) -GEN_THUNKS(glNormalP3ui, (GLenum type, GLuint coords), (type, coords)) -GEN_THUNKS(glNormalP3uiv, (GLenum type, const GLuint * coords), (type, coords)) -GEN_THUNKS(glNormalPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glNormalPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer)) -GEN_THUNKS(glNormalPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride)) -GEN_THUNKS(glNormalPointervINTEL, (GLenum type, const void ** pointer), (type, pointer)) -GEN_THUNKS(glNormalStream3bATI, (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz), (stream, nx, ny, nz)) -GEN_THUNKS(glNormalStream3bvATI, (GLenum stream, const GLbyte * coords), (stream, coords)) -GEN_THUNKS(glNormalStream3dATI, (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz), (stream, nx, ny, nz)) -GEN_THUNKS(glNormalStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) -GEN_THUNKS(glNormalStream3fATI, (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz), (stream, nx, ny, nz)) -GEN_THUNKS(glNormalStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) -GEN_THUNKS(glNormalStream3iATI, (GLenum stream, GLint nx, GLint ny, GLint nz), (stream, nx, ny, nz)) -GEN_THUNKS(glNormalStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords)) -GEN_THUNKS(glNormalStream3sATI, (GLenum stream, GLshort nx, GLshort ny, GLshort nz), (stream, nx, ny, nz)) -GEN_THUNKS(glNormalStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords)) -GEN_THUNKS(glObjectLabel, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label)) -GEN_THUNKS(glObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label)) -GEN_THUNKS(glObjectPtrLabel, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label)) -GEN_THUNKS(glObjectPtrLabelKHR, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label)) -GEN_THUNKS_RET(GLenum, glObjectPurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option)) -GEN_THUNKS_RET(GLenum, glObjectUnpurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option)) -GEN_THUNKS(glOrtho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar)) -GEN_THUNKS(glOrthof, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) -GEN_THUNKS(glOrthofOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) -GEN_THUNKS(glOrthox, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) -GEN_THUNKS(glOrthoxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) -GEN_THUNKS(glPNTrianglesfATI, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPNTrianglesiATI, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glPassTexCoordATI, (GLuint dst, GLuint coord, GLenum swizzle), (dst, coord, swizzle)) -GEN_THUNKS(glPassThrough, (GLfloat token), (token)) -GEN_THUNKS(glPassThroughxOES, (GLfixed token), (token)) -GEN_THUNKS(glPatchParameterfv, (GLenum pname, const GLfloat * values), (pname, values)) -GEN_THUNKS(glPatchParameteri, (GLenum pname, GLint value), (pname, value)) -GEN_THUNKS(glPatchParameteriEXT, (GLenum pname, GLint value), (pname, value)) -GEN_THUNKS(glPatchParameteriOES, (GLenum pname, GLint value), (pname, value)) -GEN_THUNKS(glPathColorGenNV, (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs), (color, genMode, colorFormat, coeffs)) -GEN_THUNKS(glPathCommandsNV, (GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCommands, commands, numCoords, coordType, coords)) -GEN_THUNKS(glPathCoordsNV, (GLuint path, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCoords, coordType, coords)) -GEN_THUNKS(glPathCoverDepthFuncNV, (GLenum func), (func)) -GEN_THUNKS(glPathDashArrayNV, (GLuint path, GLsizei dashCount, const GLfloat * dashArray), (path, dashCount, dashArray)) -GEN_THUNKS(glPathFogGenNV, (GLenum genMode), (genMode)) -GEN_THUNKS_RET(GLenum, glPathGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale)) -GEN_THUNKS_RET(GLenum, glPathGlyphIndexRangeNV, (GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount), (fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount)) -GEN_THUNKS(glPathGlyphRangeNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale)) -GEN_THUNKS(glPathGlyphsNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale)) -GEN_THUNKS_RET(GLenum, glPathMemoryGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale)) -GEN_THUNKS(glPathParameterfNV, (GLuint path, GLenum pname, GLfloat value), (path, pname, value)) -GEN_THUNKS(glPathParameterfvNV, (GLuint path, GLenum pname, const GLfloat * value), (path, pname, value)) -GEN_THUNKS(glPathParameteriNV, (GLuint path, GLenum pname, GLint value), (path, pname, value)) -GEN_THUNKS(glPathParameterivNV, (GLuint path, GLenum pname, const GLint * value), (path, pname, value)) -GEN_THUNKS(glPathStencilDepthOffsetNV, (GLfloat factor, GLfloat units), (factor, units)) -GEN_THUNKS(glPathStencilFuncNV, (GLenum func, GLint ref, GLuint mask), (func, ref, mask)) -GEN_THUNKS(glPathStringNV, (GLuint path, GLenum format, GLsizei length, const void * pathString), (path, format, length, pathString)) -GEN_THUNKS(glPathSubCommandsNV, (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords)) -GEN_THUNKS(glPathSubCoordsNV, (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords), (path, coordStart, numCoords, coordType, coords)) -GEN_THUNKS(glPathTexGenNV, (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs), (texCoordSet, genMode, components, coeffs)) -GEN_THUNKS(glPauseTransformFeedback, (void), ()) -GEN_THUNKS(glPauseTransformFeedbackNV, (void), ()) -GEN_THUNKS(glPixelDataRangeNV, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer)) -GEN_THUNKS(glPixelMapfv, (GLenum map, GLsizei mapsize, const GLfloat * values), (map, mapsize, values)) -GEN_THUNKS(glPixelMapuiv, (GLenum map, GLsizei mapsize, const GLuint * values), (map, mapsize, values)) -GEN_THUNKS(glPixelMapusv, (GLenum map, GLsizei mapsize, const GLushort * values), (map, mapsize, values)) -GEN_THUNKS(glPixelMapx, (GLenum map, GLint size, const GLfixed * values), (map, size, values)) -GEN_THUNKS(glPixelStoref, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPixelStorei, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glPixelStorex, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glPixelTexGenParameterfSGIS, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPixelTexGenParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glPixelTexGenParameteriSGIS, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glPixelTexGenParameterivSGIS, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glPixelTexGenSGIX, (GLenum mode), (mode)) -GEN_THUNKS(glPixelTransferf, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPixelTransferi, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glPixelTransferxOES, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glPixelTransformParameterfEXT, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) -GEN_THUNKS(glPixelTransformParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glPixelTransformParameteriEXT, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glPixelTransformParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glPixelZoom, (GLfloat xfactor, GLfloat yfactor), (xfactor, yfactor)) -GEN_THUNKS(glPixelZoomxOES, (GLfixed xfactor, GLfixed yfactor), (xfactor, yfactor)) -GEN_THUNKS_RET(GLboolean, glPointAlongPathNV, (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY), (path, startSegment, numSegments, distance, x, y, tangentX, tangentY)) -GEN_THUNKS(glPointParameterf, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPointParameterfARB, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPointParameterfEXT, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPointParameterfSGIS, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glPointParameterfv, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glPointParameterfvARB, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glPointParameterfvEXT, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glPointParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glPointParameteri, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glPointParameteriNV, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glPointParameteriv, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glPointParameterivNV, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glPointParameterx, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glPointParameterxOES, (GLenum pname, GLfixed param), (pname, param)) -GEN_THUNKS(glPointParameterxv, (GLenum pname, const GLfixed * params), (pname, params)) -GEN_THUNKS(glPointParameterxvOES, (GLenum pname, const GLfixed * params), (pname, params)) -GEN_THUNKS(glPointSize, (GLfloat size), (size)) -GEN_THUNKS(glPointSizePointerOES, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glPointSizex, (GLfixed size), (size)) -GEN_THUNKS(glPointSizexOES, (GLfixed size), (size)) -GEN_THUNKS_RET(GLint, glPollAsyncSGIX, (GLuint * markerp), (markerp)) -GEN_THUNKS_RET(GLint, glPollInstrumentsSGIX, (GLint * marker_p), (marker_p)) -GEN_THUNKS(glPolygonMode, (GLenum face, GLenum mode), (face, mode)) -GEN_THUNKS(glPolygonModeNV, (GLenum face, GLenum mode), (face, mode)) -GEN_THUNKS(glPolygonOffset, (GLfloat factor, GLfloat units), (factor, units)) -GEN_THUNKS(glPolygonOffsetClampEXT, (GLfloat factor, GLfloat units, GLfloat clamp), (factor, units, clamp)) -GEN_THUNKS(glPolygonOffsetEXT, (GLfloat factor, GLfloat bias), (factor, bias)) -GEN_THUNKS(glPolygonOffsetx, (GLfixed factor, GLfixed units), (factor, units)) -GEN_THUNKS(glPolygonOffsetxOES, (GLfixed factor, GLfixed units), (factor, units)) -GEN_THUNKS(glPolygonStipple, (const GLubyte * mask), (mask)) -GEN_THUNKS(glPopAttrib, (void), ()) -GEN_THUNKS(glPopClientAttrib, (void), ()) -GEN_THUNKS(glPopDebugGroup, (void), ()) -GEN_THUNKS(glPopDebugGroupKHR, (void), ()) -GEN_THUNKS(glPopGroupMarkerEXT, (void), ()) -GEN_THUNKS(glPopMatrix, (void), ()) -GEN_THUNKS(glPopName, (void), ()) -GEN_THUNKS(glPresentFrameDualFillNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3)) -GEN_THUNKS(glPresentFrameKeyedNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1)) -GEN_THUNKS(glPrimitiveBoundingBox, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) -GEN_THUNKS(glPrimitiveBoundingBoxARB, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) -GEN_THUNKS(glPrimitiveBoundingBoxEXT, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) -GEN_THUNKS(glPrimitiveBoundingBoxOES, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) -GEN_THUNKS(glPrimitiveRestartIndex, (GLuint index), (index)) -GEN_THUNKS(glPrimitiveRestartIndexNV, (GLuint index), (index)) -GEN_THUNKS(glPrimitiveRestartNV, (void), ()) -GEN_THUNKS(glPrioritizeTextures, (GLsizei n, const GLuint * textures, const GLfloat * priorities), (n, textures, priorities)) -GEN_THUNKS(glPrioritizeTexturesEXT, (GLsizei n, const GLuint * textures, const GLclampf * priorities), (n, textures, priorities)) -GEN_THUNKS(glPrioritizeTexturesxOES, (GLsizei n, const GLuint * textures, const GLfixed * priorities), (n, textures, priorities)) -GEN_THUNKS(glProgramBinary, (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length), (program, binaryFormat, binary, length)) -GEN_THUNKS(glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void * binary, GLint length), (program, binaryFormat, binary, length)) -GEN_THUNKS(glProgramBufferParametersIivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params), (target, bindingIndex, wordIndex, count, params)) -GEN_THUNKS(glProgramBufferParametersIuivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params), (target, bindingIndex, wordIndex, count, params)) -GEN_THUNKS(glProgramBufferParametersfvNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params), (target, bindingIndex, wordIndex, count, params)) -GEN_THUNKS(glProgramEnvParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramEnvParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params)) -GEN_THUNKS(glProgramEnvParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramEnvParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params)) -GEN_THUNKS(glProgramEnvParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramEnvParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params)) -GEN_THUNKS(glProgramEnvParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramEnvParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params)) -GEN_THUNKS(glProgramEnvParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params)) -GEN_THUNKS(glProgramEnvParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params)) -GEN_THUNKS(glProgramEnvParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params)) -GEN_THUNKS(glProgramLocalParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramLocalParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params)) -GEN_THUNKS(glProgramLocalParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramLocalParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params)) -GEN_THUNKS(glProgramLocalParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramLocalParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params)) -GEN_THUNKS(glProgramLocalParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramLocalParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params)) -GEN_THUNKS(glProgramLocalParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params)) -GEN_THUNKS(glProgramLocalParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params)) -GEN_THUNKS(glProgramLocalParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params)) -GEN_THUNKS(glProgramNamedParameter4dNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (id, len, name, x, y, z, w)) -GEN_THUNKS(glProgramNamedParameter4dvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v), (id, len, name, v)) -GEN_THUNKS(glProgramNamedParameter4fNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (id, len, name, x, y, z, w)) -GEN_THUNKS(glProgramNamedParameter4fvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v), (id, len, name, v)) -GEN_THUNKS(glProgramParameter4dNV, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramParameter4dvNV, (GLenum target, GLuint index, const GLdouble * v), (target, index, v)) -GEN_THUNKS(glProgramParameter4fNV, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w)) -GEN_THUNKS(glProgramParameter4fvNV, (GLenum target, GLuint index, const GLfloat * v), (target, index, v)) -GEN_THUNKS(glProgramParameteri, (GLuint program, GLenum pname, GLint value), (program, pname, value)) -GEN_THUNKS(glProgramParameteriARB, (GLuint program, GLenum pname, GLint value), (program, pname, value)) -GEN_THUNKS(glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value), (program, pname, value)) -GEN_THUNKS(glProgramParameters4dvNV, (GLenum target, GLuint index, GLsizei count, const GLdouble * v), (target, index, count, v)) -GEN_THUNKS(glProgramParameters4fvNV, (GLenum target, GLuint index, GLsizei count, const GLfloat * v), (target, index, count, v)) -GEN_THUNKS(glProgramPathFragmentInputGenNV, (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs), (program, location, genMode, components, coeffs)) -GEN_THUNKS(glProgramStringARB, (GLenum target, GLenum format, GLsizei len, const void * string), (target, format, len, string)) -GEN_THUNKS(glProgramSubroutineParametersuivNV, (GLenum target, GLsizei count, const GLuint * params), (target, count, params)) -GEN_THUNKS(glProgramUniform1d, (GLuint program, GLint location, GLdouble v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1dEXT, (GLuint program, GLint location, GLdouble x), (program, location, x)) -GEN_THUNKS(glProgramUniform1dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1f, (GLuint program, GLint location, GLfloat v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1i, (GLuint program, GLint location, GLint v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1i64ARB, (GLuint program, GLint location, GLint64 x), (program, location, x)) -GEN_THUNKS(glProgramUniform1i64NV, (GLuint program, GLint location, GLint64EXT x), (program, location, x)) -GEN_THUNKS(glProgramUniform1i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1iEXT, (GLuint program, GLint location, GLint v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1ui, (GLuint program, GLint location, GLuint v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1ui64ARB, (GLuint program, GLint location, GLuint64 x), (program, location, x)) -GEN_THUNKS(glProgramUniform1ui64NV, (GLuint program, GLint location, GLuint64EXT x), (program, location, x)) -GEN_THUNKS(glProgramUniform1ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1uiEXT, (GLuint program, GLint location, GLuint v0), (program, location, v0)) -GEN_THUNKS(glProgramUniform1uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform1uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2d, (GLuint program, GLint location, GLdouble v0, GLdouble v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y), (program, location, x, y)) -GEN_THUNKS(glProgramUniform2dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2f, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2i, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y), (program, location, x, y)) -GEN_THUNKS(glProgramUniform2i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y), (program, location, x, y)) -GEN_THUNKS(glProgramUniform2i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2iEXT, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2ui, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y), (program, location, x, y)) -GEN_THUNKS(glProgramUniform2ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y), (program, location, x, y)) -GEN_THUNKS(glProgramUniform2ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1)) -GEN_THUNKS(glProgramUniform2uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform2uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z), (program, location, x, y, z)) -GEN_THUNKS(glProgramUniform3dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z), (program, location, x, y, z)) -GEN_THUNKS(glProgramUniform3i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (program, location, x, y, z)) -GEN_THUNKS(glProgramUniform3i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (program, location, x, y, z)) -GEN_THUNKS(glProgramUniform3ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (program, location, x, y, z)) -GEN_THUNKS(glProgramUniform3ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2)) -GEN_THUNKS(glProgramUniform3uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform3uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, location, x, y, z, w)) -GEN_THUNKS(glProgramUniform4dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (program, location, x, y, z, w)) -GEN_THUNKS(glProgramUniform4i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (program, location, x, y, z, w)) -GEN_THUNKS(glProgramUniform4i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (program, location, x, y, z, w)) -GEN_THUNKS(glProgramUniform4ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (program, location, x, y, z, w)) -GEN_THUNKS(glProgramUniform4ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3)) -GEN_THUNKS(glProgramUniform4uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniform4uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) -GEN_THUNKS(glProgramUniformHandleui64ARB, (GLuint program, GLint location, GLuint64 value), (program, location, value)) -GEN_THUNKS(glProgramUniformHandleui64NV, (GLuint program, GLint location, GLuint64 value), (program, location, value)) -GEN_THUNKS(glProgramUniformHandleui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values)) -GEN_THUNKS(glProgramUniformHandleui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values)) -GEN_THUNKS(glProgramUniformMatrix2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix2x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix3x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformMatrix4x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) -GEN_THUNKS(glProgramUniformui64NV, (GLuint program, GLint location, GLuint64EXT value), (program, location, value)) -GEN_THUNKS(glProgramUniformui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) -GEN_THUNKS(glProgramVertexLimitNV, (GLenum target, GLint limit), (target, limit)) -GEN_THUNKS(glProvokingVertex, (GLenum mode), (mode)) -GEN_THUNKS(glProvokingVertexEXT, (GLenum mode), (mode)) -GEN_THUNKS(glPushAttrib, (GLbitfield mask), (mask)) -GEN_THUNKS(glPushClientAttrib, (GLbitfield mask), (mask)) -GEN_THUNKS(glPushClientAttribDefaultEXT, (GLbitfield mask), (mask)) -GEN_THUNKS(glPushDebugGroup, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message)) -GEN_THUNKS(glPushDebugGroupKHR, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message)) -GEN_THUNKS(glPushGroupMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker)) -GEN_THUNKS(glPushMatrix, (void), ()) -GEN_THUNKS(glPushName, (GLuint name), (name)) -GEN_THUNKS(glQueryCounter, (GLuint id, GLenum target), (id, target)) -GEN_THUNKS(glQueryCounterEXT, (GLuint id, GLenum target), (id, target)) -GEN_THUNKS_RET(GLbitfield, glQueryMatrixxOES, (GLfixed * mantissa, GLint * exponent), (mantissa, exponent)) -GEN_THUNKS(glQueryObjectParameteruiAMD, (GLenum target, GLuint id, GLenum pname, GLuint param), (target, id, pname, param)) -GEN_THUNKS(glRasterPos2d, (GLdouble x, GLdouble y), (x, y)) -GEN_THUNKS(glRasterPos2dv, (const GLdouble * v), (v)) -GEN_THUNKS(glRasterPos2f, (GLfloat x, GLfloat y), (x, y)) -GEN_THUNKS(glRasterPos2fv, (const GLfloat * v), (v)) -GEN_THUNKS(glRasterPos2i, (GLint x, GLint y), (x, y)) -GEN_THUNKS(glRasterPos2iv, (const GLint * v), (v)) -GEN_THUNKS(glRasterPos2s, (GLshort x, GLshort y), (x, y)) -GEN_THUNKS(glRasterPos2sv, (const GLshort * v), (v)) -GEN_THUNKS(glRasterPos2xOES, (GLfixed x, GLfixed y), (x, y)) -GEN_THUNKS(glRasterPos2xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glRasterPos3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glRasterPos3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glRasterPos3i, (GLint x, GLint y, GLint z), (x, y, z)) -GEN_THUNKS(glRasterPos3iv, (const GLint * v), (v)) -GEN_THUNKS(glRasterPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z)) -GEN_THUNKS(glRasterPos3sv, (const GLshort * v), (v)) -GEN_THUNKS(glRasterPos3xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) -GEN_THUNKS(glRasterPos3xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glRasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w)) -GEN_THUNKS(glRasterPos4dv, (const GLdouble * v), (v)) -GEN_THUNKS(glRasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w)) -GEN_THUNKS(glRasterPos4fv, (const GLfloat * v), (v)) -GEN_THUNKS(glRasterPos4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w)) -GEN_THUNKS(glRasterPos4iv, (const GLint * v), (v)) -GEN_THUNKS(glRasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w)) -GEN_THUNKS(glRasterPos4sv, (const GLshort * v), (v)) -GEN_THUNKS(glRasterPos4xOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed w), (x, y, z, w)) -GEN_THUNKS(glRasterPos4xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glRasterSamplesEXT, (GLuint samples, GLboolean fixedsamplelocations), (samples, fixedsamplelocations)) -GEN_THUNKS(glReadBuffer, (GLenum src), (src)) -GEN_THUNKS(glReadBufferIndexedEXT, (GLenum src, GLint index), (src, index)) -GEN_THUNKS(glReadBufferNV, (GLenum mode), (mode)) -GEN_THUNKS(glReadInstrumentsSGIX, (GLint marker), (marker)) -GEN_THUNKS(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels), (x, y, width, height, format, type, pixels)) -GEN_THUNKS(glReadnPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) -GEN_THUNKS(glReadnPixelsARB, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) -GEN_THUNKS(glReadnPixelsEXT, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) -GEN_THUNKS(glReadnPixelsKHR, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) -GEN_THUNKS(glRectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), (x1, y1, x2, y2)) -GEN_THUNKS(glRectdv, (const GLdouble * v1, const GLdouble * v2), (v1, v2)) -GEN_THUNKS(glRectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), (x1, y1, x2, y2)) -GEN_THUNKS(glRectfv, (const GLfloat * v1, const GLfloat * v2), (v1, v2)) -GEN_THUNKS(glRecti, (GLint x1, GLint y1, GLint x2, GLint y2), (x1, y1, x2, y2)) -GEN_THUNKS(glRectiv, (const GLint * v1, const GLint * v2), (v1, v2)) -GEN_THUNKS(glRects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2), (x1, y1, x2, y2)) -GEN_THUNKS(glRectsv, (const GLshort * v1, const GLshort * v2), (v1, v2)) -GEN_THUNKS(glRectxOES, (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2), (x1, y1, x2, y2)) -GEN_THUNKS(glRectxvOES, (const GLfixed * v1, const GLfixed * v2), (v1, v2)) -GEN_THUNKS(glReferencePlaneSGIX, (const GLdouble * equation), (equation)) -GEN_THUNKS(glReleaseShaderCompiler, (void), ()) -GEN_THUNKS_RET(GLint, glRenderMode, (GLenum mode), (mode)) -GEN_THUNKS(glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisampleANGLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisampleAPPLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (target, coverageSamples, colorSamples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageMultisampleNV, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) -GEN_THUNKS(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) -GEN_THUNKS(glReplacementCodePointerSUN, (GLenum type, GLsizei stride, const void ** pointer), (type, stride, pointer)) -GEN_THUNKS(glReplacementCodeubSUN, (GLubyte code), (code)) -GEN_THUNKS(glReplacementCodeubvSUN, (const GLubyte * code), (code)) -GEN_THUNKS(glReplacementCodeuiColor3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, x, y, z)) -GEN_THUNKS(glReplacementCodeuiColor3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * v), (rc, c, v)) -GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, nx, ny, nz, x, y, z)) -GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, c, n, v)) -GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fSUN, (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, x, y, z)) -GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fvSUN, (const GLuint * rc, const GLubyte * c, const GLfloat * v), (rc, c, v)) -GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fSUN, (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, nx, ny, nz, x, y, z)) -GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * n, const GLfloat * v), (rc, n, v)) -GEN_THUNKS(glReplacementCodeuiSUN, (GLuint code), (code)) -GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, r, g, b, a, nx, ny, nz, x, y, z)) -GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, tc, c, n, v)) -GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, nx, ny, nz, x, y, z)) -GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v), (rc, tc, n, v)) -GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, x, y, z)) -GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * v), (rc, tc, v)) -GEN_THUNKS(glReplacementCodeuiVertex3fSUN, (GLuint rc, GLfloat x, GLfloat y, GLfloat z), (rc, x, y, z)) -GEN_THUNKS(glReplacementCodeuiVertex3fvSUN, (const GLuint * rc, const GLfloat * v), (rc, v)) -GEN_THUNKS(glReplacementCodeuivSUN, (const GLuint * code), (code)) -GEN_THUNKS(glReplacementCodeusSUN, (GLushort code), (code)) -GEN_THUNKS(glReplacementCodeusvSUN, (const GLushort * code), (code)) -GEN_THUNKS(glRequestResidentProgramsNV, (GLsizei n, const GLuint * programs), (n, programs)) -GEN_THUNKS(glResetHistogram, (GLenum target), (target)) -GEN_THUNKS(glResetHistogramEXT, (GLenum target), (target)) -GEN_THUNKS(glResetMinmax, (GLenum target), (target)) -GEN_THUNKS(glResetMinmaxEXT, (GLenum target), (target)) -GEN_THUNKS(glResizeBuffersMESA, (void), ()) -GEN_THUNKS(glResolveDepthValuesNV, (void), ()) -GEN_THUNKS(glResolveMultisampleFramebufferAPPLE, (void), ()) -GEN_THUNKS(glResumeTransformFeedback, (void), ()) -GEN_THUNKS(glResumeTransformFeedbackNV, (void), ()) -GEN_THUNKS(glRotated, (GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (angle, x, y, z)) -GEN_THUNKS(glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z)) -GEN_THUNKS(glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z)) -GEN_THUNKS(glRotatexOES, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z)) -GEN_THUNKS(glSampleCoverage, (GLfloat value, GLboolean invert), (value, invert)) -GEN_THUNKS(glSampleCoverageARB, (GLfloat value, GLboolean invert), (value, invert)) -GEN_THUNKS(glSampleCoveragex, (GLclampx value, GLboolean invert), (value, invert)) -GEN_THUNKS(glSampleCoveragexOES, (GLclampx value, GLboolean invert), (value, invert)) -GEN_THUNKS(glSampleMapATI, (GLuint dst, GLuint interp, GLenum swizzle), (dst, interp, swizzle)) -GEN_THUNKS(glSampleMaskEXT, (GLclampf value, GLboolean invert), (value, invert)) -GEN_THUNKS(glSampleMaskIndexedNV, (GLuint index, GLbitfield mask), (index, mask)) -GEN_THUNKS(glSampleMaskSGIS, (GLclampf value, GLboolean invert), (value, invert)) -GEN_THUNKS(glSampleMaski, (GLuint maskNumber, GLbitfield mask), (maskNumber, mask)) -GEN_THUNKS(glSamplePatternEXT, (GLenum pattern), (pattern)) -GEN_THUNKS(glSamplePatternSGIS, (GLenum pattern), (pattern)) -GEN_THUNKS(glSamplerParameterIiv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterIivEXT, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterIivOES, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterIuiv, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterIuivOES, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameterfv, (GLuint sampler, GLenum pname, const GLfloat * param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param), (sampler, pname, param)) -GEN_THUNKS(glSamplerParameteriv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) -GEN_THUNKS(glScaled, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glScalex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) -GEN_THUNKS(glScalexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) -GEN_THUNKS(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height)) -GEN_THUNKS(glScissorArrayv, (GLuint first, GLsizei count, const GLint * v), (first, count, v)) -GEN_THUNKS(glScissorArrayvNV, (GLuint first, GLsizei count, const GLint * v), (first, count, v)) -GEN_THUNKS(glScissorIndexed, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height)) -GEN_THUNKS(glScissorIndexedNV, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height)) -GEN_THUNKS(glScissorIndexedv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glScissorIndexedvNV, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glSecondaryColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3bEXT, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3bv, (const GLbyte * v), (v)) -GEN_THUNKS(glSecondaryColor3bvEXT, (const GLbyte * v), (v)) -GEN_THUNKS(glSecondaryColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3dEXT, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glSecondaryColor3dvEXT, (const GLdouble * v), (v)) -GEN_THUNKS(glSecondaryColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3fEXT, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glSecondaryColor3fvEXT, (const GLfloat * v), (v)) -GEN_THUNKS(glSecondaryColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glSecondaryColor3i, (GLint red, GLint green, GLint blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3iEXT, (GLint red, GLint green, GLint blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3iv, (const GLint * v), (v)) -GEN_THUNKS(glSecondaryColor3ivEXT, (const GLint * v), (v)) -GEN_THUNKS(glSecondaryColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3sEXT, (GLshort red, GLshort green, GLshort blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3sv, (const GLshort * v), (v)) -GEN_THUNKS(glSecondaryColor3svEXT, (const GLshort * v), (v)) -GEN_THUNKS(glSecondaryColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3ubEXT, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3ubv, (const GLubyte * v), (v)) -GEN_THUNKS(glSecondaryColor3ubvEXT, (const GLubyte * v), (v)) -GEN_THUNKS(glSecondaryColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3uiEXT, (GLuint red, GLuint green, GLuint blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3uiv, (const GLuint * v), (v)) -GEN_THUNKS(glSecondaryColor3uivEXT, (const GLuint * v), (v)) -GEN_THUNKS(glSecondaryColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3usEXT, (GLushort red, GLushort green, GLushort blue), (red, green, blue)) -GEN_THUNKS(glSecondaryColor3usv, (const GLushort * v), (v)) -GEN_THUNKS(glSecondaryColor3usvEXT, (const GLushort * v), (v)) -GEN_THUNKS(glSecondaryColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) -GEN_THUNKS(glSecondaryColorP3ui, (GLenum type, GLuint color), (type, color)) -GEN_THUNKS(glSecondaryColorP3uiv, (GLenum type, const GLuint * color), (type, color)) -GEN_THUNKS(glSecondaryColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glSecondaryColorPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glSecondaryColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) -GEN_THUNKS(glSelectBuffer, (GLsizei size, GLuint * buffer), (size, buffer)) -GEN_THUNKS(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList), (monitor, enable, group, numCounters, counterList)) -GEN_THUNKS(glSeparableFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column)) -GEN_THUNKS(glSeparableFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column)) -GEN_THUNKS(glSetFenceAPPLE, (GLuint fence), (fence)) -GEN_THUNKS(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition)) -GEN_THUNKS(glSetFragmentShaderConstantATI, (GLuint dst, const GLfloat * value), (dst, value)) -GEN_THUNKS(glSetInvariantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr)) -GEN_THUNKS(glSetLocalConstantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr)) -GEN_THUNKS(glSetMultisamplefvAMD, (GLenum pname, GLuint index, const GLfloat * val), (pname, index, val)) -GEN_THUNKS(glShadeModel, (GLenum mode), (mode)) -GEN_THUNKS(glShaderBinary, (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length), (count, shaders, binaryformat, binary, length)) -GEN_THUNKS(glShaderOp1EXT, (GLenum op, GLuint res, GLuint arg1), (op, res, arg1)) -GEN_THUNKS(glShaderOp2EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2), (op, res, arg1, arg2)) -GEN_THUNKS(glShaderOp3EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3), (op, res, arg1, arg2, arg3)) -GEN_THUNKS(glShaderSource, (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length), (shader, count, string, length)) -GEN_THUNKS(glShaderSourceARB, (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length), ((uintptr_t)shaderObj, count, string, length)) -GEN_THUNKS(glShaderStorageBlockBinding, (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding), (program, storageBlockIndex, storageBlockBinding)) -GEN_THUNKS(glSharpenTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points)) -GEN_THUNKS(glSpriteParameterfSGIX, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glSpriteParameterfvSGIX, (GLenum pname, const GLfloat * params), (pname, params)) -GEN_THUNKS(glSpriteParameteriSGIX, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glSpriteParameterivSGIX, (GLenum pname, const GLint * params), (pname, params)) -GEN_THUNKS(glStartInstrumentsSGIX, (void), ()) -GEN_THUNKS(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask)) -GEN_THUNKS(glStateCaptureNV, (GLuint state, GLenum mode), (state, mode)) -GEN_THUNKS(glStencilClearTagEXT, (GLsizei stencilTagBits, GLuint stencilClearTag), (stencilTagBits, stencilClearTag)) -GEN_THUNKS(glStencilFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues)) -GEN_THUNKS(glStencilFillPathNV, (GLuint path, GLenum fillMode, GLuint mask), (path, fillMode, mask)) -GEN_THUNKS(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask)) -GEN_THUNKS(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask)) -GEN_THUNKS(glStencilFuncSeparateATI, (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask), (frontfunc, backfunc, ref, mask)) -GEN_THUNKS(glStencilMask, (GLuint mask), (mask)) -GEN_THUNKS(glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask)) -GEN_THUNKS(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass)) -GEN_THUNKS(glStencilOpSeparate, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass)) -GEN_THUNKS(glStencilOpSeparateATI, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass)) -GEN_THUNKS(glStencilOpValueAMD, (GLenum face, GLuint value), (face, value)) -GEN_THUNKS(glStencilStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues)) -GEN_THUNKS(glStencilStrokePathNV, (GLuint path, GLint reference, GLuint mask), (path, reference, mask)) -GEN_THUNKS(glStencilThenCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues)) -GEN_THUNKS(glStencilThenCoverFillPathNV, (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode), (path, fillMode, mask, coverMode)) -GEN_THUNKS(glStencilThenCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues)) -GEN_THUNKS(glStencilThenCoverStrokePathNV, (GLuint path, GLint reference, GLuint mask, GLenum coverMode), (path, reference, mask, coverMode)) -GEN_THUNKS(glStopInstrumentsSGIX, (GLint marker), (marker)) -GEN_THUNKS(glStringMarkerGREMEDY, (GLsizei len, const void * string), (len, string)) -GEN_THUNKS(glSubpixelPrecisionBiasNV, (GLuint xbits, GLuint ybits), (xbits, ybits)) -GEN_THUNKS(glSwizzleEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW)) -GEN_THUNKS(glSyncTextureINTEL, (GLuint texture), (texture)) -GEN_THUNKS(glTagSampleBufferSGIX, (void), ()) -GEN_THUNKS(glTangent3bEXT, (GLbyte tx, GLbyte ty, GLbyte tz), (tx, ty, tz)) -GEN_THUNKS(glTangent3bvEXT, (const GLbyte * v), (v)) -GEN_THUNKS(glTangent3dEXT, (GLdouble tx, GLdouble ty, GLdouble tz), (tx, ty, tz)) -GEN_THUNKS(glTangent3dvEXT, (const GLdouble * v), (v)) -GEN_THUNKS(glTangent3fEXT, (GLfloat tx, GLfloat ty, GLfloat tz), (tx, ty, tz)) -GEN_THUNKS(glTangent3fvEXT, (const GLfloat * v), (v)) -GEN_THUNKS(glTangent3iEXT, (GLint tx, GLint ty, GLint tz), (tx, ty, tz)) -GEN_THUNKS(glTangent3ivEXT, (const GLint * v), (v)) -GEN_THUNKS(glTangent3sEXT, (GLshort tx, GLshort ty, GLshort tz), (tx, ty, tz)) -GEN_THUNKS(glTangent3svEXT, (const GLshort * v), (v)) -GEN_THUNKS(glTangentPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) -GEN_THUNKS(glTbufferMask3DFX, (GLuint mask), (mask)) -GEN_THUNKS(glTessellationFactorAMD, (GLfloat factor), (factor)) -GEN_THUNKS(glTessellationModeAMD, (GLenum mode), (mode)) -GEN_THUNKS_RET(GLboolean, glTestFenceAPPLE, (GLuint fence), (fence)) -GEN_THUNKS_RET(GLboolean, glTestFenceNV, (GLuint fence), (fence)) -GEN_THUNKS_RET(GLboolean, glTestObjectAPPLE, (GLenum object, GLuint name), (object, name)) -GEN_THUNKS(glTexBuffer, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) -GEN_THUNKS(glTexBufferARB, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) -GEN_THUNKS(glTexBufferEXT, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) -GEN_THUNKS(glTexBufferOES, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) -GEN_THUNKS(glTexBufferRange, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size)) -GEN_THUNKS(glTexBufferRangeEXT, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size)) -GEN_THUNKS(glTexBufferRangeOES, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size)) -GEN_THUNKS(glTexBumpParameterfvATI, (GLenum pname, const GLfloat * param), (pname, param)) -GEN_THUNKS(glTexBumpParameterivATI, (GLenum pname, const GLint * param), (pname, param)) -GEN_THUNKS(glTexCoord1bOES, (GLbyte s), (s)) -GEN_THUNKS(glTexCoord1bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glTexCoord1d, (GLdouble s), (s)) -GEN_THUNKS(glTexCoord1dv, (const GLdouble * v), (v)) -GEN_THUNKS(glTexCoord1f, (GLfloat s), (s)) -GEN_THUNKS(glTexCoord1fv, (const GLfloat * v), (v)) -GEN_THUNKS(glTexCoord1hNV, (GLhalfNV s), (s)) -GEN_THUNKS(glTexCoord1hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glTexCoord1i, (GLint s), (s)) -GEN_THUNKS(glTexCoord1iv, (const GLint * v), (v)) -GEN_THUNKS(glTexCoord1s, (GLshort s), (s)) -GEN_THUNKS(glTexCoord1sv, (const GLshort * v), (v)) -GEN_THUNKS(glTexCoord1xOES, (GLfixed s), (s)) -GEN_THUNKS(glTexCoord1xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glTexCoord2bOES, (GLbyte s, GLbyte t), (s, t)) -GEN_THUNKS(glTexCoord2bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glTexCoord2d, (GLdouble s, GLdouble t), (s, t)) -GEN_THUNKS(glTexCoord2dv, (const GLdouble * v), (v)) -GEN_THUNKS(glTexCoord2f, (GLfloat s, GLfloat t), (s, t)) -GEN_THUNKS(glTexCoord2fColor3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, x, y, z)) -GEN_THUNKS(glTexCoord2fColor3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * v), (tc, c, v)) -GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, nx, ny, nz, x, y, z)) -GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v)) -GEN_THUNKS(glTexCoord2fColor4ubVertex3fSUN, (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, x, y, z)) -GEN_THUNKS(glTexCoord2fColor4ubVertex3fvSUN, (const GLfloat * tc, const GLubyte * c, const GLfloat * v), (tc, c, v)) -GEN_THUNKS(glTexCoord2fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, nx, ny, nz, x, y, z)) -GEN_THUNKS(glTexCoord2fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * n, const GLfloat * v), (tc, n, v)) -GEN_THUNKS(glTexCoord2fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (s, t, x, y, z)) -GEN_THUNKS(glTexCoord2fVertex3fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v)) -GEN_THUNKS(glTexCoord2fv, (const GLfloat * v), (v)) -GEN_THUNKS(glTexCoord2hNV, (GLhalfNV s, GLhalfNV t), (s, t)) -GEN_THUNKS(glTexCoord2hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glTexCoord2i, (GLint s, GLint t), (s, t)) -GEN_THUNKS(glTexCoord2iv, (const GLint * v), (v)) -GEN_THUNKS(glTexCoord2s, (GLshort s, GLshort t), (s, t)) -GEN_THUNKS(glTexCoord2sv, (const GLshort * v), (v)) -GEN_THUNKS(glTexCoord2xOES, (GLfixed s, GLfixed t), (s, t)) -GEN_THUNKS(glTexCoord2xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glTexCoord3bOES, (GLbyte s, GLbyte t, GLbyte r), (s, t, r)) -GEN_THUNKS(glTexCoord3bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r), (s, t, r)) -GEN_THUNKS(glTexCoord3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r), (s, t, r)) -GEN_THUNKS(glTexCoord3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glTexCoord3hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r), (s, t, r)) -GEN_THUNKS(glTexCoord3hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glTexCoord3i, (GLint s, GLint t, GLint r), (s, t, r)) -GEN_THUNKS(glTexCoord3iv, (const GLint * v), (v)) -GEN_THUNKS(glTexCoord3s, (GLshort s, GLshort t, GLshort r), (s, t, r)) -GEN_THUNKS(glTexCoord3sv, (const GLshort * v), (v)) -GEN_THUNKS(glTexCoord3xOES, (GLfixed s, GLfixed t, GLfixed r), (s, t, r)) -GEN_THUNKS(glTexCoord3xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glTexCoord4bOES, (GLbyte s, GLbyte t, GLbyte r, GLbyte q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glTexCoord4d, (GLdouble s, GLdouble t, GLdouble r, GLdouble q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4dv, (const GLdouble * v), (v)) -GEN_THUNKS(glTexCoord4f, (GLfloat s, GLfloat t, GLfloat r, GLfloat q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w)) -GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v)) -GEN_THUNKS(glTexCoord4fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, x, y, z, w)) -GEN_THUNKS(glTexCoord4fVertex4fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v)) -GEN_THUNKS(glTexCoord4fv, (const GLfloat * v), (v)) -GEN_THUNKS(glTexCoord4hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glTexCoord4i, (GLint s, GLint t, GLint r, GLint q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4iv, (const GLint * v), (v)) -GEN_THUNKS(glTexCoord4s, (GLshort s, GLshort t, GLshort r, GLshort q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4sv, (const GLshort * v), (v)) -GEN_THUNKS(glTexCoord4xOES, (GLfixed s, GLfixed t, GLfixed r, GLfixed q), (s, t, r, q)) -GEN_THUNKS(glTexCoord4xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glTexCoordFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) -GEN_THUNKS(glTexCoordP1ui, (GLenum type, GLuint coords), (type, coords)) -GEN_THUNKS(glTexCoordP1uiv, (GLenum type, const GLuint * coords), (type, coords)) -GEN_THUNKS(glTexCoordP2ui, (GLenum type, GLuint coords), (type, coords)) -GEN_THUNKS(glTexCoordP2uiv, (GLenum type, const GLuint * coords), (type, coords)) -GEN_THUNKS(glTexCoordP3ui, (GLenum type, GLuint coords), (type, coords)) -GEN_THUNKS(glTexCoordP3uiv, (GLenum type, const GLuint * coords), (type, coords)) -GEN_THUNKS(glTexCoordP4ui, (GLenum type, GLuint coords), (type, coords)) -GEN_THUNKS(glTexCoordP4uiv, (GLenum type, const GLuint * coords), (type, coords)) -GEN_THUNKS(glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glTexCoordPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer)) -GEN_THUNKS(glTexCoordPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) -GEN_THUNKS(glTexCoordPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer)) -GEN_THUNKS(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) -GEN_THUNKS(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glTexEnviv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glTexEnvx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) -GEN_THUNKS(glTexEnvxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) -GEN_THUNKS(glTexEnvxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) -GEN_THUNKS(glTexEnvxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) -GEN_THUNKS(glTexFilterFuncSGIS, (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights), (target, filter, n, weights)) -GEN_THUNKS(glTexGend, (GLenum coord, GLenum pname, GLdouble param), (coord, pname, param)) -GEN_THUNKS(glTexGendv, (GLenum coord, GLenum pname, const GLdouble * params), (coord, pname, params)) -GEN_THUNKS(glTexGenf, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param)) -GEN_THUNKS(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param)) -GEN_THUNKS(glTexGenfv, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params)) -GEN_THUNKS(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params)) -GEN_THUNKS(glTexGeni, (GLenum coord, GLenum pname, GLint param), (coord, pname, param)) -GEN_THUNKS(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param)) -GEN_THUNKS(glTexGeniv, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params)) -GEN_THUNKS(glTexGenivOES, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params)) -GEN_THUNKS(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param)) -GEN_THUNKS(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed * params), (coord, pname, params)) -GEN_THUNKS(glTexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, border, format, type, pixels)) -GEN_THUNKS(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, border, format, type, pixels)) -GEN_THUNKS(glTexImage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations)) -GEN_THUNKS(glTexImage2DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations)) -GEN_THUNKS(glTexImage3D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels)) -GEN_THUNKS(glTexImage3DEXT, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels)) -GEN_THUNKS(glTexImage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations)) -GEN_THUNKS(glTexImage3DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations)) -GEN_THUNKS(glTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels)) -GEN_THUNKS(glTexImage4DSGIS, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, size4d, border, format, type, pixels)) -GEN_THUNKS(glTexPageCommitmentARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit)) -GEN_THUNKS(glTexPageCommitmentEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit)) -GEN_THUNKS(glTexParameterIiv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterIivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterIivOES, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterIuiv, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterIuivEXT, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterIuivOES, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) -GEN_THUNKS(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) -GEN_THUNKS(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param)) -GEN_THUNKS(glTexParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) -GEN_THUNKS(glTexParameterx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) -GEN_THUNKS(glTexParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) -GEN_THUNKS(glTexParameterxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) -GEN_THUNKS(glTexParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) -GEN_THUNKS(glTexRenderbufferNV, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) -GEN_THUNKS(glTexStorage1D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width)) -GEN_THUNKS(glTexStorage1DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width)) -GEN_THUNKS(glTexStorage2D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height)) -GEN_THUNKS(glTexStorage2DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height)) -GEN_THUNKS(glTexStorage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations)) -GEN_THUNKS(glTexStorage3D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth)) -GEN_THUNKS(glTexStorage3DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth)) -GEN_THUNKS(glTexStorage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations)) -GEN_THUNKS(glTexStorage3DMultisampleOES, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations)) -GEN_THUNKS(glTexStorageSparseAMD, (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (target, internalFormat, width, height, depth, layers, flags)) -GEN_THUNKS(glTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels)) -GEN_THUNKS(glTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels)) -GEN_THUNKS(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels)) -GEN_THUNKS(glTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels)) -GEN_THUNKS(glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) -GEN_THUNKS(glTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) -GEN_THUNKS(glTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) -GEN_THUNKS(glTexSubImage4DSGIS, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels)) -GEN_THUNKS(glTextureBarrier, (void), ()) -GEN_THUNKS(glTextureBarrierNV, (void), ()) -GEN_THUNKS(glTextureBuffer, (GLuint texture, GLenum internalformat, GLuint buffer), (texture, internalformat, buffer)) -GEN_THUNKS(glTextureBufferEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer), (texture, target, internalformat, buffer)) -GEN_THUNKS(glTextureBufferRange, (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, internalformat, buffer, offset, size)) -GEN_THUNKS(glTextureBufferRangeEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, target, internalformat, buffer, offset, size)) -GEN_THUNKS(glTextureColorMaskSGIS, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha)) -GEN_THUNKS(glTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, border, format, type, pixels)) -GEN_THUNKS(glTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, border, format, type, pixels)) -GEN_THUNKS(glTextureImage2DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations)) -GEN_THUNKS(glTextureImage2DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, fixedSampleLocations)) -GEN_THUNKS(glTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, depth, border, format, type, pixels)) -GEN_THUNKS(glTextureImage3DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations)) -GEN_THUNKS(glTextureImage3DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations)) -GEN_THUNKS(glTextureLightEXT, (GLenum pname), (pname)) -GEN_THUNKS(glTextureMaterialEXT, (GLenum face, GLenum mode), (face, mode)) -GEN_THUNKS(glTextureNormalEXT, (GLenum mode), (mode)) -GEN_THUNKS(glTexturePageCommitmentEXT, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (texture, level, xoffset, yoffset, zoffset, width, height, depth, commit)) -GEN_THUNKS(glTextureParameterIiv, (GLuint texture, GLenum pname, const GLint * params), (texture, pname, params)) -GEN_THUNKS(glTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params)) -GEN_THUNKS(glTextureParameterIuiv, (GLuint texture, GLenum pname, const GLuint * params), (texture, pname, params)) -GEN_THUNKS(glTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, const GLuint * params), (texture, target, pname, params)) -GEN_THUNKS(glTextureParameterf, (GLuint texture, GLenum pname, GLfloat param), (texture, pname, param)) -GEN_THUNKS(glTextureParameterfEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat param), (texture, target, pname, param)) -GEN_THUNKS(glTextureParameterfv, (GLuint texture, GLenum pname, const GLfloat * param), (texture, pname, param)) -GEN_THUNKS(glTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, const GLfloat * params), (texture, target, pname, params)) -GEN_THUNKS(glTextureParameteri, (GLuint texture, GLenum pname, GLint param), (texture, pname, param)) -GEN_THUNKS(glTextureParameteriEXT, (GLuint texture, GLenum target, GLenum pname, GLint param), (texture, target, pname, param)) -GEN_THUNKS(glTextureParameteriv, (GLuint texture, GLenum pname, const GLint * param), (texture, pname, param)) -GEN_THUNKS(glTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params)) -GEN_THUNKS(glTextureRangeAPPLE, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer)) -GEN_THUNKS(glTextureRenderbufferEXT, (GLuint texture, GLenum target, GLuint renderbuffer), (texture, target, renderbuffer)) -GEN_THUNKS(glTextureStorage1D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width), (texture, levels, internalformat, width)) -GEN_THUNKS(glTextureStorage1DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (texture, target, levels, internalformat, width)) -GEN_THUNKS(glTextureStorage2D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, levels, internalformat, width, height)) -GEN_THUNKS(glTextureStorage2DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, target, levels, internalformat, width, height)) -GEN_THUNKS(glTextureStorage2DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, fixedsamplelocations)) -GEN_THUNKS(glTextureStorage2DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, fixedsamplelocations)) -GEN_THUNKS(glTextureStorage3D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, levels, internalformat, width, height, depth)) -GEN_THUNKS(glTextureStorage3DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, target, levels, internalformat, width, height, depth)) -GEN_THUNKS(glTextureStorage3DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, depth, fixedsamplelocations)) -GEN_THUNKS(glTextureStorage3DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, depth, fixedsamplelocations)) -GEN_THUNKS(glTextureStorageSparseAMD, (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (texture, target, internalFormat, width, height, depth, layers, flags)) -GEN_THUNKS(glTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, width, format, type, pixels)) -GEN_THUNKS(glTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, width, format, type, pixels)) -GEN_THUNKS(glTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, width, height, format, type, pixels)) -GEN_THUNKS(glTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, width, height, format, type, pixels)) -GEN_THUNKS(glTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) -GEN_THUNKS(glTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) -GEN_THUNKS(glTextureView, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)) -GEN_THUNKS(glTextureViewEXT, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)) -GEN_THUNKS(glTextureViewOES, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)) -GEN_THUNKS(glTrackMatrixNV, (GLenum target, GLuint address, GLenum matrix, GLenum transform), (target, address, matrix, transform)) -GEN_THUNKS(glTransformFeedbackAttribsNV, (GLsizei count, const GLint * attribs, GLenum bufferMode), (count, attribs, bufferMode)) -GEN_THUNKS(glTransformFeedbackBufferBase, (GLuint xfb, GLuint index, GLuint buffer), (xfb, index, buffer)) -GEN_THUNKS(glTransformFeedbackBufferRange, (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (xfb, index, buffer, offset, size)) -GEN_THUNKS(glTransformFeedbackStreamAttribsNV, (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode), (count, attribs, nbuffers, bufstreams, bufferMode)) -GEN_THUNKS(glTransformFeedbackVaryings, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode)) -GEN_THUNKS(glTransformFeedbackVaryingsEXT, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode)) -GEN_THUNKS(glTransformFeedbackVaryingsNV, (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode), (program, count, locations, bufferMode)) -GEN_THUNKS(glTransformPathNV, (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues), (resultPath, srcPath, transformType, transformValues)) -GEN_THUNKS(glTranslated, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glTranslatex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) -GEN_THUNKS(glTranslatexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) -GEN_THUNKS(glUniform1d, (GLint location, GLdouble x), (location, x)) -GEN_THUNKS(glUniform1dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) -GEN_THUNKS(glUniform1f, (GLint location, GLfloat v0), (location, v0)) -GEN_THUNKS(glUniform1fARB, (GLint location, GLfloat v0), (location, v0)) -GEN_THUNKS(glUniform1fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform1fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform1i, (GLint location, GLint v0), (location, v0)) -GEN_THUNKS(glUniform1i64ARB, (GLint location, GLint64 x), (location, x)) -GEN_THUNKS(glUniform1i64NV, (GLint location, GLint64EXT x), (location, x)) -GEN_THUNKS(glUniform1i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) -GEN_THUNKS(glUniform1i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform1iARB, (GLint location, GLint v0), (location, v0)) -GEN_THUNKS(glUniform1iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform1ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform1ui, (GLint location, GLuint v0), (location, v0)) -GEN_THUNKS(glUniform1ui64ARB, (GLint location, GLuint64 x), (location, x)) -GEN_THUNKS(glUniform1ui64NV, (GLint location, GLuint64EXT x), (location, x)) -GEN_THUNKS(glUniform1ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) -GEN_THUNKS(glUniform1ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform1uiEXT, (GLint location, GLuint v0), (location, v0)) -GEN_THUNKS(glUniform1uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform1uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform2d, (GLint location, GLdouble x, GLdouble y), (location, x, y)) -GEN_THUNKS(glUniform2dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) -GEN_THUNKS(glUniform2f, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1)) -GEN_THUNKS(glUniform2fARB, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1)) -GEN_THUNKS(glUniform2fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform2fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform2i, (GLint location, GLint v0, GLint v1), (location, v0, v1)) -GEN_THUNKS(glUniform2i64ARB, (GLint location, GLint64 x, GLint64 y), (location, x, y)) -GEN_THUNKS(glUniform2i64NV, (GLint location, GLint64EXT x, GLint64EXT y), (location, x, y)) -GEN_THUNKS(glUniform2i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) -GEN_THUNKS(glUniform2i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform2iARB, (GLint location, GLint v0, GLint v1), (location, v0, v1)) -GEN_THUNKS(glUniform2iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform2ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1)) -GEN_THUNKS(glUniform2ui64ARB, (GLint location, GLuint64 x, GLuint64 y), (location, x, y)) -GEN_THUNKS(glUniform2ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y), (location, x, y)) -GEN_THUNKS(glUniform2ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) -GEN_THUNKS(glUniform2ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform2uiEXT, (GLint location, GLuint v0, GLuint v1), (location, v0, v1)) -GEN_THUNKS(glUniform2uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform2uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform3d, (GLint location, GLdouble x, GLdouble y, GLdouble z), (location, x, y, z)) -GEN_THUNKS(glUniform3dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) -GEN_THUNKS(glUniform3f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2)) -GEN_THUNKS(glUniform3fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2)) -GEN_THUNKS(glUniform3fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform3fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform3i, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2)) -GEN_THUNKS(glUniform3i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z), (location, x, y, z)) -GEN_THUNKS(glUniform3i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (location, x, y, z)) -GEN_THUNKS(glUniform3i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) -GEN_THUNKS(glUniform3i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform3iARB, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2)) -GEN_THUNKS(glUniform3iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform3ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2)) -GEN_THUNKS(glUniform3ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (location, x, y, z)) -GEN_THUNKS(glUniform3ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (location, x, y, z)) -GEN_THUNKS(glUniform3ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) -GEN_THUNKS(glUniform3ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform3uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2)) -GEN_THUNKS(glUniform3uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform3uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform4d, (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (location, x, y, z, w)) -GEN_THUNKS(glUniform4dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) -GEN_THUNKS(glUniform4f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3)) -GEN_THUNKS(glUniform4fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3)) -GEN_THUNKS(glUniform4fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform4fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) -GEN_THUNKS(glUniform4i, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3)) -GEN_THUNKS(glUniform4i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (location, x, y, z, w)) -GEN_THUNKS(glUniform4i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (location, x, y, z, w)) -GEN_THUNKS(glUniform4i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) -GEN_THUNKS(glUniform4i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform4iARB, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3)) -GEN_THUNKS(glUniform4iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform4ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) -GEN_THUNKS(glUniform4ui, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3)) -GEN_THUNKS(glUniform4ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (location, x, y, z, w)) -GEN_THUNKS(glUniform4ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (location, x, y, z, w)) -GEN_THUNKS(glUniform4ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) -GEN_THUNKS(glUniform4ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) -GEN_THUNKS(glUniform4uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3)) -GEN_THUNKS(glUniform4uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniform4uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) -GEN_THUNKS(glUniformBlockBinding, (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding), (program, uniformBlockIndex, uniformBlockBinding)) -GEN_THUNKS(glUniformBufferEXT, (GLuint program, GLint location, GLuint buffer), (program, location, buffer)) -GEN_THUNKS(glUniformHandleui64ARB, (GLint location, GLuint64 value), (location, value)) -GEN_THUNKS(glUniformHandleui64NV, (GLint location, GLuint64 value), (location, value)) -GEN_THUNKS(glUniformHandleui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) -GEN_THUNKS(glUniformHandleui64vNV, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) -GEN_THUNKS(glUniformMatrix2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix2x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix3x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformMatrix4x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) -GEN_THUNKS(glUniformSubroutinesuiv, (GLenum shadertype, GLsizei count, const GLuint * indices), (shadertype, count, indices)) -GEN_THUNKS(glUniformui64NV, (GLint location, GLuint64EXT value), (location, value)) -GEN_THUNKS(glUniformui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) -GEN_THUNKS(glUnlockArraysEXT, (void), ()) -GEN_THUNKS_RET(GLboolean, glUnmapBuffer, (GLenum target), (target)) -GEN_THUNKS_RET(GLboolean, glUnmapBufferARB, (GLenum target), (target)) -GEN_THUNKS_RET(GLboolean, glUnmapBufferOES, (GLenum target), (target)) -GEN_THUNKS_RET(GLboolean, glUnmapNamedBuffer, (GLuint buffer), (buffer)) -GEN_THUNKS_RET(GLboolean, glUnmapNamedBufferEXT, (GLuint buffer), (buffer)) -GEN_THUNKS(glUnmapObjectBufferATI, (GLuint buffer), (buffer)) -GEN_THUNKS(glUnmapTexture2DINTEL, (GLuint texture, GLint level), (texture, level)) -GEN_THUNKS(glUpdateObjectBufferATI, (GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve), (buffer, offset, size, pointer, preserve)) -GEN_THUNKS(glUseProgram, (GLuint program), (program)) -GEN_THUNKS(glUseProgramObjectARB, (GLhandleARB programObj), ((uintptr_t)programObj)) -GEN_THUNKS(glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program)) -GEN_THUNKS(glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program)) -GEN_THUNKS(glUseShaderProgramEXT, (GLenum type, GLuint program), (type, program)) -GEN_THUNKS(glVDPAUFiniNV, (void), ()) -GEN_THUNKS(glVDPAUGetSurfaceivNV, (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (surface, pname, bufSize, length, values)) -GEN_THUNKS(glVDPAUInitNV, (const void * vdpDevice, const void * getProcAddress), (vdpDevice, getProcAddress)) -GEN_THUNKS_RET(GLboolean, glVDPAUIsSurfaceNV, (GLvdpauSurfaceNV surface), (surface)) -GEN_THUNKS(glVDPAUMapSurfacesNV, (GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces), (numSurfaces, surfaces)) -GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterOutputSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames)) -GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterVideoSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames)) -GEN_THUNKS(glVDPAUSurfaceAccessNV, (GLvdpauSurfaceNV surface, GLenum access), (surface, access)) -GEN_THUNKS(glVDPAUUnmapSurfacesNV, (GLsizei numSurface, const GLvdpauSurfaceNV * surfaces), (numSurface, surfaces)) -GEN_THUNKS(glVDPAUUnregisterSurfaceNV, (GLvdpauSurfaceNV surface), (surface)) -GEN_THUNKS(glValidateProgram, (GLuint program), (program)) -GEN_THUNKS(glValidateProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj)) -GEN_THUNKS(glValidateProgramPipeline, (GLuint pipeline), (pipeline)) -GEN_THUNKS(glValidateProgramPipelineEXT, (GLuint pipeline), (pipeline)) -GEN_THUNKS(glVariantArrayObjectATI, (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (id, type, stride, buffer, offset)) -GEN_THUNKS(glVariantPointerEXT, (GLuint id, GLenum type, GLuint stride, const void * addr), (id, type, stride, addr)) -GEN_THUNKS(glVariantbvEXT, (GLuint id, const GLbyte * addr), (id, addr)) -GEN_THUNKS(glVariantdvEXT, (GLuint id, const GLdouble * addr), (id, addr)) -GEN_THUNKS(glVariantfvEXT, (GLuint id, const GLfloat * addr), (id, addr)) -GEN_THUNKS(glVariantivEXT, (GLuint id, const GLint * addr), (id, addr)) -GEN_THUNKS(glVariantsvEXT, (GLuint id, const GLshort * addr), (id, addr)) -GEN_THUNKS(glVariantubvEXT, (GLuint id, const GLubyte * addr), (id, addr)) -GEN_THUNKS(glVariantuivEXT, (GLuint id, const GLuint * addr), (id, addr)) -GEN_THUNKS(glVariantusvEXT, (GLuint id, const GLushort * addr), (id, addr)) -GEN_THUNKS(glVertex2bOES, (GLbyte x, GLbyte y), (x, y)) -GEN_THUNKS(glVertex2bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glVertex2d, (GLdouble x, GLdouble y), (x, y)) -GEN_THUNKS(glVertex2dv, (const GLdouble * v), (v)) -GEN_THUNKS(glVertex2f, (GLfloat x, GLfloat y), (x, y)) -GEN_THUNKS(glVertex2fv, (const GLfloat * v), (v)) -GEN_THUNKS(glVertex2hNV, (GLhalfNV x, GLhalfNV y), (x, y)) -GEN_THUNKS(glVertex2hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glVertex2i, (GLint x, GLint y), (x, y)) -GEN_THUNKS(glVertex2iv, (const GLint * v), (v)) -GEN_THUNKS(glVertex2s, (GLshort x, GLshort y), (x, y)) -GEN_THUNKS(glVertex2sv, (const GLshort * v), (v)) -GEN_THUNKS(glVertex2xOES, (GLfixed x), (x)) -GEN_THUNKS(glVertex2xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glVertex3bOES, (GLbyte x, GLbyte y, GLbyte z), (x, y, z)) -GEN_THUNKS(glVertex3bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glVertex3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glVertex3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glVertex3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glVertex3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glVertex3hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z), (x, y, z)) -GEN_THUNKS(glVertex3hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glVertex3i, (GLint x, GLint y, GLint z), (x, y, z)) -GEN_THUNKS(glVertex3iv, (const GLint * v), (v)) -GEN_THUNKS(glVertex3s, (GLshort x, GLshort y, GLshort z), (x, y, z)) -GEN_THUNKS(glVertex3sv, (const GLshort * v), (v)) -GEN_THUNKS(glVertex3xOES, (GLfixed x, GLfixed y), (x, y)) -GEN_THUNKS(glVertex3xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glVertex4bOES, (GLbyte x, GLbyte y, GLbyte z, GLbyte w), (x, y, z, w)) -GEN_THUNKS(glVertex4bvOES, (const GLbyte * coords), (coords)) -GEN_THUNKS(glVertex4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w)) -GEN_THUNKS(glVertex4dv, (const GLdouble * v), (v)) -GEN_THUNKS(glVertex4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w)) -GEN_THUNKS(glVertex4fv, (const GLfloat * v), (v)) -GEN_THUNKS(glVertex4hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (x, y, z, w)) -GEN_THUNKS(glVertex4hvNV, (const GLhalfNV * v), (v)) -GEN_THUNKS(glVertex4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w)) -GEN_THUNKS(glVertex4iv, (const GLint * v), (v)) -GEN_THUNKS(glVertex4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w)) -GEN_THUNKS(glVertex4sv, (const GLshort * v), (v)) -GEN_THUNKS(glVertex4xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) -GEN_THUNKS(glVertex4xvOES, (const GLfixed * coords), (coords)) -GEN_THUNKS(glVertexArrayAttribBinding, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex)) -GEN_THUNKS(glVertexArrayAttribFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset)) -GEN_THUNKS(glVertexArrayAttribIFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) -GEN_THUNKS(glVertexArrayAttribLFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) -GEN_THUNKS(glVertexArrayBindVertexBufferEXT, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride)) -GEN_THUNKS(glVertexArrayBindingDivisor, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor)) -GEN_THUNKS(glVertexArrayColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) -GEN_THUNKS(glVertexArrayEdgeFlagOffsetEXT, (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset), (vaobj, buffer, stride, offset)) -GEN_THUNKS(glVertexArrayElementBuffer, (GLuint vaobj, GLuint buffer), (vaobj, buffer)) -GEN_THUNKS(glVertexArrayFogCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset)) -GEN_THUNKS(glVertexArrayIndexOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset)) -GEN_THUNKS(glVertexArrayMultiTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, texunit, size, type, stride, offset)) -GEN_THUNKS(glVertexArrayNormalOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset)) -GEN_THUNKS(glVertexArrayParameteriAPPLE, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer)) -GEN_THUNKS(glVertexArrayRangeNV, (GLsizei length, const void * pointer), (length, pointer)) -GEN_THUNKS(glVertexArraySecondaryColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) -GEN_THUNKS(glVertexArrayTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) -GEN_THUNKS(glVertexArrayVertexAttribBindingEXT, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex)) -GEN_THUNKS(glVertexArrayVertexAttribDivisorEXT, (GLuint vaobj, GLuint index, GLuint divisor), (vaobj, index, divisor)) -GEN_THUNKS(glVertexArrayVertexAttribFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset)) -GEN_THUNKS(glVertexArrayVertexAttribIFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) -GEN_THUNKS(glVertexArrayVertexAttribIOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset)) -GEN_THUNKS(glVertexArrayVertexAttribLFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) -GEN_THUNKS(glVertexArrayVertexAttribLOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset)) -GEN_THUNKS(glVertexArrayVertexAttribOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, normalized, stride, offset)) -GEN_THUNKS(glVertexArrayVertexBindingDivisorEXT, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor)) -GEN_THUNKS(glVertexArrayVertexBuffer, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride)) -GEN_THUNKS(glVertexArrayVertexBuffers, (GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (vaobj, first, count, buffers, offsets, strides)) -GEN_THUNKS(glVertexArrayVertexOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) -GEN_THUNKS(glVertexAttrib1d, (GLuint index, GLdouble x), (index, x)) -GEN_THUNKS(glVertexAttrib1dARB, (GLuint index, GLdouble x), (index, x)) -GEN_THUNKS(glVertexAttrib1dNV, (GLuint index, GLdouble x), (index, x)) -GEN_THUNKS(glVertexAttrib1dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib1dvARB, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib1dvNV, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib1f, (GLuint index, GLfloat x), (index, x)) -GEN_THUNKS(glVertexAttrib1fARB, (GLuint index, GLfloat x), (index, x)) -GEN_THUNKS(glVertexAttrib1fNV, (GLuint index, GLfloat x), (index, x)) -GEN_THUNKS(glVertexAttrib1fv, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib1fvARB, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib1fvNV, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib1hNV, (GLuint index, GLhalfNV x), (index, x)) -GEN_THUNKS(glVertexAttrib1hvNV, (GLuint index, const GLhalfNV * v), (index, v)) -GEN_THUNKS(glVertexAttrib1s, (GLuint index, GLshort x), (index, x)) -GEN_THUNKS(glVertexAttrib1sARB, (GLuint index, GLshort x), (index, x)) -GEN_THUNKS(glVertexAttrib1sNV, (GLuint index, GLshort x), (index, x)) -GEN_THUNKS(glVertexAttrib1sv, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib1svARB, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib1svNV, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2dARB, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2dNV, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib2dvARB, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib2dvNV, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib2f, (GLuint index, GLfloat x, GLfloat y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2fARB, (GLuint index, GLfloat x, GLfloat y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2fNV, (GLuint index, GLfloat x, GLfloat y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2fv, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib2fvARB, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib2fvNV, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib2hNV, (GLuint index, GLhalfNV x, GLhalfNV y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2hvNV, (GLuint index, const GLhalfNV * v), (index, v)) -GEN_THUNKS(glVertexAttrib2s, (GLuint index, GLshort x, GLshort y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2sARB, (GLuint index, GLshort x, GLshort y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2sNV, (GLuint index, GLshort x, GLshort y), (index, x, y)) -GEN_THUNKS(glVertexAttrib2sv, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib2svARB, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib2svNV, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib3dvARB, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib3dvNV, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib3f, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3fv, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib3fvARB, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib3fvNV, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib3hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3hvNV, (GLuint index, const GLhalfNV * v), (index, v)) -GEN_THUNKS(glVertexAttrib3s, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3sARB, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3sNV, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z)) -GEN_THUNKS(glVertexAttrib3sv, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib3svARB, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib3svNV, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4Nbv, (GLuint index, const GLbyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4NbvARB, (GLuint index, const GLbyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4Niv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4NivARB, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4Nsv, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4NsvARB, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4Nub, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4NubARB, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4Nubv, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4NubvARB, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4Nuiv, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4NuivARB, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4Nusv, (GLuint index, const GLushort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4NusvARB, (GLuint index, const GLushort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4bv, (GLuint index, const GLbyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4bvARB, (GLuint index, const GLbyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib4dvARB, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib4dvNV, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4fv, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib4fvARB, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib4fvNV, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glVertexAttrib4hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4hvNV, (GLuint index, const GLhalfNV * v), (index, v)) -GEN_THUNKS(glVertexAttrib4iv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4ivARB, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4s, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4sARB, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4sNV, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4sv, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4svARB, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4svNV, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4ubNV, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttrib4ubv, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4ubvARB, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4ubvNV, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttrib4uiv, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4uivARB, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttrib4usv, (GLuint index, const GLushort * v), (index, v)) -GEN_THUNKS(glVertexAttrib4usvARB, (GLuint index, const GLushort * v), (index, v)) -GEN_THUNKS(glVertexAttribArrayObjectATI, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset), (index, size, type, normalized, stride, buffer, offset)) -GEN_THUNKS(glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex)) -GEN_THUNKS(glVertexAttribDivisor, (GLuint index, GLuint divisor), (index, divisor)) -GEN_THUNKS(glVertexAttribDivisorANGLE, (GLuint index, GLuint divisor), (index, divisor)) -GEN_THUNKS(glVertexAttribDivisorARB, (GLuint index, GLuint divisor), (index, divisor)) -GEN_THUNKS(glVertexAttribDivisorEXT, (GLuint index, GLuint divisor), (index, divisor)) -GEN_THUNKS(glVertexAttribDivisorNV, (GLuint index, GLuint divisor), (index, divisor)) -GEN_THUNKS(glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset)) -GEN_THUNKS(glVertexAttribFormatNV, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride), (index, size, type, normalized, stride)) -GEN_THUNKS(glVertexAttribI1i, (GLuint index, GLint x), (index, x)) -GEN_THUNKS(glVertexAttribI1iEXT, (GLuint index, GLint x), (index, x)) -GEN_THUNKS(glVertexAttribI1iv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI1ivEXT, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI1ui, (GLuint index, GLuint x), (index, x)) -GEN_THUNKS(glVertexAttribI1uiEXT, (GLuint index, GLuint x), (index, x)) -GEN_THUNKS(glVertexAttribI1uiv, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI1uivEXT, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI2i, (GLuint index, GLint x, GLint y), (index, x, y)) -GEN_THUNKS(glVertexAttribI2iEXT, (GLuint index, GLint x, GLint y), (index, x, y)) -GEN_THUNKS(glVertexAttribI2iv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI2ivEXT, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI2ui, (GLuint index, GLuint x, GLuint y), (index, x, y)) -GEN_THUNKS(glVertexAttribI2uiEXT, (GLuint index, GLuint x, GLuint y), (index, x, y)) -GEN_THUNKS(glVertexAttribI2uiv, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI2uivEXT, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI3i, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribI3iEXT, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribI3iv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI3ivEXT, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI3ui, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribI3uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribI3uiv, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI3uivEXT, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI4bv, (GLuint index, const GLbyte * v), (index, v)) -GEN_THUNKS(glVertexAttribI4bvEXT, (GLuint index, const GLbyte * v), (index, v)) -GEN_THUNKS(glVertexAttribI4i, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribI4iEXT, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribI4iv, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI4ivEXT, (GLuint index, const GLint * v), (index, v)) -GEN_THUNKS(glVertexAttribI4sv, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttribI4svEXT, (GLuint index, const GLshort * v), (index, v)) -GEN_THUNKS(glVertexAttribI4ubv, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttribI4ubvEXT, (GLuint index, const GLubyte * v), (index, v)) -GEN_THUNKS(glVertexAttribI4ui, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribI4uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribI4uiv, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI4uivEXT, (GLuint index, const GLuint * v), (index, v)) -GEN_THUNKS(glVertexAttribI4usv, (GLuint index, const GLushort * v), (index, v)) -GEN_THUNKS(glVertexAttribI4usvEXT, (GLuint index, const GLushort * v), (index, v)) -GEN_THUNKS(glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset)) -GEN_THUNKS(glVertexAttribIFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride)) -GEN_THUNKS(glVertexAttribIPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) -GEN_THUNKS(glVertexAttribIPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) -GEN_THUNKS(glVertexAttribL1d, (GLuint index, GLdouble x), (index, x)) -GEN_THUNKS(glVertexAttribL1dEXT, (GLuint index, GLdouble x), (index, x)) -GEN_THUNKS(glVertexAttribL1dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL1dvEXT, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL1i64NV, (GLuint index, GLint64EXT x), (index, x)) -GEN_THUNKS(glVertexAttribL1i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL1ui64ARB, (GLuint index, GLuint64EXT x), (index, x)) -GEN_THUNKS(glVertexAttribL1ui64NV, (GLuint index, GLuint64EXT x), (index, x)) -GEN_THUNKS(glVertexAttribL1ui64vARB, (GLuint index, const GLuint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL1ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) -GEN_THUNKS(glVertexAttribL2dEXT, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) -GEN_THUNKS(glVertexAttribL2dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL2dvEXT, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL2i64NV, (GLuint index, GLint64EXT x, GLint64EXT y), (index, x, y)) -GEN_THUNKS(glVertexAttribL2i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL2ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y), (index, x, y)) -GEN_THUNKS(glVertexAttribL2ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribL3dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribL3dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL3dvEXT, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL3i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribL3i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL3ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (index, x, y, z)) -GEN_THUNKS(glVertexAttribL3ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribL4dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribL4dv, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL4dvEXT, (GLuint index, const GLdouble * v), (index, v)) -GEN_THUNKS(glVertexAttribL4i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribL4i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribL4ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (index, x, y, z, w)) -GEN_THUNKS(glVertexAttribL4ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) -GEN_THUNKS(glVertexAttribLFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset)) -GEN_THUNKS(glVertexAttribLFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride)) -GEN_THUNKS(glVertexAttribLPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) -GEN_THUNKS(glVertexAttribLPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) -GEN_THUNKS(glVertexAttribP1ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP1uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP2ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP2uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP3ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP3uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP4ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribP4uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) -GEN_THUNKS(glVertexAttribParameteriAMD, (GLuint index, GLenum pname, GLint param), (index, pname, param)) -GEN_THUNKS(glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer)) -GEN_THUNKS(glVertexAttribPointerARB, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer)) -GEN_THUNKS(glVertexAttribPointerNV, (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer), (index, fsize, type, stride, pointer)) -GEN_THUNKS(glVertexAttribs1dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs1fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs1hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) -GEN_THUNKS(glVertexAttribs1svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs2dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs2fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs2hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) -GEN_THUNKS(glVertexAttribs2svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs3dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs3fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs3hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) -GEN_THUNKS(glVertexAttribs3svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs4dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs4fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs4hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) -GEN_THUNKS(glVertexAttribs4svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) -GEN_THUNKS(glVertexAttribs4ubvNV, (GLuint index, GLsizei count, const GLubyte * v), (index, count, v)) -GEN_THUNKS(glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor)) -GEN_THUNKS(glVertexBlendARB, (GLint count), (count)) -GEN_THUNKS(glVertexBlendEnvfATI, (GLenum pname, GLfloat param), (pname, param)) -GEN_THUNKS(glVertexBlendEnviATI, (GLenum pname, GLint param), (pname, param)) -GEN_THUNKS(glVertexFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) -GEN_THUNKS(glVertexP2ui, (GLenum type, GLuint value), (type, value)) -GEN_THUNKS(glVertexP2uiv, (GLenum type, const GLuint * value), (type, value)) -GEN_THUNKS(glVertexP3ui, (GLenum type, GLuint value), (type, value)) -GEN_THUNKS(glVertexP3uiv, (GLenum type, const GLuint * value), (type, value)) -GEN_THUNKS(glVertexP4ui, (GLenum type, GLuint value), (type, value)) -GEN_THUNKS(glVertexP4uiv, (GLenum type, const GLuint * value), (type, value)) -GEN_THUNKS(glVertexPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glVertexPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer)) -GEN_THUNKS(glVertexPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) -GEN_THUNKS(glVertexPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer)) -GEN_THUNKS(glVertexStream1dATI, (GLenum stream, GLdouble x), (stream, x)) -GEN_THUNKS(glVertexStream1dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) -GEN_THUNKS(glVertexStream1fATI, (GLenum stream, GLfloat x), (stream, x)) -GEN_THUNKS(glVertexStream1fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) -GEN_THUNKS(glVertexStream1iATI, (GLenum stream, GLint x), (stream, x)) -GEN_THUNKS(glVertexStream1ivATI, (GLenum stream, const GLint * coords), (stream, coords)) -GEN_THUNKS(glVertexStream1sATI, (GLenum stream, GLshort x), (stream, x)) -GEN_THUNKS(glVertexStream1svATI, (GLenum stream, const GLshort * coords), (stream, coords)) -GEN_THUNKS(glVertexStream2dATI, (GLenum stream, GLdouble x, GLdouble y), (stream, x, y)) -GEN_THUNKS(glVertexStream2dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) -GEN_THUNKS(glVertexStream2fATI, (GLenum stream, GLfloat x, GLfloat y), (stream, x, y)) -GEN_THUNKS(glVertexStream2fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) -GEN_THUNKS(glVertexStream2iATI, (GLenum stream, GLint x, GLint y), (stream, x, y)) -GEN_THUNKS(glVertexStream2ivATI, (GLenum stream, const GLint * coords), (stream, coords)) -GEN_THUNKS(glVertexStream2sATI, (GLenum stream, GLshort x, GLshort y), (stream, x, y)) -GEN_THUNKS(glVertexStream2svATI, (GLenum stream, const GLshort * coords), (stream, coords)) -GEN_THUNKS(glVertexStream3dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z), (stream, x, y, z)) -GEN_THUNKS(glVertexStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) -GEN_THUNKS(glVertexStream3fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z), (stream, x, y, z)) -GEN_THUNKS(glVertexStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) -GEN_THUNKS(glVertexStream3iATI, (GLenum stream, GLint x, GLint y, GLint z), (stream, x, y, z)) -GEN_THUNKS(glVertexStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords)) -GEN_THUNKS(glVertexStream3sATI, (GLenum stream, GLshort x, GLshort y, GLshort z), (stream, x, y, z)) -GEN_THUNKS(glVertexStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords)) -GEN_THUNKS(glVertexStream4dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (stream, x, y, z, w)) -GEN_THUNKS(glVertexStream4dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) -GEN_THUNKS(glVertexStream4fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (stream, x, y, z, w)) -GEN_THUNKS(glVertexStream4fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) -GEN_THUNKS(glVertexStream4iATI, (GLenum stream, GLint x, GLint y, GLint z, GLint w), (stream, x, y, z, w)) -GEN_THUNKS(glVertexStream4ivATI, (GLenum stream, const GLint * coords), (stream, coords)) -GEN_THUNKS(glVertexStream4sATI, (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w), (stream, x, y, z, w)) -GEN_THUNKS(glVertexStream4svATI, (GLenum stream, const GLshort * coords), (stream, coords)) -GEN_THUNKS(glVertexWeightPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glVertexWeightfEXT, (GLfloat weight), (weight)) -GEN_THUNKS(glVertexWeightfvEXT, (const GLfloat * weight), (weight)) -GEN_THUNKS(glVertexWeighthNV, (GLhalfNV weight), (weight)) -GEN_THUNKS(glVertexWeighthvNV, (const GLhalfNV * weight), (weight)) -GEN_THUNKS_RET(GLenum, glVideoCaptureNV, (GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time), (video_capture_slot, sequence_num, capture_time)) -GEN_THUNKS(glVideoCaptureStreamParameterdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params), (video_capture_slot, stream, pname, params)) -GEN_THUNKS(glVideoCaptureStreamParameterfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params), (video_capture_slot, stream, pname, params)) -GEN_THUNKS(glVideoCaptureStreamParameterivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params), (video_capture_slot, stream, pname, params)) -GEN_THUNKS(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height)) -GEN_THUNKS(glViewportArrayv, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v)) -GEN_THUNKS(glViewportArrayvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v)) -GEN_THUNKS(glViewportIndexedf, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h)) -GEN_THUNKS(glViewportIndexedfNV, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h)) -GEN_THUNKS(glViewportIndexedfv, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glViewportIndexedfvNV, (GLuint index, const GLfloat * v), (index, v)) -GEN_THUNKS(glWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) -GEN_THUNKS(glWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) -GEN_THUNKS(glWeightPathsNV, (GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights), (resultPath, numPaths, paths, weights)) -GEN_THUNKS(glWeightPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) -GEN_THUNKS(glWeightbvARB, (GLint size, const GLbyte * weights), (size, weights)) -GEN_THUNKS(glWeightdvARB, (GLint size, const GLdouble * weights), (size, weights)) -GEN_THUNKS(glWeightfvARB, (GLint size, const GLfloat * weights), (size, weights)) -GEN_THUNKS(glWeightivARB, (GLint size, const GLint * weights), (size, weights)) -GEN_THUNKS(glWeightsvARB, (GLint size, const GLshort * weights), (size, weights)) -GEN_THUNKS(glWeightubvARB, (GLint size, const GLubyte * weights), (size, weights)) -GEN_THUNKS(glWeightuivARB, (GLint size, const GLuint * weights), (size, weights)) -GEN_THUNKS(glWeightusvARB, (GLint size, const GLushort * weights), (size, weights)) -GEN_THUNKS(glWindowPos2d, (GLdouble x, GLdouble y), (x, y)) -GEN_THUNKS(glWindowPos2dARB, (GLdouble x, GLdouble y), (x, y)) -GEN_THUNKS(glWindowPos2dMESA, (GLdouble x, GLdouble y), (x, y)) -GEN_THUNKS(glWindowPos2dv, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos2dvARB, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos2dvMESA, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos2f, (GLfloat x, GLfloat y), (x, y)) -GEN_THUNKS(glWindowPos2fARB, (GLfloat x, GLfloat y), (x, y)) -GEN_THUNKS(glWindowPos2fMESA, (GLfloat x, GLfloat y), (x, y)) -GEN_THUNKS(glWindowPos2fv, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos2fvARB, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos2fvMESA, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos2i, (GLint x, GLint y), (x, y)) -GEN_THUNKS(glWindowPos2iARB, (GLint x, GLint y), (x, y)) -GEN_THUNKS(glWindowPos2iMESA, (GLint x, GLint y), (x, y)) -GEN_THUNKS(glWindowPos2iv, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos2ivARB, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos2ivMESA, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos2s, (GLshort x, GLshort y), (x, y)) -GEN_THUNKS(glWindowPos2sARB, (GLshort x, GLshort y), (x, y)) -GEN_THUNKS(glWindowPos2sMESA, (GLshort x, GLshort y), (x, y)) -GEN_THUNKS(glWindowPos2sv, (const GLshort * v), (v)) -GEN_THUNKS(glWindowPos2svARB, (const GLshort * v), (v)) -GEN_THUNKS(glWindowPos2svMESA, (const GLshort * v), (v)) -GEN_THUNKS(glWindowPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glWindowPos3dARB, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glWindowPos3dMESA, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) -GEN_THUNKS(glWindowPos3dv, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos3dvARB, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos3dvMESA, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glWindowPos3fARB, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glWindowPos3fMESA, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) -GEN_THUNKS(glWindowPos3fv, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos3fvARB, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos3fvMESA, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos3i, (GLint x, GLint y, GLint z), (x, y, z)) -GEN_THUNKS(glWindowPos3iARB, (GLint x, GLint y, GLint z), (x, y, z)) -GEN_THUNKS(glWindowPos3iMESA, (GLint x, GLint y, GLint z), (x, y, z)) -GEN_THUNKS(glWindowPos3iv, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos3ivARB, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos3ivMESA, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z)) -GEN_THUNKS(glWindowPos3sARB, (GLshort x, GLshort y, GLshort z), (x, y, z)) -GEN_THUNKS(glWindowPos3sMESA, (GLshort x, GLshort y, GLshort z), (x, y, z)) -GEN_THUNKS(glWindowPos3sv, (const GLshort * v), (v)) -GEN_THUNKS(glWindowPos3svARB, (const GLshort * v), (v)) -GEN_THUNKS(glWindowPos3svMESA, (const GLshort * v), (v)) -GEN_THUNKS(glWindowPos4dMESA, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w)) -GEN_THUNKS(glWindowPos4dvMESA, (const GLdouble * v), (v)) -GEN_THUNKS(glWindowPos4fMESA, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w)) -GEN_THUNKS(glWindowPos4fvMESA, (const GLfloat * v), (v)) -GEN_THUNKS(glWindowPos4iMESA, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w)) -GEN_THUNKS(glWindowPos4ivMESA, (const GLint * v), (v)) -GEN_THUNKS(glWindowPos4sMESA, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w)) -GEN_THUNKS(glWindowPos4svMESA, (const GLshort * v), (v)) -GEN_THUNKS(glWriteMaskEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW)) - -#if USING_DISPATCH_TABLE -static struct dispatch_table resolver_table = { - epoxy_glAccum_dispatch_table_rewrite_ptr, /* glAccum */ - epoxy_glAccumxOES_dispatch_table_rewrite_ptr, /* glAccumxOES */ - epoxy_glActiveProgramEXT_dispatch_table_rewrite_ptr, /* glActiveProgramEXT */ - epoxy_glActiveShaderProgram_dispatch_table_rewrite_ptr, /* glActiveShaderProgram */ - epoxy_glActiveShaderProgramEXT_dispatch_table_rewrite_ptr, /* glActiveShaderProgramEXT */ - epoxy_glActiveStencilFaceEXT_dispatch_table_rewrite_ptr, /* glActiveStencilFaceEXT */ - epoxy_glActiveTexture_dispatch_table_rewrite_ptr, /* glActiveTexture */ - epoxy_glActiveTextureARB_dispatch_table_rewrite_ptr, /* glActiveTextureARB */ - epoxy_glActiveVaryingNV_dispatch_table_rewrite_ptr, /* glActiveVaryingNV */ - epoxy_glAlphaFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp1ATI */ - epoxy_glAlphaFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp2ATI */ - epoxy_glAlphaFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp3ATI */ - epoxy_glAlphaFunc_dispatch_table_rewrite_ptr, /* glAlphaFunc */ - epoxy_glAlphaFuncQCOM_dispatch_table_rewrite_ptr, /* glAlphaFuncQCOM */ - epoxy_glAlphaFuncx_dispatch_table_rewrite_ptr, /* glAlphaFuncx */ - epoxy_glAlphaFuncxOES_dispatch_table_rewrite_ptr, /* glAlphaFuncxOES */ - epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_rewrite_ptr, /* glApplyFramebufferAttachmentCMAAINTEL */ - epoxy_glApplyTextureEXT_dispatch_table_rewrite_ptr, /* glApplyTextureEXT */ - epoxy_glAreProgramsResidentNV_dispatch_table_rewrite_ptr, /* glAreProgramsResidentNV */ - epoxy_glAreTexturesResident_dispatch_table_rewrite_ptr, /* glAreTexturesResident */ - epoxy_glAreTexturesResidentEXT_dispatch_table_rewrite_ptr, /* glAreTexturesResidentEXT */ - epoxy_glArrayElement_dispatch_table_rewrite_ptr, /* glArrayElement */ - epoxy_glArrayElementEXT_dispatch_table_rewrite_ptr, /* glArrayElementEXT */ - epoxy_glArrayObjectATI_dispatch_table_rewrite_ptr, /* glArrayObjectATI */ - epoxy_glAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glAsyncMarkerSGIX */ - epoxy_glAttachObjectARB_dispatch_table_rewrite_ptr, /* glAttachObjectARB */ - epoxy_glAttachShader_dispatch_table_rewrite_ptr, /* glAttachShader */ - epoxy_glBegin_unwrapped_dispatch_table_rewrite_ptr, /* glBegin_unwrapped */ - epoxy_glBeginConditionalRender_dispatch_table_rewrite_ptr, /* glBeginConditionalRender */ - epoxy_glBeginConditionalRenderNV_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNV */ - epoxy_glBeginConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNVX */ - epoxy_glBeginFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBeginFragmentShaderATI */ - epoxy_glBeginOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glBeginOcclusionQueryNV */ - epoxy_glBeginPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glBeginPerfMonitorAMD */ - epoxy_glBeginPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glBeginPerfQueryINTEL */ - epoxy_glBeginQuery_dispatch_table_rewrite_ptr, /* glBeginQuery */ - epoxy_glBeginQueryARB_dispatch_table_rewrite_ptr, /* glBeginQueryARB */ - epoxy_glBeginQueryEXT_dispatch_table_rewrite_ptr, /* glBeginQueryEXT */ - epoxy_glBeginQueryIndexed_dispatch_table_rewrite_ptr, /* glBeginQueryIndexed */ - epoxy_glBeginTransformFeedback_dispatch_table_rewrite_ptr, /* glBeginTransformFeedback */ - epoxy_glBeginTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackEXT */ - epoxy_glBeginTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackNV */ - epoxy_glBeginVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBeginVertexShaderEXT */ - epoxy_glBeginVideoCaptureNV_dispatch_table_rewrite_ptr, /* glBeginVideoCaptureNV */ - epoxy_glBindAttribLocation_dispatch_table_rewrite_ptr, /* glBindAttribLocation */ - epoxy_glBindAttribLocationARB_dispatch_table_rewrite_ptr, /* glBindAttribLocationARB */ - epoxy_glBindBuffer_dispatch_table_rewrite_ptr, /* glBindBuffer */ - epoxy_glBindBufferARB_dispatch_table_rewrite_ptr, /* glBindBufferARB */ - epoxy_glBindBufferBase_dispatch_table_rewrite_ptr, /* glBindBufferBase */ - epoxy_glBindBufferBaseEXT_dispatch_table_rewrite_ptr, /* glBindBufferBaseEXT */ - epoxy_glBindBufferBaseNV_dispatch_table_rewrite_ptr, /* glBindBufferBaseNV */ - epoxy_glBindBufferOffsetEXT_dispatch_table_rewrite_ptr, /* glBindBufferOffsetEXT */ - epoxy_glBindBufferOffsetNV_dispatch_table_rewrite_ptr, /* glBindBufferOffsetNV */ - epoxy_glBindBufferRange_dispatch_table_rewrite_ptr, /* glBindBufferRange */ - epoxy_glBindBufferRangeEXT_dispatch_table_rewrite_ptr, /* glBindBufferRangeEXT */ - epoxy_glBindBufferRangeNV_dispatch_table_rewrite_ptr, /* glBindBufferRangeNV */ - epoxy_glBindBuffersBase_dispatch_table_rewrite_ptr, /* glBindBuffersBase */ - epoxy_glBindBuffersRange_dispatch_table_rewrite_ptr, /* glBindBuffersRange */ - epoxy_glBindFragDataLocation_dispatch_table_rewrite_ptr, /* glBindFragDataLocation */ - epoxy_glBindFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationEXT */ - epoxy_glBindFragDataLocationIndexed_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexed */ - epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexedEXT */ - epoxy_glBindFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBindFragmentShaderATI */ - epoxy_glBindFramebuffer_dispatch_table_rewrite_ptr, /* glBindFramebuffer */ - epoxy_glBindFramebufferEXT_dispatch_table_rewrite_ptr, /* glBindFramebufferEXT */ - epoxy_glBindFramebufferOES_dispatch_table_rewrite_ptr, /* glBindFramebufferOES */ - epoxy_glBindImageTexture_dispatch_table_rewrite_ptr, /* glBindImageTexture */ - epoxy_glBindImageTextureEXT_dispatch_table_rewrite_ptr, /* glBindImageTextureEXT */ - epoxy_glBindImageTextures_dispatch_table_rewrite_ptr, /* glBindImageTextures */ - epoxy_glBindLightParameterEXT_dispatch_table_rewrite_ptr, /* glBindLightParameterEXT */ - epoxy_glBindMaterialParameterEXT_dispatch_table_rewrite_ptr, /* glBindMaterialParameterEXT */ - epoxy_glBindMultiTextureEXT_dispatch_table_rewrite_ptr, /* glBindMultiTextureEXT */ - epoxy_glBindParameterEXT_dispatch_table_rewrite_ptr, /* glBindParameterEXT */ - epoxy_glBindProgramARB_dispatch_table_rewrite_ptr, /* glBindProgramARB */ - epoxy_glBindProgramNV_dispatch_table_rewrite_ptr, /* glBindProgramNV */ - epoxy_glBindProgramPipeline_dispatch_table_rewrite_ptr, /* glBindProgramPipeline */ - epoxy_glBindProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glBindProgramPipelineEXT */ - epoxy_glBindRenderbuffer_dispatch_table_rewrite_ptr, /* glBindRenderbuffer */ - epoxy_glBindRenderbufferEXT_dispatch_table_rewrite_ptr, /* glBindRenderbufferEXT */ - epoxy_glBindRenderbufferOES_dispatch_table_rewrite_ptr, /* glBindRenderbufferOES */ - epoxy_glBindSampler_dispatch_table_rewrite_ptr, /* glBindSampler */ - epoxy_glBindSamplers_dispatch_table_rewrite_ptr, /* glBindSamplers */ - epoxy_glBindTexGenParameterEXT_dispatch_table_rewrite_ptr, /* glBindTexGenParameterEXT */ - epoxy_glBindTexture_dispatch_table_rewrite_ptr, /* glBindTexture */ - epoxy_glBindTextureEXT_dispatch_table_rewrite_ptr, /* glBindTextureEXT */ - epoxy_glBindTextureUnit_dispatch_table_rewrite_ptr, /* glBindTextureUnit */ - epoxy_glBindTextureUnitParameterEXT_dispatch_table_rewrite_ptr, /* glBindTextureUnitParameterEXT */ - epoxy_glBindTextures_dispatch_table_rewrite_ptr, /* glBindTextures */ - epoxy_glBindTransformFeedback_dispatch_table_rewrite_ptr, /* glBindTransformFeedback */ - epoxy_glBindTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBindTransformFeedbackNV */ - epoxy_glBindVertexArray_dispatch_table_rewrite_ptr, /* glBindVertexArray */ - epoxy_glBindVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glBindVertexArrayAPPLE */ - epoxy_glBindVertexArrayOES_dispatch_table_rewrite_ptr, /* glBindVertexArrayOES */ - epoxy_glBindVertexBuffer_dispatch_table_rewrite_ptr, /* glBindVertexBuffer */ - epoxy_glBindVertexBuffers_dispatch_table_rewrite_ptr, /* glBindVertexBuffers */ - epoxy_glBindVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBindVertexShaderEXT */ - epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamBufferNV */ - epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamTextureNV */ - epoxy_glBinormal3bEXT_dispatch_table_rewrite_ptr, /* glBinormal3bEXT */ - epoxy_glBinormal3bvEXT_dispatch_table_rewrite_ptr, /* glBinormal3bvEXT */ - epoxy_glBinormal3dEXT_dispatch_table_rewrite_ptr, /* glBinormal3dEXT */ - epoxy_glBinormal3dvEXT_dispatch_table_rewrite_ptr, /* glBinormal3dvEXT */ - epoxy_glBinormal3fEXT_dispatch_table_rewrite_ptr, /* glBinormal3fEXT */ - epoxy_glBinormal3fvEXT_dispatch_table_rewrite_ptr, /* glBinormal3fvEXT */ - epoxy_glBinormal3iEXT_dispatch_table_rewrite_ptr, /* glBinormal3iEXT */ - epoxy_glBinormal3ivEXT_dispatch_table_rewrite_ptr, /* glBinormal3ivEXT */ - epoxy_glBinormal3sEXT_dispatch_table_rewrite_ptr, /* glBinormal3sEXT */ - epoxy_glBinormal3svEXT_dispatch_table_rewrite_ptr, /* glBinormal3svEXT */ - epoxy_glBinormalPointerEXT_dispatch_table_rewrite_ptr, /* glBinormalPointerEXT */ - epoxy_glBitmap_dispatch_table_rewrite_ptr, /* glBitmap */ - epoxy_glBitmapxOES_dispatch_table_rewrite_ptr, /* glBitmapxOES */ - epoxy_glBlendBarrier_dispatch_table_rewrite_ptr, /* glBlendBarrier */ - epoxy_glBlendBarrierKHR_dispatch_table_rewrite_ptr, /* glBlendBarrierKHR */ - epoxy_glBlendBarrierNV_dispatch_table_rewrite_ptr, /* glBlendBarrierNV */ - epoxy_glBlendColor_dispatch_table_rewrite_ptr, /* glBlendColor */ - epoxy_glBlendColorEXT_dispatch_table_rewrite_ptr, /* glBlendColorEXT */ - epoxy_glBlendColorxOES_dispatch_table_rewrite_ptr, /* glBlendColorxOES */ - epoxy_glBlendEquation_dispatch_table_rewrite_ptr, /* glBlendEquation */ - epoxy_glBlendEquationEXT_dispatch_table_rewrite_ptr, /* glBlendEquationEXT */ - epoxy_glBlendEquationIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationIndexedAMD */ - epoxy_glBlendEquationOES_dispatch_table_rewrite_ptr, /* glBlendEquationOES */ - epoxy_glBlendEquationSeparate_dispatch_table_rewrite_ptr, /* glBlendEquationSeparate */ - epoxy_glBlendEquationSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateEXT */ - epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateIndexedAMD */ - epoxy_glBlendEquationSeparateOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateOES */ - epoxy_glBlendEquationSeparatei_dispatch_table_rewrite_ptr, /* glBlendEquationSeparatei */ - epoxy_glBlendEquationSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiARB */ - epoxy_glBlendEquationSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiEXT */ - epoxy_glBlendEquationSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiOES */ - epoxy_glBlendEquationi_dispatch_table_rewrite_ptr, /* glBlendEquationi */ - epoxy_glBlendEquationiARB_dispatch_table_rewrite_ptr, /* glBlendEquationiARB */ - epoxy_glBlendEquationiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationiEXT */ - epoxy_glBlendEquationiOES_dispatch_table_rewrite_ptr, /* glBlendEquationiOES */ - epoxy_glBlendFunc_dispatch_table_rewrite_ptr, /* glBlendFunc */ - epoxy_glBlendFuncIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncIndexedAMD */ - epoxy_glBlendFuncSeparate_dispatch_table_rewrite_ptr, /* glBlendFuncSeparate */ - epoxy_glBlendFuncSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateEXT */ - epoxy_glBlendFuncSeparateINGR_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateINGR */ - epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateIndexedAMD */ - epoxy_glBlendFuncSeparateOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateOES */ - epoxy_glBlendFuncSeparatei_dispatch_table_rewrite_ptr, /* glBlendFuncSeparatei */ - epoxy_glBlendFuncSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiARB */ - epoxy_glBlendFuncSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiEXT */ - epoxy_glBlendFuncSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiOES */ - epoxy_glBlendFunci_dispatch_table_rewrite_ptr, /* glBlendFunci */ - epoxy_glBlendFunciARB_dispatch_table_rewrite_ptr, /* glBlendFunciARB */ - epoxy_glBlendFunciEXT_dispatch_table_rewrite_ptr, /* glBlendFunciEXT */ - epoxy_glBlendFunciOES_dispatch_table_rewrite_ptr, /* glBlendFunciOES */ - epoxy_glBlendParameteriNV_dispatch_table_rewrite_ptr, /* glBlendParameteriNV */ - epoxy_glBlitFramebuffer_dispatch_table_rewrite_ptr, /* glBlitFramebuffer */ - epoxy_glBlitFramebufferANGLE_dispatch_table_rewrite_ptr, /* glBlitFramebufferANGLE */ - epoxy_glBlitFramebufferEXT_dispatch_table_rewrite_ptr, /* glBlitFramebufferEXT */ - epoxy_glBlitFramebufferNV_dispatch_table_rewrite_ptr, /* glBlitFramebufferNV */ - epoxy_glBlitNamedFramebuffer_dispatch_table_rewrite_ptr, /* glBlitNamedFramebuffer */ - epoxy_glBufferAddressRangeNV_dispatch_table_rewrite_ptr, /* glBufferAddressRangeNV */ - epoxy_glBufferData_dispatch_table_rewrite_ptr, /* glBufferData */ - epoxy_glBufferDataARB_dispatch_table_rewrite_ptr, /* glBufferDataARB */ - epoxy_glBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glBufferPageCommitmentARB */ - epoxy_glBufferParameteriAPPLE_dispatch_table_rewrite_ptr, /* glBufferParameteriAPPLE */ - epoxy_glBufferStorage_dispatch_table_rewrite_ptr, /* glBufferStorage */ - epoxy_glBufferStorageEXT_dispatch_table_rewrite_ptr, /* glBufferStorageEXT */ - epoxy_glBufferSubData_dispatch_table_rewrite_ptr, /* glBufferSubData */ - epoxy_glBufferSubDataARB_dispatch_table_rewrite_ptr, /* glBufferSubDataARB */ - epoxy_glCallCommandListNV_dispatch_table_rewrite_ptr, /* glCallCommandListNV */ - epoxy_glCallList_dispatch_table_rewrite_ptr, /* glCallList */ - epoxy_glCallLists_dispatch_table_rewrite_ptr, /* glCallLists */ - epoxy_glCheckFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatus */ - epoxy_glCheckFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusEXT */ - epoxy_glCheckFramebufferStatusOES_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusOES */ - epoxy_glCheckNamedFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatus */ - epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatusEXT */ - epoxy_glClampColor_dispatch_table_rewrite_ptr, /* glClampColor */ - epoxy_glClampColorARB_dispatch_table_rewrite_ptr, /* glClampColorARB */ - epoxy_glClear_dispatch_table_rewrite_ptr, /* glClear */ - epoxy_glClearAccum_dispatch_table_rewrite_ptr, /* glClearAccum */ - epoxy_glClearAccumxOES_dispatch_table_rewrite_ptr, /* glClearAccumxOES */ - epoxy_glClearBufferData_dispatch_table_rewrite_ptr, /* glClearBufferData */ - epoxy_glClearBufferSubData_dispatch_table_rewrite_ptr, /* glClearBufferSubData */ - epoxy_glClearBufferfi_dispatch_table_rewrite_ptr, /* glClearBufferfi */ - epoxy_glClearBufferfv_dispatch_table_rewrite_ptr, /* glClearBufferfv */ - epoxy_glClearBufferiv_dispatch_table_rewrite_ptr, /* glClearBufferiv */ - epoxy_glClearBufferuiv_dispatch_table_rewrite_ptr, /* glClearBufferuiv */ - epoxy_glClearColor_dispatch_table_rewrite_ptr, /* glClearColor */ - epoxy_glClearColorIiEXT_dispatch_table_rewrite_ptr, /* glClearColorIiEXT */ - epoxy_glClearColorIuiEXT_dispatch_table_rewrite_ptr, /* glClearColorIuiEXT */ - epoxy_glClearColorx_dispatch_table_rewrite_ptr, /* glClearColorx */ - epoxy_glClearColorxOES_dispatch_table_rewrite_ptr, /* glClearColorxOES */ - epoxy_glClearDepth_dispatch_table_rewrite_ptr, /* glClearDepth */ - epoxy_glClearDepthdNV_dispatch_table_rewrite_ptr, /* glClearDepthdNV */ - epoxy_glClearDepthf_dispatch_table_rewrite_ptr, /* glClearDepthf */ - epoxy_glClearDepthfOES_dispatch_table_rewrite_ptr, /* glClearDepthfOES */ - epoxy_glClearDepthx_dispatch_table_rewrite_ptr, /* glClearDepthx */ - epoxy_glClearDepthxOES_dispatch_table_rewrite_ptr, /* glClearDepthxOES */ - epoxy_glClearIndex_dispatch_table_rewrite_ptr, /* glClearIndex */ - epoxy_glClearNamedBufferData_dispatch_table_rewrite_ptr, /* glClearNamedBufferData */ - epoxy_glClearNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferDataEXT */ - epoxy_glClearNamedBufferSubData_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubData */ - epoxy_glClearNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubDataEXT */ - epoxy_glClearNamedFramebufferfi_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfi */ - epoxy_glClearNamedFramebufferfv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfv */ - epoxy_glClearNamedFramebufferiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferiv */ - epoxy_glClearNamedFramebufferuiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferuiv */ - epoxy_glClearStencil_dispatch_table_rewrite_ptr, /* glClearStencil */ - epoxy_glClearTexImage_dispatch_table_rewrite_ptr, /* glClearTexImage */ - epoxy_glClearTexSubImage_dispatch_table_rewrite_ptr, /* glClearTexSubImage */ - epoxy_glClientActiveTexture_dispatch_table_rewrite_ptr, /* glClientActiveTexture */ - epoxy_glClientActiveTextureARB_dispatch_table_rewrite_ptr, /* glClientActiveTextureARB */ - epoxy_glClientActiveVertexStreamATI_dispatch_table_rewrite_ptr, /* glClientActiveVertexStreamATI */ - epoxy_glClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glClientAttribDefaultEXT */ - epoxy_glClientWaitSync_dispatch_table_rewrite_ptr, /* glClientWaitSync */ - epoxy_glClientWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glClientWaitSyncAPPLE */ - epoxy_glClipControl_dispatch_table_rewrite_ptr, /* glClipControl */ - epoxy_glClipPlane_dispatch_table_rewrite_ptr, /* glClipPlane */ - epoxy_glClipPlanef_dispatch_table_rewrite_ptr, /* glClipPlanef */ - epoxy_glClipPlanefIMG_dispatch_table_rewrite_ptr, /* glClipPlanefIMG */ - epoxy_glClipPlanefOES_dispatch_table_rewrite_ptr, /* glClipPlanefOES */ - epoxy_glClipPlanex_dispatch_table_rewrite_ptr, /* glClipPlanex */ - epoxy_glClipPlanexIMG_dispatch_table_rewrite_ptr, /* glClipPlanexIMG */ - epoxy_glClipPlanexOES_dispatch_table_rewrite_ptr, /* glClipPlanexOES */ - epoxy_glColor3b_dispatch_table_rewrite_ptr, /* glColor3b */ - epoxy_glColor3bv_dispatch_table_rewrite_ptr, /* glColor3bv */ - epoxy_glColor3d_dispatch_table_rewrite_ptr, /* glColor3d */ - epoxy_glColor3dv_dispatch_table_rewrite_ptr, /* glColor3dv */ - epoxy_glColor3f_dispatch_table_rewrite_ptr, /* glColor3f */ - epoxy_glColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fSUN */ - epoxy_glColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fvSUN */ - epoxy_glColor3fv_dispatch_table_rewrite_ptr, /* glColor3fv */ - epoxy_glColor3hNV_dispatch_table_rewrite_ptr, /* glColor3hNV */ - epoxy_glColor3hvNV_dispatch_table_rewrite_ptr, /* glColor3hvNV */ - epoxy_glColor3i_dispatch_table_rewrite_ptr, /* glColor3i */ - epoxy_glColor3iv_dispatch_table_rewrite_ptr, /* glColor3iv */ - epoxy_glColor3s_dispatch_table_rewrite_ptr, /* glColor3s */ - epoxy_glColor3sv_dispatch_table_rewrite_ptr, /* glColor3sv */ - epoxy_glColor3ub_dispatch_table_rewrite_ptr, /* glColor3ub */ - epoxy_glColor3ubv_dispatch_table_rewrite_ptr, /* glColor3ubv */ - epoxy_glColor3ui_dispatch_table_rewrite_ptr, /* glColor3ui */ - epoxy_glColor3uiv_dispatch_table_rewrite_ptr, /* glColor3uiv */ - epoxy_glColor3us_dispatch_table_rewrite_ptr, /* glColor3us */ - epoxy_glColor3usv_dispatch_table_rewrite_ptr, /* glColor3usv */ - epoxy_glColor3xOES_dispatch_table_rewrite_ptr, /* glColor3xOES */ - epoxy_glColor3xvOES_dispatch_table_rewrite_ptr, /* glColor3xvOES */ - epoxy_glColor4b_dispatch_table_rewrite_ptr, /* glColor4b */ - epoxy_glColor4bv_dispatch_table_rewrite_ptr, /* glColor4bv */ - epoxy_glColor4d_dispatch_table_rewrite_ptr, /* glColor4d */ - epoxy_glColor4dv_dispatch_table_rewrite_ptr, /* glColor4dv */ - epoxy_glColor4f_dispatch_table_rewrite_ptr, /* glColor4f */ - epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fSUN */ - epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fvSUN */ - epoxy_glColor4fv_dispatch_table_rewrite_ptr, /* glColor4fv */ - epoxy_glColor4hNV_dispatch_table_rewrite_ptr, /* glColor4hNV */ - epoxy_glColor4hvNV_dispatch_table_rewrite_ptr, /* glColor4hvNV */ - epoxy_glColor4i_dispatch_table_rewrite_ptr, /* glColor4i */ - epoxy_glColor4iv_dispatch_table_rewrite_ptr, /* glColor4iv */ - epoxy_glColor4s_dispatch_table_rewrite_ptr, /* glColor4s */ - epoxy_glColor4sv_dispatch_table_rewrite_ptr, /* glColor4sv */ - epoxy_glColor4ub_dispatch_table_rewrite_ptr, /* glColor4ub */ - epoxy_glColor4ubVertex2fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fSUN */ - epoxy_glColor4ubVertex2fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fvSUN */ - epoxy_glColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fSUN */ - epoxy_glColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fvSUN */ - epoxy_glColor4ubv_dispatch_table_rewrite_ptr, /* glColor4ubv */ - epoxy_glColor4ui_dispatch_table_rewrite_ptr, /* glColor4ui */ - epoxy_glColor4uiv_dispatch_table_rewrite_ptr, /* glColor4uiv */ - epoxy_glColor4us_dispatch_table_rewrite_ptr, /* glColor4us */ - epoxy_glColor4usv_dispatch_table_rewrite_ptr, /* glColor4usv */ - epoxy_glColor4x_dispatch_table_rewrite_ptr, /* glColor4x */ - epoxy_glColor4xOES_dispatch_table_rewrite_ptr, /* glColor4xOES */ - epoxy_glColor4xvOES_dispatch_table_rewrite_ptr, /* glColor4xvOES */ - epoxy_glColorFormatNV_dispatch_table_rewrite_ptr, /* glColorFormatNV */ - epoxy_glColorFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp1ATI */ - epoxy_glColorFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp2ATI */ - epoxy_glColorFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp3ATI */ - epoxy_glColorMask_dispatch_table_rewrite_ptr, /* glColorMask */ - epoxy_glColorMaskIndexedEXT_dispatch_table_rewrite_ptr, /* glColorMaskIndexedEXT */ - epoxy_glColorMaski_dispatch_table_rewrite_ptr, /* glColorMaski */ - epoxy_glColorMaskiEXT_dispatch_table_rewrite_ptr, /* glColorMaskiEXT */ - epoxy_glColorMaskiOES_dispatch_table_rewrite_ptr, /* glColorMaskiOES */ - epoxy_glColorMaterial_dispatch_table_rewrite_ptr, /* glColorMaterial */ - epoxy_glColorP3ui_dispatch_table_rewrite_ptr, /* glColorP3ui */ - epoxy_glColorP3uiv_dispatch_table_rewrite_ptr, /* glColorP3uiv */ - epoxy_glColorP4ui_dispatch_table_rewrite_ptr, /* glColorP4ui */ - epoxy_glColorP4uiv_dispatch_table_rewrite_ptr, /* glColorP4uiv */ - epoxy_glColorPointer_dispatch_table_rewrite_ptr, /* glColorPointer */ - epoxy_glColorPointerEXT_dispatch_table_rewrite_ptr, /* glColorPointerEXT */ - epoxy_glColorPointerListIBM_dispatch_table_rewrite_ptr, /* glColorPointerListIBM */ - epoxy_glColorPointervINTEL_dispatch_table_rewrite_ptr, /* glColorPointervINTEL */ - epoxy_glColorSubTable_dispatch_table_rewrite_ptr, /* glColorSubTable */ - epoxy_glColorSubTableEXT_dispatch_table_rewrite_ptr, /* glColorSubTableEXT */ - epoxy_glColorTable_dispatch_table_rewrite_ptr, /* glColorTable */ - epoxy_glColorTableEXT_dispatch_table_rewrite_ptr, /* glColorTableEXT */ - epoxy_glColorTableParameterfv_dispatch_table_rewrite_ptr, /* glColorTableParameterfv */ - epoxy_glColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterfvSGI */ - epoxy_glColorTableParameteriv_dispatch_table_rewrite_ptr, /* glColorTableParameteriv */ - epoxy_glColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterivSGI */ - epoxy_glColorTableSGI_dispatch_table_rewrite_ptr, /* glColorTableSGI */ - epoxy_glCombinerInputNV_dispatch_table_rewrite_ptr, /* glCombinerInputNV */ - epoxy_glCombinerOutputNV_dispatch_table_rewrite_ptr, /* glCombinerOutputNV */ - epoxy_glCombinerParameterfNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfNV */ - epoxy_glCombinerParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfvNV */ - epoxy_glCombinerParameteriNV_dispatch_table_rewrite_ptr, /* glCombinerParameteriNV */ - epoxy_glCombinerParameterivNV_dispatch_table_rewrite_ptr, /* glCombinerParameterivNV */ - epoxy_glCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerStageParameterfvNV */ - epoxy_glCommandListSegmentsNV_dispatch_table_rewrite_ptr, /* glCommandListSegmentsNV */ - epoxy_glCompileCommandListNV_dispatch_table_rewrite_ptr, /* glCompileCommandListNV */ - epoxy_glCompileShader_dispatch_table_rewrite_ptr, /* glCompileShader */ - epoxy_glCompileShaderARB_dispatch_table_rewrite_ptr, /* glCompileShaderARB */ - epoxy_glCompileShaderIncludeARB_dispatch_table_rewrite_ptr, /* glCompileShaderIncludeARB */ - epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage1DEXT */ - epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage2DEXT */ - epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage3DEXT */ - epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage1DEXT */ - epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage2DEXT */ - epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage3DEXT */ - epoxy_glCompressedTexImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexImage1D */ - epoxy_glCompressedTexImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage1DARB */ - epoxy_glCompressedTexImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexImage2D */ - epoxy_glCompressedTexImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage2DARB */ - epoxy_glCompressedTexImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexImage3D */ - epoxy_glCompressedTexImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DARB */ - epoxy_glCompressedTexImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DOES */ - epoxy_glCompressedTexSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1D */ - epoxy_glCompressedTexSubImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1DARB */ - epoxy_glCompressedTexSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2D */ - epoxy_glCompressedTexSubImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2DARB */ - epoxy_glCompressedTexSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3D */ - epoxy_glCompressedTexSubImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DARB */ - epoxy_glCompressedTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DOES */ - epoxy_glCompressedTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage1DEXT */ - epoxy_glCompressedTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage2DEXT */ - epoxy_glCompressedTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage3DEXT */ - epoxy_glCompressedTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1D */ - epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1DEXT */ - epoxy_glCompressedTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2D */ - epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2DEXT */ - epoxy_glCompressedTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3D */ - epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3DEXT */ - epoxy_glConservativeRasterParameterfNV_dispatch_table_rewrite_ptr, /* glConservativeRasterParameterfNV */ - epoxy_glConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glConvolutionFilter1D */ - epoxy_glConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter1DEXT */ - epoxy_glConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glConvolutionFilter2D */ - epoxy_glConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter2DEXT */ - epoxy_glConvolutionParameterf_dispatch_table_rewrite_ptr, /* glConvolutionParameterf */ - epoxy_glConvolutionParameterfEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfEXT */ - epoxy_glConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glConvolutionParameterfv */ - epoxy_glConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfvEXT */ - epoxy_glConvolutionParameteri_dispatch_table_rewrite_ptr, /* glConvolutionParameteri */ - epoxy_glConvolutionParameteriEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameteriEXT */ - epoxy_glConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glConvolutionParameteriv */ - epoxy_glConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterivEXT */ - epoxy_glConvolutionParameterxOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxOES */ - epoxy_glConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxvOES */ - epoxy_glCopyBufferSubData_dispatch_table_rewrite_ptr, /* glCopyBufferSubData */ - epoxy_glCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glCopyBufferSubDataNV */ - epoxy_glCopyColorSubTable_dispatch_table_rewrite_ptr, /* glCopyColorSubTable */ - epoxy_glCopyColorSubTableEXT_dispatch_table_rewrite_ptr, /* glCopyColorSubTableEXT */ - epoxy_glCopyColorTable_dispatch_table_rewrite_ptr, /* glCopyColorTable */ - epoxy_glCopyColorTableSGI_dispatch_table_rewrite_ptr, /* glCopyColorTableSGI */ - epoxy_glCopyConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1D */ - epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1DEXT */ - epoxy_glCopyConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2D */ - epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2DEXT */ - epoxy_glCopyImageSubData_dispatch_table_rewrite_ptr, /* glCopyImageSubData */ - epoxy_glCopyImageSubDataEXT_dispatch_table_rewrite_ptr, /* glCopyImageSubDataEXT */ - epoxy_glCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glCopyImageSubDataNV */ - epoxy_glCopyImageSubDataOES_dispatch_table_rewrite_ptr, /* glCopyImageSubDataOES */ - epoxy_glCopyMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage1DEXT */ - epoxy_glCopyMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage2DEXT */ - epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage1DEXT */ - epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage2DEXT */ - epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage3DEXT */ - epoxy_glCopyNamedBufferSubData_dispatch_table_rewrite_ptr, /* glCopyNamedBufferSubData */ - epoxy_glCopyPathNV_dispatch_table_rewrite_ptr, /* glCopyPathNV */ - epoxy_glCopyPixels_dispatch_table_rewrite_ptr, /* glCopyPixels */ - epoxy_glCopyTexImage1D_dispatch_table_rewrite_ptr, /* glCopyTexImage1D */ - epoxy_glCopyTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage1DEXT */ - epoxy_glCopyTexImage2D_dispatch_table_rewrite_ptr, /* glCopyTexImage2D */ - epoxy_glCopyTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage2DEXT */ - epoxy_glCopyTexSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1D */ - epoxy_glCopyTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1DEXT */ - epoxy_glCopyTexSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2D */ - epoxy_glCopyTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2DEXT */ - epoxy_glCopyTexSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3D */ - epoxy_glCopyTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DEXT */ - epoxy_glCopyTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DOES */ - epoxy_glCopyTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage1DEXT */ - epoxy_glCopyTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage2DEXT */ - epoxy_glCopyTextureLevelsAPPLE_dispatch_table_rewrite_ptr, /* glCopyTextureLevelsAPPLE */ - epoxy_glCopyTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1D */ - epoxy_glCopyTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1DEXT */ - epoxy_glCopyTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2D */ - epoxy_glCopyTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2DEXT */ - epoxy_glCopyTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3D */ - epoxy_glCopyTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3DEXT */ - epoxy_glCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverFillPathInstancedNV */ - epoxy_glCoverFillPathNV_dispatch_table_rewrite_ptr, /* glCoverFillPathNV */ - epoxy_glCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathInstancedNV */ - epoxy_glCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathNV */ - epoxy_glCoverageMaskNV_dispatch_table_rewrite_ptr, /* glCoverageMaskNV */ - epoxy_glCoverageModulationNV_dispatch_table_rewrite_ptr, /* glCoverageModulationNV */ - epoxy_glCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glCoverageModulationTableNV */ - epoxy_glCoverageOperationNV_dispatch_table_rewrite_ptr, /* glCoverageOperationNV */ - epoxy_glCreateBuffers_dispatch_table_rewrite_ptr, /* glCreateBuffers */ - epoxy_glCreateCommandListsNV_dispatch_table_rewrite_ptr, /* glCreateCommandListsNV */ - epoxy_glCreateFramebuffers_dispatch_table_rewrite_ptr, /* glCreateFramebuffers */ - epoxy_glCreatePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glCreatePerfQueryINTEL */ - epoxy_glCreateProgram_dispatch_table_rewrite_ptr, /* glCreateProgram */ - epoxy_glCreateProgramObjectARB_dispatch_table_rewrite_ptr, /* glCreateProgramObjectARB */ - epoxy_glCreateProgramPipelines_dispatch_table_rewrite_ptr, /* glCreateProgramPipelines */ - epoxy_glCreateQueries_dispatch_table_rewrite_ptr, /* glCreateQueries */ - epoxy_glCreateRenderbuffers_dispatch_table_rewrite_ptr, /* glCreateRenderbuffers */ - epoxy_glCreateSamplers_dispatch_table_rewrite_ptr, /* glCreateSamplers */ - epoxy_glCreateShader_dispatch_table_rewrite_ptr, /* glCreateShader */ - epoxy_glCreateShaderObjectARB_dispatch_table_rewrite_ptr, /* glCreateShaderObjectARB */ - epoxy_glCreateShaderProgramEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramEXT */ - epoxy_glCreateShaderProgramv_dispatch_table_rewrite_ptr, /* glCreateShaderProgramv */ - epoxy_glCreateShaderProgramvEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramvEXT */ - epoxy_glCreateStatesNV_dispatch_table_rewrite_ptr, /* glCreateStatesNV */ - epoxy_glCreateSyncFromCLeventARB_dispatch_table_rewrite_ptr, /* glCreateSyncFromCLeventARB */ - epoxy_glCreateTextures_dispatch_table_rewrite_ptr, /* glCreateTextures */ - epoxy_glCreateTransformFeedbacks_dispatch_table_rewrite_ptr, /* glCreateTransformFeedbacks */ - epoxy_glCreateVertexArrays_dispatch_table_rewrite_ptr, /* glCreateVertexArrays */ - epoxy_glCullFace_dispatch_table_rewrite_ptr, /* glCullFace */ - epoxy_glCullParameterdvEXT_dispatch_table_rewrite_ptr, /* glCullParameterdvEXT */ - epoxy_glCullParameterfvEXT_dispatch_table_rewrite_ptr, /* glCullParameterfvEXT */ - epoxy_glCurrentPaletteMatrixARB_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixARB */ - epoxy_glCurrentPaletteMatrixOES_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixOES */ - epoxy_glDebugMessageCallback_dispatch_table_rewrite_ptr, /* glDebugMessageCallback */ - epoxy_glDebugMessageCallbackAMD_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackAMD */ - epoxy_glDebugMessageCallbackARB_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackARB */ - epoxy_glDebugMessageCallbackKHR_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackKHR */ - epoxy_glDebugMessageControl_dispatch_table_rewrite_ptr, /* glDebugMessageControl */ - epoxy_glDebugMessageControlARB_dispatch_table_rewrite_ptr, /* glDebugMessageControlARB */ - epoxy_glDebugMessageControlKHR_dispatch_table_rewrite_ptr, /* glDebugMessageControlKHR */ - epoxy_glDebugMessageEnableAMD_dispatch_table_rewrite_ptr, /* glDebugMessageEnableAMD */ - epoxy_glDebugMessageInsert_dispatch_table_rewrite_ptr, /* glDebugMessageInsert */ - epoxy_glDebugMessageInsertAMD_dispatch_table_rewrite_ptr, /* glDebugMessageInsertAMD */ - epoxy_glDebugMessageInsertARB_dispatch_table_rewrite_ptr, /* glDebugMessageInsertARB */ - epoxy_glDebugMessageInsertKHR_dispatch_table_rewrite_ptr, /* glDebugMessageInsertKHR */ - epoxy_glDeformSGIX_dispatch_table_rewrite_ptr, /* glDeformSGIX */ - epoxy_glDeformationMap3dSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3dSGIX */ - epoxy_glDeformationMap3fSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3fSGIX */ - epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glDeleteAsyncMarkersSGIX */ - epoxy_glDeleteBuffers_dispatch_table_rewrite_ptr, /* glDeleteBuffers */ - epoxy_glDeleteBuffersARB_dispatch_table_rewrite_ptr, /* glDeleteBuffersARB */ - epoxy_glDeleteCommandListsNV_dispatch_table_rewrite_ptr, /* glDeleteCommandListsNV */ - epoxy_glDeleteFencesAPPLE_dispatch_table_rewrite_ptr, /* glDeleteFencesAPPLE */ - epoxy_glDeleteFencesNV_dispatch_table_rewrite_ptr, /* glDeleteFencesNV */ - epoxy_glDeleteFragmentShaderATI_dispatch_table_rewrite_ptr, /* glDeleteFragmentShaderATI */ - epoxy_glDeleteFramebuffers_dispatch_table_rewrite_ptr, /* glDeleteFramebuffers */ - epoxy_glDeleteFramebuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersEXT */ - epoxy_glDeleteFramebuffersOES_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersOES */ - epoxy_glDeleteLists_dispatch_table_rewrite_ptr, /* glDeleteLists */ - epoxy_glDeleteNamedStringARB_dispatch_table_rewrite_ptr, /* glDeleteNamedStringARB */ - epoxy_glDeleteNamesAMD_dispatch_table_rewrite_ptr, /* glDeleteNamesAMD */ - epoxy_glDeleteObjectARB_dispatch_table_rewrite_ptr, /* glDeleteObjectARB */ - epoxy_glDeleteOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glDeleteOcclusionQueriesNV */ - epoxy_glDeletePathsNV_dispatch_table_rewrite_ptr, /* glDeletePathsNV */ - epoxy_glDeletePerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glDeletePerfMonitorsAMD */ - epoxy_glDeletePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glDeletePerfQueryINTEL */ - epoxy_glDeleteProgram_dispatch_table_rewrite_ptr, /* glDeleteProgram */ - epoxy_glDeleteProgramPipelines_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelines */ - epoxy_glDeleteProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelinesEXT */ - epoxy_glDeleteProgramsARB_dispatch_table_rewrite_ptr, /* glDeleteProgramsARB */ - epoxy_glDeleteProgramsNV_dispatch_table_rewrite_ptr, /* glDeleteProgramsNV */ - epoxy_glDeleteQueries_dispatch_table_rewrite_ptr, /* glDeleteQueries */ - epoxy_glDeleteQueriesARB_dispatch_table_rewrite_ptr, /* glDeleteQueriesARB */ - epoxy_glDeleteQueriesEXT_dispatch_table_rewrite_ptr, /* glDeleteQueriesEXT */ - epoxy_glDeleteRenderbuffers_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffers */ - epoxy_glDeleteRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersEXT */ - epoxy_glDeleteRenderbuffersOES_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersOES */ - epoxy_glDeleteSamplers_dispatch_table_rewrite_ptr, /* glDeleteSamplers */ - epoxy_glDeleteShader_dispatch_table_rewrite_ptr, /* glDeleteShader */ - epoxy_glDeleteStatesNV_dispatch_table_rewrite_ptr, /* glDeleteStatesNV */ - epoxy_glDeleteSync_dispatch_table_rewrite_ptr, /* glDeleteSync */ - epoxy_glDeleteSyncAPPLE_dispatch_table_rewrite_ptr, /* glDeleteSyncAPPLE */ - epoxy_glDeleteTextures_dispatch_table_rewrite_ptr, /* glDeleteTextures */ - epoxy_glDeleteTexturesEXT_dispatch_table_rewrite_ptr, /* glDeleteTexturesEXT */ - epoxy_glDeleteTransformFeedbacks_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacks */ - epoxy_glDeleteTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacksNV */ - epoxy_glDeleteVertexArrays_dispatch_table_rewrite_ptr, /* glDeleteVertexArrays */ - epoxy_glDeleteVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysAPPLE */ - epoxy_glDeleteVertexArraysOES_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysOES */ - epoxy_glDeleteVertexShaderEXT_dispatch_table_rewrite_ptr, /* glDeleteVertexShaderEXT */ - epoxy_glDepthBoundsEXT_dispatch_table_rewrite_ptr, /* glDepthBoundsEXT */ - epoxy_glDepthBoundsdNV_dispatch_table_rewrite_ptr, /* glDepthBoundsdNV */ - epoxy_glDepthFunc_dispatch_table_rewrite_ptr, /* glDepthFunc */ - epoxy_glDepthMask_dispatch_table_rewrite_ptr, /* glDepthMask */ - epoxy_glDepthRange_dispatch_table_rewrite_ptr, /* glDepthRange */ - epoxy_glDepthRangeArrayfvNV_dispatch_table_rewrite_ptr, /* glDepthRangeArrayfvNV */ - epoxy_glDepthRangeArrayv_dispatch_table_rewrite_ptr, /* glDepthRangeArrayv */ - epoxy_glDepthRangeIndexed_dispatch_table_rewrite_ptr, /* glDepthRangeIndexed */ - epoxy_glDepthRangeIndexedfNV_dispatch_table_rewrite_ptr, /* glDepthRangeIndexedfNV */ - epoxy_glDepthRangedNV_dispatch_table_rewrite_ptr, /* glDepthRangedNV */ - epoxy_glDepthRangef_dispatch_table_rewrite_ptr, /* glDepthRangef */ - epoxy_glDepthRangefOES_dispatch_table_rewrite_ptr, /* glDepthRangefOES */ - epoxy_glDepthRangex_dispatch_table_rewrite_ptr, /* glDepthRangex */ - epoxy_glDepthRangexOES_dispatch_table_rewrite_ptr, /* glDepthRangexOES */ - epoxy_glDetachObjectARB_dispatch_table_rewrite_ptr, /* glDetachObjectARB */ - epoxy_glDetachShader_dispatch_table_rewrite_ptr, /* glDetachShader */ - epoxy_glDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glDetailTexFuncSGIS */ - epoxy_glDisable_dispatch_table_rewrite_ptr, /* glDisable */ - epoxy_glDisableClientState_dispatch_table_rewrite_ptr, /* glDisableClientState */ - epoxy_glDisableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateIndexedEXT */ - epoxy_glDisableClientStateiEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateiEXT */ - epoxy_glDisableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glDisableDriverControlQCOM */ - epoxy_glDisableIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableIndexedEXT */ - epoxy_glDisableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glDisableVariantClientStateEXT */ - epoxy_glDisableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttrib */ - epoxy_glDisableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttribEXT */ - epoxy_glDisableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayEXT */ - epoxy_glDisableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glDisableVertexAttribAPPLE */ - epoxy_glDisableVertexAttribArray_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArray */ - epoxy_glDisableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArrayARB */ - epoxy_glDisablei_dispatch_table_rewrite_ptr, /* glDisablei */ - epoxy_glDisableiEXT_dispatch_table_rewrite_ptr, /* glDisableiEXT */ - epoxy_glDisableiNV_dispatch_table_rewrite_ptr, /* glDisableiNV */ - epoxy_glDisableiOES_dispatch_table_rewrite_ptr, /* glDisableiOES */ - epoxy_glDiscardFramebufferEXT_dispatch_table_rewrite_ptr, /* glDiscardFramebufferEXT */ - epoxy_glDispatchCompute_dispatch_table_rewrite_ptr, /* glDispatchCompute */ - epoxy_glDispatchComputeGroupSizeARB_dispatch_table_rewrite_ptr, /* glDispatchComputeGroupSizeARB */ - epoxy_glDispatchComputeIndirect_dispatch_table_rewrite_ptr, /* glDispatchComputeIndirect */ - epoxy_glDrawArrays_dispatch_table_rewrite_ptr, /* glDrawArrays */ - epoxy_glDrawArraysEXT_dispatch_table_rewrite_ptr, /* glDrawArraysEXT */ - epoxy_glDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glDrawArraysIndirect */ - epoxy_glDrawArraysInstanced_dispatch_table_rewrite_ptr, /* glDrawArraysInstanced */ - epoxy_glDrawArraysInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedANGLE */ - epoxy_glDrawArraysInstancedARB_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedARB */ - epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstance */ - epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstanceEXT */ - epoxy_glDrawArraysInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedEXT */ - epoxy_glDrawArraysInstancedNV_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedNV */ - epoxy_glDrawBuffer_dispatch_table_rewrite_ptr, /* glDrawBuffer */ - epoxy_glDrawBuffers_dispatch_table_rewrite_ptr, /* glDrawBuffers */ - epoxy_glDrawBuffersARB_dispatch_table_rewrite_ptr, /* glDrawBuffersARB */ - epoxy_glDrawBuffersATI_dispatch_table_rewrite_ptr, /* glDrawBuffersATI */ - epoxy_glDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersEXT */ - epoxy_glDrawBuffersIndexedEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersIndexedEXT */ - epoxy_glDrawBuffersNV_dispatch_table_rewrite_ptr, /* glDrawBuffersNV */ - epoxy_glDrawCommandsAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsAddressNV */ - epoxy_glDrawCommandsNV_dispatch_table_rewrite_ptr, /* glDrawCommandsNV */ - epoxy_glDrawCommandsStatesAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesAddressNV */ - epoxy_glDrawCommandsStatesNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesNV */ - epoxy_glDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawElementArrayAPPLE */ - epoxy_glDrawElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawElementArrayATI */ - epoxy_glDrawElements_dispatch_table_rewrite_ptr, /* glDrawElements */ - epoxy_glDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertex */ - epoxy_glDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexEXT */ - epoxy_glDrawElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexOES */ - epoxy_glDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glDrawElementsIndirect */ - epoxy_glDrawElementsInstanced_dispatch_table_rewrite_ptr, /* glDrawElementsInstanced */ - epoxy_glDrawElementsInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedANGLE */ - epoxy_glDrawElementsInstancedARB_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedARB */ - epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstance */ - epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstanceEXT */ - epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertex */ - epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstance */ - epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstanceEXT */ - epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexEXT */ - epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexOES */ - epoxy_glDrawElementsInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedEXT */ - epoxy_glDrawElementsInstancedNV_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedNV */ - epoxy_glDrawMeshArraysSUN_dispatch_table_rewrite_ptr, /* glDrawMeshArraysSUN */ - epoxy_glDrawPixels_dispatch_table_rewrite_ptr, /* glDrawPixels */ - epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayAPPLE */ - epoxy_glDrawRangeElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayATI */ - epoxy_glDrawRangeElements_dispatch_table_rewrite_ptr, /* glDrawRangeElements */ - epoxy_glDrawRangeElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertex */ - epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexEXT */ - epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexOES */ - epoxy_glDrawRangeElementsEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsEXT */ - epoxy_glDrawTexfOES_dispatch_table_rewrite_ptr, /* glDrawTexfOES */ - epoxy_glDrawTexfvOES_dispatch_table_rewrite_ptr, /* glDrawTexfvOES */ - epoxy_glDrawTexiOES_dispatch_table_rewrite_ptr, /* glDrawTexiOES */ - epoxy_glDrawTexivOES_dispatch_table_rewrite_ptr, /* glDrawTexivOES */ - epoxy_glDrawTexsOES_dispatch_table_rewrite_ptr, /* glDrawTexsOES */ - epoxy_glDrawTexsvOES_dispatch_table_rewrite_ptr, /* glDrawTexsvOES */ - epoxy_glDrawTextureNV_dispatch_table_rewrite_ptr, /* glDrawTextureNV */ - epoxy_glDrawTexxOES_dispatch_table_rewrite_ptr, /* glDrawTexxOES */ - epoxy_glDrawTexxvOES_dispatch_table_rewrite_ptr, /* glDrawTexxvOES */ - epoxy_glDrawTransformFeedback_dispatch_table_rewrite_ptr, /* glDrawTransformFeedback */ - epoxy_glDrawTransformFeedbackInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackInstanced */ - epoxy_glDrawTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackNV */ - epoxy_glDrawTransformFeedbackStream_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStream */ - epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStreamInstanced */ - epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetRenderbufferStorageOES */ - epoxy_glEGLImageTargetTexture2DOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetTexture2DOES */ - epoxy_glEdgeFlag_dispatch_table_rewrite_ptr, /* glEdgeFlag */ - epoxy_glEdgeFlagFormatNV_dispatch_table_rewrite_ptr, /* glEdgeFlagFormatNV */ - epoxy_glEdgeFlagPointer_dispatch_table_rewrite_ptr, /* glEdgeFlagPointer */ - epoxy_glEdgeFlagPointerEXT_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerEXT */ - epoxy_glEdgeFlagPointerListIBM_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerListIBM */ - epoxy_glEdgeFlagv_dispatch_table_rewrite_ptr, /* glEdgeFlagv */ - epoxy_glElementPointerAPPLE_dispatch_table_rewrite_ptr, /* glElementPointerAPPLE */ - epoxy_glElementPointerATI_dispatch_table_rewrite_ptr, /* glElementPointerATI */ - epoxy_glEnable_dispatch_table_rewrite_ptr, /* glEnable */ - epoxy_glEnableClientState_dispatch_table_rewrite_ptr, /* glEnableClientState */ - epoxy_glEnableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateIndexedEXT */ - epoxy_glEnableClientStateiEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateiEXT */ - epoxy_glEnableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glEnableDriverControlQCOM */ - epoxy_glEnableIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableIndexedEXT */ - epoxy_glEnableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glEnableVariantClientStateEXT */ - epoxy_glEnableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttrib */ - epoxy_glEnableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttribEXT */ - epoxy_glEnableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayEXT */ - epoxy_glEnableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glEnableVertexAttribAPPLE */ - epoxy_glEnableVertexAttribArray_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArray */ - epoxy_glEnableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArrayARB */ - epoxy_glEnablei_dispatch_table_rewrite_ptr, /* glEnablei */ - epoxy_glEnableiEXT_dispatch_table_rewrite_ptr, /* glEnableiEXT */ - epoxy_glEnableiNV_dispatch_table_rewrite_ptr, /* glEnableiNV */ - epoxy_glEnableiOES_dispatch_table_rewrite_ptr, /* glEnableiOES */ - epoxy_glEnd_unwrapped_dispatch_table_rewrite_ptr, /* glEnd_unwrapped */ - epoxy_glEndConditionalRender_dispatch_table_rewrite_ptr, /* glEndConditionalRender */ - epoxy_glEndConditionalRenderNV_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNV */ - epoxy_glEndConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNVX */ - epoxy_glEndFragmentShaderATI_dispatch_table_rewrite_ptr, /* glEndFragmentShaderATI */ - epoxy_glEndList_dispatch_table_rewrite_ptr, /* glEndList */ - epoxy_glEndOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glEndOcclusionQueryNV */ - epoxy_glEndPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glEndPerfMonitorAMD */ - epoxy_glEndPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glEndPerfQueryINTEL */ - epoxy_glEndQuery_dispatch_table_rewrite_ptr, /* glEndQuery */ - epoxy_glEndQueryARB_dispatch_table_rewrite_ptr, /* glEndQueryARB */ - epoxy_glEndQueryEXT_dispatch_table_rewrite_ptr, /* glEndQueryEXT */ - epoxy_glEndQueryIndexed_dispatch_table_rewrite_ptr, /* glEndQueryIndexed */ - epoxy_glEndTilingQCOM_dispatch_table_rewrite_ptr, /* glEndTilingQCOM */ - epoxy_glEndTransformFeedback_dispatch_table_rewrite_ptr, /* glEndTransformFeedback */ - epoxy_glEndTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackEXT */ - epoxy_glEndTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackNV */ - epoxy_glEndVertexShaderEXT_dispatch_table_rewrite_ptr, /* glEndVertexShaderEXT */ - epoxy_glEndVideoCaptureNV_dispatch_table_rewrite_ptr, /* glEndVideoCaptureNV */ - epoxy_glEvalCoord1d_dispatch_table_rewrite_ptr, /* glEvalCoord1d */ - epoxy_glEvalCoord1dv_dispatch_table_rewrite_ptr, /* glEvalCoord1dv */ - epoxy_glEvalCoord1f_dispatch_table_rewrite_ptr, /* glEvalCoord1f */ - epoxy_glEvalCoord1fv_dispatch_table_rewrite_ptr, /* glEvalCoord1fv */ - epoxy_glEvalCoord1xOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xOES */ - epoxy_glEvalCoord1xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xvOES */ - epoxy_glEvalCoord2d_dispatch_table_rewrite_ptr, /* glEvalCoord2d */ - epoxy_glEvalCoord2dv_dispatch_table_rewrite_ptr, /* glEvalCoord2dv */ - epoxy_glEvalCoord2f_dispatch_table_rewrite_ptr, /* glEvalCoord2f */ - epoxy_glEvalCoord2fv_dispatch_table_rewrite_ptr, /* glEvalCoord2fv */ - epoxy_glEvalCoord2xOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xOES */ - epoxy_glEvalCoord2xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xvOES */ - epoxy_glEvalMapsNV_dispatch_table_rewrite_ptr, /* glEvalMapsNV */ - epoxy_glEvalMesh1_dispatch_table_rewrite_ptr, /* glEvalMesh1 */ - epoxy_glEvalMesh2_dispatch_table_rewrite_ptr, /* glEvalMesh2 */ - epoxy_glEvalPoint1_dispatch_table_rewrite_ptr, /* glEvalPoint1 */ - epoxy_glEvalPoint2_dispatch_table_rewrite_ptr, /* glEvalPoint2 */ - epoxy_glEvaluateDepthValuesARB_dispatch_table_rewrite_ptr, /* glEvaluateDepthValuesARB */ - epoxy_glExecuteProgramNV_dispatch_table_rewrite_ptr, /* glExecuteProgramNV */ - epoxy_glExtGetBufferPointervQCOM_dispatch_table_rewrite_ptr, /* glExtGetBufferPointervQCOM */ - epoxy_glExtGetBuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetBuffersQCOM */ - epoxy_glExtGetFramebuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetFramebuffersQCOM */ - epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramBinarySourceQCOM */ - epoxy_glExtGetProgramsQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramsQCOM */ - epoxy_glExtGetRenderbuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetRenderbuffersQCOM */ - epoxy_glExtGetShadersQCOM_dispatch_table_rewrite_ptr, /* glExtGetShadersQCOM */ - epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexLevelParameterivQCOM */ - epoxy_glExtGetTexSubImageQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexSubImageQCOM */ - epoxy_glExtGetTexturesQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexturesQCOM */ - epoxy_glExtIsProgramBinaryQCOM_dispatch_table_rewrite_ptr, /* glExtIsProgramBinaryQCOM */ - epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_rewrite_ptr, /* glExtTexObjectStateOverrideiQCOM */ - epoxy_glExtractComponentEXT_dispatch_table_rewrite_ptr, /* glExtractComponentEXT */ - epoxy_glFeedbackBuffer_dispatch_table_rewrite_ptr, /* glFeedbackBuffer */ - epoxy_glFeedbackBufferxOES_dispatch_table_rewrite_ptr, /* glFeedbackBufferxOES */ - epoxy_glFenceSync_dispatch_table_rewrite_ptr, /* glFenceSync */ - epoxy_glFenceSyncAPPLE_dispatch_table_rewrite_ptr, /* glFenceSyncAPPLE */ - epoxy_glFinalCombinerInputNV_dispatch_table_rewrite_ptr, /* glFinalCombinerInputNV */ - epoxy_glFinish_dispatch_table_rewrite_ptr, /* glFinish */ - epoxy_glFinishAsyncSGIX_dispatch_table_rewrite_ptr, /* glFinishAsyncSGIX */ - epoxy_glFinishFenceAPPLE_dispatch_table_rewrite_ptr, /* glFinishFenceAPPLE */ - epoxy_glFinishFenceNV_dispatch_table_rewrite_ptr, /* glFinishFenceNV */ - epoxy_glFinishObjectAPPLE_dispatch_table_rewrite_ptr, /* glFinishObjectAPPLE */ - epoxy_glFinishTextureSUNX_dispatch_table_rewrite_ptr, /* glFinishTextureSUNX */ - epoxy_glFlush_dispatch_table_rewrite_ptr, /* glFlush */ - epoxy_glFlushMappedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRange */ - epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeAPPLE */ - epoxy_glFlushMappedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeEXT */ - epoxy_glFlushMappedNamedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRange */ - epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRangeEXT */ - epoxy_glFlushPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glFlushPixelDataRangeNV */ - epoxy_glFlushRasterSGIX_dispatch_table_rewrite_ptr, /* glFlushRasterSGIX */ - epoxy_glFlushStaticDataIBM_dispatch_table_rewrite_ptr, /* glFlushStaticDataIBM */ - epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeAPPLE */ - epoxy_glFlushVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeNV */ - epoxy_glFogCoordFormatNV_dispatch_table_rewrite_ptr, /* glFogCoordFormatNV */ - epoxy_glFogCoordPointer_dispatch_table_rewrite_ptr, /* glFogCoordPointer */ - epoxy_glFogCoordPointerEXT_dispatch_table_rewrite_ptr, /* glFogCoordPointerEXT */ - epoxy_glFogCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glFogCoordPointerListIBM */ - epoxy_glFogCoordd_dispatch_table_rewrite_ptr, /* glFogCoordd */ - epoxy_glFogCoorddEXT_dispatch_table_rewrite_ptr, /* glFogCoorddEXT */ - epoxy_glFogCoorddv_dispatch_table_rewrite_ptr, /* glFogCoorddv */ - epoxy_glFogCoorddvEXT_dispatch_table_rewrite_ptr, /* glFogCoorddvEXT */ - epoxy_glFogCoordf_dispatch_table_rewrite_ptr, /* glFogCoordf */ - epoxy_glFogCoordfEXT_dispatch_table_rewrite_ptr, /* glFogCoordfEXT */ - epoxy_glFogCoordfv_dispatch_table_rewrite_ptr, /* glFogCoordfv */ - epoxy_glFogCoordfvEXT_dispatch_table_rewrite_ptr, /* glFogCoordfvEXT */ - epoxy_glFogCoordhNV_dispatch_table_rewrite_ptr, /* glFogCoordhNV */ - epoxy_glFogCoordhvNV_dispatch_table_rewrite_ptr, /* glFogCoordhvNV */ - epoxy_glFogFuncSGIS_dispatch_table_rewrite_ptr, /* glFogFuncSGIS */ - epoxy_glFogf_dispatch_table_rewrite_ptr, /* glFogf */ - epoxy_glFogfv_dispatch_table_rewrite_ptr, /* glFogfv */ - epoxy_glFogi_dispatch_table_rewrite_ptr, /* glFogi */ - epoxy_glFogiv_dispatch_table_rewrite_ptr, /* glFogiv */ - epoxy_glFogx_dispatch_table_rewrite_ptr, /* glFogx */ - epoxy_glFogxOES_dispatch_table_rewrite_ptr, /* glFogxOES */ - epoxy_glFogxv_dispatch_table_rewrite_ptr, /* glFogxv */ - epoxy_glFogxvOES_dispatch_table_rewrite_ptr, /* glFogxvOES */ - epoxy_glFragmentColorMaterialSGIX_dispatch_table_rewrite_ptr, /* glFragmentColorMaterialSGIX */ - epoxy_glFragmentCoverageColorNV_dispatch_table_rewrite_ptr, /* glFragmentCoverageColorNV */ - epoxy_glFragmentLightModelfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfSGIX */ - epoxy_glFragmentLightModelfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfvSGIX */ - epoxy_glFragmentLightModeliSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModeliSGIX */ - epoxy_glFragmentLightModelivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelivSGIX */ - epoxy_glFragmentLightfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfSGIX */ - epoxy_glFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfvSGIX */ - epoxy_glFragmentLightiSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightiSGIX */ - epoxy_glFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightivSGIX */ - epoxy_glFragmentMaterialfSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfSGIX */ - epoxy_glFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfvSGIX */ - epoxy_glFragmentMaterialiSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialiSGIX */ - epoxy_glFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialivSGIX */ - epoxy_glFrameTerminatorGREMEDY_dispatch_table_rewrite_ptr, /* glFrameTerminatorGREMEDY */ - epoxy_glFrameZoomSGIX_dispatch_table_rewrite_ptr, /* glFrameZoomSGIX */ - epoxy_glFramebufferDrawBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBufferEXT */ - epoxy_glFramebufferDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBuffersEXT */ - epoxy_glFramebufferParameteri_dispatch_table_rewrite_ptr, /* glFramebufferParameteri */ - epoxy_glFramebufferReadBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferReadBufferEXT */ - epoxy_glFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glFramebufferRenderbuffer */ - epoxy_glFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferEXT */ - epoxy_glFramebufferRenderbufferOES_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferOES */ - epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvARB */ - epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvNV */ - epoxy_glFramebufferTexture_dispatch_table_rewrite_ptr, /* glFramebufferTexture */ - epoxy_glFramebufferTexture1D_dispatch_table_rewrite_ptr, /* glFramebufferTexture1D */ - epoxy_glFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture1DEXT */ - epoxy_glFramebufferTexture2D_dispatch_table_rewrite_ptr, /* glFramebufferTexture2D */ - epoxy_glFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DEXT */ - epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleEXT */ - epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleIMG */ - epoxy_glFramebufferTexture2DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DOES */ - epoxy_glFramebufferTexture3D_dispatch_table_rewrite_ptr, /* glFramebufferTexture3D */ - epoxy_glFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DEXT */ - epoxy_glFramebufferTexture3DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DOES */ - epoxy_glFramebufferTextureARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureARB */ - epoxy_glFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureEXT */ - epoxy_glFramebufferTextureFaceARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceARB */ - epoxy_glFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceEXT */ - epoxy_glFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayer */ - epoxy_glFramebufferTextureLayerARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerARB */ - epoxy_glFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerEXT */ - epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_rewrite_ptr, /* glFramebufferTextureMultiviewOVR */ - epoxy_glFramebufferTextureOES_dispatch_table_rewrite_ptr, /* glFramebufferTextureOES */ - epoxy_glFreeObjectBufferATI_dispatch_table_rewrite_ptr, /* glFreeObjectBufferATI */ - epoxy_glFrontFace_dispatch_table_rewrite_ptr, /* glFrontFace */ - epoxy_glFrustum_dispatch_table_rewrite_ptr, /* glFrustum */ - epoxy_glFrustumf_dispatch_table_rewrite_ptr, /* glFrustumf */ - epoxy_glFrustumfOES_dispatch_table_rewrite_ptr, /* glFrustumfOES */ - epoxy_glFrustumx_dispatch_table_rewrite_ptr, /* glFrustumx */ - epoxy_glFrustumxOES_dispatch_table_rewrite_ptr, /* glFrustumxOES */ - epoxy_glGenAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glGenAsyncMarkersSGIX */ - epoxy_glGenBuffers_dispatch_table_rewrite_ptr, /* glGenBuffers */ - epoxy_glGenBuffersARB_dispatch_table_rewrite_ptr, /* glGenBuffersARB */ - epoxy_glGenFencesAPPLE_dispatch_table_rewrite_ptr, /* glGenFencesAPPLE */ - epoxy_glGenFencesNV_dispatch_table_rewrite_ptr, /* glGenFencesNV */ - epoxy_glGenFragmentShadersATI_dispatch_table_rewrite_ptr, /* glGenFragmentShadersATI */ - epoxy_glGenFramebuffers_dispatch_table_rewrite_ptr, /* glGenFramebuffers */ - epoxy_glGenFramebuffersEXT_dispatch_table_rewrite_ptr, /* glGenFramebuffersEXT */ - epoxy_glGenFramebuffersOES_dispatch_table_rewrite_ptr, /* glGenFramebuffersOES */ - epoxy_glGenLists_dispatch_table_rewrite_ptr, /* glGenLists */ - epoxy_glGenNamesAMD_dispatch_table_rewrite_ptr, /* glGenNamesAMD */ - epoxy_glGenOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glGenOcclusionQueriesNV */ - epoxy_glGenPathsNV_dispatch_table_rewrite_ptr, /* glGenPathsNV */ - epoxy_glGenPerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glGenPerfMonitorsAMD */ - epoxy_glGenProgramPipelines_dispatch_table_rewrite_ptr, /* glGenProgramPipelines */ - epoxy_glGenProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glGenProgramPipelinesEXT */ - epoxy_glGenProgramsARB_dispatch_table_rewrite_ptr, /* glGenProgramsARB */ - epoxy_glGenProgramsNV_dispatch_table_rewrite_ptr, /* glGenProgramsNV */ - epoxy_glGenQueries_dispatch_table_rewrite_ptr, /* glGenQueries */ - epoxy_glGenQueriesARB_dispatch_table_rewrite_ptr, /* glGenQueriesARB */ - epoxy_glGenQueriesEXT_dispatch_table_rewrite_ptr, /* glGenQueriesEXT */ - epoxy_glGenRenderbuffers_dispatch_table_rewrite_ptr, /* glGenRenderbuffers */ - epoxy_glGenRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glGenRenderbuffersEXT */ - epoxy_glGenRenderbuffersOES_dispatch_table_rewrite_ptr, /* glGenRenderbuffersOES */ - epoxy_glGenSamplers_dispatch_table_rewrite_ptr, /* glGenSamplers */ - epoxy_glGenSymbolsEXT_dispatch_table_rewrite_ptr, /* glGenSymbolsEXT */ - epoxy_glGenTextures_dispatch_table_rewrite_ptr, /* glGenTextures */ - epoxy_glGenTexturesEXT_dispatch_table_rewrite_ptr, /* glGenTexturesEXT */ - epoxy_glGenTransformFeedbacks_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacks */ - epoxy_glGenTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacksNV */ - epoxy_glGenVertexArrays_dispatch_table_rewrite_ptr, /* glGenVertexArrays */ - epoxy_glGenVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glGenVertexArraysAPPLE */ - epoxy_glGenVertexArraysOES_dispatch_table_rewrite_ptr, /* glGenVertexArraysOES */ - epoxy_glGenVertexShadersEXT_dispatch_table_rewrite_ptr, /* glGenVertexShadersEXT */ - epoxy_glGenerateMipmap_dispatch_table_rewrite_ptr, /* glGenerateMipmap */ - epoxy_glGenerateMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMipmapEXT */ - epoxy_glGenerateMipmapOES_dispatch_table_rewrite_ptr, /* glGenerateMipmapOES */ - epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMultiTexMipmapEXT */ - epoxy_glGenerateTextureMipmap_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmap */ - epoxy_glGenerateTextureMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmapEXT */ - epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_rewrite_ptr, /* glGetActiveAtomicCounterBufferiv */ - epoxy_glGetActiveAttrib_dispatch_table_rewrite_ptr, /* glGetActiveAttrib */ - epoxy_glGetActiveAttribARB_dispatch_table_rewrite_ptr, /* glGetActiveAttribARB */ - epoxy_glGetActiveSubroutineName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineName */ - epoxy_glGetActiveSubroutineUniformName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformName */ - epoxy_glGetActiveSubroutineUniformiv_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformiv */ - epoxy_glGetActiveUniform_dispatch_table_rewrite_ptr, /* glGetActiveUniform */ - epoxy_glGetActiveUniformARB_dispatch_table_rewrite_ptr, /* glGetActiveUniformARB */ - epoxy_glGetActiveUniformBlockName_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockName */ - epoxy_glGetActiveUniformBlockiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockiv */ - epoxy_glGetActiveUniformName_dispatch_table_rewrite_ptr, /* glGetActiveUniformName */ - epoxy_glGetActiveUniformsiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformsiv */ - epoxy_glGetActiveVaryingNV_dispatch_table_rewrite_ptr, /* glGetActiveVaryingNV */ - epoxy_glGetArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectfvATI */ - epoxy_glGetArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectivATI */ - epoxy_glGetAttachedObjectsARB_dispatch_table_rewrite_ptr, /* glGetAttachedObjectsARB */ - epoxy_glGetAttachedShaders_dispatch_table_rewrite_ptr, /* glGetAttachedShaders */ - epoxy_glGetAttribLocation_dispatch_table_rewrite_ptr, /* glGetAttribLocation */ - epoxy_glGetAttribLocationARB_dispatch_table_rewrite_ptr, /* glGetAttribLocationARB */ - epoxy_glGetBooleanIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetBooleanIndexedvEXT */ - epoxy_glGetBooleani_v_dispatch_table_rewrite_ptr, /* glGetBooleani_v */ - epoxy_glGetBooleanv_dispatch_table_rewrite_ptr, /* glGetBooleanv */ - epoxy_glGetBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetBufferParameteri64v */ - epoxy_glGetBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetBufferParameteriv */ - epoxy_glGetBufferParameterivARB_dispatch_table_rewrite_ptr, /* glGetBufferParameterivARB */ - epoxy_glGetBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetBufferParameterui64vNV */ - epoxy_glGetBufferPointerv_dispatch_table_rewrite_ptr, /* glGetBufferPointerv */ - epoxy_glGetBufferPointervARB_dispatch_table_rewrite_ptr, /* glGetBufferPointervARB */ - epoxy_glGetBufferPointervOES_dispatch_table_rewrite_ptr, /* glGetBufferPointervOES */ - epoxy_glGetBufferSubData_dispatch_table_rewrite_ptr, /* glGetBufferSubData */ - epoxy_glGetBufferSubDataARB_dispatch_table_rewrite_ptr, /* glGetBufferSubDataARB */ - epoxy_glGetClipPlane_dispatch_table_rewrite_ptr, /* glGetClipPlane */ - epoxy_glGetClipPlanef_dispatch_table_rewrite_ptr, /* glGetClipPlanef */ - epoxy_glGetClipPlanefOES_dispatch_table_rewrite_ptr, /* glGetClipPlanefOES */ - epoxy_glGetClipPlanex_dispatch_table_rewrite_ptr, /* glGetClipPlanex */ - epoxy_glGetClipPlanexOES_dispatch_table_rewrite_ptr, /* glGetClipPlanexOES */ - epoxy_glGetColorTable_dispatch_table_rewrite_ptr, /* glGetColorTable */ - epoxy_glGetColorTableEXT_dispatch_table_rewrite_ptr, /* glGetColorTableEXT */ - epoxy_glGetColorTableParameterfv_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfv */ - epoxy_glGetColorTableParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvEXT */ - epoxy_glGetColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvSGI */ - epoxy_glGetColorTableParameteriv_dispatch_table_rewrite_ptr, /* glGetColorTableParameteriv */ - epoxy_glGetColorTableParameterivEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivEXT */ - epoxy_glGetColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivSGI */ - epoxy_glGetColorTableSGI_dispatch_table_rewrite_ptr, /* glGetColorTableSGI */ - epoxy_glGetCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterfvNV */ - epoxy_glGetCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterivNV */ - epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterfvNV */ - epoxy_glGetCombinerOutputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterivNV */ - epoxy_glGetCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerStageParameterfvNV */ - epoxy_glGetCommandHeaderNV_dispatch_table_rewrite_ptr, /* glGetCommandHeaderNV */ - epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedMultiTexImageEXT */ - epoxy_glGetCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetCompressedTexImage */ - epoxy_glGetCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetCompressedTexImageARB */ - epoxy_glGetCompressedTextureImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImage */ - epoxy_glGetCompressedTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImageEXT */ - epoxy_glGetCompressedTextureSubImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureSubImage */ - epoxy_glGetConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetConvolutionFilter */ - epoxy_glGetConvolutionFilterEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionFilterEXT */ - epoxy_glGetConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfv */ - epoxy_glGetConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfvEXT */ - epoxy_glGetConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameteriv */ - epoxy_glGetConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterivEXT */ - epoxy_glGetConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterxvOES */ - epoxy_glGetCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glGetCoverageModulationTableNV */ - epoxy_glGetDebugMessageLog_dispatch_table_rewrite_ptr, /* glGetDebugMessageLog */ - epoxy_glGetDebugMessageLogAMD_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogAMD */ - epoxy_glGetDebugMessageLogARB_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogARB */ - epoxy_glGetDebugMessageLogKHR_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogKHR */ - epoxy_glGetDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetDetailTexFuncSGIS */ - epoxy_glGetDoubleIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetDoubleIndexedvEXT */ - epoxy_glGetDoublei_v_dispatch_table_rewrite_ptr, /* glGetDoublei_v */ - epoxy_glGetDoublei_vEXT_dispatch_table_rewrite_ptr, /* glGetDoublei_vEXT */ - epoxy_glGetDoublev_dispatch_table_rewrite_ptr, /* glGetDoublev */ - epoxy_glGetDriverControlStringQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlStringQCOM */ - epoxy_glGetDriverControlsQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlsQCOM */ - epoxy_glGetError_dispatch_table_rewrite_ptr, /* glGetError */ - epoxy_glGetFenceivNV_dispatch_table_rewrite_ptr, /* glGetFenceivNV */ - epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterfvNV */ - epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterivNV */ - epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetFirstPerfQueryIdINTEL */ - epoxy_glGetFixedv_dispatch_table_rewrite_ptr, /* glGetFixedv */ - epoxy_glGetFixedvOES_dispatch_table_rewrite_ptr, /* glGetFixedvOES */ - epoxy_glGetFloatIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetFloatIndexedvEXT */ - epoxy_glGetFloati_v_dispatch_table_rewrite_ptr, /* glGetFloati_v */ - epoxy_glGetFloati_vEXT_dispatch_table_rewrite_ptr, /* glGetFloati_vEXT */ - epoxy_glGetFloati_vNV_dispatch_table_rewrite_ptr, /* glGetFloati_vNV */ - epoxy_glGetFloatv_dispatch_table_rewrite_ptr, /* glGetFloatv */ - epoxy_glGetFogFuncSGIS_dispatch_table_rewrite_ptr, /* glGetFogFuncSGIS */ - epoxy_glGetFragDataIndex_dispatch_table_rewrite_ptr, /* glGetFragDataIndex */ - epoxy_glGetFragDataIndexEXT_dispatch_table_rewrite_ptr, /* glGetFragDataIndexEXT */ - epoxy_glGetFragDataLocation_dispatch_table_rewrite_ptr, /* glGetFragDataLocation */ - epoxy_glGetFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glGetFragDataLocationEXT */ - epoxy_glGetFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightfvSGIX */ - epoxy_glGetFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightivSGIX */ - epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialfvSGIX */ - epoxy_glGetFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialivSGIX */ - epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameteriv */ - epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivEXT */ - epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivOES */ - epoxy_glGetFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferParameteriv */ - epoxy_glGetFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterivEXT */ - epoxy_glGetGraphicsResetStatus_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatus */ - epoxy_glGetGraphicsResetStatusARB_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusARB */ - epoxy_glGetGraphicsResetStatusEXT_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusEXT */ - epoxy_glGetGraphicsResetStatusKHR_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusKHR */ - epoxy_glGetHandleARB_dispatch_table_rewrite_ptr, /* glGetHandleARB */ - epoxy_glGetHistogram_dispatch_table_rewrite_ptr, /* glGetHistogram */ - epoxy_glGetHistogramEXT_dispatch_table_rewrite_ptr, /* glGetHistogramEXT */ - epoxy_glGetHistogramParameterfv_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfv */ - epoxy_glGetHistogramParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfvEXT */ - epoxy_glGetHistogramParameteriv_dispatch_table_rewrite_ptr, /* glGetHistogramParameteriv */ - epoxy_glGetHistogramParameterivEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterivEXT */ - epoxy_glGetHistogramParameterxvOES_dispatch_table_rewrite_ptr, /* glGetHistogramParameterxvOES */ - epoxy_glGetImageHandleARB_dispatch_table_rewrite_ptr, /* glGetImageHandleARB */ - epoxy_glGetImageHandleNV_dispatch_table_rewrite_ptr, /* glGetImageHandleNV */ - epoxy_glGetImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterfvHP */ - epoxy_glGetImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterivHP */ - epoxy_glGetInfoLogARB_dispatch_table_rewrite_ptr, /* glGetInfoLogARB */ - epoxy_glGetInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glGetInstrumentsSGIX */ - epoxy_glGetInteger64i_v_dispatch_table_rewrite_ptr, /* glGetInteger64i_v */ - epoxy_glGetInteger64v_dispatch_table_rewrite_ptr, /* glGetInteger64v */ - epoxy_glGetInteger64vAPPLE_dispatch_table_rewrite_ptr, /* glGetInteger64vAPPLE */ - epoxy_glGetIntegerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetIntegerIndexedvEXT */ - epoxy_glGetIntegeri_v_dispatch_table_rewrite_ptr, /* glGetIntegeri_v */ - epoxy_glGetIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetIntegeri_vEXT */ - epoxy_glGetIntegerui64i_vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64i_vNV */ - epoxy_glGetIntegerui64vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64vNV */ - epoxy_glGetIntegerv_dispatch_table_rewrite_ptr, /* glGetIntegerv */ - epoxy_glGetInternalformatSampleivNV_dispatch_table_rewrite_ptr, /* glGetInternalformatSampleivNV */ - epoxy_glGetInternalformati64v_dispatch_table_rewrite_ptr, /* glGetInternalformati64v */ - epoxy_glGetInternalformativ_dispatch_table_rewrite_ptr, /* glGetInternalformativ */ - epoxy_glGetInvariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantBooleanvEXT */ - epoxy_glGetInvariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantFloatvEXT */ - epoxy_glGetInvariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetInvariantIntegervEXT */ - epoxy_glGetLightfv_dispatch_table_rewrite_ptr, /* glGetLightfv */ - epoxy_glGetLightiv_dispatch_table_rewrite_ptr, /* glGetLightiv */ - epoxy_glGetLightxOES_dispatch_table_rewrite_ptr, /* glGetLightxOES */ - epoxy_glGetLightxv_dispatch_table_rewrite_ptr, /* glGetLightxv */ - epoxy_glGetLightxvOES_dispatch_table_rewrite_ptr, /* glGetLightxvOES */ - epoxy_glGetListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterfvSGIX */ - epoxy_glGetListParameterivSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterivSGIX */ - epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantBooleanvEXT */ - epoxy_glGetLocalConstantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantFloatvEXT */ - epoxy_glGetLocalConstantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantIntegervEXT */ - epoxy_glGetMapAttribParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterfvNV */ - epoxy_glGetMapAttribParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterivNV */ - epoxy_glGetMapControlPointsNV_dispatch_table_rewrite_ptr, /* glGetMapControlPointsNV */ - epoxy_glGetMapParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapParameterfvNV */ - epoxy_glGetMapParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapParameterivNV */ - epoxy_glGetMapdv_dispatch_table_rewrite_ptr, /* glGetMapdv */ - epoxy_glGetMapfv_dispatch_table_rewrite_ptr, /* glGetMapfv */ - epoxy_glGetMapiv_dispatch_table_rewrite_ptr, /* glGetMapiv */ - epoxy_glGetMapxvOES_dispatch_table_rewrite_ptr, /* glGetMapxvOES */ - epoxy_glGetMaterialfv_dispatch_table_rewrite_ptr, /* glGetMaterialfv */ - epoxy_glGetMaterialiv_dispatch_table_rewrite_ptr, /* glGetMaterialiv */ - epoxy_glGetMaterialxOES_dispatch_table_rewrite_ptr, /* glGetMaterialxOES */ - epoxy_glGetMaterialxv_dispatch_table_rewrite_ptr, /* glGetMaterialxv */ - epoxy_glGetMaterialxvOES_dispatch_table_rewrite_ptr, /* glGetMaterialxvOES */ - epoxy_glGetMinmax_dispatch_table_rewrite_ptr, /* glGetMinmax */ - epoxy_glGetMinmaxEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxEXT */ - epoxy_glGetMinmaxParameterfv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfv */ - epoxy_glGetMinmaxParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfvEXT */ - epoxy_glGetMinmaxParameteriv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameteriv */ - epoxy_glGetMinmaxParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterivEXT */ - epoxy_glGetMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvfvEXT */ - epoxy_glGetMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvivEXT */ - epoxy_glGetMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGendvEXT */ - epoxy_glGetMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenfvEXT */ - epoxy_glGetMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenivEXT */ - epoxy_glGetMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexImageEXT */ - epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterfvEXT */ - epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterivEXT */ - epoxy_glGetMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIivEXT */ - epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIuivEXT */ - epoxy_glGetMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterfvEXT */ - epoxy_glGetMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterivEXT */ - epoxy_glGetMultisamplefv_dispatch_table_rewrite_ptr, /* glGetMultisamplefv */ - epoxy_glGetMultisamplefvNV_dispatch_table_rewrite_ptr, /* glGetMultisamplefvNV */ - epoxy_glGetNamedBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteri64v */ - epoxy_glGetNamedBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteriv */ - epoxy_glGetNamedBufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterivEXT */ - epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterui64vNV */ - epoxy_glGetNamedBufferPointerv_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointerv */ - epoxy_glGetNamedBufferPointervEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointervEXT */ - epoxy_glGetNamedBufferSubData_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubData */ - epoxy_glGetNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubDataEXT */ - epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameteriv */ - epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameterivEXT */ - epoxy_glGetNamedFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameteriv */ - epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameterivEXT */ - epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIivEXT */ - epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIuivEXT */ - epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterdvEXT */ - epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterfvEXT */ - epoxy_glGetNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramStringEXT */ - epoxy_glGetNamedProgramivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramivEXT */ - epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameteriv */ - epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameterivEXT */ - epoxy_glGetNamedStringARB_dispatch_table_rewrite_ptr, /* glGetNamedStringARB */ - epoxy_glGetNamedStringivARB_dispatch_table_rewrite_ptr, /* glGetNamedStringivARB */ - epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetNextPerfQueryIdINTEL */ - epoxy_glGetObjectBufferfvATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferfvATI */ - epoxy_glGetObjectBufferivATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferivATI */ - epoxy_glGetObjectLabel_dispatch_table_rewrite_ptr, /* glGetObjectLabel */ - epoxy_glGetObjectLabelEXT_dispatch_table_rewrite_ptr, /* glGetObjectLabelEXT */ - epoxy_glGetObjectLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectLabelKHR */ - epoxy_glGetObjectParameterfvARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterfvARB */ - epoxy_glGetObjectParameterivAPPLE_dispatch_table_rewrite_ptr, /* glGetObjectParameterivAPPLE */ - epoxy_glGetObjectParameterivARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterivARB */ - epoxy_glGetObjectPtrLabel_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabel */ - epoxy_glGetObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabelKHR */ - epoxy_glGetOcclusionQueryivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryivNV */ - epoxy_glGetOcclusionQueryuivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryuivNV */ - epoxy_glGetPathColorGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenfvNV */ - epoxy_glGetPathColorGenivNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenivNV */ - epoxy_glGetPathCommandsNV_dispatch_table_rewrite_ptr, /* glGetPathCommandsNV */ - epoxy_glGetPathCoordsNV_dispatch_table_rewrite_ptr, /* glGetPathCoordsNV */ - epoxy_glGetPathDashArrayNV_dispatch_table_rewrite_ptr, /* glGetPathDashArrayNV */ - epoxy_glGetPathLengthNV_dispatch_table_rewrite_ptr, /* glGetPathLengthNV */ - epoxy_glGetPathMetricRangeNV_dispatch_table_rewrite_ptr, /* glGetPathMetricRangeNV */ - epoxy_glGetPathMetricsNV_dispatch_table_rewrite_ptr, /* glGetPathMetricsNV */ - epoxy_glGetPathParameterfvNV_dispatch_table_rewrite_ptr, /* glGetPathParameterfvNV */ - epoxy_glGetPathParameterivNV_dispatch_table_rewrite_ptr, /* glGetPathParameterivNV */ - epoxy_glGetPathSpacingNV_dispatch_table_rewrite_ptr, /* glGetPathSpacingNV */ - epoxy_glGetPathTexGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenfvNV */ - epoxy_glGetPathTexGenivNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenivNV */ - epoxy_glGetPerfCounterInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfCounterInfoINTEL */ - epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterDataAMD */ - epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterInfoAMD */ - epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterStringAMD */ - epoxy_glGetPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCountersAMD */ - epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupStringAMD */ - epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupsAMD */ - epoxy_glGetPerfQueryDataINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryDataINTEL */ - epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryIdByNameINTEL */ - epoxy_glGetPerfQueryInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryInfoINTEL */ - epoxy_glGetPixelMapfv_dispatch_table_rewrite_ptr, /* glGetPixelMapfv */ - epoxy_glGetPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetPixelMapuiv */ - epoxy_glGetPixelMapusv_dispatch_table_rewrite_ptr, /* glGetPixelMapusv */ - epoxy_glGetPixelMapxv_dispatch_table_rewrite_ptr, /* glGetPixelMapxv */ - epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterfvSGIS */ - epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterivSGIS */ - epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterfvEXT */ - epoxy_glGetPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterivEXT */ - epoxy_glGetPointerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetPointerIndexedvEXT */ - epoxy_glGetPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetPointeri_vEXT */ - epoxy_glGetPointerv_dispatch_table_rewrite_ptr, /* glGetPointerv */ - epoxy_glGetPointervEXT_dispatch_table_rewrite_ptr, /* glGetPointervEXT */ - epoxy_glGetPointervKHR_dispatch_table_rewrite_ptr, /* glGetPointervKHR */ - epoxy_glGetPolygonStipple_dispatch_table_rewrite_ptr, /* glGetPolygonStipple */ - epoxy_glGetProgramBinary_dispatch_table_rewrite_ptr, /* glGetProgramBinary */ - epoxy_glGetProgramBinaryOES_dispatch_table_rewrite_ptr, /* glGetProgramBinaryOES */ - epoxy_glGetProgramEnvParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIivNV */ - epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIuivNV */ - epoxy_glGetProgramEnvParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterdvARB */ - epoxy_glGetProgramEnvParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterfvARB */ - epoxy_glGetProgramInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramInfoLog */ - epoxy_glGetProgramInterfaceiv_dispatch_table_rewrite_ptr, /* glGetProgramInterfaceiv */ - epoxy_glGetProgramLocalParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIivNV */ - epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIuivNV */ - epoxy_glGetProgramLocalParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterdvARB */ - epoxy_glGetProgramLocalParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterfvARB */ - epoxy_glGetProgramNamedParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterdvNV */ - epoxy_glGetProgramNamedParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterfvNV */ - epoxy_glGetProgramParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterdvNV */ - epoxy_glGetProgramParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterfvNV */ - epoxy_glGetProgramPipelineInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLog */ - epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLogEXT */ - epoxy_glGetProgramPipelineiv_dispatch_table_rewrite_ptr, /* glGetProgramPipelineiv */ - epoxy_glGetProgramPipelineivEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineivEXT */ - epoxy_glGetProgramResourceIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceIndex */ - epoxy_glGetProgramResourceLocation_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocation */ - epoxy_glGetProgramResourceLocationIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndex */ - epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndexEXT */ - epoxy_glGetProgramResourceName_dispatch_table_rewrite_ptr, /* glGetProgramResourceName */ - epoxy_glGetProgramResourcefvNV_dispatch_table_rewrite_ptr, /* glGetProgramResourcefvNV */ - epoxy_glGetProgramResourceiv_dispatch_table_rewrite_ptr, /* glGetProgramResourceiv */ - epoxy_glGetProgramStageiv_dispatch_table_rewrite_ptr, /* glGetProgramStageiv */ - epoxy_glGetProgramStringARB_dispatch_table_rewrite_ptr, /* glGetProgramStringARB */ - epoxy_glGetProgramStringNV_dispatch_table_rewrite_ptr, /* glGetProgramStringNV */ - epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_rewrite_ptr, /* glGetProgramSubroutineParameteruivNV */ - epoxy_glGetProgramiv_dispatch_table_rewrite_ptr, /* glGetProgramiv */ - epoxy_glGetProgramivARB_dispatch_table_rewrite_ptr, /* glGetProgramivARB */ - epoxy_glGetProgramivNV_dispatch_table_rewrite_ptr, /* glGetProgramivNV */ - epoxy_glGetQueryBufferObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjecti64v */ - epoxy_glGetQueryBufferObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectiv */ - epoxy_glGetQueryBufferObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectui64v */ - epoxy_glGetQueryBufferObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectuiv */ - epoxy_glGetQueryIndexediv_dispatch_table_rewrite_ptr, /* glGetQueryIndexediv */ - epoxy_glGetQueryObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64v */ - epoxy_glGetQueryObjecti64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64vEXT */ - epoxy_glGetQueryObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectiv */ - epoxy_glGetQueryObjectivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectivARB */ - epoxy_glGetQueryObjectivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectivEXT */ - epoxy_glGetQueryObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64v */ - epoxy_glGetQueryObjectui64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64vEXT */ - epoxy_glGetQueryObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectuiv */ - epoxy_glGetQueryObjectuivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivARB */ - epoxy_glGetQueryObjectuivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivEXT */ - epoxy_glGetQueryiv_dispatch_table_rewrite_ptr, /* glGetQueryiv */ - epoxy_glGetQueryivARB_dispatch_table_rewrite_ptr, /* glGetQueryivARB */ - epoxy_glGetQueryivEXT_dispatch_table_rewrite_ptr, /* glGetQueryivEXT */ - epoxy_glGetRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameteriv */ - epoxy_glGetRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivEXT */ - epoxy_glGetRenderbufferParameterivOES_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivOES */ - epoxy_glGetSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIiv */ - epoxy_glGetSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivEXT */ - epoxy_glGetSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivOES */ - epoxy_glGetSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuiv */ - epoxy_glGetSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivEXT */ - epoxy_glGetSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivOES */ - epoxy_glGetSamplerParameterfv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterfv */ - epoxy_glGetSamplerParameteriv_dispatch_table_rewrite_ptr, /* glGetSamplerParameteriv */ - epoxy_glGetSeparableFilter_dispatch_table_rewrite_ptr, /* glGetSeparableFilter */ - epoxy_glGetSeparableFilterEXT_dispatch_table_rewrite_ptr, /* glGetSeparableFilterEXT */ - epoxy_glGetShaderInfoLog_dispatch_table_rewrite_ptr, /* glGetShaderInfoLog */ - epoxy_glGetShaderPrecisionFormat_dispatch_table_rewrite_ptr, /* glGetShaderPrecisionFormat */ - epoxy_glGetShaderSource_dispatch_table_rewrite_ptr, /* glGetShaderSource */ - epoxy_glGetShaderSourceARB_dispatch_table_rewrite_ptr, /* glGetShaderSourceARB */ - epoxy_glGetShaderiv_dispatch_table_rewrite_ptr, /* glGetShaderiv */ - epoxy_glGetSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetSharpenTexFuncSGIS */ - epoxy_glGetStageIndexNV_dispatch_table_rewrite_ptr, /* glGetStageIndexNV */ - epoxy_glGetString_dispatch_table_rewrite_ptr, /* glGetString */ - epoxy_glGetStringi_dispatch_table_rewrite_ptr, /* glGetStringi */ - epoxy_glGetSubroutineIndex_dispatch_table_rewrite_ptr, /* glGetSubroutineIndex */ - epoxy_glGetSubroutineUniformLocation_dispatch_table_rewrite_ptr, /* glGetSubroutineUniformLocation */ - epoxy_glGetSynciv_dispatch_table_rewrite_ptr, /* glGetSynciv */ - epoxy_glGetSyncivAPPLE_dispatch_table_rewrite_ptr, /* glGetSyncivAPPLE */ - epoxy_glGetTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterfvATI */ - epoxy_glGetTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterivATI */ - epoxy_glGetTexEnvfv_dispatch_table_rewrite_ptr, /* glGetTexEnvfv */ - epoxy_glGetTexEnviv_dispatch_table_rewrite_ptr, /* glGetTexEnviv */ - epoxy_glGetTexEnvxv_dispatch_table_rewrite_ptr, /* glGetTexEnvxv */ - epoxy_glGetTexEnvxvOES_dispatch_table_rewrite_ptr, /* glGetTexEnvxvOES */ - epoxy_glGetTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glGetTexFilterFuncSGIS */ - epoxy_glGetTexGendv_dispatch_table_rewrite_ptr, /* glGetTexGendv */ - epoxy_glGetTexGenfv_dispatch_table_rewrite_ptr, /* glGetTexGenfv */ - epoxy_glGetTexGenfvOES_dispatch_table_rewrite_ptr, /* glGetTexGenfvOES */ - epoxy_glGetTexGeniv_dispatch_table_rewrite_ptr, /* glGetTexGeniv */ - epoxy_glGetTexGenivOES_dispatch_table_rewrite_ptr, /* glGetTexGenivOES */ - epoxy_glGetTexGenxvOES_dispatch_table_rewrite_ptr, /* glGetTexGenxvOES */ - epoxy_glGetTexImage_dispatch_table_rewrite_ptr, /* glGetTexImage */ - epoxy_glGetTexLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterfv */ - epoxy_glGetTexLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameteriv */ - epoxy_glGetTexLevelParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterxvOES */ - epoxy_glGetTexParameterIiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIiv */ - epoxy_glGetTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIivEXT */ - epoxy_glGetTexParameterIivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIivOES */ - epoxy_glGetTexParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIuiv */ - epoxy_glGetTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivEXT */ - epoxy_glGetTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivOES */ - epoxy_glGetTexParameterPointervAPPLE_dispatch_table_rewrite_ptr, /* glGetTexParameterPointervAPPLE */ - epoxy_glGetTexParameterfv_dispatch_table_rewrite_ptr, /* glGetTexParameterfv */ - epoxy_glGetTexParameteriv_dispatch_table_rewrite_ptr, /* glGetTexParameteriv */ - epoxy_glGetTexParameterxv_dispatch_table_rewrite_ptr, /* glGetTexParameterxv */ - epoxy_glGetTexParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexParameterxvOES */ - epoxy_glGetTextureHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureHandleARB */ - epoxy_glGetTextureHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureHandleNV */ - epoxy_glGetTextureImage_dispatch_table_rewrite_ptr, /* glGetTextureImage */ - epoxy_glGetTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetTextureImageEXT */ - epoxy_glGetTextureLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfv */ - epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfvEXT */ - epoxy_glGetTextureLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameteriv */ - epoxy_glGetTextureLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterivEXT */ - epoxy_glGetTextureParameterIiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIiv */ - epoxy_glGetTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIivEXT */ - epoxy_glGetTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuiv */ - epoxy_glGetTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuivEXT */ - epoxy_glGetTextureParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureParameterfv */ - epoxy_glGetTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterfvEXT */ - epoxy_glGetTextureParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureParameteriv */ - epoxy_glGetTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterivEXT */ - epoxy_glGetTextureSamplerHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleARB */ - epoxy_glGetTextureSamplerHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleNV */ - epoxy_glGetTextureSubImage_dispatch_table_rewrite_ptr, /* glGetTextureSubImage */ - epoxy_glGetTrackMatrixivNV_dispatch_table_rewrite_ptr, /* glGetTrackMatrixivNV */ - epoxy_glGetTransformFeedbackVarying_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVarying */ - epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingEXT */ - epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingNV */ - epoxy_glGetTransformFeedbacki64_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki64_v */ - epoxy_glGetTransformFeedbacki_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki_v */ - epoxy_glGetTransformFeedbackiv_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackiv */ - epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_rewrite_ptr, /* glGetTranslatedShaderSourceANGLE */ - epoxy_glGetUniformBlockIndex_dispatch_table_rewrite_ptr, /* glGetUniformBlockIndex */ - epoxy_glGetUniformBufferSizeEXT_dispatch_table_rewrite_ptr, /* glGetUniformBufferSizeEXT */ - epoxy_glGetUniformIndices_dispatch_table_rewrite_ptr, /* glGetUniformIndices */ - epoxy_glGetUniformLocation_dispatch_table_rewrite_ptr, /* glGetUniformLocation */ - epoxy_glGetUniformLocationARB_dispatch_table_rewrite_ptr, /* glGetUniformLocationARB */ - epoxy_glGetUniformOffsetEXT_dispatch_table_rewrite_ptr, /* glGetUniformOffsetEXT */ - epoxy_glGetUniformSubroutineuiv_dispatch_table_rewrite_ptr, /* glGetUniformSubroutineuiv */ - epoxy_glGetUniformdv_dispatch_table_rewrite_ptr, /* glGetUniformdv */ - epoxy_glGetUniformfv_dispatch_table_rewrite_ptr, /* glGetUniformfv */ - epoxy_glGetUniformfvARB_dispatch_table_rewrite_ptr, /* glGetUniformfvARB */ - epoxy_glGetUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetUniformi64vARB */ - epoxy_glGetUniformi64vNV_dispatch_table_rewrite_ptr, /* glGetUniformi64vNV */ - epoxy_glGetUniformiv_dispatch_table_rewrite_ptr, /* glGetUniformiv */ - epoxy_glGetUniformivARB_dispatch_table_rewrite_ptr, /* glGetUniformivARB */ - epoxy_glGetUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetUniformui64vARB */ - epoxy_glGetUniformui64vNV_dispatch_table_rewrite_ptr, /* glGetUniformui64vNV */ - epoxy_glGetUniformuiv_dispatch_table_rewrite_ptr, /* glGetUniformuiv */ - epoxy_glGetUniformuivEXT_dispatch_table_rewrite_ptr, /* glGetUniformuivEXT */ - epoxy_glGetVariantArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectfvATI */ - epoxy_glGetVariantArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectivATI */ - epoxy_glGetVariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetVariantBooleanvEXT */ - epoxy_glGetVariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetVariantFloatvEXT */ - epoxy_glGetVariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVariantIntegervEXT */ - epoxy_glGetVariantPointervEXT_dispatch_table_rewrite_ptr, /* glGetVariantPointervEXT */ - epoxy_glGetVaryingLocationNV_dispatch_table_rewrite_ptr, /* glGetVaryingLocationNV */ - epoxy_glGetVertexArrayIndexed64iv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexed64iv */ - epoxy_glGetVertexArrayIndexediv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexediv */ - epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegeri_vEXT */ - epoxy_glGetVertexArrayIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegervEXT */ - epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointeri_vEXT */ - epoxy_glGetVertexArrayPointervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointervEXT */ - epoxy_glGetVertexArrayiv_dispatch_table_rewrite_ptr, /* glGetVertexArrayiv */ - epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectfvATI */ - epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectivATI */ - epoxy_glGetVertexAttribIiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIiv */ - epoxy_glGetVertexAttribIivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIivEXT */ - epoxy_glGetVertexAttribIuiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuiv */ - epoxy_glGetVertexAttribIuivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuivEXT */ - epoxy_glGetVertexAttribLdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdv */ - epoxy_glGetVertexAttribLdvEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdvEXT */ - epoxy_glGetVertexAttribLi64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLi64vNV */ - epoxy_glGetVertexAttribLui64vARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vARB */ - epoxy_glGetVertexAttribLui64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vNV */ - epoxy_glGetVertexAttribPointerv_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointerv */ - epoxy_glGetVertexAttribPointervARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervARB */ - epoxy_glGetVertexAttribPointervNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervNV */ - epoxy_glGetVertexAttribdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribdv */ - epoxy_glGetVertexAttribdvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvARB */ - epoxy_glGetVertexAttribdvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvNV */ - epoxy_glGetVertexAttribfv_dispatch_table_rewrite_ptr, /* glGetVertexAttribfv */ - epoxy_glGetVertexAttribfvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvARB */ - epoxy_glGetVertexAttribfvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvNV */ - epoxy_glGetVertexAttribiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribiv */ - epoxy_glGetVertexAttribivARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribivARB */ - epoxy_glGetVertexAttribivNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribivNV */ - epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamdvNV */ - epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamfvNV */ - epoxy_glGetVideoCaptureStreamivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamivNV */ - epoxy_glGetVideoCaptureivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureivNV */ - epoxy_glGetVideoi64vNV_dispatch_table_rewrite_ptr, /* glGetVideoi64vNV */ - epoxy_glGetVideoivNV_dispatch_table_rewrite_ptr, /* glGetVideoivNV */ - epoxy_glGetVideoui64vNV_dispatch_table_rewrite_ptr, /* glGetVideoui64vNV */ - epoxy_glGetVideouivNV_dispatch_table_rewrite_ptr, /* glGetVideouivNV */ - epoxy_glGetnColorTable_dispatch_table_rewrite_ptr, /* glGetnColorTable */ - epoxy_glGetnColorTableARB_dispatch_table_rewrite_ptr, /* glGetnColorTableARB */ - epoxy_glGetnCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImage */ - epoxy_glGetnCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImageARB */ - epoxy_glGetnConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilter */ - epoxy_glGetnConvolutionFilterARB_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilterARB */ - epoxy_glGetnHistogram_dispatch_table_rewrite_ptr, /* glGetnHistogram */ - epoxy_glGetnHistogramARB_dispatch_table_rewrite_ptr, /* glGetnHistogramARB */ - epoxy_glGetnMapdv_dispatch_table_rewrite_ptr, /* glGetnMapdv */ - epoxy_glGetnMapdvARB_dispatch_table_rewrite_ptr, /* glGetnMapdvARB */ - epoxy_glGetnMapfv_dispatch_table_rewrite_ptr, /* glGetnMapfv */ - epoxy_glGetnMapfvARB_dispatch_table_rewrite_ptr, /* glGetnMapfvARB */ - epoxy_glGetnMapiv_dispatch_table_rewrite_ptr, /* glGetnMapiv */ - epoxy_glGetnMapivARB_dispatch_table_rewrite_ptr, /* glGetnMapivARB */ - epoxy_glGetnMinmax_dispatch_table_rewrite_ptr, /* glGetnMinmax */ - epoxy_glGetnMinmaxARB_dispatch_table_rewrite_ptr, /* glGetnMinmaxARB */ - epoxy_glGetnPixelMapfv_dispatch_table_rewrite_ptr, /* glGetnPixelMapfv */ - epoxy_glGetnPixelMapfvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapfvARB */ - epoxy_glGetnPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetnPixelMapuiv */ - epoxy_glGetnPixelMapuivARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapuivARB */ - epoxy_glGetnPixelMapusv_dispatch_table_rewrite_ptr, /* glGetnPixelMapusv */ - epoxy_glGetnPixelMapusvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapusvARB */ - epoxy_glGetnPolygonStipple_dispatch_table_rewrite_ptr, /* glGetnPolygonStipple */ - epoxy_glGetnPolygonStippleARB_dispatch_table_rewrite_ptr, /* glGetnPolygonStippleARB */ - epoxy_glGetnSeparableFilter_dispatch_table_rewrite_ptr, /* glGetnSeparableFilter */ - epoxy_glGetnSeparableFilterARB_dispatch_table_rewrite_ptr, /* glGetnSeparableFilterARB */ - epoxy_glGetnTexImage_dispatch_table_rewrite_ptr, /* glGetnTexImage */ - epoxy_glGetnTexImageARB_dispatch_table_rewrite_ptr, /* glGetnTexImageARB */ - epoxy_glGetnUniformdv_dispatch_table_rewrite_ptr, /* glGetnUniformdv */ - epoxy_glGetnUniformdvARB_dispatch_table_rewrite_ptr, /* glGetnUniformdvARB */ - epoxy_glGetnUniformfv_dispatch_table_rewrite_ptr, /* glGetnUniformfv */ - epoxy_glGetnUniformfvARB_dispatch_table_rewrite_ptr, /* glGetnUniformfvARB */ - epoxy_glGetnUniformfvEXT_dispatch_table_rewrite_ptr, /* glGetnUniformfvEXT */ - epoxy_glGetnUniformfvKHR_dispatch_table_rewrite_ptr, /* glGetnUniformfvKHR */ - epoxy_glGetnUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformi64vARB */ - epoxy_glGetnUniformiv_dispatch_table_rewrite_ptr, /* glGetnUniformiv */ - epoxy_glGetnUniformivARB_dispatch_table_rewrite_ptr, /* glGetnUniformivARB */ - epoxy_glGetnUniformivEXT_dispatch_table_rewrite_ptr, /* glGetnUniformivEXT */ - epoxy_glGetnUniformivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformivKHR */ - epoxy_glGetnUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformui64vARB */ - epoxy_glGetnUniformuiv_dispatch_table_rewrite_ptr, /* glGetnUniformuiv */ - epoxy_glGetnUniformuivARB_dispatch_table_rewrite_ptr, /* glGetnUniformuivARB */ - epoxy_glGetnUniformuivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformuivKHR */ - epoxy_glGlobalAlphaFactorbSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorbSUN */ - epoxy_glGlobalAlphaFactordSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactordSUN */ - epoxy_glGlobalAlphaFactorfSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorfSUN */ - epoxy_glGlobalAlphaFactoriSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoriSUN */ - epoxy_glGlobalAlphaFactorsSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorsSUN */ - epoxy_glGlobalAlphaFactorubSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorubSUN */ - epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoruiSUN */ - epoxy_glGlobalAlphaFactorusSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorusSUN */ - epoxy_glHint_dispatch_table_rewrite_ptr, /* glHint */ - epoxy_glHintPGI_dispatch_table_rewrite_ptr, /* glHintPGI */ - epoxy_glHistogram_dispatch_table_rewrite_ptr, /* glHistogram */ - epoxy_glHistogramEXT_dispatch_table_rewrite_ptr, /* glHistogramEXT */ - epoxy_glIglooInterfaceSGIX_dispatch_table_rewrite_ptr, /* glIglooInterfaceSGIX */ - epoxy_glImageTransformParameterfHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfHP */ - epoxy_glImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfvHP */ - epoxy_glImageTransformParameteriHP_dispatch_table_rewrite_ptr, /* glImageTransformParameteriHP */ - epoxy_glImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterivHP */ - epoxy_glImportSyncEXT_dispatch_table_rewrite_ptr, /* glImportSyncEXT */ - epoxy_glIndexFormatNV_dispatch_table_rewrite_ptr, /* glIndexFormatNV */ - epoxy_glIndexFuncEXT_dispatch_table_rewrite_ptr, /* glIndexFuncEXT */ - epoxy_glIndexMask_dispatch_table_rewrite_ptr, /* glIndexMask */ - epoxy_glIndexMaterialEXT_dispatch_table_rewrite_ptr, /* glIndexMaterialEXT */ - epoxy_glIndexPointer_dispatch_table_rewrite_ptr, /* glIndexPointer */ - epoxy_glIndexPointerEXT_dispatch_table_rewrite_ptr, /* glIndexPointerEXT */ - epoxy_glIndexPointerListIBM_dispatch_table_rewrite_ptr, /* glIndexPointerListIBM */ - epoxy_glIndexd_dispatch_table_rewrite_ptr, /* glIndexd */ - epoxy_glIndexdv_dispatch_table_rewrite_ptr, /* glIndexdv */ - epoxy_glIndexf_dispatch_table_rewrite_ptr, /* glIndexf */ - epoxy_glIndexfv_dispatch_table_rewrite_ptr, /* glIndexfv */ - epoxy_glIndexi_dispatch_table_rewrite_ptr, /* glIndexi */ - epoxy_glIndexiv_dispatch_table_rewrite_ptr, /* glIndexiv */ - epoxy_glIndexs_dispatch_table_rewrite_ptr, /* glIndexs */ - epoxy_glIndexsv_dispatch_table_rewrite_ptr, /* glIndexsv */ - epoxy_glIndexub_dispatch_table_rewrite_ptr, /* glIndexub */ - epoxy_glIndexubv_dispatch_table_rewrite_ptr, /* glIndexubv */ - epoxy_glIndexxOES_dispatch_table_rewrite_ptr, /* glIndexxOES */ - epoxy_glIndexxvOES_dispatch_table_rewrite_ptr, /* glIndexxvOES */ - epoxy_glInitNames_dispatch_table_rewrite_ptr, /* glInitNames */ - epoxy_glInsertComponentEXT_dispatch_table_rewrite_ptr, /* glInsertComponentEXT */ - epoxy_glInsertEventMarkerEXT_dispatch_table_rewrite_ptr, /* glInsertEventMarkerEXT */ - epoxy_glInstrumentsBufferSGIX_dispatch_table_rewrite_ptr, /* glInstrumentsBufferSGIX */ - epoxy_glInterleavedArrays_dispatch_table_rewrite_ptr, /* glInterleavedArrays */ - epoxy_glInterpolatePathsNV_dispatch_table_rewrite_ptr, /* glInterpolatePathsNV */ - epoxy_glInvalidateBufferData_dispatch_table_rewrite_ptr, /* glInvalidateBufferData */ - epoxy_glInvalidateBufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateBufferSubData */ - epoxy_glInvalidateFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateFramebuffer */ - epoxy_glInvalidateNamedFramebufferData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferData */ - epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferSubData */ - epoxy_glInvalidateSubFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateSubFramebuffer */ - epoxy_glInvalidateTexImage_dispatch_table_rewrite_ptr, /* glInvalidateTexImage */ - epoxy_glInvalidateTexSubImage_dispatch_table_rewrite_ptr, /* glInvalidateTexSubImage */ - epoxy_glIsAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glIsAsyncMarkerSGIX */ - epoxy_glIsBuffer_dispatch_table_rewrite_ptr, /* glIsBuffer */ - epoxy_glIsBufferARB_dispatch_table_rewrite_ptr, /* glIsBufferARB */ - epoxy_glIsBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsBufferResidentNV */ - epoxy_glIsCommandListNV_dispatch_table_rewrite_ptr, /* glIsCommandListNV */ - epoxy_glIsEnabled_dispatch_table_rewrite_ptr, /* glIsEnabled */ - epoxy_glIsEnabledIndexedEXT_dispatch_table_rewrite_ptr, /* glIsEnabledIndexedEXT */ - epoxy_glIsEnabledi_dispatch_table_rewrite_ptr, /* glIsEnabledi */ - epoxy_glIsEnablediEXT_dispatch_table_rewrite_ptr, /* glIsEnablediEXT */ - epoxy_glIsEnablediNV_dispatch_table_rewrite_ptr, /* glIsEnablediNV */ - epoxy_glIsEnablediOES_dispatch_table_rewrite_ptr, /* glIsEnablediOES */ - epoxy_glIsFenceAPPLE_dispatch_table_rewrite_ptr, /* glIsFenceAPPLE */ - epoxy_glIsFenceNV_dispatch_table_rewrite_ptr, /* glIsFenceNV */ - epoxy_glIsFramebuffer_dispatch_table_rewrite_ptr, /* glIsFramebuffer */ - epoxy_glIsFramebufferEXT_dispatch_table_rewrite_ptr, /* glIsFramebufferEXT */ - epoxy_glIsFramebufferOES_dispatch_table_rewrite_ptr, /* glIsFramebufferOES */ - epoxy_glIsImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentARB */ - epoxy_glIsImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentNV */ - epoxy_glIsList_dispatch_table_rewrite_ptr, /* glIsList */ - epoxy_glIsNameAMD_dispatch_table_rewrite_ptr, /* glIsNameAMD */ - epoxy_glIsNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsNamedBufferResidentNV */ - epoxy_glIsNamedStringARB_dispatch_table_rewrite_ptr, /* glIsNamedStringARB */ - epoxy_glIsObjectBufferATI_dispatch_table_rewrite_ptr, /* glIsObjectBufferATI */ - epoxy_glIsOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glIsOcclusionQueryNV */ - epoxy_glIsPathNV_dispatch_table_rewrite_ptr, /* glIsPathNV */ - epoxy_glIsPointInFillPathNV_dispatch_table_rewrite_ptr, /* glIsPointInFillPathNV */ - epoxy_glIsPointInStrokePathNV_dispatch_table_rewrite_ptr, /* glIsPointInStrokePathNV */ - epoxy_glIsProgram_dispatch_table_rewrite_ptr, /* glIsProgram */ - epoxy_glIsProgramARB_dispatch_table_rewrite_ptr, /* glIsProgramARB */ - epoxy_glIsProgramNV_dispatch_table_rewrite_ptr, /* glIsProgramNV */ - epoxy_glIsProgramPipeline_dispatch_table_rewrite_ptr, /* glIsProgramPipeline */ - epoxy_glIsProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glIsProgramPipelineEXT */ - epoxy_glIsQuery_dispatch_table_rewrite_ptr, /* glIsQuery */ - epoxy_glIsQueryARB_dispatch_table_rewrite_ptr, /* glIsQueryARB */ - epoxy_glIsQueryEXT_dispatch_table_rewrite_ptr, /* glIsQueryEXT */ - epoxy_glIsRenderbuffer_dispatch_table_rewrite_ptr, /* glIsRenderbuffer */ - epoxy_glIsRenderbufferEXT_dispatch_table_rewrite_ptr, /* glIsRenderbufferEXT */ - epoxy_glIsRenderbufferOES_dispatch_table_rewrite_ptr, /* glIsRenderbufferOES */ - epoxy_glIsSampler_dispatch_table_rewrite_ptr, /* glIsSampler */ - epoxy_glIsShader_dispatch_table_rewrite_ptr, /* glIsShader */ - epoxy_glIsStateNV_dispatch_table_rewrite_ptr, /* glIsStateNV */ - epoxy_glIsSync_dispatch_table_rewrite_ptr, /* glIsSync */ - epoxy_glIsSyncAPPLE_dispatch_table_rewrite_ptr, /* glIsSyncAPPLE */ - epoxy_glIsTexture_dispatch_table_rewrite_ptr, /* glIsTexture */ - epoxy_glIsTextureEXT_dispatch_table_rewrite_ptr, /* glIsTextureEXT */ - epoxy_glIsTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentARB */ - epoxy_glIsTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentNV */ - epoxy_glIsTransformFeedback_dispatch_table_rewrite_ptr, /* glIsTransformFeedback */ - epoxy_glIsTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glIsTransformFeedbackNV */ - epoxy_glIsVariantEnabledEXT_dispatch_table_rewrite_ptr, /* glIsVariantEnabledEXT */ - epoxy_glIsVertexArray_dispatch_table_rewrite_ptr, /* glIsVertexArray */ - epoxy_glIsVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexArrayAPPLE */ - epoxy_glIsVertexArrayOES_dispatch_table_rewrite_ptr, /* glIsVertexArrayOES */ - epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexAttribEnabledAPPLE */ - epoxy_glLabelObjectEXT_dispatch_table_rewrite_ptr, /* glLabelObjectEXT */ - epoxy_glLightEnviSGIX_dispatch_table_rewrite_ptr, /* glLightEnviSGIX */ - epoxy_glLightModelf_dispatch_table_rewrite_ptr, /* glLightModelf */ - epoxy_glLightModelfv_dispatch_table_rewrite_ptr, /* glLightModelfv */ - epoxy_glLightModeli_dispatch_table_rewrite_ptr, /* glLightModeli */ - epoxy_glLightModeliv_dispatch_table_rewrite_ptr, /* glLightModeliv */ - epoxy_glLightModelx_dispatch_table_rewrite_ptr, /* glLightModelx */ - epoxy_glLightModelxOES_dispatch_table_rewrite_ptr, /* glLightModelxOES */ - epoxy_glLightModelxv_dispatch_table_rewrite_ptr, /* glLightModelxv */ - epoxy_glLightModelxvOES_dispatch_table_rewrite_ptr, /* glLightModelxvOES */ - epoxy_glLightf_dispatch_table_rewrite_ptr, /* glLightf */ - epoxy_glLightfv_dispatch_table_rewrite_ptr, /* glLightfv */ - epoxy_glLighti_dispatch_table_rewrite_ptr, /* glLighti */ - epoxy_glLightiv_dispatch_table_rewrite_ptr, /* glLightiv */ - epoxy_glLightx_dispatch_table_rewrite_ptr, /* glLightx */ - epoxy_glLightxOES_dispatch_table_rewrite_ptr, /* glLightxOES */ - epoxy_glLightxv_dispatch_table_rewrite_ptr, /* glLightxv */ - epoxy_glLightxvOES_dispatch_table_rewrite_ptr, /* glLightxvOES */ - epoxy_glLineStipple_dispatch_table_rewrite_ptr, /* glLineStipple */ - epoxy_glLineWidth_dispatch_table_rewrite_ptr, /* glLineWidth */ - epoxy_glLineWidthx_dispatch_table_rewrite_ptr, /* glLineWidthx */ - epoxy_glLineWidthxOES_dispatch_table_rewrite_ptr, /* glLineWidthxOES */ - epoxy_glLinkProgram_dispatch_table_rewrite_ptr, /* glLinkProgram */ - epoxy_glLinkProgramARB_dispatch_table_rewrite_ptr, /* glLinkProgramARB */ - epoxy_glListBase_dispatch_table_rewrite_ptr, /* glListBase */ - epoxy_glListDrawCommandsStatesClientNV_dispatch_table_rewrite_ptr, /* glListDrawCommandsStatesClientNV */ - epoxy_glListParameterfSGIX_dispatch_table_rewrite_ptr, /* glListParameterfSGIX */ - epoxy_glListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glListParameterfvSGIX */ - epoxy_glListParameteriSGIX_dispatch_table_rewrite_ptr, /* glListParameteriSGIX */ - epoxy_glListParameterivSGIX_dispatch_table_rewrite_ptr, /* glListParameterivSGIX */ - epoxy_glLoadIdentity_dispatch_table_rewrite_ptr, /* glLoadIdentity */ - epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_rewrite_ptr, /* glLoadIdentityDeformationMapSGIX */ - epoxy_glLoadMatrixd_dispatch_table_rewrite_ptr, /* glLoadMatrixd */ - epoxy_glLoadMatrixf_dispatch_table_rewrite_ptr, /* glLoadMatrixf */ - epoxy_glLoadMatrixx_dispatch_table_rewrite_ptr, /* glLoadMatrixx */ - epoxy_glLoadMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadMatrixxOES */ - epoxy_glLoadName_dispatch_table_rewrite_ptr, /* glLoadName */ - epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_rewrite_ptr, /* glLoadPaletteFromModelViewMatrixOES */ - epoxy_glLoadProgramNV_dispatch_table_rewrite_ptr, /* glLoadProgramNV */ - epoxy_glLoadTransposeMatrixd_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixd */ - epoxy_glLoadTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixdARB */ - epoxy_glLoadTransposeMatrixf_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixf */ - epoxy_glLoadTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixfARB */ - epoxy_glLoadTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixxOES */ - epoxy_glLockArraysEXT_dispatch_table_rewrite_ptr, /* glLockArraysEXT */ - epoxy_glLogicOp_dispatch_table_rewrite_ptr, /* glLogicOp */ - epoxy_glMakeBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferNonResidentNV */ - epoxy_glMakeBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferResidentNV */ - epoxy_glMakeImageHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentARB */ - epoxy_glMakeImageHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentNV */ - epoxy_glMakeImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentARB */ - epoxy_glMakeImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentNV */ - epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferNonResidentNV */ - epoxy_glMakeNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferResidentNV */ - epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentARB */ - epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentNV */ - epoxy_glMakeTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentARB */ - epoxy_glMakeTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentNV */ - epoxy_glMap1d_dispatch_table_rewrite_ptr, /* glMap1d */ - epoxy_glMap1f_dispatch_table_rewrite_ptr, /* glMap1f */ - epoxy_glMap1xOES_dispatch_table_rewrite_ptr, /* glMap1xOES */ - epoxy_glMap2d_dispatch_table_rewrite_ptr, /* glMap2d */ - epoxy_glMap2f_dispatch_table_rewrite_ptr, /* glMap2f */ - epoxy_glMap2xOES_dispatch_table_rewrite_ptr, /* glMap2xOES */ - epoxy_glMapBuffer_dispatch_table_rewrite_ptr, /* glMapBuffer */ - epoxy_glMapBufferARB_dispatch_table_rewrite_ptr, /* glMapBufferARB */ - epoxy_glMapBufferOES_dispatch_table_rewrite_ptr, /* glMapBufferOES */ - epoxy_glMapBufferRange_dispatch_table_rewrite_ptr, /* glMapBufferRange */ - epoxy_glMapBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapBufferRangeEXT */ - epoxy_glMapControlPointsNV_dispatch_table_rewrite_ptr, /* glMapControlPointsNV */ - epoxy_glMapGrid1d_dispatch_table_rewrite_ptr, /* glMapGrid1d */ - epoxy_glMapGrid1f_dispatch_table_rewrite_ptr, /* glMapGrid1f */ - epoxy_glMapGrid1xOES_dispatch_table_rewrite_ptr, /* glMapGrid1xOES */ - epoxy_glMapGrid2d_dispatch_table_rewrite_ptr, /* glMapGrid2d */ - epoxy_glMapGrid2f_dispatch_table_rewrite_ptr, /* glMapGrid2f */ - epoxy_glMapGrid2xOES_dispatch_table_rewrite_ptr, /* glMapGrid2xOES */ - epoxy_glMapNamedBuffer_dispatch_table_rewrite_ptr, /* glMapNamedBuffer */ - epoxy_glMapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferEXT */ - epoxy_glMapNamedBufferRange_dispatch_table_rewrite_ptr, /* glMapNamedBufferRange */ - epoxy_glMapNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferRangeEXT */ - epoxy_glMapObjectBufferATI_dispatch_table_rewrite_ptr, /* glMapObjectBufferATI */ - epoxy_glMapParameterfvNV_dispatch_table_rewrite_ptr, /* glMapParameterfvNV */ - epoxy_glMapParameterivNV_dispatch_table_rewrite_ptr, /* glMapParameterivNV */ - epoxy_glMapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glMapTexture2DINTEL */ - epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1dAPPLE */ - epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1fAPPLE */ - epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2dAPPLE */ - epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2fAPPLE */ - epoxy_glMaterialf_dispatch_table_rewrite_ptr, /* glMaterialf */ - epoxy_glMaterialfv_dispatch_table_rewrite_ptr, /* glMaterialfv */ - epoxy_glMateriali_dispatch_table_rewrite_ptr, /* glMateriali */ - epoxy_glMaterialiv_dispatch_table_rewrite_ptr, /* glMaterialiv */ - epoxy_glMaterialx_dispatch_table_rewrite_ptr, /* glMaterialx */ - epoxy_glMaterialxOES_dispatch_table_rewrite_ptr, /* glMaterialxOES */ - epoxy_glMaterialxv_dispatch_table_rewrite_ptr, /* glMaterialxv */ - epoxy_glMaterialxvOES_dispatch_table_rewrite_ptr, /* glMaterialxvOES */ - epoxy_glMatrixFrustumEXT_dispatch_table_rewrite_ptr, /* glMatrixFrustumEXT */ - epoxy_glMatrixIndexPointerARB_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerARB */ - epoxy_glMatrixIndexPointerOES_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerOES */ - epoxy_glMatrixIndexubvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexubvARB */ - epoxy_glMatrixIndexuivARB_dispatch_table_rewrite_ptr, /* glMatrixIndexuivARB */ - epoxy_glMatrixIndexusvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexusvARB */ - epoxy_glMatrixLoad3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x2fNV */ - epoxy_glMatrixLoad3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x3fNV */ - epoxy_glMatrixLoadIdentityEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadIdentityEXT */ - epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoadTranspose3x3fNV */ - epoxy_glMatrixLoadTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposedEXT */ - epoxy_glMatrixLoadTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposefEXT */ - epoxy_glMatrixLoaddEXT_dispatch_table_rewrite_ptr, /* glMatrixLoaddEXT */ - epoxy_glMatrixLoadfEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadfEXT */ - epoxy_glMatrixMode_dispatch_table_rewrite_ptr, /* glMatrixMode */ - epoxy_glMatrixMult3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x2fNV */ - epoxy_glMatrixMult3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x3fNV */ - epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMultTranspose3x3fNV */ - epoxy_glMatrixMultTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposedEXT */ - epoxy_glMatrixMultTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposefEXT */ - epoxy_glMatrixMultdEXT_dispatch_table_rewrite_ptr, /* glMatrixMultdEXT */ - epoxy_glMatrixMultfEXT_dispatch_table_rewrite_ptr, /* glMatrixMultfEXT */ - epoxy_glMatrixOrthoEXT_dispatch_table_rewrite_ptr, /* glMatrixOrthoEXT */ - epoxy_glMatrixPopEXT_dispatch_table_rewrite_ptr, /* glMatrixPopEXT */ - epoxy_glMatrixPushEXT_dispatch_table_rewrite_ptr, /* glMatrixPushEXT */ - epoxy_glMatrixRotatedEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatedEXT */ - epoxy_glMatrixRotatefEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatefEXT */ - epoxy_glMatrixScaledEXT_dispatch_table_rewrite_ptr, /* glMatrixScaledEXT */ - epoxy_glMatrixScalefEXT_dispatch_table_rewrite_ptr, /* glMatrixScalefEXT */ - epoxy_glMatrixTranslatedEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatedEXT */ - epoxy_glMatrixTranslatefEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatefEXT */ - epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_rewrite_ptr, /* glMaxShaderCompilerThreadsARB */ - epoxy_glMemoryBarrier_dispatch_table_rewrite_ptr, /* glMemoryBarrier */ - epoxy_glMemoryBarrierByRegion_dispatch_table_rewrite_ptr, /* glMemoryBarrierByRegion */ - epoxy_glMemoryBarrierEXT_dispatch_table_rewrite_ptr, /* glMemoryBarrierEXT */ - epoxy_glMinSampleShading_dispatch_table_rewrite_ptr, /* glMinSampleShading */ - epoxy_glMinSampleShadingARB_dispatch_table_rewrite_ptr, /* glMinSampleShadingARB */ - epoxy_glMinSampleShadingOES_dispatch_table_rewrite_ptr, /* glMinSampleShadingOES */ - epoxy_glMinmax_dispatch_table_rewrite_ptr, /* glMinmax */ - epoxy_glMinmaxEXT_dispatch_table_rewrite_ptr, /* glMinmaxEXT */ - epoxy_glMultMatrixd_dispatch_table_rewrite_ptr, /* glMultMatrixd */ - epoxy_glMultMatrixf_dispatch_table_rewrite_ptr, /* glMultMatrixf */ - epoxy_glMultMatrixx_dispatch_table_rewrite_ptr, /* glMultMatrixx */ - epoxy_glMultMatrixxOES_dispatch_table_rewrite_ptr, /* glMultMatrixxOES */ - epoxy_glMultTransposeMatrixd_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixd */ - epoxy_glMultTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixdARB */ - epoxy_glMultTransposeMatrixf_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixf */ - epoxy_glMultTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixfARB */ - epoxy_glMultTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixxOES */ - epoxy_glMultiDrawArrays_dispatch_table_rewrite_ptr, /* glMultiDrawArrays */ - epoxy_glMultiDrawArraysEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysEXT */ - epoxy_glMultiDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirect */ - epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectAMD */ - epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessCountNV */ - epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessNV */ - epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectCountARB */ - epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectEXT */ - epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawElementArrayAPPLE */ - epoxy_glMultiDrawElements_dispatch_table_rewrite_ptr, /* glMultiDrawElements */ - epoxy_glMultiDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertex */ - epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertexEXT */ - epoxy_glMultiDrawElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertexOES */ - epoxy_glMultiDrawElementsEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsEXT */ - epoxy_glMultiDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirect */ - epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectAMD */ - epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessCountNV */ - epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessNV */ - epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectCountARB */ - epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectEXT */ - epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawRangeElementArrayAPPLE */ - epoxy_glMultiModeDrawArraysIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawArraysIBM */ - epoxy_glMultiModeDrawElementsIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawElementsIBM */ - epoxy_glMultiTexBufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexBufferEXT */ - epoxy_glMultiTexCoord1bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bOES */ - epoxy_glMultiTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bvOES */ - epoxy_glMultiTexCoord1d_dispatch_table_rewrite_ptr, /* glMultiTexCoord1d */ - epoxy_glMultiTexCoord1dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dARB */ - epoxy_glMultiTexCoord1dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dv */ - epoxy_glMultiTexCoord1dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dvARB */ - epoxy_glMultiTexCoord1f_dispatch_table_rewrite_ptr, /* glMultiTexCoord1f */ - epoxy_glMultiTexCoord1fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fARB */ - epoxy_glMultiTexCoord1fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fv */ - epoxy_glMultiTexCoord1fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fvARB */ - epoxy_glMultiTexCoord1hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hNV */ - epoxy_glMultiTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hvNV */ - epoxy_glMultiTexCoord1i_dispatch_table_rewrite_ptr, /* glMultiTexCoord1i */ - epoxy_glMultiTexCoord1iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iARB */ - epoxy_glMultiTexCoord1iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iv */ - epoxy_glMultiTexCoord1ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1ivARB */ - epoxy_glMultiTexCoord1s_dispatch_table_rewrite_ptr, /* glMultiTexCoord1s */ - epoxy_glMultiTexCoord1sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sARB */ - epoxy_glMultiTexCoord1sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sv */ - epoxy_glMultiTexCoord1svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1svARB */ - epoxy_glMultiTexCoord1xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xOES */ - epoxy_glMultiTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xvOES */ - epoxy_glMultiTexCoord2bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bOES */ - epoxy_glMultiTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bvOES */ - epoxy_glMultiTexCoord2d_dispatch_table_rewrite_ptr, /* glMultiTexCoord2d */ - epoxy_glMultiTexCoord2dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dARB */ - epoxy_glMultiTexCoord2dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dv */ - epoxy_glMultiTexCoord2dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dvARB */ - epoxy_glMultiTexCoord2f_dispatch_table_rewrite_ptr, /* glMultiTexCoord2f */ - epoxy_glMultiTexCoord2fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fARB */ - epoxy_glMultiTexCoord2fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fv */ - epoxy_glMultiTexCoord2fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fvARB */ - epoxy_glMultiTexCoord2hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hNV */ - epoxy_glMultiTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hvNV */ - epoxy_glMultiTexCoord2i_dispatch_table_rewrite_ptr, /* glMultiTexCoord2i */ - epoxy_glMultiTexCoord2iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iARB */ - epoxy_glMultiTexCoord2iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iv */ - epoxy_glMultiTexCoord2ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2ivARB */ - epoxy_glMultiTexCoord2s_dispatch_table_rewrite_ptr, /* glMultiTexCoord2s */ - epoxy_glMultiTexCoord2sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sARB */ - epoxy_glMultiTexCoord2sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sv */ - epoxy_glMultiTexCoord2svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2svARB */ - epoxy_glMultiTexCoord2xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xOES */ - epoxy_glMultiTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xvOES */ - epoxy_glMultiTexCoord3bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bOES */ - epoxy_glMultiTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bvOES */ - epoxy_glMultiTexCoord3d_dispatch_table_rewrite_ptr, /* glMultiTexCoord3d */ - epoxy_glMultiTexCoord3dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dARB */ - epoxy_glMultiTexCoord3dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dv */ - epoxy_glMultiTexCoord3dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dvARB */ - epoxy_glMultiTexCoord3f_dispatch_table_rewrite_ptr, /* glMultiTexCoord3f */ - epoxy_glMultiTexCoord3fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fARB */ - epoxy_glMultiTexCoord3fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fv */ - epoxy_glMultiTexCoord3fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fvARB */ - epoxy_glMultiTexCoord3hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hNV */ - epoxy_glMultiTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hvNV */ - epoxy_glMultiTexCoord3i_dispatch_table_rewrite_ptr, /* glMultiTexCoord3i */ - epoxy_glMultiTexCoord3iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iARB */ - epoxy_glMultiTexCoord3iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iv */ - epoxy_glMultiTexCoord3ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3ivARB */ - epoxy_glMultiTexCoord3s_dispatch_table_rewrite_ptr, /* glMultiTexCoord3s */ - epoxy_glMultiTexCoord3sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sARB */ - epoxy_glMultiTexCoord3sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sv */ - epoxy_glMultiTexCoord3svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3svARB */ - epoxy_glMultiTexCoord3xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xOES */ - epoxy_glMultiTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xvOES */ - epoxy_glMultiTexCoord4bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bOES */ - epoxy_glMultiTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bvOES */ - epoxy_glMultiTexCoord4d_dispatch_table_rewrite_ptr, /* glMultiTexCoord4d */ - epoxy_glMultiTexCoord4dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dARB */ - epoxy_glMultiTexCoord4dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dv */ - epoxy_glMultiTexCoord4dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dvARB */ - epoxy_glMultiTexCoord4f_dispatch_table_rewrite_ptr, /* glMultiTexCoord4f */ - epoxy_glMultiTexCoord4fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fARB */ - epoxy_glMultiTexCoord4fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fv */ - epoxy_glMultiTexCoord4fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fvARB */ - epoxy_glMultiTexCoord4hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hNV */ - epoxy_glMultiTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hvNV */ - epoxy_glMultiTexCoord4i_dispatch_table_rewrite_ptr, /* glMultiTexCoord4i */ - epoxy_glMultiTexCoord4iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iARB */ - epoxy_glMultiTexCoord4iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iv */ - epoxy_glMultiTexCoord4ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4ivARB */ - epoxy_glMultiTexCoord4s_dispatch_table_rewrite_ptr, /* glMultiTexCoord4s */ - epoxy_glMultiTexCoord4sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sARB */ - epoxy_glMultiTexCoord4sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sv */ - epoxy_glMultiTexCoord4svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4svARB */ - epoxy_glMultiTexCoord4x_dispatch_table_rewrite_ptr, /* glMultiTexCoord4x */ - epoxy_glMultiTexCoord4xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xOES */ - epoxy_glMultiTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xvOES */ - epoxy_glMultiTexCoordP1ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1ui */ - epoxy_glMultiTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1uiv */ - epoxy_glMultiTexCoordP2ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2ui */ - epoxy_glMultiTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2uiv */ - epoxy_glMultiTexCoordP3ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3ui */ - epoxy_glMultiTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3uiv */ - epoxy_glMultiTexCoordP4ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4ui */ - epoxy_glMultiTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4uiv */ - epoxy_glMultiTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glMultiTexCoordPointerEXT */ - epoxy_glMultiTexEnvfEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfEXT */ - epoxy_glMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfvEXT */ - epoxy_glMultiTexEnviEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnviEXT */ - epoxy_glMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvivEXT */ - epoxy_glMultiTexGendEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendEXT */ - epoxy_glMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendvEXT */ - epoxy_glMultiTexGenfEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfEXT */ - epoxy_glMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfvEXT */ - epoxy_glMultiTexGeniEXT_dispatch_table_rewrite_ptr, /* glMultiTexGeniEXT */ - epoxy_glMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenivEXT */ - epoxy_glMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage1DEXT */ - epoxy_glMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage2DEXT */ - epoxy_glMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage3DEXT */ - epoxy_glMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIivEXT */ - epoxy_glMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIuivEXT */ - epoxy_glMultiTexParameterfEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfEXT */ - epoxy_glMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfvEXT */ - epoxy_glMultiTexParameteriEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameteriEXT */ - epoxy_glMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterivEXT */ - epoxy_glMultiTexRenderbufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexRenderbufferEXT */ - epoxy_glMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage1DEXT */ - epoxy_glMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage2DEXT */ - epoxy_glMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage3DEXT */ - epoxy_glNamedBufferData_dispatch_table_rewrite_ptr, /* glNamedBufferData */ - epoxy_glNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferDataEXT */ - epoxy_glNamedBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentARB */ - epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentEXT */ - epoxy_glNamedBufferStorage_dispatch_table_rewrite_ptr, /* glNamedBufferStorage */ - epoxy_glNamedBufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageEXT */ - epoxy_glNamedBufferSubData_dispatch_table_rewrite_ptr, /* glNamedBufferSubData */ - epoxy_glNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferSubDataEXT */ - epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedCopyBufferSubDataEXT */ - epoxy_glNamedFramebufferDrawBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffer */ - epoxy_glNamedFramebufferDrawBuffers_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffers */ - epoxy_glNamedFramebufferParameteri_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteri */ - epoxy_glNamedFramebufferParameteriEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteriEXT */ - epoxy_glNamedFramebufferReadBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferReadBuffer */ - epoxy_glNamedFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbuffer */ - epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbufferEXT */ - epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvARB */ - epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvNV */ - epoxy_glNamedFramebufferTexture_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture */ - epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture1DEXT */ - epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture2DEXT */ - epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture3DEXT */ - epoxy_glNamedFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureEXT */ - epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureFaceEXT */ - epoxy_glNamedFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayer */ - epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayerEXT */ - epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dEXT */ - epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dvEXT */ - epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fEXT */ - epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fvEXT */ - epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4iEXT */ - epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4ivEXT */ - epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uiEXT */ - epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uivEXT */ - epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameters4fvEXT */ - epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4ivEXT */ - epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4uivEXT */ - epoxy_glNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glNamedProgramStringEXT */ - epoxy_glNamedRenderbufferStorage_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorage */ - epoxy_glNamedRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageEXT */ - epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisample */ - epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleCoverageEXT */ - epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleEXT */ - epoxy_glNamedStringARB_dispatch_table_rewrite_ptr, /* glNamedStringARB */ - epoxy_glNewList_dispatch_table_rewrite_ptr, /* glNewList */ - epoxy_glNewObjectBufferATI_dispatch_table_rewrite_ptr, /* glNewObjectBufferATI */ - epoxy_glNormal3b_dispatch_table_rewrite_ptr, /* glNormal3b */ - epoxy_glNormal3bv_dispatch_table_rewrite_ptr, /* glNormal3bv */ - epoxy_glNormal3d_dispatch_table_rewrite_ptr, /* glNormal3d */ - epoxy_glNormal3dv_dispatch_table_rewrite_ptr, /* glNormal3dv */ - epoxy_glNormal3f_dispatch_table_rewrite_ptr, /* glNormal3f */ - epoxy_glNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fSUN */ - epoxy_glNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fvSUN */ - epoxy_glNormal3fv_dispatch_table_rewrite_ptr, /* glNormal3fv */ - epoxy_glNormal3hNV_dispatch_table_rewrite_ptr, /* glNormal3hNV */ - epoxy_glNormal3hvNV_dispatch_table_rewrite_ptr, /* glNormal3hvNV */ - epoxy_glNormal3i_dispatch_table_rewrite_ptr, /* glNormal3i */ - epoxy_glNormal3iv_dispatch_table_rewrite_ptr, /* glNormal3iv */ - epoxy_glNormal3s_dispatch_table_rewrite_ptr, /* glNormal3s */ - epoxy_glNormal3sv_dispatch_table_rewrite_ptr, /* glNormal3sv */ - epoxy_glNormal3x_dispatch_table_rewrite_ptr, /* glNormal3x */ - epoxy_glNormal3xOES_dispatch_table_rewrite_ptr, /* glNormal3xOES */ - epoxy_glNormal3xvOES_dispatch_table_rewrite_ptr, /* glNormal3xvOES */ - epoxy_glNormalFormatNV_dispatch_table_rewrite_ptr, /* glNormalFormatNV */ - epoxy_glNormalP3ui_dispatch_table_rewrite_ptr, /* glNormalP3ui */ - epoxy_glNormalP3uiv_dispatch_table_rewrite_ptr, /* glNormalP3uiv */ - epoxy_glNormalPointer_dispatch_table_rewrite_ptr, /* glNormalPointer */ - epoxy_glNormalPointerEXT_dispatch_table_rewrite_ptr, /* glNormalPointerEXT */ - epoxy_glNormalPointerListIBM_dispatch_table_rewrite_ptr, /* glNormalPointerListIBM */ - epoxy_glNormalPointervINTEL_dispatch_table_rewrite_ptr, /* glNormalPointervINTEL */ - epoxy_glNormalStream3bATI_dispatch_table_rewrite_ptr, /* glNormalStream3bATI */ - epoxy_glNormalStream3bvATI_dispatch_table_rewrite_ptr, /* glNormalStream3bvATI */ - epoxy_glNormalStream3dATI_dispatch_table_rewrite_ptr, /* glNormalStream3dATI */ - epoxy_glNormalStream3dvATI_dispatch_table_rewrite_ptr, /* glNormalStream3dvATI */ - epoxy_glNormalStream3fATI_dispatch_table_rewrite_ptr, /* glNormalStream3fATI */ - epoxy_glNormalStream3fvATI_dispatch_table_rewrite_ptr, /* glNormalStream3fvATI */ - epoxy_glNormalStream3iATI_dispatch_table_rewrite_ptr, /* glNormalStream3iATI */ - epoxy_glNormalStream3ivATI_dispatch_table_rewrite_ptr, /* glNormalStream3ivATI */ - epoxy_glNormalStream3sATI_dispatch_table_rewrite_ptr, /* glNormalStream3sATI */ - epoxy_glNormalStream3svATI_dispatch_table_rewrite_ptr, /* glNormalStream3svATI */ - epoxy_glObjectLabel_dispatch_table_rewrite_ptr, /* glObjectLabel */ - epoxy_glObjectLabelKHR_dispatch_table_rewrite_ptr, /* glObjectLabelKHR */ - epoxy_glObjectPtrLabel_dispatch_table_rewrite_ptr, /* glObjectPtrLabel */ - epoxy_glObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glObjectPtrLabelKHR */ - epoxy_glObjectPurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectPurgeableAPPLE */ - epoxy_glObjectUnpurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectUnpurgeableAPPLE */ - epoxy_glOrtho_dispatch_table_rewrite_ptr, /* glOrtho */ - epoxy_glOrthof_dispatch_table_rewrite_ptr, /* glOrthof */ - epoxy_glOrthofOES_dispatch_table_rewrite_ptr, /* glOrthofOES */ - epoxy_glOrthox_dispatch_table_rewrite_ptr, /* glOrthox */ - epoxy_glOrthoxOES_dispatch_table_rewrite_ptr, /* glOrthoxOES */ - epoxy_glPNTrianglesfATI_dispatch_table_rewrite_ptr, /* glPNTrianglesfATI */ - epoxy_glPNTrianglesiATI_dispatch_table_rewrite_ptr, /* glPNTrianglesiATI */ - epoxy_glPassTexCoordATI_dispatch_table_rewrite_ptr, /* glPassTexCoordATI */ - epoxy_glPassThrough_dispatch_table_rewrite_ptr, /* glPassThrough */ - epoxy_glPassThroughxOES_dispatch_table_rewrite_ptr, /* glPassThroughxOES */ - epoxy_glPatchParameterfv_dispatch_table_rewrite_ptr, /* glPatchParameterfv */ - epoxy_glPatchParameteri_dispatch_table_rewrite_ptr, /* glPatchParameteri */ - epoxy_glPatchParameteriEXT_dispatch_table_rewrite_ptr, /* glPatchParameteriEXT */ - epoxy_glPatchParameteriOES_dispatch_table_rewrite_ptr, /* glPatchParameteriOES */ - epoxy_glPathColorGenNV_dispatch_table_rewrite_ptr, /* glPathColorGenNV */ - epoxy_glPathCommandsNV_dispatch_table_rewrite_ptr, /* glPathCommandsNV */ - epoxy_glPathCoordsNV_dispatch_table_rewrite_ptr, /* glPathCoordsNV */ - epoxy_glPathCoverDepthFuncNV_dispatch_table_rewrite_ptr, /* glPathCoverDepthFuncNV */ - epoxy_glPathDashArrayNV_dispatch_table_rewrite_ptr, /* glPathDashArrayNV */ - epoxy_glPathFogGenNV_dispatch_table_rewrite_ptr, /* glPathFogGenNV */ - epoxy_glPathGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexArrayNV */ - epoxy_glPathGlyphIndexRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexRangeNV */ - epoxy_glPathGlyphRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphRangeNV */ - epoxy_glPathGlyphsNV_dispatch_table_rewrite_ptr, /* glPathGlyphsNV */ - epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathMemoryGlyphIndexArrayNV */ - epoxy_glPathParameterfNV_dispatch_table_rewrite_ptr, /* glPathParameterfNV */ - epoxy_glPathParameterfvNV_dispatch_table_rewrite_ptr, /* glPathParameterfvNV */ - epoxy_glPathParameteriNV_dispatch_table_rewrite_ptr, /* glPathParameteriNV */ - epoxy_glPathParameterivNV_dispatch_table_rewrite_ptr, /* glPathParameterivNV */ - epoxy_glPathStencilDepthOffsetNV_dispatch_table_rewrite_ptr, /* glPathStencilDepthOffsetNV */ - epoxy_glPathStencilFuncNV_dispatch_table_rewrite_ptr, /* glPathStencilFuncNV */ - epoxy_glPathStringNV_dispatch_table_rewrite_ptr, /* glPathStringNV */ - epoxy_glPathSubCommandsNV_dispatch_table_rewrite_ptr, /* glPathSubCommandsNV */ - epoxy_glPathSubCoordsNV_dispatch_table_rewrite_ptr, /* glPathSubCoordsNV */ - epoxy_glPathTexGenNV_dispatch_table_rewrite_ptr, /* glPathTexGenNV */ - epoxy_glPauseTransformFeedback_dispatch_table_rewrite_ptr, /* glPauseTransformFeedback */ - epoxy_glPauseTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glPauseTransformFeedbackNV */ - epoxy_glPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glPixelDataRangeNV */ - epoxy_glPixelMapfv_dispatch_table_rewrite_ptr, /* glPixelMapfv */ - epoxy_glPixelMapuiv_dispatch_table_rewrite_ptr, /* glPixelMapuiv */ - epoxy_glPixelMapusv_dispatch_table_rewrite_ptr, /* glPixelMapusv */ - epoxy_glPixelMapx_dispatch_table_rewrite_ptr, /* glPixelMapx */ - epoxy_glPixelStoref_dispatch_table_rewrite_ptr, /* glPixelStoref */ - epoxy_glPixelStorei_dispatch_table_rewrite_ptr, /* glPixelStorei */ - epoxy_glPixelStorex_dispatch_table_rewrite_ptr, /* glPixelStorex */ - epoxy_glPixelTexGenParameterfSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfSGIS */ - epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfvSGIS */ - epoxy_glPixelTexGenParameteriSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameteriSGIS */ - epoxy_glPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterivSGIS */ - epoxy_glPixelTexGenSGIX_dispatch_table_rewrite_ptr, /* glPixelTexGenSGIX */ - epoxy_glPixelTransferf_dispatch_table_rewrite_ptr, /* glPixelTransferf */ - epoxy_glPixelTransferi_dispatch_table_rewrite_ptr, /* glPixelTransferi */ - epoxy_glPixelTransferxOES_dispatch_table_rewrite_ptr, /* glPixelTransferxOES */ - epoxy_glPixelTransformParameterfEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfEXT */ - epoxy_glPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfvEXT */ - epoxy_glPixelTransformParameteriEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameteriEXT */ - epoxy_glPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterivEXT */ - epoxy_glPixelZoom_dispatch_table_rewrite_ptr, /* glPixelZoom */ - epoxy_glPixelZoomxOES_dispatch_table_rewrite_ptr, /* glPixelZoomxOES */ - epoxy_glPointAlongPathNV_dispatch_table_rewrite_ptr, /* glPointAlongPathNV */ - epoxy_glPointParameterf_dispatch_table_rewrite_ptr, /* glPointParameterf */ - epoxy_glPointParameterfARB_dispatch_table_rewrite_ptr, /* glPointParameterfARB */ - epoxy_glPointParameterfEXT_dispatch_table_rewrite_ptr, /* glPointParameterfEXT */ - epoxy_glPointParameterfSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfSGIS */ - epoxy_glPointParameterfv_dispatch_table_rewrite_ptr, /* glPointParameterfv */ - epoxy_glPointParameterfvARB_dispatch_table_rewrite_ptr, /* glPointParameterfvARB */ - epoxy_glPointParameterfvEXT_dispatch_table_rewrite_ptr, /* glPointParameterfvEXT */ - epoxy_glPointParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfvSGIS */ - epoxy_glPointParameteri_dispatch_table_rewrite_ptr, /* glPointParameteri */ - epoxy_glPointParameteriNV_dispatch_table_rewrite_ptr, /* glPointParameteriNV */ - epoxy_glPointParameteriv_dispatch_table_rewrite_ptr, /* glPointParameteriv */ - epoxy_glPointParameterivNV_dispatch_table_rewrite_ptr, /* glPointParameterivNV */ - epoxy_glPointParameterx_dispatch_table_rewrite_ptr, /* glPointParameterx */ - epoxy_glPointParameterxOES_dispatch_table_rewrite_ptr, /* glPointParameterxOES */ - epoxy_glPointParameterxv_dispatch_table_rewrite_ptr, /* glPointParameterxv */ - epoxy_glPointParameterxvOES_dispatch_table_rewrite_ptr, /* glPointParameterxvOES */ - epoxy_glPointSize_dispatch_table_rewrite_ptr, /* glPointSize */ - epoxy_glPointSizePointerOES_dispatch_table_rewrite_ptr, /* glPointSizePointerOES */ - epoxy_glPointSizex_dispatch_table_rewrite_ptr, /* glPointSizex */ - epoxy_glPointSizexOES_dispatch_table_rewrite_ptr, /* glPointSizexOES */ - epoxy_glPollAsyncSGIX_dispatch_table_rewrite_ptr, /* glPollAsyncSGIX */ - epoxy_glPollInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glPollInstrumentsSGIX */ - epoxy_glPolygonMode_dispatch_table_rewrite_ptr, /* glPolygonMode */ - epoxy_glPolygonModeNV_dispatch_table_rewrite_ptr, /* glPolygonModeNV */ - epoxy_glPolygonOffset_dispatch_table_rewrite_ptr, /* glPolygonOffset */ - epoxy_glPolygonOffsetClampEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetClampEXT */ - epoxy_glPolygonOffsetEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetEXT */ - epoxy_glPolygonOffsetx_dispatch_table_rewrite_ptr, /* glPolygonOffsetx */ - epoxy_glPolygonOffsetxOES_dispatch_table_rewrite_ptr, /* glPolygonOffsetxOES */ - epoxy_glPolygonStipple_dispatch_table_rewrite_ptr, /* glPolygonStipple */ - epoxy_glPopAttrib_dispatch_table_rewrite_ptr, /* glPopAttrib */ - epoxy_glPopClientAttrib_dispatch_table_rewrite_ptr, /* glPopClientAttrib */ - epoxy_glPopDebugGroup_dispatch_table_rewrite_ptr, /* glPopDebugGroup */ - epoxy_glPopDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPopDebugGroupKHR */ - epoxy_glPopGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPopGroupMarkerEXT */ - epoxy_glPopMatrix_dispatch_table_rewrite_ptr, /* glPopMatrix */ - epoxy_glPopName_dispatch_table_rewrite_ptr, /* glPopName */ - epoxy_glPresentFrameDualFillNV_dispatch_table_rewrite_ptr, /* glPresentFrameDualFillNV */ - epoxy_glPresentFrameKeyedNV_dispatch_table_rewrite_ptr, /* glPresentFrameKeyedNV */ - epoxy_glPrimitiveBoundingBox_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBox */ - epoxy_glPrimitiveBoundingBoxARB_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxARB */ - epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxEXT */ - epoxy_glPrimitiveBoundingBoxOES_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxOES */ - epoxy_glPrimitiveRestartIndex_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndex */ - epoxy_glPrimitiveRestartIndexNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndexNV */ - epoxy_glPrimitiveRestartNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartNV */ - epoxy_glPrioritizeTextures_dispatch_table_rewrite_ptr, /* glPrioritizeTextures */ - epoxy_glPrioritizeTexturesEXT_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesEXT */ - epoxy_glPrioritizeTexturesxOES_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesxOES */ - epoxy_glProgramBinary_dispatch_table_rewrite_ptr, /* glProgramBinary */ - epoxy_glProgramBinaryOES_dispatch_table_rewrite_ptr, /* glProgramBinaryOES */ - epoxy_glProgramBufferParametersIivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIivNV */ - epoxy_glProgramBufferParametersIuivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIuivNV */ - epoxy_glProgramBufferParametersfvNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersfvNV */ - epoxy_glProgramEnvParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dARB */ - epoxy_glProgramEnvParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dvARB */ - epoxy_glProgramEnvParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fARB */ - epoxy_glProgramEnvParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fvARB */ - epoxy_glProgramEnvParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4iNV */ - epoxy_glProgramEnvParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4ivNV */ - epoxy_glProgramEnvParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uiNV */ - epoxy_glProgramEnvParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uivNV */ - epoxy_glProgramEnvParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramEnvParameters4fvEXT */ - epoxy_glProgramEnvParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4ivNV */ - epoxy_glProgramEnvParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4uivNV */ - epoxy_glProgramLocalParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dARB */ - epoxy_glProgramLocalParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dvARB */ - epoxy_glProgramLocalParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fARB */ - epoxy_glProgramLocalParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fvARB */ - epoxy_glProgramLocalParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4iNV */ - epoxy_glProgramLocalParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4ivNV */ - epoxy_glProgramLocalParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uiNV */ - epoxy_glProgramLocalParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uivNV */ - epoxy_glProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramLocalParameters4fvEXT */ - epoxy_glProgramLocalParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4ivNV */ - epoxy_glProgramLocalParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4uivNV */ - epoxy_glProgramNamedParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dNV */ - epoxy_glProgramNamedParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dvNV */ - epoxy_glProgramNamedParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fNV */ - epoxy_glProgramNamedParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fvNV */ - epoxy_glProgramParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dNV */ - epoxy_glProgramParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dvNV */ - epoxy_glProgramParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fNV */ - epoxy_glProgramParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fvNV */ - epoxy_glProgramParameteri_dispatch_table_rewrite_ptr, /* glProgramParameteri */ - epoxy_glProgramParameteriARB_dispatch_table_rewrite_ptr, /* glProgramParameteriARB */ - epoxy_glProgramParameteriEXT_dispatch_table_rewrite_ptr, /* glProgramParameteriEXT */ - epoxy_glProgramParameters4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4dvNV */ - epoxy_glProgramParameters4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4fvNV */ - epoxy_glProgramPathFragmentInputGenNV_dispatch_table_rewrite_ptr, /* glProgramPathFragmentInputGenNV */ - epoxy_glProgramStringARB_dispatch_table_rewrite_ptr, /* glProgramStringARB */ - epoxy_glProgramSubroutineParametersuivNV_dispatch_table_rewrite_ptr, /* glProgramSubroutineParametersuivNV */ - epoxy_glProgramUniform1d_dispatch_table_rewrite_ptr, /* glProgramUniform1d */ - epoxy_glProgramUniform1dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dEXT */ - epoxy_glProgramUniform1dv_dispatch_table_rewrite_ptr, /* glProgramUniform1dv */ - epoxy_glProgramUniform1dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dvEXT */ - epoxy_glProgramUniform1f_dispatch_table_rewrite_ptr, /* glProgramUniform1f */ - epoxy_glProgramUniform1fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fEXT */ - epoxy_glProgramUniform1fv_dispatch_table_rewrite_ptr, /* glProgramUniform1fv */ - epoxy_glProgramUniform1fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fvEXT */ - epoxy_glProgramUniform1i_dispatch_table_rewrite_ptr, /* glProgramUniform1i */ - epoxy_glProgramUniform1i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64ARB */ - epoxy_glProgramUniform1i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64NV */ - epoxy_glProgramUniform1i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vARB */ - epoxy_glProgramUniform1i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vNV */ - epoxy_glProgramUniform1iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1iEXT */ - epoxy_glProgramUniform1iv_dispatch_table_rewrite_ptr, /* glProgramUniform1iv */ - epoxy_glProgramUniform1ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1ivEXT */ - epoxy_glProgramUniform1ui_dispatch_table_rewrite_ptr, /* glProgramUniform1ui */ - epoxy_glProgramUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64ARB */ - epoxy_glProgramUniform1ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64NV */ - epoxy_glProgramUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vARB */ - epoxy_glProgramUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vNV */ - epoxy_glProgramUniform1uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uiEXT */ - epoxy_glProgramUniform1uiv_dispatch_table_rewrite_ptr, /* glProgramUniform1uiv */ - epoxy_glProgramUniform1uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uivEXT */ - epoxy_glProgramUniform2d_dispatch_table_rewrite_ptr, /* glProgramUniform2d */ - epoxy_glProgramUniform2dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dEXT */ - epoxy_glProgramUniform2dv_dispatch_table_rewrite_ptr, /* glProgramUniform2dv */ - epoxy_glProgramUniform2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dvEXT */ - epoxy_glProgramUniform2f_dispatch_table_rewrite_ptr, /* glProgramUniform2f */ - epoxy_glProgramUniform2fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fEXT */ - epoxy_glProgramUniform2fv_dispatch_table_rewrite_ptr, /* glProgramUniform2fv */ - epoxy_glProgramUniform2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fvEXT */ - epoxy_glProgramUniform2i_dispatch_table_rewrite_ptr, /* glProgramUniform2i */ - epoxy_glProgramUniform2i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64ARB */ - epoxy_glProgramUniform2i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64NV */ - epoxy_glProgramUniform2i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vARB */ - epoxy_glProgramUniform2i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vNV */ - epoxy_glProgramUniform2iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2iEXT */ - epoxy_glProgramUniform2iv_dispatch_table_rewrite_ptr, /* glProgramUniform2iv */ - epoxy_glProgramUniform2ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2ivEXT */ - epoxy_glProgramUniform2ui_dispatch_table_rewrite_ptr, /* glProgramUniform2ui */ - epoxy_glProgramUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64ARB */ - epoxy_glProgramUniform2ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64NV */ - epoxy_glProgramUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vARB */ - epoxy_glProgramUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vNV */ - epoxy_glProgramUniform2uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uiEXT */ - epoxy_glProgramUniform2uiv_dispatch_table_rewrite_ptr, /* glProgramUniform2uiv */ - epoxy_glProgramUniform2uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uivEXT */ - epoxy_glProgramUniform3d_dispatch_table_rewrite_ptr, /* glProgramUniform3d */ - epoxy_glProgramUniform3dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dEXT */ - epoxy_glProgramUniform3dv_dispatch_table_rewrite_ptr, /* glProgramUniform3dv */ - epoxy_glProgramUniform3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dvEXT */ - epoxy_glProgramUniform3f_dispatch_table_rewrite_ptr, /* glProgramUniform3f */ - epoxy_glProgramUniform3fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fEXT */ - epoxy_glProgramUniform3fv_dispatch_table_rewrite_ptr, /* glProgramUniform3fv */ - epoxy_glProgramUniform3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fvEXT */ - epoxy_glProgramUniform3i_dispatch_table_rewrite_ptr, /* glProgramUniform3i */ - epoxy_glProgramUniform3i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64ARB */ - epoxy_glProgramUniform3i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64NV */ - epoxy_glProgramUniform3i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vARB */ - epoxy_glProgramUniform3i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vNV */ - epoxy_glProgramUniform3iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3iEXT */ - epoxy_glProgramUniform3iv_dispatch_table_rewrite_ptr, /* glProgramUniform3iv */ - epoxy_glProgramUniform3ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3ivEXT */ - epoxy_glProgramUniform3ui_dispatch_table_rewrite_ptr, /* glProgramUniform3ui */ - epoxy_glProgramUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64ARB */ - epoxy_glProgramUniform3ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64NV */ - epoxy_glProgramUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vARB */ - epoxy_glProgramUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vNV */ - epoxy_glProgramUniform3uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uiEXT */ - epoxy_glProgramUniform3uiv_dispatch_table_rewrite_ptr, /* glProgramUniform3uiv */ - epoxy_glProgramUniform3uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uivEXT */ - epoxy_glProgramUniform4d_dispatch_table_rewrite_ptr, /* glProgramUniform4d */ - epoxy_glProgramUniform4dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dEXT */ - epoxy_glProgramUniform4dv_dispatch_table_rewrite_ptr, /* glProgramUniform4dv */ - epoxy_glProgramUniform4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dvEXT */ - epoxy_glProgramUniform4f_dispatch_table_rewrite_ptr, /* glProgramUniform4f */ - epoxy_glProgramUniform4fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fEXT */ - epoxy_glProgramUniform4fv_dispatch_table_rewrite_ptr, /* glProgramUniform4fv */ - epoxy_glProgramUniform4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fvEXT */ - epoxy_glProgramUniform4i_dispatch_table_rewrite_ptr, /* glProgramUniform4i */ - epoxy_glProgramUniform4i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64ARB */ - epoxy_glProgramUniform4i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64NV */ - epoxy_glProgramUniform4i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vARB */ - epoxy_glProgramUniform4i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vNV */ - epoxy_glProgramUniform4iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4iEXT */ - epoxy_glProgramUniform4iv_dispatch_table_rewrite_ptr, /* glProgramUniform4iv */ - epoxy_glProgramUniform4ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4ivEXT */ - epoxy_glProgramUniform4ui_dispatch_table_rewrite_ptr, /* glProgramUniform4ui */ - epoxy_glProgramUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64ARB */ - epoxy_glProgramUniform4ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64NV */ - epoxy_glProgramUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vARB */ - epoxy_glProgramUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vNV */ - epoxy_glProgramUniform4uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uiEXT */ - epoxy_glProgramUniform4uiv_dispatch_table_rewrite_ptr, /* glProgramUniform4uiv */ - epoxy_glProgramUniform4uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uivEXT */ - epoxy_glProgramUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64ARB */ - epoxy_glProgramUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64NV */ - epoxy_glProgramUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vARB */ - epoxy_glProgramUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vNV */ - epoxy_glProgramUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dv */ - epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dvEXT */ - epoxy_glProgramUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fv */ - epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fvEXT */ - epoxy_glProgramUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dv */ - epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dvEXT */ - epoxy_glProgramUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fv */ - epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fvEXT */ - epoxy_glProgramUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dv */ - epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dvEXT */ - epoxy_glProgramUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fv */ - epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fvEXT */ - epoxy_glProgramUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dv */ - epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dvEXT */ - epoxy_glProgramUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fv */ - epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fvEXT */ - epoxy_glProgramUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dv */ - epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dvEXT */ - epoxy_glProgramUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fv */ - epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fvEXT */ - epoxy_glProgramUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dv */ - epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dvEXT */ - epoxy_glProgramUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fv */ - epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fvEXT */ - epoxy_glProgramUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dv */ - epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dvEXT */ - epoxy_glProgramUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fv */ - epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fvEXT */ - epoxy_glProgramUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dv */ - epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dvEXT */ - epoxy_glProgramUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fv */ - epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fvEXT */ - epoxy_glProgramUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dv */ - epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dvEXT */ - epoxy_glProgramUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fv */ - epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fvEXT */ - epoxy_glProgramUniformui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformui64NV */ - epoxy_glProgramUniformui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformui64vNV */ - epoxy_glProgramVertexLimitNV_dispatch_table_rewrite_ptr, /* glProgramVertexLimitNV */ - epoxy_glProvokingVertex_dispatch_table_rewrite_ptr, /* glProvokingVertex */ - epoxy_glProvokingVertexEXT_dispatch_table_rewrite_ptr, /* glProvokingVertexEXT */ - epoxy_glPushAttrib_dispatch_table_rewrite_ptr, /* glPushAttrib */ - epoxy_glPushClientAttrib_dispatch_table_rewrite_ptr, /* glPushClientAttrib */ - epoxy_glPushClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glPushClientAttribDefaultEXT */ - epoxy_glPushDebugGroup_dispatch_table_rewrite_ptr, /* glPushDebugGroup */ - epoxy_glPushDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPushDebugGroupKHR */ - epoxy_glPushGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPushGroupMarkerEXT */ - epoxy_glPushMatrix_dispatch_table_rewrite_ptr, /* glPushMatrix */ - epoxy_glPushName_dispatch_table_rewrite_ptr, /* glPushName */ - epoxy_glQueryCounter_dispatch_table_rewrite_ptr, /* glQueryCounter */ - epoxy_glQueryCounterEXT_dispatch_table_rewrite_ptr, /* glQueryCounterEXT */ - epoxy_glQueryMatrixxOES_dispatch_table_rewrite_ptr, /* glQueryMatrixxOES */ - epoxy_glQueryObjectParameteruiAMD_dispatch_table_rewrite_ptr, /* glQueryObjectParameteruiAMD */ - epoxy_glRasterPos2d_dispatch_table_rewrite_ptr, /* glRasterPos2d */ - epoxy_glRasterPos2dv_dispatch_table_rewrite_ptr, /* glRasterPos2dv */ - epoxy_glRasterPos2f_dispatch_table_rewrite_ptr, /* glRasterPos2f */ - epoxy_glRasterPos2fv_dispatch_table_rewrite_ptr, /* glRasterPos2fv */ - epoxy_glRasterPos2i_dispatch_table_rewrite_ptr, /* glRasterPos2i */ - epoxy_glRasterPos2iv_dispatch_table_rewrite_ptr, /* glRasterPos2iv */ - epoxy_glRasterPos2s_dispatch_table_rewrite_ptr, /* glRasterPos2s */ - epoxy_glRasterPos2sv_dispatch_table_rewrite_ptr, /* glRasterPos2sv */ - epoxy_glRasterPos2xOES_dispatch_table_rewrite_ptr, /* glRasterPos2xOES */ - epoxy_glRasterPos2xvOES_dispatch_table_rewrite_ptr, /* glRasterPos2xvOES */ - epoxy_glRasterPos3d_dispatch_table_rewrite_ptr, /* glRasterPos3d */ - epoxy_glRasterPos3dv_dispatch_table_rewrite_ptr, /* glRasterPos3dv */ - epoxy_glRasterPos3f_dispatch_table_rewrite_ptr, /* glRasterPos3f */ - epoxy_glRasterPos3fv_dispatch_table_rewrite_ptr, /* glRasterPos3fv */ - epoxy_glRasterPos3i_dispatch_table_rewrite_ptr, /* glRasterPos3i */ - epoxy_glRasterPos3iv_dispatch_table_rewrite_ptr, /* glRasterPos3iv */ - epoxy_glRasterPos3s_dispatch_table_rewrite_ptr, /* glRasterPos3s */ - epoxy_glRasterPos3sv_dispatch_table_rewrite_ptr, /* glRasterPos3sv */ - epoxy_glRasterPos3xOES_dispatch_table_rewrite_ptr, /* glRasterPos3xOES */ - epoxy_glRasterPos3xvOES_dispatch_table_rewrite_ptr, /* glRasterPos3xvOES */ - epoxy_glRasterPos4d_dispatch_table_rewrite_ptr, /* glRasterPos4d */ - epoxy_glRasterPos4dv_dispatch_table_rewrite_ptr, /* glRasterPos4dv */ - epoxy_glRasterPos4f_dispatch_table_rewrite_ptr, /* glRasterPos4f */ - epoxy_glRasterPos4fv_dispatch_table_rewrite_ptr, /* glRasterPos4fv */ - epoxy_glRasterPos4i_dispatch_table_rewrite_ptr, /* glRasterPos4i */ - epoxy_glRasterPos4iv_dispatch_table_rewrite_ptr, /* glRasterPos4iv */ - epoxy_glRasterPos4s_dispatch_table_rewrite_ptr, /* glRasterPos4s */ - epoxy_glRasterPos4sv_dispatch_table_rewrite_ptr, /* glRasterPos4sv */ - epoxy_glRasterPos4xOES_dispatch_table_rewrite_ptr, /* glRasterPos4xOES */ - epoxy_glRasterPos4xvOES_dispatch_table_rewrite_ptr, /* glRasterPos4xvOES */ - epoxy_glRasterSamplesEXT_dispatch_table_rewrite_ptr, /* glRasterSamplesEXT */ - epoxy_glReadBuffer_dispatch_table_rewrite_ptr, /* glReadBuffer */ - epoxy_glReadBufferIndexedEXT_dispatch_table_rewrite_ptr, /* glReadBufferIndexedEXT */ - epoxy_glReadBufferNV_dispatch_table_rewrite_ptr, /* glReadBufferNV */ - epoxy_glReadInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glReadInstrumentsSGIX */ - epoxy_glReadPixels_dispatch_table_rewrite_ptr, /* glReadPixels */ - epoxy_glReadnPixels_dispatch_table_rewrite_ptr, /* glReadnPixels */ - epoxy_glReadnPixelsARB_dispatch_table_rewrite_ptr, /* glReadnPixelsARB */ - epoxy_glReadnPixelsEXT_dispatch_table_rewrite_ptr, /* glReadnPixelsEXT */ - epoxy_glReadnPixelsKHR_dispatch_table_rewrite_ptr, /* glReadnPixelsKHR */ - epoxy_glRectd_dispatch_table_rewrite_ptr, /* glRectd */ - epoxy_glRectdv_dispatch_table_rewrite_ptr, /* glRectdv */ - epoxy_glRectf_dispatch_table_rewrite_ptr, /* glRectf */ - epoxy_glRectfv_dispatch_table_rewrite_ptr, /* glRectfv */ - epoxy_glRecti_dispatch_table_rewrite_ptr, /* glRecti */ - epoxy_glRectiv_dispatch_table_rewrite_ptr, /* glRectiv */ - epoxy_glRects_dispatch_table_rewrite_ptr, /* glRects */ - epoxy_glRectsv_dispatch_table_rewrite_ptr, /* glRectsv */ - epoxy_glRectxOES_dispatch_table_rewrite_ptr, /* glRectxOES */ - epoxy_glRectxvOES_dispatch_table_rewrite_ptr, /* glRectxvOES */ - epoxy_glReferencePlaneSGIX_dispatch_table_rewrite_ptr, /* glReferencePlaneSGIX */ - epoxy_glReleaseShaderCompiler_dispatch_table_rewrite_ptr, /* glReleaseShaderCompiler */ - epoxy_glRenderMode_dispatch_table_rewrite_ptr, /* glRenderMode */ - epoxy_glRenderbufferStorage_dispatch_table_rewrite_ptr, /* glRenderbufferStorage */ - epoxy_glRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageEXT */ - epoxy_glRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisample */ - epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleANGLE */ - epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleAPPLE */ - epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleCoverageNV */ - epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleEXT */ - epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleIMG */ - epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleNV */ - epoxy_glRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glRenderbufferStorageOES */ - epoxy_glReplacementCodePointerSUN_dispatch_table_rewrite_ptr, /* glReplacementCodePointerSUN */ - epoxy_glReplacementCodeubSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubSUN */ - epoxy_glReplacementCodeubvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubvSUN */ - epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fSUN */ - epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fvSUN */ - epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */ - epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fSUN */ - epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fvSUN */ - epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fSUN */ - epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fvSUN */ - epoxy_glReplacementCodeuiSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiSUN */ - epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fSUN */ - epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fvSUN */ - epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fSUN */ - epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fvSUN */ - epoxy_glReplacementCodeuivSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuivSUN */ - epoxy_glReplacementCodeusSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusSUN */ - epoxy_glReplacementCodeusvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusvSUN */ - epoxy_glRequestResidentProgramsNV_dispatch_table_rewrite_ptr, /* glRequestResidentProgramsNV */ - epoxy_glResetHistogram_dispatch_table_rewrite_ptr, /* glResetHistogram */ - epoxy_glResetHistogramEXT_dispatch_table_rewrite_ptr, /* glResetHistogramEXT */ - epoxy_glResetMinmax_dispatch_table_rewrite_ptr, /* glResetMinmax */ - epoxy_glResetMinmaxEXT_dispatch_table_rewrite_ptr, /* glResetMinmaxEXT */ - epoxy_glResizeBuffersMESA_dispatch_table_rewrite_ptr, /* glResizeBuffersMESA */ - epoxy_glResolveDepthValuesNV_dispatch_table_rewrite_ptr, /* glResolveDepthValuesNV */ - epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_rewrite_ptr, /* glResolveMultisampleFramebufferAPPLE */ - epoxy_glResumeTransformFeedback_dispatch_table_rewrite_ptr, /* glResumeTransformFeedback */ - epoxy_glResumeTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glResumeTransformFeedbackNV */ - epoxy_glRotated_dispatch_table_rewrite_ptr, /* glRotated */ - epoxy_glRotatef_dispatch_table_rewrite_ptr, /* glRotatef */ - epoxy_glRotatex_dispatch_table_rewrite_ptr, /* glRotatex */ - epoxy_glRotatexOES_dispatch_table_rewrite_ptr, /* glRotatexOES */ - epoxy_glSampleCoverage_dispatch_table_rewrite_ptr, /* glSampleCoverage */ - epoxy_glSampleCoverageARB_dispatch_table_rewrite_ptr, /* glSampleCoverageARB */ - epoxy_glSampleCoveragex_dispatch_table_rewrite_ptr, /* glSampleCoveragex */ - epoxy_glSampleCoveragexOES_dispatch_table_rewrite_ptr, /* glSampleCoveragexOES */ - epoxy_glSampleMapATI_dispatch_table_rewrite_ptr, /* glSampleMapATI */ - epoxy_glSampleMaskEXT_dispatch_table_rewrite_ptr, /* glSampleMaskEXT */ - epoxy_glSampleMaskIndexedNV_dispatch_table_rewrite_ptr, /* glSampleMaskIndexedNV */ - epoxy_glSampleMaskSGIS_dispatch_table_rewrite_ptr, /* glSampleMaskSGIS */ - epoxy_glSampleMaski_dispatch_table_rewrite_ptr, /* glSampleMaski */ - epoxy_glSamplePatternEXT_dispatch_table_rewrite_ptr, /* glSamplePatternEXT */ - epoxy_glSamplePatternSGIS_dispatch_table_rewrite_ptr, /* glSamplePatternSGIS */ - epoxy_glSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIiv */ - epoxy_glSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIivEXT */ - epoxy_glSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIivOES */ - epoxy_glSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIuiv */ - epoxy_glSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivEXT */ - epoxy_glSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivOES */ - epoxy_glSamplerParameterf_dispatch_table_rewrite_ptr, /* glSamplerParameterf */ - epoxy_glSamplerParameterfv_dispatch_table_rewrite_ptr, /* glSamplerParameterfv */ - epoxy_glSamplerParameteri_dispatch_table_rewrite_ptr, /* glSamplerParameteri */ - epoxy_glSamplerParameteriv_dispatch_table_rewrite_ptr, /* glSamplerParameteriv */ - epoxy_glScaled_dispatch_table_rewrite_ptr, /* glScaled */ - epoxy_glScalef_dispatch_table_rewrite_ptr, /* glScalef */ - epoxy_glScalex_dispatch_table_rewrite_ptr, /* glScalex */ - epoxy_glScalexOES_dispatch_table_rewrite_ptr, /* glScalexOES */ - epoxy_glScissor_dispatch_table_rewrite_ptr, /* glScissor */ - epoxy_glScissorArrayv_dispatch_table_rewrite_ptr, /* glScissorArrayv */ - epoxy_glScissorArrayvNV_dispatch_table_rewrite_ptr, /* glScissorArrayvNV */ - epoxy_glScissorIndexed_dispatch_table_rewrite_ptr, /* glScissorIndexed */ - epoxy_glScissorIndexedNV_dispatch_table_rewrite_ptr, /* glScissorIndexedNV */ - epoxy_glScissorIndexedv_dispatch_table_rewrite_ptr, /* glScissorIndexedv */ - epoxy_glScissorIndexedvNV_dispatch_table_rewrite_ptr, /* glScissorIndexedvNV */ - epoxy_glSecondaryColor3b_dispatch_table_rewrite_ptr, /* glSecondaryColor3b */ - epoxy_glSecondaryColor3bEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bEXT */ - epoxy_glSecondaryColor3bv_dispatch_table_rewrite_ptr, /* glSecondaryColor3bv */ - epoxy_glSecondaryColor3bvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bvEXT */ - epoxy_glSecondaryColor3d_dispatch_table_rewrite_ptr, /* glSecondaryColor3d */ - epoxy_glSecondaryColor3dEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dEXT */ - epoxy_glSecondaryColor3dv_dispatch_table_rewrite_ptr, /* glSecondaryColor3dv */ - epoxy_glSecondaryColor3dvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dvEXT */ - epoxy_glSecondaryColor3f_dispatch_table_rewrite_ptr, /* glSecondaryColor3f */ - epoxy_glSecondaryColor3fEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fEXT */ - epoxy_glSecondaryColor3fv_dispatch_table_rewrite_ptr, /* glSecondaryColor3fv */ - epoxy_glSecondaryColor3fvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fvEXT */ - epoxy_glSecondaryColor3hNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hNV */ - epoxy_glSecondaryColor3hvNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hvNV */ - epoxy_glSecondaryColor3i_dispatch_table_rewrite_ptr, /* glSecondaryColor3i */ - epoxy_glSecondaryColor3iEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3iEXT */ - epoxy_glSecondaryColor3iv_dispatch_table_rewrite_ptr, /* glSecondaryColor3iv */ - epoxy_glSecondaryColor3ivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ivEXT */ - epoxy_glSecondaryColor3s_dispatch_table_rewrite_ptr, /* glSecondaryColor3s */ - epoxy_glSecondaryColor3sEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3sEXT */ - epoxy_glSecondaryColor3sv_dispatch_table_rewrite_ptr, /* glSecondaryColor3sv */ - epoxy_glSecondaryColor3svEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3svEXT */ - epoxy_glSecondaryColor3ub_dispatch_table_rewrite_ptr, /* glSecondaryColor3ub */ - epoxy_glSecondaryColor3ubEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubEXT */ - epoxy_glSecondaryColor3ubv_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubv */ - epoxy_glSecondaryColor3ubvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubvEXT */ - epoxy_glSecondaryColor3ui_dispatch_table_rewrite_ptr, /* glSecondaryColor3ui */ - epoxy_glSecondaryColor3uiEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiEXT */ - epoxy_glSecondaryColor3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiv */ - epoxy_glSecondaryColor3uivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uivEXT */ - epoxy_glSecondaryColor3us_dispatch_table_rewrite_ptr, /* glSecondaryColor3us */ - epoxy_glSecondaryColor3usEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usEXT */ - epoxy_glSecondaryColor3usv_dispatch_table_rewrite_ptr, /* glSecondaryColor3usv */ - epoxy_glSecondaryColor3usvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usvEXT */ - epoxy_glSecondaryColorFormatNV_dispatch_table_rewrite_ptr, /* glSecondaryColorFormatNV */ - epoxy_glSecondaryColorP3ui_dispatch_table_rewrite_ptr, /* glSecondaryColorP3ui */ - epoxy_glSecondaryColorP3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColorP3uiv */ - epoxy_glSecondaryColorPointer_dispatch_table_rewrite_ptr, /* glSecondaryColorPointer */ - epoxy_glSecondaryColorPointerEXT_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerEXT */ - epoxy_glSecondaryColorPointerListIBM_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerListIBM */ - epoxy_glSelectBuffer_dispatch_table_rewrite_ptr, /* glSelectBuffer */ - epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glSelectPerfMonitorCountersAMD */ - epoxy_glSeparableFilter2D_dispatch_table_rewrite_ptr, /* glSeparableFilter2D */ - epoxy_glSeparableFilter2DEXT_dispatch_table_rewrite_ptr, /* glSeparableFilter2DEXT */ - epoxy_glSetFenceAPPLE_dispatch_table_rewrite_ptr, /* glSetFenceAPPLE */ - epoxy_glSetFenceNV_dispatch_table_rewrite_ptr, /* glSetFenceNV */ - epoxy_glSetFragmentShaderConstantATI_dispatch_table_rewrite_ptr, /* glSetFragmentShaderConstantATI */ - epoxy_glSetInvariantEXT_dispatch_table_rewrite_ptr, /* glSetInvariantEXT */ - epoxy_glSetLocalConstantEXT_dispatch_table_rewrite_ptr, /* glSetLocalConstantEXT */ - epoxy_glSetMultisamplefvAMD_dispatch_table_rewrite_ptr, /* glSetMultisamplefvAMD */ - epoxy_glShadeModel_dispatch_table_rewrite_ptr, /* glShadeModel */ - epoxy_glShaderBinary_dispatch_table_rewrite_ptr, /* glShaderBinary */ - epoxy_glShaderOp1EXT_dispatch_table_rewrite_ptr, /* glShaderOp1EXT */ - epoxy_glShaderOp2EXT_dispatch_table_rewrite_ptr, /* glShaderOp2EXT */ - epoxy_glShaderOp3EXT_dispatch_table_rewrite_ptr, /* glShaderOp3EXT */ - epoxy_glShaderSource_dispatch_table_rewrite_ptr, /* glShaderSource */ - epoxy_glShaderSourceARB_dispatch_table_rewrite_ptr, /* glShaderSourceARB */ - epoxy_glShaderStorageBlockBinding_dispatch_table_rewrite_ptr, /* glShaderStorageBlockBinding */ - epoxy_glSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glSharpenTexFuncSGIS */ - epoxy_glSpriteParameterfSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfSGIX */ - epoxy_glSpriteParameterfvSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfvSGIX */ - epoxy_glSpriteParameteriSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameteriSGIX */ - epoxy_glSpriteParameterivSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterivSGIX */ - epoxy_glStartInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStartInstrumentsSGIX */ - epoxy_glStartTilingQCOM_dispatch_table_rewrite_ptr, /* glStartTilingQCOM */ - epoxy_glStateCaptureNV_dispatch_table_rewrite_ptr, /* glStateCaptureNV */ - epoxy_glStencilClearTagEXT_dispatch_table_rewrite_ptr, /* glStencilClearTagEXT */ - epoxy_glStencilFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilFillPathInstancedNV */ - epoxy_glStencilFillPathNV_dispatch_table_rewrite_ptr, /* glStencilFillPathNV */ - epoxy_glStencilFunc_dispatch_table_rewrite_ptr, /* glStencilFunc */ - epoxy_glStencilFuncSeparate_dispatch_table_rewrite_ptr, /* glStencilFuncSeparate */ - epoxy_glStencilFuncSeparateATI_dispatch_table_rewrite_ptr, /* glStencilFuncSeparateATI */ - epoxy_glStencilMask_dispatch_table_rewrite_ptr, /* glStencilMask */ - epoxy_glStencilMaskSeparate_dispatch_table_rewrite_ptr, /* glStencilMaskSeparate */ - epoxy_glStencilOp_dispatch_table_rewrite_ptr, /* glStencilOp */ - epoxy_glStencilOpSeparate_dispatch_table_rewrite_ptr, /* glStencilOpSeparate */ - epoxy_glStencilOpSeparateATI_dispatch_table_rewrite_ptr, /* glStencilOpSeparateATI */ - epoxy_glStencilOpValueAMD_dispatch_table_rewrite_ptr, /* glStencilOpValueAMD */ - epoxy_glStencilStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathInstancedNV */ - epoxy_glStencilStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathNV */ - epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathInstancedNV */ - epoxy_glStencilThenCoverFillPathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathNV */ - epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathInstancedNV */ - epoxy_glStencilThenCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathNV */ - epoxy_glStopInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStopInstrumentsSGIX */ - epoxy_glStringMarkerGREMEDY_dispatch_table_rewrite_ptr, /* glStringMarkerGREMEDY */ - epoxy_glSubpixelPrecisionBiasNV_dispatch_table_rewrite_ptr, /* glSubpixelPrecisionBiasNV */ - epoxy_glSwizzleEXT_dispatch_table_rewrite_ptr, /* glSwizzleEXT */ - epoxy_glSyncTextureINTEL_dispatch_table_rewrite_ptr, /* glSyncTextureINTEL */ - epoxy_glTagSampleBufferSGIX_dispatch_table_rewrite_ptr, /* glTagSampleBufferSGIX */ - epoxy_glTangent3bEXT_dispatch_table_rewrite_ptr, /* glTangent3bEXT */ - epoxy_glTangent3bvEXT_dispatch_table_rewrite_ptr, /* glTangent3bvEXT */ - epoxy_glTangent3dEXT_dispatch_table_rewrite_ptr, /* glTangent3dEXT */ - epoxy_glTangent3dvEXT_dispatch_table_rewrite_ptr, /* glTangent3dvEXT */ - epoxy_glTangent3fEXT_dispatch_table_rewrite_ptr, /* glTangent3fEXT */ - epoxy_glTangent3fvEXT_dispatch_table_rewrite_ptr, /* glTangent3fvEXT */ - epoxy_glTangent3iEXT_dispatch_table_rewrite_ptr, /* glTangent3iEXT */ - epoxy_glTangent3ivEXT_dispatch_table_rewrite_ptr, /* glTangent3ivEXT */ - epoxy_glTangent3sEXT_dispatch_table_rewrite_ptr, /* glTangent3sEXT */ - epoxy_glTangent3svEXT_dispatch_table_rewrite_ptr, /* glTangent3svEXT */ - epoxy_glTangentPointerEXT_dispatch_table_rewrite_ptr, /* glTangentPointerEXT */ - epoxy_glTbufferMask3DFX_dispatch_table_rewrite_ptr, /* glTbufferMask3DFX */ - epoxy_glTessellationFactorAMD_dispatch_table_rewrite_ptr, /* glTessellationFactorAMD */ - epoxy_glTessellationModeAMD_dispatch_table_rewrite_ptr, /* glTessellationModeAMD */ - epoxy_glTestFenceAPPLE_dispatch_table_rewrite_ptr, /* glTestFenceAPPLE */ - epoxy_glTestFenceNV_dispatch_table_rewrite_ptr, /* glTestFenceNV */ - epoxy_glTestObjectAPPLE_dispatch_table_rewrite_ptr, /* glTestObjectAPPLE */ - epoxy_glTexBuffer_dispatch_table_rewrite_ptr, /* glTexBuffer */ - epoxy_glTexBufferARB_dispatch_table_rewrite_ptr, /* glTexBufferARB */ - epoxy_glTexBufferEXT_dispatch_table_rewrite_ptr, /* glTexBufferEXT */ - epoxy_glTexBufferOES_dispatch_table_rewrite_ptr, /* glTexBufferOES */ - epoxy_glTexBufferRange_dispatch_table_rewrite_ptr, /* glTexBufferRange */ - epoxy_glTexBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTexBufferRangeEXT */ - epoxy_glTexBufferRangeOES_dispatch_table_rewrite_ptr, /* glTexBufferRangeOES */ - epoxy_glTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterfvATI */ - epoxy_glTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterivATI */ - epoxy_glTexCoord1bOES_dispatch_table_rewrite_ptr, /* glTexCoord1bOES */ - epoxy_glTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glTexCoord1bvOES */ - epoxy_glTexCoord1d_dispatch_table_rewrite_ptr, /* glTexCoord1d */ - epoxy_glTexCoord1dv_dispatch_table_rewrite_ptr, /* glTexCoord1dv */ - epoxy_glTexCoord1f_dispatch_table_rewrite_ptr, /* glTexCoord1f */ - epoxy_glTexCoord1fv_dispatch_table_rewrite_ptr, /* glTexCoord1fv */ - epoxy_glTexCoord1hNV_dispatch_table_rewrite_ptr, /* glTexCoord1hNV */ - epoxy_glTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glTexCoord1hvNV */ - epoxy_glTexCoord1i_dispatch_table_rewrite_ptr, /* glTexCoord1i */ - epoxy_glTexCoord1iv_dispatch_table_rewrite_ptr, /* glTexCoord1iv */ - epoxy_glTexCoord1s_dispatch_table_rewrite_ptr, /* glTexCoord1s */ - epoxy_glTexCoord1sv_dispatch_table_rewrite_ptr, /* glTexCoord1sv */ - epoxy_glTexCoord1xOES_dispatch_table_rewrite_ptr, /* glTexCoord1xOES */ - epoxy_glTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glTexCoord1xvOES */ - epoxy_glTexCoord2bOES_dispatch_table_rewrite_ptr, /* glTexCoord2bOES */ - epoxy_glTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glTexCoord2bvOES */ - epoxy_glTexCoord2d_dispatch_table_rewrite_ptr, /* glTexCoord2d */ - epoxy_glTexCoord2dv_dispatch_table_rewrite_ptr, /* glTexCoord2dv */ - epoxy_glTexCoord2f_dispatch_table_rewrite_ptr, /* glTexCoord2f */ - epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fSUN */ - epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fvSUN */ - epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fSUN */ - epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fvSUN */ - epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fSUN */ - epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fvSUN */ - epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fSUN */ - epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fvSUN */ - epoxy_glTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fSUN */ - epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fvSUN */ - epoxy_glTexCoord2fv_dispatch_table_rewrite_ptr, /* glTexCoord2fv */ - epoxy_glTexCoord2hNV_dispatch_table_rewrite_ptr, /* glTexCoord2hNV */ - epoxy_glTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glTexCoord2hvNV */ - epoxy_glTexCoord2i_dispatch_table_rewrite_ptr, /* glTexCoord2i */ - epoxy_glTexCoord2iv_dispatch_table_rewrite_ptr, /* glTexCoord2iv */ - epoxy_glTexCoord2s_dispatch_table_rewrite_ptr, /* glTexCoord2s */ - epoxy_glTexCoord2sv_dispatch_table_rewrite_ptr, /* glTexCoord2sv */ - epoxy_glTexCoord2xOES_dispatch_table_rewrite_ptr, /* glTexCoord2xOES */ - epoxy_glTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glTexCoord2xvOES */ - epoxy_glTexCoord3bOES_dispatch_table_rewrite_ptr, /* glTexCoord3bOES */ - epoxy_glTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glTexCoord3bvOES */ - epoxy_glTexCoord3d_dispatch_table_rewrite_ptr, /* glTexCoord3d */ - epoxy_glTexCoord3dv_dispatch_table_rewrite_ptr, /* glTexCoord3dv */ - epoxy_glTexCoord3f_dispatch_table_rewrite_ptr, /* glTexCoord3f */ - epoxy_glTexCoord3fv_dispatch_table_rewrite_ptr, /* glTexCoord3fv */ - epoxy_glTexCoord3hNV_dispatch_table_rewrite_ptr, /* glTexCoord3hNV */ - epoxy_glTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glTexCoord3hvNV */ - epoxy_glTexCoord3i_dispatch_table_rewrite_ptr, /* glTexCoord3i */ - epoxy_glTexCoord3iv_dispatch_table_rewrite_ptr, /* glTexCoord3iv */ - epoxy_glTexCoord3s_dispatch_table_rewrite_ptr, /* glTexCoord3s */ - epoxy_glTexCoord3sv_dispatch_table_rewrite_ptr, /* glTexCoord3sv */ - epoxy_glTexCoord3xOES_dispatch_table_rewrite_ptr, /* glTexCoord3xOES */ - epoxy_glTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glTexCoord3xvOES */ - epoxy_glTexCoord4bOES_dispatch_table_rewrite_ptr, /* glTexCoord4bOES */ - epoxy_glTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glTexCoord4bvOES */ - epoxy_glTexCoord4d_dispatch_table_rewrite_ptr, /* glTexCoord4d */ - epoxy_glTexCoord4dv_dispatch_table_rewrite_ptr, /* glTexCoord4dv */ - epoxy_glTexCoord4f_dispatch_table_rewrite_ptr, /* glTexCoord4f */ - epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fSUN */ - epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fvSUN */ - epoxy_glTexCoord4fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fSUN */ - epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fvSUN */ - epoxy_glTexCoord4fv_dispatch_table_rewrite_ptr, /* glTexCoord4fv */ - epoxy_glTexCoord4hNV_dispatch_table_rewrite_ptr, /* glTexCoord4hNV */ - epoxy_glTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glTexCoord4hvNV */ - epoxy_glTexCoord4i_dispatch_table_rewrite_ptr, /* glTexCoord4i */ - epoxy_glTexCoord4iv_dispatch_table_rewrite_ptr, /* glTexCoord4iv */ - epoxy_glTexCoord4s_dispatch_table_rewrite_ptr, /* glTexCoord4s */ - epoxy_glTexCoord4sv_dispatch_table_rewrite_ptr, /* glTexCoord4sv */ - epoxy_glTexCoord4xOES_dispatch_table_rewrite_ptr, /* glTexCoord4xOES */ - epoxy_glTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glTexCoord4xvOES */ - epoxy_glTexCoordFormatNV_dispatch_table_rewrite_ptr, /* glTexCoordFormatNV */ - epoxy_glTexCoordP1ui_dispatch_table_rewrite_ptr, /* glTexCoordP1ui */ - epoxy_glTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glTexCoordP1uiv */ - epoxy_glTexCoordP2ui_dispatch_table_rewrite_ptr, /* glTexCoordP2ui */ - epoxy_glTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glTexCoordP2uiv */ - epoxy_glTexCoordP3ui_dispatch_table_rewrite_ptr, /* glTexCoordP3ui */ - epoxy_glTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glTexCoordP3uiv */ - epoxy_glTexCoordP4ui_dispatch_table_rewrite_ptr, /* glTexCoordP4ui */ - epoxy_glTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glTexCoordP4uiv */ - epoxy_glTexCoordPointer_dispatch_table_rewrite_ptr, /* glTexCoordPointer */ - epoxy_glTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glTexCoordPointerEXT */ - epoxy_glTexCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glTexCoordPointerListIBM */ - epoxy_glTexCoordPointervINTEL_dispatch_table_rewrite_ptr, /* glTexCoordPointervINTEL */ - epoxy_glTexEnvf_dispatch_table_rewrite_ptr, /* glTexEnvf */ - epoxy_glTexEnvfv_dispatch_table_rewrite_ptr, /* glTexEnvfv */ - epoxy_glTexEnvi_dispatch_table_rewrite_ptr, /* glTexEnvi */ - epoxy_glTexEnviv_dispatch_table_rewrite_ptr, /* glTexEnviv */ - epoxy_glTexEnvx_dispatch_table_rewrite_ptr, /* glTexEnvx */ - epoxy_glTexEnvxOES_dispatch_table_rewrite_ptr, /* glTexEnvxOES */ - epoxy_glTexEnvxv_dispatch_table_rewrite_ptr, /* glTexEnvxv */ - epoxy_glTexEnvxvOES_dispatch_table_rewrite_ptr, /* glTexEnvxvOES */ - epoxy_glTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glTexFilterFuncSGIS */ - epoxy_glTexGend_dispatch_table_rewrite_ptr, /* glTexGend */ - epoxy_glTexGendv_dispatch_table_rewrite_ptr, /* glTexGendv */ - epoxy_glTexGenf_dispatch_table_rewrite_ptr, /* glTexGenf */ - epoxy_glTexGenfOES_dispatch_table_rewrite_ptr, /* glTexGenfOES */ - epoxy_glTexGenfv_dispatch_table_rewrite_ptr, /* glTexGenfv */ - epoxy_glTexGenfvOES_dispatch_table_rewrite_ptr, /* glTexGenfvOES */ - epoxy_glTexGeni_dispatch_table_rewrite_ptr, /* glTexGeni */ - epoxy_glTexGeniOES_dispatch_table_rewrite_ptr, /* glTexGeniOES */ - epoxy_glTexGeniv_dispatch_table_rewrite_ptr, /* glTexGeniv */ - epoxy_glTexGenivOES_dispatch_table_rewrite_ptr, /* glTexGenivOES */ - epoxy_glTexGenxOES_dispatch_table_rewrite_ptr, /* glTexGenxOES */ - epoxy_glTexGenxvOES_dispatch_table_rewrite_ptr, /* glTexGenxvOES */ - epoxy_glTexImage1D_dispatch_table_rewrite_ptr, /* glTexImage1D */ - epoxy_glTexImage2D_dispatch_table_rewrite_ptr, /* glTexImage2D */ - epoxy_glTexImage2DMultisample_dispatch_table_rewrite_ptr, /* glTexImage2DMultisample */ - epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage2DMultisampleCoverageNV */ - epoxy_glTexImage3D_dispatch_table_rewrite_ptr, /* glTexImage3D */ - epoxy_glTexImage3DEXT_dispatch_table_rewrite_ptr, /* glTexImage3DEXT */ - epoxy_glTexImage3DMultisample_dispatch_table_rewrite_ptr, /* glTexImage3DMultisample */ - epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage3DMultisampleCoverageNV */ - epoxy_glTexImage3DOES_dispatch_table_rewrite_ptr, /* glTexImage3DOES */ - epoxy_glTexImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexImage4DSGIS */ - epoxy_glTexPageCommitmentARB_dispatch_table_rewrite_ptr, /* glTexPageCommitmentARB */ - epoxy_glTexPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexPageCommitmentEXT */ - epoxy_glTexParameterIiv_dispatch_table_rewrite_ptr, /* glTexParameterIiv */ - epoxy_glTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIivEXT */ - epoxy_glTexParameterIivOES_dispatch_table_rewrite_ptr, /* glTexParameterIivOES */ - epoxy_glTexParameterIuiv_dispatch_table_rewrite_ptr, /* glTexParameterIuiv */ - epoxy_glTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIuivEXT */ - epoxy_glTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glTexParameterIuivOES */ - epoxy_glTexParameterf_dispatch_table_rewrite_ptr, /* glTexParameterf */ - epoxy_glTexParameterfv_dispatch_table_rewrite_ptr, /* glTexParameterfv */ - epoxy_glTexParameteri_dispatch_table_rewrite_ptr, /* glTexParameteri */ - epoxy_glTexParameteriv_dispatch_table_rewrite_ptr, /* glTexParameteriv */ - epoxy_glTexParameterx_dispatch_table_rewrite_ptr, /* glTexParameterx */ - epoxy_glTexParameterxOES_dispatch_table_rewrite_ptr, /* glTexParameterxOES */ - epoxy_glTexParameterxv_dispatch_table_rewrite_ptr, /* glTexParameterxv */ - epoxy_glTexParameterxvOES_dispatch_table_rewrite_ptr, /* glTexParameterxvOES */ - epoxy_glTexRenderbufferNV_dispatch_table_rewrite_ptr, /* glTexRenderbufferNV */ - epoxy_glTexStorage1D_dispatch_table_rewrite_ptr, /* glTexStorage1D */ - epoxy_glTexStorage1DEXT_dispatch_table_rewrite_ptr, /* glTexStorage1DEXT */ - epoxy_glTexStorage2D_dispatch_table_rewrite_ptr, /* glTexStorage2D */ - epoxy_glTexStorage2DEXT_dispatch_table_rewrite_ptr, /* glTexStorage2DEXT */ - epoxy_glTexStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage2DMultisample */ - epoxy_glTexStorage3D_dispatch_table_rewrite_ptr, /* glTexStorage3D */ - epoxy_glTexStorage3DEXT_dispatch_table_rewrite_ptr, /* glTexStorage3DEXT */ - epoxy_glTexStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisample */ - epoxy_glTexStorage3DMultisampleOES_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisampleOES */ - epoxy_glTexStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTexStorageSparseAMD */ - epoxy_glTexSubImage1D_dispatch_table_rewrite_ptr, /* glTexSubImage1D */ - epoxy_glTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage1DEXT */ - epoxy_glTexSubImage2D_dispatch_table_rewrite_ptr, /* glTexSubImage2D */ - epoxy_glTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage2DEXT */ - epoxy_glTexSubImage3D_dispatch_table_rewrite_ptr, /* glTexSubImage3D */ - epoxy_glTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage3DEXT */ - epoxy_glTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glTexSubImage3DOES */ - epoxy_glTexSubImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexSubImage4DSGIS */ - epoxy_glTextureBarrier_dispatch_table_rewrite_ptr, /* glTextureBarrier */ - epoxy_glTextureBarrierNV_dispatch_table_rewrite_ptr, /* glTextureBarrierNV */ - epoxy_glTextureBuffer_dispatch_table_rewrite_ptr, /* glTextureBuffer */ - epoxy_glTextureBufferEXT_dispatch_table_rewrite_ptr, /* glTextureBufferEXT */ - epoxy_glTextureBufferRange_dispatch_table_rewrite_ptr, /* glTextureBufferRange */ - epoxy_glTextureBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTextureBufferRangeEXT */ - epoxy_glTextureColorMaskSGIS_dispatch_table_rewrite_ptr, /* glTextureColorMaskSGIS */ - epoxy_glTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureImage1DEXT */ - epoxy_glTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureImage2DEXT */ - epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleCoverageNV */ - epoxy_glTextureImage2DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleNV */ - epoxy_glTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureImage3DEXT */ - epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleCoverageNV */ - epoxy_glTextureImage3DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleNV */ - epoxy_glTextureLightEXT_dispatch_table_rewrite_ptr, /* glTextureLightEXT */ - epoxy_glTextureMaterialEXT_dispatch_table_rewrite_ptr, /* glTextureMaterialEXT */ - epoxy_glTextureNormalEXT_dispatch_table_rewrite_ptr, /* glTextureNormalEXT */ - epoxy_glTexturePageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexturePageCommitmentEXT */ - epoxy_glTextureParameterIiv_dispatch_table_rewrite_ptr, /* glTextureParameterIiv */ - epoxy_glTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIivEXT */ - epoxy_glTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glTextureParameterIuiv */ - epoxy_glTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIuivEXT */ - epoxy_glTextureParameterf_dispatch_table_rewrite_ptr, /* glTextureParameterf */ - epoxy_glTextureParameterfEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfEXT */ - epoxy_glTextureParameterfv_dispatch_table_rewrite_ptr, /* glTextureParameterfv */ - epoxy_glTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfvEXT */ - epoxy_glTextureParameteri_dispatch_table_rewrite_ptr, /* glTextureParameteri */ - epoxy_glTextureParameteriEXT_dispatch_table_rewrite_ptr, /* glTextureParameteriEXT */ - epoxy_glTextureParameteriv_dispatch_table_rewrite_ptr, /* glTextureParameteriv */ - epoxy_glTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterivEXT */ - epoxy_glTextureRangeAPPLE_dispatch_table_rewrite_ptr, /* glTextureRangeAPPLE */ - epoxy_glTextureRenderbufferEXT_dispatch_table_rewrite_ptr, /* glTextureRenderbufferEXT */ - epoxy_glTextureStorage1D_dispatch_table_rewrite_ptr, /* glTextureStorage1D */ - epoxy_glTextureStorage1DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage1DEXT */ - epoxy_glTextureStorage2D_dispatch_table_rewrite_ptr, /* glTextureStorage2D */ - epoxy_glTextureStorage2DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DEXT */ - epoxy_glTextureStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisample */ - epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisampleEXT */ - epoxy_glTextureStorage3D_dispatch_table_rewrite_ptr, /* glTextureStorage3D */ - epoxy_glTextureStorage3DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DEXT */ - epoxy_glTextureStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisample */ - epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisampleEXT */ - epoxy_glTextureStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTextureStorageSparseAMD */ - epoxy_glTextureSubImage1D_dispatch_table_rewrite_ptr, /* glTextureSubImage1D */ - epoxy_glTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage1DEXT */ - epoxy_glTextureSubImage2D_dispatch_table_rewrite_ptr, /* glTextureSubImage2D */ - epoxy_glTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage2DEXT */ - epoxy_glTextureSubImage3D_dispatch_table_rewrite_ptr, /* glTextureSubImage3D */ - epoxy_glTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage3DEXT */ - epoxy_glTextureView_dispatch_table_rewrite_ptr, /* glTextureView */ - epoxy_glTextureViewEXT_dispatch_table_rewrite_ptr, /* glTextureViewEXT */ - epoxy_glTextureViewOES_dispatch_table_rewrite_ptr, /* glTextureViewOES */ - epoxy_glTrackMatrixNV_dispatch_table_rewrite_ptr, /* glTrackMatrixNV */ - epoxy_glTransformFeedbackAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackAttribsNV */ - epoxy_glTransformFeedbackBufferBase_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferBase */ - epoxy_glTransformFeedbackBufferRange_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferRange */ - epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackStreamAttribsNV */ - epoxy_glTransformFeedbackVaryings_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryings */ - epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsEXT */ - epoxy_glTransformFeedbackVaryingsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsNV */ - epoxy_glTransformPathNV_dispatch_table_rewrite_ptr, /* glTransformPathNV */ - epoxy_glTranslated_dispatch_table_rewrite_ptr, /* glTranslated */ - epoxy_glTranslatef_dispatch_table_rewrite_ptr, /* glTranslatef */ - epoxy_glTranslatex_dispatch_table_rewrite_ptr, /* glTranslatex */ - epoxy_glTranslatexOES_dispatch_table_rewrite_ptr, /* glTranslatexOES */ - epoxy_glUniform1d_dispatch_table_rewrite_ptr, /* glUniform1d */ - epoxy_glUniform1dv_dispatch_table_rewrite_ptr, /* glUniform1dv */ - epoxy_glUniform1f_dispatch_table_rewrite_ptr, /* glUniform1f */ - epoxy_glUniform1fARB_dispatch_table_rewrite_ptr, /* glUniform1fARB */ - epoxy_glUniform1fv_dispatch_table_rewrite_ptr, /* glUniform1fv */ - epoxy_glUniform1fvARB_dispatch_table_rewrite_ptr, /* glUniform1fvARB */ - epoxy_glUniform1i_dispatch_table_rewrite_ptr, /* glUniform1i */ - epoxy_glUniform1i64ARB_dispatch_table_rewrite_ptr, /* glUniform1i64ARB */ - epoxy_glUniform1i64NV_dispatch_table_rewrite_ptr, /* glUniform1i64NV */ - epoxy_glUniform1i64vARB_dispatch_table_rewrite_ptr, /* glUniform1i64vARB */ - epoxy_glUniform1i64vNV_dispatch_table_rewrite_ptr, /* glUniform1i64vNV */ - epoxy_glUniform1iARB_dispatch_table_rewrite_ptr, /* glUniform1iARB */ - epoxy_glUniform1iv_dispatch_table_rewrite_ptr, /* glUniform1iv */ - epoxy_glUniform1ivARB_dispatch_table_rewrite_ptr, /* glUniform1ivARB */ - epoxy_glUniform1ui_dispatch_table_rewrite_ptr, /* glUniform1ui */ - epoxy_glUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glUniform1ui64ARB */ - epoxy_glUniform1ui64NV_dispatch_table_rewrite_ptr, /* glUniform1ui64NV */ - epoxy_glUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glUniform1ui64vARB */ - epoxy_glUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glUniform1ui64vNV */ - epoxy_glUniform1uiEXT_dispatch_table_rewrite_ptr, /* glUniform1uiEXT */ - epoxy_glUniform1uiv_dispatch_table_rewrite_ptr, /* glUniform1uiv */ - epoxy_glUniform1uivEXT_dispatch_table_rewrite_ptr, /* glUniform1uivEXT */ - epoxy_glUniform2d_dispatch_table_rewrite_ptr, /* glUniform2d */ - epoxy_glUniform2dv_dispatch_table_rewrite_ptr, /* glUniform2dv */ - epoxy_glUniform2f_dispatch_table_rewrite_ptr, /* glUniform2f */ - epoxy_glUniform2fARB_dispatch_table_rewrite_ptr, /* glUniform2fARB */ - epoxy_glUniform2fv_dispatch_table_rewrite_ptr, /* glUniform2fv */ - epoxy_glUniform2fvARB_dispatch_table_rewrite_ptr, /* glUniform2fvARB */ - epoxy_glUniform2i_dispatch_table_rewrite_ptr, /* glUniform2i */ - epoxy_glUniform2i64ARB_dispatch_table_rewrite_ptr, /* glUniform2i64ARB */ - epoxy_glUniform2i64NV_dispatch_table_rewrite_ptr, /* glUniform2i64NV */ - epoxy_glUniform2i64vARB_dispatch_table_rewrite_ptr, /* glUniform2i64vARB */ - epoxy_glUniform2i64vNV_dispatch_table_rewrite_ptr, /* glUniform2i64vNV */ - epoxy_glUniform2iARB_dispatch_table_rewrite_ptr, /* glUniform2iARB */ - epoxy_glUniform2iv_dispatch_table_rewrite_ptr, /* glUniform2iv */ - epoxy_glUniform2ivARB_dispatch_table_rewrite_ptr, /* glUniform2ivARB */ - epoxy_glUniform2ui_dispatch_table_rewrite_ptr, /* glUniform2ui */ - epoxy_glUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glUniform2ui64ARB */ - epoxy_glUniform2ui64NV_dispatch_table_rewrite_ptr, /* glUniform2ui64NV */ - epoxy_glUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glUniform2ui64vARB */ - epoxy_glUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glUniform2ui64vNV */ - epoxy_glUniform2uiEXT_dispatch_table_rewrite_ptr, /* glUniform2uiEXT */ - epoxy_glUniform2uiv_dispatch_table_rewrite_ptr, /* glUniform2uiv */ - epoxy_glUniform2uivEXT_dispatch_table_rewrite_ptr, /* glUniform2uivEXT */ - epoxy_glUniform3d_dispatch_table_rewrite_ptr, /* glUniform3d */ - epoxy_glUniform3dv_dispatch_table_rewrite_ptr, /* glUniform3dv */ - epoxy_glUniform3f_dispatch_table_rewrite_ptr, /* glUniform3f */ - epoxy_glUniform3fARB_dispatch_table_rewrite_ptr, /* glUniform3fARB */ - epoxy_glUniform3fv_dispatch_table_rewrite_ptr, /* glUniform3fv */ - epoxy_glUniform3fvARB_dispatch_table_rewrite_ptr, /* glUniform3fvARB */ - epoxy_glUniform3i_dispatch_table_rewrite_ptr, /* glUniform3i */ - epoxy_glUniform3i64ARB_dispatch_table_rewrite_ptr, /* glUniform3i64ARB */ - epoxy_glUniform3i64NV_dispatch_table_rewrite_ptr, /* glUniform3i64NV */ - epoxy_glUniform3i64vARB_dispatch_table_rewrite_ptr, /* glUniform3i64vARB */ - epoxy_glUniform3i64vNV_dispatch_table_rewrite_ptr, /* glUniform3i64vNV */ - epoxy_glUniform3iARB_dispatch_table_rewrite_ptr, /* glUniform3iARB */ - epoxy_glUniform3iv_dispatch_table_rewrite_ptr, /* glUniform3iv */ - epoxy_glUniform3ivARB_dispatch_table_rewrite_ptr, /* glUniform3ivARB */ - epoxy_glUniform3ui_dispatch_table_rewrite_ptr, /* glUniform3ui */ - epoxy_glUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glUniform3ui64ARB */ - epoxy_glUniform3ui64NV_dispatch_table_rewrite_ptr, /* glUniform3ui64NV */ - epoxy_glUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glUniform3ui64vARB */ - epoxy_glUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glUniform3ui64vNV */ - epoxy_glUniform3uiEXT_dispatch_table_rewrite_ptr, /* glUniform3uiEXT */ - epoxy_glUniform3uiv_dispatch_table_rewrite_ptr, /* glUniform3uiv */ - epoxy_glUniform3uivEXT_dispatch_table_rewrite_ptr, /* glUniform3uivEXT */ - epoxy_glUniform4d_dispatch_table_rewrite_ptr, /* glUniform4d */ - epoxy_glUniform4dv_dispatch_table_rewrite_ptr, /* glUniform4dv */ - epoxy_glUniform4f_dispatch_table_rewrite_ptr, /* glUniform4f */ - epoxy_glUniform4fARB_dispatch_table_rewrite_ptr, /* glUniform4fARB */ - epoxy_glUniform4fv_dispatch_table_rewrite_ptr, /* glUniform4fv */ - epoxy_glUniform4fvARB_dispatch_table_rewrite_ptr, /* glUniform4fvARB */ - epoxy_glUniform4i_dispatch_table_rewrite_ptr, /* glUniform4i */ - epoxy_glUniform4i64ARB_dispatch_table_rewrite_ptr, /* glUniform4i64ARB */ - epoxy_glUniform4i64NV_dispatch_table_rewrite_ptr, /* glUniform4i64NV */ - epoxy_glUniform4i64vARB_dispatch_table_rewrite_ptr, /* glUniform4i64vARB */ - epoxy_glUniform4i64vNV_dispatch_table_rewrite_ptr, /* glUniform4i64vNV */ - epoxy_glUniform4iARB_dispatch_table_rewrite_ptr, /* glUniform4iARB */ - epoxy_glUniform4iv_dispatch_table_rewrite_ptr, /* glUniform4iv */ - epoxy_glUniform4ivARB_dispatch_table_rewrite_ptr, /* glUniform4ivARB */ - epoxy_glUniform4ui_dispatch_table_rewrite_ptr, /* glUniform4ui */ - epoxy_glUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glUniform4ui64ARB */ - epoxy_glUniform4ui64NV_dispatch_table_rewrite_ptr, /* glUniform4ui64NV */ - epoxy_glUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glUniform4ui64vARB */ - epoxy_glUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glUniform4ui64vNV */ - epoxy_glUniform4uiEXT_dispatch_table_rewrite_ptr, /* glUniform4uiEXT */ - epoxy_glUniform4uiv_dispatch_table_rewrite_ptr, /* glUniform4uiv */ - epoxy_glUniform4uivEXT_dispatch_table_rewrite_ptr, /* glUniform4uivEXT */ - epoxy_glUniformBlockBinding_dispatch_table_rewrite_ptr, /* glUniformBlockBinding */ - epoxy_glUniformBufferEXT_dispatch_table_rewrite_ptr, /* glUniformBufferEXT */ - epoxy_glUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64ARB */ - epoxy_glUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glUniformHandleui64NV */ - epoxy_glUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64vARB */ - epoxy_glUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glUniformHandleui64vNV */ - epoxy_glUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2dv */ - epoxy_glUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2fv */ - epoxy_glUniformMatrix2fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix2fvARB */ - epoxy_glUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3dv */ - epoxy_glUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fv */ - epoxy_glUniformMatrix2x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fvNV */ - epoxy_glUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4dv */ - epoxy_glUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fv */ - epoxy_glUniformMatrix2x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fvNV */ - epoxy_glUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3dv */ - epoxy_glUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3fv */ - epoxy_glUniformMatrix3fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix3fvARB */ - epoxy_glUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2dv */ - epoxy_glUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fv */ - epoxy_glUniformMatrix3x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fvNV */ - epoxy_glUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4dv */ - epoxy_glUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fv */ - epoxy_glUniformMatrix3x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fvNV */ - epoxy_glUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4dv */ - epoxy_glUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4fv */ - epoxy_glUniformMatrix4fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix4fvARB */ - epoxy_glUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2dv */ - epoxy_glUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fv */ - epoxy_glUniformMatrix4x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fvNV */ - epoxy_glUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3dv */ - epoxy_glUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fv */ - epoxy_glUniformMatrix4x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fvNV */ - epoxy_glUniformSubroutinesuiv_dispatch_table_rewrite_ptr, /* glUniformSubroutinesuiv */ - epoxy_glUniformui64NV_dispatch_table_rewrite_ptr, /* glUniformui64NV */ - epoxy_glUniformui64vNV_dispatch_table_rewrite_ptr, /* glUniformui64vNV */ - epoxy_glUnlockArraysEXT_dispatch_table_rewrite_ptr, /* glUnlockArraysEXT */ - epoxy_glUnmapBuffer_dispatch_table_rewrite_ptr, /* glUnmapBuffer */ - epoxy_glUnmapBufferARB_dispatch_table_rewrite_ptr, /* glUnmapBufferARB */ - epoxy_glUnmapBufferOES_dispatch_table_rewrite_ptr, /* glUnmapBufferOES */ - epoxy_glUnmapNamedBuffer_dispatch_table_rewrite_ptr, /* glUnmapNamedBuffer */ - epoxy_glUnmapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glUnmapNamedBufferEXT */ - epoxy_glUnmapObjectBufferATI_dispatch_table_rewrite_ptr, /* glUnmapObjectBufferATI */ - epoxy_glUnmapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glUnmapTexture2DINTEL */ - epoxy_glUpdateObjectBufferATI_dispatch_table_rewrite_ptr, /* glUpdateObjectBufferATI */ - epoxy_glUseProgram_dispatch_table_rewrite_ptr, /* glUseProgram */ - epoxy_glUseProgramObjectARB_dispatch_table_rewrite_ptr, /* glUseProgramObjectARB */ - epoxy_glUseProgramStages_dispatch_table_rewrite_ptr, /* glUseProgramStages */ - epoxy_glUseProgramStagesEXT_dispatch_table_rewrite_ptr, /* glUseProgramStagesEXT */ - epoxy_glUseShaderProgramEXT_dispatch_table_rewrite_ptr, /* glUseShaderProgramEXT */ - epoxy_glVDPAUFiniNV_dispatch_table_rewrite_ptr, /* glVDPAUFiniNV */ - epoxy_glVDPAUGetSurfaceivNV_dispatch_table_rewrite_ptr, /* glVDPAUGetSurfaceivNV */ - epoxy_glVDPAUInitNV_dispatch_table_rewrite_ptr, /* glVDPAUInitNV */ - epoxy_glVDPAUIsSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUIsSurfaceNV */ - epoxy_glVDPAUMapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUMapSurfacesNV */ - epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterOutputSurfaceNV */ - epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterVideoSurfaceNV */ - epoxy_glVDPAUSurfaceAccessNV_dispatch_table_rewrite_ptr, /* glVDPAUSurfaceAccessNV */ - epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUUnmapSurfacesNV */ - epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUUnregisterSurfaceNV */ - epoxy_glValidateProgram_dispatch_table_rewrite_ptr, /* glValidateProgram */ - epoxy_glValidateProgramARB_dispatch_table_rewrite_ptr, /* glValidateProgramARB */ - epoxy_glValidateProgramPipeline_dispatch_table_rewrite_ptr, /* glValidateProgramPipeline */ - epoxy_glValidateProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glValidateProgramPipelineEXT */ - epoxy_glVariantArrayObjectATI_dispatch_table_rewrite_ptr, /* glVariantArrayObjectATI */ - epoxy_glVariantPointerEXT_dispatch_table_rewrite_ptr, /* glVariantPointerEXT */ - epoxy_glVariantbvEXT_dispatch_table_rewrite_ptr, /* glVariantbvEXT */ - epoxy_glVariantdvEXT_dispatch_table_rewrite_ptr, /* glVariantdvEXT */ - epoxy_glVariantfvEXT_dispatch_table_rewrite_ptr, /* glVariantfvEXT */ - epoxy_glVariantivEXT_dispatch_table_rewrite_ptr, /* glVariantivEXT */ - epoxy_glVariantsvEXT_dispatch_table_rewrite_ptr, /* glVariantsvEXT */ - epoxy_glVariantubvEXT_dispatch_table_rewrite_ptr, /* glVariantubvEXT */ - epoxy_glVariantuivEXT_dispatch_table_rewrite_ptr, /* glVariantuivEXT */ - epoxy_glVariantusvEXT_dispatch_table_rewrite_ptr, /* glVariantusvEXT */ - epoxy_glVertex2bOES_dispatch_table_rewrite_ptr, /* glVertex2bOES */ - epoxy_glVertex2bvOES_dispatch_table_rewrite_ptr, /* glVertex2bvOES */ - epoxy_glVertex2d_dispatch_table_rewrite_ptr, /* glVertex2d */ - epoxy_glVertex2dv_dispatch_table_rewrite_ptr, /* glVertex2dv */ - epoxy_glVertex2f_dispatch_table_rewrite_ptr, /* glVertex2f */ - epoxy_glVertex2fv_dispatch_table_rewrite_ptr, /* glVertex2fv */ - epoxy_glVertex2hNV_dispatch_table_rewrite_ptr, /* glVertex2hNV */ - epoxy_glVertex2hvNV_dispatch_table_rewrite_ptr, /* glVertex2hvNV */ - epoxy_glVertex2i_dispatch_table_rewrite_ptr, /* glVertex2i */ - epoxy_glVertex2iv_dispatch_table_rewrite_ptr, /* glVertex2iv */ - epoxy_glVertex2s_dispatch_table_rewrite_ptr, /* glVertex2s */ - epoxy_glVertex2sv_dispatch_table_rewrite_ptr, /* glVertex2sv */ - epoxy_glVertex2xOES_dispatch_table_rewrite_ptr, /* glVertex2xOES */ - epoxy_glVertex2xvOES_dispatch_table_rewrite_ptr, /* glVertex2xvOES */ - epoxy_glVertex3bOES_dispatch_table_rewrite_ptr, /* glVertex3bOES */ - epoxy_glVertex3bvOES_dispatch_table_rewrite_ptr, /* glVertex3bvOES */ - epoxy_glVertex3d_dispatch_table_rewrite_ptr, /* glVertex3d */ - epoxy_glVertex3dv_dispatch_table_rewrite_ptr, /* glVertex3dv */ - epoxy_glVertex3f_dispatch_table_rewrite_ptr, /* glVertex3f */ - epoxy_glVertex3fv_dispatch_table_rewrite_ptr, /* glVertex3fv */ - epoxy_glVertex3hNV_dispatch_table_rewrite_ptr, /* glVertex3hNV */ - epoxy_glVertex3hvNV_dispatch_table_rewrite_ptr, /* glVertex3hvNV */ - epoxy_glVertex3i_dispatch_table_rewrite_ptr, /* glVertex3i */ - epoxy_glVertex3iv_dispatch_table_rewrite_ptr, /* glVertex3iv */ - epoxy_glVertex3s_dispatch_table_rewrite_ptr, /* glVertex3s */ - epoxy_glVertex3sv_dispatch_table_rewrite_ptr, /* glVertex3sv */ - epoxy_glVertex3xOES_dispatch_table_rewrite_ptr, /* glVertex3xOES */ - epoxy_glVertex3xvOES_dispatch_table_rewrite_ptr, /* glVertex3xvOES */ - epoxy_glVertex4bOES_dispatch_table_rewrite_ptr, /* glVertex4bOES */ - epoxy_glVertex4bvOES_dispatch_table_rewrite_ptr, /* glVertex4bvOES */ - epoxy_glVertex4d_dispatch_table_rewrite_ptr, /* glVertex4d */ - epoxy_glVertex4dv_dispatch_table_rewrite_ptr, /* glVertex4dv */ - epoxy_glVertex4f_dispatch_table_rewrite_ptr, /* glVertex4f */ - epoxy_glVertex4fv_dispatch_table_rewrite_ptr, /* glVertex4fv */ - epoxy_glVertex4hNV_dispatch_table_rewrite_ptr, /* glVertex4hNV */ - epoxy_glVertex4hvNV_dispatch_table_rewrite_ptr, /* glVertex4hvNV */ - epoxy_glVertex4i_dispatch_table_rewrite_ptr, /* glVertex4i */ - epoxy_glVertex4iv_dispatch_table_rewrite_ptr, /* glVertex4iv */ - epoxy_glVertex4s_dispatch_table_rewrite_ptr, /* glVertex4s */ - epoxy_glVertex4sv_dispatch_table_rewrite_ptr, /* glVertex4sv */ - epoxy_glVertex4xOES_dispatch_table_rewrite_ptr, /* glVertex4xOES */ - epoxy_glVertex4xvOES_dispatch_table_rewrite_ptr, /* glVertex4xvOES */ - epoxy_glVertexArrayAttribBinding_dispatch_table_rewrite_ptr, /* glVertexArrayAttribBinding */ - epoxy_glVertexArrayAttribFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribFormat */ - epoxy_glVertexArrayAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribIFormat */ - epoxy_glVertexArrayAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribLFormat */ - epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_rewrite_ptr, /* glVertexArrayBindVertexBufferEXT */ - epoxy_glVertexArrayBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexArrayBindingDivisor */ - epoxy_glVertexArrayColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayColorOffsetEXT */ - epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayEdgeFlagOffsetEXT */ - epoxy_glVertexArrayElementBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayElementBuffer */ - epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayFogCoordOffsetEXT */ - epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayIndexOffsetEXT */ - epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayMultiTexCoordOffsetEXT */ - epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayNormalOffsetEXT */ - epoxy_glVertexArrayParameteriAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayParameteriAPPLE */ - epoxy_glVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayRangeAPPLE */ - epoxy_glVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glVertexArrayRangeNV */ - epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArraySecondaryColorOffsetEXT */ - epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayTexCoordOffsetEXT */ - epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribBindingEXT */ - epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribDivisorEXT */ - epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribFormatEXT */ - epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIFormatEXT */ - epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIOffsetEXT */ - epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLFormatEXT */ - epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLOffsetEXT */ - epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribOffsetEXT */ - epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBindingDivisorEXT */ - epoxy_glVertexArrayVertexBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffer */ - epoxy_glVertexArrayVertexBuffers_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffers */ - epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexOffsetEXT */ - epoxy_glVertexAttrib1d_dispatch_table_rewrite_ptr, /* glVertexAttrib1d */ - epoxy_glVertexAttrib1dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dARB */ - epoxy_glVertexAttrib1dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dNV */ - epoxy_glVertexAttrib1dv_dispatch_table_rewrite_ptr, /* glVertexAttrib1dv */ - epoxy_glVertexAttrib1dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvARB */ - epoxy_glVertexAttrib1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvNV */ - epoxy_glVertexAttrib1f_dispatch_table_rewrite_ptr, /* glVertexAttrib1f */ - epoxy_glVertexAttrib1fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fARB */ - epoxy_glVertexAttrib1fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fNV */ - epoxy_glVertexAttrib1fv_dispatch_table_rewrite_ptr, /* glVertexAttrib1fv */ - epoxy_glVertexAttrib1fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvARB */ - epoxy_glVertexAttrib1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvNV */ - epoxy_glVertexAttrib1hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hNV */ - epoxy_glVertexAttrib1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hvNV */ - epoxy_glVertexAttrib1s_dispatch_table_rewrite_ptr, /* glVertexAttrib1s */ - epoxy_glVertexAttrib1sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1sARB */ - epoxy_glVertexAttrib1sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1sNV */ - epoxy_glVertexAttrib1sv_dispatch_table_rewrite_ptr, /* glVertexAttrib1sv */ - epoxy_glVertexAttrib1svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1svARB */ - epoxy_glVertexAttrib1svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1svNV */ - epoxy_glVertexAttrib2d_dispatch_table_rewrite_ptr, /* glVertexAttrib2d */ - epoxy_glVertexAttrib2dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dARB */ - epoxy_glVertexAttrib2dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dNV */ - epoxy_glVertexAttrib2dv_dispatch_table_rewrite_ptr, /* glVertexAttrib2dv */ - epoxy_glVertexAttrib2dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvARB */ - epoxy_glVertexAttrib2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvNV */ - epoxy_glVertexAttrib2f_dispatch_table_rewrite_ptr, /* glVertexAttrib2f */ - epoxy_glVertexAttrib2fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fARB */ - epoxy_glVertexAttrib2fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fNV */ - epoxy_glVertexAttrib2fv_dispatch_table_rewrite_ptr, /* glVertexAttrib2fv */ - epoxy_glVertexAttrib2fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvARB */ - epoxy_glVertexAttrib2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvNV */ - epoxy_glVertexAttrib2hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hNV */ - epoxy_glVertexAttrib2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hvNV */ - epoxy_glVertexAttrib2s_dispatch_table_rewrite_ptr, /* glVertexAttrib2s */ - epoxy_glVertexAttrib2sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2sARB */ - epoxy_glVertexAttrib2sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2sNV */ - epoxy_glVertexAttrib2sv_dispatch_table_rewrite_ptr, /* glVertexAttrib2sv */ - epoxy_glVertexAttrib2svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2svARB */ - epoxy_glVertexAttrib2svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2svNV */ - epoxy_glVertexAttrib3d_dispatch_table_rewrite_ptr, /* glVertexAttrib3d */ - epoxy_glVertexAttrib3dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dARB */ - epoxy_glVertexAttrib3dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dNV */ - epoxy_glVertexAttrib3dv_dispatch_table_rewrite_ptr, /* glVertexAttrib3dv */ - epoxy_glVertexAttrib3dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvARB */ - epoxy_glVertexAttrib3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvNV */ - epoxy_glVertexAttrib3f_dispatch_table_rewrite_ptr, /* glVertexAttrib3f */ - epoxy_glVertexAttrib3fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fARB */ - epoxy_glVertexAttrib3fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fNV */ - epoxy_glVertexAttrib3fv_dispatch_table_rewrite_ptr, /* glVertexAttrib3fv */ - epoxy_glVertexAttrib3fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvARB */ - epoxy_glVertexAttrib3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvNV */ - epoxy_glVertexAttrib3hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hNV */ - epoxy_glVertexAttrib3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hvNV */ - epoxy_glVertexAttrib3s_dispatch_table_rewrite_ptr, /* glVertexAttrib3s */ - epoxy_glVertexAttrib3sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3sARB */ - epoxy_glVertexAttrib3sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3sNV */ - epoxy_glVertexAttrib3sv_dispatch_table_rewrite_ptr, /* glVertexAttrib3sv */ - epoxy_glVertexAttrib3svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3svARB */ - epoxy_glVertexAttrib3svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3svNV */ - epoxy_glVertexAttrib4Nbv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nbv */ - epoxy_glVertexAttrib4NbvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NbvARB */ - epoxy_glVertexAttrib4Niv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Niv */ - epoxy_glVertexAttrib4NivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NivARB */ - epoxy_glVertexAttrib4Nsv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nsv */ - epoxy_glVertexAttrib4NsvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NsvARB */ - epoxy_glVertexAttrib4Nub_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nub */ - epoxy_glVertexAttrib4NubARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubARB */ - epoxy_glVertexAttrib4Nubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nubv */ - epoxy_glVertexAttrib4NubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubvARB */ - epoxy_glVertexAttrib4Nuiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nuiv */ - epoxy_glVertexAttrib4NuivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NuivARB */ - epoxy_glVertexAttrib4Nusv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nusv */ - epoxy_glVertexAttrib4NusvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NusvARB */ - epoxy_glVertexAttrib4bv_dispatch_table_rewrite_ptr, /* glVertexAttrib4bv */ - epoxy_glVertexAttrib4bvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4bvARB */ - epoxy_glVertexAttrib4d_dispatch_table_rewrite_ptr, /* glVertexAttrib4d */ - epoxy_glVertexAttrib4dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dARB */ - epoxy_glVertexAttrib4dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dNV */ - epoxy_glVertexAttrib4dv_dispatch_table_rewrite_ptr, /* glVertexAttrib4dv */ - epoxy_glVertexAttrib4dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvARB */ - epoxy_glVertexAttrib4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvNV */ - epoxy_glVertexAttrib4f_dispatch_table_rewrite_ptr, /* glVertexAttrib4f */ - epoxy_glVertexAttrib4fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fARB */ - epoxy_glVertexAttrib4fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fNV */ - epoxy_glVertexAttrib4fv_dispatch_table_rewrite_ptr, /* glVertexAttrib4fv */ - epoxy_glVertexAttrib4fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvARB */ - epoxy_glVertexAttrib4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvNV */ - epoxy_glVertexAttrib4hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hNV */ - epoxy_glVertexAttrib4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hvNV */ - epoxy_glVertexAttrib4iv_dispatch_table_rewrite_ptr, /* glVertexAttrib4iv */ - epoxy_glVertexAttrib4ivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ivARB */ - epoxy_glVertexAttrib4s_dispatch_table_rewrite_ptr, /* glVertexAttrib4s */ - epoxy_glVertexAttrib4sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4sARB */ - epoxy_glVertexAttrib4sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4sNV */ - epoxy_glVertexAttrib4sv_dispatch_table_rewrite_ptr, /* glVertexAttrib4sv */ - epoxy_glVertexAttrib4svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4svARB */ - epoxy_glVertexAttrib4svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4svNV */ - epoxy_glVertexAttrib4ubNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubNV */ - epoxy_glVertexAttrib4ubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubv */ - epoxy_glVertexAttrib4ubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvARB */ - epoxy_glVertexAttrib4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvNV */ - epoxy_glVertexAttrib4uiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4uiv */ - epoxy_glVertexAttrib4uivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4uivARB */ - epoxy_glVertexAttrib4usv_dispatch_table_rewrite_ptr, /* glVertexAttrib4usv */ - epoxy_glVertexAttrib4usvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4usvARB */ - epoxy_glVertexAttribArrayObjectATI_dispatch_table_rewrite_ptr, /* glVertexAttribArrayObjectATI */ - epoxy_glVertexAttribBinding_dispatch_table_rewrite_ptr, /* glVertexAttribBinding */ - epoxy_glVertexAttribDivisor_dispatch_table_rewrite_ptr, /* glVertexAttribDivisor */ - epoxy_glVertexAttribDivisorANGLE_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorANGLE */ - epoxy_glVertexAttribDivisorARB_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorARB */ - epoxy_glVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorEXT */ - epoxy_glVertexAttribDivisorNV_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorNV */ - epoxy_glVertexAttribFormat_dispatch_table_rewrite_ptr, /* glVertexAttribFormat */ - epoxy_glVertexAttribFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribFormatNV */ - epoxy_glVertexAttribI1i_dispatch_table_rewrite_ptr, /* glVertexAttribI1i */ - epoxy_glVertexAttribI1iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1iEXT */ - epoxy_glVertexAttribI1iv_dispatch_table_rewrite_ptr, /* glVertexAttribI1iv */ - epoxy_glVertexAttribI1ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1ivEXT */ - epoxy_glVertexAttribI1ui_dispatch_table_rewrite_ptr, /* glVertexAttribI1ui */ - epoxy_glVertexAttribI1uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiEXT */ - epoxy_glVertexAttribI1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiv */ - epoxy_glVertexAttribI1uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uivEXT */ - epoxy_glVertexAttribI2i_dispatch_table_rewrite_ptr, /* glVertexAttribI2i */ - epoxy_glVertexAttribI2iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2iEXT */ - epoxy_glVertexAttribI2iv_dispatch_table_rewrite_ptr, /* glVertexAttribI2iv */ - epoxy_glVertexAttribI2ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2ivEXT */ - epoxy_glVertexAttribI2ui_dispatch_table_rewrite_ptr, /* glVertexAttribI2ui */ - epoxy_glVertexAttribI2uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiEXT */ - epoxy_glVertexAttribI2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiv */ - epoxy_glVertexAttribI2uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uivEXT */ - epoxy_glVertexAttribI3i_dispatch_table_rewrite_ptr, /* glVertexAttribI3i */ - epoxy_glVertexAttribI3iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3iEXT */ - epoxy_glVertexAttribI3iv_dispatch_table_rewrite_ptr, /* glVertexAttribI3iv */ - epoxy_glVertexAttribI3ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3ivEXT */ - epoxy_glVertexAttribI3ui_dispatch_table_rewrite_ptr, /* glVertexAttribI3ui */ - epoxy_glVertexAttribI3uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiEXT */ - epoxy_glVertexAttribI3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiv */ - epoxy_glVertexAttribI3uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uivEXT */ - epoxy_glVertexAttribI4bv_dispatch_table_rewrite_ptr, /* glVertexAttribI4bv */ - epoxy_glVertexAttribI4bvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4bvEXT */ - epoxy_glVertexAttribI4i_dispatch_table_rewrite_ptr, /* glVertexAttribI4i */ - epoxy_glVertexAttribI4iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4iEXT */ - epoxy_glVertexAttribI4iv_dispatch_table_rewrite_ptr, /* glVertexAttribI4iv */ - epoxy_glVertexAttribI4ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ivEXT */ - epoxy_glVertexAttribI4sv_dispatch_table_rewrite_ptr, /* glVertexAttribI4sv */ - epoxy_glVertexAttribI4svEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4svEXT */ - epoxy_glVertexAttribI4ubv_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubv */ - epoxy_glVertexAttribI4ubvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubvEXT */ - epoxy_glVertexAttribI4ui_dispatch_table_rewrite_ptr, /* glVertexAttribI4ui */ - epoxy_glVertexAttribI4uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiEXT */ - epoxy_glVertexAttribI4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiv */ - epoxy_glVertexAttribI4uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uivEXT */ - epoxy_glVertexAttribI4usv_dispatch_table_rewrite_ptr, /* glVertexAttribI4usv */ - epoxy_glVertexAttribI4usvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4usvEXT */ - epoxy_glVertexAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexAttribIFormat */ - epoxy_glVertexAttribIFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribIFormatNV */ - epoxy_glVertexAttribIPointer_dispatch_table_rewrite_ptr, /* glVertexAttribIPointer */ - epoxy_glVertexAttribIPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribIPointerEXT */ - epoxy_glVertexAttribL1d_dispatch_table_rewrite_ptr, /* glVertexAttribL1d */ - epoxy_glVertexAttribL1dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dEXT */ - epoxy_glVertexAttribL1dv_dispatch_table_rewrite_ptr, /* glVertexAttribL1dv */ - epoxy_glVertexAttribL1dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dvEXT */ - epoxy_glVertexAttribL1i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64NV */ - epoxy_glVertexAttribL1i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64vNV */ - epoxy_glVertexAttribL1ui64ARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64ARB */ - epoxy_glVertexAttribL1ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64NV */ - epoxy_glVertexAttribL1ui64vARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vARB */ - epoxy_glVertexAttribL1ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vNV */ - epoxy_glVertexAttribL2d_dispatch_table_rewrite_ptr, /* glVertexAttribL2d */ - epoxy_glVertexAttribL2dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dEXT */ - epoxy_glVertexAttribL2dv_dispatch_table_rewrite_ptr, /* glVertexAttribL2dv */ - epoxy_glVertexAttribL2dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dvEXT */ - epoxy_glVertexAttribL2i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64NV */ - epoxy_glVertexAttribL2i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64vNV */ - epoxy_glVertexAttribL2ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64NV */ - epoxy_glVertexAttribL2ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64vNV */ - epoxy_glVertexAttribL3d_dispatch_table_rewrite_ptr, /* glVertexAttribL3d */ - epoxy_glVertexAttribL3dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dEXT */ - epoxy_glVertexAttribL3dv_dispatch_table_rewrite_ptr, /* glVertexAttribL3dv */ - epoxy_glVertexAttribL3dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dvEXT */ - epoxy_glVertexAttribL3i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64NV */ - epoxy_glVertexAttribL3i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64vNV */ - epoxy_glVertexAttribL3ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64NV */ - epoxy_glVertexAttribL3ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64vNV */ - epoxy_glVertexAttribL4d_dispatch_table_rewrite_ptr, /* glVertexAttribL4d */ - epoxy_glVertexAttribL4dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dEXT */ - epoxy_glVertexAttribL4dv_dispatch_table_rewrite_ptr, /* glVertexAttribL4dv */ - epoxy_glVertexAttribL4dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dvEXT */ - epoxy_glVertexAttribL4i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64NV */ - epoxy_glVertexAttribL4i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64vNV */ - epoxy_glVertexAttribL4ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64NV */ - epoxy_glVertexAttribL4ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64vNV */ - epoxy_glVertexAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexAttribLFormat */ - epoxy_glVertexAttribLFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribLFormatNV */ - epoxy_glVertexAttribLPointer_dispatch_table_rewrite_ptr, /* glVertexAttribLPointer */ - epoxy_glVertexAttribLPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribLPointerEXT */ - epoxy_glVertexAttribP1ui_dispatch_table_rewrite_ptr, /* glVertexAttribP1ui */ - epoxy_glVertexAttribP1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP1uiv */ - epoxy_glVertexAttribP2ui_dispatch_table_rewrite_ptr, /* glVertexAttribP2ui */ - epoxy_glVertexAttribP2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP2uiv */ - epoxy_glVertexAttribP3ui_dispatch_table_rewrite_ptr, /* glVertexAttribP3ui */ - epoxy_glVertexAttribP3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP3uiv */ - epoxy_glVertexAttribP4ui_dispatch_table_rewrite_ptr, /* glVertexAttribP4ui */ - epoxy_glVertexAttribP4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP4uiv */ - epoxy_glVertexAttribParameteriAMD_dispatch_table_rewrite_ptr, /* glVertexAttribParameteriAMD */ - epoxy_glVertexAttribPointer_dispatch_table_rewrite_ptr, /* glVertexAttribPointer */ - epoxy_glVertexAttribPointerARB_dispatch_table_rewrite_ptr, /* glVertexAttribPointerARB */ - epoxy_glVertexAttribPointerNV_dispatch_table_rewrite_ptr, /* glVertexAttribPointerNV */ - epoxy_glVertexAttribs1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1dvNV */ - epoxy_glVertexAttribs1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1fvNV */ - epoxy_glVertexAttribs1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1hvNV */ - epoxy_glVertexAttribs1svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1svNV */ - epoxy_glVertexAttribs2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2dvNV */ - epoxy_glVertexAttribs2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2fvNV */ - epoxy_glVertexAttribs2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2hvNV */ - epoxy_glVertexAttribs2svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2svNV */ - epoxy_glVertexAttribs3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3dvNV */ - epoxy_glVertexAttribs3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3fvNV */ - epoxy_glVertexAttribs3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3hvNV */ - epoxy_glVertexAttribs3svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3svNV */ - epoxy_glVertexAttribs4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4dvNV */ - epoxy_glVertexAttribs4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4fvNV */ - epoxy_glVertexAttribs4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4hvNV */ - epoxy_glVertexAttribs4svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4svNV */ - epoxy_glVertexAttribs4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4ubvNV */ - epoxy_glVertexBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexBindingDivisor */ - epoxy_glVertexBlendARB_dispatch_table_rewrite_ptr, /* glVertexBlendARB */ - epoxy_glVertexBlendEnvfATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnvfATI */ - epoxy_glVertexBlendEnviATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnviATI */ - epoxy_glVertexFormatNV_dispatch_table_rewrite_ptr, /* glVertexFormatNV */ - epoxy_glVertexP2ui_dispatch_table_rewrite_ptr, /* glVertexP2ui */ - epoxy_glVertexP2uiv_dispatch_table_rewrite_ptr, /* glVertexP2uiv */ - epoxy_glVertexP3ui_dispatch_table_rewrite_ptr, /* glVertexP3ui */ - epoxy_glVertexP3uiv_dispatch_table_rewrite_ptr, /* glVertexP3uiv */ - epoxy_glVertexP4ui_dispatch_table_rewrite_ptr, /* glVertexP4ui */ - epoxy_glVertexP4uiv_dispatch_table_rewrite_ptr, /* glVertexP4uiv */ - epoxy_glVertexPointer_dispatch_table_rewrite_ptr, /* glVertexPointer */ - epoxy_glVertexPointerEXT_dispatch_table_rewrite_ptr, /* glVertexPointerEXT */ - epoxy_glVertexPointerListIBM_dispatch_table_rewrite_ptr, /* glVertexPointerListIBM */ - epoxy_glVertexPointervINTEL_dispatch_table_rewrite_ptr, /* glVertexPointervINTEL */ - epoxy_glVertexStream1dATI_dispatch_table_rewrite_ptr, /* glVertexStream1dATI */ - epoxy_glVertexStream1dvATI_dispatch_table_rewrite_ptr, /* glVertexStream1dvATI */ - epoxy_glVertexStream1fATI_dispatch_table_rewrite_ptr, /* glVertexStream1fATI */ - epoxy_glVertexStream1fvATI_dispatch_table_rewrite_ptr, /* glVertexStream1fvATI */ - epoxy_glVertexStream1iATI_dispatch_table_rewrite_ptr, /* glVertexStream1iATI */ - epoxy_glVertexStream1ivATI_dispatch_table_rewrite_ptr, /* glVertexStream1ivATI */ - epoxy_glVertexStream1sATI_dispatch_table_rewrite_ptr, /* glVertexStream1sATI */ - epoxy_glVertexStream1svATI_dispatch_table_rewrite_ptr, /* glVertexStream1svATI */ - epoxy_glVertexStream2dATI_dispatch_table_rewrite_ptr, /* glVertexStream2dATI */ - epoxy_glVertexStream2dvATI_dispatch_table_rewrite_ptr, /* glVertexStream2dvATI */ - epoxy_glVertexStream2fATI_dispatch_table_rewrite_ptr, /* glVertexStream2fATI */ - epoxy_glVertexStream2fvATI_dispatch_table_rewrite_ptr, /* glVertexStream2fvATI */ - epoxy_glVertexStream2iATI_dispatch_table_rewrite_ptr, /* glVertexStream2iATI */ - epoxy_glVertexStream2ivATI_dispatch_table_rewrite_ptr, /* glVertexStream2ivATI */ - epoxy_glVertexStream2sATI_dispatch_table_rewrite_ptr, /* glVertexStream2sATI */ - epoxy_glVertexStream2svATI_dispatch_table_rewrite_ptr, /* glVertexStream2svATI */ - epoxy_glVertexStream3dATI_dispatch_table_rewrite_ptr, /* glVertexStream3dATI */ - epoxy_glVertexStream3dvATI_dispatch_table_rewrite_ptr, /* glVertexStream3dvATI */ - epoxy_glVertexStream3fATI_dispatch_table_rewrite_ptr, /* glVertexStream3fATI */ - epoxy_glVertexStream3fvATI_dispatch_table_rewrite_ptr, /* glVertexStream3fvATI */ - epoxy_glVertexStream3iATI_dispatch_table_rewrite_ptr, /* glVertexStream3iATI */ - epoxy_glVertexStream3ivATI_dispatch_table_rewrite_ptr, /* glVertexStream3ivATI */ - epoxy_glVertexStream3sATI_dispatch_table_rewrite_ptr, /* glVertexStream3sATI */ - epoxy_glVertexStream3svATI_dispatch_table_rewrite_ptr, /* glVertexStream3svATI */ - epoxy_glVertexStream4dATI_dispatch_table_rewrite_ptr, /* glVertexStream4dATI */ - epoxy_glVertexStream4dvATI_dispatch_table_rewrite_ptr, /* glVertexStream4dvATI */ - epoxy_glVertexStream4fATI_dispatch_table_rewrite_ptr, /* glVertexStream4fATI */ - epoxy_glVertexStream4fvATI_dispatch_table_rewrite_ptr, /* glVertexStream4fvATI */ - epoxy_glVertexStream4iATI_dispatch_table_rewrite_ptr, /* glVertexStream4iATI */ - epoxy_glVertexStream4ivATI_dispatch_table_rewrite_ptr, /* glVertexStream4ivATI */ - epoxy_glVertexStream4sATI_dispatch_table_rewrite_ptr, /* glVertexStream4sATI */ - epoxy_glVertexStream4svATI_dispatch_table_rewrite_ptr, /* glVertexStream4svATI */ - epoxy_glVertexWeightPointerEXT_dispatch_table_rewrite_ptr, /* glVertexWeightPointerEXT */ - epoxy_glVertexWeightfEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfEXT */ - epoxy_glVertexWeightfvEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfvEXT */ - epoxy_glVertexWeighthNV_dispatch_table_rewrite_ptr, /* glVertexWeighthNV */ - epoxy_glVertexWeighthvNV_dispatch_table_rewrite_ptr, /* glVertexWeighthvNV */ - epoxy_glVideoCaptureNV_dispatch_table_rewrite_ptr, /* glVideoCaptureNV */ - epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterdvNV */ - epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterfvNV */ - epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterivNV */ - epoxy_glViewport_dispatch_table_rewrite_ptr, /* glViewport */ - epoxy_glViewportArrayv_dispatch_table_rewrite_ptr, /* glViewportArrayv */ - epoxy_glViewportArrayvNV_dispatch_table_rewrite_ptr, /* glViewportArrayvNV */ - epoxy_glViewportIndexedf_dispatch_table_rewrite_ptr, /* glViewportIndexedf */ - epoxy_glViewportIndexedfNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfNV */ - epoxy_glViewportIndexedfv_dispatch_table_rewrite_ptr, /* glViewportIndexedfv */ - epoxy_glViewportIndexedfvNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfvNV */ - epoxy_glWaitSync_dispatch_table_rewrite_ptr, /* glWaitSync */ - epoxy_glWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glWaitSyncAPPLE */ - epoxy_glWeightPathsNV_dispatch_table_rewrite_ptr, /* glWeightPathsNV */ - epoxy_glWeightPointerARB_dispatch_table_rewrite_ptr, /* glWeightPointerARB */ - epoxy_glWeightPointerOES_dispatch_table_rewrite_ptr, /* glWeightPointerOES */ - epoxy_glWeightbvARB_dispatch_table_rewrite_ptr, /* glWeightbvARB */ - epoxy_glWeightdvARB_dispatch_table_rewrite_ptr, /* glWeightdvARB */ - epoxy_glWeightfvARB_dispatch_table_rewrite_ptr, /* glWeightfvARB */ - epoxy_glWeightivARB_dispatch_table_rewrite_ptr, /* glWeightivARB */ - epoxy_glWeightsvARB_dispatch_table_rewrite_ptr, /* glWeightsvARB */ - epoxy_glWeightubvARB_dispatch_table_rewrite_ptr, /* glWeightubvARB */ - epoxy_glWeightuivARB_dispatch_table_rewrite_ptr, /* glWeightuivARB */ - epoxy_glWeightusvARB_dispatch_table_rewrite_ptr, /* glWeightusvARB */ - epoxy_glWindowPos2d_dispatch_table_rewrite_ptr, /* glWindowPos2d */ - epoxy_glWindowPos2dARB_dispatch_table_rewrite_ptr, /* glWindowPos2dARB */ - epoxy_glWindowPos2dMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dMESA */ - epoxy_glWindowPos2dv_dispatch_table_rewrite_ptr, /* glWindowPos2dv */ - epoxy_glWindowPos2dvARB_dispatch_table_rewrite_ptr, /* glWindowPos2dvARB */ - epoxy_glWindowPos2dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dvMESA */ - epoxy_glWindowPos2f_dispatch_table_rewrite_ptr, /* glWindowPos2f */ - epoxy_glWindowPos2fARB_dispatch_table_rewrite_ptr, /* glWindowPos2fARB */ - epoxy_glWindowPos2fMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fMESA */ - epoxy_glWindowPos2fv_dispatch_table_rewrite_ptr, /* glWindowPos2fv */ - epoxy_glWindowPos2fvARB_dispatch_table_rewrite_ptr, /* glWindowPos2fvARB */ - epoxy_glWindowPos2fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fvMESA */ - epoxy_glWindowPos2i_dispatch_table_rewrite_ptr, /* glWindowPos2i */ - epoxy_glWindowPos2iARB_dispatch_table_rewrite_ptr, /* glWindowPos2iARB */ - epoxy_glWindowPos2iMESA_dispatch_table_rewrite_ptr, /* glWindowPos2iMESA */ - epoxy_glWindowPos2iv_dispatch_table_rewrite_ptr, /* glWindowPos2iv */ - epoxy_glWindowPos2ivARB_dispatch_table_rewrite_ptr, /* glWindowPos2ivARB */ - epoxy_glWindowPos2ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos2ivMESA */ - epoxy_glWindowPos2s_dispatch_table_rewrite_ptr, /* glWindowPos2s */ - epoxy_glWindowPos2sARB_dispatch_table_rewrite_ptr, /* glWindowPos2sARB */ - epoxy_glWindowPos2sMESA_dispatch_table_rewrite_ptr, /* glWindowPos2sMESA */ - epoxy_glWindowPos2sv_dispatch_table_rewrite_ptr, /* glWindowPos2sv */ - epoxy_glWindowPos2svARB_dispatch_table_rewrite_ptr, /* glWindowPos2svARB */ - epoxy_glWindowPos2svMESA_dispatch_table_rewrite_ptr, /* glWindowPos2svMESA */ - epoxy_glWindowPos3d_dispatch_table_rewrite_ptr, /* glWindowPos3d */ - epoxy_glWindowPos3dARB_dispatch_table_rewrite_ptr, /* glWindowPos3dARB */ - epoxy_glWindowPos3dMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dMESA */ - epoxy_glWindowPos3dv_dispatch_table_rewrite_ptr, /* glWindowPos3dv */ - epoxy_glWindowPos3dvARB_dispatch_table_rewrite_ptr, /* glWindowPos3dvARB */ - epoxy_glWindowPos3dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dvMESA */ - epoxy_glWindowPos3f_dispatch_table_rewrite_ptr, /* glWindowPos3f */ - epoxy_glWindowPos3fARB_dispatch_table_rewrite_ptr, /* glWindowPos3fARB */ - epoxy_glWindowPos3fMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fMESA */ - epoxy_glWindowPos3fv_dispatch_table_rewrite_ptr, /* glWindowPos3fv */ - epoxy_glWindowPos3fvARB_dispatch_table_rewrite_ptr, /* glWindowPos3fvARB */ - epoxy_glWindowPos3fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fvMESA */ - epoxy_glWindowPos3i_dispatch_table_rewrite_ptr, /* glWindowPos3i */ - epoxy_glWindowPos3iARB_dispatch_table_rewrite_ptr, /* glWindowPos3iARB */ - epoxy_glWindowPos3iMESA_dispatch_table_rewrite_ptr, /* glWindowPos3iMESA */ - epoxy_glWindowPos3iv_dispatch_table_rewrite_ptr, /* glWindowPos3iv */ - epoxy_glWindowPos3ivARB_dispatch_table_rewrite_ptr, /* glWindowPos3ivARB */ - epoxy_glWindowPos3ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos3ivMESA */ - epoxy_glWindowPos3s_dispatch_table_rewrite_ptr, /* glWindowPos3s */ - epoxy_glWindowPos3sARB_dispatch_table_rewrite_ptr, /* glWindowPos3sARB */ - epoxy_glWindowPos3sMESA_dispatch_table_rewrite_ptr, /* glWindowPos3sMESA */ - epoxy_glWindowPos3sv_dispatch_table_rewrite_ptr, /* glWindowPos3sv */ - epoxy_glWindowPos3svARB_dispatch_table_rewrite_ptr, /* glWindowPos3svARB */ - epoxy_glWindowPos3svMESA_dispatch_table_rewrite_ptr, /* glWindowPos3svMESA */ - epoxy_glWindowPos4dMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dMESA */ - epoxy_glWindowPos4dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dvMESA */ - epoxy_glWindowPos4fMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fMESA */ - epoxy_glWindowPos4fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fvMESA */ - epoxy_glWindowPos4iMESA_dispatch_table_rewrite_ptr, /* glWindowPos4iMESA */ - epoxy_glWindowPos4ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos4ivMESA */ - epoxy_glWindowPos4sMESA_dispatch_table_rewrite_ptr, /* glWindowPos4sMESA */ - epoxy_glWindowPos4svMESA_dispatch_table_rewrite_ptr, /* glWindowPos4svMESA */ - epoxy_glWriteMaskEXT_dispatch_table_rewrite_ptr, /* glWriteMaskEXT */ -}; - -uint32_t gl_tls_index; -uint32_t gl_tls_size = sizeof(struct dispatch_table); - -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void) -{ - return TlsGetValue(gl_tls_index); -} - -void -gl_init_dispatch_table(void) -{ - struct dispatch_table *dispatch_table = get_dispatch_table(); - memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); -} - -void -gl_switch_to_dispatch_table(void) -{ - epoxy_glAccum = epoxy_glAccum_dispatch_table_thunk; - epoxy_glAccumxOES = epoxy_glAccumxOES_dispatch_table_thunk; - epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_dispatch_table_thunk; - epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_dispatch_table_thunk; - epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_dispatch_table_thunk; - epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_dispatch_table_thunk; - epoxy_glActiveTexture = epoxy_glActiveTexture_dispatch_table_thunk; - epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_dispatch_table_thunk; - epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_dispatch_table_thunk; - epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_dispatch_table_thunk; - epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_dispatch_table_thunk; - epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_dispatch_table_thunk; - epoxy_glAlphaFunc = epoxy_glAlphaFunc_dispatch_table_thunk; - epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_dispatch_table_thunk; - epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_dispatch_table_thunk; - epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_dispatch_table_thunk; - epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_thunk; - epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_dispatch_table_thunk; - epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_dispatch_table_thunk; - epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_dispatch_table_thunk; - epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_dispatch_table_thunk; - epoxy_glArrayElement = epoxy_glArrayElement_dispatch_table_thunk; - epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_dispatch_table_thunk; - epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_dispatch_table_thunk; - epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_dispatch_table_thunk; - epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_dispatch_table_thunk; - epoxy_glAttachShader = epoxy_glAttachShader_dispatch_table_thunk; - epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_dispatch_table_thunk; - epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_dispatch_table_thunk; - epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_dispatch_table_thunk; - epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_dispatch_table_thunk; - epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_dispatch_table_thunk; - epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_dispatch_table_thunk; - epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_dispatch_table_thunk; - epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_dispatch_table_thunk; - epoxy_glBeginQuery = epoxy_glBeginQuery_dispatch_table_thunk; - epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_dispatch_table_thunk; - epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_dispatch_table_thunk; - epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_dispatch_table_thunk; - epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_dispatch_table_thunk; - epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_dispatch_table_thunk; - epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_dispatch_table_thunk; - epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_dispatch_table_thunk; - epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_dispatch_table_thunk; - epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_dispatch_table_thunk; - epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_dispatch_table_thunk; - epoxy_glBindBuffer = epoxy_glBindBuffer_dispatch_table_thunk; - epoxy_glBindBufferARB = epoxy_glBindBufferARB_dispatch_table_thunk; - epoxy_glBindBufferBase = epoxy_glBindBufferBase_dispatch_table_thunk; - epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_dispatch_table_thunk; - epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_dispatch_table_thunk; - epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_dispatch_table_thunk; - epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_dispatch_table_thunk; - epoxy_glBindBufferRange = epoxy_glBindBufferRange_dispatch_table_thunk; - epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_dispatch_table_thunk; - epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_dispatch_table_thunk; - epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_dispatch_table_thunk; - epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_dispatch_table_thunk; - epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_dispatch_table_thunk; - epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_dispatch_table_thunk; - epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_dispatch_table_thunk; - epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_thunk; - epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_dispatch_table_thunk; - epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_dispatch_table_thunk; - epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_dispatch_table_thunk; - epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_dispatch_table_thunk; - epoxy_glBindImageTexture = epoxy_glBindImageTexture_dispatch_table_thunk; - epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_dispatch_table_thunk; - epoxy_glBindImageTextures = epoxy_glBindImageTextures_dispatch_table_thunk; - epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_dispatch_table_thunk; - epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_dispatch_table_thunk; - epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_dispatch_table_thunk; - epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_dispatch_table_thunk; - epoxy_glBindProgramARB = epoxy_glBindProgramARB_dispatch_table_thunk; - epoxy_glBindProgramNV = epoxy_glBindProgramNV_dispatch_table_thunk; - epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_dispatch_table_thunk; - epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_dispatch_table_thunk; - epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_dispatch_table_thunk; - epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_dispatch_table_thunk; - epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_dispatch_table_thunk; - epoxy_glBindSampler = epoxy_glBindSampler_dispatch_table_thunk; - epoxy_glBindSamplers = epoxy_glBindSamplers_dispatch_table_thunk; - epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_dispatch_table_thunk; - epoxy_glBindTexture = epoxy_glBindTexture_dispatch_table_thunk; - epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_dispatch_table_thunk; - epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_dispatch_table_thunk; - epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_dispatch_table_thunk; - epoxy_glBindTextures = epoxy_glBindTextures_dispatch_table_thunk; - epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_dispatch_table_thunk; - epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_dispatch_table_thunk; - epoxy_glBindVertexArray = epoxy_glBindVertexArray_dispatch_table_thunk; - epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_dispatch_table_thunk; - epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_dispatch_table_thunk; - epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_dispatch_table_thunk; - epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_dispatch_table_thunk; - epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_dispatch_table_thunk; - epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_thunk; - epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_thunk; - epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_dispatch_table_thunk; - epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_dispatch_table_thunk; - epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_dispatch_table_thunk; - epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_dispatch_table_thunk; - epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_dispatch_table_thunk; - epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_dispatch_table_thunk; - epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_dispatch_table_thunk; - epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_dispatch_table_thunk; - epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_dispatch_table_thunk; - epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_dispatch_table_thunk; - epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_dispatch_table_thunk; - epoxy_glBitmap = epoxy_glBitmap_dispatch_table_thunk; - epoxy_glBitmapxOES = epoxy_glBitmapxOES_dispatch_table_thunk; - epoxy_glBlendBarrier = epoxy_glBlendBarrier_dispatch_table_thunk; - epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_dispatch_table_thunk; - epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_dispatch_table_thunk; - epoxy_glBlendColor = epoxy_glBlendColor_dispatch_table_thunk; - epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_dispatch_table_thunk; - epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_dispatch_table_thunk; - epoxy_glBlendEquation = epoxy_glBlendEquation_dispatch_table_thunk; - epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_dispatch_table_thunk; - epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_dispatch_table_thunk; - epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_dispatch_table_thunk; - epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_dispatch_table_thunk; - epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_dispatch_table_thunk; - epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_thunk; - epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_dispatch_table_thunk; - epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_dispatch_table_thunk; - epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_dispatch_table_thunk; - epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_dispatch_table_thunk; - epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_dispatch_table_thunk; - epoxy_glBlendEquationi = epoxy_glBlendEquationi_dispatch_table_thunk; - epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_dispatch_table_thunk; - epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_dispatch_table_thunk; - epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_dispatch_table_thunk; - epoxy_glBlendFunc = epoxy_glBlendFunc_dispatch_table_thunk; - epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_dispatch_table_thunk; - epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_dispatch_table_thunk; - epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_dispatch_table_thunk; - epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_dispatch_table_thunk; - epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_thunk; - epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_dispatch_table_thunk; - epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_dispatch_table_thunk; - epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_dispatch_table_thunk; - epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_dispatch_table_thunk; - epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_dispatch_table_thunk; - epoxy_glBlendFunci = epoxy_glBlendFunci_dispatch_table_thunk; - epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_dispatch_table_thunk; - epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_dispatch_table_thunk; - epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_dispatch_table_thunk; - epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_dispatch_table_thunk; - epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_dispatch_table_thunk; - epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_dispatch_table_thunk; - epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_dispatch_table_thunk; - epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_dispatch_table_thunk; - epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_dispatch_table_thunk; - epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_dispatch_table_thunk; - epoxy_glBufferData = epoxy_glBufferData_dispatch_table_thunk; - epoxy_glBufferDataARB = epoxy_glBufferDataARB_dispatch_table_thunk; - epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_dispatch_table_thunk; - epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_dispatch_table_thunk; - epoxy_glBufferStorage = epoxy_glBufferStorage_dispatch_table_thunk; - epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_dispatch_table_thunk; - epoxy_glBufferSubData = epoxy_glBufferSubData_dispatch_table_thunk; - epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_dispatch_table_thunk; - epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_dispatch_table_thunk; - epoxy_glCallList = epoxy_glCallList_dispatch_table_thunk; - epoxy_glCallLists = epoxy_glCallLists_dispatch_table_thunk; - epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_dispatch_table_thunk; - epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_dispatch_table_thunk; - epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_dispatch_table_thunk; - epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_dispatch_table_thunk; - epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_thunk; - epoxy_glClampColor = epoxy_glClampColor_dispatch_table_thunk; - epoxy_glClampColorARB = epoxy_glClampColorARB_dispatch_table_thunk; - epoxy_glClear = epoxy_glClear_dispatch_table_thunk; - epoxy_glClearAccum = epoxy_glClearAccum_dispatch_table_thunk; - epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_dispatch_table_thunk; - epoxy_glClearBufferData = epoxy_glClearBufferData_dispatch_table_thunk; - epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_dispatch_table_thunk; - epoxy_glClearBufferfi = epoxy_glClearBufferfi_dispatch_table_thunk; - epoxy_glClearBufferfv = epoxy_glClearBufferfv_dispatch_table_thunk; - epoxy_glClearBufferiv = epoxy_glClearBufferiv_dispatch_table_thunk; - epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_dispatch_table_thunk; - epoxy_glClearColor = epoxy_glClearColor_dispatch_table_thunk; - epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_dispatch_table_thunk; - epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_dispatch_table_thunk; - epoxy_glClearColorx = epoxy_glClearColorx_dispatch_table_thunk; - epoxy_glClearColorxOES = epoxy_glClearColorxOES_dispatch_table_thunk; - epoxy_glClearDepth = epoxy_glClearDepth_dispatch_table_thunk; - epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_dispatch_table_thunk; - epoxy_glClearDepthf = epoxy_glClearDepthf_dispatch_table_thunk; - epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_dispatch_table_thunk; - epoxy_glClearDepthx = epoxy_glClearDepthx_dispatch_table_thunk; - epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_dispatch_table_thunk; - epoxy_glClearIndex = epoxy_glClearIndex_dispatch_table_thunk; - epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_dispatch_table_thunk; - epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_dispatch_table_thunk; - epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_dispatch_table_thunk; - epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_dispatch_table_thunk; - epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_dispatch_table_thunk; - epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_dispatch_table_thunk; - epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_dispatch_table_thunk; - epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_dispatch_table_thunk; - epoxy_glClearStencil = epoxy_glClearStencil_dispatch_table_thunk; - epoxy_glClearTexImage = epoxy_glClearTexImage_dispatch_table_thunk; - epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_dispatch_table_thunk; - epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_dispatch_table_thunk; - epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_dispatch_table_thunk; - epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_dispatch_table_thunk; - epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_dispatch_table_thunk; - epoxy_glClientWaitSync = epoxy_glClientWaitSync_dispatch_table_thunk; - epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_dispatch_table_thunk; - epoxy_glClipControl = epoxy_glClipControl_dispatch_table_thunk; - epoxy_glClipPlane = epoxy_glClipPlane_dispatch_table_thunk; - epoxy_glClipPlanef = epoxy_glClipPlanef_dispatch_table_thunk; - epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_dispatch_table_thunk; - epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_dispatch_table_thunk; - epoxy_glClipPlanex = epoxy_glClipPlanex_dispatch_table_thunk; - epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_dispatch_table_thunk; - epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_dispatch_table_thunk; - epoxy_glColor3b = epoxy_glColor3b_dispatch_table_thunk; - epoxy_glColor3bv = epoxy_glColor3bv_dispatch_table_thunk; - epoxy_glColor3d = epoxy_glColor3d_dispatch_table_thunk; - epoxy_glColor3dv = epoxy_glColor3dv_dispatch_table_thunk; - epoxy_glColor3f = epoxy_glColor3f_dispatch_table_thunk; - epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_dispatch_table_thunk; - epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glColor3fv = epoxy_glColor3fv_dispatch_table_thunk; - epoxy_glColor3hNV = epoxy_glColor3hNV_dispatch_table_thunk; - epoxy_glColor3hvNV = epoxy_glColor3hvNV_dispatch_table_thunk; - epoxy_glColor3i = epoxy_glColor3i_dispatch_table_thunk; - epoxy_glColor3iv = epoxy_glColor3iv_dispatch_table_thunk; - epoxy_glColor3s = epoxy_glColor3s_dispatch_table_thunk; - epoxy_glColor3sv = epoxy_glColor3sv_dispatch_table_thunk; - epoxy_glColor3ub = epoxy_glColor3ub_dispatch_table_thunk; - epoxy_glColor3ubv = epoxy_glColor3ubv_dispatch_table_thunk; - epoxy_glColor3ui = epoxy_glColor3ui_dispatch_table_thunk; - epoxy_glColor3uiv = epoxy_glColor3uiv_dispatch_table_thunk; - epoxy_glColor3us = epoxy_glColor3us_dispatch_table_thunk; - epoxy_glColor3usv = epoxy_glColor3usv_dispatch_table_thunk; - epoxy_glColor3xOES = epoxy_glColor3xOES_dispatch_table_thunk; - epoxy_glColor3xvOES = epoxy_glColor3xvOES_dispatch_table_thunk; - epoxy_glColor4b = epoxy_glColor4b_dispatch_table_thunk; - epoxy_glColor4bv = epoxy_glColor4bv_dispatch_table_thunk; - epoxy_glColor4d = epoxy_glColor4d_dispatch_table_thunk; - epoxy_glColor4dv = epoxy_glColor4dv_dispatch_table_thunk; - epoxy_glColor4f = epoxy_glColor4f_dispatch_table_thunk; - epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glColor4fv = epoxy_glColor4fv_dispatch_table_thunk; - epoxy_glColor4hNV = epoxy_glColor4hNV_dispatch_table_thunk; - epoxy_glColor4hvNV = epoxy_glColor4hvNV_dispatch_table_thunk; - epoxy_glColor4i = epoxy_glColor4i_dispatch_table_thunk; - epoxy_glColor4iv = epoxy_glColor4iv_dispatch_table_thunk; - epoxy_glColor4s = epoxy_glColor4s_dispatch_table_thunk; - epoxy_glColor4sv = epoxy_glColor4sv_dispatch_table_thunk; - epoxy_glColor4ub = epoxy_glColor4ub_dispatch_table_thunk; - epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_dispatch_table_thunk; - epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_dispatch_table_thunk; - epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_dispatch_table_thunk; - epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_dispatch_table_thunk; - epoxy_glColor4ubv = epoxy_glColor4ubv_dispatch_table_thunk; - epoxy_glColor4ui = epoxy_glColor4ui_dispatch_table_thunk; - epoxy_glColor4uiv = epoxy_glColor4uiv_dispatch_table_thunk; - epoxy_glColor4us = epoxy_glColor4us_dispatch_table_thunk; - epoxy_glColor4usv = epoxy_glColor4usv_dispatch_table_thunk; - epoxy_glColor4x = epoxy_glColor4x_dispatch_table_thunk; - epoxy_glColor4xOES = epoxy_glColor4xOES_dispatch_table_thunk; - epoxy_glColor4xvOES = epoxy_glColor4xvOES_dispatch_table_thunk; - epoxy_glColorFormatNV = epoxy_glColorFormatNV_dispatch_table_thunk; - epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_dispatch_table_thunk; - epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_dispatch_table_thunk; - epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_dispatch_table_thunk; - epoxy_glColorMask = epoxy_glColorMask_dispatch_table_thunk; - epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_dispatch_table_thunk; - epoxy_glColorMaski = epoxy_glColorMaski_dispatch_table_thunk; - epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_dispatch_table_thunk; - epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_dispatch_table_thunk; - epoxy_glColorMaterial = epoxy_glColorMaterial_dispatch_table_thunk; - epoxy_glColorP3ui = epoxy_glColorP3ui_dispatch_table_thunk; - epoxy_glColorP3uiv = epoxy_glColorP3uiv_dispatch_table_thunk; - epoxy_glColorP4ui = epoxy_glColorP4ui_dispatch_table_thunk; - epoxy_glColorP4uiv = epoxy_glColorP4uiv_dispatch_table_thunk; - epoxy_glColorPointer = epoxy_glColorPointer_dispatch_table_thunk; - epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_dispatch_table_thunk; - epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_dispatch_table_thunk; - epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_dispatch_table_thunk; - epoxy_glColorSubTable = epoxy_glColorSubTable_dispatch_table_thunk; - epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_dispatch_table_thunk; - epoxy_glColorTable = epoxy_glColorTable_dispatch_table_thunk; - epoxy_glColorTableEXT = epoxy_glColorTableEXT_dispatch_table_thunk; - epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_dispatch_table_thunk; - epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_dispatch_table_thunk; - epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_dispatch_table_thunk; - epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_dispatch_table_thunk; - epoxy_glColorTableSGI = epoxy_glColorTableSGI_dispatch_table_thunk; - epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_dispatch_table_thunk; - epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_dispatch_table_thunk; - epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_dispatch_table_thunk; - epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_dispatch_table_thunk; - epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_dispatch_table_thunk; - epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_dispatch_table_thunk; - epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_dispatch_table_thunk; - epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_dispatch_table_thunk; - epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_dispatch_table_thunk; - epoxy_glCompileShader = epoxy_glCompileShader_dispatch_table_thunk; - epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_dispatch_table_thunk; - epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_dispatch_table_thunk; - epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_thunk; - epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_thunk; - epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_thunk; - epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_thunk; - epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_thunk; - epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_thunk; - epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_dispatch_table_thunk; - epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_dispatch_table_thunk; - epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_dispatch_table_thunk; - epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_dispatch_table_thunk; - epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_dispatch_table_thunk; - epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_dispatch_table_thunk; - epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_dispatch_table_thunk; - epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_dispatch_table_thunk; - epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_dispatch_table_thunk; - epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_dispatch_table_thunk; - epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_dispatch_table_thunk; - epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_dispatch_table_thunk; - epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_dispatch_table_thunk; - epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_dispatch_table_thunk; - epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_dispatch_table_thunk; - epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_dispatch_table_thunk; - epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_dispatch_table_thunk; - epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_dispatch_table_thunk; - epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_thunk; - epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_dispatch_table_thunk; - epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_thunk; - epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_dispatch_table_thunk; - epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_thunk; - epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_dispatch_table_thunk; - epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_dispatch_table_thunk; - epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_dispatch_table_thunk; - epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_dispatch_table_thunk; - epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_dispatch_table_thunk; - epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_dispatch_table_thunk; - epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_dispatch_table_thunk; - epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_dispatch_table_thunk; - epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_dispatch_table_thunk; - epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_dispatch_table_thunk; - epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_dispatch_table_thunk; - epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_dispatch_table_thunk; - epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_dispatch_table_thunk; - epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_dispatch_table_thunk; - epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_dispatch_table_thunk; - epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_dispatch_table_thunk; - epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_dispatch_table_thunk; - epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_dispatch_table_thunk; - epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_dispatch_table_thunk; - epoxy_glCopyColorTable = epoxy_glCopyColorTable_dispatch_table_thunk; - epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_dispatch_table_thunk; - epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_dispatch_table_thunk; - epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_thunk; - epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_dispatch_table_thunk; - epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_thunk; - epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_dispatch_table_thunk; - epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_dispatch_table_thunk; - epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_dispatch_table_thunk; - epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_dispatch_table_thunk; - epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_dispatch_table_thunk; - epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_dispatch_table_thunk; - epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_thunk; - epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_thunk; - epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_thunk; - epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_dispatch_table_thunk; - epoxy_glCopyPathNV = epoxy_glCopyPathNV_dispatch_table_thunk; - epoxy_glCopyPixels = epoxy_glCopyPixels_dispatch_table_thunk; - epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_dispatch_table_thunk; - epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_dispatch_table_thunk; - epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_dispatch_table_thunk; - epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_dispatch_table_thunk; - epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_dispatch_table_thunk; - epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_dispatch_table_thunk; - epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_dispatch_table_thunk; - epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_dispatch_table_thunk; - epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_dispatch_table_thunk; - epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_dispatch_table_thunk; - epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_dispatch_table_thunk; - epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_dispatch_table_thunk; - epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_dispatch_table_thunk; - epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_dispatch_table_thunk; - epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_dispatch_table_thunk; - epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_dispatch_table_thunk; - epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_dispatch_table_thunk; - epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_dispatch_table_thunk; - epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_dispatch_table_thunk; - epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_dispatch_table_thunk; - epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_dispatch_table_thunk; - epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_dispatch_table_thunk; - epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_dispatch_table_thunk; - epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_dispatch_table_thunk; - epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_dispatch_table_thunk; - epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_dispatch_table_thunk; - epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_dispatch_table_thunk; - epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_dispatch_table_thunk; - epoxy_glCreateBuffers = epoxy_glCreateBuffers_dispatch_table_thunk; - epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_dispatch_table_thunk; - epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_dispatch_table_thunk; - epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_dispatch_table_thunk; - epoxy_glCreateProgram = epoxy_glCreateProgram_dispatch_table_thunk; - epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_dispatch_table_thunk; - epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_dispatch_table_thunk; - epoxy_glCreateQueries = epoxy_glCreateQueries_dispatch_table_thunk; - epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_dispatch_table_thunk; - epoxy_glCreateSamplers = epoxy_glCreateSamplers_dispatch_table_thunk; - epoxy_glCreateShader = epoxy_glCreateShader_dispatch_table_thunk; - epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_dispatch_table_thunk; - epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_dispatch_table_thunk; - epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_dispatch_table_thunk; - epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_dispatch_table_thunk; - epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_dispatch_table_thunk; - epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_dispatch_table_thunk; - epoxy_glCreateTextures = epoxy_glCreateTextures_dispatch_table_thunk; - epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_dispatch_table_thunk; - epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_dispatch_table_thunk; - epoxy_glCullFace = epoxy_glCullFace_dispatch_table_thunk; - epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_dispatch_table_thunk; - epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_dispatch_table_thunk; - epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_dispatch_table_thunk; - epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_dispatch_table_thunk; - epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_dispatch_table_thunk; - epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_dispatch_table_thunk; - epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_dispatch_table_thunk; - epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_dispatch_table_thunk; - epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_dispatch_table_thunk; - epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_dispatch_table_thunk; - epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_dispatch_table_thunk; - epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_dispatch_table_thunk; - epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_dispatch_table_thunk; - epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_dispatch_table_thunk; - epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_dispatch_table_thunk; - epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_dispatch_table_thunk; - epoxy_glDeformSGIX = epoxy_glDeformSGIX_dispatch_table_thunk; - epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_dispatch_table_thunk; - epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_dispatch_table_thunk; - epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_thunk; - epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_dispatch_table_thunk; - epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_dispatch_table_thunk; - epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_dispatch_table_thunk; - epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_dispatch_table_thunk; - epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_dispatch_table_thunk; - epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_dispatch_table_thunk; - epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_dispatch_table_thunk; - epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_dispatch_table_thunk; - epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_dispatch_table_thunk; - epoxy_glDeleteLists = epoxy_glDeleteLists_dispatch_table_thunk; - epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_dispatch_table_thunk; - epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_dispatch_table_thunk; - epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_dispatch_table_thunk; - epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_dispatch_table_thunk; - epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_dispatch_table_thunk; - epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_dispatch_table_thunk; - epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_dispatch_table_thunk; - epoxy_glDeleteProgram = epoxy_glDeleteProgram_dispatch_table_thunk; - epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_dispatch_table_thunk; - epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_dispatch_table_thunk; - epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_dispatch_table_thunk; - epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_dispatch_table_thunk; - epoxy_glDeleteQueries = epoxy_glDeleteQueries_dispatch_table_thunk; - epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_dispatch_table_thunk; - epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_dispatch_table_thunk; - epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_dispatch_table_thunk; - epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_dispatch_table_thunk; - epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_dispatch_table_thunk; - epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_dispatch_table_thunk; - epoxy_glDeleteShader = epoxy_glDeleteShader_dispatch_table_thunk; - epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_dispatch_table_thunk; - epoxy_glDeleteSync = epoxy_glDeleteSync_dispatch_table_thunk; - epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_dispatch_table_thunk; - epoxy_glDeleteTextures = epoxy_glDeleteTextures_dispatch_table_thunk; - epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_dispatch_table_thunk; - epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_dispatch_table_thunk; - epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_dispatch_table_thunk; - epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_dispatch_table_thunk; - epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_dispatch_table_thunk; - epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_dispatch_table_thunk; - epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_dispatch_table_thunk; - epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_dispatch_table_thunk; - epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_dispatch_table_thunk; - epoxy_glDepthFunc = epoxy_glDepthFunc_dispatch_table_thunk; - epoxy_glDepthMask = epoxy_glDepthMask_dispatch_table_thunk; - epoxy_glDepthRange = epoxy_glDepthRange_dispatch_table_thunk; - epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_dispatch_table_thunk; - epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_dispatch_table_thunk; - epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_dispatch_table_thunk; - epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_dispatch_table_thunk; - epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_dispatch_table_thunk; - epoxy_glDepthRangef = epoxy_glDepthRangef_dispatch_table_thunk; - epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_dispatch_table_thunk; - epoxy_glDepthRangex = epoxy_glDepthRangex_dispatch_table_thunk; - epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_dispatch_table_thunk; - epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_dispatch_table_thunk; - epoxy_glDetachShader = epoxy_glDetachShader_dispatch_table_thunk; - epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_dispatch_table_thunk; - epoxy_glDisable = epoxy_glDisable_dispatch_table_thunk; - epoxy_glDisableClientState = epoxy_glDisableClientState_dispatch_table_thunk; - epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_dispatch_table_thunk; - epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_dispatch_table_thunk; - epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_dispatch_table_thunk; - epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_dispatch_table_thunk; - epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_dispatch_table_thunk; - epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_dispatch_table_thunk; - epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_dispatch_table_thunk; - epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_dispatch_table_thunk; - epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_dispatch_table_thunk; - epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_dispatch_table_thunk; - epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_dispatch_table_thunk; - epoxy_glDisablei = epoxy_glDisablei_dispatch_table_thunk; - epoxy_glDisableiEXT = epoxy_glDisableiEXT_dispatch_table_thunk; - epoxy_glDisableiNV = epoxy_glDisableiNV_dispatch_table_thunk; - epoxy_glDisableiOES = epoxy_glDisableiOES_dispatch_table_thunk; - epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_dispatch_table_thunk; - epoxy_glDispatchCompute = epoxy_glDispatchCompute_dispatch_table_thunk; - epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_dispatch_table_thunk; - epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_dispatch_table_thunk; - epoxy_glDrawArrays = epoxy_glDrawArrays_dispatch_table_thunk; - epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_dispatch_table_thunk; - epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_dispatch_table_thunk; - epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_dispatch_table_thunk; - epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_dispatch_table_thunk; - epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_dispatch_table_thunk; - epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_thunk; - epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_thunk; - epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_dispatch_table_thunk; - epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_dispatch_table_thunk; - epoxy_glDrawBuffer = epoxy_glDrawBuffer_dispatch_table_thunk; - epoxy_glDrawBuffers = epoxy_glDrawBuffers_dispatch_table_thunk; - epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_dispatch_table_thunk; - epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_dispatch_table_thunk; - epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_dispatch_table_thunk; - epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_dispatch_table_thunk; - epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_dispatch_table_thunk; - epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_dispatch_table_thunk; - epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_dispatch_table_thunk; - epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_dispatch_table_thunk; - epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_dispatch_table_thunk; - epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_dispatch_table_thunk; - epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_dispatch_table_thunk; - epoxy_glDrawElements = epoxy_glDrawElements_dispatch_table_thunk; - epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_dispatch_table_thunk; - epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_dispatch_table_thunk; - epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_dispatch_table_thunk; - epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_dispatch_table_thunk; - epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_dispatch_table_thunk; - epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_dispatch_table_thunk; - epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_thunk; - epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_thunk; - epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_dispatch_table_thunk; - epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_dispatch_table_thunk; - epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_dispatch_table_thunk; - epoxy_glDrawPixels = epoxy_glDrawPixels_dispatch_table_thunk; - epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_thunk; - epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_dispatch_table_thunk; - epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_dispatch_table_thunk; - epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_dispatch_table_thunk; - epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_thunk; - epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_thunk; - epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_dispatch_table_thunk; - epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_dispatch_table_thunk; - epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_dispatch_table_thunk; - epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_dispatch_table_thunk; - epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_dispatch_table_thunk; - epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_dispatch_table_thunk; - epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_dispatch_table_thunk; - epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_dispatch_table_thunk; - epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_dispatch_table_thunk; - epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_dispatch_table_thunk; - epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_dispatch_table_thunk; - epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_dispatch_table_thunk; - epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_dispatch_table_thunk; - epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_dispatch_table_thunk; - epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_thunk; - epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_thunk; - epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_dispatch_table_thunk; - epoxy_glEdgeFlag = epoxy_glEdgeFlag_dispatch_table_thunk; - epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_dispatch_table_thunk; - epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_dispatch_table_thunk; - epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_dispatch_table_thunk; - epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_dispatch_table_thunk; - epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_dispatch_table_thunk; - epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_dispatch_table_thunk; - epoxy_glElementPointerATI = epoxy_glElementPointerATI_dispatch_table_thunk; - epoxy_glEnable = epoxy_glEnable_dispatch_table_thunk; - epoxy_glEnableClientState = epoxy_glEnableClientState_dispatch_table_thunk; - epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_dispatch_table_thunk; - epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_dispatch_table_thunk; - epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_dispatch_table_thunk; - epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_dispatch_table_thunk; - epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_dispatch_table_thunk; - epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_dispatch_table_thunk; - epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_dispatch_table_thunk; - epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_dispatch_table_thunk; - epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_dispatch_table_thunk; - epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_dispatch_table_thunk; - epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_dispatch_table_thunk; - epoxy_glEnablei = epoxy_glEnablei_dispatch_table_thunk; - epoxy_glEnableiEXT = epoxy_glEnableiEXT_dispatch_table_thunk; - epoxy_glEnableiNV = epoxy_glEnableiNV_dispatch_table_thunk; - epoxy_glEnableiOES = epoxy_glEnableiOES_dispatch_table_thunk; - epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_dispatch_table_thunk; - epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_dispatch_table_thunk; - epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_dispatch_table_thunk; - epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_dispatch_table_thunk; - epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_dispatch_table_thunk; - epoxy_glEndList = epoxy_glEndList_dispatch_table_thunk; - epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_dispatch_table_thunk; - epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_dispatch_table_thunk; - epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_dispatch_table_thunk; - epoxy_glEndQuery = epoxy_glEndQuery_dispatch_table_thunk; - epoxy_glEndQueryARB = epoxy_glEndQueryARB_dispatch_table_thunk; - epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_dispatch_table_thunk; - epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_dispatch_table_thunk; - epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_dispatch_table_thunk; - epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_dispatch_table_thunk; - epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_dispatch_table_thunk; - epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_dispatch_table_thunk; - epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_dispatch_table_thunk; - epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_dispatch_table_thunk; - epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_dispatch_table_thunk; - epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_dispatch_table_thunk; - epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_dispatch_table_thunk; - epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_dispatch_table_thunk; - epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_dispatch_table_thunk; - epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_dispatch_table_thunk; - epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_dispatch_table_thunk; - epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_dispatch_table_thunk; - epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_dispatch_table_thunk; - epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_dispatch_table_thunk; - epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_dispatch_table_thunk; - epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_dispatch_table_thunk; - epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_dispatch_table_thunk; - epoxy_glEvalMesh1 = epoxy_glEvalMesh1_dispatch_table_thunk; - epoxy_glEvalMesh2 = epoxy_glEvalMesh2_dispatch_table_thunk; - epoxy_glEvalPoint1 = epoxy_glEvalPoint1_dispatch_table_thunk; - epoxy_glEvalPoint2 = epoxy_glEvalPoint2_dispatch_table_thunk; - epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_dispatch_table_thunk; - epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_dispatch_table_thunk; - epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_dispatch_table_thunk; - epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_dispatch_table_thunk; - epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_dispatch_table_thunk; - epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_thunk; - epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_dispatch_table_thunk; - epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_dispatch_table_thunk; - epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_dispatch_table_thunk; - epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_thunk; - epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_dispatch_table_thunk; - epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_dispatch_table_thunk; - epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_dispatch_table_thunk; - epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_thunk; - epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_dispatch_table_thunk; - epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_dispatch_table_thunk; - epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_dispatch_table_thunk; - epoxy_glFenceSync = epoxy_glFenceSync_dispatch_table_thunk; - epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_dispatch_table_thunk; - epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_dispatch_table_thunk; - epoxy_glFinish = epoxy_glFinish_dispatch_table_thunk; - epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_dispatch_table_thunk; - epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_dispatch_table_thunk; - epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_dispatch_table_thunk; - epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_dispatch_table_thunk; - epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_dispatch_table_thunk; - epoxy_glFlush = epoxy_glFlush_dispatch_table_thunk; - epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_dispatch_table_thunk; - epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_thunk; - epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_dispatch_table_thunk; - epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_dispatch_table_thunk; - epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_thunk; - epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_dispatch_table_thunk; - epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_dispatch_table_thunk; - epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_dispatch_table_thunk; - epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_thunk; - epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_dispatch_table_thunk; - epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_dispatch_table_thunk; - epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_dispatch_table_thunk; - epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_dispatch_table_thunk; - epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_dispatch_table_thunk; - epoxy_glFogCoordd = epoxy_glFogCoordd_dispatch_table_thunk; - epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_dispatch_table_thunk; - epoxy_glFogCoorddv = epoxy_glFogCoorddv_dispatch_table_thunk; - epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_dispatch_table_thunk; - epoxy_glFogCoordf = epoxy_glFogCoordf_dispatch_table_thunk; - epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_dispatch_table_thunk; - epoxy_glFogCoordfv = epoxy_glFogCoordfv_dispatch_table_thunk; - epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_dispatch_table_thunk; - epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_dispatch_table_thunk; - epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_dispatch_table_thunk; - epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_dispatch_table_thunk; - epoxy_glFogf = epoxy_glFogf_dispatch_table_thunk; - epoxy_glFogfv = epoxy_glFogfv_dispatch_table_thunk; - epoxy_glFogi = epoxy_glFogi_dispatch_table_thunk; - epoxy_glFogiv = epoxy_glFogiv_dispatch_table_thunk; - epoxy_glFogx = epoxy_glFogx_dispatch_table_thunk; - epoxy_glFogxOES = epoxy_glFogxOES_dispatch_table_thunk; - epoxy_glFogxv = epoxy_glFogxv_dispatch_table_thunk; - epoxy_glFogxvOES = epoxy_glFogxvOES_dispatch_table_thunk; - epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_dispatch_table_thunk; - epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_dispatch_table_thunk; - epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_dispatch_table_thunk; - epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_dispatch_table_thunk; - epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_dispatch_table_thunk; - epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_dispatch_table_thunk; - epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_dispatch_table_thunk; - epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_dispatch_table_thunk; - epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_dispatch_table_thunk; - epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_dispatch_table_thunk; - epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_dispatch_table_thunk; - epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_dispatch_table_thunk; - epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_dispatch_table_thunk; - epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_dispatch_table_thunk; - epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_dispatch_table_thunk; - epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_dispatch_table_thunk; - epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_dispatch_table_thunk; - epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_dispatch_table_thunk; - epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_dispatch_table_thunk; - epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_dispatch_table_thunk; - epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_dispatch_table_thunk; - epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_dispatch_table_thunk; - epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_dispatch_table_thunk; - epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_thunk; - epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_thunk; - epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_dispatch_table_thunk; - epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_dispatch_table_thunk; - epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_dispatch_table_thunk; - epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_dispatch_table_thunk; - epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_dispatch_table_thunk; - epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_thunk; - epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_thunk; - epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_dispatch_table_thunk; - epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_dispatch_table_thunk; - epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_dispatch_table_thunk; - epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_dispatch_table_thunk; - epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_dispatch_table_thunk; - epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_dispatch_table_thunk; - epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_dispatch_table_thunk; - epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_dispatch_table_thunk; - epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_dispatch_table_thunk; - epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_dispatch_table_thunk; - epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_dispatch_table_thunk; - epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_thunk; - epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_dispatch_table_thunk; - epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_dispatch_table_thunk; - epoxy_glFrontFace = epoxy_glFrontFace_dispatch_table_thunk; - epoxy_glFrustum = epoxy_glFrustum_dispatch_table_thunk; - epoxy_glFrustumf = epoxy_glFrustumf_dispatch_table_thunk; - epoxy_glFrustumfOES = epoxy_glFrustumfOES_dispatch_table_thunk; - epoxy_glFrustumx = epoxy_glFrustumx_dispatch_table_thunk; - epoxy_glFrustumxOES = epoxy_glFrustumxOES_dispatch_table_thunk; - epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_dispatch_table_thunk; - epoxy_glGenBuffers = epoxy_glGenBuffers_dispatch_table_thunk; - epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_dispatch_table_thunk; - epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_dispatch_table_thunk; - epoxy_glGenFencesNV = epoxy_glGenFencesNV_dispatch_table_thunk; - epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_dispatch_table_thunk; - epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_dispatch_table_thunk; - epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_dispatch_table_thunk; - epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_dispatch_table_thunk; - epoxy_glGenLists = epoxy_glGenLists_dispatch_table_thunk; - epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_dispatch_table_thunk; - epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_dispatch_table_thunk; - epoxy_glGenPathsNV = epoxy_glGenPathsNV_dispatch_table_thunk; - epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_dispatch_table_thunk; - epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_dispatch_table_thunk; - epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_dispatch_table_thunk; - epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_dispatch_table_thunk; - epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_dispatch_table_thunk; - epoxy_glGenQueries = epoxy_glGenQueries_dispatch_table_thunk; - epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_dispatch_table_thunk; - epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_dispatch_table_thunk; - epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_dispatch_table_thunk; - epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_dispatch_table_thunk; - epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_dispatch_table_thunk; - epoxy_glGenSamplers = epoxy_glGenSamplers_dispatch_table_thunk; - epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_dispatch_table_thunk; - epoxy_glGenTextures = epoxy_glGenTextures_dispatch_table_thunk; - epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_dispatch_table_thunk; - epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_dispatch_table_thunk; - epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_dispatch_table_thunk; - epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_dispatch_table_thunk; - epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_dispatch_table_thunk; - epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_dispatch_table_thunk; - epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_dispatch_table_thunk; - epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_dispatch_table_thunk; - epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_dispatch_table_thunk; - epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_dispatch_table_thunk; - epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_thunk; - epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_dispatch_table_thunk; - epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_dispatch_table_thunk; - epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_thunk; - epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_dispatch_table_thunk; - epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_dispatch_table_thunk; - epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_dispatch_table_thunk; - epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_dispatch_table_thunk; - epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_dispatch_table_thunk; - epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_dispatch_table_thunk; - epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_dispatch_table_thunk; - epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_dispatch_table_thunk; - epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_dispatch_table_thunk; - epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_dispatch_table_thunk; - epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_dispatch_table_thunk; - epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_dispatch_table_thunk; - epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_dispatch_table_thunk; - epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_dispatch_table_thunk; - epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_dispatch_table_thunk; - epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_dispatch_table_thunk; - epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_dispatch_table_thunk; - epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_dispatch_table_thunk; - epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_dispatch_table_thunk; - epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_dispatch_table_thunk; - epoxy_glGetBooleanv = epoxy_glGetBooleanv_dispatch_table_thunk; - epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_dispatch_table_thunk; - epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_dispatch_table_thunk; - epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_dispatch_table_thunk; - epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_dispatch_table_thunk; - epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_dispatch_table_thunk; - epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_dispatch_table_thunk; - epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_dispatch_table_thunk; - epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_dispatch_table_thunk; - epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_dispatch_table_thunk; - epoxy_glGetClipPlane = epoxy_glGetClipPlane_dispatch_table_thunk; - epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_dispatch_table_thunk; - epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_dispatch_table_thunk; - epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_dispatch_table_thunk; - epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_dispatch_table_thunk; - epoxy_glGetColorTable = epoxy_glGetColorTable_dispatch_table_thunk; - epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_dispatch_table_thunk; - epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_dispatch_table_thunk; - epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_dispatch_table_thunk; - epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_dispatch_table_thunk; - epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_dispatch_table_thunk; - epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_dispatch_table_thunk; - epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_dispatch_table_thunk; - epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_dispatch_table_thunk; - epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_dispatch_table_thunk; - epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_dispatch_table_thunk; - epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_thunk; - epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_dispatch_table_thunk; - epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_dispatch_table_thunk; - epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_dispatch_table_thunk; - epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_thunk; - epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_dispatch_table_thunk; - epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_dispatch_table_thunk; - epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_dispatch_table_thunk; - epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_dispatch_table_thunk; - epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_dispatch_table_thunk; - epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_dispatch_table_thunk; - epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_dispatch_table_thunk; - epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_dispatch_table_thunk; - epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_dispatch_table_thunk; - epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_dispatch_table_thunk; - epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_dispatch_table_thunk; - epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_dispatch_table_thunk; - epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_dispatch_table_thunk; - epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_dispatch_table_thunk; - epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_dispatch_table_thunk; - epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_dispatch_table_thunk; - epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_dispatch_table_thunk; - epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_dispatch_table_thunk; - epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_dispatch_table_thunk; - epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_dispatch_table_thunk; - epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_dispatch_table_thunk; - epoxy_glGetDoublev = epoxy_glGetDoublev_dispatch_table_thunk; - epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_dispatch_table_thunk; - epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_dispatch_table_thunk; - epoxy_glGetError = epoxy_glGetError_dispatch_table_thunk; - epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_dispatch_table_thunk; - epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_thunk; - epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_thunk; - epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_thunk; - epoxy_glGetFixedv = epoxy_glGetFixedv_dispatch_table_thunk; - epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_dispatch_table_thunk; - epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_dispatch_table_thunk; - epoxy_glGetFloati_v = epoxy_glGetFloati_v_dispatch_table_thunk; - epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_dispatch_table_thunk; - epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_dispatch_table_thunk; - epoxy_glGetFloatv = epoxy_glGetFloatv_dispatch_table_thunk; - epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_dispatch_table_thunk; - epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_dispatch_table_thunk; - epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_dispatch_table_thunk; - epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_dispatch_table_thunk; - epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_dispatch_table_thunk; - epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_dispatch_table_thunk; - epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_dispatch_table_thunk; - epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_thunk; - epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_dispatch_table_thunk; - epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_thunk; - epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_thunk; - epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_thunk; - epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_dispatch_table_thunk; - epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_dispatch_table_thunk; - epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_dispatch_table_thunk; - epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_dispatch_table_thunk; - epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_dispatch_table_thunk; - epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_dispatch_table_thunk; - epoxy_glGetHandleARB = epoxy_glGetHandleARB_dispatch_table_thunk; - epoxy_glGetHistogram = epoxy_glGetHistogram_dispatch_table_thunk; - epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_dispatch_table_thunk; - epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_dispatch_table_thunk; - epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_dispatch_table_thunk; - epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_dispatch_table_thunk; - epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_dispatch_table_thunk; - epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_dispatch_table_thunk; - epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_dispatch_table_thunk; - epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_dispatch_table_thunk; - epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_dispatch_table_thunk; - epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_dispatch_table_thunk; - epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_dispatch_table_thunk; - epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_dispatch_table_thunk; - epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_dispatch_table_thunk; - epoxy_glGetInteger64v = epoxy_glGetInteger64v_dispatch_table_thunk; - epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_dispatch_table_thunk; - epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_dispatch_table_thunk; - epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_dispatch_table_thunk; - epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_dispatch_table_thunk; - epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_dispatch_table_thunk; - epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_dispatch_table_thunk; - epoxy_glGetIntegerv = epoxy_glGetIntegerv_dispatch_table_thunk; - epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_dispatch_table_thunk; - epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_dispatch_table_thunk; - epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_dispatch_table_thunk; - epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_dispatch_table_thunk; - epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_dispatch_table_thunk; - epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_dispatch_table_thunk; - epoxy_glGetLightfv = epoxy_glGetLightfv_dispatch_table_thunk; - epoxy_glGetLightiv = epoxy_glGetLightiv_dispatch_table_thunk; - epoxy_glGetLightxOES = epoxy_glGetLightxOES_dispatch_table_thunk; - epoxy_glGetLightxv = epoxy_glGetLightxv_dispatch_table_thunk; - epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_dispatch_table_thunk; - epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_dispatch_table_thunk; - epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_dispatch_table_thunk; - epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_thunk; - epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_dispatch_table_thunk; - epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_dispatch_table_thunk; - epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_dispatch_table_thunk; - epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_dispatch_table_thunk; - epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_dispatch_table_thunk; - epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_dispatch_table_thunk; - epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_dispatch_table_thunk; - epoxy_glGetMapdv = epoxy_glGetMapdv_dispatch_table_thunk; - epoxy_glGetMapfv = epoxy_glGetMapfv_dispatch_table_thunk; - epoxy_glGetMapiv = epoxy_glGetMapiv_dispatch_table_thunk; - epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_dispatch_table_thunk; - epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_dispatch_table_thunk; - epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_dispatch_table_thunk; - epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_dispatch_table_thunk; - epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_dispatch_table_thunk; - epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_dispatch_table_thunk; - epoxy_glGetMinmax = epoxy_glGetMinmax_dispatch_table_thunk; - epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_dispatch_table_thunk; - epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_dispatch_table_thunk; - epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_dispatch_table_thunk; - epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_dispatch_table_thunk; - epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_dispatch_table_thunk; - epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_dispatch_table_thunk; - epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_dispatch_table_thunk; - epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_dispatch_table_thunk; - epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_dispatch_table_thunk; - epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_dispatch_table_thunk; - epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_dispatch_table_thunk; - epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_thunk; - epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_thunk; - epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_dispatch_table_thunk; - epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_thunk; - epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_dispatch_table_thunk; - epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_dispatch_table_thunk; - epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_dispatch_table_thunk; - epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_dispatch_table_thunk; - epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_dispatch_table_thunk; - epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_dispatch_table_thunk; - epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_dispatch_table_thunk; - epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_thunk; - epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_dispatch_table_thunk; - epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_dispatch_table_thunk; - epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_dispatch_table_thunk; - epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_dispatch_table_thunk; - epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_thunk; - epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_thunk; - epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_dispatch_table_thunk; - epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_thunk; - epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_thunk; - epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_thunk; - epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_thunk; - epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_thunk; - epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_dispatch_table_thunk; - epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_dispatch_table_thunk; - epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_thunk; - epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_thunk; - epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_dispatch_table_thunk; - epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_dispatch_table_thunk; - epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_thunk; - epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_dispatch_table_thunk; - epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_dispatch_table_thunk; - epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_dispatch_table_thunk; - epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_dispatch_table_thunk; - epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_dispatch_table_thunk; - epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_dispatch_table_thunk; - epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_dispatch_table_thunk; - epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_dispatch_table_thunk; - epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_dispatch_table_thunk; - epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_dispatch_table_thunk; - epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_dispatch_table_thunk; - epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_dispatch_table_thunk; - epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_dispatch_table_thunk; - epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_dispatch_table_thunk; - epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_dispatch_table_thunk; - epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_dispatch_table_thunk; - epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_dispatch_table_thunk; - epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_dispatch_table_thunk; - epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_dispatch_table_thunk; - epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_dispatch_table_thunk; - epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_dispatch_table_thunk; - epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_dispatch_table_thunk; - epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_dispatch_table_thunk; - epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_dispatch_table_thunk; - epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_dispatch_table_thunk; - epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_dispatch_table_thunk; - epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_thunk; - epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_thunk; - epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_thunk; - epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_dispatch_table_thunk; - epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_thunk; - epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_thunk; - epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_dispatch_table_thunk; - epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_thunk; - epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_dispatch_table_thunk; - epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_dispatch_table_thunk; - epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_dispatch_table_thunk; - epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_dispatch_table_thunk; - epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_dispatch_table_thunk; - epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_thunk; - epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_thunk; - epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_thunk; - epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_dispatch_table_thunk; - epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_dispatch_table_thunk; - epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_dispatch_table_thunk; - epoxy_glGetPointerv = epoxy_glGetPointerv_dispatch_table_thunk; - epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_dispatch_table_thunk; - epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_dispatch_table_thunk; - epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_dispatch_table_thunk; - epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_dispatch_table_thunk; - epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_dispatch_table_thunk; - epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_dispatch_table_thunk; - epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_thunk; - epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_dispatch_table_thunk; - epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_dispatch_table_thunk; - epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_dispatch_table_thunk; - epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_dispatch_table_thunk; - epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_dispatch_table_thunk; - epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_thunk; - epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_dispatch_table_thunk; - epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_dispatch_table_thunk; - epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_dispatch_table_thunk; - epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_dispatch_table_thunk; - epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_dispatch_table_thunk; - epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_dispatch_table_thunk; - epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_dispatch_table_thunk; - epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_thunk; - epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_dispatch_table_thunk; - epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_dispatch_table_thunk; - epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_dispatch_table_thunk; - epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_dispatch_table_thunk; - epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_dispatch_table_thunk; - epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_thunk; - epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_dispatch_table_thunk; - epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_dispatch_table_thunk; - epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_dispatch_table_thunk; - epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_dispatch_table_thunk; - epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_dispatch_table_thunk; - epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_dispatch_table_thunk; - epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_thunk; - epoxy_glGetProgramiv = epoxy_glGetProgramiv_dispatch_table_thunk; - epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_dispatch_table_thunk; - epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_dispatch_table_thunk; - epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_dispatch_table_thunk; - epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_dispatch_table_thunk; - epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_dispatch_table_thunk; - epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_dispatch_table_thunk; - epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_dispatch_table_thunk; - epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_dispatch_table_thunk; - epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_dispatch_table_thunk; - epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_dispatch_table_thunk; - epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_dispatch_table_thunk; - epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_dispatch_table_thunk; - epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_dispatch_table_thunk; - epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_dispatch_table_thunk; - epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_dispatch_table_thunk; - epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_dispatch_table_thunk; - epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_dispatch_table_thunk; - epoxy_glGetQueryiv = epoxy_glGetQueryiv_dispatch_table_thunk; - epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_dispatch_table_thunk; - epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_dispatch_table_thunk; - epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_dispatch_table_thunk; - epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_dispatch_table_thunk; - epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_dispatch_table_thunk; - epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_dispatch_table_thunk; - epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_dispatch_table_thunk; - epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_dispatch_table_thunk; - epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_dispatch_table_thunk; - epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_dispatch_table_thunk; - epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_dispatch_table_thunk; - epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_dispatch_table_thunk; - epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_dispatch_table_thunk; - epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_dispatch_table_thunk; - epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_dispatch_table_thunk; - epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_dispatch_table_thunk; - epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_dispatch_table_thunk; - epoxy_glGetShaderSource = epoxy_glGetShaderSource_dispatch_table_thunk; - epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_dispatch_table_thunk; - epoxy_glGetShaderiv = epoxy_glGetShaderiv_dispatch_table_thunk; - epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_dispatch_table_thunk; - epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_dispatch_table_thunk; - epoxy_glGetString = epoxy_glGetString_dispatch_table_thunk; - epoxy_glGetStringi = epoxy_glGetStringi_dispatch_table_thunk; - epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_dispatch_table_thunk; - epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_dispatch_table_thunk; - epoxy_glGetSynciv = epoxy_glGetSynciv_dispatch_table_thunk; - epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_dispatch_table_thunk; - epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_dispatch_table_thunk; - epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_dispatch_table_thunk; - epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_dispatch_table_thunk; - epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_dispatch_table_thunk; - epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_dispatch_table_thunk; - epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_dispatch_table_thunk; - epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_dispatch_table_thunk; - epoxy_glGetTexGendv = epoxy_glGetTexGendv_dispatch_table_thunk; - epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_dispatch_table_thunk; - epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_dispatch_table_thunk; - epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_dispatch_table_thunk; - epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_dispatch_table_thunk; - epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_dispatch_table_thunk; - epoxy_glGetTexImage = epoxy_glGetTexImage_dispatch_table_thunk; - epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_dispatch_table_thunk; - epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_dispatch_table_thunk; - epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_dispatch_table_thunk; - epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_dispatch_table_thunk; - epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_dispatch_table_thunk; - epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_dispatch_table_thunk; - epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_dispatch_table_thunk; - epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_dispatch_table_thunk; - epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_dispatch_table_thunk; - epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_dispatch_table_thunk; - epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_dispatch_table_thunk; - epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_dispatch_table_thunk; - epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_dispatch_table_thunk; - epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_dispatch_table_thunk; - epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_dispatch_table_thunk; - epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_dispatch_table_thunk; - epoxy_glGetTextureImage = epoxy_glGetTextureImage_dispatch_table_thunk; - epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_dispatch_table_thunk; - epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_dispatch_table_thunk; - epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_thunk; - epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_dispatch_table_thunk; - epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_dispatch_table_thunk; - epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_dispatch_table_thunk; - epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_dispatch_table_thunk; - epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_dispatch_table_thunk; - epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_dispatch_table_thunk; - epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_dispatch_table_thunk; - epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_dispatch_table_thunk; - epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_dispatch_table_thunk; - epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_dispatch_table_thunk; - epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_dispatch_table_thunk; - epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_dispatch_table_thunk; - epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_dispatch_table_thunk; - epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_dispatch_table_thunk; - epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_dispatch_table_thunk; - epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_thunk; - epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_thunk; - epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_dispatch_table_thunk; - epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_dispatch_table_thunk; - epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_dispatch_table_thunk; - epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_thunk; - epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_dispatch_table_thunk; - epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_dispatch_table_thunk; - epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_dispatch_table_thunk; - epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_dispatch_table_thunk; - epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_dispatch_table_thunk; - epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_dispatch_table_thunk; - epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_dispatch_table_thunk; - epoxy_glGetUniformdv = epoxy_glGetUniformdv_dispatch_table_thunk; - epoxy_glGetUniformfv = epoxy_glGetUniformfv_dispatch_table_thunk; - epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_dispatch_table_thunk; - epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_dispatch_table_thunk; - epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_dispatch_table_thunk; - epoxy_glGetUniformiv = epoxy_glGetUniformiv_dispatch_table_thunk; - epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_dispatch_table_thunk; - epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_dispatch_table_thunk; - epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_dispatch_table_thunk; - epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_dispatch_table_thunk; - epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_dispatch_table_thunk; - epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_dispatch_table_thunk; - epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_dispatch_table_thunk; - epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_dispatch_table_thunk; - epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_dispatch_table_thunk; - epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_dispatch_table_thunk; - epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_dispatch_table_thunk; - epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_dispatch_table_thunk; - epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_dispatch_table_thunk; - epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_dispatch_table_thunk; - epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_thunk; - epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_dispatch_table_thunk; - epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_thunk; - epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_dispatch_table_thunk; - epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_dispatch_table_thunk; - epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_thunk; - epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_thunk; - epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_dispatch_table_thunk; - epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_dispatch_table_thunk; - epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_dispatch_table_thunk; - epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_dispatch_table_thunk; - epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_dispatch_table_thunk; - epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_dispatch_table_thunk; - epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_dispatch_table_thunk; - epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_dispatch_table_thunk; - epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_dispatch_table_thunk; - epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_dispatch_table_thunk; - epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_dispatch_table_thunk; - epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_dispatch_table_thunk; - epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_dispatch_table_thunk; - epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_dispatch_table_thunk; - epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_dispatch_table_thunk; - epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_dispatch_table_thunk; - epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_dispatch_table_thunk; - epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_dispatch_table_thunk; - epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_dispatch_table_thunk; - epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_dispatch_table_thunk; - epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_dispatch_table_thunk; - epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_thunk; - epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_thunk; - epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_dispatch_table_thunk; - epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_dispatch_table_thunk; - epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_dispatch_table_thunk; - epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_dispatch_table_thunk; - epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_dispatch_table_thunk; - epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_dispatch_table_thunk; - epoxy_glGetnColorTable = epoxy_glGetnColorTable_dispatch_table_thunk; - epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_dispatch_table_thunk; - epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_dispatch_table_thunk; - epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_dispatch_table_thunk; - epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_dispatch_table_thunk; - epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_dispatch_table_thunk; - epoxy_glGetnHistogram = epoxy_glGetnHistogram_dispatch_table_thunk; - epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_dispatch_table_thunk; - epoxy_glGetnMapdv = epoxy_glGetnMapdv_dispatch_table_thunk; - epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_dispatch_table_thunk; - epoxy_glGetnMapfv = epoxy_glGetnMapfv_dispatch_table_thunk; - epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_dispatch_table_thunk; - epoxy_glGetnMapiv = epoxy_glGetnMapiv_dispatch_table_thunk; - epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_dispatch_table_thunk; - epoxy_glGetnMinmax = epoxy_glGetnMinmax_dispatch_table_thunk; - epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_dispatch_table_thunk; - epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_dispatch_table_thunk; - epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_dispatch_table_thunk; - epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_dispatch_table_thunk; - epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_dispatch_table_thunk; - epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_dispatch_table_thunk; - epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_dispatch_table_thunk; - epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_dispatch_table_thunk; - epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_dispatch_table_thunk; - epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_dispatch_table_thunk; - epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_dispatch_table_thunk; - epoxy_glGetnTexImage = epoxy_glGetnTexImage_dispatch_table_thunk; - epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_dispatch_table_thunk; - epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_dispatch_table_thunk; - epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_dispatch_table_thunk; - epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_dispatch_table_thunk; - epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_dispatch_table_thunk; - epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_dispatch_table_thunk; - epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_dispatch_table_thunk; - epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_dispatch_table_thunk; - epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_dispatch_table_thunk; - epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_dispatch_table_thunk; - epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_dispatch_table_thunk; - epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_dispatch_table_thunk; - epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_dispatch_table_thunk; - epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_dispatch_table_thunk; - epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_dispatch_table_thunk; - epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_dispatch_table_thunk; - epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_thunk; - epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_dispatch_table_thunk; - epoxy_glHint = epoxy_glHint_dispatch_table_thunk; - epoxy_glHintPGI = epoxy_glHintPGI_dispatch_table_thunk; - epoxy_glHistogram = epoxy_glHistogram_dispatch_table_thunk; - epoxy_glHistogramEXT = epoxy_glHistogramEXT_dispatch_table_thunk; - epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_dispatch_table_thunk; - epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_dispatch_table_thunk; - epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_dispatch_table_thunk; - epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_dispatch_table_thunk; - epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_dispatch_table_thunk; - epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_dispatch_table_thunk; - epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_dispatch_table_thunk; - epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_dispatch_table_thunk; - epoxy_glIndexMask = epoxy_glIndexMask_dispatch_table_thunk; - epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_dispatch_table_thunk; - epoxy_glIndexPointer = epoxy_glIndexPointer_dispatch_table_thunk; - epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_dispatch_table_thunk; - epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_dispatch_table_thunk; - epoxy_glIndexd = epoxy_glIndexd_dispatch_table_thunk; - epoxy_glIndexdv = epoxy_glIndexdv_dispatch_table_thunk; - epoxy_glIndexf = epoxy_glIndexf_dispatch_table_thunk; - epoxy_glIndexfv = epoxy_glIndexfv_dispatch_table_thunk; - epoxy_glIndexi = epoxy_glIndexi_dispatch_table_thunk; - epoxy_glIndexiv = epoxy_glIndexiv_dispatch_table_thunk; - epoxy_glIndexs = epoxy_glIndexs_dispatch_table_thunk; - epoxy_glIndexsv = epoxy_glIndexsv_dispatch_table_thunk; - epoxy_glIndexub = epoxy_glIndexub_dispatch_table_thunk; - epoxy_glIndexubv = epoxy_glIndexubv_dispatch_table_thunk; - epoxy_glIndexxOES = epoxy_glIndexxOES_dispatch_table_thunk; - epoxy_glIndexxvOES = epoxy_glIndexxvOES_dispatch_table_thunk; - epoxy_glInitNames = epoxy_glInitNames_dispatch_table_thunk; - epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_dispatch_table_thunk; - epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_dispatch_table_thunk; - epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_dispatch_table_thunk; - epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_dispatch_table_thunk; - epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_dispatch_table_thunk; - epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_dispatch_table_thunk; - epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_dispatch_table_thunk; - epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_dispatch_table_thunk; - epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_dispatch_table_thunk; - epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_thunk; - epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_dispatch_table_thunk; - epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_dispatch_table_thunk; - epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_dispatch_table_thunk; - epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_dispatch_table_thunk; - epoxy_glIsBuffer = epoxy_glIsBuffer_dispatch_table_thunk; - epoxy_glIsBufferARB = epoxy_glIsBufferARB_dispatch_table_thunk; - epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_dispatch_table_thunk; - epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_dispatch_table_thunk; - epoxy_glIsEnabled = epoxy_glIsEnabled_dispatch_table_thunk; - epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_dispatch_table_thunk; - epoxy_glIsEnabledi = epoxy_glIsEnabledi_dispatch_table_thunk; - epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_dispatch_table_thunk; - epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_dispatch_table_thunk; - epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_dispatch_table_thunk; - epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_dispatch_table_thunk; - epoxy_glIsFenceNV = epoxy_glIsFenceNV_dispatch_table_thunk; - epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_dispatch_table_thunk; - epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_dispatch_table_thunk; - epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_dispatch_table_thunk; - epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_dispatch_table_thunk; - epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_dispatch_table_thunk; - epoxy_glIsList = epoxy_glIsList_dispatch_table_thunk; - epoxy_glIsNameAMD = epoxy_glIsNameAMD_dispatch_table_thunk; - epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_dispatch_table_thunk; - epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_dispatch_table_thunk; - epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_dispatch_table_thunk; - epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_dispatch_table_thunk; - epoxy_glIsPathNV = epoxy_glIsPathNV_dispatch_table_thunk; - epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_dispatch_table_thunk; - epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_dispatch_table_thunk; - epoxy_glIsProgram = epoxy_glIsProgram_dispatch_table_thunk; - epoxy_glIsProgramARB = epoxy_glIsProgramARB_dispatch_table_thunk; - epoxy_glIsProgramNV = epoxy_glIsProgramNV_dispatch_table_thunk; - epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_dispatch_table_thunk; - epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_dispatch_table_thunk; - epoxy_glIsQuery = epoxy_glIsQuery_dispatch_table_thunk; - epoxy_glIsQueryARB = epoxy_glIsQueryARB_dispatch_table_thunk; - epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_dispatch_table_thunk; - epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_dispatch_table_thunk; - epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_dispatch_table_thunk; - epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_dispatch_table_thunk; - epoxy_glIsSampler = epoxy_glIsSampler_dispatch_table_thunk; - epoxy_glIsShader = epoxy_glIsShader_dispatch_table_thunk; - epoxy_glIsStateNV = epoxy_glIsStateNV_dispatch_table_thunk; - epoxy_glIsSync = epoxy_glIsSync_dispatch_table_thunk; - epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_dispatch_table_thunk; - epoxy_glIsTexture = epoxy_glIsTexture_dispatch_table_thunk; - epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_dispatch_table_thunk; - epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_dispatch_table_thunk; - epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_dispatch_table_thunk; - epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_dispatch_table_thunk; - epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_dispatch_table_thunk; - epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_dispatch_table_thunk; - epoxy_glIsVertexArray = epoxy_glIsVertexArray_dispatch_table_thunk; - epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_dispatch_table_thunk; - epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_dispatch_table_thunk; - epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_thunk; - epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_dispatch_table_thunk; - epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_dispatch_table_thunk; - epoxy_glLightModelf = epoxy_glLightModelf_dispatch_table_thunk; - epoxy_glLightModelfv = epoxy_glLightModelfv_dispatch_table_thunk; - epoxy_glLightModeli = epoxy_glLightModeli_dispatch_table_thunk; - epoxy_glLightModeliv = epoxy_glLightModeliv_dispatch_table_thunk; - epoxy_glLightModelx = epoxy_glLightModelx_dispatch_table_thunk; - epoxy_glLightModelxOES = epoxy_glLightModelxOES_dispatch_table_thunk; - epoxy_glLightModelxv = epoxy_glLightModelxv_dispatch_table_thunk; - epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_dispatch_table_thunk; - epoxy_glLightf = epoxy_glLightf_dispatch_table_thunk; - epoxy_glLightfv = epoxy_glLightfv_dispatch_table_thunk; - epoxy_glLighti = epoxy_glLighti_dispatch_table_thunk; - epoxy_glLightiv = epoxy_glLightiv_dispatch_table_thunk; - epoxy_glLightx = epoxy_glLightx_dispatch_table_thunk; - epoxy_glLightxOES = epoxy_glLightxOES_dispatch_table_thunk; - epoxy_glLightxv = epoxy_glLightxv_dispatch_table_thunk; - epoxy_glLightxvOES = epoxy_glLightxvOES_dispatch_table_thunk; - epoxy_glLineStipple = epoxy_glLineStipple_dispatch_table_thunk; - epoxy_glLineWidth = epoxy_glLineWidth_dispatch_table_thunk; - epoxy_glLineWidthx = epoxy_glLineWidthx_dispatch_table_thunk; - epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_dispatch_table_thunk; - epoxy_glLinkProgram = epoxy_glLinkProgram_dispatch_table_thunk; - epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_dispatch_table_thunk; - epoxy_glListBase = epoxy_glListBase_dispatch_table_thunk; - epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_dispatch_table_thunk; - epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_dispatch_table_thunk; - epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_dispatch_table_thunk; - epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_dispatch_table_thunk; - epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_dispatch_table_thunk; - epoxy_glLoadIdentity = epoxy_glLoadIdentity_dispatch_table_thunk; - epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_thunk; - epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_dispatch_table_thunk; - epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_dispatch_table_thunk; - epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_dispatch_table_thunk; - epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_dispatch_table_thunk; - epoxy_glLoadName = epoxy_glLoadName_dispatch_table_thunk; - epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_thunk; - epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_dispatch_table_thunk; - epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_dispatch_table_thunk; - epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_dispatch_table_thunk; - epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_dispatch_table_thunk; - epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_dispatch_table_thunk; - epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_dispatch_table_thunk; - epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_dispatch_table_thunk; - epoxy_glLogicOp = epoxy_glLogicOp_dispatch_table_thunk; - epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_dispatch_table_thunk; - epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_dispatch_table_thunk; - epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_dispatch_table_thunk; - epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_dispatch_table_thunk; - epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_dispatch_table_thunk; - epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_dispatch_table_thunk; - epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_thunk; - epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_dispatch_table_thunk; - epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_thunk; - epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_thunk; - epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_dispatch_table_thunk; - epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_dispatch_table_thunk; - epoxy_glMap1d = epoxy_glMap1d_dispatch_table_thunk; - epoxy_glMap1f = epoxy_glMap1f_dispatch_table_thunk; - epoxy_glMap1xOES = epoxy_glMap1xOES_dispatch_table_thunk; - epoxy_glMap2d = epoxy_glMap2d_dispatch_table_thunk; - epoxy_glMap2f = epoxy_glMap2f_dispatch_table_thunk; - epoxy_glMap2xOES = epoxy_glMap2xOES_dispatch_table_thunk; - epoxy_glMapBuffer = epoxy_glMapBuffer_dispatch_table_thunk; - epoxy_glMapBufferARB = epoxy_glMapBufferARB_dispatch_table_thunk; - epoxy_glMapBufferOES = epoxy_glMapBufferOES_dispatch_table_thunk; - epoxy_glMapBufferRange = epoxy_glMapBufferRange_dispatch_table_thunk; - epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_dispatch_table_thunk; - epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_dispatch_table_thunk; - epoxy_glMapGrid1d = epoxy_glMapGrid1d_dispatch_table_thunk; - epoxy_glMapGrid1f = epoxy_glMapGrid1f_dispatch_table_thunk; - epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_dispatch_table_thunk; - epoxy_glMapGrid2d = epoxy_glMapGrid2d_dispatch_table_thunk; - epoxy_glMapGrid2f = epoxy_glMapGrid2f_dispatch_table_thunk; - epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_dispatch_table_thunk; - epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_dispatch_table_thunk; - epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_dispatch_table_thunk; - epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_dispatch_table_thunk; - epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_dispatch_table_thunk; - epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_dispatch_table_thunk; - epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_dispatch_table_thunk; - epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_dispatch_table_thunk; - epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_dispatch_table_thunk; - epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_thunk; - epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_thunk; - epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_thunk; - epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_thunk; - epoxy_glMaterialf = epoxy_glMaterialf_dispatch_table_thunk; - epoxy_glMaterialfv = epoxy_glMaterialfv_dispatch_table_thunk; - epoxy_glMateriali = epoxy_glMateriali_dispatch_table_thunk; - epoxy_glMaterialiv = epoxy_glMaterialiv_dispatch_table_thunk; - epoxy_glMaterialx = epoxy_glMaterialx_dispatch_table_thunk; - epoxy_glMaterialxOES = epoxy_glMaterialxOES_dispatch_table_thunk; - epoxy_glMaterialxv = epoxy_glMaterialxv_dispatch_table_thunk; - epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_dispatch_table_thunk; - epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_dispatch_table_thunk; - epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_dispatch_table_thunk; - epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_dispatch_table_thunk; - epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_dispatch_table_thunk; - epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_dispatch_table_thunk; - epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_dispatch_table_thunk; - epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_dispatch_table_thunk; - epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_dispatch_table_thunk; - epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_dispatch_table_thunk; - epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_thunk; - epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_dispatch_table_thunk; - epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_dispatch_table_thunk; - epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_dispatch_table_thunk; - epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_dispatch_table_thunk; - epoxy_glMatrixMode = epoxy_glMatrixMode_dispatch_table_thunk; - epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_dispatch_table_thunk; - epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_dispatch_table_thunk; - epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_thunk; - epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_dispatch_table_thunk; - epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_dispatch_table_thunk; - epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_dispatch_table_thunk; - epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_dispatch_table_thunk; - epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_dispatch_table_thunk; - epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_dispatch_table_thunk; - epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_dispatch_table_thunk; - epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_dispatch_table_thunk; - epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_dispatch_table_thunk; - epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_dispatch_table_thunk; - epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_dispatch_table_thunk; - epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_dispatch_table_thunk; - epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_dispatch_table_thunk; - epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_thunk; - epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_dispatch_table_thunk; - epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_dispatch_table_thunk; - epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_dispatch_table_thunk; - epoxy_glMinSampleShading = epoxy_glMinSampleShading_dispatch_table_thunk; - epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_dispatch_table_thunk; - epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_dispatch_table_thunk; - epoxy_glMinmax = epoxy_glMinmax_dispatch_table_thunk; - epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_dispatch_table_thunk; - epoxy_glMultMatrixd = epoxy_glMultMatrixd_dispatch_table_thunk; - epoxy_glMultMatrixf = epoxy_glMultMatrixf_dispatch_table_thunk; - epoxy_glMultMatrixx = epoxy_glMultMatrixx_dispatch_table_thunk; - epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_dispatch_table_thunk; - epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_dispatch_table_thunk; - epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_dispatch_table_thunk; - epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_dispatch_table_thunk; - epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_dispatch_table_thunk; - epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_dispatch_table_thunk; - epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_dispatch_table_thunk; - epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_dispatch_table_thunk; - epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_dispatch_table_thunk; - epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_thunk; - epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_thunk; - epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_thunk; - epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_thunk; - epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_thunk; - epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_thunk; - epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_dispatch_table_thunk; - epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_dispatch_table_thunk; - epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_thunk; - epoxy_glMultiDrawElementsBaseVertexOES = epoxy_glMultiDrawElementsBaseVertexOES_dispatch_table_thunk; - epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_dispatch_table_thunk; - epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_dispatch_table_thunk; - epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_thunk; - epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_thunk; - epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_thunk; - epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_thunk; - epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_thunk; - epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_thunk; - epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_dispatch_table_thunk; - epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_dispatch_table_thunk; - epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_dispatch_table_thunk; - epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_dispatch_table_thunk; - epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_dispatch_table_thunk; - epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_dispatch_table_thunk; - epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_dispatch_table_thunk; - epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_dispatch_table_thunk; - epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_dispatch_table_thunk; - epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_dispatch_table_thunk; - epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_dispatch_table_thunk; - epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_dispatch_table_thunk; - epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_dispatch_table_thunk; - epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_dispatch_table_thunk; - epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_dispatch_table_thunk; - epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_dispatch_table_thunk; - epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_dispatch_table_thunk; - epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_dispatch_table_thunk; - epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_dispatch_table_thunk; - epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_dispatch_table_thunk; - epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_dispatch_table_thunk; - epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_dispatch_table_thunk; - epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_dispatch_table_thunk; - epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_dispatch_table_thunk; - epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_dispatch_table_thunk; - epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_dispatch_table_thunk; - epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_dispatch_table_thunk; - epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_dispatch_table_thunk; - epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_dispatch_table_thunk; - epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_dispatch_table_thunk; - epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_dispatch_table_thunk; - epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_dispatch_table_thunk; - epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_dispatch_table_thunk; - epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_dispatch_table_thunk; - epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_dispatch_table_thunk; - epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_dispatch_table_thunk; - epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_dispatch_table_thunk; - epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_dispatch_table_thunk; - epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_dispatch_table_thunk; - epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_dispatch_table_thunk; - epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_dispatch_table_thunk; - epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_dispatch_table_thunk; - epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_dispatch_table_thunk; - epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_dispatch_table_thunk; - epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_dispatch_table_thunk; - epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_dispatch_table_thunk; - epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_dispatch_table_thunk; - epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_dispatch_table_thunk; - epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_dispatch_table_thunk; - epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_dispatch_table_thunk; - epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_dispatch_table_thunk; - epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_dispatch_table_thunk; - epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_dispatch_table_thunk; - epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_dispatch_table_thunk; - epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_dispatch_table_thunk; - epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_dispatch_table_thunk; - epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_dispatch_table_thunk; - epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_dispatch_table_thunk; - epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_dispatch_table_thunk; - epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_dispatch_table_thunk; - epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_dispatch_table_thunk; - epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_dispatch_table_thunk; - epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_dispatch_table_thunk; - epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_dispatch_table_thunk; - epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_dispatch_table_thunk; - epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_dispatch_table_thunk; - epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_dispatch_table_thunk; - epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_dispatch_table_thunk; - epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_dispatch_table_thunk; - epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_dispatch_table_thunk; - epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_dispatch_table_thunk; - epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_dispatch_table_thunk; - epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_dispatch_table_thunk; - epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_dispatch_table_thunk; - epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_dispatch_table_thunk; - epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_dispatch_table_thunk; - epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_dispatch_table_thunk; - epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_dispatch_table_thunk; - epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_dispatch_table_thunk; - epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_dispatch_table_thunk; - epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_dispatch_table_thunk; - epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_dispatch_table_thunk; - epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_dispatch_table_thunk; - epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_dispatch_table_thunk; - epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_dispatch_table_thunk; - epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_dispatch_table_thunk; - epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_dispatch_table_thunk; - epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_dispatch_table_thunk; - epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_dispatch_table_thunk; - epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_dispatch_table_thunk; - epoxy_glNamedBufferData = epoxy_glNamedBufferData_dispatch_table_thunk; - epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_dispatch_table_thunk; - epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_dispatch_table_thunk; - epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_thunk; - epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_dispatch_table_thunk; - epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_dispatch_table_thunk; - epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_dispatch_table_thunk; - epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_dispatch_table_thunk; - epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_dispatch_table_thunk; - epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_dispatch_table_thunk; - epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_dispatch_table_thunk; - epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_dispatch_table_thunk; - epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_dispatch_table_thunk; - epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_thunk; - epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_thunk; - epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_dispatch_table_thunk; - epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_thunk; - epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_dispatch_table_thunk; - epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_thunk; - epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_thunk; - epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_dispatch_table_thunk; - epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_dispatch_table_thunk; - epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_dispatch_table_thunk; - epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_thunk; - epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_thunk; - epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_thunk; - epoxy_glNamedStringARB = epoxy_glNamedStringARB_dispatch_table_thunk; - epoxy_glNewList = epoxy_glNewList_dispatch_table_thunk; - epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_dispatch_table_thunk; - epoxy_glNormal3b = epoxy_glNormal3b_dispatch_table_thunk; - epoxy_glNormal3bv = epoxy_glNormal3bv_dispatch_table_thunk; - epoxy_glNormal3d = epoxy_glNormal3d_dispatch_table_thunk; - epoxy_glNormal3dv = epoxy_glNormal3dv_dispatch_table_thunk; - epoxy_glNormal3f = epoxy_glNormal3f_dispatch_table_thunk; - epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glNormal3fv = epoxy_glNormal3fv_dispatch_table_thunk; - epoxy_glNormal3hNV = epoxy_glNormal3hNV_dispatch_table_thunk; - epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_dispatch_table_thunk; - epoxy_glNormal3i = epoxy_glNormal3i_dispatch_table_thunk; - epoxy_glNormal3iv = epoxy_glNormal3iv_dispatch_table_thunk; - epoxy_glNormal3s = epoxy_glNormal3s_dispatch_table_thunk; - epoxy_glNormal3sv = epoxy_glNormal3sv_dispatch_table_thunk; - epoxy_glNormal3x = epoxy_glNormal3x_dispatch_table_thunk; - epoxy_glNormal3xOES = epoxy_glNormal3xOES_dispatch_table_thunk; - epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_dispatch_table_thunk; - epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_dispatch_table_thunk; - epoxy_glNormalP3ui = epoxy_glNormalP3ui_dispatch_table_thunk; - epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_dispatch_table_thunk; - epoxy_glNormalPointer = epoxy_glNormalPointer_dispatch_table_thunk; - epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_dispatch_table_thunk; - epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_dispatch_table_thunk; - epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_dispatch_table_thunk; - epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_dispatch_table_thunk; - epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_dispatch_table_thunk; - epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_dispatch_table_thunk; - epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_dispatch_table_thunk; - epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_dispatch_table_thunk; - epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_dispatch_table_thunk; - epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_dispatch_table_thunk; - epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_dispatch_table_thunk; - epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_dispatch_table_thunk; - epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_dispatch_table_thunk; - epoxy_glObjectLabel = epoxy_glObjectLabel_dispatch_table_thunk; - epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_dispatch_table_thunk; - epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_dispatch_table_thunk; - epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_dispatch_table_thunk; - epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_dispatch_table_thunk; - epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_dispatch_table_thunk; - epoxy_glOrtho = epoxy_glOrtho_dispatch_table_thunk; - epoxy_glOrthof = epoxy_glOrthof_dispatch_table_thunk; - epoxy_glOrthofOES = epoxy_glOrthofOES_dispatch_table_thunk; - epoxy_glOrthox = epoxy_glOrthox_dispatch_table_thunk; - epoxy_glOrthoxOES = epoxy_glOrthoxOES_dispatch_table_thunk; - epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_dispatch_table_thunk; - epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_dispatch_table_thunk; - epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_dispatch_table_thunk; - epoxy_glPassThrough = epoxy_glPassThrough_dispatch_table_thunk; - epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_dispatch_table_thunk; - epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_dispatch_table_thunk; - epoxy_glPatchParameteri = epoxy_glPatchParameteri_dispatch_table_thunk; - epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_dispatch_table_thunk; - epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_dispatch_table_thunk; - epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_dispatch_table_thunk; - epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_dispatch_table_thunk; - epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_dispatch_table_thunk; - epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_dispatch_table_thunk; - epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_dispatch_table_thunk; - epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_dispatch_table_thunk; - epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_dispatch_table_thunk; - epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_dispatch_table_thunk; - epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_dispatch_table_thunk; - epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_dispatch_table_thunk; - epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_thunk; - epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_dispatch_table_thunk; - epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_dispatch_table_thunk; - epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_dispatch_table_thunk; - epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_dispatch_table_thunk; - epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_dispatch_table_thunk; - epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_dispatch_table_thunk; - epoxy_glPathStringNV = epoxy_glPathStringNV_dispatch_table_thunk; - epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_dispatch_table_thunk; - epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_dispatch_table_thunk; - epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_dispatch_table_thunk; - epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_dispatch_table_thunk; - epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_dispatch_table_thunk; - epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_dispatch_table_thunk; - epoxy_glPixelMapfv = epoxy_glPixelMapfv_dispatch_table_thunk; - epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_dispatch_table_thunk; - epoxy_glPixelMapusv = epoxy_glPixelMapusv_dispatch_table_thunk; - epoxy_glPixelMapx = epoxy_glPixelMapx_dispatch_table_thunk; - epoxy_glPixelStoref = epoxy_glPixelStoref_dispatch_table_thunk; - epoxy_glPixelStorei = epoxy_glPixelStorei_dispatch_table_thunk; - epoxy_glPixelStorex = epoxy_glPixelStorex_dispatch_table_thunk; - epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_dispatch_table_thunk; - epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_thunk; - epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_dispatch_table_thunk; - epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_dispatch_table_thunk; - epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_dispatch_table_thunk; - epoxy_glPixelTransferf = epoxy_glPixelTransferf_dispatch_table_thunk; - epoxy_glPixelTransferi = epoxy_glPixelTransferi_dispatch_table_thunk; - epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_dispatch_table_thunk; - epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_dispatch_table_thunk; - epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_dispatch_table_thunk; - epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_dispatch_table_thunk; - epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_dispatch_table_thunk; - epoxy_glPixelZoom = epoxy_glPixelZoom_dispatch_table_thunk; - epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_dispatch_table_thunk; - epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_dispatch_table_thunk; - epoxy_glPointParameterf = epoxy_glPointParameterf_dispatch_table_thunk; - epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_dispatch_table_thunk; - epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_dispatch_table_thunk; - epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_dispatch_table_thunk; - epoxy_glPointParameterfv = epoxy_glPointParameterfv_dispatch_table_thunk; - epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_dispatch_table_thunk; - epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_dispatch_table_thunk; - epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_dispatch_table_thunk; - epoxy_glPointParameteri = epoxy_glPointParameteri_dispatch_table_thunk; - epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_dispatch_table_thunk; - epoxy_glPointParameteriv = epoxy_glPointParameteriv_dispatch_table_thunk; - epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_dispatch_table_thunk; - epoxy_glPointParameterx = epoxy_glPointParameterx_dispatch_table_thunk; - epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_dispatch_table_thunk; - epoxy_glPointParameterxv = epoxy_glPointParameterxv_dispatch_table_thunk; - epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_dispatch_table_thunk; - epoxy_glPointSize = epoxy_glPointSize_dispatch_table_thunk; - epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_dispatch_table_thunk; - epoxy_glPointSizex = epoxy_glPointSizex_dispatch_table_thunk; - epoxy_glPointSizexOES = epoxy_glPointSizexOES_dispatch_table_thunk; - epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_dispatch_table_thunk; - epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_dispatch_table_thunk; - epoxy_glPolygonMode = epoxy_glPolygonMode_dispatch_table_thunk; - epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_dispatch_table_thunk; - epoxy_glPolygonOffset = epoxy_glPolygonOffset_dispatch_table_thunk; - epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_dispatch_table_thunk; - epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_dispatch_table_thunk; - epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_dispatch_table_thunk; - epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_dispatch_table_thunk; - epoxy_glPolygonStipple = epoxy_glPolygonStipple_dispatch_table_thunk; - epoxy_glPopAttrib = epoxy_glPopAttrib_dispatch_table_thunk; - epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_dispatch_table_thunk; - epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_dispatch_table_thunk; - epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_dispatch_table_thunk; - epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_dispatch_table_thunk; - epoxy_glPopMatrix = epoxy_glPopMatrix_dispatch_table_thunk; - epoxy_glPopName = epoxy_glPopName_dispatch_table_thunk; - epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_dispatch_table_thunk; - epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_dispatch_table_thunk; - epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_dispatch_table_thunk; - epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_dispatch_table_thunk; - epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_thunk; - epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_dispatch_table_thunk; - epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_dispatch_table_thunk; - epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_dispatch_table_thunk; - epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_dispatch_table_thunk; - epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_dispatch_table_thunk; - epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_dispatch_table_thunk; - epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_dispatch_table_thunk; - epoxy_glProgramBinary = epoxy_glProgramBinary_dispatch_table_thunk; - epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_dispatch_table_thunk; - epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_dispatch_table_thunk; - epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_dispatch_table_thunk; - epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_dispatch_table_thunk; - epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_dispatch_table_thunk; - epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_dispatch_table_thunk; - epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_dispatch_table_thunk; - epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_dispatch_table_thunk; - epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_dispatch_table_thunk; - epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_dispatch_table_thunk; - epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_dispatch_table_thunk; - epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_dispatch_table_thunk; - epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_dispatch_table_thunk; - epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_dispatch_table_thunk; - epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_dispatch_table_thunk; - epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_dispatch_table_thunk; - epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_dispatch_table_thunk; - epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_dispatch_table_thunk; - epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_dispatch_table_thunk; - epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_dispatch_table_thunk; - epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_dispatch_table_thunk; - epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_dispatch_table_thunk; - epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_dispatch_table_thunk; - epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_dispatch_table_thunk; - epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_dispatch_table_thunk; - epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_dispatch_table_thunk; - epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_dispatch_table_thunk; - epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_dispatch_table_thunk; - epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_dispatch_table_thunk; - epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_dispatch_table_thunk; - epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_dispatch_table_thunk; - epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_dispatch_table_thunk; - epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_dispatch_table_thunk; - epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_dispatch_table_thunk; - epoxy_glProgramParameteri = epoxy_glProgramParameteri_dispatch_table_thunk; - epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_dispatch_table_thunk; - epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_dispatch_table_thunk; - epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_dispatch_table_thunk; - epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_dispatch_table_thunk; - epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_dispatch_table_thunk; - epoxy_glProgramStringARB = epoxy_glProgramStringARB_dispatch_table_thunk; - epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_dispatch_table_thunk; - epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_dispatch_table_thunk; - epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_dispatch_table_thunk; - epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_dispatch_table_thunk; - epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_dispatch_table_thunk; - epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_dispatch_table_thunk; - epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_dispatch_table_thunk; - epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_dispatch_table_thunk; - epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_dispatch_table_thunk; - epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_dispatch_table_thunk; - epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_dispatch_table_thunk; - epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_dispatch_table_thunk; - epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_dispatch_table_thunk; - epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_dispatch_table_thunk; - epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_dispatch_table_thunk; - epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_dispatch_table_thunk; - epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_dispatch_table_thunk; - epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_dispatch_table_thunk; - epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_dispatch_table_thunk; - epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_dispatch_table_thunk; - epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_dispatch_table_thunk; - epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_dispatch_table_thunk; - epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_dispatch_table_thunk; - epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_dispatch_table_thunk; - epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_dispatch_table_thunk; - epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_dispatch_table_thunk; - epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_dispatch_table_thunk; - epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_dispatch_table_thunk; - epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_dispatch_table_thunk; - epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_dispatch_table_thunk; - epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_dispatch_table_thunk; - epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_dispatch_table_thunk; - epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_dispatch_table_thunk; - epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_dispatch_table_thunk; - epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_dispatch_table_thunk; - epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_dispatch_table_thunk; - epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_dispatch_table_thunk; - epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_dispatch_table_thunk; - epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_dispatch_table_thunk; - epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_dispatch_table_thunk; - epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_dispatch_table_thunk; - epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_dispatch_table_thunk; - epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_dispatch_table_thunk; - epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_dispatch_table_thunk; - epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_dispatch_table_thunk; - epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_dispatch_table_thunk; - epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_dispatch_table_thunk; - epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_dispatch_table_thunk; - epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_dispatch_table_thunk; - epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_dispatch_table_thunk; - epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_dispatch_table_thunk; - epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_dispatch_table_thunk; - epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_dispatch_table_thunk; - epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_dispatch_table_thunk; - epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_dispatch_table_thunk; - epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_dispatch_table_thunk; - epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_dispatch_table_thunk; - epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_dispatch_table_thunk; - epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_dispatch_table_thunk; - epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_dispatch_table_thunk; - epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_dispatch_table_thunk; - epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_dispatch_table_thunk; - epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_dispatch_table_thunk; - epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_dispatch_table_thunk; - epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_dispatch_table_thunk; - epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_dispatch_table_thunk; - epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_dispatch_table_thunk; - epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_dispatch_table_thunk; - epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_dispatch_table_thunk; - epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_dispatch_table_thunk; - epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_dispatch_table_thunk; - epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_dispatch_table_thunk; - epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_dispatch_table_thunk; - epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_dispatch_table_thunk; - epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_dispatch_table_thunk; - epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_dispatch_table_thunk; - epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_dispatch_table_thunk; - epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_dispatch_table_thunk; - epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_dispatch_table_thunk; - epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_dispatch_table_thunk; - epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_dispatch_table_thunk; - epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_dispatch_table_thunk; - epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_dispatch_table_thunk; - epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_dispatch_table_thunk; - epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_dispatch_table_thunk; - epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_dispatch_table_thunk; - epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_dispatch_table_thunk; - epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_dispatch_table_thunk; - epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_dispatch_table_thunk; - epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_dispatch_table_thunk; - epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_dispatch_table_thunk; - epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_dispatch_table_thunk; - epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_dispatch_table_thunk; - epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_dispatch_table_thunk; - epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_dispatch_table_thunk; - epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_dispatch_table_thunk; - epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_dispatch_table_thunk; - epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_dispatch_table_thunk; - epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_dispatch_table_thunk; - epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_dispatch_table_thunk; - epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_dispatch_table_thunk; - epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_thunk; - epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_dispatch_table_thunk; - epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_dispatch_table_thunk; - epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_dispatch_table_thunk; - epoxy_glProvokingVertex = epoxy_glProvokingVertex_dispatch_table_thunk; - epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_dispatch_table_thunk; - epoxy_glPushAttrib = epoxy_glPushAttrib_dispatch_table_thunk; - epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_dispatch_table_thunk; - epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_dispatch_table_thunk; - epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_dispatch_table_thunk; - epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_dispatch_table_thunk; - epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_dispatch_table_thunk; - epoxy_glPushMatrix = epoxy_glPushMatrix_dispatch_table_thunk; - epoxy_glPushName = epoxy_glPushName_dispatch_table_thunk; - epoxy_glQueryCounter = epoxy_glQueryCounter_dispatch_table_thunk; - epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_dispatch_table_thunk; - epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_dispatch_table_thunk; - epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_dispatch_table_thunk; - epoxy_glRasterPos2d = epoxy_glRasterPos2d_dispatch_table_thunk; - epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_dispatch_table_thunk; - epoxy_glRasterPos2f = epoxy_glRasterPos2f_dispatch_table_thunk; - epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_dispatch_table_thunk; - epoxy_glRasterPos2i = epoxy_glRasterPos2i_dispatch_table_thunk; - epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_dispatch_table_thunk; - epoxy_glRasterPos2s = epoxy_glRasterPos2s_dispatch_table_thunk; - epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_dispatch_table_thunk; - epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_dispatch_table_thunk; - epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_dispatch_table_thunk; - epoxy_glRasterPos3d = epoxy_glRasterPos3d_dispatch_table_thunk; - epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_dispatch_table_thunk; - epoxy_glRasterPos3f = epoxy_glRasterPos3f_dispatch_table_thunk; - epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_dispatch_table_thunk; - epoxy_glRasterPos3i = epoxy_glRasterPos3i_dispatch_table_thunk; - epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_dispatch_table_thunk; - epoxy_glRasterPos3s = epoxy_glRasterPos3s_dispatch_table_thunk; - epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_dispatch_table_thunk; - epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_dispatch_table_thunk; - epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_dispatch_table_thunk; - epoxy_glRasterPos4d = epoxy_glRasterPos4d_dispatch_table_thunk; - epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_dispatch_table_thunk; - epoxy_glRasterPos4f = epoxy_glRasterPos4f_dispatch_table_thunk; - epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_dispatch_table_thunk; - epoxy_glRasterPos4i = epoxy_glRasterPos4i_dispatch_table_thunk; - epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_dispatch_table_thunk; - epoxy_glRasterPos4s = epoxy_glRasterPos4s_dispatch_table_thunk; - epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_dispatch_table_thunk; - epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_dispatch_table_thunk; - epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_dispatch_table_thunk; - epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_dispatch_table_thunk; - epoxy_glReadBuffer = epoxy_glReadBuffer_dispatch_table_thunk; - epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_dispatch_table_thunk; - epoxy_glReadBufferNV = epoxy_glReadBufferNV_dispatch_table_thunk; - epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_dispatch_table_thunk; - epoxy_glReadPixels = epoxy_glReadPixels_dispatch_table_thunk; - epoxy_glReadnPixels = epoxy_glReadnPixels_dispatch_table_thunk; - epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_dispatch_table_thunk; - epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_dispatch_table_thunk; - epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_dispatch_table_thunk; - epoxy_glRectd = epoxy_glRectd_dispatch_table_thunk; - epoxy_glRectdv = epoxy_glRectdv_dispatch_table_thunk; - epoxy_glRectf = epoxy_glRectf_dispatch_table_thunk; - epoxy_glRectfv = epoxy_glRectfv_dispatch_table_thunk; - epoxy_glRecti = epoxy_glRecti_dispatch_table_thunk; - epoxy_glRectiv = epoxy_glRectiv_dispatch_table_thunk; - epoxy_glRects = epoxy_glRects_dispatch_table_thunk; - epoxy_glRectsv = epoxy_glRectsv_dispatch_table_thunk; - epoxy_glRectxOES = epoxy_glRectxOES_dispatch_table_thunk; - epoxy_glRectxvOES = epoxy_glRectxvOES_dispatch_table_thunk; - epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_dispatch_table_thunk; - epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_dispatch_table_thunk; - epoxy_glRenderMode = epoxy_glRenderMode_dispatch_table_thunk; - epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_dispatch_table_thunk; - epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_thunk; - epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_thunk; - epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_dispatch_table_thunk; - epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_dispatch_table_thunk; - epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_dispatch_table_thunk; - epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_thunk; - epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_dispatch_table_thunk; - epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_dispatch_table_thunk; - epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_dispatch_table_thunk; - epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_dispatch_table_thunk; - epoxy_glResetHistogram = epoxy_glResetHistogram_dispatch_table_thunk; - epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_dispatch_table_thunk; - epoxy_glResetMinmax = epoxy_glResetMinmax_dispatch_table_thunk; - epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_dispatch_table_thunk; - epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_dispatch_table_thunk; - epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_dispatch_table_thunk; - epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_thunk; - epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_dispatch_table_thunk; - epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_dispatch_table_thunk; - epoxy_glRotated = epoxy_glRotated_dispatch_table_thunk; - epoxy_glRotatef = epoxy_glRotatef_dispatch_table_thunk; - epoxy_glRotatex = epoxy_glRotatex_dispatch_table_thunk; - epoxy_glRotatexOES = epoxy_glRotatexOES_dispatch_table_thunk; - epoxy_glSampleCoverage = epoxy_glSampleCoverage_dispatch_table_thunk; - epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_dispatch_table_thunk; - epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_dispatch_table_thunk; - epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_dispatch_table_thunk; - epoxy_glSampleMapATI = epoxy_glSampleMapATI_dispatch_table_thunk; - epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_dispatch_table_thunk; - epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_dispatch_table_thunk; - epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_dispatch_table_thunk; - epoxy_glSampleMaski = epoxy_glSampleMaski_dispatch_table_thunk; - epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_dispatch_table_thunk; - epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_dispatch_table_thunk; - epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_dispatch_table_thunk; - epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_dispatch_table_thunk; - epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_dispatch_table_thunk; - epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_dispatch_table_thunk; - epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_dispatch_table_thunk; - epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_dispatch_table_thunk; - epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_dispatch_table_thunk; - epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_dispatch_table_thunk; - epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_dispatch_table_thunk; - epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_dispatch_table_thunk; - epoxy_glScaled = epoxy_glScaled_dispatch_table_thunk; - epoxy_glScalef = epoxy_glScalef_dispatch_table_thunk; - epoxy_glScalex = epoxy_glScalex_dispatch_table_thunk; - epoxy_glScalexOES = epoxy_glScalexOES_dispatch_table_thunk; - epoxy_glScissor = epoxy_glScissor_dispatch_table_thunk; - epoxy_glScissorArrayv = epoxy_glScissorArrayv_dispatch_table_thunk; - epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_dispatch_table_thunk; - epoxy_glScissorIndexed = epoxy_glScissorIndexed_dispatch_table_thunk; - epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_dispatch_table_thunk; - epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_dispatch_table_thunk; - epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_dispatch_table_thunk; - epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_dispatch_table_thunk; - epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_dispatch_table_thunk; - epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_dispatch_table_thunk; - epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_dispatch_table_thunk; - epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_dispatch_table_thunk; - epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_dispatch_table_thunk; - epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_dispatch_table_thunk; - epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_dispatch_table_thunk; - epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_dispatch_table_thunk; - epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_dispatch_table_thunk; - epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_dispatch_table_thunk; - epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_dispatch_table_thunk; - epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_dispatch_table_thunk; - epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_dispatch_table_thunk; - epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_dispatch_table_thunk; - epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_dispatch_table_thunk; - epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_dispatch_table_thunk; - epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_dispatch_table_thunk; - epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_dispatch_table_thunk; - epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_dispatch_table_thunk; - epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_dispatch_table_thunk; - epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_dispatch_table_thunk; - epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_dispatch_table_thunk; - epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_dispatch_table_thunk; - epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_dispatch_table_thunk; - epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_dispatch_table_thunk; - epoxy_glSelectBuffer = epoxy_glSelectBuffer_dispatch_table_thunk; - epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_thunk; - epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_dispatch_table_thunk; - epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_dispatch_table_thunk; - epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_dispatch_table_thunk; - epoxy_glSetFenceNV = epoxy_glSetFenceNV_dispatch_table_thunk; - epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_dispatch_table_thunk; - epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_dispatch_table_thunk; - epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_dispatch_table_thunk; - epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_dispatch_table_thunk; - epoxy_glShadeModel = epoxy_glShadeModel_dispatch_table_thunk; - epoxy_glShaderBinary = epoxy_glShaderBinary_dispatch_table_thunk; - epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_dispatch_table_thunk; - epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_dispatch_table_thunk; - epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_dispatch_table_thunk; - epoxy_glShaderSource = epoxy_glShaderSource_dispatch_table_thunk; - epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_dispatch_table_thunk; - epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_dispatch_table_thunk; - epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_dispatch_table_thunk; - epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_dispatch_table_thunk; - epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_dispatch_table_thunk; - epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_dispatch_table_thunk; - epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_dispatch_table_thunk; - epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_dispatch_table_thunk; - epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_dispatch_table_thunk; - epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_dispatch_table_thunk; - epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_dispatch_table_thunk; - epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_dispatch_table_thunk; - epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_dispatch_table_thunk; - epoxy_glStencilFunc = epoxy_glStencilFunc_dispatch_table_thunk; - epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_dispatch_table_thunk; - epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_dispatch_table_thunk; - epoxy_glStencilMask = epoxy_glStencilMask_dispatch_table_thunk; - epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_dispatch_table_thunk; - epoxy_glStencilOp = epoxy_glStencilOp_dispatch_table_thunk; - epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_dispatch_table_thunk; - epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_dispatch_table_thunk; - epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_dispatch_table_thunk; - epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_dispatch_table_thunk; - epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_dispatch_table_thunk; - epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_thunk; - epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_dispatch_table_thunk; - epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_thunk; - epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_dispatch_table_thunk; - epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_dispatch_table_thunk; - epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_dispatch_table_thunk; - epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_dispatch_table_thunk; - epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_dispatch_table_thunk; - epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_dispatch_table_thunk; - epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_dispatch_table_thunk; - epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_dispatch_table_thunk; - epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_dispatch_table_thunk; - epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_dispatch_table_thunk; - epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_dispatch_table_thunk; - epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_dispatch_table_thunk; - epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_dispatch_table_thunk; - epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_dispatch_table_thunk; - epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_dispatch_table_thunk; - epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_dispatch_table_thunk; - epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_dispatch_table_thunk; - epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_dispatch_table_thunk; - epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_dispatch_table_thunk; - epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_dispatch_table_thunk; - epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_dispatch_table_thunk; - epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_dispatch_table_thunk; - epoxy_glTestFenceNV = epoxy_glTestFenceNV_dispatch_table_thunk; - epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_dispatch_table_thunk; - epoxy_glTexBuffer = epoxy_glTexBuffer_dispatch_table_thunk; - epoxy_glTexBufferARB = epoxy_glTexBufferARB_dispatch_table_thunk; - epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_dispatch_table_thunk; - epoxy_glTexBufferOES = epoxy_glTexBufferOES_dispatch_table_thunk; - epoxy_glTexBufferRange = epoxy_glTexBufferRange_dispatch_table_thunk; - epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_dispatch_table_thunk; - epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_dispatch_table_thunk; - epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_dispatch_table_thunk; - epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_dispatch_table_thunk; - epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_dispatch_table_thunk; - epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_dispatch_table_thunk; - epoxy_glTexCoord1d = epoxy_glTexCoord1d_dispatch_table_thunk; - epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_dispatch_table_thunk; - epoxy_glTexCoord1f = epoxy_glTexCoord1f_dispatch_table_thunk; - epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_dispatch_table_thunk; - epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_dispatch_table_thunk; - epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_dispatch_table_thunk; - epoxy_glTexCoord1i = epoxy_glTexCoord1i_dispatch_table_thunk; - epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_dispatch_table_thunk; - epoxy_glTexCoord1s = epoxy_glTexCoord1s_dispatch_table_thunk; - epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_dispatch_table_thunk; - epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_dispatch_table_thunk; - epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_dispatch_table_thunk; - epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_dispatch_table_thunk; - epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_dispatch_table_thunk; - epoxy_glTexCoord2d = epoxy_glTexCoord2d_dispatch_table_thunk; - epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_dispatch_table_thunk; - epoxy_glTexCoord2f = epoxy_glTexCoord2f_dispatch_table_thunk; - epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_thunk; - epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_thunk; - epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_thunk; - epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk; - epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk; - epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_dispatch_table_thunk; - epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_thunk; - epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_dispatch_table_thunk; - epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_dispatch_table_thunk; - epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_dispatch_table_thunk; - epoxy_glTexCoord2i = epoxy_glTexCoord2i_dispatch_table_thunk; - epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_dispatch_table_thunk; - epoxy_glTexCoord2s = epoxy_glTexCoord2s_dispatch_table_thunk; - epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_dispatch_table_thunk; - epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_dispatch_table_thunk; - epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_dispatch_table_thunk; - epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_dispatch_table_thunk; - epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_dispatch_table_thunk; - epoxy_glTexCoord3d = epoxy_glTexCoord3d_dispatch_table_thunk; - epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_dispatch_table_thunk; - epoxy_glTexCoord3f = epoxy_glTexCoord3f_dispatch_table_thunk; - epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_dispatch_table_thunk; - epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_dispatch_table_thunk; - epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_dispatch_table_thunk; - epoxy_glTexCoord3i = epoxy_glTexCoord3i_dispatch_table_thunk; - epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_dispatch_table_thunk; - epoxy_glTexCoord3s = epoxy_glTexCoord3s_dispatch_table_thunk; - epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_dispatch_table_thunk; - epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_dispatch_table_thunk; - epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_dispatch_table_thunk; - epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_dispatch_table_thunk; - epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_dispatch_table_thunk; - epoxy_glTexCoord4d = epoxy_glTexCoord4d_dispatch_table_thunk; - epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_dispatch_table_thunk; - epoxy_glTexCoord4f = epoxy_glTexCoord4f_dispatch_table_thunk; - epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_thunk; - epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_thunk; - epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_dispatch_table_thunk; - epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_thunk; - epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_dispatch_table_thunk; - epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_dispatch_table_thunk; - epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_dispatch_table_thunk; - epoxy_glTexCoord4i = epoxy_glTexCoord4i_dispatch_table_thunk; - epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_dispatch_table_thunk; - epoxy_glTexCoord4s = epoxy_glTexCoord4s_dispatch_table_thunk; - epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_dispatch_table_thunk; - epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_dispatch_table_thunk; - epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_dispatch_table_thunk; - epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_dispatch_table_thunk; - epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_dispatch_table_thunk; - epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_dispatch_table_thunk; - epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_dispatch_table_thunk; - epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_dispatch_table_thunk; - epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_dispatch_table_thunk; - epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_dispatch_table_thunk; - epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_dispatch_table_thunk; - epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_dispatch_table_thunk; - epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_dispatch_table_thunk; - epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_dispatch_table_thunk; - epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_dispatch_table_thunk; - epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_dispatch_table_thunk; - epoxy_glTexEnvf = epoxy_glTexEnvf_dispatch_table_thunk; - epoxy_glTexEnvfv = epoxy_glTexEnvfv_dispatch_table_thunk; - epoxy_glTexEnvi = epoxy_glTexEnvi_dispatch_table_thunk; - epoxy_glTexEnviv = epoxy_glTexEnviv_dispatch_table_thunk; - epoxy_glTexEnvx = epoxy_glTexEnvx_dispatch_table_thunk; - epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_dispatch_table_thunk; - epoxy_glTexEnvxv = epoxy_glTexEnvxv_dispatch_table_thunk; - epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_dispatch_table_thunk; - epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_dispatch_table_thunk; - epoxy_glTexGend = epoxy_glTexGend_dispatch_table_thunk; - epoxy_glTexGendv = epoxy_glTexGendv_dispatch_table_thunk; - epoxy_glTexGenf = epoxy_glTexGenf_dispatch_table_thunk; - epoxy_glTexGenfOES = epoxy_glTexGenfOES_dispatch_table_thunk; - epoxy_glTexGenfv = epoxy_glTexGenfv_dispatch_table_thunk; - epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_dispatch_table_thunk; - epoxy_glTexGeni = epoxy_glTexGeni_dispatch_table_thunk; - epoxy_glTexGeniOES = epoxy_glTexGeniOES_dispatch_table_thunk; - epoxy_glTexGeniv = epoxy_glTexGeniv_dispatch_table_thunk; - epoxy_glTexGenivOES = epoxy_glTexGenivOES_dispatch_table_thunk; - epoxy_glTexGenxOES = epoxy_glTexGenxOES_dispatch_table_thunk; - epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_dispatch_table_thunk; - epoxy_glTexImage1D = epoxy_glTexImage1D_dispatch_table_thunk; - epoxy_glTexImage2D = epoxy_glTexImage2D_dispatch_table_thunk; - epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_dispatch_table_thunk; - epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_thunk; - epoxy_glTexImage3D = epoxy_glTexImage3D_dispatch_table_thunk; - epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_dispatch_table_thunk; - epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_dispatch_table_thunk; - epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_thunk; - epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_dispatch_table_thunk; - epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_dispatch_table_thunk; - epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_dispatch_table_thunk; - epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_dispatch_table_thunk; - epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_dispatch_table_thunk; - epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_dispatch_table_thunk; - epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_dispatch_table_thunk; - epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_dispatch_table_thunk; - epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_dispatch_table_thunk; - epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_dispatch_table_thunk; - epoxy_glTexParameterf = epoxy_glTexParameterf_dispatch_table_thunk; - epoxy_glTexParameterfv = epoxy_glTexParameterfv_dispatch_table_thunk; - epoxy_glTexParameteri = epoxy_glTexParameteri_dispatch_table_thunk; - epoxy_glTexParameteriv = epoxy_glTexParameteriv_dispatch_table_thunk; - epoxy_glTexParameterx = epoxy_glTexParameterx_dispatch_table_thunk; - epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_dispatch_table_thunk; - epoxy_glTexParameterxv = epoxy_glTexParameterxv_dispatch_table_thunk; - epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_dispatch_table_thunk; - epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_dispatch_table_thunk; - epoxy_glTexStorage1D = epoxy_glTexStorage1D_dispatch_table_thunk; - epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_dispatch_table_thunk; - epoxy_glTexStorage2D = epoxy_glTexStorage2D_dispatch_table_thunk; - epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_dispatch_table_thunk; - epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_dispatch_table_thunk; - epoxy_glTexStorage3D = epoxy_glTexStorage3D_dispatch_table_thunk; - epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_dispatch_table_thunk; - epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_dispatch_table_thunk; - epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_dispatch_table_thunk; - epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_dispatch_table_thunk; - epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_dispatch_table_thunk; - epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_dispatch_table_thunk; - epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_dispatch_table_thunk; - epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_dispatch_table_thunk; - epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_dispatch_table_thunk; - epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_dispatch_table_thunk; - epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_dispatch_table_thunk; - epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_dispatch_table_thunk; - epoxy_glTextureBarrier = epoxy_glTextureBarrier_dispatch_table_thunk; - epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_dispatch_table_thunk; - epoxy_glTextureBuffer = epoxy_glTextureBuffer_dispatch_table_thunk; - epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_dispatch_table_thunk; - epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_dispatch_table_thunk; - epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_dispatch_table_thunk; - epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_dispatch_table_thunk; - epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_dispatch_table_thunk; - epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_dispatch_table_thunk; - epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_thunk; - epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_dispatch_table_thunk; - epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_dispatch_table_thunk; - epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_thunk; - epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_dispatch_table_thunk; - epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_dispatch_table_thunk; - epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_dispatch_table_thunk; - epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_dispatch_table_thunk; - epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_dispatch_table_thunk; - epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_dispatch_table_thunk; - epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_dispatch_table_thunk; - epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_dispatch_table_thunk; - epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_dispatch_table_thunk; - epoxy_glTextureParameterf = epoxy_glTextureParameterf_dispatch_table_thunk; - epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_dispatch_table_thunk; - epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_dispatch_table_thunk; - epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_dispatch_table_thunk; - epoxy_glTextureParameteri = epoxy_glTextureParameteri_dispatch_table_thunk; - epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_dispatch_table_thunk; - epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_dispatch_table_thunk; - epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_dispatch_table_thunk; - epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_dispatch_table_thunk; - epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_dispatch_table_thunk; - epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_dispatch_table_thunk; - epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_dispatch_table_thunk; - epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_dispatch_table_thunk; - epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_dispatch_table_thunk; - epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_dispatch_table_thunk; - epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_thunk; - epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_dispatch_table_thunk; - epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_dispatch_table_thunk; - epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_dispatch_table_thunk; - epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_thunk; - epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_dispatch_table_thunk; - epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_dispatch_table_thunk; - epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_dispatch_table_thunk; - epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_dispatch_table_thunk; - epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_dispatch_table_thunk; - epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_dispatch_table_thunk; - epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_dispatch_table_thunk; - epoxy_glTextureView = epoxy_glTextureView_dispatch_table_thunk; - epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_dispatch_table_thunk; - epoxy_glTextureViewOES = epoxy_glTextureViewOES_dispatch_table_thunk; - epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_dispatch_table_thunk; - epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_dispatch_table_thunk; - epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_dispatch_table_thunk; - epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_dispatch_table_thunk; - epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_thunk; - epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_dispatch_table_thunk; - epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_thunk; - epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_dispatch_table_thunk; - epoxy_glTransformPathNV = epoxy_glTransformPathNV_dispatch_table_thunk; - epoxy_glTranslated = epoxy_glTranslated_dispatch_table_thunk; - epoxy_glTranslatef = epoxy_glTranslatef_dispatch_table_thunk; - epoxy_glTranslatex = epoxy_glTranslatex_dispatch_table_thunk; - epoxy_glTranslatexOES = epoxy_glTranslatexOES_dispatch_table_thunk; - epoxy_glUniform1d = epoxy_glUniform1d_dispatch_table_thunk; - epoxy_glUniform1dv = epoxy_glUniform1dv_dispatch_table_thunk; - epoxy_glUniform1f = epoxy_glUniform1f_dispatch_table_thunk; - epoxy_glUniform1fARB = epoxy_glUniform1fARB_dispatch_table_thunk; - epoxy_glUniform1fv = epoxy_glUniform1fv_dispatch_table_thunk; - epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_dispatch_table_thunk; - epoxy_glUniform1i = epoxy_glUniform1i_dispatch_table_thunk; - epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_dispatch_table_thunk; - epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_dispatch_table_thunk; - epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_dispatch_table_thunk; - epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_dispatch_table_thunk; - epoxy_glUniform1iARB = epoxy_glUniform1iARB_dispatch_table_thunk; - epoxy_glUniform1iv = epoxy_glUniform1iv_dispatch_table_thunk; - epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_dispatch_table_thunk; - epoxy_glUniform1ui = epoxy_glUniform1ui_dispatch_table_thunk; - epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_dispatch_table_thunk; - epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_dispatch_table_thunk; - epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_dispatch_table_thunk; - epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_dispatch_table_thunk; - epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_dispatch_table_thunk; - epoxy_glUniform1uiv = epoxy_glUniform1uiv_dispatch_table_thunk; - epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_dispatch_table_thunk; - epoxy_glUniform2d = epoxy_glUniform2d_dispatch_table_thunk; - epoxy_glUniform2dv = epoxy_glUniform2dv_dispatch_table_thunk; - epoxy_glUniform2f = epoxy_glUniform2f_dispatch_table_thunk; - epoxy_glUniform2fARB = epoxy_glUniform2fARB_dispatch_table_thunk; - epoxy_glUniform2fv = epoxy_glUniform2fv_dispatch_table_thunk; - epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_dispatch_table_thunk; - epoxy_glUniform2i = epoxy_glUniform2i_dispatch_table_thunk; - epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_dispatch_table_thunk; - epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_dispatch_table_thunk; - epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_dispatch_table_thunk; - epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_dispatch_table_thunk; - epoxy_glUniform2iARB = epoxy_glUniform2iARB_dispatch_table_thunk; - epoxy_glUniform2iv = epoxy_glUniform2iv_dispatch_table_thunk; - epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_dispatch_table_thunk; - epoxy_glUniform2ui = epoxy_glUniform2ui_dispatch_table_thunk; - epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_dispatch_table_thunk; - epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_dispatch_table_thunk; - epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_dispatch_table_thunk; - epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_dispatch_table_thunk; - epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_dispatch_table_thunk; - epoxy_glUniform2uiv = epoxy_glUniform2uiv_dispatch_table_thunk; - epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_dispatch_table_thunk; - epoxy_glUniform3d = epoxy_glUniform3d_dispatch_table_thunk; - epoxy_glUniform3dv = epoxy_glUniform3dv_dispatch_table_thunk; - epoxy_glUniform3f = epoxy_glUniform3f_dispatch_table_thunk; - epoxy_glUniform3fARB = epoxy_glUniform3fARB_dispatch_table_thunk; - epoxy_glUniform3fv = epoxy_glUniform3fv_dispatch_table_thunk; - epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_dispatch_table_thunk; - epoxy_glUniform3i = epoxy_glUniform3i_dispatch_table_thunk; - epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_dispatch_table_thunk; - epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_dispatch_table_thunk; - epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_dispatch_table_thunk; - epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_dispatch_table_thunk; - epoxy_glUniform3iARB = epoxy_glUniform3iARB_dispatch_table_thunk; - epoxy_glUniform3iv = epoxy_glUniform3iv_dispatch_table_thunk; - epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_dispatch_table_thunk; - epoxy_glUniform3ui = epoxy_glUniform3ui_dispatch_table_thunk; - epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_dispatch_table_thunk; - epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_dispatch_table_thunk; - epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_dispatch_table_thunk; - epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_dispatch_table_thunk; - epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_dispatch_table_thunk; - epoxy_glUniform3uiv = epoxy_glUniform3uiv_dispatch_table_thunk; - epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_dispatch_table_thunk; - epoxy_glUniform4d = epoxy_glUniform4d_dispatch_table_thunk; - epoxy_glUniform4dv = epoxy_glUniform4dv_dispatch_table_thunk; - epoxy_glUniform4f = epoxy_glUniform4f_dispatch_table_thunk; - epoxy_glUniform4fARB = epoxy_glUniform4fARB_dispatch_table_thunk; - epoxy_glUniform4fv = epoxy_glUniform4fv_dispatch_table_thunk; - epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_dispatch_table_thunk; - epoxy_glUniform4i = epoxy_glUniform4i_dispatch_table_thunk; - epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_dispatch_table_thunk; - epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_dispatch_table_thunk; - epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_dispatch_table_thunk; - epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_dispatch_table_thunk; - epoxy_glUniform4iARB = epoxy_glUniform4iARB_dispatch_table_thunk; - epoxy_glUniform4iv = epoxy_glUniform4iv_dispatch_table_thunk; - epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_dispatch_table_thunk; - epoxy_glUniform4ui = epoxy_glUniform4ui_dispatch_table_thunk; - epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_dispatch_table_thunk; - epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_dispatch_table_thunk; - epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_dispatch_table_thunk; - epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_dispatch_table_thunk; - epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_dispatch_table_thunk; - epoxy_glUniform4uiv = epoxy_glUniform4uiv_dispatch_table_thunk; - epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_dispatch_table_thunk; - epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_dispatch_table_thunk; - epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_dispatch_table_thunk; - epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_dispatch_table_thunk; - epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_dispatch_table_thunk; - epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_dispatch_table_thunk; - epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_dispatch_table_thunk; - epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_dispatch_table_thunk; - epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_dispatch_table_thunk; - epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_dispatch_table_thunk; - epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_dispatch_table_thunk; - epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_dispatch_table_thunk; - epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_dispatch_table_thunk; - epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_dispatch_table_thunk; - epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_dispatch_table_thunk; - epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_dispatch_table_thunk; - epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_dispatch_table_thunk; - epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_dispatch_table_thunk; - epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_dispatch_table_thunk; - epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_dispatch_table_thunk; - epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_dispatch_table_thunk; - epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_dispatch_table_thunk; - epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_dispatch_table_thunk; - epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_dispatch_table_thunk; - epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_dispatch_table_thunk; - epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_dispatch_table_thunk; - epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_dispatch_table_thunk; - epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_dispatch_table_thunk; - epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_dispatch_table_thunk; - epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_dispatch_table_thunk; - epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_dispatch_table_thunk; - epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_dispatch_table_thunk; - epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_dispatch_table_thunk; - epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_dispatch_table_thunk; - epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_dispatch_table_thunk; - epoxy_glUniformui64NV = epoxy_glUniformui64NV_dispatch_table_thunk; - epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_dispatch_table_thunk; - epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_dispatch_table_thunk; - epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_dispatch_table_thunk; - epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_dispatch_table_thunk; - epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_dispatch_table_thunk; - epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_dispatch_table_thunk; - epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_dispatch_table_thunk; - epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_dispatch_table_thunk; - epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_dispatch_table_thunk; - epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_dispatch_table_thunk; - epoxy_glUseProgram = epoxy_glUseProgram_dispatch_table_thunk; - epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_dispatch_table_thunk; - epoxy_glUseProgramStages = epoxy_glUseProgramStages_dispatch_table_thunk; - epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_dispatch_table_thunk; - epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_dispatch_table_thunk; - epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_dispatch_table_thunk; - epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_dispatch_table_thunk; - epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_dispatch_table_thunk; - epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_dispatch_table_thunk; - epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_dispatch_table_thunk; - epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_thunk; - epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_thunk; - epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_dispatch_table_thunk; - epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_thunk; - epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_thunk; - epoxy_glValidateProgram = epoxy_glValidateProgram_dispatch_table_thunk; - epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_dispatch_table_thunk; - epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_dispatch_table_thunk; - epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_dispatch_table_thunk; - epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_dispatch_table_thunk; - epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_dispatch_table_thunk; - epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_dispatch_table_thunk; - epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_dispatch_table_thunk; - epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_dispatch_table_thunk; - epoxy_glVariantivEXT = epoxy_glVariantivEXT_dispatch_table_thunk; - epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_dispatch_table_thunk; - epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_dispatch_table_thunk; - epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_dispatch_table_thunk; - epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_dispatch_table_thunk; - epoxy_glVertex2bOES = epoxy_glVertex2bOES_dispatch_table_thunk; - epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_dispatch_table_thunk; - epoxy_glVertex2d = epoxy_glVertex2d_dispatch_table_thunk; - epoxy_glVertex2dv = epoxy_glVertex2dv_dispatch_table_thunk; - epoxy_glVertex2f = epoxy_glVertex2f_dispatch_table_thunk; - epoxy_glVertex2fv = epoxy_glVertex2fv_dispatch_table_thunk; - epoxy_glVertex2hNV = epoxy_glVertex2hNV_dispatch_table_thunk; - epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_dispatch_table_thunk; - epoxy_glVertex2i = epoxy_glVertex2i_dispatch_table_thunk; - epoxy_glVertex2iv = epoxy_glVertex2iv_dispatch_table_thunk; - epoxy_glVertex2s = epoxy_glVertex2s_dispatch_table_thunk; - epoxy_glVertex2sv = epoxy_glVertex2sv_dispatch_table_thunk; - epoxy_glVertex2xOES = epoxy_glVertex2xOES_dispatch_table_thunk; - epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_dispatch_table_thunk; - epoxy_glVertex3bOES = epoxy_glVertex3bOES_dispatch_table_thunk; - epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_dispatch_table_thunk; - epoxy_glVertex3d = epoxy_glVertex3d_dispatch_table_thunk; - epoxy_glVertex3dv = epoxy_glVertex3dv_dispatch_table_thunk; - epoxy_glVertex3f = epoxy_glVertex3f_dispatch_table_thunk; - epoxy_glVertex3fv = epoxy_glVertex3fv_dispatch_table_thunk; - epoxy_glVertex3hNV = epoxy_glVertex3hNV_dispatch_table_thunk; - epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_dispatch_table_thunk; - epoxy_glVertex3i = epoxy_glVertex3i_dispatch_table_thunk; - epoxy_glVertex3iv = epoxy_glVertex3iv_dispatch_table_thunk; - epoxy_glVertex3s = epoxy_glVertex3s_dispatch_table_thunk; - epoxy_glVertex3sv = epoxy_glVertex3sv_dispatch_table_thunk; - epoxy_glVertex3xOES = epoxy_glVertex3xOES_dispatch_table_thunk; - epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_dispatch_table_thunk; - epoxy_glVertex4bOES = epoxy_glVertex4bOES_dispatch_table_thunk; - epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_dispatch_table_thunk; - epoxy_glVertex4d = epoxy_glVertex4d_dispatch_table_thunk; - epoxy_glVertex4dv = epoxy_glVertex4dv_dispatch_table_thunk; - epoxy_glVertex4f = epoxy_glVertex4f_dispatch_table_thunk; - epoxy_glVertex4fv = epoxy_glVertex4fv_dispatch_table_thunk; - epoxy_glVertex4hNV = epoxy_glVertex4hNV_dispatch_table_thunk; - epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_dispatch_table_thunk; - epoxy_glVertex4i = epoxy_glVertex4i_dispatch_table_thunk; - epoxy_glVertex4iv = epoxy_glVertex4iv_dispatch_table_thunk; - epoxy_glVertex4s = epoxy_glVertex4s_dispatch_table_thunk; - epoxy_glVertex4sv = epoxy_glVertex4sv_dispatch_table_thunk; - epoxy_glVertex4xOES = epoxy_glVertex4xOES_dispatch_table_thunk; - epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_dispatch_table_thunk; - epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_dispatch_table_thunk; - epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_dispatch_table_thunk; - epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_dispatch_table_thunk; - epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_dispatch_table_thunk; - epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_thunk; - epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_dispatch_table_thunk; - epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_dispatch_table_thunk; - epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_dispatch_table_thunk; - epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_dispatch_table_thunk; - epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_dispatch_table_thunk; - epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_thunk; - epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_dispatch_table_thunk; - epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_dispatch_table_thunk; - epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_thunk; - epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_dispatch_table_thunk; - epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_dispatch_table_thunk; - epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_dispatch_table_thunk; - epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_dispatch_table_thunk; - epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_dispatch_table_thunk; - epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_dispatch_table_thunk; - epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_dispatch_table_thunk; - epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_dispatch_table_thunk; - epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_dispatch_table_thunk; - epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_dispatch_table_thunk; - epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_dispatch_table_thunk; - epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_dispatch_table_thunk; - epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_dispatch_table_thunk; - epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_dispatch_table_thunk; - epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_dispatch_table_thunk; - epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_dispatch_table_thunk; - epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_dispatch_table_thunk; - epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_dispatch_table_thunk; - epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_dispatch_table_thunk; - epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_dispatch_table_thunk; - epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_dispatch_table_thunk; - epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_dispatch_table_thunk; - epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_dispatch_table_thunk; - epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_dispatch_table_thunk; - epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_dispatch_table_thunk; - epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_dispatch_table_thunk; - epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_dispatch_table_thunk; - epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_dispatch_table_thunk; - epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_dispatch_table_thunk; - epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_dispatch_table_thunk; - epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_dispatch_table_thunk; - epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_dispatch_table_thunk; - epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_dispatch_table_thunk; - epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_dispatch_table_thunk; - epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_dispatch_table_thunk; - epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_dispatch_table_thunk; - epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_dispatch_table_thunk; - epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_dispatch_table_thunk; - epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_dispatch_table_thunk; - epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_dispatch_table_thunk; - epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_dispatch_table_thunk; - epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_dispatch_table_thunk; - epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_dispatch_table_thunk; - epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_dispatch_table_thunk; - epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_dispatch_table_thunk; - epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_dispatch_table_thunk; - epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_dispatch_table_thunk; - epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_dispatch_table_thunk; - epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_dispatch_table_thunk; - epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_dispatch_table_thunk; - epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_dispatch_table_thunk; - epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_dispatch_table_thunk; - epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_dispatch_table_thunk; - epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_dispatch_table_thunk; - epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_dispatch_table_thunk; - epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_dispatch_table_thunk; - epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_dispatch_table_thunk; - epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_dispatch_table_thunk; - epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_dispatch_table_thunk; - epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_dispatch_table_thunk; - epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_dispatch_table_thunk; - epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_dispatch_table_thunk; - epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_dispatch_table_thunk; - epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_dispatch_table_thunk; - epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_dispatch_table_thunk; - epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_dispatch_table_thunk; - epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_dispatch_table_thunk; - epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_dispatch_table_thunk; - epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_dispatch_table_thunk; - epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_dispatch_table_thunk; - epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_dispatch_table_thunk; - epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_dispatch_table_thunk; - epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_dispatch_table_thunk; - epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_dispatch_table_thunk; - epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_dispatch_table_thunk; - epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_dispatch_table_thunk; - epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_dispatch_table_thunk; - epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_dispatch_table_thunk; - epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_dispatch_table_thunk; - epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_dispatch_table_thunk; - epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_dispatch_table_thunk; - epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_dispatch_table_thunk; - epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_dispatch_table_thunk; - epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_dispatch_table_thunk; - epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_dispatch_table_thunk; - epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_dispatch_table_thunk; - epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_dispatch_table_thunk; - epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_dispatch_table_thunk; - epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_dispatch_table_thunk; - epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_dispatch_table_thunk; - epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_dispatch_table_thunk; - epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_dispatch_table_thunk; - epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_dispatch_table_thunk; - epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_dispatch_table_thunk; - epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_dispatch_table_thunk; - epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_dispatch_table_thunk; - epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_dispatch_table_thunk; - epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_dispatch_table_thunk; - epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_dispatch_table_thunk; - epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_dispatch_table_thunk; - epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_dispatch_table_thunk; - epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_dispatch_table_thunk; - epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_dispatch_table_thunk; - epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_dispatch_table_thunk; - epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_dispatch_table_thunk; - epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_dispatch_table_thunk; - epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_dispatch_table_thunk; - epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_dispatch_table_thunk; - epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_dispatch_table_thunk; - epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_dispatch_table_thunk; - epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_dispatch_table_thunk; - epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_dispatch_table_thunk; - epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_dispatch_table_thunk; - epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_dispatch_table_thunk; - epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_dispatch_table_thunk; - epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_dispatch_table_thunk; - epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_dispatch_table_thunk; - epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_dispatch_table_thunk; - epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_dispatch_table_thunk; - epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_dispatch_table_thunk; - epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_dispatch_table_thunk; - epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_dispatch_table_thunk; - epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_dispatch_table_thunk; - epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_dispatch_table_thunk; - epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_dispatch_table_thunk; - epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_dispatch_table_thunk; - epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_dispatch_table_thunk; - epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_dispatch_table_thunk; - epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_dispatch_table_thunk; - epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_dispatch_table_thunk; - epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_dispatch_table_thunk; - epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_dispatch_table_thunk; - epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_dispatch_table_thunk; - epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_dispatch_table_thunk; - epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_dispatch_table_thunk; - epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_dispatch_table_thunk; - epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_dispatch_table_thunk; - epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_dispatch_table_thunk; - epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_dispatch_table_thunk; - epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_dispatch_table_thunk; - epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_dispatch_table_thunk; - epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_dispatch_table_thunk; - epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_dispatch_table_thunk; - epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_dispatch_table_thunk; - epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_dispatch_table_thunk; - epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_dispatch_table_thunk; - epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_dispatch_table_thunk; - epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_dispatch_table_thunk; - epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_dispatch_table_thunk; - epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_dispatch_table_thunk; - epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_dispatch_table_thunk; - epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_dispatch_table_thunk; - epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_dispatch_table_thunk; - epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_dispatch_table_thunk; - epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_dispatch_table_thunk; - epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_dispatch_table_thunk; - epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_dispatch_table_thunk; - epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_dispatch_table_thunk; - epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_dispatch_table_thunk; - epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_dispatch_table_thunk; - epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_dispatch_table_thunk; - epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_dispatch_table_thunk; - epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_dispatch_table_thunk; - epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_dispatch_table_thunk; - epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_dispatch_table_thunk; - epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_dispatch_table_thunk; - epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_dispatch_table_thunk; - epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_dispatch_table_thunk; - epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_dispatch_table_thunk; - epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_dispatch_table_thunk; - epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_dispatch_table_thunk; - epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_dispatch_table_thunk; - epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_dispatch_table_thunk; - epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_dispatch_table_thunk; - epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_dispatch_table_thunk; - epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_dispatch_table_thunk; - epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_dispatch_table_thunk; - epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_dispatch_table_thunk; - epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_dispatch_table_thunk; - epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_dispatch_table_thunk; - epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_dispatch_table_thunk; - epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_dispatch_table_thunk; - epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_dispatch_table_thunk; - epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_dispatch_table_thunk; - epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_dispatch_table_thunk; - epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_dispatch_table_thunk; - epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_dispatch_table_thunk; - epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_dispatch_table_thunk; - epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_dispatch_table_thunk; - epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_dispatch_table_thunk; - epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_dispatch_table_thunk; - epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_dispatch_table_thunk; - epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_dispatch_table_thunk; - epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_dispatch_table_thunk; - epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_dispatch_table_thunk; - epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_dispatch_table_thunk; - epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_dispatch_table_thunk; - epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_dispatch_table_thunk; - epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_dispatch_table_thunk; - epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_dispatch_table_thunk; - epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_dispatch_table_thunk; - epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_dispatch_table_thunk; - epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_dispatch_table_thunk; - epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_dispatch_table_thunk; - epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_dispatch_table_thunk; - epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_dispatch_table_thunk; - epoxy_glVertexP2ui = epoxy_glVertexP2ui_dispatch_table_thunk; - epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_dispatch_table_thunk; - epoxy_glVertexP3ui = epoxy_glVertexP3ui_dispatch_table_thunk; - epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_dispatch_table_thunk; - epoxy_glVertexP4ui = epoxy_glVertexP4ui_dispatch_table_thunk; - epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_dispatch_table_thunk; - epoxy_glVertexPointer = epoxy_glVertexPointer_dispatch_table_thunk; - epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_dispatch_table_thunk; - epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_dispatch_table_thunk; - epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_dispatch_table_thunk; - epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_dispatch_table_thunk; - epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_dispatch_table_thunk; - epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_dispatch_table_thunk; - epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_dispatch_table_thunk; - epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_dispatch_table_thunk; - epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_dispatch_table_thunk; - epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_dispatch_table_thunk; - epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_dispatch_table_thunk; - epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_dispatch_table_thunk; - epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_dispatch_table_thunk; - epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_dispatch_table_thunk; - epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_dispatch_table_thunk; - epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_dispatch_table_thunk; - epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_dispatch_table_thunk; - epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_dispatch_table_thunk; - epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_dispatch_table_thunk; - epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_dispatch_table_thunk; - epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_dispatch_table_thunk; - epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_dispatch_table_thunk; - epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_dispatch_table_thunk; - epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_dispatch_table_thunk; - epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_dispatch_table_thunk; - epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_dispatch_table_thunk; - epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_dispatch_table_thunk; - epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_dispatch_table_thunk; - epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_dispatch_table_thunk; - epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_dispatch_table_thunk; - epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_dispatch_table_thunk; - epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_dispatch_table_thunk; - epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_dispatch_table_thunk; - epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_dispatch_table_thunk; - epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_dispatch_table_thunk; - epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_dispatch_table_thunk; - epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_dispatch_table_thunk; - epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_dispatch_table_thunk; - epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_dispatch_table_thunk; - epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_dispatch_table_thunk; - epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_dispatch_table_thunk; - epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_thunk; - epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_thunk; - epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_thunk; - epoxy_glViewport = epoxy_glViewport_dispatch_table_thunk; - epoxy_glViewportArrayv = epoxy_glViewportArrayv_dispatch_table_thunk; - epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_dispatch_table_thunk; - epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_dispatch_table_thunk; - epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_dispatch_table_thunk; - epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_dispatch_table_thunk; - epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_dispatch_table_thunk; - epoxy_glWaitSync = epoxy_glWaitSync_dispatch_table_thunk; - epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_dispatch_table_thunk; - epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_dispatch_table_thunk; - epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_dispatch_table_thunk; - epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_dispatch_table_thunk; - epoxy_glWeightbvARB = epoxy_glWeightbvARB_dispatch_table_thunk; - epoxy_glWeightdvARB = epoxy_glWeightdvARB_dispatch_table_thunk; - epoxy_glWeightfvARB = epoxy_glWeightfvARB_dispatch_table_thunk; - epoxy_glWeightivARB = epoxy_glWeightivARB_dispatch_table_thunk; - epoxy_glWeightsvARB = epoxy_glWeightsvARB_dispatch_table_thunk; - epoxy_glWeightubvARB = epoxy_glWeightubvARB_dispatch_table_thunk; - epoxy_glWeightuivARB = epoxy_glWeightuivARB_dispatch_table_thunk; - epoxy_glWeightusvARB = epoxy_glWeightusvARB_dispatch_table_thunk; - epoxy_glWindowPos2d = epoxy_glWindowPos2d_dispatch_table_thunk; - epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_dispatch_table_thunk; - epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_dispatch_table_thunk; - epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_dispatch_table_thunk; - epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_dispatch_table_thunk; - epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_dispatch_table_thunk; - epoxy_glWindowPos2f = epoxy_glWindowPos2f_dispatch_table_thunk; - epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_dispatch_table_thunk; - epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_dispatch_table_thunk; - epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_dispatch_table_thunk; - epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_dispatch_table_thunk; - epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_dispatch_table_thunk; - epoxy_glWindowPos2i = epoxy_glWindowPos2i_dispatch_table_thunk; - epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_dispatch_table_thunk; - epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_dispatch_table_thunk; - epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_dispatch_table_thunk; - epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_dispatch_table_thunk; - epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_dispatch_table_thunk; - epoxy_glWindowPos2s = epoxy_glWindowPos2s_dispatch_table_thunk; - epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_dispatch_table_thunk; - epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_dispatch_table_thunk; - epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_dispatch_table_thunk; - epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_dispatch_table_thunk; - epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_dispatch_table_thunk; - epoxy_glWindowPos3d = epoxy_glWindowPos3d_dispatch_table_thunk; - epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_dispatch_table_thunk; - epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_dispatch_table_thunk; - epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_dispatch_table_thunk; - epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_dispatch_table_thunk; - epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_dispatch_table_thunk; - epoxy_glWindowPos3f = epoxy_glWindowPos3f_dispatch_table_thunk; - epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_dispatch_table_thunk; - epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_dispatch_table_thunk; - epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_dispatch_table_thunk; - epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_dispatch_table_thunk; - epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_dispatch_table_thunk; - epoxy_glWindowPos3i = epoxy_glWindowPos3i_dispatch_table_thunk; - epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_dispatch_table_thunk; - epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_dispatch_table_thunk; - epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_dispatch_table_thunk; - epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_dispatch_table_thunk; - epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_dispatch_table_thunk; - epoxy_glWindowPos3s = epoxy_glWindowPos3s_dispatch_table_thunk; - epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_dispatch_table_thunk; - epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_dispatch_table_thunk; - epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_dispatch_table_thunk; - epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_dispatch_table_thunk; - epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_dispatch_table_thunk; - epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_dispatch_table_thunk; - epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_dispatch_table_thunk; - epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_dispatch_table_thunk; - epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_dispatch_table_thunk; - epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_dispatch_table_thunk; - epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_dispatch_table_thunk; - epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_dispatch_table_thunk; - epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_dispatch_table_thunk; - epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_dispatch_table_thunk; -} - -#endif /* !USING_DISPATCH_TABLE */ -PUBLIC PFNGLACCUMPROC epoxy_glAccum = epoxy_glAccum_global_rewrite_ptr; - -PUBLIC PFNGLACCUMXOESPROC epoxy_glAccumxOES = epoxy_glAccumxOES_global_rewrite_ptr; - -PUBLIC PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_global_rewrite_ptr; - -PUBLIC PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_global_rewrite_ptr; - -PUBLIC PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_global_rewrite_ptr; - -PUBLIC PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_global_rewrite_ptr; - -PUBLIC PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture = epoxy_glActiveTexture_global_rewrite_ptr; - -PUBLIC PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_global_rewrite_ptr; - -PUBLIC PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFUNCPROC epoxy_glAlphaFunc = epoxy_glAlphaFunc_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_global_rewrite_ptr; - -PUBLIC PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_global_rewrite_ptr; - -PUBLIC PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_global_rewrite_ptr; - -PUBLIC PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_global_rewrite_ptr; - -PUBLIC PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_global_rewrite_ptr; - -PUBLIC PFNGLARRAYELEMENTPROC epoxy_glArrayElement = epoxy_glArrayElement_global_rewrite_ptr; - -PUBLIC PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_global_rewrite_ptr; - -PUBLIC PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_global_rewrite_ptr; - -PUBLIC PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_global_rewrite_ptr; - -PUBLIC PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_global_rewrite_ptr; - -PUBLIC PFNGLATTACHSHADERPROC epoxy_glAttachShader = epoxy_glAttachShader_global_rewrite_ptr; - -PFNGLBEGINPROC epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_global_rewrite_ptr; - -PUBLIC PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_global_rewrite_ptr; - -PUBLIC PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_global_rewrite_ptr; - -PUBLIC PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_global_rewrite_ptr; - -PUBLIC PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_global_rewrite_ptr; - -PUBLIC PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_global_rewrite_ptr; - -PUBLIC PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_global_rewrite_ptr; - -PUBLIC PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_global_rewrite_ptr; - -PUBLIC PFNGLBEGINQUERYPROC epoxy_glBeginQuery = epoxy_glBeginQuery_global_rewrite_ptr; - -PUBLIC PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_global_rewrite_ptr; - -PUBLIC PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_global_rewrite_ptr; - -PUBLIC PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_global_rewrite_ptr; - -PUBLIC PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_global_rewrite_ptr; - -PUBLIC PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_global_rewrite_ptr; - -PUBLIC PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_global_rewrite_ptr; - -PUBLIC PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERPROC epoxy_glBindBuffer = epoxy_glBindBuffer_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB = epoxy_glBindBufferARB_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase = epoxy_glBindBufferBase_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange = epoxy_glBindBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_global_rewrite_ptr; - -PUBLIC PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_global_rewrite_ptr; - -PUBLIC PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture = epoxy_glBindImageTexture_global_rewrite_ptr; - -PUBLIC PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures = epoxy_glBindImageTextures_global_rewrite_ptr; - -PUBLIC PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB = epoxy_glBindProgramARB_global_rewrite_ptr; - -PUBLIC PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV = epoxy_glBindProgramNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_global_rewrite_ptr; - -PUBLIC PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_global_rewrite_ptr; - -PUBLIC PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_global_rewrite_ptr; - -PUBLIC PFNGLBINDSAMPLERPROC epoxy_glBindSampler = epoxy_glBindSampler_global_rewrite_ptr; - -PUBLIC PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers = epoxy_glBindSamplers_global_rewrite_ptr; - -PUBLIC PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDTEXTUREPROC epoxy_glBindTexture = epoxy_glBindTexture_global_rewrite_ptr; - -PUBLIC PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_global_rewrite_ptr; - -PUBLIC PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDTEXTURESPROC epoxy_glBindTextures = epoxy_glBindTextures_global_rewrite_ptr; - -PUBLIC PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray = epoxy_glBindVertexArray_global_rewrite_ptr; - -PUBLIC PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_global_rewrite_ptr; - -PUBLIC PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_global_rewrite_ptr; - -PUBLIC PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_global_rewrite_ptr; - -PUBLIC PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_global_rewrite_ptr; - -PUBLIC PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_global_rewrite_ptr; - -PUBLIC PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLBITMAPPROC epoxy_glBitmap = epoxy_glBitmap_global_rewrite_ptr; - -PUBLIC PFNGLBITMAPXOESPROC epoxy_glBitmapxOES = epoxy_glBitmapxOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier = epoxy_glBlendBarrier_global_rewrite_ptr; - -PUBLIC PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_global_rewrite_ptr; - -PUBLIC PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_global_rewrite_ptr; - -PUBLIC PFNGLBLENDCOLORPROC epoxy_glBlendColor = epoxy_glBlendColor_global_rewrite_ptr; - -PUBLIC PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation = epoxy_glBlendEquation_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi = epoxy_glBlendEquationi_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCPROC epoxy_glBlendFunc = epoxy_glBlendFunc_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCIPROC epoxy_glBlendFunci = epoxy_glBlendFunci_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_global_rewrite_ptr; - -PUBLIC PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_global_rewrite_ptr; - -PUBLIC PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_global_rewrite_ptr; - -PUBLIC PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_global_rewrite_ptr; - -PUBLIC PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_global_rewrite_ptr; - -PUBLIC PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERDATAPROC epoxy_glBufferData = epoxy_glBufferData_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB = epoxy_glBufferDataARB_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage = epoxy_glBufferStorage_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData = epoxy_glBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_global_rewrite_ptr; - -PUBLIC PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_global_rewrite_ptr; - -PUBLIC PFNGLCALLLISTPROC epoxy_glCallList = epoxy_glCallList_global_rewrite_ptr; - -PUBLIC PFNGLCALLLISTSPROC epoxy_glCallLists = epoxy_glCallLists_global_rewrite_ptr; - -PUBLIC PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_global_rewrite_ptr; - -PUBLIC PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_global_rewrite_ptr; - -PUBLIC PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_global_rewrite_ptr; - -PUBLIC PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_global_rewrite_ptr; - -PUBLIC PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_global_rewrite_ptr; - -PUBLIC PFNGLCLAMPCOLORPROC epoxy_glClampColor = epoxy_glClampColor_global_rewrite_ptr; - -PUBLIC PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB = epoxy_glClampColorARB_global_rewrite_ptr; - -PUBLIC PFNGLCLEARPROC epoxy_glClear = epoxy_glClear_global_rewrite_ptr; - -PUBLIC PFNGLCLEARACCUMPROC epoxy_glClearAccum = epoxy_glClearAccum_global_rewrite_ptr; - -PUBLIC PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_global_rewrite_ptr; - -PUBLIC PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData = epoxy_glClearBufferData_global_rewrite_ptr; - -PUBLIC PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi = epoxy_glClearBufferfi_global_rewrite_ptr; - -PUBLIC PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv = epoxy_glClearBufferfv_global_rewrite_ptr; - -PUBLIC PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv = epoxy_glClearBufferiv_global_rewrite_ptr; - -PUBLIC PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_global_rewrite_ptr; - -PUBLIC PFNGLCLEARCOLORPROC epoxy_glClearColor = epoxy_glClearColor_global_rewrite_ptr; - -PUBLIC PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_global_rewrite_ptr; - -PUBLIC PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_global_rewrite_ptr; - -PUBLIC PFNGLCLEARCOLORXPROC epoxy_glClearColorx = epoxy_glClearColorx_global_rewrite_ptr; - -PUBLIC PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES = epoxy_glClearColorxOES_global_rewrite_ptr; - -PUBLIC PFNGLCLEARDEPTHPROC epoxy_glClearDepth = epoxy_glClearDepth_global_rewrite_ptr; - -PUBLIC PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_global_rewrite_ptr; - -PUBLIC PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf = epoxy_glClearDepthf_global_rewrite_ptr; - -PUBLIC PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_global_rewrite_ptr; - -PUBLIC PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx = epoxy_glClearDepthx_global_rewrite_ptr; - -PUBLIC PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_global_rewrite_ptr; - -PUBLIC PFNGLCLEARINDEXPROC epoxy_glClearIndex = epoxy_glClearIndex_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_global_rewrite_ptr; - -PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_global_rewrite_ptr; - -PUBLIC PFNGLCLEARSTENCILPROC epoxy_glClearStencil = epoxy_glClearStencil_global_rewrite_ptr; - -PUBLIC PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage = epoxy_glClearTexImage_global_rewrite_ptr; - -PUBLIC PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_global_rewrite_ptr; - -PUBLIC PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_global_rewrite_ptr; - -PUBLIC PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_global_rewrite_ptr; - -PUBLIC PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_global_rewrite_ptr; - -PUBLIC PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_global_rewrite_ptr; - -PUBLIC PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync = epoxy_glClientWaitSync_global_rewrite_ptr; - -PUBLIC PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLCLIPCONTROLPROC epoxy_glClipControl = epoxy_glClipControl_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEPROC epoxy_glClipPlane = epoxy_glClipPlane_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEFPROC epoxy_glClipPlanef = epoxy_glClipPlanef_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEXPROC epoxy_glClipPlanex = epoxy_glClipPlanex_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_global_rewrite_ptr; - -PUBLIC PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3BPROC epoxy_glColor3b = epoxy_glColor3b_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3BVPROC epoxy_glColor3bv = epoxy_glColor3bv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3DPROC epoxy_glColor3d = epoxy_glColor3d_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3DVPROC epoxy_glColor3dv = epoxy_glColor3dv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3FPROC epoxy_glColor3f = epoxy_glColor3f_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3FVPROC epoxy_glColor3fv = epoxy_glColor3fv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3HNVPROC epoxy_glColor3hNV = epoxy_glColor3hNV_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV = epoxy_glColor3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3IPROC epoxy_glColor3i = epoxy_glColor3i_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3IVPROC epoxy_glColor3iv = epoxy_glColor3iv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3SPROC epoxy_glColor3s = epoxy_glColor3s_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3SVPROC epoxy_glColor3sv = epoxy_glColor3sv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3UBPROC epoxy_glColor3ub = epoxy_glColor3ub_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3UBVPROC epoxy_glColor3ubv = epoxy_glColor3ubv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3UIPROC epoxy_glColor3ui = epoxy_glColor3ui_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3UIVPROC epoxy_glColor3uiv = epoxy_glColor3uiv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3USPROC epoxy_glColor3us = epoxy_glColor3us_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3USVPROC epoxy_glColor3usv = epoxy_glColor3usv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3XOESPROC epoxy_glColor3xOES = epoxy_glColor3xOES_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES = epoxy_glColor3xvOES_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4BPROC epoxy_glColor4b = epoxy_glColor4b_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4BVPROC epoxy_glColor4bv = epoxy_glColor4bv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4DPROC epoxy_glColor4d = epoxy_glColor4d_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4DVPROC epoxy_glColor4dv = epoxy_glColor4dv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4FPROC epoxy_glColor4f = epoxy_glColor4f_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4FVPROC epoxy_glColor4fv = epoxy_glColor4fv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4HNVPROC epoxy_glColor4hNV = epoxy_glColor4hNV_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV = epoxy_glColor4hvNV_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4IPROC epoxy_glColor4i = epoxy_glColor4i_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4IVPROC epoxy_glColor4iv = epoxy_glColor4iv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4SPROC epoxy_glColor4s = epoxy_glColor4s_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4SVPROC epoxy_glColor4sv = epoxy_glColor4sv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UBPROC epoxy_glColor4ub = epoxy_glColor4ub_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UBVPROC epoxy_glColor4ubv = epoxy_glColor4ubv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UIPROC epoxy_glColor4ui = epoxy_glColor4ui_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4UIVPROC epoxy_glColor4uiv = epoxy_glColor4uiv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4USPROC epoxy_glColor4us = epoxy_glColor4us_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4USVPROC epoxy_glColor4usv = epoxy_glColor4usv_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4XPROC epoxy_glColor4x = epoxy_glColor4x_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4XOESPROC epoxy_glColor4xOES = epoxy_glColor4xOES_global_rewrite_ptr; - -PUBLIC PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES = epoxy_glColor4xvOES_global_rewrite_ptr; - -PUBLIC PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV = epoxy_glColorFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_global_rewrite_ptr; - -PUBLIC PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_global_rewrite_ptr; - -PUBLIC PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_global_rewrite_ptr; - -PUBLIC PFNGLCOLORMASKPROC epoxy_glColorMask = epoxy_glColorMask_global_rewrite_ptr; - -PUBLIC PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOLORMASKIPROC epoxy_glColorMaski = epoxy_glColorMaski_global_rewrite_ptr; - -PUBLIC PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_global_rewrite_ptr; - -PUBLIC PFNGLCOLORMATERIALPROC epoxy_glColorMaterial = epoxy_glColorMaterial_global_rewrite_ptr; - -PUBLIC PFNGLCOLORP3UIPROC epoxy_glColorP3ui = epoxy_glColorP3ui_global_rewrite_ptr; - -PUBLIC PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv = epoxy_glColorP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLCOLORP4UIPROC epoxy_glColorP4ui = epoxy_glColorP4ui_global_rewrite_ptr; - -PUBLIC PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv = epoxy_glColorP4uiv_global_rewrite_ptr; - -PUBLIC PFNGLCOLORPOINTERPROC epoxy_glColorPointer = epoxy_glColorPointer_global_rewrite_ptr; - -PUBLIC PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_global_rewrite_ptr; - -PUBLIC PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable = epoxy_glColorSubTable_global_rewrite_ptr; - -PUBLIC PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLEPROC epoxy_glColorTable = epoxy_glColorTable_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT = epoxy_glColorTableEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_global_rewrite_ptr; - -PUBLIC PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI = epoxy_glColorTableSGI_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_global_rewrite_ptr; - -PUBLIC PFNGLCOMPILESHADERPROC epoxy_glCompileShader = epoxy_glCompileShader_global_rewrite_ptr; - -PUBLIC PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_global_rewrite_ptr; - -PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_global_rewrite_ptr; - -PUBLIC PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable = epoxy_glCopyColorTable_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_global_rewrite_ptr; - -PUBLIC PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_global_rewrite_ptr; - -PUBLIC PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_global_rewrite_ptr; - -PUBLIC PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV = epoxy_glCopyPathNV_global_rewrite_ptr; - -PUBLIC PFNGLCOPYPIXELSPROC epoxy_glCopyPixels = epoxy_glCopyPixels_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_global_rewrite_ptr; - -PUBLIC PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_global_rewrite_ptr; - -PUBLIC PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_global_rewrite_ptr; - -PUBLIC PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers = epoxy_glCreateBuffers_global_rewrite_ptr; - -PUBLIC PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_global_rewrite_ptr; - -PUBLIC PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_global_rewrite_ptr; - -PUBLIC PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_global_rewrite_ptr; - -PUBLIC PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram = epoxy_glCreateProgram_global_rewrite_ptr; - -PUBLIC PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_global_rewrite_ptr; - -PUBLIC PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_global_rewrite_ptr; - -PUBLIC PFNGLCREATEQUERIESPROC epoxy_glCreateQueries = epoxy_glCreateQueries_global_rewrite_ptr; - -PUBLIC PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_global_rewrite_ptr; - -PUBLIC PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers = epoxy_glCreateSamplers_global_rewrite_ptr; - -PUBLIC PFNGLCREATESHADERPROC epoxy_glCreateShader = epoxy_glCreateShader_global_rewrite_ptr; - -PUBLIC PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_global_rewrite_ptr; - -PUBLIC PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_global_rewrite_ptr; - -PUBLIC PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_global_rewrite_ptr; - -PUBLIC PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_global_rewrite_ptr; - -PUBLIC PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_global_rewrite_ptr; - -PUBLIC PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_global_rewrite_ptr; - -PUBLIC PFNGLCREATETEXTURESPROC epoxy_glCreateTextures = epoxy_glCreateTextures_global_rewrite_ptr; - -PUBLIC PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_global_rewrite_ptr; - -PUBLIC PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_global_rewrite_ptr; - -PUBLIC PFNGLCULLFACEPROC epoxy_glCullFace = epoxy_glCullFace_global_rewrite_ptr; - -PUBLIC PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_global_rewrite_ptr; - -PUBLIC PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_global_rewrite_ptr; - -PUBLIC PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_global_rewrite_ptr; - -PUBLIC PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_global_rewrite_ptr; - -PUBLIC PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX = epoxy_glDeformSGIX_global_rewrite_ptr; - -PUBLIC PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_global_rewrite_ptr; - -PUBLIC PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_global_rewrite_ptr; - -PUBLIC PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_global_rewrite_ptr; - -PUBLIC PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_global_rewrite_ptr; - -PUBLIC PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_global_rewrite_ptr; - -PUBLIC PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_global_rewrite_ptr; - -PUBLIC PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_global_rewrite_ptr; - -PUBLIC PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_global_rewrite_ptr; - -PUBLIC PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_global_rewrite_ptr; - -PUBLIC PFNGLDELETELISTSPROC epoxy_glDeleteLists = epoxy_glDeleteLists_global_rewrite_ptr; - -PUBLIC PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_global_rewrite_ptr; - -PUBLIC PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_global_rewrite_ptr; - -PUBLIC PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_global_rewrite_ptr; - -PUBLIC PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram = epoxy_glDeleteProgram_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_global_rewrite_ptr; - -PUBLIC PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries = epoxy_glDeleteQueries_global_rewrite_ptr; - -PUBLIC PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_global_rewrite_ptr; - -PUBLIC PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_global_rewrite_ptr; - -PUBLIC PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_global_rewrite_ptr; - -PUBLIC PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_global_rewrite_ptr; - -PUBLIC PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_global_rewrite_ptr; - -PUBLIC PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_global_rewrite_ptr; - -PUBLIC PFNGLDELETESHADERPROC epoxy_glDeleteShader = epoxy_glDeleteShader_global_rewrite_ptr; - -PUBLIC PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETESYNCPROC epoxy_glDeleteSync = epoxy_glDeleteSync_global_rewrite_ptr; - -PUBLIC PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures = epoxy_glDeleteTextures_global_rewrite_ptr; - -PUBLIC PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_global_rewrite_ptr; - -PUBLIC PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_global_rewrite_ptr; - -PUBLIC PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_global_rewrite_ptr; - -PUBLIC PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_global_rewrite_ptr; - -PUBLIC PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_global_rewrite_ptr; - -PUBLIC PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHFUNCPROC epoxy_glDepthFunc = epoxy_glDepthFunc_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHMASKPROC epoxy_glDepthMask = epoxy_glDepthMask_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEPROC epoxy_glDepthRange = epoxy_glDepthRange_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef = epoxy_glDepthRangef_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex = epoxy_glDepthRangex_global_rewrite_ptr; - -PUBLIC PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_global_rewrite_ptr; - -PUBLIC PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_global_rewrite_ptr; - -PUBLIC PFNGLDETACHSHADERPROC epoxy_glDetachShader = epoxy_glDetachShader_global_rewrite_ptr; - -PUBLIC PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEPROC epoxy_glDisable = epoxy_glDisable_global_rewrite_ptr; - -PUBLIC PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState = epoxy_glDisableClientState_global_rewrite_ptr; - -PUBLIC PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEIPROC epoxy_glDisablei = epoxy_glDisablei_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT = epoxy_glDisableiEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEINVPROC epoxy_glDisableiNV = epoxy_glDisableiNV_global_rewrite_ptr; - -PUBLIC PFNGLDISABLEIOESPROC epoxy_glDisableiOES = epoxy_glDisableiOES_global_rewrite_ptr; - -PUBLIC PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute = epoxy_glDispatchCompute_global_rewrite_ptr; - -PUBLIC PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_global_rewrite_ptr; - -PUBLIC PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSPROC epoxy_glDrawArrays = epoxy_glDrawArrays_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer = epoxy_glDrawBuffer_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers = epoxy_glDrawBuffers_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSPROC epoxy_glDrawElements = epoxy_glDrawElements_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_global_rewrite_ptr; - -PUBLIC PFNGLDRAWPIXELSPROC epoxy_glDrawPixels = epoxy_glDrawPixels_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_global_rewrite_ptr; - -PUBLIC PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_global_rewrite_ptr; - -PUBLIC PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_global_rewrite_ptr; - -PUBLIC PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_global_rewrite_ptr; - -PUBLIC PFNGLEDGEFLAGPROC epoxy_glEdgeFlag = epoxy_glEdgeFlag_global_rewrite_ptr; - -PUBLIC PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_global_rewrite_ptr; - -PUBLIC PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_global_rewrite_ptr; - -PUBLIC PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI = epoxy_glElementPointerATI_global_rewrite_ptr; - -PUBLIC PFNGLENABLEPROC epoxy_glEnable = epoxy_glEnable_global_rewrite_ptr; - -PUBLIC PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState = epoxy_glEnableClientState_global_rewrite_ptr; - -PUBLIC PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_global_rewrite_ptr; - -PUBLIC PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_global_rewrite_ptr; - -PUBLIC PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_global_rewrite_ptr; - -PUBLIC PFNGLENABLEIPROC epoxy_glEnablei = epoxy_glEnablei_global_rewrite_ptr; - -PUBLIC PFNGLENABLEIEXTPROC epoxy_glEnableiEXT = epoxy_glEnableiEXT_global_rewrite_ptr; - -PUBLIC PFNGLENABLEINVPROC epoxy_glEnableiNV = epoxy_glEnableiNV_global_rewrite_ptr; - -PUBLIC PFNGLENABLEIOESPROC epoxy_glEnableiOES = epoxy_glEnableiOES_global_rewrite_ptr; - -PFNGLENDPROC epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_global_rewrite_ptr; - -PUBLIC PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_global_rewrite_ptr; - -PUBLIC PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_global_rewrite_ptr; - -PUBLIC PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_global_rewrite_ptr; - -PUBLIC PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_global_rewrite_ptr; - -PUBLIC PFNGLENDLISTPROC epoxy_glEndList = epoxy_glEndList_global_rewrite_ptr; - -PUBLIC PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_global_rewrite_ptr; - -PUBLIC PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_global_rewrite_ptr; - -PUBLIC PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_global_rewrite_ptr; - -PUBLIC PFNGLENDQUERYPROC epoxy_glEndQuery = epoxy_glEndQuery_global_rewrite_ptr; - -PUBLIC PFNGLENDQUERYARBPROC epoxy_glEndQueryARB = epoxy_glEndQueryARB_global_rewrite_ptr; - -PUBLIC PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_global_rewrite_ptr; - -PUBLIC PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_global_rewrite_ptr; - -PUBLIC PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_global_rewrite_ptr; - -PUBLIC PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_global_rewrite_ptr; - -PUBLIC PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_global_rewrite_ptr; - -PUBLIC PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_global_rewrite_ptr; - -PUBLIC PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_global_rewrite_ptr; - -PUBLIC PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_global_rewrite_ptr; - -PUBLIC PFNGLEVALMESH1PROC epoxy_glEvalMesh1 = epoxy_glEvalMesh1_global_rewrite_ptr; - -PUBLIC PFNGLEVALMESH2PROC epoxy_glEvalMesh2 = epoxy_glEvalMesh2_global_rewrite_ptr; - -PUBLIC PFNGLEVALPOINT1PROC epoxy_glEvalPoint1 = epoxy_glEvalPoint1_global_rewrite_ptr; - -PUBLIC PFNGLEVALPOINT2PROC epoxy_glEvalPoint2 = epoxy_glEvalPoint2_global_rewrite_ptr; - -PUBLIC PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_global_rewrite_ptr; - -PUBLIC PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_global_rewrite_ptr; - -PUBLIC PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_global_rewrite_ptr; - -PUBLIC PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_global_rewrite_ptr; - -PUBLIC PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_global_rewrite_ptr; - -PUBLIC PFNGLFENCESYNCPROC epoxy_glFenceSync = epoxy_glFenceSync_global_rewrite_ptr; - -PUBLIC PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_global_rewrite_ptr; - -PUBLIC PFNGLFINISHPROC epoxy_glFinish = epoxy_glFinish_global_rewrite_ptr; - -PUBLIC PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_global_rewrite_ptr; - -PUBLIC PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHPROC epoxy_glFlush = epoxy_glFlush_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDDPROC epoxy_glFogCoordd = epoxy_glFogCoordd_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv = epoxy_glFogCoorddv_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDFPROC epoxy_glFogCoordf = epoxy_glFogCoordf_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv = epoxy_glFogCoordfv_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_global_rewrite_ptr; - -PUBLIC PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_global_rewrite_ptr; - -PUBLIC PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLFOGFPROC epoxy_glFogf = epoxy_glFogf_global_rewrite_ptr; - -PUBLIC PFNGLFOGFVPROC epoxy_glFogfv = epoxy_glFogfv_global_rewrite_ptr; - -PUBLIC PFNGLFOGIPROC epoxy_glFogi = epoxy_glFogi_global_rewrite_ptr; - -PUBLIC PFNGLFOGIVPROC epoxy_glFogiv = epoxy_glFogiv_global_rewrite_ptr; - -PUBLIC PFNGLFOGXPROC epoxy_glFogx = epoxy_glFogx_global_rewrite_ptr; - -PUBLIC PFNGLFOGXOESPROC epoxy_glFogxOES = epoxy_glFogxOES_global_rewrite_ptr; - -PUBLIC PFNGLFOGXVPROC epoxy_glFogxv = epoxy_glFogxv_global_rewrite_ptr; - -PUBLIC PFNGLFOGXVOESPROC epoxy_glFogxvOES = epoxy_glFogxvOES_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_global_rewrite_ptr; - -PUBLIC PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_global_rewrite_ptr; - -PUBLIC PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_global_rewrite_ptr; - -PUBLIC PFNGLFRONTFACEPROC epoxy_glFrontFace = epoxy_glFrontFace_global_rewrite_ptr; - -PUBLIC PFNGLFRUSTUMPROC epoxy_glFrustum = epoxy_glFrustum_global_rewrite_ptr; - -PUBLIC PFNGLFRUSTUMFPROC epoxy_glFrustumf = epoxy_glFrustumf_global_rewrite_ptr; - -PUBLIC PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES = epoxy_glFrustumfOES_global_rewrite_ptr; - -PUBLIC PFNGLFRUSTUMXPROC epoxy_glFrustumx = epoxy_glFrustumx_global_rewrite_ptr; - -PUBLIC PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES = epoxy_glFrustumxOES_global_rewrite_ptr; - -PUBLIC PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGENBUFFERSPROC epoxy_glGenBuffers = epoxy_glGenBuffers_global_rewrite_ptr; - -PUBLIC PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_global_rewrite_ptr; - -PUBLIC PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLGENFENCESNVPROC epoxy_glGenFencesNV = epoxy_glGenFencesNV_global_rewrite_ptr; - -PUBLIC PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_global_rewrite_ptr; - -PUBLIC PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_global_rewrite_ptr; - -PUBLIC PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_global_rewrite_ptr; - -PUBLIC PFNGLGENLISTSPROC epoxy_glGenLists = epoxy_glGenLists_global_rewrite_ptr; - -PUBLIC PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_global_rewrite_ptr; - -PUBLIC PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_global_rewrite_ptr; - -PUBLIC PFNGLGENPATHSNVPROC epoxy_glGenPathsNV = epoxy_glGenPathsNV_global_rewrite_ptr; - -PUBLIC PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_global_rewrite_ptr; - -PUBLIC PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_global_rewrite_ptr; - -PUBLIC PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_global_rewrite_ptr; - -PUBLIC PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_global_rewrite_ptr; - -PUBLIC PFNGLGENQUERIESPROC epoxy_glGenQueries = epoxy_glGenQueries_global_rewrite_ptr; - -PUBLIC PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_global_rewrite_ptr; - -PUBLIC PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_global_rewrite_ptr; - -PUBLIC PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_global_rewrite_ptr; - -PUBLIC PFNGLGENSAMPLERSPROC epoxy_glGenSamplers = epoxy_glGenSamplers_global_rewrite_ptr; - -PUBLIC PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENTEXTURESPROC epoxy_glGenTextures = epoxy_glGenTextures_global_rewrite_ptr; - -PUBLIC PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_global_rewrite_ptr; - -PUBLIC PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_global_rewrite_ptr; - -PUBLIC PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_global_rewrite_ptr; - -PUBLIC PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_global_rewrite_ptr; - -PUBLIC PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_global_rewrite_ptr; - -PUBLIC PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_global_rewrite_ptr; - -PUBLIC PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_global_rewrite_ptr; - -PUBLIC PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_global_rewrite_ptr; - -PUBLIC PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_global_rewrite_ptr; - -PUBLIC PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_global_rewrite_ptr; - -PUBLIC PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_global_rewrite_ptr; - -PUBLIC PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_global_rewrite_ptr; - -PUBLIC PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_global_rewrite_ptr; - -PUBLIC PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_global_rewrite_ptr; - -PUBLIC PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_global_rewrite_ptr; - -PUBLIC PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_global_rewrite_ptr; - -PUBLIC PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_global_rewrite_ptr; - -PUBLIC PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv = epoxy_glGetBooleanv_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_global_rewrite_ptr; - -PUBLIC PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane = epoxy_glGetClipPlane_global_rewrite_ptr; - -PUBLIC PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_global_rewrite_ptr; - -PUBLIC PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_global_rewrite_ptr; - -PUBLIC PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_global_rewrite_ptr; - -PUBLIC PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable = epoxy_glGetColorTable_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_global_rewrite_ptr; - -PUBLIC PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_global_rewrite_ptr; - -PUBLIC PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_global_rewrite_ptr; - -PUBLIC PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_global_rewrite_ptr; - -PUBLIC PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_global_rewrite_ptr; - -PUBLIC PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETDOUBLEVPROC epoxy_glGetDoublev = epoxy_glGetDoublev_global_rewrite_ptr; - -PUBLIC PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_global_rewrite_ptr; - -PUBLIC PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_global_rewrite_ptr; - -PUBLIC PFNGLGETERRORPROC epoxy_glGetError = epoxy_glGetError_global_rewrite_ptr; - -PUBLIC PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_global_rewrite_ptr; - -PUBLIC PFNGLGETFIXEDVPROC epoxy_glGetFixedv = epoxy_glGetFixedv_global_rewrite_ptr; - -PUBLIC PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v = epoxy_glGetFloati_v_global_rewrite_ptr; - -PUBLIC PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETFLOATVPROC epoxy_glGetFloatv = epoxy_glGetFloatv_global_rewrite_ptr; - -PUBLIC PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_global_rewrite_ptr; - -PUBLIC PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_global_rewrite_ptr; - -PUBLIC PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB = epoxy_glGetHandleARB_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram = epoxy_glGetHistogram_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_global_rewrite_ptr; - -PUBLIC PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_global_rewrite_ptr; - -PUBLIC PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_global_rewrite_ptr; - -PUBLIC PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_global_rewrite_ptr; - -PUBLIC PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_global_rewrite_ptr; - -PUBLIC PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v = epoxy_glGetInteger64v_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETINTEGERVPROC epoxy_glGetIntegerv = epoxy_glGetIntegerv_global_rewrite_ptr; - -PUBLIC PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_global_rewrite_ptr; - -PUBLIC PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_global_rewrite_ptr; - -PUBLIC PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETLIGHTFVPROC epoxy_glGetLightfv = epoxy_glGetLightfv_global_rewrite_ptr; - -PUBLIC PFNGLGETLIGHTIVPROC epoxy_glGetLightiv = epoxy_glGetLightiv_global_rewrite_ptr; - -PUBLIC PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES = epoxy_glGetLightxOES_global_rewrite_ptr; - -PUBLIC PFNGLGETLIGHTXVPROC epoxy_glGetLightxv = epoxy_glGetLightxv_global_rewrite_ptr; - -PUBLIC PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPDVPROC epoxy_glGetMapdv = epoxy_glGetMapdv_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPFVPROC epoxy_glGetMapfv = epoxy_glGetMapfv_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPIVPROC epoxy_glGetMapiv = epoxy_glGetMapiv_global_rewrite_ptr; - -PUBLIC PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_global_rewrite_ptr; - -PUBLIC PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_global_rewrite_ptr; - -PUBLIC PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_global_rewrite_ptr; - -PUBLIC PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_global_rewrite_ptr; - -PUBLIC PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETMINMAXPROC epoxy_glGetMinmax = epoxy_glGetMinmax_global_rewrite_ptr; - -PUBLIC PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_global_rewrite_ptr; - -PUBLIC PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_global_rewrite_ptr; - -PUBLIC PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_global_rewrite_ptr; - -PUBLIC PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPOINTERVPROC epoxy_glGetPointerv = epoxy_glGetPointerv_global_rewrite_ptr; - -PUBLIC PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv = epoxy_glGetProgramiv_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYIVPROC epoxy_glGetQueryiv = epoxy_glGetQueryiv_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_global_rewrite_ptr; - -PUBLIC PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_global_rewrite_ptr; - -PUBLIC PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_global_rewrite_ptr; - -PUBLIC PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource = epoxy_glGetShaderSource_global_rewrite_ptr; - -PUBLIC PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_global_rewrite_ptr; - -PUBLIC PFNGLGETSHADERIVPROC epoxy_glGetShaderiv = epoxy_glGetShaderiv_global_rewrite_ptr; - -PUBLIC PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_global_rewrite_ptr; - -PUBLIC PFNGLGETSTRINGPROC epoxy_glGetString = epoxy_glGetString_global_rewrite_ptr; - -PUBLIC PFNGLGETSTRINGIPROC epoxy_glGetStringi = epoxy_glGetStringi_global_rewrite_ptr; - -PUBLIC PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_global_rewrite_ptr; - -PUBLIC PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_global_rewrite_ptr; - -PUBLIC PFNGLGETSYNCIVPROC epoxy_glGetSynciv = epoxy_glGetSynciv_global_rewrite_ptr; - -PUBLIC PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv = epoxy_glGetTexGendv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage = epoxy_glGetTexImage_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage = epoxy_glGetTextureImage_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_global_rewrite_ptr; - -PUBLIC PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_global_rewrite_ptr; - -PUBLIC PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_global_rewrite_ptr; - -PUBLIC PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv = epoxy_glGetUniformdv_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv = epoxy_glGetUniformfv_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv = epoxy_glGetUniformiv_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_global_rewrite_ptr; - -PUBLIC PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_global_rewrite_ptr; - -PUBLIC PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_global_rewrite_ptr; - -PUBLIC PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable = epoxy_glGetnColorTable_global_rewrite_ptr; - -PUBLIC PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_global_rewrite_ptr; - -PUBLIC PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_global_rewrite_ptr; - -PUBLIC PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram = epoxy_glGetnHistogram_global_rewrite_ptr; - -PUBLIC PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNMAPDVPROC epoxy_glGetnMapdv = epoxy_glGetnMapdv_global_rewrite_ptr; - -PUBLIC PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNMAPFVPROC epoxy_glGetnMapfv = epoxy_glGetnMapfv_global_rewrite_ptr; - -PUBLIC PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNMAPIVPROC epoxy_glGetnMapiv = epoxy_glGetnMapiv_global_rewrite_ptr; - -PUBLIC PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNMINMAXPROC epoxy_glGetnMinmax = epoxy_glGetnMinmax_global_rewrite_ptr; - -PUBLIC PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_global_rewrite_ptr; - -PUBLIC PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_global_rewrite_ptr; - -PUBLIC PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_global_rewrite_ptr; - -PUBLIC PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_global_rewrite_ptr; - -PUBLIC PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage = epoxy_glGetnTexImage_global_rewrite_ptr; - -PUBLIC PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_global_rewrite_ptr; - -PUBLIC PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_global_rewrite_ptr; - -PUBLIC PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_global_rewrite_ptr; - -PUBLIC PFNGLHINTPROC epoxy_glHint = epoxy_glHint_global_rewrite_ptr; - -PUBLIC PFNGLHINTPGIPROC epoxy_glHintPGI = epoxy_glHintPGI_global_rewrite_ptr; - -PUBLIC PFNGLHISTOGRAMPROC epoxy_glHistogram = epoxy_glHistogram_global_rewrite_ptr; - -PUBLIC PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT = epoxy_glHistogramEXT_global_rewrite_ptr; - -PUBLIC PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_global_rewrite_ptr; - -PUBLIC PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_global_rewrite_ptr; - -PUBLIC PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_global_rewrite_ptr; - -PUBLIC PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_global_rewrite_ptr; - -PUBLIC PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_global_rewrite_ptr; - -PUBLIC PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_global_rewrite_ptr; - -PUBLIC PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_global_rewrite_ptr; - -PUBLIC PFNGLINDEXMASKPROC epoxy_glIndexMask = epoxy_glIndexMask_global_rewrite_ptr; - -PUBLIC PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_global_rewrite_ptr; - -PUBLIC PFNGLINDEXPOINTERPROC epoxy_glIndexPointer = epoxy_glIndexPointer_global_rewrite_ptr; - -PUBLIC PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLINDEXDPROC epoxy_glIndexd = epoxy_glIndexd_global_rewrite_ptr; - -PUBLIC PFNGLINDEXDVPROC epoxy_glIndexdv = epoxy_glIndexdv_global_rewrite_ptr; - -PUBLIC PFNGLINDEXFPROC epoxy_glIndexf = epoxy_glIndexf_global_rewrite_ptr; - -PUBLIC PFNGLINDEXFVPROC epoxy_glIndexfv = epoxy_glIndexfv_global_rewrite_ptr; - -PUBLIC PFNGLINDEXIPROC epoxy_glIndexi = epoxy_glIndexi_global_rewrite_ptr; - -PUBLIC PFNGLINDEXIVPROC epoxy_glIndexiv = epoxy_glIndexiv_global_rewrite_ptr; - -PUBLIC PFNGLINDEXSPROC epoxy_glIndexs = epoxy_glIndexs_global_rewrite_ptr; - -PUBLIC PFNGLINDEXSVPROC epoxy_glIndexsv = epoxy_glIndexsv_global_rewrite_ptr; - -PUBLIC PFNGLINDEXUBPROC epoxy_glIndexub = epoxy_glIndexub_global_rewrite_ptr; - -PUBLIC PFNGLINDEXUBVPROC epoxy_glIndexubv = epoxy_glIndexubv_global_rewrite_ptr; - -PUBLIC PFNGLINDEXXOESPROC epoxy_glIndexxOES = epoxy_glIndexxOES_global_rewrite_ptr; - -PUBLIC PFNGLINDEXXVOESPROC epoxy_glIndexxvOES = epoxy_glIndexxvOES_global_rewrite_ptr; - -PUBLIC PFNGLINITNAMESPROC epoxy_glInitNames = epoxy_glInitNames_global_rewrite_ptr; - -PUBLIC PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_global_rewrite_ptr; - -PUBLIC PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_global_rewrite_ptr; - -PUBLIC PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_global_rewrite_ptr; - -PUBLIC PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_global_rewrite_ptr; - -PUBLIC PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_global_rewrite_ptr; - -PUBLIC PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_global_rewrite_ptr; - -PUBLIC PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_global_rewrite_ptr; - -PUBLIC PFNGLISBUFFERPROC epoxy_glIsBuffer = epoxy_glIsBuffer_global_rewrite_ptr; - -PUBLIC PFNGLISBUFFERARBPROC epoxy_glIsBufferARB = epoxy_glIsBufferARB_global_rewrite_ptr; - -PUBLIC PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_global_rewrite_ptr; - -PUBLIC PFNGLISENABLEDPROC epoxy_glIsEnabled = epoxy_glIsEnabled_global_rewrite_ptr; - -PUBLIC PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLISENABLEDIPROC epoxy_glIsEnabledi = epoxy_glIsEnabledi_global_rewrite_ptr; - -PUBLIC PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_global_rewrite_ptr; - -PUBLIC PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_global_rewrite_ptr; - -PUBLIC PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_global_rewrite_ptr; - -PUBLIC PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLISFENCENVPROC epoxy_glIsFenceNV = epoxy_glIsFenceNV_global_rewrite_ptr; - -PUBLIC PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_global_rewrite_ptr; - -PUBLIC PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_global_rewrite_ptr; - -PUBLIC PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_global_rewrite_ptr; - -PUBLIC PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLISLISTPROC epoxy_glIsList = epoxy_glIsList_global_rewrite_ptr; - -PUBLIC PFNGLISNAMEAMDPROC epoxy_glIsNameAMD = epoxy_glIsNameAMD_global_rewrite_ptr; - -PUBLIC PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_global_rewrite_ptr; - -PUBLIC PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_global_rewrite_ptr; - -PUBLIC PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_global_rewrite_ptr; - -PUBLIC PFNGLISPATHNVPROC epoxy_glIsPathNV = epoxy_glIsPathNV_global_rewrite_ptr; - -PUBLIC PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_global_rewrite_ptr; - -PUBLIC PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_global_rewrite_ptr; - -PUBLIC PFNGLISPROGRAMPROC epoxy_glIsProgram = epoxy_glIsProgram_global_rewrite_ptr; - -PUBLIC PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB = epoxy_glIsProgramARB_global_rewrite_ptr; - -PUBLIC PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV = epoxy_glIsProgramNV_global_rewrite_ptr; - -PUBLIC PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_global_rewrite_ptr; - -PUBLIC PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_global_rewrite_ptr; - -PUBLIC PFNGLISQUERYPROC epoxy_glIsQuery = epoxy_glIsQuery_global_rewrite_ptr; - -PUBLIC PFNGLISQUERYARBPROC epoxy_glIsQueryARB = epoxy_glIsQueryARB_global_rewrite_ptr; - -PUBLIC PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_global_rewrite_ptr; - -PUBLIC PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_global_rewrite_ptr; - -PUBLIC PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_global_rewrite_ptr; - -PUBLIC PFNGLISSAMPLERPROC epoxy_glIsSampler = epoxy_glIsSampler_global_rewrite_ptr; - -PUBLIC PFNGLISSHADERPROC epoxy_glIsShader = epoxy_glIsShader_global_rewrite_ptr; - -PUBLIC PFNGLISSTATENVPROC epoxy_glIsStateNV = epoxy_glIsStateNV_global_rewrite_ptr; - -PUBLIC PFNGLISSYNCPROC epoxy_glIsSync = epoxy_glIsSync_global_rewrite_ptr; - -PUBLIC PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLISTEXTUREPROC epoxy_glIsTexture = epoxy_glIsTexture_global_rewrite_ptr; - -PUBLIC PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_global_rewrite_ptr; - -PUBLIC PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_global_rewrite_ptr; - -PUBLIC PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray = epoxy_glIsVertexArray_global_rewrite_ptr; - -PUBLIC PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_global_rewrite_ptr; - -PUBLIC PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELFPROC epoxy_glLightModelf = epoxy_glLightModelf_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv = epoxy_glLightModelfv_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELIPROC epoxy_glLightModeli = epoxy_glLightModeli_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv = epoxy_glLightModeliv_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELXPROC epoxy_glLightModelx = epoxy_glLightModelx_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES = epoxy_glLightModelxOES_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv = epoxy_glLightModelxv_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTFPROC epoxy_glLightf = epoxy_glLightf_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTFVPROC epoxy_glLightfv = epoxy_glLightfv_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTIPROC epoxy_glLighti = epoxy_glLighti_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTIVPROC epoxy_glLightiv = epoxy_glLightiv_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTXPROC epoxy_glLightx = epoxy_glLightx_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTXOESPROC epoxy_glLightxOES = epoxy_glLightxOES_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTXVPROC epoxy_glLightxv = epoxy_glLightxv_global_rewrite_ptr; - -PUBLIC PFNGLLIGHTXVOESPROC epoxy_glLightxvOES = epoxy_glLightxvOES_global_rewrite_ptr; - -PUBLIC PFNGLLINESTIPPLEPROC epoxy_glLineStipple = epoxy_glLineStipple_global_rewrite_ptr; - -PUBLIC PFNGLLINEWIDTHPROC epoxy_glLineWidth = epoxy_glLineWidth_global_rewrite_ptr; - -PUBLIC PFNGLLINEWIDTHXPROC epoxy_glLineWidthx = epoxy_glLineWidthx_global_rewrite_ptr; - -PUBLIC PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_global_rewrite_ptr; - -PUBLIC PFNGLLINKPROGRAMPROC epoxy_glLinkProgram = epoxy_glLinkProgram_global_rewrite_ptr; - -PUBLIC PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_global_rewrite_ptr; - -PUBLIC PFNGLLISTBASEPROC epoxy_glListBase = epoxy_glListBase_global_rewrite_ptr; - -PUBLIC PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_global_rewrite_ptr; - -PUBLIC PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_global_rewrite_ptr; - -PUBLIC PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_global_rewrite_ptr; - -PUBLIC PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity = epoxy_glLoadIdentity_global_rewrite_ptr; - -PUBLIC PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_global_rewrite_ptr; - -PUBLIC PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_global_rewrite_ptr; - -PUBLIC PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_global_rewrite_ptr; - -PUBLIC PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_global_rewrite_ptr; - -PUBLIC PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_global_rewrite_ptr; - -PUBLIC PFNGLLOADNAMEPROC epoxy_glLoadName = epoxy_glLoadName_global_rewrite_ptr; - -PUBLIC PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_global_rewrite_ptr; - -PUBLIC PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_global_rewrite_ptr; - -PUBLIC PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_global_rewrite_ptr; - -PUBLIC PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_global_rewrite_ptr; - -PUBLIC PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_global_rewrite_ptr; - -PUBLIC PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_global_rewrite_ptr; - -PUBLIC PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_global_rewrite_ptr; - -PUBLIC PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_global_rewrite_ptr; - -PUBLIC PFNGLLOGICOPPROC epoxy_glLogicOp = epoxy_glLogicOp_global_rewrite_ptr; - -PUBLIC PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_global_rewrite_ptr; - -PUBLIC PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_global_rewrite_ptr; - -PUBLIC PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_global_rewrite_ptr; - -PUBLIC PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_global_rewrite_ptr; - -PUBLIC PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_global_rewrite_ptr; - -PUBLIC PFNGLMAP1DPROC epoxy_glMap1d = epoxy_glMap1d_global_rewrite_ptr; - -PUBLIC PFNGLMAP1FPROC epoxy_glMap1f = epoxy_glMap1f_global_rewrite_ptr; - -PUBLIC PFNGLMAP1XOESPROC epoxy_glMap1xOES = epoxy_glMap1xOES_global_rewrite_ptr; - -PUBLIC PFNGLMAP2DPROC epoxy_glMap2d = epoxy_glMap2d_global_rewrite_ptr; - -PUBLIC PFNGLMAP2FPROC epoxy_glMap2f = epoxy_glMap2f_global_rewrite_ptr; - -PUBLIC PFNGLMAP2XOESPROC epoxy_glMap2xOES = epoxy_glMap2xOES_global_rewrite_ptr; - -PUBLIC PFNGLMAPBUFFERPROC epoxy_glMapBuffer = epoxy_glMapBuffer_global_rewrite_ptr; - -PUBLIC PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB = epoxy_glMapBufferARB_global_rewrite_ptr; - -PUBLIC PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES = epoxy_glMapBufferOES_global_rewrite_ptr; - -PUBLIC PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange = epoxy_glMapBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_global_rewrite_ptr; - -PUBLIC PFNGLMAPGRID1DPROC epoxy_glMapGrid1d = epoxy_glMapGrid1d_global_rewrite_ptr; - -PUBLIC PFNGLMAPGRID1FPROC epoxy_glMapGrid1f = epoxy_glMapGrid1f_global_rewrite_ptr; - -PUBLIC PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_global_rewrite_ptr; - -PUBLIC PFNGLMAPGRID2DPROC epoxy_glMapGrid2d = epoxy_glMapGrid2d_global_rewrite_ptr; - -PUBLIC PFNGLMAPGRID2FPROC epoxy_glMapGrid2f = epoxy_glMapGrid2f_global_rewrite_ptr; - -PUBLIC PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_global_rewrite_ptr; - -PUBLIC PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_global_rewrite_ptr; - -PUBLIC PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_global_rewrite_ptr; - -PUBLIC PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_global_rewrite_ptr; - -PUBLIC PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALFPROC epoxy_glMaterialf = epoxy_glMaterialf_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALFVPROC epoxy_glMaterialfv = epoxy_glMaterialfv_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALIPROC epoxy_glMateriali = epoxy_glMateriali_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALIVPROC epoxy_glMaterialiv = epoxy_glMaterialiv_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALXPROC epoxy_glMaterialx = epoxy_glMaterialx_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALXOESPROC epoxy_glMaterialxOES = epoxy_glMaterialxOES_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALXVPROC epoxy_glMaterialxv = epoxy_glMaterialxv_global_rewrite_ptr; - -PUBLIC PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMODEPROC epoxy_glMatrixMode = epoxy_glMatrixMode_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_global_rewrite_ptr; - -PUBLIC PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_global_rewrite_ptr; - -PUBLIC PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_global_rewrite_ptr; - -PUBLIC PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_global_rewrite_ptr; - -PUBLIC PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_global_rewrite_ptr; - -PUBLIC PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_global_rewrite_ptr; - -PUBLIC PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading = epoxy_glMinSampleShading_global_rewrite_ptr; - -PUBLIC PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_global_rewrite_ptr; - -PUBLIC PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_global_rewrite_ptr; - -PUBLIC PFNGLMINMAXPROC epoxy_glMinmax = epoxy_glMinmax_global_rewrite_ptr; - -PUBLIC PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd = epoxy_glMultMatrixd_global_rewrite_ptr; - -PUBLIC PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf = epoxy_glMultMatrixf_global_rewrite_ptr; - -PUBLIC PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx = epoxy_glMultMatrixx_global_rewrite_ptr; - -PUBLIC PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_global_rewrite_ptr; - -PUBLIC PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_global_rewrite_ptr; - -PUBLIC PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC epoxy_glMultiDrawElementsBaseVertexOES = epoxy_glMultiDrawElementsBaseVertexOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_global_rewrite_ptr; - -PUBLIC PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData = epoxy_glNamedBufferData_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_global_rewrite_ptr; - -PUBLIC PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB = epoxy_glNamedStringARB_global_rewrite_ptr; - -PUBLIC PFNGLNEWLISTPROC epoxy_glNewList = epoxy_glNewList_global_rewrite_ptr; - -PUBLIC PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3BPROC epoxy_glNormal3b = epoxy_glNormal3b_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3BVPROC epoxy_glNormal3bv = epoxy_glNormal3bv_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3DPROC epoxy_glNormal3d = epoxy_glNormal3d_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3DVPROC epoxy_glNormal3dv = epoxy_glNormal3dv_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3FPROC epoxy_glNormal3f = epoxy_glNormal3f_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3FVPROC epoxy_glNormal3fv = epoxy_glNormal3fv_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV = epoxy_glNormal3hNV_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3IPROC epoxy_glNormal3i = epoxy_glNormal3i_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3IVPROC epoxy_glNormal3iv = epoxy_glNormal3iv_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3SPROC epoxy_glNormal3s = epoxy_glNormal3s_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3SVPROC epoxy_glNormal3sv = epoxy_glNormal3sv_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3XPROC epoxy_glNormal3x = epoxy_glNormal3x_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES = epoxy_glNormal3xOES_global_rewrite_ptr; - -PUBLIC PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_global_rewrite_ptr; - -PUBLIC PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLNORMALP3UIPROC epoxy_glNormalP3ui = epoxy_glNormalP3ui_global_rewrite_ptr; - -PUBLIC PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLNORMALPOINTERPROC epoxy_glNormalPointer = epoxy_glNormalPointer_global_rewrite_ptr; - -PUBLIC PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_global_rewrite_ptr; - -PUBLIC PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_global_rewrite_ptr; - -PUBLIC PFNGLOBJECTLABELPROC epoxy_glObjectLabel = epoxy_glObjectLabel_global_rewrite_ptr; - -PUBLIC PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_global_rewrite_ptr; - -PUBLIC PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_global_rewrite_ptr; - -PUBLIC PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_global_rewrite_ptr; - -PUBLIC PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLORTHOPROC epoxy_glOrtho = epoxy_glOrtho_global_rewrite_ptr; - -PUBLIC PFNGLORTHOFPROC epoxy_glOrthof = epoxy_glOrthof_global_rewrite_ptr; - -PUBLIC PFNGLORTHOFOESPROC epoxy_glOrthofOES = epoxy_glOrthofOES_global_rewrite_ptr; - -PUBLIC PFNGLORTHOXPROC epoxy_glOrthox = epoxy_glOrthox_global_rewrite_ptr; - -PUBLIC PFNGLORTHOXOESPROC epoxy_glOrthoxOES = epoxy_glOrthoxOES_global_rewrite_ptr; - -PUBLIC PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_global_rewrite_ptr; - -PUBLIC PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_global_rewrite_ptr; - -PUBLIC PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_global_rewrite_ptr; - -PUBLIC PFNGLPASSTHROUGHPROC epoxy_glPassThrough = epoxy_glPassThrough_global_rewrite_ptr; - -PUBLIC PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_global_rewrite_ptr; - -PUBLIC PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri = epoxy_glPatchParameteri_global_rewrite_ptr; - -PUBLIC PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_global_rewrite_ptr; - -PUBLIC PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV = epoxy_glPathStringNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_global_rewrite_ptr; - -PUBLIC PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_global_rewrite_ptr; - -PUBLIC PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv = epoxy_glPixelMapfv_global_rewrite_ptr; - -PUBLIC PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_global_rewrite_ptr; - -PUBLIC PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv = epoxy_glPixelMapusv_global_rewrite_ptr; - -PUBLIC PFNGLPIXELMAPXPROC epoxy_glPixelMapx = epoxy_glPixelMapx_global_rewrite_ptr; - -PUBLIC PFNGLPIXELSTOREFPROC epoxy_glPixelStoref = epoxy_glPixelStoref_global_rewrite_ptr; - -PUBLIC PFNGLPIXELSTOREIPROC epoxy_glPixelStorei = epoxy_glPixelStorei_global_rewrite_ptr; - -PUBLIC PFNGLPIXELSTOREXPROC epoxy_glPixelStorex = epoxy_glPixelStorex_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf = epoxy_glPixelTransferf_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi = epoxy_glPixelTransferi_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPIXELZOOMPROC epoxy_glPixelZoom = epoxy_glPixelZoom_global_rewrite_ptr; - -PUBLIC PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_global_rewrite_ptr; - -PUBLIC PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf = epoxy_glPointParameterf_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv = epoxy_glPointParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri = epoxy_glPointParameteri_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv = epoxy_glPointParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx = epoxy_glPointParameterx_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv = epoxy_glPointParameterxv_global_rewrite_ptr; - -PUBLIC PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLPOINTSIZEPROC epoxy_glPointSize = epoxy_glPointSize_global_rewrite_ptr; - -PUBLIC PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_global_rewrite_ptr; - -PUBLIC PFNGLPOINTSIZEXPROC epoxy_glPointSizex = epoxy_glPointSizex_global_rewrite_ptr; - -PUBLIC PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES = epoxy_glPointSizexOES_global_rewrite_ptr; - -PUBLIC PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_global_rewrite_ptr; - -PUBLIC PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONMODEPROC epoxy_glPolygonMode = epoxy_glPolygonMode_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset = epoxy_glPolygonOffset_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_global_rewrite_ptr; - -PUBLIC PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple = epoxy_glPolygonStipple_global_rewrite_ptr; - -PUBLIC PFNGLPOPATTRIBPROC epoxy_glPopAttrib = epoxy_glPopAttrib_global_rewrite_ptr; - -PUBLIC PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_global_rewrite_ptr; - -PUBLIC PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_global_rewrite_ptr; - -PUBLIC PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_global_rewrite_ptr; - -PUBLIC PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_global_rewrite_ptr; - -PUBLIC PFNGLPOPMATRIXPROC epoxy_glPopMatrix = epoxy_glPopMatrix_global_rewrite_ptr; - -PUBLIC PFNGLPOPNAMEPROC epoxy_glPopName = epoxy_glPopName_global_rewrite_ptr; - -PUBLIC PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_global_rewrite_ptr; - -PUBLIC PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_global_rewrite_ptr; - -PUBLIC PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_global_rewrite_ptr; - -PUBLIC PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_global_rewrite_ptr; - -PUBLIC PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_global_rewrite_ptr; - -PUBLIC PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary = epoxy_glProgramBinary_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri = epoxy_glProgramParameteri_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB = epoxy_glProgramStringARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_global_rewrite_ptr; - -PUBLIC PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex = epoxy_glProvokingVertex_global_rewrite_ptr; - -PUBLIC PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_global_rewrite_ptr; - -PUBLIC PFNGLPUSHATTRIBPROC epoxy_glPushAttrib = epoxy_glPushAttrib_global_rewrite_ptr; - -PUBLIC PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_global_rewrite_ptr; - -PUBLIC PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_global_rewrite_ptr; - -PUBLIC PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_global_rewrite_ptr; - -PUBLIC PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_global_rewrite_ptr; - -PUBLIC PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_global_rewrite_ptr; - -PUBLIC PFNGLPUSHMATRIXPROC epoxy_glPushMatrix = epoxy_glPushMatrix_global_rewrite_ptr; - -PUBLIC PFNGLPUSHNAMEPROC epoxy_glPushName = epoxy_glPushName_global_rewrite_ptr; - -PUBLIC PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter = epoxy_glQueryCounter_global_rewrite_ptr; - -PUBLIC PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_global_rewrite_ptr; - -PUBLIC PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_global_rewrite_ptr; - -PUBLIC PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d = epoxy_glRasterPos2d_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f = epoxy_glRasterPos2f_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i = epoxy_glRasterPos2i_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s = epoxy_glRasterPos2s_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d = epoxy_glRasterPos3d_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f = epoxy_glRasterPos3f_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i = epoxy_glRasterPos3i_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s = epoxy_glRasterPos3s_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d = epoxy_glRasterPos4d_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f = epoxy_glRasterPos4f_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i = epoxy_glRasterPos4i_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s = epoxy_glRasterPos4s_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_global_rewrite_ptr; - -PUBLIC PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_global_rewrite_ptr; - -PUBLIC PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_global_rewrite_ptr; - -PUBLIC PFNGLREADBUFFERPROC epoxy_glReadBuffer = epoxy_glReadBuffer_global_rewrite_ptr; - -PUBLIC PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_global_rewrite_ptr; - -PUBLIC PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV = epoxy_glReadBufferNV_global_rewrite_ptr; - -PUBLIC PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_global_rewrite_ptr; - -PUBLIC PFNGLREADPIXELSPROC epoxy_glReadPixels = epoxy_glReadPixels_global_rewrite_ptr; - -PUBLIC PFNGLREADNPIXELSPROC epoxy_glReadnPixels = epoxy_glReadnPixels_global_rewrite_ptr; - -PUBLIC PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_global_rewrite_ptr; - -PUBLIC PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_global_rewrite_ptr; - -PUBLIC PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_global_rewrite_ptr; - -PUBLIC PFNGLRECTDPROC epoxy_glRectd = epoxy_glRectd_global_rewrite_ptr; - -PUBLIC PFNGLRECTDVPROC epoxy_glRectdv = epoxy_glRectdv_global_rewrite_ptr; - -PUBLIC PFNGLRECTFPROC epoxy_glRectf = epoxy_glRectf_global_rewrite_ptr; - -PUBLIC PFNGLRECTFVPROC epoxy_glRectfv = epoxy_glRectfv_global_rewrite_ptr; - -PUBLIC PFNGLRECTIPROC epoxy_glRecti = epoxy_glRecti_global_rewrite_ptr; - -PUBLIC PFNGLRECTIVPROC epoxy_glRectiv = epoxy_glRectiv_global_rewrite_ptr; - -PUBLIC PFNGLRECTSPROC epoxy_glRects = epoxy_glRects_global_rewrite_ptr; - -PUBLIC PFNGLRECTSVPROC epoxy_glRectsv = epoxy_glRectsv_global_rewrite_ptr; - -PUBLIC PFNGLRECTXOESPROC epoxy_glRectxOES = epoxy_glRectxOES_global_rewrite_ptr; - -PUBLIC PFNGLRECTXVOESPROC epoxy_glRectxvOES = epoxy_glRectxvOES_global_rewrite_ptr; - -PUBLIC PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_global_rewrite_ptr; - -PUBLIC PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_global_rewrite_ptr; - -PUBLIC PFNGLRENDERMODEPROC epoxy_glRenderMode = epoxy_glRenderMode_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_global_rewrite_ptr; - -PUBLIC PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_global_rewrite_ptr; - -PUBLIC PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_global_rewrite_ptr; - -PUBLIC PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_global_rewrite_ptr; - -PUBLIC PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram = epoxy_glResetHistogram_global_rewrite_ptr; - -PUBLIC PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_global_rewrite_ptr; - -PUBLIC PFNGLRESETMINMAXPROC epoxy_glResetMinmax = epoxy_glResetMinmax_global_rewrite_ptr; - -PUBLIC PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_global_rewrite_ptr; - -PUBLIC PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_global_rewrite_ptr; - -PUBLIC PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_global_rewrite_ptr; - -PUBLIC PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_global_rewrite_ptr; - -PUBLIC PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_global_rewrite_ptr; - -PUBLIC PFNGLROTATEDPROC epoxy_glRotated = epoxy_glRotated_global_rewrite_ptr; - -PUBLIC PFNGLROTATEFPROC epoxy_glRotatef = epoxy_glRotatef_global_rewrite_ptr; - -PUBLIC PFNGLROTATEXPROC epoxy_glRotatex = epoxy_glRotatex_global_rewrite_ptr; - -PUBLIC PFNGLROTATEXOESPROC epoxy_glRotatexOES = epoxy_glRotatexOES_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage = epoxy_glSampleCoverage_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI = epoxy_glSampleMapATI_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski = epoxy_glSampleMaski_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_global_rewrite_ptr; - -PUBLIC PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLSCALEDPROC epoxy_glScaled = epoxy_glScaled_global_rewrite_ptr; - -PUBLIC PFNGLSCALEFPROC epoxy_glScalef = epoxy_glScalef_global_rewrite_ptr; - -PUBLIC PFNGLSCALEXPROC epoxy_glScalex = epoxy_glScalex_global_rewrite_ptr; - -PUBLIC PFNGLSCALEXOESPROC epoxy_glScalexOES = epoxy_glScalexOES_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORPROC epoxy_glScissor = epoxy_glScissor_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv = epoxy_glScissorArrayv_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed = epoxy_glScissorIndexed_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_global_rewrite_ptr; - -PUBLIC PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer = epoxy_glSelectBuffer_global_rewrite_ptr; - -PUBLIC PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_global_rewrite_ptr; - -PUBLIC PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_global_rewrite_ptr; - -PUBLIC PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLSETFENCENVPROC epoxy_glSetFenceNV = epoxy_glSetFenceNV_global_rewrite_ptr; - -PUBLIC PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_global_rewrite_ptr; - -PUBLIC PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_global_rewrite_ptr; - -PUBLIC PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_global_rewrite_ptr; - -PUBLIC PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_global_rewrite_ptr; - -PUBLIC PFNGLSHADEMODELPROC epoxy_glShadeModel = epoxy_glShadeModel_global_rewrite_ptr; - -PUBLIC PFNGLSHADERBINARYPROC epoxy_glShaderBinary = epoxy_glShaderBinary_global_rewrite_ptr; - -PUBLIC PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_global_rewrite_ptr; - -PUBLIC PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_global_rewrite_ptr; - -PUBLIC PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_global_rewrite_ptr; - -PUBLIC PFNGLSHADERSOURCEPROC epoxy_glShaderSource = epoxy_glShaderSource_global_rewrite_ptr; - -PUBLIC PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_global_rewrite_ptr; - -PUBLIC PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_global_rewrite_ptr; - -PUBLIC PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_global_rewrite_ptr; - -PUBLIC PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_global_rewrite_ptr; - -PUBLIC PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_global_rewrite_ptr; - -PUBLIC PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_global_rewrite_ptr; - -PUBLIC PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_global_rewrite_ptr; - -PUBLIC PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_global_rewrite_ptr; - -PUBLIC PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILFUNCPROC epoxy_glStencilFunc = epoxy_glStencilFunc_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILMASKPROC epoxy_glStencilMask = epoxy_glStencilMask_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILOPPROC epoxy_glStencilOp = epoxy_glStencilOp_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_global_rewrite_ptr; - -PUBLIC PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_global_rewrite_ptr; - -PUBLIC PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_global_rewrite_ptr; - -PUBLIC PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_global_rewrite_ptr; - -PUBLIC PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_global_rewrite_ptr; - -PUBLIC PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_global_rewrite_ptr; - -PUBLIC PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_global_rewrite_ptr; - -PUBLIC PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_global_rewrite_ptr; - -PUBLIC PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_global_rewrite_ptr; - -PUBLIC PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_global_rewrite_ptr; - -PUBLIC PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_global_rewrite_ptr; - -PUBLIC PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLTESTFENCENVPROC epoxy_glTestFenceNV = epoxy_glTestFenceNV_global_rewrite_ptr; - -PUBLIC PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFERPROC epoxy_glTexBuffer = epoxy_glTexBuffer_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB = epoxy_glTexBufferARB_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES = epoxy_glTexBufferOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange = epoxy_glTexBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_global_rewrite_ptr; - -PUBLIC PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d = epoxy_glTexCoord1d_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f = epoxy_glTexCoord1f_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i = epoxy_glTexCoord1i_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s = epoxy_glTexCoord1s_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d = epoxy_glTexCoord2d_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f = epoxy_glTexCoord2f_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i = epoxy_glTexCoord2i_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s = epoxy_glTexCoord2s_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d = epoxy_glTexCoord3d_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f = epoxy_glTexCoord3f_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i = epoxy_glTexCoord3i_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s = epoxy_glTexCoord3s_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d = epoxy_glTexCoord4d_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f = epoxy_glTexCoord4f_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i = epoxy_glTexCoord4i_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s = epoxy_glTexCoord4s_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVFPROC epoxy_glTexEnvf = epoxy_glTexEnvf_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVFVPROC epoxy_glTexEnvfv = epoxy_glTexEnvfv_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVIPROC epoxy_glTexEnvi = epoxy_glTexEnvi_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVIVPROC epoxy_glTexEnviv = epoxy_glTexEnviv_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVXPROC epoxy_glTexEnvx = epoxy_glTexEnvx_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVXVPROC epoxy_glTexEnvxv = epoxy_glTexEnvxv_global_rewrite_ptr; - -PUBLIC PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENDPROC epoxy_glTexGend = epoxy_glTexGend_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENDVPROC epoxy_glTexGendv = epoxy_glTexGendv_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENFPROC epoxy_glTexGenf = epoxy_glTexGenf_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENFOESPROC epoxy_glTexGenfOES = epoxy_glTexGenfOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENFVPROC epoxy_glTexGenfv = epoxy_glTexGenfv_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENIPROC epoxy_glTexGeni = epoxy_glTexGeni_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENIOESPROC epoxy_glTexGeniOES = epoxy_glTexGeniOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENIVPROC epoxy_glTexGeniv = epoxy_glTexGeniv_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES = epoxy_glTexGenivOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENXOESPROC epoxy_glTexGenxOES = epoxy_glTexGenxOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D = epoxy_glTexImage1D_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D = epoxy_glTexImage2D_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D = epoxy_glTexImage3D_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_global_rewrite_ptr; - -PUBLIC PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_global_rewrite_ptr; - -PUBLIC PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf = epoxy_glTexParameterf_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv = epoxy_glTexParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri = epoxy_glTexParameteri_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv = epoxy_glTexParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx = epoxy_glTexParameterx_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv = epoxy_glTexParameterxv_global_rewrite_ptr; - -PUBLIC PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D = epoxy_glTexStorage1D_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D = epoxy_glTexStorage2D_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D = epoxy_glTexStorage3D_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_global_rewrite_ptr; - -PUBLIC PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier = epoxy_glTextureBarrier_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer = epoxy_glTextureBuffer_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf = epoxy_glTextureParameterf_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri = epoxy_glTextureParameteri_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_global_rewrite_ptr; - -PUBLIC PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREVIEWPROC epoxy_glTextureView = epoxy_glTextureView_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_global_rewrite_ptr; - -PUBLIC PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES = epoxy_glTextureViewOES_global_rewrite_ptr; - -PUBLIC PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_global_rewrite_ptr; - -PUBLIC PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV = epoxy_glTransformPathNV_global_rewrite_ptr; - -PUBLIC PFNGLTRANSLATEDPROC epoxy_glTranslated = epoxy_glTranslated_global_rewrite_ptr; - -PUBLIC PFNGLTRANSLATEFPROC epoxy_glTranslatef = epoxy_glTranslatef_global_rewrite_ptr; - -PUBLIC PFNGLTRANSLATEXPROC epoxy_glTranslatex = epoxy_glTranslatex_global_rewrite_ptr; - -PUBLIC PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES = epoxy_glTranslatexOES_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1DPROC epoxy_glUniform1d = epoxy_glUniform1d_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1DVPROC epoxy_glUniform1dv = epoxy_glUniform1dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1FPROC epoxy_glUniform1f = epoxy_glUniform1f_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB = epoxy_glUniform1fARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1FVPROC epoxy_glUniform1fv = epoxy_glUniform1fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1IPROC epoxy_glUniform1i = epoxy_glUniform1i_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB = epoxy_glUniform1iARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1IVPROC epoxy_glUniform1iv = epoxy_glUniform1iv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UIPROC epoxy_glUniform1ui = epoxy_glUniform1ui_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv = epoxy_glUniform1uiv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2DPROC epoxy_glUniform2d = epoxy_glUniform2d_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2DVPROC epoxy_glUniform2dv = epoxy_glUniform2dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2FPROC epoxy_glUniform2f = epoxy_glUniform2f_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB = epoxy_glUniform2fARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2FVPROC epoxy_glUniform2fv = epoxy_glUniform2fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2IPROC epoxy_glUniform2i = epoxy_glUniform2i_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB = epoxy_glUniform2iARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2IVPROC epoxy_glUniform2iv = epoxy_glUniform2iv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UIPROC epoxy_glUniform2ui = epoxy_glUniform2ui_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv = epoxy_glUniform2uiv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3DPROC epoxy_glUniform3d = epoxy_glUniform3d_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3DVPROC epoxy_glUniform3dv = epoxy_glUniform3dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3FPROC epoxy_glUniform3f = epoxy_glUniform3f_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB = epoxy_glUniform3fARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3FVPROC epoxy_glUniform3fv = epoxy_glUniform3fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3IPROC epoxy_glUniform3i = epoxy_glUniform3i_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB = epoxy_glUniform3iARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3IVPROC epoxy_glUniform3iv = epoxy_glUniform3iv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UIPROC epoxy_glUniform3ui = epoxy_glUniform3ui_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv = epoxy_glUniform3uiv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4DPROC epoxy_glUniform4d = epoxy_glUniform4d_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4DVPROC epoxy_glUniform4dv = epoxy_glUniform4dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4FPROC epoxy_glUniform4f = epoxy_glUniform4f_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB = epoxy_glUniform4fARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4FVPROC epoxy_glUniform4fv = epoxy_glUniform4fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4IPROC epoxy_glUniform4i = epoxy_glUniform4i_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB = epoxy_glUniform4iARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4IVPROC epoxy_glUniform4iv = epoxy_glUniform4iv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UIPROC epoxy_glUniform4ui = epoxy_glUniform4ui_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv = epoxy_glUniform4uiv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV = epoxy_glUniformui64NV_global_rewrite_ptr; - -PUBLIC PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_global_rewrite_ptr; - -PUBLIC PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_global_rewrite_ptr; - -PUBLIC PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_global_rewrite_ptr; - -PUBLIC PFNGLUSEPROGRAMPROC epoxy_glUseProgram = epoxy_glUseProgram_global_rewrite_ptr; - -PUBLIC PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_global_rewrite_ptr; - -PUBLIC PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages = epoxy_glUseProgramStages_global_rewrite_ptr; - -PUBLIC PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_global_rewrite_ptr; - -PUBLIC PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_global_rewrite_ptr; - -PUBLIC PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_global_rewrite_ptr; - -PUBLIC PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram = epoxy_glValidateProgram_global_rewrite_ptr; - -PUBLIC PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_global_rewrite_ptr; - -PUBLIC PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_global_rewrite_ptr; - -PUBLIC PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT = epoxy_glVariantivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES = epoxy_glVertex2bOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2DPROC epoxy_glVertex2d = epoxy_glVertex2d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2DVPROC epoxy_glVertex2dv = epoxy_glVertex2dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2FPROC epoxy_glVertex2f = epoxy_glVertex2f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2FVPROC epoxy_glVertex2fv = epoxy_glVertex2fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV = epoxy_glVertex2hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2IPROC epoxy_glVertex2i = epoxy_glVertex2i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2IVPROC epoxy_glVertex2iv = epoxy_glVertex2iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2SPROC epoxy_glVertex2s = epoxy_glVertex2s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2SVPROC epoxy_glVertex2sv = epoxy_glVertex2sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES = epoxy_glVertex2xOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES = epoxy_glVertex3bOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3DPROC epoxy_glVertex3d = epoxy_glVertex3d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3DVPROC epoxy_glVertex3dv = epoxy_glVertex3dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3FPROC epoxy_glVertex3f = epoxy_glVertex3f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3FVPROC epoxy_glVertex3fv = epoxy_glVertex3fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV = epoxy_glVertex3hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3IPROC epoxy_glVertex3i = epoxy_glVertex3i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3IVPROC epoxy_glVertex3iv = epoxy_glVertex3iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3SPROC epoxy_glVertex3s = epoxy_glVertex3s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3SVPROC epoxy_glVertex3sv = epoxy_glVertex3sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES = epoxy_glVertex3xOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES = epoxy_glVertex4bOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4DPROC epoxy_glVertex4d = epoxy_glVertex4d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4DVPROC epoxy_glVertex4dv = epoxy_glVertex4dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4FPROC epoxy_glVertex4f = epoxy_glVertex4f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4FVPROC epoxy_glVertex4fv = epoxy_glVertex4fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV = epoxy_glVertex4hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4IPROC epoxy_glVertex4i = epoxy_glVertex4i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4IVPROC epoxy_glVertex4iv = epoxy_glVertex4iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4SPROC epoxy_glVertex4s = epoxy_glVertex4s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4SVPROC epoxy_glVertex4sv = epoxy_glVertex4sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES = epoxy_glVertex4xOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui = epoxy_glVertexP2ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui = epoxy_glVertexP3ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui = epoxy_glVertexP4ui_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer = epoxy_glVertexPointer_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_global_rewrite_ptr; - -PUBLIC PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_global_rewrite_ptr; - -PUBLIC PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_global_rewrite_ptr; - -PUBLIC PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_global_rewrite_ptr; - -PUBLIC PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_global_rewrite_ptr; - -PUBLIC PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTPROC epoxy_glViewport = epoxy_glViewport_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv = epoxy_glViewportArrayv_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_global_rewrite_ptr; - -PUBLIC PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_global_rewrite_ptr; - -PUBLIC PFNGLWAITSYNCPROC epoxy_glWaitSync = epoxy_glWaitSync_global_rewrite_ptr; - -PUBLIC PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB = epoxy_glWeightbvARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB = epoxy_glWeightdvARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB = epoxy_glWeightfvARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB = epoxy_glWeightivARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB = epoxy_glWeightsvARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB = epoxy_glWeightubvARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB = epoxy_glWeightuivARB_global_rewrite_ptr; - -PUBLIC PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB = epoxy_glWeightusvARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d = epoxy_glWindowPos2d_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f = epoxy_glWindowPos2f_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i = epoxy_glWindowPos2i_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s = epoxy_glWindowPos2s_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d = epoxy_glWindowPos3d_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f = epoxy_glWindowPos3f_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i = epoxy_glWindowPos3i_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s = epoxy_glWindowPos3s_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_global_rewrite_ptr; - -PUBLIC PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_global_rewrite_ptr; - -PUBLIC PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_global_rewrite_ptr; - diff --git a/Engine/lib/epoxy/src/glx/dispatch_glx.c b/Engine/lib/epoxy/src/glx/dispatch_glx.c deleted file mode 100644 index ee9027b40..000000000 --- a/Engine/lib/epoxy/src/glx/dispatch_glx.c +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -#include -#include -#include - -#include "dispatch_common.h" - -/** - * If we can determine the GLX version from the current context, then - * return that, otherwise return a version that will just send us on - * to dlsym() or get_proc_address(). - */ -int -epoxy_conservative_glx_version(void) -{ - Display *dpy = glXGetCurrentDisplay(); - GLXContext ctx = glXGetCurrentContext(); - int screen; - - if (!dpy || !ctx) - return 14; - - glXQueryContext(dpy, ctx, GLX_SCREEN, &screen); - - return epoxy_glx_version(dpy, screen); -} - -PUBLIC int -epoxy_glx_version(Display *dpy, int screen) -{ - int server_major, server_minor; - int client_major, client_minor; - int server, client; - const char *version_string; - int ret=0, sscanf_ret; - - if ((version_string = glXQueryServerString(dpy, screen, GLX_VERSION))) - { - sscanf_ret = sscanf(version_string, "%d.%d", &server_major, &server_minor); - assert(sscanf_ret == 2); - server = server_major * 10 + server_minor; - if ((version_string = glXGetClientString(dpy, GLX_VERSION))) - { - sscanf_ret = sscanf(version_string, "%d.%d", &client_major, &client_minor); - assert(sscanf_ret == 2); - client = client_major * 10 + client_minor; - ret = client <= server ? client : server; - } - } - - return ret; -} - -/** - * If we can determine the GLX extension support from the current - * context, then return that, otherwise give the answer that will just - * send us on to get_proc_address(). - */ -bool -epoxy_conservative_has_glx_extension(const char *ext) -{ - Display *dpy = glXGetCurrentDisplay(); - GLXContext ctx = glXGetCurrentContext(); - int screen; - - if (!dpy || !ctx) - return true; - - glXQueryContext(dpy, ctx, GLX_SCREEN, &screen); - - return epoxy_has_glx_extension(dpy, screen, ext); -} - -PUBLIC bool -epoxy_has_glx_extension(Display *dpy, int screen, const char *ext) - { - /* No, you can't just use glXGetClientString or - * glXGetServerString() here. Those each tell you about one half - * of what's needed for an extension to be supported, and - * glXQueryExtensionsString() is what gives you the intersection - * of the two. - */ - return epoxy_extension_in_string(glXQueryExtensionsString(dpy, screen), ext); -} diff --git a/Engine/lib/epoxy/src/glx/glx_generated_dispatch.c b/Engine/lib/epoxy/src/glx/glx_generated_dispatch.c deleted file mode 100644 index 667268c49..000000000 --- a/Engine/lib/epoxy/src/glx/glx_generated_dispatch.c +++ /dev/null @@ -1,4812 +0,0 @@ -/* GL dispatch code. - * This is code-generated from the GL API XML files from Khronos. - */ - -#include -#include -#include - -#include "dispatch_common.h" -#include "epoxy/glx.h" - -#ifdef __GNUC__ -#define EPOXY_NOINLINE __attribute__((noinline)) -#define EPOXY_INLINE inline -#elif defined (_MSC_VER) -#define EPOXY_NOINLINE __declspec(noinline) -#define EPOXY_INLINE -#endif -struct dispatch_table { - PFNGLXBINDCHANNELTOWINDOWSGIXPROC epoxy_glXBindChannelToWindowSGIX; - PFNGLXBINDHYPERPIPESGIXPROC epoxy_glXBindHyperpipeSGIX; - PFNGLXBINDSWAPBARRIERNVPROC epoxy_glXBindSwapBarrierNV; - PFNGLXBINDSWAPBARRIERSGIXPROC epoxy_glXBindSwapBarrierSGIX; - PFNGLXBINDTEXIMAGEEXTPROC epoxy_glXBindTexImageEXT; - PFNGLXBINDVIDEOCAPTUREDEVICENVPROC epoxy_glXBindVideoCaptureDeviceNV; - PFNGLXBINDVIDEODEVICENVPROC epoxy_glXBindVideoDeviceNV; - PFNGLXBINDVIDEOIMAGENVPROC epoxy_glXBindVideoImageNV; - PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_glXBlitContextFramebufferAMD; - PFNGLXCHANNELRECTSGIXPROC epoxy_glXChannelRectSGIX; - PFNGLXCHANNELRECTSYNCSGIXPROC epoxy_glXChannelRectSyncSGIX; - PFNGLXCHOOSEFBCONFIGPROC epoxy_glXChooseFBConfig; - PFNGLXCHOOSEFBCONFIGSGIXPROC epoxy_glXChooseFBConfigSGIX; - PFNGLXCHOOSEVISUALPROC epoxy_glXChooseVisual; - PFNGLXCOPYBUFFERSUBDATANVPROC epoxy_glXCopyBufferSubDataNV; - PFNGLXCOPYCONTEXTPROC epoxy_glXCopyContext; - PFNGLXCOPYIMAGESUBDATANVPROC epoxy_glXCopyImageSubDataNV; - PFNGLXCOPYSUBBUFFERMESAPROC epoxy_glXCopySubBufferMESA; - PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC epoxy_glXCreateAssociatedContextAMD; - PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_glXCreateAssociatedContextAttribsAMD; - PFNGLXCREATECONTEXTPROC epoxy_glXCreateContext; - PFNGLXCREATECONTEXTATTRIBSARBPROC epoxy_glXCreateContextAttribsARB; - PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC epoxy_glXCreateContextWithConfigSGIX; - PFNGLXCREATEGLXPBUFFERSGIXPROC epoxy_glXCreateGLXPbufferSGIX; - PFNGLXCREATEGLXPIXMAPPROC epoxy_glXCreateGLXPixmap; - PFNGLXCREATEGLXPIXMAPMESAPROC epoxy_glXCreateGLXPixmapMESA; - PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC epoxy_glXCreateGLXPixmapWithConfigSGIX; - PFNGLXCREATENEWCONTEXTPROC epoxy_glXCreateNewContext; - PFNGLXCREATEPBUFFERPROC epoxy_glXCreatePbuffer; - PFNGLXCREATEPIXMAPPROC epoxy_glXCreatePixmap; - PFNGLXCREATEWINDOWPROC epoxy_glXCreateWindow; - PFNGLXCUSHIONSGIPROC epoxy_glXCushionSGI; - PFNGLXDELAYBEFORESWAPNVPROC epoxy_glXDelayBeforeSwapNV; - PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC epoxy_glXDeleteAssociatedContextAMD; - PFNGLXDESTROYCONTEXTPROC epoxy_glXDestroyContext; - PFNGLXDESTROYGLXPBUFFERSGIXPROC epoxy_glXDestroyGLXPbufferSGIX; - PFNGLXDESTROYGLXPIXMAPPROC epoxy_glXDestroyGLXPixmap; - PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC epoxy_glXDestroyGLXVideoSourceSGIX; - PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC epoxy_glXDestroyHyperpipeConfigSGIX; - PFNGLXDESTROYPBUFFERPROC epoxy_glXDestroyPbuffer; - PFNGLXDESTROYPIXMAPPROC epoxy_glXDestroyPixmap; - PFNGLXDESTROYWINDOWPROC epoxy_glXDestroyWindow; - PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_glXEnumerateVideoCaptureDevicesNV; - PFNGLXENUMERATEVIDEODEVICESNVPROC epoxy_glXEnumerateVideoDevicesNV; - PFNGLXFREECONTEXTEXTPROC epoxy_glXFreeContextEXT; - PFNGLXGETAGPOFFSETMESAPROC epoxy_glXGetAGPOffsetMESA; - PFNGLXGETCLIENTSTRINGPROC epoxy_glXGetClientString; - PFNGLXGETCONFIGPROC epoxy_glXGetConfig; - PFNGLXGETCONTEXTGPUIDAMDPROC epoxy_glXGetContextGPUIDAMD; - PFNGLXGETCONTEXTIDEXTPROC epoxy_glXGetContextIDEXT; - PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_glXGetCurrentAssociatedContextAMD; - PFNGLXGETCURRENTCONTEXTPROC epoxy_glXGetCurrentContext; - PFNGLXGETCURRENTDISPLAYPROC epoxy_glXGetCurrentDisplay; - PFNGLXGETCURRENTDISPLAYEXTPROC epoxy_glXGetCurrentDisplayEXT; - PFNGLXGETCURRENTDRAWABLEPROC epoxy_glXGetCurrentDrawable; - PFNGLXGETCURRENTREADDRAWABLEPROC epoxy_glXGetCurrentReadDrawable; - PFNGLXGETCURRENTREADDRAWABLESGIPROC epoxy_glXGetCurrentReadDrawableSGI; - PFNGLXGETFBCONFIGATTRIBPROC epoxy_glXGetFBConfigAttrib; - PFNGLXGETFBCONFIGATTRIBSGIXPROC epoxy_glXGetFBConfigAttribSGIX; - PFNGLXGETFBCONFIGFROMVISUALSGIXPROC epoxy_glXGetFBConfigFromVisualSGIX; - PFNGLXGETFBCONFIGSPROC epoxy_glXGetFBConfigs; - PFNGLXGETGPUIDSAMDPROC epoxy_glXGetGPUIDsAMD; - PFNGLXGETGPUINFOAMDPROC epoxy_glXGetGPUInfoAMD; - PFNGLXGETMSCRATEOMLPROC epoxy_glXGetMscRateOML; - PFNGLXGETPROCADDRESSPROC epoxy_glXGetProcAddress; - PFNGLXGETPROCADDRESSARBPROC epoxy_glXGetProcAddressARB; - PFNGLXGETSELECTEDEVENTPROC epoxy_glXGetSelectedEvent; - PFNGLXGETSELECTEDEVENTSGIXPROC epoxy_glXGetSelectedEventSGIX; - PFNGLXGETSYNCVALUESOMLPROC epoxy_glXGetSyncValuesOML; - PFNGLXGETTRANSPARENTINDEXSUNPROC epoxy_glXGetTransparentIndexSUN; - PFNGLXGETVIDEODEVICENVPROC epoxy_glXGetVideoDeviceNV; - PFNGLXGETVIDEOINFONVPROC epoxy_glXGetVideoInfoNV; - PFNGLXGETVIDEOSYNCSGIPROC epoxy_glXGetVideoSyncSGI; - PFNGLXGETVISUALFROMFBCONFIGPROC epoxy_glXGetVisualFromFBConfig; - PFNGLXGETVISUALFROMFBCONFIGSGIXPROC epoxy_glXGetVisualFromFBConfigSGIX; - PFNGLXHYPERPIPEATTRIBSGIXPROC epoxy_glXHyperpipeAttribSGIX; - PFNGLXHYPERPIPECONFIGSGIXPROC epoxy_glXHyperpipeConfigSGIX; - PFNGLXIMPORTCONTEXTEXTPROC epoxy_glXImportContextEXT; - PFNGLXISDIRECTPROC epoxy_glXIsDirect; - PFNGLXJOINSWAPGROUPNVPROC epoxy_glXJoinSwapGroupNV; - PFNGLXJOINSWAPGROUPSGIXPROC epoxy_glXJoinSwapGroupSGIX; - PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC epoxy_glXLockVideoCaptureDeviceNV; - PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_glXMakeAssociatedContextCurrentAMD; - PFNGLXMAKECONTEXTCURRENTPROC epoxy_glXMakeContextCurrent; - PFNGLXMAKECURRENTPROC epoxy_glXMakeCurrent; - PFNGLXMAKECURRENTREADSGIPROC epoxy_glXMakeCurrentReadSGI; - PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC epoxy_glXNamedCopyBufferSubDataNV; - PFNGLXQUERYCHANNELDELTASSGIXPROC epoxy_glXQueryChannelDeltasSGIX; - PFNGLXQUERYCHANNELRECTSGIXPROC epoxy_glXQueryChannelRectSGIX; - PFNGLXQUERYCONTEXTPROC epoxy_glXQueryContext; - PFNGLXQUERYCONTEXTINFOEXTPROC epoxy_glXQueryContextInfoEXT; - PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC epoxy_glXQueryCurrentRendererIntegerMESA; - PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC epoxy_glXQueryCurrentRendererStringMESA; - PFNGLXQUERYDRAWABLEPROC epoxy_glXQueryDrawable; - PFNGLXQUERYEXTENSIONPROC epoxy_glXQueryExtension; - PFNGLXQUERYEXTENSIONSSTRINGPROC epoxy_glXQueryExtensionsString; - PFNGLXQUERYFRAMECOUNTNVPROC epoxy_glXQueryFrameCountNV; - PFNGLXQUERYGLXPBUFFERSGIXPROC epoxy_glXQueryGLXPbufferSGIX; - PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC epoxy_glXQueryHyperpipeAttribSGIX; - PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC epoxy_glXQueryHyperpipeBestAttribSGIX; - PFNGLXQUERYHYPERPIPECONFIGSGIXPROC epoxy_glXQueryHyperpipeConfigSGIX; - PFNGLXQUERYHYPERPIPENETWORKSGIXPROC epoxy_glXQueryHyperpipeNetworkSGIX; - PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC epoxy_glXQueryMaxSwapBarriersSGIX; - PFNGLXQUERYMAXSWAPGROUPSNVPROC epoxy_glXQueryMaxSwapGroupsNV; - PFNGLXQUERYRENDERERINTEGERMESAPROC epoxy_glXQueryRendererIntegerMESA; - PFNGLXQUERYRENDERERSTRINGMESAPROC epoxy_glXQueryRendererStringMESA; - PFNGLXQUERYSERVERSTRINGPROC epoxy_glXQueryServerString; - PFNGLXQUERYSWAPGROUPNVPROC epoxy_glXQuerySwapGroupNV; - PFNGLXQUERYVERSIONPROC epoxy_glXQueryVersion; - PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC epoxy_glXQueryVideoCaptureDeviceNV; - PFNGLXRELEASEBUFFERSMESAPROC epoxy_glXReleaseBuffersMESA; - PFNGLXRELEASETEXIMAGEEXTPROC epoxy_glXReleaseTexImageEXT; - PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_glXReleaseVideoCaptureDeviceNV; - PFNGLXRELEASEVIDEODEVICENVPROC epoxy_glXReleaseVideoDeviceNV; - PFNGLXRELEASEVIDEOIMAGENVPROC epoxy_glXReleaseVideoImageNV; - PFNGLXRESETFRAMECOUNTNVPROC epoxy_glXResetFrameCountNV; - PFNGLXSELECTEVENTPROC epoxy_glXSelectEvent; - PFNGLXSELECTEVENTSGIXPROC epoxy_glXSelectEventSGIX; - PFNGLXSENDPBUFFERTOVIDEONVPROC epoxy_glXSendPbufferToVideoNV; - PFNGLXSET3DFXMODEMESAPROC epoxy_glXSet3DfxModeMESA; - PFNGLXSWAPBUFFERSPROC epoxy_glXSwapBuffers; - PFNGLXSWAPBUFFERSMSCOMLPROC epoxy_glXSwapBuffersMscOML; - PFNGLXSWAPINTERVALEXTPROC epoxy_glXSwapIntervalEXT; - PFNGLXSWAPINTERVALSGIPROC epoxy_glXSwapIntervalSGI; - PFNGLXUSEXFONTPROC epoxy_glXUseXFont; - PFNGLXWAITFORMSCOMLPROC epoxy_glXWaitForMscOML; - PFNGLXWAITFORSBCOMLPROC epoxy_glXWaitForSbcOML; - PFNGLXWAITGLPROC epoxy_glXWaitGL; - PFNGLXWAITVIDEOSYNCSGIPROC epoxy_glXWaitVideoSyncSGI; - PFNGLXWAITXPROC epoxy_glXWaitX; -}; - -#if USING_DISPATCH_TABLE -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void); - -#endif -enum glx_provider { - glx_provider_terminator = 0, - GLX_10, - GLX_11, - GLX_12, - GLX_13, - GLX_extension_GLX_AMD_gpu_association, - GLX_extension_GLX_ARB_create_context, - GLX_extension_GLX_ARB_get_proc_address, - GLX_extension_GLX_EXT_import_context, - GLX_extension_GLX_EXT_swap_control, - GLX_extension_GLX_EXT_texture_from_pixmap, - GLX_extension_GLX_MESA_agp_offset, - GLX_extension_GLX_MESA_copy_sub_buffer, - GLX_extension_GLX_MESA_pixmap_colormap, - GLX_extension_GLX_MESA_query_renderer, - GLX_extension_GLX_MESA_release_buffers, - GLX_extension_GLX_MESA_set_3dfx_mode, - GLX_extension_GLX_NV_copy_buffer, - GLX_extension_GLX_NV_copy_image, - GLX_extension_GLX_NV_delay_before_swap, - GLX_extension_GLX_NV_present_video, - GLX_extension_GLX_NV_swap_group, - GLX_extension_GLX_NV_video_capture, - GLX_extension_GLX_NV_video_out, - GLX_extension_GLX_OML_sync_control, - GLX_extension_GLX_SGIX_fbconfig, - GLX_extension_GLX_SGIX_hyperpipe, - GLX_extension_GLX_SGIX_pbuffer, - GLX_extension_GLX_SGIX_swap_barrier, - GLX_extension_GLX_SGIX_swap_group, - GLX_extension_GLX_SGIX_video_resize, - GLX_extension_GLX_SGIX_video_source, - GLX_extension_GLX_SGI_cushion, - GLX_extension_GLX_SGI_make_current_read, - GLX_extension_GLX_SGI_swap_control, - GLX_extension_GLX_SGI_video_sync, - GLX_extension_GLX_SUN_get_transparent_index, - always_present, -} PACKED; - -static const char *enum_string = - "GLX 10\0" - "GLX 11\0" - "GLX 12\0" - "GLX 13\0" - "GLX extension \"GLX_AMD_gpu_association\"\0" - "GLX extension \"GLX_ARB_create_context\"\0" - "GLX extension \"GLX_ARB_get_proc_address\"\0" - "GLX extension \"GLX_EXT_import_context\"\0" - "GLX extension \"GLX_EXT_swap_control\"\0" - "GLX extension \"GLX_EXT_texture_from_pixmap\"\0" - "GLX extension \"GLX_MESA_agp_offset\"\0" - "GLX extension \"GLX_MESA_copy_sub_buffer\"\0" - "GLX extension \"GLX_MESA_pixmap_colormap\"\0" - "GLX extension \"GLX_MESA_query_renderer\"\0" - "GLX extension \"GLX_MESA_release_buffers\"\0" - "GLX extension \"GLX_MESA_set_3dfx_mode\"\0" - "GLX extension \"GLX_NV_copy_buffer\"\0" - "GLX extension \"GLX_NV_copy_image\"\0" - "GLX extension \"GLX_NV_delay_before_swap\"\0" - "GLX extension \"GLX_NV_present_video\"\0" - "GLX extension \"GLX_NV_swap_group\"\0" - "GLX extension \"GLX_NV_video_capture\"\0" - "GLX extension \"GLX_NV_video_out\"\0" - "GLX extension \"GLX_OML_sync_control\"\0" - "GLX extension \"GLX_SGIX_fbconfig\"\0" - "GLX extension \"GLX_SGIX_hyperpipe\"\0" - "GLX extension \"GLX_SGIX_pbuffer\"\0" - "GLX extension \"GLX_SGIX_swap_barrier\"\0" - "GLX extension \"GLX_SGIX_swap_group\"\0" - "GLX extension \"GLX_SGIX_video_resize\"\0" - "GLX extension \"GLX_SGIX_video_source\"\0" - "GLX extension \"GLX_SGI_cushion\"\0" - "GLX extension \"GLX_SGI_make_current_read\"\0" - "GLX extension \"GLX_SGI_swap_control\"\0" - "GLX extension \"GLX_SGI_video_sync\"\0" - "GLX extension \"GLX_SUN_get_transparent_index\"\0" - "always present\0" - ; - -static const uint16_t enum_string_offsets[] = { - -1, /* glx_provider_terminator, unused */ - 0, /* GLX_10 */ - 7, /* GLX_11 */ - 14, /* GLX_12 */ - 21, /* GLX_13 */ - 28, /* GLX_extension_GLX_AMD_gpu_association */ - 68, /* GLX_extension_GLX_ARB_create_context */ - 107, /* GLX_extension_GLX_ARB_get_proc_address */ - 148, /* GLX_extension_GLX_EXT_import_context */ - 187, /* GLX_extension_GLX_EXT_swap_control */ - 224, /* GLX_extension_GLX_EXT_texture_from_pixmap */ - 268, /* GLX_extension_GLX_MESA_agp_offset */ - 304, /* GLX_extension_GLX_MESA_copy_sub_buffer */ - 345, /* GLX_extension_GLX_MESA_pixmap_colormap */ - 386, /* GLX_extension_GLX_MESA_query_renderer */ - 426, /* GLX_extension_GLX_MESA_release_buffers */ - 467, /* GLX_extension_GLX_MESA_set_3dfx_mode */ - 506, /* GLX_extension_GLX_NV_copy_buffer */ - 541, /* GLX_extension_GLX_NV_copy_image */ - 575, /* GLX_extension_GLX_NV_delay_before_swap */ - 616, /* GLX_extension_GLX_NV_present_video */ - 653, /* GLX_extension_GLX_NV_swap_group */ - 687, /* GLX_extension_GLX_NV_video_capture */ - 724, /* GLX_extension_GLX_NV_video_out */ - 757, /* GLX_extension_GLX_OML_sync_control */ - 794, /* GLX_extension_GLX_SGIX_fbconfig */ - 828, /* GLX_extension_GLX_SGIX_hyperpipe */ - 863, /* GLX_extension_GLX_SGIX_pbuffer */ - 896, /* GLX_extension_GLX_SGIX_swap_barrier */ - 934, /* GLX_extension_GLX_SGIX_swap_group */ - 970, /* GLX_extension_GLX_SGIX_video_resize */ - 1008, /* GLX_extension_GLX_SGIX_video_source */ - 1046, /* GLX_extension_GLX_SGI_cushion */ - 1078, /* GLX_extension_GLX_SGI_make_current_read */ - 1120, /* GLX_extension_GLX_SGI_swap_control */ - 1157, /* GLX_extension_GLX_SGI_video_sync */ - 1192, /* GLX_extension_GLX_SUN_get_transparent_index */ - 1238, /* always_present */ -}; - -static const char entrypoint_strings[] = { - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'C', - 'h', - 'a', - 'n', - 'n', - 'e', - 'l', - 'T', - 'o', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 'S', - 'G', - 'I', - 'X', - 0, // glXBindChannelToWindowSGIX - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'S', - 'G', - 'I', - 'X', - 0, // glXBindHyperpipeSGIX - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'S', - 'w', - 'a', - 'p', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'N', - 'V', - 0, // glXBindSwapBarrierNV - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'S', - 'w', - 'a', - 'p', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glXBindSwapBarrierSGIX - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glXBindTexImageEXT - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXBindVideoCaptureDeviceNV - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXBindVideoDeviceNV - 'g', - 'l', - 'X', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'I', - 'm', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glXBindVideoImageNV - 'g', - 'l', - 'X', - 'B', - 'l', - 'i', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'M', - 'D', - 0, // glXBlitContextFramebufferAMD - 'g', - 'l', - 'X', - 'C', - 'h', - 'a', - 'n', - 'n', - 'e', - 'l', - 'R', - 'e', - 'c', - 't', - 'S', - 'G', - 'I', - 'X', - 0, // glXChannelRectSGIX - 'g', - 'l', - 'X', - 'C', - 'h', - 'a', - 'n', - 'n', - 'e', - 'l', - 'R', - 'e', - 'c', - 't', - 'S', - 'y', - 'n', - 'c', - 'S', - 'G', - 'I', - 'X', - 0, // glXChannelRectSyncSGIX - 'g', - 'l', - 'X', - 'C', - 'h', - 'o', - 'o', - 's', - 'e', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 0, // glXChooseFBConfig - 'g', - 'l', - 'X', - 'C', - 'h', - 'o', - 'o', - 's', - 'e', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXChooseFBConfigSGIX - 'g', - 'l', - 'X', - 'C', - 'h', - 'o', - 'o', - 's', - 'e', - 'V', - 'i', - 's', - 'u', - 'a', - 'l', - 0, // glXChooseVisual - 'g', - 'l', - 'X', - 'C', - 'o', - 'p', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'N', - 'V', - 0, // glXCopyBufferSubDataNV - 'g', - 'l', - 'X', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // glXCopyContext - 'g', - 'l', - 'X', - 'C', - 'o', - 'p', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'N', - 'V', - 0, // glXCopyImageSubDataNV - 'g', - 'l', - 'X', - 'C', - 'o', - 'p', - 'y', - 'S', - 'u', - 'b', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'M', - 'E', - 'S', - 'A', - 0, // glXCopySubBufferMESA - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 'M', - 'D', - 0, // glXCreateAssociatedContextAMD - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - 'A', - 'M', - 'D', - 0, // glXCreateAssociatedContextAttribsAMD - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // glXCreateContext - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - 'A', - 'R', - 'B', - 0, // glXCreateContextAttribsARB - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'W', - 'i', - 't', - 'h', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXCreateContextWithConfigSGIX - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'G', - 'L', - 'X', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glXCreateGLXPbufferSGIX - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'G', - 'L', - 'X', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 0, // glXCreateGLXPixmap - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'G', - 'L', - 'X', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'M', - 'E', - 'S', - 'A', - 0, // glXCreateGLXPixmapMESA - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'G', - 'L', - 'X', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 'W', - 'i', - 't', - 'h', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXCreateGLXPixmapWithConfigSGIX - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'N', - 'e', - 'w', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // glXCreateNewContext - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glXCreatePbuffer - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 0, // glXCreatePixmap - 'g', - 'l', - 'X', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 0, // glXCreateWindow - 'g', - 'l', - 'X', - 'C', - 'u', - 's', - 'h', - 'i', - 'o', - 'n', - 'S', - 'G', - 'I', - 0, // glXCushionSGI - 'g', - 'l', - 'X', - 'D', - 'e', - 'l', - 'a', - 'y', - 'B', - 'e', - 'f', - 'o', - 'r', - 'e', - 'S', - 'w', - 'a', - 'p', - 'N', - 'V', - 0, // glXDelayBeforeSwapNV - 'g', - 'l', - 'X', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 'M', - 'D', - 0, // glXDeleteAssociatedContextAMD - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // glXDestroyContext - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'G', - 'L', - 'X', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glXDestroyGLXPbufferSGIX - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'G', - 'L', - 'X', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 0, // glXDestroyGLXPixmap - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'G', - 'L', - 'X', - 'V', - 'i', - 'd', - 'e', - 'o', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'S', - 'G', - 'I', - 'X', - 0, // glXDestroyGLXVideoSourceSGIX - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXDestroyHyperpipeConfigSGIX - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 0, // glXDestroyPbuffer - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'P', - 'i', - 'x', - 'm', - 'a', - 'p', - 0, // glXDestroyPixmap - 'g', - 'l', - 'X', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'W', - 'i', - 'n', - 'd', - 'o', - 'w', - 0, // glXDestroyWindow - 'g', - 'l', - 'X', - 'E', - 'n', - 'u', - 'm', - 'e', - 'r', - 'a', - 't', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // glXEnumerateVideoCaptureDevicesNV - 'g', - 'l', - 'X', - 'E', - 'n', - 'u', - 'm', - 'e', - 'r', - 'a', - 't', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // glXEnumerateVideoDevicesNV - 'g', - 'l', - 'X', - 'F', - 'r', - 'e', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'E', - 'X', - 'T', - 0, // glXFreeContextEXT - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'A', - 'G', - 'P', - 'O', - 'f', - 'f', - 's', - 'e', - 't', - 'M', - 'E', - 'S', - 'A', - 0, // glXGetAGPOffsetMESA - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'l', - 'i', - 'e', - 'n', - 't', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 0, // glXGetClientString - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 0, // glXGetConfig - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'G', - 'P', - 'U', - 'I', - 'D', - 'A', - 'M', - 'D', - 0, // glXGetContextGPUIDAMD - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'I', - 'D', - 'E', - 'X', - 'T', - 0, // glXGetContextIDEXT - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 'M', - 'D', - 0, // glXGetCurrentAssociatedContextAMD - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // glXGetCurrentContext - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 0, // glXGetCurrentDisplay - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'E', - 'X', - 'T', - 0, // glXGetCurrentDisplayEXT - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'D', - 'r', - 'a', - 'w', - 'a', - 'b', - 'l', - 'e', - 0, // glXGetCurrentDrawable - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'a', - 'd', - 'D', - 'r', - 'a', - 'w', - 'a', - 'b', - 'l', - 'e', - 0, // glXGetCurrentReadDrawable - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'a', - 'd', - 'D', - 'r', - 'a', - 'w', - 'a', - 'b', - 'l', - 'e', - 'S', - 'G', - 'I', - 0, // glXGetCurrentReadDrawableSGI - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 0, // glXGetFBConfigAttrib - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'S', - 'G', - 'I', - 'X', - 0, // glXGetFBConfigAttribSGIX - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'F', - 'r', - 'o', - 'm', - 'V', - 'i', - 's', - 'u', - 'a', - 'l', - 'S', - 'G', - 'I', - 'X', - 0, // glXGetFBConfigFromVisualSGIX - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 's', - 0, // glXGetFBConfigs - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'G', - 'P', - 'U', - 'I', - 'D', - 's', - 'A', - 'M', - 'D', - 0, // glXGetGPUIDsAMD - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'G', - 'P', - 'U', - 'I', - 'n', - 'f', - 'o', - 'A', - 'M', - 'D', - 0, // glXGetGPUInfoAMD - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'M', - 's', - 'c', - 'R', - 'a', - 't', - 'e', - 'O', - 'M', - 'L', - 0, // glXGetMscRateOML - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'c', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 0, // glXGetProcAddress - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'c', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 'A', - 'R', - 'B', - 0, // glXGetProcAddressARB - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'S', - 'e', - 'l', - 'e', - 'c', - 't', - 'e', - 'd', - 'E', - 'v', - 'e', - 'n', - 't', - 0, // glXGetSelectedEvent - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'S', - 'e', - 'l', - 'e', - 'c', - 't', - 'e', - 'd', - 'E', - 'v', - 'e', - 'n', - 't', - 'S', - 'G', - 'I', - 'X', - 0, // glXGetSelectedEventSGIX - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'V', - 'a', - 'l', - 'u', - 'e', - 's', - 'O', - 'M', - 'L', - 0, // glXGetSyncValuesOML - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'T', - 'r', - 'a', - 'n', - 's', - 'p', - 'a', - 'r', - 'e', - 'n', - 't', - 'I', - 'n', - 'd', - 'e', - 'x', - 'S', - 'U', - 'N', - 0, // glXGetTransparentIndexSUN - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXGetVideoDeviceNV - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'I', - 'n', - 'f', - 'o', - 'N', - 'V', - 0, // glXGetVideoInfoNV - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'S', - 'y', - 'n', - 'c', - 'S', - 'G', - 'I', - 0, // glXGetVideoSyncSGI - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'V', - 'i', - 's', - 'u', - 'a', - 'l', - 'F', - 'r', - 'o', - 'm', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 0, // glXGetVisualFromFBConfig - 'g', - 'l', - 'X', - 'G', - 'e', - 't', - 'V', - 'i', - 's', - 'u', - 'a', - 'l', - 'F', - 'r', - 'o', - 'm', - 'F', - 'B', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXGetVisualFromFBConfigSGIX - 'g', - 'l', - 'X', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'S', - 'G', - 'I', - 'X', - 0, // glXHyperpipeAttribSGIX - 'g', - 'l', - 'X', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXHyperpipeConfigSGIX - 'g', - 'l', - 'X', - 'I', - 'm', - 'p', - 'o', - 'r', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'E', - 'X', - 'T', - 0, // glXImportContextEXT - 'g', - 'l', - 'X', - 'I', - 's', - 'D', - 'i', - 'r', - 'e', - 'c', - 't', - 0, // glXIsDirect - 'g', - 'l', - 'X', - 'J', - 'o', - 'i', - 'n', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 'N', - 'V', - 0, // glXJoinSwapGroupNV - 'g', - 'l', - 'X', - 'J', - 'o', - 'i', - 'n', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 'S', - 'G', - 'I', - 'X', - 0, // glXJoinSwapGroupSGIX - 'g', - 'l', - 'X', - 'L', - 'o', - 'c', - 'k', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXLockVideoCaptureDeviceNV - 'g', - 'l', - 'X', - 'M', - 'a', - 'k', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'A', - 'M', - 'D', - 0, // glXMakeAssociatedContextCurrentAMD - 'g', - 'l', - 'X', - 'M', - 'a', - 'k', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 0, // glXMakeContextCurrent - 'g', - 'l', - 'X', - 'M', - 'a', - 'k', - 'e', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 0, // glXMakeCurrent - 'g', - 'l', - 'X', - 'M', - 'a', - 'k', - 'e', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'a', - 'd', - 'S', - 'G', - 'I', - 0, // glXMakeCurrentReadSGI - 'g', - 'l', - 'X', - 'N', - 'a', - 'm', - 'e', - 'd', - 'C', - 'o', - 'p', - 'y', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'N', - 'V', - 0, // glXNamedCopyBufferSubDataNV - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'h', - 'a', - 'n', - 'n', - 'e', - 'l', - 'D', - 'e', - 'l', - 't', - 'a', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryChannelDeltasSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'h', - 'a', - 'n', - 'n', - 'e', - 'l', - 'R', - 'e', - 'c', - 't', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryChannelRectSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // glXQueryContext - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'I', - 'n', - 'f', - 'o', - 'E', - 'X', - 'T', - 0, // glXQueryContextInfoEXT - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'e', - 'r', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'M', - 'E', - 'S', - 'A', - 0, // glXQueryCurrentRendererIntegerMESA - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'e', - 'r', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'M', - 'E', - 'S', - 'A', - 0, // glXQueryCurrentRendererStringMESA - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'D', - 'r', - 'a', - 'w', - 'a', - 'b', - 'l', - 'e', - 0, // glXQueryDrawable - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'E', - 'x', - 't', - 'e', - 'n', - 's', - 'i', - 'o', - 'n', - 0, // glXQueryExtension - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'E', - 'x', - 't', - 'e', - 'n', - 's', - 'i', - 'o', - 'n', - 's', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 0, // glXQueryExtensionsString - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'F', - 'r', - 'a', - 'm', - 'e', - 'C', - 'o', - 'u', - 'n', - 't', - 'N', - 'V', - 0, // glXQueryFrameCountNV - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'G', - 'L', - 'X', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryGLXPbufferSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryHyperpipeAttribSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'B', - 'e', - 's', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryHyperpipeBestAttribSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'C', - 'o', - 'n', - 'f', - 'i', - 'g', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryHyperpipeConfigSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'H', - 'y', - 'p', - 'e', - 'r', - 'p', - 'i', - 'p', - 'e', - 'N', - 'e', - 't', - 'w', - 'o', - 'r', - 'k', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryHyperpipeNetworkSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'M', - 'a', - 'x', - 'S', - 'w', - 'a', - 'p', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 's', - 'S', - 'G', - 'I', - 'X', - 0, // glXQueryMaxSwapBarriersSGIX - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'M', - 'a', - 'x', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 's', - 'N', - 'V', - 0, // glXQueryMaxSwapGroupsNV - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'e', - 'r', - 'I', - 'n', - 't', - 'e', - 'g', - 'e', - 'r', - 'M', - 'E', - 'S', - 'A', - 0, // glXQueryRendererIntegerMESA - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'R', - 'e', - 'n', - 'd', - 'e', - 'r', - 'e', - 'r', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'M', - 'E', - 'S', - 'A', - 0, // glXQueryRendererStringMESA - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 'e', - 'r', - 'v', - 'e', - 'r', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 0, // glXQueryServerString - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 'N', - 'V', - 0, // glXQuerySwapGroupNV - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'V', - 'e', - 'r', - 's', - 'i', - 'o', - 'n', - 0, // glXQueryVersion - 'g', - 'l', - 'X', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXQueryVideoCaptureDeviceNV - 'g', - 'l', - 'X', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'M', - 'E', - 'S', - 'A', - 0, // glXReleaseBuffersMESA - 'g', - 'l', - 'X', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'E', - 'X', - 'T', - 0, // glXReleaseTexImageEXT - 'g', - 'l', - 'X', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXReleaseVideoCaptureDeviceNV - 'g', - 'l', - 'X', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // glXReleaseVideoDeviceNV - 'g', - 'l', - 'X', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'I', - 'm', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // glXReleaseVideoImageNV - 'g', - 'l', - 'X', - 'R', - 'e', - 's', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'C', - 'o', - 'u', - 'n', - 't', - 'N', - 'V', - 0, // glXResetFrameCountNV - 'g', - 'l', - 'X', - 'S', - 'e', - 'l', - 'e', - 'c', - 't', - 'E', - 'v', - 'e', - 'n', - 't', - 0, // glXSelectEvent - 'g', - 'l', - 'X', - 'S', - 'e', - 'l', - 'e', - 'c', - 't', - 'E', - 'v', - 'e', - 'n', - 't', - 'S', - 'G', - 'I', - 'X', - 0, // glXSelectEventSGIX - 'g', - 'l', - 'X', - 'S', - 'e', - 'n', - 'd', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'o', - 'V', - 'i', - 'd', - 'e', - 'o', - 'N', - 'V', - 0, // glXSendPbufferToVideoNV - 'g', - 'l', - 'X', - 'S', - 'e', - 't', - '3', - 'D', - 'f', - 'x', - 'M', - 'o', - 'd', - 'e', - 'M', - 'E', - 'S', - 'A', - 0, // glXSet3DfxModeMESA - 'g', - 'l', - 'X', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // glXSwapBuffers - 'g', - 'l', - 'X', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'M', - 's', - 'c', - 'O', - 'M', - 'L', - 0, // glXSwapBuffersMscOML - 'g', - 'l', - 'X', - 'S', - 'w', - 'a', - 'p', - 'I', - 'n', - 't', - 'e', - 'r', - 'v', - 'a', - 'l', - 'E', - 'X', - 'T', - 0, // glXSwapIntervalEXT - 'g', - 'l', - 'X', - 'S', - 'w', - 'a', - 'p', - 'I', - 'n', - 't', - 'e', - 'r', - 'v', - 'a', - 'l', - 'S', - 'G', - 'I', - 0, // glXSwapIntervalSGI - 'g', - 'l', - 'X', - 'U', - 's', - 'e', - 'X', - 'F', - 'o', - 'n', - 't', - 0, // glXUseXFont - 'g', - 'l', - 'X', - 'W', - 'a', - 'i', - 't', - 'F', - 'o', - 'r', - 'M', - 's', - 'c', - 'O', - 'M', - 'L', - 0, // glXWaitForMscOML - 'g', - 'l', - 'X', - 'W', - 'a', - 'i', - 't', - 'F', - 'o', - 'r', - 'S', - 'b', - 'c', - 'O', - 'M', - 'L', - 0, // glXWaitForSbcOML - 'g', - 'l', - 'X', - 'W', - 'a', - 'i', - 't', - 'G', - 'L', - 0, // glXWaitGL - 'g', - 'l', - 'X', - 'W', - 'a', - 'i', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'S', - 'y', - 'n', - 'c', - 'S', - 'G', - 'I', - 0, // glXWaitVideoSyncSGI - 'g', - 'l', - 'X', - 'W', - 'a', - 'i', - 't', - 'X', - 0, // glXWaitX - 0 }; - -static void *glx_provider_resolver(const char *name, - const enum glx_provider *providers, - const uint32_t *entrypoints) -{ - int i; - for (i = 0; providers[i] != glx_provider_terminator; i++) { - switch (providers[i]) { - case GLX_10: - if (true) - return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); - break; - case GLX_11: - if (true) - return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); - break; - case GLX_12: - if (true) - return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); - break; - case GLX_13: - if (true) - return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_AMD_gpu_association: - if (epoxy_conservative_has_glx_extension("GLX_AMD_gpu_association")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_ARB_create_context: - if (epoxy_conservative_has_glx_extension("GLX_ARB_create_context")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_ARB_get_proc_address: - if (epoxy_conservative_has_glx_extension("GLX_ARB_get_proc_address")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_EXT_import_context: - if (epoxy_conservative_has_glx_extension("GLX_EXT_import_context")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_EXT_swap_control: - if (epoxy_conservative_has_glx_extension("GLX_EXT_swap_control")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_EXT_texture_from_pixmap: - if (epoxy_conservative_has_glx_extension("GLX_EXT_texture_from_pixmap")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_MESA_agp_offset: - if (epoxy_conservative_has_glx_extension("GLX_MESA_agp_offset")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_MESA_copy_sub_buffer: - if (epoxy_conservative_has_glx_extension("GLX_MESA_copy_sub_buffer")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_MESA_pixmap_colormap: - if (epoxy_conservative_has_glx_extension("GLX_MESA_pixmap_colormap")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_MESA_query_renderer: - if (epoxy_conservative_has_glx_extension("GLX_MESA_query_renderer")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_MESA_release_buffers: - if (epoxy_conservative_has_glx_extension("GLX_MESA_release_buffers")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_MESA_set_3dfx_mode: - if (epoxy_conservative_has_glx_extension("GLX_MESA_set_3dfx_mode")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_copy_buffer: - if (epoxy_conservative_has_glx_extension("GLX_NV_copy_buffer")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_copy_image: - if (epoxy_conservative_has_glx_extension("GLX_NV_copy_image")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_delay_before_swap: - if (epoxy_conservative_has_glx_extension("GLX_NV_delay_before_swap")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_present_video: - if (epoxy_conservative_has_glx_extension("GLX_NV_present_video")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_swap_group: - if (epoxy_conservative_has_glx_extension("GLX_NV_swap_group")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_video_capture: - if (epoxy_conservative_has_glx_extension("GLX_NV_video_capture")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_NV_video_out: - if (epoxy_conservative_has_glx_extension("GLX_NV_video_out")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_OML_sync_control: - if (epoxy_conservative_has_glx_extension("GLX_OML_sync_control")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_fbconfig: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_fbconfig")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_hyperpipe: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_hyperpipe")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_pbuffer: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_pbuffer")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_swap_barrier: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_swap_barrier")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_swap_group: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_swap_group")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_video_resize: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_video_resize")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGIX_video_source: - if (epoxy_conservative_has_glx_extension("GLX_SGIX_video_source")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGI_cushion: - if (epoxy_conservative_has_glx_extension("GLX_SGI_cushion")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGI_make_current_read: - if (epoxy_conservative_has_glx_extension("GLX_SGI_make_current_read")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGI_swap_control: - if (epoxy_conservative_has_glx_extension("GLX_SGI_swap_control")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SGI_video_sync: - if (epoxy_conservative_has_glx_extension("GLX_SGI_video_sync")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case GLX_extension_GLX_SUN_get_transparent_index: - if (epoxy_conservative_has_glx_extension("GLX_SUN_get_transparent_index")) - return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); - break; - case always_present: - if (true) - return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); - break; - case glx_provider_terminator: - abort(); /* Not reached */ - } - } - - fprintf(stderr, "No provider of %s found. Requires one of:\n", name); - for (i = 0; providers[i] != glx_provider_terminator; i++) { - fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); - } - if (providers[0] == glx_provider_terminator) { - fprintf(stderr, " No known providers. This is likely a bug " - "in libepoxy code generation\n"); - } - abort(); -} - -EPOXY_NOINLINE static void * -glx_single_resolver(const enum glx_provider provider, const uint32_t entrypoint_offset); - -static void * -glx_single_resolver(const enum glx_provider provider, const uint32_t entrypoint_offset) -{ - const enum glx_provider providers[] = { - provider, - glx_provider_terminator - }; - const uint32_t entrypoints[] = { - entrypoint_offset - }; - return glx_provider_resolver(entrypoint_strings + entrypoint_offset, - providers, entrypoints); -} - -static PFNGLXBINDCHANNELTOWINDOWSGIXPROC -epoxy_glXBindChannelToWindowSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 0 /* glXBindChannelToWindowSGIX */); -} - -static PFNGLXBINDHYPERPIPESGIXPROC -epoxy_glXBindHyperpipeSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 27 /* glXBindHyperpipeSGIX */); -} - -static PFNGLXBINDSWAPBARRIERNVPROC -epoxy_glXBindSwapBarrierNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 48 /* glXBindSwapBarrierNV */); -} - -static PFNGLXBINDSWAPBARRIERSGIXPROC -epoxy_glXBindSwapBarrierSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_swap_barrier, 69 /* glXBindSwapBarrierSGIX */); -} - -static PFNGLXBINDTEXIMAGEEXTPROC -epoxy_glXBindTexImageEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_texture_from_pixmap, 92 /* glXBindTexImageEXT */); -} - -static PFNGLXBINDVIDEOCAPTUREDEVICENVPROC -epoxy_glXBindVideoCaptureDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 111 /* glXBindVideoCaptureDeviceNV */); -} - -static PFNGLXBINDVIDEODEVICENVPROC -epoxy_glXBindVideoDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_present_video, 139 /* glXBindVideoDeviceNV */); -} - -static PFNGLXBINDVIDEOIMAGENVPROC -epoxy_glXBindVideoImageNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_out, 160 /* glXBindVideoImageNV */); -} - -static PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC -epoxy_glXBlitContextFramebufferAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 180 /* glXBlitContextFramebufferAMD */); -} - -static PFNGLXCHANNELRECTSGIXPROC -epoxy_glXChannelRectSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 209 /* glXChannelRectSGIX */); -} - -static PFNGLXCHANNELRECTSYNCSGIXPROC -epoxy_glXChannelRectSyncSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 228 /* glXChannelRectSyncSGIX */); -} - -static PFNGLXCHOOSEFBCONFIGPROC -epoxy_glXChooseFBConfig_resolver(void) -{ - return glx_single_resolver(GLX_13, 251 /* glXChooseFBConfig */); -} - -static PFNGLXCHOOSEFBCONFIGSGIXPROC -epoxy_glXChooseFBConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 269 /* glXChooseFBConfigSGIX */); -} - -static PFNGLXCHOOSEVISUALPROC -epoxy_glXChooseVisual_resolver(void) -{ - return glx_single_resolver(GLX_10, 291 /* glXChooseVisual */); -} - -static PFNGLXCOPYBUFFERSUBDATANVPROC -epoxy_glXCopyBufferSubDataNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_copy_buffer, 307 /* glXCopyBufferSubDataNV */); -} - -static PFNGLXCOPYCONTEXTPROC -epoxy_glXCopyContext_resolver(void) -{ - return glx_single_resolver(GLX_10, 330 /* glXCopyContext */); -} - -static PFNGLXCOPYIMAGESUBDATANVPROC -epoxy_glXCopyImageSubDataNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_copy_image, 345 /* glXCopyImageSubDataNV */); -} - -static PFNGLXCOPYSUBBUFFERMESAPROC -epoxy_glXCopySubBufferMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_copy_sub_buffer, 367 /* glXCopySubBufferMESA */); -} - -static PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC -epoxy_glXCreateAssociatedContextAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 388 /* glXCreateAssociatedContextAMD */); -} - -static PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC -epoxy_glXCreateAssociatedContextAttribsAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 418 /* glXCreateAssociatedContextAttribsAMD */); -} - -static PFNGLXCREATECONTEXTPROC -epoxy_glXCreateContext_resolver(void) -{ - return glx_single_resolver(GLX_10, 455 /* glXCreateContext */); -} - -static PFNGLXCREATECONTEXTATTRIBSARBPROC -epoxy_glXCreateContextAttribsARB_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_ARB_create_context, 472 /* glXCreateContextAttribsARB */); -} - -static PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC -epoxy_glXCreateContextWithConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 499 /* glXCreateContextWithConfigSGIX */); -} - -static PFNGLXCREATEGLXPBUFFERSGIXPROC -epoxy_glXCreateGLXPbufferSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 530 /* glXCreateGLXPbufferSGIX */); -} - -static PFNGLXCREATEGLXPIXMAPPROC -epoxy_glXCreateGLXPixmap_resolver(void) -{ - return glx_single_resolver(GLX_10, 554 /* glXCreateGLXPixmap */); -} - -static PFNGLXCREATEGLXPIXMAPMESAPROC -epoxy_glXCreateGLXPixmapMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_pixmap_colormap, 573 /* glXCreateGLXPixmapMESA */); -} - -static PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC -epoxy_glXCreateGLXPixmapWithConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 596 /* glXCreateGLXPixmapWithConfigSGIX */); -} - -static PFNGLXCREATENEWCONTEXTPROC -epoxy_glXCreateNewContext_resolver(void) -{ - return glx_single_resolver(GLX_13, 629 /* glXCreateNewContext */); -} - -static PFNGLXCREATEPBUFFERPROC -epoxy_glXCreatePbuffer_resolver(void) -{ - return glx_single_resolver(GLX_13, 649 /* glXCreatePbuffer */); -} - -static PFNGLXCREATEPIXMAPPROC -epoxy_glXCreatePixmap_resolver(void) -{ - return glx_single_resolver(GLX_13, 666 /* glXCreatePixmap */); -} - -static PFNGLXCREATEWINDOWPROC -epoxy_glXCreateWindow_resolver(void) -{ - return glx_single_resolver(GLX_13, 682 /* glXCreateWindow */); -} - -static PFNGLXCUSHIONSGIPROC -epoxy_glXCushionSGI_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGI_cushion, 698 /* glXCushionSGI */); -} - -static PFNGLXDELAYBEFORESWAPNVPROC -epoxy_glXDelayBeforeSwapNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_delay_before_swap, 712 /* glXDelayBeforeSwapNV */); -} - -static PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC -epoxy_glXDeleteAssociatedContextAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 733 /* glXDeleteAssociatedContextAMD */); -} - -static PFNGLXDESTROYCONTEXTPROC -epoxy_glXDestroyContext_resolver(void) -{ - return glx_single_resolver(GLX_10, 763 /* glXDestroyContext */); -} - -static PFNGLXDESTROYGLXPBUFFERSGIXPROC -epoxy_glXDestroyGLXPbufferSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 781 /* glXDestroyGLXPbufferSGIX */); -} - -static PFNGLXDESTROYGLXPIXMAPPROC -epoxy_glXDestroyGLXPixmap_resolver(void) -{ - return glx_single_resolver(GLX_10, 806 /* glXDestroyGLXPixmap */); -} - -static PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC -epoxy_glXDestroyGLXVideoSourceSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_video_source, 826 /* glXDestroyGLXVideoSourceSGIX */); -} - -static PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC -epoxy_glXDestroyHyperpipeConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 855 /* glXDestroyHyperpipeConfigSGIX */); -} - -static PFNGLXDESTROYPBUFFERPROC -epoxy_glXDestroyPbuffer_resolver(void) -{ - return glx_single_resolver(GLX_13, 885 /* glXDestroyPbuffer */); -} - -static PFNGLXDESTROYPIXMAPPROC -epoxy_glXDestroyPixmap_resolver(void) -{ - return glx_single_resolver(GLX_13, 903 /* glXDestroyPixmap */); -} - -static PFNGLXDESTROYWINDOWPROC -epoxy_glXDestroyWindow_resolver(void) -{ - return glx_single_resolver(GLX_13, 920 /* glXDestroyWindow */); -} - -static PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC -epoxy_glXEnumerateVideoCaptureDevicesNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 937 /* glXEnumerateVideoCaptureDevicesNV */); -} - -static PFNGLXENUMERATEVIDEODEVICESNVPROC -epoxy_glXEnumerateVideoDevicesNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_present_video, 971 /* glXEnumerateVideoDevicesNV */); -} - -static PFNGLXFREECONTEXTEXTPROC -epoxy_glXFreeContextEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 998 /* glXFreeContextEXT */); -} - -static PFNGLXGETAGPOFFSETMESAPROC -epoxy_glXGetAGPOffsetMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_agp_offset, 1016 /* glXGetAGPOffsetMESA */); -} - -static PFNGLXGETCLIENTSTRINGPROC -epoxy_glXGetClientString_resolver(void) -{ - return glx_single_resolver(GLX_11, 1036 /* glXGetClientString */); -} - -static PFNGLXGETCONFIGPROC -epoxy_glXGetConfig_resolver(void) -{ - return glx_single_resolver(GLX_10, 1055 /* glXGetConfig */); -} - -static PFNGLXGETCONTEXTGPUIDAMDPROC -epoxy_glXGetContextGPUIDAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1068 /* glXGetContextGPUIDAMD */); -} - -static PFNGLXGETCONTEXTIDEXTPROC -epoxy_glXGetContextIDEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 1090 /* glXGetContextIDEXT */); -} - -static PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC -epoxy_glXGetCurrentAssociatedContextAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1109 /* glXGetCurrentAssociatedContextAMD */); -} - -static PFNGLXGETCURRENTCONTEXTPROC -epoxy_glXGetCurrentContext_resolver(void) -{ - return glx_single_resolver(GLX_10, 1143 /* glXGetCurrentContext */); -} - -static PFNGLXGETCURRENTDISPLAYPROC -epoxy_glXGetCurrentDisplay_resolver(void) -{ - return glx_single_resolver(GLX_12, 1164 /* glXGetCurrentDisplay */); -} - -static PFNGLXGETCURRENTDISPLAYEXTPROC -epoxy_glXGetCurrentDisplayEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 1185 /* glXGetCurrentDisplayEXT */); -} - -static PFNGLXGETCURRENTDRAWABLEPROC -epoxy_glXGetCurrentDrawable_resolver(void) -{ - return glx_single_resolver(GLX_10, 1209 /* glXGetCurrentDrawable */); -} - -static PFNGLXGETCURRENTREADDRAWABLEPROC -epoxy_glXGetCurrentReadDrawable_resolver(void) -{ - return glx_single_resolver(GLX_13, 1231 /* glXGetCurrentReadDrawable */); -} - -static PFNGLXGETCURRENTREADDRAWABLESGIPROC -epoxy_glXGetCurrentReadDrawableSGI_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGI_make_current_read, 1257 /* glXGetCurrentReadDrawableSGI */); -} - -static PFNGLXGETFBCONFIGATTRIBPROC -epoxy_glXGetFBConfigAttrib_resolver(void) -{ - return glx_single_resolver(GLX_13, 1286 /* glXGetFBConfigAttrib */); -} - -static PFNGLXGETFBCONFIGATTRIBSGIXPROC -epoxy_glXGetFBConfigAttribSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 1307 /* glXGetFBConfigAttribSGIX */); -} - -static PFNGLXGETFBCONFIGFROMVISUALSGIXPROC -epoxy_glXGetFBConfigFromVisualSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 1332 /* glXGetFBConfigFromVisualSGIX */); -} - -static PFNGLXGETFBCONFIGSPROC -epoxy_glXGetFBConfigs_resolver(void) -{ - return glx_single_resolver(GLX_13, 1361 /* glXGetFBConfigs */); -} - -static PFNGLXGETGPUIDSAMDPROC -epoxy_glXGetGPUIDsAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1377 /* glXGetGPUIDsAMD */); -} - -static PFNGLXGETGPUINFOAMDPROC -epoxy_glXGetGPUInfoAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1393 /* glXGetGPUInfoAMD */); -} - -static PFNGLXGETMSCRATEOMLPROC -epoxy_glXGetMscRateOML_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 1410 /* glXGetMscRateOML */); -} - -static PFNGLXGETPROCADDRESSPROC -epoxy_glXGetProcAddress_resolver(void) -{ - return glx_single_resolver(always_present, 1427 /* glXGetProcAddress */); -} - -static PFNGLXGETPROCADDRESSARBPROC -epoxy_glXGetProcAddressARB_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_ARB_get_proc_address, 1445 /* glXGetProcAddressARB */); -} - -static PFNGLXGETSELECTEDEVENTPROC -epoxy_glXGetSelectedEvent_resolver(void) -{ - return glx_single_resolver(GLX_13, 1466 /* glXGetSelectedEvent */); -} - -static PFNGLXGETSELECTEDEVENTSGIXPROC -epoxy_glXGetSelectedEventSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 1486 /* glXGetSelectedEventSGIX */); -} - -static PFNGLXGETSYNCVALUESOMLPROC -epoxy_glXGetSyncValuesOML_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 1510 /* glXGetSyncValuesOML */); -} - -static PFNGLXGETTRANSPARENTINDEXSUNPROC -epoxy_glXGetTransparentIndexSUN_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SUN_get_transparent_index, 1530 /* glXGetTransparentIndexSUN */); -} - -static PFNGLXGETVIDEODEVICENVPROC -epoxy_glXGetVideoDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_out, 1556 /* glXGetVideoDeviceNV */); -} - -static PFNGLXGETVIDEOINFONVPROC -epoxy_glXGetVideoInfoNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_out, 1576 /* glXGetVideoInfoNV */); -} - -static PFNGLXGETVIDEOSYNCSGIPROC -epoxy_glXGetVideoSyncSGI_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGI_video_sync, 1594 /* glXGetVideoSyncSGI */); -} - -static PFNGLXGETVISUALFROMFBCONFIGPROC -epoxy_glXGetVisualFromFBConfig_resolver(void) -{ - return glx_single_resolver(GLX_13, 1613 /* glXGetVisualFromFBConfig */); -} - -static PFNGLXGETVISUALFROMFBCONFIGSGIXPROC -epoxy_glXGetVisualFromFBConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 1638 /* glXGetVisualFromFBConfigSGIX */); -} - -static PFNGLXHYPERPIPEATTRIBSGIXPROC -epoxy_glXHyperpipeAttribSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 1667 /* glXHyperpipeAttribSGIX */); -} - -static PFNGLXHYPERPIPECONFIGSGIXPROC -epoxy_glXHyperpipeConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 1690 /* glXHyperpipeConfigSGIX */); -} - -static PFNGLXIMPORTCONTEXTEXTPROC -epoxy_glXImportContextEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 1713 /* glXImportContextEXT */); -} - -static PFNGLXISDIRECTPROC -epoxy_glXIsDirect_resolver(void) -{ - return glx_single_resolver(GLX_10, 1733 /* glXIsDirect */); -} - -static PFNGLXJOINSWAPGROUPNVPROC -epoxy_glXJoinSwapGroupNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 1745 /* glXJoinSwapGroupNV */); -} - -static PFNGLXJOINSWAPGROUPSGIXPROC -epoxy_glXJoinSwapGroupSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_swap_group, 1764 /* glXJoinSwapGroupSGIX */); -} - -static PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC -epoxy_glXLockVideoCaptureDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 1785 /* glXLockVideoCaptureDeviceNV */); -} - -static PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC -epoxy_glXMakeAssociatedContextCurrentAMD_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1813 /* glXMakeAssociatedContextCurrentAMD */); -} - -static PFNGLXMAKECONTEXTCURRENTPROC -epoxy_glXMakeContextCurrent_resolver(void) -{ - return glx_single_resolver(GLX_13, 1848 /* glXMakeContextCurrent */); -} - -static PFNGLXMAKECURRENTPROC -epoxy_glXMakeCurrent_resolver(void) -{ - return glx_single_resolver(GLX_10, 1870 /* glXMakeCurrent */); -} - -static PFNGLXMAKECURRENTREADSGIPROC -epoxy_glXMakeCurrentReadSGI_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGI_make_current_read, 1885 /* glXMakeCurrentReadSGI */); -} - -static PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC -epoxy_glXNamedCopyBufferSubDataNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_copy_buffer, 1907 /* glXNamedCopyBufferSubDataNV */); -} - -static PFNGLXQUERYCHANNELDELTASSGIXPROC -epoxy_glXQueryChannelDeltasSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 1935 /* glXQueryChannelDeltasSGIX */); -} - -static PFNGLXQUERYCHANNELRECTSGIXPROC -epoxy_glXQueryChannelRectSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 1961 /* glXQueryChannelRectSGIX */); -} - -static PFNGLXQUERYCONTEXTPROC -epoxy_glXQueryContext_resolver(void) -{ - return glx_single_resolver(GLX_13, 1985 /* glXQueryContext */); -} - -static PFNGLXQUERYCONTEXTINFOEXTPROC -epoxy_glXQueryContextInfoEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 2001 /* glXQueryContextInfoEXT */); -} - -static PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC -epoxy_glXQueryCurrentRendererIntegerMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2024 /* glXQueryCurrentRendererIntegerMESA */); -} - -static PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC -epoxy_glXQueryCurrentRendererStringMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2059 /* glXQueryCurrentRendererStringMESA */); -} - -static PFNGLXQUERYDRAWABLEPROC -epoxy_glXQueryDrawable_resolver(void) -{ - return glx_single_resolver(GLX_13, 2093 /* glXQueryDrawable */); -} - -static PFNGLXQUERYEXTENSIONPROC -epoxy_glXQueryExtension_resolver(void) -{ - return glx_single_resolver(GLX_10, 2110 /* glXQueryExtension */); -} - -static PFNGLXQUERYEXTENSIONSSTRINGPROC -epoxy_glXQueryExtensionsString_resolver(void) -{ - return glx_single_resolver(GLX_11, 2128 /* glXQueryExtensionsString */); -} - -static PFNGLXQUERYFRAMECOUNTNVPROC -epoxy_glXQueryFrameCountNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2153 /* glXQueryFrameCountNV */); -} - -static PFNGLXQUERYGLXPBUFFERSGIXPROC -epoxy_glXQueryGLXPbufferSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 2174 /* glXQueryGLXPbufferSGIX */); -} - -static PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC -epoxy_glXQueryHyperpipeAttribSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2197 /* glXQueryHyperpipeAttribSGIX */); -} - -static PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC -epoxy_glXQueryHyperpipeBestAttribSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2225 /* glXQueryHyperpipeBestAttribSGIX */); -} - -static PFNGLXQUERYHYPERPIPECONFIGSGIXPROC -epoxy_glXQueryHyperpipeConfigSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2257 /* glXQueryHyperpipeConfigSGIX */); -} - -static PFNGLXQUERYHYPERPIPENETWORKSGIXPROC -epoxy_glXQueryHyperpipeNetworkSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2285 /* glXQueryHyperpipeNetworkSGIX */); -} - -static PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC -epoxy_glXQueryMaxSwapBarriersSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_swap_barrier, 2314 /* glXQueryMaxSwapBarriersSGIX */); -} - -static PFNGLXQUERYMAXSWAPGROUPSNVPROC -epoxy_glXQueryMaxSwapGroupsNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2342 /* glXQueryMaxSwapGroupsNV */); -} - -static PFNGLXQUERYRENDERERINTEGERMESAPROC -epoxy_glXQueryRendererIntegerMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2366 /* glXQueryRendererIntegerMESA */); -} - -static PFNGLXQUERYRENDERERSTRINGMESAPROC -epoxy_glXQueryRendererStringMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2394 /* glXQueryRendererStringMESA */); -} - -static PFNGLXQUERYSERVERSTRINGPROC -epoxy_glXQueryServerString_resolver(void) -{ - return glx_single_resolver(GLX_11, 2421 /* glXQueryServerString */); -} - -static PFNGLXQUERYSWAPGROUPNVPROC -epoxy_glXQuerySwapGroupNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2442 /* glXQuerySwapGroupNV */); -} - -static PFNGLXQUERYVERSIONPROC -epoxy_glXQueryVersion_resolver(void) -{ - return glx_single_resolver(GLX_10, 2462 /* glXQueryVersion */); -} - -static PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC -epoxy_glXQueryVideoCaptureDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 2478 /* glXQueryVideoCaptureDeviceNV */); -} - -static PFNGLXRELEASEBUFFERSMESAPROC -epoxy_glXReleaseBuffersMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_release_buffers, 2507 /* glXReleaseBuffersMESA */); -} - -static PFNGLXRELEASETEXIMAGEEXTPROC -epoxy_glXReleaseTexImageEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_texture_from_pixmap, 2529 /* glXReleaseTexImageEXT */); -} - -static PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC -epoxy_glXReleaseVideoCaptureDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 2551 /* glXReleaseVideoCaptureDeviceNV */); -} - -static PFNGLXRELEASEVIDEODEVICENVPROC -epoxy_glXReleaseVideoDeviceNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_out, 2582 /* glXReleaseVideoDeviceNV */); -} - -static PFNGLXRELEASEVIDEOIMAGENVPROC -epoxy_glXReleaseVideoImageNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_out, 2606 /* glXReleaseVideoImageNV */); -} - -static PFNGLXRESETFRAMECOUNTNVPROC -epoxy_glXResetFrameCountNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2629 /* glXResetFrameCountNV */); -} - -static PFNGLXSELECTEVENTPROC -epoxy_glXSelectEvent_resolver(void) -{ - return glx_single_resolver(GLX_13, 2650 /* glXSelectEvent */); -} - -static PFNGLXSELECTEVENTSGIXPROC -epoxy_glXSelectEventSGIX_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 2665 /* glXSelectEventSGIX */); -} - -static PFNGLXSENDPBUFFERTOVIDEONVPROC -epoxy_glXSendPbufferToVideoNV_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_NV_video_out, 2684 /* glXSendPbufferToVideoNV */); -} - -static PFNGLXSET3DFXMODEMESAPROC -epoxy_glXSet3DfxModeMESA_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_MESA_set_3dfx_mode, 2708 /* glXSet3DfxModeMESA */); -} - -static PFNGLXSWAPBUFFERSPROC -epoxy_glXSwapBuffers_resolver(void) -{ - return glx_single_resolver(GLX_10, 2727 /* glXSwapBuffers */); -} - -static PFNGLXSWAPBUFFERSMSCOMLPROC -epoxy_glXSwapBuffersMscOML_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 2742 /* glXSwapBuffersMscOML */); -} - -static PFNGLXSWAPINTERVALEXTPROC -epoxy_glXSwapIntervalEXT_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_EXT_swap_control, 2763 /* glXSwapIntervalEXT */); -} - -static PFNGLXSWAPINTERVALSGIPROC -epoxy_glXSwapIntervalSGI_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGI_swap_control, 2782 /* glXSwapIntervalSGI */); -} - -static PFNGLXUSEXFONTPROC -epoxy_glXUseXFont_resolver(void) -{ - return glx_single_resolver(GLX_10, 2801 /* glXUseXFont */); -} - -static PFNGLXWAITFORMSCOMLPROC -epoxy_glXWaitForMscOML_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 2813 /* glXWaitForMscOML */); -} - -static PFNGLXWAITFORSBCOMLPROC -epoxy_glXWaitForSbcOML_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 2830 /* glXWaitForSbcOML */); -} - -static PFNGLXWAITGLPROC -epoxy_glXWaitGL_resolver(void) -{ - return glx_single_resolver(GLX_10, 2847 /* glXWaitGL */); -} - -static PFNGLXWAITVIDEOSYNCSGIPROC -epoxy_glXWaitVideoSyncSGI_resolver(void) -{ - return glx_single_resolver(GLX_extension_GLX_SGI_video_sync, 2857 /* glXWaitVideoSyncSGI */); -} - -static PFNGLXWAITXPROC -epoxy_glXWaitX_resolver(void) -{ - return glx_single_resolver(GLX_10, 2877 /* glXWaitX */); -} - -GEN_THUNKS_RET(int, glXBindChannelToWindowSGIX, (Display * display, int screen, int channel, Window window), (display, screen, channel, window)) -GEN_THUNKS_RET(int, glXBindHyperpipeSGIX, (Display * dpy, int hpId), (dpy, hpId)) -GEN_THUNKS_RET(Bool, glXBindSwapBarrierNV, (Display * dpy, GLuint group, GLuint barrier), (dpy, group, barrier)) -GEN_THUNKS(glXBindSwapBarrierSGIX, (Display * dpy, GLXDrawable drawable, int barrier), (dpy, drawable, barrier)) -GEN_THUNKS(glXBindTexImageEXT, (Display * dpy, GLXDrawable drawable, int buffer, const int * attrib_list), (dpy, drawable, buffer, attrib_list)) -GEN_THUNKS_RET(int, glXBindVideoCaptureDeviceNV, (Display * dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device), (dpy, video_capture_slot, device)) -GEN_THUNKS_RET(int, glXBindVideoDeviceNV, (Display * dpy, unsigned int video_slot, unsigned int video_device, const int * attrib_list), (dpy, video_slot, video_device, attrib_list)) -GEN_THUNKS_RET(int, glXBindVideoImageNV, (Display * dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer), (dpy, VideoDevice, pbuf, iVideoBuffer)) -GEN_THUNKS(glXBlitContextFramebufferAMD, (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (dstCtx, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS_RET(int, glXChannelRectSGIX, (Display * display, int screen, int channel, int x, int y, int w, int h), (display, screen, channel, x, y, w, h)) -GEN_THUNKS_RET(int, glXChannelRectSyncSGIX, (Display * display, int screen, int channel, GLenum synctype), (display, screen, channel, synctype)) -GEN_THUNKS_RET(GLXFBConfig *, glXChooseFBConfig, (Display * dpy, int screen, const int * attrib_list, int * nelements), (dpy, screen, attrib_list, nelements)) -GEN_THUNKS_RET(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, (Display * dpy, int screen, int * attrib_list, int * nelements), (dpy, screen, attrib_list, nelements)) -GEN_THUNKS_RET(XVisualInfo *, glXChooseVisual, (Display * dpy, int screen, int * attribList), (dpy, screen, attribList)) -GEN_THUNKS(glXCopyBufferSubDataNV, (Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (dpy, readCtx, writeCtx, readTarget, writeTarget, readOffset, writeOffset, size)) -GEN_THUNKS(glXCopyContext, (Display * dpy, GLXContext src, GLXContext dst, unsigned long mask), (dpy, src, dst, mask)) -GEN_THUNKS(glXCopyImageSubDataNV, (Display * dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (dpy, srcCtx, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstCtx, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)) -GEN_THUNKS(glXCopySubBufferMESA, (Display * dpy, GLXDrawable drawable, int x, int y, int width, int height), (dpy, drawable, x, y, width, height)) -GEN_THUNKS_RET(GLXContext, glXCreateAssociatedContextAMD, (unsigned int id, GLXContext share_list), (id, share_list)) -GEN_THUNKS_RET(GLXContext, glXCreateAssociatedContextAttribsAMD, (unsigned int id, GLXContext share_context, const int * attribList), (id, share_context, attribList)) -GEN_THUNKS_RET(GLXContext, glXCreateContext, (Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct), (dpy, vis, shareList, direct)) -GEN_THUNKS_RET(GLXContext, glXCreateContextAttribsARB, (Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list), (dpy, config, share_context, direct, attrib_list)) -GEN_THUNKS_RET(GLXContext, glXCreateContextWithConfigSGIX, (Display * dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct), (dpy, config, render_type, share_list, direct)) -GEN_THUNKS_RET(GLXPbufferSGIX, glXCreateGLXPbufferSGIX, (Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list), (dpy, config, width, height, attrib_list)) -GEN_THUNKS_RET(GLXPixmap, glXCreateGLXPixmap, (Display * dpy, XVisualInfo * visual, Pixmap pixmap), (dpy, visual, pixmap)) -GEN_THUNKS_RET(GLXPixmap, glXCreateGLXPixmapMESA, (Display * dpy, XVisualInfo * visual, Pixmap pixmap, Colormap cmap), (dpy, visual, pixmap, cmap)) -GEN_THUNKS_RET(GLXPixmap, glXCreateGLXPixmapWithConfigSGIX, (Display * dpy, GLXFBConfigSGIX config, Pixmap pixmap), (dpy, config, pixmap)) -GEN_THUNKS_RET(GLXContext, glXCreateNewContext, (Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct), (dpy, config, render_type, share_list, direct)) -GEN_THUNKS_RET(GLXPbuffer, glXCreatePbuffer, (Display * dpy, GLXFBConfig config, const int * attrib_list), (dpy, config, attrib_list)) -GEN_THUNKS_RET(GLXPixmap, glXCreatePixmap, (Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list), (dpy, config, pixmap, attrib_list)) -GEN_THUNKS_RET(GLXWindow, glXCreateWindow, (Display * dpy, GLXFBConfig config, Window win, const int * attrib_list), (dpy, config, win, attrib_list)) -GEN_THUNKS(glXCushionSGI, (Display * dpy, Window window, float cushion), (dpy, window, cushion)) -GEN_THUNKS_RET(Bool, glXDelayBeforeSwapNV, (Display * dpy, GLXDrawable drawable, GLfloat seconds), (dpy, drawable, seconds)) -GEN_THUNKS_RET(Bool, glXDeleteAssociatedContextAMD, (GLXContext ctx), (ctx)) -GEN_THUNKS(glXDestroyContext, (Display * dpy, GLXContext ctx), (dpy, ctx)) -GEN_THUNKS(glXDestroyGLXPbufferSGIX, (Display * dpy, GLXPbufferSGIX pbuf), (dpy, pbuf)) -GEN_THUNKS(glXDestroyGLXPixmap, (Display * dpy, GLXPixmap pixmap), (dpy, pixmap)) -GEN_THUNKS(glXDestroyGLXVideoSourceSGIX, (Display * dpy, GLXVideoSourceSGIX glxvideosource), (dpy, glxvideosource)) -GEN_THUNKS_RET(int, glXDestroyHyperpipeConfigSGIX, (Display * dpy, int hpId), (dpy, hpId)) -GEN_THUNKS(glXDestroyPbuffer, (Display * dpy, GLXPbuffer pbuf), (dpy, pbuf)) -GEN_THUNKS(glXDestroyPixmap, (Display * dpy, GLXPixmap pixmap), (dpy, pixmap)) -GEN_THUNKS(glXDestroyWindow, (Display * dpy, GLXWindow win), (dpy, win)) -GEN_THUNKS_RET(GLXVideoCaptureDeviceNV *, glXEnumerateVideoCaptureDevicesNV, (Display * dpy, int screen, int * nelements), (dpy, screen, nelements)) -GEN_THUNKS_RET(unsigned int *, glXEnumerateVideoDevicesNV, (Display * dpy, int screen, int * nelements), (dpy, screen, nelements)) -GEN_THUNKS(glXFreeContextEXT, (Display * dpy, GLXContext context), (dpy, context)) -GEN_THUNKS_RET(unsigned int, glXGetAGPOffsetMESA, (const void * pointer), (pointer)) -GEN_THUNKS_RET(const char *, glXGetClientString, (Display * dpy, int name), (dpy, name)) -GEN_THUNKS_RET(int, glXGetConfig, (Display * dpy, XVisualInfo * visual, int attrib, int * value), (dpy, visual, attrib, value)) -GEN_THUNKS_RET(unsigned int, glXGetContextGPUIDAMD, (GLXContext ctx), (ctx)) -GEN_THUNKS_RET(GLXContextID, glXGetContextIDEXT, (const GLXContext context), (context)) -GEN_THUNKS_RET(GLXContext, glXGetCurrentAssociatedContextAMD, (void), ()) -GEN_THUNKS_RET(GLXContext, glXGetCurrentContext, (void), ()) -GEN_THUNKS_RET(Display *, glXGetCurrentDisplay, (void), ()) -GEN_THUNKS_RET(Display *, glXGetCurrentDisplayEXT, (void), ()) -GEN_THUNKS_RET(GLXDrawable, glXGetCurrentDrawable, (void), ()) -GEN_THUNKS_RET(GLXDrawable, glXGetCurrentReadDrawable, (void), ()) -GEN_THUNKS_RET(GLXDrawable, glXGetCurrentReadDrawableSGI, (void), ()) -GEN_THUNKS_RET(int, glXGetFBConfigAttrib, (Display * dpy, GLXFBConfig config, int attribute, int * value), (dpy, config, attribute, value)) -GEN_THUNKS_RET(int, glXGetFBConfigAttribSGIX, (Display * dpy, GLXFBConfigSGIX config, int attribute, int * value), (dpy, config, attribute, value)) -GEN_THUNKS_RET(GLXFBConfigSGIX, glXGetFBConfigFromVisualSGIX, (Display * dpy, XVisualInfo * vis), (dpy, vis)) -GEN_THUNKS_RET(GLXFBConfig *, glXGetFBConfigs, (Display * dpy, int screen, int * nelements), (dpy, screen, nelements)) -GEN_THUNKS_RET(unsigned int, glXGetGPUIDsAMD, (unsigned int maxCount, unsigned int * ids), (maxCount, ids)) -GEN_THUNKS_RET(int, glXGetGPUInfoAMD, (unsigned int id, int property, GLenum dataType, unsigned int size, void * data), (id, property, dataType, size, data)) -GEN_THUNKS_RET(Bool, glXGetMscRateOML, (Display * dpy, GLXDrawable drawable, int32_t * numerator, int32_t * denominator), (dpy, drawable, numerator, denominator)) -GEN_THUNKS_RET(__GLXextFuncPtr, glXGetProcAddress, (const GLubyte * procName), (procName)) -GEN_THUNKS_RET(__GLXextFuncPtr, glXGetProcAddressARB, (const GLubyte * procName), (procName)) -GEN_THUNKS(glXGetSelectedEvent, (Display * dpy, GLXDrawable draw, unsigned long * event_mask), (dpy, draw, event_mask)) -GEN_THUNKS(glXGetSelectedEventSGIX, (Display * dpy, GLXDrawable drawable, unsigned long * mask), (dpy, drawable, mask)) -GEN_THUNKS_RET(Bool, glXGetSyncValuesOML, (Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc), (dpy, drawable, ust, msc, sbc)) -GEN_THUNKS_RET(Status, glXGetTransparentIndexSUN, (Display * dpy, Window overlay, Window underlay, long * pTransparentIndex), (dpy, overlay, underlay, pTransparentIndex)) -GEN_THUNKS_RET(int, glXGetVideoDeviceNV, (Display * dpy, int screen, int numVideoDevices, GLXVideoDeviceNV * pVideoDevice), (dpy, screen, numVideoDevices, pVideoDevice)) -GEN_THUNKS_RET(int, glXGetVideoInfoNV, (Display * dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo), (dpy, screen, VideoDevice, pulCounterOutputPbuffer, pulCounterOutputVideo)) -GEN_THUNKS_RET(int, glXGetVideoSyncSGI, (unsigned int * count), (count)) -GEN_THUNKS_RET(XVisualInfo *, glXGetVisualFromFBConfig, (Display * dpy, GLXFBConfig config), (dpy, config)) -GEN_THUNKS_RET(XVisualInfo *, glXGetVisualFromFBConfigSGIX, (Display * dpy, GLXFBConfigSGIX config), (dpy, config)) -GEN_THUNKS_RET(int, glXHyperpipeAttribSGIX, (Display * dpy, int timeSlice, int attrib, int size, void * attribList), (dpy, timeSlice, attrib, size, attribList)) -GEN_THUNKS_RET(int, glXHyperpipeConfigSGIX, (Display * dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX * cfg, int * hpId), (dpy, networkId, npipes, cfg, hpId)) -GEN_THUNKS_RET(GLXContext, glXImportContextEXT, (Display * dpy, GLXContextID contextID), (dpy, contextID)) -GEN_THUNKS_RET(Bool, glXIsDirect, (Display * dpy, GLXContext ctx), (dpy, ctx)) -GEN_THUNKS_RET(Bool, glXJoinSwapGroupNV, (Display * dpy, GLXDrawable drawable, GLuint group), (dpy, drawable, group)) -GEN_THUNKS(glXJoinSwapGroupSGIX, (Display * dpy, GLXDrawable drawable, GLXDrawable member), (dpy, drawable, member)) -GEN_THUNKS(glXLockVideoCaptureDeviceNV, (Display * dpy, GLXVideoCaptureDeviceNV device), (dpy, device)) -GEN_THUNKS_RET(Bool, glXMakeAssociatedContextCurrentAMD, (GLXContext ctx), (ctx)) -GEN_THUNKS_RET(Bool, glXMakeContextCurrent, (Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx), (dpy, draw, read, ctx)) -GEN_THUNKS_RET(Bool, glXMakeCurrent, (Display * dpy, GLXDrawable drawable, GLXContext ctx), (dpy, drawable, ctx)) -GEN_THUNKS_RET(Bool, glXMakeCurrentReadSGI, (Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx), (dpy, draw, read, ctx)) -GEN_THUNKS(glXNamedCopyBufferSubDataNV, (Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (dpy, readCtx, writeCtx, readBuffer, writeBuffer, readOffset, writeOffset, size)) -GEN_THUNKS_RET(int, glXQueryChannelDeltasSGIX, (Display * display, int screen, int channel, int * x, int * y, int * w, int * h), (display, screen, channel, x, y, w, h)) -GEN_THUNKS_RET(int, glXQueryChannelRectSGIX, (Display * display, int screen, int channel, int * dx, int * dy, int * dw, int * dh), (display, screen, channel, dx, dy, dw, dh)) -GEN_THUNKS_RET(int, glXQueryContext, (Display * dpy, GLXContext ctx, int attribute, int * value), (dpy, ctx, attribute, value)) -GEN_THUNKS_RET(int, glXQueryContextInfoEXT, (Display * dpy, GLXContext context, int attribute, int * value), (dpy, context, attribute, value)) -GEN_THUNKS_RET(Bool, glXQueryCurrentRendererIntegerMESA, (int attribute, unsigned int * value), (attribute, value)) -GEN_THUNKS_RET(const char *, glXQueryCurrentRendererStringMESA, (int attribute), (attribute)) -GEN_THUNKS(glXQueryDrawable, (Display * dpy, GLXDrawable draw, int attribute, unsigned int * value), (dpy, draw, attribute, value)) -GEN_THUNKS_RET(Bool, glXQueryExtension, (Display * dpy, int * errorb, int * event), (dpy, errorb, event)) -GEN_THUNKS_RET(const char *, glXQueryExtensionsString, (Display * dpy, int screen), (dpy, screen)) -GEN_THUNKS_RET(Bool, glXQueryFrameCountNV, (Display * dpy, int screen, GLuint * count), (dpy, screen, count)) -GEN_THUNKS_RET(int, glXQueryGLXPbufferSGIX, (Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value), (dpy, pbuf, attribute, value)) -GEN_THUNKS_RET(int, glXQueryHyperpipeAttribSGIX, (Display * dpy, int timeSlice, int attrib, int size, void * returnAttribList), (dpy, timeSlice, attrib, size, returnAttribList)) -GEN_THUNKS_RET(int, glXQueryHyperpipeBestAttribSGIX, (Display * dpy, int timeSlice, int attrib, int size, void * attribList, void * returnAttribList), (dpy, timeSlice, attrib, size, attribList, returnAttribList)) -GEN_THUNKS_RET(GLXHyperpipeConfigSGIX *, glXQueryHyperpipeConfigSGIX, (Display * dpy, int hpId, int * npipes), (dpy, hpId, npipes)) -GEN_THUNKS_RET(GLXHyperpipeNetworkSGIX *, glXQueryHyperpipeNetworkSGIX, (Display * dpy, int * npipes), (dpy, npipes)) -GEN_THUNKS_RET(Bool, glXQueryMaxSwapBarriersSGIX, (Display * dpy, int screen, int * max), (dpy, screen, max)) -GEN_THUNKS_RET(Bool, glXQueryMaxSwapGroupsNV, (Display * dpy, int screen, GLuint * maxGroups, GLuint * maxBarriers), (dpy, screen, maxGroups, maxBarriers)) -GEN_THUNKS_RET(Bool, glXQueryRendererIntegerMESA, (Display * dpy, int screen, int renderer, int attribute, unsigned int * value), (dpy, screen, renderer, attribute, value)) -GEN_THUNKS_RET(const char *, glXQueryRendererStringMESA, (Display * dpy, int screen, int renderer, int attribute), (dpy, screen, renderer, attribute)) -GEN_THUNKS_RET(const char *, glXQueryServerString, (Display * dpy, int screen, int name), (dpy, screen, name)) -GEN_THUNKS_RET(Bool, glXQuerySwapGroupNV, (Display * dpy, GLXDrawable drawable, GLuint * group, GLuint * barrier), (dpy, drawable, group, barrier)) -GEN_THUNKS_RET(Bool, glXQueryVersion, (Display * dpy, int * maj, int * min), (dpy, maj, min)) -GEN_THUNKS_RET(int, glXQueryVideoCaptureDeviceNV, (Display * dpy, GLXVideoCaptureDeviceNV device, int attribute, int * value), (dpy, device, attribute, value)) -GEN_THUNKS_RET(Bool, glXReleaseBuffersMESA, (Display * dpy, GLXDrawable drawable), (dpy, drawable)) -GEN_THUNKS(glXReleaseTexImageEXT, (Display * dpy, GLXDrawable drawable, int buffer), (dpy, drawable, buffer)) -GEN_THUNKS(glXReleaseVideoCaptureDeviceNV, (Display * dpy, GLXVideoCaptureDeviceNV device), (dpy, device)) -GEN_THUNKS_RET(int, glXReleaseVideoDeviceNV, (Display * dpy, int screen, GLXVideoDeviceNV VideoDevice), (dpy, screen, VideoDevice)) -GEN_THUNKS_RET(int, glXReleaseVideoImageNV, (Display * dpy, GLXPbuffer pbuf), (dpy, pbuf)) -GEN_THUNKS_RET(Bool, glXResetFrameCountNV, (Display * dpy, int screen), (dpy, screen)) -GEN_THUNKS(glXSelectEvent, (Display * dpy, GLXDrawable draw, unsigned long event_mask), (dpy, draw, event_mask)) -GEN_THUNKS(glXSelectEventSGIX, (Display * dpy, GLXDrawable drawable, unsigned long mask), (dpy, drawable, mask)) -GEN_THUNKS_RET(int, glXSendPbufferToVideoNV, (Display * dpy, GLXPbuffer pbuf, int iBufferType, unsigned long * pulCounterPbuffer, GLboolean bBlock), (dpy, pbuf, iBufferType, pulCounterPbuffer, bBlock)) -GEN_THUNKS_RET(Bool, glXSet3DfxModeMESA, (int mode), (mode)) -GEN_THUNKS(glXSwapBuffers, (Display * dpy, GLXDrawable drawable), (dpy, drawable)) -GEN_THUNKS_RET(int64_t, glXSwapBuffersMscOML, (Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder), (dpy, drawable, target_msc, divisor, remainder)) -GEN_THUNKS(glXSwapIntervalEXT, (Display * dpy, GLXDrawable drawable, int interval), (dpy, drawable, interval)) -GEN_THUNKS_RET(int, glXSwapIntervalSGI, (int interval), (interval)) -GEN_THUNKS(glXUseXFont, (Font font, int first, int count, int list), (font, first, count, list)) -GEN_THUNKS_RET(Bool, glXWaitForMscOML, (Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc), (dpy, drawable, target_msc, divisor, remainder, ust, msc, sbc)) -GEN_THUNKS_RET(Bool, glXWaitForSbcOML, (Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc), (dpy, drawable, target_sbc, ust, msc, sbc)) -GEN_THUNKS(glXWaitGL, (void), ()) -GEN_THUNKS_RET(int, glXWaitVideoSyncSGI, (int divisor, int remainder, unsigned int * count), (divisor, remainder, count)) -GEN_THUNKS(glXWaitX, (void), ()) - -#if USING_DISPATCH_TABLE -static struct dispatch_table resolver_table = { - epoxy_glXBindChannelToWindowSGIX_dispatch_table_rewrite_ptr, /* glXBindChannelToWindowSGIX */ - epoxy_glXBindHyperpipeSGIX_dispatch_table_rewrite_ptr, /* glXBindHyperpipeSGIX */ - epoxy_glXBindSwapBarrierNV_dispatch_table_rewrite_ptr, /* glXBindSwapBarrierNV */ - epoxy_glXBindSwapBarrierSGIX_dispatch_table_rewrite_ptr, /* glXBindSwapBarrierSGIX */ - epoxy_glXBindTexImageEXT_dispatch_table_rewrite_ptr, /* glXBindTexImageEXT */ - epoxy_glXBindVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXBindVideoCaptureDeviceNV */ - epoxy_glXBindVideoDeviceNV_dispatch_table_rewrite_ptr, /* glXBindVideoDeviceNV */ - epoxy_glXBindVideoImageNV_dispatch_table_rewrite_ptr, /* glXBindVideoImageNV */ - epoxy_glXBlitContextFramebufferAMD_dispatch_table_rewrite_ptr, /* glXBlitContextFramebufferAMD */ - epoxy_glXChannelRectSGIX_dispatch_table_rewrite_ptr, /* glXChannelRectSGIX */ - epoxy_glXChannelRectSyncSGIX_dispatch_table_rewrite_ptr, /* glXChannelRectSyncSGIX */ - epoxy_glXChooseFBConfig_dispatch_table_rewrite_ptr, /* glXChooseFBConfig */ - epoxy_glXChooseFBConfigSGIX_dispatch_table_rewrite_ptr, /* glXChooseFBConfigSGIX */ - epoxy_glXChooseVisual_dispatch_table_rewrite_ptr, /* glXChooseVisual */ - epoxy_glXCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glXCopyBufferSubDataNV */ - epoxy_glXCopyContext_dispatch_table_rewrite_ptr, /* glXCopyContext */ - epoxy_glXCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glXCopyImageSubDataNV */ - epoxy_glXCopySubBufferMESA_dispatch_table_rewrite_ptr, /* glXCopySubBufferMESA */ - epoxy_glXCreateAssociatedContextAMD_dispatch_table_rewrite_ptr, /* glXCreateAssociatedContextAMD */ - epoxy_glXCreateAssociatedContextAttribsAMD_dispatch_table_rewrite_ptr, /* glXCreateAssociatedContextAttribsAMD */ - epoxy_glXCreateContext_dispatch_table_rewrite_ptr, /* glXCreateContext */ - epoxy_glXCreateContextAttribsARB_dispatch_table_rewrite_ptr, /* glXCreateContextAttribsARB */ - epoxy_glXCreateContextWithConfigSGIX_dispatch_table_rewrite_ptr, /* glXCreateContextWithConfigSGIX */ - epoxy_glXCreateGLXPbufferSGIX_dispatch_table_rewrite_ptr, /* glXCreateGLXPbufferSGIX */ - epoxy_glXCreateGLXPixmap_dispatch_table_rewrite_ptr, /* glXCreateGLXPixmap */ - epoxy_glXCreateGLXPixmapMESA_dispatch_table_rewrite_ptr, /* glXCreateGLXPixmapMESA */ - epoxy_glXCreateGLXPixmapWithConfigSGIX_dispatch_table_rewrite_ptr, /* glXCreateGLXPixmapWithConfigSGIX */ - epoxy_glXCreateNewContext_dispatch_table_rewrite_ptr, /* glXCreateNewContext */ - epoxy_glXCreatePbuffer_dispatch_table_rewrite_ptr, /* glXCreatePbuffer */ - epoxy_glXCreatePixmap_dispatch_table_rewrite_ptr, /* glXCreatePixmap */ - epoxy_glXCreateWindow_dispatch_table_rewrite_ptr, /* glXCreateWindow */ - epoxy_glXCushionSGI_dispatch_table_rewrite_ptr, /* glXCushionSGI */ - epoxy_glXDelayBeforeSwapNV_dispatch_table_rewrite_ptr, /* glXDelayBeforeSwapNV */ - epoxy_glXDeleteAssociatedContextAMD_dispatch_table_rewrite_ptr, /* glXDeleteAssociatedContextAMD */ - epoxy_glXDestroyContext_dispatch_table_rewrite_ptr, /* glXDestroyContext */ - epoxy_glXDestroyGLXPbufferSGIX_dispatch_table_rewrite_ptr, /* glXDestroyGLXPbufferSGIX */ - epoxy_glXDestroyGLXPixmap_dispatch_table_rewrite_ptr, /* glXDestroyGLXPixmap */ - epoxy_glXDestroyGLXVideoSourceSGIX_dispatch_table_rewrite_ptr, /* glXDestroyGLXVideoSourceSGIX */ - epoxy_glXDestroyHyperpipeConfigSGIX_dispatch_table_rewrite_ptr, /* glXDestroyHyperpipeConfigSGIX */ - epoxy_glXDestroyPbuffer_dispatch_table_rewrite_ptr, /* glXDestroyPbuffer */ - epoxy_glXDestroyPixmap_dispatch_table_rewrite_ptr, /* glXDestroyPixmap */ - epoxy_glXDestroyWindow_dispatch_table_rewrite_ptr, /* glXDestroyWindow */ - epoxy_glXEnumerateVideoCaptureDevicesNV_dispatch_table_rewrite_ptr, /* glXEnumerateVideoCaptureDevicesNV */ - epoxy_glXEnumerateVideoDevicesNV_dispatch_table_rewrite_ptr, /* glXEnumerateVideoDevicesNV */ - epoxy_glXFreeContextEXT_dispatch_table_rewrite_ptr, /* glXFreeContextEXT */ - epoxy_glXGetAGPOffsetMESA_dispatch_table_rewrite_ptr, /* glXGetAGPOffsetMESA */ - epoxy_glXGetClientString_dispatch_table_rewrite_ptr, /* glXGetClientString */ - epoxy_glXGetConfig_dispatch_table_rewrite_ptr, /* glXGetConfig */ - epoxy_glXGetContextGPUIDAMD_dispatch_table_rewrite_ptr, /* glXGetContextGPUIDAMD */ - epoxy_glXGetContextIDEXT_dispatch_table_rewrite_ptr, /* glXGetContextIDEXT */ - epoxy_glXGetCurrentAssociatedContextAMD_dispatch_table_rewrite_ptr, /* glXGetCurrentAssociatedContextAMD */ - epoxy_glXGetCurrentContext_dispatch_table_rewrite_ptr, /* glXGetCurrentContext */ - epoxy_glXGetCurrentDisplay_dispatch_table_rewrite_ptr, /* glXGetCurrentDisplay */ - epoxy_glXGetCurrentDisplayEXT_dispatch_table_rewrite_ptr, /* glXGetCurrentDisplayEXT */ - epoxy_glXGetCurrentDrawable_dispatch_table_rewrite_ptr, /* glXGetCurrentDrawable */ - epoxy_glXGetCurrentReadDrawable_dispatch_table_rewrite_ptr, /* glXGetCurrentReadDrawable */ - epoxy_glXGetCurrentReadDrawableSGI_dispatch_table_rewrite_ptr, /* glXGetCurrentReadDrawableSGI */ - epoxy_glXGetFBConfigAttrib_dispatch_table_rewrite_ptr, /* glXGetFBConfigAttrib */ - epoxy_glXGetFBConfigAttribSGIX_dispatch_table_rewrite_ptr, /* glXGetFBConfigAttribSGIX */ - epoxy_glXGetFBConfigFromVisualSGIX_dispatch_table_rewrite_ptr, /* glXGetFBConfigFromVisualSGIX */ - epoxy_glXGetFBConfigs_dispatch_table_rewrite_ptr, /* glXGetFBConfigs */ - epoxy_glXGetGPUIDsAMD_dispatch_table_rewrite_ptr, /* glXGetGPUIDsAMD */ - epoxy_glXGetGPUInfoAMD_dispatch_table_rewrite_ptr, /* glXGetGPUInfoAMD */ - epoxy_glXGetMscRateOML_dispatch_table_rewrite_ptr, /* glXGetMscRateOML */ - epoxy_glXGetProcAddress_dispatch_table_rewrite_ptr, /* glXGetProcAddress */ - epoxy_glXGetProcAddressARB_dispatch_table_rewrite_ptr, /* glXGetProcAddressARB */ - epoxy_glXGetSelectedEvent_dispatch_table_rewrite_ptr, /* glXGetSelectedEvent */ - epoxy_glXGetSelectedEventSGIX_dispatch_table_rewrite_ptr, /* glXGetSelectedEventSGIX */ - epoxy_glXGetSyncValuesOML_dispatch_table_rewrite_ptr, /* glXGetSyncValuesOML */ - epoxy_glXGetTransparentIndexSUN_dispatch_table_rewrite_ptr, /* glXGetTransparentIndexSUN */ - epoxy_glXGetVideoDeviceNV_dispatch_table_rewrite_ptr, /* glXGetVideoDeviceNV */ - epoxy_glXGetVideoInfoNV_dispatch_table_rewrite_ptr, /* glXGetVideoInfoNV */ - epoxy_glXGetVideoSyncSGI_dispatch_table_rewrite_ptr, /* glXGetVideoSyncSGI */ - epoxy_glXGetVisualFromFBConfig_dispatch_table_rewrite_ptr, /* glXGetVisualFromFBConfig */ - epoxy_glXGetVisualFromFBConfigSGIX_dispatch_table_rewrite_ptr, /* glXGetVisualFromFBConfigSGIX */ - epoxy_glXHyperpipeAttribSGIX_dispatch_table_rewrite_ptr, /* glXHyperpipeAttribSGIX */ - epoxy_glXHyperpipeConfigSGIX_dispatch_table_rewrite_ptr, /* glXHyperpipeConfigSGIX */ - epoxy_glXImportContextEXT_dispatch_table_rewrite_ptr, /* glXImportContextEXT */ - epoxy_glXIsDirect_dispatch_table_rewrite_ptr, /* glXIsDirect */ - epoxy_glXJoinSwapGroupNV_dispatch_table_rewrite_ptr, /* glXJoinSwapGroupNV */ - epoxy_glXJoinSwapGroupSGIX_dispatch_table_rewrite_ptr, /* glXJoinSwapGroupSGIX */ - epoxy_glXLockVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXLockVideoCaptureDeviceNV */ - epoxy_glXMakeAssociatedContextCurrentAMD_dispatch_table_rewrite_ptr, /* glXMakeAssociatedContextCurrentAMD */ - epoxy_glXMakeContextCurrent_dispatch_table_rewrite_ptr, /* glXMakeContextCurrent */ - epoxy_glXMakeCurrent_dispatch_table_rewrite_ptr, /* glXMakeCurrent */ - epoxy_glXMakeCurrentReadSGI_dispatch_table_rewrite_ptr, /* glXMakeCurrentReadSGI */ - epoxy_glXNamedCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glXNamedCopyBufferSubDataNV */ - epoxy_glXQueryChannelDeltasSGIX_dispatch_table_rewrite_ptr, /* glXQueryChannelDeltasSGIX */ - epoxy_glXQueryChannelRectSGIX_dispatch_table_rewrite_ptr, /* glXQueryChannelRectSGIX */ - epoxy_glXQueryContext_dispatch_table_rewrite_ptr, /* glXQueryContext */ - epoxy_glXQueryContextInfoEXT_dispatch_table_rewrite_ptr, /* glXQueryContextInfoEXT */ - epoxy_glXQueryCurrentRendererIntegerMESA_dispatch_table_rewrite_ptr, /* glXQueryCurrentRendererIntegerMESA */ - epoxy_glXQueryCurrentRendererStringMESA_dispatch_table_rewrite_ptr, /* glXQueryCurrentRendererStringMESA */ - epoxy_glXQueryDrawable_dispatch_table_rewrite_ptr, /* glXQueryDrawable */ - epoxy_glXQueryExtension_dispatch_table_rewrite_ptr, /* glXQueryExtension */ - epoxy_glXQueryExtensionsString_dispatch_table_rewrite_ptr, /* glXQueryExtensionsString */ - epoxy_glXQueryFrameCountNV_dispatch_table_rewrite_ptr, /* glXQueryFrameCountNV */ - epoxy_glXQueryGLXPbufferSGIX_dispatch_table_rewrite_ptr, /* glXQueryGLXPbufferSGIX */ - epoxy_glXQueryHyperpipeAttribSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeAttribSGIX */ - epoxy_glXQueryHyperpipeBestAttribSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeBestAttribSGIX */ - epoxy_glXQueryHyperpipeConfigSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeConfigSGIX */ - epoxy_glXQueryHyperpipeNetworkSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeNetworkSGIX */ - epoxy_glXQueryMaxSwapBarriersSGIX_dispatch_table_rewrite_ptr, /* glXQueryMaxSwapBarriersSGIX */ - epoxy_glXQueryMaxSwapGroupsNV_dispatch_table_rewrite_ptr, /* glXQueryMaxSwapGroupsNV */ - epoxy_glXQueryRendererIntegerMESA_dispatch_table_rewrite_ptr, /* glXQueryRendererIntegerMESA */ - epoxy_glXQueryRendererStringMESA_dispatch_table_rewrite_ptr, /* glXQueryRendererStringMESA */ - epoxy_glXQueryServerString_dispatch_table_rewrite_ptr, /* glXQueryServerString */ - epoxy_glXQuerySwapGroupNV_dispatch_table_rewrite_ptr, /* glXQuerySwapGroupNV */ - epoxy_glXQueryVersion_dispatch_table_rewrite_ptr, /* glXQueryVersion */ - epoxy_glXQueryVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXQueryVideoCaptureDeviceNV */ - epoxy_glXReleaseBuffersMESA_dispatch_table_rewrite_ptr, /* glXReleaseBuffersMESA */ - epoxy_glXReleaseTexImageEXT_dispatch_table_rewrite_ptr, /* glXReleaseTexImageEXT */ - epoxy_glXReleaseVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXReleaseVideoCaptureDeviceNV */ - epoxy_glXReleaseVideoDeviceNV_dispatch_table_rewrite_ptr, /* glXReleaseVideoDeviceNV */ - epoxy_glXReleaseVideoImageNV_dispatch_table_rewrite_ptr, /* glXReleaseVideoImageNV */ - epoxy_glXResetFrameCountNV_dispatch_table_rewrite_ptr, /* glXResetFrameCountNV */ - epoxy_glXSelectEvent_dispatch_table_rewrite_ptr, /* glXSelectEvent */ - epoxy_glXSelectEventSGIX_dispatch_table_rewrite_ptr, /* glXSelectEventSGIX */ - epoxy_glXSendPbufferToVideoNV_dispatch_table_rewrite_ptr, /* glXSendPbufferToVideoNV */ - epoxy_glXSet3DfxModeMESA_dispatch_table_rewrite_ptr, /* glXSet3DfxModeMESA */ - epoxy_glXSwapBuffers_dispatch_table_rewrite_ptr, /* glXSwapBuffers */ - epoxy_glXSwapBuffersMscOML_dispatch_table_rewrite_ptr, /* glXSwapBuffersMscOML */ - epoxy_glXSwapIntervalEXT_dispatch_table_rewrite_ptr, /* glXSwapIntervalEXT */ - epoxy_glXSwapIntervalSGI_dispatch_table_rewrite_ptr, /* glXSwapIntervalSGI */ - epoxy_glXUseXFont_dispatch_table_rewrite_ptr, /* glXUseXFont */ - epoxy_glXWaitForMscOML_dispatch_table_rewrite_ptr, /* glXWaitForMscOML */ - epoxy_glXWaitForSbcOML_dispatch_table_rewrite_ptr, /* glXWaitForSbcOML */ - epoxy_glXWaitGL_dispatch_table_rewrite_ptr, /* glXWaitGL */ - epoxy_glXWaitVideoSyncSGI_dispatch_table_rewrite_ptr, /* glXWaitVideoSyncSGI */ - epoxy_glXWaitX_dispatch_table_rewrite_ptr, /* glXWaitX */ -}; - -uint32_t glx_tls_index; -uint32_t glx_tls_size = sizeof(struct dispatch_table); - -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void) -{ - return TlsGetValue(glx_tls_index); -} - -void -glx_init_dispatch_table(void) -{ - struct dispatch_table *dispatch_table = get_dispatch_table(); - memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); -} - -void -glx_switch_to_dispatch_table(void) -{ - epoxy_glXBindChannelToWindowSGIX = epoxy_glXBindChannelToWindowSGIX_dispatch_table_thunk; - epoxy_glXBindHyperpipeSGIX = epoxy_glXBindHyperpipeSGIX_dispatch_table_thunk; - epoxy_glXBindSwapBarrierNV = epoxy_glXBindSwapBarrierNV_dispatch_table_thunk; - epoxy_glXBindSwapBarrierSGIX = epoxy_glXBindSwapBarrierSGIX_dispatch_table_thunk; - epoxy_glXBindTexImageEXT = epoxy_glXBindTexImageEXT_dispatch_table_thunk; - epoxy_glXBindVideoCaptureDeviceNV = epoxy_glXBindVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_glXBindVideoDeviceNV = epoxy_glXBindVideoDeviceNV_dispatch_table_thunk; - epoxy_glXBindVideoImageNV = epoxy_glXBindVideoImageNV_dispatch_table_thunk; - epoxy_glXBlitContextFramebufferAMD = epoxy_glXBlitContextFramebufferAMD_dispatch_table_thunk; - epoxy_glXChannelRectSGIX = epoxy_glXChannelRectSGIX_dispatch_table_thunk; - epoxy_glXChannelRectSyncSGIX = epoxy_glXChannelRectSyncSGIX_dispatch_table_thunk; - epoxy_glXChooseFBConfig = epoxy_glXChooseFBConfig_dispatch_table_thunk; - epoxy_glXChooseFBConfigSGIX = epoxy_glXChooseFBConfigSGIX_dispatch_table_thunk; - epoxy_glXChooseVisual = epoxy_glXChooseVisual_dispatch_table_thunk; - epoxy_glXCopyBufferSubDataNV = epoxy_glXCopyBufferSubDataNV_dispatch_table_thunk; - epoxy_glXCopyContext = epoxy_glXCopyContext_dispatch_table_thunk; - epoxy_glXCopyImageSubDataNV = epoxy_glXCopyImageSubDataNV_dispatch_table_thunk; - epoxy_glXCopySubBufferMESA = epoxy_glXCopySubBufferMESA_dispatch_table_thunk; - epoxy_glXCreateAssociatedContextAMD = epoxy_glXCreateAssociatedContextAMD_dispatch_table_thunk; - epoxy_glXCreateAssociatedContextAttribsAMD = epoxy_glXCreateAssociatedContextAttribsAMD_dispatch_table_thunk; - epoxy_glXCreateContext = epoxy_glXCreateContext_dispatch_table_thunk; - epoxy_glXCreateContextAttribsARB = epoxy_glXCreateContextAttribsARB_dispatch_table_thunk; - epoxy_glXCreateContextWithConfigSGIX = epoxy_glXCreateContextWithConfigSGIX_dispatch_table_thunk; - epoxy_glXCreateGLXPbufferSGIX = epoxy_glXCreateGLXPbufferSGIX_dispatch_table_thunk; - epoxy_glXCreateGLXPixmap = epoxy_glXCreateGLXPixmap_dispatch_table_thunk; - epoxy_glXCreateGLXPixmapMESA = epoxy_glXCreateGLXPixmapMESA_dispatch_table_thunk; - epoxy_glXCreateGLXPixmapWithConfigSGIX = epoxy_glXCreateGLXPixmapWithConfigSGIX_dispatch_table_thunk; - epoxy_glXCreateNewContext = epoxy_glXCreateNewContext_dispatch_table_thunk; - epoxy_glXCreatePbuffer = epoxy_glXCreatePbuffer_dispatch_table_thunk; - epoxy_glXCreatePixmap = epoxy_glXCreatePixmap_dispatch_table_thunk; - epoxy_glXCreateWindow = epoxy_glXCreateWindow_dispatch_table_thunk; - epoxy_glXCushionSGI = epoxy_glXCushionSGI_dispatch_table_thunk; - epoxy_glXDelayBeforeSwapNV = epoxy_glXDelayBeforeSwapNV_dispatch_table_thunk; - epoxy_glXDeleteAssociatedContextAMD = epoxy_glXDeleteAssociatedContextAMD_dispatch_table_thunk; - epoxy_glXDestroyContext = epoxy_glXDestroyContext_dispatch_table_thunk; - epoxy_glXDestroyGLXPbufferSGIX = epoxy_glXDestroyGLXPbufferSGIX_dispatch_table_thunk; - epoxy_glXDestroyGLXPixmap = epoxy_glXDestroyGLXPixmap_dispatch_table_thunk; - epoxy_glXDestroyGLXVideoSourceSGIX = epoxy_glXDestroyGLXVideoSourceSGIX_dispatch_table_thunk; - epoxy_glXDestroyHyperpipeConfigSGIX = epoxy_glXDestroyHyperpipeConfigSGIX_dispatch_table_thunk; - epoxy_glXDestroyPbuffer = epoxy_glXDestroyPbuffer_dispatch_table_thunk; - epoxy_glXDestroyPixmap = epoxy_glXDestroyPixmap_dispatch_table_thunk; - epoxy_glXDestroyWindow = epoxy_glXDestroyWindow_dispatch_table_thunk; - epoxy_glXEnumerateVideoCaptureDevicesNV = epoxy_glXEnumerateVideoCaptureDevicesNV_dispatch_table_thunk; - epoxy_glXEnumerateVideoDevicesNV = epoxy_glXEnumerateVideoDevicesNV_dispatch_table_thunk; - epoxy_glXFreeContextEXT = epoxy_glXFreeContextEXT_dispatch_table_thunk; - epoxy_glXGetAGPOffsetMESA = epoxy_glXGetAGPOffsetMESA_dispatch_table_thunk; - epoxy_glXGetClientString = epoxy_glXGetClientString_dispatch_table_thunk; - epoxy_glXGetConfig = epoxy_glXGetConfig_dispatch_table_thunk; - epoxy_glXGetContextGPUIDAMD = epoxy_glXGetContextGPUIDAMD_dispatch_table_thunk; - epoxy_glXGetContextIDEXT = epoxy_glXGetContextIDEXT_dispatch_table_thunk; - epoxy_glXGetCurrentAssociatedContextAMD = epoxy_glXGetCurrentAssociatedContextAMD_dispatch_table_thunk; - epoxy_glXGetCurrentContext = epoxy_glXGetCurrentContext_dispatch_table_thunk; - epoxy_glXGetCurrentDisplay = epoxy_glXGetCurrentDisplay_dispatch_table_thunk; - epoxy_glXGetCurrentDisplayEXT = epoxy_glXGetCurrentDisplayEXT_dispatch_table_thunk; - epoxy_glXGetCurrentDrawable = epoxy_glXGetCurrentDrawable_dispatch_table_thunk; - epoxy_glXGetCurrentReadDrawable = epoxy_glXGetCurrentReadDrawable_dispatch_table_thunk; - epoxy_glXGetCurrentReadDrawableSGI = epoxy_glXGetCurrentReadDrawableSGI_dispatch_table_thunk; - epoxy_glXGetFBConfigAttrib = epoxy_glXGetFBConfigAttrib_dispatch_table_thunk; - epoxy_glXGetFBConfigAttribSGIX = epoxy_glXGetFBConfigAttribSGIX_dispatch_table_thunk; - epoxy_glXGetFBConfigFromVisualSGIX = epoxy_glXGetFBConfigFromVisualSGIX_dispatch_table_thunk; - epoxy_glXGetFBConfigs = epoxy_glXGetFBConfigs_dispatch_table_thunk; - epoxy_glXGetGPUIDsAMD = epoxy_glXGetGPUIDsAMD_dispatch_table_thunk; - epoxy_glXGetGPUInfoAMD = epoxy_glXGetGPUInfoAMD_dispatch_table_thunk; - epoxy_glXGetMscRateOML = epoxy_glXGetMscRateOML_dispatch_table_thunk; - epoxy_glXGetProcAddress = epoxy_glXGetProcAddress_dispatch_table_thunk; - epoxy_glXGetProcAddressARB = epoxy_glXGetProcAddressARB_dispatch_table_thunk; - epoxy_glXGetSelectedEvent = epoxy_glXGetSelectedEvent_dispatch_table_thunk; - epoxy_glXGetSelectedEventSGIX = epoxy_glXGetSelectedEventSGIX_dispatch_table_thunk; - epoxy_glXGetSyncValuesOML = epoxy_glXGetSyncValuesOML_dispatch_table_thunk; - epoxy_glXGetTransparentIndexSUN = epoxy_glXGetTransparentIndexSUN_dispatch_table_thunk; - epoxy_glXGetVideoDeviceNV = epoxy_glXGetVideoDeviceNV_dispatch_table_thunk; - epoxy_glXGetVideoInfoNV = epoxy_glXGetVideoInfoNV_dispatch_table_thunk; - epoxy_glXGetVideoSyncSGI = epoxy_glXGetVideoSyncSGI_dispatch_table_thunk; - epoxy_glXGetVisualFromFBConfig = epoxy_glXGetVisualFromFBConfig_dispatch_table_thunk; - epoxy_glXGetVisualFromFBConfigSGIX = epoxy_glXGetVisualFromFBConfigSGIX_dispatch_table_thunk; - epoxy_glXHyperpipeAttribSGIX = epoxy_glXHyperpipeAttribSGIX_dispatch_table_thunk; - epoxy_glXHyperpipeConfigSGIX = epoxy_glXHyperpipeConfigSGIX_dispatch_table_thunk; - epoxy_glXImportContextEXT = epoxy_glXImportContextEXT_dispatch_table_thunk; - epoxy_glXIsDirect = epoxy_glXIsDirect_dispatch_table_thunk; - epoxy_glXJoinSwapGroupNV = epoxy_glXJoinSwapGroupNV_dispatch_table_thunk; - epoxy_glXJoinSwapGroupSGIX = epoxy_glXJoinSwapGroupSGIX_dispatch_table_thunk; - epoxy_glXLockVideoCaptureDeviceNV = epoxy_glXLockVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_glXMakeAssociatedContextCurrentAMD = epoxy_glXMakeAssociatedContextCurrentAMD_dispatch_table_thunk; - epoxy_glXMakeContextCurrent = epoxy_glXMakeContextCurrent_dispatch_table_thunk; - epoxy_glXMakeCurrent = epoxy_glXMakeCurrent_dispatch_table_thunk; - epoxy_glXMakeCurrentReadSGI = epoxy_glXMakeCurrentReadSGI_dispatch_table_thunk; - epoxy_glXNamedCopyBufferSubDataNV = epoxy_glXNamedCopyBufferSubDataNV_dispatch_table_thunk; - epoxy_glXQueryChannelDeltasSGIX = epoxy_glXQueryChannelDeltasSGIX_dispatch_table_thunk; - epoxy_glXQueryChannelRectSGIX = epoxy_glXQueryChannelRectSGIX_dispatch_table_thunk; - epoxy_glXQueryContext = epoxy_glXQueryContext_dispatch_table_thunk; - epoxy_glXQueryContextInfoEXT = epoxy_glXQueryContextInfoEXT_dispatch_table_thunk; - epoxy_glXQueryCurrentRendererIntegerMESA = epoxy_glXQueryCurrentRendererIntegerMESA_dispatch_table_thunk; - epoxy_glXQueryCurrentRendererStringMESA = epoxy_glXQueryCurrentRendererStringMESA_dispatch_table_thunk; - epoxy_glXQueryDrawable = epoxy_glXQueryDrawable_dispatch_table_thunk; - epoxy_glXQueryExtension = epoxy_glXQueryExtension_dispatch_table_thunk; - epoxy_glXQueryExtensionsString = epoxy_glXQueryExtensionsString_dispatch_table_thunk; - epoxy_glXQueryFrameCountNV = epoxy_glXQueryFrameCountNV_dispatch_table_thunk; - epoxy_glXQueryGLXPbufferSGIX = epoxy_glXQueryGLXPbufferSGIX_dispatch_table_thunk; - epoxy_glXQueryHyperpipeAttribSGIX = epoxy_glXQueryHyperpipeAttribSGIX_dispatch_table_thunk; - epoxy_glXQueryHyperpipeBestAttribSGIX = epoxy_glXQueryHyperpipeBestAttribSGIX_dispatch_table_thunk; - epoxy_glXQueryHyperpipeConfigSGIX = epoxy_glXQueryHyperpipeConfigSGIX_dispatch_table_thunk; - epoxy_glXQueryHyperpipeNetworkSGIX = epoxy_glXQueryHyperpipeNetworkSGIX_dispatch_table_thunk; - epoxy_glXQueryMaxSwapBarriersSGIX = epoxy_glXQueryMaxSwapBarriersSGIX_dispatch_table_thunk; - epoxy_glXQueryMaxSwapGroupsNV = epoxy_glXQueryMaxSwapGroupsNV_dispatch_table_thunk; - epoxy_glXQueryRendererIntegerMESA = epoxy_glXQueryRendererIntegerMESA_dispatch_table_thunk; - epoxy_glXQueryRendererStringMESA = epoxy_glXQueryRendererStringMESA_dispatch_table_thunk; - epoxy_glXQueryServerString = epoxy_glXQueryServerString_dispatch_table_thunk; - epoxy_glXQuerySwapGroupNV = epoxy_glXQuerySwapGroupNV_dispatch_table_thunk; - epoxy_glXQueryVersion = epoxy_glXQueryVersion_dispatch_table_thunk; - epoxy_glXQueryVideoCaptureDeviceNV = epoxy_glXQueryVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_glXReleaseBuffersMESA = epoxy_glXReleaseBuffersMESA_dispatch_table_thunk; - epoxy_glXReleaseTexImageEXT = epoxy_glXReleaseTexImageEXT_dispatch_table_thunk; - epoxy_glXReleaseVideoCaptureDeviceNV = epoxy_glXReleaseVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_glXReleaseVideoDeviceNV = epoxy_glXReleaseVideoDeviceNV_dispatch_table_thunk; - epoxy_glXReleaseVideoImageNV = epoxy_glXReleaseVideoImageNV_dispatch_table_thunk; - epoxy_glXResetFrameCountNV = epoxy_glXResetFrameCountNV_dispatch_table_thunk; - epoxy_glXSelectEvent = epoxy_glXSelectEvent_dispatch_table_thunk; - epoxy_glXSelectEventSGIX = epoxy_glXSelectEventSGIX_dispatch_table_thunk; - epoxy_glXSendPbufferToVideoNV = epoxy_glXSendPbufferToVideoNV_dispatch_table_thunk; - epoxy_glXSet3DfxModeMESA = epoxy_glXSet3DfxModeMESA_dispatch_table_thunk; - epoxy_glXSwapBuffers = epoxy_glXSwapBuffers_dispatch_table_thunk; - epoxy_glXSwapBuffersMscOML = epoxy_glXSwapBuffersMscOML_dispatch_table_thunk; - epoxy_glXSwapIntervalEXT = epoxy_glXSwapIntervalEXT_dispatch_table_thunk; - epoxy_glXSwapIntervalSGI = epoxy_glXSwapIntervalSGI_dispatch_table_thunk; - epoxy_glXUseXFont = epoxy_glXUseXFont_dispatch_table_thunk; - epoxy_glXWaitForMscOML = epoxy_glXWaitForMscOML_dispatch_table_thunk; - epoxy_glXWaitForSbcOML = epoxy_glXWaitForSbcOML_dispatch_table_thunk; - epoxy_glXWaitGL = epoxy_glXWaitGL_dispatch_table_thunk; - epoxy_glXWaitVideoSyncSGI = epoxy_glXWaitVideoSyncSGI_dispatch_table_thunk; - epoxy_glXWaitX = epoxy_glXWaitX_dispatch_table_thunk; -} - -#endif /* !USING_DISPATCH_TABLE */ -PUBLIC PFNGLXBINDCHANNELTOWINDOWSGIXPROC epoxy_glXBindChannelToWindowSGIX = epoxy_glXBindChannelToWindowSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXBINDHYPERPIPESGIXPROC epoxy_glXBindHyperpipeSGIX = epoxy_glXBindHyperpipeSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXBINDSWAPBARRIERNVPROC epoxy_glXBindSwapBarrierNV = epoxy_glXBindSwapBarrierNV_global_rewrite_ptr; - -PUBLIC PFNGLXBINDSWAPBARRIERSGIXPROC epoxy_glXBindSwapBarrierSGIX = epoxy_glXBindSwapBarrierSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXBINDTEXIMAGEEXTPROC epoxy_glXBindTexImageEXT = epoxy_glXBindTexImageEXT_global_rewrite_ptr; - -PUBLIC PFNGLXBINDVIDEOCAPTUREDEVICENVPROC epoxy_glXBindVideoCaptureDeviceNV = epoxy_glXBindVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXBINDVIDEODEVICENVPROC epoxy_glXBindVideoDeviceNV = epoxy_glXBindVideoDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXBINDVIDEOIMAGENVPROC epoxy_glXBindVideoImageNV = epoxy_glXBindVideoImageNV_global_rewrite_ptr; - -PUBLIC PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_glXBlitContextFramebufferAMD = epoxy_glXBlitContextFramebufferAMD_global_rewrite_ptr; - -PUBLIC PFNGLXCHANNELRECTSGIXPROC epoxy_glXChannelRectSGIX = epoxy_glXChannelRectSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXCHANNELRECTSYNCSGIXPROC epoxy_glXChannelRectSyncSGIX = epoxy_glXChannelRectSyncSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXCHOOSEFBCONFIGPROC epoxy_glXChooseFBConfig = epoxy_glXChooseFBConfig_global_rewrite_ptr; - -PUBLIC PFNGLXCHOOSEFBCONFIGSGIXPROC epoxy_glXChooseFBConfigSGIX = epoxy_glXChooseFBConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXCHOOSEVISUALPROC epoxy_glXChooseVisual = epoxy_glXChooseVisual_global_rewrite_ptr; - -PUBLIC PFNGLXCOPYBUFFERSUBDATANVPROC epoxy_glXCopyBufferSubDataNV = epoxy_glXCopyBufferSubDataNV_global_rewrite_ptr; - -PUBLIC PFNGLXCOPYCONTEXTPROC epoxy_glXCopyContext = epoxy_glXCopyContext_global_rewrite_ptr; - -PUBLIC PFNGLXCOPYIMAGESUBDATANVPROC epoxy_glXCopyImageSubDataNV = epoxy_glXCopyImageSubDataNV_global_rewrite_ptr; - -PUBLIC PFNGLXCOPYSUBBUFFERMESAPROC epoxy_glXCopySubBufferMESA = epoxy_glXCopySubBufferMESA_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC epoxy_glXCreateAssociatedContextAMD = epoxy_glXCreateAssociatedContextAMD_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_glXCreateAssociatedContextAttribsAMD = epoxy_glXCreateAssociatedContextAttribsAMD_global_rewrite_ptr; - -PUBLIC PFNGLXCREATECONTEXTPROC epoxy_glXCreateContext = epoxy_glXCreateContext_global_rewrite_ptr; - -PUBLIC PFNGLXCREATECONTEXTATTRIBSARBPROC epoxy_glXCreateContextAttribsARB = epoxy_glXCreateContextAttribsARB_global_rewrite_ptr; - -PUBLIC PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC epoxy_glXCreateContextWithConfigSGIX = epoxy_glXCreateContextWithConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEGLXPBUFFERSGIXPROC epoxy_glXCreateGLXPbufferSGIX = epoxy_glXCreateGLXPbufferSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEGLXPIXMAPPROC epoxy_glXCreateGLXPixmap = epoxy_glXCreateGLXPixmap_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEGLXPIXMAPMESAPROC epoxy_glXCreateGLXPixmapMESA = epoxy_glXCreateGLXPixmapMESA_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC epoxy_glXCreateGLXPixmapWithConfigSGIX = epoxy_glXCreateGLXPixmapWithConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXCREATENEWCONTEXTPROC epoxy_glXCreateNewContext = epoxy_glXCreateNewContext_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEPBUFFERPROC epoxy_glXCreatePbuffer = epoxy_glXCreatePbuffer_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEPIXMAPPROC epoxy_glXCreatePixmap = epoxy_glXCreatePixmap_global_rewrite_ptr; - -PUBLIC PFNGLXCREATEWINDOWPROC epoxy_glXCreateWindow = epoxy_glXCreateWindow_global_rewrite_ptr; - -PUBLIC PFNGLXCUSHIONSGIPROC epoxy_glXCushionSGI = epoxy_glXCushionSGI_global_rewrite_ptr; - -PUBLIC PFNGLXDELAYBEFORESWAPNVPROC epoxy_glXDelayBeforeSwapNV = epoxy_glXDelayBeforeSwapNV_global_rewrite_ptr; - -PUBLIC PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC epoxy_glXDeleteAssociatedContextAMD = epoxy_glXDeleteAssociatedContextAMD_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYCONTEXTPROC epoxy_glXDestroyContext = epoxy_glXDestroyContext_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYGLXPBUFFERSGIXPROC epoxy_glXDestroyGLXPbufferSGIX = epoxy_glXDestroyGLXPbufferSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYGLXPIXMAPPROC epoxy_glXDestroyGLXPixmap = epoxy_glXDestroyGLXPixmap_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC epoxy_glXDestroyGLXVideoSourceSGIX = epoxy_glXDestroyGLXVideoSourceSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC epoxy_glXDestroyHyperpipeConfigSGIX = epoxy_glXDestroyHyperpipeConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYPBUFFERPROC epoxy_glXDestroyPbuffer = epoxy_glXDestroyPbuffer_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYPIXMAPPROC epoxy_glXDestroyPixmap = epoxy_glXDestroyPixmap_global_rewrite_ptr; - -PUBLIC PFNGLXDESTROYWINDOWPROC epoxy_glXDestroyWindow = epoxy_glXDestroyWindow_global_rewrite_ptr; - -PUBLIC PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_glXEnumerateVideoCaptureDevicesNV = epoxy_glXEnumerateVideoCaptureDevicesNV_global_rewrite_ptr; - -PUBLIC PFNGLXENUMERATEVIDEODEVICESNVPROC epoxy_glXEnumerateVideoDevicesNV = epoxy_glXEnumerateVideoDevicesNV_global_rewrite_ptr; - -PUBLIC PFNGLXFREECONTEXTEXTPROC epoxy_glXFreeContextEXT = epoxy_glXFreeContextEXT_global_rewrite_ptr; - -PUBLIC PFNGLXGETAGPOFFSETMESAPROC epoxy_glXGetAGPOffsetMESA = epoxy_glXGetAGPOffsetMESA_global_rewrite_ptr; - -PUBLIC PFNGLXGETCLIENTSTRINGPROC epoxy_glXGetClientString = epoxy_glXGetClientString_global_rewrite_ptr; - -PUBLIC PFNGLXGETCONFIGPROC epoxy_glXGetConfig = epoxy_glXGetConfig_global_rewrite_ptr; - -PUBLIC PFNGLXGETCONTEXTGPUIDAMDPROC epoxy_glXGetContextGPUIDAMD = epoxy_glXGetContextGPUIDAMD_global_rewrite_ptr; - -PUBLIC PFNGLXGETCONTEXTIDEXTPROC epoxy_glXGetContextIDEXT = epoxy_glXGetContextIDEXT_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_glXGetCurrentAssociatedContextAMD = epoxy_glXGetCurrentAssociatedContextAMD_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTCONTEXTPROC epoxy_glXGetCurrentContext = epoxy_glXGetCurrentContext_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTDISPLAYPROC epoxy_glXGetCurrentDisplay = epoxy_glXGetCurrentDisplay_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTDISPLAYEXTPROC epoxy_glXGetCurrentDisplayEXT = epoxy_glXGetCurrentDisplayEXT_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTDRAWABLEPROC epoxy_glXGetCurrentDrawable = epoxy_glXGetCurrentDrawable_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTREADDRAWABLEPROC epoxy_glXGetCurrentReadDrawable = epoxy_glXGetCurrentReadDrawable_global_rewrite_ptr; - -PUBLIC PFNGLXGETCURRENTREADDRAWABLESGIPROC epoxy_glXGetCurrentReadDrawableSGI = epoxy_glXGetCurrentReadDrawableSGI_global_rewrite_ptr; - -PUBLIC PFNGLXGETFBCONFIGATTRIBPROC epoxy_glXGetFBConfigAttrib = epoxy_glXGetFBConfigAttrib_global_rewrite_ptr; - -PUBLIC PFNGLXGETFBCONFIGATTRIBSGIXPROC epoxy_glXGetFBConfigAttribSGIX = epoxy_glXGetFBConfigAttribSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXGETFBCONFIGFROMVISUALSGIXPROC epoxy_glXGetFBConfigFromVisualSGIX = epoxy_glXGetFBConfigFromVisualSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXGETFBCONFIGSPROC epoxy_glXGetFBConfigs = epoxy_glXGetFBConfigs_global_rewrite_ptr; - -PUBLIC PFNGLXGETGPUIDSAMDPROC epoxy_glXGetGPUIDsAMD = epoxy_glXGetGPUIDsAMD_global_rewrite_ptr; - -PUBLIC PFNGLXGETGPUINFOAMDPROC epoxy_glXGetGPUInfoAMD = epoxy_glXGetGPUInfoAMD_global_rewrite_ptr; - -PUBLIC PFNGLXGETMSCRATEOMLPROC epoxy_glXGetMscRateOML = epoxy_glXGetMscRateOML_global_rewrite_ptr; - -PUBLIC PFNGLXGETPROCADDRESSPROC epoxy_glXGetProcAddress = epoxy_glXGetProcAddress_global_rewrite_ptr; - -PUBLIC PFNGLXGETPROCADDRESSARBPROC epoxy_glXGetProcAddressARB = epoxy_glXGetProcAddressARB_global_rewrite_ptr; - -PUBLIC PFNGLXGETSELECTEDEVENTPROC epoxy_glXGetSelectedEvent = epoxy_glXGetSelectedEvent_global_rewrite_ptr; - -PUBLIC PFNGLXGETSELECTEDEVENTSGIXPROC epoxy_glXGetSelectedEventSGIX = epoxy_glXGetSelectedEventSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXGETSYNCVALUESOMLPROC epoxy_glXGetSyncValuesOML = epoxy_glXGetSyncValuesOML_global_rewrite_ptr; - -PUBLIC PFNGLXGETTRANSPARENTINDEXSUNPROC epoxy_glXGetTransparentIndexSUN = epoxy_glXGetTransparentIndexSUN_global_rewrite_ptr; - -PUBLIC PFNGLXGETVIDEODEVICENVPROC epoxy_glXGetVideoDeviceNV = epoxy_glXGetVideoDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXGETVIDEOINFONVPROC epoxy_glXGetVideoInfoNV = epoxy_glXGetVideoInfoNV_global_rewrite_ptr; - -PUBLIC PFNGLXGETVIDEOSYNCSGIPROC epoxy_glXGetVideoSyncSGI = epoxy_glXGetVideoSyncSGI_global_rewrite_ptr; - -PUBLIC PFNGLXGETVISUALFROMFBCONFIGPROC epoxy_glXGetVisualFromFBConfig = epoxy_glXGetVisualFromFBConfig_global_rewrite_ptr; - -PUBLIC PFNGLXGETVISUALFROMFBCONFIGSGIXPROC epoxy_glXGetVisualFromFBConfigSGIX = epoxy_glXGetVisualFromFBConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXHYPERPIPEATTRIBSGIXPROC epoxy_glXHyperpipeAttribSGIX = epoxy_glXHyperpipeAttribSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXHYPERPIPECONFIGSGIXPROC epoxy_glXHyperpipeConfigSGIX = epoxy_glXHyperpipeConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXIMPORTCONTEXTEXTPROC epoxy_glXImportContextEXT = epoxy_glXImportContextEXT_global_rewrite_ptr; - -PUBLIC PFNGLXISDIRECTPROC epoxy_glXIsDirect = epoxy_glXIsDirect_global_rewrite_ptr; - -PUBLIC PFNGLXJOINSWAPGROUPNVPROC epoxy_glXJoinSwapGroupNV = epoxy_glXJoinSwapGroupNV_global_rewrite_ptr; - -PUBLIC PFNGLXJOINSWAPGROUPSGIXPROC epoxy_glXJoinSwapGroupSGIX = epoxy_glXJoinSwapGroupSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC epoxy_glXLockVideoCaptureDeviceNV = epoxy_glXLockVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_glXMakeAssociatedContextCurrentAMD = epoxy_glXMakeAssociatedContextCurrentAMD_global_rewrite_ptr; - -PUBLIC PFNGLXMAKECONTEXTCURRENTPROC epoxy_glXMakeContextCurrent = epoxy_glXMakeContextCurrent_global_rewrite_ptr; - -PUBLIC PFNGLXMAKECURRENTPROC epoxy_glXMakeCurrent = epoxy_glXMakeCurrent_global_rewrite_ptr; - -PUBLIC PFNGLXMAKECURRENTREADSGIPROC epoxy_glXMakeCurrentReadSGI = epoxy_glXMakeCurrentReadSGI_global_rewrite_ptr; - -PUBLIC PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC epoxy_glXNamedCopyBufferSubDataNV = epoxy_glXNamedCopyBufferSubDataNV_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYCHANNELDELTASSGIXPROC epoxy_glXQueryChannelDeltasSGIX = epoxy_glXQueryChannelDeltasSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYCHANNELRECTSGIXPROC epoxy_glXQueryChannelRectSGIX = epoxy_glXQueryChannelRectSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYCONTEXTPROC epoxy_glXQueryContext = epoxy_glXQueryContext_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYCONTEXTINFOEXTPROC epoxy_glXQueryContextInfoEXT = epoxy_glXQueryContextInfoEXT_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC epoxy_glXQueryCurrentRendererIntegerMESA = epoxy_glXQueryCurrentRendererIntegerMESA_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC epoxy_glXQueryCurrentRendererStringMESA = epoxy_glXQueryCurrentRendererStringMESA_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYDRAWABLEPROC epoxy_glXQueryDrawable = epoxy_glXQueryDrawable_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYEXTENSIONPROC epoxy_glXQueryExtension = epoxy_glXQueryExtension_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYEXTENSIONSSTRINGPROC epoxy_glXQueryExtensionsString = epoxy_glXQueryExtensionsString_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYFRAMECOUNTNVPROC epoxy_glXQueryFrameCountNV = epoxy_glXQueryFrameCountNV_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYGLXPBUFFERSGIXPROC epoxy_glXQueryGLXPbufferSGIX = epoxy_glXQueryGLXPbufferSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC epoxy_glXQueryHyperpipeAttribSGIX = epoxy_glXQueryHyperpipeAttribSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC epoxy_glXQueryHyperpipeBestAttribSGIX = epoxy_glXQueryHyperpipeBestAttribSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYHYPERPIPECONFIGSGIXPROC epoxy_glXQueryHyperpipeConfigSGIX = epoxy_glXQueryHyperpipeConfigSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYHYPERPIPENETWORKSGIXPROC epoxy_glXQueryHyperpipeNetworkSGIX = epoxy_glXQueryHyperpipeNetworkSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC epoxy_glXQueryMaxSwapBarriersSGIX = epoxy_glXQueryMaxSwapBarriersSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYMAXSWAPGROUPSNVPROC epoxy_glXQueryMaxSwapGroupsNV = epoxy_glXQueryMaxSwapGroupsNV_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYRENDERERINTEGERMESAPROC epoxy_glXQueryRendererIntegerMESA = epoxy_glXQueryRendererIntegerMESA_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYRENDERERSTRINGMESAPROC epoxy_glXQueryRendererStringMESA = epoxy_glXQueryRendererStringMESA_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYSERVERSTRINGPROC epoxy_glXQueryServerString = epoxy_glXQueryServerString_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYSWAPGROUPNVPROC epoxy_glXQuerySwapGroupNV = epoxy_glXQuerySwapGroupNV_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYVERSIONPROC epoxy_glXQueryVersion = epoxy_glXQueryVersion_global_rewrite_ptr; - -PUBLIC PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC epoxy_glXQueryVideoCaptureDeviceNV = epoxy_glXQueryVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXRELEASEBUFFERSMESAPROC epoxy_glXReleaseBuffersMESA = epoxy_glXReleaseBuffersMESA_global_rewrite_ptr; - -PUBLIC PFNGLXRELEASETEXIMAGEEXTPROC epoxy_glXReleaseTexImageEXT = epoxy_glXReleaseTexImageEXT_global_rewrite_ptr; - -PUBLIC PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_glXReleaseVideoCaptureDeviceNV = epoxy_glXReleaseVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXRELEASEVIDEODEVICENVPROC epoxy_glXReleaseVideoDeviceNV = epoxy_glXReleaseVideoDeviceNV_global_rewrite_ptr; - -PUBLIC PFNGLXRELEASEVIDEOIMAGENVPROC epoxy_glXReleaseVideoImageNV = epoxy_glXReleaseVideoImageNV_global_rewrite_ptr; - -PUBLIC PFNGLXRESETFRAMECOUNTNVPROC epoxy_glXResetFrameCountNV = epoxy_glXResetFrameCountNV_global_rewrite_ptr; - -PUBLIC PFNGLXSELECTEVENTPROC epoxy_glXSelectEvent = epoxy_glXSelectEvent_global_rewrite_ptr; - -PUBLIC PFNGLXSELECTEVENTSGIXPROC epoxy_glXSelectEventSGIX = epoxy_glXSelectEventSGIX_global_rewrite_ptr; - -PUBLIC PFNGLXSENDPBUFFERTOVIDEONVPROC epoxy_glXSendPbufferToVideoNV = epoxy_glXSendPbufferToVideoNV_global_rewrite_ptr; - -PUBLIC PFNGLXSET3DFXMODEMESAPROC epoxy_glXSet3DfxModeMESA = epoxy_glXSet3DfxModeMESA_global_rewrite_ptr; - -PUBLIC PFNGLXSWAPBUFFERSPROC epoxy_glXSwapBuffers = epoxy_glXSwapBuffers_global_rewrite_ptr; - -PUBLIC PFNGLXSWAPBUFFERSMSCOMLPROC epoxy_glXSwapBuffersMscOML = epoxy_glXSwapBuffersMscOML_global_rewrite_ptr; - -PUBLIC PFNGLXSWAPINTERVALEXTPROC epoxy_glXSwapIntervalEXT = epoxy_glXSwapIntervalEXT_global_rewrite_ptr; - -PUBLIC PFNGLXSWAPINTERVALSGIPROC epoxy_glXSwapIntervalSGI = epoxy_glXSwapIntervalSGI_global_rewrite_ptr; - -PUBLIC PFNGLXUSEXFONTPROC epoxy_glXUseXFont = epoxy_glXUseXFont_global_rewrite_ptr; - -PUBLIC PFNGLXWAITFORMSCOMLPROC epoxy_glXWaitForMscOML = epoxy_glXWaitForMscOML_global_rewrite_ptr; - -PUBLIC PFNGLXWAITFORSBCOMLPROC epoxy_glXWaitForSbcOML = epoxy_glXWaitForSbcOML_global_rewrite_ptr; - -PUBLIC PFNGLXWAITGLPROC epoxy_glXWaitGL = epoxy_glXWaitGL_global_rewrite_ptr; - -PUBLIC PFNGLXWAITVIDEOSYNCSGIPROC epoxy_glXWaitVideoSyncSGI = epoxy_glXWaitVideoSyncSGI_global_rewrite_ptr; - -PUBLIC PFNGLXWAITXPROC epoxy_glXWaitX = epoxy_glXWaitX_global_rewrite_ptr; - diff --git a/Engine/lib/epoxy/src/wgl/dispatch_wgl.c b/Engine/lib/epoxy/src/wgl/dispatch_wgl.c deleted file mode 100644 index b1b215c3e..000000000 --- a/Engine/lib/epoxy/src/wgl/dispatch_wgl.c +++ /dev/null @@ -1,217 +0,0 @@ -/* - * Copyright © 2013 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -#include -#include -#include - -#include "dispatch_common.h" - -static bool first_context_current = false; -static bool already_switched_to_dispatch_table = false; - -/** - * If we can determine the WGL extension support from the current - * context, then return that, otherwise give the answer that will just - * send us on to get_proc_address(). - */ -bool -epoxy_conservative_has_wgl_extension(const char *ext) -{ - HDC hdc = wglGetCurrentDC(); - - if (!hdc) - return true; - - return epoxy_has_wgl_extension(hdc, ext); -} - -PUBLIC bool -epoxy_has_wgl_extension(HDC hdc, const char *ext) - { - PFNWGLGETEXTENSIONSSTRINGARBPROC getext; - - getext = (void *)wglGetProcAddress("wglGetExtensionsStringARB"); - if (!getext) { - fprintf(stderr, - "Implementation unexpectedly missing " - "WGL_ARB_extensions_string. Probably a libepoxy bug.\n"); - return false; - } - - return epoxy_extension_in_string(getext(hdc), ext); -} - -/** - * Does the work necessary to update the win32 per-thread dispatch - * tables when wglMakeCurrent() is called. - * - * Right now, we use global function pointers until the second - * MakeCurrent occurs, at which point we switch to dispatch tables. - * This could be improved in the future to track a resolved dispatch - * table per context and reuse it when the context is made current - * again. - */ -PUBLIC void -epoxy_handle_external_wglMakeCurrent(void) -{ - if (!first_context_current) { - first_context_current = true; - } else { - if (!already_switched_to_dispatch_table) { - already_switched_to_dispatch_table = true; - gl_switch_to_dispatch_table(); - wgl_switch_to_dispatch_table(); - } - - gl_init_dispatch_table(); - wgl_init_dispatch_table(); - } -} - -/** - * This global symbol is apparently looked up by Windows when loading - * a DLL, but it doesn't declare the prototype. - */ -BOOL WINAPI -DllMain(HINSTANCE dll, DWORD reason, LPVOID reserved); - -BOOL WINAPI -DllMain(HINSTANCE dll, DWORD reason, LPVOID reserved) -{ - void *data; - - switch (reason) { - case DLL_PROCESS_ATTACH: - gl_tls_index = TlsAlloc(); - if (gl_tls_index == TLS_OUT_OF_INDEXES) - return FALSE; - wgl_tls_index = TlsAlloc(); - if (wgl_tls_index == TLS_OUT_OF_INDEXES) - return FALSE; - - first_context_current = false; - - /* FALLTHROUGH */ - - case DLL_THREAD_ATTACH: - data = LocalAlloc(LPTR, gl_tls_size); - TlsSetValue(gl_tls_index, data); - - data = LocalAlloc(LPTR, wgl_tls_size); - TlsSetValue(wgl_tls_index, data); - - break; - - case DLL_THREAD_DETACH: - case DLL_PROCESS_DETACH: - data = TlsGetValue(gl_tls_index); - LocalFree(data); - - data = TlsGetValue(wgl_tls_index); - LocalFree(data); - - if (reason == DLL_PROCESS_DETACH) { - TlsFree(gl_tls_index); - TlsFree(wgl_tls_index); - } - break; - } - - return TRUE; -} - -#ifndef EPOXY_DLL -#ifdef __GNUC__ - PIMAGE_TLS_CALLBACK dllmain_callback __attribute__((section(".CRT$XLB"))) = (PIMAGE_TLS_CALLBACK)DllMain; -#else -# ifdef _WIN64 -# pragma comment(linker, "/INCLUDE:_tls_used") -# pragma comment(linker, "/INCLUDE:dllmain_callback") -# pragma const_seg(".CRT$XLB") - extern const PIMAGE_TLS_CALLBACK dllmain_callback; - const PIMAGE_TLS_CALLBACK dllmain_callback = DllMain; -# pragma const_seg() -# else -# pragma comment(linker, "/INCLUDE:__tls_used") -# pragma comment(linker, "/INCLUDE:_dllmain_callback") -# pragma data_seg(".CRT$XLB") - PIMAGE_TLS_CALLBACK dllmain_callback = DllMain; -# pragma data_seg() -# endif -#endif -#endif - -WRAPPER_VISIBILITY (BOOL) -WRAPPER(epoxy_wglMakeCurrent)(HDC hdc, HGLRC hglrc) -{ - BOOL ret = epoxy_wglMakeCurrent_unwrapped(hdc, hglrc); - - epoxy_handle_external_wglMakeCurrent(); - - return ret; -} - - -WRAPPER_VISIBILITY (BOOL) -WRAPPER(epoxy_wglMakeContextCurrentARB)(HDC hDrawDC, - HDC hReadDC, - HGLRC hglrc) -{ - BOOL ret = epoxy_wglMakeContextCurrentARB_unwrapped(hDrawDC, hReadDC, - hglrc); - - epoxy_handle_external_wglMakeCurrent(); - - return ret; -} - - -WRAPPER_VISIBILITY (BOOL) -WRAPPER(epoxy_wglMakeContextCurrentEXT)(HDC hDrawDC, - HDC hReadDC, - HGLRC hglrc) -{ - BOOL ret = epoxy_wglMakeContextCurrentEXT_unwrapped(hDrawDC, hReadDC, - hglrc); - - epoxy_handle_external_wglMakeCurrent(); - - return ret; -} - - -WRAPPER_VISIBILITY (BOOL) -WRAPPER(epoxy_wglMakeAssociatedContextCurrentAMD)(HGLRC hglrc) -{ - BOOL ret = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped(hglrc); - - epoxy_handle_external_wglMakeCurrent(); - - return ret; -} - -PUBLIC PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent = epoxy_wglMakeCurrent_wrapped; -PUBLIC PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT = epoxy_wglMakeContextCurrentEXT_wrapped; -PUBLIC PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB = epoxy_wglMakeContextCurrentARB_wrapped; -PUBLIC PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentEXT = epoxy_wglMakeAssociatedContextCurrentAMD_wrapped; diff --git a/Engine/lib/epoxy/src/wgl/wgl_generated_dispatch.c b/Engine/lib/epoxy/src/wgl/wgl_generated_dispatch.c deleted file mode 100644 index 426a61d35..000000000 --- a/Engine/lib/epoxy/src/wgl/wgl_generated_dispatch.c +++ /dev/null @@ -1,5250 +0,0 @@ -/* GL dispatch code. - * This is code-generated from the GL API XML files from Khronos. - */ - -#include -#include -#include - -#include "dispatch_common.h" -#include "epoxy/wgl.h" - -#ifdef __GNUC__ -#define EPOXY_NOINLINE __attribute__((noinline)) -#define EPOXY_INLINE inline -#elif defined (_MSC_VER) -#define EPOXY_NOINLINE __declspec(noinline) -#define EPOXY_INLINE -#endif -struct dispatch_table { - PFNWGLALLOCATEMEMORYNVPROC epoxy_wglAllocateMemoryNV; - PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC epoxy_wglAssociateImageBufferEventsI3D; - PFNWGLBEGINFRAMETRACKINGI3DPROC epoxy_wglBeginFrameTrackingI3D; - PFNWGLBINDDISPLAYCOLORTABLEEXTPROC epoxy_wglBindDisplayColorTableEXT; - PFNWGLBINDSWAPBARRIERNVPROC epoxy_wglBindSwapBarrierNV; - PFNWGLBINDTEXIMAGEARBPROC epoxy_wglBindTexImageARB; - PFNWGLBINDVIDEOCAPTUREDEVICENVPROC epoxy_wglBindVideoCaptureDeviceNV; - PFNWGLBINDVIDEODEVICENVPROC epoxy_wglBindVideoDeviceNV; - PFNWGLBINDVIDEOIMAGENVPROC epoxy_wglBindVideoImageNV; - PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_wglBlitContextFramebufferAMD; - PFNWGLCHOOSEPIXELFORMATARBPROC epoxy_wglChoosePixelFormatARB; - PFNWGLCHOOSEPIXELFORMATEXTPROC epoxy_wglChoosePixelFormatEXT; - PFNWGLCOPYCONTEXTPROC epoxy_wglCopyContext; - PFNWGLCOPYIMAGESUBDATANVPROC epoxy_wglCopyImageSubDataNV; - PFNWGLCREATEAFFINITYDCNVPROC epoxy_wglCreateAffinityDCNV; - PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC epoxy_wglCreateAssociatedContextAMD; - PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_wglCreateAssociatedContextAttribsAMD; - PFNWGLCREATEBUFFERREGIONARBPROC epoxy_wglCreateBufferRegionARB; - PFNWGLCREATECONTEXTPROC epoxy_wglCreateContext; - PFNWGLCREATECONTEXTATTRIBSARBPROC epoxy_wglCreateContextAttribsARB; - PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC epoxy_wglCreateDisplayColorTableEXT; - PFNWGLCREATEIMAGEBUFFERI3DPROC epoxy_wglCreateImageBufferI3D; - PFNWGLCREATELAYERCONTEXTPROC epoxy_wglCreateLayerContext; - PFNWGLCREATEPBUFFERARBPROC epoxy_wglCreatePbufferARB; - PFNWGLCREATEPBUFFEREXTPROC epoxy_wglCreatePbufferEXT; - PFNWGLDXCLOSEDEVICENVPROC epoxy_wglDXCloseDeviceNV; - PFNWGLDXLOCKOBJECTSNVPROC epoxy_wglDXLockObjectsNV; - PFNWGLDXOBJECTACCESSNVPROC epoxy_wglDXObjectAccessNV; - PFNWGLDXOPENDEVICENVPROC epoxy_wglDXOpenDeviceNV; - PFNWGLDXREGISTEROBJECTNVPROC epoxy_wglDXRegisterObjectNV; - PFNWGLDXSETRESOURCESHAREHANDLENVPROC epoxy_wglDXSetResourceShareHandleNV; - PFNWGLDXUNLOCKOBJECTSNVPROC epoxy_wglDXUnlockObjectsNV; - PFNWGLDXUNREGISTEROBJECTNVPROC epoxy_wglDXUnregisterObjectNV; - PFNWGLDELAYBEFORESWAPNVPROC epoxy_wglDelayBeforeSwapNV; - PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC epoxy_wglDeleteAssociatedContextAMD; - PFNWGLDELETEBUFFERREGIONARBPROC epoxy_wglDeleteBufferRegionARB; - PFNWGLDELETECONTEXTPROC epoxy_wglDeleteContext; - PFNWGLDELETEDCNVPROC epoxy_wglDeleteDCNV; - PFNWGLDESCRIBELAYERPLANEPROC epoxy_wglDescribeLayerPlane; - PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC epoxy_wglDestroyDisplayColorTableEXT; - PFNWGLDESTROYIMAGEBUFFERI3DPROC epoxy_wglDestroyImageBufferI3D; - PFNWGLDESTROYPBUFFERARBPROC epoxy_wglDestroyPbufferARB; - PFNWGLDESTROYPBUFFEREXTPROC epoxy_wglDestroyPbufferEXT; - PFNWGLDISABLEFRAMELOCKI3DPROC epoxy_wglDisableFrameLockI3D; - PFNWGLDISABLEGENLOCKI3DPROC epoxy_wglDisableGenlockI3D; - PFNWGLENABLEFRAMELOCKI3DPROC epoxy_wglEnableFrameLockI3D; - PFNWGLENABLEGENLOCKI3DPROC epoxy_wglEnableGenlockI3D; - PFNWGLENDFRAMETRACKINGI3DPROC epoxy_wglEndFrameTrackingI3D; - PFNWGLENUMGPUDEVICESNVPROC epoxy_wglEnumGpuDevicesNV; - PFNWGLENUMGPUSFROMAFFINITYDCNVPROC epoxy_wglEnumGpusFromAffinityDCNV; - PFNWGLENUMGPUSNVPROC epoxy_wglEnumGpusNV; - PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_wglEnumerateVideoCaptureDevicesNV; - PFNWGLENUMERATEVIDEODEVICESNVPROC epoxy_wglEnumerateVideoDevicesNV; - PFNWGLFREEMEMORYNVPROC epoxy_wglFreeMemoryNV; - PFNWGLGENLOCKSAMPLERATEI3DPROC epoxy_wglGenlockSampleRateI3D; - PFNWGLGENLOCKSOURCEDELAYI3DPROC epoxy_wglGenlockSourceDelayI3D; - PFNWGLGENLOCKSOURCEEDGEI3DPROC epoxy_wglGenlockSourceEdgeI3D; - PFNWGLGENLOCKSOURCEI3DPROC epoxy_wglGenlockSourceI3D; - PFNWGLGETCONTEXTGPUIDAMDPROC epoxy_wglGetContextGPUIDAMD; - PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_wglGetCurrentAssociatedContextAMD; - PFNWGLGETCURRENTCONTEXTPROC epoxy_wglGetCurrentContext; - PFNWGLGETCURRENTDCPROC epoxy_wglGetCurrentDC; - PFNWGLGETCURRENTREADDCARBPROC epoxy_wglGetCurrentReadDCARB; - PFNWGLGETCURRENTREADDCEXTPROC epoxy_wglGetCurrentReadDCEXT; - PFNWGLGETDEFAULTPROCADDRESSPROC epoxy_wglGetDefaultProcAddress; - PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglGetDigitalVideoParametersI3D; - PFNWGLGETEXTENSIONSSTRINGARBPROC epoxy_wglGetExtensionsStringARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC epoxy_wglGetExtensionsStringEXT; - PFNWGLGETFRAMEUSAGEI3DPROC epoxy_wglGetFrameUsageI3D; - PFNWGLGETGPUIDSAMDPROC epoxy_wglGetGPUIDsAMD; - PFNWGLGETGPUINFOAMDPROC epoxy_wglGetGPUInfoAMD; - PFNWGLGETGAMMATABLEI3DPROC epoxy_wglGetGammaTableI3D; - PFNWGLGETGAMMATABLEPARAMETERSI3DPROC epoxy_wglGetGammaTableParametersI3D; - PFNWGLGETGENLOCKSAMPLERATEI3DPROC epoxy_wglGetGenlockSampleRateI3D; - PFNWGLGETGENLOCKSOURCEDELAYI3DPROC epoxy_wglGetGenlockSourceDelayI3D; - PFNWGLGETGENLOCKSOURCEEDGEI3DPROC epoxy_wglGetGenlockSourceEdgeI3D; - PFNWGLGETGENLOCKSOURCEI3DPROC epoxy_wglGetGenlockSourceI3D; - PFNWGLGETLAYERPALETTEENTRIESPROC epoxy_wglGetLayerPaletteEntries; - PFNWGLGETMSCRATEOMLPROC epoxy_wglGetMscRateOML; - PFNWGLGETPBUFFERDCARBPROC epoxy_wglGetPbufferDCARB; - PFNWGLGETPBUFFERDCEXTPROC epoxy_wglGetPbufferDCEXT; - PFNWGLGETPIXELFORMATATTRIBFVARBPROC epoxy_wglGetPixelFormatAttribfvARB; - PFNWGLGETPIXELFORMATATTRIBFVEXTPROC epoxy_wglGetPixelFormatAttribfvEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC epoxy_wglGetPixelFormatAttribivARB; - PFNWGLGETPIXELFORMATATTRIBIVEXTPROC epoxy_wglGetPixelFormatAttribivEXT; - PFNWGLGETPROCADDRESSPROC epoxy_wglGetProcAddress; - PFNWGLGETSWAPINTERVALEXTPROC epoxy_wglGetSwapIntervalEXT; - PFNWGLGETSYNCVALUESOMLPROC epoxy_wglGetSyncValuesOML; - PFNWGLGETVIDEODEVICENVPROC epoxy_wglGetVideoDeviceNV; - PFNWGLGETVIDEOINFONVPROC epoxy_wglGetVideoInfoNV; - PFNWGLISENABLEDFRAMELOCKI3DPROC epoxy_wglIsEnabledFrameLockI3D; - PFNWGLISENABLEDGENLOCKI3DPROC epoxy_wglIsEnabledGenlockI3D; - PFNWGLJOINSWAPGROUPNVPROC epoxy_wglJoinSwapGroupNV; - PFNWGLLOADDISPLAYCOLORTABLEEXTPROC epoxy_wglLoadDisplayColorTableEXT; - PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC epoxy_wglLockVideoCaptureDeviceNV; - PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped; - PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB_unwrapped; - PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT_unwrapped; - PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent_unwrapped; - PFNWGLQUERYCURRENTCONTEXTNVPROC epoxy_wglQueryCurrentContextNV; - PFNWGLQUERYFRAMECOUNTNVPROC epoxy_wglQueryFrameCountNV; - PFNWGLQUERYFRAMELOCKMASTERI3DPROC epoxy_wglQueryFrameLockMasterI3D; - PFNWGLQUERYFRAMETRACKINGI3DPROC epoxy_wglQueryFrameTrackingI3D; - PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC epoxy_wglQueryGenlockMaxSourceDelayI3D; - PFNWGLQUERYMAXSWAPGROUPSNVPROC epoxy_wglQueryMaxSwapGroupsNV; - PFNWGLQUERYPBUFFERARBPROC epoxy_wglQueryPbufferARB; - PFNWGLQUERYPBUFFEREXTPROC epoxy_wglQueryPbufferEXT; - PFNWGLQUERYSWAPGROUPNVPROC epoxy_wglQuerySwapGroupNV; - PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC epoxy_wglQueryVideoCaptureDeviceNV; - PFNWGLREALIZELAYERPALETTEPROC epoxy_wglRealizeLayerPalette; - PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC epoxy_wglReleaseImageBufferEventsI3D; - PFNWGLRELEASEPBUFFERDCARBPROC epoxy_wglReleasePbufferDCARB; - PFNWGLRELEASEPBUFFERDCEXTPROC epoxy_wglReleasePbufferDCEXT; - PFNWGLRELEASETEXIMAGEARBPROC epoxy_wglReleaseTexImageARB; - PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_wglReleaseVideoCaptureDeviceNV; - PFNWGLRELEASEVIDEODEVICENVPROC epoxy_wglReleaseVideoDeviceNV; - PFNWGLRELEASEVIDEOIMAGENVPROC epoxy_wglReleaseVideoImageNV; - PFNWGLRESETFRAMECOUNTNVPROC epoxy_wglResetFrameCountNV; - PFNWGLRESTOREBUFFERREGIONARBPROC epoxy_wglRestoreBufferRegionARB; - PFNWGLSAVEBUFFERREGIONARBPROC epoxy_wglSaveBufferRegionARB; - PFNWGLSENDPBUFFERTOVIDEONVPROC epoxy_wglSendPbufferToVideoNV; - PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglSetDigitalVideoParametersI3D; - PFNWGLSETGAMMATABLEI3DPROC epoxy_wglSetGammaTableI3D; - PFNWGLSETGAMMATABLEPARAMETERSI3DPROC epoxy_wglSetGammaTableParametersI3D; - PFNWGLSETLAYERPALETTEENTRIESPROC epoxy_wglSetLayerPaletteEntries; - PFNWGLSETPBUFFERATTRIBARBPROC epoxy_wglSetPbufferAttribARB; - PFNWGLSETSTEREOEMITTERSTATE3DLPROC epoxy_wglSetStereoEmitterState3DL; - PFNWGLSHARELISTSPROC epoxy_wglShareLists; - PFNWGLSWAPBUFFERSMSCOMLPROC epoxy_wglSwapBuffersMscOML; - PFNWGLSWAPINTERVALEXTPROC epoxy_wglSwapIntervalEXT; - PFNWGLSWAPLAYERBUFFERSPROC epoxy_wglSwapLayerBuffers; - PFNWGLSWAPLAYERBUFFERSMSCOMLPROC epoxy_wglSwapLayerBuffersMscOML; - PFNWGLUSEFONTBITMAPSAPROC epoxy_wglUseFontBitmapsA; - PFNWGLUSEFONTBITMAPSWPROC epoxy_wglUseFontBitmapsW; - PFNWGLUSEFONTOUTLINESPROC epoxy_wglUseFontOutlines; - PFNWGLUSEFONTOUTLINESAPROC epoxy_wglUseFontOutlinesA; - PFNWGLUSEFONTOUTLINESWPROC epoxy_wglUseFontOutlinesW; - PFNWGLWAITFORMSCOMLPROC epoxy_wglWaitForMscOML; - PFNWGLWAITFORSBCOMLPROC epoxy_wglWaitForSbcOML; -}; - -#if USING_DISPATCH_TABLE -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void); - -#endif -enum wgl_provider { - wgl_provider_terminator = 0, - WGL_10, - WGL_extension_WGL_3DL_stereo_control, - WGL_extension_WGL_AMD_gpu_association, - WGL_extension_WGL_ARB_buffer_region, - WGL_extension_WGL_ARB_create_context, - WGL_extension_WGL_ARB_extensions_string, - WGL_extension_WGL_ARB_make_current_read, - WGL_extension_WGL_ARB_pbuffer, - WGL_extension_WGL_ARB_pixel_format, - WGL_extension_WGL_ARB_render_texture, - WGL_extension_WGL_EXT_display_color_table, - WGL_extension_WGL_EXT_extensions_string, - WGL_extension_WGL_EXT_make_current_read, - WGL_extension_WGL_EXT_pbuffer, - WGL_extension_WGL_EXT_pixel_format, - WGL_extension_WGL_EXT_swap_control, - WGL_extension_WGL_I3D_digital_video_control, - WGL_extension_WGL_I3D_gamma, - WGL_extension_WGL_I3D_genlock, - WGL_extension_WGL_I3D_image_buffer, - WGL_extension_WGL_I3D_swap_frame_lock, - WGL_extension_WGL_I3D_swap_frame_usage, - WGL_extension_WGL_NV_DX_interop, - WGL_extension_WGL_NV_copy_image, - WGL_extension_WGL_NV_delay_before_swap, - WGL_extension_WGL_NV_gpu_affinity, - WGL_extension_WGL_NV_present_video, - WGL_extension_WGL_NV_swap_group, - WGL_extension_WGL_NV_vertex_array_range, - WGL_extension_WGL_NV_video_capture, - WGL_extension_WGL_NV_video_output, - WGL_extension_WGL_OML_sync_control, -} PACKED; - -static const char *enum_string = - "WGL 10\0" - "WGL extension \"WGL_3DL_stereo_control\"\0" - "WGL extension \"WGL_AMD_gpu_association\"\0" - "WGL extension \"WGL_ARB_buffer_region\"\0" - "WGL extension \"WGL_ARB_create_context\"\0" - "WGL extension \"WGL_ARB_extensions_string\"\0" - "WGL extension \"WGL_ARB_make_current_read\"\0" - "WGL extension \"WGL_ARB_pbuffer\"\0" - "WGL extension \"WGL_ARB_pixel_format\"\0" - "WGL extension \"WGL_ARB_render_texture\"\0" - "WGL extension \"WGL_EXT_display_color_table\"\0" - "WGL extension \"WGL_EXT_extensions_string\"\0" - "WGL extension \"WGL_EXT_make_current_read\"\0" - "WGL extension \"WGL_EXT_pbuffer\"\0" - "WGL extension \"WGL_EXT_pixel_format\"\0" - "WGL extension \"WGL_EXT_swap_control\"\0" - "WGL extension \"WGL_I3D_digital_video_control\"\0" - "WGL extension \"WGL_I3D_gamma\"\0" - "WGL extension \"WGL_I3D_genlock\"\0" - "WGL extension \"WGL_I3D_image_buffer\"\0" - "WGL extension \"WGL_I3D_swap_frame_lock\"\0" - "WGL extension \"WGL_I3D_swap_frame_usage\"\0" - "WGL extension \"WGL_NV_DX_interop\"\0" - "WGL extension \"WGL_NV_copy_image\"\0" - "WGL extension \"WGL_NV_delay_before_swap\"\0" - "WGL extension \"WGL_NV_gpu_affinity\"\0" - "WGL extension \"WGL_NV_present_video\"\0" - "WGL extension \"WGL_NV_swap_group\"\0" - "WGL extension \"WGL_NV_vertex_array_range\"\0" - "WGL extension \"WGL_NV_video_capture\"\0" - "WGL extension \"WGL_NV_video_output\"\0" - "WGL extension \"WGL_OML_sync_control\"\0" - ; - -static const uint16_t enum_string_offsets[] = { - -1, /* wgl_provider_terminator, unused */ - 0, /* WGL_10 */ - 7, /* WGL_extension_WGL_3DL_stereo_control */ - 46, /* WGL_extension_WGL_AMD_gpu_association */ - 86, /* WGL_extension_WGL_ARB_buffer_region */ - 124, /* WGL_extension_WGL_ARB_create_context */ - 163, /* WGL_extension_WGL_ARB_extensions_string */ - 205, /* WGL_extension_WGL_ARB_make_current_read */ - 247, /* WGL_extension_WGL_ARB_pbuffer */ - 279, /* WGL_extension_WGL_ARB_pixel_format */ - 316, /* WGL_extension_WGL_ARB_render_texture */ - 355, /* WGL_extension_WGL_EXT_display_color_table */ - 399, /* WGL_extension_WGL_EXT_extensions_string */ - 441, /* WGL_extension_WGL_EXT_make_current_read */ - 483, /* WGL_extension_WGL_EXT_pbuffer */ - 515, /* WGL_extension_WGL_EXT_pixel_format */ - 552, /* WGL_extension_WGL_EXT_swap_control */ - 589, /* WGL_extension_WGL_I3D_digital_video_control */ - 635, /* WGL_extension_WGL_I3D_gamma */ - 665, /* WGL_extension_WGL_I3D_genlock */ - 697, /* WGL_extension_WGL_I3D_image_buffer */ - 734, /* WGL_extension_WGL_I3D_swap_frame_lock */ - 774, /* WGL_extension_WGL_I3D_swap_frame_usage */ - 815, /* WGL_extension_WGL_NV_DX_interop */ - 849, /* WGL_extension_WGL_NV_copy_image */ - 883, /* WGL_extension_WGL_NV_delay_before_swap */ - 924, /* WGL_extension_WGL_NV_gpu_affinity */ - 960, /* WGL_extension_WGL_NV_present_video */ - 997, /* WGL_extension_WGL_NV_swap_group */ - 1031, /* WGL_extension_WGL_NV_vertex_array_range */ - 1073, /* WGL_extension_WGL_NV_video_capture */ - 1110, /* WGL_extension_WGL_NV_video_output */ - 1146, /* WGL_extension_WGL_OML_sync_control */ -}; - -static const char entrypoint_strings[] = { - 'w', - 'g', - 'l', - 'A', - 'l', - 'l', - 'o', - 'c', - 'a', - 't', - 'e', - 'M', - 'e', - 'm', - 'o', - 'r', - 'y', - 'N', - 'V', - 0, // wglAllocateMemoryNV - 'w', - 'g', - 'l', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'v', - 'e', - 'n', - 't', - 's', - 'I', - '3', - 'D', - 0, // wglAssociateImageBufferEventsI3D - 'w', - 'g', - 'l', - 'B', - 'e', - 'g', - 'i', - 'n', - 'F', - 'r', - 'a', - 'm', - 'e', - 'T', - 'r', - 'a', - 'c', - 'k', - 'i', - 'n', - 'g', - 'I', - '3', - 'D', - 0, // wglBeginFrameTrackingI3D - 'w', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // wglBindDisplayColorTableEXT - 'w', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'S', - 'w', - 'a', - 'p', - 'B', - 'a', - 'r', - 'r', - 'i', - 'e', - 'r', - 'N', - 'V', - 0, // wglBindSwapBarrierNV - 'w', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'A', - 'R', - 'B', - 0, // wglBindTexImageARB - 'w', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglBindVideoCaptureDeviceNV - 'w', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglBindVideoDeviceNV - 'w', - 'g', - 'l', - 'B', - 'i', - 'n', - 'd', - 'V', - 'i', - 'd', - 'e', - 'o', - 'I', - 'm', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // wglBindVideoImageNV - 'w', - 'g', - 'l', - 'B', - 'l', - 'i', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'M', - 'D', - 0, // wglBlitContextFramebufferAMD - 'w', - 'g', - 'l', - 'C', - 'h', - 'o', - 'o', - 's', - 'e', - 'P', - 'i', - 'x', - 'e', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'A', - 'R', - 'B', - 0, // wglChoosePixelFormatARB - 'w', - 'g', - 'l', - 'C', - 'h', - 'o', - 'o', - 's', - 'e', - 'P', - 'i', - 'x', - 'e', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'E', - 'X', - 'T', - 0, // wglChoosePixelFormatEXT - 'w', - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // wglCopyContext - 'w', - 'g', - 'l', - 'C', - 'o', - 'p', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'S', - 'u', - 'b', - 'D', - 'a', - 't', - 'a', - 'N', - 'V', - 0, // wglCopyImageSubDataNV - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'A', - 'f', - 'f', - 'i', - 'n', - 'i', - 't', - 'y', - 'D', - 'C', - 'N', - 'V', - 0, // wglCreateAffinityDCNV - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 'M', - 'D', - 0, // wglCreateAssociatedContextAMD - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - 'A', - 'M', - 'D', - 0, // wglCreateAssociatedContextAttribsAMD - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // wglCreateBufferRegionARB - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // wglCreateContext - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 's', - 'A', - 'R', - 'B', - 0, // wglCreateContextAttribsARB - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // wglCreateDisplayColorTableEXT - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'I', - '3', - 'D', - 0, // wglCreateImageBufferI3D - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // wglCreateLayerContext - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // wglCreatePbufferARB - 'w', - 'g', - 'l', - 'C', - 'r', - 'e', - 'a', - 't', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // wglCreatePbufferEXT - 'w', - 'g', - 'l', - 'D', - 'X', - 'C', - 'l', - 'o', - 's', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglDXCloseDeviceNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'L', - 'o', - 'c', - 'k', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 's', - 'N', - 'V', - 0, // wglDXLockObjectsNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'A', - 'c', - 'c', - 'e', - 's', - 's', - 'N', - 'V', - 0, // wglDXObjectAccessNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'O', - 'p', - 'e', - 'n', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglDXOpenDeviceNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'R', - 'e', - 'g', - 'i', - 's', - 't', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'N', - 'V', - 0, // wglDXRegisterObjectNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'S', - 'e', - 't', - 'R', - 'e', - 's', - 'o', - 'u', - 'r', - 'c', - 'e', - 'S', - 'h', - 'a', - 'r', - 'e', - 'H', - 'a', - 'n', - 'd', - 'l', - 'e', - 'N', - 'V', - 0, // wglDXSetResourceShareHandleNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'U', - 'n', - 'l', - 'o', - 'c', - 'k', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 's', - 'N', - 'V', - 0, // wglDXUnlockObjectsNV - 'w', - 'g', - 'l', - 'D', - 'X', - 'U', - 'n', - 'r', - 'e', - 'g', - 'i', - 's', - 't', - 'e', - 'r', - 'O', - 'b', - 'j', - 'e', - 'c', - 't', - 'N', - 'V', - 0, // wglDXUnregisterObjectNV - 'w', - 'g', - 'l', - 'D', - 'e', - 'l', - 'a', - 'y', - 'B', - 'e', - 'f', - 'o', - 'r', - 'e', - 'S', - 'w', - 'a', - 'p', - 'N', - 'V', - 0, // wglDelayBeforeSwapNV - 'w', - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 'M', - 'D', - 0, // wglDeleteAssociatedContextAMD - 'w', - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // wglDeleteBufferRegionARB - 'w', - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // wglDeleteContext - 'w', - 'g', - 'l', - 'D', - 'e', - 'l', - 'e', - 't', - 'e', - 'D', - 'C', - 'N', - 'V', - 0, // wglDeleteDCNV - 'w', - 'g', - 'l', - 'D', - 'e', - 's', - 'c', - 'r', - 'i', - 'b', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 'P', - 'l', - 'a', - 'n', - 'e', - 0, // wglDescribeLayerPlane - 'w', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // wglDestroyDisplayColorTableEXT - 'w', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'I', - 'm', - 'a', - 'g', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'I', - '3', - 'D', - 0, // wglDestroyImageBufferI3D - 'w', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // wglDestroyPbufferARB - 'w', - 'g', - 'l', - 'D', - 'e', - 's', - 't', - 'r', - 'o', - 'y', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // wglDestroyPbufferEXT - 'w', - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'L', - 'o', - 'c', - 'k', - 'I', - '3', - 'D', - 0, // wglDisableFrameLockI3D - 'w', - 'g', - 'l', - 'D', - 'i', - 's', - 'a', - 'b', - 'l', - 'e', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'I', - '3', - 'D', - 0, // wglDisableGenlockI3D - 'w', - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'F', - 'r', - 'a', - 'm', - 'e', - 'L', - 'o', - 'c', - 'k', - 'I', - '3', - 'D', - 0, // wglEnableFrameLockI3D - 'w', - 'g', - 'l', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'I', - '3', - 'D', - 0, // wglEnableGenlockI3D - 'w', - 'g', - 'l', - 'E', - 'n', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'T', - 'r', - 'a', - 'c', - 'k', - 'i', - 'n', - 'g', - 'I', - '3', - 'D', - 0, // wglEndFrameTrackingI3D - 'w', - 'g', - 'l', - 'E', - 'n', - 'u', - 'm', - 'G', - 'p', - 'u', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // wglEnumGpuDevicesNV - 'w', - 'g', - 'l', - 'E', - 'n', - 'u', - 'm', - 'G', - 'p', - 'u', - 's', - 'F', - 'r', - 'o', - 'm', - 'A', - 'f', - 'f', - 'i', - 'n', - 'i', - 't', - 'y', - 'D', - 'C', - 'N', - 'V', - 0, // wglEnumGpusFromAffinityDCNV - 'w', - 'g', - 'l', - 'E', - 'n', - 'u', - 'm', - 'G', - 'p', - 'u', - 's', - 'N', - 'V', - 0, // wglEnumGpusNV - 'w', - 'g', - 'l', - 'E', - 'n', - 'u', - 'm', - 'e', - 'r', - 'a', - 't', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // wglEnumerateVideoCaptureDevicesNV - 'w', - 'g', - 'l', - 'E', - 'n', - 'u', - 'm', - 'e', - 'r', - 'a', - 't', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 's', - 'N', - 'V', - 0, // wglEnumerateVideoDevicesNV - 'w', - 'g', - 'l', - 'F', - 'r', - 'e', - 'e', - 'M', - 'e', - 'm', - 'o', - 'r', - 'y', - 'N', - 'V', - 0, // wglFreeMemoryNV - 'w', - 'g', - 'l', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'R', - 'a', - 't', - 'e', - 'I', - '3', - 'D', - 0, // wglGenlockSampleRateI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'D', - 'e', - 'l', - 'a', - 'y', - 'I', - '3', - 'D', - 0, // wglGenlockSourceDelayI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'E', - 'd', - 'g', - 'e', - 'I', - '3', - 'D', - 0, // wglGenlockSourceEdgeI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'I', - '3', - 'D', - 0, // wglGenlockSourceI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'G', - 'P', - 'U', - 'I', - 'D', - 'A', - 'M', - 'D', - 0, // wglGetContextGPUIDAMD - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'A', - 'M', - 'D', - 0, // wglGetCurrentAssociatedContextAMD - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 0, // wglGetCurrentContext - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'D', - 'C', - 0, // wglGetCurrentDC - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'a', - 'd', - 'D', - 'C', - 'A', - 'R', - 'B', - 0, // wglGetCurrentReadDCARB - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'R', - 'e', - 'a', - 'd', - 'D', - 'C', - 'E', - 'X', - 'T', - 0, // wglGetCurrentReadDCEXT - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'e', - 'f', - 'a', - 'u', - 'l', - 't', - 'P', - 'r', - 'o', - 'c', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 0, // wglGetDefaultProcAddress - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'D', - 'i', - 'g', - 'i', - 't', - 'a', - 'l', - 'V', - 'i', - 'd', - 'e', - 'o', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '3', - 'D', - 0, // wglGetDigitalVideoParametersI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'E', - 'x', - 't', - 'e', - 'n', - 's', - 'i', - 'o', - 'n', - 's', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'A', - 'R', - 'B', - 0, // wglGetExtensionsStringARB - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'E', - 'x', - 't', - 'e', - 'n', - 's', - 'i', - 'o', - 'n', - 's', - 'S', - 't', - 'r', - 'i', - 'n', - 'g', - 'E', - 'X', - 'T', - 0, // wglGetExtensionsStringEXT - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'U', - 's', - 'a', - 'g', - 'e', - 'I', - '3', - 'D', - 0, // wglGetFrameUsageI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'P', - 'U', - 'I', - 'D', - 's', - 'A', - 'M', - 'D', - 0, // wglGetGPUIDsAMD - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'P', - 'U', - 'I', - 'n', - 'f', - 'o', - 'A', - 'M', - 'D', - 0, // wglGetGPUInfoAMD - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'a', - 'm', - 'm', - 'a', - 'T', - 'a', - 'b', - 'l', - 'e', - 'I', - '3', - 'D', - 0, // wglGetGammaTableI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'a', - 'm', - 'm', - 'a', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '3', - 'D', - 0, // wglGetGammaTableParametersI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'a', - 'm', - 'p', - 'l', - 'e', - 'R', - 'a', - 't', - 'e', - 'I', - '3', - 'D', - 0, // wglGetGenlockSampleRateI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'D', - 'e', - 'l', - 'a', - 'y', - 'I', - '3', - 'D', - 0, // wglGetGenlockSourceDelayI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'E', - 'd', - 'g', - 'e', - 'I', - '3', - 'D', - 0, // wglGetGenlockSourceEdgeI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'I', - '3', - 'D', - 0, // wglGetGenlockSourceI3D - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'L', - 'a', - 'y', - 'e', - 'r', - 'P', - 'a', - 'l', - 'e', - 't', - 't', - 'e', - 'E', - 'n', - 't', - 'r', - 'i', - 'e', - 's', - 0, // wglGetLayerPaletteEntries - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'M', - 's', - 'c', - 'R', - 'a', - 't', - 'e', - 'O', - 'M', - 'L', - 0, // wglGetMscRateOML - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'C', - 'A', - 'R', - 'B', - 0, // wglGetPbufferDCARB - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'C', - 'E', - 'X', - 'T', - 0, // wglGetPbufferDCEXT - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'f', - 'v', - 'A', - 'R', - 'B', - 0, // wglGetPixelFormatAttribfvARB - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'f', - 'v', - 'E', - 'X', - 'T', - 0, // wglGetPixelFormatAttribfvEXT - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'i', - 'v', - 'A', - 'R', - 'B', - 0, // wglGetPixelFormatAttribivARB - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'i', - 'x', - 'e', - 'l', - 'F', - 'o', - 'r', - 'm', - 'a', - 't', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'i', - 'v', - 'E', - 'X', - 'T', - 0, // wglGetPixelFormatAttribivEXT - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'P', - 'r', - 'o', - 'c', - 'A', - 'd', - 'd', - 'r', - 'e', - 's', - 's', - 0, // wglGetProcAddress - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'w', - 'a', - 'p', - 'I', - 'n', - 't', - 'e', - 'r', - 'v', - 'a', - 'l', - 'E', - 'X', - 'T', - 0, // wglGetSwapIntervalEXT - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'S', - 'y', - 'n', - 'c', - 'V', - 'a', - 'l', - 'u', - 'e', - 's', - 'O', - 'M', - 'L', - 0, // wglGetSyncValuesOML - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglGetVideoDeviceNV - 'w', - 'g', - 'l', - 'G', - 'e', - 't', - 'V', - 'i', - 'd', - 'e', - 'o', - 'I', - 'n', - 'f', - 'o', - 'N', - 'V', - 0, // wglGetVideoInfoNV - 'w', - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'F', - 'r', - 'a', - 'm', - 'e', - 'L', - 'o', - 'c', - 'k', - 'I', - '3', - 'D', - 0, // wglIsEnabledFrameLockI3D - 'w', - 'g', - 'l', - 'I', - 's', - 'E', - 'n', - 'a', - 'b', - 'l', - 'e', - 'd', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'I', - '3', - 'D', - 0, // wglIsEnabledGenlockI3D - 'w', - 'g', - 'l', - 'J', - 'o', - 'i', - 'n', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 'N', - 'V', - 0, // wglJoinSwapGroupNV - 'w', - 'g', - 'l', - 'L', - 'o', - 'a', - 'd', - 'D', - 'i', - 's', - 'p', - 'l', - 'a', - 'y', - 'C', - 'o', - 'l', - 'o', - 'r', - 'T', - 'a', - 'b', - 'l', - 'e', - 'E', - 'X', - 'T', - 0, // wglLoadDisplayColorTableEXT - 'w', - 'g', - 'l', - 'L', - 'o', - 'c', - 'k', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglLockVideoCaptureDeviceNV - 'w', - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'A', - 's', - 's', - 'o', - 'c', - 'i', - 'a', - 't', - 'e', - 'd', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'A', - 'M', - 'D', - 0, // wglMakeAssociatedContextCurrentAMD - 'w', - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'A', - 'R', - 'B', - 0, // wglMakeContextCurrentARB - 'w', - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'E', - 'X', - 'T', - 0, // wglMakeContextCurrentEXT - 'w', - 'g', - 'l', - 'M', - 'a', - 'k', - 'e', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 0, // wglMakeCurrent - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'C', - 'u', - 'r', - 'r', - 'e', - 'n', - 't', - 'C', - 'o', - 'n', - 't', - 'e', - 'x', - 't', - 'N', - 'V', - 0, // wglQueryCurrentContextNV - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'F', - 'r', - 'a', - 'm', - 'e', - 'C', - 'o', - 'u', - 'n', - 't', - 'N', - 'V', - 0, // wglQueryFrameCountNV - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'F', - 'r', - 'a', - 'm', - 'e', - 'L', - 'o', - 'c', - 'k', - 'M', - 'a', - 's', - 't', - 'e', - 'r', - 'I', - '3', - 'D', - 0, // wglQueryFrameLockMasterI3D - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'F', - 'r', - 'a', - 'm', - 'e', - 'T', - 'r', - 'a', - 'c', - 'k', - 'i', - 'n', - 'g', - 'I', - '3', - 'D', - 0, // wglQueryFrameTrackingI3D - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'G', - 'e', - 'n', - 'l', - 'o', - 'c', - 'k', - 'M', - 'a', - 'x', - 'S', - 'o', - 'u', - 'r', - 'c', - 'e', - 'D', - 'e', - 'l', - 'a', - 'y', - 'I', - '3', - 'D', - 0, // wglQueryGenlockMaxSourceDelayI3D - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'M', - 'a', - 'x', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 's', - 'N', - 'V', - 0, // wglQueryMaxSwapGroupsNV - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 'R', - 'B', - 0, // wglQueryPbufferARB - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'X', - 'T', - 0, // wglQueryPbufferEXT - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'S', - 'w', - 'a', - 'p', - 'G', - 'r', - 'o', - 'u', - 'p', - 'N', - 'V', - 0, // wglQuerySwapGroupNV - 'w', - 'g', - 'l', - 'Q', - 'u', - 'e', - 'r', - 'y', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglQueryVideoCaptureDeviceNV - 'w', - 'g', - 'l', - 'R', - 'e', - 'a', - 'l', - 'i', - 'z', - 'e', - 'L', - 'a', - 'y', - 'e', - 'r', - 'P', - 'a', - 'l', - 'e', - 't', - 't', - 'e', - 0, // wglRealizeLayerPalette - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'I', - 'm', - 'a', - 'g', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'E', - 'v', - 'e', - 'n', - 't', - 's', - 'I', - '3', - 'D', - 0, // wglReleaseImageBufferEventsI3D - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'C', - 'A', - 'R', - 'B', - 0, // wglReleasePbufferDCARB - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'D', - 'C', - 'E', - 'X', - 'T', - 0, // wglReleasePbufferDCEXT - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'T', - 'e', - 'x', - 'I', - 'm', - 'a', - 'g', - 'e', - 'A', - 'R', - 'B', - 0, // wglReleaseTexImageARB - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'C', - 'a', - 'p', - 't', - 'u', - 'r', - 'e', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglReleaseVideoCaptureDeviceNV - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'D', - 'e', - 'v', - 'i', - 'c', - 'e', - 'N', - 'V', - 0, // wglReleaseVideoDeviceNV - 'w', - 'g', - 'l', - 'R', - 'e', - 'l', - 'e', - 'a', - 's', - 'e', - 'V', - 'i', - 'd', - 'e', - 'o', - 'I', - 'm', - 'a', - 'g', - 'e', - 'N', - 'V', - 0, // wglReleaseVideoImageNV - 'w', - 'g', - 'l', - 'R', - 'e', - 's', - 'e', - 't', - 'F', - 'r', - 'a', - 'm', - 'e', - 'C', - 'o', - 'u', - 'n', - 't', - 'N', - 'V', - 0, // wglResetFrameCountNV - 'w', - 'g', - 'l', - 'R', - 'e', - 's', - 't', - 'o', - 'r', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // wglRestoreBufferRegionARB - 'w', - 'g', - 'l', - 'S', - 'a', - 'v', - 'e', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 'R', - 'e', - 'g', - 'i', - 'o', - 'n', - 'A', - 'R', - 'B', - 0, // wglSaveBufferRegionARB - 'w', - 'g', - 'l', - 'S', - 'e', - 'n', - 'd', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'T', - 'o', - 'V', - 'i', - 'd', - 'e', - 'o', - 'N', - 'V', - 0, // wglSendPbufferToVideoNV - 'w', - 'g', - 'l', - 'S', - 'e', - 't', - 'D', - 'i', - 'g', - 'i', - 't', - 'a', - 'l', - 'V', - 'i', - 'd', - 'e', - 'o', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '3', - 'D', - 0, // wglSetDigitalVideoParametersI3D - 'w', - 'g', - 'l', - 'S', - 'e', - 't', - 'G', - 'a', - 'm', - 'm', - 'a', - 'T', - 'a', - 'b', - 'l', - 'e', - 'I', - '3', - 'D', - 0, // wglSetGammaTableI3D - 'w', - 'g', - 'l', - 'S', - 'e', - 't', - 'G', - 'a', - 'm', - 'm', - 'a', - 'T', - 'a', - 'b', - 'l', - 'e', - 'P', - 'a', - 'r', - 'a', - 'm', - 'e', - 't', - 'e', - 'r', - 's', - 'I', - '3', - 'D', - 0, // wglSetGammaTableParametersI3D - 'w', - 'g', - 'l', - 'S', - 'e', - 't', - 'L', - 'a', - 'y', - 'e', - 'r', - 'P', - 'a', - 'l', - 'e', - 't', - 't', - 'e', - 'E', - 'n', - 't', - 'r', - 'i', - 'e', - 's', - 0, // wglSetLayerPaletteEntries - 'w', - 'g', - 'l', - 'S', - 'e', - 't', - 'P', - 'b', - 'u', - 'f', - 'f', - 'e', - 'r', - 'A', - 't', - 't', - 'r', - 'i', - 'b', - 'A', - 'R', - 'B', - 0, // wglSetPbufferAttribARB - 'w', - 'g', - 'l', - 'S', - 'e', - 't', - 'S', - 't', - 'e', - 'r', - 'e', - 'o', - 'E', - 'm', - 'i', - 't', - 't', - 'e', - 'r', - 'S', - 't', - 'a', - 't', - 'e', - '3', - 'D', - 'L', - 0, // wglSetStereoEmitterState3DL - 'w', - 'g', - 'l', - 'S', - 'h', - 'a', - 'r', - 'e', - 'L', - 'i', - 's', - 't', - 's', - 0, // wglShareLists - 'w', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'M', - 's', - 'c', - 'O', - 'M', - 'L', - 0, // wglSwapBuffersMscOML - 'w', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'I', - 'n', - 't', - 'e', - 'r', - 'v', - 'a', - 'l', - 'E', - 'X', - 'T', - 0, // wglSwapIntervalEXT - 'w', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'L', - 'a', - 'y', - 'e', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 0, // wglSwapLayerBuffers - 'w', - 'g', - 'l', - 'S', - 'w', - 'a', - 'p', - 'L', - 'a', - 'y', - 'e', - 'r', - 'B', - 'u', - 'f', - 'f', - 'e', - 'r', - 's', - 'M', - 's', - 'c', - 'O', - 'M', - 'L', - 0, // wglSwapLayerBuffersMscOML - 'w', - 'g', - 'l', - 'U', - 's', - 'e', - 'F', - 'o', - 'n', - 't', - 'B', - 'i', - 't', - 'm', - 'a', - 'p', - 's', - 'A', - 0, // wglUseFontBitmapsA - 'w', - 'g', - 'l', - 'U', - 's', - 'e', - 'F', - 'o', - 'n', - 't', - 'B', - 'i', - 't', - 'm', - 'a', - 'p', - 's', - 'W', - 0, // wglUseFontBitmapsW - 'w', - 'g', - 'l', - 'U', - 's', - 'e', - 'F', - 'o', - 'n', - 't', - 'O', - 'u', - 't', - 'l', - 'i', - 'n', - 'e', - 's', - 0, // wglUseFontOutlines - 'w', - 'g', - 'l', - 'U', - 's', - 'e', - 'F', - 'o', - 'n', - 't', - 'O', - 'u', - 't', - 'l', - 'i', - 'n', - 'e', - 's', - 'A', - 0, // wglUseFontOutlinesA - 'w', - 'g', - 'l', - 'U', - 's', - 'e', - 'F', - 'o', - 'n', - 't', - 'O', - 'u', - 't', - 'l', - 'i', - 'n', - 'e', - 's', - 'W', - 0, // wglUseFontOutlinesW - 'w', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'F', - 'o', - 'r', - 'M', - 's', - 'c', - 'O', - 'M', - 'L', - 0, // wglWaitForMscOML - 'w', - 'g', - 'l', - 'W', - 'a', - 'i', - 't', - 'F', - 'o', - 'r', - 'S', - 'b', - 'c', - 'O', - 'M', - 'L', - 0, // wglWaitForSbcOML - 0 }; - -static void *wgl_provider_resolver(const char *name, - const enum wgl_provider *providers, - const uint32_t *entrypoints) -{ - int i; - for (i = 0; providers[i] != wgl_provider_terminator; i++) { - switch (providers[i]) { - case WGL_10: - if (true) - return epoxy_gl_dlsym(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_3DL_stereo_control: - if (epoxy_conservative_has_wgl_extension("WGL_3DL_stereo_control")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_AMD_gpu_association: - if (epoxy_conservative_has_wgl_extension("WGL_AMD_gpu_association")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_buffer_region: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_buffer_region")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_create_context: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_create_context")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_extensions_string: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_extensions_string")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_make_current_read: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_make_current_read")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_pbuffer: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_pbuffer")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_pixel_format: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_pixel_format")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_ARB_render_texture: - if (epoxy_conservative_has_wgl_extension("WGL_ARB_render_texture")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_EXT_display_color_table: - if (epoxy_conservative_has_wgl_extension("WGL_EXT_display_color_table")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_EXT_extensions_string: - if (epoxy_conservative_has_wgl_extension("WGL_EXT_extensions_string")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_EXT_make_current_read: - if (epoxy_conservative_has_wgl_extension("WGL_EXT_make_current_read")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_EXT_pbuffer: - if (epoxy_conservative_has_wgl_extension("WGL_EXT_pbuffer")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_EXT_pixel_format: - if (epoxy_conservative_has_wgl_extension("WGL_EXT_pixel_format")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_EXT_swap_control: - if (epoxy_conservative_has_wgl_extension("WGL_EXT_swap_control")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_I3D_digital_video_control: - if (epoxy_conservative_has_wgl_extension("WGL_I3D_digital_video_control")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_I3D_gamma: - if (epoxy_conservative_has_wgl_extension("WGL_I3D_gamma")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_I3D_genlock: - if (epoxy_conservative_has_wgl_extension("WGL_I3D_genlock")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_I3D_image_buffer: - if (epoxy_conservative_has_wgl_extension("WGL_I3D_image_buffer")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_I3D_swap_frame_lock: - if (epoxy_conservative_has_wgl_extension("WGL_I3D_swap_frame_lock")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_I3D_swap_frame_usage: - if (epoxy_conservative_has_wgl_extension("WGL_I3D_swap_frame_usage")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_DX_interop: - if (epoxy_conservative_has_wgl_extension("WGL_NV_DX_interop")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_copy_image: - if (epoxy_conservative_has_wgl_extension("WGL_NV_copy_image")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_delay_before_swap: - if (epoxy_conservative_has_wgl_extension("WGL_NV_delay_before_swap")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_gpu_affinity: - if (epoxy_conservative_has_wgl_extension("WGL_NV_gpu_affinity")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_present_video: - if (epoxy_conservative_has_wgl_extension("WGL_NV_present_video")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_swap_group: - if (epoxy_conservative_has_wgl_extension("WGL_NV_swap_group")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_vertex_array_range: - if (epoxy_conservative_has_wgl_extension("WGL_NV_vertex_array_range")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_video_capture: - if (epoxy_conservative_has_wgl_extension("WGL_NV_video_capture")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_NV_video_output: - if (epoxy_conservative_has_wgl_extension("WGL_NV_video_output")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case WGL_extension_WGL_OML_sync_control: - if (epoxy_conservative_has_wgl_extension("WGL_OML_sync_control")) - return wglGetProcAddress(entrypoint_strings + entrypoints[i]); - break; - case wgl_provider_terminator: - abort(); /* Not reached */ - } - } - - fprintf(stderr, "No provider of %s found. Requires one of:\n", name); - for (i = 0; providers[i] != wgl_provider_terminator; i++) { - fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); - } - if (providers[0] == wgl_provider_terminator) { - fprintf(stderr, " No known providers. This is likely a bug " - "in libepoxy code generation\n"); - } - abort(); -} - -EPOXY_NOINLINE static void * -wgl_single_resolver(const enum wgl_provider provider, const uint32_t entrypoint_offset); - -static void * -wgl_single_resolver(const enum wgl_provider provider, const uint32_t entrypoint_offset) -{ - const enum wgl_provider providers[] = { - provider, - wgl_provider_terminator - }; - const uint32_t entrypoints[] = { - entrypoint_offset - }; - return wgl_provider_resolver(entrypoint_strings + entrypoint_offset, - providers, entrypoints); -} - -static PFNWGLALLOCATEMEMORYNVPROC -epoxy_wglAllocateMemoryNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_vertex_array_range, 0 /* wglAllocateMemoryNV */); -} - -static PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC -epoxy_wglAssociateImageBufferEventsI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 20 /* wglAssociateImageBufferEventsI3D */); -} - -static PFNWGLBEGINFRAMETRACKINGI3DPROC -epoxy_wglBeginFrameTrackingI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 53 /* wglBeginFrameTrackingI3D */); -} - -static PFNWGLBINDDISPLAYCOLORTABLEEXTPROC -epoxy_wglBindDisplayColorTableEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 78 /* wglBindDisplayColorTableEXT */); -} - -static PFNWGLBINDSWAPBARRIERNVPROC -epoxy_wglBindSwapBarrierNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 106 /* wglBindSwapBarrierNV */); -} - -static PFNWGLBINDTEXIMAGEARBPROC -epoxy_wglBindTexImageARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_render_texture, 127 /* wglBindTexImageARB */); -} - -static PFNWGLBINDVIDEOCAPTUREDEVICENVPROC -epoxy_wglBindVideoCaptureDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 146 /* wglBindVideoCaptureDeviceNV */); -} - -static PFNWGLBINDVIDEODEVICENVPROC -epoxy_wglBindVideoDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_present_video, 174 /* wglBindVideoDeviceNV */); -} - -static PFNWGLBINDVIDEOIMAGENVPROC -epoxy_wglBindVideoImageNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 195 /* wglBindVideoImageNV */); -} - -static PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC -epoxy_wglBlitContextFramebufferAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 215 /* wglBlitContextFramebufferAMD */); -} - -static PFNWGLCHOOSEPIXELFORMATARBPROC -epoxy_wglChoosePixelFormatARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pixel_format, 244 /* wglChoosePixelFormatARB */); -} - -static PFNWGLCHOOSEPIXELFORMATEXTPROC -epoxy_wglChoosePixelFormatEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pixel_format, 268 /* wglChoosePixelFormatEXT */); -} - -static PFNWGLCOPYCONTEXTPROC -epoxy_wglCopyContext_resolver(void) -{ - return wgl_single_resolver(WGL_10, 292 /* wglCopyContext */); -} - -static PFNWGLCOPYIMAGESUBDATANVPROC -epoxy_wglCopyImageSubDataNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_copy_image, 307 /* wglCopyImageSubDataNV */); -} - -static PFNWGLCREATEAFFINITYDCNVPROC -epoxy_wglCreateAffinityDCNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 329 /* wglCreateAffinityDCNV */); -} - -static PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC -epoxy_wglCreateAssociatedContextAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 351 /* wglCreateAssociatedContextAMD */); -} - -static PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC -epoxy_wglCreateAssociatedContextAttribsAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 381 /* wglCreateAssociatedContextAttribsAMD */); -} - -static PFNWGLCREATEBUFFERREGIONARBPROC -epoxy_wglCreateBufferRegionARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 418 /* wglCreateBufferRegionARB */); -} - -static PFNWGLCREATECONTEXTPROC -epoxy_wglCreateContext_resolver(void) -{ - return wgl_single_resolver(WGL_10, 443 /* wglCreateContext */); -} - -static PFNWGLCREATECONTEXTATTRIBSARBPROC -epoxy_wglCreateContextAttribsARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_create_context, 460 /* wglCreateContextAttribsARB */); -} - -static PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC -epoxy_wglCreateDisplayColorTableEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 487 /* wglCreateDisplayColorTableEXT */); -} - -static PFNWGLCREATEIMAGEBUFFERI3DPROC -epoxy_wglCreateImageBufferI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 517 /* wglCreateImageBufferI3D */); -} - -static PFNWGLCREATELAYERCONTEXTPROC -epoxy_wglCreateLayerContext_resolver(void) -{ - return wgl_single_resolver(WGL_10, 541 /* wglCreateLayerContext */); -} - -static PFNWGLCREATEPBUFFERARBPROC -epoxy_wglCreatePbufferARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 563 /* wglCreatePbufferARB */); -} - -static PFNWGLCREATEPBUFFEREXTPROC -epoxy_wglCreatePbufferEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 583 /* wglCreatePbufferEXT */); -} - -static PFNWGLDXCLOSEDEVICENVPROC -epoxy_wglDXCloseDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 603 /* wglDXCloseDeviceNV */); -} - -static PFNWGLDXLOCKOBJECTSNVPROC -epoxy_wglDXLockObjectsNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 622 /* wglDXLockObjectsNV */); -} - -static PFNWGLDXOBJECTACCESSNVPROC -epoxy_wglDXObjectAccessNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 641 /* wglDXObjectAccessNV */); -} - -static PFNWGLDXOPENDEVICENVPROC -epoxy_wglDXOpenDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 661 /* wglDXOpenDeviceNV */); -} - -static PFNWGLDXREGISTEROBJECTNVPROC -epoxy_wglDXRegisterObjectNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 679 /* wglDXRegisterObjectNV */); -} - -static PFNWGLDXSETRESOURCESHAREHANDLENVPROC -epoxy_wglDXSetResourceShareHandleNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 701 /* wglDXSetResourceShareHandleNV */); -} - -static PFNWGLDXUNLOCKOBJECTSNVPROC -epoxy_wglDXUnlockObjectsNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 731 /* wglDXUnlockObjectsNV */); -} - -static PFNWGLDXUNREGISTEROBJECTNVPROC -epoxy_wglDXUnregisterObjectNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 752 /* wglDXUnregisterObjectNV */); -} - -static PFNWGLDELAYBEFORESWAPNVPROC -epoxy_wglDelayBeforeSwapNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_delay_before_swap, 776 /* wglDelayBeforeSwapNV */); -} - -static PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC -epoxy_wglDeleteAssociatedContextAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 797 /* wglDeleteAssociatedContextAMD */); -} - -static PFNWGLDELETEBUFFERREGIONARBPROC -epoxy_wglDeleteBufferRegionARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 827 /* wglDeleteBufferRegionARB */); -} - -static PFNWGLDELETECONTEXTPROC -epoxy_wglDeleteContext_resolver(void) -{ - return wgl_single_resolver(WGL_10, 852 /* wglDeleteContext */); -} - -static PFNWGLDELETEDCNVPROC -epoxy_wglDeleteDCNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 869 /* wglDeleteDCNV */); -} - -static PFNWGLDESCRIBELAYERPLANEPROC -epoxy_wglDescribeLayerPlane_resolver(void) -{ - return wgl_single_resolver(WGL_10, 883 /* wglDescribeLayerPlane */); -} - -static PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC -epoxy_wglDestroyDisplayColorTableEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 905 /* wglDestroyDisplayColorTableEXT */); -} - -static PFNWGLDESTROYIMAGEBUFFERI3DPROC -epoxy_wglDestroyImageBufferI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 936 /* wglDestroyImageBufferI3D */); -} - -static PFNWGLDESTROYPBUFFERARBPROC -epoxy_wglDestroyPbufferARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 961 /* wglDestroyPbufferARB */); -} - -static PFNWGLDESTROYPBUFFEREXTPROC -epoxy_wglDestroyPbufferEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 982 /* wglDestroyPbufferEXT */); -} - -static PFNWGLDISABLEFRAMELOCKI3DPROC -epoxy_wglDisableFrameLockI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 1003 /* wglDisableFrameLockI3D */); -} - -static PFNWGLDISABLEGENLOCKI3DPROC -epoxy_wglDisableGenlockI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1026 /* wglDisableGenlockI3D */); -} - -static PFNWGLENABLEFRAMELOCKI3DPROC -epoxy_wglEnableFrameLockI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 1047 /* wglEnableFrameLockI3D */); -} - -static PFNWGLENABLEGENLOCKI3DPROC -epoxy_wglEnableGenlockI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1069 /* wglEnableGenlockI3D */); -} - -static PFNWGLENDFRAMETRACKINGI3DPROC -epoxy_wglEndFrameTrackingI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 1089 /* wglEndFrameTrackingI3D */); -} - -static PFNWGLENUMGPUDEVICESNVPROC -epoxy_wglEnumGpuDevicesNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 1112 /* wglEnumGpuDevicesNV */); -} - -static PFNWGLENUMGPUSFROMAFFINITYDCNVPROC -epoxy_wglEnumGpusFromAffinityDCNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 1132 /* wglEnumGpusFromAffinityDCNV */); -} - -static PFNWGLENUMGPUSNVPROC -epoxy_wglEnumGpusNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 1160 /* wglEnumGpusNV */); -} - -static PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC -epoxy_wglEnumerateVideoCaptureDevicesNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 1174 /* wglEnumerateVideoCaptureDevicesNV */); -} - -static PFNWGLENUMERATEVIDEODEVICESNVPROC -epoxy_wglEnumerateVideoDevicesNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_present_video, 1208 /* wglEnumerateVideoDevicesNV */); -} - -static PFNWGLFREEMEMORYNVPROC -epoxy_wglFreeMemoryNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_vertex_array_range, 1235 /* wglFreeMemoryNV */); -} - -static PFNWGLGENLOCKSAMPLERATEI3DPROC -epoxy_wglGenlockSampleRateI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1251 /* wglGenlockSampleRateI3D */); -} - -static PFNWGLGENLOCKSOURCEDELAYI3DPROC -epoxy_wglGenlockSourceDelayI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1275 /* wglGenlockSourceDelayI3D */); -} - -static PFNWGLGENLOCKSOURCEEDGEI3DPROC -epoxy_wglGenlockSourceEdgeI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1300 /* wglGenlockSourceEdgeI3D */); -} - -static PFNWGLGENLOCKSOURCEI3DPROC -epoxy_wglGenlockSourceI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1324 /* wglGenlockSourceI3D */); -} - -static PFNWGLGETCONTEXTGPUIDAMDPROC -epoxy_wglGetContextGPUIDAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1344 /* wglGetContextGPUIDAMD */); -} - -static PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC -epoxy_wglGetCurrentAssociatedContextAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1366 /* wglGetCurrentAssociatedContextAMD */); -} - -static PFNWGLGETCURRENTCONTEXTPROC -epoxy_wglGetCurrentContext_resolver(void) -{ - return wgl_single_resolver(WGL_10, 1400 /* wglGetCurrentContext */); -} - -static PFNWGLGETCURRENTDCPROC -epoxy_wglGetCurrentDC_resolver(void) -{ - return wgl_single_resolver(WGL_10, 1421 /* wglGetCurrentDC */); -} - -static PFNWGLGETCURRENTREADDCARBPROC -epoxy_wglGetCurrentReadDCARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_make_current_read, 1437 /* wglGetCurrentReadDCARB */); -} - -static PFNWGLGETCURRENTREADDCEXTPROC -epoxy_wglGetCurrentReadDCEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_make_current_read, 1460 /* wglGetCurrentReadDCEXT */); -} - -static PFNWGLGETDEFAULTPROCADDRESSPROC -epoxy_wglGetDefaultProcAddress_resolver(void) -{ - static const enum wgl_provider providers[] = { - wgl_provider_terminator - }; - static const uint32_t entrypoints[] = { - 0 /* None */, - }; - return wgl_provider_resolver(entrypoint_strings + 1483 /* "wglGetDefaultProcAddress" */, - providers, entrypoints); -} - -static PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC -epoxy_wglGetDigitalVideoParametersI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_digital_video_control, 1508 /* wglGetDigitalVideoParametersI3D */); -} - -static PFNWGLGETEXTENSIONSSTRINGARBPROC -epoxy_wglGetExtensionsStringARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_extensions_string, 1540 /* wglGetExtensionsStringARB */); -} - -static PFNWGLGETEXTENSIONSSTRINGEXTPROC -epoxy_wglGetExtensionsStringEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_extensions_string, 1566 /* wglGetExtensionsStringEXT */); -} - -static PFNWGLGETFRAMEUSAGEI3DPROC -epoxy_wglGetFrameUsageI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 1592 /* wglGetFrameUsageI3D */); -} - -static PFNWGLGETGPUIDSAMDPROC -epoxy_wglGetGPUIDsAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1612 /* wglGetGPUIDsAMD */); -} - -static PFNWGLGETGPUINFOAMDPROC -epoxy_wglGetGPUInfoAMD_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1628 /* wglGetGPUInfoAMD */); -} - -static PFNWGLGETGAMMATABLEI3DPROC -epoxy_wglGetGammaTableI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 1645 /* wglGetGammaTableI3D */); -} - -static PFNWGLGETGAMMATABLEPARAMETERSI3DPROC -epoxy_wglGetGammaTableParametersI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 1665 /* wglGetGammaTableParametersI3D */); -} - -static PFNWGLGETGENLOCKSAMPLERATEI3DPROC -epoxy_wglGetGenlockSampleRateI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1695 /* wglGetGenlockSampleRateI3D */); -} - -static PFNWGLGETGENLOCKSOURCEDELAYI3DPROC -epoxy_wglGetGenlockSourceDelayI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1722 /* wglGetGenlockSourceDelayI3D */); -} - -static PFNWGLGETGENLOCKSOURCEEDGEI3DPROC -epoxy_wglGetGenlockSourceEdgeI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1750 /* wglGetGenlockSourceEdgeI3D */); -} - -static PFNWGLGETGENLOCKSOURCEI3DPROC -epoxy_wglGetGenlockSourceI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1777 /* wglGetGenlockSourceI3D */); -} - -static PFNWGLGETLAYERPALETTEENTRIESPROC -epoxy_wglGetLayerPaletteEntries_resolver(void) -{ - return wgl_single_resolver(WGL_10, 1800 /* wglGetLayerPaletteEntries */); -} - -static PFNWGLGETMSCRATEOMLPROC -epoxy_wglGetMscRateOML_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 1826 /* wglGetMscRateOML */); -} - -static PFNWGLGETPBUFFERDCARBPROC -epoxy_wglGetPbufferDCARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 1843 /* wglGetPbufferDCARB */); -} - -static PFNWGLGETPBUFFERDCEXTPROC -epoxy_wglGetPbufferDCEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 1862 /* wglGetPbufferDCEXT */); -} - -static PFNWGLGETPIXELFORMATATTRIBFVARBPROC -epoxy_wglGetPixelFormatAttribfvARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pixel_format, 1881 /* wglGetPixelFormatAttribfvARB */); -} - -static PFNWGLGETPIXELFORMATATTRIBFVEXTPROC -epoxy_wglGetPixelFormatAttribfvEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pixel_format, 1910 /* wglGetPixelFormatAttribfvEXT */); -} - -static PFNWGLGETPIXELFORMATATTRIBIVARBPROC -epoxy_wglGetPixelFormatAttribivARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pixel_format, 1939 /* wglGetPixelFormatAttribivARB */); -} - -static PFNWGLGETPIXELFORMATATTRIBIVEXTPROC -epoxy_wglGetPixelFormatAttribivEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pixel_format, 1968 /* wglGetPixelFormatAttribivEXT */); -} - -static PFNWGLGETPROCADDRESSPROC -epoxy_wglGetProcAddress_resolver(void) -{ - return wgl_single_resolver(WGL_10, 1997 /* wglGetProcAddress */); -} - -static PFNWGLGETSWAPINTERVALEXTPROC -epoxy_wglGetSwapIntervalEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_swap_control, 2015 /* wglGetSwapIntervalEXT */); -} - -static PFNWGLGETSYNCVALUESOMLPROC -epoxy_wglGetSyncValuesOML_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 2037 /* wglGetSyncValuesOML */); -} - -static PFNWGLGETVIDEODEVICENVPROC -epoxy_wglGetVideoDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2057 /* wglGetVideoDeviceNV */); -} - -static PFNWGLGETVIDEOINFONVPROC -epoxy_wglGetVideoInfoNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2077 /* wglGetVideoInfoNV */); -} - -static PFNWGLISENABLEDFRAMELOCKI3DPROC -epoxy_wglIsEnabledFrameLockI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 2095 /* wglIsEnabledFrameLockI3D */); -} - -static PFNWGLISENABLEDGENLOCKI3DPROC -epoxy_wglIsEnabledGenlockI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 2120 /* wglIsEnabledGenlockI3D */); -} - -static PFNWGLJOINSWAPGROUPNVPROC -epoxy_wglJoinSwapGroupNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2143 /* wglJoinSwapGroupNV */); -} - -static PFNWGLLOADDISPLAYCOLORTABLEEXTPROC -epoxy_wglLoadDisplayColorTableEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 2162 /* wglLoadDisplayColorTableEXT */); -} - -static PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC -epoxy_wglLockVideoCaptureDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 2190 /* wglLockVideoCaptureDeviceNV */); -} - -static PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC -epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 2218 /* wglMakeAssociatedContextCurrentAMD */); -} - -static PFNWGLMAKECONTEXTCURRENTARBPROC -epoxy_wglMakeContextCurrentARB_unwrapped_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_make_current_read, 2253 /* wglMakeContextCurrentARB */); -} - -static PFNWGLMAKECONTEXTCURRENTEXTPROC -epoxy_wglMakeContextCurrentEXT_unwrapped_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_make_current_read, 2278 /* wglMakeContextCurrentEXT */); -} - -static PFNWGLMAKECURRENTPROC -epoxy_wglMakeCurrent_unwrapped_resolver(void) -{ - return wgl_single_resolver(WGL_10, 2303 /* wglMakeCurrent */); -} - -static PFNWGLQUERYCURRENTCONTEXTNVPROC -epoxy_wglQueryCurrentContextNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_present_video, 2318 /* wglQueryCurrentContextNV */); -} - -static PFNWGLQUERYFRAMECOUNTNVPROC -epoxy_wglQueryFrameCountNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2343 /* wglQueryFrameCountNV */); -} - -static PFNWGLQUERYFRAMELOCKMASTERI3DPROC -epoxy_wglQueryFrameLockMasterI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 2364 /* wglQueryFrameLockMasterI3D */); -} - -static PFNWGLQUERYFRAMETRACKINGI3DPROC -epoxy_wglQueryFrameTrackingI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 2391 /* wglQueryFrameTrackingI3D */); -} - -static PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC -epoxy_wglQueryGenlockMaxSourceDelayI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 2416 /* wglQueryGenlockMaxSourceDelayI3D */); -} - -static PFNWGLQUERYMAXSWAPGROUPSNVPROC -epoxy_wglQueryMaxSwapGroupsNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2449 /* wglQueryMaxSwapGroupsNV */); -} - -static PFNWGLQUERYPBUFFERARBPROC -epoxy_wglQueryPbufferARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 2473 /* wglQueryPbufferARB */); -} - -static PFNWGLQUERYPBUFFEREXTPROC -epoxy_wglQueryPbufferEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 2492 /* wglQueryPbufferEXT */); -} - -static PFNWGLQUERYSWAPGROUPNVPROC -epoxy_wglQuerySwapGroupNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2511 /* wglQuerySwapGroupNV */); -} - -static PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC -epoxy_wglQueryVideoCaptureDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 2531 /* wglQueryVideoCaptureDeviceNV */); -} - -static PFNWGLREALIZELAYERPALETTEPROC -epoxy_wglRealizeLayerPalette_resolver(void) -{ - return wgl_single_resolver(WGL_10, 2560 /* wglRealizeLayerPalette */); -} - -static PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC -epoxy_wglReleaseImageBufferEventsI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 2583 /* wglReleaseImageBufferEventsI3D */); -} - -static PFNWGLRELEASEPBUFFERDCARBPROC -epoxy_wglReleasePbufferDCARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 2614 /* wglReleasePbufferDCARB */); -} - -static PFNWGLRELEASEPBUFFERDCEXTPROC -epoxy_wglReleasePbufferDCEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 2637 /* wglReleasePbufferDCEXT */); -} - -static PFNWGLRELEASETEXIMAGEARBPROC -epoxy_wglReleaseTexImageARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_render_texture, 2660 /* wglReleaseTexImageARB */); -} - -static PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC -epoxy_wglReleaseVideoCaptureDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 2682 /* wglReleaseVideoCaptureDeviceNV */); -} - -static PFNWGLRELEASEVIDEODEVICENVPROC -epoxy_wglReleaseVideoDeviceNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2713 /* wglReleaseVideoDeviceNV */); -} - -static PFNWGLRELEASEVIDEOIMAGENVPROC -epoxy_wglReleaseVideoImageNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2737 /* wglReleaseVideoImageNV */); -} - -static PFNWGLRESETFRAMECOUNTNVPROC -epoxy_wglResetFrameCountNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2760 /* wglResetFrameCountNV */); -} - -static PFNWGLRESTOREBUFFERREGIONARBPROC -epoxy_wglRestoreBufferRegionARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 2781 /* wglRestoreBufferRegionARB */); -} - -static PFNWGLSAVEBUFFERREGIONARBPROC -epoxy_wglSaveBufferRegionARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 2807 /* wglSaveBufferRegionARB */); -} - -static PFNWGLSENDPBUFFERTOVIDEONVPROC -epoxy_wglSendPbufferToVideoNV_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2830 /* wglSendPbufferToVideoNV */); -} - -static PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC -epoxy_wglSetDigitalVideoParametersI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_digital_video_control, 2854 /* wglSetDigitalVideoParametersI3D */); -} - -static PFNWGLSETGAMMATABLEI3DPROC -epoxy_wglSetGammaTableI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 2886 /* wglSetGammaTableI3D */); -} - -static PFNWGLSETGAMMATABLEPARAMETERSI3DPROC -epoxy_wglSetGammaTableParametersI3D_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 2906 /* wglSetGammaTableParametersI3D */); -} - -static PFNWGLSETLAYERPALETTEENTRIESPROC -epoxy_wglSetLayerPaletteEntries_resolver(void) -{ - return wgl_single_resolver(WGL_10, 2936 /* wglSetLayerPaletteEntries */); -} - -static PFNWGLSETPBUFFERATTRIBARBPROC -epoxy_wglSetPbufferAttribARB_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_ARB_render_texture, 2962 /* wglSetPbufferAttribARB */); -} - -static PFNWGLSETSTEREOEMITTERSTATE3DLPROC -epoxy_wglSetStereoEmitterState3DL_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_3DL_stereo_control, 2985 /* wglSetStereoEmitterState3DL */); -} - -static PFNWGLSHARELISTSPROC -epoxy_wglShareLists_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3013 /* wglShareLists */); -} - -static PFNWGLSWAPBUFFERSMSCOMLPROC -epoxy_wglSwapBuffersMscOML_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3027 /* wglSwapBuffersMscOML */); -} - -static PFNWGLSWAPINTERVALEXTPROC -epoxy_wglSwapIntervalEXT_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_EXT_swap_control, 3048 /* wglSwapIntervalEXT */); -} - -static PFNWGLSWAPLAYERBUFFERSPROC -epoxy_wglSwapLayerBuffers_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3067 /* wglSwapLayerBuffers */); -} - -static PFNWGLSWAPLAYERBUFFERSMSCOMLPROC -epoxy_wglSwapLayerBuffersMscOML_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3087 /* wglSwapLayerBuffersMscOML */); -} - -static PFNWGLUSEFONTBITMAPSAPROC -epoxy_wglUseFontBitmapsA_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3113 /* wglUseFontBitmapsA */); -} - -static PFNWGLUSEFONTBITMAPSWPROC -epoxy_wglUseFontBitmapsW_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3132 /* wglUseFontBitmapsW */); -} - -static PFNWGLUSEFONTOUTLINESPROC -epoxy_wglUseFontOutlines_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3151 /* wglUseFontOutlines */); -} - -static PFNWGLUSEFONTOUTLINESAPROC -epoxy_wglUseFontOutlinesA_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3170 /* wglUseFontOutlinesA */); -} - -static PFNWGLUSEFONTOUTLINESWPROC -epoxy_wglUseFontOutlinesW_resolver(void) -{ - return wgl_single_resolver(WGL_10, 3190 /* wglUseFontOutlinesW */); -} - -static PFNWGLWAITFORMSCOMLPROC -epoxy_wglWaitForMscOML_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3210 /* wglWaitForMscOML */); -} - -static PFNWGLWAITFORSBCOMLPROC -epoxy_wglWaitForSbcOML_resolver(void) -{ - return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3227 /* wglWaitForSbcOML */); -} - -GEN_THUNKS_RET(void *, wglAllocateMemoryNV, (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority), (size, readfreq, writefreq, priority)) -GEN_THUNKS_RET(BOOL, wglAssociateImageBufferEventsI3D, (HDC hDC, const HANDLE * pEvent, const LPVOID * pAddress, const DWORD * pSize, UINT count), (hDC, pEvent, pAddress, pSize, count)) -GEN_THUNKS_RET(BOOL, wglBeginFrameTrackingI3D, (void), ()) -GEN_THUNKS_RET(GLboolean, wglBindDisplayColorTableEXT, (GLushort id), (id)) -GEN_THUNKS_RET(BOOL, wglBindSwapBarrierNV, (GLuint group, GLuint barrier), (group, barrier)) -GEN_THUNKS_RET(BOOL, wglBindTexImageARB, (HPBUFFERARB hPbuffer, int iBuffer), (hPbuffer, iBuffer)) -GEN_THUNKS_RET(BOOL, wglBindVideoCaptureDeviceNV, (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice), (uVideoSlot, hDevice)) -GEN_THUNKS_RET(BOOL, wglBindVideoDeviceNV, (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int * piAttribList), (hDC, uVideoSlot, hVideoDevice, piAttribList)) -GEN_THUNKS_RET(BOOL, wglBindVideoImageNV, (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer), (hVideoDevice, hPbuffer, iVideoBuffer)) -GEN_THUNKS(wglBlitContextFramebufferAMD, (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (dstCtx, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) -GEN_THUNKS_RET(BOOL, wglChoosePixelFormatARB, (HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats), (hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats)) -GEN_THUNKS_RET(BOOL, wglChoosePixelFormatEXT, (HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats), (hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats)) -GEN_THUNKS_RET(BOOL, wglCopyContext, (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask), (hglrcSrc, hglrcDst, mask)) -GEN_THUNKS_RET(BOOL, wglCopyImageSubDataNV, (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (hSrcRC, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, hDstRC, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)) -GEN_THUNKS_RET(HDC, wglCreateAffinityDCNV, (const HGPUNV * phGpuList), (phGpuList)) -GEN_THUNKS_RET(HGLRC, wglCreateAssociatedContextAMD, (UINT id), (id)) -GEN_THUNKS_RET(HGLRC, wglCreateAssociatedContextAttribsAMD, (UINT id, HGLRC hShareContext, const int * attribList), (id, hShareContext, attribList)) -GEN_THUNKS_RET(HANDLE, wglCreateBufferRegionARB, (HDC hDC, int iLayerPlane, UINT uType), (hDC, iLayerPlane, uType)) -GEN_THUNKS_RET(HGLRC, wglCreateContext, (HDC hDc), (hDc)) -GEN_THUNKS_RET(HGLRC, wglCreateContextAttribsARB, (HDC hDC, HGLRC hShareContext, const int * attribList), (hDC, hShareContext, attribList)) -GEN_THUNKS_RET(GLboolean, wglCreateDisplayColorTableEXT, (GLushort id), (id)) -GEN_THUNKS_RET(LPVOID, wglCreateImageBufferI3D, (HDC hDC, DWORD dwSize, UINT uFlags), (hDC, dwSize, uFlags)) -GEN_THUNKS_RET(HGLRC, wglCreateLayerContext, (HDC hDc, int level), (hDc, level)) -GEN_THUNKS_RET(HPBUFFERARB, wglCreatePbufferARB, (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList), (hDC, iPixelFormat, iWidth, iHeight, piAttribList)) -GEN_THUNKS_RET(HPBUFFEREXT, wglCreatePbufferEXT, (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList), (hDC, iPixelFormat, iWidth, iHeight, piAttribList)) -GEN_THUNKS_RET(BOOL, wglDXCloseDeviceNV, (HANDLE hDevice), (hDevice)) -GEN_THUNKS_RET(BOOL, wglDXLockObjectsNV, (HANDLE hDevice, GLint count, HANDLE * hObjects), (hDevice, count, hObjects)) -GEN_THUNKS_RET(BOOL, wglDXObjectAccessNV, (HANDLE hObject, GLenum access), (hObject, access)) -GEN_THUNKS_RET(HANDLE, wglDXOpenDeviceNV, (void * dxDevice), (dxDevice)) -GEN_THUNKS_RET(HANDLE, wglDXRegisterObjectNV, (HANDLE hDevice, void * dxObject, GLuint name, GLenum type, GLenum access), (hDevice, dxObject, name, type, access)) -GEN_THUNKS_RET(BOOL, wglDXSetResourceShareHandleNV, (void * dxObject, HANDLE shareHandle), (dxObject, shareHandle)) -GEN_THUNKS_RET(BOOL, wglDXUnlockObjectsNV, (HANDLE hDevice, GLint count, HANDLE * hObjects), (hDevice, count, hObjects)) -GEN_THUNKS_RET(BOOL, wglDXUnregisterObjectNV, (HANDLE hDevice, HANDLE hObject), (hDevice, hObject)) -GEN_THUNKS_RET(BOOL, wglDelayBeforeSwapNV, (HDC hDC, GLfloat seconds), (hDC, seconds)) -GEN_THUNKS_RET(BOOL, wglDeleteAssociatedContextAMD, (HGLRC hglrc), (hglrc)) -GEN_THUNKS(wglDeleteBufferRegionARB, (HANDLE hRegion), (hRegion)) -GEN_THUNKS_RET(BOOL, wglDeleteContext, (HGLRC oldContext), (oldContext)) -GEN_THUNKS_RET(BOOL, wglDeleteDCNV, (HDC hdc), (hdc)) -GEN_THUNKS_RET(BOOL, wglDescribeLayerPlane, (HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd), (hDc, pixelFormat, layerPlane, nBytes, plpd)) -GEN_THUNKS(wglDestroyDisplayColorTableEXT, (GLushort id), (id)) -GEN_THUNKS_RET(BOOL, wglDestroyImageBufferI3D, (HDC hDC, LPVOID pAddress), (hDC, pAddress)) -GEN_THUNKS_RET(BOOL, wglDestroyPbufferARB, (HPBUFFERARB hPbuffer), (hPbuffer)) -GEN_THUNKS_RET(BOOL, wglDestroyPbufferEXT, (HPBUFFEREXT hPbuffer), (hPbuffer)) -GEN_THUNKS_RET(BOOL, wglDisableFrameLockI3D, (void), ()) -GEN_THUNKS_RET(BOOL, wglDisableGenlockI3D, (HDC hDC), (hDC)) -GEN_THUNKS_RET(BOOL, wglEnableFrameLockI3D, (void), ()) -GEN_THUNKS_RET(BOOL, wglEnableGenlockI3D, (HDC hDC), (hDC)) -GEN_THUNKS_RET(BOOL, wglEndFrameTrackingI3D, (void), ()) -GEN_THUNKS_RET(BOOL, wglEnumGpuDevicesNV, (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice), (hGpu, iDeviceIndex, lpGpuDevice)) -GEN_THUNKS_RET(BOOL, wglEnumGpusFromAffinityDCNV, (HDC hAffinityDC, UINT iGpuIndex, HGPUNV * hGpu), (hAffinityDC, iGpuIndex, hGpu)) -GEN_THUNKS_RET(BOOL, wglEnumGpusNV, (UINT iGpuIndex, HGPUNV * phGpu), (iGpuIndex, phGpu)) -GEN_THUNKS_RET(UINT, wglEnumerateVideoCaptureDevicesNV, (HDC hDc, HVIDEOINPUTDEVICENV * phDeviceList), (hDc, phDeviceList)) -GEN_THUNKS_RET(int, wglEnumerateVideoDevicesNV, (HDC hDC, HVIDEOOUTPUTDEVICENV * phDeviceList), (hDC, phDeviceList)) -GEN_THUNKS(wglFreeMemoryNV, (void * pointer), (pointer)) -GEN_THUNKS_RET(BOOL, wglGenlockSampleRateI3D, (HDC hDC, UINT uRate), (hDC, uRate)) -GEN_THUNKS_RET(BOOL, wglGenlockSourceDelayI3D, (HDC hDC, UINT uDelay), (hDC, uDelay)) -GEN_THUNKS_RET(BOOL, wglGenlockSourceEdgeI3D, (HDC hDC, UINT uEdge), (hDC, uEdge)) -GEN_THUNKS_RET(BOOL, wglGenlockSourceI3D, (HDC hDC, UINT uSource), (hDC, uSource)) -GEN_THUNKS_RET(UINT, wglGetContextGPUIDAMD, (HGLRC hglrc), (hglrc)) -GEN_THUNKS_RET(HGLRC, wglGetCurrentAssociatedContextAMD, (void), ()) -GEN_THUNKS_RET(HGLRC, wglGetCurrentContext, (void), ()) -GEN_THUNKS_RET(HDC, wglGetCurrentDC, (void), ()) -GEN_THUNKS_RET(HDC, wglGetCurrentReadDCARB, (void), ()) -GEN_THUNKS_RET(HDC, wglGetCurrentReadDCEXT, (void), ()) -GEN_THUNKS_RET(PROC, wglGetDefaultProcAddress, (LPCSTR lpszProc), (lpszProc)) -GEN_THUNKS_RET(BOOL, wglGetDigitalVideoParametersI3D, (HDC hDC, int iAttribute, int * piValue), (hDC, iAttribute, piValue)) -GEN_THUNKS_RET(const char *, wglGetExtensionsStringARB, (HDC hdc), (hdc)) -GEN_THUNKS_RET(const char *, wglGetExtensionsStringEXT, (void), ()) -GEN_THUNKS_RET(BOOL, wglGetFrameUsageI3D, (float * pUsage), (pUsage)) -GEN_THUNKS_RET(UINT, wglGetGPUIDsAMD, (UINT maxCount, UINT * ids), (maxCount, ids)) -GEN_THUNKS_RET(INT, wglGetGPUInfoAMD, (UINT id, int property, GLenum dataType, UINT size, void * data), (id, property, dataType, size, data)) -GEN_THUNKS_RET(BOOL, wglGetGammaTableI3D, (HDC hDC, int iEntries, USHORT * puRed, USHORT * puGreen, USHORT * puBlue), (hDC, iEntries, puRed, puGreen, puBlue)) -GEN_THUNKS_RET(BOOL, wglGetGammaTableParametersI3D, (HDC hDC, int iAttribute, int * piValue), (hDC, iAttribute, piValue)) -GEN_THUNKS_RET(BOOL, wglGetGenlockSampleRateI3D, (HDC hDC, UINT * uRate), (hDC, uRate)) -GEN_THUNKS_RET(BOOL, wglGetGenlockSourceDelayI3D, (HDC hDC, UINT * uDelay), (hDC, uDelay)) -GEN_THUNKS_RET(BOOL, wglGetGenlockSourceEdgeI3D, (HDC hDC, UINT * uEdge), (hDC, uEdge)) -GEN_THUNKS_RET(BOOL, wglGetGenlockSourceI3D, (HDC hDC, UINT * uSource), (hDC, uSource)) -GEN_THUNKS_RET(int, wglGetLayerPaletteEntries, (HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr), (hdc, iLayerPlane, iStart, cEntries, pcr)) -GEN_THUNKS_RET(BOOL, wglGetMscRateOML, (HDC hdc, INT32 * numerator, INT32 * denominator), (hdc, numerator, denominator)) -GEN_THUNKS_RET(HDC, wglGetPbufferDCARB, (HPBUFFERARB hPbuffer), (hPbuffer)) -GEN_THUNKS_RET(HDC, wglGetPbufferDCEXT, (HPBUFFEREXT hPbuffer), (hPbuffer)) -GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribfvARB, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues)) -GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribfvEXT, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues)) -GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribivARB, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues)) -GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribivEXT, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues)) -GEN_THUNKS_RET(PROC, wglGetProcAddress, (LPCSTR lpszProc), (lpszProc)) -GEN_THUNKS_RET(int, wglGetSwapIntervalEXT, (void), ()) -GEN_THUNKS_RET(BOOL, wglGetSyncValuesOML, (HDC hdc, INT64 * ust, INT64 * msc, INT64 * sbc), (hdc, ust, msc, sbc)) -GEN_THUNKS_RET(BOOL, wglGetVideoDeviceNV, (HDC hDC, int numDevices, HPVIDEODEV * hVideoDevice), (hDC, numDevices, hVideoDevice)) -GEN_THUNKS_RET(BOOL, wglGetVideoInfoNV, (HPVIDEODEV hpVideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo), (hpVideoDevice, pulCounterOutputPbuffer, pulCounterOutputVideo)) -GEN_THUNKS_RET(BOOL, wglIsEnabledFrameLockI3D, (BOOL * pFlag), (pFlag)) -GEN_THUNKS_RET(BOOL, wglIsEnabledGenlockI3D, (HDC hDC, BOOL * pFlag), (hDC, pFlag)) -GEN_THUNKS_RET(BOOL, wglJoinSwapGroupNV, (HDC hDC, GLuint group), (hDC, group)) -GEN_THUNKS_RET(GLboolean, wglLoadDisplayColorTableEXT, (const GLushort * table, GLuint length), (table, length)) -GEN_THUNKS_RET(BOOL, wglLockVideoCaptureDeviceNV, (HDC hDc, HVIDEOINPUTDEVICENV hDevice), (hDc, hDevice)) -GEN_THUNKS_RET(BOOL, wglMakeAssociatedContextCurrentAMD_unwrapped, (HGLRC hglrc), (hglrc)) -GEN_THUNKS_RET(BOOL, wglMakeContextCurrentARB_unwrapped, (HDC hDrawDC, HDC hReadDC, HGLRC hglrc), (hDrawDC, hReadDC, hglrc)) -GEN_THUNKS_RET(BOOL, wglMakeContextCurrentEXT_unwrapped, (HDC hDrawDC, HDC hReadDC, HGLRC hglrc), (hDrawDC, hReadDC, hglrc)) -GEN_THUNKS_RET(BOOL, wglMakeCurrent_unwrapped, (HDC hDc, HGLRC newContext), (hDc, newContext)) -GEN_THUNKS_RET(BOOL, wglQueryCurrentContextNV, (int iAttribute, int * piValue), (iAttribute, piValue)) -GEN_THUNKS_RET(BOOL, wglQueryFrameCountNV, (HDC hDC, GLuint * count), (hDC, count)) -GEN_THUNKS_RET(BOOL, wglQueryFrameLockMasterI3D, (BOOL * pFlag), (pFlag)) -GEN_THUNKS_RET(BOOL, wglQueryFrameTrackingI3D, (DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage), (pFrameCount, pMissedFrames, pLastMissedUsage)) -GEN_THUNKS_RET(BOOL, wglQueryGenlockMaxSourceDelayI3D, (HDC hDC, UINT * uMaxLineDelay, UINT * uMaxPixelDelay), (hDC, uMaxLineDelay, uMaxPixelDelay)) -GEN_THUNKS_RET(BOOL, wglQueryMaxSwapGroupsNV, (HDC hDC, GLuint * maxGroups, GLuint * maxBarriers), (hDC, maxGroups, maxBarriers)) -GEN_THUNKS_RET(BOOL, wglQueryPbufferARB, (HPBUFFERARB hPbuffer, int iAttribute, int * piValue), (hPbuffer, iAttribute, piValue)) -GEN_THUNKS_RET(BOOL, wglQueryPbufferEXT, (HPBUFFEREXT hPbuffer, int iAttribute, int * piValue), (hPbuffer, iAttribute, piValue)) -GEN_THUNKS_RET(BOOL, wglQuerySwapGroupNV, (HDC hDC, GLuint * group, GLuint * barrier), (hDC, group, barrier)) -GEN_THUNKS_RET(BOOL, wglQueryVideoCaptureDeviceNV, (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int * piValue), (hDc, hDevice, iAttribute, piValue)) -GEN_THUNKS_RET(BOOL, wglRealizeLayerPalette, (HDC hdc, int iLayerPlane, BOOL bRealize), (hdc, iLayerPlane, bRealize)) -GEN_THUNKS_RET(BOOL, wglReleaseImageBufferEventsI3D, (HDC hDC, const LPVOID * pAddress, UINT count), (hDC, pAddress, count)) -GEN_THUNKS_RET(int, wglReleasePbufferDCARB, (HPBUFFERARB hPbuffer, HDC hDC), (hPbuffer, hDC)) -GEN_THUNKS_RET(int, wglReleasePbufferDCEXT, (HPBUFFEREXT hPbuffer, HDC hDC), (hPbuffer, hDC)) -GEN_THUNKS_RET(BOOL, wglReleaseTexImageARB, (HPBUFFERARB hPbuffer, int iBuffer), (hPbuffer, iBuffer)) -GEN_THUNKS_RET(BOOL, wglReleaseVideoCaptureDeviceNV, (HDC hDc, HVIDEOINPUTDEVICENV hDevice), (hDc, hDevice)) -GEN_THUNKS_RET(BOOL, wglReleaseVideoDeviceNV, (HPVIDEODEV hVideoDevice), (hVideoDevice)) -GEN_THUNKS_RET(BOOL, wglReleaseVideoImageNV, (HPBUFFERARB hPbuffer, int iVideoBuffer), (hPbuffer, iVideoBuffer)) -GEN_THUNKS_RET(BOOL, wglResetFrameCountNV, (HDC hDC), (hDC)) -GEN_THUNKS_RET(BOOL, wglRestoreBufferRegionARB, (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc), (hRegion, x, y, width, height, xSrc, ySrc)) -GEN_THUNKS_RET(BOOL, wglSaveBufferRegionARB, (HANDLE hRegion, int x, int y, int width, int height), (hRegion, x, y, width, height)) -GEN_THUNKS_RET(BOOL, wglSendPbufferToVideoNV, (HPBUFFERARB hPbuffer, int iBufferType, unsigned long * pulCounterPbuffer, BOOL bBlock), (hPbuffer, iBufferType, pulCounterPbuffer, bBlock)) -GEN_THUNKS_RET(BOOL, wglSetDigitalVideoParametersI3D, (HDC hDC, int iAttribute, const int * piValue), (hDC, iAttribute, piValue)) -GEN_THUNKS_RET(BOOL, wglSetGammaTableI3D, (HDC hDC, int iEntries, const USHORT * puRed, const USHORT * puGreen, const USHORT * puBlue), (hDC, iEntries, puRed, puGreen, puBlue)) -GEN_THUNKS_RET(BOOL, wglSetGammaTableParametersI3D, (HDC hDC, int iAttribute, const int * piValue), (hDC, iAttribute, piValue)) -GEN_THUNKS_RET(int, wglSetLayerPaletteEntries, (HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr), (hdc, iLayerPlane, iStart, cEntries, pcr)) -GEN_THUNKS_RET(BOOL, wglSetPbufferAttribARB, (HPBUFFERARB hPbuffer, const int * piAttribList), (hPbuffer, piAttribList)) -GEN_THUNKS_RET(BOOL, wglSetStereoEmitterState3DL, (HDC hDC, UINT uState), (hDC, uState)) -GEN_THUNKS_RET(BOOL, wglShareLists, (HGLRC hrcSrvShare, HGLRC hrcSrvSource), (hrcSrvShare, hrcSrvSource)) -GEN_THUNKS_RET(INT64, wglSwapBuffersMscOML, (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder), (hdc, target_msc, divisor, remainder)) -GEN_THUNKS_RET(BOOL, wglSwapIntervalEXT, (int interval), (interval)) -GEN_THUNKS_RET(BOOL, wglSwapLayerBuffers, (HDC hdc, UINT fuFlags), (hdc, fuFlags)) -GEN_THUNKS_RET(INT64, wglSwapLayerBuffersMscOML, (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder), (hdc, fuPlanes, target_msc, divisor, remainder)) -GEN_THUNKS_RET(BOOL, wglUseFontBitmapsA, (HDC hDC, DWORD first, DWORD count, DWORD listBase), (hDC, first, count, listBase)) -GEN_THUNKS_RET(BOOL, wglUseFontBitmapsW, (HDC hDC, DWORD first, DWORD count, DWORD listBase), (hDC, first, count, listBase)) -GEN_THUNKS_RET(BOOL, wglUseFontOutlines, (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf), (hDC, first, count, listBase, deviation, extrusion, format, lpgmf)) -GEN_THUNKS_RET(BOOL, wglUseFontOutlinesA, (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf), (hDC, first, count, listBase, deviation, extrusion, format, lpgmf)) -GEN_THUNKS_RET(BOOL, wglUseFontOutlinesW, (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf), (hDC, first, count, listBase, deviation, extrusion, format, lpgmf)) -GEN_THUNKS_RET(BOOL, wglWaitForMscOML, (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 * ust, INT64 * msc, INT64 * sbc), (hdc, target_msc, divisor, remainder, ust, msc, sbc)) -GEN_THUNKS_RET(BOOL, wglWaitForSbcOML, (HDC hdc, INT64 target_sbc, INT64 * ust, INT64 * msc, INT64 * sbc), (hdc, target_sbc, ust, msc, sbc)) - -#if USING_DISPATCH_TABLE -static struct dispatch_table resolver_table = { - epoxy_wglAllocateMemoryNV_dispatch_table_rewrite_ptr, /* wglAllocateMemoryNV */ - epoxy_wglAssociateImageBufferEventsI3D_dispatch_table_rewrite_ptr, /* wglAssociateImageBufferEventsI3D */ - epoxy_wglBeginFrameTrackingI3D_dispatch_table_rewrite_ptr, /* wglBeginFrameTrackingI3D */ - epoxy_wglBindDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglBindDisplayColorTableEXT */ - epoxy_wglBindSwapBarrierNV_dispatch_table_rewrite_ptr, /* wglBindSwapBarrierNV */ - epoxy_wglBindTexImageARB_dispatch_table_rewrite_ptr, /* wglBindTexImageARB */ - epoxy_wglBindVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglBindVideoCaptureDeviceNV */ - epoxy_wglBindVideoDeviceNV_dispatch_table_rewrite_ptr, /* wglBindVideoDeviceNV */ - epoxy_wglBindVideoImageNV_dispatch_table_rewrite_ptr, /* wglBindVideoImageNV */ - epoxy_wglBlitContextFramebufferAMD_dispatch_table_rewrite_ptr, /* wglBlitContextFramebufferAMD */ - epoxy_wglChoosePixelFormatARB_dispatch_table_rewrite_ptr, /* wglChoosePixelFormatARB */ - epoxy_wglChoosePixelFormatEXT_dispatch_table_rewrite_ptr, /* wglChoosePixelFormatEXT */ - epoxy_wglCopyContext_dispatch_table_rewrite_ptr, /* wglCopyContext */ - epoxy_wglCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* wglCopyImageSubDataNV */ - epoxy_wglCreateAffinityDCNV_dispatch_table_rewrite_ptr, /* wglCreateAffinityDCNV */ - epoxy_wglCreateAssociatedContextAMD_dispatch_table_rewrite_ptr, /* wglCreateAssociatedContextAMD */ - epoxy_wglCreateAssociatedContextAttribsAMD_dispatch_table_rewrite_ptr, /* wglCreateAssociatedContextAttribsAMD */ - epoxy_wglCreateBufferRegionARB_dispatch_table_rewrite_ptr, /* wglCreateBufferRegionARB */ - epoxy_wglCreateContext_dispatch_table_rewrite_ptr, /* wglCreateContext */ - epoxy_wglCreateContextAttribsARB_dispatch_table_rewrite_ptr, /* wglCreateContextAttribsARB */ - epoxy_wglCreateDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglCreateDisplayColorTableEXT */ - epoxy_wglCreateImageBufferI3D_dispatch_table_rewrite_ptr, /* wglCreateImageBufferI3D */ - epoxy_wglCreateLayerContext_dispatch_table_rewrite_ptr, /* wglCreateLayerContext */ - epoxy_wglCreatePbufferARB_dispatch_table_rewrite_ptr, /* wglCreatePbufferARB */ - epoxy_wglCreatePbufferEXT_dispatch_table_rewrite_ptr, /* wglCreatePbufferEXT */ - epoxy_wglDXCloseDeviceNV_dispatch_table_rewrite_ptr, /* wglDXCloseDeviceNV */ - epoxy_wglDXLockObjectsNV_dispatch_table_rewrite_ptr, /* wglDXLockObjectsNV */ - epoxy_wglDXObjectAccessNV_dispatch_table_rewrite_ptr, /* wglDXObjectAccessNV */ - epoxy_wglDXOpenDeviceNV_dispatch_table_rewrite_ptr, /* wglDXOpenDeviceNV */ - epoxy_wglDXRegisterObjectNV_dispatch_table_rewrite_ptr, /* wglDXRegisterObjectNV */ - epoxy_wglDXSetResourceShareHandleNV_dispatch_table_rewrite_ptr, /* wglDXSetResourceShareHandleNV */ - epoxy_wglDXUnlockObjectsNV_dispatch_table_rewrite_ptr, /* wglDXUnlockObjectsNV */ - epoxy_wglDXUnregisterObjectNV_dispatch_table_rewrite_ptr, /* wglDXUnregisterObjectNV */ - epoxy_wglDelayBeforeSwapNV_dispatch_table_rewrite_ptr, /* wglDelayBeforeSwapNV */ - epoxy_wglDeleteAssociatedContextAMD_dispatch_table_rewrite_ptr, /* wglDeleteAssociatedContextAMD */ - epoxy_wglDeleteBufferRegionARB_dispatch_table_rewrite_ptr, /* wglDeleteBufferRegionARB */ - epoxy_wglDeleteContext_dispatch_table_rewrite_ptr, /* wglDeleteContext */ - epoxy_wglDeleteDCNV_dispatch_table_rewrite_ptr, /* wglDeleteDCNV */ - epoxy_wglDescribeLayerPlane_dispatch_table_rewrite_ptr, /* wglDescribeLayerPlane */ - epoxy_wglDestroyDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglDestroyDisplayColorTableEXT */ - epoxy_wglDestroyImageBufferI3D_dispatch_table_rewrite_ptr, /* wglDestroyImageBufferI3D */ - epoxy_wglDestroyPbufferARB_dispatch_table_rewrite_ptr, /* wglDestroyPbufferARB */ - epoxy_wglDestroyPbufferEXT_dispatch_table_rewrite_ptr, /* wglDestroyPbufferEXT */ - epoxy_wglDisableFrameLockI3D_dispatch_table_rewrite_ptr, /* wglDisableFrameLockI3D */ - epoxy_wglDisableGenlockI3D_dispatch_table_rewrite_ptr, /* wglDisableGenlockI3D */ - epoxy_wglEnableFrameLockI3D_dispatch_table_rewrite_ptr, /* wglEnableFrameLockI3D */ - epoxy_wglEnableGenlockI3D_dispatch_table_rewrite_ptr, /* wglEnableGenlockI3D */ - epoxy_wglEndFrameTrackingI3D_dispatch_table_rewrite_ptr, /* wglEndFrameTrackingI3D */ - epoxy_wglEnumGpuDevicesNV_dispatch_table_rewrite_ptr, /* wglEnumGpuDevicesNV */ - epoxy_wglEnumGpusFromAffinityDCNV_dispatch_table_rewrite_ptr, /* wglEnumGpusFromAffinityDCNV */ - epoxy_wglEnumGpusNV_dispatch_table_rewrite_ptr, /* wglEnumGpusNV */ - epoxy_wglEnumerateVideoCaptureDevicesNV_dispatch_table_rewrite_ptr, /* wglEnumerateVideoCaptureDevicesNV */ - epoxy_wglEnumerateVideoDevicesNV_dispatch_table_rewrite_ptr, /* wglEnumerateVideoDevicesNV */ - epoxy_wglFreeMemoryNV_dispatch_table_rewrite_ptr, /* wglFreeMemoryNV */ - epoxy_wglGenlockSampleRateI3D_dispatch_table_rewrite_ptr, /* wglGenlockSampleRateI3D */ - epoxy_wglGenlockSourceDelayI3D_dispatch_table_rewrite_ptr, /* wglGenlockSourceDelayI3D */ - epoxy_wglGenlockSourceEdgeI3D_dispatch_table_rewrite_ptr, /* wglGenlockSourceEdgeI3D */ - epoxy_wglGenlockSourceI3D_dispatch_table_rewrite_ptr, /* wglGenlockSourceI3D */ - epoxy_wglGetContextGPUIDAMD_dispatch_table_rewrite_ptr, /* wglGetContextGPUIDAMD */ - epoxy_wglGetCurrentAssociatedContextAMD_dispatch_table_rewrite_ptr, /* wglGetCurrentAssociatedContextAMD */ - epoxy_wglGetCurrentContext_dispatch_table_rewrite_ptr, /* wglGetCurrentContext */ - epoxy_wglGetCurrentDC_dispatch_table_rewrite_ptr, /* wglGetCurrentDC */ - epoxy_wglGetCurrentReadDCARB_dispatch_table_rewrite_ptr, /* wglGetCurrentReadDCARB */ - epoxy_wglGetCurrentReadDCEXT_dispatch_table_rewrite_ptr, /* wglGetCurrentReadDCEXT */ - epoxy_wglGetDefaultProcAddress_dispatch_table_rewrite_ptr, /* wglGetDefaultProcAddress */ - epoxy_wglGetDigitalVideoParametersI3D_dispatch_table_rewrite_ptr, /* wglGetDigitalVideoParametersI3D */ - epoxy_wglGetExtensionsStringARB_dispatch_table_rewrite_ptr, /* wglGetExtensionsStringARB */ - epoxy_wglGetExtensionsStringEXT_dispatch_table_rewrite_ptr, /* wglGetExtensionsStringEXT */ - epoxy_wglGetFrameUsageI3D_dispatch_table_rewrite_ptr, /* wglGetFrameUsageI3D */ - epoxy_wglGetGPUIDsAMD_dispatch_table_rewrite_ptr, /* wglGetGPUIDsAMD */ - epoxy_wglGetGPUInfoAMD_dispatch_table_rewrite_ptr, /* wglGetGPUInfoAMD */ - epoxy_wglGetGammaTableI3D_dispatch_table_rewrite_ptr, /* wglGetGammaTableI3D */ - epoxy_wglGetGammaTableParametersI3D_dispatch_table_rewrite_ptr, /* wglGetGammaTableParametersI3D */ - epoxy_wglGetGenlockSampleRateI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSampleRateI3D */ - epoxy_wglGetGenlockSourceDelayI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSourceDelayI3D */ - epoxy_wglGetGenlockSourceEdgeI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSourceEdgeI3D */ - epoxy_wglGetGenlockSourceI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSourceI3D */ - epoxy_wglGetLayerPaletteEntries_dispatch_table_rewrite_ptr, /* wglGetLayerPaletteEntries */ - epoxy_wglGetMscRateOML_dispatch_table_rewrite_ptr, /* wglGetMscRateOML */ - epoxy_wglGetPbufferDCARB_dispatch_table_rewrite_ptr, /* wglGetPbufferDCARB */ - epoxy_wglGetPbufferDCEXT_dispatch_table_rewrite_ptr, /* wglGetPbufferDCEXT */ - epoxy_wglGetPixelFormatAttribfvARB_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribfvARB */ - epoxy_wglGetPixelFormatAttribfvEXT_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribfvEXT */ - epoxy_wglGetPixelFormatAttribivARB_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribivARB */ - epoxy_wglGetPixelFormatAttribivEXT_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribivEXT */ - epoxy_wglGetProcAddress_dispatch_table_rewrite_ptr, /* wglGetProcAddress */ - epoxy_wglGetSwapIntervalEXT_dispatch_table_rewrite_ptr, /* wglGetSwapIntervalEXT */ - epoxy_wglGetSyncValuesOML_dispatch_table_rewrite_ptr, /* wglGetSyncValuesOML */ - epoxy_wglGetVideoDeviceNV_dispatch_table_rewrite_ptr, /* wglGetVideoDeviceNV */ - epoxy_wglGetVideoInfoNV_dispatch_table_rewrite_ptr, /* wglGetVideoInfoNV */ - epoxy_wglIsEnabledFrameLockI3D_dispatch_table_rewrite_ptr, /* wglIsEnabledFrameLockI3D */ - epoxy_wglIsEnabledGenlockI3D_dispatch_table_rewrite_ptr, /* wglIsEnabledGenlockI3D */ - epoxy_wglJoinSwapGroupNV_dispatch_table_rewrite_ptr, /* wglJoinSwapGroupNV */ - epoxy_wglLoadDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglLoadDisplayColorTableEXT */ - epoxy_wglLockVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglLockVideoCaptureDeviceNV */ - epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeAssociatedContextCurrentAMD_unwrapped */ - epoxy_wglMakeContextCurrentARB_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeContextCurrentARB_unwrapped */ - epoxy_wglMakeContextCurrentEXT_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeContextCurrentEXT_unwrapped */ - epoxy_wglMakeCurrent_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeCurrent_unwrapped */ - epoxy_wglQueryCurrentContextNV_dispatch_table_rewrite_ptr, /* wglQueryCurrentContextNV */ - epoxy_wglQueryFrameCountNV_dispatch_table_rewrite_ptr, /* wglQueryFrameCountNV */ - epoxy_wglQueryFrameLockMasterI3D_dispatch_table_rewrite_ptr, /* wglQueryFrameLockMasterI3D */ - epoxy_wglQueryFrameTrackingI3D_dispatch_table_rewrite_ptr, /* wglQueryFrameTrackingI3D */ - epoxy_wglQueryGenlockMaxSourceDelayI3D_dispatch_table_rewrite_ptr, /* wglQueryGenlockMaxSourceDelayI3D */ - epoxy_wglQueryMaxSwapGroupsNV_dispatch_table_rewrite_ptr, /* wglQueryMaxSwapGroupsNV */ - epoxy_wglQueryPbufferARB_dispatch_table_rewrite_ptr, /* wglQueryPbufferARB */ - epoxy_wglQueryPbufferEXT_dispatch_table_rewrite_ptr, /* wglQueryPbufferEXT */ - epoxy_wglQuerySwapGroupNV_dispatch_table_rewrite_ptr, /* wglQuerySwapGroupNV */ - epoxy_wglQueryVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglQueryVideoCaptureDeviceNV */ - epoxy_wglRealizeLayerPalette_dispatch_table_rewrite_ptr, /* wglRealizeLayerPalette */ - epoxy_wglReleaseImageBufferEventsI3D_dispatch_table_rewrite_ptr, /* wglReleaseImageBufferEventsI3D */ - epoxy_wglReleasePbufferDCARB_dispatch_table_rewrite_ptr, /* wglReleasePbufferDCARB */ - epoxy_wglReleasePbufferDCEXT_dispatch_table_rewrite_ptr, /* wglReleasePbufferDCEXT */ - epoxy_wglReleaseTexImageARB_dispatch_table_rewrite_ptr, /* wglReleaseTexImageARB */ - epoxy_wglReleaseVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglReleaseVideoCaptureDeviceNV */ - epoxy_wglReleaseVideoDeviceNV_dispatch_table_rewrite_ptr, /* wglReleaseVideoDeviceNV */ - epoxy_wglReleaseVideoImageNV_dispatch_table_rewrite_ptr, /* wglReleaseVideoImageNV */ - epoxy_wglResetFrameCountNV_dispatch_table_rewrite_ptr, /* wglResetFrameCountNV */ - epoxy_wglRestoreBufferRegionARB_dispatch_table_rewrite_ptr, /* wglRestoreBufferRegionARB */ - epoxy_wglSaveBufferRegionARB_dispatch_table_rewrite_ptr, /* wglSaveBufferRegionARB */ - epoxy_wglSendPbufferToVideoNV_dispatch_table_rewrite_ptr, /* wglSendPbufferToVideoNV */ - epoxy_wglSetDigitalVideoParametersI3D_dispatch_table_rewrite_ptr, /* wglSetDigitalVideoParametersI3D */ - epoxy_wglSetGammaTableI3D_dispatch_table_rewrite_ptr, /* wglSetGammaTableI3D */ - epoxy_wglSetGammaTableParametersI3D_dispatch_table_rewrite_ptr, /* wglSetGammaTableParametersI3D */ - epoxy_wglSetLayerPaletteEntries_dispatch_table_rewrite_ptr, /* wglSetLayerPaletteEntries */ - epoxy_wglSetPbufferAttribARB_dispatch_table_rewrite_ptr, /* wglSetPbufferAttribARB */ - epoxy_wglSetStereoEmitterState3DL_dispatch_table_rewrite_ptr, /* wglSetStereoEmitterState3DL */ - epoxy_wglShareLists_dispatch_table_rewrite_ptr, /* wglShareLists */ - epoxy_wglSwapBuffersMscOML_dispatch_table_rewrite_ptr, /* wglSwapBuffersMscOML */ - epoxy_wglSwapIntervalEXT_dispatch_table_rewrite_ptr, /* wglSwapIntervalEXT */ - epoxy_wglSwapLayerBuffers_dispatch_table_rewrite_ptr, /* wglSwapLayerBuffers */ - epoxy_wglSwapLayerBuffersMscOML_dispatch_table_rewrite_ptr, /* wglSwapLayerBuffersMscOML */ - epoxy_wglUseFontBitmapsA_dispatch_table_rewrite_ptr, /* wglUseFontBitmapsA */ - epoxy_wglUseFontBitmapsW_dispatch_table_rewrite_ptr, /* wglUseFontBitmapsW */ - epoxy_wglUseFontOutlines_dispatch_table_rewrite_ptr, /* wglUseFontOutlines */ - epoxy_wglUseFontOutlinesA_dispatch_table_rewrite_ptr, /* wglUseFontOutlinesA */ - epoxy_wglUseFontOutlinesW_dispatch_table_rewrite_ptr, /* wglUseFontOutlinesW */ - epoxy_wglWaitForMscOML_dispatch_table_rewrite_ptr, /* wglWaitForMscOML */ - epoxy_wglWaitForSbcOML_dispatch_table_rewrite_ptr, /* wglWaitForSbcOML */ -}; - -uint32_t wgl_tls_index; -uint32_t wgl_tls_size = sizeof(struct dispatch_table); - -static EPOXY_INLINE struct dispatch_table * -get_dispatch_table(void) -{ - return TlsGetValue(wgl_tls_index); -} - -void -wgl_init_dispatch_table(void) -{ - struct dispatch_table *dispatch_table = get_dispatch_table(); - memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); -} - -void -wgl_switch_to_dispatch_table(void) -{ - epoxy_wglAllocateMemoryNV = epoxy_wglAllocateMemoryNV_dispatch_table_thunk; - epoxy_wglAssociateImageBufferEventsI3D = epoxy_wglAssociateImageBufferEventsI3D_dispatch_table_thunk; - epoxy_wglBeginFrameTrackingI3D = epoxy_wglBeginFrameTrackingI3D_dispatch_table_thunk; - epoxy_wglBindDisplayColorTableEXT = epoxy_wglBindDisplayColorTableEXT_dispatch_table_thunk; - epoxy_wglBindSwapBarrierNV = epoxy_wglBindSwapBarrierNV_dispatch_table_thunk; - epoxy_wglBindTexImageARB = epoxy_wglBindTexImageARB_dispatch_table_thunk; - epoxy_wglBindVideoCaptureDeviceNV = epoxy_wglBindVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_wglBindVideoDeviceNV = epoxy_wglBindVideoDeviceNV_dispatch_table_thunk; - epoxy_wglBindVideoImageNV = epoxy_wglBindVideoImageNV_dispatch_table_thunk; - epoxy_wglBlitContextFramebufferAMD = epoxy_wglBlitContextFramebufferAMD_dispatch_table_thunk; - epoxy_wglChoosePixelFormatARB = epoxy_wglChoosePixelFormatARB_dispatch_table_thunk; - epoxy_wglChoosePixelFormatEXT = epoxy_wglChoosePixelFormatEXT_dispatch_table_thunk; - epoxy_wglCopyContext = epoxy_wglCopyContext_dispatch_table_thunk; - epoxy_wglCopyImageSubDataNV = epoxy_wglCopyImageSubDataNV_dispatch_table_thunk; - epoxy_wglCreateAffinityDCNV = epoxy_wglCreateAffinityDCNV_dispatch_table_thunk; - epoxy_wglCreateAssociatedContextAMD = epoxy_wglCreateAssociatedContextAMD_dispatch_table_thunk; - epoxy_wglCreateAssociatedContextAttribsAMD = epoxy_wglCreateAssociatedContextAttribsAMD_dispatch_table_thunk; - epoxy_wglCreateBufferRegionARB = epoxy_wglCreateBufferRegionARB_dispatch_table_thunk; - epoxy_wglCreateContext = epoxy_wglCreateContext_dispatch_table_thunk; - epoxy_wglCreateContextAttribsARB = epoxy_wglCreateContextAttribsARB_dispatch_table_thunk; - epoxy_wglCreateDisplayColorTableEXT = epoxy_wglCreateDisplayColorTableEXT_dispatch_table_thunk; - epoxy_wglCreateImageBufferI3D = epoxy_wglCreateImageBufferI3D_dispatch_table_thunk; - epoxy_wglCreateLayerContext = epoxy_wglCreateLayerContext_dispatch_table_thunk; - epoxy_wglCreatePbufferARB = epoxy_wglCreatePbufferARB_dispatch_table_thunk; - epoxy_wglCreatePbufferEXT = epoxy_wglCreatePbufferEXT_dispatch_table_thunk; - epoxy_wglDXCloseDeviceNV = epoxy_wglDXCloseDeviceNV_dispatch_table_thunk; - epoxy_wglDXLockObjectsNV = epoxy_wglDXLockObjectsNV_dispatch_table_thunk; - epoxy_wglDXObjectAccessNV = epoxy_wglDXObjectAccessNV_dispatch_table_thunk; - epoxy_wglDXOpenDeviceNV = epoxy_wglDXOpenDeviceNV_dispatch_table_thunk; - epoxy_wglDXRegisterObjectNV = epoxy_wglDXRegisterObjectNV_dispatch_table_thunk; - epoxy_wglDXSetResourceShareHandleNV = epoxy_wglDXSetResourceShareHandleNV_dispatch_table_thunk; - epoxy_wglDXUnlockObjectsNV = epoxy_wglDXUnlockObjectsNV_dispatch_table_thunk; - epoxy_wglDXUnregisterObjectNV = epoxy_wglDXUnregisterObjectNV_dispatch_table_thunk; - epoxy_wglDelayBeforeSwapNV = epoxy_wglDelayBeforeSwapNV_dispatch_table_thunk; - epoxy_wglDeleteAssociatedContextAMD = epoxy_wglDeleteAssociatedContextAMD_dispatch_table_thunk; - epoxy_wglDeleteBufferRegionARB = epoxy_wglDeleteBufferRegionARB_dispatch_table_thunk; - epoxy_wglDeleteContext = epoxy_wglDeleteContext_dispatch_table_thunk; - epoxy_wglDeleteDCNV = epoxy_wglDeleteDCNV_dispatch_table_thunk; - epoxy_wglDescribeLayerPlane = epoxy_wglDescribeLayerPlane_dispatch_table_thunk; - epoxy_wglDestroyDisplayColorTableEXT = epoxy_wglDestroyDisplayColorTableEXT_dispatch_table_thunk; - epoxy_wglDestroyImageBufferI3D = epoxy_wglDestroyImageBufferI3D_dispatch_table_thunk; - epoxy_wglDestroyPbufferARB = epoxy_wglDestroyPbufferARB_dispatch_table_thunk; - epoxy_wglDestroyPbufferEXT = epoxy_wglDestroyPbufferEXT_dispatch_table_thunk; - epoxy_wglDisableFrameLockI3D = epoxy_wglDisableFrameLockI3D_dispatch_table_thunk; - epoxy_wglDisableGenlockI3D = epoxy_wglDisableGenlockI3D_dispatch_table_thunk; - epoxy_wglEnableFrameLockI3D = epoxy_wglEnableFrameLockI3D_dispatch_table_thunk; - epoxy_wglEnableGenlockI3D = epoxy_wglEnableGenlockI3D_dispatch_table_thunk; - epoxy_wglEndFrameTrackingI3D = epoxy_wglEndFrameTrackingI3D_dispatch_table_thunk; - epoxy_wglEnumGpuDevicesNV = epoxy_wglEnumGpuDevicesNV_dispatch_table_thunk; - epoxy_wglEnumGpusFromAffinityDCNV = epoxy_wglEnumGpusFromAffinityDCNV_dispatch_table_thunk; - epoxy_wglEnumGpusNV = epoxy_wglEnumGpusNV_dispatch_table_thunk; - epoxy_wglEnumerateVideoCaptureDevicesNV = epoxy_wglEnumerateVideoCaptureDevicesNV_dispatch_table_thunk; - epoxy_wglEnumerateVideoDevicesNV = epoxy_wglEnumerateVideoDevicesNV_dispatch_table_thunk; - epoxy_wglFreeMemoryNV = epoxy_wglFreeMemoryNV_dispatch_table_thunk; - epoxy_wglGenlockSampleRateI3D = epoxy_wglGenlockSampleRateI3D_dispatch_table_thunk; - epoxy_wglGenlockSourceDelayI3D = epoxy_wglGenlockSourceDelayI3D_dispatch_table_thunk; - epoxy_wglGenlockSourceEdgeI3D = epoxy_wglGenlockSourceEdgeI3D_dispatch_table_thunk; - epoxy_wglGenlockSourceI3D = epoxy_wglGenlockSourceI3D_dispatch_table_thunk; - epoxy_wglGetContextGPUIDAMD = epoxy_wglGetContextGPUIDAMD_dispatch_table_thunk; - epoxy_wglGetCurrentAssociatedContextAMD = epoxy_wglGetCurrentAssociatedContextAMD_dispatch_table_thunk; - epoxy_wglGetCurrentContext = epoxy_wglGetCurrentContext_dispatch_table_thunk; - epoxy_wglGetCurrentDC = epoxy_wglGetCurrentDC_dispatch_table_thunk; - epoxy_wglGetCurrentReadDCARB = epoxy_wglGetCurrentReadDCARB_dispatch_table_thunk; - epoxy_wglGetCurrentReadDCEXT = epoxy_wglGetCurrentReadDCEXT_dispatch_table_thunk; - epoxy_wglGetDefaultProcAddress = epoxy_wglGetDefaultProcAddress_dispatch_table_thunk; - epoxy_wglGetDigitalVideoParametersI3D = epoxy_wglGetDigitalVideoParametersI3D_dispatch_table_thunk; - epoxy_wglGetExtensionsStringARB = epoxy_wglGetExtensionsStringARB_dispatch_table_thunk; - epoxy_wglGetExtensionsStringEXT = epoxy_wglGetExtensionsStringEXT_dispatch_table_thunk; - epoxy_wglGetFrameUsageI3D = epoxy_wglGetFrameUsageI3D_dispatch_table_thunk; - epoxy_wglGetGPUIDsAMD = epoxy_wglGetGPUIDsAMD_dispatch_table_thunk; - epoxy_wglGetGPUInfoAMD = epoxy_wglGetGPUInfoAMD_dispatch_table_thunk; - epoxy_wglGetGammaTableI3D = epoxy_wglGetGammaTableI3D_dispatch_table_thunk; - epoxy_wglGetGammaTableParametersI3D = epoxy_wglGetGammaTableParametersI3D_dispatch_table_thunk; - epoxy_wglGetGenlockSampleRateI3D = epoxy_wglGetGenlockSampleRateI3D_dispatch_table_thunk; - epoxy_wglGetGenlockSourceDelayI3D = epoxy_wglGetGenlockSourceDelayI3D_dispatch_table_thunk; - epoxy_wglGetGenlockSourceEdgeI3D = epoxy_wglGetGenlockSourceEdgeI3D_dispatch_table_thunk; - epoxy_wglGetGenlockSourceI3D = epoxy_wglGetGenlockSourceI3D_dispatch_table_thunk; - epoxy_wglGetLayerPaletteEntries = epoxy_wglGetLayerPaletteEntries_dispatch_table_thunk; - epoxy_wglGetMscRateOML = epoxy_wglGetMscRateOML_dispatch_table_thunk; - epoxy_wglGetPbufferDCARB = epoxy_wglGetPbufferDCARB_dispatch_table_thunk; - epoxy_wglGetPbufferDCEXT = epoxy_wglGetPbufferDCEXT_dispatch_table_thunk; - epoxy_wglGetPixelFormatAttribfvARB = epoxy_wglGetPixelFormatAttribfvARB_dispatch_table_thunk; - epoxy_wglGetPixelFormatAttribfvEXT = epoxy_wglGetPixelFormatAttribfvEXT_dispatch_table_thunk; - epoxy_wglGetPixelFormatAttribivARB = epoxy_wglGetPixelFormatAttribivARB_dispatch_table_thunk; - epoxy_wglGetPixelFormatAttribivEXT = epoxy_wglGetPixelFormatAttribivEXT_dispatch_table_thunk; - epoxy_wglGetProcAddress = epoxy_wglGetProcAddress_dispatch_table_thunk; - epoxy_wglGetSwapIntervalEXT = epoxy_wglGetSwapIntervalEXT_dispatch_table_thunk; - epoxy_wglGetSyncValuesOML = epoxy_wglGetSyncValuesOML_dispatch_table_thunk; - epoxy_wglGetVideoDeviceNV = epoxy_wglGetVideoDeviceNV_dispatch_table_thunk; - epoxy_wglGetVideoInfoNV = epoxy_wglGetVideoInfoNV_dispatch_table_thunk; - epoxy_wglIsEnabledFrameLockI3D = epoxy_wglIsEnabledFrameLockI3D_dispatch_table_thunk; - epoxy_wglIsEnabledGenlockI3D = epoxy_wglIsEnabledGenlockI3D_dispatch_table_thunk; - epoxy_wglJoinSwapGroupNV = epoxy_wglJoinSwapGroupNV_dispatch_table_thunk; - epoxy_wglLoadDisplayColorTableEXT = epoxy_wglLoadDisplayColorTableEXT_dispatch_table_thunk; - epoxy_wglLockVideoCaptureDeviceNV = epoxy_wglLockVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_dispatch_table_thunk; - epoxy_wglMakeContextCurrentARB_unwrapped = epoxy_wglMakeContextCurrentARB_unwrapped_dispatch_table_thunk; - epoxy_wglMakeContextCurrentEXT_unwrapped = epoxy_wglMakeContextCurrentEXT_unwrapped_dispatch_table_thunk; - epoxy_wglMakeCurrent_unwrapped = epoxy_wglMakeCurrent_unwrapped_dispatch_table_thunk; - epoxy_wglQueryCurrentContextNV = epoxy_wglQueryCurrentContextNV_dispatch_table_thunk; - epoxy_wglQueryFrameCountNV = epoxy_wglQueryFrameCountNV_dispatch_table_thunk; - epoxy_wglQueryFrameLockMasterI3D = epoxy_wglQueryFrameLockMasterI3D_dispatch_table_thunk; - epoxy_wglQueryFrameTrackingI3D = epoxy_wglQueryFrameTrackingI3D_dispatch_table_thunk; - epoxy_wglQueryGenlockMaxSourceDelayI3D = epoxy_wglQueryGenlockMaxSourceDelayI3D_dispatch_table_thunk; - epoxy_wglQueryMaxSwapGroupsNV = epoxy_wglQueryMaxSwapGroupsNV_dispatch_table_thunk; - epoxy_wglQueryPbufferARB = epoxy_wglQueryPbufferARB_dispatch_table_thunk; - epoxy_wglQueryPbufferEXT = epoxy_wglQueryPbufferEXT_dispatch_table_thunk; - epoxy_wglQuerySwapGroupNV = epoxy_wglQuerySwapGroupNV_dispatch_table_thunk; - epoxy_wglQueryVideoCaptureDeviceNV = epoxy_wglQueryVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_wglRealizeLayerPalette = epoxy_wglRealizeLayerPalette_dispatch_table_thunk; - epoxy_wglReleaseImageBufferEventsI3D = epoxy_wglReleaseImageBufferEventsI3D_dispatch_table_thunk; - epoxy_wglReleasePbufferDCARB = epoxy_wglReleasePbufferDCARB_dispatch_table_thunk; - epoxy_wglReleasePbufferDCEXT = epoxy_wglReleasePbufferDCEXT_dispatch_table_thunk; - epoxy_wglReleaseTexImageARB = epoxy_wglReleaseTexImageARB_dispatch_table_thunk; - epoxy_wglReleaseVideoCaptureDeviceNV = epoxy_wglReleaseVideoCaptureDeviceNV_dispatch_table_thunk; - epoxy_wglReleaseVideoDeviceNV = epoxy_wglReleaseVideoDeviceNV_dispatch_table_thunk; - epoxy_wglReleaseVideoImageNV = epoxy_wglReleaseVideoImageNV_dispatch_table_thunk; - epoxy_wglResetFrameCountNV = epoxy_wglResetFrameCountNV_dispatch_table_thunk; - epoxy_wglRestoreBufferRegionARB = epoxy_wglRestoreBufferRegionARB_dispatch_table_thunk; - epoxy_wglSaveBufferRegionARB = epoxy_wglSaveBufferRegionARB_dispatch_table_thunk; - epoxy_wglSendPbufferToVideoNV = epoxy_wglSendPbufferToVideoNV_dispatch_table_thunk; - epoxy_wglSetDigitalVideoParametersI3D = epoxy_wglSetDigitalVideoParametersI3D_dispatch_table_thunk; - epoxy_wglSetGammaTableI3D = epoxy_wglSetGammaTableI3D_dispatch_table_thunk; - epoxy_wglSetGammaTableParametersI3D = epoxy_wglSetGammaTableParametersI3D_dispatch_table_thunk; - epoxy_wglSetLayerPaletteEntries = epoxy_wglSetLayerPaletteEntries_dispatch_table_thunk; - epoxy_wglSetPbufferAttribARB = epoxy_wglSetPbufferAttribARB_dispatch_table_thunk; - epoxy_wglSetStereoEmitterState3DL = epoxy_wglSetStereoEmitterState3DL_dispatch_table_thunk; - epoxy_wglShareLists = epoxy_wglShareLists_dispatch_table_thunk; - epoxy_wglSwapBuffersMscOML = epoxy_wglSwapBuffersMscOML_dispatch_table_thunk; - epoxy_wglSwapIntervalEXT = epoxy_wglSwapIntervalEXT_dispatch_table_thunk; - epoxy_wglSwapLayerBuffers = epoxy_wglSwapLayerBuffers_dispatch_table_thunk; - epoxy_wglSwapLayerBuffersMscOML = epoxy_wglSwapLayerBuffersMscOML_dispatch_table_thunk; - epoxy_wglUseFontBitmapsA = epoxy_wglUseFontBitmapsA_dispatch_table_thunk; - epoxy_wglUseFontBitmapsW = epoxy_wglUseFontBitmapsW_dispatch_table_thunk; - epoxy_wglUseFontOutlines = epoxy_wglUseFontOutlines_dispatch_table_thunk; - epoxy_wglUseFontOutlinesA = epoxy_wglUseFontOutlinesA_dispatch_table_thunk; - epoxy_wglUseFontOutlinesW = epoxy_wglUseFontOutlinesW_dispatch_table_thunk; - epoxy_wglWaitForMscOML = epoxy_wglWaitForMscOML_dispatch_table_thunk; - epoxy_wglWaitForSbcOML = epoxy_wglWaitForSbcOML_dispatch_table_thunk; -} - -#endif /* !USING_DISPATCH_TABLE */ -PUBLIC PFNWGLALLOCATEMEMORYNVPROC epoxy_wglAllocateMemoryNV = epoxy_wglAllocateMemoryNV_global_rewrite_ptr; - -PUBLIC PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC epoxy_wglAssociateImageBufferEventsI3D = epoxy_wglAssociateImageBufferEventsI3D_global_rewrite_ptr; - -PUBLIC PFNWGLBEGINFRAMETRACKINGI3DPROC epoxy_wglBeginFrameTrackingI3D = epoxy_wglBeginFrameTrackingI3D_global_rewrite_ptr; - -PUBLIC PFNWGLBINDDISPLAYCOLORTABLEEXTPROC epoxy_wglBindDisplayColorTableEXT = epoxy_wglBindDisplayColorTableEXT_global_rewrite_ptr; - -PUBLIC PFNWGLBINDSWAPBARRIERNVPROC epoxy_wglBindSwapBarrierNV = epoxy_wglBindSwapBarrierNV_global_rewrite_ptr; - -PUBLIC PFNWGLBINDTEXIMAGEARBPROC epoxy_wglBindTexImageARB = epoxy_wglBindTexImageARB_global_rewrite_ptr; - -PUBLIC PFNWGLBINDVIDEOCAPTUREDEVICENVPROC epoxy_wglBindVideoCaptureDeviceNV = epoxy_wglBindVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLBINDVIDEODEVICENVPROC epoxy_wglBindVideoDeviceNV = epoxy_wglBindVideoDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLBINDVIDEOIMAGENVPROC epoxy_wglBindVideoImageNV = epoxy_wglBindVideoImageNV_global_rewrite_ptr; - -PUBLIC PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_wglBlitContextFramebufferAMD = epoxy_wglBlitContextFramebufferAMD_global_rewrite_ptr; - -PUBLIC PFNWGLCHOOSEPIXELFORMATARBPROC epoxy_wglChoosePixelFormatARB = epoxy_wglChoosePixelFormatARB_global_rewrite_ptr; - -PUBLIC PFNWGLCHOOSEPIXELFORMATEXTPROC epoxy_wglChoosePixelFormatEXT = epoxy_wglChoosePixelFormatEXT_global_rewrite_ptr; - -PUBLIC PFNWGLCOPYCONTEXTPROC epoxy_wglCopyContext = epoxy_wglCopyContext_global_rewrite_ptr; - -PUBLIC PFNWGLCOPYIMAGESUBDATANVPROC epoxy_wglCopyImageSubDataNV = epoxy_wglCopyImageSubDataNV_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEAFFINITYDCNVPROC epoxy_wglCreateAffinityDCNV = epoxy_wglCreateAffinityDCNV_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC epoxy_wglCreateAssociatedContextAMD = epoxy_wglCreateAssociatedContextAMD_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_wglCreateAssociatedContextAttribsAMD = epoxy_wglCreateAssociatedContextAttribsAMD_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEBUFFERREGIONARBPROC epoxy_wglCreateBufferRegionARB = epoxy_wglCreateBufferRegionARB_global_rewrite_ptr; - -PUBLIC PFNWGLCREATECONTEXTPROC epoxy_wglCreateContext = epoxy_wglCreateContext_global_rewrite_ptr; - -PUBLIC PFNWGLCREATECONTEXTATTRIBSARBPROC epoxy_wglCreateContextAttribsARB = epoxy_wglCreateContextAttribsARB_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC epoxy_wglCreateDisplayColorTableEXT = epoxy_wglCreateDisplayColorTableEXT_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEIMAGEBUFFERI3DPROC epoxy_wglCreateImageBufferI3D = epoxy_wglCreateImageBufferI3D_global_rewrite_ptr; - -PUBLIC PFNWGLCREATELAYERCONTEXTPROC epoxy_wglCreateLayerContext = epoxy_wglCreateLayerContext_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEPBUFFERARBPROC epoxy_wglCreatePbufferARB = epoxy_wglCreatePbufferARB_global_rewrite_ptr; - -PUBLIC PFNWGLCREATEPBUFFEREXTPROC epoxy_wglCreatePbufferEXT = epoxy_wglCreatePbufferEXT_global_rewrite_ptr; - -PUBLIC PFNWGLDXCLOSEDEVICENVPROC epoxy_wglDXCloseDeviceNV = epoxy_wglDXCloseDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXLOCKOBJECTSNVPROC epoxy_wglDXLockObjectsNV = epoxy_wglDXLockObjectsNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXOBJECTACCESSNVPROC epoxy_wglDXObjectAccessNV = epoxy_wglDXObjectAccessNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXOPENDEVICENVPROC epoxy_wglDXOpenDeviceNV = epoxy_wglDXOpenDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXREGISTEROBJECTNVPROC epoxy_wglDXRegisterObjectNV = epoxy_wglDXRegisterObjectNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXSETRESOURCESHAREHANDLENVPROC epoxy_wglDXSetResourceShareHandleNV = epoxy_wglDXSetResourceShareHandleNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXUNLOCKOBJECTSNVPROC epoxy_wglDXUnlockObjectsNV = epoxy_wglDXUnlockObjectsNV_global_rewrite_ptr; - -PUBLIC PFNWGLDXUNREGISTEROBJECTNVPROC epoxy_wglDXUnregisterObjectNV = epoxy_wglDXUnregisterObjectNV_global_rewrite_ptr; - -PUBLIC PFNWGLDELAYBEFORESWAPNVPROC epoxy_wglDelayBeforeSwapNV = epoxy_wglDelayBeforeSwapNV_global_rewrite_ptr; - -PUBLIC PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC epoxy_wglDeleteAssociatedContextAMD = epoxy_wglDeleteAssociatedContextAMD_global_rewrite_ptr; - -PUBLIC PFNWGLDELETEBUFFERREGIONARBPROC epoxy_wglDeleteBufferRegionARB = epoxy_wglDeleteBufferRegionARB_global_rewrite_ptr; - -PUBLIC PFNWGLDELETECONTEXTPROC epoxy_wglDeleteContext = epoxy_wglDeleteContext_global_rewrite_ptr; - -PUBLIC PFNWGLDELETEDCNVPROC epoxy_wglDeleteDCNV = epoxy_wglDeleteDCNV_global_rewrite_ptr; - -PUBLIC PFNWGLDESCRIBELAYERPLANEPROC epoxy_wglDescribeLayerPlane = epoxy_wglDescribeLayerPlane_global_rewrite_ptr; - -PUBLIC PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC epoxy_wglDestroyDisplayColorTableEXT = epoxy_wglDestroyDisplayColorTableEXT_global_rewrite_ptr; - -PUBLIC PFNWGLDESTROYIMAGEBUFFERI3DPROC epoxy_wglDestroyImageBufferI3D = epoxy_wglDestroyImageBufferI3D_global_rewrite_ptr; - -PUBLIC PFNWGLDESTROYPBUFFERARBPROC epoxy_wglDestroyPbufferARB = epoxy_wglDestroyPbufferARB_global_rewrite_ptr; - -PUBLIC PFNWGLDESTROYPBUFFEREXTPROC epoxy_wglDestroyPbufferEXT = epoxy_wglDestroyPbufferEXT_global_rewrite_ptr; - -PUBLIC PFNWGLDISABLEFRAMELOCKI3DPROC epoxy_wglDisableFrameLockI3D = epoxy_wglDisableFrameLockI3D_global_rewrite_ptr; - -PUBLIC PFNWGLDISABLEGENLOCKI3DPROC epoxy_wglDisableGenlockI3D = epoxy_wglDisableGenlockI3D_global_rewrite_ptr; - -PUBLIC PFNWGLENABLEFRAMELOCKI3DPROC epoxy_wglEnableFrameLockI3D = epoxy_wglEnableFrameLockI3D_global_rewrite_ptr; - -PUBLIC PFNWGLENABLEGENLOCKI3DPROC epoxy_wglEnableGenlockI3D = epoxy_wglEnableGenlockI3D_global_rewrite_ptr; - -PUBLIC PFNWGLENDFRAMETRACKINGI3DPROC epoxy_wglEndFrameTrackingI3D = epoxy_wglEndFrameTrackingI3D_global_rewrite_ptr; - -PUBLIC PFNWGLENUMGPUDEVICESNVPROC epoxy_wglEnumGpuDevicesNV = epoxy_wglEnumGpuDevicesNV_global_rewrite_ptr; - -PUBLIC PFNWGLENUMGPUSFROMAFFINITYDCNVPROC epoxy_wglEnumGpusFromAffinityDCNV = epoxy_wglEnumGpusFromAffinityDCNV_global_rewrite_ptr; - -PUBLIC PFNWGLENUMGPUSNVPROC epoxy_wglEnumGpusNV = epoxy_wglEnumGpusNV_global_rewrite_ptr; - -PUBLIC PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_wglEnumerateVideoCaptureDevicesNV = epoxy_wglEnumerateVideoCaptureDevicesNV_global_rewrite_ptr; - -PUBLIC PFNWGLENUMERATEVIDEODEVICESNVPROC epoxy_wglEnumerateVideoDevicesNV = epoxy_wglEnumerateVideoDevicesNV_global_rewrite_ptr; - -PUBLIC PFNWGLFREEMEMORYNVPROC epoxy_wglFreeMemoryNV = epoxy_wglFreeMemoryNV_global_rewrite_ptr; - -PUBLIC PFNWGLGENLOCKSAMPLERATEI3DPROC epoxy_wglGenlockSampleRateI3D = epoxy_wglGenlockSampleRateI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGENLOCKSOURCEDELAYI3DPROC epoxy_wglGenlockSourceDelayI3D = epoxy_wglGenlockSourceDelayI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGENLOCKSOURCEEDGEI3DPROC epoxy_wglGenlockSourceEdgeI3D = epoxy_wglGenlockSourceEdgeI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGENLOCKSOURCEI3DPROC epoxy_wglGenlockSourceI3D = epoxy_wglGenlockSourceI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETCONTEXTGPUIDAMDPROC epoxy_wglGetContextGPUIDAMD = epoxy_wglGetContextGPUIDAMD_global_rewrite_ptr; - -PUBLIC PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_wglGetCurrentAssociatedContextAMD = epoxy_wglGetCurrentAssociatedContextAMD_global_rewrite_ptr; - -PUBLIC PFNWGLGETCURRENTCONTEXTPROC epoxy_wglGetCurrentContext = epoxy_wglGetCurrentContext_global_rewrite_ptr; - -PUBLIC PFNWGLGETCURRENTDCPROC epoxy_wglGetCurrentDC = epoxy_wglGetCurrentDC_global_rewrite_ptr; - -PUBLIC PFNWGLGETCURRENTREADDCARBPROC epoxy_wglGetCurrentReadDCARB = epoxy_wglGetCurrentReadDCARB_global_rewrite_ptr; - -PUBLIC PFNWGLGETCURRENTREADDCEXTPROC epoxy_wglGetCurrentReadDCEXT = epoxy_wglGetCurrentReadDCEXT_global_rewrite_ptr; - -PUBLIC PFNWGLGETDEFAULTPROCADDRESSPROC epoxy_wglGetDefaultProcAddress = epoxy_wglGetDefaultProcAddress_global_rewrite_ptr; - -PUBLIC PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglGetDigitalVideoParametersI3D = epoxy_wglGetDigitalVideoParametersI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETEXTENSIONSSTRINGARBPROC epoxy_wglGetExtensionsStringARB = epoxy_wglGetExtensionsStringARB_global_rewrite_ptr; - -PUBLIC PFNWGLGETEXTENSIONSSTRINGEXTPROC epoxy_wglGetExtensionsStringEXT = epoxy_wglGetExtensionsStringEXT_global_rewrite_ptr; - -PUBLIC PFNWGLGETFRAMEUSAGEI3DPROC epoxy_wglGetFrameUsageI3D = epoxy_wglGetFrameUsageI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETGPUIDSAMDPROC epoxy_wglGetGPUIDsAMD = epoxy_wglGetGPUIDsAMD_global_rewrite_ptr; - -PUBLIC PFNWGLGETGPUINFOAMDPROC epoxy_wglGetGPUInfoAMD = epoxy_wglGetGPUInfoAMD_global_rewrite_ptr; - -PUBLIC PFNWGLGETGAMMATABLEI3DPROC epoxy_wglGetGammaTableI3D = epoxy_wglGetGammaTableI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETGAMMATABLEPARAMETERSI3DPROC epoxy_wglGetGammaTableParametersI3D = epoxy_wglGetGammaTableParametersI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETGENLOCKSAMPLERATEI3DPROC epoxy_wglGetGenlockSampleRateI3D = epoxy_wglGetGenlockSampleRateI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETGENLOCKSOURCEDELAYI3DPROC epoxy_wglGetGenlockSourceDelayI3D = epoxy_wglGetGenlockSourceDelayI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETGENLOCKSOURCEEDGEI3DPROC epoxy_wglGetGenlockSourceEdgeI3D = epoxy_wglGetGenlockSourceEdgeI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETGENLOCKSOURCEI3DPROC epoxy_wglGetGenlockSourceI3D = epoxy_wglGetGenlockSourceI3D_global_rewrite_ptr; - -PUBLIC PFNWGLGETLAYERPALETTEENTRIESPROC epoxy_wglGetLayerPaletteEntries = epoxy_wglGetLayerPaletteEntries_global_rewrite_ptr; - -PUBLIC PFNWGLGETMSCRATEOMLPROC epoxy_wglGetMscRateOML = epoxy_wglGetMscRateOML_global_rewrite_ptr; - -PUBLIC PFNWGLGETPBUFFERDCARBPROC epoxy_wglGetPbufferDCARB = epoxy_wglGetPbufferDCARB_global_rewrite_ptr; - -PUBLIC PFNWGLGETPBUFFERDCEXTPROC epoxy_wglGetPbufferDCEXT = epoxy_wglGetPbufferDCEXT_global_rewrite_ptr; - -PUBLIC PFNWGLGETPIXELFORMATATTRIBFVARBPROC epoxy_wglGetPixelFormatAttribfvARB = epoxy_wglGetPixelFormatAttribfvARB_global_rewrite_ptr; - -PUBLIC PFNWGLGETPIXELFORMATATTRIBFVEXTPROC epoxy_wglGetPixelFormatAttribfvEXT = epoxy_wglGetPixelFormatAttribfvEXT_global_rewrite_ptr; - -PUBLIC PFNWGLGETPIXELFORMATATTRIBIVARBPROC epoxy_wglGetPixelFormatAttribivARB = epoxy_wglGetPixelFormatAttribivARB_global_rewrite_ptr; - -PUBLIC PFNWGLGETPIXELFORMATATTRIBIVEXTPROC epoxy_wglGetPixelFormatAttribivEXT = epoxy_wglGetPixelFormatAttribivEXT_global_rewrite_ptr; - -PUBLIC PFNWGLGETPROCADDRESSPROC epoxy_wglGetProcAddress = epoxy_wglGetProcAddress_global_rewrite_ptr; - -PUBLIC PFNWGLGETSWAPINTERVALEXTPROC epoxy_wglGetSwapIntervalEXT = epoxy_wglGetSwapIntervalEXT_global_rewrite_ptr; - -PUBLIC PFNWGLGETSYNCVALUESOMLPROC epoxy_wglGetSyncValuesOML = epoxy_wglGetSyncValuesOML_global_rewrite_ptr; - -PUBLIC PFNWGLGETVIDEODEVICENVPROC epoxy_wglGetVideoDeviceNV = epoxy_wglGetVideoDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLGETVIDEOINFONVPROC epoxy_wglGetVideoInfoNV = epoxy_wglGetVideoInfoNV_global_rewrite_ptr; - -PUBLIC PFNWGLISENABLEDFRAMELOCKI3DPROC epoxy_wglIsEnabledFrameLockI3D = epoxy_wglIsEnabledFrameLockI3D_global_rewrite_ptr; - -PUBLIC PFNWGLISENABLEDGENLOCKI3DPROC epoxy_wglIsEnabledGenlockI3D = epoxy_wglIsEnabledGenlockI3D_global_rewrite_ptr; - -PUBLIC PFNWGLJOINSWAPGROUPNVPROC epoxy_wglJoinSwapGroupNV = epoxy_wglJoinSwapGroupNV_global_rewrite_ptr; - -PUBLIC PFNWGLLOADDISPLAYCOLORTABLEEXTPROC epoxy_wglLoadDisplayColorTableEXT = epoxy_wglLoadDisplayColorTableEXT_global_rewrite_ptr; - -PUBLIC PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC epoxy_wglLockVideoCaptureDeviceNV = epoxy_wglLockVideoCaptureDeviceNV_global_rewrite_ptr; - -PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_global_rewrite_ptr; - -PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB_unwrapped = epoxy_wglMakeContextCurrentARB_unwrapped_global_rewrite_ptr; - -PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT_unwrapped = epoxy_wglMakeContextCurrentEXT_unwrapped_global_rewrite_ptr; - -PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent_unwrapped = epoxy_wglMakeCurrent_unwrapped_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYCURRENTCONTEXTNVPROC epoxy_wglQueryCurrentContextNV = epoxy_wglQueryCurrentContextNV_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYFRAMECOUNTNVPROC epoxy_wglQueryFrameCountNV = epoxy_wglQueryFrameCountNV_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYFRAMELOCKMASTERI3DPROC epoxy_wglQueryFrameLockMasterI3D = epoxy_wglQueryFrameLockMasterI3D_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYFRAMETRACKINGI3DPROC epoxy_wglQueryFrameTrackingI3D = epoxy_wglQueryFrameTrackingI3D_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC epoxy_wglQueryGenlockMaxSourceDelayI3D = epoxy_wglQueryGenlockMaxSourceDelayI3D_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYMAXSWAPGROUPSNVPROC epoxy_wglQueryMaxSwapGroupsNV = epoxy_wglQueryMaxSwapGroupsNV_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYPBUFFERARBPROC epoxy_wglQueryPbufferARB = epoxy_wglQueryPbufferARB_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYPBUFFEREXTPROC epoxy_wglQueryPbufferEXT = epoxy_wglQueryPbufferEXT_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYSWAPGROUPNVPROC epoxy_wglQuerySwapGroupNV = epoxy_wglQuerySwapGroupNV_global_rewrite_ptr; - -PUBLIC PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC epoxy_wglQueryVideoCaptureDeviceNV = epoxy_wglQueryVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLREALIZELAYERPALETTEPROC epoxy_wglRealizeLayerPalette = epoxy_wglRealizeLayerPalette_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC epoxy_wglReleaseImageBufferEventsI3D = epoxy_wglReleaseImageBufferEventsI3D_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASEPBUFFERDCARBPROC epoxy_wglReleasePbufferDCARB = epoxy_wglReleasePbufferDCARB_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASEPBUFFERDCEXTPROC epoxy_wglReleasePbufferDCEXT = epoxy_wglReleasePbufferDCEXT_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASETEXIMAGEARBPROC epoxy_wglReleaseTexImageARB = epoxy_wglReleaseTexImageARB_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_wglReleaseVideoCaptureDeviceNV = epoxy_wglReleaseVideoCaptureDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASEVIDEODEVICENVPROC epoxy_wglReleaseVideoDeviceNV = epoxy_wglReleaseVideoDeviceNV_global_rewrite_ptr; - -PUBLIC PFNWGLRELEASEVIDEOIMAGENVPROC epoxy_wglReleaseVideoImageNV = epoxy_wglReleaseVideoImageNV_global_rewrite_ptr; - -PUBLIC PFNWGLRESETFRAMECOUNTNVPROC epoxy_wglResetFrameCountNV = epoxy_wglResetFrameCountNV_global_rewrite_ptr; - -PUBLIC PFNWGLRESTOREBUFFERREGIONARBPROC epoxy_wglRestoreBufferRegionARB = epoxy_wglRestoreBufferRegionARB_global_rewrite_ptr; - -PUBLIC PFNWGLSAVEBUFFERREGIONARBPROC epoxy_wglSaveBufferRegionARB = epoxy_wglSaveBufferRegionARB_global_rewrite_ptr; - -PUBLIC PFNWGLSENDPBUFFERTOVIDEONVPROC epoxy_wglSendPbufferToVideoNV = epoxy_wglSendPbufferToVideoNV_global_rewrite_ptr; - -PUBLIC PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglSetDigitalVideoParametersI3D = epoxy_wglSetDigitalVideoParametersI3D_global_rewrite_ptr; - -PUBLIC PFNWGLSETGAMMATABLEI3DPROC epoxy_wglSetGammaTableI3D = epoxy_wglSetGammaTableI3D_global_rewrite_ptr; - -PUBLIC PFNWGLSETGAMMATABLEPARAMETERSI3DPROC epoxy_wglSetGammaTableParametersI3D = epoxy_wglSetGammaTableParametersI3D_global_rewrite_ptr; - -PUBLIC PFNWGLSETLAYERPALETTEENTRIESPROC epoxy_wglSetLayerPaletteEntries = epoxy_wglSetLayerPaletteEntries_global_rewrite_ptr; - -PUBLIC PFNWGLSETPBUFFERATTRIBARBPROC epoxy_wglSetPbufferAttribARB = epoxy_wglSetPbufferAttribARB_global_rewrite_ptr; - -PUBLIC PFNWGLSETSTEREOEMITTERSTATE3DLPROC epoxy_wglSetStereoEmitterState3DL = epoxy_wglSetStereoEmitterState3DL_global_rewrite_ptr; - -PUBLIC PFNWGLSHARELISTSPROC epoxy_wglShareLists = epoxy_wglShareLists_global_rewrite_ptr; - -PUBLIC PFNWGLSWAPBUFFERSMSCOMLPROC epoxy_wglSwapBuffersMscOML = epoxy_wglSwapBuffersMscOML_global_rewrite_ptr; - -PUBLIC PFNWGLSWAPINTERVALEXTPROC epoxy_wglSwapIntervalEXT = epoxy_wglSwapIntervalEXT_global_rewrite_ptr; - -PUBLIC PFNWGLSWAPLAYERBUFFERSPROC epoxy_wglSwapLayerBuffers = epoxy_wglSwapLayerBuffers_global_rewrite_ptr; - -PUBLIC PFNWGLSWAPLAYERBUFFERSMSCOMLPROC epoxy_wglSwapLayerBuffersMscOML = epoxy_wglSwapLayerBuffersMscOML_global_rewrite_ptr; - -PUBLIC PFNWGLUSEFONTBITMAPSAPROC epoxy_wglUseFontBitmapsA = epoxy_wglUseFontBitmapsA_global_rewrite_ptr; - -PUBLIC PFNWGLUSEFONTBITMAPSWPROC epoxy_wglUseFontBitmapsW = epoxy_wglUseFontBitmapsW_global_rewrite_ptr; - -PUBLIC PFNWGLUSEFONTOUTLINESPROC epoxy_wglUseFontOutlines = epoxy_wglUseFontOutlines_global_rewrite_ptr; - -PUBLIC PFNWGLUSEFONTOUTLINESAPROC epoxy_wglUseFontOutlinesA = epoxy_wglUseFontOutlinesA_global_rewrite_ptr; - -PUBLIC PFNWGLUSEFONTOUTLINESWPROC epoxy_wglUseFontOutlinesW = epoxy_wglUseFontOutlinesW_global_rewrite_ptr; - -PUBLIC PFNWGLWAITFORMSCOMLPROC epoxy_wglWaitForMscOML = epoxy_wglWaitForMscOML_global_rewrite_ptr; - -PUBLIC PFNWGLWAITFORSBCOMLPROC epoxy_wglWaitForSbcOML = epoxy_wglWaitForSbcOML_global_rewrite_ptr; - diff --git a/Engine/lib/glad/LICENSE.txt b/Engine/lib/glad/LICENSE.txt new file mode 100644 index 000000000..41ab9d265 --- /dev/null +++ b/Engine/lib/glad/LICENSE.txt @@ -0,0 +1,20 @@ +The MIT License (MIT) + +Copyright (c) 2013 David Herberth + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +the Software, and to permit persons to whom the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS +FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR +COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER +IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \ No newline at end of file diff --git a/Engine/lib/epoxy/include/KHR/khrplatform.h b/Engine/lib/glad/include/KHR/khrplatform.h similarity index 97% rename from Engine/lib/epoxy/include/KHR/khrplatform.h rename to Engine/lib/glad/include/KHR/khrplatform.h index c9e6f17d3..07b61b9bd 100644 --- a/Engine/lib/epoxy/include/KHR/khrplatform.h +++ b/Engine/lib/glad/include/KHR/khrplatform.h @@ -26,7 +26,7 @@ /* Khronos platform-specific types and definitions. * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ + * $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $ * * Adopters may modify this file to suit their platform. Adopters are * encouraged to submit platform specific modifications to the Khronos @@ -101,6 +101,9 @@ # define KHRONOS_APICALL __declspec(dllimport) #elif defined (__SYMBIAN32__) # define KHRONOS_APICALL IMPORT_C +#elif defined(__ANDROID__) +# include +# define KHRONOS_APICALL __attribute__((visibility("default"))) __NDK_FPABI__ #else # define KHRONOS_APICALL #endif @@ -223,7 +226,7 @@ typedef signed short int khronos_int16_t; typedef unsigned short int khronos_uint16_t; /* - * Types that differ between LLP64 and LP64 architectures - in LLP64, + * Types that differ between LLP64 and LP64 architectures - in LLP64, * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears * to be the only LLP64 architecture in current use. */ diff --git a/Engine/lib/glad/include/glad/glad.h b/Engine/lib/glad/include/glad/glad.h new file mode 100644 index 000000000..c7bd6ad96 --- /dev/null +++ b/Engine/lib/glad/include/glad/glad.h @@ -0,0 +1,14976 @@ +/* + + OpenGL loader generated by glad 0.1.12a0 on Mon Sep 12 03:10:20 2016. + + Language/Generator: C/C++ + Specification: gl + APIs: gl=4.5 + Profile: core + Extensions: + GL_3DFX_multisample, + GL_3DFX_tbuffer, + GL_3DFX_texture_compression_FXT1, + GL_AMD_blend_minmax_factor, + GL_AMD_conservative_depth, + GL_AMD_debug_output, + GL_AMD_depth_clamp_separate, + GL_AMD_draw_buffers_blend, + GL_AMD_gcn_shader, + GL_AMD_gpu_shader_int64, + GL_AMD_interleaved_elements, + GL_AMD_multi_draw_indirect, + GL_AMD_name_gen_delete, + GL_AMD_occlusion_query_event, + GL_AMD_performance_monitor, + GL_AMD_pinned_memory, + GL_AMD_query_buffer_object, + GL_AMD_sample_positions, + GL_AMD_seamless_cubemap_per_texture, + GL_AMD_shader_atomic_counter_ops, + GL_AMD_shader_explicit_vertex_parameter, + GL_AMD_shader_stencil_export, + GL_AMD_shader_trinary_minmax, + GL_AMD_sparse_texture, + GL_AMD_stencil_operation_extended, + GL_AMD_texture_texture4, + GL_AMD_transform_feedback3_lines_triangles, + GL_AMD_transform_feedback4, + GL_AMD_vertex_shader_layer, + GL_AMD_vertex_shader_tessellator, + GL_AMD_vertex_shader_viewport_index, + GL_APPLE_aux_depth_stencil, + GL_APPLE_client_storage, + GL_APPLE_element_array, + GL_APPLE_fence, + GL_APPLE_float_pixels, + GL_APPLE_flush_buffer_range, + GL_APPLE_object_purgeable, + GL_APPLE_rgb_422, + GL_APPLE_row_bytes, + GL_APPLE_specular_vector, + GL_APPLE_texture_range, + GL_APPLE_transform_hint, + GL_APPLE_vertex_array_object, + GL_APPLE_vertex_array_range, + GL_APPLE_vertex_program_evaluators, + GL_APPLE_ycbcr_422, + GL_ARB_ES2_compatibility, + GL_ARB_ES3_1_compatibility, + GL_ARB_ES3_2_compatibility, + GL_ARB_ES3_compatibility, + GL_ARB_arrays_of_arrays, + GL_ARB_base_instance, + GL_ARB_bindless_texture, + GL_ARB_blend_func_extended, + GL_ARB_buffer_storage, + GL_ARB_cl_event, + GL_ARB_clear_buffer_object, + GL_ARB_clear_texture, + GL_ARB_clip_control, + GL_ARB_color_buffer_float, + GL_ARB_compatibility, + GL_ARB_compressed_texture_pixel_storage, + GL_ARB_compute_shader, + GL_ARB_compute_variable_group_size, + GL_ARB_conditional_render_inverted, + GL_ARB_conservative_depth, + GL_ARB_copy_buffer, + GL_ARB_copy_image, + GL_ARB_cull_distance, + GL_ARB_debug_output, + GL_ARB_depth_buffer_float, + GL_ARB_depth_clamp, + GL_ARB_depth_texture, + GL_ARB_derivative_control, + GL_ARB_direct_state_access, + GL_ARB_draw_buffers, + GL_ARB_draw_buffers_blend, + GL_ARB_draw_elements_base_vertex, + GL_ARB_draw_indirect, + GL_ARB_draw_instanced, + GL_ARB_enhanced_layouts, + GL_ARB_explicit_attrib_location, + GL_ARB_explicit_uniform_location, + GL_ARB_fragment_coord_conventions, + GL_ARB_fragment_layer_viewport, + GL_ARB_fragment_program, + GL_ARB_fragment_program_shadow, + GL_ARB_fragment_shader, + GL_ARB_fragment_shader_interlock, + GL_ARB_framebuffer_no_attachments, + GL_ARB_framebuffer_object, + GL_ARB_framebuffer_sRGB, + GL_ARB_geometry_shader4, + GL_ARB_get_program_binary, + GL_ARB_get_texture_sub_image, + GL_ARB_gpu_shader5, + GL_ARB_gpu_shader_fp64, + GL_ARB_gpu_shader_int64, + GL_ARB_half_float_pixel, + GL_ARB_half_float_vertex, + GL_ARB_imaging, + GL_ARB_indirect_parameters, + GL_ARB_instanced_arrays, + GL_ARB_internalformat_query, + GL_ARB_internalformat_query2, + GL_ARB_invalidate_subdata, + GL_ARB_map_buffer_alignment, + GL_ARB_map_buffer_range, + GL_ARB_matrix_palette, + GL_ARB_multi_bind, + GL_ARB_multi_draw_indirect, + GL_ARB_multisample, + GL_ARB_multitexture, + GL_ARB_occlusion_query, + GL_ARB_occlusion_query2, + GL_ARB_parallel_shader_compile, + GL_ARB_pipeline_statistics_query, + GL_ARB_pixel_buffer_object, + GL_ARB_point_parameters, + GL_ARB_point_sprite, + GL_ARB_post_depth_coverage, + GL_ARB_program_interface_query, + GL_ARB_provoking_vertex, + GL_ARB_query_buffer_object, + GL_ARB_robust_buffer_access_behavior, + GL_ARB_robustness, + GL_ARB_robustness_isolation, + GL_ARB_sample_locations, + GL_ARB_sample_shading, + GL_ARB_sampler_objects, + GL_ARB_seamless_cube_map, + GL_ARB_seamless_cubemap_per_texture, + GL_ARB_separate_shader_objects, + GL_ARB_shader_atomic_counter_ops, + GL_ARB_shader_atomic_counters, + GL_ARB_shader_ballot, + GL_ARB_shader_bit_encoding, + GL_ARB_shader_clock, + GL_ARB_shader_draw_parameters, + GL_ARB_shader_group_vote, + GL_ARB_shader_image_load_store, + GL_ARB_shader_image_size, + GL_ARB_shader_objects, + GL_ARB_shader_precision, + GL_ARB_shader_stencil_export, + GL_ARB_shader_storage_buffer_object, + GL_ARB_shader_subroutine, + GL_ARB_shader_texture_image_samples, + GL_ARB_shader_texture_lod, + GL_ARB_shader_viewport_layer_array, + GL_ARB_shading_language_100, + GL_ARB_shading_language_420pack, + GL_ARB_shading_language_include, + GL_ARB_shading_language_packing, + GL_ARB_shadow, + GL_ARB_shadow_ambient, + GL_ARB_sparse_buffer, + GL_ARB_sparse_texture, + GL_ARB_sparse_texture2, + GL_ARB_sparse_texture_clamp, + GL_ARB_stencil_texturing, + GL_ARB_sync, + GL_ARB_tessellation_shader, + GL_ARB_texture_barrier, + GL_ARB_texture_border_clamp, + GL_ARB_texture_buffer_object, + GL_ARB_texture_buffer_object_rgb32, + GL_ARB_texture_buffer_range, + GL_ARB_texture_compression, + GL_ARB_texture_compression_bptc, + GL_ARB_texture_compression_rgtc, + GL_ARB_texture_cube_map, + GL_ARB_texture_cube_map_array, + GL_ARB_texture_env_add, + GL_ARB_texture_env_combine, + GL_ARB_texture_env_crossbar, + GL_ARB_texture_env_dot3, + GL_ARB_texture_filter_minmax, + GL_ARB_texture_float, + GL_ARB_texture_gather, + GL_ARB_texture_mirror_clamp_to_edge, + GL_ARB_texture_mirrored_repeat, + GL_ARB_texture_multisample, + GL_ARB_texture_non_power_of_two, + GL_ARB_texture_query_levels, + GL_ARB_texture_query_lod, + GL_ARB_texture_rectangle, + GL_ARB_texture_rg, + GL_ARB_texture_rgb10_a2ui, + GL_ARB_texture_stencil8, + GL_ARB_texture_storage, + GL_ARB_texture_storage_multisample, + GL_ARB_texture_swizzle, + GL_ARB_texture_view, + GL_ARB_timer_query, + GL_ARB_transform_feedback2, + GL_ARB_transform_feedback3, + GL_ARB_transform_feedback_instanced, + GL_ARB_transform_feedback_overflow_query, + GL_ARB_transpose_matrix, + GL_ARB_uniform_buffer_object, + GL_ARB_vertex_array_bgra, + GL_ARB_vertex_array_object, + GL_ARB_vertex_attrib_64bit, + GL_ARB_vertex_attrib_binding, + GL_ARB_vertex_blend, + GL_ARB_vertex_buffer_object, + GL_ARB_vertex_program, + GL_ARB_vertex_shader, + GL_ARB_vertex_type_10f_11f_11f_rev, + GL_ARB_vertex_type_2_10_10_10_rev, + GL_ARB_viewport_array, + GL_ARB_window_pos, + GL_ATI_draw_buffers, + GL_ATI_element_array, + GL_ATI_envmap_bumpmap, + GL_ATI_fragment_shader, + GL_ATI_map_object_buffer, + GL_ATI_meminfo, + GL_ATI_pixel_format_float, + GL_ATI_pn_triangles, + GL_ATI_separate_stencil, + GL_ATI_text_fragment_shader, + GL_ATI_texture_env_combine3, + GL_ATI_texture_float, + GL_ATI_texture_mirror_once, + GL_ATI_vertex_array_object, + GL_ATI_vertex_attrib_array_object, + GL_ATI_vertex_streams, + GL_EXT_422_pixels, + GL_EXT_abgr, + GL_EXT_bgra, + GL_EXT_bindable_uniform, + GL_EXT_blend_color, + GL_EXT_blend_equation_separate, + GL_EXT_blend_func_separate, + GL_EXT_blend_logic_op, + GL_EXT_blend_minmax, + GL_EXT_blend_subtract, + GL_EXT_clip_volume_hint, + GL_EXT_cmyka, + GL_EXT_color_subtable, + GL_EXT_compiled_vertex_array, + GL_EXT_convolution, + GL_EXT_coordinate_frame, + GL_EXT_copy_texture, + GL_EXT_cull_vertex, + GL_EXT_debug_label, + GL_EXT_debug_marker, + GL_EXT_depth_bounds_test, + GL_EXT_direct_state_access, + GL_EXT_draw_buffers2, + GL_EXT_draw_instanced, + GL_EXT_draw_range_elements, + GL_EXT_fog_coord, + GL_EXT_framebuffer_blit, + GL_EXT_framebuffer_multisample, + GL_EXT_framebuffer_multisample_blit_scaled, + GL_EXT_framebuffer_object, + GL_EXT_framebuffer_sRGB, + GL_EXT_geometry_shader4, + GL_EXT_gpu_program_parameters, + GL_EXT_gpu_shader4, + GL_EXT_histogram, + GL_EXT_index_array_formats, + GL_EXT_index_func, + GL_EXT_index_material, + GL_EXT_index_texture, + GL_EXT_light_texture, + GL_EXT_misc_attribute, + GL_EXT_multi_draw_arrays, + GL_EXT_multisample, + GL_EXT_packed_depth_stencil, + GL_EXT_packed_float, + GL_EXT_packed_pixels, + GL_EXT_paletted_texture, + GL_EXT_pixel_buffer_object, + GL_EXT_pixel_transform, + GL_EXT_pixel_transform_color_table, + GL_EXT_point_parameters, + GL_EXT_polygon_offset, + GL_EXT_polygon_offset_clamp, + GL_EXT_post_depth_coverage, + GL_EXT_provoking_vertex, + GL_EXT_raster_multisample, + GL_EXT_rescale_normal, + GL_EXT_secondary_color, + GL_EXT_separate_shader_objects, + GL_EXT_separate_specular_color, + GL_EXT_shader_image_load_formatted, + GL_EXT_shader_image_load_store, + GL_EXT_shader_integer_mix, + GL_EXT_shadow_funcs, + GL_EXT_shared_texture_palette, + GL_EXT_sparse_texture2, + GL_EXT_stencil_clear_tag, + GL_EXT_stencil_two_side, + GL_EXT_stencil_wrap, + GL_EXT_subtexture, + GL_EXT_texture, + GL_EXT_texture3D, + GL_EXT_texture_array, + GL_EXT_texture_buffer_object, + GL_EXT_texture_compression_latc, + GL_EXT_texture_compression_rgtc, + GL_EXT_texture_compression_s3tc, + GL_EXT_texture_cube_map, + GL_EXT_texture_env_add, + GL_EXT_texture_env_combine, + GL_EXT_texture_env_dot3, + GL_EXT_texture_filter_anisotropic, + GL_EXT_texture_filter_minmax, + GL_EXT_texture_integer, + GL_EXT_texture_lod_bias, + GL_EXT_texture_mirror_clamp, + GL_EXT_texture_object, + GL_EXT_texture_perturb_normal, + GL_EXT_texture_sRGB, + GL_EXT_texture_sRGB_decode, + GL_EXT_texture_shared_exponent, + GL_EXT_texture_snorm, + GL_EXT_texture_swizzle, + GL_EXT_timer_query, + GL_EXT_transform_feedback, + GL_EXT_vertex_array, + GL_EXT_vertex_array_bgra, + GL_EXT_vertex_attrib_64bit, + GL_EXT_vertex_shader, + GL_EXT_vertex_weighting, + GL_EXT_window_rectangles, + GL_EXT_x11_sync_object, + GL_GREMEDY_frame_terminator, + GL_GREMEDY_string_marker, + GL_HP_convolution_border_modes, + GL_HP_image_transform, + GL_HP_occlusion_test, + GL_HP_texture_lighting, + GL_IBM_cull_vertex, + GL_IBM_multimode_draw_arrays, + GL_IBM_rasterpos_clip, + GL_IBM_static_data, + GL_IBM_texture_mirrored_repeat, + GL_IBM_vertex_array_lists, + GL_INGR_blend_func_separate, + GL_INGR_color_clamp, + GL_INGR_interlace_read, + GL_INTEL_conservative_rasterization, + GL_INTEL_fragment_shader_ordering, + GL_INTEL_framebuffer_CMAA, + GL_INTEL_map_texture, + GL_INTEL_parallel_arrays, + GL_INTEL_performance_query, + GL_KHR_blend_equation_advanced, + GL_KHR_blend_equation_advanced_coherent, + GL_KHR_context_flush_control, + GL_KHR_debug, + GL_KHR_no_error, + GL_KHR_robust_buffer_access_behavior, + GL_KHR_robustness, + GL_KHR_texture_compression_astc_hdr, + GL_KHR_texture_compression_astc_ldr, + GL_KHR_texture_compression_astc_sliced_3d, + GL_MESAX_texture_stack, + GL_MESA_pack_invert, + GL_MESA_resize_buffers, + GL_MESA_window_pos, + GL_MESA_ycbcr_texture, + GL_NVX_conditional_render, + GL_NVX_gpu_memory_info, + GL_NV_bindless_multi_draw_indirect, + GL_NV_bindless_multi_draw_indirect_count, + GL_NV_bindless_texture, + GL_NV_blend_equation_advanced, + GL_NV_blend_equation_advanced_coherent, + GL_NV_blend_square, + GL_NV_clip_space_w_scaling, + GL_NV_command_list, + GL_NV_compute_program5, + GL_NV_conditional_render, + GL_NV_conservative_raster, + GL_NV_conservative_raster_dilate, + GL_NV_conservative_raster_pre_snap_triangles, + GL_NV_copy_depth_to_color, + GL_NV_copy_image, + GL_NV_deep_texture3D, + GL_NV_depth_buffer_float, + GL_NV_depth_clamp, + GL_NV_draw_texture, + GL_NV_evaluators, + GL_NV_explicit_multisample, + GL_NV_fence, + GL_NV_fill_rectangle, + GL_NV_float_buffer, + GL_NV_fog_distance, + GL_NV_fragment_coverage_to_color, + GL_NV_fragment_program, + GL_NV_fragment_program2, + GL_NV_fragment_program4, + GL_NV_fragment_program_option, + GL_NV_fragment_shader_interlock, + GL_NV_framebuffer_mixed_samples, + GL_NV_framebuffer_multisample_coverage, + GL_NV_geometry_program4, + GL_NV_geometry_shader4, + GL_NV_geometry_shader_passthrough, + GL_NV_gpu_program4, + GL_NV_gpu_program5, + GL_NV_gpu_program5_mem_extended, + GL_NV_gpu_shader5, + GL_NV_half_float, + GL_NV_internalformat_sample_query, + GL_NV_light_max_exponent, + GL_NV_multisample_coverage, + GL_NV_multisample_filter_hint, + GL_NV_occlusion_query, + GL_NV_packed_depth_stencil, + GL_NV_parameter_buffer_object, + GL_NV_parameter_buffer_object2, + GL_NV_path_rendering, + GL_NV_path_rendering_shared_edge, + GL_NV_pixel_data_range, + GL_NV_point_sprite, + GL_NV_present_video, + GL_NV_primitive_restart, + GL_NV_register_combiners, + GL_NV_register_combiners2, + GL_NV_robustness_video_memory_purge, + GL_NV_sample_locations, + GL_NV_sample_mask_override_coverage, + GL_NV_shader_atomic_counters, + GL_NV_shader_atomic_float, + GL_NV_shader_atomic_float64, + GL_NV_shader_atomic_fp16_vector, + GL_NV_shader_atomic_int64, + GL_NV_shader_buffer_load, + GL_NV_shader_buffer_store, + GL_NV_shader_storage_buffer_object, + GL_NV_shader_thread_group, + GL_NV_shader_thread_shuffle, + GL_NV_stereo_view_rendering, + GL_NV_tessellation_program5, + GL_NV_texgen_emboss, + GL_NV_texgen_reflection, + GL_NV_texture_barrier, + GL_NV_texture_compression_vtc, + GL_NV_texture_env_combine4, + GL_NV_texture_expand_normal, + GL_NV_texture_multisample, + GL_NV_texture_rectangle, + GL_NV_texture_shader, + GL_NV_texture_shader2, + GL_NV_texture_shader3, + GL_NV_transform_feedback, + GL_NV_transform_feedback2, + GL_NV_uniform_buffer_unified_memory, + GL_NV_vdpau_interop, + GL_NV_vertex_array_range, + GL_NV_vertex_array_range2, + GL_NV_vertex_attrib_integer_64bit, + GL_NV_vertex_buffer_unified_memory, + GL_NV_vertex_program, + GL_NV_vertex_program1_1, + GL_NV_vertex_program2, + GL_NV_vertex_program2_option, + GL_NV_vertex_program3, + GL_NV_vertex_program4, + GL_NV_video_capture, + GL_NV_viewport_array2, + GL_NV_viewport_swizzle, + GL_OES_byte_coordinates, + GL_OES_compressed_paletted_texture, + GL_OES_fixed_point, + GL_OES_query_matrix, + GL_OES_read_format, + GL_OES_single_precision, + GL_OML_interlace, + GL_OML_resample, + GL_OML_subsample, + GL_OVR_multiview, + GL_OVR_multiview2, + GL_PGI_misc_hints, + GL_PGI_vertex_hints, + GL_REND_screen_coordinates, + GL_S3_s3tc, + GL_SGIS_detail_texture, + GL_SGIS_fog_function, + GL_SGIS_generate_mipmap, + GL_SGIS_multisample, + GL_SGIS_pixel_texture, + GL_SGIS_point_line_texgen, + GL_SGIS_point_parameters, + GL_SGIS_sharpen_texture, + GL_SGIS_texture4D, + GL_SGIS_texture_border_clamp, + GL_SGIS_texture_color_mask, + GL_SGIS_texture_edge_clamp, + GL_SGIS_texture_filter4, + GL_SGIS_texture_lod, + GL_SGIS_texture_select, + GL_SGIX_async, + GL_SGIX_async_histogram, + GL_SGIX_async_pixel, + GL_SGIX_blend_alpha_minmax, + GL_SGIX_calligraphic_fragment, + GL_SGIX_clipmap, + GL_SGIX_convolution_accuracy, + GL_SGIX_depth_pass_instrument, + GL_SGIX_depth_texture, + GL_SGIX_flush_raster, + GL_SGIX_fog_offset, + GL_SGIX_fragment_lighting, + GL_SGIX_framezoom, + GL_SGIX_igloo_interface, + GL_SGIX_instruments, + GL_SGIX_interlace, + GL_SGIX_ir_instrument1, + GL_SGIX_list_priority, + GL_SGIX_pixel_texture, + GL_SGIX_pixel_tiles, + GL_SGIX_polynomial_ffd, + GL_SGIX_reference_plane, + GL_SGIX_resample, + GL_SGIX_scalebias_hint, + GL_SGIX_shadow, + GL_SGIX_shadow_ambient, + GL_SGIX_sprite, + GL_SGIX_subsample, + GL_SGIX_tag_sample_buffer, + GL_SGIX_texture_add_env, + GL_SGIX_texture_coordinate_clamp, + GL_SGIX_texture_lod_bias, + GL_SGIX_texture_multi_buffer, + GL_SGIX_texture_scale_bias, + GL_SGIX_vertex_preclip, + GL_SGIX_ycrcb, + GL_SGIX_ycrcb_subsample, + GL_SGIX_ycrcba, + GL_SGI_color_matrix, + GL_SGI_color_table, + GL_SGI_texture_color_table, + GL_SUNX_constant_data, + GL_SUN_convolution_border_modes, + GL_SUN_global_alpha, + GL_SUN_mesh_array, + GL_SUN_slice_accum, + GL_SUN_triangle_list, + GL_SUN_vertex, + GL_WIN_phong_shading, + GL_WIN_specular_fog + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --profile="core" --api="gl=4.5" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_gcn_shader,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_resize_buffers,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" + Online: + Too many extensions +*/ + + +#ifndef __glad_h_ +#define __glad_h_ + +#ifdef __gl_h_ +#error OpenGL header already included, remove this include, glad already provides it +#endif +#define __gl_h_ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +struct gladGLversionStruct { + int major; + int minor; +}; + +typedef void* (* GLADloadproc)(const char *name); + +#ifndef GLAPI +# if defined(GLAD_GLAPI_EXPORT) +# if defined(WIN32) || defined(__CYGWIN__) +# if defined(GLAD_GLAPI_EXPORT_BUILD) +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllexport)) extern +# else +# define GLAPI __declspec(dllexport) extern +# endif +# else +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllimport)) extern +# else +# define GLAPI __declspec(dllimport) extern +# endif +# endif +# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) +# define GLAPI __attribute__ ((visibility ("default"))) extern +# else +# define GLAPI extern +# endif +# else +# define GLAPI extern +# endif +#endif + +GLAPI struct gladGLversionStruct GLVersion; + +GLAPI int gladLoadGL(void); + +GLAPI int gladLoadGLLoader(GLADloadproc); + +#include +#include +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLclampx; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef int GLsizei; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void *GLeglImageOES; +typedef char GLchar; +typedef char GLcharARB; +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef unsigned short GLhalfARB; +typedef unsigned short GLhalf; +typedef GLint GLfixed; +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +typedef struct __GLsync *GLsync; +struct _cl_context; +struct _cl_event; +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +typedef unsigned short GLhalfNV; +typedef GLintptr GLvdpauSurfaceNV; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_VIEWPORT 0x0BA2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_REPEAT 0x2901 +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_INDEX 0x8222 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFF +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_DISPLAY_LIST 0x82E7 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +#ifndef GL_VERSION_1_0 +#define GL_VERSION_1_0 1 +GLAPI int GLAD_GL_VERSION_1_0; +typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); +GLAPI PFNGLCULLFACEPROC glad_glCullFace; +#define glCullFace glad_glCullFace +typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); +GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; +#define glFrontFace glad_glFrontFace +typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); +GLAPI PFNGLHINTPROC glad_glHint; +#define glHint glad_glHint +typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); +GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; +#define glLineWidth glad_glLineWidth +typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); +GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; +#define glPointSize glad_glPointSize +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); +GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; +#define glPolygonMode glad_glPolygonMode +typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLSCISSORPROC glad_glScissor; +#define glScissor glad_glScissor +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; +#define glTexParameterf glad_glTexParameterf +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; +#define glTexParameterfv glad_glTexParameterfv +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; +#define glTexParameteri glad_glTexParameteri +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; +#define glTexParameteriv glad_glTexParameteriv +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; +#define glTexImage1D glad_glTexImage1D +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; +#define glTexImage2D glad_glTexImage2D +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); +GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; +#define glDrawBuffer glad_glDrawBuffer +typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); +GLAPI PFNGLCLEARPROC glad_glClear; +#define glClear glad_glClear +typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; +#define glClearColor glad_glClearColor +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); +GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; +#define glClearStencil glad_glClearStencil +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); +GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; +#define glClearDepth glad_glClearDepth +typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); +GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; +#define glStencilMask glad_glStencilMask +typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI PFNGLCOLORMASKPROC glad_glColorMask; +#define glColorMask glad_glColorMask +typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); +GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; +#define glDepthMask glad_glDepthMask +typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); +GLAPI PFNGLDISABLEPROC glad_glDisable; +#define glDisable glad_glDisable +typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); +GLAPI PFNGLENABLEPROC glad_glEnable; +#define glEnable glad_glEnable +typedef void (APIENTRYP PFNGLFINISHPROC)(); +GLAPI PFNGLFINISHPROC glad_glFinish; +#define glFinish glad_glFinish +typedef void (APIENTRYP PFNGLFLUSHPROC)(); +GLAPI PFNGLFLUSHPROC glad_glFlush; +#define glFlush glad_glFlush +typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); +GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; +#define glBlendFunc glad_glBlendFunc +typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); +GLAPI PFNGLLOGICOPPROC glad_glLogicOp; +#define glLogicOp glad_glLogicOp +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); +GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; +#define glStencilFunc glad_glStencilFunc +typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; +#define glStencilOp glad_glStencilOp +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); +GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; +#define glDepthFunc glad_glDepthFunc +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; +#define glPixelStoref glad_glPixelStoref +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); +GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; +#define glPixelStorei glad_glPixelStorei +typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); +GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; +#define glReadBuffer glad_glReadBuffer +typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; +#define glReadPixels glad_glReadPixels +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); +GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; +#define glGetBooleanv glad_glGetBooleanv +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); +GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; +#define glGetDoublev glad_glGetDoublev +typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); +GLAPI PFNGLGETERRORPROC glad_glGetError; +#define glGetError glad_glGetError +typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); +GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; +#define glGetFloatv glad_glGetFloatv +typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); +GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; +#define glGetIntegerv glad_glGetIntegerv +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); +GLAPI PFNGLGETSTRINGPROC glad_glGetString; +#define glGetString glad_glGetString +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; +#define glGetTexImage glad_glGetTexImage +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; +#define glGetTexParameterfv glad_glGetTexParameterfv +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; +#define glGetTexParameteriv glad_glGetTexParameteriv +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; +#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; +#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); +GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; +#define glIsEnabled glad_glIsEnabled +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far); +GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; +#define glDepthRange glad_glDepthRange +typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLVIEWPORTPROC glad_glViewport; +#define glViewport glad_glViewport +#endif +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 +GLAPI int GLAD_GL_VERSION_1_1; +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); +GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; +#define glDrawArrays glad_glDrawArrays +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; +#define glDrawElements glad_glDrawElements +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); +GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; +#define glPolygonOffset glad_glPolygonOffset +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; +#define glCopyTexImage1D glad_glCopyTexImage1D +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; +#define glCopyTexImage2D glad_glCopyTexImage2D +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; +#define glCopyTexSubImage1D glad_glCopyTexSubImage1D +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; +#define glCopyTexSubImage2D glad_glCopyTexSubImage2D +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; +#define glTexSubImage1D glad_glTexSubImage1D +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; +#define glTexSubImage2D glad_glTexSubImage2D +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); +GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; +#define glBindTexture glad_glBindTexture +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); +GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; +#define glDeleteTextures glad_glDeleteTextures +typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); +GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; +#define glGenTextures glad_glGenTextures +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); +GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; +#define glIsTexture glad_glIsTexture +#endif +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +GLAPI int GLAD_GL_VERSION_1_2; +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; +#define glDrawRangeElements glad_glDrawRangeElements +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; +#define glTexImage3D glad_glTexImage3D +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; +#define glTexSubImage3D glad_glTexSubImage3D +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; +#define glCopyTexSubImage3D glad_glCopyTexSubImage3D +#endif +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +GLAPI int GLAD_GL_VERSION_1_3; +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); +GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; +#define glActiveTexture glad_glActiveTexture +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); +GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; +#define glSampleCoverage glad_glSampleCoverage +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; +#define glCompressedTexImage3D glad_glCompressedTexImage3D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; +#define glCompressedTexImage2D glad_glCompressedTexImage2D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; +#define glCompressedTexImage1D glad_glCompressedTexImage1D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; +#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; +#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; +#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); +GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; +#define glGetCompressedTexImage glad_glGetCompressedTexImage +#endif +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +GLAPI int GLAD_GL_VERSION_1_4; +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; +#define glBlendFuncSeparate glad_glBlendFuncSeparate +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; +#define glMultiDrawArrays glad_glMultiDrawArrays +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; +#define glMultiDrawElements glad_glMultiDrawElements +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; +#define glPointParameterf glad_glPointParameterf +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; +#define glPointParameterfv glad_glPointParameterfv +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); +GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; +#define glPointParameteri glad_glPointParameteri +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; +#define glPointParameteriv glad_glPointParameteriv +typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; +#define glBlendColor glad_glBlendColor +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); +GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; +#define glBlendEquation glad_glBlendEquation +#endif +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +GLAPI int GLAD_GL_VERSION_1_5; +typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; +#define glGenQueries glad_glGenQueries +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; +#define glDeleteQueries glad_glDeleteQueries +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); +GLAPI PFNGLISQUERYPROC glad_glIsQuery; +#define glIsQuery glad_glIsQuery +typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); +GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; +#define glBeginQuery glad_glBeginQuery +typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); +GLAPI PFNGLENDQUERYPROC glad_glEndQuery; +#define glEndQuery glad_glEndQuery +typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; +#define glGetQueryiv glad_glGetQueryiv +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; +#define glGetQueryObjectiv glad_glGetQueryObjectiv +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); +GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; +#define glGetQueryObjectuiv glad_glGetQueryObjectuiv +typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); +GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; +#define glBindBuffer glad_glBindBuffer +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); +GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; +#define glDeleteBuffers glad_glDeleteBuffers +typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); +GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; +#define glGenBuffers glad_glGenBuffers +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); +GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; +#define glIsBuffer glad_glIsBuffer +typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; +#define glBufferData glad_glBufferData +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; +#define glBufferSubData glad_glBufferSubData +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; +#define glGetBufferSubData glad_glGetBufferSubData +typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); +GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; +#define glMapBuffer glad_glMapBuffer +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); +GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; +#define glUnmapBuffer glad_glUnmapBuffer +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; +#define glGetBufferParameteriv glad_glGetBufferParameteriv +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); +GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; +#define glGetBufferPointerv glad_glGetBufferPointerv +#endif +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +GLAPI int GLAD_GL_VERSION_2_0; +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; +#define glBlendEquationSeparate glad_glBlendEquationSeparate +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); +GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; +#define glDrawBuffers glad_glDrawBuffers +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; +#define glStencilOpSeparate glad_glStencilOpSeparate +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; +#define glStencilFuncSeparate glad_glStencilFuncSeparate +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); +GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; +#define glStencilMaskSeparate glad_glStencilMaskSeparate +typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); +GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; +#define glAttachShader glad_glAttachShader +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); +GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; +#define glBindAttribLocation glad_glBindAttribLocation +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); +GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; +#define glCompileShader glad_glCompileShader +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); +GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; +#define glCreateProgram glad_glCreateProgram +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); +GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; +#define glCreateShader glad_glCreateShader +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); +GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; +#define glDeleteProgram glad_glDeleteProgram +typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); +GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; +#define glDeleteShader glad_glDeleteShader +typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); +GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; +#define glDetachShader glad_glDetachShader +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); +GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; +#define glDisableVertexAttribArray glad_glDisableVertexAttribArray +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); +GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; +#define glEnableVertexAttribArray glad_glEnableVertexAttribArray +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; +#define glGetActiveAttrib glad_glGetActiveAttrib +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; +#define glGetActiveUniform glad_glGetActiveUniform +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; +#define glGetAttachedShaders glad_glGetAttachedShaders +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; +#define glGetAttribLocation glad_glGetAttribLocation +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; +#define glGetProgramiv glad_glGetProgramiv +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; +#define glGetProgramInfoLog glad_glGetProgramInfoLog +typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); +GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; +#define glGetShaderiv glad_glGetShaderiv +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; +#define glGetShaderInfoLog glad_glGetShaderInfoLog +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; +#define glGetShaderSource glad_glGetShaderSource +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; +#define glGetUniformLocation glad_glGetUniformLocation +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); +GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; +#define glGetUniformfv glad_glGetUniformfv +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); +GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; +#define glGetUniformiv glad_glGetUniformiv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; +#define glGetVertexAttribdv glad_glGetVertexAttribdv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; +#define glGetVertexAttribfv glad_glGetVertexAttribfv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; +#define glGetVertexAttribiv glad_glGetVertexAttribiv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); +GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; +#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); +GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; +#define glIsProgram glad_glIsProgram +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); +GLAPI PFNGLISSHADERPROC glad_glIsShader; +#define glIsShader glad_glIsShader +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); +GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; +#define glLinkProgram glad_glLinkProgram +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; +#define glShaderSource glad_glShaderSource +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); +GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; +#define glUseProgram glad_glUseProgram +typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); +GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; +#define glUniform1f glad_glUniform1f +typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); +GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; +#define glUniform2f glad_glUniform2f +typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; +#define glUniform3f glad_glUniform3f +typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; +#define glUniform4f glad_glUniform4f +typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); +GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; +#define glUniform1i glad_glUniform1i +typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); +GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; +#define glUniform2i glad_glUniform2i +typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; +#define glUniform3i glad_glUniform3i +typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; +#define glUniform4i glad_glUniform4i +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; +#define glUniform1fv glad_glUniform1fv +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; +#define glUniform2fv glad_glUniform2fv +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; +#define glUniform3fv glad_glUniform3fv +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; +#define glUniform4fv glad_glUniform4fv +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; +#define glUniform1iv glad_glUniform1iv +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; +#define glUniform2iv glad_glUniform2iv +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; +#define glUniform3iv glad_glUniform3iv +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; +#define glUniform4iv glad_glUniform4iv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; +#define glUniformMatrix2fv glad_glUniformMatrix2fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; +#define glUniformMatrix3fv glad_glUniformMatrix3fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; +#define glUniformMatrix4fv glad_glUniformMatrix4fv +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); +GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; +#define glValidateProgram glad_glValidateProgram +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; +#define glVertexAttrib1d glad_glVertexAttrib1d +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; +#define glVertexAttrib1dv glad_glVertexAttrib1dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); +GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; +#define glVertexAttrib1f glad_glVertexAttrib1f +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; +#define glVertexAttrib1fv glad_glVertexAttrib1fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); +GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; +#define glVertexAttrib1s glad_glVertexAttrib1s +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; +#define glVertexAttrib1sv glad_glVertexAttrib1sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; +#define glVertexAttrib2d glad_glVertexAttrib2d +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; +#define glVertexAttrib2dv glad_glVertexAttrib2dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); +GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; +#define glVertexAttrib2f glad_glVertexAttrib2f +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; +#define glVertexAttrib2fv glad_glVertexAttrib2fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); +GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; +#define glVertexAttrib2s glad_glVertexAttrib2s +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; +#define glVertexAttrib2sv glad_glVertexAttrib2sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; +#define glVertexAttrib3d glad_glVertexAttrib3d +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; +#define glVertexAttrib3dv glad_glVertexAttrib3dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; +#define glVertexAttrib3f glad_glVertexAttrib3f +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; +#define glVertexAttrib3fv glad_glVertexAttrib3fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; +#define glVertexAttrib3s glad_glVertexAttrib3s +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; +#define glVertexAttrib3sv glad_glVertexAttrib3sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; +#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; +#define glVertexAttrib4Niv glad_glVertexAttrib4Niv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; +#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; +#define glVertexAttrib4Nub glad_glVertexAttrib4Nub +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; +#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; +#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; +#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; +#define glVertexAttrib4bv glad_glVertexAttrib4bv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; +#define glVertexAttrib4d glad_glVertexAttrib4d +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; +#define glVertexAttrib4dv glad_glVertexAttrib4dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; +#define glVertexAttrib4f glad_glVertexAttrib4f +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; +#define glVertexAttrib4fv glad_glVertexAttrib4fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; +#define glVertexAttrib4iv glad_glVertexAttrib4iv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; +#define glVertexAttrib4s glad_glVertexAttrib4s +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; +#define glVertexAttrib4sv glad_glVertexAttrib4sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; +#define glVertexAttrib4ubv glad_glVertexAttrib4ubv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; +#define glVertexAttrib4uiv glad_glVertexAttrib4uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; +#define glVertexAttrib4usv glad_glVertexAttrib4usv +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; +#define glVertexAttribPointer glad_glVertexAttribPointer +#endif +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +GLAPI int GLAD_GL_VERSION_2_1; +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; +#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; +#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; +#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; +#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; +#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; +#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv +#endif +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +GLAPI int GLAD_GL_VERSION_3_0; +typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; +#define glColorMaski glad_glColorMaski +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); +GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; +#define glGetBooleani_v glad_glGetBooleani_v +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); +GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; +#define glGetIntegeri_v glad_glGetIntegeri_v +typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); +GLAPI PFNGLENABLEIPROC glad_glEnablei; +#define glEnablei glad_glEnablei +typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); +GLAPI PFNGLDISABLEIPROC glad_glDisablei; +#define glDisablei glad_glDisablei +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); +GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; +#define glIsEnabledi glad_glIsEnabledi +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); +GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; +#define glBeginTransformFeedback glad_glBeginTransformFeedback +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(); +GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; +#define glEndTransformFeedback glad_glEndTransformFeedback +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; +#define glBindBufferRange glad_glBindBufferRange +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); +GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; +#define glBindBufferBase glad_glBindBufferBase +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; +#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; +#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); +GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; +#define glClampColor glad_glClampColor +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); +GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; +#define glBeginConditionalRender glad_glBeginConditionalRender +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); +GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; +#define glEndConditionalRender glad_glEndConditionalRender +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; +#define glVertexAttribIPointer glad_glVertexAttribIPointer +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; +#define glGetVertexAttribIiv glad_glGetVertexAttribIiv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); +GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; +#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); +GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; +#define glVertexAttribI1i glad_glVertexAttribI1i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); +GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; +#define glVertexAttribI2i glad_glVertexAttribI2i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); +GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; +#define glVertexAttribI3i glad_glVertexAttribI3i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; +#define glVertexAttribI4i glad_glVertexAttribI4i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); +GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; +#define glVertexAttribI1ui glad_glVertexAttribI1ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); +GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; +#define glVertexAttribI2ui glad_glVertexAttribI2ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; +#define glVertexAttribI3ui glad_glVertexAttribI3ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; +#define glVertexAttribI4ui glad_glVertexAttribI4ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; +#define glVertexAttribI1iv glad_glVertexAttribI1iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; +#define glVertexAttribI2iv glad_glVertexAttribI2iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; +#define glVertexAttribI3iv glad_glVertexAttribI3iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; +#define glVertexAttribI4iv glad_glVertexAttribI4iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; +#define glVertexAttribI1uiv glad_glVertexAttribI1uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; +#define glVertexAttribI2uiv glad_glVertexAttribI2uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; +#define glVertexAttribI3uiv glad_glVertexAttribI3uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; +#define glVertexAttribI4uiv glad_glVertexAttribI4uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; +#define glVertexAttribI4bv glad_glVertexAttribI4bv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; +#define glVertexAttribI4sv glad_glVertexAttribI4sv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; +#define glVertexAttribI4ubv glad_glVertexAttribI4ubv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; +#define glVertexAttribI4usv glad_glVertexAttribI4usv +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); +GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; +#define glGetUniformuiv glad_glGetUniformuiv +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name); +GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; +#define glBindFragDataLocation glad_glBindFragDataLocation +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; +#define glGetFragDataLocation glad_glGetFragDataLocation +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); +GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; +#define glUniform1ui glad_glUniform1ui +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); +GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; +#define glUniform2ui glad_glUniform2ui +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; +#define glUniform3ui glad_glUniform3ui +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; +#define glUniform4ui glad_glUniform4ui +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; +#define glUniform1uiv glad_glUniform1uiv +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; +#define glUniform2uiv glad_glUniform2uiv +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; +#define glUniform3uiv glad_glUniform3uiv +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; +#define glUniform4uiv glad_glUniform4uiv +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; +#define glTexParameterIiv glad_glTexParameterIiv +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); +GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; +#define glTexParameterIuiv glad_glTexParameterIuiv +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; +#define glGetTexParameterIiv glad_glGetTexParameterIiv +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); +GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; +#define glGetTexParameterIuiv glad_glGetTexParameterIuiv +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; +#define glClearBufferiv glad_glClearBufferiv +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; +#define glClearBufferuiv glad_glClearBufferuiv +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; +#define glClearBufferfv glad_glClearBufferfv +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; +#define glClearBufferfi glad_glClearBufferfi +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); +GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; +#define glGetStringi glad_glGetStringi +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); +GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; +#define glIsRenderbuffer glad_glIsRenderbuffer +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); +GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; +#define glBindRenderbuffer glad_glBindRenderbuffer +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); +GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; +#define glDeleteRenderbuffers glad_glDeleteRenderbuffers +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); +GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; +#define glGenRenderbuffers glad_glGenRenderbuffers +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; +#define glRenderbufferStorage glad_glRenderbufferStorage +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; +#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); +GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; +#define glIsFramebuffer glad_glIsFramebuffer +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); +GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; +#define glBindFramebuffer glad_glBindFramebuffer +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); +GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; +#define glDeleteFramebuffers glad_glDeleteFramebuffers +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); +GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; +#define glGenFramebuffers glad_glGenFramebuffers +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); +GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; +#define glCheckFramebufferStatus glad_glCheckFramebufferStatus +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; +#define glFramebufferTexture1D glad_glFramebufferTexture1D +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; +#define glFramebufferTexture2D glad_glFramebufferTexture2D +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; +#define glFramebufferTexture3D glad_glFramebufferTexture3D +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; +#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; +#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); +GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; +#define glGenerateMipmap glad_glGenerateMipmap +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; +#define glBlitFramebuffer glad_glBlitFramebuffer +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; +#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; +#define glFramebufferTextureLayer glad_glFramebufferTextureLayer +typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; +#define glMapBufferRange glad_glMapBufferRange +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; +#define glFlushMappedBufferRange glad_glFlushMappedBufferRange +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); +GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; +#define glBindVertexArray glad_glBindVertexArray +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); +GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; +#define glDeleteVertexArrays glad_glDeleteVertexArrays +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); +GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; +#define glGenVertexArrays glad_glGenVertexArrays +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); +GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; +#define glIsVertexArray glad_glIsVertexArray +#endif +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +GLAPI int GLAD_GL_VERSION_3_1; +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; +#define glDrawArraysInstanced glad_glDrawArraysInstanced +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; +#define glDrawElementsInstanced glad_glDrawElementsInstanced +typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; +#define glTexBuffer glad_glTexBuffer +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); +GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; +#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; +#define glCopyBufferSubData glad_glCopyBufferSubData +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; +#define glGetUniformIndices glad_glGetUniformIndices +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; +#define glGetActiveUniformsiv glad_glGetActiveUniformsiv +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; +#define glGetActiveUniformName glad_glGetActiveUniformName +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); +GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; +#define glGetUniformBlockIndex glad_glGetUniformBlockIndex +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; +#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; +#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; +#define glUniformBlockBinding glad_glUniformBlockBinding +#endif +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +GLAPI int GLAD_GL_VERSION_3_2; +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; +#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; +#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; +#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; +#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); +GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; +#define glProvokingVertex glad_glProvokingVertex +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); +GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; +#define glFenceSync glad_glFenceSync +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); +GLAPI PFNGLISSYNCPROC glad_glIsSync; +#define glIsSync glad_glIsSync +typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); +GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; +#define glDeleteSync glad_glDeleteSync +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; +#define glClientWaitSync glad_glClientWaitSync +typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; +#define glWaitSync glad_glWaitSync +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); +GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; +#define glGetInteger64v glad_glGetInteger64v +typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; +#define glGetSynciv glad_glGetSynciv +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); +GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; +#define glGetInteger64i_v glad_glGetInteger64i_v +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); +GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; +#define glGetBufferParameteri64v glad_glGetBufferParameteri64v +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; +#define glFramebufferTexture glad_glFramebufferTexture +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; +#define glTexImage2DMultisample glad_glTexImage2DMultisample +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; +#define glTexImage3DMultisample glad_glTexImage3DMultisample +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); +GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; +#define glGetMultisamplefv glad_glGetMultisamplefv +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); +GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; +#define glSampleMaski glad_glSampleMaski +#endif +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +GLAPI int GLAD_GL_VERSION_3_3; +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; +#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; +#define glGetFragDataIndex glad_glGetFragDataIndex +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers); +GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; +#define glGenSamplers glad_glGenSamplers +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers); +GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; +#define glDeleteSamplers glad_glDeleteSamplers +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler); +GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; +#define glIsSampler glad_glIsSampler +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); +GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; +#define glBindSampler glad_glBindSampler +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); +GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; +#define glSamplerParameteri glad_glSamplerParameteri +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param); +GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; +#define glSamplerParameteriv glad_glSamplerParameteriv +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); +GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; +#define glSamplerParameterf glad_glSamplerParameterf +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; +#define glSamplerParameterfv glad_glSamplerParameterfv +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param); +GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; +#define glSamplerParameterIiv glad_glSamplerParameterIiv +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param); +GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; +#define glSamplerParameterIuiv glad_glSamplerParameterIuiv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params); +GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; +#define glGetSamplerParameteriv glad_glGetSamplerParameteriv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params); +GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; +#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params); +GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; +#define glGetSamplerParameterfv glad_glGetSamplerParameterfv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params); +GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; +#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); +GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter; +#define glQueryCounter glad_glQueryCounter +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params); +GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; +#define glGetQueryObjecti64v glad_glGetQueryObjecti64v +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params); +GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; +#define glGetQueryObjectui64v glad_glGetQueryObjectui64v +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); +GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; +#define glVertexAttribDivisor glad_glVertexAttribDivisor +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; +#define glVertexAttribP1ui glad_glVertexAttribP1ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; +#define glVertexAttribP1uiv glad_glVertexAttribP1uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; +#define glVertexAttribP2ui glad_glVertexAttribP2ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; +#define glVertexAttribP2uiv glad_glVertexAttribP2uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; +#define glVertexAttribP3ui glad_glVertexAttribP3ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; +#define glVertexAttribP3uiv glad_glVertexAttribP3uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; +#define glVertexAttribP4ui glad_glVertexAttribP4ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; +#define glVertexAttribP4uiv glad_glVertexAttribP4uiv +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); +GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui; +#define glVertexP2ui glad_glVertexP2ui +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value); +GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; +#define glVertexP2uiv glad_glVertexP2uiv +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); +GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui; +#define glVertexP3ui glad_glVertexP3ui +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value); +GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; +#define glVertexP3uiv glad_glVertexP3uiv +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); +GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui; +#define glVertexP4ui glad_glVertexP4ui +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value); +GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; +#define glVertexP4uiv glad_glVertexP4uiv +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; +#define glTexCoordP1ui glad_glTexCoordP1ui +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; +#define glTexCoordP1uiv glad_glTexCoordP1uiv +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; +#define glTexCoordP2ui glad_glTexCoordP2ui +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; +#define glTexCoordP2uiv glad_glTexCoordP2uiv +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; +#define glTexCoordP3ui glad_glTexCoordP3ui +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; +#define glTexCoordP3uiv glad_glTexCoordP3uiv +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; +#define glTexCoordP4ui glad_glTexCoordP4ui +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; +#define glTexCoordP4uiv glad_glTexCoordP4uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; +#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; +#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; +#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; +#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; +#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; +#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; +#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; +#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv +typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui; +#define glNormalP3ui glad_glNormalP3ui +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; +#define glNormalP3uiv glad_glNormalP3uiv +typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); +GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui; +#define glColorP3ui glad_glColorP3ui +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color); +GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv; +#define glColorP3uiv glad_glColorP3uiv +typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); +GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui; +#define glColorP4ui glad_glColorP4ui +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color); +GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv; +#define glColorP4uiv glad_glColorP4uiv +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); +GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; +#define glSecondaryColorP3ui glad_glSecondaryColorP3ui +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color); +GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; +#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv +#endif +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +GLAPI int GLAD_GL_VERSION_4_0; +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC)(GLfloat value); +GLAPI PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading; +#define glMinSampleShading glad_glMinSampleShading +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode); +GLAPI PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi; +#define glBlendEquationi glad_glBlendEquationi +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei; +#define glBlendEquationSeparatei glad_glBlendEquationSeparatei +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst); +GLAPI PFNGLBLENDFUNCIPROC glad_glBlendFunci; +#define glBlendFunci glad_glBlendFunci +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei; +#define glBlendFuncSeparatei glad_glBlendFuncSeparatei +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect); +GLAPI PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect; +#define glDrawArraysIndirect glad_glDrawArraysIndirect +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect); +GLAPI PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect; +#define glDrawElementsIndirect glad_glDrawElementsIndirect +typedef void (APIENTRYP PFNGLUNIFORM1DPROC)(GLint location, GLdouble x); +GLAPI PFNGLUNIFORM1DPROC glad_glUniform1d; +#define glUniform1d glad_glUniform1d +typedef void (APIENTRYP PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y); +GLAPI PFNGLUNIFORM2DPROC glad_glUniform2d; +#define glUniform2d glad_glUniform2d +typedef void (APIENTRYP PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLUNIFORM3DPROC glad_glUniform3d; +#define glUniform3d glad_glUniform3d +typedef void (APIENTRYP PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLUNIFORM4DPROC glad_glUniform4d; +#define glUniform4d glad_glUniform4d +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM1DVPROC glad_glUniform1dv; +#define glUniform1dv glad_glUniform1dv +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM2DVPROC glad_glUniform2dv; +#define glUniform2dv glad_glUniform2dv +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM3DVPROC glad_glUniform3dv; +#define glUniform3dv glad_glUniform3dv +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM4DVPROC glad_glUniform4dv; +#define glUniform4dv glad_glUniform4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv; +#define glUniformMatrix2dv glad_glUniformMatrix2dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv; +#define glUniformMatrix3dv glad_glUniformMatrix3dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv; +#define glUniformMatrix4dv glad_glUniformMatrix4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv; +#define glUniformMatrix2x3dv glad_glUniformMatrix2x3dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv; +#define glUniformMatrix2x4dv glad_glUniformMatrix2x4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv; +#define glUniformMatrix3x2dv glad_glUniformMatrix3x2dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv; +#define glUniformMatrix3x4dv glad_glUniformMatrix3x4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv; +#define glUniformMatrix4x2dv glad_glUniformMatrix4x2dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv; +#define glUniformMatrix4x3dv glad_glUniformMatrix4x3dv +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble *params); +GLAPI PFNGLGETUNIFORMDVPROC glad_glGetUniformdv; +#define glGetUniformdv glad_glGetUniformdv +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar *name); +GLAPI PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation; +#define glGetSubroutineUniformLocation glad_glGetSubroutineUniformLocation +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar *name); +GLAPI PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex; +#define glGetSubroutineIndex glad_glGetSubroutineIndex +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv; +#define glGetActiveSubroutineUniformiv glad_glGetActiveSubroutineUniformiv +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName; +#define glGetActiveSubroutineUniformName glad_glGetActiveSubroutineUniformName +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName; +#define glGetActiveSubroutineName glad_glGetActiveSubroutineName +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv; +#define glUniformSubroutinesuiv glad_glUniformSubroutinesuiv +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint *params); +GLAPI PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv; +#define glGetUniformSubroutineuiv glad_glGetUniformSubroutineuiv +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv; +#define glGetProgramStageiv glad_glGetProgramStageiv +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value); +GLAPI PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri; +#define glPatchParameteri glad_glPatchParameteri +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat *values); +GLAPI PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv; +#define glPatchParameterfv glad_glPatchParameterfv +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); +GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; +#define glBindTransformFeedback glad_glBindTransformFeedback +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; +#define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; +#define glGenTransformFeedbacks glad_glGenTransformFeedbacks +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); +GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; +#define glIsTransformFeedback glad_glIsTransformFeedback +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)(); +GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; +#define glPauseTransformFeedback glad_glPauseTransformFeedback +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)(); +GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; +#define glResumeTransformFeedback glad_glResumeTransformFeedback +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback; +#define glDrawTransformFeedback glad_glDrawTransformFeedback +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream; +#define glDrawTransformFeedbackStream glad_glDrawTransformFeedbackStream +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id); +GLAPI PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed; +#define glBeginQueryIndexed glad_glBeginQueryIndexed +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index); +GLAPI PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed; +#define glEndQueryIndexed glad_glEndQueryIndexed +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv; +#define glGetQueryIndexediv glad_glGetQueryIndexediv +#endif +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +GLAPI int GLAD_GL_VERSION_4_1; +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(); +GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; +#define glReleaseShaderCompiler glad_glReleaseShaderCompiler +typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary; +#define glShaderBinary glad_glShaderBinary +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; +#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); +GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef; +#define glDepthRangef glad_glDepthRangef +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d); +GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf; +#define glClearDepthf glad_glClearDepthf +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; +#define glGetProgramBinary glad_glGetProgramBinary +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary; +#define glProgramBinary glad_glProgramBinary +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); +GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; +#define glProgramParameteri glad_glProgramParameteri +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; +#define glUseProgramStages glad_glUseProgramStages +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); +GLAPI PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; +#define glActiveShaderProgram glad_glActiveShaderProgram +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; +#define glCreateShaderProgramv glad_glCreateShaderProgramv +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); +GLAPI PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; +#define glBindProgramPipeline glad_glBindProgramPipeline +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines); +GLAPI PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; +#define glDeleteProgramPipelines glad_glDeleteProgramPipelines +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines); +GLAPI PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; +#define glGenProgramPipelines glad_glGenProgramPipelines +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); +GLAPI PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; +#define glIsProgramPipeline glad_glIsProgramPipeline +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; +#define glGetProgramPipelineiv glad_glGetProgramPipelineiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); +GLAPI PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; +#define glProgramUniform1i glad_glProgramUniform1i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; +#define glProgramUniform1iv glad_glProgramUniform1iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); +GLAPI PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; +#define glProgramUniform1f glad_glProgramUniform1f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; +#define glProgramUniform1fv glad_glProgramUniform1fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); +GLAPI PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; +#define glProgramUniform1d glad_glProgramUniform1d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; +#define glProgramUniform1dv glad_glProgramUniform1dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); +GLAPI PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; +#define glProgramUniform1ui glad_glProgramUniform1ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; +#define glProgramUniform1uiv glad_glProgramUniform1uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); +GLAPI PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; +#define glProgramUniform2i glad_glProgramUniform2i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; +#define glProgramUniform2iv glad_glProgramUniform2iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; +#define glProgramUniform2f glad_glProgramUniform2f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; +#define glProgramUniform2fv glad_glProgramUniform2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; +#define glProgramUniform2d glad_glProgramUniform2d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; +#define glProgramUniform2dv glad_glProgramUniform2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; +#define glProgramUniform2ui glad_glProgramUniform2ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; +#define glProgramUniform2uiv glad_glProgramUniform2uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; +#define glProgramUniform3i glad_glProgramUniform3i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; +#define glProgramUniform3iv glad_glProgramUniform3iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; +#define glProgramUniform3f glad_glProgramUniform3f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; +#define glProgramUniform3fv glad_glProgramUniform3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; +#define glProgramUniform3d glad_glProgramUniform3d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; +#define glProgramUniform3dv glad_glProgramUniform3dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; +#define glProgramUniform3ui glad_glProgramUniform3ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; +#define glProgramUniform3uiv glad_glProgramUniform3uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; +#define glProgramUniform4i glad_glProgramUniform4i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; +#define glProgramUniform4iv glad_glProgramUniform4iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; +#define glProgramUniform4f glad_glProgramUniform4f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; +#define glProgramUniform4fv glad_glProgramUniform4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; +#define glProgramUniform4d glad_glProgramUniform4d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; +#define glProgramUniform4dv glad_glProgramUniform4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; +#define glProgramUniform4ui glad_glProgramUniform4ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; +#define glProgramUniform4uiv glad_glProgramUniform4uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; +#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; +#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; +#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; +#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; +#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; +#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; +#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; +#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; +#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; +#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; +#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; +#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; +#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; +#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; +#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; +#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; +#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; +#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); +GLAPI PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; +#define glValidateProgramPipeline glad_glValidateProgramPipeline +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; +#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d; +#define glVertexAttribL1d glad_glVertexAttribL1d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d; +#define glVertexAttribL2d glad_glVertexAttribL2d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d; +#define glVertexAttribL3d glad_glVertexAttribL3d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d; +#define glVertexAttribL4d glad_glVertexAttribL4d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv; +#define glVertexAttribL1dv glad_glVertexAttribL1dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv; +#define glVertexAttribL2dv glad_glVertexAttribL2dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv; +#define glVertexAttribL3dv glad_glVertexAttribL3dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv; +#define glVertexAttribL4dv glad_glVertexAttribL4dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer; +#define glVertexAttribLPointer glad_glVertexAttribLPointer +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv; +#define glGetVertexAttribLdv glad_glGetVertexAttribLdv +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat *v); +GLAPI PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv; +#define glViewportArrayv glad_glViewportArrayv +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf; +#define glViewportIndexedf glad_glViewportIndexedf +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv; +#define glViewportIndexedfv glad_glViewportIndexedfv +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint *v); +GLAPI PFNGLSCISSORARRAYVPROC glad_glScissorArrayv; +#define glScissorArrayv glad_glScissorArrayv +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed; +#define glScissorIndexed glad_glScissorIndexed +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv; +#define glScissorIndexedv glad_glScissorIndexedv +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble *v); +GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv; +#define glDepthRangeArrayv glad_glDepthRangeArrayv +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f); +GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed; +#define glDepthRangeIndexed glad_glDepthRangeIndexed +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data); +GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v; +#define glGetFloati_v glad_glGetFloati_v +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble *data); +GLAPI PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v; +#define glGetDoublei_v glad_glGetDoublei_v +#endif +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +GLAPI int GLAD_GL_VERSION_4_2; +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance; +#define glDrawArraysInstancedBaseInstance glad_glDrawArraysInstancedBaseInstance +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance; +#define glDrawElementsInstancedBaseInstance glad_glDrawElementsInstancedBaseInstance +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance; +#define glDrawElementsInstancedBaseVertexBaseInstance glad_glDrawElementsInstancedBaseVertexBaseInstance +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; +#define glGetInternalformativ glad_glGetInternalformativ +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv; +#define glGetActiveAtomicCounterBufferiv glad_glGetActiveAtomicCounterBufferiv +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture; +#define glBindImageTexture glad_glBindImageTexture +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); +GLAPI PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier; +#define glMemoryBarrier glad_glMemoryBarrier +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D; +#define glTexStorage1D glad_glTexStorage1D +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; +#define glTexStorage2D glad_glTexStorage2D +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; +#define glTexStorage3D glad_glTexStorage3D +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced; +#define glDrawTransformFeedbackInstanced glad_glDrawTransformFeedbackInstanced +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced; +#define glDrawTransformFeedbackStreamInstanced glad_glDrawTransformFeedbackStreamInstanced +#endif +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +GLAPI int GLAD_GL_VERSION_4_3; +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData; +#define glClearBufferData glad_glClearBufferData +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData; +#define glClearBufferSubData glad_glClearBufferSubData +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute; +#define glDispatchCompute glad_glDispatchCompute +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); +GLAPI PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect; +#define glDispatchComputeIndirect glad_glDispatchComputeIndirect +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData; +#define glCopyImageSubData glad_glCopyImageSubData +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri; +#define glFramebufferParameteri glad_glFramebufferParameteri +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv; +#define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v; +#define glGetInternalformati64v glad_glGetInternalformati64v +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage; +#define glInvalidateTexSubImage glad_glInvalidateTexSubImage +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level); +GLAPI PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage; +#define glInvalidateTexImage glad_glInvalidateTexImage +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData; +#define glInvalidateBufferSubData glad_glInvalidateBufferSubData +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer); +GLAPI PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData; +#define glInvalidateBufferData glad_glInvalidateBufferData +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; +#define glInvalidateFramebuffer glad_glInvalidateFramebuffer +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; +#define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect; +#define glMultiDrawArraysIndirect glad_glMultiDrawArraysIndirect +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect; +#define glMultiDrawElementsIndirect glad_glMultiDrawElementsIndirect +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv; +#define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex; +#define glGetProgramResourceIndex glad_glGetProgramResourceIndex +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName; +#define glGetProgramResourceName glad_glGetProgramResourceName +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv; +#define glGetProgramResourceiv glad_glGetProgramResourceiv +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation; +#define glGetProgramResourceLocation glad_glGetProgramResourceLocation +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex; +#define glGetProgramResourceLocationIndex glad_glGetProgramResourceLocationIndex +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding; +#define glShaderStorageBlockBinding glad_glShaderStorageBlockBinding +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange; +#define glTexBufferRange glad_glTexBufferRange +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample; +#define glTexStorage2DMultisample glad_glTexStorage2DMultisample +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample; +#define glTexStorage3DMultisample glad_glTexStorage3DMultisample +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI PFNGLTEXTUREVIEWPROC glad_glTextureView; +#define glTextureView glad_glTextureView +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer; +#define glBindVertexBuffer glad_glBindVertexBuffer +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat; +#define glVertexAttribFormat glad_glVertexAttribFormat +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat; +#define glVertexAttribIFormat glad_glVertexAttribIFormat +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat; +#define glVertexAttribLFormat glad_glVertexAttribLFormat +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); +GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding; +#define glVertexAttribBinding glad_glVertexAttribBinding +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); +GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor; +#define glVertexBindingDivisor glad_glVertexBindingDivisor +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; +#define glDebugMessageControl glad_glDebugMessageControl +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; +#define glDebugMessageInsert glad_glDebugMessageInsert +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); +GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; +#define glDebugMessageCallback glad_glDebugMessageCallback +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; +#define glGetDebugMessageLog glad_glGetDebugMessageLog +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; +#define glPushDebugGroup glad_glPushDebugGroup +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(); +GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; +#define glPopDebugGroup glad_glPopDebugGroup +typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; +#define glObjectLabel glad_glObjectLabel +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; +#define glGetObjectLabel glad_glGetObjectLabel +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); +GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; +#define glObjectPtrLabel glad_glObjectPtrLabel +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; +#define glGetObjectPtrLabel glad_glGetObjectPtrLabel +#endif +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +GLAPI int GLAD_GL_VERSION_4_4; +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage; +#define glBufferStorage glad_glBufferStorage +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage; +#define glClearTexImage glad_glClearTexImage +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage; +#define glClearTexSubImage glad_glClearTexSubImage +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase; +#define glBindBuffersBase glad_glBindBuffersBase +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange; +#define glBindBuffersRange glad_glBindBuffersRange +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures); +GLAPI PFNGLBINDTEXTURESPROC glad_glBindTextures; +#define glBindTextures glad_glBindTextures +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint *samplers); +GLAPI PFNGLBINDSAMPLERSPROC glad_glBindSamplers; +#define glBindSamplers glad_glBindSamplers +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures); +GLAPI PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures; +#define glBindImageTextures glad_glBindImageTextures +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers; +#define glBindVertexBuffers glad_glBindVertexBuffers +#endif +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 +GLAPI int GLAD_GL_VERSION_4_5; +typedef void (APIENTRYP PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth); +GLAPI PFNGLCLIPCONTROLPROC glad_glClipControl; +#define glClipControl glad_glClipControl +typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks; +#define glCreateTransformFeedbacks glad_glCreateTransformFeedbacks +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer); +GLAPI PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase; +#define glTransformFeedbackBufferBase glad_glTransformFeedbackBufferBase +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange; +#define glTransformFeedbackBufferRange glad_glTransformFeedbackBufferRange +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param); +GLAPI PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv; +#define glGetTransformFeedbackiv glad_glGetTransformFeedbackiv +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint *param); +GLAPI PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v; +#define glGetTransformFeedbacki_v glad_glGetTransformFeedbacki_v +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +GLAPI PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v; +#define glGetTransformFeedbacki64_v glad_glGetTransformFeedbacki64_v +typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers); +GLAPI PFNGLCREATEBUFFERSPROC glad_glCreateBuffers; +#define glCreateBuffers glad_glCreateBuffers +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage; +#define glNamedBufferStorage glad_glNamedBufferStorage +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData; +#define glNamedBufferData glad_glNamedBufferData +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData; +#define glNamedBufferSubData glad_glNamedBufferSubData +typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData; +#define glCopyNamedBufferSubData glad_glCopyNamedBufferSubData +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData; +#define glClearNamedBufferData glad_glClearNamedBufferData +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData; +#define glClearNamedBufferSubData glad_glClearNamedBufferSubData +typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access); +GLAPI PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer; +#define glMapNamedBuffer glad_glMapNamedBuffer +typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange; +#define glMapNamedBufferRange glad_glMapNamedBufferRange +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer); +GLAPI PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer; +#define glUnmapNamedBuffer glad_glUnmapNamedBuffer +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange; +#define glFlushMappedNamedBufferRange glad_glFlushMappedNamedBufferRange +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv; +#define glGetNamedBufferParameteriv glad_glGetNamedBufferParameteriv +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 *params); +GLAPI PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v; +#define glGetNamedBufferParameteri64v glad_glGetNamedBufferParameteri64v +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void **params); +GLAPI PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv; +#define glGetNamedBufferPointerv glad_glGetNamedBufferPointerv +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData; +#define glGetNamedBufferSubData glad_glGetNamedBufferSubData +typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); +GLAPI PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers; +#define glCreateFramebuffers glad_glCreateFramebuffers +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer; +#define glNamedFramebufferRenderbuffer glad_glNamedFramebufferRenderbuffer +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param); +GLAPI PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri; +#define glNamedFramebufferParameteri glad_glNamedFramebufferParameteri +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture; +#define glNamedFramebufferTexture glad_glNamedFramebufferTexture +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer; +#define glNamedFramebufferTextureLayer glad_glNamedFramebufferTextureLayer +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf); +GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer; +#define glNamedFramebufferDrawBuffer glad_glNamedFramebufferDrawBuffer +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers; +#define glNamedFramebufferDrawBuffers glad_glNamedFramebufferDrawBuffers +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src); +GLAPI PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer; +#define glNamedFramebufferReadBuffer glad_glNamedFramebufferReadBuffer +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData; +#define glInvalidateNamedFramebufferData glad_glInvalidateNamedFramebufferData +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData; +#define glInvalidateNamedFramebufferSubData glad_glInvalidateNamedFramebufferSubData +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv; +#define glClearNamedFramebufferiv glad_glClearNamedFramebufferiv +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv; +#define glClearNamedFramebufferuiv glad_glClearNamedFramebufferuiv +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv; +#define glClearNamedFramebufferfv glad_glClearNamedFramebufferfv +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi; +#define glClearNamedFramebufferfi glad_glClearNamedFramebufferfi +typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer; +#define glBlitNamedFramebuffer glad_glBlitNamedFramebuffer +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target); +GLAPI PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus; +#define glCheckNamedFramebufferStatus glad_glCheckNamedFramebufferStatus +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint *param); +GLAPI PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv; +#define glGetNamedFramebufferParameteriv glad_glGetNamedFramebufferParameteriv +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv; +#define glGetNamedFramebufferAttachmentParameteriv glad_glGetNamedFramebufferAttachmentParameteriv +typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); +GLAPI PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers; +#define glCreateRenderbuffers glad_glCreateRenderbuffers +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage; +#define glNamedRenderbufferStorage glad_glNamedRenderbufferStorage +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample; +#define glNamedRenderbufferStorageMultisample glad_glNamedRenderbufferStorageMultisample +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv; +#define glGetNamedRenderbufferParameteriv glad_glGetNamedRenderbufferParameteriv +typedef void (APIENTRYP PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures); +GLAPI PFNGLCREATETEXTURESPROC glad_glCreateTextures; +#define glCreateTextures glad_glCreateTextures +typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer; +#define glTextureBuffer glad_glTextureBuffer +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange; +#define glTextureBufferRange glad_glTextureBufferRange +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D; +#define glTextureStorage1D glad_glTextureStorage1D +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D; +#define glTextureStorage2D glad_glTextureStorage2D +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D; +#define glTextureStorage3D glad_glTextureStorage3D +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample; +#define glTextureStorage2DMultisample glad_glTextureStorage2DMultisample +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample; +#define glTextureStorage3DMultisample glad_glTextureStorage3DMultisample +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D; +#define glTextureSubImage1D glad_glTextureSubImage1D +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D; +#define glTextureSubImage2D glad_glTextureSubImage2D +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D; +#define glTextureSubImage3D glad_glTextureSubImage3D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D; +#define glCompressedTextureSubImage1D glad_glCompressedTextureSubImage1D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D; +#define glCompressedTextureSubImage2D glad_glCompressedTextureSubImage2D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D; +#define glCompressedTextureSubImage3D glad_glCompressedTextureSubImage3D +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D; +#define glCopyTextureSubImage1D glad_glCopyTextureSubImage1D +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D; +#define glCopyTextureSubImage2D glad_glCopyTextureSubImage2D +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D; +#define glCopyTextureSubImage3D glad_glCopyTextureSubImage3D +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param); +GLAPI PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf; +#define glTextureParameterf glad_glTextureParameterf +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat *param); +GLAPI PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv; +#define glTextureParameterfv glad_glTextureParameterfv +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param); +GLAPI PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri; +#define glTextureParameteri glad_glTextureParameteri +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint *params); +GLAPI PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv; +#define glTextureParameterIiv glad_glTextureParameterIiv +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint *params); +GLAPI PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv; +#define glTextureParameterIuiv glad_glTextureParameterIuiv +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint *param); +GLAPI PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv; +#define glTextureParameteriv glad_glTextureParameteriv +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture); +GLAPI PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap; +#define glGenerateTextureMipmap glad_glGenerateTextureMipmap +typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture); +GLAPI PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit; +#define glBindTextureUnit glad_glBindTextureUnit +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage; +#define glGetTextureImage glad_glGetTextureImage +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage; +#define glGetCompressedTextureImage glad_glGetCompressedTextureImage +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv; +#define glGetTextureLevelParameterfv glad_glGetTextureLevelParameterfv +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv; +#define glGetTextureLevelParameteriv glad_glGetTextureLevelParameteriv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv; +#define glGetTextureParameterfv glad_glGetTextureParameterfv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv; +#define glGetTextureParameterIiv glad_glGetTextureParameterIiv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv; +#define glGetTextureParameterIuiv glad_glGetTextureParameterIuiv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv; +#define glGetTextureParameteriv glad_glGetTextureParameteriv +typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); +GLAPI PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays; +#define glCreateVertexArrays glad_glCreateVertexArrays +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); +GLAPI PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib; +#define glDisableVertexArrayAttrib glad_glDisableVertexArrayAttrib +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); +GLAPI PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib; +#define glEnableVertexArrayAttrib glad_glEnableVertexArrayAttrib +typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer); +GLAPI PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer; +#define glVertexArrayElementBuffer glad_glVertexArrayElementBuffer +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer; +#define glVertexArrayVertexBuffer glad_glVertexArrayVertexBuffer +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers; +#define glVertexArrayVertexBuffers glad_glVertexArrayVertexBuffers +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding; +#define glVertexArrayAttribBinding glad_glVertexArrayAttribBinding +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat; +#define glVertexArrayAttribFormat glad_glVertexArrayAttribFormat +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat; +#define glVertexArrayAttribIFormat glad_glVertexArrayAttribIFormat +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat; +#define glVertexArrayAttribLFormat glad_glVertexArrayAttribLFormat +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor; +#define glVertexArrayBindingDivisor glad_glVertexArrayBindingDivisor +typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param); +GLAPI PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv; +#define glGetVertexArrayiv glad_glGetVertexArrayiv +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv; +#define glGetVertexArrayIndexediv glad_glGetVertexArrayIndexediv +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +GLAPI PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv; +#define glGetVertexArrayIndexed64iv glad_glGetVertexArrayIndexed64iv +typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers); +GLAPI PFNGLCREATESAMPLERSPROC glad_glCreateSamplers; +#define glCreateSamplers glad_glCreateSamplers +typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines); +GLAPI PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines; +#define glCreateProgramPipelines glad_glCreateProgramPipelines +typedef void (APIENTRYP PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids); +GLAPI PFNGLCREATEQUERIESPROC glad_glCreateQueries; +#define glCreateQueries glad_glCreateQueries +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v; +#define glGetQueryBufferObjecti64v glad_glGetQueryBufferObjecti64v +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv; +#define glGetQueryBufferObjectiv glad_glGetQueryBufferObjectiv +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v; +#define glGetQueryBufferObjectui64v glad_glGetQueryBufferObjectui64v +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv; +#define glGetQueryBufferObjectuiv glad_glGetQueryBufferObjectuiv +typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); +GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion; +#define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion +typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage; +#define glGetTextureSubImage glad_glGetTextureSubImage +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage; +#define glGetCompressedTextureSubImage glad_glGetCompressedTextureSubImage +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC)(); +GLAPI PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus; +#define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage; +#define glGetnCompressedTexImage glad_glGetnCompressedTexImage +typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage; +#define glGetnTexImage glad_glGetnTexImage +typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv; +#define glGetnUniformdv glad_glGetnUniformdv +typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv; +#define glGetnUniformfv glad_glGetnUniformfv +typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv; +#define glGetnUniformiv glad_glGetnUniformiv +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv; +#define glGetnUniformuiv glad_glGetnUniformuiv +typedef void (APIENTRYP PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI PFNGLREADNPIXELSPROC glad_glReadnPixels; +#define glReadnPixels glad_glReadnPixels +typedef void (APIENTRYP PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI PFNGLGETNMAPDVPROC glad_glGetnMapdv; +#define glGetnMapdv glad_glGetnMapdv +typedef void (APIENTRYP PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI PFNGLGETNMAPFVPROC glad_glGetnMapfv; +#define glGetnMapfv glad_glGetnMapfv +typedef void (APIENTRYP PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI PFNGLGETNMAPIVPROC glad_glGetnMapiv; +#define glGetnMapiv glad_glGetnMapiv +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv; +#define glGetnPixelMapfv glad_glGetnPixelMapfv +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint *values); +GLAPI PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv; +#define glGetnPixelMapuiv glad_glGetnPixelMapuiv +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort *values); +GLAPI PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv; +#define glGetnPixelMapusv glad_glGetnPixelMapusv +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte *pattern); +GLAPI PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple; +#define glGetnPolygonStipple glad_glGetnPolygonStipple +typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable; +#define glGetnColorTable glad_glGetnColorTable +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter; +#define glGetnConvolutionFilter glad_glGetnConvolutionFilter +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter; +#define glGetnSeparableFilter glad_glGetnSeparableFilter +typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram; +#define glGetnHistogram glad_glGetnHistogram +typedef void (APIENTRYP PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI PFNGLGETNMINMAXPROC glad_glGetnMinmax; +#define glGetnMinmax glad_glGetnMinmax +typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC)(); +GLAPI PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier; +#define glTextureBarrier glad_glTextureBarrier +#endif +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +#define GL_YCBCR_422_APPLE 0x85B9 +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 +#define GL_UNSIGNED_INT64_ARB 0x140F +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +#define GL_INT64_ARB 0x140E +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 +#define GL_HALF_FLOAT_ARB 0x140B +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +#define GL_QUADS 0x0007 +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#define GL_ABGR_EXT 0x8000 +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_BLEND_EQUATION_EXT 0x8009 +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +#define GL_RESCALE_NORMAL_EXT 0x803A +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#define GL_TIME_ELAPSED_EXT 0x88BF +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#define GL_CULL_VERTEX_IBM 103050 +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#define GL_INTERLACE_READ_INGR 0x8568 +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC +#define GL_VERTEX_ARRAY 0x8074 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 +#define GL_DEBUG_SOURCE_API_KHR 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A +#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B +#define GL_DEBUG_TYPE_ERROR_KHR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 +#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 +#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D +#define GL_BUFFER_KHR 0x82E0 +#define GL_SHADER_KHR 0x82E1 +#define GL_PROGRAM_KHR 0x82E2 +#define GL_VERTEX_ARRAY_KHR 0x8074 +#define GL_QUERY_KHR 0x82E3 +#define GL_PROGRAM_PIPELINE_KHR 0x82E4 +#define GL_SAMPLER_KHR 0x82E6 +#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 +#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 +#define GL_DEBUG_OUTPUT_KHR 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 +#define GL_STACK_OVERFLOW_KHR 0x0503 +#define GL_STACK_UNDERFLOW_KHR 0x0504 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 +#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 +#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 +#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 +#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 +#define GL_CONTEXT_LOST_KHR 0x0507 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#define GL_PACK_INVERT_MESA 0x8758 +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A +#define GL_BLEND_COLOR_COMMAND_NV 0x000B +#define GL_STENCIL_REF_COMMAND_NV 0x000C +#define GL_LINE_WIDTH_COMMAND_NV 0x000D +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E +#define GL_ALPHA_REF_COMMAND_NV 0x000F +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +#define GL_DEPTH_CLAMP_NV 0x864F +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +#define GL_FILL_RECTANGLE_NV 0x933C +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +#define GL_EYE_PLANE 0x2502 +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +#define GL_HALF_FLOAT_NV 0x140B +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_2_BYTES_NV 0x1407 +#define GL_3_BYTES_NV 0x1408 +#define GL_4_BYTES_NV 0x1409 +#define GL_EYE_LINEAR_NV 0x2400 +#define GL_OBJECT_LINEAR_NV 0x2401 +#define GL_CONSTANT_NV 0x8576 +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D +#define GL_SHARED_EDGE_NV 0xC0 +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +#define GL_FOG 0x0B60 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_LAYER_NV 0x8DAA +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#define GL_FIXED_OES 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#define GL_ASYNC_MARKER_SGIX 0x8329 +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +#define GL_INTERLACE_SGIX 0x8094 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#define GL_LIST_PRIORITY_SGIX 0x8182 +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +#define GL_WRAP_BORDER_SUN 0x81D4 +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +#define GL_SLICE_ACCUM_SUN 0x85CC +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +GLAPI int GLAD_GL_3DFX_multisample; +#endif +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +GLAPI int GLAD_GL_3DFX_tbuffer; +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC)(GLuint mask); +GLAPI PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX; +#define glTbufferMask3DFX glad_glTbufferMask3DFX +#endif +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +GLAPI int GLAD_GL_3DFX_texture_compression_FXT1; +#endif +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 +GLAPI int GLAD_GL_AMD_blend_minmax_factor; +#endif +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 +GLAPI int GLAD_GL_AMD_conservative_depth; +#endif +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 +GLAPI int GLAD_GL_AMD_debug_output; +typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD; +#define glDebugMessageEnableAMD glad_glDebugMessageEnableAMD +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +GLAPI PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD; +#define glDebugMessageInsertAMD glad_glDebugMessageInsertAMD +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void *userParam); +GLAPI PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD; +#define glDebugMessageCallbackAMD glad_glDebugMessageCallbackAMD +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +GLAPI PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD; +#define glGetDebugMessageLogAMD glad_glGetDebugMessageLogAMD +#endif +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +GLAPI int GLAD_GL_AMD_depth_clamp_separate; +#endif +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +GLAPI int GLAD_GL_AMD_draw_buffers_blend; +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst); +GLAPI PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD; +#define glBlendFuncIndexedAMD glad_glBlendFuncIndexedAMD +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD; +#define glBlendFuncSeparateIndexedAMD glad_glBlendFuncSeparateIndexedAMD +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode); +GLAPI PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD; +#define glBlendEquationIndexedAMD glad_glBlendEquationIndexedAMD +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD; +#define glBlendEquationSeparateIndexedAMD glad_glBlendEquationSeparateIndexedAMD +#endif +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 +GLAPI int GLAD_GL_AMD_gcn_shader; +#endif +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 +GLAPI int GLAD_GL_AMD_gpu_shader_int64; +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x); +GLAPI PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV; +#define glUniform1i64NV glad_glUniform1i64NV +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y); +GLAPI PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV; +#define glUniform2i64NV glad_glUniform2i64NV +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV; +#define glUniform3i64NV glad_glUniform3i64NV +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV; +#define glUniform4i64NV glad_glUniform4i64NV +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV; +#define glUniform1i64vNV glad_glUniform1i64vNV +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV; +#define glUniform2i64vNV glad_glUniform2i64vNV +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV; +#define glUniform3i64vNV glad_glUniform3i64vNV +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV; +#define glUniform4i64vNV glad_glUniform4i64vNV +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x); +GLAPI PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV; +#define glUniform1ui64NV glad_glUniform1ui64NV +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV; +#define glUniform2ui64NV glad_glUniform2ui64NV +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV; +#define glUniform3ui64NV glad_glUniform3ui64NV +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV; +#define glUniform4ui64NV glad_glUniform4ui64NV +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV; +#define glUniform1ui64vNV glad_glUniform1ui64vNV +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV; +#define glUniform2ui64vNV glad_glUniform2ui64vNV +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV; +#define glUniform3ui64vNV glad_glUniform3ui64vNV +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV; +#define glUniform4ui64vNV glad_glUniform4ui64vNV +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT *params); +GLAPI PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV; +#define glGetUniformi64vNV glad_glGetUniformi64vNV +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT *params); +GLAPI PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV; +#define glGetUniformui64vNV glad_glGetUniformui64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x); +GLAPI PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV; +#define glProgramUniform1i64NV glad_glProgramUniform1i64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV; +#define glProgramUniform2i64NV glad_glProgramUniform2i64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV; +#define glProgramUniform3i64NV glad_glProgramUniform3i64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV; +#define glProgramUniform4i64NV glad_glProgramUniform4i64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV; +#define glProgramUniform1i64vNV glad_glProgramUniform1i64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV; +#define glProgramUniform2i64vNV glad_glProgramUniform2i64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV; +#define glProgramUniform3i64vNV glad_glProgramUniform3i64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV; +#define glProgramUniform4i64vNV glad_glProgramUniform4i64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x); +GLAPI PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV; +#define glProgramUniform1ui64NV glad_glProgramUniform1ui64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV; +#define glProgramUniform2ui64NV glad_glProgramUniform2ui64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV; +#define glProgramUniform3ui64NV glad_glProgramUniform3ui64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV; +#define glProgramUniform4ui64NV glad_glProgramUniform4ui64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV; +#define glProgramUniform1ui64vNV glad_glProgramUniform1ui64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV; +#define glProgramUniform2ui64vNV glad_glProgramUniform2ui64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV; +#define glProgramUniform3ui64vNV glad_glProgramUniform3ui64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV; +#define glProgramUniform4ui64vNV glad_glProgramUniform4ui64vNV +#endif +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 +GLAPI int GLAD_GL_AMD_interleaved_elements; +typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname, GLint param); +GLAPI PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD; +#define glVertexAttribParameteriAMD glad_glVertexAttribParameteriAMD +#endif +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 +GLAPI int GLAD_GL_AMD_multi_draw_indirect; +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD; +#define glMultiDrawArraysIndirectAMD glad_glMultiDrawArraysIndirectAMD +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD; +#define glMultiDrawElementsIndirectAMD glad_glMultiDrawElementsIndirectAMD +#endif +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 +GLAPI int GLAD_GL_AMD_name_gen_delete; +typedef void (APIENTRYP PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint *names); +GLAPI PFNGLGENNAMESAMDPROC glad_glGenNamesAMD; +#define glGenNamesAMD glad_glGenNamesAMD +typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num, const GLuint *names); +GLAPI PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD; +#define glDeleteNamesAMD glad_glDeleteNamesAMD +typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name); +GLAPI PFNGLISNAMEAMDPROC glad_glIsNameAMD; +#define glIsNameAMD glad_glIsNameAMD +#endif +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 +GLAPI int GLAD_GL_AMD_occlusion_query_event; +typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id, GLenum pname, GLuint param); +GLAPI PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD; +#define glQueryObjectParameteruiAMD glad_glQueryObjectParameteruiAMD +#endif +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +GLAPI int GLAD_GL_AMD_performance_monitor; +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD; +#define glGetPerfMonitorGroupsAMD glad_glGetPerfMonitorGroupsAMD +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD; +#define glGetPerfMonitorCountersAMD glad_glGetPerfMonitorCountersAMD +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD; +#define glGetPerfMonitorGroupStringAMD glad_glGetPerfMonitorGroupStringAMD +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD; +#define glGetPerfMonitorCounterStringAMD glad_glGetPerfMonitorCounterStringAMD +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD; +#define glGetPerfMonitorCounterInfoAMD glad_glGetPerfMonitorCounterInfoAMD +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint *monitors); +GLAPI PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD; +#define glGenPerfMonitorsAMD glad_glGenPerfMonitorsAMD +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint *monitors); +GLAPI PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD; +#define glDeletePerfMonitorsAMD glad_glDeletePerfMonitorsAMD +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD; +#define glSelectPerfMonitorCountersAMD glad_glSelectPerfMonitorCountersAMD +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor); +GLAPI PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD; +#define glBeginPerfMonitorAMD glad_glBeginPerfMonitorAMD +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC)(GLuint monitor); +GLAPI PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD; +#define glEndPerfMonitorAMD glad_glEndPerfMonitorAMD +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +GLAPI PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD; +#define glGetPerfMonitorCounterDataAMD glad_glGetPerfMonitorCounterDataAMD +#endif +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 +GLAPI int GLAD_GL_AMD_pinned_memory; +#endif +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 +GLAPI int GLAD_GL_AMD_query_buffer_object; +#endif +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 +GLAPI int GLAD_GL_AMD_sample_positions; +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index, const GLfloat *val); +GLAPI PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD; +#define glSetMultisamplefvAMD glad_glSetMultisamplefvAMD +#endif +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +GLAPI int GLAD_GL_AMD_seamless_cubemap_per_texture; +#endif +#ifndef GL_AMD_shader_atomic_counter_ops +#define GL_AMD_shader_atomic_counter_ops 1 +GLAPI int GLAD_GL_AMD_shader_atomic_counter_ops; +#endif +#ifndef GL_AMD_shader_explicit_vertex_parameter +#define GL_AMD_shader_explicit_vertex_parameter 1 +GLAPI int GLAD_GL_AMD_shader_explicit_vertex_parameter; +#endif +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +GLAPI int GLAD_GL_AMD_shader_stencil_export; +#endif +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 +GLAPI int GLAD_GL_AMD_shader_trinary_minmax; +#endif +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 +GLAPI int GLAD_GL_AMD_sparse_texture; +typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +GLAPI PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD; +#define glTexStorageSparseAMD glad_glTexStorageSparseAMD +typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +GLAPI PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD; +#define glTextureStorageSparseAMD glad_glTextureStorageSparseAMD +#endif +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 +GLAPI int GLAD_GL_AMD_stencil_operation_extended; +typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value); +GLAPI PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD; +#define glStencilOpValueAMD glad_glStencilOpValueAMD +#endif +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +GLAPI int GLAD_GL_AMD_texture_texture4; +#endif +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 +GLAPI int GLAD_GL_AMD_transform_feedback3_lines_triangles; +#endif +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 +GLAPI int GLAD_GL_AMD_transform_feedback4; +#endif +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 +GLAPI int GLAD_GL_AMD_vertex_shader_layer; +#endif +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 +GLAPI int GLAD_GL_AMD_vertex_shader_tessellator; +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor); +GLAPI PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD; +#define glTessellationFactorAMD glad_glTessellationFactorAMD +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode); +GLAPI PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD; +#define glTessellationModeAMD glad_glTessellationModeAMD +#endif +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 +GLAPI int GLAD_GL_AMD_vertex_shader_viewport_index; +#endif +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +GLAPI int GLAD_GL_APPLE_aux_depth_stencil; +#endif +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +GLAPI int GLAD_GL_APPLE_client_storage; +#endif +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +GLAPI int GLAD_GL_APPLE_element_array; +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void *pointer); +GLAPI PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE; +#define glElementPointerAPPLE glad_glElementPointerAPPLE +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count); +GLAPI PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE; +#define glDrawElementArrayAPPLE glad_glDrawElementArrayAPPLE +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE; +#define glDrawRangeElementArrayAPPLE glad_glDrawRangeElementArrayAPPLE +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE; +#define glMultiDrawElementArrayAPPLE glad_glMultiDrawElementArrayAPPLE +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE; +#define glMultiDrawRangeElementArrayAPPLE glad_glMultiDrawRangeElementArrayAPPLE +#endif +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +GLAPI int GLAD_GL_APPLE_fence; +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint *fences); +GLAPI PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE; +#define glGenFencesAPPLE glad_glGenFencesAPPLE +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint *fences); +GLAPI PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE; +#define glDeleteFencesAPPLE glad_glDeleteFencesAPPLE +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC)(GLuint fence); +GLAPI PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE; +#define glSetFenceAPPLE glad_glSetFenceAPPLE +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC)(GLuint fence); +GLAPI PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE; +#define glIsFenceAPPLE glad_glIsFenceAPPLE +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC)(GLuint fence); +GLAPI PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE; +#define glTestFenceAPPLE glad_glTestFenceAPPLE +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC)(GLuint fence); +GLAPI PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE; +#define glFinishFenceAPPLE glad_glFinishFenceAPPLE +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name); +GLAPI PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE; +#define glTestObjectAPPLE glad_glTestObjectAPPLE +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name); +GLAPI PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE; +#define glFinishObjectAPPLE glad_glFinishObjectAPPLE +#endif +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +GLAPI int GLAD_GL_APPLE_float_pixels; +#endif +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +GLAPI int GLAD_GL_APPLE_flush_buffer_range; +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE; +#define glBufferParameteriAPPLE glad_glBufferParameteriAPPLE +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE; +#define glFlushMappedBufferRangeAPPLE glad_glFlushMappedBufferRangeAPPLE +#endif +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +GLAPI int GLAD_GL_APPLE_object_purgeable; +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); +GLAPI PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE; +#define glObjectPurgeableAPPLE glad_glObjectPurgeableAPPLE +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); +GLAPI PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE; +#define glObjectUnpurgeableAPPLE glad_glObjectUnpurgeableAPPLE +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name, GLenum pname, GLint *params); +GLAPI PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE; +#define glGetObjectParameterivAPPLE glad_glGetObjectParameterivAPPLE +#endif +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +GLAPI int GLAD_GL_APPLE_rgb_422; +#endif +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +GLAPI int GLAD_GL_APPLE_row_bytes; +#endif +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +GLAPI int GLAD_GL_APPLE_specular_vector; +#endif +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +GLAPI int GLAD_GL_APPLE_texture_range; +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length, const void *pointer); +GLAPI PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE; +#define glTextureRangeAPPLE glad_glTextureRangeAPPLE +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname, void **params); +GLAPI PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE; +#define glGetTexParameterPointervAPPLE glad_glGetTexParameterPointervAPPLE +#endif +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +GLAPI int GLAD_GL_APPLE_transform_hint; +#endif +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +GLAPI int GLAD_GL_APPLE_vertex_array_object; +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array); +GLAPI PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE; +#define glBindVertexArrayAPPLE glad_glBindVertexArrayAPPLE +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint *arrays); +GLAPI PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE; +#define glDeleteVertexArraysAPPLE glad_glDeleteVertexArraysAPPLE +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint *arrays); +GLAPI PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE; +#define glGenVertexArraysAPPLE glad_glGenVertexArraysAPPLE +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array); +GLAPI PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE; +#define glIsVertexArrayAPPLE glad_glIsVertexArrayAPPLE +#endif +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +GLAPI int GLAD_GL_APPLE_vertex_array_range; +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void *pointer); +GLAPI PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE; +#define glVertexArrayRangeAPPLE glad_glVertexArrayRangeAPPLE +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void *pointer); +GLAPI PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE; +#define glFlushVertexArrayRangeAPPLE glad_glFlushVertexArrayRangeAPPLE +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param); +GLAPI PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE; +#define glVertexArrayParameteriAPPLE glad_glVertexArrayParameteriAPPLE +#endif +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +GLAPI int GLAD_GL_APPLE_vertex_program_evaluators; +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); +GLAPI PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE; +#define glEnableVertexAttribAPPLE glad_glEnableVertexAttribAPPLE +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); +GLAPI PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE; +#define glDisableVertexAttribAPPLE glad_glDisableVertexAttribAPPLE +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname); +GLAPI PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE; +#define glIsVertexAttribEnabledAPPLE glad_glIsVertexAttribEnabledAPPLE +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE; +#define glMapVertexAttrib1dAPPLE glad_glMapVertexAttrib1dAPPLE +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE; +#define glMapVertexAttrib1fAPPLE glad_glMapVertexAttrib1fAPPLE +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE; +#define glMapVertexAttrib2dAPPLE glad_glMapVertexAttrib2dAPPLE +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE; +#define glMapVertexAttrib2fAPPLE glad_glMapVertexAttrib2fAPPLE +#endif +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +GLAPI int GLAD_GL_APPLE_ycbcr_422; +#endif +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +GLAPI int GLAD_GL_ARB_ES2_compatibility; +#endif +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 +GLAPI int GLAD_GL_ARB_ES3_1_compatibility; +#endif +#ifndef GL_ARB_ES3_2_compatibility +#define GL_ARB_ES3_2_compatibility 1 +GLAPI int GLAD_GL_ARB_ES3_2_compatibility; +typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +GLAPI PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB; +#define glPrimitiveBoundingBoxARB glad_glPrimitiveBoundingBoxARB +#endif +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +GLAPI int GLAD_GL_ARB_ES3_compatibility; +#endif +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +GLAPI int GLAD_GL_ARB_arrays_of_arrays; +#endif +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +GLAPI int GLAD_GL_ARB_base_instance; +#endif +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +GLAPI int GLAD_GL_ARB_bindless_texture; +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture); +GLAPI PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB; +#define glGetTextureHandleARB glad_glGetTextureHandleARB +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler); +GLAPI PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB; +#define glGetTextureSamplerHandleARB glad_glGetTextureSamplerHandleARB +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); +GLAPI PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB; +#define glMakeTextureHandleResidentARB glad_glMakeTextureHandleResidentARB +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle); +GLAPI PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB; +#define glMakeTextureHandleNonResidentARB glad_glMakeTextureHandleNonResidentARB +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB; +#define glGetImageHandleARB glad_glGetImageHandleARB +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access); +GLAPI PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB; +#define glMakeImageHandleResidentARB glad_glMakeImageHandleResidentARB +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle); +GLAPI PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB; +#define glMakeImageHandleNonResidentARB glad_glMakeImageHandleNonResidentARB +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value); +GLAPI PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB; +#define glUniformHandleui64ARB glad_glUniformHandleui64ARB +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB; +#define glUniformHandleui64vARB glad_glUniformHandleui64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value); +GLAPI PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB; +#define glProgramUniformHandleui64ARB glad_glProgramUniformHandleui64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB; +#define glProgramUniformHandleui64vARB glad_glProgramUniformHandleui64vARB +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); +GLAPI PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB; +#define glIsTextureHandleResidentARB glad_glIsTextureHandleResidentARB +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle); +GLAPI PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB; +#define glIsImageHandleResidentARB glad_glIsImageHandleResidentARB +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x); +GLAPI PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB; +#define glVertexAttribL1ui64ARB glad_glVertexAttribL1ui64ARB +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB; +#define glVertexAttribL1ui64vARB glad_glVertexAttribL1ui64vARB +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB; +#define glGetVertexAttribLui64vARB glad_glGetVertexAttribLui64vARB +#endif +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +GLAPI int GLAD_GL_ARB_blend_func_extended; +#endif +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +GLAPI int GLAD_GL_ARB_buffer_storage; +#endif +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +GLAPI int GLAD_GL_ARB_cl_event; +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +GLAPI PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB; +#define glCreateSyncFromCLeventARB glad_glCreateSyncFromCLeventARB +#endif +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +GLAPI int GLAD_GL_ARB_clear_buffer_object; +#endif +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +GLAPI int GLAD_GL_ARB_clear_texture; +#endif +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 +GLAPI int GLAD_GL_ARB_clip_control; +#endif +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +GLAPI int GLAD_GL_ARB_color_buffer_float; +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp); +GLAPI PFNGLCLAMPCOLORARBPROC glad_glClampColorARB; +#define glClampColorARB glad_glClampColorARB +#endif +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +GLAPI int GLAD_GL_ARB_compatibility; +#endif +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +GLAPI int GLAD_GL_ARB_compressed_texture_pixel_storage; +#endif +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +GLAPI int GLAD_GL_ARB_compute_shader; +#endif +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +GLAPI int GLAD_GL_ARB_compute_variable_group_size; +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +GLAPI PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB; +#define glDispatchComputeGroupSizeARB glad_glDispatchComputeGroupSizeARB +#endif +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 +GLAPI int GLAD_GL_ARB_conditional_render_inverted; +#endif +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +GLAPI int GLAD_GL_ARB_conservative_depth; +#endif +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +GLAPI int GLAD_GL_ARB_copy_buffer; +#endif +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +GLAPI int GLAD_GL_ARB_copy_image; +#endif +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 +GLAPI int GLAD_GL_ARB_cull_distance; +#endif +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +GLAPI int GLAD_GL_ARB_debug_output; +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB; +#define glDebugMessageControlARB glad_glDebugMessageControlARB +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB; +#define glDebugMessageInsertARB glad_glDebugMessageInsertARB +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void *userParam); +GLAPI PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB; +#define glDebugMessageCallbackARB glad_glDebugMessageCallbackARB +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB; +#define glGetDebugMessageLogARB glad_glGetDebugMessageLogARB +#endif +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +GLAPI int GLAD_GL_ARB_depth_buffer_float; +#endif +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +GLAPI int GLAD_GL_ARB_depth_clamp; +#endif +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +GLAPI int GLAD_GL_ARB_depth_texture; +#endif +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 +GLAPI int GLAD_GL_ARB_derivative_control; +#endif +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 +GLAPI int GLAD_GL_ARB_direct_state_access; +#endif +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +GLAPI int GLAD_GL_ARB_draw_buffers; +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum *bufs); +GLAPI PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB; +#define glDrawBuffersARB glad_glDrawBuffersARB +#endif +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +GLAPI int GLAD_GL_ARB_draw_buffers_blend; +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode); +GLAPI PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB; +#define glBlendEquationiARB glad_glBlendEquationiARB +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB; +#define glBlendEquationSeparateiARB glad_glBlendEquationSeparateiARB +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst); +GLAPI PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB; +#define glBlendFunciARB glad_glBlendFunciARB +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB; +#define glBlendFuncSeparateiARB glad_glBlendFuncSeparateiARB +#endif +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +GLAPI int GLAD_GL_ARB_draw_elements_base_vertex; +#endif +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +GLAPI int GLAD_GL_ARB_draw_indirect; +#endif +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +GLAPI int GLAD_GL_ARB_draw_instanced; +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB; +#define glDrawArraysInstancedARB glad_glDrawArraysInstancedARB +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +GLAPI PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB; +#define glDrawElementsInstancedARB glad_glDrawElementsInstancedARB +#endif +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +GLAPI int GLAD_GL_ARB_enhanced_layouts; +#endif +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +GLAPI int GLAD_GL_ARB_explicit_attrib_location; +#endif +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +GLAPI int GLAD_GL_ARB_explicit_uniform_location; +#endif +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +GLAPI int GLAD_GL_ARB_fragment_coord_conventions; +#endif +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +GLAPI int GLAD_GL_ARB_fragment_layer_viewport; +#endif +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +GLAPI int GLAD_GL_ARB_fragment_program; +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; +#define glProgramStringARB glad_glProgramStringARB +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); +GLAPI PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; +#define glBindProgramARB glad_glBindProgramARB +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint *programs); +GLAPI PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; +#define glDeleteProgramsARB glad_glDeleteProgramsARB +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs); +GLAPI PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; +#define glGenProgramsARB glad_glGenProgramsARB +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; +#define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params); +GLAPI PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; +#define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; +#define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params); +GLAPI PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; +#define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; +#define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params); +GLAPI PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; +#define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; +#define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params); +GLAPI PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; +#define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params); +GLAPI PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; +#define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params); +GLAPI PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; +#define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params); +GLAPI PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; +#define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params); +GLAPI PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; +#define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; +#define glGetProgramivARB glad_glGetProgramivARB +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void *string); +GLAPI PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; +#define glGetProgramStringARB glad_glGetProgramStringARB +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC)(GLuint program); +GLAPI PFNGLISPROGRAMARBPROC glad_glIsProgramARB; +#define glIsProgramARB glad_glIsProgramARB +#endif +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +GLAPI int GLAD_GL_ARB_fragment_program_shadow; +#endif +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +GLAPI int GLAD_GL_ARB_fragment_shader; +#endif +#ifndef GL_ARB_fragment_shader_interlock +#define GL_ARB_fragment_shader_interlock 1 +GLAPI int GLAD_GL_ARB_fragment_shader_interlock; +#endif +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +GLAPI int GLAD_GL_ARB_framebuffer_no_attachments; +#endif +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +GLAPI int GLAD_GL_ARB_framebuffer_object; +#endif +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +GLAPI int GLAD_GL_ARB_framebuffer_sRGB; +#endif +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +GLAPI int GLAD_GL_ARB_geometry_shader4; +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); +GLAPI PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; +#define glProgramParameteriARB glad_glProgramParameteriARB +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; +#define glFramebufferTextureARB glad_glFramebufferTextureARB +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; +#define glFramebufferTextureLayerARB glad_glFramebufferTextureLayerARB +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; +#define glFramebufferTextureFaceARB glad_glFramebufferTextureFaceARB +#endif +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +GLAPI int GLAD_GL_ARB_get_program_binary; +#endif +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 +GLAPI int GLAD_GL_ARB_get_texture_sub_image; +#endif +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +GLAPI int GLAD_GL_ARB_gpu_shader5; +#endif +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +GLAPI int GLAD_GL_ARB_gpu_shader_fp64; +#endif +#ifndef GL_ARB_gpu_shader_int64 +#define GL_ARB_gpu_shader_int64 1 +GLAPI int GLAD_GL_ARB_gpu_shader_int64; +typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x); +GLAPI PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB; +#define glUniform1i64ARB glad_glUniform1i64ARB +typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y); +GLAPI PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB; +#define glUniform2i64ARB glad_glUniform2i64ARB +typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB; +#define glUniform3i64ARB glad_glUniform3i64ARB +typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB; +#define glUniform4i64ARB glad_glUniform4i64ARB +typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB; +#define glUniform1i64vARB glad_glUniform1i64vARB +typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB; +#define glUniform2i64vARB glad_glUniform2i64vARB +typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB; +#define glUniform3i64vARB glad_glUniform3i64vARB +typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB; +#define glUniform4i64vARB glad_glUniform4i64vARB +typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x); +GLAPI PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB; +#define glUniform1ui64ARB glad_glUniform1ui64ARB +typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y); +GLAPI PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB; +#define glUniform2ui64ARB glad_glUniform2ui64ARB +typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB; +#define glUniform3ui64ARB glad_glUniform3ui64ARB +typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB; +#define glUniform4ui64ARB glad_glUniform4ui64ARB +typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB; +#define glUniform1ui64vARB glad_glUniform1ui64vARB +typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB; +#define glUniform2ui64vARB glad_glUniform2ui64vARB +typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB; +#define glUniform3ui64vARB glad_glUniform3ui64vARB +typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB; +#define glUniform4ui64vARB glad_glUniform4ui64vARB +typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location, GLint64 *params); +GLAPI PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB; +#define glGetUniformi64vARB glad_glGetUniformi64vARB +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLuint64 *params); +GLAPI PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB; +#define glGetUniformui64vARB glad_glGetUniformui64vARB +typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +GLAPI PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB; +#define glGetnUniformi64vARB glad_glGetnUniformi64vARB +typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +GLAPI PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB; +#define glGetnUniformui64vARB glad_glGetnUniformui64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location, GLint64 x); +GLAPI PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB; +#define glProgramUniform1i64ARB glad_glProgramUniform1i64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y); +GLAPI PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB; +#define glProgramUniform2i64ARB glad_glProgramUniform2i64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB; +#define glProgramUniform3i64ARB glad_glProgramUniform3i64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB; +#define glProgramUniform4i64ARB glad_glProgramUniform4i64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB; +#define glProgramUniform1i64vARB glad_glProgramUniform1i64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB; +#define glProgramUniform2i64vARB glad_glProgramUniform2i64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB; +#define glProgramUniform3i64vARB glad_glProgramUniform3i64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB; +#define glProgramUniform4i64vARB glad_glProgramUniform4i64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location, GLuint64 x); +GLAPI PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB; +#define glProgramUniform1ui64ARB glad_glProgramUniform1ui64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y); +GLAPI PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB; +#define glProgramUniform2ui64ARB glad_glProgramUniform2ui64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB; +#define glProgramUniform3ui64ARB glad_glProgramUniform3ui64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB; +#define glProgramUniform4ui64ARB glad_glProgramUniform4ui64ARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB; +#define glProgramUniform1ui64vARB glad_glProgramUniform1ui64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB; +#define glProgramUniform2ui64vARB glad_glProgramUniform2ui64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB; +#define glProgramUniform3ui64vARB glad_glProgramUniform3ui64vARB +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB; +#define glProgramUniform4ui64vARB glad_glProgramUniform4ui64vARB +#endif +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +GLAPI int GLAD_GL_ARB_half_float_pixel; +#endif +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +GLAPI int GLAD_GL_ARB_half_float_vertex; +#endif +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +GLAPI int GLAD_GL_ARB_imaging; +typedef void (APIENTRYP PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI PFNGLCOLORTABLEPROC glad_glColorTable; +#define glColorTable glad_glColorTable +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv; +#define glColorTableParameterfv glad_glColorTableParameterfv +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv; +#define glColorTableParameteriv glad_glColorTableParameteriv +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable; +#define glCopyColorTable glad_glCopyColorTable +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void *table); +GLAPI PFNGLGETCOLORTABLEPROC glad_glGetColorTable; +#define glGetColorTable glad_glGetColorTable +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv; +#define glGetColorTableParameterfv glad_glGetColorTableParameterfv +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv; +#define glGetColorTableParameteriv glad_glGetColorTableParameteriv +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCOLORSUBTABLEPROC glad_glColorSubTable; +#define glColorSubTable glad_glColorSubTable +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable; +#define glCopyColorSubTable glad_glCopyColorSubTable +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D; +#define glConvolutionFilter1D glad_glConvolutionFilter1D +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D; +#define glConvolutionFilter2D glad_glConvolutionFilter2D +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); +GLAPI PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf; +#define glConvolutionParameterf glad_glConvolutionParameterf +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv; +#define glConvolutionParameterfv glad_glConvolutionParameterfv +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); +GLAPI PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri; +#define glConvolutionParameteri glad_glConvolutionParameteri +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv; +#define glConvolutionParameteriv glad_glConvolutionParameteriv +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D; +#define glCopyConvolutionFilter1D glad_glCopyConvolutionFilter1D +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D; +#define glCopyConvolutionFilter2D glad_glCopyConvolutionFilter2D +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void *image); +GLAPI PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter; +#define glGetConvolutionFilter glad_glGetConvolutionFilter +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv; +#define glGetConvolutionParameterfv glad_glGetConvolutionParameterfv +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv; +#define glGetConvolutionParameteriv glad_glGetConvolutionParameteriv +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter; +#define glGetSeparableFilter glad_glGetSeparableFilter +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +GLAPI PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D; +#define glSeparableFilter2D glad_glSeparableFilter2D +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI PFNGLGETHISTOGRAMPROC glad_glGetHistogram; +#define glGetHistogram glad_glGetHistogram +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv; +#define glGetHistogramParameterfv glad_glGetHistogramParameterfv +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv; +#define glGetHistogramParameteriv glad_glGetHistogramParameteriv +typedef void (APIENTRYP PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI PFNGLGETMINMAXPROC glad_glGetMinmax; +#define glGetMinmax glad_glGetMinmax +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv; +#define glGetMinmaxParameterfv glad_glGetMinmaxParameterfv +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv; +#define glGetMinmaxParameteriv glad_glGetMinmaxParameteriv +typedef void (APIENTRYP PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI PFNGLHISTOGRAMPROC glad_glHistogram; +#define glHistogram glad_glHistogram +typedef void (APIENTRYP PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); +GLAPI PFNGLMINMAXPROC glad_glMinmax; +#define glMinmax glad_glMinmax +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC)(GLenum target); +GLAPI PFNGLRESETHISTOGRAMPROC glad_glResetHistogram; +#define glResetHistogram glad_glResetHistogram +typedef void (APIENTRYP PFNGLRESETMINMAXPROC)(GLenum target); +GLAPI PFNGLRESETMINMAXPROC glad_glResetMinmax; +#define glResetMinmax glad_glResetMinmax +#endif +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +GLAPI int GLAD_GL_ARB_indirect_parameters; +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB; +#define glMultiDrawArraysIndirectCountARB glad_glMultiDrawArraysIndirectCountARB +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB; +#define glMultiDrawElementsIndirectCountARB glad_glMultiDrawElementsIndirectCountARB +#endif +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +GLAPI int GLAD_GL_ARB_instanced_arrays; +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor); +GLAPI PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB; +#define glVertexAttribDivisorARB glad_glVertexAttribDivisorARB +#endif +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +GLAPI int GLAD_GL_ARB_internalformat_query; +#endif +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +GLAPI int GLAD_GL_ARB_internalformat_query2; +#endif +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +GLAPI int GLAD_GL_ARB_invalidate_subdata; +#endif +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +GLAPI int GLAD_GL_ARB_map_buffer_alignment; +#endif +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +GLAPI int GLAD_GL_ARB_map_buffer_range; +#endif +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +GLAPI int GLAD_GL_ARB_matrix_palette; +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index); +GLAPI PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB; +#define glCurrentPaletteMatrixARB glad_glCurrentPaletteMatrixARB +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte *indices); +GLAPI PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB; +#define glMatrixIndexubvARB glad_glMatrixIndexubvARB +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort *indices); +GLAPI PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB; +#define glMatrixIndexusvARB glad_glMatrixIndexusvARB +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint *indices); +GLAPI PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB; +#define glMatrixIndexuivARB glad_glMatrixIndexuivARB +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB; +#define glMatrixIndexPointerARB glad_glMatrixIndexPointerARB +#endif +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +GLAPI int GLAD_GL_ARB_multi_bind; +#endif +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +GLAPI int GLAD_GL_ARB_multi_draw_indirect; +#endif +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +GLAPI int GLAD_GL_ARB_multisample; +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); +GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; +#define glSampleCoverageARB glad_glSampleCoverageARB +#endif +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +GLAPI int GLAD_GL_ARB_multitexture; +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC)(GLenum texture); +GLAPI PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; +#define glActiveTextureARB glad_glActiveTextureARB +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); +GLAPI PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; +#define glClientActiveTextureARB glad_glClientActiveTextureARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); +GLAPI PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; +#define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; +#define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); +GLAPI PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; +#define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; +#define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); +GLAPI PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; +#define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; +#define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); +GLAPI PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; +#define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; +#define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); +GLAPI PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; +#define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; +#define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); +GLAPI PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; +#define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; +#define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); +GLAPI PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; +#define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; +#define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); +GLAPI PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; +#define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; +#define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; +#define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; +#define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; +#define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; +#define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); +GLAPI PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; +#define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; +#define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; +#define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; +#define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; +#define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; +#define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; +#define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; +#define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; +#define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; +#define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; +#define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; +#define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB +#endif +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +GLAPI int GLAD_GL_ARB_occlusion_query; +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENQUERIESARBPROC glad_glGenQueriesARB; +#define glGenQueriesARB glad_glGenQueriesARB +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB; +#define glDeleteQueriesARB glad_glDeleteQueriesARB +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC)(GLuint id); +GLAPI PFNGLISQUERYARBPROC glad_glIsQueryARB; +#define glIsQueryARB glad_glIsQueryARB +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); +GLAPI PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB; +#define glBeginQueryARB glad_glBeginQueryARB +typedef void (APIENTRYP PFNGLENDQUERYARBPROC)(GLenum target); +GLAPI PFNGLENDQUERYARBPROC glad_glEndQueryARB; +#define glEndQueryARB glad_glEndQueryARB +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB; +#define glGetQueryivARB glad_glGetQueryivARB +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB; +#define glGetQueryObjectivARB glad_glGetQueryObjectivARB +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint *params); +GLAPI PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB; +#define glGetQueryObjectuivARB glad_glGetQueryObjectuivARB +#endif +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +GLAPI int GLAD_GL_ARB_occlusion_query2; +#endif +#ifndef GL_ARB_parallel_shader_compile +#define GL_ARB_parallel_shader_compile 1 +GLAPI int GLAD_GL_ARB_parallel_shader_compile; +typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count); +GLAPI PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB; +#define glMaxShaderCompilerThreadsARB glad_glMaxShaderCompilerThreadsARB +#endif +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 +GLAPI int GLAD_GL_ARB_pipeline_statistics_query; +#endif +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +GLAPI int GLAD_GL_ARB_pixel_buffer_object; +#endif +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +GLAPI int GLAD_GL_ARB_point_parameters; +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB; +#define glPointParameterfARB glad_glPointParameterfARB +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB; +#define glPointParameterfvARB glad_glPointParameterfvARB +#endif +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +GLAPI int GLAD_GL_ARB_point_sprite; +#endif +#ifndef GL_ARB_post_depth_coverage +#define GL_ARB_post_depth_coverage 1 +GLAPI int GLAD_GL_ARB_post_depth_coverage; +#endif +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +GLAPI int GLAD_GL_ARB_program_interface_query; +#endif +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +GLAPI int GLAD_GL_ARB_provoking_vertex; +#endif +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +GLAPI int GLAD_GL_ARB_query_buffer_object; +#endif +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +GLAPI int GLAD_GL_ARB_robust_buffer_access_behavior; +#endif +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +GLAPI int GLAD_GL_ARB_robustness; +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); +GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; +#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; +#define glGetnTexImageARB glad_glGetnTexImageARB +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; +#define glReadnPixelsARB glad_glReadnPixelsARB +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img); +GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; +#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; +#define glGetnUniformfvARB glad_glGetnUniformfvARB +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; +#define glGetnUniformivARB glad_glGetnUniformivARB +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; +#define glGetnUniformuivARB glad_glGetnUniformuivARB +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; +#define glGetnUniformdvARB glad_glGetnUniformdvARB +typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; +#define glGetnMapdvARB glad_glGetnMapdvARB +typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; +#define glGetnMapfvARB glad_glGetnMapfvARB +typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; +#define glGetnMapivARB glad_glGetnMapivARB +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; +#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values); +GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; +#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values); +GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; +#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern); +GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; +#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB +typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; +#define glGetnColorTableARB glad_glGetnColorTableARB +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; +#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; +#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB +typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; +#define glGetnHistogramARB glad_glGetnHistogramARB +typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; +#define glGetnMinmaxARB glad_glGetnMinmaxARB +#endif +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +GLAPI int GLAD_GL_ARB_robustness_isolation; +#endif +#ifndef GL_ARB_sample_locations +#define GL_ARB_sample_locations 1 +GLAPI int GLAD_GL_ARB_sample_locations; +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB; +#define glFramebufferSampleLocationsfvARB glad_glFramebufferSampleLocationsfvARB +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB; +#define glNamedFramebufferSampleLocationsfvARB glad_glNamedFramebufferSampleLocationsfvARB +typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC)(); +GLAPI PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB; +#define glEvaluateDepthValuesARB glad_glEvaluateDepthValuesARB +#endif +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +GLAPI int GLAD_GL_ARB_sample_shading; +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value); +GLAPI PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB; +#define glMinSampleShadingARB glad_glMinSampleShadingARB +#endif +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +GLAPI int GLAD_GL_ARB_sampler_objects; +#endif +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +GLAPI int GLAD_GL_ARB_seamless_cube_map; +#endif +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +GLAPI int GLAD_GL_ARB_seamless_cubemap_per_texture; +#endif +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +GLAPI int GLAD_GL_ARB_separate_shader_objects; +#endif +#ifndef GL_ARB_shader_atomic_counter_ops +#define GL_ARB_shader_atomic_counter_ops 1 +GLAPI int GLAD_GL_ARB_shader_atomic_counter_ops; +#endif +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +GLAPI int GLAD_GL_ARB_shader_atomic_counters; +#endif +#ifndef GL_ARB_shader_ballot +#define GL_ARB_shader_ballot 1 +GLAPI int GLAD_GL_ARB_shader_ballot; +#endif +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +GLAPI int GLAD_GL_ARB_shader_bit_encoding; +#endif +#ifndef GL_ARB_shader_clock +#define GL_ARB_shader_clock 1 +GLAPI int GLAD_GL_ARB_shader_clock; +#endif +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +GLAPI int GLAD_GL_ARB_shader_draw_parameters; +#endif +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +GLAPI int GLAD_GL_ARB_shader_group_vote; +#endif +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +GLAPI int GLAD_GL_ARB_shader_image_load_store; +#endif +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +GLAPI int GLAD_GL_ARB_shader_image_size; +#endif +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +GLAPI int GLAD_GL_ARB_shader_objects; +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); +GLAPI PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; +#define glDeleteObjectARB glad_glDeleteObjectARB +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC)(GLenum pname); +GLAPI PFNGLGETHANDLEARBPROC glad_glGetHandleARB; +#define glGetHandleARB glad_glGetHandleARB +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; +#define glDetachObjectARB glad_glDetachObjectARB +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); +GLAPI PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; +#define glCreateShaderObjectARB glad_glCreateShaderObjectARB +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; +#define glShaderSourceARB glad_glShaderSourceARB +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); +GLAPI PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; +#define glCompileShaderARB glad_glCompileShaderARB +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC)(); +GLAPI PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; +#define glCreateProgramObjectARB glad_glCreateProgramObjectARB +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); +GLAPI PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; +#define glAttachObjectARB glad_glAttachObjectARB +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); +GLAPI PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; +#define glLinkProgramARB glad_glLinkProgramARB +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); +GLAPI PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; +#define glUseProgramObjectARB glad_glUseProgramObjectARB +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); +GLAPI PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; +#define glValidateProgramARB glad_glValidateProgramARB +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); +GLAPI PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; +#define glUniform1fARB glad_glUniform1fARB +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); +GLAPI PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; +#define glUniform2fARB glad_glUniform2fARB +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; +#define glUniform3fARB glad_glUniform3fARB +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; +#define glUniform4fARB glad_glUniform4fARB +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); +GLAPI PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; +#define glUniform1iARB glad_glUniform1iARB +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); +GLAPI PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; +#define glUniform2iARB glad_glUniform2iARB +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; +#define glUniform3iARB glad_glUniform3iARB +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; +#define glUniform4iARB glad_glUniform4iARB +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; +#define glUniform1fvARB glad_glUniform1fvARB +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; +#define glUniform2fvARB glad_glUniform2fvARB +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; +#define glUniform3fvARB glad_glUniform3fvARB +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; +#define glUniform4fvARB glad_glUniform4fvARB +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; +#define glUniform1ivARB glad_glUniform1ivARB +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; +#define glUniform2ivARB glad_glUniform2ivARB +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; +#define glUniform3ivARB glad_glUniform3ivARB +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; +#define glUniform4ivARB glad_glUniform4ivARB +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; +#define glUniformMatrix2fvARB glad_glUniformMatrix2fvARB +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; +#define glUniformMatrix3fvARB glad_glUniformMatrix3fvARB +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; +#define glUniformMatrix4fvARB glad_glUniformMatrix4fvARB +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; +#define glGetObjectParameterfvARB glad_glGetObjectParameterfvARB +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint *params); +GLAPI PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; +#define glGetObjectParameterivARB glad_glGetObjectParameterivARB +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; +#define glGetInfoLogARB glad_glGetInfoLogARB +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; +#define glGetAttachedObjectsARB glad_glGetAttachedObjectsARB +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB *name); +GLAPI PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; +#define glGetUniformLocationARB glad_glGetUniformLocationARB +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; +#define glGetActiveUniformARB glad_glGetActiveUniformARB +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; +#define glGetUniformfvARB glad_glGetUniformfvARB +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint *params); +GLAPI PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; +#define glGetUniformivARB glad_glGetUniformivARB +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +GLAPI PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; +#define glGetShaderSourceARB glad_glGetShaderSourceARB +#endif +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +GLAPI int GLAD_GL_ARB_shader_precision; +#endif +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +GLAPI int GLAD_GL_ARB_shader_stencil_export; +#endif +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +GLAPI int GLAD_GL_ARB_shader_storage_buffer_object; +#endif +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +GLAPI int GLAD_GL_ARB_shader_subroutine; +#endif +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 +GLAPI int GLAD_GL_ARB_shader_texture_image_samples; +#endif +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +GLAPI int GLAD_GL_ARB_shader_texture_lod; +#endif +#ifndef GL_ARB_shader_viewport_layer_array +#define GL_ARB_shader_viewport_layer_array 1 +GLAPI int GLAD_GL_ARB_shader_viewport_layer_array; +#endif +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +GLAPI int GLAD_GL_ARB_shading_language_100; +#endif +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +GLAPI int GLAD_GL_ARB_shading_language_420pack; +#endif +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +GLAPI int GLAD_GL_ARB_shading_language_include; +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB; +#define glNamedStringARB glad_glNamedStringARB +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name); +GLAPI PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB; +#define glDeleteNamedStringARB glad_glDeleteNamedStringARB +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB; +#define glCompileShaderIncludeARB glad_glCompileShaderIncludeARB +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name); +GLAPI PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB; +#define glIsNamedStringARB glad_glIsNamedStringARB +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB; +#define glGetNamedStringARB glad_glGetNamedStringARB +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar *name, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB; +#define glGetNamedStringivARB glad_glGetNamedStringivARB +#endif +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +GLAPI int GLAD_GL_ARB_shading_language_packing; +#endif +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +GLAPI int GLAD_GL_ARB_shadow; +#endif +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +GLAPI int GLAD_GL_ARB_shadow_ambient; +#endif +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 +GLAPI int GLAD_GL_ARB_sparse_buffer; +typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB; +#define glBufferPageCommitmentARB glad_glBufferPageCommitmentARB +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT; +#define glNamedBufferPageCommitmentEXT glad_glNamedBufferPageCommitmentEXT +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB; +#define glNamedBufferPageCommitmentARB glad_glNamedBufferPageCommitmentARB +#endif +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +GLAPI int GLAD_GL_ARB_sparse_texture; +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +GLAPI PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB; +#define glTexPageCommitmentARB glad_glTexPageCommitmentARB +#endif +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 +GLAPI int GLAD_GL_ARB_sparse_texture2; +#endif +#ifndef GL_ARB_sparse_texture_clamp +#define GL_ARB_sparse_texture_clamp 1 +GLAPI int GLAD_GL_ARB_sparse_texture_clamp; +#endif +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +GLAPI int GLAD_GL_ARB_stencil_texturing; +#endif +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +GLAPI int GLAD_GL_ARB_sync; +#endif +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +GLAPI int GLAD_GL_ARB_tessellation_shader; +#endif +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 +GLAPI int GLAD_GL_ARB_texture_barrier; +#endif +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +GLAPI int GLAD_GL_ARB_texture_border_clamp; +#endif +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +GLAPI int GLAD_GL_ARB_texture_buffer_object; +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXBUFFERARBPROC glad_glTexBufferARB; +#define glTexBufferARB glad_glTexBufferARB +#endif +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +GLAPI int GLAD_GL_ARB_texture_buffer_object_rgb32; +#endif +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +GLAPI int GLAD_GL_ARB_texture_buffer_range; +#endif +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +GLAPI int GLAD_GL_ARB_texture_compression; +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB; +#define glCompressedTexImage3DARB glad_glCompressedTexImage3DARB +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB; +#define glCompressedTexImage2DARB glad_glCompressedTexImage2DARB +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB; +#define glCompressedTexImage1DARB glad_glCompressedTexImage1DARB +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB; +#define glCompressedTexSubImage3DARB glad_glCompressedTexSubImage3DARB +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB; +#define glCompressedTexSubImage2DARB glad_glCompressedTexSubImage2DARB +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB; +#define glCompressedTexSubImage1DARB glad_glCompressedTexSubImage1DARB +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void *img); +GLAPI PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB; +#define glGetCompressedTexImageARB glad_glGetCompressedTexImageARB +#endif +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +GLAPI int GLAD_GL_ARB_texture_compression_bptc; +#endif +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +GLAPI int GLAD_GL_ARB_texture_compression_rgtc; +#endif +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +GLAPI int GLAD_GL_ARB_texture_cube_map; +#endif +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +GLAPI int GLAD_GL_ARB_texture_cube_map_array; +#endif +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +GLAPI int GLAD_GL_ARB_texture_env_add; +#endif +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +GLAPI int GLAD_GL_ARB_texture_env_combine; +#endif +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +GLAPI int GLAD_GL_ARB_texture_env_crossbar; +#endif +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +GLAPI int GLAD_GL_ARB_texture_env_dot3; +#endif +#ifndef GL_ARB_texture_filter_minmax +#define GL_ARB_texture_filter_minmax 1 +GLAPI int GLAD_GL_ARB_texture_filter_minmax; +#endif +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +GLAPI int GLAD_GL_ARB_texture_float; +#endif +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +GLAPI int GLAD_GL_ARB_texture_gather; +#endif +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +GLAPI int GLAD_GL_ARB_texture_mirror_clamp_to_edge; +#endif +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +GLAPI int GLAD_GL_ARB_texture_mirrored_repeat; +#endif +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +GLAPI int GLAD_GL_ARB_texture_multisample; +#endif +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +GLAPI int GLAD_GL_ARB_texture_non_power_of_two; +#endif +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +GLAPI int GLAD_GL_ARB_texture_query_levels; +#endif +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +GLAPI int GLAD_GL_ARB_texture_query_lod; +#endif +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +GLAPI int GLAD_GL_ARB_texture_rectangle; +#endif +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +GLAPI int GLAD_GL_ARB_texture_rg; +#endif +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +GLAPI int GLAD_GL_ARB_texture_rgb10_a2ui; +#endif +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +GLAPI int GLAD_GL_ARB_texture_stencil8; +#endif +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +GLAPI int GLAD_GL_ARB_texture_storage; +#endif +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +GLAPI int GLAD_GL_ARB_texture_storage_multisample; +#endif +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +GLAPI int GLAD_GL_ARB_texture_swizzle; +#endif +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +GLAPI int GLAD_GL_ARB_texture_view; +#endif +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +GLAPI int GLAD_GL_ARB_timer_query; +#endif +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +GLAPI int GLAD_GL_ARB_transform_feedback2; +#endif +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +GLAPI int GLAD_GL_ARB_transform_feedback3; +#endif +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +GLAPI int GLAD_GL_ARB_transform_feedback_instanced; +#endif +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 +GLAPI int GLAD_GL_ARB_transform_feedback_overflow_query; +#endif +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +GLAPI int GLAD_GL_ARB_transpose_matrix; +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat *m); +GLAPI PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB; +#define glLoadTransposeMatrixfARB glad_glLoadTransposeMatrixfARB +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble *m); +GLAPI PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB; +#define glLoadTransposeMatrixdARB glad_glLoadTransposeMatrixdARB +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat *m); +GLAPI PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB; +#define glMultTransposeMatrixfARB glad_glMultTransposeMatrixfARB +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble *m); +GLAPI PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB; +#define glMultTransposeMatrixdARB glad_glMultTransposeMatrixdARB +#endif +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +GLAPI int GLAD_GL_ARB_uniform_buffer_object; +#endif +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +GLAPI int GLAD_GL_ARB_vertex_array_bgra; +#endif +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +GLAPI int GLAD_GL_ARB_vertex_array_object; +#endif +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +GLAPI int GLAD_GL_ARB_vertex_attrib_64bit; +#endif +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +GLAPI int GLAD_GL_ARB_vertex_attrib_binding; +#endif +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +GLAPI int GLAD_GL_ARB_vertex_blend; +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte *weights); +GLAPI PFNGLWEIGHTBVARBPROC glad_glWeightbvARB; +#define glWeightbvARB glad_glWeightbvARB +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort *weights); +GLAPI PFNGLWEIGHTSVARBPROC glad_glWeightsvARB; +#define glWeightsvARB glad_glWeightsvARB +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC)(GLint size, const GLint *weights); +GLAPI PFNGLWEIGHTIVARBPROC glad_glWeightivARB; +#define glWeightivARB glad_glWeightivARB +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat *weights); +GLAPI PFNGLWEIGHTFVARBPROC glad_glWeightfvARB; +#define glWeightfvARB glad_glWeightfvARB +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble *weights); +GLAPI PFNGLWEIGHTDVARBPROC glad_glWeightdvARB; +#define glWeightdvARB glad_glWeightdvARB +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte *weights); +GLAPI PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB; +#define glWeightubvARB glad_glWeightubvARB +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort *weights); +GLAPI PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB; +#define glWeightusvARB glad_glWeightusvARB +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint *weights); +GLAPI PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB; +#define glWeightuivARB glad_glWeightuivARB +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB; +#define glWeightPointerARB glad_glWeightPointerARB +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC)(GLint count); +GLAPI PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB; +#define glVertexBlendARB glad_glVertexBlendARB +#endif +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +GLAPI int GLAD_GL_ARB_vertex_buffer_object; +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); +GLAPI PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; +#define glBindBufferARB glad_glBindBufferARB +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint *buffers); +GLAPI PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; +#define glDeleteBuffersARB glad_glDeleteBuffersARB +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint *buffers); +GLAPI PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; +#define glGenBuffersARB glad_glGenBuffersARB +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC)(GLuint buffer); +GLAPI PFNGLISBUFFERARBPROC glad_glIsBufferARB; +#define glIsBufferARB glad_glIsBufferARB +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +GLAPI PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; +#define glBufferDataARB glad_glBufferDataARB +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +GLAPI PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; +#define glBufferSubDataARB glad_glBufferSubDataARB +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +GLAPI PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; +#define glGetBufferSubDataARB glad_glGetBufferSubDataARB +typedef void * (APIENTRYP PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); +GLAPI PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; +#define glMapBufferARB glad_glMapBufferARB +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC)(GLenum target); +GLAPI PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; +#define glUnmapBufferARB glad_glUnmapBufferARB +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; +#define glGetBufferParameterivARB glad_glGetBufferParameterivARB +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void **params); +GLAPI PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; +#define glGetBufferPointervARB glad_glGetBufferPointervARB +#endif +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +GLAPI int GLAD_GL_ARB_vertex_program; +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; +#define glVertexAttrib1dARB glad_glVertexAttrib1dARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; +#define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); +GLAPI PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; +#define glVertexAttrib1fARB glad_glVertexAttrib1fARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; +#define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); +GLAPI PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; +#define glVertexAttrib1sARB glad_glVertexAttrib1sARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; +#define glVertexAttrib1svARB glad_glVertexAttrib1svARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; +#define glVertexAttrib2dARB glad_glVertexAttrib2dARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; +#define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); +GLAPI PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; +#define glVertexAttrib2fARB glad_glVertexAttrib2fARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; +#define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); +GLAPI PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; +#define glVertexAttrib2sARB glad_glVertexAttrib2sARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; +#define glVertexAttrib2svARB glad_glVertexAttrib2svARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; +#define glVertexAttrib3dARB glad_glVertexAttrib3dARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; +#define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; +#define glVertexAttrib3fARB glad_glVertexAttrib3fARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; +#define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; +#define glVertexAttrib3sARB glad_glVertexAttrib3sARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; +#define glVertexAttrib3svARB glad_glVertexAttrib3svARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; +#define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; +#define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; +#define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; +#define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; +#define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; +#define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; +#define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; +#define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; +#define glVertexAttrib4dARB glad_glVertexAttrib4dARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; +#define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; +#define glVertexAttrib4fARB glad_glVertexAttrib4fARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; +#define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; +#define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; +#define glVertexAttrib4sARB glad_glVertexAttrib4sARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; +#define glVertexAttrib4svARB glad_glVertexAttrib4svARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; +#define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; +#define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; +#define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; +#define glVertexAttribPointerARB glad_glVertexAttribPointerARB +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); +GLAPI PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; +#define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); +GLAPI PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; +#define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; +#define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; +#define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; +#define glGetVertexAttribivARB glad_glGetVertexAttribivARB +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void **pointer); +GLAPI PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; +#define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB +#endif +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +GLAPI int GLAD_GL_ARB_vertex_shader; +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; +#define glBindAttribLocationARB glad_glBindAttribLocationARB +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; +#define glGetActiveAttribARB glad_glGetActiveAttribARB +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB *name); +GLAPI PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; +#define glGetAttribLocationARB glad_glGetAttribLocationARB +#endif +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +GLAPI int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev; +#endif +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +GLAPI int GLAD_GL_ARB_vertex_type_2_10_10_10_rev; +#endif +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +GLAPI int GLAD_GL_ARB_viewport_array; +#endif +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +GLAPI int GLAD_GL_ARB_window_pos; +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y); +GLAPI PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB; +#define glWindowPos2dARB glad_glWindowPos2dARB +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB; +#define glWindowPos2dvARB glad_glWindowPos2dvARB +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y); +GLAPI PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB; +#define glWindowPos2fARB glad_glWindowPos2fARB +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB; +#define glWindowPos2fvARB glad_glWindowPos2fvARB +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y); +GLAPI PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB; +#define glWindowPos2iARB glad_glWindowPos2iARB +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB; +#define glWindowPos2ivARB glad_glWindowPos2ivARB +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y); +GLAPI PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB; +#define glWindowPos2sARB glad_glWindowPos2sARB +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB; +#define glWindowPos2svARB glad_glWindowPos2svARB +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB; +#define glWindowPos3dARB glad_glWindowPos3dARB +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB; +#define glWindowPos3dvARB glad_glWindowPos3dvARB +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB; +#define glWindowPos3fARB glad_glWindowPos3fARB +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB; +#define glWindowPos3fvARB glad_glWindowPos3fvARB +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z); +GLAPI PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB; +#define glWindowPos3iARB glad_glWindowPos3iARB +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB; +#define glWindowPos3ivARB glad_glWindowPos3ivARB +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z); +GLAPI PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB; +#define glWindowPos3sARB glad_glWindowPos3sARB +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB; +#define glWindowPos3svARB glad_glWindowPos3svARB +#endif +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +GLAPI int GLAD_GL_ATI_draw_buffers; +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum *bufs); +GLAPI PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI; +#define glDrawBuffersATI glad_glDrawBuffersATI +#endif +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +GLAPI int GLAD_GL_ATI_element_array; +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void *pointer); +GLAPI PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI; +#define glElementPointerATI glad_glElementPointerATI +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count); +GLAPI PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI; +#define glDrawElementArrayATI glad_glDrawElementArrayATI +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count); +GLAPI PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI; +#define glDrawRangeElementArrayATI glad_glDrawRangeElementArrayATI +#endif +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +GLAPI int GLAD_GL_ATI_envmap_bumpmap; +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint *param); +GLAPI PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI; +#define glTexBumpParameterivATI glad_glTexBumpParameterivATI +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat *param); +GLAPI PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI; +#define glTexBumpParameterfvATI glad_glTexBumpParameterfvATI +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint *param); +GLAPI PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI; +#define glGetTexBumpParameterivATI glad_glGetTexBumpParameterivATI +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat *param); +GLAPI PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI; +#define glGetTexBumpParameterfvATI glad_glGetTexBumpParameterfvATI +#endif +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +GLAPI int GLAD_GL_ATI_fragment_shader; +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range); +GLAPI PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI; +#define glGenFragmentShadersATI glad_glGenFragmentShadersATI +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id); +GLAPI PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI; +#define glBindFragmentShaderATI glad_glBindFragmentShaderATI +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id); +GLAPI PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI; +#define glDeleteFragmentShaderATI glad_glDeleteFragmentShaderATI +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC)(); +GLAPI PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI; +#define glBeginFragmentShaderATI glad_glBeginFragmentShaderATI +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC)(); +GLAPI PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI; +#define glEndFragmentShaderATI glad_glEndFragmentShaderATI +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle); +GLAPI PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI; +#define glPassTexCoordATI glad_glPassTexCoordATI +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle); +GLAPI PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI; +#define glSampleMapATI glad_glSampleMapATI +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI; +#define glColorFragmentOp1ATI glad_glColorFragmentOp1ATI +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI; +#define glColorFragmentOp2ATI glad_glColorFragmentOp2ATI +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI; +#define glColorFragmentOp3ATI glad_glColorFragmentOp3ATI +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI; +#define glAlphaFragmentOp1ATI glad_glAlphaFragmentOp1ATI +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI; +#define glAlphaFragmentOp2ATI glad_glAlphaFragmentOp2ATI +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI; +#define glAlphaFragmentOp3ATI glad_glAlphaFragmentOp3ATI +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat *value); +GLAPI PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI; +#define glSetFragmentShaderConstantATI glad_glSetFragmentShaderConstantATI +#endif +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +GLAPI int GLAD_GL_ATI_map_object_buffer; +typedef void * (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer); +GLAPI PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI; +#define glMapObjectBufferATI glad_glMapObjectBufferATI +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer); +GLAPI PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI; +#define glUnmapObjectBufferATI glad_glUnmapObjectBufferATI +#endif +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +GLAPI int GLAD_GL_ATI_meminfo; +#endif +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +GLAPI int GLAD_GL_ATI_pixel_format_float; +#endif +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +GLAPI int GLAD_GL_ATI_pn_triangles; +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param); +GLAPI PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI; +#define glPNTrianglesiATI glad_glPNTrianglesiATI +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI; +#define glPNTrianglesfATI glad_glPNTrianglesfATI +#endif +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +GLAPI int GLAD_GL_ATI_separate_stencil; +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI; +#define glStencilOpSeparateATI glad_glStencilOpSeparateATI +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +GLAPI PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI; +#define glStencilFuncSeparateATI glad_glStencilFuncSeparateATI +#endif +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +GLAPI int GLAD_GL_ATI_text_fragment_shader; +#endif +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +GLAPI int GLAD_GL_ATI_texture_env_combine3; +#endif +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +GLAPI int GLAD_GL_ATI_texture_float; +#endif +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +GLAPI int GLAD_GL_ATI_texture_mirror_once; +#endif +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +GLAPI int GLAD_GL_ATI_vertex_array_object; +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void *pointer, GLenum usage); +GLAPI PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI; +#define glNewObjectBufferATI glad_glNewObjectBufferATI +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer); +GLAPI PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI; +#define glIsObjectBufferATI glad_glIsObjectBufferATI +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +GLAPI PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI; +#define glUpdateObjectBufferATI glad_glUpdateObjectBufferATI +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat *params); +GLAPI PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI; +#define glGetObjectBufferfvATI glad_glGetObjectBufferfvATI +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint *params); +GLAPI PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI; +#define glGetObjectBufferivATI glad_glGetObjectBufferivATI +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer); +GLAPI PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI; +#define glFreeObjectBufferATI glad_glFreeObjectBufferATI +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI; +#define glArrayObjectATI glad_glArrayObjectATI +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat *params); +GLAPI PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI; +#define glGetArrayObjectfvATI glad_glGetArrayObjectfvATI +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint *params); +GLAPI PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI; +#define glGetArrayObjectivATI glad_glGetArrayObjectivATI +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI; +#define glVariantArrayObjectATI glad_glVariantArrayObjectATI +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI; +#define glGetVariantArrayObjectfvATI glad_glGetVariantArrayObjectfvATI +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint *params); +GLAPI PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI; +#define glGetVariantArrayObjectivATI glad_glGetVariantArrayObjectivATI +#endif +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +GLAPI int GLAD_GL_ATI_vertex_attrib_array_object; +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI; +#define glVertexAttribArrayObjectATI glad_glVertexAttribArrayObjectATI +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI; +#define glGetVertexAttribArrayObjectfvATI glad_glGetVertexAttribArrayObjectfvATI +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI; +#define glGetVertexAttribArrayObjectivATI glad_glGetVertexAttribArrayObjectivATI +#endif +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +GLAPI int GLAD_GL_ATI_vertex_streams; +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x); +GLAPI PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI; +#define glVertexStream1sATI glad_glVertexStream1sATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort *coords); +GLAPI PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI; +#define glVertexStream1svATI glad_glVertexStream1svATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x); +GLAPI PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI; +#define glVertexStream1iATI glad_glVertexStream1iATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint *coords); +GLAPI PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI; +#define glVertexStream1ivATI glad_glVertexStream1ivATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x); +GLAPI PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI; +#define glVertexStream1fATI glad_glVertexStream1fATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat *coords); +GLAPI PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI; +#define glVertexStream1fvATI glad_glVertexStream1fvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x); +GLAPI PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI; +#define glVertexStream1dATI glad_glVertexStream1dATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble *coords); +GLAPI PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI; +#define glVertexStream1dvATI glad_glVertexStream1dvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y); +GLAPI PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI; +#define glVertexStream2sATI glad_glVertexStream2sATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort *coords); +GLAPI PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI; +#define glVertexStream2svATI glad_glVertexStream2svATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y); +GLAPI PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI; +#define glVertexStream2iATI glad_glVertexStream2iATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint *coords); +GLAPI PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI; +#define glVertexStream2ivATI glad_glVertexStream2ivATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y); +GLAPI PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI; +#define glVertexStream2fATI glad_glVertexStream2fATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat *coords); +GLAPI PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI; +#define glVertexStream2fvATI glad_glVertexStream2fvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI; +#define glVertexStream2dATI glad_glVertexStream2dATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble *coords); +GLAPI PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI; +#define glVertexStream2dvATI glad_glVertexStream2dvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI; +#define glVertexStream3sATI glad_glVertexStream3sATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort *coords); +GLAPI PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI; +#define glVertexStream3svATI glad_glVertexStream3svATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z); +GLAPI PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI; +#define glVertexStream3iATI glad_glVertexStream3iATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint *coords); +GLAPI PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI; +#define glVertexStream3ivATI glad_glVertexStream3ivATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI; +#define glVertexStream3fATI glad_glVertexStream3fATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat *coords); +GLAPI PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI; +#define glVertexStream3fvATI glad_glVertexStream3fvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI; +#define glVertexStream3dATI glad_glVertexStream3dATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble *coords); +GLAPI PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI; +#define glVertexStream3dvATI glad_glVertexStream3dvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI; +#define glVertexStream4sATI glad_glVertexStream4sATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort *coords); +GLAPI PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI; +#define glVertexStream4svATI glad_glVertexStream4svATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI; +#define glVertexStream4iATI glad_glVertexStream4iATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint *coords); +GLAPI PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI; +#define glVertexStream4ivATI glad_glVertexStream4ivATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI; +#define glVertexStream4fATI glad_glVertexStream4fATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat *coords); +GLAPI PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI; +#define glVertexStream4fvATI glad_glVertexStream4fvATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI; +#define glVertexStream4dATI glad_glVertexStream4dATI +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble *coords); +GLAPI PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI; +#define glVertexStream4dvATI glad_glVertexStream4dvATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI; +#define glNormalStream3bATI glad_glNormalStream3bATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte *coords); +GLAPI PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI; +#define glNormalStream3bvATI glad_glNormalStream3bvATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI; +#define glNormalStream3sATI glad_glNormalStream3sATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort *coords); +GLAPI PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI; +#define glNormalStream3svATI glad_glNormalStream3svATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI; +#define glNormalStream3iATI glad_glNormalStream3iATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint *coords); +GLAPI PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI; +#define glNormalStream3ivATI glad_glNormalStream3ivATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI; +#define glNormalStream3fATI glad_glNormalStream3fATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat *coords); +GLAPI PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI; +#define glNormalStream3fvATI glad_glNormalStream3fvATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI; +#define glNormalStream3dATI glad_glNormalStream3dATI +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble *coords); +GLAPI PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI; +#define glNormalStream3dvATI glad_glNormalStream3dvATI +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream); +GLAPI PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI; +#define glClientActiveVertexStreamATI glad_glClientActiveVertexStreamATI +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param); +GLAPI PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI; +#define glVertexBlendEnviATI glad_glVertexBlendEnviATI +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI; +#define glVertexBlendEnvfATI glad_glVertexBlendEnvfATI +#endif +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +GLAPI int GLAD_GL_EXT_422_pixels; +#endif +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +GLAPI int GLAD_GL_EXT_abgr; +#endif +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +GLAPI int GLAD_GL_EXT_bgra; +#endif +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +GLAPI int GLAD_GL_EXT_bindable_uniform; +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer); +GLAPI PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT; +#define glUniformBufferEXT glad_glUniformBufferEXT +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location); +GLAPI PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT; +#define glGetUniformBufferSizeEXT glad_glGetUniformBufferSizeEXT +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location); +GLAPI PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT; +#define glGetUniformOffsetEXT glad_glGetUniformOffsetEXT +#endif +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +GLAPI int GLAD_GL_EXT_blend_color; +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT; +#define glBlendColorEXT glad_glBlendColorEXT +#endif +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +GLAPI int GLAD_GL_EXT_blend_equation_separate; +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; +#define glBlendEquationSeparateEXT glad_glBlendEquationSeparateEXT +#endif +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +GLAPI int GLAD_GL_EXT_blend_func_separate; +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; +#define glBlendFuncSeparateEXT glad_glBlendFuncSeparateEXT +#endif +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +GLAPI int GLAD_GL_EXT_blend_logic_op; +#endif +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +GLAPI int GLAD_GL_EXT_blend_minmax; +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); +GLAPI PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; +#define glBlendEquationEXT glad_glBlendEquationEXT +#endif +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +GLAPI int GLAD_GL_EXT_blend_subtract; +#endif +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +GLAPI int GLAD_GL_EXT_clip_volume_hint; +#endif +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +GLAPI int GLAD_GL_EXT_cmyka; +#endif +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +GLAPI int GLAD_GL_EXT_color_subtable; +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT; +#define glColorSubTableEXT glad_glColorSubTableEXT +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT; +#define glCopyColorSubTableEXT glad_glCopyColorSubTableEXT +#endif +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +GLAPI int GLAD_GL_EXT_compiled_vertex_array; +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count); +GLAPI PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT; +#define glLockArraysEXT glad_glLockArraysEXT +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC)(); +GLAPI PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT; +#define glUnlockArraysEXT glad_glUnlockArraysEXT +#endif +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +GLAPI int GLAD_GL_EXT_convolution; +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT; +#define glConvolutionFilter1DEXT glad_glConvolutionFilter1DEXT +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT; +#define glConvolutionFilter2DEXT glad_glConvolutionFilter2DEXT +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params); +GLAPI PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT; +#define glConvolutionParameterfEXT glad_glConvolutionParameterfEXT +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT; +#define glConvolutionParameterfvEXT glad_glConvolutionParameterfvEXT +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params); +GLAPI PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT; +#define glConvolutionParameteriEXT glad_glConvolutionParameteriEXT +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT; +#define glConvolutionParameterivEXT glad_glConvolutionParameterivEXT +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT; +#define glCopyConvolutionFilter1DEXT glad_glCopyConvolutionFilter1DEXT +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT; +#define glCopyConvolutionFilter2DEXT glad_glCopyConvolutionFilter2DEXT +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void *image); +GLAPI PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT; +#define glGetConvolutionFilterEXT glad_glGetConvolutionFilterEXT +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT; +#define glGetConvolutionParameterfvEXT glad_glGetConvolutionParameterfvEXT +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT; +#define glGetConvolutionParameterivEXT glad_glGetConvolutionParameterivEXT +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT; +#define glGetSeparableFilterEXT glad_glGetSeparableFilterEXT +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +GLAPI PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT; +#define glSeparableFilter2DEXT glad_glSeparableFilter2DEXT +#endif +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +GLAPI int GLAD_GL_EXT_coordinate_frame; +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT; +#define glTangent3bEXT glad_glTangent3bEXT +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC)(const GLbyte *v); +GLAPI PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT; +#define glTangent3bvEXT glad_glTangent3bvEXT +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT; +#define glTangent3dEXT glad_glTangent3dEXT +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC)(const GLdouble *v); +GLAPI PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT; +#define glTangent3dvEXT glad_glTangent3dvEXT +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT; +#define glTangent3fEXT glad_glTangent3fEXT +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC)(const GLfloat *v); +GLAPI PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT; +#define glTangent3fvEXT glad_glTangent3fvEXT +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz); +GLAPI PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT; +#define glTangent3iEXT glad_glTangent3iEXT +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC)(const GLint *v); +GLAPI PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT; +#define glTangent3ivEXT glad_glTangent3ivEXT +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz); +GLAPI PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT; +#define glTangent3sEXT glad_glTangent3sEXT +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC)(const GLshort *v); +GLAPI PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT; +#define glTangent3svEXT glad_glTangent3svEXT +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz); +GLAPI PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT; +#define glBinormal3bEXT glad_glBinormal3bEXT +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC)(const GLbyte *v); +GLAPI PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT; +#define glBinormal3bvEXT glad_glBinormal3bvEXT +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz); +GLAPI PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT; +#define glBinormal3dEXT glad_glBinormal3dEXT +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC)(const GLdouble *v); +GLAPI PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT; +#define glBinormal3dvEXT glad_glBinormal3dvEXT +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz); +GLAPI PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT; +#define glBinormal3fEXT glad_glBinormal3fEXT +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC)(const GLfloat *v); +GLAPI PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT; +#define glBinormal3fvEXT glad_glBinormal3fvEXT +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz); +GLAPI PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT; +#define glBinormal3iEXT glad_glBinormal3iEXT +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC)(const GLint *v); +GLAPI PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT; +#define glBinormal3ivEXT glad_glBinormal3ivEXT +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz); +GLAPI PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT; +#define glBinormal3sEXT glad_glBinormal3sEXT +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC)(const GLshort *v); +GLAPI PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT; +#define glBinormal3svEXT glad_glBinormal3svEXT +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT; +#define glTangentPointerEXT glad_glTangentPointerEXT +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT; +#define glBinormalPointerEXT glad_glBinormalPointerEXT +#endif +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +GLAPI int GLAD_GL_EXT_copy_texture; +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; +#define glCopyTexImage1DEXT glad_glCopyTexImage1DEXT +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; +#define glCopyTexImage2DEXT glad_glCopyTexImage2DEXT +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; +#define glCopyTexSubImage1DEXT glad_glCopyTexSubImage1DEXT +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; +#define glCopyTexSubImage2DEXT glad_glCopyTexSubImage2DEXT +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; +#define glCopyTexSubImage3DEXT glad_glCopyTexSubImage3DEXT +#endif +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +GLAPI int GLAD_GL_EXT_cull_vertex; +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble *params); +GLAPI PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT; +#define glCullParameterdvEXT glad_glCullParameterdvEXT +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat *params); +GLAPI PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT; +#define glCullParameterfvEXT glad_glCullParameterfvEXT +#endif +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +GLAPI int GLAD_GL_EXT_debug_label; +typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar *label); +GLAPI PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT; +#define glLabelObjectEXT glad_glLabelObjectEXT +typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT; +#define glGetObjectLabelEXT glad_glGetObjectLabelEXT +#endif +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +GLAPI int GLAD_GL_EXT_debug_marker; +typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar *marker); +GLAPI PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT; +#define glInsertEventMarkerEXT glad_glInsertEventMarkerEXT +typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar *marker); +GLAPI PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT; +#define glPushGroupMarkerEXT glad_glPushGroupMarkerEXT +typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC)(); +GLAPI PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT; +#define glPopGroupMarkerEXT glad_glPopGroupMarkerEXT +#endif +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +GLAPI int GLAD_GL_EXT_depth_bounds_test; +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax); +GLAPI PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT; +#define glDepthBoundsEXT glad_glDepthBoundsEXT +#endif +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +GLAPI int GLAD_GL_EXT_direct_state_access; +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat *m); +GLAPI PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT; +#define glMatrixLoadfEXT glad_glMatrixLoadfEXT +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble *m); +GLAPI PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT; +#define glMatrixLoaddEXT glad_glMatrixLoaddEXT +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat *m); +GLAPI PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT; +#define glMatrixMultfEXT glad_glMatrixMultfEXT +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble *m); +GLAPI PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT; +#define glMatrixMultdEXT glad_glMatrixMultdEXT +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode); +GLAPI PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT; +#define glMatrixLoadIdentityEXT glad_glMatrixLoadIdentityEXT +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT; +#define glMatrixRotatefEXT glad_glMatrixRotatefEXT +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT; +#define glMatrixRotatedEXT glad_glMatrixRotatedEXT +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT; +#define glMatrixScalefEXT glad_glMatrixScalefEXT +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT; +#define glMatrixScaledEXT glad_glMatrixScaledEXT +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT; +#define glMatrixTranslatefEXT glad_glMatrixTranslatefEXT +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT; +#define glMatrixTranslatedEXT glad_glMatrixTranslatedEXT +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT; +#define glMatrixFrustumEXT glad_glMatrixFrustumEXT +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT; +#define glMatrixOrthoEXT glad_glMatrixOrthoEXT +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC)(GLenum mode); +GLAPI PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT; +#define glMatrixPopEXT glad_glMatrixPopEXT +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC)(GLenum mode); +GLAPI PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT; +#define glMatrixPushEXT glad_glMatrixPushEXT +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); +GLAPI PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT; +#define glClientAttribDefaultEXT glad_glClientAttribDefaultEXT +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); +GLAPI PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT; +#define glPushClientAttribDefaultEXT glad_glPushClientAttribDefaultEXT +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT; +#define glTextureParameterfEXT glad_glTextureParameterfEXT +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT; +#define glTextureParameterfvEXT glad_glTextureParameterfvEXT +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT; +#define glTextureParameteriEXT glad_glTextureParameteriEXT +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT; +#define glTextureParameterivEXT glad_glTextureParameterivEXT +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT; +#define glTextureImage1DEXT glad_glTextureImage1DEXT +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT; +#define glTextureImage2DEXT glad_glTextureImage2DEXT +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT; +#define glTextureSubImage1DEXT glad_glTextureSubImage1DEXT +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT; +#define glTextureSubImage2DEXT glad_glTextureSubImage2DEXT +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT; +#define glCopyTextureImage1DEXT glad_glCopyTextureImage1DEXT +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT; +#define glCopyTextureImage2DEXT glad_glCopyTextureImage2DEXT +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT; +#define glCopyTextureSubImage1DEXT glad_glCopyTextureSubImage1DEXT +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT; +#define glCopyTextureSubImage2DEXT glad_glCopyTextureSubImage2DEXT +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT; +#define glGetTextureImageEXT glad_glGetTextureImageEXT +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT; +#define glGetTextureParameterfvEXT glad_glGetTextureParameterfvEXT +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT; +#define glGetTextureParameterivEXT glad_glGetTextureParameterivEXT +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT; +#define glGetTextureLevelParameterfvEXT glad_glGetTextureLevelParameterfvEXT +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT; +#define glGetTextureLevelParameterivEXT glad_glGetTextureLevelParameterivEXT +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT; +#define glTextureImage3DEXT glad_glTextureImage3DEXT +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT; +#define glTextureSubImage3DEXT glad_glTextureSubImage3DEXT +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT; +#define glCopyTextureSubImage3DEXT glad_glCopyTextureSubImage3DEXT +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture); +GLAPI PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT; +#define glBindMultiTextureEXT glad_glBindMultiTextureEXT +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT; +#define glMultiTexCoordPointerEXT glad_glMultiTexCoordPointerEXT +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT; +#define glMultiTexEnvfEXT glad_glMultiTexEnvfEXT +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT; +#define glMultiTexEnvfvEXT glad_glMultiTexEnvfvEXT +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT; +#define glMultiTexEnviEXT glad_glMultiTexEnviEXT +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT; +#define glMultiTexEnvivEXT glad_glMultiTexEnvivEXT +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT; +#define glMultiTexGendEXT glad_glMultiTexGendEXT +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT; +#define glMultiTexGendvEXT glad_glMultiTexGendvEXT +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT; +#define glMultiTexGenfEXT glad_glMultiTexGenfEXT +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT; +#define glMultiTexGenfvEXT glad_glMultiTexGenfvEXT +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT; +#define glMultiTexGeniEXT glad_glMultiTexGeniEXT +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT; +#define glMultiTexGenivEXT glad_glMultiTexGenivEXT +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT; +#define glGetMultiTexEnvfvEXT glad_glGetMultiTexEnvfvEXT +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT; +#define glGetMultiTexEnvivEXT glad_glGetMultiTexEnvivEXT +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT; +#define glGetMultiTexGendvEXT glad_glGetMultiTexGendvEXT +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT; +#define glGetMultiTexGenfvEXT glad_glGetMultiTexGenfvEXT +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT; +#define glGetMultiTexGenivEXT glad_glGetMultiTexGenivEXT +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT; +#define glMultiTexParameteriEXT glad_glMultiTexParameteriEXT +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT; +#define glMultiTexParameterivEXT glad_glMultiTexParameterivEXT +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT; +#define glMultiTexParameterfEXT glad_glMultiTexParameterfEXT +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT; +#define glMultiTexParameterfvEXT glad_glMultiTexParameterfvEXT +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT; +#define glMultiTexImage1DEXT glad_glMultiTexImage1DEXT +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT; +#define glMultiTexImage2DEXT glad_glMultiTexImage2DEXT +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT; +#define glMultiTexSubImage1DEXT glad_glMultiTexSubImage1DEXT +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT; +#define glMultiTexSubImage2DEXT glad_glMultiTexSubImage2DEXT +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT; +#define glCopyMultiTexImage1DEXT glad_glCopyMultiTexImage1DEXT +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT; +#define glCopyMultiTexImage2DEXT glad_glCopyMultiTexImage2DEXT +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT; +#define glCopyMultiTexSubImage1DEXT glad_glCopyMultiTexSubImage1DEXT +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT; +#define glCopyMultiTexSubImage2DEXT glad_glCopyMultiTexSubImage2DEXT +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT; +#define glGetMultiTexImageEXT glad_glGetMultiTexImageEXT +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT; +#define glGetMultiTexParameterfvEXT glad_glGetMultiTexParameterfvEXT +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT; +#define glGetMultiTexParameterivEXT glad_glGetMultiTexParameterivEXT +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT; +#define glGetMultiTexLevelParameterfvEXT glad_glGetMultiTexLevelParameterfvEXT +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT; +#define glGetMultiTexLevelParameterivEXT glad_glGetMultiTexLevelParameterivEXT +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT; +#define glMultiTexImage3DEXT glad_glMultiTexImage3DEXT +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT; +#define glMultiTexSubImage3DEXT glad_glMultiTexSubImage3DEXT +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT; +#define glCopyMultiTexSubImage3DEXT glad_glCopyMultiTexSubImage3DEXT +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); +GLAPI PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT; +#define glEnableClientStateIndexedEXT glad_glEnableClientStateIndexedEXT +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); +GLAPI PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT; +#define glDisableClientStateIndexedEXT glad_glDisableClientStateIndexedEXT +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat *data); +GLAPI PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT; +#define glGetFloatIndexedvEXT glad_glGetFloatIndexedvEXT +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble *data); +GLAPI PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT; +#define glGetDoubleIndexedvEXT glad_glGetDoubleIndexedvEXT +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void **data); +GLAPI PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT; +#define glGetPointerIndexedvEXT glad_glGetPointerIndexedvEXT +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index); +GLAPI PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT; +#define glEnableIndexedEXT glad_glEnableIndexedEXT +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index); +GLAPI PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT; +#define glDisableIndexedEXT glad_glDisableIndexedEXT +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index); +GLAPI PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT; +#define glIsEnabledIndexedEXT glad_glIsEnabledIndexedEXT +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint *data); +GLAPI PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT; +#define glGetIntegerIndexedvEXT glad_glGetIntegerIndexedvEXT +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean *data); +GLAPI PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT; +#define glGetBooleanIndexedvEXT glad_glGetBooleanIndexedvEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT; +#define glCompressedTextureImage3DEXT glad_glCompressedTextureImage3DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT; +#define glCompressedTextureImage2DEXT glad_glCompressedTextureImage2DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT; +#define glCompressedTextureImage1DEXT glad_glCompressedTextureImage1DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT; +#define glCompressedTextureSubImage3DEXT glad_glCompressedTextureSubImage3DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT; +#define glCompressedTextureSubImage2DEXT glad_glCompressedTextureSubImage2DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT; +#define glCompressedTextureSubImage1DEXT glad_glCompressedTextureSubImage1DEXT +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void *img); +GLAPI PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT; +#define glGetCompressedTextureImageEXT glad_glGetCompressedTextureImageEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT; +#define glCompressedMultiTexImage3DEXT glad_glCompressedMultiTexImage3DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT; +#define glCompressedMultiTexImage2DEXT glad_glCompressedMultiTexImage2DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT; +#define glCompressedMultiTexImage1DEXT glad_glCompressedMultiTexImage1DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT; +#define glCompressedMultiTexSubImage3DEXT glad_glCompressedMultiTexSubImage3DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT; +#define glCompressedMultiTexSubImage2DEXT glad_glCompressedMultiTexSubImage2DEXT +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT; +#define glCompressedMultiTexSubImage1DEXT glad_glCompressedMultiTexSubImage1DEXT +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void *img); +GLAPI PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT; +#define glGetCompressedMultiTexImageEXT glad_glGetCompressedMultiTexImageEXT +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat *m); +GLAPI PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT; +#define glMatrixLoadTransposefEXT glad_glMatrixLoadTransposefEXT +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble *m); +GLAPI PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT; +#define glMatrixLoadTransposedEXT glad_glMatrixLoadTransposedEXT +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat *m); +GLAPI PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT; +#define glMatrixMultTransposefEXT glad_glMatrixMultTransposefEXT +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble *m); +GLAPI PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT; +#define glMatrixMultTransposedEXT glad_glMatrixMultTransposedEXT +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT; +#define glNamedBufferDataEXT glad_glNamedBufferDataEXT +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT; +#define glNamedBufferSubDataEXT glad_glNamedBufferSubDataEXT +typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access); +GLAPI PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT; +#define glMapNamedBufferEXT glad_glMapNamedBufferEXT +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer); +GLAPI PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT; +#define glUnmapNamedBufferEXT glad_glUnmapNamedBufferEXT +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT; +#define glGetNamedBufferParameterivEXT glad_glGetNamedBufferParameterivEXT +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void **params); +GLAPI PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT; +#define glGetNamedBufferPointervEXT glad_glGetNamedBufferPointervEXT +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT; +#define glGetNamedBufferSubDataEXT glad_glGetNamedBufferSubDataEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0); +GLAPI PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT; +#define glProgramUniform1fEXT glad_glProgramUniform1fEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT; +#define glProgramUniform2fEXT glad_glProgramUniform2fEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT; +#define glProgramUniform3fEXT glad_glProgramUniform3fEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT; +#define glProgramUniform4fEXT glad_glProgramUniform4fEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0); +GLAPI PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT; +#define glProgramUniform1iEXT glad_glProgramUniform1iEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1); +GLAPI PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT; +#define glProgramUniform2iEXT glad_glProgramUniform2iEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT; +#define glProgramUniform3iEXT glad_glProgramUniform3iEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT; +#define glProgramUniform4iEXT glad_glProgramUniform4iEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT; +#define glProgramUniform1fvEXT glad_glProgramUniform1fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT; +#define glProgramUniform2fvEXT glad_glProgramUniform2fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT; +#define glProgramUniform3fvEXT glad_glProgramUniform3fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT; +#define glProgramUniform4fvEXT glad_glProgramUniform4fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT; +#define glProgramUniform1ivEXT glad_glProgramUniform1ivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT; +#define glProgramUniform2ivEXT glad_glProgramUniform2ivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT; +#define glProgramUniform3ivEXT glad_glProgramUniform3ivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT; +#define glProgramUniform4ivEXT glad_glProgramUniform4ivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT; +#define glProgramUniformMatrix2fvEXT glad_glProgramUniformMatrix2fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT; +#define glProgramUniformMatrix3fvEXT glad_glProgramUniformMatrix3fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT; +#define glProgramUniformMatrix4fvEXT glad_glProgramUniformMatrix4fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT; +#define glProgramUniformMatrix2x3fvEXT glad_glProgramUniformMatrix2x3fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT; +#define glProgramUniformMatrix3x2fvEXT glad_glProgramUniformMatrix3x2fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT; +#define glProgramUniformMatrix2x4fvEXT glad_glProgramUniformMatrix2x4fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT; +#define glProgramUniformMatrix4x2fvEXT glad_glProgramUniformMatrix4x2fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT; +#define glProgramUniformMatrix3x4fvEXT glad_glProgramUniformMatrix3x4fvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT; +#define glProgramUniformMatrix4x3fvEXT glad_glProgramUniformMatrix4x3fvEXT +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT; +#define glTextureBufferEXT glad_glTextureBufferEXT +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT; +#define glMultiTexBufferEXT glad_glMultiTexBufferEXT +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT; +#define glTextureParameterIivEXT glad_glTextureParameterIivEXT +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT; +#define glTextureParameterIuivEXT glad_glTextureParameterIuivEXT +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT; +#define glGetTextureParameterIivEXT glad_glGetTextureParameterIivEXT +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT; +#define glGetTextureParameterIuivEXT glad_glGetTextureParameterIuivEXT +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT; +#define glMultiTexParameterIivEXT glad_glMultiTexParameterIivEXT +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT; +#define glMultiTexParameterIuivEXT glad_glMultiTexParameterIuivEXT +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT; +#define glGetMultiTexParameterIivEXT glad_glGetMultiTexParameterIivEXT +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT; +#define glGetMultiTexParameterIuivEXT glad_glGetMultiTexParameterIuivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0); +GLAPI PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT; +#define glProgramUniform1uiEXT glad_glProgramUniform1uiEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT; +#define glProgramUniform2uiEXT glad_glProgramUniform2uiEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT; +#define glProgramUniform3uiEXT glad_glProgramUniform3uiEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT; +#define glProgramUniform4uiEXT glad_glProgramUniform4uiEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT; +#define glProgramUniform1uivEXT glad_glProgramUniform1uivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT; +#define glProgramUniform2uivEXT glad_glProgramUniform2uivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT; +#define glProgramUniform3uivEXT glad_glProgramUniform3uivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT; +#define glProgramUniform4uivEXT glad_glProgramUniform4uivEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT; +#define glNamedProgramLocalParameters4fvEXT glad_glNamedProgramLocalParameters4fvEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT; +#define glNamedProgramLocalParameterI4iEXT glad_glNamedProgramLocalParameterI4iEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT; +#define glNamedProgramLocalParameterI4ivEXT glad_glNamedProgramLocalParameterI4ivEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT; +#define glNamedProgramLocalParametersI4ivEXT glad_glNamedProgramLocalParametersI4ivEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT; +#define glNamedProgramLocalParameterI4uiEXT glad_glNamedProgramLocalParameterI4uiEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT; +#define glNamedProgramLocalParameterI4uivEXT glad_glNamedProgramLocalParameterI4uivEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT; +#define glNamedProgramLocalParametersI4uivEXT glad_glNamedProgramLocalParametersI4uivEXT +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT; +#define glGetNamedProgramLocalParameterIivEXT glad_glGetNamedProgramLocalParameterIivEXT +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT; +#define glGetNamedProgramLocalParameterIuivEXT glad_glGetNamedProgramLocalParameterIuivEXT +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); +GLAPI PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT; +#define glEnableClientStateiEXT glad_glEnableClientStateiEXT +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); +GLAPI PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT; +#define glDisableClientStateiEXT glad_glDisableClientStateiEXT +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat *params); +GLAPI PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT; +#define glGetFloati_vEXT glad_glGetFloati_vEXT +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble *params); +GLAPI PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT; +#define glGetDoublei_vEXT glad_glGetDoublei_vEXT +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void **params); +GLAPI PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT; +#define glGetPointeri_vEXT glad_glGetPointeri_vEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT; +#define glNamedProgramStringEXT glad_glNamedProgramStringEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT; +#define glNamedProgramLocalParameter4dEXT glad_glNamedProgramLocalParameter4dEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT; +#define glNamedProgramLocalParameter4dvEXT glad_glNamedProgramLocalParameter4dvEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT; +#define glNamedProgramLocalParameter4fEXT glad_glNamedProgramLocalParameter4fEXT +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT; +#define glNamedProgramLocalParameter4fvEXT glad_glNamedProgramLocalParameter4fvEXT +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT; +#define glGetNamedProgramLocalParameterdvEXT glad_glGetNamedProgramLocalParameterdvEXT +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT; +#define glGetNamedProgramLocalParameterfvEXT glad_glGetNamedProgramLocalParameterfvEXT +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT; +#define glGetNamedProgramivEXT glad_glGetNamedProgramivEXT +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void *string); +GLAPI PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT; +#define glGetNamedProgramStringEXT glad_glGetNamedProgramStringEXT +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT; +#define glNamedRenderbufferStorageEXT glad_glNamedRenderbufferStorageEXT +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT; +#define glGetNamedRenderbufferParameterivEXT glad_glGetNamedRenderbufferParameterivEXT +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT; +#define glNamedRenderbufferStorageMultisampleEXT glad_glNamedRenderbufferStorageMultisampleEXT +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT; +#define glNamedRenderbufferStorageMultisampleCoverageEXT glad_glNamedRenderbufferStorageMultisampleCoverageEXT +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target); +GLAPI PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT; +#define glCheckNamedFramebufferStatusEXT glad_glCheckNamedFramebufferStatusEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT; +#define glNamedFramebufferTexture1DEXT glad_glNamedFramebufferTexture1DEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT; +#define glNamedFramebufferTexture2DEXT glad_glNamedFramebufferTexture2DEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT; +#define glNamedFramebufferTexture3DEXT glad_glNamedFramebufferTexture3DEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT; +#define glNamedFramebufferRenderbufferEXT glad_glNamedFramebufferRenderbufferEXT +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT; +#define glGetNamedFramebufferAttachmentParameterivEXT glad_glGetNamedFramebufferAttachmentParameterivEXT +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target); +GLAPI PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT; +#define glGenerateTextureMipmapEXT glad_glGenerateTextureMipmapEXT +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target); +GLAPI PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT; +#define glGenerateMultiTexMipmapEXT glad_glGenerateMultiTexMipmapEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); +GLAPI PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT; +#define glFramebufferDrawBufferEXT glad_glFramebufferDrawBufferEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT; +#define glFramebufferDrawBuffersEXT glad_glFramebufferDrawBuffersEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); +GLAPI PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT; +#define glFramebufferReadBufferEXT glad_glFramebufferReadBufferEXT +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT; +#define glGetFramebufferParameterivEXT glad_glGetFramebufferParameterivEXT +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT; +#define glNamedCopyBufferSubDataEXT glad_glNamedCopyBufferSubDataEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT; +#define glNamedFramebufferTextureEXT glad_glNamedFramebufferTextureEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT; +#define glNamedFramebufferTextureLayerEXT glad_glNamedFramebufferTextureLayerEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT; +#define glNamedFramebufferTextureFaceEXT glad_glNamedFramebufferTextureFaceEXT +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT; +#define glTextureRenderbufferEXT glad_glTextureRenderbufferEXT +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT; +#define glMultiTexRenderbufferEXT glad_glMultiTexRenderbufferEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT; +#define glVertexArrayVertexOffsetEXT glad_glVertexArrayVertexOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT; +#define glVertexArrayColorOffsetEXT glad_glVertexArrayColorOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT; +#define glVertexArrayEdgeFlagOffsetEXT glad_glVertexArrayEdgeFlagOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT; +#define glVertexArrayIndexOffsetEXT glad_glVertexArrayIndexOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT; +#define glVertexArrayNormalOffsetEXT glad_glVertexArrayNormalOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT; +#define glVertexArrayTexCoordOffsetEXT glad_glVertexArrayTexCoordOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT; +#define glVertexArrayMultiTexCoordOffsetEXT glad_glVertexArrayMultiTexCoordOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT; +#define glVertexArrayFogCoordOffsetEXT glad_glVertexArrayFogCoordOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT; +#define glVertexArraySecondaryColorOffsetEXT glad_glVertexArraySecondaryColorOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT; +#define glVertexArrayVertexAttribOffsetEXT glad_glVertexArrayVertexAttribOffsetEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT; +#define glVertexArrayVertexAttribIOffsetEXT glad_glVertexArrayVertexAttribIOffsetEXT +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); +GLAPI PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT; +#define glEnableVertexArrayEXT glad_glEnableVertexArrayEXT +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); +GLAPI PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT; +#define glDisableVertexArrayEXT glad_glDisableVertexArrayEXT +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); +GLAPI PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT; +#define glEnableVertexArrayAttribEXT glad_glEnableVertexArrayAttribEXT +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); +GLAPI PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT; +#define glDisableVertexArrayAttribEXT glad_glDisableVertexArrayAttribEXT +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint *param); +GLAPI PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT; +#define glGetVertexArrayIntegervEXT glad_glGetVertexArrayIntegervEXT +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void **param); +GLAPI PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT; +#define glGetVertexArrayPointervEXT glad_glGetVertexArrayPointervEXT +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT; +#define glGetVertexArrayIntegeri_vEXT glad_glGetVertexArrayIntegeri_vEXT +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void **param); +GLAPI PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT; +#define glGetVertexArrayPointeri_vEXT glad_glGetVertexArrayPointeri_vEXT +typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT; +#define glMapNamedBufferRangeEXT glad_glMapNamedBufferRangeEXT +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT; +#define glFlushMappedNamedBufferRangeEXT glad_glFlushMappedNamedBufferRangeEXT +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT; +#define glNamedBufferStorageEXT glad_glNamedBufferStorageEXT +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT; +#define glClearNamedBufferDataEXT glad_glClearNamedBufferDataEXT +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT; +#define glClearNamedBufferSubDataEXT glad_glClearNamedBufferSubDataEXT +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param); +GLAPI PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT; +#define glNamedFramebufferParameteriEXT glad_glNamedFramebufferParameteriEXT +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT; +#define glGetNamedFramebufferParameterivEXT glad_glGetNamedFramebufferParameterivEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x); +GLAPI PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT; +#define glProgramUniform1dEXT glad_glProgramUniform1dEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT; +#define glProgramUniform2dEXT glad_glProgramUniform2dEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT; +#define glProgramUniform3dEXT glad_glProgramUniform3dEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT; +#define glProgramUniform4dEXT glad_glProgramUniform4dEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT; +#define glProgramUniform1dvEXT glad_glProgramUniform1dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT; +#define glProgramUniform2dvEXT glad_glProgramUniform2dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT; +#define glProgramUniform3dvEXT glad_glProgramUniform3dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT; +#define glProgramUniform4dvEXT glad_glProgramUniform4dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT; +#define glProgramUniformMatrix2dvEXT glad_glProgramUniformMatrix2dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT; +#define glProgramUniformMatrix3dvEXT glad_glProgramUniformMatrix3dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT; +#define glProgramUniformMatrix4dvEXT glad_glProgramUniformMatrix4dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT; +#define glProgramUniformMatrix2x3dvEXT glad_glProgramUniformMatrix2x3dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT; +#define glProgramUniformMatrix2x4dvEXT glad_glProgramUniformMatrix2x4dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT; +#define glProgramUniformMatrix3x2dvEXT glad_glProgramUniformMatrix3x2dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT; +#define glProgramUniformMatrix3x4dvEXT glad_glProgramUniformMatrix3x4dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT; +#define glProgramUniformMatrix4x2dvEXT glad_glProgramUniformMatrix4x2dvEXT +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT; +#define glProgramUniformMatrix4x3dvEXT glad_glProgramUniformMatrix4x3dvEXT +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT; +#define glTextureBufferRangeEXT glad_glTextureBufferRangeEXT +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT; +#define glTextureStorage1DEXT glad_glTextureStorage1DEXT +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT; +#define glTextureStorage2DEXT glad_glTextureStorage2DEXT +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT; +#define glTextureStorage3DEXT glad_glTextureStorage3DEXT +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT; +#define glTextureStorage2DMultisampleEXT glad_glTextureStorage2DMultisampleEXT +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT; +#define glTextureStorage3DMultisampleEXT glad_glTextureStorage3DMultisampleEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT; +#define glVertexArrayBindVertexBufferEXT glad_glVertexArrayBindVertexBufferEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT; +#define glVertexArrayVertexAttribFormatEXT glad_glVertexArrayVertexAttribFormatEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT; +#define glVertexArrayVertexAttribIFormatEXT glad_glVertexArrayVertexAttribIFormatEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT; +#define glVertexArrayVertexAttribLFormatEXT glad_glVertexArrayVertexAttribLFormatEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT; +#define glVertexArrayVertexAttribBindingEXT glad_glVertexArrayVertexAttribBindingEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT; +#define glVertexArrayVertexBindingDivisorEXT glad_glVertexArrayVertexBindingDivisorEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT; +#define glVertexArrayVertexAttribLOffsetEXT glad_glVertexArrayVertexAttribLOffsetEXT +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +GLAPI PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT; +#define glTexturePageCommitmentEXT glad_glTexturePageCommitmentEXT +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor); +GLAPI PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT; +#define glVertexArrayVertexAttribDivisorEXT glad_glVertexArrayVertexAttribDivisorEXT +#endif +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +GLAPI int GLAD_GL_EXT_draw_buffers2; +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT; +#define glColorMaskIndexedEXT glad_glColorMaskIndexedEXT +#endif +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +GLAPI int GLAD_GL_EXT_draw_instanced; +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT; +#define glDrawArraysInstancedEXT glad_glDrawArraysInstancedEXT +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +GLAPI PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT; +#define glDrawElementsInstancedEXT glad_glDrawElementsInstancedEXT +#endif +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +GLAPI int GLAD_GL_EXT_draw_range_elements; +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT; +#define glDrawRangeElementsEXT glad_glDrawRangeElementsEXT +#endif +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +GLAPI int GLAD_GL_EXT_fog_coord; +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC)(GLfloat coord); +GLAPI PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT; +#define glFogCoordfEXT glad_glFogCoordfEXT +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC)(const GLfloat *coord); +GLAPI PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT; +#define glFogCoordfvEXT glad_glFogCoordfvEXT +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC)(GLdouble coord); +GLAPI PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT; +#define glFogCoorddEXT glad_glFogCoorddEXT +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC)(const GLdouble *coord); +GLAPI PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT; +#define glFogCoorddvEXT glad_glFogCoorddvEXT +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT; +#define glFogCoordPointerEXT glad_glFogCoordPointerEXT +#endif +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +GLAPI int GLAD_GL_EXT_framebuffer_blit; +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; +#define glBlitFramebufferEXT glad_glBlitFramebufferEXT +#endif +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +GLAPI int GLAD_GL_EXT_framebuffer_multisample; +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; +#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT +#endif +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +GLAPI int GLAD_GL_EXT_framebuffer_multisample_blit_scaled; +#endif +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +GLAPI int GLAD_GL_EXT_framebuffer_object; +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); +GLAPI PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; +#define glIsRenderbufferEXT glad_glIsRenderbufferEXT +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); +GLAPI PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; +#define glBindRenderbufferEXT glad_glBindRenderbufferEXT +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers); +GLAPI PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; +#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers); +GLAPI PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; +#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; +#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; +#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); +GLAPI PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; +#define glIsFramebufferEXT glad_glIsFramebufferEXT +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); +GLAPI PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; +#define glBindFramebufferEXT glad_glBindFramebufferEXT +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers); +GLAPI PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; +#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers); +GLAPI PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; +#define glGenFramebuffersEXT glad_glGenFramebuffersEXT +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); +GLAPI PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; +#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; +#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; +#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; +#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; +#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; +#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); +GLAPI PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; +#define glGenerateMipmapEXT glad_glGenerateMipmapEXT +#endif +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +GLAPI int GLAD_GL_EXT_framebuffer_sRGB; +#endif +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +GLAPI int GLAD_GL_EXT_geometry_shader4; +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); +GLAPI PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; +#define glProgramParameteriEXT glad_glProgramParameteriEXT +#endif +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +GLAPI int GLAD_GL_EXT_gpu_program_parameters; +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT; +#define glProgramEnvParameters4fvEXT glad_glProgramEnvParameters4fvEXT +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT; +#define glProgramLocalParameters4fvEXT glad_glProgramLocalParameters4fvEXT +#endif +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +GLAPI int GLAD_GL_EXT_gpu_shader4; +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint *params); +GLAPI PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT; +#define glGetUniformuivEXT glad_glGetUniformuivEXT +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar *name); +GLAPI PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT; +#define glBindFragDataLocationEXT glad_glBindFragDataLocationEXT +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT; +#define glGetFragDataLocationEXT glad_glGetFragDataLocationEXT +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0); +GLAPI PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT; +#define glUniform1uiEXT glad_glUniform1uiEXT +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1); +GLAPI PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT; +#define glUniform2uiEXT glad_glUniform2uiEXT +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT; +#define glUniform3uiEXT glad_glUniform3uiEXT +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT; +#define glUniform4uiEXT glad_glUniform4uiEXT +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT; +#define glUniform1uivEXT glad_glUniform1uivEXT +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT; +#define glUniform2uivEXT glad_glUniform2uivEXT +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT; +#define glUniform3uivEXT glad_glUniform3uivEXT +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT; +#define glUniform4uivEXT glad_glUniform4uivEXT +#endif +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +GLAPI int GLAD_GL_EXT_histogram; +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT; +#define glGetHistogramEXT glad_glGetHistogramEXT +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT; +#define glGetHistogramParameterfvEXT glad_glGetHistogramParameterfvEXT +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT; +#define glGetHistogramParameterivEXT glad_glGetHistogramParameterivEXT +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT; +#define glGetMinmaxEXT glad_glGetMinmaxEXT +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT; +#define glGetMinmaxParameterfvEXT glad_glGetMinmaxParameterfvEXT +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT; +#define glGetMinmaxParameterivEXT glad_glGetMinmaxParameterivEXT +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT; +#define glHistogramEXT glad_glHistogramEXT +typedef void (APIENTRYP PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink); +GLAPI PFNGLMINMAXEXTPROC glad_glMinmaxEXT; +#define glMinmaxEXT glad_glMinmaxEXT +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC)(GLenum target); +GLAPI PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT; +#define glResetHistogramEXT glad_glResetHistogramEXT +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC)(GLenum target); +GLAPI PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT; +#define glResetMinmaxEXT glad_glResetMinmaxEXT +#endif +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +GLAPI int GLAD_GL_EXT_index_array_formats; +#endif +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +GLAPI int GLAD_GL_EXT_index_func; +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref); +GLAPI PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT; +#define glIndexFuncEXT glad_glIndexFuncEXT +#endif +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +GLAPI int GLAD_GL_EXT_index_material; +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode); +GLAPI PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT; +#define glIndexMaterialEXT glad_glIndexMaterialEXT +#endif +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +GLAPI int GLAD_GL_EXT_index_texture; +#endif +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +GLAPI int GLAD_GL_EXT_light_texture; +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode); +GLAPI PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT; +#define glApplyTextureEXT glad_glApplyTextureEXT +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC)(GLenum pname); +GLAPI PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT; +#define glTextureLightEXT glad_glTextureLightEXT +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode); +GLAPI PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT; +#define glTextureMaterialEXT glad_glTextureMaterialEXT +#endif +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +GLAPI int GLAD_GL_EXT_misc_attribute; +#endif +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +GLAPI int GLAD_GL_EXT_multi_draw_arrays; +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT; +#define glMultiDrawArraysEXT glad_glMultiDrawArraysEXT +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +GLAPI PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT; +#define glMultiDrawElementsEXT glad_glMultiDrawElementsEXT +#endif +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +GLAPI int GLAD_GL_EXT_multisample; +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert); +GLAPI PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT; +#define glSampleMaskEXT glad_glSampleMaskEXT +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern); +GLAPI PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT; +#define glSamplePatternEXT glad_glSamplePatternEXT +#endif +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +GLAPI int GLAD_GL_EXT_packed_depth_stencil; +#endif +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +GLAPI int GLAD_GL_EXT_packed_float; +#endif +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +GLAPI int GLAD_GL_EXT_packed_pixels; +#endif +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +GLAPI int GLAD_GL_EXT_paletted_texture; +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT; +#define glColorTableEXT glad_glColorTableEXT +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void *data); +GLAPI PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT; +#define glGetColorTableEXT glad_glGetColorTableEXT +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT; +#define glGetColorTableParameterivEXT glad_glGetColorTableParameterivEXT +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT; +#define glGetColorTableParameterfvEXT glad_glGetColorTableParameterfvEXT +#endif +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +GLAPI int GLAD_GL_EXT_pixel_buffer_object; +#endif +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +GLAPI int GLAD_GL_EXT_pixel_transform; +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT; +#define glPixelTransformParameteriEXT glad_glPixelTransformParameteriEXT +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT; +#define glPixelTransformParameterfEXT glad_glPixelTransformParameterfEXT +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT; +#define glPixelTransformParameterivEXT glad_glPixelTransformParameterivEXT +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT; +#define glPixelTransformParameterfvEXT glad_glPixelTransformParameterfvEXT +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT; +#define glGetPixelTransformParameterivEXT glad_glGetPixelTransformParameterivEXT +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT; +#define glGetPixelTransformParameterfvEXT glad_glGetPixelTransformParameterfvEXT +#endif +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +GLAPI int GLAD_GL_EXT_pixel_transform_color_table; +#endif +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +GLAPI int GLAD_GL_EXT_point_parameters; +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT; +#define glPointParameterfEXT glad_glPointParameterfEXT +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT; +#define glPointParameterfvEXT glad_glPointParameterfvEXT +#endif +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +GLAPI int GLAD_GL_EXT_polygon_offset; +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias); +GLAPI PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT; +#define glPolygonOffsetEXT glad_glPolygonOffsetEXT +#endif +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 +GLAPI int GLAD_GL_EXT_polygon_offset_clamp; +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp); +GLAPI PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT; +#define glPolygonOffsetClampEXT glad_glPolygonOffsetClampEXT +#endif +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 +GLAPI int GLAD_GL_EXT_post_depth_coverage; +#endif +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +GLAPI int GLAD_GL_EXT_provoking_vertex; +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode); +GLAPI PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT; +#define glProvokingVertexEXT glad_glProvokingVertexEXT +#endif +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 +GLAPI int GLAD_GL_EXT_raster_multisample; +typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations); +GLAPI PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT; +#define glRasterSamplesEXT glad_glRasterSamplesEXT +#endif +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +GLAPI int GLAD_GL_EXT_rescale_normal; +#endif +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +GLAPI int GLAD_GL_EXT_secondary_color; +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT; +#define glSecondaryColor3bEXT glad_glSecondaryColor3bEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte *v); +GLAPI PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT; +#define glSecondaryColor3bvEXT glad_glSecondaryColor3bvEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT; +#define glSecondaryColor3dEXT glad_glSecondaryColor3dEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble *v); +GLAPI PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT; +#define glSecondaryColor3dvEXT glad_glSecondaryColor3dvEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT; +#define glSecondaryColor3fEXT glad_glSecondaryColor3fEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat *v); +GLAPI PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT; +#define glSecondaryColor3fvEXT glad_glSecondaryColor3fvEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue); +GLAPI PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT; +#define glSecondaryColor3iEXT glad_glSecondaryColor3iEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint *v); +GLAPI PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT; +#define glSecondaryColor3ivEXT glad_glSecondaryColor3ivEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue); +GLAPI PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT; +#define glSecondaryColor3sEXT glad_glSecondaryColor3sEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort *v); +GLAPI PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT; +#define glSecondaryColor3svEXT glad_glSecondaryColor3svEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT; +#define glSecondaryColor3ubEXT glad_glSecondaryColor3ubEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte *v); +GLAPI PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT; +#define glSecondaryColor3ubvEXT glad_glSecondaryColor3ubvEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue); +GLAPI PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT; +#define glSecondaryColor3uiEXT glad_glSecondaryColor3uiEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint *v); +GLAPI PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT; +#define glSecondaryColor3uivEXT glad_glSecondaryColor3uivEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue); +GLAPI PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT; +#define glSecondaryColor3usEXT glad_glSecondaryColor3usEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort *v); +GLAPI PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT; +#define glSecondaryColor3usvEXT glad_glSecondaryColor3usvEXT +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT; +#define glSecondaryColorPointerEXT glad_glSecondaryColorPointerEXT +#endif +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +GLAPI int GLAD_GL_EXT_separate_shader_objects; +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program); +GLAPI PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT; +#define glUseShaderProgramEXT glad_glUseShaderProgramEXT +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC)(GLuint program); +GLAPI PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT; +#define glActiveProgramEXT glad_glActiveProgramEXT +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar *string); +GLAPI PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT; +#define glCreateShaderProgramEXT glad_glCreateShaderProgramEXT +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program); +GLAPI PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT; +#define glActiveShaderProgramEXT glad_glActiveShaderProgramEXT +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline); +GLAPI PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT; +#define glBindProgramPipelineEXT glad_glBindProgramPipelineEXT +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar **strings); +GLAPI PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT; +#define glCreateShaderProgramvEXT glad_glCreateShaderProgramvEXT +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint *pipelines); +GLAPI PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT; +#define glDeleteProgramPipelinesEXT glad_glDeleteProgramPipelinesEXT +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint *pipelines); +GLAPI PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT; +#define glGenProgramPipelinesEXT glad_glGenProgramPipelinesEXT +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT; +#define glGetProgramPipelineInfoLogEXT glad_glGetProgramPipelineInfoLogEXT +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT; +#define glGetProgramPipelineivEXT glad_glGetProgramPipelineivEXT +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline); +GLAPI PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT; +#define glIsProgramPipelineEXT glad_glIsProgramPipelineEXT +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT; +#define glUseProgramStagesEXT glad_glUseProgramStagesEXT +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline); +GLAPI PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT; +#define glValidateProgramPipelineEXT glad_glValidateProgramPipelineEXT +#endif +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +GLAPI int GLAD_GL_EXT_separate_specular_color; +#endif +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 +GLAPI int GLAD_GL_EXT_shader_image_load_formatted; +#endif +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 +GLAPI int GLAD_GL_EXT_shader_image_load_store; +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +GLAPI PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT; +#define glBindImageTextureEXT glad_glBindImageTextureEXT +typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers); +GLAPI PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT; +#define glMemoryBarrierEXT glad_glMemoryBarrierEXT +#endif +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +GLAPI int GLAD_GL_EXT_shader_integer_mix; +#endif +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +GLAPI int GLAD_GL_EXT_shadow_funcs; +#endif +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +GLAPI int GLAD_GL_EXT_shared_texture_palette; +#endif +#ifndef GL_EXT_sparse_texture2 +#define GL_EXT_sparse_texture2 1 +GLAPI int GLAD_GL_EXT_sparse_texture2; +#endif +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +GLAPI int GLAD_GL_EXT_stencil_clear_tag; +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag); +GLAPI PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT; +#define glStencilClearTagEXT glad_glStencilClearTagEXT +#endif +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +GLAPI int GLAD_GL_EXT_stencil_two_side; +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face); +GLAPI PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT; +#define glActiveStencilFaceEXT glad_glActiveStencilFaceEXT +#endif +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +GLAPI int GLAD_GL_EXT_stencil_wrap; +#endif +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +GLAPI int GLAD_GL_EXT_subtexture; +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; +#define glTexSubImage1DEXT glad_glTexSubImage1DEXT +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; +#define glTexSubImage2DEXT glad_glTexSubImage2DEXT +#endif +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +GLAPI int GLAD_GL_EXT_texture; +#endif +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +GLAPI int GLAD_GL_EXT_texture3D; +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT; +#define glTexImage3DEXT glad_glTexImage3DEXT +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT; +#define glTexSubImage3DEXT glad_glTexSubImage3DEXT +#endif +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +GLAPI int GLAD_GL_EXT_texture_array; +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; +#define glFramebufferTextureLayerEXT glad_glFramebufferTextureLayerEXT +#endif +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +GLAPI int GLAD_GL_EXT_texture_buffer_object; +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT; +#define glTexBufferEXT glad_glTexBufferEXT +#endif +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +GLAPI int GLAD_GL_EXT_texture_compression_latc; +#endif +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +GLAPI int GLAD_GL_EXT_texture_compression_rgtc; +#endif +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +GLAPI int GLAD_GL_EXT_texture_compression_s3tc; +#endif +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 +GLAPI int GLAD_GL_EXT_texture_cube_map; +#endif +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +GLAPI int GLAD_GL_EXT_texture_env_add; +#endif +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +GLAPI int GLAD_GL_EXT_texture_env_combine; +#endif +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +GLAPI int GLAD_GL_EXT_texture_env_dot3; +#endif +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +GLAPI int GLAD_GL_EXT_texture_filter_anisotropic; +#endif +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 +GLAPI int GLAD_GL_EXT_texture_filter_minmax; +#endif +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +GLAPI int GLAD_GL_EXT_texture_integer; +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT; +#define glTexParameterIivEXT glad_glTexParameterIivEXT +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint *params); +GLAPI PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT; +#define glTexParameterIuivEXT glad_glTexParameterIuivEXT +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT; +#define glGetTexParameterIivEXT glad_glGetTexParameterIivEXT +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint *params); +GLAPI PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT; +#define glGetTexParameterIuivEXT glad_glGetTexParameterIuivEXT +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha); +GLAPI PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT; +#define glClearColorIiEXT glad_glClearColorIiEXT +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT; +#define glClearColorIuiEXT glad_glClearColorIuiEXT +#endif +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +GLAPI int GLAD_GL_EXT_texture_lod_bias; +#endif +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +GLAPI int GLAD_GL_EXT_texture_mirror_clamp; +#endif +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +GLAPI int GLAD_GL_EXT_texture_object; +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; +#define glAreTexturesResidentEXT glad_glAreTexturesResidentEXT +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); +GLAPI PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; +#define glBindTextureEXT glad_glBindTextureEXT +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint *textures); +GLAPI PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; +#define glDeleteTexturesEXT glad_glDeleteTexturesEXT +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint *textures); +GLAPI PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; +#define glGenTexturesEXT glad_glGenTexturesEXT +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC)(GLuint texture); +GLAPI PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; +#define glIsTextureEXT glad_glIsTextureEXT +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; +#define glPrioritizeTexturesEXT glad_glPrioritizeTexturesEXT +#endif +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +GLAPI int GLAD_GL_EXT_texture_perturb_normal; +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC)(GLenum mode); +GLAPI PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT; +#define glTextureNormalEXT glad_glTextureNormalEXT +#endif +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +GLAPI int GLAD_GL_EXT_texture_sRGB; +#endif +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +GLAPI int GLAD_GL_EXT_texture_sRGB_decode; +#endif +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +GLAPI int GLAD_GL_EXT_texture_shared_exponent; +#endif +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +GLAPI int GLAD_GL_EXT_texture_snorm; +#endif +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +GLAPI int GLAD_GL_EXT_texture_swizzle; +#endif +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +GLAPI int GLAD_GL_EXT_timer_query; +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 *params); +GLAPI PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT; +#define glGetQueryObjecti64vEXT glad_glGetQueryObjecti64vEXT +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 *params); +GLAPI PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT; +#define glGetQueryObjectui64vEXT glad_glGetQueryObjectui64vEXT +#endif +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +GLAPI int GLAD_GL_EXT_transform_feedback; +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode); +GLAPI PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT; +#define glBeginTransformFeedbackEXT glad_glBeginTransformFeedbackEXT +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC)(); +GLAPI PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT; +#define glEndTransformFeedbackEXT glad_glEndTransformFeedbackEXT +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT; +#define glBindBufferRangeEXT glad_glBindBufferRangeEXT +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT; +#define glBindBufferOffsetEXT glad_glBindBufferOffsetEXT +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer); +GLAPI PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT; +#define glBindBufferBaseEXT glad_glBindBufferBaseEXT +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT; +#define glTransformFeedbackVaryingsEXT glad_glTransformFeedbackVaryingsEXT +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT; +#define glGetTransformFeedbackVaryingEXT glad_glGetTransformFeedbackVaryingEXT +#endif +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +GLAPI int GLAD_GL_EXT_vertex_array; +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC)(GLint i); +GLAPI PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; +#define glArrayElementEXT glad_glArrayElementEXT +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; +#define glColorPointerEXT glad_glColorPointerEXT +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); +GLAPI PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; +#define glDrawArraysEXT glad_glDrawArraysEXT +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; +#define glEdgeFlagPointerEXT glad_glEdgeFlagPointerEXT +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC)(GLenum pname, void **params); +GLAPI PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; +#define glGetPointervEXT glad_glGetPointervEXT +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; +#define glIndexPointerEXT glad_glIndexPointerEXT +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; +#define glNormalPointerEXT glad_glNormalPointerEXT +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; +#define glTexCoordPointerEXT glad_glTexCoordPointerEXT +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; +#define glVertexPointerEXT glad_glVertexPointerEXT +#endif +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +GLAPI int GLAD_GL_EXT_vertex_array_bgra; +#endif +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 +GLAPI int GLAD_GL_EXT_vertex_attrib_64bit; +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT; +#define glVertexAttribL1dEXT glad_glVertexAttribL1dEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT; +#define glVertexAttribL2dEXT glad_glVertexAttribL2dEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT; +#define glVertexAttribL3dEXT glad_glVertexAttribL3dEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT; +#define glVertexAttribL4dEXT glad_glVertexAttribL4dEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT; +#define glVertexAttribL1dvEXT glad_glVertexAttribL1dvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT; +#define glVertexAttribL2dvEXT glad_glVertexAttribL2dvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT; +#define glVertexAttribL3dvEXT glad_glVertexAttribL3dvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT; +#define glVertexAttribL4dvEXT glad_glVertexAttribL4dvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT; +#define glVertexAttribLPointerEXT glad_glVertexAttribLPointerEXT +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT; +#define glGetVertexAttribLdvEXT glad_glGetVertexAttribLdvEXT +#endif +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +GLAPI int GLAD_GL_EXT_vertex_shader; +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC)(); +GLAPI PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT; +#define glBeginVertexShaderEXT glad_glBeginVertexShaderEXT +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC)(); +GLAPI PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT; +#define glEndVertexShaderEXT glad_glEndVertexShaderEXT +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id); +GLAPI PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT; +#define glBindVertexShaderEXT glad_glBindVertexShaderEXT +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range); +GLAPI PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT; +#define glGenVertexShadersEXT glad_glGenVertexShadersEXT +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id); +GLAPI PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT; +#define glDeleteVertexShaderEXT glad_glDeleteVertexShaderEXT +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1); +GLAPI PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT; +#define glShaderOp1EXT glad_glShaderOp1EXT +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT; +#define glShaderOp2EXT glad_glShaderOp2EXT +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT; +#define glShaderOp3EXT glad_glShaderOp3EXT +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT; +#define glSwizzleEXT glad_glSwizzleEXT +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT; +#define glWriteMaskEXT glad_glWriteMaskEXT +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); +GLAPI PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT; +#define glInsertComponentEXT glad_glInsertComponentEXT +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); +GLAPI PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT; +#define glExtractComponentEXT glad_glExtractComponentEXT +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT; +#define glGenSymbolsEXT glad_glGenSymbolsEXT +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void *addr); +GLAPI PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT; +#define glSetInvariantEXT glad_glSetInvariantEXT +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void *addr); +GLAPI PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT; +#define glSetLocalConstantEXT glad_glSetLocalConstantEXT +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte *addr); +GLAPI PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT; +#define glVariantbvEXT glad_glVariantbvEXT +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort *addr); +GLAPI PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT; +#define glVariantsvEXT glad_glVariantsvEXT +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint *addr); +GLAPI PFNGLVARIANTIVEXTPROC glad_glVariantivEXT; +#define glVariantivEXT glad_glVariantivEXT +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat *addr); +GLAPI PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT; +#define glVariantfvEXT glad_glVariantfvEXT +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble *addr); +GLAPI PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT; +#define glVariantdvEXT glad_glVariantdvEXT +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte *addr); +GLAPI PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT; +#define glVariantubvEXT glad_glVariantubvEXT +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort *addr); +GLAPI PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT; +#define glVariantusvEXT glad_glVariantusvEXT +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint *addr); +GLAPI PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT; +#define glVariantuivEXT glad_glVariantuivEXT +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void *addr); +GLAPI PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT; +#define glVariantPointerEXT glad_glVariantPointerEXT +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); +GLAPI PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT; +#define glEnableVariantClientStateEXT glad_glEnableVariantClientStateEXT +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); +GLAPI PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT; +#define glDisableVariantClientStateEXT glad_glDisableVariantClientStateEXT +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value); +GLAPI PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT; +#define glBindLightParameterEXT glad_glBindLightParameterEXT +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value); +GLAPI PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT; +#define glBindMaterialParameterEXT glad_glBindMaterialParameterEXT +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value); +GLAPI PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT; +#define glBindTexGenParameterEXT glad_glBindTexGenParameterEXT +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value); +GLAPI PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT; +#define glBindTextureUnitParameterEXT glad_glBindTextureUnitParameterEXT +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC)(GLenum value); +GLAPI PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT; +#define glBindParameterEXT glad_glBindParameterEXT +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap); +GLAPI PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT; +#define glIsVariantEnabledEXT glad_glIsVariantEnabledEXT +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean *data); +GLAPI PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT; +#define glGetVariantBooleanvEXT glad_glGetVariantBooleanvEXT +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint *data); +GLAPI PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT; +#define glGetVariantIntegervEXT glad_glGetVariantIntegervEXT +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat *data); +GLAPI PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT; +#define glGetVariantFloatvEXT glad_glGetVariantFloatvEXT +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void **data); +GLAPI PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT; +#define glGetVariantPointervEXT glad_glGetVariantPointervEXT +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean *data); +GLAPI PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT; +#define glGetInvariantBooleanvEXT glad_glGetInvariantBooleanvEXT +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint *data); +GLAPI PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT; +#define glGetInvariantIntegervEXT glad_glGetInvariantIntegervEXT +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat *data); +GLAPI PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT; +#define glGetInvariantFloatvEXT glad_glGetInvariantFloatvEXT +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean *data); +GLAPI PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT; +#define glGetLocalConstantBooleanvEXT glad_glGetLocalConstantBooleanvEXT +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint *data); +GLAPI PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT; +#define glGetLocalConstantIntegervEXT glad_glGetLocalConstantIntegervEXT +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat *data); +GLAPI PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT; +#define glGetLocalConstantFloatvEXT glad_glGetLocalConstantFloatvEXT +#endif +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +GLAPI int GLAD_GL_EXT_vertex_weighting; +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight); +GLAPI PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT; +#define glVertexWeightfEXT glad_glVertexWeightfEXT +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat *weight); +GLAPI PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT; +#define glVertexWeightfvEXT glad_glVertexWeightfvEXT +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT; +#define glVertexWeightPointerEXT glad_glVertexWeightPointerEXT +#endif +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 +GLAPI int GLAD_GL_EXT_window_rectangles; +typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC)(GLenum mode, GLsizei count, const GLint *box); +GLAPI PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT; +#define glWindowRectanglesEXT glad_glWindowRectanglesEXT +#endif +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 +GLAPI int GLAD_GL_EXT_x11_sync_object; +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +GLAPI PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT; +#define glImportSyncEXT glad_glImportSyncEXT +#endif +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +GLAPI int GLAD_GL_GREMEDY_frame_terminator; +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC)(); +GLAPI PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY; +#define glFrameTerminatorGREMEDY glad_glFrameTerminatorGREMEDY +#endif +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +GLAPI int GLAD_GL_GREMEDY_string_marker; +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void *string); +GLAPI PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY; +#define glStringMarkerGREMEDY glad_glStringMarkerGREMEDY +#endif +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +GLAPI int GLAD_GL_HP_convolution_border_modes; +#endif +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +GLAPI int GLAD_GL_HP_image_transform; +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP; +#define glImageTransformParameteriHP glad_glImageTransformParameteriHP +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP; +#define glImageTransformParameterfHP glad_glImageTransformParameterfHP +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP; +#define glImageTransformParameterivHP glad_glImageTransformParameterivHP +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP; +#define glImageTransformParameterfvHP glad_glImageTransformParameterfvHP +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP; +#define glGetImageTransformParameterivHP glad_glGetImageTransformParameterivHP +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP; +#define glGetImageTransformParameterfvHP glad_glGetImageTransformParameterfvHP +#endif +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +GLAPI int GLAD_GL_HP_occlusion_test; +#endif +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +GLAPI int GLAD_GL_HP_texture_lighting; +#endif +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +GLAPI int GLAD_GL_IBM_cull_vertex; +#endif +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +GLAPI int GLAD_GL_IBM_multimode_draw_arrays; +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM; +#define glMultiModeDrawArraysIBM glad_glMultiModeDrawArraysIBM +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +GLAPI PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM; +#define glMultiModeDrawElementsIBM glad_glMultiModeDrawElementsIBM +#endif +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +GLAPI int GLAD_GL_IBM_rasterpos_clip; +#endif +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 +GLAPI int GLAD_GL_IBM_static_data; +typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target); +GLAPI PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM; +#define glFlushStaticDataIBM glad_glFlushStaticDataIBM +#endif +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 +GLAPI int GLAD_GL_IBM_texture_mirrored_repeat; +#endif +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +GLAPI int GLAD_GL_IBM_vertex_array_lists; +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM; +#define glColorPointerListIBM glad_glColorPointerListIBM +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM; +#define glSecondaryColorPointerListIBM glad_glSecondaryColorPointerListIBM +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean **pointer, GLint ptrstride); +GLAPI PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM; +#define glEdgeFlagPointerListIBM glad_glEdgeFlagPointerListIBM +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM; +#define glFogCoordPointerListIBM glad_glFogCoordPointerListIBM +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM; +#define glIndexPointerListIBM glad_glIndexPointerListIBM +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM; +#define glNormalPointerListIBM glad_glNormalPointerListIBM +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM; +#define glTexCoordPointerListIBM glad_glTexCoordPointerListIBM +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM; +#define glVertexPointerListIBM glad_glVertexPointerListIBM +#endif +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +GLAPI int GLAD_GL_INGR_blend_func_separate; +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; +#define glBlendFuncSeparateINGR glad_glBlendFuncSeparateINGR +#endif +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +GLAPI int GLAD_GL_INGR_color_clamp; +#endif +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +GLAPI int GLAD_GL_INGR_interlace_read; +#endif +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 +GLAPI int GLAD_GL_INTEL_conservative_rasterization; +#endif +#ifndef GL_INTEL_fragment_shader_ordering +#define GL_INTEL_fragment_shader_ordering 1 +GLAPI int GLAD_GL_INTEL_fragment_shader_ordering; +#endif +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 +GLAPI int GLAD_GL_INTEL_framebuffer_CMAA; +typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(); +GLAPI PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL; +#define glApplyFramebufferAttachmentCMAAINTEL glad_glApplyFramebufferAttachmentCMAAINTEL +#endif +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 +GLAPI int GLAD_GL_INTEL_map_texture; +typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC)(GLuint texture); +GLAPI PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL; +#define glSyncTextureINTEL glad_glSyncTextureINTEL +typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level); +GLAPI PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL; +#define glUnmapTexture2DINTEL glad_glUnmapTexture2DINTEL +typedef void * (APIENTRYP PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +GLAPI PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL; +#define glMapTexture2DINTEL glad_glMapTexture2DINTEL +#endif +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +GLAPI int GLAD_GL_INTEL_parallel_arrays; +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type, const void **pointer); +GLAPI PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL; +#define glVertexPointervINTEL glad_glVertexPointervINTEL +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void **pointer); +GLAPI PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL; +#define glNormalPointervINTEL glad_glNormalPointervINTEL +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type, const void **pointer); +GLAPI PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL; +#define glColorPointervINTEL glad_glColorPointervINTEL +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type, const void **pointer); +GLAPI PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL; +#define glTexCoordPointervINTEL glad_glTexCoordPointervINTEL +#endif +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +GLAPI int GLAD_GL_INTEL_performance_query; +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle); +GLAPI PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL; +#define glBeginPerfQueryINTEL glad_glBeginPerfQueryINTEL +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint *queryHandle); +GLAPI PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL; +#define glCreatePerfQueryINTEL glad_glCreatePerfQueryINTEL +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle); +GLAPI PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL; +#define glDeletePerfQueryINTEL glad_glDeletePerfQueryINTEL +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle); +GLAPI PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL; +#define glEndPerfQueryINTEL glad_glEndPerfQueryINTEL +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint *queryId); +GLAPI PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL; +#define glGetFirstPerfQueryIdINTEL glad_glGetFirstPerfQueryIdINTEL +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint *nextQueryId); +GLAPI PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL; +#define glGetNextPerfQueryIdINTEL glad_glGetNextPerfQueryIdINTEL +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL; +#define glGetPerfCounterInfoINTEL glad_glGetPerfCounterInfoINTEL +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +GLAPI PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL; +#define glGetPerfQueryDataINTEL glad_glGetPerfQueryDataINTEL +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar *queryName, GLuint *queryId); +GLAPI PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL; +#define glGetPerfQueryIdByNameINTEL glad_glGetPerfQueryIdByNameINTEL +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +GLAPI PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL; +#define glGetPerfQueryInfoINTEL glad_glGetPerfQueryInfoINTEL +#endif +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 +GLAPI int GLAD_GL_KHR_blend_equation_advanced; +typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC)(); +GLAPI PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR; +#define glBlendBarrierKHR glad_glBlendBarrierKHR +#endif +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 +GLAPI int GLAD_GL_KHR_blend_equation_advanced_coherent; +#endif +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 +GLAPI int GLAD_GL_KHR_context_flush_control; +#endif +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +GLAPI int GLAD_GL_KHR_debug; +typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); +GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; +#define glGetPointerv glad_glGetPointerv +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; +#define glDebugMessageControlKHR glad_glDebugMessageControlKHR +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; +#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam); +GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; +#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; +#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; +#define glPushDebugGroupKHR glad_glPushDebugGroupKHR +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(); +GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; +#define glPopDebugGroupKHR glad_glPopDebugGroupKHR +typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; +#define glObjectLabelKHR glad_glObjectLabelKHR +typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; +#define glGetObjectLabelKHR glad_glGetObjectLabelKHR +typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label); +GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; +#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; +#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR +typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params); +GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; +#define glGetPointervKHR glad_glGetPointervKHR +#endif +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 +GLAPI int GLAD_GL_KHR_no_error; +#endif +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 +GLAPI int GLAD_GL_KHR_robust_buffer_access_behavior; +#endif +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 +GLAPI int GLAD_GL_KHR_robustness; +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(); +GLAPI PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR; +#define glGetGraphicsResetStatusKHR glad_glGetGraphicsResetStatusKHR +typedef void (APIENTRYP PFNGLREADNPIXELSKHRPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR; +#define glReadnPixelsKHR glad_glReadnPixelsKHR +typedef void (APIENTRYP PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR; +#define glGetnUniformfvKHR glad_glGetnUniformfvKHR +typedef void (APIENTRYP PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR; +#define glGetnUniformivKHR glad_glGetnUniformivKHR +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR; +#define glGetnUniformuivKHR glad_glGetnUniformuivKHR +#endif +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +GLAPI int GLAD_GL_KHR_texture_compression_astc_hdr; +#endif +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +GLAPI int GLAD_GL_KHR_texture_compression_astc_ldr; +#endif +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 +GLAPI int GLAD_GL_KHR_texture_compression_astc_sliced_3d; +#endif +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +GLAPI int GLAD_GL_MESAX_texture_stack; +#endif +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +GLAPI int GLAD_GL_MESA_pack_invert; +#endif +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +GLAPI int GLAD_GL_MESA_resize_buffers; +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC)(); +GLAPI PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA; +#define glResizeBuffersMESA glad_glResizeBuffersMESA +#endif +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +GLAPI int GLAD_GL_MESA_window_pos; +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y); +GLAPI PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA; +#define glWindowPos2dMESA glad_glWindowPos2dMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA; +#define glWindowPos2dvMESA glad_glWindowPos2dvMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y); +GLAPI PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA; +#define glWindowPos2fMESA glad_glWindowPos2fMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA; +#define glWindowPos2fvMESA glad_glWindowPos2fvMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y); +GLAPI PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA; +#define glWindowPos2iMESA glad_glWindowPos2iMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA; +#define glWindowPos2ivMESA glad_glWindowPos2ivMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y); +GLAPI PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA; +#define glWindowPos2sMESA glad_glWindowPos2sMESA +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA; +#define glWindowPos2svMESA glad_glWindowPos2svMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA; +#define glWindowPos3dMESA glad_glWindowPos3dMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA; +#define glWindowPos3dvMESA glad_glWindowPos3dvMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA; +#define glWindowPos3fMESA glad_glWindowPos3fMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA; +#define glWindowPos3fvMESA glad_glWindowPos3fvMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z); +GLAPI PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA; +#define glWindowPos3iMESA glad_glWindowPos3iMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA; +#define glWindowPos3ivMESA glad_glWindowPos3ivMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z); +GLAPI PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA; +#define glWindowPos3sMESA glad_glWindowPos3sMESA +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA; +#define glWindowPos3svMESA glad_glWindowPos3svMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA; +#define glWindowPos4dMESA glad_glWindowPos4dMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA; +#define glWindowPos4dvMESA glad_glWindowPos4dvMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA; +#define glWindowPos4fMESA glad_glWindowPos4fMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA; +#define glWindowPos4fvMESA glad_glWindowPos4fvMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA; +#define glWindowPos4iMESA glad_glWindowPos4iMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA; +#define glWindowPos4ivMESA glad_glWindowPos4ivMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA; +#define glWindowPos4sMESA glad_glWindowPos4sMESA +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA; +#define glWindowPos4svMESA glad_glWindowPos4svMESA +#endif +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +GLAPI int GLAD_GL_MESA_ycbcr_texture; +#endif +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 +GLAPI int GLAD_GL_NVX_conditional_render; +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id); +GLAPI PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX; +#define glBeginConditionalRenderNVX glad_glBeginConditionalRenderNVX +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC)(); +GLAPI PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX; +#define glEndConditionalRenderNVX glad_glEndConditionalRenderNVX +#endif +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 +GLAPI int GLAD_GL_NVX_gpu_memory_info; +#endif +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 +GLAPI int GLAD_GL_NV_bindless_multi_draw_indirect; +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV; +#define glMultiDrawArraysIndirectBindlessNV glad_glMultiDrawArraysIndirectBindlessNV +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV; +#define glMultiDrawElementsIndirectBindlessNV glad_glMultiDrawElementsIndirectBindlessNV +#endif +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 +GLAPI int GLAD_GL_NV_bindless_multi_draw_indirect_count; +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV; +#define glMultiDrawArraysIndirectBindlessCountNV glad_glMultiDrawArraysIndirectBindlessCountNV +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV; +#define glMultiDrawElementsIndirectBindlessCountNV glad_glMultiDrawElementsIndirectBindlessCountNV +#endif +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +GLAPI int GLAD_GL_NV_bindless_texture; +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture); +GLAPI PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV; +#define glGetTextureHandleNV glad_glGetTextureHandleNV +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler); +GLAPI PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV; +#define glGetTextureSamplerHandleNV glad_glGetTextureSamplerHandleNV +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); +GLAPI PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV; +#define glMakeTextureHandleResidentNV glad_glMakeTextureHandleResidentNV +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle); +GLAPI PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV; +#define glMakeTextureHandleNonResidentNV glad_glMakeTextureHandleNonResidentNV +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV; +#define glGetImageHandleNV glad_glGetImageHandleNV +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access); +GLAPI PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV; +#define glMakeImageHandleResidentNV glad_glMakeImageHandleResidentNV +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle); +GLAPI PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV; +#define glMakeImageHandleNonResidentNV glad_glMakeImageHandleNonResidentNV +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value); +GLAPI PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV; +#define glUniformHandleui64NV glad_glUniformHandleui64NV +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64 *value); +GLAPI PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV; +#define glUniformHandleui64vNV glad_glUniformHandleui64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value); +GLAPI PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV; +#define glProgramUniformHandleui64NV glad_glProgramUniformHandleui64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV; +#define glProgramUniformHandleui64vNV glad_glProgramUniformHandleui64vNV +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); +GLAPI PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV; +#define glIsTextureHandleResidentNV glad_glIsTextureHandleResidentNV +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle); +GLAPI PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV; +#define glIsImageHandleResidentNV glad_glIsImageHandleResidentNV +#endif +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +GLAPI int GLAD_GL_NV_blend_equation_advanced; +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value); +GLAPI PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV; +#define glBlendParameteriNV glad_glBlendParameteriNV +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC)(); +GLAPI PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV; +#define glBlendBarrierNV glad_glBlendBarrierNV +#endif +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +GLAPI int GLAD_GL_NV_blend_equation_advanced_coherent; +#endif +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +GLAPI int GLAD_GL_NV_blend_square; +#endif +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 +GLAPI int GLAD_GL_NV_clip_space_w_scaling; +typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC)(GLuint index, GLfloat xcoeff, GLfloat ycoeff); +GLAPI PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV; +#define glViewportPositionWScaleNV glad_glViewportPositionWScaleNV +#endif +#ifndef GL_NV_command_list +#define GL_NV_command_list 1 +GLAPI int GLAD_GL_NV_command_list; +typedef void (APIENTRYP PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint *states); +GLAPI PFNGLCREATESTATESNVPROC glad_glCreateStatesNV; +#define glCreateStatesNV glad_glCreateStatesNV +typedef void (APIENTRYP PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint *states); +GLAPI PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV; +#define glDeleteStatesNV glad_glDeleteStatesNV +typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC)(GLuint state); +GLAPI PFNGLISSTATENVPROC glad_glIsStateNV; +#define glIsStateNV glad_glIsStateNV +typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode); +GLAPI PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV; +#define glStateCaptureNV glad_glStateCaptureNV +typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size); +GLAPI PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV; +#define glGetCommandHeaderNV glad_glGetCommandHeaderNV +typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype); +GLAPI PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV; +#define glGetStageIndexNV glad_glGetStageIndexNV +typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +GLAPI PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV; +#define glDrawCommandsNV glad_glDrawCommandsNV +typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +GLAPI PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV; +#define glDrawCommandsAddressNV glad_glDrawCommandsAddressNV +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV; +#define glDrawCommandsStatesNV glad_glDrawCommandsStatesNV +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV; +#define glDrawCommandsStatesAddressNV glad_glDrawCommandsStatesAddressNV +typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint *lists); +GLAPI PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV; +#define glCreateCommandListsNV glad_glCreateCommandListsNV +typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint *lists); +GLAPI PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV; +#define glDeleteCommandListsNV glad_glDeleteCommandListsNV +typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC)(GLuint list); +GLAPI PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV; +#define glIsCommandListNV glad_glIsCommandListNV +typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV; +#define glListDrawCommandsStatesClientNV glad_glListDrawCommandsStatesClientNV +typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments); +GLAPI PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV; +#define glCommandListSegmentsNV glad_glCommandListSegmentsNV +typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list); +GLAPI PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV; +#define glCompileCommandListNV glad_glCompileCommandListNV +typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC)(GLuint list); +GLAPI PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV; +#define glCallCommandListNV glad_glCallCommandListNV +#endif +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 +GLAPI int GLAD_GL_NV_compute_program5; +#endif +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +GLAPI int GLAD_GL_NV_conditional_render; +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode); +GLAPI PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV; +#define glBeginConditionalRenderNV glad_glBeginConditionalRenderNV +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC)(); +GLAPI PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV; +#define glEndConditionalRenderNV glad_glEndConditionalRenderNV +#endif +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 +GLAPI int GLAD_GL_NV_conservative_raster; +typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits); +GLAPI PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV; +#define glSubpixelPrecisionBiasNV glad_glSubpixelPrecisionBiasNV +#endif +#ifndef GL_NV_conservative_raster_dilate +#define GL_NV_conservative_raster_dilate 1 +GLAPI int GLAD_GL_NV_conservative_raster_dilate; +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value); +GLAPI PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV; +#define glConservativeRasterParameterfNV glad_glConservativeRasterParameterfNV +#endif +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 +GLAPI int GLAD_GL_NV_conservative_raster_pre_snap_triangles; +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC)(GLenum pname, GLint param); +GLAPI PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV; +#define glConservativeRasterParameteriNV glad_glConservativeRasterParameteriNV +#endif +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +GLAPI int GLAD_GL_NV_copy_depth_to_color; +#endif +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +GLAPI int GLAD_GL_NV_copy_image; +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV; +#define glCopyImageSubDataNV glad_glCopyImageSubDataNV +#endif +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 +GLAPI int GLAD_GL_NV_deep_texture3D; +#endif +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +GLAPI int GLAD_GL_NV_depth_buffer_float; +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar); +GLAPI PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV; +#define glDepthRangedNV glad_glDepthRangedNV +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC)(GLdouble depth); +GLAPI PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV; +#define glClearDepthdNV glad_glClearDepthdNV +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax); +GLAPI PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV; +#define glDepthBoundsdNV glad_glDepthBoundsdNV +#endif +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +GLAPI int GLAD_GL_NV_depth_clamp; +#endif +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 +GLAPI int GLAD_GL_NV_draw_texture; +typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +GLAPI PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV; +#define glDrawTextureNV glad_glDrawTextureNV +#endif +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +GLAPI int GLAD_GL_NV_evaluators; +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +GLAPI PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV; +#define glMapControlPointsNV glad_glMapControlPointsNV +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV; +#define glMapParameterivNV glad_glMapParameterivNV +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV; +#define glMapParameterfvNV glad_glMapParameterfvNV +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +GLAPI PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV; +#define glGetMapControlPointsNV glad_glGetMapControlPointsNV +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV; +#define glGetMapParameterivNV glad_glGetMapParameterivNV +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV; +#define glGetMapParameterfvNV glad_glGetMapParameterfvNV +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV; +#define glGetMapAttribParameterivNV glad_glGetMapAttribParameterivNV +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV; +#define glGetMapAttribParameterfvNV glad_glGetMapAttribParameterfvNV +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode); +GLAPI PFNGLEVALMAPSNVPROC glad_glEvalMapsNV; +#define glEvalMapsNV glad_glEvalMapsNV +#endif +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +GLAPI int GLAD_GL_NV_explicit_multisample; +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat *val); +GLAPI PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV; +#define glGetMultisamplefvNV glad_glGetMultisamplefvNV +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask); +GLAPI PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV; +#define glSampleMaskIndexedNV glad_glSampleMaskIndexedNV +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer); +GLAPI PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV; +#define glTexRenderbufferNV glad_glTexRenderbufferNV +#endif +#ifndef GL_NV_fence +#define GL_NV_fence 1 +GLAPI int GLAD_GL_NV_fence; +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint *fences); +GLAPI PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV; +#define glDeleteFencesNV glad_glDeleteFencesNV +typedef void (APIENTRYP PFNGLGENFENCESNVPROC)(GLsizei n, GLuint *fences); +GLAPI PFNGLGENFENCESNVPROC glad_glGenFencesNV; +#define glGenFencesNV glad_glGenFencesNV +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC)(GLuint fence); +GLAPI PFNGLISFENCENVPROC glad_glIsFenceNV; +#define glIsFenceNV glad_glIsFenceNV +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC)(GLuint fence); +GLAPI PFNGLTESTFENCENVPROC glad_glTestFenceNV; +#define glTestFenceNV glad_glTestFenceNV +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint *params); +GLAPI PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV; +#define glGetFenceivNV glad_glGetFenceivNV +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC)(GLuint fence); +GLAPI PFNGLFINISHFENCENVPROC glad_glFinishFenceNV; +#define glFinishFenceNV glad_glFinishFenceNV +typedef void (APIENTRYP PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition); +GLAPI PFNGLSETFENCENVPROC glad_glSetFenceNV; +#define glSetFenceNV glad_glSetFenceNV +#endif +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 +GLAPI int GLAD_GL_NV_fill_rectangle; +#endif +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +GLAPI int GLAD_GL_NV_float_buffer; +#endif +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +GLAPI int GLAD_GL_NV_fog_distance; +#endif +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 +GLAPI int GLAD_GL_NV_fragment_coverage_to_color; +typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color); +GLAPI PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV; +#define glFragmentCoverageColorNV glad_glFragmentCoverageColorNV +#endif +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +GLAPI int GLAD_GL_NV_fragment_program; +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV; +#define glProgramNamedParameter4fNV glad_glProgramNamedParameter4fNV +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV; +#define glProgramNamedParameter4fvNV glad_glProgramNamedParameter4fvNV +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV; +#define glProgramNamedParameter4dNV glad_glProgramNamedParameter4dNV +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV; +#define glProgramNamedParameter4dvNV glad_glProgramNamedParameter4dvNV +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV; +#define glGetProgramNamedParameterfvNV glad_glGetProgramNamedParameterfvNV +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +GLAPI PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV; +#define glGetProgramNamedParameterdvNV glad_glGetProgramNamedParameterdvNV +#endif +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +GLAPI int GLAD_GL_NV_fragment_program2; +#endif +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +GLAPI int GLAD_GL_NV_fragment_program4; +#endif +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +GLAPI int GLAD_GL_NV_fragment_program_option; +#endif +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 +GLAPI int GLAD_GL_NV_fragment_shader_interlock; +#endif +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 +GLAPI int GLAD_GL_NV_framebuffer_mixed_samples; +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat *v); +GLAPI PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV; +#define glCoverageModulationTableNV glad_glCoverageModulationTableNV +typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufsize, GLfloat *v); +GLAPI PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV; +#define glGetCoverageModulationTableNV glad_glGetCoverageModulationTableNV +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components); +GLAPI PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV; +#define glCoverageModulationNV glad_glCoverageModulationNV +#endif +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +GLAPI int GLAD_GL_NV_framebuffer_multisample_coverage; +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV; +#define glRenderbufferStorageMultisampleCoverageNV glad_glRenderbufferStorageMultisampleCoverageNV +#endif +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +GLAPI int GLAD_GL_NV_geometry_program4; +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); +GLAPI PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; +#define glProgramVertexLimitNV glad_glProgramVertexLimitNV +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; +#define glFramebufferTextureEXT glad_glFramebufferTextureEXT +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; +#define glFramebufferTextureFaceEXT glad_glFramebufferTextureFaceEXT +#endif +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +GLAPI int GLAD_GL_NV_geometry_shader4; +#endif +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 +GLAPI int GLAD_GL_NV_geometry_shader_passthrough; +#endif +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +GLAPI int GLAD_GL_NV_gpu_program4; +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV; +#define glProgramLocalParameterI4iNV glad_glProgramLocalParameterI4iNV +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint *params); +GLAPI PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV; +#define glProgramLocalParameterI4ivNV glad_glProgramLocalParameterI4ivNV +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV; +#define glProgramLocalParametersI4ivNV glad_glProgramLocalParametersI4ivNV +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV; +#define glProgramLocalParameterI4uiNV glad_glProgramLocalParameterI4uiNV +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint *params); +GLAPI PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV; +#define glProgramLocalParameterI4uivNV glad_glProgramLocalParameterI4uivNV +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV; +#define glProgramLocalParametersI4uivNV glad_glProgramLocalParametersI4uivNV +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV; +#define glProgramEnvParameterI4iNV glad_glProgramEnvParameterI4iNV +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint *params); +GLAPI PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV; +#define glProgramEnvParameterI4ivNV glad_glProgramEnvParameterI4ivNV +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV; +#define glProgramEnvParametersI4ivNV glad_glProgramEnvParametersI4ivNV +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV; +#define glProgramEnvParameterI4uiNV glad_glProgramEnvParameterI4uiNV +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint *params); +GLAPI PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV; +#define glProgramEnvParameterI4uivNV glad_glProgramEnvParameterI4uivNV +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV; +#define glProgramEnvParametersI4uivNV glad_glProgramEnvParametersI4uivNV +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint *params); +GLAPI PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV; +#define glGetProgramLocalParameterIivNV glad_glGetProgramLocalParameterIivNV +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint *params); +GLAPI PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV; +#define glGetProgramLocalParameterIuivNV glad_glGetProgramLocalParameterIuivNV +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint *params); +GLAPI PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV; +#define glGetProgramEnvParameterIivNV glad_glGetProgramEnvParameterIivNV +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint *params); +GLAPI PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV; +#define glGetProgramEnvParameterIuivNV glad_glGetProgramEnvParameterIuivNV +#endif +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 +GLAPI int GLAD_GL_NV_gpu_program5; +typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count, const GLuint *params); +GLAPI PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV; +#define glProgramSubroutineParametersuivNV glad_glProgramSubroutineParametersuivNV +typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index, GLuint *param); +GLAPI PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV; +#define glGetProgramSubroutineParameteruivNV glad_glGetProgramSubroutineParameteruivNV +#endif +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 +GLAPI int GLAD_GL_NV_gpu_program5_mem_extended; +#endif +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +GLAPI int GLAD_GL_NV_gpu_shader5; +#endif +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +GLAPI int GLAD_GL_NV_half_float; +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y); +GLAPI PFNGLVERTEX2HNVPROC glad_glVertex2hNV; +#define glVertex2hNV glad_glVertex2hNV +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV; +#define glVertex2hvNV glad_glVertex2hvNV +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI PFNGLVERTEX3HNVPROC glad_glVertex3hNV; +#define glVertex3hNV glad_glVertex3hNV +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV; +#define glVertex3hvNV glad_glVertex3hvNV +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI PFNGLVERTEX4HNVPROC glad_glVertex4hNV; +#define glVertex4hNV glad_glVertex4hNV +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV; +#define glVertex4hvNV glad_glVertex4hvNV +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI PFNGLNORMAL3HNVPROC glad_glNormal3hNV; +#define glNormal3hNV glad_glNormal3hNV +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV; +#define glNormal3hvNV glad_glNormal3hvNV +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI PFNGLCOLOR3HNVPROC glad_glColor3hNV; +#define glColor3hNV glad_glColor3hNV +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLCOLOR3HVNVPROC glad_glColor3hvNV; +#define glColor3hvNV glad_glColor3hvNV +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI PFNGLCOLOR4HNVPROC glad_glColor4hNV; +#define glColor4hNV glad_glColor4hNV +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLCOLOR4HVNVPROC glad_glColor4hvNV; +#define glColor4hvNV glad_glColor4hvNV +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC)(GLhalfNV s); +GLAPI PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV; +#define glTexCoord1hNV glad_glTexCoord1hNV +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV; +#define glTexCoord1hvNV glad_glTexCoord1hvNV +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t); +GLAPI PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV; +#define glTexCoord2hNV glad_glTexCoord2hNV +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV; +#define glTexCoord2hvNV glad_glTexCoord2hvNV +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV; +#define glTexCoord3hNV glad_glTexCoord3hNV +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV; +#define glTexCoord3hvNV glad_glTexCoord3hvNV +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV; +#define glTexCoord4hNV glad_glTexCoord4hNV +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV; +#define glTexCoord4hvNV glad_glTexCoord4hvNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s); +GLAPI PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV; +#define glMultiTexCoord1hNV glad_glMultiTexCoord1hNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV *v); +GLAPI PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV; +#define glMultiTexCoord1hvNV glad_glMultiTexCoord1hvNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV; +#define glMultiTexCoord2hNV glad_glMultiTexCoord2hNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV *v); +GLAPI PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV; +#define glMultiTexCoord2hvNV glad_glMultiTexCoord2hvNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV; +#define glMultiTexCoord3hNV glad_glMultiTexCoord3hNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV *v); +GLAPI PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV; +#define glMultiTexCoord3hvNV glad_glMultiTexCoord3hvNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV; +#define glMultiTexCoord4hNV glad_glMultiTexCoord4hNV +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV *v); +GLAPI PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV; +#define glMultiTexCoord4hvNV glad_glMultiTexCoord4hvNV +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC)(GLhalfNV fog); +GLAPI PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV; +#define glFogCoordhNV glad_glFogCoordhNV +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC)(const GLhalfNV *fog); +GLAPI PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV; +#define glFogCoordhvNV glad_glFogCoordhvNV +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV; +#define glSecondaryColor3hNV glad_glSecondaryColor3hNV +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV *v); +GLAPI PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV; +#define glSecondaryColor3hvNV glad_glSecondaryColor3hvNV +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight); +GLAPI PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV; +#define glVertexWeighthNV glad_glVertexWeighthNV +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV *weight); +GLAPI PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV; +#define glVertexWeighthvNV glad_glVertexWeighthvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x); +GLAPI PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV; +#define glVertexAttrib1hNV glad_glVertexAttrib1hNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV; +#define glVertexAttrib1hvNV glad_glVertexAttrib1hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV; +#define glVertexAttrib2hNV glad_glVertexAttrib2hNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV; +#define glVertexAttrib2hvNV glad_glVertexAttrib2hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV; +#define glVertexAttrib3hNV glad_glVertexAttrib3hNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV; +#define glVertexAttrib3hvNV glad_glVertexAttrib3hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV; +#define glVertexAttrib4hNV glad_glVertexAttrib4hNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV; +#define glVertexAttrib4hvNV glad_glVertexAttrib4hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV; +#define glVertexAttribs1hvNV glad_glVertexAttribs1hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV; +#define glVertexAttribs2hvNV glad_glVertexAttribs2hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV; +#define glVertexAttribs3hvNV glad_glVertexAttribs3hvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV; +#define glVertexAttribs4hvNV glad_glVertexAttribs4hvNV +#endif +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 +GLAPI int GLAD_GL_NV_internalformat_sample_query; +typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV; +#define glGetInternalformatSampleivNV glad_glGetInternalformatSampleivNV +#endif +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +GLAPI int GLAD_GL_NV_light_max_exponent; +#endif +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 +GLAPI int GLAD_GL_NV_multisample_coverage; +#endif +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +GLAPI int GLAD_GL_NV_multisample_filter_hint; +#endif +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +GLAPI int GLAD_GL_NV_occlusion_query; +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV; +#define glGenOcclusionQueriesNV glad_glGenOcclusionQueriesNV +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV; +#define glDeleteOcclusionQueriesNV glad_glDeleteOcclusionQueriesNV +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id); +GLAPI PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV; +#define glIsOcclusionQueryNV glad_glIsOcclusionQueryNV +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id); +GLAPI PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV; +#define glBeginOcclusionQueryNV glad_glBeginOcclusionQueryNV +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC)(); +GLAPI PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV; +#define glEndOcclusionQueryNV glad_glEndOcclusionQueryNV +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint *params); +GLAPI PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV; +#define glGetOcclusionQueryivNV glad_glGetOcclusionQueryivNV +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint *params); +GLAPI PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV; +#define glGetOcclusionQueryuivNV glad_glGetOcclusionQueryuivNV +#endif +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +GLAPI int GLAD_GL_NV_packed_depth_stencil; +#endif +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +GLAPI int GLAD_GL_NV_parameter_buffer_object; +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +GLAPI PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV; +#define glProgramBufferParametersfvNV glad_glProgramBufferParametersfvNV +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +GLAPI PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV; +#define glProgramBufferParametersIivNV glad_glProgramBufferParametersIivNV +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +GLAPI PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV; +#define glProgramBufferParametersIuivNV glad_glProgramBufferParametersIuivNV +#endif +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +GLAPI int GLAD_GL_NV_parameter_buffer_object2; +#endif +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +GLAPI int GLAD_GL_NV_path_rendering; +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC)(GLsizei range); +GLAPI PFNGLGENPATHSNVPROC glad_glGenPathsNV; +#define glGenPathsNV glad_glGenPathsNV +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range); +GLAPI PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV; +#define glDeletePathsNV glad_glDeletePathsNV +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC)(GLuint path); +GLAPI PFNGLISPATHNVPROC glad_glIsPathNV; +#define glIsPathNV glad_glIsPathNV +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV; +#define glPathCommandsNV glad_glPathCommandsNV +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV; +#define glPathCoordsNV glad_glPathCoordsNV +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV; +#define glPathSubCommandsNV glad_glPathSubCommandsNV +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV; +#define glPathSubCoordsNV glad_glPathSubCoordsNV +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void *pathString); +GLAPI PFNGLPATHSTRINGNVPROC glad_glPathStringNV; +#define glPathStringNV glad_glPathStringNV +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV; +#define glPathGlyphsNV glad_glPathGlyphsNV +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV; +#define glPathGlyphRangeNV glad_glPathGlyphRangeNV +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV; +#define glWeightPathsNV glad_glWeightPathsNV +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath); +GLAPI PFNGLCOPYPATHNVPROC glad_glCopyPathNV; +#define glCopyPathNV glad_glCopyPathNV +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV; +#define glInterpolatePathsNV glad_glInterpolatePathsNV +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV; +#define glTransformPathNV glad_glTransformPathNV +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint *value); +GLAPI PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV; +#define glPathParameterivNV glad_glPathParameterivNV +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value); +GLAPI PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV; +#define glPathParameteriNV glad_glPathParameteriNV +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat *value); +GLAPI PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV; +#define glPathParameterfvNV glad_glPathParameterfvNV +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value); +GLAPI PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV; +#define glPathParameterfNV glad_glPathParameterfNV +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV; +#define glPathDashArrayNV glad_glPathDashArrayNV +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask); +GLAPI PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV; +#define glPathStencilFuncNV glad_glPathStencilFuncNV +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units); +GLAPI PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV; +#define glPathStencilDepthOffsetNV glad_glPathStencilDepthOffsetNV +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask); +GLAPI PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV; +#define glStencilFillPathNV glad_glStencilFillPathNV +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask); +GLAPI PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV; +#define glStencilStrokePathNV glad_glStencilStrokePathNV +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV; +#define glStencilFillPathInstancedNV glad_glStencilFillPathInstancedNV +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV; +#define glStencilStrokePathInstancedNV glad_glStencilStrokePathInstancedNV +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func); +GLAPI PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV; +#define glPathCoverDepthFuncNV glad_glPathCoverDepthFuncNV +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode); +GLAPI PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV; +#define glCoverFillPathNV glad_glCoverFillPathNV +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode); +GLAPI PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV; +#define glCoverStrokePathNV glad_glCoverStrokePathNV +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV; +#define glCoverFillPathInstancedNV glad_glCoverFillPathInstancedNV +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV; +#define glCoverStrokePathInstancedNV glad_glCoverStrokePathInstancedNV +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint *value); +GLAPI PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV; +#define glGetPathParameterivNV glad_glGetPathParameterivNV +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat *value); +GLAPI PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV; +#define glGetPathParameterfvNV glad_glGetPathParameterfvNV +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte *commands); +GLAPI PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV; +#define glGetPathCommandsNV glad_glGetPathCommandsNV +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat *coords); +GLAPI PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV; +#define glGetPathCoordsNV glad_glGetPathCoordsNV +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat *dashArray); +GLAPI PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV; +#define glGetPathDashArrayNV glad_glGetPathDashArrayNV +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV; +#define glGetPathMetricsNV glad_glGetPathMetricsNV +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV; +#define glGetPathMetricRangeNV glad_glGetPathMetricRangeNV +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV; +#define glGetPathSpacingNV glad_glGetPathSpacingNV +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV; +#define glIsPointInFillPathNV glad_glIsPointInFillPathNV +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y); +GLAPI PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV; +#define glIsPointInStrokePathNV glad_glIsPointInStrokePathNV +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV; +#define glGetPathLengthNV glad_glGetPathLengthNV +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GLAPI PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV; +#define glPointAlongPathNV glad_glPointAlongPathNV +typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat *m); +GLAPI PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV; +#define glMatrixLoad3x2fNV glad_glMatrixLoad3x2fNV +typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat *m); +GLAPI PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV; +#define glMatrixLoad3x3fNV glad_glMatrixLoad3x3fNV +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat *m); +GLAPI PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV; +#define glMatrixLoadTranspose3x3fNV glad_glMatrixLoadTranspose3x3fNV +typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat *m); +GLAPI PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV; +#define glMatrixMult3x2fNV glad_glMatrixMult3x2fNV +typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat *m); +GLAPI PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV; +#define glMatrixMult3x3fNV glad_glMatrixMult3x3fNV +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat *m); +GLAPI PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV; +#define glMatrixMultTranspose3x3fNV glad_glMatrixMultTranspose3x3fNV +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GLAPI PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV; +#define glStencilThenCoverFillPathNV glad_glStencilThenCoverFillPathNV +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GLAPI PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV; +#define glStencilThenCoverStrokePathNV glad_glStencilThenCoverStrokePathNV +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV; +#define glStencilThenCoverFillPathInstancedNV glad_glStencilThenCoverFillPathInstancedNV +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV; +#define glStencilThenCoverStrokePathInstancedNV glad_glStencilThenCoverStrokePathInstancedNV +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC)(GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GLAPI PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV; +#define glPathGlyphIndexRangeNV glad_glPathGlyphIndexRangeNV +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV; +#define glPathGlyphIndexArrayNV glad_glPathGlyphIndexArrayNV +typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV; +#define glPathMemoryGlyphIndexArrayNV glad_glPathMemoryGlyphIndexArrayNV +typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV; +#define glProgramPathFragmentInputGenNV glad_glProgramPathFragmentInputGenNV +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +GLAPI PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV; +#define glGetProgramResourcefvNV glad_glGetProgramResourcefvNV +typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +GLAPI PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV; +#define glPathColorGenNV glad_glPathColorGenNV +typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV; +#define glPathTexGenNV glad_glPathTexGenNV +typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC)(GLenum genMode); +GLAPI PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV; +#define glPathFogGenNV glad_glPathFogGenNV +typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC)(GLenum color, GLenum pname, GLint *value); +GLAPI PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV; +#define glGetPathColorGenivNV glad_glGetPathColorGenivNV +typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC)(GLenum color, GLenum pname, GLfloat *value); +GLAPI PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV; +#define glGetPathColorGenfvNV glad_glGetPathColorGenfvNV +typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC)(GLenum texCoordSet, GLenum pname, GLint *value); +GLAPI PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV; +#define glGetPathTexGenivNV glad_glGetPathTexGenivNV +typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC)(GLenum texCoordSet, GLenum pname, GLfloat *value); +GLAPI PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV; +#define glGetPathTexGenfvNV glad_glGetPathTexGenfvNV +#endif +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 +GLAPI int GLAD_GL_NV_path_rendering_shared_edge; +#endif +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +GLAPI int GLAD_GL_NV_pixel_data_range; +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, const void *pointer); +GLAPI PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV; +#define glPixelDataRangeNV glad_glPixelDataRangeNV +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target); +GLAPI PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV; +#define glFlushPixelDataRangeNV glad_glFlushPixelDataRangeNV +#endif +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +GLAPI int GLAD_GL_NV_point_sprite; +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param); +GLAPI PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV; +#define glPointParameteriNV glad_glPointParameteriNV +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV; +#define glPointParameterivNV glad_glPointParameterivNV +#endif +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +GLAPI int GLAD_GL_NV_present_video; +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV; +#define glPresentFrameKeyedNV glad_glPresentFrameKeyedNV +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV; +#define glPresentFrameDualFillNV glad_glPresentFrameDualFillNV +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint *params); +GLAPI PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV; +#define glGetVideoivNV glad_glGetVideoivNV +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint *params); +GLAPI PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV; +#define glGetVideouivNV glad_glGetVideouivNV +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV; +#define glGetVideoi64vNV glad_glGetVideoi64vNV +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname, GLuint64EXT *params); +GLAPI PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV; +#define glGetVideoui64vNV glad_glGetVideoui64vNV +#endif +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +GLAPI int GLAD_GL_NV_primitive_restart; +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC)(); +GLAPI PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV; +#define glPrimitiveRestartNV glad_glPrimitiveRestartNV +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index); +GLAPI PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV; +#define glPrimitiveRestartIndexNV glad_glPrimitiveRestartIndexNV +#endif +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +GLAPI int GLAD_GL_NV_register_combiners; +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV; +#define glCombinerParameterfvNV glad_glCombinerParameterfvNV +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV; +#define glCombinerParameterfNV glad_glCombinerParameterfNV +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV; +#define glCombinerParameterivNV glad_glCombinerParameterivNV +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param); +GLAPI PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV; +#define glCombinerParameteriNV glad_glCombinerParameteriNV +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV; +#define glCombinerInputNV glad_glCombinerInputNV +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV; +#define glCombinerOutputNV glad_glCombinerOutputNV +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV; +#define glFinalCombinerInputNV glad_glFinalCombinerInputNV +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV; +#define glGetCombinerInputParameterfvNV glad_glGetCombinerInputParameterfvNV +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV; +#define glGetCombinerInputParameterivNV glad_glGetCombinerInputParameterivNV +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV; +#define glGetCombinerOutputParameterfvNV glad_glGetCombinerOutputParameterfvNV +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV; +#define glGetCombinerOutputParameterivNV glad_glGetCombinerOutputParameterivNV +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat *params); +GLAPI PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV; +#define glGetFinalCombinerInputParameterfvNV glad_glGetFinalCombinerInputParameterfvNV +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint *params); +GLAPI PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV; +#define glGetFinalCombinerInputParameterivNV glad_glGetFinalCombinerInputParameterivNV +#endif +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +GLAPI int GLAD_GL_NV_register_combiners2; +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, const GLfloat *params); +GLAPI PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV; +#define glCombinerStageParameterfvNV glad_glCombinerStageParameterfvNV +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV; +#define glGetCombinerStageParameterfvNV glad_glGetCombinerStageParameterfvNV +#endif +#ifndef GL_NV_robustness_video_memory_purge +#define GL_NV_robustness_video_memory_purge 1 +GLAPI int GLAD_GL_NV_robustness_video_memory_purge; +#endif +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 +GLAPI int GLAD_GL_NV_sample_locations; +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV; +#define glFramebufferSampleLocationsfvNV glad_glFramebufferSampleLocationsfvNV +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV; +#define glNamedFramebufferSampleLocationsfvNV glad_glNamedFramebufferSampleLocationsfvNV +typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC)(); +GLAPI PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV; +#define glResolveDepthValuesNV glad_glResolveDepthValuesNV +#endif +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 +GLAPI int GLAD_GL_NV_sample_mask_override_coverage; +#endif +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 +GLAPI int GLAD_GL_NV_shader_atomic_counters; +#endif +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +GLAPI int GLAD_GL_NV_shader_atomic_float; +#endif +#ifndef GL_NV_shader_atomic_float64 +#define GL_NV_shader_atomic_float64 1 +GLAPI int GLAD_GL_NV_shader_atomic_float64; +#endif +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 +GLAPI int GLAD_GL_NV_shader_atomic_fp16_vector; +#endif +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 +GLAPI int GLAD_GL_NV_shader_atomic_int64; +#endif +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +GLAPI int GLAD_GL_NV_shader_buffer_load; +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access); +GLAPI PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV; +#define glMakeBufferResidentNV glad_glMakeBufferResidentNV +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target); +GLAPI PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV; +#define glMakeBufferNonResidentNV glad_glMakeBufferNonResidentNV +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC)(GLenum target); +GLAPI PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV; +#define glIsBufferResidentNV glad_glIsBufferResidentNV +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access); +GLAPI PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV; +#define glMakeNamedBufferResidentNV glad_glMakeNamedBufferResidentNV +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer); +GLAPI PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV; +#define glMakeNamedBufferNonResidentNV glad_glMakeNamedBufferNonResidentNV +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer); +GLAPI PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV; +#define glIsNamedBufferResidentNV glad_glIsNamedBufferResidentNV +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV; +#define glGetBufferParameterui64vNV glad_glGetBufferParameterui64vNV +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV; +#define glGetNamedBufferParameterui64vNV glad_glGetNamedBufferParameterui64vNV +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT *result); +GLAPI PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV; +#define glGetIntegerui64vNV glad_glGetIntegerui64vNV +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value); +GLAPI PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV; +#define glUniformui64NV glad_glUniformui64NV +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV; +#define glUniformui64vNV glad_glUniformui64vNV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value); +GLAPI PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV; +#define glProgramUniformui64NV glad_glProgramUniformui64NV +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV; +#define glProgramUniformui64vNV glad_glProgramUniformui64vNV +#endif +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +GLAPI int GLAD_GL_NV_shader_buffer_store; +#endif +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 +GLAPI int GLAD_GL_NV_shader_storage_buffer_object; +#endif +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +GLAPI int GLAD_GL_NV_shader_thread_group; +#endif +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +GLAPI int GLAD_GL_NV_shader_thread_shuffle; +#endif +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 +GLAPI int GLAD_GL_NV_stereo_view_rendering; +#endif +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 +GLAPI int GLAD_GL_NV_tessellation_program5; +#endif +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +GLAPI int GLAD_GL_NV_texgen_emboss; +#endif +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +GLAPI int GLAD_GL_NV_texgen_reflection; +#endif +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +GLAPI int GLAD_GL_NV_texture_barrier; +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC)(); +GLAPI PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV; +#define glTextureBarrierNV glad_glTextureBarrierNV +#endif +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +GLAPI int GLAD_GL_NV_texture_compression_vtc; +#endif +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +GLAPI int GLAD_GL_NV_texture_env_combine4; +#endif +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +GLAPI int GLAD_GL_NV_texture_expand_normal; +#endif +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 +GLAPI int GLAD_GL_NV_texture_multisample; +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV; +#define glTexImage2DMultisampleCoverageNV glad_glTexImage2DMultisampleCoverageNV +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV; +#define glTexImage3DMultisampleCoverageNV glad_glTexImage3DMultisampleCoverageNV +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV; +#define glTextureImage2DMultisampleNV glad_glTextureImage2DMultisampleNV +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV; +#define glTextureImage3DMultisampleNV glad_glTextureImage3DMultisampleNV +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV; +#define glTextureImage2DMultisampleCoverageNV glad_glTextureImage2DMultisampleCoverageNV +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV; +#define glTextureImage3DMultisampleCoverageNV glad_glTextureImage3DMultisampleCoverageNV +#endif +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +GLAPI int GLAD_GL_NV_texture_rectangle; +#endif +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +GLAPI int GLAD_GL_NV_texture_shader; +#endif +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +GLAPI int GLAD_GL_NV_texture_shader2; +#endif +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +GLAPI int GLAD_GL_NV_texture_shader3; +#endif +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +GLAPI int GLAD_GL_NV_transform_feedback; +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode); +GLAPI PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV; +#define glBeginTransformFeedbackNV glad_glBeginTransformFeedbackNV +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC)(); +GLAPI PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV; +#define glEndTransformFeedbackNV glad_glEndTransformFeedbackNV +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint *attribs, GLenum bufferMode); +GLAPI PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV; +#define glTransformFeedbackAttribsNV glad_glTransformFeedbackAttribsNV +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV; +#define glBindBufferRangeNV glad_glBindBufferRangeNV +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV; +#define glBindBufferOffsetNV glad_glBindBufferOffsetNV +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer); +GLAPI PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV; +#define glBindBufferBaseNV glad_glBindBufferBaseNV +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV; +#define glTransformFeedbackVaryingsNV glad_glTransformFeedbackVaryingsNV +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV; +#define glActiveVaryingNV glad_glActiveVaryingNV +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV; +#define glGetVaryingLocationNV glad_glGetVaryingLocationNV +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV; +#define glGetActiveVaryingNV glad_glGetActiveVaryingNV +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint *location); +GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV; +#define glGetTransformFeedbackVaryingNV glad_glGetTransformFeedbackVaryingNV +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +GLAPI PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV; +#define glTransformFeedbackStreamAttribsNV glad_glTransformFeedbackStreamAttribsNV +#endif +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +GLAPI int GLAD_GL_NV_transform_feedback2; +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id); +GLAPI PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV; +#define glBindTransformFeedbackNV glad_glBindTransformFeedbackNV +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV; +#define glDeleteTransformFeedbacksNV glad_glDeleteTransformFeedbacksNV +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV; +#define glGenTransformFeedbacksNV glad_glGenTransformFeedbacksNV +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id); +GLAPI PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV; +#define glIsTransformFeedbackNV glad_glIsTransformFeedbackNV +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(); +GLAPI PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV; +#define glPauseTransformFeedbackNV glad_glPauseTransformFeedbackNV +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(); +GLAPI PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV; +#define glResumeTransformFeedbackNV glad_glResumeTransformFeedbackNV +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV; +#define glDrawTransformFeedbackNV glad_glDrawTransformFeedbackNV +#endif +#ifndef GL_NV_uniform_buffer_unified_memory +#define GL_NV_uniform_buffer_unified_memory 1 +GLAPI int GLAD_GL_NV_uniform_buffer_unified_memory; +#endif +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 +GLAPI int GLAD_GL_NV_vdpau_interop; +typedef void (APIENTRYP PFNGLVDPAUINITNVPROC)(const void *vdpDevice, const void *getProcAddress); +GLAPI PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV; +#define glVDPAUInitNV glad_glVDPAUInitNV +typedef void (APIENTRYP PFNGLVDPAUFININVPROC)(); +GLAPI PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV; +#define glVDPAUFiniNV glad_glVDPAUFiniNV +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV; +#define glVDPAURegisterVideoSurfaceNV glad_glVDPAURegisterVideoSurfaceNV +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV; +#define glVDPAURegisterOutputSurfaceNV glad_glVDPAURegisterOutputSurfaceNV +typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface); +GLAPI PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV; +#define glVDPAUIsSurfaceNV glad_glVDPAUIsSurfaceNV +typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface); +GLAPI PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV; +#define glVDPAUUnregisterSurfaceNV glad_glVDPAUUnregisterSurfaceNV +typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV; +#define glVDPAUGetSurfaceivNV glad_glVDPAUGetSurfaceivNV +typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access); +GLAPI PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV; +#define glVDPAUSurfaceAccessNV glad_glVDPAUSurfaceAccessNV +typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +GLAPI PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV; +#define glVDPAUMapSurfacesNV glad_glVDPAUMapSurfacesNV +typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +GLAPI PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV; +#define glVDPAUUnmapSurfacesNV glad_glVDPAUUnmapSurfacesNV +#endif +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +GLAPI int GLAD_GL_NV_vertex_array_range; +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC)(); +GLAPI PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV; +#define glFlushVertexArrayRangeNV glad_glFlushVertexArrayRangeNV +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void *pointer); +GLAPI PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV; +#define glVertexArrayRangeNV glad_glVertexArrayRangeNV +#endif +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +GLAPI int GLAD_GL_NV_vertex_array_range2; +#endif +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +GLAPI int GLAD_GL_NV_vertex_attrib_integer_64bit; +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x); +GLAPI PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV; +#define glVertexAttribL1i64NV glad_glVertexAttribL1i64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV; +#define glVertexAttribL2i64NV glad_glVertexAttribL2i64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV; +#define glVertexAttribL3i64NV glad_glVertexAttribL3i64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV; +#define glVertexAttribL4i64NV glad_glVertexAttribL4i64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV; +#define glVertexAttribL1i64vNV glad_glVertexAttribL1i64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV; +#define glVertexAttribL2i64vNV glad_glVertexAttribL2i64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV; +#define glVertexAttribL3i64vNV glad_glVertexAttribL3i64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV; +#define glVertexAttribL4i64vNV glad_glVertexAttribL4i64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x); +GLAPI PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV; +#define glVertexAttribL1ui64NV glad_glVertexAttribL1ui64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV; +#define glVertexAttribL2ui64NV glad_glVertexAttribL2ui64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV; +#define glVertexAttribL3ui64NV glad_glVertexAttribL3ui64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV; +#define glVertexAttribL4ui64NV glad_glVertexAttribL4ui64NV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV; +#define glVertexAttribL1ui64vNV glad_glVertexAttribL1ui64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV; +#define glVertexAttribL2ui64vNV glad_glVertexAttribL2ui64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV; +#define glVertexAttribL3ui64vNV glad_glVertexAttribL3ui64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT *v); +GLAPI PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV; +#define glVertexAttribL4ui64vNV glad_glVertexAttribL4ui64vNV +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT *params); +GLAPI PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV; +#define glGetVertexAttribLi64vNV glad_glGetVertexAttribLi64vNV +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV; +#define glGetVertexAttribLui64vNV glad_glGetVertexAttribLui64vNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV; +#define glVertexAttribLFormatNV glad_glVertexAttribLFormatNV +#endif +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +GLAPI int GLAD_GL_NV_vertex_buffer_unified_memory; +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV; +#define glBufferAddressRangeNV glad_glBufferAddressRangeNV +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +GLAPI PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV; +#define glVertexFormatNV glad_glVertexFormatNV +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride); +GLAPI PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV; +#define glNormalFormatNV glad_glNormalFormatNV +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +GLAPI PFNGLCOLORFORMATNVPROC glad_glColorFormatNV; +#define glColorFormatNV glad_glColorFormatNV +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride); +GLAPI PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV; +#define glIndexFormatNV glad_glIndexFormatNV +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +GLAPI PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV; +#define glTexCoordFormatNV glad_glTexCoordFormatNV +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride); +GLAPI PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV; +#define glEdgeFlagFormatNV glad_glEdgeFlagFormatNV +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +GLAPI PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV; +#define glSecondaryColorFormatNV glad_glSecondaryColorFormatNV +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride); +GLAPI PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV; +#define glFogCoordFormatNV glad_glFogCoordFormatNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV; +#define glVertexAttribFormatNV glad_glVertexAttribFormatNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV; +#define glVertexAttribIFormatNV glad_glVertexAttribIFormatNV +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT *result); +GLAPI PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV; +#define glGetIntegerui64i_vNV glad_glGetIntegerui64i_vNV +#endif +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +GLAPI int GLAD_GL_NV_vertex_program; +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; +#define glAreProgramsResidentNV glad_glAreProgramsResidentNV +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); +GLAPI PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; +#define glBindProgramNV glad_glBindProgramNV +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint *programs); +GLAPI PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; +#define glDeleteProgramsNV glad_glDeleteProgramsNV +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat *params); +GLAPI PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; +#define glExecuteProgramNV glad_glExecuteProgramNV +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint *programs); +GLAPI PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; +#define glGenProgramsNV glad_glGenProgramsNV +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; +#define glGetProgramParameterdvNV glad_glGetProgramParameterdvNV +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; +#define glGetProgramParameterfvNV glad_glGetProgramParameterfvNV +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; +#define glGetProgramivNV glad_glGetProgramivNV +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte *program); +GLAPI PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; +#define glGetProgramStringNV glad_glGetProgramStringNV +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; +#define glGetTrackMatrixivNV glad_glGetTrackMatrixivNV +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; +#define glGetVertexAttribdvNV glad_glGetVertexAttribdvNV +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; +#define glGetVertexAttribfvNV glad_glGetVertexAttribfvNV +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; +#define glGetVertexAttribivNV glad_glGetVertexAttribivNV +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void **pointer); +GLAPI PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; +#define glGetVertexAttribPointervNV glad_glGetVertexAttribPointervNV +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC)(GLuint id); +GLAPI PFNGLISPROGRAMNVPROC glad_glIsProgramNV; +#define glIsProgramNV glad_glIsProgramNV +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; +#define glLoadProgramNV glad_glLoadProgramNV +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; +#define glProgramParameter4dNV glad_glProgramParameter4dNV +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble *v); +GLAPI PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; +#define glProgramParameter4dvNV glad_glProgramParameter4dvNV +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; +#define glProgramParameter4fNV glad_glProgramParameter4fNV +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat *v); +GLAPI PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; +#define glProgramParameter4fvNV glad_glProgramParameter4fvNV +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; +#define glProgramParameters4dvNV glad_glProgramParameters4dvNV +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat *v); +GLAPI PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; +#define glProgramParameters4fvNV glad_glProgramParameters4fvNV +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint *programs); +GLAPI PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; +#define glRequestResidentProgramsNV glad_glRequestResidentProgramsNV +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; +#define glTrackMatrixNV glad_glTrackMatrixNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; +#define glVertexAttribPointerNV glad_glVertexAttribPointerNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; +#define glVertexAttrib1dNV glad_glVertexAttrib1dNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; +#define glVertexAttrib1dvNV glad_glVertexAttrib1dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); +GLAPI PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; +#define glVertexAttrib1fNV glad_glVertexAttrib1fNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; +#define glVertexAttrib1fvNV glad_glVertexAttrib1fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); +GLAPI PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; +#define glVertexAttrib1sNV glad_glVertexAttrib1sNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; +#define glVertexAttrib1svNV glad_glVertexAttrib1svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; +#define glVertexAttrib2dNV glad_glVertexAttrib2dNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; +#define glVertexAttrib2dvNV glad_glVertexAttrib2dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); +GLAPI PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; +#define glVertexAttrib2fNV glad_glVertexAttrib2fNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; +#define glVertexAttrib2fvNV glad_glVertexAttrib2fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); +GLAPI PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; +#define glVertexAttrib2sNV glad_glVertexAttrib2sNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; +#define glVertexAttrib2svNV glad_glVertexAttrib2svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; +#define glVertexAttrib3dNV glad_glVertexAttrib3dNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; +#define glVertexAttrib3dvNV glad_glVertexAttrib3dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; +#define glVertexAttrib3fNV glad_glVertexAttrib3fNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; +#define glVertexAttrib3fvNV glad_glVertexAttrib3fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; +#define glVertexAttrib3sNV glad_glVertexAttrib3sNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; +#define glVertexAttrib3svNV glad_glVertexAttrib3svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; +#define glVertexAttrib4dNV glad_glVertexAttrib4dNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; +#define glVertexAttrib4dvNV glad_glVertexAttrib4dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; +#define glVertexAttrib4fNV glad_glVertexAttrib4fNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; +#define glVertexAttrib4fvNV glad_glVertexAttrib4fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; +#define glVertexAttrib4sNV glad_glVertexAttrib4sNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; +#define glVertexAttrib4svNV glad_glVertexAttrib4svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; +#define glVertexAttrib4ubNV glad_glVertexAttrib4ubNV +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; +#define glVertexAttrib4ubvNV glad_glVertexAttrib4ubvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; +#define glVertexAttribs1dvNV glad_glVertexAttribs1dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; +#define glVertexAttribs1fvNV glad_glVertexAttribs1fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; +#define glVertexAttribs1svNV glad_glVertexAttribs1svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; +#define glVertexAttribs2dvNV glad_glVertexAttribs2dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; +#define glVertexAttribs2fvNV glad_glVertexAttribs2fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; +#define glVertexAttribs2svNV glad_glVertexAttribs2svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; +#define glVertexAttribs3dvNV glad_glVertexAttribs3dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; +#define glVertexAttribs3fvNV glad_glVertexAttribs3fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; +#define glVertexAttribs3svNV glad_glVertexAttribs3svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; +#define glVertexAttribs4dvNV glad_glVertexAttribs4dvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; +#define glVertexAttribs4fvNV glad_glVertexAttribs4fvNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; +#define glVertexAttribs4svNV glad_glVertexAttribs4svNV +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; +#define glVertexAttribs4ubvNV glad_glVertexAttribs4ubvNV +#endif +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +GLAPI int GLAD_GL_NV_vertex_program1_1; +#endif +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +GLAPI int GLAD_GL_NV_vertex_program2; +#endif +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +GLAPI int GLAD_GL_NV_vertex_program2_option; +#endif +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +GLAPI int GLAD_GL_NV_vertex_program3; +#endif +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +GLAPI int GLAD_GL_NV_vertex_program4; +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x); +GLAPI PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT; +#define glVertexAttribI1iEXT glad_glVertexAttribI1iEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y); +GLAPI PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT; +#define glVertexAttribI2iEXT glad_glVertexAttribI2iEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z); +GLAPI PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT; +#define glVertexAttribI3iEXT glad_glVertexAttribI3iEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT; +#define glVertexAttribI4iEXT glad_glVertexAttribI4iEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x); +GLAPI PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT; +#define glVertexAttribI1uiEXT glad_glVertexAttribI1uiEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y); +GLAPI PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT; +#define glVertexAttribI2uiEXT glad_glVertexAttribI2uiEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT; +#define glVertexAttribI3uiEXT glad_glVertexAttribI3uiEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT; +#define glVertexAttribI4uiEXT glad_glVertexAttribI4uiEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT; +#define glVertexAttribI1ivEXT glad_glVertexAttribI1ivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT; +#define glVertexAttribI2ivEXT glad_glVertexAttribI2ivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT; +#define glVertexAttribI3ivEXT glad_glVertexAttribI3ivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT; +#define glVertexAttribI4ivEXT glad_glVertexAttribI4ivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT; +#define glVertexAttribI1uivEXT glad_glVertexAttribI1uivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT; +#define glVertexAttribI2uivEXT glad_glVertexAttribI2uivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT; +#define glVertexAttribI3uivEXT glad_glVertexAttribI3uivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT; +#define glVertexAttribI4uivEXT glad_glVertexAttribI4uivEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT; +#define glVertexAttribI4bvEXT glad_glVertexAttribI4bvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT; +#define glVertexAttribI4svEXT glad_glVertexAttribI4svEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT; +#define glVertexAttribI4ubvEXT glad_glVertexAttribI4ubvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT; +#define glVertexAttribI4usvEXT glad_glVertexAttribI4usvEXT +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT; +#define glVertexAttribIPointerEXT glad_glVertexAttribIPointerEXT +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT; +#define glGetVertexAttribIivEXT glad_glGetVertexAttribIivEXT +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint *params); +GLAPI PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT; +#define glGetVertexAttribIuivEXT glad_glGetVertexAttribIuivEXT +#endif +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +GLAPI int GLAD_GL_NV_video_capture; +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot); +GLAPI PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV; +#define glBeginVideoCaptureNV glad_glBeginVideoCaptureNV +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV; +#define glBindVideoCaptureStreamBufferNV glad_glBindVideoCaptureStreamBufferNV +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV; +#define glBindVideoCaptureStreamTextureNV glad_glBindVideoCaptureStreamTextureNV +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot); +GLAPI PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV; +#define glEndVideoCaptureNV glad_glEndVideoCaptureNV +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV; +#define glGetVideoCaptureivNV glad_glGetVideoCaptureivNV +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV; +#define glGetVideoCaptureStreamivNV glad_glGetVideoCaptureStreamivNV +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV; +#define glGetVideoCaptureStreamfvNV glad_glGetVideoCaptureStreamfvNV +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV; +#define glGetVideoCaptureStreamdvNV glad_glGetVideoCaptureStreamdvNV +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV; +#define glVideoCaptureNV glad_glVideoCaptureNV +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV; +#define glVideoCaptureStreamParameterivNV glad_glVideoCaptureStreamParameterivNV +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV; +#define glVideoCaptureStreamParameterfvNV glad_glVideoCaptureStreamParameterfvNV +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +GLAPI PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV; +#define glVideoCaptureStreamParameterdvNV glad_glVideoCaptureStreamParameterdvNV +#endif +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 +GLAPI int GLAD_GL_NV_viewport_array2; +#endif +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 +GLAPI int GLAD_GL_NV_viewport_swizzle; +typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC)(GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +GLAPI PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV; +#define glViewportSwizzleNV glad_glViewportSwizzleNV +#endif +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +GLAPI int GLAD_GL_OES_byte_coordinates; +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s); +GLAPI PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES; +#define glMultiTexCoord1bOES glad_glMultiTexCoord1bOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte *coords); +GLAPI PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES; +#define glMultiTexCoord1bvOES glad_glMultiTexCoord1bvOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t); +GLAPI PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES; +#define glMultiTexCoord2bOES glad_glMultiTexCoord2bOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte *coords); +GLAPI PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES; +#define glMultiTexCoord2bvOES glad_glMultiTexCoord2bvOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r); +GLAPI PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES; +#define glMultiTexCoord3bOES glad_glMultiTexCoord3bOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte *coords); +GLAPI PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES; +#define glMultiTexCoord3bvOES glad_glMultiTexCoord3bvOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES; +#define glMultiTexCoord4bOES glad_glMultiTexCoord4bOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte *coords); +GLAPI PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES; +#define glMultiTexCoord4bvOES glad_glMultiTexCoord4bvOES +typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC)(GLbyte s); +GLAPI PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES; +#define glTexCoord1bOES glad_glTexCoord1bOES +typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES; +#define glTexCoord1bvOES glad_glTexCoord1bvOES +typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t); +GLAPI PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES; +#define glTexCoord2bOES glad_glTexCoord2bOES +typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES; +#define glTexCoord2bvOES glad_glTexCoord2bvOES +typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r); +GLAPI PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES; +#define glTexCoord3bOES glad_glTexCoord3bOES +typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES; +#define glTexCoord3bvOES glad_glTexCoord3bvOES +typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES; +#define glTexCoord4bOES glad_glTexCoord4bOES +typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES; +#define glTexCoord4bvOES glad_glTexCoord4bvOES +typedef void (APIENTRYP PFNGLVERTEX2BOESPROC)(GLbyte x, GLbyte y); +GLAPI PFNGLVERTEX2BOESPROC glad_glVertex2bOES; +#define glVertex2bOES glad_glVertex2bOES +typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES; +#define glVertex2bvOES glad_glVertex2bvOES +typedef void (APIENTRYP PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y, GLbyte z); +GLAPI PFNGLVERTEX3BOESPROC glad_glVertex3bOES; +#define glVertex3bOES glad_glVertex3bOES +typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES; +#define glVertex3bvOES glad_glVertex3bvOES +typedef void (APIENTRYP PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z, GLbyte w); +GLAPI PFNGLVERTEX4BOESPROC glad_glVertex4bOES; +#define glVertex4bOES glad_glVertex4bOES +typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC)(const GLbyte *coords); +GLAPI PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES; +#define glVertex4bvOES glad_glVertex4bvOES +#endif +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +GLAPI int GLAD_GL_OES_compressed_paletted_texture; +#endif +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +GLAPI int GLAD_GL_OES_fixed_point; +typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref); +GLAPI PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES; +#define glAlphaFuncxOES glad_glAlphaFuncxOES +typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES; +#define glClearColorxOES glad_glClearColorxOES +typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC)(GLfixed depth); +GLAPI PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES; +#define glClearDepthxOES glad_glClearDepthxOES +typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed *equation); +GLAPI PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES; +#define glClipPlanexOES glad_glClipPlanexOES +typedef void (APIENTRYP PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI PFNGLCOLOR4XOESPROC glad_glColor4xOES; +#define glColor4xOES glad_glColor4xOES +typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f); +GLAPI PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES; +#define glDepthRangexOES glad_glDepthRangexOES +typedef void (APIENTRYP PFNGLFOGXOESPROC)(GLenum pname, GLfixed param); +GLAPI PFNGLFOGXOESPROC glad_glFogxOES; +#define glFogxOES glad_glFogxOES +typedef void (APIENTRYP PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed *param); +GLAPI PFNGLFOGXVOESPROC glad_glFogxvOES; +#define glFogxvOES glad_glFogxvOES +typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI PFNGLFRUSTUMXOESPROC glad_glFrustumxOES; +#define glFrustumxOES glad_glFrustumxOES +typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed *equation); +GLAPI PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES; +#define glGetClipPlanexOES glad_glGetClipPlanexOES +typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed *params); +GLAPI PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES; +#define glGetFixedvOES glad_glGetFixedvOES +typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed *params); +GLAPI PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES; +#define glGetTexEnvxvOES glad_glGetTexEnvxvOES +typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed *params); +GLAPI PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES; +#define glGetTexParameterxvOES glad_glGetTexParameterxvOES +typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param); +GLAPI PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES; +#define glLightModelxOES glad_glLightModelxOES +typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed *param); +GLAPI PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES; +#define glLightModelxvOES glad_glLightModelxvOES +typedef void (APIENTRYP PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param); +GLAPI PFNGLLIGHTXOESPROC glad_glLightxOES; +#define glLightxOES glad_glLightxOES +typedef void (APIENTRYP PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed *params); +GLAPI PFNGLLIGHTXVOESPROC glad_glLightxvOES; +#define glLightxvOES glad_glLightxvOES +typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC)(GLfixed width); +GLAPI PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES; +#define glLineWidthxOES glad_glLineWidthxOES +typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC)(const GLfixed *m); +GLAPI PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES; +#define glLoadMatrixxOES glad_glLoadMatrixxOES +typedef void (APIENTRYP PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); +GLAPI PFNGLMATERIALXOESPROC glad_glMaterialxOES; +#define glMaterialxOES glad_glMaterialxOES +typedef void (APIENTRYP PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed *param); +GLAPI PFNGLMATERIALXVOESPROC glad_glMaterialxvOES; +#define glMaterialxvOES glad_glMaterialxvOES +typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC)(const GLfixed *m); +GLAPI PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES; +#define glMultMatrixxOES glad_glMultMatrixxOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES; +#define glMultiTexCoord4xOES glad_glMultiTexCoord4xOES +typedef void (APIENTRYP PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI PFNGLNORMAL3XOESPROC glad_glNormal3xOES; +#define glNormal3xOES glad_glNormal3xOES +typedef void (APIENTRYP PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI PFNGLORTHOXOESPROC glad_glOrthoxOES; +#define glOrthoxOES glad_glOrthoxOES +typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed *params); +GLAPI PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES; +#define glPointParameterxvOES glad_glPointParameterxvOES +typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC)(GLfixed size); +GLAPI PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES; +#define glPointSizexOES glad_glPointSizexOES +typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units); +GLAPI PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES; +#define glPolygonOffsetxOES glad_glPolygonOffsetxOES +typedef void (APIENTRYP PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI PFNGLROTATEXOESPROC glad_glRotatexOES; +#define glRotatexOES glad_glRotatexOES +typedef void (APIENTRYP PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); +GLAPI PFNGLSCALEXOESPROC glad_glScalexOES; +#define glScalexOES glad_glScalexOES +typedef void (APIENTRYP PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param); +GLAPI PFNGLTEXENVXOESPROC glad_glTexEnvxOES; +#define glTexEnvxOES glad_glTexEnvxOES +typedef void (APIENTRYP PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname, const GLfixed *params); +GLAPI PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES; +#define glTexEnvxvOES glad_glTexEnvxvOES +typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); +GLAPI PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES; +#define glTexParameterxOES glad_glTexParameterxOES +typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed *params); +GLAPI PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES; +#define glTexParameterxvOES glad_glTexParameterxvOES +typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); +GLAPI PFNGLTRANSLATEXOESPROC glad_glTranslatexOES; +#define glTranslatexOES glad_glTranslatexOES +typedef void (APIENTRYP PFNGLGETLIGHTXVOESPROC)(GLenum light, GLenum pname, GLfixed *params); +GLAPI PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES; +#define glGetLightxvOES glad_glGetLightxvOES +typedef void (APIENTRYP PFNGLGETMATERIALXVOESPROC)(GLenum face, GLenum pname, GLfixed *params); +GLAPI PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES; +#define glGetMaterialxvOES glad_glGetMaterialxvOES +typedef void (APIENTRYP PFNGLPOINTPARAMETERXOESPROC)(GLenum pname, GLfixed param); +GLAPI PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES; +#define glPointParameterxOES glad_glPointParameterxOES +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC)(GLclampx value, GLboolean invert); +GLAPI PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES; +#define glSampleCoveragexOES glad_glSampleCoveragexOES +typedef void (APIENTRYP PFNGLACCUMXOESPROC)(GLenum op, GLfixed value); +GLAPI PFNGLACCUMXOESPROC glad_glAccumxOES; +#define glAccumxOES glad_glAccumxOES +typedef void (APIENTRYP PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +GLAPI PFNGLBITMAPXOESPROC glad_glBitmapxOES; +#define glBitmapxOES glad_glBitmapxOES +typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES; +#define glBlendColorxOES glad_glBlendColorxOES +typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES; +#define glClearAccumxOES glad_glClearAccumxOES +typedef void (APIENTRYP PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue); +GLAPI PFNGLCOLOR3XOESPROC glad_glColor3xOES; +#define glColor3xOES glad_glColor3xOES +typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC)(const GLfixed *components); +GLAPI PFNGLCOLOR3XVOESPROC glad_glColor3xvOES; +#define glColor3xvOES glad_glColor3xvOES +typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC)(const GLfixed *components); +GLAPI PFNGLCOLOR4XVOESPROC glad_glColor4xvOES; +#define glColor4xvOES glad_glColor4xvOES +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); +GLAPI PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES; +#define glConvolutionParameterxOES glad_glConvolutionParameterxOES +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed *params); +GLAPI PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES; +#define glConvolutionParameterxvOES glad_glConvolutionParameterxvOES +typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC)(GLfixed u); +GLAPI PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES; +#define glEvalCoord1xOES glad_glEvalCoord1xOES +typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES; +#define glEvalCoord1xvOES glad_glEvalCoord1xvOES +typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v); +GLAPI PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES; +#define glEvalCoord2xOES glad_glEvalCoord2xOES +typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES; +#define glEvalCoord2xvOES glad_glEvalCoord2xvOES +typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type, const GLfixed *buffer); +GLAPI PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES; +#define glFeedbackBufferxOES glad_glFeedbackBufferxOES +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed *params); +GLAPI PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES; +#define glGetConvolutionParameterxvOES glad_glGetConvolutionParameterxvOES +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed *params); +GLAPI PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES; +#define glGetHistogramParameterxvOES glad_glGetHistogramParameterxvOES +typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed *params); +GLAPI PFNGLGETLIGHTXOESPROC glad_glGetLightxOES; +#define glGetLightxOES glad_glGetLightxOES +typedef void (APIENTRYP PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed *v); +GLAPI PFNGLGETMAPXVOESPROC glad_glGetMapxvOES; +#define glGetMapxvOES glad_glGetMapxvOES +typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); +GLAPI PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES; +#define glGetMaterialxOES glad_glGetMaterialxOES +typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed *values); +GLAPI PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv; +#define glGetPixelMapxv glad_glGetPixelMapxv +typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed *params); +GLAPI PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES; +#define glGetTexGenxvOES glad_glGetTexGenxvOES +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level, GLenum pname, GLfixed *params); +GLAPI PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES; +#define glGetTexLevelParameterxvOES glad_glGetTexLevelParameterxvOES +typedef void (APIENTRYP PFNGLINDEXXOESPROC)(GLfixed component); +GLAPI PFNGLINDEXXOESPROC glad_glIndexxOES; +#define glIndexxOES glad_glIndexxOES +typedef void (APIENTRYP PFNGLINDEXXVOESPROC)(const GLfixed *component); +GLAPI PFNGLINDEXXVOESPROC glad_glIndexxvOES; +#define glIndexxvOES glad_glIndexxvOES +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed *m); +GLAPI PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES; +#define glLoadTransposeMatrixxOES glad_glLoadTransposeMatrixxOES +typedef void (APIENTRYP PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +GLAPI PFNGLMAP1XOESPROC glad_glMap1xOES; +#define glMap1xOES glad_glMap1xOES +typedef void (APIENTRYP PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +GLAPI PFNGLMAP2XOESPROC glad_glMap2xOES; +#define glMap2xOES glad_glMap2xOES +typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2); +GLAPI PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES; +#define glMapGrid1xOES glad_glMapGrid1xOES +typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +GLAPI PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES; +#define glMapGrid2xOES glad_glMapGrid2xOES +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed *m); +GLAPI PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES; +#define glMultTransposeMatrixxOES glad_glMultTransposeMatrixxOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s); +GLAPI PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES; +#define glMultiTexCoord1xOES glad_glMultiTexCoord1xOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed *coords); +GLAPI PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES; +#define glMultiTexCoord1xvOES glad_glMultiTexCoord1xvOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t); +GLAPI PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES; +#define glMultiTexCoord2xOES glad_glMultiTexCoord2xOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed *coords); +GLAPI PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES; +#define glMultiTexCoord2xvOES glad_glMultiTexCoord2xvOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r); +GLAPI PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES; +#define glMultiTexCoord3xOES glad_glMultiTexCoord3xOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed *coords); +GLAPI PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES; +#define glMultiTexCoord3xvOES glad_glMultiTexCoord3xvOES +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed *coords); +GLAPI PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES; +#define glMultiTexCoord4xvOES glad_glMultiTexCoord4xvOES +typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES; +#define glNormal3xvOES glad_glNormal3xvOES +typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC)(GLfixed token); +GLAPI PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES; +#define glPassThroughxOES glad_glPassThroughxOES +typedef void (APIENTRYP PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed *values); +GLAPI PFNGLPIXELMAPXPROC glad_glPixelMapx; +#define glPixelMapx glad_glPixelMapx +typedef void (APIENTRYP PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param); +GLAPI PFNGLPIXELSTOREXPROC glad_glPixelStorex; +#define glPixelStorex glad_glPixelStorex +typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param); +GLAPI PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES; +#define glPixelTransferxOES glad_glPixelTransferxOES +typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor); +GLAPI PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES; +#define glPixelZoomxOES glad_glPixelZoomxOES +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint *textures, const GLfixed *priorities); +GLAPI PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES; +#define glPrioritizeTexturesxOES glad_glPrioritizeTexturesxOES +typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y); +GLAPI PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES; +#define glRasterPos2xOES glad_glRasterPos2xOES +typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES; +#define glRasterPos2xvOES glad_glRasterPos2xvOES +typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z); +GLAPI PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES; +#define glRasterPos3xOES glad_glRasterPos3xOES +typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES; +#define glRasterPos3xvOES glad_glRasterPos3xvOES +typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w); +GLAPI PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES; +#define glRasterPos4xOES glad_glRasterPos4xOES +typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES; +#define glRasterPos4xvOES glad_glRasterPos4xvOES +typedef void (APIENTRYP PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +GLAPI PFNGLRECTXOESPROC glad_glRectxOES; +#define glRectxOES glad_glRectxOES +typedef void (APIENTRYP PFNGLRECTXVOESPROC)(const GLfixed *v1, const GLfixed *v2); +GLAPI PFNGLRECTXVOESPROC glad_glRectxvOES; +#define glRectxvOES glad_glRectxvOES +typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC)(GLfixed s); +GLAPI PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES; +#define glTexCoord1xOES glad_glTexCoord1xOES +typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES; +#define glTexCoord1xvOES glad_glTexCoord1xvOES +typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t); +GLAPI PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES; +#define glTexCoord2xOES glad_glTexCoord2xOES +typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES; +#define glTexCoord2xvOES glad_glTexCoord2xvOES +typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r); +GLAPI PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES; +#define glTexCoord3xOES glad_glTexCoord3xOES +typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES; +#define glTexCoord3xvOES glad_glTexCoord3xvOES +typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES; +#define glTexCoord4xOES glad_glTexCoord4xOES +typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES; +#define glTexCoord4xvOES glad_glTexCoord4xvOES +typedef void (APIENTRYP PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param); +GLAPI PFNGLTEXGENXOESPROC glad_glTexGenxOES; +#define glTexGenxOES glad_glTexGenxOES +typedef void (APIENTRYP PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed *params); +GLAPI PFNGLTEXGENXVOESPROC glad_glTexGenxvOES; +#define glTexGenxvOES glad_glTexGenxvOES +typedef void (APIENTRYP PFNGLVERTEX2XOESPROC)(GLfixed x); +GLAPI PFNGLVERTEX2XOESPROC glad_glVertex2xOES; +#define glVertex2xOES glad_glVertex2xOES +typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES; +#define glVertex2xvOES glad_glVertex2xvOES +typedef void (APIENTRYP PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y); +GLAPI PFNGLVERTEX3XOESPROC glad_glVertex3xOES; +#define glVertex3xOES glad_glVertex3xOES +typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES; +#define glVertex3xvOES glad_glVertex3xvOES +typedef void (APIENTRYP PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z); +GLAPI PFNGLVERTEX4XOESPROC glad_glVertex4xOES; +#define glVertex4xOES glad_glVertex4xOES +typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC)(const GLfixed *coords); +GLAPI PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES; +#define glVertex4xvOES glad_glVertex4xvOES +#endif +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +GLAPI int GLAD_GL_OES_query_matrix; +typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC)(GLfixed *mantissa, GLint *exponent); +GLAPI PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES; +#define glQueryMatrixxOES glad_glQueryMatrixxOES +#endif +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +GLAPI int GLAD_GL_OES_read_format; +#endif +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +GLAPI int GLAD_GL_OES_single_precision; +typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); +GLAPI PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; +#define glClearDepthfOES glad_glClearDepthfOES +typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat *equation); +GLAPI PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; +#define glClipPlanefOES glad_glClipPlanefOES +typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); +GLAPI PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; +#define glDepthRangefOES glad_glDepthRangefOES +typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +GLAPI PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; +#define glFrustumfOES glad_glFrustumfOES +typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat *equation); +GLAPI PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; +#define glGetClipPlanefOES glad_glGetClipPlanefOES +typedef void (APIENTRYP PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +GLAPI PFNGLORTHOFOESPROC glad_glOrthofOES; +#define glOrthofOES glad_glOrthofOES +#endif +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +GLAPI int GLAD_GL_OML_interlace; +#endif +#ifndef GL_OML_resample +#define GL_OML_resample 1 +GLAPI int GLAD_GL_OML_resample; +#endif +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +GLAPI int GLAD_GL_OML_subsample; +#endif +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 +GLAPI int GLAD_GL_OVR_multiview; +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +GLAPI PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR; +#define glFramebufferTextureMultiviewOVR glad_glFramebufferTextureMultiviewOVR +#endif +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 +GLAPI int GLAD_GL_OVR_multiview2; +#endif +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +GLAPI int GLAD_GL_PGI_misc_hints; +typedef void (APIENTRYP PFNGLHINTPGIPROC)(GLenum target, GLint mode); +GLAPI PFNGLHINTPGIPROC glad_glHintPGI; +#define glHintPGI glad_glHintPGI +#endif +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +GLAPI int GLAD_GL_PGI_vertex_hints; +#endif +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +GLAPI int GLAD_GL_REND_screen_coordinates; +#endif +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +GLAPI int GLAD_GL_S3_s3tc; +#endif +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +GLAPI int GLAD_GL_SGIS_detail_texture; +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat *points); +GLAPI PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS; +#define glDetailTexFuncSGIS glad_glDetailTexFuncSGIS +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat *points); +GLAPI PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS; +#define glGetDetailTexFuncSGIS glad_glGetDetailTexFuncSGIS +#endif +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +GLAPI int GLAD_GL_SGIS_fog_function; +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat *points); +GLAPI PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS; +#define glFogFuncSGIS glad_glFogFuncSGIS +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC)(GLfloat *points); +GLAPI PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS; +#define glGetFogFuncSGIS glad_glGetFogFuncSGIS +#endif +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +GLAPI int GLAD_GL_SGIS_generate_mipmap; +#endif +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +GLAPI int GLAD_GL_SGIS_multisample; +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert); +GLAPI PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS; +#define glSampleMaskSGIS glad_glSampleMaskSGIS +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern); +GLAPI PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS; +#define glSamplePatternSGIS glad_glSamplePatternSGIS +#endif +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +GLAPI int GLAD_GL_SGIS_pixel_texture; +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param); +GLAPI PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS; +#define glPixelTexGenParameteriSGIS glad_glPixelTexGenParameteriSGIS +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS; +#define glPixelTexGenParameterivSGIS glad_glPixelTexGenParameterivSGIS +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS; +#define glPixelTexGenParameterfSGIS glad_glPixelTexGenParameterfSGIS +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS; +#define glPixelTexGenParameterfvSGIS glad_glPixelTexGenParameterfvSGIS +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint *params); +GLAPI PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS; +#define glGetPixelTexGenParameterivSGIS glad_glGetPixelTexGenParameterivSGIS +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat *params); +GLAPI PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS; +#define glGetPixelTexGenParameterfvSGIS glad_glGetPixelTexGenParameterfvSGIS +#endif +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +GLAPI int GLAD_GL_SGIS_point_line_texgen; +#endif +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +GLAPI int GLAD_GL_SGIS_point_parameters; +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS; +#define glPointParameterfSGIS glad_glPointParameterfSGIS +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS; +#define glPointParameterfvSGIS glad_glPointParameterfvSGIS +#endif +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +GLAPI int GLAD_GL_SGIS_sharpen_texture; +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat *points); +GLAPI PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS; +#define glSharpenTexFuncSGIS glad_glSharpenTexFuncSGIS +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat *points); +GLAPI PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS; +#define glGetSharpenTexFuncSGIS glad_glGetSharpenTexFuncSGIS +#endif +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +GLAPI int GLAD_GL_SGIS_texture4D; +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS; +#define glTexImage4DSGIS glad_glTexImage4DSGIS +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS; +#define glTexSubImage4DSGIS glad_glTexSubImage4DSGIS +#endif +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +GLAPI int GLAD_GL_SGIS_texture_border_clamp; +#endif +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +GLAPI int GLAD_GL_SGIS_texture_color_mask; +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS; +#define glTextureColorMaskSGIS glad_glTextureColorMaskSGIS +#endif +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +GLAPI int GLAD_GL_SGIS_texture_edge_clamp; +#endif +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +GLAPI int GLAD_GL_SGIS_texture_filter4; +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLfloat *weights); +GLAPI PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS; +#define glGetTexFilterFuncSGIS glad_glGetTexFilterFuncSGIS +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +GLAPI PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS; +#define glTexFilterFuncSGIS glad_glTexFilterFuncSGIS +#endif +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +GLAPI int GLAD_GL_SGIS_texture_lod; +#endif +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 +GLAPI int GLAD_GL_SGIS_texture_select; +#endif +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +GLAPI int GLAD_GL_SGIX_async; +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC)(GLuint marker); +GLAPI PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX; +#define glAsyncMarkerSGIX glad_glAsyncMarkerSGIX +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC)(GLuint *markerp); +GLAPI PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX; +#define glFinishAsyncSGIX glad_glFinishAsyncSGIX +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC)(GLuint *markerp); +GLAPI PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX; +#define glPollAsyncSGIX glad_glPollAsyncSGIX +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range); +GLAPI PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX; +#define glGenAsyncMarkersSGIX glad_glGenAsyncMarkersSGIX +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range); +GLAPI PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX; +#define glDeleteAsyncMarkersSGIX glad_glDeleteAsyncMarkersSGIX +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC)(GLuint marker); +GLAPI PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX; +#define glIsAsyncMarkerSGIX glad_glIsAsyncMarkerSGIX +#endif +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +GLAPI int GLAD_GL_SGIX_async_histogram; +#endif +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +GLAPI int GLAD_GL_SGIX_async_pixel; +#endif +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +GLAPI int GLAD_GL_SGIX_blend_alpha_minmax; +#endif +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +GLAPI int GLAD_GL_SGIX_calligraphic_fragment; +#endif +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +GLAPI int GLAD_GL_SGIX_clipmap; +#endif +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +GLAPI int GLAD_GL_SGIX_convolution_accuracy; +#endif +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +GLAPI int GLAD_GL_SGIX_depth_pass_instrument; +#endif +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +GLAPI int GLAD_GL_SGIX_depth_texture; +#endif +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +GLAPI int GLAD_GL_SGIX_flush_raster; +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC)(); +GLAPI PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX; +#define glFlushRasterSGIX glad_glFlushRasterSGIX +#endif +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +GLAPI int GLAD_GL_SGIX_fog_offset; +#endif +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +GLAPI int GLAD_GL_SGIX_fragment_lighting; +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode); +GLAPI PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX; +#define glFragmentColorMaterialSGIX glad_glFragmentColorMaterialSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param); +GLAPI PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX; +#define glFragmentLightfSGIX glad_glFragmentLightfSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, const GLfloat *params); +GLAPI PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX; +#define glFragmentLightfvSGIX glad_glFragmentLightfvSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param); +GLAPI PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX; +#define glFragmentLightiSGIX glad_glFragmentLightiSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, const GLint *params); +GLAPI PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX; +#define glFragmentLightivSGIX glad_glFragmentLightivSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX; +#define glFragmentLightModelfSGIX glad_glFragmentLightModelfSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX; +#define glFragmentLightModelfvSGIX glad_glFragmentLightModelfvSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param); +GLAPI PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX; +#define glFragmentLightModeliSGIX glad_glFragmentLightModeliSGIX +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX; +#define glFragmentLightModelivSGIX glad_glFragmentLightModelivSGIX +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param); +GLAPI PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX; +#define glFragmentMaterialfSGIX glad_glFragmentMaterialfSGIX +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, const GLfloat *params); +GLAPI PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX; +#define glFragmentMaterialfvSGIX glad_glFragmentMaterialfvSGIX +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param); +GLAPI PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX; +#define glFragmentMaterialiSGIX glad_glFragmentMaterialiSGIX +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, const GLint *params); +GLAPI PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX; +#define glFragmentMaterialivSGIX glad_glFragmentMaterialivSGIX +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, GLfloat *params); +GLAPI PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX; +#define glGetFragmentLightfvSGIX glad_glGetFragmentLightfvSGIX +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX; +#define glGetFragmentLightivSGIX glad_glGetFragmentLightivSGIX +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, GLfloat *params); +GLAPI PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX; +#define glGetFragmentMaterialfvSGIX glad_glGetFragmentMaterialfvSGIX +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX; +#define glGetFragmentMaterialivSGIX glad_glGetFragmentMaterialivSGIX +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param); +GLAPI PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX; +#define glLightEnviSGIX glad_glLightEnviSGIX +#endif +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +GLAPI int GLAD_GL_SGIX_framezoom; +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC)(GLint factor); +GLAPI PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX; +#define glFrameZoomSGIX glad_glFrameZoomSGIX +#endif +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +GLAPI int GLAD_GL_SGIX_igloo_interface; +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void *params); +GLAPI PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX; +#define glIglooInterfaceSGIX glad_glIglooInterfaceSGIX +#endif +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +GLAPI int GLAD_GL_SGIX_instruments; +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC)(); +GLAPI PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX; +#define glGetInstrumentsSGIX glad_glGetInstrumentsSGIX +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint *buffer); +GLAPI PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX; +#define glInstrumentsBufferSGIX glad_glInstrumentsBufferSGIX +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint *marker_p); +GLAPI PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX; +#define glPollInstrumentsSGIX glad_glPollInstrumentsSGIX +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker); +GLAPI PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX; +#define glReadInstrumentsSGIX glad_glReadInstrumentsSGIX +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC)(); +GLAPI PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX; +#define glStartInstrumentsSGIX glad_glStartInstrumentsSGIX +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker); +GLAPI PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX; +#define glStopInstrumentsSGIX glad_glStopInstrumentsSGIX +#endif +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +GLAPI int GLAD_GL_SGIX_interlace; +#endif +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +GLAPI int GLAD_GL_SGIX_ir_instrument1; +#endif +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +GLAPI int GLAD_GL_SGIX_list_priority; +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat *params); +GLAPI PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX; +#define glGetListParameterfvSGIX glad_glGetListParameterfvSGIX +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint *params); +GLAPI PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX; +#define glGetListParameterivSGIX glad_glGetListParameterivSGIX +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param); +GLAPI PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX; +#define glListParameterfSGIX glad_glListParameterfSGIX +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, const GLfloat *params); +GLAPI PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX; +#define glListParameterfvSGIX glad_glListParameterfvSGIX +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param); +GLAPI PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX; +#define glListParameteriSGIX glad_glListParameteriSGIX +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, const GLint *params); +GLAPI PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX; +#define glListParameterivSGIX glad_glListParameterivSGIX +#endif +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +GLAPI int GLAD_GL_SGIX_pixel_texture; +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC)(GLenum mode); +GLAPI PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX; +#define glPixelTexGenSGIX glad_glPixelTexGenSGIX +#endif +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +GLAPI int GLAD_GL_SGIX_pixel_tiles; +#endif +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +GLAPI int GLAD_GL_SGIX_polynomial_ffd; +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX; +#define glDeformationMap3dSGIX glad_glDeformationMap3dSGIX +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX; +#define glDeformationMap3fSGIX glad_glDeformationMap3fSGIX +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC)(GLbitfield mask); +GLAPI PFNGLDEFORMSGIXPROC glad_glDeformSGIX; +#define glDeformSGIX glad_glDeformSGIX +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask); +GLAPI PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX; +#define glLoadIdentityDeformationMapSGIX glad_glLoadIdentityDeformationMapSGIX +#endif +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +GLAPI int GLAD_GL_SGIX_reference_plane; +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC)(const GLdouble *equation); +GLAPI PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX; +#define glReferencePlaneSGIX glad_glReferencePlaneSGIX +#endif +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +GLAPI int GLAD_GL_SGIX_resample; +#endif +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +GLAPI int GLAD_GL_SGIX_scalebias_hint; +#endif +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +GLAPI int GLAD_GL_SGIX_shadow; +#endif +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +GLAPI int GLAD_GL_SGIX_shadow_ambient; +#endif +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +GLAPI int GLAD_GL_SGIX_sprite; +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX; +#define glSpriteParameterfSGIX glad_glSpriteParameterfSGIX +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX; +#define glSpriteParameterfvSGIX glad_glSpriteParameterfvSGIX +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param); +GLAPI PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX; +#define glSpriteParameteriSGIX glad_glSpriteParameteriSGIX +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX; +#define glSpriteParameterivSGIX glad_glSpriteParameterivSGIX +#endif +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +GLAPI int GLAD_GL_SGIX_subsample; +#endif +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +GLAPI int GLAD_GL_SGIX_tag_sample_buffer; +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC)(); +GLAPI PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX; +#define glTagSampleBufferSGIX glad_glTagSampleBufferSGIX +#endif +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +GLAPI int GLAD_GL_SGIX_texture_add_env; +#endif +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +GLAPI int GLAD_GL_SGIX_texture_coordinate_clamp; +#endif +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +GLAPI int GLAD_GL_SGIX_texture_lod_bias; +#endif +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +GLAPI int GLAD_GL_SGIX_texture_multi_buffer; +#endif +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +GLAPI int GLAD_GL_SGIX_texture_scale_bias; +#endif +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +GLAPI int GLAD_GL_SGIX_vertex_preclip; +#endif +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +GLAPI int GLAD_GL_SGIX_ycrcb; +#endif +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +GLAPI int GLAD_GL_SGIX_ycrcb_subsample; +#endif +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +GLAPI int GLAD_GL_SGIX_ycrcba; +#endif +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +GLAPI int GLAD_GL_SGI_color_matrix; +#endif +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +GLAPI int GLAD_GL_SGI_color_table; +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI PFNGLCOLORTABLESGIPROC glad_glColorTableSGI; +#define glColorTableSGI glad_glColorTableSGI +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI; +#define glColorTableParameterfvSGI glad_glColorTableParameterfvSGI +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI; +#define glColorTableParameterivSGI glad_glColorTableParameterivSGI +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI; +#define glCopyColorTableSGI glad_glCopyColorTableSGI +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void *table); +GLAPI PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI; +#define glGetColorTableSGI glad_glGetColorTableSGI +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI; +#define glGetColorTableParameterfvSGI glad_glGetColorTableParameterfvSGI +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI; +#define glGetColorTableParameterivSGI glad_glGetColorTableParameterivSGI +#endif +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +GLAPI int GLAD_GL_SGI_texture_color_table; +#endif +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +GLAPI int GLAD_GL_SUNX_constant_data; +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC)(); +GLAPI PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX; +#define glFinishTextureSUNX glad_glFinishTextureSUNX +#endif +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +GLAPI int GLAD_GL_SUN_convolution_border_modes; +#endif +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +GLAPI int GLAD_GL_SUN_global_alpha; +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor); +GLAPI PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN; +#define glGlobalAlphaFactorbSUN glad_glGlobalAlphaFactorbSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor); +GLAPI PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN; +#define glGlobalAlphaFactorsSUN glad_glGlobalAlphaFactorsSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor); +GLAPI PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN; +#define glGlobalAlphaFactoriSUN glad_glGlobalAlphaFactoriSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor); +GLAPI PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN; +#define glGlobalAlphaFactorfSUN glad_glGlobalAlphaFactorfSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor); +GLAPI PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN; +#define glGlobalAlphaFactordSUN glad_glGlobalAlphaFactordSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor); +GLAPI PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN; +#define glGlobalAlphaFactorubSUN glad_glGlobalAlphaFactorubSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor); +GLAPI PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN; +#define glGlobalAlphaFactorusSUN glad_glGlobalAlphaFactorusSUN +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor); +GLAPI PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN; +#define glGlobalAlphaFactoruiSUN glad_glGlobalAlphaFactoruiSUN +#endif +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +GLAPI int GLAD_GL_SUN_mesh_array; +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count, GLsizei width); +GLAPI PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN; +#define glDrawMeshArraysSUN glad_glDrawMeshArraysSUN +#endif +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +GLAPI int GLAD_GL_SUN_slice_accum; +#endif +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +GLAPI int GLAD_GL_SUN_triangle_list; +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code); +GLAPI PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN; +#define glReplacementCodeuiSUN glad_glReplacementCodeuiSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code); +GLAPI PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN; +#define glReplacementCodeusSUN glad_glReplacementCodeusSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code); +GLAPI PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN; +#define glReplacementCodeubSUN glad_glReplacementCodeubSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint *code); +GLAPI PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN; +#define glReplacementCodeuivSUN glad_glReplacementCodeuivSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort *code); +GLAPI PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN; +#define glReplacementCodeusvSUN glad_glReplacementCodeusvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte *code); +GLAPI PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN; +#define glReplacementCodeubvSUN glad_glReplacementCodeubvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride, const void **pointer); +GLAPI PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN; +#define glReplacementCodePointerSUN glad_glReplacementCodePointerSUN +#endif +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +GLAPI int GLAD_GL_SUN_vertex; +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN; +#define glColor4ubVertex2fSUN glad_glColor4ubVertex2fSUN +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte *c, const GLfloat *v); +GLAPI PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN; +#define glColor4ubVertex2fvSUN glad_glColor4ubVertex2fvSUN +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN; +#define glColor4ubVertex3fSUN glad_glColor4ubVertex3fSUN +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte *c, const GLfloat *v); +GLAPI PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN; +#define glColor4ubVertex3fvSUN glad_glColor4ubVertex3fvSUN +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN; +#define glColor3fVertex3fSUN glad_glColor3fVertex3fSUN +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat *c, const GLfloat *v); +GLAPI PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN; +#define glColor3fVertex3fvSUN glad_glColor3fVertex3fvSUN +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN; +#define glNormal3fVertex3fSUN glad_glNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *n, const GLfloat *v); +GLAPI PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN; +#define glNormal3fVertex3fvSUN glad_glNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN; +#define glColor4fNormal3fVertex3fSUN glad_glColor4fNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN; +#define glColor4fNormal3fVertex3fvSUN glad_glColor4fNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN; +#define glTexCoord2fVertex3fSUN glad_glTexCoord2fVertex3fSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat *tc, const GLfloat *v); +GLAPI PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN; +#define glTexCoord2fVertex3fvSUN glad_glTexCoord2fVertex3fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN; +#define glTexCoord4fVertex4fSUN glad_glTexCoord4fVertex4fSUN +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat *tc, const GLfloat *v); +GLAPI PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN; +#define glTexCoord4fVertex4fvSUN glad_glTexCoord4fVertex4fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN; +#define glTexCoord2fColor4ubVertex3fSUN glad_glTexCoord2fColor4ubVertex3fSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN; +#define glTexCoord2fColor4ubVertex3fvSUN glad_glTexCoord2fColor4ubVertex3fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN; +#define glTexCoord2fColor3fVertex3fSUN glad_glTexCoord2fColor3fVertex3fSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN; +#define glTexCoord2fColor3fVertex3fvSUN glad_glTexCoord2fColor3fVertex3fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN; +#define glTexCoord2fNormal3fVertex3fSUN glad_glTexCoord2fNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN; +#define glTexCoord2fNormal3fVertex3fvSUN glad_glTexCoord2fNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN; +#define glTexCoord2fColor4fNormal3fVertex3fSUN glad_glTexCoord2fColor4fNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN; +#define glTexCoord2fColor4fNormal3fVertex3fvSUN glad_glTexCoord2fColor4fNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN; +#define glTexCoord4fColor4fNormal3fVertex4fSUN glad_glTexCoord4fColor4fNormal3fVertex4fSUN +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN; +#define glTexCoord4fColor4fNormal3fVertex4fvSUN glad_glTexCoord4fColor4fNormal3fVertex4fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN; +#define glReplacementCodeuiVertex3fSUN glad_glReplacementCodeuiVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN; +#define glReplacementCodeuiVertex3fvSUN glad_glReplacementCodeuiVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN; +#define glReplacementCodeuiColor4ubVertex3fSUN glad_glReplacementCodeuiColor4ubVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN; +#define glReplacementCodeuiColor4ubVertex3fvSUN glad_glReplacementCodeuiColor4ubVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN; +#define glReplacementCodeuiColor3fVertex3fSUN glad_glReplacementCodeuiColor3fVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN; +#define glReplacementCodeuiColor3fVertex3fvSUN glad_glReplacementCodeuiColor3fVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN; +#define glReplacementCodeuiNormal3fVertex3fSUN glad_glReplacementCodeuiNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN; +#define glReplacementCodeuiNormal3fVertex3fvSUN glad_glReplacementCodeuiNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN; +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN; +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN; +#define glReplacementCodeuiTexCoord2fVertex3fSUN glad_glReplacementCodeuiTexCoord2fVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN; +#define glReplacementCodeuiTexCoord2fVertex3fvSUN glad_glReplacementCodeuiTexCoord2fVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN +#endif +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +GLAPI int GLAD_GL_WIN_phong_shading; +#endif +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +GLAPI int GLAD_GL_WIN_specular_fog; +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/glad/include/glad/glad_glx.h b/Engine/lib/glad/include/glad/glad_glx.h new file mode 100644 index 000000000..0895aa69e --- /dev/null +++ b/Engine/lib/glad/include/glad/glad_glx.h @@ -0,0 +1,1221 @@ +/* + + GLX loader generated by glad 0.1.12a0 on Mon Sep 12 03:11:58 2016. + + Language/Generator: C/C++ + Specification: glx + APIs: glx=1.4 + Profile: - + Extensions: + GLX_3DFX_multisample, + GLX_AMD_gpu_association, + GLX_ARB_context_flush_control, + GLX_ARB_create_context, + GLX_ARB_create_context_profile, + GLX_ARB_create_context_robustness, + GLX_ARB_fbconfig_float, + GLX_ARB_framebuffer_sRGB, + GLX_ARB_get_proc_address, + GLX_ARB_multisample, + GLX_ARB_robustness_application_isolation, + GLX_ARB_robustness_share_group_isolation, + GLX_ARB_vertex_buffer_object, + GLX_EXT_buffer_age, + GLX_EXT_create_context_es2_profile, + GLX_EXT_create_context_es_profile, + GLX_EXT_fbconfig_packed_float, + GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, + GLX_EXT_libglvnd, + GLX_EXT_stereo_tree, + GLX_EXT_swap_control, + GLX_EXT_swap_control_tear, + GLX_EXT_texture_from_pixmap, + GLX_EXT_visual_info, + GLX_EXT_visual_rating, + GLX_INTEL_swap_event, + GLX_MESA_agp_offset, + GLX_MESA_copy_sub_buffer, + GLX_MESA_pixmap_colormap, + GLX_MESA_query_renderer, + GLX_MESA_release_buffers, + GLX_MESA_set_3dfx_mode, + GLX_NV_copy_buffer, + GLX_NV_copy_image, + GLX_NV_delay_before_swap, + GLX_NV_float_buffer, + GLX_NV_multisample_coverage, + GLX_NV_present_video, + GLX_NV_robustness_video_memory_purge, + GLX_NV_swap_group, + GLX_NV_video_capture, + GLX_NV_video_out, + GLX_OML_swap_method, + GLX_OML_sync_control, + GLX_SGIS_blended_overlay, + GLX_SGIS_multisample, + GLX_SGIS_shared_multisample, + GLX_SGIX_dmbuffer, + GLX_SGIX_fbconfig, + GLX_SGIX_hyperpipe, + GLX_SGIX_pbuffer, + GLX_SGIX_swap_barrier, + GLX_SGIX_swap_group, + GLX_SGIX_video_resize, + GLX_SGIX_video_source, + GLX_SGIX_visual_select_group, + GLX_SGI_cushion, + GLX_SGI_make_current_read, + GLX_SGI_swap_control, + GLX_SGI_video_sync, + GLX_SUN_get_transparent_index + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --api="glx=1.4" --generator="c" --spec="glx" --extensions="GLX_3DFX_multisample,GLX_AMD_gpu_association,GLX_ARB_context_flush_control,GLX_ARB_create_context,GLX_ARB_create_context_profile,GLX_ARB_create_context_robustness,GLX_ARB_fbconfig_float,GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address,GLX_ARB_multisample,GLX_ARB_robustness_application_isolation,GLX_ARB_robustness_share_group_isolation,GLX_ARB_vertex_buffer_object,GLX_EXT_buffer_age,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float,GLX_EXT_framebuffer_sRGB,GLX_EXT_import_context,GLX_EXT_libglvnd,GLX_EXT_stereo_tree,GLX_EXT_swap_control,GLX_EXT_swap_control_tear,GLX_EXT_texture_from_pixmap,GLX_EXT_visual_info,GLX_EXT_visual_rating,GLX_INTEL_swap_event,GLX_MESA_agp_offset,GLX_MESA_copy_sub_buffer,GLX_MESA_pixmap_colormap,GLX_MESA_query_renderer,GLX_MESA_release_buffers,GLX_MESA_set_3dfx_mode,GLX_NV_copy_buffer,GLX_NV_copy_image,GLX_NV_delay_before_swap,GLX_NV_float_buffer,GLX_NV_multisample_coverage,GLX_NV_present_video,GLX_NV_robustness_video_memory_purge,GLX_NV_swap_group,GLX_NV_video_capture,GLX_NV_video_out,GLX_OML_swap_method,GLX_OML_sync_control,GLX_SGIS_blended_overlay,GLX_SGIS_multisample,GLX_SGIS_shared_multisample,GLX_SGIX_dmbuffer,GLX_SGIX_fbconfig,GLX_SGIX_hyperpipe,GLX_SGIX_pbuffer,GLX_SGIX_swap_barrier,GLX_SGIX_swap_group,GLX_SGIX_video_resize,GLX_SGIX_video_source,GLX_SGIX_visual_select_group,GLX_SGI_cushion,GLX_SGI_make_current_read,GLX_SGI_swap_control,GLX_SGI_video_sync,GLX_SUN_get_transparent_index" + Online: + Too many extensions +*/ + + +#include +#include +#include +#include + +#ifndef __glad_glxext_h_ + +#ifdef __glxext_h_ +#error GLX header already included, remove this include, glad already provides it +#endif + +#define __glad_glxext_h_ +#define __glxext_h_ + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef void* (* GLADloadproc)(const char *name); + +#ifndef GLAPI +# if defined(GLAD_GLAPI_EXPORT) +# if defined(WIN32) || defined(__CYGWIN__) +# if defined(GLAD_GLAPI_EXPORT_BUILD) +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllexport)) extern +# else +# define GLAPI __declspec(dllexport) extern +# endif +# else +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllimport)) extern +# else +# define GLAPI __declspec(dllimport) extern +# endif +# endif +# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) +# define GLAPI __attribute__ ((visibility ("default"))) extern +# else +# define GLAPI extern +# endif +# else +# define GLAPI extern +# endif +#endif + +GLAPI int gladLoadGLX(Display *dpy, int screen); + +GLAPI int gladLoadGLXLoader(GLADloadproc, Display *dpy, int screen); + +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GLX_OML_sync_control extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif +typedef XID GLXFBConfigID; +typedef struct __GLXFBConfigRec *GLXFBConfig; +typedef XID GLXContextID; +typedef struct __GLXcontextRec *GLXContext; +typedef XID GLXPixmap; +typedef XID GLXDrawable; +typedef XID GLXWindow; +typedef XID GLXPbuffer; +typedef void (APIENTRY *__GLXextFuncPtr)(void); +typedef XID GLXVideoCaptureDeviceNV; +typedef unsigned int GLXVideoDeviceNV; +typedef XID GLXVideoSourceSGIX; +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; +typedef XID GLXPbufferSGIX; +typedef struct { + int event_type; /* GLX_DAMAGED or GLX_SAVED */ + int draw_type; /* GLX_WINDOW or GLX_PBUFFER */ + unsigned long serial; /* # of last request processed by server */ + Bool send_event; /* true if this came for SendEvent request */ + Display *display; /* display the event was read from */ + GLXDrawable drawable; /* XID of Drawable */ + unsigned int buffer_mask; /* mask indicating which buffers are affected */ + unsigned int aux_buffer; /* which aux buffer was affected */ + int x, y; + int width, height; + int count; /* if nonzero, at least this many more */ +} GLXPbufferClobberEvent; +typedef struct { + int type; + unsigned long serial; /* # of last request processed by server */ + Bool send_event; /* true if this came from a SendEvent request */ + Display *display; /* Display the event was read from */ + GLXDrawable drawable; /* drawable on which event was requested in event mask */ + int event_type; + int64_t ust; + int64_t msc; + int64_t sbc; +} GLXBufferSwapComplete; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + GLXBufferSwapComplete glxbufferswapcomplete; + long pad[24]; +} GLXEvent; +typedef struct { + int type; + unsigned long serial; + Bool send_event; + Display *display; + int extension; + int evtype; + GLXDrawable window; + Bool stereo_tree; +} GLXStereoNotifyEventEXT; +typedef struct { + int type; + unsigned long serial; /* # of last request processed by server */ + Bool send_event; /* true if this came for SendEvent request */ + Display *display; /* display the event was read from */ + GLXDrawable drawable; /* i.d. of Drawable */ + int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */ + int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */ + unsigned int mask; /* mask indicating which buffers are affected*/ + int x, y; + int width, height; + int count; /* if nonzero, at least this many more */ +} GLXBufferClobberEventSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int srcXOrigin, srcYOrigin, srcWidth, srcHeight; + int destXOrigin, destYOrigin, destWidth, destHeight; +} GLXPipeRect; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int XOrigin, YOrigin, maxHeight, maxWidth; +} GLXPipeRectLimits; +#define GLX_EXTENSION_NAME "GLX" +#define GLX_PbufferClobber 0 +#define GLX_BufferSwapComplete 1 +#define __GLX_NUMBER_EVENTS 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_RGBA_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_DONT_CARE 0xFFFFFFFF +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 +GLAPI int GLAD_GLX_VERSION_1_0; +typedef XVisualInfo * (APIENTRYP PFNGLXCHOOSEVISUALPROC)(Display *dpy, int screen, int *attribList); +GLAPI PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual; +#define glXChooseVisual glad_glXChooseVisual +typedef GLXContext (APIENTRYP PFNGLXCREATECONTEXTPROC)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +GLAPI PFNGLXCREATECONTEXTPROC glad_glXCreateContext; +#define glXCreateContext glad_glXCreateContext +typedef void (APIENTRYP PFNGLXDESTROYCONTEXTPROC)(Display *dpy, GLXContext ctx); +GLAPI PFNGLXDESTROYCONTEXTPROC glad_glXDestroyContext; +#define glXDestroyContext glad_glXDestroyContext +typedef Bool (APIENTRYP PFNGLXMAKECURRENTPROC)(Display *dpy, GLXDrawable drawable, GLXContext ctx); +GLAPI PFNGLXMAKECURRENTPROC glad_glXMakeCurrent; +#define glXMakeCurrent glad_glXMakeCurrent +typedef void (APIENTRYP PFNGLXCOPYCONTEXTPROC)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask); +GLAPI PFNGLXCOPYCONTEXTPROC glad_glXCopyContext; +#define glXCopyContext glad_glXCopyContext +typedef void (APIENTRYP PFNGLXSWAPBUFFERSPROC)(Display *dpy, GLXDrawable drawable); +GLAPI PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers; +#define glXSwapBuffers glad_glXSwapBuffers +typedef GLXPixmap (APIENTRYP PFNGLXCREATEGLXPIXMAPPROC)(Display *dpy, XVisualInfo *visual, Pixmap pixmap); +GLAPI PFNGLXCREATEGLXPIXMAPPROC glad_glXCreateGLXPixmap; +#define glXCreateGLXPixmap glad_glXCreateGLXPixmap +typedef void (APIENTRYP PFNGLXDESTROYGLXPIXMAPPROC)(Display *dpy, GLXPixmap pixmap); +GLAPI PFNGLXDESTROYGLXPIXMAPPROC glad_glXDestroyGLXPixmap; +#define glXDestroyGLXPixmap glad_glXDestroyGLXPixmap +typedef Bool (APIENTRYP PFNGLXQUERYEXTENSIONPROC)(Display *dpy, int *errorb, int *event); +GLAPI PFNGLXQUERYEXTENSIONPROC glad_glXQueryExtension; +#define glXQueryExtension glad_glXQueryExtension +typedef Bool (APIENTRYP PFNGLXQUERYVERSIONPROC)(Display *dpy, int *maj, int *min); +GLAPI PFNGLXQUERYVERSIONPROC glad_glXQueryVersion; +#define glXQueryVersion glad_glXQueryVersion +typedef Bool (APIENTRYP PFNGLXISDIRECTPROC)(Display *dpy, GLXContext ctx); +GLAPI PFNGLXISDIRECTPROC glad_glXIsDirect; +#define glXIsDirect glad_glXIsDirect +typedef int (APIENTRYP PFNGLXGETCONFIGPROC)(Display *dpy, XVisualInfo *visual, int attrib, int *value); +GLAPI PFNGLXGETCONFIGPROC glad_glXGetConfig; +#define glXGetConfig glad_glXGetConfig +typedef GLXContext (APIENTRYP PFNGLXGETCURRENTCONTEXTPROC)(); +GLAPI PFNGLXGETCURRENTCONTEXTPROC glad_glXGetCurrentContext; +#define glXGetCurrentContext glad_glXGetCurrentContext +typedef GLXDrawable (APIENTRYP PFNGLXGETCURRENTDRAWABLEPROC)(); +GLAPI PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable; +#define glXGetCurrentDrawable glad_glXGetCurrentDrawable +typedef void (APIENTRYP PFNGLXWAITGLPROC)(); +GLAPI PFNGLXWAITGLPROC glad_glXWaitGL; +#define glXWaitGL glad_glXWaitGL +typedef void (APIENTRYP PFNGLXWAITXPROC)(); +GLAPI PFNGLXWAITXPROC glad_glXWaitX; +#define glXWaitX glad_glXWaitX +typedef void (APIENTRYP PFNGLXUSEXFONTPROC)(Font font, int first, int count, int list); +GLAPI PFNGLXUSEXFONTPROC glad_glXUseXFont; +#define glXUseXFont glad_glXUseXFont +#endif +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 1 +GLAPI int GLAD_GLX_VERSION_1_1; +typedef const char * (APIENTRYP PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display *dpy, int screen); +GLAPI PFNGLXQUERYEXTENSIONSSTRINGPROC glad_glXQueryExtensionsString; +#define glXQueryExtensionsString glad_glXQueryExtensionsString +typedef const char * (APIENTRYP PFNGLXQUERYSERVERSTRINGPROC)(Display *dpy, int screen, int name); +GLAPI PFNGLXQUERYSERVERSTRINGPROC glad_glXQueryServerString; +#define glXQueryServerString glad_glXQueryServerString +typedef const char * (APIENTRYP PFNGLXGETCLIENTSTRINGPROC)(Display *dpy, int name); +GLAPI PFNGLXGETCLIENTSTRINGPROC glad_glXGetClientString; +#define glXGetClientString glad_glXGetClientString +#endif +#ifndef GLX_VERSION_1_2 +#define GLX_VERSION_1_2 1 +GLAPI int GLAD_GLX_VERSION_1_2; +typedef Display * (APIENTRYP PFNGLXGETCURRENTDISPLAYPROC)(); +GLAPI PFNGLXGETCURRENTDISPLAYPROC glad_glXGetCurrentDisplay; +#define glXGetCurrentDisplay glad_glXGetCurrentDisplay +#endif +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 +GLAPI int GLAD_GLX_VERSION_1_3; +typedef GLXFBConfig * (APIENTRYP PFNGLXGETFBCONFIGSPROC)(Display *dpy, int screen, int *nelements); +GLAPI PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs; +#define glXGetFBConfigs glad_glXGetFBConfigs +typedef GLXFBConfig * (APIENTRYP PFNGLXCHOOSEFBCONFIGPROC)(Display *dpy, int screen, const int *attrib_list, int *nelements); +GLAPI PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig; +#define glXChooseFBConfig glad_glXChooseFBConfig +typedef int (APIENTRYP PFNGLXGETFBCONFIGATTRIBPROC)(Display *dpy, GLXFBConfig config, int attribute, int *value); +GLAPI PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib; +#define glXGetFBConfigAttrib glad_glXGetFBConfigAttrib +typedef XVisualInfo * (APIENTRYP PFNGLXGETVISUALFROMFBCONFIGPROC)(Display *dpy, GLXFBConfig config); +GLAPI PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig; +#define glXGetVisualFromFBConfig glad_glXGetVisualFromFBConfig +typedef GLXWindow (APIENTRYP PFNGLXCREATEWINDOWPROC)(Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +GLAPI PFNGLXCREATEWINDOWPROC glad_glXCreateWindow; +#define glXCreateWindow glad_glXCreateWindow +typedef void (APIENTRYP PFNGLXDESTROYWINDOWPROC)(Display *dpy, GLXWindow win); +GLAPI PFNGLXDESTROYWINDOWPROC glad_glXDestroyWindow; +#define glXDestroyWindow glad_glXDestroyWindow +typedef GLXPixmap (APIENTRYP PFNGLXCREATEPIXMAPPROC)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +GLAPI PFNGLXCREATEPIXMAPPROC glad_glXCreatePixmap; +#define glXCreatePixmap glad_glXCreatePixmap +typedef void (APIENTRYP PFNGLXDESTROYPIXMAPPROC)(Display *dpy, GLXPixmap pixmap); +GLAPI PFNGLXDESTROYPIXMAPPROC glad_glXDestroyPixmap; +#define glXDestroyPixmap glad_glXDestroyPixmap +typedef GLXPbuffer (APIENTRYP PFNGLXCREATEPBUFFERPROC)(Display *dpy, GLXFBConfig config, const int *attrib_list); +GLAPI PFNGLXCREATEPBUFFERPROC glad_glXCreatePbuffer; +#define glXCreatePbuffer glad_glXCreatePbuffer +typedef void (APIENTRYP PFNGLXDESTROYPBUFFERPROC)(Display *dpy, GLXPbuffer pbuf); +GLAPI PFNGLXDESTROYPBUFFERPROC glad_glXDestroyPbuffer; +#define glXDestroyPbuffer glad_glXDestroyPbuffer +typedef void (APIENTRYP PFNGLXQUERYDRAWABLEPROC)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +GLAPI PFNGLXQUERYDRAWABLEPROC glad_glXQueryDrawable; +#define glXQueryDrawable glad_glXQueryDrawable +typedef GLXContext (APIENTRYP PFNGLXCREATENEWCONTEXTPROC)(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +GLAPI PFNGLXCREATENEWCONTEXTPROC glad_glXCreateNewContext; +#define glXCreateNewContext glad_glXCreateNewContext +typedef Bool (APIENTRYP PFNGLXMAKECONTEXTCURRENTPROC)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +GLAPI PFNGLXMAKECONTEXTCURRENTPROC glad_glXMakeContextCurrent; +#define glXMakeContextCurrent glad_glXMakeContextCurrent +typedef GLXDrawable (APIENTRYP PFNGLXGETCURRENTREADDRAWABLEPROC)(); +GLAPI PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable; +#define glXGetCurrentReadDrawable glad_glXGetCurrentReadDrawable +typedef int (APIENTRYP PFNGLXQUERYCONTEXTPROC)(Display *dpy, GLXContext ctx, int attribute, int *value); +GLAPI PFNGLXQUERYCONTEXTPROC glad_glXQueryContext; +#define glXQueryContext glad_glXQueryContext +typedef void (APIENTRYP PFNGLXSELECTEVENTPROC)(Display *dpy, GLXDrawable draw, unsigned long event_mask); +GLAPI PFNGLXSELECTEVENTPROC glad_glXSelectEvent; +#define glXSelectEvent glad_glXSelectEvent +typedef void (APIENTRYP PFNGLXGETSELECTEDEVENTPROC)(Display *dpy, GLXDrawable draw, unsigned long *event_mask); +GLAPI PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent; +#define glXGetSelectedEvent glad_glXGetSelectedEvent +#endif +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 +GLAPI int GLAD_GLX_VERSION_1_4; +typedef __GLXextFuncPtr (APIENTRYP PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); +GLAPI PFNGLXGETPROCADDRESSPROC glad_glXGetProcAddress; +#define glXGetProcAddress glad_glXGetProcAddress +#endif +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 +#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 +#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C +#define GLX_VENDOR_NAMES_EXT 0x20F6 +#define GLX_STEREO_TREE_EXT 0x20F5 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_FRONT_EXT 0x20DE +#define GLX_BACK_EXT 0x20E0 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 +#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 +#define GLX_RENDERER_VERSION_MESA 0x8185 +#define GLX_RENDERER_ACCELERATED_MESA 0x8186 +#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 +#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 +#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 +#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A +#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B +#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C +#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D +#define GLX_RENDERER_ID_MESA 0x818E +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 +#define GLX_COVERAGE_SAMPLES_NV 100001 +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 +#define GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7 +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 +#define GLX_BLENDED_RGBA_SGIS 0x8025 +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 +#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 +GLAPI int GLAD_GLX_3DFX_multisample; +#endif +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 +GLAPI int GLAD_GLX_AMD_gpu_association; +typedef unsigned int (APIENTRYP PFNGLXGETGPUIDSAMDPROC)(unsigned int maxCount, unsigned int *ids); +GLAPI PFNGLXGETGPUIDSAMDPROC glad_glXGetGPUIDsAMD; +#define glXGetGPUIDsAMD glad_glXGetGPUIDsAMD +typedef int (APIENTRYP PFNGLXGETGPUINFOAMDPROC)(unsigned int id, int property, GLenum dataType, unsigned int size, void *data); +GLAPI PFNGLXGETGPUINFOAMDPROC glad_glXGetGPUInfoAMD; +#define glXGetGPUInfoAMD glad_glXGetGPUInfoAMD +typedef unsigned int (APIENTRYP PFNGLXGETCONTEXTGPUIDAMDPROC)(GLXContext ctx); +GLAPI PFNGLXGETCONTEXTGPUIDAMDPROC glad_glXGetContextGPUIDAMD; +#define glXGetContextGPUIDAMD glad_glXGetContextGPUIDAMD +typedef GLXContext (APIENTRYP PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)(unsigned int id, GLXContext share_list); +GLAPI PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC glad_glXCreateAssociatedContextAMD; +#define glXCreateAssociatedContextAMD glad_glXCreateAssociatedContextAMD +typedef GLXContext (APIENTRYP PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)(unsigned int id, GLXContext share_context, const int *attribList); +GLAPI PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_glXCreateAssociatedContextAttribsAMD; +#define glXCreateAssociatedContextAttribsAMD glad_glXCreateAssociatedContextAttribsAMD +typedef Bool (APIENTRYP PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)(GLXContext ctx); +GLAPI PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC glad_glXDeleteAssociatedContextAMD; +#define glXDeleteAssociatedContextAMD glad_glXDeleteAssociatedContextAMD +typedef Bool (APIENTRYP PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)(GLXContext ctx); +GLAPI PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_glXMakeAssociatedContextCurrentAMD; +#define glXMakeAssociatedContextCurrentAMD glad_glXMakeAssociatedContextCurrentAMD +typedef GLXContext (APIENTRYP PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)(); +GLAPI PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_glXGetCurrentAssociatedContextAMD; +#define glXGetCurrentAssociatedContextAMD glad_glXGetCurrentAssociatedContextAMD +typedef void (APIENTRYP PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)(GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC glad_glXBlitContextFramebufferAMD; +#define glXBlitContextFramebufferAMD glad_glXBlitContextFramebufferAMD +#endif +#ifndef GLX_ARB_context_flush_control +#define GLX_ARB_context_flush_control 1 +GLAPI int GLAD_GLX_ARB_context_flush_control; +#endif +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 +GLAPI int GLAD_GLX_ARB_create_context; +typedef GLXContext (APIENTRYP PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); +GLAPI PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB; +#define glXCreateContextAttribsARB glad_glXCreateContextAttribsARB +#endif +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 +GLAPI int GLAD_GLX_ARB_create_context_profile; +#endif +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 +GLAPI int GLAD_GLX_ARB_create_context_robustness; +#endif +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 +GLAPI int GLAD_GLX_ARB_fbconfig_float; +#endif +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 +GLAPI int GLAD_GLX_ARB_framebuffer_sRGB; +#endif +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 +GLAPI int GLAD_GLX_ARB_get_proc_address; +typedef __GLXextFuncPtr (APIENTRYP PFNGLXGETPROCADDRESSARBPROC)(const GLubyte *procName); +GLAPI PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB; +#define glXGetProcAddressARB glad_glXGetProcAddressARB +#endif +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 +GLAPI int GLAD_GLX_ARB_multisample; +#endif +#ifndef GLX_ARB_robustness_application_isolation +#define GLX_ARB_robustness_application_isolation 1 +GLAPI int GLAD_GLX_ARB_robustness_application_isolation; +#endif +#ifndef GLX_ARB_robustness_share_group_isolation +#define GLX_ARB_robustness_share_group_isolation 1 +GLAPI int GLAD_GLX_ARB_robustness_share_group_isolation; +#endif +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 +GLAPI int GLAD_GLX_ARB_vertex_buffer_object; +#endif +#ifndef GLX_EXT_buffer_age +#define GLX_EXT_buffer_age 1 +GLAPI int GLAD_GLX_EXT_buffer_age; +#endif +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 +GLAPI int GLAD_GLX_EXT_create_context_es2_profile; +#endif +#ifndef GLX_EXT_create_context_es_profile +#define GLX_EXT_create_context_es_profile 1 +GLAPI int GLAD_GLX_EXT_create_context_es_profile; +#endif +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 +GLAPI int GLAD_GLX_EXT_fbconfig_packed_float; +#endif +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 +GLAPI int GLAD_GLX_EXT_framebuffer_sRGB; +#endif +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 +GLAPI int GLAD_GLX_EXT_import_context; +typedef Display * (APIENTRYP PFNGLXGETCURRENTDISPLAYEXTPROC)(); +GLAPI PFNGLXGETCURRENTDISPLAYEXTPROC glad_glXGetCurrentDisplayEXT; +#define glXGetCurrentDisplayEXT glad_glXGetCurrentDisplayEXT +typedef int (APIENTRYP PFNGLXQUERYCONTEXTINFOEXTPROC)(Display *dpy, GLXContext context, int attribute, int *value); +GLAPI PFNGLXQUERYCONTEXTINFOEXTPROC glad_glXQueryContextInfoEXT; +#define glXQueryContextInfoEXT glad_glXQueryContextInfoEXT +typedef GLXContextID (APIENTRYP PFNGLXGETCONTEXTIDEXTPROC)(const GLXContext context); +GLAPI PFNGLXGETCONTEXTIDEXTPROC glad_glXGetContextIDEXT; +#define glXGetContextIDEXT glad_glXGetContextIDEXT +typedef GLXContext (APIENTRYP PFNGLXIMPORTCONTEXTEXTPROC)(Display *dpy, GLXContextID contextID); +GLAPI PFNGLXIMPORTCONTEXTEXTPROC glad_glXImportContextEXT; +#define glXImportContextEXT glad_glXImportContextEXT +typedef void (APIENTRYP PFNGLXFREECONTEXTEXTPROC)(Display *dpy, GLXContext context); +GLAPI PFNGLXFREECONTEXTEXTPROC glad_glXFreeContextEXT; +#define glXFreeContextEXT glad_glXFreeContextEXT +#endif +#ifndef GLX_EXT_libglvnd +#define GLX_EXT_libglvnd 1 +GLAPI int GLAD_GLX_EXT_libglvnd; +#endif +#ifndef GLX_EXT_stereo_tree +#define GLX_EXT_stereo_tree 1 +GLAPI int GLAD_GLX_EXT_stereo_tree; +#endif +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 +GLAPI int GLAD_GLX_EXT_swap_control; +typedef void (APIENTRYP PFNGLXSWAPINTERVALEXTPROC)(Display *dpy, GLXDrawable drawable, int interval); +GLAPI PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT; +#define glXSwapIntervalEXT glad_glXSwapIntervalEXT +#endif +#ifndef GLX_EXT_swap_control_tear +#define GLX_EXT_swap_control_tear 1 +GLAPI int GLAD_GLX_EXT_swap_control_tear; +#endif +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 +GLAPI int GLAD_GLX_EXT_texture_from_pixmap; +typedef void (APIENTRYP PFNGLXBINDTEXIMAGEEXTPROC)(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); +GLAPI PFNGLXBINDTEXIMAGEEXTPROC glad_glXBindTexImageEXT; +#define glXBindTexImageEXT glad_glXBindTexImageEXT +typedef void (APIENTRYP PFNGLXRELEASETEXIMAGEEXTPROC)(Display *dpy, GLXDrawable drawable, int buffer); +GLAPI PFNGLXRELEASETEXIMAGEEXTPROC glad_glXReleaseTexImageEXT; +#define glXReleaseTexImageEXT glad_glXReleaseTexImageEXT +#endif +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 +GLAPI int GLAD_GLX_EXT_visual_info; +#endif +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 +GLAPI int GLAD_GLX_EXT_visual_rating; +#endif +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 +GLAPI int GLAD_GLX_INTEL_swap_event; +#endif +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 +GLAPI int GLAD_GLX_MESA_agp_offset; +typedef unsigned int (APIENTRYP PFNGLXGETAGPOFFSETMESAPROC)(const void *pointer); +GLAPI PFNGLXGETAGPOFFSETMESAPROC glad_glXGetAGPOffsetMESA; +#define glXGetAGPOffsetMESA glad_glXGetAGPOffsetMESA +#endif +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 +GLAPI int GLAD_GLX_MESA_copy_sub_buffer; +typedef void (APIENTRYP PFNGLXCOPYSUBBUFFERMESAPROC)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); +GLAPI PFNGLXCOPYSUBBUFFERMESAPROC glad_glXCopySubBufferMESA; +#define glXCopySubBufferMESA glad_glXCopySubBufferMESA +#endif +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 +GLAPI int GLAD_GLX_MESA_pixmap_colormap; +typedef GLXPixmap (APIENTRYP PFNGLXCREATEGLXPIXMAPMESAPROC)(Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); +GLAPI PFNGLXCREATEGLXPIXMAPMESAPROC glad_glXCreateGLXPixmapMESA; +#define glXCreateGLXPixmapMESA glad_glXCreateGLXPixmapMESA +#endif +#ifndef GLX_MESA_query_renderer +#define GLX_MESA_query_renderer 1 +GLAPI int GLAD_GLX_MESA_query_renderer; +typedef Bool (APIENTRYP PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)(int attribute, unsigned int *value); +GLAPI PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glad_glXQueryCurrentRendererIntegerMESA; +#define glXQueryCurrentRendererIntegerMESA glad_glXQueryCurrentRendererIntegerMESA +typedef const char * (APIENTRYP PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)(int attribute); +GLAPI PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glad_glXQueryCurrentRendererStringMESA; +#define glXQueryCurrentRendererStringMESA glad_glXQueryCurrentRendererStringMESA +typedef Bool (APIENTRYP PFNGLXQUERYRENDERERINTEGERMESAPROC)(Display *dpy, int screen, int renderer, int attribute, unsigned int *value); +GLAPI PFNGLXQUERYRENDERERINTEGERMESAPROC glad_glXQueryRendererIntegerMESA; +#define glXQueryRendererIntegerMESA glad_glXQueryRendererIntegerMESA +typedef const char * (APIENTRYP PFNGLXQUERYRENDERERSTRINGMESAPROC)(Display *dpy, int screen, int renderer, int attribute); +GLAPI PFNGLXQUERYRENDERERSTRINGMESAPROC glad_glXQueryRendererStringMESA; +#define glXQueryRendererStringMESA glad_glXQueryRendererStringMESA +#endif +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 +GLAPI int GLAD_GLX_MESA_release_buffers; +typedef Bool (APIENTRYP PFNGLXRELEASEBUFFERSMESAPROC)(Display *dpy, GLXDrawable drawable); +GLAPI PFNGLXRELEASEBUFFERSMESAPROC glad_glXReleaseBuffersMESA; +#define glXReleaseBuffersMESA glad_glXReleaseBuffersMESA +#endif +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 +GLAPI int GLAD_GLX_MESA_set_3dfx_mode; +typedef Bool (APIENTRYP PFNGLXSET3DFXMODEMESAPROC)(int mode); +GLAPI PFNGLXSET3DFXMODEMESAPROC glad_glXSet3DfxModeMESA; +#define glXSet3DfxModeMESA glad_glXSet3DfxModeMESA +#endif +#ifndef GLX_NV_copy_buffer +#define GLX_NV_copy_buffer 1 +GLAPI int GLAD_GLX_NV_copy_buffer; +typedef void (APIENTRYP PFNGLXCOPYBUFFERSUBDATANVPROC)(Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLXCOPYBUFFERSUBDATANVPROC glad_glXCopyBufferSubDataNV; +#define glXCopyBufferSubDataNV glad_glXCopyBufferSubDataNV +typedef void (APIENTRYP PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)(Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC glad_glXNamedCopyBufferSubDataNV; +#define glXNamedCopyBufferSubDataNV glad_glXNamedCopyBufferSubDataNV +#endif +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 +GLAPI int GLAD_GLX_NV_copy_image; +typedef void (APIENTRYP PFNGLXCOPYIMAGESUBDATANVPROC)(Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLXCOPYIMAGESUBDATANVPROC glad_glXCopyImageSubDataNV; +#define glXCopyImageSubDataNV glad_glXCopyImageSubDataNV +#endif +#ifndef GLX_NV_delay_before_swap +#define GLX_NV_delay_before_swap 1 +GLAPI int GLAD_GLX_NV_delay_before_swap; +typedef Bool (APIENTRYP PFNGLXDELAYBEFORESWAPNVPROC)(Display *dpy, GLXDrawable drawable, GLfloat seconds); +GLAPI PFNGLXDELAYBEFORESWAPNVPROC glad_glXDelayBeforeSwapNV; +#define glXDelayBeforeSwapNV glad_glXDelayBeforeSwapNV +#endif +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 +GLAPI int GLAD_GLX_NV_float_buffer; +#endif +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 +GLAPI int GLAD_GLX_NV_multisample_coverage; +#endif +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 +GLAPI int GLAD_GLX_NV_present_video; +typedef unsigned int * (APIENTRYP PFNGLXENUMERATEVIDEODEVICESNVPROC)(Display *dpy, int screen, int *nelements); +GLAPI PFNGLXENUMERATEVIDEODEVICESNVPROC glad_glXEnumerateVideoDevicesNV; +#define glXEnumerateVideoDevicesNV glad_glXEnumerateVideoDevicesNV +typedef int (APIENTRYP PFNGLXBINDVIDEODEVICENVPROC)(Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +GLAPI PFNGLXBINDVIDEODEVICENVPROC glad_glXBindVideoDeviceNV; +#define glXBindVideoDeviceNV glad_glXBindVideoDeviceNV +#endif +#ifndef GLX_NV_robustness_video_memory_purge +#define GLX_NV_robustness_video_memory_purge 1 +GLAPI int GLAD_GLX_NV_robustness_video_memory_purge; +#endif +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 +GLAPI int GLAD_GLX_NV_swap_group; +typedef Bool (APIENTRYP PFNGLXJOINSWAPGROUPNVPROC)(Display *dpy, GLXDrawable drawable, GLuint group); +GLAPI PFNGLXJOINSWAPGROUPNVPROC glad_glXJoinSwapGroupNV; +#define glXJoinSwapGroupNV glad_glXJoinSwapGroupNV +typedef Bool (APIENTRYP PFNGLXBINDSWAPBARRIERNVPROC)(Display *dpy, GLuint group, GLuint barrier); +GLAPI PFNGLXBINDSWAPBARRIERNVPROC glad_glXBindSwapBarrierNV; +#define glXBindSwapBarrierNV glad_glXBindSwapBarrierNV +typedef Bool (APIENTRYP PFNGLXQUERYSWAPGROUPNVPROC)(Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +GLAPI PFNGLXQUERYSWAPGROUPNVPROC glad_glXQuerySwapGroupNV; +#define glXQuerySwapGroupNV glad_glXQuerySwapGroupNV +typedef Bool (APIENTRYP PFNGLXQUERYMAXSWAPGROUPSNVPROC)(Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +GLAPI PFNGLXQUERYMAXSWAPGROUPSNVPROC glad_glXQueryMaxSwapGroupsNV; +#define glXQueryMaxSwapGroupsNV glad_glXQueryMaxSwapGroupsNV +typedef Bool (APIENTRYP PFNGLXQUERYFRAMECOUNTNVPROC)(Display *dpy, int screen, GLuint *count); +GLAPI PFNGLXQUERYFRAMECOUNTNVPROC glad_glXQueryFrameCountNV; +#define glXQueryFrameCountNV glad_glXQueryFrameCountNV +typedef Bool (APIENTRYP PFNGLXRESETFRAMECOUNTNVPROC)(Display *dpy, int screen); +GLAPI PFNGLXRESETFRAMECOUNTNVPROC glad_glXResetFrameCountNV; +#define glXResetFrameCountNV glad_glXResetFrameCountNV +#endif +#ifndef GLX_NV_video_capture +#define GLX_NV_video_capture 1 +GLAPI int GLAD_GLX_NV_video_capture; +typedef int (APIENTRYP PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)(Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +GLAPI PFNGLXBINDVIDEOCAPTUREDEVICENVPROC glad_glXBindVideoCaptureDeviceNV; +#define glXBindVideoCaptureDeviceNV glad_glXBindVideoCaptureDeviceNV +typedef GLXVideoCaptureDeviceNV * (APIENTRYP PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)(Display *dpy, int screen, int *nelements); +GLAPI PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_glXEnumerateVideoCaptureDevicesNV; +#define glXEnumerateVideoCaptureDevicesNV glad_glXEnumerateVideoCaptureDevicesNV +typedef void (APIENTRYP PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)(Display *dpy, GLXVideoCaptureDeviceNV device); +GLAPI PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC glad_glXLockVideoCaptureDeviceNV; +#define glXLockVideoCaptureDeviceNV glad_glXLockVideoCaptureDeviceNV +typedef int (APIENTRYP PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)(Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); +GLAPI PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC glad_glXQueryVideoCaptureDeviceNV; +#define glXQueryVideoCaptureDeviceNV glad_glXQueryVideoCaptureDeviceNV +typedef void (APIENTRYP PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)(Display *dpy, GLXVideoCaptureDeviceNV device); +GLAPI PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC glad_glXReleaseVideoCaptureDeviceNV; +#define glXReleaseVideoCaptureDeviceNV glad_glXReleaseVideoCaptureDeviceNV +#endif +#ifndef GLX_NV_video_out +#define GLX_NV_video_out 1 +GLAPI int GLAD_GLX_NV_video_out; +typedef int (APIENTRYP PFNGLXGETVIDEODEVICENVPROC)(Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +GLAPI PFNGLXGETVIDEODEVICENVPROC glad_glXGetVideoDeviceNV; +#define glXGetVideoDeviceNV glad_glXGetVideoDeviceNV +typedef int (APIENTRYP PFNGLXRELEASEVIDEODEVICENVPROC)(Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); +GLAPI PFNGLXRELEASEVIDEODEVICENVPROC glad_glXReleaseVideoDeviceNV; +#define glXReleaseVideoDeviceNV glad_glXReleaseVideoDeviceNV +typedef int (APIENTRYP PFNGLXBINDVIDEOIMAGENVPROC)(Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +GLAPI PFNGLXBINDVIDEOIMAGENVPROC glad_glXBindVideoImageNV; +#define glXBindVideoImageNV glad_glXBindVideoImageNV +typedef int (APIENTRYP PFNGLXRELEASEVIDEOIMAGENVPROC)(Display *dpy, GLXPbuffer pbuf); +GLAPI PFNGLXRELEASEVIDEOIMAGENVPROC glad_glXReleaseVideoImageNV; +#define glXReleaseVideoImageNV glad_glXReleaseVideoImageNV +typedef int (APIENTRYP PFNGLXSENDPBUFFERTOVIDEONVPROC)(Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); +GLAPI PFNGLXSENDPBUFFERTOVIDEONVPROC glad_glXSendPbufferToVideoNV; +#define glXSendPbufferToVideoNV glad_glXSendPbufferToVideoNV +typedef int (APIENTRYP PFNGLXGETVIDEOINFONVPROC)(Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +GLAPI PFNGLXGETVIDEOINFONVPROC glad_glXGetVideoInfoNV; +#define glXGetVideoInfoNV glad_glXGetVideoInfoNV +#endif +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 +GLAPI int GLAD_GLX_OML_swap_method; +#endif +#ifndef GLX_OML_sync_control +#define GLX_OML_sync_control 1 +GLAPI int GLAD_GLX_OML_sync_control; +typedef Bool (APIENTRYP PFNGLXGETSYNCVALUESOMLPROC)(Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); +GLAPI PFNGLXGETSYNCVALUESOMLPROC glad_glXGetSyncValuesOML; +#define glXGetSyncValuesOML glad_glXGetSyncValuesOML +typedef Bool (APIENTRYP PFNGLXGETMSCRATEOMLPROC)(Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); +GLAPI PFNGLXGETMSCRATEOMLPROC glad_glXGetMscRateOML; +#define glXGetMscRateOML glad_glXGetMscRateOML +typedef int64_t (APIENTRYP PFNGLXSWAPBUFFERSMSCOMLPROC)(Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +GLAPI PFNGLXSWAPBUFFERSMSCOMLPROC glad_glXSwapBuffersMscOML; +#define glXSwapBuffersMscOML glad_glXSwapBuffersMscOML +typedef Bool (APIENTRYP PFNGLXWAITFORMSCOMLPROC)(Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); +GLAPI PFNGLXWAITFORMSCOMLPROC glad_glXWaitForMscOML; +#define glXWaitForMscOML glad_glXWaitForMscOML +typedef Bool (APIENTRYP PFNGLXWAITFORSBCOMLPROC)(Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); +GLAPI PFNGLXWAITFORSBCOMLPROC glad_glXWaitForSbcOML; +#define glXWaitForSbcOML glad_glXWaitForSbcOML +#endif +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 +GLAPI int GLAD_GLX_SGIS_blended_overlay; +#endif +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 +GLAPI int GLAD_GLX_SGIS_multisample; +#endif +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 +GLAPI int GLAD_GLX_SGIS_shared_multisample; +#endif +#ifndef GLX_SGIX_dmbuffer +#define GLX_SGIX_dmbuffer 1 +GLAPI int GLAD_GLX_SGIX_dmbuffer; +#ifdef _DM_BUFFER_H_ +typedef Bool (APIENTRYP PFNGLXASSOCIATEDMPBUFFERSGIXPROC)(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); +GLAPI PFNGLXASSOCIATEDMPBUFFERSGIXPROC glad_glXAssociateDMPbufferSGIX; +#define glXAssociateDMPbufferSGIX glad_glXAssociateDMPbufferSGIX +#endif +#endif +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 +GLAPI int GLAD_GLX_SGIX_fbconfig; +typedef int (APIENTRYP PFNGLXGETFBCONFIGATTRIBSGIXPROC)(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); +GLAPI PFNGLXGETFBCONFIGATTRIBSGIXPROC glad_glXGetFBConfigAttribSGIX; +#define glXGetFBConfigAttribSGIX glad_glXGetFBConfigAttribSGIX +typedef GLXFBConfigSGIX * (APIENTRYP PFNGLXCHOOSEFBCONFIGSGIXPROC)(Display *dpy, int screen, int *attrib_list, int *nelements); +GLAPI PFNGLXCHOOSEFBCONFIGSGIXPROC glad_glXChooseFBConfigSGIX; +#define glXChooseFBConfigSGIX glad_glXChooseFBConfigSGIX +typedef GLXPixmap (APIENTRYP PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); +GLAPI PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC glad_glXCreateGLXPixmapWithConfigSGIX; +#define glXCreateGLXPixmapWithConfigSGIX glad_glXCreateGLXPixmapWithConfigSGIX +typedef GLXContext (APIENTRYP PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); +GLAPI PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC glad_glXCreateContextWithConfigSGIX; +#define glXCreateContextWithConfigSGIX glad_glXCreateContextWithConfigSGIX +typedef XVisualInfo * (APIENTRYP PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)(Display *dpy, GLXFBConfigSGIX config); +GLAPI PFNGLXGETVISUALFROMFBCONFIGSGIXPROC glad_glXGetVisualFromFBConfigSGIX; +#define glXGetVisualFromFBConfigSGIX glad_glXGetVisualFromFBConfigSGIX +typedef GLXFBConfigSGIX (APIENTRYP PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)(Display *dpy, XVisualInfo *vis); +GLAPI PFNGLXGETFBCONFIGFROMVISUALSGIXPROC glad_glXGetFBConfigFromVisualSGIX; +#define glXGetFBConfigFromVisualSGIX glad_glXGetFBConfigFromVisualSGIX +#endif +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 +GLAPI int GLAD_GLX_SGIX_hyperpipe; +typedef GLXHyperpipeNetworkSGIX * (APIENTRYP PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)(Display *dpy, int *npipes); +GLAPI PFNGLXQUERYHYPERPIPENETWORKSGIXPROC glad_glXQueryHyperpipeNetworkSGIX; +#define glXQueryHyperpipeNetworkSGIX glad_glXQueryHyperpipeNetworkSGIX +typedef int (APIENTRYP PFNGLXHYPERPIPECONFIGSGIXPROC)(Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +GLAPI PFNGLXHYPERPIPECONFIGSGIXPROC glad_glXHyperpipeConfigSGIX; +#define glXHyperpipeConfigSGIX glad_glXHyperpipeConfigSGIX +typedef GLXHyperpipeConfigSGIX * (APIENTRYP PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)(Display *dpy, int hpId, int *npipes); +GLAPI PFNGLXQUERYHYPERPIPECONFIGSGIXPROC glad_glXQueryHyperpipeConfigSGIX; +#define glXQueryHyperpipeConfigSGIX glad_glXQueryHyperpipeConfigSGIX +typedef int (APIENTRYP PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)(Display *dpy, int hpId); +GLAPI PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC glad_glXDestroyHyperpipeConfigSGIX; +#define glXDestroyHyperpipeConfigSGIX glad_glXDestroyHyperpipeConfigSGIX +typedef int (APIENTRYP PFNGLXBINDHYPERPIPESGIXPROC)(Display *dpy, int hpId); +GLAPI PFNGLXBINDHYPERPIPESGIXPROC glad_glXBindHyperpipeSGIX; +#define glXBindHyperpipeSGIX glad_glXBindHyperpipeSGIX +typedef int (APIENTRYP PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)(Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +GLAPI PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC glad_glXQueryHyperpipeBestAttribSGIX; +#define glXQueryHyperpipeBestAttribSGIX glad_glXQueryHyperpipeBestAttribSGIX +typedef int (APIENTRYP PFNGLXHYPERPIPEATTRIBSGIXPROC)(Display *dpy, int timeSlice, int attrib, int size, void *attribList); +GLAPI PFNGLXHYPERPIPEATTRIBSGIXPROC glad_glXHyperpipeAttribSGIX; +#define glXHyperpipeAttribSGIX glad_glXHyperpipeAttribSGIX +typedef int (APIENTRYP PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)(Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +GLAPI PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC glad_glXQueryHyperpipeAttribSGIX; +#define glXQueryHyperpipeAttribSGIX glad_glXQueryHyperpipeAttribSGIX +#endif +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 +GLAPI int GLAD_GLX_SGIX_pbuffer; +typedef GLXPbufferSGIX (APIENTRYP PFNGLXCREATEGLXPBUFFERSGIXPROC)(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); +GLAPI PFNGLXCREATEGLXPBUFFERSGIXPROC glad_glXCreateGLXPbufferSGIX; +#define glXCreateGLXPbufferSGIX glad_glXCreateGLXPbufferSGIX +typedef void (APIENTRYP PFNGLXDESTROYGLXPBUFFERSGIXPROC)(Display *dpy, GLXPbufferSGIX pbuf); +GLAPI PFNGLXDESTROYGLXPBUFFERSGIXPROC glad_glXDestroyGLXPbufferSGIX; +#define glXDestroyGLXPbufferSGIX glad_glXDestroyGLXPbufferSGIX +typedef int (APIENTRYP PFNGLXQUERYGLXPBUFFERSGIXPROC)(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); +GLAPI PFNGLXQUERYGLXPBUFFERSGIXPROC glad_glXQueryGLXPbufferSGIX; +#define glXQueryGLXPbufferSGIX glad_glXQueryGLXPbufferSGIX +typedef void (APIENTRYP PFNGLXSELECTEVENTSGIXPROC)(Display *dpy, GLXDrawable drawable, unsigned long mask); +GLAPI PFNGLXSELECTEVENTSGIXPROC glad_glXSelectEventSGIX; +#define glXSelectEventSGIX glad_glXSelectEventSGIX +typedef void (APIENTRYP PFNGLXGETSELECTEDEVENTSGIXPROC)(Display *dpy, GLXDrawable drawable, unsigned long *mask); +GLAPI PFNGLXGETSELECTEDEVENTSGIXPROC glad_glXGetSelectedEventSGIX; +#define glXGetSelectedEventSGIX glad_glXGetSelectedEventSGIX +#endif +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 +GLAPI int GLAD_GLX_SGIX_swap_barrier; +typedef void (APIENTRYP PFNGLXBINDSWAPBARRIERSGIXPROC)(Display *dpy, GLXDrawable drawable, int barrier); +GLAPI PFNGLXBINDSWAPBARRIERSGIXPROC glad_glXBindSwapBarrierSGIX; +#define glXBindSwapBarrierSGIX glad_glXBindSwapBarrierSGIX +typedef Bool (APIENTRYP PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)(Display *dpy, int screen, int *max); +GLAPI PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC glad_glXQueryMaxSwapBarriersSGIX; +#define glXQueryMaxSwapBarriersSGIX glad_glXQueryMaxSwapBarriersSGIX +#endif +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 +GLAPI int GLAD_GLX_SGIX_swap_group; +typedef void (APIENTRYP PFNGLXJOINSWAPGROUPSGIXPROC)(Display *dpy, GLXDrawable drawable, GLXDrawable member); +GLAPI PFNGLXJOINSWAPGROUPSGIXPROC glad_glXJoinSwapGroupSGIX; +#define glXJoinSwapGroupSGIX glad_glXJoinSwapGroupSGIX +#endif +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 +GLAPI int GLAD_GLX_SGIX_video_resize; +typedef int (APIENTRYP PFNGLXBINDCHANNELTOWINDOWSGIXPROC)(Display *display, int screen, int channel, Window window); +GLAPI PFNGLXBINDCHANNELTOWINDOWSGIXPROC glad_glXBindChannelToWindowSGIX; +#define glXBindChannelToWindowSGIX glad_glXBindChannelToWindowSGIX +typedef int (APIENTRYP PFNGLXCHANNELRECTSGIXPROC)(Display *display, int screen, int channel, int x, int y, int w, int h); +GLAPI PFNGLXCHANNELRECTSGIXPROC glad_glXChannelRectSGIX; +#define glXChannelRectSGIX glad_glXChannelRectSGIX +typedef int (APIENTRYP PFNGLXQUERYCHANNELRECTSGIXPROC)(Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); +GLAPI PFNGLXQUERYCHANNELRECTSGIXPROC glad_glXQueryChannelRectSGIX; +#define glXQueryChannelRectSGIX glad_glXQueryChannelRectSGIX +typedef int (APIENTRYP PFNGLXQUERYCHANNELDELTASSGIXPROC)(Display *display, int screen, int channel, int *x, int *y, int *w, int *h); +GLAPI PFNGLXQUERYCHANNELDELTASSGIXPROC glad_glXQueryChannelDeltasSGIX; +#define glXQueryChannelDeltasSGIX glad_glXQueryChannelDeltasSGIX +typedef int (APIENTRYP PFNGLXCHANNELRECTSYNCSGIXPROC)(Display *display, int screen, int channel, GLenum synctype); +GLAPI PFNGLXCHANNELRECTSYNCSGIXPROC glad_glXChannelRectSyncSGIX; +#define glXChannelRectSyncSGIX glad_glXChannelRectSyncSGIX +#endif +#ifndef GLX_SGIX_video_source +#define GLX_SGIX_video_source 1 +GLAPI int GLAD_GLX_SGIX_video_source; +#ifdef _VL_H_ +typedef GLXVideoSourceSGIX (APIENTRYP PFNGLXCREATEGLXVIDEOSOURCESGIXPROC)(Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); +GLAPI PFNGLXCREATEGLXVIDEOSOURCESGIXPROC glad_glXCreateGLXVideoSourceSGIX; +#define glXCreateGLXVideoSourceSGIX glad_glXCreateGLXVideoSourceSGIX +typedef void (APIENTRYP PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)(Display *dpy, GLXVideoSourceSGIX glxvideosource); +GLAPI PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC glad_glXDestroyGLXVideoSourceSGIX; +#define glXDestroyGLXVideoSourceSGIX glad_glXDestroyGLXVideoSourceSGIX +#endif +#endif +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 +GLAPI int GLAD_GLX_SGIX_visual_select_group; +#endif +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 +GLAPI int GLAD_GLX_SGI_cushion; +typedef void (APIENTRYP PFNGLXCUSHIONSGIPROC)(Display *dpy, Window window, float cushion); +GLAPI PFNGLXCUSHIONSGIPROC glad_glXCushionSGI; +#define glXCushionSGI glad_glXCushionSGI +#endif +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 +GLAPI int GLAD_GLX_SGI_make_current_read; +typedef Bool (APIENTRYP PFNGLXMAKECURRENTREADSGIPROC)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +GLAPI PFNGLXMAKECURRENTREADSGIPROC glad_glXMakeCurrentReadSGI; +#define glXMakeCurrentReadSGI glad_glXMakeCurrentReadSGI +typedef GLXDrawable (APIENTRYP PFNGLXGETCURRENTREADDRAWABLESGIPROC)(); +GLAPI PFNGLXGETCURRENTREADDRAWABLESGIPROC glad_glXGetCurrentReadDrawableSGI; +#define glXGetCurrentReadDrawableSGI glad_glXGetCurrentReadDrawableSGI +#endif +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 +GLAPI int GLAD_GLX_SGI_swap_control; +typedef int (APIENTRYP PFNGLXSWAPINTERVALSGIPROC)(int interval); +GLAPI PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI; +#define glXSwapIntervalSGI glad_glXSwapIntervalSGI +#endif +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 +GLAPI int GLAD_GLX_SGI_video_sync; +typedef int (APIENTRYP PFNGLXGETVIDEOSYNCSGIPROC)(unsigned int *count); +GLAPI PFNGLXGETVIDEOSYNCSGIPROC glad_glXGetVideoSyncSGI; +#define glXGetVideoSyncSGI glad_glXGetVideoSyncSGI +typedef int (APIENTRYP PFNGLXWAITVIDEOSYNCSGIPROC)(int divisor, int remainder, unsigned int *count); +GLAPI PFNGLXWAITVIDEOSYNCSGIPROC glad_glXWaitVideoSyncSGI; +#define glXWaitVideoSyncSGI glad_glXWaitVideoSyncSGI +#endif +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 +GLAPI int GLAD_GLX_SUN_get_transparent_index; +typedef Status (APIENTRYP PFNGLXGETTRANSPARENTINDEXSUNPROC)(Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); +GLAPI PFNGLXGETTRANSPARENTINDEXSUNPROC glad_glXGetTransparentIndexSUN; +#define glXGetTransparentIndexSUN glad_glXGetTransparentIndexSUN +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/glad/include/glad/glad_wgl.h b/Engine/lib/glad/include/glad/glad_wgl.h new file mode 100644 index 000000000..0e4f5b5c5 --- /dev/null +++ b/Engine/lib/glad/include/glad/glad_wgl.h @@ -0,0 +1,980 @@ +/* + + WGL loader generated by glad 0.1.12a0 on Mon Sep 12 03:11:07 2016. + + Language/Generator: C/C++ + Specification: wgl + APIs: wgl=1.0 + Profile: - + Extensions: + WGL_3DFX_multisample, + WGL_3DL_stereo_control, + WGL_AMD_gpu_association, + WGL_ARB_buffer_region, + WGL_ARB_context_flush_control, + WGL_ARB_create_context, + WGL_ARB_create_context_profile, + WGL_ARB_create_context_robustness, + WGL_ARB_extensions_string, + WGL_ARB_framebuffer_sRGB, + WGL_ARB_make_current_read, + WGL_ARB_multisample, + WGL_ARB_pbuffer, + WGL_ARB_pixel_format, + WGL_ARB_pixel_format_float, + WGL_ARB_render_texture, + WGL_ARB_robustness_application_isolation, + WGL_ARB_robustness_share_group_isolation, + WGL_ATI_pixel_format_float, + WGL_EXT_create_context_es2_profile, + WGL_EXT_create_context_es_profile, + WGL_EXT_depth_float, + WGL_EXT_display_color_table, + WGL_EXT_extensions_string, + WGL_EXT_framebuffer_sRGB, + WGL_EXT_make_current_read, + WGL_EXT_multisample, + WGL_EXT_pbuffer, + WGL_EXT_pixel_format, + WGL_EXT_pixel_format_packed_float, + WGL_EXT_swap_control, + WGL_EXT_swap_control_tear, + WGL_I3D_digital_video_control, + WGL_I3D_gamma, + WGL_I3D_genlock, + WGL_I3D_image_buffer, + WGL_I3D_swap_frame_lock, + WGL_I3D_swap_frame_usage, + WGL_NV_DX_interop, + WGL_NV_DX_interop2, + WGL_NV_copy_image, + WGL_NV_delay_before_swap, + WGL_NV_float_buffer, + WGL_NV_gpu_affinity, + WGL_NV_multisample_coverage, + WGL_NV_present_video, + WGL_NV_render_depth_texture, + WGL_NV_render_texture_rectangle, + WGL_NV_swap_group, + WGL_NV_vertex_array_range, + WGL_NV_video_capture, + WGL_NV_video_output, + WGL_OML_sync_control + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control" + Online: + http://glad.dav1d.de/#language=c&specification=wgl&loader=on&api=wgl%3D1.0&extensions=WGL_3DFX_multisample&extensions=WGL_3DL_stereo_control&extensions=WGL_AMD_gpu_association&extensions=WGL_ARB_buffer_region&extensions=WGL_ARB_context_flush_control&extensions=WGL_ARB_create_context&extensions=WGL_ARB_create_context_profile&extensions=WGL_ARB_create_context_robustness&extensions=WGL_ARB_extensions_string&extensions=WGL_ARB_framebuffer_sRGB&extensions=WGL_ARB_make_current_read&extensions=WGL_ARB_multisample&extensions=WGL_ARB_pbuffer&extensions=WGL_ARB_pixel_format&extensions=WGL_ARB_pixel_format_float&extensions=WGL_ARB_render_texture&extensions=WGL_ARB_robustness_application_isolation&extensions=WGL_ARB_robustness_share_group_isolation&extensions=WGL_ATI_pixel_format_float&extensions=WGL_EXT_create_context_es2_profile&extensions=WGL_EXT_create_context_es_profile&extensions=WGL_EXT_depth_float&extensions=WGL_EXT_display_color_table&extensions=WGL_EXT_extensions_string&extensions=WGL_EXT_framebuffer_sRGB&extensions=WGL_EXT_make_current_read&extensions=WGL_EXT_multisample&extensions=WGL_EXT_pbuffer&extensions=WGL_EXT_pixel_format&extensions=WGL_EXT_pixel_format_packed_float&extensions=WGL_EXT_swap_control&extensions=WGL_EXT_swap_control_tear&extensions=WGL_I3D_digital_video_control&extensions=WGL_I3D_gamma&extensions=WGL_I3D_genlock&extensions=WGL_I3D_image_buffer&extensions=WGL_I3D_swap_frame_lock&extensions=WGL_I3D_swap_frame_usage&extensions=WGL_NV_DX_interop&extensions=WGL_NV_DX_interop2&extensions=WGL_NV_copy_image&extensions=WGL_NV_delay_before_swap&extensions=WGL_NV_float_buffer&extensions=WGL_NV_gpu_affinity&extensions=WGL_NV_multisample_coverage&extensions=WGL_NV_present_video&extensions=WGL_NV_render_depth_texture&extensions=WGL_NV_render_texture_rectangle&extensions=WGL_NV_swap_group&extensions=WGL_NV_vertex_array_range&extensions=WGL_NV_video_capture&extensions=WGL_NV_video_output&extensions=WGL_OML_sync_control +*/ + + +#ifndef WINAPI +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +# include +#endif + +#include + +#ifndef __glad_wglext_h_ + +#ifdef __wglext_h_ +#error WGL header already included, remove this include, glad already provides it +#endif + +#define __glad_wglext_h_ +#define __wglext_h_ + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef void* (* GLADloadproc)(const char *name); + +#ifndef GLAPI +# if defined(GLAD_GLAPI_EXPORT) +# if defined(WIN32) || defined(__CYGWIN__) +# if defined(GLAD_GLAPI_EXPORT_BUILD) +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllexport)) extern +# else +# define GLAPI __declspec(dllexport) extern +# endif +# else +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllimport)) extern +# else +# define GLAPI __declspec(dllimport) extern +# endif +# endif +# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) +# define GLAPI __attribute__ ((visibility ("default"))) extern +# else +# define GLAPI extern +# endif +# else +# define GLAPI extern +# endif +#endif + +GLAPI int gladLoadWGL(HDC hdc); + +GLAPI int gladLoadWGLLoader(GLADloadproc, HDC hdc); + +struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +}; +DECLARE_HANDLE(HPBUFFERARB); +DECLARE_HANDLE(HPBUFFEREXT); +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); +DECLARE_HANDLE(HPVIDEODEV); +DECLARE_HANDLE(HPGPUNV); +DECLARE_HANDLE(HGPUNV); +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); +typedef struct _GPU_DEVICE GPU_DEVICE; +typedef struct _GPU_DEVICE *PGPU_DEVICE; +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#define WGL_DEPTH_FLOAT_EXT 0x2040 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 +#define WGL_ACCESS_READ_ONLY_NV 0x00000000 +#define WGL_ACCESS_READ_WRITE_NV 0x00000001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 +#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 +GLAPI int GLAD_WGL_3DFX_multisample; +#endif +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 +GLAPI int GLAD_WGL_3DL_stereo_control; +typedef BOOL (APIENTRYP PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC, UINT uState); +GLAPI PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL; +#define wglSetStereoEmitterState3DL glad_wglSetStereoEmitterState3DL +#endif +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 +GLAPI int GLAD_WGL_AMD_gpu_association; +typedef UINT (APIENTRYP PFNWGLGETGPUIDSAMDPROC)(UINT maxCount, UINT *ids); +GLAPI PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD; +#define wglGetGPUIDsAMD glad_wglGetGPUIDsAMD +typedef INT (APIENTRYP PFNWGLGETGPUINFOAMDPROC)(UINT id, int property, GLenum dataType, UINT size, void *data); +GLAPI PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD; +#define wglGetGPUInfoAMD glad_wglGetGPUInfoAMD +typedef UINT (APIENTRYP PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc); +GLAPI PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD; +#define wglGetContextGPUIDAMD glad_wglGetContextGPUIDAMD +typedef HGLRC (APIENTRYP PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id); +GLAPI PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD; +#define wglCreateAssociatedContextAMD glad_wglCreateAssociatedContextAMD +typedef HGLRC (APIENTRYP PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)(UINT id, HGLRC hShareContext, const int *attribList); +GLAPI PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD; +#define wglCreateAssociatedContextAttribsAMD glad_wglCreateAssociatedContextAttribsAMD +typedef BOOL (APIENTRYP PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)(HGLRC hglrc); +GLAPI PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD; +#define wglDeleteAssociatedContextAMD glad_wglDeleteAssociatedContextAMD +typedef BOOL (APIENTRYP PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)(HGLRC hglrc); +GLAPI PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD; +#define wglMakeAssociatedContextCurrentAMD glad_wglMakeAssociatedContextCurrentAMD +typedef HGLRC (APIENTRYP PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)(); +GLAPI PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD; +#define wglGetCurrentAssociatedContextAMD glad_wglGetCurrentAssociatedContextAMD +typedef VOID (APIENTRYP PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD; +#define wglBlitContextFramebufferAMD glad_wglBlitContextFramebufferAMD +#endif +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 +GLAPI int GLAD_WGL_ARB_buffer_region; +typedef HANDLE (APIENTRYP PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC, int iLayerPlane, UINT uType); +GLAPI PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB; +#define wglCreateBufferRegionARB glad_wglCreateBufferRegionARB +typedef VOID (APIENTRYP PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion); +GLAPI PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB; +#define wglDeleteBufferRegionARB glad_wglDeleteBufferRegionARB +typedef BOOL (APIENTRYP PFNWGLSAVEBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height); +GLAPI PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB; +#define wglSaveBufferRegionARB glad_wglSaveBufferRegionARB +typedef BOOL (APIENTRYP PFNWGLRESTOREBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +GLAPI PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB; +#define wglRestoreBufferRegionARB glad_wglRestoreBufferRegionARB +#endif +#ifndef WGL_ARB_context_flush_control +#define WGL_ARB_context_flush_control 1 +GLAPI int GLAD_WGL_ARB_context_flush_control; +#endif +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 +GLAPI int GLAD_WGL_ARB_create_context; +typedef HGLRC (APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShareContext, const int *attribList); +GLAPI PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB; +#define wglCreateContextAttribsARB glad_wglCreateContextAttribsARB +#endif +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 +GLAPI int GLAD_WGL_ARB_create_context_profile; +#endif +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 +GLAPI int GLAD_WGL_ARB_create_context_robustness; +#endif +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 +GLAPI int GLAD_WGL_ARB_extensions_string; +typedef const char * (APIENTRYP PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC hdc); +GLAPI PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB; +#define wglGetExtensionsStringARB glad_wglGetExtensionsStringARB +#endif +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 +GLAPI int GLAD_WGL_ARB_framebuffer_sRGB; +#endif +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 +GLAPI int GLAD_WGL_ARB_make_current_read; +typedef BOOL (APIENTRYP PFNWGLMAKECONTEXTCURRENTARBPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +GLAPI PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB; +#define wglMakeContextCurrentARB glad_wglMakeContextCurrentARB +typedef HDC (APIENTRYP PFNWGLGETCURRENTREADDCARBPROC)(); +GLAPI PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB; +#define wglGetCurrentReadDCARB glad_wglGetCurrentReadDCARB +#endif +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 +GLAPI int GLAD_WGL_ARB_multisample; +#endif +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 +GLAPI int GLAD_WGL_ARB_pbuffer; +typedef HPBUFFERARB (APIENTRYP PFNWGLCREATEPBUFFERARBPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +GLAPI PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB; +#define wglCreatePbufferARB glad_wglCreatePbufferARB +typedef HDC (APIENTRYP PFNWGLGETPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer); +GLAPI PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB; +#define wglGetPbufferDCARB glad_wglGetPbufferDCARB +typedef int (APIENTRYP PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer, HDC hDC); +GLAPI PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB; +#define wglReleasePbufferDCARB glad_wglReleasePbufferDCARB +typedef BOOL (APIENTRYP PFNWGLDESTROYPBUFFERARBPROC)(HPBUFFERARB hPbuffer); +GLAPI PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB; +#define wglDestroyPbufferARB glad_wglDestroyPbufferARB +typedef BOOL (APIENTRYP PFNWGLQUERYPBUFFERARBPROC)(HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +GLAPI PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB; +#define wglQueryPbufferARB glad_wglQueryPbufferARB +#endif +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 +GLAPI int GLAD_WGL_ARB_pixel_format; +typedef BOOL (APIENTRYP PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +GLAPI PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB; +#define wglGetPixelFormatAttribivARB glad_wglGetPixelFormatAttribivARB +typedef BOOL (APIENTRYP PFNWGLGETPIXELFORMATATTRIBFVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +GLAPI PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB; +#define wglGetPixelFormatAttribfvARB glad_wglGetPixelFormatAttribfvARB +typedef BOOL (APIENTRYP PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +GLAPI PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB; +#define wglChoosePixelFormatARB glad_wglChoosePixelFormatARB +#endif +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 +GLAPI int GLAD_WGL_ARB_pixel_format_float; +#endif +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 +GLAPI int GLAD_WGL_ARB_render_texture; +typedef BOOL (APIENTRYP PFNWGLBINDTEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); +GLAPI PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB; +#define wglBindTexImageARB glad_wglBindTexImageARB +typedef BOOL (APIENTRYP PFNWGLRELEASETEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); +GLAPI PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB; +#define wglReleaseTexImageARB glad_wglReleaseTexImageARB +typedef BOOL (APIENTRYP PFNWGLSETPBUFFERATTRIBARBPROC)(HPBUFFERARB hPbuffer, const int *piAttribList); +GLAPI PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB; +#define wglSetPbufferAttribARB glad_wglSetPbufferAttribARB +#endif +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 +GLAPI int GLAD_WGL_ARB_robustness_application_isolation; +#endif +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 +GLAPI int GLAD_WGL_ARB_robustness_share_group_isolation; +#endif +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 +GLAPI int GLAD_WGL_ATI_pixel_format_float; +#endif +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 +GLAPI int GLAD_WGL_EXT_create_context_es2_profile; +#endif +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 +GLAPI int GLAD_WGL_EXT_create_context_es_profile; +#endif +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 +GLAPI int GLAD_WGL_EXT_depth_float; +#endif +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 +GLAPI int GLAD_WGL_EXT_display_color_table; +typedef GLboolean (APIENTRYP PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)(GLushort id); +GLAPI PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT; +#define wglCreateDisplayColorTableEXT glad_wglCreateDisplayColorTableEXT +typedef GLboolean (APIENTRYP PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)(const GLushort *table, GLuint length); +GLAPI PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT; +#define wglLoadDisplayColorTableEXT glad_wglLoadDisplayColorTableEXT +typedef GLboolean (APIENTRYP PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id); +GLAPI PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT; +#define wglBindDisplayColorTableEXT glad_wglBindDisplayColorTableEXT +typedef VOID (APIENTRYP PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id); +GLAPI PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT; +#define wglDestroyDisplayColorTableEXT glad_wglDestroyDisplayColorTableEXT +#endif +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 +GLAPI int GLAD_WGL_EXT_extensions_string; +typedef const char * (APIENTRYP PFNWGLGETEXTENSIONSSTRINGEXTPROC)(); +GLAPI PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT; +#define wglGetExtensionsStringEXT glad_wglGetExtensionsStringEXT +#endif +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 +GLAPI int GLAD_WGL_EXT_framebuffer_sRGB; +#endif +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 +GLAPI int GLAD_WGL_EXT_make_current_read; +typedef BOOL (APIENTRYP PFNWGLMAKECONTEXTCURRENTEXTPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +GLAPI PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT; +#define wglMakeContextCurrentEXT glad_wglMakeContextCurrentEXT +typedef HDC (APIENTRYP PFNWGLGETCURRENTREADDCEXTPROC)(); +GLAPI PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT; +#define wglGetCurrentReadDCEXT glad_wglGetCurrentReadDCEXT +#endif +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 +GLAPI int GLAD_WGL_EXT_multisample; +#endif +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 +GLAPI int GLAD_WGL_EXT_pbuffer; +typedef HPBUFFEREXT (APIENTRYP PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +GLAPI PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT; +#define wglCreatePbufferEXT glad_wglCreatePbufferEXT +typedef HDC (APIENTRYP PFNWGLGETPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer); +GLAPI PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT; +#define wglGetPbufferDCEXT glad_wglGetPbufferDCEXT +typedef int (APIENTRYP PFNWGLRELEASEPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer, HDC hDC); +GLAPI PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT; +#define wglReleasePbufferDCEXT glad_wglReleasePbufferDCEXT +typedef BOOL (APIENTRYP PFNWGLDESTROYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer); +GLAPI PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT; +#define wglDestroyPbufferEXT glad_wglDestroyPbufferEXT +typedef BOOL (APIENTRYP PFNWGLQUERYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +GLAPI PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT; +#define wglQueryPbufferEXT glad_wglQueryPbufferEXT +#endif +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 +GLAPI int GLAD_WGL_EXT_pixel_format; +typedef BOOL (APIENTRYP PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +GLAPI PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT; +#define wglGetPixelFormatAttribivEXT glad_wglGetPixelFormatAttribivEXT +typedef BOOL (APIENTRYP PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +GLAPI PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT; +#define wglGetPixelFormatAttribfvEXT glad_wglGetPixelFormatAttribfvEXT +typedef BOOL (APIENTRYP PFNWGLCHOOSEPIXELFORMATEXTPROC)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +GLAPI PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT; +#define wglChoosePixelFormatEXT glad_wglChoosePixelFormatEXT +#endif +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 +GLAPI int GLAD_WGL_EXT_pixel_format_packed_float; +#endif +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 +GLAPI int GLAD_WGL_EXT_swap_control; +typedef BOOL (APIENTRYP PFNWGLSWAPINTERVALEXTPROC)(int interval); +GLAPI PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT; +#define wglSwapIntervalEXT glad_wglSwapIntervalEXT +typedef int (APIENTRYP PFNWGLGETSWAPINTERVALEXTPROC)(); +GLAPI PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT; +#define wglGetSwapIntervalEXT glad_wglGetSwapIntervalEXT +#endif +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 +GLAPI int GLAD_WGL_EXT_swap_control_tear; +#endif +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 +GLAPI int GLAD_WGL_I3D_digital_video_control; +typedef BOOL (APIENTRYP PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int *piValue); +GLAPI PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D; +#define wglGetDigitalVideoParametersI3D glad_wglGetDigitalVideoParametersI3D +typedef BOOL (APIENTRYP PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int *piValue); +GLAPI PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D; +#define wglSetDigitalVideoParametersI3D glad_wglSetDigitalVideoParametersI3D +#endif +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 +GLAPI int GLAD_WGL_I3D_gamma; +typedef BOOL (APIENTRYP PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int *piValue); +GLAPI PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D; +#define wglGetGammaTableParametersI3D glad_wglGetGammaTableParametersI3D +typedef BOOL (APIENTRYP PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int *piValue); +GLAPI PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D; +#define wglSetGammaTableParametersI3D glad_wglSetGammaTableParametersI3D +typedef BOOL (APIENTRYP PFNWGLGETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +GLAPI PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D; +#define wglGetGammaTableI3D glad_wglGetGammaTableI3D +typedef BOOL (APIENTRYP PFNWGLSETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +GLAPI PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D; +#define wglSetGammaTableI3D glad_wglSetGammaTableI3D +#endif +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 +GLAPI int GLAD_WGL_I3D_genlock; +typedef BOOL (APIENTRYP PFNWGLENABLEGENLOCKI3DPROC)(HDC hDC); +GLAPI PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D; +#define wglEnableGenlockI3D glad_wglEnableGenlockI3D +typedef BOOL (APIENTRYP PFNWGLDISABLEGENLOCKI3DPROC)(HDC hDC); +GLAPI PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D; +#define wglDisableGenlockI3D glad_wglDisableGenlockI3D +typedef BOOL (APIENTRYP PFNWGLISENABLEDGENLOCKI3DPROC)(HDC hDC, BOOL *pFlag); +GLAPI PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D; +#define wglIsEnabledGenlockI3D glad_wglIsEnabledGenlockI3D +typedef BOOL (APIENTRYP PFNWGLGENLOCKSOURCEI3DPROC)(HDC hDC, UINT uSource); +GLAPI PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D; +#define wglGenlockSourceI3D glad_wglGenlockSourceI3D +typedef BOOL (APIENTRYP PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT *uSource); +GLAPI PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D; +#define wglGetGenlockSourceI3D glad_wglGetGenlockSourceI3D +typedef BOOL (APIENTRYP PFNWGLGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT uEdge); +GLAPI PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D; +#define wglGenlockSourceEdgeI3D glad_wglGenlockSourceEdgeI3D +typedef BOOL (APIENTRYP PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT *uEdge); +GLAPI PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D; +#define wglGetGenlockSourceEdgeI3D glad_wglGetGenlockSourceEdgeI3D +typedef BOOL (APIENTRYP PFNWGLGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT uRate); +GLAPI PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D; +#define wglGenlockSampleRateI3D glad_wglGenlockSampleRateI3D +typedef BOOL (APIENTRYP PFNWGLGETGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT *uRate); +GLAPI PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D; +#define wglGetGenlockSampleRateI3D glad_wglGetGenlockSampleRateI3D +typedef BOOL (APIENTRYP PFNWGLGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT uDelay); +GLAPI PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D; +#define wglGenlockSourceDelayI3D glad_wglGenlockSourceDelayI3D +typedef BOOL (APIENTRYP PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT *uDelay); +GLAPI PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D; +#define wglGetGenlockSourceDelayI3D glad_wglGetGenlockSourceDelayI3D +typedef BOOL (APIENTRYP PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)(HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +GLAPI PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D; +#define wglQueryGenlockMaxSourceDelayI3D glad_wglQueryGenlockMaxSourceDelayI3D +#endif +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 +GLAPI int GLAD_WGL_I3D_image_buffer; +typedef LPVOID (APIENTRYP PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC, DWORD dwSize, UINT uFlags); +GLAPI PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D; +#define wglCreateImageBufferI3D glad_wglCreateImageBufferI3D +typedef BOOL (APIENTRYP PFNWGLDESTROYIMAGEBUFFERI3DPROC)(HDC hDC, LPVOID pAddress); +GLAPI PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D; +#define wglDestroyImageBufferI3D glad_wglDestroyImageBufferI3D +typedef BOOL (APIENTRYP PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)(HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +GLAPI PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D; +#define wglAssociateImageBufferEventsI3D glad_wglAssociateImageBufferEventsI3D +typedef BOOL (APIENTRYP PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)(HDC hDC, const LPVOID *pAddress, UINT count); +GLAPI PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D; +#define wglReleaseImageBufferEventsI3D glad_wglReleaseImageBufferEventsI3D +#endif +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 +GLAPI int GLAD_WGL_I3D_swap_frame_lock; +typedef BOOL (APIENTRYP PFNWGLENABLEFRAMELOCKI3DPROC)(); +GLAPI PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D; +#define wglEnableFrameLockI3D glad_wglEnableFrameLockI3D +typedef BOOL (APIENTRYP PFNWGLDISABLEFRAMELOCKI3DPROC)(); +GLAPI PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D; +#define wglDisableFrameLockI3D glad_wglDisableFrameLockI3D +typedef BOOL (APIENTRYP PFNWGLISENABLEDFRAMELOCKI3DPROC)(BOOL *pFlag); +GLAPI PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D; +#define wglIsEnabledFrameLockI3D glad_wglIsEnabledFrameLockI3D +typedef BOOL (APIENTRYP PFNWGLQUERYFRAMELOCKMASTERI3DPROC)(BOOL *pFlag); +GLAPI PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D; +#define wglQueryFrameLockMasterI3D glad_wglQueryFrameLockMasterI3D +#endif +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 +GLAPI int GLAD_WGL_I3D_swap_frame_usage; +typedef BOOL (APIENTRYP PFNWGLGETFRAMEUSAGEI3DPROC)(float *pUsage); +GLAPI PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D; +#define wglGetFrameUsageI3D glad_wglGetFrameUsageI3D +typedef BOOL (APIENTRYP PFNWGLBEGINFRAMETRACKINGI3DPROC)(); +GLAPI PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D; +#define wglBeginFrameTrackingI3D glad_wglBeginFrameTrackingI3D +typedef BOOL (APIENTRYP PFNWGLENDFRAMETRACKINGI3DPROC)(); +GLAPI PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D; +#define wglEndFrameTrackingI3D glad_wglEndFrameTrackingI3D +typedef BOOL (APIENTRYP PFNWGLQUERYFRAMETRACKINGI3DPROC)(DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +GLAPI PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D; +#define wglQueryFrameTrackingI3D glad_wglQueryFrameTrackingI3D +#endif +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 +GLAPI int GLAD_WGL_NV_DX_interop; +typedef BOOL (APIENTRYP PFNWGLDXSETRESOURCESHAREHANDLENVPROC)(void *dxObject, HANDLE shareHandle); +GLAPI PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV; +#define wglDXSetResourceShareHandleNV glad_wglDXSetResourceShareHandleNV +typedef HANDLE (APIENTRYP PFNWGLDXOPENDEVICENVPROC)(void *dxDevice); +GLAPI PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV; +#define wglDXOpenDeviceNV glad_wglDXOpenDeviceNV +typedef BOOL (APIENTRYP PFNWGLDXCLOSEDEVICENVPROC)(HANDLE hDevice); +GLAPI PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV; +#define wglDXCloseDeviceNV glad_wglDXCloseDeviceNV +typedef HANDLE (APIENTRYP PFNWGLDXREGISTEROBJECTNVPROC)(HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +GLAPI PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV; +#define wglDXRegisterObjectNV glad_wglDXRegisterObjectNV +typedef BOOL (APIENTRYP PFNWGLDXUNREGISTEROBJECTNVPROC)(HANDLE hDevice, HANDLE hObject); +GLAPI PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV; +#define wglDXUnregisterObjectNV glad_wglDXUnregisterObjectNV +typedef BOOL (APIENTRYP PFNWGLDXOBJECTACCESSNVPROC)(HANDLE hObject, GLenum access); +GLAPI PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV; +#define wglDXObjectAccessNV glad_wglDXObjectAccessNV +typedef BOOL (APIENTRYP PFNWGLDXLOCKOBJECTSNVPROC)(HANDLE hDevice, GLint count, HANDLE *hObjects); +GLAPI PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV; +#define wglDXLockObjectsNV glad_wglDXLockObjectsNV +typedef BOOL (APIENTRYP PFNWGLDXUNLOCKOBJECTSNVPROC)(HANDLE hDevice, GLint count, HANDLE *hObjects); +GLAPI PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV; +#define wglDXUnlockObjectsNV glad_wglDXUnlockObjectsNV +#endif +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 +GLAPI int GLAD_WGL_NV_DX_interop2; +#endif +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 +GLAPI int GLAD_WGL_NV_copy_image; +typedef BOOL (APIENTRYP PFNWGLCOPYIMAGESUBDATANVPROC)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV; +#define wglCopyImageSubDataNV glad_wglCopyImageSubDataNV +#endif +#ifndef WGL_NV_delay_before_swap +#define WGL_NV_delay_before_swap 1 +GLAPI int GLAD_WGL_NV_delay_before_swap; +typedef BOOL (APIENTRYP PFNWGLDELAYBEFORESWAPNVPROC)(HDC hDC, GLfloat seconds); +GLAPI PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV; +#define wglDelayBeforeSwapNV glad_wglDelayBeforeSwapNV +#endif +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 +GLAPI int GLAD_WGL_NV_float_buffer; +#endif +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 +GLAPI int GLAD_WGL_NV_gpu_affinity; +typedef BOOL (APIENTRYP PFNWGLENUMGPUSNVPROC)(UINT iGpuIndex, HGPUNV *phGpu); +GLAPI PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV; +#define wglEnumGpusNV glad_wglEnumGpusNV +typedef BOOL (APIENTRYP PFNWGLENUMGPUDEVICESNVPROC)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +GLAPI PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV; +#define wglEnumGpuDevicesNV glad_wglEnumGpuDevicesNV +typedef HDC (APIENTRYP PFNWGLCREATEAFFINITYDCNVPROC)(const HGPUNV *phGpuList); +GLAPI PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV; +#define wglCreateAffinityDCNV glad_wglCreateAffinityDCNV +typedef BOOL (APIENTRYP PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +GLAPI PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV; +#define wglEnumGpusFromAffinityDCNV glad_wglEnumGpusFromAffinityDCNV +typedef BOOL (APIENTRYP PFNWGLDELETEDCNVPROC)(HDC hdc); +GLAPI PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV; +#define wglDeleteDCNV glad_wglDeleteDCNV +#endif +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 +GLAPI int GLAD_WGL_NV_multisample_coverage; +#endif +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 +GLAPI int GLAD_WGL_NV_present_video; +typedef int (APIENTRYP PFNWGLENUMERATEVIDEODEVICESNVPROC)(HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +GLAPI PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV; +#define wglEnumerateVideoDevicesNV glad_wglEnumerateVideoDevicesNV +typedef BOOL (APIENTRYP PFNWGLBINDVIDEODEVICENVPROC)(HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +GLAPI PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV; +#define wglBindVideoDeviceNV glad_wglBindVideoDeviceNV +typedef BOOL (APIENTRYP PFNWGLQUERYCURRENTCONTEXTNVPROC)(int iAttribute, int *piValue); +GLAPI PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV; +#define wglQueryCurrentContextNV glad_wglQueryCurrentContextNV +#endif +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 +GLAPI int GLAD_WGL_NV_render_depth_texture; +#endif +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 +GLAPI int GLAD_WGL_NV_render_texture_rectangle; +#endif +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 +GLAPI int GLAD_WGL_NV_swap_group; +typedef BOOL (APIENTRYP PFNWGLJOINSWAPGROUPNVPROC)(HDC hDC, GLuint group); +GLAPI PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV; +#define wglJoinSwapGroupNV glad_wglJoinSwapGroupNV +typedef BOOL (APIENTRYP PFNWGLBINDSWAPBARRIERNVPROC)(GLuint group, GLuint barrier); +GLAPI PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV; +#define wglBindSwapBarrierNV glad_wglBindSwapBarrierNV +typedef BOOL (APIENTRYP PFNWGLQUERYSWAPGROUPNVPROC)(HDC hDC, GLuint *group, GLuint *barrier); +GLAPI PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV; +#define wglQuerySwapGroupNV glad_wglQuerySwapGroupNV +typedef BOOL (APIENTRYP PFNWGLQUERYMAXSWAPGROUPSNVPROC)(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +GLAPI PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV; +#define wglQueryMaxSwapGroupsNV glad_wglQueryMaxSwapGroupsNV +typedef BOOL (APIENTRYP PFNWGLQUERYFRAMECOUNTNVPROC)(HDC hDC, GLuint *count); +GLAPI PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV; +#define wglQueryFrameCountNV glad_wglQueryFrameCountNV +typedef BOOL (APIENTRYP PFNWGLRESETFRAMECOUNTNVPROC)(HDC hDC); +GLAPI PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV; +#define wglResetFrameCountNV glad_wglResetFrameCountNV +#endif +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 +GLAPI int GLAD_WGL_NV_vertex_array_range; +typedef void * (APIENTRYP PFNWGLALLOCATEMEMORYNVPROC)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +GLAPI PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV; +#define wglAllocateMemoryNV glad_wglAllocateMemoryNV +typedef void (APIENTRYP PFNWGLFREEMEMORYNVPROC)(void *pointer); +GLAPI PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV; +#define wglFreeMemoryNV glad_wglFreeMemoryNV +#endif +#ifndef WGL_NV_video_capture +#define WGL_NV_video_capture 1 +GLAPI int GLAD_WGL_NV_video_capture; +typedef BOOL (APIENTRYP PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)(UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +GLAPI PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV; +#define wglBindVideoCaptureDeviceNV glad_wglBindVideoCaptureDeviceNV +typedef UINT (APIENTRYP PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)(HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); +GLAPI PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV; +#define wglEnumerateVideoCaptureDevicesNV glad_wglEnumerateVideoCaptureDevicesNV +typedef BOOL (APIENTRYP PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); +GLAPI PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV; +#define wglLockVideoCaptureDeviceNV glad_wglLockVideoCaptureDeviceNV +typedef BOOL (APIENTRYP PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); +GLAPI PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV; +#define wglQueryVideoCaptureDeviceNV glad_wglQueryVideoCaptureDeviceNV +typedef BOOL (APIENTRYP PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); +GLAPI PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV; +#define wglReleaseVideoCaptureDeviceNV glad_wglReleaseVideoCaptureDeviceNV +#endif +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 +GLAPI int GLAD_WGL_NV_video_output; +typedef BOOL (APIENTRYP PFNWGLGETVIDEODEVICENVPROC)(HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +GLAPI PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV; +#define wglGetVideoDeviceNV glad_wglGetVideoDeviceNV +typedef BOOL (APIENTRYP PFNWGLRELEASEVIDEODEVICENVPROC)(HPVIDEODEV hVideoDevice); +GLAPI PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV; +#define wglReleaseVideoDeviceNV glad_wglReleaseVideoDeviceNV +typedef BOOL (APIENTRYP PFNWGLBINDVIDEOIMAGENVPROC)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +GLAPI PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV; +#define wglBindVideoImageNV glad_wglBindVideoImageNV +typedef BOOL (APIENTRYP PFNWGLRELEASEVIDEOIMAGENVPROC)(HPBUFFERARB hPbuffer, int iVideoBuffer); +GLAPI PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV; +#define wglReleaseVideoImageNV glad_wglReleaseVideoImageNV +typedef BOOL (APIENTRYP PFNWGLSENDPBUFFERTOVIDEONVPROC)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +GLAPI PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV; +#define wglSendPbufferToVideoNV glad_wglSendPbufferToVideoNV +typedef BOOL (APIENTRYP PFNWGLGETVIDEOINFONVPROC)(HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +GLAPI PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV; +#define wglGetVideoInfoNV glad_wglGetVideoInfoNV +#endif +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 +GLAPI int GLAD_WGL_OML_sync_control; +typedef BOOL (APIENTRYP PFNWGLGETSYNCVALUESOMLPROC)(HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +GLAPI PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML; +#define wglGetSyncValuesOML glad_wglGetSyncValuesOML +typedef BOOL (APIENTRYP PFNWGLGETMSCRATEOMLPROC)(HDC hdc, INT32 *numerator, INT32 *denominator); +GLAPI PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML; +#define wglGetMscRateOML glad_wglGetMscRateOML +typedef INT64 (APIENTRYP PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +GLAPI PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML; +#define wglSwapBuffersMscOML glad_wglSwapBuffersMscOML +typedef INT64 (APIENTRYP PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)(HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +GLAPI PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML; +#define wglSwapLayerBuffersMscOML glad_wglSwapLayerBuffersMscOML +typedef BOOL (APIENTRYP PFNWGLWAITFORMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +GLAPI PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML; +#define wglWaitForMscOML glad_wglWaitForMscOML +typedef BOOL (APIENTRYP PFNWGLWAITFORSBCOMLPROC)(HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +GLAPI PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML; +#define wglWaitForSbcOML glad_wglWaitForSbcOML +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/glad/src/glad.c b/Engine/lib/glad/src/glad.c new file mode 100644 index 000000000..dfeb40ef8 --- /dev/null +++ b/Engine/lib/glad/src/glad.c @@ -0,0 +1,8762 @@ +/* + + OpenGL loader generated by glad 0.1.12a0 on Mon Sep 12 03:10:20 2016. + + Language/Generator: C/C++ + Specification: gl + APIs: gl=4.5 + Profile: core + Extensions: + GL_3DFX_multisample, + GL_3DFX_tbuffer, + GL_3DFX_texture_compression_FXT1, + GL_AMD_blend_minmax_factor, + GL_AMD_conservative_depth, + GL_AMD_debug_output, + GL_AMD_depth_clamp_separate, + GL_AMD_draw_buffers_blend, + GL_AMD_gcn_shader, + GL_AMD_gpu_shader_int64, + GL_AMD_interleaved_elements, + GL_AMD_multi_draw_indirect, + GL_AMD_name_gen_delete, + GL_AMD_occlusion_query_event, + GL_AMD_performance_monitor, + GL_AMD_pinned_memory, + GL_AMD_query_buffer_object, + GL_AMD_sample_positions, + GL_AMD_seamless_cubemap_per_texture, + GL_AMD_shader_atomic_counter_ops, + GL_AMD_shader_explicit_vertex_parameter, + GL_AMD_shader_stencil_export, + GL_AMD_shader_trinary_minmax, + GL_AMD_sparse_texture, + GL_AMD_stencil_operation_extended, + GL_AMD_texture_texture4, + GL_AMD_transform_feedback3_lines_triangles, + GL_AMD_transform_feedback4, + GL_AMD_vertex_shader_layer, + GL_AMD_vertex_shader_tessellator, + GL_AMD_vertex_shader_viewport_index, + GL_APPLE_aux_depth_stencil, + GL_APPLE_client_storage, + GL_APPLE_element_array, + GL_APPLE_fence, + GL_APPLE_float_pixels, + GL_APPLE_flush_buffer_range, + GL_APPLE_object_purgeable, + GL_APPLE_rgb_422, + GL_APPLE_row_bytes, + GL_APPLE_specular_vector, + GL_APPLE_texture_range, + GL_APPLE_transform_hint, + GL_APPLE_vertex_array_object, + GL_APPLE_vertex_array_range, + GL_APPLE_vertex_program_evaluators, + GL_APPLE_ycbcr_422, + GL_ARB_ES2_compatibility, + GL_ARB_ES3_1_compatibility, + GL_ARB_ES3_2_compatibility, + GL_ARB_ES3_compatibility, + GL_ARB_arrays_of_arrays, + GL_ARB_base_instance, + GL_ARB_bindless_texture, + GL_ARB_blend_func_extended, + GL_ARB_buffer_storage, + GL_ARB_cl_event, + GL_ARB_clear_buffer_object, + GL_ARB_clear_texture, + GL_ARB_clip_control, + GL_ARB_color_buffer_float, + GL_ARB_compatibility, + GL_ARB_compressed_texture_pixel_storage, + GL_ARB_compute_shader, + GL_ARB_compute_variable_group_size, + GL_ARB_conditional_render_inverted, + GL_ARB_conservative_depth, + GL_ARB_copy_buffer, + GL_ARB_copy_image, + GL_ARB_cull_distance, + GL_ARB_debug_output, + GL_ARB_depth_buffer_float, + GL_ARB_depth_clamp, + GL_ARB_depth_texture, + GL_ARB_derivative_control, + GL_ARB_direct_state_access, + GL_ARB_draw_buffers, + GL_ARB_draw_buffers_blend, + GL_ARB_draw_elements_base_vertex, + GL_ARB_draw_indirect, + GL_ARB_draw_instanced, + GL_ARB_enhanced_layouts, + GL_ARB_explicit_attrib_location, + GL_ARB_explicit_uniform_location, + GL_ARB_fragment_coord_conventions, + GL_ARB_fragment_layer_viewport, + GL_ARB_fragment_program, + GL_ARB_fragment_program_shadow, + GL_ARB_fragment_shader, + GL_ARB_fragment_shader_interlock, + GL_ARB_framebuffer_no_attachments, + GL_ARB_framebuffer_object, + GL_ARB_framebuffer_sRGB, + GL_ARB_geometry_shader4, + GL_ARB_get_program_binary, + GL_ARB_get_texture_sub_image, + GL_ARB_gpu_shader5, + GL_ARB_gpu_shader_fp64, + GL_ARB_gpu_shader_int64, + GL_ARB_half_float_pixel, + GL_ARB_half_float_vertex, + GL_ARB_imaging, + GL_ARB_indirect_parameters, + GL_ARB_instanced_arrays, + GL_ARB_internalformat_query, + GL_ARB_internalformat_query2, + GL_ARB_invalidate_subdata, + GL_ARB_map_buffer_alignment, + GL_ARB_map_buffer_range, + GL_ARB_matrix_palette, + GL_ARB_multi_bind, + GL_ARB_multi_draw_indirect, + GL_ARB_multisample, + GL_ARB_multitexture, + GL_ARB_occlusion_query, + GL_ARB_occlusion_query2, + GL_ARB_parallel_shader_compile, + GL_ARB_pipeline_statistics_query, + GL_ARB_pixel_buffer_object, + GL_ARB_point_parameters, + GL_ARB_point_sprite, + GL_ARB_post_depth_coverage, + GL_ARB_program_interface_query, + GL_ARB_provoking_vertex, + GL_ARB_query_buffer_object, + GL_ARB_robust_buffer_access_behavior, + GL_ARB_robustness, + GL_ARB_robustness_isolation, + GL_ARB_sample_locations, + GL_ARB_sample_shading, + GL_ARB_sampler_objects, + GL_ARB_seamless_cube_map, + GL_ARB_seamless_cubemap_per_texture, + GL_ARB_separate_shader_objects, + GL_ARB_shader_atomic_counter_ops, + GL_ARB_shader_atomic_counters, + GL_ARB_shader_ballot, + GL_ARB_shader_bit_encoding, + GL_ARB_shader_clock, + GL_ARB_shader_draw_parameters, + GL_ARB_shader_group_vote, + GL_ARB_shader_image_load_store, + GL_ARB_shader_image_size, + GL_ARB_shader_objects, + GL_ARB_shader_precision, + GL_ARB_shader_stencil_export, + GL_ARB_shader_storage_buffer_object, + GL_ARB_shader_subroutine, + GL_ARB_shader_texture_image_samples, + GL_ARB_shader_texture_lod, + GL_ARB_shader_viewport_layer_array, + GL_ARB_shading_language_100, + GL_ARB_shading_language_420pack, + GL_ARB_shading_language_include, + GL_ARB_shading_language_packing, + GL_ARB_shadow, + GL_ARB_shadow_ambient, + GL_ARB_sparse_buffer, + GL_ARB_sparse_texture, + GL_ARB_sparse_texture2, + GL_ARB_sparse_texture_clamp, + GL_ARB_stencil_texturing, + GL_ARB_sync, + GL_ARB_tessellation_shader, + GL_ARB_texture_barrier, + GL_ARB_texture_border_clamp, + GL_ARB_texture_buffer_object, + GL_ARB_texture_buffer_object_rgb32, + GL_ARB_texture_buffer_range, + GL_ARB_texture_compression, + GL_ARB_texture_compression_bptc, + GL_ARB_texture_compression_rgtc, + GL_ARB_texture_cube_map, + GL_ARB_texture_cube_map_array, + GL_ARB_texture_env_add, + GL_ARB_texture_env_combine, + GL_ARB_texture_env_crossbar, + GL_ARB_texture_env_dot3, + GL_ARB_texture_filter_minmax, + GL_ARB_texture_float, + GL_ARB_texture_gather, + GL_ARB_texture_mirror_clamp_to_edge, + GL_ARB_texture_mirrored_repeat, + GL_ARB_texture_multisample, + GL_ARB_texture_non_power_of_two, + GL_ARB_texture_query_levels, + GL_ARB_texture_query_lod, + GL_ARB_texture_rectangle, + GL_ARB_texture_rg, + GL_ARB_texture_rgb10_a2ui, + GL_ARB_texture_stencil8, + GL_ARB_texture_storage, + GL_ARB_texture_storage_multisample, + GL_ARB_texture_swizzle, + GL_ARB_texture_view, + GL_ARB_timer_query, + GL_ARB_transform_feedback2, + GL_ARB_transform_feedback3, + GL_ARB_transform_feedback_instanced, + GL_ARB_transform_feedback_overflow_query, + GL_ARB_transpose_matrix, + GL_ARB_uniform_buffer_object, + GL_ARB_vertex_array_bgra, + GL_ARB_vertex_array_object, + GL_ARB_vertex_attrib_64bit, + GL_ARB_vertex_attrib_binding, + GL_ARB_vertex_blend, + GL_ARB_vertex_buffer_object, + GL_ARB_vertex_program, + GL_ARB_vertex_shader, + GL_ARB_vertex_type_10f_11f_11f_rev, + GL_ARB_vertex_type_2_10_10_10_rev, + GL_ARB_viewport_array, + GL_ARB_window_pos, + GL_ATI_draw_buffers, + GL_ATI_element_array, + GL_ATI_envmap_bumpmap, + GL_ATI_fragment_shader, + GL_ATI_map_object_buffer, + GL_ATI_meminfo, + GL_ATI_pixel_format_float, + GL_ATI_pn_triangles, + GL_ATI_separate_stencil, + GL_ATI_text_fragment_shader, + GL_ATI_texture_env_combine3, + GL_ATI_texture_float, + GL_ATI_texture_mirror_once, + GL_ATI_vertex_array_object, + GL_ATI_vertex_attrib_array_object, + GL_ATI_vertex_streams, + GL_EXT_422_pixels, + GL_EXT_abgr, + GL_EXT_bgra, + GL_EXT_bindable_uniform, + GL_EXT_blend_color, + GL_EXT_blend_equation_separate, + GL_EXT_blend_func_separate, + GL_EXT_blend_logic_op, + GL_EXT_blend_minmax, + GL_EXT_blend_subtract, + GL_EXT_clip_volume_hint, + GL_EXT_cmyka, + GL_EXT_color_subtable, + GL_EXT_compiled_vertex_array, + GL_EXT_convolution, + GL_EXT_coordinate_frame, + GL_EXT_copy_texture, + GL_EXT_cull_vertex, + GL_EXT_debug_label, + GL_EXT_debug_marker, + GL_EXT_depth_bounds_test, + GL_EXT_direct_state_access, + GL_EXT_draw_buffers2, + GL_EXT_draw_instanced, + GL_EXT_draw_range_elements, + GL_EXT_fog_coord, + GL_EXT_framebuffer_blit, + GL_EXT_framebuffer_multisample, + GL_EXT_framebuffer_multisample_blit_scaled, + GL_EXT_framebuffer_object, + GL_EXT_framebuffer_sRGB, + GL_EXT_geometry_shader4, + GL_EXT_gpu_program_parameters, + GL_EXT_gpu_shader4, + GL_EXT_histogram, + GL_EXT_index_array_formats, + GL_EXT_index_func, + GL_EXT_index_material, + GL_EXT_index_texture, + GL_EXT_light_texture, + GL_EXT_misc_attribute, + GL_EXT_multi_draw_arrays, + GL_EXT_multisample, + GL_EXT_packed_depth_stencil, + GL_EXT_packed_float, + GL_EXT_packed_pixels, + GL_EXT_paletted_texture, + GL_EXT_pixel_buffer_object, + GL_EXT_pixel_transform, + GL_EXT_pixel_transform_color_table, + GL_EXT_point_parameters, + GL_EXT_polygon_offset, + GL_EXT_polygon_offset_clamp, + GL_EXT_post_depth_coverage, + GL_EXT_provoking_vertex, + GL_EXT_raster_multisample, + GL_EXT_rescale_normal, + GL_EXT_secondary_color, + GL_EXT_separate_shader_objects, + GL_EXT_separate_specular_color, + GL_EXT_shader_image_load_formatted, + GL_EXT_shader_image_load_store, + GL_EXT_shader_integer_mix, + GL_EXT_shadow_funcs, + GL_EXT_shared_texture_palette, + GL_EXT_sparse_texture2, + GL_EXT_stencil_clear_tag, + GL_EXT_stencil_two_side, + GL_EXT_stencil_wrap, + GL_EXT_subtexture, + GL_EXT_texture, + GL_EXT_texture3D, + GL_EXT_texture_array, + GL_EXT_texture_buffer_object, + GL_EXT_texture_compression_latc, + GL_EXT_texture_compression_rgtc, + GL_EXT_texture_compression_s3tc, + GL_EXT_texture_cube_map, + GL_EXT_texture_env_add, + GL_EXT_texture_env_combine, + GL_EXT_texture_env_dot3, + GL_EXT_texture_filter_anisotropic, + GL_EXT_texture_filter_minmax, + GL_EXT_texture_integer, + GL_EXT_texture_lod_bias, + GL_EXT_texture_mirror_clamp, + GL_EXT_texture_object, + GL_EXT_texture_perturb_normal, + GL_EXT_texture_sRGB, + GL_EXT_texture_sRGB_decode, + GL_EXT_texture_shared_exponent, + GL_EXT_texture_snorm, + GL_EXT_texture_swizzle, + GL_EXT_timer_query, + GL_EXT_transform_feedback, + GL_EXT_vertex_array, + GL_EXT_vertex_array_bgra, + GL_EXT_vertex_attrib_64bit, + GL_EXT_vertex_shader, + GL_EXT_vertex_weighting, + GL_EXT_window_rectangles, + GL_EXT_x11_sync_object, + GL_GREMEDY_frame_terminator, + GL_GREMEDY_string_marker, + GL_HP_convolution_border_modes, + GL_HP_image_transform, + GL_HP_occlusion_test, + GL_HP_texture_lighting, + GL_IBM_cull_vertex, + GL_IBM_multimode_draw_arrays, + GL_IBM_rasterpos_clip, + GL_IBM_static_data, + GL_IBM_texture_mirrored_repeat, + GL_IBM_vertex_array_lists, + GL_INGR_blend_func_separate, + GL_INGR_color_clamp, + GL_INGR_interlace_read, + GL_INTEL_conservative_rasterization, + GL_INTEL_fragment_shader_ordering, + GL_INTEL_framebuffer_CMAA, + GL_INTEL_map_texture, + GL_INTEL_parallel_arrays, + GL_INTEL_performance_query, + GL_KHR_blend_equation_advanced, + GL_KHR_blend_equation_advanced_coherent, + GL_KHR_context_flush_control, + GL_KHR_debug, + GL_KHR_no_error, + GL_KHR_robust_buffer_access_behavior, + GL_KHR_robustness, + GL_KHR_texture_compression_astc_hdr, + GL_KHR_texture_compression_astc_ldr, + GL_KHR_texture_compression_astc_sliced_3d, + GL_MESAX_texture_stack, + GL_MESA_pack_invert, + GL_MESA_resize_buffers, + GL_MESA_window_pos, + GL_MESA_ycbcr_texture, + GL_NVX_conditional_render, + GL_NVX_gpu_memory_info, + GL_NV_bindless_multi_draw_indirect, + GL_NV_bindless_multi_draw_indirect_count, + GL_NV_bindless_texture, + GL_NV_blend_equation_advanced, + GL_NV_blend_equation_advanced_coherent, + GL_NV_blend_square, + GL_NV_clip_space_w_scaling, + GL_NV_command_list, + GL_NV_compute_program5, + GL_NV_conditional_render, + GL_NV_conservative_raster, + GL_NV_conservative_raster_dilate, + GL_NV_conservative_raster_pre_snap_triangles, + GL_NV_copy_depth_to_color, + GL_NV_copy_image, + GL_NV_deep_texture3D, + GL_NV_depth_buffer_float, + GL_NV_depth_clamp, + GL_NV_draw_texture, + GL_NV_evaluators, + GL_NV_explicit_multisample, + GL_NV_fence, + GL_NV_fill_rectangle, + GL_NV_float_buffer, + GL_NV_fog_distance, + GL_NV_fragment_coverage_to_color, + GL_NV_fragment_program, + GL_NV_fragment_program2, + GL_NV_fragment_program4, + GL_NV_fragment_program_option, + GL_NV_fragment_shader_interlock, + GL_NV_framebuffer_mixed_samples, + GL_NV_framebuffer_multisample_coverage, + GL_NV_geometry_program4, + GL_NV_geometry_shader4, + GL_NV_geometry_shader_passthrough, + GL_NV_gpu_program4, + GL_NV_gpu_program5, + GL_NV_gpu_program5_mem_extended, + GL_NV_gpu_shader5, + GL_NV_half_float, + GL_NV_internalformat_sample_query, + GL_NV_light_max_exponent, + GL_NV_multisample_coverage, + GL_NV_multisample_filter_hint, + GL_NV_occlusion_query, + GL_NV_packed_depth_stencil, + GL_NV_parameter_buffer_object, + GL_NV_parameter_buffer_object2, + GL_NV_path_rendering, + GL_NV_path_rendering_shared_edge, + GL_NV_pixel_data_range, + GL_NV_point_sprite, + GL_NV_present_video, + GL_NV_primitive_restart, + GL_NV_register_combiners, + GL_NV_register_combiners2, + GL_NV_robustness_video_memory_purge, + GL_NV_sample_locations, + GL_NV_sample_mask_override_coverage, + GL_NV_shader_atomic_counters, + GL_NV_shader_atomic_float, + GL_NV_shader_atomic_float64, + GL_NV_shader_atomic_fp16_vector, + GL_NV_shader_atomic_int64, + GL_NV_shader_buffer_load, + GL_NV_shader_buffer_store, + GL_NV_shader_storage_buffer_object, + GL_NV_shader_thread_group, + GL_NV_shader_thread_shuffle, + GL_NV_stereo_view_rendering, + GL_NV_tessellation_program5, + GL_NV_texgen_emboss, + GL_NV_texgen_reflection, + GL_NV_texture_barrier, + GL_NV_texture_compression_vtc, + GL_NV_texture_env_combine4, + GL_NV_texture_expand_normal, + GL_NV_texture_multisample, + GL_NV_texture_rectangle, + GL_NV_texture_shader, + GL_NV_texture_shader2, + GL_NV_texture_shader3, + GL_NV_transform_feedback, + GL_NV_transform_feedback2, + GL_NV_uniform_buffer_unified_memory, + GL_NV_vdpau_interop, + GL_NV_vertex_array_range, + GL_NV_vertex_array_range2, + GL_NV_vertex_attrib_integer_64bit, + GL_NV_vertex_buffer_unified_memory, + GL_NV_vertex_program, + GL_NV_vertex_program1_1, + GL_NV_vertex_program2, + GL_NV_vertex_program2_option, + GL_NV_vertex_program3, + GL_NV_vertex_program4, + GL_NV_video_capture, + GL_NV_viewport_array2, + GL_NV_viewport_swizzle, + GL_OES_byte_coordinates, + GL_OES_compressed_paletted_texture, + GL_OES_fixed_point, + GL_OES_query_matrix, + GL_OES_read_format, + GL_OES_single_precision, + GL_OML_interlace, + GL_OML_resample, + GL_OML_subsample, + GL_OVR_multiview, + GL_OVR_multiview2, + GL_PGI_misc_hints, + GL_PGI_vertex_hints, + GL_REND_screen_coordinates, + GL_S3_s3tc, + GL_SGIS_detail_texture, + GL_SGIS_fog_function, + GL_SGIS_generate_mipmap, + GL_SGIS_multisample, + GL_SGIS_pixel_texture, + GL_SGIS_point_line_texgen, + GL_SGIS_point_parameters, + GL_SGIS_sharpen_texture, + GL_SGIS_texture4D, + GL_SGIS_texture_border_clamp, + GL_SGIS_texture_color_mask, + GL_SGIS_texture_edge_clamp, + GL_SGIS_texture_filter4, + GL_SGIS_texture_lod, + GL_SGIS_texture_select, + GL_SGIX_async, + GL_SGIX_async_histogram, + GL_SGIX_async_pixel, + GL_SGIX_blend_alpha_minmax, + GL_SGIX_calligraphic_fragment, + GL_SGIX_clipmap, + GL_SGIX_convolution_accuracy, + GL_SGIX_depth_pass_instrument, + GL_SGIX_depth_texture, + GL_SGIX_flush_raster, + GL_SGIX_fog_offset, + GL_SGIX_fragment_lighting, + GL_SGIX_framezoom, + GL_SGIX_igloo_interface, + GL_SGIX_instruments, + GL_SGIX_interlace, + GL_SGIX_ir_instrument1, + GL_SGIX_list_priority, + GL_SGIX_pixel_texture, + GL_SGIX_pixel_tiles, + GL_SGIX_polynomial_ffd, + GL_SGIX_reference_plane, + GL_SGIX_resample, + GL_SGIX_scalebias_hint, + GL_SGIX_shadow, + GL_SGIX_shadow_ambient, + GL_SGIX_sprite, + GL_SGIX_subsample, + GL_SGIX_tag_sample_buffer, + GL_SGIX_texture_add_env, + GL_SGIX_texture_coordinate_clamp, + GL_SGIX_texture_lod_bias, + GL_SGIX_texture_multi_buffer, + GL_SGIX_texture_scale_bias, + GL_SGIX_vertex_preclip, + GL_SGIX_ycrcb, + GL_SGIX_ycrcb_subsample, + GL_SGIX_ycrcba, + GL_SGI_color_matrix, + GL_SGI_color_table, + GL_SGI_texture_color_table, + GL_SUNX_constant_data, + GL_SUN_convolution_border_modes, + GL_SUN_global_alpha, + GL_SUN_mesh_array, + GL_SUN_slice_accum, + GL_SUN_triangle_list, + GL_SUN_vertex, + GL_WIN_phong_shading, + GL_WIN_specular_fog + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --profile="core" --api="gl=4.5" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_gcn_shader,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_resize_buffers,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" + Online: + Too many extensions +*/ + +#include +#include +#include +#include + +static void* get_proc(const char *namez); + +#ifdef _WIN32 +#include +static HMODULE libGL; + +typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; + +static +int open_gl(void) { + libGL = LoadLibraryW(L"opengl32.dll"); + if(libGL != NULL) { + gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( + libGL, "wglGetProcAddress"); + return gladGetProcAddressPtr != NULL; + } + + return 0; +} + +static +void close_gl(void) { + if(libGL != NULL) { + FreeLibrary(libGL); + libGL = NULL; + } +} +#else +#include +static void* libGL; + +#ifndef __APPLE__ +typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +#endif + +static +int open_gl(void) { +#ifdef __APPLE__ + static const char *NAMES[] = { + "../Frameworks/OpenGL.framework/OpenGL", + "/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" + }; +#else + static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; +#endif + + unsigned int index = 0; + for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { + libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); + + if(libGL != NULL) { +#ifdef __APPLE__ + return 1; +#else + gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, + "glXGetProcAddressARB"); + return gladGetProcAddressPtr != NULL; +#endif + } + } + + return 0; +} + +static +void close_gl() { + if(libGL != NULL) { + dlclose(libGL); + libGL = NULL; + } +} +#endif + +static +void* get_proc(const char *namez) { + void* result = NULL; + if(libGL == NULL) return NULL; + +#ifndef __APPLE__ + if(gladGetProcAddressPtr != NULL) { + result = gladGetProcAddressPtr(namez); + } +#endif + if(result == NULL) { +#ifdef _WIN32 + result = (void*)GetProcAddress(libGL, namez); +#else + result = dlsym(libGL, namez); +#endif + } + + return result; +} + +int gladLoadGL(void) { + int status = 0; + + if(open_gl()) { + status = gladLoadGLLoader(&get_proc); + close_gl(); + } + + return status; +} + +struct gladGLversionStruct GLVersion; + +#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) +#define _GLAD_IS_SOME_NEW_VERSION 1 +#endif + +static int max_loaded_major; +static int max_loaded_minor; + +static const char *exts = NULL; +static int num_exts_i = 0; +static const char **exts_i = NULL; + +static int get_exts(void) { +#ifdef _GLAD_IS_SOME_NEW_VERSION + if(max_loaded_major < 3) { +#endif + exts = (const char *)glGetString(GL_EXTENSIONS); +#ifdef _GLAD_IS_SOME_NEW_VERSION + } else { + int index; + + num_exts_i = 0; + glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); + if (num_exts_i > 0) { + exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); + } + + if (exts_i == NULL) { + return 0; + } + + for(index = 0; index < num_exts_i; index++) { + exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); + } + } +#endif + return 1; +} + +static void free_exts(void) { + if (exts_i != NULL) { + free((char **)exts_i); + exts_i = NULL; + } +} + +static int has_ext(const char *ext) { +#ifdef _GLAD_IS_SOME_NEW_VERSION + if(max_loaded_major < 3) { +#endif + const char *extensions; + const char *loc; + const char *terminator; + extensions = exts; + if(extensions == NULL || ext == NULL) { + return 0; + } + + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) { + return 0; + } + + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) { + return 1; + } + extensions = terminator; + } +#ifdef _GLAD_IS_SOME_NEW_VERSION + } else { + int index; + + for(index = 0; index < num_exts_i; index++) { + const char *e = exts_i[index]; + + if(strcmp(e, ext) == 0) { + return 1; + } + } + } +#endif + + return 0; +} +int GLAD_GL_VERSION_1_0; +int GLAD_GL_VERSION_1_1; +int GLAD_GL_VERSION_1_2; +int GLAD_GL_VERSION_1_3; +int GLAD_GL_VERSION_1_4; +int GLAD_GL_VERSION_1_5; +int GLAD_GL_VERSION_2_0; +int GLAD_GL_VERSION_2_1; +int GLAD_GL_VERSION_3_0; +int GLAD_GL_VERSION_3_1; +int GLAD_GL_VERSION_3_2; +int GLAD_GL_VERSION_3_3; +int GLAD_GL_VERSION_4_0; +int GLAD_GL_VERSION_4_1; +int GLAD_GL_VERSION_4_2; +int GLAD_GL_VERSION_4_3; +int GLAD_GL_VERSION_4_4; +int GLAD_GL_VERSION_4_5; +PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; +PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; +PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer; +PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; +PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample; +PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv; +PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading; +PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; +PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; +PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; +PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v; +PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; +PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers; +PFNGLBINDSAMPLERPROC glad_glBindSampler; +PFNGLLINEWIDTHPROC glad_glLineWidth; +PFNGLCOLORP3UIVPROC glad_glColorP3uiv; +PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; +PFNGLCOMPILESHADERPROC glad_glCompileShader; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D; +PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage; +PFNGLGETNMAPFVPROC glad_glGetnMapfv; +PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange; +PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage; +PFNGLDEPTHRANGEFPROC glad_glDepthRangef; +PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; +PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; +PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv; +PFNGLVERTEXP4UIPROC glad_glVertexP4ui; +PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance; +PFNGLENABLEIPROC glad_glEnablei; +PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; +PFNGLCREATESHADERPROC glad_glCreateShader; +PFNGLISBUFFERPROC glad_glIsBuffer; +PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; +PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; +PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; +PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; +PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; +PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; +PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; +PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; +PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi; +PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv; +PFNGLHINTPROC glad_glHint; +PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; +PFNGLSAMPLEMASKIPROC glad_glSampleMaski; +PFNGLVERTEXP2UIPROC glad_glVertexP2ui; +PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; +PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; +PFNGLPOINTSIZEPROC glad_glPointSize; +PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit; +PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; +PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; +PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; +PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; +PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; +PFNGLWAITSYNCPROC glad_glWaitSync; +PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; +PFNGLUNIFORM3IPROC glad_glUniform3i; +PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; +PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; +PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei; +PFNGLGETNMAPIVPROC glad_glGetnMapiv; +PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier; +PFNGLUNIFORM3DPROC glad_glUniform3d; +PFNGLUNIFORM3FPROC glad_glUniform3f; +PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; +PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; +PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; +PFNGLCOLORMASKIPROC glad_glColorMaski; +PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; +PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect; +PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; +PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; +PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; +PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; +PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData; +PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; +PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; +PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; +PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d; +PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture; +PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv; +PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v; +PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; +PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; +PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; +PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv; +PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; +PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture; +PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv; +PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData; +PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; +PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; +PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; +PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv; +PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; +PFNGLDRAWARRAYSPROC glad_glDrawArrays; +PFNGLUNIFORM1UIPROC glad_glUniform1ui; +PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; +PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; +PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; +PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; +PFNGLCLEARPROC glad_glClear; +PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; +PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; +PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier; +PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus; +PFNGLISENABLEDPROC glad_glIsEnabled; +PFNGLSTENCILOPPROC glad_glStencilOp; +PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; +PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; +PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange; +PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; +PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv; +PFNGLTEXIMAGE1DPROC glad_glTexImage1D; +PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; +PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat; +PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer; +PFNGLGETTEXIMAGEPROC glad_glGetTexImage; +PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; +PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; +PFNGLCREATETEXTURESPROC glad_glCreateTextures; +PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase; +PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage; +PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; +PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; +PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; +PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers; +PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; +PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; +PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; +PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; +PFNGLGETQUERYIVPROC glad_glGetQueryiv; +PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv; +PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer; +PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat; +PFNGLCREATEQUERIESPROC glad_glCreateQueries; +PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; +PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding; +PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; +PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; +PFNGLISSHADERPROC glad_glIsShader; +PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; +PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed; +PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; +PFNGLENABLEPROC glad_glEnable; +PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; +PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding; +PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D; +PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion; +PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi; +PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; +PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; +PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv; +PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv; +PFNGLUNIFORM2DVPROC glad_glUniform2dv; +PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer; +PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; +PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; +PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv; +PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange; +PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv; +PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; +PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor; +PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; +PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; +PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; +PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; +PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor; +PFNGLDRAWBUFFERPROC glad_glDrawBuffer; +PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed; +PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv; +PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; +PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; +PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; +PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri; +PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; +PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv; +PFNGLFLUSHPROC glad_glFlush; +PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; +PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; +PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; +PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv; +PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; +PFNGLFENCESYNCPROC glad_glFenceSync; +PFNGLCOLORP3UIPROC glad_glColorP3ui; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance; +PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; +PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; +PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; +PFNGLGETNMINMAXPROC glad_glGetnMinmax; +PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; +PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; +PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample; +PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; +PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib; +PFNGLGENSAMPLERSPROC glad_glGenSamplers; +PFNGLCLAMPCOLORPROC glad_glClampColor; +PFNGLUNIFORM4IVPROC glad_glUniform4iv; +PFNGLCLEARSTENCILPROC glad_glClearStencil; +PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv; +PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced; +PFNGLGENTEXTURESPROC glad_glGenTextures; +PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample; +PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback; +PFNGLUNIFORM1DVPROC glad_glUniform1dv; +PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; +PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v; +PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; +PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv; +PFNGLISSYNCPROC glad_glIsSync; +PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; +PFNGLUNIFORM2IPROC glad_glUniform2i; +PFNGLUNIFORM2FPROC glad_glUniform2f; +PFNGLUNIFORM2DPROC glad_glUniform2d; +PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; +PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; +PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; +PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; +PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; +PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; +PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri; +PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf; +PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; +PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; +PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv; +PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; +PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d; +PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; +PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute; +PFNGLGENQUERIESPROC glad_glGenQueries; +PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; +PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; +PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; +PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; +PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; +PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage; +PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; +PFNGLISENABLEDIPROC glad_glIsEnabledi; +PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange; +PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; +PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData; +PFNGLUNIFORM2IVPROC glad_glUniform2iv; +PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; +PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; +PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; +PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D; +PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; +PFNGLGETSHADERIVPROC glad_glGetShaderiv; +PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; +PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; +PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; +PFNGLBINDTEXTURESPROC glad_glBindTextures; +PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; +PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage; +PFNGLSCISSORARRAYVPROC glad_glScissorArrayv; +PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; +PFNGLGETDOUBLEVPROC glad_glGetDoublev; +PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; +PFNGLUNIFORM4DVPROC glad_glUniform4dv; +PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; +PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; +PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData; +PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D; +PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; +PFNGLUNIFORM3FVPROC glad_glUniform3fv; +PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect; +PFNGLDEPTHRANGEPROC glad_glDepthRange; +PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; +PFNGLMAPBUFFERPROC glad_glMapBuffer; +PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage; +PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat; +PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; +PFNGLDELETESYNCPROC glad_glDeleteSync; +PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; +PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v; +PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv; +PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; +PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv; +PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; +PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; +PFNGLUNIFORM3IVPROC glad_glUniform3iv; +PFNGLPOLYGONMODEPROC glad_glPolygonMode; +PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; +PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; +PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer; +PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; +PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; +PFNGLUSEPROGRAMPROC glad_glUseProgram; +PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; +PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; +PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; +PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; +PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap; +PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; +PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData; +PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D; +PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter; +PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; +PFNGLFINISHPROC glad_glFinish; +PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed; +PFNGLDELETESHADERPROC glad_glDeleteShader; +PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v; +PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D; +PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; +PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; +PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex; +PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv; +PFNGLVIEWPORTPROC glad_glViewport; +PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; +PFNGLUNIFORM2UIPROC glad_glUniform2ui; +PFNGLGETNMAPDVPROC glad_glGetnMapdv; +PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; +PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; +PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage; +PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat; +PFNGLCLEARDEPTHPROC glad_glClearDepth; +PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; +PFNGLTEXPARAMETERFPROC glad_glTexParameterf; +PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding; +PFNGLTEXPARAMETERIPROC glad_glTexParameteri; +PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv; +PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; +PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage; +PFNGLTEXBUFFERPROC glad_glTexBuffer; +PFNGLPIXELSTOREIPROC glad_glPixelStorei; +PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; +PFNGLPIXELSTOREFPROC glad_glPixelStoref; +PFNGLCREATEBUFFERSPROC glad_glCreateBuffers; +PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; +PFNGLCLIPCONTROLPROC glad_glClipControl; +PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; +PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; +PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; +PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D; +PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; +PFNGLLINKPROGRAMPROC glad_glLinkProgram; +PFNGLBINDTEXTUREPROC glad_glBindTexture; +PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect; +PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; +PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; +PFNGLGETSTRINGPROC glad_glGetString; +PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; +PFNGLDETACHSHADERPROC glad_glDetachShader; +PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; +PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv; +PFNGLENDQUERYPROC glad_glEndQuery; +PFNGLNORMALP3UIPROC glad_glNormalP3ui; +PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri; +PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName; +PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv; +PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv; +PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; +PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation; +PFNGLDELETETEXTURESPROC glad_glDeleteTextures; +PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv; +PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; +PFNGLDELETEQUERIESPROC glad_glDeleteQueries; +PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; +PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; +PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; +PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv; +PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase; +PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv; +PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; +PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays; +PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; +PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; +PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; +PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; +PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; +PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData; +PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; +PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D; +PFNGLUNIFORM1FPROC glad_glUniform1f; +PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; +PFNGLUNIFORM1DPROC glad_glUniform1d; +PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; +PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage; +PFNGLUNIFORM1IPROC glad_glUniform1i; +PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; +PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; +PFNGLDISABLEPROC glad_glDisable; +PFNGLLOGICOPPROC glad_glLogicOp; +PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; +PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv; +PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; +PFNGLUNIFORM4UIPROC glad_glUniform4ui; +PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D; +PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; +PFNGLCULLFACEPROC glad_glCullFace; +PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; +PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; +PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf; +PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; +PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv; +PFNGLGETSTRINGIPROC glad_glGetStringi; +PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D; +PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream; +PFNGLATTACHSHADERPROC glad_glAttachShader; +PFNGLQUERYCOUNTERPROC glad_glQueryCounter; +PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; +PFNGLSHADERBINARYPROC glad_glShaderBinary; +PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer; +PFNGLDRAWELEMENTSPROC glad_glDrawElements; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample; +PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; +PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData; +PFNGLUNIFORM1IVPROC glad_glUniform1iv; +PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; +PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; +PFNGLREADBUFFERPROC glad_glReadBuffer; +PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; +PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; +PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D; +PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; +PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; +PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; +PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; +PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; +PFNGLBLENDCOLORPROC glad_glBlendColor; +PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus; +PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; +PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; +PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; +PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv; +PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; +PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; +PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; +PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv; +PFNGLISPROGRAMPROC glad_glIsProgram; +PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; +PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D; +PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv; +PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; +PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; +PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; +PFNGLUNIFORM4IPROC glad_glUniform4i; +PFNGLACTIVETEXTUREPROC glad_glActiveTexture; +PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; +PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; +PFNGLREADPIXELSPROC glad_glReadPixels; +PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; +PFNGLUNIFORM4FPROC glad_glUniform4f; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; +PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines; +PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; +PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer; +PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; +PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv; +PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced; +PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName; +PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d; +PFNGLSTENCILFUNCPROC glad_glStencilFunc; +PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData; +PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; +PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; +PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv; +PFNGLCOLORP4UIPROC glad_glColorP4ui; +PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; +PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; +PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; +PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; +PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; +PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; +PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer; +PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv; +PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; +PFNGLOBJECTLABELPROC glad_glObjectLabel; +PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; +PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; +PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv; +PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv; +PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv; +PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; +PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; +PFNGLGENBUFFERSPROC glad_glGenBuffers; +PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex; +PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; +PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple; +PFNGLBLENDFUNCPROC glad_glBlendFunc; +PFNGLCREATEPROGRAMPROC glad_glCreateProgram; +PFNGLTEXIMAGE3DPROC glad_glTexImage3D; +PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; +PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv; +PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData; +PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange; +PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage; +PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures; +PFNGLGETINTEGER64VPROC glad_glGetInteger64v; +PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; +PFNGLSCISSORPROC glad_glScissor; +PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; +PFNGLGETBOOLEANVPROC glad_glGetBooleanv; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer; +PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; +PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; +PFNGLCLEARCOLORPROC glad_glClearColor; +PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; +PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; +PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; +PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; +PFNGLCOLORP4UIVPROC glad_glColorP4uiv; +PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv; +PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv; +PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; +PFNGLUNIFORM3UIPROC glad_glUniform3ui; +PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; +PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; +PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; +PFNGLUNIFORM2FVPROC glad_glUniform2fv; +PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName; +PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex; +PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect; +PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv; +PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv; +PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect; +PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData; +PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; +PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; +PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D; +PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv; +PFNGLGETUNIFORMDVPROC glad_glGetUniformdv; +PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v; +PFNGLCLEARDEPTHFPROC glad_glClearDepthf; +PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers; +PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; +PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; +PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; +PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; +PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; +PFNGLDEPTHFUNCPROC glad_glDepthFunc; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; +PFNGLPROGRAMBINARYPROC glad_glProgramBinary; +PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; +PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; +PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; +PFNGLBUFFERSTORAGEPROC glad_glBufferStorage; +PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; +PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; +PFNGLGETFLOATI_VPROC glad_glGetFloati_v; +PFNGLCOLORMASKPROC glad_glColorMask; +PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer; +PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; +PFNGLBLENDEQUATIONPROC glad_glBlendEquation; +PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; +PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv; +PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat; +PFNGLREADNPIXELSPROC glad_glReadnPixels; +PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers; +PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; +PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; +PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv; +PFNGLUNIFORM4FVPROC glad_glUniform4fv; +PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer; +PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; +PFNGLCREATESAMPLERSPROC glad_glCreateSamplers; +PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv; +PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData; +PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; +PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; +PFNGLISSAMPLERPROC glad_glIsSampler; +PFNGLVERTEXP3UIPROC glad_glVertexP3ui; +PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; +PFNGLBINDSAMPLERSPROC glad_glBindSamplers; +PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; +PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; +PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; +PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; +PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; +PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; +PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; +PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; +PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv; +PFNGLBLENDFUNCIPROC glad_glBlendFunci; +PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; +PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; +PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; +PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; +PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; +PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; +PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; +PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; +PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei; +PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; +PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d; +PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; +PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; +PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; +PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; +PFNGLTEXTUREVIEWPROC glad_glTextureView; +PFNGLDISABLEIPROC glad_glDisablei; +PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; +PFNGLSHADERSOURCEPROC glad_glShaderSource; +PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter; +PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; +PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; +PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; +PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat; +PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers; +PFNGLGETSYNCIVPROC glad_glGetSynciv; +PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv; +PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; +PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv; +PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; +PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v; +PFNGLBEGINQUERYPROC glad_glBeginQuery; +PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; +PFNGLBINDBUFFERPROC glad_glBindBuffer; +PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample; +PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; +PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; +PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; +PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; +PFNGLBUFFERDATAPROC glad_glBufferData; +PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; +PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; +PFNGLGETERRORPROC glad_glGetError; +PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks; +PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; +PFNGLGETFLOATVPROC glad_glGetFloatv; +PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; +PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; +PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; +PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; +PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; +PFNGLUNIFORM4DPROC glad_glUniform4d; +PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; +PFNGLGETINTEGERVPROC glad_glGetIntegerv; +PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv; +PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; +PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; +PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; +PFNGLISQUERYPROC glad_glIsQuery; +PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; +PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; +PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; +PFNGLTEXIMAGE2DPROC glad_glTexImage2D; +PFNGLSTENCILMASKPROC glad_glStencilMask; +PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; +PFNGLISTEXTUREPROC glad_glIsTexture; +PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData; +PFNGLUNIFORM1FVPROC glad_glUniform1fv; +PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; +PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData; +PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; +PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv; +PFNGLUNIFORM3DVPROC glad_glUniform3dv; +PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv; +PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; +PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation; +PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv; +PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; +PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage; +PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; +PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; +PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; +PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; +PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; +PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; +PFNGLDEPTHMASKPROC glad_glDepthMask; +PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; +PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; +PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; +PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; +PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; +PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; +PFNGLFRONTFACEPROC glad_glFrontFace; +PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer; +PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri; +PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance; +PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; +int GLAD_GL_SGIX_pixel_tiles; +int GLAD_GL_EXT_post_depth_coverage; +int GLAD_GL_APPLE_element_array; +int GLAD_GL_AMD_multi_draw_indirect; +int GLAD_GL_EXT_blend_subtract; +int GLAD_GL_SGIX_tag_sample_buffer; +int GLAD_GL_NV_point_sprite; +int GLAD_GL_IBM_texture_mirrored_repeat; +int GLAD_GL_APPLE_transform_hint; +int GLAD_GL_ATI_separate_stencil; +int GLAD_GL_NV_shader_atomic_int64; +int GLAD_GL_NV_vertex_program2_option; +int GLAD_GL_EXT_texture_buffer_object; +int GLAD_GL_ARB_vertex_blend; +int GLAD_GL_OVR_multiview; +int GLAD_GL_NV_vertex_program2; +int GLAD_GL_ARB_program_interface_query; +int GLAD_GL_EXT_misc_attribute; +int GLAD_GL_NV_multisample_coverage; +int GLAD_GL_ARB_shading_language_packing; +int GLAD_GL_EXT_texture_cube_map; +int GLAD_GL_NV_viewport_array2; +int GLAD_GL_ARB_texture_stencil8; +int GLAD_GL_EXT_index_func; +int GLAD_GL_OES_compressed_paletted_texture; +int GLAD_GL_NV_depth_clamp; +int GLAD_GL_NV_shader_buffer_load; +int GLAD_GL_EXT_color_subtable; +int GLAD_GL_SUNX_constant_data; +int GLAD_GL_EXT_texture_compression_s3tc; +int GLAD_GL_EXT_multi_draw_arrays; +int GLAD_GL_ARB_shader_atomic_counters; +int GLAD_GL_ARB_arrays_of_arrays; +int GLAD_GL_NV_conditional_render; +int GLAD_GL_EXT_texture_env_combine; +int GLAD_GL_NV_fog_distance; +int GLAD_GL_SGIX_async_histogram; +int GLAD_GL_MESA_resize_buffers; +int GLAD_GL_NV_light_max_exponent; +int GLAD_GL_NV_texture_env_combine4; +int GLAD_GL_ARB_texture_view; +int GLAD_GL_ARB_texture_env_combine; +int GLAD_GL_ARB_map_buffer_range; +int GLAD_GL_EXT_convolution; +int GLAD_GL_NV_compute_program5; +int GLAD_GL_NV_vertex_attrib_integer_64bit; +int GLAD_GL_EXT_paletted_texture; +int GLAD_GL_ARB_texture_buffer_object; +int GLAD_GL_ATI_pn_triangles; +int GLAD_GL_SGIX_resample; +int GLAD_GL_SGIX_flush_raster; +int GLAD_GL_EXT_light_texture; +int GLAD_GL_ARB_point_sprite; +int GLAD_GL_SUN_convolution_border_modes; +int GLAD_GL_NV_parameter_buffer_object2; +int GLAD_GL_ARB_half_float_pixel; +int GLAD_GL_NV_tessellation_program5; +int GLAD_GL_REND_screen_coordinates; +int GLAD_GL_EXT_shared_texture_palette; +int GLAD_GL_EXT_packed_float; +int GLAD_GL_OML_subsample; +int GLAD_GL_SGIX_vertex_preclip; +int GLAD_GL_SGIX_texture_scale_bias; +int GLAD_GL_AMD_draw_buffers_blend; +int GLAD_GL_APPLE_texture_range; +int GLAD_GL_EXT_texture_array; +int GLAD_GL_NV_texture_barrier; +int GLAD_GL_ARB_texture_query_levels; +int GLAD_GL_NV_texgen_emboss; +int GLAD_GL_EXT_texture_swizzle; +int GLAD_GL_ARB_texture_rg; +int GLAD_GL_ARB_vertex_type_2_10_10_10_rev; +int GLAD_GL_ARB_fragment_shader; +int GLAD_GL_3DFX_tbuffer; +int GLAD_GL_GREMEDY_frame_terminator; +int GLAD_GL_ARB_blend_func_extended; +int GLAD_GL_EXT_separate_shader_objects; +int GLAD_GL_NV_texture_multisample; +int GLAD_GL_ARB_shader_objects; +int GLAD_GL_ARB_framebuffer_object; +int GLAD_GL_ATI_envmap_bumpmap; +int GLAD_GL_AMD_shader_explicit_vertex_parameter; +int GLAD_GL_ARB_robust_buffer_access_behavior; +int GLAD_GL_ARB_shader_stencil_export; +int GLAD_GL_NV_texture_rectangle; +int GLAD_GL_ARB_enhanced_layouts; +int GLAD_GL_ARB_texture_rectangle; +int GLAD_GL_SGI_texture_color_table; +int GLAD_GL_NV_viewport_swizzle; +int GLAD_GL_ATI_map_object_buffer; +int GLAD_GL_ARB_robustness; +int GLAD_GL_NV_pixel_data_range; +int GLAD_GL_EXT_framebuffer_blit; +int GLAD_GL_ARB_gpu_shader_fp64; +int GLAD_GL_NV_command_list; +int GLAD_GL_SGIX_depth_texture; +int GLAD_GL_EXT_vertex_weighting; +int GLAD_GL_GREMEDY_string_marker; +int GLAD_GL_ARB_texture_compression_bptc; +int GLAD_GL_EXT_subtexture; +int GLAD_GL_EXT_pixel_transform_color_table; +int GLAD_GL_EXT_texture_compression_rgtc; +int GLAD_GL_ARB_shader_atomic_counter_ops; +int GLAD_GL_SGIX_depth_pass_instrument; +int GLAD_GL_EXT_gpu_program_parameters; +int GLAD_GL_NV_evaluators; +int GLAD_GL_SGIS_texture_filter4; +int GLAD_GL_AMD_performance_monitor; +int GLAD_GL_NV_geometry_shader4; +int GLAD_GL_EXT_stencil_clear_tag; +int GLAD_GL_NV_vertex_program1_1; +int GLAD_GL_NV_present_video; +int GLAD_GL_ARB_texture_compression_rgtc; +int GLAD_GL_HP_convolution_border_modes; +int GLAD_GL_EXT_shader_integer_mix; +int GLAD_GL_SGIX_framezoom; +int GLAD_GL_ARB_stencil_texturing; +int GLAD_GL_ARB_shader_clock; +int GLAD_GL_NV_shader_atomic_fp16_vector; +int GLAD_GL_SGIX_fog_offset; +int GLAD_GL_ARB_draw_elements_base_vertex; +int GLAD_GL_INGR_interlace_read; +int GLAD_GL_NV_transform_feedback; +int GLAD_GL_NV_fragment_program; +int GLAD_GL_AMD_stencil_operation_extended; +int GLAD_GL_ARB_seamless_cubemap_per_texture; +int GLAD_GL_ARB_instanced_arrays; +int GLAD_GL_ARB_get_texture_sub_image; +int GLAD_GL_NV_vertex_array_range2; +int GLAD_GL_KHR_robustness; +int GLAD_GL_AMD_sparse_texture; +int GLAD_GL_ARB_clip_control; +int GLAD_GL_NV_fragment_coverage_to_color; +int GLAD_GL_NV_fence; +int GLAD_GL_ARB_texture_buffer_range; +int GLAD_GL_SUN_mesh_array; +int GLAD_GL_ARB_vertex_attrib_binding; +int GLAD_GL_ARB_framebuffer_no_attachments; +int GLAD_GL_ARB_cl_event; +int GLAD_GL_ARB_derivative_control; +int GLAD_GL_NV_packed_depth_stencil; +int GLAD_GL_OES_single_precision; +int GLAD_GL_NV_primitive_restart; +int GLAD_GL_SUN_global_alpha; +int GLAD_GL_ARB_fragment_shader_interlock; +int GLAD_GL_EXT_texture_object; +int GLAD_GL_AMD_name_gen_delete; +int GLAD_GL_NV_texture_compression_vtc; +int GLAD_GL_NV_sample_mask_override_coverage; +int GLAD_GL_NV_texture_shader3; +int GLAD_GL_NV_texture_shader2; +int GLAD_GL_EXT_texture; +int GLAD_GL_ARB_buffer_storage; +int GLAD_GL_AMD_shader_atomic_counter_ops; +int GLAD_GL_APPLE_vertex_program_evaluators; +int GLAD_GL_ARB_multi_bind; +int GLAD_GL_ARB_explicit_uniform_location; +int GLAD_GL_ARB_depth_buffer_float; +int GLAD_GL_NV_path_rendering_shared_edge; +int GLAD_GL_SGIX_shadow_ambient; +int GLAD_GL_ARB_texture_cube_map; +int GLAD_GL_AMD_vertex_shader_viewport_index; +int GLAD_GL_SGIX_list_priority; +int GLAD_GL_NV_vertex_buffer_unified_memory; +int GLAD_GL_NV_uniform_buffer_unified_memory; +int GLAD_GL_ARB_clear_texture; +int GLAD_GL_ATI_texture_env_combine3; +int GLAD_GL_ARB_map_buffer_alignment; +int GLAD_GL_NV_blend_equation_advanced; +int GLAD_GL_SGIS_sharpen_texture; +int GLAD_GL_KHR_robust_buffer_access_behavior; +int GLAD_GL_ARB_pipeline_statistics_query; +int GLAD_GL_ARB_vertex_program; +int GLAD_GL_ARB_texture_rgb10_a2ui; +int GLAD_GL_OML_interlace; +int GLAD_GL_ATI_pixel_format_float; +int GLAD_GL_NV_clip_space_w_scaling; +int GLAD_GL_ARB_vertex_buffer_object; +int GLAD_GL_EXT_shadow_funcs; +int GLAD_GL_ATI_text_fragment_shader; +int GLAD_GL_NV_vertex_array_range; +int GLAD_GL_SGIX_fragment_lighting; +int GLAD_GL_NV_texture_expand_normal; +int GLAD_GL_NV_framebuffer_multisample_coverage; +int GLAD_GL_EXT_timer_query; +int GLAD_GL_EXT_vertex_array_bgra; +int GLAD_GL_NV_bindless_texture; +int GLAD_GL_KHR_debug; +int GLAD_GL_SGIS_texture_border_clamp; +int GLAD_GL_ATI_vertex_attrib_array_object; +int GLAD_GL_SGIX_clipmap; +int GLAD_GL_EXT_geometry_shader4; +int GLAD_GL_ARB_shader_texture_image_samples; +int GLAD_GL_MESA_ycbcr_texture; +int GLAD_GL_MESAX_texture_stack; +int GLAD_GL_AMD_seamless_cubemap_per_texture; +int GLAD_GL_EXT_bindable_uniform; +int GLAD_GL_KHR_texture_compression_astc_hdr; +int GLAD_GL_ARB_shader_ballot; +int GLAD_GL_KHR_blend_equation_advanced; +int GLAD_GL_ARB_fragment_program_shadow; +int GLAD_GL_ATI_element_array; +int GLAD_GL_AMD_texture_texture4; +int GLAD_GL_SGIX_reference_plane; +int GLAD_GL_EXT_stencil_two_side; +int GLAD_GL_ARB_transform_feedback_overflow_query; +int GLAD_GL_SGIX_texture_lod_bias; +int GLAD_GL_KHR_no_error; +int GLAD_GL_NV_explicit_multisample; +int GLAD_GL_NV_stereo_view_rendering; +int GLAD_GL_IBM_static_data; +int GLAD_GL_EXT_clip_volume_hint; +int GLAD_GL_EXT_texture_perturb_normal; +int GLAD_GL_NV_fragment_program2; +int GLAD_GL_NV_fragment_program4; +int GLAD_GL_EXT_point_parameters; +int GLAD_GL_PGI_misc_hints; +int GLAD_GL_SGIX_subsample; +int GLAD_GL_AMD_shader_stencil_export; +int GLAD_GL_ARB_shader_texture_lod; +int GLAD_GL_ARB_vertex_shader; +int GLAD_GL_ARB_depth_clamp; +int GLAD_GL_SGIS_texture_select; +int GLAD_GL_NV_texture_shader; +int GLAD_GL_ARB_tessellation_shader; +int GLAD_GL_EXT_draw_buffers2; +int GLAD_GL_ARB_vertex_attrib_64bit; +int GLAD_GL_EXT_texture_filter_minmax; +int GLAD_GL_WIN_specular_fog; +int GLAD_GL_AMD_interleaved_elements; +int GLAD_GL_ARB_fragment_program; +int GLAD_GL_OML_resample; +int GLAD_GL_APPLE_ycbcr_422; +int GLAD_GL_SGIX_texture_add_env; +int GLAD_GL_ARB_shadow_ambient; +int GLAD_GL_ARB_texture_storage; +int GLAD_GL_EXT_pixel_buffer_object; +int GLAD_GL_ARB_copy_image; +int GLAD_GL_SGIS_pixel_texture; +int GLAD_GL_SGIS_generate_mipmap; +int GLAD_GL_SGIX_instruments; +int GLAD_GL_HP_texture_lighting; +int GLAD_GL_ARB_shader_storage_buffer_object; +int GLAD_GL_EXT_sparse_texture2; +int GLAD_GL_EXT_blend_minmax; +int GLAD_GL_MESA_pack_invert; +int GLAD_GL_ARB_base_instance; +int GLAD_GL_SGIX_convolution_accuracy; +int GLAD_GL_PGI_vertex_hints; +int GLAD_GL_AMD_transform_feedback4; +int GLAD_GL_ARB_ES3_1_compatibility; +int GLAD_GL_EXT_texture_integer; +int GLAD_GL_ARB_texture_multisample; +int GLAD_GL_AMD_gpu_shader_int64; +int GLAD_GL_S3_s3tc; +int GLAD_GL_ARB_query_buffer_object; +int GLAD_GL_AMD_vertex_shader_tessellator; +int GLAD_GL_ARB_invalidate_subdata; +int GLAD_GL_EXT_index_material; +int GLAD_GL_NV_blend_equation_advanced_coherent; +int GLAD_GL_KHR_texture_compression_astc_sliced_3d; +int GLAD_GL_INTEL_parallel_arrays; +int GLAD_GL_ATI_draw_buffers; +int GLAD_GL_EXT_cmyka; +int GLAD_GL_SGIX_pixel_texture; +int GLAD_GL_APPLE_specular_vector; +int GLAD_GL_ARB_compatibility; +int GLAD_GL_ARB_timer_query; +int GLAD_GL_SGIX_interlace; +int GLAD_GL_NV_parameter_buffer_object; +int GLAD_GL_AMD_shader_trinary_minmax; +int GLAD_GL_ARB_direct_state_access; +int GLAD_GL_EXT_rescale_normal; +int GLAD_GL_ARB_pixel_buffer_object; +int GLAD_GL_ARB_uniform_buffer_object; +int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev; +int GLAD_GL_ARB_texture_swizzle; +int GLAD_GL_NV_transform_feedback2; +int GLAD_GL_SGIX_async_pixel; +int GLAD_GL_NV_fragment_program_option; +int GLAD_GL_ARB_explicit_attrib_location; +int GLAD_GL_EXT_blend_color; +int GLAD_GL_NV_shader_thread_group; +int GLAD_GL_EXT_stencil_wrap; +int GLAD_GL_EXT_index_array_formats; +int GLAD_GL_OVR_multiview2; +int GLAD_GL_EXT_histogram; +int GLAD_GL_EXT_polygon_offset; +int GLAD_GL_SGIS_point_parameters; +int GLAD_GL_SGIX_ycrcb; +int GLAD_GL_EXT_direct_state_access; +int GLAD_GL_ARB_cull_distance; +int GLAD_GL_AMD_sample_positions; +int GLAD_GL_NV_vertex_program; +int GLAD_GL_NV_shader_thread_shuffle; +int GLAD_GL_ARB_shader_precision; +int GLAD_GL_EXT_vertex_shader; +int GLAD_GL_EXT_blend_func_separate; +int GLAD_GL_APPLE_fence; +int GLAD_GL_OES_byte_coordinates; +int GLAD_GL_ARB_transpose_matrix; +int GLAD_GL_ARB_provoking_vertex; +int GLAD_GL_EXT_fog_coord; +int GLAD_GL_EXT_vertex_array; +int GLAD_GL_ARB_half_float_vertex; +int GLAD_GL_EXT_blend_equation_separate; +int GLAD_GL_NV_framebuffer_mixed_samples; +int GLAD_GL_NVX_conditional_render; +int GLAD_GL_ARB_multi_draw_indirect; +int GLAD_GL_EXT_raster_multisample; +int GLAD_GL_NV_copy_image; +int GLAD_GL_ARB_fragment_layer_viewport; +int GLAD_GL_INTEL_framebuffer_CMAA; +int GLAD_GL_ARB_transform_feedback2; +int GLAD_GL_ARB_transform_feedback3; +int GLAD_GL_SGIX_ycrcba; +int GLAD_GL_EXT_debug_marker; +int GLAD_GL_EXT_bgra; +int GLAD_GL_ARB_sparse_texture_clamp; +int GLAD_GL_EXT_pixel_transform; +int GLAD_GL_ARB_conservative_depth; +int GLAD_GL_ATI_fragment_shader; +int GLAD_GL_ARB_vertex_array_object; +int GLAD_GL_SUN_triangle_list; +int GLAD_GL_EXT_texture_env_add; +int GLAD_GL_EXT_packed_depth_stencil; +int GLAD_GL_EXT_texture_mirror_clamp; +int GLAD_GL_NV_multisample_filter_hint; +int GLAD_GL_APPLE_float_pixels; +int GLAD_GL_ARB_transform_feedback_instanced; +int GLAD_GL_SGIX_async; +int GLAD_GL_EXT_texture_compression_latc; +int GLAD_GL_NV_robustness_video_memory_purge; +int GLAD_GL_ARB_shading_language_100; +int GLAD_GL_INTEL_performance_query; +int GLAD_GL_ARB_texture_mirror_clamp_to_edge; +int GLAD_GL_NV_gpu_shader5; +int GLAD_GL_NV_bindless_multi_draw_indirect_count; +int GLAD_GL_ARB_ES2_compatibility; +int GLAD_GL_ARB_indirect_parameters; +int GLAD_GL_EXT_window_rectangles; +int GLAD_GL_NV_half_float; +int GLAD_GL_ARB_ES3_2_compatibility; +int GLAD_GL_ATI_texture_mirror_once; +int GLAD_GL_IBM_rasterpos_clip; +int GLAD_GL_SGIX_shadow; +int GLAD_GL_EXT_polygon_offset_clamp; +int GLAD_GL_NV_deep_texture3D; +int GLAD_GL_ARB_shader_draw_parameters; +int GLAD_GL_SGIX_calligraphic_fragment; +int GLAD_GL_ARB_shader_bit_encoding; +int GLAD_GL_EXT_compiled_vertex_array; +int GLAD_GL_NV_depth_buffer_float; +int GLAD_GL_NV_occlusion_query; +int GLAD_GL_APPLE_flush_buffer_range; +int GLAD_GL_ARB_imaging; +int GLAD_GL_NV_shader_atomic_float; +int GLAD_GL_ARB_draw_buffers_blend; +int GLAD_GL_AMD_gcn_shader; +int GLAD_GL_AMD_blend_minmax_factor; +int GLAD_GL_EXT_texture_sRGB_decode; +int GLAD_GL_ARB_shading_language_420pack; +int GLAD_GL_ARB_shader_viewport_layer_array; +int GLAD_GL_ATI_meminfo; +int GLAD_GL_EXT_abgr; +int GLAD_GL_AMD_pinned_memory; +int GLAD_GL_EXT_texture_snorm; +int GLAD_GL_SGIX_texture_coordinate_clamp; +int GLAD_GL_ARB_clear_buffer_object; +int GLAD_GL_ARB_multisample; +int GLAD_GL_EXT_debug_label; +int GLAD_GL_ARB_sample_shading; +int GLAD_GL_NV_internalformat_sample_query; +int GLAD_GL_INTEL_map_texture; +int GLAD_GL_ARB_texture_env_crossbar; +int GLAD_GL_EXT_422_pixels; +int GLAD_GL_NV_conservative_raster_pre_snap_triangles; +int GLAD_GL_ARB_compute_shader; +int GLAD_GL_EXT_blend_logic_op; +int GLAD_GL_IBM_cull_vertex; +int GLAD_GL_IBM_vertex_array_lists; +int GLAD_GL_ARB_color_buffer_float; +int GLAD_GL_ARB_bindless_texture; +int GLAD_GL_ARB_window_pos; +int GLAD_GL_ARB_internalformat_query; +int GLAD_GL_ARB_shadow; +int GLAD_GL_ARB_texture_mirrored_repeat; +int GLAD_GL_EXT_shader_image_load_store; +int GLAD_GL_EXT_copy_texture; +int GLAD_GL_NV_register_combiners2; +int GLAD_GL_SGIX_ycrcb_subsample; +int GLAD_GL_SGIX_ir_instrument1; +int GLAD_GL_NV_draw_texture; +int GLAD_GL_EXT_texture_shared_exponent; +int GLAD_GL_EXT_draw_instanced; +int GLAD_GL_NV_copy_depth_to_color; +int GLAD_GL_ARB_viewport_array; +int GLAD_GL_ARB_separate_shader_objects; +int GLAD_GL_EXT_depth_bounds_test; +int GLAD_GL_HP_image_transform; +int GLAD_GL_ARB_texture_env_add; +int GLAD_GL_NV_video_capture; +int GLAD_GL_ARB_sampler_objects; +int GLAD_GL_ARB_matrix_palette; +int GLAD_GL_SGIS_texture_color_mask; +int GLAD_GL_EXT_packed_pixels; +int GLAD_GL_EXT_coordinate_frame; +int GLAD_GL_ARB_texture_compression; +int GLAD_GL_APPLE_aux_depth_stencil; +int GLAD_GL_ARB_shader_subroutine; +int GLAD_GL_EXT_framebuffer_sRGB; +int GLAD_GL_ARB_texture_storage_multisample; +int GLAD_GL_KHR_blend_equation_advanced_coherent; +int GLAD_GL_EXT_vertex_attrib_64bit; +int GLAD_GL_NV_shader_atomic_float64; +int GLAD_GL_ARB_depth_texture; +int GLAD_GL_NV_shader_buffer_store; +int GLAD_GL_OES_query_matrix; +int GLAD_GL_MESA_window_pos; +int GLAD_GL_NV_fill_rectangle; +int GLAD_GL_NV_shader_storage_buffer_object; +int GLAD_GL_ARB_texture_query_lod; +int GLAD_GL_ARB_copy_buffer; +int GLAD_GL_ARB_shader_image_size; +int GLAD_GL_NV_shader_atomic_counters; +int GLAD_GL_APPLE_object_purgeable; +int GLAD_GL_ARB_occlusion_query; +int GLAD_GL_INGR_color_clamp; +int GLAD_GL_SGI_color_table; +int GLAD_GL_NV_gpu_program5_mem_extended; +int GLAD_GL_ARB_texture_cube_map_array; +int GLAD_GL_SGIX_scalebias_hint; +int GLAD_GL_EXT_gpu_shader4; +int GLAD_GL_NV_geometry_program4; +int GLAD_GL_EXT_framebuffer_multisample_blit_scaled; +int GLAD_GL_AMD_debug_output; +int GLAD_GL_ARB_texture_border_clamp; +int GLAD_GL_ARB_fragment_coord_conventions; +int GLAD_GL_ARB_multitexture; +int GLAD_GL_SGIX_polynomial_ffd; +int GLAD_GL_EXT_provoking_vertex; +int GLAD_GL_ARB_point_parameters; +int GLAD_GL_ARB_shader_image_load_store; +int GLAD_GL_ARB_conditional_render_inverted; +int GLAD_GL_HP_occlusion_test; +int GLAD_GL_ARB_ES3_compatibility; +int GLAD_GL_ARB_texture_barrier; +int GLAD_GL_ARB_texture_buffer_object_rgb32; +int GLAD_GL_NV_bindless_multi_draw_indirect; +int GLAD_GL_SGIX_texture_multi_buffer; +int GLAD_GL_EXT_transform_feedback; +int GLAD_GL_KHR_texture_compression_astc_ldr; +int GLAD_GL_3DFX_multisample; +int GLAD_GL_INTEL_fragment_shader_ordering; +int GLAD_GL_ARB_texture_env_dot3; +int GLAD_GL_NV_gpu_program4; +int GLAD_GL_NV_gpu_program5; +int GLAD_GL_NV_float_buffer; +int GLAD_GL_SGIS_texture_edge_clamp; +int GLAD_GL_ARB_framebuffer_sRGB; +int GLAD_GL_SUN_slice_accum; +int GLAD_GL_EXT_index_texture; +int GLAD_GL_EXT_shader_image_load_formatted; +int GLAD_GL_ARB_geometry_shader4; +int GLAD_GL_EXT_separate_specular_color; +int GLAD_GL_AMD_depth_clamp_separate; +int GLAD_GL_NV_conservative_raster; +int GLAD_GL_ARB_sparse_texture2; +int GLAD_GL_SGIX_sprite; +int GLAD_GL_ARB_get_program_binary; +int GLAD_GL_AMD_occlusion_query_event; +int GLAD_GL_SGIS_multisample; +int GLAD_GL_EXT_framebuffer_object; +int GLAD_GL_ARB_robustness_isolation; +int GLAD_GL_ARB_vertex_array_bgra; +int GLAD_GL_APPLE_vertex_array_range; +int GLAD_GL_AMD_query_buffer_object; +int GLAD_GL_NV_register_combiners; +int GLAD_GL_ARB_draw_buffers; +int GLAD_GL_EXT_texture_env_dot3; +int GLAD_GL_ARB_debug_output; +int GLAD_GL_SGI_color_matrix; +int GLAD_GL_EXT_cull_vertex; +int GLAD_GL_EXT_texture_sRGB; +int GLAD_GL_APPLE_row_bytes; +int GLAD_GL_NV_texgen_reflection; +int GLAD_GL_IBM_multimode_draw_arrays; +int GLAD_GL_APPLE_vertex_array_object; +int GLAD_GL_3DFX_texture_compression_FXT1; +int GLAD_GL_NV_fragment_shader_interlock; +int GLAD_GL_AMD_conservative_depth; +int GLAD_GL_ARB_texture_float; +int GLAD_GL_ARB_compressed_texture_pixel_storage; +int GLAD_GL_SGIS_detail_texture; +int GLAD_GL_NV_geometry_shader_passthrough; +int GLAD_GL_ARB_draw_instanced; +int GLAD_GL_OES_read_format; +int GLAD_GL_ATI_texture_float; +int GLAD_GL_ARB_texture_gather; +int GLAD_GL_AMD_vertex_shader_layer; +int GLAD_GL_ARB_shading_language_include; +int GLAD_GL_APPLE_client_storage; +int GLAD_GL_WIN_phong_shading; +int GLAD_GL_INGR_blend_func_separate; +int GLAD_GL_NV_path_rendering; +int GLAD_GL_NV_conservative_raster_dilate; +int GLAD_GL_ATI_vertex_streams; +int GLAD_GL_ARB_post_depth_coverage; +int GLAD_GL_ARB_texture_non_power_of_two; +int GLAD_GL_APPLE_rgb_422; +int GLAD_GL_EXT_texture_lod_bias; +int GLAD_GL_ARB_gpu_shader_int64; +int GLAD_GL_ARB_seamless_cube_map; +int GLAD_GL_ARB_shader_group_vote; +int GLAD_GL_NV_vdpau_interop; +int GLAD_GL_ARB_occlusion_query2; +int GLAD_GL_ARB_internalformat_query2; +int GLAD_GL_EXT_texture_filter_anisotropic; +int GLAD_GL_SUN_vertex; +int GLAD_GL_SGIX_igloo_interface; +int GLAD_GL_SGIS_texture_lod; +int GLAD_GL_NV_vertex_program3; +int GLAD_GL_ARB_draw_indirect; +int GLAD_GL_NV_vertex_program4; +int GLAD_GL_AMD_transform_feedback3_lines_triangles; +int GLAD_GL_SGIS_fog_function; +int GLAD_GL_EXT_x11_sync_object; +int GLAD_GL_ARB_sync; +int GLAD_GL_NV_sample_locations; +int GLAD_GL_ARB_compute_variable_group_size; +int GLAD_GL_OES_fixed_point; +int GLAD_GL_NV_blend_square; +int GLAD_GL_EXT_framebuffer_multisample; +int GLAD_GL_ARB_gpu_shader5; +int GLAD_GL_SGIS_texture4D; +int GLAD_GL_EXT_texture3D; +int GLAD_GL_EXT_multisample; +int GLAD_GL_EXT_secondary_color; +int GLAD_GL_INTEL_conservative_rasterization; +int GLAD_GL_ARB_texture_filter_minmax; +int GLAD_GL_ATI_vertex_array_object; +int GLAD_GL_ARB_parallel_shader_compile; +int GLAD_GL_NVX_gpu_memory_info; +int GLAD_GL_ARB_sparse_texture; +int GLAD_GL_SGIS_point_line_texgen; +int GLAD_GL_ARB_sample_locations; +int GLAD_GL_ARB_sparse_buffer; +int GLAD_GL_EXT_draw_range_elements; +int GLAD_GL_SGIX_blend_alpha_minmax; +int GLAD_GL_KHR_context_flush_control; +PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX; +PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD; +PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD; +PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD; +PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD; +PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD; +PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD; +PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV; +PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV; +PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV; +PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV; +PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV; +PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV; +PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV; +PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV; +PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV; +PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV; +PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV; +PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV; +PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV; +PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV; +PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV; +PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV; +PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV; +PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV; +PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV; +PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV; +PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV; +PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV; +PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV; +PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV; +PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV; +PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV; +PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV; +PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV; +PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV; +PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV; +PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV; +PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV; +PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV; +PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV; +PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD; +PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD; +PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD; +PFNGLGENNAMESAMDPROC glad_glGenNamesAMD; +PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD; +PFNGLISNAMEAMDPROC glad_glIsNameAMD; +PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD; +PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD; +PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD; +PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD; +PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD; +PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD; +PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD; +PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD; +PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD; +PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD; +PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD; +PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD; +PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD; +PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE; +PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE; +PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE; +PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE; +PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE; +PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE; +PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE; +PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE; +PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE; +PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE; +PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE; +PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE; +PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE; +PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE; +PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE; +PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE; +PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE; +PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE; +PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE; +PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE; +PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE; +PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE; +PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE; +PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE; +PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE; +PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE; +PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE; +PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE; +PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE; +PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB; +PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB; +PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB; +PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB; +PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB; +PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB; +PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB; +PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB; +PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB; +PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB; +PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB; +PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB; +PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB; +PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB; +PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB; +PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB; +PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB; +PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB; +PFNGLCLAMPCOLORARBPROC glad_glClampColorARB; +PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB; +PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB; +PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB; +PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB; +PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB; +PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB; +PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB; +PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB; +PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB; +PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB; +PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB; +PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB; +PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; +PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; +PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; +PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; +PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; +PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; +PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; +PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; +PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; +PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; +PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; +PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; +PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; +PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; +PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; +PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; +PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; +PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; +PFNGLISPROGRAMARBPROC glad_glIsProgramARB; +PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; +PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; +PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; +PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; +PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB; +PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB; +PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB; +PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB; +PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB; +PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB; +PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB; +PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB; +PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB; +PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB; +PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB; +PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB; +PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB; +PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB; +PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB; +PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB; +PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB; +PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB; +PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB; +PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB; +PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB; +PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB; +PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB; +PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB; +PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB; +PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB; +PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB; +PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB; +PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB; +PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB; +PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB; +PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB; +PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB; +PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB; +PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB; +PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB; +PFNGLCOLORTABLEPROC glad_glColorTable; +PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv; +PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv; +PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable; +PFNGLGETCOLORTABLEPROC glad_glGetColorTable; +PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv; +PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv; +PFNGLCOLORSUBTABLEPROC glad_glColorSubTable; +PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable; +PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D; +PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D; +PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf; +PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv; +PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri; +PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv; +PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D; +PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D; +PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter; +PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv; +PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv; +PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter; +PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D; +PFNGLGETHISTOGRAMPROC glad_glGetHistogram; +PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv; +PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv; +PFNGLGETMINMAXPROC glad_glGetMinmax; +PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv; +PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv; +PFNGLHISTOGRAMPROC glad_glHistogram; +PFNGLMINMAXPROC glad_glMinmax; +PFNGLRESETHISTOGRAMPROC glad_glResetHistogram; +PFNGLRESETMINMAXPROC glad_glResetMinmax; +PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB; +PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB; +PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB; +PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB; +PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB; +PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB; +PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB; +PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB; +PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; +PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; +PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; +PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; +PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; +PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; +PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; +PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; +PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; +PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; +PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; +PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; +PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; +PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; +PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; +PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; +PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; +PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; +PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; +PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; +PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; +PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; +PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; +PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; +PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; +PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; +PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; +PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; +PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; +PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; +PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; +PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; +PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; +PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; +PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; +PFNGLGENQUERIESARBPROC glad_glGenQueriesARB; +PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB; +PFNGLISQUERYARBPROC glad_glIsQueryARB; +PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB; +PFNGLENDQUERYARBPROC glad_glEndQueryARB; +PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB; +PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB; +PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB; +PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB; +PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB; +PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB; +PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; +PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; +PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; +PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; +PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; +PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; +PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; +PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; +PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; +PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; +PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; +PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; +PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; +PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; +PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; +PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; +PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; +PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; +PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; +PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; +PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB; +PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB; +PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB; +PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB; +PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; +PFNGLGETHANDLEARBPROC glad_glGetHandleARB; +PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; +PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; +PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; +PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; +PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; +PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; +PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; +PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; +PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; +PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; +PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; +PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; +PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; +PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; +PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; +PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; +PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; +PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; +PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; +PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; +PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; +PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; +PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; +PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; +PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; +PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; +PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; +PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; +PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; +PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; +PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; +PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; +PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; +PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; +PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; +PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; +PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; +PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB; +PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB; +PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB; +PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB; +PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB; +PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB; +PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB; +PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT; +PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB; +PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB; +PFNGLTEXBUFFERARBPROC glad_glTexBufferARB; +PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB; +PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB; +PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB; +PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB; +PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB; +PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB; +PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB; +PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB; +PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB; +PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB; +PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB; +PFNGLWEIGHTBVARBPROC glad_glWeightbvARB; +PFNGLWEIGHTSVARBPROC glad_glWeightsvARB; +PFNGLWEIGHTIVARBPROC glad_glWeightivARB; +PFNGLWEIGHTFVARBPROC glad_glWeightfvARB; +PFNGLWEIGHTDVARBPROC glad_glWeightdvARB; +PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB; +PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB; +PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB; +PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB; +PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB; +PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; +PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; +PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; +PFNGLISBUFFERARBPROC glad_glIsBufferARB; +PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; +PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; +PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; +PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; +PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; +PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; +PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; +PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; +PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; +PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; +PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; +PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; +PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; +PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; +PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; +PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; +PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; +PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; +PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; +PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; +PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; +PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; +PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; +PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; +PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; +PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; +PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; +PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; +PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; +PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; +PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; +PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; +PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; +PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; +PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; +PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; +PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; +PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; +PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; +PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; +PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; +PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; +PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; +PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; +PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; +PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; +PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; +PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; +PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; +PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; +PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; +PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; +PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; +PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB; +PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB; +PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB; +PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB; +PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB; +PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB; +PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB; +PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB; +PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB; +PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB; +PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB; +PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB; +PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB; +PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB; +PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB; +PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB; +PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI; +PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI; +PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI; +PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI; +PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI; +PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI; +PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI; +PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI; +PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI; +PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI; +PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI; +PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI; +PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI; +PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI; +PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI; +PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI; +PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI; +PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI; +PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI; +PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI; +PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI; +PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI; +PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI; +PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI; +PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI; +PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI; +PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI; +PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI; +PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI; +PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI; +PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI; +PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI; +PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI; +PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI; +PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI; +PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI; +PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI; +PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI; +PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI; +PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI; +PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI; +PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI; +PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI; +PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI; +PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI; +PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI; +PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI; +PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI; +PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI; +PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI; +PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI; +PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI; +PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI; +PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI; +PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI; +PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI; +PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI; +PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI; +PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI; +PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI; +PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI; +PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI; +PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI; +PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI; +PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI; +PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI; +PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI; +PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI; +PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI; +PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI; +PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI; +PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI; +PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI; +PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI; +PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI; +PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI; +PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI; +PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI; +PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI; +PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI; +PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI; +PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI; +PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI; +PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI; +PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI; +PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI; +PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI; +PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI; +PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT; +PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT; +PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT; +PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT; +PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; +PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; +PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; +PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT; +PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT; +PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT; +PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT; +PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT; +PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT; +PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT; +PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT; +PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT; +PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT; +PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT; +PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT; +PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT; +PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT; +PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT; +PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT; +PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT; +PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT; +PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT; +PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT; +PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT; +PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT; +PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT; +PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT; +PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT; +PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT; +PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT; +PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT; +PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT; +PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT; +PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT; +PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT; +PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT; +PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT; +PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT; +PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT; +PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT; +PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT; +PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT; +PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; +PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; +PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; +PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; +PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; +PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT; +PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT; +PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT; +PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT; +PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT; +PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT; +PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT; +PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT; +PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT; +PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT; +PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT; +PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT; +PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT; +PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT; +PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT; +PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT; +PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT; +PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT; +PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT; +PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT; +PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT; +PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT; +PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT; +PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT; +PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT; +PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT; +PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT; +PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT; +PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT; +PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT; +PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT; +PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT; +PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT; +PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT; +PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT; +PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT; +PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT; +PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT; +PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT; +PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT; +PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT; +PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT; +PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT; +PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT; +PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT; +PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT; +PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT; +PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT; +PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT; +PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT; +PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT; +PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT; +PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT; +PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT; +PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT; +PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT; +PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT; +PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT; +PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT; +PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT; +PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT; +PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT; +PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT; +PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT; +PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT; +PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT; +PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT; +PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT; +PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT; +PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT; +PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT; +PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT; +PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT; +PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT; +PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT; +PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT; +PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT; +PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT; +PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT; +PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT; +PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT; +PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT; +PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT; +PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT; +PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT; +PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT; +PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT; +PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT; +PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT; +PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT; +PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT; +PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT; +PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT; +PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT; +PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT; +PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT; +PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT; +PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT; +PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT; +PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT; +PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT; +PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT; +PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT; +PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT; +PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT; +PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT; +PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT; +PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT; +PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT; +PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT; +PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT; +PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT; +PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT; +PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT; +PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT; +PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT; +PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT; +PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT; +PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT; +PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT; +PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT; +PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT; +PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT; +PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT; +PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT; +PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT; +PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT; +PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT; +PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT; +PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT; +PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT; +PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT; +PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT; +PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT; +PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT; +PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT; +PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT; +PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT; +PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT; +PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT; +PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT; +PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT; +PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT; +PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT; +PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT; +PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT; +PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT; +PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT; +PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT; +PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT; +PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT; +PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT; +PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT; +PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT; +PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT; +PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT; +PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT; +PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT; +PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT; +PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT; +PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT; +PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT; +PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT; +PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT; +PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT; +PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT; +PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT; +PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT; +PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT; +PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT; +PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT; +PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT; +PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT; +PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT; +PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT; +PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT; +PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT; +PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT; +PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT; +PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT; +PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT; +PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT; +PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT; +PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT; +PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT; +PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT; +PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT; +PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT; +PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT; +PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT; +PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT; +PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT; +PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT; +PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT; +PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT; +PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT; +PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT; +PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT; +PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT; +PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT; +PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT; +PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT; +PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT; +PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT; +PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT; +PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT; +PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT; +PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT; +PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT; +PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT; +PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT; +PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT; +PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT; +PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT; +PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT; +PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT; +PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT; +PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT; +PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT; +PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT; +PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT; +PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT; +PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT; +PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT; +PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT; +PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT; +PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; +PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; +PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; +PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; +PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; +PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; +PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; +PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; +PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; +PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; +PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; +PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; +PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; +PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; +PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; +PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; +PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; +PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; +PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT; +PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT; +PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT; +PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT; +PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT; +PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT; +PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT; +PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT; +PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT; +PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT; +PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT; +PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT; +PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT; +PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT; +PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT; +PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT; +PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT; +PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT; +PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT; +PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT; +PFNGLMINMAXEXTPROC glad_glMinmaxEXT; +PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT; +PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT; +PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT; +PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT; +PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT; +PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT; +PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT; +PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT; +PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT; +PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT; +PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT; +PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT; +PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT; +PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT; +PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT; +PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT; +PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT; +PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT; +PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT; +PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT; +PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT; +PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT; +PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT; +PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT; +PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT; +PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT; +PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT; +PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT; +PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT; +PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT; +PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT; +PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT; +PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT; +PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT; +PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT; +PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT; +PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT; +PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT; +PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT; +PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT; +PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT; +PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT; +PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT; +PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT; +PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT; +PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT; +PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT; +PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT; +PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT; +PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT; +PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT; +PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT; +PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT; +PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT; +PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT; +PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT; +PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT; +PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT; +PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT; +PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT; +PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT; +PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; +PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; +PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT; +PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT; +PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; +PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT; +PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT; +PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT; +PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT; +PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT; +PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT; +PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT; +PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; +PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; +PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; +PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; +PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; +PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; +PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT; +PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT; +PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT; +PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT; +PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT; +PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT; +PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT; +PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT; +PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT; +PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT; +PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; +PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; +PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; +PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; +PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; +PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; +PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; +PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; +PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; +PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT; +PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT; +PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT; +PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT; +PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT; +PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT; +PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT; +PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT; +PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT; +PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT; +PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT; +PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT; +PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT; +PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT; +PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT; +PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT; +PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT; +PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT; +PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT; +PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT; +PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT; +PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT; +PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT; +PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT; +PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT; +PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT; +PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT; +PFNGLVARIANTIVEXTPROC glad_glVariantivEXT; +PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT; +PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT; +PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT; +PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT; +PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT; +PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT; +PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT; +PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT; +PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT; +PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT; +PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT; +PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT; +PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT; +PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT; +PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT; +PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT; +PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT; +PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT; +PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT; +PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT; +PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT; +PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT; +PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT; +PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT; +PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT; +PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT; +PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT; +PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT; +PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT; +PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY; +PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY; +PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP; +PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP; +PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP; +PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP; +PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP; +PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP; +PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM; +PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM; +PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM; +PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM; +PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM; +PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM; +PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM; +PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM; +PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM; +PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM; +PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM; +PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; +PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL; +PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL; +PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL; +PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL; +PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL; +PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL; +PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL; +PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL; +PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL; +PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL; +PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL; +PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL; +PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL; +PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL; +PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL; +PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL; +PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL; +PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL; +PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR; +PFNGLGETPOINTERVPROC glad_glGetPointerv; +PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; +PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; +PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; +PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; +PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; +PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; +PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; +PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; +PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; +PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; +PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; +PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR; +PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR; +PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR; +PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR; +PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR; +PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA; +PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA; +PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA; +PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA; +PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA; +PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA; +PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA; +PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA; +PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA; +PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA; +PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA; +PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA; +PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA; +PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA; +PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA; +PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA; +PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA; +PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA; +PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA; +PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA; +PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA; +PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA; +PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA; +PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA; +PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA; +PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX; +PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX; +PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV; +PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV; +PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV; +PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV; +PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV; +PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV; +PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV; +PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV; +PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV; +PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV; +PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV; +PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV; +PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV; +PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV; +PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV; +PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV; +PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV; +PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV; +PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV; +PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV; +PFNGLCREATESTATESNVPROC glad_glCreateStatesNV; +PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV; +PFNGLISSTATENVPROC glad_glIsStateNV; +PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV; +PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV; +PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV; +PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV; +PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV; +PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV; +PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV; +PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV; +PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV; +PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV; +PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV; +PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV; +PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV; +PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV; +PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV; +PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV; +PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV; +PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV; +PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV; +PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV; +PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV; +PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV; +PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV; +PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV; +PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV; +PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV; +PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV; +PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV; +PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV; +PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV; +PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV; +PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV; +PFNGLEVALMAPSNVPROC glad_glEvalMapsNV; +PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV; +PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV; +PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV; +PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV; +PFNGLGENFENCESNVPROC glad_glGenFencesNV; +PFNGLISFENCENVPROC glad_glIsFenceNV; +PFNGLTESTFENCENVPROC glad_glTestFenceNV; +PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV; +PFNGLFINISHFENCENVPROC glad_glFinishFenceNV; +PFNGLSETFENCENVPROC glad_glSetFenceNV; +PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV; +PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV; +PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV; +PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV; +PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV; +PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV; +PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV; +PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV; +PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV; +PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV; +PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; +PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; +PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; +PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV; +PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV; +PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV; +PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV; +PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV; +PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV; +PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV; +PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV; +PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV; +PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV; +PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV; +PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV; +PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV; +PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV; +PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV; +PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV; +PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV; +PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV; +PFNGLVERTEX2HNVPROC glad_glVertex2hNV; +PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV; +PFNGLVERTEX3HNVPROC glad_glVertex3hNV; +PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV; +PFNGLVERTEX4HNVPROC glad_glVertex4hNV; +PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV; +PFNGLNORMAL3HNVPROC glad_glNormal3hNV; +PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV; +PFNGLCOLOR3HNVPROC glad_glColor3hNV; +PFNGLCOLOR3HVNVPROC glad_glColor3hvNV; +PFNGLCOLOR4HNVPROC glad_glColor4hNV; +PFNGLCOLOR4HVNVPROC glad_glColor4hvNV; +PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV; +PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV; +PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV; +PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV; +PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV; +PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV; +PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV; +PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV; +PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV; +PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV; +PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV; +PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV; +PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV; +PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV; +PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV; +PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV; +PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV; +PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV; +PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV; +PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV; +PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV; +PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV; +PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV; +PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV; +PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV; +PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV; +PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV; +PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV; +PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV; +PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV; +PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV; +PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV; +PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV; +PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV; +PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV; +PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV; +PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV; +PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV; +PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV; +PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV; +PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV; +PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV; +PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV; +PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV; +PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV; +PFNGLGENPATHSNVPROC glad_glGenPathsNV; +PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV; +PFNGLISPATHNVPROC glad_glIsPathNV; +PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV; +PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV; +PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV; +PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV; +PFNGLPATHSTRINGNVPROC glad_glPathStringNV; +PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV; +PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV; +PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV; +PFNGLCOPYPATHNVPROC glad_glCopyPathNV; +PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV; +PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV; +PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV; +PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV; +PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV; +PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV; +PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV; +PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV; +PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV; +PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV; +PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV; +PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV; +PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV; +PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV; +PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV; +PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV; +PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV; +PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV; +PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV; +PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV; +PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV; +PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV; +PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV; +PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV; +PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV; +PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV; +PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV; +PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV; +PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV; +PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV; +PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV; +PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV; +PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV; +PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV; +PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV; +PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV; +PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV; +PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV; +PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV; +PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV; +PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV; +PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV; +PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV; +PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV; +PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV; +PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV; +PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV; +PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV; +PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV; +PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV; +PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV; +PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV; +PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV; +PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV; +PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV; +PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV; +PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV; +PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV; +PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV; +PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV; +PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV; +PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV; +PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV; +PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV; +PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV; +PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV; +PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV; +PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV; +PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV; +PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV; +PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV; +PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV; +PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV; +PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV; +PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV; +PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV; +PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV; +PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV; +PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV; +PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV; +PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV; +PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV; +PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV; +PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV; +PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV; +PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV; +PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV; +PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV; +PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV; +PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV; +PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV; +PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV; +PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV; +PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV; +PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV; +PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV; +PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV; +PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV; +PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV; +PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV; +PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV; +PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV; +PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV; +PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV; +PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV; +PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV; +PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV; +PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV; +PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV; +PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV; +PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV; +PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV; +PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV; +PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV; +PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV; +PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV; +PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV; +PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV; +PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV; +PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV; +PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV; +PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV; +PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV; +PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV; +PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV; +PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV; +PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV; +PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV; +PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV; +PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV; +PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV; +PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV; +PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV; +PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV; +PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV; +PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV; +PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV; +PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV; +PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV; +PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV; +PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV; +PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV; +PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV; +PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV; +PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV; +PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV; +PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV; +PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV; +PFNGLCOLORFORMATNVPROC glad_glColorFormatNV; +PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV; +PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV; +PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV; +PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV; +PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV; +PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV; +PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV; +PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV; +PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; +PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; +PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; +PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; +PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; +PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; +PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; +PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; +PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; +PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; +PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; +PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; +PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; +PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; +PFNGLISPROGRAMNVPROC glad_glIsProgramNV; +PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; +PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; +PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; +PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; +PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; +PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; +PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; +PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; +PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; +PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; +PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; +PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; +PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; +PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; +PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; +PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; +PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; +PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; +PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; +PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; +PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; +PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; +PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; +PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; +PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; +PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; +PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; +PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; +PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; +PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; +PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; +PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; +PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; +PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; +PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; +PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; +PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; +PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; +PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; +PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; +PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; +PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; +PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; +PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; +PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; +PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; +PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; +PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; +PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; +PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT; +PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT; +PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT; +PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT; +PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT; +PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT; +PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT; +PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT; +PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT; +PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT; +PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT; +PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT; +PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT; +PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT; +PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT; +PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT; +PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT; +PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT; +PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT; +PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT; +PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT; +PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT; +PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT; +PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV; +PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV; +PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV; +PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV; +PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV; +PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV; +PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV; +PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV; +PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV; +PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV; +PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV; +PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV; +PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV; +PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES; +PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES; +PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES; +PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES; +PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES; +PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES; +PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES; +PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES; +PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES; +PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES; +PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES; +PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES; +PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES; +PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES; +PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES; +PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES; +PFNGLVERTEX2BOESPROC glad_glVertex2bOES; +PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES; +PFNGLVERTEX3BOESPROC glad_glVertex3bOES; +PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES; +PFNGLVERTEX4BOESPROC glad_glVertex4bOES; +PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES; +PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES; +PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES; +PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES; +PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES; +PFNGLCOLOR4XOESPROC glad_glColor4xOES; +PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES; +PFNGLFOGXOESPROC glad_glFogxOES; +PFNGLFOGXVOESPROC glad_glFogxvOES; +PFNGLFRUSTUMXOESPROC glad_glFrustumxOES; +PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES; +PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES; +PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES; +PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES; +PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES; +PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES; +PFNGLLIGHTXOESPROC glad_glLightxOES; +PFNGLLIGHTXVOESPROC glad_glLightxvOES; +PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES; +PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES; +PFNGLMATERIALXOESPROC glad_glMaterialxOES; +PFNGLMATERIALXVOESPROC glad_glMaterialxvOES; +PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES; +PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES; +PFNGLNORMAL3XOESPROC glad_glNormal3xOES; +PFNGLORTHOXOESPROC glad_glOrthoxOES; +PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES; +PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES; +PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES; +PFNGLROTATEXOESPROC glad_glRotatexOES; +PFNGLSCALEXOESPROC glad_glScalexOES; +PFNGLTEXENVXOESPROC glad_glTexEnvxOES; +PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES; +PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES; +PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES; +PFNGLTRANSLATEXOESPROC glad_glTranslatexOES; +PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES; +PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES; +PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES; +PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES; +PFNGLACCUMXOESPROC glad_glAccumxOES; +PFNGLBITMAPXOESPROC glad_glBitmapxOES; +PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES; +PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES; +PFNGLCOLOR3XOESPROC glad_glColor3xOES; +PFNGLCOLOR3XVOESPROC glad_glColor3xvOES; +PFNGLCOLOR4XVOESPROC glad_glColor4xvOES; +PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES; +PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES; +PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES; +PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES; +PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES; +PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES; +PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES; +PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES; +PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES; +PFNGLGETLIGHTXOESPROC glad_glGetLightxOES; +PFNGLGETMAPXVOESPROC glad_glGetMapxvOES; +PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES; +PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv; +PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES; +PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES; +PFNGLINDEXXOESPROC glad_glIndexxOES; +PFNGLINDEXXVOESPROC glad_glIndexxvOES; +PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES; +PFNGLMAP1XOESPROC glad_glMap1xOES; +PFNGLMAP2XOESPROC glad_glMap2xOES; +PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES; +PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES; +PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES; +PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES; +PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES; +PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES; +PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES; +PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES; +PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES; +PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES; +PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES; +PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES; +PFNGLPIXELMAPXPROC glad_glPixelMapx; +PFNGLPIXELSTOREXPROC glad_glPixelStorex; +PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES; +PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES; +PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES; +PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES; +PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES; +PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES; +PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES; +PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES; +PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES; +PFNGLRECTXOESPROC glad_glRectxOES; +PFNGLRECTXVOESPROC glad_glRectxvOES; +PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES; +PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES; +PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES; +PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES; +PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES; +PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES; +PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES; +PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES; +PFNGLTEXGENXOESPROC glad_glTexGenxOES; +PFNGLTEXGENXVOESPROC glad_glTexGenxvOES; +PFNGLVERTEX2XOESPROC glad_glVertex2xOES; +PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES; +PFNGLVERTEX3XOESPROC glad_glVertex3xOES; +PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES; +PFNGLVERTEX4XOESPROC glad_glVertex4xOES; +PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES; +PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES; +PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; +PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; +PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; +PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; +PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; +PFNGLORTHOFOESPROC glad_glOrthofOES; +PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR; +PFNGLHINTPGIPROC glad_glHintPGI; +PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS; +PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS; +PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS; +PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS; +PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS; +PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS; +PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS; +PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS; +PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS; +PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS; +PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS; +PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS; +PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS; +PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS; +PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS; +PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS; +PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS; +PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS; +PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS; +PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS; +PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS; +PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX; +PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX; +PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX; +PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX; +PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX; +PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX; +PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX; +PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX; +PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX; +PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX; +PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX; +PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX; +PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX; +PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX; +PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX; +PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX; +PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX; +PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX; +PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX; +PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX; +PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX; +PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX; +PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX; +PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX; +PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX; +PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX; +PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX; +PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX; +PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX; +PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX; +PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX; +PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX; +PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX; +PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX; +PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX; +PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX; +PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX; +PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX; +PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX; +PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX; +PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX; +PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX; +PFNGLDEFORMSGIXPROC glad_glDeformSGIX; +PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX; +PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX; +PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX; +PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX; +PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX; +PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX; +PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX; +PFNGLCOLORTABLESGIPROC glad_glColorTableSGI; +PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI; +PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI; +PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI; +PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI; +PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI; +PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI; +PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX; +PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN; +PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN; +PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN; +PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN; +PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN; +PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN; +PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN; +PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN; +PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN; +PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN; +PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN; +PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN; +PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN; +PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN; +PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN; +PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN; +PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN; +PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN; +PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN; +PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN; +PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN; +PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN; +PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN; +PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN; +PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN; +PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN; +PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN; +PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN; +PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN; +PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN; +PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN; +PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN; +PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN; +PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN; +PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN; +PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN; +PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN; +PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN; +PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN; +PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN; +PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN; +PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +static void load_GL_VERSION_1_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_0) return; + glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); + glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); + glad_glHint = (PFNGLHINTPROC)load("glHint"); + glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); + glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); + glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); + glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); + glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); + glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); + glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); + glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); + glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); + glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); + glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); + glad_glClear = (PFNGLCLEARPROC)load("glClear"); + glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); + glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); + glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); + glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); + glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); + glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); + glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); + glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); + glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); + glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); + glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); + glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); + glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); + glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); + glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); + glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); + glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); + glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); + glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); + glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); + glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); + glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); + glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); + glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); + glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); + glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); + glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); + glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); + glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); + glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); + glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); + glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); +} +static void load_GL_VERSION_1_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_1) return; + glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); + glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); + glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); + glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); + glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); + glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); + glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); + glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); + glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); + glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); + glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); + glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); + glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); +} +static void load_GL_VERSION_1_2(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_2) return; + glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); + glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); + glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); + glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); +} +static void load_GL_VERSION_1_3(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_3) return; + glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); + glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); + glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); + glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); + glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); + glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); + glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); + glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); + glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); +} +static void load_GL_VERSION_1_4(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_4) return; + glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); + glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); + glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); + glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); + glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); + glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); + glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); + glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); + glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); +} +static void load_GL_VERSION_1_5(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_5) return; + glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); + glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); + glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); + glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); + glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); + glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); + glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); + glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); + glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); + glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); + glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); + glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); + glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); + glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); + glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); + glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); + glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); + glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); + glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); +} +static void load_GL_VERSION_2_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_2_0) return; + glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); + glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); + glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); + glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); + glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); + glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); + glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); + glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); + glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); + glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); + glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); + glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); + glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); + glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); + glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); + glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); + glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); + glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); + glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); + glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); + glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); + glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); + glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); + glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); + glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); + glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); + glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); + glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); + glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); + glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); + glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); + glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); + glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); + glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); + glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); + glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); + glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); + glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); + glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); + glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); + glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); + glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); + glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); + glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); + glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); + glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); + glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); + glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); + glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); + glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); + glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); + glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); + glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); + glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); + glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); + glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); + glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); + glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); + glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); + glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); + glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); + glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); + glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); + glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); + glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); + glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); + glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); + glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); + glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); + glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); + glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); + glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); + glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); + glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); + glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); + glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); + glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); + glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); + glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); + glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); + glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); + glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); + glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); + glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); + glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); + glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); + glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); + glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); + glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); + glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); + glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); + glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); + glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); +} +static void load_GL_VERSION_2_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_2_1) return; + glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); + glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); + glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); + glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); + glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); + glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); +} +static void load_GL_VERSION_3_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_0) return; + glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); + glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); + glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); + glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); + glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); + glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); + glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); + glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); + glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); + glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); + glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); + glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); + glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); + glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); + glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); + glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); + glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); + glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); + glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); + glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); + glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); + glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); + glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); + glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); + glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); + glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); + glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); + glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); + glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); + glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); + glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); + glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); + glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); + glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); + glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); + glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); + glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); + glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); + glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); + glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); + glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); + glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); + glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); + glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); + glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); + glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); + glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); + glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); + glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); + glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); + glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); + glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); + glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); + glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); + glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); + glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); + glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); + glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); + glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); + glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); + glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); + glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); + glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); + glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); + glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); + glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); + glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); + glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); + glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); + glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); + glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); + glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); + glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); + glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); + glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); + glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); + glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); + glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); + glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); + glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); + glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); + glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); +} +static void load_GL_VERSION_3_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_1) return; + glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); + glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); + glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); + glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); + glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); + glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); + glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); + glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); + glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); + glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); + glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); + glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); + glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); +} +static void load_GL_VERSION_3_2(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_2) return; + glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); + glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); + glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); + glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); + glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); + glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); + glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); + glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); + glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); + glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); + glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); + glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); + glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); + glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); + glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); + glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); + glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); + glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); + glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); +} +static void load_GL_VERSION_3_3(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_3) return; + glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); + glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); + glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); + glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); + glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); + glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); + glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); + glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); + glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); + glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); + glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); + glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); + glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); + glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); + glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); + glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); + glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); + glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); + glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); + glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); + glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); + glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); + glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); + glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); + glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); + glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); + glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); + glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); + glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); + glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); + glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); + glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); + glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); + glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); + glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); + glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); + glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); + glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); + glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); + glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); + glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); + glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); + glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); + glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); + glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); + glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); + glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); + glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); + glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); + glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); + glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); + glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); + glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); + glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); + glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); + glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); + glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); + glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); +} +static void load_GL_VERSION_4_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_0) return; + glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); + glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); + glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); + glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); + glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); + glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); + glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); + glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); + glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); + glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); + glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); + glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); + glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); + glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); + glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); + glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); + glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); + glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); + glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); + glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); + glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); + glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); + glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); + glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); + glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); + glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); + glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); + glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); + glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); + glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); + glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); + glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); + glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); + glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); + glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); + glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); + glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); + glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); + glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); + glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); + glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); + glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); + glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); + glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); + glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); + glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); +} +static void load_GL_VERSION_4_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_1) return; + glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); + glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); + glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); + glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); + glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); + glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); + glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); + glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); + glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); + glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); + glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); + glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); + glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); + glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); + glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); + glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); + glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); + glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); + glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); + glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); + glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); + glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); + glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); + glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); + glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); + glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); + glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); + glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d"); + glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv"); + glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); + glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); + glad_glProgramUniform3i = 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glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); + glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); + glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); + glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); + glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); + glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); + glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); + glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); + glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv"); + glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv"); + glad_glProgramUniformMatrix2x3fv 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glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); + glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); + glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); + glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); + glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); + glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); + glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); + glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); + glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); + glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); + glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); + glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); + glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); + glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); +} +static void load_GL_VERSION_4_2(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_2) return; + glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); + glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); + glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); + glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); + glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); + glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); + glad_glMemoryBarrier = 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(PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); + glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); + glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); + glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); + glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); + glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); + glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); + glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); + glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); +} +static void load_GL_VERSION_4_4(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_4) return; + glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); + glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); + glad_glClearTexSubImage = 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(PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); + glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); + glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); + glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); + glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); + glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); + glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); + glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); + glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); + glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); + glad_glClearNamedBufferSubData = 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(PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); + glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); + glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); + glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); + glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); + glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); + glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); + glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); + glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); + glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); + glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); + glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); + glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); + glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); + glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); + glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); + glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); + glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); + glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); + glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); + glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); + glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); + glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); + glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); + glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); + glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); + glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); + glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); + glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); + glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); + glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); + glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); + glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); + glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); + glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); + glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); + glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); + glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); + glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); + glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); 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glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD"); +} +static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) { + if(!GLAD_GL_AMD_gpu_shader_int64) return; + glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV"); + glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV"); + glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV"); + glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV"); + glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV"); + glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV"); + glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV"); + glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV"); + glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV"); + glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV"); + glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV"); + glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV"); + glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV"); + glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV"); + glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV"); + glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV"); + glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV"); + glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV"); + glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV"); + glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV"); + glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV"); + glad_glProgramUniform4i64NV = 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(PFNGLGENNAMESAMDPROC)load("glGenNamesAMD"); + glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD"); + glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD"); +} +static void load_GL_AMD_occlusion_query_event(GLADloadproc load) { + if(!GLAD_GL_AMD_occlusion_query_event) return; + glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD"); +} +static void load_GL_AMD_performance_monitor(GLADloadproc load) { + if(!GLAD_GL_AMD_performance_monitor) return; + glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD"); + glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD"); + glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD"); + glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD"); + glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD"); + glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD"); + glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD"); + glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD"); + glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD"); + glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD"); + glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD"); +} +static void load_GL_AMD_sample_positions(GLADloadproc load) { + if(!GLAD_GL_AMD_sample_positions) return; + glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD"); +} +static void load_GL_AMD_sparse_texture(GLADloadproc load) { + if(!GLAD_GL_AMD_sparse_texture) return; + glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD"); + glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD"); +} +static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) { + if(!GLAD_GL_AMD_stencil_operation_extended) return; + glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD"); +} +static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) { + if(!GLAD_GL_AMD_vertex_shader_tessellator) return; + glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD"); + glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD"); +} +static void load_GL_APPLE_element_array(GLADloadproc load) { + if(!GLAD_GL_APPLE_element_array) return; + glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE"); + glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE"); + glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE"); + glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE"); + glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE"); +} +static void load_GL_APPLE_fence(GLADloadproc load) { + if(!GLAD_GL_APPLE_fence) return; + glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE"); + glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE"); + glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE"); + glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE"); + glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE"); + glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE"); + glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE"); + glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE"); +} +static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) { + if(!GLAD_GL_APPLE_flush_buffer_range) return; + glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE"); + glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE"); +} +static void load_GL_APPLE_object_purgeable(GLADloadproc load) { + if(!GLAD_GL_APPLE_object_purgeable) return; + glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE"); + glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE"); + glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE"); +} +static void load_GL_APPLE_texture_range(GLADloadproc load) { + if(!GLAD_GL_APPLE_texture_range) return; + glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE"); + glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE"); +} +static void load_GL_APPLE_vertex_array_object(GLADloadproc load) { + if(!GLAD_GL_APPLE_vertex_array_object) return; + glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE"); + glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE"); + glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE"); + glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE"); +} +static void load_GL_APPLE_vertex_array_range(GLADloadproc load) { + if(!GLAD_GL_APPLE_vertex_array_range) return; + glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE"); + glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE"); + glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE"); +} +static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) { + if(!GLAD_GL_APPLE_vertex_program_evaluators) return; + glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE"); + glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE"); + glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE"); + glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE"); + glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE"); + glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE"); + glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE"); +} +static void load_GL_ARB_ES2_compatibility(GLADloadproc load) { + if(!GLAD_GL_ARB_ES2_compatibility) return; + glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); + glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); + glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); + glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); +} +static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) { + if(!GLAD_GL_ARB_ES3_1_compatibility) return; + glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); +} +static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) { + if(!GLAD_GL_ARB_ES3_2_compatibility) return; + glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB"); +} +static void load_GL_ARB_base_instance(GLADloadproc load) { + if(!GLAD_GL_ARB_base_instance) return; + glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); + glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); + glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); +} +static void load_GL_ARB_bindless_texture(GLADloadproc load) { + if(!GLAD_GL_ARB_bindless_texture) return; + glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB"); + glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB"); + glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB"); + glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB"); + glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB"); + glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB"); + glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB"); + glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB"); + glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB"); + glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB"); + glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB"); + glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB"); + glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB"); + glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB"); + glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB"); + glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB"); +} +static void load_GL_ARB_blend_func_extended(GLADloadproc load) { + if(!GLAD_GL_ARB_blend_func_extended) return; + glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); + glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); +} +static void load_GL_ARB_buffer_storage(GLADloadproc load) { + if(!GLAD_GL_ARB_buffer_storage) return; + glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); +} +static void load_GL_ARB_cl_event(GLADloadproc load) { + if(!GLAD_GL_ARB_cl_event) return; + glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB"); +} +static void load_GL_ARB_clear_buffer_object(GLADloadproc load) { + if(!GLAD_GL_ARB_clear_buffer_object) return; + glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); + glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); +} +static void load_GL_ARB_clear_texture(GLADloadproc load) { + if(!GLAD_GL_ARB_clear_texture) return; + glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); + glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); +} +static void load_GL_ARB_clip_control(GLADloadproc load) { + if(!GLAD_GL_ARB_clip_control) return; + glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); +} +static void load_GL_ARB_color_buffer_float(GLADloadproc load) { + if(!GLAD_GL_ARB_color_buffer_float) return; + glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB"); +} +static void load_GL_ARB_compute_shader(GLADloadproc load) { + if(!GLAD_GL_ARB_compute_shader) return; + glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); + glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); +} +static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) { + if(!GLAD_GL_ARB_compute_variable_group_size) return; + glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB"); +} +static void load_GL_ARB_copy_buffer(GLADloadproc load) { + if(!GLAD_GL_ARB_copy_buffer) return; + glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); +} +static void load_GL_ARB_copy_image(GLADloadproc load) { + if(!GLAD_GL_ARB_copy_image) return; + glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); +} +static void load_GL_ARB_debug_output(GLADloadproc load) { + if(!GLAD_GL_ARB_debug_output) return; + glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB"); + glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB"); + glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB"); + glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB"); +} +static void load_GL_ARB_direct_state_access(GLADloadproc load) { + if(!GLAD_GL_ARB_direct_state_access) return; + glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); + glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); + glad_glTransformFeedbackBufferRange = 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glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); + glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); + glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); + glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); + glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); + glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); + glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); + glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); + glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); + glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); + glad_glTextureStorage2DMultisample = 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glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); + glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); + glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); + glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); + glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); + glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); + glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); + glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); + glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); + glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); + glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); 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(PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); + glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); + glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); + glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); + glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); + glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); + glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); + glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); + glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); +} +static void load_GL_ARB_draw_buffers(GLADloadproc load) { + if(!GLAD_GL_ARB_draw_buffers) return; + glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB"); +} +static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) { + if(!GLAD_GL_ARB_draw_buffers_blend) return; + glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB"); + glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB"); + glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB"); + glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB"); +} +static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) { + if(!GLAD_GL_ARB_draw_elements_base_vertex) return; + glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); + glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); + glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); + glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); +} +static void load_GL_ARB_draw_indirect(GLADloadproc load) { + if(!GLAD_GL_ARB_draw_indirect) return; + glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); + glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); +} +static void load_GL_ARB_draw_instanced(GLADloadproc load) { + if(!GLAD_GL_ARB_draw_instanced) return; + glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB"); + glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB"); +} +static void load_GL_ARB_fragment_program(GLADloadproc load) { + if(!GLAD_GL_ARB_fragment_program) return; + glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB"); + glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB"); + glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB"); + glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB"); + glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB"); + glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB"); + glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB"); + glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB"); + glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB"); + glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB"); + glad_glProgramLocalParameter4fARB = 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if(!GLAD_GL_ARB_framebuffer_no_attachments) return; + glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); + glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); +} +static void load_GL_ARB_framebuffer_object(GLADloadproc load) { + if(!GLAD_GL_ARB_framebuffer_object) return; + glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); + glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); + glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); + glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); + glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); + glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); + glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); + glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); + glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); + glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); + glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); + glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); + glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); + glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); + glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); + glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); + glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); + glad_glBlitFramebuffer = 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= (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable"); + glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable"); + glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv"); + glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv"); + glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable"); + glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable"); + glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D"); + glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D"); + glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf"); + glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv"); + glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri"); + glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv"); + glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D"); + glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D"); + glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter"); + glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv"); + glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv"); + glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter"); + glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D"); + glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram"); + glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv"); + glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv"); + glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax"); + glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv"); + glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv"); + glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram"); + glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax"); + glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram"); + glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax"); +} +static void load_GL_ARB_indirect_parameters(GLADloadproc load) { + if(!GLAD_GL_ARB_indirect_parameters) return; + glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB"); + glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB"); +} +static void load_GL_ARB_instanced_arrays(GLADloadproc load) { + if(!GLAD_GL_ARB_instanced_arrays) return; + glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB"); +} +static void load_GL_ARB_internalformat_query(GLADloadproc load) { + if(!GLAD_GL_ARB_internalformat_query) return; + glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); +} +static void load_GL_ARB_internalformat_query2(GLADloadproc load) { + if(!GLAD_GL_ARB_internalformat_query2) return; + glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); +} +static void load_GL_ARB_invalidate_subdata(GLADloadproc load) { + if(!GLAD_GL_ARB_invalidate_subdata) return; + glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); + glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); + glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); + glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); + glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); + glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); +} +static void load_GL_ARB_map_buffer_range(GLADloadproc load) { + if(!GLAD_GL_ARB_map_buffer_range) return; + glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); + glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); +} +static void load_GL_ARB_matrix_palette(GLADloadproc load) { + if(!GLAD_GL_ARB_matrix_palette) return; + glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB"); + glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB"); + glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB"); + glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB"); + glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB"); +} +static void load_GL_ARB_multi_bind(GLADloadproc load) { + if(!GLAD_GL_ARB_multi_bind) return; + glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); + glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); + glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); + glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); + glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); + glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); +} +static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) { + if(!GLAD_GL_ARB_multi_draw_indirect) return; + glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); + glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); +} +static void load_GL_ARB_multisample(GLADloadproc load) { + if(!GLAD_GL_ARB_multisample) return; + glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB"); +} +static void load_GL_ARB_multitexture(GLADloadproc load) { + if(!GLAD_GL_ARB_multitexture) return; + glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB"); + glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB"); + glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB"); + glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB"); + glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB"); + glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB"); + glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB"); + glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB"); + glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB"); + glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB"); + glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB"); + glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB"); + glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB"); + glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB"); + glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB"); + glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB"); + glad_glMultiTexCoord2sARB = 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glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); + glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); + glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); + glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); + glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); + glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); + glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); + glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); + glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); + glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); + glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); + glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); + glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); + glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); + glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); + glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); + glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); + glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); + glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); + glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); + glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); + glad_glProgramUniformMatrix3dv = 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load_GL_ARB_shader_image_load_store(GLADloadproc load) { + if(!GLAD_GL_ARB_shader_image_load_store) return; + glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); + glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); +} +static void load_GL_ARB_shader_objects(GLADloadproc load) { + if(!GLAD_GL_ARB_shader_objects) return; + glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB"); + glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB"); + glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB"); + glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB"); + glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB"); + glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB"); + glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB"); + glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB"); + glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB"); + glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB"); + glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB"); + glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB"); + glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB"); + glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB"); + glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB"); + glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB"); + glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); + glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); + glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB"); + glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB"); + glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB"); + glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB"); + glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB"); + glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB"); + glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB"); + glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB"); + glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB"); + glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB"); + glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB"); + glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB"); + glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB"); + glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB"); + glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB"); + glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB"); + glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB"); + glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB"); + glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB"); + glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB"); + glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB"); +} +static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) { + if(!GLAD_GL_ARB_shader_storage_buffer_object) return; + glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); +} +static void load_GL_ARB_shader_subroutine(GLADloadproc load) { + if(!GLAD_GL_ARB_shader_subroutine) return; + glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); + glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); + glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); + glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); + glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); + glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); + glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); + glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); +} +static void load_GL_ARB_shading_language_include(GLADloadproc load) { + if(!GLAD_GL_ARB_shading_language_include) return; + glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB"); + glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB"); + glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB"); + glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB"); + glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB"); + glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB"); +} +static void load_GL_ARB_sparse_buffer(GLADloadproc load) { + if(!GLAD_GL_ARB_sparse_buffer) return; + glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB"); + glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT"); + glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB"); +} +static void load_GL_ARB_sparse_texture(GLADloadproc load) { + if(!GLAD_GL_ARB_sparse_texture) return; + glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB"); +} +static void load_GL_ARB_sync(GLADloadproc load) { + if(!GLAD_GL_ARB_sync) return; + glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); + glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); + glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); + glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); + glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); + glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); + glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); +} +static void load_GL_ARB_tessellation_shader(GLADloadproc load) { + if(!GLAD_GL_ARB_tessellation_shader) return; + glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); + glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); +} +static void load_GL_ARB_texture_barrier(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_barrier) return; + glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); +} +static void load_GL_ARB_texture_buffer_object(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_buffer_object) return; + glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB"); +} +static void load_GL_ARB_texture_buffer_range(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_buffer_range) return; + glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); +} +static void load_GL_ARB_texture_compression(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_compression) return; + glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB"); + glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB"); + glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB"); + glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB"); + glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB"); + glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB"); + glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB"); +} +static void load_GL_ARB_texture_multisample(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_multisample) return; + glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); + glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); + glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); + glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); +} +static void load_GL_ARB_texture_storage(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_storage) return; + glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); + glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); + glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); +} +static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_storage_multisample) return; + glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); + glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); +} +static void load_GL_ARB_texture_view(GLADloadproc load) { + if(!GLAD_GL_ARB_texture_view) return; + glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); +} +static void load_GL_ARB_timer_query(GLADloadproc load) { + if(!GLAD_GL_ARB_timer_query) return; + glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); + glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); + glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); +} +static void load_GL_ARB_transform_feedback2(GLADloadproc load) { + if(!GLAD_GL_ARB_transform_feedback2) return; + glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); + glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); + glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); + glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); + glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); + glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); + glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); +} +static void load_GL_ARB_transform_feedback3(GLADloadproc load) { + if(!GLAD_GL_ARB_transform_feedback3) return; + glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); + glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); + glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); + glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); +} +static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) { + if(!GLAD_GL_ARB_transform_feedback_instanced) return; + glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); + glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); +} +static void load_GL_ARB_transpose_matrix(GLADloadproc load) { + if(!GLAD_GL_ARB_transpose_matrix) return; + glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB"); + glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB"); + glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB"); + glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB"); +} +static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) { + if(!GLAD_GL_ARB_uniform_buffer_object) return; + glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); + glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); + glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); + glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); + glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); + glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); + glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); + glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); +} +static void load_GL_ARB_vertex_array_object(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_array_object) return; + glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); + glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); + glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); + glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); +} +static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_attrib_64bit) return; + glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); + glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); + glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); + glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); + glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); + glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); + glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); + glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); + glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); + glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); +} +static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_attrib_binding) return; + glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); + glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); + glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); + glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); + glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); + glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); +} +static void load_GL_ARB_vertex_blend(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_blend) return; + glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB"); + glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB"); + glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB"); + glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB"); + glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB"); + glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB"); + glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB"); + glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB"); + glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB"); + glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB"); +} +static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_buffer_object) return; + glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB"); + glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB"); + glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB"); + glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB"); + glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB"); + glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB"); + glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB"); + glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB"); + glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB"); + glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB"); + glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB"); +} +static void load_GL_ARB_vertex_program(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_program) return; + glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB"); + glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB"); + glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB"); + glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB"); + glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB"); + glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB"); + glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB"); + glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB"); + glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB"); + glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB"); + glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB"); + glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB"); + glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB"); + glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB"); + glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB"); + glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB"); + glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB"); + glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB"); + glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB"); + glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB"); + glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB"); + glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB"); + glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB"); + glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB"); + glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB"); + glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB"); + glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB"); + glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB"); + glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB"); + glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB"); + glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB"); + glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB"); + glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB"); + glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB"); + glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB"); + glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB"); + glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB"); + glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB"); + glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB"); + glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB"); + glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB"); + glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB"); + glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB"); + glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB"); + glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB"); + glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB"); + glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB"); + glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB"); + glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB"); + glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB"); + glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB"); + glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB"); + glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB"); + glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB"); + glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB"); + glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB"); + glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB"); + glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB"); + glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB"); + glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB"); + glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB"); + glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB"); +} +static void load_GL_ARB_vertex_shader(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_shader) return; + glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB"); + glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB"); + glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB"); + glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB"); + glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB"); + glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB"); + glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB"); + glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB"); + glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB"); + glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB"); + glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB"); + glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB"); + glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB"); + glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB"); + glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB"); + glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB"); + glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB"); + glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB"); + glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB"); + glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB"); + glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB"); + glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB"); + glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB"); + glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB"); + glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB"); + glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB"); + glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB"); + glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB"); + glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB"); + glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB"); + glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB"); + glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB"); + glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB"); + glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB"); + glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB"); + glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB"); + glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB"); + glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB"); + glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB"); + glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB"); + glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB"); + glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB"); + glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB"); + glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB"); + glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB"); + glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB"); +} +static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) { + if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return; + glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); + glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); + glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); + glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); + glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); + glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); + glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); + glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); + glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); + glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); + glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); + glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); + glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); + glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); + glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); + glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); + glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); + glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); + glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); + glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); + glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); + glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); + glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); + glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); + glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); + glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); + glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); + glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); + glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); + glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); + glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); + glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); + glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); + glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); + glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); + glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); + glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); + glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); +} +static void load_GL_ARB_viewport_array(GLADloadproc load) { + if(!GLAD_GL_ARB_viewport_array) return; + glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); + glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); + glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); + glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); + glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); + glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); + glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); + glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); + glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); + glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); +} +static void load_GL_ARB_window_pos(GLADloadproc load) { + if(!GLAD_GL_ARB_window_pos) return; + glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB"); + glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB"); + glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB"); + glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB"); + glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB"); + glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB"); + glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB"); + glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB"); + glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB"); + glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB"); + glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB"); + glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB"); + glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB"); + glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB"); + glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB"); + glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB"); +} +static void load_GL_ATI_draw_buffers(GLADloadproc load) { + if(!GLAD_GL_ATI_draw_buffers) return; + glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI"); +} +static void load_GL_ATI_element_array(GLADloadproc load) { + if(!GLAD_GL_ATI_element_array) return; + glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI"); + glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI"); + glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI"); +} +static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) { + if(!GLAD_GL_ATI_envmap_bumpmap) return; + glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI"); + glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI"); + glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI"); + glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI"); +} +static void load_GL_ATI_fragment_shader(GLADloadproc load) { + if(!GLAD_GL_ATI_fragment_shader) return; + glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI"); + glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI"); + glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI"); + glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI"); + glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI"); + glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI"); + glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI"); + glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI"); + glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI"); + glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI"); + glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI"); + glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI"); + glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI"); + glad_glSetFragmentShaderConstantATI = 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load_GL_ATI_vertex_array_object(GLADloadproc load) { + if(!GLAD_GL_ATI_vertex_array_object) return; + glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI"); + glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI"); + glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI"); + glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI"); + glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI"); + glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI"); + glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI"); + glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI"); + glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI"); + glad_glVariantArrayObjectATI = 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load_GL_EXT_bindable_uniform(GLADloadproc load) { + if(!GLAD_GL_EXT_bindable_uniform) return; + glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT"); + glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT"); + glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT"); +} +static void load_GL_EXT_blend_color(GLADloadproc load) { + if(!GLAD_GL_EXT_blend_color) return; + glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT"); +} +static void load_GL_EXT_blend_equation_separate(GLADloadproc load) { + if(!GLAD_GL_EXT_blend_equation_separate) return; + glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT"); +} +static void load_GL_EXT_blend_func_separate(GLADloadproc load) { + if(!GLAD_GL_EXT_blend_func_separate) return; + glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT"); +} +static void load_GL_EXT_blend_minmax(GLADloadproc load) { + if(!GLAD_GL_EXT_blend_minmax) return; + glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT"); +} +static void load_GL_EXT_color_subtable(GLADloadproc load) { + if(!GLAD_GL_EXT_color_subtable) return; + glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT"); + glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT"); +} +static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) { + if(!GLAD_GL_EXT_compiled_vertex_array) return; + glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT"); + glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT"); +} +static void load_GL_EXT_convolution(GLADloadproc load) { + if(!GLAD_GL_EXT_convolution) return; + glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT"); + glad_glConvolutionFilter2DEXT = 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(PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT"); +} +static void load_GL_EXT_copy_texture(GLADloadproc load) { + if(!GLAD_GL_EXT_copy_texture) return; + glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT"); + glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT"); + glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT"); + glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT"); + glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT"); +} +static void load_GL_EXT_cull_vertex(GLADloadproc load) { + if(!GLAD_GL_EXT_cull_vertex) return; + glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT"); + glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT"); +} +static void load_GL_EXT_debug_label(GLADloadproc load) { + if(!GLAD_GL_EXT_debug_label) return; + glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT"); + glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT"); +} +static void load_GL_EXT_debug_marker(GLADloadproc load) { + if(!GLAD_GL_EXT_debug_marker) return; + glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT"); + glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT"); + glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT"); +} +static void load_GL_EXT_depth_bounds_test(GLADloadproc load) { + if(!GLAD_GL_EXT_depth_bounds_test) return; + glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT"); +} +static void load_GL_EXT_direct_state_access(GLADloadproc load) { + if(!GLAD_GL_EXT_direct_state_access) return; + glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT"); + glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT"); + glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT"); + glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT"); + glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT"); + glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT"); + glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT"); + glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT"); + glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT"); + glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT"); + glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT"); + glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT"); + glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT"); + glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT"); + glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT"); + glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT"); + glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT"); + glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT"); + glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT"); + glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT"); + glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT"); + glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT"); + glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT"); + glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT"); + glad_glTextureSubImage2DEXT = 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glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT"); + glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT"); + glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT"); + glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT"); + glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT"); + glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT"); + glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT"); + glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT"); + glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT"); + glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT"); + glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT"); + glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT"); + glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT"); + glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT"); + glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT"); + glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT"); + glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT"); + glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT"); + glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT"); + glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT"); + glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT"); + glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT"); + glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT"); + glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT"); + glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT"); + glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT"); + glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT"); + glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT"); + glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT"); + glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT"); + glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT"); + glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT"); + glad_glNamedFramebufferTexture2DEXT = 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glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT"); + glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT"); + glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT"); + glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT"); + glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT"); + glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT"); + glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT"); + glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT"); + glad_glVertexArrayVertexAttribOffsetEXT 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load_GL_EXT_pixel_transform(GLADloadproc load) { + if(!GLAD_GL_EXT_pixel_transform) return; + glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT"); + glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT"); + glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT"); + glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT"); + glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT"); + glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT"); +} +static void load_GL_EXT_point_parameters(GLADloadproc load) { + if(!GLAD_GL_EXT_point_parameters) return; + glad_glPointParameterfEXT = 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load_GL_EXT_secondary_color(GLADloadproc load) { + if(!GLAD_GL_EXT_secondary_color) return; + glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT"); + glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT"); + glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT"); + glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT"); + glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT"); + glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT"); + glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT"); + glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT"); + glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT"); + glad_glSecondaryColor3svEXT = 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glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT"); +} +static void load_GL_EXT_texture_array(GLADloadproc load) { + if(!GLAD_GL_EXT_texture_array) return; + glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT"); +} +static void load_GL_EXT_texture_buffer_object(GLADloadproc load) { + if(!GLAD_GL_EXT_texture_buffer_object) return; + glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT"); +} +static void load_GL_EXT_texture_filter_minmax(GLADloadproc load) { + if(!GLAD_GL_EXT_texture_filter_minmax) return; + glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); +} +static void load_GL_EXT_texture_integer(GLADloadproc load) { + if(!GLAD_GL_EXT_texture_integer) return; + glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT"); + glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT"); + glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT"); + glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT"); + glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT"); + glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT"); +} +static void load_GL_EXT_texture_object(GLADloadproc load) { + if(!GLAD_GL_EXT_texture_object) return; + glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT"); + glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT"); + glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT"); + glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT"); + glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT"); + glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT"); +} +static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) { + if(!GLAD_GL_EXT_texture_perturb_normal) return; + glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT"); +} +static void load_GL_EXT_timer_query(GLADloadproc load) { + if(!GLAD_GL_EXT_timer_query) return; + glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT"); + glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT"); +} +static void load_GL_EXT_transform_feedback(GLADloadproc load) { + if(!GLAD_GL_EXT_transform_feedback) return; + glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT"); + glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT"); + glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT"); + glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT"); + glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT"); + glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT"); + glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT"); +} +static void load_GL_EXT_vertex_array(GLADloadproc load) { + if(!GLAD_GL_EXT_vertex_array) return; + glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT"); + glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT"); + glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT"); + glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT"); + glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT"); + glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT"); + glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT"); + 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(PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT"); + glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT"); +} +static void load_GL_EXT_vertex_weighting(GLADloadproc load) { + if(!GLAD_GL_EXT_vertex_weighting) return; + glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT"); + glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT"); + glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT"); +} +static void load_GL_EXT_window_rectangles(GLADloadproc load) { + if(!GLAD_GL_EXT_window_rectangles) return; + glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT"); +} +static void load_GL_EXT_x11_sync_object(GLADloadproc load) { + if(!GLAD_GL_EXT_x11_sync_object) return; + glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT"); +} +static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) { + if(!GLAD_GL_GREMEDY_frame_terminator) return; + glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY"); +} +static void load_GL_GREMEDY_string_marker(GLADloadproc load) { + if(!GLAD_GL_GREMEDY_string_marker) return; + glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY"); +} +static void load_GL_HP_image_transform(GLADloadproc load) { + if(!GLAD_GL_HP_image_transform) return; + glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP"); + glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP"); + glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP"); + glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP"); + glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP"); + glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP"); +} +static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) { + if(!GLAD_GL_IBM_multimode_draw_arrays) return; + glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM"); + glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM"); +} +static void load_GL_IBM_static_data(GLADloadproc load) { + if(!GLAD_GL_IBM_static_data) return; + glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM"); +} +static void load_GL_IBM_vertex_array_lists(GLADloadproc load) { + if(!GLAD_GL_IBM_vertex_array_lists) return; + glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM"); + glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM"); + glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM"); + glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM"); + glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM"); + glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM"); + glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM"); + glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM"); +} +static void load_GL_INGR_blend_func_separate(GLADloadproc load) { + if(!GLAD_GL_INGR_blend_func_separate) return; + glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR"); +} +static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) { + if(!GLAD_GL_INTEL_framebuffer_CMAA) return; + glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL"); +} +static void load_GL_INTEL_map_texture(GLADloadproc load) { + if(!GLAD_GL_INTEL_map_texture) return; + glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL"); + glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL"); + glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL"); +} +static void load_GL_INTEL_parallel_arrays(GLADloadproc load) { + if(!GLAD_GL_INTEL_parallel_arrays) return; + glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL"); + glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL"); + glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL"); + glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL"); +} +static void load_GL_INTEL_performance_query(GLADloadproc load) { + if(!GLAD_GL_INTEL_performance_query) return; + glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL"); + glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL"); + glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL"); + glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL"); + glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL"); + glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL"); + glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL"); + glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL"); + glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL"); + glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL"); +} +static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) { + if(!GLAD_GL_KHR_blend_equation_advanced) return; + glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR"); +} +static void load_GL_KHR_debug(GLADloadproc load) { + if(!GLAD_GL_KHR_debug) return; + glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); + glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); + glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); + glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); + glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); + glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); + glad_glObjectLabel 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(PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR"); + glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR"); + glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR"); + glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); + glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); +} +static void load_GL_KHR_robustness(GLADloadproc load) { + if(!GLAD_GL_KHR_robustness) return; + glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); + glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); + glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); + glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); + glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); + glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR"); + glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR"); + glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR"); + glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR"); + glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR"); +} +static void load_GL_MESA_resize_buffers(GLADloadproc load) { + if(!GLAD_GL_MESA_resize_buffers) return; + glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA"); +} +static void load_GL_MESA_window_pos(GLADloadproc load) { + if(!GLAD_GL_MESA_window_pos) return; + glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA"); + glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA"); + glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA"); + glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA"); + glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA"); + glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA"); + glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA"); + glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA"); + glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA"); + glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA"); + glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA"); + glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA"); + glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA"); + glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA"); + glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA"); + glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA"); + glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA"); + glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA"); + glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA"); + glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA"); + glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA"); + glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA"); + glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA"); + glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA"); +} +static void load_GL_NVX_conditional_render(GLADloadproc load) { + if(!GLAD_GL_NVX_conditional_render) return; + glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX"); + glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX"); +} +static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) { + if(!GLAD_GL_NV_bindless_multi_draw_indirect) return; + glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV"); + glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV"); +} +static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) { + if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return; + glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV"); + glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV"); +} +static void load_GL_NV_bindless_texture(GLADloadproc load) { + if(!GLAD_GL_NV_bindless_texture) return; + glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV"); + glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV"); + glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV"); + glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV"); + glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV"); + glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV"); + glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV"); + glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV"); + glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV"); + glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV"); + glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV"); + glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV"); + glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV"); +} +static void load_GL_NV_blend_equation_advanced(GLADloadproc load) { + if(!GLAD_GL_NV_blend_equation_advanced) return; + glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV"); + glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV"); +} +static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) { + if(!GLAD_GL_NV_clip_space_w_scaling) return; + glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV"); +} +static void load_GL_NV_command_list(GLADloadproc load) { + if(!GLAD_GL_NV_command_list) return; + glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV"); + glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV"); + glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV"); + glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV"); + glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV"); + glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV"); + glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV"); + glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV"); + glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV"); + glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV"); + glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV"); + glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV"); + glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV"); + glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV"); + glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV"); + glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV"); + glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV"); +} +static void load_GL_NV_conditional_render(GLADloadproc load) { + if(!GLAD_GL_NV_conditional_render) return; + glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV"); + glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV"); +} +static void load_GL_NV_conservative_raster(GLADloadproc load) { + if(!GLAD_GL_NV_conservative_raster) return; + glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV"); +} +static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) { + if(!GLAD_GL_NV_conservative_raster_dilate) return; + glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV"); +} +static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) { + if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return; + glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV"); +} +static void load_GL_NV_copy_image(GLADloadproc load) { + if(!GLAD_GL_NV_copy_image) return; + glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV"); +} +static void load_GL_NV_depth_buffer_float(GLADloadproc load) { + if(!GLAD_GL_NV_depth_buffer_float) return; + glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV"); + glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV"); + glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); +} +static void load_GL_NV_draw_texture(GLADloadproc load) { + if(!GLAD_GL_NV_draw_texture) return; + glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV"); +} +static void load_GL_NV_evaluators(GLADloadproc load) { + if(!GLAD_GL_NV_evaluators) return; + glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV"); + glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV"); + glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV"); + glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV"); + glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV"); + glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV"); + glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV"); + glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV"); + glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV"); +} +static void load_GL_NV_explicit_multisample(GLADloadproc load) { + if(!GLAD_GL_NV_explicit_multisample) return; + glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV"); + glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV"); + glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV"); +} +static void load_GL_NV_fence(GLADloadproc load) { + if(!GLAD_GL_NV_fence) return; + glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV"); + glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV"); + glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV"); + glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV"); + glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV"); + glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV"); + glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV"); +} +static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) { + if(!GLAD_GL_NV_fragment_coverage_to_color) return; + glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV"); +} +static void load_GL_NV_fragment_program(GLADloadproc load) { + if(!GLAD_GL_NV_fragment_program) return; + glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV"); + glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV"); + glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV"); + glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV"); + glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV"); + glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV"); +} +static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) { + if(!GLAD_GL_NV_framebuffer_mixed_samples) return; + glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); + glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV"); + glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV"); + glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV"); +} +static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) { + if(!GLAD_GL_NV_framebuffer_multisample_coverage) return; + glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV"); +} +static void load_GL_NV_geometry_program4(GLADloadproc load) { + if(!GLAD_GL_NV_geometry_program4) return; + glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV"); + glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT"); + glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT"); + glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT"); +} +static void load_GL_NV_gpu_program4(GLADloadproc load) { + if(!GLAD_GL_NV_gpu_program4) return; + glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV"); + glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV"); + glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV"); + glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV"); + glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV"); + glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV"); + glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV"); + glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV"); + glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV"); + glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV"); + glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV"); + glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV"); + glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV"); + glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV"); + glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV"); + glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV"); +} +static void load_GL_NV_gpu_program5(GLADloadproc load) { + if(!GLAD_GL_NV_gpu_program5) return; + glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV"); + glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV"); +} +static void load_GL_NV_gpu_shader5(GLADloadproc load) { + if(!GLAD_GL_NV_gpu_shader5) return; + glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV"); + glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV"); + glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV"); + glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV"); + glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV"); + glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV"); + glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV"); + glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV"); + glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV"); + glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV"); + glad_glUniform3ui64NV = 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(PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV"); + glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV"); + glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV"); + glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV"); + glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV"); + glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV"); + glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV"); + glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV"); + glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV"); + glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV"); + glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV"); + glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV"); +} +static void load_GL_NV_half_float(GLADloadproc load) { + if(!GLAD_GL_NV_half_float) return; + glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV"); + glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV"); + glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV"); + glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV"); + glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV"); + glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV"); + glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV"); + glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV"); + glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV"); + glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV"); + glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV"); + glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV"); + glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV"); + glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV"); + glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV"); + glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV"); + glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV"); + glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV"); + glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV"); + glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV"); + glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV"); + glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV"); + glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV"); + glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV"); + glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV"); + glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV"); + glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV"); + glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV"); + glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV"); + glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV"); + glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV"); + glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV"); + glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV"); + glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV"); + glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV"); + glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV"); + glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV"); + glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV"); + glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV"); + glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV"); + glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV"); + glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV"); + glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV"); + glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV"); + glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV"); + glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV"); +} +static void load_GL_NV_internalformat_sample_query(GLADloadproc load) { + if(!GLAD_GL_NV_internalformat_sample_query) return; + glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV"); +} +static void load_GL_NV_occlusion_query(GLADloadproc load) { + if(!GLAD_GL_NV_occlusion_query) return; + glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV"); + glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV"); + glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV"); + glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV"); + glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV"); + glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV"); + glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV"); +} +static void load_GL_NV_parameter_buffer_object(GLADloadproc load) { + if(!GLAD_GL_NV_parameter_buffer_object) return; + glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV"); + glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV"); + glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV"); +} +static void load_GL_NV_path_rendering(GLADloadproc load) { + if(!GLAD_GL_NV_path_rendering) return; + glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV"); + glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV"); + glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV"); + glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV"); + glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV"); + glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV"); + glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV"); + glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV"); + glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV"); + glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV"); + glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV"); + glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV"); + glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV"); + glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV"); + glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV"); + glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV"); + glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV"); + glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV"); + glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV"); + glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV"); + glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV"); + glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV"); + glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV"); + glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV"); + glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV"); + glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV"); + glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV"); + glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV"); + glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV"); + glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV"); + glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV"); + glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV"); + glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV"); + glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV"); + glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV"); + glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV"); + glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV"); + glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV"); + glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV"); + glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV"); + glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV"); + glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV"); + glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV"); + glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV"); + glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV"); + glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV"); + glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV"); + glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV"); + glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV"); + glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV"); + glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV"); + glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV"); + glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV"); + glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV"); + glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV"); + glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV"); + glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV"); + glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV"); + glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV"); + glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV"); + glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV"); + glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV"); + glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV"); + glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV"); +} +static void load_GL_NV_pixel_data_range(GLADloadproc load) { + if(!GLAD_GL_NV_pixel_data_range) return; + glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV"); + glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV"); +} +static void load_GL_NV_point_sprite(GLADloadproc load) { + if(!GLAD_GL_NV_point_sprite) return; + glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV"); + glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV"); +} +static void load_GL_NV_present_video(GLADloadproc load) { + if(!GLAD_GL_NV_present_video) return; + glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV"); + glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV"); + glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV"); + glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV"); + glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV"); + glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV"); +} +static void load_GL_NV_primitive_restart(GLADloadproc load) { + if(!GLAD_GL_NV_primitive_restart) return; + glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV"); + glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV"); +} +static void load_GL_NV_register_combiners(GLADloadproc load) { + if(!GLAD_GL_NV_register_combiners) return; + glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV"); + glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV"); + glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV"); + glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV"); + glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV"); + glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV"); + glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV"); + glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV"); + glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV"); + glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV"); + glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV"); + glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV"); + glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV"); +} +static void load_GL_NV_register_combiners2(GLADloadproc load) { + if(!GLAD_GL_NV_register_combiners2) return; + glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV"); + glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV"); +} +static void load_GL_NV_sample_locations(GLADloadproc load) { + if(!GLAD_GL_NV_sample_locations) return; + glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV"); + glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV"); + glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV"); +} +static void load_GL_NV_shader_buffer_load(GLADloadproc load) { + if(!GLAD_GL_NV_shader_buffer_load) return; + glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV"); + glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV"); + glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV"); + glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV"); + glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV"); + glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV"); + glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV"); + glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV"); + glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV"); + glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV"); + glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV"); + glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV"); + glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV"); + glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV"); +} +static void load_GL_NV_texture_barrier(GLADloadproc load) { + if(!GLAD_GL_NV_texture_barrier) return; + glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV"); +} +static void load_GL_NV_texture_multisample(GLADloadproc load) { + if(!GLAD_GL_NV_texture_multisample) return; + glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV"); + glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV"); + glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV"); + glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV"); + glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV"); + glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV"); +} +static void load_GL_NV_transform_feedback(GLADloadproc load) { + if(!GLAD_GL_NV_transform_feedback) return; + glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV"); + glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV"); + glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV"); + glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV"); + glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV"); + glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV"); + glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV"); + glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV"); + glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV"); + glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV"); + glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV"); + glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV"); +} +static void load_GL_NV_transform_feedback2(GLADloadproc load) { + if(!GLAD_GL_NV_transform_feedback2) return; + glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV"); + glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV"); + glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV"); + glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV"); + glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV"); + glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV"); + glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV"); +} +static void load_GL_NV_vdpau_interop(GLADloadproc load) { + if(!GLAD_GL_NV_vdpau_interop) return; + glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV"); + glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV"); + glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV"); + glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV"); + glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV"); + glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV"); + glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV"); + glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV"); + glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV"); + glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV"); +} +static void load_GL_NV_vertex_array_range(GLADloadproc load) { + if(!GLAD_GL_NV_vertex_array_range) return; + glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV"); + glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV"); +} +static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) { + if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return; + glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV"); + glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV"); + glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV"); + glad_glVertexAttribL4i64NV = 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(PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV"); + glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV"); + glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV"); + glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV"); + glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV"); + glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV"); +} +static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) { + if(!GLAD_GL_NV_vertex_buffer_unified_memory) return; + glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV"); + glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV"); + glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV"); + glad_glColorFormatNV = 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glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV"); + glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV"); + glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV"); + glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV"); + glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV"); + glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV"); + glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV"); + glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV"); + glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV"); + glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV"); + glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV"); + glad_glVertexAttribs2svNV = 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glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT"); + glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT"); + glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT"); + glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT"); + glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT"); + glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT"); + glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT"); + glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT"); + glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT"); + glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT"); +} +static void load_GL_NV_video_capture(GLADloadproc load) { + if(!GLAD_GL_NV_video_capture) return; + glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV"); + glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV"); + glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV"); + glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV"); + glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV"); + glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV"); + glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV"); + glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV"); + glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV"); + glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV"); + glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV"); + glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV"); +} +static void load_GL_NV_viewport_swizzle(GLADloadproc load) { + if(!GLAD_GL_NV_viewport_swizzle) return; + glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV"); +} +static void load_GL_OES_byte_coordinates(GLADloadproc load) { + if(!GLAD_GL_OES_byte_coordinates) return; + glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES"); + glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES"); + glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES"); + glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES"); + glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES"); + glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES"); + glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES"); + glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES"); + glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES"); + glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES"); + glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES"); + glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES"); + glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES"); + glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES"); + glad_glTexCoord4bOES = 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glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES"); + glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES"); + glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES"); + glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES"); + glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES"); + glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES"); + glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES"); + glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES"); + glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES"); + glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES"); + glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES"); + glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES"); + glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES"); + glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES"); + glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES"); + glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES"); + glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES"); + glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES"); + glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES"); + glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES"); + glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES"); + glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES"); + glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES"); + glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES"); + glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES"); + glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES"); + glad_glColor3xvOES = 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glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES"); + glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES"); + glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES"); + glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES"); + glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES"); + glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES"); + glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES"); + glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES"); + glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES"); + glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES"); + glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES"); + glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES"); + glad_glTexCoord1xvOES = 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glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES"); +} +static void load_GL_OES_query_matrix(GLADloadproc load) { + if(!GLAD_GL_OES_query_matrix) return; + glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES"); +} +static void load_GL_OES_single_precision(GLADloadproc load) { + if(!GLAD_GL_OES_single_precision) return; + glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES"); + glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES"); + glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES"); + glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES"); + glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES"); + glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES"); +} +static void load_GL_OVR_multiview(GLADloadproc load) { + if(!GLAD_GL_OVR_multiview) return; + glad_glFramebufferTextureMultiviewOVR = 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(PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS"); +} +static void load_GL_SGIS_pixel_texture(GLADloadproc load) { + if(!GLAD_GL_SGIS_pixel_texture) return; + glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS"); + glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS"); + glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS"); + glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS"); + glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS"); + glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS"); +} +static void load_GL_SGIS_point_parameters(GLADloadproc load) { + if(!GLAD_GL_SGIS_point_parameters) return; + glad_glPointParameterfSGIS = 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if(!GLAD_GL_SGIS_texture_filter4) return; + glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS"); + glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS"); +} +static void load_GL_SGIX_async(GLADloadproc load) { + if(!GLAD_GL_SGIX_async) return; + glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX"); + glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX"); + glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX"); + glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX"); + glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX"); + glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX"); +} +static void load_GL_SGIX_flush_raster(GLADloadproc load) { + if(!GLAD_GL_SGIX_flush_raster) return; + glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX"); +} +static void load_GL_SGIX_fragment_lighting(GLADloadproc load) { + if(!GLAD_GL_SGIX_fragment_lighting) return; + glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX"); + glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX"); + glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX"); + glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX"); + glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX"); + glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX"); + glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX"); + glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX"); + glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX"); + glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX"); + glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX"); + glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX"); + glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX"); + glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX"); + glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX"); + glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX"); + glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX"); + glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX"); +} +static void load_GL_SGIX_framezoom(GLADloadproc load) { + if(!GLAD_GL_SGIX_framezoom) return; + glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX"); +} +static void load_GL_SGIX_igloo_interface(GLADloadproc load) { + if(!GLAD_GL_SGIX_igloo_interface) return; + glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX"); +} +static void load_GL_SGIX_instruments(GLADloadproc load) { + if(!GLAD_GL_SGIX_instruments) return; + glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX"); + glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX"); + glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX"); + glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX"); + glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX"); + glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX"); +} +static void load_GL_SGIX_list_priority(GLADloadproc load) { + if(!GLAD_GL_SGIX_list_priority) return; + glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX"); + glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX"); + glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX"); + glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX"); + glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX"); + glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX"); +} +static void load_GL_SGIX_pixel_texture(GLADloadproc load) { + if(!GLAD_GL_SGIX_pixel_texture) return; + glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX"); +} +static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) { + if(!GLAD_GL_SGIX_polynomial_ffd) return; + glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX"); + glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX"); + glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX"); + glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX"); +} +static void load_GL_SGIX_reference_plane(GLADloadproc load) { + if(!GLAD_GL_SGIX_reference_plane) return; + glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX"); +} +static void load_GL_SGIX_sprite(GLADloadproc load) { + if(!GLAD_GL_SGIX_sprite) return; + glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX"); + glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX"); + glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX"); + glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX"); +} +static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) { + if(!GLAD_GL_SGIX_tag_sample_buffer) return; + glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX"); +} +static void load_GL_SGI_color_table(GLADloadproc load) { + if(!GLAD_GL_SGI_color_table) return; + glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI"); + glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI"); + glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI"); + glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI"); + glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI"); + glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI"); + glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI"); +} +static void load_GL_SUNX_constant_data(GLADloadproc load) { + if(!GLAD_GL_SUNX_constant_data) return; + glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX"); +} +static void load_GL_SUN_global_alpha(GLADloadproc load) { + if(!GLAD_GL_SUN_global_alpha) return; + glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN"); + glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN"); + glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN"); + glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN"); + glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN"); + glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN"); + glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN"); + glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN"); +} +static void load_GL_SUN_mesh_array(GLADloadproc load) { + if(!GLAD_GL_SUN_mesh_array) return; + glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN"); +} +static void load_GL_SUN_triangle_list(GLADloadproc load) { + if(!GLAD_GL_SUN_triangle_list) return; + glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN"); + glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN"); + glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN"); + glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN"); + glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN"); + glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN"); + glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN"); +} +static void load_GL_SUN_vertex(GLADloadproc load) { + if(!GLAD_GL_SUN_vertex) return; + glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN"); + glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN"); + glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN"); + glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN"); + glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN"); + glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN"); + glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN"); + glad_glNormal3fVertex3fvSUN = 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load_GL_NV_internalformat_sample_query(load); + load_GL_NV_occlusion_query(load); + load_GL_NV_parameter_buffer_object(load); + load_GL_NV_path_rendering(load); + load_GL_NV_pixel_data_range(load); + load_GL_NV_point_sprite(load); + load_GL_NV_present_video(load); + load_GL_NV_primitive_restart(load); + load_GL_NV_register_combiners(load); + load_GL_NV_register_combiners2(load); + load_GL_NV_sample_locations(load); + load_GL_NV_shader_buffer_load(load); + load_GL_NV_texture_barrier(load); + load_GL_NV_texture_multisample(load); + load_GL_NV_transform_feedback(load); + load_GL_NV_transform_feedback2(load); + load_GL_NV_vdpau_interop(load); + load_GL_NV_vertex_array_range(load); + load_GL_NV_vertex_attrib_integer_64bit(load); + load_GL_NV_vertex_buffer_unified_memory(load); + load_GL_NV_vertex_program(load); + load_GL_NV_vertex_program4(load); + load_GL_NV_video_capture(load); + load_GL_NV_viewport_swizzle(load); + load_GL_OES_byte_coordinates(load); + load_GL_OES_fixed_point(load); + load_GL_OES_query_matrix(load); + load_GL_OES_single_precision(load); + load_GL_OVR_multiview(load); + load_GL_PGI_misc_hints(load); + load_GL_SGIS_detail_texture(load); + load_GL_SGIS_fog_function(load); + load_GL_SGIS_multisample(load); + load_GL_SGIS_pixel_texture(load); + load_GL_SGIS_point_parameters(load); + load_GL_SGIS_sharpen_texture(load); + load_GL_SGIS_texture4D(load); + load_GL_SGIS_texture_color_mask(load); + load_GL_SGIS_texture_filter4(load); + load_GL_SGIX_async(load); + load_GL_SGIX_flush_raster(load); + load_GL_SGIX_fragment_lighting(load); + load_GL_SGIX_framezoom(load); + load_GL_SGIX_igloo_interface(load); + load_GL_SGIX_instruments(load); + load_GL_SGIX_list_priority(load); + load_GL_SGIX_pixel_texture(load); + load_GL_SGIX_polynomial_ffd(load); + load_GL_SGIX_reference_plane(load); + load_GL_SGIX_sprite(load); + load_GL_SGIX_tag_sample_buffer(load); + load_GL_SGI_color_table(load); + load_GL_SUNX_constant_data(load); + load_GL_SUN_global_alpha(load); + load_GL_SUN_mesh_array(load); + load_GL_SUN_triangle_list(load); + load_GL_SUN_vertex(load); + return GLVersion.major != 0 || GLVersion.minor != 0; +} + diff --git a/Engine/lib/glad/src/glx/glad_glx.c b/Engine/lib/glad/src/glx/glad_glx.c new file mode 100644 index 000000000..1620c2b5f --- /dev/null +++ b/Engine/lib/glad/src/glx/glad_glx.c @@ -0,0 +1,827 @@ +/* + + GLX loader generated by glad 0.1.12a0 on Mon Sep 12 03:11:58 2016. + + Language/Generator: C/C++ + Specification: glx + APIs: glx=1.4 + Profile: - + Extensions: + GLX_3DFX_multisample, + GLX_AMD_gpu_association, + GLX_ARB_context_flush_control, + GLX_ARB_create_context, + GLX_ARB_create_context_profile, + GLX_ARB_create_context_robustness, + GLX_ARB_fbconfig_float, + GLX_ARB_framebuffer_sRGB, + GLX_ARB_get_proc_address, + GLX_ARB_multisample, + GLX_ARB_robustness_application_isolation, + GLX_ARB_robustness_share_group_isolation, + GLX_ARB_vertex_buffer_object, + GLX_EXT_buffer_age, + GLX_EXT_create_context_es2_profile, + GLX_EXT_create_context_es_profile, + GLX_EXT_fbconfig_packed_float, + GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, + GLX_EXT_libglvnd, + GLX_EXT_stereo_tree, + GLX_EXT_swap_control, + GLX_EXT_swap_control_tear, + GLX_EXT_texture_from_pixmap, + GLX_EXT_visual_info, + GLX_EXT_visual_rating, + GLX_INTEL_swap_event, + GLX_MESA_agp_offset, + GLX_MESA_copy_sub_buffer, + GLX_MESA_pixmap_colormap, + GLX_MESA_query_renderer, + GLX_MESA_release_buffers, + GLX_MESA_set_3dfx_mode, + GLX_NV_copy_buffer, + GLX_NV_copy_image, + GLX_NV_delay_before_swap, + GLX_NV_float_buffer, + GLX_NV_multisample_coverage, + GLX_NV_present_video, + GLX_NV_robustness_video_memory_purge, + GLX_NV_swap_group, + GLX_NV_video_capture, + GLX_NV_video_out, + GLX_OML_swap_method, + GLX_OML_sync_control, + GLX_SGIS_blended_overlay, + GLX_SGIS_multisample, + GLX_SGIS_shared_multisample, + GLX_SGIX_dmbuffer, + GLX_SGIX_fbconfig, + GLX_SGIX_hyperpipe, + GLX_SGIX_pbuffer, + GLX_SGIX_swap_barrier, + GLX_SGIX_swap_group, + GLX_SGIX_video_resize, + GLX_SGIX_video_source, + GLX_SGIX_visual_select_group, + GLX_SGI_cushion, + GLX_SGI_make_current_read, + GLX_SGI_swap_control, + GLX_SGI_video_sync, + GLX_SUN_get_transparent_index + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --api="glx=1.4" --generator="c" --spec="glx" --extensions="GLX_3DFX_multisample,GLX_AMD_gpu_association,GLX_ARB_context_flush_control,GLX_ARB_create_context,GLX_ARB_create_context_profile,GLX_ARB_create_context_robustness,GLX_ARB_fbconfig_float,GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address,GLX_ARB_multisample,GLX_ARB_robustness_application_isolation,GLX_ARB_robustness_share_group_isolation,GLX_ARB_vertex_buffer_object,GLX_EXT_buffer_age,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float,GLX_EXT_framebuffer_sRGB,GLX_EXT_import_context,GLX_EXT_libglvnd,GLX_EXT_stereo_tree,GLX_EXT_swap_control,GLX_EXT_swap_control_tear,GLX_EXT_texture_from_pixmap,GLX_EXT_visual_info,GLX_EXT_visual_rating,GLX_INTEL_swap_event,GLX_MESA_agp_offset,GLX_MESA_copy_sub_buffer,GLX_MESA_pixmap_colormap,GLX_MESA_query_renderer,GLX_MESA_release_buffers,GLX_MESA_set_3dfx_mode,GLX_NV_copy_buffer,GLX_NV_copy_image,GLX_NV_delay_before_swap,GLX_NV_float_buffer,GLX_NV_multisample_coverage,GLX_NV_present_video,GLX_NV_robustness_video_memory_purge,GLX_NV_swap_group,GLX_NV_video_capture,GLX_NV_video_out,GLX_OML_swap_method,GLX_OML_sync_control,GLX_SGIS_blended_overlay,GLX_SGIS_multisample,GLX_SGIS_shared_multisample,GLX_SGIX_dmbuffer,GLX_SGIX_fbconfig,GLX_SGIX_hyperpipe,GLX_SGIX_pbuffer,GLX_SGIX_swap_barrier,GLX_SGIX_swap_group,GLX_SGIX_video_resize,GLX_SGIX_video_source,GLX_SGIX_visual_select_group,GLX_SGI_cushion,GLX_SGI_make_current_read,GLX_SGI_swap_control,GLX_SGI_video_sync,GLX_SUN_get_transparent_index" + Online: + Too many extensions +*/ + +#include +#include +#include +#include + +static void* get_proc(const char *namez); + +#ifdef _WIN32 +#include +static HMODULE libGL; + +typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; + +static +int open_gl(void) { + libGL = LoadLibraryW(L"opengl32.dll"); + if(libGL != NULL) { + gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( + libGL, "wglGetProcAddress"); + return gladGetProcAddressPtr != NULL; + } + + return 0; +} + +static +void close_gl(void) { + if(libGL != NULL) { + FreeLibrary(libGL); + libGL = NULL; + } +} +#else +#include +static void* libGL; + +#ifndef __APPLE__ +typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +#endif + +static +int open_gl(void) { +#ifdef __APPLE__ + static const char *NAMES[] = { + "../Frameworks/OpenGL.framework/OpenGL", + "/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" + }; +#else + static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; +#endif + + unsigned int index = 0; + for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { + libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); + + if(libGL != NULL) { +#ifdef __APPLE__ + return 1; +#else + gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, + "glXGetProcAddressARB"); + return gladGetProcAddressPtr != NULL; +#endif + } + } + + return 0; +} + +static +void close_gl() { + if(libGL != NULL) { + dlclose(libGL); + libGL = NULL; + } +} +#endif + +static +void* get_proc(const char *namez) { + void* result = NULL; + if(libGL == NULL) return NULL; + +#ifndef __APPLE__ + if(gladGetProcAddressPtr != NULL) { + result = gladGetProcAddressPtr(namez); + } +#endif + if(result == NULL) { +#ifdef _WIN32 + result = (void*)GetProcAddress(libGL, namez); +#else + result = dlsym(libGL, namez); +#endif + } + + return result; +} + +int gladLoadGLX(Display *dpy, int screen) { + int status = 0; + + if(open_gl()) { + status = gladLoadGLXLoader((GLADloadproc)get_proc, dpy, screen); + close_gl(); + } + + return status; +} + +static Display *GLADGLXDisplay = 0; +static int GLADGLXscreen = 0; + +static int get_exts(void) { + return 1; +} + +static void free_exts(void) { + return; +} + +static int has_ext(const char *ext) { + const char *terminator; + const char *loc; + const char *extensions; + + if(!GLAD_GLX_VERSION_1_1) + return 0; + + extensions = glXQueryExtensionsString(GLADGLXDisplay, GLADGLXscreen); + + if(extensions == NULL || ext == NULL) + return 0; + + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) + break; + + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) + { + return 1; + } + extensions = terminator; + } + + return 0; +} + +int GLAD_GLX_VERSION_1_0; +int GLAD_GLX_VERSION_1_1; +int GLAD_GLX_VERSION_1_2; +int GLAD_GLX_VERSION_1_3; +int GLAD_GLX_VERSION_1_4; +PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent; +PFNGLXQUERYEXTENSIONPROC glad_glXQueryExtension; +PFNGLXMAKECURRENTPROC glad_glXMakeCurrent; +PFNGLXSELECTEVENTPROC glad_glXSelectEvent; +PFNGLXCREATECONTEXTPROC glad_glXCreateContext; +PFNGLXCREATEGLXPIXMAPPROC glad_glXCreateGLXPixmap; +PFNGLXQUERYVERSIONPROC glad_glXQueryVersion; +PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable; +PFNGLXDESTROYPIXMAPPROC glad_glXDestroyPixmap; +PFNGLXGETCURRENTCONTEXTPROC glad_glXGetCurrentContext; +PFNGLXGETPROCADDRESSPROC glad_glXGetProcAddress; +PFNGLXWAITGLPROC glad_glXWaitGL; +PFNGLXISDIRECTPROC glad_glXIsDirect; +PFNGLXDESTROYWINDOWPROC glad_glXDestroyWindow; +PFNGLXCREATEWINDOWPROC glad_glXCreateWindow; +PFNGLXCOPYCONTEXTPROC glad_glXCopyContext; +PFNGLXCREATEPBUFFERPROC glad_glXCreatePbuffer; +PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers; +PFNGLXGETCURRENTDISPLAYPROC glad_glXGetCurrentDisplay; +PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable; +PFNGLXQUERYCONTEXTPROC glad_glXQueryContext; +PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual; +PFNGLXQUERYSERVERSTRINGPROC glad_glXQueryServerString; +PFNGLXDESTROYCONTEXTPROC glad_glXDestroyContext; +PFNGLXDESTROYGLXPIXMAPPROC glad_glXDestroyGLXPixmap; +PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib; +PFNGLXUSEXFONTPROC glad_glXUseXFont; +PFNGLXDESTROYPBUFFERPROC glad_glXDestroyPbuffer; +PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig; +PFNGLXCREATENEWCONTEXTPROC glad_glXCreateNewContext; +PFNGLXMAKECONTEXTCURRENTPROC glad_glXMakeContextCurrent; +PFNGLXGETCONFIGPROC glad_glXGetConfig; +PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs; +PFNGLXCREATEPIXMAPPROC glad_glXCreatePixmap; +PFNGLXWAITXPROC glad_glXWaitX; +PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig; +PFNGLXQUERYDRAWABLEPROC glad_glXQueryDrawable; +PFNGLXQUERYEXTENSIONSSTRINGPROC glad_glXQueryExtensionsString; +PFNGLXGETCLIENTSTRINGPROC glad_glXGetClientString; +int GLAD_GLX_ARB_framebuffer_sRGB; +int GLAD_GLX_EXT_import_context; +int GLAD_GLX_EXT_libglvnd; +int GLAD_GLX_SGIS_shared_multisample; +int GLAD_GLX_SGIX_pbuffer; +int GLAD_GLX_EXT_swap_control_tear; +int GLAD_GLX_ARB_fbconfig_float; +int GLAD_GLX_SGIX_hyperpipe; +int GLAD_GLX_MESA_set_3dfx_mode; +int GLAD_GLX_INTEL_swap_event; +int GLAD_GLX_SGIX_video_resize; +int GLAD_GLX_MESA_pixmap_colormap; +int GLAD_GLX_EXT_create_context_es2_profile; +int GLAD_GLX_ARB_robustness_application_isolation; +int GLAD_GLX_NV_copy_image; +int GLAD_GLX_NV_swap_group; +int GLAD_GLX_OML_sync_control; +int GLAD_GLX_EXT_framebuffer_sRGB; +int GLAD_GLX_ARB_create_context_robustness; +int GLAD_GLX_OML_swap_method; +int GLAD_GLX_EXT_fbconfig_packed_float; +int GLAD_GLX_EXT_buffer_age; +int GLAD_GLX_3DFX_multisample; +int GLAD_GLX_EXT_visual_info; +int GLAD_GLX_SGI_video_sync; +int GLAD_GLX_NV_video_capture; +int GLAD_GLX_SGIS_multisample; +int GLAD_GLX_EXT_texture_from_pixmap; +int GLAD_GLX_NV_video_out; +int GLAD_GLX_ARB_multisample; +int GLAD_GLX_NV_delay_before_swap; +int GLAD_GLX_SGI_make_current_read; +int GLAD_GLX_SGIX_swap_group; +int GLAD_GLX_EXT_swap_control; +int GLAD_GLX_SGIX_video_source; +int GLAD_GLX_MESA_query_renderer; +int GLAD_GLX_NV_robustness_video_memory_purge; +int GLAD_GLX_ARB_create_context; +int GLAD_GLX_ARB_context_flush_control; +int GLAD_GLX_ARB_robustness_share_group_isolation; +int GLAD_GLX_EXT_stereo_tree; +int GLAD_GLX_SGI_swap_control; +int GLAD_GLX_SGIX_dmbuffer; +int GLAD_GLX_SGIX_visual_select_group; +int GLAD_GLX_SGIS_blended_overlay; +int GLAD_GLX_NV_multisample_coverage; +int GLAD_GLX_EXT_create_context_es_profile; +int GLAD_GLX_SGIX_fbconfig; +int GLAD_GLX_NV_float_buffer; +int GLAD_GLX_SGI_cushion; +int GLAD_GLX_MESA_release_buffers; +int GLAD_GLX_EXT_visual_rating; +int GLAD_GLX_MESA_copy_sub_buffer; +int GLAD_GLX_MESA_agp_offset; +int GLAD_GLX_NV_copy_buffer; +int GLAD_GLX_NV_present_video; +int GLAD_GLX_SUN_get_transparent_index; +int GLAD_GLX_AMD_gpu_association; +int GLAD_GLX_ARB_create_context_profile; +int GLAD_GLX_SGIX_swap_barrier; +int GLAD_GLX_ARB_get_proc_address; +int GLAD_GLX_ARB_vertex_buffer_object; +PFNGLXGETGPUIDSAMDPROC glad_glXGetGPUIDsAMD; +PFNGLXGETGPUINFOAMDPROC glad_glXGetGPUInfoAMD; +PFNGLXGETCONTEXTGPUIDAMDPROC glad_glXGetContextGPUIDAMD; +PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC glad_glXCreateAssociatedContextAMD; +PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_glXCreateAssociatedContextAttribsAMD; +PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC glad_glXDeleteAssociatedContextAMD; +PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_glXMakeAssociatedContextCurrentAMD; +PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_glXGetCurrentAssociatedContextAMD; +PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC glad_glXBlitContextFramebufferAMD; +PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB; +PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB; +PFNGLXGETCURRENTDISPLAYEXTPROC glad_glXGetCurrentDisplayEXT; +PFNGLXQUERYCONTEXTINFOEXTPROC glad_glXQueryContextInfoEXT; +PFNGLXGETCONTEXTIDEXTPROC glad_glXGetContextIDEXT; +PFNGLXIMPORTCONTEXTEXTPROC glad_glXImportContextEXT; +PFNGLXFREECONTEXTEXTPROC glad_glXFreeContextEXT; +PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT; +PFNGLXBINDTEXIMAGEEXTPROC glad_glXBindTexImageEXT; +PFNGLXRELEASETEXIMAGEEXTPROC glad_glXReleaseTexImageEXT; +PFNGLXGETAGPOFFSETMESAPROC glad_glXGetAGPOffsetMESA; +PFNGLXCOPYSUBBUFFERMESAPROC glad_glXCopySubBufferMESA; +PFNGLXCREATEGLXPIXMAPMESAPROC glad_glXCreateGLXPixmapMESA; +PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glad_glXQueryCurrentRendererIntegerMESA; +PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glad_glXQueryCurrentRendererStringMESA; +PFNGLXQUERYRENDERERINTEGERMESAPROC glad_glXQueryRendererIntegerMESA; +PFNGLXQUERYRENDERERSTRINGMESAPROC glad_glXQueryRendererStringMESA; +PFNGLXRELEASEBUFFERSMESAPROC glad_glXReleaseBuffersMESA; +PFNGLXSET3DFXMODEMESAPROC glad_glXSet3DfxModeMESA; +PFNGLXCOPYBUFFERSUBDATANVPROC glad_glXCopyBufferSubDataNV; +PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC glad_glXNamedCopyBufferSubDataNV; +PFNGLXCOPYIMAGESUBDATANVPROC glad_glXCopyImageSubDataNV; +PFNGLXDELAYBEFORESWAPNVPROC glad_glXDelayBeforeSwapNV; +PFNGLXENUMERATEVIDEODEVICESNVPROC glad_glXEnumerateVideoDevicesNV; +PFNGLXBINDVIDEODEVICENVPROC glad_glXBindVideoDeviceNV; +PFNGLXJOINSWAPGROUPNVPROC glad_glXJoinSwapGroupNV; +PFNGLXBINDSWAPBARRIERNVPROC glad_glXBindSwapBarrierNV; +PFNGLXQUERYSWAPGROUPNVPROC glad_glXQuerySwapGroupNV; +PFNGLXQUERYMAXSWAPGROUPSNVPROC glad_glXQueryMaxSwapGroupsNV; +PFNGLXQUERYFRAMECOUNTNVPROC glad_glXQueryFrameCountNV; +PFNGLXRESETFRAMECOUNTNVPROC glad_glXResetFrameCountNV; +PFNGLXBINDVIDEOCAPTUREDEVICENVPROC glad_glXBindVideoCaptureDeviceNV; +PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_glXEnumerateVideoCaptureDevicesNV; +PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC glad_glXLockVideoCaptureDeviceNV; +PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC glad_glXQueryVideoCaptureDeviceNV; +PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC glad_glXReleaseVideoCaptureDeviceNV; +PFNGLXGETVIDEODEVICENVPROC glad_glXGetVideoDeviceNV; +PFNGLXRELEASEVIDEODEVICENVPROC glad_glXReleaseVideoDeviceNV; +PFNGLXBINDVIDEOIMAGENVPROC glad_glXBindVideoImageNV; +PFNGLXRELEASEVIDEOIMAGENVPROC glad_glXReleaseVideoImageNV; +PFNGLXSENDPBUFFERTOVIDEONVPROC glad_glXSendPbufferToVideoNV; +PFNGLXGETVIDEOINFONVPROC glad_glXGetVideoInfoNV; +PFNGLXGETSYNCVALUESOMLPROC glad_glXGetSyncValuesOML; +PFNGLXGETMSCRATEOMLPROC glad_glXGetMscRateOML; +PFNGLXSWAPBUFFERSMSCOMLPROC glad_glXSwapBuffersMscOML; +PFNGLXWAITFORMSCOMLPROC glad_glXWaitForMscOML; +PFNGLXWAITFORSBCOMLPROC glad_glXWaitForSbcOML; +#ifdef _DM_BUFFER_H_ +PFNGLXASSOCIATEDMPBUFFERSGIXPROC glad_glXAssociateDMPbufferSGIX; +#endif +PFNGLXGETFBCONFIGATTRIBSGIXPROC glad_glXGetFBConfigAttribSGIX; +PFNGLXCHOOSEFBCONFIGSGIXPROC glad_glXChooseFBConfigSGIX; +PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC glad_glXCreateGLXPixmapWithConfigSGIX; +PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC glad_glXCreateContextWithConfigSGIX; +PFNGLXGETVISUALFROMFBCONFIGSGIXPROC glad_glXGetVisualFromFBConfigSGIX; +PFNGLXGETFBCONFIGFROMVISUALSGIXPROC glad_glXGetFBConfigFromVisualSGIX; +PFNGLXQUERYHYPERPIPENETWORKSGIXPROC glad_glXQueryHyperpipeNetworkSGIX; +PFNGLXHYPERPIPECONFIGSGIXPROC glad_glXHyperpipeConfigSGIX; +PFNGLXQUERYHYPERPIPECONFIGSGIXPROC glad_glXQueryHyperpipeConfigSGIX; +PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC glad_glXDestroyHyperpipeConfigSGIX; +PFNGLXBINDHYPERPIPESGIXPROC glad_glXBindHyperpipeSGIX; +PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC glad_glXQueryHyperpipeBestAttribSGIX; +PFNGLXHYPERPIPEATTRIBSGIXPROC glad_glXHyperpipeAttribSGIX; +PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC glad_glXQueryHyperpipeAttribSGIX; +PFNGLXCREATEGLXPBUFFERSGIXPROC glad_glXCreateGLXPbufferSGIX; +PFNGLXDESTROYGLXPBUFFERSGIXPROC glad_glXDestroyGLXPbufferSGIX; +PFNGLXQUERYGLXPBUFFERSGIXPROC glad_glXQueryGLXPbufferSGIX; +PFNGLXSELECTEVENTSGIXPROC glad_glXSelectEventSGIX; +PFNGLXGETSELECTEDEVENTSGIXPROC glad_glXGetSelectedEventSGIX; +PFNGLXBINDSWAPBARRIERSGIXPROC glad_glXBindSwapBarrierSGIX; +PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC glad_glXQueryMaxSwapBarriersSGIX; +PFNGLXJOINSWAPGROUPSGIXPROC glad_glXJoinSwapGroupSGIX; +PFNGLXBINDCHANNELTOWINDOWSGIXPROC glad_glXBindChannelToWindowSGIX; +PFNGLXCHANNELRECTSGIXPROC glad_glXChannelRectSGIX; +PFNGLXQUERYCHANNELRECTSGIXPROC glad_glXQueryChannelRectSGIX; +PFNGLXQUERYCHANNELDELTASSGIXPROC glad_glXQueryChannelDeltasSGIX; +PFNGLXCHANNELRECTSYNCSGIXPROC glad_glXChannelRectSyncSGIX; +#ifdef _VL_H_ +PFNGLXCREATEGLXVIDEOSOURCESGIXPROC glad_glXCreateGLXVideoSourceSGIX; +PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC glad_glXDestroyGLXVideoSourceSGIX; +#endif +PFNGLXCUSHIONSGIPROC glad_glXCushionSGI; +PFNGLXMAKECURRENTREADSGIPROC glad_glXMakeCurrentReadSGI; +PFNGLXGETCURRENTREADDRAWABLESGIPROC glad_glXGetCurrentReadDrawableSGI; +PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI; +PFNGLXGETVIDEOSYNCSGIPROC glad_glXGetVideoSyncSGI; +PFNGLXWAITVIDEOSYNCSGIPROC glad_glXWaitVideoSyncSGI; +PFNGLXGETTRANSPARENTINDEXSUNPROC glad_glXGetTransparentIndexSUN; +static void load_GLX_VERSION_1_0(GLADloadproc load) { + if(!GLAD_GLX_VERSION_1_0) return; + glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC)load("glXChooseVisual"); + glad_glXCreateContext = (PFNGLXCREATECONTEXTPROC)load("glXCreateContext"); + glad_glXDestroyContext = (PFNGLXDESTROYCONTEXTPROC)load("glXDestroyContext"); + glad_glXMakeCurrent = (PFNGLXMAKECURRENTPROC)load("glXMakeCurrent"); + glad_glXCopyContext = (PFNGLXCOPYCONTEXTPROC)load("glXCopyContext"); + glad_glXSwapBuffers = (PFNGLXSWAPBUFFERSPROC)load("glXSwapBuffers"); + glad_glXCreateGLXPixmap = (PFNGLXCREATEGLXPIXMAPPROC)load("glXCreateGLXPixmap"); + glad_glXDestroyGLXPixmap = (PFNGLXDESTROYGLXPIXMAPPROC)load("glXDestroyGLXPixmap"); + glad_glXQueryExtension = (PFNGLXQUERYEXTENSIONPROC)load("glXQueryExtension"); + glad_glXQueryVersion = (PFNGLXQUERYVERSIONPROC)load("glXQueryVersion"); + glad_glXIsDirect = (PFNGLXISDIRECTPROC)load("glXIsDirect"); + glad_glXGetConfig = (PFNGLXGETCONFIGPROC)load("glXGetConfig"); + glad_glXGetCurrentContext = (PFNGLXGETCURRENTCONTEXTPROC)load("glXGetCurrentContext"); + glad_glXGetCurrentDrawable = (PFNGLXGETCURRENTDRAWABLEPROC)load("glXGetCurrentDrawable"); + glad_glXWaitGL = (PFNGLXWAITGLPROC)load("glXWaitGL"); + glad_glXWaitX = (PFNGLXWAITXPROC)load("glXWaitX"); + glad_glXUseXFont = (PFNGLXUSEXFONTPROC)load("glXUseXFont"); +} +static void load_GLX_VERSION_1_1(GLADloadproc load) { + if(!GLAD_GLX_VERSION_1_1) return; + glad_glXQueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC)load("glXQueryExtensionsString"); + glad_glXQueryServerString = (PFNGLXQUERYSERVERSTRINGPROC)load("glXQueryServerString"); + glad_glXGetClientString = (PFNGLXGETCLIENTSTRINGPROC)load("glXGetClientString"); +} +static void load_GLX_VERSION_1_2(GLADloadproc load) { + if(!GLAD_GLX_VERSION_1_2) return; + glad_glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)load("glXGetCurrentDisplay"); +} +static void load_GLX_VERSION_1_3(GLADloadproc load) { + if(!GLAD_GLX_VERSION_1_3) return; + glad_glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)load("glXGetFBConfigs"); + glad_glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)load("glXChooseFBConfig"); + glad_glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)load("glXGetFBConfigAttrib"); + glad_glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)load("glXGetVisualFromFBConfig"); + glad_glXCreateWindow = (PFNGLXCREATEWINDOWPROC)load("glXCreateWindow"); + glad_glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)load("glXDestroyWindow"); + glad_glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)load("glXCreatePixmap"); + glad_glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)load("glXDestroyPixmap"); + glad_glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)load("glXCreatePbuffer"); + glad_glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)load("glXDestroyPbuffer"); + glad_glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)load("glXQueryDrawable"); + glad_glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)load("glXCreateNewContext"); + glad_glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)load("glXMakeContextCurrent"); + glad_glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)load("glXGetCurrentReadDrawable"); + glad_glXQueryContext = (PFNGLXQUERYCONTEXTPROC)load("glXQueryContext"); + glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC)load("glXSelectEvent"); + glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)load("glXGetSelectedEvent"); +} +static void load_GLX_VERSION_1_4(GLADloadproc load) { + if(!GLAD_GLX_VERSION_1_4) return; + glad_glXGetProcAddress = (PFNGLXGETPROCADDRESSPROC)load("glXGetProcAddress"); +} +static void load_GLX_AMD_gpu_association(GLADloadproc load) { + if(!GLAD_GLX_AMD_gpu_association) return; + glad_glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)load("glXGetGPUIDsAMD"); + glad_glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)load("glXGetGPUInfoAMD"); + glad_glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)load("glXGetContextGPUIDAMD"); + glad_glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)load("glXCreateAssociatedContextAMD"); + glad_glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("glXCreateAssociatedContextAttribsAMD"); + glad_glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)load("glXDeleteAssociatedContextAMD"); + glad_glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("glXMakeAssociatedContextCurrentAMD"); + glad_glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("glXGetCurrentAssociatedContextAMD"); + glad_glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)load("glXBlitContextFramebufferAMD"); +} +static void load_GLX_ARB_create_context(GLADloadproc load) { + if(!GLAD_GLX_ARB_create_context) return; + glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)load("glXCreateContextAttribsARB"); +} +static void load_GLX_ARB_get_proc_address(GLADloadproc load) { + if(!GLAD_GLX_ARB_get_proc_address) return; + glad_glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC)load("glXGetProcAddressARB"); +} +static void load_GLX_EXT_import_context(GLADloadproc load) { + if(!GLAD_GLX_EXT_import_context) return; + glad_glXGetCurrentDisplayEXT = (PFNGLXGETCURRENTDISPLAYEXTPROC)load("glXGetCurrentDisplayEXT"); + glad_glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)load("glXQueryContextInfoEXT"); + glad_glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)load("glXGetContextIDEXT"); + glad_glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)load("glXImportContextEXT"); + glad_glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)load("glXFreeContextEXT"); +} +static void load_GLX_EXT_swap_control(GLADloadproc load) { + if(!GLAD_GLX_EXT_swap_control) return; + glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)load("glXSwapIntervalEXT"); +} +static void load_GLX_EXT_texture_from_pixmap(GLADloadproc load) { + if(!GLAD_GLX_EXT_texture_from_pixmap) return; + glad_glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)load("glXBindTexImageEXT"); + glad_glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)load("glXReleaseTexImageEXT"); +} +static void load_GLX_MESA_agp_offset(GLADloadproc load) { + if(!GLAD_GLX_MESA_agp_offset) return; + glad_glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)load("glXGetAGPOffsetMESA"); +} +static void load_GLX_MESA_copy_sub_buffer(GLADloadproc load) { + if(!GLAD_GLX_MESA_copy_sub_buffer) return; + glad_glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)load("glXCopySubBufferMESA"); +} +static void load_GLX_MESA_pixmap_colormap(GLADloadproc load) { + if(!GLAD_GLX_MESA_pixmap_colormap) return; + glad_glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)load("glXCreateGLXPixmapMESA"); +} +static void load_GLX_MESA_query_renderer(GLADloadproc load) { + if(!GLAD_GLX_MESA_query_renderer) return; + glad_glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)load("glXQueryCurrentRendererIntegerMESA"); + glad_glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)load("glXQueryCurrentRendererStringMESA"); + glad_glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)load("glXQueryRendererIntegerMESA"); + glad_glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)load("glXQueryRendererStringMESA"); +} +static void load_GLX_MESA_release_buffers(GLADloadproc load) { + if(!GLAD_GLX_MESA_release_buffers) return; + glad_glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)load("glXReleaseBuffersMESA"); +} +static void load_GLX_MESA_set_3dfx_mode(GLADloadproc load) { + if(!GLAD_GLX_MESA_set_3dfx_mode) return; + glad_glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)load("glXSet3DfxModeMESA"); +} +static void load_GLX_NV_copy_buffer(GLADloadproc load) { + if(!GLAD_GLX_NV_copy_buffer) return; + glad_glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)load("glXCopyBufferSubDataNV"); + glad_glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)load("glXNamedCopyBufferSubDataNV"); +} +static void load_GLX_NV_copy_image(GLADloadproc load) { + if(!GLAD_GLX_NV_copy_image) return; + glad_glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)load("glXCopyImageSubDataNV"); +} +static void load_GLX_NV_delay_before_swap(GLADloadproc load) { + if(!GLAD_GLX_NV_delay_before_swap) return; + glad_glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)load("glXDelayBeforeSwapNV"); +} +static void load_GLX_NV_present_video(GLADloadproc load) { + if(!GLAD_GLX_NV_present_video) return; + glad_glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)load("glXEnumerateVideoDevicesNV"); + glad_glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)load("glXBindVideoDeviceNV"); +} +static void load_GLX_NV_swap_group(GLADloadproc load) { + if(!GLAD_GLX_NV_swap_group) return; + glad_glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)load("glXJoinSwapGroupNV"); + glad_glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)load("glXBindSwapBarrierNV"); + glad_glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)load("glXQuerySwapGroupNV"); + glad_glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)load("glXQueryMaxSwapGroupsNV"); + glad_glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)load("glXQueryFrameCountNV"); + glad_glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)load("glXResetFrameCountNV"); +} +static void load_GLX_NV_video_capture(GLADloadproc load) { + if(!GLAD_GLX_NV_video_capture) return; + glad_glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)load("glXBindVideoCaptureDeviceNV"); + glad_glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("glXEnumerateVideoCaptureDevicesNV"); + glad_glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)load("glXLockVideoCaptureDeviceNV"); + glad_glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)load("glXQueryVideoCaptureDeviceNV"); + glad_glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)load("glXReleaseVideoCaptureDeviceNV"); +} +static void load_GLX_NV_video_out(GLADloadproc load) { + if(!GLAD_GLX_NV_video_out) return; + glad_glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)load("glXGetVideoDeviceNV"); + glad_glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)load("glXReleaseVideoDeviceNV"); + glad_glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)load("glXBindVideoImageNV"); + glad_glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)load("glXReleaseVideoImageNV"); + glad_glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)load("glXSendPbufferToVideoNV"); + glad_glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)load("glXGetVideoInfoNV"); +} +static void load_GLX_OML_sync_control(GLADloadproc load) { + if(!GLAD_GLX_OML_sync_control) return; + glad_glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)load("glXGetSyncValuesOML"); + glad_glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)load("glXGetMscRateOML"); + glad_glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)load("glXSwapBuffersMscOML"); + glad_glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)load("glXWaitForMscOML"); + glad_glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)load("glXWaitForSbcOML"); +} +static void load_GLX_SGIX_dmbuffer(GLADloadproc load) { + if(!GLAD_GLX_SGIX_dmbuffer) return; +#ifdef _DM_BUFFER_H_ + glad_glXAssociateDMPbufferSGIX = (PFNGLXASSOCIATEDMPBUFFERSGIXPROC)load("glXAssociateDMPbufferSGIX"); +#else + (void)load; +#endif +} +static void load_GLX_SGIX_fbconfig(GLADloadproc load) { + if(!GLAD_GLX_SGIX_fbconfig) return; + glad_glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)load("glXGetFBConfigAttribSGIX"); + glad_glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)load("glXChooseFBConfigSGIX"); + glad_glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)load("glXCreateGLXPixmapWithConfigSGIX"); + glad_glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)load("glXCreateContextWithConfigSGIX"); + glad_glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)load("glXGetVisualFromFBConfigSGIX"); + glad_glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)load("glXGetFBConfigFromVisualSGIX"); +} +static void load_GLX_SGIX_hyperpipe(GLADloadproc load) { + if(!GLAD_GLX_SGIX_hyperpipe) return; + glad_glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)load("glXQueryHyperpipeNetworkSGIX"); + glad_glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)load("glXHyperpipeConfigSGIX"); + glad_glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)load("glXQueryHyperpipeConfigSGIX"); + glad_glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)load("glXDestroyHyperpipeConfigSGIX"); + glad_glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)load("glXBindHyperpipeSGIX"); + glad_glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)load("glXQueryHyperpipeBestAttribSGIX"); + glad_glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)load("glXHyperpipeAttribSGIX"); + glad_glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)load("glXQueryHyperpipeAttribSGIX"); +} +static void load_GLX_SGIX_pbuffer(GLADloadproc load) { + if(!GLAD_GLX_SGIX_pbuffer) return; + glad_glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)load("glXCreateGLXPbufferSGIX"); + glad_glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)load("glXDestroyGLXPbufferSGIX"); + glad_glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)load("glXQueryGLXPbufferSGIX"); + glad_glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)load("glXSelectEventSGIX"); + glad_glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)load("glXGetSelectedEventSGIX"); +} +static void load_GLX_SGIX_swap_barrier(GLADloadproc load) { + if(!GLAD_GLX_SGIX_swap_barrier) return; + glad_glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)load("glXBindSwapBarrierSGIX"); + glad_glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)load("glXQueryMaxSwapBarriersSGIX"); +} +static void load_GLX_SGIX_swap_group(GLADloadproc load) { + if(!GLAD_GLX_SGIX_swap_group) return; + glad_glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)load("glXJoinSwapGroupSGIX"); +} +static void load_GLX_SGIX_video_resize(GLADloadproc load) { + if(!GLAD_GLX_SGIX_video_resize) return; + glad_glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)load("glXBindChannelToWindowSGIX"); + glad_glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)load("glXChannelRectSGIX"); + glad_glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)load("glXQueryChannelRectSGIX"); + glad_glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)load("glXQueryChannelDeltasSGIX"); + glad_glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)load("glXChannelRectSyncSGIX"); +} +static void load_GLX_SGIX_video_source(GLADloadproc load) { + if(!GLAD_GLX_SGIX_video_source) return; +#ifdef _VL_H_ + glad_glXCreateGLXVideoSourceSGIX = (PFNGLXCREATEGLXVIDEOSOURCESGIXPROC)load("glXCreateGLXVideoSourceSGIX"); + glad_glXDestroyGLXVideoSourceSGIX = (PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)load("glXDestroyGLXVideoSourceSGIX"); +#else + (void)load; +#endif +} +static void load_GLX_SGI_cushion(GLADloadproc load) { + if(!GLAD_GLX_SGI_cushion) return; + glad_glXCushionSGI = (PFNGLXCUSHIONSGIPROC)load("glXCushionSGI"); +} +static void load_GLX_SGI_make_current_read(GLADloadproc load) { + if(!GLAD_GLX_SGI_make_current_read) return; + glad_glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)load("glXMakeCurrentReadSGI"); + glad_glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)load("glXGetCurrentReadDrawableSGI"); +} +static void load_GLX_SGI_swap_control(GLADloadproc load) { + if(!GLAD_GLX_SGI_swap_control) return; + glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)load("glXSwapIntervalSGI"); +} +static void load_GLX_SGI_video_sync(GLADloadproc load) { + if(!GLAD_GLX_SGI_video_sync) return; + glad_glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)load("glXGetVideoSyncSGI"); + glad_glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)load("glXWaitVideoSyncSGI"); +} +static void load_GLX_SUN_get_transparent_index(GLADloadproc load) { + if(!GLAD_GLX_SUN_get_transparent_index) return; + glad_glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)load("glXGetTransparentIndexSUN"); +} +static int find_extensionsGLX(void) { + if (!get_exts()) return 0; + GLAD_GLX_3DFX_multisample = has_ext("GLX_3DFX_multisample"); + GLAD_GLX_AMD_gpu_association = has_ext("GLX_AMD_gpu_association"); + GLAD_GLX_ARB_context_flush_control = has_ext("GLX_ARB_context_flush_control"); + GLAD_GLX_ARB_create_context = has_ext("GLX_ARB_create_context"); + GLAD_GLX_ARB_create_context_profile = has_ext("GLX_ARB_create_context_profile"); + GLAD_GLX_ARB_create_context_robustness = has_ext("GLX_ARB_create_context_robustness"); + GLAD_GLX_ARB_fbconfig_float = has_ext("GLX_ARB_fbconfig_float"); + GLAD_GLX_ARB_framebuffer_sRGB = has_ext("GLX_ARB_framebuffer_sRGB"); + GLAD_GLX_ARB_get_proc_address = has_ext("GLX_ARB_get_proc_address"); + GLAD_GLX_ARB_multisample = has_ext("GLX_ARB_multisample"); + GLAD_GLX_ARB_robustness_application_isolation = has_ext("GLX_ARB_robustness_application_isolation"); + GLAD_GLX_ARB_robustness_share_group_isolation = has_ext("GLX_ARB_robustness_share_group_isolation"); + GLAD_GLX_ARB_vertex_buffer_object = has_ext("GLX_ARB_vertex_buffer_object"); + GLAD_GLX_EXT_buffer_age = has_ext("GLX_EXT_buffer_age"); + GLAD_GLX_EXT_create_context_es2_profile = has_ext("GLX_EXT_create_context_es2_profile"); + GLAD_GLX_EXT_create_context_es_profile = has_ext("GLX_EXT_create_context_es_profile"); + GLAD_GLX_EXT_fbconfig_packed_float = has_ext("GLX_EXT_fbconfig_packed_float"); + GLAD_GLX_EXT_framebuffer_sRGB = has_ext("GLX_EXT_framebuffer_sRGB"); + GLAD_GLX_EXT_import_context = has_ext("GLX_EXT_import_context"); + GLAD_GLX_EXT_libglvnd = has_ext("GLX_EXT_libglvnd"); + GLAD_GLX_EXT_stereo_tree = has_ext("GLX_EXT_stereo_tree"); + GLAD_GLX_EXT_swap_control = has_ext("GLX_EXT_swap_control"); + GLAD_GLX_EXT_swap_control_tear = has_ext("GLX_EXT_swap_control_tear"); + GLAD_GLX_EXT_texture_from_pixmap = has_ext("GLX_EXT_texture_from_pixmap"); + GLAD_GLX_EXT_visual_info = has_ext("GLX_EXT_visual_info"); + GLAD_GLX_EXT_visual_rating = has_ext("GLX_EXT_visual_rating"); + GLAD_GLX_INTEL_swap_event = has_ext("GLX_INTEL_swap_event"); + GLAD_GLX_MESA_agp_offset = has_ext("GLX_MESA_agp_offset"); + GLAD_GLX_MESA_copy_sub_buffer = has_ext("GLX_MESA_copy_sub_buffer"); + GLAD_GLX_MESA_pixmap_colormap = has_ext("GLX_MESA_pixmap_colormap"); + GLAD_GLX_MESA_query_renderer = has_ext("GLX_MESA_query_renderer"); + GLAD_GLX_MESA_release_buffers = has_ext("GLX_MESA_release_buffers"); + GLAD_GLX_MESA_set_3dfx_mode = has_ext("GLX_MESA_set_3dfx_mode"); + GLAD_GLX_NV_copy_buffer = has_ext("GLX_NV_copy_buffer"); + GLAD_GLX_NV_copy_image = has_ext("GLX_NV_copy_image"); + GLAD_GLX_NV_delay_before_swap = has_ext("GLX_NV_delay_before_swap"); + GLAD_GLX_NV_float_buffer = has_ext("GLX_NV_float_buffer"); + GLAD_GLX_NV_multisample_coverage = has_ext("GLX_NV_multisample_coverage"); + GLAD_GLX_NV_present_video = has_ext("GLX_NV_present_video"); + GLAD_GLX_NV_robustness_video_memory_purge = has_ext("GLX_NV_robustness_video_memory_purge"); + GLAD_GLX_NV_swap_group = has_ext("GLX_NV_swap_group"); + GLAD_GLX_NV_video_capture = has_ext("GLX_NV_video_capture"); + GLAD_GLX_NV_video_out = has_ext("GLX_NV_video_out"); + GLAD_GLX_OML_swap_method = has_ext("GLX_OML_swap_method"); + GLAD_GLX_OML_sync_control = has_ext("GLX_OML_sync_control"); + GLAD_GLX_SGIS_blended_overlay = has_ext("GLX_SGIS_blended_overlay"); + GLAD_GLX_SGIS_multisample = has_ext("GLX_SGIS_multisample"); + GLAD_GLX_SGIS_shared_multisample = has_ext("GLX_SGIS_shared_multisample"); + GLAD_GLX_SGIX_dmbuffer = has_ext("GLX_SGIX_dmbuffer"); + GLAD_GLX_SGIX_fbconfig = has_ext("GLX_SGIX_fbconfig"); + GLAD_GLX_SGIX_hyperpipe = has_ext("GLX_SGIX_hyperpipe"); + GLAD_GLX_SGIX_pbuffer = has_ext("GLX_SGIX_pbuffer"); + GLAD_GLX_SGIX_swap_barrier = has_ext("GLX_SGIX_swap_barrier"); + GLAD_GLX_SGIX_swap_group = has_ext("GLX_SGIX_swap_group"); + GLAD_GLX_SGIX_video_resize = has_ext("GLX_SGIX_video_resize"); + GLAD_GLX_SGIX_video_source = has_ext("GLX_SGIX_video_source"); + GLAD_GLX_SGIX_visual_select_group = has_ext("GLX_SGIX_visual_select_group"); + GLAD_GLX_SGI_cushion = has_ext("GLX_SGI_cushion"); + GLAD_GLX_SGI_make_current_read = has_ext("GLX_SGI_make_current_read"); + GLAD_GLX_SGI_swap_control = has_ext("GLX_SGI_swap_control"); + GLAD_GLX_SGI_video_sync = has_ext("GLX_SGI_video_sync"); + GLAD_GLX_SUN_get_transparent_index = has_ext("GLX_SUN_get_transparent_index"); + free_exts(); + return 1; +} + +static void find_coreGLX(Display *dpy, int screen) { + int major = 0, minor = 0; + if(dpy == 0 && GLADGLXDisplay == 0) { + dpy = XOpenDisplay(0); + screen = XScreenNumberOfScreen(XDefaultScreenOfDisplay(dpy)); + } else if(dpy == 0) { + dpy = GLADGLXDisplay; + screen = GLADGLXscreen; + } + glXQueryVersion(dpy, &major, &minor); + GLADGLXDisplay = dpy; + GLADGLXscreen = screen; + GLAD_GLX_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; + GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; + GLAD_GLX_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; +} + +int gladLoadGLXLoader(GLADloadproc load, Display *dpy, int screen) { + glXQueryVersion = (PFNGLXQUERYVERSIONPROC)load("glXQueryVersion"); + if(glXQueryVersion == NULL) return 0; + find_coreGLX(dpy, screen); + load_GLX_VERSION_1_0(load); + load_GLX_VERSION_1_1(load); + load_GLX_VERSION_1_2(load); + load_GLX_VERSION_1_3(load); + load_GLX_VERSION_1_4(load); + + if (!find_extensionsGLX()) return 0; + load_GLX_AMD_gpu_association(load); + load_GLX_ARB_create_context(load); + load_GLX_ARB_get_proc_address(load); + load_GLX_EXT_import_context(load); + load_GLX_EXT_swap_control(load); + load_GLX_EXT_texture_from_pixmap(load); + load_GLX_MESA_agp_offset(load); + load_GLX_MESA_copy_sub_buffer(load); + load_GLX_MESA_pixmap_colormap(load); + load_GLX_MESA_query_renderer(load); + load_GLX_MESA_release_buffers(load); + load_GLX_MESA_set_3dfx_mode(load); + load_GLX_NV_copy_buffer(load); + load_GLX_NV_copy_image(load); + load_GLX_NV_delay_before_swap(load); + load_GLX_NV_present_video(load); + load_GLX_NV_swap_group(load); + load_GLX_NV_video_capture(load); + load_GLX_NV_video_out(load); + load_GLX_OML_sync_control(load); + load_GLX_SGIX_dmbuffer(load); + load_GLX_SGIX_fbconfig(load); + load_GLX_SGIX_hyperpipe(load); + load_GLX_SGIX_pbuffer(load); + load_GLX_SGIX_swap_barrier(load); + load_GLX_SGIX_swap_group(load); + load_GLX_SGIX_video_resize(load); + load_GLX_SGIX_video_source(load); + load_GLX_SGI_cushion(load); + load_GLX_SGI_make_current_read(load); + load_GLX_SGI_swap_control(load); + load_GLX_SGI_video_sync(load); + load_GLX_SUN_get_transparent_index(load); + return 1; +} + diff --git a/Engine/lib/glad/src/wgl/glad_wgl.c b/Engine/lib/glad/src/wgl/glad_wgl.c new file mode 100644 index 000000000..14841fb76 --- /dev/null +++ b/Engine/lib/glad/src/wgl/glad_wgl.c @@ -0,0 +1,717 @@ +/* + + WGL loader generated by glad 0.1.12a0 on Mon Sep 12 03:11:07 2016. + + Language/Generator: C/C++ + Specification: wgl + APIs: wgl=1.0 + Profile: - + Extensions: + WGL_3DFX_multisample, + WGL_3DL_stereo_control, + WGL_AMD_gpu_association, + WGL_ARB_buffer_region, + WGL_ARB_context_flush_control, + WGL_ARB_create_context, + WGL_ARB_create_context_profile, + WGL_ARB_create_context_robustness, + WGL_ARB_extensions_string, + WGL_ARB_framebuffer_sRGB, + WGL_ARB_make_current_read, + WGL_ARB_multisample, + WGL_ARB_pbuffer, + WGL_ARB_pixel_format, + WGL_ARB_pixel_format_float, + WGL_ARB_render_texture, + WGL_ARB_robustness_application_isolation, + WGL_ARB_robustness_share_group_isolation, + WGL_ATI_pixel_format_float, + WGL_EXT_create_context_es2_profile, + WGL_EXT_create_context_es_profile, + WGL_EXT_depth_float, + WGL_EXT_display_color_table, + WGL_EXT_extensions_string, + WGL_EXT_framebuffer_sRGB, + WGL_EXT_make_current_read, + WGL_EXT_multisample, + WGL_EXT_pbuffer, + WGL_EXT_pixel_format, + WGL_EXT_pixel_format_packed_float, + WGL_EXT_swap_control, + WGL_EXT_swap_control_tear, + WGL_I3D_digital_video_control, + WGL_I3D_gamma, + WGL_I3D_genlock, + WGL_I3D_image_buffer, + WGL_I3D_swap_frame_lock, + WGL_I3D_swap_frame_usage, + WGL_NV_DX_interop, + WGL_NV_DX_interop2, + WGL_NV_copy_image, + WGL_NV_delay_before_swap, + WGL_NV_float_buffer, + WGL_NV_gpu_affinity, + WGL_NV_multisample_coverage, + WGL_NV_present_video, + WGL_NV_render_depth_texture, + WGL_NV_render_texture_rectangle, + WGL_NV_swap_group, + WGL_NV_vertex_array_range, + WGL_NV_video_capture, + WGL_NV_video_output, + WGL_OML_sync_control + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control" + Online: + http://glad.dav1d.de/#language=c&specification=wgl&loader=on&api=wgl%3D1.0&extensions=WGL_3DFX_multisample&extensions=WGL_3DL_stereo_control&extensions=WGL_AMD_gpu_association&extensions=WGL_ARB_buffer_region&extensions=WGL_ARB_context_flush_control&extensions=WGL_ARB_create_context&extensions=WGL_ARB_create_context_profile&extensions=WGL_ARB_create_context_robustness&extensions=WGL_ARB_extensions_string&extensions=WGL_ARB_framebuffer_sRGB&extensions=WGL_ARB_make_current_read&extensions=WGL_ARB_multisample&extensions=WGL_ARB_pbuffer&extensions=WGL_ARB_pixel_format&extensions=WGL_ARB_pixel_format_float&extensions=WGL_ARB_render_texture&extensions=WGL_ARB_robustness_application_isolation&extensions=WGL_ARB_robustness_share_group_isolation&extensions=WGL_ATI_pixel_format_float&extensions=WGL_EXT_create_context_es2_profile&extensions=WGL_EXT_create_context_es_profile&extensions=WGL_EXT_depth_float&extensions=WGL_EXT_display_color_table&extensions=WGL_EXT_extensions_string&extensions=WGL_EXT_framebuffer_sRGB&extensions=WGL_EXT_make_current_read&extensions=WGL_EXT_multisample&extensions=WGL_EXT_pbuffer&extensions=WGL_EXT_pixel_format&extensions=WGL_EXT_pixel_format_packed_float&extensions=WGL_EXT_swap_control&extensions=WGL_EXT_swap_control_tear&extensions=WGL_I3D_digital_video_control&extensions=WGL_I3D_gamma&extensions=WGL_I3D_genlock&extensions=WGL_I3D_image_buffer&extensions=WGL_I3D_swap_frame_lock&extensions=WGL_I3D_swap_frame_usage&extensions=WGL_NV_DX_interop&extensions=WGL_NV_DX_interop2&extensions=WGL_NV_copy_image&extensions=WGL_NV_delay_before_swap&extensions=WGL_NV_float_buffer&extensions=WGL_NV_gpu_affinity&extensions=WGL_NV_multisample_coverage&extensions=WGL_NV_present_video&extensions=WGL_NV_render_depth_texture&extensions=WGL_NV_render_texture_rectangle&extensions=WGL_NV_swap_group&extensions=WGL_NV_vertex_array_range&extensions=WGL_NV_video_capture&extensions=WGL_NV_video_output&extensions=WGL_OML_sync_control +*/ + +#include +#include +#include +#include + +static void* get_proc(const char *namez); + +#ifdef _WIN32 +#include +static HMODULE libGL; + +typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; + +static +int open_gl(void) { + libGL = LoadLibraryW(L"opengl32.dll"); + if(libGL != NULL) { + gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( + libGL, "wglGetProcAddress"); + return gladGetProcAddressPtr != NULL; + } + + return 0; +} + +static +void close_gl(void) { + if(libGL != NULL) { + FreeLibrary(libGL); + libGL = NULL; + } +} +#else +#include +static void* libGL; + +#ifndef __APPLE__ +typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +#endif + +static +int open_gl(void) { +#ifdef __APPLE__ + static const char *NAMES[] = { + "../Frameworks/OpenGL.framework/OpenGL", + "/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" + }; +#else + static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; +#endif + + unsigned int index = 0; + for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { + libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); + + if(libGL != NULL) { +#ifdef __APPLE__ + return 1; +#else + gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, + "glXGetProcAddressARB"); + return gladGetProcAddressPtr != NULL; +#endif + } + } + + return 0; +} + +static +void close_gl() { + if(libGL != NULL) { + dlclose(libGL); + libGL = NULL; + } +} +#endif + +static +void* get_proc(const char *namez) { + void* result = NULL; + if(libGL == NULL) return NULL; + +#ifndef __APPLE__ + if(gladGetProcAddressPtr != NULL) { + result = gladGetProcAddressPtr(namez); + } +#endif + if(result == NULL) { +#ifdef _WIN32 + result = (void*)GetProcAddress(libGL, namez); +#else + result = dlsym(libGL, namez); +#endif + } + + return result; +} + +int gladLoadWGL(HDC hdc) { + int status = 0; + + if(open_gl()) { + status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc); + close_gl(); + } + + return status; +} + +static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE; + +static int get_exts(void) { + return 1; +} + +static void free_exts(void) { + return; +} + +static int has_ext(const char *ext) { + const char *terminator; + const char *loc; + const char *extensions; + + if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL) + return 0; + + if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE) + extensions = wglGetExtensionsStringEXT(); + else + extensions = wglGetExtensionsStringARB(GLADWGLhdc); + + if(extensions == NULL || ext == NULL) + return 0; + + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) + break; + + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) + { + return 1; + } + extensions = terminator; + } + + return 0; +} +int GLAD_WGL_VERSION_1_0; +int GLAD_WGL_NV_multisample_coverage; +int GLAD_WGL_I3D_image_buffer; +int GLAD_WGL_I3D_swap_frame_usage; +int GLAD_WGL_NV_DX_interop2; +int GLAD_WGL_OML_sync_control; +int GLAD_WGL_NV_float_buffer; +int GLAD_WGL_NV_delay_before_swap; +int GLAD_WGL_NV_video_capture; +int GLAD_WGL_ARB_pixel_format_float; +int GLAD_WGL_ARB_create_context_profile; +int GLAD_WGL_NV_swap_group; +int GLAD_WGL_NV_gpu_affinity; +int GLAD_WGL_EXT_pixel_format; +int GLAD_WGL_ARB_extensions_string; +int GLAD_WGL_NV_render_texture_rectangle; +int GLAD_WGL_EXT_create_context_es_profile; +int GLAD_WGL_ARB_robustness_share_group_isolation; +int GLAD_WGL_ARB_create_context_robustness; +int GLAD_WGL_EXT_depth_float; +int GLAD_WGL_EXT_swap_control_tear; +int GLAD_WGL_ARB_context_flush_control; +int GLAD_WGL_ARB_pixel_format; +int GLAD_WGL_ARB_multisample; +int GLAD_WGL_I3D_genlock; +int GLAD_WGL_NV_vertex_array_range; +int GLAD_WGL_3DL_stereo_control; +int GLAD_WGL_EXT_pbuffer; +int GLAD_WGL_EXT_display_color_table; +int GLAD_WGL_NV_video_output; +int GLAD_WGL_ARB_robustness_application_isolation; +int GLAD_WGL_3DFX_multisample; +int GLAD_WGL_I3D_gamma; +int GLAD_WGL_ARB_framebuffer_sRGB; +int GLAD_WGL_NV_copy_image; +int GLAD_WGL_EXT_framebuffer_sRGB; +int GLAD_WGL_NV_present_video; +int GLAD_WGL_EXT_create_context_es2_profile; +int GLAD_WGL_ARB_render_texture; +int GLAD_WGL_ARB_make_current_read; +int GLAD_WGL_EXT_multisample; +int GLAD_WGL_ARB_create_context; +int GLAD_WGL_EXT_extensions_string; +int GLAD_WGL_NV_render_depth_texture; +int GLAD_WGL_ATI_pixel_format_float; +int GLAD_WGL_EXT_swap_control; +int GLAD_WGL_I3D_digital_video_control; +int GLAD_WGL_ARB_pbuffer; +int GLAD_WGL_NV_DX_interop; +int GLAD_WGL_AMD_gpu_association; +int GLAD_WGL_EXT_pixel_format_packed_float; +int GLAD_WGL_EXT_make_current_read; +int GLAD_WGL_I3D_swap_frame_lock; +int GLAD_WGL_ARB_buffer_region; +PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL; +PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD; +PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD; +PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD; +PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB; +PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB; +PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB; +PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB; +PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB; +PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB; +PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB; +PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB; +PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB; +PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB; +PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB; +PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB; +PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB; +PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB; +PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB; +PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB; +PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB; +PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB; +PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB; +PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT; +PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT; +PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT; +PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT; +PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT; +PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT; +PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT; +PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT; +PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT; +PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT; +PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT; +PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT; +PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT; +PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT; +PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT; +PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT; +PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT; +PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D; +PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D; +PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D; +PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D; +PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D; +PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D; +PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D; +PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D; +PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D; +PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D; +PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D; +PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D; +PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D; +PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D; +PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D; +PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D; +PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D; +PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D; +PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D; +PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D; +PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D; +PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D; +PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D; +PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D; +PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D; +PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D; +PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D; +PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D; +PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D; +PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D; +PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV; +PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV; +PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV; +PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV; +PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV; +PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV; +PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV; +PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV; +PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV; +PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV; +PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV; +PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV; +PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV; +PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV; +PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV; +PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV; +PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV; +PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV; +PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV; +PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV; +PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV; +PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV; +PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV; +PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV; +PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV; +PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV; +PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV; +PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV; +PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV; +PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV; +PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV; +PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV; +PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV; +PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV; +PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV; +PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV; +PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV; +PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML; +PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML; +PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML; +PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML; +PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML; +PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML; +static void load_WGL_3DL_stereo_control(GLADloadproc load) { + if(!GLAD_WGL_3DL_stereo_control) return; + glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL"); +} +static void load_WGL_AMD_gpu_association(GLADloadproc load) { + if(!GLAD_WGL_AMD_gpu_association) return; + glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD"); + glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD"); + glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD"); + glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD"); + glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD"); + glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD"); + glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD"); + glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD"); + glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD"); +} +static void load_WGL_ARB_buffer_region(GLADloadproc load) { + if(!GLAD_WGL_ARB_buffer_region) return; + glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB"); + glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB"); + glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB"); + glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB"); +} +static void load_WGL_ARB_create_context(GLADloadproc load) { + if(!GLAD_WGL_ARB_create_context) return; + glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB"); +} +static void load_WGL_ARB_extensions_string(GLADloadproc load) { + if(!GLAD_WGL_ARB_extensions_string) return; + glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB"); +} +static void load_WGL_ARB_make_current_read(GLADloadproc load) { + if(!GLAD_WGL_ARB_make_current_read) return; + glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB"); + glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB"); +} +static void load_WGL_ARB_pbuffer(GLADloadproc load) { + if(!GLAD_WGL_ARB_pbuffer) return; + glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB"); + glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB"); + glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB"); + glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB"); + glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB"); +} +static void load_WGL_ARB_pixel_format(GLADloadproc load) { + if(!GLAD_WGL_ARB_pixel_format) return; + glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB"); + glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB"); + glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB"); +} +static void load_WGL_ARB_render_texture(GLADloadproc load) { + if(!GLAD_WGL_ARB_render_texture) return; + glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB"); + glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB"); + glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB"); +} +static void load_WGL_EXT_display_color_table(GLADloadproc load) { + if(!GLAD_WGL_EXT_display_color_table) return; + glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT"); + glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT"); + glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT"); + glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT"); +} +static void load_WGL_EXT_extensions_string(GLADloadproc load) { + if(!GLAD_WGL_EXT_extensions_string) return; + glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT"); +} +static void load_WGL_EXT_make_current_read(GLADloadproc load) { + if(!GLAD_WGL_EXT_make_current_read) return; + glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT"); + glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT"); +} +static void load_WGL_EXT_pbuffer(GLADloadproc load) { + if(!GLAD_WGL_EXT_pbuffer) return; + glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT"); + glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT"); + glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT"); + glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT"); + glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT"); +} +static void load_WGL_EXT_pixel_format(GLADloadproc load) { + if(!GLAD_WGL_EXT_pixel_format) return; + glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT"); + glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT"); + glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT"); +} +static void load_WGL_EXT_swap_control(GLADloadproc load) { + if(!GLAD_WGL_EXT_swap_control) return; + glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT"); + glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT"); +} +static void load_WGL_I3D_digital_video_control(GLADloadproc load) { + if(!GLAD_WGL_I3D_digital_video_control) return; + glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D"); + glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D"); +} +static void load_WGL_I3D_gamma(GLADloadproc load) { + if(!GLAD_WGL_I3D_gamma) return; + glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D"); + glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D"); + glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D"); + glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D"); +} +static void load_WGL_I3D_genlock(GLADloadproc load) { + if(!GLAD_WGL_I3D_genlock) return; + glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D"); + glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D"); + glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D"); + glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D"); + glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D"); + glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D"); + glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D"); + glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D"); + glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D"); + glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D"); + glad_wglGetGenlockSourceDelayI3D = 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(PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D"); + glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D"); + glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D"); +} +static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) { + if(!GLAD_WGL_I3D_swap_frame_usage) return; + glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D"); + glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D"); + glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D"); + glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D"); +} +static void load_WGL_NV_DX_interop(GLADloadproc load) { + if(!GLAD_WGL_NV_DX_interop) return; + glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV"); + glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV"); + glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV"); + glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV"); + glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV"); + glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV"); + glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV"); + glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV"); +} +static void load_WGL_NV_copy_image(GLADloadproc load) { + if(!GLAD_WGL_NV_copy_image) return; + glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV"); +} +static void load_WGL_NV_delay_before_swap(GLADloadproc load) { + if(!GLAD_WGL_NV_delay_before_swap) return; + glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV"); +} +static void load_WGL_NV_gpu_affinity(GLADloadproc load) { + if(!GLAD_WGL_NV_gpu_affinity) return; + glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV"); + glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV"); + glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV"); + glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV"); + glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV"); +} +static void load_WGL_NV_present_video(GLADloadproc load) { + if(!GLAD_WGL_NV_present_video) return; + glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV"); + glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV"); + glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV"); +} +static void load_WGL_NV_swap_group(GLADloadproc load) { + if(!GLAD_WGL_NV_swap_group) return; + glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV"); + glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV"); + glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV"); + glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV"); + glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV"); + glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV"); +} +static void load_WGL_NV_vertex_array_range(GLADloadproc load) { + if(!GLAD_WGL_NV_vertex_array_range) return; + glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV"); + glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV"); +} +static void load_WGL_NV_video_capture(GLADloadproc load) { + if(!GLAD_WGL_NV_video_capture) return; + glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV"); + glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV"); + glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV"); + glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV"); + glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV"); +} +static void load_WGL_NV_video_output(GLADloadproc load) { + if(!GLAD_WGL_NV_video_output) return; + glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV"); + glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV"); + glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV"); + glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV"); + glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV"); + glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV"); +} +static void load_WGL_OML_sync_control(GLADloadproc load) { + if(!GLAD_WGL_OML_sync_control) return; + glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML"); + glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML"); + glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML"); + glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML"); + glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML"); + glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML"); +} +static int find_extensionsWGL(void) { + if (!get_exts()) return 0; + GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample"); + GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control"); + GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association"); + GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region"); + GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control"); + GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context"); + GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile"); + GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness"); + GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string"); + GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB"); + GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read"); + GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample"); + GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer"); + GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format"); + GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float"); + GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture"); + GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation"); + GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation"); + GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float"); + GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile"); + GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile"); + GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float"); + GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table"); + GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string"); + GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB"); + GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read"); + GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample"); + GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer"); + GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format"); + GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float"); + GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control"); + GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear"); + GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control"); + GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma"); + GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock"); + GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer"); + GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock"); + GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage"); + GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop"); + GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2"); + GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image"); + GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap"); + GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer"); + GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity"); + GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage"); + GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video"); + GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture"); + GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle"); + GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group"); + GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range"); + GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture"); + GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output"); + GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control"); + free_exts(); + return 1; +} + +static void find_coreWGL(HDC hdc) { + GLADWGLhdc = hdc; +} + +int gladLoadWGLLoader(GLADloadproc load, HDC hdc) { + wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB"); + wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT"); + if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0; + find_coreWGL(hdc); + + if (!find_extensionsWGL()) return 0; + load_WGL_3DL_stereo_control(load); + load_WGL_AMD_gpu_association(load); + load_WGL_ARB_buffer_region(load); + load_WGL_ARB_create_context(load); + load_WGL_ARB_extensions_string(load); + load_WGL_ARB_make_current_read(load); + load_WGL_ARB_pbuffer(load); + load_WGL_ARB_pixel_format(load); + load_WGL_ARB_render_texture(load); + load_WGL_EXT_display_color_table(load); + load_WGL_EXT_extensions_string(load); + load_WGL_EXT_make_current_read(load); + load_WGL_EXT_pbuffer(load); + load_WGL_EXT_pixel_format(load); + load_WGL_EXT_swap_control(load); + load_WGL_I3D_digital_video_control(load); + load_WGL_I3D_gamma(load); + load_WGL_I3D_genlock(load); + load_WGL_I3D_image_buffer(load); + load_WGL_I3D_swap_frame_lock(load); + load_WGL_I3D_swap_frame_usage(load); + load_WGL_NV_DX_interop(load); + load_WGL_NV_copy_image(load); + load_WGL_NV_delay_before_swap(load); + load_WGL_NV_gpu_affinity(load); + load_WGL_NV_present_video(load); + load_WGL_NV_swap_group(load); + load_WGL_NV_vertex_array_range(load); + load_WGL_NV_video_capture(load); + load_WGL_NV_video_output(load); + load_WGL_OML_sync_control(load); + return 1; +} + diff --git a/Engine/lib/openal-soft/.gitignore b/Engine/lib/openal-soft/.gitignore new file mode 100644 index 000000000..9aa081c61 --- /dev/null +++ b/Engine/lib/openal-soft/.gitignore @@ -0,0 +1,7 @@ +build +winbuild +win64build +include/SLES +include/sndio.h +include/sys +openal-soft.kdev4 diff --git a/Engine/lib/openal-soft/.travis.yml b/Engine/lib/openal-soft/.travis.yml new file mode 100644 index 000000000..dfae8e7a5 --- /dev/null +++ b/Engine/lib/openal-soft/.travis.yml @@ -0,0 +1,5 @@ +os: + - linux + - osx +language: c +script: cmake . && make -j2 diff --git a/Engine/lib/openal-soft/Alc/ALc.c b/Engine/lib/openal-soft/Alc/ALc.c new file mode 100644 index 000000000..7e220205c --- /dev/null +++ b/Engine/lib/openal-soft/Alc/ALc.c @@ -0,0 +1,4139 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#include +#include + +#include "alMain.h" +#include "alSource.h" +#include "alListener.h" +#include "alThunk.h" +#include "alSource.h" +#include "alBuffer.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "bformatdec.h" +#include "alu.h" + +#include "compat.h" +#include "threads.h" +#include "alstring.h" +#include "almalloc.h" + +#include "backends/base.h" + + +/************************************************ + * Backends + ************************************************/ +struct BackendInfo { + const char *name; + ALCbackendFactory* (*getFactory)(void); + ALCboolean (*Init)(BackendFuncs*); + void (*Deinit)(void); + void (*Probe)(enum DevProbe); + BackendFuncs Funcs; +}; + +#define EmptyFuncs { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL } +static struct BackendInfo BackendList[] = { +#ifdef HAVE_JACK + { "jack", ALCjackBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_PULSEAUDIO + { "pulse", ALCpulseBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_ALSA + { "alsa", ALCalsaBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_COREAUDIO + { "core", NULL, alc_ca_init, alc_ca_deinit, alc_ca_probe, EmptyFuncs }, +#endif +#ifdef HAVE_OSS + { "oss", ALCossBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_SOLARIS + { "solaris", ALCsolarisBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_SNDIO + { "sndio", NULL, alc_sndio_init, alc_sndio_deinit, alc_sndio_probe, EmptyFuncs }, +#endif +#ifdef HAVE_QSA + { "qsa", NULL, alc_qsa_init, alc_qsa_deinit, alc_qsa_probe, EmptyFuncs }, +#endif +#ifdef HAVE_MMDEVAPI + { "mmdevapi", ALCmmdevBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_DSOUND + { "dsound", ALCdsoundBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_WINMM + { "winmm", ALCwinmmBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_PORTAUDIO + { "port", ALCportBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif +#ifdef HAVE_OPENSL + { "opensl", NULL, alc_opensl_init, alc_opensl_deinit, alc_opensl_probe, EmptyFuncs }, +#endif + + { "null", ALCnullBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#ifdef HAVE_WAVE + { "wave", ALCwaveBackendFactory_getFactory, NULL, NULL, NULL, EmptyFuncs }, +#endif + + { NULL, NULL, NULL, NULL, NULL, EmptyFuncs } +}; +#undef EmptyFuncs + +static struct BackendInfo PlaybackBackend; +static struct BackendInfo CaptureBackend; + + +/************************************************ + * Functions, enums, and errors + ************************************************/ +typedef struct ALCfunction { + const ALCchar *funcName; + ALCvoid *address; +} ALCfunction; + +typedef struct ALCenums { + const ALCchar *enumName; + ALCenum value; +} ALCenums; + +#define DECL(x) { #x, (ALCvoid*)(x) } +static const ALCfunction alcFunctions[] = { + DECL(alcCreateContext), + DECL(alcMakeContextCurrent), + DECL(alcProcessContext), + DECL(alcSuspendContext), + DECL(alcDestroyContext), + DECL(alcGetCurrentContext), + DECL(alcGetContextsDevice), + DECL(alcOpenDevice), + DECL(alcCloseDevice), + DECL(alcGetError), + DECL(alcIsExtensionPresent), + DECL(alcGetProcAddress), + DECL(alcGetEnumValue), + DECL(alcGetString), + DECL(alcGetIntegerv), + DECL(alcCaptureOpenDevice), + DECL(alcCaptureCloseDevice), + DECL(alcCaptureStart), + DECL(alcCaptureStop), + DECL(alcCaptureSamples), + + DECL(alcSetThreadContext), + DECL(alcGetThreadContext), + + DECL(alcLoopbackOpenDeviceSOFT), + DECL(alcIsRenderFormatSupportedSOFT), + DECL(alcRenderSamplesSOFT), + + DECL(alcDevicePauseSOFT), + DECL(alcDeviceResumeSOFT), + + DECL(alcGetStringiSOFT), + DECL(alcResetDeviceSOFT), + + DECL(alcGetInteger64vSOFT), + + DECL(alEnable), + DECL(alDisable), + DECL(alIsEnabled), + DECL(alGetString), + DECL(alGetBooleanv), + DECL(alGetIntegerv), + DECL(alGetFloatv), + DECL(alGetDoublev), + DECL(alGetBoolean), + DECL(alGetInteger), + DECL(alGetFloat), + DECL(alGetDouble), + DECL(alGetError), + DECL(alIsExtensionPresent), + DECL(alGetProcAddress), + DECL(alGetEnumValue), + DECL(alListenerf), + DECL(alListener3f), + DECL(alListenerfv), + DECL(alListeneri), + DECL(alListener3i), + DECL(alListeneriv), + DECL(alGetListenerf), + DECL(alGetListener3f), + DECL(alGetListenerfv), + DECL(alGetListeneri), + DECL(alGetListener3i), + DECL(alGetListeneriv), + DECL(alGenSources), + DECL(alDeleteSources), + DECL(alIsSource), + DECL(alSourcef), + DECL(alSource3f), + DECL(alSourcefv), + DECL(alSourcei), + DECL(alSource3i), + DECL(alSourceiv), + DECL(alGetSourcef), + DECL(alGetSource3f), + DECL(alGetSourcefv), + DECL(alGetSourcei), + DECL(alGetSource3i), + DECL(alGetSourceiv), + DECL(alSourcePlayv), + DECL(alSourceStopv), + DECL(alSourceRewindv), + DECL(alSourcePausev), + DECL(alSourcePlay), + DECL(alSourceStop), + DECL(alSourceRewind), + DECL(alSourcePause), + DECL(alSourceQueueBuffers), + DECL(alSourceUnqueueBuffers), + DECL(alGenBuffers), + DECL(alDeleteBuffers), + DECL(alIsBuffer), + DECL(alBufferData), + DECL(alBufferf), + DECL(alBuffer3f), + DECL(alBufferfv), + DECL(alBufferi), + DECL(alBuffer3i), + DECL(alBufferiv), + DECL(alGetBufferf), + DECL(alGetBuffer3f), + DECL(alGetBufferfv), + DECL(alGetBufferi), + DECL(alGetBuffer3i), + DECL(alGetBufferiv), + DECL(alDopplerFactor), + DECL(alDopplerVelocity), + DECL(alSpeedOfSound), + DECL(alDistanceModel), + + DECL(alGenFilters), + DECL(alDeleteFilters), + DECL(alIsFilter), + DECL(alFilteri), + DECL(alFilteriv), + DECL(alFilterf), + DECL(alFilterfv), + DECL(alGetFilteri), + DECL(alGetFilteriv), + DECL(alGetFilterf), + DECL(alGetFilterfv), + DECL(alGenEffects), + DECL(alDeleteEffects), + DECL(alIsEffect), + DECL(alEffecti), + DECL(alEffectiv), + DECL(alEffectf), + DECL(alEffectfv), + DECL(alGetEffecti), + DECL(alGetEffectiv), + DECL(alGetEffectf), + DECL(alGetEffectfv), + DECL(alGenAuxiliaryEffectSlots), + DECL(alDeleteAuxiliaryEffectSlots), + DECL(alIsAuxiliaryEffectSlot), + DECL(alAuxiliaryEffectSloti), + DECL(alAuxiliaryEffectSlotiv), + DECL(alAuxiliaryEffectSlotf), + DECL(alAuxiliaryEffectSlotfv), + DECL(alGetAuxiliaryEffectSloti), + DECL(alGetAuxiliaryEffectSlotiv), + DECL(alGetAuxiliaryEffectSlotf), + DECL(alGetAuxiliaryEffectSlotfv), + + DECL(alDeferUpdatesSOFT), + DECL(alProcessUpdatesSOFT), + + DECL(alSourcedSOFT), + DECL(alSource3dSOFT), + DECL(alSourcedvSOFT), + DECL(alGetSourcedSOFT), + DECL(alGetSource3dSOFT), + DECL(alGetSourcedvSOFT), + DECL(alSourcei64SOFT), + DECL(alSource3i64SOFT), + DECL(alSourcei64vSOFT), + DECL(alGetSourcei64SOFT), + DECL(alGetSource3i64SOFT), + DECL(alGetSourcei64vSOFT), + + DECL(alBufferSamplesSOFT), + DECL(alGetBufferSamplesSOFT), + DECL(alIsBufferFormatSupportedSOFT), + + { NULL, NULL } +}; +#undef DECL + +#define DECL(x) { #x, (x) } +static const ALCenums enumeration[] = { + DECL(ALC_INVALID), + DECL(ALC_FALSE), + DECL(ALC_TRUE), + + DECL(ALC_MAJOR_VERSION), + DECL(ALC_MINOR_VERSION), + DECL(ALC_ATTRIBUTES_SIZE), + DECL(ALC_ALL_ATTRIBUTES), + DECL(ALC_DEFAULT_DEVICE_SPECIFIER), + DECL(ALC_DEVICE_SPECIFIER), + DECL(ALC_ALL_DEVICES_SPECIFIER), + DECL(ALC_DEFAULT_ALL_DEVICES_SPECIFIER), + DECL(ALC_EXTENSIONS), + DECL(ALC_FREQUENCY), + DECL(ALC_REFRESH), + DECL(ALC_SYNC), + DECL(ALC_MONO_SOURCES), + DECL(ALC_STEREO_SOURCES), + DECL(ALC_CAPTURE_DEVICE_SPECIFIER), + DECL(ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER), + DECL(ALC_CAPTURE_SAMPLES), + DECL(ALC_CONNECTED), + + DECL(ALC_EFX_MAJOR_VERSION), + DECL(ALC_EFX_MINOR_VERSION), + DECL(ALC_MAX_AUXILIARY_SENDS), + + DECL(ALC_FORMAT_CHANNELS_SOFT), + DECL(ALC_FORMAT_TYPE_SOFT), + + DECL(ALC_MONO_SOFT), + DECL(ALC_STEREO_SOFT), + DECL(ALC_QUAD_SOFT), + DECL(ALC_5POINT1_SOFT), + DECL(ALC_6POINT1_SOFT), + DECL(ALC_7POINT1_SOFT), + + DECL(ALC_BYTE_SOFT), + DECL(ALC_UNSIGNED_BYTE_SOFT), + DECL(ALC_SHORT_SOFT), + DECL(ALC_UNSIGNED_SHORT_SOFT), + DECL(ALC_INT_SOFT), + DECL(ALC_UNSIGNED_INT_SOFT), + DECL(ALC_FLOAT_SOFT), + + DECL(ALC_HRTF_SOFT), + DECL(ALC_DONT_CARE_SOFT), + DECL(ALC_HRTF_STATUS_SOFT), + DECL(ALC_HRTF_DISABLED_SOFT), + DECL(ALC_HRTF_ENABLED_SOFT), + DECL(ALC_HRTF_DENIED_SOFT), + DECL(ALC_HRTF_REQUIRED_SOFT), + DECL(ALC_HRTF_HEADPHONES_DETECTED_SOFT), + DECL(ALC_HRTF_UNSUPPORTED_FORMAT_SOFT), + DECL(ALC_NUM_HRTF_SPECIFIERS_SOFT), + DECL(ALC_HRTF_SPECIFIER_SOFT), + DECL(ALC_HRTF_ID_SOFT), + + DECL(ALC_NO_ERROR), + DECL(ALC_INVALID_DEVICE), + DECL(ALC_INVALID_CONTEXT), + DECL(ALC_INVALID_ENUM), + DECL(ALC_INVALID_VALUE), + DECL(ALC_OUT_OF_MEMORY), + + + DECL(AL_INVALID), + DECL(AL_NONE), + DECL(AL_FALSE), + DECL(AL_TRUE), + + DECL(AL_SOURCE_RELATIVE), + DECL(AL_CONE_INNER_ANGLE), + DECL(AL_CONE_OUTER_ANGLE), + DECL(AL_PITCH), + DECL(AL_POSITION), + DECL(AL_DIRECTION), + DECL(AL_VELOCITY), + DECL(AL_LOOPING), + DECL(AL_BUFFER), + DECL(AL_GAIN), + DECL(AL_MIN_GAIN), + DECL(AL_MAX_GAIN), + DECL(AL_ORIENTATION), + DECL(AL_REFERENCE_DISTANCE), + DECL(AL_ROLLOFF_FACTOR), + DECL(AL_CONE_OUTER_GAIN), + DECL(AL_MAX_DISTANCE), + DECL(AL_SEC_OFFSET), + DECL(AL_SAMPLE_OFFSET), + DECL(AL_BYTE_OFFSET), + DECL(AL_SOURCE_TYPE), + DECL(AL_STATIC), + DECL(AL_STREAMING), + DECL(AL_UNDETERMINED), + DECL(AL_METERS_PER_UNIT), + DECL(AL_LOOP_POINTS_SOFT), + DECL(AL_DIRECT_CHANNELS_SOFT), + + DECL(AL_DIRECT_FILTER), + DECL(AL_AUXILIARY_SEND_FILTER), + DECL(AL_AIR_ABSORPTION_FACTOR), + DECL(AL_ROOM_ROLLOFF_FACTOR), + DECL(AL_CONE_OUTER_GAINHF), + DECL(AL_DIRECT_FILTER_GAINHF_AUTO), + DECL(AL_AUXILIARY_SEND_FILTER_GAIN_AUTO), + DECL(AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO), + + DECL(AL_SOURCE_STATE), + DECL(AL_INITIAL), + DECL(AL_PLAYING), + DECL(AL_PAUSED), + DECL(AL_STOPPED), + + DECL(AL_BUFFERS_QUEUED), + DECL(AL_BUFFERS_PROCESSED), + + DECL(AL_FORMAT_MONO8), + DECL(AL_FORMAT_MONO16), + DECL(AL_FORMAT_MONO_FLOAT32), + DECL(AL_FORMAT_MONO_DOUBLE_EXT), + DECL(AL_FORMAT_STEREO8), + DECL(AL_FORMAT_STEREO16), + DECL(AL_FORMAT_STEREO_FLOAT32), + DECL(AL_FORMAT_STEREO_DOUBLE_EXT), + DECL(AL_FORMAT_MONO_IMA4), + DECL(AL_FORMAT_STEREO_IMA4), + DECL(AL_FORMAT_MONO_MSADPCM_SOFT), + DECL(AL_FORMAT_STEREO_MSADPCM_SOFT), + DECL(AL_FORMAT_QUAD8_LOKI), + DECL(AL_FORMAT_QUAD16_LOKI), + DECL(AL_FORMAT_QUAD8), + DECL(AL_FORMAT_QUAD16), + DECL(AL_FORMAT_QUAD32), + DECL(AL_FORMAT_51CHN8), + DECL(AL_FORMAT_51CHN16), + DECL(AL_FORMAT_51CHN32), + DECL(AL_FORMAT_61CHN8), + DECL(AL_FORMAT_61CHN16), + DECL(AL_FORMAT_61CHN32), + DECL(AL_FORMAT_71CHN8), + DECL(AL_FORMAT_71CHN16), + DECL(AL_FORMAT_71CHN32), + DECL(AL_FORMAT_REAR8), + DECL(AL_FORMAT_REAR16), + DECL(AL_FORMAT_REAR32), + DECL(AL_FORMAT_MONO_MULAW), + DECL(AL_FORMAT_MONO_MULAW_EXT), + DECL(AL_FORMAT_STEREO_MULAW), + DECL(AL_FORMAT_STEREO_MULAW_EXT), + DECL(AL_FORMAT_QUAD_MULAW), + DECL(AL_FORMAT_51CHN_MULAW), + DECL(AL_FORMAT_61CHN_MULAW), + DECL(AL_FORMAT_71CHN_MULAW), + DECL(AL_FORMAT_REAR_MULAW), + DECL(AL_FORMAT_MONO_ALAW_EXT), + DECL(AL_FORMAT_STEREO_ALAW_EXT), + + DECL(AL_FORMAT_BFORMAT2D_8), + DECL(AL_FORMAT_BFORMAT2D_16), + DECL(AL_FORMAT_BFORMAT2D_FLOAT32), + DECL(AL_FORMAT_BFORMAT2D_MULAW), + DECL(AL_FORMAT_BFORMAT3D_8), + DECL(AL_FORMAT_BFORMAT3D_16), + DECL(AL_FORMAT_BFORMAT3D_FLOAT32), + DECL(AL_FORMAT_BFORMAT3D_MULAW), + + DECL(AL_MONO8_SOFT), + DECL(AL_MONO16_SOFT), + DECL(AL_MONO32F_SOFT), + DECL(AL_STEREO8_SOFT), + DECL(AL_STEREO16_SOFT), + DECL(AL_STEREO32F_SOFT), + DECL(AL_QUAD8_SOFT), + DECL(AL_QUAD16_SOFT), + DECL(AL_QUAD32F_SOFT), + DECL(AL_REAR8_SOFT), + DECL(AL_REAR16_SOFT), + DECL(AL_REAR32F_SOFT), + DECL(AL_5POINT1_8_SOFT), + DECL(AL_5POINT1_16_SOFT), + DECL(AL_5POINT1_32F_SOFT), + DECL(AL_6POINT1_8_SOFT), + DECL(AL_6POINT1_16_SOFT), + DECL(AL_6POINT1_32F_SOFT), + DECL(AL_7POINT1_8_SOFT), + DECL(AL_7POINT1_16_SOFT), + DECL(AL_7POINT1_32F_SOFT), + DECL(AL_BFORMAT2D_8_SOFT), + DECL(AL_BFORMAT2D_16_SOFT), + DECL(AL_BFORMAT2D_32F_SOFT), + DECL(AL_BFORMAT3D_8_SOFT), + DECL(AL_BFORMAT3D_16_SOFT), + DECL(AL_BFORMAT3D_32F_SOFT), + + DECL(AL_MONO_SOFT), + DECL(AL_STEREO_SOFT), + DECL(AL_QUAD_SOFT), + DECL(AL_REAR_SOFT), + DECL(AL_5POINT1_SOFT), + DECL(AL_6POINT1_SOFT), + DECL(AL_7POINT1_SOFT), + DECL(AL_BFORMAT2D_SOFT), + DECL(AL_BFORMAT3D_SOFT), + + DECL(AL_BYTE_SOFT), + DECL(AL_UNSIGNED_BYTE_SOFT), + DECL(AL_SHORT_SOFT), + DECL(AL_UNSIGNED_SHORT_SOFT), + DECL(AL_INT_SOFT), + DECL(AL_UNSIGNED_INT_SOFT), + DECL(AL_FLOAT_SOFT), + DECL(AL_DOUBLE_SOFT), + DECL(AL_BYTE3_SOFT), + DECL(AL_UNSIGNED_BYTE3_SOFT), + DECL(AL_MULAW_SOFT), + + DECL(AL_FREQUENCY), + DECL(AL_BITS), + DECL(AL_CHANNELS), + DECL(AL_SIZE), + DECL(AL_INTERNAL_FORMAT_SOFT), + DECL(AL_BYTE_LENGTH_SOFT), + DECL(AL_SAMPLE_LENGTH_SOFT), + DECL(AL_SEC_LENGTH_SOFT), + DECL(AL_UNPACK_BLOCK_ALIGNMENT_SOFT), + DECL(AL_PACK_BLOCK_ALIGNMENT_SOFT), + + DECL(AL_SOURCE_RADIUS), + + DECL(AL_STEREO_ANGLES), + + DECL(AL_UNUSED), + DECL(AL_PENDING), + DECL(AL_PROCESSED), + + DECL(AL_NO_ERROR), + DECL(AL_INVALID_NAME), + DECL(AL_INVALID_ENUM), + DECL(AL_INVALID_VALUE), + DECL(AL_INVALID_OPERATION), + DECL(AL_OUT_OF_MEMORY), + + DECL(AL_VENDOR), + DECL(AL_VERSION), + DECL(AL_RENDERER), + DECL(AL_EXTENSIONS), + + DECL(AL_DOPPLER_FACTOR), + DECL(AL_DOPPLER_VELOCITY), + DECL(AL_DISTANCE_MODEL), + DECL(AL_SPEED_OF_SOUND), + DECL(AL_SOURCE_DISTANCE_MODEL), + DECL(AL_DEFERRED_UPDATES_SOFT), + DECL(AL_GAIN_LIMIT_SOFT), + + DECL(AL_INVERSE_DISTANCE), + DECL(AL_INVERSE_DISTANCE_CLAMPED), + DECL(AL_LINEAR_DISTANCE), + DECL(AL_LINEAR_DISTANCE_CLAMPED), + DECL(AL_EXPONENT_DISTANCE), + DECL(AL_EXPONENT_DISTANCE_CLAMPED), + + DECL(AL_FILTER_TYPE), + DECL(AL_FILTER_NULL), + DECL(AL_FILTER_LOWPASS), + DECL(AL_FILTER_HIGHPASS), + DECL(AL_FILTER_BANDPASS), + + DECL(AL_LOWPASS_GAIN), + DECL(AL_LOWPASS_GAINHF), + + DECL(AL_HIGHPASS_GAIN), + DECL(AL_HIGHPASS_GAINLF), + + DECL(AL_BANDPASS_GAIN), + DECL(AL_BANDPASS_GAINHF), + DECL(AL_BANDPASS_GAINLF), + + DECL(AL_EFFECT_TYPE), + DECL(AL_EFFECT_NULL), + DECL(AL_EFFECT_REVERB), + DECL(AL_EFFECT_EAXREVERB), + DECL(AL_EFFECT_CHORUS), + DECL(AL_EFFECT_DISTORTION), + DECL(AL_EFFECT_ECHO), + DECL(AL_EFFECT_FLANGER), +#if 0 + DECL(AL_EFFECT_FREQUENCY_SHIFTER), + DECL(AL_EFFECT_VOCAL_MORPHER), + DECL(AL_EFFECT_PITCH_SHIFTER), +#endif + DECL(AL_EFFECT_RING_MODULATOR), +#if 0 + DECL(AL_EFFECT_AUTOWAH), +#endif + DECL(AL_EFFECT_COMPRESSOR), + DECL(AL_EFFECT_EQUALIZER), + DECL(AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT), + DECL(AL_EFFECT_DEDICATED_DIALOGUE), + + DECL(AL_EAXREVERB_DENSITY), + DECL(AL_EAXREVERB_DIFFUSION), + DECL(AL_EAXREVERB_GAIN), + DECL(AL_EAXREVERB_GAINHF), + DECL(AL_EAXREVERB_GAINLF), + DECL(AL_EAXREVERB_DECAY_TIME), + DECL(AL_EAXREVERB_DECAY_HFRATIO), + DECL(AL_EAXREVERB_DECAY_LFRATIO), + DECL(AL_EAXREVERB_REFLECTIONS_GAIN), + DECL(AL_EAXREVERB_REFLECTIONS_DELAY), + DECL(AL_EAXREVERB_REFLECTIONS_PAN), + DECL(AL_EAXREVERB_LATE_REVERB_GAIN), + DECL(AL_EAXREVERB_LATE_REVERB_DELAY), + DECL(AL_EAXREVERB_LATE_REVERB_PAN), + DECL(AL_EAXREVERB_ECHO_TIME), + DECL(AL_EAXREVERB_ECHO_DEPTH), + DECL(AL_EAXREVERB_MODULATION_TIME), + DECL(AL_EAXREVERB_MODULATION_DEPTH), + DECL(AL_EAXREVERB_AIR_ABSORPTION_GAINHF), + DECL(AL_EAXREVERB_HFREFERENCE), + DECL(AL_EAXREVERB_LFREFERENCE), + DECL(AL_EAXREVERB_ROOM_ROLLOFF_FACTOR), + DECL(AL_EAXREVERB_DECAY_HFLIMIT), + + DECL(AL_REVERB_DENSITY), + DECL(AL_REVERB_DIFFUSION), + DECL(AL_REVERB_GAIN), + DECL(AL_REVERB_GAINHF), + DECL(AL_REVERB_DECAY_TIME), + DECL(AL_REVERB_DECAY_HFRATIO), + DECL(AL_REVERB_REFLECTIONS_GAIN), + DECL(AL_REVERB_REFLECTIONS_DELAY), + DECL(AL_REVERB_LATE_REVERB_GAIN), + DECL(AL_REVERB_LATE_REVERB_DELAY), + DECL(AL_REVERB_AIR_ABSORPTION_GAINHF), + DECL(AL_REVERB_ROOM_ROLLOFF_FACTOR), + DECL(AL_REVERB_DECAY_HFLIMIT), + + DECL(AL_CHORUS_WAVEFORM), + DECL(AL_CHORUS_PHASE), + DECL(AL_CHORUS_RATE), + DECL(AL_CHORUS_DEPTH), + DECL(AL_CHORUS_FEEDBACK), + DECL(AL_CHORUS_DELAY), + + DECL(AL_DISTORTION_EDGE), + DECL(AL_DISTORTION_GAIN), + DECL(AL_DISTORTION_LOWPASS_CUTOFF), + DECL(AL_DISTORTION_EQCENTER), + DECL(AL_DISTORTION_EQBANDWIDTH), + + DECL(AL_ECHO_DELAY), + DECL(AL_ECHO_LRDELAY), + DECL(AL_ECHO_DAMPING), + DECL(AL_ECHO_FEEDBACK), + DECL(AL_ECHO_SPREAD), + + DECL(AL_FLANGER_WAVEFORM), + DECL(AL_FLANGER_PHASE), + DECL(AL_FLANGER_RATE), + DECL(AL_FLANGER_DEPTH), + DECL(AL_FLANGER_FEEDBACK), + DECL(AL_FLANGER_DELAY), + + DECL(AL_RING_MODULATOR_FREQUENCY), + DECL(AL_RING_MODULATOR_HIGHPASS_CUTOFF), + DECL(AL_RING_MODULATOR_WAVEFORM), + + DECL(AL_COMPRESSOR_ONOFF), + + DECL(AL_EQUALIZER_LOW_GAIN), + DECL(AL_EQUALIZER_LOW_CUTOFF), + DECL(AL_EQUALIZER_MID1_GAIN), + DECL(AL_EQUALIZER_MID1_CENTER), + DECL(AL_EQUALIZER_MID1_WIDTH), + DECL(AL_EQUALIZER_MID2_GAIN), + DECL(AL_EQUALIZER_MID2_CENTER), + DECL(AL_EQUALIZER_MID2_WIDTH), + DECL(AL_EQUALIZER_HIGH_GAIN), + DECL(AL_EQUALIZER_HIGH_CUTOFF), + + DECL(AL_DEDICATED_GAIN), + + { NULL, (ALCenum)0 } +}; +#undef DECL + +static const ALCchar alcNoError[] = "No Error"; +static const ALCchar alcErrInvalidDevice[] = "Invalid Device"; +static const ALCchar alcErrInvalidContext[] = "Invalid Context"; +static const ALCchar alcErrInvalidEnum[] = "Invalid Enum"; +static const ALCchar alcErrInvalidValue[] = "Invalid Value"; +static const ALCchar alcErrOutOfMemory[] = "Out of Memory"; + + +/************************************************ + * Global variables + ************************************************/ + +/* Enumerated device names */ +static const ALCchar alcDefaultName[] = "OpenAL Soft\0"; + +static al_string alcAllDevicesList; +static al_string alcCaptureDeviceList; + +/* Default is always the first in the list */ +static ALCchar *alcDefaultAllDevicesSpecifier; +static ALCchar *alcCaptureDefaultDeviceSpecifier; + +/* Default context extensions */ +static const ALchar alExtList[] = + "AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE " + "AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS " + "AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET " + "AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES " + "AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates " + "AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points " + "AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length"; + +static ATOMIC(ALCenum) LastNullDeviceError = ATOMIC_INIT_STATIC(ALC_NO_ERROR); + +/* Thread-local current context */ +static altss_t LocalContext; +/* Process-wide current context */ +static ATOMIC(ALCcontext*) GlobalContext = ATOMIC_INIT_STATIC(NULL); + +/* Mixing thread piority level */ +ALint RTPrioLevel; + +FILE *LogFile; +#ifdef _DEBUG +enum LogLevel LogLevel = LogWarning; +#else +enum LogLevel LogLevel = LogError; +#endif + +/* Flag to trap ALC device errors */ +static ALCboolean TrapALCError = ALC_FALSE; + +/* One-time configuration init control */ +static alonce_flag alc_config_once = AL_ONCE_FLAG_INIT; + +/* Default effect that applies to sources that don't have an effect on send 0 */ +static ALeffect DefaultEffect; + +/* Flag to specify if alcSuspendContext/alcProcessContext should defer/process + * updates. + */ +static ALCboolean SuspendDefers = ALC_TRUE; + + +/************************************************ + * ALC information + ************************************************/ +static const ALCchar alcNoDeviceExtList[] = + "ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE " + "ALC_EXT_thread_local_context ALC_SOFT_loopback"; +static const ALCchar alcExtensionList[] = + "ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE " + "ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX " + "ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF " + "ALC_SOFT_loopback ALC_SOFT_pause_device"; +static const ALCint alcMajorVersion = 1; +static const ALCint alcMinorVersion = 1; + +static const ALCint alcEFXMajorVersion = 1; +static const ALCint alcEFXMinorVersion = 0; + + +/************************************************ + * Device lists + ************************************************/ +static ATOMIC(ALCdevice*) DeviceList = ATOMIC_INIT_STATIC(NULL); + +static almtx_t ListLock; +static inline void LockLists(void) +{ + int ret = almtx_lock(&ListLock); + assert(ret == althrd_success); +} +static inline void UnlockLists(void) +{ + int ret = almtx_unlock(&ListLock); + assert(ret == althrd_success); +} + +/************************************************ + * Library initialization + ************************************************/ +#if defined(_WIN32) +static void alc_init(void); +static void alc_deinit(void); +static void alc_deinit_safe(void); + +#ifndef AL_LIBTYPE_STATIC +BOOL APIENTRY DllMain(HINSTANCE hModule, DWORD reason, LPVOID lpReserved) +{ + switch(reason) + { + case DLL_PROCESS_ATTACH: + /* Pin the DLL so we won't get unloaded until the process terminates */ + GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_PIN | GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, + (WCHAR*)hModule, &hModule); + alc_init(); + break; + + case DLL_THREAD_DETACH: + break; + + case DLL_PROCESS_DETACH: + if(!lpReserved) + alc_deinit(); + else + alc_deinit_safe(); + break; + } + return TRUE; +} +#elif defined(_MSC_VER) +#pragma section(".CRT$XCU",read) +static void alc_constructor(void); +static void alc_destructor(void); +__declspec(allocate(".CRT$XCU")) void (__cdecl* alc_constructor_)(void) = alc_constructor; + +static void alc_constructor(void) +{ + atexit(alc_destructor); + alc_init(); +} + +static void alc_destructor(void) +{ + alc_deinit(); +} +#elif defined(HAVE_GCC_DESTRUCTOR) +static void alc_init(void) __attribute__((constructor)); +static void alc_deinit(void) __attribute__((destructor)); +#else +#error "No static initialization available on this platform!" +#endif + +#elif defined(HAVE_GCC_DESTRUCTOR) + +static void alc_init(void) __attribute__((constructor)); +static void alc_deinit(void) __attribute__((destructor)); + +#else +#error "No global initialization available on this platform!" +#endif + +static void ReleaseThreadCtx(void *ptr); +static void alc_init(void) +{ + const char *str; + int ret; + + LogFile = stderr; + + AL_STRING_INIT(alcAllDevicesList); + AL_STRING_INIT(alcCaptureDeviceList); + + str = getenv("__ALSOFT_HALF_ANGLE_CONES"); + if(str && (strcasecmp(str, "true") == 0 || strtol(str, NULL, 0) == 1)) + ConeScale *= 0.5f; + + str = getenv("__ALSOFT_REVERSE_Z"); + if(str && (strcasecmp(str, "true") == 0 || strtol(str, NULL, 0) == 1)) + ZScale *= -1.0f; + + ret = altss_create(&LocalContext, ReleaseThreadCtx); + assert(ret == althrd_success); + + ret = almtx_init(&ListLock, almtx_recursive); + assert(ret == althrd_success); + + ThunkInit(); +} + +static void alc_initconfig(void) +{ + const char *devs, *str; + ALuint capfilter; + float valf; + int i, n; + + str = getenv("ALSOFT_LOGLEVEL"); + if(str) + { + long lvl = strtol(str, NULL, 0); + if(lvl >= NoLog && lvl <= LogRef) + LogLevel = lvl; + } + + str = getenv("ALSOFT_LOGFILE"); + if(str && str[0]) + { + FILE *logfile = al_fopen(str, "wt"); + if(logfile) LogFile = logfile; + else ERR("Failed to open log file '%s'\n", str); + } + + { + char buf[1024] = ""; + int len = snprintf(buf, sizeof(buf), "%s", BackendList[0].name); + for(i = 1;BackendList[i].name;i++) + len += snprintf(buf+len, sizeof(buf)-len, ", %s", BackendList[i].name); + TRACE("Supported backends: %s\n", buf); + } + ReadALConfig(); + + str = getenv("__ALSOFT_SUSPEND_CONTEXT"); + if(str && *str) + { + if(strcasecmp(str, "ignore") == 0) + { + SuspendDefers = ALC_FALSE; + TRACE("Selected context suspend behavior, \"ignore\"\n"); + } + else + ERR("Unhandled context suspend behavior setting: \"%s\"\n", str); + } + + capfilter = 0; +#if defined(HAVE_SSE4_1) + capfilter |= CPU_CAP_SSE | CPU_CAP_SSE2 | CPU_CAP_SSE3 | CPU_CAP_SSE4_1; +#elif defined(HAVE_SSE3) + capfilter |= CPU_CAP_SSE | CPU_CAP_SSE2 | CPU_CAP_SSE3; +#elif defined(HAVE_SSE2) + capfilter |= CPU_CAP_SSE | CPU_CAP_SSE2; +#elif defined(HAVE_SSE) + capfilter |= CPU_CAP_SSE; +#endif +#ifdef HAVE_NEON + capfilter |= CPU_CAP_NEON; +#endif + if(ConfigValueStr(NULL, NULL, "disable-cpu-exts", &str)) + { + if(strcasecmp(str, "all") == 0) + capfilter = 0; + else + { + size_t len; + const char *next = str; + + do { + str = next; + while(isspace(str[0])) + str++; + next = strchr(str, ','); + + if(!str[0] || str[0] == ',') + continue; + + len = (next ? ((size_t)(next-str)) : strlen(str)); + while(len > 0 && isspace(str[len-1])) + len--; + if(len == 3 && strncasecmp(str, "sse", len) == 0) + capfilter &= ~CPU_CAP_SSE; + else if(len == 4 && strncasecmp(str, "sse2", len) == 0) + capfilter &= ~CPU_CAP_SSE2; + else if(len == 4 && strncasecmp(str, "sse3", len) == 0) + capfilter &= ~CPU_CAP_SSE3; + else if(len == 6 && strncasecmp(str, "sse4.1", len) == 0) + capfilter &= ~CPU_CAP_SSE4_1; + else if(len == 4 && strncasecmp(str, "neon", len) == 0) + capfilter &= ~CPU_CAP_NEON; + else + WARN("Invalid CPU extension \"%s\"\n", str); + } while(next++); + } + } + FillCPUCaps(capfilter); + +#ifdef _WIN32 + RTPrioLevel = 1; +#else + RTPrioLevel = 0; +#endif + ConfigValueInt(NULL, NULL, "rt-prio", &RTPrioLevel); + + aluInitMixer(); + + str = getenv("ALSOFT_TRAP_ERROR"); + if(str && (strcasecmp(str, "true") == 0 || strtol(str, NULL, 0) == 1)) + { + TrapALError = AL_TRUE; + TrapALCError = AL_TRUE; + } + else + { + str = getenv("ALSOFT_TRAP_AL_ERROR"); + if(str && (strcasecmp(str, "true") == 0 || strtol(str, NULL, 0) == 1)) + TrapALError = AL_TRUE; + TrapALError = GetConfigValueBool(NULL, NULL, "trap-al-error", TrapALError); + + str = getenv("ALSOFT_TRAP_ALC_ERROR"); + if(str && (strcasecmp(str, "true") == 0 || strtol(str, NULL, 0) == 1)) + TrapALCError = ALC_TRUE; + TrapALCError = GetConfigValueBool(NULL, NULL, "trap-alc-error", TrapALCError); + } + + if(ConfigValueFloat(NULL, "reverb", "boost", &valf)) + ReverbBoost *= powf(10.0f, valf / 20.0f); + + EmulateEAXReverb = GetConfigValueBool(NULL, "reverb", "emulate-eax", AL_FALSE); + + if(((devs=getenv("ALSOFT_DRIVERS")) && devs[0]) || + ConfigValueStr(NULL, NULL, "drivers", &devs)) + { + int n; + size_t len; + const char *next = devs; + int endlist, delitem; + + i = 0; + do { + devs = next; + while(isspace(devs[0])) + devs++; + next = strchr(devs, ','); + + delitem = (devs[0] == '-'); + if(devs[0] == '-') devs++; + + if(!devs[0] || devs[0] == ',') + { + endlist = 0; + continue; + } + endlist = 1; + + len = (next ? ((size_t)(next-devs)) : strlen(devs)); + while(len > 0 && isspace(devs[len-1])) + len--; + for(n = i;BackendList[n].name;n++) + { + if(len == strlen(BackendList[n].name) && + strncmp(BackendList[n].name, devs, len) == 0) + { + if(delitem) + { + do { + BackendList[n] = BackendList[n+1]; + ++n; + } while(BackendList[n].name); + } + else + { + struct BackendInfo Bkp = BackendList[n]; + while(n > i) + { + BackendList[n] = BackendList[n-1]; + --n; + } + BackendList[n] = Bkp; + + i++; + } + break; + } + } + } while(next++); + + if(endlist) + { + BackendList[i].name = NULL; + BackendList[i].getFactory = NULL; + BackendList[i].Init = NULL; + BackendList[i].Deinit = NULL; + BackendList[i].Probe = NULL; + } + } + + for(i = 0;(BackendList[i].Init || BackendList[i].getFactory) && (!PlaybackBackend.name || !CaptureBackend.name);i++) + { + if(BackendList[i].getFactory) + { + ALCbackendFactory *factory = BackendList[i].getFactory(); + if(!V0(factory,init)()) + { + WARN("Failed to initialize backend \"%s\"\n", BackendList[i].name); + continue; + } + + TRACE("Initialized backend \"%s\"\n", BackendList[i].name); + if(!PlaybackBackend.name && V(factory,querySupport)(ALCbackend_Playback)) + { + PlaybackBackend = BackendList[i]; + TRACE("Added \"%s\" for playback\n", PlaybackBackend.name); + } + if(!CaptureBackend.name && V(factory,querySupport)(ALCbackend_Capture)) + { + CaptureBackend = BackendList[i]; + TRACE("Added \"%s\" for capture\n", CaptureBackend.name); + } + + continue; + } + + if(!BackendList[i].Init(&BackendList[i].Funcs)) + { + WARN("Failed to initialize backend \"%s\"\n", BackendList[i].name); + continue; + } + + TRACE("Initialized backend \"%s\"\n", BackendList[i].name); + if(BackendList[i].Funcs.OpenPlayback && !PlaybackBackend.name) + { + PlaybackBackend = BackendList[i]; + TRACE("Added \"%s\" for playback\n", PlaybackBackend.name); + } + if(BackendList[i].Funcs.OpenCapture && !CaptureBackend.name) + { + CaptureBackend = BackendList[i]; + TRACE("Added \"%s\" for capture\n", CaptureBackend.name); + } + } + { + ALCbackendFactory *factory = ALCloopbackFactory_getFactory(); + V0(factory,init)(); + } + + if(!PlaybackBackend.name) + WARN("No playback backend available!\n"); + if(!CaptureBackend.name) + WARN("No capture backend available!\n"); + + if(ConfigValueStr(NULL, NULL, "excludefx", &str)) + { + size_t len; + const char *next = str; + + do { + str = next; + next = strchr(str, ','); + + if(!str[0] || next == str) + continue; + + len = (next ? ((size_t)(next-str)) : strlen(str)); + for(n = 0;EffectList[n].name;n++) + { + if(len == strlen(EffectList[n].name) && + strncmp(EffectList[n].name, str, len) == 0) + DisabledEffects[EffectList[n].type] = AL_TRUE; + } + } while(next++); + } + + InitEffectFactoryMap(); + + InitEffect(&DefaultEffect); + str = getenv("ALSOFT_DEFAULT_REVERB"); + if((str && str[0]) || ConfigValueStr(NULL, NULL, "default-reverb", &str)) + LoadReverbPreset(str, &DefaultEffect); +} +#define DO_INITCONFIG() alcall_once(&alc_config_once, alc_initconfig) + + +/************************************************ + * Library deinitialization + ************************************************/ +static void alc_cleanup(void) +{ + ALCdevice *dev; + + AL_STRING_DEINIT(alcAllDevicesList); + AL_STRING_DEINIT(alcCaptureDeviceList); + + free(alcDefaultAllDevicesSpecifier); + alcDefaultAllDevicesSpecifier = NULL; + free(alcCaptureDefaultDeviceSpecifier); + alcCaptureDefaultDeviceSpecifier = NULL; + + if((dev=ATOMIC_EXCHANGE(ALCdevice*, &DeviceList, NULL)) != NULL) + { + ALCuint num = 0; + do { + num++; + } while((dev=dev->next) != NULL); + ERR("%u device%s not closed\n", num, (num>1)?"s":""); + } + + DeinitEffectFactoryMap(); +} + +static void alc_deinit_safe(void) +{ + alc_cleanup(); + + FreeHrtfs(); + FreeALConfig(); + + ThunkExit(); + almtx_destroy(&ListLock); + altss_delete(LocalContext); + + if(LogFile != stderr) + fclose(LogFile); + LogFile = NULL; +} + +static void alc_deinit(void) +{ + int i; + + alc_cleanup(); + + memset(&PlaybackBackend, 0, sizeof(PlaybackBackend)); + memset(&CaptureBackend, 0, sizeof(CaptureBackend)); + + for(i = 0;BackendList[i].Deinit || BackendList[i].getFactory;i++) + { + if(!BackendList[i].getFactory) + BackendList[i].Deinit(); + else + { + ALCbackendFactory *factory = BackendList[i].getFactory(); + V0(factory,deinit)(); + } + } + { + ALCbackendFactory *factory = ALCloopbackFactory_getFactory(); + V0(factory,deinit)(); + } + + alc_deinit_safe(); +} + + +/************************************************ + * Device enumeration + ************************************************/ +static void ProbeDevices(al_string *list, struct BackendInfo *backendinfo, enum DevProbe type) +{ + DO_INITCONFIG(); + + LockLists(); + al_string_clear(list); + + if(backendinfo->Probe) + backendinfo->Probe(type); + else if(backendinfo->getFactory) + { + ALCbackendFactory *factory = backendinfo->getFactory(); + V(factory,probe)(type); + } + + UnlockLists(); +} +static void ProbeAllDevicesList(void) +{ ProbeDevices(&alcAllDevicesList, &PlaybackBackend, ALL_DEVICE_PROBE); } +static void ProbeCaptureDeviceList(void) +{ ProbeDevices(&alcCaptureDeviceList, &CaptureBackend, CAPTURE_DEVICE_PROBE); } + +static void AppendDevice(const ALCchar *name, al_string *devnames) +{ + size_t len = strlen(name); + if(len > 0) + al_string_append_range(devnames, name, name+len+1); +} +void AppendAllDevicesList(const ALCchar *name) +{ AppendDevice(name, &alcAllDevicesList); } +void AppendCaptureDeviceList(const ALCchar *name) +{ AppendDevice(name, &alcCaptureDeviceList); } + + +/************************************************ + * Device format information + ************************************************/ +const ALCchar *DevFmtTypeString(enum DevFmtType type) +{ + switch(type) + { + case DevFmtByte: return "Signed Byte"; + case DevFmtUByte: return "Unsigned Byte"; + case DevFmtShort: return "Signed Short"; + case DevFmtUShort: return "Unsigned Short"; + case DevFmtInt: return "Signed Int"; + case DevFmtUInt: return "Unsigned Int"; + case DevFmtFloat: return "Float"; + } + return "(unknown type)"; +} +const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans) +{ + switch(chans) + { + case DevFmtMono: return "Mono"; + case DevFmtStereo: return "Stereo"; + case DevFmtQuad: return "Quadraphonic"; + case DevFmtX51: return "5.1 Surround"; + case DevFmtX51Rear: return "5.1 Surround (Rear)"; + case DevFmtX61: return "6.1 Surround"; + case DevFmtX71: return "7.1 Surround"; + case DevFmtAmbi1: return "Ambisonic (1st Order)"; + case DevFmtAmbi2: return "Ambisonic (2nd Order)"; + case DevFmtAmbi3: return "Ambisonic (3rd Order)"; + } + return "(unknown channels)"; +} + +extern inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type); +ALuint BytesFromDevFmt(enum DevFmtType type) +{ + switch(type) + { + case DevFmtByte: return sizeof(ALbyte); + case DevFmtUByte: return sizeof(ALubyte); + case DevFmtShort: return sizeof(ALshort); + case DevFmtUShort: return sizeof(ALushort); + case DevFmtInt: return sizeof(ALint); + case DevFmtUInt: return sizeof(ALuint); + case DevFmtFloat: return sizeof(ALfloat); + } + return 0; +} +ALuint ChannelsFromDevFmt(enum DevFmtChannels chans) +{ + switch(chans) + { + case DevFmtMono: return 1; + case DevFmtStereo: return 2; + case DevFmtQuad: return 4; + case DevFmtX51: return 6; + case DevFmtX51Rear: return 6; + case DevFmtX61: return 7; + case DevFmtX71: return 8; + case DevFmtAmbi1: return 4; + case DevFmtAmbi2: return 9; + case DevFmtAmbi3: return 16; + } + return 0; +} + +static ALboolean DecomposeDevFormat(ALenum format, enum DevFmtChannels *chans, + enum DevFmtType *type) +{ + static const struct { + ALenum format; + enum DevFmtChannels channels; + enum DevFmtType type; + } list[] = { + { AL_FORMAT_MONO8, DevFmtMono, DevFmtUByte }, + { AL_FORMAT_MONO16, DevFmtMono, DevFmtShort }, + { AL_FORMAT_MONO_FLOAT32, DevFmtMono, DevFmtFloat }, + + { AL_FORMAT_STEREO8, DevFmtStereo, DevFmtUByte }, + { AL_FORMAT_STEREO16, DevFmtStereo, DevFmtShort }, + { AL_FORMAT_STEREO_FLOAT32, DevFmtStereo, DevFmtFloat }, + + { AL_FORMAT_QUAD8, DevFmtQuad, DevFmtUByte }, + { AL_FORMAT_QUAD16, DevFmtQuad, DevFmtShort }, + { AL_FORMAT_QUAD32, DevFmtQuad, DevFmtFloat }, + + { AL_FORMAT_51CHN8, DevFmtX51, DevFmtUByte }, + { AL_FORMAT_51CHN16, DevFmtX51, DevFmtShort }, + { AL_FORMAT_51CHN32, DevFmtX51, DevFmtFloat }, + + { AL_FORMAT_61CHN8, DevFmtX61, DevFmtUByte }, + { AL_FORMAT_61CHN16, DevFmtX61, DevFmtShort }, + { AL_FORMAT_61CHN32, DevFmtX61, DevFmtFloat }, + + { AL_FORMAT_71CHN8, DevFmtX71, DevFmtUByte }, + { AL_FORMAT_71CHN16, DevFmtX71, DevFmtShort }, + { AL_FORMAT_71CHN32, DevFmtX71, DevFmtFloat }, + }; + ALuint i; + + for(i = 0;i < COUNTOF(list);i++) + { + if(list[i].format == format) + { + *chans = list[i].channels; + *type = list[i].type; + return AL_TRUE; + } + } + + return AL_FALSE; +} + +static ALCboolean IsValidALCType(ALCenum type) +{ + switch(type) + { + case ALC_BYTE_SOFT: + case ALC_UNSIGNED_BYTE_SOFT: + case ALC_SHORT_SOFT: + case ALC_UNSIGNED_SHORT_SOFT: + case ALC_INT_SOFT: + case ALC_UNSIGNED_INT_SOFT: + case ALC_FLOAT_SOFT: + return ALC_TRUE; + } + return ALC_FALSE; +} + +static ALCboolean IsValidALCChannels(ALCenum channels) +{ + switch(channels) + { + case ALC_MONO_SOFT: + case ALC_STEREO_SOFT: + case ALC_QUAD_SOFT: + case ALC_5POINT1_SOFT: + case ALC_6POINT1_SOFT: + case ALC_7POINT1_SOFT: + return ALC_TRUE; + } + return ALC_FALSE; +} + + +/************************************************ + * Miscellaneous ALC helpers + ************************************************/ + +extern inline void LockContext(ALCcontext *context); +extern inline void UnlockContext(ALCcontext *context); + +void ALCdevice_Lock(ALCdevice *device) +{ + V0(device->Backend,lock)(); +} + +void ALCdevice_Unlock(ALCdevice *device) +{ + V0(device->Backend,unlock)(); +} + + +/* SetDefaultWFXChannelOrder + * + * Sets the default channel order used by WaveFormatEx. + */ +void SetDefaultWFXChannelOrder(ALCdevice *device) +{ + ALuint i; + + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + device->RealOut.ChannelName[i] = InvalidChannel; + + switch(device->FmtChans) + { + case DevFmtMono: + device->RealOut.ChannelName[0] = FrontCenter; + break; + case DevFmtStereo: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + break; + case DevFmtQuad: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = BackLeft; + device->RealOut.ChannelName[3] = BackRight; + break; + case DevFmtX51: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = FrontCenter; + device->RealOut.ChannelName[3] = LFE; + device->RealOut.ChannelName[4] = SideLeft; + device->RealOut.ChannelName[5] = SideRight; + break; + case DevFmtX51Rear: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = FrontCenter; + device->RealOut.ChannelName[3] = LFE; + device->RealOut.ChannelName[4] = BackLeft; + device->RealOut.ChannelName[5] = BackRight; + break; + case DevFmtX61: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = FrontCenter; + device->RealOut.ChannelName[3] = LFE; + device->RealOut.ChannelName[4] = BackCenter; + device->RealOut.ChannelName[5] = SideLeft; + device->RealOut.ChannelName[6] = SideRight; + break; + case DevFmtX71: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = FrontCenter; + device->RealOut.ChannelName[3] = LFE; + device->RealOut.ChannelName[4] = BackLeft; + device->RealOut.ChannelName[5] = BackRight; + device->RealOut.ChannelName[6] = SideLeft; + device->RealOut.ChannelName[7] = SideRight; + break; + case DevFmtAmbi1: + device->RealOut.ChannelName[0] = Aux0; + device->RealOut.ChannelName[1] = Aux1; + device->RealOut.ChannelName[2] = Aux2; + device->RealOut.ChannelName[3] = Aux3; + break; + case DevFmtAmbi2: + device->RealOut.ChannelName[0] = Aux0; + device->RealOut.ChannelName[1] = Aux1; + device->RealOut.ChannelName[2] = Aux2; + device->RealOut.ChannelName[3] = Aux3; + device->RealOut.ChannelName[4] = Aux4; + device->RealOut.ChannelName[5] = Aux5; + device->RealOut.ChannelName[6] = Aux6; + device->RealOut.ChannelName[7] = Aux7; + device->RealOut.ChannelName[8] = Aux8; + break; + case DevFmtAmbi3: + device->RealOut.ChannelName[0] = Aux0; + device->RealOut.ChannelName[1] = Aux1; + device->RealOut.ChannelName[2] = Aux2; + device->RealOut.ChannelName[3] = Aux3; + device->RealOut.ChannelName[4] = Aux4; + device->RealOut.ChannelName[5] = Aux5; + device->RealOut.ChannelName[6] = Aux6; + device->RealOut.ChannelName[7] = Aux7; + device->RealOut.ChannelName[8] = Aux8; + device->RealOut.ChannelName[9] = Aux9; + device->RealOut.ChannelName[10] = Aux10; + device->RealOut.ChannelName[11] = Aux11; + device->RealOut.ChannelName[12] = Aux12; + device->RealOut.ChannelName[13] = Aux13; + device->RealOut.ChannelName[14] = Aux14; + device->RealOut.ChannelName[15] = Aux15; + break; + } +} + +/* SetDefaultChannelOrder + * + * Sets the default channel order used by most non-WaveFormatEx-based APIs. + */ +void SetDefaultChannelOrder(ALCdevice *device) +{ + ALuint i; + + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + device->RealOut.ChannelName[i] = InvalidChannel; + + switch(device->FmtChans) + { + case DevFmtX51Rear: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = BackLeft; + device->RealOut.ChannelName[3] = BackRight; + device->RealOut.ChannelName[4] = FrontCenter; + device->RealOut.ChannelName[5] = LFE; + return; + case DevFmtX71: + device->RealOut.ChannelName[0] = FrontLeft; + device->RealOut.ChannelName[1] = FrontRight; + device->RealOut.ChannelName[2] = BackLeft; + device->RealOut.ChannelName[3] = BackRight; + device->RealOut.ChannelName[4] = FrontCenter; + device->RealOut.ChannelName[5] = LFE; + device->RealOut.ChannelName[6] = SideLeft; + device->RealOut.ChannelName[7] = SideRight; + return; + + /* Same as WFX order */ + case DevFmtMono: + case DevFmtStereo: + case DevFmtQuad: + case DevFmtX51: + case DevFmtX61: + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + SetDefaultWFXChannelOrder(device); + break; + } +} + +extern inline ALint GetChannelIndex(const enum Channel names[MAX_OUTPUT_CHANNELS], enum Channel chan); + + +/* ALCcontext_DeferUpdates + * + * Defers/suspends updates for the given context's listener and sources. This + * does *NOT* stop mixing, but rather prevents certain property changes from + * taking effect. + */ +void ALCcontext_DeferUpdates(ALCcontext *context, ALenum type) +{ + ATOMIC_STORE(&context->DeferUpdates, type); +} + +/* ALCcontext_ProcessUpdates + * + * Resumes update processing after being deferred. + */ +void ALCcontext_ProcessUpdates(ALCcontext *context) +{ + ALCdevice *device = context->Device; + + ReadLock(&context->PropLock); + if(ATOMIC_EXCHANGE(ALenum, &context->DeferUpdates, AL_FALSE)) + { + ALsizei pos; + uint updates; + + /* Tell the mixer to stop applying updates, then wait for any active + * updating to finish, before providing updates. + */ + ATOMIC_STORE(&context->HoldUpdates, AL_TRUE); + while(((updates=ReadRef(&context->UpdateCount))&1) != 0) + althrd_yield(); + + UpdateListenerProps(context); + UpdateAllEffectSlotProps(context); + + LockUIntMapRead(&context->SourceMap); + V0(device->Backend,lock)(); + for(pos = 0;pos < context->SourceMap.size;pos++) + { + ALsource *Source = context->SourceMap.values[pos]; + ALenum new_state; + + if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) && + Source->OffsetType != AL_NONE) + { + WriteLock(&Source->queue_lock); + ApplyOffset(Source); + WriteUnlock(&Source->queue_lock); + } + + new_state = Source->new_state; + Source->new_state = AL_NONE; + if(new_state) + SetSourceState(Source, context, new_state); + } + V0(device->Backend,unlock)(); + UnlockUIntMapRead(&context->SourceMap); + + UpdateAllSourceProps(context); + + /* Now with all updates declared, let the mixer continue applying them + * so they all happen at once. + */ + ATOMIC_STORE(&context->HoldUpdates, AL_FALSE); + } + ReadUnlock(&context->PropLock); +} + + +/* alcSetError + * + * Stores the latest ALC device error + */ +static void alcSetError(ALCdevice *device, ALCenum errorCode) +{ + if(TrapALCError) + { +#ifdef _WIN32 + /* DebugBreak() will cause an exception if there is no debugger */ + if(IsDebuggerPresent()) + DebugBreak(); +#elif defined(SIGTRAP) + raise(SIGTRAP); +#endif + } + + if(device) + ATOMIC_STORE(&device->LastError, errorCode); + else + ATOMIC_STORE(&LastNullDeviceError, errorCode); +} + + +/* UpdateClockBase + * + * Updates the device's base clock time with however many samples have been + * done. This is used so frequency changes on the device don't cause the time + * to jump forward or back. + */ +static inline void UpdateClockBase(ALCdevice *device) +{ + device->ClockBase += device->SamplesDone * DEVICE_CLOCK_RES / device->Frequency; + device->SamplesDone = 0; +} + +/* UpdateDeviceParams + * + * Updates device parameters according to the attribute list (caller is + * responsible for holding the list lock). + */ +static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) +{ + ALCcontext *context; + enum HrtfRequestMode hrtf_appreq = Hrtf_Default; + enum HrtfRequestMode hrtf_userreq = Hrtf_Default; + enum DevFmtChannels oldChans; + enum DevFmtType oldType; + ALCuint oldFreq; + FPUCtl oldMode; + ALCsizei hrtf_id = -1; + size_t size; + + // Check for attributes + if(device->Type == Loopback) + { + enum { + GotFreq = 1<<0, + GotChans = 1<<1, + GotType = 1<<2, + GotAll = GotFreq|GotChans|GotType + }; + ALCuint freq, numMono, numStereo, numSends; + enum DevFmtChannels schans; + enum DevFmtType stype; + ALCuint attrIdx = 0; + ALCint gotFmt = 0; + + if(!attrList) + { + WARN("Missing attributes for loopback device\n"); + return ALC_INVALID_VALUE; + } + + numMono = device->NumMonoSources; + numStereo = device->NumStereoSources; + numSends = device->NumAuxSends; + schans = device->FmtChans; + stype = device->FmtType; + freq = device->Frequency; + +#define TRACE_ATTR(a, v) TRACE("Loopback %s = %d\n", #a, v) + while(attrList[attrIdx]) + { + if(attrList[attrIdx] == ALC_FORMAT_CHANNELS_SOFT) + { + ALCint val = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_FORMAT_CHANNELS_SOFT, val); + if(!IsValidALCChannels(val) || !ChannelsFromDevFmt(val)) + return ALC_INVALID_VALUE; + schans = val; + gotFmt |= GotChans; + } + + if(attrList[attrIdx] == ALC_FORMAT_TYPE_SOFT) + { + ALCint val = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_FORMAT_TYPE_SOFT, val); + if(!IsValidALCType(val) || !BytesFromDevFmt(val)) + return ALC_INVALID_VALUE; + stype = val; + gotFmt |= GotType; + } + + if(attrList[attrIdx] == ALC_FREQUENCY) + { + freq = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_FREQUENCY, freq); + if(freq < MIN_OUTPUT_RATE) + return ALC_INVALID_VALUE; + gotFmt |= GotFreq; + } + + if(attrList[attrIdx] == ALC_STEREO_SOURCES) + { + numStereo = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_STEREO_SOURCES, numStereo); + if(numStereo > device->SourcesMax) + numStereo = device->SourcesMax; + + numMono = device->SourcesMax - numStereo; + } + + if(attrList[attrIdx] == ALC_MAX_AUXILIARY_SENDS) + { + numSends = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_MAX_AUXILIARY_SENDS, numSends); + } + + if(attrList[attrIdx] == ALC_HRTF_SOFT) + { + TRACE_ATTR(ALC_HRTF_SOFT, attrList[attrIdx + 1]); + if(attrList[attrIdx + 1] == ALC_FALSE) + hrtf_appreq = Hrtf_Disable; + else if(attrList[attrIdx + 1] == ALC_TRUE) + hrtf_appreq = Hrtf_Enable; + else + hrtf_appreq = Hrtf_Default; + } + + if(attrList[attrIdx] == ALC_HRTF_ID_SOFT) + { + hrtf_id = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_HRTF_ID_SOFT, hrtf_id); + } + + attrIdx += 2; + } +#undef TRACE_ATTR + + if(gotFmt != GotAll) + { + WARN("Missing format for loopback device\n"); + return ALC_INVALID_VALUE; + } + + ConfigValueUInt(NULL, NULL, "sends", &numSends); + numSends = minu(MAX_SENDS, numSends); + + if((device->Flags&DEVICE_RUNNING)) + V0(device->Backend,stop)(); + device->Flags &= ~DEVICE_RUNNING; + + UpdateClockBase(device); + + device->Frequency = freq; + device->FmtChans = schans; + device->FmtType = stype; + device->NumMonoSources = numMono; + device->NumStereoSources = numStereo; + device->NumAuxSends = numSends; + } + else if(attrList && attrList[0]) + { + ALCuint freq, numMono, numStereo, numSends; + ALCuint attrIdx = 0; + + /* If a context is already running on the device, stop playback so the + * device attributes can be updated. */ + if((device->Flags&DEVICE_RUNNING)) + V0(device->Backend,stop)(); + device->Flags &= ~DEVICE_RUNNING; + + freq = device->Frequency; + numMono = device->NumMonoSources; + numStereo = device->NumStereoSources; + numSends = device->NumAuxSends; + +#define TRACE_ATTR(a, v) TRACE("%s = %d\n", #a, v) + while(attrList[attrIdx]) + { + if(attrList[attrIdx] == ALC_FREQUENCY) + { + freq = attrList[attrIdx + 1]; + device->Flags |= DEVICE_FREQUENCY_REQUEST; + TRACE_ATTR(ALC_FREQUENCY, freq); + } + + if(attrList[attrIdx] == ALC_STEREO_SOURCES) + { + numStereo = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_STEREO_SOURCES, numStereo); + if(numStereo > device->SourcesMax) + numStereo = device->SourcesMax; + + numMono = device->SourcesMax - numStereo; + } + + if(attrList[attrIdx] == ALC_MAX_AUXILIARY_SENDS) + { + numSends = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_MAX_AUXILIARY_SENDS, numSends); + } + + if(attrList[attrIdx] == ALC_HRTF_SOFT) + { + TRACE_ATTR(ALC_HRTF_SOFT, attrList[attrIdx + 1]); + if(attrList[attrIdx + 1] == ALC_FALSE) + hrtf_appreq = Hrtf_Disable; + else if(attrList[attrIdx + 1] == ALC_TRUE) + hrtf_appreq = Hrtf_Enable; + else + hrtf_appreq = Hrtf_Default; + } + + if(attrList[attrIdx] == ALC_HRTF_ID_SOFT) + { + hrtf_id = attrList[attrIdx + 1]; + TRACE_ATTR(ALC_HRTF_ID_SOFT, hrtf_id); + } + + attrIdx += 2; + } +#undef TRACE_ATTR + + ConfigValueUInt(al_string_get_cstr(device->DeviceName), NULL, "frequency", &freq); + freq = maxu(freq, MIN_OUTPUT_RATE); + + ConfigValueUInt(al_string_get_cstr(device->DeviceName), NULL, "sends", &numSends); + numSends = minu(MAX_SENDS, numSends); + + UpdateClockBase(device); + + device->UpdateSize = (ALuint64)device->UpdateSize * freq / + device->Frequency; + /* SSE and Neon do best with the update size being a multiple of 4 */ + if((CPUCapFlags&(CPU_CAP_SSE|CPU_CAP_NEON)) != 0) + device->UpdateSize = (device->UpdateSize+3)&~3; + + device->Frequency = freq; + device->NumMonoSources = numMono; + device->NumStereoSources = numStereo; + device->NumAuxSends = numSends; + } + + if((device->Flags&DEVICE_RUNNING)) + return ALC_NO_ERROR; + + al_free(device->Uhj_Encoder); + device->Uhj_Encoder = NULL; + + al_free(device->Bs2b); + device->Bs2b = NULL; + + al_free(device->Dry.Buffer); + device->Dry.Buffer = NULL; + device->Dry.NumChannels = 0; + device->FOAOut.Buffer = NULL; + device->FOAOut.NumChannels = 0; + device->RealOut.Buffer = NULL; + device->RealOut.NumChannels = 0; + + UpdateClockBase(device); + + /************************************************************************* + * Update device format request if HRTF is requested + */ + device->Hrtf.Status = ALC_HRTF_DISABLED_SOFT; + if(device->Type != Loopback) + { + const char *hrtf; + if(ConfigValueStr(al_string_get_cstr(device->DeviceName), NULL, "hrtf", &hrtf)) + { + if(strcasecmp(hrtf, "true") == 0) + hrtf_userreq = Hrtf_Enable; + else if(strcasecmp(hrtf, "false") == 0) + hrtf_userreq = Hrtf_Disable; + else if(strcasecmp(hrtf, "auto") != 0) + ERR("Unexpected hrtf value: %s\n", hrtf); + } + + if(hrtf_userreq == Hrtf_Enable || (hrtf_userreq != Hrtf_Disable && hrtf_appreq == Hrtf_Enable)) + { + if(VECTOR_SIZE(device->Hrtf.List) == 0) + { + VECTOR_DEINIT(device->Hrtf.List); + device->Hrtf.List = EnumerateHrtf(device->DeviceName); + } + if(VECTOR_SIZE(device->Hrtf.List) > 0) + { + device->FmtChans = DevFmtStereo; + if(hrtf_id >= 0 && (size_t)hrtf_id < VECTOR_SIZE(device->Hrtf.List)) + device->Frequency = VECTOR_ELEM(device->Hrtf.List, hrtf_id).hrtf->sampleRate; + else + device->Frequency = VECTOR_ELEM(device->Hrtf.List, 0).hrtf->sampleRate; + device->Flags |= DEVICE_CHANNELS_REQUEST | DEVICE_FREQUENCY_REQUEST; + } + else + { + hrtf_userreq = Hrtf_Default; + hrtf_appreq = Hrtf_Disable; + device->Hrtf.Status = ALC_HRTF_UNSUPPORTED_FORMAT_SOFT; + } + } + } + else if(hrtf_appreq == Hrtf_Enable) + { + size_t i = VECTOR_SIZE(device->Hrtf.List); + /* Loopback device. We don't need to match to a specific HRTF entry + * here. If the requested ID matches, we'll pick that later, if not, + * we'll try to auto-select one anyway. Just make sure one exists + * that'll work. + */ + if(device->FmtChans == DevFmtStereo) + { + if(VECTOR_SIZE(device->Hrtf.List) == 0) + { + VECTOR_DEINIT(device->Hrtf.List); + device->Hrtf.List = EnumerateHrtf(device->DeviceName); + } + for(i = 0;i < VECTOR_SIZE(device->Hrtf.List);i++) + { + const struct Hrtf *hrtf = VECTOR_ELEM(device->Hrtf.List, i).hrtf; + if(hrtf->sampleRate == device->Frequency) + break; + } + } + if(i == VECTOR_SIZE(device->Hrtf.List)) + { + ERR("Requested format not HRTF compatible: %s, %uhz\n", + DevFmtChannelsString(device->FmtChans), device->Frequency); + hrtf_appreq = Hrtf_Disable; + device->Hrtf.Status = ALC_HRTF_UNSUPPORTED_FORMAT_SOFT; + } + } + + oldFreq = device->Frequency; + oldChans = device->FmtChans; + oldType = device->FmtType; + + TRACE("Pre-reset: %s%s, %s%s, %s%uhz, %u update size x%d\n", + (device->Flags&DEVICE_CHANNELS_REQUEST)?"*":"", DevFmtChannelsString(device->FmtChans), + (device->Flags&DEVICE_SAMPLE_TYPE_REQUEST)?"*":"", DevFmtTypeString(device->FmtType), + (device->Flags&DEVICE_FREQUENCY_REQUEST)?"*":"", device->Frequency, + device->UpdateSize, device->NumUpdates + ); + + if(V0(device->Backend,reset)() == ALC_FALSE) + return ALC_INVALID_DEVICE; + + if(device->FmtChans != oldChans && (device->Flags&DEVICE_CHANNELS_REQUEST)) + { + ERR("Failed to set %s, got %s instead\n", DevFmtChannelsString(oldChans), + DevFmtChannelsString(device->FmtChans)); + device->Flags &= ~DEVICE_CHANNELS_REQUEST; + } + if(device->FmtType != oldType && (device->Flags&DEVICE_SAMPLE_TYPE_REQUEST)) + { + ERR("Failed to set %s, got %s instead\n", DevFmtTypeString(oldType), + DevFmtTypeString(device->FmtType)); + device->Flags &= ~DEVICE_SAMPLE_TYPE_REQUEST; + } + if(device->Frequency != oldFreq && (device->Flags&DEVICE_FREQUENCY_REQUEST)) + { + ERR("Failed to set %uhz, got %uhz instead\n", oldFreq, device->Frequency); + device->Flags &= ~DEVICE_FREQUENCY_REQUEST; + } + + if((device->UpdateSize&3) != 0) + { + if((CPUCapFlags&CPU_CAP_SSE)) + WARN("SSE performs best with multiple of 4 update sizes (%u)\n", device->UpdateSize); + if((CPUCapFlags&CPU_CAP_NEON)) + WARN("NEON performs best with multiple of 4 update sizes (%u)\n", device->UpdateSize); + } + + TRACE("Post-reset: %s, %s, %uhz, %u update size x%d\n", + DevFmtChannelsString(device->FmtChans), DevFmtTypeString(device->FmtType), + device->Frequency, device->UpdateSize, device->NumUpdates + ); + + aluInitRenderer(device, hrtf_id, hrtf_appreq, hrtf_userreq); + + /* Allocate extra channels for any post-filter output. */ + size = device->Dry.NumChannels * sizeof(device->Dry.Buffer[0]); + if((device->AmbiDecoder && bformatdec_getOrder(device->AmbiDecoder) >= 2)) + size += (ChannelsFromDevFmt(device->FmtChans)+4) * sizeof(device->Dry.Buffer[0]); + else if(device->Hrtf.Handle || device->Uhj_Encoder || device->AmbiDecoder) + size += ChannelsFromDevFmt(device->FmtChans) * sizeof(device->Dry.Buffer[0]); + else if(device->FmtChans > DevFmtAmbi1 && device->FmtChans <= DevFmtAmbi3) + size += 4 * sizeof(device->Dry.Buffer[0]); + device->Dry.Buffer = al_calloc(16, size); + if(!device->Dry.Buffer) + { + ERR("Failed to allocate "SZFMT" bytes for mix buffer\n", size); + return ALC_INVALID_DEVICE; + } + + if(device->Hrtf.Handle || device->Uhj_Encoder || device->AmbiDecoder) + { + device->RealOut.Buffer = device->Dry.Buffer + device->Dry.NumChannels; + device->RealOut.NumChannels = ChannelsFromDevFmt(device->FmtChans); + } + else + { + device->RealOut.Buffer = device->Dry.Buffer; + device->RealOut.NumChannels = device->Dry.NumChannels; + } + + if((device->AmbiDecoder && bformatdec_getOrder(device->AmbiDecoder) >= 2) || + (device->FmtChans > DevFmtAmbi1 && device->FmtChans <= DevFmtAmbi3)) + { + /* Higher-order rendering requires upsampling first-order content, so + * make sure to mix it separately. + */ + device->FOAOut.Buffer = device->RealOut.Buffer + device->RealOut.NumChannels; + device->FOAOut.NumChannels = 4; + } + else + { + device->FOAOut.Buffer = device->Dry.Buffer; + device->FOAOut.NumChannels = device->Dry.NumChannels; + } + + SetMixerFPUMode(&oldMode); + if(device->DefaultSlot) + { + ALeffectslot *slot = device->DefaultSlot; + ALeffectState *state = slot->Effect.State; + + state->OutBuffer = device->Dry.Buffer; + state->OutChannels = device->Dry.NumChannels; + if(V(state,deviceUpdate)(device) == AL_FALSE) + { + RestoreFPUMode(&oldMode); + return ALC_INVALID_DEVICE; + } + UpdateEffectSlotProps(slot); + } + + context = ATOMIC_LOAD(&device->ContextList); + while(context) + { + ALsizei pos; + + ReadLock(&context->PropLock); + LockUIntMapRead(&context->EffectSlotMap); + for(pos = 0;pos < context->EffectSlotMap.size;pos++) + { + ALeffectslot *slot = context->EffectSlotMap.values[pos]; + ALeffectState *state = slot->Effect.State; + + state->OutBuffer = device->Dry.Buffer; + state->OutChannels = device->Dry.NumChannels; + if(V(state,deviceUpdate)(device) == AL_FALSE) + { + UnlockUIntMapRead(&context->EffectSlotMap); + ReadUnlock(&context->PropLock); + RestoreFPUMode(&oldMode); + return ALC_INVALID_DEVICE; + } + + UpdateEffectSlotProps(slot); + } + UnlockUIntMapRead(&context->EffectSlotMap); + + LockUIntMapRead(&context->SourceMap); + for(pos = 0;pos < context->SourceMap.size;pos++) + { + ALsource *source = context->SourceMap.values[pos]; + ALuint s = device->NumAuxSends; + while(s < MAX_SENDS) + { + if(source->Send[s].Slot) + DecrementRef(&source->Send[s].Slot->ref); + source->Send[s].Slot = NULL; + source->Send[s].Gain = 1.0f; + source->Send[s].GainHF = 1.0f; + source->Send[s].HFReference = LOWPASSFREQREF; + source->Send[s].GainLF = 1.0f; + source->Send[s].LFReference = HIGHPASSFREQREF; + s++; + } + } + UnlockUIntMapRead(&context->SourceMap); + + UpdateAllSourceProps(context); + ReadUnlock(&context->PropLock); + + context = context->next; + } + RestoreFPUMode(&oldMode); + + if(!(device->Flags&DEVICE_PAUSED)) + { + if(V0(device->Backend,start)() == ALC_FALSE) + return ALC_INVALID_DEVICE; + device->Flags |= DEVICE_RUNNING; + } + + return ALC_NO_ERROR; +} + +/* FreeDevice + * + * Frees the device structure, and destroys any objects the app failed to + * delete. Called once there's no more references on the device. + */ +static ALCvoid FreeDevice(ALCdevice *device) +{ + TRACE("%p\n", device); + + V0(device->Backend,close)(); + DELETE_OBJ(device->Backend); + device->Backend = NULL; + + almtx_destroy(&device->BackendLock); + + if(device->DefaultSlot) + { + DeinitEffectSlot(device->DefaultSlot); + device->DefaultSlot = NULL; + } + + if(device->BufferMap.size > 0) + { + WARN("(%p) Deleting %d Buffer%s\n", device, device->BufferMap.size, + (device->BufferMap.size==1)?"":"s"); + ReleaseALBuffers(device); + } + ResetUIntMap(&device->BufferMap); + + if(device->EffectMap.size > 0) + { + WARN("(%p) Deleting %d Effect%s\n", device, device->EffectMap.size, + (device->EffectMap.size==1)?"":"s"); + ReleaseALEffects(device); + } + ResetUIntMap(&device->EffectMap); + + if(device->FilterMap.size > 0) + { + WARN("(%p) Deleting %d Filter%s\n", device, device->FilterMap.size, + (device->FilterMap.size==1)?"":"s"); + ReleaseALFilters(device); + } + ResetUIntMap(&device->FilterMap); + + AL_STRING_DEINIT(device->Hrtf.Name); + FreeHrtfList(&device->Hrtf.List); + + al_free(device->Bs2b); + device->Bs2b = NULL; + + al_free(device->Uhj_Encoder); + device->Uhj_Encoder = NULL; + + bformatdec_free(device->AmbiDecoder); + device->AmbiDecoder = NULL; + + ambiup_free(device->AmbiUp); + device->AmbiUp = NULL; + + AL_STRING_DEINIT(device->DeviceName); + + al_free(device->Dry.Buffer); + device->Dry.Buffer = NULL; + device->Dry.NumChannels = 0; + device->FOAOut.Buffer = NULL; + device->FOAOut.NumChannels = 0; + device->RealOut.Buffer = NULL; + device->RealOut.NumChannels = 0; + + al_free(device); +} + + +void ALCdevice_IncRef(ALCdevice *device) +{ + uint ref; + ref = IncrementRef(&device->ref); + TRACEREF("%p increasing refcount to %u\n", device, ref); +} + +void ALCdevice_DecRef(ALCdevice *device) +{ + uint ref; + ref = DecrementRef(&device->ref); + TRACEREF("%p decreasing refcount to %u\n", device, ref); + if(ref == 0) FreeDevice(device); +} + +/* VerifyDevice + * + * Checks if the device handle is valid, and increments its ref count if so. + */ +static ALCboolean VerifyDevice(ALCdevice **device) +{ + ALCdevice *tmpDevice; + + LockLists(); + tmpDevice = ATOMIC_LOAD(&DeviceList); + while(tmpDevice) + { + if(tmpDevice == *device) + { + ALCdevice_IncRef(tmpDevice); + UnlockLists(); + return ALC_TRUE; + } + tmpDevice = tmpDevice->next; + } + UnlockLists(); + + *device = NULL; + return ALC_FALSE; +} + + +/* InitContext + * + * Initializes context fields + */ +static ALvoid InitContext(ALCcontext *Context) +{ + ALlistener *listener = Context->Listener; + + //Initialise listener + listener->Gain = 1.0f; + listener->MetersPerUnit = 1.0f; + listener->Position[0] = 0.0f; + listener->Position[1] = 0.0f; + listener->Position[2] = 0.0f; + listener->Velocity[0] = 0.0f; + listener->Velocity[1] = 0.0f; + listener->Velocity[2] = 0.0f; + listener->Forward[0] = 0.0f; + listener->Forward[1] = 0.0f; + listener->Forward[2] = -1.0f; + listener->Up[0] = 0.0f; + listener->Up[1] = 1.0f; + listener->Up[2] = 0.0f; + + aluMatrixfSet(&listener->Params.Matrix, + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + ); + aluVectorSet(&listener->Params.Velocity, 0.0f, 0.0f, 0.0f, 0.0f); + listener->Params.Gain = 1.0f; + listener->Params.MetersPerUnit = 1.0f; + listener->Params.DopplerFactor = 1.0f; + listener->Params.SpeedOfSound = SPEEDOFSOUNDMETRESPERSEC; + + ATOMIC_INIT(&listener->Update, NULL); + ATOMIC_INIT(&listener->FreeList, NULL); + + //Validate Context + InitRef(&Context->UpdateCount, 0); + ATOMIC_INIT(&Context->HoldUpdates, AL_FALSE); + Context->GainBoost = 1.0f; + RWLockInit(&Context->PropLock); + ATOMIC_INIT(&Context->LastError, AL_NO_ERROR); + InitUIntMap(&Context->SourceMap, Context->Device->SourcesMax); + InitUIntMap(&Context->EffectSlotMap, Context->Device->AuxiliaryEffectSlotMax); + + //Set globals + Context->DistanceModel = DefaultDistanceModel; + Context->SourceDistanceModel = AL_FALSE; + Context->DopplerFactor = 1.0f; + Context->DopplerVelocity = 1.0f; + Context->SpeedOfSound = SPEEDOFSOUNDMETRESPERSEC; + ATOMIC_INIT(&Context->DeferUpdates, AL_FALSE); + + Context->ExtensionList = alExtList; +} + + +/* FreeContext + * + * Cleans up the context, and destroys any remaining objects the app failed to + * delete. Called once there's no more references on the context. + */ +static void FreeContext(ALCcontext *context) +{ + ALlistener *listener = context->Listener; + struct ALlistenerProps *lprops; + size_t count; + + TRACE("%p\n", context); + + if(context->SourceMap.size > 0) + { + WARN("(%p) Deleting %d Source%s\n", context, context->SourceMap.size, + (context->SourceMap.size==1)?"":"s"); + ReleaseALSources(context); + } + ResetUIntMap(&context->SourceMap); + + if(context->EffectSlotMap.size > 0) + { + WARN("(%p) Deleting %d AuxiliaryEffectSlot%s\n", context, context->EffectSlotMap.size, + (context->EffectSlotMap.size==1)?"":"s"); + ReleaseALAuxiliaryEffectSlots(context); + } + ResetUIntMap(&context->EffectSlotMap); + + al_free(context->Voices); + context->Voices = NULL; + context->VoiceCount = 0; + context->MaxVoices = 0; + + if((lprops=ATOMIC_LOAD(&listener->Update, almemory_order_acquire)) != NULL) + { + TRACE("Freed unapplied listener update %p\n", lprops); + al_free(lprops); + } + count = 0; + lprops = ATOMIC_LOAD(&listener->FreeList, almemory_order_consume); + while(lprops) + { + struct ALlistenerProps *next = ATOMIC_LOAD(&lprops->next, almemory_order_consume); + al_free(lprops); + lprops = next; + ++count; + } + TRACE("Freed "SZFMT" listener property object%s\n", count, (count==1)?"":"s"); + + ALCdevice_DecRef(context->Device); + context->Device = NULL; + + //Invalidate context + memset(context, 0, sizeof(ALCcontext)); + al_free(context); +} + +/* ReleaseContext + * + * Removes the context reference from the given device and removes it from + * being current on the running thread or globally. + */ +static void ReleaseContext(ALCcontext *context, ALCdevice *device) +{ + ALCcontext *nextctx; + ALCcontext *origctx; + + if(altss_get(LocalContext) == context) + { + WARN("%p released while current on thread\n", context); + altss_set(LocalContext, NULL); + ALCcontext_DecRef(context); + } + + origctx = context; + if(ATOMIC_COMPARE_EXCHANGE_STRONG(ALCcontext*, &GlobalContext, &origctx, NULL)) + ALCcontext_DecRef(context); + + ALCdevice_Lock(device); + origctx = context; + nextctx = context->next; + if(!ATOMIC_COMPARE_EXCHANGE_STRONG(ALCcontext*, &device->ContextList, &origctx, nextctx)) + { + ALCcontext *list; + do { + list = origctx; + origctx = context; + } while(!COMPARE_EXCHANGE(&list->next, &origctx, nextctx)); + } + ALCdevice_Unlock(device); + + ALCcontext_DecRef(context); +} + +void ALCcontext_IncRef(ALCcontext *context) +{ + uint ref = IncrementRef(&context->ref); + TRACEREF("%p increasing refcount to %u\n", context, ref); +} + +void ALCcontext_DecRef(ALCcontext *context) +{ + uint ref = DecrementRef(&context->ref); + TRACEREF("%p decreasing refcount to %u\n", context, ref); + if(ref == 0) FreeContext(context); +} + +static void ReleaseThreadCtx(void *ptr) +{ + ALCcontext *context = ptr; + uint ref = DecrementRef(&context->ref); + TRACEREF("%p decreasing refcount to %u\n", context, ref); + ERR("Context %p current for thread being destroyed, possible leak!\n", context); +} + +/* VerifyContext + * + * Checks that the given context is valid, and increments its reference count. + */ +static ALCboolean VerifyContext(ALCcontext **context) +{ + ALCdevice *dev; + + LockLists(); + dev = ATOMIC_LOAD(&DeviceList); + while(dev) + { + ALCcontext *ctx = ATOMIC_LOAD(&dev->ContextList); + while(ctx) + { + if(ctx == *context) + { + ALCcontext_IncRef(ctx); + UnlockLists(); + return ALC_TRUE; + } + ctx = ctx->next; + } + dev = dev->next; + } + UnlockLists(); + + *context = NULL; + return ALC_FALSE; +} + + +/* GetContextRef + * + * Returns the currently active context for this thread, and adds a reference + * without locking it. + */ +ALCcontext *GetContextRef(void) +{ + ALCcontext *context; + + context = altss_get(LocalContext); + if(context) + ALCcontext_IncRef(context); + else + { + LockLists(); + context = ATOMIC_LOAD(&GlobalContext); + if(context) + ALCcontext_IncRef(context); + UnlockLists(); + } + + return context; +} + + +/************************************************ + * Standard ALC functions + ************************************************/ + +/* alcGetError + * + * Return last ALC generated error code for the given device +*/ +ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device) +{ + ALCenum errorCode; + + if(VerifyDevice(&device)) + { + errorCode = ATOMIC_EXCHANGE(ALCenum, &device->LastError, ALC_NO_ERROR); + ALCdevice_DecRef(device); + } + else + errorCode = ATOMIC_EXCHANGE(ALCenum, &LastNullDeviceError, ALC_NO_ERROR); + + return errorCode; +} + + +/* alcSuspendContext + * + * Suspends updates for the given context + */ +ALC_API ALCvoid ALC_APIENTRY alcSuspendContext(ALCcontext *context) +{ + if(!SuspendDefers) + return; + + if(!VerifyContext(&context)) + alcSetError(NULL, ALC_INVALID_CONTEXT); + else + { + ALCcontext_DeferUpdates(context, DeferAllowPlay); + ALCcontext_DecRef(context); + } +} + +/* alcProcessContext + * + * Resumes processing updates for the given context + */ +ALC_API ALCvoid ALC_APIENTRY alcProcessContext(ALCcontext *context) +{ + if(!SuspendDefers) + return; + + if(!VerifyContext(&context)) + alcSetError(NULL, ALC_INVALID_CONTEXT); + else + { + ALCcontext_ProcessUpdates(context); + ALCcontext_DecRef(context); + } +} + + +/* alcGetString + * + * Returns information about the device, and error strings + */ +ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *Device, ALCenum param) +{ + const ALCchar *value = NULL; + + switch(param) + { + case ALC_NO_ERROR: + value = alcNoError; + break; + + case ALC_INVALID_ENUM: + value = alcErrInvalidEnum; + break; + + case ALC_INVALID_VALUE: + value = alcErrInvalidValue; + break; + + case ALC_INVALID_DEVICE: + value = alcErrInvalidDevice; + break; + + case ALC_INVALID_CONTEXT: + value = alcErrInvalidContext; + break; + + case ALC_OUT_OF_MEMORY: + value = alcErrOutOfMemory; + break; + + case ALC_DEVICE_SPECIFIER: + value = alcDefaultName; + break; + + case ALC_ALL_DEVICES_SPECIFIER: + if(VerifyDevice(&Device)) + { + value = al_string_get_cstr(Device->DeviceName); + ALCdevice_DecRef(Device); + } + else + { + ProbeAllDevicesList(); + value = al_string_get_cstr(alcAllDevicesList); + } + break; + + case ALC_CAPTURE_DEVICE_SPECIFIER: + if(VerifyDevice(&Device)) + { + value = al_string_get_cstr(Device->DeviceName); + ALCdevice_DecRef(Device); + } + else + { + ProbeCaptureDeviceList(); + value = al_string_get_cstr(alcCaptureDeviceList); + } + break; + + /* Default devices are always first in the list */ + case ALC_DEFAULT_DEVICE_SPECIFIER: + value = alcDefaultName; + break; + + case ALC_DEFAULT_ALL_DEVICES_SPECIFIER: + if(al_string_empty(alcAllDevicesList)) + ProbeAllDevicesList(); + + VerifyDevice(&Device); + + free(alcDefaultAllDevicesSpecifier); + alcDefaultAllDevicesSpecifier = strdup(al_string_get_cstr(alcAllDevicesList)); + if(!alcDefaultAllDevicesSpecifier) + alcSetError(Device, ALC_OUT_OF_MEMORY); + + value = alcDefaultAllDevicesSpecifier; + if(Device) ALCdevice_DecRef(Device); + break; + + case ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER: + if(al_string_empty(alcCaptureDeviceList)) + ProbeCaptureDeviceList(); + + VerifyDevice(&Device); + + free(alcCaptureDefaultDeviceSpecifier); + alcCaptureDefaultDeviceSpecifier = strdup(al_string_get_cstr(alcCaptureDeviceList)); + if(!alcCaptureDefaultDeviceSpecifier) + alcSetError(Device, ALC_OUT_OF_MEMORY); + + value = alcCaptureDefaultDeviceSpecifier; + if(Device) ALCdevice_DecRef(Device); + break; + + case ALC_EXTENSIONS: + if(!VerifyDevice(&Device)) + value = alcNoDeviceExtList; + else + { + value = alcExtensionList; + ALCdevice_DecRef(Device); + } + break; + + case ALC_HRTF_SPECIFIER_SOFT: + if(!VerifyDevice(&Device)) + alcSetError(NULL, ALC_INVALID_DEVICE); + else + { + almtx_lock(&Device->BackendLock); + value = (Device->Hrtf.Handle ? al_string_get_cstr(Device->Hrtf.Name) : ""); + almtx_unlock(&Device->BackendLock); + ALCdevice_DecRef(Device); + } + break; + + default: + VerifyDevice(&Device); + alcSetError(Device, ALC_INVALID_ENUM); + if(Device) ALCdevice_DecRef(Device); + break; + } + + return value; +} + + +static ALCsizei GetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values) +{ + ALCsizei i; + + if(size <= 0 || values == NULL) + { + alcSetError(device, ALC_INVALID_VALUE); + return 0; + } + + if(!device) + { + switch(param) + { + case ALC_MAJOR_VERSION: + values[0] = alcMajorVersion; + return 1; + case ALC_MINOR_VERSION: + values[0] = alcMinorVersion; + return 1; + + case ALC_ATTRIBUTES_SIZE: + case ALC_ALL_ATTRIBUTES: + case ALC_FREQUENCY: + case ALC_REFRESH: + case ALC_SYNC: + case ALC_MONO_SOURCES: + case ALC_STEREO_SOURCES: + case ALC_CAPTURE_SAMPLES: + case ALC_FORMAT_CHANNELS_SOFT: + case ALC_FORMAT_TYPE_SOFT: + alcSetError(NULL, ALC_INVALID_DEVICE); + return 0; + + default: + alcSetError(NULL, ALC_INVALID_ENUM); + return 0; + } + return 0; + } + + if(device->Type == Capture) + { + switch(param) + { + case ALC_CAPTURE_SAMPLES: + almtx_lock(&device->BackendLock); + values[0] = V0(device->Backend,availableSamples)(); + almtx_unlock(&device->BackendLock); + return 1; + + case ALC_CONNECTED: + values[0] = device->Connected; + return 1; + + default: + alcSetError(device, ALC_INVALID_ENUM); + return 0; + } + return 0; + } + + /* render device */ + switch(param) + { + case ALC_MAJOR_VERSION: + values[0] = alcMajorVersion; + return 1; + + case ALC_MINOR_VERSION: + values[0] = alcMinorVersion; + return 1; + + case ALC_EFX_MAJOR_VERSION: + values[0] = alcEFXMajorVersion; + return 1; + + case ALC_EFX_MINOR_VERSION: + values[0] = alcEFXMinorVersion; + return 1; + + case ALC_ATTRIBUTES_SIZE: + values[0] = 17; + return 1; + + case ALC_ALL_ATTRIBUTES: + if(size < 17) + { + alcSetError(device, ALC_INVALID_VALUE); + return 0; + } + + i = 0; + almtx_lock(&device->BackendLock); + values[i++] = ALC_FREQUENCY; + values[i++] = device->Frequency; + + if(device->Type != Loopback) + { + values[i++] = ALC_REFRESH; + values[i++] = device->Frequency / device->UpdateSize; + + values[i++] = ALC_SYNC; + values[i++] = ALC_FALSE; + } + else + { + values[i++] = ALC_FORMAT_CHANNELS_SOFT; + values[i++] = device->FmtChans; + + values[i++] = ALC_FORMAT_TYPE_SOFT; + values[i++] = device->FmtType; + } + + values[i++] = ALC_MONO_SOURCES; + values[i++] = device->NumMonoSources; + + values[i++] = ALC_STEREO_SOURCES; + values[i++] = device->NumStereoSources; + + values[i++] = ALC_MAX_AUXILIARY_SENDS; + values[i++] = device->NumAuxSends; + + values[i++] = ALC_HRTF_SOFT; + values[i++] = (device->Hrtf.Handle ? ALC_TRUE : ALC_FALSE); + + values[i++] = ALC_HRTF_STATUS_SOFT; + values[i++] = device->Hrtf.Status; + almtx_unlock(&device->BackendLock); + + values[i++] = 0; + return i; + + case ALC_FREQUENCY: + values[0] = device->Frequency; + return 1; + + case ALC_REFRESH: + if(device->Type == Loopback) + { + alcSetError(device, ALC_INVALID_DEVICE); + return 0; + } + almtx_lock(&device->BackendLock); + values[0] = device->Frequency / device->UpdateSize; + almtx_unlock(&device->BackendLock); + return 1; + + case ALC_SYNC: + if(device->Type == Loopback) + { + alcSetError(device, ALC_INVALID_DEVICE); + return 0; + } + values[0] = ALC_FALSE; + return 1; + + case ALC_FORMAT_CHANNELS_SOFT: + if(device->Type != Loopback) + { + alcSetError(device, ALC_INVALID_DEVICE); + return 0; + } + values[0] = device->FmtChans; + return 1; + + case ALC_FORMAT_TYPE_SOFT: + if(device->Type != Loopback) + { + alcSetError(device, ALC_INVALID_DEVICE); + return 0; + } + values[0] = device->FmtType; + return 1; + + case ALC_MONO_SOURCES: + values[0] = device->NumMonoSources; + return 1; + + case ALC_STEREO_SOURCES: + values[0] = device->NumStereoSources; + return 1; + + case ALC_MAX_AUXILIARY_SENDS: + values[0] = device->NumAuxSends; + return 1; + + case ALC_CONNECTED: + values[0] = device->Connected; + return 1; + + case ALC_HRTF_SOFT: + values[0] = (device->Hrtf.Handle ? ALC_TRUE : ALC_FALSE); + return 1; + + case ALC_HRTF_STATUS_SOFT: + values[0] = device->Hrtf.Status; + return 1; + + case ALC_NUM_HRTF_SPECIFIERS_SOFT: + almtx_lock(&device->BackendLock); + FreeHrtfList(&device->Hrtf.List); + device->Hrtf.List = EnumerateHrtf(device->DeviceName); + values[0] = (ALCint)VECTOR_SIZE(device->Hrtf.List); + almtx_unlock(&device->BackendLock); + return 1; + + default: + alcSetError(device, ALC_INVALID_ENUM); + return 0; + } + return 0; +} + +/* alcGetIntegerv + * + * Returns information about the device and the version of OpenAL + */ +ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values) +{ + VerifyDevice(&device); + if(size <= 0 || values == NULL) + alcSetError(device, ALC_INVALID_VALUE); + else + GetIntegerv(device, param, size, values); + if(device) ALCdevice_DecRef(device); +} + +ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALCsizei size, ALCint64SOFT *values) +{ + ALCint *ivals; + ALsizei i; + + VerifyDevice(&device); + if(size <= 0 || values == NULL) + alcSetError(device, ALC_INVALID_VALUE); + else if(!device || device->Type == Capture) + { + ivals = malloc(size * sizeof(ALCint)); + size = GetIntegerv(device, pname, size, ivals); + for(i = 0;i < size;i++) + values[i] = ivals[i]; + free(ivals); + } + else /* render device */ + { + ClockLatency clock; + ALuint64 basecount; + ALuint samplecount; + ALuint refcount; + + switch(pname) + { + case ALC_ATTRIBUTES_SIZE: + *values = 21; + break; + + case ALC_ALL_ATTRIBUTES: + if(size < 21) + alcSetError(device, ALC_INVALID_VALUE); + else + { + i = 0; + almtx_lock(&device->BackendLock); + values[i++] = ALC_FREQUENCY; + values[i++] = device->Frequency; + + if(device->Type != Loopback) + { + values[i++] = ALC_REFRESH; + values[i++] = device->Frequency / device->UpdateSize; + + values[i++] = ALC_SYNC; + values[i++] = ALC_FALSE; + } + else + { + values[i++] = ALC_FORMAT_CHANNELS_SOFT; + values[i++] = device->FmtChans; + + values[i++] = ALC_FORMAT_TYPE_SOFT; + values[i++] = device->FmtType; + } + + values[i++] = ALC_MONO_SOURCES; + values[i++] = device->NumMonoSources; + + values[i++] = ALC_STEREO_SOURCES; + values[i++] = device->NumStereoSources; + + values[i++] = ALC_MAX_AUXILIARY_SENDS; + values[i++] = device->NumAuxSends; + + values[i++] = ALC_HRTF_SOFT; + values[i++] = (device->Hrtf.Handle ? ALC_TRUE : ALC_FALSE); + + values[i++] = ALC_HRTF_STATUS_SOFT; + values[i++] = device->Hrtf.Status; + + clock = V0(device->Backend,getClockLatency)(); + values[i++] = ALC_DEVICE_CLOCK_SOFT; + values[i++] = clock.ClockTime; + + values[i++] = ALC_DEVICE_LATENCY_SOFT; + values[i++] = clock.Latency; + almtx_unlock(&device->BackendLock); + + values[i++] = 0; + } + break; + + case ALC_DEVICE_CLOCK_SOFT: + almtx_lock(&device->BackendLock); + do { + while(((refcount=ReadRef(&device->MixCount))&1) != 0) + althrd_yield(); + basecount = device->ClockBase; + samplecount = device->SamplesDone; + } while(refcount != ReadRef(&device->MixCount)); + *values = basecount + (samplecount*DEVICE_CLOCK_RES/device->Frequency); + almtx_unlock(&device->BackendLock); + break; + + case ALC_DEVICE_LATENCY_SOFT: + { + almtx_lock(&device->BackendLock); + clock = V0(device->Backend,getClockLatency)(); + almtx_unlock(&device->BackendLock); + *values = clock.Latency; + } + break; + + case ALC_DEVICE_CLOCK_LATENCY_SOFT: + if(size < 2) + alcSetError(device, ALC_INVALID_VALUE); + else + { + ClockLatency clock; + almtx_lock(&device->BackendLock); + clock = V0(device->Backend,getClockLatency)(); + almtx_unlock(&device->BackendLock); + values[0] = clock.ClockTime; + values[1] = clock.Latency; + } + break; + + default: + ivals = malloc(size * sizeof(ALCint)); + size = GetIntegerv(device, pname, size, ivals); + for(i = 0;i < size;i++) + values[i] = ivals[i]; + free(ivals); + break; + } + } + if(device) + ALCdevice_DecRef(device); +} + + +/* alcIsExtensionPresent + * + * Determines if there is support for a particular extension + */ +ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extName) +{ + ALCboolean bResult = ALC_FALSE; + + VerifyDevice(&device); + + if(!extName) + alcSetError(device, ALC_INVALID_VALUE); + else + { + size_t len = strlen(extName); + const char *ptr = (device ? alcExtensionList : alcNoDeviceExtList); + while(ptr && *ptr) + { + if(strncasecmp(ptr, extName, len) == 0 && + (ptr[len] == '\0' || isspace(ptr[len]))) + { + bResult = ALC_TRUE; + break; + } + if((ptr=strchr(ptr, ' ')) != NULL) + { + do { + ++ptr; + } while(isspace(*ptr)); + } + } + } + if(device) + ALCdevice_DecRef(device); + return bResult; +} + + +/* alcGetProcAddress + * + * Retrieves the function address for a particular extension function + */ +ALC_API ALCvoid* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcName) +{ + ALCvoid *ptr = NULL; + + if(!funcName) + { + VerifyDevice(&device); + alcSetError(device, ALC_INVALID_VALUE); + if(device) ALCdevice_DecRef(device); + } + else + { + ALsizei i = 0; + while(alcFunctions[i].funcName && strcmp(alcFunctions[i].funcName, funcName) != 0) + i++; + ptr = alcFunctions[i].address; + } + + return ptr; +} + + +/* alcGetEnumValue + * + * Get the value for a particular ALC enumeration name + */ +ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumName) +{ + ALCenum val = 0; + + if(!enumName) + { + VerifyDevice(&device); + alcSetError(device, ALC_INVALID_VALUE); + if(device) ALCdevice_DecRef(device); + } + else + { + ALsizei i = 0; + while(enumeration[i].enumName && strcmp(enumeration[i].enumName, enumName) != 0) + i++; + val = enumeration[i].value; + } + + return val; +} + + +/* alcCreateContext + * + * Create and attach a context to the given device. + */ +ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint *attrList) +{ + ALCcontext *ALContext; + ALfloat valf; + ALCenum err; + + LockLists(); + if(!VerifyDevice(&device) || device->Type == Capture || !device->Connected) + { + UnlockLists(); + alcSetError(device, ALC_INVALID_DEVICE); + if(device) ALCdevice_DecRef(device); + return NULL; + } + almtx_lock(&device->BackendLock); + UnlockLists(); + + ATOMIC_STORE(&device->LastError, ALC_NO_ERROR); + + ALContext = al_calloc(16, sizeof(ALCcontext)+sizeof(ALlistener)); + if(ALContext) + { + InitRef(&ALContext->ref, 1); + ALContext->Listener = (ALlistener*)ALContext->_listener_mem; + + ATOMIC_INIT(&ALContext->ActiveAuxSlotList, NULL); + + ALContext->VoiceCount = 0; + ALContext->MaxVoices = 256; + ALContext->Voices = al_calloc(16, ALContext->MaxVoices * sizeof(ALContext->Voices[0])); + } + if(!ALContext || !ALContext->Voices) + { + almtx_unlock(&device->BackendLock); + + if(ALContext) + { + al_free(ALContext->Voices); + ALContext->Voices = NULL; + + al_free(ALContext); + ALContext = NULL; + } + + alcSetError(device, ALC_OUT_OF_MEMORY); + ALCdevice_DecRef(device); + return NULL; + } + + if((err=UpdateDeviceParams(device, attrList)) != ALC_NO_ERROR) + { + almtx_unlock(&device->BackendLock); + + al_free(ALContext->Voices); + ALContext->Voices = NULL; + + al_free(ALContext); + ALContext = NULL; + + alcSetError(device, err); + if(err == ALC_INVALID_DEVICE) + { + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + } + ALCdevice_DecRef(device); + return NULL; + } + + ALContext->Device = device; + ALCdevice_IncRef(device); + InitContext(ALContext); + + if(ConfigValueFloat(al_string_get_cstr(device->DeviceName), NULL, "volume-adjust", &valf)) + { + if(!isfinite(valf)) + ERR("volume-adjust must be finite: %f\n", valf); + else + { + ALfloat db = clampf(valf, -24.0f, 24.0f); + if(db != valf) + WARN("volume-adjust clamped: %f, range: +/-%f\n", valf, 24.0f); + ALContext->GainBoost = powf(10.0f, db/20.0f); + TRACE("volume-adjust gain: %f\n", ALContext->GainBoost); + } + } + UpdateListenerProps(ALContext); + + { + ALCcontext *head = ATOMIC_LOAD(&device->ContextList); + do { + ALContext->next = head; + } while(!ATOMIC_COMPARE_EXCHANGE_WEAK(ALCcontext*, &device->ContextList, &head, ALContext)); + } + almtx_unlock(&device->BackendLock); + + ALCdevice_DecRef(device); + + TRACE("Created context %p\n", ALContext); + return ALContext; +} + +/* alcDestroyContext + * + * Remove a context from its device + */ +ALC_API ALCvoid ALC_APIENTRY alcDestroyContext(ALCcontext *context) +{ + ALCdevice *Device; + + LockLists(); + /* alcGetContextsDevice sets an error for invalid contexts */ + Device = alcGetContextsDevice(context); + if(Device) + { + almtx_lock(&Device->BackendLock); + ReleaseContext(context, Device); + if(!ATOMIC_LOAD(&Device->ContextList)) + { + V0(Device->Backend,stop)(); + Device->Flags &= ~DEVICE_RUNNING; + } + almtx_unlock(&Device->BackendLock); + } + UnlockLists(); +} + + +/* alcGetCurrentContext + * + * Returns the currently active context on the calling thread + */ +ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void) +{ + ALCcontext *Context = altss_get(LocalContext); + if(!Context) Context = ATOMIC_LOAD(&GlobalContext); + return Context; +} + +/* alcGetThreadContext + * + * Returns the currently active thread-local context + */ +ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void) +{ + return altss_get(LocalContext); +} + + +/* alcMakeContextCurrent + * + * Makes the given context the active process-wide context, and removes the + * thread-local context for the calling thread. + */ +ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context) +{ + /* context must be valid or NULL */ + if(context && !VerifyContext(&context)) + { + alcSetError(NULL, ALC_INVALID_CONTEXT); + return ALC_FALSE; + } + /* context's reference count is already incremented */ + context = ATOMIC_EXCHANGE(ALCcontext*, &GlobalContext, context); + if(context) ALCcontext_DecRef(context); + + if((context=altss_get(LocalContext)) != NULL) + { + altss_set(LocalContext, NULL); + ALCcontext_DecRef(context); + } + + return ALC_TRUE; +} + +/* alcSetThreadContext + * + * Makes the given context the active context for the current thread + */ +ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context) +{ + ALCcontext *old; + + /* context must be valid or NULL */ + if(context && !VerifyContext(&context)) + { + alcSetError(NULL, ALC_INVALID_CONTEXT); + return ALC_FALSE; + } + /* context's reference count is already incremented */ + old = altss_get(LocalContext); + altss_set(LocalContext, context); + if(old) ALCcontext_DecRef(old); + + return ALC_TRUE; +} + + +/* alcGetContextsDevice + * + * Returns the device that a particular context is attached to + */ +ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *Context) +{ + ALCdevice *Device; + + if(!VerifyContext(&Context)) + { + alcSetError(NULL, ALC_INVALID_CONTEXT); + return NULL; + } + Device = Context->Device; + ALCcontext_DecRef(Context); + + return Device; +} + + +/* alcOpenDevice + * + * Opens the named device. + */ +ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *deviceName) +{ + const ALCchar *fmt; + ALCdevice *device; + ALCenum err; + + DO_INITCONFIG(); + + if(!PlaybackBackend.name) + { + alcSetError(NULL, ALC_INVALID_VALUE); + return NULL; + } + + if(deviceName && (!deviceName[0] || strcasecmp(deviceName, alcDefaultName) == 0 || strcasecmp(deviceName, "openal-soft") == 0 +#ifdef _WIN32 + /* Some old Windows apps hardcode these expecting OpenAL to use a + * specific audio API, even when they're not enumerated. Creative's + * router effectively ignores them too. + */ + || strcasecmp(deviceName, "DirectSound3D") == 0 || strcasecmp(deviceName, "DirectSound") == 0 + || strcasecmp(deviceName, "MMSYSTEM") == 0 +#endif + )) + deviceName = NULL; + + device = al_calloc(16, sizeof(ALCdevice)+sizeof(ALeffectslot)); + if(!device) + { + alcSetError(NULL, ALC_OUT_OF_MEMORY); + return NULL; + } + + //Validate device + InitRef(&device->ref, 1); + device->Connected = ALC_TRUE; + device->Type = Playback; + ATOMIC_INIT(&device->LastError, ALC_NO_ERROR); + + device->Flags = 0; + device->Bs2b = NULL; + device->Uhj_Encoder = NULL; + VECTOR_INIT(device->Hrtf.List); + AL_STRING_INIT(device->Hrtf.Name); + device->Render_Mode = NormalRender; + AL_STRING_INIT(device->DeviceName); + device->Dry.Buffer = NULL; + device->Dry.NumChannels = 0; + device->FOAOut.Buffer = NULL; + device->FOAOut.NumChannels = 0; + device->RealOut.Buffer = NULL; + device->RealOut.NumChannels = 0; + + ATOMIC_INIT(&device->ContextList, NULL); + + device->ClockBase = 0; + device->SamplesDone = 0; + + device->SourcesMax = 256; + device->AuxiliaryEffectSlotMax = 4; + device->NumAuxSends = MAX_SENDS; + + InitUIntMap(&device->BufferMap, ~0); + InitUIntMap(&device->EffectMap, ~0); + InitUIntMap(&device->FilterMap, ~0); + + //Set output format + device->FmtChans = DevFmtChannelsDefault; + device->FmtType = DevFmtTypeDefault; + device->Frequency = DEFAULT_OUTPUT_RATE; + device->IsHeadphones = AL_FALSE; + device->AmbiFmt = AmbiFormat_Default; + device->NumUpdates = 4; + device->UpdateSize = 1024; + + if(!PlaybackBackend.getFactory) + device->Backend = create_backend_wrapper(device, &PlaybackBackend.Funcs, + ALCbackend_Playback); + else + { + ALCbackendFactory *factory = PlaybackBackend.getFactory(); + device->Backend = V(factory,createBackend)(device, ALCbackend_Playback); + } + if(!device->Backend) + { + al_free(device); + alcSetError(NULL, ALC_OUT_OF_MEMORY); + return NULL; + } + + + if(ConfigValueStr(deviceName, NULL, "channels", &fmt)) + { + static const struct { + const char name[16]; + enum DevFmtChannels chans; + } chanlist[] = { + { "mono", DevFmtMono }, + { "stereo", DevFmtStereo }, + { "quad", DevFmtQuad }, + { "surround51", DevFmtX51 }, + { "surround61", DevFmtX61 }, + { "surround71", DevFmtX71 }, + { "surround51rear", DevFmtX51Rear }, + { "ambi1", DevFmtAmbi1 }, + { "ambi2", DevFmtAmbi2 }, + { "ambi3", DevFmtAmbi3 }, + }; + size_t i; + + for(i = 0;i < COUNTOF(chanlist);i++) + { + if(strcasecmp(chanlist[i].name, fmt) == 0) + { + device->FmtChans = chanlist[i].chans; + device->Flags |= DEVICE_CHANNELS_REQUEST; + break; + } + } + if(i == COUNTOF(chanlist)) + ERR("Unsupported channels: %s\n", fmt); + } + if(ConfigValueStr(deviceName, NULL, "sample-type", &fmt)) + { + static const struct { + const char name[16]; + enum DevFmtType type; + } typelist[] = { + { "int8", DevFmtByte }, + { "uint8", DevFmtUByte }, + { "int16", DevFmtShort }, + { "uint16", DevFmtUShort }, + { "int32", DevFmtInt }, + { "uint32", DevFmtUInt }, + { "float32", DevFmtFloat }, + }; + size_t i; + + for(i = 0;i < COUNTOF(typelist);i++) + { + if(strcasecmp(typelist[i].name, fmt) == 0) + { + device->FmtType = typelist[i].type; + device->Flags |= DEVICE_SAMPLE_TYPE_REQUEST; + break; + } + } + if(i == COUNTOF(typelist)) + ERR("Unsupported sample-type: %s\n", fmt); + } + + if(ConfigValueUInt(deviceName, NULL, "frequency", &device->Frequency)) + { + device->Flags |= DEVICE_FREQUENCY_REQUEST; + if(device->Frequency < MIN_OUTPUT_RATE) + ERR("%uhz request clamped to %uhz minimum\n", device->Frequency, MIN_OUTPUT_RATE); + device->Frequency = maxu(device->Frequency, MIN_OUTPUT_RATE); + } + + ConfigValueUInt(deviceName, NULL, "periods", &device->NumUpdates); + device->NumUpdates = clampu(device->NumUpdates, 2, 16); + + ConfigValueUInt(deviceName, NULL, "period_size", &device->UpdateSize); + device->UpdateSize = clampu(device->UpdateSize, 64, 8192); + if((CPUCapFlags&(CPU_CAP_SSE|CPU_CAP_NEON)) != 0) + device->UpdateSize = (device->UpdateSize+3)&~3; + + ConfigValueUInt(deviceName, NULL, "sources", &device->SourcesMax); + if(device->SourcesMax == 0) device->SourcesMax = 256; + + ConfigValueUInt(deviceName, NULL, "slots", &device->AuxiliaryEffectSlotMax); + if(device->AuxiliaryEffectSlotMax == 0) device->AuxiliaryEffectSlotMax = 4; + + ConfigValueUInt(deviceName, NULL, "sends", &device->NumAuxSends); + if(device->NumAuxSends > MAX_SENDS) device->NumAuxSends = MAX_SENDS; + + device->NumStereoSources = 1; + device->NumMonoSources = device->SourcesMax - device->NumStereoSources; + + // Find a playback device to open + if((err=V(device->Backend,open)(deviceName)) != ALC_NO_ERROR) + { + DELETE_OBJ(device->Backend); + al_free(device); + alcSetError(NULL, err); + return NULL; + } + almtx_init(&device->BackendLock, almtx_plain); + + if(ConfigValueStr(al_string_get_cstr(device->DeviceName), NULL, "ambi-format", &fmt)) + { + if(strcasecmp(fmt, "fuma") == 0) + device->AmbiFmt = AmbiFormat_FuMa; + else if(strcasecmp(fmt, "acn+sn3d") == 0) + device->AmbiFmt = AmbiFormat_ACN_SN3D; + else if(strcasecmp(fmt, "acn+n3d") == 0) + device->AmbiFmt = AmbiFormat_ACN_N3D; + else + ERR("Unsupported ambi-format: %s\n", fmt); + } + + if(DefaultEffect.type != AL_EFFECT_NULL) + { + device->DefaultSlot = (ALeffectslot*)device->_slot_mem; + if(InitEffectSlot(device->DefaultSlot) != AL_NO_ERROR) + { + device->DefaultSlot = NULL; + ERR("Failed to initialize the default effect slot\n"); + } + else + { + aluInitEffectPanning(device->DefaultSlot); + if(InitializeEffect(device, device->DefaultSlot, &DefaultEffect) != AL_NO_ERROR) + { + DeinitEffectSlot(device->DefaultSlot); + device->DefaultSlot = NULL; + ERR("Failed to initialize the default effect\n"); + } + } + } + + { + ALCdevice *head = ATOMIC_LOAD(&DeviceList); + do { + device->next = head; + } while(!ATOMIC_COMPARE_EXCHANGE_WEAK(ALCdevice*, &DeviceList, &head, device)); + } + + TRACE("Created device %p, \"%s\"\n", device, al_string_get_cstr(device->DeviceName)); + return device; +} + +/* alcCloseDevice + * + * Closes the given device. + */ +ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device) +{ + ALCdevice *list, *origdev, *nextdev; + ALCcontext *ctx; + + LockLists(); + list = ATOMIC_LOAD(&DeviceList); + do { + if(list == device) + break; + } while((list=list->next) != NULL); + if(!list || list->Type == Capture) + { + alcSetError(list, ALC_INVALID_DEVICE); + UnlockLists(); + return ALC_FALSE; + } + almtx_lock(&device->BackendLock); + + origdev = device; + nextdev = device->next; + if(!ATOMIC_COMPARE_EXCHANGE_STRONG(ALCdevice*, &DeviceList, &origdev, nextdev)) + { + do { + list = origdev; + origdev = device; + } while(!COMPARE_EXCHANGE(&list->next, &origdev, nextdev)); + } + UnlockLists(); + + ctx = ATOMIC_LOAD(&device->ContextList); + while(ctx != NULL) + { + ALCcontext *next = ctx->next; + WARN("Releasing context %p\n", ctx); + ReleaseContext(ctx, device); + ctx = next; + } + if((device->Flags&DEVICE_RUNNING)) + V0(device->Backend,stop)(); + device->Flags &= ~DEVICE_RUNNING; + almtx_unlock(&device->BackendLock); + + ALCdevice_DecRef(device); + + return ALC_TRUE; +} + + +/************************************************ + * ALC capture functions + ************************************************/ +ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei samples) +{ + ALCdevice *device = NULL; + ALCenum err; + + DO_INITCONFIG(); + + if(!CaptureBackend.name) + { + alcSetError(NULL, ALC_INVALID_VALUE); + return NULL; + } + + if(samples <= 0) + { + alcSetError(NULL, ALC_INVALID_VALUE); + return NULL; + } + + if(deviceName && (!deviceName[0] || strcasecmp(deviceName, alcDefaultName) == 0 || strcasecmp(deviceName, "openal-soft") == 0)) + deviceName = NULL; + + device = al_calloc(16, sizeof(ALCdevice)); + if(!device) + { + alcSetError(NULL, ALC_OUT_OF_MEMORY); + return NULL; + } + + //Validate device + InitRef(&device->ref, 1); + device->Connected = ALC_TRUE; + device->Type = Capture; + + VECTOR_INIT(device->Hrtf.List); + AL_STRING_INIT(device->Hrtf.Name); + + AL_STRING_INIT(device->DeviceName); + device->Dry.Buffer = NULL; + device->Dry.NumChannels = 0; + device->FOAOut.Buffer = NULL; + device->FOAOut.NumChannels = 0; + device->RealOut.Buffer = NULL; + device->RealOut.NumChannels = 0; + + InitUIntMap(&device->BufferMap, ~0); + InitUIntMap(&device->EffectMap, ~0); + InitUIntMap(&device->FilterMap, ~0); + + if(!CaptureBackend.getFactory) + device->Backend = create_backend_wrapper(device, &CaptureBackend.Funcs, + ALCbackend_Capture); + else + { + ALCbackendFactory *factory = CaptureBackend.getFactory(); + device->Backend = V(factory,createBackend)(device, ALCbackend_Capture); + } + if(!device->Backend) + { + al_free(device); + alcSetError(NULL, ALC_OUT_OF_MEMORY); + return NULL; + } + + device->Flags |= DEVICE_FREQUENCY_REQUEST; + device->Frequency = frequency; + + device->Flags |= DEVICE_CHANNELS_REQUEST | DEVICE_SAMPLE_TYPE_REQUEST; + if(DecomposeDevFormat(format, &device->FmtChans, &device->FmtType) == AL_FALSE) + { + al_free(device); + alcSetError(NULL, ALC_INVALID_ENUM); + return NULL; + } + device->IsHeadphones = AL_FALSE; + device->AmbiFmt = AmbiFormat_Default; + + device->UpdateSize = samples; + device->NumUpdates = 1; + + if((err=V(device->Backend,open)(deviceName)) != ALC_NO_ERROR) + { + al_free(device); + alcSetError(NULL, err); + return NULL; + } + almtx_init(&device->BackendLock, almtx_plain); + + { + ALCdevice *head = ATOMIC_LOAD(&DeviceList); + do { + device->next = head; + } while(!ATOMIC_COMPARE_EXCHANGE_WEAK(ALCdevice*, &DeviceList, &head, device)); + } + + TRACE("Created device %p, \"%s\"\n", device, al_string_get_cstr(device->DeviceName)); + return device; +} + +ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device) +{ + ALCdevice *list, *next, *nextdev; + + LockLists(); + list = ATOMIC_LOAD(&DeviceList); + do { + if(list == device) + break; + } while((list=list->next) != NULL); + if(!list || list->Type != Capture) + { + alcSetError(list, ALC_INVALID_DEVICE); + UnlockLists(); + return ALC_FALSE; + } + + next = device; + nextdev = device->next; + if(!ATOMIC_COMPARE_EXCHANGE_STRONG(ALCdevice*, &DeviceList, &next, nextdev)) + { + do { + list = next; + next = device; + } while(!COMPARE_EXCHANGE(&list->next, &next, nextdev)); + } + UnlockLists(); + + ALCdevice_DecRef(device); + + return ALC_TRUE; +} + +ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device) +{ + if(!VerifyDevice(&device) || device->Type != Capture) + alcSetError(device, ALC_INVALID_DEVICE); + else + { + almtx_lock(&device->BackendLock); + if(!device->Connected) + alcSetError(device, ALC_INVALID_DEVICE); + else if(!(device->Flags&DEVICE_RUNNING)) + { + if(V0(device->Backend,start)()) + device->Flags |= DEVICE_RUNNING; + else + { + aluHandleDisconnect(device); + alcSetError(device, ALC_INVALID_DEVICE); + } + } + almtx_unlock(&device->BackendLock); + } + + if(device) ALCdevice_DecRef(device); +} + +ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device) +{ + if(!VerifyDevice(&device) || device->Type != Capture) + alcSetError(device, ALC_INVALID_DEVICE); + else + { + almtx_lock(&device->BackendLock); + if((device->Flags&DEVICE_RUNNING)) + V0(device->Backend,stop)(); + device->Flags &= ~DEVICE_RUNNING; + almtx_unlock(&device->BackendLock); + } + + if(device) ALCdevice_DecRef(device); +} + +ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples) +{ + if(!VerifyDevice(&device) || device->Type != Capture) + alcSetError(device, ALC_INVALID_DEVICE); + else + { + ALCenum err = ALC_INVALID_VALUE; + + almtx_lock(&device->BackendLock); + if(samples >= 0 && V0(device->Backend,availableSamples)() >= (ALCuint)samples) + err = V(device->Backend,captureSamples)(buffer, samples); + almtx_unlock(&device->BackendLock); + + if(err != ALC_NO_ERROR) + alcSetError(device, err); + } + if(device) ALCdevice_DecRef(device); +} + + +/************************************************ + * ALC loopback functions + ************************************************/ + +/* alcLoopbackOpenDeviceSOFT + * + * Open a loopback device, for manual rendering. + */ +ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName) +{ + ALCbackendFactory *factory; + ALCdevice *device; + + DO_INITCONFIG(); + + /* Make sure the device name, if specified, is us. */ + if(deviceName && strcmp(deviceName, alcDefaultName) != 0) + { + alcSetError(NULL, ALC_INVALID_VALUE); + return NULL; + } + + device = al_calloc(16, sizeof(ALCdevice)); + if(!device) + { + alcSetError(NULL, ALC_OUT_OF_MEMORY); + return NULL; + } + + //Validate device + InitRef(&device->ref, 1); + device->Connected = ALC_TRUE; + device->Type = Loopback; + ATOMIC_INIT(&device->LastError, ALC_NO_ERROR); + + device->Flags = 0; + VECTOR_INIT(device->Hrtf.List); + AL_STRING_INIT(device->Hrtf.Name); + device->Bs2b = NULL; + device->Uhj_Encoder = NULL; + device->Render_Mode = NormalRender; + AL_STRING_INIT(device->DeviceName); + device->Dry.Buffer = NULL; + device->Dry.NumChannels = 0; + device->FOAOut.Buffer = NULL; + device->FOAOut.NumChannels = 0; + device->RealOut.Buffer = NULL; + device->RealOut.NumChannels = 0; + + ATOMIC_INIT(&device->ContextList, NULL); + + device->ClockBase = 0; + device->SamplesDone = 0; + + device->SourcesMax = 256; + device->AuxiliaryEffectSlotMax = 4; + device->NumAuxSends = MAX_SENDS; + + InitUIntMap(&device->BufferMap, ~0); + InitUIntMap(&device->EffectMap, ~0); + InitUIntMap(&device->FilterMap, ~0); + + factory = ALCloopbackFactory_getFactory(); + device->Backend = V(factory,createBackend)(device, ALCbackend_Loopback); + if(!device->Backend) + { + al_free(device); + alcSetError(NULL, ALC_OUT_OF_MEMORY); + return NULL; + } + almtx_init(&device->BackendLock, almtx_plain); + + //Set output format + device->NumUpdates = 0; + device->UpdateSize = 0; + + device->Frequency = DEFAULT_OUTPUT_RATE; + device->FmtChans = DevFmtChannelsDefault; + device->FmtType = DevFmtTypeDefault; + device->IsHeadphones = AL_FALSE; + device->AmbiFmt = AmbiFormat_Default; + + ConfigValueUInt(NULL, NULL, "sources", &device->SourcesMax); + if(device->SourcesMax == 0) device->SourcesMax = 256; + + ConfigValueUInt(NULL, NULL, "slots", &device->AuxiliaryEffectSlotMax); + if(device->AuxiliaryEffectSlotMax == 0) device->AuxiliaryEffectSlotMax = 4; + + ConfigValueUInt(NULL, NULL, "sends", &device->NumAuxSends); + if(device->NumAuxSends > MAX_SENDS) device->NumAuxSends = MAX_SENDS; + + device->NumStereoSources = 1; + device->NumMonoSources = device->SourcesMax - device->NumStereoSources; + + // Open the "backend" + V(device->Backend,open)("Loopback"); + + { + ALCdevice *head = ATOMIC_LOAD(&DeviceList); + do { + device->next = head; + } while(!ATOMIC_COMPARE_EXCHANGE_WEAK(ALCdevice*, &DeviceList, &head, device)); + } + + TRACE("Created device %p\n", device); + return device; +} + +/* alcIsRenderFormatSupportedSOFT + * + * Determines if the loopback device supports the given format for rendering. + */ +ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type) +{ + ALCboolean ret = ALC_FALSE; + + if(!VerifyDevice(&device) || device->Type != Loopback) + alcSetError(device, ALC_INVALID_DEVICE); + else if(freq <= 0) + alcSetError(device, ALC_INVALID_VALUE); + else + { + if(IsValidALCType(type) && BytesFromDevFmt(type) > 0 && + IsValidALCChannels(channels) && ChannelsFromDevFmt(channels) > 0 && + freq >= MIN_OUTPUT_RATE) + ret = ALC_TRUE; + } + if(device) ALCdevice_DecRef(device); + + return ret; +} + +/* alcRenderSamplesSOFT + * + * Renders some samples into a buffer, using the format last set by the + * attributes given to alcCreateContext. + */ +FORCE_ALIGN ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples) +{ + if(!VerifyDevice(&device) || device->Type != Loopback) + alcSetError(device, ALC_INVALID_DEVICE); + else if(samples < 0 || (samples > 0 && buffer == NULL)) + alcSetError(device, ALC_INVALID_VALUE); + else + aluMixData(device, buffer, samples); + if(device) ALCdevice_DecRef(device); +} + + +/************************************************ + * ALC DSP pause/resume functions + ************************************************/ + +/* alcDevicePauseSOFT + * + * Pause the DSP to stop audio processing. + */ +ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device) +{ + if(!VerifyDevice(&device) || device->Type != Playback) + alcSetError(device, ALC_INVALID_DEVICE); + else + { + almtx_lock(&device->BackendLock); + if((device->Flags&DEVICE_RUNNING)) + V0(device->Backend,stop)(); + device->Flags &= ~DEVICE_RUNNING; + device->Flags |= DEVICE_PAUSED; + almtx_unlock(&device->BackendLock); + } + if(device) ALCdevice_DecRef(device); +} + +/* alcDeviceResumeSOFT + * + * Resume the DSP to restart audio processing. + */ +ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device) +{ + if(!VerifyDevice(&device) || device->Type != Playback) + alcSetError(device, ALC_INVALID_DEVICE); + else + { + almtx_lock(&device->BackendLock); + if((device->Flags&DEVICE_PAUSED)) + { + device->Flags &= ~DEVICE_PAUSED; + if(ATOMIC_LOAD(&device->ContextList) != NULL) + { + if(V0(device->Backend,start)() != ALC_FALSE) + device->Flags |= DEVICE_RUNNING; + else + { + alcSetError(device, ALC_INVALID_DEVICE); + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + } + } + } + almtx_unlock(&device->BackendLock); + } + if(device) ALCdevice_DecRef(device); +} + + +/************************************************ + * ALC HRTF functions + ************************************************/ + +/* alcGetStringiSOFT + * + * Gets a string parameter at the given index. + */ +ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index) +{ + const ALCchar *str = NULL; + + if(!VerifyDevice(&device) || device->Type == Capture) + alcSetError(device, ALC_INVALID_DEVICE); + else switch(paramName) + { + case ALC_HRTF_SPECIFIER_SOFT: + if(index >= 0 && (size_t)index < VECTOR_SIZE(device->Hrtf.List)) + str = al_string_get_cstr(VECTOR_ELEM(device->Hrtf.List, index).name); + else + alcSetError(device, ALC_INVALID_VALUE); + break; + + default: + alcSetError(device, ALC_INVALID_ENUM); + break; + } + if(device) ALCdevice_DecRef(device); + + return str; +} + +/* alcResetDeviceSOFT + * + * Resets the given device output, using the specified attribute list. + */ +ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs) +{ + ALCenum err; + + LockLists(); + if(!VerifyDevice(&device) || device->Type == Capture || !device->Connected) + { + UnlockLists(); + alcSetError(device, ALC_INVALID_DEVICE); + if(device) ALCdevice_DecRef(device); + return ALC_FALSE; + } + almtx_lock(&device->BackendLock); + UnlockLists(); + + err = UpdateDeviceParams(device, attribs); + almtx_unlock(&device->BackendLock); + + if(err != ALC_NO_ERROR) + { + alcSetError(device, err); + if(err == ALC_INVALID_DEVICE) + { + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + } + ALCdevice_DecRef(device); + return ALC_FALSE; + } + ALCdevice_DecRef(device); + + return ALC_TRUE; +} diff --git a/Engine/lib/openal-soft/Alc/ALu.c b/Engine/lib/openal-soft/Alc/ALu.c new file mode 100644 index 000000000..cc01f3367 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/ALu.c @@ -0,0 +1,1657 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#include + +#include "alMain.h" +#include "alSource.h" +#include "alBuffer.h" +#include "alListener.h" +#include "alAuxEffectSlot.h" +#include "alu.h" +#include "bs2b.h" +#include "hrtf.h" +#include "uhjfilter.h" +#include "bformatdec.h" +#include "static_assert.h" + +#include "mixer_defs.h" + +#include "backends/base.h" + + +struct ChanMap { + enum Channel channel; + ALfloat angle; + ALfloat elevation; +}; + +/* Cone scalar */ +ALfloat ConeScale = 1.0f; + +/* Localized Z scalar for mono sources */ +ALfloat ZScale = 1.0f; + +extern inline ALfloat minf(ALfloat a, ALfloat b); +extern inline ALfloat maxf(ALfloat a, ALfloat b); +extern inline ALfloat clampf(ALfloat val, ALfloat min, ALfloat max); + +extern inline ALdouble mind(ALdouble a, ALdouble b); +extern inline ALdouble maxd(ALdouble a, ALdouble b); +extern inline ALdouble clampd(ALdouble val, ALdouble min, ALdouble max); + +extern inline ALuint minu(ALuint a, ALuint b); +extern inline ALuint maxu(ALuint a, ALuint b); +extern inline ALuint clampu(ALuint val, ALuint min, ALuint max); + +extern inline ALint mini(ALint a, ALint b); +extern inline ALint maxi(ALint a, ALint b); +extern inline ALint clampi(ALint val, ALint min, ALint max); + +extern inline ALint64 mini64(ALint64 a, ALint64 b); +extern inline ALint64 maxi64(ALint64 a, ALint64 b); +extern inline ALint64 clampi64(ALint64 val, ALint64 min, ALint64 max); + +extern inline ALuint64 minu64(ALuint64 a, ALuint64 b); +extern inline ALuint64 maxu64(ALuint64 a, ALuint64 b); +extern inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max); + +extern inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu); +extern inline ALfloat resample_fir4(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALuint frac); +extern inline ALfloat resample_fir8(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALfloat val4, ALfloat val5, ALfloat val6, ALfloat val7, ALuint frac); + +extern inline void aluVectorSet(aluVector *restrict vector, ALfloat x, ALfloat y, ALfloat z, ALfloat w); + +extern inline void aluMatrixfSetRow(aluMatrixf *matrix, ALuint row, + ALfloat m0, ALfloat m1, ALfloat m2, ALfloat m3); +extern inline void aluMatrixfSet(aluMatrixf *matrix, + ALfloat m00, ALfloat m01, ALfloat m02, ALfloat m03, + ALfloat m10, ALfloat m11, ALfloat m12, ALfloat m13, + ALfloat m20, ALfloat m21, ALfloat m22, ALfloat m23, + ALfloat m30, ALfloat m31, ALfloat m32, ALfloat m33); + +const aluMatrixf IdentityMatrixf = {{ + { 1.0f, 0.0f, 0.0f, 0.0f }, + { 0.0f, 1.0f, 0.0f, 0.0f }, + { 0.0f, 0.0f, 1.0f, 0.0f }, + { 0.0f, 0.0f, 0.0f, 1.0f }, +}}; + + +static inline HrtfDirectMixerFunc SelectHrtfMixer(void) +{ +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return MixDirectHrtf_SSE; +#endif +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return MixDirectHrtf_Neon; +#endif + + return MixDirectHrtf_C; +} + + +static inline void aluCrossproduct(const ALfloat *inVector1, const ALfloat *inVector2, ALfloat *outVector) +{ + outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1]; + outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2]; + outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0]; +} + +static inline ALfloat aluDotproduct(const aluVector *vec1, const aluVector *vec2) +{ + return vec1->v[0]*vec2->v[0] + vec1->v[1]*vec2->v[1] + vec1->v[2]*vec2->v[2]; +} + +static ALfloat aluNormalize(ALfloat *vec) +{ + ALfloat length = sqrtf(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); + if(length > 0.0f) + { + ALfloat inv_length = 1.0f/length; + vec[0] *= inv_length; + vec[1] *= inv_length; + vec[2] *= inv_length; + } + return length; +} + +static void aluMatrixfFloat3(ALfloat *vec, ALfloat w, const aluMatrixf *mtx) +{ + ALfloat v[4] = { vec[0], vec[1], vec[2], w }; + + vec[0] = v[0]*mtx->m[0][0] + v[1]*mtx->m[1][0] + v[2]*mtx->m[2][0] + v[3]*mtx->m[3][0]; + vec[1] = v[0]*mtx->m[0][1] + v[1]*mtx->m[1][1] + v[2]*mtx->m[2][1] + v[3]*mtx->m[3][1]; + vec[2] = v[0]*mtx->m[0][2] + v[1]*mtx->m[1][2] + v[2]*mtx->m[2][2] + v[3]*mtx->m[3][2]; +} + +static aluVector aluMatrixfVector(const aluMatrixf *mtx, const aluVector *vec) +{ + aluVector v; + v.v[0] = vec->v[0]*mtx->m[0][0] + vec->v[1]*mtx->m[1][0] + vec->v[2]*mtx->m[2][0] + vec->v[3]*mtx->m[3][0]; + v.v[1] = vec->v[0]*mtx->m[0][1] + vec->v[1]*mtx->m[1][1] + vec->v[2]*mtx->m[2][1] + vec->v[3]*mtx->m[3][1]; + v.v[2] = vec->v[0]*mtx->m[0][2] + vec->v[1]*mtx->m[1][2] + vec->v[2]*mtx->m[2][2] + vec->v[3]*mtx->m[3][2]; + v.v[3] = vec->v[0]*mtx->m[0][3] + vec->v[1]*mtx->m[1][3] + vec->v[2]*mtx->m[2][3] + vec->v[3]*mtx->m[3][3]; + return v; +} + + +/* Prepares the interpolator for a given rate (determined by increment). A + * result of AL_FALSE indicates that the filter output will completely cut + * the input signal. + * + * With a bit of work, and a trade of memory for CPU cost, this could be + * modified for use with an interpolated increment for buttery-smooth pitch + * changes. + */ +static ALboolean BsincPrepare(const ALuint increment, BsincState *state) +{ + static const ALfloat scaleBase = 1.510578918e-01f, scaleRange = 1.177936623e+00f; + static const ALuint m[BSINC_SCALE_COUNT] = { 24, 24, 24, 24, 24, 24, 24, 20, 20, 20, 16, 16, 16, 12, 12, 12 }; + static const ALuint to[4][BSINC_SCALE_COUNT] = + { + { 0, 24, 408, 792, 1176, 1560, 1944, 2328, 2648, 2968, 3288, 3544, 3800, 4056, 4248, 4440 }, + { 4632, 5016, 5400, 5784, 6168, 6552, 6936, 7320, 7640, 7960, 8280, 8536, 8792, 9048, 9240, 0 }, + { 0, 9432, 9816, 10200, 10584, 10968, 11352, 11736, 12056, 12376, 12696, 12952, 13208, 13464, 13656, 13848 }, + { 14040, 14424, 14808, 15192, 15576, 15960, 16344, 16728, 17048, 17368, 17688, 17944, 18200, 18456, 18648, 0 } + }; + static const ALuint tm[2][BSINC_SCALE_COUNT] = + { + { 0, 24, 24, 24, 24, 24, 24, 20, 20, 20, 16, 16, 16, 12, 12, 12 }, + { 24, 24, 24, 24, 24, 24, 24, 20, 20, 20, 16, 16, 16, 12, 12, 0 } + }; + ALfloat sf; + ALuint si, pi; + ALboolean uncut = AL_TRUE; + + if(increment > FRACTIONONE) + { + sf = (ALfloat)FRACTIONONE / increment; + if(sf < scaleBase) + { + /* Signal has been completely cut. The return result can be used + * to skip the filter (and output zeros) as an optimization. + */ + sf = 0.0f; + si = 0; + uncut = AL_FALSE; + } + else + { + sf = (BSINC_SCALE_COUNT - 1) * (sf - scaleBase) * scaleRange; + si = fastf2u(sf); + /* The interpolation factor is fit to this diagonally-symmetric + * curve to reduce the transition ripple caused by interpolating + * different scales of the sinc function. + */ + sf = 1.0f - cosf(asinf(sf - si)); + } + } + else + { + sf = 0.0f; + si = BSINC_SCALE_COUNT - 1; + } + + state->sf = sf; + state->m = m[si]; + state->l = -(ALint)((m[si] / 2) - 1); + /* The CPU cost of this table re-mapping could be traded for the memory + * cost of a complete table map (1024 elements large). + */ + for(pi = 0;pi < BSINC_PHASE_COUNT;pi++) + { + state->coeffs[pi].filter = &bsincTab[to[0][si] + tm[0][si]*pi]; + state->coeffs[pi].scDelta = &bsincTab[to[1][si] + tm[1][si]*pi]; + state->coeffs[pi].phDelta = &bsincTab[to[2][si] + tm[0][si]*pi]; + state->coeffs[pi].spDelta = &bsincTab[to[3][si] + tm[1][si]*pi]; + } + return uncut; +} + + +static ALboolean CalcListenerParams(ALCcontext *Context) +{ + ALlistener *Listener = Context->Listener; + ALfloat N[3], V[3], U[3], P[3]; + struct ALlistenerProps *first; + struct ALlistenerProps *props; + aluVector vel; + + props = ATOMIC_EXCHANGE(struct ALlistenerProps*, &Listener->Update, NULL, almemory_order_acq_rel); + if(!props) return AL_FALSE; + + /* AT then UP */ + N[0] = ATOMIC_LOAD(&props->Forward[0], almemory_order_relaxed); + N[1] = ATOMIC_LOAD(&props->Forward[1], almemory_order_relaxed); + N[2] = ATOMIC_LOAD(&props->Forward[2], almemory_order_relaxed); + aluNormalize(N); + V[0] = ATOMIC_LOAD(&props->Up[0], almemory_order_relaxed); + V[1] = ATOMIC_LOAD(&props->Up[1], almemory_order_relaxed); + V[2] = ATOMIC_LOAD(&props->Up[2], almemory_order_relaxed); + aluNormalize(V); + /* Build and normalize right-vector */ + aluCrossproduct(N, V, U); + aluNormalize(U); + + aluMatrixfSet(&Listener->Params.Matrix, + U[0], V[0], -N[0], 0.0, + U[1], V[1], -N[1], 0.0, + U[2], V[2], -N[2], 0.0, + 0.0, 0.0, 0.0, 1.0 + ); + + P[0] = ATOMIC_LOAD(&props->Position[0], almemory_order_relaxed); + P[1] = ATOMIC_LOAD(&props->Position[1], almemory_order_relaxed); + P[2] = ATOMIC_LOAD(&props->Position[2], almemory_order_relaxed); + aluMatrixfFloat3(P, 1.0, &Listener->Params.Matrix); + aluMatrixfSetRow(&Listener->Params.Matrix, 3, -P[0], -P[1], -P[2], 1.0f); + + aluVectorSet(&vel, ATOMIC_LOAD(&props->Velocity[0], almemory_order_relaxed), + ATOMIC_LOAD(&props->Velocity[1], almemory_order_relaxed), + ATOMIC_LOAD(&props->Velocity[2], almemory_order_relaxed), + 0.0f); + Listener->Params.Velocity = aluMatrixfVector(&Listener->Params.Matrix, &vel); + + Listener->Params.Gain = ATOMIC_LOAD(&props->Gain, almemory_order_relaxed) * Context->GainBoost; + Listener->Params.MetersPerUnit = ATOMIC_LOAD(&props->MetersPerUnit, almemory_order_relaxed); + + Listener->Params.DopplerFactor = ATOMIC_LOAD(&props->DopplerFactor, almemory_order_relaxed); + Listener->Params.SpeedOfSound = ATOMIC_LOAD(&props->SpeedOfSound, almemory_order_relaxed) * + ATOMIC_LOAD(&props->DopplerVelocity, almemory_order_relaxed); + + Listener->Params.SourceDistanceModel = ATOMIC_LOAD(&props->SourceDistanceModel, almemory_order_relaxed); + Listener->Params.DistanceModel = ATOMIC_LOAD(&props->DistanceModel, almemory_order_relaxed); + + /* WARNING: A livelock is theoretically possible if another thread keeps + * changing the freelist head without giving this a chance to actually swap + * in the old container (practically impossible with this little code, + * but...). + */ + first = ATOMIC_LOAD(&Listener->FreeList); + do { + ATOMIC_STORE(&props->next, first, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALlistenerProps*, + &Listener->FreeList, &first, props) == 0); + + return AL_TRUE; +} + +static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device) +{ + struct ALeffectslotProps *first; + struct ALeffectslotProps *props; + ALeffectState *state; + + props = ATOMIC_EXCHANGE(struct ALeffectslotProps*, &slot->Update, NULL, almemory_order_acq_rel); + if(!props) return AL_FALSE; + + slot->Params.Gain = ATOMIC_LOAD(&props->Gain, almemory_order_relaxed); + slot->Params.AuxSendAuto = ATOMIC_LOAD(&props->AuxSendAuto, almemory_order_relaxed); + slot->Params.EffectType = ATOMIC_LOAD(&props->Type, almemory_order_relaxed); + if(IsReverbEffect(slot->Params.EffectType)) + { + slot->Params.RoomRolloff = props->Props.Reverb.RoomRolloffFactor; + slot->Params.DecayTime = props->Props.Reverb.DecayTime; + slot->Params.AirAbsorptionGainHF = props->Props.Reverb.AirAbsorptionGainHF; + } + else + { + slot->Params.RoomRolloff = 0.0f; + slot->Params.DecayTime = 0.0f; + slot->Params.AirAbsorptionGainHF = 1.0f; + } + + /* Swap effect states. No need to play with the ref counts since they keep + * the same number of refs. + */ + state = ATOMIC_EXCHANGE(ALeffectState*, &props->State, slot->Params.EffectState, + almemory_order_relaxed); + slot->Params.EffectState = state; + + V(state,update)(device, slot, &props->Props); + + /* WARNING: A livelock is theoretically possible if another thread keeps + * changing the freelist head without giving this a chance to actually swap + * in the old container (practically impossible with this little code, + * but...). + */ + first = ATOMIC_LOAD(&slot->FreeList); + do { + ATOMIC_STORE(&props->next, first, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALeffectslotProps*, + &slot->FreeList, &first, props) == 0); + + return AL_TRUE; +} + + +static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALsourceProps *props, const ALbuffer *ALBuffer, const ALCcontext *ALContext) +{ + static const struct ChanMap MonoMap[1] = { + { FrontCenter, 0.0f, 0.0f } + }, RearMap[2] = { + { BackLeft, DEG2RAD(-150.0f), DEG2RAD(0.0f) }, + { BackRight, DEG2RAD( 150.0f), DEG2RAD(0.0f) } + }, QuadMap[4] = { + { FrontLeft, DEG2RAD( -45.0f), DEG2RAD(0.0f) }, + { FrontRight, DEG2RAD( 45.0f), DEG2RAD(0.0f) }, + { BackLeft, DEG2RAD(-135.0f), DEG2RAD(0.0f) }, + { BackRight, DEG2RAD( 135.0f), DEG2RAD(0.0f) } + }, X51Map[6] = { + { FrontLeft, DEG2RAD( -30.0f), DEG2RAD(0.0f) }, + { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) }, + { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) }, + { LFE, 0.0f, 0.0f }, + { SideLeft, DEG2RAD(-110.0f), DEG2RAD(0.0f) }, + { SideRight, DEG2RAD( 110.0f), DEG2RAD(0.0f) } + }, X61Map[7] = { + { FrontLeft, DEG2RAD(-30.0f), DEG2RAD(0.0f) }, + { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) }, + { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) }, + { LFE, 0.0f, 0.0f }, + { BackCenter, DEG2RAD(180.0f), DEG2RAD(0.0f) }, + { SideLeft, DEG2RAD(-90.0f), DEG2RAD(0.0f) }, + { SideRight, DEG2RAD( 90.0f), DEG2RAD(0.0f) } + }, X71Map[8] = { + { FrontLeft, DEG2RAD( -30.0f), DEG2RAD(0.0f) }, + { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) }, + { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) }, + { LFE, 0.0f, 0.0f }, + { BackLeft, DEG2RAD(-150.0f), DEG2RAD(0.0f) }, + { BackRight, DEG2RAD( 150.0f), DEG2RAD(0.0f) }, + { SideLeft, DEG2RAD( -90.0f), DEG2RAD(0.0f) }, + { SideRight, DEG2RAD( 90.0f), DEG2RAD(0.0f) } + }; + + const ALCdevice *Device = ALContext->Device; + const ALlistener *Listener = ALContext->Listener; + ALfloat SourceVolume,ListenerGain,MinVolume,MaxVolume; + ALfloat DryGain, DryGainHF, DryGainLF; + ALfloat WetGain[MAX_SENDS]; + ALfloat WetGainHF[MAX_SENDS]; + ALfloat WetGainLF[MAX_SENDS]; + ALeffectslot *SendSlots[MAX_SENDS]; + ALuint NumSends, Frequency; + ALboolean Relative; + const struct ChanMap *chans = NULL; + struct ChanMap StereoMap[2] = { + { FrontLeft, DEG2RAD(-30.0f), DEG2RAD(0.0f) }, + { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) } + }; + ALuint num_channels = 0; + ALboolean DirectChannels; + ALboolean isbformat = AL_FALSE; + ALfloat Pitch; + ALuint i, j, c; + + /* Get device properties */ + NumSends = Device->NumAuxSends; + Frequency = Device->Frequency; + + /* Get listener properties */ + ListenerGain = Listener->Params.Gain; + + /* Get source properties */ + SourceVolume = ATOMIC_LOAD(&props->Gain, almemory_order_relaxed); + MinVolume = ATOMIC_LOAD(&props->MinGain, almemory_order_relaxed); + MaxVolume = ATOMIC_LOAD(&props->MaxGain, almemory_order_relaxed); + Pitch = ATOMIC_LOAD(&props->Pitch, almemory_order_relaxed); + Relative = ATOMIC_LOAD(&props->HeadRelative, almemory_order_relaxed); + DirectChannels = ATOMIC_LOAD(&props->DirectChannels, almemory_order_relaxed); + + /* Convert counter-clockwise to clockwise. */ + StereoMap[0].angle = -ATOMIC_LOAD(&props->StereoPan[0], almemory_order_relaxed); + StereoMap[1].angle = -ATOMIC_LOAD(&props->StereoPan[1], almemory_order_relaxed); + + voice->DirectOut.Buffer = Device->Dry.Buffer; + voice->DirectOut.Channels = Device->Dry.NumChannels; + for(i = 0;i < NumSends;i++) + { + SendSlots[i] = ATOMIC_LOAD(&props->Send[i].Slot, almemory_order_relaxed); + if(!SendSlots[i] && i == 0) + SendSlots[i] = Device->DefaultSlot; + if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL) + { + SendSlots[i] = NULL; + voice->SendOut[i].Buffer = NULL; + voice->SendOut[i].Channels = 0; + } + else + { + voice->SendOut[i].Buffer = SendSlots[i]->WetBuffer; + voice->SendOut[i].Channels = SendSlots[i]->NumChannels; + } + } + + /* Calculate the stepping value */ + Pitch *= (ALfloat)ALBuffer->Frequency / Frequency; + if(Pitch > (ALfloat)MAX_PITCH) + voice->Step = MAX_PITCH<Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1); + BsincPrepare(voice->Step, &voice->SincState); + + /* Calculate gains */ + DryGain = clampf(SourceVolume, MinVolume, MaxVolume); + DryGain *= ATOMIC_LOAD(&props->Direct.Gain, almemory_order_relaxed) * ListenerGain; + DryGain = minf(DryGain, GAIN_MIX_MAX); + DryGainHF = ATOMIC_LOAD(&props->Direct.GainHF, almemory_order_relaxed); + DryGainLF = ATOMIC_LOAD(&props->Direct.GainLF, almemory_order_relaxed); + for(i = 0;i < NumSends;i++) + { + WetGain[i] = clampf(SourceVolume, MinVolume, MaxVolume); + WetGain[i] *= ATOMIC_LOAD(&props->Send[i].Gain, almemory_order_relaxed) * ListenerGain; + WetGain[i] = minf(WetGain[i], GAIN_MIX_MAX); + WetGainHF[i] = ATOMIC_LOAD(&props->Send[i].GainHF, almemory_order_relaxed); + WetGainLF[i] = ATOMIC_LOAD(&props->Send[i].GainLF, almemory_order_relaxed); + } + + switch(ALBuffer->FmtChannels) + { + case FmtMono: + chans = MonoMap; + num_channels = 1; + break; + + case FmtStereo: + chans = StereoMap; + num_channels = 2; + break; + + case FmtRear: + chans = RearMap; + num_channels = 2; + break; + + case FmtQuad: + chans = QuadMap; + num_channels = 4; + break; + + case FmtX51: + chans = X51Map; + num_channels = 6; + break; + + case FmtX61: + chans = X61Map; + num_channels = 7; + break; + + case FmtX71: + chans = X71Map; + num_channels = 8; + break; + + case FmtBFormat2D: + num_channels = 3; + isbformat = AL_TRUE; + DirectChannels = AL_FALSE; + break; + + case FmtBFormat3D: + num_channels = 4; + isbformat = AL_TRUE; + DirectChannels = AL_FALSE; + break; + } + + if(isbformat) + { + ALfloat N[3], V[3], U[3]; + aluMatrixf matrix; + ALfloat scale; + + /* AT then UP */ + N[0] = ATOMIC_LOAD(&props->Orientation[0][0], almemory_order_relaxed); + N[1] = ATOMIC_LOAD(&props->Orientation[0][1], almemory_order_relaxed); + N[2] = ATOMIC_LOAD(&props->Orientation[0][2], almemory_order_relaxed); + aluNormalize(N); + V[0] = ATOMIC_LOAD(&props->Orientation[1][0], almemory_order_relaxed); + V[1] = ATOMIC_LOAD(&props->Orientation[1][1], almemory_order_relaxed); + V[2] = ATOMIC_LOAD(&props->Orientation[1][2], almemory_order_relaxed); + aluNormalize(V); + if(!Relative) + { + const aluMatrixf *lmatrix = &Listener->Params.Matrix; + aluMatrixfFloat3(N, 0.0f, lmatrix); + aluMatrixfFloat3(V, 0.0f, lmatrix); + } + /* Build and normalize right-vector */ + aluCrossproduct(N, V, U); + aluNormalize(U); + + /* Build a rotate + conversion matrix (FuMa -> ACN+N3D). */ + scale = 1.732050808f; + aluMatrixfSet(&matrix, + 1.414213562f, 0.0f, 0.0f, 0.0f, + 0.0f, -N[0]*scale, N[1]*scale, -N[2]*scale, + 0.0f, U[0]*scale, -U[1]*scale, U[2]*scale, + 0.0f, -V[0]*scale, V[1]*scale, -V[2]*scale + ); + + voice->DirectOut.Buffer = Device->FOAOut.Buffer; + voice->DirectOut.Channels = Device->FOAOut.NumChannels; + for(c = 0;c < num_channels;c++) + ComputeFirstOrderGains(Device->FOAOut, matrix.m[c], DryGain, + voice->Chan[c].Direct.Gains.Target); + + for(i = 0;i < NumSends;i++) + { + if(!SendSlots[i]) + { + for(c = 0;c < num_channels;c++) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[c].Send[i].Gains.Target[j] = 0.0f; + } + } + else + { + for(c = 0;c < num_channels;c++) + { + const ALeffectslot *Slot = SendSlots[i]; + ComputeFirstOrderGainsBF(Slot->ChanMap, Slot->NumChannels, matrix.m[c], + WetGain[i], voice->Chan[c].Send[i].Gains.Target); + } + } + } + + voice->IsHrtf = AL_FALSE; + } + else + { + ALfloat coeffs[MAX_AMBI_COEFFS]; + + if(DirectChannels) + { + /* Skip the virtual channels and write inputs to the real output. */ + voice->DirectOut.Buffer = Device->RealOut.Buffer; + voice->DirectOut.Channels = Device->RealOut.NumChannels; + for(c = 0;c < num_channels;c++) + { + int idx; + for(j = 0;j < MAX_OUTPUT_CHANNELS;j++) + voice->Chan[c].Direct.Gains.Target[j] = 0.0f; + if((idx=GetChannelIdxByName(Device->RealOut, chans[c].channel)) != -1) + voice->Chan[c].Direct.Gains.Target[idx] = DryGain; + } + + /* Auxiliary sends still use normal panning since they mix to B-Format, which can't + * channel-match. */ + for(c = 0;c < num_channels;c++) + { + CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs); + + for(i = 0;i < NumSends;i++) + { + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[c].Send[i].Gains.Target[j] = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs, + WetGain[i], voice->Chan[c].Send[i].Gains.Target); + } + } + } + + voice->IsHrtf = AL_FALSE; + } + else if(Device->Render_Mode == HrtfRender) + { + /* Full HRTF rendering. Skip the virtual channels and render each + * input channel to the real outputs. + */ + voice->DirectOut.Buffer = Device->RealOut.Buffer; + voice->DirectOut.Channels = Device->RealOut.NumChannels; + for(c = 0;c < num_channels;c++) + { + if(chans[c].channel == LFE) + { + /* Skip LFE */ + voice->Chan[c].Direct.Hrtf.Target.Delay[0] = 0; + voice->Chan[c].Direct.Hrtf.Target.Delay[1] = 0; + for(i = 0;i < HRIR_LENGTH;i++) + { + voice->Chan[c].Direct.Hrtf.Target.Coeffs[i][0] = 0.0f; + voice->Chan[c].Direct.Hrtf.Target.Coeffs[i][1] = 0.0f; + } + + for(i = 0;i < NumSends;i++) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[c].Send[i].Gains.Target[j] = 0.0f; + } + + continue; + } + + /* Get the static HRIR coefficients and delays for this channel. */ + GetHrtfCoeffs(Device->Hrtf.Handle, + chans[c].elevation, chans[c].angle, 0.0f, DryGain, + voice->Chan[c].Direct.Hrtf.Target.Coeffs, + voice->Chan[c].Direct.Hrtf.Target.Delay + ); + + /* Normal panning for auxiliary sends. */ + CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs); + + for(i = 0;i < NumSends;i++) + { + if(!SendSlots[i]) + { + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[c].Send[i].Gains.Target[j] = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs, + WetGain[i], voice->Chan[c].Send[i].Gains.Target); + } + } + } + + voice->IsHrtf = AL_TRUE; + } + else + { + /* Non-HRTF rendering. Use normal panning to the output. */ + for(c = 0;c < num_channels;c++) + { + /* Special-case LFE */ + if(chans[c].channel == LFE) + { + for(j = 0;j < MAX_OUTPUT_CHANNELS;j++) + voice->Chan[c].Direct.Gains.Target[j] = 0.0f; + if(Device->Dry.Buffer == Device->RealOut.Buffer) + { + int idx; + if((idx=GetChannelIdxByName(Device->RealOut, chans[c].channel)) != -1) + voice->Chan[c].Direct.Gains.Target[idx] = DryGain; + } + + for(i = 0;i < NumSends;i++) + { + ALuint j; + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[c].Send[i].Gains.Target[j] = 0.0f; + } + continue; + } + + if(Device->Render_Mode == StereoPair) + { + /* Clamp X so it remains within 30 degrees of 0 or 180 degree azimuth. */ + ALfloat x = sinf(chans[c].angle) * cosf(chans[c].elevation); + coeffs[0] = clampf(-x, -0.5f, 0.5f) + 0.5f; + voice->Chan[c].Direct.Gains.Target[0] = coeffs[0] * DryGain; + voice->Chan[c].Direct.Gains.Target[1] = (1.0f-coeffs[0]) * DryGain; + for(j = 2;j < MAX_OUTPUT_CHANNELS;j++) + voice->Chan[c].Direct.Gains.Target[j] = 0.0f; + + CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs); + } + else + { + CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs); + ComputePanningGains(Device->Dry, coeffs, DryGain, + voice->Chan[c].Direct.Gains.Target); + } + + for(i = 0;i < NumSends;i++) + { + if(!SendSlots[i]) + { + ALuint j; + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[c].Send[i].Gains.Target[j] = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs, + WetGain[i], voice->Chan[c].Send[i].Gains.Target); + } + } + } + + voice->IsHrtf = AL_FALSE; + } + } + + { + ALfloat hfscale = ATOMIC_LOAD(&props->Direct.HFReference, almemory_order_relaxed) / + Frequency; + ALfloat lfscale = ATOMIC_LOAD(&props->Direct.LFReference, almemory_order_relaxed) / + Frequency; + DryGainHF = maxf(DryGainHF, 0.0001f); + DryGainLF = maxf(DryGainLF, 0.0001f); + for(c = 0;c < num_channels;c++) + { + voice->Chan[c].Direct.FilterType = AF_None; + if(DryGainHF != 1.0f) voice->Chan[c].Direct.FilterType |= AF_LowPass; + if(DryGainLF != 1.0f) voice->Chan[c].Direct.FilterType |= AF_HighPass; + ALfilterState_setParams( + &voice->Chan[c].Direct.LowPass, ALfilterType_HighShelf, + DryGainHF, hfscale, calc_rcpQ_from_slope(DryGainHF, 0.75f) + ); + ALfilterState_setParams( + &voice->Chan[c].Direct.HighPass, ALfilterType_LowShelf, + DryGainLF, lfscale, calc_rcpQ_from_slope(DryGainLF, 0.75f) + ); + } + } + for(i = 0;i < NumSends;i++) + { + ALfloat hfscale = ATOMIC_LOAD(&props->Send[i].HFReference, almemory_order_relaxed) / + Frequency; + ALfloat lfscale = ATOMIC_LOAD(&props->Send[i].LFReference, almemory_order_relaxed) / + Frequency; + WetGainHF[i] = maxf(WetGainHF[i], 0.0001f); + WetGainLF[i] = maxf(WetGainLF[i], 0.0001f); + for(c = 0;c < num_channels;c++) + { + voice->Chan[c].Send[i].FilterType = AF_None; + if(WetGainHF[i] != 1.0f) voice->Chan[c].Send[i].FilterType |= AF_LowPass; + if(WetGainLF[i] != 1.0f) voice->Chan[c].Send[i].FilterType |= AF_HighPass; + ALfilterState_setParams( + &voice->Chan[c].Send[i].LowPass, ALfilterType_HighShelf, + WetGainHF[i], hfscale, calc_rcpQ_from_slope(WetGainHF[i], 0.75f) + ); + ALfilterState_setParams( + &voice->Chan[c].Send[i].HighPass, ALfilterType_LowShelf, + WetGainLF[i], lfscale, calc_rcpQ_from_slope(WetGainLF[i], 0.75f) + ); + } + } +} + +static void CalcAttnSourceParams(ALvoice *voice, const struct ALsourceProps *props, const ALbuffer *ALBuffer, const ALCcontext *ALContext) +{ + const ALCdevice *Device = ALContext->Device; + const ALlistener *Listener = ALContext->Listener; + aluVector Position, Velocity, Direction, SourceToListener; + ALfloat InnerAngle,OuterAngle,Distance,ClampedDist; + ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff; + ALfloat SourceVolume,ListenerGain; + ALfloat DopplerFactor, SpeedOfSound; + ALfloat AirAbsorptionFactor; + ALfloat RoomAirAbsorption[MAX_SENDS]; + ALeffectslot *SendSlots[MAX_SENDS]; + ALfloat Attenuation; + ALfloat RoomAttenuation[MAX_SENDS]; + ALfloat MetersPerUnit; + ALfloat RoomRolloffBase; + ALfloat RoomRolloff[MAX_SENDS]; + ALfloat DecayDistance[MAX_SENDS]; + ALfloat DryGain; + ALfloat DryGainHF; + ALfloat DryGainLF; + ALboolean DryGainHFAuto; + ALfloat WetGain[MAX_SENDS]; + ALfloat WetGainHF[MAX_SENDS]; + ALfloat WetGainLF[MAX_SENDS]; + ALboolean WetGainAuto; + ALboolean WetGainHFAuto; + ALfloat Pitch; + ALuint Frequency; + ALint NumSends; + ALint i; + + DryGainHF = 1.0f; + DryGainLF = 1.0f; + for(i = 0;i < MAX_SENDS;i++) + { + WetGainHF[i] = 1.0f; + WetGainLF[i] = 1.0f; + } + + /* Get context/device properties */ + DopplerFactor = Listener->Params.DopplerFactor; + SpeedOfSound = Listener->Params.SpeedOfSound; + NumSends = Device->NumAuxSends; + Frequency = Device->Frequency; + + /* Get listener properties */ + ListenerGain = Listener->Params.Gain; + MetersPerUnit = Listener->Params.MetersPerUnit; + + /* Get source properties */ + SourceVolume = ATOMIC_LOAD(&props->Gain, almemory_order_relaxed); + MinVolume = ATOMIC_LOAD(&props->MinGain, almemory_order_relaxed); + MaxVolume = ATOMIC_LOAD(&props->MaxGain, almemory_order_relaxed); + Pitch = ATOMIC_LOAD(&props->Pitch, almemory_order_relaxed); + aluVectorSet(&Position, ATOMIC_LOAD(&props->Position[0], almemory_order_relaxed), + ATOMIC_LOAD(&props->Position[1], almemory_order_relaxed), + ATOMIC_LOAD(&props->Position[2], almemory_order_relaxed), + 1.0f); + aluVectorSet(&Direction, ATOMIC_LOAD(&props->Direction[0], almemory_order_relaxed), + ATOMIC_LOAD(&props->Direction[1], almemory_order_relaxed), + ATOMIC_LOAD(&props->Direction[2], almemory_order_relaxed), + 0.0f); + aluVectorSet(&Velocity, ATOMIC_LOAD(&props->Velocity[0], almemory_order_relaxed), + ATOMIC_LOAD(&props->Velocity[1], almemory_order_relaxed), + ATOMIC_LOAD(&props->Velocity[2], almemory_order_relaxed), + 0.0f); + MinDist = ATOMIC_LOAD(&props->RefDistance, almemory_order_relaxed); + MaxDist = ATOMIC_LOAD(&props->MaxDistance, almemory_order_relaxed); + Rolloff = ATOMIC_LOAD(&props->RollOffFactor, almemory_order_relaxed); + DopplerFactor *= ATOMIC_LOAD(&props->DopplerFactor, almemory_order_relaxed); + InnerAngle = ATOMIC_LOAD(&props->InnerAngle, almemory_order_relaxed); + OuterAngle = ATOMIC_LOAD(&props->OuterAngle, almemory_order_relaxed); + AirAbsorptionFactor = ATOMIC_LOAD(&props->AirAbsorptionFactor, almemory_order_relaxed); + DryGainHFAuto = ATOMIC_LOAD(&props->DryGainHFAuto, almemory_order_relaxed); + WetGainAuto = ATOMIC_LOAD(&props->WetGainAuto, almemory_order_relaxed); + WetGainHFAuto = ATOMIC_LOAD(&props->WetGainHFAuto, almemory_order_relaxed); + RoomRolloffBase = ATOMIC_LOAD(&props->RoomRolloffFactor, almemory_order_relaxed); + + voice->DirectOut.Buffer = Device->Dry.Buffer; + voice->DirectOut.Channels = Device->Dry.NumChannels; + for(i = 0;i < NumSends;i++) + { + SendSlots[i] = ATOMIC_LOAD(&props->Send[i].Slot, almemory_order_relaxed); + + if(!SendSlots[i] && i == 0) + SendSlots[i] = Device->DefaultSlot; + if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL) + { + SendSlots[i] = NULL; + RoomRolloff[i] = 0.0f; + DecayDistance[i] = 0.0f; + RoomAirAbsorption[i] = 1.0f; + } + else if(SendSlots[i]->Params.AuxSendAuto) + { + RoomRolloff[i] = SendSlots[i]->Params.RoomRolloff + RoomRolloffBase; + DecayDistance[i] = SendSlots[i]->Params.DecayTime * + SPEEDOFSOUNDMETRESPERSEC; + RoomAirAbsorption[i] = SendSlots[i]->Params.AirAbsorptionGainHF; + } + else + { + /* If the slot's auxiliary send auto is off, the data sent to the + * effect slot is the same as the dry path, sans filter effects */ + RoomRolloff[i] = Rolloff; + DecayDistance[i] = 0.0f; + RoomAirAbsorption[i] = AIRABSORBGAINHF; + } + + if(!SendSlots[i]) + { + voice->SendOut[i].Buffer = NULL; + voice->SendOut[i].Channels = 0; + } + else + { + voice->SendOut[i].Buffer = SendSlots[i]->WetBuffer; + voice->SendOut[i].Channels = SendSlots[i]->NumChannels; + } + } + + /* Transform source to listener space (convert to head relative) */ + if(ATOMIC_LOAD(&props->HeadRelative, almemory_order_relaxed) == AL_FALSE) + { + const aluMatrixf *Matrix = &Listener->Params.Matrix; + /* Transform source vectors */ + Position = aluMatrixfVector(Matrix, &Position); + Velocity = aluMatrixfVector(Matrix, &Velocity); + Direction = aluMatrixfVector(Matrix, &Direction); + } + else + { + const aluVector *lvelocity = &Listener->Params.Velocity; + /* Offset the source velocity to be relative of the listener velocity */ + Velocity.v[0] += lvelocity->v[0]; + Velocity.v[1] += lvelocity->v[1]; + Velocity.v[2] += lvelocity->v[2]; + } + + aluNormalize(Direction.v); + SourceToListener.v[0] = -Position.v[0]; + SourceToListener.v[1] = -Position.v[1]; + SourceToListener.v[2] = -Position.v[2]; + SourceToListener.v[3] = 0.0f; + Distance = aluNormalize(SourceToListener.v); + + /* Calculate distance attenuation */ + ClampedDist = Distance; + + Attenuation = 1.0f; + for(i = 0;i < NumSends;i++) + RoomAttenuation[i] = 1.0f; + switch(Listener->Params.SourceDistanceModel ? + ATOMIC_LOAD(&props->DistanceModel, almemory_order_relaxed) : + Listener->Params.DistanceModel) + { + case InverseDistanceClamped: + ClampedDist = clampf(ClampedDist, MinDist, MaxDist); + if(MaxDist < MinDist) + break; + /*fall-through*/ + case InverseDistance: + if(MinDist > 0.0f) + { + ALfloat dist = lerp(MinDist, ClampedDist, Rolloff); + if(dist > 0.0f) Attenuation = MinDist / dist; + for(i = 0;i < NumSends;i++) + { + dist = lerp(MinDist, ClampedDist, RoomRolloff[i]); + if(dist > 0.0f) RoomAttenuation[i] = MinDist / dist; + } + } + break; + + case LinearDistanceClamped: + ClampedDist = clampf(ClampedDist, MinDist, MaxDist); + if(MaxDist < MinDist) + break; + /*fall-through*/ + case LinearDistance: + if(MaxDist != MinDist) + { + Attenuation = 1.0f - (Rolloff*(ClampedDist-MinDist)/(MaxDist - MinDist)); + Attenuation = maxf(Attenuation, 0.0f); + for(i = 0;i < NumSends;i++) + { + RoomAttenuation[i] = 1.0f - (RoomRolloff[i]*(ClampedDist-MinDist)/(MaxDist - MinDist)); + RoomAttenuation[i] = maxf(RoomAttenuation[i], 0.0f); + } + } + break; + + case ExponentDistanceClamped: + ClampedDist = clampf(ClampedDist, MinDist, MaxDist); + if(MaxDist < MinDist) + break; + /*fall-through*/ + case ExponentDistance: + if(ClampedDist > 0.0f && MinDist > 0.0f) + { + Attenuation = powf(ClampedDist/MinDist, -Rolloff); + for(i = 0;i < NumSends;i++) + RoomAttenuation[i] = powf(ClampedDist/MinDist, -RoomRolloff[i]); + } + break; + + case DisableDistance: + ClampedDist = MinDist; + break; + } + + /* Source Gain + Attenuation */ + DryGain = SourceVolume * Attenuation; + for(i = 0;i < NumSends;i++) + WetGain[i] = SourceVolume * RoomAttenuation[i]; + + /* Distance-based air absorption */ + if(AirAbsorptionFactor > 0.0f && ClampedDist > MinDist) + { + ALfloat meters = (ClampedDist-MinDist) * MetersPerUnit; + DryGainHF *= powf(AIRABSORBGAINHF, AirAbsorptionFactor*meters); + for(i = 0;i < NumSends;i++) + WetGainHF[i] *= powf(RoomAirAbsorption[i], AirAbsorptionFactor*meters); + } + + if(WetGainAuto) + { + ALfloat ApparentDist = 1.0f/maxf(Attenuation, 0.00001f) - 1.0f; + + /* Apply a decay-time transformation to the wet path, based on the + * attenuation of the dry path. + * + * Using the apparent distance, based on the distance attenuation, the + * initial decay of the reverb effect is calculated and applied to the + * wet path. + */ + for(i = 0;i < NumSends;i++) + { + if(DecayDistance[i] > 0.0f) + WetGain[i] *= powf(0.001f/*-60dB*/, ApparentDist/DecayDistance[i]); + } + } + + /* Calculate directional soundcones */ + if(InnerAngle < 360.0f) + { + ALfloat ConeVolume; + ALfloat ConeHF; + ALfloat Angle; + ALfloat scale; + + Angle = RAD2DEG(acosf(aluDotproduct(&Direction, &SourceToListener)) * ConeScale) * 2.0f; + if(Angle > InnerAngle) + { + if(Angle < OuterAngle) + { + scale = (Angle-InnerAngle) / (OuterAngle-InnerAngle); + ConeVolume = lerp( + 1.0f, ATOMIC_LOAD(&props->OuterGain, almemory_order_relaxed), scale + ); + ConeHF = lerp( + 1.0f, ATOMIC_LOAD(&props->OuterGainHF, almemory_order_relaxed), scale + ); + } + else + { + ConeVolume = ATOMIC_LOAD(&props->OuterGain, almemory_order_relaxed); + ConeHF = ATOMIC_LOAD(&props->OuterGainHF, almemory_order_relaxed); + } + DryGain *= ConeVolume; + if(DryGainHFAuto) + DryGainHF *= ConeHF; + } + + /* Wet path uses the total area of the cone emitter (the room will + * receive the same amount of sound regardless of its direction). + */ + scale = (asinf(maxf((OuterAngle-InnerAngle)/360.0f, 0.0f)) / F_PI) + + (InnerAngle/360.0f); + if(WetGainAuto) + { + ConeVolume = lerp( + 1.0f, ATOMIC_LOAD(&props->OuterGain, almemory_order_relaxed), scale + ); + for(i = 0;i < NumSends;i++) + WetGain[i] *= ConeVolume; + } + if(WetGainHFAuto) + { + ConeHF = lerp( + 1.0f, ATOMIC_LOAD(&props->OuterGainHF, almemory_order_relaxed), scale + ); + for(i = 0;i < NumSends;i++) + WetGainHF[i] *= ConeHF; + } + } + + /* Apply gain and frequency filters */ + DryGain = clampf(DryGain, MinVolume, MaxVolume); + DryGain *= ATOMIC_LOAD(&props->Direct.Gain, almemory_order_relaxed) * ListenerGain; + DryGain = minf(DryGain, GAIN_MIX_MAX); + DryGainHF *= ATOMIC_LOAD(&props->Direct.GainHF, almemory_order_relaxed); + DryGainLF *= ATOMIC_LOAD(&props->Direct.GainLF, almemory_order_relaxed); + for(i = 0;i < NumSends;i++) + { + WetGain[i] = clampf(WetGain[i], MinVolume, MaxVolume); + WetGain[i] *= ATOMIC_LOAD(&props->Send[i].Gain, almemory_order_relaxed) * ListenerGain; + WetGain[i] = minf(WetGain[i], GAIN_MIX_MAX); + WetGainHF[i] *= ATOMIC_LOAD(&props->Send[i].GainHF, almemory_order_relaxed); + WetGainLF[i] *= ATOMIC_LOAD(&props->Send[i].GainLF, almemory_order_relaxed); + } + + /* Calculate velocity-based doppler effect */ + if(DopplerFactor > 0.0f) + { + const aluVector *lvelocity = &Listener->Params.Velocity; + ALfloat VSS, VLS; + + if(SpeedOfSound < 1.0f) + { + DopplerFactor *= 1.0f/SpeedOfSound; + SpeedOfSound = 1.0f; + } + + VSS = aluDotproduct(&Velocity, &SourceToListener) * DopplerFactor; + VLS = aluDotproduct(lvelocity, &SourceToListener) * DopplerFactor; + + Pitch *= clampf(SpeedOfSound-VLS, 1.0f, SpeedOfSound*2.0f - 1.0f) / + clampf(SpeedOfSound-VSS, 1.0f, SpeedOfSound*2.0f - 1.0f); + } + + /* Calculate fixed-point stepping value, based on the pitch, buffer + * frequency, and output frequency. + */ + Pitch *= (ALfloat)ALBuffer->Frequency / Frequency; + if(Pitch > (ALfloat)MAX_PITCH) + voice->Step = MAX_PITCH<Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1); + BsincPrepare(voice->Step, &voice->SincState); + + if(Device->Render_Mode == HrtfRender) + { + /* Full HRTF rendering. Skip the virtual channels and render to the + * real outputs. + */ + ALfloat dir[3] = { 0.0f, 0.0f, -1.0f }; + ALfloat ev = 0.0f, az = 0.0f; + ALfloat radius = ATOMIC_LOAD(&props->Radius, almemory_order_relaxed); + ALfloat coeffs[MAX_AMBI_COEFFS]; + ALfloat spread = 0.0f; + + voice->DirectOut.Buffer = Device->RealOut.Buffer; + voice->DirectOut.Channels = Device->RealOut.NumChannels; + + if(Distance > FLT_EPSILON) + { + dir[0] = -SourceToListener.v[0]; + dir[1] = -SourceToListener.v[1]; + dir[2] = -SourceToListener.v[2] * ZScale; + + /* Calculate elevation and azimuth only when the source is not at + * the listener. This prevents +0 and -0 Z from producing + * inconsistent panning. Also, clamp Y in case FP precision errors + * cause it to land outside of -1..+1. */ + ev = asinf(clampf(dir[1], -1.0f, 1.0f)); + az = atan2f(dir[0], -dir[2]); + } + if(radius > Distance) + spread = F_TAU - Distance/radius*F_PI; + else if(Distance > FLT_EPSILON) + spread = asinf(radius / Distance) * 2.0f; + + /* Get the HRIR coefficients and delays. */ + GetHrtfCoeffs(Device->Hrtf.Handle, ev, az, spread, DryGain, + voice->Chan[0].Direct.Hrtf.Target.Coeffs, + voice->Chan[0].Direct.Hrtf.Target.Delay); + + CalcDirectionCoeffs(dir, spread, coeffs); + + for(i = 0;i < NumSends;i++) + { + if(!SendSlots[i]) + { + ALuint j; + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[0].Send[i].Gains.Target[j] = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs, + WetGain[i], voice->Chan[0].Send[i].Gains.Target); + } + } + + voice->IsHrtf = AL_TRUE; + } + else + { + /* Non-HRTF rendering. */ + ALfloat dir[3] = { 0.0f, 0.0f, -1.0f }; + ALfloat radius = ATOMIC_LOAD(&props->Radius, almemory_order_relaxed); + ALfloat coeffs[MAX_AMBI_COEFFS]; + ALfloat spread = 0.0f; + + /* Get the localized direction, and compute panned gains. */ + if(Distance > FLT_EPSILON) + { + dir[0] = -SourceToListener.v[0]; + dir[1] = -SourceToListener.v[1]; + dir[2] = -SourceToListener.v[2] * ZScale; + } + if(radius > Distance) + spread = F_TAU - Distance/radius*F_PI; + else if(Distance > FLT_EPSILON) + spread = asinf(radius / Distance) * 2.0f; + + if(Device->Render_Mode == StereoPair) + { + /* Clamp X so it remains within 30 degrees of 0 or 180 degree azimuth. */ + ALfloat x = -dir[0] * (0.5f * (cosf(spread*0.5f) + 1.0f)); + x = clampf(x, -0.5f, 0.5f) + 0.5f; + voice->Chan[0].Direct.Gains.Target[0] = x * DryGain; + voice->Chan[0].Direct.Gains.Target[1] = (1.0f-x) * DryGain; + for(i = 2;i < MAX_OUTPUT_CHANNELS;i++) + voice->Chan[0].Direct.Gains.Target[i] = 0.0f; + + CalcDirectionCoeffs(dir, spread, coeffs); + } + else + { + CalcDirectionCoeffs(dir, spread, coeffs); + ComputePanningGains(Device->Dry, coeffs, DryGain, + voice->Chan[0].Direct.Gains.Target); + } + + for(i = 0;i < NumSends;i++) + { + if(!SendSlots[i]) + { + ALuint j; + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + voice->Chan[0].Send[i].Gains.Target[j] = 0.0f; + } + else + { + const ALeffectslot *Slot = SendSlots[i]; + ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels, coeffs, + WetGain[i], voice->Chan[0].Send[i].Gains.Target); + } + } + + voice->IsHrtf = AL_FALSE; + } + + { + ALfloat hfscale = ATOMIC_LOAD(&props->Direct.HFReference, almemory_order_relaxed) / + Frequency; + ALfloat lfscale = ATOMIC_LOAD(&props->Direct.LFReference, almemory_order_relaxed) / + Frequency; + DryGainHF = maxf(DryGainHF, 0.0001f); + DryGainLF = maxf(DryGainLF, 0.0001f); + voice->Chan[0].Direct.FilterType = AF_None; + if(DryGainHF != 1.0f) voice->Chan[0].Direct.FilterType |= AF_LowPass; + if(DryGainLF != 1.0f) voice->Chan[0].Direct.FilterType |= AF_HighPass; + ALfilterState_setParams( + &voice->Chan[0].Direct.LowPass, ALfilterType_HighShelf, + DryGainHF, hfscale, calc_rcpQ_from_slope(DryGainHF, 0.75f) + ); + ALfilterState_setParams( + &voice->Chan[0].Direct.HighPass, ALfilterType_LowShelf, + DryGainLF, lfscale, calc_rcpQ_from_slope(DryGainLF, 0.75f) + ); + } + for(i = 0;i < NumSends;i++) + { + ALfloat hfscale = ATOMIC_LOAD(&props->Send[i].HFReference, almemory_order_relaxed) / + Frequency; + ALfloat lfscale = ATOMIC_LOAD(&props->Send[i].LFReference, almemory_order_relaxed) / + Frequency; + WetGainHF[i] = maxf(WetGainHF[i], 0.0001f); + WetGainLF[i] = maxf(WetGainLF[i], 0.0001f); + voice->Chan[0].Send[i].FilterType = AF_None; + if(WetGainHF[i] != 1.0f) voice->Chan[0].Send[i].FilterType |= AF_LowPass; + if(WetGainLF[i] != 1.0f) voice->Chan[0].Send[i].FilterType |= AF_HighPass; + ALfilterState_setParams( + &voice->Chan[0].Send[i].LowPass, ALfilterType_HighShelf, + WetGainHF[i], hfscale, calc_rcpQ_from_slope(WetGainHF[i], 0.75f) + ); + ALfilterState_setParams( + &voice->Chan[0].Send[i].HighPass, ALfilterType_LowShelf, + WetGainLF[i], lfscale, calc_rcpQ_from_slope(WetGainLF[i], 0.75f) + ); + } +} + +static void CalcSourceParams(ALvoice *voice, ALCcontext *context, ALboolean force) +{ + ALsource *source = voice->Source; + const ALbufferlistitem *BufferListItem; + struct ALsourceProps *first; + struct ALsourceProps *props; + + props = ATOMIC_EXCHANGE(struct ALsourceProps*, &source->Update, NULL, almemory_order_acq_rel); + if(!props && !force) return; + + if(props) + { + voice->Props = *props; + + /* WARNING: A livelock is theoretically possible if another thread + * keeps changing the freelist head without giving this a chance to + * actually swap in the old container (practically impossible with this + * little code, but...). + */ + first = ATOMIC_LOAD(&source->FreeList); + do { + ATOMIC_STORE(&props->next, first, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALsourceProps*, + &source->FreeList, &first, props) == 0); + } + + BufferListItem = ATOMIC_LOAD(&source->queue, almemory_order_relaxed); + while(BufferListItem != NULL) + { + const ALbuffer *buffer; + if((buffer=BufferListItem->buffer) != NULL) + { + if(buffer->FmtChannels == FmtMono) + CalcAttnSourceParams(voice, &voice->Props, buffer, context); + else + CalcNonAttnSourceParams(voice, &voice->Props, buffer, context); + break; + } + BufferListItem = BufferListItem->next; + } +} + + +static void UpdateContextSources(ALCcontext *ctx, ALeffectslot *slot) +{ + ALvoice *voice, *voice_end; + ALsource *source; + + IncrementRef(&ctx->UpdateCount); + if(!ATOMIC_LOAD(&ctx->HoldUpdates)) + { + ALboolean force = CalcListenerParams(ctx); + while(slot) + { + force |= CalcEffectSlotParams(slot, ctx->Device); + slot = ATOMIC_LOAD(&slot->next, almemory_order_relaxed); + } + + voice = ctx->Voices; + voice_end = voice + ctx->VoiceCount; + for(;voice != voice_end;++voice) + { + if(!(source=voice->Source)) continue; + if(source->state != AL_PLAYING && source->state != AL_PAUSED) + voice->Source = NULL; + else + CalcSourceParams(voice, ctx, force); + } + } + IncrementRef(&ctx->UpdateCount); +} + + +/* Specialized function to clamp to [-1, +1] with only one branch. This also + * converts NaN to 0. */ +static inline ALfloat aluClampf(ALfloat val) +{ + if(fabsf(val) <= 1.0f) return val; + return (ALfloat)((0.0f < val) - (val < 0.0f)); +} + +static inline ALfloat aluF2F(ALfloat val) +{ return val; } + +static inline ALint aluF2I(ALfloat val) +{ + /* Floats only have a 24-bit mantissa, so [-16777215, +16777215] is the max + * integer range normalized floats can be safely converted to. + */ + return fastf2i(aluClampf(val)*16777215.0f)<<7; +} +static inline ALuint aluF2UI(ALfloat val) +{ return aluF2I(val)+2147483648u; } + +static inline ALshort aluF2S(ALfloat val) +{ return fastf2i(aluClampf(val)*32767.0f); } +static inline ALushort aluF2US(ALfloat val) +{ return aluF2S(val)+32768; } + +static inline ALbyte aluF2B(ALfloat val) +{ return fastf2i(aluClampf(val)*127.0f); } +static inline ALubyte aluF2UB(ALfloat val) +{ return aluF2B(val)+128; } + +#define DECL_TEMPLATE(T, func) \ +static void Write_##T(ALfloatBUFFERSIZE *InBuffer, ALvoid *OutBuffer, \ + ALuint SamplesToDo, ALuint numchans) \ +{ \ + ALuint i, j; \ + for(j = 0;j < numchans;j++) \ + { \ + const ALfloat *in = InBuffer[j]; \ + T *restrict out = (T*)OutBuffer + j; \ + for(i = 0;i < SamplesToDo;i++) \ + out[i*numchans] = func(in[i]); \ + } \ +} + +DECL_TEMPLATE(ALfloat, aluF2F) +DECL_TEMPLATE(ALuint, aluF2UI) +DECL_TEMPLATE(ALint, aluF2I) +DECL_TEMPLATE(ALushort, aluF2US) +DECL_TEMPLATE(ALshort, aluF2S) +DECL_TEMPLATE(ALubyte, aluF2UB) +DECL_TEMPLATE(ALbyte, aluF2B) + +#undef DECL_TEMPLATE + + +ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size) +{ + ALuint SamplesToDo; + ALvoice *voice, *voice_end; + ALeffectslot *slot; + ALsource *source; + ALCcontext *ctx; + FPUCtl oldMode; + ALuint i, c; + + SetMixerFPUMode(&oldMode); + + while(size > 0) + { + SamplesToDo = minu(size, BUFFERSIZE); + for(c = 0;c < device->Dry.NumChannels;c++) + memset(device->Dry.Buffer[c], 0, SamplesToDo*sizeof(ALfloat)); + if(device->Dry.Buffer != device->RealOut.Buffer) + for(c = 0;c < device->RealOut.NumChannels;c++) + memset(device->RealOut.Buffer[c], 0, SamplesToDo*sizeof(ALfloat)); + if(device->Dry.Buffer != device->FOAOut.Buffer) + for(c = 0;c < device->FOAOut.NumChannels;c++) + memset(device->FOAOut.Buffer[c], 0, SamplesToDo*sizeof(ALfloat)); + + IncrementRef(&device->MixCount); + V0(device->Backend,lock)(); + + if((slot=device->DefaultSlot) != NULL) + { + CalcEffectSlotParams(device->DefaultSlot, device); + for(i = 0;i < slot->NumChannels;i++) + memset(slot->WetBuffer[i], 0, SamplesToDo*sizeof(ALfloat)); + } + + ctx = ATOMIC_LOAD(&device->ContextList); + while(ctx) + { + ALeffectslot *slotroot; + + slotroot = ATOMIC_LOAD(&ctx->ActiveAuxSlotList); + UpdateContextSources(ctx, slotroot); + + slot = slotroot; + while(slot) + { + for(i = 0;i < slot->NumChannels;i++) + memset(slot->WetBuffer[i], 0, SamplesToDo*sizeof(ALfloat)); + slot = ATOMIC_LOAD(&slot->next, almemory_order_relaxed); + } + + /* source processing */ + voice = ctx->Voices; + voice_end = voice + ctx->VoiceCount; + for(;voice != voice_end;++voice) + { + ALboolean IsVoiceInit = (voice->Step > 0); + source = voice->Source; + if(source && source->state == AL_PLAYING && IsVoiceInit) + MixSource(voice, source, device, SamplesToDo); + } + + /* effect slot processing */ + slot = slotroot; + while(slot) + { + ALeffectState *state = slot->Params.EffectState; + V(state,process)(SamplesToDo, SAFE_CONST(ALfloatBUFFERSIZE*,slot->WetBuffer), + state->OutBuffer, state->OutChannels); + slot = ATOMIC_LOAD(&slot->next, almemory_order_relaxed); + } + + ctx = ctx->next; + } + + if(device->DefaultSlot != NULL) + { + const ALeffectslot *slot = device->DefaultSlot; + ALeffectState *state = slot->Params.EffectState; + V(state,process)(SamplesToDo, slot->WetBuffer, state->OutBuffer, + state->OutChannels); + } + + /* Increment the clock time. Every second's worth of samples is + * converted and added to clock base so that large sample counts don't + * overflow during conversion. This also guarantees an exact, stable + * conversion. */ + device->SamplesDone += SamplesToDo; + device->ClockBase += (device->SamplesDone/device->Frequency) * DEVICE_CLOCK_RES; + device->SamplesDone %= device->Frequency; + V0(device->Backend,unlock)(); + IncrementRef(&device->MixCount); + + if(device->Hrtf.Handle) + { + int lidx = GetChannelIdxByName(device->RealOut, FrontLeft); + int ridx = GetChannelIdxByName(device->RealOut, FrontRight); + if(lidx != -1 && ridx != -1) + { + HrtfDirectMixerFunc HrtfMix = SelectHrtfMixer(); + ALuint irsize = device->Hrtf.IrSize; + for(c = 0;c < device->Dry.NumChannels;c++) + { + HrtfMix(device->RealOut.Buffer, lidx, ridx, + device->Dry.Buffer[c], device->Hrtf.Offset, irsize, + device->Hrtf.Coeffs[c], device->Hrtf.Values[c], + SamplesToDo + ); + } + device->Hrtf.Offset += SamplesToDo; + } + } + else if(device->AmbiDecoder) + { + if(device->Dry.Buffer != device->FOAOut.Buffer) + bformatdec_upSample(device->AmbiDecoder, + device->Dry.Buffer, SAFE_CONST(ALfloatBUFFERSIZE*,device->FOAOut.Buffer), + device->FOAOut.NumChannels, SamplesToDo + ); + bformatdec_process(device->AmbiDecoder, + device->RealOut.Buffer, device->RealOut.NumChannels, + SAFE_CONST(ALfloatBUFFERSIZE*,device->Dry.Buffer), SamplesToDo + ); + } + else if(device->AmbiUp) + { + ambiup_process(device->AmbiUp, + device->RealOut.Buffer, device->RealOut.NumChannels, + SAFE_CONST(ALfloatBUFFERSIZE*,device->FOAOut.Buffer), SamplesToDo + ); + } + else if(device->Uhj_Encoder) + { + int lidx = GetChannelIdxByName(device->RealOut, FrontLeft); + int ridx = GetChannelIdxByName(device->RealOut, FrontRight); + if(lidx != -1 && ridx != -1) + { + /* Encode to stereo-compatible 2-channel UHJ output. */ + EncodeUhj2(device->Uhj_Encoder, + device->RealOut.Buffer[lidx], device->RealOut.Buffer[ridx], + device->Dry.Buffer, SamplesToDo + ); + } + } + else if(device->Bs2b) + { + int lidx = GetChannelIdxByName(device->RealOut, FrontLeft); + int ridx = GetChannelIdxByName(device->RealOut, FrontRight); + if(lidx != -1 && ridx != -1) + { + /* Apply binaural/crossfeed filter */ + bs2b_cross_feed(device->Bs2b, device->RealOut.Buffer[lidx], + device->RealOut.Buffer[ridx], SamplesToDo); + } + } + + if(buffer) + { + ALfloat (*OutBuffer)[BUFFERSIZE] = device->RealOut.Buffer; + ALuint OutChannels = device->RealOut.NumChannels; + +#define WRITE(T, a, b, c, d) do { \ + Write_##T((a), (b), (c), (d)); \ + buffer = (T*)buffer + (c)*(d); \ +} while(0) + switch(device->FmtType) + { + case DevFmtByte: + WRITE(ALbyte, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + case DevFmtUByte: + WRITE(ALubyte, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + case DevFmtShort: + WRITE(ALshort, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + case DevFmtUShort: + WRITE(ALushort, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + case DevFmtInt: + WRITE(ALint, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + case DevFmtUInt: + WRITE(ALuint, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + case DevFmtFloat: + WRITE(ALfloat, OutBuffer, buffer, SamplesToDo, OutChannels); + break; + } +#undef WRITE + } + + size -= SamplesToDo; + } + + RestoreFPUMode(&oldMode); +} + + +ALvoid aluHandleDisconnect(ALCdevice *device) +{ + ALCcontext *Context; + + device->Connected = ALC_FALSE; + + Context = ATOMIC_LOAD(&device->ContextList); + while(Context) + { + ALvoice *voice, *voice_end; + + voice = Context->Voices; + voice_end = voice + Context->VoiceCount; + while(voice != voice_end) + { + ALsource *source = voice->Source; + voice->Source = NULL; + + if(source && source->state == AL_PLAYING) + { + source->state = AL_STOPPED; + ATOMIC_STORE(&source->current_buffer, NULL); + ATOMIC_STORE(&source->position, 0); + ATOMIC_STORE(&source->position_fraction, 0); + } + + voice++; + } + Context->VoiceCount = 0; + + Context = Context->next; + } +} diff --git a/Engine/lib/openal-soft/Alc/alcConfig.c b/Engine/lib/openal-soft/Alc/alcConfig.c new file mode 100644 index 000000000..f83ffd941 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/alcConfig.c @@ -0,0 +1,598 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#ifdef _WIN32 +#ifdef __MINGW32__ +#define _WIN32_IE 0x501 +#else +#define _WIN32_IE 0x400 +#endif +#endif + +#include "config.h" + +#include +#include +#include +#include +#ifdef _WIN32_IE +#include +#include +#endif + +#include "alMain.h" +#include "compat.h" +#include "bool.h" + + +typedef struct ConfigEntry { + char *key; + char *value; +} ConfigEntry; + +typedef struct ConfigBlock { + ConfigEntry *entries; + unsigned int entryCount; +} ConfigBlock; +static ConfigBlock cfgBlock; + + +static char *lstrip(char *line) +{ + while(isspace(line[0])) + line++; + return line; +} + +static char *rstrip(char *line) +{ + size_t len = strlen(line); + while(len > 0 && isspace(line[len-1])) + len--; + line[len] = 0; + return line; +} + +static int readline(FILE *f, char **output, size_t *maxlen) +{ + size_t len = 0; + int c; + + while((c=fgetc(f)) != EOF && (c == '\r' || c == '\n')) + ; + if(c == EOF) + return 0; + + do { + if(len+1 >= *maxlen) + { + void *temp = NULL; + size_t newmax; + + newmax = (*maxlen ? (*maxlen)<<1 : 32); + if(newmax > *maxlen) + temp = realloc(*output, newmax); + if(!temp) + { + ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, *maxlen); + return 0; + } + + *output = temp; + *maxlen = newmax; + } + (*output)[len++] = c; + (*output)[len] = '\0'; + } while((c=fgetc(f)) != EOF && c != '\r' && c != '\n'); + + return 1; +} + + +static char *expdup(const char *str) +{ + char *output = NULL; + size_t maxlen = 0; + size_t len = 0; + + while(*str != '\0') + { + const char *addstr; + size_t addstrlen; + size_t i; + + if(str[0] != '$') + { + const char *next = strchr(str, '$'); + addstr = str; + addstrlen = next ? (size_t)(next-str) : strlen(str); + + str += addstrlen; + } + else + { + str++; + if(*str == '$') + { + const char *next = strchr(str+1, '$'); + addstr = str; + addstrlen = next ? (size_t)(next-str) : strlen(str); + + str += addstrlen; + } + else + { + bool hasbraces; + char envname[1024]; + size_t k = 0; + + hasbraces = (*str == '{'); + if(hasbraces) str++; + + while((isalnum(*str) || *str == '_') && k < sizeof(envname)-1) + envname[k++] = *(str++); + envname[k++] = '\0'; + + if(hasbraces && *str != '}') + continue; + + if(hasbraces) str++; + if((addstr=getenv(envname)) == NULL) + continue; + addstrlen = strlen(addstr); + } + } + if(addstrlen == 0) + continue; + + if(addstrlen >= maxlen-len) + { + void *temp = NULL; + size_t newmax; + + newmax = len+addstrlen+1; + if(newmax > maxlen) + temp = realloc(output, newmax); + if(!temp) + { + ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, maxlen); + return output; + } + + output = temp; + maxlen = newmax; + } + + for(i = 0;i < addstrlen;i++) + output[len++] = addstr[i]; + output[len] = '\0'; + } + + return output ? output : calloc(1, 1); +} + + +static void LoadConfigFromFile(FILE *f) +{ + char curSection[128] = ""; + char *buffer = NULL; + size_t maxlen = 0; + ConfigEntry *ent; + + while(readline(f, &buffer, &maxlen)) + { + char *line, *comment; + char key[256] = ""; + char value[256] = ""; + + line = rstrip(lstrip(buffer)); + if(!line[0]) continue; + + if(line[0] == '[') + { + char *section = line+1; + char *endsection; + + endsection = strchr(section, ']'); + if(!endsection || section == endsection) + { + ERR("config parse error: bad line \"%s\"\n", line); + continue; + } + if(endsection[1] != 0) + { + char *end = endsection+1; + while(isspace(*end)) + ++end; + if(*end != 0 && *end != '#') + { + ERR("config parse error: bad line \"%s\"\n", line); + continue; + } + } + *endsection = 0; + + if(strcasecmp(section, "general") == 0) + curSection[0] = 0; + else + { + strncpy(curSection, section, sizeof(curSection)-1); + curSection[sizeof(curSection)-1] = 0; + } + + continue; + } + + comment = strchr(line, '#'); + if(comment) *(comment++) = 0; + if(!line[0]) continue; + + if(sscanf(line, "%255[^=] = \"%255[^\"]\"", key, value) == 2 || + sscanf(line, "%255[^=] = '%255[^\']'", key, value) == 2 || + sscanf(line, "%255[^=] = %255[^\n]", key, value) == 2) + { + /* sscanf doesn't handle '' or "" as empty values, so clip it + * manually. */ + if(strcmp(value, "\"\"") == 0 || strcmp(value, "''") == 0) + value[0] = 0; + } + else if(sscanf(line, "%255[^=] %255[=]", key, value) == 2) + { + /* Special case for 'key =' */ + value[0] = 0; + } + else + { + ERR("config parse error: malformed option line: \"%s\"\n\n", line); + continue; + } + rstrip(key); + + if(curSection[0] != 0) + { + size_t len = strlen(curSection); + memmove(&key[len+1], key, sizeof(key)-1-len); + key[len] = '/'; + memcpy(key, curSection, len); + } + + /* Check if we already have this option set */ + ent = cfgBlock.entries; + while((unsigned int)(ent-cfgBlock.entries) < cfgBlock.entryCount) + { + if(strcasecmp(ent->key, key) == 0) + break; + ent++; + } + + if((unsigned int)(ent-cfgBlock.entries) >= cfgBlock.entryCount) + { + /* Allocate a new option entry */ + ent = realloc(cfgBlock.entries, (cfgBlock.entryCount+1)*sizeof(ConfigEntry)); + if(!ent) + { + ERR("config parse error: error reallocating config entries\n"); + continue; + } + cfgBlock.entries = ent; + ent = cfgBlock.entries + cfgBlock.entryCount; + cfgBlock.entryCount++; + + ent->key = strdup(key); + ent->value = NULL; + } + + free(ent->value); + ent->value = expdup(value); + + TRACE("found '%s' = '%s'\n", ent->key, ent->value); + } + + free(buffer); +} + +#ifdef _WIN32 +void ReadALConfig(void) +{ + WCHAR buffer[PATH_MAX]; + const WCHAR *str; + al_string ppath; + FILE *f; + + if(SHGetSpecialFolderPathW(NULL, buffer, CSIDL_APPDATA, FALSE) != FALSE) + { + al_string filepath = AL_STRING_INIT_STATIC(); + al_string_copy_wcstr(&filepath, buffer); + al_string_append_cstr(&filepath, "\\alsoft.ini"); + + TRACE("Loading config %s...\n", al_string_get_cstr(filepath)); + f = al_fopen(al_string_get_cstr(filepath), "rt"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + al_string_deinit(&filepath); + } + + ppath = GetProcPath(); + if(!al_string_empty(ppath)) + { + al_string_append_cstr(&ppath, "\\alsoft.ini"); + TRACE("Loading config %s...\n", al_string_get_cstr(ppath)); + f = al_fopen(al_string_get_cstr(ppath), "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + } + + if((str=_wgetenv(L"ALSOFT_CONF")) != NULL && *str) + { + al_string filepath = AL_STRING_INIT_STATIC(); + al_string_copy_wcstr(&filepath, str); + + TRACE("Loading config %s...\n", al_string_get_cstr(filepath)); + f = al_fopen(al_string_get_cstr(filepath), "rt"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + al_string_deinit(&filepath); + } + + al_string_deinit(&ppath); +} +#else +void ReadALConfig(void) +{ + char buffer[PATH_MAX]; + const char *str; + al_string ppath; + FILE *f; + + str = "/etc/openal/alsoft.conf"; + + TRACE("Loading config %s...\n", str); + f = al_fopen(str, "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + + if(!(str=getenv("XDG_CONFIG_DIRS")) || str[0] == 0) + str = "/etc/xdg"; + strncpy(buffer, str, sizeof(buffer)-1); + buffer[sizeof(buffer)-1] = 0; + /* Go through the list in reverse, since "the order of base directories + * denotes their importance; the first directory listed is the most + * important". Ergo, we need to load the settings from the later dirs + * first so that the settings in the earlier dirs override them. + */ + while(1) + { + char *next = strrchr(buffer, ':'); + if(next) *(next++) = 0; + else next = buffer; + + if(next[0] != '/') + WARN("Ignoring XDG config dir: %s\n", next); + else + { + size_t len = strlen(next); + strncpy(next+len, "/alsoft.conf", buffer+sizeof(buffer)-next-len); + buffer[sizeof(buffer)-1] = 0; + + TRACE("Loading config %s...\n", next); + f = al_fopen(next, "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + } + if(next == buffer) + break; + } + + if((str=getenv("HOME")) != NULL && *str) + { + snprintf(buffer, sizeof(buffer), "%s/.alsoftrc", str); + + TRACE("Loading config %s...\n", buffer); + f = al_fopen(buffer, "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + } + + if((str=getenv("XDG_CONFIG_HOME")) != NULL && str[0] != 0) + snprintf(buffer, sizeof(buffer), "%s/%s", str, "alsoft.conf"); + else + { + buffer[0] = 0; + if((str=getenv("HOME")) != NULL && str[0] != 0) + snprintf(buffer, sizeof(buffer), "%s/.config/%s", str, "alsoft.conf"); + } + if(buffer[0] != 0) + { + TRACE("Loading config %s...\n", buffer); + f = al_fopen(buffer, "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + } + + ppath = GetProcPath(); + if(!al_string_empty(ppath)) + { + al_string_append_cstr(&ppath, "/alsoft.conf"); + TRACE("Loading config %s...\n", al_string_get_cstr(ppath)); + f = al_fopen(al_string_get_cstr(ppath), "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + } + + if((str=getenv("ALSOFT_CONF")) != NULL && *str) + { + TRACE("Loading config %s...\n", str); + f = al_fopen(str, "r"); + if(f) + { + LoadConfigFromFile(f); + fclose(f); + } + } + + al_string_deinit(&ppath); +} +#endif + +void FreeALConfig(void) +{ + unsigned int i; + + for(i = 0;i < cfgBlock.entryCount;i++) + { + free(cfgBlock.entries[i].key); + free(cfgBlock.entries[i].value); + } + free(cfgBlock.entries); +} + +const char *GetConfigValue(const char *devName, const char *blockName, const char *keyName, const char *def) +{ + unsigned int i; + char key[256]; + + if(!keyName) + return def; + + if(blockName && strcasecmp(blockName, "general") != 0) + { + if(devName) + snprintf(key, sizeof(key), "%s/%s/%s", blockName, devName, keyName); + else + snprintf(key, sizeof(key), "%s/%s", blockName, keyName); + } + else + { + if(devName) + snprintf(key, sizeof(key), "%s/%s", devName, keyName); + else + { + strncpy(key, keyName, sizeof(key)-1); + key[sizeof(key)-1] = 0; + } + } + + for(i = 0;i < cfgBlock.entryCount;i++) + { + if(strcmp(cfgBlock.entries[i].key, key) == 0) + { + TRACE("Found %s = \"%s\"\n", key, cfgBlock.entries[i].value); + if(cfgBlock.entries[i].value[0]) + return cfgBlock.entries[i].value; + return def; + } + } + + if(!devName) + { + TRACE("Key %s not found\n", key); + return def; + } + return GetConfigValue(NULL, blockName, keyName, def); +} + +int ConfigValueExists(const char *devName, const char *blockName, const char *keyName) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + return !!val[0]; +} + +int ConfigValueStr(const char *devName, const char *blockName, const char *keyName, const char **ret) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + if(!val[0]) return 0; + + *ret = val; + return 1; +} + +int ConfigValueInt(const char *devName, const char *blockName, const char *keyName, int *ret) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + if(!val[0]) return 0; + + *ret = strtol(val, NULL, 0); + return 1; +} + +int ConfigValueUInt(const char *devName, const char *blockName, const char *keyName, unsigned int *ret) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + if(!val[0]) return 0; + + *ret = strtoul(val, NULL, 0); + return 1; +} + +int ConfigValueFloat(const char *devName, const char *blockName, const char *keyName, float *ret) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + if(!val[0]) return 0; + +#ifdef HAVE_STRTOF + *ret = strtof(val, NULL); +#else + *ret = (float)strtod(val, NULL); +#endif + return 1; +} + +int ConfigValueBool(const char *devName, const char *blockName, const char *keyName, int *ret) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + if(!val[0]) return 0; + + *ret = (strcasecmp(val, "true") == 0 || strcasecmp(val, "yes") == 0 || + strcasecmp(val, "on") == 0 || atoi(val) != 0); + return 1; +} + +int GetConfigValueBool(const char *devName, const char *blockName, const char *keyName, int def) +{ + const char *val = GetConfigValue(devName, blockName, keyName, ""); + + if(!val[0]) return !!def; + return (strcasecmp(val, "true") == 0 || strcasecmp(val, "yes") == 0 || + strcasecmp(val, "on") == 0 || atoi(val) != 0); +} diff --git a/Engine/lib/openal-soft/Alc/alcRing.c b/Engine/lib/openal-soft/Alc/alcRing.c new file mode 100644 index 000000000..5994f1967 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/alcRing.c @@ -0,0 +1,301 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "threads.h" +#include "almalloc.h" +#include "compat.h" + + +/* NOTE: This lockless ringbuffer implementation is copied from JACK, extended + * to include an element size. Consequently, parameters and return values for a + * size or count is in 'elements', not bytes. Additionally, it only supports + * single-consumer/single-provider operation. */ +struct ll_ringbuffer { + volatile size_t write_ptr; + volatile size_t read_ptr; + size_t size; + size_t size_mask; + size_t elem_size; + int mlocked; + + alignas(16) char buf[]; +}; + +/* Create a new ringbuffer to hold at least `sz' elements of `elem_sz' bytes. + * The number of elements is rounded up to the next power of two. */ +ll_ringbuffer_t *ll_ringbuffer_create(size_t sz, size_t elem_sz) +{ + ll_ringbuffer_t *rb; + ALuint power_of_two; + + power_of_two = NextPowerOf2(sz); + if(power_of_two < sz) + return NULL; + + rb = al_malloc(16, sizeof(*rb) + power_of_two*elem_sz); + if(!rb) return NULL; + + rb->size = power_of_two; + rb->size_mask = rb->size - 1; + rb->elem_size = elem_sz; + rb->write_ptr = 0; + rb->read_ptr = 0; + rb->mlocked = 0; + return rb; +} + +/* Free all data associated with the ringbuffer `rb'. */ +void ll_ringbuffer_free(ll_ringbuffer_t *rb) +{ + if(rb) + { +#ifdef USE_MLOCK + if(rb->mlocked) + munlock(rb, sizeof(*rb) + rb->size*rb->elem_size); +#endif /* USE_MLOCK */ + al_free(rb); + } +} + +/* Lock the data block of `rb' using the system call 'mlock'. */ +int ll_ringbuffer_mlock(ll_ringbuffer_t *rb) +{ +#ifdef USE_MLOCK + if(!rb->locked && mlock(rb, sizeof(*rb) + rb->size*rb->elem_size)) + return -1; +#endif /* USE_MLOCK */ + rb->mlocked = 1; + return 0; +} + +/* Reset the read and write pointers to zero. This is not thread safe. */ +void ll_ringbuffer_reset(ll_ringbuffer_t *rb) +{ + rb->read_ptr = 0; + rb->write_ptr = 0; + memset(rb->buf, 0, rb->size*rb->elem_size); +} + +/* Return the number of elements available for reading. This is the number of + * elements in front of the read pointer and behind the write pointer. */ +size_t ll_ringbuffer_read_space(const ll_ringbuffer_t *rb) +{ + size_t w = rb->write_ptr; + size_t r = rb->read_ptr; + return (rb->size+w-r) & rb->size_mask; +} +/* Return the number of elements available for writing. This is the number of + * elements in front of the write pointer and behind the read pointer. */ +size_t ll_ringbuffer_write_space(const ll_ringbuffer_t *rb) +{ + size_t w = rb->write_ptr; + size_t r = rb->read_ptr; + return (rb->size+r-w-1) & rb->size_mask; +} + +/* The copying data reader. Copy at most `cnt' elements from `rb' to `dest'. + * Returns the actual number of elements copied. */ +size_t ll_ringbuffer_read(ll_ringbuffer_t *rb, char *dest, size_t cnt) +{ + size_t free_cnt; + size_t cnt2; + size_t to_read; + size_t n1, n2; + + free_cnt = ll_ringbuffer_read_space(rb); + if(free_cnt == 0) return 0; + + to_read = (cnt > free_cnt) ? free_cnt : cnt; + cnt2 = rb->read_ptr + to_read; + if(cnt2 > rb->size) + { + n1 = rb->size - rb->read_ptr; + n2 = cnt2 & rb->size_mask; + } + else + { + n1 = to_read; + n2 = 0; + } + + memcpy(dest, &(rb->buf[rb->read_ptr*rb->elem_size]), n1*rb->elem_size); + rb->read_ptr = (rb->read_ptr + n1) & rb->size_mask; + if(n2) + { + memcpy(dest + n1*rb->elem_size, &(rb->buf[rb->read_ptr*rb->elem_size]), n2*rb->elem_size); + rb->read_ptr = (rb->read_ptr + n2) & rb->size_mask; + } + return to_read; +} + +/* The copying data reader w/o read pointer advance. Copy at most `cnt' + * elements from `rb' to `dest'. Returns the actual number of elements copied. + */ +size_t ll_ringbuffer_peek(ll_ringbuffer_t *rb, char *dest, size_t cnt) +{ + size_t free_cnt; + size_t cnt2; + size_t to_read; + size_t n1, n2; + size_t tmp_read_ptr; + + tmp_read_ptr = rb->read_ptr; + free_cnt = ll_ringbuffer_read_space(rb); + if(free_cnt == 0) return 0; + + to_read = (cnt > free_cnt) ? free_cnt : cnt; + cnt2 = tmp_read_ptr + to_read; + if(cnt2 > rb->size) + { + n1 = rb->size - tmp_read_ptr; + n2 = cnt2 & rb->size_mask; + } + else + { + n1 = to_read; + n2 = 0; + } + + memcpy(dest, &(rb->buf[tmp_read_ptr*rb->elem_size]), n1*rb->elem_size); + tmp_read_ptr = (tmp_read_ptr + n1) & rb->size_mask; + if(n2) + memcpy(dest + n1*rb->elem_size, &(rb->buf[tmp_read_ptr*rb->elem_size]), n2*rb->elem_size); + return to_read; +} + +/* The copying data writer. Copy at most `cnt' elements to `rb' from `src'. + * Returns the actual number of elements copied. */ +size_t ll_ringbuffer_write(ll_ringbuffer_t *rb, const char *src, size_t cnt) +{ + size_t free_cnt; + size_t cnt2; + size_t to_write; + size_t n1, n2; + + free_cnt = ll_ringbuffer_write_space(rb); + if(free_cnt == 0) return 0; + + to_write = (cnt > free_cnt) ? free_cnt : cnt; + cnt2 = rb->write_ptr + to_write; + if(cnt2 > rb->size) + { + n1 = rb->size - rb->write_ptr; + n2 = cnt2 & rb->size_mask; + } + else + { + n1 = to_write; + n2 = 0; + } + + memcpy(&(rb->buf[rb->write_ptr*rb->elem_size]), src, n1*rb->elem_size); + rb->write_ptr = (rb->write_ptr + n1) & rb->size_mask; + if(n2) + { + memcpy(&(rb->buf[rb->write_ptr*rb->elem_size]), src + n1*rb->elem_size, n2*rb->elem_size); + rb->write_ptr = (rb->write_ptr + n2) & rb->size_mask; + } + return to_write; +} + +/* Advance the read pointer `cnt' places. */ +void ll_ringbuffer_read_advance(ll_ringbuffer_t *rb, size_t cnt) +{ + size_t tmp = (rb->read_ptr + cnt) & rb->size_mask; + rb->read_ptr = tmp; +} + +/* Advance the write pointer `cnt' places. */ +void ll_ringbuffer_write_advance(ll_ringbuffer_t *rb, size_t cnt) +{ + size_t tmp = (rb->write_ptr + cnt) & rb->size_mask; + rb->write_ptr = tmp; +} + +/* The non-copying data reader. `vec' is an array of two places. Set the values + * at `vec' to hold the current readable data at `rb'. If the readable data is + * in one segment the second segment has zero length. */ +void ll_ringbuffer_get_read_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t * vec) +{ + size_t free_cnt; + size_t cnt2; + size_t w, r; + + w = rb->write_ptr; + r = rb->read_ptr; + free_cnt = (rb->size+w-r) & rb->size_mask; + + cnt2 = r + free_cnt; + if(cnt2 > rb->size) + { + /* Two part vector: the rest of the buffer after the current write ptr, + * plus some from the start of the buffer. */ + vec[0].buf = (char*)&(rb->buf[r*rb->elem_size]); + vec[0].len = rb->size - r; + vec[1].buf = (char*)rb->buf; + vec[1].len = cnt2 & rb->size_mask; + } + else + { + /* Single part vector: just the rest of the buffer */ + vec[0].buf = (char*)&(rb->buf[r*rb->elem_size]); + vec[0].len = free_cnt; + vec[1].buf = NULL; + vec[1].len = 0; + } +} + +/* The non-copying data writer. `vec' is an array of two places. Set the values + * at `vec' to hold the current writeable data at `rb'. If the writeable data + * is in one segment the second segment has zero length. */ +void ll_ringbuffer_get_write_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t *vec) +{ + size_t free_cnt; + size_t cnt2; + size_t w, r; + + w = rb->write_ptr; + r = rb->read_ptr; + free_cnt = (rb->size+r-w-1) & rb->size_mask; + + cnt2 = w + free_cnt; + if(cnt2 > rb->size) + { + /* Two part vector: the rest of the buffer after the current write ptr, + * plus some from the start of the buffer. */ + vec[0].buf = (char*)&(rb->buf[w*rb->elem_size]); + vec[0].len = rb->size - w; + vec[1].buf = (char*)rb->buf; + vec[1].len = cnt2 & rb->size_mask; + } + else + { + vec[0].buf = (char*)&(rb->buf[w*rb->elem_size]); + vec[0].len = free_cnt; + vec[1].buf = NULL; + vec[1].len = 0; + } +} diff --git a/Engine/lib/openal-soft/Alc/alstring.h b/Engine/lib/openal-soft/Alc/alstring.h new file mode 100644 index 000000000..6167f5ce1 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/alstring.h @@ -0,0 +1,49 @@ +#ifndef ALSTRING_H +#define ALSTRING_H + +#include + +#include "vector.h" + + +typedef char al_string_char_type; +TYPEDEF_VECTOR(al_string_char_type, al_string) +TYPEDEF_VECTOR(al_string, vector_al_string) + +inline void al_string_deinit(al_string *str) +{ VECTOR_DEINIT(*str); } +#define AL_STRING_INIT(_x) do { (_x) = (al_string)NULL; } while(0) +#define AL_STRING_INIT_STATIC() ((al_string)NULL) +#define AL_STRING_DEINIT(_x) al_string_deinit(&(_x)) + +inline size_t al_string_length(const_al_string str) +{ return VECTOR_SIZE(str); } + +inline ALboolean al_string_empty(const_al_string str) +{ return al_string_length(str) == 0; } + +inline const al_string_char_type *al_string_get_cstr(const_al_string str) +{ return str ? &VECTOR_FRONT(str) : ""; } + +void al_string_clear(al_string *str); + +int al_string_cmp(const_al_string str1, const_al_string str2); +int al_string_cmp_cstr(const_al_string str1, const al_string_char_type *str2); + +void al_string_copy(al_string *str, const_al_string from); +void al_string_copy_cstr(al_string *str, const al_string_char_type *from); +void al_string_copy_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to); + +void al_string_append_char(al_string *str, const al_string_char_type c); +void al_string_append_cstr(al_string *str, const al_string_char_type *from); +void al_string_append_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to); + +#ifdef _WIN32 +#include +/* Windows-only methods to deal with WideChar strings. */ +void al_string_copy_wcstr(al_string *str, const wchar_t *from); +void al_string_append_wcstr(al_string *str, const wchar_t *from); +void al_string_append_wrange(al_string *str, const wchar_t *from, const wchar_t *to); +#endif + +#endif /* ALSTRING_H */ diff --git a/Engine/lib/openal-soft/Alc/ambdec.c b/Engine/lib/openal-soft/Alc/ambdec.c new file mode 100644 index 000000000..255011d5e --- /dev/null +++ b/Engine/lib/openal-soft/Alc/ambdec.c @@ -0,0 +1,557 @@ + +#include "config.h" + +#include "ambdec.h" + +#include +#include +#include + +#include "compat.h" + + +static char *lstrip(char *line) +{ + while(isspace(line[0])) + line++; + return line; +} + +static char *rstrip(char *line) +{ + size_t len = strlen(line); + while(len > 0 && isspace(line[len-1])) + len--; + line[len] = 0; + return line; +} + +static int readline(FILE *f, char **output, size_t *maxlen) +{ + size_t len = 0; + int c; + + while((c=fgetc(f)) != EOF && (c == '\r' || c == '\n')) + ; + if(c == EOF) + return 0; + + do { + if(len+1 >= *maxlen) + { + void *temp = NULL; + size_t newmax; + + newmax = (*maxlen ? (*maxlen)<<1 : 32); + if(newmax > *maxlen) + temp = realloc(*output, newmax); + if(!temp) + { + ERR("Failed to realloc "SZFMT" bytes from "SZFMT"!\n", newmax, *maxlen); + return 0; + } + + *output = temp; + *maxlen = newmax; + } + (*output)[len++] = c; + (*output)[len] = '\0'; + } while((c=fgetc(f)) != EOF && c != '\r' && c != '\n'); + + return 1; +} + + +/* Custom strtok_r, since we can't rely on it existing. */ +static char *my_strtok_r(char *str, const char *delim, char **saveptr) +{ + /* Sanity check and update internal pointer. */ + if(!saveptr || !delim) return NULL; + if(str) *saveptr = str; + str = *saveptr; + + /* Nothing more to do with this string. */ + if(!str) return NULL; + + /* Find the first non-delimiter character. */ + while(*str != '\0' && strchr(delim, *str) != NULL) + str++; + if(*str == '\0') + { + /* End of string. */ + *saveptr = NULL; + return NULL; + } + + /* Find the next delimiter character. */ + *saveptr = strpbrk(str, delim); + if(*saveptr) *((*saveptr)++) = '\0'; + + return str; +} + +static char *read_uint(ALuint *num, const char *line, int base) +{ + char *end; + *num = strtoul(line, &end, base); + if(end && *end != '\0') + end = lstrip(end); + return end; +} + +static char *read_float(ALfloat *num, const char *line) +{ + char *end; +#ifdef HAVE_STRTOF + *num = strtof(line, &end); +#else + *num = (ALfloat)strtod(line, &end); +#endif + if(end && *end != '\0') + end = lstrip(end); + return end; +} + + +char *read_clipped_line(FILE *f, char **buffer, size_t *maxlen) +{ + while(readline(f, buffer, maxlen)) + { + char *line, *comment; + + line = lstrip(*buffer); + comment = strchr(line, '#'); + if(comment) *(comment++) = 0; + + line = rstrip(line); + if(line[0]) return line; + } + return NULL; +} + +static int load_ambdec_speakers(AmbDecConf *conf, FILE *f, char **buffer, size_t *maxlen, char **saveptr) +{ + ALuint cur = 0; + while(cur < conf->NumSpeakers) + { + const char *cmd = my_strtok_r(NULL, " \t", saveptr); + if(!cmd) + { + char *line = read_clipped_line(f, buffer, maxlen); + if(!line) + { + ERR("Unexpected end of file\n"); + return 0; + } + cmd = my_strtok_r(line, " \t", saveptr); + } + + if(strcmp(cmd, "add_spkr") == 0) + { + const char *name = my_strtok_r(NULL, " \t", saveptr); + const char *dist = my_strtok_r(NULL, " \t", saveptr); + const char *az = my_strtok_r(NULL, " \t", saveptr); + const char *elev = my_strtok_r(NULL, " \t", saveptr); + const char *conn = my_strtok_r(NULL, " \t", saveptr); + + if(!name) WARN("Name not specified for speaker %u\n", cur+1); + else al_string_copy_cstr(&conf->Speakers[cur].Name, name); + if(!dist) WARN("Distance not specified for speaker %u\n", cur+1); + else read_float(&conf->Speakers[cur].Distance, dist); + if(!az) WARN("Azimuth not specified for speaker %u\n", cur+1); + else read_float(&conf->Speakers[cur].Azimuth, az); + if(!elev) WARN("Elevation not specified for speaker %u\n", cur+1); + else read_float(&conf->Speakers[cur].Elevation, elev); + if(!conn) TRACE("Connection not specified for speaker %u\n", cur+1); + else al_string_copy_cstr(&conf->Speakers[cur].Connection, conn); + + cur++; + } + else + { + ERR("Unexpected speakers command: %s\n", cmd); + return 0; + } + + cmd = my_strtok_r(NULL, " \t", saveptr); + if(cmd) + { + ERR("Unexpected junk on line: %s\n", cmd); + return 0; + } + } + + return 1; +} + +static int load_ambdec_matrix(ALfloat *gains, ALfloat (*matrix)[MAX_AMBI_COEFFS], ALuint maxrow, FILE *f, char **buffer, size_t *maxlen, char **saveptr) +{ + int gotgains = 0; + ALuint cur = 0; + while(cur < maxrow) + { + const char *cmd = my_strtok_r(NULL, " \t", saveptr); + if(!cmd) + { + char *line = read_clipped_line(f, buffer, maxlen); + if(!line) + { + ERR("Unexpected end of file\n"); + return 0; + } + cmd = my_strtok_r(line, " \t", saveptr); + } + + if(strcmp(cmd, "order_gain") == 0) + { + ALuint curgain = 0; + char *line; + while((line=my_strtok_r(NULL, " \t", saveptr)) != NULL) + { + ALfloat value; + line = read_float(&value, line); + if(line && *line != '\0') + { + ERR("Extra junk on gain %u: %s\n", curgain+1, line); + return 0; + } + if(curgain < MAX_AMBI_ORDER+1) + gains[curgain] = value; + curgain++; + } + while(curgain < MAX_AMBI_ORDER+1) + gains[curgain++] = 0.0f; + gotgains = 1; + } + else if(strcmp(cmd, "add_row") == 0) + { + ALuint curidx = 0; + char *line; + while((line=my_strtok_r(NULL, " \t", saveptr)) != NULL) + { + ALfloat value; + line = read_float(&value, line); + if(line && *line != '\0') + { + ERR("Extra junk on matrix element %ux%u: %s\n", cur, curidx, line); + return 0; + } + if(curidx < MAX_AMBI_COEFFS) + matrix[cur][curidx] = value; + curidx++; + } + while(curidx < MAX_AMBI_COEFFS) + matrix[cur][curidx++] = 0.0f; + cur++; + } + else + { + ERR("Unexpected speakers command: %s\n", cmd); + return 0; + } + + cmd = my_strtok_r(NULL, " \t", saveptr); + if(cmd) + { + ERR("Unexpected junk on line: %s\n", cmd); + return 0; + } + } + + if(!gotgains) + { + ERR("Matrix order_gain not specified\n"); + return 0; + } + + return 1; +} + +void ambdec_init(AmbDecConf *conf) +{ + ALuint i; + + memset(conf, 0, sizeof(*conf)); + AL_STRING_INIT(conf->Description); + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + { + AL_STRING_INIT(conf->Speakers[i].Name); + AL_STRING_INIT(conf->Speakers[i].Connection); + } +} + +void ambdec_deinit(AmbDecConf *conf) +{ + ALuint i; + + al_string_deinit(&conf->Description); + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + { + al_string_deinit(&conf->Speakers[i].Name); + al_string_deinit(&conf->Speakers[i].Connection); + } + memset(conf, 0, sizeof(*conf)); +} + +int ambdec_load(AmbDecConf *conf, const char *fname) +{ + char *buffer = NULL; + size_t maxlen = 0; + char *line; + FILE *f; + + f = al_fopen(fname, "r"); + if(!f) + { + ERR("Failed to open: %s\n", fname); + return 0; + } + + while((line=read_clipped_line(f, &buffer, &maxlen)) != NULL) + { + char *saveptr; + char *command; + + command = my_strtok_r(line, "/ \t", &saveptr); + if(!command) + { + ERR("Malformed line: %s\n", line); + goto fail; + } + + if(strcmp(command, "description") == 0) + { + char *value = my_strtok_r(NULL, "", &saveptr); + al_string_copy_cstr(&conf->Description, lstrip(value)); + } + else if(strcmp(command, "version") == 0) + { + line = my_strtok_r(NULL, "", &saveptr); + line = read_uint(&conf->Version, line, 10); + if(line && *line != '\0') + { + ERR("Extra junk after version: %s\n", line); + goto fail; + } + if(conf->Version != 3) + { + ERR("Unsupported version: %u\n", conf->Version); + goto fail; + } + } + else if(strcmp(command, "dec") == 0) + { + const char *dec = my_strtok_r(NULL, "/ \t", &saveptr); + if(strcmp(dec, "chan_mask") == 0) + { + line = my_strtok_r(NULL, "", &saveptr); + line = read_uint(&conf->ChanMask, line, 16); + if(line && *line != '\0') + { + ERR("Extra junk after mask: %s\n", line); + goto fail; + } + } + else if(strcmp(dec, "freq_bands") == 0) + { + line = my_strtok_r(NULL, "", &saveptr); + line = read_uint(&conf->FreqBands, line, 10); + if(line && *line != '\0') + { + ERR("Extra junk after freq_bands: %s\n", line); + goto fail; + } + if(conf->FreqBands != 1 && conf->FreqBands != 2) + { + ERR("Invalid freq_bands value: %u\n", conf->FreqBands); + goto fail; + } + } + else if(strcmp(dec, "speakers") == 0) + { + line = my_strtok_r(NULL, "", &saveptr); + line = read_uint(&conf->NumSpeakers, line, 10); + if(line && *line != '\0') + { + ERR("Extra junk after speakers: %s\n", line); + goto fail; + } + if(conf->NumSpeakers > MAX_OUTPUT_CHANNELS) + { + ERR("Unsupported speaker count: %u\n", conf->NumSpeakers); + goto fail; + } + } + else if(strcmp(dec, "coeff_scale") == 0) + { + line = my_strtok_r(NULL, " \t", &saveptr); + if(strcmp(line, "n3d") == 0) + conf->CoeffScale = ADS_N3D; + else if(strcmp(line, "sn3d") == 0) + conf->CoeffScale = ADS_SN3D; + else if(strcmp(line, "fuma") == 0) + conf->CoeffScale = ADS_FuMa; + else + { + ERR("Unsupported coeff scale: %s\n", line); + goto fail; + } + } + else + { + ERR("Unexpected /dec option: %s\n", dec); + goto fail; + } + } + else if(strcmp(command, "opt") == 0) + { + const char *opt = my_strtok_r(NULL, "/ \t", &saveptr); + if(strcmp(opt, "xover_freq") == 0) + { + line = my_strtok_r(NULL, "", &saveptr); + line = read_float(&conf->XOverFreq, line); + if(line && *line != '\0') + { + ERR("Extra junk after xover_freq: %s\n", line); + goto fail; + } + } + else if(strcmp(opt, "xover_ratio") == 0) + { + line = my_strtok_r(NULL, "", &saveptr); + line = read_float(&conf->XOverRatio, line); + if(line && *line != '\0') + { + ERR("Extra junk after xover_ratio: %s\n", line); + goto fail; + } + } + else if(strcmp(opt, "input_scale") == 0 || strcmp(opt, "nfeff_comp") == 0 || + strcmp(opt, "delay_comp") == 0 || strcmp(opt, "level_comp") == 0) + { + /* Unused */ + my_strtok_r(NULL, " \t", &saveptr); + } + else + { + ERR("Unexpected /opt option: %s\n", opt); + goto fail; + } + } + else if(strcmp(command, "speakers") == 0) + { + const char *value = my_strtok_r(NULL, "/ \t", &saveptr); + if(strcmp(value, "{") != 0) + { + ERR("Expected { after %s command, got %s\n", command, value); + goto fail; + } + if(!load_ambdec_speakers(conf, f, &buffer, &maxlen, &saveptr)) + goto fail; + value = my_strtok_r(NULL, "/ \t", &saveptr); + if(!value) + { + line = read_clipped_line(f, &buffer, &maxlen); + if(!line) + { + ERR("Unexpected end of file\n"); + goto fail; + } + value = my_strtok_r(line, "/ \t", &saveptr); + } + if(strcmp(value, "}") != 0) + { + ERR("Expected } after speaker definitions, got %s\n", value); + goto fail; + } + } + else if(strcmp(command, "lfmatrix") == 0 || strcmp(command, "hfmatrix") == 0 || + strcmp(command, "matrix") == 0) + { + const char *value = my_strtok_r(NULL, "/ \t", &saveptr); + if(strcmp(value, "{") != 0) + { + ERR("Expected { after %s command, got %s\n", command, value); + goto fail; + } + if(conf->FreqBands == 1) + { + if(strcmp(command, "matrix") != 0) + { + ERR("Unexpected \"%s\" type for a single-band decoder\n", command); + goto fail; + } + if(!load_ambdec_matrix(conf->HFOrderGain, conf->HFMatrix, conf->NumSpeakers, + f, &buffer, &maxlen, &saveptr)) + goto fail; + } + else + { + if(strcmp(command, "lfmatrix") == 0) + { + if(!load_ambdec_matrix(conf->LFOrderGain, conf->LFMatrix, conf->NumSpeakers, + f, &buffer, &maxlen, &saveptr)) + goto fail; + } + else if(strcmp(command, "hfmatrix") == 0) + { + if(!load_ambdec_matrix(conf->HFOrderGain, conf->HFMatrix, conf->NumSpeakers, + f, &buffer, &maxlen, &saveptr)) + goto fail; + } + else + { + ERR("Unexpected \"%s\" type for a dual-band decoder\n", command); + goto fail; + } + } + value = my_strtok_r(NULL, "/ \t", &saveptr); + if(!value) + { + line = read_clipped_line(f, &buffer, &maxlen); + if(!line) + { + ERR("Unexpected end of file\n"); + goto fail; + } + value = my_strtok_r(line, "/ \t", &saveptr); + } + if(strcmp(value, "}") != 0) + { + ERR("Expected } after matrix definitions, got %s\n", value); + goto fail; + } + } + else if(strcmp(command, "end") == 0) + { + line = my_strtok_r(NULL, "/ \t", &saveptr); + if(line) + { + ERR("Unexpected junk on end: %s\n", line); + goto fail; + } + + fclose(f); + free(buffer); + return 1; + } + else + { + ERR("Unexpected command: %s\n", command); + goto fail; + } + + line = my_strtok_r(NULL, "/ \t", &saveptr); + if(line) + { + ERR("Unexpected junk on line: %s\n", line); + goto fail; + } + } + ERR("Unexpected end of file\n"); + +fail: + fclose(f); + free(buffer); + return 0; +} diff --git a/Engine/lib/openal-soft/Alc/ambdec.h b/Engine/lib/openal-soft/Alc/ambdec.h new file mode 100644 index 000000000..8a3befc1a --- /dev/null +++ b/Engine/lib/openal-soft/Alc/ambdec.h @@ -0,0 +1,46 @@ +#ifndef AMBDEC_H +#define AMBDEC_H + +#include "alstring.h" +#include "alMain.h" + +/* Helpers to read .ambdec configuration files. */ + +enum AmbDecScaleType { + ADS_N3D, + ADS_SN3D, + ADS_FuMa, +}; +typedef struct AmbDecConf { + al_string Description; + ALuint Version; /* Must be 3 */ + + ALuint ChanMask; + ALuint FreqBands; /* Must be 1 or 2 */ + ALuint NumSpeakers; + enum AmbDecScaleType CoeffScale; + + ALfloat XOverFreq; + ALfloat XOverRatio; + + struct { + al_string Name; + ALfloat Distance; + ALfloat Azimuth; + ALfloat Elevation; + al_string Connection; + } Speakers[MAX_OUTPUT_CHANNELS]; + + /* Unused when FreqBands == 1 */ + ALfloat LFOrderGain[MAX_AMBI_ORDER+1]; + ALfloat LFMatrix[MAX_OUTPUT_CHANNELS][MAX_AMBI_COEFFS]; + + ALfloat HFOrderGain[MAX_AMBI_ORDER+1]; + ALfloat HFMatrix[MAX_OUTPUT_CHANNELS][MAX_AMBI_COEFFS]; +} AmbDecConf; + +void ambdec_init(AmbDecConf *conf); +void ambdec_deinit(AmbDecConf *conf); +int ambdec_load(AmbDecConf *conf, const char *fname); + +#endif /* AMBDEC_H */ diff --git a/Engine/lib/openal-soft/Alc/backends/alsa.c b/Engine/lib/openal-soft/Alc/backends/alsa.c new file mode 100644 index 000000000..7a9045bb0 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/alsa.c @@ -0,0 +1,1394 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + +#include + + +static const ALCchar alsaDevice[] = "ALSA Default"; + + +#ifdef HAVE_DYNLOAD +#define ALSA_FUNCS(MAGIC) \ + MAGIC(snd_strerror); \ + MAGIC(snd_pcm_open); \ + MAGIC(snd_pcm_close); \ + MAGIC(snd_pcm_nonblock); \ + MAGIC(snd_pcm_frames_to_bytes); \ + MAGIC(snd_pcm_bytes_to_frames); \ + MAGIC(snd_pcm_hw_params_malloc); \ + MAGIC(snd_pcm_hw_params_free); \ + MAGIC(snd_pcm_hw_params_any); \ + MAGIC(snd_pcm_hw_params_current); \ + MAGIC(snd_pcm_hw_params_set_access); \ + MAGIC(snd_pcm_hw_params_set_format); \ + MAGIC(snd_pcm_hw_params_set_channels); \ + MAGIC(snd_pcm_hw_params_set_periods_near); \ + MAGIC(snd_pcm_hw_params_set_rate_near); \ + MAGIC(snd_pcm_hw_params_set_rate); \ + MAGIC(snd_pcm_hw_params_set_rate_resample); \ + MAGIC(snd_pcm_hw_params_set_buffer_time_near); \ + MAGIC(snd_pcm_hw_params_set_period_time_near); \ + MAGIC(snd_pcm_hw_params_set_buffer_size_near); \ + MAGIC(snd_pcm_hw_params_set_period_size_near); \ + MAGIC(snd_pcm_hw_params_set_buffer_size_min); \ + MAGIC(snd_pcm_hw_params_get_buffer_time_min); \ + MAGIC(snd_pcm_hw_params_get_buffer_time_max); \ + MAGIC(snd_pcm_hw_params_get_period_time_min); \ + MAGIC(snd_pcm_hw_params_get_period_time_max); \ + MAGIC(snd_pcm_hw_params_get_buffer_size); \ + MAGIC(snd_pcm_hw_params_get_period_size); \ + MAGIC(snd_pcm_hw_params_get_access); \ + MAGIC(snd_pcm_hw_params_get_periods); \ + MAGIC(snd_pcm_hw_params_test_format); \ + MAGIC(snd_pcm_hw_params_test_channels); \ + MAGIC(snd_pcm_hw_params); \ + MAGIC(snd_pcm_sw_params_malloc); \ + MAGIC(snd_pcm_sw_params_current); \ + MAGIC(snd_pcm_sw_params_set_avail_min); \ + MAGIC(snd_pcm_sw_params_set_stop_threshold); \ + MAGIC(snd_pcm_sw_params); \ + MAGIC(snd_pcm_sw_params_free); \ + MAGIC(snd_pcm_prepare); \ + MAGIC(snd_pcm_start); \ + MAGIC(snd_pcm_resume); \ + MAGIC(snd_pcm_reset); \ + MAGIC(snd_pcm_wait); \ + MAGIC(snd_pcm_delay); \ + MAGIC(snd_pcm_state); \ + MAGIC(snd_pcm_avail_update); \ + MAGIC(snd_pcm_areas_silence); \ + MAGIC(snd_pcm_mmap_begin); \ + MAGIC(snd_pcm_mmap_commit); \ + MAGIC(snd_pcm_readi); \ + MAGIC(snd_pcm_writei); \ + MAGIC(snd_pcm_drain); \ + MAGIC(snd_pcm_drop); \ + MAGIC(snd_pcm_recover); \ + MAGIC(snd_pcm_info_malloc); \ + MAGIC(snd_pcm_info_free); \ + MAGIC(snd_pcm_info_set_device); \ + MAGIC(snd_pcm_info_set_subdevice); \ + MAGIC(snd_pcm_info_set_stream); \ + MAGIC(snd_pcm_info_get_name); \ + MAGIC(snd_ctl_pcm_next_device); \ + MAGIC(snd_ctl_pcm_info); \ + MAGIC(snd_ctl_open); \ + MAGIC(snd_ctl_close); \ + MAGIC(snd_ctl_card_info_malloc); \ + MAGIC(snd_ctl_card_info_free); \ + MAGIC(snd_ctl_card_info); \ + MAGIC(snd_ctl_card_info_get_name); \ + MAGIC(snd_ctl_card_info_get_id); \ + MAGIC(snd_card_next); \ + MAGIC(snd_config_update_free_global) + +static void *alsa_handle; +#define MAKE_FUNC(f) static __typeof(f) * p##f +ALSA_FUNCS(MAKE_FUNC); +#undef MAKE_FUNC + +#define snd_strerror psnd_strerror +#define snd_pcm_open psnd_pcm_open +#define snd_pcm_close psnd_pcm_close +#define snd_pcm_nonblock psnd_pcm_nonblock +#define snd_pcm_frames_to_bytes psnd_pcm_frames_to_bytes +#define snd_pcm_bytes_to_frames psnd_pcm_bytes_to_frames +#define snd_pcm_hw_params_malloc psnd_pcm_hw_params_malloc +#define snd_pcm_hw_params_free psnd_pcm_hw_params_free +#define snd_pcm_hw_params_any psnd_pcm_hw_params_any +#define snd_pcm_hw_params_current psnd_pcm_hw_params_current +#define snd_pcm_hw_params_set_access psnd_pcm_hw_params_set_access +#define snd_pcm_hw_params_set_format psnd_pcm_hw_params_set_format +#define snd_pcm_hw_params_set_channels psnd_pcm_hw_params_set_channels +#define snd_pcm_hw_params_set_periods_near psnd_pcm_hw_params_set_periods_near +#define snd_pcm_hw_params_set_rate_near psnd_pcm_hw_params_set_rate_near +#define snd_pcm_hw_params_set_rate psnd_pcm_hw_params_set_rate +#define snd_pcm_hw_params_set_rate_resample psnd_pcm_hw_params_set_rate_resample +#define snd_pcm_hw_params_set_buffer_time_near psnd_pcm_hw_params_set_buffer_time_near +#define snd_pcm_hw_params_set_period_time_near psnd_pcm_hw_params_set_period_time_near +#define snd_pcm_hw_params_set_buffer_size_near psnd_pcm_hw_params_set_buffer_size_near +#define snd_pcm_hw_params_set_period_size_near psnd_pcm_hw_params_set_period_size_near +#define snd_pcm_hw_params_set_buffer_size_min psnd_pcm_hw_params_set_buffer_size_min +#define snd_pcm_hw_params_get_buffer_time_min psnd_pcm_hw_params_get_buffer_time_min +#define snd_pcm_hw_params_get_buffer_time_max psnd_pcm_hw_params_get_buffer_time_max +#define snd_pcm_hw_params_get_period_time_min psnd_pcm_hw_params_get_period_time_min +#define snd_pcm_hw_params_get_period_time_max psnd_pcm_hw_params_get_period_time_max +#define snd_pcm_hw_params_get_buffer_size psnd_pcm_hw_params_get_buffer_size +#define snd_pcm_hw_params_get_period_size psnd_pcm_hw_params_get_period_size +#define snd_pcm_hw_params_get_access psnd_pcm_hw_params_get_access +#define snd_pcm_hw_params_get_periods psnd_pcm_hw_params_get_periods +#define snd_pcm_hw_params_test_format psnd_pcm_hw_params_test_format +#define snd_pcm_hw_params_test_channels psnd_pcm_hw_params_test_channels +#define snd_pcm_hw_params psnd_pcm_hw_params +#define snd_pcm_sw_params_malloc psnd_pcm_sw_params_malloc +#define snd_pcm_sw_params_current psnd_pcm_sw_params_current +#define snd_pcm_sw_params_set_avail_min psnd_pcm_sw_params_set_avail_min +#define snd_pcm_sw_params_set_stop_threshold psnd_pcm_sw_params_set_stop_threshold +#define snd_pcm_sw_params psnd_pcm_sw_params +#define snd_pcm_sw_params_free psnd_pcm_sw_params_free +#define snd_pcm_prepare psnd_pcm_prepare +#define snd_pcm_start psnd_pcm_start +#define snd_pcm_resume psnd_pcm_resume +#define snd_pcm_reset psnd_pcm_reset +#define snd_pcm_wait psnd_pcm_wait +#define snd_pcm_delay psnd_pcm_delay +#define snd_pcm_state psnd_pcm_state +#define snd_pcm_avail_update psnd_pcm_avail_update +#define snd_pcm_areas_silence psnd_pcm_areas_silence +#define snd_pcm_mmap_begin psnd_pcm_mmap_begin +#define snd_pcm_mmap_commit psnd_pcm_mmap_commit +#define snd_pcm_readi psnd_pcm_readi +#define snd_pcm_writei psnd_pcm_writei +#define snd_pcm_drain psnd_pcm_drain +#define snd_pcm_drop psnd_pcm_drop +#define snd_pcm_recover psnd_pcm_recover +#define snd_pcm_info_malloc psnd_pcm_info_malloc +#define snd_pcm_info_free psnd_pcm_info_free +#define snd_pcm_info_set_device psnd_pcm_info_set_device +#define snd_pcm_info_set_subdevice psnd_pcm_info_set_subdevice +#define snd_pcm_info_set_stream psnd_pcm_info_set_stream +#define snd_pcm_info_get_name psnd_pcm_info_get_name +#define snd_ctl_pcm_next_device psnd_ctl_pcm_next_device +#define snd_ctl_pcm_info psnd_ctl_pcm_info +#define snd_ctl_open psnd_ctl_open +#define snd_ctl_close psnd_ctl_close +#define snd_ctl_card_info_malloc psnd_ctl_card_info_malloc +#define snd_ctl_card_info_free psnd_ctl_card_info_free +#define snd_ctl_card_info psnd_ctl_card_info +#define snd_ctl_card_info_get_name psnd_ctl_card_info_get_name +#define snd_ctl_card_info_get_id psnd_ctl_card_info_get_id +#define snd_card_next psnd_card_next +#define snd_config_update_free_global psnd_config_update_free_global +#endif + + +static ALCboolean alsa_load(void) +{ + ALCboolean error = ALC_FALSE; + +#ifdef HAVE_DYNLOAD + if(!alsa_handle) + { + alsa_handle = LoadLib("libasound.so.2"); + if(!alsa_handle) + return ALC_FALSE; + + error = ALC_FALSE; +#define LOAD_FUNC(f) do { \ + p##f = GetSymbol(alsa_handle, #f); \ + if(p##f == NULL) { \ + error = ALC_TRUE; \ + } \ +} while(0) + ALSA_FUNCS(LOAD_FUNC); +#undef LOAD_FUNC + + if(error) + { + CloseLib(alsa_handle); + alsa_handle = NULL; + return ALC_FALSE; + } + } +#endif + + return !error; +} + + +typedef struct { + al_string name; + al_string device_name; +} DevMap; +TYPEDEF_VECTOR(DevMap, vector_DevMap) + +static vector_DevMap PlaybackDevices; +static vector_DevMap CaptureDevices; + +static void clear_devlist(vector_DevMap *devlist) +{ +#define FREE_DEV(i) do { \ + AL_STRING_DEINIT((i)->name); \ + AL_STRING_DEINIT((i)->device_name); \ +} while(0) + VECTOR_FOR_EACH(DevMap, *devlist, FREE_DEV); + VECTOR_RESIZE(*devlist, 0, 0); +#undef FREE_DEV +} + + +static const char *prefix_name(snd_pcm_stream_t stream) +{ + assert(stream == SND_PCM_STREAM_PLAYBACK || stream == SND_PCM_STREAM_CAPTURE); + return (stream==SND_PCM_STREAM_PLAYBACK) ? "device-prefix" : "capture-prefix"; +} + +static void probe_devices(snd_pcm_stream_t stream, vector_DevMap *DeviceList) +{ + const char *main_prefix = "plughw:"; + snd_ctl_t *handle; + snd_ctl_card_info_t *info; + snd_pcm_info_t *pcminfo; + int card, err, dev; + DevMap entry; + + clear_devlist(DeviceList); + + snd_ctl_card_info_malloc(&info); + snd_pcm_info_malloc(&pcminfo); + + AL_STRING_INIT(entry.name); + AL_STRING_INIT(entry.device_name); + al_string_copy_cstr(&entry.name, alsaDevice); + al_string_copy_cstr(&entry.device_name, GetConfigValue(NULL, "alsa", (stream==SND_PCM_STREAM_PLAYBACK) ? + "device" : "capture", "default")); + VECTOR_PUSH_BACK(*DeviceList, entry); + + card = -1; + if((err=snd_card_next(&card)) < 0) + ERR("Failed to find a card: %s\n", snd_strerror(err)); + ConfigValueStr(NULL, "alsa", prefix_name(stream), &main_prefix); + while(card >= 0) + { + const char *card_prefix = main_prefix; + const char *cardname, *cardid; + char name[256]; + + snprintf(name, sizeof(name), "hw:%d", card); + if((err = snd_ctl_open(&handle, name, 0)) < 0) + { + ERR("control open (hw:%d): %s\n", card, snd_strerror(err)); + goto next_card; + } + if((err = snd_ctl_card_info(handle, info)) < 0) + { + ERR("control hardware info (hw:%d): %s\n", card, snd_strerror(err)); + snd_ctl_close(handle); + goto next_card; + } + + cardname = snd_ctl_card_info_get_name(info); + cardid = snd_ctl_card_info_get_id(info); + + snprintf(name, sizeof(name), "%s-%s", prefix_name(stream), cardid); + ConfigValueStr(NULL, "alsa", name, &card_prefix); + + dev = -1; + while(1) + { + const char *device_prefix = card_prefix; + const char *devname; + char device[128]; + + if(snd_ctl_pcm_next_device(handle, &dev) < 0) + ERR("snd_ctl_pcm_next_device failed\n"); + if(dev < 0) + break; + + snd_pcm_info_set_device(pcminfo, dev); + snd_pcm_info_set_subdevice(pcminfo, 0); + snd_pcm_info_set_stream(pcminfo, stream); + if((err = snd_ctl_pcm_info(handle, pcminfo)) < 0) { + if(err != -ENOENT) + ERR("control digital audio info (hw:%d): %s\n", card, snd_strerror(err)); + continue; + } + + devname = snd_pcm_info_get_name(pcminfo); + + snprintf(name, sizeof(name), "%s-%s-%d", prefix_name(stream), cardid, dev); + ConfigValueStr(NULL, "alsa", name, &device_prefix); + + snprintf(name, sizeof(name), "%s, %s (CARD=%s,DEV=%d)", + cardname, devname, cardid, dev); + snprintf(device, sizeof(device), "%sCARD=%s,DEV=%d", + device_prefix, cardid, dev); + + TRACE("Got device \"%s\", \"%s\"\n", name, device); + AL_STRING_INIT(entry.name); + AL_STRING_INIT(entry.device_name); + al_string_copy_cstr(&entry.name, name); + al_string_copy_cstr(&entry.device_name, device); + VECTOR_PUSH_BACK(*DeviceList, entry); + } + snd_ctl_close(handle); + next_card: + if(snd_card_next(&card) < 0) { + ERR("snd_card_next failed\n"); + break; + } + } + + snd_pcm_info_free(pcminfo); + snd_ctl_card_info_free(info); +} + + +static int verify_state(snd_pcm_t *handle) +{ + snd_pcm_state_t state = snd_pcm_state(handle); + int err; + + switch(state) + { + case SND_PCM_STATE_OPEN: + case SND_PCM_STATE_SETUP: + case SND_PCM_STATE_PREPARED: + case SND_PCM_STATE_RUNNING: + case SND_PCM_STATE_DRAINING: + case SND_PCM_STATE_PAUSED: + /* All Okay */ + break; + + case SND_PCM_STATE_XRUN: + if((err=snd_pcm_recover(handle, -EPIPE, 1)) < 0) + return err; + break; + case SND_PCM_STATE_SUSPENDED: + if((err=snd_pcm_recover(handle, -ESTRPIPE, 1)) < 0) + return err; + break; + case SND_PCM_STATE_DISCONNECTED: + return -ENODEV; + } + + return state; +} + + +typedef struct ALCplaybackAlsa { + DERIVE_FROM_TYPE(ALCbackend); + + snd_pcm_t *pcmHandle; + + ALvoid *buffer; + ALsizei size; + + volatile int killNow; + althrd_t thread; +} ALCplaybackAlsa; + +static int ALCplaybackAlsa_mixerProc(void *ptr); +static int ALCplaybackAlsa_mixerNoMMapProc(void *ptr); + +static void ALCplaybackAlsa_Construct(ALCplaybackAlsa *self, ALCdevice *device); +static DECLARE_FORWARD(ALCplaybackAlsa, ALCbackend, void, Destruct) +static ALCenum ALCplaybackAlsa_open(ALCplaybackAlsa *self, const ALCchar *name); +static void ALCplaybackAlsa_close(ALCplaybackAlsa *self); +static ALCboolean ALCplaybackAlsa_reset(ALCplaybackAlsa *self); +static ALCboolean ALCplaybackAlsa_start(ALCplaybackAlsa *self); +static void ALCplaybackAlsa_stop(ALCplaybackAlsa *self); +static DECLARE_FORWARD2(ALCplaybackAlsa, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCplaybackAlsa, ALCbackend, ALCuint, availableSamples) +static ClockLatency ALCplaybackAlsa_getClockLatency(ALCplaybackAlsa *self); +static DECLARE_FORWARD(ALCplaybackAlsa, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCplaybackAlsa, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCplaybackAlsa) + +DEFINE_ALCBACKEND_VTABLE(ALCplaybackAlsa); + + +static void ALCplaybackAlsa_Construct(ALCplaybackAlsa *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCplaybackAlsa, ALCbackend, self); +} + + +static int ALCplaybackAlsa_mixerProc(void *ptr) +{ + ALCplaybackAlsa *self = (ALCplaybackAlsa*)ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const snd_pcm_channel_area_t *areas = NULL; + snd_pcm_uframes_t update_size, num_updates; + snd_pcm_sframes_t avail, commitres; + snd_pcm_uframes_t offset, frames; + char *WritePtr; + int err; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + update_size = device->UpdateSize; + num_updates = device->NumUpdates; + while(!self->killNow) + { + int state = verify_state(self->pcmHandle); + if(state < 0) + { + ERR("Invalid state detected: %s\n", snd_strerror(state)); + ALCplaybackAlsa_lock(self); + aluHandleDisconnect(device); + ALCplaybackAlsa_unlock(self); + break; + } + + avail = snd_pcm_avail_update(self->pcmHandle); + if(avail < 0) + { + ERR("available update failed: %s\n", snd_strerror(avail)); + continue; + } + + if((snd_pcm_uframes_t)avail > update_size*(num_updates+1)) + { + WARN("available samples exceeds the buffer size\n"); + snd_pcm_reset(self->pcmHandle); + continue; + } + + // make sure there's frames to process + if((snd_pcm_uframes_t)avail < update_size) + { + if(state != SND_PCM_STATE_RUNNING) + { + err = snd_pcm_start(self->pcmHandle); + if(err < 0) + { + ERR("start failed: %s\n", snd_strerror(err)); + continue; + } + } + if(snd_pcm_wait(self->pcmHandle, 1000) == 0) + ERR("Wait timeout... buffer size too low?\n"); + continue; + } + avail -= avail%update_size; + + // it is possible that contiguous areas are smaller, thus we use a loop + ALCplaybackAlsa_lock(self); + while(avail > 0) + { + frames = avail; + + err = snd_pcm_mmap_begin(self->pcmHandle, &areas, &offset, &frames); + if(err < 0) + { + ERR("mmap begin error: %s\n", snd_strerror(err)); + break; + } + + WritePtr = (char*)areas->addr + (offset * areas->step / 8); + aluMixData(device, WritePtr, frames); + + commitres = snd_pcm_mmap_commit(self->pcmHandle, offset, frames); + if(commitres < 0 || (commitres-frames) != 0) + { + ERR("mmap commit error: %s\n", + snd_strerror(commitres >= 0 ? -EPIPE : commitres)); + break; + } + + avail -= frames; + } + ALCplaybackAlsa_unlock(self); + } + + return 0; +} + +static int ALCplaybackAlsa_mixerNoMMapProc(void *ptr) +{ + ALCplaybackAlsa *self = (ALCplaybackAlsa*)ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + snd_pcm_uframes_t update_size, num_updates; + snd_pcm_sframes_t avail; + char *WritePtr; + int err; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + update_size = device->UpdateSize; + num_updates = device->NumUpdates; + while(!self->killNow) + { + int state = verify_state(self->pcmHandle); + if(state < 0) + { + ERR("Invalid state detected: %s\n", snd_strerror(state)); + ALCplaybackAlsa_lock(self); + aluHandleDisconnect(device); + ALCplaybackAlsa_unlock(self); + break; + } + + avail = snd_pcm_avail_update(self->pcmHandle); + if(avail < 0) + { + ERR("available update failed: %s\n", snd_strerror(avail)); + continue; + } + + if((snd_pcm_uframes_t)avail > update_size*num_updates) + { + WARN("available samples exceeds the buffer size\n"); + snd_pcm_reset(self->pcmHandle); + continue; + } + + if((snd_pcm_uframes_t)avail < update_size) + { + if(state != SND_PCM_STATE_RUNNING) + { + err = snd_pcm_start(self->pcmHandle); + if(err < 0) + { + ERR("start failed: %s\n", snd_strerror(err)); + continue; + } + } + if(snd_pcm_wait(self->pcmHandle, 1000) == 0) + ERR("Wait timeout... buffer size too low?\n"); + continue; + } + + ALCplaybackAlsa_lock(self); + WritePtr = self->buffer; + avail = snd_pcm_bytes_to_frames(self->pcmHandle, self->size); + aluMixData(device, WritePtr, avail); + + while(avail > 0) + { + int ret = snd_pcm_writei(self->pcmHandle, WritePtr, avail); + switch (ret) + { + case -EAGAIN: + continue; +#if ESTRPIPE != EPIPE + case -ESTRPIPE: +#endif + case -EPIPE: + case -EINTR: + ret = snd_pcm_recover(self->pcmHandle, ret, 1); + if(ret < 0) + avail = 0; + break; + default: + if (ret >= 0) + { + WritePtr += snd_pcm_frames_to_bytes(self->pcmHandle, ret); + avail -= ret; + } + break; + } + if (ret < 0) + { + ret = snd_pcm_prepare(self->pcmHandle); + if(ret < 0) + break; + } + } + ALCplaybackAlsa_unlock(self); + } + + return 0; +} + + +static ALCenum ALCplaybackAlsa_open(ALCplaybackAlsa *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const char *driver = NULL; + int err; + + if(name) + { + const DevMap *iter; + + if(VECTOR_SIZE(PlaybackDevices) == 0) + probe_devices(SND_PCM_STREAM_PLAYBACK, &PlaybackDevices); + +#define MATCH_NAME(i) (al_string_cmp_cstr((i)->name, name) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(PlaybackDevices)) + return ALC_INVALID_VALUE; + driver = al_string_get_cstr(iter->device_name); + } + else + { + name = alsaDevice; + driver = GetConfigValue(NULL, "alsa", "device", "default"); + } + + TRACE("Opening device \"%s\"\n", driver); + err = snd_pcm_open(&self->pcmHandle, driver, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); + if(err < 0) + { + ERR("Could not open playback device '%s': %s\n", driver, snd_strerror(err)); + return ALC_OUT_OF_MEMORY; + } + + /* Free alsa's global config tree. Otherwise valgrind reports a ton of leaks. */ + snd_config_update_free_global(); + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCplaybackAlsa_close(ALCplaybackAlsa *self) +{ + snd_pcm_close(self->pcmHandle); +} + +static ALCboolean ALCplaybackAlsa_reset(ALCplaybackAlsa *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + snd_pcm_uframes_t periodSizeInFrames; + unsigned int periodLen, bufferLen; + snd_pcm_sw_params_t *sp = NULL; + snd_pcm_hw_params_t *hp = NULL; + snd_pcm_format_t format = -1; + snd_pcm_access_t access; + unsigned int periods; + unsigned int rate; + const char *funcerr; + int allowmmap; + int dir; + int err; + + switch(device->FmtType) + { + case DevFmtByte: + format = SND_PCM_FORMAT_S8; + break; + case DevFmtUByte: + format = SND_PCM_FORMAT_U8; + break; + case DevFmtShort: + format = SND_PCM_FORMAT_S16; + break; + case DevFmtUShort: + format = SND_PCM_FORMAT_U16; + break; + case DevFmtInt: + format = SND_PCM_FORMAT_S32; + break; + case DevFmtUInt: + format = SND_PCM_FORMAT_U32; + break; + case DevFmtFloat: + format = SND_PCM_FORMAT_FLOAT; + break; + } + + allowmmap = GetConfigValueBool(al_string_get_cstr(device->DeviceName), "alsa", "mmap", 1); + periods = device->NumUpdates; + periodLen = (ALuint64)device->UpdateSize * 1000000 / device->Frequency; + bufferLen = periodLen * periods; + rate = device->Frequency; + + snd_pcm_hw_params_malloc(&hp); +#define CHECK(x) if((funcerr=#x),(err=(x)) < 0) goto error + CHECK(snd_pcm_hw_params_any(self->pcmHandle, hp)); + /* set interleaved access */ + if(!allowmmap || snd_pcm_hw_params_set_access(self->pcmHandle, hp, SND_PCM_ACCESS_MMAP_INTERLEAVED) < 0) + { + /* No mmap */ + CHECK(snd_pcm_hw_params_set_access(self->pcmHandle, hp, SND_PCM_ACCESS_RW_INTERLEAVED)); + } + /* test and set format (implicitly sets sample bits) */ + if(snd_pcm_hw_params_test_format(self->pcmHandle, hp, format) < 0) + { + static const struct { + snd_pcm_format_t format; + enum DevFmtType fmttype; + } formatlist[] = { + { SND_PCM_FORMAT_FLOAT, DevFmtFloat }, + { SND_PCM_FORMAT_S32, DevFmtInt }, + { SND_PCM_FORMAT_U32, DevFmtUInt }, + { SND_PCM_FORMAT_S16, DevFmtShort }, + { SND_PCM_FORMAT_U16, DevFmtUShort }, + { SND_PCM_FORMAT_S8, DevFmtByte }, + { SND_PCM_FORMAT_U8, DevFmtUByte }, + }; + size_t k; + + for(k = 0;k < COUNTOF(formatlist);k++) + { + format = formatlist[k].format; + if(snd_pcm_hw_params_test_format(self->pcmHandle, hp, format) >= 0) + { + device->FmtType = formatlist[k].fmttype; + break; + } + } + } + CHECK(snd_pcm_hw_params_set_format(self->pcmHandle, hp, format)); + /* test and set channels (implicitly sets frame bits) */ + if(snd_pcm_hw_params_test_channels(self->pcmHandle, hp, ChannelsFromDevFmt(device->FmtChans)) < 0) + { + static const enum DevFmtChannels channellist[] = { + DevFmtStereo, + DevFmtQuad, + DevFmtX51, + DevFmtX71, + DevFmtMono, + }; + size_t k; + + for(k = 0;k < COUNTOF(channellist);k++) + { + if(snd_pcm_hw_params_test_channels(self->pcmHandle, hp, ChannelsFromDevFmt(channellist[k])) >= 0) + { + device->FmtChans = channellist[k]; + break; + } + } + } + CHECK(snd_pcm_hw_params_set_channels(self->pcmHandle, hp, ChannelsFromDevFmt(device->FmtChans))); + /* set rate (implicitly constrains period/buffer parameters) */ + if(!GetConfigValueBool(al_string_get_cstr(device->DeviceName), "alsa", "allow-resampler", 0) || + !(device->Flags&DEVICE_FREQUENCY_REQUEST)) + { + if(snd_pcm_hw_params_set_rate_resample(self->pcmHandle, hp, 0) < 0) + ERR("Failed to disable ALSA resampler\n"); + } + else if(snd_pcm_hw_params_set_rate_resample(self->pcmHandle, hp, 1) < 0) + ERR("Failed to enable ALSA resampler\n"); + CHECK(snd_pcm_hw_params_set_rate_near(self->pcmHandle, hp, &rate, NULL)); + /* set buffer time (implicitly constrains period/buffer parameters) */ + if((err=snd_pcm_hw_params_set_buffer_time_near(self->pcmHandle, hp, &bufferLen, NULL)) < 0) + ERR("snd_pcm_hw_params_set_buffer_time_near failed: %s\n", snd_strerror(err)); + /* set period time (implicitly sets buffer size/bytes/time and period size/bytes) */ + if((err=snd_pcm_hw_params_set_period_time_near(self->pcmHandle, hp, &periodLen, NULL)) < 0) + ERR("snd_pcm_hw_params_set_period_time_near failed: %s\n", snd_strerror(err)); + /* install and prepare hardware configuration */ + CHECK(snd_pcm_hw_params(self->pcmHandle, hp)); + /* retrieve configuration info */ + CHECK(snd_pcm_hw_params_get_access(hp, &access)); + CHECK(snd_pcm_hw_params_get_period_size(hp, &periodSizeInFrames, NULL)); + CHECK(snd_pcm_hw_params_get_periods(hp, &periods, &dir)); + if(dir != 0) + WARN("Inexact period count: %u (%d)\n", periods, dir); + + snd_pcm_hw_params_free(hp); + hp = NULL; + snd_pcm_sw_params_malloc(&sp); + + CHECK(snd_pcm_sw_params_current(self->pcmHandle, sp)); + CHECK(snd_pcm_sw_params_set_avail_min(self->pcmHandle, sp, periodSizeInFrames)); + CHECK(snd_pcm_sw_params_set_stop_threshold(self->pcmHandle, sp, periodSizeInFrames*periods)); + CHECK(snd_pcm_sw_params(self->pcmHandle, sp)); +#undef CHECK + snd_pcm_sw_params_free(sp); + sp = NULL; + + device->NumUpdates = periods; + device->UpdateSize = periodSizeInFrames; + device->Frequency = rate; + + SetDefaultChannelOrder(device); + + return ALC_TRUE; + +error: + ERR("%s failed: %s\n", funcerr, snd_strerror(err)); + if(hp) snd_pcm_hw_params_free(hp); + if(sp) snd_pcm_sw_params_free(sp); + return ALC_FALSE; +} + +static ALCboolean ALCplaybackAlsa_start(ALCplaybackAlsa *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + int (*thread_func)(void*) = NULL; + snd_pcm_hw_params_t *hp = NULL; + snd_pcm_access_t access; + const char *funcerr; + int err; + + snd_pcm_hw_params_malloc(&hp); +#define CHECK(x) if((funcerr=#x),(err=(x)) < 0) goto error + CHECK(snd_pcm_hw_params_current(self->pcmHandle, hp)); + /* retrieve configuration info */ + CHECK(snd_pcm_hw_params_get_access(hp, &access)); +#undef CHECK + snd_pcm_hw_params_free(hp); + hp = NULL; + + self->size = snd_pcm_frames_to_bytes(self->pcmHandle, device->UpdateSize); + if(access == SND_PCM_ACCESS_RW_INTERLEAVED) + { + self->buffer = al_malloc(16, self->size); + if(!self->buffer) + { + ERR("buffer malloc failed\n"); + return ALC_FALSE; + } + thread_func = ALCplaybackAlsa_mixerNoMMapProc; + } + else + { + err = snd_pcm_prepare(self->pcmHandle); + if(err < 0) + { + ERR("snd_pcm_prepare(data->pcmHandle) failed: %s\n", snd_strerror(err)); + return ALC_FALSE; + } + thread_func = ALCplaybackAlsa_mixerProc; + } + self->killNow = 0; + if(althrd_create(&self->thread, thread_func, self) != althrd_success) + { + ERR("Could not create playback thread\n"); + al_free(self->buffer); + self->buffer = NULL; + return ALC_FALSE; + } + + return ALC_TRUE; + +error: + ERR("%s failed: %s\n", funcerr, snd_strerror(err)); + if(hp) snd_pcm_hw_params_free(hp); + return ALC_FALSE; +} + +static void ALCplaybackAlsa_stop(ALCplaybackAlsa *self) +{ + int res; + + if(self->killNow) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + al_free(self->buffer); + self->buffer = NULL; +} + +static ClockLatency ALCplaybackAlsa_getClockLatency(ALCplaybackAlsa *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + snd_pcm_sframes_t delay = 0; + ClockLatency ret; + int err; + + ALCplaybackAlsa_lock(self); + ret.ClockTime = GetDeviceClockTime(device); + if((err=snd_pcm_delay(self->pcmHandle, &delay)) < 0) + { + ERR("Failed to get pcm delay: %s\n", snd_strerror(err)); + delay = 0; + } + if(delay < 0) delay = 0; + ret.Latency = delay * DEVICE_CLOCK_RES / device->Frequency; + ALCplaybackAlsa_unlock(self); + + return ret; +} + + +typedef struct ALCcaptureAlsa { + DERIVE_FROM_TYPE(ALCbackend); + + snd_pcm_t *pcmHandle; + + ALvoid *buffer; + ALsizei size; + + ALboolean doCapture; + ll_ringbuffer_t *ring; + + snd_pcm_sframes_t last_avail; +} ALCcaptureAlsa; + +static void ALCcaptureAlsa_Construct(ALCcaptureAlsa *self, ALCdevice *device); +static DECLARE_FORWARD(ALCcaptureAlsa, ALCbackend, void, Destruct) +static ALCenum ALCcaptureAlsa_open(ALCcaptureAlsa *self, const ALCchar *name); +static void ALCcaptureAlsa_close(ALCcaptureAlsa *self); +static DECLARE_FORWARD(ALCcaptureAlsa, ALCbackend, ALCboolean, reset) +static ALCboolean ALCcaptureAlsa_start(ALCcaptureAlsa *self); +static void ALCcaptureAlsa_stop(ALCcaptureAlsa *self); +static ALCenum ALCcaptureAlsa_captureSamples(ALCcaptureAlsa *self, ALCvoid *buffer, ALCuint samples); +static ALCuint ALCcaptureAlsa_availableSamples(ALCcaptureAlsa *self); +static ClockLatency ALCcaptureAlsa_getClockLatency(ALCcaptureAlsa *self); +static DECLARE_FORWARD(ALCcaptureAlsa, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCcaptureAlsa, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCcaptureAlsa) + +DEFINE_ALCBACKEND_VTABLE(ALCcaptureAlsa); + + +static void ALCcaptureAlsa_Construct(ALCcaptureAlsa *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCcaptureAlsa, ALCbackend, self); +} + + +static ALCenum ALCcaptureAlsa_open(ALCcaptureAlsa *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const char *driver = NULL; + snd_pcm_hw_params_t *hp; + snd_pcm_uframes_t bufferSizeInFrames; + snd_pcm_uframes_t periodSizeInFrames; + ALboolean needring = AL_FALSE; + snd_pcm_format_t format = -1; + const char *funcerr; + int err; + + if(name) + { + const DevMap *iter; + + if(VECTOR_SIZE(CaptureDevices) == 0) + probe_devices(SND_PCM_STREAM_CAPTURE, &CaptureDevices); + +#define MATCH_NAME(i) (al_string_cmp_cstr((i)->name, name) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(CaptureDevices)) + return ALC_INVALID_VALUE; + driver = al_string_get_cstr(iter->device_name); + } + else + { + name = alsaDevice; + driver = GetConfigValue(NULL, "alsa", "capture", "default"); + } + + TRACE("Opening device \"%s\"\n", driver); + err = snd_pcm_open(&self->pcmHandle, driver, SND_PCM_STREAM_CAPTURE, SND_PCM_NONBLOCK); + if(err < 0) + { + ERR("Could not open capture device '%s': %s\n", driver, snd_strerror(err)); + return ALC_INVALID_VALUE; + } + + /* Free alsa's global config tree. Otherwise valgrind reports a ton of leaks. */ + snd_config_update_free_global(); + + switch(device->FmtType) + { + case DevFmtByte: + format = SND_PCM_FORMAT_S8; + break; + case DevFmtUByte: + format = SND_PCM_FORMAT_U8; + break; + case DevFmtShort: + format = SND_PCM_FORMAT_S16; + break; + case DevFmtUShort: + format = SND_PCM_FORMAT_U16; + break; + case DevFmtInt: + format = SND_PCM_FORMAT_S32; + break; + case DevFmtUInt: + format = SND_PCM_FORMAT_U32; + break; + case DevFmtFloat: + format = SND_PCM_FORMAT_FLOAT; + break; + } + + funcerr = NULL; + bufferSizeInFrames = maxu(device->UpdateSize*device->NumUpdates, + 100*device->Frequency/1000); + periodSizeInFrames = minu(bufferSizeInFrames, 25*device->Frequency/1000); + + snd_pcm_hw_params_malloc(&hp); +#define CHECK(x) if((funcerr=#x),(err=(x)) < 0) goto error + CHECK(snd_pcm_hw_params_any(self->pcmHandle, hp)); + /* set interleaved access */ + CHECK(snd_pcm_hw_params_set_access(self->pcmHandle, hp, SND_PCM_ACCESS_RW_INTERLEAVED)); + /* set format (implicitly sets sample bits) */ + CHECK(snd_pcm_hw_params_set_format(self->pcmHandle, hp, format)); + /* set channels (implicitly sets frame bits) */ + CHECK(snd_pcm_hw_params_set_channels(self->pcmHandle, hp, ChannelsFromDevFmt(device->FmtChans))); + /* set rate (implicitly constrains period/buffer parameters) */ + CHECK(snd_pcm_hw_params_set_rate(self->pcmHandle, hp, device->Frequency, 0)); + /* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */ + if(snd_pcm_hw_params_set_buffer_size_min(self->pcmHandle, hp, &bufferSizeInFrames) < 0) + { + TRACE("Buffer too large, using intermediate ring buffer\n"); + needring = AL_TRUE; + CHECK(snd_pcm_hw_params_set_buffer_size_near(self->pcmHandle, hp, &bufferSizeInFrames)); + } + /* set buffer size in frame units (implicitly sets period size/bytes/time and buffer time/bytes) */ + CHECK(snd_pcm_hw_params_set_period_size_near(self->pcmHandle, hp, &periodSizeInFrames, NULL)); + /* install and prepare hardware configuration */ + CHECK(snd_pcm_hw_params(self->pcmHandle, hp)); + /* retrieve configuration info */ + CHECK(snd_pcm_hw_params_get_period_size(hp, &periodSizeInFrames, NULL)); +#undef CHECK + snd_pcm_hw_params_free(hp); + hp = NULL; + + if(needring) + { + self->ring = ll_ringbuffer_create( + device->UpdateSize*device->NumUpdates + 1, + FrameSizeFromDevFmt(device->FmtChans, device->FmtType) + ); + if(!self->ring) + { + ERR("ring buffer create failed\n"); + goto error2; + } + } + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; + +error: + ERR("%s failed: %s\n", funcerr, snd_strerror(err)); + if(hp) snd_pcm_hw_params_free(hp); + +error2: + ll_ringbuffer_free(self->ring); + self->ring = NULL; + snd_pcm_close(self->pcmHandle); + + return ALC_INVALID_VALUE; +} + +static void ALCcaptureAlsa_close(ALCcaptureAlsa *self) +{ + snd_pcm_close(self->pcmHandle); + ll_ringbuffer_free(self->ring); + + al_free(self->buffer); + self->buffer = NULL; +} + +static ALCboolean ALCcaptureAlsa_start(ALCcaptureAlsa *self) +{ + int err = snd_pcm_start(self->pcmHandle); + if(err < 0) + { + ERR("start failed: %s\n", snd_strerror(err)); + aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice); + return ALC_FALSE; + } + + self->doCapture = AL_TRUE; + return ALC_TRUE; +} + +static void ALCcaptureAlsa_stop(ALCcaptureAlsa *self) +{ + ALCuint avail; + int err; + + /* OpenAL requires access to unread audio after stopping, but ALSA's + * snd_pcm_drain is unreliable and snd_pcm_drop drops it. Capture what's + * available now so it'll be available later after the drop. */ + avail = ALCcaptureAlsa_availableSamples(self); + if(!self->ring && avail > 0) + { + /* The ring buffer implicitly captures when checking availability. + * Direct access needs to explicitly capture it into temp storage. */ + ALsizei size; + void *ptr; + + size = snd_pcm_frames_to_bytes(self->pcmHandle, avail); + ptr = al_malloc(16, size); + if(ptr) + { + ALCcaptureAlsa_captureSamples(self, ptr, avail); + al_free(self->buffer); + self->buffer = ptr; + self->size = size; + } + } + err = snd_pcm_drop(self->pcmHandle); + if(err < 0) + ERR("drop failed: %s\n", snd_strerror(err)); + self->doCapture = AL_FALSE; +} + +static ALCenum ALCcaptureAlsa_captureSamples(ALCcaptureAlsa *self, ALCvoid *buffer, ALCuint samples) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + + if(self->ring) + { + ll_ringbuffer_read(self->ring, buffer, samples); + return ALC_NO_ERROR; + } + + self->last_avail -= samples; + while(device->Connected && samples > 0) + { + snd_pcm_sframes_t amt = 0; + + if(self->size > 0) + { + /* First get any data stored from the last stop */ + amt = snd_pcm_bytes_to_frames(self->pcmHandle, self->size); + if((snd_pcm_uframes_t)amt > samples) amt = samples; + + amt = snd_pcm_frames_to_bytes(self->pcmHandle, amt); + memcpy(buffer, self->buffer, amt); + + if(self->size > amt) + { + memmove(self->buffer, self->buffer+amt, self->size - amt); + self->size -= amt; + } + else + { + al_free(self->buffer); + self->buffer = NULL; + self->size = 0; + } + amt = snd_pcm_bytes_to_frames(self->pcmHandle, amt); + } + else if(self->doCapture) + amt = snd_pcm_readi(self->pcmHandle, buffer, samples); + if(amt < 0) + { + ERR("read error: %s\n", snd_strerror(amt)); + + if(amt == -EAGAIN) + continue; + if((amt=snd_pcm_recover(self->pcmHandle, amt, 1)) >= 0) + { + amt = snd_pcm_start(self->pcmHandle); + if(amt >= 0) + amt = snd_pcm_avail_update(self->pcmHandle); + } + if(amt < 0) + { + ERR("restore error: %s\n", snd_strerror(amt)); + aluHandleDisconnect(device); + break; + } + /* If the amount available is less than what's asked, we lost it + * during recovery. So just give silence instead. */ + if((snd_pcm_uframes_t)amt < samples) + break; + continue; + } + + buffer = (ALbyte*)buffer + amt; + samples -= amt; + } + if(samples > 0) + memset(buffer, ((device->FmtType == DevFmtUByte) ? 0x80 : 0), + snd_pcm_frames_to_bytes(self->pcmHandle, samples)); + + return ALC_NO_ERROR; +} + +static ALCuint ALCcaptureAlsa_availableSamples(ALCcaptureAlsa *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + snd_pcm_sframes_t avail = 0; + + if(device->Connected && self->doCapture) + avail = snd_pcm_avail_update(self->pcmHandle); + if(avail < 0) + { + ERR("avail update failed: %s\n", snd_strerror(avail)); + + if((avail=snd_pcm_recover(self->pcmHandle, avail, 1)) >= 0) + { + if(self->doCapture) + avail = snd_pcm_start(self->pcmHandle); + if(avail >= 0) + avail = snd_pcm_avail_update(self->pcmHandle); + } + if(avail < 0) + { + ERR("restore error: %s\n", snd_strerror(avail)); + aluHandleDisconnect(device); + } + } + + if(!self->ring) + { + if(avail < 0) avail = 0; + avail += snd_pcm_bytes_to_frames(self->pcmHandle, self->size); + if(avail > self->last_avail) self->last_avail = avail; + return self->last_avail; + } + + while(avail > 0) + { + ll_ringbuffer_data_t vec[2]; + snd_pcm_sframes_t amt; + + ll_ringbuffer_get_write_vector(self->ring, vec); + if(vec[0].len == 0) break; + + amt = (vec[0].len < (snd_pcm_uframes_t)avail) ? + vec[0].len : (snd_pcm_uframes_t)avail; + amt = snd_pcm_readi(self->pcmHandle, vec[0].buf, amt); + if(amt < 0) + { + ERR("read error: %s\n", snd_strerror(amt)); + + if(amt == -EAGAIN) + continue; + if((amt=snd_pcm_recover(self->pcmHandle, amt, 1)) >= 0) + { + if(self->doCapture) + amt = snd_pcm_start(self->pcmHandle); + if(amt >= 0) + amt = snd_pcm_avail_update(self->pcmHandle); + } + if(amt < 0) + { + ERR("restore error: %s\n", snd_strerror(amt)); + aluHandleDisconnect(device); + break; + } + avail = amt; + continue; + } + + ll_ringbuffer_write_advance(self->ring, amt); + avail -= amt; + } + + return ll_ringbuffer_read_space(self->ring); +} + +static ClockLatency ALCcaptureAlsa_getClockLatency(ALCcaptureAlsa *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + snd_pcm_sframes_t delay = 0; + ClockLatency ret; + int err; + + ALCcaptureAlsa_lock(self); + ret.ClockTime = GetDeviceClockTime(device); + if((err=snd_pcm_delay(self->pcmHandle, &delay)) < 0) + { + ERR("Failed to get pcm delay: %s\n", snd_strerror(err)); + delay = 0; + } + if(delay < 0) delay = 0; + ret.Latency = delay * DEVICE_CLOCK_RES / device->Frequency; + ALCcaptureAlsa_unlock(self); + + return ret; +} + + +static inline void AppendAllDevicesList2(const DevMap *entry) +{ AppendAllDevicesList(al_string_get_cstr(entry->name)); } +static inline void AppendCaptureDeviceList2(const DevMap *entry) +{ AppendCaptureDeviceList(al_string_get_cstr(entry->name)); } + +typedef struct ALCalsaBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCalsaBackendFactory; +#define ALCALSABACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCalsaBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCalsaBackendFactory_init(ALCalsaBackendFactory* UNUSED(self)) +{ + VECTOR_INIT(PlaybackDevices); + VECTOR_INIT(CaptureDevices); + + if(!alsa_load()) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCalsaBackendFactory_deinit(ALCalsaBackendFactory* UNUSED(self)) +{ + clear_devlist(&PlaybackDevices); + VECTOR_DEINIT(PlaybackDevices); + + clear_devlist(&CaptureDevices); + VECTOR_DEINIT(CaptureDevices); + +#ifdef HAVE_DYNLOAD + if(alsa_handle) + CloseLib(alsa_handle); + alsa_handle = NULL; +#endif +} + +static ALCboolean ALCalsaBackendFactory_querySupport(ALCalsaBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback || type == ALCbackend_Capture) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCalsaBackendFactory_probe(ALCalsaBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + probe_devices(SND_PCM_STREAM_PLAYBACK, &PlaybackDevices); + VECTOR_FOR_EACH(const DevMap, PlaybackDevices, AppendAllDevicesList2); + break; + + case CAPTURE_DEVICE_PROBE: + probe_devices(SND_PCM_STREAM_CAPTURE, &CaptureDevices); + VECTOR_FOR_EACH(const DevMap, CaptureDevices, AppendCaptureDeviceList2); + break; + } +} + +static ALCbackend* ALCalsaBackendFactory_createBackend(ALCalsaBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCplaybackAlsa *backend; + NEW_OBJ(backend, ALCplaybackAlsa)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + if(type == ALCbackend_Capture) + { + ALCcaptureAlsa *backend; + NEW_OBJ(backend, ALCcaptureAlsa)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCalsaBackendFactory); + + +ALCbackendFactory *ALCalsaBackendFactory_getFactory(void) +{ + static ALCalsaBackendFactory factory = ALCALSABACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} diff --git a/Engine/lib/openal-soft/Alc/backends/base.c b/Engine/lib/openal-soft/Alc/backends/base.c new file mode 100644 index 000000000..ff808f535 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/base.c @@ -0,0 +1,225 @@ + +#include "config.h" + +#include + +#include "alMain.h" + +#include "backends/base.h" + + +extern inline ALuint64 GetDeviceClockTime(ALCdevice *device); + +/* Base ALCbackend method implementations. */ +void ALCbackend_Construct(ALCbackend *self, ALCdevice *device) +{ + int ret = almtx_init(&self->mMutex, almtx_recursive); + assert(ret == althrd_success); + self->mDevice = device; +} + +void ALCbackend_Destruct(ALCbackend *self) +{ + almtx_destroy(&self->mMutex); +} + +ALCboolean ALCbackend_reset(ALCbackend* UNUSED(self)) +{ + return ALC_FALSE; +} + +ALCenum ALCbackend_captureSamples(ALCbackend* UNUSED(self), void* UNUSED(buffer), ALCuint UNUSED(samples)) +{ + return ALC_INVALID_DEVICE; +} + +ALCuint ALCbackend_availableSamples(ALCbackend* UNUSED(self)) +{ + return 0; +} + +ClockLatency ALCbackend_getClockLatency(ALCbackend *self) +{ + ALCdevice *device = self->mDevice; + ClockLatency ret; + + almtx_lock(&self->mMutex); + ret.ClockTime = GetDeviceClockTime(device); + // TODO: Perhaps should be NumUpdates-1 worth of UpdateSize? + ret.Latency = 0; + almtx_unlock(&self->mMutex); + + return ret; +} + +void ALCbackend_lock(ALCbackend *self) +{ + int ret = almtx_lock(&self->mMutex); + assert(ret == althrd_success); +} + +void ALCbackend_unlock(ALCbackend *self) +{ + int ret = almtx_unlock(&self->mMutex); + assert(ret == althrd_success); +} + + +/* Base ALCbackendFactory method implementations. */ +void ALCbackendFactory_deinit(ALCbackendFactory* UNUSED(self)) +{ +} + + +/* Wrappers to use an old-style backend with the new interface. */ +typedef struct PlaybackWrapper { + DERIVE_FROM_TYPE(ALCbackend); + + const BackendFuncs *Funcs; +} PlaybackWrapper; + +static void PlaybackWrapper_Construct(PlaybackWrapper *self, ALCdevice *device, const BackendFuncs *funcs); +static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, void, Destruct) +static ALCenum PlaybackWrapper_open(PlaybackWrapper *self, const ALCchar *name); +static void PlaybackWrapper_close(PlaybackWrapper *self); +static ALCboolean PlaybackWrapper_reset(PlaybackWrapper *self); +static ALCboolean PlaybackWrapper_start(PlaybackWrapper *self); +static void PlaybackWrapper_stop(PlaybackWrapper *self); +static DECLARE_FORWARD2(PlaybackWrapper, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, void, lock) +static DECLARE_FORWARD(PlaybackWrapper, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(PlaybackWrapper) +DEFINE_ALCBACKEND_VTABLE(PlaybackWrapper); + +static void PlaybackWrapper_Construct(PlaybackWrapper *self, ALCdevice *device, const BackendFuncs *funcs) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(PlaybackWrapper, ALCbackend, self); + + self->Funcs = funcs; +} + +static ALCenum PlaybackWrapper_open(PlaybackWrapper *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + return self->Funcs->OpenPlayback(device, name); +} + +static void PlaybackWrapper_close(PlaybackWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + self->Funcs->ClosePlayback(device); +} + +static ALCboolean PlaybackWrapper_reset(PlaybackWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + return self->Funcs->ResetPlayback(device); +} + +static ALCboolean PlaybackWrapper_start(PlaybackWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + return self->Funcs->StartPlayback(device); +} + +static void PlaybackWrapper_stop(PlaybackWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + self->Funcs->StopPlayback(device); +} + + +typedef struct CaptureWrapper { + DERIVE_FROM_TYPE(ALCbackend); + + const BackendFuncs *Funcs; +} CaptureWrapper; + +static void CaptureWrapper_Construct(CaptureWrapper *self, ALCdevice *device, const BackendFuncs *funcs); +static DECLARE_FORWARD(CaptureWrapper, ALCbackend, void, Destruct) +static ALCenum CaptureWrapper_open(CaptureWrapper *self, const ALCchar *name); +static void CaptureWrapper_close(CaptureWrapper *self); +static DECLARE_FORWARD(CaptureWrapper, ALCbackend, ALCboolean, reset) +static ALCboolean CaptureWrapper_start(CaptureWrapper *self); +static void CaptureWrapper_stop(CaptureWrapper *self); +static ALCenum CaptureWrapper_captureSamples(CaptureWrapper *self, void *buffer, ALCuint samples); +static ALCuint CaptureWrapper_availableSamples(CaptureWrapper *self); +static DECLARE_FORWARD(CaptureWrapper, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(CaptureWrapper, ALCbackend, void, lock) +static DECLARE_FORWARD(CaptureWrapper, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(CaptureWrapper) +DEFINE_ALCBACKEND_VTABLE(CaptureWrapper); + +static void CaptureWrapper_Construct(CaptureWrapper *self, ALCdevice *device, const BackendFuncs *funcs) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(CaptureWrapper, ALCbackend, self); + + self->Funcs = funcs; +} + +static ALCenum CaptureWrapper_open(CaptureWrapper *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + return self->Funcs->OpenCapture(device, name); +} + +static void CaptureWrapper_close(CaptureWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + self->Funcs->CloseCapture(device); +} + +static ALCboolean CaptureWrapper_start(CaptureWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + self->Funcs->StartCapture(device); + return ALC_TRUE; +} + +static void CaptureWrapper_stop(CaptureWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + self->Funcs->StopCapture(device); +} + +static ALCenum CaptureWrapper_captureSamples(CaptureWrapper *self, void *buffer, ALCuint samples) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + return self->Funcs->CaptureSamples(device, buffer, samples); +} + +static ALCuint CaptureWrapper_availableSamples(CaptureWrapper *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + return self->Funcs->AvailableSamples(device); +} + + +ALCbackend *create_backend_wrapper(ALCdevice *device, const BackendFuncs *funcs, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + PlaybackWrapper *backend; + + NEW_OBJ(backend, PlaybackWrapper)(device, funcs); + if(!backend) return NULL; + + return STATIC_CAST(ALCbackend, backend); + } + + if(type == ALCbackend_Capture) + { + CaptureWrapper *backend; + + NEW_OBJ(backend, CaptureWrapper)(device, funcs); + if(!backend) return NULL; + + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/base.h b/Engine/lib/openal-soft/Alc/backends/base.h new file mode 100644 index 000000000..04795b368 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/base.h @@ -0,0 +1,153 @@ +#ifndef AL_BACKENDS_BASE_H +#define AL_BACKENDS_BASE_H + +#include "alMain.h" +#include "threads.h" + + +typedef struct ClockLatency { + ALint64 ClockTime; + ALint64 Latency; +} ClockLatency; + +/* Helper to get the current clock time from the device's ClockBase, and + * SamplesDone converted from the sample rate. + */ +inline ALuint64 GetDeviceClockTime(ALCdevice *device) +{ + return device->ClockBase + (device->SamplesDone * DEVICE_CLOCK_RES / + device->Frequency); +} + + +struct ALCbackendVtable; + +typedef struct ALCbackend { + const struct ALCbackendVtable *vtbl; + + ALCdevice *mDevice; + + almtx_t mMutex; +} ALCbackend; + +void ALCbackend_Construct(ALCbackend *self, ALCdevice *device); +void ALCbackend_Destruct(ALCbackend *self); +ALCboolean ALCbackend_reset(ALCbackend *self); +ALCenum ALCbackend_captureSamples(ALCbackend *self, void *buffer, ALCuint samples); +ALCuint ALCbackend_availableSamples(ALCbackend *self); +ClockLatency ALCbackend_getClockLatency(ALCbackend *self); +void ALCbackend_lock(ALCbackend *self); +void ALCbackend_unlock(ALCbackend *self); + +struct ALCbackendVtable { + void (*const Destruct)(ALCbackend*); + + ALCenum (*const open)(ALCbackend*, const ALCchar*); + void (*const close)(ALCbackend*); + + ALCboolean (*const reset)(ALCbackend*); + ALCboolean (*const start)(ALCbackend*); + void (*const stop)(ALCbackend*); + + ALCenum (*const captureSamples)(ALCbackend*, void*, ALCuint); + ALCuint (*const availableSamples)(ALCbackend*); + + ClockLatency (*const getClockLatency)(ALCbackend*); + + void (*const lock)(ALCbackend*); + void (*const unlock)(ALCbackend*); + + void (*const Delete)(void*); +}; + +#define DEFINE_ALCBACKEND_VTABLE(T) \ +DECLARE_THUNK(T, ALCbackend, void, Destruct) \ +DECLARE_THUNK1(T, ALCbackend, ALCenum, open, const ALCchar*) \ +DECLARE_THUNK(T, ALCbackend, void, close) \ +DECLARE_THUNK(T, ALCbackend, ALCboolean, reset) \ +DECLARE_THUNK(T, ALCbackend, ALCboolean, start) \ +DECLARE_THUNK(T, ALCbackend, void, stop) \ +DECLARE_THUNK2(T, ALCbackend, ALCenum, captureSamples, void*, ALCuint) \ +DECLARE_THUNK(T, ALCbackend, ALCuint, availableSamples) \ +DECLARE_THUNK(T, ALCbackend, ClockLatency, getClockLatency) \ +DECLARE_THUNK(T, ALCbackend, void, lock) \ +DECLARE_THUNK(T, ALCbackend, void, unlock) \ +static void T##_ALCbackend_Delete(void *ptr) \ +{ T##_Delete(STATIC_UPCAST(T, ALCbackend, (ALCbackend*)ptr)); } \ + \ +static const struct ALCbackendVtable T##_ALCbackend_vtable = { \ + T##_ALCbackend_Destruct, \ + \ + T##_ALCbackend_open, \ + T##_ALCbackend_close, \ + T##_ALCbackend_reset, \ + T##_ALCbackend_start, \ + T##_ALCbackend_stop, \ + T##_ALCbackend_captureSamples, \ + T##_ALCbackend_availableSamples, \ + T##_ALCbackend_getClockLatency, \ + T##_ALCbackend_lock, \ + T##_ALCbackend_unlock, \ + \ + T##_ALCbackend_Delete, \ +} + + +typedef enum ALCbackend_Type { + ALCbackend_Playback, + ALCbackend_Capture, + ALCbackend_Loopback +} ALCbackend_Type; + + +struct ALCbackendFactoryVtable; + +typedef struct ALCbackendFactory { + const struct ALCbackendFactoryVtable *vtbl; +} ALCbackendFactory; + +void ALCbackendFactory_deinit(ALCbackendFactory *self); + +struct ALCbackendFactoryVtable { + ALCboolean (*const init)(ALCbackendFactory *self); + void (*const deinit)(ALCbackendFactory *self); + + ALCboolean (*const querySupport)(ALCbackendFactory *self, ALCbackend_Type type); + + void (*const probe)(ALCbackendFactory *self, enum DevProbe type); + + ALCbackend* (*const createBackend)(ALCbackendFactory *self, ALCdevice *device, ALCbackend_Type type); +}; + +#define DEFINE_ALCBACKENDFACTORY_VTABLE(T) \ +DECLARE_THUNK(T, ALCbackendFactory, ALCboolean, init) \ +DECLARE_THUNK(T, ALCbackendFactory, void, deinit) \ +DECLARE_THUNK1(T, ALCbackendFactory, ALCboolean, querySupport, ALCbackend_Type) \ +DECLARE_THUNK1(T, ALCbackendFactory, void, probe, enum DevProbe) \ +DECLARE_THUNK2(T, ALCbackendFactory, ALCbackend*, createBackend, ALCdevice*, ALCbackend_Type) \ + \ +static const struct ALCbackendFactoryVtable T##_ALCbackendFactory_vtable = { \ + T##_ALCbackendFactory_init, \ + T##_ALCbackendFactory_deinit, \ + T##_ALCbackendFactory_querySupport, \ + T##_ALCbackendFactory_probe, \ + T##_ALCbackendFactory_createBackend, \ +} + + +ALCbackendFactory *ALCpulseBackendFactory_getFactory(void); +ALCbackendFactory *ALCalsaBackendFactory_getFactory(void); +ALCbackendFactory *ALCossBackendFactory_getFactory(void); +ALCbackendFactory *ALCjackBackendFactory_getFactory(void); +ALCbackendFactory *ALCsolarisBackendFactory_getFactory(void); +ALCbackendFactory *ALCmmdevBackendFactory_getFactory(void); +ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void); +ALCbackendFactory *ALCwinmmBackendFactory_getFactory(void); +ALCbackendFactory *ALCportBackendFactory_getFactory(void); +ALCbackendFactory *ALCnullBackendFactory_getFactory(void); +ALCbackendFactory *ALCwaveBackendFactory_getFactory(void); +ALCbackendFactory *ALCloopbackFactory_getFactory(void); + +ALCbackend *create_backend_wrapper(ALCdevice *device, const BackendFuncs *funcs, ALCbackend_Type type); + +#endif /* AL_BACKENDS_BASE_H */ diff --git a/Engine/lib/openal-soft/Alc/backends/coreaudio.c b/Engine/lib/openal-soft/Alc/backends/coreaudio.c new file mode 100644 index 000000000..24aeabd42 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/coreaudio.c @@ -0,0 +1,724 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include + +#include "alMain.h" +#include "alu.h" + +#include +#include +#include +#include + + +typedef struct { + AudioUnit audioUnit; + + ALuint frameSize; + ALdouble sampleRateRatio; // Ratio of hardware sample rate / requested sample rate + AudioStreamBasicDescription format; // This is the OpenAL format as a CoreAudio ASBD + + AudioConverterRef audioConverter; // Sample rate converter if needed + AudioBufferList *bufferList; // Buffer for data coming from the input device + ALCvoid *resampleBuffer; // Buffer for returned RingBuffer data when resampling + + ll_ringbuffer_t *ring; +} ca_data; + +static const ALCchar ca_device[] = "CoreAudio Default"; + + +static void destroy_buffer_list(AudioBufferList* list) +{ + if(list) + { + UInt32 i; + for(i = 0;i < list->mNumberBuffers;i++) + free(list->mBuffers[i].mData); + free(list); + } +} + +static AudioBufferList* allocate_buffer_list(UInt32 channelCount, UInt32 byteSize) +{ + AudioBufferList *list; + + list = calloc(1, sizeof(AudioBufferList) + sizeof(AudioBuffer)); + if(list) + { + list->mNumberBuffers = 1; + + list->mBuffers[0].mNumberChannels = channelCount; + list->mBuffers[0].mDataByteSize = byteSize; + list->mBuffers[0].mData = malloc(byteSize); + if(list->mBuffers[0].mData == NULL) + { + free(list); + list = NULL; + } + } + return list; +} + +static OSStatus ca_callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, + UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) +{ + ALCdevice *device = (ALCdevice*)inRefCon; + ca_data *data = (ca_data*)device->ExtraData; + + aluMixData(device, ioData->mBuffers[0].mData, + ioData->mBuffers[0].mDataByteSize / data->frameSize); + + return noErr; +} + +static OSStatus ca_capture_conversion_callback(AudioConverterRef inAudioConverter, UInt32 *ioNumberDataPackets, + AudioBufferList *ioData, AudioStreamPacketDescription **outDataPacketDescription, void* inUserData) +{ + ALCdevice *device = (ALCdevice*)inUserData; + ca_data *data = (ca_data*)device->ExtraData; + + // Read from the ring buffer and store temporarily in a large buffer + ll_ringbuffer_read(data->ring, data->resampleBuffer, *ioNumberDataPackets); + + // Set the input data + ioData->mNumberBuffers = 1; + ioData->mBuffers[0].mNumberChannels = data->format.mChannelsPerFrame; + ioData->mBuffers[0].mData = data->resampleBuffer; + ioData->mBuffers[0].mDataByteSize = (*ioNumberDataPackets) * data->format.mBytesPerFrame; + + return noErr; +} + +static OSStatus ca_capture_callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, + const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, + UInt32 inNumberFrames, AudioBufferList *ioData) +{ + ALCdevice *device = (ALCdevice*)inRefCon; + ca_data *data = (ca_data*)device->ExtraData; + AudioUnitRenderActionFlags flags = 0; + OSStatus err; + + // fill the bufferList with data from the input device + err = AudioUnitRender(data->audioUnit, &flags, inTimeStamp, 1, inNumberFrames, data->bufferList); + if(err != noErr) + { + ERR("AudioUnitRender error: %d\n", err); + return err; + } + + ll_ringbuffer_write(data->ring, data->bufferList->mBuffers[0].mData, inNumberFrames); + + return noErr; +} + +static ALCenum ca_open_playback(ALCdevice *device, const ALCchar *deviceName) +{ + AudioComponentDescription desc; + AudioComponent comp; + ca_data *data; + OSStatus err; + + if(!deviceName) + deviceName = ca_device; + else if(strcmp(deviceName, ca_device) != 0) + return ALC_INVALID_VALUE; + + /* open the default output unit */ + desc.componentType = kAudioUnitType_Output; + desc.componentSubType = kAudioUnitSubType_DefaultOutput; + desc.componentManufacturer = kAudioUnitManufacturer_Apple; + desc.componentFlags = 0; + desc.componentFlagsMask = 0; + + comp = AudioComponentFindNext(NULL, &desc); + if(comp == NULL) + { + ERR("AudioComponentFindNext failed\n"); + return ALC_INVALID_VALUE; + } + + data = calloc(1, sizeof(*data)); + + err = AudioComponentInstanceNew(comp, &data->audioUnit); + if(err != noErr) + { + ERR("AudioComponentInstanceNew failed\n"); + free(data); + return ALC_INVALID_VALUE; + } + + /* init and start the default audio unit... */ + err = AudioUnitInitialize(data->audioUnit); + if(err != noErr) + { + ERR("AudioUnitInitialize failed\n"); + AudioComponentInstanceDispose(data->audioUnit); + free(data); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&device->DeviceName, deviceName); + device->ExtraData = data; + return ALC_NO_ERROR; +} + +static void ca_close_playback(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + + AudioUnitUninitialize(data->audioUnit); + AudioComponentInstanceDispose(data->audioUnit); + + free(data); + device->ExtraData = NULL; +} + +static ALCboolean ca_reset_playback(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + AudioStreamBasicDescription streamFormat; + AURenderCallbackStruct input; + OSStatus err; + UInt32 size; + + err = AudioUnitUninitialize(data->audioUnit); + if(err != noErr) + ERR("-- AudioUnitUninitialize failed.\n"); + + /* retrieve default output unit's properties (output side) */ + size = sizeof(AudioStreamBasicDescription); + err = AudioUnitGetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &streamFormat, &size); + if(err != noErr || size != sizeof(AudioStreamBasicDescription)) + { + ERR("AudioUnitGetProperty failed\n"); + return ALC_FALSE; + } + +#if 0 + TRACE("Output streamFormat of default output unit -\n"); + TRACE(" streamFormat.mFramesPerPacket = %d\n", streamFormat.mFramesPerPacket); + TRACE(" streamFormat.mChannelsPerFrame = %d\n", streamFormat.mChannelsPerFrame); + TRACE(" streamFormat.mBitsPerChannel = %d\n", streamFormat.mBitsPerChannel); + TRACE(" streamFormat.mBytesPerPacket = %d\n", streamFormat.mBytesPerPacket); + TRACE(" streamFormat.mBytesPerFrame = %d\n", streamFormat.mBytesPerFrame); + TRACE(" streamFormat.mSampleRate = %5.0f\n", streamFormat.mSampleRate); +#endif + + /* set default output unit's input side to match output side */ + err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, size); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + return ALC_FALSE; + } + + if(device->Frequency != streamFormat.mSampleRate) + { + device->NumUpdates = (ALuint)((ALuint64)device->NumUpdates * + streamFormat.mSampleRate / + device->Frequency); + device->Frequency = streamFormat.mSampleRate; + } + + /* FIXME: How to tell what channels are what in the output device, and how + * to specify what we're giving? eg, 6.0 vs 5.1 */ + switch(streamFormat.mChannelsPerFrame) + { + case 1: + device->FmtChans = DevFmtMono; + break; + case 2: + device->FmtChans = DevFmtStereo; + break; + case 4: + device->FmtChans = DevFmtQuad; + break; + case 6: + device->FmtChans = DevFmtX51; + break; + case 7: + device->FmtChans = DevFmtX61; + break; + case 8: + device->FmtChans = DevFmtX71; + break; + default: + ERR("Unhandled channel count (%d), using Stereo\n", streamFormat.mChannelsPerFrame); + device->FmtChans = DevFmtStereo; + streamFormat.mChannelsPerFrame = 2; + break; + } + SetDefaultWFXChannelOrder(device); + + /* use channel count and sample rate from the default output unit's current + * parameters, but reset everything else */ + streamFormat.mFramesPerPacket = 1; + streamFormat.mFormatFlags = 0; + switch(device->FmtType) + { + case DevFmtUByte: + device->FmtType = DevFmtByte; + /* fall-through */ + case DevFmtByte: + streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; + streamFormat.mBitsPerChannel = 8; + break; + case DevFmtUShort: + device->FmtType = DevFmtShort; + /* fall-through */ + case DevFmtShort: + streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; + streamFormat.mBitsPerChannel = 16; + break; + case DevFmtUInt: + device->FmtType = DevFmtInt; + /* fall-through */ + case DevFmtInt: + streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; + streamFormat.mBitsPerChannel = 32; + break; + case DevFmtFloat: + streamFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat; + streamFormat.mBitsPerChannel = 32; + break; + } + streamFormat.mBytesPerFrame = streamFormat.mChannelsPerFrame * + streamFormat.mBitsPerChannel / 8; + streamFormat.mBytesPerPacket = streamFormat.mBytesPerFrame; + streamFormat.mFormatID = kAudioFormatLinearPCM; + streamFormat.mFormatFlags |= kAudioFormatFlagsNativeEndian | + kLinearPCMFormatFlagIsPacked; + + err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &streamFormat, sizeof(AudioStreamBasicDescription)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + return ALC_FALSE; + } + + /* setup callback */ + data->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + input.inputProc = ca_callback; + input.inputProcRefCon = device; + + err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &input, sizeof(AURenderCallbackStruct)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + return ALC_FALSE; + } + + /* init the default audio unit... */ + err = AudioUnitInitialize(data->audioUnit); + if(err != noErr) + { + ERR("AudioUnitInitialize failed\n"); + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static ALCboolean ca_start_playback(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + OSStatus err; + + err = AudioOutputUnitStart(data->audioUnit); + if(err != noErr) + { + ERR("AudioOutputUnitStart failed\n"); + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void ca_stop_playback(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + OSStatus err; + + err = AudioOutputUnitStop(data->audioUnit); + if(err != noErr) + ERR("AudioOutputUnitStop failed\n"); +} + +static ALCenum ca_open_capture(ALCdevice *device, const ALCchar *deviceName) +{ + AudioStreamBasicDescription requestedFormat; // The application requested format + AudioStreamBasicDescription hardwareFormat; // The hardware format + AudioStreamBasicDescription outputFormat; // The AudioUnit output format + AURenderCallbackStruct input; + AudioComponentDescription desc; + AudioDeviceID inputDevice; + UInt32 outputFrameCount; + UInt32 propertySize; + AudioObjectPropertyAddress propertyAddress; + UInt32 enableIO; + AudioComponent comp; + ca_data *data; + OSStatus err; + + if(!deviceName) + deviceName = ca_device; + else if(strcmp(deviceName, ca_device) != 0) + return ALC_INVALID_VALUE; + + desc.componentType = kAudioUnitType_Output; + desc.componentSubType = kAudioUnitSubType_HALOutput; + desc.componentManufacturer = kAudioUnitManufacturer_Apple; + desc.componentFlags = 0; + desc.componentFlagsMask = 0; + + // Search for component with given description + comp = AudioComponentFindNext(NULL, &desc); + if(comp == NULL) + { + ERR("AudioComponentFindNext failed\n"); + return ALC_INVALID_VALUE; + } + + data = calloc(1, sizeof(*data)); + device->ExtraData = data; + + // Open the component + err = AudioComponentInstanceNew(comp, &data->audioUnit); + if(err != noErr) + { + ERR("AudioComponentInstanceNew failed\n"); + goto error; + } + + // Turn off AudioUnit output + enableIO = 0; + err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, 0, &enableIO, sizeof(ALuint)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + goto error; + } + + // Turn on AudioUnit input + enableIO = 1; + err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, &enableIO, sizeof(ALuint)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + goto error; + } + + // Get the default input device + + propertySize = sizeof(AudioDeviceID); + propertyAddress.mSelector = kAudioHardwarePropertyDefaultInputDevice; + propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; + propertyAddress.mElement = kAudioObjectPropertyElementMaster; + + err = AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize, &inputDevice); + if(err != noErr) + { + ERR("AudioObjectGetPropertyData failed\n"); + goto error; + } + + if(inputDevice == kAudioDeviceUnknown) + { + ERR("No input device found\n"); + goto error; + } + + // Track the input device + err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &inputDevice, sizeof(AudioDeviceID)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + goto error; + } + + // set capture callback + input.inputProc = ca_capture_callback; + input.inputProcRefCon = device; + + err = AudioUnitSetProperty(data->audioUnit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &input, sizeof(AURenderCallbackStruct)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + goto error; + } + + // Initialize the device + err = AudioUnitInitialize(data->audioUnit); + if(err != noErr) + { + ERR("AudioUnitInitialize failed\n"); + goto error; + } + + // Get the hardware format + propertySize = sizeof(AudioStreamBasicDescription); + err = AudioUnitGetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 1, &hardwareFormat, &propertySize); + if(err != noErr || propertySize != sizeof(AudioStreamBasicDescription)) + { + ERR("AudioUnitGetProperty failed\n"); + goto error; + } + + // Set up the requested format description + switch(device->FmtType) + { + case DevFmtUByte: + requestedFormat.mBitsPerChannel = 8; + requestedFormat.mFormatFlags = kAudioFormatFlagIsPacked; + break; + case DevFmtShort: + requestedFormat.mBitsPerChannel = 16; + requestedFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked; + break; + case DevFmtInt: + requestedFormat.mBitsPerChannel = 32; + requestedFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked; + break; + case DevFmtFloat: + requestedFormat.mBitsPerChannel = 32; + requestedFormat.mFormatFlags = kAudioFormatFlagIsPacked; + break; + case DevFmtByte: + case DevFmtUShort: + case DevFmtUInt: + ERR("%s samples not supported\n", DevFmtTypeString(device->FmtType)); + goto error; + } + + switch(device->FmtChans) + { + case DevFmtMono: + requestedFormat.mChannelsPerFrame = 1; + break; + case DevFmtStereo: + requestedFormat.mChannelsPerFrame = 2; + break; + + case DevFmtQuad: + case DevFmtX51: + case DevFmtX51Rear: + case DevFmtX61: + case DevFmtX71: + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + ERR("%s not supported\n", DevFmtChannelsString(device->FmtChans)); + goto error; + } + + requestedFormat.mBytesPerFrame = requestedFormat.mChannelsPerFrame * requestedFormat.mBitsPerChannel / 8; + requestedFormat.mBytesPerPacket = requestedFormat.mBytesPerFrame; + requestedFormat.mSampleRate = device->Frequency; + requestedFormat.mFormatID = kAudioFormatLinearPCM; + requestedFormat.mReserved = 0; + requestedFormat.mFramesPerPacket = 1; + + // save requested format description for later use + data->format = requestedFormat; + data->frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + // Use intermediate format for sample rate conversion (outputFormat) + // Set sample rate to the same as hardware for resampling later + outputFormat = requestedFormat; + outputFormat.mSampleRate = hardwareFormat.mSampleRate; + + // Determine sample rate ratio for resampling + data->sampleRateRatio = outputFormat.mSampleRate / device->Frequency; + + // The output format should be the requested format, but using the hardware sample rate + // This is because the AudioUnit will automatically scale other properties, except for sample rate + err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, (void *)&outputFormat, sizeof(outputFormat)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed\n"); + goto error; + } + + // Set the AudioUnit output format frame count + outputFrameCount = device->UpdateSize * data->sampleRateRatio; + err = AudioUnitSetProperty(data->audioUnit, kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Output, 0, &outputFrameCount, sizeof(outputFrameCount)); + if(err != noErr) + { + ERR("AudioUnitSetProperty failed: %d\n", err); + goto error; + } + + // Set up sample converter + err = AudioConverterNew(&outputFormat, &requestedFormat, &data->audioConverter); + if(err != noErr) + { + ERR("AudioConverterNew failed: %d\n", err); + goto error; + } + + // Create a buffer for use in the resample callback + data->resampleBuffer = malloc(device->UpdateSize * data->frameSize * data->sampleRateRatio); + + // Allocate buffer for the AudioUnit output + data->bufferList = allocate_buffer_list(outputFormat.mChannelsPerFrame, device->UpdateSize * data->frameSize * data->sampleRateRatio); + if(data->bufferList == NULL) + goto error; + + data->ring = ll_ringbuffer_create( + device->UpdateSize*data->sampleRateRatio*device->NumUpdates + 1, + data->frameSize + ); + if(!data->ring) goto error; + + al_string_copy_cstr(&device->DeviceName, deviceName); + + return ALC_NO_ERROR; + +error: + ll_ringbuffer_free(data->ring); + data->ring = NULL; + free(data->resampleBuffer); + destroy_buffer_list(data->bufferList); + + if(data->audioConverter) + AudioConverterDispose(data->audioConverter); + if(data->audioUnit) + AudioComponentInstanceDispose(data->audioUnit); + + free(data); + device->ExtraData = NULL; + + return ALC_INVALID_VALUE; +} + +static void ca_close_capture(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + + ll_ringbuffer_free(data->ring); + data->ring = NULL; + free(data->resampleBuffer); + destroy_buffer_list(data->bufferList); + + AudioConverterDispose(data->audioConverter); + AudioComponentInstanceDispose(data->audioUnit); + + free(data); + device->ExtraData = NULL; +} + +static void ca_start_capture(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + OSStatus err = AudioOutputUnitStart(data->audioUnit); + if(err != noErr) + ERR("AudioOutputUnitStart failed\n"); +} + +static void ca_stop_capture(ALCdevice *device) +{ + ca_data *data = (ca_data*)device->ExtraData; + OSStatus err = AudioOutputUnitStop(data->audioUnit); + if(err != noErr) + ERR("AudioOutputUnitStop failed\n"); +} + +static ALCenum ca_capture_samples(ALCdevice *device, ALCvoid *buffer, ALCuint samples) +{ + ca_data *data = (ca_data*)device->ExtraData; + AudioBufferList *list; + UInt32 frameCount; + OSStatus err; + + // If no samples are requested, just return + if(samples == 0) + return ALC_NO_ERROR; + + // Allocate a temporary AudioBufferList to use as the return resamples data + list = alloca(sizeof(AudioBufferList) + sizeof(AudioBuffer)); + + // Point the resampling buffer to the capture buffer + list->mNumberBuffers = 1; + list->mBuffers[0].mNumberChannels = data->format.mChannelsPerFrame; + list->mBuffers[0].mDataByteSize = samples * data->frameSize; + list->mBuffers[0].mData = buffer; + + // Resample into another AudioBufferList + frameCount = samples; + err = AudioConverterFillComplexBuffer(data->audioConverter, ca_capture_conversion_callback, + device, &frameCount, list, NULL); + if(err != noErr) + { + ERR("AudioConverterFillComplexBuffer error: %d\n", err); + return ALC_INVALID_VALUE; + } + return ALC_NO_ERROR; +} + +static ALCuint ca_available_samples(ALCdevice *device) +{ + ca_data *data = device->ExtraData; + return ll_ringbuffer_read_space(data->ring) / data->sampleRateRatio; +} + + +static const BackendFuncs ca_funcs = { + ca_open_playback, + ca_close_playback, + ca_reset_playback, + ca_start_playback, + ca_stop_playback, + ca_open_capture, + ca_close_capture, + ca_start_capture, + ca_stop_capture, + ca_capture_samples, + ca_available_samples +}; + +ALCboolean alc_ca_init(BackendFuncs *func_list) +{ + *func_list = ca_funcs; + return ALC_TRUE; +} + +void alc_ca_deinit(void) +{ +} + +void alc_ca_probe(enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(ca_device); + break; + case CAPTURE_DEVICE_PROBE: + AppendCaptureDeviceList(ca_device); + break; + } +} diff --git a/Engine/lib/openal-soft/Alc/backends/dsound.c b/Engine/lib/openal-soft/Alc/backends/dsound.c new file mode 100644 index 000000000..bb38d516b --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/dsound.c @@ -0,0 +1,1064 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include +#include +#include +#ifndef _WAVEFORMATEXTENSIBLE_ +#include +#include +#endif + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" +#include "alstring.h" + +#include "backends/base.h" + +#ifndef DSSPEAKER_5POINT1 +# define DSSPEAKER_5POINT1 0x00000006 +#endif +#ifndef DSSPEAKER_5POINT1_BACK +# define DSSPEAKER_5POINT1_BACK 0x00000006 +#endif +#ifndef DSSPEAKER_7POINT1 +# define DSSPEAKER_7POINT1 0x00000007 +#endif +#ifndef DSSPEAKER_7POINT1_SURROUND +# define DSSPEAKER_7POINT1_SURROUND 0x00000008 +#endif +#ifndef DSSPEAKER_5POINT1_SURROUND +# define DSSPEAKER_5POINT1_SURROUND 0x00000009 +#endif + + +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); + +#define DEVNAME_HEAD "OpenAL Soft on " + + +#ifdef HAVE_DYNLOAD +static void *ds_handle; +static HRESULT (WINAPI *pDirectSoundCreate)(const GUID *pcGuidDevice, IDirectSound **ppDS, IUnknown *pUnkOuter); +static HRESULT (WINAPI *pDirectSoundEnumerateW)(LPDSENUMCALLBACKW pDSEnumCallback, void *pContext); +static HRESULT (WINAPI *pDirectSoundCaptureCreate)(const GUID *pcGuidDevice, IDirectSoundCapture **ppDSC, IUnknown *pUnkOuter); +static HRESULT (WINAPI *pDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW pDSEnumCallback, void *pContext); + +#define DirectSoundCreate pDirectSoundCreate +#define DirectSoundEnumerateW pDirectSoundEnumerateW +#define DirectSoundCaptureCreate pDirectSoundCaptureCreate +#define DirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW +#endif + + +static ALCboolean DSoundLoad(void) +{ +#ifdef HAVE_DYNLOAD + if(!ds_handle) + { + ds_handle = LoadLib("dsound.dll"); + if(ds_handle == NULL) + { + ERR("Failed to load dsound.dll\n"); + return ALC_FALSE; + } + +#define LOAD_FUNC(f) do { \ + p##f = GetSymbol(ds_handle, #f); \ + if(p##f == NULL) { \ + CloseLib(ds_handle); \ + ds_handle = NULL; \ + return ALC_FALSE; \ + } \ +} while(0) + LOAD_FUNC(DirectSoundCreate); + LOAD_FUNC(DirectSoundEnumerateW); + LOAD_FUNC(DirectSoundCaptureCreate); + LOAD_FUNC(DirectSoundCaptureEnumerateW); +#undef LOAD_FUNC + } +#endif + return ALC_TRUE; +} + + +#define MAX_UPDATES 128 + +typedef struct { + al_string name; + GUID guid; +} DevMap; +TYPEDEF_VECTOR(DevMap, vector_DevMap) + +static vector_DevMap PlaybackDevices; +static vector_DevMap CaptureDevices; + +static void clear_devlist(vector_DevMap *list) +{ +#define DEINIT_STR(i) AL_STRING_DEINIT((i)->name) + VECTOR_FOR_EACH(DevMap, *list, DEINIT_STR); + VECTOR_RESIZE(*list, 0, 0); +#undef DEINIT_STR +} + +static BOOL CALLBACK DSoundEnumDevices(GUID *guid, const WCHAR *desc, const WCHAR* UNUSED(drvname), void *data) +{ + vector_DevMap *devices = data; + OLECHAR *guidstr = NULL; + DevMap entry; + HRESULT hr; + int count; + + if(!guid) + return TRUE; + + AL_STRING_INIT(entry.name); + + count = 0; + while(1) + { + const DevMap *iter; + + al_string_copy_cstr(&entry.name, DEVNAME_HEAD); + al_string_append_wcstr(&entry.name, desc); + if(count != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", count+1); + al_string_append_cstr(&entry.name, str); + } + +#define MATCH_ENTRY(i) (al_string_cmp(entry.name, (i)->name) == 0) + VECTOR_FIND_IF(iter, const DevMap, *devices, MATCH_ENTRY); + if(iter == VECTOR_END(*devices)) break; +#undef MATCH_ENTRY + count++; + } + entry.guid = *guid; + + hr = StringFromCLSID(guid, &guidstr); + if(SUCCEEDED(hr)) + { + TRACE("Got device \"%s\", GUID \"%ls\"\n", al_string_get_cstr(entry.name), guidstr); + CoTaskMemFree(guidstr); + } + + VECTOR_PUSH_BACK(*devices, entry); + + return TRUE; +} + + +typedef struct ALCdsoundPlayback { + DERIVE_FROM_TYPE(ALCbackend); + + IDirectSound *DS; + IDirectSoundBuffer *PrimaryBuffer; + IDirectSoundBuffer *Buffer; + IDirectSoundNotify *Notifies; + HANDLE NotifyEvent; + + volatile int killNow; + althrd_t thread; +} ALCdsoundPlayback; + +static int ALCdsoundPlayback_mixerProc(void *ptr); + +static void ALCdsoundPlayback_Construct(ALCdsoundPlayback *self, ALCdevice *device); +static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, Destruct) +static ALCenum ALCdsoundPlayback_open(ALCdsoundPlayback *self, const ALCchar *name); +static void ALCdsoundPlayback_close(ALCdsoundPlayback *self); +static ALCboolean ALCdsoundPlayback_reset(ALCdsoundPlayback *self); +static ALCboolean ALCdsoundPlayback_start(ALCdsoundPlayback *self); +static void ALCdsoundPlayback_stop(ALCdsoundPlayback *self); +static DECLARE_FORWARD2(ALCdsoundPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCdsoundPlayback) + +DEFINE_ALCBACKEND_VTABLE(ALCdsoundPlayback); + + +static void ALCdsoundPlayback_Construct(ALCdsoundPlayback *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCdsoundPlayback, ALCbackend, self); +} + + +FORCE_ALIGN static int ALCdsoundPlayback_mixerProc(void *ptr) +{ + ALCdsoundPlayback *self = ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + DSBCAPS DSBCaps; + DWORD LastCursor = 0; + DWORD PlayCursor; + void *WritePtr1, *WritePtr2; + DWORD WriteCnt1, WriteCnt2; + BOOL Playing = FALSE; + DWORD FrameSize; + DWORD FragSize; + DWORD avail; + HRESULT err; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + memset(&DSBCaps, 0, sizeof(DSBCaps)); + DSBCaps.dwSize = sizeof(DSBCaps); + err = IDirectSoundBuffer_GetCaps(self->Buffer, &DSBCaps); + if(FAILED(err)) + { + ERR("Failed to get buffer caps: 0x%lx\n", err); + ALCdevice_Lock(device); + aluHandleDisconnect(device); + ALCdevice_Unlock(device); + return 1; + } + + FrameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + FragSize = device->UpdateSize * FrameSize; + + IDirectSoundBuffer_GetCurrentPosition(self->Buffer, &LastCursor, NULL); + while(!self->killNow) + { + // Get current play cursor + IDirectSoundBuffer_GetCurrentPosition(self->Buffer, &PlayCursor, NULL); + avail = (PlayCursor-LastCursor+DSBCaps.dwBufferBytes) % DSBCaps.dwBufferBytes; + + if(avail < FragSize) + { + if(!Playing) + { + err = IDirectSoundBuffer_Play(self->Buffer, 0, 0, DSBPLAY_LOOPING); + if(FAILED(err)) + { + ERR("Failed to play buffer: 0x%lx\n", err); + ALCdevice_Lock(device); + aluHandleDisconnect(device); + ALCdevice_Unlock(device); + return 1; + } + Playing = TRUE; + } + + avail = WaitForSingleObjectEx(self->NotifyEvent, 2000, FALSE); + if(avail != WAIT_OBJECT_0) + ERR("WaitForSingleObjectEx error: 0x%lx\n", avail); + continue; + } + avail -= avail%FragSize; + + // Lock output buffer + WriteCnt1 = 0; + WriteCnt2 = 0; + err = IDirectSoundBuffer_Lock(self->Buffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); + + // If the buffer is lost, restore it and lock + if(err == DSERR_BUFFERLOST) + { + WARN("Buffer lost, restoring...\n"); + err = IDirectSoundBuffer_Restore(self->Buffer); + if(SUCCEEDED(err)) + { + Playing = FALSE; + LastCursor = 0; + err = IDirectSoundBuffer_Lock(self->Buffer, 0, DSBCaps.dwBufferBytes, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); + } + } + + // Successfully locked the output buffer + if(SUCCEEDED(err)) + { + // If we have an active context, mix data directly into output buffer otherwise fill with silence + aluMixData(device, WritePtr1, WriteCnt1/FrameSize); + aluMixData(device, WritePtr2, WriteCnt2/FrameSize); + + // Unlock output buffer only when successfully locked + IDirectSoundBuffer_Unlock(self->Buffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2); + } + else + { + ERR("Buffer lock error: %#lx\n", err); + ALCdevice_Lock(device); + aluHandleDisconnect(device); + ALCdevice_Unlock(device); + return 1; + } + + // Update old write cursor location + LastCursor += WriteCnt1+WriteCnt2; + LastCursor %= DSBCaps.dwBufferBytes; + } + + return 0; +} + +static ALCenum ALCdsoundPlayback_open(ALCdsoundPlayback *self, const ALCchar *deviceName) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const GUID *guid = NULL; + HRESULT hr, hrcom; + + if(VECTOR_SIZE(PlaybackDevices) == 0) + { + /* Initialize COM to prevent name truncation */ + hrcom = CoInitialize(NULL); + hr = DirectSoundEnumerateW(DSoundEnumDevices, &PlaybackDevices); + if(FAILED(hr)) + ERR("Error enumerating DirectSound devices (0x%lx)!\n", hr); + if(SUCCEEDED(hrcom)) + CoUninitialize(); + } + + if(!deviceName && VECTOR_SIZE(PlaybackDevices) > 0) + { + deviceName = al_string_get_cstr(VECTOR_FRONT(PlaybackDevices).name); + guid = &VECTOR_FRONT(PlaybackDevices).guid; + } + else + { + const DevMap *iter; + +#define MATCH_NAME(i) (al_string_cmp_cstr((i)->name, deviceName) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(PlaybackDevices)) + return ALC_INVALID_VALUE; + guid = &iter->guid; + } + + hr = DS_OK; + self->NotifyEvent = CreateEventW(NULL, FALSE, FALSE, NULL); + if(self->NotifyEvent == NULL) + hr = E_FAIL; + + //DirectSound Init code + if(SUCCEEDED(hr)) + hr = DirectSoundCreate(guid, &self->DS, NULL); + if(SUCCEEDED(hr)) + hr = IDirectSound_SetCooperativeLevel(self->DS, GetForegroundWindow(), DSSCL_PRIORITY); + if(FAILED(hr)) + { + if(self->DS) + IDirectSound_Release(self->DS); + self->DS = NULL; + if(self->NotifyEvent) + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + + ERR("Device init failed: 0x%08lx\n", hr); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&device->DeviceName, deviceName); + + return ALC_NO_ERROR; +} + +static void ALCdsoundPlayback_close(ALCdsoundPlayback *self) +{ + if(self->Notifies) + IDirectSoundNotify_Release(self->Notifies); + self->Notifies = NULL; + if(self->Buffer) + IDirectSoundBuffer_Release(self->Buffer); + self->Buffer = NULL; + if(self->PrimaryBuffer != NULL) + IDirectSoundBuffer_Release(self->PrimaryBuffer); + self->PrimaryBuffer = NULL; + + IDirectSound_Release(self->DS); + self->DS = NULL; + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; +} + +static ALCboolean ALCdsoundPlayback_reset(ALCdsoundPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + DSBUFFERDESC DSBDescription; + WAVEFORMATEXTENSIBLE OutputType; + DWORD speakers; + HRESULT hr; + + memset(&OutputType, 0, sizeof(OutputType)); + + if(self->Notifies) + IDirectSoundNotify_Release(self->Notifies); + self->Notifies = NULL; + if(self->Buffer) + IDirectSoundBuffer_Release(self->Buffer); + self->Buffer = NULL; + if(self->PrimaryBuffer != NULL) + IDirectSoundBuffer_Release(self->PrimaryBuffer); + self->PrimaryBuffer = NULL; + + switch(device->FmtType) + { + case DevFmtByte: + device->FmtType = DevFmtUByte; + break; + case DevFmtFloat: + if((device->Flags&DEVICE_SAMPLE_TYPE_REQUEST)) + break; + /* fall-through */ + case DevFmtUShort: + device->FmtType = DevFmtShort; + break; + case DevFmtUInt: + device->FmtType = DevFmtInt; + break; + case DevFmtUByte: + case DevFmtShort: + case DevFmtInt: + break; + } + + hr = IDirectSound_GetSpeakerConfig(self->DS, &speakers); + if(SUCCEEDED(hr)) + { + speakers = DSSPEAKER_CONFIG(speakers); + if(!(device->Flags&DEVICE_CHANNELS_REQUEST)) + { + if(speakers == DSSPEAKER_MONO) + device->FmtChans = DevFmtMono; + else if(speakers == DSSPEAKER_STEREO || speakers == DSSPEAKER_HEADPHONE) + device->FmtChans = DevFmtStereo; + else if(speakers == DSSPEAKER_QUAD) + device->FmtChans = DevFmtQuad; + else if(speakers == DSSPEAKER_5POINT1_SURROUND) + device->FmtChans = DevFmtX51; + else if(speakers == DSSPEAKER_5POINT1_BACK) + device->FmtChans = DevFmtX51Rear; + else if(speakers == DSSPEAKER_7POINT1 || speakers == DSSPEAKER_7POINT1_SURROUND) + device->FmtChans = DevFmtX71; + else + ERR("Unknown system speaker config: 0x%lx\n", speakers); + } + device->IsHeadphones = (device->FmtChans == DevFmtStereo && + speakers == DSSPEAKER_HEADPHONE); + + switch(device->FmtChans) + { + case DevFmtMono: + OutputType.dwChannelMask = SPEAKER_FRONT_CENTER; + break; + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + device->FmtChans = DevFmtStereo; + /*fall-through*/ + case DevFmtStereo: + OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT; + break; + case DevFmtQuad: + OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_BACK_LEFT | + SPEAKER_BACK_RIGHT; + break; + case DevFmtX51: + OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_SIDE_LEFT | + SPEAKER_SIDE_RIGHT; + break; + case DevFmtX51Rear: + OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_BACK_LEFT | + SPEAKER_BACK_RIGHT; + break; + case DevFmtX61: + OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_BACK_CENTER | + SPEAKER_SIDE_LEFT | + SPEAKER_SIDE_RIGHT; + break; + case DevFmtX71: + OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_BACK_LEFT | + SPEAKER_BACK_RIGHT | + SPEAKER_SIDE_LEFT | + SPEAKER_SIDE_RIGHT; + break; + } + +retry_open: + hr = S_OK; + OutputType.Format.wFormatTag = WAVE_FORMAT_PCM; + OutputType.Format.nChannels = ChannelsFromDevFmt(device->FmtChans); + OutputType.Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8; + OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8; + OutputType.Format.nSamplesPerSec = device->Frequency; + OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign; + OutputType.Format.cbSize = 0; + } + + if(OutputType.Format.nChannels > 2 || device->FmtType == DevFmtFloat) + { + OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; + OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample; + OutputType.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); + if(device->FmtType == DevFmtFloat) + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; + else + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + + if(self->PrimaryBuffer) + IDirectSoundBuffer_Release(self->PrimaryBuffer); + self->PrimaryBuffer = NULL; + } + else + { + if(SUCCEEDED(hr) && !self->PrimaryBuffer) + { + memset(&DSBDescription,0,sizeof(DSBUFFERDESC)); + DSBDescription.dwSize=sizeof(DSBUFFERDESC); + DSBDescription.dwFlags=DSBCAPS_PRIMARYBUFFER; + hr = IDirectSound_CreateSoundBuffer(self->DS, &DSBDescription, &self->PrimaryBuffer, NULL); + } + if(SUCCEEDED(hr)) + hr = IDirectSoundBuffer_SetFormat(self->PrimaryBuffer,&OutputType.Format); + } + + if(SUCCEEDED(hr)) + { + if(device->NumUpdates > MAX_UPDATES) + { + device->UpdateSize = (device->UpdateSize*device->NumUpdates + + MAX_UPDATES-1) / MAX_UPDATES; + device->NumUpdates = MAX_UPDATES; + } + + memset(&DSBDescription,0,sizeof(DSBUFFERDESC)); + DSBDescription.dwSize=sizeof(DSBUFFERDESC); + DSBDescription.dwFlags=DSBCAPS_CTRLPOSITIONNOTIFY|DSBCAPS_GETCURRENTPOSITION2|DSBCAPS_GLOBALFOCUS; + DSBDescription.dwBufferBytes=device->UpdateSize * device->NumUpdates * + OutputType.Format.nBlockAlign; + DSBDescription.lpwfxFormat=&OutputType.Format; + hr = IDirectSound_CreateSoundBuffer(self->DS, &DSBDescription, &self->Buffer, NULL); + if(FAILED(hr) && device->FmtType == DevFmtFloat) + { + device->FmtType = DevFmtShort; + goto retry_open; + } + } + + if(SUCCEEDED(hr)) + { + hr = IDirectSoundBuffer_QueryInterface(self->Buffer, &IID_IDirectSoundNotify, (void**)&self->Notifies); + if(SUCCEEDED(hr)) + { + DSBPOSITIONNOTIFY notifies[MAX_UPDATES]; + ALuint i; + + for(i = 0;i < device->NumUpdates;++i) + { + notifies[i].dwOffset = i * device->UpdateSize * + OutputType.Format.nBlockAlign; + notifies[i].hEventNotify = self->NotifyEvent; + } + if(IDirectSoundNotify_SetNotificationPositions(self->Notifies, device->NumUpdates, notifies) != DS_OK) + hr = E_FAIL; + } + } + + if(FAILED(hr)) + { + if(self->Notifies != NULL) + IDirectSoundNotify_Release(self->Notifies); + self->Notifies = NULL; + if(self->Buffer != NULL) + IDirectSoundBuffer_Release(self->Buffer); + self->Buffer = NULL; + if(self->PrimaryBuffer != NULL) + IDirectSoundBuffer_Release(self->PrimaryBuffer); + self->PrimaryBuffer = NULL; + return ALC_FALSE; + } + + ResetEvent(self->NotifyEvent); + SetDefaultWFXChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean ALCdsoundPlayback_start(ALCdsoundPlayback *self) +{ + self->killNow = 0; + if(althrd_create(&self->thread, ALCdsoundPlayback_mixerProc, self) != althrd_success) + return ALC_FALSE; + + return ALC_TRUE; +} + +static void ALCdsoundPlayback_stop(ALCdsoundPlayback *self) +{ + int res; + + if(self->killNow) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + IDirectSoundBuffer_Stop(self->Buffer); +} + + + +typedef struct ALCdsoundCapture { + DERIVE_FROM_TYPE(ALCbackend); + + IDirectSoundCapture *DSC; + IDirectSoundCaptureBuffer *DSCbuffer; + DWORD BufferBytes; + DWORD Cursor; + + ll_ringbuffer_t *Ring; +} ALCdsoundCapture; + +static void ALCdsoundCapture_Construct(ALCdsoundCapture *self, ALCdevice *device); +static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, Destruct) +static ALCenum ALCdsoundCapture_open(ALCdsoundCapture *self, const ALCchar *name); +static void ALCdsoundCapture_close(ALCdsoundCapture *self); +static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, ALCboolean, reset) +static ALCboolean ALCdsoundCapture_start(ALCdsoundCapture *self); +static void ALCdsoundCapture_stop(ALCdsoundCapture *self); +static ALCenum ALCdsoundCapture_captureSamples(ALCdsoundCapture *self, ALCvoid *buffer, ALCuint samples); +static ALCuint ALCdsoundCapture_availableSamples(ALCdsoundCapture *self); +static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCdsoundCapture) + +DEFINE_ALCBACKEND_VTABLE(ALCdsoundCapture); + +static void ALCdsoundCapture_Construct(ALCdsoundCapture *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCdsoundCapture, ALCbackend, self); +} + + +static ALCenum ALCdsoundCapture_open(ALCdsoundCapture *self, const ALCchar *deviceName) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + WAVEFORMATEXTENSIBLE InputType; + DSCBUFFERDESC DSCBDescription; + const GUID *guid = NULL; + HRESULT hr, hrcom; + ALuint samples; + + if(VECTOR_SIZE(CaptureDevices) == 0) + { + /* Initialize COM to prevent name truncation */ + hrcom = CoInitialize(NULL); + hr = DirectSoundCaptureEnumerateW(DSoundEnumDevices, &CaptureDevices); + if(FAILED(hr)) + ERR("Error enumerating DirectSound devices (0x%lx)!\n", hr); + if(SUCCEEDED(hrcom)) + CoUninitialize(); + } + + if(!deviceName && VECTOR_SIZE(CaptureDevices) > 0) + { + deviceName = al_string_get_cstr(VECTOR_FRONT(CaptureDevices).name); + guid = &VECTOR_FRONT(CaptureDevices).guid; + } + else + { + const DevMap *iter; + +#define MATCH_NAME(i) (al_string_cmp_cstr((i)->name, deviceName) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(CaptureDevices)) + return ALC_INVALID_VALUE; + guid = &iter->guid; + } + + switch(device->FmtType) + { + case DevFmtByte: + case DevFmtUShort: + case DevFmtUInt: + WARN("%s capture samples not supported\n", DevFmtTypeString(device->FmtType)); + return ALC_INVALID_ENUM; + + case DevFmtUByte: + case DevFmtShort: + case DevFmtInt: + case DevFmtFloat: + break; + } + + //DirectSoundCapture Init code + hr = DirectSoundCaptureCreate(guid, &self->DSC, NULL); + if(SUCCEEDED(hr)) + { + memset(&InputType, 0, sizeof(InputType)); + + switch(device->FmtChans) + { + case DevFmtMono: + InputType.dwChannelMask = SPEAKER_FRONT_CENTER; + break; + case DevFmtStereo: + InputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT; + break; + case DevFmtQuad: + InputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_BACK_LEFT | + SPEAKER_BACK_RIGHT; + break; + case DevFmtX51: + InputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_SIDE_LEFT | + SPEAKER_SIDE_RIGHT; + break; + case DevFmtX51Rear: + InputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_BACK_LEFT | + SPEAKER_BACK_RIGHT; + break; + case DevFmtX61: + InputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_BACK_CENTER | + SPEAKER_SIDE_LEFT | + SPEAKER_SIDE_RIGHT; + break; + case DevFmtX71: + InputType.dwChannelMask = SPEAKER_FRONT_LEFT | + SPEAKER_FRONT_RIGHT | + SPEAKER_FRONT_CENTER | + SPEAKER_LOW_FREQUENCY | + SPEAKER_BACK_LEFT | + SPEAKER_BACK_RIGHT | + SPEAKER_SIDE_LEFT | + SPEAKER_SIDE_RIGHT; + break; + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + break; + } + + InputType.Format.wFormatTag = WAVE_FORMAT_PCM; + InputType.Format.nChannels = ChannelsFromDevFmt(device->FmtChans); + InputType.Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8; + InputType.Format.nBlockAlign = InputType.Format.nChannels*InputType.Format.wBitsPerSample/8; + InputType.Format.nSamplesPerSec = device->Frequency; + InputType.Format.nAvgBytesPerSec = InputType.Format.nSamplesPerSec*InputType.Format.nBlockAlign; + InputType.Format.cbSize = 0; + + if(InputType.Format.nChannels > 2 || device->FmtType == DevFmtFloat) + { + InputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; + InputType.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); + InputType.Samples.wValidBitsPerSample = InputType.Format.wBitsPerSample; + if(device->FmtType == DevFmtFloat) + InputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; + else + InputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + } + + samples = device->UpdateSize * device->NumUpdates; + samples = maxu(samples, 100 * device->Frequency / 1000); + + memset(&DSCBDescription, 0, sizeof(DSCBUFFERDESC)); + DSCBDescription.dwSize = sizeof(DSCBUFFERDESC); + DSCBDescription.dwFlags = 0; + DSCBDescription.dwBufferBytes = samples * InputType.Format.nBlockAlign; + DSCBDescription.lpwfxFormat = &InputType.Format; + + hr = IDirectSoundCapture_CreateCaptureBuffer(self->DSC, &DSCBDescription, &self->DSCbuffer, NULL); + } + if(SUCCEEDED(hr)) + { + self->Ring = ll_ringbuffer_create(device->UpdateSize*device->NumUpdates + 1, + InputType.Format.nBlockAlign); + if(self->Ring == NULL) + hr = DSERR_OUTOFMEMORY; + } + + if(FAILED(hr)) + { + ERR("Device init failed: 0x%08lx\n", hr); + + ll_ringbuffer_free(self->Ring); + self->Ring = NULL; + if(self->DSCbuffer != NULL) + IDirectSoundCaptureBuffer_Release(self->DSCbuffer); + self->DSCbuffer = NULL; + if(self->DSC) + IDirectSoundCapture_Release(self->DSC); + self->DSC = NULL; + + return ALC_INVALID_VALUE; + } + + self->BufferBytes = DSCBDescription.dwBufferBytes; + SetDefaultWFXChannelOrder(device); + + al_string_copy_cstr(&device->DeviceName, deviceName); + + return ALC_NO_ERROR; +} + +static void ALCdsoundCapture_close(ALCdsoundCapture *self) +{ + ll_ringbuffer_free(self->Ring); + self->Ring = NULL; + + if(self->DSCbuffer != NULL) + { + IDirectSoundCaptureBuffer_Stop(self->DSCbuffer); + IDirectSoundCaptureBuffer_Release(self->DSCbuffer); + self->DSCbuffer = NULL; + } + + IDirectSoundCapture_Release(self->DSC); + self->DSC = NULL; +} + +static ALCboolean ALCdsoundCapture_start(ALCdsoundCapture *self) +{ + HRESULT hr; + + hr = IDirectSoundCaptureBuffer_Start(self->DSCbuffer, DSCBSTART_LOOPING); + if(FAILED(hr)) + { + ERR("start failed: 0x%08lx\n", hr); + aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice); + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void ALCdsoundCapture_stop(ALCdsoundCapture *self) +{ + HRESULT hr; + + hr = IDirectSoundCaptureBuffer_Stop(self->DSCbuffer); + if(FAILED(hr)) + { + ERR("stop failed: 0x%08lx\n", hr); + aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice); + } +} + +static ALCenum ALCdsoundCapture_captureSamples(ALCdsoundCapture *self, ALCvoid *buffer, ALCuint samples) +{ + ll_ringbuffer_read(self->Ring, buffer, samples); + return ALC_NO_ERROR; +} + +static ALCuint ALCdsoundCapture_availableSamples(ALCdsoundCapture *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + DWORD ReadCursor, LastCursor, BufferBytes, NumBytes; + void *ReadPtr1, *ReadPtr2; + DWORD ReadCnt1, ReadCnt2; + DWORD FrameSize; + HRESULT hr; + + if(!device->Connected) + goto done; + + FrameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + BufferBytes = self->BufferBytes; + LastCursor = self->Cursor; + + hr = IDirectSoundCaptureBuffer_GetCurrentPosition(self->DSCbuffer, NULL, &ReadCursor); + if(SUCCEEDED(hr)) + { + NumBytes = (ReadCursor-LastCursor + BufferBytes) % BufferBytes; + if(NumBytes == 0) + goto done; + hr = IDirectSoundCaptureBuffer_Lock(self->DSCbuffer, LastCursor, NumBytes, + &ReadPtr1, &ReadCnt1, + &ReadPtr2, &ReadCnt2, 0); + } + if(SUCCEEDED(hr)) + { + ll_ringbuffer_write(self->Ring, ReadPtr1, ReadCnt1/FrameSize); + if(ReadPtr2 != NULL) + ll_ringbuffer_write(self->Ring, ReadPtr2, ReadCnt2/FrameSize); + hr = IDirectSoundCaptureBuffer_Unlock(self->DSCbuffer, + ReadPtr1, ReadCnt1, + ReadPtr2, ReadCnt2); + self->Cursor = (LastCursor+ReadCnt1+ReadCnt2) % BufferBytes; + } + + if(FAILED(hr)) + { + ERR("update failed: 0x%08lx\n", hr); + aluHandleDisconnect(device); + } + +done: + return ll_ringbuffer_read_space(self->Ring); +} + + +static inline void AppendAllDevicesList2(const DevMap *entry) +{ AppendAllDevicesList(al_string_get_cstr(entry->name)); } +static inline void AppendCaptureDeviceList2(const DevMap *entry) +{ AppendCaptureDeviceList(al_string_get_cstr(entry->name)); } + +typedef struct ALCdsoundBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCdsoundBackendFactory; +#define ALCDSOUNDBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCdsoundBackendFactory, ALCbackendFactory) } } + +ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void); + +static ALCboolean ALCdsoundBackendFactory_init(ALCdsoundBackendFactory *self); +static void ALCdsoundBackendFactory_deinit(ALCdsoundBackendFactory *self); +static ALCboolean ALCdsoundBackendFactory_querySupport(ALCdsoundBackendFactory *self, ALCbackend_Type type); +static void ALCdsoundBackendFactory_probe(ALCdsoundBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCdsoundBackendFactory_createBackend(ALCdsoundBackendFactory *self, ALCdevice *device, ALCbackend_Type type); +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCdsoundBackendFactory); + + +ALCbackendFactory *ALCdsoundBackendFactory_getFactory(void) +{ + static ALCdsoundBackendFactory factory = ALCDSOUNDBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} + + +static ALCboolean ALCdsoundBackendFactory_init(ALCdsoundBackendFactory* UNUSED(self)) +{ + VECTOR_INIT(PlaybackDevices); + VECTOR_INIT(CaptureDevices); + + if(!DSoundLoad()) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCdsoundBackendFactory_deinit(ALCdsoundBackendFactory* UNUSED(self)) +{ + clear_devlist(&PlaybackDevices); + VECTOR_DEINIT(PlaybackDevices); + + clear_devlist(&CaptureDevices); + VECTOR_DEINIT(CaptureDevices); + +#ifdef HAVE_DYNLOAD + if(ds_handle) + CloseLib(ds_handle); + ds_handle = NULL; +#endif +} + +static ALCboolean ALCdsoundBackendFactory_querySupport(ALCdsoundBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback || type == ALCbackend_Capture) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCdsoundBackendFactory_probe(ALCdsoundBackendFactory* UNUSED(self), enum DevProbe type) +{ + HRESULT hr, hrcom; + + /* Initialize COM to prevent name truncation */ + hrcom = CoInitialize(NULL); + switch(type) + { + case ALL_DEVICE_PROBE: + clear_devlist(&PlaybackDevices); + hr = DirectSoundEnumerateW(DSoundEnumDevices, &PlaybackDevices); + if(FAILED(hr)) + ERR("Error enumerating DirectSound playback devices (0x%lx)!\n", hr); + VECTOR_FOR_EACH(const DevMap, PlaybackDevices, AppendAllDevicesList2); + break; + + case CAPTURE_DEVICE_PROBE: + clear_devlist(&CaptureDevices); + hr = DirectSoundCaptureEnumerateW(DSoundEnumDevices, &CaptureDevices); + if(FAILED(hr)) + ERR("Error enumerating DirectSound capture devices (0x%lx)!\n", hr); + VECTOR_FOR_EACH(const DevMap, CaptureDevices, AppendCaptureDeviceList2); + break; + } + if(SUCCEEDED(hrcom)) + CoUninitialize(); +} + +static ALCbackend* ALCdsoundBackendFactory_createBackend(ALCdsoundBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCdsoundPlayback *backend; + NEW_OBJ(backend, ALCdsoundPlayback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + if(type == ALCbackend_Capture) + { + ALCdsoundCapture *backend; + NEW_OBJ(backend, ALCdsoundCapture)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/jack.c b/Engine/lib/openal-soft/Alc/backends/jack.c new file mode 100644 index 000000000..283df297a --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/jack.c @@ -0,0 +1,627 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + +#include +#include + + +static const ALCchar jackDevice[] = "JACK Default"; + + +#ifdef HAVE_DYNLOAD +#define JACK_FUNCS(MAGIC) \ + MAGIC(jack_client_open); \ + MAGIC(jack_client_close); \ + MAGIC(jack_client_name_size); \ + MAGIC(jack_get_client_name); \ + MAGIC(jack_connect); \ + MAGIC(jack_activate); \ + MAGIC(jack_deactivate); \ + MAGIC(jack_port_register); \ + MAGIC(jack_port_unregister); \ + MAGIC(jack_port_get_buffer); \ + MAGIC(jack_port_name); \ + MAGIC(jack_get_ports); \ + MAGIC(jack_free); \ + MAGIC(jack_get_sample_rate); \ + MAGIC(jack_set_error_function); \ + MAGIC(jack_set_process_callback); \ + MAGIC(jack_set_buffer_size_callback); \ + MAGIC(jack_set_buffer_size); \ + MAGIC(jack_get_buffer_size); + +static void *jack_handle; +#define MAKE_FUNC(f) static __typeof(f) * p##f +JACK_FUNCS(MAKE_FUNC); +#undef MAKE_FUNC + +#define jack_client_open pjack_client_open +#define jack_client_close pjack_client_close +#define jack_client_name_size pjack_client_name_size +#define jack_get_client_name pjack_get_client_name +#define jack_connect pjack_connect +#define jack_activate pjack_activate +#define jack_deactivate pjack_deactivate +#define jack_port_register pjack_port_register +#define jack_port_unregister pjack_port_unregister +#define jack_port_get_buffer pjack_port_get_buffer +#define jack_port_name pjack_port_name +#define jack_get_ports pjack_get_ports +#define jack_free pjack_free +#define jack_get_sample_rate pjack_get_sample_rate +#define jack_set_error_function pjack_set_error_function +#define jack_set_process_callback pjack_set_process_callback +#define jack_set_buffer_size_callback pjack_set_buffer_size_callback +#define jack_set_buffer_size pjack_set_buffer_size +#define jack_get_buffer_size pjack_get_buffer_size +#endif + + +static jack_options_t ClientOptions = JackNullOption; + +static ALCboolean jack_load(void) +{ + ALCboolean error = ALC_FALSE; + +#ifdef HAVE_DYNLOAD + if(!jack_handle) + { +#ifdef _WIN32 +#define JACKLIB "libjack.dll" +#else +#define JACKLIB "libjack.so.0" +#endif + jack_handle = LoadLib(JACKLIB); + if(!jack_handle) + return ALC_FALSE; + + error = ALC_FALSE; +#define LOAD_FUNC(f) do { \ + p##f = GetSymbol(jack_handle, #f); \ + if(p##f == NULL) { \ + error = ALC_TRUE; \ + } \ +} while(0) + JACK_FUNCS(LOAD_FUNC); +#undef LOAD_FUNC + + if(error) + { + CloseLib(jack_handle); + jack_handle = NULL; + return ALC_FALSE; + } + } +#endif + + return !error; +} + + +typedef struct ALCjackPlayback { + DERIVE_FROM_TYPE(ALCbackend); + + jack_client_t *Client; + jack_port_t *Port[MAX_OUTPUT_CHANNELS]; + + ll_ringbuffer_t *Ring; + alcnd_t Cond; + + volatile int killNow; + althrd_t thread; +} ALCjackPlayback; + +static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg); + +static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg); +static int ALCjackPlayback_mixerProc(void *arg); + +static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device); +static void ALCjackPlayback_Destruct(ALCjackPlayback *self); +static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name); +static void ALCjackPlayback_close(ALCjackPlayback *self); +static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self); +static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self); +static void ALCjackPlayback_stop(ALCjackPlayback *self); +static DECLARE_FORWARD2(ALCjackPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, ALCuint, availableSamples) +static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self); +static void ALCjackPlayback_lock(ALCjackPlayback *self); +static void ALCjackPlayback_unlock(ALCjackPlayback *self); +DECLARE_DEFAULT_ALLOCATORS(ALCjackPlayback) + +DEFINE_ALCBACKEND_VTABLE(ALCjackPlayback); + + +static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device) +{ + ALuint i; + + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCjackPlayback, ALCbackend, self); + + alcnd_init(&self->Cond); + + self->Client = NULL; + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + self->Port[i] = NULL; + self->Ring = NULL; + + self->killNow = 1; +} + +static void ALCjackPlayback_Destruct(ALCjackPlayback *self) +{ + ALuint i; + + if(self->Client) + { + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + { + if(self->Port[i]) + jack_port_unregister(self->Client, self->Port[i]); + self->Port[i] = NULL; + } + jack_client_close(self->Client); + self->Client = NULL; + } + + alcnd_destroy(&self->Cond); + + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg) +{ + ALCjackPlayback *self = arg; + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + ALuint bufsize; + + ALCjackPlayback_lock(self); + device->UpdateSize = numframes; + device->NumUpdates = 2; + TRACE("%u update size x%u\n", device->UpdateSize, device->NumUpdates); + + bufsize = device->UpdateSize; + if(ConfigValueUInt(al_string_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize)) + bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize); + bufsize += device->UpdateSize; + + ll_ringbuffer_free(self->Ring); + self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType)); + if(!self->Ring) + { + ERR("Failed to reallocate ringbuffer\n"); + aluHandleDisconnect(device); + } + ALCjackPlayback_unlock(self); + return 0; +} + + +static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg) +{ + ALCjackPlayback *self = arg; + jack_default_audio_sample_t *out[MAX_OUTPUT_CHANNELS]; + ll_ringbuffer_data_t data[2]; + jack_nframes_t total = 0; + jack_nframes_t todo; + ALuint i, c, numchans; + + ll_ringbuffer_get_read_vector(self->Ring, data); + + for(c = 0;c < MAX_OUTPUT_CHANNELS && self->Port[c];c++) + out[c] = jack_port_get_buffer(self->Port[c], numframes); + numchans = c; + + todo = minu(numframes, data[0].len); + for(c = 0;c < numchans;c++) + { + for(i = 0;i < todo;i++) + out[c][i] = ((ALfloat*)data[0].buf)[i*numchans + c]; + out[c] += todo; + } + total += todo; + + todo = minu(numframes-total, data[1].len); + if(todo > 0) + { + for(c = 0;c < numchans;c++) + { + for(i = 0;i < todo;i++) + out[c][i] = ((ALfloat*)data[1].buf)[i*numchans + c]; + out[c] += todo; + } + total += todo; + } + + ll_ringbuffer_read_advance(self->Ring, total); + alcnd_signal(&self->Cond); + + if(numframes > total) + { + todo = numframes-total; + for(c = 0;c < numchans;c++) + { + for(i = 0;i < todo;i++) + out[c][i] = 0.0f; + } + } + + return 0; +} + +static int ALCjackPlayback_mixerProc(void *arg) +{ + ALCjackPlayback *self = arg; + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + ll_ringbuffer_data_t data[2]; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + ALCjackPlayback_lock(self); + while(!self->killNow && device->Connected) + { + ALuint todo, len1, len2; + + /* NOTE: Unfortunately, there is an unavoidable race condition here. + * It's possible for the process() method to run, updating the read + * pointer and signaling the condition variable, in between the mixer + * loop checking the write size and waiting for the condition variable. + * This will cause the mixer loop to wait until the *next* process() + * invocation, most likely writing silence for it. + * + * However, this should only happen if the mixer is running behind + * anyway (as ideally we'll be asleep in alcnd_wait by the time the + * process() method is invoked), so this behavior is not unwarranted. + * It's unfortunate since it'll be wasting time sleeping that could be + * used to catch up, but there's no way around it without blocking in + * the process() method. + */ + if(ll_ringbuffer_write_space(self->Ring) < device->UpdateSize) + { + alcnd_wait(&self->Cond, &STATIC_CAST(ALCbackend,self)->mMutex); + continue; + } + + ll_ringbuffer_get_write_vector(self->Ring, data); + todo = data[0].len + data[1].len; + todo -= todo%device->UpdateSize; + + len1 = minu(data[0].len, todo); + len2 = minu(data[1].len, todo-len1); + + aluMixData(device, data[0].buf, len1); + if(len2 > 0) + aluMixData(device, data[1].buf, len2); + ll_ringbuffer_write_advance(self->Ring, todo); + } + ALCjackPlayback_unlock(self); + + return 0; +} + + +static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const char *client_name = "alsoft"; + jack_status_t status; + + if(!name) + name = jackDevice; + else if(strcmp(name, jackDevice) != 0) + return ALC_INVALID_VALUE; + + self->Client = jack_client_open(client_name, ClientOptions, &status, NULL); + if(self->Client == NULL) + { + ERR("jack_client_open() failed, status = 0x%02x\n", status); + return ALC_INVALID_VALUE; + } + if((status&JackServerStarted)) + TRACE("JACK server started\n"); + if((status&JackNameNotUnique)) + { + client_name = jack_get_client_name(self->Client); + TRACE("Client name not unique, got `%s' instead\n", client_name); + } + + jack_set_process_callback(self->Client, ALCjackPlayback_process, self); + jack_set_buffer_size_callback(self->Client, ALCjackPlayback_bufferSizeNotify, self); + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCjackPlayback_close(ALCjackPlayback *self) +{ + ALuint i; + + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + { + if(self->Port[i]) + jack_port_unregister(self->Client, self->Port[i]); + self->Port[i] = NULL; + } + jack_client_close(self->Client); + self->Client = NULL; +} + +static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ALuint numchans, i; + ALuint bufsize; + + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + { + if(self->Port[i]) + jack_port_unregister(self->Client, self->Port[i]); + self->Port[i] = NULL; + } + + /* Ignore the requested buffer metrics and just keep one JACK-sized buffer + * ready for when requested. Note that one period's worth of audio in the + * ring buffer will always be left unfilled because one element of the ring + * buffer will not be writeable, and we only write in period-sized chunks. + */ + device->Frequency = jack_get_sample_rate(self->Client); + device->UpdateSize = jack_get_buffer_size(self->Client); + device->NumUpdates = 2; + + bufsize = device->UpdateSize; + if(ConfigValueUInt(al_string_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize)) + bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize); + bufsize += device->UpdateSize; + + /* Force 32-bit float output. */ + device->FmtType = DevFmtFloat; + + numchans = ChannelsFromDevFmt(device->FmtChans); + for(i = 0;i < numchans;i++) + { + char name[64]; + snprintf(name, sizeof(name), "channel_%d", i+1); + self->Port[i] = jack_port_register(self->Client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); + if(self->Port[i] == NULL) + { + ERR("Not enough JACK ports available for %s output\n", DevFmtChannelsString(device->FmtChans)); + if(i == 0) return ALC_FALSE; + break; + } + } + if(i < numchans) + { + if(i == 1) + device->FmtChans = DevFmtMono; + else + { + for(--i;i >= 2;i--) + { + jack_port_unregister(self->Client, self->Port[i]); + self->Port[i] = NULL; + } + device->FmtChans = DevFmtStereo; + } + } + + ll_ringbuffer_free(self->Ring); + self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType)); + if(!self->Ring) + { + ERR("Failed to allocate ringbuffer\n"); + return ALC_FALSE; + } + + SetDefaultChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self) +{ + const char **ports; + ALuint i; + + if(jack_activate(self->Client)) + { + ERR("Failed to activate client\n"); + return ALC_FALSE; + } + + ports = jack_get_ports(self->Client, NULL, NULL, JackPortIsPhysical|JackPortIsInput); + if(ports == NULL) + { + ERR("No physical playback ports found\n"); + jack_deactivate(self->Client); + return ALC_FALSE; + } + for(i = 0;i < MAX_OUTPUT_CHANNELS && self->Port[i];i++) + { + if(!ports[i]) + { + ERR("No physical playback port for \"%s\"\n", jack_port_name(self->Port[i])); + break; + } + if(jack_connect(self->Client, jack_port_name(self->Port[i]), ports[i])) + ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(self->Port[i]), ports[i]); + } + jack_free(ports); + + self->killNow = 0; + if(althrd_create(&self->thread, ALCjackPlayback_mixerProc, self) != althrd_success) + { + jack_deactivate(self->Client); + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void ALCjackPlayback_stop(ALCjackPlayback *self) +{ + int res; + + if(self->killNow) + return; + + self->killNow = 1; + /* Lock the backend to ensure we don't flag the mixer to die and signal the + * mixer to wake up in between it checking the flag and going to sleep and + * wait for a wakeup (potentially leading to it never waking back up to see + * the flag). */ + ALCjackPlayback_lock(self); + ALCjackPlayback_unlock(self); + alcnd_signal(&self->Cond); + althrd_join(self->thread, &res); + + jack_deactivate(self->Client); +} + + +static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ClockLatency ret; + + ALCjackPlayback_lock(self); + ret.ClockTime = GetDeviceClockTime(device); + ret.Latency = ll_ringbuffer_read_space(self->Ring) * DEVICE_CLOCK_RES / + device->Frequency; + ALCjackPlayback_unlock(self); + + return ret; +} + + +static void ALCjackPlayback_lock(ALCjackPlayback *self) +{ + almtx_lock(&STATIC_CAST(ALCbackend,self)->mMutex); +} + +static void ALCjackPlayback_unlock(ALCjackPlayback *self) +{ + almtx_unlock(&STATIC_CAST(ALCbackend,self)->mMutex); +} + + +static void jack_msg_handler(const char *message) +{ + WARN("%s\n", message); +} + +typedef struct ALCjackBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCjackBackendFactory; +#define ALCJACKBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCjackBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCjackBackendFactory_init(ALCjackBackendFactory* UNUSED(self)) +{ + jack_client_t *client; + jack_status_t status; + + if(!jack_load()) + return ALC_FALSE; + + if(!GetConfigValueBool(NULL, "jack", "spawn-server", 0)) + ClientOptions |= JackNoStartServer; + + jack_set_error_function(jack_msg_handler); + client = jack_client_open("alsoft", ClientOptions, &status, NULL); + jack_set_error_function(NULL); + if(client == NULL) + { + WARN("jack_client_open() failed, 0x%02x\n", status); + if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer)) + ERR("Unable to connect to JACK server\n"); + return ALC_FALSE; + } + + jack_client_close(client); + return ALC_TRUE; +} + +static void ALCjackBackendFactory_deinit(ALCjackBackendFactory* UNUSED(self)) +{ +#ifdef HAVE_DYNLOAD + if(jack_handle) + CloseLib(jack_handle); + jack_handle = NULL; +#endif +} + +static ALCboolean ALCjackBackendFactory_querySupport(ALCjackBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCjackBackendFactory_probe(ALCjackBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(jackDevice); + break; + + case CAPTURE_DEVICE_PROBE: + break; + } +} + +static ALCbackend* ALCjackBackendFactory_createBackend(ALCjackBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCjackPlayback *backend; + NEW_OBJ(backend, ALCjackPlayback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCjackBackendFactory); + + +ALCbackendFactory *ALCjackBackendFactory_getFactory(void) +{ + static ALCjackBackendFactory factory = ALCJACKBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} diff --git a/Engine/lib/openal-soft/Alc/backends/loopback.c b/Engine/lib/openal-soft/Alc/backends/loopback.c new file mode 100644 index 000000000..0164bc5a7 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/loopback.c @@ -0,0 +1,133 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by Chris Robinson + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include + +#include "alMain.h" +#include "alu.h" + +#include "backends/base.h" + + +typedef struct ALCloopback { + DERIVE_FROM_TYPE(ALCbackend); +} ALCloopback; + +static void ALCloopback_Construct(ALCloopback *self, ALCdevice *device); +static DECLARE_FORWARD(ALCloopback, ALCbackend, void, Destruct) +static ALCenum ALCloopback_open(ALCloopback *self, const ALCchar *name); +static void ALCloopback_close(ALCloopback *self); +static ALCboolean ALCloopback_reset(ALCloopback *self); +static ALCboolean ALCloopback_start(ALCloopback *self); +static void ALCloopback_stop(ALCloopback *self); +static DECLARE_FORWARD2(ALCloopback, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCloopback, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCloopback, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCloopback, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCloopback, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCloopback) +DEFINE_ALCBACKEND_VTABLE(ALCloopback); + + +static void ALCloopback_Construct(ALCloopback *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCloopback, ALCbackend, self); +} + + +static ALCenum ALCloopback_open(ALCloopback *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + + al_string_copy_cstr(&device->DeviceName, name); + return ALC_NO_ERROR; +} + +static void ALCloopback_close(ALCloopback* UNUSED(self)) +{ +} + +static ALCboolean ALCloopback_reset(ALCloopback *self) +{ + SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice); + return ALC_TRUE; +} + +static ALCboolean ALCloopback_start(ALCloopback* UNUSED(self)) +{ + return ALC_TRUE; +} + +static void ALCloopback_stop(ALCloopback* UNUSED(self)) +{ +} + + +typedef struct ALCloopbackFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCloopbackFactory; +#define ALCNULLBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCloopbackFactory, ALCbackendFactory) } } + +ALCbackendFactory *ALCloopbackFactory_getFactory(void); +static ALCboolean ALCloopbackFactory_init(ALCloopbackFactory *self); +static DECLARE_FORWARD(ALCloopbackFactory, ALCbackendFactory, void, deinit) +static ALCboolean ALCloopbackFactory_querySupport(ALCloopbackFactory *self, ALCbackend_Type type); +static void ALCloopbackFactory_probe(ALCloopbackFactory *self, enum DevProbe type); +static ALCbackend* ALCloopbackFactory_createBackend(ALCloopbackFactory *self, ALCdevice *device, ALCbackend_Type type); +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCloopbackFactory); + + +ALCbackendFactory *ALCloopbackFactory_getFactory(void) +{ + static ALCloopbackFactory factory = ALCNULLBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} + +static ALCboolean ALCloopbackFactory_init(ALCloopbackFactory* UNUSED(self)) +{ + return ALC_TRUE; +} + +static ALCboolean ALCloopbackFactory_querySupport(ALCloopbackFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Loopback) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCloopbackFactory_probe(ALCloopbackFactory* UNUSED(self), enum DevProbe UNUSED(type)) +{ +} + +static ALCbackend* ALCloopbackFactory_createBackend(ALCloopbackFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Loopback) + { + ALCloopback *backend; + NEW_OBJ(backend, ALCloopback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/mmdevapi.c b/Engine/lib/openal-soft/Alc/backends/mmdevapi.c new file mode 100644 index 000000000..3882b08f0 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/mmdevapi.c @@ -0,0 +1,1911 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#define COBJMACROS +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#ifndef _WAVEFORMATEXTENSIBLE_ +#include +#include +#endif + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" +#include "alstring.h" + +#include "backends/base.h" + + +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); + +DEFINE_DEVPROPKEY(DEVPKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80,0x20, 0x67,0xd1,0x46,0xa8,0x50,0xe0, 14); +DEFINE_PROPERTYKEY(PKEY_AudioEndpoint_FormFactor, 0x1da5d803, 0xd492, 0x4edd, 0x8c,0x23, 0xe0,0xc0,0xff,0xee,0x7f,0x0e, 0); +DEFINE_PROPERTYKEY(PKEY_AudioEndpoint_GUID, 0x1da5d803, 0xd492, 0x4edd, 0x8c, 0x23,0xe0, 0xc0,0xff,0xee,0x7f,0x0e, 4 ); + +#define MONO SPEAKER_FRONT_CENTER +#define STEREO (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT) +#define QUAD (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT) +#define X5DOT1 (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT) +#define X5DOT1REAR (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT) +#define X6DOT1 (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_BACK_CENTER|SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT) +#define X7DOT1 (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT|SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT) +#define X7DOT1_WIDE (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT|SPEAKER_FRONT_LEFT_OF_CENTER|SPEAKER_FRONT_RIGHT_OF_CENTER) + +#define DEVNAME_HEAD "OpenAL Soft on " + + +typedef struct { + al_string name; + al_string endpoint_guid; // obtained from PKEY_AudioEndpoint_GUID , set to "Unknown device GUID" if absent. + WCHAR *devid; +} DevMap; +TYPEDEF_VECTOR(DevMap, vector_DevMap) + +static void clear_devlist(vector_DevMap *list) +{ +#define CLEAR_DEVMAP(i) do { \ + AL_STRING_DEINIT((i)->name); \ + AL_STRING_DEINIT((i)->endpoint_guid); \ + free((i)->devid); \ + (i)->devid = NULL; \ +} while(0) + VECTOR_FOR_EACH(DevMap, *list, CLEAR_DEVMAP); + VECTOR_RESIZE(*list, 0, 0); +#undef CLEAR_DEVMAP +} + +static vector_DevMap PlaybackDevices; +static vector_DevMap CaptureDevices; + + +static HANDLE ThreadHdl; +static DWORD ThreadID; + +typedef struct { + HANDLE FinishedEvt; + HRESULT result; +} ThreadRequest; + +#define WM_USER_First (WM_USER+0) +#define WM_USER_OpenDevice (WM_USER+0) +#define WM_USER_ResetDevice (WM_USER+1) +#define WM_USER_StartDevice (WM_USER+2) +#define WM_USER_StopDevice (WM_USER+3) +#define WM_USER_CloseDevice (WM_USER+4) +#define WM_USER_Enumerate (WM_USER+5) +#define WM_USER_Last (WM_USER+5) + +static inline void ReturnMsgResponse(ThreadRequest *req, HRESULT res) +{ + req->result = res; + SetEvent(req->FinishedEvt); +} + +static HRESULT WaitForResponse(ThreadRequest *req) +{ + if(WaitForSingleObject(req->FinishedEvt, INFINITE) == WAIT_OBJECT_0) + return req->result; + ERR("Message response error: %lu\n", GetLastError()); + return E_FAIL; +} + + +static void get_device_name_and_guid(IMMDevice *device, al_string *name, al_string *guid) +{ + IPropertyStore *ps; + PROPVARIANT pvname; + PROPVARIANT pvguid; + HRESULT hr; + + al_string_copy_cstr(name, DEVNAME_HEAD); + + hr = IMMDevice_OpenPropertyStore(device, STGM_READ, &ps); + if(FAILED(hr)) + { + WARN("OpenPropertyStore failed: 0x%08lx\n", hr); + al_string_append_cstr(name, "Unknown Device Name"); + if(guid!=NULL)al_string_copy_cstr(guid, "Unknown Device GUID"); + return; + } + + PropVariantInit(&pvname); + + hr = IPropertyStore_GetValue(ps, (const PROPERTYKEY*)&DEVPKEY_Device_FriendlyName, &pvname); + if(FAILED(hr)) + { + WARN("GetValue Device_FriendlyName failed: 0x%08lx\n", hr); + al_string_append_cstr(name, "Unknown Device Name"); + } + else if(pvname.vt == VT_LPWSTR) + al_string_append_wcstr(name, pvname.pwszVal); + else + { + WARN("Unexpected PROPVARIANT type: 0x%04x\n", pvname.vt); + al_string_append_cstr(name, "Unknown Device Name"); + } + PropVariantClear(&pvname); + + if(guid!=NULL){ + PropVariantInit(&pvguid); + + hr = IPropertyStore_GetValue(ps, (const PROPERTYKEY*)&PKEY_AudioEndpoint_GUID, &pvguid); + if(FAILED(hr)) + { + WARN("GetValue AudioEndpoint_GUID failed: 0x%08lx\n", hr); + al_string_copy_cstr(guid, "Unknown Device GUID"); + } + else if(pvguid.vt == VT_LPWSTR) + al_string_copy_wcstr(guid, pvguid.pwszVal); + else + { + WARN("Unexpected PROPVARIANT type: 0x%04x\n", pvguid.vt); + al_string_copy_cstr(guid, "Unknown Device GUID"); + } + + PropVariantClear(&pvguid); + } + + IPropertyStore_Release(ps); +} + +static void get_device_formfactor(IMMDevice *device, EndpointFormFactor *formfactor) +{ + IPropertyStore *ps; + PROPVARIANT pvform; + HRESULT hr; + + hr = IMMDevice_OpenPropertyStore(device, STGM_READ, &ps); + if(FAILED(hr)) + { + WARN("OpenPropertyStore failed: 0x%08lx\n", hr); + return; + } + + PropVariantInit(&pvform); + + hr = IPropertyStore_GetValue(ps, &PKEY_AudioEndpoint_FormFactor, &pvform); + if(FAILED(hr)) + WARN("GetValue AudioEndpoint_FormFactor failed: 0x%08lx\n", hr); + else if(pvform.vt == VT_UI4) + *formfactor = pvform.ulVal; + else if(pvform.vt == VT_EMPTY) + *formfactor = UnknownFormFactor; + else + WARN("Unexpected PROPVARIANT type: 0x%04x\n", pvform.vt); + + PropVariantClear(&pvform); + IPropertyStore_Release(ps); +} + + +static void add_device(IMMDevice *device, LPCWSTR devid, vector_DevMap *list) +{ + int count = 0; + al_string tmpname; + DevMap entry; + + AL_STRING_INIT(tmpname); + AL_STRING_INIT(entry.name); + AL_STRING_INIT(entry.endpoint_guid); + + entry.devid = strdupW(devid); + get_device_name_and_guid(device, &tmpname, &entry.endpoint_guid); + + while(1) + { + const DevMap *iter; + + al_string_copy(&entry.name, tmpname); + if(count != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", count+1); + al_string_append_cstr(&entry.name, str); + } + +#define MATCH_ENTRY(i) (al_string_cmp(entry.name, (i)->name) == 0) + VECTOR_FIND_IF(iter, const DevMap, *list, MATCH_ENTRY); + if(iter == VECTOR_END(*list)) break; +#undef MATCH_ENTRY + count++; + } + + TRACE("Got device \"%s\", \"%s\", \"%ls\"\n", al_string_get_cstr(entry.name), al_string_get_cstr(entry.endpoint_guid), entry.devid); + VECTOR_PUSH_BACK(*list, entry); + + AL_STRING_DEINIT(tmpname); +} + +static LPWSTR get_device_id(IMMDevice *device) +{ + LPWSTR devid; + HRESULT hr; + + hr = IMMDevice_GetId(device, &devid); + if(FAILED(hr)) + { + ERR("Failed to get device id: %lx\n", hr); + return NULL; + } + + return devid; +} + +static HRESULT probe_devices(IMMDeviceEnumerator *devenum, EDataFlow flowdir, vector_DevMap *list) +{ + IMMDeviceCollection *coll; + IMMDevice *defdev = NULL; + LPWSTR defdevid = NULL; + HRESULT hr; + UINT count; + UINT i; + + hr = IMMDeviceEnumerator_EnumAudioEndpoints(devenum, flowdir, DEVICE_STATE_ACTIVE, &coll); + if(FAILED(hr)) + { + ERR("Failed to enumerate audio endpoints: 0x%08lx\n", hr); + return hr; + } + + count = 0; + hr = IMMDeviceCollection_GetCount(coll, &count); + if(SUCCEEDED(hr) && count > 0) + { + clear_devlist(list); + VECTOR_RESIZE(*list, 0, count); + + hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(devenum, flowdir, + eMultimedia, &defdev); + } + if(SUCCEEDED(hr) && defdev != NULL) + { + defdevid = get_device_id(defdev); + if(defdevid) + add_device(defdev, defdevid, list); + } + + for(i = 0;i < count;++i) + { + IMMDevice *device; + LPWSTR devid; + + hr = IMMDeviceCollection_Item(coll, i, &device); + if(FAILED(hr)) continue; + + devid = get_device_id(device); + if(devid) + { + if(wcscmp(devid, defdevid) != 0) + add_device(device, devid, list); + CoTaskMemFree(devid); + } + IMMDevice_Release(device); + } + + if(defdev) IMMDevice_Release(defdev); + if(defdevid) CoTaskMemFree(defdevid); + IMMDeviceCollection_Release(coll); + + return S_OK; +} + + +/* Proxy interface used by the message handler. */ +struct ALCmmdevProxyVtable; + +typedef struct ALCmmdevProxy { + const struct ALCmmdevProxyVtable *vtbl; +} ALCmmdevProxy; + +struct ALCmmdevProxyVtable { + HRESULT (*const openProxy)(ALCmmdevProxy*); + void (*const closeProxy)(ALCmmdevProxy*); + + HRESULT (*const resetProxy)(ALCmmdevProxy*); + HRESULT (*const startProxy)(ALCmmdevProxy*); + void (*const stopProxy)(ALCmmdevProxy*); +}; + +#define DEFINE_ALCMMDEVPROXY_VTABLE(T) \ +DECLARE_THUNK(T, ALCmmdevProxy, HRESULT, openProxy) \ +DECLARE_THUNK(T, ALCmmdevProxy, void, closeProxy) \ +DECLARE_THUNK(T, ALCmmdevProxy, HRESULT, resetProxy) \ +DECLARE_THUNK(T, ALCmmdevProxy, HRESULT, startProxy) \ +DECLARE_THUNK(T, ALCmmdevProxy, void, stopProxy) \ + \ +static const struct ALCmmdevProxyVtable T##_ALCmmdevProxy_vtable = { \ + T##_ALCmmdevProxy_openProxy, \ + T##_ALCmmdevProxy_closeProxy, \ + T##_ALCmmdevProxy_resetProxy, \ + T##_ALCmmdevProxy_startProxy, \ + T##_ALCmmdevProxy_stopProxy, \ +} + +static void ALCmmdevProxy_Construct(ALCmmdevProxy* UNUSED(self)) { } +static void ALCmmdevProxy_Destruct(ALCmmdevProxy* UNUSED(self)) { } + +static DWORD CALLBACK ALCmmdevProxy_messageHandler(void *ptr) +{ + ThreadRequest *req = ptr; + IMMDeviceEnumerator *Enumerator; + ALuint deviceCount = 0; + ALCmmdevProxy *proxy; + HRESULT hr, cohr; + MSG msg; + + TRACE("Starting message thread\n"); + + cohr = CoInitialize(NULL); + if(FAILED(cohr)) + { + WARN("Failed to initialize COM: 0x%08lx\n", cohr); + ReturnMsgResponse(req, cohr); + return 0; + } + + hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &IID_IMMDeviceEnumerator, &ptr); + if(FAILED(hr)) + { + WARN("Failed to create IMMDeviceEnumerator instance: 0x%08lx\n", hr); + CoUninitialize(); + ReturnMsgResponse(req, hr); + return 0; + } + Enumerator = ptr; + IMMDeviceEnumerator_Release(Enumerator); + Enumerator = NULL; + + CoUninitialize(); + + /* HACK: Force Windows to create a message queue for this thread before + * returning success, otherwise PostThreadMessage may fail if it gets + * called before GetMessage. + */ + PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE); + + TRACE("Message thread initialization complete\n"); + ReturnMsgResponse(req, S_OK); + + TRACE("Starting message loop\n"); + while(GetMessage(&msg, NULL, WM_USER_First, WM_USER_Last)) + { + TRACE("Got message %u (lparam=%p, wparam=%p)\n", msg.message, (void*)msg.lParam, (void*)msg.wParam); + switch(msg.message) + { + case WM_USER_OpenDevice: + req = (ThreadRequest*)msg.wParam; + proxy = (ALCmmdevProxy*)msg.lParam; + + hr = cohr = S_OK; + if(++deviceCount == 1) + hr = cohr = CoInitialize(NULL); + if(SUCCEEDED(hr)) + hr = V0(proxy,openProxy)(); + if(FAILED(hr)) + { + if(--deviceCount == 0 && SUCCEEDED(cohr)) + CoUninitialize(); + } + + ReturnMsgResponse(req, hr); + continue; + + case WM_USER_ResetDevice: + req = (ThreadRequest*)msg.wParam; + proxy = (ALCmmdevProxy*)msg.lParam; + + hr = V0(proxy,resetProxy)(); + ReturnMsgResponse(req, hr); + continue; + + case WM_USER_StartDevice: + req = (ThreadRequest*)msg.wParam; + proxy = (ALCmmdevProxy*)msg.lParam; + + hr = V0(proxy,startProxy)(); + ReturnMsgResponse(req, hr); + continue; + + case WM_USER_StopDevice: + req = (ThreadRequest*)msg.wParam; + proxy = (ALCmmdevProxy*)msg.lParam; + + V0(proxy,stopProxy)(); + ReturnMsgResponse(req, S_OK); + continue; + + case WM_USER_CloseDevice: + req = (ThreadRequest*)msg.wParam; + proxy = (ALCmmdevProxy*)msg.lParam; + + V0(proxy,closeProxy)(); + if(--deviceCount == 0) + CoUninitialize(); + + ReturnMsgResponse(req, S_OK); + continue; + + case WM_USER_Enumerate: + req = (ThreadRequest*)msg.wParam; + + hr = cohr = S_OK; + if(++deviceCount == 1) + hr = cohr = CoInitialize(NULL); + if(SUCCEEDED(hr)) + hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &IID_IMMDeviceEnumerator, &ptr); + if(SUCCEEDED(hr)) + { + Enumerator = ptr; + + if(msg.lParam == ALL_DEVICE_PROBE) + hr = probe_devices(Enumerator, eRender, &PlaybackDevices); + else if(msg.lParam == CAPTURE_DEVICE_PROBE) + hr = probe_devices(Enumerator, eCapture, &CaptureDevices); + + IMMDeviceEnumerator_Release(Enumerator); + Enumerator = NULL; + } + + if(--deviceCount == 0 && SUCCEEDED(cohr)) + CoUninitialize(); + + ReturnMsgResponse(req, hr); + continue; + + default: + ERR("Unexpected message: %u\n", msg.message); + continue; + } + } + TRACE("Message loop finished\n"); + + return 0; +} + + +typedef struct ALCmmdevPlayback { + DERIVE_FROM_TYPE(ALCbackend); + DERIVE_FROM_TYPE(ALCmmdevProxy); + + WCHAR *devid; + + IMMDevice *mmdev; + IAudioClient *client; + IAudioRenderClient *render; + HANDLE NotifyEvent; + + HANDLE MsgEvent; + + volatile UINT32 Padding; + + volatile int killNow; + althrd_t thread; +} ALCmmdevPlayback; + +static int ALCmmdevPlayback_mixerProc(void *arg); + +static void ALCmmdevPlayback_Construct(ALCmmdevPlayback *self, ALCdevice *device); +static void ALCmmdevPlayback_Destruct(ALCmmdevPlayback *self); +static ALCenum ALCmmdevPlayback_open(ALCmmdevPlayback *self, const ALCchar *name); +static HRESULT ALCmmdevPlayback_openProxy(ALCmmdevPlayback *self); +static void ALCmmdevPlayback_close(ALCmmdevPlayback *self); +static void ALCmmdevPlayback_closeProxy(ALCmmdevPlayback *self); +static ALCboolean ALCmmdevPlayback_reset(ALCmmdevPlayback *self); +static HRESULT ALCmmdevPlayback_resetProxy(ALCmmdevPlayback *self); +static ALCboolean ALCmmdevPlayback_start(ALCmmdevPlayback *self); +static HRESULT ALCmmdevPlayback_startProxy(ALCmmdevPlayback *self); +static void ALCmmdevPlayback_stop(ALCmmdevPlayback *self); +static void ALCmmdevPlayback_stopProxy(ALCmmdevPlayback *self); +static DECLARE_FORWARD2(ALCmmdevPlayback, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint) +static DECLARE_FORWARD(ALCmmdevPlayback, ALCbackend, ALCuint, availableSamples) +static ClockLatency ALCmmdevPlayback_getClockLatency(ALCmmdevPlayback *self); +static DECLARE_FORWARD(ALCmmdevPlayback, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCmmdevPlayback, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCmmdevPlayback) + +DEFINE_ALCMMDEVPROXY_VTABLE(ALCmmdevPlayback); +DEFINE_ALCBACKEND_VTABLE(ALCmmdevPlayback); + + +static void ALCmmdevPlayback_Construct(ALCmmdevPlayback *self, ALCdevice *device) +{ + SET_VTABLE2(ALCmmdevPlayback, ALCbackend, self); + SET_VTABLE2(ALCmmdevPlayback, ALCmmdevProxy, self); + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + ALCmmdevProxy_Construct(STATIC_CAST(ALCmmdevProxy, self)); + + self->devid = NULL; + + self->mmdev = NULL; + self->client = NULL; + self->render = NULL; + self->NotifyEvent = NULL; + + self->MsgEvent = NULL; + + self->Padding = 0; + + self->killNow = 0; +} + +static void ALCmmdevPlayback_Destruct(ALCmmdevPlayback *self) +{ + if(self->NotifyEvent != NULL) + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + if(self->MsgEvent != NULL) + CloseHandle(self->MsgEvent); + self->MsgEvent = NULL; + + free(self->devid); + self->devid = NULL; + + ALCmmdevProxy_Destruct(STATIC_CAST(ALCmmdevProxy, self)); + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +FORCE_ALIGN static int ALCmmdevPlayback_mixerProc(void *arg) +{ + ALCmmdevPlayback *self = arg; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + UINT32 buffer_len, written; + ALuint update_size, len; + BYTE *buffer; + HRESULT hr; + + hr = CoInitialize(NULL); + if(FAILED(hr)) + { + ERR("CoInitialize(NULL) failed: 0x%08lx\n", hr); + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + return 1; + } + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + update_size = device->UpdateSize; + buffer_len = update_size * device->NumUpdates; + while(!self->killNow) + { + hr = IAudioClient_GetCurrentPadding(self->client, &written); + if(FAILED(hr)) + { + ERR("Failed to get padding: 0x%08lx\n", hr); + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + break; + } + self->Padding = written; + + len = buffer_len - written; + if(len < update_size) + { + DWORD res; + res = WaitForSingleObjectEx(self->NotifyEvent, 2000, FALSE); + if(res != WAIT_OBJECT_0) + ERR("WaitForSingleObjectEx error: 0x%lx\n", res); + continue; + } + len -= len%update_size; + + hr = IAudioRenderClient_GetBuffer(self->render, len, &buffer); + if(SUCCEEDED(hr)) + { + V0(device->Backend,lock)(); + aluMixData(device, buffer, len); + self->Padding = written + len; + V0(device->Backend,unlock)(); + hr = IAudioRenderClient_ReleaseBuffer(self->render, len, 0); + } + if(FAILED(hr)) + { + ERR("Failed to buffer data: 0x%08lx\n", hr); + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + break; + } + } + self->Padding = 0; + + CoUninitialize(); + return 0; +} + + +static ALCboolean MakeExtensible(WAVEFORMATEXTENSIBLE *out, const WAVEFORMATEX *in) +{ + memset(out, 0, sizeof(*out)); + if(in->wFormatTag == WAVE_FORMAT_EXTENSIBLE) + *out = *(const WAVEFORMATEXTENSIBLE*)in; + else if(in->wFormatTag == WAVE_FORMAT_PCM) + { + out->Format = *in; + out->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; + out->Format.cbSize = sizeof(*out) - sizeof(*in); + if(out->Format.nChannels == 1) + out->dwChannelMask = MONO; + else if(out->Format.nChannels == 2) + out->dwChannelMask = STEREO; + else + ERR("Unhandled PCM channel count: %d\n", out->Format.nChannels); + out->SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + } + else if(in->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) + { + out->Format = *in; + out->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; + out->Format.cbSize = sizeof(*out) - sizeof(*in); + if(out->Format.nChannels == 1) + out->dwChannelMask = MONO; + else if(out->Format.nChannels == 2) + out->dwChannelMask = STEREO; + else + ERR("Unhandled IEEE float channel count: %d\n", out->Format.nChannels); + out->SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; + } + else + { + ERR("Unhandled format tag: 0x%04x\n", in->wFormatTag); + return ALC_FALSE; + } + return ALC_TRUE; +} + +static ALCenum ALCmmdevPlayback_open(ALCmmdevPlayback *self, const ALCchar *deviceName) +{ + HRESULT hr = S_OK; + + self->NotifyEvent = CreateEventW(NULL, FALSE, FALSE, NULL); + self->MsgEvent = CreateEventW(NULL, FALSE, FALSE, NULL); + if(self->NotifyEvent == NULL || self->MsgEvent == NULL) + { + ERR("Failed to create message events: %lu\n", GetLastError()); + hr = E_FAIL; + } + + if(SUCCEEDED(hr)) + { + if(deviceName) + { + const DevMap *iter; + + if(VECTOR_SIZE(PlaybackDevices) == 0) + { + ThreadRequest req = { self->MsgEvent, 0 }; + if(PostThreadMessage(ThreadID, WM_USER_Enumerate, (WPARAM)&req, ALL_DEVICE_PROBE)) + (void)WaitForResponse(&req); + } + + hr = E_FAIL; +#define MATCH_NAME(i) (al_string_cmp_cstr((i)->name, deviceName) == 0 || \ + al_string_cmp_cstr((i)->endpoint_guid, deviceName) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(PlaybackDevices)) + { + int len; + if((len=MultiByteToWideChar(CP_UTF8, 0, deviceName, -1, NULL, 0)) > 0) + { + WCHAR *wname = calloc(sizeof(WCHAR), len); + MultiByteToWideChar(CP_UTF8, 0, deviceName, -1, wname, len); +#define MATCH_NAME(i) (wcscmp((i)->devid, wname) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_NAME); +#undef MATCH_NAME + free(wname); + } + } + if(iter == VECTOR_END(PlaybackDevices)) + WARN("Failed to find device name matching \"%s\"\n", deviceName); + else + { + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + self->devid = strdupW(iter->devid); + al_string_copy(&device->DeviceName, iter->name); + hr = S_OK; + } + } + } + + if(SUCCEEDED(hr)) + { + ThreadRequest req = { self->MsgEvent, 0 }; + + hr = E_FAIL; + if(PostThreadMessage(ThreadID, WM_USER_OpenDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + hr = WaitForResponse(&req); + else + ERR("Failed to post thread message: %lu\n", GetLastError()); + } + + if(FAILED(hr)) + { + if(self->NotifyEvent != NULL) + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + if(self->MsgEvent != NULL) + CloseHandle(self->MsgEvent); + self->MsgEvent = NULL; + + free(self->devid); + self->devid = NULL; + + ERR("Device init failed: 0x%08lx\n", hr); + return ALC_INVALID_VALUE; + } + + return ALC_NO_ERROR; +} + +static HRESULT ALCmmdevPlayback_openProxy(ALCmmdevPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + void *ptr; + HRESULT hr; + + hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &IID_IMMDeviceEnumerator, &ptr); + if(SUCCEEDED(hr)) + { + IMMDeviceEnumerator *Enumerator = ptr; + if(!self->devid) + hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(Enumerator, eRender, eMultimedia, &self->mmdev); + else + hr = IMMDeviceEnumerator_GetDevice(Enumerator, self->devid, &self->mmdev); + IMMDeviceEnumerator_Release(Enumerator); + Enumerator = NULL; + } + if(SUCCEEDED(hr)) + hr = IMMDevice_Activate(self->mmdev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, &ptr); + if(SUCCEEDED(hr)) + { + self->client = ptr; + if(al_string_empty(device->DeviceName)) + get_device_name_and_guid(self->mmdev, &device->DeviceName, NULL); + } + + if(FAILED(hr)) + { + if(self->mmdev) + IMMDevice_Release(self->mmdev); + self->mmdev = NULL; + } + + return hr; +} + + +static void ALCmmdevPlayback_close(ALCmmdevPlayback *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + + if(PostThreadMessage(ThreadID, WM_USER_CloseDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + (void)WaitForResponse(&req); + + CloseHandle(self->MsgEvent); + self->MsgEvent = NULL; + + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + + free(self->devid); + self->devid = NULL; +} + +static void ALCmmdevPlayback_closeProxy(ALCmmdevPlayback *self) +{ + if(self->client) + IAudioClient_Release(self->client); + self->client = NULL; + + if(self->mmdev) + IMMDevice_Release(self->mmdev); + self->mmdev = NULL; +} + + +static ALCboolean ALCmmdevPlayback_reset(ALCmmdevPlayback *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + HRESULT hr = E_FAIL; + + if(PostThreadMessage(ThreadID, WM_USER_ResetDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + hr = WaitForResponse(&req); + + return SUCCEEDED(hr) ? ALC_TRUE : ALC_FALSE; +} + +static HRESULT ALCmmdevPlayback_resetProxy(ALCmmdevPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + EndpointFormFactor formfactor = UnknownFormFactor; + WAVEFORMATEXTENSIBLE OutputType; + WAVEFORMATEX *wfx = NULL; + REFERENCE_TIME min_per, buf_time; + UINT32 buffer_len, min_len; + void *ptr = NULL; + HRESULT hr; + + if(self->client) + IAudioClient_Release(self->client); + self->client = NULL; + + hr = IMMDevice_Activate(self->mmdev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, &ptr); + if(FAILED(hr)) + { + ERR("Failed to reactivate audio client: 0x%08lx\n", hr); + return hr; + } + self->client = ptr; + + hr = IAudioClient_GetMixFormat(self->client, &wfx); + if(FAILED(hr)) + { + ERR("Failed to get mix format: 0x%08lx\n", hr); + return hr; + } + + if(!MakeExtensible(&OutputType, wfx)) + { + CoTaskMemFree(wfx); + return E_FAIL; + } + CoTaskMemFree(wfx); + wfx = NULL; + + buf_time = ((REFERENCE_TIME)device->UpdateSize*device->NumUpdates*10000000 + + device->Frequency-1) / device->Frequency; + + if(!(device->Flags&DEVICE_FREQUENCY_REQUEST)) + device->Frequency = OutputType.Format.nSamplesPerSec; + if(!(device->Flags&DEVICE_CHANNELS_REQUEST)) + { + if(OutputType.Format.nChannels == 1 && OutputType.dwChannelMask == MONO) + device->FmtChans = DevFmtMono; + else if(OutputType.Format.nChannels == 2 && OutputType.dwChannelMask == STEREO) + device->FmtChans = DevFmtStereo; + else if(OutputType.Format.nChannels == 4 && OutputType.dwChannelMask == QUAD) + device->FmtChans = DevFmtQuad; + else if(OutputType.Format.nChannels == 6 && OutputType.dwChannelMask == X5DOT1) + device->FmtChans = DevFmtX51; + else if(OutputType.Format.nChannels == 6 && OutputType.dwChannelMask == X5DOT1REAR) + device->FmtChans = DevFmtX51Rear; + else if(OutputType.Format.nChannels == 7 && OutputType.dwChannelMask == X6DOT1) + device->FmtChans = DevFmtX61; + else if(OutputType.Format.nChannels == 8 && (OutputType.dwChannelMask == X7DOT1 || OutputType.dwChannelMask == X7DOT1_WIDE)) + device->FmtChans = DevFmtX71; + else + ERR("Unhandled channel config: %d -- 0x%08lx\n", OutputType.Format.nChannels, OutputType.dwChannelMask); + } + + switch(device->FmtChans) + { + case DevFmtMono: + OutputType.Format.nChannels = 1; + OutputType.dwChannelMask = MONO; + break; + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + device->FmtChans = DevFmtStereo; + /*fall-through*/ + case DevFmtStereo: + OutputType.Format.nChannels = 2; + OutputType.dwChannelMask = STEREO; + break; + case DevFmtQuad: + OutputType.Format.nChannels = 4; + OutputType.dwChannelMask = QUAD; + break; + case DevFmtX51: + OutputType.Format.nChannels = 6; + OutputType.dwChannelMask = X5DOT1; + break; + case DevFmtX51Rear: + OutputType.Format.nChannels = 6; + OutputType.dwChannelMask = X5DOT1REAR; + break; + case DevFmtX61: + OutputType.Format.nChannels = 7; + OutputType.dwChannelMask = X6DOT1; + break; + case DevFmtX71: + OutputType.Format.nChannels = 8; + OutputType.dwChannelMask = X7DOT1; + break; + } + switch(device->FmtType) + { + case DevFmtByte: + device->FmtType = DevFmtUByte; + /* fall-through */ + case DevFmtUByte: + OutputType.Format.wBitsPerSample = 8; + OutputType.Samples.wValidBitsPerSample = 8; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + break; + case DevFmtUShort: + device->FmtType = DevFmtShort; + /* fall-through */ + case DevFmtShort: + OutputType.Format.wBitsPerSample = 16; + OutputType.Samples.wValidBitsPerSample = 16; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + break; + case DevFmtUInt: + device->FmtType = DevFmtInt; + /* fall-through */ + case DevFmtInt: + OutputType.Format.wBitsPerSample = 32; + OutputType.Samples.wValidBitsPerSample = 32; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + break; + case DevFmtFloat: + OutputType.Format.wBitsPerSample = 32; + OutputType.Samples.wValidBitsPerSample = 32; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; + break; + } + OutputType.Format.nSamplesPerSec = device->Frequency; + + OutputType.Format.nBlockAlign = OutputType.Format.nChannels * + OutputType.Format.wBitsPerSample / 8; + OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec * + OutputType.Format.nBlockAlign; + + hr = IAudioClient_IsFormatSupported(self->client, AUDCLNT_SHAREMODE_SHARED, &OutputType.Format, &wfx); + if(FAILED(hr)) + { + ERR("Failed to check format support: 0x%08lx\n", hr); + hr = IAudioClient_GetMixFormat(self->client, &wfx); + } + if(FAILED(hr)) + { + ERR("Failed to find a supported format: 0x%08lx\n", hr); + return hr; + } + + if(wfx != NULL) + { + if(!MakeExtensible(&OutputType, wfx)) + { + CoTaskMemFree(wfx); + return E_FAIL; + } + CoTaskMemFree(wfx); + wfx = NULL; + + device->Frequency = OutputType.Format.nSamplesPerSec; + if(OutputType.Format.nChannels == 1 && OutputType.dwChannelMask == MONO) + device->FmtChans = DevFmtMono; + else if(OutputType.Format.nChannels == 2 && OutputType.dwChannelMask == STEREO) + device->FmtChans = DevFmtStereo; + else if(OutputType.Format.nChannels == 4 && OutputType.dwChannelMask == QUAD) + device->FmtChans = DevFmtQuad; + else if(OutputType.Format.nChannels == 6 && OutputType.dwChannelMask == X5DOT1) + device->FmtChans = DevFmtX51; + else if(OutputType.Format.nChannels == 6 && OutputType.dwChannelMask == X5DOT1REAR) + device->FmtChans = DevFmtX51Rear; + else if(OutputType.Format.nChannels == 7 && OutputType.dwChannelMask == X6DOT1) + device->FmtChans = DevFmtX61; + else if(OutputType.Format.nChannels == 8 && (OutputType.dwChannelMask == X7DOT1 || OutputType.dwChannelMask == X7DOT1_WIDE)) + device->FmtChans = DevFmtX71; + else + { + ERR("Unhandled extensible channels: %d -- 0x%08lx\n", OutputType.Format.nChannels, OutputType.dwChannelMask); + device->FmtChans = DevFmtStereo; + OutputType.Format.nChannels = 2; + OutputType.dwChannelMask = STEREO; + } + + if(IsEqualGUID(&OutputType.SubFormat, &KSDATAFORMAT_SUBTYPE_PCM)) + { + if(OutputType.Format.wBitsPerSample == 8) + device->FmtType = DevFmtUByte; + else if(OutputType.Format.wBitsPerSample == 16) + device->FmtType = DevFmtShort; + else if(OutputType.Format.wBitsPerSample == 32) + device->FmtType = DevFmtInt; + else + { + device->FmtType = DevFmtShort; + OutputType.Format.wBitsPerSample = 16; + } + } + else if(IsEqualGUID(&OutputType.SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)) + { + device->FmtType = DevFmtFloat; + OutputType.Format.wBitsPerSample = 32; + } + else + { + ERR("Unhandled format sub-type\n"); + device->FmtType = DevFmtShort; + OutputType.Format.wBitsPerSample = 16; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + } + OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample; + } + get_device_formfactor(self->mmdev, &formfactor); + device->IsHeadphones = (device->FmtChans == DevFmtStereo && + (formfactor == Headphones || formfactor == Headset) + ); + + SetDefaultWFXChannelOrder(device); + + hr = IAudioClient_Initialize(self->client, AUDCLNT_SHAREMODE_SHARED, + AUDCLNT_STREAMFLAGS_EVENTCALLBACK, + buf_time, 0, &OutputType.Format, NULL); + if(FAILED(hr)) + { + ERR("Failed to initialize audio client: 0x%08lx\n", hr); + return hr; + } + + hr = IAudioClient_GetDevicePeriod(self->client, &min_per, NULL); + if(SUCCEEDED(hr)) + { + min_len = (UINT32)((min_per*device->Frequency + 10000000-1) / 10000000); + /* Find the nearest multiple of the period size to the update size */ + if(min_len < device->UpdateSize) + min_len *= (device->UpdateSize + min_len/2)/min_len; + hr = IAudioClient_GetBufferSize(self->client, &buffer_len); + } + if(FAILED(hr)) + { + ERR("Failed to get audio buffer info: 0x%08lx\n", hr); + return hr; + } + + device->UpdateSize = min_len; + device->NumUpdates = buffer_len / device->UpdateSize; + if(device->NumUpdates <= 1) + { + ERR("Audio client returned buffer_len < period*2; expect break up\n"); + device->NumUpdates = 2; + device->UpdateSize = buffer_len / device->NumUpdates; + } + + hr = IAudioClient_SetEventHandle(self->client, self->NotifyEvent); + if(FAILED(hr)) + { + ERR("Failed to set event handle: 0x%08lx\n", hr); + return hr; + } + + return hr; +} + + +static ALCboolean ALCmmdevPlayback_start(ALCmmdevPlayback *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + HRESULT hr = E_FAIL; + + if(PostThreadMessage(ThreadID, WM_USER_StartDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + hr = WaitForResponse(&req); + + return SUCCEEDED(hr) ? ALC_TRUE : ALC_FALSE; +} + +static HRESULT ALCmmdevPlayback_startProxy(ALCmmdevPlayback *self) +{ + HRESULT hr; + void *ptr; + + ResetEvent(self->NotifyEvent); + hr = IAudioClient_Start(self->client); + if(FAILED(hr)) + ERR("Failed to start audio client: 0x%08lx\n", hr); + + if(SUCCEEDED(hr)) + hr = IAudioClient_GetService(self->client, &IID_IAudioRenderClient, &ptr); + if(SUCCEEDED(hr)) + { + self->render = ptr; + self->killNow = 0; + if(althrd_create(&self->thread, ALCmmdevPlayback_mixerProc, self) != althrd_success) + { + if(self->render) + IAudioRenderClient_Release(self->render); + self->render = NULL; + IAudioClient_Stop(self->client); + ERR("Failed to start thread\n"); + hr = E_FAIL; + } + } + + return hr; +} + + +static void ALCmmdevPlayback_stop(ALCmmdevPlayback *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + if(PostThreadMessage(ThreadID, WM_USER_StopDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + (void)WaitForResponse(&req); +} + +static void ALCmmdevPlayback_stopProxy(ALCmmdevPlayback *self) +{ + int res; + + if(!self->render) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + IAudioRenderClient_Release(self->render); + self->render = NULL; + IAudioClient_Stop(self->client); +} + + +static ClockLatency ALCmmdevPlayback_getClockLatency(ALCmmdevPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ClockLatency ret; + + ALCmmdevPlayback_lock(self); + ret.ClockTime = GetDeviceClockTime(device); + ret.Latency = self->Padding * DEVICE_CLOCK_RES / device->Frequency; + ALCmmdevPlayback_unlock(self); + + return ret; +} + + +typedef struct ALCmmdevCapture { + DERIVE_FROM_TYPE(ALCbackend); + DERIVE_FROM_TYPE(ALCmmdevProxy); + + WCHAR *devid; + + IMMDevice *mmdev; + IAudioClient *client; + IAudioCaptureClient *capture; + HANDLE NotifyEvent; + + HANDLE MsgEvent; + + ll_ringbuffer_t *Ring; + + volatile int killNow; + althrd_t thread; +} ALCmmdevCapture; + +static int ALCmmdevCapture_recordProc(void *arg); + +static void ALCmmdevCapture_Construct(ALCmmdevCapture *self, ALCdevice *device); +static void ALCmmdevCapture_Destruct(ALCmmdevCapture *self); +static ALCenum ALCmmdevCapture_open(ALCmmdevCapture *self, const ALCchar *name); +static HRESULT ALCmmdevCapture_openProxy(ALCmmdevCapture *self); +static void ALCmmdevCapture_close(ALCmmdevCapture *self); +static void ALCmmdevCapture_closeProxy(ALCmmdevCapture *self); +static DECLARE_FORWARD(ALCmmdevCapture, ALCbackend, ALCboolean, reset) +static HRESULT ALCmmdevCapture_resetProxy(ALCmmdevCapture *self); +static ALCboolean ALCmmdevCapture_start(ALCmmdevCapture *self); +static HRESULT ALCmmdevCapture_startProxy(ALCmmdevCapture *self); +static void ALCmmdevCapture_stop(ALCmmdevCapture *self); +static void ALCmmdevCapture_stopProxy(ALCmmdevCapture *self); +static ALCenum ALCmmdevCapture_captureSamples(ALCmmdevCapture *self, ALCvoid *buffer, ALCuint samples); +static ALuint ALCmmdevCapture_availableSamples(ALCmmdevCapture *self); +static DECLARE_FORWARD(ALCmmdevCapture, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCmmdevCapture, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCmmdevCapture, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCmmdevCapture) + +DEFINE_ALCMMDEVPROXY_VTABLE(ALCmmdevCapture); +DEFINE_ALCBACKEND_VTABLE(ALCmmdevCapture); + + +static void ALCmmdevCapture_Construct(ALCmmdevCapture *self, ALCdevice *device) +{ + SET_VTABLE2(ALCmmdevCapture, ALCbackend, self); + SET_VTABLE2(ALCmmdevCapture, ALCmmdevProxy, self); + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + ALCmmdevProxy_Construct(STATIC_CAST(ALCmmdevProxy, self)); + + self->devid = NULL; + + self->mmdev = NULL; + self->client = NULL; + self->capture = NULL; + self->NotifyEvent = NULL; + + self->MsgEvent = NULL; + + self->Ring = NULL; + + self->killNow = 0; +} + +static void ALCmmdevCapture_Destruct(ALCmmdevCapture *self) +{ + ll_ringbuffer_free(self->Ring); + self->Ring = NULL; + + if(self->NotifyEvent != NULL) + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + if(self->MsgEvent != NULL) + CloseHandle(self->MsgEvent); + self->MsgEvent = NULL; + + free(self->devid); + self->devid = NULL; + + ALCmmdevProxy_Destruct(STATIC_CAST(ALCmmdevProxy, self)); + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +FORCE_ALIGN int ALCmmdevCapture_recordProc(void *arg) +{ + ALCmmdevCapture *self = arg; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + HRESULT hr; + + hr = CoInitialize(NULL); + if(FAILED(hr)) + { + ERR("CoInitialize(NULL) failed: 0x%08lx\n", hr); + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + return 1; + } + + althrd_setname(althrd_current(), RECORD_THREAD_NAME); + + while(!self->killNow) + { + UINT32 avail; + DWORD res; + + hr = IAudioCaptureClient_GetNextPacketSize(self->capture, &avail); + if(FAILED(hr)) + ERR("Failed to get next packet size: 0x%08lx\n", hr); + else while(avail > 0 && SUCCEEDED(hr)) + { + UINT32 numsamples; + DWORD flags; + BYTE *data; + + hr = IAudioCaptureClient_GetBuffer(self->capture, + &data, &numsamples, &flags, NULL, NULL + ); + if(FAILED(hr)) + { + ERR("Failed to get capture buffer: 0x%08lx\n", hr); + break; + } + + ll_ringbuffer_write(self->Ring, (char*)data, numsamples); + + hr = IAudioCaptureClient_ReleaseBuffer(self->capture, numsamples); + if(FAILED(hr)) + { + ERR("Failed to release capture buffer: 0x%08lx\n", hr); + break; + } + + hr = IAudioCaptureClient_GetNextPacketSize(self->capture, &avail); + if(FAILED(hr)) + ERR("Failed to get next packet size: 0x%08lx\n", hr); + } + + if(FAILED(hr)) + { + V0(device->Backend,lock)(); + aluHandleDisconnect(device); + V0(device->Backend,unlock)(); + break; + } + + res = WaitForSingleObjectEx(self->NotifyEvent, 2000, FALSE); + if(res != WAIT_OBJECT_0) + ERR("WaitForSingleObjectEx error: 0x%lx\n", res); + } + + CoUninitialize(); + return 0; +} + + +static ALCenum ALCmmdevCapture_open(ALCmmdevCapture *self, const ALCchar *deviceName) +{ + HRESULT hr = S_OK; + + self->NotifyEvent = CreateEventW(NULL, FALSE, FALSE, NULL); + self->MsgEvent = CreateEventW(NULL, FALSE, FALSE, NULL); + if(self->NotifyEvent == NULL || self->MsgEvent == NULL) + { + ERR("Failed to create message events: %lu\n", GetLastError()); + hr = E_FAIL; + } + + if(SUCCEEDED(hr)) + { + if(deviceName) + { + const DevMap *iter; + + if(VECTOR_SIZE(CaptureDevices) == 0) + { + ThreadRequest req = { self->MsgEvent, 0 }; + if(PostThreadMessage(ThreadID, WM_USER_Enumerate, (WPARAM)&req, CAPTURE_DEVICE_PROBE)) + (void)WaitForResponse(&req); + } + + hr = E_FAIL; +#define MATCH_NAME(i) (al_string_cmp_cstr((i)->name, deviceName) == 0 || \ + al_string_cmp_cstr((i)->endpoint_guid, deviceName) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(CaptureDevices)) + { + int len; + if((len=MultiByteToWideChar(CP_UTF8, 0, deviceName, -1, NULL, 0)) > 0) + { + WCHAR *wname = calloc(sizeof(WCHAR), len); + MultiByteToWideChar(CP_UTF8, 0, deviceName, -1, wname, len); +#define MATCH_NAME(i) (wcscmp((i)->devid, wname) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_NAME); +#undef MATCH_NAME + free(wname); + } + } + if(iter == VECTOR_END(CaptureDevices)) + WARN("Failed to find device name matching \"%s\"\n", deviceName); + else + { + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + self->devid = strdupW(iter->devid); + al_string_copy(&device->DeviceName, iter->name); + hr = S_OK; + } + } + } + + if(SUCCEEDED(hr)) + { + ThreadRequest req = { self->MsgEvent, 0 }; + + hr = E_FAIL; + if(PostThreadMessage(ThreadID, WM_USER_OpenDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + hr = WaitForResponse(&req); + else + ERR("Failed to post thread message: %lu\n", GetLastError()); + } + + if(FAILED(hr)) + { + if(self->NotifyEvent != NULL) + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + if(self->MsgEvent != NULL) + CloseHandle(self->MsgEvent); + self->MsgEvent = NULL; + + free(self->devid); + self->devid = NULL; + + ERR("Device init failed: 0x%08lx\n", hr); + return ALC_INVALID_VALUE; + } + else + { + ThreadRequest req = { self->MsgEvent, 0 }; + + hr = E_FAIL; + if(PostThreadMessage(ThreadID, WM_USER_ResetDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + hr = WaitForResponse(&req); + else + ERR("Failed to post thread message: %lu\n", GetLastError()); + + if(FAILED(hr)) + { + ALCmmdevCapture_close(self); + if(hr == E_OUTOFMEMORY) + return ALC_OUT_OF_MEMORY; + return ALC_INVALID_VALUE; + } + } + + return ALC_NO_ERROR; +} + +static HRESULT ALCmmdevCapture_openProxy(ALCmmdevCapture *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + void *ptr; + HRESULT hr; + + hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &IID_IMMDeviceEnumerator, &ptr); + if(SUCCEEDED(hr)) + { + IMMDeviceEnumerator *Enumerator = ptr; + if(!self->devid) + hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(Enumerator, eCapture, eMultimedia, &self->mmdev); + else + hr = IMMDeviceEnumerator_GetDevice(Enumerator, self->devid, &self->mmdev); + IMMDeviceEnumerator_Release(Enumerator); + Enumerator = NULL; + } + if(SUCCEEDED(hr)) + hr = IMMDevice_Activate(self->mmdev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, &ptr); + if(SUCCEEDED(hr)) + { + self->client = ptr; + if(al_string_empty(device->DeviceName)) + get_device_name_and_guid(self->mmdev, &device->DeviceName, NULL); + } + + if(FAILED(hr)) + { + if(self->mmdev) + IMMDevice_Release(self->mmdev); + self->mmdev = NULL; + } + + return hr; +} + + +static void ALCmmdevCapture_close(ALCmmdevCapture *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + + if(PostThreadMessage(ThreadID, WM_USER_CloseDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + (void)WaitForResponse(&req); + + ll_ringbuffer_free(self->Ring); + self->Ring = NULL; + + CloseHandle(self->MsgEvent); + self->MsgEvent = NULL; + + CloseHandle(self->NotifyEvent); + self->NotifyEvent = NULL; + + free(self->devid); + self->devid = NULL; +} + +static void ALCmmdevCapture_closeProxy(ALCmmdevCapture *self) +{ + if(self->client) + IAudioClient_Release(self->client); + self->client = NULL; + + if(self->mmdev) + IMMDevice_Release(self->mmdev); + self->mmdev = NULL; +} + + +static HRESULT ALCmmdevCapture_resetProxy(ALCmmdevCapture *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + WAVEFORMATEXTENSIBLE OutputType; + WAVEFORMATEX *wfx = NULL; + REFERENCE_TIME buf_time; + UINT32 buffer_len; + void *ptr = NULL; + HRESULT hr; + + if(self->client) + IAudioClient_Release(self->client); + self->client = NULL; + + hr = IMMDevice_Activate(self->mmdev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, &ptr); + if(FAILED(hr)) + { + ERR("Failed to reactivate audio client: 0x%08lx\n", hr); + return hr; + } + self->client = ptr; + + buf_time = ((REFERENCE_TIME)device->UpdateSize*device->NumUpdates*10000000 + + device->Frequency-1) / device->Frequency; + + OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; + switch(device->FmtChans) + { + case DevFmtMono: + OutputType.Format.nChannels = 1; + OutputType.dwChannelMask = MONO; + break; + case DevFmtStereo: + OutputType.Format.nChannels = 2; + OutputType.dwChannelMask = STEREO; + break; + case DevFmtQuad: + OutputType.Format.nChannels = 4; + OutputType.dwChannelMask = QUAD; + break; + case DevFmtX51: + OutputType.Format.nChannels = 6; + OutputType.dwChannelMask = X5DOT1; + break; + case DevFmtX51Rear: + OutputType.Format.nChannels = 6; + OutputType.dwChannelMask = X5DOT1REAR; + break; + case DevFmtX61: + OutputType.Format.nChannels = 7; + OutputType.dwChannelMask = X6DOT1; + break; + case DevFmtX71: + OutputType.Format.nChannels = 8; + OutputType.dwChannelMask = X7DOT1; + break; + + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + return E_FAIL; + } + switch(device->FmtType) + { + case DevFmtUByte: + OutputType.Format.wBitsPerSample = 8; + OutputType.Samples.wValidBitsPerSample = 8; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + break; + case DevFmtShort: + OutputType.Format.wBitsPerSample = 16; + OutputType.Samples.wValidBitsPerSample = 16; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + break; + case DevFmtInt: + OutputType.Format.wBitsPerSample = 32; + OutputType.Samples.wValidBitsPerSample = 32; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; + break; + case DevFmtFloat: + OutputType.Format.wBitsPerSample = 32; + OutputType.Samples.wValidBitsPerSample = 32; + OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; + break; + + case DevFmtByte: + case DevFmtUShort: + case DevFmtUInt: + WARN("%s capture samples not supported\n", DevFmtTypeString(device->FmtType)); + return E_FAIL; + } + OutputType.Format.nSamplesPerSec = device->Frequency; + + OutputType.Format.nBlockAlign = OutputType.Format.nChannels * + OutputType.Format.wBitsPerSample / 8; + OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec * + OutputType.Format.nBlockAlign; + OutputType.Format.cbSize = sizeof(OutputType) - sizeof(OutputType.Format); + + hr = IAudioClient_IsFormatSupported(self->client, + AUDCLNT_SHAREMODE_SHARED, &OutputType.Format, &wfx + ); + if(FAILED(hr)) + { + ERR("Failed to check format support: 0x%08lx\n", hr); + return hr; + } + + /* FIXME: We should do conversion/resampling if we didn't get a matching format. */ + if(wfx->nSamplesPerSec != OutputType.Format.nSamplesPerSec || + wfx->wBitsPerSample != OutputType.Format.wBitsPerSample || + wfx->nChannels != OutputType.Format.nChannels || + wfx->nBlockAlign != OutputType.Format.nBlockAlign) + { + ERR("Failed to get matching format, wanted: %s %s %uhz, got: %d channel%s %d-bit %luhz\n", + DevFmtChannelsString(device->FmtChans), DevFmtTypeString(device->FmtType), + device->Frequency, wfx->nChannels, (wfx->nChannels==1)?"":"s", wfx->wBitsPerSample, + wfx->nSamplesPerSec); + CoTaskMemFree(wfx); + return E_FAIL; + } + + if(!MakeExtensible(&OutputType, wfx)) + { + CoTaskMemFree(wfx); + return E_FAIL; + } + CoTaskMemFree(wfx); + wfx = NULL; + + hr = IAudioClient_Initialize(self->client, + AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, + buf_time, 0, &OutputType.Format, NULL + ); + if(FAILED(hr)) + { + ERR("Failed to initialize audio client: 0x%08lx\n", hr); + return hr; + } + + hr = IAudioClient_GetBufferSize(self->client, &buffer_len); + if(FAILED(hr)) + { + ERR("Failed to get buffer size: 0x%08lx\n", hr); + return hr; + } + + buffer_len = maxu(device->UpdateSize*device->NumUpdates + 1, buffer_len); + ll_ringbuffer_free(self->Ring); + self->Ring = ll_ringbuffer_create(buffer_len, OutputType.Format.nBlockAlign); + if(!self->Ring) + { + ERR("Failed to allocate capture ring buffer\n"); + return E_OUTOFMEMORY; + } + + hr = IAudioClient_SetEventHandle(self->client, self->NotifyEvent); + if(FAILED(hr)) + { + ERR("Failed to set event handle: 0x%08lx\n", hr); + return hr; + } + + return hr; +} + + +static ALCboolean ALCmmdevCapture_start(ALCmmdevCapture *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + HRESULT hr = E_FAIL; + + if(PostThreadMessage(ThreadID, WM_USER_StartDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + hr = WaitForResponse(&req); + + return SUCCEEDED(hr) ? ALC_TRUE : ALC_FALSE; +} + +static HRESULT ALCmmdevCapture_startProxy(ALCmmdevCapture *self) +{ + HRESULT hr; + void *ptr; + + ResetEvent(self->NotifyEvent); + hr = IAudioClient_Start(self->client); + if(FAILED(hr)) + { + ERR("Failed to start audio client: 0x%08lx\n", hr); + return hr; + } + + hr = IAudioClient_GetService(self->client, &IID_IAudioCaptureClient, &ptr); + if(SUCCEEDED(hr)) + { + self->capture = ptr; + self->killNow = 0; + if(althrd_create(&self->thread, ALCmmdevCapture_recordProc, self) != althrd_success) + { + ERR("Failed to start thread\n"); + IAudioCaptureClient_Release(self->capture); + self->capture = NULL; + hr = E_FAIL; + } + } + + if(FAILED(hr)) + { + IAudioClient_Stop(self->client); + IAudioClient_Reset(self->client); + } + + return hr; +} + + +static void ALCmmdevCapture_stop(ALCmmdevCapture *self) +{ + ThreadRequest req = { self->MsgEvent, 0 }; + if(PostThreadMessage(ThreadID, WM_USER_StopDevice, (WPARAM)&req, (LPARAM)STATIC_CAST(ALCmmdevProxy, self))) + (void)WaitForResponse(&req); +} + +static void ALCmmdevCapture_stopProxy(ALCmmdevCapture *self) +{ + int res; + + if(!self->capture) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + IAudioCaptureClient_Release(self->capture); + self->capture = NULL; + IAudioClient_Stop(self->client); + IAudioClient_Reset(self->client); +} + + +ALuint ALCmmdevCapture_availableSamples(ALCmmdevCapture *self) +{ + return (ALuint)ll_ringbuffer_read_space(self->Ring); +} + +ALCenum ALCmmdevCapture_captureSamples(ALCmmdevCapture *self, ALCvoid *buffer, ALCuint samples) +{ + if(ALCmmdevCapture_availableSamples(self) < samples) + return ALC_INVALID_VALUE; + ll_ringbuffer_read(self->Ring, buffer, samples); + return ALC_NO_ERROR; +} + + +static inline void AppendAllDevicesList2(const DevMap *entry) +{ AppendAllDevicesList(al_string_get_cstr(entry->name)); } +static inline void AppendCaptureDeviceList2(const DevMap *entry) +{ AppendCaptureDeviceList(al_string_get_cstr(entry->name)); } + +typedef struct ALCmmdevBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCmmdevBackendFactory; +#define ALCMMDEVBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCmmdevBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCmmdevBackendFactory_init(ALCmmdevBackendFactory *self); +static void ALCmmdevBackendFactory_deinit(ALCmmdevBackendFactory *self); +static ALCboolean ALCmmdevBackendFactory_querySupport(ALCmmdevBackendFactory *self, ALCbackend_Type type); +static void ALCmmdevBackendFactory_probe(ALCmmdevBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCmmdevBackendFactory_createBackend(ALCmmdevBackendFactory *self, ALCdevice *device, ALCbackend_Type type); + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCmmdevBackendFactory); + + +static BOOL MMDevApiLoad(void) +{ + static HRESULT InitResult; + if(!ThreadHdl) + { + ThreadRequest req; + InitResult = E_FAIL; + + req.FinishedEvt = CreateEventW(NULL, FALSE, FALSE, NULL); + if(req.FinishedEvt == NULL) + ERR("Failed to create event: %lu\n", GetLastError()); + else + { + ThreadHdl = CreateThread(NULL, 0, ALCmmdevProxy_messageHandler, &req, 0, &ThreadID); + if(ThreadHdl != NULL) + InitResult = WaitForResponse(&req); + CloseHandle(req.FinishedEvt); + } + } + return SUCCEEDED(InitResult); +} + +static ALCboolean ALCmmdevBackendFactory_init(ALCmmdevBackendFactory* UNUSED(self)) +{ + VECTOR_INIT(PlaybackDevices); + VECTOR_INIT(CaptureDevices); + + if(!MMDevApiLoad()) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCmmdevBackendFactory_deinit(ALCmmdevBackendFactory* UNUSED(self)) +{ + clear_devlist(&PlaybackDevices); + VECTOR_DEINIT(PlaybackDevices); + + clear_devlist(&CaptureDevices); + VECTOR_DEINIT(CaptureDevices); + + if(ThreadHdl) + { + TRACE("Sending WM_QUIT to Thread %04lx\n", ThreadID); + PostThreadMessage(ThreadID, WM_QUIT, 0, 0); + CloseHandle(ThreadHdl); + ThreadHdl = NULL; + } +} + +static ALCboolean ALCmmdevBackendFactory_querySupport(ALCmmdevBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + /* TODO: Disable capture with mmdevapi for now, since it doesn't do any + * rechanneling or resampling; if the device is configured for 48000hz + * stereo input, for example, and the app asks for 22050hz mono, + * initialization will fail. + */ + if(type == ALCbackend_Playback /*|| type == ALCbackend_Capture*/) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCmmdevBackendFactory_probe(ALCmmdevBackendFactory* UNUSED(self), enum DevProbe type) +{ + ThreadRequest req = { NULL, 0 }; + + req.FinishedEvt = CreateEventW(NULL, FALSE, FALSE, NULL); + if(req.FinishedEvt == NULL) + ERR("Failed to create event: %lu\n", GetLastError()); + else + { + HRESULT hr = E_FAIL; + if(PostThreadMessage(ThreadID, WM_USER_Enumerate, (WPARAM)&req, type)) + hr = WaitForResponse(&req); + if(SUCCEEDED(hr)) switch(type) + { + case ALL_DEVICE_PROBE: + VECTOR_FOR_EACH(const DevMap, PlaybackDevices, AppendAllDevicesList2); + break; + + case CAPTURE_DEVICE_PROBE: + VECTOR_FOR_EACH(const DevMap, CaptureDevices, AppendCaptureDeviceList2); + break; + } + CloseHandle(req.FinishedEvt); + req.FinishedEvt = NULL; + } +} + +static ALCbackend* ALCmmdevBackendFactory_createBackend(ALCmmdevBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCmmdevPlayback *backend; + NEW_OBJ(backend, ALCmmdevPlayback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + if(type == ALCbackend_Capture) + { + ALCmmdevCapture *backend; + NEW_OBJ(backend, ALCmmdevCapture)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} + + +ALCbackendFactory *ALCmmdevBackendFactory_getFactory(void) +{ + static ALCmmdevBackendFactory factory = ALCMMDEVBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} diff --git a/Engine/lib/openal-soft/Alc/backends/null.c b/Engine/lib/openal-soft/Alc/backends/null.c new file mode 100644 index 000000000..5b153cd97 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/null.c @@ -0,0 +1,223 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2010 by Chris Robinson + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#ifdef HAVE_WINDOWS_H +#include +#endif + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + + +typedef struct ALCnullBackend { + DERIVE_FROM_TYPE(ALCbackend); + + volatile int killNow; + althrd_t thread; +} ALCnullBackend; + +static int ALCnullBackend_mixerProc(void *ptr); + +static void ALCnullBackend_Construct(ALCnullBackend *self, ALCdevice *device); +static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, Destruct) +static ALCenum ALCnullBackend_open(ALCnullBackend *self, const ALCchar *name); +static void ALCnullBackend_close(ALCnullBackend *self); +static ALCboolean ALCnullBackend_reset(ALCnullBackend *self); +static ALCboolean ALCnullBackend_start(ALCnullBackend *self); +static void ALCnullBackend_stop(ALCnullBackend *self); +static DECLARE_FORWARD2(ALCnullBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCnullBackend, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCnullBackend, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCnullBackend, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCnullBackend) + +DEFINE_ALCBACKEND_VTABLE(ALCnullBackend); + + +static const ALCchar nullDevice[] = "No Output"; + + +static void ALCnullBackend_Construct(ALCnullBackend *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCnullBackend, ALCbackend, self); +} + + +static int ALCnullBackend_mixerProc(void *ptr) +{ + ALCnullBackend *self = (ALCnullBackend*)ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + struct timespec now, start; + ALuint64 avail, done; + const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 / + device->Frequency / 2); + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + done = 0; + if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC) + { + ERR("Failed to get starting time\n"); + return 1; + } + while(!self->killNow && device->Connected) + { + if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC) + { + ERR("Failed to get current time\n"); + return 1; + } + + avail = (now.tv_sec - start.tv_sec) * device->Frequency; + avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000; + if(avail < done) + { + /* Oops, time skipped backwards. Reset the number of samples done + * with one update available since we (likely) just came back from + * sleeping. */ + done = avail - device->UpdateSize; + } + + if(avail-done < device->UpdateSize) + al_nssleep(restTime); + else while(avail-done >= device->UpdateSize) + { + aluMixData(device, NULL, device->UpdateSize); + done += device->UpdateSize; + } + } + + return 0; +} + + +static ALCenum ALCnullBackend_open(ALCnullBackend *self, const ALCchar *name) +{ + ALCdevice *device; + + if(!name) + name = nullDevice; + else if(strcmp(name, nullDevice) != 0) + return ALC_INVALID_VALUE; + + device = STATIC_CAST(ALCbackend, self)->mDevice; + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCnullBackend_close(ALCnullBackend* UNUSED(self)) +{ +} + +static ALCboolean ALCnullBackend_reset(ALCnullBackend *self) +{ + SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice); + return ALC_TRUE; +} + +static ALCboolean ALCnullBackend_start(ALCnullBackend *self) +{ + self->killNow = 0; + if(althrd_create(&self->thread, ALCnullBackend_mixerProc, self) != althrd_success) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCnullBackend_stop(ALCnullBackend *self) +{ + int res; + + if(self->killNow) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); +} + + +typedef struct ALCnullBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCnullBackendFactory; +#define ALCNULLBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCnullBackendFactory, ALCbackendFactory) } } + +ALCbackendFactory *ALCnullBackendFactory_getFactory(void); + +static ALCboolean ALCnullBackendFactory_init(ALCnullBackendFactory *self); +static DECLARE_FORWARD(ALCnullBackendFactory, ALCbackendFactory, void, deinit) +static ALCboolean ALCnullBackendFactory_querySupport(ALCnullBackendFactory *self, ALCbackend_Type type); +static void ALCnullBackendFactory_probe(ALCnullBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCnullBackendFactory_createBackend(ALCnullBackendFactory *self, ALCdevice *device, ALCbackend_Type type); +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCnullBackendFactory); + + +ALCbackendFactory *ALCnullBackendFactory_getFactory(void) +{ + static ALCnullBackendFactory factory = ALCNULLBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} + + +static ALCboolean ALCnullBackendFactory_init(ALCnullBackendFactory* UNUSED(self)) +{ + return ALC_TRUE; +} + +static ALCboolean ALCnullBackendFactory_querySupport(ALCnullBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCnullBackendFactory_probe(ALCnullBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(nullDevice); + break; + case CAPTURE_DEVICE_PROBE: + break; + } +} + +static ALCbackend* ALCnullBackendFactory_createBackend(ALCnullBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCnullBackend *backend; + NEW_OBJ(backend, ALCnullBackend)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/opensl.c b/Engine/lib/openal-soft/Alc/backends/opensl.c new file mode 100644 index 000000000..0796c49ab --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/opensl.c @@ -0,0 +1,436 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* This is an OpenAL backend for Android using the native audio APIs based on + * OpenSL ES 1.0.1. It is based on source code for the native-audio sample app + * bundled with NDK. + */ + +#include "config.h" + +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" + +#include +#include + +/* Helper macros */ +#define VCALL(obj, func) ((*(obj))->func((obj), EXTRACT_VCALL_ARGS +#define VCALL0(obj, func) ((*(obj))->func((obj) EXTRACT_VCALL_ARGS + + +typedef struct { + /* engine interfaces */ + SLObjectItf engineObject; + SLEngineItf engine; + + /* output mix interfaces */ + SLObjectItf outputMix; + + /* buffer queue player interfaces */ + SLObjectItf bufferQueueObject; + + void *buffer; + ALuint bufferSize; + ALuint curBuffer; + + ALuint frameSize; +} osl_data; + + +static const ALCchar opensl_device[] = "OpenSL"; + + +static SLuint32 GetChannelMask(enum DevFmtChannels chans) +{ + switch(chans) + { + case DevFmtMono: return SL_SPEAKER_FRONT_CENTER; + case DevFmtStereo: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT; + case DevFmtQuad: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| + SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT; + case DevFmtX51: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| + SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| + SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT; + case DevFmtX51Rear: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| + SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| + SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT; + case DevFmtX61: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| + SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| + SL_SPEAKER_BACK_CENTER| + SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT; + case DevFmtX71: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| + SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| + SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT| + SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT; + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + break; + } + return 0; +} + +static const char *res_str(SLresult result) +{ + switch(result) + { + case SL_RESULT_SUCCESS: return "Success"; + case SL_RESULT_PRECONDITIONS_VIOLATED: return "Preconditions violated"; + case SL_RESULT_PARAMETER_INVALID: return "Parameter invalid"; + case SL_RESULT_MEMORY_FAILURE: return "Memory failure"; + case SL_RESULT_RESOURCE_ERROR: return "Resource error"; + case SL_RESULT_RESOURCE_LOST: return "Resource lost"; + case SL_RESULT_IO_ERROR: return "I/O error"; + case SL_RESULT_BUFFER_INSUFFICIENT: return "Buffer insufficient"; + case SL_RESULT_CONTENT_CORRUPTED: return "Content corrupted"; + case SL_RESULT_CONTENT_UNSUPPORTED: return "Content unsupported"; + case SL_RESULT_CONTENT_NOT_FOUND: return "Content not found"; + case SL_RESULT_PERMISSION_DENIED: return "Permission denied"; + case SL_RESULT_FEATURE_UNSUPPORTED: return "Feature unsupported"; + case SL_RESULT_INTERNAL_ERROR: return "Internal error"; + case SL_RESULT_UNKNOWN_ERROR: return "Unknown error"; + case SL_RESULT_OPERATION_ABORTED: return "Operation aborted"; + case SL_RESULT_CONTROL_LOST: return "Control lost"; +#ifdef SL_RESULT_READONLY + case SL_RESULT_READONLY: return "ReadOnly"; +#endif +#ifdef SL_RESULT_ENGINEOPTION_UNSUPPORTED + case SL_RESULT_ENGINEOPTION_UNSUPPORTED: return "Engine option unsupported"; +#endif +#ifdef SL_RESULT_SOURCE_SINK_INCOMPATIBLE + case SL_RESULT_SOURCE_SINK_INCOMPATIBLE: return "Source/Sink incompatible"; +#endif + } + return "Unknown error code"; +} + +#define PRINTERR(x, s) do { \ + if((x) != SL_RESULT_SUCCESS) \ + ERR("%s: %s\n", (s), res_str((x))); \ +} while(0) + +/* this callback handler is called every time a buffer finishes playing */ +static void opensl_callback(SLAndroidSimpleBufferQueueItf bq, void *context) +{ + ALCdevice *Device = context; + osl_data *data = Device->ExtraData; + ALvoid *buf; + SLresult result; + + buf = (ALbyte*)data->buffer + data->curBuffer*data->bufferSize; + aluMixData(Device, buf, data->bufferSize/data->frameSize); + + result = VCALL(bq,Enqueue)(buf, data->bufferSize); + PRINTERR(result, "bq->Enqueue"); + + data->curBuffer = (data->curBuffer+1) % Device->NumUpdates; +} + + +static ALCenum opensl_open_playback(ALCdevice *Device, const ALCchar *deviceName) +{ + osl_data *data = NULL; + SLresult result; + + if(!deviceName) + deviceName = opensl_device; + else if(strcmp(deviceName, opensl_device) != 0) + return ALC_INVALID_VALUE; + + data = calloc(1, sizeof(*data)); + if(!data) + return ALC_OUT_OF_MEMORY; + + // create engine + result = slCreateEngine(&data->engineObject, 0, NULL, 0, NULL, NULL); + PRINTERR(result, "slCreateEngine"); + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(data->engineObject,Realize)(SL_BOOLEAN_FALSE); + PRINTERR(result, "engine->Realize"); + } + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(data->engineObject,GetInterface)(SL_IID_ENGINE, &data->engine); + PRINTERR(result, "engine->GetInterface"); + } + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(data->engine,CreateOutputMix)(&data->outputMix, 0, NULL, NULL); + PRINTERR(result, "engine->CreateOutputMix"); + } + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(data->outputMix,Realize)(SL_BOOLEAN_FALSE); + PRINTERR(result, "outputMix->Realize"); + } + + if(SL_RESULT_SUCCESS != result) + { + if(data->outputMix != NULL) + VCALL0(data->outputMix,Destroy)(); + data->outputMix = NULL; + + if(data->engineObject != NULL) + VCALL0(data->engineObject,Destroy)(); + data->engineObject = NULL; + data->engine = NULL; + + free(data); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&Device->DeviceName, deviceName); + Device->ExtraData = data; + + return ALC_NO_ERROR; +} + + +static void opensl_close_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + + if(data->bufferQueueObject != NULL) + VCALL0(data->bufferQueueObject,Destroy)(); + data->bufferQueueObject = NULL; + + VCALL0(data->outputMix,Destroy)(); + data->outputMix = NULL; + + VCALL0(data->engineObject,Destroy)(); + data->engineObject = NULL; + data->engine = NULL; + + free(data); + Device->ExtraData = NULL; +} + +static ALCboolean opensl_reset_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + SLDataLocator_AndroidSimpleBufferQueue loc_bufq; + SLDataLocator_OutputMix loc_outmix; + SLDataFormat_PCM format_pcm; + SLDataSource audioSrc; + SLDataSink audioSnk; + SLInterfaceID id; + SLboolean req; + SLresult result; + + + Device->UpdateSize = (ALuint64)Device->UpdateSize * 44100 / Device->Frequency; + Device->UpdateSize = Device->UpdateSize * Device->NumUpdates / 2; + Device->NumUpdates = 2; + + Device->Frequency = 44100; + Device->FmtChans = DevFmtStereo; + Device->FmtType = DevFmtShort; + + SetDefaultWFXChannelOrder(Device); + + + id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE; + req = SL_BOOLEAN_TRUE; + + loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; + loc_bufq.numBuffers = Device->NumUpdates; + + format_pcm.formatType = SL_DATAFORMAT_PCM; + format_pcm.numChannels = ChannelsFromDevFmt(Device->FmtChans); + format_pcm.samplesPerSec = Device->Frequency * 1000; + format_pcm.bitsPerSample = BytesFromDevFmt(Device->FmtType) * 8; + format_pcm.containerSize = format_pcm.bitsPerSample; + format_pcm.channelMask = GetChannelMask(Device->FmtChans); + format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : + SL_BYTEORDER_BIGENDIAN; + + audioSrc.pLocator = &loc_bufq; + audioSrc.pFormat = &format_pcm; + + loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; + loc_outmix.outputMix = data->outputMix; + audioSnk.pLocator = &loc_outmix; + audioSnk.pFormat = NULL; + + + if(data->bufferQueueObject != NULL) + VCALL0(data->bufferQueueObject,Destroy)(); + data->bufferQueueObject = NULL; + + result = VCALL(data->engine,CreateAudioPlayer)(&data->bufferQueueObject, &audioSrc, &audioSnk, 1, &id, &req); + PRINTERR(result, "engine->CreateAudioPlayer"); + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(data->bufferQueueObject,Realize)(SL_BOOLEAN_FALSE); + PRINTERR(result, "bufferQueue->Realize"); + } + + if(SL_RESULT_SUCCESS != result) + { + if(data->bufferQueueObject != NULL) + VCALL0(data->bufferQueueObject,Destroy)(); + data->bufferQueueObject = NULL; + + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static ALCboolean opensl_start_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + SLAndroidSimpleBufferQueueItf bufferQueue; + SLPlayItf player; + SLresult result; + ALuint i; + + result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_BUFFERQUEUE, &bufferQueue); + PRINTERR(result, "bufferQueue->GetInterface"); + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(bufferQueue,RegisterCallback)(opensl_callback, Device); + PRINTERR(result, "bufferQueue->RegisterCallback"); + } + if(SL_RESULT_SUCCESS == result) + { + data->frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType); + data->bufferSize = Device->UpdateSize * data->frameSize; + data->buffer = calloc(Device->NumUpdates, data->bufferSize); + if(!data->buffer) + { + result = SL_RESULT_MEMORY_FAILURE; + PRINTERR(result, "calloc"); + } + } + /* enqueue the first buffer to kick off the callbacks */ + for(i = 0;i < Device->NumUpdates;i++) + { + if(SL_RESULT_SUCCESS == result) + { + ALvoid *buf = (ALbyte*)data->buffer + i*data->bufferSize; + result = VCALL(bufferQueue,Enqueue)(buf, data->bufferSize); + PRINTERR(result, "bufferQueue->Enqueue"); + } + } + data->curBuffer = 0; + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_PLAY, &player); + PRINTERR(result, "bufferQueue->GetInterface"); + } + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(player,SetPlayState)(SL_PLAYSTATE_PLAYING); + PRINTERR(result, "player->SetPlayState"); + } + + if(SL_RESULT_SUCCESS != result) + { + if(data->bufferQueueObject != NULL) + VCALL0(data->bufferQueueObject,Destroy)(); + data->bufferQueueObject = NULL; + + free(data->buffer); + data->buffer = NULL; + data->bufferSize = 0; + + return ALC_FALSE; + } + + return ALC_TRUE; +} + + +static void opensl_stop_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + SLPlayItf player; + SLAndroidSimpleBufferQueueItf bufferQueue; + SLresult result; + + result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_PLAY, &player); + PRINTERR(result, "bufferQueue->GetInterface"); + if(SL_RESULT_SUCCESS == result) + { + result = VCALL(player,SetPlayState)(SL_PLAYSTATE_STOPPED); + PRINTERR(result, "player->SetPlayState"); + } + + result = VCALL(data->bufferQueueObject,GetInterface)(SL_IID_BUFFERQUEUE, &bufferQueue); + PRINTERR(result, "bufferQueue->GetInterface"); + if(SL_RESULT_SUCCESS == result) + { + result = VCALL0(bufferQueue,Clear)(); + PRINTERR(result, "bufferQueue->Clear"); + } + if(SL_RESULT_SUCCESS == result) + { + SLAndroidSimpleBufferQueueState state; + do { + althrd_yield(); + result = VCALL(bufferQueue,GetState)(&state); + } while(SL_RESULT_SUCCESS == result && state.count > 0); + PRINTERR(result, "bufferQueue->GetState"); + } + + free(data->buffer); + data->buffer = NULL; + data->bufferSize = 0; +} + + +static const BackendFuncs opensl_funcs = { + opensl_open_playback, + opensl_close_playback, + opensl_reset_playback, + opensl_start_playback, + opensl_stop_playback, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL +}; + + +ALCboolean alc_opensl_init(BackendFuncs *func_list) +{ + *func_list = opensl_funcs; + return ALC_TRUE; +} + +void alc_opensl_deinit(void) +{ +} + +void alc_opensl_probe(enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(opensl_device); + break; + case CAPTURE_DEVICE_PROBE: + break; + } +} diff --git a/Engine/lib/openal-soft/Alc/backends/oss.c b/Engine/lib/openal-soft/Alc/backends/oss.c new file mode 100644 index 000000000..432c75f21 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/oss.c @@ -0,0 +1,821 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + +#include + +/* + * The OSS documentation talks about SOUND_MIXER_READ, but the header + * only contains MIXER_READ. Play safe. Same for WRITE. + */ +#ifndef SOUND_MIXER_READ +#define SOUND_MIXER_READ MIXER_READ +#endif +#ifndef SOUND_MIXER_WRITE +#define SOUND_MIXER_WRITE MIXER_WRITE +#endif + +#if defined(SOUND_VERSION) && (SOUND_VERSION < 0x040000) +#define ALC_OSS_COMPAT +#endif +#ifndef SNDCTL_AUDIOINFO +#define ALC_OSS_COMPAT +#endif + +/* + * FreeBSD strongly discourages the use of specific devices, + * such as those returned in oss_audioinfo.devnode + */ +#ifdef __FreeBSD__ +#define ALC_OSS_DEVNODE_TRUC +#endif + +struct oss_device { + const ALCchar *handle; + const char *path; + struct oss_device *next; +}; + +static struct oss_device oss_playback = { + "OSS Default", + "/dev/dsp", + NULL +}; + +static struct oss_device oss_capture = { + "OSS Default", + "/dev/dsp", + NULL +}; + +#ifdef ALC_OSS_COMPAT + +static void ALCossListPopulate(struct oss_device *UNUSED(playback), struct oss_device *UNUSED(capture)) +{ +} + +#else + +#ifndef HAVE_STRNLEN +static size_t strnlen(const char *str, size_t maxlen) +{ + const char *end = memchr(str, 0, maxlen); + if(!end) return maxlen; + return end - str; +} +#endif + +static void ALCossListAppend(struct oss_device *list, const char *handle, size_t hlen, const char *path, size_t plen) +{ + struct oss_device *next; + struct oss_device *last; + size_t i; + + /* skip the first item "OSS Default" */ + last = list; + next = list->next; +#ifdef ALC_OSS_DEVNODE_TRUC + for(i = 0;i < plen;i++) + { + if(path[i] == '.') + { + if(strncmp(path + i, handle + hlen + i - plen, plen - i) == 0) + hlen = hlen + i - plen; + plen = i; + } + } +#else + (void)i; +#endif + if(handle[0] == '\0') + { + handle = path; + hlen = plen; + } + + while(next != NULL) + { + if(strncmp(next->path, path, plen) == 0) + return; + last = next; + next = next->next; + } + + next = (struct oss_device*)malloc(sizeof(struct oss_device) + hlen + plen + 2); + next->handle = (char*)(next + 1); + next->path = next->handle + hlen + 1; + next->next = NULL; + last->next = next; + + strncpy((char*)next->handle, handle, hlen); + ((char*)next->handle)[hlen] = '\0'; + strncpy((char*)next->path, path, plen); + ((char*)next->path)[plen] = '\0'; + + TRACE("Got device \"%s\", \"%s\"\n", next->handle, next->path); +} + +static void ALCossListPopulate(struct oss_device *playback, struct oss_device *capture) +{ + struct oss_sysinfo si; + struct oss_audioinfo ai; + int fd, i; + + if((fd=open("/dev/mixer", O_RDONLY)) < 0) + { + ERR("Could not open /dev/mixer\n"); + return; + } + if(ioctl(fd, SNDCTL_SYSINFO, &si) == -1) + { + ERR("SNDCTL_SYSINFO failed: %s\n", strerror(errno)); + goto done; + } + for(i = 0;i < si.numaudios;i++) + { + const char *handle; + size_t len; + + ai.dev = i; + if(ioctl(fd, SNDCTL_AUDIOINFO, &ai) == -1) + { + ERR("SNDCTL_AUDIOINFO (%d) failed: %s\n", i, strerror(errno)); + continue; + } + if(ai.devnode[0] == '\0') + continue; + + if(ai.handle[0] != '\0') + { + len = strnlen(ai.handle, sizeof(ai.handle)); + handle = ai.handle; + } + else + { + len = strnlen(ai.name, sizeof(ai.name)); + handle = ai.name; + } + if((ai.caps&DSP_CAP_INPUT) && capture != NULL) + ALCossListAppend(capture, handle, len, ai.devnode, strnlen(ai.devnode, sizeof(ai.devnode))); + if((ai.caps&DSP_CAP_OUTPUT) && playback != NULL) + ALCossListAppend(playback, handle, len, ai.devnode, strnlen(ai.devnode, sizeof(ai.devnode))); + } + +done: + close(fd); +} + +#endif + +static void ALCossListFree(struct oss_device *list) +{ + struct oss_device *cur; + if(list == NULL) + return; + + /* skip the first item "OSS Default" */ + cur = list->next; + list->next = NULL; + + while(cur != NULL) + { + struct oss_device *next = cur->next; + free(cur); + cur = next; + } +} + +static int log2i(ALCuint x) +{ + int y = 0; + while (x > 1) + { + x >>= 1; + y++; + } + return y; +} + +typedef struct ALCplaybackOSS { + DERIVE_FROM_TYPE(ALCbackend); + + int fd; + + ALubyte *mix_data; + int data_size; + + volatile int killNow; + althrd_t thread; +} ALCplaybackOSS; + +static int ALCplaybackOSS_mixerProc(void *ptr); + +static void ALCplaybackOSS_Construct(ALCplaybackOSS *self, ALCdevice *device); +static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, Destruct) +static ALCenum ALCplaybackOSS_open(ALCplaybackOSS *self, const ALCchar *name); +static void ALCplaybackOSS_close(ALCplaybackOSS *self); +static ALCboolean ALCplaybackOSS_reset(ALCplaybackOSS *self); +static ALCboolean ALCplaybackOSS_start(ALCplaybackOSS *self); +static void ALCplaybackOSS_stop(ALCplaybackOSS *self); +static DECLARE_FORWARD2(ALCplaybackOSS, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint) +static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCplaybackOSS, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCplaybackOSS) +DEFINE_ALCBACKEND_VTABLE(ALCplaybackOSS); + + +static int ALCplaybackOSS_mixerProc(void *ptr) +{ + ALCplaybackOSS *self = (ALCplaybackOSS*)ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ALint frameSize; + ssize_t wrote; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + while(!self->killNow && device->Connected) + { + ALint len = self->data_size; + ALubyte *WritePtr = self->mix_data; + + aluMixData(device, WritePtr, len/frameSize); + while(len > 0 && !self->killNow) + { + wrote = write(self->fd, WritePtr, len); + if(wrote < 0) + { + if(errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR) + { + ERR("write failed: %s\n", strerror(errno)); + ALCplaybackOSS_lock(self); + aluHandleDisconnect(device); + ALCplaybackOSS_unlock(self); + break; + } + + al_nssleep(1000000); + continue; + } + + len -= wrote; + WritePtr += wrote; + } + } + + return 0; +} + + +static void ALCplaybackOSS_Construct(ALCplaybackOSS *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCplaybackOSS, ALCbackend, self); +} + +static ALCenum ALCplaybackOSS_open(ALCplaybackOSS *self, const ALCchar *name) +{ + struct oss_device *dev = &oss_playback; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + + if(!name) + name = dev->handle; + else + { + while (dev != NULL) + { + if (strcmp(dev->handle, name) == 0) + break; + dev = dev->next; + } + if (dev == NULL) + return ALC_INVALID_VALUE; + } + + self->killNow = 0; + + self->fd = open(dev->path, O_WRONLY); + if(self->fd == -1) + { + ERR("Could not open %s: %s\n", dev->path, strerror(errno)); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCplaybackOSS_close(ALCplaybackOSS *self) +{ + close(self->fd); + self->fd = -1; +} + +static ALCboolean ALCplaybackOSS_reset(ALCplaybackOSS *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + int numFragmentsLogSize; + int log2FragmentSize; + unsigned int periods; + audio_buf_info info; + ALuint frameSize; + int numChannels; + int ossFormat; + int ossSpeed; + char *err; + + switch(device->FmtType) + { + case DevFmtByte: + ossFormat = AFMT_S8; + break; + case DevFmtUByte: + ossFormat = AFMT_U8; + break; + case DevFmtUShort: + case DevFmtInt: + case DevFmtUInt: + case DevFmtFloat: + device->FmtType = DevFmtShort; + /* fall-through */ + case DevFmtShort: + ossFormat = AFMT_S16_NE; + break; + } + + periods = device->NumUpdates; + numChannels = ChannelsFromDevFmt(device->FmtChans); + frameSize = numChannels * BytesFromDevFmt(device->FmtType); + + ossSpeed = device->Frequency; + log2FragmentSize = log2i(device->UpdateSize * frameSize); + + /* according to the OSS spec, 16 bytes are the minimum */ + if (log2FragmentSize < 4) + log2FragmentSize = 4; + /* Subtract one period since the temp mixing buffer counts as one. Still + * need at least two on the card, though. */ + if(periods > 2) periods--; + numFragmentsLogSize = (periods << 16) | log2FragmentSize; + +#define CHECKERR(func) if((func) < 0) { \ + err = #func; \ + goto err; \ +} + /* Don't fail if SETFRAGMENT fails. We can handle just about anything + * that's reported back via GETOSPACE */ + ioctl(self->fd, SNDCTL_DSP_SETFRAGMENT, &numFragmentsLogSize); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFMT, &ossFormat)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_CHANNELS, &numChannels)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_SPEED, &ossSpeed)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_GETOSPACE, &info)); + if(0) + { + err: + ERR("%s failed: %s\n", err, strerror(errno)); + return ALC_FALSE; + } +#undef CHECKERR + + if((int)ChannelsFromDevFmt(device->FmtChans) != numChannels) + { + ERR("Failed to set %s, got %d channels instead\n", DevFmtChannelsString(device->FmtChans), numChannels); + return ALC_FALSE; + } + + if(!((ossFormat == AFMT_S8 && device->FmtType == DevFmtByte) || + (ossFormat == AFMT_U8 && device->FmtType == DevFmtUByte) || + (ossFormat == AFMT_S16_NE && device->FmtType == DevFmtShort))) + { + ERR("Failed to set %s samples, got OSS format %#x\n", DevFmtTypeString(device->FmtType), ossFormat); + return ALC_FALSE; + } + + device->Frequency = ossSpeed; + device->UpdateSize = info.fragsize / frameSize; + device->NumUpdates = info.fragments + 1; + + SetDefaultChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean ALCplaybackOSS_start(ALCplaybackOSS *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + + self->data_size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + self->mix_data = calloc(1, self->data_size); + + self->killNow = 0; + if(althrd_create(&self->thread, ALCplaybackOSS_mixerProc, self) != althrd_success) + { + free(self->mix_data); + self->mix_data = NULL; + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void ALCplaybackOSS_stop(ALCplaybackOSS *self) +{ + int res; + + if(self->killNow) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + if(ioctl(self->fd, SNDCTL_DSP_RESET) != 0) + ERR("Error resetting device: %s\n", strerror(errno)); + + free(self->mix_data); + self->mix_data = NULL; +} + + +typedef struct ALCcaptureOSS { + DERIVE_FROM_TYPE(ALCbackend); + + int fd; + + ll_ringbuffer_t *ring; + int doCapture; + + volatile int killNow; + althrd_t thread; +} ALCcaptureOSS; + +static int ALCcaptureOSS_recordProc(void *ptr); + +static void ALCcaptureOSS_Construct(ALCcaptureOSS *self, ALCdevice *device); +static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, Destruct) +static ALCenum ALCcaptureOSS_open(ALCcaptureOSS *self, const ALCchar *name); +static void ALCcaptureOSS_close(ALCcaptureOSS *self); +static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, ALCboolean, reset) +static ALCboolean ALCcaptureOSS_start(ALCcaptureOSS *self); +static void ALCcaptureOSS_stop(ALCcaptureOSS *self); +static ALCenum ALCcaptureOSS_captureSamples(ALCcaptureOSS *self, ALCvoid *buffer, ALCuint samples); +static ALCuint ALCcaptureOSS_availableSamples(ALCcaptureOSS *self); +static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCcaptureOSS, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCcaptureOSS) +DEFINE_ALCBACKEND_VTABLE(ALCcaptureOSS); + + +static int ALCcaptureOSS_recordProc(void *ptr) +{ + ALCcaptureOSS *self = (ALCcaptureOSS*)ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + int frameSize; + ssize_t amt; + + SetRTPriority(); + althrd_setname(althrd_current(), RECORD_THREAD_NAME); + + frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + while(!self->killNow) + { + ll_ringbuffer_data_t vec[2]; + + amt = 0; + if(self->doCapture) + { + ll_ringbuffer_get_write_vector(self->ring, vec); + if(vec[0].len > 0) + { + amt = read(self->fd, vec[0].buf, vec[0].len*frameSize); + if(amt < 0) + { + ERR("read failed: %s\n", strerror(errno)); + ALCcaptureOSS_lock(self); + aluHandleDisconnect(device); + ALCcaptureOSS_unlock(self); + break; + } + ll_ringbuffer_write_advance(self->ring, amt/frameSize); + } + } + if(amt == 0) + { + al_nssleep(1000000); + continue; + } + } + + return 0; +} + + +static void ALCcaptureOSS_Construct(ALCcaptureOSS *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCcaptureOSS, ALCbackend, self); +} + +static ALCenum ALCcaptureOSS_open(ALCcaptureOSS *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + struct oss_device *dev = &oss_capture; + int numFragmentsLogSize; + int log2FragmentSize; + unsigned int periods; + audio_buf_info info; + ALuint frameSize; + int numChannels; + int ossFormat; + int ossSpeed; + char *err; + + if(!name) + name = dev->handle; + else + { + while (dev != NULL) + { + if (strcmp(dev->handle, name) == 0) + break; + dev = dev->next; + } + if (dev == NULL) + return ALC_INVALID_VALUE; + } + + self->fd = open(dev->path, O_RDONLY); + if(self->fd == -1) + { + ERR("Could not open %s: %s\n", dev->path, strerror(errno)); + return ALC_INVALID_VALUE; + } + + switch(device->FmtType) + { + case DevFmtByte: + ossFormat = AFMT_S8; + break; + case DevFmtUByte: + ossFormat = AFMT_U8; + break; + case DevFmtShort: + ossFormat = AFMT_S16_NE; + break; + case DevFmtUShort: + case DevFmtInt: + case DevFmtUInt: + case DevFmtFloat: + ERR("%s capture samples not supported\n", DevFmtTypeString(device->FmtType)); + return ALC_INVALID_VALUE; + } + + periods = 4; + numChannels = ChannelsFromDevFmt(device->FmtChans); + frameSize = numChannels * BytesFromDevFmt(device->FmtType); + ossSpeed = device->Frequency; + log2FragmentSize = log2i(device->UpdateSize * device->NumUpdates * + frameSize / periods); + + /* according to the OSS spec, 16 bytes are the minimum */ + if (log2FragmentSize < 4) + log2FragmentSize = 4; + numFragmentsLogSize = (periods << 16) | log2FragmentSize; + +#define CHECKERR(func) if((func) < 0) { \ + err = #func; \ + goto err; \ +} + CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFRAGMENT, &numFragmentsLogSize)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_SETFMT, &ossFormat)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_CHANNELS, &numChannels)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_SPEED, &ossSpeed)); + CHECKERR(ioctl(self->fd, SNDCTL_DSP_GETISPACE, &info)); + if(0) + { + err: + ERR("%s failed: %s\n", err, strerror(errno)); + close(self->fd); + self->fd = -1; + return ALC_INVALID_VALUE; + } +#undef CHECKERR + + if((int)ChannelsFromDevFmt(device->FmtChans) != numChannels) + { + ERR("Failed to set %s, got %d channels instead\n", DevFmtChannelsString(device->FmtChans), numChannels); + close(self->fd); + self->fd = -1; + return ALC_INVALID_VALUE; + } + + if(!((ossFormat == AFMT_S8 && device->FmtType == DevFmtByte) || + (ossFormat == AFMT_U8 && device->FmtType == DevFmtUByte) || + (ossFormat == AFMT_S16_NE && device->FmtType == DevFmtShort))) + { + ERR("Failed to set %s samples, got OSS format %#x\n", DevFmtTypeString(device->FmtType), ossFormat); + close(self->fd); + self->fd = -1; + return ALC_INVALID_VALUE; + } + + self->ring = ll_ringbuffer_create(device->UpdateSize*device->NumUpdates + 1, frameSize); + if(!self->ring) + { + ERR("Ring buffer create failed\n"); + close(self->fd); + self->fd = -1; + return ALC_OUT_OF_MEMORY; + } + + self->killNow = 0; + if(althrd_create(&self->thread, ALCcaptureOSS_recordProc, self) != althrd_success) + { + ll_ringbuffer_free(self->ring); + self->ring = NULL; + close(self->fd); + self->fd = -1; + return ALC_OUT_OF_MEMORY; + } + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCcaptureOSS_close(ALCcaptureOSS *self) +{ + int res; + + self->killNow = 1; + althrd_join(self->thread, &res); + + close(self->fd); + self->fd = -1; + + ll_ringbuffer_free(self->ring); + self->ring = NULL; +} + +static ALCboolean ALCcaptureOSS_start(ALCcaptureOSS *self) +{ + self->doCapture = 1; + return ALC_TRUE; +} + +static void ALCcaptureOSS_stop(ALCcaptureOSS *self) +{ + self->doCapture = 0; +} + +static ALCenum ALCcaptureOSS_captureSamples(ALCcaptureOSS *self, ALCvoid *buffer, ALCuint samples) +{ + ll_ringbuffer_read(self->ring, buffer, samples); + return ALC_NO_ERROR; +} + +static ALCuint ALCcaptureOSS_availableSamples(ALCcaptureOSS *self) +{ + return ll_ringbuffer_read_space(self->ring); +} + + +typedef struct ALCossBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCossBackendFactory; +#define ALCOSSBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCossBackendFactory, ALCbackendFactory) } } + +ALCbackendFactory *ALCossBackendFactory_getFactory(void); + +static ALCboolean ALCossBackendFactory_init(ALCossBackendFactory *self); +static void ALCossBackendFactory_deinit(ALCossBackendFactory *self); +static ALCboolean ALCossBackendFactory_querySupport(ALCossBackendFactory *self, ALCbackend_Type type); +static void ALCossBackendFactory_probe(ALCossBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCossBackendFactory_createBackend(ALCossBackendFactory *self, ALCdevice *device, ALCbackend_Type type); +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCossBackendFactory); + + +ALCbackendFactory *ALCossBackendFactory_getFactory(void) +{ + static ALCossBackendFactory factory = ALCOSSBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} + + +ALCboolean ALCossBackendFactory_init(ALCossBackendFactory* UNUSED(self)) +{ + ConfigValueStr(NULL, "oss", "device", &oss_playback.path); + ConfigValueStr(NULL, "oss", "capture", &oss_capture.path); + + return ALC_TRUE; +} + +void ALCossBackendFactory_deinit(ALCossBackendFactory* UNUSED(self)) +{ + ALCossListFree(&oss_playback); + ALCossListFree(&oss_capture); +} + + +ALCboolean ALCossBackendFactory_querySupport(ALCossBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback || type == ALCbackend_Capture) + return ALC_TRUE; + return ALC_FALSE; +} + +void ALCossBackendFactory_probe(ALCossBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + { + struct oss_device *cur = &oss_playback; + ALCossListFree(cur); + ALCossListPopulate(cur, NULL); + while (cur != NULL) + { + AppendAllDevicesList(cur->handle); + cur = cur->next; + } + } + break; + + case CAPTURE_DEVICE_PROBE: + { + struct oss_device *cur = &oss_capture; + ALCossListFree(cur); + ALCossListPopulate(NULL, cur); + while (cur != NULL) + { + AppendCaptureDeviceList(cur->handle); + cur = cur->next; + } + } + break; + } +} + +ALCbackend* ALCossBackendFactory_createBackend(ALCossBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCplaybackOSS *backend; + NEW_OBJ(backend, ALCplaybackOSS)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + if(type == ALCbackend_Capture) + { + ALCcaptureOSS *backend; + NEW_OBJ(backend, ALCcaptureOSS)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/portaudio.c b/Engine/lib/openal-soft/Alc/backends/portaudio.c new file mode 100644 index 000000000..1dbca9416 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/portaudio.c @@ -0,0 +1,573 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "compat.h" + +#include "backends/base.h" + +#include + + +static const ALCchar pa_device[] = "PortAudio Default"; + + +#ifdef HAVE_DYNLOAD +static void *pa_handle; +#define MAKE_FUNC(x) static __typeof(x) * p##x +MAKE_FUNC(Pa_Initialize); +MAKE_FUNC(Pa_Terminate); +MAKE_FUNC(Pa_GetErrorText); +MAKE_FUNC(Pa_StartStream); +MAKE_FUNC(Pa_StopStream); +MAKE_FUNC(Pa_OpenStream); +MAKE_FUNC(Pa_CloseStream); +MAKE_FUNC(Pa_GetDefaultOutputDevice); +MAKE_FUNC(Pa_GetDefaultInputDevice); +MAKE_FUNC(Pa_GetStreamInfo); +#undef MAKE_FUNC + +#define Pa_Initialize pPa_Initialize +#define Pa_Terminate pPa_Terminate +#define Pa_GetErrorText pPa_GetErrorText +#define Pa_StartStream pPa_StartStream +#define Pa_StopStream pPa_StopStream +#define Pa_OpenStream pPa_OpenStream +#define Pa_CloseStream pPa_CloseStream +#define Pa_GetDefaultOutputDevice pPa_GetDefaultOutputDevice +#define Pa_GetDefaultInputDevice pPa_GetDefaultInputDevice +#define Pa_GetStreamInfo pPa_GetStreamInfo +#endif + +static ALCboolean pa_load(void) +{ + PaError err; + +#ifdef HAVE_DYNLOAD + if(!pa_handle) + { +#ifdef _WIN32 +# define PALIB "portaudio.dll" +#elif defined(__APPLE__) && defined(__MACH__) +# define PALIB "libportaudio.2.dylib" +#elif defined(__OpenBSD__) +# define PALIB "libportaudio.so" +#else +# define PALIB "libportaudio.so.2" +#endif + + pa_handle = LoadLib(PALIB); + if(!pa_handle) + return ALC_FALSE; + +#define LOAD_FUNC(f) do { \ + p##f = GetSymbol(pa_handle, #f); \ + if(p##f == NULL) \ + { \ + CloseLib(pa_handle); \ + pa_handle = NULL; \ + return ALC_FALSE; \ + } \ +} while(0) + LOAD_FUNC(Pa_Initialize); + LOAD_FUNC(Pa_Terminate); + LOAD_FUNC(Pa_GetErrorText); + LOAD_FUNC(Pa_StartStream); + LOAD_FUNC(Pa_StopStream); + LOAD_FUNC(Pa_OpenStream); + LOAD_FUNC(Pa_CloseStream); + LOAD_FUNC(Pa_GetDefaultOutputDevice); + LOAD_FUNC(Pa_GetDefaultInputDevice); + LOAD_FUNC(Pa_GetStreamInfo); +#undef LOAD_FUNC + + if((err=Pa_Initialize()) != paNoError) + { + ERR("Pa_Initialize() returned an error: %s\n", Pa_GetErrorText(err)); + CloseLib(pa_handle); + pa_handle = NULL; + return ALC_FALSE; + } + } +#else + if((err=Pa_Initialize()) != paNoError) + { + ERR("Pa_Initialize() returned an error: %s\n", Pa_GetErrorText(err)); + return ALC_FALSE; + } +#endif + return ALC_TRUE; +} + + +typedef struct ALCportPlayback { + DERIVE_FROM_TYPE(ALCbackend); + + PaStream *stream; + PaStreamParameters params; + ALuint update_size; +} ALCportPlayback; + +static int ALCportPlayback_WriteCallback(const void *inputBuffer, void *outputBuffer, + unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo, + const PaStreamCallbackFlags statusFlags, void *userData); + +static void ALCportPlayback_Construct(ALCportPlayback *self, ALCdevice *device); +static void ALCportPlayback_Destruct(ALCportPlayback *self); +static ALCenum ALCportPlayback_open(ALCportPlayback *self, const ALCchar *name); +static void ALCportPlayback_close(ALCportPlayback *self); +static ALCboolean ALCportPlayback_reset(ALCportPlayback *self); +static ALCboolean ALCportPlayback_start(ALCportPlayback *self); +static void ALCportPlayback_stop(ALCportPlayback *self); +static DECLARE_FORWARD2(ALCportPlayback, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint) +static DECLARE_FORWARD(ALCportPlayback, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCportPlayback, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCportPlayback, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCportPlayback, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCportPlayback) + +DEFINE_ALCBACKEND_VTABLE(ALCportPlayback); + + +static void ALCportPlayback_Construct(ALCportPlayback *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCportPlayback, ALCbackend, self); + + self->stream = NULL; +} + +static void ALCportPlayback_Destruct(ALCportPlayback *self) +{ + if(self->stream) + Pa_CloseStream(self->stream); + self->stream = NULL; + + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +static int ALCportPlayback_WriteCallback(const void *UNUSED(inputBuffer), void *outputBuffer, + unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *UNUSED(timeInfo), + const PaStreamCallbackFlags UNUSED(statusFlags), void *userData) +{ + ALCportPlayback *self = userData; + + aluMixData(STATIC_CAST(ALCbackend, self)->mDevice, outputBuffer, framesPerBuffer); + return 0; +} + + +static ALCenum ALCportPlayback_open(ALCportPlayback *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + PaError err; + + if(!name) + name = pa_device; + else if(strcmp(name, pa_device) != 0) + return ALC_INVALID_VALUE; + + self->update_size = device->UpdateSize; + + self->params.device = -1; + if(!ConfigValueInt(NULL, "port", "device", &self->params.device) || + self->params.device < 0) + self->params.device = Pa_GetDefaultOutputDevice(); + self->params.suggestedLatency = (device->UpdateSize*device->NumUpdates) / + (float)device->Frequency; + self->params.hostApiSpecificStreamInfo = NULL; + + self->params.channelCount = ((device->FmtChans == DevFmtMono) ? 1 : 2); + + switch(device->FmtType) + { + case DevFmtByte: + self->params.sampleFormat = paInt8; + break; + case DevFmtUByte: + self->params.sampleFormat = paUInt8; + break; + case DevFmtUShort: + /* fall-through */ + case DevFmtShort: + self->params.sampleFormat = paInt16; + break; + case DevFmtUInt: + /* fall-through */ + case DevFmtInt: + self->params.sampleFormat = paInt32; + break; + case DevFmtFloat: + self->params.sampleFormat = paFloat32; + break; + } + +retry_open: + err = Pa_OpenStream(&self->stream, NULL, &self->params, + device->Frequency, device->UpdateSize, paNoFlag, + ALCportPlayback_WriteCallback, self + ); + if(err != paNoError) + { + if(self->params.sampleFormat == paFloat32) + { + self->params.sampleFormat = paInt16; + goto retry_open; + } + ERR("Pa_OpenStream() returned an error: %s\n", Pa_GetErrorText(err)); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; + +} + +static void ALCportPlayback_close(ALCportPlayback *self) +{ + PaError err = Pa_CloseStream(self->stream); + if(err != paNoError) + ERR("Error closing stream: %s\n", Pa_GetErrorText(err)); + self->stream = NULL; +} + +static ALCboolean ALCportPlayback_reset(ALCportPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const PaStreamInfo *streamInfo; + + streamInfo = Pa_GetStreamInfo(self->stream); + device->Frequency = streamInfo->sampleRate; + device->UpdateSize = self->update_size; + + if(self->params.sampleFormat == paInt8) + device->FmtType = DevFmtByte; + else if(self->params.sampleFormat == paUInt8) + device->FmtType = DevFmtUByte; + else if(self->params.sampleFormat == paInt16) + device->FmtType = DevFmtShort; + else if(self->params.sampleFormat == paInt32) + device->FmtType = DevFmtInt; + else if(self->params.sampleFormat == paFloat32) + device->FmtType = DevFmtFloat; + else + { + ERR("Unexpected sample format: 0x%lx\n", self->params.sampleFormat); + return ALC_FALSE; + } + + if(self->params.channelCount == 2) + device->FmtChans = DevFmtStereo; + else if(self->params.channelCount == 1) + device->FmtChans = DevFmtMono; + else + { + ERR("Unexpected channel count: %u\n", self->params.channelCount); + return ALC_FALSE; + } + SetDefaultChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean ALCportPlayback_start(ALCportPlayback *self) +{ + PaError err; + + err = Pa_StartStream(self->stream); + if(err != paNoError) + { + ERR("Pa_StartStream() returned an error: %s\n", Pa_GetErrorText(err)); + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void ALCportPlayback_stop(ALCportPlayback *self) +{ + PaError err = Pa_StopStream(self->stream); + if(err != paNoError) + ERR("Error stopping stream: %s\n", Pa_GetErrorText(err)); +} + + +typedef struct ALCportCapture { + DERIVE_FROM_TYPE(ALCbackend); + + PaStream *stream; + PaStreamParameters params; + + ll_ringbuffer_t *ring; +} ALCportCapture; + +static int ALCportCapture_ReadCallback(const void *inputBuffer, void *outputBuffer, + unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo, + const PaStreamCallbackFlags statusFlags, void *userData); + +static void ALCportCapture_Construct(ALCportCapture *self, ALCdevice *device); +static void ALCportCapture_Destruct(ALCportCapture *self); +static ALCenum ALCportCapture_open(ALCportCapture *self, const ALCchar *name); +static void ALCportCapture_close(ALCportCapture *self); +static DECLARE_FORWARD(ALCportCapture, ALCbackend, ALCboolean, reset) +static ALCboolean ALCportCapture_start(ALCportCapture *self); +static void ALCportCapture_stop(ALCportCapture *self); +static ALCenum ALCportCapture_captureSamples(ALCportCapture *self, ALCvoid *buffer, ALCuint samples); +static ALCuint ALCportCapture_availableSamples(ALCportCapture *self); +static DECLARE_FORWARD(ALCportCapture, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCportCapture, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCportCapture, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCportCapture) + +DEFINE_ALCBACKEND_VTABLE(ALCportCapture); + + +static void ALCportCapture_Construct(ALCportCapture *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCportCapture, ALCbackend, self); + + self->stream = NULL; +} + +static void ALCportCapture_Destruct(ALCportCapture *self) +{ + if(self->stream) + Pa_CloseStream(self->stream); + self->stream = NULL; + + if(self->ring) + ll_ringbuffer_free(self->ring); + self->ring = NULL; + + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +static int ALCportCapture_ReadCallback(const void *inputBuffer, void *UNUSED(outputBuffer), + unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *UNUSED(timeInfo), + const PaStreamCallbackFlags UNUSED(statusFlags), void *userData) +{ + ALCportCapture *self = userData; + size_t writable = ll_ringbuffer_write_space(self->ring); + + if(framesPerBuffer > writable) + framesPerBuffer = writable; + ll_ringbuffer_write(self->ring, inputBuffer, framesPerBuffer); + return 0; +} + + +static ALCenum ALCportCapture_open(ALCportCapture *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ALuint samples, frame_size; + PaError err; + + if(!name) + name = pa_device; + else if(strcmp(name, pa_device) != 0) + return ALC_INVALID_VALUE; + + samples = device->UpdateSize * device->NumUpdates; + samples = maxu(samples, 100 * device->Frequency / 1000); + frame_size = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + self->ring = ll_ringbuffer_create(samples, frame_size); + if(self->ring == NULL) return ALC_INVALID_VALUE; + + self->params.device = -1; + if(!ConfigValueInt(NULL, "port", "capture", &self->params.device) || + self->params.device < 0) + self->params.device = Pa_GetDefaultInputDevice(); + self->params.suggestedLatency = 0.0f; + self->params.hostApiSpecificStreamInfo = NULL; + + switch(device->FmtType) + { + case DevFmtByte: + self->params.sampleFormat = paInt8; + break; + case DevFmtUByte: + self->params.sampleFormat = paUInt8; + break; + case DevFmtShort: + self->params.sampleFormat = paInt16; + break; + case DevFmtInt: + self->params.sampleFormat = paInt32; + break; + case DevFmtFloat: + self->params.sampleFormat = paFloat32; + break; + case DevFmtUInt: + case DevFmtUShort: + ERR("%s samples not supported\n", DevFmtTypeString(device->FmtType)); + return ALC_INVALID_VALUE; + } + self->params.channelCount = ChannelsFromDevFmt(device->FmtChans); + + err = Pa_OpenStream(&self->stream, &self->params, NULL, + device->Frequency, paFramesPerBufferUnspecified, paNoFlag, + ALCportCapture_ReadCallback, self + ); + if(err != paNoError) + { + ERR("Pa_OpenStream() returned an error: %s\n", Pa_GetErrorText(err)); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCportCapture_close(ALCportCapture *self) +{ + PaError err = Pa_CloseStream(self->stream); + if(err != paNoError) + ERR("Error closing stream: %s\n", Pa_GetErrorText(err)); + self->stream = NULL; + + ll_ringbuffer_free(self->ring); + self->ring = NULL; +} + + +static ALCboolean ALCportCapture_start(ALCportCapture *self) +{ + PaError err = Pa_StartStream(self->stream); + if(err != paNoError) + { + ERR("Error starting stream: %s\n", Pa_GetErrorText(err)); + return ALC_FALSE; + } + return ALC_TRUE; +} + +static void ALCportCapture_stop(ALCportCapture *self) +{ + PaError err = Pa_StopStream(self->stream); + if(err != paNoError) + ERR("Error stopping stream: %s\n", Pa_GetErrorText(err)); +} + + +static ALCuint ALCportCapture_availableSamples(ALCportCapture *self) +{ + return ll_ringbuffer_read_space(self->ring); +} + +static ALCenum ALCportCapture_captureSamples(ALCportCapture *self, ALCvoid *buffer, ALCuint samples) +{ + ll_ringbuffer_read(self->ring, buffer, samples); + return ALC_NO_ERROR; +} + + +typedef struct ALCportBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCportBackendFactory; +#define ALCPORTBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCportBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCportBackendFactory_init(ALCportBackendFactory *self); +static void ALCportBackendFactory_deinit(ALCportBackendFactory *self); +static ALCboolean ALCportBackendFactory_querySupport(ALCportBackendFactory *self, ALCbackend_Type type); +static void ALCportBackendFactory_probe(ALCportBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCportBackendFactory_createBackend(ALCportBackendFactory *self, ALCdevice *device, ALCbackend_Type type); + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCportBackendFactory); + + +static ALCboolean ALCportBackendFactory_init(ALCportBackendFactory* UNUSED(self)) +{ + if(!pa_load()) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCportBackendFactory_deinit(ALCportBackendFactory* UNUSED(self)) +{ +#ifdef HAVE_DYNLOAD + if(pa_handle) + { + Pa_Terminate(); + CloseLib(pa_handle); + pa_handle = NULL; + } +#else + Pa_Terminate(); +#endif +} + +static ALCboolean ALCportBackendFactory_querySupport(ALCportBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback || type == ALCbackend_Capture) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCportBackendFactory_probe(ALCportBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(pa_device); + break; + case CAPTURE_DEVICE_PROBE: + AppendCaptureDeviceList(pa_device); + break; + } +} + +static ALCbackend* ALCportBackendFactory_createBackend(ALCportBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCportPlayback *backend; + NEW_OBJ(backend, ALCportPlayback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + if(type == ALCbackend_Capture) + { + ALCportCapture *backend; + NEW_OBJ(backend, ALCportCapture)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} + +ALCbackendFactory *ALCportBackendFactory_getFactory(void) +{ + static ALCportBackendFactory factory = ALCPORTBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} diff --git a/Engine/lib/openal-soft/Alc/backends/pulseaudio.c b/Engine/lib/openal-soft/Alc/backends/pulseaudio.c new file mode 100644 index 000000000..f46386e4f --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/pulseaudio.c @@ -0,0 +1,1847 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2009 by Konstantinos Natsakis + * Copyright (C) 2010 by Chris Robinson + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + +#include + +#if PA_API_VERSION == 12 + +#ifdef HAVE_DYNLOAD +static void *pa_handle; +#define MAKE_FUNC(x) static __typeof(x) * p##x +MAKE_FUNC(pa_context_unref); +MAKE_FUNC(pa_sample_spec_valid); +MAKE_FUNC(pa_frame_size); +MAKE_FUNC(pa_stream_drop); +MAKE_FUNC(pa_strerror); +MAKE_FUNC(pa_context_get_state); +MAKE_FUNC(pa_stream_get_state); +MAKE_FUNC(pa_threaded_mainloop_signal); +MAKE_FUNC(pa_stream_peek); +MAKE_FUNC(pa_threaded_mainloop_wait); +MAKE_FUNC(pa_threaded_mainloop_unlock); +MAKE_FUNC(pa_threaded_mainloop_in_thread); +MAKE_FUNC(pa_context_new); +MAKE_FUNC(pa_threaded_mainloop_stop); +MAKE_FUNC(pa_context_disconnect); +MAKE_FUNC(pa_threaded_mainloop_start); +MAKE_FUNC(pa_threaded_mainloop_get_api); +MAKE_FUNC(pa_context_set_state_callback); +MAKE_FUNC(pa_stream_write); +MAKE_FUNC(pa_xfree); +MAKE_FUNC(pa_stream_connect_record); +MAKE_FUNC(pa_stream_connect_playback); +MAKE_FUNC(pa_stream_readable_size); +MAKE_FUNC(pa_stream_writable_size); +MAKE_FUNC(pa_stream_is_corked); +MAKE_FUNC(pa_stream_cork); +MAKE_FUNC(pa_stream_is_suspended); +MAKE_FUNC(pa_stream_get_device_name); +MAKE_FUNC(pa_stream_get_latency); +MAKE_FUNC(pa_path_get_filename); +MAKE_FUNC(pa_get_binary_name); +MAKE_FUNC(pa_threaded_mainloop_free); +MAKE_FUNC(pa_context_errno); +MAKE_FUNC(pa_xmalloc); +MAKE_FUNC(pa_stream_unref); +MAKE_FUNC(pa_threaded_mainloop_accept); +MAKE_FUNC(pa_stream_set_write_callback); +MAKE_FUNC(pa_threaded_mainloop_new); +MAKE_FUNC(pa_context_connect); +MAKE_FUNC(pa_stream_set_buffer_attr); +MAKE_FUNC(pa_stream_get_buffer_attr); +MAKE_FUNC(pa_stream_get_sample_spec); +MAKE_FUNC(pa_stream_get_time); +MAKE_FUNC(pa_stream_set_read_callback); +MAKE_FUNC(pa_stream_set_state_callback); +MAKE_FUNC(pa_stream_set_moved_callback); +MAKE_FUNC(pa_stream_set_underflow_callback); +MAKE_FUNC(pa_stream_new_with_proplist); +MAKE_FUNC(pa_stream_disconnect); +MAKE_FUNC(pa_threaded_mainloop_lock); +MAKE_FUNC(pa_channel_map_init_auto); +MAKE_FUNC(pa_channel_map_parse); +MAKE_FUNC(pa_channel_map_snprint); +MAKE_FUNC(pa_channel_map_equal); +MAKE_FUNC(pa_context_get_server_info); +MAKE_FUNC(pa_context_get_sink_info_by_name); +MAKE_FUNC(pa_context_get_sink_info_list); +MAKE_FUNC(pa_context_get_source_info_by_name); +MAKE_FUNC(pa_context_get_source_info_list); +MAKE_FUNC(pa_operation_get_state); +MAKE_FUNC(pa_operation_unref); +MAKE_FUNC(pa_proplist_new); +MAKE_FUNC(pa_proplist_free); +MAKE_FUNC(pa_proplist_set); +MAKE_FUNC(pa_channel_map_superset); +MAKE_FUNC(pa_stream_set_buffer_attr_callback); +MAKE_FUNC(pa_stream_begin_write); +#undef MAKE_FUNC + +#define pa_context_unref ppa_context_unref +#define pa_sample_spec_valid ppa_sample_spec_valid +#define pa_frame_size ppa_frame_size +#define pa_stream_drop ppa_stream_drop +#define pa_strerror ppa_strerror +#define pa_context_get_state ppa_context_get_state +#define pa_stream_get_state ppa_stream_get_state +#define pa_threaded_mainloop_signal ppa_threaded_mainloop_signal +#define pa_stream_peek ppa_stream_peek +#define pa_threaded_mainloop_wait ppa_threaded_mainloop_wait +#define pa_threaded_mainloop_unlock ppa_threaded_mainloop_unlock +#define pa_threaded_mainloop_in_thread ppa_threaded_mainloop_in_thread +#define pa_context_new ppa_context_new +#define pa_threaded_mainloop_stop ppa_threaded_mainloop_stop +#define pa_context_disconnect ppa_context_disconnect +#define pa_threaded_mainloop_start ppa_threaded_mainloop_start +#define pa_threaded_mainloop_get_api ppa_threaded_mainloop_get_api +#define pa_context_set_state_callback ppa_context_set_state_callback +#define pa_stream_write ppa_stream_write +#define pa_xfree ppa_xfree +#define pa_stream_connect_record ppa_stream_connect_record +#define pa_stream_connect_playback ppa_stream_connect_playback +#define pa_stream_readable_size ppa_stream_readable_size +#define pa_stream_writable_size ppa_stream_writable_size +#define pa_stream_is_corked ppa_stream_is_corked +#define pa_stream_cork ppa_stream_cork +#define pa_stream_is_suspended ppa_stream_is_suspended +#define pa_stream_get_device_name ppa_stream_get_device_name +#define pa_stream_get_latency ppa_stream_get_latency +#define pa_path_get_filename ppa_path_get_filename +#define pa_get_binary_name ppa_get_binary_name +#define pa_threaded_mainloop_free ppa_threaded_mainloop_free +#define pa_context_errno ppa_context_errno +#define pa_xmalloc ppa_xmalloc +#define pa_stream_unref ppa_stream_unref +#define pa_threaded_mainloop_accept ppa_threaded_mainloop_accept +#define pa_stream_set_write_callback ppa_stream_set_write_callback +#define pa_threaded_mainloop_new ppa_threaded_mainloop_new +#define pa_context_connect ppa_context_connect +#define pa_stream_set_buffer_attr ppa_stream_set_buffer_attr +#define pa_stream_get_buffer_attr ppa_stream_get_buffer_attr +#define pa_stream_get_sample_spec ppa_stream_get_sample_spec +#define pa_stream_get_time ppa_stream_get_time +#define pa_stream_set_read_callback ppa_stream_set_read_callback +#define pa_stream_set_state_callback ppa_stream_set_state_callback +#define pa_stream_set_moved_callback ppa_stream_set_moved_callback +#define pa_stream_set_underflow_callback ppa_stream_set_underflow_callback +#define pa_stream_new_with_proplist ppa_stream_new_with_proplist +#define pa_stream_disconnect ppa_stream_disconnect +#define pa_threaded_mainloop_lock ppa_threaded_mainloop_lock +#define pa_channel_map_init_auto ppa_channel_map_init_auto +#define pa_channel_map_parse ppa_channel_map_parse +#define pa_channel_map_snprint ppa_channel_map_snprint +#define pa_channel_map_equal ppa_channel_map_equal +#define pa_context_get_server_info ppa_context_get_server_info +#define pa_context_get_sink_info_by_name ppa_context_get_sink_info_by_name +#define pa_context_get_sink_info_list ppa_context_get_sink_info_list +#define pa_context_get_source_info_by_name ppa_context_get_source_info_by_name +#define pa_context_get_source_info_list ppa_context_get_source_info_list +#define pa_operation_get_state ppa_operation_get_state +#define pa_operation_unref ppa_operation_unref +#define pa_proplist_new ppa_proplist_new +#define pa_proplist_free ppa_proplist_free +#define pa_proplist_set ppa_proplist_set +#define pa_channel_map_superset ppa_channel_map_superset +#define pa_stream_set_buffer_attr_callback ppa_stream_set_buffer_attr_callback +#define pa_stream_begin_write ppa_stream_begin_write + +#endif + +static ALCboolean pulse_load(void) +{ + ALCboolean ret = ALC_TRUE; +#ifdef HAVE_DYNLOAD + if(!pa_handle) + { +#ifdef _WIN32 +#define PALIB "libpulse-0.dll" +#elif defined(__APPLE__) && defined(__MACH__) +#define PALIB "libpulse.0.dylib" +#else +#define PALIB "libpulse.so.0" +#endif + pa_handle = LoadLib(PALIB); + if(!pa_handle) + return ALC_FALSE; + +#define LOAD_FUNC(x) do { \ + p##x = GetSymbol(pa_handle, #x); \ + if(!(p##x)) { \ + ret = ALC_FALSE; \ + } \ +} while(0) + LOAD_FUNC(pa_context_unref); + LOAD_FUNC(pa_sample_spec_valid); + LOAD_FUNC(pa_stream_drop); + LOAD_FUNC(pa_frame_size); + LOAD_FUNC(pa_strerror); + LOAD_FUNC(pa_context_get_state); + LOAD_FUNC(pa_stream_get_state); + LOAD_FUNC(pa_threaded_mainloop_signal); + LOAD_FUNC(pa_stream_peek); + LOAD_FUNC(pa_threaded_mainloop_wait); + LOAD_FUNC(pa_threaded_mainloop_unlock); + LOAD_FUNC(pa_threaded_mainloop_in_thread); + LOAD_FUNC(pa_context_new); + LOAD_FUNC(pa_threaded_mainloop_stop); + LOAD_FUNC(pa_context_disconnect); + LOAD_FUNC(pa_threaded_mainloop_start); + LOAD_FUNC(pa_threaded_mainloop_get_api); + LOAD_FUNC(pa_context_set_state_callback); + LOAD_FUNC(pa_stream_write); + LOAD_FUNC(pa_xfree); + LOAD_FUNC(pa_stream_connect_record); + LOAD_FUNC(pa_stream_connect_playback); + LOAD_FUNC(pa_stream_readable_size); + LOAD_FUNC(pa_stream_writable_size); + LOAD_FUNC(pa_stream_is_corked); + LOAD_FUNC(pa_stream_cork); + LOAD_FUNC(pa_stream_is_suspended); + LOAD_FUNC(pa_stream_get_device_name); + LOAD_FUNC(pa_stream_get_latency); + LOAD_FUNC(pa_path_get_filename); + LOAD_FUNC(pa_get_binary_name); + LOAD_FUNC(pa_threaded_mainloop_free); + LOAD_FUNC(pa_context_errno); + LOAD_FUNC(pa_xmalloc); + LOAD_FUNC(pa_stream_unref); + LOAD_FUNC(pa_threaded_mainloop_accept); + LOAD_FUNC(pa_stream_set_write_callback); + LOAD_FUNC(pa_threaded_mainloop_new); + LOAD_FUNC(pa_context_connect); + LOAD_FUNC(pa_stream_set_buffer_attr); + LOAD_FUNC(pa_stream_get_buffer_attr); + LOAD_FUNC(pa_stream_get_sample_spec); + LOAD_FUNC(pa_stream_get_time); + LOAD_FUNC(pa_stream_set_read_callback); + LOAD_FUNC(pa_stream_set_state_callback); + LOAD_FUNC(pa_stream_set_moved_callback); + LOAD_FUNC(pa_stream_set_underflow_callback); + LOAD_FUNC(pa_stream_new_with_proplist); + LOAD_FUNC(pa_stream_disconnect); + LOAD_FUNC(pa_threaded_mainloop_lock); + LOAD_FUNC(pa_channel_map_init_auto); + LOAD_FUNC(pa_channel_map_parse); + LOAD_FUNC(pa_channel_map_snprint); + LOAD_FUNC(pa_channel_map_equal); + LOAD_FUNC(pa_context_get_server_info); + LOAD_FUNC(pa_context_get_sink_info_by_name); + LOAD_FUNC(pa_context_get_sink_info_list); + LOAD_FUNC(pa_context_get_source_info_by_name); + LOAD_FUNC(pa_context_get_source_info_list); + LOAD_FUNC(pa_operation_get_state); + LOAD_FUNC(pa_operation_unref); + LOAD_FUNC(pa_proplist_new); + LOAD_FUNC(pa_proplist_free); + LOAD_FUNC(pa_proplist_set); + LOAD_FUNC(pa_channel_map_superset); + LOAD_FUNC(pa_stream_set_buffer_attr_callback); + LOAD_FUNC(pa_stream_begin_write); +#undef LOAD_FUNC + + if(ret == ALC_FALSE) + { + CloseLib(pa_handle); + pa_handle = NULL; + } + } +#endif /* HAVE_DYNLOAD */ + return ret; +} + + +/* Global flags and properties */ +static pa_context_flags_t pulse_ctx_flags; +static pa_proplist *prop_filter; + + +/* PulseAudio Event Callbacks */ +static void context_state_callback(pa_context *context, void *pdata) +{ + pa_threaded_mainloop *loop = pdata; + pa_context_state_t state; + + state = pa_context_get_state(context); + if(state == PA_CONTEXT_READY || !PA_CONTEXT_IS_GOOD(state)) + pa_threaded_mainloop_signal(loop, 0); +} + +static void stream_state_callback(pa_stream *stream, void *pdata) +{ + pa_threaded_mainloop *loop = pdata; + pa_stream_state_t state; + + state = pa_stream_get_state(stream); + if(state == PA_STREAM_READY || !PA_STREAM_IS_GOOD(state)) + pa_threaded_mainloop_signal(loop, 0); +} + +static void stream_success_callback(pa_stream *UNUSED(stream), int UNUSED(success), void *pdata) +{ + pa_threaded_mainloop *loop = pdata; + pa_threaded_mainloop_signal(loop, 0); +} + +static void wait_for_operation(pa_operation *op, pa_threaded_mainloop *loop) +{ + if(op) + { + while(pa_operation_get_state(op) == PA_OPERATION_RUNNING) + pa_threaded_mainloop_wait(loop); + pa_operation_unref(op); + } +} + + +static pa_context *connect_context(pa_threaded_mainloop *loop, ALboolean silent) +{ + const char *name = "OpenAL Soft"; + char path_name[PATH_MAX]; + pa_context_state_t state; + pa_context *context; + int err; + + if(pa_get_binary_name(path_name, sizeof(path_name))) + name = pa_path_get_filename(path_name); + + context = pa_context_new(pa_threaded_mainloop_get_api(loop), name); + if(!context) + { + ERR("pa_context_new() failed\n"); + return NULL; + } + + pa_context_set_state_callback(context, context_state_callback, loop); + + if((err=pa_context_connect(context, NULL, pulse_ctx_flags, NULL)) >= 0) + { + while((state=pa_context_get_state(context)) != PA_CONTEXT_READY) + { + if(!PA_CONTEXT_IS_GOOD(state)) + { + err = pa_context_errno(context); + if(err > 0) err = -err; + break; + } + + pa_threaded_mainloop_wait(loop); + } + } + pa_context_set_state_callback(context, NULL, NULL); + + if(err < 0) + { + if(!silent) + ERR("Context did not connect: %s\n", pa_strerror(err)); + pa_context_unref(context); + return NULL; + } + + return context; +} + + +static ALCboolean pulse_open(pa_threaded_mainloop **loop, pa_context **context, + void(*state_cb)(pa_context*,void*), void *ptr) +{ + if(!(*loop = pa_threaded_mainloop_new())) + { + ERR("pa_threaded_mainloop_new() failed!\n"); + return ALC_FALSE; + } + if(pa_threaded_mainloop_start(*loop) < 0) + { + ERR("pa_threaded_mainloop_start() failed\n"); + goto error; + } + + pa_threaded_mainloop_lock(*loop); + + *context = connect_context(*loop, AL_FALSE); + if(!*context) + { + pa_threaded_mainloop_unlock(*loop); + pa_threaded_mainloop_stop(*loop); + goto error; + } + pa_context_set_state_callback(*context, state_cb, ptr); + + pa_threaded_mainloop_unlock(*loop); + return ALC_TRUE; + +error: + pa_threaded_mainloop_free(*loop); + *loop = NULL; + + return ALC_FALSE; +} + +static void pulse_close(pa_threaded_mainloop *loop, pa_context *context, pa_stream *stream) +{ + pa_threaded_mainloop_lock(loop); + + if(stream) + { + pa_stream_set_state_callback(stream, NULL, NULL); + pa_stream_set_moved_callback(stream, NULL, NULL); + pa_stream_set_write_callback(stream, NULL, NULL); + pa_stream_set_buffer_attr_callback(stream, NULL, NULL); + pa_stream_disconnect(stream); + pa_stream_unref(stream); + } + + pa_context_disconnect(context); + pa_context_unref(context); + + pa_threaded_mainloop_unlock(loop); + + pa_threaded_mainloop_stop(loop); + pa_threaded_mainloop_free(loop); +} + + +typedef struct { + al_string name; + al_string device_name; +} DevMap; +TYPEDEF_VECTOR(DevMap, vector_DevMap) + +static vector_DevMap PlaybackDevices; +static vector_DevMap CaptureDevices; + +static void clear_devlist(vector_DevMap *list) +{ +#define DEINIT_STRS(i) (AL_STRING_DEINIT((i)->name),AL_STRING_DEINIT((i)->device_name)) + VECTOR_FOR_EACH(DevMap, *list, DEINIT_STRS); +#undef DEINIT_STRS + VECTOR_RESIZE(*list, 0, 0); +} + + +typedef struct ALCpulsePlayback { + DERIVE_FROM_TYPE(ALCbackend); + + al_string device_name; + + pa_buffer_attr attr; + pa_sample_spec spec; + + pa_threaded_mainloop *loop; + + pa_stream *stream; + pa_context *context; + + volatile ALboolean killNow; + althrd_t thread; +} ALCpulsePlayback; + +static void ALCpulsePlayback_deviceCallback(pa_context *context, const pa_sink_info *info, int eol, void *pdata); +static void ALCpulsePlayback_probeDevices(void); + +static void ALCpulsePlayback_bufferAttrCallback(pa_stream *stream, void *pdata); +static void ALCpulsePlayback_contextStateCallback(pa_context *context, void *pdata); +static void ALCpulsePlayback_streamStateCallback(pa_stream *stream, void *pdata); +static void ALCpulsePlayback_streamWriteCallback(pa_stream *p, size_t nbytes, void *userdata); +static void ALCpulsePlayback_sinkInfoCallback(pa_context *context, const pa_sink_info *info, int eol, void *pdata); +static void ALCpulsePlayback_sinkNameCallback(pa_context *context, const pa_sink_info *info, int eol, void *pdata); +static void ALCpulsePlayback_streamMovedCallback(pa_stream *stream, void *pdata); +static pa_stream *ALCpulsePlayback_connectStream(const char *device_name, pa_threaded_mainloop *loop, + pa_context *context, pa_stream_flags_t flags, + pa_buffer_attr *attr, pa_sample_spec *spec, + pa_channel_map *chanmap); +static int ALCpulsePlayback_mixerProc(void *ptr); + +static void ALCpulsePlayback_Construct(ALCpulsePlayback *self, ALCdevice *device); +static void ALCpulsePlayback_Destruct(ALCpulsePlayback *self); +static ALCenum ALCpulsePlayback_open(ALCpulsePlayback *self, const ALCchar *name); +static void ALCpulsePlayback_close(ALCpulsePlayback *self); +static ALCboolean ALCpulsePlayback_reset(ALCpulsePlayback *self); +static ALCboolean ALCpulsePlayback_start(ALCpulsePlayback *self); +static void ALCpulsePlayback_stop(ALCpulsePlayback *self); +static DECLARE_FORWARD2(ALCpulsePlayback, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint) +static DECLARE_FORWARD(ALCpulsePlayback, ALCbackend, ALCuint, availableSamples) +static ClockLatency ALCpulsePlayback_getClockLatency(ALCpulsePlayback *self); +static void ALCpulsePlayback_lock(ALCpulsePlayback *self); +static void ALCpulsePlayback_unlock(ALCpulsePlayback *self); +DECLARE_DEFAULT_ALLOCATORS(ALCpulsePlayback) + +DEFINE_ALCBACKEND_VTABLE(ALCpulsePlayback); + + +static void ALCpulsePlayback_Construct(ALCpulsePlayback *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCpulsePlayback, ALCbackend, self); + + AL_STRING_INIT(self->device_name); +} + +static void ALCpulsePlayback_Destruct(ALCpulsePlayback *self) +{ + AL_STRING_DEINIT(self->device_name); + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +static void ALCpulsePlayback_deviceCallback(pa_context *UNUSED(context), const pa_sink_info *info, int eol, void *pdata) +{ + pa_threaded_mainloop *loop = pdata; + const DevMap *iter; + DevMap entry; + int count; + + if(eol) + { + pa_threaded_mainloop_signal(loop, 0); + return; + } + +#define MATCH_INFO_NAME(iter) (al_string_cmp_cstr((iter)->device_name, info->name) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_INFO_NAME); + if(iter != VECTOR_END(PlaybackDevices)) return; +#undef MATCH_INFO_NAME + + AL_STRING_INIT(entry.name); + AL_STRING_INIT(entry.device_name); + + al_string_copy_cstr(&entry.device_name, info->name); + + count = 0; + while(1) + { + al_string_copy_cstr(&entry.name, info->description); + if(count != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", count+1); + al_string_append_cstr(&entry.name, str); + } + +#define MATCH_ENTRY(i) (al_string_cmp(entry.name, (i)->name) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_ENTRY); + if(iter == VECTOR_END(PlaybackDevices)) break; +#undef MATCH_ENTRY + count++; + } + + TRACE("Got device \"%s\", \"%s\"\n", al_string_get_cstr(entry.name), al_string_get_cstr(entry.device_name)); + + VECTOR_PUSH_BACK(PlaybackDevices, entry); +} + +static void ALCpulsePlayback_probeDevices(void) +{ + pa_threaded_mainloop *loop; + + clear_devlist(&PlaybackDevices); + + if((loop=pa_threaded_mainloop_new()) && + pa_threaded_mainloop_start(loop) >= 0) + { + pa_context *context; + + pa_threaded_mainloop_lock(loop); + context = connect_context(loop, AL_FALSE); + if(context) + { + pa_operation *o; + pa_stream_flags_t flags; + pa_sample_spec spec; + pa_stream *stream; + + flags = PA_STREAM_FIX_FORMAT | PA_STREAM_FIX_RATE | + PA_STREAM_FIX_CHANNELS | PA_STREAM_DONT_MOVE; + + spec.format = PA_SAMPLE_S16NE; + spec.rate = 44100; + spec.channels = 2; + + stream = ALCpulsePlayback_connectStream(NULL, loop, context, flags, + NULL, &spec, NULL); + if(stream) + { + o = pa_context_get_sink_info_by_name(context, pa_stream_get_device_name(stream), + ALCpulsePlayback_deviceCallback, loop); + wait_for_operation(o, loop); + + pa_stream_disconnect(stream); + pa_stream_unref(stream); + stream = NULL; + } + + o = pa_context_get_sink_info_list(context, ALCpulsePlayback_deviceCallback, loop); + wait_for_operation(o, loop); + + pa_context_disconnect(context); + pa_context_unref(context); + } + pa_threaded_mainloop_unlock(loop); + pa_threaded_mainloop_stop(loop); + } + if(loop) + pa_threaded_mainloop_free(loop); +} + + +static void ALCpulsePlayback_bufferAttrCallback(pa_stream *stream, void *pdata) +{ + ALCpulsePlayback *self = pdata; + + self->attr = *pa_stream_get_buffer_attr(stream); + TRACE("minreq=%d, tlength=%d, prebuf=%d\n", self->attr.minreq, self->attr.tlength, self->attr.prebuf); +} + +static void ALCpulsePlayback_contextStateCallback(pa_context *context, void *pdata) +{ + ALCpulsePlayback *self = pdata; + if(pa_context_get_state(context) == PA_CONTEXT_FAILED) + { + ERR("Received context failure!\n"); + aluHandleDisconnect(STATIC_CAST(ALCbackend,self)->mDevice); + } + pa_threaded_mainloop_signal(self->loop, 0); +} + +static void ALCpulsePlayback_streamStateCallback(pa_stream *stream, void *pdata) +{ + ALCpulsePlayback *self = pdata; + if(pa_stream_get_state(stream) == PA_STREAM_FAILED) + { + ERR("Received stream failure!\n"); + aluHandleDisconnect(STATIC_CAST(ALCbackend,self)->mDevice); + } + pa_threaded_mainloop_signal(self->loop, 0); +} + +static void ALCpulsePlayback_streamWriteCallback(pa_stream* UNUSED(p), size_t UNUSED(nbytes), void *pdata) +{ + ALCpulsePlayback *self = pdata; + pa_threaded_mainloop_signal(self->loop, 0); +} + +static void ALCpulsePlayback_sinkInfoCallback(pa_context *UNUSED(context), const pa_sink_info *info, int eol, void *pdata) +{ + static const struct { + enum DevFmtChannels chans; + pa_channel_map map; + } chanmaps[] = { + { DevFmtX71, { 8, { + PA_CHANNEL_POSITION_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_RIGHT, + PA_CHANNEL_POSITION_FRONT_CENTER, PA_CHANNEL_POSITION_LFE, + PA_CHANNEL_POSITION_REAR_LEFT, PA_CHANNEL_POSITION_REAR_RIGHT, + PA_CHANNEL_POSITION_SIDE_LEFT, PA_CHANNEL_POSITION_SIDE_RIGHT + } } }, + { DevFmtX61, { 7, { + PA_CHANNEL_POSITION_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_RIGHT, + PA_CHANNEL_POSITION_FRONT_CENTER, PA_CHANNEL_POSITION_LFE, + PA_CHANNEL_POSITION_REAR_CENTER, + PA_CHANNEL_POSITION_SIDE_LEFT, PA_CHANNEL_POSITION_SIDE_RIGHT + } } }, + { DevFmtX51, { 6, { + PA_CHANNEL_POSITION_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_RIGHT, + PA_CHANNEL_POSITION_FRONT_CENTER, PA_CHANNEL_POSITION_LFE, + PA_CHANNEL_POSITION_SIDE_LEFT, PA_CHANNEL_POSITION_SIDE_RIGHT + } } }, + { DevFmtX51Rear, { 6, { + PA_CHANNEL_POSITION_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_RIGHT, + PA_CHANNEL_POSITION_FRONT_CENTER, PA_CHANNEL_POSITION_LFE, + PA_CHANNEL_POSITION_REAR_LEFT, PA_CHANNEL_POSITION_REAR_RIGHT + } } }, + { DevFmtQuad, { 4, { + PA_CHANNEL_POSITION_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_RIGHT, + PA_CHANNEL_POSITION_REAR_LEFT, PA_CHANNEL_POSITION_REAR_RIGHT + } } }, + { DevFmtStereo, { 2, { + PA_CHANNEL_POSITION_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_RIGHT + } } }, + { DevFmtMono, { 1, {PA_CHANNEL_POSITION_MONO} } } + }; + ALCpulsePlayback *self = pdata; + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + size_t i; + + if(eol) + { + pa_threaded_mainloop_signal(self->loop, 0); + return; + } + + for(i = 0;i < COUNTOF(chanmaps);i++) + { + if(pa_channel_map_superset(&info->channel_map, &chanmaps[i].map)) + { + if(!(device->Flags&DEVICE_CHANNELS_REQUEST)) + device->FmtChans = chanmaps[i].chans; + break; + } + } + if(i == COUNTOF(chanmaps)) + { + char chanmap_str[PA_CHANNEL_MAP_SNPRINT_MAX] = ""; + pa_channel_map_snprint(chanmap_str, sizeof(chanmap_str), &info->channel_map); + WARN("Failed to find format for channel map:\n %s\n", chanmap_str); + } + + if(info->active_port) + TRACE("Active port: %s (%s)\n", info->active_port->name, info->active_port->description); + device->IsHeadphones = (info->active_port && + strcmp(info->active_port->name, "analog-output-headphones") == 0 && + device->FmtChans == DevFmtStereo); +} + +static void ALCpulsePlayback_sinkNameCallback(pa_context *UNUSED(context), const pa_sink_info *info, int eol, void *pdata) +{ + ALCpulsePlayback *self = pdata; + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + + if(eol) + { + pa_threaded_mainloop_signal(self->loop, 0); + return; + } + + al_string_copy_cstr(&device->DeviceName, info->description); +} + + +static void ALCpulsePlayback_streamMovedCallback(pa_stream *stream, void *pdata) +{ + ALCpulsePlayback *self = pdata; + + al_string_copy_cstr(&self->device_name, pa_stream_get_device_name(stream)); + + TRACE("Stream moved to %s\n", al_string_get_cstr(self->device_name)); +} + + +static pa_stream *ALCpulsePlayback_connectStream(const char *device_name, + pa_threaded_mainloop *loop, pa_context *context, + pa_stream_flags_t flags, pa_buffer_attr *attr, pa_sample_spec *spec, + pa_channel_map *chanmap) +{ + pa_stream_state_t state; + pa_stream *stream; + + stream = pa_stream_new_with_proplist(context, "Playback Stream", spec, chanmap, prop_filter); + if(!stream) + { + ERR("pa_stream_new_with_proplist() failed: %s\n", pa_strerror(pa_context_errno(context))); + return NULL; + } + + pa_stream_set_state_callback(stream, stream_state_callback, loop); + + if(pa_stream_connect_playback(stream, device_name, attr, flags, NULL, NULL) < 0) + { + ERR("Stream did not connect: %s\n", pa_strerror(pa_context_errno(context))); + pa_stream_unref(stream); + return NULL; + } + + while((state=pa_stream_get_state(stream)) != PA_STREAM_READY) + { + if(!PA_STREAM_IS_GOOD(state)) + { + ERR("Stream did not get ready: %s\n", pa_strerror(pa_context_errno(context))); + pa_stream_unref(stream); + return NULL; + } + + pa_threaded_mainloop_wait(loop); + } + pa_stream_set_state_callback(stream, NULL, NULL); + + return stream; +} + + +static int ALCpulsePlayback_mixerProc(void *ptr) +{ + ALCpulsePlayback *self = ptr; + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + ALuint buffer_size; + ALint update_size; + size_t frame_size; + ssize_t len; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + pa_threaded_mainloop_lock(self->loop); + frame_size = pa_frame_size(&self->spec); + update_size = device->UpdateSize * frame_size; + + /* Sanitize buffer metrics, in case we actually have less than what we + * asked for. */ + buffer_size = minu(update_size*device->NumUpdates, self->attr.tlength); + update_size = minu(update_size, buffer_size/2); + do { + len = pa_stream_writable_size(self->stream) - self->attr.tlength + + buffer_size; + if(len < update_size) + { + if(pa_stream_is_corked(self->stream) == 1) + { + pa_operation *o; + o = pa_stream_cork(self->stream, 0, NULL, NULL); + if(o) pa_operation_unref(o); + } + pa_threaded_mainloop_wait(self->loop); + continue; + } + len -= len%update_size; + + while(len > 0) + { + size_t newlen = len; + void *buf; + pa_free_cb_t free_func = NULL; + + if(pa_stream_begin_write(self->stream, &buf, &newlen) < 0) + { + buf = pa_xmalloc(newlen); + free_func = pa_xfree; + } + + aluMixData(device, buf, newlen/frame_size); + + pa_stream_write(self->stream, buf, newlen, free_func, 0, PA_SEEK_RELATIVE); + len -= newlen; + } + } while(!self->killNow && device->Connected); + pa_threaded_mainloop_unlock(self->loop); + + return 0; +} + + +static ALCenum ALCpulsePlayback_open(ALCpulsePlayback *self, const ALCchar *name) +{ + const_al_string dev_name = AL_STRING_INIT_STATIC(); + const char *pulse_name = NULL; + pa_stream_flags_t flags; + pa_sample_spec spec; + + if(name) + { + const DevMap *iter; + + if(VECTOR_SIZE(PlaybackDevices) == 0) + ALCpulsePlayback_probeDevices(); + +#define MATCH_NAME(iter) (al_string_cmp_cstr((iter)->name, name) == 0) + VECTOR_FIND_IF(iter, const DevMap, PlaybackDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(PlaybackDevices)) + return ALC_INVALID_VALUE; + pulse_name = al_string_get_cstr(iter->device_name); + dev_name = iter->name; + } + + if(!pulse_open(&self->loop, &self->context, ALCpulsePlayback_contextStateCallback, self)) + return ALC_INVALID_VALUE; + + pa_threaded_mainloop_lock(self->loop); + + flags = PA_STREAM_FIX_FORMAT | PA_STREAM_FIX_RATE | + PA_STREAM_FIX_CHANNELS; + if(!GetConfigValueBool(NULL, "pulse", "allow-moves", 0)) + flags |= PA_STREAM_DONT_MOVE; + + spec.format = PA_SAMPLE_S16NE; + spec.rate = 44100; + spec.channels = 2; + + TRACE("Connecting to \"%s\"\n", pulse_name ? pulse_name : "(default)"); + self->stream = ALCpulsePlayback_connectStream(pulse_name, self->loop, self->context, + flags, NULL, &spec, NULL); + if(!self->stream) + { + pa_threaded_mainloop_unlock(self->loop); + pulse_close(self->loop, self->context, self->stream); + self->loop = NULL; + self->context = NULL; + return ALC_INVALID_VALUE; + } + pa_stream_set_moved_callback(self->stream, ALCpulsePlayback_streamMovedCallback, self); + + al_string_copy_cstr(&self->device_name, pa_stream_get_device_name(self->stream)); + if(al_string_empty(dev_name)) + { + pa_operation *o = pa_context_get_sink_info_by_name( + self->context, al_string_get_cstr(self->device_name), + ALCpulsePlayback_sinkNameCallback, self + ); + wait_for_operation(o, self->loop); + } + else + { + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + al_string_copy(&device->DeviceName, dev_name); + } + + pa_threaded_mainloop_unlock(self->loop); + + return ALC_NO_ERROR; +} + +static void ALCpulsePlayback_close(ALCpulsePlayback *self) +{ + pulse_close(self->loop, self->context, self->stream); + self->loop = NULL; + self->context = NULL; + self->stream = NULL; + + al_string_clear(&self->device_name); +} + +static ALCboolean ALCpulsePlayback_reset(ALCpulsePlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + pa_stream_flags_t flags = 0; + const char *mapname = NULL; + pa_channel_map chanmap; + pa_operation *o; + ALuint len; + + pa_threaded_mainloop_lock(self->loop); + + if(self->stream) + { + pa_stream_set_state_callback(self->stream, NULL, NULL); + pa_stream_set_moved_callback(self->stream, NULL, NULL); + pa_stream_set_write_callback(self->stream, NULL, NULL); + pa_stream_set_buffer_attr_callback(self->stream, NULL, NULL); + pa_stream_disconnect(self->stream); + pa_stream_unref(self->stream); + self->stream = NULL; + } + + o = pa_context_get_sink_info_by_name(self->context, al_string_get_cstr(self->device_name), + ALCpulsePlayback_sinkInfoCallback, self); + wait_for_operation(o, self->loop); + + if(GetConfigValueBool(al_string_get_cstr(device->DeviceName), "pulse", "fix-rate", 0) || + !(device->Flags&DEVICE_FREQUENCY_REQUEST)) + flags |= PA_STREAM_FIX_RATE; + flags |= PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE; + flags |= PA_STREAM_ADJUST_LATENCY; + flags |= PA_STREAM_START_CORKED; + if(!GetConfigValueBool(NULL, "pulse", "allow-moves", 0)) + flags |= PA_STREAM_DONT_MOVE; + + switch(device->FmtType) + { + case DevFmtByte: + device->FmtType = DevFmtUByte; + /* fall-through */ + case DevFmtUByte: + self->spec.format = PA_SAMPLE_U8; + break; + case DevFmtUShort: + device->FmtType = DevFmtShort; + /* fall-through */ + case DevFmtShort: + self->spec.format = PA_SAMPLE_S16NE; + break; + case DevFmtUInt: + device->FmtType = DevFmtInt; + /* fall-through */ + case DevFmtInt: + self->spec.format = PA_SAMPLE_S32NE; + break; + case DevFmtFloat: + self->spec.format = PA_SAMPLE_FLOAT32NE; + break; + } + self->spec.rate = device->Frequency; + self->spec.channels = ChannelsFromDevFmt(device->FmtChans); + + if(pa_sample_spec_valid(&self->spec) == 0) + { + ERR("Invalid sample format\n"); + pa_threaded_mainloop_unlock(self->loop); + return ALC_FALSE; + } + + switch(device->FmtChans) + { + case DevFmtMono: + mapname = "mono"; + break; + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + device->FmtChans = DevFmtStereo; + /*fall-through*/ + case DevFmtStereo: + mapname = "front-left,front-right"; + break; + case DevFmtQuad: + mapname = "front-left,front-right,rear-left,rear-right"; + break; + case DevFmtX51: + mapname = "front-left,front-right,front-center,lfe,side-left,side-right"; + break; + case DevFmtX51Rear: + mapname = "front-left,front-right,front-center,lfe,rear-left,rear-right"; + break; + case DevFmtX61: + mapname = "front-left,front-right,front-center,lfe,rear-center,side-left,side-right"; + break; + case DevFmtX71: + mapname = "front-left,front-right,front-center,lfe,rear-left,rear-right,side-left,side-right"; + break; + } + if(!pa_channel_map_parse(&chanmap, mapname)) + { + ERR("Failed to build channel map for %s\n", DevFmtChannelsString(device->FmtChans)); + pa_threaded_mainloop_unlock(self->loop); + return ALC_FALSE; + } + SetDefaultWFXChannelOrder(device); + + self->attr.fragsize = -1; + self->attr.prebuf = 0; + self->attr.minreq = device->UpdateSize * pa_frame_size(&self->spec); + self->attr.tlength = self->attr.minreq * maxu(device->NumUpdates, 2); + self->attr.maxlength = -1; + + self->stream = ALCpulsePlayback_connectStream(al_string_get_cstr(self->device_name), + self->loop, self->context, flags, + &self->attr, &self->spec, &chanmap); + if(!self->stream) + { + pa_threaded_mainloop_unlock(self->loop); + return ALC_FALSE; + } + pa_stream_set_state_callback(self->stream, ALCpulsePlayback_streamStateCallback, self); + pa_stream_set_moved_callback(self->stream, ALCpulsePlayback_streamMovedCallback, self); + pa_stream_set_write_callback(self->stream, ALCpulsePlayback_streamWriteCallback, self); + + self->spec = *(pa_stream_get_sample_spec(self->stream)); + if(device->Frequency != self->spec.rate) + { + /* Server updated our playback rate, so modify the buffer attribs + * accordingly. */ + device->NumUpdates = (ALuint)clampd( + (ALdouble)device->NumUpdates/device->Frequency*self->spec.rate + 0.5, 2.0, 16.0 + ); + + self->attr.minreq = device->UpdateSize * pa_frame_size(&self->spec); + self->attr.tlength = self->attr.minreq * device->NumUpdates; + self->attr.maxlength = -1; + self->attr.prebuf = 0; + + o = pa_stream_set_buffer_attr(self->stream, &self->attr, + stream_success_callback, self->loop); + wait_for_operation(o, self->loop); + + device->Frequency = self->spec.rate; + } + + pa_stream_set_buffer_attr_callback(self->stream, ALCpulsePlayback_bufferAttrCallback, self); + ALCpulsePlayback_bufferAttrCallback(self->stream, self); + + len = self->attr.minreq / pa_frame_size(&self->spec); + device->NumUpdates = (ALuint)clampd( + (ALdouble)device->NumUpdates/len*device->UpdateSize + 0.5, 2.0, 16.0 + ); + device->UpdateSize = len; + + /* HACK: prebuf should be 0 as that's what we set it to. However on some + * systems it comes back as non-0, so we have to make sure the device will + * write enough audio to start playback. The lack of manual start control + * may have unintended consequences, but it's better than not starting at + * all. + */ + if(self->attr.prebuf != 0) + { + len = self->attr.prebuf / pa_frame_size(&self->spec); + if(len <= device->UpdateSize*device->NumUpdates) + ERR("Non-0 prebuf, %u samples (%u bytes), device has %u samples\n", + len, self->attr.prebuf, device->UpdateSize*device->NumUpdates); + else + { + ERR("Large prebuf, %u samples (%u bytes), increasing device from %u samples", + len, self->attr.prebuf, device->UpdateSize*device->NumUpdates); + device->NumUpdates = (len+device->UpdateSize-1) / device->UpdateSize; + } + } + + pa_threaded_mainloop_unlock(self->loop); + return ALC_TRUE; +} + +static ALCboolean ALCpulsePlayback_start(ALCpulsePlayback *self) +{ + self->killNow = AL_FALSE; + if(althrd_create(&self->thread, ALCpulsePlayback_mixerProc, self) != althrd_success) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCpulsePlayback_stop(ALCpulsePlayback *self) +{ + pa_operation *o; + int res; + + if(!self->stream || self->killNow) + return; + + self->killNow = AL_TRUE; + /* Signal the main loop in case PulseAudio isn't sending us audio requests + * (e.g. if the device is suspended). We need to lock the mainloop in case + * the mixer is between checking the killNow flag but before waiting for + * the signal. + */ + pa_threaded_mainloop_lock(self->loop); + pa_threaded_mainloop_unlock(self->loop); + pa_threaded_mainloop_signal(self->loop, 0); + althrd_join(self->thread, &res); + + pa_threaded_mainloop_lock(self->loop); + + o = pa_stream_cork(self->stream, 1, stream_success_callback, self->loop); + wait_for_operation(o, self->loop); + + pa_threaded_mainloop_unlock(self->loop); +} + + +static ClockLatency ALCpulsePlayback_getClockLatency(ALCpulsePlayback *self) +{ + pa_usec_t latency = 0; + ClockLatency ret; + int neg, err; + + pa_threaded_mainloop_lock(self->loop); + ret.ClockTime = GetDeviceClockTime(STATIC_CAST(ALCbackend,self)->mDevice); + if((err=pa_stream_get_latency(self->stream, &latency, &neg)) != 0) + { + /* FIXME: if err = -PA_ERR_NODATA, it means we were called too soon + * after starting the stream and no timing info has been received from + * the server yet. Should we wait, possibly stalling the app, or give a + * dummy value? Either way, it shouldn't be 0. */ + if(err != -PA_ERR_NODATA) + ERR("Failed to get stream latency: 0x%x\n", err); + latency = 0; + neg = 0; + } + if(neg) latency = 0; + ret.Latency = minu64(latency, U64(0xffffffffffffffff)/1000) * 1000; + pa_threaded_mainloop_unlock(self->loop); + + return ret; +} + + +static void ALCpulsePlayback_lock(ALCpulsePlayback *self) +{ + pa_threaded_mainloop_lock(self->loop); +} + +static void ALCpulsePlayback_unlock(ALCpulsePlayback *self) +{ + pa_threaded_mainloop_unlock(self->loop); +} + + +typedef struct ALCpulseCapture { + DERIVE_FROM_TYPE(ALCbackend); + + al_string device_name; + + const void *cap_store; + size_t cap_len; + size_t cap_remain; + + ALCuint last_readable; + + pa_buffer_attr attr; + pa_sample_spec spec; + + pa_threaded_mainloop *loop; + + pa_stream *stream; + pa_context *context; +} ALCpulseCapture; + +static void ALCpulseCapture_deviceCallback(pa_context *context, const pa_source_info *info, int eol, void *pdata); +static void ALCpulseCapture_probeDevices(void); + +static void ALCpulseCapture_contextStateCallback(pa_context *context, void *pdata); +static void ALCpulseCapture_streamStateCallback(pa_stream *stream, void *pdata); +static void ALCpulseCapture_sourceNameCallback(pa_context *context, const pa_source_info *info, int eol, void *pdata); +static void ALCpulseCapture_streamMovedCallback(pa_stream *stream, void *pdata); +static pa_stream *ALCpulseCapture_connectStream(const char *device_name, + pa_threaded_mainloop *loop, pa_context *context, + pa_stream_flags_t flags, pa_buffer_attr *attr, + pa_sample_spec *spec, pa_channel_map *chanmap); + +static void ALCpulseCapture_Construct(ALCpulseCapture *self, ALCdevice *device); +static void ALCpulseCapture_Destruct(ALCpulseCapture *self); +static ALCenum ALCpulseCapture_open(ALCpulseCapture *self, const ALCchar *name); +static void ALCpulseCapture_close(ALCpulseCapture *self); +static DECLARE_FORWARD(ALCpulseCapture, ALCbackend, ALCboolean, reset) +static ALCboolean ALCpulseCapture_start(ALCpulseCapture *self); +static void ALCpulseCapture_stop(ALCpulseCapture *self); +static ALCenum ALCpulseCapture_captureSamples(ALCpulseCapture *self, ALCvoid *buffer, ALCuint samples); +static ALCuint ALCpulseCapture_availableSamples(ALCpulseCapture *self); +static ClockLatency ALCpulseCapture_getClockLatency(ALCpulseCapture *self); +static void ALCpulseCapture_lock(ALCpulseCapture *self); +static void ALCpulseCapture_unlock(ALCpulseCapture *self); +DECLARE_DEFAULT_ALLOCATORS(ALCpulseCapture) + +DEFINE_ALCBACKEND_VTABLE(ALCpulseCapture); + + +static void ALCpulseCapture_Construct(ALCpulseCapture *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCpulseCapture, ALCbackend, self); + + AL_STRING_INIT(self->device_name); +} + +static void ALCpulseCapture_Destruct(ALCpulseCapture *self) +{ + AL_STRING_DEINIT(self->device_name); + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +static void ALCpulseCapture_deviceCallback(pa_context *UNUSED(context), const pa_source_info *info, int eol, void *pdata) +{ + pa_threaded_mainloop *loop = pdata; + const DevMap *iter; + DevMap entry; + int count; + + if(eol) + { + pa_threaded_mainloop_signal(loop, 0); + return; + } + +#define MATCH_INFO_NAME(iter) (al_string_cmp_cstr((iter)->device_name, info->name) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_INFO_NAME); + if(iter != VECTOR_END(CaptureDevices)) return; +#undef MATCH_INFO_NAME + + AL_STRING_INIT(entry.name); + AL_STRING_INIT(entry.device_name); + + al_string_copy_cstr(&entry.device_name, info->name); + + count = 0; + while(1) + { + al_string_copy_cstr(&entry.name, info->description); + if(count != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", count+1); + al_string_append_cstr(&entry.name, str); + } + +#define MATCH_ENTRY(i) (al_string_cmp(entry.name, (i)->name) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_ENTRY); + if(iter == VECTOR_END(CaptureDevices)) break; +#undef MATCH_ENTRY + count++; + } + + TRACE("Got device \"%s\", \"%s\"\n", al_string_get_cstr(entry.name), al_string_get_cstr(entry.device_name)); + + VECTOR_PUSH_BACK(CaptureDevices, entry); +} + +static void ALCpulseCapture_probeDevices(void) +{ + pa_threaded_mainloop *loop; + + clear_devlist(&CaptureDevices); + + if((loop=pa_threaded_mainloop_new()) && + pa_threaded_mainloop_start(loop) >= 0) + { + pa_context *context; + + pa_threaded_mainloop_lock(loop); + context = connect_context(loop, AL_FALSE); + if(context) + { + pa_operation *o; + pa_stream_flags_t flags; + pa_sample_spec spec; + pa_stream *stream; + + flags = PA_STREAM_FIX_FORMAT | PA_STREAM_FIX_RATE | + PA_STREAM_FIX_CHANNELS | PA_STREAM_DONT_MOVE; + + spec.format = PA_SAMPLE_S16NE; + spec.rate = 44100; + spec.channels = 1; + + stream = ALCpulseCapture_connectStream(NULL, loop, context, flags, + NULL, &spec, NULL); + if(stream) + { + o = pa_context_get_source_info_by_name(context, pa_stream_get_device_name(stream), + ALCpulseCapture_deviceCallback, loop); + wait_for_operation(o, loop); + + pa_stream_disconnect(stream); + pa_stream_unref(stream); + stream = NULL; + } + + o = pa_context_get_source_info_list(context, ALCpulseCapture_deviceCallback, loop); + wait_for_operation(o, loop); + + pa_context_disconnect(context); + pa_context_unref(context); + } + pa_threaded_mainloop_unlock(loop); + pa_threaded_mainloop_stop(loop); + } + if(loop) + pa_threaded_mainloop_free(loop); +} + + +static void ALCpulseCapture_contextStateCallback(pa_context *context, void *pdata) +{ + ALCpulseCapture *self = pdata; + if(pa_context_get_state(context) == PA_CONTEXT_FAILED) + { + ERR("Received context failure!\n"); + aluHandleDisconnect(STATIC_CAST(ALCbackend,self)->mDevice); + } + pa_threaded_mainloop_signal(self->loop, 0); +} + +static void ALCpulseCapture_streamStateCallback(pa_stream *stream, void *pdata) +{ + ALCpulseCapture *self = pdata; + if(pa_stream_get_state(stream) == PA_STREAM_FAILED) + { + ERR("Received stream failure!\n"); + aluHandleDisconnect(STATIC_CAST(ALCbackend,self)->mDevice); + } + pa_threaded_mainloop_signal(self->loop, 0); +} + + +static void ALCpulseCapture_sourceNameCallback(pa_context *UNUSED(context), const pa_source_info *info, int eol, void *pdata) +{ + ALCpulseCapture *self = pdata; + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + + if(eol) + { + pa_threaded_mainloop_signal(self->loop, 0); + return; + } + + al_string_copy_cstr(&device->DeviceName, info->description); +} + + +static void ALCpulseCapture_streamMovedCallback(pa_stream *stream, void *pdata) +{ + ALCpulseCapture *self = pdata; + + al_string_copy_cstr(&self->device_name, pa_stream_get_device_name(stream)); + + TRACE("Stream moved to %s\n", al_string_get_cstr(self->device_name)); +} + + +static pa_stream *ALCpulseCapture_connectStream(const char *device_name, + pa_threaded_mainloop *loop, pa_context *context, + pa_stream_flags_t flags, pa_buffer_attr *attr, pa_sample_spec *spec, + pa_channel_map *chanmap) +{ + pa_stream_state_t state; + pa_stream *stream; + + stream = pa_stream_new_with_proplist(context, "Capture Stream", spec, chanmap, prop_filter); + if(!stream) + { + ERR("pa_stream_new_with_proplist() failed: %s\n", pa_strerror(pa_context_errno(context))); + return NULL; + } + + pa_stream_set_state_callback(stream, stream_state_callback, loop); + + if(pa_stream_connect_record(stream, device_name, attr, flags) < 0) + { + ERR("Stream did not connect: %s\n", pa_strerror(pa_context_errno(context))); + pa_stream_unref(stream); + return NULL; + } + + while((state=pa_stream_get_state(stream)) != PA_STREAM_READY) + { + if(!PA_STREAM_IS_GOOD(state)) + { + ERR("Stream did not get ready: %s\n", pa_strerror(pa_context_errno(context))); + pa_stream_unref(stream); + return NULL; + } + + pa_threaded_mainloop_wait(loop); + } + pa_stream_set_state_callback(stream, NULL, NULL); + + return stream; +} + + +static ALCenum ALCpulseCapture_open(ALCpulseCapture *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + const char *pulse_name = NULL; + pa_stream_flags_t flags = 0; + pa_channel_map chanmap; + ALuint samples; + + if(name) + { + const DevMap *iter; + + if(VECTOR_SIZE(CaptureDevices) == 0) + ALCpulseCapture_probeDevices(); + +#define MATCH_NAME(iter) (al_string_cmp_cstr((iter)->name, name) == 0) + VECTOR_FIND_IF(iter, const DevMap, CaptureDevices, MATCH_NAME); +#undef MATCH_NAME + if(iter == VECTOR_END(CaptureDevices)) + return ALC_INVALID_VALUE; + pulse_name = al_string_get_cstr(iter->device_name); + al_string_copy(&device->DeviceName, iter->name); + } + + if(!pulse_open(&self->loop, &self->context, ALCpulseCapture_contextStateCallback, self)) + return ALC_INVALID_VALUE; + + pa_threaded_mainloop_lock(self->loop); + + self->spec.rate = device->Frequency; + self->spec.channels = ChannelsFromDevFmt(device->FmtChans); + + switch(device->FmtType) + { + case DevFmtUByte: + self->spec.format = PA_SAMPLE_U8; + break; + case DevFmtShort: + self->spec.format = PA_SAMPLE_S16NE; + break; + case DevFmtInt: + self->spec.format = PA_SAMPLE_S32NE; + break; + case DevFmtFloat: + self->spec.format = PA_SAMPLE_FLOAT32NE; + break; + case DevFmtByte: + case DevFmtUShort: + case DevFmtUInt: + ERR("%s capture samples not supported\n", DevFmtTypeString(device->FmtType)); + pa_threaded_mainloop_unlock(self->loop); + goto fail; + } + + if(pa_sample_spec_valid(&self->spec) == 0) + { + ERR("Invalid sample format\n"); + pa_threaded_mainloop_unlock(self->loop); + goto fail; + } + + if(!pa_channel_map_init_auto(&chanmap, self->spec.channels, PA_CHANNEL_MAP_WAVEEX)) + { + ERR("Couldn't build map for channel count (%d)!\n", self->spec.channels); + pa_threaded_mainloop_unlock(self->loop); + goto fail; + } + + samples = device->UpdateSize * device->NumUpdates; + samples = maxu(samples, 100 * device->Frequency / 1000); + + self->attr.minreq = -1; + self->attr.prebuf = -1; + self->attr.maxlength = samples * pa_frame_size(&self->spec); + self->attr.tlength = -1; + self->attr.fragsize = minu(samples, 50*device->Frequency/1000) * + pa_frame_size(&self->spec); + + flags |= PA_STREAM_START_CORKED|PA_STREAM_ADJUST_LATENCY; + if(!GetConfigValueBool(NULL, "pulse", "allow-moves", 0)) + flags |= PA_STREAM_DONT_MOVE; + + TRACE("Connecting to \"%s\"\n", pulse_name ? pulse_name : "(default)"); + self->stream = ALCpulseCapture_connectStream(pulse_name, self->loop, self->context, + flags, &self->attr, &self->spec, + &chanmap); + if(!self->stream) + { + pa_threaded_mainloop_unlock(self->loop); + goto fail; + } + pa_stream_set_moved_callback(self->stream, ALCpulseCapture_streamMovedCallback, self); + pa_stream_set_state_callback(self->stream, ALCpulseCapture_streamStateCallback, self); + + al_string_copy_cstr(&self->device_name, pa_stream_get_device_name(self->stream)); + if(al_string_empty(device->DeviceName)) + { + pa_operation *o = pa_context_get_source_info_by_name( + self->context, al_string_get_cstr(self->device_name), + ALCpulseCapture_sourceNameCallback, self + ); + wait_for_operation(o, self->loop); + } + + pa_threaded_mainloop_unlock(self->loop); + return ALC_NO_ERROR; + +fail: + pulse_close(self->loop, self->context, self->stream); + self->loop = NULL; + self->context = NULL; + self->stream = NULL; + + return ALC_INVALID_VALUE; +} + +static void ALCpulseCapture_close(ALCpulseCapture *self) +{ + pulse_close(self->loop, self->context, self->stream); + self->loop = NULL; + self->context = NULL; + self->stream = NULL; + + al_string_clear(&self->device_name); +} + +static ALCboolean ALCpulseCapture_start(ALCpulseCapture *self) +{ + pa_operation *o; + o = pa_stream_cork(self->stream, 0, stream_success_callback, self->loop); + wait_for_operation(o, self->loop); + + return ALC_TRUE; +} + +static void ALCpulseCapture_stop(ALCpulseCapture *self) +{ + pa_operation *o; + o = pa_stream_cork(self->stream, 1, stream_success_callback, self->loop); + wait_for_operation(o, self->loop); +} + +static ALCenum ALCpulseCapture_captureSamples(ALCpulseCapture *self, ALCvoid *buffer, ALCuint samples) +{ + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + ALCuint todo = samples * pa_frame_size(&self->spec); + + /* Capture is done in fragment-sized chunks, so we loop until we get all + * that's available */ + self->last_readable -= todo; + while(todo > 0) + { + size_t rem = todo; + + if(self->cap_len == 0) + { + pa_stream_state_t state; + + state = pa_stream_get_state(self->stream); + if(!PA_STREAM_IS_GOOD(state)) + { + aluHandleDisconnect(device); + break; + } + if(pa_stream_peek(self->stream, &self->cap_store, &self->cap_len) < 0) + { + ERR("pa_stream_peek() failed: %s\n", + pa_strerror(pa_context_errno(self->context))); + aluHandleDisconnect(device); + break; + } + self->cap_remain = self->cap_len; + } + if(rem > self->cap_remain) + rem = self->cap_remain; + + memcpy(buffer, self->cap_store, rem); + + buffer = (ALbyte*)buffer + rem; + todo -= rem; + + self->cap_store = (ALbyte*)self->cap_store + rem; + self->cap_remain -= rem; + if(self->cap_remain == 0) + { + pa_stream_drop(self->stream); + self->cap_len = 0; + } + } + if(todo > 0) + memset(buffer, ((device->FmtType==DevFmtUByte) ? 0x80 : 0), todo); + + return ALC_NO_ERROR; +} + +static ALCuint ALCpulseCapture_availableSamples(ALCpulseCapture *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + size_t readable = self->cap_remain; + + if(device->Connected) + { + ssize_t got = pa_stream_readable_size(self->stream); + if(got < 0) + { + ERR("pa_stream_readable_size() failed: %s\n", pa_strerror(got)); + aluHandleDisconnect(device); + } + else if((size_t)got > self->cap_len) + readable += got - self->cap_len; + } + + if(self->last_readable < readable) + self->last_readable = readable; + return self->last_readable / pa_frame_size(&self->spec); +} + + +static ClockLatency ALCpulseCapture_getClockLatency(ALCpulseCapture *self) +{ + pa_usec_t latency = 0; + ClockLatency ret; + int neg, err; + + pa_threaded_mainloop_lock(self->loop); + ret.ClockTime = GetDeviceClockTime(STATIC_CAST(ALCbackend,self)->mDevice); + if((err=pa_stream_get_latency(self->stream, &latency, &neg)) != 0) + { + ERR("Failed to get stream latency: 0x%x\n", err); + latency = 0; + neg = 0; + } + if(neg) latency = 0; + ret.Latency = minu64(latency, U64(0xffffffffffffffff)/1000) * 1000; + pa_threaded_mainloop_unlock(self->loop); + + return ret; +} + + +static void ALCpulseCapture_lock(ALCpulseCapture *self) +{ + pa_threaded_mainloop_lock(self->loop); +} + +static void ALCpulseCapture_unlock(ALCpulseCapture *self) +{ + pa_threaded_mainloop_unlock(self->loop); +} + + +typedef struct ALCpulseBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCpulseBackendFactory; +#define ALCPULSEBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCpulseBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCpulseBackendFactory_init(ALCpulseBackendFactory *self); +static void ALCpulseBackendFactory_deinit(ALCpulseBackendFactory *self); +static ALCboolean ALCpulseBackendFactory_querySupport(ALCpulseBackendFactory *self, ALCbackend_Type type); +static void ALCpulseBackendFactory_probe(ALCpulseBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCpulseBackendFactory_createBackend(ALCpulseBackendFactory *self, ALCdevice *device, ALCbackend_Type type); + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCpulseBackendFactory); + + +static ALCboolean ALCpulseBackendFactory_init(ALCpulseBackendFactory* UNUSED(self)) +{ + ALCboolean ret = ALC_FALSE; + + VECTOR_INIT(PlaybackDevices); + VECTOR_INIT(CaptureDevices); + + if(pulse_load()) + { + pa_threaded_mainloop *loop; + + pulse_ctx_flags = 0; + if(!GetConfigValueBool(NULL, "pulse", "spawn-server", 1)) + pulse_ctx_flags |= PA_CONTEXT_NOAUTOSPAWN; + + if((loop=pa_threaded_mainloop_new()) && + pa_threaded_mainloop_start(loop) >= 0) + { + pa_context *context; + + pa_threaded_mainloop_lock(loop); + context = connect_context(loop, AL_TRUE); + if(context) + { + ret = ALC_TRUE; + + /* Some libraries (Phonon, Qt) set some pulseaudio properties + * through environment variables, which causes all streams in + * the process to inherit them. This attempts to filter those + * properties out by setting them to 0-length data. */ + prop_filter = pa_proplist_new(); + pa_proplist_set(prop_filter, PA_PROP_MEDIA_ROLE, NULL, 0); + pa_proplist_set(prop_filter, "phonon.streamid", NULL, 0); + + pa_context_disconnect(context); + pa_context_unref(context); + } + pa_threaded_mainloop_unlock(loop); + pa_threaded_mainloop_stop(loop); + } + if(loop) + pa_threaded_mainloop_free(loop); + } + + return ret; +} + +static void ALCpulseBackendFactory_deinit(ALCpulseBackendFactory* UNUSED(self)) +{ + clear_devlist(&PlaybackDevices); + VECTOR_DEINIT(PlaybackDevices); + + clear_devlist(&CaptureDevices); + VECTOR_DEINIT(CaptureDevices); + + if(prop_filter) + pa_proplist_free(prop_filter); + prop_filter = NULL; + + /* PulseAudio doesn't like being CloseLib'd sometimes */ +} + +static ALCboolean ALCpulseBackendFactory_querySupport(ALCpulseBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback || type == ALCbackend_Capture) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCpulseBackendFactory_probe(ALCpulseBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + ALCpulsePlayback_probeDevices(); +#define APPEND_ALL_DEVICES_LIST(e) AppendAllDevicesList(al_string_get_cstr((e)->name)) + VECTOR_FOR_EACH(const DevMap, PlaybackDevices, APPEND_ALL_DEVICES_LIST); +#undef APPEND_ALL_DEVICES_LIST + break; + + case CAPTURE_DEVICE_PROBE: + ALCpulseCapture_probeDevices(); +#define APPEND_CAPTURE_DEVICE_LIST(e) AppendCaptureDeviceList(al_string_get_cstr((e)->name)) + VECTOR_FOR_EACH(const DevMap, CaptureDevices, APPEND_CAPTURE_DEVICE_LIST); +#undef APPEND_CAPTURE_DEVICE_LIST + break; + } +} + +static ALCbackend* ALCpulseBackendFactory_createBackend(ALCpulseBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCpulsePlayback *backend; + NEW_OBJ(backend, ALCpulsePlayback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + if(type == ALCbackend_Capture) + { + ALCpulseCapture *backend; + NEW_OBJ(backend, ALCpulseCapture)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} + + +#else /* PA_API_VERSION == 12 */ + +#warning "Unsupported API version, backend will be unavailable!" + +typedef struct ALCpulseBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCpulseBackendFactory; +#define ALCPULSEBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCpulseBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCpulseBackendFactory_init(ALCpulseBackendFactory* UNUSED(self)) +{ + return ALC_FALSE; +} + +static void ALCpulseBackendFactory_deinit(ALCpulseBackendFactory* UNUSED(self)) +{ +} + +static ALCboolean ALCpulseBackendFactory_querySupport(ALCpulseBackendFactory* UNUSED(self), ALCbackend_Type UNUSED(type)) +{ + return ALC_FALSE; +} + +static void ALCpulseBackendFactory_probe(ALCpulseBackendFactory* UNUSED(self), enum DevProbe UNUSED(type)) +{ +} + +static ALCbackend* ALCpulseBackendFactory_createBackend(ALCpulseBackendFactory* UNUSED(self), ALCdevice* UNUSED(device), ALCbackend_Type UNUSED(type)) +{ + return NULL; +} + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCpulseBackendFactory); + +#endif /* PA_API_VERSION == 12 */ + +ALCbackendFactory *ALCpulseBackendFactory_getFactory(void) +{ + static ALCpulseBackendFactory factory = ALCPULSEBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} diff --git a/Engine/lib/openal-soft/Alc/backends/qsa.c b/Engine/lib/openal-soft/Alc/backends/qsa.c new file mode 100644 index 000000000..b7923517a --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/qsa.c @@ -0,0 +1,916 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011-2013 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" + + +typedef struct { + snd_pcm_t* pcmHandle; + int audio_fd; + + snd_pcm_channel_setup_t csetup; + snd_pcm_channel_params_t cparams; + + ALvoid* buffer; + ALsizei size; + + volatile int killNow; + althrd_t thread; +} qsa_data; + +typedef struct { + ALCchar* name; + int card; + int dev; +} DevMap; +TYPEDEF_VECTOR(DevMap, vector_DevMap) + +static vector_DevMap DeviceNameMap; +static vector_DevMap CaptureNameMap; + +static const ALCchar qsaDevice[] = "QSA Default"; + +static const struct { + int32_t format; +} formatlist[] = { + {SND_PCM_SFMT_FLOAT_LE}, + {SND_PCM_SFMT_S32_LE}, + {SND_PCM_SFMT_U32_LE}, + {SND_PCM_SFMT_S16_LE}, + {SND_PCM_SFMT_U16_LE}, + {SND_PCM_SFMT_S8}, + {SND_PCM_SFMT_U8}, + {0}, +}; + +static const struct { + int32_t rate; +} ratelist[] = { + {192000}, + {176400}, + {96000}, + {88200}, + {48000}, + {44100}, + {32000}, + {24000}, + {22050}, + {16000}, + {12000}, + {11025}, + {8000}, + {0}, +}; + +static const struct { + int32_t channels; +} channellist[] = { + {8}, + {7}, + {6}, + {4}, + {2}, + {1}, + {0}, +}; + +static void deviceList(int type, vector_DevMap *devmap) +{ + snd_ctl_t* handle; + snd_pcm_info_t pcminfo; + int max_cards, card, err, dev; + DevMap entry; + char name[1024]; + struct snd_ctl_hw_info info; + + max_cards = snd_cards(); + if(max_cards < 0) + return; + + VECTOR_RESIZE(*devmap, 0, max_cards+1); + + entry.name = strdup(qsaDevice); + entry.card = 0; + entry.dev = 0; + VECTOR_PUSH_BACK(*devmap, entry); + + for(card = 0;card < max_cards;card++) + { + if((err=snd_ctl_open(&handle, card)) < 0) + continue; + + if((err=snd_ctl_hw_info(handle, &info)) < 0) + { + snd_ctl_close(handle); + continue; + } + + for(dev = 0;dev < (int)info.pcmdevs;dev++) + { + if((err=snd_ctl_pcm_info(handle, dev, &pcminfo)) < 0) + continue; + + if((type==SND_PCM_CHANNEL_PLAYBACK && (pcminfo.flags&SND_PCM_INFO_PLAYBACK)) || + (type==SND_PCM_CHANNEL_CAPTURE && (pcminfo.flags&SND_PCM_INFO_CAPTURE))) + { + snprintf(name, sizeof(name), "%s [%s] (hw:%d,%d)", info.name, pcminfo.name, card, dev); + entry.name = strdup(name); + entry.card = card; + entry.dev = dev; + + VECTOR_PUSH_BACK(*devmap, entry); + TRACE("Got device \"%s\", card %d, dev %d\n", name, card, dev); + } + } + snd_ctl_close(handle); + } +} + + +FORCE_ALIGN static int qsa_proc_playback(void* ptr) +{ + ALCdevice* device=(ALCdevice*)ptr; + qsa_data* data=(qsa_data*)device->ExtraData; + char* write_ptr; + int avail; + snd_pcm_channel_status_t status; + struct sched_param param; + fd_set wfds; + int selectret; + struct timeval timeout; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + /* Increase default 10 priority to 11 to avoid jerky sound */ + SchedGet(0, 0, ¶m); + param.sched_priority=param.sched_curpriority+1; + SchedSet(0, 0, SCHED_NOCHANGE, ¶m); + + ALint frame_size=FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + while (!data->killNow) + { + ALint len=data->size; + write_ptr=data->buffer; + + avail=len/frame_size; + aluMixData(device, write_ptr, avail); + + while (len>0 && !data->killNow) + { + FD_ZERO(&wfds); + FD_SET(data->audio_fd, &wfds); + timeout.tv_sec=2; + timeout.tv_usec=0; + + /* Select also works like time slice to OS */ + selectret=select(data->audio_fd+1, NULL, &wfds, NULL, &timeout); + switch (selectret) + { + case -1: + aluHandleDisconnect(device); + return 1; + case 0: + break; + default: + if (FD_ISSET(data->audio_fd, &wfds)) + { + break; + } + break; + } + + int wrote=snd_pcm_plugin_write(data->pcmHandle, write_ptr, len); + + if (wrote<=0) + { + if ((errno==EAGAIN) || (errno==EWOULDBLOCK)) + { + continue; + } + + memset(&status, 0, sizeof (status)); + status.channel=SND_PCM_CHANNEL_PLAYBACK; + + snd_pcm_plugin_status(data->pcmHandle, &status); + + /* we need to reinitialize the sound channel if we've underrun the buffer */ + if ((status.status==SND_PCM_STATUS_UNDERRUN) || + (status.status==SND_PCM_STATUS_READY)) + { + if ((snd_pcm_plugin_prepare(data->pcmHandle, SND_PCM_CHANNEL_PLAYBACK))<0) + { + aluHandleDisconnect(device); + break; + } + } + } + else + { + write_ptr+=wrote; + len-=wrote; + } + } + } + + return 0; +} + +/************/ +/* Playback */ +/************/ + +static ALCenum qsa_open_playback(ALCdevice* device, const ALCchar* deviceName) +{ + qsa_data *data; + int card, dev; + int status; + + data = (qsa_data*)calloc(1, sizeof(qsa_data)); + if(data == NULL) + return ALC_OUT_OF_MEMORY; + + if(!deviceName) + deviceName = qsaDevice; + + if(strcmp(deviceName, qsaDevice) == 0) + status = snd_pcm_open_preferred(&data->pcmHandle, &card, &dev, SND_PCM_OPEN_PLAYBACK); + else + { + const DevMap *iter; + + if(VECTOR_SIZE(DeviceNameMap) == 0) + deviceList(SND_PCM_CHANNEL_PLAYBACK, &DeviceNameMap); + +#define MATCH_DEVNAME(iter) ((iter)->name && strcmp(deviceName, (iter)->name)==0) + VECTOR_FIND_IF(iter, const DevMap, DeviceNameMap, MATCH_DEVNAME); +#undef MATCH_DEVNAME + if(iter == VECTOR_END(DeviceNameMap)) + { + free(data); + return ALC_INVALID_DEVICE; + } + + status = snd_pcm_open(&data->pcmHandle, iter->card, iter->dev, SND_PCM_OPEN_PLAYBACK); + } + + if(status < 0) + { + free(data); + return ALC_INVALID_DEVICE; + } + + data->audio_fd = snd_pcm_file_descriptor(data->pcmHandle, SND_PCM_CHANNEL_PLAYBACK); + if(data->audio_fd < 0) + { + snd_pcm_close(data->pcmHandle); + free(data); + return ALC_INVALID_DEVICE; + } + + al_string_copy_cstr(&device->DeviceName, deviceName); + device->ExtraData = data; + + return ALC_NO_ERROR; +} + +static void qsa_close_playback(ALCdevice* device) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + + if (data->buffer!=NULL) + { + free(data->buffer); + data->buffer=NULL; + } + + snd_pcm_close(data->pcmHandle); + free(data); + + device->ExtraData=NULL; +} + +static ALCboolean qsa_reset_playback(ALCdevice* device) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + int32_t format=-1; + + switch(device->FmtType) + { + case DevFmtByte: + format=SND_PCM_SFMT_S8; + break; + case DevFmtUByte: + format=SND_PCM_SFMT_U8; + break; + case DevFmtShort: + format=SND_PCM_SFMT_S16_LE; + break; + case DevFmtUShort: + format=SND_PCM_SFMT_U16_LE; + break; + case DevFmtInt: + format=SND_PCM_SFMT_S32_LE; + break; + case DevFmtUInt: + format=SND_PCM_SFMT_U32_LE; + break; + case DevFmtFloat: + format=SND_PCM_SFMT_FLOAT_LE; + break; + } + + /* we actually don't want to block on writes */ + snd_pcm_nonblock_mode(data->pcmHandle, 1); + /* Disable mmap to control data transfer to the audio device */ + snd_pcm_plugin_set_disable(data->pcmHandle, PLUGIN_DISABLE_MMAP); + snd_pcm_plugin_set_disable(data->pcmHandle, PLUGIN_DISABLE_BUFFER_PARTIAL_BLOCKS); + + // configure a sound channel + memset(&data->cparams, 0, sizeof(data->cparams)); + data->cparams.channel=SND_PCM_CHANNEL_PLAYBACK; + data->cparams.mode=SND_PCM_MODE_BLOCK; + data->cparams.start_mode=SND_PCM_START_FULL; + data->cparams.stop_mode=SND_PCM_STOP_STOP; + + data->cparams.buf.block.frag_size=device->UpdateSize* + ChannelsFromDevFmt(device->FmtChans)*BytesFromDevFmt(device->FmtType); + data->cparams.buf.block.frags_max=device->NumUpdates; + data->cparams.buf.block.frags_min=device->NumUpdates; + + data->cparams.format.interleave=1; + data->cparams.format.rate=device->Frequency; + data->cparams.format.voices=ChannelsFromDevFmt(device->FmtChans); + data->cparams.format.format=format; + + if ((snd_pcm_plugin_params(data->pcmHandle, &data->cparams))<0) + { + int original_rate=data->cparams.format.rate; + int original_voices=data->cparams.format.voices; + int original_format=data->cparams.format.format; + int it; + int jt; + + for (it=0; it<1; it++) + { + /* Check for second pass */ + if (it==1) + { + original_rate=ratelist[0].rate; + original_voices=channellist[0].channels; + original_format=formatlist[0].format; + } + + do { + /* At first downgrade sample format */ + jt=0; + do { + if (formatlist[jt].format==data->cparams.format.format) + { + data->cparams.format.format=formatlist[jt+1].format; + break; + } + if (formatlist[jt].format==0) + { + data->cparams.format.format=0; + break; + } + jt++; + } while(1); + + if (data->cparams.format.format==0) + { + data->cparams.format.format=original_format; + + /* At secod downgrade sample rate */ + jt=0; + do { + if (ratelist[jt].rate==data->cparams.format.rate) + { + data->cparams.format.rate=ratelist[jt+1].rate; + break; + } + if (ratelist[jt].rate==0) + { + data->cparams.format.rate=0; + break; + } + jt++; + } while(1); + + if (data->cparams.format.rate==0) + { + data->cparams.format.rate=original_rate; + data->cparams.format.format=original_format; + + /* At third downgrade channels number */ + jt=0; + do { + if(channellist[jt].channels==data->cparams.format.voices) + { + data->cparams.format.voices=channellist[jt+1].channels; + break; + } + if (channellist[jt].channels==0) + { + data->cparams.format.voices=0; + break; + } + jt++; + } while(1); + } + + if (data->cparams.format.voices==0) + { + break; + } + } + + data->cparams.buf.block.frag_size=device->UpdateSize* + data->cparams.format.voices* + snd_pcm_format_width(data->cparams.format.format)/8; + data->cparams.buf.block.frags_max=device->NumUpdates; + data->cparams.buf.block.frags_min=device->NumUpdates; + if ((snd_pcm_plugin_params(data->pcmHandle, &data->cparams))<0) + { + continue; + } + else + { + break; + } + } while(1); + + if (data->cparams.format.voices!=0) + { + break; + } + } + + if (data->cparams.format.voices==0) + { + return ALC_FALSE; + } + } + + if ((snd_pcm_plugin_prepare(data->pcmHandle, SND_PCM_CHANNEL_PLAYBACK))<0) + { + return ALC_FALSE; + } + + memset(&data->csetup, 0, sizeof(data->csetup)); + data->csetup.channel=SND_PCM_CHANNEL_PLAYBACK; + if (snd_pcm_plugin_setup(data->pcmHandle, &data->csetup)<0) + { + return ALC_FALSE; + } + + /* now fill back to the our AL device */ + device->Frequency=data->cparams.format.rate; + + switch (data->cparams.format.voices) + { + case 1: + device->FmtChans=DevFmtMono; + break; + case 2: + device->FmtChans=DevFmtStereo; + break; + case 4: + device->FmtChans=DevFmtQuad; + break; + case 6: + device->FmtChans=DevFmtX51; + break; + case 7: + device->FmtChans=DevFmtX61; + break; + case 8: + device->FmtChans=DevFmtX71; + break; + default: + device->FmtChans=DevFmtMono; + break; + } + + switch (data->cparams.format.format) + { + case SND_PCM_SFMT_S8: + device->FmtType=DevFmtByte; + break; + case SND_PCM_SFMT_U8: + device->FmtType=DevFmtUByte; + break; + case SND_PCM_SFMT_S16_LE: + device->FmtType=DevFmtShort; + break; + case SND_PCM_SFMT_U16_LE: + device->FmtType=DevFmtUShort; + break; + case SND_PCM_SFMT_S32_LE: + device->FmtType=DevFmtInt; + break; + case SND_PCM_SFMT_U32_LE: + device->FmtType=DevFmtUInt; + break; + case SND_PCM_SFMT_FLOAT_LE: + device->FmtType=DevFmtFloat; + break; + default: + device->FmtType=DevFmtShort; + break; + } + + SetDefaultChannelOrder(device); + + device->UpdateSize=data->csetup.buf.block.frag_size/ + (ChannelsFromDevFmt(device->FmtChans)*BytesFromDevFmt(device->FmtType)); + device->NumUpdates=data->csetup.buf.block.frags; + + data->size=data->csetup.buf.block.frag_size; + data->buffer=malloc(data->size); + if (!data->buffer) + { + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static ALCboolean qsa_start_playback(ALCdevice* device) +{ + qsa_data *data = (qsa_data*)device->ExtraData; + + data->killNow = 0; + if(althrd_create(&data->thread, qsa_proc_playback, device) != althrd_success) + return ALC_FALSE; + + return ALC_TRUE; +} + +static void qsa_stop_playback(ALCdevice* device) +{ + qsa_data *data = (qsa_data*)device->ExtraData; + int res; + + if(data->killNow) + return; + + data->killNow = 1; + althrd_join(data->thread, &res); +} + +/***********/ +/* Capture */ +/***********/ + +static ALCenum qsa_open_capture(ALCdevice* device, const ALCchar* deviceName) +{ + qsa_data *data; + int card, dev; + int format=-1; + int status; + + data=(qsa_data*)calloc(1, sizeof(qsa_data)); + if (data==NULL) + { + return ALC_OUT_OF_MEMORY; + } + + if(!deviceName) + deviceName = qsaDevice; + + if(strcmp(deviceName, qsaDevice) == 0) + status = snd_pcm_open_preferred(&data->pcmHandle, &card, &dev, SND_PCM_OPEN_CAPTURE); + else + { + const DevMap *iter; + + if(VECTOR_SIZE(CaptureNameMap) == 0) + deviceList(SND_PCM_CHANNEL_CAPTURE, &CaptureNameMap); + +#define MATCH_DEVNAME(iter) ((iter)->name && strcmp(deviceName, (iter)->name)==0) + VECTOR_FIND_IF(iter, const DevMap, CaptureNameMap, MATCH_DEVNAME); +#undef MATCH_DEVNAME + if(iter == VECTOR_END(CaptureNameMap)) + { + free(data); + return ALC_INVALID_DEVICE; + } + + status = snd_pcm_open(&data->pcmHandle, iter->card, iter->dev, SND_PCM_OPEN_CAPTURE); + } + + if(status < 0) + { + free(data); + return ALC_INVALID_DEVICE; + } + + data->audio_fd = snd_pcm_file_descriptor(data->pcmHandle, SND_PCM_CHANNEL_CAPTURE); + if(data->audio_fd < 0) + { + snd_pcm_close(data->pcmHandle); + free(data); + return ALC_INVALID_DEVICE; + } + + al_string_copy_cstr(&device->DeviceName, deviceName); + device->ExtraData = data; + + switch (device->FmtType) + { + case DevFmtByte: + format=SND_PCM_SFMT_S8; + break; + case DevFmtUByte: + format=SND_PCM_SFMT_U8; + break; + case DevFmtShort: + format=SND_PCM_SFMT_S16_LE; + break; + case DevFmtUShort: + format=SND_PCM_SFMT_U16_LE; + break; + case DevFmtInt: + format=SND_PCM_SFMT_S32_LE; + break; + case DevFmtUInt: + format=SND_PCM_SFMT_U32_LE; + break; + case DevFmtFloat: + format=SND_PCM_SFMT_FLOAT_LE; + break; + } + + /* we actually don't want to block on reads */ + snd_pcm_nonblock_mode(data->pcmHandle, 1); + /* Disable mmap to control data transfer to the audio device */ + snd_pcm_plugin_set_disable(data->pcmHandle, PLUGIN_DISABLE_MMAP); + + /* configure a sound channel */ + memset(&data->cparams, 0, sizeof(data->cparams)); + data->cparams.mode=SND_PCM_MODE_BLOCK; + data->cparams.channel=SND_PCM_CHANNEL_CAPTURE; + data->cparams.start_mode=SND_PCM_START_GO; + data->cparams.stop_mode=SND_PCM_STOP_STOP; + + data->cparams.buf.block.frag_size=device->UpdateSize* + ChannelsFromDevFmt(device->FmtChans)*BytesFromDevFmt(device->FmtType); + data->cparams.buf.block.frags_max=device->NumUpdates; + data->cparams.buf.block.frags_min=device->NumUpdates; + + data->cparams.format.interleave=1; + data->cparams.format.rate=device->Frequency; + data->cparams.format.voices=ChannelsFromDevFmt(device->FmtChans); + data->cparams.format.format=format; + + if(snd_pcm_plugin_params(data->pcmHandle, &data->cparams) < 0) + { + snd_pcm_close(data->pcmHandle); + free(data); + device->ExtraData=NULL; + + return ALC_INVALID_VALUE; + } + + return ALC_NO_ERROR; +} + +static void qsa_close_capture(ALCdevice* device) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + + if (data->pcmHandle!=NULL) + snd_pcm_close(data->pcmHandle); + + free(data); + device->ExtraData=NULL; +} + +static void qsa_start_capture(ALCdevice* device) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + int rstatus; + + if ((rstatus=snd_pcm_plugin_prepare(data->pcmHandle, SND_PCM_CHANNEL_CAPTURE))<0) + { + ERR("capture prepare failed: %s\n", snd_strerror(rstatus)); + return; + } + + memset(&data->csetup, 0, sizeof(data->csetup)); + data->csetup.channel=SND_PCM_CHANNEL_CAPTURE; + if ((rstatus=snd_pcm_plugin_setup(data->pcmHandle, &data->csetup))<0) + { + ERR("capture setup failed: %s\n", snd_strerror(rstatus)); + return; + } + + snd_pcm_capture_go(data->pcmHandle); +} + +static void qsa_stop_capture(ALCdevice* device) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + + snd_pcm_capture_flush(data->pcmHandle); +} + +static ALCuint qsa_available_samples(ALCdevice* device) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + snd_pcm_channel_status_t status; + ALint frame_size=FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + ALint free_size; + int rstatus; + + memset(&status, 0, sizeof (status)); + status.channel=SND_PCM_CHANNEL_CAPTURE; + snd_pcm_plugin_status(data->pcmHandle, &status); + if ((status.status==SND_PCM_STATUS_OVERRUN) || + (status.status==SND_PCM_STATUS_READY)) + { + if ((rstatus=snd_pcm_plugin_prepare(data->pcmHandle, SND_PCM_CHANNEL_CAPTURE))<0) + { + ERR("capture prepare failed: %s\n", snd_strerror(rstatus)); + aluHandleDisconnect(device); + return 0; + } + + snd_pcm_capture_go(data->pcmHandle); + return 0; + } + + free_size=data->csetup.buf.block.frag_size*data->csetup.buf.block.frags; + free_size-=status.free; + + return free_size/frame_size; +} + +static ALCenum qsa_capture_samples(ALCdevice *device, ALCvoid *buffer, ALCuint samples) +{ + qsa_data* data=(qsa_data*)device->ExtraData; + char* read_ptr; + snd_pcm_channel_status_t status; + fd_set rfds; + int selectret; + struct timeval timeout; + int bytes_read; + ALint frame_size=FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + ALint len=samples*frame_size; + int rstatus; + + read_ptr=buffer; + + while (len>0) + { + FD_ZERO(&rfds); + FD_SET(data->audio_fd, &rfds); + timeout.tv_sec=2; + timeout.tv_usec=0; + + /* Select also works like time slice to OS */ + bytes_read=0; + selectret=select(data->audio_fd+1, &rfds, NULL, NULL, &timeout); + switch (selectret) + { + case -1: + aluHandleDisconnect(device); + return ALC_INVALID_DEVICE; + case 0: + break; + default: + if (FD_ISSET(data->audio_fd, &rfds)) + { + bytes_read=snd_pcm_plugin_read(data->pcmHandle, read_ptr, len); + break; + } + break; + } + + if (bytes_read<=0) + { + if ((errno==EAGAIN) || (errno==EWOULDBLOCK)) + { + continue; + } + + memset(&status, 0, sizeof (status)); + status.channel=SND_PCM_CHANNEL_CAPTURE; + snd_pcm_plugin_status(data->pcmHandle, &status); + + /* we need to reinitialize the sound channel if we've overrun the buffer */ + if ((status.status==SND_PCM_STATUS_OVERRUN) || + (status.status==SND_PCM_STATUS_READY)) + { + if ((rstatus=snd_pcm_plugin_prepare(data->pcmHandle, SND_PCM_CHANNEL_CAPTURE))<0) + { + ERR("capture prepare failed: %s\n", snd_strerror(rstatus)); + aluHandleDisconnect(device); + return ALC_INVALID_DEVICE; + } + snd_pcm_capture_go(data->pcmHandle); + } + } + else + { + read_ptr+=bytes_read; + len-=bytes_read; + } + } + + return ALC_NO_ERROR; +} + +static const BackendFuncs qsa_funcs= { + qsa_open_playback, + qsa_close_playback, + qsa_reset_playback, + qsa_start_playback, + qsa_stop_playback, + qsa_open_capture, + qsa_close_capture, + qsa_start_capture, + qsa_stop_capture, + qsa_capture_samples, + qsa_available_samples +}; + +ALCboolean alc_qsa_init(BackendFuncs* func_list) +{ + *func_list = qsa_funcs; + return ALC_TRUE; +} + +void alc_qsa_deinit(void) +{ +#define FREE_NAME(iter) free((iter)->name) + VECTOR_FOR_EACH(DevMap, DeviceNameMap, FREE_NAME); + VECTOR_DEINIT(DeviceNameMap); + + VECTOR_FOR_EACH(DevMap, CaptureNameMap, FREE_NAME); + VECTOR_DEINIT(CaptureNameMap); +#undef FREE_NAME +} + +void alc_qsa_probe(enum DevProbe type) +{ + switch (type) + { + case ALL_DEVICE_PROBE: +#define FREE_NAME(iter) free((iter)->name) + VECTOR_FOR_EACH(DevMap, DeviceNameMap, FREE_NAME); + VECTOR_RESIZE(DeviceNameMap, 0, 0); +#undef FREE_NAME + + deviceList(SND_PCM_CHANNEL_PLAYBACK, &DeviceNameMap); +#define APPEND_DEVICE(iter) AppendAllDevicesList((iter)->name) + VECTOR_FOR_EACH(const DevMap, DeviceNameMap, APPEND_DEVICE); +#undef APPEND_DEVICE + break; + + case CAPTURE_DEVICE_PROBE: +#define FREE_NAME(iter) free((iter)->name) + VECTOR_FOR_EACH(DevMap, CaptureNameMap, FREE_NAME); + VECTOR_RESIZE(CaptureNameMap, 0, 0); +#undef FREE_NAME + + deviceList(SND_PCM_CHANNEL_CAPTURE, &CaptureNameMap); +#define APPEND_DEVICE(iter) AppendCaptureDeviceList((iter)->name) + VECTOR_FOR_EACH(const DevMap, CaptureNameMap, APPEND_DEVICE); +#undef APPEND_DEVICE + break; + } +} diff --git a/Engine/lib/openal-soft/Alc/backends/sndio.c b/Engine/lib/openal-soft/Alc/backends/sndio.c new file mode 100644 index 000000000..52bff13a5 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/sndio.c @@ -0,0 +1,294 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" + +#include + + +static const ALCchar sndio_device[] = "SndIO Default"; + + +static ALCboolean sndio_load(void) +{ + return ALC_TRUE; +} + + +typedef struct { + struct sio_hdl *sndHandle; + + ALvoid *mix_data; + ALsizei data_size; + + volatile int killNow; + althrd_t thread; +} sndio_data; + + +static int sndio_proc(void *ptr) +{ + ALCdevice *device = ptr; + sndio_data *data = device->ExtraData; + ALsizei frameSize; + size_t wrote; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + while(!data->killNow && device->Connected) + { + ALsizei len = data->data_size; + ALubyte *WritePtr = data->mix_data; + + aluMixData(device, WritePtr, len/frameSize); + while(len > 0 && !data->killNow) + { + wrote = sio_write(data->sndHandle, WritePtr, len); + if(wrote == 0) + { + ERR("sio_write failed\n"); + ALCdevice_Lock(device); + aluHandleDisconnect(device); + ALCdevice_Unlock(device); + break; + } + + len -= wrote; + WritePtr += wrote; + } + } + + return 0; +} + + + +static ALCenum sndio_open_playback(ALCdevice *device, const ALCchar *deviceName) +{ + sndio_data *data; + + if(!deviceName) + deviceName = sndio_device; + else if(strcmp(deviceName, sndio_device) != 0) + return ALC_INVALID_VALUE; + + data = calloc(1, sizeof(*data)); + data->killNow = 0; + + data->sndHandle = sio_open(NULL, SIO_PLAY, 0); + if(data->sndHandle == NULL) + { + free(data); + ERR("Could not open device\n"); + return ALC_INVALID_VALUE; + } + + al_string_copy_cstr(&device->DeviceName, deviceName); + device->ExtraData = data; + + return ALC_NO_ERROR; +} + +static void sndio_close_playback(ALCdevice *device) +{ + sndio_data *data = device->ExtraData; + + sio_close(data->sndHandle); + free(data); + device->ExtraData = NULL; +} + +static ALCboolean sndio_reset_playback(ALCdevice *device) +{ + sndio_data *data = device->ExtraData; + struct sio_par par; + + sio_initpar(&par); + + par.rate = device->Frequency; + par.pchan = ((device->FmtChans != DevFmtMono) ? 2 : 1); + + switch(device->FmtType) + { + case DevFmtByte: + par.bits = 8; + par.sig = 1; + break; + case DevFmtUByte: + par.bits = 8; + par.sig = 0; + break; + case DevFmtFloat: + case DevFmtShort: + par.bits = 16; + par.sig = 1; + break; + case DevFmtUShort: + par.bits = 16; + par.sig = 0; + break; + case DevFmtInt: + par.bits = 32; + par.sig = 1; + break; + case DevFmtUInt: + par.bits = 32; + par.sig = 0; + break; + } + par.le = SIO_LE_NATIVE; + + par.round = device->UpdateSize; + par.appbufsz = device->UpdateSize * (device->NumUpdates-1); + if(!par.appbufsz) par.appbufsz = device->UpdateSize; + + if(!sio_setpar(data->sndHandle, &par) || !sio_getpar(data->sndHandle, &par)) + { + ERR("Failed to set device parameters\n"); + return ALC_FALSE; + } + + if(par.bits != par.bps*8) + { + ERR("Padded samples not supported (%u of %u bits)\n", par.bits, par.bps*8); + return ALC_FALSE; + } + + device->Frequency = par.rate; + device->FmtChans = ((par.pchan==1) ? DevFmtMono : DevFmtStereo); + + if(par.bits == 8 && par.sig == 1) + device->FmtType = DevFmtByte; + else if(par.bits == 8 && par.sig == 0) + device->FmtType = DevFmtUByte; + else if(par.bits == 16 && par.sig == 1) + device->FmtType = DevFmtShort; + else if(par.bits == 16 && par.sig == 0) + device->FmtType = DevFmtUShort; + else if(par.bits == 32 && par.sig == 1) + device->FmtType = DevFmtInt; + else if(par.bits == 32 && par.sig == 0) + device->FmtType = DevFmtUInt; + else + { + ERR("Unhandled sample format: %s %u-bit\n", (par.sig?"signed":"unsigned"), par.bits); + return ALC_FALSE; + } + + device->UpdateSize = par.round; + device->NumUpdates = (par.bufsz/par.round) + 1; + + SetDefaultChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean sndio_start_playback(ALCdevice *device) +{ + sndio_data *data = device->ExtraData; + + if(!sio_start(data->sndHandle)) + { + ERR("Error starting playback\n"); + return ALC_FALSE; + } + + data->data_size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + data->mix_data = calloc(1, data->data_size); + + data->killNow = 0; + if(althrd_create(&data->thread, sndio_proc, device) != althrd_success) + { + sio_stop(data->sndHandle); + free(data->mix_data); + data->mix_data = NULL; + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void sndio_stop_playback(ALCdevice *device) +{ + sndio_data *data = device->ExtraData; + int res; + + if(data->killNow) + return; + + data->killNow = 1; + althrd_join(data->thread, &res); + + if(!sio_stop(data->sndHandle)) + ERR("Error stopping device\n"); + + free(data->mix_data); + data->mix_data = NULL; +} + + +static const BackendFuncs sndio_funcs = { + sndio_open_playback, + sndio_close_playback, + sndio_reset_playback, + sndio_start_playback, + sndio_stop_playback, + NULL, + NULL, + NULL, + NULL, + NULL, + NULL +}; + +ALCboolean alc_sndio_init(BackendFuncs *func_list) +{ + if(!sndio_load()) + return ALC_FALSE; + *func_list = sndio_funcs; + return ALC_TRUE; +} + +void alc_sndio_deinit(void) +{ +} + +void alc_sndio_probe(enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(sndio_device); + break; + case CAPTURE_DEVICE_PROBE: + break; + } +} diff --git a/Engine/lib/openal-soft/Alc/backends/solaris.c b/Engine/lib/openal-soft/Alc/backends/solaris.c new file mode 100644 index 000000000..01472e6a1 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/solaris.c @@ -0,0 +1,339 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + +#include + + +typedef struct ALCsolarisBackend { + DERIVE_FROM_TYPE(ALCbackend); + + int fd; + + ALubyte *mix_data; + int data_size; + + volatile int killNow; + althrd_t thread; +} ALCsolarisBackend; + +static int ALCsolarisBackend_mixerProc(void *ptr); + +static void ALCsolarisBackend_Construct(ALCsolarisBackend *self, ALCdevice *device); +static void ALCsolarisBackend_Destruct(ALCsolarisBackend *self); +static ALCenum ALCsolarisBackend_open(ALCsolarisBackend *self, const ALCchar *name); +static void ALCsolarisBackend_close(ALCsolarisBackend *self); +static ALCboolean ALCsolarisBackend_reset(ALCsolarisBackend *self); +static ALCboolean ALCsolarisBackend_start(ALCsolarisBackend *self); +static void ALCsolarisBackend_stop(ALCsolarisBackend *self); +static DECLARE_FORWARD2(ALCsolarisBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCsolarisBackend, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCsolarisBackend) + +DEFINE_ALCBACKEND_VTABLE(ALCsolarisBackend); + + +static const ALCchar solaris_device[] = "Solaris Default"; + +static const char *solaris_driver = "/dev/audio"; + + +static void ALCsolarisBackend_Construct(ALCsolarisBackend *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCsolarisBackend, ALCbackend, self); + + self->fd = -1; +} + +static void ALCsolarisBackend_Destruct(ALCsolarisBackend *self) +{ + if(self->fd != -1) + close(self->fd); + self->fd = -1; + + free(self->mix_data); + self->mix_data = NULL; + self->data_size = 0; + + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +static int ALCsolarisBackend_mixerProc(void *ptr) +{ + ALCsolarisBackend *self = ptr; + ALCdevice *Device = STATIC_CAST(ALCbackend,self)->mDevice; + ALint frameSize; + int wrote; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType); + + while(!self->killNow && Device->Connected) + { + ALint len = self->data_size; + ALubyte *WritePtr = self->mix_data; + + aluMixData(Device, WritePtr, len/frameSize); + while(len > 0 && !self->killNow) + { + wrote = write(self->fd, WritePtr, len); + if(wrote < 0) + { + if(errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR) + { + ERR("write failed: %s\n", strerror(errno)); + ALCsolarisBackend_lock(self); + aluHandleDisconnect(Device); + ALCsolarisBackend_unlock(self); + break; + } + + al_nssleep(1000000); + continue; + } + + len -= wrote; + WritePtr += wrote; + } + } + + return 0; +} + + +static ALCenum ALCsolarisBackend_open(ALCsolarisBackend *self, const ALCchar *name) +{ + ALCdevice *device; + + if(!name) + name = solaris_device; + else if(strcmp(name, solaris_device) != 0) + return ALC_INVALID_VALUE; + + self->fd = open(solaris_driver, O_WRONLY); + if(self->fd == -1) + { + ERR("Could not open %s: %s\n", solaris_driver, strerror(errno)); + return ALC_INVALID_VALUE; + } + + device = STATIC_CAST(ALCbackend,self)->mDevice; + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCsolarisBackend_close(ALCsolarisBackend *self) +{ + close(self->fd); + self->fd = -1; +} + +static ALCboolean ALCsolarisBackend_reset(ALCsolarisBackend *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; + audio_info_t info; + ALuint frameSize; + int numChannels; + + AUDIO_INITINFO(&info); + + info.play.sample_rate = device->Frequency; + + if(device->FmtChans != DevFmtMono) + device->FmtChans = DevFmtStereo; + numChannels = ChannelsFromDevFmt(device->FmtChans); + info.play.channels = numChannels; + + switch(device->FmtType) + { + case DevFmtByte: + info.play.precision = 8; + info.play.encoding = AUDIO_ENCODING_LINEAR; + break; + case DevFmtUByte: + info.play.precision = 8; + info.play.encoding = AUDIO_ENCODING_LINEAR8; + break; + case DevFmtUShort: + case DevFmtInt: + case DevFmtUInt: + case DevFmtFloat: + device->FmtType = DevFmtShort; + /* fall-through */ + case DevFmtShort: + info.play.precision = 16; + info.play.encoding = AUDIO_ENCODING_LINEAR; + break; + } + + frameSize = numChannels * BytesFromDevFmt(device->FmtType); + info.play.buffer_size = device->UpdateSize*device->NumUpdates * frameSize; + + if(ioctl(self->fd, AUDIO_SETINFO, &info) < 0) + { + ERR("ioctl failed: %s\n", strerror(errno)); + return ALC_FALSE; + } + + if(ChannelsFromDevFmt(device->FmtChans) != info.play.channels) + { + ERR("Could not set %d channels, got %d instead\n", ChannelsFromDevFmt(device->FmtChans), info.play.channels); + return ALC_FALSE; + } + + if(!((info.play.precision == 8 && info.play.encoding == AUDIO_ENCODING_LINEAR8 && device->FmtType == DevFmtUByte) || + (info.play.precision == 8 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtByte) || + (info.play.precision == 16 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtShort) || + (info.play.precision == 32 && info.play.encoding == AUDIO_ENCODING_LINEAR && device->FmtType == DevFmtInt))) + { + ERR("Could not set %s samples, got %d (0x%x)\n", DevFmtTypeString(device->FmtType), + info.play.precision, info.play.encoding); + return ALC_FALSE; + } + + device->Frequency = info.play.sample_rate; + device->UpdateSize = (info.play.buffer_size/device->NumUpdates) + 1; + + SetDefaultChannelOrder(device); + + free(self->mix_data); + self->data_size = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + self->mix_data = calloc(1, self->data_size); + + return ALC_TRUE; +} + +static ALCboolean ALCsolarisBackend_start(ALCsolarisBackend *self) +{ + self->killNow = 0; + if(althrd_create(&self->thread, ALCsolarisBackend_mixerProc, self) != althrd_success) + return ALC_FALSE; + return ALC_TRUE; +} + +static void ALCsolarisBackend_stop(ALCsolarisBackend *self) +{ + int res; + + if(self->killNow) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + if(ioctl(self->fd, AUDIO_DRAIN) < 0) + ERR("Error draining device: %s\n", strerror(errno)); +} + + +typedef struct ALCsolarisBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCsolarisBackendFactory; +#define ALCSOLARISBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsolarisBackendFactory, ALCbackendFactory) } } + +ALCbackendFactory *ALCsolarisBackendFactory_getFactory(void); + +static ALCboolean ALCsolarisBackendFactory_init(ALCsolarisBackendFactory *self); +static DECLARE_FORWARD(ALCsolarisBackendFactory, ALCbackendFactory, void, deinit) +static ALCboolean ALCsolarisBackendFactory_querySupport(ALCsolarisBackendFactory *self, ALCbackend_Type type); +static void ALCsolarisBackendFactory_probe(ALCsolarisBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCsolarisBackendFactory_createBackend(ALCsolarisBackendFactory *self, ALCdevice *device, ALCbackend_Type type); +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsolarisBackendFactory); + + +ALCbackendFactory *ALCsolarisBackendFactory_getFactory(void) +{ + static ALCsolarisBackendFactory factory = ALCSOLARISBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} + + +static ALCboolean ALCsolarisBackendFactory_init(ALCsolarisBackendFactory* UNUSED(self)) +{ + ConfigValueStr(NULL, "solaris", "device", &solaris_driver); + return ALC_TRUE; +} + +static ALCboolean ALCsolarisBackendFactory_querySupport(ALCsolarisBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCsolarisBackendFactory_probe(ALCsolarisBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + { +#ifdef HAVE_STAT + struct stat buf; + if(stat(solaris_driver, &buf) == 0) +#endif + AppendAllDevicesList(solaris_device); + } + break; + + case CAPTURE_DEVICE_PROBE: + break; + } +} + +ALCbackend* ALCsolarisBackendFactory_createBackend(ALCsolarisBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCsolarisBackend *backend; + NEW_OBJ(backend, ALCsolarisBackend)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/wave.c b/Engine/lib/openal-soft/Alc/backends/wave.c new file mode 100644 index 000000000..9bf5a7274 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/wave.c @@ -0,0 +1,446 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" +#include "compat.h" + +#include "backends/base.h" + + +static const ALCchar waveDevice[] = "Wave File Writer"; + +static const ALubyte SUBTYPE_PCM[] = { + 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0xaa, + 0x00, 0x38, 0x9b, 0x71 +}; +static const ALubyte SUBTYPE_FLOAT[] = { + 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0xaa, + 0x00, 0x38, 0x9b, 0x71 +}; + +static const ALubyte SUBTYPE_BFORMAT_PCM[] = { + 0x01, 0x00, 0x00, 0x00, 0x21, 0x07, 0xd3, 0x11, 0x86, 0x44, 0xc8, 0xc1, + 0xca, 0x00, 0x00, 0x00 +}; + +static const ALubyte SUBTYPE_BFORMAT_FLOAT[] = { + 0x03, 0x00, 0x00, 0x00, 0x21, 0x07, 0xd3, 0x11, 0x86, 0x44, 0xc8, 0xc1, + 0xca, 0x00, 0x00, 0x00 +}; + +static void fwrite16le(ALushort val, FILE *f) +{ + ALubyte data[2] = { val&0xff, (val>>8)&0xff }; + fwrite(data, 1, 2, f); +} + +static void fwrite32le(ALuint val, FILE *f) +{ + ALubyte data[4] = { val&0xff, (val>>8)&0xff, (val>>16)&0xff, (val>>24)&0xff }; + fwrite(data, 1, 4, f); +} + + +typedef struct ALCwaveBackend { + DERIVE_FROM_TYPE(ALCbackend); + + FILE *mFile; + long mDataStart; + + ALvoid *mBuffer; + ALuint mSize; + + volatile int killNow; + althrd_t thread; +} ALCwaveBackend; + +static int ALCwaveBackend_mixerProc(void *ptr); + +static void ALCwaveBackend_Construct(ALCwaveBackend *self, ALCdevice *device); +static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, void, Destruct) +static ALCenum ALCwaveBackend_open(ALCwaveBackend *self, const ALCchar *name); +static void ALCwaveBackend_close(ALCwaveBackend *self); +static ALCboolean ALCwaveBackend_reset(ALCwaveBackend *self); +static ALCboolean ALCwaveBackend_start(ALCwaveBackend *self); +static void ALCwaveBackend_stop(ALCwaveBackend *self); +static DECLARE_FORWARD2(ALCwaveBackend, ALCbackend, ALCenum, captureSamples, void*, ALCuint) +static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCwaveBackend, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCwaveBackend) + +DEFINE_ALCBACKEND_VTABLE(ALCwaveBackend); + + +static void ALCwaveBackend_Construct(ALCwaveBackend *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCwaveBackend, ALCbackend, self); + + self->mFile = NULL; + self->mDataStart = -1; + + self->mBuffer = NULL; + self->mSize = 0; + + self->killNow = 1; +} + + +static int ALCwaveBackend_mixerProc(void *ptr) +{ + ALCwaveBackend *self = (ALCwaveBackend*)ptr; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + struct timespec now, start; + ALint64 avail, done; + ALuint frameSize; + size_t fs; + const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 / + device->Frequency / 2); + + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + frameSize = FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + done = 0; + if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC) + { + ERR("Failed to get starting time\n"); + return 1; + } + while(!self->killNow && device->Connected) + { + if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC) + { + ERR("Failed to get current time\n"); + return 1; + } + + avail = (now.tv_sec - start.tv_sec) * device->Frequency; + avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000; + if(avail < done) + { + /* Oops, time skipped backwards. Reset the number of samples done + * with one update available since we (likely) just came back from + * sleeping. */ + done = avail - device->UpdateSize; + } + + if(avail-done < device->UpdateSize) + al_nssleep(restTime); + else while(avail-done >= device->UpdateSize) + { + aluMixData(device, self->mBuffer, device->UpdateSize); + done += device->UpdateSize; + + if(!IS_LITTLE_ENDIAN) + { + ALuint bytesize = BytesFromDevFmt(device->FmtType); + ALuint i; + + if(bytesize == 2) + { + ALushort *samples = self->mBuffer; + ALuint len = self->mSize / 2; + for(i = 0;i < len;i++) + { + ALushort samp = samples[i]; + samples[i] = (samp>>8) | (samp<<8); + } + } + else if(bytesize == 4) + { + ALuint *samples = self->mBuffer; + ALuint len = self->mSize / 4; + for(i = 0;i < len;i++) + { + ALuint samp = samples[i]; + samples[i] = (samp>>24) | ((samp>>8)&0x0000ff00) | + ((samp<<8)&0x00ff0000) | (samp<<24); + } + } + } + + fs = fwrite(self->mBuffer, frameSize, device->UpdateSize, self->mFile); + (void)fs; + if(ferror(self->mFile)) + { + ERR("Error writing to file\n"); + ALCdevice_Lock(device); + aluHandleDisconnect(device); + ALCdevice_Unlock(device); + break; + } + } + } + + return 0; +} + + +static ALCenum ALCwaveBackend_open(ALCwaveBackend *self, const ALCchar *name) +{ + ALCdevice *device; + const char *fname; + + fname = GetConfigValue(NULL, "wave", "file", ""); + if(!fname[0]) return ALC_INVALID_VALUE; + + if(!name) + name = waveDevice; + else if(strcmp(name, waveDevice) != 0) + return ALC_INVALID_VALUE; + + self->mFile = al_fopen(fname, "wb"); + if(!self->mFile) + { + ERR("Could not open file '%s': %s\n", fname, strerror(errno)); + return ALC_INVALID_VALUE; + } + + device = STATIC_CAST(ALCbackend, self)->mDevice; + al_string_copy_cstr(&device->DeviceName, name); + + return ALC_NO_ERROR; +} + +static void ALCwaveBackend_close(ALCwaveBackend *self) +{ + if(self->mFile) + fclose(self->mFile); + self->mFile = NULL; +} + +static ALCboolean ALCwaveBackend_reset(ALCwaveBackend *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ALuint channels=0, bits=0, chanmask=0; + int isbformat = 0; + size_t val; + + fseek(self->mFile, 0, SEEK_SET); + clearerr(self->mFile); + + if(GetConfigValueBool(NULL, "wave", "bformat", 0)) + device->FmtChans = DevFmtAmbi1; + + switch(device->FmtType) + { + case DevFmtByte: + device->FmtType = DevFmtUByte; + break; + case DevFmtUShort: + device->FmtType = DevFmtShort; + break; + case DevFmtUInt: + device->FmtType = DevFmtInt; + break; + case DevFmtUByte: + case DevFmtShort: + case DevFmtInt: + case DevFmtFloat: + break; + } + switch(device->FmtChans) + { + case DevFmtMono: chanmask = 0x04; break; + case DevFmtStereo: chanmask = 0x01 | 0x02; break; + case DevFmtQuad: chanmask = 0x01 | 0x02 | 0x10 | 0x20; break; + case DevFmtX51: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x200 | 0x400; break; + case DevFmtX51Rear: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x010 | 0x020; break; + case DevFmtX61: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x100 | 0x200 | 0x400; break; + case DevFmtX71: chanmask = 0x01 | 0x02 | 0x04 | 0x08 | 0x010 | 0x020 | 0x200 | 0x400; break; + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + /* .amb output requires FuMa */ + device->AmbiFmt = AmbiFormat_FuMa; + isbformat = 1; + chanmask = 0; + break; + } + bits = BytesFromDevFmt(device->FmtType) * 8; + channels = ChannelsFromDevFmt(device->FmtChans); + + fprintf(self->mFile, "RIFF"); + fwrite32le(0xFFFFFFFF, self->mFile); // 'RIFF' header len; filled in at close + + fprintf(self->mFile, "WAVE"); + + fprintf(self->mFile, "fmt "); + fwrite32le(40, self->mFile); // 'fmt ' header len; 40 bytes for EXTENSIBLE + + // 16-bit val, format type id (extensible: 0xFFFE) + fwrite16le(0xFFFE, self->mFile); + // 16-bit val, channel count + fwrite16le(channels, self->mFile); + // 32-bit val, frequency + fwrite32le(device->Frequency, self->mFile); + // 32-bit val, bytes per second + fwrite32le(device->Frequency * channels * bits / 8, self->mFile); + // 16-bit val, frame size + fwrite16le(channels * bits / 8, self->mFile); + // 16-bit val, bits per sample + fwrite16le(bits, self->mFile); + // 16-bit val, extra byte count + fwrite16le(22, self->mFile); + // 16-bit val, valid bits per sample + fwrite16le(bits, self->mFile); + // 32-bit val, channel mask + fwrite32le(chanmask, self->mFile); + // 16 byte GUID, sub-type format + val = fwrite(((bits==32) ? (isbformat ? SUBTYPE_BFORMAT_FLOAT : SUBTYPE_FLOAT) : + (isbformat ? SUBTYPE_BFORMAT_PCM : SUBTYPE_PCM)), 1, 16, self->mFile); + (void)val; + + fprintf(self->mFile, "data"); + fwrite32le(0xFFFFFFFF, self->mFile); // 'data' header len; filled in at close + + if(ferror(self->mFile)) + { + ERR("Error writing header: %s\n", strerror(errno)); + return ALC_FALSE; + } + self->mDataStart = ftell(self->mFile); + + SetDefaultWFXChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean ALCwaveBackend_start(ALCwaveBackend *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + + self->mSize = device->UpdateSize * FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + self->mBuffer = malloc(self->mSize); + if(!self->mBuffer) + { + ERR("Buffer malloc failed\n"); + return ALC_FALSE; + } + + self->killNow = 0; + if(althrd_create(&self->thread, ALCwaveBackend_mixerProc, self) != althrd_success) + { + free(self->mBuffer); + self->mBuffer = NULL; + self->mSize = 0; + return ALC_FALSE; + } + + return ALC_TRUE; +} + +static void ALCwaveBackend_stop(ALCwaveBackend *self) +{ + ALuint dataLen; + long size; + int res; + + if(self->killNow) + return; + + self->killNow = 1; + althrd_join(self->thread, &res); + + free(self->mBuffer); + self->mBuffer = NULL; + + size = ftell(self->mFile); + if(size > 0) + { + dataLen = size - self->mDataStart; + if(fseek(self->mFile, self->mDataStart-4, SEEK_SET) == 0) + fwrite32le(dataLen, self->mFile); // 'data' header len + if(fseek(self->mFile, 4, SEEK_SET) == 0) + fwrite32le(size-8, self->mFile); // 'WAVE' header len + } +} + + +typedef struct ALCwaveBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCwaveBackendFactory; +#define ALCWAVEBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCwaveBackendFactory, ALCbackendFactory) } } + +ALCbackendFactory *ALCwaveBackendFactory_getFactory(void); + +static ALCboolean ALCwaveBackendFactory_init(ALCwaveBackendFactory *self); +static DECLARE_FORWARD(ALCwaveBackendFactory, ALCbackendFactory, void, deinit) +static ALCboolean ALCwaveBackendFactory_querySupport(ALCwaveBackendFactory *self, ALCbackend_Type type); +static void ALCwaveBackendFactory_probe(ALCwaveBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCwaveBackendFactory_createBackend(ALCwaveBackendFactory *self, ALCdevice *device, ALCbackend_Type type); +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCwaveBackendFactory); + + +ALCbackendFactory *ALCwaveBackendFactory_getFactory(void) +{ + static ALCwaveBackendFactory factory = ALCWAVEBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} + + +static ALCboolean ALCwaveBackendFactory_init(ALCwaveBackendFactory* UNUSED(self)) +{ + return ALC_TRUE; +} + +static ALCboolean ALCwaveBackendFactory_querySupport(ALCwaveBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + return !!ConfigValueExists(NULL, "wave", "file"); + return ALC_FALSE; +} + +static void ALCwaveBackendFactory_probe(ALCwaveBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + AppendAllDevicesList(waveDevice); + break; + case CAPTURE_DEVICE_PROBE: + break; + } +} + +static ALCbackend* ALCwaveBackendFactory_createBackend(ALCwaveBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCwaveBackend *backend; + NEW_OBJ(backend, ALCwaveBackend)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} diff --git a/Engine/lib/openal-soft/Alc/backends/winmm.c b/Engine/lib/openal-soft/Alc/backends/winmm.c new file mode 100644 index 000000000..9d8f8e9d8 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/backends/winmm.c @@ -0,0 +1,803 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "threads.h" + +#include "backends/base.h" + +#ifndef WAVE_FORMAT_IEEE_FLOAT +#define WAVE_FORMAT_IEEE_FLOAT 0x0003 +#endif + +#define DEVNAME_HEAD "OpenAL Soft on " + + +static vector_al_string PlaybackDevices; +static vector_al_string CaptureDevices; + +static void clear_devlist(vector_al_string *list) +{ + VECTOR_FOR_EACH(al_string, *list, al_string_deinit); + VECTOR_RESIZE(*list, 0, 0); +} + + +static void ProbePlaybackDevices(void) +{ + ALuint numdevs; + ALuint i; + + clear_devlist(&PlaybackDevices); + + numdevs = waveOutGetNumDevs(); + VECTOR_RESIZE(PlaybackDevices, 0, numdevs); + for(i = 0;i < numdevs;i++) + { + WAVEOUTCAPSW WaveCaps; + const al_string *iter; + al_string dname; + + AL_STRING_INIT(dname); + if(waveOutGetDevCapsW(i, &WaveCaps, sizeof(WaveCaps)) == MMSYSERR_NOERROR) + { + ALuint count = 0; + while(1) + { + al_string_copy_cstr(&dname, DEVNAME_HEAD); + al_string_append_wcstr(&dname, WaveCaps.szPname); + if(count != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", count+1); + al_string_append_cstr(&dname, str); + } + count++; + +#define MATCH_ENTRY(i) (al_string_cmp(dname, *(i)) == 0) + VECTOR_FIND_IF(iter, const al_string, PlaybackDevices, MATCH_ENTRY); + if(iter == VECTOR_END(PlaybackDevices)) break; +#undef MATCH_ENTRY + } + + TRACE("Got device \"%s\", ID %u\n", al_string_get_cstr(dname), i); + } + VECTOR_PUSH_BACK(PlaybackDevices, dname); + } +} + +static void ProbeCaptureDevices(void) +{ + ALuint numdevs; + ALuint i; + + clear_devlist(&CaptureDevices); + + numdevs = waveInGetNumDevs(); + VECTOR_RESIZE(CaptureDevices, 0, numdevs); + for(i = 0;i < numdevs;i++) + { + WAVEINCAPSW WaveCaps; + const al_string *iter; + al_string dname; + + AL_STRING_INIT(dname); + if(waveInGetDevCapsW(i, &WaveCaps, sizeof(WaveCaps)) == MMSYSERR_NOERROR) + { + ALuint count = 0; + while(1) + { + al_string_copy_cstr(&dname, DEVNAME_HEAD); + al_string_append_wcstr(&dname, WaveCaps.szPname); + if(count != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", count+1); + al_string_append_cstr(&dname, str); + } + count++; + +#define MATCH_ENTRY(i) (al_string_cmp(dname, *(i)) == 0) + VECTOR_FIND_IF(iter, const al_string, CaptureDevices, MATCH_ENTRY); + if(iter == VECTOR_END(CaptureDevices)) break; +#undef MATCH_ENTRY + } + + TRACE("Got device \"%s\", ID %u\n", al_string_get_cstr(dname), i); + } + VECTOR_PUSH_BACK(CaptureDevices, dname); + } +} + + +typedef struct ALCwinmmPlayback { + DERIVE_FROM_TYPE(ALCbackend); + + RefCount WaveBuffersCommitted; + WAVEHDR WaveBuffer[4]; + + HWAVEOUT OutHdl; + + WAVEFORMATEX Format; + + volatile ALboolean killNow; + althrd_t thread; +} ALCwinmmPlayback; + +static void ALCwinmmPlayback_Construct(ALCwinmmPlayback *self, ALCdevice *device); +static void ALCwinmmPlayback_Destruct(ALCwinmmPlayback *self); + +static void CALLBACK ALCwinmmPlayback_waveOutProc(HWAVEOUT device, UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR param2); +static int ALCwinmmPlayback_mixerProc(void *arg); + +static ALCenum ALCwinmmPlayback_open(ALCwinmmPlayback *self, const ALCchar *name); +static void ALCwinmmPlayback_close(ALCwinmmPlayback *self); +static ALCboolean ALCwinmmPlayback_reset(ALCwinmmPlayback *self); +static ALCboolean ALCwinmmPlayback_start(ALCwinmmPlayback *self); +static void ALCwinmmPlayback_stop(ALCwinmmPlayback *self); +static DECLARE_FORWARD2(ALCwinmmPlayback, ALCbackend, ALCenum, captureSamples, ALCvoid*, ALCuint) +static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, ALCuint, availableSamples) +static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCwinmmPlayback, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCwinmmPlayback) + +DEFINE_ALCBACKEND_VTABLE(ALCwinmmPlayback); + + +static void ALCwinmmPlayback_Construct(ALCwinmmPlayback *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCwinmmPlayback, ALCbackend, self); + + InitRef(&self->WaveBuffersCommitted, 0); + self->OutHdl = NULL; + + self->killNow = AL_TRUE; +} + +static void ALCwinmmPlayback_Destruct(ALCwinmmPlayback *self) +{ + if(self->OutHdl) + waveOutClose(self->OutHdl); + self->OutHdl = 0; + + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +/* ALCwinmmPlayback_waveOutProc + * + * Posts a message to 'ALCwinmmPlayback_mixerProc' everytime a WaveOut Buffer + * is completed and returns to the application (for more data) + */ +static void CALLBACK ALCwinmmPlayback_waveOutProc(HWAVEOUT UNUSED(device), UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR UNUSED(param2)) +{ + ALCwinmmPlayback *self = (ALCwinmmPlayback*)instance; + + if(msg != WOM_DONE) + return; + + DecrementRef(&self->WaveBuffersCommitted); + PostThreadMessage(self->thread, msg, 0, param1); +} + +FORCE_ALIGN static int ALCwinmmPlayback_mixerProc(void *arg) +{ + ALCwinmmPlayback *self = arg; + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + WAVEHDR *WaveHdr; + MSG msg; + + SetRTPriority(); + althrd_setname(althrd_current(), MIXER_THREAD_NAME); + + while(GetMessage(&msg, NULL, 0, 0)) + { + if(msg.message != WOM_DONE) + continue; + + if(self->killNow) + { + if(ReadRef(&self->WaveBuffersCommitted) == 0) + break; + continue; + } + + WaveHdr = ((WAVEHDR*)msg.lParam); + aluMixData(device, WaveHdr->lpData, WaveHdr->dwBufferLength / + self->Format.nBlockAlign); + + // Send buffer back to play more data + waveOutWrite(self->OutHdl, WaveHdr, sizeof(WAVEHDR)); + IncrementRef(&self->WaveBuffersCommitted); + } + + return 0; +} + + +static ALCenum ALCwinmmPlayback_open(ALCwinmmPlayback *self, const ALCchar *deviceName) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const al_string *iter; + UINT DeviceID; + MMRESULT res; + + if(VECTOR_SIZE(PlaybackDevices) == 0) + ProbePlaybackDevices(); + + // Find the Device ID matching the deviceName if valid +#define MATCH_DEVNAME(iter) (!al_string_empty(*(iter)) && \ + (!deviceName || al_string_cmp_cstr(*(iter), deviceName) == 0)) + VECTOR_FIND_IF(iter, const al_string, PlaybackDevices, MATCH_DEVNAME); + if(iter == VECTOR_END(PlaybackDevices)) + return ALC_INVALID_VALUE; +#undef MATCH_DEVNAME + + DeviceID = (UINT)(iter - VECTOR_BEGIN(PlaybackDevices)); + +retry_open: + memset(&self->Format, 0, sizeof(WAVEFORMATEX)); + if(device->FmtType == DevFmtFloat) + { + self->Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT; + self->Format.wBitsPerSample = 32; + } + else + { + self->Format.wFormatTag = WAVE_FORMAT_PCM; + if(device->FmtType == DevFmtUByte || device->FmtType == DevFmtByte) + self->Format.wBitsPerSample = 8; + else + self->Format.wBitsPerSample = 16; + } + self->Format.nChannels = ((device->FmtChans == DevFmtMono) ? 1 : 2); + self->Format.nBlockAlign = self->Format.wBitsPerSample * + self->Format.nChannels / 8; + self->Format.nSamplesPerSec = device->Frequency; + self->Format.nAvgBytesPerSec = self->Format.nSamplesPerSec * + self->Format.nBlockAlign; + self->Format.cbSize = 0; + + if((res=waveOutOpen(&self->OutHdl, DeviceID, &self->Format, (DWORD_PTR)&ALCwinmmPlayback_waveOutProc, (DWORD_PTR)self, CALLBACK_FUNCTION)) != MMSYSERR_NOERROR) + { + if(device->FmtType == DevFmtFloat) + { + device->FmtType = DevFmtShort; + goto retry_open; + } + ERR("waveOutOpen failed: %u\n", res); + goto failure; + } + + al_string_copy(&device->DeviceName, VECTOR_ELEM(PlaybackDevices, DeviceID)); + return ALC_NO_ERROR; + +failure: + if(self->OutHdl) + waveOutClose(self->OutHdl); + self->OutHdl = NULL; + + return ALC_INVALID_VALUE; +} + +static void ALCwinmmPlayback_close(ALCwinmmPlayback* UNUSED(self)) +{ } + +static ALCboolean ALCwinmmPlayback_reset(ALCwinmmPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + + device->UpdateSize = (ALuint)((ALuint64)device->UpdateSize * + self->Format.nSamplesPerSec / + device->Frequency); + device->UpdateSize = (device->UpdateSize*device->NumUpdates + 3) / 4; + device->NumUpdates = 4; + device->Frequency = self->Format.nSamplesPerSec; + + if(self->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT) + { + if(self->Format.wBitsPerSample == 32) + device->FmtType = DevFmtFloat; + else + { + ERR("Unhandled IEEE float sample depth: %d\n", self->Format.wBitsPerSample); + return ALC_FALSE; + } + } + else if(self->Format.wFormatTag == WAVE_FORMAT_PCM) + { + if(self->Format.wBitsPerSample == 16) + device->FmtType = DevFmtShort; + else if(self->Format.wBitsPerSample == 8) + device->FmtType = DevFmtUByte; + else + { + ERR("Unhandled PCM sample depth: %d\n", self->Format.wBitsPerSample); + return ALC_FALSE; + } + } + else + { + ERR("Unhandled format tag: 0x%04x\n", self->Format.wFormatTag); + return ALC_FALSE; + } + + if(self->Format.nChannels == 2) + device->FmtChans = DevFmtStereo; + else if(self->Format.nChannels == 1) + device->FmtChans = DevFmtMono; + else + { + ERR("Unhandled channel count: %d\n", self->Format.nChannels); + return ALC_FALSE; + } + SetDefaultWFXChannelOrder(device); + + return ALC_TRUE; +} + +static ALCboolean ALCwinmmPlayback_start(ALCwinmmPlayback *self) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + ALbyte *BufferData; + ALint BufferSize; + ALuint i; + + self->killNow = AL_FALSE; + if(althrd_create(&self->thread, ALCwinmmPlayback_mixerProc, self) != althrd_success) + return ALC_FALSE; + + InitRef(&self->WaveBuffersCommitted, 0); + + // Create 4 Buffers + BufferSize = device->UpdateSize*device->NumUpdates / 4; + BufferSize *= FrameSizeFromDevFmt(device->FmtChans, device->FmtType); + + BufferData = calloc(4, BufferSize); + for(i = 0;i < 4;i++) + { + memset(&self->WaveBuffer[i], 0, sizeof(WAVEHDR)); + self->WaveBuffer[i].dwBufferLength = BufferSize; + self->WaveBuffer[i].lpData = ((i==0) ? (CHAR*)BufferData : + (self->WaveBuffer[i-1].lpData + + self->WaveBuffer[i-1].dwBufferLength)); + waveOutPrepareHeader(self->OutHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + waveOutWrite(self->OutHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + IncrementRef(&self->WaveBuffersCommitted); + } + + return ALC_TRUE; +} + +static void ALCwinmmPlayback_stop(ALCwinmmPlayback *self) +{ + void *buffer = NULL; + int i; + + if(self->killNow) + return; + + // Set flag to stop processing headers + self->killNow = AL_TRUE; + althrd_join(self->thread, &i); + + // Release the wave buffers + for(i = 0;i < 4;i++) + { + waveOutUnprepareHeader(self->OutHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + if(i == 0) buffer = self->WaveBuffer[i].lpData; + self->WaveBuffer[i].lpData = NULL; + } + free(buffer); +} + + + +typedef struct ALCwinmmCapture { + DERIVE_FROM_TYPE(ALCbackend); + + RefCount WaveBuffersCommitted; + WAVEHDR WaveBuffer[4]; + + HWAVEIN InHdl; + + ll_ringbuffer_t *Ring; + + WAVEFORMATEX Format; + + volatile ALboolean killNow; + althrd_t thread; +} ALCwinmmCapture; + +static void ALCwinmmCapture_Construct(ALCwinmmCapture *self, ALCdevice *device); +static void ALCwinmmCapture_Destruct(ALCwinmmCapture *self); + +static void CALLBACK ALCwinmmCapture_waveInProc(HWAVEIN device, UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR param2); +static int ALCwinmmCapture_captureProc(void *arg); + +static ALCenum ALCwinmmCapture_open(ALCwinmmCapture *self, const ALCchar *name); +static void ALCwinmmCapture_close(ALCwinmmCapture *self); +static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, ALCboolean, reset) +static ALCboolean ALCwinmmCapture_start(ALCwinmmCapture *self); +static void ALCwinmmCapture_stop(ALCwinmmCapture *self); +static ALCenum ALCwinmmCapture_captureSamples(ALCwinmmCapture *self, ALCvoid *buffer, ALCuint samples); +static ALCuint ALCwinmmCapture_availableSamples(ALCwinmmCapture *self); +static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, ClockLatency, getClockLatency) +static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, void, lock) +static DECLARE_FORWARD(ALCwinmmCapture, ALCbackend, void, unlock) +DECLARE_DEFAULT_ALLOCATORS(ALCwinmmCapture) + +DEFINE_ALCBACKEND_VTABLE(ALCwinmmCapture); + + +static void ALCwinmmCapture_Construct(ALCwinmmCapture *self, ALCdevice *device) +{ + ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); + SET_VTABLE2(ALCwinmmCapture, ALCbackend, self); + + InitRef(&self->WaveBuffersCommitted, 0); + self->InHdl = NULL; + + self->killNow = AL_TRUE; +} + +static void ALCwinmmCapture_Destruct(ALCwinmmCapture *self) +{ + if(self->InHdl) + waveInClose(self->InHdl); + self->InHdl = 0; + + ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); +} + + +/* ALCwinmmCapture_waveInProc + * + * Posts a message to 'ALCwinmmCapture_captureProc' everytime a WaveIn Buffer + * is completed and returns to the application (with more data). + */ +static void CALLBACK ALCwinmmCapture_waveInProc(HWAVEIN UNUSED(device), UINT msg, DWORD_PTR instance, DWORD_PTR param1, DWORD_PTR UNUSED(param2)) +{ + ALCwinmmCapture *self = (ALCwinmmCapture*)instance; + + if(msg != WIM_DATA) + return; + + DecrementRef(&self->WaveBuffersCommitted); + PostThreadMessage(self->thread, msg, 0, param1); +} + +static int ALCwinmmCapture_captureProc(void *arg) +{ + ALCwinmmCapture *self = arg; + WAVEHDR *WaveHdr; + MSG msg; + + althrd_setname(althrd_current(), RECORD_THREAD_NAME); + + while(GetMessage(&msg, NULL, 0, 0)) + { + if(msg.message != WIM_DATA) + continue; + /* Don't wait for other buffers to finish before quitting. We're + * closing so we don't need them. */ + if(self->killNow) + break; + + WaveHdr = ((WAVEHDR*)msg.lParam); + ll_ringbuffer_write(self->Ring, WaveHdr->lpData, + WaveHdr->dwBytesRecorded / self->Format.nBlockAlign + ); + + // Send buffer back to capture more data + waveInAddBuffer(self->InHdl, WaveHdr, sizeof(WAVEHDR)); + IncrementRef(&self->WaveBuffersCommitted); + } + + return 0; +} + + +static ALCenum ALCwinmmCapture_open(ALCwinmmCapture *self, const ALCchar *name) +{ + ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; + const al_string *iter; + ALbyte *BufferData = NULL; + DWORD CapturedDataSize; + ALint BufferSize; + UINT DeviceID; + MMRESULT res; + ALuint i; + + if(VECTOR_SIZE(CaptureDevices) == 0) + ProbeCaptureDevices(); + + // Find the Device ID matching the deviceName if valid +#define MATCH_DEVNAME(iter) (!al_string_empty(*(iter)) && (!name || al_string_cmp_cstr(*iter, name) == 0)) + VECTOR_FIND_IF(iter, const al_string, CaptureDevices, MATCH_DEVNAME); + if(iter == VECTOR_END(CaptureDevices)) + return ALC_INVALID_VALUE; +#undef MATCH_DEVNAME + + DeviceID = (UINT)(iter - VECTOR_BEGIN(CaptureDevices)); + + switch(device->FmtChans) + { + case DevFmtMono: + case DevFmtStereo: + break; + + case DevFmtQuad: + case DevFmtX51: + case DevFmtX51Rear: + case DevFmtX61: + case DevFmtX71: + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + return ALC_INVALID_ENUM; + } + + switch(device->FmtType) + { + case DevFmtUByte: + case DevFmtShort: + case DevFmtInt: + case DevFmtFloat: + break; + + case DevFmtByte: + case DevFmtUShort: + case DevFmtUInt: + return ALC_INVALID_ENUM; + } + + memset(&self->Format, 0, sizeof(WAVEFORMATEX)); + self->Format.wFormatTag = ((device->FmtType == DevFmtFloat) ? + WAVE_FORMAT_IEEE_FLOAT : WAVE_FORMAT_PCM); + self->Format.nChannels = ChannelsFromDevFmt(device->FmtChans); + self->Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8; + self->Format.nBlockAlign = self->Format.wBitsPerSample * + self->Format.nChannels / 8; + self->Format.nSamplesPerSec = device->Frequency; + self->Format.nAvgBytesPerSec = self->Format.nSamplesPerSec * + self->Format.nBlockAlign; + self->Format.cbSize = 0; + + if((res=waveInOpen(&self->InHdl, DeviceID, &self->Format, (DWORD_PTR)&ALCwinmmCapture_waveInProc, (DWORD_PTR)self, CALLBACK_FUNCTION)) != MMSYSERR_NOERROR) + { + ERR("waveInOpen failed: %u\n", res); + goto failure; + } + + // Allocate circular memory buffer for the captured audio + CapturedDataSize = device->UpdateSize*device->NumUpdates; + + // Make sure circular buffer is at least 100ms in size + if(CapturedDataSize < (self->Format.nSamplesPerSec / 10)) + CapturedDataSize = self->Format.nSamplesPerSec / 10; + + self->Ring = ll_ringbuffer_create(CapturedDataSize+1, self->Format.nBlockAlign); + if(!self->Ring) goto failure; + + InitRef(&self->WaveBuffersCommitted, 0); + + // Create 4 Buffers of 50ms each + BufferSize = self->Format.nAvgBytesPerSec / 20; + BufferSize -= (BufferSize % self->Format.nBlockAlign); + + BufferData = calloc(4, BufferSize); + if(!BufferData) goto failure; + + for(i = 0;i < 4;i++) + { + memset(&self->WaveBuffer[i], 0, sizeof(WAVEHDR)); + self->WaveBuffer[i].dwBufferLength = BufferSize; + self->WaveBuffer[i].lpData = ((i==0) ? (CHAR*)BufferData : + (self->WaveBuffer[i-1].lpData + + self->WaveBuffer[i-1].dwBufferLength)); + self->WaveBuffer[i].dwFlags = 0; + self->WaveBuffer[i].dwLoops = 0; + waveInPrepareHeader(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + waveInAddBuffer(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + IncrementRef(&self->WaveBuffersCommitted); + } + + self->killNow = AL_FALSE; + if(althrd_create(&self->thread, ALCwinmmCapture_captureProc, self) != althrd_success) + goto failure; + + al_string_copy(&device->DeviceName, VECTOR_ELEM(CaptureDevices, DeviceID)); + return ALC_NO_ERROR; + +failure: + if(BufferData) + { + for(i = 0;i < 4;i++) + waveInUnprepareHeader(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + free(BufferData); + } + + ll_ringbuffer_free(self->Ring); + self->Ring = NULL; + + if(self->InHdl) + waveInClose(self->InHdl); + self->InHdl = NULL; + + return ALC_INVALID_VALUE; +} + +static void ALCwinmmCapture_close(ALCwinmmCapture *self) +{ + void *buffer = NULL; + int i; + + /* Tell the processing thread to quit and wait for it to do so. */ + self->killNow = AL_TRUE; + PostThreadMessage(self->thread, WM_QUIT, 0, 0); + + althrd_join(self->thread, &i); + + /* Make sure capture is stopped and all pending buffers are flushed. */ + waveInReset(self->InHdl); + + // Release the wave buffers + for(i = 0;i < 4;i++) + { + waveInUnprepareHeader(self->InHdl, &self->WaveBuffer[i], sizeof(WAVEHDR)); + if(i == 0) buffer = self->WaveBuffer[i].lpData; + self->WaveBuffer[i].lpData = NULL; + } + free(buffer); + + ll_ringbuffer_free(self->Ring); + self->Ring = NULL; + + // Close the Wave device + waveInClose(self->InHdl); + self->InHdl = NULL; +} + +static ALCboolean ALCwinmmCapture_start(ALCwinmmCapture *self) +{ + waveInStart(self->InHdl); + return ALC_TRUE; +} + +static void ALCwinmmCapture_stop(ALCwinmmCapture *self) +{ + waveInStop(self->InHdl); +} + +static ALCenum ALCwinmmCapture_captureSamples(ALCwinmmCapture *self, ALCvoid *buffer, ALCuint samples) +{ + ll_ringbuffer_read(self->Ring, buffer, samples); + return ALC_NO_ERROR; +} + +static ALCuint ALCwinmmCapture_availableSamples(ALCwinmmCapture *self) +{ + return ll_ringbuffer_read_space(self->Ring); +} + + +static inline void AppendAllDevicesList2(const al_string *name) +{ + if(!al_string_empty(*name)) + AppendAllDevicesList(al_string_get_cstr(*name)); +} +static inline void AppendCaptureDeviceList2(const al_string *name) +{ + if(!al_string_empty(*name)) + AppendCaptureDeviceList(al_string_get_cstr(*name)); +} + +typedef struct ALCwinmmBackendFactory { + DERIVE_FROM_TYPE(ALCbackendFactory); +} ALCwinmmBackendFactory; +#define ALCWINMMBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCwinmmBackendFactory, ALCbackendFactory) } } + +static ALCboolean ALCwinmmBackendFactory_init(ALCwinmmBackendFactory *self); +static void ALCwinmmBackendFactory_deinit(ALCwinmmBackendFactory *self); +static ALCboolean ALCwinmmBackendFactory_querySupport(ALCwinmmBackendFactory *self, ALCbackend_Type type); +static void ALCwinmmBackendFactory_probe(ALCwinmmBackendFactory *self, enum DevProbe type); +static ALCbackend* ALCwinmmBackendFactory_createBackend(ALCwinmmBackendFactory *self, ALCdevice *device, ALCbackend_Type type); + +DEFINE_ALCBACKENDFACTORY_VTABLE(ALCwinmmBackendFactory); + + +static ALCboolean ALCwinmmBackendFactory_init(ALCwinmmBackendFactory* UNUSED(self)) +{ + VECTOR_INIT(PlaybackDevices); + VECTOR_INIT(CaptureDevices); + + return ALC_TRUE; +} + +static void ALCwinmmBackendFactory_deinit(ALCwinmmBackendFactory* UNUSED(self)) +{ + clear_devlist(&PlaybackDevices); + VECTOR_DEINIT(PlaybackDevices); + + clear_devlist(&CaptureDevices); + VECTOR_DEINIT(CaptureDevices); +} + +static ALCboolean ALCwinmmBackendFactory_querySupport(ALCwinmmBackendFactory* UNUSED(self), ALCbackend_Type type) +{ + if(type == ALCbackend_Playback || type == ALCbackend_Capture) + return ALC_TRUE; + return ALC_FALSE; +} + +static void ALCwinmmBackendFactory_probe(ALCwinmmBackendFactory* UNUSED(self), enum DevProbe type) +{ + switch(type) + { + case ALL_DEVICE_PROBE: + ProbePlaybackDevices(); + VECTOR_FOR_EACH(const al_string, PlaybackDevices, AppendAllDevicesList2); + break; + + case CAPTURE_DEVICE_PROBE: + ProbeCaptureDevices(); + VECTOR_FOR_EACH(const al_string, CaptureDevices, AppendCaptureDeviceList2); + break; + } +} + +static ALCbackend* ALCwinmmBackendFactory_createBackend(ALCwinmmBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) +{ + if(type == ALCbackend_Playback) + { + ALCwinmmPlayback *backend; + NEW_OBJ(backend, ALCwinmmPlayback)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + if(type == ALCbackend_Capture) + { + ALCwinmmCapture *backend; + NEW_OBJ(backend, ALCwinmmCapture)(device); + if(!backend) return NULL; + return STATIC_CAST(ALCbackend, backend); + } + + return NULL; +} + +ALCbackendFactory *ALCwinmmBackendFactory_getFactory(void) +{ + static ALCwinmmBackendFactory factory = ALCWINMMBACKENDFACTORY_INITIALIZER; + return STATIC_CAST(ALCbackendFactory, &factory); +} diff --git a/Engine/lib/openal-soft/Alc/bformatdec.c b/Engine/lib/openal-soft/Alc/bformatdec.c new file mode 100644 index 000000000..2aab4ed8f --- /dev/null +++ b/Engine/lib/openal-soft/Alc/bformatdec.c @@ -0,0 +1,670 @@ + +#include "config.h" + +#include "bformatdec.h" +#include "ambdec.h" +#include "mixer_defs.h" +#include "alu.h" + +#include "threads.h" +#include "almalloc.h" + + +void bandsplit_init(BandSplitter *splitter, ALfloat freq_mult) +{ + ALfloat w = freq_mult * F_TAU; + ALfloat cw = cosf(w); + if(cw > FLT_EPSILON) + splitter->coeff = (sinf(w) - 1.0f) / cw; + else + splitter->coeff = cw * -0.5f; + + splitter->lp_z1 = 0.0f; + splitter->lp_z2 = 0.0f; + splitter->hp_z1 = 0.0f; +} + +void bandsplit_clear(BandSplitter *splitter) +{ + splitter->lp_z1 = 0.0f; + splitter->lp_z2 = 0.0f; + splitter->hp_z1 = 0.0f; +} + +void bandsplit_process(BandSplitter *splitter, ALfloat *restrict hpout, ALfloat *restrict lpout, + const ALfloat *input, ALuint count) +{ + ALfloat coeff, d, x; + ALfloat z1, z2; + ALuint i; + + coeff = splitter->coeff*0.5f + 0.5f; + z1 = splitter->lp_z1; + z2 = splitter->lp_z2; + for(i = 0;i < count;i++) + { + x = input[i]; + + d = (x - z1) * coeff; + x = z1 + d; + z1 = x + d; + + d = (x - z2) * coeff; + x = z2 + d; + z2 = x + d; + + lpout[i] = x; + } + splitter->lp_z1 = z1; + splitter->lp_z2 = z2; + + coeff = splitter->coeff; + z1 = splitter->hp_z1; + for(i = 0;i < count;i++) + { + x = input[i]; + + d = x - coeff*z1; + x = z1 + coeff*d; + z1 = d; + + hpout[i] = x - lpout[i]; + } + splitter->hp_z1 = z1; +} + + +static const ALfloat UnitScale[MAX_AMBI_COEFFS] = { + 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f +}; +static const ALfloat SN3D2N3DScale[MAX_AMBI_COEFFS] = { + 1.000000000f, /* ACN 0 (W), sqrt(1) */ + 1.732050808f, /* ACN 1 (Y), sqrt(3) */ + 1.732050808f, /* ACN 2 (Z), sqrt(3) */ + 1.732050808f, /* ACN 3 (X), sqrt(3) */ + 2.236067978f, /* ACN 4 (V), sqrt(5) */ + 2.236067978f, /* ACN 5 (T), sqrt(5) */ + 2.236067978f, /* ACN 6 (R), sqrt(5) */ + 2.236067978f, /* ACN 7 (S), sqrt(5) */ + 2.236067978f, /* ACN 8 (U), sqrt(5) */ + 2.645751311f, /* ACN 9 (Q), sqrt(7) */ + 2.645751311f, /* ACN 10 (O), sqrt(7) */ + 2.645751311f, /* ACN 11 (M), sqrt(7) */ + 2.645751311f, /* ACN 12 (K), sqrt(7) */ + 2.645751311f, /* ACN 13 (L), sqrt(7) */ + 2.645751311f, /* ACN 14 (N), sqrt(7) */ + 2.645751311f, /* ACN 15 (P), sqrt(7) */ +}; +static const ALfloat FuMa2N3DScale[MAX_AMBI_COEFFS] = { + 1.414213562f, /* ACN 0 (W), sqrt(2) */ + 1.732050808f, /* ACN 1 (Y), sqrt(3) */ + 1.732050808f, /* ACN 2 (Z), sqrt(3) */ + 1.732050808f, /* ACN 3 (X), sqrt(3) */ + 1.936491673f, /* ACN 4 (V), sqrt(15)/2 */ + 1.936491673f, /* ACN 5 (T), sqrt(15)/2 */ + 2.236067978f, /* ACN 6 (R), sqrt(5) */ + 1.936491673f, /* ACN 7 (S), sqrt(15)/2 */ + 1.936491673f, /* ACN 8 (U), sqrt(15)/2 */ + 2.091650066f, /* ACN 9 (Q), sqrt(35/8) */ + 1.972026594f, /* ACN 10 (O), sqrt(35)/3 */ + 2.231093404f, /* ACN 11 (M), sqrt(224/45) */ + 2.645751311f, /* ACN 12 (K), sqrt(7) */ + 2.231093404f, /* ACN 13 (L), sqrt(224/45) */ + 1.972026594f, /* ACN 14 (N), sqrt(35)/3 */ + 2.091650066f, /* ACN 15 (P), sqrt(35/8) */ +}; + + +enum FreqBand { + FB_HighFreq, + FB_LowFreq, + FB_Max +}; + +/* These points are in AL coordinates! */ +static const ALfloat Ambi2DPoints[4][3] = { + { -0.707106781f, 0.0f, -0.707106781f }, + { 0.707106781f, 0.0f, -0.707106781f }, + { -0.707106781f, 0.0f, 0.707106781f }, + { 0.707106781f, 0.0f, 0.707106781f }, +}; +static const ALfloat Ambi2DDecoder[4][FB_Max][MAX_AMBI_COEFFS] = { + { { 0.353553f, 0.204094f, 0.0f, 0.204094f }, { 0.25f, 0.204094f, 0.0f, 0.204094f } }, + { { 0.353553f, -0.204094f, 0.0f, 0.204094f }, { 0.25f, -0.204094f, 0.0f, 0.204094f } }, + { { 0.353553f, 0.204094f, 0.0f, -0.204094f }, { 0.25f, 0.204094f, 0.0f, -0.204094f } }, + { { 0.353553f, -0.204094f, 0.0f, -0.204094f }, { 0.25f, -0.204094f, 0.0f, -0.204094f } }, +}; +static ALfloat Ambi2DEncoder[4][MAX_AMBI_COEFFS]; + +/* These points are in AL coordinates! */ +static const ALfloat Ambi3DPoints[8][3] = { + { -0.577350269f, 0.577350269f, -0.577350269f }, + { 0.577350269f, 0.577350269f, -0.577350269f }, + { -0.577350269f, 0.577350269f, 0.577350269f }, + { 0.577350269f, 0.577350269f, 0.577350269f }, + { -0.577350269f, -0.577350269f, -0.577350269f }, + { 0.577350269f, -0.577350269f, -0.577350269f }, + { -0.577350269f, -0.577350269f, 0.577350269f }, + { 0.577350269f, -0.577350269f, 0.577350269f }, +}; +static const ALfloat Ambi3DDecoder[8][FB_Max][MAX_AMBI_COEFFS] = { + { { 0.25f, 0.1443375672f, 0.1443375672f, 0.1443375672f }, { 0.125f, 0.125f, 0.125f, 0.125f } }, + { { 0.25f, -0.1443375672f, 0.1443375672f, 0.1443375672f }, { 0.125f, -0.125f, 0.125f, 0.125f } }, + { { 0.25f, 0.1443375672f, 0.1443375672f, -0.1443375672f }, { 0.125f, 0.125f, 0.125f, -0.125f } }, + { { 0.25f, -0.1443375672f, 0.1443375672f, -0.1443375672f }, { 0.125f, -0.125f, 0.125f, -0.125f } }, + { { 0.25f, 0.1443375672f, -0.1443375672f, 0.1443375672f }, { 0.125f, 0.125f, -0.125f, 0.125f } }, + { { 0.25f, -0.1443375672f, -0.1443375672f, 0.1443375672f }, { 0.125f, -0.125f, -0.125f, 0.125f } }, + { { 0.25f, 0.1443375672f, -0.1443375672f, -0.1443375672f }, { 0.125f, 0.125f, -0.125f, -0.125f } }, + { { 0.25f, -0.1443375672f, -0.1443375672f, -0.1443375672f }, { 0.125f, -0.125f, -0.125f, -0.125f } }, +}; +static ALfloat Ambi3DEncoder[8][MAX_AMBI_COEFFS]; + + +static RowMixerFunc MixMatrixRow = MixRow_C; + + +static alonce_flag bformatdec_inited = AL_ONCE_FLAG_INIT; + +static void init_bformatdec(void) +{ + ALuint i, j; + + MixMatrixRow = SelectRowMixer(); + + for(i = 0;i < COUNTOF(Ambi3DPoints);i++) + CalcDirectionCoeffs(Ambi3DPoints[i], 0.0f, Ambi3DEncoder[i]); + + for(i = 0;i < COUNTOF(Ambi2DPoints);i++) + { + CalcDirectionCoeffs(Ambi2DPoints[i], 0.0f, Ambi2DEncoder[i]); + + /* Remove the skipped height-related coefficients for 2D rendering. */ + Ambi2DEncoder[i][2] = Ambi2DEncoder[i][3]; + Ambi2DEncoder[i][3] = Ambi2DEncoder[i][4]; + Ambi2DEncoder[i][4] = Ambi2DEncoder[i][8]; + Ambi2DEncoder[i][5] = Ambi2DEncoder[i][9]; + Ambi2DEncoder[i][6] = Ambi2DEncoder[i][15]; + for(j = 7;j < MAX_AMBI_COEFFS;j++) + Ambi2DEncoder[i][j] = 0.0f; + } +} + + +#define MAX_DELAY_LENGTH 128 + +/* NOTE: BandSplitter filters are unused with single-band decoding */ +typedef struct BFormatDec { + ALboolean Enabled[MAX_OUTPUT_CHANNELS]; + + union { + alignas(16) ALfloat Dual[MAX_OUTPUT_CHANNELS][FB_Max][MAX_AMBI_COEFFS]; + alignas(16) ALfloat Single[MAX_OUTPUT_CHANNELS][MAX_AMBI_COEFFS]; + } Matrix; + + BandSplitter XOver[MAX_AMBI_COEFFS]; + + ALfloat (*Samples)[BUFFERSIZE]; + /* These two alias into Samples */ + ALfloat (*SamplesHF)[BUFFERSIZE]; + ALfloat (*SamplesLF)[BUFFERSIZE]; + + alignas(16) ALfloat ChannelMix[BUFFERSIZE]; + + struct { + alignas(16) ALfloat Buffer[MAX_DELAY_LENGTH]; + ALuint Length; /* Valid range is [0...MAX_DELAY_LENGTH). */ + } Delay[MAX_OUTPUT_CHANNELS]; + + struct { + BandSplitter XOver[4]; + + ALfloat Gains[4][MAX_OUTPUT_CHANNELS][FB_Max]; + } UpSampler; + + ALuint NumChannels; + ALboolean DualBand; + ALboolean Periphonic; +} BFormatDec; + +BFormatDec *bformatdec_alloc() +{ + alcall_once(&bformatdec_inited, init_bformatdec); + return al_calloc(16, sizeof(BFormatDec)); +} + +void bformatdec_free(BFormatDec *dec) +{ + if(dec) + { + al_free(dec->Samples); + dec->Samples = NULL; + dec->SamplesHF = NULL; + dec->SamplesLF = NULL; + + memset(dec, 0, sizeof(*dec)); + al_free(dec); + } +} + +int bformatdec_getOrder(const struct BFormatDec *dec) +{ + if(dec->Periphonic) + { + if(dec->NumChannels > 9) return 3; + if(dec->NumChannels > 4) return 2; + if(dec->NumChannels > 1) return 1; + } + else + { + if(dec->NumChannels > 5) return 3; + if(dec->NumChannels > 3) return 2; + if(dec->NumChannels > 1) return 1; + } + return 0; +} + +void bformatdec_reset(BFormatDec *dec, const AmbDecConf *conf, ALuint chancount, ALuint srate, const ALuint chanmap[MAX_OUTPUT_CHANNELS], int flags) +{ + static const ALuint map2DTo3D[MAX_AMBI2D_COEFFS] = { + 0, 1, 3, 4, 8, 9, 15 + }; + const ALfloat *coeff_scale = UnitScale; + ALfloat distgain[MAX_OUTPUT_CHANNELS]; + ALfloat maxdist, ratio; + ALuint i, j, k; + + al_free(dec->Samples); + dec->Samples = NULL; + dec->SamplesHF = NULL; + dec->SamplesLF = NULL; + + dec->NumChannels = chancount; + dec->Samples = al_calloc(16, dec->NumChannels*2 * sizeof(dec->Samples[0])); + dec->SamplesHF = dec->Samples; + dec->SamplesLF = dec->SamplesHF + dec->NumChannels; + + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + dec->Enabled[i] = AL_FALSE; + for(i = 0;i < conf->NumSpeakers;i++) + dec->Enabled[chanmap[i]] = AL_TRUE; + + if(conf->CoeffScale == ADS_SN3D) + coeff_scale = SN3D2N3DScale; + else if(conf->CoeffScale == ADS_FuMa) + coeff_scale = FuMa2N3DScale; + + ratio = 400.0f / (ALfloat)srate; + for(i = 0;i < 4;i++) + bandsplit_init(&dec->UpSampler.XOver[i], ratio); + memset(dec->UpSampler.Gains, 0, sizeof(dec->UpSampler.Gains)); + if((conf->ChanMask&AMBI_PERIPHONIC_MASK)) + { + /* Combine the matrices that do the in->virt and virt->out conversions + * so we get a single in->out conversion. + */ + for(i = 0;i < 4;i++) + { + for(j = 0;j < dec->NumChannels;j++) + { + ALfloat *gains = dec->UpSampler.Gains[i][j]; + for(k = 0;k < COUNTOF(Ambi3DDecoder);k++) + { + gains[FB_HighFreq] += Ambi3DDecoder[k][FB_HighFreq][i]*Ambi3DEncoder[k][j]; + gains[FB_LowFreq] += Ambi3DDecoder[k][FB_LowFreq][i]*Ambi3DEncoder[k][j]; + } + } + } + + dec->Periphonic = AL_TRUE; + } + else + { + for(i = 0;i < 4;i++) + { + for(j = 0;j < dec->NumChannels;j++) + { + ALfloat *gains = dec->UpSampler.Gains[i][j]; + for(k = 0;k < COUNTOF(Ambi2DDecoder);k++) + { + gains[FB_HighFreq] += Ambi2DDecoder[k][FB_HighFreq][i]*Ambi2DEncoder[k][j]; + gains[FB_LowFreq] += Ambi2DDecoder[k][FB_LowFreq][i]*Ambi2DEncoder[k][j]; + } + } + } + + dec->Periphonic = AL_FALSE; + } + + maxdist = 0.0f; + for(i = 0;i < conf->NumSpeakers;i++) + { + maxdist = maxf(maxdist, conf->Speakers[i].Distance); + distgain[i] = 1.0f; + } + + memset(dec->Delay, 0, sizeof(dec->Delay)); + if((flags&BFDF_DistanceComp) && maxdist > 0.0f) + { + for(i = 0;i < conf->NumSpeakers;i++) + { + ALuint chan = chanmap[i]; + ALfloat delay; + + /* Distance compensation only delays in steps of the sample rate. + * This is a bit less accurate since the delay time falls to the + * nearest sample time, but it's far simpler as it doesn't have to + * deal with phase offsets. This means at 48khz, for instance, the + * distance delay will be in steps of about 7 millimeters. + */ + delay = floorf((maxdist-conf->Speakers[i].Distance) / SPEEDOFSOUNDMETRESPERSEC * + (ALfloat)srate + 0.5f); + if(delay >= (ALfloat)MAX_DELAY_LENGTH) + ERR("Delay for speaker \"%s\" exceeds buffer length (%f >= %u)\n", + al_string_get_cstr(conf->Speakers[i].Name), delay, MAX_DELAY_LENGTH); + + dec->Delay[chan].Length = (ALuint)clampf(delay, 0.0f, (ALfloat)(MAX_DELAY_LENGTH-1)); + distgain[i] = conf->Speakers[i].Distance / maxdist; + TRACE("Channel %u \"%s\" distance compensation: %u samples, %f gain\n", chan, + al_string_get_cstr(conf->Speakers[i].Name), dec->Delay[chan].Length, distgain[i] + ); + } + } + + memset(&dec->Matrix, 0, sizeof(dec->Matrix)); + if(conf->FreqBands == 1) + { + dec->DualBand = AL_FALSE; + for(i = 0;i < conf->NumSpeakers;i++) + { + ALuint chan = chanmap[i]; + ALfloat gain; + ALuint j, k; + + if(!dec->Periphonic) + { + for(j = 0,k = 0;j < MAX_AMBI2D_COEFFS;j++) + { + ALuint l = map2DTo3D[j]; + if(j == 0) gain = conf->HFOrderGain[0]; + else if(j == 1) gain = conf->HFOrderGain[1]; + else if(j == 3) gain = conf->HFOrderGain[2]; + else if(j == 5) gain = conf->HFOrderGain[3]; + if((conf->ChanMask&(1<Matrix.Single[chan][j] = conf->HFMatrix[i][k++] / coeff_scale[l] * + gain * distgain[i]; + } + } + else + { + for(j = 0,k = 0;j < MAX_AMBI_COEFFS;j++) + { + if(j == 0) gain = conf->HFOrderGain[0]; + else if(j == 1) gain = conf->HFOrderGain[1]; + else if(j == 4) gain = conf->HFOrderGain[2]; + else if(j == 9) gain = conf->HFOrderGain[3]; + if((conf->ChanMask&(1<Matrix.Single[chan][j] = conf->HFMatrix[i][k++] / coeff_scale[j] * + gain * distgain[i]; + } + } + } + } + else + { + dec->DualBand = AL_TRUE; + + ratio = conf->XOverFreq / (ALfloat)srate; + for(i = 0;i < MAX_AMBI_COEFFS;i++) + bandsplit_init(&dec->XOver[i], ratio); + + ratio = powf(10.0f, conf->XOverRatio / 40.0f); + for(i = 0;i < conf->NumSpeakers;i++) + { + ALuint chan = chanmap[i]; + ALfloat gain; + ALuint j, k; + + if(!dec->Periphonic) + { + for(j = 0,k = 0;j < MAX_AMBI2D_COEFFS;j++) + { + ALuint l = map2DTo3D[j]; + if(j == 0) gain = conf->HFOrderGain[0] * ratio; + else if(j == 1) gain = conf->HFOrderGain[1] * ratio; + else if(j == 3) gain = conf->HFOrderGain[2] * ratio; + else if(j == 5) gain = conf->HFOrderGain[3] * ratio; + if((conf->ChanMask&(1<Matrix.Dual[chan][FB_HighFreq][j] = conf->HFMatrix[i][k++] / + coeff_scale[l] * gain * + distgain[i]; + } + for(j = 0,k = 0;j < MAX_AMBI2D_COEFFS;j++) + { + ALuint l = map2DTo3D[j]; + if(j == 0) gain = conf->LFOrderGain[0] / ratio; + else if(j == 1) gain = conf->LFOrderGain[1] / ratio; + else if(j == 3) gain = conf->LFOrderGain[2] / ratio; + else if(j == 5) gain = conf->LFOrderGain[3] / ratio; + if((conf->ChanMask&(1<Matrix.Dual[chan][FB_LowFreq][j] = conf->LFMatrix[i][k++] / + coeff_scale[l] * gain * + distgain[i]; + } + } + else + { + for(j = 0,k = 0;j < MAX_AMBI_COEFFS;j++) + { + if(j == 0) gain = conf->HFOrderGain[0] * ratio; + else if(j == 1) gain = conf->HFOrderGain[1] * ratio; + else if(j == 4) gain = conf->HFOrderGain[2] * ratio; + else if(j == 9) gain = conf->HFOrderGain[3] * ratio; + if((conf->ChanMask&(1<Matrix.Dual[chan][FB_HighFreq][j] = conf->HFMatrix[i][k++] / + coeff_scale[j] * gain * + distgain[i]; + } + for(j = 0,k = 0;j < MAX_AMBI_COEFFS;j++) + { + if(j == 0) gain = conf->LFOrderGain[0] / ratio; + else if(j == 1) gain = conf->LFOrderGain[1] / ratio; + else if(j == 4) gain = conf->LFOrderGain[2] / ratio; + else if(j == 9) gain = conf->LFOrderGain[3] / ratio; + if((conf->ChanMask&(1<Matrix.Dual[chan][FB_LowFreq][j] = conf->LFMatrix[i][k++] / + coeff_scale[j] * gain * + distgain[i]; + } + } + } + } +} + + +void bformatdec_process(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint SamplesToDo) +{ + ALuint chan, i; + + if(dec->DualBand) + { + for(i = 0;i < dec->NumChannels;i++) + bandsplit_process(&dec->XOver[i], dec->SamplesHF[i], dec->SamplesLF[i], + InSamples[i], SamplesToDo); + + for(chan = 0;chan < OutChannels;chan++) + { + if(!dec->Enabled[chan]) + continue; + + memset(dec->ChannelMix, 0, SamplesToDo*sizeof(ALfloat)); + MixMatrixRow(dec->ChannelMix, dec->Matrix.Dual[chan][FB_HighFreq], + SAFE_CONST(ALfloatBUFFERSIZE*,dec->SamplesHF), dec->NumChannels, 0, + SamplesToDo + ); + MixMatrixRow(dec->ChannelMix, dec->Matrix.Dual[chan][FB_LowFreq], + SAFE_CONST(ALfloatBUFFERSIZE*,dec->SamplesLF), dec->NumChannels, 0, + SamplesToDo + ); + + if(dec->Delay[chan].Length > 0) + { + const ALuint base = dec->Delay[chan].Length; + if(SamplesToDo >= base) + { + for(i = 0;i < base;i++) + OutBuffer[chan][i] += dec->Delay[chan].Buffer[i]; + for(;i < SamplesToDo;i++) + OutBuffer[chan][i] += dec->ChannelMix[i-base]; + memcpy(dec->Delay[chan].Buffer, &dec->ChannelMix[SamplesToDo-base], + base*sizeof(ALfloat)); + } + else + { + for(i = 0;i < SamplesToDo;i++) + OutBuffer[chan][i] += dec->Delay[chan].Buffer[i]; + memmove(dec->Delay[chan].Buffer, dec->Delay[chan].Buffer+SamplesToDo, + base - SamplesToDo); + memcpy(dec->Delay[chan].Buffer+base-SamplesToDo, dec->ChannelMix, + SamplesToDo*sizeof(ALfloat)); + } + } + else for(i = 0;i < SamplesToDo;i++) + OutBuffer[chan][i] += dec->ChannelMix[i]; + } + } + else + { + for(chan = 0;chan < OutChannels;chan++) + { + if(!dec->Enabled[chan]) + continue; + + memset(dec->ChannelMix, 0, SamplesToDo*sizeof(ALfloat)); + MixMatrixRow(dec->ChannelMix, dec->Matrix.Single[chan], InSamples, + dec->NumChannels, 0, SamplesToDo); + + if(dec->Delay[chan].Length > 0) + { + const ALuint base = dec->Delay[chan].Length; + if(SamplesToDo >= base) + { + for(i = 0;i < base;i++) + OutBuffer[chan][i] += dec->Delay[chan].Buffer[i]; + for(;i < SamplesToDo;i++) + OutBuffer[chan][i] += dec->ChannelMix[i-base]; + memcpy(dec->Delay[chan].Buffer, &dec->ChannelMix[SamplesToDo-base], + base*sizeof(ALfloat)); + } + else + { + for(i = 0;i < SamplesToDo;i++) + OutBuffer[chan][i] += dec->Delay[chan].Buffer[i]; + memmove(dec->Delay[chan].Buffer, dec->Delay[chan].Buffer+SamplesToDo, + base - SamplesToDo); + memcpy(dec->Delay[chan].Buffer+base-SamplesToDo, dec->ChannelMix, + SamplesToDo*sizeof(ALfloat)); + } + } + else for(i = 0;i < SamplesToDo;i++) + OutBuffer[chan][i] += dec->ChannelMix[i]; + } + } +} + + +void bformatdec_upSample(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint InChannels, ALuint SamplesToDo) +{ + ALuint i, j; + + /* This up-sampler is very simplistic. It essentially decodes the first- + * order content to a square channel array (or cube if height is desired), + * then encodes those points onto the higher order soundfield. The decoder + * and encoder matrices have been combined to directly convert each input + * channel to the output, without the need for storing the virtual channel + * array. + */ + for(i = 0;i < InChannels;i++) + { + /* First, split the first-order components into low and high frequency + * bands. + */ + bandsplit_process(&dec->UpSampler.XOver[i], + dec->Samples[FB_HighFreq], dec->Samples[FB_LowFreq], + InSamples[i], SamplesToDo + ); + + /* Now write each band to the output. */ + for(j = 0;j < dec->NumChannels;j++) + MixMatrixRow(OutBuffer[j], dec->UpSampler.Gains[i][j], + SAFE_CONST(ALfloatBUFFERSIZE*,dec->Samples), FB_Max, 0, + SamplesToDo + ); + } +} + + +typedef struct AmbiUpsampler { + alignas(16) ALfloat Samples[FB_Max][BUFFERSIZE]; + + BandSplitter XOver[4]; + + ALfloat Gains[4][MAX_OUTPUT_CHANNELS][FB_Max]; +} AmbiUpsampler; + +AmbiUpsampler *ambiup_alloc() +{ + alcall_once(&bformatdec_inited, init_bformatdec); + return al_calloc(16, sizeof(AmbiUpsampler)); +} + +void ambiup_free(struct AmbiUpsampler *ambiup) +{ + al_free(ambiup); +} + +void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device) +{ + ALfloat gains[8][MAX_OUTPUT_CHANNELS]; + ALfloat ratio; + ALuint i, j, k; + + ratio = 400.0f / (ALfloat)device->Frequency; + for(i = 0;i < 4;i++) + bandsplit_init(&ambiup->XOver[i], ratio); + + for(i = 0;i < COUNTOF(Ambi3DEncoder);i++) + ComputePanningGains(device->Dry, Ambi3DEncoder[i], 1.0f, gains[i]); + + memset(ambiup->Gains, 0, sizeof(ambiup->Gains)); + for(i = 0;i < 4;i++) + { + for(j = 0;j < device->Dry.NumChannels;j++) + { + for(k = 0;k < COUNTOF(Ambi3DDecoder);k++) + { + ambiup->Gains[i][j][FB_HighFreq] += Ambi3DDecoder[k][FB_HighFreq][i]*gains[k][j]; + ambiup->Gains[i][j][FB_LowFreq] += Ambi3DDecoder[k][FB_LowFreq][i]*gains[k][j]; + } + } + } +} + +void ambiup_process(struct AmbiUpsampler *ambiup, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint SamplesToDo) +{ + ALuint i, j; + + for(i = 0;i < 4;i++) + { + bandsplit_process(&ambiup->XOver[i], + ambiup->Samples[FB_HighFreq], ambiup->Samples[FB_LowFreq], + InSamples[i], SamplesToDo + ); + + for(j = 0;j < OutChannels;j++) + MixMatrixRow(OutBuffer[j], ambiup->Gains[i][j], + SAFE_CONST(ALfloatBUFFERSIZE*,ambiup->Samples), FB_Max, 0, + SamplesToDo + ); + } +} diff --git a/Engine/lib/openal-soft/Alc/bformatdec.h b/Engine/lib/openal-soft/Alc/bformatdec.h new file mode 100644 index 000000000..e78d89a7b --- /dev/null +++ b/Engine/lib/openal-soft/Alc/bformatdec.h @@ -0,0 +1,49 @@ +#ifndef BFORMATDEC_H +#define BFORMATDEC_H + +#include "alMain.h" + +struct AmbDecConf; +struct BFormatDec; +struct AmbiUpsampler; + +enum BFormatDecFlags { + BFDF_DistanceComp = 1<<0 +}; + +struct BFormatDec *bformatdec_alloc(); +void bformatdec_free(struct BFormatDec *dec); +int bformatdec_getOrder(const struct BFormatDec *dec); +void bformatdec_reset(struct BFormatDec *dec, const struct AmbDecConf *conf, ALuint chancount, ALuint srate, const ALuint chanmap[MAX_OUTPUT_CHANNELS], int flags); + +/* Decodes the ambisonic input to the given output channels. */ +void bformatdec_process(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint SamplesToDo); + +/* Up-samples a first-order input to the decoder's configuration. */ +void bformatdec_upSample(struct BFormatDec *dec, ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint InChannels, ALuint SamplesToDo); + + +/* Stand-alone first-order upsampler. Kept here because it shares some stuff + * with bformatdec. + */ +struct AmbiUpsampler *ambiup_alloc(); +void ambiup_free(struct AmbiUpsampler *ambiup); +void ambiup_reset(struct AmbiUpsampler *ambiup, const ALCdevice *device); + +void ambiup_process(struct AmbiUpsampler *ambiup, ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint OutChannels, const ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint SamplesToDo); + + +/* Band splitter. Splits a signal into two phase-matching frequency bands. */ +typedef struct BandSplitter { + ALfloat coeff; + ALfloat lp_z1; + ALfloat lp_z2; + ALfloat hp_z1; +} BandSplitter; + +void bandsplit_init(BandSplitter *splitter, ALfloat freq_mult); +void bandsplit_clear(BandSplitter *splitter); +void bandsplit_process(BandSplitter *splitter, ALfloat *restrict hpout, ALfloat *restrict lpout, + const ALfloat *input, ALuint count); + +#endif /* BFORMATDEC_H */ diff --git a/Engine/lib/openal-soft/Alc/bs2b.c b/Engine/lib/openal-soft/Alc/bs2b.c new file mode 100644 index 000000000..ddc2e2f24 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/bs2b.c @@ -0,0 +1,187 @@ +/*- + * Copyright (c) 2005 Boris Mikhaylov + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "config.h" + +#include +#include + +#include "bs2b.h" +#include "alu.h" + + +/* Set up all data. */ +static void init(struct bs2b *bs2b) +{ + float Fc_lo, Fc_hi; + float G_lo, G_hi; + float x, g; + + switch(bs2b->level) + { + case BS2B_LOW_CLEVEL: /* Low crossfeed level */ + Fc_lo = 360.0f; + Fc_hi = 501.0f; + G_lo = 0.398107170553497f; + G_hi = 0.205671765275719f; + break; + + case BS2B_MIDDLE_CLEVEL: /* Middle crossfeed level */ + Fc_lo = 500.0f; + Fc_hi = 711.0f; + G_lo = 0.459726988530872f; + G_hi = 0.228208484414988f; + break; + + case BS2B_HIGH_CLEVEL: /* High crossfeed level (virtual speakers are closer to itself) */ + Fc_lo = 700.0f; + Fc_hi = 1021.0f; + G_lo = 0.530884444230988f; + G_hi = 0.250105790667544f; + break; + + case BS2B_LOW_ECLEVEL: /* Low easy crossfeed level */ + Fc_lo = 360.0f; + Fc_hi = 494.0f; + G_lo = 0.316227766016838f; + G_hi = 0.168236228897329f; + break; + + case BS2B_MIDDLE_ECLEVEL: /* Middle easy crossfeed level */ + Fc_lo = 500.0f; + Fc_hi = 689.0f; + G_lo = 0.354813389233575f; + G_hi = 0.187169483835901f; + break; + + default: /* High easy crossfeed level */ + bs2b->level = BS2B_HIGH_ECLEVEL; + + Fc_lo = 700.0f; + Fc_hi = 975.0f; + G_lo = 0.398107170553497f; + G_hi = 0.205671765275719f; + break; + } /* switch */ + + g = 1.0f / (1.0f - G_hi + G_lo); + + /* $fc = $Fc / $s; + * $d = 1 / 2 / pi / $fc; + * $x = exp(-1 / $d); + */ + x = expf(-2.0f * F_PI * Fc_lo / bs2b->srate); + bs2b->b1_lo = x; + bs2b->a0_lo = G_lo * (1.0f - x) * g; + + x = expf(-2.0f * F_PI * Fc_hi / bs2b->srate); + bs2b->b1_hi = x; + bs2b->a0_hi = (1.0f - G_hi * (1.0f - x)) * g; + bs2b->a1_hi = -x * g; +} /* init */ + + +/* Exported functions. + * See descriptions in "bs2b.h" + */ + +void bs2b_set_params(struct bs2b *bs2b, int level, int srate) +{ + if(srate <= 0) srate = 1; + + bs2b->level = level; + bs2b->srate = srate; + init(bs2b); +} /* bs2b_set_params */ + +int bs2b_get_level(struct bs2b *bs2b) +{ + return bs2b->level; +} /* bs2b_get_level */ + +int bs2b_get_srate(struct bs2b *bs2b) +{ + return bs2b->srate; +} /* bs2b_get_srate */ + +void bs2b_clear(struct bs2b *bs2b) +{ + memset(&bs2b->last_sample, 0, sizeof(bs2b->last_sample)); +} /* bs2b_clear */ + +void bs2b_cross_feed(struct bs2b *bs2b, float *restrict Left, float *restrict Right, unsigned int SamplesToDo) +{ + float lsamples[128][2]; + float rsamples[128][2]; + unsigned int base; + + for(base = 0;base < SamplesToDo;) + { + unsigned int todo = minu(128, SamplesToDo-base); + unsigned int i; + + /* Process left input */ + lsamples[0][0] = bs2b->a0_lo*Left[0] + + bs2b->b1_lo*bs2b->last_sample[0].lo; + lsamples[0][1] = bs2b->a0_hi*Left[0] + + bs2b->a1_hi*bs2b->last_sample[0].asis + + bs2b->b1_hi*bs2b->last_sample[0].hi; + for(i = 1;i < todo;i++) + { + lsamples[i][0] = bs2b->a0_lo*Left[i] + + bs2b->b1_lo*lsamples[i-1][0]; + lsamples[i][1] = bs2b->a0_hi*Left[i] + + bs2b->a1_hi*Left[i-1] + + bs2b->b1_hi*lsamples[i-1][1]; + } + bs2b->last_sample[0].asis = Left[i-1]; + bs2b->last_sample[0].lo = lsamples[i-1][0]; + bs2b->last_sample[0].hi = lsamples[i-1][1]; + + /* Process right input */ + rsamples[0][0] = bs2b->a0_lo*Right[0] + + bs2b->b1_lo*bs2b->last_sample[1].lo; + rsamples[0][1] = bs2b->a0_hi*Right[0] + + bs2b->a1_hi*bs2b->last_sample[1].asis + + bs2b->b1_hi*bs2b->last_sample[1].hi; + for(i = 1;i < todo;i++) + { + rsamples[i][0] = bs2b->a0_lo*Right[i] + + bs2b->b1_lo*rsamples[i-1][0]; + rsamples[i][1] = bs2b->a0_hi*Right[i] + + bs2b->a1_hi*Right[i-1] + + bs2b->b1_hi*rsamples[i-1][1]; + } + bs2b->last_sample[1].asis = Right[i-1]; + bs2b->last_sample[1].lo = rsamples[i-1][0]; + bs2b->last_sample[1].hi = rsamples[i-1][1]; + + /* Crossfeed */ + for(i = 0;i < todo;i++) + *(Left++) = lsamples[i][1] + rsamples[i][0]; + for(i = 0;i < todo;i++) + *(Right++) = rsamples[i][1] + lsamples[i][0]; + + base += todo; + } +} /* bs2b_cross_feed */ diff --git a/Engine/lib/openal-soft/Alc/bsinc.c b/Engine/lib/openal-soft/Alc/bsinc.c new file mode 100644 index 000000000..f795120f7 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/bsinc.c @@ -0,0 +1,981 @@ + +#include "config.h" + +#include "AL/al.h" +#include "align.h" + +/* Table of windowed sinc coefficients and deltas. This 11th order filter + * has a rejection of -60 dB, yielding a transition width of ~0.302 + * (normalized frequency). Order increases when downsampling to a limit of + * one octave, after which the quality of the filter (transition width) + * suffers to reduce the CPU cost. The bandlimiting will cut all sound after + * downsampling by ~2.73 octaves. + */ +alignas(16) const ALfloat bsincTab[18840] = +{ + /* 24, 0 */ +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, +0.000000000e+00f, + + /* 24, 0 */ +1.501390780e-03f, +3.431804419e-03f, +6.512803185e-03f, +1.091425387e-02f, +1.664594540e-02f, +2.351091132e-02f, +3.109255671e-02f, +3.878419288e-02f, +4.586050701e-02f, +5.158058002e-02f, +5.530384985e-02f, +5.659614054e-02f, +5.530384985e-02f, +5.158058002e-02f, +4.586050701e-02f, +3.878419288e-02f, +3.109255671e-02f, +2.351091132e-02f, +1.664594540e-02f, +1.091425387e-02f, +6.512803185e-03f, +3.431804419e-03f, +1.501390780e-03f, +4.573885647e-04f, + /* 24, 1 */ +1.413186400e-03f, +3.279858311e-03f, +6.282638036e-03f, +1.059932179e-02f, +1.625135142e-02f, +2.305547031e-02f, +3.060840342e-02f, +3.831365198e-02f, +4.545054680e-02f, +5.127577001e-02f, +5.513916011e-02f, +5.659104154e-02f, +5.545895049e-02f, +5.187752167e-02f, +4.626513642e-02f, +3.925233583e-02f, +3.157717954e-02f, +2.396921539e-02f, +1.704503934e-02f, +1.123445076e-02f, +6.748179094e-03f, +3.588275667e-03f, +1.593065611e-03f, +5.022154476e-04f, + /* 24, 2 */ +1.328380648e-03f, +3.132379333e-03f, +6.057656813e-03f, +1.028967374e-02f, +1.586133102e-02f, +2.260301890e-02f, +3.012488684e-02f, +3.784089895e-02f, +4.503543229e-02f, +5.096323022e-02f, +5.496495842e-02f, +5.657574693e-02f, +5.560438923e-02f, +5.216645963e-02f, +4.666426010e-02f, +3.971789474e-02f, +3.206210284e-02f, +2.443025293e-02f, +1.744855617e-02f, +1.155988996e-02f, +6.988790100e-03f, +3.749328623e-03f, +1.688282347e-03f, +5.494305796e-04f, + /* 24, 3 */ +1.246901403e-03f, +2.989308098e-03f, +5.837830254e-03f, +9.985325752e-03f, +1.547595434e-02f, +2.215368059e-02f, +2.964217216e-02f, +3.736611920e-02f, +4.461534144e-02f, +5.064310236e-02f, +5.478132634e-02f, +5.655026396e-02f, +5.574009777e-02f, +5.244726189e-02f, +4.705770477e-02f, +4.018068337e-02f, +3.254715574e-02f, +2.489389144e-02f, +1.785641537e-02f, +1.189054572e-02f, +7.234657995e-03f, +3.915018340e-03f, +1.787112015e-03f, +5.991047395e-04f, + /* 24, 4 */ +1.168676301e-03f, +2.850583915e-03f, +5.623126723e-03f, +9.686290690e-03f, +1.509528803e-02f, +2.170757578e-02f, +2.916042250e-02f, +3.688949768e-02f, +4.419045351e-02f, +5.031553118e-02f, +5.458834968e-02f, +5.651460469e-02f, +5.586601230e-02f, +5.271979985e-02f, +4.744529894e-02f, +4.064051541e-02f, +3.303216567e-02f, +2.535999546e-02f, +1.826853297e-02f, +1.222638897e-02f, +7.485801959e-03f, +4.085398290e-03f, +1.889625146e-03f, +6.513091287e-04f, + /* 24, 5 */ +1.093632798e-03f, +2.716144855e-03f, +5.413512274e-03f, +9.392578266e-03f, +1.471939531e-02f, +2.126482169e-02f, +2.867979883e-02f, +3.641121873e-02f, +4.376094899e-02f, +4.998066438e-02f, +5.438611851e-02f, +5.646878599e-02f, +5.598207354e-02f, +5.298394839e-02f, +4.782687301e-02f, +4.109720465e-02f, +3.351695842e-02f, +2.582842673e-02f, +1.868482156e-02f, +1.256738733e-02f, +7.742238512e-03f, +4.260520294e-03f, +1.995891717e-03f, +7.061153220e-04f, + /* 24, 6 */ +1.021698233e-03f, +2.585927824e-03f, +5.208950715e-03f, +9.104195104e-03f, +1.434833590e-02f, +2.082553239e-02f, +2.820045990e-02f, +3.593146595e-02f, +4.332700946e-02f, +4.963865252e-02f, +5.417472708e-02f, +5.641282954e-02f, +5.608822683e-02f, +5.323958602e-02f, +4.820225940e-02f, +4.155056502e-02f, +3.400135826e-02f, +2.629904416e-02f, +1.910519032e-02f, +1.291350505e-02f, +8.003981455e-03f, +4.440434453e-03f, +2.105981077e-03f, +7.635952183e-04f, + /* 24, 7 */ +9.527998831e-04f, +2.459868628e-03f, +5.009403670e-03f, +8.821144768e-03f, +1.398216608e-02f, +2.038981869e-02f, +2.772256216e-02f, +3.545042216e-02f, +4.288881749e-02f, +4.928964888e-02f, +5.395427373e-02f, +5.634676181e-02f, +5.618442211e-02f, +5.348659488e-02f, +4.857129262e-02f, +4.200041076e-02f, +3.448518802e-02f, +2.677170395e-02f, +1.952954505e-02f, +1.326470299e-02f, +8.271041819e-03f, +4.625189083e-03f, +2.219961884e-03f, +8.238209888e-04f, + /* 24, 8 */ +8.868650246e-04f, +2.337902042e-03f, +4.814830642e-03f, +8.543427812e-03f, +1.362093865e-02f, +1.995778816e-02f, +2.724625964e-02f, +3.496826923e-02f, +4.244655653e-02f, +4.893380942e-02f, +5.372486088e-02f, +5.627061400e-02f, +5.627061400e-02f, +5.372486088e-02f, +4.893380942e-02f, +4.244655653e-02f, +3.496826923e-02f, +2.724625964e-02f, +1.995778816e-02f, +1.362093865e-02f, +8.543427812e-03f, +4.814830642e-03f, +2.337902042e-03f, +8.868650246e-04f, + /* 24, 9 */ +8.238209888e-04f, +2.219961884e-03f, +4.625189083e-03f, +8.271041819e-03f, +1.326470299e-02f, +1.952954505e-02f, +2.677170395e-02f, +3.448518802e-02f, +4.200041076e-02f, +4.857129262e-02f, +5.348659488e-02f, +5.618442211e-02f, +5.634676181e-02f, +5.395427373e-02f, +4.928964888e-02f, +4.288881749e-02f, +3.545042216e-02f, +2.772256216e-02f, +2.038981869e-02f, +1.398216608e-02f, +8.821144768e-03f, +5.009403670e-03f, +2.459868628e-03f, +9.527998831e-04f, + /* 24,10 */ +7.635952183e-04f, +2.105981077e-03f, +4.440434453e-03f, +8.003981455e-03f, +1.291350505e-02f, +1.910519032e-02f, +2.629904416e-02f, +3.400135826e-02f, +4.155056502e-02f, +4.820225940e-02f, +5.323958602e-02f, +5.608822683e-02f, +5.641282954e-02f, +5.417472708e-02f, +4.963865252e-02f, +4.332700946e-02f, +3.593146595e-02f, +2.820045990e-02f, +2.082553239e-02f, +1.434833590e-02f, +9.104195104e-03f, +5.208950715e-03f, +2.585927824e-03f, +1.021698233e-03f, + /* 24,11 */ +7.061153220e-04f, +1.995891717e-03f, +4.260520294e-03f, +7.742238512e-03f, +1.256738733e-02f, +1.868482156e-02f, +2.582842673e-02f, +3.351695842e-02f, +4.109720465e-02f, +4.782687301e-02f, +5.298394839e-02f, +5.598207354e-02f, +5.646878599e-02f, +5.438611851e-02f, +4.998066438e-02f, +4.376094899e-02f, +3.641121873e-02f, +2.867979883e-02f, +2.126482169e-02f, +1.471939531e-02f, +9.392578266e-03f, +5.413512274e-03f, +2.716144855e-03f, +1.093632798e-03f, + /* 24,12 */ +6.513091287e-04f, +1.889625146e-03f, +4.085398290e-03f, +7.485801959e-03f, +1.222638897e-02f, +1.826853297e-02f, +2.535999546e-02f, +3.303216567e-02f, +4.064051541e-02f, +4.744529894e-02f, +5.271979985e-02f, +5.586601230e-02f, +5.651460469e-02f, +5.458834968e-02f, +5.031553118e-02f, +4.419045351e-02f, +3.688949768e-02f, +2.916042250e-02f, +2.170757578e-02f, +1.509528803e-02f, +9.686290690e-03f, +5.623126723e-03f, +2.850583915e-03f, +1.168676301e-03f, + /* 24,13 */ +5.991047395e-04f, +1.787112015e-03f, +3.915018340e-03f, +7.234657995e-03f, +1.189054572e-02f, +1.785641537e-02f, +2.489389144e-02f, +3.254715574e-02f, +4.018068337e-02f, +4.705770477e-02f, +5.244726189e-02f, +5.574009777e-02f, +5.655026396e-02f, +5.478132634e-02f, +5.064310236e-02f, +4.461534144e-02f, +3.736611920e-02f, +2.964217216e-02f, +2.215368059e-02f, +1.547595434e-02f, +9.985325752e-03f, +5.837830254e-03f, +2.989308098e-03f, +1.246901403e-03f, + /* 24,14 */ +5.494305796e-04f, +1.688282347e-03f, +3.749328623e-03f, +6.988790100e-03f, +1.155988996e-02f, +1.744855617e-02f, +2.443025293e-02f, +3.206210284e-02f, +3.971789474e-02f, +4.666426010e-02f, +5.216645963e-02f, +5.560438923e-02f, +5.657574693e-02f, +5.496495842e-02f, +5.096323022e-02f, +4.503543229e-02f, +3.784089895e-02f, +3.012488684e-02f, +2.260301890e-02f, +1.586133102e-02f, +1.028967374e-02f, +6.057656813e-03f, +3.132379333e-03f, +1.328380648e-03f, + /* 24,15 */ +5.022154476e-04f, +1.593065611e-03f, +3.588275667e-03f, +6.748179094e-03f, +1.123445076e-02f, +1.704503934e-02f, +2.396921539e-02f, +3.157717954e-02f, +3.925233583e-02f, +4.626513642e-02f, +5.187752167e-02f, +5.545895049e-02f, +5.659104154e-02f, +5.513916011e-02f, +5.127577001e-02f, +4.545054680e-02f, +3.831365198e-02f, +3.060840342e-02f, +2.305547031e-02f, +1.625135142e-02f, +1.059932179e-02f, +6.282638036e-03f, +3.279858311e-03f, +1.413186400e-03f, + /* 24, 0 */ -1.127794091e-03f, -1.412146034e-03f, -3.831821143e-04f, +3.227045776e-03f, +1.066768284e-02f, +2.270769386e-02f, +3.918787347e-02f, +5.876378120e-02f, +7.897914846e-02f, +9.670702233e-02f, +1.088639494e-01f, +1.131922811e-01f, +1.088639494e-01f, +9.670702233e-02f, +7.897914846e-02f, +5.876378120e-02f, +3.918787347e-02f, +2.270769386e-02f, +1.066768284e-02f, +3.227045776e-03f, -3.831821143e-04f, -1.412146034e-03f, -1.127794091e-03f, -4.881068065e-04f, + /* 24, 1 */ -1.090580766e-03f, -1.420873386e-03f, -5.091873886e-04f, +2.900756187e-03f, +1.007202248e-02f, +2.181774373e-02f, +3.804709217e-02f, +5.749143322e-02f, +7.775467878e-02f, +9.573284944e-02f, +1.083163184e-01f, +1.131750947e-01f, +1.093805191e-01f, +9.765915788e-02f, +8.019389052e-02f, +6.003885715e-02f, +4.034112484e-02f, +2.361538773e-02f, +1.128161899e-02f, +3.568453927e-03f, -2.470940015e-04f, -1.398398357e-03f, -1.163769773e-03f, -5.264712252e-04f, + /* 24, 2 */ -1.052308046e-03f, -1.424863695e-03f, -6.254426725e-04f, +2.589304991e-03f, +9.494532203e-03f, +2.094570441e-02f, +3.691925193e-02f, +5.622252667e-02f, +7.652128881e-02f, +9.473734332e-02f, +1.077380418e-01f, +1.131235487e-01f, +1.098656350e-01f, +9.858856505e-02f, +8.139809812e-02f, +6.131593665e-02f, +4.150635732e-02f, +2.454063933e-02f, +1.191392194e-02f, +3.925253463e-03f, -1.005901154e-04f, -1.379341793e-03f, -1.198322390e-03f, -5.655319713e-04f, + /* 24, 3 */ -1.013146991e-03f, -1.424394748e-03f, -7.322803183e-04f, +2.292405169e-03f, +8.935092066e-03f, +2.009172411e-02f, +3.580480556e-02f, +5.495776346e-02f, +7.527978553e-02f, +9.372122042e-02f, +1.071295572e-01f, +1.130376830e-01f, +1.103189277e-01f, +9.949456662e-02f, +8.259096568e-02f, +6.259428489e-02f, +4.268306423e-02f, +2.548324354e-02f, +1.256466766e-02f, +4.297709369e-03f, +5.666214823e-05f, -1.354682733e-03f, -1.231259367e-03f, -6.052075404e-04f, + /* 24, 4 */ -9.732614753e-04f, -1.419738627e-03f, -8.300317840e-04f, +2.009763334e-03f, +8.393568260e-03f, +1.925593236e-02f, +3.470418745e-02f, +5.369783330e-02f, +7.403097485e-02f, +9.268520876e-02f, +1.064913245e-01f, +1.129175635e-01f, +1.107400515e-01f, +1.003764999e-01f, +8.377168968e-02f, +6.387315732e-02f, +4.387072153e-02f, +2.644297610e-02f, +1.323391671e-02f, +4.686078310e-03f, +2.249946366e-04f, -1.324122762e-03f, -1.262381011e-03f, -6.454100415e-04f, + /* 24, 5 */ -9.328082015e-04f, -1.411161525e-03f, -9.190272443e-04f, +1.741080225e-03f, +7.869813543e-03f, +1.843844016e-02f, +3.361781336e-02f, +5.244341325e-02f, +7.277566076e-02f, +9.163004717e-02f, +1.058238246e-01f, +1.127632829e-01f, +1.111286847e-01f, +1.012337173e-01f, +8.493946948e-02f, +6.515180031e-02f, +4.506878807e-02f, +2.741959349e-02f, +1.392171386e-02f, +5.090608136e-03f, +4.047380047e-04f, -1.287358924e-03f, -1.291480556e-03f, -6.860450823e-04f, + /* 24, 6 */ -8.919367204e-04f, -1.398923562e-03f, -9.995952120e-04f, +1.486051192e-03f, +7.363667669e-03f, +1.763934022e-02f, +3.254608027e-02f, +5.119516710e-02f, +7.151464464e-02f, +9.055648452e-02f, +1.051275597e-01f, +1.125749599e-01f, +1.114845301e-01f, +1.020655875e-01f, +8.609350809e-02f, +6.642945179e-02f, +4.627670593e-02f, +2.841283293e-02f, +1.462808772e-02f, +5.511537402e-03f, +5.962212734e-04f, -1.244083985e-03f, -1.318344226e-03f, -7.270116618e-04f, + /* 24, 7 */ -8.507894667e-04f, -1.383278624e-03f, -1.072062171e-03f, +1.244366682e-03f, +6.874957829e-03f, +1.685870710e-02f, +3.148936626e-02f, +4.995374490e-02f, +7.024872443e-02f, +8.946527894e-02f, +1.044030520e-01f, +1.123527394e-01f, +1.118073151e-01f, +1.028714955e-01f, +8.723301301e-02f, +6.770534195e-02f, +4.749390083e-02f, +2.942241233e-02f, +1.535305047e-02f, +5.949094883e-03f, +7.997713791e-04f, -1.193986722e-03f, -1.342751302e-03f, -7.682020711e-04f, + /* 24, 8 */ -8.095018024e-04f, -1.364474212e-03f, -1.136752219e-03f, +1.015712718e-03f, +6.403499096e-03f, +1.609659749e-02f, +3.044803032e-02f, +4.871978245e-02f, +6.897869391e-02f, +8.835719701e-02f, +1.036508436e-01f, +1.120967923e-01f, +1.120967923e-01f, +1.036508436e-01f, +8.835719701e-02f, +6.897869391e-02f, +4.871978245e-02f, +3.044803032e-02f, +1.609659749e-02f, +6.403499096e-03f, +1.015712718e-03f, -1.136752219e-03f, -1.364474212e-03f, -8.095018024e-04f, + /* 24, 9 */ -7.682020711e-04f, -1.342751302e-03f, -1.193986722e-03f, +7.997713791e-04f, +5.949094883e-03f, +1.535305047e-02f, +2.942241233e-02f, +4.749390083e-02f, +6.770534195e-02f, +8.723301301e-02f, +1.028714955e-01f, +1.118073151e-01f, +1.123527394e-01f, +1.044030520e-01f, +8.946527894e-02f, +7.024872443e-02f, +4.995374490e-02f, +3.148936626e-02f, +1.685870710e-02f, +6.874957829e-03f, +1.244366682e-03f, -1.072062171e-03f, -1.383278624e-03f, -8.507894667e-04f, + /* 24,10 */ -7.270116618e-04f, -1.318344226e-03f, -1.244083985e-03f, +5.962212734e-04f, +5.511537402e-03f, +1.462808772e-02f, +2.841283293e-02f, +4.627670593e-02f, +6.642945179e-02f, +8.609350809e-02f, +1.020655875e-01f, +1.114845301e-01f, +1.125749599e-01f, +1.051275597e-01f, +9.055648452e-02f, +7.151464464e-02f, +5.119516710e-02f, +3.254608027e-02f, +1.763934022e-02f, +7.363667669e-03f, +1.486051192e-03f, -9.995952120e-04f, -1.398923562e-03f, -8.919367204e-04f, + /* 24,11 */ -6.860450823e-04f, -1.291480556e-03f, -1.287358924e-03f, +4.047380047e-04f, +5.090608136e-03f, +1.392171386e-02f, +2.741959349e-02f, +4.506878807e-02f, +6.515180031e-02f, +8.493946948e-02f, +1.012337173e-01f, +1.111286847e-01f, +1.127632829e-01f, +1.058238246e-01f, +9.163004717e-02f, +7.277566076e-02f, +5.244341325e-02f, +3.361781336e-02f, +1.843844016e-02f, +7.869813543e-03f, +1.741080225e-03f, -9.190272443e-04f, -1.411161525e-03f, -9.328082015e-04f, + /* 24,12 */ -6.454100415e-04f, -1.262381011e-03f, -1.324122762e-03f, +2.249946366e-04f, +4.686078310e-03f, +1.323391671e-02f, +2.644297610e-02f, +4.387072153e-02f, +6.387315732e-02f, +8.377168968e-02f, +1.003764999e-01f, +1.107400515e-01f, +1.129175635e-01f, +1.064913245e-01f, +9.268520876e-02f, +7.403097485e-02f, +5.369783330e-02f, +3.470418745e-02f, +1.925593236e-02f, +8.393568260e-03f, +2.009763334e-03f, -8.300317840e-04f, -1.419738627e-03f, -9.732614753e-04f, + /* 24,13 */ -6.052075404e-04f, -1.231259367e-03f, -1.354682733e-03f, +5.666214823e-05f, +4.297709369e-03f, +1.256466766e-02f, +2.548324354e-02f, +4.268306423e-02f, +6.259428489e-02f, +8.259096568e-02f, +9.949456662e-02f, +1.103189277e-01f, +1.130376830e-01f, +1.071295572e-01f, +9.372122042e-02f, +7.527978553e-02f, +5.495776346e-02f, +3.580480556e-02f, +2.009172411e-02f, +8.935092066e-03f, +2.292405169e-03f, -7.322803183e-04f, -1.424394748e-03f, -1.013146991e-03f, + /* 24,14 */ -5.655319713e-04f, -1.198322390e-03f, -1.379341793e-03f, -1.005901154e-04f, +3.925253463e-03f, +1.191392194e-02f, +2.454063933e-02f, +4.150635732e-02f, +6.131593665e-02f, +8.139809812e-02f, +9.858856505e-02f, +1.098656350e-01f, +1.131235487e-01f, +1.077380418e-01f, +9.473734332e-02f, +7.652128881e-02f, +5.622252667e-02f, +3.691925193e-02f, +2.094570441e-02f, +9.494532203e-03f, +2.589304991e-03f, -6.254426725e-04f, -1.424863695e-03f, -1.052308046e-03f, + /* 24,15 */ -5.264712252e-04f, -1.163769773e-03f, -1.398398357e-03f, -2.470940015e-04f, +3.568453927e-03f, +1.128161899e-02f, +2.361538773e-02f, +4.034112484e-02f, +6.003885715e-02f, +8.019389052e-02f, +9.765915788e-02f, +1.093805191e-01f, +1.131750947e-01f, +1.083163184e-01f, +9.573284944e-02f, +7.775467878e-02f, +5.749143322e-02f, +3.804709217e-02f, +2.181774373e-02f, +1.007202248e-02f, +2.900756187e-03f, -5.091873886e-04f, -1.420873386e-03f, -1.090580766e-03f, + /* 24, 0 */ -6.542299160e-04f, -2.850723396e-03f, -6.490258587e-03f, -9.960104872e-03f, -9.809478345e-03f, -1.578994128e-03f, +1.829834548e-02f, +5.025161588e-02f, +9.015425381e-02f, +1.297327779e-01f, +1.589915292e-01f, +1.697884216e-01f, +1.589915292e-01f, +1.297327779e-01f, +9.015425381e-02f, +5.025161588e-02f, +1.829834548e-02f, -1.578994128e-03f, -9.809478345e-03f, -9.960104872e-03f, -6.490258587e-03f, -2.850723396e-03f, -6.542299160e-04f, +6.349952235e-05f, + /* 24, 1 */ -5.715660670e-04f, -2.664319167e-03f, -6.241370053e-03f, -9.805460951e-03f, -1.000906214e-02f, -2.409006146e-03f, +1.668518463e-02f, +4.795494216e-02f, +8.756853655e-02f, +1.274593023e-01f, +1.576392865e-01f, +1.697451719e-01f, +1.602699418e-01f, +1.319653222e-01f, +9.273931864e-02f, +5.258078166e-02f, +1.996024013e-02f, -7.024321916e-04f, -9.578061730e-03f, -1.010098516e-02f, -6.739131402e-03f, -3.043301383e-03f, -7.429059724e-04f, +4.968305000e-05f, + /* 24, 2 */ -4.947700224e-04f, -2.484234158e-03f, -5.993080931e-03f, -9.638098137e-03f, -1.017794029e-02f, -3.193110201e-03f, +1.512113085e-02f, +4.569233080e-02f, +8.498458400e-02f, +1.251473534e-01f, +1.562147818e-01f, +1.696154741e-01f, +1.614730379e-01f, +1.341545065e-01f, +9.532128436e-02f, +5.494080034e-02f, +2.167042077e-02f, +2.212715669e-04f, -9.313697641e-03f, -1.022703863e-02f, -6.987342300e-03f, -3.241882098e-03f, -8.377276082e-04f, +3.267464436e-05f, + /* 24, 3 */ -4.236872966e-04f, -2.310589033e-03f, -5.745975157e-03f, -9.459041324e-03f, -1.031725016e-02f, -3.931996122e-03f, +1.360648366e-02f, +4.346528177e-02f, +8.240478048e-02f, +1.227994149e-01f, +1.547196623e-01f, +1.693994819e-01f, +1.625994153e-01f, +1.362979353e-01f, +9.789767810e-02f, +5.732996534e-02f, +2.342836441e-02f, +1.192656872e-03f, -9.015286272e-03f, -1.033718507e-02f, -7.234214214e-03f, -3.446268223e-03f, -9.388162067e-04f, +1.226776811e-05f, + /* 24, 4 */ -3.581542611e-04f, -2.143480447e-03f, -5.500605429e-03f, -9.269294257e-03f, -1.042813706e-02f, -4.626399385e-03f, +1.214146970e-02f, +4.127522351e-02f, +7.983147433e-02f, +1.204179923e-01f, +1.531556516e-01f, +1.690974512e-01f, +1.636477581e-01f, +1.383932498e-01f, +1.004660042e-01f, +5.974650439e-02f, +2.523347234e-02f, +2.212209196e-03f, -8.681745020e-03f, -1.043032883e-02f, -7.479039479e-03f, -3.656235461e-03f, -1.046280200e-03f, -1.174474466e-05f, + /* 24, 5 */ -2.979990698e-04f, -1.982981877e-03f, -5.257493218e-03f, -9.069838305e-03f, -1.051175200e-02f, -5.277098842e-03f, +1.072624378e-02f, +3.912351177e-02f, +7.726697481e-02f, +1.180056089e-01f, +1.515245471e-01f, +1.687097397e-01f, +1.646168392e-01f, +1.404381320e-01f, +1.030237476e-01f, +6.218858132e-02f, +2.708506973e-02f, +3.280357753e-03f, -8.312010872e-03f, -1.050536039e-02f, -7.721080180e-03f, -3.871531888e-03f, -1.160214103e-03f, -3.957001380e-05f, + /* 24, 6 */ -2.430425717e-04f, -1.829144469e-03f, -5.017128860e-03f, -8.861631306e-03f, -1.056924947e-02f, -5.884914422e-03f, +9.360889972e-03f, +3.701142868e-02f, +7.471354913e-02f, +1.155648023e-01f, +1.498282170e-01f, +1.682368061e-01f, +1.655055219e-01f, +1.424303080e-01f, +1.055683777e-01f, +6.465429798e-02f, +2.898240538e-02f, +4.397473555e-03f, -7.905042791e-03f, -1.056115807e-02f, -7.959568583e-03f, -4.091877352e-03f, -1.280697546e-03f, -7.141440876e-05f, + /* 24, 7 */ -1.930992056e-04f, -1.681997919e-03f, -4.779971710e-03f, -8.645606504e-03f, -1.060178532e-02f, -6.450704795e-03f, +8.045422842e-03f, +3.494018190e-02f, +7.217341954e-02f, +1.130981205e-01f, +1.480685972e-01f, +1.676792097e-01f, +1.663127619e-01f, +1.443675516e-01f, +1.080973515e-01f, +6.714169632e-02f, +3.092465153e-02f, +5.563867546e-03f, -7.459824124e-03f, -1.059658974e-02f, -8.193707637e-03f, -4.316962918e-03f, -1.407794310e-03f, -1.074828157e-04f, + /* 24, 8 */ -1.479778772e-04f, -1.541551365e-03f, -4.546450360e-03f, -8.422671559e-03f, -1.061051465e-02f, -6.975365011e-03f, +6.779788805e-03f, +3.291090392e-02f, +6.964876056e-02f, +1.106081178e-01f, +1.462476880e-01f, +1.670376092e-01f, +1.670376092e-01f, +1.462476880e-01f, +1.106081178e-01f, +6.964876056e-02f, +3.291090392e-02f, +6.779788805e-03f, -6.975365011e-03f, -1.061051465e-02f, -8.422671559e-03f, -4.546450360e-03f, -1.541551365e-03f, -1.479778772e-04f, + /* 24, 9 */ -1.074828157e-04f, -1.407794310e-03f, -4.316962918e-03f, -8.193707637e-03f, -1.059658974e-02f, -7.459824124e-03f, +5.563867546e-03f, +3.092465153e-02f, +6.714169632e-02f, +1.080973515e-01f, +1.443675516e-01f, +1.663127619e-01f, +1.676792097e-01f, +1.480685972e-01f, +1.130981205e-01f, +7.217341954e-02f, +3.494018190e-02f, +8.045422842e-03f, -6.450704795e-03f, -1.060178532e-02f, -8.645606504e-03f, -4.779971710e-03f, -1.681997919e-03f, -1.930992056e-04f, + /* 24,10 */ -7.141440876e-05f, -1.280697546e-03f, -4.091877352e-03f, -7.959568583e-03f, -1.056115807e-02f, -7.905042791e-03f, +4.397473555e-03f, +2.898240538e-02f, +6.465429798e-02f, +1.055683777e-01f, +1.424303080e-01f, +1.655055219e-01f, +1.682368061e-01f, +1.498282170e-01f, +1.155648023e-01f, +7.471354913e-02f, +3.701142868e-02f, +9.360889972e-03f, -5.884914422e-03f, -1.056924947e-02f, -8.861631306e-03f, -5.017128860e-03f, -1.829144469e-03f, -2.430425717e-04f, + /* 24,11 */ -3.957001380e-05f, -1.160214103e-03f, -3.871531888e-03f, -7.721080180e-03f, -1.050536039e-02f, -8.312010872e-03f, +3.280357753e-03f, +2.708506973e-02f, +6.218858132e-02f, +1.030237476e-01f, +1.404381320e-01f, +1.646168392e-01f, +1.687097397e-01f, +1.515245471e-01f, +1.180056089e-01f, +7.726697481e-02f, +3.912351177e-02f, +1.072624378e-02f, -5.277098842e-03f, -1.051175200e-02f, -9.069838305e-03f, -5.257493218e-03f, -1.982981877e-03f, -2.979990698e-04f, + /* 24,12 */ -1.174474466e-05f, -1.046280200e-03f, -3.656235461e-03f, -7.479039479e-03f, -1.043032883e-02f, -8.681745020e-03f, +2.212209196e-03f, +2.523347234e-02f, +5.974650439e-02f, +1.004660042e-01f, +1.383932498e-01f, +1.636477581e-01f, +1.690974512e-01f, +1.531556516e-01f, +1.204179923e-01f, +7.983147433e-02f, +4.127522351e-02f, +1.214146970e-02f, -4.626399385e-03f, -1.042813706e-02f, -9.269294257e-03f, -5.500605429e-03f, -2.143480447e-03f, -3.581542611e-04f, + /* 24,13 */ +1.226776811e-05f, -9.388162067e-04f, -3.446268223e-03f, -7.234214214e-03f, -1.033718507e-02f, -9.015286272e-03f, +1.192656872e-03f, +2.342836441e-02f, +5.732996534e-02f, +9.789767810e-02f, +1.362979353e-01f, +1.625994153e-01f, +1.693994819e-01f, +1.547196623e-01f, +1.227994149e-01f, +8.240478048e-02f, +4.346528177e-02f, +1.360648366e-02f, -3.931996122e-03f, -1.031725016e-02f, -9.459041324e-03f, -5.745975157e-03f, -2.310589033e-03f, -4.236872966e-04f, + /* 24,14 */ +3.267464436e-05f, -8.377276082e-04f, -3.241882098e-03f, -6.987342300e-03f, -1.022703863e-02f, -9.313697641e-03f, +2.212715669e-04f, +2.167042077e-02f, +5.494080034e-02f, +9.532128436e-02f, +1.341545065e-01f, +1.614730379e-01f, +1.696154741e-01f, +1.562147818e-01f, +1.251473534e-01f, +8.498458400e-02f, +4.569233080e-02f, +1.512113085e-02f, -3.193110201e-03f, -1.017794029e-02f, -9.638098137e-03f, -5.993080931e-03f, -2.484234158e-03f, -4.947700224e-04f, + /* 24,15 */ +4.968305000e-05f, -7.429059724e-04f, -3.043301383e-03f, -6.739131402e-03f, -1.010098516e-02f, -9.578061730e-03f, -7.024321916e-04f, +1.996024013e-02f, +5.258078166e-02f, +9.273931864e-02f, +1.319653222e-01f, +1.602699418e-01f, +1.697451719e-01f, +1.576392865e-01f, +1.274593023e-01f, +8.756853655e-02f, +4.795494216e-02f, +1.668518463e-02f, -2.409006146e-03f, -1.000906214e-02f, -9.805460951e-03f, -6.241370053e-03f, -2.664319167e-03f, -5.715660670e-04f, + /* 24, 0 */ +1.619229527e-03f, +2.585184252e-03f, +7.650378125e-04f, -6.171975840e-03f, -1.695416291e-02f, -2.423274385e-02f, -1.612533623e-02f, +1.737483974e-02f, +7.628093610e-02f, +1.465254238e-01f, +2.041060488e-01f, +2.263845622e-01f, +2.041060488e-01f, +1.465254238e-01f, +7.628093610e-02f, +1.737483974e-02f, -1.612533623e-02f, -2.423274385e-02f, -1.695416291e-02f, -6.171975840e-03f, +7.650378125e-04f, +2.585184252e-03f, +1.619229527e-03f, +4.203426526e-04f, + /* 24, 1 */ +1.531668339e-03f, +2.575087939e-03f, +1.015030141e-03f, -5.584253498e-03f, -1.627529113e-02f, -2.409742304e-02f, -1.730694612e-02f, +1.446720847e-02f, +7.205349539e-02f, +1.422361210e-01f, +2.013530187e-01f, +2.262942875e-01f, +2.067165090e-01f, +1.507648574e-01f, +8.055624103e-02f, +2.038667606e-02f, -1.484111026e-02f, -2.430745079e-02f, -1.762106127e-02f, -6.776879595e-03f, +4.938567092e-04f, +2.584413048e-03f, +1.706479068e-03f, +4.743886054e-04f, + /* 24, 2 */ +1.444251783e-03f, +2.554897668e-03f, +1.244217996e-03f, -5.014646771e-03f, -1.558700841e-02f, -2.390468713e-02f, -1.838770218e-02f, +1.166535016e-02f, +6.787901036e-02f, +1.379034790e-01f, +1.984620386e-01f, +2.260236194e-01f, +2.091800031e-01f, +1.549479100e-01f, +8.487414623e-02f, +2.350091114e-02f, -1.345266938e-02f, -2.431836796e-02f, -1.827334019e-02f, -7.397926552e-03f, +2.011593926e-04f, +2.571998910e-03f, +1.792931314e-03f, +5.318997770e-04f, + /* 24, 3 */ +1.357406375e-03f, +2.525382259e-03f, +1.453038602e-03f, -4.463987325e-03f, -1.489178967e-02f, -2.365774922e-02f, -1.936952211e-02f, +8.970595311e-03f, +6.376239146e-02f, +1.335340325e-01f, +1.954379419e-01f, +2.255730254e-01f, +2.114923689e-01f, +1.590681020e-01f, +8.922922426e-02f, +2.671549986e-02f, -1.195858585e-02f, -2.426235104e-02f, -1.890827435e-02f, -8.033973302e-03f, -1.133208208e-04f, +2.547167581e-03f, +1.878071789e-03f, +5.928148062e-04f, + /* 24, 4 */ +1.271528621e-03f, +2.487303056e-03f, +1.641978155e-03f, -3.933006021e-03f, -1.419201875e-02f, -2.335982837e-02f, -2.025447087e-02f, +6.384038515e-03f, +5.970836021e-02f, +1.291343068e-01f, +1.922857641e-01f, +2.249432832e-01f, +2.136496877e-01f, +1.631190001e-01f, +9.361589375e-02f, +3.002815853e-02f, -1.035761042e-02f, -2.413629608e-02f, -1.952306378e-02f, -8.683770335e-03f, -4.497860188e-04f, +2.509149105e-03f, +1.961357874e-03f, +6.570484107e-04f, + /* 24, 5 */ +1.186984902e-03f, +2.441411339e-03f, +1.811567846e-03f, -3.422334900e-03f, -1.348998519e-02f, -2.301414142e-02f, -2.104475231e-02f, +3.906540614e-03f, +5.572144173e-02f, +1.247108046e-01f, +1.890107314e-01f, +2.241354793e-01f, +2.156482934e-01f, +1.670942309e-01f, +9.802842938e-02f, +3.343636564e-02f, -8.648679404e-03f, -2.393714847e-02f, -2.011483893e-02f, -9.345961431e-03f, -8.083699235e-04f, +2.457181100e-03f, +2.042219659e-03f, +7.244903794e-04f, + /* 24, 6 */ +1.104111497e-03f, +2.388445882e-03f, +1.962379900e-03f, -2.932509404e-03f, -1.278788140e-02f, -2.262389503e-02f, -2.174270056e-02f, +1.538731332e-03f, +5.180595798e-02f, +1.202699924e-01f, +1.856182490e-01f, +2.231510062e-01f, +2.174847808e-01f, +1.709874949e-01f, +1.024609723e-01f, +3.693736330e-02f, -6.830921421e-03f, -2.366191192e-02f, -2.068066597e-02f, -1.001908338e-02f, -1.189134206e-03f, +2.390512141e-03f, +2.120060933e-03f, +7.950046334e-04f, + /* 24, 7 */ +1.023214729e-03f, +2.329130668e-03f, +2.095023622e-03f, -2.463970822e-03f, -1.208780014e-02f, -2.219227795e-02f, -2.235077131e-02f, -7.189875350e-04f, +4.796602143e-02f, +1.158182872e-01f, +1.821138888e-01f, +2.219915591e-01f, +2.191560137e-01f, +1.747925803e-01f, +1.069075413e-01f, +4.052815924e-02f, -4.903663772e-03f, -2.330765754e-02f, -2.121755248e-02f, -1.070156599e-02f, -1.592064902e-03f, +2.308405249e-03f, +2.194260355e-03f, +8.684283615e-04f, + /* 24, 8 */ +9.445712380e-04f, +2.264172764e-03f, +2.210141486e-03f, -2.017068943e-03f, -1.139173248e-02f, -2.172245353e-02f, -2.287153293e-02f, -2.866438416e-03f, +4.420552946e-02f, +1.113620436e-01f, +1.785033768e-01f, +2.206591322e-01f, +2.206591322e-01f, +1.785033768e-01f, +1.113620436e-01f, +4.420552946e-02f, -2.866438416e-03f, -2.287153293e-02f, -2.172245353e-02f, -1.139173248e-02f, -2.017068943e-03f, +2.210141486e-03f, +2.264172764e-03f, +9.445712380e-04f, + /* 24, 9 */ +8.684283615e-04f, +2.194260355e-03f, +2.308405249e-03f, -1.592064902e-03f, -1.070156599e-02f, -2.121755248e-02f, -2.330765754e-02f, -4.903663772e-03f, +4.052815924e-02f, +1.069075413e-01f, +1.747925803e-01f, +2.191560137e-01f, +2.219915591e-01f, +1.821138888e-01f, +1.158182872e-01f, +4.796602143e-02f, -7.189875350e-04f, -2.235077131e-02f, -2.219227795e-02f, -1.208780014e-02f, -2.463970822e-03f, +2.095023622e-03f, +2.329130668e-03f, +1.023214729e-03f, + /* 24,10 */ +7.950046334e-04f, +2.120060933e-03f, +2.390512141e-03f, -1.189134206e-03f, -1.001908338e-02f, -2.068066597e-02f, -2.366191192e-02f, -6.830921421e-03f, +3.693736330e-02f, +1.024609723e-01f, +1.709874949e-01f, +2.174847808e-01f, +2.231510062e-01f, +1.856182490e-01f, +1.202699924e-01f, +5.180595798e-02f, +1.538731332e-03f, -2.174270056e-02f, -2.262389503e-02f, -1.278788140e-02f, -2.932509404e-03f, +1.962379900e-03f, +2.388445882e-03f, +1.104111497e-03f, + /* 24,11 */ +7.244903794e-04f, +2.042219659e-03f, +2.457181100e-03f, -8.083699235e-04f, -9.345961431e-03f, -2.011483893e-02f, -2.393714847e-02f, -8.648679404e-03f, +3.343636564e-02f, +9.802842938e-02f, +1.670942309e-01f, +2.156482934e-01f, +2.241354793e-01f, +1.890107314e-01f, +1.247108046e-01f, +5.572144173e-02f, +3.906540614e-03f, -2.104475231e-02f, -2.301414142e-02f, -1.348998519e-02f, -3.422334900e-03f, +1.811567846e-03f, +2.441411339e-03f, +1.186984902e-03f, + /* 24,12 */ +6.570484107e-04f, +1.961357874e-03f, +2.509149105e-03f, -4.497860188e-04f, -8.683770335e-03f, -1.952306378e-02f, -2.413629608e-02f, -1.035761042e-02f, +3.002815853e-02f, +9.361589375e-02f, +1.631190001e-01f, +2.136496877e-01f, +2.249432832e-01f, +1.922857641e-01f, +1.291343068e-01f, +5.970836021e-02f, +6.384038515e-03f, -2.025447087e-02f, -2.335982837e-02f, -1.419201875e-02f, -3.933006021e-03f, +1.641978155e-03f, +2.487303056e-03f, +1.271528621e-03f, + /* 24,13 */ +5.928148062e-04f, +1.878071789e-03f, +2.547167581e-03f, -1.133208208e-04f, -8.033973302e-03f, -1.890827435e-02f, -2.426235104e-02f, -1.195858585e-02f, +2.671549986e-02f, +8.922922426e-02f, +1.590681020e-01f, +2.114923689e-01f, +2.255730254e-01f, +1.954379419e-01f, +1.335340325e-01f, +6.376239146e-02f, +8.970595311e-03f, -1.936952211e-02f, -2.365774922e-02f, -1.489178967e-02f, -4.463987325e-03f, +1.453038602e-03f, +2.525382259e-03f, +1.357406375e-03f, + /* 24,14 */ +5.318997770e-04f, +1.792931314e-03f, +2.571998910e-03f, +2.011593926e-04f, -7.397926552e-03f, -1.827334019e-02f, -2.431836796e-02f, -1.345266938e-02f, +2.350091114e-02f, +8.487414623e-02f, +1.549479100e-01f, +2.091800031e-01f, +2.260236194e-01f, +1.984620386e-01f, +1.379034790e-01f, +6.787901036e-02f, +1.166535016e-02f, -1.838770218e-02f, -2.390468713e-02f, -1.558700841e-02f, -5.014646771e-03f, +1.244217996e-03f, +2.554897668e-03f, +1.444251783e-03f, + /* 24,15 */ +4.743886054e-04f, +1.706479068e-03f, +2.584413048e-03f, +4.938567092e-04f, -6.776879595e-03f, -1.762106127e-02f, -2.430745079e-02f, -1.484111026e-02f, +2.038667606e-02f, +8.055624103e-02f, +1.507648574e-01f, +2.067165090e-01f, +2.262942875e-01f, +2.013530187e-01f, +1.422361210e-01f, +7.205349539e-02f, +1.446720847e-02f, -1.730694612e-02f, -2.409742304e-02f, -1.627529113e-02f, -5.584253498e-03f, +1.015030141e-03f, +2.575087939e-03f, +1.531668339e-03f, + /* 24, 0 */ -5.620806651e-04f, +1.786951327e-03f, +6.445247430e-03f, +8.135220753e-03f, -1.055728075e-03f, -2.182587186e-02f, -3.862210468e-02f, -2.392616717e-02f, +4.121375257e-02f, +1.449837419e-01f, +2.427850309e-01f, +2.829807027e-01f, +2.427850309e-01f, +1.449837419e-01f, +4.121375257e-02f, -2.392616717e-02f, -3.862210468e-02f, -2.182587186e-02f, -1.055728075e-03f, +8.135220753e-03f, +6.445247430e-03f, +1.786951327e-03f, -5.620806651e-04f, -5.120724112e-04f, + /* 24, 1 */ -6.104492932e-04f, +1.548760636e-03f, +6.159105160e-03f, +8.277197332e-03f, -7.779733613e-05f, -2.039475337e-02f, -3.819819741e-02f, -2.624621678e-02f, +3.569722776e-02f, +1.380982730e-01f, +2.379020609e-01f, +2.828154582e-01f, +2.474326717e-01f, +1.518487179e-01f, +4.689321837e-02f, -2.139810919e-02f, -3.892035913e-02f, -2.324619800e-02f, -2.084809535e-03f, +7.948411519e-03f, +6.721048149e-03f, +2.036121529e-03f, -5.037148469e-04f, -5.469834647e-04f, + /* 24, 2 */ -6.493280747e-04f, +1.322056610e-03f, +5.864617557e-03f, +8.376206823e-03f, +8.476165560e-04f, -1.895882060e-02f, -3.765599422e-02f, -2.836041007e-02f, +3.035103267e-02f, +1.312062799e-01f, +2.327950895e-01f, +2.823201223e-01f, +2.518341522e-01f, +1.586790922e-01f, +5.272765217e-02f, -1.866041870e-02f, -3.908572584e-02f, -2.464952038e-02f, -3.163389088e-03f, +7.715013258e-03f, +6.984447000e-03f, +2.295668536e-03f, -4.348733531e-04f, -5.801620624e-04f, + /* 24, 3 */ -6.792484933e-04f, +1.107253309e-03f, +5.563710253e-03f, +8.434210700e-03f, +1.719427448e-03f, -1.752380524e-02f, -3.700294628e-02f, -3.027140813e-02f, +2.518195985e-02f, +1.243215533e-01f, +2.274759065e-01f, +2.814958870e-01f, +2.559791715e-01f, +1.654606562e-01f, +5.870851072e-02f, -1.571201688e-02f, -3.911111998e-02f, -2.602940857e-02f, -4.289522020e-03f, +7.433392157e-03f, +7.233326681e-03f, +2.564892035e-03f, -3.551113499e-04f, -6.111213026e-04f, + /* 24, 4 */ -7.007615573e-04f, +9.046745282e-04f, +5.258232435e-03f, +8.453253159e-03f, +2.536821717e-03f, -1.609518093e-02f, -3.624657153e-02f, -3.198236083e-02f, +2.019619593e-02f, +1.174576676e-01f, +2.219567270e-01f, +2.803447347e-01f, +2.598579915e-01f, +1.721791413e-01f, +6.482669661e-02f, -1.255238605e-02f, -3.898963496e-02f, -2.737922870e-02f, -5.460966964e-03f, +7.102050305e-03f, +7.465520628e-03f, +2.842992490e-03f, -2.640225027e-04f, -6.393525967e-04f, + /* 24, 5 */ -7.144333056e-04f, +7.145569834e-04f, +4.949951622e-03f, +8.435448103e-03f, +3.299249997e-03f, -1.467815287e-02f, -3.539442781e-02f, -3.349688539e-02f, +1.539931407e-02f, +1.106279448e-01f, +2.162501543e-01f, +2.788694321e-01f, +2.634614666e-01f, +1.788202595e-01f, +7.107257652e-02f, -9.181583996e-03f, -3.871457066e-02f, -2.869216031e-02f, -6.675182397e-03f, +6.719638981e-03f, +7.678821339e-03f, +3.129069982e-03f, -1.612438490e-04f, -6.643278432e-04f, + /* 24, 6 */ -7.208404573e-04f, +5.370537968e-04f, +4.640549073e-03f, +8.382966356e-03f, +4.006418111e-03f, -1.327764882e-02f, -3.445408633e-02f, -3.481904366e-02f, +1.079626845e-02f, +1.038454185e-01f, +2.103691410e-01f, +2.770735210e-01f, +2.667810728e-01f, +1.853697450e-01f, +7.743600141e-02f, -5.600256400e-03f, -3.827946167e-02f, -2.996121443e-02f, -7.929324241e-03f, +6.284971816e-03f, +7.870989279e-03f, +3.422123547e-03f, -4.646067064e-05f, -6.855018549e-04f, + /* 24, 7 */ -7.205662235e-04f, +3.722382714e-04f, +4.331615834e-03f, +8.298023138e-03f, +4.658277300e-03f, -1.189831143e-02f, -3.343310598e-02f, -3.595331849e-02f, +6.391391026e-03f, +9.712280024e-02f, +2.043269499e-01f, +2.749613076e-01f, +2.698089343e-01f, +1.918133956e-01f, +8.390632879e-02f, -1.809647645e-03f, -3.767810524e-02f, -3.117925279e-02f, -9.220244622e-03f, +5.797037759e-03f, +8.039762345e-03f, +3.721051017e-03f, +8.058866307e-05f, -7.023150347e-04f, + /* 24, 8 */ -7.141962964e-04f, +2.201079121e-04f, +4.024649403e-03f, +8.182865872e-03f, +5.255013788e-03f, -1.054449181e-02f, -3.233900821e-02f, -3.690458903e-02f, +2.188390323e-03f, +9.047244679e-02f, +1.981371140e-01f, +2.725378483e-01f, +2.725378483e-01f, +1.981371140e-01f, +9.047244679e-02f, +2.188390323e-03f, -3.690458903e-02f, -3.233900821e-02f, -1.054449181e-02f, +5.255013788e-03f, +8.182865872e-03f, +4.024649403e-03f, +2.201079121e-04f, -7.141962964e-04f, + /* 24, 9 */ -7.023150347e-04f, +8.058866307e-05f, +3.721051017e-03f, +8.039762345e-03f, +5.797037759e-03f, -9.220244622e-03f, -3.117925279e-02f, -3.767810524e-02f, -1.809647645e-03f, +8.390632879e-02f, +1.918133956e-01f, +2.698089343e-01f, +2.749613076e-01f, +2.043269499e-01f, +9.712280024e-02f, +6.391391026e-03f, -3.595331849e-02f, -3.343310598e-02f, -1.189831143e-02f, +4.658277300e-03f, +8.298023138e-03f, +4.331615834e-03f, +3.722382714e-04f, -7.205662235e-04f, + /* 24,10 */ -6.855018549e-04f, -4.646067064e-05f, +3.422123547e-03f, +7.870989279e-03f, +6.284971816e-03f, -7.929324241e-03f, -2.996121443e-02f, -3.827946167e-02f, -5.600256400e-03f, +7.743600141e-02f, +1.853697450e-01f, +2.667810728e-01f, +2.770735210e-01f, +2.103691410e-01f, +1.038454185e-01f, +1.079626845e-02f, -3.481904366e-02f, -3.445408633e-02f, -1.327764882e-02f, +4.006418111e-03f, +8.382966356e-03f, +4.640549073e-03f, +5.370537968e-04f, -7.208404573e-04f, + /* 24,11 */ -6.643278432e-04f, -1.612438490e-04f, +3.129069982e-03f, +7.678821339e-03f, +6.719638981e-03f, -6.675182397e-03f, -2.869216031e-02f, -3.871457066e-02f, -9.181583996e-03f, +7.107257652e-02f, +1.788202595e-01f, +2.634614666e-01f, +2.788694321e-01f, +2.162501543e-01f, +1.106279448e-01f, +1.539931407e-02f, -3.349688539e-02f, -3.539442781e-02f, -1.467815287e-02f, +3.299249997e-03f, +8.435448103e-03f, +4.949951622e-03f, +7.145569834e-04f, -7.144333056e-04f, + /* 24,12 */ -6.393525967e-04f, -2.640225027e-04f, +2.842992490e-03f, +7.465520628e-03f, +7.102050305e-03f, -5.460966964e-03f, -2.737922870e-02f, -3.898963496e-02f, -1.255238605e-02f, +6.482669661e-02f, +1.721791413e-01f, +2.598579915e-01f, +2.803447347e-01f, +2.219567270e-01f, +1.174576676e-01f, +2.019619593e-02f, -3.198236083e-02f, -3.624657153e-02f, -1.609518093e-02f, +2.536821717e-03f, +8.453253159e-03f, +5.258232435e-03f, +9.046745282e-04f, -7.007615573e-04f, + /* 24,13 */ -6.111213026e-04f, -3.551113499e-04f, +2.564892035e-03f, +7.233326681e-03f, +7.433392157e-03f, -4.289522020e-03f, -2.602940857e-02f, -3.911111998e-02f, -1.571201688e-02f, +5.870851072e-02f, +1.654606562e-01f, +2.559791715e-01f, +2.814958870e-01f, +2.274759065e-01f, +1.243215533e-01f, +2.518195985e-02f, -3.027140813e-02f, -3.700294628e-02f, -1.752380524e-02f, +1.719427448e-03f, +8.434210700e-03f, +5.563710253e-03f, +1.107253309e-03f, -6.792484933e-04f, + /* 24,14 */ -5.801620624e-04f, -4.348733531e-04f, +2.295668536e-03f, +6.984447000e-03f, +7.715013258e-03f, -3.163389088e-03f, -2.464952038e-02f, -3.908572584e-02f, -1.866041870e-02f, +5.272765217e-02f, +1.586790922e-01f, +2.518341522e-01f, +2.823201223e-01f, +2.327950895e-01f, +1.312062799e-01f, +3.035103267e-02f, -2.836041007e-02f, -3.765599422e-02f, -1.895882060e-02f, +8.476165560e-04f, +8.376206823e-03f, +5.864617557e-03f, +1.322056610e-03f, -6.493280747e-04f, + /* 24,15 */ -5.469834647e-04f, -5.037148469e-04f, +2.036121529e-03f, +6.721048149e-03f, +7.948411519e-03f, -2.084809535e-03f, -2.324619800e-02f, -3.892035913e-02f, -2.139810919e-02f, +4.689321837e-02f, +1.518487179e-01f, +2.474326717e-01f, +2.828154582e-01f, +2.379020609e-01f, +1.380982730e-01f, +3.569722776e-02f, -2.624621678e-02f, -3.819819741e-02f, -2.039475337e-02f, -7.779733613e-05f, +8.277197332e-03f, +6.159105160e-03f, +1.548760636e-03f, -6.104492932e-04f, + /* 24, 0 */ -1.197013499e-03f, -3.320493122e-03f, -1.144245270e-03f, +8.577337679e-03f, +1.627759141e-02f, +3.152522439e-03f, -3.255249254e-02f, -5.362651723e-02f, -5.304244056e-03f, +1.253006387e-01f, +2.738089134e-01f, +3.395768433e-01f, +2.738089134e-01f, +1.253006387e-01f, -5.304244056e-03f, -5.362651723e-02f, -3.255249254e-02f, +3.152522439e-03f, +1.627759141e-02f, +8.577337679e-03f, -1.144245270e-03f, -3.320493122e-03f, -1.197013499e-03f, +1.261205705e-04f, + /* 24, 1 */ -1.060573898e-03f, -3.246029352e-03f, -1.514205592e-03f, +7.849505167e-03f, +1.622707505e-02f, +4.797556391e-03f, -3.017446993e-02f, -5.385088872e-02f, -1.098434059e-02f, +1.155960124e-01f, +2.659858985e-01f, +3.393017042e-01f, +2.812897341e-01f, +1.350895441e-01f, +7.263382766e-04f, -5.311639759e-02f, -3.488122370e-02f, +1.404407443e-03f, +1.624118609e-02f, +9.301572693e-03f, -7.399572733e-04f, -3.377916464e-03f, -1.338504197e-03f, +9.901282259e-05f, + /* 24, 2 */ -9.298712414e-04f, -3.156277727e-03f, -1.849729696e-03f, +7.122444811e-03f, +1.609438844e-02f, +6.335978542e-03f, -2.776122262e-02f, -5.380213751e-02f, -1.630850202e-02f, +1.060004951e-01f, +2.578448120e-01f, +3.384771755e-01f, +2.884051592e-01f, +1.449371908e-01f, +7.100538384e-03f, -5.230860749e-02f, -3.714619841e-02f, -4.425295608e-04f, +1.611336946e-02f, +1.001762126e-02f, -3.016869975e-04f, -3.416553196e-03f, -1.484263468e-03f, +6.526428163e-05f, + /* 24, 3 */ -8.054954021e-04f, -3.052984548e-03f, -2.150934111e-03f, +6.400291527e-03f, +1.588450664e-02f, +7.764974256e-03f, -2.532636892e-02f, -5.349351937e-02f, -2.127269005e-02f, +9.653812261e-02f, +2.494105998e-01f, +3.371059190e-01f, +2.951330020e-01f, +1.548174220e-01f, +1.381006797e-02f, -5.119199897e-02f, -3.933260713e-02f, -2.383292518e-03f, +1.588995194e-02f, +1.072069264e-02f, +1.699725421e-04f, -3.434676821e-03f, -1.633412152e-03f, +2.453170435e-05f, + /* 24, 4 */ -6.879416803e-04f, -2.937877889e-03f, -2.418147761e-03f, +5.686932142e-03f, +1.560259046e-02f, +9.082429619e-03f, -2.288303213e-02f, -5.293884648e-02f, -2.587426360e-02f, +8.723205545e-02f, +2.407089312e-01f, +3.351923590e-01f, +3.014521813e-01f, +1.647035561e-01f, +2.084522321e-02f, -4.975626781e-02f, -4.142535273e-02f, -4.412143180e-03f, +1.556708209e-02f, +1.140581394e-02f, +6.741710759e-04f, -3.430594409e-03f, -1.784975276e-03f, -2.348660763e-05f, + /* 24, 5 */ -5.776128643e-04f, -2.812656385e-03f, -2.651898517e-03f, +4.985994150e-03f, +1.525394912e-02f, +1.028691298e-02f, -2.044379769e-02f, -5.215241275e-02f, -3.011195925e-02f, +7.810450253e-02f, +2.317660961e-01f, +3.327426635e-01f, +3.073428069e-01f, +1.745684830e-01f, +2.819489579e-02f, -4.799202051e-02f, -4.340911052e-02f, -6.522599631e-03f, +1.514128438e-02f, +1.206785167e-02f, +1.209792693e-03f, -3.402660968e-03f, -1.937883690e-03f, -7.904503123e-05f, + /* 24, 6 */ -4.748218959e-04f, -2.678978820e-03f, -2.852899102e-03f, +4.300836533e-03f, +1.484400357e-02f, +1.137765361e-02f, -1.802067434e-02f, -5.114891871e-02f, -3.398586582e-02f, +6.917664952e-02f, +2.226089010e-01f, +3.297647184e-01f, +3.127862620e-01f, +1.843847637e-01f, +3.584659036e-02f, -4.589083871e-02f, -4.526839113e-02f, -8.707438641e-03f, +1.460949637e-02f, +1.270153536e-02f, +1.775448814e-03f, -3.349294247e-03f, -2.090976552e-03f, -1.423449116e-04f, + /* 24, 7 */ -3.797950945e-04f, -2.538454547e-03f, -3.022032460e-03f, +3.634542645e-03f, +1.437825069e-02f, +1.235451773e-02f, -1.562505912e-02f, -4.994339647e-02f, -3.749739364e-02f, +6.046859273e-02f, +2.132645624e-01f, +3.262680950e-01f, +3.177652787e-01f, +1.941247325e-01f, +4.378644843e-02f, -4.344534054e-02f, -4.698760595e-02f, -1.095870195e-02f, +1.396910503e-02f, +1.330148306e-02f, +2.369472628e-03f, -3.268989872e-03f, -2.243004675e-03f, -2.135289700e-04f, + /* 24, 8 */ -2.926758839e-04f, -2.392634763e-03f, -3.160336722e-03f, +2.989915102e-03f, +1.386222860e-02f, +1.321798203e-02f, -1.326770657e-02f, -4.855113496e-02f, -4.064923848e-02f, +5.199927852e-02f, +2.037606007e-01f, +3.222640100e-01f, +3.222640100e-01f, +2.037606007e-01f, +5.199927852e-02f, -4.064923848e-02f, -4.855113496e-02f, -1.326770657e-02f, +1.321798203e-02f, +1.386222860e-02f, +2.989915102e-03f, -3.160336722e-03f, -2.392634763e-03f, -2.926758839e-04f, + /* 24, 9 */ -2.135289700e-04f, -2.243004675e-03f, -3.268989872e-03f, +2.369472628e-03f, +1.330148306e-02f, +1.396910503e-02f, -1.095870195e-02f, -4.698760595e-02f, -4.344534054e-02f, +4.378644843e-02f, +1.941247325e-01f, +3.177652787e-01f, +3.262680950e-01f, +2.132645624e-01f, +6.046859273e-02f, -3.749739364e-02f, -4.994339647e-02f, -1.562505912e-02f, +1.235451773e-02f, +1.437825069e-02f, +3.634542645e-03f, -3.022032460e-03f, -2.538454547e-03f, -3.797950945e-04f, + /* 24,10 */ -1.423449116e-04f, -2.090976552e-03f, -3.349294247e-03f, +1.775448814e-03f, +1.270153536e-02f, +1.460949637e-02f, -8.707438641e-03f, -4.526839113e-02f, -4.589083871e-02f, +3.584659036e-02f, +1.843847637e-01f, +3.127862620e-01f, +3.297647184e-01f, +2.226089010e-01f, +6.917664952e-02f, -3.398586582e-02f, -5.114891871e-02f, -1.802067434e-02f, +1.137765361e-02f, +1.484400357e-02f, +4.300836533e-03f, -2.852899102e-03f, -2.678978820e-03f, -4.748218959e-04f, + /* 24,11 */ -7.904503123e-05f, -1.937883690e-03f, -3.402660968e-03f, +1.209792693e-03f, +1.206785167e-02f, +1.514128438e-02f, -6.522599631e-03f, -4.340911052e-02f, -4.799202051e-02f, +2.819489579e-02f, +1.745684830e-01f, +3.073428069e-01f, +3.327426635e-01f, +2.317660961e-01f, +7.810450253e-02f, -3.011195925e-02f, -5.215241275e-02f, -2.044379769e-02f, +1.028691298e-02f, +1.525394912e-02f, +4.985994150e-03f, -2.651898517e-03f, -2.812656385e-03f, -5.776128643e-04f, + /* 24,12 */ -2.348660763e-05f, -1.784975276e-03f, -3.430594409e-03f, +6.741710759e-04f, +1.140581394e-02f, +1.556708209e-02f, -4.412143180e-03f, -4.142535273e-02f, -4.975626781e-02f, +2.084522321e-02f, +1.647035561e-01f, +3.014521813e-01f, +3.351923590e-01f, +2.407089312e-01f, +8.723205545e-02f, -2.587426360e-02f, -5.293884648e-02f, -2.288303213e-02f, +9.082429619e-03f, +1.560259046e-02f, +5.686932142e-03f, -2.418147761e-03f, -2.937877889e-03f, -6.879416803e-04f, + /* 24,13 */ +2.453170435e-05f, -1.633412152e-03f, -3.434676821e-03f, +1.699725421e-04f, +1.072069264e-02f, +1.588995194e-02f, -2.383292518e-03f, -3.933260713e-02f, -5.119199897e-02f, +1.381006797e-02f, +1.548174220e-01f, +2.951330020e-01f, +3.371059190e-01f, +2.494105998e-01f, +9.653812261e-02f, -2.127269005e-02f, -5.349351937e-02f, -2.532636892e-02f, +7.764974256e-03f, +1.588450664e-02f, +6.400291527e-03f, -2.150934111e-03f, -3.052984548e-03f, -8.054954021e-04f, + /* 24,14 */ +6.526428163e-05f, -1.484263468e-03f, -3.416553196e-03f, -3.016869975e-04f, +1.001762126e-02f, +1.611336946e-02f, -4.425295608e-04f, -3.714619841e-02f, -5.230860749e-02f, +7.100538384e-03f, +1.449371908e-01f, +2.884051592e-01f, +3.384771755e-01f, +2.578448120e-01f, +1.060004951e-01f, -1.630850202e-02f, -5.380213751e-02f, -2.776122262e-02f, +6.335978542e-03f, +1.609438844e-02f, +7.122444811e-03f, -1.849729696e-03f, -3.156277727e-03f, -9.298712414e-04f, + /* 24,15 */ +9.901282259e-05f, -1.338504197e-03f, -3.377916464e-03f, -7.399572733e-04f, +9.301572693e-03f, +1.624118609e-02f, +1.404407443e-03f, -3.488122370e-02f, -5.311639759e-02f, +7.263382766e-04f, +1.350895441e-01f, +2.812897341e-01f, +3.393017042e-01f, +2.659858985e-01f, +1.155960124e-01f, -1.098434059e-02f, -5.385088872e-02f, -3.017446993e-02f, +4.797556391e-03f, +1.622707505e-02f, +7.849505167e-03f, -1.514205592e-03f, -3.246029352e-03f, -1.060573898e-03f, + /* 20, 0 */ -4.161478318e-03f, -1.410215661e-03f, +1.216462436e-02f, +1.839753508e-02f, -1.019572218e-02f, -5.576407638e-02f, -3.857794503e-02f, +9.869941459e-02f, +2.903842315e-01f, +3.819037908e-01f, +2.903842315e-01f, +9.869941459e-02f, -3.857794503e-02f, -5.576407638e-02f, -1.019572218e-02f, +1.839753508e-02f, +1.216462436e-02f, -1.410215661e-03f, -4.161478318e-03f, -1.002136091e-03f, + /* 20, 1 */ -4.024812873e-03f, -1.935046598e-03f, +1.120868183e-02f, +1.884704309e-02f, -7.349314558e-03f, -5.377462232e-02f, -4.306909662e-02f, +8.713841011e-02f, +2.797272456e-01f, +3.815142140e-01f, +3.006231905e-01f, +1.105090175e-01f, -3.357053763e-02f, -5.750258783e-02f, -1.313424017e-02f, +1.779561475e-02f, +1.309754391e-02f, -8.338854378e-04f, -4.274968522e-03f, -1.184613130e-03f, + /* 20, 2 */ -3.867923854e-03f, -2.407896178e-03f, +1.023778220e-02f, +1.914947854e-02f, -4.608279480e-03f, -5.155911253e-02f, -4.704785126e-02f, +7.585987841e-02f, +2.686929243e-01f, +3.803470604e-01f, +3.104047352e-01f, +1.225315522e-01f, -2.804532708e-02f, -5.896552129e-02f, -1.615031726e-02f, +1.703673197e-02f, +1.399907244e-02f, -2.069933478e-04f, -4.362323551e-03f, -1.376799150e-03f, + /* 20, 3 */ -3.693729756e-03f, -2.828715617e-03f, +9.259646102e-03f, +1.931089692e-02f, -1.984565051e-03f, -4.914254142e-02f, -5.052030051e-02f, +6.489576800e-02f, +2.573230589e-01f, +3.784070525e-01f, +3.196909791e-01f, +1.347297046e-01f, -2.200314505e-02f, -6.012863981e-02f, -1.922814732e-02f, +1.611719780e-02f, +1.486058724e-02f, +4.690483654e-04f, -4.420601658e-03f, -1.577606548e-03f, + /* 20, 4 */ -3.505092707e-03f, -3.197865053e-03f, +8.281610454e-03f, +1.933799402e-02f, +5.112106557e-04f, -4.654987033e-02f, -5.349467921e-02f, +5.427598051e-02f, +2.456603330e-01f, +3.757020336e-01f, +3.284457292e-01f, +1.470646693e-01f, -1.544725782e-02f, -6.096825350e-02f, -2.235071271e-02f, +1.503425320e-02f, +1.567326271e-02f, +1.192336051e-03f, -4.446907145e-03f, -1.785766437e-03f, + /* 20, 5 */ -3.304797071e-03f, -3.516087186e-03f, +7.310594668e-03f, +1.923802927e-02f, +2.869766685e-03f, -4.380589142e-02f, -5.598126618e-02f, +4.402826232e-02f, +2.337481127e-01f, +3.722429273e-01f, +3.366346688e-01f, +1.594963158e-01f, -8.383409345e-03f, -6.146136934e-02f, -2.549983702e-02f, +1.378613431e-02f, +1.642812632e-02f, +1.960461229e-03f, -4.438419451e-03f, -1.999828319e-03f, + /* 20, 6 */ -3.095529963e-03f, -3.784479230e-03f, +6.353071566e-03f, +1.901874863e-02f, +5.083157654e-03f, -4.093509653e-02f, -5.799227582e-02f, +3.417810958e-02f, +2.216302330e-01f, +3.680436800e-01f, +3.442255330e-01f, +1.719833640e-01f, -8.198514564e-04f, -6.158584092e-02f, -2.865624686e-02f, +1.237213363e-02f, +1.711611824e-02f, +2.770500592e-03f, -4.392423280e-03f, -2.218161540e-03f, + /* 20, 7 */ -2.879863731e-03f, -4.004463491e-03f, +5.415043050e-03f, +1.868830751e-02f, +7.144763866e-03f, -3.796155187e-02f, -5.954174144e-02f, +2.474868675e-02f, +2.093507858e-01f, +3.631211887e-01f, +3.511882735e-01f, +1.844835679e-01f, +7.232639407e-03f, -6.132051750e-02f, -3.179964276e-02f, +1.079265669e-02f, +1.772815465e-02f, +3.619009684e-03f, -4.306339536e-03f, -2.438958613e-03f, + /* 20, 8 */ -2.660240473e-03f, -4.177756859e-03f, +4.502020476e-03f, +1.825519424e-02f, +9.049273418e-03f, -3.490877898e-02f, -6.064539119e-02f, +1.576075912e-02f, +1.969539074e-01f, +3.574952133e-01f, +3.574952133e-01f, +1.969539074e-01f, +1.576075912e-02f, -6.064539119e-02f, -3.490877898e-02f, +9.049273418e-03f, +1.825519424e-02f, +4.502020476e-03f, -4.177756859e-03f, -2.660240473e-03f, + /* 20, 9 */ -2.438958613e-03f, -4.306339536e-03f, +3.619009684e-03f, +1.772815465e-02f, +1.079265669e-02f, -3.179964276e-02f, -6.132051750e-02f, +7.232639407e-03f, +1.844835679e-01f, +3.511882735e-01f, +3.631211887e-01f, +2.093507858e-01f, +2.474868675e-02f, -5.954174144e-02f, -3.796155187e-02f, +7.144763866e-03f, +1.868830751e-02f, +5.415043050e-03f, -4.004463491e-03f, -2.879863731e-03f, + /* 20,10 */ -2.218161540e-03f, -4.392423280e-03f, +2.770500592e-03f, +1.711611824e-02f, +1.237213363e-02f, -2.865624686e-02f, -6.158584092e-02f, -8.198514564e-04f, +1.719833640e-01f, +3.442255330e-01f, +3.680436800e-01f, +2.216302330e-01f, +3.417810958e-02f, -5.799227582e-02f, -4.093509653e-02f, +5.083157654e-03f, +1.901874863e-02f, +6.353071566e-03f, -3.784479230e-03f, -3.095529963e-03f, + /* 20,11 */ -1.999828319e-03f, -4.438419451e-03f, +1.960461229e-03f, +1.642812632e-02f, +1.378613431e-02f, -2.549983702e-02f, -6.146136934e-02f, -8.383409345e-03f, +1.594963158e-01f, +3.366346688e-01f, +3.722429273e-01f, +2.337481127e-01f, +4.402826232e-02f, -5.598126618e-02f, -4.380589142e-02f, +2.869766685e-03f, +1.923802927e-02f, +7.310594668e-03f, -3.516087186e-03f, -3.304797071e-03f, + /* 20,12 */ -1.785766437e-03f, -4.446907145e-03f, +1.192336051e-03f, +1.567326271e-02f, +1.503425320e-02f, -2.235071271e-02f, -6.096825350e-02f, -1.544725782e-02f, +1.470646693e-01f, +3.284457292e-01f, +3.757020336e-01f, +2.456603330e-01f, +5.427598051e-02f, -5.349467921e-02f, -4.654987033e-02f, +5.112106557e-04f, +1.933799402e-02f, +8.281610454e-03f, -3.197865053e-03f, -3.505092707e-03f, + /* 20,13 */ -1.577606548e-03f, -4.420601658e-03f, +4.690483654e-04f, +1.486058724e-02f, +1.611719780e-02f, -1.922814732e-02f, -6.012863981e-02f, -2.200314505e-02f, +1.347297046e-01f, +3.196909791e-01f, +3.784070525e-01f, +2.573230589e-01f, +6.489576800e-02f, -5.052030051e-02f, -4.914254142e-02f, -1.984565051e-03f, +1.931089692e-02f, +9.259646102e-03f, -2.828715617e-03f, -3.693729756e-03f, + /* 20,14 */ -1.376799150e-03f, -4.362323551e-03f, -2.069933478e-04f, +1.399907244e-02f, +1.703673197e-02f, -1.615031726e-02f, -5.896552129e-02f, -2.804532708e-02f, +1.225315522e-01f, +3.104047352e-01f, +3.803470604e-01f, +2.686929243e-01f, +7.585987841e-02f, -4.704785126e-02f, -5.155911253e-02f, -4.608279480e-03f, +1.914947854e-02f, +1.023778220e-02f, -2.407896178e-03f, -3.867923854e-03f, + /* 20,15 */ -1.184613130e-03f, -4.274968522e-03f, -8.338854378e-04f, +1.309754391e-02f, +1.779561475e-02f, -1.313424017e-02f, -5.750258783e-02f, -3.357053763e-02f, +1.105090175e-01f, +3.006231905e-01f, +3.815142140e-01f, +2.797272456e-01f, +8.713841011e-02f, -4.306909662e-02f, -5.377462232e-02f, -7.349314558e-03f, +1.884704309e-02f, +1.120868183e-02f, -1.935046598e-03f, -4.024812873e-03f, + /* 20, 0 */ -1.329352252e-03f, -4.865562069e-03f, +1.662947600e-03f, +1.893743982e-02f, +1.052975469e-02f, -4.314924294e-02f, -6.168215525e-02f, +6.793829558e-02f, +3.007295231e-01f, +4.214013440e-01f, +3.007295231e-01f, +6.793829558e-02f, -6.168215525e-02f, -4.314924294e-02f, +1.052975469e-02f, +1.893743982e-02f, +1.662947600e-03f, -4.865562069e-03f, -1.329352252e-03f, +0.000000000e+00f, + /* 20, 1 */ -1.106503038e-03f, -4.784011640e-03f, +7.620481209e-04f, +1.810159639e-02f, +1.258770510e-02f, -3.946126222e-02f, -6.412166469e-02f, +5.516844650e-02f, +2.870012762e-01f, +4.208780002e-01f, +3.139874692e-01f, +8.118253044e-02f, -5.860314053e-02f, -4.671882663e-02f, +8.254179692e-03f, +1.967037055e-02f, +2.622520317e-03f, -4.905078775e-03f, -1.565095816e-03f, +0.000000000e+00f, + /* 20, 2 */ -8.979094201e-04f, -4.664743082e-03f, -7.633034189e-05f, +1.717630323e-02f, +1.442449893e-02f, -3.568911340e-02f, -6.594250862e-02f, +4.291292121e-02f, +2.728656387e-01f, +4.193105477e-01f, +3.267137817e-01f, +9.485763802e-02f, -5.486676259e-02f, -5.013477905e-02f, +5.766539049e-03f, +2.028700325e-02f, +3.636071544e-03f, -4.898357639e-03f, -1.812078842e-03f, +3.513221827e-04f, + /* 20, 3 */ -7.046452899e-04f, -4.512131585e-03f, -8.491713087e-04f, +1.617498084e-02f, +1.603855621e-02f, -3.186582692e-02f, -6.716828458e-02f, +3.120792005e-02f, +2.583867198e-01f, +4.167067067e-01f, +3.388490774e-01f, +1.089167196e-01f, -5.045835457e-02f, -5.336106841e-02f, +3.074480429e-03f, +2.077415592e-02f, +4.698051453e-03f, -4.841360048e-03f, -2.068349661e-03f, +3.288882594e-04f, + /* 20, 4 */ -5.275063595e-04f, -4.330562617e-03f, -1.554266965e-03f, +1.511089362e-02f, +1.743016199e-02f, -2.802305698e-02f, -6.782511100e-02f, +2.008577030e-02f, +2.436294448e-01f, +4.130792899e-01f, +3.503362849e-01f, +1.233097059e-01f, -4.536663323e-02f, -5.636108634e-02f, +1.877878266e-04f, +2.111898038e-02f, +5.802054958e-03f, -4.730268616e-03f, -2.331660076e-03f, +2.941732022e-04f, + /* 20, 5 */ -3.670219514e-04f, -4.124385552e-03f, -2.190189120e-03f, +1.399704337e-02f, +1.860136846e-02f, -2.419092016e-02f, -6.794137953e-02f, +9.574818877e-03f, +2.286591711e-01f, +4.084461208e-01f, +3.611209950e-01f, +1.379835966e-01f, -3.958387309e-02f, -5.909788086e-02f, -2.881585959e-03f, +2.130909659e-02f, +6.940829951e-03f, -4.561544087e-03f, -2.599469210e-03f, +2.461206998e-04f, + /* 20, 6 */ -2.234691091e-04f, -3.897870552e-03f, -2.756254356e-03f, +1.284607053e-02f, +1.955588746e-02f, -2.039785121e-02f, -6.754749865e-02f, -3.006469464e-04f, +2.135413047e-01f, +4.028299211e-01f, +3.711517965e-01f, +1.528827232e-01f, -3.310606021e-02f, -6.153439984e-02f, -6.119502817e-03f, +2.133272965e-02f, +8.106294302e-03f, -4.331982887e-03f, -2.868951124e-03f, +1.837671888e-04f, + /* 20, 7 */ -9.688872179e-05f, -3.655168976e-03f, -3.252484018e-03f, +1.167016373e-02f, +2.029897446e-02f, -1.667047641e-02f, -6.667563061e-02f, -9.520450398e-03f, +1.983409219e-01f, +3.962581664e-01f, +3.803805952e-01f, +1.679490334e-01f, -2.593302438e-02f, -6.363374348e-02f, -9.509639499e-03f, +2.117884859e-02f, +9.289561904e-03f, -4.038774728e-03f, -3.137006363e-03f, +1.062635081e-04f, + /* 20, 8 */ +1.289664191e-05f, -3.400277535e-03f, -3.679559671e-03f, +1.048097797e-02f, +2.083730557e-02f, -1.303350512e-02f, -6.535942396e-02f, -1.806854797e-02f, +1.831223958e-01f, +3.887629129e-01f, +3.887629129e-01f, +1.831223958e-01f, -1.806854797e-02f, -6.535942396e-02f, -1.303350512e-02f, +2.083730557e-02f, +1.048097797e-02f, -3.679559671e-03f, -3.400277535e-03f, +1.289664191e-05f, + /* 20, 9 */ +1.062635081e-04f, -3.137006363e-03f, -4.038774728e-03f, +9.289561904e-03f, +2.117884859e-02f, -9.509639499e-03f, -6.363374348e-02f, -2.593302438e-02f, +1.679490334e-01f, +3.803805952e-01f, +3.962581664e-01f, +1.983409219e-01f, -9.520450398e-03f, -6.667563061e-02f, -1.667047641e-02f, +2.029897446e-02f, +1.167016373e-02f, -3.252484018e-03f, -3.655168976e-03f, -9.688872179e-05f, + /* 20,10 */ +1.837671888e-04f, -2.868951124e-03f, -4.331982887e-03f, +8.106294302e-03f, +2.133272965e-02f, -6.119502817e-03f, -6.153439984e-02f, -3.310606021e-02f, +1.528827232e-01f, +3.711517965e-01f, +4.028299211e-01f, +2.135413047e-01f, -3.006469464e-04f, -6.754749865e-02f, -2.039785121e-02f, +1.955588746e-02f, +1.284607053e-02f, -2.756254356e-03f, -3.897870552e-03f, -2.234691091e-04f, + /* 20,11 */ +2.461206998e-04f, -2.599469210e-03f, -4.561544087e-03f, +6.940829951e-03f, +2.130909659e-02f, -2.881585959e-03f, -5.909788086e-02f, -3.958387309e-02f, +1.379835966e-01f, +3.611209950e-01f, +4.084461208e-01f, +2.286591711e-01f, +9.574818877e-03f, -6.794137953e-02f, -2.419092016e-02f, +1.860136846e-02f, +1.399704337e-02f, -2.190189120e-03f, -4.124385552e-03f, -3.670219514e-04f, + /* 20,12 */ +2.941732022e-04f, -2.331660076e-03f, -4.730268616e-03f, +5.802054958e-03f, +2.111898038e-02f, +1.877878266e-04f, -5.636108634e-02f, -4.536663323e-02f, +1.233097059e-01f, +3.503362849e-01f, +4.130792899e-01f, +2.436294448e-01f, +2.008577030e-02f, -6.782511100e-02f, -2.802305698e-02f, +1.743016199e-02f, +1.511089362e-02f, -1.554266965e-03f, -4.330562617e-03f, -5.275063595e-04f, + /* 20,13 */ +3.288882594e-04f, -2.068349661e-03f, -4.841360048e-03f, +4.698051453e-03f, +2.077415592e-02f, +3.074480429e-03f, -5.336106841e-02f, -5.045835457e-02f, +1.089167196e-01f, +3.388490774e-01f, +4.167067067e-01f, +2.583867198e-01f, +3.120792005e-02f, -6.716828458e-02f, -3.186582692e-02f, +1.603855621e-02f, +1.617498084e-02f, -8.491713087e-04f, -4.512131585e-03f, -7.046452899e-04f, + /* 20,14 */ +3.513221827e-04f, -1.812078842e-03f, -4.898357639e-03f, +3.636071544e-03f, +2.028700325e-02f, +5.766539049e-03f, -5.013477905e-02f, -5.486676259e-02f, +9.485763802e-02f, +3.267137817e-01f, +4.193105477e-01f, +2.728656387e-01f, +4.291292121e-02f, -6.594250862e-02f, -3.568911340e-02f, +1.442449893e-02f, +1.717630323e-02f, -7.633034189e-05f, -4.664743082e-03f, -8.979094201e-04f, + /* 20,15 */ +0.000000000e+00f, -1.565095816e-03f, -4.905078775e-03f, +2.622520317e-03f, +1.967037055e-02f, +8.254179692e-03f, -4.671882663e-02f, -5.860314053e-02f, +8.118253044e-02f, +3.139874692e-01f, +4.208780002e-01f, +2.870012762e-01f, +5.516844650e-02f, -6.412166469e-02f, -3.946126222e-02f, +1.258770510e-02f, +1.810159639e-02f, +7.620481209e-04f, -4.784011640e-03f, -1.106503038e-03f, + /* 20, 0 */ +3.735125865e-04f, -2.550984103e-03f, -4.871486096e-03f, +1.016287769e-02f, +2.252246682e-02f, -2.231523982e-02f, -7.431762424e-02f, +3.414137659e-02f, +3.062278786e-01f, +4.608988972e-01f, +3.062278786e-01f, +3.414137659e-02f, -7.431762424e-02f, -2.231523982e-02f, +2.252246682e-02f, +1.016287769e-02f, -4.871486096e-03f, -2.550984103e-03f, +3.735125865e-04f, +0.000000000e+00f, + /* 20, 1 */ +3.929324583e-04f, -2.236335973e-03f, -5.106050653e-03f, +8.748210493e-03f, +2.303691111e-02f, -1.786093260e-02f, -7.411924916e-02f, +2.086992015e-02f, +2.890848421e-01f, +4.602142272e-01f, +3.228796668e-01f, +4.817530421e-02f, -7.382833631e-02f, -2.685541297e-02f, +2.174514756e-02f, +1.158816420e-02f, -4.555417854e-03f, -2.871502680e-03f, +3.387491377e-04f, +0.000000000e+00f, + /* 20, 2 */ +0.000000000e+00f, -1.931175707e-03f, -5.263447672e-03f, +7.357928950e-03f, +2.330080531e-02f, -1.352771902e-02f, -7.327813327e-02f, +8.401230311e-03f, +2.715429904e-01f, +4.581642525e-01f, +3.389493512e-01f, +6.292517925e-02f, -7.260941515e-02f, -3.144322519e-02f, +2.069454672e-02f, +1.300917115e-02f, -4.154170312e-03f, -3.193828376e-03f, +2.870815261e-04f, +0.000000000e+00f, + /* 20, 3 */ +0.000000000e+00f, -1.638662038e-03f, -5.348575554e-03f, +6.004591146e-03f, +2.332816092e-02f, -9.347674729e-03f, -7.184169597e-02f, -3.230759097e-03f, +2.536956771e-01f, +4.547610488e-01f, +3.543483057e-01f, +7.833843581e-02f, -7.062228683e-02f, -3.603763775e-02f, +1.936240016e-02f, +1.440996064e-02f, -3.664825055e-03f, -3.513472060e-03f, +2.170808154e-04f, +0.000000000e+00f, + /* 20, 4 */ +0.000000000e+00f, -1.361489293e-03f, -5.366796329e-03f, +4.699488665e-03f, +2.313444000e-02f, -5.349604768e-03f, -6.985939290e-02f, -1.399855627e-02f, +2.356365195e-01f, +4.500246402e-01f, +3.689907742e-01f, +9.435670405e-02f, -6.783220328e-02f, -4.059502103e-02f, +1.774280068e-02f, +1.577366666e-02f, -3.085314600e-03f, -3.825546457e-03f, +1.274866066e-04f, +0.000000000e+00f, + /* 20, 5 */ +0.000000000e+00f, -1.101888322e-03f, -5.323837897e-03f, +3.452605627e-03f, +2.273631696e-02f, -1.558959414e-03f, -6.738225311e-02f, -2.388113922e-02f, +2.174587480e-01f, +4.439828472e-01f, +3.827944964e-01f, +1.109160995e-01f, -6.420865295e-02f, -4.506940842e-02f, +1.583239979e-02f, +1.708262332e-02f, -2.414511840e-03f, -4.124801502e-03f, +1.724424543e-05f, +0.000000000e+00f, + /* 20, 6 */ +0.000000000e+00f, -8.616336525e-04f, -5.225698259e-03f, +2.272594520e-03f, +2.215144089e-02f, +2.002216238e-03f, -6.446241843e-02f, -3.286393171e-02f, +1.992545658e-01f, +4.366710759e-01f, +3.956813102e-01f, +1.279475618e-01f, -5.972574809e-02f, -4.941278189e-02f, +1.363059437e-02f, +1.831850983e-02f, -1.652313816e-03f, -4.405667401e-03f, -1.144582079e-04f, +0.000000000e+00f, + /* 20, 7 */ +0.000000000e+00f, -6.420563626e-04f, -5.078552799e-03f, +1.166768183e-03f, +2.139820068e-02f, +5.315299677e-03f, -6.115268907e-02f, -4.093872873e-02f, +1.811145256e-01f, +4.281320500e-01f, +4.075777294e-01f, +1.453772407e-01f, -5.436258502e-02f, -5.357538755e-02f, +1.113969540e-02f, +1.946251142e-02f, -7.997184460e-04f, -4.662305323e-03f, -2.681538305e-04f, +0.000000000e+00f, + /* 20, 8 */ +0.000000000e+00f, -4.440621234e-04f, -4.888665552e-03f, +1.411071672e-04f, +2.049549532e-02f, +8.365076494e-03f, -5.750607943e-02f, -4.810357305e-02f, +1.631269271e-01f, +4.184154881e-01f, +4.184154881e-01f, +1.631269271e-01f, -4.810357305e-02f, -5.750607943e-02f, +8.365076494e-03f, +2.049549532e-02f, +1.411071672e-04f, -4.888665552e-03f, -4.440621234e-04f, +0.000000000e+00f, + /* 20, 9 */ +0.000000000e+00f, -2.681538305e-04f, -4.662305323e-03f, -7.997184460e-04f, +1.946251142e-02f, +1.113969540e-02f, -5.357538755e-02f, -5.436258502e-02f, +1.453772407e-01f, +4.075777294e-01f, +4.281320500e-01f, +1.811145256e-01f, -4.093872873e-02f, -6.115268907e-02f, +5.315299677e-03f, +2.139820068e-02f, +1.166768183e-03f, -5.078552799e-03f, -6.420563626e-04f, +0.000000000e+00f, + /* 20,10 */ +0.000000000e+00f, -1.144582079e-04f, -4.405667401e-03f, -1.652313816e-03f, +1.831850983e-02f, +1.363059437e-02f, -4.941278189e-02f, -5.972574809e-02f, +1.279475618e-01f, +3.956813102e-01f, +4.366710759e-01f, +1.992545658e-01f, -3.286393171e-02f, -6.446241843e-02f, +2.002216238e-03f, +2.215144089e-02f, +2.272594520e-03f, -5.225698259e-03f, -8.616336525e-04f, +0.000000000e+00f, + /* 20,11 */ +0.000000000e+00f, +1.724424543e-05f, -4.124801502e-03f, -2.414511840e-03f, +1.708262332e-02f, +1.583239979e-02f, -4.506940842e-02f, -6.420865295e-02f, +1.109160995e-01f, +3.827944964e-01f, +4.439828472e-01f, +2.174587480e-01f, -2.388113922e-02f, -6.738225311e-02f, -1.558959414e-03f, +2.273631696e-02f, +3.452605627e-03f, -5.323837897e-03f, -1.101888322e-03f, +0.000000000e+00f, + /* 20,12 */ +0.000000000e+00f, +1.274866066e-04f, -3.825546457e-03f, -3.085314600e-03f, +1.577366666e-02f, +1.774280068e-02f, -4.059502103e-02f, -6.783220328e-02f, +9.435670405e-02f, +3.689907742e-01f, +4.500246402e-01f, +2.356365195e-01f, -1.399855627e-02f, -6.985939290e-02f, -5.349604768e-03f, +2.313444000e-02f, +4.699488665e-03f, -5.366796329e-03f, -1.361489293e-03f, +0.000000000e+00f, + /* 20,13 */ +0.000000000e+00f, +2.170808154e-04f, -3.513472060e-03f, -3.664825055e-03f, +1.440996064e-02f, +1.936240016e-02f, -3.603763775e-02f, -7.062228683e-02f, +7.833843581e-02f, +3.543483057e-01f, +4.547610488e-01f, +2.536956771e-01f, -3.230759097e-03f, -7.184169597e-02f, -9.347674729e-03f, +2.332816092e-02f, +6.004591146e-03f, -5.348575554e-03f, -1.638662038e-03f, +0.000000000e+00f, + /* 20,14 */ +0.000000000e+00f, +2.870815261e-04f, -3.193828376e-03f, -4.154170312e-03f, +1.300917115e-02f, +2.069454672e-02f, -3.144322519e-02f, -7.260941515e-02f, +6.292517925e-02f, +3.389493512e-01f, +4.581642525e-01f, +2.715429904e-01f, +8.401230311e-03f, -7.327813327e-02f, -1.352771902e-02f, +2.330080531e-02f, +7.357928950e-03f, -5.263447672e-03f, -1.931175707e-03f, +0.000000000e+00f, + /* 20,15 */ +0.000000000e+00f, +3.387491377e-04f, -2.871502680e-03f, -4.555417854e-03f, +1.158816420e-02f, +2.174514756e-02f, -2.685541297e-02f, -7.382833631e-02f, +4.817530421e-02f, +3.228796668e-01f, +4.602142272e-01f, +2.890848421e-01f, +2.086992015e-02f, -7.411924916e-02f, -1.786093260e-02f, +2.303691111e-02f, +8.748210493e-03f, -5.106050653e-03f, -2.236335973e-03f, +3.929324583e-04f, + /* 16, 0 */ -4.898743621e-03f, -8.679086087e-05f, +2.336043359e-02f, +2.135055302e-04f, -7.556698393e-02f, -3.418085064e-04f, +3.068350485e-01f, +5.003964504e-01f, +3.068350485e-01f, -3.418085064e-04f, -7.556698393e-02f, +2.135055302e-04f, +2.336043359e-02f, -8.679086087e-05f, -4.898743621e-03f, +1.466795211e-05f, + /* 16, 1 */ -4.577177643e-03f, -1.168030162e-03f, +2.231338881e-02f, +4.259286102e-03f, -7.256190983e-02f, -1.325523148e-02f, +2.859961851e-01f, +4.995203198e-01f, +3.272077887e-01f, +1.366916740e-02f, -7.794631959e-02f, -4.137969722e-03f, +2.421268789e-02f, +1.104119466e-03f, -5.186216174e-03f, -1.424716020e-04f, + /* 16, 2 */ -4.229744004e-03f, -2.135347302e-03f, +2.109817837e-02f, +7.975999347e-03f, -6.900371451e-02f, -2.503996167e-02f, +2.648211478e-01f, +4.968980143e-01f, +3.469854770e-01f, +2.873680235e-02f, -7.962890015e-02f, -8.766610174e-03f, +2.484400873e-02f, +2.398541233e-03f, -5.431090074e-03f, -3.278051009e-04f, + /* 16, 3 */ -3.864289504e-03f, -2.986316790e-03f, +1.974155805e-02f, +1.134537917e-02f, -6.496587406e-02f, -3.567459207e-02f, +2.434398342e-01f, +4.925477372e-01f, +3.660412816e-01f, +4.481051979e-02f, -8.054606315e-02f, -1.363873477e-02f, +2.522910176e-02f, +3.788344934e-03f, -5.624692566e-03f, -5.415628140e-04f, + /* 16, 4 */ -3.488195595e-03f, -3.720237037e-03f, +1.827008292e-02f, +1.435416313e-02f, -6.052200094e-02f, -4.514733704e-02f, +2.219810322e-01f, +4.864996469e-01f, +3.842515379e-01f, +6.183022559e-02f, -8.063225815e-02f, -1.871557408e-02f, +2.534390000e-02f, +5.263393235e-03f, -5.758306879e-03f, -7.834433658e-04f, + /* 16, 5 */ -3.108305495e-03f, -4.338012209e-03f, +1.670979794e-02f, +1.699394035e-02f, -5.574514781e-02f, -5.345583367e-02f, +2.005713869e-01f, +4.787955863e-01f, +4.014968013e-01f, +7.972656727e-02f, -7.982580067e-02f, -2.395339311e-02f, +2.516595041e-02f, +6.811528665e-03f, -5.823306183e-03f, -1.052565974e-03f, + /* 16, 6 */ -2.730865011e-03f, -4.842020290e-03f, +1.508595356e-02f, +1.926095418e-02f, -5.070714412e-02f, -6.060686010e-02f, +1.793344024e-01f, +4.694887096e-01f, +4.176628724e-01f, +9.842128660e-02f, -7.806961406e-02f, -2.930367505e-02f, +2.467480385e-02f, +8.418588685e-03f, -5.811296621e-03f, -1.347428958e-03f, + /* 16, 7 */ -2.361477017e-03f, -5.235970004e-03f, +1.342274837e-02f, +2.115586371e-02f, -4.547797122e-02f, -6.661597542e-02f, +1.583894867e-01f, +4.586430086e-01f, +4.326417845e-01f, +1.178276637e-01f, -7.531195111e-02f, -3.471336612e-02f, +2.385240383e-02f, +1.006844961e-02f, -5.714267850e-03f, -1.665875716e-03f, + /* 16, 8 */ -2.005069351e-03f, -5.524749278e-03f, +1.174310057e-02f, +2.268346885e-02f, -4.012518151e-02f, -7.150708699e-02f, +1.378510501e-01f, +4.463327434e-01f, +4.463327434e-01f, +1.378510501e-01f, -7.150708699e-02f, -4.012518151e-02f, +2.268346885e-02f, +1.174310057e-02f, -5.524749278e-03f, -2.005069351e-03f, + /* 16, 9 */ -1.665875716e-03f, -5.714267850e-03f, +1.006844961e-02f, +2.385240383e-02f, -3.471336612e-02f, -7.531195111e-02f, +1.178276637e-01f, +4.326417845e-01f, +4.586430086e-01f, +1.583894867e-01f, -6.661597542e-02f, -4.547797122e-02f, +2.115586371e-02f, +1.342274837e-02f, -5.235970004e-03f, -2.361477017e-03f, + /* 16,10 */ -1.347428958e-03f, -5.811296621e-03f, +8.418588685e-03f, +2.467480385e-02f, -2.930367505e-02f, -7.806961406e-02f, +9.842128660e-02f, +4.176628724e-01f, +4.694887096e-01f, +1.793344024e-01f, -6.060686010e-02f, -5.070714412e-02f, +1.926095418e-02f, +1.508595356e-02f, -4.842020290e-03f, -2.730865011e-03f, + /* 16,11 */ -1.052565974e-03f, -5.823306183e-03f, +6.811528665e-03f, +2.516595041e-02f, -2.395339311e-02f, -7.982580067e-02f, +7.972656727e-02f, +4.014968013e-01f, +4.787955863e-01f, +2.005713869e-01f, -5.345583367e-02f, -5.574514781e-02f, +1.699394035e-02f, +1.670979794e-02f, -4.338012209e-03f, -3.108305495e-03f, + /* 16,12 */ -7.834433658e-04f, -5.758306879e-03f, +5.263393235e-03f, +2.534390000e-02f, -1.871557408e-02f, -8.063225815e-02f, +6.183022559e-02f, +3.842515379e-01f, +4.864996469e-01f, +2.219810322e-01f, -4.514733704e-02f, -6.052200094e-02f, +1.435416313e-02f, +1.827008292e-02f, -3.720237037e-03f, -3.488195595e-03f, + /* 16,13 */ -5.415628140e-04f, -5.624692566e-03f, +3.788344934e-03f, +2.522910176e-02f, -1.363873477e-02f, -8.054606315e-02f, +4.481051979e-02f, +3.660412816e-01f, +4.925477372e-01f, +2.434398342e-01f, -3.567459207e-02f, -6.496587406e-02f, +1.134537917e-02f, +1.974155805e-02f, -2.986316790e-03f, -3.864289504e-03f, + /* 16,14 */ -3.278051009e-04f, -5.431090074e-03f, +2.398541233e-03f, +2.484400873e-02f, -8.766610174e-03f, -7.962890015e-02f, +2.873680235e-02f, +3.469854770e-01f, +4.968980143e-01f, +2.648211478e-01f, -2.503996167e-02f, -6.900371451e-02f, +7.975999347e-03f, +2.109817837e-02f, -2.135347302e-03f, -4.229744004e-03f, + /* 16,15 */ -1.424716020e-04f, -5.186216174e-03f, +1.104119466e-03f, +2.421268789e-02f, -4.137969722e-03f, -7.794631959e-02f, +1.366916740e-02f, +3.272077887e-01f, +4.995203198e-01f, +2.859961851e-01f, -1.325523148e-02f, -7.256190983e-02f, +4.259286102e-03f, +2.231338881e-02f, -1.168030162e-03f, -4.577177643e-03f, + /* 16, 0 */ -1.854349243e-03f, -5.842655877e-03f, +1.571555836e-02f, +1.847159410e-02f, -6.634453543e-02f, -3.320569278e-02f, +3.025932104e-01f, +5.398940036e-01f, +3.025932104e-01f, -3.320569278e-02f, -6.634453543e-02f, +1.847159410e-02f, +1.571555836e-02f, -5.842655877e-03f, -1.854349243e-03f, +0.000000000e+00f, + /* 16, 1 */ -1.480579358e-03f, -6.106700866e-03f, +1.376986381e-02f, +2.107103425e-02f, -6.084498265e-02f, -4.482173865e-02f, +2.778559558e-01f, +5.387937054e-01f, +3.269511876e-01f, -2.013603096e-02f, -7.140657205e-02f, +1.540395578e-02f, +1.762103499e-02f, -5.450677830e-03f, -2.253515747e-03f, +0.000000000e+00f, + /* 16, 2 */ -1.136163241e-03f, -6.251562574e-03f, +1.181432209e-02f, +2.320368920e-02f, -5.500558000e-02f, -5.497544958e-02f, +2.529151163e-01f, +5.355017071e-01f, +3.507537104e-01f, -5.635398845e-03f, -7.593183970e-02f, +1.187314151e-02f, +1.945395611e-02f, -4.923375547e-03f, -2.673102395e-03f, +0.000000000e+00f, + /* 16, 3 */ -8.240613879e-04f, -6.287094834e-03f, +9.877041313e-03f, +2.487696888e-02f, -4.892141083e-02f, -6.367164518e-02f, +2.279442418e-01f, +5.300446041e-01f, +3.738258052e-01f, +1.025938806e-02f, -7.982055919e-02f, +7.890985370e-03f, +2.118036474e-02f, -4.254967852e-03f, -3.107109230e-03f, +0.000000000e+00f, + /* 16, 4 */ -5.462770218e-04f, -6.224002243e-03f, +7.983624178e-03f, +2.610378910e-02f, -4.268405269e-02f, -7.092815895e-02f, +2.031131300e-01f, +5.224664143e-01f, +3.959953988e-01f, +2.749725254e-02f, -8.297353764e-02f, +3.476439880e-03f, +2.276508169e-02f, -3.441527233e-03f, -3.548528769e-03f, +4.634120047e-04f, + /* 16, 5 */ -3.039101756e-04f, -6.073592210e-03f, +6.156978545e-03f, +2.690203687e-02f, -3.638073666e-02f, -7.677518685e-02f, +1.785862812e-01f, +5.128281199e-01f, +4.170950072e-01f, +4.601292009e-02f, -8.529332152e-02f, -1.344195268e-03f, +2.417214928e-02f, -2.481210963e-03f, -3.989383394e-03f, +4.400286560e-04f, + /* 16, 6 */ -9.722433303e-05f, -5.847536081e-03f, +4.417180930e-03f, +2.729400173e-02f, -3.009359622e-02f, -8.125451993e-02f, +1.545214364e-01f, +5.012070337e-01f, +4.369633957e-01f, +6.572714234e-02f, -8.668537697e-02f, -6.537129252e-03f, +2.536531778e-02f, -1.374474827e-03f, -4.420785166e-03f, +3.921992729e-04f, + /* 16, 7 */ +7.427658644e-05f, -5.557642708e-03f, +2.781391675e-03f, +2.730578215e-02f, -2.389901141e-02f, -8.441867356e-02f, +1.310682124e-01f, +4.876959980e-01f, +4.554471907e-01f, +8.654708074e-02f, -8.705928349e-02f, -1.206102709e-02f, +2.630856978e-02f, -1.242645535e-04f, -4.833018707e-03f, +3.169896142e-04f, + /* 16, 8 */ +2.117631665e-04f, -5.215647395e-03f, +1.263819875e-03f, +2.696667686e-02f, -1.786705263e-02f, -8.632992647e-02f, +1.083668491e-01f, +4.724024249e-01f, +4.724024249e-01f, +1.083668491e-01f, -8.632992647e-02f, -1.786705263e-02f, +2.696667686e-02f, +1.263819875e-03f, -5.215647395e-03f, +2.117631665e-04f, + /* 16, 9 */ +3.169896142e-04f, -4.833018707e-03f, -1.242645535e-04f, +2.630856978e-02f, -1.206102709e-02f, -8.705928349e-02f, +8.654708074e-02f, +4.554471907e-01f, +4.876959980e-01f, +1.310682124e-01f, -8.441867356e-02f, -2.389901141e-02f, +2.730578215e-02f, +2.781391675e-03f, -5.557642708e-03f, +7.427658644e-05f, + /* 16,10 */ +3.921992729e-04f, -4.420785166e-03f, -1.374474827e-03f, +2.536531778e-02f, -6.537129252e-03f, -8.668537697e-02f, +6.572714234e-02f, +4.369633957e-01f, +5.012070337e-01f, +1.545214364e-01f, -8.125451993e-02f, -3.009359622e-02f, +2.729400173e-02f, +4.417180930e-03f, -5.847536081e-03f, -9.722433303e-05f, + /* 16,11 */ +4.400286560e-04f, -3.989383394e-03f, -2.481210963e-03f, +2.417214928e-02f, -1.344195268e-03f, -8.529332152e-02f, +4.601292009e-02f, +4.170950072e-01f, +5.128281199e-01f, +1.785862812e-01f, -7.677518685e-02f, -3.638073666e-02f, +2.690203687e-02f, +6.156978545e-03f, -6.073592210e-03f, -3.039101756e-04f, + /* 16,12 */ +4.634120047e-04f, -3.548528769e-03f, -3.441527233e-03f, +2.276508169e-02f, +3.476439880e-03f, -8.297353764e-02f, +2.749725254e-02f, +3.959953988e-01f, +5.224664143e-01f, +2.031131300e-01f, -7.092815895e-02f, -4.268405269e-02f, +2.610378910e-02f, +7.983624178e-03f, -6.224002243e-03f, -5.462770218e-04f, + /* 16,13 */ +0.000000000e+00f, -3.107109230e-03f, -4.254967852e-03f, +2.118036474e-02f, +7.890985370e-03f, -7.982055919e-02f, +1.025938806e-02f, +3.738258052e-01f, +5.300446041e-01f, +2.279442418e-01f, -6.367164518e-02f, -4.892141083e-02f, +2.487696888e-02f, +9.877041313e-03f, -6.287094834e-03f, -8.240613879e-04f, + /* 16,14 */ +0.000000000e+00f, -2.673102395e-03f, -4.923375547e-03f, +1.945395611e-02f, +1.187314151e-02f, -7.593183970e-02f, -5.635398845e-03f, +3.507537104e-01f, +5.355017071e-01f, +2.529151163e-01f, -5.497544958e-02f, -5.500558000e-02f, +2.320368920e-02f, +1.181432209e-02f, -6.251562574e-03f, -1.136163241e-03f, + /* 16,15 */ +0.000000000e+00f, -2.253515747e-03f, -5.450677830e-03f, +1.762103499e-02f, +1.540395578e-02f, -7.140657205e-02f, -2.013603096e-02f, +3.269511876e-01f, +5.387937054e-01f, +2.778559558e-01f, -4.482173865e-02f, -6.084498265e-02f, +2.107103425e-02f, +1.376986381e-02f, -6.106700866e-03f, -1.480579358e-03f, + /* 16, 0 */ +2.517634455e-04f, -5.956310854e-03f, +5.008864062e-03f, +2.864631470e-02f, -4.909056125e-02f, -6.235528720e-02f, +2.936293584e-01f, +5.793915568e-01f, +2.936293584e-01f, -6.235528720e-02f, -4.909056125e-02f, +2.864631470e-02f, +5.008864062e-03f, -5.956310854e-03f, +2.517634455e-04f, +0.000000000e+00f, + /* 16, 1 */ +3.647589216e-04f, -5.559366521e-03f, +3.110945653e-03f, +2.922667528e-02f, -4.185408685e-02f, -7.174125192e-02f, +2.648835910e-01f, +5.780318135e-01f, +3.221602930e-01f, -5.117389488e-02f, -5.619351824e-02f, +2.755457966e-02f, +7.032385926e-03f, -6.289189967e-03f, +9.939782505e-05f, +0.000000000e+00f, + /* 16, 2 */ +4.414886472e-04f, -5.113535158e-03f, +1.357910925e-03f, +2.932892142e-02f, -3.459618474e-02f, -7.936172697e-02f, +2.361522790e-01f, +5.739652427e-01f, +3.502436629e-01f, -3.818535953e-02f, -6.304412145e-02f, +2.592390265e-02f, +9.158035052e-03f, -6.542440674e-03f, -9.477253367e-05f, +0.000000000e+00f, + /* 16, 3 */ +4.855802427e-04f, -4.633347213e-03f, -2.351453324e-04f, +2.899108127e-02f, -2.742112952e-02f, -8.526380919e-02f, +2.076588264e-01f, +5.672296697e-01f, +3.776458156e-01f, -2.339704980e-02f, -6.951800781e-02f, +2.373330296e-02f, +1.135820669e-02f, -6.700410184e-03f, -3.323676319e-04f, +0.000000000e+00f, + /* 16, 4 */ +0.000000000e+00f, -4.132457962e-03f, -1.657230762e-03f, +2.825501306e-02f, -2.042447313e-02f, -8.951050933e-02f, +1.796184274e-01f, +5.578876325e-01f, +4.041347532e-01f, -6.836060229e-03f, -7.548664793e-02f, +2.096923455e-02f, +1.360131724e-02f, -6.747680557e-03f, -6.140535745e-04f, +0.000000000e+00f, + /* 16, 5 */ +0.000000000e+00f, -3.623457200e-03f, -2.901306411e-03f, +2.716546883e-02f, -1.369230379e-02f, -9.217934767e-02f, +1.522358833e-01f, +5.460256322e-01f, +4.294827240e-01f, +1.145038182e-02f, -8.081883229e-02f, +1.762637069e-02f, +1.585203938e-02f, -6.669417793e-03f, -9.394126333e-04f, +0.000000000e+00f, + /* 16, 6 */ +0.000000000e+00f, -3.117716971e-03f, -3.964078879e-03f, +2.576917487e-02f, -7.300675124e-03f, -9.336081470e-02f, +1.257035893e-01f, +5.317530991e-01f, +4.534687988e-01f, +3.139475616e-02f, -8.538226676e-02f, +1.370830904e-02f, +1.807162423e-02f, -6.451740247e-03f, -1.306826648e-03f, +0.000000000e+00f, + /* 16, 7 */ +0.000000000e+00f, -2.625277441e-03f, -4.845741482e-03f, +2.411394259e-02f, -1.315205805e-03f, -9.315672206e-02f, +1.001997139e-01f, +5.152010878e-01f, +4.758813956e-01f, +5.290934542e-02f, -8.904525833e-02f, +9.228181275e-03f, +2.021831098e-02f, -6.082100328e-03f, -1.713377737e-03f, +0.000000000e+00f, + /* 16, 8 */ +0.000000000e+00f, -2.154770219e-03f, -5.549672684e-03f, +2.224782226e-02f, +4.209152176e-03f, -9.167847004e-02f, +7.588659143e-02f, +4.965207199e-01f, +4.965207199e-01f, +7.588659143e-02f, -9.167847004e-02f, +4.209152176e-03f, +2.224782226e-02f, -5.549672684e-03f, -2.154770219e-03f, +0.000000000e+00f, + /* 16, 9 */ +0.000000000e+00f, -1.713377737e-03f, -6.082100328e-03f, +2.021831098e-02f, +9.228181275e-03f, -8.904525833e-02f, +5.290934542e-02f, +4.758813956e-01f, +5.152010878e-01f, +1.001997139e-01f, -9.315672206e-02f, -1.315205805e-03f, +2.411394259e-02f, -4.845741482e-03f, -2.625277441e-03f, +0.000000000e+00f, + /* 16,10 */ +0.000000000e+00f, -1.306826648e-03f, -6.451740247e-03f, +1.807162423e-02f, +1.370830904e-02f, -8.538226676e-02f, +3.139475616e-02f, +4.534687988e-01f, +5.317530991e-01f, +1.257035893e-01f, -9.336081470e-02f, -7.300675124e-03f, +2.576917487e-02f, -3.964078879e-03f, -3.117716971e-03f, +0.000000000e+00f, + /* 16,11 */ +0.000000000e+00f, -9.394126333e-04f, -6.669417793e-03f, +1.585203938e-02f, +1.762637069e-02f, -8.081883229e-02f, +1.145038182e-02f, +4.294827240e-01f, +5.460256322e-01f, +1.522358833e-01f, -9.217934767e-02f, -1.369230379e-02f, +2.716546883e-02f, -2.901306411e-03f, -3.623457200e-03f, +0.000000000e+00f, + /* 16,12 */ +0.000000000e+00f, -6.140535745e-04f, -6.747680557e-03f, +1.360131724e-02f, +2.096923455e-02f, -7.548664793e-02f, -6.836060229e-03f, +4.041347532e-01f, +5.578876325e-01f, +1.796184274e-01f, -8.951050933e-02f, -2.042447313e-02f, +2.825501306e-02f, -1.657230762e-03f, -4.132457962e-03f, +0.000000000e+00f, + /* 16,13 */ +0.000000000e+00f, -3.323676319e-04f, -6.700410184e-03f, +1.135820669e-02f, +2.373330296e-02f, -6.951800781e-02f, -2.339704980e-02f, +3.776458156e-01f, +5.672296697e-01f, +2.076588264e-01f, -8.526380919e-02f, -2.742112952e-02f, +2.899108127e-02f, -2.351453324e-04f, -4.633347213e-03f, +4.855802427e-04f, + /* 16,14 */ +0.000000000e+00f, -9.477253367e-05f, -6.542440674e-03f, +9.158035052e-03f, +2.592390265e-02f, -6.304412145e-02f, -3.818535953e-02f, +3.502436629e-01f, +5.739652427e-01f, +2.361522790e-01f, -7.936172697e-02f, -3.459618474e-02f, +2.932892142e-02f, +1.357910925e-03f, -5.113535158e-03f, +4.414886472e-04f, + /* 16,15 */ +0.000000000e+00f, +9.939782505e-05f, -6.289189967e-03f, +7.032385926e-03f, +2.755457966e-02f, -5.619351824e-02f, -5.117389488e-02f, +3.221602930e-01f, +5.780318135e-01f, +2.648835910e-01f, -7.174125192e-02f, -4.185408685e-02f, +2.922667528e-02f, +3.110945653e-03f, -5.559366521e-03f, +3.647589216e-04f, + /* 12, 0 */ -3.638165547e-03f, +2.979985982e-02f, -2.723323293e-02f, -8.605047059e-02f, +2.801520768e-01f, +6.188891100e-01f, +2.801520768e-01f, -8.605047059e-02f, -2.723323293e-02f, +2.979985982e-02f, -3.638165547e-03f, -3.041512814e-03f, + /* 12, 1 */ -4.749738186e-03f, +2.841159300e-02f, -1.933319589e-02f, -9.237133076e-02f, +2.473915856e-01f, +6.172320760e-01f, +3.129551421e-01f, -7.764805088e-02f, -3.538029377e-02f, +3.077779188e-02f, -2.305275216e-03f, -3.612081594e-03f, + /* 12, 2 */ -5.642312008e-03f, +2.667449885e-02f, -1.178831271e-02f, -9.669686191e-02f, +2.149632830e-01f, +6.122785731e-01f, +3.455026876e-01f, -6.709962705e-02f, -4.365285408e-02f, +3.128617370e-02f, -7.534120996e-04f, -4.192641091e-03f, + /* 12, 3 */ -6.322395719e-03f, +2.465107974e-02f, -4.692548813e-03f, -9.913294928e-02f, +1.831448749e-01f, +6.040811565e-01f, +3.774917553e-01f, -5.436442589e-02f, -5.191703591e-02f, +3.126943445e-02f, +1.010002855e-03f, -4.769140004e-03f, + /* 12, 4 */ -6.800166749e-03f, +2.240361196e-02f, +1.874795505e-03f, -9.980279721e-02f, +1.521989634e-01f, +5.927266195e-01f, +4.086182709e-01f, -3.942694703e-02f, -6.002791415e-02f, +3.067703358e-02f, +2.972136287e-03f, -5.325763732e-03f, + /* 12, 5 */ -7.088917510e-03f, +1.999301835e-02f, +7.849320649e-03f, -9.884443272e-02f, +1.223701278e-01f, +5.783348068e-01f, +4.385808709e-01f, -2.229824534e-02f, -6.783107929e-02f, +2.946485483e-02f, +5.114495497e-03f, -5.845139328e-03f, + /* 12, 6 */ -7.204483224e-03f, +1.747784955e-02f, +1.318150805e-02f, -9.640809295e-02f, +9.388232321e-02f, +5.610569814e-01f, +4.670847512e-01f, -3.016864363e-03f, -7.516444191e-02f, +2.759658236e-02f, +7.412783505e-03f, -6.308600966e-03f, + /* 12, 7 */ -7.164664930e-03f, +1.491338589e-02f, +1.783645872e-02f, -9.265354184e-02f, +6.693662660e-02f, +5.410737692e-01f, +4.938454794e-01f, +1.835060492e-02f, -8.186025948e-02f, +2.504503167e-02f, +9.836867291e-03f, -6.696514785e-03f, + /* 12, 8 */ -6.988660420e-03f, +1.235086875e-02f, +2.179340724e-02f, -8.774736114e-02f, +4.170935934e-02f, +5.185927134e-01f, +5.185927134e-01f, +4.170935934e-02f, -8.774736114e-02f, +2.179340724e-02f, +1.235086875e-02f, -6.988660420e-03f, + /* 12, 9 */ -6.696514785e-03f, +9.836867291e-03f, +2.504503167e-02f, -8.186025948e-02f, +1.835060492e-02f, +4.938454794e-01f, +5.410737692e-01f, +6.693662660e-02f, -9.265354184e-02f, +1.783645872e-02f, +1.491338589e-02f, -7.164664930e-03f, + /* 12,10 */ -6.308600966e-03f, +7.412783505e-03f, +2.759658236e-02f, -7.516444191e-02f, -3.016864363e-03f, +4.670847512e-01f, +5.610569814e-01f, +9.388232321e-02f, -9.640809295e-02f, +1.318150805e-02f, +1.747784955e-02f, -7.204483224e-03f, + /* 12,11 */ -5.845139328e-03f, +5.114495497e-03f, +2.946485483e-02f, -6.783107929e-02f, -2.229824534e-02f, +4.385808709e-01f, +5.783348068e-01f, +1.223701278e-01f, -9.884443272e-02f, +7.849320649e-03f, +1.999301835e-02f, -7.088917510e-03f, + /* 12,12 */ -5.325763732e-03f, +2.972136287e-03f, +3.067703358e-02f, -6.002791415e-02f, -3.942694703e-02f, +4.086182709e-01f, +5.927266195e-01f, +1.521989634e-01f, -9.980279721e-02f, +1.874795505e-03f, +2.240361196e-02f, -6.800166749e-03f, + /* 12,13 */ -4.769140004e-03f, +1.010002855e-03f, +3.126943445e-02f, -5.191703591e-02f, -5.436442589e-02f, +3.774917553e-01f, +6.040811565e-01f, +1.831448749e-01f, -9.913294928e-02f, -4.692548813e-03f, +2.465107974e-02f, -6.322395719e-03f, + /* 12,14 */ -4.192641091e-03f, -7.534120996e-04f, +3.128617370e-02f, -4.365285408e-02f, -6.709962705e-02f, +3.455026876e-01f, +6.122785731e-01f, +2.149632830e-01f, -9.669686191e-02f, -1.178831271e-02f, +2.667449885e-02f, -5.642312008e-03f, + /* 12,15 */ -3.612081594e-03f, -2.305275216e-03f, +3.077779188e-02f, -3.538029377e-02f, -7.764805088e-02f, +3.129551421e-01f, +6.172320760e-01f, +2.473915856e-01f, -9.237133076e-02f, -1.933319589e-02f, +2.841159300e-02f, -4.749738186e-03f, + /* 12, 0 */ -7.562702671e-03f, +2.362257603e-02f, -4.531854693e-03f, -1.030173373e-01f, +2.624467795e-01f, +6.583866631e-01f, +2.624467795e-01f, -1.030173373e-01f, -4.531854693e-03f, +2.362257603e-02f, -7.562702671e-03f, -3.516889901e-04f, + /* 12, 1 */ -7.668183010e-03f, +2.087771707e-02f, +2.839059860e-03f, -1.056218320e-01f, +2.257778124e-01f, +6.563919279e-01f, +2.995227467e-01f, -9.814415944e-02f, -1.254420342e-02f, +2.617709089e-02f, -7.250906804e-03f, -7.142430143e-04f, + /* 12, 2 */ -7.590423774e-03f, +1.801705410e-02f, +9.487879886e-03f, -1.061169074e-01f, +1.898705313e-01f, +6.504316937e-01f, +3.366347146e-01f, -9.086648783e-02f, -2.109702270e-02f, +2.846338313e-02f, -6.712315500e-03f, -1.140764971e-03f, + /* 12, 3 */ -7.354275530e-03f, +1.511050856e-02f, +1.535418598e-02f, -1.046816488e-01f, +1.550586973e-01f, +6.405775033e-01f, +3.734003416e-01f, -8.107535131e-02f, -3.006937567e-02f, +3.040170317e-02f, -5.929880498e-03f, -1.628307909e-03f, + /* 12, 4 */ -6.985575046e-03f, +1.222230420e-02f, +2.039736787e-02f, -1.015111601e-01f, +1.216509697e-01f, +6.269473635e-01f, +4.094311989e-01f, -6.869168809e-02f, -3.932109040e-02f, +3.191206547e-02f, -4.890814148e-03f, -2.171433859e-03f, + /* 12, 5 */ -6.510406524e-03f, +9.410098002e-03f, +2.459585213e-02f, -9.681266365e-02f, +8.992722338e-02f, +6.097039216e-01f, +4.443382217e-01f, -5.366903171e-02f, -4.869391429e-02f, +3.291602689e-02f, -3.587389454e-03f, -2.762058981e-03f, + /* 12, 6 */ -5.954426605e-03f, +6.724324555e-03f, +2.794602403e-02f, -9.080157573e-02f, +6.013541337e-02f, +5.890519583e-01f, +4.777372670e-01f, -3.599575069e-02f, -5.801308453e-02f, +3.333857894e-02f, -2.017687876e-03f, -3.389362400e-03f, + /* 12, 7 */ -5.342264546e-03f, +4.207752570e-03f, +3.046088231e-02f, -8.369763050e-02f, +3.248902822e-02f, +5.652352421e-01f, +5.092546840e-01f, -1.569678608e-02f, -6.708930595e-02f, +3.311011989e-02f, -1.862710466e-04f, -4.039767889e-03f, + /* 12, 8 */ -4.697006242e-03f, +1.895247343e-03f, +3.216846911e-02f, -7.572111885e-02f, +7.165160645e-03f, +5.385328020e-01f, +5.385328020e-01f, +7.165160645e-03f, -7.572111885e-02f, +3.216846911e-02f, +1.895247343e-03f, -4.697006242e-03f, + /* 12, 9 */ -4.039767889e-03f, -1.862710466e-04f, +3.311011989e-02f, -6.708930595e-02f, -1.569678608e-02f, +5.092546840e-01f, +5.652352421e-01f, +3.248902822e-02f, -8.369763050e-02f, +3.046088231e-02f, +4.207752570e-03f, -5.342264546e-03f, + /* 12,10 */ -3.389362400e-03f, -2.017687876e-03f, +3.333857894e-02f, -5.801308453e-02f, -3.599575069e-02f, +4.777372670e-01f, +5.890519583e-01f, +6.013541337e-02f, -9.080157573e-02f, +2.794602403e-02f, +6.724324555e-03f, -5.954426605e-03f, + /* 12,11 */ -2.762058981e-03f, -3.587389454e-03f, +3.291602689e-02f, -4.869391429e-02f, -5.366903171e-02f, +4.443382217e-01f, +6.097039216e-01f, +8.992722338e-02f, -9.681266365e-02f, +2.459585213e-02f, +9.410098002e-03f, -6.510406524e-03f, + /* 12,12 */ -2.171433859e-03f, -4.890814148e-03f, +3.191206547e-02f, -3.932109040e-02f, -6.869168809e-02f, +4.094311989e-01f, +6.269473635e-01f, +1.216509697e-01f, -1.015111601e-01f, +2.039736787e-02f, +1.222230420e-02f, -6.985575046e-03f, + /* 12,13 */ -1.628307909e-03f, -5.929880498e-03f, +3.040170317e-02f, -3.006937567e-02f, -8.107535131e-02f, +3.734003416e-01f, +6.405775033e-01f, +1.550586973e-01f, -1.046816488e-01f, +1.535418598e-02f, +1.511050856e-02f, -7.354275530e-03f, + /* 12,14 */ -1.140764971e-03f, -6.712315500e-03f, +2.846338313e-02f, -2.109702270e-02f, -9.086648783e-02f, +3.366347146e-01f, +6.504316937e-01f, +1.898705313e-01f, -1.061169074e-01f, +9.487879886e-03f, +1.801705410e-02f, -7.590423774e-03f, + /* 12,15 */ -7.142430143e-04f, -7.250906804e-03f, +2.617709089e-02f, -1.254420342e-02f, -9.814415944e-02f, +2.995227467e-01f, +6.563919279e-01f, +2.257778124e-01f, -1.056218320e-01f, +2.839059860e-03f, +2.087771707e-02f, -7.668183010e-03f, + /* 12, 0 */ -7.009786996e-03f, +1.344312953e-02f, +1.557210222e-02f, -1.125190619e-01f, +2.408695221e-01f, +6.978842163e-01f, +2.408695221e-01f, -1.125190619e-01f, +1.557210222e-02f, +1.344312953e-02f, -7.009786996e-03f, +6.003640016e-04f, + /* 12, 1 */ -6.398742119e-03f, +1.026913982e-02f, +2.132332546e-02f, -1.110115061e-01f, +2.005160832e-01f, +6.955088069e-01f, +2.821133540e-01f, -1.117099281e-01f, +8.845385329e-03f, +1.669708199e-02f, -7.518519523e-03f, +5.590854556e-04f, + /* 12, 2 */ -5.716737920e-03f, +7.240001966e-03f, +2.606967700e-02f, -1.074325911e-01f, +1.614746033e-01f, +6.884146462e-01f, +3.237982615e-01f, -1.083606220e-01f, +1.198165974e-03f, +1.995657080e-02f, -7.892366537e-03f, +4.637249154e-04f, + /* 12, 3 */ -4.993154633e-03f, +4.410399512e-03f, +2.980590100e-02f, -1.020439692e-01f, +1.241329667e-01f, +6.766973789e-01f, +3.654537522e-01f, -1.022748781e-01f, -7.287927063e-03f, +2.313861998e-02f, -8.098411048e-03f, +3.063703263e-04f, + /* 12, 4 */ -4.254780730e-03f, +1.824453005e-03f, +3.254896791e-02f, -9.511805181e-02f, +8.884019172e-02f, +6.605145641e-01f, +4.065952670e-01f, -9.328874484e-02f, -1.650412301e-02f, +2.615301189e-02f, -8.104377377e-03f, +8.035370630e-05f, + /* 12, 5 */ -3.525333045e-03f, -4.843426812e-04f, +3.433584064e-02f, -8.693252112e-02f, +5.590207404e-02f, +6.400829406e-01f, +4.467316931e-01f, -8.127529114e-02f, -2.631456917e-02f, +2.890390773e-02f, -7.879705669e-03f, -2.193022854e-04f, + /* 12, 6 */ -2.825116890e-03f, -2.492908449e-03f, +3.522097401e-02f, -7.776502604e-02f, +2.557772128e-02f, +6.156746770e-01f, +4.853731430e-01f, -6.614880956e-02f, -3.655698883e-02f, +3.129176395e-02f, -7.396691856e-03f, -5.954441701e-04f, + /* 12, 7 */ -2.170822930e-03f, -4.188126176e-03f, +3.527362061e-02f, -6.788815999e-02f, -1.922977207e-03f, +5.876126808e-01f, +5.220388545e-01f, -4.786841211e-02f, -4.704395826e-02f, +3.321551909e-02f, -6.631665064e-03f, -1.048370326e-03f, + /* 12, 8 */ -1.575453811e-03f, -5.566170902e-03f, +3.457501660e-02f, -5.756481055e-02f, -2.644092188e-02f, +5.562650609e-01f, +5.562650609e-01f, -2.644092188e-02f, -5.756481055e-02f, +3.457501660e-02f, -5.566170902e-03f, -1.575453811e-03f, + /* 12, 9 */ -1.048370326e-03f, -6.631665064e-03f, +3.321551909e-02f, -4.704395826e-02f, -4.786841211e-02f, +5.220388545e-01f, +5.876126808e-01f, -1.922977207e-03f, -6.788815999e-02f, +3.527362061e-02f, -4.188126176e-03f, -2.170822930e-03f, + /* 12,10 */ -5.954441701e-04f, -7.396691856e-03f, +3.129176395e-02f, -3.655698883e-02f, -6.614880956e-02f, +4.853731430e-01f, +6.156746770e-01f, +2.557772128e-02f, -7.776502604e-02f, +3.522097401e-02f, -2.492908449e-03f, -2.825116890e-03f, + /* 12,11 */ -2.193022854e-04f, -7.879705669e-03f, +2.890390773e-02f, -2.631456917e-02f, -8.127529114e-02f, +4.467316931e-01f, +6.400829406e-01f, +5.590207404e-02f, -8.693252112e-02f, +3.433584064e-02f, -4.843426812e-04f, -3.525333045e-03f, + /* 12,12 */ +8.035370630e-05f, -8.104377377e-03f, +2.615301189e-02f, -1.650412301e-02f, -9.328874484e-02f, +4.065952670e-01f, +6.605145641e-01f, +8.884019172e-02f, -9.511805181e-02f, +3.254896791e-02f, +1.824453005e-03f, -4.254780730e-03f, + /* 12,13 */ +3.063703263e-04f, -8.098411048e-03f, +2.313861998e-02f, -7.287927063e-03f, -1.022748781e-01f, +3.654537522e-01f, +6.766973789e-01f, +1.241329667e-01f, -1.020439692e-01f, +2.980590100e-02f, +4.410399512e-03f, -4.993154633e-03f, + /* 12,14 */ +4.637249154e-04f, -7.892366537e-03f, +1.995657080e-02f, +1.198165974e-03f, -1.083606220e-01f, +3.237982615e-01f, +6.884146462e-01f, +1.614746033e-01f, -1.074325911e-01f, +2.606967700e-02f, +7.240001966e-03f, -5.716737920e-03f, + /* 12,15 */ +5.590854556e-04f, -7.518519523e-03f, +1.669708199e-02f, +8.845385329e-03f, -1.117099281e-01f, +2.821133540e-01f, +6.955088069e-01f, +2.005160832e-01f, -1.110115061e-01f, +2.132332546e-02f, +1.026913982e-02f, -6.398742119e-03f, + + /* 24, 0 */ +1.501390780e-03f, +3.431804419e-03f, +6.512803185e-03f, +1.091425387e-02f, +1.664594540e-02f, +2.351091132e-02f, +3.109255671e-02f, +3.878419288e-02f, +4.586050701e-02f, +5.158058002e-02f, +5.530384985e-02f, +5.659614054e-02f, +5.530384985e-02f, +5.158058002e-02f, +4.586050701e-02f, +3.878419288e-02f, +3.109255671e-02f, +2.351091132e-02f, +1.664594540e-02f, +1.091425387e-02f, +6.512803185e-03f, +3.431804419e-03f, +1.501390780e-03f, +4.573885647e-04f, + /* 24, 1 */ +1.413186400e-03f, +3.279858311e-03f, +6.282638036e-03f, +1.059932179e-02f, +1.625135142e-02f, +2.305547031e-02f, +3.060840342e-02f, +3.831365198e-02f, +4.545054680e-02f, +5.127577001e-02f, +5.513916011e-02f, +5.659104154e-02f, +5.545895049e-02f, +5.187752167e-02f, +4.626513642e-02f, +3.925233583e-02f, +3.157717954e-02f, +2.396921539e-02f, +1.704503934e-02f, +1.123445076e-02f, +6.748179094e-03f, +3.588275667e-03f, +1.593065611e-03f, +5.022154476e-04f, + /* 24, 2 */ +1.328380648e-03f, +3.132379333e-03f, +6.057656813e-03f, +1.028967374e-02f, +1.586133102e-02f, +2.260301890e-02f, +3.012488684e-02f, +3.784089895e-02f, +4.503543229e-02f, +5.096323022e-02f, +5.496495842e-02f, +5.657574693e-02f, +5.560438923e-02f, +5.216645963e-02f, +4.666426010e-02f, +3.971789474e-02f, +3.206210284e-02f, +2.443025293e-02f, +1.744855617e-02f, +1.155988996e-02f, +6.988790100e-03f, +3.749328623e-03f, +1.688282347e-03f, +5.494305796e-04f, + /* 24, 3 */ +1.246901403e-03f, +2.989308098e-03f, +5.837830254e-03f, +9.985325752e-03f, +1.547595434e-02f, +2.215368059e-02f, +2.964217216e-02f, +3.736611920e-02f, +4.461534144e-02f, +5.064310236e-02f, +5.478132634e-02f, +5.655026396e-02f, +5.574009777e-02f, +5.244726189e-02f, +4.705770477e-02f, +4.018068337e-02f, +3.254715574e-02f, +2.489389144e-02f, +1.785641537e-02f, +1.189054572e-02f, +7.234657995e-03f, +3.915018340e-03f, +1.787112015e-03f, +5.991047395e-04f, + /* 24, 4 */ +1.168676301e-03f, +2.850583915e-03f, +5.623126723e-03f, +9.686290690e-03f, +1.509528803e-02f, +2.170757578e-02f, +2.916042250e-02f, +3.688949768e-02f, +4.419045351e-02f, +5.031553118e-02f, +5.458834968e-02f, +5.651460469e-02f, +5.586601230e-02f, +5.271979985e-02f, +4.744529894e-02f, +4.064051541e-02f, +3.303216567e-02f, +2.535999546e-02f, +1.826853297e-02f, +1.222638897e-02f, +7.485801959e-03f, +4.085398290e-03f, +1.889625146e-03f, +6.513091287e-04f, + /* 24, 5 */ +1.093632798e-03f, +2.716144855e-03f, +5.413512274e-03f, +9.392578266e-03f, +1.471939531e-02f, +2.126482169e-02f, +2.867979883e-02f, +3.641121873e-02f, +4.376094899e-02f, +4.998066438e-02f, +5.438611851e-02f, +5.646878599e-02f, +5.598207354e-02f, +5.298394839e-02f, +4.782687301e-02f, +4.109720465e-02f, +3.351695842e-02f, +2.582842673e-02f, +1.868482156e-02f, +1.256738733e-02f, +7.742238512e-03f, +4.260520294e-03f, +1.995891717e-03f, +7.061153220e-04f, + /* 24, 6 */ +1.021698233e-03f, +2.585927824e-03f, +5.208950715e-03f, +9.104195104e-03f, +1.434833590e-02f, +2.082553239e-02f, +2.820045990e-02f, +3.593146595e-02f, +4.332700946e-02f, +4.963865252e-02f, +5.417472708e-02f, +5.641282954e-02f, +5.608822683e-02f, +5.323958602e-02f, +4.820225940e-02f, +4.155056502e-02f, +3.400135826e-02f, +2.629904416e-02f, +1.910519032e-02f, +1.291350505e-02f, +8.003981455e-03f, +4.440434453e-03f, +2.105981077e-03f, +7.635952183e-04f, + /* 24, 7 */ +9.527998831e-04f, +2.459868628e-03f, +5.009403670e-03f, +8.821144768e-03f, +1.398216608e-02f, +2.038981869e-02f, +2.772256216e-02f, +3.545042216e-02f, +4.288881749e-02f, +4.928964888e-02f, +5.395427373e-02f, +5.634676181e-02f, +5.618442211e-02f, +5.348659488e-02f, +4.857129262e-02f, +4.200041076e-02f, +3.448518802e-02f, +2.677170395e-02f, +1.952954505e-02f, +1.326470299e-02f, +8.271041819e-03f, +4.625189083e-03f, +2.219961884e-03f, +8.238209888e-04f, + /* 24, 8 */ +8.868650246e-04f, +2.337902042e-03f, +4.814830642e-03f, +8.543427812e-03f, +1.362093865e-02f, +1.995778816e-02f, +2.724625964e-02f, +3.496826923e-02f, +4.244655653e-02f, +4.893380942e-02f, +5.372486088e-02f, +5.627061400e-02f, +5.627061400e-02f, +5.372486088e-02f, +4.893380942e-02f, +4.244655653e-02f, +3.496826923e-02f, +2.724625964e-02f, +1.995778816e-02f, +1.362093865e-02f, +8.543427812e-03f, +4.814830642e-03f, +2.337902042e-03f, +8.868650246e-04f, + /* 24, 9 */ +8.238209888e-04f, +2.219961884e-03f, +4.625189083e-03f, +8.271041819e-03f, +1.326470299e-02f, +1.952954505e-02f, +2.677170395e-02f, +3.448518802e-02f, +4.200041076e-02f, +4.857129262e-02f, +5.348659488e-02f, +5.618442211e-02f, +5.634676181e-02f, +5.395427373e-02f, +4.928964888e-02f, +4.288881749e-02f, +3.545042216e-02f, +2.772256216e-02f, +2.038981869e-02f, +1.398216608e-02f, +8.821144768e-03f, +5.009403670e-03f, +2.459868628e-03f, +9.527998831e-04f, + /* 24,10 */ +7.635952183e-04f, +2.105981077e-03f, +4.440434453e-03f, +8.003981455e-03f, +1.291350505e-02f, +1.910519032e-02f, +2.629904416e-02f, +3.400135826e-02f, +4.155056502e-02f, +4.820225940e-02f, +5.323958602e-02f, +5.608822683e-02f, +5.641282954e-02f, +5.417472708e-02f, +4.963865252e-02f, +4.332700946e-02f, +3.593146595e-02f, +2.820045990e-02f, +2.082553239e-02f, +1.434833590e-02f, +9.104195104e-03f, +5.208950715e-03f, +2.585927824e-03f, +1.021698233e-03f, + /* 24,11 */ +7.061153220e-04f, +1.995891717e-03f, +4.260520294e-03f, +7.742238512e-03f, +1.256738733e-02f, +1.868482156e-02f, +2.582842673e-02f, +3.351695842e-02f, +4.109720465e-02f, +4.782687301e-02f, +5.298394839e-02f, +5.598207354e-02f, +5.646878599e-02f, +5.438611851e-02f, +4.998066438e-02f, +4.376094899e-02f, +3.641121873e-02f, +2.867979883e-02f, +2.126482169e-02f, +1.471939531e-02f, +9.392578266e-03f, +5.413512274e-03f, +2.716144855e-03f, +1.093632798e-03f, + /* 24,12 */ +6.513091287e-04f, +1.889625146e-03f, +4.085398290e-03f, +7.485801959e-03f, +1.222638897e-02f, +1.826853297e-02f, +2.535999546e-02f, +3.303216567e-02f, +4.064051541e-02f, +4.744529894e-02f, +5.271979985e-02f, +5.586601230e-02f, +5.651460469e-02f, +5.458834968e-02f, +5.031553118e-02f, +4.419045351e-02f, +3.688949768e-02f, +2.916042250e-02f, +2.170757578e-02f, +1.509528803e-02f, +9.686290690e-03f, +5.623126723e-03f, +2.850583915e-03f, +1.168676301e-03f, + /* 24,13 */ +5.991047395e-04f, +1.787112015e-03f, +3.915018340e-03f, +7.234657995e-03f, +1.189054572e-02f, +1.785641537e-02f, +2.489389144e-02f, +3.254715574e-02f, +4.018068337e-02f, +4.705770477e-02f, +5.244726189e-02f, +5.574009777e-02f, +5.655026396e-02f, +5.478132634e-02f, +5.064310236e-02f, +4.461534144e-02f, +3.736611920e-02f, +2.964217216e-02f, +2.215368059e-02f, +1.547595434e-02f, +9.985325752e-03f, +5.837830254e-03f, +2.989308098e-03f, +1.246901403e-03f, + /* 24,14 */ +5.494305796e-04f, +1.688282347e-03f, +3.749328623e-03f, +6.988790100e-03f, +1.155988996e-02f, +1.744855617e-02f, +2.443025293e-02f, +3.206210284e-02f, +3.971789474e-02f, +4.666426010e-02f, +5.216645963e-02f, +5.560438923e-02f, +5.657574693e-02f, +5.496495842e-02f, +5.096323022e-02f, +4.503543229e-02f, +3.784089895e-02f, +3.012488684e-02f, +2.260301890e-02f, +1.586133102e-02f, +1.028967374e-02f, +6.057656813e-03f, +3.132379333e-03f, +1.328380648e-03f, + /* 24,15 */ +5.022154476e-04f, +1.593065611e-03f, +3.588275667e-03f, +6.748179094e-03f, +1.123445076e-02f, +1.704503934e-02f, +2.396921539e-02f, +3.157717954e-02f, +3.925233583e-02f, +4.626513642e-02f, +5.187752167e-02f, +5.545895049e-02f, +5.659104154e-02f, +5.513916011e-02f, +5.127577001e-02f, +4.545054680e-02f, +3.831365198e-02f, +3.060840342e-02f, +2.305547031e-02f, +1.625135142e-02f, +1.059932179e-02f, +6.282638036e-03f, +3.279858311e-03f, +1.413186400e-03f, + /* 24, 0 */ -2.629184871e-03f, -4.843950453e-03f, -6.895985300e-03f, -7.687208098e-03f, -5.978262553e-03f, -8.032174656e-04f, +8.095316761e-03f, +1.997958831e-02f, +3.311864145e-02f, +4.512644231e-02f, +5.356009950e-02f, +5.659614054e-02f, +5.356009950e-02f, +4.512644231e-02f, +3.311864145e-02f, +1.997958831e-02f, +8.095316761e-03f, -8.032174656e-04f, -5.978262553e-03f, -7.687208098e-03f, -6.895985300e-03f, -4.843950453e-03f, -2.629184871e-03f, -9.454953712e-04f, + /* 24, 1 */ -2.503767166e-03f, -4.700731697e-03f, -6.791825424e-03f, -7.698565601e-03f, -6.179328945e-03f, -1.237726578e-03f, +7.438688744e-03f, +1.917778123e-02f, +3.230413198e-02f, +4.445707943e-02f, +5.317715832e-02f, +5.658405316e-02f, +5.392156860e-02f, +4.578163621e-02f, +3.392875410e-02f, +2.078652132e-02f, +8.763945305e-03f, -3.538276542e-04f, -5.763420347e-03f, -7.665996832e-03f, -6.995273095e-03f, -4.986674025e-03f, -2.756835384e-03f, -1.028686673e-03f, + /* 24, 2 */ -2.380688695e-03f, -4.557243028e-03f, -6.683099486e-03f, -7.700368745e-03f, -6.366798820e-03f, -1.657314491e-03f, +6.794365087e-03f, +1.838162773e-02f, +3.148585651e-02f, +4.377411309e-02f, +5.277308334e-02f, +5.654780182e-02f, +5.426124576e-02f, +4.642210542e-02f, +3.473383802e-02f, +2.159804191e-02f, +9.444254477e-03f, +1.103863968e-04f, -5.534634231e-03f, -7.634636496e-03f, -7.089380216e-03f, -5.128670417e-03f, -2.886604737e-03f, -1.114962551e-03f, + /* 24, 3 */ -2.260048394e-03f, -4.413702845e-03f, -6.570110572e-03f, -7.692920583e-03f, -6.540862270e-03f, -2.061956485e-03f, +6.162633403e-03f, +1.759164425e-02f, +3.066444409e-02f, +4.307811806e-02f, +5.234823086e-02f, +5.648741902e-02f, +5.457882991e-02f, +4.704730472e-02f, +3.553326091e-02f, +2.241360152e-02f, +1.013590849e-02f, +5.893521078e-04f, -5.291747706e-03f, -7.592836347e-03f, -7.177995846e-03f, -5.269701073e-03f, -3.018371382e-03f, -1.204312280e-03f, + /* 24, 4 */ -2.141937776e-03f, -4.270322542e-03f, -6.453158507e-03f, -7.676527355e-03f, -6.701719772e-03f, -2.451643421e-03f, +5.543764951e-03f, +1.680833562e-02f, +2.984052134e-02f, +4.236967758e-02f, +5.190297478e-02f, +5.640295884e-02f, +5.487403917e-02f, +4.765670002e-02f, +3.632639074e-02f, +2.323264190e-02f, +1.083855586e-02f, +1.082980638e-03f, -5.034616251e-03f, -7.540310660e-03f, -7.260807322e-03f, -5.409521052e-03f, -3.152006158e-03f, -1.296719170e-03f, + /* 24, 5 */ -2.026441000e-03f, -4.127306381e-03f, -6.332539518e-03f, -7.651498041e-03f, -6.849581767e-03f, -2.826381528e-03f, +4.938014526e-03f, +1.603219452e-02f, +2.901471178e-02f, +4.164938279e-02f, +5.143770614e-02f, +5.629449693e-02f, +5.514661113e-02f, +4.824976895e-02f, +3.711259647e-02f, +2.405459566e-02f, +1.155182965e-02f, +1.591166761e-03f, -4.763107701e-03f, -7.476779193e-03f, -7.337500507e-03f, -5.547879217e-03f, -3.287372274e-03f, -1.392160404e-03f, + /* 24, 6 */ -1.913634953e-03f, -3.984851387e-03f, -6.208545927e-03f, -7.618143912e-03f, -6.984668233e-03f, -3.186192169e-03f, +4.345620369e-03f, +1.526370115e-02f, +2.818763519e-02f, +4.091783200e-02f, +5.095283267e-02f, +5.616213037e-02f, +5.539630322e-02f, +4.882600150e-02f, +3.789124869e-02f, +2.487888677e-02f, +1.227534767e-02f, +2.113788767e-03f, -4.477102606e-03f, -7.401967644e-03f, -7.407760182e-03f, -5.684518438e-03f, -3.424325302e-03f, -1.490606880e-03f, + /* 24, 7 */ -1.803589350e-03f, -3.843147252e-03f, -6.081465840e-03f, -7.576778087e-03f, -7.107208249e-03f, -3.531111592e-03f, +3.766804102e-03f, +1.450332275e-02f, +2.735990694e-02f, +4.017563005e-02f, +5.044877831e-02f, +5.600597761e-02f, +5.562289296e-02f, +4.938490059e-02f, +3.866172039e-02f, +2.570493119e-02f, +1.300871280e-02f, +2.650708377e-03f, -4.176494585e-03f, -7.315608112e-03f, -7.471270440e-03f, -5.819175805e-03f, -3.562713186e-03f, -1.592023060e-03f, + /* 24, 8 */ -1.696366827e-03f, -3.702376254e-03f, -5.951582861e-03f, -7.527715094e-03f, -7.217439556e-03f, -3.861190662e-03f, +3.201770681e-03f, +1.375151322e-02f, +2.653213738e-02f, +3.942338759e-02f, +4.992598268e-02f, +5.582617825e-02f, +5.582617825e-02f, +4.992598268e-02f, +3.942338759e-02f, +2.653213738e-02f, +1.375151322e-02f, +3.201770681e-03f, -3.861190662e-03f, -7.217439556e-03f, -7.527715094e-03f, -5.951582861e-03f, -3.702376254e-03f, -1.696366827e-03f, + /* 24, 9 */ -1.592023060e-03f, -3.562713186e-03f, -5.819175805e-03f, -7.471270440e-03f, -7.315608112e-03f, -4.176494585e-03f, +2.650708377e-03f, +1.300871280e-02f, +2.570493119e-02f, +3.866172039e-02f, +4.938490059e-02f, +5.562289296e-02f, +5.600597761e-02f, +5.044877831e-02f, +4.017563005e-02f, +2.735990694e-02f, +1.450332275e-02f, +3.766804102e-03f, -3.531111592e-03f, -7.107208249e-03f, -7.576778087e-03f, -6.081465840e-03f, -3.843147252e-03f, -1.803589350e-03f, + /* 24,10 */ -1.490606880e-03f, -3.424325302e-03f, -5.684518438e-03f, -7.407760182e-03f, -7.401967644e-03f, -4.477102606e-03f, +2.113788767e-03f, +1.227534767e-02f, +2.487888677e-02f, +3.789124869e-02f, +4.882600150e-02f, +5.539630322e-02f, +5.616213037e-02f, +5.095283267e-02f, +4.091783200e-02f, +2.818763519e-02f, +1.526370115e-02f, +4.345620369e-03f, -3.186192169e-03f, -6.984668233e-03f, -7.618143912e-03f, -6.208545927e-03f, -3.984851387e-03f, -1.913634953e-03f, + /* 24,11 */ -1.392160404e-03f, -3.287372274e-03f, -5.547879217e-03f, -7.337500507e-03f, -7.476779193e-03f, -4.763107701e-03f, +1.591166761e-03f, +1.155182965e-02f, +2.405459566e-02f, +3.711259647e-02f, +4.824976895e-02f, +5.514661113e-02f, +5.629449693e-02f, +5.143770614e-02f, +4.164938279e-02f, +2.901471178e-02f, +1.603219452e-02f, +4.938014526e-03f, -2.826381528e-03f, -6.849581767e-03f, -7.651498041e-03f, -6.332539518e-03f, -4.127306381e-03f, -2.026441000e-03f, + /* 24,12 */ -1.296719170e-03f, -3.152006158e-03f, -5.409521052e-03f, -7.260807322e-03f, -7.540310660e-03f, -5.034616251e-03f, +1.082980638e-03f, +1.083855586e-02f, +2.323264190e-02f, +3.632639074e-02f, +4.765670002e-02f, +5.487403917e-02f, +5.640295884e-02f, +5.190297478e-02f, +4.236967758e-02f, +2.984052134e-02f, +1.680833562e-02f, +5.543764951e-03f, -2.451643421e-03f, -6.701719772e-03f, -7.676527355e-03f, -6.453158507e-03f, -4.270322542e-03f, -2.141937776e-03f, + /* 24,13 */ -1.204312280e-03f, -3.018371382e-03f, -5.269701073e-03f, -7.177995846e-03f, -7.592836347e-03f, -5.291747706e-03f, +5.893521078e-04f, +1.013590849e-02f, +2.241360152e-02f, +3.553326091e-02f, +4.704730472e-02f, +5.457882991e-02f, +5.648741902e-02f, +5.234823086e-02f, +4.307811806e-02f, +3.066444409e-02f, +1.759164425e-02f, +6.162633403e-03f, -2.061956485e-03f, -6.540862270e-03f, -7.692920583e-03f, -6.570110572e-03f, -4.413702845e-03f, -2.260048394e-03f, + /* 24,14 */ -1.114962551e-03f, -2.886604737e-03f, -5.128670417e-03f, -7.089380216e-03f, -7.634636496e-03f, -5.534634231e-03f, +1.103863968e-04f, +9.444254477e-03f, +2.159804191e-02f, +3.473383802e-02f, +4.642210542e-02f, +5.426124576e-02f, +5.654780182e-02f, +5.277308334e-02f, +4.377411309e-02f, +3.148585651e-02f, +1.838162773e-02f, +6.794365087e-03f, -1.657314491e-03f, -6.366798820e-03f, -7.700368745e-03f, -6.683099486e-03f, -4.557243028e-03f, -2.380688695e-03f, + /* 24,15 */ -1.028686673e-03f, -2.756835384e-03f, -4.986674025e-03f, -6.995273095e-03f, -7.665996832e-03f, -5.763420347e-03f, -3.538276542e-04f, +8.763945305e-03f, +2.078652132e-02f, +3.392875410e-02f, +4.578163621e-02f, +5.392156860e-02f, +5.658405316e-02f, +5.317715832e-02f, +4.445707943e-02f, +3.230413198e-02f, +1.917778123e-02f, +7.438688744e-03f, -1.237726578e-03f, -6.179328945e-03f, -7.698565601e-03f, -6.791825424e-03f, -4.700731697e-03f, -2.503767166e-03f, + /* 24, 0 */ +4.735641749e-04f, -1.438577362e-03f, -6.107076473e-03f, -1.318715065e-02f, -2.047716119e-02f, -2.428668798e-02f, -2.088952800e-02f, -8.512165320e-03f, +1.117510535e-02f, +3.302575560e-02f, +5.012757987e-02f, +5.659614054e-02f, +5.012757987e-02f, +3.302575560e-02f, +1.117510535e-02f, -8.512165320e-03f, -2.088952800e-02f, -2.428668798e-02f, -2.047716119e-02f, -1.318715065e-02f, -6.107076473e-03f, -1.438577362e-03f, +4.735641749e-04f, +5.516063288e-04f, + /* 24, 1 */ +5.190146993e-04f, -1.243445781e-03f, -5.732182665e-03f, -1.270621714e-02f, -2.008108462e-02f, -2.422674988e-02f, -2.136190754e-02f, -9.536491055e-03f, +9.813857768e-03f, +3.172645287e-02f, +4.932296812e-02f, +5.657007725e-02f, +5.088942272e-02f, +3.430616434e-02f, +1.254542812e-02f, -7.458075491e-03f, -2.038088472e-02f, -2.431781992e-02f, -2.085968072e-02f, -1.366943909e-02f, -6.492037400e-03f, -1.644903025e-03f, +4.208638005e-04f, +5.761542752e-04f, + /* 24, 2 */ +5.575380238e-04f, -1.059370463e-03f, -5.367638258e-03f, -1.222740313e-02f, -1.967247249e-02f, -2.413881461e-02f, -2.179812108e-02f, -1.053019587e-02f, +8.463295193e-03f, +3.041001010e-02f, +4.847674006e-02f, +5.649192540e-02f, +5.160740292e-02f, +3.556594146e-02f, +1.392318625e-02f, -6.375136316e-03f, -1.983593655e-02f, -2.431936776e-02f, -2.122761958e-02f, -1.415229209e-02f, -6.886752185e-03f, -1.862540304e-03f, +3.605947820e-04f, +5.982066157e-04f, + /* 24, 3 */ +5.894596941e-04f, -8.861942853e-04f, -5.013694839e-03f, -1.175144649e-02f, -1.925234223e-02f, -2.402372023e-02f, -2.219832191e-02f, -1.149248169e-02f, +7.124994951e-03f, +2.907819451e-02f, +4.759010507e-02f, +5.636179897e-02f, +5.228048761e-02f, +3.680336864e-02f, +1.530671242e-02f, -5.264319552e-03f, -1.925469982e-02f, -2.429058667e-02f, -2.157995394e-02f, -1.463489443e-02f, -7.290876362e-03f, -2.091585491e-03f, +2.924431607e-04f, +6.174753085e-04f, + /* 24, 4 */ +6.151072142e-04f, -7.237418200e-04f, -4.670573645e-03f, -1.127905759e-02f, -1.882170532e-02f, -2.388233174e-02f, -2.256271775e-02f, -1.242260980e-02f, +5.800499486e-03f, +2.773278351e-02f, +4.666432713e-02f, +5.617988770e-02f, +5.290770668e-02f, +3.801674993e-02f, +1.669431448e-02f, -4.126652928e-03f, -1.863724919e-02f, -2.423076690e-02f, -2.191566174e-02f, -1.511640714e-02f, -7.704034115e-03f, -2.332112699e-03f, +2.161008111e-04f, +6.336652968e-04f, + /* 24, 5 */ +6.348091316e-04f, -5.718203517e-04f, -4.338465973e-03f, -1.081091853e-02f, -1.838156554e-02f, -2.371553901e-02f, -2.289156957e-02f, -1.331990148e-02f, +4.491314051e-03f, +2.637556170e-02f, +4.570072248e-02f, +5.594645674e-02f, +5.348815454e-02f, +3.920441468e-02f, +1.808427811e-02f, -2.963218986e-03f, -1.798371833e-02f, -2.413923574e-02f, -2.223372473e-02f, -1.559596853e-02f, -8.125818185e-03f, -2.584172964e-03f, +1.312664533e-04f, +6.464750685e-04f, + /* 24, 6 */ +6.488941487e-04f, -4.302209069e-04f, -4.017533648e-03f, -1.034768250e-02f, -1.793291714e-02f, -2.352425464e-02f, -2.318519030e-02f, -1.418373842e-02f, +3.198904487e-03f, +2.500831779e-02f, +4.470065727e-02f, +5.566184614e-02f, +5.402099181e-02f, +4.036472049e-02f, +1.947486957e-02f, -1.775153809e-03f, -1.729430055e-02f, -2.401535937e-02f, -2.253313051e-02f, -1.607269547e-02f, -8.555789856e-03f, -2.847793367e-03f, +3.764667972e-05f, +6.555972530e-04f, + /* 24, 7 */ +6.576902611e-04f, -2.987192943e-04f, -3.707909539e-03f, -9.889973186e-03f, -1.747674315e-02f, -2.330941189e-02f, -2.344394342e-02f, -1.501356300e-02f, +1.924695104e-03f, +2.363284155e-02f, +4.366554511e-02f, +5.532647026e-02f, +5.450544680e-02f, +4.149605616e-02f, +2.086433852e-02f, -5.636456344e-04f, -1.656924930e-02f, -2.385854478e-02f, -2.281287459e-02f, -1.654568462e-02f, -8.993479016e-03f, -3.122976195e-03f, -6.504300803e-05f, +6.607192554e-04f, + /* 24, 8 */ +6.615239252e-04f, -1.770771536e-04f, -3.409698141e-03f, -9.438384277e-03f, -1.701401374e-02f, -2.307196251e-02f, -2.366824152e-02f, -1.580887853e-02f, +6.700666468e-04f, +2.225092083e-02f, +4.259684448e-02f, +5.494081698e-02f, +5.494081698e-02f, +4.259684448e-02f, +2.225092083e-02f, +6.700666468e-04f, -1.580887853e-02f, -2.366824152e-02f, -2.307196251e-02f, -1.701401374e-02f, -9.438384277e-03f, -3.409698141e-03f, -1.770771536e-04f, +6.615239252e-04f, + /* 24, 9 */ +6.607192554e-04f, -6.504300803e-05f, -3.122976195e-03f, -8.993479016e-03f, -1.654568462e-02f, -2.281287459e-02f, -2.385854478e-02f, -1.656924930e-02f, -5.636456344e-04f, +2.086433852e-02f, +4.149605616e-02f, +5.450544680e-02f, +5.532647026e-02f, +4.366554511e-02f, +2.363284155e-02f, +1.924695104e-03f, -1.501356300e-02f, -2.344394342e-02f, -2.330941189e-02f, -1.747674315e-02f, -9.889973186e-03f, -3.707909539e-03f, -2.987192943e-04f, +6.576902611e-04f, + /* 24,10 */ +6.555972530e-04f, +3.764667972e-05f, -2.847793367e-03f, -8.555789856e-03f, -1.607269547e-02f, -2.253313051e-02f, -2.401535937e-02f, -1.729430055e-02f, -1.775153809e-03f, +1.947486957e-02f, +4.036472049e-02f, +5.402099181e-02f, +5.566184614e-02f, +4.470065727e-02f, +2.500831779e-02f, +3.198904487e-03f, -1.418373842e-02f, -2.318519030e-02f, -2.352425464e-02f, -1.793291714e-02f, -1.034768250e-02f, -4.017533648e-03f, -4.302209069e-04f, +6.488941487e-04f, + /* 24,11 */ +6.464750685e-04f, +1.312664533e-04f, -2.584172964e-03f, -8.125818185e-03f, -1.559596853e-02f, -2.223372473e-02f, -2.413923574e-02f, -1.798371833e-02f, -2.963218986e-03f, +1.808427811e-02f, +3.920441468e-02f, +5.348815454e-02f, +5.594645674e-02f, +4.570072248e-02f, +2.637556170e-02f, +4.491314051e-03f, -1.331990148e-02f, -2.289156957e-02f, -2.371553901e-02f, -1.838156554e-02f, -1.081091853e-02f, -4.338465973e-03f, -5.718203517e-04f, +6.348091316e-04f, + /* 24,12 */ +6.336652968e-04f, +2.161008111e-04f, -2.332112699e-03f, -7.704034115e-03f, -1.511640714e-02f, -2.191566174e-02f, -2.423076690e-02f, -1.863724919e-02f, -4.126652928e-03f, +1.669431448e-02f, +3.801674993e-02f, +5.290770668e-02f, +5.617988770e-02f, +4.666432713e-02f, +2.773278351e-02f, +5.800499486e-03f, -1.242260980e-02f, -2.256271775e-02f, -2.388233174e-02f, -1.882170532e-02f, -1.127905759e-02f, -4.670573645e-03f, -7.237418200e-04f, +6.151072142e-04f, + /* 24,13 */ +6.174753085e-04f, +2.924431607e-04f, -2.091585491e-03f, -7.290876362e-03f, -1.463489443e-02f, -2.157995394e-02f, -2.429058667e-02f, -1.925469982e-02f, -5.264319552e-03f, +1.530671242e-02f, +3.680336864e-02f, +5.228048761e-02f, +5.636179897e-02f, +4.759010507e-02f, +2.907819451e-02f, +7.124994951e-03f, -1.149248169e-02f, -2.219832191e-02f, -2.402372023e-02f, -1.925234223e-02f, -1.175144649e-02f, -5.013694839e-03f, -8.861942853e-04f, +5.894596941e-04f, + /* 24,14 */ +5.982066157e-04f, +3.605947820e-04f, -1.862540304e-03f, -6.886752185e-03f, -1.415229209e-02f, -2.122761958e-02f, -2.431936776e-02f, -1.983593655e-02f, -6.375136316e-03f, +1.392318625e-02f, +3.556594146e-02f, +5.160740292e-02f, +5.649192540e-02f, +4.847674006e-02f, +3.041001010e-02f, +8.463295193e-03f, -1.053019587e-02f, -2.179812108e-02f, -2.413881461e-02f, -1.967247249e-02f, -1.222740313e-02f, -5.367638258e-03f, -1.059370463e-03f, +5.575380238e-04f, + /* 24,15 */ +5.761542752e-04f, +4.208638005e-04f, -1.644903025e-03f, -6.492037400e-03f, -1.366943909e-02f, -2.085968072e-02f, -2.431781992e-02f, -2.038088472e-02f, -7.458075491e-03f, +1.254542812e-02f, +3.430616434e-02f, +5.088942272e-02f, +5.657007725e-02f, +4.932296812e-02f, +3.172645287e-02f, +9.813857768e-03f, -9.536491055e-03f, -2.136190754e-02f, -2.422674988e-02f, -2.008108462e-02f, -1.270621714e-02f, -5.732182665e-03f, -1.243445781e-03f, +5.190146993e-04f, + /* 24, 0 */ +2.273459443e-03f, +5.435907648e-03f, +7.255296399e-03f, +3.788129032e-03f, -7.144684562e-03f, -2.265374973e-02f, -3.442368170e-02f, -3.287677614e-02f, -1.387331771e-02f, +1.679264590e-02f, +4.511451955e-02f, +5.659614054e-02f, +4.511451955e-02f, +1.679264590e-02f, -1.387331771e-02f, -3.287677614e-02f, -3.442368170e-02f, -2.265374973e-02f, -7.144684562e-03f, +3.788129032e-03f, +7.255296399e-03f, +5.435907648e-03f, +2.273459443e-03f, +3.568431303e-04f, + /* 24, 1 */ +2.103234406e-03f, +5.239407106e-03f, +7.256400195e-03f, +4.221207454e-03f, -6.266228991e-03f, -2.168841690e-02f, -3.399213075e-02f, -3.348773370e-02f, -1.551504116e-02f, +1.477681868e-02f, +4.371373211e-02f, +5.654911556e-02f, +4.644656718e-02f, +1.879953521e-02f, -1.218307761e-02f, -3.219410560e-02f, -3.480135038e-02f, -2.360501860e-02f, -8.042999544e-03f, +3.324105568e-03f, +7.232988111e-03f, +5.627714430e-03f, +2.449385040e-03f, +4.247055554e-04f, + /* 24, 2 */ +1.939021806e-03f, +5.039131826e-03f, +7.237298926e-03f, +4.623451366e-03f, -5.409068119e-03f, -2.071157693e-02f, -3.350883303e-02f, -3.402698064e-02f, -1.710557364e-02f, +1.275612557e-02f, +4.224725679e-02f, +5.640814528e-02f, +4.770696520e-02f, +2.079340350e-02f, -1.044713814e-02f, -3.143988919e-02f, -3.512309015e-02f, -2.453963953e-02f, -8.959642554e-03f, +2.829112073e-03f, +7.188501693e-03f, +5.813881008e-03f, +2.630658922e-03f, +4.992251326e-04f, + /* 24, 3 */ +1.781093672e-03f, +4.835971292e-03f, +7.199013760e-03f, +4.995053998e-03f, -4.574539506e-03f, -1.972575310e-02f, -3.297600576e-02f, -3.449468646e-02f, -1.864238902e-02f, +1.073461753e-02f, +4.071827965e-02f, +5.617354343e-02f, +4.889295364e-02f, +2.277016679e-02f, -8.668453837e-03f, -3.061446547e-02f, -3.538695026e-02f, -2.545500791e-02f, -9.892988076e-03f, +2.303211764e-03f, +7.120893393e-03f, +5.993435804e-03f, +2.816887995e-03f, +5.805470381e-04f, + /* 24, 4 */ +1.629682882e-03f, +4.630783503e-03f, +7.142583584e-03f, +5.336288236e-03f, -3.763881685e-03f, -1.873342898e-02f, -3.239594057e-02f, -3.489118499e-02f, -2.012311412e-02f, +8.716314532e-03f, +3.913011251e-02f, +5.584583195e-02f, +5.000192959e-02f, +2.472575033e-02f, -6.850110412e-03f, -2.971834586e-02f, -3.559108276e-02f, -2.634850527e-02f, -1.084131876e-02f, +1.746558492e-03f, +7.029253460e-03f, +6.165384566e-03f, +3.007638074e-03f, +6.687931554e-04f, + /* 24, 5 */ +1.484983972e-03f, +4.424393216e-03f, +7.069061064e-03f, +5.647503405e-03f, -2.978233194e-03f, -1.773704257e-02f, -3.177099609e-02f, -3.521697115e-02f, -2.154553308e-02f, +6.705195776e-03f, +3.748618427e-02f, +5.542573963e-02f, +5.103145416e-02f, +2.665609886e-02f, -4.995318215e-03f, -2.875221569e-02f, -3.573374914e-02f, -2.721750622e-02f, -1.180282806e-02f, +1.159398961e-03f, +6.912710257e-03f, +6.328712988e-03f, +3.202433762e-03f, +7.640603932e-04f, + /* 24, 6 */ +1.347154069e-03f, +4.217590351e-03f, +6.979508760e-03f, +5.929121902e-03f, -2.218631929e-03f, -1.673898061e-02f, -3.110359053e-02f, -3.547269735e-02f, -2.290759116e-02f, +4.705190128e-03f, +3.579003198e-02f, +5.491420012e-02f, +5.197925890e-02f, +2.855718684e-02f, -3.107405323e-03f, -2.771693469e-02f, -3.581332680e-02f, -2.805938547e-02f, -1.277562317e-02f, +5.420746921e-04f, +6.770434377e-03f, +6.482389493e-03f, +3.400758480e-03f, +8.664190421e-04f, + /* 24, 7 */ +1.216313935e-03f, +4.011128586e-03f, +6.874995333e-03f, +6.181635683e-03f, -1.486014823e-03f, -1.574157316e-02f, -3.039619415e-02f, -3.565916944e-02f, -2.420739811e-02f, +2.720166717e-03f, +3.404529163e-02f, +5.431234943e-02f, +5.284325182e-02f, +3.042502866e-02f, -1.189810237e-03f, -2.661353708e-02f, -3.582831530e-02f, -2.887152508e-02f, -1.375772836e-02f, -1.049762569e-04f, +6.601642735e-03f, +6.625368167e-03f, +3.602054665e-03f, +9.759111772e-04f, + /* 24, 8 */ +1.092549115e-03f, +3.805724130e-03f, +6.756591845e-03f, +6.405602617e-03f, -7.812178358e-04f, -1.474708852e-02f, -2.965132174e-02f, -3.577734234e-02f, -2.544323110e-02f, +7.539257812e-04f, +3.225568873e-02f, +5.362152294e-02f, +5.362152294e-02f, +3.225568873e-02f, +7.539257812e-04f, -2.544323110e-02f, -3.577734234e-02f, -2.965132174e-02f, -1.474708852e-02f, -7.812178358e-04f, +6.405602617e-03f, +6.756591845e-03f, +3.805724130e-03f, +1.092549115e-03f, + /* 24, 9 */ +9.759111772e-04f, +3.602054665e-03f, +6.625368167e-03f, +6.601642735e-03f, -1.049762569e-04f, -1.375772836e-02f, -2.887152508e-02f, -3.582831530e-02f, -2.661353708e-02f, -1.189810237e-03f, +3.042502866e-02f, +5.284325182e-02f, +5.431234943e-02f, +3.404529163e-02f, +2.720166717e-03f, -2.420739811e-02f, -3.565916944e-02f, -3.039619415e-02f, -1.574157316e-02f, -1.486014823e-03f, +6.181635683e-03f, +6.874995333e-03f, +4.011128586e-03f, +1.216313935e-03f, + /* 24,10 */ +8.664190421e-04f, +3.400758480e-03f, +6.482389493e-03f, +6.770434377e-03f, +5.420746921e-04f, -1.277562317e-02f, -2.805938547e-02f, -3.581332680e-02f, -2.771693469e-02f, -3.107405323e-03f, +2.855718684e-02f, +5.197925890e-02f, +5.491420012e-02f, +3.579003198e-02f, +4.705190128e-03f, -2.290759116e-02f, -3.547269735e-02f, -3.110359053e-02f, -1.673898061e-02f, -2.218631929e-03f, +5.929121902e-03f, +6.979508760e-03f, +4.217590351e-03f, +1.347154069e-03f, + /* 24,11 */ +7.640603932e-04f, +3.202433762e-03f, +6.328712988e-03f, +6.912710257e-03f, +1.159398961e-03f, -1.180282806e-02f, -2.721750622e-02f, -3.573374914e-02f, -2.875221569e-02f, -4.995318215e-03f, +2.665609886e-02f, +5.103145416e-02f, +5.542573963e-02f, +3.748618427e-02f, +6.705195776e-03f, -2.154553308e-02f, -3.521697115e-02f, -3.177099609e-02f, -1.773704257e-02f, -2.978233194e-03f, +5.647503405e-03f, +7.069061064e-03f, +4.424393216e-03f, +1.484983972e-03f, + /* 24,12 */ +6.687931554e-04f, +3.007638074e-03f, +6.165384566e-03f, +7.029253460e-03f, +1.746558492e-03f, -1.084131876e-02f, -2.634850527e-02f, -3.559108276e-02f, -2.971834586e-02f, -6.850110412e-03f, +2.472575033e-02f, +5.000192959e-02f, +5.584583195e-02f, +3.913011251e-02f, +8.716314532e-03f, -2.012311412e-02f, -3.489118499e-02f, -3.239594057e-02f, -1.873342898e-02f, -3.763881685e-03f, +5.336288236e-03f, +7.142583584e-03f, +4.630783503e-03f, +1.629682882e-03f, + /* 24,13 */ +5.805470381e-04f, +2.816887995e-03f, +5.993435804e-03f, +7.120893393e-03f, +2.303211764e-03f, -9.892988076e-03f, -2.545500791e-02f, -3.538695026e-02f, -3.061446547e-02f, -8.668453837e-03f, +2.277016679e-02f, +4.889295364e-02f, +5.617354343e-02f, +4.071827965e-02f, +1.073461753e-02f, -1.864238902e-02f, -3.449468646e-02f, -3.297600576e-02f, -1.972575310e-02f, -4.574539506e-03f, +4.995053998e-03f, +7.199013760e-03f, +4.835971292e-03f, +1.781093672e-03f, + /* 24,14 */ +4.992251326e-04f, +2.630658922e-03f, +5.813881008e-03f, +7.188501693e-03f, +2.829112073e-03f, -8.959642554e-03f, -2.453963953e-02f, -3.512309015e-02f, -3.143988919e-02f, -1.044713814e-02f, +2.079340350e-02f, +4.770696520e-02f, +5.640814528e-02f, +4.224725679e-02f, +1.275612557e-02f, -1.710557364e-02f, -3.402698064e-02f, -3.350883303e-02f, -2.071157693e-02f, -5.409068119e-03f, +4.623451366e-03f, +7.237298926e-03f, +5.039131826e-03f, +1.939021806e-03f, + /* 24,15 */ +4.247055554e-04f, +2.449385040e-03f, +5.627714430e-03f, +7.232988111e-03f, +3.324105568e-03f, -8.042999544e-03f, -2.360501860e-02f, -3.480135038e-02f, -3.219410560e-02f, -1.218307761e-02f, +1.879953521e-02f, +4.644656718e-02f, +5.654911556e-02f, +4.371373211e-02f, +1.477681868e-02f, -1.551504116e-02f, -3.348773370e-02f, -3.399213075e-02f, -2.168841690e-02f, -6.266228991e-03f, +4.221207454e-03f, +7.256400195e-03f, +5.239407106e-03f, +2.103234406e-03f, + /* 24, 0 */ -2.181310192e-03f, -7.982329251e-04f, +5.680209618e-03f, +1.430719659e-02f, +1.589843483e-02f, +2.406871994e-03f, -2.249676846e-02f, -4.130100690e-02f, -3.506718353e-02f, -1.541681908e-03f, +3.867898214e-02f, +5.659614054e-02f, +3.867898214e-02f, -1.541681908e-03f, -3.506718353e-02f, -4.130100690e-02f, -2.249676846e-02f, +2.406871994e-03f, +1.589843483e-02f, +1.430719659e-02f, +5.680209618e-03f, -7.982329251e-04f, -2.181310192e-03f, -9.324150638e-04f, + /* 24, 1 */ -2.142117633e-03f, -1.026327303e-03f, +5.144075019e-03f, +1.386145083e-02f, +1.619749380e-02f, +3.702669669e-03f, -2.089125129e-02f, -4.071342524e-02f, -3.635626763e-02f, -4.137848013e-03f, +3.654904222e-02f, +5.652117066e-02f, +4.071616274e-02f, +1.083860427e-03f, -3.366302266e-02f, -4.178478525e-02f, -2.407924887e-02f, +1.061252794e-03f, +1.553625174e-02f, +1.472529111e-02f, +6.227191439e-03f, -5.482915187e-04f, -2.210193915e-03f, -1.021372070e-03f, + /* 24, 2 */ -2.093579858e-03f, -1.232841058e-03f, +4.620399561e-03f, +1.339085359e-02f, +1.643462496e-02f, +4.945866528e-03f, -1.926829204e-02f, -4.002576024e-02f, -3.752797769e-02f, -6.697199080e-03f, +3.433305089e-02f, +5.629650283e-02f, +4.265414906e-02f, +3.731182183e-03f, -3.214649405e-02f, -4.216132985e-02f, -2.563305646e-02f, -3.311524193e-04f, +1.510995111e-02f, +1.511293981e-02f, +6.783287607e-03f, -2.763303743e-04f, -2.227804667e-03f, -1.112061839e-03f, + /* 24, 3 */ -2.036654869e-03f, -1.418128950e-03f, +4.110671651e-03f, +1.289819803e-02f, +1.661121711e-02f, +6.133943976e-03f, -1.763342417e-02f, -3.924200344e-02f, -3.858043162e-02f, -9.212479159e-03f, +3.203796457e-02f, +5.592286159e-02f, +4.448680259e-02f, +6.392554173e-03f, -3.052071354e-02f, -4.242751674e-02f, -2.715253413e-02f, -1.767057534e-03f, +1.461875233e-02f, +1.546736546e-02f, +7.346647501e-03f, +1.772445414e-05f, -2.233183138e-03f, -1.203936109e-03f, + /* 24, 4 */ -1.972290178e-03f, -1.582628528e-03f, +3.616254280e-03f, +1.238625918e-02f, +1.672884047e-02f, +7.264647438e-03f, -1.599210066e-02f, -3.836639935e-02f, -3.951216427e-02f, -1.167663915e-02f, +2.967096294e-02f, +5.540145153e-02f, +4.620830373e-02f, +9.060141131e-03f, -2.878919714e-02f, -4.258054458e-02f, -2.863202454e-02f, -3.242932618e-03f, +1.406209682e-02f, +1.578582064e-02f, +7.915306646e-03f, +3.338433846e-04f, -2.225380377e-03f, -1.296401007e-03f, + /* 24, 5 */ -1.901418208e-03f, -1.726854356e-03f, +3.138383775e-03f, +1.185778300e-02f, +1.678923519e-02f, +8.335988548e-03f, -1.434967550e-02f, -3.740342600e-02f, -4.032212766e-02f, -1.408285985e-02f, +2.723942290e-02f, +5.473395280e-02f, +4.781317317e-02f, +1.172602857e-02f, -2.695585286e-02f, -4.261794963e-02f, -3.006589126e-02f, -4.755011838e-03f, +1.343965653e-02f, +1.606560041e-02f, +8.487191262e-03f, +6.718888821e-04f, -2.203463508e-03f, -1.388818223e-03f, + /* 24, 6 */ -1.824951954e-03f, -1.851392085e-03f, +2.678169173e-03f, +1.131547576e-02f, +1.679429951e-02f, +9.346246206e-03f, -1.271138577e-02f, -3.635777499e-02f, -4.100968953e-02f, -1.642457396e-02f, +2.475089197e-02f, +5.392251484e-02f, +4.929629202e-02f, +1.438225015e-02f, -2.502497093e-02f, -4.253761970e-02f, -3.144854025e-02f, -6.299302508e-03f, +1.275134172e-02f, +1.630405519e-02f, +9.060123484e-03f, +1.031611407e-03f, -2.166521604e-03f, -1.480506488e-03f, + /* 24, 7 */ -1.743780953e-03f, -1.956892396e-03f, +2.236592212e-03f, +1.076199396e-02f, +1.674607744e-02f, +1.029396653e-02f, -1.108233467e-02f, -3.523433096e-02f, -4.157463041e-02f, -1.869548696e-02f, +2.221306113e-02f, +5.296974848e-02f, +5.065292065e-02f, +1.702081530e-02f, -2.300121251e-02f, -4.233780689e-02f, -3.277444146e-02f, -7.871595256e-03f, +1.199730786e-02f, +1.649860375e-02f, +9.631827247e-03f, +1.412645767e-03f, -2.113671692e-03f, -1.570743396e-03f, + /* 24, 8 */ -1.658767534e-03f, -2.044064852e-03f, +1.814507917e-03f, +1.019993481e-02f, +1.664674627e-02f, +1.117796172e-02f, -9.467475281e-03f, -3.403815061e-02f, -4.201713914e-02f, -2.088959684e-02f, +1.963373727e-02f, +5.187871616e-02f, +5.187871616e-02f, +1.963373727e-02f, -2.088959684e-02f, -4.201713914e-02f, -3.403815061e-02f, -9.467475281e-03f, +1.117796172e-02f, +1.664674627e-02f, +1.019993481e-02f, +1.814507917e-03f, -2.044064852e-03f, -1.658767534e-03f, + /* 24, 9 */ -1.570743396e-03f, -2.113671692e-03f, +1.412645767e-03f, +9.631827247e-03f, +1.649860375e-02f, +1.199730786e-02f, -7.871595256e-03f, -3.277444146e-02f, -4.233780689e-02f, -2.300121251e-02f, +1.702081530e-02f, +5.065292065e-02f, +5.296974848e-02f, +2.221306113e-02f, -1.869548696e-02f, -4.157463041e-02f, -3.523433096e-02f, -1.108233467e-02f, +1.029396653e-02f, +1.674607744e-02f, +1.076199396e-02f, +2.236592212e-03f, -1.956892396e-03f, -1.743780953e-03f, + /* 24,10 */ -1.480506488e-03f, -2.166521604e-03f, +1.031611407e-03f, +9.060123484e-03f, +1.630405519e-02f, +1.275134172e-02f, -6.299302508e-03f, -3.144854025e-02f, -4.253761970e-02f, -2.502497093e-02f, +1.438225015e-02f, +4.929629202e-02f, +5.392251484e-02f, +2.475089197e-02f, -1.642457396e-02f, -4.100968953e-02f, -3.635777499e-02f, -1.271138577e-02f, +9.346246206e-03f, +1.679429951e-02f, +1.131547576e-02f, +2.678169173e-03f, -1.851392085e-03f, -1.824951954e-03f, + /* 24,11 */ -1.388818223e-03f, -2.203463508e-03f, +6.718888821e-04f, +8.487191262e-03f, +1.606560041e-02f, +1.343965653e-02f, -4.755011838e-03f, -3.006589126e-02f, -4.261794963e-02f, -2.695585286e-02f, +1.172602857e-02f, +4.781317317e-02f, +5.473395280e-02f, +2.723942290e-02f, -1.408285985e-02f, -4.032212766e-02f, -3.740342600e-02f, -1.434967550e-02f, +8.335988548e-03f, +1.678923519e-02f, +1.185778300e-02f, +3.138383775e-03f, -1.726854356e-03f, -1.901418208e-03f, + /* 24,12 */ -1.296401007e-03f, -2.225380377e-03f, +3.338433846e-04f, +7.915306646e-03f, +1.578582064e-02f, +1.406209682e-02f, -3.242932618e-03f, -2.863202454e-02f, -4.258054458e-02f, -2.878919714e-02f, +9.060141131e-03f, +4.620830373e-02f, +5.540145153e-02f, +2.967096294e-02f, -1.167663915e-02f, -3.951216427e-02f, -3.836639935e-02f, -1.599210066e-02f, +7.264647438e-03f, +1.672884047e-02f, +1.238625918e-02f, +3.616254280e-03f, -1.582628528e-03f, -1.972290178e-03f, + /* 24,13 */ -1.203936109e-03f, -2.233183138e-03f, +1.772445414e-05f, +7.346647501e-03f, +1.546736546e-02f, +1.461875233e-02f, -1.767057534e-03f, -2.715253413e-02f, -4.242751674e-02f, -3.052071354e-02f, +6.392554173e-03f, +4.448680259e-02f, +5.592286159e-02f, +3.203796457e-02f, -9.212479159e-03f, -3.858043162e-02f, -3.924200344e-02f, -1.763342417e-02f, +6.133943976e-03f, +1.661121711e-02f, +1.289819803e-02f, +4.110671651e-03f, -1.418128950e-03f, -2.036654869e-03f, + /* 24,14 */ -1.112061839e-03f, -2.227804667e-03f, -2.763303743e-04f, +6.783287607e-03f, +1.511293981e-02f, +1.510995111e-02f, -3.311524193e-04f, -2.563305646e-02f, -4.216132985e-02f, -3.214649405e-02f, +3.731182183e-03f, +4.265414906e-02f, +5.629650283e-02f, +3.433305089e-02f, -6.697199080e-03f, -3.752797769e-02f, -4.002576024e-02f, -1.926829204e-02f, +4.945866528e-03f, +1.643462496e-02f, +1.339085359e-02f, +4.620399561e-03f, -1.232841058e-03f, -2.093579858e-03f, + /* 24,15 */ -1.021372070e-03f, -2.210193915e-03f, -5.482915187e-04f, +6.227191439e-03f, +1.472529111e-02f, +1.553625174e-02f, +1.061252794e-03f, -2.407924887e-02f, -4.178478525e-02f, -3.366302266e-02f, +1.083860427e-03f, +4.071616274e-02f, +5.652117066e-02f, +3.654904222e-02f, -4.137848013e-03f, -3.635626763e-02f, -4.071342524e-02f, -2.089125129e-02f, +3.702669669e-03f, +1.619749380e-02f, +1.386145083e-02f, +5.144075019e-03f, -1.026327303e-03f, -2.142117633e-03f, + /* 24, 0 */ -6.349328336e-04f, -5.107444449e-03f, -7.589492700e-03f, +4.421169254e-04f, +1.733331948e-02f, +2.497839430e-02f, +6.069612140e-03f, -2.970035006e-02f, -4.651799663e-02f, -1.968310326e-02f, +3.102388246e-02f, +5.659614054e-02f, +3.102388246e-02f, -1.968310326e-02f, -4.651799663e-02f, -2.970035006e-02f, +6.069612140e-03f, +2.497839430e-02f, +1.733331948e-02f, +4.421169254e-04f, -7.589492700e-03f, -5.107444449e-03f, -6.349328336e-04f, +6.381929817e-04f, + /* 24, 1 */ -4.501246045e-04f, -4.794789988e-03f, -7.673310752e-03f, -4.276921651e-04f, +1.630487239e-02f, +2.519230977e-02f, +8.023727481e-03f, -2.760467194e-02f, -4.668156835e-02f, -2.250226055e-02f, +2.808383767e-02f, +5.648624601e-02f, +3.385706239e-02f, -1.675917373e-02f, -4.616688010e-02f, -3.171828840e-02f, +4.039135426e-03f, +2.465060544e-02f, +1.832599562e-02f, +1.353161175e-03f, -7.461005422e-03f, -5.414037993e-03f, -8.347893499e-04f, +6.459962873e-04f, + /* 24, 2 */ -2.805431667e-04f, -4.478334337e-03f, -7.714347254e-03f, -1.253762011e-03f, +1.524677189e-02f, +2.529479915e-02f, +9.894771606e-03f, -2.544172743e-02f, -4.665953469e-02f, -2.520578478e-02f, +2.504972253e-02f, +5.615705320e-02f, +3.657100703e-02f, -1.374190145e-02f, -4.562711379e-02f, -3.364818878e-02f, +1.939527429e-03f, +2.420699082e-02f, +1.927675855e-02f, +2.302607998e-03f, -7.286133997e-03f, -5.712221732e-03f, -1.049390115e-03f, +6.454263440e-04f, + /* 24, 3 */ -1.262469087e-04f, -4.160237857e-03f, -7.714644364e-03f, -2.033919173e-03f, +1.416507919e-02f, +2.528877950e-02f, +1.167657735e-02f, -2.322211124e-02f, -4.645464989e-02f, -2.778343069e-02f, +2.193469332e-02f, +5.561003206e-02f, +3.915383052e-02f, -1.064323425e-02f, -4.489844274e-02f, -3.547998209e-02f, -2.214871506e-04f, +2.364611605e-02f, +2.017947396e-02f, +3.287300483e-03f, -7.063354139e-03f, -5.999568857e-03f, -1.278300802e-03f, +6.356530069e-04f, + /* 24, 4 */ +1.281987696e-05f, -3.842552418e-03f, -7.676380196e-03f, -2.766321017e-03f, +1.306576874e-02f, +2.517761055e-02f, +1.336353941e-02f, -2.095648565e-02f, -4.607045954e-02f, -3.022561220e-02f, +1.875220414e-02f, +5.484762432e-02f, +4.159418981e-02f, -7.475585158e-03f, -4.398147340e-02f, -3.720388175e-02f, -2.435717775e-03f, +2.296708552e-02f, +2.102804905e-02f, +4.303763633e-03f, -6.791349552e-03f, -6.273586899e-03f, -1.520952773e-03f, +6.158659890e-04f, + /* 24, 5 */ +1.368204413e-04f, -3.527213369e-03f, -7.601850138e-03f, -3.449453954e-03f, +1.195469912e-02f, +2.496506585e-02f, +1.495063011e-02f, -1.865552736e-02f, -4.551127331e-02f, -3.252344226e-02f, +1.551594186e-02f, +5.387323140e-02f, +4.388134039e-02f, -4.251776447e-03f, -4.287768073e-02f, -3.881043651e-02f, -4.694539858e-03f, +2.216956067e-02f, +2.181646678e-02f, +5.348212687e-03f, -6.469028645e-03f, -6.531730950e-03f, -1.776639841e-03f, +5.852828120e-04f, + /* 24, 6 */ +2.460185614e-04f, -3.216032617e-03f, -7.493448175e-03f, -4.082129823e-03f, +1.083758546e-02f, +2.465530244e-02f, +1.643341199e-02f, -1.632987505e-02f, -4.478213426e-02f, -3.466876896e-02f, +1.223976005e-02f, +5.269119738e-02f, +4.600518917e-02f, -9.849812576e-04f, -4.158941105e-02f, -4.029058231e-02f, -6.988929457e-03f, +2.125377578e-02f, +2.253882061e-02f, +6.416563547e-03f, -6.095540465e-03f, -6.771417794e-03f, -2.044515881e-03f, +5.431569434e-04f, + /* 24, 7 */ +3.407711290e-04f, -2.910692818e-03f, -7.353648294e-03f, -4.663480492e-03f, +9.719973395e-03f, +2.425282916e-02f, +1.780804686e-02f, -1.399007798e-02f, -4.388878466e-02f, -3.665420751e-02f, +8.937612534e-03f, +5.130678745e-02f, +4.795634432e-02f, +2.311336934e-03f, -4.011988036e-02f, -4.163569289e-02f, -9.309500719e-03f, +2.022055084e-02f, +2.318934965e-02f, +7.504445299e-03f, -5.670289717e-03f, -6.990040888e-03f, -2.323593338e-03f, +4.887860648e-04f, + /* 24, 8 */ +4.215204125e-04f, -2.612742676e-03f, -7.184986124e-03f, -5.192950770e-03f, +8.607214812e-03f, +2.376247385e-02f, +1.907130164e-02f, -1.164654593e-02f, -4.283762880e-02f, -3.847316827e-02f, +5.623486691e-03f, +4.972616165e-02f, +4.972616165e-02f, +5.623486691e-03f, -3.847316827e-02f, -4.283762880e-02f, -1.164654593e-02f, +1.907130164e-02f, +2.376247385e-02f, +8.607214812e-03f, -5.192950770e-03f, -7.184986124e-03f, -2.612742676e-03f, +4.215204125e-04f, + /* 24, 9 */ +4.887860648e-04f, -2.323593338e-03f, -6.990040888e-03f, -5.670289717e-03f, +7.504445299e-03f, +2.318934965e-02f, +2.022055084e-02f, -9.309500719e-03f, -4.163569289e-02f, -4.011988036e-02f, +2.311336934e-03f, +4.795634432e-02f, +5.130678745e-02f, +8.937612534e-03f, -3.665420751e-02f, -4.388878466e-02f, -1.399007798e-02f, +1.780804686e-02f, +2.425282916e-02f, +9.719973395e-03f, -4.663480492e-03f, -7.353648294e-03f, -2.910692818e-03f, +3.407711290e-04f, + /* 24,10 */ +5.431569434e-04f, -2.044515881e-03f, -6.771417794e-03f, -6.095540465e-03f, +6.416563547e-03f, +2.253882061e-02f, +2.125377578e-02f, -6.988929457e-03f, -4.029058231e-02f, -4.158941105e-02f, -9.849812576e-04f, +4.600518917e-02f, +5.269119738e-02f, +1.223976005e-02f, -3.466876896e-02f, -4.478213426e-02f, -1.632987505e-02f, +1.643341199e-02f, +2.465530244e-02f, +1.083758546e-02f, -4.082129823e-03f, -7.493448175e-03f, -3.216032617e-03f, +2.460185614e-04f, + /* 24,11 */ +5.852828120e-04f, -1.776639841e-03f, -6.531730950e-03f, -6.469028645e-03f, +5.348212687e-03f, +2.181646678e-02f, +2.216956067e-02f, -4.694539858e-03f, -3.881043651e-02f, -4.287768073e-02f, -4.251776447e-03f, +4.388134039e-02f, +5.387323140e-02f, +1.551594186e-02f, -3.252344226e-02f, -4.551127331e-02f, -1.865552736e-02f, +1.495063011e-02f, +2.496506585e-02f, +1.195469912e-02f, -3.449453954e-03f, -7.601850138e-03f, -3.527213369e-03f, +1.368204413e-04f, + /* 24,12 */ +6.158659890e-04f, -1.520952773e-03f, -6.273586899e-03f, -6.791349552e-03f, +4.303763633e-03f, +2.102804905e-02f, +2.296708552e-02f, -2.435717775e-03f, -3.720388175e-02f, -4.398147340e-02f, -7.475585158e-03f, +4.159418981e-02f, +5.484762432e-02f, +1.875220414e-02f, -3.022561220e-02f, -4.607045954e-02f, -2.095648565e-02f, +1.336353941e-02f, +2.517761055e-02f, +1.306576874e-02f, -2.766321017e-03f, -7.676380196e-03f, -3.842552418e-03f, +1.281987696e-05f, + /* 24,13 */ +6.356530069e-04f, -1.278300802e-03f, -5.999568857e-03f, -7.063354139e-03f, +3.287300483e-03f, +2.017947396e-02f, +2.364611605e-02f, -2.214871506e-04f, -3.547998209e-02f, -4.489844274e-02f, -1.064323425e-02f, +3.915383052e-02f, +5.561003206e-02f, +2.193469332e-02f, -2.778343069e-02f, -4.645464989e-02f, -2.322211124e-02f, +1.167657735e-02f, +2.528877950e-02f, +1.416507919e-02f, -2.033919173e-03f, -7.714644364e-03f, -4.160237857e-03f, -1.262469087e-04f, + /* 24,14 */ +6.454263440e-04f, -1.049390115e-03f, -5.712221732e-03f, -7.286133997e-03f, +2.302607998e-03f, +1.927675855e-02f, +2.420699082e-02f, +1.939527429e-03f, -3.364818878e-02f, -4.562711379e-02f, -1.374190145e-02f, +3.657100703e-02f, +5.615705320e-02f, +2.504972253e-02f, -2.520578478e-02f, -4.665953469e-02f, -2.544172743e-02f, +9.894771606e-03f, +2.529479915e-02f, +1.524677189e-02f, -1.253762011e-03f, -7.714347254e-03f, -4.478334337e-03f, -2.805431667e-04f, + /* 24,15 */ +6.459962873e-04f, -8.347893499e-04f, -5.414037993e-03f, -7.461005422e-03f, +1.353161175e-03f, +1.832599562e-02f, +2.465060544e-02f, +4.039135426e-03f, -3.171828840e-02f, -4.616688010e-02f, -1.675917373e-02f, +3.385706239e-02f, +5.648624601e-02f, +2.808383767e-02f, -2.250226055e-02f, -4.668156835e-02f, -2.760467194e-02f, +8.023727481e-03f, +2.519230977e-02f, +1.630487239e-02f, -4.276921651e-04f, -7.673310752e-03f, -4.794789988e-03f, -4.501246045e-04f, + /* 24, 0 */ +1.197013499e-03f, +3.320493122e-03f, -3.017233048e-03f, -9.987553340e-03f, -4.112967049e-03f, +1.524501264e-02f, +2.235677036e-02f, -2.137559158e-03f, -3.327370097e-02f, -2.660122408e-02f, +1.657531807e-02f, +4.232694754e-02f, +1.657531807e-02f, -2.660122408e-02f, -3.327370097e-02f, -2.137559158e-03f, +2.235677036e-02f, +1.524501264e-02f, -4.112967049e-03f, -9.987553340e-03f, -3.017233048e-03f, +2.318357031e-03f, +1.197013499e-03f, -1.261205705e-04f, + /* 24, 1 */ +1.060573898e-03f, +3.246029352e-03f, -2.510607281e-03f, -9.784551764e-03f, -5.018393221e-03f, +1.404948670e-02f, +2.282515537e-02f, +7.626640355e-05f, -3.208475603e-02f, -2.845760231e-02f, +1.374134711e-02f, +4.221250979e-02f, +1.933345641e-02f, -2.458052660e-02f, -3.429687591e-02f, -4.386190237e-03f, +2.174698353e-02f, +1.639120730e-02f, -3.143642175e-03f, -1.013545813e-02f, -3.535011248e-03f, +2.193303334e-03f, +1.338504197e-03f, -9.901282259e-05f, + /* 24, 2 */ +9.298712414e-04f, +3.156277727e-03f, -2.018194158e-03f, -9.530340989e-03f, -5.856606243e-03f, +1.281349999e-02f, +2.315294314e-02f, +2.243024978e-03f, -3.073934924e-02f, -3.014061672e-02f, +1.084811230e-02f, +4.186988491e-02f, +2.199957595e-02f, -2.240563854e-02f, -3.514586546e-02f, -6.656913804e-03f, +2.099588115e-02f, +1.747926153e-02f, -2.114297018e-03f, -1.022461460e-02f, -4.060636553e-03f, +2.039754046e-03f, +1.484263468e-03f, -6.526428163e-05f, + /* 24, 3 */ +8.054954021e-04f, +3.052984548e-03f, -1.542795645e-03f, -9.229007144e-03f, -6.624860539e-03f, +1.154592266e-02f, +2.334180387e-02f, +4.350977952e-03f, -2.924761047e-02f, -3.164235460e-02f, +7.912459038e-03f, +4.130113344e-02f, +2.455797710e-02f, -2.008771737e-02f, -3.581321303e-02f, -8.936640836e-03f, +2.010445982e-02f, +1.850049032e-02f, -1.029364704e-03f, -1.025164428e-02f, -4.590574200e-03f, +1.857070273e-03f, +1.633412152e-03f, -2.453170435e-05f, + /* 24, 4 */ +6.879416803e-04f, +2.937877889e-03f, -1.086944946e-03f, -8.884797195e-03f, -7.320980005e-03f, +1.025556440e-02f, +2.339424278e-02f, +6.388976156e-03f, -2.762041561e-02f, -3.295607494e-02f, +4.951401864e-03f, +4.050967459e-02f, +2.699354793e-02f, -1.763888677e-02f, -3.629248103e-02f, -1.121198570e-02f, +1.907464002e-02f, +1.944639638e-02f, +1.061806254e-04f, -1.021347789e-02f, -5.121078221e-03f, +1.644827972e-03f, +1.784975276e-03f, +2.348660763e-05f, + /* 24, 5 */ +5.776128643e-04f, +2.812656385e-03f, -6.528985547e-04f, -8.502081335e-03f, -7.943354450e-03f, +8.951116293e-03f, +2.331356438e-02f, +8.346521334e-03f, -2.586930694e-02f, -3.407624020e-02f, +1.982016505e-03f, +3.950026382e-02f, +2.929186185e-02f, -1.507216716e-02f, -3.657830513e-02f, -1.346934883e-02f, +1.790927350e-02f, +2.030873394e-02f, +1.286841938e-03f, -1.010739044e-02f, -5.648212144e-03f, +1.402832649e-03f, +1.937883690e-03f, +7.904503123e-05f, + /* 24, 6 */ +4.748218959e-04f, +2.678978820e-03f, -2.426308611e-04f, -8.085315763e-03f, -8.490932000e-03f, +7.641095022e-03f, +2.310383199e-02f, +1.021382218e-02f, -2.400641001e-02f, -3.499853994e-02f, -9.786680537e-04f, +3.827896159e-02f, +3.143927100e-02f, -1.240139974e-02f, -3.666644182e-02f, -1.569500220e-02f, +1.661214427e-02f, +2.107957227e-02f, +2.506621864e-03f, -9.931034771e-03f, -6.167872094e-03f, +1.131132707e-03f, +2.090976552e-03f, +1.423449116e-04f, + /* 24, 7 */ +3.797950945e-04f, +2.538454547e-03f, +1.421687298e-04f, -7.639006136e-03f, -8.963207645e-03f, +6.333789781e-03f, +2.276982298e-02f, +1.198184460e-02f, -2.204434780e-02f, -3.571990598e-02f, -3.913776625e-03f, +3.685309369e-02f, +3.342299483e-02f, -9.641164594e-03f, -3.655380902e-02f, -1.787517696e-02f, +1.518796320e-02f, +2.175135864e-02f, +3.759049618e-03f, -9.682473374e-03f, -6.675812165e-03f, +8.300312585e-04f, +2.243004675e-03f, +2.135289700e-04f, + /* 24, 8 */ +2.926758839e-04f, +2.392634763e-03f, +5.000962484e-04f, -7.167671961e-03f, -9.360208124e-03f, +5.037212205e-03f, +2.231697999e-02f, +1.364235598e-02f, -1.999615271e-02f, -3.623851940e-02f, -6.806693291e-03f, +3.523120326e-02f, +3.523120326e-02f, -6.806693291e-03f, -3.623851940e-02f, -1.999615271e-02f, +1.364235598e-02f, +2.231697999e-02f, +5.037212205e-03f, -9.360208124e-03f, -7.167671961e-03f, +5.000962484e-04f, +2.392634763e-03f, +2.926758839e-04f, + /* 24, 9 */ +2.135289700e-04f, +2.243004675e-03f, +8.300312585e-04f, -6.675812165e-03f, -9.682473374e-03f, +3.759049618e-03f, +2.175135864e-02f, +1.518796320e-02f, -1.787517696e-02f, -3.655380902e-02f, -9.641164594e-03f, +3.342299483e-02f, +3.685309369e-02f, -3.913776625e-03f, -3.571990598e-02f, -2.204434780e-02f, +1.198184460e-02f, +2.276982298e-02f, +6.333789781e-03f, -8.963207645e-03f, -7.639006136e-03f, +1.421687298e-04f, +2.538454547e-03f, +3.797950945e-04f, + /* 24,10 */ +1.423449116e-04f, +2.090976552e-03f, +1.131132707e-03f, -6.167872094e-03f, -9.931034771e-03f, +2.506621864e-03f, +2.107957227e-02f, +1.661214427e-02f, -1.569500220e-02f, -3.666644182e-02f, -1.240139974e-02f, +3.143927100e-02f, +3.827896159e-02f, -9.786680537e-04f, -3.499853994e-02f, -2.400641001e-02f, +1.021382218e-02f, +2.310383199e-02f, +7.641095022e-03f, -8.490932000e-03f, -8.085315763e-03f, -2.426308611e-04f, +2.678978820e-03f, +4.748218959e-04f, + /* 24,11 */ +7.904503123e-05f, +1.937883690e-03f, +1.402832649e-03f, -5.648212144e-03f, -1.010739044e-02f, +1.286841938e-03f, +2.030873394e-02f, +1.790927350e-02f, -1.346934883e-02f, -3.657830513e-02f, -1.507216716e-02f, +2.929186185e-02f, +3.950026382e-02f, +1.982016505e-03f, -3.407624020e-02f, -2.586930694e-02f, +8.346521334e-03f, +2.331356438e-02f, +8.951116293e-03f, -7.943354450e-03f, -8.502081335e-03f, -6.528985547e-04f, +2.812656385e-03f, +5.776128643e-04f, + /* 24,12 */ +2.348660763e-05f, +1.784975276e-03f, +1.644827972e-03f, -5.121078221e-03f, -1.021347789e-02f, +1.061806254e-04f, +1.944639638e-02f, +1.907464002e-02f, -1.121198570e-02f, -3.629248103e-02f, -1.763888677e-02f, +2.699354793e-02f, +4.050967459e-02f, +4.951401864e-03f, -3.295607494e-02f, -2.762041561e-02f, +6.388976156e-03f, +2.339424278e-02f, +1.025556440e-02f, -7.320980005e-03f, -8.884797195e-03f, -1.086944946e-03f, +2.937877889e-03f, +6.879416803e-04f, + /* 24,13 */ -2.453170435e-05f, +1.633412152e-03f, +1.857070273e-03f, -4.590574200e-03f, -1.025164428e-02f, -1.029364704e-03f, +1.850049032e-02f, +2.010445982e-02f, -8.936640836e-03f, -3.581321303e-02f, -2.008771737e-02f, +2.455797710e-02f, +4.130113344e-02f, +7.912459038e-03f, -3.164235460e-02f, -2.924761047e-02f, +4.350977952e-03f, +2.334180387e-02f, +1.154592266e-02f, -6.624860539e-03f, -9.229007144e-03f, -1.542795645e-03f, +3.052984548e-03f, +8.054954021e-04f, + /* 24,14 */ -6.526428163e-05f, +1.484263468e-03f, +2.039754046e-03f, -4.060636553e-03f, -1.022461460e-02f, -2.114297018e-03f, +1.747926153e-02f, +2.099588115e-02f, -6.656913804e-03f, -3.514586546e-02f, -2.240563854e-02f, +2.199957595e-02f, +4.186988491e-02f, +1.084811230e-02f, -3.014061672e-02f, -3.073934924e-02f, +2.243024978e-03f, +2.315294314e-02f, +1.281349999e-02f, -5.856606243e-03f, -9.530340989e-03f, -2.018194158e-03f, +3.156277727e-03f, +9.298712414e-04f, + /* 24,15 */ -9.901282259e-05f, +1.338504197e-03f, +2.193303334e-03f, -3.535011248e-03f, -1.013545813e-02f, -3.143642175e-03f, +1.639120730e-02f, +2.174698353e-02f, -4.386190237e-03f, -3.429687591e-02f, -2.458052660e-02f, +1.933345641e-02f, +4.221250979e-02f, +1.374134711e-02f, -2.845760231e-02f, -3.208475603e-02f, +7.626640355e-05f, +2.282515537e-02f, +1.404948670e-02f, -5.018393221e-03f, -9.784551764e-03f, -2.510607281e-03f, +3.246029352e-03f, +1.060573898e-03f, + /* 20, 0 */ +2.832126065e-03f, -3.455346407e-03f, -1.050167676e-02f, +5.399047405e-04f, +2.072547687e-02f, +1.261483344e-02f, -2.310421022e-02f, -3.076111900e-02f, +1.034529168e-02f, +3.949755319e-02f, +1.034529168e-02f, -3.076111900e-02f, -2.310421022e-02f, +1.261483344e-02f, +2.072547687e-02f, +5.399047405e-04f, -1.050167676e-02f, -3.455346407e-03f, +2.832126065e-03f, +1.002136091e-03f, + /* 20, 1 */ +2.918309836e-03f, -2.848965042e-03f, -1.044663371e-02f, -7.454467031e-04f, +1.993701966e-02f, +1.431336010e-02f, -2.105256806e-02f, -3.196996361e-02f, +7.274030562e-03f, +3.936378623e-02f, +1.336427867e-02f, -2.932648708e-02f, -2.503260290e-02f, +1.078376120e-02f, +2.138841986e-02f, +1.874755806e-03f, -1.047502359e-02f, -4.071193337e-03f, +2.709872705e-03f, +1.184613130e-03f, + /* 20, 2 */ +2.970014434e-03f, -2.256846905e-03f, -1.031411254e-02f, -1.973175306e-03f, +1.903277841e-02f, +1.586999913e-02f, -1.889465735e-02f, -3.294695719e-02f, +4.172714360e-03f, +3.896348732e-02f, +1.630904655e-02f, -2.767391419e-02f, -2.682143551e-02f, +8.830742245e-03f, +2.191685631e-02f, +3.250271284e-03f, -1.036300090e-02f, -4.691364292e-03f, +2.550244709e-03f, +1.728121332e-03f, + /* 20, 3 */ +2.989084466e-03f, -1.683415968e-03f, -1.010881741e-02f, -3.135916081e-03f, +1.802312126e-02f, +1.727671449e-02f, -1.664798407e-02f, -3.368784795e-02f, +1.063660935e-03f, +3.829965427e-02f, +1.915809828e-02f, -2.581298498e-02f, -2.845520951e-02f, +6.767571398e-03f, +2.230262774e-02f, +4.656958119e-03f, -1.016253578e-02f, -5.310408414e-03f, +2.352251997e-03f, +1.906494808e-03f, + /* 20, 4 */ +2.977586348e-03f, -1.132697564e-03f, -9.835877420e-03f, -4.227100403e-03f, +1.691895133e-02f, +1.852681335e-02f, -1.433043179e-02f, -3.419021020e-02f, -2.030888217e-03f, +3.737725626e-02f, +2.189055571e-02f, -2.375496340e-02f, -2.991937541e-02f, +4.607167163e-03f, +2.253850054e-02f, +6.084727180e-03f, -9.871207756e-03f, -5.922604667e-03f, +2.115247068e-03f, +2.079939639e-03f, + /* 20, 5 */ +2.937775120e-03f, -6.082983663e-04f, -9.500783787e-03f, -5.240985904e-03f, +1.573160178e-02f, +1.961497125e-02f, -1.196011335e-02f, -3.445344345e-02f, -5.088941581e-03f, +3.620319350e-02f, +2.448632622e-02f, -2.151271924e-02f, -3.120046374e-02f, +2.363488482e-03f, +2.261825107e-02f, +7.522962281e-03f, -9.487296369e-03f, -6.522005316e-03f, +1.838950241e-03f, +2.245949018e-03f, + /* 20, 6 */ +2.872060854e-03f, -1.133913219e-04f, -9.109325922e-03f, -6.172678101e-03f, +1.447272980e-02f, +2.053724533e-02f, -9.555222824e-03f, -3.447875653e-02f, -8.088928223e-03f, +3.478624106e-02f, +2.692626358e-02f, -1.910064083e-02f, -3.228620876e-02f, +5.144107936e-05f, +2.253674404e-02f, +8.960596019e-03f, -9.009823935e-03f, -7.102483479e-03f, +1.523472156e-03f, +2.401928729e-03f, + /* 20, 7 */ +2.782975009e-03f, +3.492945151e-04f, -8.667527067e-03f, -7.018143782e-03f, +1.315421060e-02f, +2.129107545e-02f, -7.133889173e-03f, -3.426913715e-02f, -1.100986395e-02f, +3.313697764e-02f, +2.919232167e-02f, -1.653453452e-02f, -3.316566379e-02f, -2.313225982e-03f, +2.229000326e-02f, +1.038619190e-02f, -8.438592747e-03f, -7.657784411e-03f, +1.169333173e-03f, +2.545222121e-03f, + /* 20, 8 */ +2.673137115e-03f, +7.774793244e-04f, -8.181580147e-03f, -7.774216267e-03f, +1.178803215e-02f, +2.187527386e-02f, -4.714032773e-03f, -3.382930709e-02f, -1.383151166e-02f, +3.126769968e-02f, +3.126769968e-02f, -1.383151166e-02f, -3.382930709e-02f, -4.714032773e-03f, +2.187527386e-02f, +1.178803215e-02f, -7.774216267e-03f, -8.181580147e-03f, +7.774793244e-04f, +2.673137115e-03f, + /* 20, 9 */ +2.545222121e-03f, +1.169333173e-03f, -7.657784411e-03f, -8.438592747e-03f, +1.038619190e-02f, +2.229000326e-02f, -2.313225982e-03f, -3.316566379e-02f, -1.653453452e-02f, +2.919232167e-02f, +3.313697764e-02f, -1.100986395e-02f, -3.426913715e-02f, -7.133889173e-03f, +2.129107545e-02f, +1.315421060e-02f, -7.018143782e-03f, -8.667527067e-03f, +3.492945151e-04f, +2.782975009e-03f, + /* 20,10 */ +2.401928729e-03f, +1.523472156e-03f, -7.102483479e-03f, -9.009823935e-03f, +8.960596019e-03f, +2.253674404e-02f, +5.144107936e-05f, -3.228620876e-02f, -1.910064083e-02f, +2.692626358e-02f, +3.478624106e-02f, -8.088928223e-03f, -3.447875653e-02f, -9.555222824e-03f, +2.053724533e-02f, +1.447272980e-02f, -6.172678101e-03f, -9.109325922e-03f, -1.133913219e-04f, +2.872060854e-03f, + /* 20,11 */ +2.245949018e-03f, +1.838950241e-03f, -6.522005316e-03f, -9.487296369e-03f, +7.522962281e-03f, +2.261825107e-02f, +2.363488482e-03f, -3.120046374e-02f, -2.151271924e-02f, +2.448632622e-02f, +3.620319350e-02f, -5.088941581e-03f, -3.445344345e-02f, -1.196011335e-02f, +1.961497125e-02f, +1.573160178e-02f, -5.240985904e-03f, -9.500783787e-03f, -6.082983663e-04f, +2.937775120e-03f, + /* 20,12 */ +2.079939639e-03f, +2.115247068e-03f, -5.922604667e-03f, -9.871207756e-03f, +6.084727180e-03f, +2.253850054e-02f, +4.607167163e-03f, -2.991937541e-02f, -2.375496340e-02f, +2.189055571e-02f, +3.737725626e-02f, -2.030888217e-03f, -3.419021020e-02f, -1.433043179e-02f, +1.852681335e-02f, +1.691895133e-02f, -4.227100403e-03f, -9.835877420e-03f, -1.132697564e-03f, +2.977586348e-03f, + /* 20,13 */ +1.906494808e-03f, +2.352251997e-03f, -5.310408414e-03f, -1.016253578e-02f, +4.656958119e-03f, +2.230262774e-02f, +6.767571398e-03f, -2.845520951e-02f, -2.581298498e-02f, +1.915809828e-02f, +3.829965427e-02f, +1.063660935e-03f, -3.368784795e-02f, -1.664798407e-02f, +1.727671449e-02f, +1.802312126e-02f, -3.135916081e-03f, -1.010881741e-02f, -1.683415968e-03f, +2.989084466e-03f, + /* 20,14 */ +1.728121332e-03f, +2.550244709e-03f, -4.691364292e-03f, -1.036300090e-02f, +3.250271284e-03f, +2.191685631e-02f, +8.830742245e-03f, -2.682143551e-02f, -2.767391419e-02f, +1.630904655e-02f, +3.896348732e-02f, +4.172714360e-03f, -3.294695719e-02f, -1.889465735e-02f, +1.586999913e-02f, +1.903277841e-02f, -1.973175306e-03f, -1.031411254e-02f, -2.256846905e-03f, +2.970014434e-03f, + /* 20,15 */ +1.184613130e-03f, +2.709872705e-03f, -4.071193337e-03f, -1.047502359e-02f, +1.874755806e-03f, +2.138841986e-02f, +1.078376120e-02f, -2.503260290e-02f, -2.932648708e-02f, +1.336427867e-02f, +3.936378623e-02f, +7.274030562e-03f, -3.196996361e-02f, -2.105256806e-02f, +1.431336010e-02f, +1.993701966e-02f, -7.454467031e-04f, -1.044663371e-02f, -2.848965042e-03f, +2.918309836e-03f, + /* 20, 0 */ +1.702864838e-03f, +2.314577966e-03f, -6.534433696e-03f, -8.774562126e-03f, +1.199271213e-02f, +2.083400312e-02f, -1.263546899e-02f, -3.379691899e-02f, +5.498355442e-03f, +3.949755319e-02f, +5.498355442e-03f, -3.379691899e-02f, -1.263546899e-02f, +2.083400312e-02f, +1.199271213e-02f, -8.774562126e-03f, -6.534433696e-03f, +2.314577966e-03f, +1.702864838e-03f, +0.000000000e+00f, + /* 20, 1 */ +1.499435496e-03f, +2.547675666e-03f, -5.868098774e-03f, -9.353385898e-03f, +1.044920601e-02f, +2.160032962e-02f, -9.997584470e-03f, -3.429852636e-02f, +2.083565903e-03f, +3.933622696e-02f, +8.892197588e-03f, -3.300722623e-02f, -1.522519578e-02f, +1.986341365e-02f, +1.349096787e-02f, -8.082206357e-03f, -7.177938171e-03f, +2.033576095e-03f, +1.903844954e-03f, +0.000000000e+00f, + /* 20, 2 */ +8.979094201e-04f, +2.733567376e-03f, -5.187117330e-03f, -9.818374279e-03f, +8.876306372e-03f, +2.216139438e-02f, -7.335624654e-03f, -3.451169090e-02f, -1.322648265e-03f, +3.885370480e-02f, +1.223556951e-02f, -3.193245877e-02f, -1.774265256e-02f, +1.869155385e-02f, +1.492800767e-02f, -7.277832099e-03f, -7.790241855e-03f, +1.704529263e-03f, +2.099160368e-03f, -3.513221827e-04f, + /* 20, 3 */ +7.046452899e-04f, +2.873469547e-03f, -4.499404245e-03f, -1.017038969e-02f, +7.289604703e-03f, +2.251815219e-02f, -4.673411391e-03f, -3.443867914e-02f, -4.691042688e-03f, +3.805434209e-02f, +1.549922824e-02f, -3.057828381e-02f, -2.016393226e-02f, +1.732343066e-02f, +1.628791973e-02f, -6.364195274e-03f, -8.362876507e-03f, +1.327887989e-03f, +2.285430476e-03f, -3.288882594e-04f, + /* 20, 4 */ +5.275063595e-04f, +2.969073324e-03f, -3.812529364e-03f, -1.041140495e-02f, +5.704278009e-03f, +2.267345221e-02f, -2.034281900e-03f, -3.408432658e-02f, -7.992925296e-03f, +3.694535030e-02f, +1.865448932e-02f, -2.895300188e-02f, -2.246557005e-02f, +1.576606531e-02f, +1.755501285e-02f, -5.345313722e-03f, -8.887369558e-03f, +9.047221591e-04f, +2.459146683e-03f, -2.941732022e-04f, + /* 20, 5 */ +3.670219514e-04f, +3.022497230e-03f, -3.133648777e-03f, -1.054443774e-02f, +4.134948499e-03f, +2.263196075e-02f, +5.591264205e-04f, -3.345595810e-02f, -1.120042307e-02f, +3.553672638e-02f, +2.167350137e-02f, -2.706749712e-02f, -2.462477986e-02f, +1.402847243e-02f, +1.871398575e-02f, -4.226473266e-03f, -9.355341791e-03f, +4.367425848e-04f, +2.616713456e-03f, -2.461206998e-04f, + /* 20, 6 */ +2.234691091e-04f, +3.036236900e-03f, -2.469443903e-03f, -1.057347601e-02f, +2.595553432e-03f, +2.240006745e-02f, +3.085080219e-03f, -3.256328476e-02f, -1.428673893e-02f, +3.384115481e-02f, +2.452951370e-02f, -2.493516141e-02f, -2.661968788e-02f, +1.212161795e-02f, +1.975009719e-02f, -3.014219819e-03f, -9.758608118e-03f, -7.368451392e-05f, +2.754492916e-03f, -1.837671888e-04f, + /* 20, 7 */ +9.688872179e-05f, +3.013112613e-03f, -1.826068782e-03f, -1.050339555e-02f, +1.099226216e-03f, +2.198577609e-02f, +5.522941542e-03f, -3.141827834e-02f, -1.722639627e-02f, +3.187388359e-02f, +2.719713425e-02f, -2.257179274e-02f, -2.842956063e-02f, +1.005835593e-02f, +2.064933490e-02f, -1.716337171e-03f, -1.008928035e-02f, -6.235305950e-04f, +2.868852533e-03f, -1.062635081e-04f, + /* 20, 8 */ -1.289664191e-05f, +2.956215411e-03f, -1.209105881e-03f, -1.033987080e-02f, -3.418102460e-04f, +2.139858161e-02f, +7.853344535e-03f, -3.003502508e-02f, -1.999546871e-02f, +2.965257519e-02f, +2.965257519e-02f, -1.999546871e-02f, -3.003502508e-02f, +7.853344535e-03f, +2.139858161e-02f, -3.418102460e-04f, -1.033987080e-02f, -1.209105881e-03f, +2.956215411e-03f, -1.289664191e-05f, + /* 20, 9 */ -1.062635081e-04f, +2.868852533e-03f, -6.235305950e-04f, -1.008928035e-02f, -1.716337171e-03f, +2.064933490e-02f, +1.005835593e-02f, -2.842956063e-02f, -2.257179274e-02f, +2.719713425e-02f, +3.187388359e-02f, -1.722639627e-02f, -3.141827834e-02f, +5.522941542e-03f, +2.198577609e-02f, +1.099226216e-03f, -1.050339555e-02f, -1.826068782e-03f, +3.013112613e-03f, +9.688872179e-05f, + /* 20,10 */ -1.837671888e-04f, +2.754492916e-03f, -7.368451392e-05f, -9.758608118e-03f, -3.014219819e-03f, +1.975009719e-02f, +1.212161795e-02f, -2.661968788e-02f, -2.493516141e-02f, +2.452951370e-02f, +3.384115481e-02f, -1.428673893e-02f, -3.256328476e-02f, +3.085080219e-03f, +2.240006745e-02f, +2.595553432e-03f, -1.057347601e-02f, -2.469443903e-03f, +3.036236900e-03f, +2.234691091e-04f, + /* 20,11 */ -2.461206998e-04f, +2.616713456e-03f, +4.367425848e-04f, -9.355341791e-03f, -4.226473266e-03f, +1.871398575e-02f, +1.402847243e-02f, -2.462477986e-02f, -2.706749712e-02f, +2.167350137e-02f, +3.553672638e-02f, -1.120042307e-02f, -3.345595810e-02f, +5.591264205e-04f, +2.263196075e-02f, +4.134948499e-03f, -1.054443774e-02f, -3.133648777e-03f, +3.022497230e-03f, +3.670219514e-04f, + /* 20,12 */ -2.941732022e-04f, +2.459146683e-03f, +9.047221591e-04f, -8.887369558e-03f, -5.345313722e-03f, +1.755501285e-02f, +1.576606531e-02f, -2.246557005e-02f, -2.895300188e-02f, +1.865448932e-02f, +3.694535030e-02f, -7.992925296e-03f, -3.408432658e-02f, -2.034281900e-03f, +2.267345221e-02f, +5.704278009e-03f, -1.041140495e-02f, -3.812529364e-03f, +2.969073324e-03f, +5.275063595e-04f, + /* 20,13 */ -3.288882594e-04f, +2.285430476e-03f, +1.327887989e-03f, -8.362876507e-03f, -6.364195274e-03f, +1.628791973e-02f, +1.732343066e-02f, -2.016393226e-02f, -3.057828381e-02f, +1.549922824e-02f, +3.805434209e-02f, -4.691042688e-03f, -3.443867914e-02f, -4.673411391e-03f, +2.251815219e-02f, +7.289604703e-03f, -1.017038969e-02f, -4.499404245e-03f, +2.873469547e-03f, +7.046452899e-04f, + /* 20,14 */ -3.513221827e-04f, +2.099160368e-03f, +1.704529263e-03f, -7.790241855e-03f, -7.277832099e-03f, +1.492800767e-02f, +1.869155385e-02f, -1.774265256e-02f, -3.193245877e-02f, +1.223556951e-02f, +3.885370480e-02f, -1.322648265e-03f, -3.451169090e-02f, -7.335624654e-03f, +2.216139438e-02f, +8.876306372e-03f, -9.818374279e-03f, -5.187117330e-03f, +2.733567376e-03f, +8.979094201e-04f, + /* 20,15 */ +0.000000000e+00f, +1.903844954e-03f, +2.033576095e-03f, -7.177938171e-03f, -8.082206357e-03f, +1.349096787e-02f, +1.986341365e-02f, -1.522519578e-02f, -3.300722623e-02f, +8.892197588e-03f, +3.933622696e-02f, +2.083565903e-03f, -3.429852636e-02f, -9.997584470e-03f, +2.160032962e-02f, +1.044920601e-02f, -9.353385898e-03f, -5.868098774e-03f, +2.547675666e-03f, +1.499435496e-03f, + /* 20, 0 */ -3.735125865e-04f, +2.550984103e-03f, -2.725752467e-05f, -1.024966855e-02f, +8.379667777e-04f, +2.252874535e-02f, -1.249359695e-03f, -3.448318510e-02f, +6.071698875e-04f, +3.949755319e-02f, +6.071698875e-04f, -3.448318510e-02f, -1.249359695e-03f, +2.252874535e-02f, +8.379667777e-04f, -1.024966855e-02f, -2.725752467e-05f, +2.565652055e-03f, -3.735125865e-04f, +0.000000000e+00f, + /* 20, 1 */ -3.929324583e-04f, +2.236335973e-03f, +5.288730096e-04f, -9.916240655e-03f, -7.235223044e-04f, +2.212021870e-02f, +1.557339330e-03f, -3.412515163e-02f, -3.088657053e-03f, +3.930609269e-02f, +4.328121901e-03f, -3.450613681e-02f, -4.117983282e-03f, +2.271744325e-02f, +2.467540325e-03f, -1.048404473e-02f, -6.307983207e-04f, +2.729031078e-03f, -3.387491377e-04f, +0.000000000e+00f, + /* 20, 2 */ +0.000000000e+00f, +1.931175707e-03f, +1.033703668e-03f, -9.493276252e-03f, -2.202626937e-03f, +2.150371837e-02f, +4.274418757e-03f, -3.344119198e-02f, -6.721842627e-03f, +3.873376177e-02f, +8.036125742e-03f, -3.418837690e-02f, -7.019484999e-03f, +2.267661502e-02f, +4.149462009e-03f, -1.061062992e-02f, -1.276919763e-03f, +2.866023275e-03f, -2.870815261e-04f, +0.000000000e+00f, + /* 20, 3 */ +0.000000000e+00f, +1.638662038e-03f, +1.484286050e-03f, -8.990907936e-03f, -3.586602863e-03f, +2.069305390e-02f, +6.875821908e-03f, -3.244383298e-02f, -1.025584288e-02f, +3.778668841e-02f, +1.169297592e-02f, -3.352791602e-02f, -9.923776326e-03f, +2.239890298e-02f, +5.866701604e-03f, -1.062161571e-02f, -1.959867511e-03f, +2.971909246e-03f, -2.170808154e-04f, +0.000000000e+00f, + /* 20, 4 */ +0.000000000e+00f, +1.361489293e-03f, +1.878600735e-03f, -8.419725702e-03f, -4.864357078e-03f, +1.970376789e-02f, +9.337391966e-03f, -3.114878076e-02f, -1.365548733e-02f, +3.647500669e-02f, +1.526076366e-02f, -3.252647846e-02f, -1.280005487e-02f, +2.187944695e-02f, +7.601099328e-03f, -1.051027343e-02f, -2.672992279e-03f, +3.042103091e-03f, -1.274866066e-04f, +0.000000000e+00f, + /* 20, 5 */ +0.000000000e+00f, +1.101888322e-03f, +2.215532402e-03f, -7.790617836e-03f, -6.026519023e-03f, +1.855289977e-02f, +1.163710530e-02f, -2.957469445e-02f, -1.688736106e-02f, +3.481273909e-02f, +1.870230489e-02f, -3.118953221e-02f, -1.561714772e-02f, +2.111601531e-02f, +9.333550613e-03f, -1.027109466e-02f, -3.408794343e-03f, +3.072235528e-03f, -1.724424543e-05f, +0.000000000e+00f, + /* 20, 6 */ +0.000000000e+00f, +8.616336525e-04f, +2.494833248e-03f, -7.114614810e-03f, -7.065487327e-03f, +1.725873795e-02f, +1.375527431e-02f, -2.774292839e-02f, -1.992016339e-02f, +3.281763375e-02f, +2.198156213e-02f, -2.952627516e-02f, -1.834386597e-02f, +2.010910684e-02f, +1.104420948e-02f, -9.899921148e-03f, -4.158982805e-03f, +3.058238443e-03f, +1.144582079e-04f, +0.000000000e+00f, + /* 20, 7 */ +0.000000000e+00f, +6.420563626e-04f, +2.717075783e-03f, -6.402738187e-03f, -7.975452307e-03f, +1.584056403e-02f, +1.567471786e-02f, -2.567724669e-02f, -2.272503888e-02f, +3.051095862e-02f, +2.506405514e-02f, -2.754957697e-02f, -2.094936609e-02f, +1.886202143e-02f, +1.271270843e-02f, -9.394061811e-03f, -4.914549404e-03f, +2.996429606e-03f, +2.681538305e-04f, +0.000000000e+00f, + /* 20, 8 */ +0.000000000e+00f, +4.440621234e-04f, +2.883596201e-03f, -5.665856445e-03f, -8.752394750e-03f, +1.431839236e-02f, +1.738089791e-02f, -2.340351394e-02f, -2.527587699e-02f, +2.791725525e-02f, +2.791725525e-02f, -2.527587699e-02f, -2.340351394e-02f, +1.738089791e-02f, +1.431839236e-02f, -8.752394750e-03f, -5.665856445e-03f, +2.883596201e-03f, +4.440621234e-04f, +0.000000000e+00f, + /* 20, 9 */ +0.000000000e+00f, +2.681538305e-04f, +2.996429606e-03f, -4.914549404e-03f, -9.394061811e-03f, +1.271270843e-02f, +1.886202143e-02f, -2.094936609e-02f, -2.754957697e-02f, +2.506405514e-02f, +3.051095862e-02f, -2.272503888e-02f, -2.567724669e-02f, +1.567471786e-02f, +1.584056403e-02f, -7.975452307e-03f, -6.402738187e-03f, +2.717075783e-03f, +6.420563626e-04f, +0.000000000e+00f, + /* 20,10 */ +0.000000000e+00f, +1.144582079e-04f, +3.058238443e-03f, -4.158982805e-03f, -9.899921148e-03f, +1.104420948e-02f, +2.010910684e-02f, -1.834386597e-02f, -2.952627516e-02f, +2.198156213e-02f, +3.281763375e-02f, -1.992016339e-02f, -2.774292839e-02f, +1.375527431e-02f, +1.725873795e-02f, -7.065487327e-03f, -7.114614810e-03f, +2.494833248e-03f, +8.616336525e-04f, +0.000000000e+00f, + /* 20,11 */ +0.000000000e+00f, -1.724424543e-05f, +3.072235528e-03f, -3.408794343e-03f, -1.027109466e-02f, +9.333550613e-03f, +2.111601531e-02f, -1.561714772e-02f, -3.118953221e-02f, +1.870230489e-02f, +3.481273909e-02f, -1.688736106e-02f, -2.957469445e-02f, +1.163710530e-02f, +1.855289977e-02f, -6.026519023e-03f, -7.790617836e-03f, +2.215532402e-03f, +1.101888322e-03f, +0.000000000e+00f, + /* 20,12 */ +0.000000000e+00f, -1.274866066e-04f, +3.042103091e-03f, -2.672992279e-03f, -1.051027343e-02f, +7.601099328e-03f, +2.187944695e-02f, -1.280005487e-02f, -3.252647846e-02f, +1.526076366e-02f, +3.647500669e-02f, -1.365548733e-02f, -3.114878076e-02f, +9.337391966e-03f, +1.970376789e-02f, -4.864357078e-03f, -8.419725702e-03f, +1.878600735e-03f, +1.361489293e-03f, +0.000000000e+00f, + /* 20,13 */ +0.000000000e+00f, -2.170808154e-04f, +2.971909246e-03f, -1.959867511e-03f, -1.062161571e-02f, +5.866701604e-03f, +2.239890298e-02f, -9.923776326e-03f, -3.352791602e-02f, +1.169297592e-02f, +3.778668841e-02f, -1.025584288e-02f, -3.244383298e-02f, +6.875821908e-03f, +2.069305390e-02f, -3.586602863e-03f, -8.990907936e-03f, +1.484286050e-03f, +1.638662038e-03f, +0.000000000e+00f, + /* 20,14 */ +0.000000000e+00f, -2.870815261e-04f, +2.866023275e-03f, -1.276919763e-03f, -1.061062992e-02f, +4.149462009e-03f, +2.267661502e-02f, -7.019484999e-03f, -3.418837690e-02f, +8.036125742e-03f, +3.873376177e-02f, -6.721842627e-03f, -3.344119198e-02f, +4.274418757e-03f, +2.150371837e-02f, -2.202626937e-03f, -9.493276252e-03f, +1.033703668e-03f, +1.931175707e-03f, +0.000000000e+00f, + /* 20,15 */ +0.000000000e+00f, -3.387491377e-04f, +2.729031078e-03f, -6.307983207e-04f, -1.048404473e-02f, +2.467540325e-03f, +2.271744325e-02f, -4.117983282e-03f, -3.450613681e-02f, +4.328121901e-03f, +3.930609269e-02f, -3.088657053e-03f, -3.412515163e-02f, +1.557339330e-03f, +2.212021870e-02f, -7.235223044e-04f, -9.916240655e-03f, +5.288730096e-04f, +2.236335973e-03f, -3.929324583e-04f, + /* 16, 0 */ +3.044394378e-03f, -5.755865016e-03f, -7.644875237e-03f, +1.825808857e-02f, +9.222448502e-03f, -3.286388427e-02f, -4.241838036e-03f, +3.949755319e-02f, -4.241838036e-03f, -3.286388427e-02f, +9.222448502e-03f, +1.825808857e-02f, -7.644875237e-03f, -5.755865016e-03f, +3.044394378e-03f, -1.466795211e-05f, + /* 16, 1 */ +3.096598285e-03f, -4.938670705e-03f, -8.543525001e-03f, +1.681174815e-02f, +1.171692718e-02f, -3.156650717e-02f, -8.140229219e-03f, +3.927338559e-02f, -2.566011090e-04f, -3.380519836e-02f, +6.539747546e-03f, +1.954192550e-02f, -6.591652894e-03f, -6.554797296e-03f, +2.932700428e-03f, +1.424716020e-04f, + /* 16, 2 */ +3.093580763e-03f, -4.116215273e-03f, -9.283856280e-03f, +1.522768985e-02f, +1.399813452e-02f, -2.993548791e-02f, -1.190603152e-02f, +3.860369285e-02f, +3.768233493e-03f, -3.437220120e-02f, +3.697060454e-03f, +2.063975168e-02f, -5.390052618e-03f, -7.321916780e-03f, +2.757987679e-03f, +3.278051009e-04f, + /* 16, 3 */ +3.040228116e-03f, -3.300778044e-03f, -9.864516741e-03f, +1.353158972e-02f, +1.604446323e-02f, -2.799705310e-02f, -1.549559239e-02f, +3.749686691e-02f, +7.784523662e-03f, -3.455113173e-02f, +7.255039591e-04f, +2.152972014e-02f, -4.048737024e-03f, -8.043312786e-03f, +2.517583336e-03f, +5.415628140e-04f, + /* 16, 4 */ +2.941918573e-03f, -2.503765206e-03f, -1.028645874e-02f, +1.174962597e-02f, +1.783794825e-02f, -2.578082191e-02f, -1.886790220e-02f, +3.596676747e-02f, +1.174386090e-02f, -3.433297304e-02f, -2.341279491e-03f, +2.219201396e-02f, -2.578818314e-03f, -8.704920467e-03f, +2.209778110e-03f, +1.246855370e-03f, + /* 16, 5 */ +2.804395319e-03f, -1.735580001e-03f, -1.055281940e-02f, +9.908096520e-03f, +1.936441115e-02f, -2.331935318e-02f, -2.198510572e-02f, +3.403253365e-02f, +1.559820593e-02f, -3.371364718e-02f, -5.467520855e-03f, +2.260919785e-02f, -9.938011251e-04f, -9.292739628e-03f, +1.833922789e-03f, +1.492594630e-03f, + /* 16, 6 */ +2.633640678e-03f, -1.005515791e-03f, -1.066877263e-02f, +8.033047542e-03f, +2.061354789e-02f, -2.064765983e-02f, -2.481296600e-02f, +3.171832409e-02f, +1.930052332e-02f, -3.269414425e-02f, -8.615762914e-03f, +2.276654580e-02f, +6.905139302e-04f, -9.793063512e-03f, +1.390511455e-03f, +1.739628231e-03f, + /* 16, 7 */ +2.435753603e-03f, -3.216727033e-04f, -1.064135670e-02f, +6.149918447e-03f, +2.157895980e-02f, -1.780269814e-02f, -2.732127429e-02f, +2.905298940e-02f, +2.280540611e-02f, -3.128058296e-02f, -1.174733238e-02f, +2.265233903e-02f, +2.456165958e-03f, -1.019271416e-02f, +8.812491435e-04f, +1.982865330e-03f, + /* 16, 8 */ +2.216832517e-03f, +3.091018830e-04f, -1.047928070e-02f, +4.283208005e-03f, +2.225812888e-02f, -1.482283947e-02f, -2.948420097e-02f, +2.606968157e-02f, +2.606968157e-02f, -2.948420097e-02f, -1.482283947e-02f, +2.225812888e-02f, +4.283208005e-03f, -1.047928070e-02f, +3.091018830e-04f, +2.216832517e-03f, + /* 16, 9 */ +1.982865330e-03f, +8.812491435e-04f, -1.019271416e-02f, +2.456165958e-03f, +2.265233903e-02f, -1.174733238e-02f, -3.128058296e-02f, +2.280540611e-02f, +2.905298940e-02f, -2.732127429e-02f, -1.780269814e-02f, +2.157895980e-02f, +6.149918447e-03f, -1.064135670e-02f, -3.216727033e-04f, +2.435753603e-03f, + /* 16,10 */ +1.739628231e-03f, +1.390511455e-03f, -9.793063512e-03f, +6.905139302e-04f, +2.276654580e-02f, -8.615762914e-03f, -3.269414425e-02f, +1.930052332e-02f, +3.171832409e-02f, -2.481296600e-02f, -2.064765983e-02f, +2.061354789e-02f, +8.033047542e-03f, -1.066877263e-02f, -1.005515791e-03f, +2.633640678e-03f, + /* 16,11 */ +1.492594630e-03f, +1.833922789e-03f, -9.292739628e-03f, -9.938011251e-04f, +2.260919785e-02f, -5.467520855e-03f, -3.371364718e-02f, +1.559820593e-02f, +3.403253365e-02f, -2.198510572e-02f, -2.331935318e-02f, +1.936441115e-02f, +9.908096520e-03f, -1.055281940e-02f, -1.735580001e-03f, +2.804395319e-03f, + /* 16,12 */ +1.246855370e-03f, +2.209778110e-03f, -8.704920467e-03f, -2.578818314e-03f, +2.219201396e-02f, -2.341279491e-03f, -3.433297304e-02f, +1.174386090e-02f, +3.596676747e-02f, -1.886790220e-02f, -2.578082191e-02f, +1.783794825e-02f, +1.174962597e-02f, -1.028645874e-02f, -2.503765206e-03f, +2.941918573e-03f, + /* 16,13 */ +5.415628140e-04f, +2.517583336e-03f, -8.043312786e-03f, -4.048737024e-03f, +2.152972014e-02f, +7.255039591e-04f, -3.455113173e-02f, +7.784523662e-03f, +3.749686691e-02f, -1.549559239e-02f, -2.799705310e-02f, +1.604446323e-02f, +1.353158972e-02f, -9.864516741e-03f, -3.300778044e-03f, +3.040228116e-03f, + /* 16,14 */ +3.278051009e-04f, +2.757987679e-03f, -7.321916780e-03f, -5.390052618e-03f, +2.063975168e-02f, +3.697060454e-03f, -3.437220120e-02f, +3.768233493e-03f, +3.860369285e-02f, -1.190603152e-02f, -2.993548791e-02f, +1.399813452e-02f, +1.522768985e-02f, -9.283856280e-03f, -4.116215273e-03f, +3.093580763e-03f, + /* 16,15 */ +1.424716020e-04f, +2.932700428e-03f, -6.554797296e-03f, -6.591652894e-03f, +1.954192550e-02f, +6.539747546e-03f, -3.380519836e-02f, -2.566011090e-04f, +3.927338559e-02f, -8.140229219e-03f, -3.156650717e-02f, +1.171692718e-02f, +1.681174815e-02f, -8.543525001e-03f, -4.938670705e-03f, +3.096598285e-03f, + /* 16, 0 */ +2.106112688e-03f, -1.136549770e-04f, -1.070669430e-02f, +1.017472059e-02f, +1.725397418e-02f, -2.914959442e-02f, -8.963852042e-03f, +3.949755319e-02f, -8.963852042e-03f, -2.914959442e-02f, +1.725397418e-02f, +1.017472059e-02f, -1.070669430e-02f, -1.136549770e-04f, +2.106112688e-03f, +0.000000000e+00f, + /* 16, 1 */ +1.845338280e-03f, +5.473343456e-04f, -1.065891816e-02f, +8.155641030e-03f, +1.899089579e-02f, -2.691951328e-02f, -1.297236480e-02f, +3.923810803e-02f, -4.790894575e-03f, -3.103786392e-02f, +1.521305380e-02f, +1.215062389e-02f, -1.058864907e-02f, -8.385121370e-04f, +2.352913572e-03f, +0.000000000e+00f, + /* 16, 2 */ +1.577651889e-03f, +1.138027416e-03f, -1.045641117e-02f, +6.125232216e-03f, +2.040939526e-02f, -2.438627738e-02f, -1.676283724e-02f, +3.846353557e-02f, -5.100475811e-04f, -3.254996068e-02f, +1.288771825e-02f, +1.405076114e-02f, -1.029592106e-02f, -1.619065127e-03f, +2.578329862e-03f, +0.000000000e+00f, + /* 16, 3 */ +1.309641631e-03f, +1.653747621e-03f, -1.011218665e-02f, +4.114112388e-03f, +2.150028131e-02f, -2.159216402e-02f, -2.028541539e-02f, +3.718506562e-02f, +3.820010384e-03f, -3.365643786e-02f, +1.030255138e-02f, +1.584231759e-02f, -9.822158049e-03f, -2.445442331e-03f, +2.774741598e-03f, +0.000000000e+00f, + /* 16, 4 */ +5.462770218e-04f, +2.091544281e-03f, -9.640854940e-03f, +2.151223968e-03f, +2.225957955e-02f, -1.858235038e-02f, -2.349470263e-02f, +3.542121816e-02f, +8.139354376e-03f, -3.433331277e-02f, +7.486889709e-03f, +1.749279467e-02f, -9.163764446e-03f, -3.306153325e-03f, +2.934475195e-03f, -4.634120047e-04f, + /* 16, 5 */ +3.039101756e-04f, +2.450135010e-03f, -9.058284956e-03f, +2.634319572e-04f, +2.268843286e-02f, -1.540416082e-02f, -2.635039795e-02f, +3.319751225e-02f, +1.238771678e-02f, -3.456253827e-02f, +4.474489227e-03f, +1.897056596e-02f, -8.320109905e-03f, -4.188206830e-03f, +3.049970761e-03f, -4.400286560e-04f, + /* 16, 6 */ +9.722433303e-05f, +2.729819110e-03f, -8.381259809e-03f, -1.524826854e-03f, +2.279292110e-02f, -1.210629477e-02f, -2.881784707e-02f, +3.054606534e-02f, +1.650540309e-02f, -3.433238619e-02f, +1.303110212e-03f, +2.024543829e-02f, -7.293693549e-03f, -5.077265419e-03f, +3.113958519e-03f, -3.921992729e-04f, + /* 16, 7 */ -7.427658644e-05f, +2.932365266e-03f, -7.627133157e-03f, -3.191839567e-03f, +2.258380561e-02f, -8.738048497e-03f, -3.086849848e-02f, +2.750508980e-02f, +2.043420490e-02f, -3.363773532e-02f, -1.985974837e-03f, +2.128920837e-02f, -6.090258802e-03f, -5.957835775e-03f, +3.119640969e-03f, -3.169896142e-04f, + /* 16, 8 */ -2.117631665e-04f, +3.060877176e-03f, -6.813492559e-03f, -4.718854594e-03f, +2.207620481e-02f, -5.348543574e-03f, -3.248025769e-02f, +2.411829496e-02f, +2.411829496e-02f, -3.248025769e-02f, -5.348543574e-03f, +2.207620481e-02f, -4.718854594e-03f, -6.813492559e-03f, +3.060877176e-03f, -2.117631665e-04f, + /* 16, 9 */ -3.169896142e-04f, +3.119640969e-03f, -5.957835775e-03f, -6.090258802e-03f, +2.128920837e-02f, -1.985974837e-03f, -3.363773532e-02f, +2.043420490e-02f, +2.750508980e-02f, -3.086849848e-02f, -8.738048497e-03f, +2.258380561e-02f, -3.191839567e-03f, -7.627133157e-03f, +2.932365266e-03f, -7.427658644e-05f, + /* 16,10 */ -3.921992729e-04f, +3.113958519e-03f, -5.077265419e-03f, -7.293693549e-03f, +2.024543829e-02f, +1.303110212e-03f, -3.433238619e-02f, +1.650540309e-02f, +3.054606534e-02f, -2.881784707e-02f, -1.210629477e-02f, +2.279292110e-02f, -1.524826854e-03f, -8.381259809e-03f, +2.729819110e-03f, +9.722433303e-05f, + /* 16,11 */ -4.400286560e-04f, +3.049970761e-03f, -4.188206830e-03f, -8.320109905e-03f, +1.897056596e-02f, +4.474489227e-03f, -3.456253827e-02f, +1.238771678e-02f, +3.319751225e-02f, -2.635039795e-02f, -1.540416082e-02f, +2.268843286e-02f, +2.634319572e-04f, -9.058284956e-03f, +2.450135010e-03f, +3.039101756e-04f, + /* 16,12 */ -4.634120047e-04f, +2.934475195e-03f, -3.306153325e-03f, -9.163764446e-03f, +1.749279467e-02f, +7.486889709e-03f, -3.433331277e-02f, +8.139354376e-03f, +3.542121816e-02f, -2.349470263e-02f, -1.858235038e-02f, +2.225957955e-02f, +2.151223968e-03f, -9.640854940e-03f, +2.091544281e-03f, +5.462770218e-04f, + /* 16,13 */ +0.000000000e+00f, +2.774741598e-03f, -2.445442331e-03f, -9.822158049e-03f, +1.584231759e-02f, +1.030255138e-02f, -3.365643786e-02f, +3.820010384e-03f, +3.718506562e-02f, -2.028541539e-02f, -2.159216402e-02f, +2.150028131e-02f, +4.114112388e-03f, -1.011218665e-02f, +1.653747621e-03f, +1.309641631e-03f, + /* 16,14 */ +0.000000000e+00f, +2.578329862e-03f, -1.619065127e-03f, -1.029592106e-02f, +1.405076114e-02f, +1.288771825e-02f, -3.254996068e-02f, -5.100475811e-04f, +3.846353557e-02f, -1.676283724e-02f, -2.438627738e-02f, +2.040939526e-02f, +6.125232216e-03f, -1.045641117e-02f, +1.138027416e-03f, +1.577651889e-03f, + /* 16,15 */ +0.000000000e+00f, +2.352913572e-03f, -8.385121370e-04f, -1.058864907e-02f, +1.215062389e-02f, +1.521305380e-02f, -3.103786392e-02f, -4.790894575e-03f, +3.923810803e-02f, -1.297236480e-02f, -2.691951328e-02f, +1.899089579e-02f, +8.155641030e-03f, -1.065891816e-02f, +5.473343456e-04f, +1.845338280e-03f, + /* 16, 0 */ -2.517634455e-04f, +5.956310854e-03f, -8.647029609e-03f, +1.153545125e-03f, +2.185732832e-02f, -2.369518339e-02f, -1.347728153e-02f, +3.949755319e-02f, -1.347728153e-02f, -2.369518339e-02f, +2.185732832e-02f, +1.153545125e-03f, -8.647029609e-03f, +2.914798040e-03f, -2.517634455e-04f, +0.000000000e+00f, + /* 16, 1 */ -3.647589216e-04f, +5.559366521e-03f, -7.860683839e-03f, -8.150822761e-04f, +2.252089097e-02f, -2.063007883e-02f, -1.749200540e-02f, +3.920026256e-02f, -9.205150933e-03f, -2.647415600e-02f, +2.081322447e-02f, +3.223212212e-03f, -9.337661142e-03f, +2.677108373e-03f, -9.939782505e-05f, +0.000000000e+00f, + /* 16, 2 */ -4.414886472e-04f, +5.113535158e-03f, -7.000222932e-03f, -2.654422569e-03f, +2.280787202e-02f, -1.733513495e-02f, -2.118899605e-02f, +3.831333038e-02f, -4.740975303e-03f, -2.891426752e-02f, +1.939126736e-02f, +5.362271050e-03f, -9.911447152e-03f, +2.349799583e-03f, +9.477253367e-05f, +0.000000000e+00f, + /* 16, 3 */ -4.855802427e-04f, +4.633347213e-03f, -6.087250386e-03f, -4.340001532e-03f, +2.272858071e-02f, -1.386914009e-02f, -2.451395150e-02f, +3.685148678e-02f, -1.540603716e-04f, -3.096737610e-02f, +1.760097190e-02f, +7.536131493e-03f, -1.034820384e-02f, +1.931270179e-03f, +3.323676319e-04f, +0.000000000e+00f, + /* 16, 4 */ +0.000000000e+00f, +4.132457962e-03f, -5.142935987e-03f, -5.851401101e-03f, +2.229926864e-02f, -1.029228788e-02f, -2.741946400e-02f, +3.483898696e-02f, +4.483517704e-03f, -3.259088680e-02f, +1.545873378e-02f, +9.707799030e-03f, -1.062918096e-02f, +1.421916825e-03f, +6.140535745e-04f, +0.000000000e+00f, + /* 16, 5 */ +0.000000000e+00f, +3.623457200e-03f, -4.187611099e-03f, -7.172450485e-03f, +2.154162444e-02f, -6.665085054e-03f, -2.986575546e-02f, +3.230917458e-02f, +9.098146940e-03f, -3.374862716e-02f, +1.298775300e-02f, +1.183848413e-02f, -1.073754388e-02f, +8.242784646e-04f, +9.394126333e-04f, +0.000000000e+00f, + /* 16, 6 */ +0.000000000e+00f, +3.117716971e-03f, -3.240404345e-03f, -8.291325326e-03f, +2.048218318e-02f, -3.047278250e-03f, -3.182126614e-02f, +2.930388237e-02f, +1.361595241e-02f, -3.441162052e-02f, +1.021782484e-02f, +1.388827332e-02f, -1.065884073e-02f, +1.431392807e-04f, +1.306826648e-03f, +0.000000000e+00f, + /* 16, 7 */ +0.000000000e+00f, +2.625277441e-03f, -2.318923448e-03f, -9.200556695e-03f, +1.915166452e-02f, +5.031802154e-04f, -3.326308735e-02f, +2.587268140e-02f, +1.796408380e-02f, -3.455874049e-02f, +7.184998851e-03f, +1.581685040e-02f, -1.038144369e-02f, -6.144144569e-04f, +1.713377737e-03f, +0.000000000e+00f, + /* 16, 8 */ +0.000000000e+00f, +2.154770219e-03f, -1.438987736e-03f, -9.896953513e-03f, +1.758425506e-02f, +3.931108902e-03f, -3.417723209e-02f, +2.207199352e-02f, +2.207199352e-02f, -3.417723209e-02f, +3.931108902e-03f, +1.758425506e-02f, -9.896953513e-03f, -1.438987736e-03f, +2.154770219e-03f, +0.000000000e+00f, + /* 16, 9 */ +0.000000000e+00f, +1.713377737e-03f, -6.144144569e-04f, -1.038144369e-02f, +1.581685040e-02f, +7.184998851e-03f, -3.455874049e-02f, +1.796408380e-02f, +2.587268140e-02f, -3.326308735e-02f, +5.031802154e-04f, +1.915166452e-02f, -9.200556695e-03f, -2.318923448e-03f, +2.625277441e-03f, +0.000000000e+00f, + /* 16,10 */ +0.000000000e+00f, +1.306826648e-03f, +1.431392807e-04f, -1.065884073e-02f, +1.388827332e-02f, +1.021782484e-02f, -3.441162052e-02f, +1.361595241e-02f, +2.930388237e-02f, -3.182126614e-02f, -3.047278250e-03f, +2.048218318e-02f, -8.291325326e-03f, -3.240404345e-03f, +3.117716971e-03f, +0.000000000e+00f, + /* 16,11 */ +0.000000000e+00f, +9.394126333e-04f, +8.242784646e-04f, -1.073754388e-02f, +1.183848413e-02f, +1.298775300e-02f, -3.374862716e-02f, +9.098146940e-03f, +3.230917458e-02f, -2.986575546e-02f, -6.665085054e-03f, +2.154162444e-02f, -7.172450485e-03f, -4.187611099e-03f, +3.623457200e-03f, +0.000000000e+00f, + /* 16,12 */ +0.000000000e+00f, +6.140535745e-04f, +1.421916825e-03f, -1.062918096e-02f, +9.707799030e-03f, +1.545873378e-02f, -3.259088680e-02f, +4.483517704e-03f, +3.483898696e-02f, -2.741946400e-02f, -1.029228788e-02f, +2.229926864e-02f, -5.851401101e-03f, -5.142935987e-03f, +4.132457962e-03f, +0.000000000e+00f, + /* 16,13 */ +0.000000000e+00f, +3.323676319e-04f, +1.931270179e-03f, -1.034820384e-02f, +7.536131493e-03f, +1.760097190e-02f, -3.096737610e-02f, -1.540603716e-04f, +3.685148678e-02f, -2.451395150e-02f, -1.386914009e-02f, +2.272858071e-02f, -4.340001532e-03f, -6.087250386e-03f, +4.633347213e-03f, -4.855802427e-04f, + /* 16,14 */ +0.000000000e+00f, +9.477253367e-05f, +2.349799583e-03f, -9.911447152e-03f, +5.362271050e-03f, +1.939126736e-02f, -2.891426752e-02f, -4.740975303e-03f, +3.831333038e-02f, -2.118899605e-02f, -1.733513495e-02f, +2.280787202e-02f, -2.654422569e-03f, -7.000222932e-03f, +5.113535158e-03f, -4.414886472e-04f, + /* 16,15 */ +0.000000000e+00f, -9.939782505e-05f, +2.677108373e-03f, -9.337661142e-03f, +3.223212212e-03f, +2.081322447e-02f, -2.647415600e-02f, -9.205150933e-03f, +3.920026256e-02f, -1.749200540e-02f, -2.063007883e-02f, +2.252089097e-02f, -8.150822761e-04f, -7.860683839e-03f, +5.559366521e-03f, -3.647589216e-04f, + /* 12, 0 */ -3.924537125e-03f, -6.177283790e-03f, +2.270137823e-02f, -1.696686670e-02f, -1.770529738e-02f, +3.949755319e-02f, -1.770529738e-02f, -1.696686670e-02f, +2.270137823e-02f, -6.177283790e-03f, -3.924537125e-03f, +2.689823824e-03f, + /* 12, 1 */ -2.918444824e-03f, -7.533875928e-03f, +2.217225575e-02f, -1.325050127e-02f, -2.161377319e-02f, +3.915985190e-02f, -1.343239533e-02f, -2.049610855e-02f, +2.283609035e-02f, -4.600700986e-03f, -4.945631587e-03f, +2.897838580e-03f, + /* 12, 2 */ -1.948111766e-03f, -8.657444743e-03f, +2.127619260e-02f, -9.420045488e-03f, -2.509275167e-02f, +3.815312062e-02f, -8.867972963e-03f, -2.376686078e-02f, +2.255583139e-02f, -2.822790564e-03f, -5.958903400e-03f, +3.051876120e-03f, + /* 12, 3 */ -1.031879811e-03f, -9.540571177e-03f, +2.004673480e-02f, -5.548699503e-03f, -2.808617760e-02f, +3.649634673e-02f, -4.091413649e-03f, -2.671092541e-02f, +2.184766025e-02f, -8.677312765e-04f, -6.939883353e-03f, +3.140832095e-03f, + /* 12, 4 */ -1.854082964e-04f, -1.018130776e-02f, +1.852257236e-02f, -1.708362919e-03f, -3.054799363e-02f, +3.422074403e-02f, +8.129280323e-04f, -2.926474106e-02f, +2.070682375e-02f, +1.235031889e-03f, -7.862950435e-03f, +3.154329873e-03f, + /* 12, 5 */ +5.785109863e-04f, -1.058292035e-02f, +1.674653148e-02f, +2.031769072e-03f, -3.244290444e-02f, +3.136911490e-02f, +5.757350815e-03f, -3.137078637e-02f, +1.913716500e-02f, +3.451172065e-03f, -8.701884951e-03f, +3.083080347e-03f, + /* 12, 6 */ +1.250056620e-03f, -1.075352499e-02f, +1.476451598e-02f, +5.606517218e-03f, -3.374690984e-02f, +2.799497691e-02f, +1.065251585e-02f, -3.297888633e-02f, +1.715135739e-02f, +5.741996578e-03f, -9.430471381e-03f, +2.919238566e-03f, + /* 12, 7 */ +1.822400383e-03f, -1.070563332e-02f, +1.262442359e-02f, +8.955911342e-03f, -3.444759838e-02f, +2.416147295e-02f, +1.540920462e-02f, -3.404739100e-02f, +1.477095353e-02f, +8.065088216e-03f, -1.002313834e-02f, +2.656746896e-03f, + /* 12, 8 */ +2.291654178e-03f, -1.045562141e-02f, +1.037506188e-02f, +1.202624229e-02f, -3.454419870e-02f, +1.994008861e-02f, +1.994008861e-02f, -3.454419870e-02f, +1.202624229e-02f, +1.037506188e-02f, -1.045562141e-02f, +2.291654178e-03f, + /* 12, 9 */ +2.656746896e-03f, -1.002313834e-02f, +8.065088216e-03f, +1.477095353e-02f, -3.404739100e-02f, +1.540920462e-02f, +2.416147295e-02f, -3.444759838e-02f, +8.955911342e-03f, +1.262442359e-02f, -1.070563332e-02f, +1.822400383e-03f, + /* 12,10 */ +2.919238566e-03f, -9.430471381e-03f, +5.741996578e-03f, +1.715135739e-02f, -3.297888633e-02f, +1.065251585e-02f, +2.799497691e-02f, -3.374690984e-02f, +5.606517218e-03f, +1.476451598e-02f, -1.075352499e-02f, +1.250056620e-03f, + /* 12,11 */ +3.083080347e-03f, -8.701884951e-03f, +3.451172065e-03f, +1.913716500e-02f, -3.137078637e-02f, +5.757350815e-03f, +3.136911490e-02f, -3.244290444e-02f, +2.031769072e-03f, +1.674653148e-02f, -1.058292035e-02f, +5.785109863e-04f, + /* 12,12 */ +3.154329873e-03f, -7.862950435e-03f, +1.235031889e-03f, +2.070682375e-02f, -2.926474106e-02f, +8.129280323e-04f, +3.422074403e-02f, -3.054799363e-02f, -1.708362919e-03f, +1.852257236e-02f, -1.018130776e-02f, -1.854082964e-04f, + /* 12,13 */ +3.140832095e-03f, -6.939883353e-03f, -8.677312765e-04f, +2.184766025e-02f, -2.671092541e-02f, -4.091413649e-03f, +3.649634673e-02f, -2.808617760e-02f, -5.548699503e-03f, +2.004673480e-02f, -9.540571177e-03f, -1.031879811e-03f, + /* 12,14 */ +3.051876120e-03f, -5.958903400e-03f, -2.822790564e-03f, +2.255583139e-02f, -2.376686078e-02f, -8.867972963e-03f, +3.815312062e-02f, -2.509275167e-02f, -9.420045488e-03f, +2.127619260e-02f, -8.657444743e-03f, -1.948111766e-03f, + /* 12,15 */ +2.897838580e-03f, -4.945631587e-03f, -4.600700986e-03f, +2.283609035e-02f, -2.049610855e-02f, -1.343239533e-02f, +3.915985190e-02f, -2.161377319e-02f, -1.325050127e-02f, +2.217225575e-02f, -7.533875928e-03f, -2.918444824e-03f, + /* 12, 0 */ +5.529156756e-04f, -1.017944650e-02f, +2.010395691e-02f, -9.501724583e-03f, -2.157725737e-02f, +3.949755319e-02f, -2.157725737e-02f, -9.501724583e-03f, +2.010395691e-02f, -1.017944650e-02f, +5.529156756e-04f, +9.520529918e-04f, + /* 12, 1 */ +1.269440891e-03f, -1.060857725e-02f, +1.848426560e-02f, -5.389674050e-03f, -2.526172923e-02f, +3.911687897e-02f, -1.740939271e-02f, -1.356576871e-02f, +2.138958875e-02f, -9.480008902e-03f, -2.676127190e-04f, +1.273328470e-03f, + /* 12, 2 */ +1.873685854e-03f, -1.077705214e-02f, +1.658179711e-02f, -1.315683663e-03f, -2.839592801e-02f, +3.798295250e-02f, -1.283645305e-02f, -1.749413418e-02f, +2.229518867e-02f, -8.506812328e-03f, -1.180051037e-03f, +1.604489886e-03f, + /* 12, 3 */ +2.361120897e-03f, -1.070010905e-02f, +1.445171501e-02f, +2.637679549e-03f, -3.092573063e-02f, +3.611987567e-02f, -7.946589383e-03f, -2.119952675e-02f, +2.278144860e-02f, -7.263083188e-03f, -2.168530550e-03f, +1.934678236e-03f, + /* 12, 4 */ +2.730794315e-03f, -1.039785120e-02f, +1.215160004e-02f, +6.393108320e-03f, -3.281077803e-02f, +3.356720057e-02f, -2.835931904e-03f, -2.459705675e-02f, +2.281696739e-02f, -5.759053577e-03f, -3.213563229e-03f, +2.251787566e-03f, + /* 12, 5 */ +2.985073479e-03f, -9.894440683e-03f, +9.739988515e-03f, +9.880142532e-03f, -3.402514934e-02f, +3.037901891e-02f, +2.393471366e-03f, -2.760625942e-02f, +2.237934513e-02f, -4.012119167e-03f, -4.292316215e-03f, +2.542756696e-03f, + /* 12, 6 */ +3.129309714e-03f, -9.217233004e-03f, +7.274949975e-03f, +1.303654969e-02f, -3.455769209e-02f, +2.662271867e-02f, +7.635875993e-03f, -3.015305887e-02f, +2.145609570e-02f, -2.046814992e-03f, -5.379003980e-03f, +2.793918230e-03f, + /* 12, 7 */ +3.171441616e-03f, -8.395878746e-03f, +4.812738303e-03f, +1.580947051e-02f, -3.441200543e-02f, +2.237743869e-02f, +1.278417054e-02f, -3.217162603e-02f, +2.004534769e-02f, +1.053992035e-04f, -6.445394017e-03f, +2.991397563e-03f, + /* 12, 8 */ +3.121552430e-03f, -7.461418245e-03f, +2.406547485e-03f, +1.815630830e-02f, -3.360608252e-02f, +1.773225889e-02f, +1.773225889e-02f, -3.360608252e-02f, +1.815630830e-02f, +2.406547485e-03f, -7.461418245e-03f, +3.121552430e-03f, + /* 12, 9 */ +2.991397563e-03f, -6.445394017e-03f, +1.053992035e-04f, +2.004534769e-02f, -3.217162603e-02f, +1.278417054e-02f, +2.237743869e-02f, -3.441200543e-02f, +1.580947051e-02f, +4.812738303e-03f, -8.395878746e-03f, +3.171441616e-03f, + /* 12,10 */ +2.793918230e-03f, -5.379003980e-03f, -2.046814992e-03f, +2.145609570e-02f, -3.015305887e-02f, +7.635875993e-03f, +2.662271867e-02f, -3.455769209e-02f, +1.303654969e-02f, +7.274949975e-03f, -9.217233004e-03f, +3.129309714e-03f, + /* 12,11 */ +2.542756696e-03f, -4.292316215e-03f, -4.012119167e-03f, +2.237934513e-02f, -2.760625942e-02f, +2.393471366e-03f, +3.037901891e-02f, -3.402514934e-02f, +9.880142532e-03f, +9.739988515e-03f, -9.894440683e-03f, +2.985073479e-03f, + /* 12,12 */ +2.251787566e-03f, -3.213563229e-03f, -5.759053577e-03f, +2.281696739e-02f, -2.459705675e-02f, -2.835931904e-03f, +3.356720057e-02f, -3.281077803e-02f, +6.393108320e-03f, +1.215160004e-02f, -1.039785120e-02f, +2.730794315e-03f, + /* 12,13 */ +1.934678236e-03f, -2.168530550e-03f, -7.263083188e-03f, +2.278144860e-02f, -2.119952675e-02f, -7.946589383e-03f, +3.611987567e-02f, -3.092573063e-02f, +2.637679549e-03f, +1.445171501e-02f, -1.070010905e-02f, +2.361120897e-03f, + /* 12,14 */ +1.604489886e-03f, -1.180051037e-03f, -8.506812328e-03f, +2.229518867e-02f, -1.749413418e-02f, -1.283645305e-02f, +3.798295250e-02f, -2.839592801e-02f, -1.315683663e-03f, +1.658179711e-02f, -1.077705214e-02f, +1.873685854e-03f, + /* 12,15 */ +1.273328470e-03f, -2.676127190e-04f, -9.480008902e-03f, +2.138958875e-02f, -1.356576871e-02f, -1.740939271e-02f, +3.911687897e-02f, -2.526172923e-02f, -5.389674050e-03f, +1.848426560e-02f, -1.060857725e-02f, +1.269440891e-03f, + + /* 24, 0 */ -8.820438069e-05f, -1.519461079e-04f, -2.301651496e-04f, -3.149320871e-04f, -3.945939739e-04f, -4.554410135e-04f, -4.841532882e-04f, -4.705408991e-04f, -4.099602091e-04f, -3.048100066e-04f, -1.646897470e-04f, -5.099007530e-06f, +1.551006323e-04f, +2.969416536e-04f, +4.046294158e-04f, +4.681429482e-04f, +4.846228261e-04f, +4.583040637e-04f, +3.990939388e-04f, +3.201968846e-04f, +2.353759082e-04f, +1.564712483e-04f, +9.167483068e-05f, +4.482688286e-05f, + /* 24, 1 */ -8.480575132e-05f, -1.474789784e-04f, -2.249812225e-04f, -3.096480504e-04f, -3.900204007e-04f, -4.524514078e-04f, -4.835165803e-04f, -4.727530367e-04f, -4.151145025e-04f, -3.125397891e-04f, -1.742016828e-04f, -1.529460870e-05f, +1.454387449e-04f, +2.889379628e-04f, +3.991236794e-04f, +4.655589110e-04f, +4.849233000e-04f, +4.610375470e-04f, +4.035168325e-04f, +3.254391996e-04f, +2.406110065e-04f, +1.610529558e-04f, +9.521673594e-05f, +4.721513201e-05f, + /* 24, 2 */ -8.147924507e-05f, -1.430712350e-04f, -2.198265592e-04f, -3.043479843e-04f, -3.853766873e-04f, -4.493383067e-04f, -4.827146831e-04f, -4.747797448e-04f, -4.200908527e-04f, -3.201278616e-04f, -1.836320864e-04f, -2.548296987e-05f, +1.357085413e-04f, +2.808022583e-04f, +3.934446700e-04f, +4.627886263e-04f, +4.850529052e-04f, +4.636385032e-04f, +4.078592000e-04f, +3.306557574e-04f, +2.458678944e-04f, +1.656897170e-04f, +9.882966748e-05f, +4.967415993e-05f, + /* 24, 3 */ -7.822510242e-05f, -1.387241832e-04f, -2.147035314e-04f, -2.990350629e-04f, -3.806663042e-04f, -4.461048161e-04f, -4.817496625e-04f, -4.766215175e-04f, -4.248879309e-04f, -3.275711800e-04f, -1.929766610e-04f, -3.565926997e-05f, +1.259145254e-04f, +2.725379532e-04f, +3.875941701e-04f, +4.598320457e-04f, +4.850099279e-04f, +4.661040260e-04f, +4.121175966e-04f, +3.358432542e-04f, +2.511439643e-04f, +1.703799499e-04f, +1.025131319e-04f, +5.220438912e-05f, + /* 24, 4 */ -7.504350274e-05f, -1.344390595e-04f, -2.096144489e-04f, -2.937124231e-04f, -3.758927218e-04f, -4.427540852e-04f, -4.806236671e-04f, -4.782789577e-04f, -4.295045226e-04f, -3.348667971e-04f, -2.022311686e-04f, -4.581869630e-05f, +1.160612449e-04f, +2.641485480e-04f, +3.815740737e-04f, +4.566892339e-04f, +4.847927474e-04f, +4.684312656e-04f, +4.162885910e-04f, +3.409983591e-04f, +2.564365532e-04f, +1.751220037e-04f, +1.062665706e-04f, +5.480619333e-05f, + /* 24, 5 */ -7.193456522e-05f, -1.302170312e-04f, -2.045615590e-04f, -2.883831622e-04f, -3.710594077e-04f, -4.392893036e-04f, -4.793389263e-04f, -4.797527765e-04f, -4.339395286e-04f, -3.420118645e-04f, -2.113914331e-04f, -5.595644787e-05f, +1.061532886e-04f, +2.556376279e-04f, +3.753863858e-04f, +4.533603695e-04f, +4.843998374e-04f, +4.706174312e-04f, +4.203687678e-04f, +3.461177167e-04f, +2.617429433e-04f, +1.799141593e-04f, +1.100893595e-04f, +5.747989630e-05f, + /* 24, 6 */ -6.889834987e-05f, -1.260591965e-04f, -1.995470454e-04f, -2.830503358e-04f, -3.661698243e-04f, -4.357136989e-04f, -4.778977479e-04f, -4.810437916e-04f, -4.381919648e-04f, -3.490036345e-04f, -2.204533432e-04f, -6.606773875e-05f, +9.619528314e-05f, +2.470088608e-04f, +3.690332209e-04f, +4.498457452e-04f, +4.838297683e-04f, +4.726597937e-04f, +4.243547301e-04f, +3.511979487e-04f, +2.670603639e-04f, +1.847546294e-04f, +1.139808078e-04f, +6.022577049e-05f, + /* 24, 7 */ -6.593485851e-05f, -1.219665852e-04f, -1.945730275e-04f, -2.777169567e-04f, -3.612274261e-04f, -4.320305335e-04f, -4.763025159e-04f, -4.821529264e-04f, -4.422609626e-04f, -3.558394612e-04f, -2.294128549e-04f, -7.614780136e-05f, +8.619188981e-05f, +2.382659945e-04f, +3.625168024e-04f, +4.461457687e-04f, +4.830812085e-04f, +4.745556880e-04f, +4.282431024e-04f, +3.562356572e-04f, +2.723859925e-04f, +1.896415594e-04f, +1.179401580e-04f, +6.304403582e-05f, + /* 24, 8 */ -6.304403582e-05f, -1.179401580e-04f, -1.896415594e-04f, -2.723859925e-04f, -3.562356572e-04f, -4.282431024e-04f, -4.745556880e-04f, -4.830812085e-04f, -4.461457687e-04f, -3.625168024e-04f, -2.382659945e-04f, -8.619188981e-05f, +7.614780136e-05f, +2.294128549e-04f, +3.558394612e-04f, +4.422609626e-04f, +4.821529264e-04f, +4.763025159e-04f, +4.320305335e-04f, +3.612274261e-04f, +2.777169567e-04f, +1.945730275e-04f, +1.219665852e-04f, +6.593485851e-05f, + /* 24, 9 */ -6.022577049e-05f, -1.139808078e-04f, -1.847546294e-04f, -2.670603639e-04f, -3.511979487e-04f, -4.243547301e-04f, -4.726597937e-04f, -4.838297683e-04f, -4.498457452e-04f, -3.690332209e-04f, -2.470088608e-04f, -9.619528314e-05f, +6.606773875e-05f, +2.204533432e-04f, +3.490036345e-04f, +4.381919648e-04f, +4.810437916e-04f, +4.778977479e-04f, +4.357136989e-04f, +3.661698243e-04f, +2.830503358e-04f, +1.995470454e-04f, +1.260591965e-04f, +6.889834987e-05f, + /* 24,10 */ -5.747989630e-05f, -1.100893595e-04f, -1.799141593e-04f, -2.617429433e-04f, -3.461177167e-04f, -4.203687678e-04f, -4.706174312e-04f, -4.843998374e-04f, -4.533603695e-04f, -3.753863858e-04f, -2.556376279e-04f, -1.061532886e-04f, +5.595644787e-05f, +2.113914331e-04f, +3.420118645e-04f, +4.339395286e-04f, +4.797527765e-04f, +4.793389263e-04f, +4.392893036e-04f, +3.710594077e-04f, +2.883831622e-04f, +2.045615590e-04f, +1.302170312e-04f, +7.193456522e-05f, + /* 24,11 */ -5.480619333e-05f, -1.062665706e-04f, -1.751220037e-04f, -2.564365532e-04f, -3.409983591e-04f, -4.162885910e-04f, -4.684312656e-04f, -4.847927474e-04f, -4.566892339e-04f, -3.815740737e-04f, -2.641485480e-04f, -1.160612449e-04f, +4.581869630e-05f, +2.022311686e-04f, +3.348667971e-04f, +4.295045226e-04f, +4.782789577e-04f, +4.806236671e-04f, +4.427540852e-04f, +3.758927218e-04f, +2.937124231e-04f, +2.096144489e-04f, +1.344390595e-04f, +7.504350274e-05f, + /* 24,12 */ -5.220438912e-05f, -1.025131319e-04f, -1.703799499e-04f, -2.511439643e-04f, -3.358432542e-04f, -4.121175966e-04f, -4.661040260e-04f, -4.850099279e-04f, -4.598320457e-04f, -3.875941701e-04f, -2.725379532e-04f, -1.259145254e-04f, +3.565926997e-05f, +1.929766610e-04f, +3.275711800e-04f, +4.248879309e-04f, +4.766215175e-04f, +4.817496625e-04f, +4.461048161e-04f, +3.806663042e-04f, +2.990350629e-04f, +2.147035314e-04f, +1.387241832e-04f, +7.822510242e-05f, + /* 24,13 */ -4.967415993e-05f, -9.882966748e-05f, -1.656897170e-04f, -2.458678944e-04f, -3.306557574e-04f, -4.078592000e-04f, -4.636385032e-04f, -4.850529052e-04f, -4.627886263e-04f, -3.934446700e-04f, -2.808022583e-04f, -1.357085413e-04f, +2.548296987e-05f, +1.836320864e-04f, +3.201278616e-04f, +4.200908527e-04f, +4.747797448e-04f, +4.827146831e-04f, +4.493383067e-04f, +3.853766873e-04f, +3.043479843e-04f, +2.198265592e-04f, +1.430712350e-04f, +8.147924507e-05f, + /* 24,14 */ -4.721513201e-05f, -9.521673594e-05f, -1.610529558e-04f, -2.406110065e-04f, -3.254391996e-04f, -4.035168325e-04f, -4.610375470e-04f, -4.849233000e-04f, -4.655589110e-04f, -3.991236794e-04f, -2.889379628e-04f, -1.454387449e-04f, +1.529460870e-05f, +1.742016828e-04f, +3.125397891e-04f, +4.151145025e-04f, +4.727530367e-04f, +4.835165803e-04f, +4.524514078e-04f, +3.900204007e-04f, +3.096480504e-04f, +2.249812225e-04f, +1.474789784e-04f, +8.480575132e-05f, + /* 24,15 */ -4.482688286e-05f, -9.167483068e-05f, -1.564712483e-04f, -2.353759082e-04f, -3.201968846e-04f, -3.990939388e-04f, -4.583040637e-04f, -4.846228261e-04f, -4.681429482e-04f, -4.046294158e-04f, -2.969416536e-04f, -1.551006323e-04f, +5.099007530e-06f, +1.646897470e-04f, +3.048100066e-04f, +4.099602091e-04f, +4.705408991e-04f, +4.841532882e-04f, +4.554410135e-04f, +3.945939739e-04f, +3.149320871e-04f, +2.301651496e-04f, +1.519461079e-04f, +8.820438069e-05f, + /* 24, 0 */ +3.721332452e-05f, -8.727351622e-06f, -1.260052743e-04f, -3.262895896e-04f, -5.956603662e-04f, -8.899501259e-04f, -1.140781305e-03f, -1.272347980e-03f, -1.224469676e-03f, -9.741728935e-04f, -5.476309302e-04f, -1.718639697e-05f, +5.165697336e-04f, +9.521355524e-04f, +1.214742061e-03f, +1.275075958e-03f, +1.153251370e-03f, +9.076938752e-04f, +6.139361451e-04f, +3.414081512e-04f, +1.360881127e-04f, +1.374767685e-05f, -3.597568203e-05f, -3.836441874e-05f, + /* 24, 1 */ +3.827272022e-05f, -3.990309212e-06f, -1.162552839e-04f, -3.114511951e-04f, -5.774902753e-04f, -8.720393210e-04f, -1.127840237e-03f, -1.268906542e-03f, -1.233389975e-03f, -9.955061195e-04f, -5.782766642e-04f, -5.154594549e-05f, +4.851159022e-04f, +9.294071718e-04f, +1.204207601e-03f, +1.277079499e-03f, +1.165232472e-03f, +9.252515980e-04f, +6.323029482e-04f, +3.567995352e-04f, +1.465038861e-04f, +1.905656402e-05f, -3.455261727e-05f, -3.906074609e-05f, + /* 24, 2 */ +3.916105537e-05f, +4.689475139e-07f, -1.068376458e-04f, -2.968998221e-04f, -5.594401371e-04f, -8.539803004e-04f, -1.114446367e-03f, -1.264763218e-03f, -1.241503276e-03f, -1.016122900e-03f, -6.084845647e-04f, -8.586577249e-05f, +4.532926958e-04f, +9.060015608e-04f, +1.192867560e-03f, +1.278348235e-03f, +1.176706916e-03f, +9.426042142e-04f, +6.507457252e-04f, +3.724559064e-04f, +1.572522637e-04f, +2.465906089e-05f, -3.293697730e-05f, -3.967556907e-05f, + /* 24, 3 */ +3.988551544e-05f, +4.656120273e-06f, -9.775146571e-05f, -2.826418349e-04f, -5.415238064e-04f, -8.357917522e-04f, -1.100618114e-03f, -1.259930153e-03f, -1.248810685e-03f, -1.036011659e-03f, -6.382327409e-04f, -1.201194461e-04f, +4.211237814e-04f, +8.819332498e-04f, +1.180724004e-03f, +1.278872430e-03f, +1.187657300e-03f, +9.597325558e-04f, +6.692490513e-04f, +3.883689407e-04f, +1.683324883e-04f, +3.055997058e-05f, -3.112164378e-05f, -4.020250110e-05f, + /* 24, 4 */ +4.045327387e-05f, +8.577101915e-06f, -8.899546026e-05f, -2.686831091e-04f, -5.237547173e-04f, -8.174921923e-04f, -1.086374092e-03f, -1.254420050e-03f, -1.255314082e-03f, -1.055161588e-03f, -6.674998060e-04f, -1.542806079e-04f, +3.886332072e-04f, +8.572174771e-04f, +1.167779798e-03f, +1.278642989e-03f, +1.198066533e-03f, +9.766173891e-04f, +6.877971412e-04f, +4.045298263e-04f, +1.797433681e-04f, +3.676383839e-05f, -2.909954521e-05f, -4.063504078e-05f, + /* 24, 5 */ +4.087148106e-05f, +1.223796294e-05f, -8.056796775e-05f, -2.550290329e-04f, -5.061458738e-04f, -7.990999447e-04f, -1.071733083e-03f, -1.248246148e-03f, -1.261016119e-03f, -1.073562648e-03f, -6.962648992e-04f, -1.883230024e-04f, +3.558453770e-04f, +8.318701747e-04f, +1.154038613e-03f, +1.277651484e-03f, +1.207917863e-03f, +9.932394374e-04f, +7.063738625e-04f, +4.209292660e-04f, +1.914832687e-04f, +4.327493877e-05f, -2.686366939e-05f, -4.096657950e-05f, + /* 24, 6 */ +4.114725367e-05f, +1.564493806e-05f, -7.246695886e-05f, -2.416845105e-04f, -4.887098400e-04f, -7.806331214e-04f, -1.056714015e-03f, -1.241422199e-03f, -1.265920211e-03f, -1.091205584e-03f, -7.245077077e-04f, -2.222205061e-04f, +3.227850234e-04f, +8.059079530e-04f, +1.139504920e-03f, +1.275890161e-03f, +1.217194897e-03f, +1.009579403e-03f, +7.249627509e-04f, +4.375574807e-04f, +2.035501057e-04f, +5.009726244e-05f, -2.440707607e-05f, -4.119040933e-05f, + /* 24, 7 */ +4.128766430e-05f, +1.880441272e-05f, -6.469004778e-05f, -2.286539641e-04f, -4.714587328e-04f, -7.621096041e-04f, -1.041335936e-03f, -1.233962452e-03f, -1.270030522e-03f, -1.108081926e-03f, -7.522084876e-04f, -2.559471563e-04f, +2.894771803e-04f, +7.793480846e-04f, +1.124183998e-03f, +1.273351959e-03f, +1.225881627e-03f, +1.025617992e-03f, +7.435470253e-04f, +4.544042133e-04f, +2.159413387e-04f, +5.723450367e-05f, -2.172290976e-05f, -4.129973134e-05f, + /* 24, 8 */ +4.129973134e-05f, +2.172290976e-05f, -5.723450367e-05f, -2.159413387e-04f, -4.544042133e-04f, -7.435470253e-04f, -1.025617992e-03f, -1.225881627e-03f, -1.273351959e-03f, -1.124183998e-03f, -7.793480846e-04f, -2.894771803e-04f, +2.559471563e-04f, +7.522084876e-04f, +1.108081926e-03f, +1.270030522e-03f, +1.233962452e-03f, +1.041335936e-03f, +7.621096041e-04f, +4.714587328e-04f, +2.286539641e-04f, +6.469004778e-05f, -1.880441272e-05f, -4.128766430e-05f, + /* 24, 9 */ +4.119040933e-05f, +2.440707607e-05f, -5.009726244e-05f, -2.035501057e-04f, -4.375574807e-04f, -7.249627509e-04f, -1.009579403e-03f, -1.217194897e-03f, -1.275890161e-03f, -1.139504920e-03f, -8.059079530e-04f, -3.227850234e-04f, +2.222205061e-04f, +7.245077077e-04f, +1.091205584e-03f, +1.265920211e-03f, +1.241422199e-03f, +1.056714015e-03f, +7.806331214e-04f, +4.887098400e-04f, +2.416845105e-04f, +7.246695886e-05f, -1.564493806e-05f, -4.114725367e-05f, + /* 24,10 */ +4.096657950e-05f, +2.686366939e-05f, -4.327493877e-05f, -1.914832687e-04f, -4.209292660e-04f, -7.063738625e-04f, -9.932394374e-04f, -1.207917863e-03f, -1.277651484e-03f, -1.154038613e-03f, -8.318701747e-04f, -3.558453770e-04f, +1.883230024e-04f, +6.962648992e-04f, +1.073562648e-03f, +1.261016119e-03f, +1.248246148e-03f, +1.071733083e-03f, +7.990999447e-04f, +5.061458738e-04f, +2.550290329e-04f, +8.056796775e-05f, -1.223796294e-05f, -4.087148106e-05f, + /* 24,11 */ +4.063504078e-05f, +2.909954521e-05f, -3.676383839e-05f, -1.797433681e-04f, -4.045298263e-04f, -6.877971412e-04f, -9.766173891e-04f, -1.198066533e-03f, -1.278642989e-03f, -1.167779798e-03f, -8.572174771e-04f, -3.886332072e-04f, +1.542806079e-04f, +6.674998060e-04f, +1.055161588e-03f, +1.255314082e-03f, +1.254420050e-03f, +1.086374092e-03f, +8.174921923e-04f, +5.237547173e-04f, +2.686831091e-04f, +8.899546026e-05f, -8.577101915e-06f, -4.045327387e-05f, + /* 24,12 */ +4.020250110e-05f, +3.112164378e-05f, -3.055997058e-05f, -1.683324883e-04f, -3.883689407e-04f, -6.692490513e-04f, -9.597325558e-04f, -1.187657300e-03f, -1.278872430e-03f, -1.180724004e-03f, -8.819332498e-04f, -4.211237814e-04f, +1.201194461e-04f, +6.382327409e-04f, +1.036011659e-03f, +1.248810685e-03f, +1.259930153e-03f, +1.100618114e-03f, +8.357917522e-04f, +5.415238064e-04f, +2.826418349e-04f, +9.775146571e-05f, -4.656120273e-06f, -3.988551544e-05f, + /* 24,13 */ +3.967556907e-05f, +3.293697730e-05f, -2.465906089e-05f, -1.572522637e-04f, -3.724559064e-04f, -6.507457252e-04f, -9.426042142e-04f, -1.176706916e-03f, -1.278348235e-03f, -1.192867560e-03f, -9.060015608e-04f, -4.532926958e-04f, +8.586577249e-05f, +6.084845647e-04f, +1.016122900e-03f, +1.241503276e-03f, +1.264763218e-03f, +1.114446367e-03f, +8.539803004e-04f, +5.594401371e-04f, +2.968998221e-04f, +1.068376458e-04f, -4.689475139e-07f, -3.916105537e-05f, + /* 24,14 */ +3.906074609e-05f, +3.455261727e-05f, -1.905656402e-05f, -1.465038861e-04f, -3.567995352e-04f, -6.323029482e-04f, -9.252515980e-04f, -1.165232472e-03f, -1.277079499e-03f, -1.204207601e-03f, -9.294071718e-04f, -4.851159022e-04f, +5.154594549e-05f, +5.782766642e-04f, +9.955061195e-04f, +1.233389975e-03f, +1.268906542e-03f, +1.127840237e-03f, +8.720393210e-04f, +5.774902753e-04f, +3.114511951e-04f, +1.162552839e-04f, +3.990309212e-06f, -3.827272022e-05f, + /* 24,15 */ +3.836441874e-05f, +3.597568203e-05f, -1.374767685e-05f, -1.360881127e-04f, -3.414081512e-04f, -6.139361451e-04f, -9.076938752e-04f, -1.153251370e-03f, -1.275075958e-03f, -1.214742061e-03f, -9.521355524e-04f, -5.165697336e-04f, +1.718639697e-05f, +5.476309302e-04f, +9.741728935e-04f, +1.224469676e-03f, +1.272347980e-03f, +1.140781305e-03f, +8.899501259e-04f, +5.956603662e-04f, +3.262895896e-04f, +1.260052743e-04f, +8.727351622e-06f, -3.721332452e-05f, + /* 24, 0 */ +8.266384897e-05f, +1.864042294e-04f, +2.488885336e-04f, +1.546439211e-04f, -1.995837972e-04f, -8.300120177e-04f, -1.613160849e-03f, -2.296673715e-03f, -2.585717258e-03f, -2.273475621e-03f, -1.352242686e-03f, -4.324968723e-05f, +1.278412578e-03f, +2.232544293e-03f, +2.585064833e-03f, +2.329165788e-03f, +1.661894649e-03f, +8.765619362e-04f, +2.314166150e-04f, -1.408802900e-04f, -2.488728147e-04f, -1.925779863e-04f, -8.867605644e-05f, -1.381647235e-05f, + /* 24, 1 */ +7.679604466e-05f, +1.800850086e-04f, +2.482891228e-04f, +1.673628145e-04f, -1.688781476e-04f, -7.841040553e-04f, -1.564053778e-03f, -2.262611362e-03f, -2.583952550e-03f, -2.311948888e-03f, -1.424504725e-03f, -1.296977982e-04f, +1.203096102e-03f, +2.189184288e-03f, +2.581965725e-03f, +2.360018674e-03f, +1.710180642e-03f, +9.237037585e-04f, +2.643640884e-04f, -1.260534627e-04f, -2.482108983e-04f, -1.985807152e-04f, -9.482163577e-05f, -1.700840565e-05f, + /* 24, 2 */ +7.108272573e-05f, +1.736451253e-04f, +2.471057735e-04f, +1.790568131e-04f, -1.393098721e-04f, -7.388859215e-04f, -1.514647192e-03f, -2.227049028e-03f, -2.579803518e-03f, -2.347938498e-03f, -1.495119547e-03f, -2.159922036e-04f, +1.126377386e-03f, +2.143428746e-03f, +2.576393731e-03f, +2.389164999e-03f, +1.757943642e-03f, +9.713853048e-04f, +2.984113695e-04f, -1.101464409e-04f, -2.468719141e-04f, -2.043861254e-04f, -1.010885985e-04f, -2.040687624e-05f, + /* 24, 3 */ +6.553303557e-05f, +1.671085856e-04f, +2.453697283e-04f, +1.897470664e-04f, -1.108869031e-04f, -6.944032625e-04f, -1.465013955e-03f, -2.190058265e-03f, -2.573306150e-03f, -2.381422658e-03f, -1.564010684e-03f, -3.020307159e-04f, +1.048342851e-03f, +2.095314540e-03f, +2.568326065e-03f, +2.416539054e-03f, +1.805107932e-03f, +1.019552324e-03f, +3.335412514e-04f, -9.314376077e-05f, -2.448252646e-04f, -2.099672379e-04f, -1.074639934e-04f, -2.401251277e-05f, + /* 24, 4 */ +6.015519126e-05f, +1.604985702e-04f, +2.431122111e-04f, +1.994559526e-04f, -8.361493575e-05f, -6.506994570e-04f, -1.415225919e-03f, -2.151711738e-03f, -2.564499518e-03f, -2.412383397e-03f, -1.631104459e-03f, -3.877115714e-04f, +9.690810727e-04f, +2.044882222e-03f, +2.557743429e-03f, +2.442076932e-03f, +1.851597394e-03f, +1.068148557e-03f, +3.697341485e-04f, -7.503156587e-05f, -2.420407013e-04f, -2.152964269e-04f, -1.139339030e-04f, -2.782526914e-05f, + /* 24, 5 */ +5.495649810e-05f, +1.538374078e-04f, +2.403643576e-04f, +2.082069988e-04f, -5.749746926e-05f, -6.078155802e-04f, -1.365353811e-03f, -2.112083086e-03f, -2.553425683e-03f, -2.440806561e-03f, -1.696330106e-03f, -4.729335981e-04f, +8.886826408e-04f, +1.992175989e-03f, +2.544630075e-03f, +2.465716661e-03f, +1.897335642e-03f, +1.117115802e-03f, +4.069680813e-04f, -5.579767803e-05f, -2.384884029e-04f, -2.203454641e-04f, -1.204834430e-04f, -3.184439496e-05f, + /* 24, 6 */ +4.994336610e-05f, +1.471465506e-04f, +2.371571498e-04f, +2.160248014e-04f, -3.253585139e-05f, -5.657903730e-04f, -1.315467130e-03f, -2.071246779e-03f, -2.540129593e-03f, -2.466681818e-03f, -1.759619871e-03f, -5.575963834e-04f, +8.072400133e-04f, +1.937243618e-03f, +2.528973864e-03f, +2.487398336e-03f, +1.942246152e-03f, +1.166393990e-03f, +4.452186667e-04f, -3.543166589e-05f, -2.341390536e-04f, -2.250855657e-04f, -1.270967638e-04f, -3.606840695e-05f, + /* 24, 7 */ +4.512132841e-05f, +1.404465535e-04f, +2.335213506e-04f, +2.229349451e-04f, -8.729326764e-06f, -5.246602166e-04f, -1.265634037e-03f, -2.029277978e-03f, -2.524658979e-03f, -2.490002646e-03f, -1.820909115e-03f, -6.416004392e-04f, +7.248473657e-04f, +1.880136408e-03f, +2.510766314e-03f, +2.507064240e-03f, +1.986252395e-03f, +1.215921259e-03f, +4.844591124e-04f, -1.392491133e-05f, -2.289639228e-04f, -2.294874421e-04f, -1.337570553e-04f, -4.049506149e-05f, + /* 24, 8 */ +4.049506149e-05f, +1.337570553e-04f, +2.294874421e-04f, +2.289639228e-04f, +1.392491133e-05f, -4.844591124e-04f, -1.215921259e-03f, -1.986252395e-03f, -2.507064240e-03f, -2.510766314e-03f, -1.880136408e-03f, -7.248473657e-04f, +6.416004392e-04f, +1.820909115e-03f, +2.490002646e-03f, +2.524658979e-03f, +2.029277978e-03f, +1.265634037e-03f, +5.246602166e-04f, +8.729326764e-06f, -2.229349451e-04f, -2.335213506e-04f, -1.404465535e-04f, -4.512132841e-05f, + /* 24, 9 */ +3.606840695e-05f, +1.270967638e-04f, +2.250855657e-04f, +2.341390536e-04f, +3.543166589e-05f, -4.452186667e-04f, -1.166393990e-03f, -1.942246152e-03f, -2.487398336e-03f, -2.528973864e-03f, -1.937243618e-03f, -8.072400133e-04f, +5.575963834e-04f, +1.759619871e-03f, +2.466681818e-03f, +2.540129593e-03f, +2.071246779e-03f, +1.315467130e-03f, +5.657903730e-04f, +3.253585139e-05f, -2.160248014e-04f, -2.371571498e-04f, -1.471465506e-04f, -4.994336610e-05f, + /* 24,10 */ +3.184439496e-05f, +1.204834430e-04f, +2.203454641e-04f, +2.384884029e-04f, +5.579767803e-05f, -4.069680813e-04f, -1.117115802e-03f, -1.897335642e-03f, -2.465716661e-03f, -2.544630075e-03f, -1.992175989e-03f, -8.886826408e-04f, +4.729335981e-04f, +1.696330106e-03f, +2.440806561e-03f, +2.553425683e-03f, +2.112083086e-03f, +1.365353811e-03f, +6.078155802e-04f, +5.749746926e-05f, -2.082069988e-04f, -2.403643576e-04f, -1.538374078e-04f, -5.495649810e-05f, + /* 24,11 */ +2.782526914e-05f, +1.139339030e-04f, +2.152964269e-04f, +2.420407013e-04f, +7.503156587e-05f, -3.697341485e-04f, -1.068148557e-03f, -1.851597394e-03f, -2.442076932e-03f, -2.557743429e-03f, -2.044882222e-03f, -9.690810727e-04f, +3.877115714e-04f, +1.631104459e-03f, +2.412383397e-03f, +2.564499518e-03f, +2.151711738e-03f, +1.415225919e-03f, +6.506994570e-04f, +8.361493575e-05f, -1.994559526e-04f, -2.431122111e-04f, -1.604985702e-04f, -6.015519126e-05f, + /* 24,12 */ +2.401251277e-05f, +1.074639934e-04f, +2.099672379e-04f, +2.448252646e-04f, +9.314376077e-05f, -3.335412514e-04f, -1.019552324e-03f, -1.805107932e-03f, -2.416539054e-03f, -2.568326065e-03f, -2.095314540e-03f, -1.048342851e-03f, +3.020307159e-04f, +1.564010684e-03f, +2.381422658e-03f, +2.573306150e-03f, +2.190058265e-03f, +1.465013955e-03f, +6.944032625e-04f, +1.108869031e-04f, -1.897470664e-04f, -2.453697283e-04f, -1.671085856e-04f, -6.553303557e-05f, + /* 24,13 */ +2.040687624e-05f, +1.010885985e-04f, +2.043861254e-04f, +2.468719141e-04f, +1.101464409e-04f, -2.984113695e-04f, -9.713853048e-04f, -1.757943642e-03f, -2.389164999e-03f, -2.576393731e-03f, -2.143428746e-03f, -1.126377386e-03f, +2.159922036e-04f, +1.495119547e-03f, +2.347938498e-03f, +2.579803518e-03f, +2.227049028e-03f, +1.514647192e-03f, +7.388859215e-04f, +1.393098721e-04f, -1.790568131e-04f, -2.471057735e-04f, -1.736451253e-04f, -7.108272573e-05f, + /* 24,14 */ +1.700840565e-05f, +9.482163577e-05f, +1.985807152e-04f, +2.482108983e-04f, +1.260534627e-04f, -2.643640884e-04f, -9.237037585e-04f, -1.710180642e-03f, -2.360018674e-03f, -2.581965725e-03f, -2.189184288e-03f, -1.203096102e-03f, +1.296977982e-04f, +1.424504725e-03f, +2.311948888e-03f, +2.583952550e-03f, +2.262611362e-03f, +1.564053778e-03f, +7.841040553e-04f, +1.688781476e-04f, -1.673628145e-04f, -2.482891228e-04f, -1.800850086e-04f, -7.679604466e-05f, + /* 24,15 */ +1.381647235e-05f, +8.867605644e-05f, +1.925779863e-04f, +2.488728147e-04f, +1.408802900e-04f, -2.314166150e-04f, -8.765619362e-04f, -1.661894649e-03f, -2.329165788e-03f, -2.585064833e-03f, -2.232544293e-03f, -1.278412578e-03f, +4.324968723e-05f, +1.352242686e-03f, +2.273475621e-03f, +2.585717258e-03f, +2.296673715e-03f, +1.613160849e-03f, +8.300120177e-04f, +1.995837972e-04f, -1.546439211e-04f, -2.488885336e-04f, -1.864042294e-04f, -8.266384897e-05f, + /* 24, 0 */ -8.756118778e-05f, -1.009631262e-05f, +2.499923290e-04f, +5.877223422e-04f, +6.788717735e-04f, +1.353208099e-04f, -1.181609893e-03f, -2.907631270e-03f, -4.227440709e-03f, -4.289302846e-03f, -2.753030129e-03f, -9.027467135e-05f, +2.610460208e-03f, +4.239433597e-03f, +4.275304929e-03f, +3.011836329e-03f, +1.284225967e-03f, -7.470693818e-05f, -6.668983668e-04f, -6.049037547e-04f, -2.711811033e-04f, -7.712041122e-07f, +8.724954076e-05f, +5.404595280e-05f, + /* 24, 1 */ -8.741655630e-05f, -2.019027119e-05f, +2.291878545e-04f, +5.696067266e-04f, +6.882827247e-04f, +1.927359117e-04f, -1.080756061e-03f, -2.801858302e-03f, -4.174485032e-03f, -4.332641998e-03f, -2.890980043e-03f, -2.706680808e-04f, +2.463494124e-03f, +4.183052585e-03f, +4.317905196e-03f, +3.114235078e-03f, +1.388440877e-03f, -1.091717027e-05f, -6.522789212e-04f, -6.210469572e-04f, -2.926973166e-04f, -1.241413728e-05f, +8.645224618e-05f, +5.751117153e-05f, + /* 24, 2 */ -8.684540791e-05f, -2.951540942e-05f, +2.088206066e-04f, +5.506594457e-04f, +6.952187414e-04f, +2.469379129e-04f, -9.818199274e-04f, -2.694754852e-03f, -4.116618896e-03f, -4.369446535e-03f, -3.024096686e-03f, -4.505940556e-04f, +2.312365817e-03f, +4.120192033e-03f, +4.355078033e-03f, +3.214588722e-03f, +1.494083528e-03f, +5.601692583e-05f, -6.349341530e-04f, -6.360467505e-04f, -3.144802134e-04f, -2.483132916e-05f, +8.514047439e-05f, +6.091502927e-05f, + /* 24, 3 */ -8.587775422e-05f, -3.807920270e-05f, +1.889395528e-04f, +5.309813040e-04f, +6.997709178e-04f, +2.979208532e-04f, -8.849487633e-04f, -2.586556795e-03f, -4.054031257e-03f, -4.399725659e-03f, -3.152177828e-03f, -6.297421881e-04f, +2.157318805e-03f, +4.050898074e-03f, +4.386669491e-03f, +3.312658663e-03f, +1.600975431e-03f, +1.260549593e-04f, -6.147894349e-04f, -6.497970322e-04f, -3.364651980e-04f, -3.801847602e-05f, +8.328608571e-05f, +6.423360450e-05f, + /* 24, 4 */ -8.454371894e-05f, -4.589171696e-05f, +1.695896910e-04f, +5.106711213e-04f, +7.020335552e-04f, +3.456869501e-04f, -7.902814402e-04f, -2.477497901e-03f, -3.986918477e-03f, -4.423502152e-03f, -3.275032702e-03f, -8.078038906e-04f, +1.998605647e-03f, +3.975230752e-03f, +4.412535626e-03f, +3.408207107e-03f, +1.708931018e-03f, +1.991476106e-04f, -5.917751493e-04f, -6.621910968e-04f, -3.585839047e-04f, -5.196800512e-05f, +8.086178430e-05f, +6.744196867e-05f, + /* 24, 5 */ -8.287340509e-05f, -5.296545744e-05f, +1.508120534e-04f, +4.898254962e-04f, +7.021037953e-04f, +3.902463858e-04f, -6.979482496e-04f, -2.367809282e-03f, -3.915483754e-03f, -4.440812209e-03f, -3.392482395e-03f, -9.844731162e-04f, +1.836487379e-03f, +3.893263974e-03f, +4.432542967e-03f, +3.500997660e-03f, +1.817757983e-03f, +2.752365501e-04f, -5.658270331e-04f, -6.731219472e-04f, -3.807642824e-04f, -6.666895953e-05f, +7.784127492e-05f, +7.051425394e-05f, + /* 24, 6 */ -8.089676755e-05f, -5.931521393e-05f, +1.326437227e-04f, +4.685385820e-04f, +7.000812546e-04f, +4.316170765e-04f, -6.080707472e-04f, -2.257718867e-03f, -3.839936544e-03f, -4.451705229e-03f, -3.504360214e-03f, -1.159447072e-03f, +1.671232927e-03f, +3.805085432e-03f, +4.446568950e-03f, +3.590795947e-03f, +1.927257648e-03f, +3.542543807e-04f, -5.368865161e-04f, -6.824826149e-04f, -4.029306956e-04f, -8.210689127e-05f, +7.419942176e-05f, +7.342372810e-05f, + /* 24, 7 */ -7.864349144e-05f, -6.495790319e-05f, +1.151178633e-04f, +4.469018792e-04f, +6.960676605e-04f, +4.698244236e-04f, -5.207616239e-04f, -2.147450881e-03f, -3.760491970e-03f, -4.456243581e-03f, -3.610512013e-03f, -1.332426925e-03f, +1.503118492e-03f, +3.710796487e-03f, +4.454502333e-03f, +3.677370219e-03f, +2.037225356e-03f, +4.361246060e-04f, -5.049010493e-04f, -6.901664903e-04f, -4.250040411e-04f, -9.826376366e-05f, +6.991240915e-05f, +7.614287656e-05f, + /* 24, 8 */ -7.614287656e-05f, -6.991240915e-05f, +9.826376366e-05f, +4.250040411e-04f, +6.901664903e-04f, +5.049010493e-04f, -4.361246060e-04f, -2.037225356e-03f, -3.677370219e-03f, -4.454502333e-03f, -3.710796487e-03f, -1.503118492e-03f, +1.332426925e-03f, +3.610512013e-03f, +4.456243581e-03f, +3.760491970e-03f, +2.147450881e-03f, +5.207616239e-04f, -4.698244236e-04f, -6.960676605e-04f, -4.469018792e-04f, -1.151178633e-04f, +6.495790319e-05f, +7.864349144e-05f, + /* 24, 9 */ -7.342372810e-05f, -7.419942176e-05f, +8.210689127e-05f, +4.029306956e-04f, +6.824826149e-04f, +5.368865161e-04f, -3.542543807e-04f, -1.927257648e-03f, -3.590795947e-03f, -4.446568950e-03f, -3.805085432e-03f, -1.671232927e-03f, +1.159447072e-03f, +3.504360214e-03f, +4.451705229e-03f, +3.839936544e-03f, +2.257718867e-03f, +6.080707472e-04f, -4.316170765e-04f, -7.000812546e-04f, -4.685385820e-04f, -1.326437227e-04f, +5.931521393e-05f, +8.089676755e-05f, + /* 24,10 */ -7.051425394e-05f, -7.784127492e-05f, +6.666895953e-05f, +3.807642824e-04f, +6.731219472e-04f, +5.658270331e-04f, -2.752365501e-04f, -1.817757983e-03f, -3.500997660e-03f, -4.432542967e-03f, -3.893263974e-03f, -1.836487379e-03f, +9.844731162e-04f, +3.392482395e-03f, +4.440812209e-03f, +3.915483754e-03f, +2.367809282e-03f, +6.979482496e-04f, -3.902463858e-04f, -7.021037953e-04f, -4.898254962e-04f, -1.508120534e-04f, +5.296545744e-05f, +8.287340509e-05f, + /* 24,11 */ -6.744196867e-05f, -8.086178430e-05f, +5.196800512e-05f, +3.585839047e-04f, +6.621910968e-04f, +5.917751493e-04f, -1.991476106e-04f, -1.708931018e-03f, -3.408207107e-03f, -4.412535626e-03f, -3.975230752e-03f, -1.998605647e-03f, +8.078038906e-04f, +3.275032702e-03f, +4.423502152e-03f, +3.986918477e-03f, +2.477497901e-03f, +7.902814402e-04f, -3.456869501e-04f, -7.020335552e-04f, -5.106711213e-04f, -1.695896910e-04f, +4.589171696e-05f, +8.454371894e-05f, + /* 24,12 */ -6.423360450e-05f, -8.328608571e-05f, +3.801847602e-05f, +3.364651980e-04f, +6.497970322e-04f, +6.147894349e-04f, -1.260549593e-04f, -1.600975431e-03f, -3.312658663e-03f, -4.386669491e-03f, -4.050898074e-03f, -2.157318805e-03f, +6.297421881e-04f, +3.152177828e-03f, +4.399725659e-03f, +4.054031257e-03f, +2.586556795e-03f, +8.849487633e-04f, -2.979208532e-04f, -6.997709178e-04f, -5.309813040e-04f, -1.889395528e-04f, +3.807920270e-05f, +8.587775422e-05f, + /* 24,13 */ -6.091502927e-05f, -8.514047439e-05f, +2.483132916e-05f, +3.144802134e-04f, +6.360467505e-04f, +6.349341530e-04f, -5.601692583e-05f, -1.494083528e-03f, -3.214588722e-03f, -4.355078033e-03f, -4.120192033e-03f, -2.312365817e-03f, +4.505940556e-04f, +3.024096686e-03f, +4.369446535e-03f, +4.116618896e-03f, +2.694754852e-03f, +9.818199274e-04f, -2.469379129e-04f, -6.952187414e-04f, -5.506594457e-04f, -2.088206066e-04f, +2.951540942e-05f, +8.684540791e-05f, + /* 24,14 */ -5.751117153e-05f, -8.645224618e-05f, +1.241413728e-05f, +2.926973166e-04f, +6.210469572e-04f, +6.522789212e-04f, +1.091717027e-05f, -1.388440877e-03f, -3.114235078e-03f, -4.317905196e-03f, -4.183052585e-03f, -2.463494124e-03f, +2.706680808e-04f, +2.890980043e-03f, +4.332641998e-03f, +4.174485032e-03f, +2.801858302e-03f, +1.080756061e-03f, -1.927359117e-04f, -6.882827247e-04f, -5.696067266e-04f, -2.291878545e-04f, +2.019027119e-05f, +8.741655630e-05f, + /* 24,15 */ -5.404595280e-05f, -8.724954076e-05f, +7.712041122e-07f, +2.711811033e-04f, +6.049037547e-04f, +6.668983668e-04f, +7.470693818e-05f, -1.284225967e-03f, -3.011836329e-03f, -4.275304929e-03f, -4.239433597e-03f, -2.610460208e-03f, +9.027467135e-05f, +2.753030129e-03f, +4.289302846e-03f, +4.227440709e-03f, +2.907631270e-03f, +1.181609893e-03f, -1.353208099e-04f, -6.788717735e-04f, -5.877223422e-04f, -2.499923290e-04f, +1.009631262e-05f, +8.756118778e-05f, + /* 24, 0 */ -4.836862817e-05f, -2.381906908e-04f, -2.861422699e-04f, +1.419765781e-04f, +9.779307384e-04f, +1.431118485e-03f, +4.239072727e-04f, -2.320049614e-03f, -5.516524807e-03f, -6.885468951e-03f, -4.882970050e-03f, -1.652445539e-04f, +4.647640808e-03f, +6.864975932e-03f, +5.679465803e-03f, +2.528057977e-03f, -2.982544427e-04f, -1.420326139e-03f, -1.029081461e-03f, -1.868092348e-04f, +2.758007186e-04f, +2.491702023e-04f, +5.836581816e-05f, -3.491105347e-05f, + /* 24, 1 */ -3.887878147e-05f, -2.267040256e-04f, -2.944876029e-04f, +9.900949096e-05f, +9.254138922e-04f, +1.435932770e-03f, +5.422031866e-04f, -2.114193296e-03f, -5.346195092e-03f, -6.891993065e-03f, -5.106971374e-03f, -4.953359135e-04f, +4.401480442e-03f, +6.830374341e-03f, +5.834433801e-03f, +2.737690485e-03f, -1.653667139e-04f, -1.403322383e-03f, -1.078579553e-03f, -2.333982604e-04f, +2.633988510e-04f, +2.595470071e-04f, +6.884149383e-05f, -3.317859772e-05f, + /* 24, 2 */ -2.992041863e-05f, -2.148033017e-04f, -3.009073041e-04f, +5.800387728e-05f, +8.718108917e-04f, +1.435015360e-03f, +6.530479478e-04f, -1.910998057e-03f, -5.169072824e-03f, -6.884726614e-03f, -5.319183002e-03f, -8.242352929e-04f, +4.145019341e-03f, +6.781564023e-03f, +5.980858542e-03f, +2.948401826e-03f, -2.539414214e-05f, -1.379888189e-03f, -1.126132932e-03f, -2.816211011e-04f, +2.488796810e-04f, +2.692234993e-04f, +7.976200316e-05f, -3.095924021e-05f, + /* 24, 3 */ -2.151306397e-05f, -2.025787804e-04f, -3.054778181e-04f, +1.904245883e-05f, +8.173942695e-04f, +1.428624316e-03f, +7.563747429e-04f, -1.710952703e-03f, -4.985763915e-03f, -6.863885651e-03f, -5.519179462e-03f, -1.151152247e-03f, +3.878819947e-03f, +6.718485032e-03f, +6.118185890e-03f, +3.159630822e-03f, +1.214850236e-04f, -1.349820125e-03f, -1.171444944e-03f, -3.313418525e-04f, +2.321939470e-04f, +2.781004545e-04f, +9.108884721e-05f, -2.823129406e-05f, + /* 24, 4 */ -1.367174826e-05f, -1.901175448e-04f, -3.082808136e-04f, -1.780505549e-05f, +7.624282793e-04f, +1.417028061e-03f, +8.521437270e-04f, -1.514524553e-03f, -4.796881865e-03f, -6.829722854e-03f, -5.706572744e-03f, -1.475302628e-03f, +3.603475092e-03f, +6.641118197e-03f, +6.245879909e-03f, +3.370802059e-03f, +2.750642929e-04f, -1.312931609e-03f, -1.214215433e-03f, -3.824113238e-04f, +2.133007109e-04f, +2.860774924e-04f, +1.027786538e-04f, -2.497524656e-05f, + /* 24, 5 */ -6.407151783e-06f, -1.775031866e-04f, -3.094025487e-04f, -5.248174754e-05f, +7.071681142e-04f, +1.400504044e-03f, +9.403414758e-04f, -1.322158275e-03f, -4.603045619e-03f, -6.782526316e-03f, -5.881013326e-03f, -1.795911068e-03f, +3.319606230e-03f, +6.549485546e-03f, +6.363424898e-03f, +3.581327596e-03f, +4.351089927e-04f, -1.269054120e-03f, -1.254141844e-03f, -4.346671648e-04f, +1.921679399e-04f, +2.930535649e-04f, +1.147831783e-04f, -2.117401174e-05f, + /* 24, 6 */ +2.742338831e-07f, -1.648155254e-04f, -3.089332390e-04f, -8.494321776e-05f, +6.518591895e-04f, +1.379337399e-03f, +1.020980349e-03f, -1.134274832e-03f, -4.404877423e-03f, -6.722618231e-03f, -6.042191052e-03f, -2.112213435e-03f, +3.027861551e-03f, +6.443650588e-03f, +6.470327373e-03f, +3.790608755e-03f, +6.013564365e-04f, -1.218038367e-03f, -1.290920380e-03f, -4.879340571e-04f, +1.687730668e-04f, +2.989274696e-04f, +1.270493337e-04f, -1.681317980e-05f, + /* 24, 7 */ +6.369927035e-06f, -1.521303593e-04f, -3.069664313e-04f, -1.151572658e-04f, +5.967364879e-04f, +1.353819611e-03f, +1.094097769e-03f, -9.512705360e-04f, -4.203000702e-03f, -6.650353458e-03f, -6.189835876e-03f, -2.423459243e-03f, +2.728914008e-03f, +6.323718452e-03f, +6.566118000e-03f, +3.998037969e-03f, +7.735162047e-04f, -1.159755419e-03f, -1.324247193e-03f, -5.420239710e-04f, +1.431035268e-04f, +3.035983857e-04f, +1.395192491e-04f, -1.188126168e-05f, + /* 24, 8 */ +1.188126168e-05f, -1.395192491e-04f, -3.035983857e-04f, -1.431035268e-04f, +5.420239710e-04f, +1.324247193e-03f, +1.159755419e-03f, -7.735162047e-04f, -3.998037969e-03f, -6.566118000e-03f, -6.323718452e-03f, -2.728914008e-03f, +2.423459243e-03f, +6.189835876e-03f, +6.650353458e-03f, +4.203000702e-03f, +9.512705360e-04f, -1.094097769e-03f, -1.353819611e-03f, -5.967364879e-04f, +1.151572658e-04f, +3.069664313e-04f, +1.521303593e-04f, -6.369927035e-06f, + /* 24, 9 */ +1.681317980e-05f, -1.270493337e-04f, -2.989274696e-04f, -1.687730668e-04f, +4.879340571e-04f, +1.290920380e-03f, +1.218038367e-03f, -6.013564365e-04f, -3.790608755e-03f, -6.470327373e-03f, -6.443650588e-03f, -3.027861551e-03f, +2.112213435e-03f, +6.042191052e-03f, +6.722618231e-03f, +4.404877423e-03f, +1.134274832e-03f, -1.020980349e-03f, -1.379337399e-03f, -6.518591895e-04f, +8.494321776e-05f, +3.089332390e-04f, +1.648155254e-04f, -2.742338831e-07f, + /* 24,10 */ +2.117401174e-05f, -1.147831783e-04f, -2.930535649e-04f, -1.921679399e-04f, +4.346671648e-04f, +1.254141844e-03f, +1.269054120e-03f, -4.351089927e-04f, -3.581327596e-03f, -6.363424898e-03f, -6.549485546e-03f, -3.319606230e-03f, +1.795911068e-03f, +5.881013326e-03f, +6.782526316e-03f, +4.603045619e-03f, +1.322158275e-03f, -9.403414758e-04f, -1.400504044e-03f, -7.071681142e-04f, +5.248174754e-05f, +3.094025487e-04f, +1.775031866e-04f, +6.407151783e-06f, + /* 24,11 */ +2.497524656e-05f, -1.027786538e-04f, -2.860774924e-04f, -2.133007109e-04f, +3.824113238e-04f, +1.214215433e-03f, +1.312931609e-03f, -2.750642929e-04f, -3.370802059e-03f, -6.245879909e-03f, -6.641118197e-03f, -3.603475092e-03f, +1.475302628e-03f, +5.706572744e-03f, +6.829722854e-03f, +4.796881865e-03f, +1.514524553e-03f, -8.521437270e-04f, -1.417028061e-03f, -7.624282793e-04f, +1.780505549e-05f, +3.082808136e-04f, +1.901175448e-04f, +1.367174826e-05f, + /* 24,12 */ +2.823129406e-05f, -9.108884721e-05f, -2.781004545e-04f, -2.321939470e-04f, +3.313418525e-04f, +1.171444944e-03f, +1.349820125e-03f, -1.214850236e-04f, -3.159630822e-03f, -6.118185890e-03f, -6.718485032e-03f, -3.878819947e-03f, +1.151152247e-03f, +5.519179462e-03f, +6.863885651e-03f, +4.985763915e-03f, +1.710952703e-03f, -7.563747429e-04f, -1.428624316e-03f, -8.173942695e-04f, -1.904245883e-05f, +3.054778181e-04f, +2.025787804e-04f, +2.151306397e-05f, + /* 24,13 */ +3.095924021e-05f, -7.976200316e-05f, -2.692234993e-04f, -2.488796810e-04f, +2.816211011e-04f, +1.126132932e-03f, +1.379888189e-03f, +2.539414214e-05f, -2.948401826e-03f, -5.980858542e-03f, -6.781564023e-03f, -4.145019341e-03f, +8.242352929e-04f, +5.319183002e-03f, +6.884726614e-03f, +5.169072824e-03f, +1.910998057e-03f, -6.530479478e-04f, -1.435015360e-03f, -8.718108917e-04f, -5.800387728e-05f, +3.009073041e-04f, +2.148033017e-04f, +2.992041863e-05f, + /* 24,14 */ +3.317859772e-05f, -6.884149383e-05f, -2.595470071e-04f, -2.633988510e-04f, +2.333982604e-04f, +1.078579553e-03f, +1.403322383e-03f, +1.653667139e-04f, -2.737690485e-03f, -5.834433801e-03f, -6.830374341e-03f, -4.401480442e-03f, +4.953359135e-04f, +5.106971374e-03f, +6.891993065e-03f, +5.346195092e-03f, +2.114193296e-03f, -5.422031866e-04f, -1.435932770e-03f, -9.254138922e-04f, -9.900949096e-05f, +2.944876029e-04f, +2.267040256e-04f, +3.887878147e-05f, + /* 24,15 */ +3.491105347e-05f, -5.836581816e-05f, -2.491702023e-04f, -2.758007186e-04f, +1.868092348e-04f, +1.029081461e-03f, +1.420326139e-03f, +2.982544427e-04f, -2.528057977e-03f, -5.679465803e-03f, -6.864975932e-03f, -4.647640808e-03f, +1.652445539e-04f, +4.882970050e-03f, +6.885468951e-03f, +5.516524807e-03f, +2.320049614e-03f, -4.239072727e-04f, -1.431118485e-03f, -9.779307384e-04f, -1.419765781e-04f, +2.861422699e-04f, +2.381906908e-04f, +4.836862817e-05f, + /* 24, 0 */ +1.364396009e-04f, +7.446376994e-05f, -3.699603221e-04f, -7.278325124e-04f, -5.051635567e-05f, +1.645033952e-03f, +2.378022613e-03f, -2.243714932e-04f, -5.680096534e-03f, -9.704626250e-03f, -7.823014841e-03f, -2.751390883e-04f, +7.480820734e-03f, +9.788905453e-03f, +6.030582333e-03f, +5.101196376e-04f, -2.328731157e-03f, -1.748114996e-03f, -3.640531891e-05f, +7.242350145e-04f, +4.042879967e-04f, -5.742334247e-05f, -1.414906982e-04f, -2.710774794e-05f, + /* 24, 1 */ +1.307026563e-04f, +8.975162518e-05f, -3.355241044e-04f, -7.270603554e-04f, -1.326866063e-04f, +1.538422151e-03f, +2.413247311e-03f, +4.875121157e-05f, -5.324161431e-03f, -9.595517291e-03f, -8.141086512e-03f, -8.245287223e-04f, +7.115425083e-03f, +9.847646625e-03f, +6.374200107e-03f, +8.077901021e-04f, -2.264974711e-03f, -1.846937004e-03f, -1.278166248e-04f, +7.160485626e-04f, +4.382702758e-04f, -3.863673145e-05f, -1.457592711e-04f, -3.374854096e-05f, + /* 24, 2 */ +1.243758393e-04f, +1.032931784e-04f, -3.012044148e-04f, -7.221532843e-04f, -2.098818030e-04f, +1.428995714e-03f, +2.434853697e-03f, +3.086181402e-04f, -4.964188024e-03f, -9.462372525e-03f, -8.434212217e-03f, -1.371256439e-03f, +6.727842835e-03f, +9.880231223e-03f, +6.709529590e-03f, +1.116608515e-03f, -2.186408722e-03f, -1.940762958e-03f, -2.234175210e-04f, +7.030713845e-04f, +4.716595396e-04f, -1.812362539e-05f, -1.491486840e-04f, -4.073257728e-05f, + /* 24, 3 */ +1.175537217e-04f, +1.151066589e-04f, -2.672136493e-04f, -7.133593846e-04f, -2.819161814e-04f, +1.317455363e-03f, +2.443336794e-03f, +5.546728855e-04f, -4.601573558e-03f, -9.306067159e-03f, -8.701668636e-03f, -1.913559980e-03f, +6.319179241e-03f, +9.886134123e-03f, +7.035155238e-03f, +1.435731166e-03f, -2.092745601e-03f, -2.028850662e-03f, -3.228698520e-04f, +6.851212972e-04f, +5.041985339e-04f, +4.082412249e-06f, -1.515631236e-04f, -4.801831197e-05f, + /* 24, 4 */ +1.103288160e-04f, +1.252215041e-04f, -2.337507561e-04f, -7.009379926e-04f, -3.486413414e-04f, +1.204483360e-03f, +2.439234434e-03f, +7.864337317e-04f, -4.237695644e-03f, -9.127552920e-03f, -8.942835031e-03f, -2.449695551e-03f, +5.890625670e-03f, +9.864926907e-03f, +7.349672574e-03f, +1.764247300e-03f, -1.983757790e-03f, -2.110456450e-03f, -4.257977068e-04f, +6.620377298e-04f, +5.356216172e-04f, +2.793344097e-05f, -1.529084143e-04f, -5.555842361e-05f, + /* 24, 5 */ +1.027909684e-04f, +1.336775649e-04f, -2.010005851e-04f, -6.851576168e-04f, -4.099455518e-04f, +1.090740633e-03f, +2.423123355e-03f, +1.003494037e-03f, -3.873906570e-03f, -8.927853008e-03f, -9.157195135e-03f, -2.977945083e-03f, +5.443455012e-03f, +9.816280735e-03f, +7.651694576e-03f, +2.101181791e-03f, -1.859280606e-03f, -2.184839011e-03f, -5.317880090e-04f, +6.336836952e-04f, +5.656561208e-04f, +5.336672075e-05f, -1.530928622e-04f, -6.329988035e-05f, + /* 24, 6 */ +9.502680145e-05f, +1.405242734e-04f, -1.691333585e-04f, -6.662938873e-04f, -4.657528710e-04f, +9.768641187e-04f, +2.395615219e-03f, +1.205522243e-03f, -3.511527821e-03f, -8.708056786e-03f, -9.344338564e-03f, -3.496623369e-03f, +4.979016698e-03f, +9.739968779e-03f, +7.939858067e-03f, +2.445498177e-03f, -1.719214825e-03f, -2.251263312e-03f, -6.403913399e-04f, +5.999476948e-04f, +5.940238143e-04f, +8.030437567e-05f, -1.520281231e-04f, -7.118405837e-05f, + /* 24, 7 */ +8.711921055e-05f, +1.458197836e-04f, -1.383042613e-04f, -6.446275435e-04f, -5.160220948e-04f, +8.634643034e-04f, +2.357352548e-03f, +1.392261511e-03f, -3.151844842e-03f, -8.469314215e-03f, -9.503961719e-03f, -4.004085039e-03f, +4.498731341e-03f, +9.635868210e-03f, +8.212830089e-03f, +2.796102059e-03f, -1.563529005e-03f, -2.309004616e-03f, -7.511229995e-04f, +5.607455425e-04f, +6.204424737e-04f, +1.086531499e-04f, -1.496300883e-04f, -7.914691395e-05f, + /* 24, 8 */ +7.914691395e-05f, +1.496300883e-04f, -1.086531499e-04f, -6.204424737e-04f, -5.607455425e-04f, +7.511229995e-04f, +2.309004616e-03f, +1.563529005e-03f, -2.796102059e-03f, -8.212830089e-03f, -9.635868210e-03f, -4.498731341e-03f, +4.004085039e-03f, +9.503961719e-03f, +8.469314215e-03f, +3.151844842e-03f, -1.392261511e-03f, -2.357352548e-03f, -8.634643034e-04f, +5.160220948e-04f, +6.446275435e-04f, +1.383042613e-04f, -1.458197836e-04f, -8.711921055e-05f, + /* 24, 9 */ +7.118405837e-05f, +1.520281231e-04f, -8.030437567e-05f, -5.940238143e-04f, -5.999476948e-04f, +6.403913399e-04f, +2.251263312e-03f, +1.719214825e-03f, -2.445498177e-03f, -7.939858067e-03f, -9.739968779e-03f, -4.979016698e-03f, +3.496623369e-03f, +9.344338564e-03f, +8.708056786e-03f, +3.511527821e-03f, -1.205522243e-03f, -2.395615219e-03f, -9.768641187e-04f, +4.657528710e-04f, +6.662938873e-04f, +1.691333585e-04f, -1.405242734e-04f, -9.502680145e-05f, + /* 24,10 */ +6.329988035e-05f, +1.530928622e-04f, -5.336672075e-05f, -5.656561208e-04f, -6.336836952e-04f, +5.317880090e-04f, +2.184839011e-03f, +1.859280606e-03f, -2.101181791e-03f, -7.651694576e-03f, -9.816280735e-03f, -5.443455012e-03f, +2.977945083e-03f, +9.157195135e-03f, +8.927853008e-03f, +3.873906570e-03f, -1.003494037e-03f, -2.423123355e-03f, -1.090740633e-03f, +4.099455518e-04f, +6.851576168e-04f, +2.010005851e-04f, -1.336775649e-04f, -1.027909684e-04f, + /* 24,11 */ +5.555842361e-05f, +1.529084143e-04f, -2.793344097e-05f, -5.356216172e-04f, -6.620377298e-04f, +4.257977068e-04f, +2.110456450e-03f, +1.983757790e-03f, -1.764247300e-03f, -7.349672574e-03f, -9.864926907e-03f, -5.890625670e-03f, +2.449695551e-03f, +8.942835031e-03f, +9.127552920e-03f, +4.237695644e-03f, -7.864337317e-04f, -2.439234434e-03f, -1.204483360e-03f, +3.486413414e-04f, +7.009379926e-04f, +2.337507561e-04f, -1.252215041e-04f, -1.103288160e-04f, + /* 24,12 */ +4.801831197e-05f, +1.515631236e-04f, -4.082412249e-06f, -5.041985339e-04f, -6.851212972e-04f, +3.228698520e-04f, +2.028850662e-03f, +2.092745601e-03f, -1.435731166e-03f, -7.035155238e-03f, -9.886134123e-03f, -6.319179241e-03f, +1.913559980e-03f, +8.701668636e-03f, +9.306067159e-03f, +4.601573558e-03f, -5.546728855e-04f, -2.443336794e-03f, -1.317455363e-03f, +2.819161814e-04f, +7.133593846e-04f, +2.672136493e-04f, -1.151066589e-04f, -1.175537217e-04f, + /* 24,13 */ +4.073257728e-05f, +1.491486840e-04f, +1.812362539e-05f, -4.716595396e-04f, -7.030713845e-04f, +2.234175210e-04f, +1.940762958e-03f, +2.186408722e-03f, -1.116608515e-03f, -6.709529590e-03f, -9.880231223e-03f, -6.727842835e-03f, +1.371256439e-03f, +8.434212217e-03f, +9.462372525e-03f, +4.964188024e-03f, -3.086181402e-04f, -2.434853697e-03f, -1.428995714e-03f, +2.098818030e-04f, +7.221532843e-04f, +3.012044148e-04f, -1.032931784e-04f, -1.243758393e-04f, + /* 24,14 */ +3.374854096e-05f, +1.457592711e-04f, +3.863673145e-05f, -4.382702758e-04f, -7.160485626e-04f, +1.278166248e-04f, +1.846937004e-03f, +2.264974711e-03f, -8.077901021e-04f, -6.374200107e-03f, -9.847646625e-03f, -7.115425083e-03f, +8.245287223e-04f, +8.141086512e-03f, +9.595517291e-03f, +5.324161431e-03f, -4.875121157e-05f, -2.413247311e-03f, -1.538422151e-03f, +1.326866063e-04f, +7.270603554e-04f, +3.355241044e-04f, -8.975162518e-05f, -1.307026563e-04f, + /* 24,15 */ +2.710774794e-05f, +1.414906982e-04f, +5.742334247e-05f, -4.042879967e-04f, -7.242350145e-04f, +3.640531891e-05f, +1.748114996e-03f, +2.328731157e-03f, -5.101196376e-04f, -6.030582333e-03f, -9.788905453e-03f, -7.480820734e-03f, +2.751390883e-04f, +7.823014841e-03f, +9.704626250e-03f, +5.680096534e-03f, +2.243714932e-04f, -2.378022613e-03f, -1.645033952e-03f, +5.051635567e-05f, +7.278325124e-04f, +3.699603221e-04f, -7.446376994e-05f, -1.364396009e-04f, + /* 20, 0 */ +1.366654441e-04f, -5.248309364e-04f, -9.559425272e-04f, +4.495080153e-04f, +2.846407623e-03f, +1.989454068e-03f, -4.491151594e-03f, -1.156100448e-02f, -1.065698581e-02f, -3.895768346e-04f, +1.023895907e-02f, +1.180960294e-02f, +5.007407400e-03f, -1.738511442e-03f, -2.938517986e-03f, -6.019203323e-04f, +9.329195550e-04f, +5.763302237e-04f, -1.134902041e-04f, -1.824770389e-04f, + /* 20, 1 */ +1.568890194e-04f, -4.728495798e-04f, -9.708996289e-04f, +3.024354413e-04f, +2.741035078e-03f, +2.215509786e-03f, -3.978754642e-03f, -1.127853170e-02f, -1.103432131e-02f, -1.167153605e-03f, +9.781544627e-03f, +1.202253469e-02f, +5.525210549e-03f, -1.462933465e-03f, -3.016077094e-03f, -7.588827792e-04f, +9.015285321e-04f, +6.268920900e-04f, -8.735502929e-05f, -1.921860197e-04f, + /* 20, 2 */ +1.741940978e-04f, -4.208194393e-04f, -9.781360984e-04f, +1.614183836e-04f, +2.623714429e-03f, +2.416571115e-03f, -3.472449249e-03f, -1.096411041e-02f, -1.136986548e-02f, -1.940007910e-03f, +9.286243980e-03f, +1.219815240e-02f, +6.042182027e-03f, -1.163118517e-03f, -3.077830056e-03f, -9.195341683e-04f, +8.615147935e-04f, +6.760417132e-04f, -5.827810709e-05f, -2.008073985e-04f, + /* 20, 3 */ +1.886370492e-04f, -3.691494362e-04f, -9.780356474e-04f, +2.709710175e-05f, +2.495775707e-03f, +2.592671089e-03f, -2.974378699e-03f, -1.061978749e-02f, -1.166272581e-02f, -2.705018824e-03f, +8.754750074e-03f, +1.233496472e-02f, +6.555887236e-03f, -8.396136973e-04f, -3.122565398e-03f, -1.082944596e-03f, +8.126754773e-04f, +7.232876858e-04f, -2.630548656e-05f, -2.081598890e-04f, + /* 20, 4 */ +2.002956356e-04f, -3.182221327e-04f, -9.710157868e-04f, -9.996474913e-05f, +2.358556029e-03f, +2.743978910e-03f, -2.486586970e-03f, -1.024771819e-02f, -1.191222039e-02f, -3.459106327e-03f, +8.188939591e-03f, +1.243164652e-02f, +7.063848473e-03f, -4.931158341e-04f, -3.149124311e-03f, -1.248118895e-03f, +7.548636055e-04f, +7.681251779e-04f, +8.487693398e-06f, -2.140618814e-04f, + /* 20, 5 */ +2.092671085e-04f, -2.683920446e-04f, -9.575231021e-04f, -2.192806382e-04f, +2.213390969e-03f, +2.870794883e-03f, -2.011009640e-03f, -9.850152742e-03f, -1.211787969e-02f, -4.199247312e-03f, +7.590864160e-03f, +1.248704815e-02f, +7.563557889e-03f, -1.244715801e-04f, -3.156409832e-03f, -1.414000676e-03f, +6.879919170e-04f, +8.100393630e-04f, +4.599617124e-05f, -2.183332212e-04f, + /* 20, 6 */ +2.156662323e-04f, -2.199842607e-04f, -9.380285157e-04f, -3.304411223e-04f, +2.061606212e-03f, +2.973544666e-03f, -1.549465619e-03f, -9.429422833e-03f, -1.227944713e-02f, -4.922491262e-03f, +6.962740532e-03f, +1.250020393e-02f, +8.052490864e-03f, +2.653234199e-04f, -3.143395899e-03f, -1.579476941e-03f, +6.120364145e-04f, +8.485090918e-04f, +8.608374363e-05f, -2.207970734e-04f, + /* 20, 7 */ +2.196232573e-04f, -1.732933680e-04f, -9.130225739e-04f, -4.331132727e-04f, +1.904509553e-03f, +3.052772891e-03f, -1.103649750e-03f, -8.987927630e-03f, -1.239687839e-02f, -5.625975475e-03f, +6.306939763e-03f, +1.247033951e-02f, +8.528119711e-03f, +6.751263085e-04f, -3.109136222e-03f, -1.743383273e-03f, +5.270395872e-04f, +8.830107920e-04f, +1.285826773e-04f, -2.212818602e-04f, + /* 20, 8 */ +2.212818602e-04f, -1.285826773e-04f, -8.830107920e-04f, -5.270395872e-04f, +1.743383273e-03f, +3.109136222e-03f, -6.751263085e-04f, -8.528119711e-03f, -1.247033951e-02f, -6.306939763e-03f, +5.625975475e-03f, +1.239687839e-02f, +8.987927630e-03f, +1.103649750e-03f, -3.052772891e-03f, -1.904509553e-03f, +4.331132727e-04f, +9.130225739e-04f, +1.732933680e-04f, -2.196232573e-04f, + /* 20, 9 */ +2.207970734e-04f, -8.608374363e-05f, -8.485090918e-04f, -6.120364145e-04f, +1.579476941e-03f, +3.143395899e-03f, -2.653234199e-04f, -8.052490864e-03f, -1.250020393e-02f, -6.962740532e-03f, +4.922491262e-03f, +1.227944713e-02f, +9.429422833e-03f, +1.549465619e-03f, -2.973544666e-03f, -2.061606212e-03f, +3.304411223e-04f, +9.380285157e-04f, +2.199842607e-04f, -2.156662323e-04f, + /* 20,10 */ +2.183332212e-04f, -4.599617124e-05f, -8.100393630e-04f, -6.879919170e-04f, +1.414000676e-03f, +3.156409832e-03f, +1.244715801e-04f, -7.563557889e-03f, -1.248704815e-02f, -7.590864160e-03f, +4.199247312e-03f, +1.211787969e-02f, +9.850152742e-03f, +2.011009640e-03f, -2.870794883e-03f, -2.213390969e-03f, +2.192806382e-04f, +9.575231021e-04f, +2.683920446e-04f, -2.092671085e-04f, + /* 20,11 */ +2.140618814e-04f, -8.487693398e-06f, -7.681251779e-04f, -7.548636055e-04f, +1.248118895e-03f, +3.149124311e-03f, +4.931158341e-04f, -7.063848473e-03f, -1.243164652e-02f, -8.188939591e-03f, +3.459106327e-03f, +1.191222039e-02f, +1.024771819e-02f, +2.486586970e-03f, -2.743978910e-03f, -2.358556029e-03f, +9.996474913e-05f, +9.710157868e-04f, +3.182221327e-04f, -2.002956356e-04f, + /* 20,12 */ +2.081598890e-04f, +2.630548656e-05f, -7.232876858e-04f, -8.126754773e-04f, +1.082944596e-03f, +3.122565398e-03f, +8.396136973e-04f, -6.555887236e-03f, -1.233496472e-02f, -8.754750074e-03f, +2.705018824e-03f, +1.166272581e-02f, +1.061978749e-02f, +2.974378699e-03f, -2.592671089e-03f, -2.495775707e-03f, -2.709710175e-05f, +9.780356474e-04f, +3.691494362e-04f, -1.886370492e-04f, + /* 20,13 */ +2.008073985e-04f, +5.827810709e-05f, -6.760417132e-04f, -8.615147935e-04f, +9.195341683e-04f, +3.077830056e-03f, +1.163118517e-03f, -6.042182027e-03f, -1.219815240e-02f, -9.286243980e-03f, +1.940007910e-03f, +1.136986548e-02f, +1.096411041e-02f, +3.472449249e-03f, -2.416571115e-03f, -2.623714429e-03f, -1.614183836e-04f, +9.781360984e-04f, +4.208194393e-04f, -1.741940978e-04f, + /* 20,14 */ +1.921860197e-04f, +8.735502929e-05f, -6.268920900e-04f, -9.015285321e-04f, +7.588827792e-04f, +3.016077094e-03f, +1.462933465e-03f, -5.525210549e-03f, -1.202253469e-02f, -9.781544627e-03f, +1.167153605e-03f, +1.103432131e-02f, +1.127853170e-02f, +3.978754642e-03f, -2.215509786e-03f, -2.741035078e-03f, -3.024354413e-04f, +9.708996289e-04f, +4.728495798e-04f, -1.568890194e-04f, + /* 20,15 */ +1.824770389e-04f, +1.134902041e-04f, -5.763302237e-04f, -9.329195550e-04f, +6.019203323e-04f, +2.938517986e-03f, +1.738511442e-03f, -5.007407400e-03f, -1.180960294e-02f, -1.023895907e-02f, +3.895768346e-04f, +1.065698581e-02f, +1.156100448e-02f, +4.491151594e-03f, -1.989454068e-03f, -2.846407623e-03f, -4.495080153e-04f, +9.559425272e-04f, +5.248309364e-04f, -1.366654441e-04f, + /* 20, 0 */ +2.228492143e-04f, +8.155042897e-05f, -9.008994790e-04f, -8.358434283e-04f, +2.057950411e-03f, +3.687980724e-03f, -2.439509438e-03f, -1.276984908e-02f, -1.372824692e-02f, -5.233437973e-04f, +1.325794606e-02f, +1.324423486e-02f, +3.079014715e-03f, -3.569583683e-03f, -2.275574997e-03f, +7.329307333e-04f, +9.595727172e-04f, -3.951670647e-05f, -2.357435643e-04f, +0.000000000e+00f, + /* 20, 1 */ +2.085936177e-04f, +1.192685572e-04f, -8.383784628e-04f, -9.252931617e-04f, +1.836793834e-03f, +3.772148819e-03f, -1.820843931e-03f, -1.225552529e-02f, -1.413563751e-02f, -1.567452511e-03f, +1.272631251e-02f, +1.367510758e-02f, +3.736377939e-03f, -3.415952420e-03f, -2.487640644e-03f, +6.166326985e-04f, +1.013551226e-03f, +6.721135679e-06f, -2.469830254e-04f, +3.513221827e-04f, + /* 20, 2 */ +1.932641301e-04f, +1.526114972e-04f, -7.728409668e-04f, -1.001322392e-03f, +1.614057279e-03f, +3.823286477e-03f, -1.225775962e-03f, -1.170500117e-02f, -1.447891891e-02f, -2.603840968e-03f, +1.213529571e-02f, +1.405908160e-02f, +4.408408028e-03f, -3.226289363e-03f, -2.692058620e-03f, +4.871526668e-04f, +1.061979909e-03f, +5.699759108e-05f, -2.562708188e-04f, -2.243392330e-05f, + /* 20, 3 */ +1.771389305e-04f, +1.815689683e-04f, -7.050956564e-04f, -1.064087220e-03f, +1.391605775e-03f, +3.842769943e-03f, -6.568264230e-04f, -1.112214974e-02f, -1.475727496e-02f, -3.627416831e-03f, +1.148720750e-02f, +1.439298630e-02f, +5.091721334e-03f, -3.000017933e-03f, -2.886692602e-03f, +3.448244648e-04f, +1.104003505e-03f, +1.110914327e-04f, -2.633104157e-04f, -3.471505729e-05f, + /* 20, 4 */ +1.604844080e-04f, +2.061770649e-04f, -6.359221544e-04f, -1.113850250e-03f, +1.171206475e-03f, +3.832136817e-03f, -1.162685315e-04f, -1.051095143e-02f, -1.497027375e-02f, -4.633169088e-03f, +1.078471010e-02f, +1.467389068e-02f, +5.782760145e-03f, -2.736794515e-03f, -3.069373786e-03f, +1.901162062e-04f, +1.138774993e-03f, +1.687245284e-04f, -2.678091338e-04f, -4.805250238e-05f, + /* 20, 5 */ +1.435528424e-04f, +2.265149998e-04f, -5.660652366e-04f, -1.150972836e-03f, +9.545189950e-04f, +3.793068954e-03f, +3.938808876e-04f, -9.875465824e-03f, -1.511786634e-02f, -5.616199746e-03f, +1.003080152e-02f, +1.489912656e-02f, +6.477812874e-03f, -2.436518983e-03f, -3.237916857e-03f, +2.363306300e-05f, +1.165464351e-03f, +2.295611999e-04f, -2.694819135e-04f, -6.235351094e-05f, + /* 20, 6 */ +1.265803873e-04f, +2.427015763e-04f, -4.962296614e-04f, -1.175906803e-03f, +7.430870045e-04f, +3.727374795e-03f, +8.718680321e-04f, -9.219803451e-03f, -1.520038286e-02f, -6.571754682e-03f, +9.228798617e-03f, +1.506631023e-02f, +7.173035830e-03f, -2.099343642e-03f, -3.390136682e-03f, -1.538810619e-04f, +1.183267602e-03f, +2.932081598e-04f, -2.680552395e-04f, -7.750368078e-05f, + /* 20, 7 */ +1.097853637e-04f, +2.548914413e-04f, -4.270756535e-04f, -1.189185758e-03f, +5.383311068e-04f, +3.636971298e-03f, +1.316206650e-03f, -8.548097577e-03f, -1.521852609e-02f, -7.495253444e-03f, +8.382317770e-03f, +1.517336238e-02f, +7.864476409e-03f, -1.725680482e-03f, -3.523865616e-03f, -3.415430197e-04f, +1.191416067e-03f, +3.592150564e-04f, -2.632711715e-04f, -9.336686615e-05f, + /* 20, 8 */ +9.336686615e-05f, +2.632711715e-04f, -3.592150564e-04f, -1.191416067e-03f, +3.415430197e-04f, +3.523865616e-03f, +1.725680482e-03f, -7.864476409e-03f, -1.517336238e-02f, -8.382317770e-03f, +7.495253444e-03f, +1.521852609e-02f, +8.548097577e-03f, -1.316206650e-03f, -3.636971298e-03f, -5.383311068e-04f, +1.189185758e-03f, +4.270756535e-04f, -2.548914413e-04f, -1.097853637e-04f, + /* 20, 9 */ +7.750368078e-05f, +2.680552395e-04f, -2.932081598e-04f, -1.183267602e-03f, +1.538810619e-04f, +3.390136682e-03f, +2.099343642e-03f, -7.173035830e-03f, -1.506631023e-02f, -9.228798617e-03f, +6.571754682e-03f, +1.520038286e-02f, +9.219803451e-03f, -8.718680321e-04f, -3.727374795e-03f, -7.430870045e-04f, +1.175906803e-03f, +4.962296614e-04f, -2.427015763e-04f, -1.265803873e-04f, + /* 20,10 */ +6.235351094e-05f, +2.694819135e-04f, -2.295611999e-04f, -1.165464351e-03f, -2.363306300e-05f, +3.237916857e-03f, +2.436518983e-03f, -6.477812874e-03f, -1.489912656e-02f, -1.003080152e-02f, +5.616199746e-03f, +1.511786634e-02f, +9.875465824e-03f, -3.938808876e-04f, -3.793068954e-03f, -9.545189950e-04f, +1.150972836e-03f, +5.660652366e-04f, -2.265149998e-04f, -1.435528424e-04f, + /* 20,11 */ +4.805250238e-05f, +2.678091338e-04f, -1.687245284e-04f, -1.138774993e-03f, -1.901162062e-04f, +3.069373786e-03f, +2.736794515e-03f, -5.782760145e-03f, -1.467389068e-02f, -1.078471010e-02f, +4.633169088e-03f, +1.497027375e-02f, +1.051095143e-02f, +1.162685315e-04f, -3.832136817e-03f, -1.171206475e-03f, +1.113850250e-03f, +6.359221544e-04f, -2.061770649e-04f, -1.604844080e-04f, + /* 20,12 */ +3.471505729e-05f, +2.633104157e-04f, -1.110914327e-04f, -1.104003505e-03f, -3.448244648e-04f, +2.886692602e-03f, +3.000017933e-03f, -5.091721334e-03f, -1.439298630e-02f, -1.148720750e-02f, +3.627416831e-03f, +1.475727496e-02f, +1.112214974e-02f, +6.568264230e-04f, -3.842769943e-03f, -1.391605775e-03f, +1.064087220e-03f, +7.050956564e-04f, -1.815689683e-04f, -1.771389305e-04f, + /* 20,13 */ +2.243392330e-05f, +2.562708188e-04f, -5.699759108e-05f, -1.061979909e-03f, -4.871526668e-04f, +2.692058620e-03f, +3.226289363e-03f, -4.408408028e-03f, -1.405908160e-02f, -1.213529571e-02f, +2.603840968e-03f, +1.447891891e-02f, +1.170500117e-02f, +1.225775962e-03f, -3.823286477e-03f, -1.614057279e-03f, +1.001322392e-03f, +7.728409668e-04f, -1.526114972e-04f, -1.932641301e-04f, + /* 20,14 */ -3.513221827e-04f, +2.469830254e-04f, -6.721135679e-06f, -1.013551226e-03f, -6.166326985e-04f, +2.487640644e-03f, +3.415952420e-03f, -3.736377939e-03f, -1.367510758e-02f, -1.272631251e-02f, +1.567452511e-03f, +1.413563751e-02f, +1.225552529e-02f, +1.820843931e-03f, -3.772148819e-03f, -1.836793834e-03f, +9.252931617e-04f, +8.383784628e-04f, -1.192685572e-04f, -2.085936177e-04f, + /* 20,15 */ +0.000000000e+00f, +2.357435643e-04f, +3.951670647e-05f, -9.595727172e-04f, -7.329307333e-04f, +2.275574997e-03f, +3.569583683e-03f, -3.079014715e-03f, -1.324423486e-02f, -1.325794606e-02f, +5.233437973e-04f, +1.372824692e-02f, +1.276984908e-02f, +2.439509438e-03f, -3.687980724e-03f, -2.057950411e-03f, +8.358434283e-04f, +9.008994790e-04f, -8.155042897e-05f, -2.228492143e-04f, + /* 20, 0 */ +1.941987182e-05f, +3.146481294e-04f, -2.345645569e-04f, -1.414667200e-03f, +5.144442975e-04f, +4.454307224e-03f, +1.983750799e-04f, -1.327145644e-02f, -1.714303646e-02f, -6.846700315e-04f, +1.665178821e-02f, +1.403392762e-02f, +4.892879248e-04f, -4.540173148e-03f, -7.773192529e-04f, +1.425286503e-03f, +3.160682424e-04f, -3.205185770e-04f, -3.476344875e-05f, +0.000000000e+00f, + /* 20, 1 */ -3.929324583e-04f, +3.051602666e-04f, -1.573970191e-04f, -1.390281543e-03f, +2.638941923e-04f, +4.333213577e-03f, +8.411158857e-04f, -1.246868983e-02f, -1.754185168e-02f, -2.049974665e-03f, +1.606968443e-02f, +1.474987505e-02f, +1.218921159e-03f, -4.587812221e-03f, -1.050600845e-03f, +1.421006956e-03f, +4.012475422e-04f, -3.223256966e-04f, -5.166761157e-05f, +0.000000000e+00f, + /* 20, 2 */ +0.000000000e+00f, +2.925136688e-04f, -8.512788201e-05f, -1.353337804e-03f, +2.735561011e-05f, +4.180044295e-03f, +1.436437300e-03f, -1.163198941e-02f, -1.784731333e-02f, -3.403203680e-03f, +1.539895444e-02f, +1.541325656e-02f, +1.987128326e-03f, -4.594412557e-03f, -1.332146559e-03f, +1.400789491e-03f, +4.893452569e-04f, -3.196436833e-04f, -7.000071077e-05f, +0.000000000e+00f, + /* 20, 3 */ +0.000000000e+00f, +2.771727451e-04f, -1.822077520e-05f, -1.305102482e-03f, -1.937209193e-04f, +3.998069961e-03f, +1.982303068e-03f, -1.076779718e-02f, -1.805915757e-02f, -4.736408619e-03f, +1.464246859e-02f, +1.601826823e-02f, +2.790083541e-03f, -4.557383277e-03f, -1.619599483e-03f, +1.363706016e-03f, +5.795104543e-04f, -3.120743969e-04f, -8.959420873e-05f, +0.000000000e+00f, + /* 20, 4 */ +0.000000000e+00f, +2.596009711e-04f, +4.295843246e-05f, -1.246883037e-03f, -3.981230344e-04f, +3.790645354e-03f, +2.477139789e-03f, -9.882582946e-03f, -1.817777152e-02f, -6.041793017e-03f, +1.380372215e-02f, +1.655939544e-02f, +3.623550339e-03f, -4.474387395e-03f, -1.910400883e-03f, +1.308956662e-03f, +6.708027600e-04f, -2.992550459e-04f, -1.102423612e-04f, +0.000000000e+00f, + /* 20, 5 */ +0.000000000e+00f, +2.402546692e-04f, +9.813963752e-05f, -1.180011107e-03f, -5.848760724e-04f, +3.561175652e-03f, +2.919834686e-03f, -8.982792490e-03f, -1.820418220e-02f, -7.311771311e-03f, +1.288681385e-02f, +1.703146227e-02f, +4.482904855e-03f, -4.343373467e-03f, -2.201805423e-03f, +1.235886510e-03f, +7.621980241e-04f, -2.808658988e-04f, -1.317024534e-04f, +0.000000000e+00f, + /* 20, 6 */ +0.000000000e+00f, +2.195772899e-04f, +1.471454599e-04f, -1.105826337e-03f, -7.532402115e-04f, +3.313083439e-03f, +3.309729355e-03f, -8.074797022e-03f, -1.814004021e-02f, -8.539025902e-03f, +1.189641917e-02f, +1.742967891e-02f, +5.363163073e-03f, -4.162605659e-03f, -2.490898970e-03f, +1.144001586e-03f, +8.525953702e-04f, -2.566379213e-04f, -1.536956226e-04f, +0.000000000e+00f, + /* 20, 7 */ +0.000000000e+00f, +1.979942392e-04f, +1.898872476e-04f, -1.025661016e-03f, -9.027053553e-04f, +3.049776817e-03f, +3.646609643e-03f, -7.164844319e-03f, -1.798759853e-02f, -9.716561844e-03f, +1.083775871e-02f, +1.774968640e-02f, +6.259011965e-03f, -3.930691879e-03f, -2.774618906e-03f, +1.032983905e-03f, +9.408256132e-04f, -2.263602294e-04f, -1.759082929e-04f, +0.000000000e+00f, + /* 20, 8 */ +0.000000000e+00f, +1.759082929e-04f, +2.263602294e-04f, -9.408256132e-04f, -1.032983905e-03f, +2.774618906e-03f, +3.930691879e-03f, -6.259011965e-03f, -1.774968640e-02f, -1.083775871e-02f, +9.716561844e-03f, +1.798759853e-02f, +7.164844319e-03f, -3.646609643e-03f, -3.049776817e-03f, +9.027053553e-04f, +1.025661016e-03f, -1.898872476e-04f, -1.979942392e-04f, +0.000000000e+00f, + /* 20, 9 */ +0.000000000e+00f, +1.536956226e-04f, +2.566379213e-04f, -8.525953702e-04f, -1.144001586e-03f, +2.490898970e-03f, +4.162605659e-03f, -5.363163073e-03f, -1.742967891e-02f, -1.189641917e-02f, +8.539025902e-03f, +1.814004021e-02f, +8.074797022e-03f, -3.309729355e-03f, -3.313083439e-03f, +7.532402115e-04f, +1.105826337e-03f, -1.471454599e-04f, -2.195772899e-04f, +0.000000000e+00f, + /* 20,10 */ +0.000000000e+00f, +1.317024534e-04f, +2.808658988e-04f, -7.621980241e-04f, -1.235886510e-03f, +2.201805423e-03f, +4.343373467e-03f, -4.482904855e-03f, -1.703146227e-02f, -1.288681385e-02f, +7.311771311e-03f, +1.820418220e-02f, +8.982792490e-03f, -2.919834686e-03f, -3.561175652e-03f, +5.848760724e-04f, +1.180011107e-03f, -9.813963752e-05f, -2.402546692e-04f, +0.000000000e+00f, + /* 20,11 */ +0.000000000e+00f, +1.102423612e-04f, +2.992550459e-04f, -6.708027600e-04f, -1.308956662e-03f, +1.910400883e-03f, +4.474387395e-03f, -3.623550339e-03f, -1.655939544e-02f, -1.380372215e-02f, +6.041793017e-03f, +1.817777152e-02f, +9.882582946e-03f, -2.477139789e-03f, -3.790645354e-03f, +3.981230344e-04f, +1.246883037e-03f, -4.295843246e-05f, -2.596009711e-04f, +0.000000000e+00f, + /* 20,12 */ +0.000000000e+00f, +8.959420873e-05f, +3.120743969e-04f, -5.795104543e-04f, -1.363706016e-03f, +1.619599483e-03f, +4.557383277e-03f, -2.790083541e-03f, -1.601826823e-02f, -1.464246859e-02f, +4.736408619e-03f, +1.805915757e-02f, +1.076779718e-02f, -1.982303068e-03f, -3.998069961e-03f, +1.937209193e-04f, +1.305102482e-03f, +1.822077520e-05f, -2.771727451e-04f, +0.000000000e+00f, + /* 20,13 */ +0.000000000e+00f, +7.000071077e-05f, +3.196436833e-04f, -4.893452569e-04f, -1.400789491e-03f, +1.332146559e-03f, +4.594412557e-03f, -1.987128326e-03f, -1.541325656e-02f, -1.539895444e-02f, +3.403203680e-03f, +1.784731333e-02f, +1.163198941e-02f, -1.436437300e-03f, -4.180044295e-03f, -2.735561011e-05f, +1.353337804e-03f, +8.512788201e-05f, -2.925136688e-04f, +0.000000000e+00f, + /* 20,14 */ +0.000000000e+00f, +5.166761157e-05f, +3.223256966e-04f, -4.012475422e-04f, -1.421006956e-03f, +1.050600845e-03f, +4.587812221e-03f, -1.218921159e-03f, -1.474987505e-02f, -1.606968443e-02f, +2.049974665e-03f, +1.754185168e-02f, +1.246868983e-02f, -8.411158857e-04f, -4.333213577e-03f, -2.638941923e-04f, +1.390281543e-03f, +1.573970191e-04f, -3.051602666e-04f, +3.929324583e-04f, + /* 20,15 */ +0.000000000e+00f, +3.476344875e-05f, +3.205185770e-04f, -3.160682424e-04f, -1.425286503e-03f, +7.773192529e-04f, +4.540173148e-03f, -4.892879248e-04f, -1.403392762e-02f, -1.665178821e-02f, +6.846700315e-04f, +1.714303646e-02f, +1.327145644e-02f, -1.983750799e-04f, -4.454307224e-03f, -5.144442975e-04f, +1.414667200e-03f, +2.345645569e-04f, -3.146481294e-04f, -1.941987182e-05f, + /* 16, 0 */ +3.215659774e-04f, -1.081239301e-03f, -1.047044785e-03f, +4.045780572e-03f, +3.005074105e-03f, -1.291342297e-02f, -2.083886340e-02f, -8.761305366e-04f, +2.037274022e-02f, +1.401097590e-02f, -2.379335663e-03f, -4.351475252e-03f, +8.522542940e-04f, +1.190910327e-03f, -2.874725537e-04f, -1.571395541e-04f, + /* 16, 1 */ +3.474336395e-04f, -9.673171402e-04f, -1.215210440e-03f, +3.716713245e-03f, +3.558195313e-03f, -1.178473019e-02f, -2.117503726e-02f, -2.622305580e-03f, +1.977768827e-02f, +1.506763496e-02f, -1.682580557e-03f, -4.628640452e-03f, +6.313208395e-04f, +1.294421768e-03f, -2.448738999e-04f, -1.853334990e-04f, + /* 16, 2 */ +3.654544998e-04f, -8.509694882e-04f, -1.356620316e-03f, +3.369379821e-03f, +4.037840451e-03f, -1.063463040e-02f, -2.138131359e-02f, -4.350277043e-03f, +1.905580462e-02f, +1.607371744e-02f, -9.171630004e-04f, -4.872124601e-03f, +3.850930357e-04f, +1.389803701e-03f, -1.936024914e-04f, -2.137577131e-04f, + /* 16, 3 */ +3.760939096e-04f, -7.339202470e-04f, -1.471475134e-03f, +3.008783957e-03f, +4.443873126e-03f, -9.472744965e-03f, -2.145880202e-02f, -6.048090342e-03f, +1.821025632e-02f, +1.701970579e-02f, -8.619500088e-05f, -5.076839304e-03f, +1.147982409e-04f, +1.475048300e-03f, -1.336143134e-04f, -2.418805517e-04f, + /* 16, 4 */ +3.798900997e-04f, -6.177751723e-04f, -1.560284979e-03f, +2.639777229e-03f, +4.776853126e-03f, -8.308496634e-03f, -2.140964525e-02f, -7.704060609e-03f, +1.724526338e-02f, +1.789634168e-02f, +8.064574864e-04f, -5.237819035e-03f, -1.779495980e-04f, +1.548135431e-03f, -6.499930382e-05f, -2.691226085e-04f, + /* 16, 5 */ +3.774404835e-04f, -5.040080805e-04f, -1.623844377e-03f, +2.267013831e-03f, +5.038003695e-03f, -7.151026424e-03f, -2.123698452e-02f, -9.306876654e-03f, +1.616607109e-02f, +1.869471933e-02f, +1.756186609e-03f, -5.350281937e-03f, -4.911465534e-04f, +1.607060019e-03f, +1.200956190e-05f, -2.948629835e-04f, + /* 16, 6 */ +3.693879948e-04f, -3.939497146e-04f, -1.663205192e-03f, +1.894909522e-03f, +5.229172900e-03f, -6.009115326e-03f, -2.094491570e-02f, -1.084570103e-02f, +1.497891218e-02f, +1.940637710e-02f, +2.757662946e-03f, -5.409691072e-03f, -8.224000281e-04f, +1.649860923e-03f, +9.702877105e-05f, -3.184467584e-04f, + /* 16, 7 */ +3.564076658e-04f, -2.887792732e-04f, -1.679647798e-03f, +1.527605146e-03f, +5.352789702e-03f, -4.891111570e-03f, -2.053843663e-02f, -1.231026521e-02f, +1.369095882e-02f, +2.002338639e-02f, +3.804864118e-03f, -5.411815390e-03f, -1.168934972e-03f, +1.674650966e-03f, +1.895185724e-04f, -3.391936346e-04f, + /* 16, 8 */ +3.391936346e-04f, -1.895185724e-04f, -1.674650966e-03f, +1.168934972e-03f, +5.411815390e-03f, -3.804864118e-03f, -2.002338639e-02f, -1.369095882e-02f, +1.231026521e-02f, +2.053843663e-02f, +4.891111570e-03f, -5.352789702e-03f, -1.527605146e-03f, +1.679647798e-03f, +2.887792732e-04f, -3.564076658e-04f, + /* 16, 9 */ +3.184467584e-04f, -9.702877105e-05f, -1.649860923e-03f, +8.224000281e-04f, +5.409691072e-03f, -2.757662946e-03f, -1.940637710e-02f, -1.497891218e-02f, +1.084570103e-02f, +2.094491570e-02f, +6.009115326e-03f, -5.229172900e-03f, -1.894909522e-03f, +1.663205192e-03f, +3.939497146e-04f, -3.693879948e-04f, + /* 16,10 */ +2.948629835e-04f, -1.200956190e-05f, -1.607060019e-03f, +4.911465534e-04f, +5.350281937e-03f, -1.756186609e-03f, -1.869471933e-02f, -1.616607109e-02f, +9.306876654e-03f, +2.123698452e-02f, +7.151026424e-03f, -5.038003695e-03f, -2.267013831e-03f, +1.623844377e-03f, +5.040080805e-04f, -3.774404835e-04f, + /* 16,11 */ +2.691226085e-04f, +6.499930382e-05f, -1.548135431e-03f, +1.779495980e-04f, +5.237819035e-03f, -8.064574864e-04f, -1.789634168e-02f, -1.724526338e-02f, +7.704060609e-03f, +2.140964525e-02f, +8.308496634e-03f, -4.776853126e-03f, -2.639777229e-03f, +1.560284979e-03f, +6.177751723e-04f, -3.798900997e-04f, + /* 16,12 */ +2.418805517e-04f, +1.336143134e-04f, -1.475048300e-03f, -1.147982409e-04f, +5.076839304e-03f, +8.619500088e-05f, -1.701970579e-02f, -1.821025632e-02f, +6.048090342e-03f, +2.145880202e-02f, +9.472744965e-03f, -4.443873126e-03f, -3.008783957e-03f, +1.471475134e-03f, +7.339202470e-04f, -3.760939096e-04f, + /* 16,13 */ +2.137577131e-04f, +1.936024914e-04f, -1.389803701e-03f, -3.850930357e-04f, +4.872124601e-03f, +9.171630004e-04f, -1.607371744e-02f, -1.905580462e-02f, +4.350277043e-03f, +2.138131359e-02f, +1.063463040e-02f, -4.037840451e-03f, -3.369379821e-03f, +1.356620316e-03f, +8.509694882e-04f, -3.654544998e-04f, + /* 16,14 */ +1.853334990e-04f, +2.448738999e-04f, -1.294421768e-03f, -6.313208395e-04f, +4.628640452e-03f, +1.682580557e-03f, -1.506763496e-02f, -1.977768827e-02f, +2.622305580e-03f, +2.117503726e-02f, +1.178473019e-02f, -3.558195313e-03f, -3.716713245e-03f, +1.215210440e-03f, +9.673171402e-04f, -3.474336395e-04f, + /* 16,15 */ +1.571395541e-04f, +2.874725537e-04f, -1.190910327e-03f, -8.522542940e-04f, +4.351475252e-03f, +2.379335663e-03f, -1.401097590e-02f, -2.037274022e-02f, +8.761305366e-04f, +2.083886340e-02f, +1.291342297e-02f, -3.005074105e-03f, -4.045780572e-03f, +1.047044785e-03f, +1.081239301e-03f, -3.215659774e-04f, + /* 16, 0 */ +3.737698842e-04f, -2.640449894e-04f, -1.945694549e-03f, +2.599440145e-03f, +5.499552783e-03f, -1.161604587e-02f, -2.473725459e-02f, -1.100298137e-03f, +2.435797715e-02f, +1.306966182e-02f, -5.062036618e-03f, -3.067638325e-03f, +1.905476637e-03f, +3.919780470e-04f, -3.991665042e-04f, +0.000000000e+00f, + /* 16, 1 */ +3.444161169e-04f, -1.448617079e-04f, -1.955541719e-03f, +2.132654952e-03f, +5.839402648e-03f, -1.015371093e-02f, -2.494083956e-02f, -3.291998323e-03f, +2.380252288e-02f, +1.450063212e-02f, -4.525267650e-03f, -3.530814272e-03f, +1.832921116e-03f, +5.273022833e-04f, -4.195866486e-04f, +0.000000000e+00f, + /* 16, 2 */ +3.121018536e-04f, -3.553225965e-05f, -1.937280777e-03f, +1.673279684e-03f, +6.084169165e-03f, -8.696195593e-03f, -2.497087446e-02f, -5.457102987e-03f, +2.307209479e-02f, +1.589478690e-02f, -3.888719495e-03f, -3.982156136e-03f, +1.726408630e-03f, +6.684076945e-04f, -4.340068349e-04f, +0.000000000e+00f, + /* 16, 3 */ +2.777843660e-04f, +6.309259068e-05f, -1.893417136e-03f, +1.226820211e-03f, +6.237358144e-03f, -7.256513778e-03f, -2.483111182e-02f, -7.578189778e-03f, +2.216959356e-02f, +1.723786448e-02f, -3.152978451e-03f, -4.414545490e-03f, +1.584716951e-03f, +8.134406195e-04f, -4.414195390e-04f, +4.634120047e-04f, + /* 16, 4 */ +2.423668462e-04f, +1.504100330e-04f, -1.826645633e-03f, +7.982477790e-04f, +6.303316031e-03f, -5.847027899e-03f, -2.452684878e-02f, -9.638294429e-03f, +2.109960841e-02f, +1.851566754e-02f, -2.319783877e-03f, -4.820635148e-03f, +1.407067591e-03f, +9.603162700e-04f, -4.408546251e-04f, -2.338334874e-05f, + /* 16, 5 */ +2.066858426e-04f, +2.260561294e-04f, -1.739797615e-03f, +3.919648528e-04f, +6.287140435e-03f, -4.479333074e-03f, -2.406484480e-02f, -1.162108621e-02f, +1.986838848e-02f, +1.971422226e-02f, -1.392055451e-03f, -5.192933984e-03f, +1.193168502e-03f, +1.106736135e-03f, -4.314017719e-04f, -4.782938304e-05f, + /* 16, 6 */ +1.715009195e-04f, +2.898933732e-04f, -1.635789255e-03f, +1.178042715e-05f, +6.194584811e-03f, -3.164153635e-03f, -2.345322399e-02f, -1.351103572e-02f, +1.848379497e-02f, +2.081993840e-02f, -3.739065234e-04f, -5.523897843e-03f, +9.432519997e-04f, +1.250210274e-03f, -4.122335402e-04f, -7.520965874e-05f, + /* 16, 7 */ +1.374865801e-04f, +3.419953130e-04f, -1.517571800e-03f, -3.391052954e-04f, +6.031958779e-03f, -1.911252903e-03f, -2.270136331e-02f, -1.529357304e-02f, +1.695523429e-02f, +2.181976838e-02f, +7.293570292e-04f, -5.806025538e-03f, +6.581070752e-04f, +1.388084428e-03f, -3.826286881e-04f, -1.052264476e-04f, + /* 16, 8 */ +1.052264476e-04f, +3.826286881e-04f, -1.388084428e-03f, -6.581070752e-04f, +5.806025538e-03f, -7.293570292e-04f, -2.181976838e-02f, -1.695523429e-02f, +1.529357304e-02f, +2.270136331e-02f, +1.911252903e-03f, -6.031958779e-03f, +3.391052954e-04f, +1.517571800e-03f, -3.419953130e-04f, -1.374865801e-04f, + /* 16, 9 */ +7.520965874e-05f, +4.122335402e-04f, -1.250210274e-03f, -9.432519997e-04f, +5.523897843e-03f, +3.739065234e-04f, -2.081993840e-02f, -1.848379497e-02f, +1.351103572e-02f, +2.345322399e-02f, +3.164153635e-03f, -6.194584811e-03f, -1.178042715e-05f, +1.635789255e-03f, -2.898933732e-04f, -1.715009195e-04f, + /* 16,10 */ +4.782938304e-05f, +4.314017719e-04f, -1.106736135e-03f, -1.193168502e-03f, +5.192933984e-03f, +1.392055451e-03f, -1.971422226e-02f, -1.986838848e-02f, +1.162108621e-02f, +2.406484480e-02f, +4.479333074e-03f, -6.287140435e-03f, -3.919648528e-04f, +1.739797615e-03f, -2.260561294e-04f, -2.066858426e-04f, + /* 16,11 */ +2.338334874e-05f, +4.408546251e-04f, -9.603162700e-04f, -1.407067591e-03f, +4.820635148e-03f, +2.319783877e-03f, -1.851566754e-02f, -2.109960841e-02f, +9.638294429e-03f, +2.452684878e-02f, +5.847027899e-03f, -6.303316031e-03f, -7.982477790e-04f, +1.826645633e-03f, -1.504100330e-04f, -2.423668462e-04f, + /* 16,12 */ -4.634120047e-04f, +4.414195390e-04f, -8.134406195e-04f, -1.584716951e-03f, +4.414545490e-03f, +3.152978451e-03f, -1.723786448e-02f, -2.216959356e-02f, +7.578189778e-03f, +2.483111182e-02f, +7.256513778e-03f, -6.237358144e-03f, -1.226820211e-03f, +1.893417136e-03f, -6.309259068e-05f, -2.777843660e-04f, + /* 16,13 */ +0.000000000e+00f, +4.340068349e-04f, -6.684076945e-04f, -1.726408630e-03f, +3.982156136e-03f, +3.888719495e-03f, -1.589478690e-02f, -2.307209479e-02f, +5.457102987e-03f, +2.497087446e-02f, +8.696195593e-03f, -6.084169165e-03f, -1.673279684e-03f, +1.937280777e-03f, +3.553225965e-05f, -3.121018536e-04f, + /* 16,14 */ +0.000000000e+00f, +4.195866486e-04f, -5.273022833e-04f, -1.832921116e-03f, +3.530814272e-03f, +4.525267650e-03f, -1.450063212e-02f, -2.380252288e-02f, +3.291998323e-03f, +2.494083956e-02f, +1.015371093e-02f, -5.839402648e-03f, -2.132654952e-03f, +1.955541719e-03f, +1.448617079e-04f, -3.444161169e-04f, + /* 16,15 */ +0.000000000e+00f, +3.991665042e-04f, -3.919780470e-04f, -1.905476637e-03f, +3.067638325e-03f, +5.062036618e-03f, -1.306966182e-02f, -2.435797715e-02f, +1.100298137e-03f, +2.473725459e-02f, +1.161604587e-02f, -5.499552783e-03f, -2.599440145e-03f, +1.945694549e-03f, +2.640449894e-04f, -3.737698842e-04f, + /* 16, 0 */ +1.129954761e-04f, +3.969443331e-04f, -1.897918409e-03f, +5.803605804e-04f, +7.236474393e-03f, -9.385964725e-03f, -2.874576735e-02f, -1.359743295e-03f, +2.853093461e-02f, +1.118139232e-02f, -7.102956997e-03f, -1.091735034e-03f, +2.023521864e-03f, -3.328791130e-04f, -1.523656204e-04f, +0.000000000e+00f, + /* 16, 1 */ +7.672972562e-05f, +4.458313625e-04f, -1.753034729e-03f, +1.022461377e-04f, +7.257902118e-03f, -7.620475041e-03f, -2.873131200e-02f, -4.066570788e-03f, +2.808336987e-02f, +1.298853535e-02f, -6.850603202e-03f, -1.630677017e-03f, +2.125649126e-03f, -2.532507071e-04f, -1.941703587e-04f, +0.000000000e+00f, + /* 16, 2 */ +4.409159553e-05f, +4.801879450e-04f, -1.593056257e-03f, -3.378401438e-04f, +7.175055211e-03f, -5.902082228e-03f, -2.849345261e-02f, -6.735572940e-03f, +2.740215275e-02f, +1.478830973e-02f, -6.473886365e-03f, -2.190599691e-03f, +2.200171639e-03f, -1.579695096e-04f, -2.375950982e-04f, +0.000000000e+00f, + /* 16, 3 */ -4.855802427e-04f, +5.008892512e-04f, -1.422085430e-03f, -7.360682089e-04f, +6.996656391e-03f, -4.246700138e-03f, -2.804039906e-02f, -9.342037235e-03f, +2.648893755e-02f, +1.656098957e-02f, -5.968640123e-03f, -2.764068406e-03f, +2.243110553e-03f, -4.727037370e-05f, -2.816859426e-04f, +0.000000000e+00f, + /* 16, 4 */ +0.000000000e+00f, +5.090007623e-04f, -1.244075649e-03f, -1.089544232e-03f, +6.732169339e-03f, -2.668838337e-03f, -2.738254409e-02f, -1.186200034e-02f, +2.534797081e-02f, +1.828644204e-02f, -5.332184360e-03f, -3.342863857e-03f, +2.250722132e-03f, +7.826276448e-05f, -3.253590588e-04f, +0.000000000e+00f, + /* 16, 5 */ +0.000000000e+00f, +5.057402285e-04f, -1.062772468e-03f, -1.396293958e-03f, +6.391628670e-03f, -1.181467029e-03f, -2.653229393e-02f, -1.427253312e-02f, +2.398607480e-02f, +1.994437434e-02f, -4.563434465e-03f, -3.918061651e-03f, +2.219584858e-03f, +2.176775461e-04f, -3.674140144e-04f, +0.000000000e+00f, + /* 16, 6 */ +0.000000000e+00f, +4.924395299e-04f, -8.816626027e-04f, -1.655232286e-03f, +5.985469320e-03f, +2.040926394e-04f, -2.550387540e-02f, -1.655201127e-02f, +2.241259678e-02f, +2.151458926e-02f, -3.662991573e-03f, -4.480127768e-03f, +2.146686747e-03f, +3.696399185e-04f, -4.065510896e-04f, +0.000000000e+00f, + /* 16, 7 */ +0.000000000e+00f, +4.705072223e-04f, -7.039312026e-04f, -1.866120323e-03f, +5.524357980e-03f, +1.478252020e-03f, -2.431312252e-02f, -1.868036788e-02f, +2.063932435e-02f, +2.297724601e-02f, -2.633211707e-03f, -5.019029099e-03f, +2.029511283e-03f, +5.324276437e-04f, -4.413924818e-04f, +0.000000000e+00f, + /* 16, 8 */ +0.000000000e+00f, +4.413924818e-04f, -5.324276437e-04f, -2.029511283e-03f, +5.019029099e-03f, +2.633211707e-03f, -2.297724601e-02f, -2.063932435e-02f, +1.868036788e-02f, +2.431312252e-02f, -1.478252020e-03f, -5.524357980e-03f, +1.866120323e-03f, +7.039312026e-04f, -4.705072223e-04f, +0.000000000e+00f, + /* 16, 9 */ +0.000000000e+00f, +4.065510896e-04f, -3.696399185e-04f, -2.146686747e-03f, +4.480127768e-03f, +3.662991573e-03f, -2.151458926e-02f, -2.241259678e-02f, +1.655201127e-02f, +2.550387540e-02f, -2.040926394e-04f, -5.985469320e-03f, +1.655232286e-03f, +8.816626027e-04f, -4.924395299e-04f, +0.000000000e+00f, + /* 16,10 */ +0.000000000e+00f, +3.674140144e-04f, -2.176775461e-04f, -2.219584858e-03f, +3.918061651e-03f, +4.563434465e-03f, -1.994437434e-02f, -2.398607480e-02f, +1.427253312e-02f, +2.653229393e-02f, +1.181467029e-03f, -6.391628670e-03f, +1.396293958e-03f, +1.062772468e-03f, -5.057402285e-04f, +0.000000000e+00f, + /* 16,11 */ +0.000000000e+00f, +3.253590588e-04f, -7.826276448e-05f, -2.250722132e-03f, +3.342863857e-03f, +5.332184360e-03f, -1.828644204e-02f, -2.534797081e-02f, +1.186200034e-02f, +2.738254409e-02f, +2.668838337e-03f, -6.732169339e-03f, +1.089544232e-03f, +1.244075649e-03f, -5.090007623e-04f, +0.000000000e+00f, + /* 16,12 */ +0.000000000e+00f, +2.816859426e-04f, +4.727037370e-05f, -2.243110553e-03f, +2.764068406e-03f, +5.968640123e-03f, -1.656098957e-02f, -2.648893755e-02f, +9.342037235e-03f, +2.804039906e-02f, +4.246700138e-03f, -6.996656391e-03f, +7.360682089e-04f, +1.422085430e-03f, -5.008892512e-04f, +4.855802427e-04f, + /* 16,13 */ +0.000000000e+00f, +2.375950982e-04f, +1.579695096e-04f, -2.200171639e-03f, +2.190599691e-03f, +6.473886365e-03f, -1.478830973e-02f, -2.740215275e-02f, +6.735572940e-03f, +2.849345261e-02f, +5.902082228e-03f, -7.175055211e-03f, +3.378401438e-04f, +1.593056257e-03f, -4.801879450e-04f, -4.409159553e-05f, + /* 16,14 */ +0.000000000e+00f, +1.941703587e-04f, +2.532507071e-04f, -2.125649126e-03f, +1.630677017e-03f, +6.850603202e-03f, -1.298853535e-02f, -2.808336987e-02f, +4.066570788e-03f, +2.873131200e-02f, +7.620475041e-03f, -7.257902118e-03f, -1.022461377e-04f, +1.753034729e-03f, -4.458313625e-04f, -7.672972562e-05f, + /* 16,15 */ +0.000000000e+00f, +1.523656204e-04f, +3.328791130e-04f, -2.023521864e-03f, +1.091735034e-03f, +7.102956997e-03f, -1.118139232e-02f, -2.853093461e-02f, +1.359743295e-03f, +2.874576735e-02f, +9.385964725e-03f, -7.236474393e-03f, -5.803605804e-04f, +1.897918409e-03f, -3.969443331e-04f, -1.129954761e-04f, + /* 12, 0 */ -1.111572639e-03f, -1.388266820e-03f, +7.900037037e-03f, -6.320860170e-03f, -3.276049121e-02f, -1.657033928e-03f, +3.280306521e-02f, +8.402419704e-03f, -8.147060845e-03f, +9.779320530e-04f, +1.332890330e-03f, -5.705687800e-04f, + /* 12, 1 */ -8.925738220e-04f, -1.737094155e-03f, +7.544883174e-03f, -4.325531156e-03f, -3.242830266e-02f, -4.953502968e-03f, +3.254754550e-02f, +1.054842384e-02f, -8.272560314e-03f, +5.083818205e-04f, +1.551863117e-03f, -5.805594968e-04f, + /* 12, 2 */ -6.800837112e-04f, -2.023419107e-03f, +7.095763901e-03f, -2.436087367e-03f, -3.181840805e-02f, -8.197416535e-03f, +3.198906769e-02f, +1.273520115e-02f, -8.264181830e-03f, -1.673924732e-05f, +1.763414955e-03f, -5.764989135e-04f, + /* 12, 3 */ -4.777710304e-04f, -2.247467778e-03f, +6.567344318e-03f, -6.698479312e-04f, -3.094591156e-02f, -1.135453705e-02f, +3.112651563e-02f, +1.493747887e-02f, -8.110878239e-03f, -5.924008684e-04f, +1.962133432e-03f, -5.566237283e-04f, + /* 12, 4 */ -2.887507612e-04f, -2.410593616e-03f, +5.974525144e-03f, +9.583644900e-04f, -2.982883555e-02f, -1.439181272e-02f, +2.996260004e-02f, +1.712870168e-02f, -7.803165138e-03f, -1.212178752e-03f, +2.142359210e-03f, -5.193755958e-04f, + /* 12, 5 */ -1.155657138e-04f, -2.515168800e-03f, +5.332187403e-03f, +2.436339775e-03f, -2.848780461e-02f, -1.727782533e-02f, +2.850388027e-02f, +1.928138098e-02f, -7.333362623e-03f, -1.868272468e-03f, +2.298288008e-03f, -4.634616378e-04f, + /* 12, 6 */ +3.981829456e-05f, -2.564463655e-03f, +4.654950666e-03f, +3.754551105e-03f, -2.694569661e-02f, -1.998321224e-02f, +2.676072816e-02f, +2.136746929e-02f, -6.695817566e-03f, -2.551550686e-03f, +2.424083786e-03f, -3.879138191e-04f, + /* 12, 7 */ +1.760045094e-04f, -2.562517141e-03f, +3.956948521e-03f, +4.906180706e-03f, -2.522726725e-02f, -2.248105576e-02f, +2.474723407e-02f, +2.335875442e-02f, -5.887101657e-03f, -3.251624436e-03f, +2.514001460e-03f, -2.921456350e-04f, + /* 12, 8 */ +2.921456350e-04f, -2.514001460e-03f, +3.251624436e-03f, +5.887101657e-03f, -2.335875442e-02f, -2.474723407e-02f, +2.248105576e-02f, +2.522726725e-02f, -4.906180706e-03f, -3.956948521e-03f, +2.562517141e-03f, -1.760045094e-04f, + /* 12, 9 */ +3.879138191e-04f, -2.424083786e-03f, +2.551550686e-03f, +6.695817566e-03f, -2.136746929e-02f, -2.676072816e-02f, +1.998321224e-02f, +2.694569661e-02f, -3.754551105e-03f, -4.654950666e-03f, +2.564463655e-03f, -3.981829456e-05f, + /* 12,10 */ +4.634616378e-04f, -2.298288008e-03f, +1.868272468e-03f, +7.333362623e-03f, -1.928138098e-02f, -2.850388027e-02f, +1.727782533e-02f, +2.848780461e-02f, -2.436339775e-03f, -5.332187403e-03f, +2.515168800e-03f, +1.155657138e-04f, + /* 12,11 */ +5.193755958e-04f, -2.142359210e-03f, +1.212178752e-03f, +7.803165138e-03f, -1.712870168e-02f, -2.996260004e-02f, +1.439181272e-02f, +2.982883555e-02f, -9.583644900e-04f, -5.974525144e-03f, +2.410593616e-03f, +2.887507612e-04f, + /* 12,12 */ +5.566237283e-04f, -1.962133432e-03f, +5.924008684e-04f, +8.110878239e-03f, -1.493747887e-02f, -3.112651563e-02f, +1.135453705e-02f, +3.094591156e-02f, +6.698479312e-04f, -6.567344318e-03f, +2.247467778e-03f, +4.777710304e-04f, + /* 12,13 */ +5.764989135e-04f, -1.763414955e-03f, +1.673924732e-05f, +8.264181830e-03f, -1.273520115e-02f, -3.198906769e-02f, +8.197416535e-03f, +3.181840805e-02f, +2.436087367e-03f, -7.095763901e-03f, +2.023419107e-03f, +6.800837112e-04f, + /* 12,14 */ +5.805594968e-04f, -1.551863117e-03f, -5.083818205e-04f, +8.272560314e-03f, -1.054842384e-02f, -3.254754550e-02f, +4.953502968e-03f, +3.242830266e-02f, +4.325531156e-03f, -7.544883174e-03f, +1.737094155e-03f, +8.925738220e-04f, + /* 12,15 */ +5.705687800e-04f, -1.332890330e-03f, -9.779320530e-04f, +8.147060845e-03f, -8.402419704e-03f, -3.280306521e-02f, +1.657033928e-03f, +3.276049121e-02f, +6.320860170e-03f, -7.900037037e-03f, +1.388266820e-03f, +1.111572639e-03f, + /* 12, 0 */ -1.054803383e-04f, -2.744858958e-03f, +7.370914553e-03f, -2.604494739e-03f, -3.666896703e-02f, -1.994735221e-03f, +3.707596726e-02f, +4.873177855e-03f, -8.012348726e-03f, +2.554514858e-03f, +3.117958677e-04f, -3.625540242e-04f, + /* 12, 1 */ +7.775923585e-05f, -2.860662969e-03f, +6.648820026e-03f, -4.950753709e-04f, -3.590728113e-02f, -5.960234251e-03f, +3.711196787e-02f, +7.277671607e-03f, -8.552819277e-03f, +2.286292242e-03f, +5.385913036e-04f, -4.265219564e-04f, + /* 12, 2 */ +2.361482435e-04f, -2.906545541e-03f, +5.866306097e-03f, +1.435258618e-03f, -3.481183398e-02f, -9.854190425e-03f, +3.676562700e-02f, +9.791136525e-03f, -8.972352970e-03f, +1.938320040e-03f, +7.824350015e-04f, -4.875429386e-04f, + /* 12, 3 */ +3.687004846e-04f, -2.888204359e-03f, +5.043181884e-03f, +3.170488652e-03f, -3.340772759e-02f, -1.363013975e-02f, +3.603085731e-02f, +1.238366322e-02f, -9.251714734e-03f, +1.510362297e-03f, +1.039066351e-03f, -5.431259501e-04f, + /* 12, 4 */ +4.751685216e-04f, -2.812206203e-03f, +4.198484259e-03f, +4.698496481e-03f, -3.172374637e-02f, -1.724344185e-02f, +3.490702283e-02f, +1.502265637e-02f, -9.372823891e-03f, +1.003961424e-03f, +1.303424694e-03f, -5.906251216e-04f, + /* 12, 5 */ +5.559799195e-04f, -2.685773447e-03f, +3.350171906e-03f, +6.011087921e-03f, -2.979181001e-02f, -2.065196332e-02f, +3.339904530e-02f, +1.767328103e-02f, -9.319170237e-03f, +4.225520445e-04f, +1.569701578e-03f, -6.273034189e-04f, + /* 12, 6 */ +6.121620582e-04f, -2.516571985e-03f, +2.514858275e-03f, +7.103945228e-03f, -2.764638515e-02f, -2.381671619e-02f, +3.151741694e-02f, +2.029896461e-02f, -9.076221424e-03f, -2.284590483e-04f, +1.831416829e-03f, -6.504054889e-04f, + /* 12, 7 */ +6.452583046e-04f, -2.312505227e-03f, +1.707586806e-03f, +7.976511649e-03f, -2.532386758e-02f, -2.670244010e-02f, +2.927811806e-02f, +2.286194672e-02f, -8.631812899e-03f, -9.416507761e-04f, +2.081518390e-03f, -6.572383529e-04f, + /* 12, 8 */ +6.572383529e-04f, -2.081518390e-03f, +9.416507761e-04f, +8.631812899e-03f, -2.286194672e-02f, -2.927811806e-02f, +2.670244010e-02f, +2.532386758e-02f, -7.976511649e-03f, -1.707586806e-03f, +2.312505227e-03f, -6.452583046e-04f, + /* 12, 9 */ +6.504054889e-04f, -1.831416829e-03f, +2.284590483e-04f, +9.076221424e-03f, -2.029896461e-02f, -3.151741694e-02f, +2.381671619e-02f, +2.764638515e-02f, -7.103945228e-03f, -2.514858275e-03f, +2.516571985e-03f, -6.121620582e-04f, + /* 12,10 */ +6.273034189e-04f, -1.569701578e-03f, -4.225520445e-04f, +9.319170237e-03f, -1.767328103e-02f, -3.339904530e-02f, +2.065196332e-02f, +2.979181001e-02f, -6.011087921e-03f, -3.350171906e-03f, +2.685773447e-03f, -5.559799195e-04f, + /* 12,11 */ +5.906251216e-04f, -1.303424694e-03f, -1.003961424e-03f, +9.372823891e-03f, -1.502265637e-02f, -3.490702283e-02f, +1.724344185e-02f, +3.172374637e-02f, -4.698496481e-03f, -4.198484259e-03f, +2.812206203e-03f, -4.751685216e-04f, + /* 12,12 */ +5.431259501e-04f, -1.039066351e-03f, -1.510362297e-03f, +9.251714734e-03f, -1.238366322e-02f, -3.603085731e-02f, +1.363013975e-02f, +3.340772759e-02f, -3.170488652e-03f, -5.043181884e-03f, +2.888204359e-03f, -3.687004846e-04f, + /* 12,13 */ +4.875429386e-04f, -7.824350015e-04f, -1.938320040e-03f, +8.972352970e-03f, -9.791136525e-03f, -3.676562700e-02f, +9.854190425e-03f, +3.481183398e-02f, -1.435258618e-03f, -5.866306097e-03f, +2.906545541e-03f, -2.361482435e-04f, + /* 12,14 */ +4.265219564e-04f, -5.385913036e-04f, -2.286292242e-03f, +8.552819277e-03f, -7.277671607e-03f, -3.711196787e-02f, +5.960234251e-03f, +3.590728113e-02f, +4.950753709e-04f, -6.648820026e-03f, +2.860662969e-03f, -7.775923585e-05f, + /* 12,15 */ +3.625540242e-04f, -3.117958677e-04f, -2.554514858e-03f, +8.012348726e-03f, -4.873177855e-03f, -3.707596726e-02f, +1.994735221e-03f, +3.666896703e-02f, +2.604494739e-03f, -7.370914553e-03f, +2.744858958e-03f, +1.054803383e-04f, + /* 12, 0 */ +6.110448771e-04f, -3.173989705e-03f, +5.751223243e-03f, +1.507555794e-03f, -4.035343888e-02f, -2.375409442e-03f, +4.124383193e-02f, +8.091337269e-04f, -6.726716888e-03f, +3.253952459e-03f, -5.087325269e-04f, -4.127854608e-05f, + /* 12, 1 */ +6.820041984e-04f, -3.029137857e-03f, +4.746351538e-03f, +3.578915017e-03f, -3.904147991e-02f, -7.094160720e-03f, +4.168490752e-02f, +3.349306133e-03f, -7.647219355e-03f, +3.259488816e-03f, -3.738470149e-04f, -9.536054020e-05f, + /* 12, 2 */ +7.235832870e-04f, -2.829602454e-03f, +3.736224000e-03f, +5.388621830e-03f, -3.734163661e-02f, -1.171726725e-02f, +4.165549067e-02f, +6.085743956e-03f, -8.486093037e-03f, +3.182049180e-03f, -2.060445111e-04f, -1.573545891e-04f, + /* 12, 3 */ +7.383739029e-04f, -2.585946508e-03f, +2.743066911e-03f, +6.925917423e-03f, -3.529277498e-02f, -1.618281485e-02f, +4.114151479e-02f, +8.986133221e-03f, -9.216195947e-03f, +3.014391908e-03f, -5.966328360e-06f, -2.260166200e-04f, + /* 12, 4 */ +7.294476853e-04f, -2.308795686e-03f, +1.786872733e-03f, +8.185530694e-03f, -3.293811768e-02f, -2.043162352e-02f, +4.013642610e-02f, +1.201345370e-02f, -9.810446156e-03f, +2.750895834e-03f, +2.246717082e-04f, -2.996559917e-04f, + /* 12, 5 */ +7.002161546e-04f, -2.008565767e-03f, +8.851333656e-04f, +9.167495079e-03f, -3.032435275e-02f, -2.440826356e-02f, +3.864144993e-02f, +1.512648157e-02f, -1.024241966e-02f, +2.387856219e-03f, +4.830138128e-04f, -3.761418846e-04f, + /* 12, 6 */ +6.542939604e-04f, -1.695217727e-03f, +5.264660367e-05f, +9.876866054e-03f, -2.750069849e-02f, -2.806199617e-02f, +3.666571148e-02f, +1.828039745e-02f, -1.048696943e-02f, +1.923755148e-03f, +7.650267923e-04f, -4.529261561e-04f, + /* 12, 7 */ +5.953691186e-04f, -1.378044726e-03f, -6.986040124e-04f, +1.032334944e-02f, -2.451794467e-02f, -3.134761990e-02f, +3.422620641e-02f, +2.142749023e-02f, -1.052085229e-02f, +1.359497506e-03f, +1.065494162e-03f, -5.270834853e-04f, + /* 12, 8 */ +5.270834853e-04f, -1.065494162e-03f, -1.359497506e-03f, +1.052085229e-02f, -2.142749023e-02f, -3.422620641e-02f, +3.134761990e-02f, +2.451794467e-02f, -1.032334944e-02f, +6.986040124e-04f, +1.378044726e-03f, -5.953691186e-04f, + /* 12, 9 */ +4.529261561e-04f, -7.650267923e-04f, -1.923755148e-03f, +1.048696943e-02f, -1.828039745e-02f, -3.666571148e-02f, +2.806199617e-02f, +2.750069849e-02f, -9.876866054e-03f, -5.264660367e-05f, +1.695217727e-03f, -6.542939604e-04f, + /* 12,10 */ +3.761418846e-04f, -4.830138128e-04f, -2.387856219e-03f, +1.024241966e-02f, -1.512648157e-02f, -3.864144993e-02f, +2.440826356e-02f, +3.032435275e-02f, -9.167495079e-03f, -8.851333656e-04f, +2.008565767e-03f, -7.002161546e-04f, + /* 12,11 */ +2.996559917e-04f, -2.246717082e-04f, -2.750895834e-03f, +9.810446156e-03f, -1.201345370e-02f, -4.013642610e-02f, +2.043162352e-02f, +3.293811768e-02f, -8.185530694e-03f, -1.786872733e-03f, +2.308795686e-03f, -7.294476853e-04f, + /* 12,12 */ +2.260166200e-04f, +5.966328360e-06f, -3.014391908e-03f, +9.216195947e-03f, -8.986133221e-03f, -4.114151479e-02f, +1.618281485e-02f, +3.529277498e-02f, -6.925917423e-03f, -2.743066911e-03f, +2.585946508e-03f, -7.383739029e-04f, + /* 12,13 */ +1.573545891e-04f, +2.060445111e-04f, -3.182049180e-03f, +8.486093037e-03f, -6.085743956e-03f, -4.165549067e-02f, +1.171726725e-02f, +3.734163661e-02f, -5.388621830e-03f, -3.736224000e-03f, +2.829602454e-03f, -7.235832870e-04f, + /* 12,14 */ +9.536054020e-05f, +3.738470149e-04f, -3.259488816e-03f, +7.647219355e-03f, -3.349306133e-03f, -4.168490752e-02f, +7.094160720e-03f, +3.904147991e-02f, -3.578915017e-03f, -4.746351538e-03f, +3.029137857e-03f, -6.820041984e-04f, + /* 12,15 */ +4.127854608e-05f, +5.087325269e-04f, -3.253952459e-03f, +6.726716888e-03f, -8.091337269e-04f, -4.124383193e-02f, +2.375409442e-03f, +4.035343888e-02f, -1.507555794e-03f, -5.751223243e-03f, +3.173989705e-03f, -6.110448771e-04f, + + /* 24, 0 */ -8.820438069e-05f, -1.519461079e-04f, -2.301651496e-04f, -3.149320871e-04f, -3.945939739e-04f, -4.554410135e-04f, -4.841532882e-04f, -4.705408991e-04f, -4.099602091e-04f, -3.048100066e-04f, -1.646897470e-04f, -5.099007530e-06f, +1.551006323e-04f, +2.969416536e-04f, +4.046294158e-04f, +4.681429482e-04f, +4.846228261e-04f, +4.583040637e-04f, +3.990939388e-04f, +3.201968846e-04f, +2.353759082e-04f, +1.564712483e-04f, +9.167483068e-05f, +4.482688286e-05f, + /* 24, 1 */ -8.480575132e-05f, -1.474789784e-04f, -2.249812225e-04f, -3.096480504e-04f, -3.900204007e-04f, -4.524514078e-04f, -4.835165803e-04f, -4.727530367e-04f, -4.151145025e-04f, -3.125397891e-04f, -1.742016828e-04f, -1.529460870e-05f, +1.454387449e-04f, +2.889379628e-04f, +3.991236794e-04f, +4.655589110e-04f, +4.849233000e-04f, +4.610375470e-04f, +4.035168325e-04f, +3.254391996e-04f, +2.406110065e-04f, +1.610529558e-04f, +9.521673594e-05f, +4.721513201e-05f, + /* 24, 2 */ -8.147924507e-05f, -1.430712350e-04f, -2.198265592e-04f, -3.043479843e-04f, -3.853766873e-04f, -4.493383067e-04f, -4.827146831e-04f, -4.747797448e-04f, -4.200908527e-04f, -3.201278616e-04f, -1.836320864e-04f, -2.548296987e-05f, +1.357085413e-04f, +2.808022583e-04f, +3.934446700e-04f, +4.627886263e-04f, +4.850529052e-04f, +4.636385032e-04f, +4.078592000e-04f, +3.306557574e-04f, +2.458678944e-04f, +1.656897170e-04f, +9.882966748e-05f, +4.967415993e-05f, + /* 24, 3 */ -7.822510242e-05f, -1.387241832e-04f, -2.147035314e-04f, -2.990350629e-04f, -3.806663042e-04f, -4.461048161e-04f, -4.817496625e-04f, -4.766215175e-04f, -4.248879309e-04f, -3.275711800e-04f, -1.929766610e-04f, -3.565926997e-05f, +1.259145254e-04f, +2.725379532e-04f, +3.875941701e-04f, +4.598320457e-04f, +4.850099279e-04f, +4.661040260e-04f, +4.121175966e-04f, +3.358432542e-04f, +2.511439643e-04f, +1.703799499e-04f, +1.025131319e-04f, +5.220438912e-05f, + /* 24, 4 */ -7.504350274e-05f, -1.344390595e-04f, -2.096144489e-04f, -2.937124231e-04f, -3.758927218e-04f, -4.427540852e-04f, -4.806236671e-04f, -4.782789577e-04f, -4.295045226e-04f, -3.348667971e-04f, -2.022311686e-04f, -4.581869630e-05f, +1.160612449e-04f, +2.641485480e-04f, +3.815740737e-04f, +4.566892339e-04f, +4.847927474e-04f, +4.684312656e-04f, +4.162885910e-04f, +3.409983591e-04f, +2.564365532e-04f, +1.751220037e-04f, +1.062665706e-04f, +5.480619333e-05f, + /* 24, 5 */ -7.193456522e-05f, -1.302170312e-04f, -2.045615590e-04f, -2.883831622e-04f, -3.710594077e-04f, -4.392893036e-04f, -4.793389263e-04f, -4.797527765e-04f, -4.339395286e-04f, -3.420118645e-04f, -2.113914331e-04f, -5.595644787e-05f, +1.061532886e-04f, +2.556376279e-04f, +3.753863858e-04f, +4.533603695e-04f, +4.843998374e-04f, +4.706174312e-04f, +4.203687678e-04f, +3.461177167e-04f, +2.617429433e-04f, +1.799141593e-04f, +1.100893595e-04f, +5.747989630e-05f, + /* 24, 6 */ -6.889834987e-05f, -1.260591965e-04f, -1.995470454e-04f, -2.830503358e-04f, -3.661698243e-04f, -4.357136989e-04f, -4.778977479e-04f, -4.810437916e-04f, -4.381919648e-04f, -3.490036345e-04f, -2.204533432e-04f, -6.606773875e-05f, +9.619528314e-05f, +2.470088608e-04f, +3.690332209e-04f, +4.498457452e-04f, +4.838297683e-04f, +4.726597937e-04f, +4.243547301e-04f, +3.511979487e-04f, +2.670603639e-04f, +1.847546294e-04f, +1.139808078e-04f, +6.022577049e-05f, + /* 24, 7 */ -6.593485851e-05f, -1.219665852e-04f, -1.945730275e-04f, -2.777169567e-04f, -3.612274261e-04f, -4.320305335e-04f, -4.763025159e-04f, -4.821529264e-04f, -4.422609626e-04f, -3.558394612e-04f, -2.294128549e-04f, -7.614780136e-05f, +8.619188981e-05f, +2.382659945e-04f, +3.625168024e-04f, +4.461457687e-04f, +4.830812085e-04f, +4.745556880e-04f, +4.282431024e-04f, +3.562356572e-04f, +2.723859925e-04f, +1.896415594e-04f, +1.179401580e-04f, +6.304403582e-05f, + /* 24, 8 */ -6.304403582e-05f, -1.179401580e-04f, -1.896415594e-04f, -2.723859925e-04f, -3.562356572e-04f, -4.282431024e-04f, -4.745556880e-04f, -4.830812085e-04f, -4.461457687e-04f, -3.625168024e-04f, -2.382659945e-04f, -8.619188981e-05f, +7.614780136e-05f, +2.294128549e-04f, +3.558394612e-04f, +4.422609626e-04f, +4.821529264e-04f, +4.763025159e-04f, +4.320305335e-04f, +3.612274261e-04f, +2.777169567e-04f, +1.945730275e-04f, +1.219665852e-04f, +6.593485851e-05f, + /* 24, 9 */ -6.022577049e-05f, -1.139808078e-04f, -1.847546294e-04f, -2.670603639e-04f, -3.511979487e-04f, -4.243547301e-04f, -4.726597937e-04f, -4.838297683e-04f, -4.498457452e-04f, -3.690332209e-04f, -2.470088608e-04f, -9.619528314e-05f, +6.606773875e-05f, +2.204533432e-04f, +3.490036345e-04f, +4.381919648e-04f, +4.810437916e-04f, +4.778977479e-04f, +4.357136989e-04f, +3.661698243e-04f, +2.830503358e-04f, +1.995470454e-04f, +1.260591965e-04f, +6.889834987e-05f, + /* 24,10 */ -5.747989630e-05f, -1.100893595e-04f, -1.799141593e-04f, -2.617429433e-04f, -3.461177167e-04f, -4.203687678e-04f, -4.706174312e-04f, -4.843998374e-04f, -4.533603695e-04f, -3.753863858e-04f, -2.556376279e-04f, -1.061532886e-04f, +5.595644787e-05f, +2.113914331e-04f, +3.420118645e-04f, +4.339395286e-04f, +4.797527765e-04f, +4.793389263e-04f, +4.392893036e-04f, +3.710594077e-04f, +2.883831622e-04f, +2.045615590e-04f, +1.302170312e-04f, +7.193456522e-05f, + /* 24,11 */ -5.480619333e-05f, -1.062665706e-04f, -1.751220037e-04f, -2.564365532e-04f, -3.409983591e-04f, -4.162885910e-04f, -4.684312656e-04f, -4.847927474e-04f, -4.566892339e-04f, -3.815740737e-04f, -2.641485480e-04f, -1.160612449e-04f, +4.581869630e-05f, +2.022311686e-04f, +3.348667971e-04f, +4.295045226e-04f, +4.782789577e-04f, +4.806236671e-04f, +4.427540852e-04f, +3.758927218e-04f, +2.937124231e-04f, +2.096144489e-04f, +1.344390595e-04f, +7.504350274e-05f, + /* 24,12 */ -5.220438912e-05f, -1.025131319e-04f, -1.703799499e-04f, -2.511439643e-04f, -3.358432542e-04f, -4.121175966e-04f, -4.661040260e-04f, -4.850099279e-04f, -4.598320457e-04f, -3.875941701e-04f, -2.725379532e-04f, -1.259145254e-04f, +3.565926997e-05f, +1.929766610e-04f, +3.275711800e-04f, +4.248879309e-04f, +4.766215175e-04f, +4.817496625e-04f, +4.461048161e-04f, +3.806663042e-04f, +2.990350629e-04f, +2.147035314e-04f, +1.387241832e-04f, +7.822510242e-05f, + /* 24,13 */ -4.967415993e-05f, -9.882966748e-05f, -1.656897170e-04f, -2.458678944e-04f, -3.306557574e-04f, -4.078592000e-04f, -4.636385032e-04f, -4.850529052e-04f, -4.627886263e-04f, -3.934446700e-04f, -2.808022583e-04f, -1.357085413e-04f, +2.548296987e-05f, +1.836320864e-04f, +3.201278616e-04f, +4.200908527e-04f, +4.747797448e-04f, +4.827146831e-04f, +4.493383067e-04f, +3.853766873e-04f, +3.043479843e-04f, +2.198265592e-04f, +1.430712350e-04f, +8.147924507e-05f, + /* 24,14 */ -4.721513201e-05f, -9.521673594e-05f, -1.610529558e-04f, -2.406110065e-04f, -3.254391996e-04f, -4.035168325e-04f, -4.610375470e-04f, -4.849233000e-04f, -4.655589110e-04f, -3.991236794e-04f, -2.889379628e-04f, -1.454387449e-04f, +1.529460870e-05f, +1.742016828e-04f, +3.125397891e-04f, +4.151145025e-04f, +4.727530367e-04f, +4.835165803e-04f, +4.524514078e-04f, +3.900204007e-04f, +3.096480504e-04f, +2.249812225e-04f, +1.474789784e-04f, +8.480575132e-05f, + /* 24,15 */ -4.482688286e-05f, -9.167483068e-05f, -1.564712483e-04f, -2.353759082e-04f, -3.201968846e-04f, -3.990939388e-04f, -4.583040637e-04f, -4.846228261e-04f, -4.681429482e-04f, -4.046294158e-04f, -2.969416536e-04f, -1.551006323e-04f, +5.099007530e-06f, +1.646897470e-04f, +3.048100066e-04f, +4.099602091e-04f, +4.705408991e-04f, +4.841532882e-04f, +4.554410135e-04f, +3.945939739e-04f, +3.149320871e-04f, +2.301651496e-04f, +1.519461079e-04f, +8.820438069e-05f, + /* 24, 0 */ +1.254177052e-04f, +1.432187562e-04f, +1.041598752e-04f, -1.135750248e-05f, -2.010663923e-04f, -4.345091125e-04f, -6.566280172e-04f, -8.018070806e-04f, -8.145094672e-04f, -6.693628869e-04f, -3.829411831e-04f, -1.208738944e-05f, +3.614691013e-04f, +6.551938988e-04f, +8.101126455e-04f, +8.069330100e-04f, +6.686285441e-04f, +4.493898115e-04f, +2.148422063e-04f, +2.121126661e-05f, -9.928779545e-05f, -1.427235715e-04f, -1.276505127e-04f, -8.319130160e-05f, + /* 24, 1 */ +1.230784715e-04f, +1.434886692e-04f, +1.087259386e-04f, -1.803144714e-06f, -1.874698746e-04f, -4.195879132e-04f, -6.443236569e-04f, -7.961535056e-04f, -8.182754723e-04f, -6.829663304e-04f, -4.040749814e-04f, -3.625133679e-05f, +3.396771574e-04f, +6.404692089e-04f, +8.050839212e-04f, +8.115205881e-04f, +6.803091718e-04f, +4.642140510e-04f, +2.287861157e-04f, +3.136033560e-05f, -9.410712043e-05f, -1.419963918e-04f, -1.297693532e-04f, -8.627587811e-05f, + /* 24, 2 */ +1.206403004e-04f, +1.435401825e-04f, +1.129889134e-04f, +7.448162127e-06f, -1.740634498e-04f, -4.046419937e-04f, -6.317316839e-04f, -7.899834729e-04f, -8.214124236e-04f, -6.959950382e-04f, -4.248524782e-04f, -6.038280262e-05f, +3.175841545e-04f, +6.251993025e-04f, +7.994228899e-04f, +8.155596091e-04f, +6.916540113e-04f, +4.789657110e-04f, +2.428865252e-04f, +4.180014906e-05f, -8.861563067e-05f, -1.410306561e-04f, -1.317666448e-04f, -8.934972901e-05f, + /* 24, 3 */ +1.181106179e-04f, +1.433803035e-04f, +1.169520657e-04f, +1.639322797e-05f, -1.608575022e-04f, -3.896869361e-04f, -6.188684520e-04f, -7.833086355e-04f, -8.239227539e-04f, -7.084404793e-04f, -4.452560799e-04f, -8.446017611e-05f, +2.952092559e-04f, +6.093952965e-04f, +7.931298338e-04f, +8.190403838e-04f, +7.026473724e-04f, +4.936285297e-04f, +2.571314547e-04f, +5.252568657e-05f, -8.281147599e-05f, -1.398199793e-04f, -1.336347757e-04f, -9.240689021e-05f, + /* 24, 4 */ +1.154967766e-04f, +1.430161614e-04f, +1.206189886e-04f, +2.502931407e-05f, -1.478619956e-04f, -3.747381071e-04f, -6.057504254e-04f, -7.761410928e-04f, -8.258095592e-04f, -7.202947906e-04f, -4.652686374e-04f, -1.084619116e-04f, +2.725719623e-04f, +5.930689291e-04f, +7.862057246e-04f, +8.219537553e-04f, +7.132737861e-04f, +5.081861235e-04f, +2.715085502e-04f, +6.353146713e-05f, -7.669318508e-05f, -1.383581653e-04f, -1.353661159e-04f, -9.544123411e-05f, + /* 24, 5 */ +1.128060463e-04f, +1.424549941e-04f, +1.239935912e-04f, +3.335412922e-05f, -1.350864661e-04f, -3.598106411e-04f, -5.923941571e-04f, -7.684933716e-04f, -8.270765907e-04f, -7.315507834e-04f, -4.848734661e-04f, -1.323665545e-04f, +2.496920884e-04f, +5.762325468e-04f, +7.786522269e-04f, +8.242911148e-04f, +7.235180256e-04f, +5.226220062e-04f, +2.860050947e-04f, +7.481154929e-05f, -7.025967465e-05f, -1.366392205e-04f, -1.369530289e-04f, -9.844647580e-05f, + /* 24, 6 */ +1.100456035e-04f, +1.417041346e-04f, +1.270800866e-04f, +4.136582536e-05f, -1.225400157e-04f, -3.449194225e-04f, -5.788162671e-04f, -7.603784078e-04f, -8.277282458e-04f, -7.422019493e-04f, -5.040543645e-04f, -1.561527673e-04f, +2.265897402e-04f, +5.588990922e-04f, +7.704716994e-04f, +8.260444163e-04f, +7.333651287e-04f, +5.369196097e-04f, +3.006080208e-04f, +8.635953200e-05f, -6.351025813e-05f, -1.346573670e-04f, -1.383878839e-04f, -1.014161798e-04f, + /* 24, 7 */ +1.072225228e-04f, +1.407709979e-04f, +1.298829797e-04f, +4.906299265e-05f, -1.102313067e-04f, -3.300790706e-04f, -5.650334202e-04f, -7.518095256e-04f, -8.277695590e-04f, -7.522424649e-04f, -5.227956327e-04f, -1.797993550e-04f, +2.032852905e-04f, +5.410820901e-04f, +7.616671958e-04f, +8.272061905e-04f, +7.428004186e-04f, +5.510623045e-04f, +3.153039229e-04f, +9.816855611e-05f, -5.644465382e-05f, -1.324070557e-04f, -1.396630677e-04f, -1.043437672e-04f, + /* 24, 8 */ +1.043437672e-04f, +1.396630677e-04f, +1.324070557e-04f, +5.644465382e-05f, -9.816855611e-05f, -3.153039229e-04f, -5.510623045e-04f, -7.428004186e-04f, -8.272061905e-04f, -7.616671958e-04f, -5.410820901e-04f, -2.032852905e-04f, +1.797993550e-04f, +5.227956327e-04f, +7.522424649e-04f, +8.277695590e-04f, +7.518095256e-04f, +5.650334202e-04f, +3.300790706e-04f, +1.102313067e-04f, -4.906299265e-05f, -1.298829797e-04f, -1.407709979e-04f, -1.072225228e-04f, + /* 24, 9 */ +1.014161798e-04f, +1.383878839e-04f, +1.346573670e-04f, +6.351025813e-05f, -8.635953200e-05f, -3.006080208e-04f, -5.369196097e-04f, -7.333651287e-04f, -8.260444163e-04f, -7.704716994e-04f, -5.588990922e-04f, -2.265897402e-04f, +1.561527673e-04f, +5.040543645e-04f, +7.422019493e-04f, +8.277282458e-04f, +7.603784078e-04f, +5.788162671e-04f, +3.449194225e-04f, +1.225400157e-04f, -4.136582536e-05f, -1.270800866e-04f, -1.417041346e-04f, -1.100456035e-04f, + /* 24,10 */ +9.844647580e-05f, +1.369530289e-04f, +1.366392205e-04f, +7.025967465e-05f, -7.481154929e-05f, -2.860050947e-04f, -5.226220062e-04f, -7.235180256e-04f, -8.242911148e-04f, -7.786522269e-04f, -5.762325468e-04f, -2.496920884e-04f, +1.323665545e-04f, +4.848734661e-04f, +7.315507834e-04f, +8.270765907e-04f, +7.684933716e-04f, +5.923941571e-04f, +3.598106411e-04f, +1.350864661e-04f, -3.335412922e-05f, -1.239935912e-04f, -1.424549941e-04f, -1.128060463e-04f, + /* 24,11 */ +9.544123411e-05f, +1.353661159e-04f, +1.383581653e-04f, +7.669318508e-05f, -6.353146713e-05f, -2.715085502e-04f, -5.081861235e-04f, -7.132737861e-04f, -8.219537553e-04f, -7.862057246e-04f, -5.930689291e-04f, -2.725719623e-04f, +1.084619116e-04f, +4.652686374e-04f, +7.202947906e-04f, +8.258095592e-04f, +7.761410928e-04f, +6.057504254e-04f, +3.747381071e-04f, +1.478619956e-04f, -2.502931407e-05f, -1.206189886e-04f, -1.430161614e-04f, -1.154967766e-04f, + /* 24,12 */ +9.240689021e-05f, +1.336347757e-04f, +1.398199793e-04f, +8.281147599e-05f, -5.252568657e-05f, -2.571314547e-04f, -4.936285297e-04f, -7.026473724e-04f, -8.190403838e-04f, -7.931298338e-04f, -6.093952965e-04f, -2.952092559e-04f, +8.446017611e-05f, +4.452560799e-04f, +7.084404793e-04f, +8.239227539e-04f, +7.833086355e-04f, +6.188684520e-04f, +3.896869361e-04f, +1.608575022e-04f, -1.639322797e-05f, -1.169520657e-04f, -1.433803035e-04f, -1.181106179e-04f, + /* 24,13 */ +8.934972901e-05f, +1.317666448e-04f, +1.410306561e-04f, +8.861563067e-05f, -4.180014906e-05f, -2.428865252e-04f, -4.789657110e-04f, -6.916540113e-04f, -8.155596091e-04f, -7.994228899e-04f, -6.251993025e-04f, -3.175841545e-04f, +6.038280262e-05f, +4.248524782e-04f, +6.959950382e-04f, +8.214124236e-04f, +7.899834729e-04f, +6.317316839e-04f, +4.046419937e-04f, +1.740634498e-04f, -7.448162127e-06f, -1.129889134e-04f, -1.435401825e-04f, -1.206403004e-04f, + /* 24,14 */ +8.627587811e-05f, +1.297693532e-04f, +1.419963918e-04f, +9.410712043e-05f, -3.136033560e-05f, -2.287861157e-04f, -4.642140510e-04f, -6.803091718e-04f, -8.115205881e-04f, -8.050839212e-04f, -6.404692089e-04f, -3.396771574e-04f, +3.625133679e-05f, +4.040749814e-04f, +6.829663304e-04f, +8.182754723e-04f, +7.961535056e-04f, +6.443236569e-04f, +4.195879132e-04f, +1.874698746e-04f, +1.803144714e-06f, -1.087259386e-04f, -1.434886692e-04f, -1.230784715e-04f, + /* 24,15 */ +8.319130160e-05f, +1.276505127e-04f, +1.427235715e-04f, +9.928779545e-05f, -2.121126661e-05f, -2.148422063e-04f, -4.493898115e-04f, -6.686285441e-04f, -8.069330100e-04f, -8.101126455e-04f, -6.551938988e-04f, -3.614691013e-04f, +1.208738944e-05f, +3.829411831e-04f, +6.693628869e-04f, +8.145094672e-04f, +8.018070806e-04f, +6.566280172e-04f, +4.345091125e-04f, +2.010663923e-04f, +1.135750248e-05f, -1.041598752e-04f, -1.432187562e-04f, -1.254177052e-04f, + /* 24, 0 */ +4.545052445e-05f, +1.951315810e-04f, +3.748938080e-04f, +4.809335107e-04f, +3.960765690e-04f, +5.993810822e-05f, -4.723795438e-04f, -1.024325735e-03f, -1.361247582e-03f, -1.299302728e-03f, -8.046117557e-04f, -2.606329026e-05f, +7.618428442e-04f, +1.280408741e-03f, +1.370322771e-03f, +1.054089829e-03f, +5.086432784e-04f, -3.113193898e-05f, -3.825195300e-04f, -4.822884412e-04f, -3.849609275e-04f, -2.063256631e-04f, -5.270037440e-05f, +2.454794639e-05f, + /* 24, 1 */ +3.852332445e-05f, +1.840753178e-04f, +3.645444067e-04f, +4.788140096e-04f, +4.086121277e-04f, +8.793526572e-05f, -4.362135407e-04f, -9.937048198e-04f, -1.350562575e-03f, -1.316442769e-03f, -8.462280606e-04f, -7.815185270e-05f, +7.179801999e-04f, +1.259777116e-03f, +1.377758125e-03f, +1.082939175e-03f, +5.449481703e-04f, -1.547839432e-06f, -3.679388598e-04f, -4.828529979e-04f, -3.947147844e-04f, -2.176372792e-04f, -6.026901850e-05f, +2.205234045e-05f, + /* 24, 2 */ +3.192167036e-05f, +1.731761778e-04f, +3.539434193e-04f, +4.759566352e-04f, +4.201302650e-04f, +1.150943789e-04f, -4.002008253e-04f, -9.622858103e-04f, -1.338300241e-03f, -1.331815598e-03f, -8.866349827e-04f, -1.301264311e-04f, +6.730846905e-04f, +1.237427186e-03f, +1.383526171e-03f, +1.110816763e-03f, +5.812367254e-04f, +2.878109064e-05f, -3.523343557e-04f, -4.826023474e-04f, -4.041241778e-04f, -2.290451863e-04f, -6.815162122e-05f, +1.926869283e-05f, + /* 24, 3 */ +2.564752013e-05f, +1.624524653e-04f, +3.431211940e-04f, +4.723889014e-04f, +4.306369033e-04f, +1.413884897e-04f, -3.643958409e-04f, -9.301281119e-04f, -1.324495465e-03f, -1.345410999e-03f, -9.257779427e-04f, -1.819112698e-04f, +6.272190697e-04f, +1.213381290e-03f, +1.387602061e-03f, +1.137666624e-03f, +6.174506312e-04f, +5.981976836e-05f, -3.357077999e-04f, -4.815127015e-04f, -4.131577529e-04f, -2.405272085e-04f, -7.634234963e-05f, +1.618998833e-05f, + /* 24, 4 */ +1.970191739e-05f, +1.519214683e-04f, +3.321076713e-04f, +4.681390617e-04f, +4.401397816e-04f, +1.667927354e-04f, -3.288518263e-04f, -8.972916878e-04f, -1.309185436e-03f, -1.357221809e-03f, -9.636046528e-04f, -2.334309635e-04f, +5.804478655e-04f, +1.187664745e-03f, +1.389963631e-03f, +1.163433942e-03f, +6.535308606e-04f, +9.153116784e-05f, -3.180629927e-04f, -4.795613921e-04f, -4.217840695e-04f, -2.520602653e-04f, -8.483435780e-05f, +1.280977164e-05f, + /* 24, 5 */ +1.408501704e-05f, +1.415994448e-04f, +3.209323254e-04f, +4.632360317e-04f, +4.486484045e-04f, +1.912843645e-04f, -2.936207276e-04f, -8.638369381e-04f, -1.292409564e-03f, -1.367243913e-03f, -1.000065207e-03f, -2.846105957e-04f, +5.328372638e-04f, +1.160305814e-03f, +1.390591463e-03f, +1.188065177e-03f, +6.894177793e-04f, +1.238763650e-04f, -2.994057812e-04f, -4.767269440e-04f, -4.299716716e-04f, -2.636204028e-04f, -9.361977359e-05f, +9.122184539e-06f, + /* 24, 6 */ +8.796112429e-06f, +1.315016126e-04f, +3.096241086e-04f, +4.577093118e-04f, +4.561739887e-04f, +2.148427485e-04f, -2.587531149e-04f, -8.298245798e-04f, -1.274209383e-03f, -1.375476234e-03f, -1.035112163e-03f, -3.353758773e-04f, +4.844549899e-04f, +1.131335665e-03f, +1.389468944e-03f, +1.211508174e-03f, +7.250512548e-04f, +1.568145870e-04f, -2.797440842e-04f, -4.729891466e-04f, -4.376891593e-04f, -2.751828281e-04f, -1.026896878e-04f, +5.122002376e-06f, + /* 24, 7 */ +3.833664119e-06f, +1.216421408e-04f, +2.982113984e-04f, +4.515889092e-04f, +4.627294060e-04f, +2.374493875e-04f, -2.242981012e-04f, -7.953155261e-04f, -1.254628457e-03f, -1.381920720e-03f, -1.068700627e-03f, -3.856532828e-04f, +4.353701854e-04f, +1.100788324e-03f, +1.386582316e-03f, +1.233712281e-03f, +7.603707678e-04f, +1.903032668e-04f, -2.590879129e-04f, -4.683291247e-04f, -4.449052614e-04f, -2.867219458e-04f, -1.120341455e-04f, +8.046698450e-07f, + /* 24, 8 */ -8.046698450e-07f, +1.120341455e-04f, +2.867219458e-04f, +4.449052614e-04f, +4.683291247e-04f, +2.590879129e-04f, -1.903032668e-04f, -7.603707678e-04f, -1.233712281e-03f, -1.386582316e-03f, -1.100788324e-03f, -4.353701854e-04f, +3.856532828e-04f, +1.068700627e-03f, +1.381920720e-03f, +1.254628457e-03f, +7.953155261e-04f, +2.242981012e-04f, -2.374493875e-04f, -4.627294060e-04f, -4.515889092e-04f, -2.982113984e-04f, -1.216421408e-04f, -3.833664119e-06f, + /* 24, 9 */ -5.122002376e-06f, +1.026896878e-04f, +2.751828281e-04f, +4.376891593e-04f, +4.729891466e-04f, +2.797440842e-04f, -1.568145870e-04f, -7.250512548e-04f, -1.211508174e-03f, -1.389468944e-03f, -1.131335665e-03f, -4.844549899e-04f, +3.353758773e-04f, +1.035112163e-03f, +1.375476234e-03f, +1.274209383e-03f, +8.298245798e-04f, +2.587531149e-04f, -2.148427485e-04f, -4.561739887e-04f, -4.577093118e-04f, -3.096241086e-04f, -1.315016126e-04f, -8.796112429e-06f, + /* 24,10 */ -9.122184539e-06f, +9.361977359e-05f, +2.636204028e-04f, +4.299716716e-04f, +4.767269440e-04f, +2.994057812e-04f, -1.238763650e-04f, -6.894177793e-04f, -1.188065177e-03f, -1.390591463e-03f, -1.160305814e-03f, -5.328372638e-04f, +2.846105957e-04f, +1.000065207e-03f, +1.367243913e-03f, +1.292409564e-03f, +8.638369381e-04f, +2.936207276e-04f, -1.912843645e-04f, -4.486484045e-04f, -4.632360317e-04f, -3.209323254e-04f, -1.415994448e-04f, -1.408501704e-05f, + /* 24,11 */ -1.280977164e-05f, +8.483435780e-05f, +2.520602653e-04f, +4.217840695e-04f, +4.795613921e-04f, +3.180629927e-04f, -9.153116784e-05f, -6.535308606e-04f, -1.163433942e-03f, -1.389963631e-03f, -1.187664745e-03f, -5.804478655e-04f, +2.334309635e-04f, +9.636046528e-04f, +1.357221809e-03f, +1.309185436e-03f, +8.972916878e-04f, +3.288518263e-04f, -1.667927354e-04f, -4.401397816e-04f, -4.681390617e-04f, -3.321076713e-04f, -1.519214683e-04f, -1.970191739e-05f, + /* 24,12 */ -1.618998833e-05f, +7.634234963e-05f, +2.405272085e-04f, +4.131577529e-04f, +4.815127015e-04f, +3.357077999e-04f, -5.981976836e-05f, -6.174506312e-04f, -1.137666624e-03f, -1.387602061e-03f, -1.213381290e-03f, -6.272190697e-04f, +1.819112698e-04f, +9.257779427e-04f, +1.345410999e-03f, +1.324495465e-03f, +9.301281119e-04f, +3.643958409e-04f, -1.413884897e-04f, -4.306369033e-04f, -4.723889014e-04f, -3.431211940e-04f, -1.624524653e-04f, -2.564752013e-05f, + /* 24,13 */ -1.926869283e-05f, +6.815162122e-05f, +2.290451863e-04f, +4.041241778e-04f, +4.826023474e-04f, +3.523343557e-04f, -2.878109064e-05f, -5.812367254e-04f, -1.110816763e-03f, -1.383526171e-03f, -1.237427186e-03f, -6.730846905e-04f, +1.301264311e-04f, +8.866349827e-04f, +1.331815598e-03f, +1.338300241e-03f, +9.622858103e-04f, +4.002008253e-04f, -1.150943789e-04f, -4.201302650e-04f, -4.759566352e-04f, -3.539434193e-04f, -1.731761778e-04f, -3.192167036e-05f, + /* 24,14 */ -2.205234045e-05f, +6.026901850e-05f, +2.176372792e-04f, +3.947147844e-04f, +4.828529979e-04f, +3.679388598e-04f, +1.547839432e-06f, -5.449481703e-04f, -1.082939175e-03f, -1.377758125e-03f, -1.259777116e-03f, -7.179801999e-04f, +7.815185270e-05f, +8.462280606e-04f, +1.316442769e-03f, +1.350562575e-03f, +9.937048198e-04f, +4.362135407e-04f, -8.793526572e-05f, -4.086121277e-04f, -4.788140096e-04f, -3.645444067e-04f, -1.840753178e-04f, -3.852332445e-05f, + /* 24,15 */ -2.454794639e-05f, +5.270037440e-05f, +2.063256631e-04f, +3.849609275e-04f, +4.822884412e-04f, +3.825195300e-04f, +3.113193898e-05f, -5.086432784e-04f, -1.054089829e-03f, -1.370322771e-03f, -1.280408741e-03f, -7.618428442e-04f, +2.606329026e-05f, +8.046117557e-04f, +1.299302728e-03f, +1.361247582e-03f, +1.024325735e-03f, +4.723795438e-04f, -5.993810822e-05f, -3.960765690e-04f, -4.809335107e-04f, -3.748938080e-04f, -1.951315810e-04f, -4.545052445e-05f, + /* 24, 0 */ -1.702250368e-04f, -1.965005420e-04f, +1.103795304e-06f, +4.330784212e-04f, +8.784555707e-04f, +9.653328276e-04f, +4.315509563e-04f, -6.109575553e-04f, -1.641723450e-03f, -2.015827225e-03f, -1.400787443e-03f, -4.702498413e-05f, +1.332047630e-03f, +2.006889303e-03f, +1.690240096e-03f, +6.826705419e-04f, -3.776686811e-04f, -9.512688743e-04f, -8.983149818e-04f, -4.640234647e-04f, -2.230828855e-05f, +1.918067822e-04f, +1.759255972e-04f, +6.786242515e-05f, + /* 24, 1 */ -1.642126010e-04f, -2.002752798e-04f, -1.910126829e-05f, +4.022439121e-04f, +8.571608722e-04f, +9.768399670e-04f, +4.832977173e-04f, -5.392469404e-04f, -1.590532482e-03f, -2.020693110e-03f, -1.466475318e-03f, -1.409702826e-04f, +1.260398022e-03f, +1.993868298e-03f, +1.735939471e-03f, +7.542164043e-04f, -3.217397652e-04f, -9.346209288e-04f, -9.166430096e-04f, -4.949934945e-04f, -4.448641826e-05f, +1.861665779e-04f, +1.812738819e-04f, +7.451957718e-05f, + /* 24, 2 */ -1.579281336e-04f, -2.031605347e-04f, -3.828516688e-05f, +3.716026326e-04f, +8.345286135e-04f, +9.858238344e-04f, +5.328272649e-04f, -4.677058239e-04f, -1.536815378e-03f, -2.021508037e-03f, -1.528977139e-03f, -2.346018520e-04f, +1.185988431e-03f, +1.976763286e-03f, +1.778684302e-03f, +8.254237228e-04f, -2.638601140e-04f, -9.153683790e-04f, -9.333455225e-04f, -5.259003096e-04f, -6.760829922e-05f, +1.795547962e-04f, +1.862290729e-04f, +8.132190552e-05f, + /* 24, 3 */ -1.514107898e-04f, -2.051877883e-04f, -5.643017558e-05f, +3.412342375e-04f, +8.106578209e-04f, +9.923241157e-04f, +5.800651921e-04f, -3.964985305e-04f, -1.480725107e-03f, -2.018303000e-03f, -1.588167145e-03f, -3.277114722e-04f, +1.108975953e-03f, +1.955583535e-03f, +1.818343426e-03f, +8.961196099e-04f, -2.041325004e-04f, -8.934973649e-04f, -9.483306864e-04f, -5.566532714e-04f, -9.163993343e-05f, +1.719487619e-04f, +1.907500791e-04f, +8.824611727e-05f, + /* 24, 4 */ -1.446989102e-04f, -2.063902871e-04f, -7.352252002e-05f, +3.112151687e-04f, +7.856484910e-04f, +9.963864071e-04f, +6.249444785e-04f, -3.257861630e-04f, -1.422418959e-03f, -2.011118755e-03f, -1.643928243e-03f, -4.200923193e-04f, +1.029524574e-03f, +1.930348530e-03f, +1.854792197e-03f, +9.661301752e-04f, -1.426663759e-04f, -8.690009463e-04f, -9.615092978e-04f, -5.871595310e-04f, -1.165432034e-04f, +1.633284218e-04f, +1.947956873e-04f, +9.526723781e-05f, + /* 24, 5 */ -1.378299032e-04f, -2.068028652e-04f, -8.955230425e-05f, +2.816184974e-04f, +7.596012646e-04f, +9.980619660e-04f, +6.674055614e-04f, -2.557261963e-04f, -1.362058071e-03f, -2.000005648e-03f, -1.696152289e-03f, -5.115395181e-04f, +9.478047386e-04f, +1.901087985e-03f, +1.887912892e-03f, +1.035280999e-03f, -7.957765930e-05f, -8.418792522e-04f, -9.727951144e-04f, -6.173242692e-04f, -1.422758795e-04f, +1.536765045e-04f, +1.983247179e-04f, +1.023586489e-04f, + /* 24, 6 */ -1.308401336e-04f, -2.064617646e-04f, -1.045134271e-04f, +2.525137807e-04f, +7.326171060e-04f, +9.974074494e-04f, +7.073963828e-04f, -1.864720875e-04f, -1.299806951e-03f, -1.985023411e-03f, -1.744740344e-03f, -6.018506887e-04f, +8.639929140e-04f, +1.867841815e-03f, +1.917595086e-03f, +1.103397612e-03f, -1.498850339e-05f, -8.121396097e-04f, -9.821051828e-04f, -6.470509490e-04f, -1.687916421e-04f, +1.429786744e-04f, +2.012961856e-04f, +1.094921351e-04f, + /* 24, 7 */ -1.237648199e-04f, -2.054044567e-04f, -1.184034872e-04f, +2.239669341e-04f, +7.047969872e-04f, +9.944846402e-04f, +7.448724134e-04f, -1.181729029e-04f, -1.235832990e-03f, -1.966240936e-03f, -1.789602898e-03f, -6.908264855e-04f, +7.782711267e-04f, +1.830660078e-03f, +1.943736019e-03f, +1.170305979e-03f, +5.097296116e-05f, -7.797966533e-04f, -9.893601617e-04f, -6.762415789e-04f, -1.960401183e-04f, +1.312236785e-04f, +2.036694644e-04f, +1.166379381e-04f, + /* 24, 8 */ -1.166379381e-04f, -2.036694644e-04f, -1.312236785e-04f, +1.960401183e-04f, +6.762415789e-04f, +9.893601617e-04f, +7.797966533e-04f, -5.097296116e-05f, -1.170305979e-03f, -1.943736019e-03f, -1.830660078e-03f, -7.782711267e-04f, +6.908264855e-04f, +1.789602898e-03f, +1.966240936e-03f, +1.235832990e-03f, +1.181729029e-04f, -7.448724134e-04f, -9.944846402e-04f, -7.047969872e-04f, -2.239669341e-04f, +1.184034872e-04f, +2.054044567e-04f, +1.237648199e-04f, + /* 24, 9 */ -1.094921351e-04f, -2.012961856e-04f, -1.429786744e-04f, +1.687916421e-04f, +6.470509490e-04f, +9.821051828e-04f, +8.121396097e-04f, +1.498850339e-05f, -1.103397612e-03f, -1.917595086e-03f, -1.867841815e-03f, -8.639929140e-04f, +6.018506887e-04f, +1.744740344e-03f, +1.985023411e-03f, +1.299806951e-03f, +1.864720875e-04f, -7.073963828e-04f, -9.974074494e-04f, -7.326171060e-04f, -2.525137807e-04f, +1.045134271e-04f, +2.064617646e-04f, +1.308401336e-04f, + /* 24,10 */ -1.023586489e-04f, -1.983247179e-04f, -1.536765045e-04f, +1.422758795e-04f, +6.173242692e-04f, +9.727951144e-04f, +8.418792522e-04f, +7.957765930e-05f, -1.035280999e-03f, -1.887912892e-03f, -1.901087985e-03f, -9.478047386e-04f, +5.115395181e-04f, +1.696152289e-03f, +2.000005648e-03f, +1.362058071e-03f, +2.557261963e-04f, -6.674055614e-04f, -9.980619660e-04f, -7.596012646e-04f, -2.816184974e-04f, +8.955230425e-05f, +2.068028652e-04f, +1.378299032e-04f, + /* 24,11 */ -9.526723781e-05f, -1.947956873e-04f, -1.633284218e-04f, +1.165432034e-04f, +5.871595310e-04f, +9.615092978e-04f, +8.690009463e-04f, +1.426663759e-04f, -9.661301752e-04f, -1.854792197e-03f, -1.930348530e-03f, -1.029524574e-03f, +4.200923193e-04f, +1.643928243e-03f, +2.011118755e-03f, +1.422418959e-03f, +3.257861630e-04f, -6.249444785e-04f, -9.963864071e-04f, -7.856484910e-04f, -3.112151687e-04f, +7.352252002e-05f, +2.063902871e-04f, +1.446989102e-04f, + /* 24,12 */ -8.824611727e-05f, -1.907500791e-04f, -1.719487619e-04f, +9.163993343e-05f, +5.566532714e-04f, +9.483306864e-04f, +8.934973649e-04f, +2.041325004e-04f, -8.961196099e-04f, -1.818343426e-03f, -1.955583535e-03f, -1.108975953e-03f, +3.277114722e-04f, +1.588167145e-03f, +2.018303000e-03f, +1.480725107e-03f, +3.964985305e-04f, -5.800651921e-04f, -9.923241157e-04f, -8.106578209e-04f, -3.412342375e-04f, +5.643017558e-05f, +2.051877883e-04f, +1.514107898e-04f, + /* 24,13 */ -8.132190552e-05f, -1.862290729e-04f, -1.795547962e-04f, +6.760829922e-05f, +5.259003096e-04f, +9.333455225e-04f, +9.153683790e-04f, +2.638601140e-04f, -8.254237228e-04f, -1.778684302e-03f, -1.976763286e-03f, -1.185988431e-03f, +2.346018520e-04f, +1.528977139e-03f, +2.021508037e-03f, +1.536815378e-03f, +4.677058239e-04f, -5.328272649e-04f, -9.858238344e-04f, -8.345286135e-04f, -3.716026326e-04f, +3.828516688e-05f, +2.031605347e-04f, +1.579281336e-04f, + /* 24,14 */ -7.451957718e-05f, -1.812738819e-04f, -1.861665779e-04f, +4.448641826e-05f, +4.949934945e-04f, +9.166430096e-04f, +9.346209288e-04f, +3.217397652e-04f, -7.542164043e-04f, -1.735939471e-03f, -1.993868298e-03f, -1.260398022e-03f, +1.409702826e-04f, +1.466475318e-03f, +2.020693110e-03f, +1.590532482e-03f, +5.392469404e-04f, -4.832977173e-04f, -9.768399670e-04f, -8.571608722e-04f, -4.022439121e-04f, +1.910126829e-05f, +2.002752798e-04f, +1.642126010e-04f, + /* 24,15 */ -6.786242515e-05f, -1.759255972e-04f, -1.918067822e-04f, +2.230828855e-05f, +4.640234647e-04f, +8.983149818e-04f, +9.512688743e-04f, +3.776686811e-04f, -6.826705419e-04f, -1.690240096e-03f, -2.006889303e-03f, -1.332047630e-03f, +4.702498413e-05f, +1.400787443e-03f, +2.015827225e-03f, +1.641723450e-03f, +6.109575553e-04f, -4.315509563e-04f, -9.653328276e-04f, -8.784555707e-04f, -4.330784212e-04f, -1.103795304e-06f, +1.965005420e-04f, +1.702250368e-04f, + /* 24, 0 */ +3.919255962e-05f, -2.280943782e-04f, -5.361345988e-04f, -4.457457641e-04f, +2.990589649e-04f, +1.295797675e-03f, +1.605517166e-03f, +5.875816565e-04f, -1.289084098e-03f, -2.596166105e-03f, -2.129939921e-03f, -7.496988250e-05f, +2.037180601e-03f, +2.625542335e-03f, +1.404160874e-03f, -4.837783526e-04f, -1.582480410e-03f, -1.345619201e-03f, -3.621830939e-04f, +4.180945199e-04f, +5.469818219e-04f, +2.499414065e-04f, -2.888372260e-05f, -8.895700627e-05f, + /* 24, 1 */ +4.853777483e-05f, -2.065137544e-04f, -5.236754574e-04f, -4.705972357e-04f, +2.371311675e-04f, +1.243196859e-03f, +1.622959247e-03f, +6.876650067e-04f, -1.171710060e-03f, -2.559351067e-03f, -2.215991331e-03f, -2.246678327e-04f, +1.937986318e-03f, +2.647321756e-03f, +1.516528605e-03f, -3.765445934e-04f, -1.553807591e-03f, -1.392405213e-03f, -4.263006320e-04f, +3.876486968e-04f, +5.560961676e-04f, +2.719611444e-04f, -1.761075235e-05f, -9.068976925e-05f, + /* 24, 2 */ +5.692498928e-05f, -1.852878923e-04f, -5.097279107e-04f, -4.926555685e-04f, +1.765921503e-04f, +1.188077447e-03f, +1.634867875e-03f, +7.837567953e-04f, -1.052453928e-03f, -2.515280079e-03f, -2.295086316e-03f, -3.736412373e-04f, +1.832653524e-03f, +2.661371990e-03f, +1.625780509e-03f, -2.661868955e-04f, -1.519477670e-03f, -1.435905115e-03f, -4.911987788e-04f, +3.544256494e-04f, +5.633598944e-04f, +2.940548284e-04f, -5.378471232e-06f, -9.187426948e-05f, + /* 24, 3 */ +6.436469025e-05f, -1.644995777e-04f, -4.944173708e-04f, -5.119388451e-04f, +1.176233517e-04f, +1.130703462e-03f, +1.641323506e-03f, +8.756040923e-04f, -9.317326579e-04f, -2.464159993e-03f, -2.367001633e-03f, -5.214100591e-04f, +1.721501142e-03f, +2.667586958e-03f, +1.731516399e-03f, -1.530278412e-04f, -1.479490407e-03f, -1.475875084e-03f, -5.566555092e-04f, +3.184551797e-04f, +5.686591450e-04f, +3.161189305e-04f, +7.802761507e-06f, -9.246489856e-05f, + /* 24, 4 */ +7.087197068e-05f, -1.442258278e-04f, -4.778705046e-04f, -5.284761768e-04f, +6.039472401e-05f, +1.071341110e-03f, +1.642425167e-03f, +9.629733481e-04f, -8.099633882e-04f, -2.406220702e-03f, -2.431540042e-03f, -6.674987371e-04f, +1.604869446e-03f, +2.665887444e-03f, +1.833344283e-03f, -3.740504807e-05f, -1.433866725e-03f, -1.512079220e-03f, -6.224402836e-04f, +2.797797731e-04f, +5.718846156e-04f, +3.380454975e-04f, +2.191686946e-05f, -9.241721523e-05f, + /* 24, 5 */ +7.646625331e-05f, -1.245377292e-04f, -4.602146020e-04f, -5.423072437e-04f, +5.064318866e-06f, +1.010257658e-03f, +1.638289725e-03f, +1.045651008e-03f, -6.875618648e-04f, -2.341714107e-03f, -2.488530931e-03f, -8.114379517e-04f, +1.483118851e-03f, +2.656221571e-03f, +1.930881931e-03f, +8.032993590e-05f, -1.382648990e-03f, -1.544290670e-03f, -6.883148110e-04f, +2.384547825e-04f, +5.729322223e-04f, +3.597225244e-04f, +3.694190340e-05f, -9.168826568e-05f, + /* 24, 6 */ +8.117100143e-05f, -1.055003114e-04f, -4.415769617e-04f, -5.534817998e-04f, -4.822206513e-05f, +9.477203224e-04f, +1.629051096e-03f, +1.123444034e-03f, -5.649408783e-04f, -2.270913001e-03f, -2.537830838e-03f, -9.527663633e-04f, +1.356628624e-03f, +2.638565156e-03f, +2.023758423e-03f, +1.998128074e-04f, -1.325901212e-03f, -1.572292748e-03f, -7.540338642e-04f, +1.945485578e-04f, +5.717037624e-04f, +3.810343609e-04f, +5.284991195e-05f, -9.023690790e-05f, + /* 24, 7 */ +8.501341847e-05f, -8.717245610e-05f, -4.220842946e-04f, -5.620591450e-04f, -9.933117260e-05f, +8.839951872e-04f, +1.614859393e-03f, +1.196180345e-03f, -4.425087329e-04f, -2.194109877e-03f, -2.579323863e-03f, -1.091032318e-03f, +1.225795515e-03f, +2.612921966e-03f, +2.111615667e-03f, +3.206677492e-04f, -1.263709151e-03f, -1.595880025e-03f, -8.193461436e-04f, +1.481425192e-04f, +5.681075679e-04f, +4.018621494e-04f, +6.960683992e-05f, -8.802413824e-05f, + /* 24, 8 */ +8.802413824e-05f, -6.960683992e-05f, -4.018621494e-04f, -5.681075679e-04f, -1.481425192e-04f, +8.193461436e-04f, +1.595880025e-03f, +1.263709151e-03f, -3.206677492e-04f, -2.111615667e-03f, -2.612921966e-03f, -1.225795515e-03f, +1.091032318e-03f, +2.579323863e-03f, +2.194109877e-03f, +4.425087329e-04f, -1.196180345e-03f, -1.614859393e-03f, -8.839951872e-04f, +9.933117260e-05f, +5.620591450e-04f, +4.220842946e-04f, +8.717245610e-05f, -8.501341847e-05f, + /* 24, 9 */ +9.023690790e-05f, -5.284991195e-05f, -3.810343609e-04f, -5.717037624e-04f, -1.945485578e-04f, +7.540338642e-04f, +1.572292748e-03f, +1.325901212e-03f, -1.998128074e-04f, -2.023758423e-03f, -2.638565156e-03f, -1.356628624e-03f, +9.527663633e-04f, +2.537830838e-03f, +2.270913001e-03f, +5.649408783e-04f, -1.123444034e-03f, -1.629051096e-03f, -9.477203224e-04f, +4.822206513e-05f, +5.534817998e-04f, +4.415769617e-04f, +1.055003114e-04f, -8.117100143e-05f, + /* 24,10 */ +9.168826568e-05f, -3.694190340e-05f, -3.597225244e-04f, -5.729322223e-04f, -2.384547825e-04f, +6.883148110e-04f, +1.544290670e-03f, +1.382648990e-03f, -8.032993590e-05f, -1.930881931e-03f, -2.656221571e-03f, -1.483118851e-03f, +8.114379517e-04f, +2.488530931e-03f, +2.341714107e-03f, +6.875618648e-04f, -1.045651008e-03f, -1.638289725e-03f, -1.010257658e-03f, -5.064318866e-06f, +5.423072437e-04f, +4.602146020e-04f, +1.245377292e-04f, -7.646625331e-05f, + /* 24,11 */ +9.241721523e-05f, -2.191686946e-05f, -3.380454975e-04f, -5.718846156e-04f, -2.797797731e-04f, +6.224402836e-04f, +1.512079220e-03f, +1.433866725e-03f, +3.740504807e-05f, -1.833344283e-03f, -2.665887444e-03f, -1.604869446e-03f, +6.674987371e-04f, +2.431540042e-03f, +2.406220702e-03f, +8.099633882e-04f, -9.629733481e-04f, -1.642425167e-03f, -1.071341110e-03f, -6.039472401e-05f, +5.284761768e-04f, +4.778705046e-04f, +1.442258278e-04f, -7.087197068e-05f, + /* 24,12 */ +9.246489856e-05f, -7.802761507e-06f, -3.161189305e-04f, -5.686591450e-04f, -3.184551797e-04f, +5.566555092e-04f, +1.475875084e-03f, +1.479490407e-03f, +1.530278412e-04f, -1.731516399e-03f, -2.667586958e-03f, -1.721501142e-03f, +5.214100591e-04f, +2.367001633e-03f, +2.464159993e-03f, +9.317326579e-04f, -8.756040923e-04f, -1.641323506e-03f, -1.130703462e-03f, -1.176233517e-04f, +5.119388451e-04f, +4.944173708e-04f, +1.644995777e-04f, -6.436469025e-05f, + /* 24,13 */ +9.187426948e-05f, +5.378471232e-06f, -2.940548284e-04f, -5.633598944e-04f, -3.544256494e-04f, +4.911987788e-04f, +1.435905115e-03f, +1.519477670e-03f, +2.661868955e-04f, -1.625780509e-03f, -2.661371990e-03f, -1.832653524e-03f, +3.736412373e-04f, +2.295086316e-03f, +2.515280079e-03f, +1.052453928e-03f, -7.837567953e-04f, -1.634867875e-03f, -1.188077447e-03f, -1.765921503e-04f, +4.926555685e-04f, +5.097279107e-04f, +1.852878923e-04f, -5.692498928e-05f, + /* 24,14 */ +9.068976925e-05f, +1.761075235e-05f, -2.719611444e-04f, -5.560961676e-04f, -3.876486968e-04f, +4.263006320e-04f, +1.392405213e-03f, +1.553807591e-03f, +3.765445934e-04f, -1.516528605e-03f, -2.647321756e-03f, -1.937986318e-03f, +2.246678327e-04f, +2.215991331e-03f, +2.559351067e-03f, +1.171710060e-03f, -6.876650067e-04f, -1.622959247e-03f, -1.243196859e-03f, -2.371311675e-04f, +4.705972357e-04f, +5.236754574e-04f, +2.065137544e-04f, -4.853777483e-05f, + /* 24,15 */ +8.895700627e-05f, +2.888372260e-05f, -2.499414065e-04f, -5.469818219e-04f, -4.180945199e-04f, +3.621830939e-04f, +1.345619201e-03f, +1.582480410e-03f, +4.837783526e-04f, -1.404160874e-03f, -2.625542335e-03f, -2.037180601e-03f, +7.496988250e-05f, +2.129939921e-03f, +2.596166105e-03f, +1.289084098e-03f, -5.875816565e-04f, -1.605517166e-03f, -1.295797675e-03f, -2.990589649e-04f, +4.457457641e-04f, +5.361345988e-04f, +2.280943782e-04f, -3.919255962e-05f, + /* 24, 0 */ +1.848082291e-04f, +3.126544607e-04f, -8.381805218e-05f, -8.698090905e-04f, -1.028447094e-03f, +2.139154673e-04f, +1.954115341e-03f, +2.095678120e-03f, -1.635717275e-04f, -2.819157299e-03f, -2.940044791e-03f, -1.098945345e-04f, +2.833179926e-03f, +2.923929522e-03f, +3.511165299e-04f, -2.017938339e-03f, -2.030476715e-03f, -3.277888569e-04f, +9.926761418e-04f, +9.110442493e-04f, +1.284872781e-04f, -3.065935448e-04f, -1.998565163e-04f, +7.803305534e-06f, + /* 24, 1 */ +1.695814378e-04f, +3.164556508e-04f, -4.103650150e-05f, -8.260698464e-04f, -1.058100498e-03f, +1.024893805e-04f, +1.871044125e-03f, +2.162944507e-03f, +2.203366063e-05f, -2.703524226e-03f, -3.034115138e-03f, -3.291928088e-04f, +2.713944640e-03f, +3.017272284e-03f, +5.397663057e-04f, -1.929900383e-03f, -2.099607997e-03f, -4.436146208e-04f, +9.507629285e-04f, +9.494468230e-04f, +1.748714247e-04f, -2.981837386e-04f, -2.146007649e-04f, -5.699432396e-07f, + /* 24, 2 */ +1.542962580e-04f, +3.180964801e-04f, -2.971107404e-07f, -7.801571616e-04f, -1.081692695e-03f, -6.019646704e-06f, +1.781805749e-03f, +2.219616197e-03f, +2.048848004e-04f, -2.577645910e-03f, -3.115029215e-03f, -5.470211463e-04f, +2.582823494e-03f, +3.098667200e-03f, +7.286710477e-04f, -1.831793311e-03f, -2.161014579e-03f, -5.608747689e-04f, +9.027154107e-04f, +9.846924856e-04f, +2.227798586e-04f, -2.873471247e-04f, -2.289106872e-04f, -9.773337074e-06f, + /* 24, 3 */ +1.390667857e-04f, +3.176854393e-04f, +3.826416878e-05f, -7.324018434e-04f, -1.099310451e-03f, -1.111689527e-04f, +1.686962051e-03f, +2.265625589e-03f, +3.841903571e-04f, -2.442181508e-03f, -3.182489175e-03f, -7.624077328e-04f, +2.440359294e-03f, +3.167649091e-03f, +9.169693475e-04f, -1.723899657e-03f, -2.214230624e-03f, -6.790305367e-04f, +8.485750922e-04f, +1.016463150e-03f, +2.720045869e-04f, -2.740180422e-04f, -2.426519708e-04f, -1.978701792e-05f, + /* 24, 4 */ +1.240005643e-04f, +3.153390489e-04f, +7.453005747e-05f, -6.831329371e-04f, -1.111069621e-03f, -2.125447010e-04f, +1.587090707e-03f, +2.300958285e-03f, +5.591862212e-04f, -2.297830066e-03f, -3.236262287e-03f, -9.743929228e-04f, +2.287150577e-03f, +3.223808711e-03f, +1.103792665e-03f, -1.606554759e-03f, -2.258822083e-03f, -7.975248409e-04f, +7.884177261e-04f, +1.044449054e-03f, +3.223209063e-04f, -2.581440514e-04f, -2.556870681e-04f, -3.058317705e-05f, + /* 24, 5 */ +1.091981202e-04f, +3.111807515e-04f, +1.084019636e-04f, -6.326758693e-04f, -1.117113666e-03f, -3.097634105e-04f, +1.482781879e-03f, +2.325652312e-03f, +7.291390495e-04f, -2.145326692e-03f, -3.276181809e-03f, -1.182034015e-03f, +2.123848782e-03f, +3.266795190e-03f, +1.288269679e-03f, -1.480145805e-03f, -2.294389599e-03f, -9.157848908e-04f, +7.223538352e-04f, +1.068350860e-03f, +3.734881809e-04f, -2.396868442e-04f, -2.678760406e-04f, -4.212586861e-05f, + /* 24, 6 */ +9.475256757e-05f, +3.053397988e-04f, +1.397998805e-04f, -5.813506695e-04f, -1.117612060e-03f, -4.024732802e-04f, +1.374634870e-03f, +2.339797075e-03f, +8.933496022e-04f, -1.985438555e-03f, -3.302147511e-03f, -1.384409934e-03f, +1.951155148e-03f, +3.296318191e-03f, +1.469530695e-03f, -1.345110577e-03f, -2.320571262e-03f, -1.033224945e-03f, +6.505290403e-04f, +1.087881752e-03f, +4.252507475e-04f, -2.186230940e-04f, -2.790774568e-04f, -5.437087857e-05f, + /* 24, 7 */ +8.074928352e-05f, +2.979501429e-04f, +1.686621699e-04f, -5.294702777e-04f, -1.112758583e-03f, -4.903553074e-04f, +1.263254779e-03f, +2.343532047e-03f, +1.051155860e-03f, -1.818960757e-03f, -3.314125843e-03f, -1.580625796e-03f, +1.769817333e-03f, +3.312149758e-03f, +1.646712089e-03f, -1.201935910e-03f, -2.337045209e-03f, -1.149249197e-03f, +5.731241934e-04f, +1.102769514e-03f, +4.773389469e-04f, -1.949452358e-04f, -2.891493374e-04f, -6.726565227e-05f, + /* 24, 8 */ +6.726565227e-05f, +2.891493374e-04f, +1.949452358e-04f, -4.773389469e-04f, -1.102769514e-03f, -5.731241934e-04f, +1.149249197e-03f, +2.337045209e-03f, +1.201935910e-03f, -1.646712089e-03f, -3.312149758e-03f, -1.769817333e-03f, +1.580625796e-03f, +3.314125843e-03f, +1.818960757e-03f, -1.051155860e-03f, -2.343532047e-03f, -1.263254779e-03f, +4.903553074e-04f, +1.112758583e-03f, +5.294702777e-04f, -1.686621699e-04f, -2.979501429e-04f, -8.074928352e-05f, + /* 24, 9 */ +5.437087857e-05f, +2.790774568e-04f, +2.186230940e-04f, -4.252507475e-04f, -1.087881752e-03f, -6.505290403e-04f, +1.033224945e-03f, +2.320571262e-03f, +1.345110577e-03f, -1.469530695e-03f, -3.296318191e-03f, -1.951155148e-03f, +1.384409934e-03f, +3.302147511e-03f, +1.985438555e-03f, -8.933496022e-04f, -2.339797075e-03f, -1.374634870e-03f, +4.024732802e-04f, +1.117612060e-03f, +5.813506695e-04f, -1.397998805e-04f, -3.053397988e-04f, -9.475256757e-05f, + /* 24,10 */ +4.212586861e-05f, +2.678760406e-04f, +2.396868442e-04f, -3.734881809e-04f, -1.068350860e-03f, -7.223538352e-04f, +9.157848908e-04f, +2.294389599e-03f, +1.480145805e-03f, -1.288269679e-03f, -3.266795190e-03f, -2.123848782e-03f, +1.182034015e-03f, +3.276181809e-03f, +2.145326692e-03f, -7.291390495e-04f, -2.325652312e-03f, -1.482781879e-03f, +3.097634105e-04f, +1.117113666e-03f, +6.326758693e-04f, -1.084019636e-04f, -3.111807515e-04f, -1.091981202e-04f, + /* 24,11 */ +3.058317705e-05f, +2.556870681e-04f, +2.581440514e-04f, -3.223209063e-04f, -1.044449054e-03f, -7.884177261e-04f, +7.975248409e-04f, +2.258822083e-03f, +1.606554759e-03f, -1.103792665e-03f, -3.223808711e-03f, -2.287150577e-03f, +9.743929228e-04f, +3.236262287e-03f, +2.297830066e-03f, -5.591862212e-04f, -2.300958285e-03f, -1.587090707e-03f, +2.125447010e-04f, +1.111069621e-03f, +6.831329371e-04f, -7.453005747e-05f, -3.153390489e-04f, -1.240005643e-04f, + /* 24,12 */ +1.978701792e-05f, +2.426519708e-04f, +2.740180422e-04f, -2.720045869e-04f, -1.016463150e-03f, -8.485750922e-04f, +6.790305367e-04f, +2.214230624e-03f, +1.723899657e-03f, -9.169693475e-04f, -3.167649091e-03f, -2.440359294e-03f, +7.624077328e-04f, +3.182489175e-03f, +2.442181508e-03f, -3.841903571e-04f, -2.265625589e-03f, -1.686962051e-03f, +1.111689527e-04f, +1.099310451e-03f, +7.324018434e-04f, -3.826416878e-05f, -3.176854393e-04f, -1.390667857e-04f, + /* 24,13 */ +9.773337074e-06f, +2.289106872e-04f, +2.873471247e-04f, -2.227798586e-04f, -9.846924856e-04f, -9.027154107e-04f, +5.608747689e-04f, +2.161014579e-03f, +1.831793311e-03f, -7.286710477e-04f, -3.098667200e-03f, -2.582823494e-03f, +5.470211463e-04f, +3.115029215e-03f, +2.577645910e-03f, -2.048848004e-04f, -2.219616197e-03f, -1.781805749e-03f, +6.019646704e-06f, +1.081692695e-03f, +7.801571616e-04f, +2.971107404e-07f, -3.180964801e-04f, -1.542962580e-04f, + /* 24,14 */ +5.699432396e-07f, +2.146007649e-04f, +2.981837386e-04f, -1.748714247e-04f, -9.494468230e-04f, -9.507629285e-04f, +4.436146208e-04f, +2.099607997e-03f, +1.929900383e-03f, -5.397663057e-04f, -3.017272284e-03f, -2.713944640e-03f, +3.291928088e-04f, +3.034115138e-03f, +2.703524226e-03f, -2.203366063e-05f, -2.162944507e-03f, -1.871044125e-03f, -1.024893805e-04f, +1.058100498e-03f, +8.260698464e-04f, +4.103650150e-05f, -3.164556508e-04f, -1.695814378e-04f, + /* 24,15 */ -7.803305534e-06f, +1.998565163e-04f, +3.065935448e-04f, -1.284872781e-04f, -9.110442493e-04f, -9.926761418e-04f, +3.277888569e-04f, +2.030476715e-03f, +2.017938339e-03f, -3.511165299e-04f, -2.923929522e-03f, -2.833179926e-03f, +1.098945345e-04f, +2.940044791e-03f, +2.819157299e-03f, +1.635717275e-04f, -2.095678120e-03f, -1.954115341e-03f, -2.139154673e-04f, +1.028447094e-03f, +8.698090905e-04f, +8.381805218e-05f, -3.126544607e-04f, -1.848082291e-04f, + /* 24, 0 */ -1.364396009e-04f, -7.446376994e-05f, +5.066257662e-04f, +2.030015760e-04f, -9.054261715e-04f, -1.195525937e-03f, +4.683850093e-04f, +2.213825561e-03f, +1.188944940e-03f, -1.856378227e-03f, -2.833970964e-03f, -1.144377463e-04f, +2.758138339e-03f, +2.020697482e-03f, -1.023174933e-03f, -2.248631080e-03f, -6.097868283e-04f, +1.146194663e-03f, +9.693248739e-04f, -1.479047908e-04f, -5.177782008e-04f, -1.250536964e-04f, +1.414906982e-04f, +2.710774794e-05f, + /* 24, 1 */ -1.307026563e-04f, -8.975162518e-05f, +4.924131238e-04f, +2.542107757e-04f, -8.382130226e-04f, -1.235986710e-03f, +3.277877666e-04f, +2.166758574e-03f, +1.345406789e-03f, -1.683014413e-03f, -2.893234801e-03f, -3.426248829e-04f, +2.666119545e-03f, +2.174888063e-03f, -8.489895579e-04f, -2.270723567e-03f, -7.511023835e-04f, +1.088054225e-03f, +1.029345157e-03f, -8.915647260e-05f, -5.256253050e-04f, -1.535492882e-04f, +1.457592711e-04f, +3.374854096e-05f, + /* 24, 2 */ -1.243758393e-04f, -1.032931784e-04f, +4.753985127e-04f, +3.013338450e-04f, -7.682542954e-04f, -1.267577330e-03f, +1.888607322e-04f, +2.107952975e-03f, +1.491738775e-03f, -1.501737881e-03f, -2.935653267e-03f, -5.687514710e-04f, +2.558401145e-03f, +2.317921172e-03f, -6.673475630e-04f, -2.279727032e-03f, -8.914213340e-04f, +1.021228789e-03f, +1.084932315e-03f, -2.702967135e-05f, -5.299376467e-04f, -1.826837732e-04f, +1.491486840e-04f, +4.073257728e-05f, + /* 24, 3 */ -1.175537217e-04f, -1.151066589e-04f, +4.558506985e-04f, +3.442099484e-04f, -6.961194660e-04f, -1.290358261e-03f, +5.243891240e-05f, +2.037998203e-03f, +1.627194859e-03f, -1.313720334e-03f, -2.961057174e-03f, -7.914588446e-04f, +2.435570833e-03f, +2.448830599e-03f, -4.792680017e-04f, -2.275344863e-03f, -1.029819797e-03f, +9.459060659e-04f, +1.135545329e-03f, +3.816638860e-05f, -5.305040204e-04f, -2.122423012e-04f, +1.515631236e-04f, +4.801831197e-05f, + /* 24, 4 */ -1.103288160e-04f, -1.252215041e-04f, +4.340463917e-04f, +3.827158599e-04f, -6.223744454e-04f, -1.304448109e-03f, -8.067840470e-05f, +1.957545178e-03f, +1.751108674e-03f, -1.120165265e-03f, -2.969385358e-03f, -1.009410776e-03f, +2.298313921e-03f, +2.566719612e-03f, -2.858241016e-04f, -2.257363134e-03f, -1.165366520e-03f, +8.623375551e-04f, +1.180661312e-03f, +1.060874480e-04f, -5.271339238e-04f, -2.419953224e-04f, +1.529084143e-04f, +5.555842361e-05f, + /* 24, 5 */ -1.027909684e-04f, -1.336775649e-04f, +4.102676936e-04f, +4.167655723e-04f, -5.475775503e-04f, -1.310021272e-03f, -2.097323863e-04f, +1.867300846e-03f, +1.862896930e-03f, -9.222997333e-04f, -2.960684559e-03f, -1.221302229e-03f, +2.147409148e-03f, +2.670767418e-03f, -8.813668768e-05f, -2.225653372e-03f, -1.297129225e-03f, +7.708383352e-04f, +1.219779926e-03f, +1.763556677e-04f, -5.196599496e-04f, -2.716999419e-04f, +1.530928622e-04f, +6.329988035e-05f, + /* 24, 6 */ -9.502680145e-05f, -1.405242734e-04f, +3.847995909e-04f, +4.463096266e-04f, -4.722756447e-04f, -1.307305241e-03f, -3.340090076e-04f, +1.768022423e-03f, +1.962062202e-03f, -7.213660470e-04f, -2.935108571e-03f, -1.425867893e-03f, +1.983723834e-03f, +2.760235146e-03f, +1.126327965e-04f, -2.180174758e-03f, -1.424181074e-03f, +6.717863708e-04f, +1.252427754e-03f, +2.485613970e-04f, -5.079400707e-04f, -3.011014490e-04f, +1.520281231e-04f, +7.118405837e-05f, + /* 24, 7 */ -8.711921055e-05f, -1.458197836e-04f, +3.579275186e-04f, +4.713341756e-04f, -3.970004792e-04f, -1.296577576e-03f, -4.528429958e-04f, +1.660511380e-03f, +2.048195092e-03f, -5.186134147e-04f, -2.892916666e-03f, -1.621890436e-03f, +1.808208423e-03f, +2.834471303e-03f, +3.152896222e-04f, -2.120975750e-03f, -1.545607217e-03f, +5.656213428e-04f, +1.278162587e-03f, +3.222652495e-04f, -4.918597964e-04f, -3.299350101e-04f, +1.496300883e-04f, +7.914691395e-05f, + /* 24, 8 */ -7.914691395e-05f, -1.496300883e-04f, +3.299350101e-04f, +4.918597964e-04f, -3.222652495e-04f, -1.278162587e-03f, -5.656213428e-04f, +1.545607217e-03f, +2.120975750e-03f, -3.152896222e-04f, -2.834471303e-03f, -1.808208423e-03f, +1.621890436e-03f, +2.892916666e-03f, +5.186134147e-04f, -2.048195092e-03f, -1.660511380e-03f, +4.528429958e-04f, +1.296577576e-03f, +3.970004792e-04f, -4.713341756e-04f, -3.579275186e-04f, +1.458197836e-04f, +8.711921055e-05f, + /* 24, 9 */ -7.118405837e-05f, -1.520281231e-04f, +3.011014490e-04f, +5.079400707e-04f, -2.485613970e-04f, -1.252427754e-03f, -6.717863708e-04f, +1.424181074e-03f, +2.180174758e-03f, -1.126327965e-04f, -2.760235146e-03f, -1.983723834e-03f, +1.425867893e-03f, +2.935108571e-03f, +7.213660470e-04f, -1.962062202e-03f, -1.768022423e-03f, +3.340090076e-04f, +1.307305241e-03f, +4.722756447e-04f, -4.463096266e-04f, -3.847995909e-04f, +1.405242734e-04f, +9.502680145e-05f, + /* 24,10 */ -6.329988035e-05f, -1.530928622e-04f, +2.716999419e-04f, +5.196599496e-04f, -1.763556677e-04f, -1.219779926e-03f, -7.708383352e-04f, +1.297129225e-03f, +2.225653372e-03f, +8.813668768e-05f, -2.670767418e-03f, -2.147409148e-03f, +1.221302229e-03f, +2.960684559e-03f, +9.222997333e-04f, -1.862896930e-03f, -1.867300846e-03f, +2.097323863e-04f, +1.310021272e-03f, +5.475775503e-04f, -4.167655723e-04f, -4.102676936e-04f, +1.336775649e-04f, +1.027909684e-04f, + /* 24,11 */ -5.555842361e-05f, -1.529084143e-04f, +2.419953224e-04f, +5.271339238e-04f, -1.060874480e-04f, -1.180661312e-03f, -8.623375551e-04f, +1.165366520e-03f, +2.257363134e-03f, +2.858241016e-04f, -2.566719612e-03f, -2.298313921e-03f, +1.009410776e-03f, +2.969385358e-03f, +1.120165265e-03f, -1.751108674e-03f, -1.957545178e-03f, +8.067840470e-05f, +1.304448109e-03f, +6.223744454e-04f, -3.827158599e-04f, -4.340463917e-04f, +1.252215041e-04f, +1.103288160e-04f, + /* 24,12 */ -4.801831197e-05f, -1.515631236e-04f, +2.122423012e-04f, +5.305040204e-04f, -3.816638860e-05f, -1.135545329e-03f, -9.459060659e-04f, +1.029819797e-03f, +2.275344863e-03f, +4.792680017e-04f, -2.448830599e-03f, -2.435570833e-03f, +7.914588446e-04f, +2.961057174e-03f, +1.313720334e-03f, -1.627194859e-03f, -2.037998203e-03f, -5.243891240e-05f, +1.290358261e-03f, +6.961194660e-04f, -3.442099484e-04f, -4.558506985e-04f, +1.151066589e-04f, +1.175537217e-04f, + /* 24,13 */ -4.073257728e-05f, -1.491486840e-04f, +1.826837732e-04f, +5.299376467e-04f, +2.702967135e-05f, -1.084932315e-03f, -1.021228789e-03f, +8.914213340e-04f, +2.279727032e-03f, +6.673475630e-04f, -2.317921172e-03f, -2.558401145e-03f, +5.687514710e-04f, +2.935653267e-03f, +1.501737881e-03f, -1.491738775e-03f, -2.107952975e-03f, -1.888607322e-04f, +1.267577330e-03f, +7.682542954e-04f, -3.013338450e-04f, -4.753985127e-04f, +1.032931784e-04f, +1.243758393e-04f, + /* 24,14 */ -3.374854096e-05f, -1.457592711e-04f, +1.535492882e-04f, +5.256253050e-04f, +8.915647260e-05f, -1.029345157e-03f, -1.088054225e-03f, +7.511023835e-04f, +2.270723567e-03f, +8.489895579e-04f, -2.174888063e-03f, -2.666119545e-03f, +3.426248829e-04f, +2.893234801e-03f, +1.683014413e-03f, -1.345406789e-03f, -2.166758574e-03f, -3.277877666e-04f, +1.235986710e-03f, +8.382130226e-04f, -2.542107757e-04f, -4.924131238e-04f, +8.975162518e-05f, +1.307026563e-04f, + /* 24,15 */ -2.710774794e-05f, -1.414906982e-04f, +1.250536964e-04f, +5.177782008e-04f, +1.479047908e-04f, -9.693248739e-04f, -1.146194663e-03f, +6.097868283e-04f, +2.248631080e-03f, +1.023174933e-03f, -2.020697482e-03f, -2.758138339e-03f, +1.144377463e-04f, +2.833970964e-03f, +1.856378227e-03f, -1.188944940e-03f, -2.213825561e-03f, -4.683850093e-04f, +1.195525937e-03f, +9.054261715e-04f, -2.030015760e-04f, -5.066257662e-04f, +7.446376994e-05f, +1.364396009e-04f, + /* 20, 0 */ +8.618377023e-05f, +6.063813654e-04f, +5.504304823e-05f, -1.285351444e-03f, -7.884572117e-04f, +1.698526656e-03f, +2.051642156e-03f, -1.208844608e-03f, -3.071261118e-03f, -1.337669627e-04f, +3.018986987e-03f, +1.434631920e-03f, -1.928392685e-03f, -1.831072241e-03f, +6.629429882e-04f, +1.334851066e-03f, +2.665316224e-05f, -6.158469302e-04f, -1.222533602e-04f, +1.824770389e-04f, + /* 20, 1 */ +5.170459821e-05f, +5.921181369e-04f, +1.325211661e-04f, -1.227728603e-03f, -9.042412445e-04f, +1.556639033e-03f, +2.157910711e-03f, -9.769935819e-04f, -3.101316201e-03f, -4.002989059e-04f, +2.944767882e-03f, +1.652572896e-03f, -1.788832610e-03f, -1.953018956e-03f, +5.284364506e-04f, +1.375515478e-03f, +1.120226944e-04f, -6.201709543e-04f, -1.596279961e-04f, +5.435082024e-04f, + /* 20, 2 */ +1.907003227e-05f, +5.734309365e-04f, +2.052951315e-04f, -1.162740775e-03f, -1.009657150e-03f, +1.406715362e-03f, +2.246673287e-03f, -7.408907618e-04f, -3.109053425e-03f, -6.638330580e-04f, +2.849051730e-03f, +1.860929207e-03f, -1.633773999e-03f, -2.063170847e-03f, +3.857714352e-04f, +1.406686835e-03f, +2.004651158e-04f, -6.190441221e-04f, -1.979927117e-04f, +1.783734753e-04f, + /* 20, 3 */ -1.149811868e-05f, +5.507184044e-04f, +2.729399910e-04f, -1.091184321e-03f, -1.104169932e-03f, +1.250098855e-03f, +2.317552276e-03f, -5.023622502e-04f, -3.094549152e-03f, -9.223980063e-04f, +2.732457430e-03f, +2.058021578e-03f, -1.464165902e-03f, -2.160404235e-03f, +2.358727957e-04f, +1.427769061e-03f, +2.913280278e-04f, -6.121962531e-04f, -2.370049292e-04f, +1.734448317e-04f, + /* 20, 4 */ -3.981122763e-05f, +5.243991976e-04f, +3.350936324e-04f, -1.013885501e-03f, -1.187349554e-03f, +1.088157908e-03f, +2.370318438e-03f, -2.632332411e-04f, -3.058053364e-03f, -1.174062761e-03f, +2.595770512e-03f, +2.242244162e-03f, -1.281088328e-03f, -2.243678681e-03f, +7.975052491e-05f, +1.438235101e-03f, +3.839113875e-04f, -5.994006494e-04f, -2.762968272e-04f, +1.660093790e-04f, + /* 20, 5 */ -6.571426612e-05f, +4.949070444e-04f, +3.914578654e-04f, -9.316921975e-04f, -1.258871974e-03f, +9.222740706e-04f, +2.404890527e-03f, -2.531308203e-05f, -2.999986642e-03f, -1.416952434e-03f, +2.439937364e-03f, +2.412078410e-03f, -1.085745014e-03f, -2.312047403e-03f, -8.150702581e-05f, +1.437633739e-03f, +4.774724341e-04f, -5.804781630e-04f, -3.154780847e-04f, +1.559797103e-04f, + /* 20, 6 */ -8.908584503e-05f, +4.626858369e-04f, +4.417988543e-04f, -8.454656803e-04f, -1.318519207e-03f, +7.538301290e-04f, +2.421333651e-03f, +2.096193816e-04f, -2.920935727e-03f, -1.649263420e-03f, +2.266058084e-03f, +2.566106310e-03f, -8.794550343e-04f, -2.364667062e-03f, -2.467407834e-04f, +1.425595879e-03f, +5.712311871e-04f, -5.553009320e-04f, -3.541389831e-04f, +1.432933926e-04f, + /* 20, 7 */ -1.098378936e-04f, +4.281848093e-04f, +4.859469205e-04f, -7.560724855e-04f, -1.366178446e-03f, +5.841984075e-04f, +2.419856400e-03f, +4.398300532e-04f, -2.821647705e-03f, -1.869277969e-03f, +2.075378006e-03f, +2.703022864e-03f, -6.636433018e-04f, -2.400806791e-03f, -4.147293943e-04f, +1.401840253e-03f, +6.643764801e-04f, -5.237957356e-04f, -3.918538488e-04f, +1.279149940e-04f, + /* 20, 8 */ -1.279149940e-04f, +3.918538488e-04f, +5.237957356e-04f, -6.643764801e-04f, -1.401840253e-03f, +4.147293943e-04f, +2.400806791e-03f, +6.636433018e-04f, -2.703022864e-03f, -2.075378006e-03f, +1.869277969e-03f, +2.821647705e-03f, -4.398300532e-04f, -2.419856400e-03f, -5.841984075e-04f, +1.366178446e-03f, +7.560724855e-04f, -4.859469205e-04f, -4.281848093e-04f, +1.098378936e-04f, + /* 20, 9 */ -1.432933926e-04f, +3.541389831e-04f, +5.553009320e-04f, -5.712311871e-04f, -1.425595879e-03f, +2.467407834e-04f, +2.364667062e-03f, +8.794550343e-04f, -2.566106310e-03f, -2.266058084e-03f, +1.649263420e-03f, +2.920935727e-03f, -2.096193816e-04f, -2.421333651e-03f, -7.538301290e-04f, +1.318519207e-03f, +8.454656803e-04f, -4.417988543e-04f, -4.626858369e-04f, +8.908584503e-05f, + /* 20,10 */ -1.559797103e-04f, +3.154780847e-04f, +5.804781630e-04f, -4.774724341e-04f, -1.437633739e-03f, +8.150702581e-05f, +2.312047403e-03f, +1.085745014e-03f, -2.412078410e-03f, -2.439937364e-03f, +1.416952434e-03f, +2.999986642e-03f, +2.531308203e-05f, -2.404890527e-03f, -9.222740706e-04f, +1.258871974e-03f, +9.316921975e-04f, -3.914578654e-04f, -4.949070444e-04f, +6.571426612e-05f, + /* 20,11 */ -1.660093790e-04f, +2.762968272e-04f, +5.994006494e-04f, -3.839113875e-04f, -1.438235101e-03f, -7.975052491e-05f, +2.243678681e-03f, +1.281088328e-03f, -2.242244162e-03f, -2.595770512e-03f, +1.174062761e-03f, +3.058053364e-03f, +2.632332411e-04f, -2.370318438e-03f, -1.088157908e-03f, +1.187349554e-03f, +1.013885501e-03f, -3.350936324e-04f, -5.243991976e-04f, +3.981122763e-05f, + /* 20,12 */ -1.734448317e-04f, +2.370049292e-04f, +6.121962531e-04f, -2.913280278e-04f, -1.427769061e-03f, -2.358727957e-04f, +2.160404235e-03f, +1.464165902e-03f, -2.058021578e-03f, -2.732457430e-03f, +9.223980063e-04f, +3.094549152e-03f, +5.023622502e-04f, -2.317552276e-03f, -1.250098855e-03f, +1.104169932e-03f, +1.091184321e-03f, -2.729399910e-04f, -5.507184044e-04f, +1.149811868e-05f, + /* 20,13 */ -1.783734753e-04f, +1.979927117e-04f, +6.190441221e-04f, -2.004651158e-04f, -1.406686835e-03f, -3.857714352e-04f, +2.063170847e-03f, +1.633773999e-03f, -1.860929207e-03f, -2.849051730e-03f, +6.638330580e-04f, +3.109053425e-03f, +7.408907618e-04f, -2.246673287e-03f, -1.406715362e-03f, +1.009657150e-03f, +1.162740775e-03f, -2.052951315e-04f, -5.734309365e-04f, -1.907003227e-05f, + /* 20,14 */ -5.435082024e-04f, +1.596279961e-04f, +6.201709543e-04f, -1.120226944e-04f, -1.375515478e-03f, -5.284364506e-04f, +1.953018956e-03f, +1.788832610e-03f, -1.652572896e-03f, -2.944767882e-03f, +4.002989059e-04f, +3.101316201e-03f, +9.769935819e-04f, -2.157910711e-03f, -1.556639033e-03f, +9.042412445e-04f, +1.227728603e-03f, -1.325211661e-04f, -5.921181369e-04f, -5.170459821e-05f, + /* 20,15 */ -1.824770389e-04f, +1.222533602e-04f, +6.158469302e-04f, -2.665316224e-05f, -1.334851066e-03f, -6.629429882e-04f, +1.831072241e-03f, +1.928392685e-03f, -1.434631920e-03f, -3.018986987e-03f, +1.337669627e-04f, +3.071261118e-03f, +1.208844608e-03f, -2.051642156e-03f, -1.698526656e-03f, +7.884572117e-04f, +1.285351444e-03f, -5.504304823e-05f, -6.063813654e-04f, -8.618377023e-05f, + /* 20, 0 */ -2.034293425e-04f, +2.330977005e-04f, +6.663349221e-04f, -5.788237715e-04f, -1.543506114e-03f, +7.663264997e-04f, +2.637884518e-03f, -5.016073607e-04f, -3.414789539e-03f, -1.613262342e-04f, +3.393842146e-03f, +7.896927597e-04f, -2.589726790e-03f, -9.705894653e-04f, +1.498255744e-03f, +6.923557695e-04f, -6.435044748e-04f, -2.810018705e-04f, +2.009801156e-04f, +0.000000000e+00f, + /* 20, 1 */ -6.015260759e-04f, +1.858917095e-04f, +6.809814437e-04f, -4.649883812e-04f, -1.572899641e-03f, +5.610647582e-04f, +2.661959816e-03f, -2.131645492e-04f, -3.406214168e-03f, -4.825221542e-04f, +3.343371924e-03f, +1.074767465e-03f, -2.517456780e-03f, -1.171859801e-03f, +1.437039798e-03f, +8.043742580e-04f, -6.123036842e-04f, -3.290468323e-04f, +1.953154138e-04f, -3.513221827e-04f, + /* 20, 2 */ -1.932641301e-04f, +1.399021716e-04f, +6.877130848e-04f, -3.520154127e-04f, -1.586701669e-03f, +3.567578182e-04f, +2.662213263e-03f, +7.301175991e-05f, -3.368394423e-03f, -7.993627115e-04f, +3.263658730e-03f, +1.354174959e-03f, -2.421279702e-03f, -1.368123194e-03f, +1.359912061e-03f, +9.136368247e-04f, -5.726346524e-04f, -3.766412744e-04f, +1.862701081e-04f, +2.243392330e-05f, + /* 20, 3 */ -1.771389305e-04f, +9.560377684e-05f, +6.868748812e-04f, -2.410152618e-04f, -1.585326694e-03f, +1.553000173e-04f, +2.639129491e-03f, +3.543525656e-04f, -3.301882608e-03f, -1.108991788e-03f, +3.155261081e-03f, +1.625281932e-03f, -2.301637793e-03f, -1.557365345e-03f, +1.267093119e-03f, +1.018881552e-03f, -5.244930508e-04f, -4.231658296e-04f, +1.737162070e-04f, +3.471505729e-05f, + /* 20, 4 */ -1.604844080e-04f, +5.342390613e-05f, +6.788805869e-04f, -1.330327870e-04f, -1.569329509e-03f, -4.149146373e-05f, +2.593408320e-03f, +6.283684809e-04f, -3.207497769e-03f, -1.408623929e-03f, +3.019012048e-03f, +1.885504757e-03f, -2.159209806e-03f, -1.737592880e-03f, +1.158972903e-03f, +1.118840456e-03f, -4.679722330e-04f, -4.679795743e-04f, +1.575667726e-04f, +4.805250238e-05f, + /* 20, 5 */ -1.435528424e-04f, +1.373966937e-05f, +6.642048742e-04f, -2.903827106e-05f, -1.539395067e-03f, -2.318933016e-04f, +2.525953799e-03f, +8.926733333e-04f, -3.086315860e-03f, -1.695571566e-03f, +2.856012327e-03f, +2.132335710e-03f, -1.994908019e-03f, -1.906854484e-03f, +1.036111434e-03f, +1.212253447e-03f, -4.032663270e-04f, -5.104270987e-04f, +1.377794601e-04f, +6.235351094e-05f, + /* 20, 6 */ -1.265803873e-04f, -2.312428639e-05f, +6.433751213e-04f, +7.008046528e-05f, -1.496327216e-03f, -4.142913555e-04f, +2.437861323e-03f, +1.145006429e-03f, -2.939657349e-03f, -1.967271220e-03f, +2.667620552e-03f, +2.363368676e-03f, -1.809872756e-03f, -2.063262017e-03f, +8.992377119e-04f, +1.297882648e-03f, -3.306722314e-04f, -5.498460811e-04f, +1.143596169e-04f, +7.750368078e-05f, + /* 20, 7 */ -1.097853637e-04f, -5.689720211e-05f, +6.169629011e-04f, +1.635247423e-04f, -1.441036462e-03f, -5.871944806e-04f, +2.330402993e-03f, +1.383253258e-03f, -2.769072436e-03f, -2.221308400e-03f, +2.455440941e-03f, +2.576324026e-03f, -1.605464444e-03f, -2.205011397e-03f, +7.492467105e-04f, +1.374526925e-03f, -2.505904541e-04f, -5.855752858e-04f, +8.736287854e-05f, +9.336686615e-05f, + /* 20, 8 */ -9.336686615e-05f, -8.736287854e-05f, +5.855752858e-04f, +2.505904541e-04f, -1.374526925e-03f, -7.492467105e-04f, +2.205011397e-03f, +1.605464444e-03f, -2.576324026e-03f, -2.455440941e-03f, +2.221308400e-03f, +2.769072436e-03f, -1.383253258e-03f, -2.330402993e-03f, +5.871944806e-04f, +1.441036462e-03f, -1.635247423e-04f, -6.169629011e-04f, +5.689720211e-05f, +1.097853637e-04f, + /* 20, 9 */ -7.750368078e-05f, -1.143596169e-04f, +5.498460811e-04f, +3.306722314e-04f, -1.297882648e-03f, -8.992377119e-04f, +2.063262017e-03f, +1.809872756e-03f, -2.363368676e-03f, -2.667620552e-03f, +1.967271220e-03f, +2.939657349e-03f, -1.145006429e-03f, -2.437861323e-03f, +4.142913555e-04f, +1.496327216e-03f, -7.008046528e-05f, -6.433751213e-04f, +2.312428639e-05f, +1.265803873e-04f, + /* 20,10 */ -6.235351094e-05f, -1.377794601e-04f, +5.104270987e-04f, +4.032663270e-04f, -1.212253447e-03f, -1.036111434e-03f, +1.906854484e-03f, +1.994908019e-03f, -2.132335710e-03f, -2.856012327e-03f, +1.695571566e-03f, +3.086315860e-03f, -8.926733333e-04f, -2.525953799e-03f, +2.318933016e-04f, +1.539395067e-03f, +2.903827106e-05f, -6.642048742e-04f, -1.373966937e-05f, +1.435528424e-04f, + /* 20,11 */ -4.805250238e-05f, -1.575667726e-04f, +4.679795743e-04f, +4.679722330e-04f, -1.118840456e-03f, -1.158972903e-03f, +1.737592880e-03f, +2.159209806e-03f, -1.885504757e-03f, -3.019012048e-03f, +1.408623929e-03f, +3.207497769e-03f, -6.283684809e-04f, -2.593408320e-03f, +4.149146373e-05f, +1.569329509e-03f, +1.330327870e-04f, -6.788805869e-04f, -5.342390613e-05f, +1.604844080e-04f, + /* 20,12 */ -3.471505729e-05f, -1.737162070e-04f, +4.231658296e-04f, +5.244930508e-04f, -1.018881552e-03f, -1.267093119e-03f, +1.557365345e-03f, +2.301637793e-03f, -1.625281932e-03f, -3.155261081e-03f, +1.108991788e-03f, +3.301882608e-03f, -3.543525656e-04f, -2.639129491e-03f, -1.553000173e-04f, +1.585326694e-03f, +2.410152618e-04f, -6.868748812e-04f, -9.560377684e-05f, +1.771389305e-04f, + /* 20,13 */ -2.243392330e-05f, -1.862701081e-04f, +3.766412744e-04f, +5.726346524e-04f, -9.136368247e-04f, -1.359912061e-03f, +1.368123194e-03f, +2.421279702e-03f, -1.354174959e-03f, -3.263658730e-03f, +7.993627115e-04f, +3.368394423e-03f, -7.301175991e-05f, -2.662213263e-03f, -3.567578182e-04f, +1.586701669e-03f, +3.520154127e-04f, -6.877130848e-04f, -1.399021716e-04f, +1.932641301e-04f, + /* 20,14 */ +3.513221827e-04f, -1.953154138e-04f, +3.290468323e-04f, +6.123036842e-04f, -8.043742580e-04f, -1.437039798e-03f, +1.171859801e-03f, +2.517456780e-03f, -1.074767465e-03f, -3.343371924e-03f, +4.825221542e-04f, +3.406214168e-03f, +2.131645492e-04f, -2.661959816e-03f, -5.610647582e-04f, +1.572899641e-03f, +4.649883812e-04f, -6.809814437e-04f, -1.858917095e-04f, +6.015260759e-04f, + /* 20,15 */ +0.000000000e+00f, -2.009801156e-04f, +2.810018705e-04f, +6.435044748e-04f, -6.923557695e-04f, -1.498255744e-03f, +9.705894653e-04f, +2.589726790e-03f, -7.896927597e-04f, -3.393842146e-03f, +1.613262342e-04f, +3.414789539e-03f, +5.016073607e-04f, -2.637884518e-03f, -7.663264997e-04f, +1.543506114e-03f, +5.788237715e-04f, -6.663349221e-04f, -2.330977005e-04f, +2.034293425e-04f, + /* 20, 0 */ -1.941987182e-05f, -3.146481294e-04f, +5.561305343e-04f, +3.334278991e-04f, -1.561489082e-03f, -4.085266513e-04f, +2.806699025e-03f, +3.580334706e-04f, -3.695826941e-03f, -1.914605051e-04f, +3.720952014e-03f, -2.295171057e-05f, -2.868623587e-03f, +1.886978960e-04f, +1.629573547e-03f, -2.343761763e-04f, -6.035407960e-04f, +1.633790229e-04f, +3.476344875e-05f, +0.000000000e+00f, + /* 20, 1 */ +3.929324583e-04f, -3.051602666e-04f, +5.048306585e-04f, +4.229644027e-04f, -1.479104632e-03f, -6.165003319e-04f, +2.717079427e-03f, +6.839596419e-04f, -3.633185574e-03f, -5.723309145e-04f, +3.708003841e-03f, +3.177599071e-04f, -2.901501717e-03f, -4.082823094e-05f, +1.681921685e-03f, -1.265851889e-04f, -6.461214422e-04f, +1.369921977e-04f, +5.166761157e-05f, +0.000000000e+00f, + /* 20, 2 */ +0.000000000e+00f, -2.925136688e-04f, +4.505823818e-04f, +5.023683161e-04f, -1.383975926e-03f, -8.106644739e-04f, +2.601403151e-03f, +9.973590062e-04f, -3.534000256e-03f, -9.470733637e-04f, +3.656850180e-03f, +6.604608766e-04f, -2.904291326e-03f, -2.777120434e-04f, +1.717239595e-03f, -1.098579054e-05f, -6.829477483e-04f, +1.058859702e-04f, +7.000071077e-05f, +0.000000000e+00f, + /* 20, 3 */ +0.000000000e+00f, -2.771727451e-04f, +3.943146848e-04f, +5.711822345e-04f, -1.277754215e-03f, -9.892860040e-04f, +2.461570058e-03f, +1.295052213e-03f, -3.399644449e-03f, -1.311681723e-03f, +3.567787737e-03f, +1.001437562e-03f, -2.876278542e-03f, -5.194560271e-04f, +1.734397724e-03f, +1.113422841e-04f, -7.131247677e-04f, +7.019384523e-05f, +8.959420873e-05f, +0.000000000e+00f, + /* 20, 4 */ +0.000000000e+00f, -2.596009711e-04f, +3.369316672e-04f, +6.291078651e-04f, -1.162161945e-03f, -1.150868125e-03f, +2.299713337e-03f, +1.574086312e-03f, -3.231873732e-03f, -1.662267592e-03f, +3.441541225e-03f, +1.336946247e-03f, -2.817092852e-03f, -7.634316403e-04f, +1.732451285e-03f, +2.391787684e-04f, -7.358020638e-04f, +3.013243736e-05f, +1.102423612e-04f, +0.000000000e+00f, + /* 20, 5 */ +0.000000000e+00f, -2.402546692e-04f, +2.793008459e-04f, +6.760030262e-04f, -1.038968304e-03f, -1.294161821e-03f, +2.118169008e-03f, +1.831766066e-03f, -3.032802328e-03f, -1.995105343e-03f, +3.279257242e-03f, +1.663257052e-03f, -2.726718246e-03f, -1.006908470e-03f, +1.710658870e-03f, +3.711735089e-04f, -7.501884622e-04f, -1.399708473e-05f, +1.317024534e-04f, +0.000000000e+00f, + /* 20, 6 */ +0.000000000e+00f, -2.195772899e-04f, +2.222425350e-04f, +7.118766228e-04f, -9.099649801e-04f, -1.418173917e-03f, +1.919443545e-03f, +2.065681697e-03f, -2.804875489e-03f, -2.306675131e-03f, +3.082493013e-03f, +1.976698190e-03f, -2.605500127e-03f, -1.247085413e-03f, +1.668498942e-03f, +5.058593370e-04f, -7.555665992e-04f, -6.180883712e-05f, +1.536956226e-04f, +0.000000000e+00f, + /* 20, 7 */ +0.000000000e+00f, -1.979942392e-04f, +1.665204182e-04f, +7.368817426e-04f, -7.769424426e-04f, -1.522171671e-03f, +1.706180058e-03f, +2.273732749e-03f, -2.550838108e-03f, -2.593703365e-03f, +2.853200114e-03f, +2.273699984e-03f, -2.454147846e-03f, -1.481123511e-03f, +1.605683934e-03f, +6.416670612e-04f, -7.513070408e-04f, -1.128334053e-04f, +1.759082929e-04f, +0.000000000e+00f, + /* 20, 8 */ +0.000000000e+00f, -1.759082929e-04f, +1.128334053e-04f, +7.513070408e-04f, -6.416670612e-04f, -1.605683934e-03f, +1.481123511e-03f, +2.454147846e-03f, -2.273699984e-03f, -2.853200114e-03f, +2.593703365e-03f, +2.550838108e-03f, -2.273732749e-03f, -1.706180058e-03f, +1.522171671e-03f, +7.769424426e-04f, -7.368817426e-04f, -1.665204182e-04f, +1.979942392e-04f, +0.000000000e+00f, + /* 20, 9 */ +0.000000000e+00f, -1.536956226e-04f, +6.180883712e-05f, +7.555665992e-04f, -5.058593370e-04f, -1.668498942e-03f, +1.247085413e-03f, +2.605500127e-03f, -1.976698190e-03f, -3.082493013e-03f, +2.306675131e-03f, +2.804875489e-03f, -2.065681697e-03f, -1.919443545e-03f, +1.418173917e-03f, +9.099649801e-04f, -7.118766228e-04f, -2.222425350e-04f, +2.195772899e-04f, +0.000000000e+00f, + /* 20,10 */ +0.000000000e+00f, -1.317024534e-04f, +1.399708473e-05f, +7.501884622e-04f, -3.711735089e-04f, -1.710658870e-03f, +1.006908470e-03f, +2.726718246e-03f, -1.663257052e-03f, -3.279257242e-03f, +1.995105343e-03f, +3.032802328e-03f, -1.831766066e-03f, -2.118169008e-03f, +1.294161821e-03f, +1.038968304e-03f, -6.760030262e-04f, -2.793008459e-04f, +2.402546692e-04f, +0.000000000e+00f, + /* 20,11 */ +0.000000000e+00f, -1.102423612e-04f, -3.013243736e-05f, +7.358020638e-04f, -2.391787684e-04f, -1.732451285e-03f, +7.634316403e-04f, +2.817092852e-03f, -1.336946247e-03f, -3.441541225e-03f, +1.662267592e-03f, +3.231873732e-03f, -1.574086312e-03f, -2.299713337e-03f, +1.150868125e-03f, +1.162161945e-03f, -6.291078651e-04f, -3.369316672e-04f, +2.596009711e-04f, +0.000000000e+00f, + /* 20,12 */ +0.000000000e+00f, -8.959420873e-05f, -7.019384523e-05f, +7.131247677e-04f, -1.113422841e-04f, -1.734397724e-03f, +5.194560271e-04f, +2.876278542e-03f, -1.001437562e-03f, -3.567787737e-03f, +1.311681723e-03f, +3.399644449e-03f, -1.295052213e-03f, -2.461570058e-03f, +9.892860040e-04f, +1.277754215e-03f, -5.711822345e-04f, -3.943146848e-04f, +2.771727451e-04f, +0.000000000e+00f, + /* 20,13 */ +0.000000000e+00f, -7.000071077e-05f, -1.058859702e-04f, +6.829477483e-04f, +1.098579054e-05f, -1.717239595e-03f, +2.777120434e-04f, +2.904291326e-03f, -6.604608766e-04f, -3.656850180e-03f, +9.470733637e-04f, +3.534000256e-03f, -9.973590062e-04f, -2.601403151e-03f, +8.106644739e-04f, +1.383975926e-03f, -5.023683161e-04f, -4.505823818e-04f, +2.925136688e-04f, +0.000000000e+00f, + /* 20,14 */ +0.000000000e+00f, -5.166761157e-05f, -1.369921977e-04f, +6.461214422e-04f, +1.265851889e-04f, -1.681921685e-03f, +4.082823094e-05f, +2.901501717e-03f, -3.177599071e-04f, -3.708003841e-03f, +5.723309145e-04f, +3.633185574e-03f, -6.839596419e-04f, -2.717079427e-03f, +6.165003319e-04f, +1.479104632e-03f, -4.229644027e-04f, -5.048306585e-04f, +3.051602666e-04f, -3.929324583e-04f, + /* 20,15 */ +0.000000000e+00f, -3.476344875e-05f, -1.633790229e-04f, +6.035407960e-04f, +2.343761763e-04f, -1.629573547e-03f, -1.886978960e-04f, +2.868623587e-03f, +2.295171057e-05f, -3.720952014e-03f, +1.914605051e-04f, +3.695826941e-03f, -3.580334706e-04f, -2.806699025e-03f, +4.085266513e-04f, +1.561489082e-03f, -3.334278991e-04f, -5.561305343e-04f, +3.146481294e-04f, +1.941987182e-05f, + /* 16, 0 */ +5.220390682e-05f, +8.171943113e-04f, -8.986497643e-04f, -1.446340428e-03f, +2.494478678e-03f, +1.297377101e-03f, -3.898391184e-03f, -2.241676001e-04f, +3.985236927e-03f, -9.413140896e-04f, -2.682700956e-03f, +1.283836927e-03f, +1.053222343e-03f, -7.989322796e-04f, -1.116939505e-04f, +1.571395541e-04f, + /* 16, 1 */ -3.017522584e-06f, +8.224554322e-04f, -7.403312787e-04f, -1.584058293e-03f, +2.281207335e-03f, +1.631019258e-03f, -3.765802305e-03f, -6.696927435e-04f, +4.024834602e-03f, -5.670028406e-04f, -2.842687093e-03f, +1.097826180e-03f, +1.201600277e-03f, -7.671194843e-04f, -1.747127487e-04f, +1.853334990e-04f, + /* 16, 2 */ -5.335264618e-05f, +8.154372286e-04f, -5.806604605e-04f, -1.696100138e-03f, +2.046328714e-03f, +1.938434809e-03f, -3.589560871e-03f, -1.106825943e-03f, +4.016290169e-03f, -1.789305351e-04f, -2.971556495e-03f, +8.899684644e-04f, +1.341315594e-03f, -7.213960065e-04f, -2.404043435e-04f, +2.137577131e-04f, + /* 16, 3 */ -9.830954357e-05f, +7.970128377e-04f, -4.219420013e-04f, -1.781963746e-03f, +1.793485018e-03f, +2.216231187e-03f, -3.372309802e-03f, -1.530099436e-03f, +3.959337237e-03f, +2.181586899e-04f, -3.066783450e-03f, +6.622938144e-04f, +1.469918710e-03f, -6.616076810e-04f, -3.078052257e-04f, +7.052925564e-04f, + /* 16, 4 */ -1.375232535e-04f, +7.681852053e-04f, -2.663606532e-04f, -1.841529450e-03f, +1.526462906e-03f, +2.461468734e-03f, -3.117203525e-03f, -1.934233820e-03f, +3.854345030e-03f, +6.193258599e-04f, -3.126241364e-03f, +4.171838871e-04f, +1.585017189e-03f, -5.878191605e-04f, -3.758553213e-04f, +2.457392598e-04f, + /* 16, 5 */ -1.707546409e-04f, +7.300642099e-04f, -1.159532388e-04f, -1.875048978e-03f, +1.249136740e-03f, +2.671693350e-03f, -2.827860277e-03f, -2.314209556e-03f, +3.702317390e-03f, +1.019502933e-03f, -3.148242059e-03f, +1.573479538e-04f, +1.684315055e-03f, -5.003238841e-04f, -4.434113338e-04f, +2.470336005e-04f, + /* 16, 6 */ -1.978870754e-04f, +6.838430878e-04f, +2.741593655e-05f, -1.883129095e-03f, +9.654119112e-04f, +2.844961691e-03f, -2.508308289e-03f, -2.665334690e-03f, +3.504882792e-03f, +1.413561295e-03f, -3.131569469e-03f, -1.142067707e-04f, +1.765652028e-03f, -3.996506493e-04f, -5.092623113e-04f, +2.432370997e-04f, + /* 16, 7 */ -2.189210857e-04f, +6.307745862e-04f, +1.620759979e-04f, -1.866710442e-03f, +6.791690772e-04f, +2.979858667e-03f, -2.162926680e-03f, -2.983307830e-03f, +3.264275462e-03f, +1.796381989e-03f, -3.075507089e-03f, -3.942101476e-04f, +1.827042047e-03f, -2.865665382e-04f, -5.721472605e-04f, +2.339671870e-04f, + /* 16, 8 */ -2.339671870e-04f, +5.721472605e-04f, +2.865665382e-04f, -1.827042047e-03f, +3.942101476e-04f, +3.075507089e-03f, -1.796381989e-03f, -3.264275462e-03f, +2.983307830e-03f, +2.162926680e-03f, -2.979858667e-03f, -6.791690772e-04f, +1.866710442e-03f, -1.620759979e-04f, -6.307745862e-04f, +2.189210857e-04f, + /* 16, 9 */ -2.432370997e-04f, +5.092623113e-04f, +3.996506493e-04f, -1.765652028e-03f, +1.142067707e-04f, +3.131569469e-03f, -1.413561295e-03f, -3.504882792e-03f, +2.665334690e-03f, +2.508308289e-03f, -2.844961691e-03f, -9.654119112e-04f, +1.883129095e-03f, -2.741593655e-05f, -6.838430878e-04f, +1.978870754e-04f, + /* 16,10 */ -2.470336005e-04f, +4.434113338e-04f, +5.003238841e-04f, -1.684315055e-03f, -1.573479538e-04f, +3.148242059e-03f, -1.019502933e-03f, -3.702317390e-03f, +2.314209556e-03f, +2.827860277e-03f, -2.671693350e-03f, -1.249136740e-03f, +1.875048978e-03f, +1.159532388e-04f, -7.300642099e-04f, +1.707546409e-04f, + /* 16,11 */ -2.457392598e-04f, +3.758553213e-04f, +5.878191605e-04f, -1.585017189e-03f, -4.171838871e-04f, +3.126241364e-03f, -6.193258599e-04f, -3.854345030e-03f, +1.934233820e-03f, +3.117203525e-03f, -2.461468734e-03f, -1.526462906e-03f, +1.841529450e-03f, +2.663606532e-04f, -7.681852053e-04f, +1.375232535e-04f, + /* 16,12 */ -7.052925564e-04f, +3.078052257e-04f, +6.616076810e-04f, -1.469918710e-03f, -6.622938144e-04f, +3.066783450e-03f, -2.181586899e-04f, -3.959337237e-03f, +1.530099436e-03f, +3.372309802e-03f, -2.216231187e-03f, -1.793485018e-03f, +1.781963746e-03f, +4.219420013e-04f, -7.970128377e-04f, +9.830954357e-05f, + /* 16,13 */ -2.137577131e-04f, +2.404043435e-04f, +7.213960065e-04f, -1.341315594e-03f, -8.899684644e-04f, +2.971556495e-03f, +1.789305351e-04f, -4.016290169e-03f, +1.106825943e-03f, +3.589560871e-03f, -1.938434809e-03f, -2.046328714e-03f, +1.696100138e-03f, +5.806604605e-04f, -8.154372286e-04f, +5.335264618e-05f, + /* 16,14 */ -1.853334990e-04f, +1.747127487e-04f, +7.671194843e-04f, -1.201600277e-03f, -1.097826180e-03f, +2.842687093e-03f, +5.670028406e-04f, -4.024834602e-03f, +6.696927435e-04f, +3.765802305e-03f, -1.631019258e-03f, -2.281207335e-03f, +1.584058293e-03f, +7.403312787e-04f, -8.224554322e-04f, +3.017522584e-06f, + /* 16,15 */ -1.571395541e-04f, +1.116939505e-04f, +7.989322796e-04f, -1.053222343e-03f, -1.283836927e-03f, +2.682700956e-03f, +9.413140896e-04f, -3.985236927e-03f, +2.241676001e-04f, +3.898391184e-03f, -1.297377101e-03f, -2.494478678e-03f, +1.446340428e-03f, +8.986497643e-04f, -8.171943113e-04f, -5.220390682e-05f, + /* 16, 0 */ -2.607744081e-04f, +6.609893225e-04f, +4.777614003e-05f, -2.019079564e-03f, +1.736921610e-03f, +2.230081148e-03f, -4.008512761e-03f, -2.594451583e-04f, +4.172957467e-03f, -1.888269495e-03f, -2.040920379e-03f, +1.975903291e-03f, +1.180452271e-04f, -7.248571600e-04f, +2.468008838e-04f, +0.000000000e+00f, + /* 16, 1 */ -2.676863913e-04f, +5.906930705e-04f, +2.025069901e-04f, -2.030408814e-03f, +1.418499470e-03f, +2.533235894e-03f, -3.790472440e-03f, -7.745724648e-04f, +4.280846994e-03f, -1.512096765e-03f, -2.325335551e-03f, +1.900137256e-03f, +2.927280105e-04f, -7.805529904e-04f, +2.254162899e-04f, +0.000000000e+00f, + /* 16, 2 */ -2.680102581e-04f, +5.157202047e-04f, +3.442245196e-04f, -2.011119828e-03f, +1.090886046e-03f, +2.794113365e-03f, -3.522578151e-03f, -1.278469954e-03f, +4.330057965e-03f, -1.106477171e-03f, -2.585166870e-03f, +1.791556445e-03f, +4.737630093e-04f, -8.263772041e-04f, +1.964117366e-04f, +0.000000000e+00f, + /* 16, 3 */ -7.633646088e-04f, +4.377966605e-04f, +4.713317060e-04f, -1.962888420e-03f, +7.592982470e-04f, +3.009813640e-03f, -3.209287239e-03f, -1.763847458e-03f, +4.319343992e-03f, -6.768749158e-04f, -2.815661672e-03f, +1.650477084e-03f, +6.583936022e-04f, -8.607109932e-04f, +1.597335965e-04f, -4.634120047e-04f, + /* 16, 4 */ -2.423668462e-04f, +3.585907293e-04f, +5.825699836e-04f, -1.887792011e-03f, +4.288533077e-04f, +3.178189562e-03f, -2.855695312e-03f, -2.223705909e-03f, +4.248362401e-03f, -2.292254995e-04f, -3.012400483e-03f, +1.477771292e-03f, +8.436545409e-04f, -8.820535056e-04f, +1.154955663e-04f, +2.338334874e-05f, + /* 16, 5 */ -2.066858426e-04f, +2.796840991e-04f, +6.770251471e-04f, -1.788258811e-03f, +1.044882353e-04f, +3.297866045e-03f, -2.467449129e-03f, -2.651446905e-03f, +4.117686315e-03f, +2.301520823e-04f, -3.171379014e-03f, +1.274872332e-03f, +1.026416356e-03f, -8.890585891e-04f, +6.398775754e-05f, +4.782938304e-05f, + /* 16, 6 */ -1.715009195e-04f, +2.025461567e-04f, +7.541266524e-04f, -1.667012713e-03f, -2.091154912e-04f, +3.368246274e-03f, -2.050651409e-03f, -3.040975547e-03f, +3.928801804e-03f, +6.946508648e-04f, -3.289085050e-03f, +1.043770075e-03f, +1.203434747e-03f, -8.805703554e-04f, +5.682450650e-06f, +7.520965874e-05f, + /* 16, 7 */ -1.374865801e-04f, +1.285119093e-04f, +8.136405975e-04f, -1.527015027e-03f, -5.076007987e-04f, +3.389504923e-03f, -1.611759203e-03f, -3.386794836e-03f, +3.684090065e-03f, +1.157477637e-03f, -3.362568736e-03f, +7.869964389e-04f, +1.371404208e-03f, -8.556567843e-04f, -5.876379361e-05f, +1.052264476e-04f, + /* 16, 8 */ -1.052264476e-04f, +5.876379361e-05f, +8.556567843e-04f, -1.371404208e-03f, -7.869964389e-04f, +3.362568736e-03f, -1.157477637e-03f, -3.684090065e-03f, +3.386794836e-03f, +1.611759203e-03f, -3.389504923e-03f, +5.076007987e-04f, +1.527015027e-03f, -8.136405975e-04f, -1.285119093e-04f, +1.374865801e-04f, + /* 16, 9 */ -7.520965874e-05f, -5.682450650e-06f, +8.805703554e-04f, -1.203434747e-03f, -1.043770075e-03f, +3.289085050e-03f, -6.946508648e-04f, -3.928801804e-03f, +3.040975547e-03f, +2.050651409e-03f, -3.368246274e-03f, +2.091154912e-04f, +1.667012713e-03f, -7.541266524e-04f, -2.025461567e-04f, +1.715009195e-04f, + /* 16,10 */ -4.782938304e-05f, -6.398775754e-05f, +8.890585891e-04f, -1.026416356e-03f, -1.274872332e-03f, +3.171379014e-03f, -2.301520823e-04f, -4.117686315e-03f, +2.651446905e-03f, +2.467449129e-03f, -3.297866045e-03f, -1.044882353e-04f, +1.788258811e-03f, -6.770251471e-04f, -2.796840991e-04f, +2.066858426e-04f, + /* 16,11 */ -2.338334874e-05f, -1.154955663e-04f, +8.820535056e-04f, -8.436545409e-04f, -1.477771292e-03f, +3.012400483e-03f, +2.292254995e-04f, -4.248362401e-03f, +2.223705909e-03f, +2.855695312e-03f, -3.178189562e-03f, -4.288533077e-04f, +1.887792011e-03f, -5.825699836e-04f, -3.585907293e-04f, +2.423668462e-04f, + /* 16,12 */ +4.634120047e-04f, -1.597335965e-04f, +8.607109932e-04f, -6.583936022e-04f, -1.650477084e-03f, +2.815661672e-03f, +6.768749158e-04f, -4.319343992e-03f, +1.763847458e-03f, +3.209287239e-03f, -3.009813640e-03f, -7.592982470e-04f, +1.962888420e-03f, -4.713317060e-04f, -4.377966605e-04f, +7.633646088e-04f, + /* 16,13 */ +0.000000000e+00f, -1.964117366e-04f, +8.263772041e-04f, -4.737630093e-04f, -1.791556445e-03f, +2.585166870e-03f, +1.106477171e-03f, -4.330057965e-03f, +1.278469954e-03f, +3.522578151e-03f, -2.794113365e-03f, -1.090886046e-03f, +2.011119828e-03f, -3.442245196e-04f, -5.157202047e-04f, +2.680102581e-04f, + /* 16,14 */ +0.000000000e+00f, -2.254162899e-04f, +7.805529904e-04f, -2.927280105e-04f, -1.900137256e-03f, +2.325335551e-03f, +1.512096765e-03f, -4.280846994e-03f, +7.745724648e-04f, +3.790472440e-03f, -2.533235894e-03f, -1.418499470e-03f, +2.030408814e-03f, -2.025069901e-04f, -5.906930705e-04f, +2.676863913e-04f, + /* 16,15 */ +0.000000000e+00f, -2.468008838e-04f, +7.248571600e-04f, -1.180452271e-04f, -1.975903291e-03f, +2.040920379e-03f, +1.888269495e-03f, -4.172957467e-03f, +2.594451583e-04f, +4.008512761e-03f, -2.230081148e-03f, -1.736921610e-03f, +2.019079564e-03f, -4.777614003e-05f, -6.609893225e-04f, +2.607744081e-04f, + /* 16, 0 */ -1.129954761e-04f, -3.969443331e-04f, +7.863457700e-04f, -1.968627401e-03f, +6.635626436e-04f, +3.065104554e-03f, -4.014723865e-03f, -2.972906332e-04f, +4.272130602e-03f, -2.778972616e-03f, -1.044103847e-03f, +2.069667087e-03f, -6.906315332e-04f, -2.376896670e-04f, +1.523656204e-04f, +0.000000000e+00f, + /* 16, 1 */ -7.672972562e-05f, -4.458313625e-04f, +8.604609066e-04f, -1.839340292e-03f, +2.869810557e-04f, +3.294943885e-03f, -3.696990655e-03f, -8.869321804e-04f, +4.464175630e-03f, -2.440111513e-03f, -1.421957113e-03f, +2.139058837e-03f, -5.737860098e-04f, -3.273087897e-04f, +1.941703587e-04f, +0.000000000e+00f, + /* 16, 2 */ -4.409159553e-05f, -4.801879450e-04f, +9.129725459e-04f, -1.685578963e-03f, -7.929130936e-05f, +3.465994861e-03f, -3.324955442e-03f, -1.461843594e-03f, +4.586914931e-03f, -2.053108579e-03f, -1.790295465e-03f, +2.173860444e-03f, -4.367566844e-04f, -4.185294039e-04f, +2.375950982e-04f, +0.000000000e+00f, + /* 16, 3 */ +4.855802427e-04f, -5.008892512e-04f, +9.443143993e-04f, -1.511399569e-03f, -4.293120730e-04f, +3.576852207e-03f, -2.905512498e-03f, -2.012499819e-03f, +4.637578076e-03f, -1.623510702e-03f, -2.142238116e-03f, +2.171667537e-03f, -2.809771210e-04f, -5.093533546e-04f, +2.816859426e-04f, +0.000000000e+00f, + /* 16, 4 */ +0.000000000e+00f, -5.090007623e-04f, +9.553248878e-04f, -1.321049384e-03f, -7.576441950e-04f, +3.627202827e-03f, -2.446291464e-03f, -2.529812382e-03f, +4.614629236e-03f, -1.157740361e-03f, -2.470980778e-03f, +2.130685105e-03f, -1.083629217e-04f, -5.976383603e-04f, +3.253590588e-04f, +0.000000000e+00f, + /* 16, 5 */ +0.000000000e+00f, -5.057402285e-04f, +9.472067544e-04f, -1.118874842e-03f, -1.059441268e-03f, +3.617806804e-03f, -1.955510679e-03f, -3.005292216e-03f, +4.517805471e-03f, -6.629933593e-04f, -2.769928158e-03f, +2.049789183e-03f, +7.870314989e-05f, -6.811391839e-04f, +3.674140144e-04f, +0.000000000e+00f, + /* 16, 6 */ +0.000000000e+00f, -4.924395299e-04f, +9.214808972e-04f, -9.092313688e-04f, -1.330518654e-03f, +3.550458465e-03f, -1.441821213e-03f, -3.431200966e-03f, +4.348131386e-03f, -1.471199733e-04f, -3.032825993e-03f, +1.928577081e-03f, +2.773970394e-04f, -7.575537377e-04f, +4.065510896e-04f, +0.000000000e+00f, + /* 16, 7 */ +0.000000000e+00f, -4.705072223e-04f, +8.799357120e-04f, -6.963968181e-04f, -1.567409460e-03f, +3.427928686e-03f, -9.141447359e-04f, -3.800687882e-03f, +4.107909720e-03f, +3.815084058e-04f, -3.253889950e-03f, +1.767404663e-03f, +4.844901765e-04f, -8.245732787e-04f, +4.413924818e-04f, +0.000000000e+00f, + /* 16, 8 */ +0.000000000e+00f, -4.413924818e-04f, +8.245732787e-04f, -4.844901765e-04f, -1.767404663e-03f, +3.253889950e-03f, -3.815084058e-04f, -4.107909720e-03f, +3.800687882e-03f, +9.141447359e-04f, -3.427928686e-03f, +1.567409460e-03f, +6.963968181e-04f, -8.799357120e-04f, +4.705072223e-04f, +0.000000000e+00f, + /* 16, 9 */ +0.000000000e+00f, -4.065510896e-04f, +7.575537377e-04f, -2.773970394e-04f, -1.928577081e-03f, +3.032825993e-03f, +1.471199733e-04f, -4.348131386e-03f, +3.431200966e-03f, +1.441821213e-03f, -3.550458465e-03f, +1.330518654e-03f, +9.092313688e-04f, -9.214808972e-04f, +4.924395299e-04f, +0.000000000e+00f, + /* 16,10 */ +0.000000000e+00f, -3.674140144e-04f, +6.811391839e-04f, -7.870314989e-05f, -2.049789183e-03f, +2.769928158e-03f, +6.629933593e-04f, -4.517805471e-03f, +3.005292216e-03f, +1.955510679e-03f, -3.617806804e-03f, +1.059441268e-03f, +1.118874842e-03f, -9.472067544e-04f, +5.057402285e-04f, +0.000000000e+00f, + /* 16,11 */ +0.000000000e+00f, -3.253590588e-04f, +5.976383603e-04f, +1.083629217e-04f, -2.130685105e-03f, +2.470980778e-03f, +1.157740361e-03f, -4.614629236e-03f, +2.529812382e-03f, +2.446291464e-03f, -3.627202827e-03f, +7.576441950e-04f, +1.321049384e-03f, -9.553248878e-04f, +5.090007623e-04f, +0.000000000e+00f, + /* 16,12 */ +0.000000000e+00f, -2.816859426e-04f, +5.093533546e-04f, +2.809771210e-04f, -2.171667537e-03f, +2.142238116e-03f, +1.623510702e-03f, -4.637578076e-03f, +2.012499819e-03f, +2.905512498e-03f, -3.576852207e-03f, +4.293120730e-04f, +1.511399569e-03f, -9.443143993e-04f, +5.008892512e-04f, -4.855802427e-04f, + /* 16,13 */ +0.000000000e+00f, -2.375950982e-04f, +4.185294039e-04f, +4.367566844e-04f, -2.173860444e-03f, +1.790295465e-03f, +2.053108579e-03f, -4.586914931e-03f, +1.461843594e-03f, +3.324955442e-03f, -3.465994861e-03f, +7.929130936e-05f, +1.685578963e-03f, -9.129725459e-04f, +4.801879450e-04f, +4.409159553e-05f, + /* 16,14 */ +0.000000000e+00f, -1.941703587e-04f, +3.273087897e-04f, +5.737860098e-04f, -2.139058837e-03f, +1.421957113e-03f, +2.440111513e-03f, -4.464175630e-03f, +8.869321804e-04f, +3.696990655e-03f, -3.294943885e-03f, -2.869810557e-04f, +1.839340292e-03f, -8.604609066e-04f, +4.458313625e-04f, +7.672972562e-05f, + /* 16,15 */ +0.000000000e+00f, -1.523656204e-04f, +2.376896670e-04f, +6.906315332e-04f, -2.069667087e-03f, +1.044103847e-03f, +2.778972616e-03f, -4.272130602e-03f, +2.972906332e-04f, +4.014723865e-03f, -3.065104554e-03f, -6.635626436e-04f, +1.968627401e-03f, -7.863457700e-04f, +3.969443331e-04f, +1.129954761e-04f, + /* 12, 0 */ +1.006092301e-03f, -1.356592138e-03f, -5.291224839e-04f, +3.716365432e-03f, -3.908475818e-03f, -3.377012930e-04f, +4.272902045e-03f, -3.529241849e-03f, +1.347121185e-04f, +1.576582805e-03f, -1.021094463e-03f, +2.080147558e-04f, + /* 12, 1 */ +9.703330579e-04f, -1.123568815e-03f, -8.960631472e-04f, +3.830455785e-03f, -3.478978472e-03f, -1.006731283e-03f, +4.564422369e-03f, -3.270752231e-03f, -2.802589631e-04f, +1.777910422e-03f, -1.013271813e-03f, +1.540375404e-04f, + /* 12, 2 */ +9.162319547e-04f, -8.831264337e-04f, -1.229457804e-03f, +3.871345986e-03f, -2.993425932e-03f, -1.656773890e-03f, +4.776559314e-03f, -2.944064628e-03f, -7.081711396e-04f, +1.955059288e-03f, -9.809799530e-04f, +8.895597490e-05f, + /* 12, 3 */ +8.464715149e-04f, -6.407365814e-04f, -1.524162434e-03f, +3.840336583e-03f, -2.461816027e-03f, -2.275602698e-03f, +4.904341682e-03f, -2.553815646e-03f, -1.140836495e-03f, +2.102763165e-03f, -9.230670815e-04f, +1.349777819e-05f, + /* 12, 4 */ +7.639192828e-04f, -4.016125871e-04f, -1.776040886e-03f, +3.740131991e-03f, -1.894910812e-03f, -2.851629129e-03f, +4.944422783e-03f, -2.106045312e-03f, -1.569658753e-03f, +2.216140176e-03f, -8.389345160e-04f, -7.124952580e-05f, + /* 12, 5 */ +6.715456333e-04f, -1.706046467e-04f, -1.982015497e-03f, +3.574748146e-03f, -1.304005398e-03f, -3.374137989e-03f, +4.895165032e-03f, -1.608099956e-03f, -1.985807614e-03f, +2.290824513e-03f, -7.285864297e-04f, -1.638417811e-04f, + /* 12, 6 */ +5.723437636e-04f, +4.789167018e-05f, -2.140092391e-03f, +3.349394124e-03f, -7.006885404e-04f, -3.833503957e-03f, +4.756688774e-03f, -1.068504673e-03f, -2.380403858e-03f, +2.323091638e-03f, -5.926669574e-04f, -2.624916697e-04f, + /* 12, 7 */ +4.692537952e-04f, +2.500119139e-04f, -2.249361715e-03f, +3.070330944e-03f, -9.660032268e-05f, -4.221384345e-03f, +4.530883988e-03f, -4.968076992e-04f, -2.744711242e-03f, +2.309973659e-03f, -4.324830696e-04f, -3.650927179e-04f, + /* 12, 8 */ +3.650927179e-04f, +4.324830696e-04f, -2.309973659e-03f, +2.744711242e-03f, +4.968076992e-04f, -4.530883988e-03f, +4.221384345e-03f, +9.660032268e-05f, -3.070330944e-03f, +2.249361715e-03f, -2.500119139e-04f, -4.692537952e-04f, + /* 12, 9 */ +2.624916697e-04f, +5.926669574e-04f, -2.323091638e-03f, +2.380403858e-03f, +1.068504673e-03f, -4.756688774e-03f, +3.833503957e-03f, +7.006885404e-04f, -3.349394124e-03f, +2.140092391e-03f, -4.789167018e-05f, -5.723437636e-04f, + /* 12,10 */ +1.638417811e-04f, +7.285864297e-04f, -2.290824513e-03f, +1.985807614e-03f, +1.608099956e-03f, -4.895165032e-03f, +3.374137989e-03f, +1.304005398e-03f, -3.574748146e-03f, +1.982015497e-03f, +1.706046467e-04f, -6.715456333e-04f, + /* 12,11 */ +7.124952580e-05f, +8.389345160e-04f, -2.216140176e-03f, +1.569658753e-03f, +2.106045312e-03f, -4.944422783e-03f, +2.851629129e-03f, +1.894910812e-03f, -3.740131991e-03f, +1.776040886e-03f, +4.016125871e-04f, -7.639192828e-04f, + /* 12,12 */ -1.349777819e-05f, +9.230670815e-04f, -2.102763165e-03f, +1.140836495e-03f, +2.553815646e-03f, -4.904341682e-03f, +2.275602698e-03f, +2.461816027e-03f, -3.840336583e-03f, +1.524162434e-03f, +6.407365814e-04f, -8.464715149e-04f, + /* 12,13 */ -8.895597490e-05f, +9.809799530e-04f, -1.955059288e-03f, +7.081711396e-04f, +2.944064628e-03f, -4.776559314e-03f, +1.656773890e-03f, +2.993425932e-03f, -3.871345986e-03f, +1.229457804e-03f, +8.831264337e-04f, -9.162319547e-04f, + /* 12,14 */ -1.540375404e-04f, +1.013271813e-03f, -1.777910422e-03f, +2.802589631e-04f, +3.270752231e-03f, -4.564422369e-03f, +1.006731283e-03f, +3.478978472e-03f, -3.830455785e-03f, +8.960631472e-04f, +1.123568815e-03f, -9.703330579e-04f, + /* 12,15 */ -2.080147558e-04f, +1.021094463e-03f, -1.576582805e-03f, -1.347121185e-04f, +3.529241849e-03f, -4.272902045e-03f, +3.377012930e-04f, +3.908475818e-03f, -3.716365432e-03f, +5.291224839e-04f, +1.356592138e-03f, -1.006092301e-03f, + /* 12, 0 */ +7.165252154e-04f, -4.291307465e-04f, -1.619691310e-03f, +4.112050532e-03f, -3.684471854e-03f, -3.806742210e-04f, +4.167864669e-03f, -4.064044128e-03f, +1.285631838e-03f, +6.994376016e-04f, -8.205283947e-04f, +3.212754781e-04f, + /* 12, 1 */ +6.042449626e-04f, -1.684748882e-04f, -1.902468489e-03f, +4.073990388e-03f, -3.134198780e-03f, -1.133926469e-03f, +4.572939653e-03f, -3.928365474e-03f, +9.055999228e-04f, +9.731965741e-04f, -9.124383184e-04f, +3.311614162e-04f, + /* 12, 2 */ +4.874350434e-04f, +7.694308689e-05f, -2.130082097e-03f, +3.953363211e-03f, -2.529802622e-03f, -1.863076830e-03f, +4.889863669e-03f, -3.705392569e-03f, +4.862599326e-04f, +1.243729140e-03f, -9.884795125e-04f, +3.301883495e-04f, + /* 12, 3 */ +3.696734183e-04f, +3.022578517e-04f, -2.300114973e-03f, +3.755428771e-03f, -1.885047396e-03f, -2.552675098e-03f, +5.110657479e-03f, -3.397530000e-03f, +3.551878686e-05f, +1.504029611e-03f, -1.045032679e-03f, +3.171093301e-04f, + /* 12, 4 */ +2.542791637e-04f, +5.034105172e-04f, -2.411611526e-03f, +3.487034212e-03f, -1.214371318e-03f, -3.188181667e-03f, +5.229403271e-03f, -3.009202669e-03f, -4.376222644e-04f, +1.746934410e-03f, -1.078752986e-03f, +2.909691299e-04f, + /* 12, 5 */ +1.442362351e-04f, +6.772076791e-04f, -2.465038541e-03f, +3.156407157e-03f, -5.325427440e-04f, -3.756300237e-03f, +5.242404627e-03f, -2.546799451e-03f, -9.232494237e-04f, +1.965304174e-03f, -1.086687765e-03f, +2.511615343e-04f, + /* 12, 6 */ +4.213190220e-05f, +8.213542577e-04f, -2.462211671e-03f, +2.772920825e-03f, +1.456866600e-04f, -4.245279979e-03f, +5.148294544e-03f, -2.018567160e-03f, -1.410748009e-03f, +2.152214196e-03f, -1.066390037e-03f, +1.974793328e-04f, + /* 12, 7 */ -4.988918599e-05f, +9.344605010e-04f, -2.406190818e-03f, +2.346837790e-03f, +8.059229054e-04f, -4.645179801e-03f, +4.948088353e-03f, -1.434456490e-03f, -1.889039390e-03f, +2.301148282e-03f, -1.016024228e-03f, +1.301548676e-04f, + /* 12, 8 */ -1.301548676e-04f, +1.016024228e-03f, -2.301148282e-03f, +1.889039390e-03f, +1.434456490e-03f, -4.948088353e-03f, +4.645179801e-03f, -8.059229054e-04f, -2.346837790e-03f, +2.406190818e-03f, -9.344605010e-04f, +4.988918599e-05f, + /* 12, 9 */ -1.974793328e-04f, +1.066390037e-03f, -2.152214196e-03f, +1.410748009e-03f, +2.018567160e-03f, -5.148294544e-03f, +4.245279979e-03f, -1.456866600e-04f, -2.772920825e-03f, +2.462211671e-03f, -8.213542577e-04f, -4.213190220e-05f, + /* 12,10 */ -2.511615343e-04f, +1.086687765e-03f, -1.965304174e-03f, +9.232494237e-04f, +2.546799451e-03f, -5.242404627e-03f, +3.756300237e-03f, +5.325427440e-04f, -3.156407157e-03f, +2.465038541e-03f, -6.772076791e-04f, -1.442362351e-04f, + /* 12,11 */ -2.909691299e-04f, +1.078752986e-03f, -1.746934410e-03f, +4.376222644e-04f, +3.009202669e-03f, -5.229403271e-03f, +3.188181667e-03f, +1.214371318e-03f, -3.487034212e-03f, +2.411611526e-03f, -5.034105172e-04f, -2.542791637e-04f, + /* 12,12 */ -3.171093301e-04f, +1.045032679e-03f, -1.504029611e-03f, -3.551878686e-05f, +3.397530000e-03f, -5.110657479e-03f, +2.552675098e-03f, +1.885047396e-03f, -3.755428771e-03f, +2.300114973e-03f, -3.022578517e-04f, -3.696734183e-04f, + /* 12,13 */ -3.301883495e-04f, +9.884795125e-04f, -1.243729140e-03f, -4.862599326e-04f, +3.705392569e-03f, -4.889863669e-03f, +1.863076830e-03f, +2.529802622e-03f, -3.953363211e-03f, +2.130082097e-03f, -7.694308689e-05f, -4.874350434e-04f, + /* 12,14 */ -3.311614162e-04f, +9.124383184e-04f, -9.731965741e-04f, -9.055999228e-04f, +3.928365474e-03f, -4.572939653e-03f, +1.133926469e-03f, +3.134198780e-03f, -4.073990388e-03f, +1.902468489e-03f, +1.684748882e-04f, -6.042449626e-04f, + /* 12,15 */ -3.212754781e-04f, +8.205283947e-04f, -6.994376016e-04f, -1.285631838e-03f, +4.064044128e-03f, -4.167864669e-03f, +3.806742210e-04f, +3.684471854e-03f, -4.112050532e-03f, +1.619691310e-03f, +4.291307465e-04f, -7.165252154e-04f +}; diff --git a/Engine/lib/openal-soft/Alc/compat.h b/Engine/lib/openal-soft/Alc/compat.h new file mode 100644 index 000000000..114fc655d --- /dev/null +++ b/Engine/lib/openal-soft/Alc/compat.h @@ -0,0 +1,49 @@ +#ifndef AL_COMPAT_H +#define AL_COMPAT_H + +#include "alstring.h" + +#ifdef _WIN32 + +#define WIN32_LEAN_AND_MEAN +#include + +WCHAR *strdupW(const WCHAR *str); + +/* Opens a file with standard I/O. The filename is expected to be UTF-8. */ +FILE *al_fopen(const char *fname, const char *mode); + +#define HAVE_DYNLOAD 1 + +#else + +#define al_fopen fopen + +#if defined(HAVE_DLFCN_H) && !defined(IN_IDE_PARSER) +#define HAVE_DYNLOAD 1 +#endif + +#endif + +struct FileMapping { +#ifdef _WIN32 + HANDLE file; + HANDLE fmap; +#else + int fd; +#endif + void *ptr; + size_t len; +}; +struct FileMapping MapFileToMem(const char *fname); +void UnmapFileMem(const struct FileMapping *mapping); + +al_string GetProcPath(void); + +#ifdef HAVE_DYNLOAD +void *LoadLib(const char *name); +void CloseLib(void *handle); +void *GetSymbol(void *handle, const char *name); +#endif + +#endif /* AL_COMPAT_H */ diff --git a/Engine/lib/openal-soft/Alc/effects/chorus.c b/Engine/lib/openal-soft/Alc/effects/chorus.c new file mode 100644 index 000000000..63d0ca018 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/chorus.c @@ -0,0 +1,412 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2013 by Mike Gorchak + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +enum ChorusWaveForm { + CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE, + CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID +}; + +typedef struct ALchorusState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat *SampleBuffer[2]; + ALuint BufferLength; + ALuint offset; + ALuint lfo_range; + ALfloat lfo_scale; + ALint lfo_disp; + + /* Gains for left and right sides */ + ALfloat Gain[2][MAX_OUTPUT_CHANNELS]; + + /* effect parameters */ + enum ChorusWaveForm waveform; + ALint delay; + ALfloat depth; + ALfloat feedback; +} ALchorusState; + +static ALvoid ALchorusState_Destruct(ALchorusState *state); +static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device); +static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALchorusState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState); + + +static void ALchorusState_Construct(ALchorusState *state) +{ + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALchorusState, ALeffectState, state); + + state->BufferLength = 0; + state->SampleBuffer[0] = NULL; + state->SampleBuffer[1] = NULL; + state->offset = 0; + state->lfo_range = 1; + state->waveform = CWF_Triangle; +} + +static ALvoid ALchorusState_Destruct(ALchorusState *state) +{ + al_free(state->SampleBuffer[0]); + state->SampleBuffer[0] = NULL; + state->SampleBuffer[1] = NULL; + + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device) +{ + ALuint maxlen; + ALuint it; + + maxlen = fastf2u(AL_CHORUS_MAX_DELAY * 3.0f * Device->Frequency) + 1; + maxlen = NextPowerOf2(maxlen); + + if(maxlen != state->BufferLength) + { + void *temp = al_calloc(16, maxlen * sizeof(ALfloat) * 2); + if(!temp) return AL_FALSE; + + al_free(state->SampleBuffer[0]); + state->SampleBuffer[0] = temp; + state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen; + + state->BufferLength = maxlen; + } + + for(it = 0;it < state->BufferLength;it++) + { + state->SampleBuffer[0][it] = 0.0f; + state->SampleBuffer[1][it] = 0.0f; + } + + return AL_TRUE; +} + +static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALfloat frequency = (ALfloat)Device->Frequency; + ALfloat coeffs[MAX_AMBI_COEFFS]; + ALfloat rate; + ALint phase; + + switch(props->Chorus.Waveform) + { + case AL_CHORUS_WAVEFORM_TRIANGLE: + state->waveform = CWF_Triangle; + break; + case AL_CHORUS_WAVEFORM_SINUSOID: + state->waveform = CWF_Sinusoid; + break; + } + state->depth = props->Chorus.Depth; + state->feedback = props->Chorus.Feedback; + state->delay = fastf2i(props->Chorus.Delay * frequency); + + /* Gains for left and right sides */ + CalcXYZCoeffs(-1.0f, 0.0f, 0.0f, 0.0f, coeffs); + ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]); + CalcXYZCoeffs( 1.0f, 0.0f, 0.0f, 0.0f, coeffs); + ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]); + + phase = props->Chorus.Phase; + rate = props->Chorus.Rate; + if(!(rate > 0.0f)) + { + state->lfo_scale = 0.0f; + state->lfo_range = 1; + state->lfo_disp = 0; + } + else + { + /* Calculate LFO coefficient */ + state->lfo_range = fastf2u(frequency/rate + 0.5f); + switch(state->waveform) + { + case CWF_Triangle: + state->lfo_scale = 4.0f / state->lfo_range; + break; + case CWF_Sinusoid: + state->lfo_scale = F_TAU / state->lfo_range; + break; + } + + /* Calculate lfo phase displacement */ + state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f)); + } +} + +static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state) +{ + ALfloat lfo_value; + + lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_left = fastf2i(lfo_value) + state->delay; + + offset += state->lfo_disp; + lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_right = fastf2i(lfo_value) + state->delay; +} + +static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state) +{ + ALfloat lfo_value; + + lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_left = fastf2i(lfo_value) + state->delay; + + offset += state->lfo_disp; + lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_right = fastf2i(lfo_value) + state->delay; +} + +#define DECL_TEMPLATE(Func) \ +static void Process##Func(ALchorusState *state, const ALuint SamplesToDo, \ + const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \ +{ \ + const ALuint bufmask = state->BufferLength-1; \ + ALfloat *restrict leftbuf = state->SampleBuffer[0]; \ + ALfloat *restrict rightbuf = state->SampleBuffer[1]; \ + ALuint offset = state->offset; \ + const ALfloat feedback = state->feedback; \ + ALuint it; \ + \ + for(it = 0;it < SamplesToDo;it++) \ + { \ + ALint delay_left, delay_right; \ + Func(&delay_left, &delay_right, offset, state); \ + \ + out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \ + leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \ + \ + out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \ + rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \ + \ + offset++; \ + } \ + state->offset = offset; \ +} + +DECL_TEMPLATE(Triangle) +DECL_TEMPLATE(Sinusoid) + +#undef DECL_TEMPLATE + +static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + ALuint it, kt; + ALuint base; + + for(base = 0;base < SamplesToDo;) + { + ALfloat temps[128][2]; + ALuint td = minu(128, SamplesToDo-base); + + switch(state->waveform) + { + case CWF_Triangle: + ProcessTriangle(state, td, SamplesIn[0]+base, temps); + break; + case CWF_Sinusoid: + ProcessSinusoid(state, td, SamplesIn[0]+base, temps); + break; + } + + for(kt = 0;kt < NumChannels;kt++) + { + ALfloat gain = state->Gain[0][kt]; + if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) + { + for(it = 0;it < td;it++) + SamplesOut[kt][it+base] += temps[it][0] * gain; + } + + gain = state->Gain[1][kt]; + if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) + { + for(it = 0;it < td;it++) + SamplesOut[kt][it+base] += temps[it][1] * gain; + } + } + + base += td; + } +} + + +typedef struct ALchorusStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALchorusStateFactory; + +static ALeffectState *ALchorusStateFactory_create(ALchorusStateFactory *UNUSED(factory)) +{ + ALchorusState *state; + + NEW_OBJ0(state, ALchorusState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALchorusStateFactory); + + +ALeffectStateFactory *ALchorusStateFactory_getFactory(void) +{ + static ALchorusStateFactory ChorusFactory = { { GET_VTABLE2(ALchorusStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &ChorusFactory); +} + + +void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_CHORUS_WAVEFORM: + if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Chorus.Waveform = val; + break; + + case AL_CHORUS_PHASE: + if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Chorus.Phase = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALchorus_setParami(effect, context, param, vals[0]); +} +void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_CHORUS_RATE: + if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Chorus.Rate = val; + break; + + case AL_CHORUS_DEPTH: + if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Chorus.Depth = val; + break; + + case AL_CHORUS_FEEDBACK: + if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Chorus.Feedback = val; + break; + + case AL_CHORUS_DELAY: + if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Chorus.Delay = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALchorus_setParamf(effect, context, param, vals[0]); +} + +void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_CHORUS_WAVEFORM: + *val = props->Chorus.Waveform; + break; + + case AL_CHORUS_PHASE: + *val = props->Chorus.Phase; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALchorus_getParami(effect, context, param, vals); +} +void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_CHORUS_RATE: + *val = props->Chorus.Rate; + break; + + case AL_CHORUS_DEPTH: + *val = props->Chorus.Depth; + break; + + case AL_CHORUS_FEEDBACK: + *val = props->Chorus.Feedback; + break; + + case AL_CHORUS_DELAY: + *val = props->Chorus.Delay; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALchorus_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALchorus); diff --git a/Engine/lib/openal-soft/Alc/effects/compressor.c b/Engine/lib/openal-soft/Alc/effects/compressor.c new file mode 100644 index 000000000..ab0a42167 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/compressor.c @@ -0,0 +1,254 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2013 by Anis A. Hireche + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include + +#include "config.h" +#include "alError.h" +#include "alMain.h" +#include "alAuxEffectSlot.h" +#include "alu.h" + + +typedef struct ALcompressorState { + DERIVE_FROM_TYPE(ALeffectState); + + /* Effect gains for each channel */ + ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS]; + + /* Effect parameters */ + ALboolean Enabled; + ALfloat AttackRate; + ALfloat ReleaseRate; + ALfloat GainCtrl; +} ALcompressorState; + +static ALvoid ALcompressorState_Destruct(ALcompressorState *state); +static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device); +static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props); +static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALcompressorState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState); + + +static void ALcompressorState_Construct(ALcompressorState *state) +{ + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALcompressorState, ALeffectState, state); + + state->Enabled = AL_TRUE; + state->AttackRate = 0.0f; + state->ReleaseRate = 0.0f; + state->GainCtrl = 1.0f; +} + +static ALvoid ALcompressorState_Destruct(ALcompressorState *state) +{ + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device) +{ + const ALfloat attackTime = device->Frequency * 0.2f; /* 200ms Attack */ + const ALfloat releaseTime = device->Frequency * 0.4f; /* 400ms Release */ + + state->AttackRate = 1.0f / attackTime; + state->ReleaseRate = 1.0f / releaseTime; + + return AL_TRUE; +} + +static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props) +{ + ALuint i; + + state->Enabled = props->Compressor.OnOff; + + STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels; + for(i = 0;i < 4;i++) + ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i], + slot->Params.Gain, state->Gain[i]); +} + +static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + ALuint i, j, k; + ALuint base; + + for(base = 0;base < SamplesToDo;) + { + ALfloat temps[64][4]; + ALuint td = minu(64, SamplesToDo-base); + + /* Load samples into the temp buffer first. */ + for(j = 0;j < 4;j++) + { + for(i = 0;i < td;i++) + temps[i][j] = SamplesIn[j][i+base]; + } + + if(state->Enabled) + { + ALfloat gain = state->GainCtrl; + ALfloat output, amplitude; + + for(i = 0;i < td;i++) + { + /* Roughly calculate the maximum amplitude from the 4-channel + * signal, and attack or release the gain control to reach it. + */ + amplitude = fabsf(temps[i][0]); + amplitude = maxf(amplitude + fabsf(temps[i][1]), + maxf(amplitude + fabsf(temps[i][2]), + amplitude + fabsf(temps[i][3]))); + if(amplitude > gain) + gain = minf(gain+state->AttackRate, amplitude); + else if(amplitude < gain) + gain = maxf(gain-state->ReleaseRate, amplitude); + + /* Apply the inverse of the gain control to normalize/compress + * the volume. */ + output = 1.0f / clampf(gain, 0.5f, 2.0f); + for(j = 0;j < 4;j++) + temps[i][j] *= output; + } + + state->GainCtrl = gain; + } + else + { + ALfloat gain = state->GainCtrl; + ALfloat output, amplitude; + + for(i = 0;i < td;i++) + { + /* Same as above, except the amplitude is forced to 1. This + * helps ensure smooth gain changes when the compressor is + * turned on and off. + */ + amplitude = 1.0f; + if(amplitude > gain) + gain = minf(gain+state->AttackRate, amplitude); + else if(amplitude < gain) + gain = maxf(gain-state->ReleaseRate, amplitude); + + output = 1.0f / clampf(gain, 0.5f, 2.0f); + for(j = 0;j < 4;j++) + temps[i][j] *= output; + } + + state->GainCtrl = gain; + } + + /* Now mix to the output. */ + for(j = 0;j < 4;j++) + { + for(k = 0;k < NumChannels;k++) + { + ALfloat gain = state->Gain[j][k]; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + for(i = 0;i < td;i++) + SamplesOut[k][base+i] += gain * temps[i][j]; + } + } + + base += td; + } +} + + +typedef struct ALcompressorStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALcompressorStateFactory; + +static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *UNUSED(factory)) +{ + ALcompressorState *state; + + NEW_OBJ0(state, ALcompressorState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory); + +ALeffectStateFactory *ALcompressorStateFactory_getFactory(void) +{ + static ALcompressorStateFactory CompressorFactory = { { GET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &CompressorFactory); +} + + +void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_COMPRESSOR_ONOFF: + if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Compressor.OnOff = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALcompressor_setParami(effect, context, param, vals[0]); +} +void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALcompressor_setParamf(effect, context, param, vals[0]); +} + +void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_COMPRESSOR_ONOFF: + *val = props->Compressor.OnOff; + break; + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALcompressor_getParami(effect, context, param, vals); +} +void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALcompressor_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALcompressor); diff --git a/Engine/lib/openal-soft/Alc/effects/dedicated.c b/Engine/lib/openal-soft/Alc/effects/dedicated.c new file mode 100644 index 000000000..818cbb6bb --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/dedicated.c @@ -0,0 +1,201 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by Chris Robinson. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALdedicatedState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat gains[MAX_OUTPUT_CHANNELS]; +} ALdedicatedState; + +static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state); +static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device); +static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState); + + +static void ALdedicatedState_Construct(ALdedicatedState *state) +{ + ALsizei s; + + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALdedicatedState, ALeffectState, state); + + for(s = 0;s < MAX_OUTPUT_CHANNELS;s++) + state->gains[s] = 0.0f; +} + +static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state) +{ + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state), ALCdevice *UNUSED(device)) +{ + return AL_TRUE; +} + +static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALfloat Gain; + ALuint i; + + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + state->gains[i] = 0.0f; + + Gain = Slot->Params.Gain * props->Dedicated.Gain; + if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT) + { + int idx; + if((idx=GetChannelIdxByName(device->RealOut, LFE)) != -1) + { + STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels; + state->gains[idx] = Gain; + } + } + else if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE) + { + int idx; + /* Dialog goes to the front-center speaker if it exists, otherwise it + * plays from the front-center location. */ + if((idx=GetChannelIdxByName(device->RealOut, FrontCenter)) != -1) + { + STATIC_CAST(ALeffectState,state)->OutBuffer = device->RealOut.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = device->RealOut.NumChannels; + state->gains[idx] = Gain; + } + else + { + ALfloat coeffs[MAX_AMBI_COEFFS]; + CalcXYZCoeffs(0.0f, 0.0f, -1.0f, 0.0f, coeffs); + + STATIC_CAST(ALeffectState,state)->OutBuffer = device->Dry.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = device->Dry.NumChannels; + ComputePanningGains(device->Dry, coeffs, Gain, state->gains); + } + } +} + +static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + const ALfloat *gains = state->gains; + ALuint i, c; + + for(c = 0;c < NumChannels;c++) + { + if(!(fabsf(gains[c]) > GAIN_SILENCE_THRESHOLD)) + continue; + + for(i = 0;i < SamplesToDo;i++) + SamplesOut[c][i] += SamplesIn[0][i] * gains[c]; + } +} + + +typedef struct ALdedicatedStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALdedicatedStateFactory; + +ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(factory)) +{ + ALdedicatedState *state; + + NEW_OBJ0(state, ALdedicatedState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdedicatedStateFactory); + + +ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void) +{ + static ALdedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(ALdedicatedStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory); +} + + +void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALdedicated_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALdedicated_setParami(effect, context, param, vals[0]); +} +void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_DEDICATED_GAIN: + if(!(val >= 0.0f && isfinite(val))) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Dedicated.Gain = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALdedicated_setParamf(effect, context, param, vals[0]); +} + +void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALdedicated_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALdedicated_getParami(effect, context, param, vals); +} +void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_DEDICATED_GAIN: + *val = props->Dedicated.Gain; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALdedicated_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALdedicated); diff --git a/Engine/lib/openal-soft/Alc/effects/distortion.c b/Engine/lib/openal-soft/Alc/effects/distortion.c new file mode 100644 index 000000000..bc1e7d84f --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/distortion.c @@ -0,0 +1,298 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2013 by Mike Gorchak + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALdistortionState { + DERIVE_FROM_TYPE(ALeffectState); + + /* Effect gains for each channel */ + ALfloat Gain[MAX_OUTPUT_CHANNELS]; + + /* Effect parameters */ + ALfilterState lowpass; + ALfilterState bandpass; + ALfloat attenuation; + ALfloat edge_coeff; +} ALdistortionState; + +static ALvoid ALdistortionState_Destruct(ALdistortionState *state); +static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device); +static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALdistortionState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState); + + +static void ALdistortionState_Construct(ALdistortionState *state) +{ + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALdistortionState, ALeffectState, state); + + ALfilterState_clear(&state->lowpass); + ALfilterState_clear(&state->bandpass); +} + +static ALvoid ALdistortionState_Destruct(ALdistortionState *state) +{ + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state), ALCdevice *UNUSED(device)) +{ + return AL_TRUE; +} + +static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALfloat frequency = (ALfloat)Device->Frequency; + ALfloat bandwidth; + ALfloat cutoff; + ALfloat edge; + + /* Store distorted signal attenuation settings */ + state->attenuation = props->Distortion.Gain; + + /* Store waveshaper edge settings */ + edge = sinf(props->Distortion.Edge * (F_PI_2)); + edge = minf(edge, 0.99f); + state->edge_coeff = 2.0f * edge / (1.0f-edge); + + /* Lowpass filter */ + cutoff = props->Distortion.LowpassCutoff; + /* Bandwidth value is constant in octaves */ + bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f); + ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f, + cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth) + ); + + /* Bandpass filter */ + cutoff = props->Distortion.EQCenter; + /* Convert bandwidth in Hz to octaves */ + bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f); + ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f, + cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth) + ); + + ComputeAmbientGains(Device->Dry, Slot->Params.Gain, state->Gain); +} + +static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + const ALfloat fc = state->edge_coeff; + ALuint base; + ALuint it; + ALuint ot; + ALuint kt; + + for(base = 0;base < SamplesToDo;) + { + float buffer[2][64 * 4]; + ALuint td = minu(64, SamplesToDo-base); + + /* Perform 4x oversampling to avoid aliasing. */ + /* Oversampling greatly improves distortion */ + /* quality and allows to implement lowpass and */ + /* bandpass filters using high frequencies, at */ + /* which classic IIR filters became unstable. */ + + /* Fill oversample buffer using zero stuffing */ + for(it = 0;it < td;it++) + { + buffer[0][it*4 + 0] = SamplesIn[0][it+base]; + buffer[0][it*4 + 1] = 0.0f; + buffer[0][it*4 + 2] = 0.0f; + buffer[0][it*4 + 3] = 0.0f; + } + + /* First step, do lowpass filtering of original signal, */ + /* additionally perform buffer interpolation and lowpass */ + /* cutoff for oversampling (which is fortunately first */ + /* step of distortion). So combine three operations into */ + /* the one. */ + ALfilterState_process(&state->lowpass, buffer[1], buffer[0], td*4); + + /* Second step, do distortion using waveshaper function */ + /* to emulate signal processing during tube overdriving. */ + /* Three steps of waveshaping are intended to modify */ + /* waveform without boost/clipping/attenuation process. */ + for(it = 0;it < td;it++) + { + for(ot = 0;ot < 4;ot++) + { + /* Restore signal power by multiplying sample by amount of oversampling */ + ALfloat smp = buffer[1][it*4 + ot] * 4.0f; + + smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)); + smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f; + smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)); + + buffer[1][it*4 + ot] = smp; + } + } + + /* Third step, do bandpass filtering of distorted signal */ + ALfilterState_process(&state->bandpass, buffer[0], buffer[1], td*4); + + for(kt = 0;kt < NumChannels;kt++) + { + /* Fourth step, final, do attenuation and perform decimation, + * store only one sample out of 4. + */ + ALfloat gain = state->Gain[kt] * state->attenuation; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + for(it = 0;it < td;it++) + SamplesOut[kt][base+it] += gain * buffer[0][it*4]; + } + + base += td; + } +} + + +typedef struct ALdistortionStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALdistortionStateFactory; + +static ALeffectState *ALdistortionStateFactory_create(ALdistortionStateFactory *UNUSED(factory)) +{ + ALdistortionState *state; + + NEW_OBJ0(state, ALdistortionState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdistortionStateFactory); + + +ALeffectStateFactory *ALdistortionStateFactory_getFactory(void) +{ + static ALdistortionStateFactory DistortionFactory = { { GET_VTABLE2(ALdistortionStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &DistortionFactory); +} + + +void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALdistortion_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALdistortion_setParami(effect, context, param, vals[0]); +} +void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_DISTORTION_EDGE: + if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Distortion.Edge = val; + break; + + case AL_DISTORTION_GAIN: + if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Distortion.Gain = val; + break; + + case AL_DISTORTION_LOWPASS_CUTOFF: + if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Distortion.LowpassCutoff = val; + break; + + case AL_DISTORTION_EQCENTER: + if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Distortion.EQCenter = val; + break; + + case AL_DISTORTION_EQBANDWIDTH: + if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Distortion.EQBandwidth = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALdistortion_setParamf(effect, context, param, vals[0]); +} + +void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALdistortion_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALdistortion_getParami(effect, context, param, vals); +} +void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_DISTORTION_EDGE: + *val = props->Distortion.Edge; + break; + + case AL_DISTORTION_GAIN: + *val = props->Distortion.Gain; + break; + + case AL_DISTORTION_LOWPASS_CUTOFF: + *val = props->Distortion.LowpassCutoff; + break; + + case AL_DISTORTION_EQCENTER: + *val = props->Distortion.EQCenter; + break; + + case AL_DISTORTION_EQBANDWIDTH: + *val = props->Distortion.EQBandwidth; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALdistortion_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALdistortion); diff --git a/Engine/lib/openal-soft/Alc/effects/echo.c b/Engine/lib/openal-soft/Alc/effects/echo.c new file mode 100644 index 000000000..3ad1e9752 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/echo.c @@ -0,0 +1,326 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2009 by Chris Robinson. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALechoState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat *SampleBuffer; + ALuint BufferLength; + + // The echo is two tap. The delay is the number of samples from before the + // current offset + struct { + ALuint delay; + } Tap[2]; + ALuint Offset; + /* The panning gains for the two taps */ + ALfloat Gain[2][MAX_OUTPUT_CHANNELS]; + + ALfloat FeedGain; + + ALfilterState Filter; +} ALechoState; + +static ALvoid ALechoState_Destruct(ALechoState *state); +static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device); +static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALechoState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALechoState); + + +static void ALechoState_Construct(ALechoState *state) +{ + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALechoState, ALeffectState, state); + + state->BufferLength = 0; + state->SampleBuffer = NULL; + + state->Tap[0].delay = 0; + state->Tap[1].delay = 0; + state->Offset = 0; + + ALfilterState_clear(&state->Filter); +} + +static ALvoid ALechoState_Destruct(ALechoState *state) +{ + al_free(state->SampleBuffer); + state->SampleBuffer = NULL; + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device) +{ + ALuint maxlen, i; + + // Use the next power of 2 for the buffer length, so the tap offsets can be + // wrapped using a mask instead of a modulo + maxlen = fastf2u(AL_ECHO_MAX_DELAY * Device->Frequency) + 1; + maxlen += fastf2u(AL_ECHO_MAX_LRDELAY * Device->Frequency) + 1; + maxlen = NextPowerOf2(maxlen); + + if(maxlen != state->BufferLength) + { + void *temp = al_calloc(16, maxlen * sizeof(ALfloat)); + if(!temp) return AL_FALSE; + + al_free(state->SampleBuffer); + state->SampleBuffer = temp; + state->BufferLength = maxlen; + } + for(i = 0;i < state->BufferLength;i++) + state->SampleBuffer[i] = 0.0f; + + return AL_TRUE; +} + +static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALuint frequency = Device->Frequency; + ALfloat coeffs[MAX_AMBI_COEFFS]; + ALfloat gain, lrpan, spread; + + state->Tap[0].delay = fastf2u(props->Echo.Delay * frequency) + 1; + state->Tap[1].delay = fastf2u(props->Echo.LRDelay * frequency); + state->Tap[1].delay += state->Tap[0].delay; + + spread = props->Echo.Spread; + if(spread < 0.0f) lrpan = -1.0f; + else lrpan = 1.0f; + /* Convert echo spread (where 0 = omni, +/-1 = directional) to coverage + * spread (where 0 = point, tau = omni). + */ + spread = asinf(1.0f - fabsf(spread))*4.0f; + + state->FeedGain = props->Echo.Feedback; + + gain = minf(1.0f - props->Echo.Damping, 0.01f); + ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf, + gain, LOWPASSFREQREF/frequency, + calc_rcpQ_from_slope(gain, 0.75f)); + + gain = Slot->Params.Gain; + + /* First tap panning */ + CalcXYZCoeffs(-lrpan, 0.0f, 0.0f, spread, coeffs); + ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[0]); + + /* Second tap panning */ + CalcXYZCoeffs( lrpan, 0.0f, 0.0f, spread, coeffs); + ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[1]); +} + +static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + const ALuint mask = state->BufferLength-1; + const ALuint tap1 = state->Tap[0].delay; + const ALuint tap2 = state->Tap[1].delay; + ALuint offset = state->Offset; + ALfloat x[2], y[2], in, out; + ALuint base; + ALuint i, k; + + x[0] = state->Filter.x[0]; + x[1] = state->Filter.x[1]; + y[0] = state->Filter.y[0]; + y[1] = state->Filter.y[1]; + for(base = 0;base < SamplesToDo;) + { + ALfloat temps[128][2]; + ALuint td = minu(128, SamplesToDo-base); + + for(i = 0;i < td;i++) + { + /* First tap */ + temps[i][0] = state->SampleBuffer[(offset-tap1) & mask]; + /* Second tap */ + temps[i][1] = state->SampleBuffer[(offset-tap2) & mask]; + + // Apply damping and feedback gain to the second tap, and mix in the + // new sample + in = temps[i][1] + SamplesIn[0][i+base]; + out = in*state->Filter.b0 + + x[0]*state->Filter.b1 + x[1]*state->Filter.b2 - + y[0]*state->Filter.a1 - y[1]*state->Filter.a2; + x[1] = x[0]; x[0] = in; + y[1] = y[0]; y[0] = out; + + state->SampleBuffer[offset&mask] = out * state->FeedGain; + offset++; + } + + for(k = 0;k < NumChannels;k++) + { + ALfloat gain = state->Gain[0][k]; + if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) + { + for(i = 0;i < td;i++) + SamplesOut[k][i+base] += temps[i][0] * gain; + } + + gain = state->Gain[1][k]; + if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) + { + for(i = 0;i < td;i++) + SamplesOut[k][i+base] += temps[i][1] * gain; + } + } + + base += td; + } + state->Filter.x[0] = x[0]; + state->Filter.x[1] = x[1]; + state->Filter.y[0] = y[0]; + state->Filter.y[1] = y[1]; + + state->Offset = offset; +} + + +typedef struct ALechoStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALechoStateFactory; + +ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory)) +{ + ALechoState *state; + + NEW_OBJ0(state, ALechoState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALechoStateFactory); + +ALeffectStateFactory *ALechoStateFactory_getFactory(void) +{ + static ALechoStateFactory EchoFactory = { { GET_VTABLE2(ALechoStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &EchoFactory); +} + + +void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALecho_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALecho_setParami(effect, context, param, vals[0]); +} +void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_ECHO_DELAY: + if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Echo.Delay = val; + break; + + case AL_ECHO_LRDELAY: + if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Echo.LRDelay = val; + break; + + case AL_ECHO_DAMPING: + if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Echo.Damping = val; + break; + + case AL_ECHO_FEEDBACK: + if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Echo.Feedback = val; + break; + + case AL_ECHO_SPREAD: + if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Echo.Spread = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALecho_setParamf(effect, context, param, vals[0]); +} + +void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALecho_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALecho_getParami(effect, context, param, vals); +} +void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_ECHO_DELAY: + *val = props->Echo.Delay; + break; + + case AL_ECHO_LRDELAY: + *val = props->Echo.LRDelay; + break; + + case AL_ECHO_DAMPING: + *val = props->Echo.Damping; + break; + + case AL_ECHO_FEEDBACK: + *val = props->Echo.Feedback; + break; + + case AL_ECHO_SPREAD: + *val = props->Echo.Spread; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALecho_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALecho); diff --git a/Engine/lib/openal-soft/Alc/effects/equalizer.c b/Engine/lib/openal-soft/Alc/effects/equalizer.c new file mode 100644 index 000000000..1a63b4181 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/equalizer.c @@ -0,0 +1,404 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2013 by Mike Gorchak + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +/* The document "Effects Extension Guide.pdf" says that low and high * + * frequencies are cutoff frequencies. This is not fully correct, they * + * are corner frequencies for low and high shelf filters. If they were * + * just cutoff frequencies, there would be no need in cutoff frequency * + * gains, which are present. Documentation for "Creative Proteus X2" * + * software describes 4-band equalizer functionality in a much better * + * way. This equalizer seems to be a predecessor of OpenAL 4-band * + * equalizer. With low and high shelf filters we are able to cutoff * + * frequencies below and/or above corner frequencies using attenuation * + * gains (below 1.0) and amplify all low and/or high frequencies using * + * gains above 1.0. * + * * + * Low-shelf Low Mid Band High Mid Band High-shelf * + * corner center center corner * + * frequency frequency frequency frequency * + * 50Hz..800Hz 200Hz..3000Hz 1000Hz..8000Hz 4000Hz..16000Hz * + * * + * | | | | * + * | | | | * + * B -----+ /--+--\ /--+--\ +----- * + * O |\ | | | | | | /| * + * O | \ - | - - | - / | * + * S + | \ | | | | | | / | * + * T | | | | | | | | | | * + * ---------+---------------+------------------+---------------+-------- * + * C | | | | | | | | | | * + * U - | / | | | | | | \ | * + * T | / - | - - | - \ | * + * O |/ | | | | | | \| * + * F -----+ \--+--/ \--+--/ +----- * + * F | | | | * + * | | | | * + * * + * Gains vary from 0.126 up to 7.943, which means from -18dB attenuation * + * up to +18dB amplification. Band width varies from 0.01 up to 1.0 in * + * octaves for two mid bands. * + * * + * Implementation is based on the "Cookbook formulae for audio EQ biquad * + * filter coefficients" by Robert Bristow-Johnson * + * http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */ + + +/* The maximum number of sample frames per update. */ +#define MAX_UPDATE_SAMPLES 256 + +typedef struct ALequalizerState { + DERIVE_FROM_TYPE(ALeffectState); + + /* Effect gains for each channel */ + ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS]; + + /* Effect parameters */ + ALfilterState filter[4][MAX_EFFECT_CHANNELS]; + + ALfloat SampleBuffer[4][MAX_EFFECT_CHANNELS][MAX_UPDATE_SAMPLES]; +} ALequalizerState; + +static ALvoid ALequalizerState_Destruct(ALequalizerState *state); +static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *device); +static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props); +static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALequalizerState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALequalizerState); + + +static void ALequalizerState_Construct(ALequalizerState *state) +{ + int it, ft; + + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALequalizerState, ALeffectState, state); + + /* Initialize sample history only on filter creation to avoid */ + /* sound clicks if filter settings were changed in runtime. */ + for(it = 0; it < 4; it++) + { + for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++) + ALfilterState_clear(&state->filter[it][ft]); + } +} + +static ALvoid ALequalizerState_Destruct(ALequalizerState *state) +{ + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *UNUSED(state), ALCdevice *UNUSED(device)) +{ + return AL_TRUE; +} + +static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props) +{ + ALfloat frequency = (ALfloat)device->Frequency; + ALfloat gain, freq_mult; + ALuint i; + + STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels; + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i], + slot->Params.Gain, state->Gain[i]); + + /* Calculate coefficients for the each type of filter. Note that the shelf + * filters' gain is for the reference frequency, which is the centerpoint + * of the transition band. + */ + gain = sqrtf(props->Equalizer.LowGain); + freq_mult = props->Equalizer.LowCutoff/frequency; + ALfilterState_setParams(&state->filter[0][0], ALfilterType_LowShelf, + gain, freq_mult, calc_rcpQ_from_slope(gain, 0.75f) + ); + /* Copy the filter coefficients for the other input channels. */ + for(i = 1;i < MAX_EFFECT_CHANNELS;i++) + { + state->filter[0][i].a1 = state->filter[0][0].a1; + state->filter[0][i].a2 = state->filter[0][0].a2; + state->filter[0][i].b0 = state->filter[0][0].b0; + state->filter[0][i].b1 = state->filter[0][0].b1; + state->filter[0][i].b2 = state->filter[0][0].b2; + } + + gain = props->Equalizer.Mid1Gain; + freq_mult = props->Equalizer.Mid1Center/frequency; + ALfilterState_setParams(&state->filter[1][0], ALfilterType_Peaking, + gain, freq_mult, calc_rcpQ_from_bandwidth( + freq_mult, props->Equalizer.Mid1Width + ) + ); + for(i = 1;i < MAX_EFFECT_CHANNELS;i++) + { + state->filter[1][i].a1 = state->filter[1][0].a1; + state->filter[1][i].a2 = state->filter[1][0].a2; + state->filter[1][i].b0 = state->filter[1][0].b0; + state->filter[1][i].b1 = state->filter[1][0].b1; + state->filter[1][i].b2 = state->filter[1][0].b2; + } + + gain = props->Equalizer.Mid2Gain; + freq_mult = props->Equalizer.Mid2Center/frequency; + ALfilterState_setParams(&state->filter[2][0], ALfilterType_Peaking, + gain, freq_mult, calc_rcpQ_from_bandwidth( + freq_mult, props->Equalizer.Mid2Width + ) + ); + for(i = 1;i < MAX_EFFECT_CHANNELS;i++) + { + state->filter[2][i].a1 = state->filter[2][0].a1; + state->filter[2][i].a2 = state->filter[2][0].a2; + state->filter[2][i].b0 = state->filter[2][0].b0; + state->filter[2][i].b1 = state->filter[2][0].b1; + state->filter[2][i].b2 = state->filter[2][0].b2; + } + + gain = sqrtf(props->Equalizer.HighGain); + freq_mult = props->Equalizer.HighCutoff/frequency; + ALfilterState_setParams(&state->filter[3][0], ALfilterType_HighShelf, + gain, freq_mult, calc_rcpQ_from_slope(gain, 0.75f) + ); + for(i = 1;i < MAX_EFFECT_CHANNELS;i++) + { + state->filter[3][i].a1 = state->filter[3][0].a1; + state->filter[3][i].a2 = state->filter[3][0].a2; + state->filter[3][i].b0 = state->filter[3][0].b0; + state->filter[3][i].b1 = state->filter[3][0].b1; + state->filter[3][i].b2 = state->filter[3][0].b2; + } +} + +static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + ALfloat (*Samples)[MAX_EFFECT_CHANNELS][MAX_UPDATE_SAMPLES] = state->SampleBuffer; + ALuint it, kt, ft; + ALuint base; + + for(base = 0;base < SamplesToDo;) + { + ALuint td = minu(MAX_UPDATE_SAMPLES, SamplesToDo-base); + + for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++) + ALfilterState_process(&state->filter[0][ft], Samples[0][ft], &SamplesIn[ft][base], td); + for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++) + ALfilterState_process(&state->filter[1][ft], Samples[1][ft], Samples[0][ft], td); + for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++) + ALfilterState_process(&state->filter[2][ft], Samples[2][ft], Samples[1][ft], td); + for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++) + ALfilterState_process(&state->filter[3][ft], Samples[3][ft], Samples[2][ft], td); + + for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++) + { + for(kt = 0;kt < NumChannels;kt++) + { + ALfloat gain = state->Gain[ft][kt]; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + for(it = 0;it < td;it++) + SamplesOut[kt][base+it] += gain * Samples[3][ft][it]; + } + } + + base += td; + } +} + + +typedef struct ALequalizerStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALequalizerStateFactory; + +ALeffectState *ALequalizerStateFactory_create(ALequalizerStateFactory *UNUSED(factory)) +{ + ALequalizerState *state; + + NEW_OBJ0(state, ALequalizerState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALequalizerStateFactory); + +ALeffectStateFactory *ALequalizerStateFactory_getFactory(void) +{ + static ALequalizerStateFactory EqualizerFactory = { { GET_VTABLE2(ALequalizerStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &EqualizerFactory); +} + + +void ALequalizer_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALequalizer_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALequalizer_setParami(effect, context, param, vals[0]); +} +void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EQUALIZER_LOW_GAIN: + if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.LowGain = val; + break; + + case AL_EQUALIZER_LOW_CUTOFF: + if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.LowCutoff = val; + break; + + case AL_EQUALIZER_MID1_GAIN: + if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.Mid1Gain = val; + break; + + case AL_EQUALIZER_MID1_CENTER: + if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.Mid1Center = val; + break; + + case AL_EQUALIZER_MID1_WIDTH: + if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.Mid1Width = val; + break; + + case AL_EQUALIZER_MID2_GAIN: + if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.Mid2Gain = val; + break; + + case AL_EQUALIZER_MID2_CENTER: + if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.Mid2Center = val; + break; + + case AL_EQUALIZER_MID2_WIDTH: + if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.Mid2Width = val; + break; + + case AL_EQUALIZER_HIGH_GAIN: + if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.HighGain = val; + break; + + case AL_EQUALIZER_HIGH_CUTOFF: + if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Equalizer.HighCutoff = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALequalizer_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALequalizer_setParamf(effect, context, param, vals[0]); +} + +void ALequalizer_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALequalizer_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALequalizer_getParami(effect, context, param, vals); +} +void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EQUALIZER_LOW_GAIN: + *val = props->Equalizer.LowGain; + break; + + case AL_EQUALIZER_LOW_CUTOFF: + *val = props->Equalizer.LowCutoff; + break; + + case AL_EQUALIZER_MID1_GAIN: + *val = props->Equalizer.Mid1Gain; + break; + + case AL_EQUALIZER_MID1_CENTER: + *val = props->Equalizer.Mid1Center; + break; + + case AL_EQUALIZER_MID1_WIDTH: + *val = props->Equalizer.Mid1Width; + break; + + case AL_EQUALIZER_MID2_GAIN: + *val = props->Equalizer.Mid2Gain; + break; + + case AL_EQUALIZER_MID2_CENTER: + *val = props->Equalizer.Mid2Center; + break; + + case AL_EQUALIZER_MID2_WIDTH: + *val = props->Equalizer.Mid2Width; + break; + + case AL_EQUALIZER_HIGH_GAIN: + *val = props->Equalizer.HighGain; + break; + + case AL_EQUALIZER_HIGH_CUTOFF: + *val = props->Equalizer.HighCutoff; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALequalizer_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALequalizer_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALequalizer); diff --git a/Engine/lib/openal-soft/Alc/effects/flanger.c b/Engine/lib/openal-soft/Alc/effects/flanger.c new file mode 100644 index 000000000..1575212bc --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/flanger.c @@ -0,0 +1,411 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2013 by Mike Gorchak + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +enum FlangerWaveForm { + FWF_Triangle = AL_FLANGER_WAVEFORM_TRIANGLE, + FWF_Sinusoid = AL_FLANGER_WAVEFORM_SINUSOID +}; + +typedef struct ALflangerState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat *SampleBuffer[2]; + ALuint BufferLength; + ALuint offset; + ALuint lfo_range; + ALfloat lfo_scale; + ALint lfo_disp; + + /* Gains for left and right sides */ + ALfloat Gain[2][MAX_OUTPUT_CHANNELS]; + + /* effect parameters */ + enum FlangerWaveForm waveform; + ALint delay; + ALfloat depth; + ALfloat feedback; +} ALflangerState; + +static ALvoid ALflangerState_Destruct(ALflangerState *state); +static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device); +static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALflangerState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState); + + +static void ALflangerState_Construct(ALflangerState *state) +{ + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALflangerState, ALeffectState, state); + + state->BufferLength = 0; + state->SampleBuffer[0] = NULL; + state->SampleBuffer[1] = NULL; + state->offset = 0; + state->lfo_range = 1; + state->waveform = FWF_Triangle; +} + +static ALvoid ALflangerState_Destruct(ALflangerState *state) +{ + al_free(state->SampleBuffer[0]); + state->SampleBuffer[0] = NULL; + state->SampleBuffer[1] = NULL; + + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device) +{ + ALuint maxlen; + ALuint it; + + maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1; + maxlen = NextPowerOf2(maxlen); + + if(maxlen != state->BufferLength) + { + void *temp = al_calloc(16, maxlen * sizeof(ALfloat) * 2); + if(!temp) return AL_FALSE; + + al_free(state->SampleBuffer[0]); + state->SampleBuffer[0] = temp; + state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen; + + state->BufferLength = maxlen; + } + + for(it = 0;it < state->BufferLength;it++) + { + state->SampleBuffer[0][it] = 0.0f; + state->SampleBuffer[1][it] = 0.0f; + } + + return AL_TRUE; +} + +static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALfloat frequency = (ALfloat)Device->Frequency; + ALfloat coeffs[MAX_AMBI_COEFFS]; + ALfloat rate; + ALint phase; + + switch(props->Flanger.Waveform) + { + case AL_FLANGER_WAVEFORM_TRIANGLE: + state->waveform = FWF_Triangle; + break; + case AL_FLANGER_WAVEFORM_SINUSOID: + state->waveform = FWF_Sinusoid; + break; + } + state->depth = props->Flanger.Depth; + state->feedback = props->Flanger.Feedback; + state->delay = fastf2i(props->Flanger.Delay * frequency); + + /* Gains for left and right sides */ + CalcXYZCoeffs(-1.0f, 0.0f, 0.0f, 0.0f, coeffs); + ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]); + CalcXYZCoeffs( 1.0f, 0.0f, 0.0f, 0.0f, coeffs); + ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]); + + phase = props->Flanger.Phase; + rate = props->Flanger.Rate; + if(!(rate > 0.0f)) + { + state->lfo_scale = 0.0f; + state->lfo_range = 1; + state->lfo_disp = 0; + } + else + { + /* Calculate LFO coefficient */ + state->lfo_range = fastf2u(frequency/rate + 0.5f); + switch(state->waveform) + { + case FWF_Triangle: + state->lfo_scale = 4.0f / state->lfo_range; + break; + case FWF_Sinusoid: + state->lfo_scale = F_TAU / state->lfo_range; + break; + } + + /* Calculate lfo phase displacement */ + state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f)); + } +} + +static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state) +{ + ALfloat lfo_value; + + lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_left = fastf2i(lfo_value) + state->delay; + + offset += state->lfo_disp; + lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_right = fastf2i(lfo_value) + state->delay; +} + +static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state) +{ + ALfloat lfo_value; + + lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_left = fastf2i(lfo_value) + state->delay; + + offset += state->lfo_disp; + lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range)); + lfo_value *= state->depth * state->delay; + *delay_right = fastf2i(lfo_value) + state->delay; +} + +#define DECL_TEMPLATE(Func) \ +static void Process##Func(ALflangerState *state, const ALuint SamplesToDo, \ + const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \ +{ \ + const ALuint bufmask = state->BufferLength-1; \ + ALfloat *restrict leftbuf = state->SampleBuffer[0]; \ + ALfloat *restrict rightbuf = state->SampleBuffer[1]; \ + ALuint offset = state->offset; \ + const ALfloat feedback = state->feedback; \ + ALuint it; \ + \ + for(it = 0;it < SamplesToDo;it++) \ + { \ + ALint delay_left, delay_right; \ + Func(&delay_left, &delay_right, offset, state); \ + \ + out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \ + leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \ + \ + out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \ + rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \ + \ + offset++; \ + } \ + state->offset = offset; \ +} + +DECL_TEMPLATE(Triangle) +DECL_TEMPLATE(Sinusoid) + +#undef DECL_TEMPLATE + +static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + ALuint it, kt; + ALuint base; + + for(base = 0;base < SamplesToDo;) + { + ALfloat temps[128][2]; + ALuint td = minu(128, SamplesToDo-base); + + switch(state->waveform) + { + case FWF_Triangle: + ProcessTriangle(state, td, SamplesIn[0]+base, temps); + break; + case FWF_Sinusoid: + ProcessSinusoid(state, td, SamplesIn[0]+base, temps); + break; + } + + for(kt = 0;kt < NumChannels;kt++) + { + ALfloat gain = state->Gain[0][kt]; + if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) + { + for(it = 0;it < td;it++) + SamplesOut[kt][it+base] += temps[it][0] * gain; + } + + gain = state->Gain[1][kt]; + if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) + { + for(it = 0;it < td;it++) + SamplesOut[kt][it+base] += temps[it][1] * gain; + } + } + + base += td; + } +} + + +typedef struct ALflangerStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALflangerStateFactory; + +ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory)) +{ + ALflangerState *state; + + NEW_OBJ0(state, ALflangerState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory); + +ALeffectStateFactory *ALflangerStateFactory_getFactory(void) +{ + static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &FlangerFactory); +} + + +void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_FLANGER_WAVEFORM: + if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Flanger.Waveform = val; + break; + + case AL_FLANGER_PHASE: + if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Flanger.Phase = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALflanger_setParami(effect, context, param, vals[0]); +} +void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_FLANGER_RATE: + if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Flanger.Rate = val; + break; + + case AL_FLANGER_DEPTH: + if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Flanger.Depth = val; + break; + + case AL_FLANGER_FEEDBACK: + if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Flanger.Feedback = val; + break; + + case AL_FLANGER_DELAY: + if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Flanger.Delay = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALflanger_setParamf(effect, context, param, vals[0]); +} + +void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_FLANGER_WAVEFORM: + *val = props->Flanger.Waveform; + break; + + case AL_FLANGER_PHASE: + *val = props->Flanger.Phase; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALflanger_getParami(effect, context, param, vals); +} +void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_FLANGER_RATE: + *val = props->Flanger.Rate; + break; + + case AL_FLANGER_DEPTH: + *val = props->Flanger.Depth; + break; + + case AL_FLANGER_FEEDBACK: + *val = props->Flanger.Feedback; + break; + + case AL_FLANGER_DELAY: + *val = props->Flanger.Delay; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALflanger_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALflanger); diff --git a/Engine/lib/openal-soft/Alc/effects/modulator.c b/Engine/lib/openal-soft/Alc/effects/modulator.c new file mode 100644 index 000000000..247cdf61a --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/modulator.c @@ -0,0 +1,311 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2009 by Chris Robinson. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALmodulatorState { + DERIVE_FROM_TYPE(ALeffectState); + + void (*Process)(ALfloat*, const ALfloat*, ALuint, const ALuint, ALuint); + + ALuint index; + ALuint step; + + ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS]; + + ALfilterState Filter[MAX_EFFECT_CHANNELS]; +} ALmodulatorState; + +static ALvoid ALmodulatorState_Destruct(ALmodulatorState *state); +static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevice *device); +static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALmodulatorState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALmodulatorState); + + +#define WAVEFORM_FRACBITS 24 +#define WAVEFORM_FRACONE (1<> (WAVEFORM_FRACBITS - 1)) & 1); +} + +#define DECL_TEMPLATE(func) \ +static void Modulate##func(ALfloat *restrict dst, const ALfloat *restrict src,\ + ALuint index, const ALuint step, ALuint todo) \ +{ \ + ALuint i; \ + for(i = 0;i < todo;i++) \ + { \ + index += step; \ + index &= WAVEFORM_FRACMASK; \ + dst[i] = src[i] * func(index); \ + } \ +} + +DECL_TEMPLATE(Sin) +DECL_TEMPLATE(Saw) +DECL_TEMPLATE(Square) + +#undef DECL_TEMPLATE + + +static void ALmodulatorState_Construct(ALmodulatorState *state) +{ + ALuint i; + + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALmodulatorState, ALeffectState, state); + + state->index = 0; + state->step = 1; + + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + ALfilterState_clear(&state->Filter[i]); +} + +static ALvoid ALmodulatorState_Destruct(ALmodulatorState *state) +{ + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state), ALCdevice *UNUSED(device)) +{ + return AL_TRUE; +} + +static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALfloat cw, a; + ALuint i; + + if(props->Modulator.Waveform == AL_RING_MODULATOR_SINUSOID) + state->Process = ModulateSin; + else if(props->Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH) + state->Process = ModulateSaw; + else /*if(Slot->Params.EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SQUARE)*/ + state->Process = ModulateSquare; + + state->step = fastf2u(props->Modulator.Frequency*WAVEFORM_FRACONE / + Device->Frequency); + if(state->step == 0) state->step = 1; + + /* Custom filter coeffs, which match the old version instead of a low-shelf. */ + cw = cosf(F_TAU * props->Modulator.HighPassCutoff / Device->Frequency); + a = (2.0f-cw) - sqrtf(powf(2.0f-cw, 2.0f) - 1.0f); + + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + { + state->Filter[i].a1 = -a; + state->Filter[i].a2 = 0.0f; + state->Filter[i].b0 = a; + state->Filter[i].b1 = -a; + state->Filter[i].b2 = 0.0f; + } + + STATIC_CAST(ALeffectState,state)->OutBuffer = Device->FOAOut.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = Device->FOAOut.NumChannels; + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + ComputeFirstOrderGains(Device->FOAOut, IdentityMatrixf.m[i], + Slot->Params.Gain, state->Gain[i]); +} + +static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + const ALuint step = state->step; + ALuint index = state->index; + ALuint base; + + for(base = 0;base < SamplesToDo;) + { + ALfloat temps[2][128]; + ALuint td = minu(128, SamplesToDo-base); + ALuint i, j, k; + + for(j = 0;j < MAX_EFFECT_CHANNELS;j++) + { + ALfilterState_process(&state->Filter[j], temps[0], &SamplesIn[j][base], td); + state->Process(temps[1], temps[0], index, step, td); + + for(k = 0;k < NumChannels;k++) + { + ALfloat gain = state->Gain[j][k]; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + for(i = 0;i < td;i++) + SamplesOut[k][base+i] += gain * temps[1][i]; + } + } + + for(i = 0;i < td;i++) + { + index += step; + index &= WAVEFORM_FRACMASK; + } + base += td; + } + state->index = index; +} + + +typedef struct ALmodulatorStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALmodulatorStateFactory; + +static ALeffectState *ALmodulatorStateFactory_create(ALmodulatorStateFactory *UNUSED(factory)) +{ + ALmodulatorState *state; + + NEW_OBJ0(state, ALmodulatorState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALmodulatorStateFactory); + +ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void) +{ + static ALmodulatorStateFactory ModulatorFactory = { { GET_VTABLE2(ALmodulatorStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &ModulatorFactory); +} + + +void ALmodulator_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_RING_MODULATOR_FREQUENCY: + if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Modulator.Frequency = val; + break; + + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: + if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Modulator.HighPassCutoff = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALmodulator_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALmodulator_setParamf(effect, context, param, vals[0]); +} +void ALmodulator_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_RING_MODULATOR_FREQUENCY: + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: + ALmodulator_setParamf(effect, context, param, (ALfloat)val); + break; + + case AL_RING_MODULATOR_WAVEFORM: + if(!(val >= AL_RING_MODULATOR_MIN_WAVEFORM && val <= AL_RING_MODULATOR_MAX_WAVEFORM)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Modulator.Waveform = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALmodulator_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALmodulator_setParami(effect, context, param, vals[0]); +} + +void ALmodulator_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_RING_MODULATOR_FREQUENCY: + *val = (ALint)props->Modulator.Frequency; + break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: + *val = (ALint)props->Modulator.HighPassCutoff; + break; + case AL_RING_MODULATOR_WAVEFORM: + *val = props->Modulator.Waveform; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALmodulator_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALmodulator_getParami(effect, context, param, vals); +} +void ALmodulator_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_RING_MODULATOR_FREQUENCY: + *val = props->Modulator.Frequency; + break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: + *val = props->Modulator.HighPassCutoff; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALmodulator_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALmodulator_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALmodulator); diff --git a/Engine/lib/openal-soft/Alc/effects/null.c b/Engine/lib/openal-soft/Alc/effects/null.c new file mode 100644 index 000000000..bff00b567 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/null.c @@ -0,0 +1,179 @@ +#include "config.h" + +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alAuxEffectSlot.h" +#include "alError.h" + + +typedef struct ALnullState { + DERIVE_FROM_TYPE(ALeffectState); +} ALnullState; + +/* Forward-declare "virtual" functions to define the vtable with. */ +static ALvoid ALnullState_Destruct(ALnullState *state); +static ALboolean ALnullState_deviceUpdate(ALnullState *state, ALCdevice *device); +static ALvoid ALnullState_update(ALnullState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props); +static ALvoid ALnullState_process(ALnullState *state, ALuint samplesToDo, const ALfloatBUFFERSIZE*restrict samplesIn, ALfloatBUFFERSIZE*restrict samplesOut, ALuint NumChannels); +static void *ALnullState_New(size_t size); +static void ALnullState_Delete(void *ptr); + +/* Define the ALeffectState vtable for this type. */ +DEFINE_ALEFFECTSTATE_VTABLE(ALnullState); + + +/* This constructs the effect state. It's called when the object is first + * created. Make sure to call the parent Construct function first, and set the + * vtable! + */ +static void ALnullState_Construct(ALnullState *state) +{ + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALnullState, ALeffectState, state); +} + +/* This destructs (not free!) the effect state. It's called only when the + * effect slot is no longer used. Make sure to call the parent Destruct + * function before returning! + */ +static ALvoid ALnullState_Destruct(ALnullState *state) +{ + ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); +} + +/* This updates the device-dependant effect state. This is called on + * initialization and any time the device parameters (eg. playback frequency, + * format) have been changed. + */ +static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* UNUSED(device)) +{ + return AL_TRUE; +} + +/* This updates the effect state. This is called any time the effect is + * (re)loaded into a slot. + */ +static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCdevice* UNUSED(device), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props)) +{ +} + +/* This processes the effect state, for the given number of samples from the + * input to the output buffer. The result should be added to the output buffer, + * not replace it. + */ +static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALuint UNUSED(samplesToDo), const ALfloatBUFFERSIZE*restrict UNUSED(samplesIn), ALfloatBUFFERSIZE*restrict UNUSED(samplesOut), ALuint UNUSED(NumChannels)) +{ +} + +/* This allocates memory to store the object, before it gets constructed. + * DECLARE_DEFAULT_ALLOCATORS can be used to declare a default method. + */ +static void *ALnullState_New(size_t size) +{ + return al_malloc(16, size); +} + +/* This frees the memory used by the object, after it has been destructed. + * DECLARE_DEFAULT_ALLOCATORS can be used to declare a default method. + */ +static void ALnullState_Delete(void *ptr) +{ + al_free(ptr); +} + + +typedef struct ALnullStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALnullStateFactory; + +/* Creates ALeffectState objects of the appropriate type. */ +ALeffectState *ALnullStateFactory_create(ALnullStateFactory *UNUSED(factory)) +{ + ALnullState *state; + + NEW_OBJ0(state, ALnullState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +/* Define the ALeffectStateFactory vtable for this type. */ +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory); + +ALeffectStateFactory *ALnullStateFactory_getFactory(void) +{ + static ALnullStateFactory NullFactory = { { GET_VTABLE2(ALnullStateFactory, ALeffectStateFactory) } }; + return STATIC_CAST(ALeffectStateFactory, &NullFactory); +} + + +void ALnull_setParami(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALnull_setParamiv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALnull_setParamf(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALnull_setParamfv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} + +void ALnull_getParami(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALnull_getParamiv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALnull_getParamf(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALnull_getParamfv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals)) +{ + switch(param) + { + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} + +DEFINE_ALEFFECT_VTABLE(ALnull); diff --git a/Engine/lib/openal-soft/Alc/effects/reverb.c b/Engine/lib/openal-soft/Alc/effects/reverb.c new file mode 100644 index 000000000..f2d5b7189 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/effects/reverb.c @@ -0,0 +1,1994 @@ +/** + * Reverb for the OpenAL cross platform audio library + * Copyright (C) 2008-2009 by Christopher Fitzgerald. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alMain.h" +#include "alu.h" +#include "alAuxEffectSlot.h" +#include "alEffect.h" +#include "alFilter.h" +#include "alError.h" +#include "mixer_defs.h" + + +/* This is the maximum number of samples processed for each inner loop + * iteration. */ +#define MAX_UPDATE_SAMPLES 256 + + +static MixerFunc MixSamples = Mix_C; +static RowMixerFunc MixRowSamples = MixRow_C; + +static alonce_flag mixfunc_inited = AL_ONCE_FLAG_INIT; +static void init_mixfunc(void) +{ + MixSamples = SelectMixer(); + MixRowSamples = SelectRowMixer(); +} + + +typedef struct DelayLine +{ + // The delay lines use sample lengths that are powers of 2 to allow the + // use of bit-masking instead of a modulus for wrapping. + ALuint Mask; + ALfloat *Line; +} DelayLine; + +typedef struct ALreverbState { + DERIVE_FROM_TYPE(ALeffectState); + + ALboolean IsEax; + + // All delay lines are allocated as a single buffer to reduce memory + // fragmentation and management code. + ALfloat *SampleBuffer; + ALuint TotalSamples; + + // Master effect filters + struct { + ALfilterState Lp; + ALfilterState Hp; // EAX only + } Filter[4]; + + struct { + // Modulator delay line. + DelayLine Delay[4]; + + // The vibrato time is tracked with an index over a modulus-wrapped + // range (in samples). + ALuint Index; + ALuint Range; + + // The depth of frequency change (also in samples) and its filter. + ALfloat Depth; + ALfloat Coeff; + ALfloat Filter; + } Mod; // EAX only + + /* Core delay line (early reflections and late reverb tap from this). */ + DelayLine Delay; + /* The tap points for the initial delay. First set go to early + * reflections, second to late reverb. + */ + ALuint EarlyDelayTap[4]; + ALuint LateDelayTap[4]; + + struct { + // Early reflections are done with 4 delay lines. + ALfloat Coeff[4]; + DelayLine Delay[4]; + ALuint Offset[4]; + + // The gain for each output channel based on 3D panning. + ALfloat CurrentGain[4][MAX_OUTPUT_CHANNELS]; + ALfloat PanGain[4][MAX_OUTPUT_CHANNELS]; + } Early; + + struct { + // Output gain for late reverb. + ALfloat Gain; + + // Attenuation to compensate for the modal density and decay rate of + // the late lines. + ALfloat DensityGain; + + // The feed-back and feed-forward all-pass coefficient. + ALfloat ApFeedCoeff; + + // Mixing matrix coefficient. + ALfloat MixCoeff; + + // Late reverb has 4 parallel all-pass filters. + struct { + ALfloat Coeff; + DelayLine Delay; + ALuint Offset; + } Ap[4]; + + // In addition to 4 cyclical delay lines. + ALfloat Coeff[4]; + DelayLine Delay[4]; + ALuint Offset[4]; + + // The cyclical delay lines are 1-pole low-pass filtered. + struct { + ALfloat Sample; + ALfloat Coeff; + } Lp[4]; + + // The gain for each output channel based on 3D panning. + ALfloat CurrentGain[4][MAX_OUTPUT_CHANNELS]; + ALfloat PanGain[4][MAX_OUTPUT_CHANNELS]; + } Late; + + struct { + // Attenuation to compensate for the modal density and decay rate of + // the echo line. + ALfloat DensityGain; + + // Echo delay and all-pass lines. + struct { + DelayLine Feedback; + DelayLine Ap; + } Delay[4]; + + ALfloat Coeff; + ALfloat ApFeedCoeff; + ALfloat ApCoeff; + + ALuint Offset; + ALuint ApOffset; + + // The echo line is 1-pole low-pass filtered. + ALfloat LpCoeff; + ALfloat LpSample[4]; + + // Echo mixing coefficient. + ALfloat MixCoeff; + } Echo; // EAX only + + // The current read offset for all delay lines. + ALuint Offset; + + /* Temporary storage used when processing. */ + alignas(16) ALfloat AFormatSamples[4][MAX_UPDATE_SAMPLES]; + alignas(16) ALfloat ReverbSamples[4][MAX_UPDATE_SAMPLES]; + alignas(16) ALfloat EarlySamples[4][MAX_UPDATE_SAMPLES]; +} ALreverbState; + +static ALvoid ALreverbState_Destruct(ALreverbState *State); +static ALboolean ALreverbState_deviceUpdate(ALreverbState *State, ALCdevice *Device); +static ALvoid ALreverbState_update(ALreverbState *State, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALreverbState_process(ALreverbState *State, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels); +DECLARE_DEFAULT_ALLOCATORS(ALreverbState) + +DEFINE_ALEFFECTSTATE_VTABLE(ALreverbState); + + +static void ALreverbState_Construct(ALreverbState *state) +{ + ALuint index, l; + + ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); + SET_VTABLE2(ALreverbState, ALeffectState, state); + + state->IsEax = AL_FALSE; + + state->TotalSamples = 0; + state->SampleBuffer = NULL; + + for(index = 0;index < 4;index++) + { + ALfilterState_clear(&state->Filter[index].Lp); + ALfilterState_clear(&state->Filter[index].Hp); + + state->Mod.Delay[index].Mask = 0; + state->Mod.Delay[index].Line = NULL; + } + + state->Mod.Index = 0; + state->Mod.Range = 1; + state->Mod.Depth = 0.0f; + state->Mod.Coeff = 0.0f; + state->Mod.Filter = 0.0f; + + state->Delay.Mask = 0; + state->Delay.Line = NULL; + for(index = 0;index < 4;index++) + state->EarlyDelayTap[index] = 0; + for(index = 0;index < 4;index++) + state->LateDelayTap[index] = 0; + + for(index = 0;index < 4;index++) + { + state->Early.Coeff[index] = 0.0f; + state->Early.Delay[index].Mask = 0; + state->Early.Delay[index].Line = NULL; + state->Early.Offset[index] = 0; + } + + state->Late.Gain = 0.0f; + state->Late.DensityGain = 0.0f; + state->Late.ApFeedCoeff = 0.0f; + state->Late.MixCoeff = 0.0f; + for(index = 0;index < 4;index++) + { + state->Late.Ap[index].Coeff = 0.0f; + state->Late.Ap[index].Delay.Mask = 0; + state->Late.Ap[index].Delay.Line = NULL; + state->Late.Ap[index].Offset = 0; + + state->Late.Coeff[index] = 0.0f; + state->Late.Delay[index].Mask = 0; + state->Late.Delay[index].Line = NULL; + state->Late.Offset[index] = 0; + + state->Late.Lp[index].Sample = 0.0f; + state->Late.Lp[index].Coeff = 0.0f; + } + + for(l = 0;l < 4;l++) + { + for(index = 0;index < MAX_OUTPUT_CHANNELS;index++) + { + state->Early.CurrentGain[l][index] = 0.0f; + state->Early.PanGain[l][index] = 0.0f; + state->Late.CurrentGain[l][index] = 0.0f; + state->Late.PanGain[l][index] = 0.0f; + } + } + + state->Echo.DensityGain = 0.0f; + for(l = 0;l < 4;l++) + { + state->Echo.Delay[l].Feedback.Mask = 0; + state->Echo.Delay[l].Feedback.Line = NULL; + state->Echo.Delay[l].Ap.Mask = 0; + state->Echo.Delay[l].Ap.Line = NULL; + } + state->Echo.Coeff = 0.0f; + state->Echo.ApFeedCoeff = 0.0f; + state->Echo.ApCoeff = 0.0f; + state->Echo.Offset = 0; + state->Echo.ApOffset = 0; + state->Echo.LpCoeff = 0.0f; + for(l = 0;l < 4;l++) + state->Echo.LpSample[l] = 0.0f; + state->Echo.MixCoeff = 0.0f; + + state->Offset = 0; +} + +static ALvoid ALreverbState_Destruct(ALreverbState *State) +{ + al_free(State->SampleBuffer); + State->SampleBuffer = NULL; + + ALeffectState_Destruct(STATIC_CAST(ALeffectState,State)); +} + +/* This is a user config option for modifying the overall output of the reverb + * effect. + */ +ALfloat ReverbBoost = 1.0f; + +/* Specifies whether to use a standard reverb effect in place of EAX reverb (no + * high-pass, modulation, or echo). + */ +ALboolean EmulateEAXReverb = AL_FALSE; + +/* This coefficient is used to define the maximum frequency range controlled + * by the modulation depth. The current value of 0.1 will allow it to swing + * from 0.9x to 1.1x. This value must be below 1. At 1 it will cause the + * sampler to stall on the downswing, and above 1 it will cause it to sample + * backwards. + */ +static const ALfloat MODULATION_DEPTH_COEFF = 0.1f; + +/* A filter is used to avoid the terrible distortion caused by changing + * modulation time and/or depth. To be consistent across different sample + * rates, the coefficient must be raised to a constant divided by the sample + * rate: coeff^(constant / rate). + */ +static const ALfloat MODULATION_FILTER_COEFF = 0.048f; +static const ALfloat MODULATION_FILTER_CONST = 100000.0f; + +// When diffusion is above 0, an all-pass filter is used to take the edge off +// the echo effect. It uses the following line length (in seconds). +static const ALfloat ECHO_ALLPASS_LENGTH = 0.0133f; + +/* Input into the early reflections and late reverb are decorrelated between + * four channels. Their timings are dependent on a fraction and multiplier. See + * the UpdateDelayLine() routine for the calculations involved. + */ +static const ALfloat DECO_FRACTION = 0.15f; +static const ALfloat DECO_MULTIPLIER = 2.0f; + +// All delay line lengths are specified in seconds. + +// The lengths of the early delay lines. +static const ALfloat EARLY_LINE_LENGTH[4] = +{ + 0.0015f, 0.0045f, 0.0135f, 0.0405f +}; + +// The lengths of the late cyclical delay lines. +static const ALfloat LATE_LINE_LENGTH[4] = +{ + 0.0211f, 0.0311f, 0.0461f, 0.0680f +}; + +// The lengths of the late all-pass delay lines. +static const ALfloat ALLPASS_LINE_LENGTH[4] = +{ + 0.0151f, 0.0167f, 0.0183f, 0.0200f, +}; + +// The late cyclical delay lines have a variable length dependent on the +// effect's density parameter (inverted for some reason) and this multiplier. +static const ALfloat LATE_LINE_MULTIPLIER = 4.0f; + + +#if defined(_WIN32) && !defined (_M_X64) && !defined(_M_ARM) +/* HACK: Workaround for a modff bug in 32-bit Windows, which attempts to write + * a 64-bit double to the 32-bit float parameter. + */ +static inline float hack_modff(float x, float *y) +{ + double di; + double df = modf((double)x, &di); + *y = (float)di; + return (float)df; +} +#define modff hack_modff +#endif + + +/************************************** + * Device Update * + **************************************/ + +// Given the allocated sample buffer, this function updates each delay line +// offset. +static inline ALvoid RealizeLineOffset(ALfloat *sampleBuffer, DelayLine *Delay) +{ + Delay->Line = &sampleBuffer[(ptrdiff_t)Delay->Line]; +} + +// Calculate the length of a delay line and store its mask and offset. +static ALuint CalcLineLength(ALfloat length, ptrdiff_t offset, ALuint frequency, ALuint extra, DelayLine *Delay) +{ + ALuint samples; + + // All line lengths are powers of 2, calculated from their lengths, with + // an additional sample in case of rounding errors. + samples = fastf2u(length*frequency) + extra; + samples = NextPowerOf2(samples + 1); + // All lines share a single sample buffer. + Delay->Mask = samples - 1; + Delay->Line = (ALfloat*)offset; + // Return the sample count for accumulation. + return samples; +} + +/* Calculates the delay line metrics and allocates the shared sample buffer + * for all lines given the sample rate (frequency). If an allocation failure + * occurs, it returns AL_FALSE. + */ +static ALboolean AllocLines(ALuint frequency, ALreverbState *State) +{ + ALuint totalSamples, index; + ALfloat length; + + // All delay line lengths are calculated to accomodate the full range of + // lengths given their respective paramters. + totalSamples = 0; + + /* The modulator's line length is calculated from the maximum modulation + * time and depth coefficient, and halfed for the low-to-high frequency + * swing. An additional sample is added to keep it stable when there is no + * modulation. + */ + length = (AL_EAXREVERB_MAX_MODULATION_TIME*MODULATION_DEPTH_COEFF/2.0f); + for(index = 0;index < 4;index++) + totalSamples += CalcLineLength(length, totalSamples, frequency, 1, + &State->Mod.Delay[index]); + + /* The initial delay is the sum of the reflections and late reverb delays. + * The decorrelator length is calculated from the lowest reverb density (a + * parameter value of 1). This must include space for storing a loop + * update. + */ + length = AL_EAXREVERB_MAX_REFLECTIONS_DELAY + + AL_EAXREVERB_MAX_LATE_REVERB_DELAY; + length += (DECO_FRACTION * DECO_MULTIPLIER * DECO_MULTIPLIER) * + LATE_LINE_LENGTH[0] * (1.0f + LATE_LINE_MULTIPLIER); + /* Multiply length by 4, since we're storing 4 interleaved channels in the + * main delay line. + */ + totalSamples += CalcLineLength(length*4, totalSamples, frequency, + MAX_UPDATE_SAMPLES*4, &State->Delay); + + // The early reflection lines. + for(index = 0;index < 4;index++) + totalSamples += CalcLineLength(EARLY_LINE_LENGTH[index], totalSamples, + frequency, 0, &State->Early.Delay[index]); + + // The late delay lines are calculated from the lowest reverb density. + for(index = 0;index < 4;index++) + { + length = LATE_LINE_LENGTH[index] * (1.0f + LATE_LINE_MULTIPLIER); + totalSamples += CalcLineLength(length, totalSamples, frequency, 0, + &State->Late.Delay[index]); + } + + // The late all-pass lines. + for(index = 0;index < 4;index++) + totalSamples += CalcLineLength(ALLPASS_LINE_LENGTH[index], totalSamples, + frequency, 0, &State->Late.Ap[index].Delay); + + // The echo all-pass and delay lines. + for(index = 0;index < 4;index++) + { + totalSamples += CalcLineLength(ECHO_ALLPASS_LENGTH, totalSamples, + frequency, 0, &State->Echo.Delay[index].Ap); + totalSamples += CalcLineLength(AL_EAXREVERB_MAX_ECHO_TIME, totalSamples, + frequency, 0, &State->Echo.Delay[index].Feedback); + } + + if(totalSamples != State->TotalSamples) + { + ALfloat *newBuffer; + + TRACE("New reverb buffer length: %u samples\n", totalSamples); + newBuffer = al_calloc(16, sizeof(ALfloat) * totalSamples); + if(!newBuffer) return AL_FALSE; + + al_free(State->SampleBuffer); + State->SampleBuffer = newBuffer; + State->TotalSamples = totalSamples; + } + + // Update all delays to reflect the new sample buffer. + RealizeLineOffset(State->SampleBuffer, &State->Delay); + for(index = 0;index < 4;index++) + { + RealizeLineOffset(State->SampleBuffer, &State->Mod.Delay[index]); + + RealizeLineOffset(State->SampleBuffer, &State->Early.Delay[index]); + + RealizeLineOffset(State->SampleBuffer, &State->Late.Ap[index].Delay); + RealizeLineOffset(State->SampleBuffer, &State->Late.Delay[index]); + + RealizeLineOffset(State->SampleBuffer, &State->Echo.Delay[index].Ap); + RealizeLineOffset(State->SampleBuffer, &State->Echo.Delay[index].Feedback); + } + + // Clear the sample buffer. + for(index = 0;index < State->TotalSamples;index++) + State->SampleBuffer[index] = 0.0f; + + return AL_TRUE; +} + +static ALboolean ALreverbState_deviceUpdate(ALreverbState *State, ALCdevice *Device) +{ + ALuint frequency = Device->Frequency, index; + + // Allocate the delay lines. + if(!AllocLines(frequency, State)) + return AL_FALSE; + + // Calculate the modulation filter coefficient. Notice that the exponent + // is calculated given the current sample rate. This ensures that the + // resulting filter response over time is consistent across all sample + // rates. + State->Mod.Coeff = powf(MODULATION_FILTER_COEFF, + MODULATION_FILTER_CONST / frequency); + + // The early reflection and late all-pass filter line lengths are static, + // so their offsets only need to be calculated once. + for(index = 0;index < 4;index++) + { + State->Early.Offset[index] = fastf2u(EARLY_LINE_LENGTH[index] * frequency); + State->Late.Ap[index].Offset = fastf2u(ALLPASS_LINE_LENGTH[index] * frequency); + } + + // The echo all-pass filter line length is static, so its offset only + // needs to be calculated once. + State->Echo.ApOffset = fastf2u(ECHO_ALLPASS_LENGTH * frequency); + + return AL_TRUE; +} + +/************************************** + * Effect Update * + **************************************/ + +// Calculate a decay coefficient given the length of each cycle and the time +// until the decay reaches -60 dB. +static inline ALfloat CalcDecayCoeff(ALfloat length, ALfloat decayTime) +{ + return powf(0.001f/*-60 dB*/, length/decayTime); +} + +// Calculate a decay length from a coefficient and the time until the decay +// reaches -60 dB. +static inline ALfloat CalcDecayLength(ALfloat coeff, ALfloat decayTime) +{ + return log10f(coeff) * decayTime / log10f(0.001f)/*-60 dB*/; +} + +// Calculate an attenuation to be applied to the input of any echo models to +// compensate for modal density and decay time. +static inline ALfloat CalcDensityGain(ALfloat a) +{ + /* The energy of a signal can be obtained by finding the area under the + * squared signal. This takes the form of Sum(x_n^2), where x is the + * amplitude for the sample n. + * + * Decaying feedback matches exponential decay of the form Sum(a^n), + * where a is the attenuation coefficient, and n is the sample. The area + * under this decay curve can be calculated as: 1 / (1 - a). + * + * Modifying the above equation to find the squared area under the curve + * (for energy) yields: 1 / (1 - a^2). Input attenuation can then be + * calculated by inverting the square root of this approximation, + * yielding: 1 / sqrt(1 / (1 - a^2)), simplified to: sqrt(1 - a^2). + */ + return sqrtf(1.0f - (a * a)); +} + +// Calculate the mixing matrix coefficients given a diffusion factor. +static inline ALvoid CalcMatrixCoeffs(ALfloat diffusion, ALfloat *x, ALfloat *y) +{ + ALfloat n, t; + + // The matrix is of order 4, so n is sqrt (4 - 1). + n = sqrtf(3.0f); + t = diffusion * atanf(n); + + // Calculate the first mixing matrix coefficient. + *x = cosf(t); + // Calculate the second mixing matrix coefficient. + *y = sinf(t) / n; +} + +// Calculate the limited HF ratio for use with the late reverb low-pass +// filters. +static ALfloat CalcLimitedHfRatio(ALfloat hfRatio, ALfloat airAbsorptionGainHF, ALfloat decayTime) +{ + ALfloat limitRatio; + + /* Find the attenuation due to air absorption in dB (converting delay + * time to meters using the speed of sound). Then reversing the decay + * equation, solve for HF ratio. The delay length is cancelled out of + * the equation, so it can be calculated once for all lines. + */ + limitRatio = 1.0f / (CalcDecayLength(airAbsorptionGainHF, decayTime) * + SPEEDOFSOUNDMETRESPERSEC); + /* Using the limit calculated above, apply the upper bound to the HF + * ratio. Also need to limit the result to a minimum of 0.1, just like the + * HF ratio parameter. */ + return clampf(limitRatio, 0.1f, hfRatio); +} + +// Calculate the coefficient for a HF (and eventually LF) decay damping +// filter. +static inline ALfloat CalcDampingCoeff(ALfloat hfRatio, ALfloat length, ALfloat decayTime, ALfloat decayCoeff, ALfloat cw) +{ + ALfloat coeff, g; + + // Eventually this should boost the high frequencies when the ratio + // exceeds 1. + coeff = 0.0f; + if (hfRatio < 1.0f) + { + // Calculate the low-pass coefficient by dividing the HF decay + // coefficient by the full decay coefficient. + g = CalcDecayCoeff(length, decayTime * hfRatio) / decayCoeff; + + // Damping is done with a 1-pole filter, so g needs to be squared. + g *= g; + if(g < 0.9999f) /* 1-epsilon */ + { + /* Be careful with gains < 0.001, as that causes the coefficient + * head towards 1, which will flatten the signal. */ + g = maxf(g, 0.001f); + coeff = (1 - g*cw - sqrtf(2*g*(1-cw) - g*g*(1 - cw*cw))) / + (1 - g); + } + + // Very low decay times will produce minimal output, so apply an + // upper bound to the coefficient. + coeff = minf(coeff, 0.98f); + } + return coeff; +} + +// Update the EAX modulation index, range, and depth. Keep in mind that this +// kind of vibrato is additive and not multiplicative as one may expect. The +// downswing will sound stronger than the upswing. +static ALvoid UpdateModulator(ALfloat modTime, ALfloat modDepth, ALuint frequency, ALreverbState *State) +{ + ALuint range; + + /* Modulation is calculated in two parts. + * + * The modulation time effects the sinus applied to the change in + * frequency. An index out of the current time range (both in samples) + * is incremented each sample. The range is bound to a reasonable + * minimum (1 sample) and when the timing changes, the index is rescaled + * to the new range (to keep the sinus consistent). + */ + range = maxu(fastf2u(modTime*frequency), 1); + State->Mod.Index = (ALuint)(State->Mod.Index * (ALuint64)range / + State->Mod.Range); + State->Mod.Range = range; + + /* The modulation depth effects the amount of frequency change over the + * range of the sinus. It needs to be scaled by the modulation time so + * that a given depth produces a consistent change in frequency over all + * ranges of time. Since the depth is applied to a sinus value, it needs + * to be halfed once for the sinus range and again for the sinus swing + * in time (half of it is spent decreasing the frequency, half is spent + * increasing it). + */ + State->Mod.Depth = modDepth * MODULATION_DEPTH_COEFF * modTime / 2.0f / + 2.0f * frequency; +} + +// Update the offsets for the main effect delay line. +static ALvoid UpdateDelayLine(ALfloat earlyDelay, ALfloat lateDelay, ALfloat density, ALuint frequency, ALreverbState *State) +{ + ALfloat length; + ALuint i; + + /* The early reflections and late reverb inputs are decorrelated to provide + * time-varying reflections, smooth out the reverb tail, and reduce harsh + * echoes. The first tap occurs immediately, while the remaining taps are + * delayed by multiples of a fraction of the smallest cyclical delay time. + * + * offset[index] = (FRACTION (MULTIPLIER^(index-1))) smallest_delay + * + * for index = 1...max_lines + */ + State->EarlyDelayTap[0] = fastf2u(earlyDelay * frequency); + for(i = 1;i < 4;i++) + { + length = (DECO_FRACTION * powf(DECO_MULTIPLIER, (ALfloat)i-1.0f)) * + EARLY_LINE_LENGTH[0]; + State->EarlyDelayTap[i] = fastf2u(length * frequency) + State->EarlyDelayTap[0]; + } + + State->LateDelayTap[0] = fastf2u((earlyDelay + lateDelay) * frequency); + for(i = 1;i < 4;i++) + { + length = (DECO_FRACTION * powf(DECO_MULTIPLIER, (ALfloat)i-1.0f)) * + LATE_LINE_LENGTH[0] * (1.0f + (density * LATE_LINE_MULTIPLIER)); + State->LateDelayTap[i] = fastf2u(length * frequency) + State->LateDelayTap[0]; + } +} + +// Update the early reflections mix and line coefficients. +static ALvoid UpdateEarlyLines(ALfloat lateDelay, ALreverbState *State) +{ + ALuint index; + + // Calculate the gain (coefficient) for each early delay line using the + // late delay time. This expands the early reflections to the start of + // the late reverb. + for(index = 0;index < 4;index++) + State->Early.Coeff[index] = CalcDecayCoeff(EARLY_LINE_LENGTH[index], + lateDelay); +} + +// Update the late reverb mix, line lengths, and line coefficients. +static ALvoid UpdateLateLines(ALfloat xMix, ALfloat density, ALfloat decayTime, ALfloat diffusion, ALfloat echoDepth, ALfloat hfRatio, ALfloat cw, ALuint frequency, ALreverbState *State) +{ + ALfloat length; + ALuint index; + + /* Calculate the late reverb gain. Since the output is tapped prior to the + * application of the next delay line coefficients, this gain needs to be + * attenuated by the 'x' mixing matrix coefficient as well. Also attenuate + * the late reverb when echo depth is high and diffusion is low, so the + * echo is slightly stronger than the decorrelated echos in the reverb + * tail. + */ + State->Late.Gain = xMix * (1.0f - (echoDepth*0.5f*(1.0f - diffusion))); + + /* To compensate for changes in modal density and decay time of the late + * reverb signal, the input is attenuated based on the maximal energy of + * the outgoing signal. This approximation is used to keep the apparent + * energy of the signal equal for all ranges of density and decay time. + * + * The average length of the cyclcical delay lines is used to calculate + * the attenuation coefficient. + */ + length = (LATE_LINE_LENGTH[0] + LATE_LINE_LENGTH[1] + + LATE_LINE_LENGTH[2] + LATE_LINE_LENGTH[3]) / 4.0f; + length *= 1.0f + (density * LATE_LINE_MULTIPLIER); + /* To account for each channel being a discrete input, also multiply by + * sqrt(num_channels). + */ + State->Late.DensityGain = 2.0f * CalcDensityGain( + CalcDecayCoeff(length, decayTime) + ); + + // Calculate the all-pass feed-back and feed-forward coefficient. + State->Late.ApFeedCoeff = 0.5f * powf(diffusion, 2.0f); + + for(index = 0;index < 4;index++) + { + // Calculate the gain (coefficient) for each all-pass line. + State->Late.Ap[index].Coeff = CalcDecayCoeff( + ALLPASS_LINE_LENGTH[index], decayTime + ); + + // Calculate the length (in seconds) of each cyclical delay line. + length = LATE_LINE_LENGTH[index] * + (1.0f + (density * LATE_LINE_MULTIPLIER)); + + // Calculate the delay offset for each cyclical delay line. + State->Late.Offset[index] = fastf2u(length * frequency); + + // Calculate the gain (coefficient) for each cyclical line. + State->Late.Coeff[index] = CalcDecayCoeff(length, decayTime); + + // Calculate the damping coefficient for each low-pass filter. + State->Late.Lp[index].Coeff = CalcDampingCoeff( + hfRatio, length, decayTime, State->Late.Coeff[index], cw + ); + + // Attenuate the cyclical line coefficients by the mixing coefficient + // (x). + State->Late.Coeff[index] *= xMix; + } +} + +// Update the echo gain, line offset, line coefficients, and mixing +// coefficients. +static ALvoid UpdateEchoLine(ALfloat echoTime, ALfloat decayTime, ALfloat diffusion, ALfloat echoDepth, ALfloat hfRatio, ALfloat cw, ALuint frequency, ALreverbState *State) +{ + // Update the offset and coefficient for the echo delay line. + State->Echo.Offset = fastf2u(echoTime * frequency); + + // Calculate the decay coefficient for the echo line. + State->Echo.Coeff = CalcDecayCoeff(echoTime, decayTime); + + // Calculate the energy-based attenuation coefficient for the echo delay + // line. + State->Echo.DensityGain = CalcDensityGain(State->Echo.Coeff); + + // Calculate the echo all-pass feed coefficient. + State->Echo.ApFeedCoeff = 0.5f * powf(diffusion, 2.0f); + + // Calculate the echo all-pass attenuation coefficient. + State->Echo.ApCoeff = CalcDecayCoeff(ECHO_ALLPASS_LENGTH, decayTime); + + // Calculate the damping coefficient for each low-pass filter. + State->Echo.LpCoeff = CalcDampingCoeff(hfRatio, echoTime, decayTime, + State->Echo.Coeff, cw); + + /* Calculate the echo mixing coefficient. This is applied to the output mix + * only, not the feedback. + */ + State->Echo.MixCoeff = echoDepth; +} + +/* Creates a transform matrix given a reverb vector. This works by creating a + * Z-focus transform, then a rotate transform around X, then Y, to place the + * focal point in the direction of the vector, using the vector length as a + * focus strength. + * + * This isn't technically correct since the vector is supposed to define the + * aperture and not rotate the perceived soundfield, but in practice it's + * probably good enough. + */ +static aluMatrixf GetTransformFromVector(const ALfloat *vec) +{ + aluMatrixf zfocus, xrot, yrot; + aluMatrixf tmp1, tmp2; + ALfloat length; + ALfloat sa, a; + + length = sqrtf(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); + + /* Define a Z-focus (X in Ambisonics) transform, given the panning vector + * length. + */ + sa = sinf(minf(length, 1.0f) * (F_PI/4.0f)); + aluMatrixfSet(&zfocus, + 1.0f/(1.0f+sa), 0.0f, 0.0f, (sa/(1.0f+sa))/1.732050808f, + 0.0f, sqrtf((1.0f-sa)/(1.0f+sa)), 0.0f, 0.0f, + 0.0f, 0.0f, sqrtf((1.0f-sa)/(1.0f+sa)), 0.0f, + (sa/(1.0f+sa))*1.732050808f, 0.0f, 0.0f, 1.0f/(1.0f+sa) + ); + + /* Define rotation around X (Y in Ambisonics) */ + a = atan2f(vec[1], sqrtf(vec[0]*vec[0] + vec[2]*vec[2])); + aluMatrixfSet(&xrot, + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, cosf(a), sinf(a), + 0.0f, 0.0f, -sinf(a), cosf(a) + ); + + /* Define rotation around Y (Z in Ambisonics). NOTE: EFX's reverb vectors + * use a right-handled coordinate system, compared to the rest of OpenAL + * which uses left-handed. This is fixed by negating Z, however it would + * need to also be negated to get a proper Ambisonics angle, thus + * cancelling it out. + */ + a = atan2f(-vec[0], vec[2]); + aluMatrixfSet(&yrot, + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, cosf(a), 0.0f, sinf(a), + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, -sinf(a), 0.0f, cosf(a) + ); + +#define MATRIX_MULT(_res, _m1, _m2) do { \ + int row, col; \ + for(col = 0;col < 4;col++) \ + { \ + for(row = 0;row < 4;row++) \ + _res.m[row][col] = _m1.m[row][0]*_m2.m[0][col] + _m1.m[row][1]*_m2.m[1][col] + \ + _m1.m[row][2]*_m2.m[2][col] + _m1.m[row][3]*_m2.m[3][col]; \ + } \ +} while(0) + /* Define a matrix that first focuses on Z, then rotates around X then Y to + * focus the output in the direction of the vector. + */ + MATRIX_MULT(tmp1, xrot, zfocus); + MATRIX_MULT(tmp2, yrot, tmp1); +#undef MATRIX_MULT + + return tmp2; +} + +// Update the early and late 3D panning gains. +static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *ReflectionsPan, const ALfloat *LateReverbPan, ALfloat Gain, ALfloat EarlyGain, ALfloat LateGain, ALreverbState *State) +{ + /* Converts early reflections A-Format to B-Format (transposed). */ + static const aluMatrixf EarlyA2B = {{ + { 0.8660254038f, 0.8660254038f, 0.8660254038f, 0.8660254038f }, + { 0.8660254038f, 0.8660254038f, -0.8660254038f, -0.8660254038f }, + { 0.8660254038f, -0.8660254038f, 0.8660254038f, -0.8660254038f }, + { 0.8660254038f, -0.8660254038f, -0.8660254038f, 0.8660254038f } + }}; + /* Converts late reverb A-Format to B-Format (transposed). */ + static const aluMatrixf LateA2B = {{ + { 0.8660254038f, -0.8660254038f, 0.8660254038f, 0.8660254038f }, + { 0.8660254038f, -0.8660254038f, -0.8660254038f, -0.8660254038f }, + { 0.8660254038f, 0.8660254038f, 0.8660254038f, -0.8660254038f }, + { 0.8660254038f, 0.8660254038f, -0.8660254038f, 0.8660254038f } +/* { 0.8660254038f, 1.2247448714f, 0.0f, 0.8660254038f }, + { 0.8660254038f, 0.0f, -1.2247448714f, -0.8660254038f }, + { 0.8660254038f, 0.0f, 1.2247448714f, -0.8660254038f }, + { 0.8660254038f, -1.2247448714f, 0.0f, 0.8660254038f }*/ + }}; + aluMatrixf transform, rot; + ALuint i; + + STATIC_CAST(ALeffectState,State)->OutBuffer = Device->FOAOut.Buffer; + STATIC_CAST(ALeffectState,State)->OutChannels = Device->FOAOut.NumChannels; + + /* Note: Both _m2 and _res are transposed. */ +#define MATRIX_MULT(_res, _m1, _m2) do { \ + int row, col; \ + for(col = 0;col < 4;col++) \ + { \ + for(row = 0;row < 4;row++) \ + _res.m[col][row] = _m1.m[row][0]*_m2.m[col][0] + _m1.m[row][1]*_m2.m[col][1] + \ + _m1.m[row][2]*_m2.m[col][2] + _m1.m[row][3]*_m2.m[col][3]; \ + } \ +} while(0) + /* Create a matrix that first converts A-Format to B-Format, then rotates + * the B-Format soundfield according to the panning vector. + */ + rot = GetTransformFromVector(ReflectionsPan); + MATRIX_MULT(transform, rot, EarlyA2B); + memset(&State->Early.PanGain, 0, sizeof(State->Early.PanGain)); + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + ComputeFirstOrderGains(Device->FOAOut, transform.m[i], Gain*EarlyGain, State->Early.PanGain[i]); + + rot = GetTransformFromVector(LateReverbPan); + MATRIX_MULT(transform, rot, LateA2B); + memset(&State->Late.PanGain, 0, sizeof(State->Late.PanGain)); + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + ComputeFirstOrderGains(Device->FOAOut, transform.m[i], Gain*LateGain, State->Late.PanGain[i]); +#undef MATRIX_MULT +} + +static ALvoid ALreverbState_update(ALreverbState *State, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +{ + ALuint frequency = Device->Frequency; + ALfloat lfscale, hfscale, hfRatio; + ALfloat gain, gainlf, gainhf; + ALfloat cw, x, y; + ALuint i; + + if(Slot->Params.EffectType == AL_EFFECT_EAXREVERB && !EmulateEAXReverb) + State->IsEax = AL_TRUE; + else if(Slot->Params.EffectType == AL_EFFECT_REVERB || EmulateEAXReverb) + State->IsEax = AL_FALSE; + + // Calculate the master filters + hfscale = props->Reverb.HFReference / frequency; + gainhf = maxf(props->Reverb.GainHF, 0.0001f); + ALfilterState_setParams(&State->Filter[0].Lp, ALfilterType_HighShelf, + gainhf, hfscale, calc_rcpQ_from_slope(gainhf, 0.75f)); + lfscale = props->Reverb.LFReference / frequency; + gainlf = maxf(props->Reverb.GainLF, 0.0001f); + ALfilterState_setParams(&State->Filter[0].Hp, ALfilterType_LowShelf, + gainlf, lfscale, calc_rcpQ_from_slope(gainlf, 0.75f)); + for(i = 1;i < 4;i++) + { + State->Filter[i].Lp.a1 = State->Filter[0].Lp.a1; + State->Filter[i].Lp.a2 = State->Filter[0].Lp.a2; + State->Filter[i].Lp.b0 = State->Filter[0].Lp.b0; + State->Filter[i].Lp.b1 = State->Filter[0].Lp.b1; + State->Filter[i].Lp.b2 = State->Filter[0].Lp.b2; + + State->Filter[i].Hp.a1 = State->Filter[0].Hp.a1; + State->Filter[i].Hp.a2 = State->Filter[0].Hp.a2; + State->Filter[i].Hp.b0 = State->Filter[0].Hp.b0; + State->Filter[i].Hp.b1 = State->Filter[0].Hp.b1; + State->Filter[i].Hp.b2 = State->Filter[0].Hp.b2; + } + + // Update the modulator line. + UpdateModulator(props->Reverb.ModulationTime, props->Reverb.ModulationDepth, + frequency, State); + + // Update the main effect delay. + UpdateDelayLine(props->Reverb.ReflectionsDelay, props->Reverb.LateReverbDelay, + props->Reverb.Density, frequency, State); + + // Update the early lines. + UpdateEarlyLines(props->Reverb.LateReverbDelay, State); + + // Get the mixing matrix coefficients (x and y). + CalcMatrixCoeffs(props->Reverb.Diffusion, &x, &y); + // Then divide x into y to simplify the matrix calculation. + State->Late.MixCoeff = y / x; + + // If the HF limit parameter is flagged, calculate an appropriate limit + // based on the air absorption parameter. + hfRatio = props->Reverb.DecayHFRatio; + if(props->Reverb.DecayHFLimit && props->Reverb.AirAbsorptionGainHF < 1.0f) + hfRatio = CalcLimitedHfRatio(hfRatio, props->Reverb.AirAbsorptionGainHF, + props->Reverb.DecayTime); + + cw = cosf(F_TAU * hfscale); + // Update the late lines. + UpdateLateLines(x, props->Reverb.Density, props->Reverb.DecayTime, + props->Reverb.Diffusion, props->Reverb.EchoDepth, + hfRatio, cw, frequency, State); + + // Update the echo line. + UpdateEchoLine(props->Reverb.EchoTime, props->Reverb.DecayTime, + props->Reverb.Diffusion, props->Reverb.EchoDepth, + hfRatio, cw, frequency, State); + + gain = props->Reverb.Gain * Slot->Params.Gain * ReverbBoost; + // Update early and late 3D panning. + Update3DPanning(Device, props->Reverb.ReflectionsPan, + props->Reverb.LateReverbPan, gain, + props->Reverb.ReflectionsGain, + props->Reverb.LateReverbGain, State); +} + + +/************************************** + * Effect Processing * + **************************************/ + +// Basic delay line input/output routines. +static inline ALfloat DelayLineOut(DelayLine *Delay, ALuint offset) +{ + return Delay->Line[offset&Delay->Mask]; +} + +static inline ALvoid DelayLineIn(DelayLine *Delay, ALuint offset, ALfloat in) +{ + Delay->Line[offset&Delay->Mask] = in; +} + +static inline ALfloat DelayLineInOut(DelayLine *Delay, ALuint offset, ALuint outoffset, ALfloat in) +{ + Delay->Line[offset&Delay->Mask] = in; + return Delay->Line[(offset-outoffset)&Delay->Mask]; +} + +static void CalcModulationDelays(ALreverbState *State, ALfloat *restrict delays, ALuint todo) +{ + ALfloat sinus, range; + ALuint index, i; + + index = State->Mod.Index; + range = State->Mod.Filter; + for(i = 0;i < todo;i++) + { + /* Calculate the sinus rythm (dependent on modulation time and the + * sampling rate). The center of the sinus is moved to reduce the + * delay of the effect when the time or depth are low. + */ + sinus = 1.0f - cosf(F_TAU * index / State->Mod.Range); + + /* Step the modulation index forward, keeping it bound to its range. */ + index = (index+1) % State->Mod.Range; + + /* The depth determines the range over which to read the input samples + * from, so it must be filtered to reduce the distortion caused by even + * small parameter changes. + */ + range = lerp(range, State->Mod.Depth, State->Mod.Coeff); + + /* Calculate the read offset with fraction. */ + delays[i] = range*sinus; + } + State->Mod.Index = index; + State->Mod.Filter = range; +} + +// Given some input samples, this function produces modulation for the late +// reverb. +static void EAXModulation(DelayLine *ModDelay, ALuint offset, const ALfloat *restrict delays, ALfloat*restrict dst, const ALfloat*restrict src, ALuint todo) +{ + ALfloat frac, fdelay; + ALfloat out0, out1; + ALuint delay, i; + + for(i = 0;i < todo;i++) + { + /* Separate the integer offset and fraction between it and the next + * sample. + */ + frac = modff(delays[i], &fdelay); + delay = fastf2u(fdelay); + + /* Add the incoming sample to the delay line, and get the two samples + * crossed by the offset delay. + */ + out0 = DelayLineInOut(ModDelay, offset, delay, src[i]); + out1 = DelayLineOut(ModDelay, offset - delay - 1); + offset++; + + /* The output is obtained by linearly interpolating the two samples + * that were acquired above. + */ + dst[i] = lerp(out0, out1, frac); + } +} + +/* Given some input samples from the main delay line, this function produces + * four-channel outputs for the early reflections. + */ +static ALvoid EarlyReflection(ALreverbState *State, ALuint todo, ALfloat (*restrict out)[MAX_UPDATE_SAMPLES]) +{ + ALfloat d[4], v, f[4]; + ALuint i; + + for(i = 0;i < todo;i++) + { + ALuint offset = State->Offset+i; + + /* Obtain the first reflection samples from the main delay line. */ + f[0] = DelayLineOut(&State->Delay, (offset-State->EarlyDelayTap[0])*4 + 0); + f[1] = DelayLineOut(&State->Delay, (offset-State->EarlyDelayTap[1])*4 + 1); + f[2] = DelayLineOut(&State->Delay, (offset-State->EarlyDelayTap[2])*4 + 2); + f[3] = DelayLineOut(&State->Delay, (offset-State->EarlyDelayTap[3])*4 + 3); + + /* The following uses a lossless scattering junction from waveguide + * theory. It actually amounts to a householder mixing matrix, which + * will produce a maximally diffuse response, and means this can + * probably be considered a simple feed-back delay network (FDN). + * N + * --- + * \ + * v = 2/N / d_i + * --- + * i=1 + */ + v = (f[0] + f[1] + f[2] + f[3]) * 0.5f; + + /* Calculate the feed values for the early delay lines. */ + d[0] = v - f[0]; + d[1] = v - f[1]; + d[2] = v - f[2]; + d[3] = v - f[3]; + + /* Feed the early delay lines, and load the delayed results. */ + d[0] = DelayLineInOut(&State->Early.Delay[0], offset, State->Early.Offset[0], d[0]); + d[1] = DelayLineInOut(&State->Early.Delay[1], offset, State->Early.Offset[1], d[1]); + d[2] = DelayLineInOut(&State->Early.Delay[2], offset, State->Early.Offset[2], d[2]); + d[3] = DelayLineInOut(&State->Early.Delay[3], offset, State->Early.Offset[3], d[3]); + + /* Output the initial reflection taps and the results of the delayed + * and decayed junction for all four channels. + */ + out[0][i] = f[0] + d[0]*State->Early.Coeff[0]; + out[1][i] = f[1] + d[1]*State->Early.Coeff[1]; + out[2][i] = f[2] + d[2]*State->Early.Coeff[2]; + out[3][i] = f[3] + d[3]*State->Early.Coeff[3]; + } +} + +// Basic attenuated all-pass input/output routine. +static inline ALfloat AllpassInOut(DelayLine *Delay, ALuint outOffset, ALuint inOffset, ALfloat in, ALfloat feedCoeff, ALfloat coeff) +{ + ALfloat out, feed; + + out = DelayLineOut(Delay, outOffset); + feed = feedCoeff * in; + DelayLineIn(Delay, inOffset, (feedCoeff * (out - feed)) + in); + + // The time-based attenuation is only applied to the delay output to + // keep it from affecting the feed-back path (which is already controlled + // by the all-pass feed coefficient). + return (coeff * out) - feed; +} + +// All-pass input/output routine for late reverb. +static inline ALfloat LateAllPassInOut(ALreverbState *State, ALuint offset, ALuint index, ALfloat in) +{ + return AllpassInOut(&State->Late.Ap[index].Delay, + offset - State->Late.Ap[index].Offset, + offset, in, State->Late.ApFeedCoeff, + State->Late.Ap[index].Coeff); +} + +// Low-pass filter input/output routine for late reverb. +static inline ALfloat LateLowPassInOut(ALreverbState *State, ALuint index, ALfloat in) +{ + in = lerp(in, State->Late.Lp[index].Sample, State->Late.Lp[index].Coeff); + State->Late.Lp[index].Sample = in; + return in; +} + +// Given four decorrelated input samples, this function produces four-channel +// output for the late reverb. +static ALvoid LateReverb(ALreverbState *State, ALuint todo, ALfloat (*restrict out)[MAX_UPDATE_SAMPLES]) +{ + ALfloat d[4], f[4]; + ALuint offset; + ALuint base, i; + + offset = State->Offset; + for(base = 0;base < todo;) + { + ALfloat tmp[MAX_UPDATE_SAMPLES/4][4]; + ALuint tmp_todo = minu(todo, MAX_UPDATE_SAMPLES/4); + + for(i = 0;i < tmp_todo;i++) + { + /* Obtain four decorrelated input samples. */ + f[0] = DelayLineOut(&State->Delay, (offset-State->LateDelayTap[0])*4 + 0) * State->Late.DensityGain; + f[1] = DelayLineOut(&State->Delay, (offset-State->LateDelayTap[1])*4 + 1) * State->Late.DensityGain; + f[2] = DelayLineOut(&State->Delay, (offset-State->LateDelayTap[2])*4 + 2) * State->Late.DensityGain; + f[3] = DelayLineOut(&State->Delay, (offset-State->LateDelayTap[3])*4 + 3) * State->Late.DensityGain; + + /* Add the decayed results of the cyclical delay lines, then pass + * the results through the low-pass filters. + */ + f[0] += DelayLineOut(&State->Late.Delay[0], offset-State->Late.Offset[0]) * State->Late.Coeff[0]; + f[1] += DelayLineOut(&State->Late.Delay[1], offset-State->Late.Offset[1]) * State->Late.Coeff[1]; + f[2] += DelayLineOut(&State->Late.Delay[2], offset-State->Late.Offset[2]) * State->Late.Coeff[2]; + f[3] += DelayLineOut(&State->Late.Delay[3], offset-State->Late.Offset[3]) * State->Late.Coeff[3]; + + /* This is where the feed-back cycles from line 0 to 3 to 1 to 2 + * and back to 0. + */ + d[0] = LateLowPassInOut(State, 2, f[2]); + d[1] = LateLowPassInOut(State, 3, f[3]); + d[2] = LateLowPassInOut(State, 1, f[1]); + d[3] = LateLowPassInOut(State, 0, f[0]); + + /* To help increase diffusion, run each line through an all-pass + * filter. When there is no diffusion, the shortest all-pass filter + * will feed the shortest delay line. + */ + d[0] = LateAllPassInOut(State, offset, 0, d[0]); + d[1] = LateAllPassInOut(State, offset, 1, d[1]); + d[2] = LateAllPassInOut(State, offset, 2, d[2]); + d[3] = LateAllPassInOut(State, offset, 3, d[3]); + + /* Late reverb is done with a modified feed-back delay network (FDN) + * topology. Four input lines are each fed through their own all-pass + * filter and then into the mixing matrix. The four outputs of the + * mixing matrix are then cycled back to the inputs. Each output feeds + * a different input to form a circlular feed cycle. + * + * The mixing matrix used is a 4D skew-symmetric rotation matrix + * derived using a single unitary rotational parameter: + * + * [ d, a, b, c ] 1 = a^2 + b^2 + c^2 + d^2 + * [ -a, d, c, -b ] + * [ -b, -c, d, a ] + * [ -c, b, -a, d ] + * + * The rotation is constructed from the effect's diffusion parameter, + * yielding: 1 = x^2 + 3 y^2; where a, b, and c are the coefficient y + * with differing signs, and d is the coefficient x. The matrix is + * thus: + * + * [ x, y, -y, y ] n = sqrt(matrix_order - 1) + * [ -y, x, y, y ] t = diffusion_parameter * atan(n) + * [ y, -y, x, y ] x = cos(t) + * [ -y, -y, -y, x ] y = sin(t) / n + * + * To reduce the number of multiplies, the x coefficient is applied + * with the cyclical delay line coefficients. Thus only the y + * coefficient is applied when mixing, and is modified to be: y / x. + */ + f[0] = d[0] + (State->Late.MixCoeff * ( d[1] + -d[2] + d[3])); + f[1] = d[1] + (State->Late.MixCoeff * (-d[0] + d[2] + d[3])); + f[2] = d[2] + (State->Late.MixCoeff * ( d[0] + -d[1] + d[3])); + f[3] = d[3] + (State->Late.MixCoeff * (-d[0] + -d[1] + -d[2] )); + + /* Re-feed the cyclical delay lines. */ + DelayLineIn(&State->Late.Delay[0], offset, f[0]); + DelayLineIn(&State->Late.Delay[1], offset, f[1]); + DelayLineIn(&State->Late.Delay[2], offset, f[2]); + DelayLineIn(&State->Late.Delay[3], offset, f[3]); + offset++; + + /* Output the results of the matrix for all four channels, + * attenuated by the late reverb gain (which is attenuated by the + * 'x' mix coefficient). + */ + tmp[i][0] = State->Late.Gain * f[0]; + tmp[i][1] = State->Late.Gain * f[1]; + tmp[i][2] = State->Late.Gain * f[2]; + tmp[i][3] = State->Late.Gain * f[3]; + } + + /* Deinterlace to output */ + for(i = 0;i < tmp_todo;i++) out[0][base+i] = tmp[i][0]; + for(i = 0;i < tmp_todo;i++) out[1][base+i] = tmp[i][1]; + for(i = 0;i < tmp_todo;i++) out[2][base+i] = tmp[i][2]; + for(i = 0;i < tmp_todo;i++) out[3][base+i] = tmp[i][3]; + + base += tmp_todo; + } +} + +// Given an input sample, this function mixes echo into the four-channel late +// reverb. +static ALvoid EAXEcho(ALreverbState *State, ALuint todo, ALfloat (*restrict late)[MAX_UPDATE_SAMPLES]) +{ + ALfloat feed; + ALuint offset; + ALuint c, i; + + for(c = 0;c < 4;c++) + { + offset = State->Offset; + for(i = 0;i < todo;i++) + { + // Get the latest attenuated echo sample for output. + feed = DelayLineOut(&State->Echo.Delay[c].Feedback, offset-State->Echo.Offset) * + State->Echo.Coeff; + + // Write the output. + late[c][i] += State->Echo.MixCoeff * feed; + + // Mix the energy-attenuated input with the output and pass it through + // the echo low-pass filter. + feed += DelayLineOut(&State->Delay, (offset-State->LateDelayTap[0])*4 + c) * + State->Echo.DensityGain; + feed = lerp(feed, State->Echo.LpSample[c], State->Echo.LpCoeff); + State->Echo.LpSample[c] = feed; + + // Then the echo all-pass filter. + feed = AllpassInOut(&State->Echo.Delay[c].Ap, offset-State->Echo.ApOffset, + offset, feed, State->Echo.ApFeedCoeff, + State->Echo.ApCoeff); + + // Feed the delay with the mixed and filtered sample. + DelayLineIn(&State->Echo.Delay[c].Feedback, offset, feed); + offset++; + } + } +} + +// Perform the non-EAX reverb pass on a given input sample, resulting in +// four-channel output. +static ALvoid VerbPass(ALreverbState *State, ALuint todo, ALfloat (*restrict input)[MAX_UPDATE_SAMPLES], ALfloat (*restrict early)[MAX_UPDATE_SAMPLES], ALfloat (*restrict late)[MAX_UPDATE_SAMPLES]) +{ + ALuint i, c; + + for(c = 0;c < 4;c++) + { + /* Low-pass filter the incoming samples (use the early buffer as temp + * storage). + */ + ALfilterState_process(&State->Filter[c].Lp, &early[0][0], input[c], todo); + for(i = 0;i < todo;i++) + DelayLineIn(&State->Delay, (State->Offset+i)*4 + c, early[0][i]); + } + + // Calculate the early reflection from the first delay tap. + EarlyReflection(State, todo, early); + + // Calculate the late reverb from the decorrelator taps. + LateReverb(State, todo, late); + + // Step all delays forward one sample. + State->Offset += todo; +} + +// Perform the EAX reverb pass on a given input sample, resulting in four- +// channel output. +static ALvoid EAXVerbPass(ALreverbState *State, ALuint todo, ALfloat (*restrict input)[MAX_UPDATE_SAMPLES], ALfloat (*restrict early)[MAX_UPDATE_SAMPLES], ALfloat (*restrict late)[MAX_UPDATE_SAMPLES]) +{ + ALuint i, c; + + /* Perform any modulation on the input (use the early and late buffers as + * temp storage). + */ + CalcModulationDelays(State, &late[0][0], todo); + for(c = 0;c < 4;c++) + { + EAXModulation(&State->Mod.Delay[c], State->Offset, &late[0][0], + &early[0][0], input[c], todo); + + /* Band-pass the incoming samples */ + ALfilterState_process(&State->Filter[c].Lp, &early[1][0], &early[0][0], todo); + ALfilterState_process(&State->Filter[c].Hp, &early[2][0], &early[1][0], todo); + + /* Feed the initial delay line. */ + for(i = 0;i < todo;i++) + DelayLineIn(&State->Delay, (State->Offset+i)*4 + c, early[2][i]); + } + + // Calculate the early reflection from the first delay tap. + EarlyReflection(State, todo, early); + + // Calculate the late reverb from the decorrelator taps. + LateReverb(State, todo, late); + + // Calculate and mix in any echo. + EAXEcho(State, todo, late); + + // Step all delays forward. + State->Offset += todo; +} + + +static ALvoid ALreverbState_processStandard(ALreverbState *State, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + static const aluMatrixf B2A = {{ + { 0.288675134595f, 0.288675134595f, 0.288675134595f, 0.288675134595f }, + { 0.288675134595f, 0.288675134595f, -0.288675134595f, -0.288675134595f }, + { 0.288675134595f, -0.288675134595f, 0.288675134595f, -0.288675134595f }, + { 0.288675134595f, -0.288675134595f, -0.288675134595f, 0.288675134595f } + }}; + ALfloat (*restrict afmt)[MAX_UPDATE_SAMPLES] = State->AFormatSamples; + ALfloat (*restrict early)[MAX_UPDATE_SAMPLES] = State->EarlySamples; + ALfloat (*restrict late)[MAX_UPDATE_SAMPLES] = State->ReverbSamples; + ALuint base, c; + + /* Process reverb for these samples. */ + for(base = 0;base < SamplesToDo;) + { + ALuint todo = minu(SamplesToDo-base, MAX_UPDATE_SAMPLES); + + /* Convert B-Foramt to A-Format for processing. */ + memset(afmt, 0, sizeof(*afmt)*4); + for(c = 0;c < 4;c++) + MixRowSamples(afmt[c], B2A.m[c], + SamplesIn, MAX_EFFECT_CHANNELS, base, todo + ); + + VerbPass(State, todo, afmt, early, late); + + /* Mix the A-Format results to output, implicitly converting back to + * B-Format. + */ + for(c = 0;c < 4;c++) + MixSamples(early[c], NumChannels, SamplesOut, + State->Early.CurrentGain[c], State->Early.PanGain[c], + SamplesToDo-base, base, todo + ); + for(c = 0;c < 4;c++) + MixSamples(late[c], NumChannels, SamplesOut, + State->Late.CurrentGain[c], State->Late.PanGain[c], + SamplesToDo-base, base, todo + ); + + base += todo; + } +} + +static ALvoid ALreverbState_processEax(ALreverbState *State, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + static const aluMatrixf B2A = {{ + { 0.288675134595f, 0.288675134595f, 0.288675134595f, 0.288675134595f }, + { 0.288675134595f, 0.288675134595f, -0.288675134595f, -0.288675134595f }, + { 0.288675134595f, -0.288675134595f, 0.288675134595f, -0.288675134595f }, + { 0.288675134595f, -0.288675134595f, -0.288675134595f, 0.288675134595f } + }}; + ALfloat (*restrict afmt)[MAX_UPDATE_SAMPLES] = State->AFormatSamples; + ALfloat (*restrict early)[MAX_UPDATE_SAMPLES] = State->EarlySamples; + ALfloat (*restrict late)[MAX_UPDATE_SAMPLES] = State->ReverbSamples; + ALuint base, c; + + /* Process reverb for these samples. */ + for(base = 0;base < SamplesToDo;) + { + ALuint todo = minu(SamplesToDo-base, MAX_UPDATE_SAMPLES); + + memset(afmt, 0, 4*MAX_UPDATE_SAMPLES*sizeof(float)); + for(c = 0;c < 4;c++) + MixRowSamples(afmt[c], B2A.m[c], + SamplesIn, MAX_EFFECT_CHANNELS, base, todo + ); + + EAXVerbPass(State, todo, afmt, early, late); + + for(c = 0;c < 4;c++) + MixSamples(early[c], NumChannels, SamplesOut, + State->Early.CurrentGain[c], State->Early.PanGain[c], + SamplesToDo-base, base, todo + ); + for(c = 0;c < 4;c++) + MixSamples(late[c], NumChannels, SamplesOut, + State->Late.CurrentGain[c], State->Late.PanGain[c], + SamplesToDo-base, base, todo + ); + + base += todo; + } +} + +static ALvoid ALreverbState_process(ALreverbState *State, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) +{ + if(State->IsEax) + ALreverbState_processEax(State, SamplesToDo, SamplesIn, SamplesOut, NumChannels); + else + ALreverbState_processStandard(State, SamplesToDo, SamplesIn, SamplesOut, NumChannels); +} + + +typedef struct ALreverbStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALreverbStateFactory; + +static ALeffectState *ALreverbStateFactory_create(ALreverbStateFactory* UNUSED(factory)) +{ + ALreverbState *state; + + alcall_once(&mixfunc_inited, init_mixfunc); + + NEW_OBJ0(state, ALreverbState)(); + if(!state) return NULL; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALreverbStateFactory); + +ALeffectStateFactory *ALreverbStateFactory_getFactory(void) +{ + static ALreverbStateFactory ReverbFactory = { { GET_VTABLE2(ALreverbStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &ReverbFactory); +} + + +void ALeaxreverb_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EAXREVERB_DECAY_HFLIMIT: + if(!(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayHFLimit = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALeaxreverb_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALeaxreverb_setParami(effect, context, param, vals[0]); +} +void ALeaxreverb_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EAXREVERB_DENSITY: + if(!(val >= AL_EAXREVERB_MIN_DENSITY && val <= AL_EAXREVERB_MAX_DENSITY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.Density = val; + break; + + case AL_EAXREVERB_DIFFUSION: + if(!(val >= AL_EAXREVERB_MIN_DIFFUSION && val <= AL_EAXREVERB_MAX_DIFFUSION)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.Diffusion = val; + break; + + case AL_EAXREVERB_GAIN: + if(!(val >= AL_EAXREVERB_MIN_GAIN && val <= AL_EAXREVERB_MAX_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.Gain = val; + break; + + case AL_EAXREVERB_GAINHF: + if(!(val >= AL_EAXREVERB_MIN_GAINHF && val <= AL_EAXREVERB_MAX_GAINHF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.GainHF = val; + break; + + case AL_EAXREVERB_GAINLF: + if(!(val >= AL_EAXREVERB_MIN_GAINLF && val <= AL_EAXREVERB_MAX_GAINLF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.GainLF = val; + break; + + case AL_EAXREVERB_DECAY_TIME: + if(!(val >= AL_EAXREVERB_MIN_DECAY_TIME && val <= AL_EAXREVERB_MAX_DECAY_TIME)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayTime = val; + break; + + case AL_EAXREVERB_DECAY_HFRATIO: + if(!(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO && val <= AL_EAXREVERB_MAX_DECAY_HFRATIO)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayHFRatio = val; + break; + + case AL_EAXREVERB_DECAY_LFRATIO: + if(!(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO && val <= AL_EAXREVERB_MAX_DECAY_LFRATIO)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayLFRatio = val; + break; + + case AL_EAXREVERB_REFLECTIONS_GAIN: + if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN && val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ReflectionsGain = val; + break; + + case AL_EAXREVERB_REFLECTIONS_DELAY: + if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY && val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ReflectionsDelay = val; + break; + + case AL_EAXREVERB_LATE_REVERB_GAIN: + if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN && val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.LateReverbGain = val; + break; + + case AL_EAXREVERB_LATE_REVERB_DELAY: + if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY && val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.LateReverbDelay = val; + break; + + case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: + if(!(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.AirAbsorptionGainHF = val; + break; + + case AL_EAXREVERB_ECHO_TIME: + if(!(val >= AL_EAXREVERB_MIN_ECHO_TIME && val <= AL_EAXREVERB_MAX_ECHO_TIME)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.EchoTime = val; + break; + + case AL_EAXREVERB_ECHO_DEPTH: + if(!(val >= AL_EAXREVERB_MIN_ECHO_DEPTH && val <= AL_EAXREVERB_MAX_ECHO_DEPTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.EchoDepth = val; + break; + + case AL_EAXREVERB_MODULATION_TIME: + if(!(val >= AL_EAXREVERB_MIN_MODULATION_TIME && val <= AL_EAXREVERB_MAX_MODULATION_TIME)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ModulationTime = val; + break; + + case AL_EAXREVERB_MODULATION_DEPTH: + if(!(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH && val <= AL_EAXREVERB_MAX_MODULATION_DEPTH)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ModulationDepth = val; + break; + + case AL_EAXREVERB_HFREFERENCE: + if(!(val >= AL_EAXREVERB_MIN_HFREFERENCE && val <= AL_EAXREVERB_MAX_HFREFERENCE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.HFReference = val; + break; + + case AL_EAXREVERB_LFREFERENCE: + if(!(val >= AL_EAXREVERB_MIN_LFREFERENCE && val <= AL_EAXREVERB_MAX_LFREFERENCE)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.LFReference = val; + break; + + case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: + if(!(val >= AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.RoomRolloffFactor = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALeaxreverb_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EAXREVERB_REFLECTIONS_PAN: + if(!(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2]))) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ReflectionsPan[0] = vals[0]; + props->Reverb.ReflectionsPan[1] = vals[1]; + props->Reverb.ReflectionsPan[2] = vals[2]; + break; + case AL_EAXREVERB_LATE_REVERB_PAN: + if(!(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2]))) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.LateReverbPan[0] = vals[0]; + props->Reverb.LateReverbPan[1] = vals[1]; + props->Reverb.LateReverbPan[2] = vals[2]; + break; + + default: + ALeaxreverb_setParamf(effect, context, param, vals[0]); + break; + } +} + +void ALeaxreverb_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EAXREVERB_DECAY_HFLIMIT: + *val = props->Reverb.DecayHFLimit; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALeaxreverb_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALeaxreverb_getParami(effect, context, param, vals); +} +void ALeaxreverb_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EAXREVERB_DENSITY: + *val = props->Reverb.Density; + break; + + case AL_EAXREVERB_DIFFUSION: + *val = props->Reverb.Diffusion; + break; + + case AL_EAXREVERB_GAIN: + *val = props->Reverb.Gain; + break; + + case AL_EAXREVERB_GAINHF: + *val = props->Reverb.GainHF; + break; + + case AL_EAXREVERB_GAINLF: + *val = props->Reverb.GainLF; + break; + + case AL_EAXREVERB_DECAY_TIME: + *val = props->Reverb.DecayTime; + break; + + case AL_EAXREVERB_DECAY_HFRATIO: + *val = props->Reverb.DecayHFRatio; + break; + + case AL_EAXREVERB_DECAY_LFRATIO: + *val = props->Reverb.DecayLFRatio; + break; + + case AL_EAXREVERB_REFLECTIONS_GAIN: + *val = props->Reverb.ReflectionsGain; + break; + + case AL_EAXREVERB_REFLECTIONS_DELAY: + *val = props->Reverb.ReflectionsDelay; + break; + + case AL_EAXREVERB_LATE_REVERB_GAIN: + *val = props->Reverb.LateReverbGain; + break; + + case AL_EAXREVERB_LATE_REVERB_DELAY: + *val = props->Reverb.LateReverbDelay; + break; + + case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: + *val = props->Reverb.AirAbsorptionGainHF; + break; + + case AL_EAXREVERB_ECHO_TIME: + *val = props->Reverb.EchoTime; + break; + + case AL_EAXREVERB_ECHO_DEPTH: + *val = props->Reverb.EchoDepth; + break; + + case AL_EAXREVERB_MODULATION_TIME: + *val = props->Reverb.ModulationTime; + break; + + case AL_EAXREVERB_MODULATION_DEPTH: + *val = props->Reverb.ModulationDepth; + break; + + case AL_EAXREVERB_HFREFERENCE: + *val = props->Reverb.HFReference; + break; + + case AL_EAXREVERB_LFREFERENCE: + *val = props->Reverb.LFReference; + break; + + case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: + *val = props->Reverb.RoomRolloffFactor; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALeaxreverb_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_EAXREVERB_REFLECTIONS_PAN: + vals[0] = props->Reverb.ReflectionsPan[0]; + vals[1] = props->Reverb.ReflectionsPan[1]; + vals[2] = props->Reverb.ReflectionsPan[2]; + break; + case AL_EAXREVERB_LATE_REVERB_PAN: + vals[0] = props->Reverb.LateReverbPan[0]; + vals[1] = props->Reverb.LateReverbPan[1]; + vals[2] = props->Reverb.LateReverbPan[2]; + break; + + default: + ALeaxreverb_getParamf(effect, context, param, vals); + break; + } +} + +DEFINE_ALEFFECT_VTABLE(ALeaxreverb); + +void ALreverb_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_REVERB_DECAY_HFLIMIT: + if(!(val >= AL_REVERB_MIN_DECAY_HFLIMIT && val <= AL_REVERB_MAX_DECAY_HFLIMIT)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayHFLimit = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALreverb_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALreverb_setParami(effect, context, param, vals[0]); +} +void ALreverb_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_REVERB_DENSITY: + if(!(val >= AL_REVERB_MIN_DENSITY && val <= AL_REVERB_MAX_DENSITY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.Density = val; + break; + + case AL_REVERB_DIFFUSION: + if(!(val >= AL_REVERB_MIN_DIFFUSION && val <= AL_REVERB_MAX_DIFFUSION)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.Diffusion = val; + break; + + case AL_REVERB_GAIN: + if(!(val >= AL_REVERB_MIN_GAIN && val <= AL_REVERB_MAX_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.Gain = val; + break; + + case AL_REVERB_GAINHF: + if(!(val >= AL_REVERB_MIN_GAINHF && val <= AL_REVERB_MAX_GAINHF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.GainHF = val; + break; + + case AL_REVERB_DECAY_TIME: + if(!(val >= AL_REVERB_MIN_DECAY_TIME && val <= AL_REVERB_MAX_DECAY_TIME)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayTime = val; + break; + + case AL_REVERB_DECAY_HFRATIO: + if(!(val >= AL_REVERB_MIN_DECAY_HFRATIO && val <= AL_REVERB_MAX_DECAY_HFRATIO)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.DecayHFRatio = val; + break; + + case AL_REVERB_REFLECTIONS_GAIN: + if(!(val >= AL_REVERB_MIN_REFLECTIONS_GAIN && val <= AL_REVERB_MAX_REFLECTIONS_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ReflectionsGain = val; + break; + + case AL_REVERB_REFLECTIONS_DELAY: + if(!(val >= AL_REVERB_MIN_REFLECTIONS_DELAY && val <= AL_REVERB_MAX_REFLECTIONS_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.ReflectionsDelay = val; + break; + + case AL_REVERB_LATE_REVERB_GAIN: + if(!(val >= AL_REVERB_MIN_LATE_REVERB_GAIN && val <= AL_REVERB_MAX_LATE_REVERB_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.LateReverbGain = val; + break; + + case AL_REVERB_LATE_REVERB_DELAY: + if(!(val >= AL_REVERB_MIN_LATE_REVERB_DELAY && val <= AL_REVERB_MAX_LATE_REVERB_DELAY)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.LateReverbDelay = val; + break; + + case AL_REVERB_AIR_ABSORPTION_GAINHF: + if(!(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.AirAbsorptionGainHF = val; + break; + + case AL_REVERB_ROOM_ROLLOFF_FACTOR: + if(!(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Reverb.RoomRolloffFactor = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALreverb_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALreverb_setParamf(effect, context, param, vals[0]); +} + +void ALreverb_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_REVERB_DECAY_HFLIMIT: + *val = props->Reverb.DecayHFLimit; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALreverb_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALreverb_getParami(effect, context, param, vals); +} +void ALreverb_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_REVERB_DENSITY: + *val = props->Reverb.Density; + break; + + case AL_REVERB_DIFFUSION: + *val = props->Reverb.Diffusion; + break; + + case AL_REVERB_GAIN: + *val = props->Reverb.Gain; + break; + + case AL_REVERB_GAINHF: + *val = props->Reverb.GainHF; + break; + + case AL_REVERB_DECAY_TIME: + *val = props->Reverb.DecayTime; + break; + + case AL_REVERB_DECAY_HFRATIO: + *val = props->Reverb.DecayHFRatio; + break; + + case AL_REVERB_REFLECTIONS_GAIN: + *val = props->Reverb.ReflectionsGain; + break; + + case AL_REVERB_REFLECTIONS_DELAY: + *val = props->Reverb.ReflectionsDelay; + break; + + case AL_REVERB_LATE_REVERB_GAIN: + *val = props->Reverb.LateReverbGain; + break; + + case AL_REVERB_LATE_REVERB_DELAY: + *val = props->Reverb.LateReverbDelay; + break; + + case AL_REVERB_AIR_ABSORPTION_GAINHF: + *val = props->Reverb.AirAbsorptionGainHF; + break; + + case AL_REVERB_ROOM_ROLLOFF_FACTOR: + *val = props->Reverb.RoomRolloffFactor; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALreverb_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALreverb_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALreverb); diff --git a/Engine/lib/openal-soft/Alc/helpers.c b/Engine/lib/openal-soft/Alc/helpers.c new file mode 100644 index 000000000..0a6982e90 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/helpers.c @@ -0,0 +1,1127 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#ifdef _WIN32 +#ifdef __MINGW32__ +#define _WIN32_IE 0x501 +#else +#define _WIN32_IE 0x400 +#endif +#endif + +#include "config.h" + +#include +#include +#include +#include +#include +#ifdef HAVE_MALLOC_H +#include +#endif +#ifdef HAVE_DIRENT_H +#include +#endif + +#ifndef AL_NO_UID_DEFS +#if defined(HAVE_GUIDDEF_H) || defined(HAVE_INITGUID_H) +#define INITGUID +#include +#ifdef HAVE_GUIDDEF_H +#include +#else +#include +#endif + +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80,0x00, 0x00,0xaa,0x00,0x38,0x9b,0x71); +DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80,0x00, 0x00,0xaa,0x00,0x38,0x9b,0x71); + +DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf,0x08, 0x00,0xa0,0xc9,0x25,0xcd,0x16); + +DEFINE_GUID(CLSID_MMDeviceEnumerator, 0xbcde0395, 0xe52f, 0x467c, 0x8e,0x3d, 0xc4,0x57,0x92,0x91,0x69,0x2e); +DEFINE_GUID(IID_IMMDeviceEnumerator, 0xa95664d2, 0x9614, 0x4f35, 0xa7,0x46, 0xde,0x8d,0xb6,0x36,0x17,0xe6); +DEFINE_GUID(IID_IAudioClient, 0x1cb9ad4c, 0xdbfa, 0x4c32, 0xb1,0x78, 0xc2,0xf5,0x68,0xa7,0x03,0xb2); +DEFINE_GUID(IID_IAudioRenderClient, 0xf294acfc, 0x3146, 0x4483, 0xa7,0xbf, 0xad,0xdc,0xa7,0xc2,0x60,0xe2); +DEFINE_GUID(IID_IAudioCaptureClient, 0xc8adbd64, 0xe71e, 0x48a0, 0xa4,0xde, 0x18,0x5c,0x39,0x5c,0xd3,0x17); + +#ifdef HAVE_MMDEVAPI +#include +#include +#include +DEFINE_DEVPROPKEY(DEVPKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80,0x20, 0x67,0xd1,0x46,0xa8,0x50,0xe0, 14); +DEFINE_PROPERTYKEY(PKEY_AudioEndpoint_FormFactor, 0x1da5d803, 0xd492, 0x4edd, 0x8c,0x23, 0xe0,0xc0,0xff,0xee,0x7f,0x0e, 0); +DEFINE_PROPERTYKEY(PKEY_AudioEndpoint_GUID, 0x1da5d803, 0xd492, 0x4edd, 0x8c, 0x23,0xe0, 0xc0,0xff,0xee,0x7f,0x0e, 4 ); +#endif +#endif +#endif /* AL_NO_UID_DEFS */ + +#ifdef HAVE_DLFCN_H +#include +#endif +#ifdef HAVE_INTRIN_H +#include +#endif +#ifdef HAVE_CPUID_H +#include +#endif +#ifdef HAVE_SYS_SYSCONF_H +#include +#endif +#ifdef HAVE_FLOAT_H +#include +#endif +#ifdef HAVE_IEEEFP_H +#include +#endif + +#ifndef _WIN32 +#include +#include +#include +#include +#include +#elif defined(_WIN32_IE) +#include +#endif + +#include "alMain.h" +#include "alu.h" +#include "atomic.h" +#include "uintmap.h" +#include "vector.h" +#include "alstring.h" +#include "compat.h" +#include "threads.h" + + +extern inline ALuint NextPowerOf2(ALuint value); +extern inline ALint fastf2i(ALfloat f); +extern inline ALuint fastf2u(ALfloat f); + + +ALuint CPUCapFlags = 0; + + +void FillCPUCaps(ALuint capfilter) +{ + ALuint caps = 0; + +/* FIXME: We really should get this for all available CPUs in case different + * CPUs have different caps (is that possible on one machine?). */ +#if defined(HAVE_GCC_GET_CPUID) && (defined(__i386__) || defined(__x86_64__) || \ + defined(_M_IX86) || defined(_M_X64)) + union { + unsigned int regs[4]; + char str[sizeof(unsigned int[4])]; + } cpuinf[3]; + + if(!__get_cpuid(0, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3])) + ERR("Failed to get CPUID\n"); + else + { + unsigned int maxfunc = cpuinf[0].regs[0]; + unsigned int maxextfunc = 0; + + if(__get_cpuid(0x80000000, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3])) + maxextfunc = cpuinf[0].regs[0]; + TRACE("Detected max CPUID function: 0x%x (ext. 0x%x)\n", maxfunc, maxextfunc); + + TRACE("Vendor ID: \"%.4s%.4s%.4s\"\n", cpuinf[0].str+4, cpuinf[0].str+12, cpuinf[0].str+8); + if(maxextfunc >= 0x80000004 && + __get_cpuid(0x80000002, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3]) && + __get_cpuid(0x80000003, &cpuinf[1].regs[0], &cpuinf[1].regs[1], &cpuinf[1].regs[2], &cpuinf[1].regs[3]) && + __get_cpuid(0x80000004, &cpuinf[2].regs[0], &cpuinf[2].regs[1], &cpuinf[2].regs[2], &cpuinf[2].regs[3])) + TRACE("Name: \"%.16s%.16s%.16s\"\n", cpuinf[0].str, cpuinf[1].str, cpuinf[2].str); + + if(maxfunc >= 1 && + __get_cpuid(1, &cpuinf[0].regs[0], &cpuinf[0].regs[1], &cpuinf[0].regs[2], &cpuinf[0].regs[3])) + { + if((cpuinf[0].regs[3]&(1<<25))) + { + caps |= CPU_CAP_SSE; + if((cpuinf[0].regs[3]&(1<<26))) + { + caps |= CPU_CAP_SSE2; + if((cpuinf[0].regs[2]&(1<<0))) + { + caps |= CPU_CAP_SSE3; + if((cpuinf[0].regs[2]&(1<<19))) + caps |= CPU_CAP_SSE4_1; + } + } + } + } + } +#elif defined(HAVE_CPUID_INTRINSIC) && (defined(__i386__) || defined(__x86_64__) || \ + defined(_M_IX86) || defined(_M_X64)) + union { + int regs[4]; + char str[sizeof(int[4])]; + } cpuinf[3]; + + (__cpuid)(cpuinf[0].regs, 0); + if(cpuinf[0].regs[0] == 0) + ERR("Failed to get CPUID\n"); + else + { + unsigned int maxfunc = cpuinf[0].regs[0]; + unsigned int maxextfunc; + + (__cpuid)(cpuinf[0].regs, 0x80000000); + maxextfunc = cpuinf[0].regs[0]; + + TRACE("Detected max CPUID function: 0x%x (ext. 0x%x)\n", maxfunc, maxextfunc); + + TRACE("Vendor ID: \"%.4s%.4s%.4s\"\n", cpuinf[0].str+4, cpuinf[0].str+12, cpuinf[0].str+8); + if(maxextfunc >= 0x80000004) + { + (__cpuid)(cpuinf[0].regs, 0x80000002); + (__cpuid)(cpuinf[1].regs, 0x80000003); + (__cpuid)(cpuinf[2].regs, 0x80000004); + TRACE("Name: \"%.16s%.16s%.16s\"\n", cpuinf[0].str, cpuinf[1].str, cpuinf[2].str); + } + + if(maxfunc >= 1) + { + (__cpuid)(cpuinf[0].regs, 1); + if((cpuinf[0].regs[3]&(1<<25))) + { + caps |= CPU_CAP_SSE; + if((cpuinf[0].regs[3]&(1<<26))) + { + caps |= CPU_CAP_SSE2; + if((cpuinf[0].regs[2]&(1<<0))) + { + caps |= CPU_CAP_SSE3; + if((cpuinf[0].regs[2]&(1<<19))) + caps |= CPU_CAP_SSE4_1; + } + } + } + } + } +#else + /* Assume support for whatever's supported if we can't check for it */ +#if defined(HAVE_SSE4_1) +#warning "Assuming SSE 4.1 run-time support!" + caps |= CPU_CAP_SSE | CPU_CAP_SSE2 | CPU_CAP_SSE3 | CPU_CAP_SSE4_1; +#elif defined(HAVE_SSE3) +#warning "Assuming SSE 3 run-time support!" + caps |= CPU_CAP_SSE | CPU_CAP_SSE2 | CPU_CAP_SSE3; +#elif defined(HAVE_SSE2) +#warning "Assuming SSE 2 run-time support!" + caps |= CPU_CAP_SSE | CPU_CAP_SSE2; +#elif defined(HAVE_SSE) +#warning "Assuming SSE run-time support!" + caps |= CPU_CAP_SSE; +#endif +#endif +#ifdef HAVE_NEON + FILE *file = fopen("/proc/cpuinfo", "rt"); + if(!file) + ERR("Failed to open /proc/cpuinfo, cannot check for NEON support\n"); + else + { + char buf[256]; + while(fgets(buf, sizeof(buf), file) != NULL) + { + char *str; + + if(strncmp(buf, "Features\t:", 10) != 0) + continue; + + TRACE("Got features string:%s\n", buf+10); + + str = buf; + while((str=strstr(str, "neon")) != NULL) + { + if(isspace(*(str-1)) && (str[4] == 0 || isspace(str[4]))) + { + caps |= CPU_CAP_NEON; + break; + } + str++; + } + break; + } + + fclose(file); + file = NULL; + } +#endif + + TRACE("Extensions:%s%s%s%s%s%s\n", + ((capfilter&CPU_CAP_SSE) ? ((caps&CPU_CAP_SSE) ? " +SSE" : " -SSE") : ""), + ((capfilter&CPU_CAP_SSE2) ? ((caps&CPU_CAP_SSE2) ? " +SSE2" : " -SSE2") : ""), + ((capfilter&CPU_CAP_SSE3) ? ((caps&CPU_CAP_SSE3) ? " +SSE3" : " -SSE3") : ""), + ((capfilter&CPU_CAP_SSE4_1) ? ((caps&CPU_CAP_SSE4_1) ? " +SSE4.1" : " -SSE4.1") : ""), + ((capfilter&CPU_CAP_NEON) ? ((caps&CPU_CAP_NEON) ? " +Neon" : " -Neon") : ""), + ((!capfilter) ? " -none-" : "") + ); + CPUCapFlags = caps & capfilter; +} + + +void SetMixerFPUMode(FPUCtl *ctl) +{ +#ifdef HAVE_FENV_H + fegetenv(STATIC_CAST(fenv_t, ctl)); +#if defined(__GNUC__) && defined(HAVE_SSE) + /* FIXME: Some fegetenv implementations can get the SSE environment too? + * How to tell when it does? */ + if((CPUCapFlags&CPU_CAP_SSE)) + __asm__ __volatile__("stmxcsr %0" : "=m" (*&ctl->sse_state)); +#endif + +#ifdef FE_TOWARDZERO + fesetround(FE_TOWARDZERO); +#endif +#if defined(__GNUC__) && defined(HAVE_SSE) + if((CPUCapFlags&CPU_CAP_SSE)) + { + int sseState = ctl->sse_state; + sseState |= 0x6000; /* set round-to-zero */ + sseState |= 0x8000; /* set flush-to-zero */ + if((CPUCapFlags&CPU_CAP_SSE2)) + sseState |= 0x0040; /* set denormals-are-zero */ + __asm__ __volatile__("ldmxcsr %0" : : "m" (*&sseState)); + } +#endif + +#elif defined(HAVE___CONTROL87_2) + + int mode; + __control87_2(0, 0, &ctl->state, NULL); + __control87_2(_RC_CHOP, _MCW_RC, &mode, NULL); +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + { + __control87_2(0, 0, NULL, &ctl->sse_state); + __control87_2(_RC_CHOP|_DN_FLUSH, _MCW_RC|_MCW_DN, NULL, &mode); + } +#endif + +#elif defined(HAVE__CONTROLFP) + + ctl->state = _controlfp(0, 0); + (void)_controlfp(_RC_CHOP, _MCW_RC); +#endif +} + +void RestoreFPUMode(const FPUCtl *ctl) +{ +#ifdef HAVE_FENV_H + fesetenv(STATIC_CAST(fenv_t, ctl)); +#if defined(__GNUC__) && defined(HAVE_SSE) + if((CPUCapFlags&CPU_CAP_SSE)) + __asm__ __volatile__("ldmxcsr %0" : : "m" (*&ctl->sse_state)); +#endif + +#elif defined(HAVE___CONTROL87_2) + + int mode; + __control87_2(ctl->state, _MCW_RC, &mode, NULL); +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + __control87_2(ctl->sse_state, _MCW_RC|_MCW_DN, NULL, &mode); +#endif + +#elif defined(HAVE__CONTROLFP) + + _controlfp(ctl->state, _MCW_RC); +#endif +} + + +static int StringSortCompare(const void *str1, const void *str2) +{ + return al_string_cmp(*(const_al_string*)str1, *(const_al_string*)str2); +} + +#ifdef _WIN32 + +static WCHAR *strrchrW(WCHAR *str, WCHAR ch) +{ + WCHAR *ret = NULL; + while(*str) + { + if(*str == ch) + ret = str; + ++str; + } + return ret; +} + +al_string GetProcPath(void) +{ + al_string ret = AL_STRING_INIT_STATIC(); + WCHAR *pathname, *sep; + DWORD pathlen; + DWORD len; + + pathlen = 256; + pathname = malloc(pathlen * sizeof(pathname[0])); + while(pathlen > 0 && (len=GetModuleFileNameW(NULL, pathname, pathlen)) == pathlen) + { + free(pathname); + pathlen <<= 1; + pathname = malloc(pathlen * sizeof(pathname[0])); + } + if(len == 0) + { + free(pathname); + ERR("Failed to get process name: error %lu\n", GetLastError()); + return ret; + } + + pathname[len] = 0; + if((sep = strrchrW(pathname, '\\'))) + { + WCHAR *sep2 = strrchrW(pathname, '/'); + if(sep2) *sep2 = 0; + else *sep = 0; + } + else if((sep = strrchrW(pathname, '/'))) + *sep = 0; + al_string_copy_wcstr(&ret, pathname); + free(pathname); + + TRACE("Got: %s\n", al_string_get_cstr(ret)); + return ret; +} + + +static WCHAR *FromUTF8(const char *str) +{ + WCHAR *out = NULL; + int len; + + if((len=MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0)) > 0) + { + out = calloc(sizeof(WCHAR), len); + MultiByteToWideChar(CP_UTF8, 0, str, -1, out, len); + } + return out; +} + + +void *LoadLib(const char *name) +{ + HANDLE hdl = NULL; + WCHAR *wname; + + wname = FromUTF8(name); + if(!wname) + ERR("Failed to convert UTF-8 filename: \"%s\"\n", name); + else + { + hdl = LoadLibraryW(wname); + free(wname); + } + return hdl; +} +void CloseLib(void *handle) +{ FreeLibrary((HANDLE)handle); } +void *GetSymbol(void *handle, const char *name) +{ + void *ret; + + ret = (void*)GetProcAddress((HANDLE)handle, name); + if(ret == NULL) + ERR("Failed to load %s\n", name); + return ret; +} + +WCHAR *strdupW(const WCHAR *str) +{ + const WCHAR *n; + WCHAR *ret; + size_t len; + + n = str; + while(*n) n++; + len = n - str; + + ret = calloc(sizeof(WCHAR), len+1); + if(ret != NULL) + memcpy(ret, str, sizeof(WCHAR)*len); + return ret; +} + +FILE *al_fopen(const char *fname, const char *mode) +{ + WCHAR *wname=NULL, *wmode=NULL; + FILE *file = NULL; + + wname = FromUTF8(fname); + wmode = FromUTF8(mode); + if(!wname) + ERR("Failed to convert UTF-8 filename: \"%s\"\n", fname); + else if(!wmode) + ERR("Failed to convert UTF-8 mode: \"%s\"\n", mode); + else + file = _wfopen(wname, wmode); + + free(wname); + free(wmode); + + return file; +} + + +void al_print(const char *type, const char *func, const char *fmt, ...) +{ + char str[1024]; + WCHAR *wstr; + va_list ap; + + va_start(ap, fmt); + vsnprintf(str, sizeof(str), fmt, ap); + va_end(ap); + + str[sizeof(str)-1] = 0; + wstr = FromUTF8(str); + if(!wstr) + fprintf(LogFile, "AL lib: %s %s: %s", type, func, str); + else + { + fprintf(LogFile, "AL lib: %s %s: %ls", type, func, wstr); + free(wstr); + wstr = NULL; + } + fflush(LogFile); +} + + +static inline int is_slash(int c) +{ return (c == '\\' || c == '/'); } + +static void DirectorySearch(const char *path, const char *ext, vector_al_string *results) +{ + al_string pathstr = AL_STRING_INIT_STATIC(); + WIN32_FIND_DATAW fdata; + WCHAR *wpath; + HANDLE hdl; + + al_string_copy_cstr(&pathstr, path); + al_string_append_cstr(&pathstr, "\\*"); + al_string_append_cstr(&pathstr, ext); + + TRACE("Searching %s\n", al_string_get_cstr(pathstr)); + + wpath = FromUTF8(al_string_get_cstr(pathstr)); + + hdl = FindFirstFileW(wpath, &fdata); + if(hdl != INVALID_HANDLE_VALUE) + { + size_t base = VECTOR_SIZE(*results); + do { + al_string str = AL_STRING_INIT_STATIC(); + al_string_copy_cstr(&str, path); + al_string_append_char(&str, '\\'); + al_string_append_wcstr(&str, fdata.cFileName); + TRACE("Got result %s\n", al_string_get_cstr(str)); + VECTOR_PUSH_BACK(*results, str); + } while(FindNextFileW(hdl, &fdata)); + FindClose(hdl); + + if(VECTOR_SIZE(*results) > base) + qsort(VECTOR_BEGIN(*results)+base, VECTOR_SIZE(*results)-base, + sizeof(VECTOR_FRONT(*results)), StringSortCompare); + } + + free(wpath); + al_string_deinit(&pathstr); +} + +vector_al_string SearchDataFiles(const char *ext, const char *subdir) +{ + static const int ids[2] = { CSIDL_APPDATA, CSIDL_COMMON_APPDATA }; + static RefCount search_lock; + vector_al_string results = VECTOR_INIT_STATIC(); + size_t i; + + while(ATOMIC_EXCHANGE(uint, &search_lock, 1) == 1) + althrd_yield(); + + /* If the path is absolute, use it directly. */ + if(isalpha(subdir[0]) && subdir[1] == ':' && is_slash(subdir[2])) + { + al_string path = AL_STRING_INIT_STATIC(); + al_string_copy_cstr(&path, subdir); +#define FIX_SLASH(i) do { if(*(i) == '/') *(i) = '\\'; } while(0) + VECTOR_FOR_EACH(char, path, FIX_SLASH); +#undef FIX_SLASH + + DirectorySearch(al_string_get_cstr(path), ext, &results); + + al_string_deinit(&path); + } + else if(subdir[0] == '\\' && subdir[1] == '\\' && subdir[2] == '?' && subdir[3] == '\\') + DirectorySearch(subdir, ext, &results); + else + { + al_string path = AL_STRING_INIT_STATIC(); + WCHAR *cwdbuf; + + /* Search the app-local directory. */ + if((cwdbuf=_wgetenv(L"ALSOFT_LOCAL_PATH")) && *cwdbuf != '\0') + { + al_string_copy_wcstr(&path, cwdbuf); + if(is_slash(VECTOR_BACK(path))) + { + VECTOR_POP_BACK(path); + *VECTOR_END(path) = 0; + } + } + else if(!(cwdbuf=_wgetcwd(NULL, 0))) + al_string_copy_cstr(&path, "."); + else + { + al_string_copy_wcstr(&path, cwdbuf); + if(is_slash(VECTOR_BACK(path))) + { + VECTOR_POP_BACK(path); + *VECTOR_END(path) = 0; + } + free(cwdbuf); + } +#define FIX_SLASH(i) do { if(*(i) == '/') *(i) = '\\'; } while(0) + VECTOR_FOR_EACH(char, path, FIX_SLASH); +#undef FIX_SLASH + DirectorySearch(al_string_get_cstr(path), ext, &results); + + /* Search the local and global data dirs. */ + for(i = 0;i < COUNTOF(ids);i++) + { + WCHAR buffer[PATH_MAX]; + if(SHGetSpecialFolderPathW(NULL, buffer, ids[i], FALSE) != FALSE) + { + al_string_copy_wcstr(&path, buffer); + if(!is_slash(VECTOR_BACK(path))) + al_string_append_char(&path, '\\'); + al_string_append_cstr(&path, subdir); +#define FIX_SLASH(i) do { if(*(i) == '/') *(i) = '\\'; } while(0) + VECTOR_FOR_EACH(char, path, FIX_SLASH); +#undef FIX_SLASH + + DirectorySearch(al_string_get_cstr(path), ext, &results); + } + } + + al_string_deinit(&path); + } + + ATOMIC_STORE(&search_lock, 0); + + return results; +} + + +struct FileMapping MapFileToMem(const char *fname) +{ + struct FileMapping ret = { NULL, NULL, NULL, 0 }; + MEMORY_BASIC_INFORMATION meminfo; + HANDLE file, fmap; + WCHAR *wname; + void *ptr; + + wname = FromUTF8(fname); + + file = CreateFileW(wname, GENERIC_READ, FILE_SHARE_READ, NULL, + OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + if(file == INVALID_HANDLE_VALUE) + { + ERR("Failed to open %s: %lu\n", fname, GetLastError()); + free(wname); + return ret; + } + free(wname); + wname = NULL; + + fmap = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL); + if(!fmap) + { + ERR("Failed to create map for %s: %lu\n", fname, GetLastError()); + CloseHandle(file); + return ret; + } + + ptr = MapViewOfFile(fmap, FILE_MAP_READ, 0, 0, 0); + if(!ptr) + { + ERR("Failed to map %s: %lu\n", fname, GetLastError()); + CloseHandle(fmap); + CloseHandle(file); + return ret; + } + + if(VirtualQuery(ptr, &meminfo, sizeof(meminfo)) != sizeof(meminfo)) + { + ERR("Failed to get map size for %s: %lu\n", fname, GetLastError()); + UnmapViewOfFile(ptr); + CloseHandle(fmap); + CloseHandle(file); + return ret; + } + + ret.file = file; + ret.fmap = fmap; + ret.ptr = ptr; + ret.len = meminfo.RegionSize; + return ret; +} + +void UnmapFileMem(const struct FileMapping *mapping) +{ + UnmapViewOfFile(mapping->ptr); + CloseHandle(mapping->fmap); + CloseHandle(mapping->file); +} + +#else + +al_string GetProcPath(void) +{ + al_string ret = AL_STRING_INIT_STATIC(); + const char *fname; + char *pathname, *sep; + size_t pathlen; + ssize_t len; + + pathlen = 256; + pathname = malloc(pathlen); + + fname = "/proc/self/exe"; + len = readlink(fname, pathname, pathlen); + if(len == -1 && errno == ENOENT) + { + fname = "/proc/self/file"; + len = readlink(fname, pathname, pathlen); + } + + while(len > 0 && (size_t)len == pathlen) + { + free(pathname); + pathlen <<= 1; + pathname = malloc(pathlen); + len = readlink(fname, pathname, pathlen); + } + if(len <= 0) + { + free(pathname); + WARN("Failed to readlink %s: %s\n", fname, strerror(errno)); + return ret; + } + + pathname[len] = 0; + sep = strrchr(pathname, '/'); + if(sep) + al_string_copy_range(&ret, pathname, sep); + else + al_string_copy_cstr(&ret, pathname); + free(pathname); + + TRACE("Got: %s\n", al_string_get_cstr(ret)); + return ret; +} + + +#ifdef HAVE_DLFCN_H + +void *LoadLib(const char *name) +{ + const char *err; + void *handle; + + dlerror(); + handle = dlopen(name, RTLD_NOW); + if((err=dlerror()) != NULL) + handle = NULL; + return handle; +} +void CloseLib(void *handle) +{ dlclose(handle); } +void *GetSymbol(void *handle, const char *name) +{ + const char *err; + void *sym; + + dlerror(); + sym = dlsym(handle, name); + if((err=dlerror()) != NULL) + { + WARN("Failed to load %s: %s\n", name, err); + sym = NULL; + } + return sym; +} + +#endif /* HAVE_DLFCN_H */ + +void al_print(const char *type, const char *func, const char *fmt, ...) +{ + va_list ap; + + va_start(ap, fmt); + fprintf(LogFile, "AL lib: %s %s: ", type, func); + vfprintf(LogFile, fmt, ap); + va_end(ap); + + fflush(LogFile); +} + + +static void DirectorySearch(const char *path, const char *ext, vector_al_string *results) +{ + size_t extlen = strlen(ext); + DIR *dir; + + TRACE("Searching %s for *%s\n", path, ext); + dir = opendir(path); + if(dir != NULL) + { + size_t base = VECTOR_SIZE(*results); + struct dirent *dirent; + while((dirent=readdir(dir)) != NULL) + { + al_string str; + size_t len; + if(strcmp(dirent->d_name, ".") == 0 || strcmp(dirent->d_name, "..") == 0) + continue; + + len = strlen(dirent->d_name); + if(!(len > extlen)) + continue; + if(strcasecmp(dirent->d_name+len-extlen, ext) != 0) + continue; + + AL_STRING_INIT(str); + al_string_copy_cstr(&str, path); + if(VECTOR_BACK(str) != '/') + al_string_append_char(&str, '/'); + al_string_append_cstr(&str, dirent->d_name); + TRACE("Got result %s\n", al_string_get_cstr(str)); + VECTOR_PUSH_BACK(*results, str); + } + closedir(dir); + + if(VECTOR_SIZE(*results) > base) + qsort(VECTOR_BEGIN(*results)+base, VECTOR_SIZE(*results)-base, + sizeof(VECTOR_FRONT(*results)), StringSortCompare); + } +} + +vector_al_string SearchDataFiles(const char *ext, const char *subdir) +{ + static RefCount search_lock; + vector_al_string results = VECTOR_INIT_STATIC(); + + while(ATOMIC_EXCHANGE(uint, &search_lock, 1) == 1) + althrd_yield(); + + if(subdir[0] == '/') + DirectorySearch(subdir, ext, &results); + else + { + al_string path = AL_STRING_INIT_STATIC(); + const char *str, *next; + char cwdbuf[PATH_MAX]; + + /* Search the app-local directory. */ + if((str=getenv("ALSOFT_LOCAL_PATH")) && *str != '\0') + DirectorySearch(str, ext, &results); + else if(getcwd(cwdbuf, sizeof(cwdbuf))) + DirectorySearch(cwdbuf, ext, &results); + else + DirectorySearch(".", ext, &results); + + // Search local data dir + if((str=getenv("XDG_DATA_HOME")) != NULL && str[0] != '\0') + { + al_string_copy_cstr(&path, str); + if(VECTOR_BACK(path) != '/') + al_string_append_char(&path, '/'); + al_string_append_cstr(&path, subdir); + DirectorySearch(al_string_get_cstr(path), ext, &results); + } + else if((str=getenv("HOME")) != NULL && str[0] != '\0') + { + al_string_copy_cstr(&path, str); + if(VECTOR_BACK(path) == '/') + { + VECTOR_POP_BACK(path); + *VECTOR_END(path) = 0; + } + al_string_append_cstr(&path, "/.local/share/"); + al_string_append_cstr(&path, subdir); + DirectorySearch(al_string_get_cstr(path), ext, &results); + } + + // Search global data dirs + if((str=getenv("XDG_DATA_DIRS")) == NULL || str[0] == '\0') + str = "/usr/local/share/:/usr/share/"; + + next = str; + while((str=next) != NULL && str[0] != '\0') + { + next = strchr(str, ':'); + if(!next) + al_string_copy_cstr(&path, str); + else + { + al_string_copy_range(&path, str, next); + ++next; + } + if(!al_string_empty(path)) + { + if(VECTOR_BACK(path) != '/') + al_string_append_char(&path, '/'); + al_string_append_cstr(&path, subdir); + + DirectorySearch(al_string_get_cstr(path), ext, &results); + } + } + + al_string_deinit(&path); + } + + ATOMIC_STORE(&search_lock, 0); + + return results; +} + + +struct FileMapping MapFileToMem(const char *fname) +{ + struct FileMapping ret = { -1, NULL, 0 }; + struct stat sbuf; + void *ptr; + int fd; + + fd = open(fname, O_RDONLY, 0); + if(fd == -1) + { + ERR("Failed to open %s: (%d) %s\n", fname, errno, strerror(errno)); + return ret; + } + if(fstat(fd, &sbuf) == -1) + { + ERR("Failed to stat %s: (%d) %s\n", fname, errno, strerror(errno)); + close(fd); + return ret; + } + + ptr = mmap(NULL, sbuf.st_size, PROT_READ, MAP_PRIVATE, fd, 0); + if(ptr == MAP_FAILED) + { + ERR("Failed to map %s: (%d) %s\n", fname, errno, strerror(errno)); + close(fd); + return ret; + } + + ret.fd = fd; + ret.ptr = ptr; + ret.len = sbuf.st_size; + return ret; +} + +void UnmapFileMem(const struct FileMapping *mapping) +{ + munmap(mapping->ptr, mapping->len); + close(mapping->fd); +} + +#endif + + +void SetRTPriority(void) +{ + ALboolean failed = AL_FALSE; + +#ifdef _WIN32 + if(RTPrioLevel > 0) + failed = !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); +#elif defined(HAVE_PTHREAD_SETSCHEDPARAM) && !defined(__OpenBSD__) + if(RTPrioLevel > 0) + { + struct sched_param param; + /* Use the minimum real-time priority possible for now (on Linux this + * should be 1 for SCHED_RR) */ + param.sched_priority = sched_get_priority_min(SCHED_RR); + failed = !!pthread_setschedparam(pthread_self(), SCHED_RR, ¶m); + } +#else + /* Real-time priority not available */ + failed = (RTPrioLevel>0); +#endif + if(failed) + ERR("Failed to set priority level for thread\n"); +} + + +extern inline void al_string_deinit(al_string *str); +extern inline size_t al_string_length(const_al_string str); +extern inline ALboolean al_string_empty(const_al_string str); +extern inline const al_string_char_type *al_string_get_cstr(const_al_string str); + +void al_string_clear(al_string *str) +{ + if(!al_string_empty(*str)) + { + /* Reserve one more character than the total size of the string. This + * is to ensure we have space to add a null terminator in the string + * data so it can be used as a C-style string. + */ + VECTOR_RESIZE(*str, 0, 1); + VECTOR_ELEM(*str, 0) = 0; + } +} + +static inline int al_string_compare(const al_string_char_type *str1, size_t str1len, + const al_string_char_type *str2, size_t str2len) +{ + size_t complen = (str1len < str2len) ? str1len : str2len; + int ret = memcmp(str1, str2, complen); + if(ret == 0) + { + if(str1len > str2len) return 1; + if(str1len < str2len) return -1; + } + return ret; +} +int al_string_cmp(const_al_string str1, const_al_string str2) +{ + return al_string_compare(&VECTOR_FRONT(str1), al_string_length(str1), + &VECTOR_FRONT(str2), al_string_length(str2)); +} +int al_string_cmp_cstr(const_al_string str1, const al_string_char_type *str2) +{ + return al_string_compare(&VECTOR_FRONT(str1), al_string_length(str1), + str2, strlen(str2)); +} + +void al_string_copy(al_string *str, const_al_string from) +{ + size_t len = al_string_length(from); + size_t i; + + VECTOR_RESIZE(*str, len, len+1); + for(i = 0;i < len;i++) + VECTOR_ELEM(*str, i) = VECTOR_ELEM(from, i); + VECTOR_ELEM(*str, i) = 0; +} + +void al_string_copy_cstr(al_string *str, const al_string_char_type *from) +{ + size_t len = strlen(from); + size_t i; + + VECTOR_RESIZE(*str, len, len+1); + for(i = 0;i < len;i++) + VECTOR_ELEM(*str, i) = from[i]; + VECTOR_ELEM(*str, i) = 0; +} + +void al_string_copy_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to) +{ + size_t len = to - from; + size_t i; + + VECTOR_RESIZE(*str, len, len+1); + for(i = 0;i < len;i++) + VECTOR_ELEM(*str, i) = from[i]; + VECTOR_ELEM(*str, i) = 0; +} + +void al_string_append_char(al_string *str, const al_string_char_type c) +{ + size_t len = al_string_length(*str); + VECTOR_RESIZE(*str, len, len+2); + VECTOR_PUSH_BACK(*str, c); + VECTOR_ELEM(*str, len+1) = 0; +} + +void al_string_append_cstr(al_string *str, const al_string_char_type *from) +{ + size_t len = strlen(from); + if(len != 0) + { + size_t base = al_string_length(*str); + size_t i; + + VECTOR_RESIZE(*str, base+len, base+len+1); + for(i = 0;i < len;i++) + VECTOR_ELEM(*str, base+i) = from[i]; + VECTOR_ELEM(*str, base+i) = 0; + } +} + +void al_string_append_range(al_string *str, const al_string_char_type *from, const al_string_char_type *to) +{ + size_t len = to - from; + if(len != 0) + { + size_t base = al_string_length(*str); + size_t i; + + VECTOR_RESIZE(*str, base+len, base+len+1); + for(i = 0;i < len;i++) + VECTOR_ELEM(*str, base+i) = from[i]; + VECTOR_ELEM(*str, base+i) = 0; + } +} + +#ifdef _WIN32 +void al_string_copy_wcstr(al_string *str, const wchar_t *from) +{ + int len; + if((len=WideCharToMultiByte(CP_UTF8, 0, from, -1, NULL, 0, NULL, NULL)) > 0) + { + VECTOR_RESIZE(*str, len-1, len); + WideCharToMultiByte(CP_UTF8, 0, from, -1, &VECTOR_FRONT(*str), len, NULL, NULL); + VECTOR_ELEM(*str, len-1) = 0; + } +} + +void al_string_append_wcstr(al_string *str, const wchar_t *from) +{ + int len; + if((len=WideCharToMultiByte(CP_UTF8, 0, from, -1, NULL, 0, NULL, NULL)) > 0) + { + size_t base = al_string_length(*str); + VECTOR_RESIZE(*str, base+len-1, base+len); + WideCharToMultiByte(CP_UTF8, 0, from, -1, &VECTOR_ELEM(*str, base), len, NULL, NULL); + VECTOR_ELEM(*str, base+len-1) = 0; + } +} + +void al_string_append_wrange(al_string *str, const wchar_t *from, const wchar_t *to) +{ + int len; + if((len=WideCharToMultiByte(CP_UTF8, 0, from, (int)(to-from), NULL, 0, NULL, NULL)) > 0) + { + size_t base = al_string_length(*str); + VECTOR_RESIZE(*str, base+len, base+len+1); + WideCharToMultiByte(CP_UTF8, 0, from, (int)(to-from), &VECTOR_ELEM(*str, base), len+1, NULL, NULL); + VECTOR_ELEM(*str, base+len) = 0; + } +} +#endif diff --git a/Engine/lib/openal-soft/Alc/hrtf.c b/Engine/lib/openal-soft/Alc/hrtf.c new file mode 100644 index 000000000..02889736c --- /dev/null +++ b/Engine/lib/openal-soft/Alc/hrtf.c @@ -0,0 +1,1054 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by Chris Robinson + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alSource.h" +#include "alu.h" +#include "bformatdec.h" +#include "hrtf.h" + +#include "compat.h" +#include "almalloc.h" + + +/* Current data set limits defined by the makehrtf utility. */ +#define MIN_IR_SIZE (8) +#define MAX_IR_SIZE (128) +#define MOD_IR_SIZE (8) + +#define MIN_EV_COUNT (5) +#define MAX_EV_COUNT (128) + +#define MIN_AZ_COUNT (1) +#define MAX_AZ_COUNT (128) + +static const ALchar magicMarker00[8] = "MinPHR00"; +static const ALchar magicMarker01[8] = "MinPHR01"; + +/* First value for pass-through coefficients (remaining are 0), used for omni- + * directional sounds. */ +static const ALfloat PassthruCoeff = 32767.0f * 0.707106781187f/*sqrt(0.5)*/; + +static struct Hrtf *LoadedHrtfs = NULL; + + +/* Calculate the elevation index given the polar elevation in radians. This + * will return an index between 0 and (evcount - 1). Assumes the FPU is in + * round-to-zero mode. + */ +static ALuint CalcEvIndex(ALuint evcount, ALfloat ev) +{ + ev = (F_PI_2 + ev) * (evcount-1) / F_PI; + return minu(fastf2u(ev + 0.5f), evcount-1); +} + +/* Calculate the azimuth index given the polar azimuth in radians. This will + * return an index between 0 and (azcount - 1). Assumes the FPU is in round-to- + * zero mode. + */ +static ALuint CalcAzIndex(ALuint azcount, ALfloat az) +{ + az = (F_TAU + az) * azcount / F_TAU; + return fastf2u(az + 0.5f) % azcount; +} + +/* Calculates static HRIR coefficients and delays for the given polar elevation + * and azimuth in radians. The coefficients are normalized and attenuated by + * the specified gain. + */ +void GetHrtfCoeffs(const struct Hrtf *Hrtf, ALfloat elevation, ALfloat azimuth, ALfloat spread, ALfloat gain, ALfloat (*coeffs)[2], ALuint *delays) +{ + ALuint evidx, azidx, lidx, ridx; + ALuint azcount, evoffset; + ALfloat dirfact; + ALuint i; + + dirfact = 1.0f - (spread / F_TAU); + + /* Claculate elevation index. */ + evidx = CalcEvIndex(Hrtf->evCount, elevation); + azcount = Hrtf->azCount[evidx]; + evoffset = Hrtf->evOffset[evidx]; + + /* Calculate azimuth index. */ + azidx = CalcAzIndex(Hrtf->azCount[evidx], azimuth); + + /* Calculate the HRIR indices for left and right channels. */ + lidx = evoffset + azidx; + ridx = evoffset + ((azcount-azidx) % azcount); + + /* Calculate the HRIR delays. */ + delays[0] = fastf2u(Hrtf->delays[lidx]*dirfact + 0.5f) << HRTFDELAY_BITS; + delays[1] = fastf2u(Hrtf->delays[ridx]*dirfact + 0.5f) << HRTFDELAY_BITS; + + /* Calculate the sample offsets for the HRIR indices. */ + lidx *= Hrtf->irSize; + ridx *= Hrtf->irSize; + + /* Calculate the normalized and attenuated HRIR coefficients. Zero the + * coefficients if gain is too low. + */ + if(gain > 0.0001f) + { + gain /= 32767.0f; + + i = 0; + coeffs[i][0] = lerp(PassthruCoeff, Hrtf->coeffs[lidx+i], dirfact)*gain; + coeffs[i][1] = lerp(PassthruCoeff, Hrtf->coeffs[ridx+i], dirfact)*gain; + for(i = 1;i < Hrtf->irSize;i++) + { + coeffs[i][0] = Hrtf->coeffs[lidx+i]*gain * dirfact; + coeffs[i][1] = Hrtf->coeffs[ridx+i]*gain * dirfact; + } + } + else + { + for(i = 0;i < Hrtf->irSize;i++) + { + coeffs[i][0] = 0.0f; + coeffs[i][1] = 0.0f; + } + } +} + + +ALuint BuildBFormatHrtf(const struct Hrtf *Hrtf, ALfloat (*coeffs)[HRIR_LENGTH][2], ALuint NumChannels) +{ + static const struct { + ALfloat elevation; + ALfloat azimuth; + } Ambi3DPoints[14] = { + { DEG2RAD( 90.0f), DEG2RAD( 0.0f) }, + { DEG2RAD( 35.0f), DEG2RAD( -45.0f) }, + { DEG2RAD( 35.0f), DEG2RAD( 45.0f) }, + { DEG2RAD( 35.0f), DEG2RAD( 135.0f) }, + { DEG2RAD( 35.0f), DEG2RAD(-135.0f) }, + { DEG2RAD( 0.0f), DEG2RAD( 0.0f) }, + { DEG2RAD( 0.0f), DEG2RAD( 90.0f) }, + { DEG2RAD( 0.0f), DEG2RAD( 180.0f) }, + { DEG2RAD( 0.0f), DEG2RAD( -90.0f) }, + { DEG2RAD(-35.0f), DEG2RAD( -45.0f) }, + { DEG2RAD(-35.0f), DEG2RAD( 45.0f) }, + { DEG2RAD(-35.0f), DEG2RAD( 135.0f) }, + { DEG2RAD(-35.0f), DEG2RAD(-135.0f) }, + { DEG2RAD(-90.0f), DEG2RAD( 0.0f) }, + }; + static const ALfloat Ambi3DMatrix[14][2][MAX_AMBI_COEFFS] = { + { { 0.078851598f, 0.000000000f, 0.070561967f, 0.000000000f }, { 0.0269973975f, 0.0000000000f, 0.0467610443f, 0.0000000000f } }, + { { 0.124051278f, 0.059847972f, 0.059847972f, 0.059847972f }, { 0.0269973975f, 0.0269973975f, 0.0269973975f, 0.0269973975f } }, + { { 0.124051278f, -0.059847972f, 0.059847972f, 0.059847972f }, { 0.0269973975f, -0.0269973975f, 0.0269973975f, 0.0269973975f } }, + { { 0.124051278f, -0.059847972f, 0.059847972f, -0.059847972f }, { 0.0269973975f, -0.0269973975f, 0.0269973975f, -0.0269973975f } }, + { { 0.124051278f, 0.059847972f, 0.059847972f, -0.059847972f }, { 0.0269973975f, 0.0269973975f, 0.0269973975f, -0.0269973975f } }, + { { 0.078851598f, 0.000000000f, 0.000000000f, 0.070561967f }, { 0.0269973975f, 0.0000000000f, 0.0000000000f, 0.0467610443f } }, + { { 0.078851598f, -0.070561967f, 0.000000000f, 0.000000000f }, { 0.0269973975f, -0.0467610443f, 0.0000000000f, 0.0000000000f } }, + { { 0.078851598f, 0.000000000f, 0.000000000f, -0.070561967f }, { 0.0269973975f, 0.0000000000f, 0.0000000000f, -0.0467610443f } }, + { { 0.078851598f, 0.070561967f, 0.000000000f, 0.000000000f }, { 0.0269973975f, 0.0467610443f, 0.0000000000f, 0.0000000000f } }, + { { 0.124051278f, 0.059847972f, -0.059847972f, 0.059847972f }, { 0.0269973975f, 0.0269973975f, -0.0269973975f, 0.0269973975f } }, + { { 0.124051278f, -0.059847972f, -0.059847972f, 0.059847972f }, { 0.0269973975f, -0.0269973975f, -0.0269973975f, 0.0269973975f } }, + { { 0.124051278f, -0.059847972f, -0.059847972f, -0.059847972f }, { 0.0269973975f, -0.0269973975f, -0.0269973975f, -0.0269973975f } }, + { { 0.124051278f, 0.059847972f, -0.059847972f, -0.059847972f }, { 0.0269973975f, 0.0269973975f, -0.0269973975f, -0.0269973975f } }, + { { 0.078851598f, 0.000000000f, -0.070561967f, 0.000000000f }, { 0.0269973975f, 0.0000000000f, -0.0467610443f, 0.0000000000f } }, + }; +/* Change this to 2 for dual-band HRTF processing. May require a higher quality + * band-splitter, or better calculation of the new IR length to deal with the + * tail generated by the filter. + */ +#define NUM_BANDS 2 + BandSplitter splitter; + ALfloat temps[3][HRIR_LENGTH]; + ALuint lidx[14], ridx[14]; + ALuint min_delay = HRTF_HISTORY_LENGTH; + ALuint max_length = 0; + ALuint i, j, c, b; + + assert(NumChannels == 4); + + for(c = 0;c < COUNTOF(Ambi3DPoints);c++) + { + ALuint evidx, azidx; + ALuint evoffset; + ALuint azcount; + + /* Calculate elevation index. */ + evidx = (ALuint)floorf((F_PI_2 + Ambi3DPoints[c].elevation) * + (Hrtf->evCount-1)/F_PI + 0.5f); + evidx = minu(evidx, Hrtf->evCount-1); + + azcount = Hrtf->azCount[evidx]; + evoffset = Hrtf->evOffset[evidx]; + + /* Calculate azimuth index for this elevation. */ + azidx = (ALuint)floorf((F_TAU+Ambi3DPoints[c].azimuth) * + azcount/F_TAU + 0.5f) % azcount; + + /* Calculate indices for left and right channels. */ + lidx[c] = evoffset + azidx; + ridx[c] = evoffset + ((azcount-azidx) % azcount); + + min_delay = minu(min_delay, minu(Hrtf->delays[lidx[c]], Hrtf->delays[ridx[c]])); + } + + memset(temps, 0, sizeof(temps)); + bandsplit_init(&splitter, 400.0f / (ALfloat)Hrtf->sampleRate); + for(c = 0;c < COUNTOF(Ambi3DMatrix);c++) + { + const ALshort *fir; + ALuint delay; + + /* Convert the left FIR from shorts to float */ + fir = &Hrtf->coeffs[lidx[c] * Hrtf->irSize]; + if(NUM_BANDS == 1) + { + for(i = 0;i < Hrtf->irSize;i++) + temps[0][i] = fir[i] / 32767.0f; + } + else + { + /* Band-split left HRIR into low and high frequency responses. */ + bandsplit_clear(&splitter); + for(i = 0;i < Hrtf->irSize;i++) + temps[2][i] = fir[i] / 32767.0f; + bandsplit_process(&splitter, temps[0], temps[1], temps[2], HRIR_LENGTH); + } + + /* Add to the left output coefficients with the specified delay. */ + delay = Hrtf->delays[lidx[c]] - min_delay; + for(i = 0;i < NumChannels;++i) + { + for(b = 0;b < NUM_BANDS;b++) + { + ALuint k = 0; + for(j = delay;j < HRIR_LENGTH;++j) + coeffs[i][j][0] += temps[b][k++] * Ambi3DMatrix[c][b][i]; + } + } + max_length = maxu(max_length, minu(delay + Hrtf->irSize, HRIR_LENGTH)); + + /* Convert the right FIR from shorts to float */ + fir = &Hrtf->coeffs[ridx[c] * Hrtf->irSize]; + if(NUM_BANDS == 1) + { + for(i = 0;i < Hrtf->irSize;i++) + temps[0][i] = fir[i] / 32767.0f; + } + else + { + /* Band-split right HRIR into low and high frequency responses. */ + bandsplit_clear(&splitter); + for(i = 0;i < Hrtf->irSize;i++) + temps[2][i] = fir[i] / 32767.0f; + bandsplit_process(&splitter, temps[0], temps[1], temps[2], HRIR_LENGTH); + } + + /* Add to the right output coefficients with the specified delay. */ + delay = Hrtf->delays[ridx[c]] - min_delay; + for(i = 0;i < NumChannels;++i) + { + for(b = 0;b < NUM_BANDS;b++) + { + ALuint k = 0; + for(j = delay;j < HRIR_LENGTH;++j) + coeffs[i][j][1] += temps[b][k++] * Ambi3DMatrix[c][b][i]; + } + } + max_length = maxu(max_length, minu(delay + Hrtf->irSize, HRIR_LENGTH)); + } + TRACE("Skipped min delay: %u, new combined length: %u\n", min_delay, max_length); +#undef NUM_BANDS + + return max_length; +} + + +static struct Hrtf *LoadHrtf00(const ALubyte *data, size_t datalen, const_al_string filename) +{ + const ALubyte maxDelay = HRTF_HISTORY_LENGTH-1; + struct Hrtf *Hrtf = NULL; + ALboolean failed = AL_FALSE; + ALuint rate = 0, irCount = 0; + ALushort irSize = 0; + ALubyte evCount = 0; + ALubyte *azCount = NULL; + ALushort *evOffset = NULL; + ALshort *coeffs = NULL; + const ALubyte *delays = NULL; + ALuint i, j; + + if(datalen < 9) + { + ERR("Unexpected end of %s data (req %d, rem "SZFMT")\n", + al_string_get_cstr(filename), 9, datalen); + return NULL; + } + + rate = *(data++); + rate |= *(data++)<<8; + rate |= *(data++)<<16; + rate |= *(data++)<<24; + datalen -= 4; + + irCount = *(data++); + irCount |= *(data++)<<8; + datalen -= 2; + + irSize = *(data++); + irSize |= *(data++)<<8; + datalen -= 2; + + evCount = *(data++); + datalen -= 1; + + if(irSize < MIN_IR_SIZE || irSize > MAX_IR_SIZE || (irSize%MOD_IR_SIZE)) + { + ERR("Unsupported HRIR size: irSize=%d (%d to %d by %d)\n", + irSize, MIN_IR_SIZE, MAX_IR_SIZE, MOD_IR_SIZE); + failed = AL_TRUE; + } + if(evCount < MIN_EV_COUNT || evCount > MAX_EV_COUNT) + { + ERR("Unsupported elevation count: evCount=%d (%d to %d)\n", + evCount, MIN_EV_COUNT, MAX_EV_COUNT); + failed = AL_TRUE; + } + if(failed) + return NULL; + + if(datalen < evCount*2) + { + ERR("Unexpected end of %s data (req %d, rem "SZFMT")\n", + al_string_get_cstr(filename), evCount*2, datalen); + return NULL; + } + + azCount = malloc(sizeof(azCount[0])*evCount); + evOffset = malloc(sizeof(evOffset[0])*evCount); + if(azCount == NULL || evOffset == NULL) + { + ERR("Out of memory.\n"); + failed = AL_TRUE; + } + + if(!failed) + { + evOffset[0] = *(data++); + evOffset[0] |= *(data++)<<8; + datalen -= 2; + for(i = 1;i < evCount;i++) + { + evOffset[i] = *(data++); + evOffset[i] |= *(data++)<<8; + datalen -= 2; + if(evOffset[i] <= evOffset[i-1]) + { + ERR("Invalid evOffset: evOffset[%d]=%d (last=%d)\n", + i, evOffset[i], evOffset[i-1]); + failed = AL_TRUE; + } + + azCount[i-1] = evOffset[i] - evOffset[i-1]; + if(azCount[i-1] < MIN_AZ_COUNT || azCount[i-1] > MAX_AZ_COUNT) + { + ERR("Unsupported azimuth count: azCount[%d]=%d (%d to %d)\n", + i-1, azCount[i-1], MIN_AZ_COUNT, MAX_AZ_COUNT); + failed = AL_TRUE; + } + } + if(irCount <= evOffset[i-1]) + { + ERR("Invalid evOffset: evOffset[%d]=%d (irCount=%d)\n", + i-1, evOffset[i-1], irCount); + failed = AL_TRUE; + } + + azCount[i-1] = irCount - evOffset[i-1]; + if(azCount[i-1] < MIN_AZ_COUNT || azCount[i-1] > MAX_AZ_COUNT) + { + ERR("Unsupported azimuth count: azCount[%d]=%d (%d to %d)\n", + i-1, azCount[i-1], MIN_AZ_COUNT, MAX_AZ_COUNT); + failed = AL_TRUE; + } + } + + if(!failed) + { + coeffs = malloc(sizeof(coeffs[0])*irSize*irCount); + if(coeffs == NULL) + { + ERR("Out of memory.\n"); + failed = AL_TRUE; + } + } + + if(!failed) + { + size_t reqsize = 2*irSize*irCount + irCount; + if(datalen < reqsize) + { + ERR("Unexpected end of %s data (req "SZFMT", rem "SZFMT")\n", + al_string_get_cstr(filename), reqsize, datalen); + failed = AL_TRUE; + } + } + + if(!failed) + { + for(i = 0;i < irCount*irSize;i+=irSize) + { + for(j = 0;j < irSize;j++) + { + coeffs[i+j] = *(data++); + coeffs[i+j] |= *(data++)<<8; + datalen -= 2; + } + } + + delays = data; + data += irCount; + datalen -= irCount; + for(i = 0;i < irCount;i++) + { + if(delays[i] > maxDelay) + { + ERR("Invalid delays[%d]: %d (%d)\n", i, delays[i], maxDelay); + failed = AL_TRUE; + } + } + } + + if(!failed) + { + size_t total = sizeof(struct Hrtf); + total += sizeof(azCount[0])*evCount; + total = (total+1)&~1; /* Align for (u)short fields */ + total += sizeof(evOffset[0])*evCount; + total += sizeof(coeffs[0])*irSize*irCount; + total += sizeof(delays[0])*irCount; + total += al_string_length(filename)+1; + + Hrtf = al_calloc(16, total); + if(Hrtf == NULL) + { + ERR("Out of memory.\n"); + failed = AL_TRUE; + } + } + + if(!failed) + { + char *base = (char*)Hrtf; + uintptr_t offset = sizeof(*Hrtf); + + Hrtf->sampleRate = rate; + Hrtf->irSize = irSize; + Hrtf->evCount = evCount; + Hrtf->azCount = ((ALubyte*)(base + offset)); offset += evCount*sizeof(Hrtf->azCount[0]); + offset = (offset+1)&~1; /* Align for (u)short fields */ + Hrtf->evOffset = ((ALushort*)(base + offset)); offset += evCount*sizeof(Hrtf->evOffset[0]); + Hrtf->coeffs = ((ALshort*)(base + offset)); offset += irSize*irCount*sizeof(Hrtf->coeffs[0]); + Hrtf->delays = ((ALubyte*)(base + offset)); offset += irCount*sizeof(Hrtf->delays[0]); + Hrtf->filename = ((char*)(base + offset)); + Hrtf->next = NULL; + + memcpy((void*)Hrtf->azCount, azCount, sizeof(azCount[0])*evCount); + memcpy((void*)Hrtf->evOffset, evOffset, sizeof(evOffset[0])*evCount); + memcpy((void*)Hrtf->coeffs, coeffs, sizeof(coeffs[0])*irSize*irCount); + memcpy((void*)Hrtf->delays, delays, sizeof(delays[0])*irCount); + memcpy((void*)Hrtf->filename, al_string_get_cstr(filename), al_string_length(filename)+1); + } + + free(azCount); + free(evOffset); + free(coeffs); + return Hrtf; +} + +static struct Hrtf *LoadHrtf01(const ALubyte *data, size_t datalen, const_al_string filename) +{ + const ALubyte maxDelay = HRTF_HISTORY_LENGTH-1; + struct Hrtf *Hrtf = NULL; + ALboolean failed = AL_FALSE; + ALuint rate = 0, irCount = 0; + ALubyte irSize = 0, evCount = 0; + const ALubyte *azCount = NULL; + ALushort *evOffset = NULL; + ALshort *coeffs = NULL; + const ALubyte *delays = NULL; + ALuint i, j; + + if(datalen < 6) + { + ERR("Unexpected end of %s data (req %d, rem "SZFMT"\n", + al_string_get_cstr(filename), 6, datalen); + return NULL; + } + + rate = *(data++); + rate |= *(data++)<<8; + rate |= *(data++)<<16; + rate |= *(data++)<<24; + datalen -= 4; + + irSize = *(data++); + datalen -= 1; + + evCount = *(data++); + datalen -= 1; + + if(irSize < MIN_IR_SIZE || irSize > MAX_IR_SIZE || (irSize%MOD_IR_SIZE)) + { + ERR("Unsupported HRIR size: irSize=%d (%d to %d by %d)\n", + irSize, MIN_IR_SIZE, MAX_IR_SIZE, MOD_IR_SIZE); + failed = AL_TRUE; + } + if(evCount < MIN_EV_COUNT || evCount > MAX_EV_COUNT) + { + ERR("Unsupported elevation count: evCount=%d (%d to %d)\n", + evCount, MIN_EV_COUNT, MAX_EV_COUNT); + failed = AL_TRUE; + } + if(failed) + return NULL; + + if(datalen < evCount) + { + ERR("Unexpected end of %s data (req %d, rem "SZFMT"\n", + al_string_get_cstr(filename), evCount, datalen); + return NULL; + } + + azCount = data; + data += evCount; + datalen -= evCount; + + evOffset = malloc(sizeof(evOffset[0])*evCount); + if(azCount == NULL || evOffset == NULL) + { + ERR("Out of memory.\n"); + failed = AL_TRUE; + } + + if(!failed) + { + for(i = 0;i < evCount;i++) + { + if(azCount[i] < MIN_AZ_COUNT || azCount[i] > MAX_AZ_COUNT) + { + ERR("Unsupported azimuth count: azCount[%d]=%d (%d to %d)\n", + i, azCount[i], MIN_AZ_COUNT, MAX_AZ_COUNT); + failed = AL_TRUE; + } + } + } + + if(!failed) + { + evOffset[0] = 0; + irCount = azCount[0]; + for(i = 1;i < evCount;i++) + { + evOffset[i] = evOffset[i-1] + azCount[i-1]; + irCount += azCount[i]; + } + + coeffs = malloc(sizeof(coeffs[0])*irSize*irCount); + if(coeffs == NULL) + { + ERR("Out of memory.\n"); + failed = AL_TRUE; + } + } + + if(!failed) + { + size_t reqsize = 2*irSize*irCount + irCount; + if(datalen < reqsize) + { + ERR("Unexpected end of %s data (req "SZFMT", rem "SZFMT"\n", + al_string_get_cstr(filename), reqsize, datalen); + failed = AL_TRUE; + } + } + + if(!failed) + { + for(i = 0;i < irCount*irSize;i+=irSize) + { + for(j = 0;j < irSize;j++) + { + ALshort coeff; + coeff = *(data++); + coeff |= *(data++)<<8; + datalen -= 2; + coeffs[i+j] = coeff; + } + } + + delays = data; + data += irCount; + datalen -= irCount; + for(i = 0;i < irCount;i++) + { + if(delays[i] > maxDelay) + { + ERR("Invalid delays[%d]: %d (%d)\n", i, delays[i], maxDelay); + failed = AL_TRUE; + } + } + } + + if(!failed) + { + size_t total = sizeof(struct Hrtf); + total += sizeof(azCount[0])*evCount; + total = (total+1)&~1; /* Align for (u)short fields */ + total += sizeof(evOffset[0])*evCount; + total += sizeof(coeffs[0])*irSize*irCount; + total += sizeof(delays[0])*irCount; + total += al_string_length(filename)+1; + + Hrtf = al_calloc(16, total); + if(Hrtf == NULL) + { + ERR("Out of memory.\n"); + failed = AL_TRUE; + } + } + + if(!failed) + { + char *base = (char*)Hrtf; + uintptr_t offset = sizeof(*Hrtf); + + Hrtf->sampleRate = rate; + Hrtf->irSize = irSize; + Hrtf->evCount = evCount; + Hrtf->azCount = ((ALubyte*)(base + offset)); offset += evCount*sizeof(Hrtf->azCount[0]); + offset = (offset+1)&~1; /* Align for (u)short fields */ + Hrtf->evOffset = ((ALushort*)(base + offset)); offset += evCount*sizeof(Hrtf->evOffset[0]); + Hrtf->coeffs = ((ALshort*)(base + offset)); offset += irSize*irCount*sizeof(Hrtf->coeffs[0]); + Hrtf->delays = ((ALubyte*)(base + offset)); offset += irCount*sizeof(Hrtf->delays[0]); + Hrtf->filename = ((char*)(base + offset)); + Hrtf->next = NULL; + + memcpy((void*)Hrtf->azCount, azCount, sizeof(azCount[0])*evCount); + memcpy((void*)Hrtf->evOffset, evOffset, sizeof(evOffset[0])*evCount); + memcpy((void*)Hrtf->coeffs, coeffs, sizeof(coeffs[0])*irSize*irCount); + memcpy((void*)Hrtf->delays, delays, sizeof(delays[0])*irCount); + memcpy((void*)Hrtf->filename, al_string_get_cstr(filename), al_string_length(filename)+1); + } + + free(evOffset); + free(coeffs); + return Hrtf; +} + +static void AddFileEntry(vector_HrtfEntry *list, al_string *filename) +{ + HrtfEntry entry = { AL_STRING_INIT_STATIC(), NULL }; + struct Hrtf *hrtf = NULL; + const HrtfEntry *iter; + struct FileMapping fmap; + const char *name; + const char *ext; + int i; + +#define MATCH_FNAME(i) (al_string_cmp_cstr(*filename, (i)->hrtf->filename) == 0) + VECTOR_FIND_IF(iter, const HrtfEntry, *list, MATCH_FNAME); + if(iter != VECTOR_END(*list)) + { + TRACE("Skipping duplicate file entry %s\n", al_string_get_cstr(*filename)); + goto done; + } +#undef MATCH_FNAME + + entry.hrtf = LoadedHrtfs; + while(entry.hrtf) + { + if(al_string_cmp_cstr(*filename, entry.hrtf->filename) == 0) + { + TRACE("Skipping load of already-loaded file %s\n", al_string_get_cstr(*filename)); + goto skip_load; + } + entry.hrtf = entry.hrtf->next; + } + + TRACE("Loading %s...\n", al_string_get_cstr(*filename)); + fmap = MapFileToMem(al_string_get_cstr(*filename)); + if(fmap.ptr == NULL) + { + ERR("Could not open %s\n", al_string_get_cstr(*filename)); + goto done; + } + + if(fmap.len < sizeof(magicMarker01)) + ERR("%s data is too short ("SZFMT" bytes)\n", al_string_get_cstr(*filename), fmap.len); + else if(memcmp(fmap.ptr, magicMarker01, sizeof(magicMarker01)) == 0) + { + TRACE("Detected data set format v1\n"); + hrtf = LoadHrtf01((const ALubyte*)fmap.ptr+sizeof(magicMarker01), + fmap.len-sizeof(magicMarker01), *filename + ); + } + else if(memcmp(fmap.ptr, magicMarker00, sizeof(magicMarker00)) == 0) + { + TRACE("Detected data set format v0\n"); + hrtf = LoadHrtf00((const ALubyte*)fmap.ptr+sizeof(magicMarker00), + fmap.len-sizeof(magicMarker00), *filename + ); + } + else + ERR("Invalid header in %s: \"%.8s\"\n", al_string_get_cstr(*filename), (const char*)fmap.ptr); + UnmapFileMem(&fmap); + + if(!hrtf) + { + ERR("Failed to load %s\n", al_string_get_cstr(*filename)); + goto done; + } + + hrtf->next = LoadedHrtfs; + LoadedHrtfs = hrtf; + TRACE("Loaded HRTF support for format: %s %uhz\n", + DevFmtChannelsString(DevFmtStereo), hrtf->sampleRate); + entry.hrtf = hrtf; + +skip_load: + /* TODO: Get a human-readable name from the HRTF data (possibly coming in a + * format update). */ + name = strrchr(al_string_get_cstr(*filename), '/'); + if(!name) name = strrchr(al_string_get_cstr(*filename), '\\'); + if(!name) name = al_string_get_cstr(*filename); + else ++name; + + ext = strrchr(name, '.'); + + i = 0; + do { + if(!ext) + al_string_copy_cstr(&entry.name, name); + else + al_string_copy_range(&entry.name, name, ext); + if(i != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", i+1); + al_string_append_cstr(&entry.name, str); + } + ++i; + +#define MATCH_NAME(i) (al_string_cmp(entry.name, (i)->name) == 0) + VECTOR_FIND_IF(iter, const HrtfEntry, *list, MATCH_NAME); +#undef MATCH_NAME + } while(iter != VECTOR_END(*list)); + + TRACE("Adding entry \"%s\" from file \"%s\"\n", al_string_get_cstr(entry.name), + al_string_get_cstr(*filename)); + VECTOR_PUSH_BACK(*list, entry); + +done: + al_string_deinit(filename); +} + +/* Unfortunate that we have to duplicate AddFileEntry to take a memory buffer + * for input instead of opening the given filename. + */ +static void AddBuiltInEntry(vector_HrtfEntry *list, const ALubyte *data, size_t datalen, al_string *filename) +{ + HrtfEntry entry = { AL_STRING_INIT_STATIC(), NULL }; + struct Hrtf *hrtf = NULL; + const HrtfEntry *iter; + int i; + +#define MATCH_FNAME(i) (al_string_cmp_cstr(*filename, (i)->hrtf->filename) == 0) + VECTOR_FIND_IF(iter, const HrtfEntry, *list, MATCH_FNAME); + if(iter != VECTOR_END(*list)) + { + TRACE("Skipping duplicate file entry %s\n", al_string_get_cstr(*filename)); + goto done; + } +#undef MATCH_FNAME + + entry.hrtf = LoadedHrtfs; + while(entry.hrtf) + { + if(al_string_cmp_cstr(*filename, entry.hrtf->filename) == 0) + { + TRACE("Skipping load of already-loaded file %s\n", al_string_get_cstr(*filename)); + goto skip_load; + } + entry.hrtf = entry.hrtf->next; + } + + TRACE("Loading %s...\n", al_string_get_cstr(*filename)); + if(datalen < sizeof(magicMarker01)) + { + ERR("%s data is too short ("SZFMT" bytes)\n", al_string_get_cstr(*filename), datalen); + goto done; + } + + if(memcmp(data, magicMarker01, sizeof(magicMarker01)) == 0) + { + TRACE("Detected data set format v1\n"); + hrtf = LoadHrtf01(data+sizeof(magicMarker01), + datalen-sizeof(magicMarker01), *filename + ); + } + else if(memcmp(data, magicMarker00, sizeof(magicMarker00)) == 0) + { + TRACE("Detected data set format v0\n"); + hrtf = LoadHrtf00(data+sizeof(magicMarker00), + datalen-sizeof(magicMarker00), *filename + ); + } + else + ERR("Invalid header in %s: \"%.8s\"\n", al_string_get_cstr(*filename), data); + + if(!hrtf) + { + ERR("Failed to load %s\n", al_string_get_cstr(*filename)); + goto done; + } + + hrtf->next = LoadedHrtfs; + LoadedHrtfs = hrtf; + TRACE("Loaded HRTF support for format: %s %uhz\n", + DevFmtChannelsString(DevFmtStereo), hrtf->sampleRate); + entry.hrtf = hrtf; + +skip_load: + i = 0; + do { + al_string_copy(&entry.name, *filename); + if(i != 0) + { + char str[64]; + snprintf(str, sizeof(str), " #%d", i+1); + al_string_append_cstr(&entry.name, str); + } + ++i; + +#define MATCH_NAME(i) (al_string_cmp(entry.name, (i)->name) == 0) + VECTOR_FIND_IF(iter, const HrtfEntry, *list, MATCH_NAME); +#undef MATCH_NAME + } while(iter != VECTOR_END(*list)); + + TRACE("Adding built-in entry \"%s\"\n", al_string_get_cstr(entry.name)); + VECTOR_PUSH_BACK(*list, entry); + +done: + al_string_deinit(filename); +} + + +#ifndef ALSOFT_EMBED_HRTF_DATA +#define IDR_DEFAULT_44100_MHR 0 +#define IDR_DEFAULT_48000_MHR 1 + +static const ALubyte *GetResource(int UNUSED(name), size_t *size) +{ + *size = 0; + return NULL; +} + +#else +#include "hrtf_res.h" + +#ifdef _WIN32 +static const ALubyte *GetResource(int name, size_t *size) +{ + HMODULE handle; + HGLOBAL res; + HRSRC rc; + + GetModuleHandleExW( + GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT | GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, + (LPCWSTR)GetResource, &handle + ); + rc = FindResourceW(handle, MAKEINTRESOURCEW(name), MAKEINTRESOURCEW(MHRTYPE)); + res = LoadResource(handle, rc); + + *size = SizeofResource(handle, rc); + return LockResource(res); +} + +#else + +extern const ALubyte _binary_default_44100_mhr_start[] HIDDEN_DECL; +extern const ALubyte _binary_default_44100_mhr_end[] HIDDEN_DECL; +extern const ALubyte _binary_default_44100_mhr_size[] HIDDEN_DECL; + +extern const ALubyte _binary_default_48000_mhr_start[] HIDDEN_DECL; +extern const ALubyte _binary_default_48000_mhr_end[] HIDDEN_DECL; +extern const ALubyte _binary_default_48000_mhr_size[] HIDDEN_DECL; + +static const ALubyte *GetResource(int name, size_t *size) +{ + if(name == IDR_DEFAULT_44100_MHR) + { + /* Make sure all symbols are referenced, to ensure the compiler won't + * ignore the declarations and lose the visibility attribute used to + * hide them (would be nice if ld or objcopy could automatically mark + * them as hidden when generating them, but apparently they can't). + */ + const void *volatile ptr =_binary_default_44100_mhr_size; + (void)ptr; + *size = _binary_default_44100_mhr_end - _binary_default_44100_mhr_start; + return _binary_default_44100_mhr_start; + } + if(name == IDR_DEFAULT_48000_MHR) + { + const void *volatile ptr =_binary_default_48000_mhr_size; + (void)ptr; + *size = _binary_default_48000_mhr_end - _binary_default_48000_mhr_start; + return _binary_default_48000_mhr_start; + } + *size = 0; + return NULL; +} +#endif +#endif + +vector_HrtfEntry EnumerateHrtf(const_al_string devname) +{ + vector_HrtfEntry list = VECTOR_INIT_STATIC(); + const char *defaulthrtf = ""; + const char *pathlist = ""; + bool usedefaults = true; + + if(ConfigValueStr(al_string_get_cstr(devname), NULL, "hrtf-paths", &pathlist)) + { + while(pathlist && *pathlist) + { + const char *next, *end; + + while(isspace(*pathlist) || *pathlist == ',') + pathlist++; + if(*pathlist == '\0') + continue; + + next = strchr(pathlist, ','); + if(next) + end = next++; + else + { + end = pathlist + strlen(pathlist); + usedefaults = false; + } + + while(end != pathlist && isspace(*(end-1))) + --end; + if(end != pathlist) + { + al_string pname = AL_STRING_INIT_STATIC(); + vector_al_string flist; + + al_string_append_range(&pname, pathlist, end); + + flist = SearchDataFiles(".mhr", al_string_get_cstr(pname)); + VECTOR_FOR_EACH_PARAMS(al_string, flist, AddFileEntry, &list); + VECTOR_DEINIT(flist); + + al_string_deinit(&pname); + } + + pathlist = next; + } + } + else if(ConfigValueExists(al_string_get_cstr(devname), NULL, "hrtf_tables")) + ERR("The hrtf_tables option is deprecated, please use hrtf-paths instead.\n"); + + if(usedefaults) + { + vector_al_string flist; + const ALubyte *rdata; + size_t rsize; + + flist = SearchDataFiles(".mhr", "openal/hrtf"); + VECTOR_FOR_EACH_PARAMS(al_string, flist, AddFileEntry, &list); + VECTOR_DEINIT(flist); + + rdata = GetResource(IDR_DEFAULT_44100_MHR, &rsize); + if(rdata != NULL && rsize > 0) + { + al_string ename = AL_STRING_INIT_STATIC(); + al_string_copy_cstr(&ename, "Built-In 44100hz"); + AddBuiltInEntry(&list, rdata, rsize, &ename); + } + + rdata = GetResource(IDR_DEFAULT_48000_MHR, &rsize); + if(rdata != NULL && rsize > 0) + { + al_string ename = AL_STRING_INIT_STATIC(); + al_string_copy_cstr(&ename, "Built-In 48000hz"); + AddBuiltInEntry(&list, rdata, rsize, &ename); + } + } + + if(VECTOR_SIZE(list) > 1 && ConfigValueStr(al_string_get_cstr(devname), NULL, "default-hrtf", &defaulthrtf)) + { + const HrtfEntry *iter; + /* Find the preferred HRTF and move it to the front of the list. */ +#define FIND_ENTRY(i) (al_string_cmp_cstr((i)->name, defaulthrtf) == 0) + VECTOR_FIND_IF(iter, const HrtfEntry, list, FIND_ENTRY); +#undef FIND_ENTRY + if(iter == VECTOR_END(list)) + WARN("Failed to find default HRTF \"%s\"\n", defaulthrtf); + else if(iter != VECTOR_BEGIN(list)) + { + HrtfEntry entry = *iter; + memmove(&VECTOR_ELEM(list,1), &VECTOR_ELEM(list,0), + (iter-VECTOR_BEGIN(list))*sizeof(HrtfEntry)); + VECTOR_ELEM(list,0) = entry; + } + } + + return list; +} + +void FreeHrtfList(vector_HrtfEntry *list) +{ +#define CLEAR_ENTRY(i) do { \ + al_string_deinit(&(i)->name); \ +} while(0) + VECTOR_FOR_EACH(HrtfEntry, *list, CLEAR_ENTRY); + VECTOR_DEINIT(*list); +#undef CLEAR_ENTRY +} + + +void FreeHrtfs(void) +{ + struct Hrtf *Hrtf = LoadedHrtfs; + LoadedHrtfs = NULL; + + while(Hrtf != NULL) + { + struct Hrtf *next = Hrtf->next; + al_free(Hrtf); + Hrtf = next; + } +} diff --git a/Engine/lib/openal-soft/Alc/hrtf.h b/Engine/lib/openal-soft/Alc/hrtf.h new file mode 100644 index 000000000..ebba0d50c --- /dev/null +++ b/Engine/lib/openal-soft/Alc/hrtf.h @@ -0,0 +1,52 @@ +#ifndef ALC_HRTF_H +#define ALC_HRTF_H + +#include "AL/al.h" +#include "AL/alc.h" + +#include "alstring.h" + + +struct Hrtf { + ALuint sampleRate; + ALuint irSize; + ALubyte evCount; + + const ALubyte *azCount; + const ALushort *evOffset; + const ALshort *coeffs; + const ALubyte *delays; + + const char *filename; + struct Hrtf *next; +}; + +typedef struct HrtfEntry { + al_string name; + + const struct Hrtf *hrtf; +} HrtfEntry; +TYPEDEF_VECTOR(HrtfEntry, vector_HrtfEntry) + +#define HRIR_BITS (7) +#define HRIR_LENGTH (1< +#include +#include +#include +#include + +#include "alMain.h" +#include "AL/al.h" +#include "AL/alc.h" +#include "alSource.h" +#include "alBuffer.h" +#include "alListener.h" +#include "alAuxEffectSlot.h" +#include "alu.h" + +#include "mixer_defs.h" + + +static_assert((INT_MAX>>FRACTIONBITS)/MAX_PITCH > BUFFERSIZE, + "MAX_PITCH and/or BUFFERSIZE are too large for FRACTIONBITS!"); + +extern inline void InitiatePositionArrays(ALuint frac, ALuint increment, ALuint *restrict frac_arr, ALuint *restrict pos_arr, ALuint size); + +alignas(16) union ResamplerCoeffs ResampleCoeffs; + + +enum Resampler { + PointResampler, + LinearResampler, + FIR4Resampler, + FIR8Resampler, + BSincResampler, + + ResamplerDefault = LinearResampler +}; + +/* FIR8 requires 3 extra samples before the current position, and 4 after. */ +static_assert(MAX_PRE_SAMPLES >= 3, "MAX_PRE_SAMPLES must be at least 3!"); +static_assert(MAX_POST_SAMPLES >= 4, "MAX_POST_SAMPLES must be at least 4!"); + + +static MixerFunc MixSamples = Mix_C; +static HrtfMixerFunc MixHrtfSamples = MixHrtf_C; +static ResamplerFunc ResampleSamples = Resample_point32_C; + +MixerFunc SelectMixer(void) +{ +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return Mix_SSE; +#endif +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return Mix_Neon; +#endif + + return Mix_C; +} + +RowMixerFunc SelectRowMixer(void) +{ +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return MixRow_SSE; +#endif +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return MixRow_Neon; +#endif + return MixRow_C; +} + +static inline HrtfMixerFunc SelectHrtfMixer(void) +{ +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return MixHrtf_SSE; +#endif +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return MixHrtf_Neon; +#endif + + return MixHrtf_C; +} + +static inline ResamplerFunc SelectResampler(enum Resampler resampler) +{ + switch(resampler) + { + case PointResampler: + return Resample_point32_C; + case LinearResampler: +#ifdef HAVE_SSE4_1 + if((CPUCapFlags&CPU_CAP_SSE4_1)) + return Resample_lerp32_SSE41; +#endif +#ifdef HAVE_SSE2 + if((CPUCapFlags&CPU_CAP_SSE2)) + return Resample_lerp32_SSE2; +#endif + return Resample_lerp32_C; + case FIR4Resampler: +#ifdef HAVE_SSE4_1 + if((CPUCapFlags&CPU_CAP_SSE4_1)) + return Resample_fir4_32_SSE41; +#endif +#ifdef HAVE_SSE3 + if((CPUCapFlags&CPU_CAP_SSE3)) + return Resample_fir4_32_SSE3; +#endif + return Resample_fir4_32_C; + case FIR8Resampler: +#ifdef HAVE_SSE4_1 + if((CPUCapFlags&CPU_CAP_SSE4_1)) + return Resample_fir8_32_SSE41; +#endif +#ifdef HAVE_SSE3 + if((CPUCapFlags&CPU_CAP_SSE3)) + return Resample_fir8_32_SSE3; +#endif + return Resample_fir8_32_C; + case BSincResampler: +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return Resample_bsinc32_SSE; +#endif + return Resample_bsinc32_C; + } + + return Resample_point32_C; +} + + +/* The sinc resampler makes use of a Kaiser window to limit the needed sample + * points to 4 and 8, respectively. + */ + +#ifndef M_PI +#define M_PI (3.14159265358979323846) +#endif +static inline double Sinc(double x) +{ + if(x == 0.0) return 1.0; + return sin(x*M_PI) / (x*M_PI); +} + +/* The zero-order modified Bessel function of the first kind, used for the + * Kaiser window. + * + * I_0(x) = sum_{k=0}^inf (1 / k!)^2 (x / 2)^(2 k) + * = sum_{k=0}^inf ((x / 2)^k / k!)^2 + */ +static double BesselI_0(double x) +{ + double term, sum, x2, y, last_sum; + int k; + + /* Start at k=1 since k=0 is trivial. */ + term = 1.0; + sum = 1.0; + x2 = x / 2.0; + k = 1; + + /* Let the integration converge until the term of the sum is no longer + * significant. + */ + do { + y = x2 / k; + k ++; + last_sum = sum; + term *= y * y; + sum += term; + } while(sum != last_sum); + return sum; +} + +/* Calculate a Kaiser window from the given beta value and a normalized k + * [-1, 1]. + * + * w(k) = { I_0(B sqrt(1 - k^2)) / I_0(B), -1 <= k <= 1 + * { 0, elsewhere. + * + * Where k can be calculated as: + * + * k = i / l, where -l <= i <= l. + * + * or: + * + * k = 2 i / M - 1, where 0 <= i <= M. + */ +static inline double Kaiser(double b, double k) +{ + if(k <= -1.0 || k >= 1.0) return 0.0; + return BesselI_0(b * sqrt(1.0 - (k*k))) / BesselI_0(b); +} + +static inline double CalcKaiserBeta(double rejection) +{ + if(rejection > 50.0) + return 0.1102 * (rejection - 8.7); + if(rejection >= 21.0) + return (0.5842 * pow(rejection - 21.0, 0.4)) + + (0.07886 * (rejection - 21.0)); + return 0.0; +} + +static float SincKaiser(double r, double x) +{ + /* Limit rippling to -60dB. */ + return (float)(Kaiser(CalcKaiserBeta(60.0), x / r) * Sinc(x)); +} + + +void aluInitMixer(void) +{ + enum Resampler resampler = ResamplerDefault; + const char *str; + ALuint i; + + if(ConfigValueStr(NULL, NULL, "resampler", &str)) + { + if(strcasecmp(str, "point") == 0 || strcasecmp(str, "none") == 0) + resampler = PointResampler; + else if(strcasecmp(str, "linear") == 0) + resampler = LinearResampler; + else if(strcasecmp(str, "sinc4") == 0) + resampler = FIR4Resampler; + else if(strcasecmp(str, "sinc8") == 0) + resampler = FIR8Resampler; + else if(strcasecmp(str, "bsinc") == 0) + resampler = BSincResampler; + else if(strcasecmp(str, "cubic") == 0) + { + WARN("Resampler option \"cubic\" is deprecated, using sinc4\n"); + resampler = FIR4Resampler; + } + else + { + char *end; + long n = strtol(str, &end, 0); + if(*end == '\0' && (n == PointResampler || n == LinearResampler || n == FIR4Resampler)) + resampler = n; + else + WARN("Invalid resampler: %s\n", str); + } + } + + if(resampler == FIR8Resampler) + for(i = 0;i < FRACTIONONE;i++) + { + ALdouble mu = (ALdouble)i / FRACTIONONE; + ResampleCoeffs.FIR8[i][0] = SincKaiser(4.0, mu - -3.0); + ResampleCoeffs.FIR8[i][1] = SincKaiser(4.0, mu - -2.0); + ResampleCoeffs.FIR8[i][2] = SincKaiser(4.0, mu - -1.0); + ResampleCoeffs.FIR8[i][3] = SincKaiser(4.0, mu - 0.0); + ResampleCoeffs.FIR8[i][4] = SincKaiser(4.0, mu - 1.0); + ResampleCoeffs.FIR8[i][5] = SincKaiser(4.0, mu - 2.0); + ResampleCoeffs.FIR8[i][6] = SincKaiser(4.0, mu - 3.0); + ResampleCoeffs.FIR8[i][7] = SincKaiser(4.0, mu - 4.0); + } + else if(resampler == FIR4Resampler) + for(i = 0;i < FRACTIONONE;i++) + { + ALdouble mu = (ALdouble)i / FRACTIONONE; + ResampleCoeffs.FIR4[i][0] = SincKaiser(2.0, mu - -1.0); + ResampleCoeffs.FIR4[i][1] = SincKaiser(2.0, mu - 0.0); + ResampleCoeffs.FIR4[i][2] = SincKaiser(2.0, mu - 1.0); + ResampleCoeffs.FIR4[i][3] = SincKaiser(2.0, mu - 2.0); + } + + MixHrtfSamples = SelectHrtfMixer(); + MixSamples = SelectMixer(); + ResampleSamples = SelectResampler(resampler); +} + + +static inline ALfloat Sample_ALbyte(ALbyte val) +{ return val * (1.0f/127.0f); } + +static inline ALfloat Sample_ALshort(ALshort val) +{ return val * (1.0f/32767.0f); } + +static inline ALfloat Sample_ALfloat(ALfloat val) +{ return val; } + +#define DECL_TEMPLATE(T) \ +static inline void Load_##T(ALfloat *dst, const T *src, ALuint srcstep, ALuint samples)\ +{ \ + ALuint i; \ + for(i = 0;i < samples;i++) \ + dst[i] = Sample_##T(src[i*srcstep]); \ +} + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALshort) +DECL_TEMPLATE(ALfloat) + +#undef DECL_TEMPLATE + +static void LoadSamples(ALfloat *dst, const ALvoid *src, ALuint srcstep, enum FmtType srctype, ALuint samples) +{ + switch(srctype) + { + case FmtByte: + Load_ALbyte(dst, src, srcstep, samples); + break; + case FmtShort: + Load_ALshort(dst, src, srcstep, samples); + break; + case FmtFloat: + Load_ALfloat(dst, src, srcstep, samples); + break; + } +} + +static inline void SilenceSamples(ALfloat *dst, ALuint samples) +{ + ALuint i; + for(i = 0;i < samples;i++) + dst[i] = 0.0f; +} + + +static const ALfloat *DoFilters(ALfilterState *lpfilter, ALfilterState *hpfilter, + ALfloat *restrict dst, const ALfloat *restrict src, + ALuint numsamples, enum ActiveFilters type) +{ + ALuint i; + switch(type) + { + case AF_None: + ALfilterState_processPassthru(lpfilter, src, numsamples); + ALfilterState_processPassthru(hpfilter, src, numsamples); + break; + + case AF_LowPass: + ALfilterState_process(lpfilter, dst, src, numsamples); + ALfilterState_processPassthru(hpfilter, dst, numsamples); + return dst; + case AF_HighPass: + ALfilterState_processPassthru(lpfilter, src, numsamples); + ALfilterState_process(hpfilter, dst, src, numsamples); + return dst; + + case AF_BandPass: + for(i = 0;i < numsamples;) + { + ALfloat temp[256]; + ALuint todo = minu(256, numsamples-i); + + ALfilterState_process(lpfilter, temp, src+i, todo); + ALfilterState_process(hpfilter, dst+i, temp, todo); + i += todo; + } + return dst; + } + return src; +} + + +ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint SamplesToDo) +{ + ResamplerFunc Resample; + ALbufferlistitem *BufferListItem; + ALuint DataPosInt, DataPosFrac; + ALboolean Looping; + ALuint increment; + ALenum State; + ALuint OutPos; + ALuint NumChannels; + ALuint SampleSize; + ALint64 DataSize64; + ALuint Counter; + ALuint IrSize; + ALuint chan, send, j; + + /* Get source info */ + State = AL_PLAYING; /* Only called while playing. */ + BufferListItem = ATOMIC_LOAD(&Source->current_buffer); + DataPosInt = ATOMIC_LOAD(&Source->position, almemory_order_relaxed); + DataPosFrac = ATOMIC_LOAD(&Source->position_fraction, almemory_order_relaxed); + Looping = ATOMIC_LOAD(&Source->looping, almemory_order_relaxed); + NumChannels = Source->NumChannels; + SampleSize = Source->SampleSize; + increment = voice->Step; + + IrSize = (Device->Hrtf.Handle ? Device->Hrtf.Handle->irSize : 0); + + Resample = ((increment == FRACTIONONE && DataPosFrac == 0) ? + Resample_copy32_C : ResampleSamples); + + Counter = voice->Moving ? SamplesToDo : 0; + OutPos = 0; + do { + ALuint SrcBufferSize, DstBufferSize; + + /* Figure out how many buffer samples will be needed */ + DataSize64 = SamplesToDo-OutPos; + DataSize64 *= increment; + DataSize64 += DataPosFrac+FRACTIONMASK; + DataSize64 >>= FRACTIONBITS; + DataSize64 += MAX_POST_SAMPLES+MAX_PRE_SAMPLES; + + SrcBufferSize = (ALuint)mini64(DataSize64, BUFFERSIZE); + + /* Figure out how many samples we can actually mix from this. */ + DataSize64 = SrcBufferSize; + DataSize64 -= MAX_POST_SAMPLES+MAX_PRE_SAMPLES; + DataSize64 <<= FRACTIONBITS; + DataSize64 -= DataPosFrac; + + DstBufferSize = (ALuint)((DataSize64+(increment-1)) / increment); + DstBufferSize = minu(DstBufferSize, (SamplesToDo-OutPos)); + + /* Some mixers like having a multiple of 4, so try to give that unless + * this is the last update. */ + if(OutPos+DstBufferSize < SamplesToDo) + DstBufferSize &= ~3; + + for(chan = 0;chan < NumChannels;chan++) + { + const ALfloat *ResampledData; + ALfloat *SrcData = Device->SourceData; + ALuint SrcDataSize; + + /* Load the previous samples into the source data first. */ + memcpy(SrcData, voice->PrevSamples[chan], MAX_PRE_SAMPLES*sizeof(ALfloat)); + SrcDataSize = MAX_PRE_SAMPLES; + + if(Source->SourceType == AL_STATIC) + { + const ALbuffer *ALBuffer = BufferListItem->buffer; + const ALubyte *Data = ALBuffer->data; + ALuint DataSize; + ALuint pos; + + /* Offset buffer data to current channel */ + Data += chan*SampleSize; + + /* If current pos is beyond the loop range, do not loop */ + if(Looping == AL_FALSE || DataPosInt >= (ALuint)ALBuffer->LoopEnd) + { + Looping = AL_FALSE; + + /* Load what's left to play from the source buffer, and + * clear the rest of the temp buffer */ + pos = DataPosInt; + DataSize = minu(SrcBufferSize - SrcDataSize, ALBuffer->SampleLen - pos); + + LoadSamples(&SrcData[SrcDataSize], &Data[pos * NumChannels*SampleSize], + NumChannels, ALBuffer->FmtType, DataSize); + SrcDataSize += DataSize; + + SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize); + SrcDataSize += SrcBufferSize - SrcDataSize; + } + else + { + ALuint LoopStart = ALBuffer->LoopStart; + ALuint LoopEnd = ALBuffer->LoopEnd; + + /* Load what's left of this loop iteration, then load + * repeats of the loop section */ + pos = DataPosInt; + DataSize = LoopEnd - pos; + DataSize = minu(SrcBufferSize - SrcDataSize, DataSize); + + LoadSamples(&SrcData[SrcDataSize], &Data[pos * NumChannels*SampleSize], + NumChannels, ALBuffer->FmtType, DataSize); + SrcDataSize += DataSize; + + DataSize = LoopEnd-LoopStart; + while(SrcBufferSize > SrcDataSize) + { + DataSize = minu(SrcBufferSize - SrcDataSize, DataSize); + + LoadSamples(&SrcData[SrcDataSize], &Data[LoopStart * NumChannels*SampleSize], + NumChannels, ALBuffer->FmtType, DataSize); + SrcDataSize += DataSize; + } + } + } + else + { + /* Crawl the buffer queue to fill in the temp buffer */ + ALbufferlistitem *tmpiter = BufferListItem; + ALuint pos = DataPosInt; + + while(tmpiter && SrcBufferSize > SrcDataSize) + { + const ALbuffer *ALBuffer; + if((ALBuffer=tmpiter->buffer) != NULL) + { + const ALubyte *Data = ALBuffer->data; + ALuint DataSize = ALBuffer->SampleLen; + + /* Skip the data already played */ + if(DataSize <= pos) + pos -= DataSize; + else + { + Data += (pos*NumChannels + chan)*SampleSize; + DataSize -= pos; + pos -= pos; + + DataSize = minu(SrcBufferSize - SrcDataSize, DataSize); + LoadSamples(&SrcData[SrcDataSize], Data, NumChannels, + ALBuffer->FmtType, DataSize); + SrcDataSize += DataSize; + } + } + tmpiter = tmpiter->next; + if(!tmpiter && Looping) + tmpiter = ATOMIC_LOAD(&Source->queue); + else if(!tmpiter) + { + SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize); + SrcDataSize += SrcBufferSize - SrcDataSize; + } + } + } + + /* Store the last source samples used for next time. */ + memcpy(voice->PrevSamples[chan], + &SrcData[(increment*DstBufferSize + DataPosFrac)>>FRACTIONBITS], + MAX_PRE_SAMPLES*sizeof(ALfloat) + ); + + /* Now resample, then filter and mix to the appropriate outputs. */ + ResampledData = Resample(&voice->SincState, + &SrcData[MAX_PRE_SAMPLES], DataPosFrac, increment, + Device->ResampledData, DstBufferSize + ); + { + DirectParams *parms = &voice->Chan[chan].Direct; + const ALfloat *samples; + + samples = DoFilters( + &parms->LowPass, &parms->HighPass, Device->FilteredData, + ResampledData, DstBufferSize, parms->FilterType + ); + if(!voice->IsHrtf) + { + if(!Counter) + memcpy(parms->Gains.Current, parms->Gains.Target, + sizeof(parms->Gains.Current)); + MixSamples(samples, voice->DirectOut.Channels, voice->DirectOut.Buffer, + parms->Gains.Current, parms->Gains.Target, Counter, OutPos, DstBufferSize + ); + } + else + { + MixHrtfParams hrtfparams; + int lidx, ridx; + + if(!Counter) + { + parms->Hrtf.Current = parms->Hrtf.Target; + for(j = 0;j < HRIR_LENGTH;j++) + { + hrtfparams.Steps.Coeffs[j][0] = 0.0f; + hrtfparams.Steps.Coeffs[j][1] = 0.0f; + } + hrtfparams.Steps.Delay[0] = 0; + hrtfparams.Steps.Delay[1] = 0; + } + else + { + ALfloat delta = 1.0f / (ALfloat)Counter; + ALfloat coeffdiff; + ALint delaydiff; + for(j = 0;j < IrSize;j++) + { + coeffdiff = parms->Hrtf.Target.Coeffs[j][0] - parms->Hrtf.Current.Coeffs[j][0]; + hrtfparams.Steps.Coeffs[j][0] = coeffdiff * delta; + coeffdiff = parms->Hrtf.Target.Coeffs[j][1] - parms->Hrtf.Current.Coeffs[j][1]; + hrtfparams.Steps.Coeffs[j][1] = coeffdiff * delta; + } + delaydiff = (ALint)(parms->Hrtf.Target.Delay[0] - parms->Hrtf.Current.Delay[0]); + hrtfparams.Steps.Delay[0] = fastf2i((ALfloat)delaydiff * delta); + delaydiff = (ALint)(parms->Hrtf.Target.Delay[1] - parms->Hrtf.Current.Delay[1]); + hrtfparams.Steps.Delay[1] = fastf2i((ALfloat)delaydiff * delta); + } + hrtfparams.Target = &parms->Hrtf.Target; + hrtfparams.Current = &parms->Hrtf.Current; + + lidx = GetChannelIdxByName(Device->RealOut, FrontLeft); + ridx = GetChannelIdxByName(Device->RealOut, FrontRight); + assert(lidx != -1 && ridx != -1); + + MixHrtfSamples(voice->DirectOut.Buffer, lidx, ridx, samples, Counter, + voice->Offset, OutPos, IrSize, &hrtfparams, + &parms->Hrtf.State, DstBufferSize); + } + } + + for(send = 0;send < Device->NumAuxSends;send++) + { + SendParams *parms = &voice->Chan[chan].Send[send]; + const ALfloat *samples; + + if(!voice->SendOut[send].Buffer) + continue; + + samples = DoFilters( + &parms->LowPass, &parms->HighPass, Device->FilteredData, + ResampledData, DstBufferSize, parms->FilterType + ); + + if(!Counter) + memcpy(parms->Gains.Current, parms->Gains.Target, + sizeof(parms->Gains.Current)); + MixSamples(samples, voice->SendOut[send].Channels, voice->SendOut[send].Buffer, + parms->Gains.Current, parms->Gains.Target, Counter, OutPos, DstBufferSize + ); + } + } + /* Update positions */ + DataPosFrac += increment*DstBufferSize; + DataPosInt += DataPosFrac>>FRACTIONBITS; + DataPosFrac &= FRACTIONMASK; + + OutPos += DstBufferSize; + voice->Offset += DstBufferSize; + Counter = maxu(DstBufferSize, Counter) - DstBufferSize; + + /* Handle looping sources */ + while(1) + { + const ALbuffer *ALBuffer; + ALuint DataSize = 0; + ALuint LoopStart = 0; + ALuint LoopEnd = 0; + + if((ALBuffer=BufferListItem->buffer) != NULL) + { + DataSize = ALBuffer->SampleLen; + LoopStart = ALBuffer->LoopStart; + LoopEnd = ALBuffer->LoopEnd; + if(LoopEnd > DataPosInt) + break; + } + + if(Looping && Source->SourceType == AL_STATIC) + { + assert(LoopEnd > LoopStart); + DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart; + break; + } + + if(DataSize > DataPosInt) + break; + + if(!(BufferListItem=BufferListItem->next)) + { + if(Looping) + BufferListItem = ATOMIC_LOAD(&Source->queue); + else + { + State = AL_STOPPED; + BufferListItem = NULL; + DataPosInt = 0; + DataPosFrac = 0; + break; + } + } + + DataPosInt -= DataSize; + } + } while(State == AL_PLAYING && OutPos < SamplesToDo); + + voice->Moving = AL_TRUE; + + /* Update source info */ + Source->state = State; + ATOMIC_STORE(&Source->current_buffer, BufferListItem, almemory_order_relaxed); + ATOMIC_STORE(&Source->position, DataPosInt, almemory_order_relaxed); + ATOMIC_STORE(&Source->position_fraction, DataPosFrac); +} diff --git a/Engine/lib/openal-soft/Alc/mixer_c.c b/Engine/lib/openal-soft/Alc/mixer_c.c new file mode 100644 index 000000000..6ef818c78 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_c.c @@ -0,0 +1,228 @@ +#include "config.h" + +#include + +#include "alMain.h" +#include "alu.h" +#include "alSource.h" +#include "alAuxEffectSlot.h" + + +static inline ALfloat point32(const ALfloat *restrict vals, ALuint UNUSED(frac)) +{ return vals[0]; } +static inline ALfloat lerp32(const ALfloat *restrict vals, ALuint frac) +{ return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); } +static inline ALfloat fir4_32(const ALfloat *restrict vals, ALuint frac) +{ return resample_fir4(vals[-1], vals[0], vals[1], vals[2], frac); } +static inline ALfloat fir8_32(const ALfloat *restrict vals, ALuint frac) +{ return resample_fir8(vals[-3], vals[-2], vals[-1], vals[0], vals[1], vals[2], vals[3], vals[4], frac); } + + +const ALfloat *Resample_copy32_C(const BsincState* UNUSED(state), const ALfloat *restrict src, ALuint UNUSED(frac), + ALuint UNUSED(increment), ALfloat *restrict dst, ALuint numsamples) +{ +#if defined(HAVE_SSE) || defined(HAVE_NEON) + /* Avoid copying the source data if it's aligned like the destination. */ + if((((intptr_t)src)&15) == (((intptr_t)dst)&15)) + return src; +#endif + memcpy(dst, src, numsamples*sizeof(ALfloat)); + return dst; +} + +#define DECL_TEMPLATE(Sampler) \ +const ALfloat *Resample_##Sampler##_C(const BsincState* UNUSED(state), \ + const ALfloat *restrict src, ALuint frac, ALuint increment, \ + ALfloat *restrict dst, ALuint numsamples) \ +{ \ + ALuint i; \ + for(i = 0;i < numsamples;i++) \ + { \ + dst[i] = Sampler(src, frac); \ + \ + frac += increment; \ + src += frac>>FRACTIONBITS; \ + frac &= FRACTIONMASK; \ + } \ + return dst; \ +} + +DECL_TEMPLATE(point32) +DECL_TEMPLATE(lerp32) +DECL_TEMPLATE(fir4_32) +DECL_TEMPLATE(fir8_32) + +#undef DECL_TEMPLATE + +const ALfloat *Resample_bsinc32_C(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint dstlen) +{ + const ALfloat *fil, *scd, *phd, *spd; + const ALfloat sf = state->sf; + const ALuint m = state->m; + const ALint l = state->l; + ALuint j_f, pi, i; + ALfloat pf, r; + ALint j_s; + + for(i = 0;i < dstlen;i++) + { + // Calculate the phase index and factor. +#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS) + pi = frac >> FRAC_PHASE_BITDIFF; + pf = (frac & ((1<coeffs[pi].filter; + scd = state->coeffs[pi].scDelta; + phd = state->coeffs[pi].phDelta; + spd = state->coeffs[pi].spDelta; + + // Apply the scale and phase interpolated filter. + r = 0.0f; + for(j_f = 0,j_s = l;j_f < m;j_f++,j_s++) + r += (fil[j_f] + sf*scd[j_f] + pf*(phd[j_f] + sf*spd[j_f])) * + src[j_s]; + dst[i] = r; + + frac += increment; + src += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} + + +void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *restrict src, ALuint numsamples) +{ + ALuint i; + if(numsamples > 1) + { + dst[0] = filter->b0 * src[0] + + filter->b1 * filter->x[0] + + filter->b2 * filter->x[1] - + filter->a1 * filter->y[0] - + filter->a2 * filter->y[1]; + dst[1] = filter->b0 * src[1] + + filter->b1 * src[0] + + filter->b2 * filter->x[0] - + filter->a1 * dst[0] - + filter->a2 * filter->y[0]; + for(i = 2;i < numsamples;i++) + dst[i] = filter->b0 * src[i] + + filter->b1 * src[i-1] + + filter->b2 * src[i-2] - + filter->a1 * dst[i-1] - + filter->a2 * dst[i-2]; + filter->x[0] = src[i-1]; + filter->x[1] = src[i-2]; + filter->y[0] = dst[i-1]; + filter->y[1] = dst[i-2]; + } + else if(numsamples == 1) + { + dst[0] = filter->b0 * src[0] + + filter->b1 * filter->x[0] + + filter->b2 * filter->x[1] - + filter->a1 * filter->y[0] - + filter->a2 * filter->y[1]; + filter->x[1] = filter->x[0]; + filter->x[0] = src[0]; + filter->y[1] = filter->y[0]; + filter->y[0] = dst[0]; + } +} + + +static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], + const ALfloat (*restrict CoeffStep)[2], + ALfloat left, ALfloat right) +{ + ALuint c; + for(c = 0;c < IrSize;c++) + { + const ALuint off = (Offset+c)&HRIR_MASK; + Values[off][0] += Coeffs[c][0] * left; + Values[off][1] += Coeffs[c][1] * right; + Coeffs[c][0] += CoeffStep[c][0]; + Coeffs[c][1] += CoeffStep[c][1]; + } +} + +static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], + ALfloat left, ALfloat right) +{ + ALuint c; + for(c = 0;c < IrSize;c++) + { + const ALuint off = (Offset+c)&HRIR_MASK; + Values[off][0] += Coeffs[c][0] * left; + Values[off][1] += Coeffs[c][1] * right; + } +} + +#define MixHrtf MixHrtf_C +#define MixDirectHrtf MixDirectHrtf_C +#include "mixer_inc.c" +#undef MixHrtf + + +void Mix_C(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize) +{ + ALfloat gain, delta, step; + ALuint c; + + delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f; + + for(c = 0;c < OutChans;c++) + { + ALuint pos = 0; + gain = CurrentGains[c]; + step = (TargetGains[c] - gain) * delta; + if(fabsf(step) > FLT_EPSILON) + { + ALuint minsize = minu(BufferSize, Counter); + for(;pos < minsize;pos++) + { + OutBuffer[c][OutPos+pos] += data[pos]*gain; + gain += step; + } + if(pos == Counter) + gain = TargetGains[c]; + CurrentGains[c] = gain; + } + + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + for(;pos < BufferSize;pos++) + OutBuffer[c][OutPos+pos] += data[pos]*gain; + } +} + +/* Basically the inverse of the above. Rather than one input going to multiple + * outputs (each with its own gain), it's multiple inputs (each with its own + * gain) going to one output. This applies one row (vs one column) of a matrix + * transform. And as the matrices are more or less static once set up, no + * stepping is necessary. + */ +void MixRow_C(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, ALuint InPos, ALuint BufferSize) +{ + ALuint c, i; + + for(c = 0;c < InChans;c++) + { + ALfloat gain = Gains[c]; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + for(i = 0;i < BufferSize;i++) + OutBuffer[i] += data[c][InPos+i] * gain; + } +} diff --git a/Engine/lib/openal-soft/Alc/mixer_defs.h b/Engine/lib/openal-soft/Alc/mixer_defs.h new file mode 100644 index 000000000..249160025 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_defs.h @@ -0,0 +1,110 @@ +#ifndef MIXER_DEFS_H +#define MIXER_DEFS_H + +#include "AL/alc.h" +#include "AL/al.h" +#include "alMain.h" +#include "alu.h" + +struct MixGains; + +struct MixHrtfParams; +struct HrtfState; + +/* C resamplers */ +const ALfloat *Resample_copy32_C(const BsincState *state, const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen); +const ALfloat *Resample_point32_C(const BsincState *state, const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen); +const ALfloat *Resample_lerp32_C(const BsincState *state, const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen); +const ALfloat *Resample_fir4_32_C(const BsincState *state, const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen); +const ALfloat *Resample_fir8_32_C(const BsincState *state, const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen); +const ALfloat *Resample_bsinc32_C(const BsincState *state, const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen); + + +/* C mixers */ +void MixHrtf_C(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Counter, ALuint Offset, ALuint OutPos, + const ALuint IrSize, const struct MixHrtfParams *hrtfparams, + struct HrtfState *hrtfstate, ALuint BufferSize); +void MixDirectHrtf_C(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Offset, const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2], + ALuint BufferSize); +void Mix_C(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize); +void MixRow_C(ALfloat *OutBuffer, const ALfloat *Gains, + const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, + ALuint InPos, ALuint BufferSize); + +/* SSE mixers */ +void MixHrtf_SSE(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Counter, ALuint Offset, ALuint OutPos, + const ALuint IrSize, const struct MixHrtfParams *hrtfparams, + struct HrtfState *hrtfstate, ALuint BufferSize); +void MixDirectHrtf_SSE(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Offset, const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2], + ALuint BufferSize); +void Mix_SSE(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize); +void MixRow_SSE(ALfloat *OutBuffer, const ALfloat *Gains, + const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, + ALuint InPos, ALuint BufferSize); + +/* SSE resamplers */ +inline void InitiatePositionArrays(ALuint frac, ALuint increment, ALuint *restrict frac_arr, ALuint *restrict pos_arr, ALuint size) +{ + ALuint i; + + pos_arr[0] = 0; + frac_arr[0] = frac; + for(i = 1;i < size;i++) + { + ALuint frac_tmp = frac_arr[i-1] + increment; + pos_arr[i] = pos_arr[i-1] + (frac_tmp>>FRACTIONBITS); + frac_arr[i] = frac_tmp&FRACTIONMASK; + } +} + +const ALfloat *Resample_bsinc32_SSE(const BsincState *state, const ALfloat *restrict src, ALuint frac, + ALuint increment, ALfloat *restrict dst, ALuint dstlen); + +const ALfloat *Resample_lerp32_SSE2(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples); +const ALfloat *Resample_lerp32_SSE41(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples); + +const ALfloat *Resample_fir4_32_SSE3(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples); +const ALfloat *Resample_fir4_32_SSE41(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples); + +const ALfloat *Resample_fir8_32_SSE3(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples); +const ALfloat *Resample_fir8_32_SSE41(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples); + +/* Neon mixers */ +void MixHrtf_Neon(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Counter, ALuint Offset, ALuint OutPos, + const ALuint IrSize, const struct MixHrtfParams *hrtfparams, + struct HrtfState *hrtfstate, ALuint BufferSize); +void MixDirectHrtf_Neon(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Offset, const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2], + ALuint BufferSize); +void Mix_Neon(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize); +void MixRow_Neon(ALfloat *OutBuffer, const ALfloat *Gains, + const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, + ALuint InPos, ALuint BufferSize); + +#endif /* MIXER_DEFS_H */ diff --git a/Engine/lib/openal-soft/Alc/mixer_inc.c b/Engine/lib/openal-soft/Alc/mixer_inc.c new file mode 100644 index 000000000..25dc2b588 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_inc.c @@ -0,0 +1,149 @@ +#include "config.h" + +#include "alMain.h" +#include "alSource.h" + +#include "hrtf.h" +#include "mixer_defs.h" +#include "align.h" +#include "alu.h" + + +#define MAX_UPDATE_SAMPLES 128 + + +static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint irSize, + ALfloat (*restrict Coeffs)[2], + const ALfloat (*restrict CoeffStep)[2], + ALfloat left, ALfloat right); +static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint irSize, + ALfloat (*restrict Coeffs)[2], + ALfloat left, ALfloat right); + + +void MixHrtf(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Counter, ALuint Offset, ALuint OutPos, + const ALuint IrSize, const MixHrtfParams *hrtfparams, HrtfState *hrtfstate, + ALuint BufferSize) +{ + ALfloat (*Coeffs)[2] = hrtfparams->Current->Coeffs; + ALuint Delay[2] = { hrtfparams->Current->Delay[0], hrtfparams->Current->Delay[1] }; + ALfloat out[MAX_UPDATE_SAMPLES][2]; + ALfloat left, right; + ALuint minsize; + ALuint pos, i; + + pos = 0; + if(Counter == 0) + goto skip_stepping; + + minsize = minu(BufferSize, Counter); + while(pos < minsize) + { + ALuint todo = minu(minsize-pos, MAX_UPDATE_SAMPLES); + + for(i = 0;i < todo;i++) + { + hrtfstate->History[Offset&HRTF_HISTORY_MASK] = data[pos++]; + left = lerp(hrtfstate->History[(Offset-(Delay[0]>>HRTFDELAY_BITS))&HRTF_HISTORY_MASK], + hrtfstate->History[(Offset-(Delay[0]>>HRTFDELAY_BITS)-1)&HRTF_HISTORY_MASK], + (Delay[0]&HRTFDELAY_MASK)*(1.0f/HRTFDELAY_FRACONE)); + right = lerp(hrtfstate->History[(Offset-(Delay[1]>>HRTFDELAY_BITS))&HRTF_HISTORY_MASK], + hrtfstate->History[(Offset-(Delay[1]>>HRTFDELAY_BITS)-1)&HRTF_HISTORY_MASK], + (Delay[1]&HRTFDELAY_MASK)*(1.0f/HRTFDELAY_FRACONE)); + + Delay[0] += hrtfparams->Steps.Delay[0]; + Delay[1] += hrtfparams->Steps.Delay[1]; + + hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f; + hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f; + Offset++; + + ApplyCoeffsStep(Offset, hrtfstate->Values, IrSize, Coeffs, hrtfparams->Steps.Coeffs, left, right); + out[i][0] = hrtfstate->Values[Offset&HRIR_MASK][0]; + out[i][1] = hrtfstate->Values[Offset&HRIR_MASK][1]; + } + + for(i = 0;i < todo;i++) + OutBuffer[lidx][OutPos+i] += out[i][0]; + for(i = 0;i < todo;i++) + OutBuffer[ridx][OutPos+i] += out[i][1]; + OutPos += todo; + } + + if(pos == Counter) + { + *hrtfparams->Current = *hrtfparams->Target; + Delay[0] = hrtfparams->Target->Delay[0]; + Delay[1] = hrtfparams->Target->Delay[1]; + } + else + { + hrtfparams->Current->Delay[0] = Delay[0]; + hrtfparams->Current->Delay[1] = Delay[1]; + } + +skip_stepping: + Delay[0] >>= HRTFDELAY_BITS; + Delay[1] >>= HRTFDELAY_BITS; + while(pos < BufferSize) + { + ALuint todo = minu(BufferSize-pos, MAX_UPDATE_SAMPLES); + + for(i = 0;i < todo;i++) + { + hrtfstate->History[Offset&HRTF_HISTORY_MASK] = data[pos++]; + left = hrtfstate->History[(Offset-Delay[0])&HRTF_HISTORY_MASK]; + right = hrtfstate->History[(Offset-Delay[1])&HRTF_HISTORY_MASK]; + + hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f; + hrtfstate->Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f; + Offset++; + + ApplyCoeffs(Offset, hrtfstate->Values, IrSize, Coeffs, left, right); + out[i][0] = hrtfstate->Values[Offset&HRIR_MASK][0]; + out[i][1] = hrtfstate->Values[Offset&HRIR_MASK][1]; + } + + for(i = 0;i < todo;i++) + OutBuffer[lidx][OutPos+i] += out[i][0]; + for(i = 0;i < todo;i++) + OutBuffer[ridx][OutPos+i] += out[i][1]; + OutPos += todo; + } +} + +void MixDirectHrtf(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Offset, const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], ALfloat (*restrict Values)[2], + ALuint BufferSize) +{ + ALfloat out[MAX_UPDATE_SAMPLES][2]; + ALfloat insample; + ALuint pos, i; + + for(pos = 0;pos < BufferSize;) + { + ALuint todo = minu(BufferSize-pos, MAX_UPDATE_SAMPLES); + + for(i = 0;i < todo;i++) + { + Values[(Offset+IrSize)&HRIR_MASK][0] = 0.0f; + Values[(Offset+IrSize)&HRIR_MASK][1] = 0.0f; + Offset++; + + insample = *(data++); + ApplyCoeffs(Offset, Values, IrSize, Coeffs, insample, insample); + out[i][0] = Values[Offset&HRIR_MASK][0]; + out[i][1] = Values[Offset&HRIR_MASK][1]; + } + + for(i = 0;i < todo;i++) + OutBuffer[lidx][pos+i] += out[i][0]; + for(i = 0;i < todo;i++) + OutBuffer[ridx][pos+i] += out[i][1]; + pos += todo; + } +} diff --git a/Engine/lib/openal-soft/Alc/mixer_neon.c b/Engine/lib/openal-soft/Alc/mixer_neon.c new file mode 100644 index 000000000..6b506357b --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_neon.c @@ -0,0 +1,173 @@ +#include "config.h" + +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alu.h" +#include "hrtf.h" + + +static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], + const ALfloat (*restrict CoeffStep)[2], + ALfloat left, ALfloat right) +{ + ALuint c; + float32x4_t leftright4; + { + float32x2_t leftright2 = vdup_n_f32(0.0); + leftright2 = vset_lane_f32(left, leftright2, 0); + leftright2 = vset_lane_f32(right, leftright2, 1); + leftright4 = vcombine_f32(leftright2, leftright2); + } + for(c = 0;c < IrSize;c += 2) + { + const ALuint o0 = (Offset+c)&HRIR_MASK; + const ALuint o1 = (o0+1)&HRIR_MASK; + float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]), + vld1_f32((float32_t*)&Values[o1][0])); + float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]); + float32x4_t deltas = vld1q_f32(&CoeffStep[c][0]); + + vals = vmlaq_f32(vals, coefs, leftright4); + coefs = vaddq_f32(coefs, deltas); + + vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals)); + vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals)); + vst1q_f32(&Coeffs[c][0], coefs); + } +} + +static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], + ALfloat left, ALfloat right) +{ + ALuint c; + float32x4_t leftright4; + { + float32x2_t leftright2 = vdup_n_f32(0.0); + leftright2 = vset_lane_f32(left, leftright2, 0); + leftright2 = vset_lane_f32(right, leftright2, 1); + leftright4 = vcombine_f32(leftright2, leftright2); + } + for(c = 0;c < IrSize;c += 2) + { + const ALuint o0 = (Offset+c)&HRIR_MASK; + const ALuint o1 = (o0+1)&HRIR_MASK; + float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]), + vld1_f32((float32_t*)&Values[o1][0])); + float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]); + + vals = vmlaq_f32(vals, coefs, leftright4); + + vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals)); + vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals)); + } +} + +#define MixHrtf MixHrtf_Neon +#define MixDirectHrtf MixDirectHrtf_Neon +#include "mixer_inc.c" +#undef MixHrtf + + +void Mix_Neon(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize) +{ + ALfloat gain, delta, step; + float32x4_t gain4; + ALuint c; + + delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f; + + for(c = 0;c < OutChans;c++) + { + ALuint pos = 0; + gain = CurrentGains[c]; + step = (TargetGains[c] - gain) * delta; + if(fabsf(step) > FLT_EPSILON) + { + ALuint minsize = minu(BufferSize, Counter); + /* Mix with applying gain steps in aligned multiples of 4. */ + if(minsize-pos > 3) + { + float32x4_t step4; + gain4 = vsetq_lane_f32(gain, gain4, 0); + gain4 = vsetq_lane_f32(gain + step, gain4, 1); + gain4 = vsetq_lane_f32(gain + step + step, gain4, 2); + gain4 = vsetq_lane_f32(gain + step + step + step, gain4, 3); + step4 = vdupq_n_f32(step + step + step + step); + do { + const float32x4_t val4 = vld1q_f32(&data[pos]); + float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]); + dry4 = vmlaq_f32(dry4, val4, gain4); + gain4 = vaddq_f32(gain4, step4); + vst1q_f32(&OutBuffer[c][OutPos+pos], dry4); + pos += 4; + } while(minsize-pos > 3); + /* NOTE: gain4 now represents the next four gains after the + * last four mixed samples, so the lowest element represents + * the next gain to apply. + */ + gain = vgetq_lane_f32(gain4, 0); + } + /* Mix with applying left over gain steps that aren't aligned multiples of 4. */ + for(;pos < minsize;pos++) + { + OutBuffer[c][OutPos+pos] += data[pos]*gain; + gain += step; + } + if(pos == Counter) + gain = TargetGains[c]; + CurrentGains[c] = gain; + + /* Mix until pos is aligned with 4 or the mix is done. */ + minsize = minu(BufferSize, (pos+3)&~3); + for(;pos < minsize;pos++) + OutBuffer[c][OutPos+pos] += data[pos]*gain; + } + + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + gain4 = vdupq_n_f32(gain); + for(;BufferSize-pos > 3;pos += 4) + { + const float32x4_t val4 = vld1q_f32(&data[pos]); + float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]); + dry4 = vmlaq_f32(dry4, val4, gain4); + vst1q_f32(&OutBuffer[c][OutPos+pos], dry4); + } + for(;pos < BufferSize;pos++) + OutBuffer[c][OutPos+pos] += data[pos]*gain; + } +} + +void MixRow_Neon(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, ALuint InPos, ALuint BufferSize) +{ + float32x4_t gain4; + ALuint c; + + for(c = 0;c < InChans;c++) + { + ALuint pos = 0; + ALfloat gain = Gains[c]; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + gain4 = vdupq_n_f32(gain); + for(;BufferSize-pos > 3;pos += 4) + { + const float32x4_t val4 = vld1q_f32(&data[c][InPos+pos]); + float32x4_t dry4 = vld1q_f32(&OutBuffer[pos]); + dry4 = vmlaq_f32(dry4, val4, gain4); + vst1q_f32(&OutBuffer[pos], dry4); + } + for(;pos < BufferSize;pos++) + OutBuffer[pos] += data[c][InPos+pos]*gain; + } +} diff --git a/Engine/lib/openal-soft/Alc/mixer_sse.c b/Engine/lib/openal-soft/Alc/mixer_sse.c new file mode 100644 index 000000000..f5e21e23d --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_sse.c @@ -0,0 +1,292 @@ +#include "config.h" + +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alu.h" + +#include "alSource.h" +#include "alAuxEffectSlot.h" +#include "mixer_defs.h" + + +const ALfloat *Resample_bsinc32_SSE(const BsincState *state, const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint dstlen) +{ + const __m128 sf4 = _mm_set1_ps(state->sf); + const ALuint m = state->m; + const ALint l = state->l; + const ALfloat *fil, *scd, *phd, *spd; + ALuint pi, j_f, i; + ALfloat pf; + ALint j_s; + __m128 r4; + + for(i = 0;i < dstlen;i++) + { + // Calculate the phase index and factor. +#define FRAC_PHASE_BITDIFF (FRACTIONBITS-BSINC_PHASE_BITS) + pi = frac >> FRAC_PHASE_BITDIFF; + pf = (frac & ((1<coeffs[pi].filter; + scd = state->coeffs[pi].scDelta; + phd = state->coeffs[pi].phDelta; + spd = state->coeffs[pi].spDelta; + + // Apply the scale and phase interpolated filter. + r4 = _mm_setzero_ps(); + { + const __m128 pf4 = _mm_set1_ps(pf); + for(j_f = 0,j_s = l;j_f < m;j_f+=4,j_s+=4) + { + const __m128 f4 = _mm_add_ps( + _mm_add_ps( + _mm_load_ps(&fil[j_f]), + _mm_mul_ps(sf4, _mm_load_ps(&scd[j_f])) + ), + _mm_mul_ps( + pf4, + _mm_add_ps( + _mm_load_ps(&phd[j_f]), + _mm_mul_ps(sf4, _mm_load_ps(&spd[j_f])) + ) + ) + ); + r4 = _mm_add_ps(r4, _mm_mul_ps(f4, _mm_loadu_ps(&src[j_s]))); + } + } + r4 = _mm_add_ps(r4, _mm_shuffle_ps(r4, r4, _MM_SHUFFLE(0, 1, 2, 3))); + r4 = _mm_add_ps(r4, _mm_movehl_ps(r4, r4)); + dst[i] = _mm_cvtss_f32(r4); + + frac += increment; + src += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} + + +static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], + const ALfloat (*restrict CoeffStep)[2], + ALfloat left, ALfloat right) +{ + const __m128 lrlr = _mm_setr_ps(left, right, left, right); + __m128 coeffs, deltas, imp0, imp1; + __m128 vals = _mm_setzero_ps(); + ALuint i; + + if((Offset&1)) + { + const ALuint o0 = Offset&HRIR_MASK; + const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK; + + coeffs = _mm_load_ps(&Coeffs[0][0]); + deltas = _mm_load_ps(&CoeffStep[0][0]); + vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]); + imp0 = _mm_mul_ps(lrlr, coeffs); + coeffs = _mm_add_ps(coeffs, deltas); + vals = _mm_add_ps(imp0, vals); + _mm_store_ps(&Coeffs[0][0], coeffs); + _mm_storel_pi((__m64*)&Values[o0][0], vals); + for(i = 1;i < IrSize-1;i += 2) + { + const ALuint o2 = (Offset+i)&HRIR_MASK; + + coeffs = _mm_load_ps(&Coeffs[i+1][0]); + deltas = _mm_load_ps(&CoeffStep[i+1][0]); + vals = _mm_load_ps(&Values[o2][0]); + imp1 = _mm_mul_ps(lrlr, coeffs); + coeffs = _mm_add_ps(coeffs, deltas); + imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2)); + vals = _mm_add_ps(imp0, vals); + _mm_store_ps(&Coeffs[i+1][0], coeffs); + _mm_store_ps(&Values[o2][0], vals); + imp0 = imp1; + } + vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]); + imp0 = _mm_movehl_ps(imp0, imp0); + vals = _mm_add_ps(imp0, vals); + _mm_storel_pi((__m64*)&Values[o1][0], vals); + } + else + { + for(i = 0;i < IrSize;i += 2) + { + const ALuint o = (Offset + i)&HRIR_MASK; + + coeffs = _mm_load_ps(&Coeffs[i][0]); + deltas = _mm_load_ps(&CoeffStep[i][0]); + vals = _mm_load_ps(&Values[o][0]); + imp0 = _mm_mul_ps(lrlr, coeffs); + coeffs = _mm_add_ps(coeffs, deltas); + vals = _mm_add_ps(imp0, vals); + _mm_store_ps(&Coeffs[i][0], coeffs); + _mm_store_ps(&Values[o][0], vals); + } + } +} + +static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], + const ALuint IrSize, + ALfloat (*restrict Coeffs)[2], + ALfloat left, ALfloat right) +{ + const __m128 lrlr = _mm_setr_ps(left, right, left, right); + __m128 vals = _mm_setzero_ps(); + __m128 coeffs; + ALuint i; + + if((Offset&1)) + { + const ALuint o0 = Offset&HRIR_MASK; + const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK; + __m128 imp0, imp1; + + coeffs = _mm_load_ps(&Coeffs[0][0]); + vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]); + imp0 = _mm_mul_ps(lrlr, coeffs); + vals = _mm_add_ps(imp0, vals); + _mm_storel_pi((__m64*)&Values[o0][0], vals); + for(i = 1;i < IrSize-1;i += 2) + { + const ALuint o2 = (Offset+i)&HRIR_MASK; + + coeffs = _mm_load_ps(&Coeffs[i+1][0]); + vals = _mm_load_ps(&Values[o2][0]); + imp1 = _mm_mul_ps(lrlr, coeffs); + imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2)); + vals = _mm_add_ps(imp0, vals); + _mm_store_ps(&Values[o2][0], vals); + imp0 = imp1; + } + vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]); + imp0 = _mm_movehl_ps(imp0, imp0); + vals = _mm_add_ps(imp0, vals); + _mm_storel_pi((__m64*)&Values[o1][0], vals); + } + else + { + for(i = 0;i < IrSize;i += 2) + { + const ALuint o = (Offset + i)&HRIR_MASK; + + coeffs = _mm_load_ps(&Coeffs[i][0]); + vals = _mm_load_ps(&Values[o][0]); + vals = _mm_add_ps(vals, _mm_mul_ps(lrlr, coeffs)); + _mm_store_ps(&Values[o][0], vals); + } + } +} + +#define MixHrtf MixHrtf_SSE +#define MixDirectHrtf MixDirectHrtf_SSE +#include "mixer_inc.c" +#undef MixHrtf + + +void Mix_SSE(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALfloat *CurrentGains, const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize) +{ + ALfloat gain, delta, step; + __m128 gain4; + ALuint c; + + delta = (Counter > 0) ? 1.0f/(ALfloat)Counter : 0.0f; + + for(c = 0;c < OutChans;c++) + { + ALuint pos = 0; + gain = CurrentGains[c]; + step = (TargetGains[c] - gain) * delta; + if(fabsf(step) > FLT_EPSILON) + { + ALuint minsize = minu(BufferSize, Counter); + /* Mix with applying gain steps in aligned multiples of 4. */ + if(minsize-pos > 3) + { + __m128 step4; + gain4 = _mm_setr_ps( + gain, + gain + step, + gain + step + step, + gain + step + step + step + ); + step4 = _mm_set1_ps(step + step + step + step); + do { + const __m128 val4 = _mm_load_ps(&data[pos]); + __m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]); + dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4)); + gain4 = _mm_add_ps(gain4, step4); + _mm_store_ps(&OutBuffer[c][OutPos+pos], dry4); + pos += 4; + } while(minsize-pos > 3); + /* NOTE: gain4 now represents the next four gains after the + * last four mixed samples, so the lowest element represents + * the next gain to apply. + */ + gain = _mm_cvtss_f32(gain4); + } + /* Mix with applying left over gain steps that aren't aligned multiples of 4. */ + for(;pos < minsize;pos++) + { + OutBuffer[c][OutPos+pos] += data[pos]*gain; + gain += step; + } + if(pos == Counter) + gain = TargetGains[c]; + CurrentGains[c] = gain; + + /* Mix until pos is aligned with 4 or the mix is done. */ + minsize = minu(BufferSize, (pos+3)&~3); + for(;pos < minsize;pos++) + OutBuffer[c][OutPos+pos] += data[pos]*gain; + } + + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + gain4 = _mm_set1_ps(gain); + for(;BufferSize-pos > 3;pos += 4) + { + const __m128 val4 = _mm_load_ps(&data[pos]); + __m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]); + dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4)); + _mm_store_ps(&OutBuffer[c][OutPos+pos], dry4); + } + for(;pos < BufferSize;pos++) + OutBuffer[c][OutPos+pos] += data[pos]*gain; + } +} + +void MixRow_SSE(ALfloat *OutBuffer, const ALfloat *Gains, const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, ALuint InPos, ALuint BufferSize) +{ + __m128 gain4; + ALuint c; + + for(c = 0;c < InChans;c++) + { + ALuint pos = 0; + ALfloat gain = Gains[c]; + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) + continue; + + gain4 = _mm_set1_ps(gain); + for(;BufferSize-pos > 3;pos += 4) + { + const __m128 val4 = _mm_load_ps(&data[c][InPos+pos]); + __m128 dry4 = _mm_load_ps(&OutBuffer[pos]); + dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4)); + _mm_store_ps(&OutBuffer[pos], dry4); + } + for(;pos < BufferSize;pos++) + OutBuffer[pos] += data[c][InPos+pos]*gain; + } +} diff --git a/Engine/lib/openal-soft/Alc/mixer_sse2.c b/Engine/lib/openal-soft/Alc/mixer_sse2.c new file mode 100644 index 000000000..22a18ef3d --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_sse2.c @@ -0,0 +1,82 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2014 by Timothy Arceri . + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "alu.h" +#include "mixer_defs.h" + + +const ALfloat *Resample_lerp32_SSE2(const BsincState* UNUSED(state), const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples) +{ + const __m128i increment4 = _mm_set1_epi32(increment*4); + const __m128 fracOne4 = _mm_set1_ps(1.0f/FRACTIONONE); + const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK); + union { alignas(16) ALuint i[4]; float f[4]; } pos_; + union { alignas(16) ALuint i[4]; float f[4]; } frac_; + __m128i frac4, pos4; + ALuint pos; + ALuint i; + + InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4); + + frac4 = _mm_castps_si128(_mm_load_ps(frac_.f)); + pos4 = _mm_castps_si128(_mm_load_ps(pos_.f)); + + for(i = 0;numsamples-i > 3;i += 4) + { + const __m128 val1 = _mm_setr_ps(src[pos_.i[0]], src[pos_.i[1]], src[pos_.i[2]], src[pos_.i[3]]); + const __m128 val2 = _mm_setr_ps(src[pos_.i[0]+1], src[pos_.i[1]+1], src[pos_.i[2]+1], src[pos_.i[3]+1]); + + /* val1 + (val2-val1)*mu */ + const __m128 r0 = _mm_sub_ps(val2, val1); + const __m128 mu = _mm_mul_ps(_mm_cvtepi32_ps(frac4), fracOne4); + const __m128 out = _mm_add_ps(val1, _mm_mul_ps(mu, r0)); + + _mm_store_ps(&dst[i], out); + + frac4 = _mm_add_epi32(frac4, increment4); + pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS)); + frac4 = _mm_and_si128(frac4, fracMask4); + + _mm_store_ps(pos_.f, _mm_castsi128_ps(pos4)); + } + + /* NOTE: These four elements represent the position *after* the last four + * samples, so the lowest element is the next position to resample. + */ + pos = pos_.i[0]; + frac = _mm_cvtsi128_si32(frac4); + + for(;i < numsamples;i++) + { + dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE)); + + frac += increment; + pos += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} diff --git a/Engine/lib/openal-soft/Alc/mixer_sse3.c b/Engine/lib/openal-soft/Alc/mixer_sse3.c new file mode 100644 index 000000000..66005e534 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_sse3.c @@ -0,0 +1,164 @@ +/** + * OpenAL cross platform audio library, SSE3 mixer functions + * + * Copyright (C) 2014 by Timothy Arceri . + * Copyright (C) 2015 by Chris Robinson . + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alu.h" +#include "mixer_defs.h" + + +const ALfloat *Resample_fir4_32_SSE3(const BsincState* UNUSED(state), const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples) +{ + const __m128i increment4 = _mm_set1_epi32(increment*4); + const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK); + union { alignas(16) ALuint i[4]; float f[4]; } pos_; + union { alignas(16) ALuint i[4]; float f[4]; } frac_; + __m128i frac4, pos4; + ALuint pos; + ALuint i; + + InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4); + + frac4 = _mm_castps_si128(_mm_load_ps(frac_.f)); + pos4 = _mm_castps_si128(_mm_load_ps(pos_.f)); + + --src; + for(i = 0;numsamples-i > 3;i += 4) + { + const __m128 val0 = _mm_loadu_ps(&src[pos_.i[0]]); + const __m128 val1 = _mm_loadu_ps(&src[pos_.i[1]]); + const __m128 val2 = _mm_loadu_ps(&src[pos_.i[2]]); + const __m128 val3 = _mm_loadu_ps(&src[pos_.i[3]]); + __m128 k0 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[0]]); + __m128 k1 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[1]]); + __m128 k2 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[2]]); + __m128 k3 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[3]]); + __m128 out; + + k0 = _mm_mul_ps(k0, val0); + k1 = _mm_mul_ps(k1, val1); + k2 = _mm_mul_ps(k2, val2); + k3 = _mm_mul_ps(k3, val3); + k0 = _mm_hadd_ps(k0, k1); + k2 = _mm_hadd_ps(k2, k3); + out = _mm_hadd_ps(k0, k2); + + _mm_store_ps(&dst[i], out); + + frac4 = _mm_add_epi32(frac4, increment4); + pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS)); + frac4 = _mm_and_si128(frac4, fracMask4); + + _mm_store_ps(pos_.f, _mm_castsi128_ps(pos4)); + _mm_store_ps(frac_.f, _mm_castsi128_ps(frac4)); + } + + /* NOTE: These four elements represent the position *after* the last four + * samples, so the lowest element is the next position to resample. + */ + pos = pos_.i[0]; + frac = frac_.i[0]; + + for(;i < numsamples;i++) + { + dst[i] = resample_fir4(src[pos], src[pos+1], src[pos+2], src[pos+3], frac); + + frac += increment; + pos += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} + +const ALfloat *Resample_fir8_32_SSE3(const BsincState* UNUSED(state), const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples) +{ + const __m128i increment4 = _mm_set1_epi32(increment*4); + const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK); + union { alignas(16) ALuint i[4]; float f[4]; } pos_; + union { alignas(16) ALuint i[4]; float f[4]; } frac_; + __m128i frac4, pos4; + ALuint pos; + ALuint i, j; + + InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4); + + frac4 = _mm_castps_si128(_mm_load_ps(frac_.f)); + pos4 = _mm_castps_si128(_mm_load_ps(pos_.f)); + + src -= 3; + for(i = 0;numsamples-i > 3;i += 4) + { + __m128 out[2]; + for(j = 0;j < 8;j+=4) + { + const __m128 val0 = _mm_loadu_ps(&src[pos_.i[0]+j]); + const __m128 val1 = _mm_loadu_ps(&src[pos_.i[1]+j]); + const __m128 val2 = _mm_loadu_ps(&src[pos_.i[2]+j]); + const __m128 val3 = _mm_loadu_ps(&src[pos_.i[3]+j]); + __m128 k0 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[0]][j]); + __m128 k1 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[1]][j]); + __m128 k2 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[2]][j]); + __m128 k3 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[3]][j]); + + k0 = _mm_mul_ps(k0, val0); + k1 = _mm_mul_ps(k1, val1); + k2 = _mm_mul_ps(k2, val2); + k3 = _mm_mul_ps(k3, val3); + k0 = _mm_hadd_ps(k0, k1); + k2 = _mm_hadd_ps(k2, k3); + out[j>>2] = _mm_hadd_ps(k0, k2); + } + + out[0] = _mm_add_ps(out[0], out[1]); + _mm_store_ps(&dst[i], out[0]); + + frac4 = _mm_add_epi32(frac4, increment4); + pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS)); + frac4 = _mm_and_si128(frac4, fracMask4); + + _mm_store_ps(pos_.f, _mm_castsi128_ps(pos4)); + _mm_store_ps(frac_.f, _mm_castsi128_ps(frac4)); + } + + pos = pos_.i[0]; + frac = frac_.i[0]; + + for(;i < numsamples;i++) + { + dst[i] = resample_fir8(src[pos ], src[pos+1], src[pos+2], src[pos+3], + src[pos+4], src[pos+5], src[pos+6], src[pos+7], frac); + + frac += increment; + pos += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} diff --git a/Engine/lib/openal-soft/Alc/mixer_sse41.c b/Engine/lib/openal-soft/Alc/mixer_sse41.c new file mode 100644 index 000000000..7a4db6cf7 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/mixer_sse41.c @@ -0,0 +1,227 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2014 by Timothy Arceri . + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alu.h" +#include "mixer_defs.h" + + +const ALfloat *Resample_lerp32_SSE41(const BsincState* UNUSED(state), const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples) +{ + const __m128i increment4 = _mm_set1_epi32(increment*4); + const __m128 fracOne4 = _mm_set1_ps(1.0f/FRACTIONONE); + const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK); + union { alignas(16) ALuint i[4]; float f[4]; } pos_; + union { alignas(16) ALuint i[4]; float f[4]; } frac_; + __m128i frac4, pos4; + ALuint pos; + ALuint i; + + InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4); + + frac4 = _mm_castps_si128(_mm_load_ps(frac_.f)); + pos4 = _mm_castps_si128(_mm_load_ps(pos_.f)); + + for(i = 0;numsamples-i > 3;i += 4) + { + const __m128 val1 = _mm_setr_ps(src[pos_.i[0]], src[pos_.i[1]], src[pos_.i[2]], src[pos_.i[3]]); + const __m128 val2 = _mm_setr_ps(src[pos_.i[0]+1], src[pos_.i[1]+1], src[pos_.i[2]+1], src[pos_.i[3]+1]); + + /* val1 + (val2-val1)*mu */ + const __m128 r0 = _mm_sub_ps(val2, val1); + const __m128 mu = _mm_mul_ps(_mm_cvtepi32_ps(frac4), fracOne4); + const __m128 out = _mm_add_ps(val1, _mm_mul_ps(mu, r0)); + + _mm_store_ps(&dst[i], out); + + frac4 = _mm_add_epi32(frac4, increment4); + pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS)); + frac4 = _mm_and_si128(frac4, fracMask4); + + pos_.i[0] = _mm_extract_epi32(pos4, 0); + pos_.i[1] = _mm_extract_epi32(pos4, 1); + pos_.i[2] = _mm_extract_epi32(pos4, 2); + pos_.i[3] = _mm_extract_epi32(pos4, 3); + } + + /* NOTE: These four elements represent the position *after* the last four + * samples, so the lowest element is the next position to resample. + */ + pos = pos_.i[0]; + frac = _mm_cvtsi128_si32(frac4); + + for(;i < numsamples;i++) + { + dst[i] = lerp(src[pos], src[pos+1], frac * (1.0f/FRACTIONONE)); + + frac += increment; + pos += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} + +const ALfloat *Resample_fir4_32_SSE41(const BsincState* UNUSED(state), const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples) +{ + const __m128i increment4 = _mm_set1_epi32(increment*4); + const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK); + union { alignas(16) ALuint i[4]; float f[4]; } pos_; + union { alignas(16) ALuint i[4]; float f[4]; } frac_; + __m128i frac4, pos4; + ALuint pos; + ALuint i; + + InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4); + + frac4 = _mm_castps_si128(_mm_load_ps(frac_.f)); + pos4 = _mm_castps_si128(_mm_load_ps(pos_.f)); + + --src; + for(i = 0;numsamples-i > 3;i += 4) + { + const __m128 val0 = _mm_loadu_ps(&src[pos_.i[0]]); + const __m128 val1 = _mm_loadu_ps(&src[pos_.i[1]]); + const __m128 val2 = _mm_loadu_ps(&src[pos_.i[2]]); + const __m128 val3 = _mm_loadu_ps(&src[pos_.i[3]]); + __m128 k0 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[0]]); + __m128 k1 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[1]]); + __m128 k2 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[2]]); + __m128 k3 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[3]]); + __m128 out; + + k0 = _mm_mul_ps(k0, val0); + k1 = _mm_mul_ps(k1, val1); + k2 = _mm_mul_ps(k2, val2); + k3 = _mm_mul_ps(k3, val3); + k0 = _mm_hadd_ps(k0, k1); + k2 = _mm_hadd_ps(k2, k3); + out = _mm_hadd_ps(k0, k2); + + _mm_store_ps(&dst[i], out); + + frac4 = _mm_add_epi32(frac4, increment4); + pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS)); + frac4 = _mm_and_si128(frac4, fracMask4); + + pos_.i[0] = _mm_extract_epi32(pos4, 0); + pos_.i[1] = _mm_extract_epi32(pos4, 1); + pos_.i[2] = _mm_extract_epi32(pos4, 2); + pos_.i[3] = _mm_extract_epi32(pos4, 3); + frac_.i[0] = _mm_extract_epi32(frac4, 0); + frac_.i[1] = _mm_extract_epi32(frac4, 1); + frac_.i[2] = _mm_extract_epi32(frac4, 2); + frac_.i[3] = _mm_extract_epi32(frac4, 3); + } + + pos = pos_.i[0]; + frac = frac_.i[0]; + + for(;i < numsamples;i++) + { + dst[i] = resample_fir4(src[pos], src[pos+1], src[pos+2], src[pos+3], frac); + + frac += increment; + pos += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} + +const ALfloat *Resample_fir8_32_SSE41(const BsincState* UNUSED(state), const ALfloat *restrict src, + ALuint frac, ALuint increment, ALfloat *restrict dst, + ALuint numsamples) +{ + const __m128i increment4 = _mm_set1_epi32(increment*4); + const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK); + union { alignas(16) ALuint i[4]; float f[4]; } pos_; + union { alignas(16) ALuint i[4]; float f[4]; } frac_; + __m128i frac4, pos4; + ALuint pos; + ALuint i, j; + + InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4); + + frac4 = _mm_castps_si128(_mm_load_ps(frac_.f)); + pos4 = _mm_castps_si128(_mm_load_ps(pos_.f)); + + src -= 3; + for(i = 0;numsamples-i > 3;i += 4) + { + __m128 out[2]; + for(j = 0;j < 8;j+=4) + { + const __m128 val0 = _mm_loadu_ps(&src[pos_.i[0]+j]); + const __m128 val1 = _mm_loadu_ps(&src[pos_.i[1]+j]); + const __m128 val2 = _mm_loadu_ps(&src[pos_.i[2]+j]); + const __m128 val3 = _mm_loadu_ps(&src[pos_.i[3]+j]); + __m128 k0 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[0]][j]); + __m128 k1 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[1]][j]); + __m128 k2 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[2]][j]); + __m128 k3 = _mm_load_ps(&ResampleCoeffs.FIR8[frac_.i[3]][j]); + + k0 = _mm_mul_ps(k0, val0); + k1 = _mm_mul_ps(k1, val1); + k2 = _mm_mul_ps(k2, val2); + k3 = _mm_mul_ps(k3, val3); + k0 = _mm_hadd_ps(k0, k1); + k2 = _mm_hadd_ps(k2, k3); + out[j>>2] = _mm_hadd_ps(k0, k2); + } + + out[0] = _mm_add_ps(out[0], out[1]); + _mm_store_ps(&dst[i], out[0]); + + frac4 = _mm_add_epi32(frac4, increment4); + pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS)); + frac4 = _mm_and_si128(frac4, fracMask4); + + pos_.i[0] = _mm_extract_epi32(pos4, 0); + pos_.i[1] = _mm_extract_epi32(pos4, 1); + pos_.i[2] = _mm_extract_epi32(pos4, 2); + pos_.i[3] = _mm_extract_epi32(pos4, 3); + frac_.i[0] = _mm_extract_epi32(frac4, 0); + frac_.i[1] = _mm_extract_epi32(frac4, 1); + frac_.i[2] = _mm_extract_epi32(frac4, 2); + frac_.i[3] = _mm_extract_epi32(frac4, 3); + } + + pos = pos_.i[0]; + frac = frac_.i[0]; + + for(;i < numsamples;i++) + { + dst[i] = resample_fir8(src[pos ], src[pos+1], src[pos+2], src[pos+3], + src[pos+4], src[pos+5], src[pos+6], src[pos+7], frac); + + frac += increment; + pos += frac>>FRACTIONBITS; + frac &= FRACTIONMASK; + } + return dst; +} diff --git a/Engine/lib/openal-soft/Alc/panning.c b/Engine/lib/openal-soft/Alc/panning.c new file mode 100644 index 000000000..1162bbbcf --- /dev/null +++ b/Engine/lib/openal-soft/Alc/panning.c @@ -0,0 +1,1037 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2010 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#include + +#include "alMain.h" +#include "alAuxEffectSlot.h" +#include "alu.h" +#include "bool.h" +#include "ambdec.h" +#include "bformatdec.h" +#include "uhjfilter.h" +#include "bs2b.h" + + +extern inline void CalcXYZCoeffs(ALfloat x, ALfloat y, ALfloat z, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]); + + +#define ZERO_ORDER_SCALE 0.0f +#define FIRST_ORDER_SCALE 1.0f +#define SECOND_ORDER_SCALE (1.0f / 1.22474f) +#define THIRD_ORDER_SCALE (1.0f / 1.30657f) + + +static const ALuint FuMa2ACN[MAX_AMBI_COEFFS] = { + 0, /* W */ + 3, /* X */ + 1, /* Y */ + 2, /* Z */ + 6, /* R */ + 7, /* S */ + 5, /* T */ + 8, /* U */ + 4, /* V */ + 12, /* K */ + 13, /* L */ + 11, /* M */ + 14, /* N */ + 10, /* O */ + 15, /* P */ + 9, /* Q */ +}; +static const ALuint ACN2ACN[MAX_AMBI_COEFFS] = { + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15 +}; + +/* NOTE: These are scale factors as applied to Ambisonics content. Decoder + * coefficients should be divided by these values to get proper N3D scalings. + */ +static const ALfloat UnitScale[MAX_AMBI_COEFFS] = { + 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f +}; +static const ALfloat SN3D2N3DScale[MAX_AMBI_COEFFS] = { + 1.000000000f, /* ACN 0 (W), sqrt(1) */ + 1.732050808f, /* ACN 1 (Y), sqrt(3) */ + 1.732050808f, /* ACN 2 (Z), sqrt(3) */ + 1.732050808f, /* ACN 3 (X), sqrt(3) */ + 2.236067978f, /* ACN 4 (V), sqrt(5) */ + 2.236067978f, /* ACN 5 (T), sqrt(5) */ + 2.236067978f, /* ACN 6 (R), sqrt(5) */ + 2.236067978f, /* ACN 7 (S), sqrt(5) */ + 2.236067978f, /* ACN 8 (U), sqrt(5) */ + 2.645751311f, /* ACN 9 (Q), sqrt(7) */ + 2.645751311f, /* ACN 10 (O), sqrt(7) */ + 2.645751311f, /* ACN 11 (M), sqrt(7) */ + 2.645751311f, /* ACN 12 (K), sqrt(7) */ + 2.645751311f, /* ACN 13 (L), sqrt(7) */ + 2.645751311f, /* ACN 14 (N), sqrt(7) */ + 2.645751311f, /* ACN 15 (P), sqrt(7) */ +}; +static const ALfloat FuMa2N3DScale[MAX_AMBI_COEFFS] = { + 1.414213562f, /* ACN 0 (W), sqrt(2) */ + 1.732050808f, /* ACN 1 (Y), sqrt(3) */ + 1.732050808f, /* ACN 2 (Z), sqrt(3) */ + 1.732050808f, /* ACN 3 (X), sqrt(3) */ + 1.936491673f, /* ACN 4 (V), sqrt(15)/2 */ + 1.936491673f, /* ACN 5 (T), sqrt(15)/2 */ + 2.236067978f, /* ACN 6 (R), sqrt(5) */ + 1.936491673f, /* ACN 7 (S), sqrt(15)/2 */ + 1.936491673f, /* ACN 8 (U), sqrt(15)/2 */ + 2.091650066f, /* ACN 9 (Q), sqrt(35/8) */ + 1.972026594f, /* ACN 10 (O), sqrt(35)/3 */ + 2.231093404f, /* ACN 11 (M), sqrt(224/45) */ + 2.645751311f, /* ACN 12 (K), sqrt(7) */ + 2.231093404f, /* ACN 13 (L), sqrt(224/45) */ + 1.972026594f, /* ACN 14 (N), sqrt(35)/3 */ + 2.091650066f, /* ACN 15 (P), sqrt(35/8) */ +}; + + +void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]) +{ + /* Convert from OpenAL coords to Ambisonics. */ + ALfloat x = -dir[2]; + ALfloat y = -dir[0]; + ALfloat z = dir[1]; + + /* Zeroth-order */ + coeffs[0] = 1.0f; /* ACN 0 = 1 */ + /* First-order */ + coeffs[1] = 1.732050808f * y; /* ACN 1 = sqrt(3) * Y */ + coeffs[2] = 1.732050808f * z; /* ACN 2 = sqrt(3) * Z */ + coeffs[3] = 1.732050808f * x; /* ACN 3 = sqrt(3) * X */ + /* Second-order */ + coeffs[4] = 3.872983346f * x * y; /* ACN 4 = sqrt(15) * X * Y */ + coeffs[5] = 3.872983346f * y * z; /* ACN 5 = sqrt(15) * Y * Z */ + coeffs[6] = 1.118033989f * (3.0f*z*z - 1.0f); /* ACN 6 = sqrt(5)/2 * (3*Z*Z - 1) */ + coeffs[7] = 3.872983346f * x * z; /* ACN 7 = sqrt(15) * X * Z */ + coeffs[8] = 1.936491673f * (x*x - y*y); /* ACN 8 = sqrt(15)/2 * (X*X - Y*Y) */ + /* Third-order */ + coeffs[9] = 2.091650066f * y * (3.0f*x*x - y*y); /* ACN 9 = sqrt(35/8) * Y * (3*X*X - Y*Y) */ + coeffs[10] = 10.246950766f * z * x * y; /* ACN 10 = sqrt(105) * Z * X * Y */ + coeffs[11] = 1.620185175f * y * (5.0f*z*z - 1.0f); /* ACN 11 = sqrt(21/8) * Y * (5*Z*Z - 1) */ + coeffs[12] = 1.322875656f * z * (5.0f*z*z - 3.0f); /* ACN 12 = sqrt(7)/2 * Z * (5*Z*Z - 3) */ + coeffs[13] = 1.620185175f * x * (5.0f*z*z - 1.0f); /* ACN 13 = sqrt(21/8) * X * (5*Z*Z - 1) */ + coeffs[14] = 5.123475383f * z * (x*x - y*y); /* ACN 14 = sqrt(105)/2 * Z * (X*X - Y*Y) */ + coeffs[15] = 2.091650066f * x * (x*x - 3.0f*y*y); /* ACN 15 = sqrt(35/8) * X * (X*X - 3*Y*Y) */ + + if(spread > 0.0f) + { + /* Implement the spread by using a spherical source that subtends the + * angle spread. See: + * http://www.ppsloan.org/publications/StupidSH36.pdf - Appendix A3 + * + * When adjusted for N3D normalization instead of SN3D, these + * calculations are: + * + * ZH0 = -sqrt(pi) * (-1+ca); + * ZH1 = 0.5*sqrt(pi) * sa*sa; + * ZH2 = -0.5*sqrt(pi) * ca*(-1+ca)*(ca+1); + * ZH3 = -0.125*sqrt(pi) * (-1+ca)*(ca+1)*(5*ca*ca - 1); + * ZH4 = -0.125*sqrt(pi) * ca*(-1+ca)*(ca+1)*(7*ca*ca - 3); + * ZH5 = -0.0625*sqrt(pi) * (-1+ca)*(ca+1)*(21*ca*ca*ca*ca - 14*ca*ca + 1); + * + * The gain of the source is compensated for size, so that the + * loundness doesn't depend on the spread. That is, the factors are + * scaled so that ZH0 remains 1 regardless of the spread. Thus: + * + * ZH0 = 1.0f; + * ZH1 = 0.5f * (ca+1.0f); + * ZH2 = 0.5f * (ca+1.0f)*ca; + * ZH3 = 0.125f * (ca+1.0f)*(5.0f*ca*ca - 1.0f); + * ZH4 = 0.125f * (ca+1.0f)*(7.0f*ca*ca - 3.0f)*ca; + * ZH5 = 0.0625f * (ca+1.0f)*(21.0f*ca*ca*ca*ca - 14.0f*ca*ca + 1.0f); + */ + ALfloat ca = cosf(spread * 0.5f); + + ALfloat ZH0_norm = 1.0f; + ALfloat ZH1_norm = 0.5f * (ca+1.f); + ALfloat ZH2_norm = 0.5f * (ca+1.f)*ca; + ALfloat ZH3_norm = 0.125f * (ca+1.f)*(5.f*ca*ca-1.f); + + /* Zeroth-order */ + coeffs[0] *= ZH0_norm; + /* First-order */ + coeffs[1] *= ZH1_norm; + coeffs[2] *= ZH1_norm; + coeffs[3] *= ZH1_norm; + /* Second-order */ + coeffs[4] *= ZH2_norm; + coeffs[5] *= ZH2_norm; + coeffs[6] *= ZH2_norm; + coeffs[7] *= ZH2_norm; + coeffs[8] *= ZH2_norm; + /* Third-order */ + coeffs[9] *= ZH3_norm; + coeffs[10] *= ZH3_norm; + coeffs[11] *= ZH3_norm; + coeffs[12] *= ZH3_norm; + coeffs[13] *= ZH3_norm; + coeffs[14] *= ZH3_norm; + coeffs[15] *= ZH3_norm; + } +} + +void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]) +{ + ALfloat dir[3] = { + sinf(azimuth) * cosf(elevation), + sinf(elevation), + -cosf(azimuth) * cosf(elevation) + }; + CalcDirectionCoeffs(dir, spread, coeffs); +} + + +void ComputeAmbientGainsMC(const ChannelConfig *chancoeffs, ALuint numchans, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]) +{ + ALuint i; + + for(i = 0;i < numchans;i++) + { + // The W coefficients are based on a mathematical average of the + // output. The square root of the base average provides for a more + // perceptual average volume, better suited to non-directional gains. + gains[i] = sqrtf(chancoeffs[i][0]) * ingain; + } + for(;i < MAX_OUTPUT_CHANNELS;i++) + gains[i] = 0.0f; +} + +void ComputeAmbientGainsBF(const BFChannelConfig *chanmap, ALuint numchans, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]) +{ + ALfloat gain = 0.0f; + ALuint i; + + for(i = 0;i < numchans;i++) + { + if(chanmap[i].Index == 0) + gain += chanmap[i].Scale; + } + gains[0] = gain * 1.414213562f * ingain; + for(i = 1;i < MAX_OUTPUT_CHANNELS;i++) + gains[i] = 0.0f; +} + +void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALuint numchans, ALuint numcoeffs, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]) +{ + ALuint i, j; + + for(i = 0;i < numchans;i++) + { + float gain = 0.0f; + for(j = 0;j < numcoeffs;j++) + gain += chancoeffs[i][j]*coeffs[j]; + gains[i] = gain * ingain; + } + for(;i < MAX_OUTPUT_CHANNELS;i++) + gains[i] = 0.0f; +} + +void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALuint numchans, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]) +{ + ALuint i; + + for(i = 0;i < numchans;i++) + gains[i] = chanmap[i].Scale * coeffs[chanmap[i].Index] * ingain; + for(;i < MAX_OUTPUT_CHANNELS;i++) + gains[i] = 0.0f; +} + +void ComputeFirstOrderGainsMC(const ChannelConfig *chancoeffs, ALuint numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]) +{ + ALuint i, j; + + for(i = 0;i < numchans;i++) + { + float gain = 0.0f; + for(j = 0;j < 4;j++) + gain += chancoeffs[i][j] * mtx[j]; + gains[i] = gain * ingain; + } + for(;i < MAX_OUTPUT_CHANNELS;i++) + gains[i] = 0.0f; +} + +void ComputeFirstOrderGainsBF(const BFChannelConfig *chanmap, ALuint numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]) +{ + ALuint i; + + for(i = 0;i < numchans;i++) + gains[i] = chanmap[i].Scale * mtx[chanmap[i].Index] * ingain; + for(;i < MAX_OUTPUT_CHANNELS;i++) + gains[i] = 0.0f; +} + + +static inline const char *GetLabelFromChannel(enum Channel channel) +{ + switch(channel) + { + case FrontLeft: return "front-left"; + case FrontRight: return "front-right"; + case FrontCenter: return "front-center"; + case LFE: return "lfe"; + case BackLeft: return "back-left"; + case BackRight: return "back-right"; + case BackCenter: return "back-center"; + case SideLeft: return "side-left"; + case SideRight: return "side-right"; + + case UpperFrontLeft: return "upper-front-left"; + case UpperFrontRight: return "upper-front-right"; + case UpperBackLeft: return "upper-back-left"; + case UpperBackRight: return "upper-back-right"; + case LowerFrontLeft: return "lower-front-left"; + case LowerFrontRight: return "lower-front-right"; + case LowerBackLeft: return "lower-back-left"; + case LowerBackRight: return "lower-back-right"; + + case Aux0: return "aux-0"; + case Aux1: return "aux-1"; + case Aux2: return "aux-2"; + case Aux3: return "aux-3"; + case Aux4: return "aux-4"; + case Aux5: return "aux-5"; + case Aux6: return "aux-6"; + case Aux7: return "aux-7"; + case Aux8: return "aux-8"; + case Aux9: return "aux-9"; + case Aux10: return "aux-10"; + case Aux11: return "aux-11"; + case Aux12: return "aux-12"; + case Aux13: return "aux-13"; + case Aux14: return "aux-14"; + case Aux15: return "aux-15"; + + case InvalidChannel: break; + } + return "(unknown)"; +} + + +typedef struct ChannelMap { + enum Channel ChanName; + ChannelConfig Config; +} ChannelMap; + +static void SetChannelMap(const enum Channel *devchans, ChannelConfig *ambicoeffs, + const ChannelMap *chanmap, size_t count, ALuint *outcount, + ALboolean isfuma) +{ + const ALuint *acnmap = isfuma ? FuMa2ACN : ACN2ACN; + const ALfloat *n3dscale = isfuma ? FuMa2N3DScale : UnitScale; + size_t j, k; + ALuint i; + + for(i = 0;i < MAX_OUTPUT_CHANNELS && devchans[i] != InvalidChannel;i++) + { + if(devchans[i] == LFE) + { + for(j = 0;j < MAX_AMBI_COEFFS;j++) + ambicoeffs[i][j] = 0.0f; + continue; + } + + for(j = 0;j < count;j++) + { + if(devchans[i] != chanmap[j].ChanName) + continue; + + for(k = 0;k < MAX_AMBI_COEFFS;++k) + { + ALuint acn = acnmap[k]; + ambicoeffs[i][acn] = chanmap[j].Config[k] / n3dscale[acn]; + } + break; + } + if(j == count) + ERR("Failed to match %s channel (%u) in channel map\n", GetLabelFromChannel(devchans[i]), i); + } + *outcount = i; +} + +static bool MakeSpeakerMap(ALCdevice *device, const AmbDecConf *conf, ALuint speakermap[MAX_OUTPUT_CHANNELS]) +{ + ALuint i; + + for(i = 0;i < conf->NumSpeakers;i++) + { + int c = -1; + + /* NOTE: AmbDec does not define any standard speaker names, however + * for this to work we have to by able to find the output channel + * the speaker definition corresponds to. Therefore, OpenAL Soft + * requires these channel labels to be recognized: + * + * LF = Front left + * RF = Front right + * LS = Side left + * RS = Side right + * LB = Back left + * RB = Back right + * CE = Front center + * CB = Back center + * + * Additionally, surround51 will acknowledge back speakers for side + * channels, and surround51rear will acknowledge side speakers for + * back channels, to avoid issues with an ambdec expecting 5.1 to + * use the side channels when the device is configured for back, + * and vice-versa. + */ + if(al_string_cmp_cstr(conf->Speakers[i].Name, "LF") == 0) + c = GetChannelIdxByName(device->RealOut, FrontLeft); + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "RF") == 0) + c = GetChannelIdxByName(device->RealOut, FrontRight); + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "CE") == 0) + c = GetChannelIdxByName(device->RealOut, FrontCenter); + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "LS") == 0) + { + if(device->FmtChans == DevFmtX51Rear) + c = GetChannelIdxByName(device->RealOut, BackLeft); + else + c = GetChannelIdxByName(device->RealOut, SideLeft); + } + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "RS") == 0) + { + if(device->FmtChans == DevFmtX51Rear) + c = GetChannelIdxByName(device->RealOut, BackRight); + else + c = GetChannelIdxByName(device->RealOut, SideRight); + } + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "LB") == 0) + { + if(device->FmtChans == DevFmtX51) + c = GetChannelIdxByName(device->RealOut, SideLeft); + else + c = GetChannelIdxByName(device->RealOut, BackLeft); + } + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "RB") == 0) + { + if(device->FmtChans == DevFmtX51) + c = GetChannelIdxByName(device->RealOut, SideRight); + else + c = GetChannelIdxByName(device->RealOut, BackRight); + } + else if(al_string_cmp_cstr(conf->Speakers[i].Name, "CB") == 0) + c = GetChannelIdxByName(device->RealOut, BackCenter); + else + { + const char *name = al_string_get_cstr(conf->Speakers[i].Name); + unsigned int n; + char ch; + + if(sscanf(name, "AUX%u%c", &n, &ch) == 1 && n < 16) + c = GetChannelIdxByName(device->RealOut, Aux0+n); + else + { + ERR("AmbDec speaker label \"%s\" not recognized\n", name); + return false; + } + } + if(c == -1) + { + ERR("Failed to lookup AmbDec speaker label %s\n", + al_string_get_cstr(conf->Speakers[i].Name)); + return false; + } + speakermap[i] = c; + } + + return true; +} + + +/* NOTE: These decoder coefficients are using FuMa channel ordering and + * normalization, since that's what was produced by the Ambisonic Decoder + * Toolbox. SetChannelMap will convert them to N3D. + */ +static const ChannelMap MonoCfg[1] = { + { FrontCenter, { 1.414213562f } }, +}, StereoCfg[2] = { + { FrontLeft, { 0.707106781f, 0.0f, 0.5f, 0.0f } }, + { FrontRight, { 0.707106781f, 0.0f, -0.5f, 0.0f } }, +}, QuadCfg[4] = { + { FrontLeft, { 0.353553f, 0.306186f, 0.306186f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, 0.125000f } }, + { FrontRight, { 0.353553f, 0.306186f, -0.306186f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, -0.125000f } }, + { BackLeft, { 0.353553f, -0.306186f, 0.306186f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, -0.125000f } }, + { BackRight, { 0.353553f, -0.306186f, -0.306186f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, 0.125000f } }, +}, X51SideCfg[5] = { + { FrontLeft, { 0.208954f, 0.199518f, 0.223424f, 0.0f, 0.0f, 0.0f, 0.0f, -0.012543f, 0.144260f } }, + { FrontRight, { 0.208950f, 0.199514f, -0.223425f, 0.0f, 0.0f, 0.0f, 0.0f, -0.012544f, -0.144258f } }, + { FrontCenter, { 0.109403f, 0.168250f, -0.000002f, 0.0f, 0.0f, 0.0f, 0.0f, 0.100431f, -0.000001f } }, + { SideLeft, { 0.470934f, -0.346484f, 0.327504f, 0.0f, 0.0f, 0.0f, 0.0f, -0.022188f, -0.041113f } }, + { SideRight, { 0.470936f, -0.346480f, -0.327507f, 0.0f, 0.0f, 0.0f, 0.0f, -0.022186f, 0.041114f } }, +}, X51RearCfg[5] = { + { FrontLeft, { 0.208954f, 0.199518f, 0.223424f, 0.0f, 0.0f, 0.0f, 0.0f, -0.012543f, 0.144260f } }, + { FrontRight, { 0.208950f, 0.199514f, -0.223425f, 0.0f, 0.0f, 0.0f, 0.0f, -0.012544f, -0.144258f } }, + { FrontCenter, { 0.109403f, 0.168250f, -0.000002f, 0.0f, 0.0f, 0.0f, 0.0f, 0.100431f, -0.000001f } }, + { BackLeft, { 0.470934f, -0.346484f, 0.327504f, 0.0f, 0.0f, 0.0f, 0.0f, -0.022188f, -0.041113f } }, + { BackRight, { 0.470936f, -0.346480f, -0.327507f, 0.0f, 0.0f, 0.0f, 0.0f, -0.022186f, 0.041114f } }, +}, X61Cfg[6] = { + { FrontLeft, { 0.167065f, 0.200583f, 0.172695f, 0.0f, 0.0f, 0.0f, 0.0f, 0.029855f, 0.186407f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -0.039241f, 0.068910f } }, + { FrontRight, { 0.167065f, 0.200583f, -0.172695f, 0.0f, 0.0f, 0.0f, 0.0f, 0.029855f, -0.186407f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -0.039241f, -0.068910f } }, + { FrontCenter, { 0.109403f, 0.179490f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.142031f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.072024f, 0.000000f } }, + { BackCenter, { 0.353556f, -0.461940f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.165723f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, 0.000000f } }, + { SideLeft, { 0.289151f, -0.081301f, 0.401292f, 0.0f, 0.0f, 0.0f, 0.0f, -0.188208f, -0.071420f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.010099f, -0.032897f } }, + { SideRight, { 0.289151f, -0.081301f, -0.401292f, 0.0f, 0.0f, 0.0f, 0.0f, -0.188208f, 0.071420f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.010099f, 0.032897f } }, +}, X71Cfg[7] = { + { FrontLeft, { 0.167065f, 0.200583f, 0.172695f, 0.0f, 0.0f, 0.0f, 0.0f, 0.029855f, 0.186407f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -0.039241f, 0.068910f } }, + { FrontRight, { 0.167065f, 0.200583f, -0.172695f, 0.0f, 0.0f, 0.0f, 0.0f, 0.029855f, -0.186407f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -0.039241f, -0.068910f } }, + { FrontCenter, { 0.109403f, 0.179490f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.142031f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.072024f, 0.000000f } }, + { BackLeft, { 0.224752f, -0.295009f, 0.170325f, 0.0f, 0.0f, 0.0f, 0.0f, 0.105349f, -0.182473f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, 0.065799f } }, + { BackRight, { 0.224752f, -0.295009f, -0.170325f, 0.0f, 0.0f, 0.0f, 0.0f, 0.105349f, 0.182473f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, -0.065799f } }, + { SideLeft, { 0.224739f, 0.000000f, 0.340644f, 0.0f, 0.0f, 0.0f, 0.0f, -0.210697f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, -0.065795f } }, + { SideRight, { 0.224739f, 0.000000f, -0.340644f, 0.0f, 0.0f, 0.0f, 0.0f, -0.210697f, 0.000000f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.000000f, 0.065795f } }, +}; + +static void InitPanning(ALCdevice *device) +{ + const ChannelMap *chanmap = NULL; + ALuint coeffcount = 0; + ALfloat ambiscale; + size_t count = 0; + ALuint i, j; + + ambiscale = 1.0f; + switch(device->FmtChans) + { + case DevFmtMono: + count = COUNTOF(MonoCfg); + chanmap = MonoCfg; + ambiscale = ZERO_ORDER_SCALE; + coeffcount = 1; + break; + + case DevFmtStereo: + count = COUNTOF(StereoCfg); + chanmap = StereoCfg; + ambiscale = FIRST_ORDER_SCALE; + coeffcount = 4; + break; + + case DevFmtQuad: + count = COUNTOF(QuadCfg); + chanmap = QuadCfg; + ambiscale = SECOND_ORDER_SCALE; + coeffcount = 9; + break; + + case DevFmtX51: + count = COUNTOF(X51SideCfg); + chanmap = X51SideCfg; + ambiscale = SECOND_ORDER_SCALE; + coeffcount = 9; + break; + + case DevFmtX51Rear: + count = COUNTOF(X51RearCfg); + chanmap = X51RearCfg; + ambiscale = SECOND_ORDER_SCALE; + coeffcount = 9; + break; + + case DevFmtX61: + count = COUNTOF(X61Cfg); + chanmap = X61Cfg; + ambiscale = THIRD_ORDER_SCALE; + coeffcount = 16; + break; + + case DevFmtX71: + count = COUNTOF(X71Cfg); + chanmap = X71Cfg; + ambiscale = THIRD_ORDER_SCALE; + coeffcount = 16; + break; + + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + break; + } + + if(device->FmtChans >= DevFmtAmbi1 && device->FmtChans <= DevFmtAmbi3) + { + const ALuint *acnmap = (device->AmbiFmt == AmbiFormat_FuMa) ? FuMa2ACN : ACN2ACN; + const ALfloat *n3dscale = (device->AmbiFmt == AmbiFormat_FuMa) ? FuMa2N3DScale : + (device->AmbiFmt == AmbiFormat_ACN_SN3D) ? SN3D2N3DScale : + /*(device->AmbiFmt == AmbiFormat_ACN_N3D) ?*/ UnitScale; + + count = (device->FmtChans == DevFmtAmbi3) ? 16 : + (device->FmtChans == DevFmtAmbi2) ? 9 : + (device->FmtChans == DevFmtAmbi1) ? 4 : 1; + for(i = 0;i < count;i++) + { + ALuint acn = acnmap[i]; + device->Dry.Ambi.Map[i].Scale = 1.0f/n3dscale[acn]; + device->Dry.Ambi.Map[i].Index = acn; + } + device->Dry.CoeffCount = 0; + device->Dry.NumChannels = count; + + if(device->FmtChans == DevFmtAmbi1) + { + device->FOAOut.Ambi = device->Dry.Ambi; + device->FOAOut.CoeffCount = device->Dry.CoeffCount; + } + else + { + /* FOA output is always ACN+N3D for higher-order ambisonic output. + * The upsampler expects this and will convert it for output. + */ + memset(&device->FOAOut.Ambi, 0, sizeof(device->FOAOut.Ambi)); + for(i = 0;i < 4;i++) + { + device->FOAOut.Ambi.Map[i].Scale = 1.0f; + device->FOAOut.Ambi.Map[i].Index = i; + } + device->FOAOut.CoeffCount = 0; + + ambiup_reset(device->AmbiUp, device); + } + } + else + { + SetChannelMap(device->RealOut.ChannelName, device->Dry.Ambi.Coeffs, + chanmap, count, &device->Dry.NumChannels, AL_TRUE); + device->Dry.CoeffCount = coeffcount; + + memset(&device->FOAOut.Ambi, 0, sizeof(device->FOAOut.Ambi)); + for(i = 0;i < device->Dry.NumChannels;i++) + { + device->FOAOut.Ambi.Coeffs[i][0] = device->Dry.Ambi.Coeffs[i][0]; + for(j = 1;j < 4;j++) + device->FOAOut.Ambi.Coeffs[i][j] = device->Dry.Ambi.Coeffs[i][j] * ambiscale; + } + device->FOAOut.CoeffCount = 4; + } +} + +static void InitCustomPanning(ALCdevice *device, const AmbDecConf *conf, const ALuint speakermap[MAX_OUTPUT_CHANNELS]) +{ + ChannelMap chanmap[MAX_OUTPUT_CHANNELS]; + const ALfloat *coeff_scale = UnitScale; + ALfloat ambiscale = 1.0f; + ALuint i, j; + + if(conf->FreqBands != 1) + ERR("Basic renderer uses the high-frequency matrix as single-band (xover_freq = %.0fhz)\n", + conf->XOverFreq); + + if(conf->ChanMask > 0x1ff) + ambiscale = THIRD_ORDER_SCALE; + else if(conf->ChanMask > 0xf) + ambiscale = SECOND_ORDER_SCALE; + else if(conf->ChanMask > 0x1) + ambiscale = FIRST_ORDER_SCALE; + else + ambiscale = 0.0f; + + if(conf->CoeffScale == ADS_SN3D) + coeff_scale = SN3D2N3DScale; + else if(conf->CoeffScale == ADS_FuMa) + coeff_scale = FuMa2N3DScale; + + for(i = 0;i < conf->NumSpeakers;i++) + { + ALuint chan = speakermap[i]; + ALfloat gain; + ALuint k = 0; + + for(j = 0;j < MAX_AMBI_COEFFS;j++) + chanmap[i].Config[j] = 0.0f; + + chanmap[i].ChanName = device->RealOut.ChannelName[chan]; + for(j = 0;j < MAX_AMBI_COEFFS;j++) + { + if(j == 0) gain = conf->HFOrderGain[0]; + else if(j == 1) gain = conf->HFOrderGain[1]; + else if(j == 4) gain = conf->HFOrderGain[2]; + else if(j == 9) gain = conf->HFOrderGain[3]; + if((conf->ChanMask&(1<HFMatrix[i][k++] / coeff_scale[j] * gain; + } + } + + SetChannelMap(device->RealOut.ChannelName, device->Dry.Ambi.Coeffs, chanmap, + conf->NumSpeakers, &device->Dry.NumChannels, AL_FALSE); + device->Dry.CoeffCount = (conf->ChanMask > 0x1ff) ? 16 : + (conf->ChanMask > 0xf) ? 9 : 4; + + memset(&device->FOAOut.Ambi, 0, sizeof(device->FOAOut.Ambi)); + for(i = 0;i < device->Dry.NumChannels;i++) + { + device->FOAOut.Ambi.Coeffs[i][0] = device->Dry.Ambi.Coeffs[i][0]; + for(j = 1;j < 4;j++) + device->FOAOut.Ambi.Coeffs[i][j] = device->Dry.Ambi.Coeffs[i][j] * ambiscale; + } + device->FOAOut.CoeffCount = 4; +} + +static void InitHQPanning(ALCdevice *device, const AmbDecConf *conf, const ALuint speakermap[MAX_OUTPUT_CHANNELS]) +{ + const char *devname; + int decflags = 0; + size_t count; + ALuint i; + + devname = al_string_get_cstr(device->DeviceName); + if(GetConfigValueBool(devname, "decoder", "distance-comp", 1)) + decflags |= BFDF_DistanceComp; + + if((conf->ChanMask&AMBI_PERIPHONIC_MASK)) + { + count = (conf->ChanMask > 0x1ff) ? 16 : + (conf->ChanMask > 0xf) ? 9 : 4; + for(i = 0;i < count;i++) + { + device->Dry.Ambi.Map[i].Scale = 1.0f; + device->Dry.Ambi.Map[i].Index = i; + } + } + else + { + static const int map[MAX_AMBI2D_COEFFS] = { 0, 1, 3, 4, 8, 9, 15 }; + + count = (conf->ChanMask > 0x1ff) ? 7 : + (conf->ChanMask > 0xf) ? 5 : 3; + for(i = 0;i < count;i++) + { + device->Dry.Ambi.Map[i].Scale = 1.0f; + device->Dry.Ambi.Map[i].Index = map[i]; + } + } + device->Dry.CoeffCount = 0; + device->Dry.NumChannels = count; + + TRACE("Enabling %s-band %s-order%s ambisonic decoder\n", + (conf->FreqBands == 1) ? "single" : "dual", + (conf->ChanMask > 0xf) ? (conf->ChanMask > 0x1ff) ? "third" : "second" : "first", + (conf->ChanMask&AMBI_PERIPHONIC_MASK) ? " periphonic" : "" + ); + bformatdec_reset(device->AmbiDecoder, conf, count, device->Frequency, + speakermap, decflags); + + if(bformatdec_getOrder(device->AmbiDecoder) < 2) + { + device->FOAOut.Ambi = device->Dry.Ambi; + device->FOAOut.CoeffCount = device->Dry.CoeffCount; + } + else + { + memset(&device->FOAOut.Ambi, 0, sizeof(device->FOAOut.Ambi)); + for(i = 0;i < 4;i++) + { + device->FOAOut.Ambi.Map[i].Scale = 1.0f; + device->FOAOut.Ambi.Map[i].Index = i; + } + device->FOAOut.CoeffCount = 0; + } +} + +static void InitHrtfPanning(ALCdevice *device) +{ + size_t count = 4; + ALuint i; + + for(i = 0;i < count;i++) + { + device->Dry.Ambi.Map[i].Scale = 1.0f; + device->Dry.Ambi.Map[i].Index = i; + } + device->Dry.CoeffCount = 0; + device->Dry.NumChannels = count; + + device->FOAOut.Ambi = device->Dry.Ambi; + device->FOAOut.CoeffCount = device->Dry.CoeffCount; + + memset(device->Hrtf.Coeffs, 0, sizeof(device->Hrtf.Coeffs)); + device->Hrtf.IrSize = BuildBFormatHrtf(device->Hrtf.Handle, + device->Hrtf.Coeffs, device->Dry.NumChannels + ); + + /* Round up to the nearest multiple of 8 */ + device->Hrtf.IrSize = (device->Hrtf.IrSize+7)&~7; +} + +static void InitUhjPanning(ALCdevice *device) +{ + size_t count = 3; + ALuint i; + + for(i = 0;i < count;i++) + { + ALuint acn = FuMa2ACN[i]; + device->Dry.Ambi.Map[i].Scale = 1.0f/FuMa2N3DScale[acn]; + device->Dry.Ambi.Map[i].Index = acn; + } + device->Dry.CoeffCount = 0; + device->Dry.NumChannels = count; + + device->FOAOut.Ambi = device->Dry.Ambi; + device->FOAOut.CoeffCount = device->Dry.CoeffCount; +} + +void aluInitRenderer(ALCdevice *device, ALint hrtf_id, enum HrtfRequestMode hrtf_appreq, enum HrtfRequestMode hrtf_userreq) +{ + const char *mode; + bool headphones; + int bs2blevel; + size_t i; + + device->Hrtf.Handle = NULL; + al_string_clear(&device->Hrtf.Name); + device->Render_Mode = NormalRender; + + memset(&device->Dry.Ambi, 0, sizeof(device->Dry.Ambi)); + device->Dry.CoeffCount = 0; + device->Dry.NumChannels = 0; + + if(device->FmtChans != DevFmtStereo) + { + ALuint speakermap[MAX_OUTPUT_CHANNELS]; + const char *devname, *layout = NULL; + AmbDecConf conf, *pconf = NULL; + + if(hrtf_appreq == Hrtf_Enable) + device->Hrtf.Status = ALC_HRTF_UNSUPPORTED_FORMAT_SOFT; + + ambdec_init(&conf); + + devname = al_string_get_cstr(device->DeviceName); + switch(device->FmtChans) + { + case DevFmtQuad: layout = "quad"; break; + case DevFmtX51: layout = "surround51"; break; + case DevFmtX51Rear: layout = "surround51rear"; break; + case DevFmtX61: layout = "surround61"; break; + case DevFmtX71: layout = "surround71"; break; + /* Mono, Stereo, and Ambisonics output don't use custom decoders. */ + case DevFmtMono: + case DevFmtStereo: + case DevFmtAmbi1: + case DevFmtAmbi2: + case DevFmtAmbi3: + break; + } + if(layout) + { + const char *fname; + if(ConfigValueStr(devname, "decoder", layout, &fname)) + { + if(!ambdec_load(&conf, fname)) + ERR("Failed to load layout file %s\n", fname); + else + { + if(conf.ChanMask > 0xffff) + ERR("Unsupported channel mask 0x%04x (max 0xffff)\n", conf.ChanMask); + else + { + if(MakeSpeakerMap(device, &conf, speakermap)) + pconf = &conf; + } + } + } + } + + if(pconf && GetConfigValueBool(devname, "decoder", "hq-mode", 0)) + { + ambiup_free(device->AmbiUp); + device->AmbiUp = NULL; + if(!device->AmbiDecoder) + device->AmbiDecoder = bformatdec_alloc(); + } + else + { + bformatdec_free(device->AmbiDecoder); + device->AmbiDecoder = NULL; + if(device->FmtChans > DevFmtAmbi1 && device->FmtChans <= DevFmtAmbi3) + { + if(!device->AmbiUp) + device->AmbiUp = ambiup_alloc(); + } + else + { + ambiup_free(device->AmbiUp); + device->AmbiUp = NULL; + } + } + + if(!pconf) + InitPanning(device); + else if(device->AmbiDecoder) + InitHQPanning(device, pconf, speakermap); + else + InitCustomPanning(device, pconf, speakermap); + + ambdec_deinit(&conf); + return; + } + + ambiup_free(device->AmbiUp); + device->AmbiUp = NULL; + bformatdec_free(device->AmbiDecoder); + device->AmbiDecoder = NULL; + + headphones = device->IsHeadphones; + if(device->Type != Loopback) + { + const char *mode; + if(ConfigValueStr(al_string_get_cstr(device->DeviceName), NULL, "stereo-mode", &mode)) + { + if(strcasecmp(mode, "headphones") == 0) + headphones = true; + else if(strcasecmp(mode, "speakers") == 0) + headphones = false; + else if(strcasecmp(mode, "auto") != 0) + ERR("Unexpected stereo-mode: %s\n", mode); + } + } + + if(hrtf_userreq == Hrtf_Default) + { + bool usehrtf = (headphones && hrtf_appreq != Hrtf_Disable) || + (hrtf_appreq == Hrtf_Enable); + if(!usehrtf) goto no_hrtf; + + device->Hrtf.Status = ALC_HRTF_ENABLED_SOFT; + if(headphones && hrtf_appreq != Hrtf_Disable) + device->Hrtf.Status = ALC_HRTF_HEADPHONES_DETECTED_SOFT; + } + else + { + if(hrtf_userreq != Hrtf_Enable) + { + if(hrtf_appreq == Hrtf_Enable) + device->Hrtf.Status = ALC_HRTF_DENIED_SOFT; + goto no_hrtf; + } + device->Hrtf.Status = ALC_HRTF_REQUIRED_SOFT; + } + + if(VECTOR_SIZE(device->Hrtf.List) == 0) + { + VECTOR_DEINIT(device->Hrtf.List); + device->Hrtf.List = EnumerateHrtf(device->DeviceName); + } + + if(hrtf_id >= 0 && (size_t)hrtf_id < VECTOR_SIZE(device->Hrtf.List)) + { + const HrtfEntry *entry = &VECTOR_ELEM(device->Hrtf.List, hrtf_id); + if(entry->hrtf->sampleRate == device->Frequency) + { + device->Hrtf.Handle = entry->hrtf; + al_string_copy(&device->Hrtf.Name, entry->name); + } + } + + for(i = 0;!device->Hrtf.Handle && i < VECTOR_SIZE(device->Hrtf.List);i++) + { + const HrtfEntry *entry = &VECTOR_ELEM(device->Hrtf.List, i); + if(entry->hrtf->sampleRate == device->Frequency) + { + device->Hrtf.Handle = entry->hrtf; + al_string_copy(&device->Hrtf.Name, entry->name); + } + } + + if(device->Hrtf.Handle) + { + device->Render_Mode = HrtfRender; + if(ConfigValueStr(al_string_get_cstr(device->DeviceName), NULL, "hrtf-mode", &mode)) + { + if(strcasecmp(mode, "full") == 0) + device->Render_Mode = HrtfRender; + else if(strcasecmp(mode, "basic") == 0) + device->Render_Mode = NormalRender; + else + ERR("Unexpected hrtf-mode: %s\n", mode); + } + + TRACE("HRTF enabled, \"%s\"\n", al_string_get_cstr(device->Hrtf.Name)); + InitHrtfPanning(device); + return; + } + device->Hrtf.Status = ALC_HRTF_UNSUPPORTED_FORMAT_SOFT; + +no_hrtf: + TRACE("HRTF disabled\n"); + + bs2blevel = ((headphones && hrtf_appreq != Hrtf_Disable) || + (hrtf_appreq == Hrtf_Enable)) ? 5 : 0; + if(device->Type != Loopback) + ConfigValueInt(al_string_get_cstr(device->DeviceName), NULL, "cf_level", &bs2blevel); + if(bs2blevel > 0 && bs2blevel <= 6) + { + device->Bs2b = al_calloc(16, sizeof(*device->Bs2b)); + bs2b_set_params(device->Bs2b, bs2blevel, device->Frequency); + device->Render_Mode = StereoPair; + TRACE("BS2B enabled\n"); + InitPanning(device); + return; + } + + TRACE("BS2B disabled\n"); + + device->Render_Mode = NormalRender; + if(ConfigValueStr(al_string_get_cstr(device->DeviceName), NULL, "stereo-panning", &mode)) + { + if(strcasecmp(mode, "paired") == 0) + device->Render_Mode = StereoPair; + else if(strcasecmp(mode, "uhj") != 0) + ERR("Unexpected stereo-panning: %s\n", mode); + } + if(device->Render_Mode == NormalRender) + { + device->Uhj_Encoder = al_calloc(16, sizeof(Uhj2Encoder)); + TRACE("UHJ enabled\n"); + InitUhjPanning(device); + return; + } + + TRACE("UHJ disabled\n"); + InitPanning(device); +} + + +void aluInitEffectPanning(ALeffectslot *slot) +{ + ALuint i; + + memset(slot->ChanMap, 0, sizeof(slot->ChanMap)); + slot->NumChannels = 0; + + for(i = 0;i < MAX_EFFECT_CHANNELS;i++) + { + slot->ChanMap[i].Scale = 1.0f; + slot->ChanMap[i].Index = i; + } + slot->NumChannels = i; +} diff --git a/Engine/lib/openal-soft/Alc/uhjfilter.c b/Engine/lib/openal-soft/Alc/uhjfilter.c new file mode 100644 index 000000000..0a702873c --- /dev/null +++ b/Engine/lib/openal-soft/Alc/uhjfilter.c @@ -0,0 +1,134 @@ + +#include "config.h" + +#include "alu.h" +#include "uhjfilter.h" + +/* This is the maximum number of samples processed for each inner loop + * iteration. */ +#define MAX_UPDATE_SAMPLES 128 + + +static const ALfloat Filter1Coeff[4] = { + 0.6923878f, 0.9360654322959f, 0.9882295226860f, 0.9987488452737f +}; +static const ALfloat Filter2Coeff[4] = { + 0.4021921162426f, 0.8561710882420f, 0.9722909545651f, 0.9952884791278f +}; + +static void allpass_process(AllPassState *state, ALfloat *restrict dst, const ALfloat *restrict src, const ALfloat aa, ALuint todo) +{ + ALuint i; + + if(todo > 1) + { + dst[0] = aa*(src[0] + state->y[1]) - state->x[1]; + dst[1] = aa*(src[1] + state->y[0]) - state->x[0]; + for(i = 2;i < todo;i++) + dst[i] = aa*(src[i] + dst[i-2]) - src[i-2]; + state->x[1] = src[i-2]; + state->x[0] = src[i-1]; + state->y[1] = dst[i-2]; + state->y[0] = dst[i-1]; + } + else if(todo == 1) + { + dst[0] = aa*(src[0] + state->y[1]) - state->x[1]; + state->x[1] = state->x[0]; + state->x[0] = src[0]; + state->y[1] = state->y[0]; + state->y[0] = dst[0]; + } +} + + +/* NOTE: There seems to be a bit of an inconsistency in how this encoding is + * supposed to work. Some references, such as + * + * http://members.tripod.com/martin_leese/Ambisonic/UHJ_file_format.html + * + * specify a pre-scaling of sqrt(2) on the W channel input, while other + * references, such as + * + * https://en.wikipedia.org/wiki/Ambisonic_UHJ_format#Encoding.5B1.5D + * and + * https://wiki.xiph.org/Ambisonics#UHJ_format + * + * do not. The sqrt(2) scaling is in line with B-Format decoder coefficients + * which include such a scaling for the W channel input, however the original + * source for this equation is a 1985 paper by Michael Gerzon, which does not + * apparently include the scaling. Applying the extra scaling creates a louder + * result with a narrower stereo image compared to not scaling, and I don't + * know which is the intended result. + */ + +void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint SamplesToDo) +{ + ALfloat D[MAX_UPDATE_SAMPLES], S[MAX_UPDATE_SAMPLES]; + ALfloat temp[2][MAX_UPDATE_SAMPLES]; + ALuint base, i; + + for(base = 0;base < SamplesToDo;) + { + ALuint todo = minu(SamplesToDo - base, MAX_UPDATE_SAMPLES); + + /* D = 0.6554516*Y */ + for(i = 0;i < todo;i++) + temp[0][i] = 0.6554516f*InSamples[2][base+i]; + allpass_process(&enc->Filter1_Y[0], temp[1], temp[0], + Filter1Coeff[0]*Filter1Coeff[0], todo); + allpass_process(&enc->Filter1_Y[1], temp[0], temp[1], + Filter1Coeff[1]*Filter1Coeff[1], todo); + allpass_process(&enc->Filter1_Y[2], temp[1], temp[0], + Filter1Coeff[2]*Filter1Coeff[2], todo); + /* NOTE: Filter1 requires a 1 sample delay for the final output, so + * take the last processed sample from the previous run as the first + * output sample. + */ + D[0] = enc->Filter1_Y[3].y[0]; + allpass_process(&enc->Filter1_Y[3], temp[0], temp[1], + Filter1Coeff[3]*Filter1Coeff[3], todo); + for(i = 1;i < todo;i++) + D[i] = temp[0][i-1]; + + /* D += j(-0.3420201*W + 0.5098604*X) */ + for(i = 0;i < todo;i++) + temp[0][i] = -0.3420201f*InSamples[0][base+i] + + 0.5098604f*InSamples[1][base+i]; + allpass_process(&enc->Filter2_WX[0], temp[1], temp[0], + Filter2Coeff[0]*Filter2Coeff[0], todo); + allpass_process(&enc->Filter2_WX[1], temp[0], temp[1], + Filter2Coeff[1]*Filter2Coeff[1], todo); + allpass_process(&enc->Filter2_WX[2], temp[1], temp[0], + Filter2Coeff[2]*Filter2Coeff[2], todo); + allpass_process(&enc->Filter2_WX[3], temp[0], temp[1], + Filter2Coeff[3]*Filter2Coeff[3], todo); + for(i = 0;i < todo;i++) + D[i] += temp[0][i]; + + /* S = 0.9396926*W + 0.1855740*X */ + for(i = 0;i < todo;i++) + temp[0][i] = 0.9396926f*InSamples[0][base+i] + + 0.1855740f*InSamples[1][base+i]; + allpass_process(&enc->Filter1_WX[0], temp[1], temp[0], + Filter1Coeff[0]*Filter1Coeff[0], todo); + allpass_process(&enc->Filter1_WX[1], temp[0], temp[1], + Filter1Coeff[1]*Filter1Coeff[1], todo); + allpass_process(&enc->Filter1_WX[2], temp[1], temp[0], + Filter1Coeff[2]*Filter1Coeff[2], todo); + S[0] = enc->Filter1_WX[3].y[0]; + allpass_process(&enc->Filter1_WX[3], temp[0], temp[1], + Filter1Coeff[3]*Filter1Coeff[3], todo); + for(i = 1;i < todo;i++) + S[i] = temp[0][i-1]; + + /* Left = (S + D)/2.0 */ + for(i = 0;i < todo;i++) + *(LeftOut++) += (S[i] + D[i]) * 0.5f; + /* Right = (S - D)/2.0 */ + for(i = 0;i < todo;i++) + *(RightOut++) += (S[i] - D[i]) * 0.5f; + + base += todo; + } +} diff --git a/Engine/lib/openal-soft/Alc/uhjfilter.h b/Engine/lib/openal-soft/Alc/uhjfilter.h new file mode 100644 index 000000000..14572bc31 --- /dev/null +++ b/Engine/lib/openal-soft/Alc/uhjfilter.h @@ -0,0 +1,48 @@ +#ifndef UHJFILTER_H +#define UHJFILTER_H + +#include "AL/al.h" + +#include "alMain.h" + +typedef struct AllPassState { + ALfloat x[2]; /* Last two input samples */ + ALfloat y[2]; /* Last two output samples */ +} AllPassState; + +/* Encoding 2-channel UHJ from B-Format is done as: + * + * S = 0.9396926*W + 0.1855740*X + * D = j(-0.3420201*W + 0.5098604*X) + 0.6554516*Y + * + * Left = (S + D)/2.0 + * Right = (S - D)/2.0 + * + * where j is a wide-band +90 degree phase shift. + * + * The phase shift is done using a Hilbert transform, described here: + * https://web.archive.org/web/20060708031958/http://www.biochem.oulu.fi/~oniemita/dsp/hilbert/ + * It works using 2 sets of 4 chained filters. The first filter chain produces + * a phase shift of varying magnitude over a wide range of frequencies, while + * the second filter chain produces a phase shift 90 degrees ahead of the + * first over the same range. + * + * Combining these two stages requires the use of three filter chains. S- + * channel output uses a Filter1 chain on the W and X channel mix, while the D- + * channel output uses a Filter1 chain on the Y channel plus a Filter2 chain on + * the W and X channel mix. This results in the W and X input mix on the D- + * channel output having the required +90 degree phase shift relative to the + * other inputs. + */ + +typedef struct Uhj2Encoder { + AllPassState Filter1_WX[4]; + AllPassState Filter1_Y[4]; + AllPassState Filter2_WX[4]; +} Uhj2Encoder; + +/* Encodes a 2-channel UHJ (stereo-compatible) signal from a B-Format input + * signal. */ +void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALuint SamplesToDo); + +#endif /* UHJFILTER_H */ diff --git a/Engine/lib/openal-soft/Alc/vector.h b/Engine/lib/openal-soft/Alc/vector.h new file mode 100644 index 000000000..4bb92458f --- /dev/null +++ b/Engine/lib/openal-soft/Alc/vector.h @@ -0,0 +1,110 @@ +#ifndef AL_VECTOR_H +#define AL_VECTOR_H + +#include + +#include + +#include "almalloc.h" + + +#define TYPEDEF_VECTOR(T, N) typedef struct { \ + size_t Capacity; \ + size_t Size; \ + T Data[]; \ +} _##N; \ +typedef _##N* N; \ +typedef const _##N* const_##N; + +#define VECTOR(T) struct { \ + size_t Capacity; \ + size_t Size; \ + T Data[]; \ +}* + +#define VECTOR_INIT(_x) do { (_x) = NULL; } while(0) +#define VECTOR_INIT_STATIC() NULL +#define VECTOR_DEINIT(_x) do { al_free((_x)); (_x) = NULL; } while(0) + +#define VECTOR_RESIZE(_x, _s, _c) do { \ + size_t _size = (_s); \ + size_t _cap = (_c); \ + if(_size > _cap) \ + _cap = _size; \ + \ + if(!(_x) && _cap == 0) \ + break; \ + \ + if(((_x) ? (_x)->Capacity : 0) < _cap) \ + { \ + size_t old_size = ((_x) ? (_x)->Size : 0); \ + void *temp; \ + \ + temp = al_calloc(16, sizeof(*(_x)) + sizeof((_x)->Data[0])*_cap); \ + assert(temp != NULL); \ + if((_x)) \ + memcpy(((ALubyte*)temp)+sizeof(*(_x)), (_x)->Data, \ + sizeof((_x)->Data[0])*old_size); \ + \ + al_free((_x)); \ + (_x) = temp; \ + (_x)->Capacity = _cap; \ + } \ + (_x)->Size = _size; \ +} while(0) \ + +#define VECTOR_CAPACITY(_x) ((_x) ? (_x)->Capacity : 0) +#define VECTOR_SIZE(_x) ((_x) ? (_x)->Size : 0) + +#define VECTOR_BEGIN(_x) ((_x) ? (_x)->Data + 0 : NULL) +#define VECTOR_END(_x) ((_x) ? (_x)->Data + (_x)->Size : NULL) + +#define VECTOR_PUSH_BACK(_x, _obj) do { \ + size_t _pbsize = VECTOR_SIZE(_x)+1; \ + VECTOR_RESIZE(_x, _pbsize, _pbsize); \ + (_x)->Data[(_x)->Size-1] = (_obj); \ +} while(0) +#define VECTOR_POP_BACK(_x) ((void)((_x)->Size--)) + +#define VECTOR_BACK(_x) ((_x)->Data[(_x)->Size-1]) +#define VECTOR_FRONT(_x) ((_x)->Data[0]) + +#define VECTOR_ELEM(_x, _o) ((_x)->Data[(_o)]) + +#define VECTOR_FOR_EACH(_t, _x, _f) do { \ + _t *_iter = VECTOR_BEGIN((_x)); \ + _t *_end = VECTOR_END((_x)); \ + for(;_iter != _end;++_iter) \ + _f(_iter); \ +} while(0) + +#define VECTOR_FOR_EACH_PARAMS(_t, _x, _f, ...) do { \ + _t *_iter = VECTOR_BEGIN((_x)); \ + _t *_end = VECTOR_END((_x)); \ + for(;_iter != _end;++_iter) \ + _f(__VA_ARGS__, _iter); \ +} while(0) + +#define VECTOR_FIND_IF(_i, _t, _x, _f) do { \ + _t *_iter = VECTOR_BEGIN((_x)); \ + _t *_end = VECTOR_END((_x)); \ + for(;_iter != _end;++_iter) \ + { \ + if(_f(_iter)) \ + break; \ + } \ + (_i) = _iter; \ +} while(0) + +#define VECTOR_FIND_IF_PARMS(_i, _t, _x, _f, ...) do { \ + _t *_iter = VECTOR_BEGIN((_x)); \ + _t *_end = VECTOR_END((_x)); \ + for(;_iter != _end;++_iter) \ + { \ + if(_f(__VA_ARGS__, _iter)) \ + break; \ + } \ + (_i) = _iter; \ +} while(0) + +#endif /* AL_VECTOR_H */ diff --git a/Engine/lib/openal-soft/CMakeLists.txt b/Engine/lib/openal-soft/CMakeLists.txt new file mode 100644 index 000000000..cf6d7ca6f --- /dev/null +++ b/Engine/lib/openal-soft/CMakeLists.txt @@ -0,0 +1,1468 @@ +# CMake build file list for OpenAL + +CMAKE_MINIMUM_REQUIRED(VERSION 2.8.5) + +PROJECT(OpenAL) + +IF(COMMAND CMAKE_POLICY) + CMAKE_POLICY(SET CMP0003 NEW) + CMAKE_POLICY(SET CMP0005 NEW) + IF(POLICY CMP0042) + CMAKE_POLICY(SET CMP0042 NEW) + ENDIF(POLICY CMP0042) +ENDIF(COMMAND CMAKE_POLICY) + +SET(CMAKE_MODULE_PATH "${OpenAL_SOURCE_DIR}/cmake") + +INCLUDE(CheckFunctionExists) +INCLUDE(CheckLibraryExists) +INCLUDE(CheckSharedFunctionExists) +INCLUDE(CheckIncludeFile) +INCLUDE(CheckIncludeFiles) +INCLUDE(CheckSymbolExists) +INCLUDE(CheckCCompilerFlag) +INCLUDE(CheckCSourceCompiles) +INCLUDE(CheckTypeSize) +include(CheckStructHasMember) +include(CheckFileOffsetBits) +include(GNUInstallDirs) + + +SET(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE) + + +OPTION(ALSOFT_DLOPEN "Check for the dlopen API for loading optional libs" ON) + +OPTION(ALSOFT_WERROR "Treat compile warnings as errors" OFF) + +OPTION(ALSOFT_UTILS "Build and install utility programs" ON) +OPTION(ALSOFT_NO_CONFIG_UTIL "Disable building the alsoft-config utility" OFF) + +OPTION(ALSOFT_EXAMPLES "Build and install example programs" ON) +OPTION(ALSOFT_TESTS "Build and install test programs" ON) + +OPTION(ALSOFT_CONFIG "Install alsoft.conf sample configuration file" ON) +OPTION(ALSOFT_HRTF_DEFS "Install HRTF definition files" ON) +OPTION(ALSOFT_AMBDEC_PRESETS "Install AmbDec preset files" ON) +OPTION(ALSOFT_INSTALL "Install headers and libraries" ON) + +if(DEFINED SHARE_INSTALL_DIR) + message(WARNING "SHARE_INSTALL_DIR is deprecated. 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1 : 0; + return ret ? -1 : 0; + }" +HAVE_C99_BOOL) + +# Check if we have C11 static_assert +CHECK_C_SOURCE_COMPILES( +"int main() + { + _Static_assert(sizeof(int) == sizeof(int), \"What\"); + return 0; + }" +HAVE_C11_STATIC_ASSERT) + +# Check if we have C11 alignas +CHECK_C_SOURCE_COMPILES( +"_Alignas(16) int foo; + int main() + { + return 0; + }" +HAVE_C11_ALIGNAS) + +# Check if we have C11 _Atomic +CHECK_C_SOURCE_COMPILES( +"#include + const int _Atomic foo = ATOMIC_VAR_INIT(~0); + int _Atomic bar = ATOMIC_VAR_INIT(0); + int main() + { + atomic_fetch_add(&bar, 2); + return atomic_load(&foo); + }" +HAVE_C11_ATOMIC) + +# Add definitions, compiler switches, etc. +INCLUDE_DIRECTORIES("${OpenAL_SOURCE_DIR}/include" "${OpenAL_BINARY_DIR}") +IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES("${OpenAL_SOURCE_DIR}/OpenAL32/Include" "${OpenAL_SOURCE_DIR}/Alc") + IF(WIN32 AND ALSOFT_NO_UID_DEFS) + ADD_DEFINITIONS("-DAL_NO_UID_DEFS") + ENDIF() +ENDIF() + +IF(NOT CMAKE_BUILD_TYPE) + SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING + "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." + FORCE) +ENDIF() +IF(NOT CMAKE_DEBUG_POSTFIX) + SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING + "Library postfix for debug builds. 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ELSE() + CHECK_C_SOURCE_COMPILES("int foo() __attribute__((visibility(\"default\"))); + int main() {return 0;}" HAVE_GCC_DEFAULT_VISIBILITY) + IF(HAVE_GCC_DEFAULT_VISIBILITY) + SET(EXPORT_DECL "__attribute__((visibility(\"default\")))") + ENDIF() + ENDIF() + + IF(HAVE_GCC_PROTECTED_VISIBILITY OR HAVE_GCC_DEFAULT_VISIBILITY) + CHECK_C_COMPILER_FLAG(-fvisibility=hidden HAVE_VISIBILITY_HIDDEN_SWITCH) + IF(HAVE_VISIBILITY_HIDDEN_SWITCH) + SET(EXTRA_CFLAGS "${EXTRA_CFLAGS} -fvisibility=hidden") + SET(HIDDEN_DECL "__attribute__((visibility(\"hidden\")))") + ENDIF() + ENDIF() + + CHECK_C_SOURCE_COMPILES("int foo __attribute__((aligned(16))); + int main() {return 0;}" HAVE_ATTRIBUTE_ALIGNED) + IF(HAVE_ATTRIBUTE_ALIGNED) + SET(ALIGN_DECL "__attribute__((aligned(x)))") + ENDIF() + + SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS}") +ENDIF() + +SET(SSE_SWITCH "") +SET(SSE2_SWITCH "") +SET(SSE3_SWITCH "") +SET(SSE4_1_SWITCH "") +SET(FPU_NEON_SWITCH "") +IF(NOT MSVC) + CHECK_C_COMPILER_FLAG(-msse HAVE_MSSE_SWITCH) + IF(HAVE_MSSE_SWITCH) + SET(SSE_SWITCH "-msse") + ENDIF() + CHECK_C_COMPILER_FLAG(-msse2 HAVE_MSSE2_SWITCH) + IF(HAVE_MSSE2_SWITCH) + SET(SSE2_SWITCH "-msse2") + ENDIF() + CHECK_C_COMPILER_FLAG(-msse3 HAVE_MSSE3_SWITCH) + IF(HAVE_MSSE3_SWITCH) + SET(SSE3_SWITCH "-msse3") + ENDIF() + CHECK_C_COMPILER_FLAG(-msse4.1 HAVE_MSSE4_1_SWITCH) + IF(HAVE_MSSE4_1_SWITCH) + SET(SSE4_1_SWITCH "-msse4.1") + ENDIF() + CHECK_C_COMPILER_FLAG(-mfpu=neon HAVE_MFPU_NEON_SWITCH) + IF(HAVE_MFPU_NEON_SWITCH) + SET(FPU_NEON_SWITCH "-mfpu=neon") + ENDIF() +ENDIF() + +CHECK_C_SOURCE_COMPILES("int foo(const char *str, ...) __attribute__((format(printf, 1, 2))); + int main() {return 0;}" HAVE_GCC_FORMAT) + +CHECK_INCLUDE_FILE(stdbool.h HAVE_STDBOOL_H) +CHECK_INCLUDE_FILE(stdalign.h HAVE_STDALIGN_H) +CHECK_INCLUDE_FILE(malloc.h HAVE_MALLOC_H) +CHECK_INCLUDE_FILE(dirent.h HAVE_DIRENT_H) +CHECK_INCLUDE_FILE(strings.h HAVE_STRINGS_H) +CHECK_INCLUDE_FILE(cpuid.h HAVE_CPUID_H) +CHECK_INCLUDE_FILE(intrin.h HAVE_INTRIN_H) +CHECK_INCLUDE_FILE(sys/sysconf.h HAVE_SYS_SYSCONF_H) +CHECK_INCLUDE_FILE(fenv.h HAVE_FENV_H) +CHECK_INCLUDE_FILE(float.h HAVE_FLOAT_H) +CHECK_INCLUDE_FILE(ieeefp.h HAVE_IEEEFP_H) +CHECK_INCLUDE_FILE(guiddef.h HAVE_GUIDDEF_H) +IF(NOT HAVE_GUIDDEF_H) + CHECK_INCLUDE_FILE(initguid.h HAVE_INITGUID_H) +ENDIF() + +# Some systems need libm for some of the following math functions to work +CHECK_LIBRARY_EXISTS(m pow "" HAVE_LIBM) +IF(HAVE_LIBM) + SET(EXTRA_LIBS m ${EXTRA_LIBS}) + SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} m) +ENDIF() + +# Check for the dlopen API (for dynamicly loading backend libs) +IF(ALSOFT_DLOPEN) + CHECK_LIBRARY_EXISTS(dl dlopen "" HAVE_LIBDL) + IF(HAVE_LIBDL) + SET(EXTRA_LIBS dl ${EXTRA_LIBS}) + SET(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} dl) + ENDIF() + + CHECK_INCLUDE_FILE(dlfcn.h HAVE_DLFCN_H) +ENDIF() + +# Check for a cpuid intrinsic +IF(HAVE_CPUID_H) + CHECK_C_SOURCE_COMPILES("#include + int main() + { + unsigned int eax, ebx, ecx, edx; + return __get_cpuid(0, &eax, &ebx, &ecx, &edx); + }" HAVE_GCC_GET_CPUID) +ENDIF() +IF(HAVE_INTRIN_H) + CHECK_C_SOURCE_COMPILES("#include + int main() + { + int regs[4]; + __cpuid(regs, 0); + return regs[0]; + }" HAVE_CPUID_INTRINSIC) +ENDIF() + +CHECK_SYMBOL_EXISTS(aligned_alloc stdlib.h HAVE_ALIGNED_ALLOC) +CHECK_SYMBOL_EXISTS(posix_memalign stdlib.h HAVE_POSIX_MEMALIGN) +CHECK_SYMBOL_EXISTS(_aligned_malloc malloc.h HAVE__ALIGNED_MALLOC) +CHECK_SYMBOL_EXISTS(lrintf math.h HAVE_LRINTF) +CHECK_SYMBOL_EXISTS(modff math.h HAVE_MODFF) +IF(NOT HAVE_C99_VLA) + CHECK_SYMBOL_EXISTS(alloca malloc.h HAVE_ALLOCA) + IF(NOT HAVE_ALLOCA) + MESSAGE(FATAL_ERROR "No alloca function found, please report!") + ENDIF() +ENDIF() + +IF(HAVE_FLOAT_H) + CHECK_SYMBOL_EXISTS(_controlfp float.h HAVE__CONTROLFP) + CHECK_SYMBOL_EXISTS(__control87_2 float.h HAVE___CONTROL87_2) +ENDIF() + +CHECK_FUNCTION_EXISTS(stat HAVE_STAT) +CHECK_FUNCTION_EXISTS(strtof HAVE_STRTOF) +CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP) +IF(NOT HAVE_STRCASECMP) + CHECK_FUNCTION_EXISTS(_stricmp HAVE__STRICMP) + IF(NOT HAVE__STRICMP) + MESSAGE(FATAL_ERROR "No case-insensitive compare function found, please report!") + ENDIF() + + ADD_DEFINITIONS(-Dstrcasecmp=_stricmp) +ENDIF() + +CHECK_FUNCTION_EXISTS(strncasecmp HAVE_STRNCASECMP) +IF(NOT HAVE_STRNCASECMP) + CHECK_FUNCTION_EXISTS(_strnicmp HAVE__STRNICMP) + IF(NOT HAVE__STRNICMP) + MESSAGE(FATAL_ERROR "No case-insensitive size-limitted compare function found, please report!") + ENDIF() + + ADD_DEFINITIONS(-Dstrncasecmp=_strnicmp) +ENDIF() + +CHECK_SYMBOL_EXISTS(strnlen string.h HAVE_STRNLEN) +CHECK_SYMBOL_EXISTS(snprintf stdio.h HAVE_SNPRINTF) +IF(NOT HAVE_SNPRINTF) + CHECK_FUNCTION_EXISTS(_snprintf HAVE__SNPRINTF) + IF(NOT HAVE__SNPRINTF) + MESSAGE(FATAL_ERROR "No snprintf function found, please report!") + ENDIF() + + ADD_DEFINITIONS(-Dsnprintf=_snprintf) +ENDIF() + +CHECK_SYMBOL_EXISTS(isfinite math.h HAVE_ISFINITE) +IF(NOT HAVE_ISFINITE) + CHECK_FUNCTION_EXISTS(finite HAVE_FINITE) + IF(NOT HAVE_FINITE) + CHECK_FUNCTION_EXISTS(_finite HAVE__FINITE) + IF(NOT HAVE__FINITE) + MESSAGE(FATAL_ERROR "No isfinite function found, please report!") + ENDIF() + ADD_DEFINITIONS(-Disfinite=_finite) + ELSE() + ADD_DEFINITIONS(-Disfinite=finite) + ENDIF() +ENDIF() + +CHECK_SYMBOL_EXISTS(isnan math.h HAVE_ISNAN) +IF(NOT HAVE_ISNAN) + CHECK_FUNCTION_EXISTS(_isnan HAVE__ISNAN) + IF(NOT HAVE__ISNAN) + MESSAGE(FATAL_ERROR "No isnan function found, please report!") + ENDIF() + + ADD_DEFINITIONS(-Disnan=_isnan) +ENDIF() + + +# Check if we have Windows headers +CHECK_INCLUDE_FILE(windows.h HAVE_WINDOWS_H -D_WIN32_WINNT=0x0502) +IF(NOT HAVE_WINDOWS_H) + CHECK_SYMBOL_EXISTS(gettimeofday sys/time.h HAVE_GETTIMEOFDAY) + IF(NOT HAVE_GETTIMEOFDAY) + MESSAGE(FATAL_ERROR "No timing function found!") + ENDIF() + + CHECK_SYMBOL_EXISTS(nanosleep time.h HAVE_NANOSLEEP) + IF(NOT HAVE_NANOSLEEP) + MESSAGE(FATAL_ERROR "No sleep function found!") + ENDIF() + + # We need pthreads outside of Windows + CHECK_INCLUDE_FILE(pthread.h HAVE_PTHREAD_H) + IF(NOT HAVE_PTHREAD_H) + MESSAGE(FATAL_ERROR "PThreads is required for non-Windows builds!") + ENDIF() + # Some systems need pthread_np.h to get recursive mutexes + CHECK_INCLUDE_FILES("pthread.h;pthread_np.h" HAVE_PTHREAD_NP_H) + + CHECK_C_COMPILER_FLAG(-pthread HAVE_PTHREAD) + IF(HAVE_PTHREAD) + SET(EXTRA_CFLAGS "${EXTRA_CFLAGS} -pthread") + SET(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -pthread") + SET(EXTRA_LIBS ${EXTRA_LIBS} -pthread) + ENDIF() + + CHECK_LIBRARY_EXISTS(pthread pthread_create "" HAVE_LIBPTHREAD) + IF(HAVE_LIBPTHREAD) + SET(EXTRA_LIBS pthread ${EXTRA_LIBS}) + ENDIF() + + CHECK_SYMBOL_EXISTS(pthread_setschedparam pthread.h HAVE_PTHREAD_SETSCHEDPARAM) + + IF(HAVE_PTHREAD_NP_H) + CHECK_SYMBOL_EXISTS(pthread_setname_np "pthread.h;pthread_np.h" HAVE_PTHREAD_SETNAME_NP) + IF(NOT HAVE_PTHREAD_SETNAME_NP) + CHECK_SYMBOL_EXISTS(pthread_set_name_np "pthread.h;pthread_np.h" HAVE_PTHREAD_SET_NAME_NP) + ELSE() + CHECK_C_SOURCE_COMPILES(" +#include +#include +int main() +{ + pthread_setname_np(\"testname\"); + return 0; +}" + PTHREAD_SETNAME_NP_ONE_PARAM + ) + ENDIF() + CHECK_SYMBOL_EXISTS(pthread_mutexattr_setkind_np "pthread.h;pthread_np.h" HAVE_PTHREAD_MUTEXATTR_SETKIND_NP) + ELSE() + CHECK_SYMBOL_EXISTS(pthread_setname_np pthread.h HAVE_PTHREAD_SETNAME_NP) + IF(NOT HAVE_PTHREAD_SETNAME_NP) + CHECK_SYMBOL_EXISTS(pthread_set_name_np pthread.h HAVE_PTHREAD_SET_NAME_NP) + ELSE() + CHECK_C_SOURCE_COMPILES(" +#include +int main() +{ + pthread_setname_np(\"testname\"); + return 0; +}" + PTHREAD_SETNAME_NP_ONE_PARAM + ) + ENDIF() + CHECK_SYMBOL_EXISTS(pthread_mutexattr_setkind_np pthread.h HAVE_PTHREAD_MUTEXATTR_SETKIND_NP) + ENDIF() + + CHECK_SYMBOL_EXISTS(pthread_mutex_timedlock pthread.h HAVE_PTHREAD_MUTEX_TIMEDLOCK) + + CHECK_LIBRARY_EXISTS(rt clock_gettime "" HAVE_LIBRT) + IF(HAVE_LIBRT) + SET(EXTRA_LIBS rt ${EXTRA_LIBS}) + ENDIF() +ENDIF() + +# Check for a 64-bit type +CHECK_INCLUDE_FILE(stdint.h HAVE_STDINT_H) +IF(NOT HAVE_STDINT_H) + IF(HAVE_WINDOWS_H) + CHECK_C_SOURCE_COMPILES("#define _WIN32_WINNT 0x0502 + #include + __int64 foo; + int main() {return 0;}" HAVE___INT64) + ENDIF() + IF(NOT HAVE___INT64) + IF(NOT SIZEOF_LONG MATCHES "8") + IF(NOT SIZEOF_LONG_LONG MATCHES "8") + MESSAGE(FATAL_ERROR "No 64-bit types found, please report!") + ENDIF() + ENDIF() + ENDIF() +ENDIF() + + +SET(COMMON_OBJS common/almalloc.c + common/atomic.c + common/rwlock.c + common/threads.c + common/uintmap.c +) +SET(OPENAL_OBJS OpenAL32/alAuxEffectSlot.c + OpenAL32/alBuffer.c + OpenAL32/alEffect.c + OpenAL32/alError.c + OpenAL32/alExtension.c + OpenAL32/alFilter.c + OpenAL32/alListener.c + OpenAL32/alSource.c + OpenAL32/alState.c + OpenAL32/alThunk.c + OpenAL32/sample_cvt.c +) +SET(ALC_OBJS Alc/ALc.c + Alc/ALu.c + Alc/alcConfig.c + Alc/alcRing.c + Alc/bs2b.c + Alc/effects/chorus.c + Alc/effects/compressor.c + Alc/effects/dedicated.c + Alc/effects/distortion.c + Alc/effects/echo.c + Alc/effects/equalizer.c + Alc/effects/flanger.c + Alc/effects/modulator.c + Alc/effects/null.c + Alc/effects/reverb.c + Alc/helpers.c + Alc/bsinc.c + Alc/hrtf.c + Alc/uhjfilter.c + Alc/ambdec.c + Alc/bformatdec.c + Alc/panning.c + Alc/mixer.c + Alc/mixer_c.c +) + + +SET(CPU_EXTS "Default") +SET(HAVE_SSE 0) +SET(HAVE_SSE2 0) +SET(HAVE_SSE3 0) +SET(HAVE_SSE4_1 0) +SET(HAVE_NEON 0) + +SET(HAVE_ALSA 0) +SET(HAVE_OSS 0) +SET(HAVE_SOLARIS 0) +SET(HAVE_SNDIO 0) +SET(HAVE_QSA 0) +SET(HAVE_DSOUND 0) +SET(HAVE_MMDEVAPI 0) +SET(HAVE_WINMM 0) +SET(HAVE_PORTAUDIO 0) +SET(HAVE_PULSEAUDIO 0) +SET(HAVE_COREAUDIO 0) +SET(HAVE_OPENSL 0) +SET(HAVE_WAVE 0) + +# Check for SSE support +OPTION(ALSOFT_REQUIRE_SSE "Require SSE support" OFF) +CHECK_INCLUDE_FILE(xmmintrin.h HAVE_XMMINTRIN_H "${SSE_SWITCH}") +IF(HAVE_XMMINTRIN_H) + OPTION(ALSOFT_CPUEXT_SSE "Enable SSE support" ON) + IF(ALSOFT_CPUEXT_SSE) + IF(ALIGN_DECL OR HAVE_C11_ALIGNAS) + SET(HAVE_SSE 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/mixer_sse.c) + IF(SSE_SWITCH) + SET_SOURCE_FILES_PROPERTIES(Alc/mixer_sse.c PROPERTIES + COMPILE_FLAGS "${SSE_SWITCH}") + ENDIF() + SET(CPU_EXTS "${CPU_EXTS}, SSE") + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_SSE AND NOT HAVE_SSE) + MESSAGE(FATAL_ERROR "Failed to enabled required SSE CPU extensions") +ENDIF() + +OPTION(ALSOFT_REQUIRE_SSE2 "Require SSE2 support" OFF) +CHECK_INCLUDE_FILE(emmintrin.h HAVE_EMMINTRIN_H "${SSE2_SWITCH}") +IF(HAVE_EMMINTRIN_H) + OPTION(ALSOFT_CPUEXT_SSE2 "Enable SSE2 support" ON) + IF(HAVE_SSE AND ALSOFT_CPUEXT_SSE2) + IF(ALIGN_DECL OR HAVE_C11_ALIGNAS) + SET(HAVE_SSE2 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/mixer_sse2.c) + IF(SSE2_SWITCH) + SET_SOURCE_FILES_PROPERTIES(Alc/mixer_sse2.c PROPERTIES + COMPILE_FLAGS "${SSE2_SWITCH}") + ENDIF() + SET(CPU_EXTS "${CPU_EXTS}, SSE2") + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_SSE2 AND NOT HAVE_SSE2) + MESSAGE(FATAL_ERROR "Failed to enable required SSE2 CPU extensions") +ENDIF() + +OPTION(ALSOFT_REQUIRE_SSE2 "Require SSE3 support" OFF) +CHECK_INCLUDE_FILE(pmmintrin.h HAVE_PMMINTRIN_H "${SSE3_SWITCH}") +IF(HAVE_EMMINTRIN_H) + OPTION(ALSOFT_CPUEXT_SSE3 "Enable SSE3 support" ON) + IF(HAVE_SSE2 AND ALSOFT_CPUEXT_SSE3) + IF(ALIGN_DECL OR HAVE_C11_ALIGNAS) + SET(HAVE_SSE3 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/mixer_sse3.c) + IF(SSE2_SWITCH) + SET_SOURCE_FILES_PROPERTIES(Alc/mixer_sse3.c PROPERTIES + COMPILE_FLAGS "${SSE3_SWITCH}") + ENDIF() + SET(CPU_EXTS "${CPU_EXTS}, SSE3") + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_SSE3 AND NOT HAVE_SSE3) + MESSAGE(FATAL_ERROR "Failed to enable required SSE3 CPU extensions") +ENDIF() + +OPTION(ALSOFT_REQUIRE_SSE4_1 "Require SSE4.1 support" OFF) +CHECK_INCLUDE_FILE(smmintrin.h HAVE_SMMINTRIN_H "${SSE4_1_SWITCH}") +IF(HAVE_SMMINTRIN_H) + OPTION(ALSOFT_CPUEXT_SSE4_1 "Enable SSE4.1 support" ON) + IF(HAVE_SSE2 AND ALSOFT_CPUEXT_SSE4_1) + IF(ALIGN_DECL OR HAVE_C11_ALIGNAS) + SET(HAVE_SSE4_1 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/mixer_sse41.c) + IF(SSE4_1_SWITCH) + SET_SOURCE_FILES_PROPERTIES(Alc/mixer_sse41.c PROPERTIES + COMPILE_FLAGS "${SSE4_1_SWITCH}") + ENDIF() + SET(CPU_EXTS "${CPU_EXTS}, SSE4.1") + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_SSE4_1 AND NOT HAVE_SSE4_1) + MESSAGE(FATAL_ERROR "Failed to enable required SSE4.1 CPU extensions") +ENDIF() + +# Check for ARM Neon support +OPTION(ALSOFT_REQUIRE_NEON "Require ARM Neon support" OFF) +CHECK_INCLUDE_FILE(arm_neon.h HAVE_ARM_NEON_H) +IF(HAVE_ARM_NEON_H) + OPTION(ALSOFT_CPUEXT_NEON "Enable ARM Neon support" ON) + IF(ALSOFT_CPUEXT_NEON) + SET(HAVE_NEON 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/mixer_neon.c) + IF(FPU_NEON_SWITCH) + SET_SOURCE_FILES_PROPERTIES(Alc/mixer_neon.c PROPERTIES + COMPILE_FLAGS "${FPU_NEON_SWITCH}") + ENDIF() + SET(CPU_EXTS "${CPU_EXTS}, Neon") + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_NEON AND NOT HAVE_NEON) + MESSAGE(FATAL_ERROR "Failed to enabled required ARM Neon CPU extensions") +ENDIF() + + +IF(WIN32 OR HAVE_DLFCN_H) + SET(IS_LINKED "") + MACRO(ADD_BACKEND_LIBS _LIBS) + ENDMACRO() +ELSE() + SET(IS_LINKED " (linked)") + MACRO(ADD_BACKEND_LIBS _LIBS) + SET(EXTRA_LIBS ${_LIBS} ${EXTRA_LIBS}) + ENDMACRO() +ENDIF() + +SET(BACKENDS "") +SET(ALC_OBJS ${ALC_OBJS} + Alc/backends/base.c + # Default backends, always available + Alc/backends/loopback.c + Alc/backends/null.c +) + +# Check ALSA backend +OPTION(ALSOFT_REQUIRE_ALSA "Require ALSA backend" OFF) +FIND_PACKAGE(ALSA) +IF(ALSA_FOUND) + OPTION(ALSOFT_BACKEND_ALSA "Enable ALSA backend" ON) + IF(ALSOFT_BACKEND_ALSA) + SET(HAVE_ALSA 1) + SET(BACKENDS "${BACKENDS} ALSA${IS_LINKED},") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/alsa.c) + ADD_BACKEND_LIBS(${ALSA_LIBRARIES}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${ALSA_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_ALSA AND NOT HAVE_ALSA) + MESSAGE(FATAL_ERROR "Failed to enabled required ALSA backend") +ENDIF() + +# Check OSS backend +OPTION(ALSOFT_REQUIRE_OSS "Require OSS backend" OFF) +FIND_PACKAGE(OSS) +IF(OSS_FOUND) + OPTION(ALSOFT_BACKEND_OSS "Enable OSS backend" ON) + IF(ALSOFT_BACKEND_OSS) + SET(HAVE_OSS 1) + SET(BACKENDS "${BACKENDS} OSS,") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/oss.c) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${OSS_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_OSS AND NOT HAVE_OSS) + MESSAGE(FATAL_ERROR "Failed to enabled required OSS backend") +ENDIF() + +# Check Solaris backend +OPTION(ALSOFT_REQUIRE_SOLARIS "Require Solaris backend" OFF) +FIND_PACKAGE(AudioIO) +IF(AUDIOIO_FOUND) + OPTION(ALSOFT_BACKEND_SOLARIS "Enable Solaris backend" ON) + IF(ALSOFT_BACKEND_SOLARIS) + SET(HAVE_SOLARIS 1) + SET(BACKENDS "${BACKENDS} Solaris,") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/solaris.c) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${AUDIOIO_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_SOLARIS AND NOT HAVE_SOLARIS) + MESSAGE(FATAL_ERROR "Failed to enabled required Solaris backend") +ENDIF() + +# Check SndIO backend +OPTION(ALSOFT_REQUIRE_SNDIO "Require SndIO backend" OFF) +FIND_PACKAGE(SoundIO) +IF(SOUNDIO_FOUND) + OPTION(ALSOFT_BACKEND_SNDIO "Enable SndIO backend" ON) + IF(ALSOFT_BACKEND_SNDIO) + SET(HAVE_SNDIO 1) + SET(BACKENDS "${BACKENDS} SndIO (linked),") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/sndio.c) + SET(EXTRA_LIBS ${SOUNDIO_LIBRARIES} ${EXTRA_LIBS}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${SOUNDIO_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_SNDIO AND NOT HAVE_SNDIO) + MESSAGE(FATAL_ERROR "Failed to enabled required SndIO backend") +ENDIF() + +# Check QSA backend +OPTION(ALSOFT_REQUIRE_QSA "Require QSA backend" OFF) +FIND_PACKAGE(QSA) +IF(QSA_FOUND) + OPTION(ALSOFT_BACKEND_QSA "Enable QSA backend" ON) + IF(ALSOFT_BACKEND_QSA) + SET(HAVE_QSA 1) + SET(BACKENDS "${BACKENDS} QSA (linked),") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/qsa.c) + SET(EXTRA_LIBS ${QSA_LIBRARIES} ${EXTRA_LIBS}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${QSA_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_QSA AND NOT HAVE_QSA) + MESSAGE(FATAL_ERROR "Failed to enabled required QSA backend") +ENDIF() + +# Check Windows-only backends +OPTION(ALSOFT_REQUIRE_WINMM "Require Windows Multimedia backend" OFF) +OPTION(ALSOFT_REQUIRE_DSOUND "Require DirectSound backend" OFF) +OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi backend" OFF) +IF(HAVE_WINDOWS_H) + # Check MMSystem backend + CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502) + IF(HAVE_MMSYSTEM_H) + CHECK_SHARED_FUNCTION_EXISTS(waveOutOpen "windows.h;mmsystem.h" winmm "" HAVE_LIBWINMM) + IF(HAVE_LIBWINMM) + OPTION(ALSOFT_BACKEND_WINMM "Enable Windows Multimedia backend" ON) + IF(ALSOFT_BACKEND_WINMM) + SET(HAVE_WINMM 1) + SET(BACKENDS "${BACKENDS} WinMM,") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/winmm.c) + SET(EXTRA_LIBS winmm ${EXTRA_LIBS}) + ENDIF() + ENDIF() + ENDIF() + + # Check DSound backend + FIND_PACKAGE(DSound) + IF(DSOUND_FOUND) + OPTION(ALSOFT_BACKEND_DSOUND "Enable DirectSound backend" ON) + IF(ALSOFT_BACKEND_DSOUND) + SET(HAVE_DSOUND 1) + SET(BACKENDS "${BACKENDS} DirectSound${IS_LINKED},") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/dsound.c) + ADD_BACKEND_LIBS(${DSOUND_LIBRARIES}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${DSOUND_INCLUDE_DIRS}) + ENDIF() + ENDIF() + ENDIF() + + # Check for MMDevApi backend + CHECK_INCLUDE_FILE(mmdeviceapi.h HAVE_MMDEVICEAPI_H) + IF(HAVE_MMDEVICEAPI_H) + OPTION(ALSOFT_BACKEND_MMDEVAPI "Enable MMDevApi backend" ON) + IF(ALSOFT_BACKEND_MMDEVAPI) + SET(HAVE_MMDEVAPI 1) + SET(BACKENDS "${BACKENDS} MMDevApi,") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/mmdevapi.c) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_WINMM AND NOT HAVE_WINMM) + MESSAGE(FATAL_ERROR "Failed to enabled required WinMM backend") +ENDIF() +IF(ALSOFT_REQUIRE_DSOUND AND NOT HAVE_DSOUND) + MESSAGE(FATAL_ERROR "Failed to enabled required DSound backend") +ENDIF() +IF(ALSOFT_REQUIRE_MMDEVAPI AND NOT HAVE_MMDEVAPI) + MESSAGE(FATAL_ERROR "Failed to enabled required MMDevApi backend") +ENDIF() + +# Check PortAudio backend +OPTION(ALSOFT_REQUIRE_PORTAUDIO "Require PortAudio backend" OFF) +FIND_PACKAGE(PortAudio) +IF(PORTAUDIO_FOUND) + OPTION(ALSOFT_BACKEND_PORTAUDIO "Enable PortAudio backend" ON) + IF(ALSOFT_BACKEND_PORTAUDIO) + SET(HAVE_PORTAUDIO 1) + SET(BACKENDS "${BACKENDS} PortAudio${IS_LINKED},") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/portaudio.c) + ADD_BACKEND_LIBS(${PORTAUDIO_LIBRARIES}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${PORTAUDIO_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_PORTAUDIO AND NOT HAVE_PORTAUDIO) + MESSAGE(FATAL_ERROR "Failed to enabled required PortAudio backend") +ENDIF() + +# Check PulseAudio backend +OPTION(ALSOFT_REQUIRE_PULSEAUDIO "Require PulseAudio backend" OFF) +FIND_PACKAGE(PulseAudio) +IF(PULSEAUDIO_FOUND) + OPTION(ALSOFT_BACKEND_PULSEAUDIO "Enable PulseAudio backend" ON) + IF(ALSOFT_BACKEND_PULSEAUDIO) + SET(HAVE_PULSEAUDIO 1) + SET(BACKENDS "${BACKENDS} PulseAudio${IS_LINKED},") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/pulseaudio.c) + ADD_BACKEND_LIBS(${PULSEAUDIO_LIBRARIES}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${PULSEAUDIO_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_PULSEAUDIO AND NOT HAVE_PULSEAUDIO) + MESSAGE(FATAL_ERROR "Failed to enabled required PulseAudio backend") +ENDIF() + +# Check JACK backend +OPTION(ALSOFT_REQUIRE_JACK "Require JACK backend" OFF) +FIND_PACKAGE(JACK) +IF(JACK_FOUND) + OPTION(ALSOFT_BACKEND_JACK "Enable JACK backend" ON) + IF(ALSOFT_BACKEND_JACK) + SET(HAVE_JACK 1) + SET(BACKENDS "${BACKENDS} JACK${IS_LINKED},") + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/jack.c) + ADD_BACKEND_LIBS(${JACK_LIBRARIES}) + IF(CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${JACK_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_JACK AND NOT HAVE_JACK) + MESSAGE(FATAL_ERROR "Failed to enabled required JACK backend") +ENDIF() + +# Check CoreAudio backend +OPTION(ALSOFT_REQUIRE_COREAUDIO "Require CoreAudio backend" OFF) +FIND_LIBRARY(COREAUDIO_FRAMEWORK + NAMES CoreAudio + PATHS /System/Library/Frameworks +) +IF(COREAUDIO_FRAMEWORK) + OPTION(ALSOFT_BACKEND_COREAUDIO "Enable CoreAudio backend" ON) + IF(ALSOFT_BACKEND_COREAUDIO) + SET(HAVE_COREAUDIO 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/coreaudio.c) + SET(BACKENDS "${BACKENDS} CoreAudio,") + SET(EXTRA_LIBS ${COREAUDIO_FRAMEWORK} ${EXTRA_LIBS}) + SET(EXTRA_LIBS /System/Library/Frameworks/AudioUnit.framework ${EXTRA_LIBS}) + SET(EXTRA_LIBS /System/Library/Frameworks/ApplicationServices.framework ${EXTRA_LIBS}) + + # Some versions of OSX may need the AudioToolbox framework. Add it if + # it's found. + FIND_LIBRARY(AUDIOTOOLBOX_LIBRARY + NAMES AudioToolbox + PATHS ~/Library/Frameworks + /Library/Frameworks + /System/Library/Frameworks + ) + IF(AUDIOTOOLBOX_LIBRARY) + SET(EXTRA_LIBS ${AUDIOTOOLBOX_LIBRARY} ${EXTRA_LIBS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_COREAUDIO AND NOT HAVE_COREAUDIO) + MESSAGE(FATAL_ERROR "Failed to enabled required CoreAudio backend") +ENDIF() + +# Check for OpenSL (Android) backend +OPTION(ALSOFT_REQUIRE_OPENSL "Require OpenSL backend" OFF) +CHECK_INCLUDE_FILES("SLES/OpenSLES.h;SLES/OpenSLES_Android.h" HAVE_SLES_OPENSLES_ANDROID_H) +IF(HAVE_SLES_OPENSLES_ANDROID_H) + CHECK_SHARED_FUNCTION_EXISTS(slCreateEngine "SLES/OpenSLES.h" OpenSLES "" HAVE_LIBOPENSLES) + IF(HAVE_LIBOPENSLES) + OPTION(ALSOFT_BACKEND_OPENSL "Enable OpenSL backend" ON) + IF(ALSOFT_BACKEND_OPENSL) + SET(HAVE_OPENSL 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/opensl.c) + SET(BACKENDS "${BACKENDS} OpenSL,") + SET(EXTRA_LIBS OpenSLES ${EXTRA_LIBS}) + ENDIF() + ENDIF() +ENDIF() +IF(ALSOFT_REQUIRE_OPENSL AND NOT HAVE_OPENSL) + MESSAGE(FATAL_ERROR "Failed to enabled required OpenSL backend") +ENDIF() + +# Optionally enable the Wave Writer backend +OPTION(ALSOFT_BACKEND_WAVE "Enable Wave Writer backend" ON) +IF(ALSOFT_BACKEND_WAVE) + SET(HAVE_WAVE 1) + SET(ALC_OBJS ${ALC_OBJS} Alc/backends/wave.c) + SET(BACKENDS "${BACKENDS} WaveFile,") +ENDIF() + +# This is always available +SET(BACKENDS "${BACKENDS} Null") + +option(ALSOFT_EMBED_HRTF_DATA "Embed the HRTF data files (increases library footprint)" OFF) +if(ALSOFT_EMBED_HRTF_DATA) + if(WIN32) + set(ALC_OBJS ${ALC_OBJS} Alc/hrtf_res.rc) + else() + set(FILENAMES default-44100.mhr default-48000.mhr) + foreach(FILENAME ${FILENAMES}) + set(outfile ${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/${FILENAME}${CMAKE_C_OUTPUT_EXTENSION}) + add_custom_command(OUTPUT ${outfile} + DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/hrtf/${FILENAME}" + WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/hrtf" + COMMAND "${CMAKE_LINKER}" -r -b binary -o "${outfile}" ${FILENAME} + COMMAND "${CMAKE_OBJCOPY}" --rename-section .data=.rodata,alloc,load,readonly,data,contents "${outfile}" "${outfile}" + COMMENT "Generating ${FILENAME}${CMAKE_C_OUTPUT_EXTENSION}" + VERBATIM + ) + set(ALC_OBJS ${ALC_OBJS} ${outfile}) + endforeach() + unset(outfile) + unset(FILENAMES) + endif() +endif() + + +IF(ALSOFT_UTILS AND NOT ALSOFT_NO_CONFIG_UTIL) + add_subdirectory(utils/alsoft-config) +ENDIF() +IF(ALSOFT_EXAMPLES) + FIND_PACKAGE(SDL2) + IF(SDL2_FOUND) + FIND_PACKAGE(SDL_sound) + IF(SDL_SOUND_FOUND AND CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${SDL2_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) + ENDIF() + FIND_PACKAGE(FFmpeg COMPONENTS AVFORMAT AVCODEC AVUTIL SWSCALE SWRESAMPLE) + IF(FFMPEG_FOUND AND CMAKE_VERSION VERSION_LESS "2.8.8") + INCLUDE_DIRECTORIES(${FFMPEG_INCLUDE_DIRS}) + ENDIF() + ENDIF() +ENDIF() + +IF(LIBTYPE STREQUAL "STATIC") + ADD_DEFINITIONS(-DAL_LIBTYPE_STATIC) + SET(PKG_CONFIG_CFLAGS -DAL_LIBTYPE_STATIC ${PKG_CONFIG_CFLAGS}) +ENDIF() + +# Needed for openal.pc.in +SET(prefix ${CMAKE_INSTALL_PREFIX}) +SET(exec_prefix "\${prefix}") +SET(libdir "\${exec_prefix}/${CMAKE_INSTALL_LIBDIR}") +SET(bindir "\${exec_prefix}/${CMAKE_INSTALL_BINDIR}") +SET(includedir "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}") +SET(PACKAGE_VERSION "${LIB_VERSION}") + +# End configuration +CONFIGURE_FILE( + "${OpenAL_SOURCE_DIR}/config.h.in" + "${OpenAL_BINARY_DIR}/config.h") +CONFIGURE_FILE( + "${OpenAL_SOURCE_DIR}/openal.pc.in" + "${OpenAL_BINARY_DIR}/openal.pc" + @ONLY) + +# Build a common library with reusable helpers +ADD_LIBRARY(common STATIC ${COMMON_OBJS}) +SET_PROPERTY(TARGET common APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) +IF(NOT LIBTYPE STREQUAL "STATIC") + SET_PROPERTY(TARGET common PROPERTY POSITION_INDEPENDENT_CODE TRUE) +ENDIF() + +# Build main library +IF(LIBTYPE STREQUAL "STATIC") + ADD_LIBRARY(${LIBNAME} STATIC ${COMMON_OBJS} ${OPENAL_OBJS} ${ALC_OBJS}) +ELSE() + ADD_LIBRARY(${LIBNAME} SHARED ${OPENAL_OBJS} ${ALC_OBJS}) +ENDIF() +SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) +SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY COMPILE_DEFINITIONS AL_BUILD_LIBRARY AL_ALEXT_PROTOTYPES) +IF(WIN32 AND ALSOFT_NO_UID_DEFS) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY COMPILE_DEFINITIONS AL_NO_UID_DEFS) +ENDIF() +SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES "${OpenAL_SOURCE_DIR}/OpenAL32/Include" "${OpenAL_SOURCE_DIR}/Alc") +IF(HAVE_ALSA) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${ALSA_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_OSS) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${OSS_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_SOLARIS) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${AUDIOIO_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_SNDIO) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${SOUNDIO_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_QSA) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${QSA_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_DSOUND) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${DSOUND_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_PORTAUDIO) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${PORTAUDIO_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_PULSEAUDIO) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${PULSEAUDIO_INCLUDE_DIRS}) +ENDIF() +IF(HAVE_JACK) + SET_PROPERTY(TARGET ${LIBNAME} APPEND PROPERTY INCLUDE_DIRECTORIES ${JACK_INCLUDE_DIRS}) +ENDIF() +SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES VERSION ${LIB_VERSION} + SOVERSION ${LIB_MAJOR_VERSION}) +IF(WIN32 AND NOT LIBTYPE STREQUAL "STATIC") + SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES PREFIX "") + + IF(MINGW AND ALSOFT_BUILD_IMPORT_LIB) + FIND_PROGRAM(SED_EXECUTABLE NAMES sed DOC "sed executable") + FIND_PROGRAM(DLLTOOL_EXECUTABLE NAMES "${DLLTOOL}" DOC "dlltool executable") + IF(NOT SED_EXECUTABLE OR NOT DLLTOOL_EXECUTABLE) + MESSAGE(STATUS "") + IF(NOT SED_EXECUTABLE) + MESSAGE(STATUS "WARNING: Cannot find sed, disabling .def/.lib generation") + ENDIF() + IF(NOT DLLTOOL_EXECUTABLE) + MESSAGE(STATUS "WARNING: Cannot find dlltool, disabling .def/.lib generation") + ENDIF() + ELSE() + SET_TARGET_PROPERTIES(${LIBNAME} PROPERTIES LINK_FLAGS "-Wl,--output-def,${LIBNAME}.def") + ADD_CUSTOM_COMMAND(TARGET ${LIBNAME} POST_BUILD + COMMAND "${SED_EXECUTABLE}" -i -e "s/ @[^ ]*//" ${LIBNAME}.def + COMMAND "${DLLTOOL_EXECUTABLE}" -d ${LIBNAME}.def -l ${LIBNAME}.lib -D ${LIBNAME}.dll + COMMENT "Stripping ordinals from ${LIBNAME}.def and generating ${LIBNAME}.lib..." + VERBATIM + ) + ENDIF() + ENDIF() +ENDIF() + +TARGET_LINK_LIBRARIES(${LIBNAME} common ${EXTRA_LIBS}) + +IF(ALSOFT_INSTALL) + # Add an install target here + INSTALL(TARGETS ${LIBNAME} + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + INSTALL(FILES include/AL/al.h + include/AL/alc.h + include/AL/alext.h + include/AL/efx.h + include/AL/efx-creative.h + include/AL/efx-presets.h + DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/AL + ) + INSTALL(FILES "${OpenAL_BINARY_DIR}/openal.pc" + DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") +ENDIF() + + +MESSAGE(STATUS "") +MESSAGE(STATUS "Building OpenAL with support for the following backends:") +MESSAGE(STATUS " ${BACKENDS}") +MESSAGE(STATUS "") +MESSAGE(STATUS "Building with support for CPU extensions:") +MESSAGE(STATUS " ${CPU_EXTS}") +MESSAGE(STATUS "") + +IF(WIN32) + IF(NOT HAVE_DSOUND) + MESSAGE(STATUS "WARNING: Building the Windows version without DirectSound output") + MESSAGE(STATUS " This is probably NOT what you want!") + MESSAGE(STATUS "") + ENDIF() +ENDIF() + +if(ALSOFT_EMBED_HRTF_DATA) + message(STATUS "Embedding HRTF datasets") + message(STATUS "") +endif() + +# Install alsoft.conf configuration file +IF(ALSOFT_CONFIG) + INSTALL(FILES alsoftrc.sample + DESTINATION ${CMAKE_INSTALL_DATADIR}/openal + ) + MESSAGE(STATUS "Installing sample configuration") + MESSAGE(STATUS "") +ENDIF() + +# Install HRTF definitions +IF(ALSOFT_HRTF_DEFS) + INSTALL(FILES hrtf/default-44100.mhr + hrtf/default-48000.mhr + DESTINATION ${CMAKE_INSTALL_DATADIR}/openal/hrtf + ) + MESSAGE(STATUS "Installing HRTF definitions") + MESSAGE(STATUS "") +ENDIF() + +# Install AmbDec presets +IF(ALSOFT_AMBDEC_PRESETS) + INSTALL(FILES presets/3D7.1.ambdec + presets/hexagon.ambdec + presets/itu5.1.ambdec + presets/rectangle.ambdec + presets/square.ambdec + presets/presets.txt + DESTINATION ${CMAKE_INSTALL_DATADIR}/openal/presets + ) + MESSAGE(STATUS "Installing AmbDec presets") + MESSAGE(STATUS "") +ENDIF() + +IF(ALSOFT_UTILS) + ADD_EXECUTABLE(openal-info utils/openal-info.c) + SET_PROPERTY(TARGET openal-info APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + TARGET_LINK_LIBRARIES(openal-info ${LIBNAME}) + + ADD_EXECUTABLE(makehrtf utils/makehrtf.c) + SET_PROPERTY(TARGET makehrtf APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + IF(HAVE_LIBM) + TARGET_LINK_LIBRARIES(makehrtf m) + ENDIF() + + ADD_EXECUTABLE(bsincgen utils/bsincgen.c) + SET_PROPERTY(TARGET bsincgen APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + IF(HAVE_LIBM) + TARGET_LINK_LIBRARIES(bsincgen m) + ENDIF() + + IF(ALSOFT_INSTALL) + INSTALL(TARGETS openal-info makehrtf bsincgen + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + ENDIF() + + MESSAGE(STATUS "Building utility programs") + IF(TARGET alsoft-config) + MESSAGE(STATUS "Building configuration program") + ENDIF() + MESSAGE(STATUS "") +ENDIF() + +IF(ALSOFT_TESTS) + ADD_LIBRARY(test-common STATIC examples/common/alhelpers.c) + SET_PROPERTY(TARGET test-common APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + + ADD_EXECUTABLE(altonegen examples/altonegen.c) + TARGET_LINK_LIBRARIES(altonegen test-common ${LIBNAME}) + SET_PROPERTY(TARGET altonegen APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + + IF(ALSOFT_INSTALL) + INSTALL(TARGETS altonegen + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + ENDIF() + + MESSAGE(STATUS "Building test programs") + MESSAGE(STATUS "") +ENDIF() + +IF(ALSOFT_EXAMPLES) + IF(SDL2_FOUND AND SDL_SOUND_FOUND) + ADD_LIBRARY(ex-common STATIC examples/common/alhelpers.c + examples/common/sdl_sound.c) + SET_PROPERTY(TARGET ex-common APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET ex-common APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${SDL_SOUND_INCLUDE_DIR}) + + ADD_EXECUTABLE(alstream examples/alstream.c) + TARGET_LINK_LIBRARIES(alstream ex-common ${SDL_SOUND_LIBRARIES} ${SDL2_LIBRARY} + common ${LIBNAME}) + SET_PROPERTY(TARGET alstream APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET alstream APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${SDL_SOUND_INCLUDE_DIR}) + + ADD_EXECUTABLE(alreverb examples/alreverb.c) + TARGET_LINK_LIBRARIES(alreverb ex-common ${SDL_SOUND_LIBRARIES} ${SDL2_LIBRARY} + common ${LIBNAME}) + SET_PROPERTY(TARGET alreverb APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET alreverb APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${SDL_SOUND_INCLUDE_DIR}) + + ADD_EXECUTABLE(allatency examples/allatency.c) + TARGET_LINK_LIBRARIES(allatency ex-common ${SDL_SOUND_LIBRARIES} ${SDL2_LIBRARY} + common ${LIBNAME}) + SET_PROPERTY(TARGET allatency APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET allatency APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${SDL_SOUND_INCLUDE_DIR}) + + ADD_EXECUTABLE(alloopback examples/alloopback.c) + TARGET_LINK_LIBRARIES(alloopback ex-common ${SDL_SOUND_LIBRARIES} ${SDL2_LIBRARY} + common ${LIBNAME}) + SET_PROPERTY(TARGET alloopback APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET alloopback APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${SDL_SOUND_INCLUDE_DIR}) + + ADD_EXECUTABLE(alhrtf examples/alhrtf.c) + TARGET_LINK_LIBRARIES(alhrtf ex-common ${SDL_SOUND_LIBRARIES} ${SDL2_LIBRARY} + common ${LIBNAME}) + SET_PROPERTY(TARGET alhrtf APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET alhrtf APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${SDL_SOUND_INCLUDE_DIR}) + + IF(ALSOFT_INSTALL) + INSTALL(TARGETS alstream alreverb allatency alloopback alhrtf + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + ENDIF() + + SET(FFVER_OK FALSE) + IF(FFMPEG_FOUND) + SET(FFVER_OK TRUE) + IF(AVFORMAT_VERSION VERSION_LESS "55.33.100") + MESSAGE(STATUS "libavformat is too old! (${AVFORMAT_VERSION}, wanted 55.33.100)") + SET(FFVER_OK FALSE) + ENDIF() + IF(AVCODEC_VERSION VERSION_LESS "55.52.102") + MESSAGE(STATUS "libavcodec is too old! (${AVCODEC_VERSION}, wanted 55.52.102)") + SET(FFVER_OK FALSE) + ENDIF() + IF(AVUTIL_VERSION VERSION_LESS "52.66.100") + MESSAGE(STATUS "libavutil is too old! (${AVUTIL_VERSION}, wanted 52.66.100)") + SET(FFVER_OK FALSE) + ENDIF() + IF(SWSCALE_VERSION VERSION_LESS "2.5.102") + MESSAGE(STATUS "libswscale is too old! (${SWSCALE_VERSION}, wanted 2.5.102)") + SET(FFVER_OK FALSE) + ENDIF() + IF(SWRESAMPLE_VERSION VERSION_LESS "0.18.100") + MESSAGE(STATUS "libswresample is too old! (${SWRESAMPLE_VERSION}, wanted 0.18.100)") + SET(FFVER_OK FALSE) + ENDIF() + ENDIF() + IF(FFVER_OK AND NOT MSVC) + ADD_EXECUTABLE(alffplay examples/alffplay.c) + TARGET_LINK_LIBRARIES(alffplay common ex-common ${SDL2_LIBRARY} ${LIBNAME} ${FFMPEG_LIBRARIES}) + SET_PROPERTY(TARGET alffplay APPEND PROPERTY COMPILE_FLAGS ${EXTRA_CFLAGS}) + SET_PROPERTY(TARGET alffplay APPEND PROPERTY INCLUDE_DIRECTORIES ${SDL2_INCLUDE_DIR} + ${FFMPEG_INCLUDE_DIRS}) + + IF(ALSOFT_INSTALL) + INSTALL(TARGETS alffplay + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + ENDIF() + MESSAGE(STATUS "Building SDL and FFmpeg example programs") + ELSE() + MESSAGE(STATUS "Building SDL example programs") + ENDIF() + MESSAGE(STATUS "") + ENDIF() +ENDIF() diff --git a/Engine/lib/openal-soft/COPYING b/Engine/lib/openal-soft/COPYING new file mode 100644 index 000000000..5bc8fb2c8 --- /dev/null +++ b/Engine/lib/openal-soft/COPYING @@ -0,0 +1,481 @@ + GNU LIBRARY GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1991 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the library GPL. It is + numbered 2 because it goes with version 2 of the ordinary GPL.] + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +Licenses are intended to guarantee your freedom to share and change +free software--to make sure the software is free for all its users. + + This license, the Library General Public License, applies to some +specially designated Free Software Foundation software, and to any +other libraries whose authors decide to use it. You can use it for +your libraries, too. + + When we speak of free software, we are referring to freedom, not +price. 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Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/Engine/lib/openal-soft/ChangeLog b/Engine/lib/openal-soft/ChangeLog new file mode 100644 index 000000000..189872cf7 --- /dev/null +++ b/Engine/lib/openal-soft/ChangeLog @@ -0,0 +1,188 @@ +openal-soft-1.17.2: + + Implemented device enumeration for OSSv4. + + Fixed building on OSX. + + Fixed building on non-Windows systems without POSIX-2008. + + Fixed Dedicated Dialog and Dedicated LFE effect output. + + Added a build option to override the share install dir. + + Added a build option to static-link libgcc for MinGW. + +openal-soft-1.17.1: + + Fixed building with JACK and without PulseAudio. + + Fixed building on FreeBSD. + + Fixed the ALSA backend's allow-resampler option. + + Fixed handling of inexact ALSA period counts. + + Altered device naming scheme on Windows backends to better match other + drivers. + + Updated the CoreAudio backend to use the AudioComponent API. This clears up + deprecation warnings for OSX 10.11, although requires OSX 10.6 or newer. + +openal-soft-1.17.0: + + Implemented a JACK playback backend. + + Implemented the AL_EXT_BFORMAT and AL_EXT_MULAW_BFORMAT extensions. + + Implemented the ALC_SOFT_HRTF extension. + + Implemented C, SSE3, and SSE4.1 based 4- and 8-point Sinc resamplers. + + Implemented a C and SSE based band-limited Sinc resampler. This does 12- to + 24-point Sinc resampling, and performs anti-aliasing. + + Implemented B-Format output support for the wave file writer. This creates + FuMa-style first-order Ambisonics wave files (AMB format). + + Implemented a stereo-mode config option for treating stereo modes as either + speakers or headphones. + + Implemented per-device configuration options. + + Fixed handling of PulseAudio and MMDevAPI devices that have identical + descriptions. + + Fixed a potential lockup when stopping playback of suspended PulseAudio devices. + + Fixed logging of Unicode characters on Windows. + + Fixed 5.1 surround sound channels. By default it will now use the side + channels for the surround output. A configuration using rear channels is + still available. + + Fixed the QSA backend potentially altering the capture format. + + Fixed detecting MMDevAPI's default device. + + Fixed returning the default capture device name. + + Fixed mixing property calculations when deferring context updates. + + Altered the behavior of alcSuspendContext and alcProcessContext to better + match certain Windows drivers. + + Altered the panning algorithm, utilizing Ambisonics for better side and + back positioning cues with surround sound output. + + Improved support for certain older Windows apps. + + Improved the alffplay example to support surround sound streams. + + Improved support for building as a sub-project. + + Added an HRTF playback example. + + Added a tone generator output test. + + Added a toolchain to help with cross-compiling to Android. + +openal-soft-1.16.0: + + Implemented EFX Chorus, Flanger, Distortion, Equalizer, and Compressor + effects. + + Implemented high-pass and band-pass EFX filters. + + Implemented the high-pass filter for the EAXReverb effect. + + Implemented SSE2 and SSE4.1 linear resamplers. + + Implemented Neon-enhanced non-HRTF mixers. + + Implemented a QSA backend, for QNX. + + Implemented the ALC_SOFT_pause_device, AL_SOFT_deferred_updates, + AL_SOFT_block_alignment, AL_SOFT_MSADPCM, and AL_SOFT_source_length + extensions. + + Fixed resetting mmdevapi backend devices. + + Fixed clamping when converting 32-bit float samples to integer. + + Fixed modulation range in the Modulator effect. + + Several fixes for the OpenSL playback backend. + + Fixed device specifier names that have Unicode characters on Windows. + + Added support for filenames and paths with Unicode (UTF-8) characters on + Windows. + + Added support for alsoft.conf config files found in XDG Base Directory + Specification locations (XDG_CONFIG_DIRS and XDG_CONFIG_HOME, or their + defaults) on non-Windows systems. + + Added a GUI configuration utility (requires Qt 4.8). + + Added support for environment variable expansion in config options (not + keys or section names). + + Added an example that uses SDL2 and ffmpeg. + + Modified examples to use SDL_sound. + + Modified CMake config option names for better sorting. + + HRTF data sets specified in the hrtf_tables config option may now be + relative or absolute filenames. + + Made the default HRTF data set an external file, and added a data set for + 48khz playback in addition to 44.1khz. + + Added support for C11 atomic methods. + + Improved support for some non-GNU build systems. + +openal-soft-1.15.1: + + Fixed a regression with retrieving the source's AL_GAIN property. + +openal-soft-1.15: + + Fixed device enumeration with the OSS backend. + + Reorganized internal mixing logic, so unneeded steps can potentially be + skipped for better performance. + + Removed the lookup table for calculating the mixing pans. The panning is + now calculated directly for better precision. + + Improved the panning of stereo source channels when using stereo output. + + Improved source filter quality on send paths. + + Added a config option to allow PulseAudio to move streams between devices. + + The PulseAudio backend will now attempt to spawn a server by default. + + Added a workaround for a DirectSound bug relating to float32 output. + + Added SSE-based mixers, for HRTF and non-HRTF mixing. + + Added support for the new AL_SOFT_source_latency extension. + + Improved ALSA capture by avoiding an extra buffer when using sizes + supported by the underlying device. + + Improved the makehrtf utility to support new options and input formats. + + Modified the CFLAGS declared in the pkg-config file so the "AL/" portion of + the header includes can optionally be omitted. + + Added a couple example code programs to show how to apply reverb, and + retrieve latency. + + The configuration sample is now installed into the share/openal/ directory + instead of /etc/openal. + + The configuration sample now gets installed by default. diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alAuxEffectSlot.h b/Engine/lib/openal-soft/OpenAL32/Include/alAuxEffectSlot.h new file mode 100644 index 000000000..70fcac5c3 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alAuxEffectSlot.h @@ -0,0 +1,183 @@ +#ifndef _AL_AUXEFFECTSLOT_H_ +#define _AL_AUXEFFECTSLOT_H_ + +#include "alMain.h" +#include "alEffect.h" + +#include "align.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct ALeffectStateVtable; +struct ALeffectslot; + +typedef struct ALeffectState { + RefCount Ref; + const struct ALeffectStateVtable *vtbl; + + ALfloat (*OutBuffer)[BUFFERSIZE]; + ALuint OutChannels; +} ALeffectState; + +void ALeffectState_Construct(ALeffectState *state); +void ALeffectState_Destruct(ALeffectState *state); + +struct ALeffectStateVtable { + void (*const Destruct)(ALeffectState *state); + + ALboolean (*const deviceUpdate)(ALeffectState *state, ALCdevice *device); + void (*const update)(ALeffectState *state, const ALCdevice *device, const struct ALeffectslot *slot, const union ALeffectProps *props); + void (*const process)(ALeffectState *state, ALuint samplesToDo, const ALfloat (*restrict samplesIn)[BUFFERSIZE], ALfloat (*restrict samplesOut)[BUFFERSIZE], ALuint numChannels); + + void (*const Delete)(void *ptr); +}; + +#define DEFINE_ALEFFECTSTATE_VTABLE(T) \ +DECLARE_THUNK(T, ALeffectState, void, Destruct) \ +DECLARE_THUNK1(T, ALeffectState, ALboolean, deviceUpdate, ALCdevice*) \ +DECLARE_THUNK3(T, ALeffectState, void, update, const ALCdevice*, const ALeffectslot*, const ALeffectProps*) \ +DECLARE_THUNK4(T, ALeffectState, void, process, ALuint, const ALfloatBUFFERSIZE*restrict, ALfloatBUFFERSIZE*restrict, ALuint) \ +static void T##_ALeffectState_Delete(void *ptr) \ +{ return T##_Delete(STATIC_UPCAST(T, ALeffectState, (ALeffectState*)ptr)); } \ + \ +static const struct ALeffectStateVtable T##_ALeffectState_vtable = { \ + T##_ALeffectState_Destruct, \ + \ + T##_ALeffectState_deviceUpdate, \ + T##_ALeffectState_update, \ + T##_ALeffectState_process, \ + \ + T##_ALeffectState_Delete, \ +} + + +struct ALeffectStateFactoryVtable; + +typedef struct ALeffectStateFactory { + const struct ALeffectStateFactoryVtable *vtbl; +} ALeffectStateFactory; + +struct ALeffectStateFactoryVtable { + ALeffectState *(*const create)(ALeffectStateFactory *factory); +}; + +#define DEFINE_ALEFFECTSTATEFACTORY_VTABLE(T) \ +DECLARE_THUNK(T, ALeffectStateFactory, ALeffectState*, create) \ + \ +static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = { \ + T##_ALeffectStateFactory_create, \ +} + + +#define MAX_EFFECT_CHANNELS (4) + + +struct ALeffectslotProps { + ATOMIC(ALfloat) Gain; + ATOMIC(ALboolean) AuxSendAuto; + + ATOMIC(ALenum) Type; + ALeffectProps Props; + + ATOMIC(ALeffectState*) State; + + ATOMIC(struct ALeffectslotProps*) next; +}; + + +typedef struct ALeffectslot { + ALboolean NeedsUpdate; + + ALfloat Gain; + ALboolean AuxSendAuto; + + struct { + ALenum Type; + ALeffectProps Props; + + ALeffectState *State; + } Effect; + + RefCount ref; + + ATOMIC(struct ALeffectslotProps*) Update; + ATOMIC(struct ALeffectslotProps*) FreeList; + + struct { + ALfloat Gain; + ALboolean AuxSendAuto; + + ALenum EffectType; + ALeffectState *EffectState; + + ALfloat RoomRolloff; /* Added to the source's room rolloff, not multiplied. */ + ALfloat DecayTime; + ALfloat AirAbsorptionGainHF; + } Params; + + /* Self ID */ + ALuint id; + + ALuint NumChannels; + BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS]; + /* Wet buffer configuration is ACN channel order with N3D scaling: + * * Channel 0 is the unattenuated mono signal. + * * Channel 1 is OpenAL -X + * * Channel 2 is OpenAL Y + * * Channel 3 is OpenAL -Z + * Consequently, effects that only want to work with mono input can use + * channel 0 by itself. Effects that want multichannel can process the + * ambisonics signal and make a B-Format pan (ComputeFirstOrderGains) for + * first-order device output (FOAOut). + */ + alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE]; + + ATOMIC(struct ALeffectslot*) next; +} ALeffectslot; + +inline void LockEffectSlotsRead(ALCcontext *context) +{ LockUIntMapRead(&context->EffectSlotMap); } +inline void UnlockEffectSlotsRead(ALCcontext *context) +{ UnlockUIntMapRead(&context->EffectSlotMap); } +inline void LockEffectSlotsWrite(ALCcontext *context) +{ LockUIntMapWrite(&context->EffectSlotMap); } +inline void UnlockEffectSlotsWrite(ALCcontext *context) +{ UnlockUIntMapWrite(&context->EffectSlotMap); } + +inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) +{ return (struct ALeffectslot*)LookupUIntMapKeyNoLock(&context->EffectSlotMap, id); } +inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id) +{ return (struct ALeffectslot*)RemoveUIntMapKeyNoLock(&context->EffectSlotMap, id); } + +ALenum InitEffectSlot(ALeffectslot *slot); +void DeinitEffectSlot(ALeffectslot *slot); +void UpdateEffectSlotProps(ALeffectslot *slot); +void UpdateAllEffectSlotProps(ALCcontext *context); +ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context); + + +ALeffectStateFactory *ALnullStateFactory_getFactory(void); +ALeffectStateFactory *ALreverbStateFactory_getFactory(void); +ALeffectStateFactory *ALchorusStateFactory_getFactory(void); +ALeffectStateFactory *ALcompressorStateFactory_getFactory(void); +ALeffectStateFactory *ALdistortionStateFactory_getFactory(void); +ALeffectStateFactory *ALechoStateFactory_getFactory(void); +ALeffectStateFactory *ALequalizerStateFactory_getFactory(void); +ALeffectStateFactory *ALflangerStateFactory_getFactory(void); +ALeffectStateFactory *ALmodulatorStateFactory_getFactory(void); + +ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void); + + +ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect); + +void InitEffectFactoryMap(void); +void DeinitEffectFactoryMap(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alBuffer.h b/Engine/lib/openal-soft/OpenAL32/Include/alBuffer.h new file mode 100644 index 000000000..e99af050a --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alBuffer.h @@ -0,0 +1,130 @@ +#ifndef _AL_BUFFER_H_ +#define _AL_BUFFER_H_ + +#include "alMain.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* User formats */ +enum UserFmtType { + UserFmtByte = AL_BYTE_SOFT, + UserFmtUByte = AL_UNSIGNED_BYTE_SOFT, + UserFmtShort = AL_SHORT_SOFT, + UserFmtUShort = AL_UNSIGNED_SHORT_SOFT, + UserFmtInt = AL_INT_SOFT, + UserFmtUInt = AL_UNSIGNED_INT_SOFT, + UserFmtFloat = AL_FLOAT_SOFT, + UserFmtDouble = AL_DOUBLE_SOFT, + UserFmtByte3 = AL_BYTE3_SOFT, + UserFmtUByte3 = AL_UNSIGNED_BYTE3_SOFT, + UserFmtMulaw = AL_MULAW_SOFT, + UserFmtAlaw = 0x10000000, + UserFmtIMA4, + UserFmtMSADPCM, +}; +enum UserFmtChannels { + UserFmtMono = AL_MONO_SOFT, + UserFmtStereo = AL_STEREO_SOFT, + UserFmtRear = AL_REAR_SOFT, + UserFmtQuad = AL_QUAD_SOFT, + UserFmtX51 = AL_5POINT1_SOFT, /* (WFX order) */ + UserFmtX61 = AL_6POINT1_SOFT, /* (WFX order) */ + UserFmtX71 = AL_7POINT1_SOFT, /* (WFX order) */ + UserFmtBFormat2D = AL_BFORMAT2D_SOFT, /* WXY */ + UserFmtBFormat3D = AL_BFORMAT3D_SOFT, /* WXYZ */ +}; + +ALuint BytesFromUserFmt(enum UserFmtType type); +ALuint ChannelsFromUserFmt(enum UserFmtChannels chans); +inline ALuint FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type) +{ + return ChannelsFromUserFmt(chans) * BytesFromUserFmt(type); +} + + +/* Storable formats */ +enum FmtType { + FmtByte = UserFmtByte, + FmtShort = UserFmtShort, + FmtFloat = UserFmtFloat, +}; +enum FmtChannels { + FmtMono = UserFmtMono, + FmtStereo = UserFmtStereo, + FmtRear = UserFmtRear, + FmtQuad = UserFmtQuad, + FmtX51 = UserFmtX51, + FmtX61 = UserFmtX61, + FmtX71 = UserFmtX71, + FmtBFormat2D = UserFmtBFormat2D, + FmtBFormat3D = UserFmtBFormat3D, +}; +#define MAX_INPUT_CHANNELS (8) + +ALuint BytesFromFmt(enum FmtType type); +ALuint ChannelsFromFmt(enum FmtChannels chans); +inline ALuint FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type) +{ + return ChannelsFromFmt(chans) * BytesFromFmt(type); +} + + +typedef struct ALbuffer { + ALvoid *data; + + ALsizei Frequency; + ALenum Format; + ALsizei SampleLen; + + enum FmtChannels FmtChannels; + enum FmtType FmtType; + ALuint BytesAlloc; + + enum UserFmtChannels OriginalChannels; + enum UserFmtType OriginalType; + ALsizei OriginalSize; + ALsizei OriginalAlign; + + ALsizei LoopStart; + ALsizei LoopEnd; + + ATOMIC(ALsizei) UnpackAlign; + ATOMIC(ALsizei) PackAlign; + + /* Number of times buffer was attached to a source (deletion can only occur when 0) */ + RefCount ref; + + RWLock lock; + + /* Self ID */ + ALuint id; +} ALbuffer; + +ALbuffer *NewBuffer(ALCcontext *context); +void DeleteBuffer(ALCdevice *device, ALbuffer *buffer); + +ALenum LoadData(ALbuffer *buffer, ALuint freq, ALenum NewFormat, ALsizei frames, enum UserFmtChannels SrcChannels, enum UserFmtType SrcType, const ALvoid *data, ALsizei align, ALboolean storesrc); + +inline void LockBuffersRead(ALCdevice *device) +{ LockUIntMapRead(&device->BufferMap); } +inline void UnlockBuffersRead(ALCdevice *device) +{ UnlockUIntMapRead(&device->BufferMap); } +inline void LockBuffersWrite(ALCdevice *device) +{ LockUIntMapWrite(&device->BufferMap); } +inline void UnlockBuffersWrite(ALCdevice *device) +{ UnlockUIntMapWrite(&device->BufferMap); } + +inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) +{ return (struct ALbuffer*)LookupUIntMapKeyNoLock(&device->BufferMap, id); } +inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id) +{ return (struct ALbuffer*)RemoveUIntMapKeyNoLock(&device->BufferMap, id); } + +ALvoid ReleaseALBuffers(ALCdevice *device); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alEffect.h b/Engine/lib/openal-soft/OpenAL32/Include/alEffect.h new file mode 100644 index 000000000..b97b01479 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alEffect.h @@ -0,0 +1,196 @@ +#ifndef _AL_EFFECT_H_ +#define _AL_EFFECT_H_ + +#include "alMain.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct ALeffect; + +enum { + EAXREVERB = 0, + REVERB, + CHORUS, + COMPRESSOR, + DISTORTION, + ECHO, + EQUALIZER, + FLANGER, + MODULATOR, + DEDICATED, + + MAX_EFFECTS +}; +extern ALboolean DisabledEffects[MAX_EFFECTS]; + +extern ALfloat ReverbBoost; +extern ALboolean EmulateEAXReverb; + +struct ALeffectVtable { + void (*const setParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val); + void (*const setParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals); + void (*const setParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val); + void (*const setParamfv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals); + + void (*const getParami)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *val); + void (*const getParamiv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals); + void (*const getParamf)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val); + void (*const getParamfv)(const struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals); +}; + +#define DEFINE_ALEFFECT_VTABLE(T) \ +const struct ALeffectVtable T##_vtable = { \ + T##_setParami, T##_setParamiv, \ + T##_setParamf, T##_setParamfv, \ + T##_getParami, T##_getParamiv, \ + T##_getParamf, T##_getParamfv, \ +} + +extern const struct ALeffectVtable ALeaxreverb_vtable; +extern const struct ALeffectVtable ALreverb_vtable; +extern const struct ALeffectVtable ALchorus_vtable; +extern const struct ALeffectVtable ALcompressor_vtable; +extern const struct ALeffectVtable ALdistortion_vtable; +extern const struct ALeffectVtable ALecho_vtable; +extern const struct ALeffectVtable ALequalizer_vtable; +extern const struct ALeffectVtable ALflanger_vtable; +extern const struct ALeffectVtable ALmodulator_vtable; +extern const struct ALeffectVtable ALnull_vtable; +extern const struct ALeffectVtable ALdedicated_vtable; + + +typedef union ALeffectProps { + struct { + // Shared Reverb Properties + ALfloat Density; + ALfloat Diffusion; + ALfloat Gain; + ALfloat GainHF; + ALfloat DecayTime; + ALfloat DecayHFRatio; + ALfloat ReflectionsGain; + ALfloat ReflectionsDelay; + ALfloat LateReverbGain; + ALfloat LateReverbDelay; + ALfloat AirAbsorptionGainHF; + ALfloat RoomRolloffFactor; + ALboolean DecayHFLimit; + + // Additional EAX Reverb Properties + ALfloat GainLF; + ALfloat DecayLFRatio; + ALfloat ReflectionsPan[3]; + ALfloat LateReverbPan[3]; + ALfloat EchoTime; + ALfloat EchoDepth; + ALfloat ModulationTime; + ALfloat ModulationDepth; + ALfloat HFReference; + ALfloat LFReference; + } Reverb; + + struct { + ALint Waveform; + ALint Phase; + ALfloat Rate; + ALfloat Depth; + ALfloat Feedback; + ALfloat Delay; + } Chorus; + + struct { + ALboolean OnOff; + } Compressor; + + struct { + ALfloat Edge; + ALfloat Gain; + ALfloat LowpassCutoff; + ALfloat EQCenter; + ALfloat EQBandwidth; + } Distortion; + + struct { + ALfloat Delay; + ALfloat LRDelay; + + ALfloat Damping; + ALfloat Feedback; + + ALfloat Spread; + } Echo; + + struct { + ALfloat LowCutoff; + ALfloat LowGain; + ALfloat Mid1Center; + ALfloat Mid1Gain; + ALfloat Mid1Width; + ALfloat Mid2Center; + ALfloat Mid2Gain; + ALfloat Mid2Width; + ALfloat HighCutoff; + ALfloat HighGain; + } Equalizer; + + struct { + ALint Waveform; + ALint Phase; + ALfloat Rate; + ALfloat Depth; + ALfloat Feedback; + ALfloat Delay; + } Flanger; + + struct { + ALfloat Frequency; + ALfloat HighPassCutoff; + ALint Waveform; + } Modulator; + + struct { + ALfloat Gain; + } Dedicated; +} ALeffectProps; + +typedef struct ALeffect { + // Effect type (AL_EFFECT_NULL, ...) + ALenum type; + + ALeffectProps Props; + + const struct ALeffectVtable *vtbl; + + /* Self ID */ + ALuint id; +} ALeffect; + +inline void LockEffectsRead(ALCdevice *device) +{ LockUIntMapRead(&device->EffectMap); } +inline void UnlockEffectsRead(ALCdevice *device) +{ UnlockUIntMapRead(&device->EffectMap); } +inline void LockEffectsWrite(ALCdevice *device) +{ LockUIntMapWrite(&device->EffectMap); } +inline void UnlockEffectsWrite(ALCdevice *device) +{ UnlockUIntMapWrite(&device->EffectMap); } + +inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id) +{ return (struct ALeffect*)LookupUIntMapKeyNoLock(&device->EffectMap, id); } +inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id) +{ return (struct ALeffect*)RemoveUIntMapKeyNoLock(&device->EffectMap, id); } + +inline ALboolean IsReverbEffect(ALenum type) +{ return type == AL_EFFECT_REVERB || type == AL_EFFECT_EAXREVERB; } + +ALenum InitEffect(ALeffect *effect); +ALvoid ReleaseALEffects(ALCdevice *device); + +ALvoid LoadReverbPreset(const char *name, ALeffect *effect); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alError.h b/Engine/lib/openal-soft/OpenAL32/Include/alError.h new file mode 100644 index 000000000..ab91d27b2 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alError.h @@ -0,0 +1,33 @@ +#ifndef _AL_ERROR_H_ +#define _AL_ERROR_H_ + +#include "alMain.h" + +#ifdef __cplusplus +extern "C" { +#endif + +extern ALboolean TrapALError; + +ALvoid alSetError(ALCcontext *Context, ALenum errorCode); + +#define SET_ERROR_AND_RETURN(ctx, err) do { \ + alSetError((ctx), (err)); \ + return; \ +} while(0) + +#define SET_ERROR_AND_RETURN_VALUE(ctx, err, val) do { \ + alSetError((ctx), (err)); \ + return (val); \ +} while(0) + +#define SET_ERROR_AND_GOTO(ctx, err, lbl) do { \ + alSetError((ctx), (err)); \ + goto lbl; \ +} while(0) + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alFilter.h b/Engine/lib/openal-soft/OpenAL32/Include/alFilter.h new file mode 100644 index 000000000..1f7095bc6 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alFilter.h @@ -0,0 +1,155 @@ +#ifndef _AL_FILTER_H_ +#define _AL_FILTER_H_ + +#include "alMain.h" + +#include "math_defs.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define LOWPASSFREQREF (5000.0f) +#define HIGHPASSFREQREF (250.0f) + + +/* Filters implementation is based on the "Cookbook formulae for audio + * EQ biquad filter coefficients" by Robert Bristow-Johnson + * http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt + */ +/* Implementation note: For the shelf filters, the specified gain is for the + * reference frequency, which is the centerpoint of the transition band. This + * better matches EFX filter design. To set the gain for the shelf itself, use + * the square root of the desired linear gain (or halve the dB gain). + */ + +typedef enum ALfilterType { + /** EFX-style low-pass filter, specifying a gain and reference frequency. */ + ALfilterType_HighShelf, + /** EFX-style high-pass filter, specifying a gain and reference frequency. */ + ALfilterType_LowShelf, + /** Peaking filter, specifying a gain and reference frequency. */ + ALfilterType_Peaking, + + /** Low-pass cut-off filter, specifying a cut-off frequency. */ + ALfilterType_LowPass, + /** High-pass cut-off filter, specifying a cut-off frequency. */ + ALfilterType_HighPass, + /** Band-pass filter, specifying a center frequency. */ + ALfilterType_BandPass, +} ALfilterType; + +typedef struct ALfilterState { + ALfloat x[2]; /* History of two last input samples */ + ALfloat y[2]; /* History of two last output samples */ + ALfloat a1, a2; /* Transfer function coefficients "a" (a0 is pre-applied) */ + ALfloat b0, b1, b2; /* Transfer function coefficients "b" */ +} ALfilterState; +/* Currently only a C-based filter process method is implemented. */ +#define ALfilterState_process ALfilterState_processC + +/* Calculates the rcpQ (i.e. 1/Q) coefficient for shelving filters, using the + * reference gain and shelf slope parameter. + * 0 < gain + * 0 < slope <= 1 + */ +inline ALfloat calc_rcpQ_from_slope(ALfloat gain, ALfloat slope) +{ + return sqrtf((gain + 1.0f/gain)*(1.0f/slope - 1.0f) + 2.0f); +} +/* Calculates the rcpQ (i.e. 1/Q) coefficient for filters, using the frequency + * multiple (i.e. ref_freq / sampling_freq) and bandwidth. + * 0 < freq_mult < 0.5. + */ +inline ALfloat calc_rcpQ_from_bandwidth(ALfloat freq_mult, ALfloat bandwidth) +{ + ALfloat w0 = F_TAU * freq_mult; + return 2.0f*sinhf(logf(2.0f)/2.0f*bandwidth*w0/sinf(w0)); +} + +inline void ALfilterState_clear(ALfilterState *filter) +{ + filter->x[0] = 0.0f; + filter->x[1] = 0.0f; + filter->y[0] = 0.0f; + filter->y[1] = 0.0f; +} + +void ALfilterState_setParams(ALfilterState *filter, ALfilterType type, ALfloat gain, ALfloat freq_mult, ALfloat rcpQ); + +void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *restrict src, ALuint numsamples); + +inline void ALfilterState_processPassthru(ALfilterState *filter, const ALfloat *restrict src, ALuint numsamples) +{ + if(numsamples >= 2) + { + filter->x[1] = src[numsamples-2]; + filter->x[0] = src[numsamples-1]; + filter->y[1] = src[numsamples-2]; + filter->y[0] = src[numsamples-1]; + } + else if(numsamples == 1) + { + filter->x[1] = filter->x[0]; + filter->x[0] = src[0]; + filter->y[1] = filter->y[0]; + filter->y[0] = src[0]; + } +} + + +typedef struct ALfilter { + // Filter type (AL_FILTER_NULL, ...) + ALenum type; + + ALfloat Gain; + ALfloat GainHF; + ALfloat HFReference; + ALfloat GainLF; + ALfloat LFReference; + + void (*SetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint val); + void (*SetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALint *vals); + void (*SetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val); + void (*SetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals); + + void (*GetParami)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *val); + void (*GetParamiv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALint *vals); + void (*GetParamf)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val); + void (*GetParamfv)(struct ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals); + + /* Self ID */ + ALuint id; +} ALfilter; + +#define ALfilter_SetParami(x, c, p, v) ((x)->SetParami((x),(c),(p),(v))) +#define ALfilter_SetParamiv(x, c, p, v) ((x)->SetParamiv((x),(c),(p),(v))) +#define ALfilter_SetParamf(x, c, p, v) ((x)->SetParamf((x),(c),(p),(v))) +#define ALfilter_SetParamfv(x, c, p, v) ((x)->SetParamfv((x),(c),(p),(v))) + +#define ALfilter_GetParami(x, c, p, v) ((x)->GetParami((x),(c),(p),(v))) +#define ALfilter_GetParamiv(x, c, p, v) ((x)->GetParamiv((x),(c),(p),(v))) +#define ALfilter_GetParamf(x, c, p, v) ((x)->GetParamf((x),(c),(p),(v))) +#define ALfilter_GetParamfv(x, c, p, v) ((x)->GetParamfv((x),(c),(p),(v))) + +inline void LockFiltersRead(ALCdevice *device) +{ LockUIntMapRead(&device->FilterMap); } +inline void UnlockFiltersRead(ALCdevice *device) +{ UnlockUIntMapRead(&device->FilterMap); } +inline void LockFiltersWrite(ALCdevice *device) +{ LockUIntMapWrite(&device->FilterMap); } +inline void UnlockFiltersWrite(ALCdevice *device) +{ UnlockUIntMapWrite(&device->FilterMap); } + +inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id) +{ return (struct ALfilter*)LookupUIntMapKeyNoLock(&device->FilterMap, id); } +inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id) +{ return (struct ALfilter*)RemoveUIntMapKeyNoLock(&device->FilterMap, id); } + +ALvoid ReleaseALFilters(ALCdevice *device); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alListener.h b/Engine/lib/openal-soft/OpenAL32/Include/alListener.h new file mode 100644 index 000000000..b89a00e7a --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alListener.h @@ -0,0 +1,66 @@ +#ifndef _AL_LISTENER_H_ +#define _AL_LISTENER_H_ + +#include "alMain.h" +#include "alu.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct ALlistenerProps { + ATOMIC(ALfloat) Position[3]; + ATOMIC(ALfloat) Velocity[3]; + ATOMIC(ALfloat) Forward[3]; + ATOMIC(ALfloat) Up[3]; + ATOMIC(ALfloat) Gain; + ATOMIC(ALfloat) MetersPerUnit; + + ATOMIC(ALfloat) DopplerFactor; + ATOMIC(ALfloat) DopplerVelocity; + ATOMIC(ALfloat) SpeedOfSound; + ATOMIC(ALboolean) SourceDistanceModel; + ATOMIC(enum DistanceModel) DistanceModel; + + ATOMIC(struct ALlistenerProps*) next; +}; + +typedef struct ALlistener { + volatile ALfloat Position[3]; + volatile ALfloat Velocity[3]; + volatile ALfloat Forward[3]; + volatile ALfloat Up[3]; + volatile ALfloat Gain; + volatile ALfloat MetersPerUnit; + + /* Pointer to the most recent property values that are awaiting an update. + */ + ATOMIC(struct ALlistenerProps*) Update; + + /* A linked list of unused property containers, free to use for future + * updates. + */ + ATOMIC(struct ALlistenerProps*) FreeList; + + struct { + aluMatrixf Matrix; + aluVector Velocity; + + ALfloat Gain; + ALfloat MetersPerUnit; + + ALfloat DopplerFactor; + ALfloat SpeedOfSound; + + ALboolean SourceDistanceModel; + enum DistanceModel DistanceModel; + } Params; +} ALlistener; + +void UpdateListenerProps(ALCcontext *context); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alMain.h b/Engine/lib/openal-soft/OpenAL32/Include/alMain.h new file mode 100644 index 000000000..837e1082b --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alMain.h @@ -0,0 +1,967 @@ +#ifndef AL_MAIN_H +#define AL_MAIN_H + +#include +#include +#include +#include +#include +#include + +#ifdef HAVE_STRINGS_H +#include +#endif + +#ifdef HAVE_FENV_H +#include +#endif + +#include "AL/al.h" +#include "AL/alc.h" +#include "AL/alext.h" + + +#if defined(_WIN64) +#define SZFMT "%I64u" +#elif defined(_WIN32) +#define SZFMT "%u" +#else +#define SZFMT "%zu" +#endif + + +#include "static_assert.h" +#include "align.h" +#include "atomic.h" +#include "uintmap.h" +#include "vector.h" +#include "alstring.h" +#include "almalloc.h" +#include "threads.h" + +#include "hrtf.h" + +#ifndef ALC_SOFT_device_clock +#define ALC_SOFT_device_clock 1 +typedef int64_t ALCint64SOFT; +typedef uint64_t ALCuint64SOFT; +#define ALC_DEVICE_CLOCK_SOFT 0x1600 +#define ALC_DEVICE_LATENCY_SOFT 0x1601 +#define ALC_DEVICE_CLOCK_LATENCY_SOFT 0x1602 +typedef void (ALC_APIENTRY*LPALCGETINTEGER64VSOFT)(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values); +#endif +#endif + +#ifndef AL_SOFT_buffer_samples2 +#define AL_SOFT_buffer_samples2 1 +/* Channel configurations */ +#define AL_MONO_SOFT 0x1500 +#define AL_STEREO_SOFT 0x1501 +#define AL_REAR_SOFT 0x1502 +#define AL_QUAD_SOFT 0x1503 +#define AL_5POINT1_SOFT 0x1504 +#define AL_6POINT1_SOFT 0x1505 +#define AL_7POINT1_SOFT 0x1506 +#define AL_BFORMAT2D_SOFT 0x1507 +#define AL_BFORMAT3D_SOFT 0x1508 + +/* Sample types */ +#define AL_BYTE_SOFT 0x1400 +#define AL_UNSIGNED_BYTE_SOFT 0x1401 +#define AL_SHORT_SOFT 0x1402 +#define AL_UNSIGNED_SHORT_SOFT 0x1403 +#define AL_INT_SOFT 0x1404 +#define AL_UNSIGNED_INT_SOFT 0x1405 +#define AL_FLOAT_SOFT 0x1406 +#define AL_DOUBLE_SOFT 0x1407 +#define AL_BYTE3_SOFT 0x1408 +#define AL_UNSIGNED_BYTE3_SOFT 0x1409 +#define AL_MULAW_SOFT 0x140A + +/* Storage formats */ +#define AL_MONO8_SOFT 0x1100 +#define AL_MONO16_SOFT 0x1101 +#define AL_MONO32F_SOFT 0x10010 +#define AL_STEREO8_SOFT 0x1102 +#define AL_STEREO16_SOFT 0x1103 +#define AL_STEREO32F_SOFT 0x10011 +#define AL_QUAD8_SOFT 0x1204 +#define AL_QUAD16_SOFT 0x1205 +#define AL_QUAD32F_SOFT 0x1206 +#define AL_REAR8_SOFT 0x1207 +#define AL_REAR16_SOFT 0x1208 +#define AL_REAR32F_SOFT 0x1209 +#define AL_5POINT1_8_SOFT 0x120A +#define AL_5POINT1_16_SOFT 0x120B +#define AL_5POINT1_32F_SOFT 0x120C +#define AL_6POINT1_8_SOFT 0x120D +#define AL_6POINT1_16_SOFT 0x120E +#define AL_6POINT1_32F_SOFT 0x120F +#define AL_7POINT1_8_SOFT 0x1210 +#define AL_7POINT1_16_SOFT 0x1211 +#define AL_7POINT1_32F_SOFT 0x1212 +#define AL_BFORMAT2D_8_SOFT 0x20021 +#define AL_BFORMAT2D_16_SOFT 0x20022 +#define AL_BFORMAT2D_32F_SOFT 0x20023 +#define AL_BFORMAT3D_8_SOFT 0x20031 +#define AL_BFORMAT3D_16_SOFT 0x20032 +#define AL_BFORMAT3D_32F_SOFT 0x20033 + +/* Buffer attributes */ +#define AL_INTERNAL_FORMAT_SOFT 0x2008 +#define AL_BYTE_LENGTH_SOFT 0x2009 +#define AL_SAMPLE_LENGTH_SOFT 0x200A +#define AL_SEC_LENGTH_SOFT 0x200B + +#if 0 +typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*); +typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*); +typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); +AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data); +AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format); +#endif +#endif +#endif + + +#ifdef __GNUC__ +/* Because of a long-standing deficiency in C, you're not allowed to implicitly + * cast a pointer-to-type-array to a pointer-to-const-type-array. For example, + * + * int (*ptr)[10]; + * const int (*cptr)[10] = ptr; + * + * is not allowed and most compilers will generate noisy warnings about + * incompatible types, even though it just makes the array elements const. + * Clang will allow it if you make the array type a typedef, like this: + * + * typedef int int10[10]; + * int10 *ptr; + * const int10 *cptr = ptr; + * + * however GCC does not and still issues the incompatible type warning. The + * "proper" way to fix it is to add an explicit cast for the constified type, + * but that removes the vast majority of otherwise useful type-checking you'd + * get, and runs the risk of improper casts if types are later changed. Leaving + * it non-const can also be an issue if you use it as a function parameter, and + * happen to have a const type as input (and also reduce the capabilities of + * the compiler to better optimize the function). + * + * So to work around the problem, we use a macro. The macro first assigns the + * incoming variable to the specified non-const type to ensure it's the correct + * type, then casts the variable as the desired constified type. Very ugly, but + * I'd rather not have hundreds of lines of warnings because I want to tell the + * compiler that some array(s) can't be changed by the code, or have lots of + * error-prone casts. + */ +#define SAFE_CONST(T, var) __extension__({ \ + T _tmp = (var); \ + (const T)_tmp; \ +}) +#else +/* Non-GNU-compatible compilers have to use a straight cast with no extra + * checks, due to the lack of multi-statement expressions. + */ +#define SAFE_CONST(T, var) ((const T)(var)) +#endif + + +typedef ALint64SOFT ALint64; +typedef ALuint64SOFT ALuint64; + +#ifndef U64 +#if defined(_MSC_VER) +#define U64(x) ((ALuint64)(x##ui64)) +#elif SIZEOF_LONG == 8 +#define U64(x) ((ALuint64)(x##ul)) +#elif SIZEOF_LONG_LONG == 8 +#define U64(x) ((ALuint64)(x##ull)) +#endif +#endif + +#ifndef UINT64_MAX +#define UINT64_MAX U64(18446744073709551615) +#endif + +#ifndef UNUSED +#if defined(__cplusplus) +#define UNUSED(x) +#elif defined(__GNUC__) +#define UNUSED(x) UNUSED_##x __attribute__((unused)) +#elif defined(__LCLINT__) +#define UNUSED(x) /*@unused@*/ x +#else +#define UNUSED(x) x +#endif +#endif + +#ifdef __GNUC__ +#define DECL_FORMAT(x, y, z) __attribute__((format(x, (y), (z)))) +#else +#define DECL_FORMAT(x, y, z) +#endif + +#if defined(__GNUC__) && defined(__i386__) +/* force_align_arg_pointer is required for proper function arguments aligning + * when SSE code is used. Some systems (Windows, QNX) do not guarantee our + * thread functions will be properly aligned on the stack, even though GCC may + * generate code with the assumption that it is. */ +#define FORCE_ALIGN __attribute__((force_align_arg_pointer)) +#else +#define FORCE_ALIGN +#endif + +#ifdef HAVE_C99_VLA +#define DECL_VLA(T, _name, _size) T _name[(_size)] +#else +#define DECL_VLA(T, _name, _size) T *_name = alloca((_size) * sizeof(T)) +#endif + +#ifndef PATH_MAX +#ifdef MAX_PATH +#define PATH_MAX MAX_PATH +#else +#define PATH_MAX 4096 +#endif +#endif + + +static const union { + ALuint u; + ALubyte b[sizeof(ALuint)]; +} EndianTest = { 1 }; +#define IS_LITTLE_ENDIAN (EndianTest.b[0] == 1) + +#define COUNTOF(x) (sizeof((x))/sizeof((x)[0])) + + +#define DERIVE_FROM_TYPE(t) t t##_parent +#define STATIC_CAST(to, obj) (&(obj)->to##_parent) +#ifdef __GNUC__ +#define STATIC_UPCAST(to, from, obj) __extension__({ \ + static_assert(__builtin_types_compatible_p(from, __typeof(*(obj))), \ + "Invalid upcast object from type"); \ + (to*)((char*)(obj) - offsetof(to, from##_parent)); \ +}) +#else +#define STATIC_UPCAST(to, from, obj) ((to*)((char*)(obj) - offsetof(to, from##_parent))) +#endif + +#define DECLARE_FORWARD(T1, T2, rettype, func) \ +rettype T1##_##func(T1 *obj) \ +{ return T2##_##func(STATIC_CAST(T2, obj)); } + +#define DECLARE_FORWARD1(T1, T2, rettype, func, argtype1) \ +rettype T1##_##func(T1 *obj, argtype1 a) \ +{ return T2##_##func(STATIC_CAST(T2, obj), a); } + +#define DECLARE_FORWARD2(T1, T2, rettype, func, argtype1, argtype2) \ +rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b) \ +{ return T2##_##func(STATIC_CAST(T2, obj), a, b); } + +#define DECLARE_FORWARD3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \ +rettype T1##_##func(T1 *obj, argtype1 a, argtype2 b, argtype3 c) \ +{ return T2##_##func(STATIC_CAST(T2, obj), a, b, c); } + + +#define GET_VTABLE1(T1) (&(T1##_vtable)) +#define GET_VTABLE2(T1, T2) (&(T1##_##T2##_vtable)) + +#define SET_VTABLE1(T1, obj) ((obj)->vtbl = GET_VTABLE1(T1)) +#define SET_VTABLE2(T1, T2, obj) (STATIC_CAST(T2, obj)->vtbl = GET_VTABLE2(T1, T2)) + +#define DECLARE_THUNK(T1, T2, rettype, func) \ +static rettype T1##_##T2##_##func(T2 *obj) \ +{ return T1##_##func(STATIC_UPCAST(T1, T2, obj)); } + +#define DECLARE_THUNK1(T1, T2, rettype, func, argtype1) \ +static rettype T1##_##T2##_##func(T2 *obj, argtype1 a) \ +{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a); } + +#define DECLARE_THUNK2(T1, T2, rettype, func, argtype1, argtype2) \ +static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b) \ +{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b); } + +#define DECLARE_THUNK3(T1, T2, rettype, func, argtype1, argtype2, argtype3) \ +static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c) \ +{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c); } + +#define DECLARE_THUNK4(T1, T2, rettype, func, argtype1, argtype2, argtype3, argtype4) \ +static rettype T1##_##T2##_##func(T2 *obj, argtype1 a, argtype2 b, argtype3 c, argtype4 d) \ +{ return T1##_##func(STATIC_UPCAST(T1, T2, obj), a, b, c, d); } + +#define DECLARE_DEFAULT_ALLOCATORS(T) \ +static void* T##_New(size_t size) { return al_malloc(16, size); } \ +static void T##_Delete(void *ptr) { al_free(ptr); } + +/* Helper to extract an argument list for VCALL. Not used directly. */ +#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__)) + +/* Call a "virtual" method on an object, with arguments. */ +#define V(obj, func) ((obj)->vtbl->func((obj), EXTRACT_VCALL_ARGS +/* Call a "virtual" method on an object, with no arguments. */ +#define V0(obj, func) ((obj)->vtbl->func((obj) EXTRACT_VCALL_ARGS + +#define DELETE_OBJ(obj) do { \ + if((obj) != NULL) \ + { \ + V0((obj),Destruct)(); \ + V0((obj),Delete)(); \ + } \ +} while(0) + + +#define EXTRACT_NEW_ARGS(...) __VA_ARGS__); \ + } \ +} while(0) + +#define NEW_OBJ(_res, T) do { \ + _res = T##_New(sizeof(T)); \ + if(_res) \ + { \ + memset(_res, 0, sizeof(T)); \ + T##_Construct(_res, EXTRACT_NEW_ARGS +#define NEW_OBJ0(_res, T) do { \ + _res = T##_New(sizeof(T)); \ + if(_res) \ + { \ + memset(_res, 0, sizeof(T)); \ + T##_Construct(_res EXTRACT_NEW_ARGS + + +#ifdef __cplusplus +extern "C" { +#endif + +struct Hrtf; + + +#define DEFAULT_OUTPUT_RATE (44100) +#define MIN_OUTPUT_RATE (8000) + + +/* Find the next power-of-2 for non-power-of-2 numbers. */ +inline ALuint NextPowerOf2(ALuint value) +{ + if(value > 0) + { + value--; + value |= value>>1; + value |= value>>2; + value |= value>>4; + value |= value>>8; + value |= value>>16; + } + return value+1; +} + +/* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero + * mode. */ +inline ALint fastf2i(ALfloat f) +{ +#ifdef HAVE_LRINTF + return lrintf(f); +#elif defined(_MSC_VER) && defined(_M_IX86) + ALint i; + __asm fld f + __asm fistp i + return i; +#else + return (ALint)f; +#endif +} + +/* Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero + * mode. */ +inline ALuint fastf2u(ALfloat f) +{ return fastf2i(f); } + + +enum DevProbe { + ALL_DEVICE_PROBE, + CAPTURE_DEVICE_PROBE +}; + +typedef struct { + ALCenum (*OpenPlayback)(ALCdevice*, const ALCchar*); + void (*ClosePlayback)(ALCdevice*); + ALCboolean (*ResetPlayback)(ALCdevice*); + ALCboolean (*StartPlayback)(ALCdevice*); + void (*StopPlayback)(ALCdevice*); + + ALCenum (*OpenCapture)(ALCdevice*, const ALCchar*); + void (*CloseCapture)(ALCdevice*); + void (*StartCapture)(ALCdevice*); + void (*StopCapture)(ALCdevice*); + ALCenum (*CaptureSamples)(ALCdevice*, void*, ALCuint); + ALCuint (*AvailableSamples)(ALCdevice*); +} BackendFuncs; + +ALCboolean alc_sndio_init(BackendFuncs *func_list); +void alc_sndio_deinit(void); +void alc_sndio_probe(enum DevProbe type); +ALCboolean alc_ca_init(BackendFuncs *func_list); +void alc_ca_deinit(void); +void alc_ca_probe(enum DevProbe type); +ALCboolean alc_opensl_init(BackendFuncs *func_list); +void alc_opensl_deinit(void); +void alc_opensl_probe(enum DevProbe type); +ALCboolean alc_qsa_init(BackendFuncs *func_list); +void alc_qsa_deinit(void); +void alc_qsa_probe(enum DevProbe type); + +struct ALCbackend; + + +enum DistanceModel { + InverseDistanceClamped = AL_INVERSE_DISTANCE_CLAMPED, + LinearDistanceClamped = AL_LINEAR_DISTANCE_CLAMPED, + ExponentDistanceClamped = AL_EXPONENT_DISTANCE_CLAMPED, + InverseDistance = AL_INVERSE_DISTANCE, + LinearDistance = AL_LINEAR_DISTANCE, + ExponentDistance = AL_EXPONENT_DISTANCE, + DisableDistance = AL_NONE, + + DefaultDistanceModel = InverseDistanceClamped +}; + +enum Channel { + FrontLeft = 0, + FrontRight, + FrontCenter, + LFE, + BackLeft, + BackRight, + BackCenter, + SideLeft, + SideRight, + + UpperFrontLeft, + UpperFrontRight, + UpperBackLeft, + UpperBackRight, + LowerFrontLeft, + LowerFrontRight, + LowerBackLeft, + LowerBackRight, + + Aux0, + Aux1, + Aux2, + Aux3, + Aux4, + Aux5, + Aux6, + Aux7, + Aux8, + Aux9, + Aux10, + Aux11, + Aux12, + Aux13, + Aux14, + Aux15, + + InvalidChannel +}; + + +/* Device formats */ +enum DevFmtType { + DevFmtByte = ALC_BYTE_SOFT, + DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT, + DevFmtShort = ALC_SHORT_SOFT, + DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT, + DevFmtInt = ALC_INT_SOFT, + DevFmtUInt = ALC_UNSIGNED_INT_SOFT, + DevFmtFloat = ALC_FLOAT_SOFT, + + DevFmtTypeDefault = DevFmtFloat +}; +enum DevFmtChannels { + DevFmtMono = ALC_MONO_SOFT, + DevFmtStereo = ALC_STEREO_SOFT, + DevFmtQuad = ALC_QUAD_SOFT, + DevFmtX51 = ALC_5POINT1_SOFT, + DevFmtX61 = ALC_6POINT1_SOFT, + DevFmtX71 = ALC_7POINT1_SOFT, + + /* Similar to 5.1, except using rear channels instead of sides */ + DevFmtX51Rear = 0x80000000, + + /* Ambisonic formats should be kept together */ + DevFmtAmbi1, + DevFmtAmbi2, + DevFmtAmbi3, + + DevFmtChannelsDefault = DevFmtStereo +}; +#define MAX_OUTPUT_CHANNELS (16) + +ALuint BytesFromDevFmt(enum DevFmtType type); +ALuint ChannelsFromDevFmt(enum DevFmtChannels chans); +inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type) +{ + return ChannelsFromDevFmt(chans) * BytesFromDevFmt(type); +} + +enum AmbiFormat { + AmbiFormat_FuMa, /* FuMa channel order and normalization */ + AmbiFormat_ACN_SN3D, /* ACN channel order and SN3D normalization */ + AmbiFormat_ACN_N3D, /* ACN channel order and N3D normalization */ + + AmbiFormat_Default = AmbiFormat_ACN_SN3D +}; + + +extern const struct EffectList { + const char *name; + int type; + const char *ename; + ALenum val; +} EffectList[]; + + +enum DeviceType { + Playback, + Capture, + Loopback +}; + + +enum RenderMode { + NormalRender, + StereoPair, + HrtfRender +}; + + +/* The maximum number of Ambisonics coefficients. For a given order (o), the + * size needed will be (o+1)**2, thus zero-order has 1, first-order has 4, + * second-order has 9, third-order has 16, and fourth-order has 25. + */ +#define MAX_AMBI_ORDER 3 +#define MAX_AMBI_COEFFS ((MAX_AMBI_ORDER+1) * (MAX_AMBI_ORDER+1)) + +/* A bitmask of ambisonic channels with height information. If none of these + * channels are used/needed, there's no height (e.g. with most surround sound + * speaker setups). This only specifies up to 4th order, which is the highest + * order a 32-bit mask value can specify (a 64-bit mask could handle up to 7th + * order). This is ACN ordering, with bit 0 being ACN 0, etc. + */ +#define AMBI_PERIPHONIC_MASK (0xfe7ce4) + +/* The maximum number of Ambisonic coefficients for 2D (non-periphonic) + * representation. This is 2 per each order above zero-order, plus 1 for zero- + * order. Or simply, o*2 + 1. + */ +#define MAX_AMBI2D_COEFFS (MAX_AMBI_ORDER*2 + 1) + + +typedef ALfloat ChannelConfig[MAX_AMBI_COEFFS]; +typedef struct BFChannelConfig { + ALfloat Scale; + ALuint Index; +} BFChannelConfig; + +typedef union AmbiConfig { + /* Ambisonic coefficients for mixing to the dry buffer. */ + ChannelConfig Coeffs[MAX_OUTPUT_CHANNELS]; + /* Coefficient channel mapping for mixing to the dry buffer. */ + BFChannelConfig Map[MAX_OUTPUT_CHANNELS]; +} AmbiConfig; + + +#define HRTF_HISTORY_BITS (6) +#define HRTF_HISTORY_LENGTH (1<Device); } + +inline void UnlockContext(ALCcontext *context) +{ ALCdevice_Unlock(context->Device); } + +enum { + DeferOff = AL_FALSE, + DeferAll, + DeferAllowPlay +}; + + +typedef struct { +#ifdef HAVE_FENV_H + DERIVE_FROM_TYPE(fenv_t); +#else + int state; +#endif +#ifdef HAVE_SSE + int sse_state; +#endif +} FPUCtl; +void SetMixerFPUMode(FPUCtl *ctl); +void RestoreFPUMode(const FPUCtl *ctl); + + +typedef struct ll_ringbuffer ll_ringbuffer_t; +typedef struct ll_ringbuffer_data { + char *buf; + size_t len; +} ll_ringbuffer_data_t; +ll_ringbuffer_t *ll_ringbuffer_create(size_t sz, size_t elem_sz); +void ll_ringbuffer_free(ll_ringbuffer_t *rb); +void ll_ringbuffer_get_read_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t *vec); +void ll_ringbuffer_get_write_vector(const ll_ringbuffer_t *rb, ll_ringbuffer_data_t *vec); +size_t ll_ringbuffer_read(ll_ringbuffer_t *rb, char *dest, size_t cnt); +size_t ll_ringbuffer_peek(ll_ringbuffer_t *rb, char *dest, size_t cnt); +void ll_ringbuffer_read_advance(ll_ringbuffer_t *rb, size_t cnt); +size_t ll_ringbuffer_read_space(const ll_ringbuffer_t *rb); +int ll_ringbuffer_mlock(ll_ringbuffer_t *rb); +void ll_ringbuffer_reset(ll_ringbuffer_t *rb); +size_t ll_ringbuffer_write(ll_ringbuffer_t *rb, const char *src, size_t cnt); +void ll_ringbuffer_write_advance(ll_ringbuffer_t *rb, size_t cnt); +size_t ll_ringbuffer_write_space(const ll_ringbuffer_t *rb); + +void ReadALConfig(void); +void FreeALConfig(void); +int ConfigValueExists(const char *devName, const char *blockName, const char *keyName); +const char *GetConfigValue(const char *devName, const char *blockName, const char *keyName, const char *def); +int GetConfigValueBool(const char *devName, const char *blockName, const char *keyName, int def); +int ConfigValueStr(const char *devName, const char *blockName, const char *keyName, const char **ret); +int ConfigValueInt(const char *devName, const char *blockName, const char *keyName, int *ret); +int ConfigValueUInt(const char *devName, const char *blockName, const char *keyName, unsigned int *ret); +int ConfigValueFloat(const char *devName, const char *blockName, const char *keyName, float *ret); +int ConfigValueBool(const char *devName, const char *blockName, const char *keyName, int *ret); + +void SetRTPriority(void); + +void SetDefaultChannelOrder(ALCdevice *device); +void SetDefaultWFXChannelOrder(ALCdevice *device); + +const ALCchar *DevFmtTypeString(enum DevFmtType type); +const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans); + +/** + * GetChannelIdxByName + * + * Returns the index for the given channel name (e.g. FrontCenter), or -1 if it + * doesn't exist. + */ +inline ALint GetChannelIndex(const enum Channel names[MAX_OUTPUT_CHANNELS], enum Channel chan) +{ + ALint i; + for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) + { + if(names[i] == chan) + return i; + } + return -1; +} +#define GetChannelIdxByName(x, c) GetChannelIndex((x).ChannelName, (c)) + +extern FILE *LogFile; + +#if defined(__GNUC__) && !defined(_WIN32) && !defined(IN_IDE_PARSER) +#define AL_PRINT(T, MSG, ...) fprintf(LogFile, "AL lib: %s %s: "MSG, T, __FUNCTION__ , ## __VA_ARGS__) +#else +void al_print(const char *type, const char *func, const char *fmt, ...) DECL_FORMAT(printf, 3,4); +#define AL_PRINT(T, ...) al_print((T), __FUNCTION__, __VA_ARGS__) +#endif + +enum LogLevel { + NoLog, + LogError, + LogWarning, + LogTrace, + LogRef +}; +extern enum LogLevel LogLevel; + +#define TRACEREF(...) do { \ + if(LogLevel >= LogRef) \ + AL_PRINT("(--)", __VA_ARGS__); \ +} while(0) + +#define TRACE(...) do { \ + if(LogLevel >= LogTrace) \ + AL_PRINT("(II)", __VA_ARGS__); \ +} while(0) + +#define WARN(...) do { \ + if(LogLevel >= LogWarning) \ + AL_PRINT("(WW)", __VA_ARGS__); \ +} while(0) + +#define ERR(...) do { \ + if(LogLevel >= LogError) \ + AL_PRINT("(EE)", __VA_ARGS__); \ +} while(0) + + +extern ALint RTPrioLevel; + + +extern ALuint CPUCapFlags; +enum { + CPU_CAP_SSE = 1<<0, + CPU_CAP_SSE2 = 1<<1, + CPU_CAP_SSE3 = 1<<2, + CPU_CAP_SSE4_1 = 1<<3, + CPU_CAP_NEON = 1<<4, +}; + +void FillCPUCaps(ALuint capfilter); + +vector_al_string SearchDataFiles(const char *match, const char *subdir); + +/* Small hack to use a pointer-to-array type as a normal argument type. + * Shouldn't be used directly. */ +typedef ALfloat ALfloatBUFFERSIZE[BUFFERSIZE]; + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alSource.h b/Engine/lib/openal-soft/OpenAL32/Include/alSource.h new file mode 100644 index 000000000..b288937a3 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alSource.h @@ -0,0 +1,231 @@ +#ifndef _AL_SOURCE_H_ +#define _AL_SOURCE_H_ + +#define MAX_SENDS 4 + +#include "alMain.h" +#include "alu.h" +#include "hrtf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct ALbuffer; +struct ALsource; +struct ALsourceProps; + + +typedef struct ALbufferlistitem { + struct ALbuffer *buffer; + struct ALbufferlistitem *volatile next; +} ALbufferlistitem; + + +struct ALsourceProps { + ATOMIC(ALfloat) Pitch; + ATOMIC(ALfloat) Gain; + ATOMIC(ALfloat) OuterGain; + ATOMIC(ALfloat) MinGain; + ATOMIC(ALfloat) MaxGain; + ATOMIC(ALfloat) InnerAngle; + ATOMIC(ALfloat) OuterAngle; + ATOMIC(ALfloat) RefDistance; + ATOMIC(ALfloat) MaxDistance; + ATOMIC(ALfloat) RollOffFactor; + ATOMIC(ALfloat) Position[3]; + ATOMIC(ALfloat) Velocity[3]; + ATOMIC(ALfloat) Direction[3]; + ATOMIC(ALfloat) Orientation[2][3]; + ATOMIC(ALboolean) HeadRelative; + ATOMIC(enum DistanceModel) DistanceModel; + ATOMIC(ALboolean) DirectChannels; + + ATOMIC(ALboolean) DryGainHFAuto; + ATOMIC(ALboolean) WetGainAuto; + ATOMIC(ALboolean) WetGainHFAuto; + ATOMIC(ALfloat) OuterGainHF; + + ATOMIC(ALfloat) AirAbsorptionFactor; + ATOMIC(ALfloat) RoomRolloffFactor; + ATOMIC(ALfloat) DopplerFactor; + + ATOMIC(ALfloat) StereoPan[2]; + + ATOMIC(ALfloat) Radius; + + /** Direct filter and auxiliary send info. */ + struct { + ATOMIC(ALfloat) Gain; + ATOMIC(ALfloat) GainHF; + ATOMIC(ALfloat) HFReference; + ATOMIC(ALfloat) GainLF; + ATOMIC(ALfloat) LFReference; + } Direct; + struct { + ATOMIC(struct ALeffectslot*) Slot; + ATOMIC(ALfloat) Gain; + ATOMIC(ALfloat) GainHF; + ATOMIC(ALfloat) HFReference; + ATOMIC(ALfloat) GainLF; + ATOMIC(ALfloat) LFReference; + } Send[MAX_SENDS]; + + ATOMIC(struct ALsourceProps*) next; +}; + + +typedef struct ALvoice { + struct ALsourceProps Props; + + struct ALsource *volatile Source; + + /** Current target parameters used for mixing. */ + ALint Step; + + /* If not 'moving', gain/coefficients are set directly without fading. */ + ALboolean Moving; + + ALboolean IsHrtf; + + ALuint Offset; /* Number of output samples mixed since starting. */ + + alignas(16) ALfloat PrevSamples[MAX_INPUT_CHANNELS][MAX_PRE_SAMPLES]; + + BsincState SincState; + + struct { + ALfloat (*Buffer)[BUFFERSIZE]; + ALuint Channels; + } DirectOut; + + struct { + ALfloat (*Buffer)[BUFFERSIZE]; + ALuint Channels; + } SendOut[MAX_SENDS]; + + struct { + DirectParams Direct; + SendParams Send[MAX_SENDS]; + } Chan[MAX_INPUT_CHANNELS]; +} ALvoice; + + +typedef struct ALsource { + /** Source properties. */ + ALfloat Pitch; + ALfloat Gain; + ALfloat OuterGain; + ALfloat MinGain; + ALfloat MaxGain; + ALfloat InnerAngle; + ALfloat OuterAngle; + ALfloat RefDistance; + ALfloat MaxDistance; + ALfloat RollOffFactor; + ALfloat Position[3]; + ALfloat Velocity[3]; + ALfloat Direction[3]; + ALfloat Orientation[2][3]; + ALboolean HeadRelative; + enum DistanceModel DistanceModel; + ALboolean DirectChannels; + + ALboolean DryGainHFAuto; + ALboolean WetGainAuto; + ALboolean WetGainHFAuto; + ALfloat OuterGainHF; + + ALfloat AirAbsorptionFactor; + ALfloat RoomRolloffFactor; + ALfloat DopplerFactor; + + /* NOTE: Stereo pan angles are specified in radians, counter-clockwise + * rather than clockwise. + */ + ALfloat StereoPan[2]; + + ALfloat Radius; + + /** Direct filter and auxiliary send info. */ + struct { + ALfloat Gain; + ALfloat GainHF; + ALfloat HFReference; + ALfloat GainLF; + ALfloat LFReference; + } Direct; + struct { + struct ALeffectslot *Slot; + ALfloat Gain; + ALfloat GainHF; + ALfloat HFReference; + ALfloat GainLF; + ALfloat LFReference; + } Send[MAX_SENDS]; + + /** + * Last user-specified offset, and the offset type (bytes, samples, or + * seconds). + */ + ALdouble Offset; + ALenum OffsetType; + + /** Source type (static, streaming, or undetermined) */ + ALint SourceType; + + /** Source state (initial, playing, paused, or stopped) */ + ALenum state; + ALenum new_state; + + /** Source Buffer Queue info. */ + RWLock queue_lock; + ATOMIC(ALbufferlistitem*) queue; + ATOMIC(ALbufferlistitem*) current_buffer; + + /** + * Source offset in samples, relative to the currently playing buffer, NOT + * the whole queue, and the fractional (fixed-point) offset to the next + * sample. + */ + ATOMIC(ALuint) position; + ATOMIC(ALuint) position_fraction; + + ATOMIC(ALboolean) looping; + + /** Current buffer sample info. */ + ALuint NumChannels; + ALuint SampleSize; + + ATOMIC(struct ALsourceProps*) Update; + ATOMIC(struct ALsourceProps*) FreeList; + + /** Self ID */ + ALuint id; +} ALsource; + +inline void LockSourcesRead(ALCcontext *context) +{ LockUIntMapRead(&context->SourceMap); } +inline void UnlockSourcesRead(ALCcontext *context) +{ UnlockUIntMapRead(&context->SourceMap); } +inline void LockSourcesWrite(ALCcontext *context) +{ LockUIntMapWrite(&context->SourceMap); } +inline void UnlockSourcesWrite(ALCcontext *context) +{ UnlockUIntMapWrite(&context->SourceMap); } + +inline struct ALsource *LookupSource(ALCcontext *context, ALuint id) +{ return (struct ALsource*)LookupUIntMapKeyNoLock(&context->SourceMap, id); } +inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id) +{ return (struct ALsource*)RemoveUIntMapKeyNoLock(&context->SourceMap, id); } + +void UpdateAllSourceProps(ALCcontext *context); +ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state); +ALboolean ApplyOffset(ALsource *Source); + +ALvoid ReleaseALSources(ALCcontext *Context); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alThunk.h b/Engine/lib/openal-soft/OpenAL32/Include/alThunk.h new file mode 100644 index 000000000..adc77dec9 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alThunk.h @@ -0,0 +1,20 @@ +#ifndef ALTHUNK_H +#define ALTHUNK_H + +#include "alMain.h" + +#ifdef __cplusplus +extern "C" { +#endif + +void ThunkInit(void); +void ThunkExit(void); +ALenum NewThunkEntry(ALuint *index); +void FreeThunkEntry(ALuint index); + +#ifdef __cplusplus +} +#endif + +#endif //ALTHUNK_H + diff --git a/Engine/lib/openal-soft/OpenAL32/Include/alu.h b/Engine/lib/openal-soft/OpenAL32/Include/alu.h new file mode 100644 index 000000000..ae8645fa7 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/alu.h @@ -0,0 +1,363 @@ +#ifndef _ALU_H_ +#define _ALU_H_ + +#include +#include +#ifdef HAVE_FLOAT_H +#include +#endif +#ifdef HAVE_IEEEFP_H +#include +#endif + +#include "alMain.h" +#include "alBuffer.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" + +#include "hrtf.h" +#include "align.h" +#include "math_defs.h" + + +#define MAX_PITCH (255) + +/* Maximum number of buffer samples before the current pos needed for resampling. */ +#define MAX_PRE_SAMPLES 12 + +/* Maximum number of buffer samples after the current pos needed for resampling. */ +#define MAX_POST_SAMPLES 12 + + +#ifdef __cplusplus +extern "C" { +#endif + +struct ALsource; +struct ALsourceProps; +struct ALvoice; +struct ALeffectslot; +struct ALbuffer; + + +/* The number of distinct scale and phase intervals within the filter table. */ +#define BSINC_SCALE_BITS 4 +#define BSINC_SCALE_COUNT (1<v[0] = x; + vector->v[1] = y; + vector->v[2] = z; + vector->v[3] = w; +} + + +typedef union aluMatrixf { + alignas(16) ALfloat m[4][4]; +} aluMatrixf; +extern const aluMatrixf IdentityMatrixf; + +inline void aluMatrixfSetRow(aluMatrixf *matrix, ALuint row, + ALfloat m0, ALfloat m1, ALfloat m2, ALfloat m3) +{ + matrix->m[row][0] = m0; + matrix->m[row][1] = m1; + matrix->m[row][2] = m2; + matrix->m[row][3] = m3; +} + +inline void aluMatrixfSet(aluMatrixf *matrix, ALfloat m00, ALfloat m01, ALfloat m02, ALfloat m03, + ALfloat m10, ALfloat m11, ALfloat m12, ALfloat m13, + ALfloat m20, ALfloat m21, ALfloat m22, ALfloat m23, + ALfloat m30, ALfloat m31, ALfloat m32, ALfloat m33) +{ + aluMatrixfSetRow(matrix, 0, m00, m01, m02, m03); + aluMatrixfSetRow(matrix, 1, m10, m11, m12, m13); + aluMatrixfSetRow(matrix, 2, m20, m21, m22, m23); + aluMatrixfSetRow(matrix, 3, m30, m31, m32, m33); +} + + +enum ActiveFilters { + AF_None = 0, + AF_LowPass = 1, + AF_HighPass = 2, + AF_BandPass = AF_LowPass | AF_HighPass +}; + + +typedef struct MixHrtfParams { + const HrtfParams *Target; + HrtfParams *Current; + struct { + alignas(16) ALfloat Coeffs[HRIR_LENGTH][2]; + ALint Delay[2]; + } Steps; +} MixHrtfParams; + +typedef struct DirectParams { + enum ActiveFilters FilterType; + ALfilterState LowPass; + ALfilterState HighPass; + + struct { + HrtfParams Current; + HrtfParams Target; + HrtfState State; + } Hrtf; + + struct { + ALfloat Current[MAX_OUTPUT_CHANNELS]; + ALfloat Target[MAX_OUTPUT_CHANNELS]; + } Gains; +} DirectParams; + +typedef struct SendParams { + enum ActiveFilters FilterType; + ALfilterState LowPass; + ALfilterState HighPass; + + struct { + ALfloat Current[MAX_OUTPUT_CHANNELS]; + ALfloat Target[MAX_OUTPUT_CHANNELS]; + } Gains; +} SendParams; + + +typedef const ALfloat* (*ResamplerFunc)(const BsincState *state, + const ALfloat *restrict src, ALuint frac, ALuint increment, ALfloat *restrict dst, ALuint dstlen +); + +typedef void (*MixerFunc)(const ALfloat *data, ALuint OutChans, + ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALfloat *CurrentGains, + const ALfloat *TargetGains, ALuint Counter, ALuint OutPos, + ALuint BufferSize); +typedef void (*RowMixerFunc)(ALfloat *OutBuffer, const ALfloat *gains, + const ALfloat (*restrict data)[BUFFERSIZE], ALuint InChans, + ALuint InPos, ALuint BufferSize); +typedef void (*HrtfMixerFunc)(ALfloat (*restrict OutBuffer)[BUFFERSIZE], ALuint lidx, ALuint ridx, + const ALfloat *data, ALuint Counter, ALuint Offset, ALuint OutPos, + const ALuint IrSize, const MixHrtfParams *hrtfparams, + HrtfState *hrtfstate, ALuint BufferSize); +typedef void (*HrtfDirectMixerFunc)(ALfloat (*restrict OutBuffer)[BUFFERSIZE], + ALuint lidx, ALuint ridx, const ALfloat *data, ALuint Offset, + const ALuint IrSize, ALfloat (*restrict Coeffs)[2], + ALfloat (*restrict Values)[2], ALuint BufferSize); + + +#define GAIN_MIX_MAX (16.0f) /* +24dB */ + +#define GAIN_SILENCE_THRESHOLD (0.00001f) /* -100dB */ + +#define SPEEDOFSOUNDMETRESPERSEC (343.3f) +#define AIRABSORBGAINHF (0.99426f) /* -0.05dB */ + +#define FRACTIONBITS (12) +#define FRACTIONONE (1< b) ? b : a); } +inline ALfloat maxf(ALfloat a, ALfloat b) +{ return ((a > b) ? a : b); } +inline ALfloat clampf(ALfloat val, ALfloat min, ALfloat max) +{ return minf(max, maxf(min, val)); } + +inline ALdouble mind(ALdouble a, ALdouble b) +{ return ((a > b) ? b : a); } +inline ALdouble maxd(ALdouble a, ALdouble b) +{ return ((a > b) ? a : b); } +inline ALdouble clampd(ALdouble val, ALdouble min, ALdouble max) +{ return mind(max, maxd(min, val)); } + +inline ALuint minu(ALuint a, ALuint b) +{ return ((a > b) ? b : a); } +inline ALuint maxu(ALuint a, ALuint b) +{ return ((a > b) ? a : b); } +inline ALuint clampu(ALuint val, ALuint min, ALuint max) +{ return minu(max, maxu(min, val)); } + +inline ALint mini(ALint a, ALint b) +{ return ((a > b) ? b : a); } +inline ALint maxi(ALint a, ALint b) +{ return ((a > b) ? a : b); } +inline ALint clampi(ALint val, ALint min, ALint max) +{ return mini(max, maxi(min, val)); } + +inline ALint64 mini64(ALint64 a, ALint64 b) +{ return ((a > b) ? b : a); } +inline ALint64 maxi64(ALint64 a, ALint64 b) +{ return ((a > b) ? a : b); } +inline ALint64 clampi64(ALint64 val, ALint64 min, ALint64 max) +{ return mini64(max, maxi64(min, val)); } + +inline ALuint64 minu64(ALuint64 a, ALuint64 b) +{ return ((a > b) ? b : a); } +inline ALuint64 maxu64(ALuint64 a, ALuint64 b) +{ return ((a > b) ? a : b); } +inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max) +{ return minu64(max, maxu64(min, val)); } + + +union ResamplerCoeffs { + ALfloat FIR4[FRACTIONONE][4]; + ALfloat FIR8[FRACTIONONE][8]; +}; +extern alignas(16) union ResamplerCoeffs ResampleCoeffs; + +extern alignas(16) const ALfloat bsincTab[18840]; + + +inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu) +{ + return val1 + (val2-val1)*mu; +} +inline ALfloat resample_fir4(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALuint frac) +{ + const ALfloat *k = ResampleCoeffs.FIR4[frac]; + return k[0]*val0 + k[1]*val1 + k[2]*val2 + k[3]*val3; +} +inline ALfloat resample_fir8(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALfloat val4, ALfloat val5, ALfloat val6, ALfloat val7, ALuint frac) +{ + const ALfloat *k = ResampleCoeffs.FIR8[frac]; + return k[0]*val0 + k[1]*val1 + k[2]*val2 + k[3]*val3 + + k[4]*val4 + k[5]*val5 + k[6]*val6 + k[7]*val7; +} + + +enum HrtfRequestMode { + Hrtf_Default = 0, + Hrtf_Enable = 1, + Hrtf_Disable = 2, +}; + + +void aluInitMixer(void); + +MixerFunc SelectMixer(void); +RowMixerFunc SelectRowMixer(void); + +/* aluInitRenderer + * + * Set up the appropriate panning method and mixing method given the device + * properties. + */ +void aluInitRenderer(ALCdevice *device, ALint hrtf_id, enum HrtfRequestMode hrtf_appreq, enum HrtfRequestMode hrtf_userreq); + +void aluInitEffectPanning(struct ALeffectslot *slot); + +/** + * CalcDirectionCoeffs + * + * Calculates ambisonic coefficients based on a direction vector. The vector + * must be normalized (unit length), and the spread is the angular width of the + * sound (0...tau). + */ +void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]); + +/** + * CalcXYZCoeffs + * + * Same as CalcDirectionCoeffs except the direction is specified as separate x, + * y, and z parameters instead of an array. + */ +inline void CalcXYZCoeffs(ALfloat x, ALfloat y, ALfloat z, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]) +{ + ALfloat dir[3] = { x, y, z }; + CalcDirectionCoeffs(dir, spread, coeffs); +} + +/** + * CalcAngleCoeffs + * + * Calculates ambisonic coefficients based on azimuth and elevation. The + * azimuth and elevation parameters are in radians, going right and up + * respectively. + */ +void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]); + +/** + * ComputeAmbientGains + * + * Computes channel gains for ambient, omni-directional sounds. + */ +#define ComputeAmbientGains(b, g, o) do { \ + if((b).CoeffCount > 0) \ + ComputeAmbientGainsMC((b).Ambi.Coeffs, (b).NumChannels, g, o); \ + else \ + ComputeAmbientGainsBF((b).Ambi.Map, (b).NumChannels, g, o); \ +} while (0) +void ComputeAmbientGainsMC(const ChannelConfig *chancoeffs, ALuint numchans, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]); +void ComputeAmbientGainsBF(const BFChannelConfig *chanmap, ALuint numchans, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]); + +/** + * ComputePanningGains + * + * Computes panning gains using the given channel decoder coefficients and the + * pre-calculated direction or angle coefficients. + */ +#define ComputePanningGains(b, c, g, o) do { \ + if((b).CoeffCount > 0) \ + ComputePanningGainsMC((b).Ambi.Coeffs, (b).NumChannels, (b).CoeffCount, c, g, o);\ + else \ + ComputePanningGainsBF((b).Ambi.Map, (b).NumChannels, c, g, o); \ +} while (0) +void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALuint numchans, ALuint numcoeffs, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]); +void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALuint numchans, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]); + +/** + * ComputeFirstOrderGains + * + * Sets channel gains for a first-order ambisonics input channel. The matrix is + * a 1x4 'slice' of a transform matrix for the input channel, used to scale and + * orient the sound samples. + */ +#define ComputeFirstOrderGains(b, m, g, o) do { \ + if((b).CoeffCount > 0) \ + ComputeFirstOrderGainsMC((b).Ambi.Coeffs, (b).NumChannels, m, g, o); \ + else \ + ComputeFirstOrderGainsBF((b).Ambi.Map, (b).NumChannels, m, g, o); \ +} while (0) +void ComputeFirstOrderGainsMC(const ChannelConfig *chancoeffs, ALuint numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]); +void ComputeFirstOrderGainsBF(const BFChannelConfig *chanmap, ALuint numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]); + + +ALvoid MixSource(struct ALvoice *voice, struct ALsource *source, ALCdevice *Device, ALuint SamplesToDo); + +ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size); +/* Caller must lock the device. */ +ALvoid aluHandleDisconnect(ALCdevice *device); + +extern ALfloat ConeScale; +extern ALfloat ZScale; + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/OpenAL32/Include/bs2b.h b/Engine/lib/openal-soft/OpenAL32/Include/bs2b.h new file mode 100644 index 000000000..bfe5c274c --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/bs2b.h @@ -0,0 +1,94 @@ +/*- + * Copyright (c) 2005 Boris Mikhaylov + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef BS2B_H +#define BS2B_H + +/* Number of crossfeed levels */ +#define BS2B_CLEVELS 3 + +/* Normal crossfeed levels */ +#define BS2B_HIGH_CLEVEL 3 +#define BS2B_MIDDLE_CLEVEL 2 +#define BS2B_LOW_CLEVEL 1 + +/* Easy crossfeed levels */ +#define BS2B_HIGH_ECLEVEL BS2B_HIGH_CLEVEL + BS2B_CLEVELS +#define BS2B_MIDDLE_ECLEVEL BS2B_MIDDLE_CLEVEL + BS2B_CLEVELS +#define BS2B_LOW_ECLEVEL BS2B_LOW_CLEVEL + BS2B_CLEVELS + +/* Default crossfeed levels */ +#define BS2B_DEFAULT_CLEVEL BS2B_HIGH_ECLEVEL +/* Default sample rate (Hz) */ +#define BS2B_DEFAULT_SRATE 44100 + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +struct bs2b { + int level; /* Crossfeed level */ + int srate; /* Sample rate (Hz) */ + + /* Lowpass IIR filter coefficients */ + float a0_lo; + float b1_lo; + + /* Highboost IIR filter coefficients */ + float a0_hi; + float a1_hi; + float b1_hi; + + /* Buffer of last filtered sample. + * [0] - first channel, [1] - second channel + */ + struct t_last_sample { + float asis; + float lo; + float hi; + } last_sample[2]; +}; + +/* Clear buffers and set new coefficients with new crossfeed level and sample + * rate values. + * level - crossfeed level of *LEVEL values. + * srate - sample rate by Hz. + */ +void bs2b_set_params(struct bs2b *bs2b, int level, int srate); + +/* Return current crossfeed level value */ +int bs2b_get_level(struct bs2b *bs2b); + +/* Return current sample rate value */ +int bs2b_get_srate(struct bs2b *bs2b); + +/* Clear buffer */ +void bs2b_clear(struct bs2b *bs2b); + +void bs2b_cross_feed(struct bs2b *bs2b, float *restrict Left, float *restrict Right, unsigned int SamplesToDo); + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif /* BS2B_H */ diff --git a/Engine/lib/openal-soft/OpenAL32/Include/sample_cvt.h b/Engine/lib/openal-soft/OpenAL32/Include/sample_cvt.h new file mode 100644 index 000000000..12bb1fa6c --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/Include/sample_cvt.h @@ -0,0 +1,9 @@ +#ifndef SAMPLE_CVT_H +#define SAMPLE_CVT_H + +#include "AL/al.h" +#include "alBuffer.h" + +void ConvertData(ALvoid *dst, enum UserFmtType dstType, const ALvoid *src, enum UserFmtType srcType, ALsizei numchans, ALsizei len, ALsizei align); + +#endif /* SAMPLE_CVT_H */ diff --git a/Engine/lib/openal-soft/OpenAL32/alAuxEffectSlot.c b/Engine/lib/openal-soft/OpenAL32/alAuxEffectSlot.c new file mode 100644 index 000000000..b860b2b0e --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alAuxEffectSlot.c @@ -0,0 +1,715 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alAuxEffectSlot.h" +#include "alThunk.h" +#include "alError.h" +#include "alListener.h" +#include "alSource.h" + +#include "almalloc.h" + + +extern inline void LockEffectSlotsRead(ALCcontext *context); +extern inline void UnlockEffectSlotsRead(ALCcontext *context); +extern inline void LockEffectSlotsWrite(ALCcontext *context); +extern inline void UnlockEffectSlotsWrite(ALCcontext *context); +extern inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id); +extern inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id); + +static void RemoveEffectSlotList(ALCcontext *Context, ALeffectslot *slot); + +static UIntMap EffectStateFactoryMap; +static inline ALeffectStateFactory *getFactoryByType(ALenum type) +{ + ALeffectStateFactory* (*getFactory)(void) = LookupUIntMapKey(&EffectStateFactoryMap, type); + if(getFactory != NULL) + return getFactory(); + return NULL; +} + +static void ALeffectState_IncRef(ALeffectState *state); +static void ALeffectState_DecRef(ALeffectState *state); + +#define DO_UPDATEPROPS() do { \ + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) \ + UpdateEffectSlotProps(slot); \ + else \ + slot->NeedsUpdate = AL_TRUE; \ +} while(0) + + +AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots) +{ + ALCcontext *context; + ALeffectslot *first, *last; + ALsizei cur; + ALenum err; + + context = GetContextRef(); + if(!context) return; + + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + first = last = NULL; + for(cur = 0;cur < n;cur++) + { + ALeffectslot *slot = al_calloc(16, sizeof(ALeffectslot)); + err = AL_OUT_OF_MEMORY; + if(!slot || (err=InitEffectSlot(slot)) != AL_NO_ERROR) + { + al_free(slot); + alDeleteAuxiliaryEffectSlots(cur, effectslots); + SET_ERROR_AND_GOTO(context, err, done); + } + + err = NewThunkEntry(&slot->id); + if(err == AL_NO_ERROR) + err = InsertUIntMapEntry(&context->EffectSlotMap, slot->id, slot); + if(err != AL_NO_ERROR) + { + FreeThunkEntry(slot->id); + ALeffectState_DecRef(slot->Effect.State); + if(slot->Params.EffectState) + ALeffectState_DecRef(slot->Params.EffectState); + al_free(slot); + + alDeleteAuxiliaryEffectSlots(cur, effectslots); + SET_ERROR_AND_GOTO(context, err, done); + } + + aluInitEffectPanning(slot); + + if(!first) first = slot; + if(last) ATOMIC_STORE(&last->next, slot, almemory_order_relaxed); + last = slot; + + effectslots[cur] = slot->id; + } + if(last != NULL) + { + ALeffectslot *root = ATOMIC_LOAD(&context->ActiveAuxSlotList); + do { + ATOMIC_STORE(&last->next, root, almemory_order_relaxed); + } while(!ATOMIC_COMPARE_EXCHANGE_WEAK(ALeffectslot*, &context->ActiveAuxSlotList, + &root, first)); + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots) +{ + ALCcontext *context; + ALeffectslot *slot; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsWrite(context); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if((slot=LookupEffectSlot(context, effectslots[i])) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(ReadRef(&slot->ref) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); + } + + // All effectslots are valid + for(i = 0;i < n;i++) + { + if((slot=RemoveEffectSlot(context, effectslots[i])) == NULL) + continue; + FreeThunkEntry(slot->id); + + RemoveEffectSlotList(context, slot); + DeinitEffectSlot(slot); + + memset(slot, 0, sizeof(*slot)); + al_free(slot); + } + +done: + UnlockEffectSlotsWrite(context); + ALCcontext_DecRef(context); +} + +AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot) +{ + ALCcontext *context; + ALboolean ret; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + LockEffectSlotsRead(context); + ret = (LookupEffectSlot(context, effectslot) ? AL_TRUE : AL_FALSE); + UnlockEffectSlotsRead(context); + + ALCcontext_DecRef(context); + + return ret; +} + +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint value) +{ + ALCdevice *device; + ALCcontext *context; + ALeffectslot *slot; + ALeffect *effect = NULL; + ALenum err; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + LockEffectSlotsRead(context); + if((slot=LookupEffectSlot(context, effectslot)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + case AL_EFFECTSLOT_EFFECT: + device = context->Device; + + LockEffectsRead(device); + effect = (value ? LookupEffect(device, value) : NULL); + if(!(value == 0 || effect != NULL)) + { + UnlockEffectsRead(device); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + err = InitializeEffect(device, slot, effect); + UnlockEffectsRead(device); + + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + break; + + case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: + if(!(value == AL_TRUE || value == AL_FALSE)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + slot->AuxSendAuto = value; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + DO_UPDATEPROPS(); + +done: + UnlockEffectSlotsRead(context); + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *values) +{ + ALCcontext *context; + + switch(param) + { + case AL_EFFECTSLOT_EFFECT: + case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: + alAuxiliaryEffectSloti(effectslot, param, values[0]); + return; + } + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsRead(context); + if(LookupEffectSlot(context, effectslot) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockEffectSlotsRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat value) +{ + ALCcontext *context; + ALeffectslot *slot; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + LockEffectSlotsRead(context); + if((slot=LookupEffectSlot(context, effectslot)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + case AL_EFFECTSLOT_GAIN: + if(!(value >= 0.0f && value <= 1.0f)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + slot->Gain = value; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + DO_UPDATEPROPS(); + +done: + UnlockEffectSlotsRead(context); + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *values) +{ + ALCcontext *context; + + switch(param) + { + case AL_EFFECTSLOT_GAIN: + alAuxiliaryEffectSlotf(effectslot, param, values[0]); + return; + } + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsRead(context); + if(LookupEffectSlot(context, effectslot) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockEffectSlotsRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *value) +{ + ALCcontext *context; + ALeffectslot *slot; + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsRead(context); + if((slot=LookupEffectSlot(context, effectslot)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: + *value = slot->AuxSendAuto; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockEffectSlotsRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *values) +{ + ALCcontext *context; + + switch(param) + { + case AL_EFFECTSLOT_EFFECT: + case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: + alGetAuxiliaryEffectSloti(effectslot, param, values); + return; + } + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsRead(context); + if(LookupEffectSlot(context, effectslot) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockEffectSlotsRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *value) +{ + ALCcontext *context; + ALeffectslot *slot; + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsRead(context); + if((slot=LookupEffectSlot(context, effectslot)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + case AL_EFFECTSLOT_GAIN: + *value = slot->Gain; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockEffectSlotsRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *values) +{ + ALCcontext *context; + + switch(param) + { + case AL_EFFECTSLOT_GAIN: + alGetAuxiliaryEffectSlotf(effectslot, param, values); + return; + } + + context = GetContextRef(); + if(!context) return; + + LockEffectSlotsRead(context); + if(LookupEffectSlot(context, effectslot) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockEffectSlotsRead(context); + ALCcontext_DecRef(context); +} + + +static void RemoveEffectSlotList(ALCcontext *context, ALeffectslot *slot) +{ + ALCdevice *device = context->Device; + ALeffectslot *root, *next; + + root = slot; + next = ATOMIC_LOAD(&slot->next); + if(!ATOMIC_COMPARE_EXCHANGE_STRONG(ALeffectslot*, &context->ActiveAuxSlotList, &root, next)) + { + ALeffectslot *cur; + do { + cur = root; + root = slot; + } while(!ATOMIC_COMPARE_EXCHANGE_STRONG(ALeffectslot*, &cur->next, &root, next)); + } + /* Wait for any mix that may be using these effect slots to finish. */ + while((ReadRef(&device->MixCount)&1) != 0) + althrd_yield(); +} + + +void InitEffectFactoryMap(void) +{ + InitUIntMap(&EffectStateFactoryMap, ~0); + + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_NULL, ALnullStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_EAXREVERB, ALreverbStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_REVERB, ALreverbStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_CHORUS, ALchorusStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_COMPRESSOR, ALcompressorStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DISTORTION, ALdistortionStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_ECHO, ALechoStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_EQUALIZER, ALequalizerStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_FLANGER, ALflangerStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_RING_MODULATOR, ALmodulatorStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DEDICATED_DIALOGUE, ALdedicatedStateFactory_getFactory); + InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, ALdedicatedStateFactory_getFactory); +} + +void DeinitEffectFactoryMap(void) +{ + ResetUIntMap(&EffectStateFactoryMap); +} + + +ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *effect) +{ + ALenum newtype = (effect ? effect->type : AL_EFFECT_NULL); + struct ALeffectslotProps *props; + ALeffectState *State; + + if(newtype != EffectSlot->Effect.Type) + { + ALeffectStateFactory *factory; + FPUCtl oldMode; + + factory = getFactoryByType(newtype); + if(!factory) + { + ERR("Failed to find factory for effect type 0x%04x\n", newtype); + return AL_INVALID_ENUM; + } + State = V0(factory,create)(); + if(!State) return AL_OUT_OF_MEMORY; + + SetMixerFPUMode(&oldMode); + almtx_lock(&Device->BackendLock); + State->OutBuffer = Device->Dry.Buffer; + State->OutChannels = Device->Dry.NumChannels; + if(V(State,deviceUpdate)(Device) == AL_FALSE) + { + almtx_unlock(&Device->BackendLock); + RestoreFPUMode(&oldMode); + ALeffectState_DecRef(State); + return AL_OUT_OF_MEMORY; + } + almtx_unlock(&Device->BackendLock); + RestoreFPUMode(&oldMode); + + if(!effect) + { + EffectSlot->Effect.Type = AL_EFFECT_NULL; + memset(&EffectSlot->Effect.Props, 0, sizeof(EffectSlot->Effect.Props)); + } + else + { + EffectSlot->Effect.Type = effect->type; + EffectSlot->Effect.Props = effect->Props; + } + + ALeffectState_DecRef(EffectSlot->Effect.State); + EffectSlot->Effect.State = State; + } + else if(effect) + EffectSlot->Effect.Props = effect->Props; + + /* Remove state references from old effect slot property updates. */ + props = ATOMIC_LOAD(&EffectSlot->FreeList); + while(props) + { + State = ATOMIC_EXCHANGE(ALeffectState*, &props->State, NULL, almemory_order_relaxed); + if(State) ALeffectState_DecRef(State); + props = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + } + + return AL_NO_ERROR; +} + + +static void ALeffectState_IncRef(ALeffectState *state) +{ + uint ref; + ref = IncrementRef(&state->Ref); + TRACEREF("%p increasing refcount to %u\n", state, ref); +} + +static void ALeffectState_DecRef(ALeffectState *state) +{ + uint ref; + ref = DecrementRef(&state->Ref); + TRACEREF("%p decreasing refcount to %u\n", state, ref); + if(ref == 0) DELETE_OBJ(state); +} + + +void ALeffectState_Construct(ALeffectState *state) +{ + InitRef(&state->Ref, 1); + + state->OutBuffer = NULL; + state->OutChannels = 0; +} + +void ALeffectState_Destruct(ALeffectState *UNUSED(state)) +{ +} + + +ALenum InitEffectSlot(ALeffectslot *slot) +{ + ALeffectStateFactory *factory; + + slot->Effect.Type = AL_EFFECT_NULL; + + factory = getFactoryByType(AL_EFFECT_NULL); + if(!(slot->Effect.State=V0(factory,create)())) + return AL_OUT_OF_MEMORY; + + slot->NeedsUpdate = AL_FALSE; + slot->Gain = 1.0; + slot->AuxSendAuto = AL_TRUE; + InitRef(&slot->ref, 0); + + ATOMIC_INIT(&slot->Update, NULL); + ATOMIC_INIT(&slot->FreeList, NULL); + + slot->Params.Gain = 1.0f; + slot->Params.AuxSendAuto = AL_TRUE; + ALeffectState_IncRef(slot->Effect.State); + slot->Params.EffectState = slot->Effect.State; + slot->Params.RoomRolloff = 0.0f; + slot->Params.DecayTime = 0.0f; + slot->Params.AirAbsorptionGainHF = 1.0f; + + ATOMIC_INIT(&slot->next, NULL); + + return AL_NO_ERROR; +} + +void DeinitEffectSlot(ALeffectslot *slot) +{ + struct ALeffectslotProps *props; + ALeffectState *state; + size_t count = 0; + + props = ATOMIC_LOAD(&slot->Update); + if(props) + { + state = ATOMIC_LOAD(&props->State, almemory_order_relaxed); + if(state) ALeffectState_DecRef(state); + TRACE("Freed unapplied AuxiliaryEffectSlot update %p\n", props); + al_free(props); + } + props = ATOMIC_LOAD(&slot->FreeList, almemory_order_relaxed); + while(props) + { + struct ALeffectslotProps *next; + state = ATOMIC_LOAD(&props->State, almemory_order_relaxed); + next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + if(state) ALeffectState_DecRef(state); + al_free(props); + props = next; + ++count; + } + TRACE("Freed "SZFMT" AuxiliaryEffectSlot property object%s\n", count, (count==1)?"":"s"); + + ALeffectState_DecRef(slot->Effect.State); + if(slot->Params.EffectState) + ALeffectState_DecRef(slot->Params.EffectState); +} + +void UpdateEffectSlotProps(ALeffectslot *slot) +{ + struct ALeffectslotProps *props; + ALeffectState *oldstate; + + /* Get an unused property container, or allocate a new one as needed. */ + props = ATOMIC_LOAD(&slot->FreeList, almemory_order_relaxed); + if(!props) + props = al_calloc(16, sizeof(*props)); + else + { + struct ALeffectslotProps *next; + do { + next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALeffectslotProps*, + &slot->FreeList, &props, next, almemory_order_seq_cst, + almemory_order_consume) == 0); + } + + /* Copy in current property values. */ + ATOMIC_STORE(&props->Gain, slot->Gain, almemory_order_relaxed); + ATOMIC_STORE(&props->AuxSendAuto, slot->AuxSendAuto, almemory_order_relaxed); + + ATOMIC_STORE(&props->Type, slot->Effect.Type, almemory_order_relaxed); + props->Props = slot->Effect.Props; + /* Swap out any stale effect state object there may be in the container, to + * delete it. + */ + ALeffectState_IncRef(slot->Effect.State); + oldstate = ATOMIC_EXCHANGE(ALeffectState*, &props->State, slot->Effect.State, + almemory_order_relaxed); + + /* Set the new container for updating internal parameters. */ + props = ATOMIC_EXCHANGE(struct ALeffectslotProps*, &slot->Update, props, + almemory_order_acq_rel); + if(props) + { + /* If there was an unused update container, put it back in the + * freelist. + */ + struct ALeffectslotProps *first = ATOMIC_LOAD(&slot->FreeList); + do { + ATOMIC_STORE(&props->next, first, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALeffectslotProps*, + &slot->FreeList, &first, props) == 0); + } + + if(oldstate) + ALeffectState_DecRef(oldstate); +} + +void UpdateAllEffectSlotProps(ALCcontext *context) +{ + ALeffectslot *slot; + + LockEffectSlotsRead(context); + slot = ATOMIC_LOAD(&context->ActiveAuxSlotList); + while(slot) + { + if(slot->NeedsUpdate) + UpdateEffectSlotProps(slot); + slot->NeedsUpdate = AL_FALSE; + slot = ATOMIC_LOAD(&slot->next, almemory_order_relaxed); + } + UnlockEffectSlotsRead(context); +} + +ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context) +{ + ALsizei pos; + for(pos = 0;pos < Context->EffectSlotMap.size;pos++) + { + ALeffectslot *temp = Context->EffectSlotMap.values[pos]; + Context->EffectSlotMap.values[pos] = NULL; + + DeinitEffectSlot(temp); + + FreeThunkEntry(temp->id); + memset(temp, 0, sizeof(ALeffectslot)); + al_free(temp); + } +} diff --git a/Engine/lib/openal-soft/OpenAL32/alBuffer.c b/Engine/lib/openal-soft/OpenAL32/alBuffer.c new file mode 100644 index 000000000..193cfeaa9 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alBuffer.c @@ -0,0 +1,1415 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include +#ifdef HAVE_MALLOC_H +#include +#endif + +#include "alMain.h" +#include "alu.h" +#include "alError.h" +#include "alBuffer.h" +#include "alThunk.h" +#include "sample_cvt.h" + + +extern inline void LockBuffersRead(ALCdevice *device); +extern inline void UnlockBuffersRead(ALCdevice *device); +extern inline void LockBuffersWrite(ALCdevice *device); +extern inline void UnlockBuffersWrite(ALCdevice *device); +extern inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id); +extern inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id); +extern inline ALuint FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type); +extern inline ALuint FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type); + +static ALboolean IsValidType(ALenum type); +static ALboolean IsValidChannels(ALenum channels); +static ALboolean DecomposeUserFormat(ALenum format, enum UserFmtChannels *chans, enum UserFmtType *type); +static ALboolean DecomposeFormat(ALenum format, enum FmtChannels *chans, enum FmtType *type); +static ALboolean SanitizeAlignment(enum UserFmtType type, ALsizei *align); + + +AL_API ALvoid AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers) +{ + ALCcontext *context; + ALsizei cur = 0; + + context = GetContextRef(); + if(!context) return; + + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + for(cur = 0;cur < n;cur++) + { + ALbuffer *buffer = NewBuffer(context); + if(!buffer) + { + alDeleteBuffers(cur, buffers); + break; + } + + buffers[cur] = buffer->id; + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *ALBuf; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + + LockBuffersWrite(device); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + for(i = 0;i < n;i++) + { + if(!buffers[i]) + continue; + + /* Check for valid Buffer ID */ + if((ALBuf=LookupBuffer(device, buffers[i])) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(ReadRef(&ALBuf->ref) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); + } + + for(i = 0;i < n;i++) + { + if((ALBuf=LookupBuffer(device, buffers[i])) != NULL) + DeleteBuffer(device, ALBuf); + } + +done: + UnlockBuffersWrite(device); + ALCcontext_DecRef(context); +} + +AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer) +{ + ALCcontext *context; + ALboolean ret; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + LockBuffersRead(context->Device); + ret = ((!buffer || LookupBuffer(context->Device, buffer)) ? + AL_TRUE : AL_FALSE); + UnlockBuffersRead(context->Device); + + ALCcontext_DecRef(context); + + return ret; +} + + +AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq) +{ + enum UserFmtChannels srcchannels = UserFmtMono; + enum UserFmtType srctype = UserFmtByte; + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + ALenum newformat = AL_NONE; + ALuint framesize; + ALsizei align; + ALenum err; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(!(size >= 0 && freq > 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if(DecomposeUserFormat(format, &srcchannels, &srctype) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + + align = ATOMIC_LOAD(&albuf->UnpackAlign); + if(SanitizeAlignment(srctype, &align) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(srctype) + { + case UserFmtByte: + case UserFmtUByte: + case UserFmtShort: + case UserFmtUShort: + case UserFmtFloat: + framesize = FrameSizeFromUserFmt(srcchannels, srctype) * align; + if((size%framesize) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + err = LoadData(albuf, freq, format, size/framesize*align, + srcchannels, srctype, data, align, AL_TRUE); + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + break; + + case UserFmtInt: + case UserFmtUInt: + case UserFmtByte3: + case UserFmtUByte3: + case UserFmtDouble: + framesize = FrameSizeFromUserFmt(srcchannels, srctype) * align; + if((size%framesize) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + switch(srcchannels) + { + case UserFmtMono: newformat = AL_FORMAT_MONO_FLOAT32; break; + case UserFmtStereo: newformat = AL_FORMAT_STEREO_FLOAT32; break; + case UserFmtRear: newformat = AL_FORMAT_REAR32; break; + case UserFmtQuad: newformat = AL_FORMAT_QUAD32; break; + case UserFmtX51: newformat = AL_FORMAT_51CHN32; break; + case UserFmtX61: newformat = AL_FORMAT_61CHN32; break; + case UserFmtX71: newformat = AL_FORMAT_71CHN32; break; + case UserFmtBFormat2D: newformat = AL_FORMAT_BFORMAT2D_FLOAT32; break; + case UserFmtBFormat3D: newformat = AL_FORMAT_BFORMAT3D_FLOAT32; break; + } + err = LoadData(albuf, freq, newformat, size/framesize*align, + srcchannels, srctype, data, align, AL_TRUE); + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + break; + + case UserFmtMulaw: + case UserFmtAlaw: + framesize = FrameSizeFromUserFmt(srcchannels, srctype) * align; + if((size%framesize) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + switch(srcchannels) + { + case UserFmtMono: newformat = AL_FORMAT_MONO16; break; + case UserFmtStereo: newformat = AL_FORMAT_STEREO16; break; + case UserFmtRear: newformat = AL_FORMAT_REAR16; break; + case UserFmtQuad: newformat = AL_FORMAT_QUAD16; break; + case UserFmtX51: newformat = AL_FORMAT_51CHN16; break; + case UserFmtX61: newformat = AL_FORMAT_61CHN16; break; + case UserFmtX71: newformat = AL_FORMAT_71CHN16; break; + case UserFmtBFormat2D: newformat = AL_FORMAT_BFORMAT2D_16; break; + case UserFmtBFormat3D: newformat = AL_FORMAT_BFORMAT3D_16; break; + } + err = LoadData(albuf, freq, newformat, size/framesize*align, + srcchannels, srctype, data, align, AL_TRUE); + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + break; + + case UserFmtIMA4: + framesize = (align-1)/2 + 4; + framesize *= ChannelsFromUserFmt(srcchannels); + if((size%framesize) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + switch(srcchannels) + { + case UserFmtMono: newformat = AL_FORMAT_MONO16; break; + case UserFmtStereo: newformat = AL_FORMAT_STEREO16; break; + case UserFmtRear: newformat = AL_FORMAT_REAR16; break; + case UserFmtQuad: newformat = AL_FORMAT_QUAD16; break; + case UserFmtX51: newformat = AL_FORMAT_51CHN16; break; + case UserFmtX61: newformat = AL_FORMAT_61CHN16; break; + case UserFmtX71: newformat = AL_FORMAT_71CHN16; break; + case UserFmtBFormat2D: newformat = AL_FORMAT_BFORMAT2D_16; break; + case UserFmtBFormat3D: newformat = AL_FORMAT_BFORMAT3D_16; break; + } + err = LoadData(albuf, freq, newformat, size/framesize*align, + srcchannels, srctype, data, align, AL_TRUE); + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + break; + + case UserFmtMSADPCM: + framesize = (align-2)/2 + 7; + framesize *= ChannelsFromUserFmt(srcchannels); + if((size%framesize) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + switch(srcchannels) + { + case UserFmtMono: newformat = AL_FORMAT_MONO16; break; + case UserFmtStereo: newformat = AL_FORMAT_STEREO16; break; + case UserFmtRear: newformat = AL_FORMAT_REAR16; break; + case UserFmtQuad: newformat = AL_FORMAT_QUAD16; break; + case UserFmtX51: newformat = AL_FORMAT_51CHN16; break; + case UserFmtX61: newformat = AL_FORMAT_61CHN16; break; + case UserFmtX71: newformat = AL_FORMAT_71CHN16; break; + case UserFmtBFormat2D: newformat = AL_FORMAT_BFORMAT2D_16; break; + case UserFmtBFormat3D: newformat = AL_FORMAT_BFORMAT3D_16; break; + } + err = LoadData(albuf, freq, newformat, size/framesize*align, + srcchannels, srctype, data, align, AL_TRUE); + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + break; + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer, ALenum format, const ALvoid *data, ALsizei offset, ALsizei length) +{ + enum UserFmtChannels srcchannels = UserFmtMono; + enum UserFmtType srctype = UserFmtByte; + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + ALuint byte_align; + ALuint channels; + ALuint bytes; + ALsizei align; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(!(length >= 0 && offset >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if(DecomposeUserFormat(format, &srcchannels, &srctype) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + + WriteLock(&albuf->lock); + align = ATOMIC_LOAD(&albuf->UnpackAlign); + if(SanitizeAlignment(srctype, &align) == AL_FALSE) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + if(srcchannels != albuf->OriginalChannels || srctype != albuf->OriginalType) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(align != albuf->OriginalAlign) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + + if(albuf->OriginalType == UserFmtIMA4) + { + byte_align = (albuf->OriginalAlign-1)/2 + 4; + byte_align *= ChannelsFromUserFmt(albuf->OriginalChannels); + } + else if(albuf->OriginalType == UserFmtMSADPCM) + { + byte_align = (albuf->OriginalAlign-2)/2 + 7; + byte_align *= ChannelsFromUserFmt(albuf->OriginalChannels); + } + else + { + byte_align = albuf->OriginalAlign; + byte_align *= FrameSizeFromUserFmt(albuf->OriginalChannels, + albuf->OriginalType); + } + + if(offset > albuf->OriginalSize || length > albuf->OriginalSize-offset || + (offset%byte_align) != 0 || (length%byte_align) != 0) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + + channels = ChannelsFromFmt(albuf->FmtChannels); + bytes = BytesFromFmt(albuf->FmtType); + /* offset -> byte offset, length -> sample count */ + offset = offset/byte_align * channels*bytes; + length = length/byte_align * albuf->OriginalAlign; + + ConvertData((char*)albuf->data+offset, (enum UserFmtType)albuf->FmtType, + data, srctype, channels, length, align); + WriteUnlock(&albuf->lock); + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, + ALuint samplerate, ALenum internalformat, ALsizei samples, + ALenum channels, ALenum type, const ALvoid *data) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + ALsizei align; + ALenum err; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(!(samples >= 0 && samplerate != 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if(IsValidType(type) == AL_FALSE || IsValidChannels(channels) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + + align = ATOMIC_LOAD(&albuf->UnpackAlign); + if(SanitizeAlignment(type, &align) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if((samples%align) != 0) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + err = LoadData(albuf, samplerate, internalformat, samples, + channels, type, data, align, AL_FALSE); + if(err != AL_NO_ERROR) + SET_ERROR_AND_GOTO(context, err, done); + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + +AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, + ALsizei offset, ALsizei samples, + ALenum channels, ALenum type, const ALvoid *data) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + ALsizei align; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(!(samples >= 0 && offset >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if(IsValidType(type) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + + WriteLock(&albuf->lock); + align = ATOMIC_LOAD(&albuf->UnpackAlign); + if(SanitizeAlignment(type, &align) == AL_FALSE) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + if(channels != (ALenum)albuf->FmtChannels) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(offset > albuf->SampleLen || samples > albuf->SampleLen-offset) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + if((samples%align) != 0) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + + /* offset -> byte offset */ + offset *= FrameSizeFromFmt(albuf->FmtChannels, albuf->FmtType); + ConvertData((char*)albuf->data+offset, (enum UserFmtType)albuf->FmtType, + data, type, ChannelsFromFmt(albuf->FmtChannels), samples, align); + WriteUnlock(&albuf->lock); + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + +AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, + ALsizei offset, ALsizei samples, + ALenum channels, ALenum type, ALvoid *data) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + ALsizei align; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + if(!(samples >= 0 && offset >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if(IsValidType(type) == AL_FALSE) + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + + ReadLock(&albuf->lock); + align = ATOMIC_LOAD(&albuf->PackAlign); + if(SanitizeAlignment(type, &align) == AL_FALSE) + { + ReadUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + if(channels != (ALenum)albuf->FmtChannels) + { + ReadUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(offset > albuf->SampleLen || samples > albuf->SampleLen-offset) + { + ReadUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + if((samples%align) != 0) + { + ReadUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + + /* offset -> byte offset */ + offset *= FrameSizeFromFmt(albuf->FmtChannels, albuf->FmtType); + ConvertData(data, type, (char*)albuf->data+offset, (enum UserFmtType)albuf->FmtType, + ChannelsFromFmt(albuf->FmtChannels), samples, align); + ReadUnlock(&albuf->lock); + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + +AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format) +{ + enum FmtChannels dstchannels; + enum FmtType dsttype; + ALCcontext *context; + ALboolean ret; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + ret = DecomposeFormat(format, &dstchannels, &dsttype); + + ALCcontext_DecRef(context); + + return ret; +} + + +AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat UNUSED(value)) +{ + ALCdevice *device; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat UNUSED(value1), ALfloat UNUSED(value2), ALfloat UNUSED(value3)) +{ + ALCdevice *device; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values) +{ + ALCdevice *device; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + switch(param) + { + case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: + if(!(value >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + ATOMIC_STORE(&albuf->UnpackAlign, value); + break; + + case AL_PACK_BLOCK_ALIGNMENT_SOFT: + if(!(value >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + ATOMIC_STORE(&albuf->PackAlign, value); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint UNUSED(value1), ALint UNUSED(value2), ALint UNUSED(value3)) +{ + ALCdevice *device; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + + if(values) + { + switch(param) + { + case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: + case AL_PACK_BLOCK_ALIGNMENT_SOFT: + alBufferi(buffer, param, values[0]); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_LOOP_POINTS_SOFT: + WriteLock(&albuf->lock); + if(ReadRef(&albuf->ref) != 0) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); + } + if(values[0] >= values[1] || values[0] < 0 || + values[1] > albuf->SampleLen) + { + WriteUnlock(&albuf->lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + + albuf->LoopStart = values[0]; + albuf->LoopEnd = values[1]; + WriteUnlock(&albuf->lock); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(value)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_SEC_LENGTH_SOFT: + ReadLock(&albuf->lock); + if(albuf->SampleLen != 0) + *value = albuf->SampleLen / (ALfloat)albuf->Frequency; + else + *value = 0.0f; + ReadUnlock(&albuf->lock); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) +{ + ALCdevice *device; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(value1 && value2 && value3)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values) +{ + ALCdevice *device; + ALCcontext *context; + + switch(param) + { + case AL_SEC_LENGTH_SOFT: + alGetBufferf(buffer, param, values); + return; + } + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(value)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_FREQUENCY: + *value = albuf->Frequency; + break; + + case AL_BITS: + *value = BytesFromFmt(albuf->FmtType) * 8; + break; + + case AL_CHANNELS: + *value = ChannelsFromFmt(albuf->FmtChannels); + break; + + case AL_SIZE: + ReadLock(&albuf->lock); + *value = albuf->SampleLen * FrameSizeFromFmt(albuf->FmtChannels, + albuf->FmtType); + ReadUnlock(&albuf->lock); + break; + + case AL_INTERNAL_FORMAT_SOFT: + *value = albuf->Format; + break; + + case AL_BYTE_LENGTH_SOFT: + *value = albuf->OriginalSize; + break; + + case AL_SAMPLE_LENGTH_SOFT: + *value = albuf->SampleLen; + break; + + case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: + *value = ATOMIC_LOAD(&albuf->UnpackAlign); + break; + + case AL_PACK_BLOCK_ALIGNMENT_SOFT: + *value = ATOMIC_LOAD(&albuf->PackAlign); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3) +{ + ALCdevice *device; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if(LookupBuffer(device, buffer) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(value1 && value2 && value3)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values) +{ + ALCdevice *device; + ALCcontext *context; + ALbuffer *albuf; + + switch(param) + { + case AL_FREQUENCY: + case AL_BITS: + case AL_CHANNELS: + case AL_SIZE: + case AL_INTERNAL_FORMAT_SOFT: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: + case AL_PACK_BLOCK_ALIGNMENT_SOFT: + alGetBufferi(buffer, param, values); + return; + } + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockBuffersRead(device); + if((albuf=LookupBuffer(device, buffer)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_LOOP_POINTS_SOFT: + ReadLock(&albuf->lock); + values[0] = albuf->LoopStart; + values[1] = albuf->LoopEnd; + ReadUnlock(&albuf->lock); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + UnlockBuffersRead(device); + ALCcontext_DecRef(context); +} + + +/* + * LoadData + * + * Loads the specified data into the buffer, using the specified formats. + * Currently, the new format must have the same channel configuration as the + * original format. + */ +ALenum LoadData(ALbuffer *ALBuf, ALuint freq, ALenum NewFormat, ALsizei frames, enum UserFmtChannels SrcChannels, enum UserFmtType SrcType, const ALvoid *data, ALsizei align, ALboolean storesrc) +{ + enum FmtChannels DstChannels = FmtMono; + enum FmtType DstType = FmtByte; + ALuint NewChannels, NewBytes; + ALuint64 newsize; + + if(DecomposeFormat(NewFormat, &DstChannels, &DstType) == AL_FALSE) + return AL_INVALID_ENUM; + if((long)SrcChannels != (long)DstChannels) + return AL_INVALID_ENUM; + + NewChannels = ChannelsFromFmt(DstChannels); + NewBytes = BytesFromFmt(DstType); + + newsize = frames; + newsize *= NewBytes; + newsize *= NewChannels; + if(newsize > INT_MAX) + return AL_OUT_OF_MEMORY; + + WriteLock(&ALBuf->lock); + if(ReadRef(&ALBuf->ref) != 0) + { + WriteUnlock(&ALBuf->lock); + return AL_INVALID_OPERATION; + } + + /* Round up to the next 16-byte multiple. This could reallocate only when + * increasing or the new size is less than half the current, but then the + * buffer's AL_SIZE would not be very reliable for accounting buffer memory + * usage, and reporting the real size could cause problems for apps that + * use AL_SIZE to try to get the buffer's play length. + */ + newsize = (newsize+15) & ~0xf; + if(newsize != ALBuf->BytesAlloc) + { + void *temp = al_calloc(16, (size_t)newsize); + if(!temp && newsize) + { + WriteUnlock(&ALBuf->lock); + return AL_OUT_OF_MEMORY; + } + al_free(ALBuf->data); + ALBuf->data = temp; + ALBuf->BytesAlloc = (ALuint)newsize; + } + + if(data != NULL) + ConvertData(ALBuf->data, (enum UserFmtType)DstType, data, SrcType, NewChannels, frames, align); + + if(storesrc) + { + ALBuf->OriginalChannels = SrcChannels; + ALBuf->OriginalType = SrcType; + if(SrcType == UserFmtIMA4) + { + ALsizei byte_align = ((align-1)/2 + 4) * ChannelsFromUserFmt(SrcChannels); + ALBuf->OriginalSize = frames / align * byte_align; + ALBuf->OriginalAlign = align; + } + else if(SrcType == UserFmtMSADPCM) + { + ALsizei byte_align = ((align-2)/2 + 7) * ChannelsFromUserFmt(SrcChannels); + ALBuf->OriginalSize = frames / align * byte_align; + ALBuf->OriginalAlign = align; + } + else + { + ALBuf->OriginalSize = frames * FrameSizeFromUserFmt(SrcChannels, SrcType); + ALBuf->OriginalAlign = 1; + } + } + else + { + ALBuf->OriginalChannels = (enum UserFmtChannels)DstChannels; + ALBuf->OriginalType = (enum UserFmtType)DstType; + ALBuf->OriginalSize = frames * NewBytes * NewChannels; + ALBuf->OriginalAlign = 1; + } + + ALBuf->Frequency = freq; + ALBuf->FmtChannels = DstChannels; + ALBuf->FmtType = DstType; + ALBuf->Format = NewFormat; + + ALBuf->SampleLen = frames; + ALBuf->LoopStart = 0; + ALBuf->LoopEnd = ALBuf->SampleLen; + + WriteUnlock(&ALBuf->lock); + return AL_NO_ERROR; +} + + +ALuint BytesFromUserFmt(enum UserFmtType type) +{ + switch(type) + { + case UserFmtByte: return sizeof(ALbyte); + case UserFmtUByte: return sizeof(ALubyte); + case UserFmtShort: return sizeof(ALshort); + case UserFmtUShort: return sizeof(ALushort); + case UserFmtInt: return sizeof(ALint); + case UserFmtUInt: return sizeof(ALuint); + case UserFmtFloat: return sizeof(ALfloat); + case UserFmtDouble: return sizeof(ALdouble); + case UserFmtByte3: return sizeof(ALbyte[3]); + case UserFmtUByte3: return sizeof(ALubyte[3]); + case UserFmtMulaw: return sizeof(ALubyte); + case UserFmtAlaw: return sizeof(ALubyte); + case UserFmtIMA4: break; /* not handled here */ + case UserFmtMSADPCM: break; /* not handled here */ + } + return 0; +} +ALuint ChannelsFromUserFmt(enum UserFmtChannels chans) +{ + switch(chans) + { + case UserFmtMono: return 1; + case UserFmtStereo: return 2; + case UserFmtRear: return 2; + case UserFmtQuad: return 4; + case UserFmtX51: return 6; + case UserFmtX61: return 7; + case UserFmtX71: return 8; + case UserFmtBFormat2D: return 3; + case UserFmtBFormat3D: return 4; + } + return 0; +} +static ALboolean DecomposeUserFormat(ALenum format, enum UserFmtChannels *chans, + enum UserFmtType *type) +{ + static const struct { + ALenum format; + enum UserFmtChannels channels; + enum UserFmtType type; + } list[] = { + { AL_FORMAT_MONO8, UserFmtMono, UserFmtUByte }, + { AL_FORMAT_MONO16, UserFmtMono, UserFmtShort }, + { AL_FORMAT_MONO_FLOAT32, UserFmtMono, UserFmtFloat }, + { AL_FORMAT_MONO_DOUBLE_EXT, UserFmtMono, UserFmtDouble }, + { AL_FORMAT_MONO_IMA4, UserFmtMono, UserFmtIMA4 }, + { AL_FORMAT_MONO_MSADPCM_SOFT, UserFmtMono, UserFmtMSADPCM }, + { AL_FORMAT_MONO_MULAW, UserFmtMono, UserFmtMulaw }, + { AL_FORMAT_MONO_ALAW_EXT, UserFmtMono, UserFmtAlaw }, + + { AL_FORMAT_STEREO8, UserFmtStereo, UserFmtUByte }, + { AL_FORMAT_STEREO16, UserFmtStereo, UserFmtShort }, + { AL_FORMAT_STEREO_FLOAT32, UserFmtStereo, UserFmtFloat }, + { AL_FORMAT_STEREO_DOUBLE_EXT, UserFmtStereo, UserFmtDouble }, + { AL_FORMAT_STEREO_IMA4, UserFmtStereo, UserFmtIMA4 }, + { AL_FORMAT_STEREO_MSADPCM_SOFT, UserFmtStereo, UserFmtMSADPCM }, + { AL_FORMAT_STEREO_MULAW, UserFmtStereo, UserFmtMulaw }, + { AL_FORMAT_STEREO_ALAW_EXT, UserFmtStereo, UserFmtAlaw }, + + { AL_FORMAT_REAR8, UserFmtRear, UserFmtUByte }, + { AL_FORMAT_REAR16, UserFmtRear, UserFmtShort }, + { AL_FORMAT_REAR32, UserFmtRear, UserFmtFloat }, + { AL_FORMAT_REAR_MULAW, UserFmtRear, UserFmtMulaw }, + + { AL_FORMAT_QUAD8_LOKI, UserFmtQuad, UserFmtUByte }, + { AL_FORMAT_QUAD16_LOKI, UserFmtQuad, UserFmtShort }, + + { AL_FORMAT_QUAD8, UserFmtQuad, UserFmtUByte }, + { AL_FORMAT_QUAD16, UserFmtQuad, UserFmtShort }, + { AL_FORMAT_QUAD32, UserFmtQuad, UserFmtFloat }, + { AL_FORMAT_QUAD_MULAW, UserFmtQuad, UserFmtMulaw }, + + { AL_FORMAT_51CHN8, UserFmtX51, UserFmtUByte }, + { AL_FORMAT_51CHN16, UserFmtX51, UserFmtShort }, + { AL_FORMAT_51CHN32, UserFmtX51, UserFmtFloat }, + { AL_FORMAT_51CHN_MULAW, UserFmtX51, UserFmtMulaw }, + + { AL_FORMAT_61CHN8, UserFmtX61, UserFmtUByte }, + { AL_FORMAT_61CHN16, UserFmtX61, UserFmtShort }, + { AL_FORMAT_61CHN32, UserFmtX61, UserFmtFloat }, + { AL_FORMAT_61CHN_MULAW, UserFmtX61, UserFmtMulaw }, + + { AL_FORMAT_71CHN8, UserFmtX71, UserFmtUByte }, + { AL_FORMAT_71CHN16, UserFmtX71, UserFmtShort }, + { AL_FORMAT_71CHN32, UserFmtX71, UserFmtFloat }, + { AL_FORMAT_71CHN_MULAW, UserFmtX71, UserFmtMulaw }, + + { AL_FORMAT_BFORMAT2D_8, UserFmtBFormat2D, UserFmtUByte }, + { AL_FORMAT_BFORMAT2D_16, UserFmtBFormat2D, UserFmtShort }, + { AL_FORMAT_BFORMAT2D_FLOAT32, UserFmtBFormat2D, UserFmtFloat }, + { AL_FORMAT_BFORMAT2D_MULAW, UserFmtBFormat2D, UserFmtMulaw }, + + { AL_FORMAT_BFORMAT3D_8, UserFmtBFormat3D, UserFmtUByte }, + { AL_FORMAT_BFORMAT3D_16, UserFmtBFormat3D, UserFmtShort }, + { AL_FORMAT_BFORMAT3D_FLOAT32, UserFmtBFormat3D, UserFmtFloat }, + { AL_FORMAT_BFORMAT3D_MULAW, UserFmtBFormat3D, UserFmtMulaw }, + }; + ALuint i; + + for(i = 0;i < COUNTOF(list);i++) + { + if(list[i].format == format) + { + *chans = list[i].channels; + *type = list[i].type; + return AL_TRUE; + } + } + + return AL_FALSE; +} + +ALuint BytesFromFmt(enum FmtType type) +{ + switch(type) + { + case FmtByte: return sizeof(ALbyte); + case FmtShort: return sizeof(ALshort); + case FmtFloat: return sizeof(ALfloat); + } + return 0; +} +ALuint ChannelsFromFmt(enum FmtChannels chans) +{ + switch(chans) + { + case FmtMono: return 1; + case FmtStereo: return 2; + case FmtRear: return 2; + case FmtQuad: return 4; + case FmtX51: return 6; + case FmtX61: return 7; + case FmtX71: return 8; + case FmtBFormat2D: return 3; + case FmtBFormat3D: return 4; + } + return 0; +} +static ALboolean DecomposeFormat(ALenum format, enum FmtChannels *chans, enum FmtType *type) +{ + static const struct { + ALenum format; + enum FmtChannels channels; + enum FmtType type; + } list[] = { + { AL_MONO8_SOFT, FmtMono, FmtByte }, + { AL_MONO16_SOFT, FmtMono, FmtShort }, + { AL_MONO32F_SOFT, FmtMono, FmtFloat }, + + { AL_STEREO8_SOFT, FmtStereo, FmtByte }, + { AL_STEREO16_SOFT, FmtStereo, FmtShort }, + { AL_STEREO32F_SOFT, FmtStereo, FmtFloat }, + + { AL_REAR8_SOFT, FmtRear, FmtByte }, + { AL_REAR16_SOFT, FmtRear, FmtShort }, + { AL_REAR32F_SOFT, FmtRear, FmtFloat }, + + { AL_FORMAT_QUAD8_LOKI, FmtQuad, FmtByte }, + { AL_FORMAT_QUAD16_LOKI, FmtQuad, FmtShort }, + + { AL_QUAD8_SOFT, FmtQuad, FmtByte }, + { AL_QUAD16_SOFT, FmtQuad, FmtShort }, + { AL_QUAD32F_SOFT, FmtQuad, FmtFloat }, + + { AL_5POINT1_8_SOFT, FmtX51, FmtByte }, + { AL_5POINT1_16_SOFT, FmtX51, FmtShort }, + { AL_5POINT1_32F_SOFT, FmtX51, FmtFloat }, + + { AL_6POINT1_8_SOFT, FmtX61, FmtByte }, + { AL_6POINT1_16_SOFT, FmtX61, FmtShort }, + { AL_6POINT1_32F_SOFT, FmtX61, FmtFloat }, + + { AL_7POINT1_8_SOFT, FmtX71, FmtByte }, + { AL_7POINT1_16_SOFT, FmtX71, FmtShort }, + { AL_7POINT1_32F_SOFT, FmtX71, FmtFloat }, + + { AL_BFORMAT2D_8_SOFT, FmtBFormat2D, FmtByte }, + { AL_BFORMAT2D_16_SOFT, FmtBFormat2D, FmtShort }, + { AL_BFORMAT2D_32F_SOFT, FmtBFormat2D, FmtFloat }, + + { AL_BFORMAT3D_8_SOFT, FmtBFormat3D, FmtByte }, + { AL_BFORMAT3D_16_SOFT, FmtBFormat3D, FmtShort }, + { AL_BFORMAT3D_32F_SOFT, FmtBFormat3D, FmtFloat }, + }; + ALuint i; + + for(i = 0;i < COUNTOF(list);i++) + { + if(list[i].format == format) + { + *chans = list[i].channels; + *type = list[i].type; + return AL_TRUE; + } + } + + return AL_FALSE; +} + +static ALboolean SanitizeAlignment(enum UserFmtType type, ALsizei *align) +{ + if(*align < 0) + return AL_FALSE; + + if(*align == 0) + { + if(type == UserFmtIMA4) + { + /* Here is where things vary: + * nVidia and Apple use 64+1 sample frames per block -> block_size=36 bytes per channel + * Most PC sound software uses 2040+1 sample frames per block -> block_size=1024 bytes per channel + */ + *align = 65; + } + else if(type == UserFmtMSADPCM) + *align = 64; + else + *align = 1; + return AL_TRUE; + } + + if(type == UserFmtIMA4) + { + /* IMA4 block alignment must be a multiple of 8, plus 1. */ + return ((*align)&7) == 1; + } + if(type == UserFmtMSADPCM) + { + /* MSADPCM block alignment must be a multiple of 2. */ + /* FIXME: Too strict? Might only require align*channels to be a + * multiple of 2. */ + return ((*align)&1) == 0; + } + + return AL_TRUE; +} + + +static ALboolean IsValidType(ALenum type) +{ + switch(type) + { + case AL_BYTE_SOFT: + case AL_UNSIGNED_BYTE_SOFT: + case AL_SHORT_SOFT: + case AL_UNSIGNED_SHORT_SOFT: + case AL_INT_SOFT: + case AL_UNSIGNED_INT_SOFT: + case AL_FLOAT_SOFT: + case AL_DOUBLE_SOFT: + case AL_BYTE3_SOFT: + case AL_UNSIGNED_BYTE3_SOFT: + case AL_MULAW_SOFT: + return AL_TRUE; + } + return AL_FALSE; +} + +static ALboolean IsValidChannels(ALenum channels) +{ + switch(channels) + { + case AL_MONO_SOFT: + case AL_STEREO_SOFT: + case AL_REAR_SOFT: + case AL_QUAD_SOFT: + case AL_5POINT1_SOFT: + case AL_6POINT1_SOFT: + case AL_7POINT1_SOFT: + case AL_BFORMAT2D_SOFT: + case AL_BFORMAT3D_SOFT: + return AL_TRUE; + } + return AL_FALSE; +} + + +ALbuffer *NewBuffer(ALCcontext *context) +{ + ALCdevice *device = context->Device; + ALbuffer *buffer; + ALenum err; + + buffer = al_calloc(16, sizeof(ALbuffer)); + if(!buffer) + SET_ERROR_AND_RETURN_VALUE(context, AL_OUT_OF_MEMORY, NULL); + RWLockInit(&buffer->lock); + + err = NewThunkEntry(&buffer->id); + if(err == AL_NO_ERROR) + err = InsertUIntMapEntry(&device->BufferMap, buffer->id, buffer); + if(err != AL_NO_ERROR) + { + FreeThunkEntry(buffer->id); + memset(buffer, 0, sizeof(ALbuffer)); + al_free(buffer); + + SET_ERROR_AND_RETURN_VALUE(context, err, NULL); + } + + return buffer; +} + +void DeleteBuffer(ALCdevice *device, ALbuffer *buffer) +{ + RemoveBuffer(device, buffer->id); + FreeThunkEntry(buffer->id); + + al_free(buffer->data); + + memset(buffer, 0, sizeof(*buffer)); + al_free(buffer); +} + + +/* + * ReleaseALBuffers() + * + * INTERNAL: Called to destroy any buffers that still exist on the device + */ +ALvoid ReleaseALBuffers(ALCdevice *device) +{ + ALsizei i; + for(i = 0;i < device->BufferMap.size;i++) + { + ALbuffer *temp = device->BufferMap.values[i]; + device->BufferMap.values[i] = NULL; + + al_free(temp->data); + + FreeThunkEntry(temp->id); + memset(temp, 0, sizeof(ALbuffer)); + al_free(temp); + } +} diff --git a/Engine/lib/openal-soft/OpenAL32/alEffect.c b/Engine/lib/openal-soft/OpenAL32/alEffect.c new file mode 100644 index 000000000..65a4dcb68 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alEffect.c @@ -0,0 +1,716 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alEffect.h" +#include "alThunk.h" +#include "alError.h" + + +ALboolean DisabledEffects[MAX_EFFECTS]; + +extern inline void LockEffectsRead(ALCdevice *device); +extern inline void UnlockEffectsRead(ALCdevice *device); +extern inline void LockEffectsWrite(ALCdevice *device); +extern inline void UnlockEffectsWrite(ALCdevice *device); +extern inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id); +extern inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id); +extern inline ALboolean IsReverbEffect(ALenum type); + +static void InitEffectParams(ALeffect *effect, ALenum type); + + +AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) +{ + ALCdevice *device; + ALCcontext *context; + ALsizei cur; + + context = GetContextRef(); + if(!context) return; + + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + device = context->Device; + for(cur = 0;cur < n;cur++) + { + ALeffect *effect = al_calloc(16, sizeof(ALeffect)); + ALenum err = AL_OUT_OF_MEMORY; + if(!effect || (err=InitEffect(effect)) != AL_NO_ERROR) + { + al_free(effect); + alDeleteEffects(cur, effects); + SET_ERROR_AND_GOTO(context, err, done); + } + + err = NewThunkEntry(&effect->id); + if(err == AL_NO_ERROR) + err = InsertUIntMapEntry(&device->EffectMap, effect->id, effect); + if(err != AL_NO_ERROR) + { + FreeThunkEntry(effect->id); + memset(effect, 0, sizeof(ALeffect)); + al_free(effect); + + alDeleteEffects(cur, effects); + SET_ERROR_AND_GOTO(context, err, done); + } + + effects[cur] = effect->id; + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects) +{ + ALCdevice *device; + ALCcontext *context; + ALeffect *effect; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockEffectsWrite(device); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if(effects[i] && LookupEffect(device, effects[i]) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + for(i = 0;i < n;i++) + { + if((effect=RemoveEffect(device, effects[i])) == NULL) + continue; + FreeThunkEntry(effect->id); + + memset(effect, 0, sizeof(*effect)); + al_free(effect); + } + +done: + UnlockEffectsWrite(device); + ALCcontext_DecRef(context); +} + +AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect) +{ + ALCcontext *Context; + ALboolean result; + + Context = GetContextRef(); + if(!Context) return AL_FALSE; + + LockEffectsRead(Context->Device); + result = ((!effect || LookupEffect(Context->Device, effect)) ? + AL_TRUE : AL_FALSE); + UnlockEffectsRead(Context->Device); + + ALCcontext_DecRef(Context); + + return result; +} + +AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsWrite(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + if(param == AL_EFFECT_TYPE) + { + ALboolean isOk = (value == AL_EFFECT_NULL); + ALint i; + for(i = 0;!isOk && EffectList[i].val;i++) + { + if(value == EffectList[i].val && + !DisabledEffects[EffectList[i].type]) + isOk = AL_TRUE; + } + + if(isOk) + InitEffectParams(ALEffect, value); + else + alSetError(Context, AL_INVALID_VALUE); + } + else + { + /* Call the appropriate handler */ + V(ALEffect,setParami)(Context, param, value); + } + } + UnlockEffectsWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + switch(param) + { + case AL_EFFECT_TYPE: + alEffecti(effect, param, values[0]); + return; + } + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsWrite(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + V(ALEffect,setParamiv)(Context, param, values); + } + UnlockEffectsWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsWrite(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + V(ALEffect,setParamf)(Context, param, value); + } + UnlockEffectsWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsWrite(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + V(ALEffect,setParamfv)(Context, param, values); + } + UnlockEffectsWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsRead(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + if(param == AL_EFFECT_TYPE) + *value = ALEffect->type; + else + { + /* Call the appropriate handler */ + V(ALEffect,getParami)(Context, param, value); + } + } + UnlockEffectsRead(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + switch(param) + { + case AL_EFFECT_TYPE: + alGetEffecti(effect, param, values); + return; + } + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsRead(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + V(ALEffect,getParamiv)(Context, param, values); + } + UnlockEffectsRead(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsRead(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + V(ALEffect,getParamf)(Context, param, value); + } + UnlockEffectsRead(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALeffect *ALEffect; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockEffectsRead(Device); + if((ALEffect=LookupEffect(Device, effect)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + V(ALEffect,getParamfv)(Context, param, values); + } + UnlockEffectsRead(Device); + + ALCcontext_DecRef(Context); +} + + +ALenum InitEffect(ALeffect *effect) +{ + InitEffectParams(effect, AL_EFFECT_NULL); + return AL_NO_ERROR; +} + +ALvoid ReleaseALEffects(ALCdevice *device) +{ + ALsizei i; + for(i = 0;i < device->EffectMap.size;i++) + { + ALeffect *temp = device->EffectMap.values[i]; + device->EffectMap.values[i] = NULL; + + // Release effect structure + FreeThunkEntry(temp->id); + memset(temp, 0, sizeof(ALeffect)); + al_free(temp); + } +} + + +static void InitEffectParams(ALeffect *effect, ALenum type) +{ + switch(type) + { + case AL_EFFECT_EAXREVERB: + effect->Props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY; + effect->Props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; + effect->Props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN; + effect->Props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; + effect->Props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; + effect->Props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; + effect->Props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; + effect->Props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; + effect->Props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; + effect->Props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; + effect->Props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + effect->Props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + effect->Props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + effect->Props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; + effect->Props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; + effect->Props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + effect->Props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + effect->Props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + effect->Props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; + effect->Props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; + effect->Props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; + effect->Props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; + effect->Props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + effect->Props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; + effect->Props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; + effect->Props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + effect->Props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; + SET_VTABLE1(ALeaxreverb, effect); + break; + case AL_EFFECT_REVERB: + effect->Props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY; + effect->Props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; + effect->Props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN; + effect->Props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF; + effect->Props.Reverb.GainLF = 1.0f; + effect->Props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; + effect->Props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; + effect->Props.Reverb.DecayLFRatio = 1.0f; + effect->Props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; + effect->Props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; + effect->Props.Reverb.ReflectionsPan[0] = 0.0f; + effect->Props.Reverb.ReflectionsPan[1] = 0.0f; + effect->Props.Reverb.ReflectionsPan[2] = 0.0f; + effect->Props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; + effect->Props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; + effect->Props.Reverb.LateReverbPan[0] = 0.0f; + effect->Props.Reverb.LateReverbPan[1] = 0.0f; + effect->Props.Reverb.LateReverbPan[2] = 0.0f; + effect->Props.Reverb.EchoTime = 0.25f; + effect->Props.Reverb.EchoDepth = 0.0f; + effect->Props.Reverb.ModulationTime = 0.25f; + effect->Props.Reverb.ModulationDepth = 0.0f; + effect->Props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + effect->Props.Reverb.HFReference = 5000.0f; + effect->Props.Reverb.LFReference = 250.0f; + effect->Props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + effect->Props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; + SET_VTABLE1(ALreverb, effect); + break; + case AL_EFFECT_CHORUS: + effect->Props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM; + effect->Props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE; + effect->Props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE; + effect->Props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH; + effect->Props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; + effect->Props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY; + SET_VTABLE1(ALchorus, effect); + break; + case AL_EFFECT_COMPRESSOR: + effect->Props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF; + SET_VTABLE1(ALcompressor, effect); + break; + case AL_EFFECT_DISTORTION: + effect->Props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE; + effect->Props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN; + effect->Props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; + effect->Props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; + effect->Props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; + SET_VTABLE1(ALdistortion, effect); + break; + case AL_EFFECT_ECHO: + effect->Props.Echo.Delay = AL_ECHO_DEFAULT_DELAY; + effect->Props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY; + effect->Props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING; + effect->Props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK; + effect->Props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD; + SET_VTABLE1(ALecho, effect); + break; + case AL_EFFECT_EQUALIZER: + effect->Props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; + effect->Props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; + effect->Props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; + effect->Props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; + effect->Props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; + effect->Props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; + effect->Props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; + effect->Props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; + effect->Props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; + effect->Props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; + SET_VTABLE1(ALequalizer, effect); + break; + case AL_EFFECT_FLANGER: + effect->Props.Flanger.Waveform = AL_FLANGER_DEFAULT_WAVEFORM; + effect->Props.Flanger.Phase = AL_FLANGER_DEFAULT_PHASE; + effect->Props.Flanger.Rate = AL_FLANGER_DEFAULT_RATE; + effect->Props.Flanger.Depth = AL_FLANGER_DEFAULT_DEPTH; + effect->Props.Flanger.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; + effect->Props.Flanger.Delay = AL_FLANGER_DEFAULT_DELAY; + SET_VTABLE1(ALflanger, effect); + break; + case AL_EFFECT_RING_MODULATOR: + effect->Props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; + effect->Props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; + effect->Props.Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM; + SET_VTABLE1(ALmodulator, effect); + break; + case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT: + case AL_EFFECT_DEDICATED_DIALOGUE: + effect->Props.Dedicated.Gain = 1.0f; + SET_VTABLE1(ALdedicated, effect); + break; + default: + SET_VTABLE1(ALnull, effect); + break; + } + effect->type = type; +} + + +#include "AL/efx-presets.h" + +#define DECL(x) { #x, EFX_REVERB_PRESET_##x } +static const struct { + const char name[32]; + EFXEAXREVERBPROPERTIES props; +} reverblist[] = { + DECL(GENERIC), + DECL(PADDEDCELL), + DECL(ROOM), + DECL(BATHROOM), + DECL(LIVINGROOM), + DECL(STONEROOM), + DECL(AUDITORIUM), + DECL(CONCERTHALL), + DECL(CAVE), + DECL(ARENA), + DECL(HANGAR), + DECL(CARPETEDHALLWAY), + DECL(HALLWAY), + DECL(STONECORRIDOR), + DECL(ALLEY), + DECL(FOREST), + DECL(CITY), + DECL(MOUNTAINS), + DECL(QUARRY), + DECL(PLAIN), + DECL(PARKINGLOT), + DECL(SEWERPIPE), + DECL(UNDERWATER), + DECL(DRUGGED), + DECL(DIZZY), + DECL(PSYCHOTIC), + + DECL(CASTLE_SMALLROOM), + DECL(CASTLE_SHORTPASSAGE), + DECL(CASTLE_MEDIUMROOM), + DECL(CASTLE_LARGEROOM), + DECL(CASTLE_LONGPASSAGE), + DECL(CASTLE_HALL), + DECL(CASTLE_CUPBOARD), + DECL(CASTLE_COURTYARD), + DECL(CASTLE_ALCOVE), + + DECL(FACTORY_SMALLROOM), + DECL(FACTORY_SHORTPASSAGE), + DECL(FACTORY_MEDIUMROOM), + DECL(FACTORY_LARGEROOM), + DECL(FACTORY_LONGPASSAGE), + DECL(FACTORY_HALL), + DECL(FACTORY_CUPBOARD), + DECL(FACTORY_COURTYARD), + DECL(FACTORY_ALCOVE), + + DECL(ICEPALACE_SMALLROOM), + DECL(ICEPALACE_SHORTPASSAGE), + DECL(ICEPALACE_MEDIUMROOM), + DECL(ICEPALACE_LARGEROOM), + DECL(ICEPALACE_LONGPASSAGE), + DECL(ICEPALACE_HALL), + DECL(ICEPALACE_CUPBOARD), + DECL(ICEPALACE_COURTYARD), + DECL(ICEPALACE_ALCOVE), + + DECL(SPACESTATION_SMALLROOM), + DECL(SPACESTATION_SHORTPASSAGE), + DECL(SPACESTATION_MEDIUMROOM), + DECL(SPACESTATION_LARGEROOM), + DECL(SPACESTATION_LONGPASSAGE), + DECL(SPACESTATION_HALL), + DECL(SPACESTATION_CUPBOARD), + DECL(SPACESTATION_ALCOVE), + + DECL(WOODEN_SMALLROOM), + DECL(WOODEN_SHORTPASSAGE), + DECL(WOODEN_MEDIUMROOM), + DECL(WOODEN_LARGEROOM), + DECL(WOODEN_LONGPASSAGE), + DECL(WOODEN_HALL), + DECL(WOODEN_CUPBOARD), + DECL(WOODEN_COURTYARD), + DECL(WOODEN_ALCOVE), + + DECL(SPORT_EMPTYSTADIUM), + DECL(SPORT_SQUASHCOURT), + DECL(SPORT_SMALLSWIMMINGPOOL), + DECL(SPORT_LARGESWIMMINGPOOL), + DECL(SPORT_GYMNASIUM), + DECL(SPORT_FULLSTADIUM), + DECL(SPORT_STADIUMTANNOY), + + DECL(PREFAB_WORKSHOP), + DECL(PREFAB_SCHOOLROOM), + DECL(PREFAB_PRACTISEROOM), + DECL(PREFAB_OUTHOUSE), + DECL(PREFAB_CARAVAN), + + DECL(DOME_TOMB), + DECL(PIPE_SMALL), + DECL(DOME_SAINTPAULS), + DECL(PIPE_LONGTHIN), + DECL(PIPE_LARGE), + DECL(PIPE_RESONANT), + + DECL(OUTDOORS_BACKYARD), + DECL(OUTDOORS_ROLLINGPLAINS), + DECL(OUTDOORS_DEEPCANYON), + DECL(OUTDOORS_CREEK), + DECL(OUTDOORS_VALLEY), + + DECL(MOOD_HEAVEN), + DECL(MOOD_HELL), + DECL(MOOD_MEMORY), + + DECL(DRIVING_COMMENTATOR), + DECL(DRIVING_PITGARAGE), + DECL(DRIVING_INCAR_RACER), + DECL(DRIVING_INCAR_SPORTS), + DECL(DRIVING_INCAR_LUXURY), + DECL(DRIVING_FULLGRANDSTAND), + DECL(DRIVING_EMPTYGRANDSTAND), + DECL(DRIVING_TUNNEL), + + DECL(CITY_STREETS), + DECL(CITY_SUBWAY), + DECL(CITY_MUSEUM), + DECL(CITY_LIBRARY), + DECL(CITY_UNDERPASS), + DECL(CITY_ABANDONED), + + DECL(DUSTYROOM), + DECL(CHAPEL), + DECL(SMALLWATERROOM), +}; +#undef DECL + +ALvoid LoadReverbPreset(const char *name, ALeffect *effect) +{ + size_t i; + + if(strcasecmp(name, "NONE") == 0) + { + InitEffectParams(effect, AL_EFFECT_NULL); + TRACE("Loading reverb '%s'\n", "NONE"); + return; + } + + if(!DisabledEffects[EAXREVERB]) + InitEffectParams(effect, AL_EFFECT_EAXREVERB); + else if(!DisabledEffects[REVERB]) + InitEffectParams(effect, AL_EFFECT_REVERB); + else + InitEffectParams(effect, AL_EFFECT_NULL); + for(i = 0;i < COUNTOF(reverblist);i++) + { + const EFXEAXREVERBPROPERTIES *props; + + if(strcasecmp(name, reverblist[i].name) != 0) + continue; + + TRACE("Loading reverb '%s'\n", reverblist[i].name); + props = &reverblist[i].props; + effect->Props.Reverb.Density = props->flDensity; + effect->Props.Reverb.Diffusion = props->flDiffusion; + effect->Props.Reverb.Gain = props->flGain; + effect->Props.Reverb.GainHF = props->flGainHF; + effect->Props.Reverb.GainLF = props->flGainLF; + effect->Props.Reverb.DecayTime = props->flDecayTime; + effect->Props.Reverb.DecayHFRatio = props->flDecayHFRatio; + effect->Props.Reverb.DecayLFRatio = props->flDecayLFRatio; + effect->Props.Reverb.ReflectionsGain = props->flReflectionsGain; + effect->Props.Reverb.ReflectionsDelay = props->flReflectionsDelay; + effect->Props.Reverb.ReflectionsPan[0] = props->flReflectionsPan[0]; + effect->Props.Reverb.ReflectionsPan[1] = props->flReflectionsPan[1]; + effect->Props.Reverb.ReflectionsPan[2] = props->flReflectionsPan[2]; + effect->Props.Reverb.LateReverbGain = props->flLateReverbGain; + effect->Props.Reverb.LateReverbDelay = props->flLateReverbDelay; + effect->Props.Reverb.LateReverbPan[0] = props->flLateReverbPan[0]; + effect->Props.Reverb.LateReverbPan[1] = props->flLateReverbPan[1]; + effect->Props.Reverb.LateReverbPan[2] = props->flLateReverbPan[2]; + effect->Props.Reverb.EchoTime = props->flEchoTime; + effect->Props.Reverb.EchoDepth = props->flEchoDepth; + effect->Props.Reverb.ModulationTime = props->flModulationTime; + effect->Props.Reverb.ModulationDepth = props->flModulationDepth; + effect->Props.Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF; + effect->Props.Reverb.HFReference = props->flHFReference; + effect->Props.Reverb.LFReference = props->flLFReference; + effect->Props.Reverb.RoomRolloffFactor = props->flRoomRolloffFactor; + effect->Props.Reverb.DecayHFLimit = props->iDecayHFLimit; + return; + } + + WARN("Reverb preset '%s' not found\n", name); +} diff --git a/Engine/lib/openal-soft/OpenAL32/alError.c b/Engine/lib/openal-soft/OpenAL32/alError.c new file mode 100644 index 000000000..b38d8dfed --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alError.c @@ -0,0 +1,77 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2000 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include + +#ifdef HAVE_WINDOWS_H +#define WIN32_LEAN_AND_MEAN +#include +#endif + +#include "alMain.h" +#include "AL/alc.h" +#include "alError.h" + +ALboolean TrapALError = AL_FALSE; + +ALvoid alSetError(ALCcontext *Context, ALenum errorCode) +{ + ALenum curerr = AL_NO_ERROR; + if(TrapALError) + { +#ifdef _WIN32 + /* DebugBreak will cause an exception if there is no debugger */ + if(IsDebuggerPresent()) + DebugBreak(); +#elif defined(SIGTRAP) + raise(SIGTRAP); +#endif + } + ATOMIC_COMPARE_EXCHANGE_STRONG(ALenum, &Context->LastError, &curerr, errorCode); +} + +AL_API ALenum AL_APIENTRY alGetError(void) +{ + ALCcontext *Context; + ALenum errorCode; + + Context = GetContextRef(); + if(!Context) + { + if(TrapALError) + { +#ifdef _WIN32 + if(IsDebuggerPresent()) + DebugBreak(); +#elif defined(SIGTRAP) + raise(SIGTRAP); +#endif + } + return AL_INVALID_OPERATION; + } + + errorCode = ATOMIC_EXCHANGE(ALenum, &Context->LastError, AL_NO_ERROR); + + ALCcontext_DecRef(Context); + + return errorCode; +} diff --git a/Engine/lib/openal-soft/OpenAL32/alExtension.c b/Engine/lib/openal-soft/OpenAL32/alExtension.c new file mode 100644 index 000000000..1a559d9cb --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alExtension.c @@ -0,0 +1,103 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include + +#include "alError.h" +#include "alMain.h" +#include "alFilter.h" +#include "alEffect.h" +#include "alAuxEffectSlot.h" +#include "alSource.h" +#include "alBuffer.h" +#include "AL/al.h" +#include "AL/alc.h" + + +const struct EffectList EffectList[] = { + { "eaxreverb", EAXREVERB, "AL_EFFECT_EAXREVERB", AL_EFFECT_EAXREVERB }, + { "reverb", REVERB, "AL_EFFECT_REVERB", AL_EFFECT_REVERB }, + { "chorus", CHORUS, "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS }, + { "compressor", COMPRESSOR, "AL_EFFECT_COMPRESSOR", AL_EFFECT_COMPRESSOR }, + { "distortion", DISTORTION, "AL_EFFECT_DISTORTION", AL_EFFECT_DISTORTION }, + { "echo", ECHO, "AL_EFFECT_ECHO", AL_EFFECT_ECHO }, + { "equalizer", EQUALIZER, "AL_EFFECT_EQUALIZER", AL_EFFECT_EQUALIZER }, + { "flanger", FLANGER, "AL_EFFECT_FLANGER", AL_EFFECT_FLANGER }, + { "modulator", MODULATOR, "AL_EFFECT_RING_MODULATOR", AL_EFFECT_RING_MODULATOR }, + { "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT", AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT }, + { "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_DIALOGUE", AL_EFFECT_DEDICATED_DIALOGUE }, + { NULL, 0, NULL, (ALenum)0 } +}; + + +AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extName) +{ + ALboolean ret = AL_FALSE; + ALCcontext *context; + const char *ptr; + size_t len; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + if(!(extName)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + len = strlen(extName); + ptr = context->ExtensionList; + while(ptr && *ptr) + { + if(strncasecmp(ptr, extName, len) == 0 && + (ptr[len] == '\0' || isspace(ptr[len]))) + { + ret = AL_TRUE; + break; + } + if((ptr=strchr(ptr, ' ')) != NULL) + { + do { + ++ptr; + } while(isspace(*ptr)); + } + } + +done: + ALCcontext_DecRef(context); + return ret; +} + + +AL_API ALvoid* AL_APIENTRY alGetProcAddress(const ALchar *funcName) +{ + if(!funcName) + return NULL; + return alcGetProcAddress(NULL, funcName); +} + +AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *enumName) +{ + if(!enumName) + return (ALenum)0; + return alcGetEnumValue(NULL, enumName); +} diff --git a/Engine/lib/openal-soft/OpenAL32/alFilter.c b/Engine/lib/openal-soft/OpenAL32/alFilter.c new file mode 100644 index 000000000..c675d3448 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alFilter.c @@ -0,0 +1,718 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include + +#include "alMain.h" +#include "alu.h" +#include "alFilter.h" +#include "alThunk.h" +#include "alError.h" + + +extern inline void LockFiltersRead(ALCdevice *device); +extern inline void UnlockFiltersRead(ALCdevice *device); +extern inline void LockFiltersWrite(ALCdevice *device); +extern inline void UnlockFiltersWrite(ALCdevice *device); +extern inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id); +extern inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id); +extern inline void ALfilterState_clear(ALfilterState *filter); +extern inline void ALfilterState_processPassthru(ALfilterState *filter, const ALfloat *restrict src, ALuint numsamples); +extern inline ALfloat calc_rcpQ_from_slope(ALfloat gain, ALfloat slope); +extern inline ALfloat calc_rcpQ_from_bandwidth(ALfloat freq_mult, ALfloat bandwidth); + +static void InitFilterParams(ALfilter *filter, ALenum type); + + +AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters) +{ + ALCdevice *device; + ALCcontext *context; + ALsizei cur = 0; + ALenum err; + + context = GetContextRef(); + if(!context) return; + + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + device = context->Device; + for(cur = 0;cur < n;cur++) + { + ALfilter *filter = al_calloc(16, sizeof(ALfilter)); + if(!filter) + { + alDeleteFilters(cur, filters); + SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done); + } + InitFilterParams(filter, AL_FILTER_NULL); + + err = NewThunkEntry(&filter->id); + if(err == AL_NO_ERROR) + err = InsertUIntMapEntry(&device->FilterMap, filter->id, filter); + if(err != AL_NO_ERROR) + { + FreeThunkEntry(filter->id); + memset(filter, 0, sizeof(ALfilter)); + al_free(filter); + + alDeleteFilters(cur, filters); + SET_ERROR_AND_GOTO(context, err, done); + } + + filters[cur] = filter->id; + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters) +{ + ALCdevice *device; + ALCcontext *context; + ALfilter *filter; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + LockFiltersWrite(device); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if(filters[i] && LookupFilter(device, filters[i]) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + for(i = 0;i < n;i++) + { + if((filter=RemoveFilter(device, filters[i])) == NULL) + continue; + FreeThunkEntry(filter->id); + + memset(filter, 0, sizeof(*filter)); + al_free(filter); + } + +done: + UnlockFiltersWrite(device); + ALCcontext_DecRef(context); +} + +AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter) +{ + ALCcontext *Context; + ALboolean result; + + Context = GetContextRef(); + if(!Context) return AL_FALSE; + + LockFiltersRead(Context->Device); + result = ((!filter || LookupFilter(Context->Device, filter)) ? + AL_TRUE : AL_FALSE); + UnlockFiltersRead(Context->Device); + + ALCcontext_DecRef(Context); + + return result; +} + +AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersWrite(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + if(param == AL_FILTER_TYPE) + { + if(value == AL_FILTER_NULL || value == AL_FILTER_LOWPASS || + value == AL_FILTER_HIGHPASS || value == AL_FILTER_BANDPASS) + InitFilterParams(ALFilter, value); + else + alSetError(Context, AL_INVALID_VALUE); + } + else + { + /* Call the appropriate handler */ + ALfilter_SetParami(ALFilter, Context, param, value); + } + } + UnlockFiltersWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + switch(param) + { + case AL_FILTER_TYPE: + alFilteri(filter, param, values[0]); + return; + } + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersWrite(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + ALfilter_SetParamiv(ALFilter, Context, param, values); + } + UnlockFiltersWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersWrite(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + ALfilter_SetParamf(ALFilter, Context, param, value); + } + UnlockFiltersWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersWrite(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + ALfilter_SetParamfv(ALFilter, Context, param, values); + } + UnlockFiltersWrite(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersRead(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + if(param == AL_FILTER_TYPE) + *value = ALFilter->type; + else + { + /* Call the appropriate handler */ + ALfilter_GetParami(ALFilter, Context, param, value); + } + } + UnlockFiltersRead(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + switch(param) + { + case AL_FILTER_TYPE: + alGetFilteri(filter, param, values); + return; + } + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersRead(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + ALfilter_GetParamiv(ALFilter, Context, param, values); + } + UnlockFiltersRead(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *value) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersRead(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + ALfilter_GetParamf(ALFilter, Context, param, value); + } + UnlockFiltersRead(Device); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *values) +{ + ALCcontext *Context; + ALCdevice *Device; + ALfilter *ALFilter; + + Context = GetContextRef(); + if(!Context) return; + + Device = Context->Device; + LockFiltersRead(Device); + if((ALFilter=LookupFilter(Device, filter)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else + { + /* Call the appropriate handler */ + ALfilter_GetParamfv(ALFilter, Context, param, values); + } + UnlockFiltersRead(Device); + + ALCcontext_DecRef(Context); +} + + +void ALfilterState_setParams(ALfilterState *filter, ALfilterType type, ALfloat gain, ALfloat freq_mult, ALfloat rcpQ) +{ + ALfloat alpha, sqrtgain_alpha_2; + ALfloat w0, sin_w0, cos_w0; + ALfloat a[3] = { 1.0f, 0.0f, 0.0f }; + ALfloat b[3] = { 1.0f, 0.0f, 0.0f }; + + // Limit gain to -100dB + gain = maxf(gain, 0.00001f); + + w0 = F_TAU * freq_mult; + sin_w0 = sinf(w0); + cos_w0 = cosf(w0); + alpha = sin_w0/2.0f * rcpQ; + + /* Calculate filter coefficients depending on filter type */ + switch(type) + { + case ALfilterType_HighShelf: + sqrtgain_alpha_2 = 2.0f * sqrtf(gain) * alpha; + b[0] = gain*((gain+1.0f) + (gain-1.0f)*cos_w0 + sqrtgain_alpha_2); + b[1] = -2.0f*gain*((gain-1.0f) + (gain+1.0f)*cos_w0 ); + b[2] = gain*((gain+1.0f) + (gain-1.0f)*cos_w0 - sqrtgain_alpha_2); + a[0] = (gain+1.0f) - (gain-1.0f)*cos_w0 + sqrtgain_alpha_2; + a[1] = 2.0f* ((gain-1.0f) - (gain+1.0f)*cos_w0 ); + a[2] = (gain+1.0f) - (gain-1.0f)*cos_w0 - sqrtgain_alpha_2; + break; + case ALfilterType_LowShelf: + sqrtgain_alpha_2 = 2.0f * sqrtf(gain) * alpha; + b[0] = gain*((gain+1.0f) - (gain-1.0f)*cos_w0 + sqrtgain_alpha_2); + b[1] = 2.0f*gain*((gain-1.0f) - (gain+1.0f)*cos_w0 ); + b[2] = gain*((gain+1.0f) - (gain-1.0f)*cos_w0 - sqrtgain_alpha_2); + a[0] = (gain+1.0f) + (gain-1.0f)*cos_w0 + sqrtgain_alpha_2; + a[1] = -2.0f* ((gain-1.0f) + (gain+1.0f)*cos_w0 ); + a[2] = (gain+1.0f) + (gain-1.0f)*cos_w0 - sqrtgain_alpha_2; + break; + case ALfilterType_Peaking: + gain = sqrtf(gain); + b[0] = 1.0f + alpha * gain; + b[1] = -2.0f * cos_w0; + b[2] = 1.0f - alpha * gain; + a[0] = 1.0f + alpha / gain; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha / gain; + break; + + case ALfilterType_LowPass: + b[0] = (1.0f - cos_w0) / 2.0f; + b[1] = 1.0f - cos_w0; + b[2] = (1.0f - cos_w0) / 2.0f; + a[0] = 1.0f + alpha; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha; + break; + case ALfilterType_HighPass: + b[0] = (1.0f + cos_w0) / 2.0f; + b[1] = -(1.0f + cos_w0); + b[2] = (1.0f + cos_w0) / 2.0f; + a[0] = 1.0f + alpha; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha; + break; + case ALfilterType_BandPass: + b[0] = alpha; + b[1] = 0; + b[2] = -alpha; + a[0] = 1.0f + alpha; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha; + break; + } + + filter->a1 = a[1] / a[0]; + filter->a2 = a[2] / a[0]; + filter->b0 = b[0] / a[0]; + filter->b1 = b[1] / a[0]; + filter->b2 = b[2] / a[0]; +} + + +static void lp_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void lp_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void lp_SetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val) +{ + switch(param) + { + case AL_LOWPASS_GAIN: + if(!(val >= AL_LOWPASS_MIN_GAIN && val <= AL_LOWPASS_MAX_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->Gain = val; + break; + + case AL_LOWPASS_GAINHF: + if(!(val >= AL_LOWPASS_MIN_GAINHF && val <= AL_LOWPASS_MAX_GAINHF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->GainHF = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +static void lp_SetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + lp_SetParamf(filter, context, param, vals[0]); +} + +static void lp_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void lp_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void lp_GetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val) +{ + switch(param) + { + case AL_LOWPASS_GAIN: + *val = filter->Gain; + break; + + case AL_LOWPASS_GAINHF: + *val = filter->GainHF; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +static void lp_GetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals) +{ + lp_GetParamf(filter, context, param, vals); +} + + +static void hp_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void hp_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void hp_SetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val) +{ + switch(param) + { + case AL_HIGHPASS_GAIN: + if(!(val >= AL_HIGHPASS_MIN_GAIN && val <= AL_HIGHPASS_MAX_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->Gain = val; + break; + + case AL_HIGHPASS_GAINLF: + if(!(val >= AL_HIGHPASS_MIN_GAINLF && val <= AL_HIGHPASS_MAX_GAINLF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->GainLF = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +static void hp_SetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + hp_SetParamf(filter, context, param, vals[0]); +} + +static void hp_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void hp_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void hp_GetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val) +{ + switch(param) + { + case AL_HIGHPASS_GAIN: + *val = filter->Gain; + break; + + case AL_HIGHPASS_GAINLF: + *val = filter->GainLF; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +static void hp_GetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals) +{ + hp_GetParamf(filter, context, param, vals); +} + + +static void bp_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void bp_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void bp_SetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat val) +{ + switch(param) + { + case AL_BANDPASS_GAIN: + if(!(val >= AL_BANDPASS_MIN_GAIN && val <= AL_BANDPASS_MAX_GAIN)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->Gain = val; + break; + + case AL_BANDPASS_GAINHF: + if(!(val >= AL_BANDPASS_MIN_GAINHF && val <= AL_BANDPASS_MAX_GAINHF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->GainHF = val; + break; + + case AL_BANDPASS_GAINLF: + if(!(val >= AL_BANDPASS_MIN_GAINLF && val <= AL_BANDPASS_MAX_GAINLF)) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + filter->GainLF = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +static void bp_SetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + bp_SetParamf(filter, context, param, vals[0]); +} + +static void bp_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void bp_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void bp_GetParamf(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *val) +{ + switch(param) + { + case AL_BANDPASS_GAIN: + *val = filter->Gain; + break; + + case AL_BANDPASS_GAINHF: + *val = filter->GainHF; + break; + + case AL_BANDPASS_GAINLF: + *val = filter->GainLF; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +static void bp_GetParamfv(ALfilter *filter, ALCcontext *context, ALenum param, ALfloat *vals) +{ + bp_GetParamf(filter, context, param, vals); +} + + +static void null_SetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void null_SetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void null_SetParamf(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void null_SetParamfv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), const ALfloat *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } + +static void null_GetParami(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void null_GetParamiv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void null_GetParamf(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +static void null_GetParamfv(ALfilter *UNUSED(filter), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(vals)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } + + +ALvoid ReleaseALFilters(ALCdevice *device) +{ + ALsizei i; + for(i = 0;i < device->FilterMap.size;i++) + { + ALfilter *temp = device->FilterMap.values[i]; + device->FilterMap.values[i] = NULL; + + // Release filter structure + FreeThunkEntry(temp->id); + memset(temp, 0, sizeof(ALfilter)); + al_free(temp); + } +} + + +static void InitFilterParams(ALfilter *filter, ALenum type) +{ + if(type == AL_FILTER_LOWPASS) + { + filter->Gain = AL_LOWPASS_DEFAULT_GAIN; + filter->GainHF = AL_LOWPASS_DEFAULT_GAINHF; + filter->HFReference = LOWPASSFREQREF; + filter->GainLF = 1.0f; + filter->LFReference = HIGHPASSFREQREF; + + filter->SetParami = lp_SetParami; + filter->SetParamiv = lp_SetParamiv; + filter->SetParamf = lp_SetParamf; + filter->SetParamfv = lp_SetParamfv; + filter->GetParami = lp_GetParami; + filter->GetParamiv = lp_GetParamiv; + filter->GetParamf = lp_GetParamf; + filter->GetParamfv = lp_GetParamfv; + } + else if(type == AL_FILTER_HIGHPASS) + { + filter->Gain = AL_HIGHPASS_DEFAULT_GAIN; + filter->GainHF = 1.0f; + filter->HFReference = LOWPASSFREQREF; + filter->GainLF = AL_HIGHPASS_DEFAULT_GAINLF; + filter->LFReference = HIGHPASSFREQREF; + + filter->SetParami = hp_SetParami; + filter->SetParamiv = hp_SetParamiv; + filter->SetParamf = hp_SetParamf; + filter->SetParamfv = hp_SetParamfv; + filter->GetParami = hp_GetParami; + filter->GetParamiv = hp_GetParamiv; + filter->GetParamf = hp_GetParamf; + filter->GetParamfv = hp_GetParamfv; + } + else if(type == AL_FILTER_BANDPASS) + { + filter->Gain = AL_BANDPASS_DEFAULT_GAIN; + filter->GainHF = AL_BANDPASS_DEFAULT_GAINHF; + filter->HFReference = LOWPASSFREQREF; + filter->GainLF = AL_BANDPASS_DEFAULT_GAINLF; + filter->LFReference = HIGHPASSFREQREF; + + filter->SetParami = bp_SetParami; + filter->SetParamiv = bp_SetParamiv; + filter->SetParamf = bp_SetParamf; + filter->SetParamfv = bp_SetParamfv; + filter->GetParami = bp_GetParami; + filter->GetParamiv = bp_GetParamiv; + filter->GetParamf = bp_GetParamf; + filter->GetParamfv = bp_GetParamfv; + } + else + { + filter->Gain = 1.0f; + filter->GainHF = 1.0f; + filter->HFReference = LOWPASSFREQREF; + filter->GainLF = 1.0f; + filter->LFReference = HIGHPASSFREQREF; + + filter->SetParami = null_SetParami; + filter->SetParamiv = null_SetParamiv; + filter->SetParamf = null_SetParamf; + filter->SetParamfv = null_SetParamfv; + filter->GetParami = null_GetParami; + filter->GetParamiv = null_GetParamiv; + filter->GetParamf = null_GetParamf; + filter->GetParamfv = null_GetParamfv; + } + filter->type = type; +} diff --git a/Engine/lib/openal-soft/OpenAL32/alListener.c b/Engine/lib/openal-soft/OpenAL32/alListener.c new file mode 100644 index 000000000..08ece19db --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alListener.c @@ -0,0 +1,515 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2000 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include "alMain.h" +#include "AL/alc.h" +#include "alError.h" +#include "alListener.h" +#include "alSource.h" + +AL_API ALvoid AL_APIENTRY alListenerf(ALenum param, ALfloat value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + switch(param) + { + case AL_GAIN: + if(!(value >= 0.0f && isfinite(value))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + context->Listener->Gain = value; + break; + + case AL_METERS_PER_UNIT: + if(!(value >= 0.0f && isfinite(value))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + context->Listener->MetersPerUnit = value; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + switch(param) + { + case AL_POSITION: + if(!(isfinite(value1) && isfinite(value2) && isfinite(value3))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + context->Listener->Position[0] = value1; + context->Listener->Position[1] = value2; + context->Listener->Position[2] = value3; + break; + + case AL_VELOCITY: + if(!(isfinite(value1) && isfinite(value2) && isfinite(value3))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + context->Listener->Velocity[0] = value1; + context->Listener->Velocity[1] = value2; + context->Listener->Velocity[2] = value3; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values) +{ + ALCcontext *context; + + if(values) + { + switch(param) + { + case AL_GAIN: + case AL_METERS_PER_UNIT: + alListenerf(param, values[0]); + return; + + case AL_POSITION: + case AL_VELOCITY: + alListener3f(param, values[0], values[1], values[2]); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_ORIENTATION: + if(!(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]) && + isfinite(values[3]) && isfinite(values[4]) && isfinite(values[5]))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + /* AT then UP */ + context->Listener->Forward[0] = values[0]; + context->Listener->Forward[1] = values[1]; + context->Listener->Forward[2] = values[2]; + context->Listener->Up[0] = values[3]; + context->Listener->Up[1] = values[4]; + context->Listener->Up[2] = values[5]; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alListeneri(ALenum param, ALint UNUSED(value)) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3) +{ + ALCcontext *context; + + switch(param) + { + case AL_POSITION: + case AL_VELOCITY: + alListener3f(param, (ALfloat)value1, (ALfloat)value2, (ALfloat)value3); + return; + } + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values) +{ + ALCcontext *context; + + if(values) + { + ALfloat fvals[6]; + switch(param) + { + case AL_POSITION: + case AL_VELOCITY: + alListener3f(param, (ALfloat)values[0], (ALfloat)values[1], (ALfloat)values[2]); + return; + + case AL_ORIENTATION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + fvals[3] = (ALfloat)values[3]; + fvals[4] = (ALfloat)values[4]; + fvals[5] = (ALfloat)values[5]; + alListenerfv(param, fvals); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + ReadLock(&context->PropLock); + if(!(value)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_GAIN: + *value = context->Listener->Gain; + break; + + case AL_METERS_PER_UNIT: + *value = context->Listener->MetersPerUnit; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ReadUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + ReadLock(&context->PropLock); + if(!(value1 && value2 && value3)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_POSITION: + *value1 = context->Listener->Position[0]; + *value2 = context->Listener->Position[1]; + *value3 = context->Listener->Position[2]; + break; + + case AL_VELOCITY: + *value1 = context->Listener->Velocity[0]; + *value2 = context->Listener->Velocity[1]; + *value3 = context->Listener->Velocity[2]; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ReadUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values) +{ + ALCcontext *context; + + switch(param) + { + case AL_GAIN: + case AL_METERS_PER_UNIT: + alGetListenerf(param, values); + return; + + case AL_POSITION: + case AL_VELOCITY: + alGetListener3f(param, values+0, values+1, values+2); + return; + } + + context = GetContextRef(); + if(!context) return; + + ReadLock(&context->PropLock); + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_ORIENTATION: + // AT then UP + values[0] = context->Listener->Forward[0]; + values[1] = context->Listener->Forward[1]; + values[2] = context->Listener->Forward[2]; + values[3] = context->Listener->Up[0]; + values[4] = context->Listener->Up[1]; + values[5] = context->Listener->Up[2]; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ReadUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alGetListeneri(ALenum param, ALint *value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + ReadLock(&context->PropLock); + if(!(value)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ReadUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + ReadLock(&context->PropLock); + if(!(value1 && value2 && value3)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch (param) + { + case AL_POSITION: + *value1 = (ALint)context->Listener->Position[0]; + *value2 = (ALint)context->Listener->Position[1]; + *value3 = (ALint)context->Listener->Position[2]; + break; + + case AL_VELOCITY: + *value1 = (ALint)context->Listener->Velocity[0]; + *value2 = (ALint)context->Listener->Velocity[1]; + *value3 = (ALint)context->Listener->Velocity[2]; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ReadUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint* values) +{ + ALCcontext *context; + + switch(param) + { + case AL_POSITION: + case AL_VELOCITY: + alGetListener3i(param, values+0, values+1, values+2); + return; + } + + context = GetContextRef(); + if(!context) return; + + ReadLock(&context->PropLock); + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(param) + { + case AL_ORIENTATION: + // AT then UP + values[0] = (ALint)context->Listener->Forward[0]; + values[1] = (ALint)context->Listener->Forward[1]; + values[2] = (ALint)context->Listener->Forward[2]; + values[3] = (ALint)context->Listener->Up[0]; + values[4] = (ALint)context->Listener->Up[1]; + values[5] = (ALint)context->Listener->Up[2]; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ReadUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + + +void UpdateListenerProps(ALCcontext *context) +{ + ALlistener *listener = context->Listener; + struct ALlistenerProps *props; + + /* Get an unused proprty container, or allocate a new one as needed. */ + props = ATOMIC_LOAD(&listener->FreeList, almemory_order_acquire); + if(!props) + props = al_calloc(16, sizeof(*props)); + else + { + struct ALlistenerProps *next; + do { + next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALlistenerProps*, + &listener->FreeList, &props, next, almemory_order_seq_cst, + almemory_order_consume) == 0); + } + + /* Copy in current property values. */ + ATOMIC_STORE(&props->Position[0], listener->Position[0], almemory_order_relaxed); + ATOMIC_STORE(&props->Position[1], listener->Position[1], almemory_order_relaxed); + ATOMIC_STORE(&props->Position[2], listener->Position[2], almemory_order_relaxed); + + ATOMIC_STORE(&props->Velocity[0], listener->Velocity[0], almemory_order_relaxed); + ATOMIC_STORE(&props->Velocity[1], listener->Velocity[1], almemory_order_relaxed); + ATOMIC_STORE(&props->Velocity[2], listener->Velocity[2], almemory_order_relaxed); + + ATOMIC_STORE(&props->Forward[0], listener->Forward[0], almemory_order_relaxed); + ATOMIC_STORE(&props->Forward[1], listener->Forward[1], almemory_order_relaxed); + ATOMIC_STORE(&props->Forward[2], listener->Forward[2], almemory_order_relaxed); + ATOMIC_STORE(&props->Up[0], listener->Up[0], almemory_order_relaxed); + ATOMIC_STORE(&props->Up[1], listener->Up[1], almemory_order_relaxed); + ATOMIC_STORE(&props->Up[2], listener->Up[2], almemory_order_relaxed); + + ATOMIC_STORE(&props->Gain, listener->Gain, almemory_order_relaxed); + ATOMIC_STORE(&props->MetersPerUnit, listener->MetersPerUnit, almemory_order_relaxed); + + ATOMIC_STORE(&props->DopplerFactor, context->DopplerFactor, almemory_order_relaxed); + ATOMIC_STORE(&props->DopplerVelocity, context->DopplerVelocity, almemory_order_relaxed); + ATOMIC_STORE(&props->SpeedOfSound, context->SpeedOfSound, almemory_order_relaxed); + + ATOMIC_STORE(&props->SourceDistanceModel, context->SourceDistanceModel, almemory_order_relaxed); + ATOMIC_STORE(&props->DistanceModel, context->DistanceModel, almemory_order_relaxed); + + /* Set the new container for updating internal parameters. */ + props = ATOMIC_EXCHANGE(struct ALlistenerProps*, &listener->Update, props, almemory_order_acq_rel); + if(props) + { + /* If there was an unused update container, put it back in the + * freelist. + */ + struct ALlistenerProps *first = ATOMIC_LOAD(&listener->FreeList); + do { + ATOMIC_STORE(&props->next, first, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALlistenerProps*, + &listener->FreeList, &first, props) == 0); + } +} diff --git a/Engine/lib/openal-soft/OpenAL32/alSource.c b/Engine/lib/openal-soft/OpenAL32/alSource.c new file mode 100644 index 000000000..f20498f48 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alSource.c @@ -0,0 +1,3401 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include +#include +#include + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alError.h" +#include "alSource.h" +#include "alBuffer.h" +#include "alThunk.h" +#include "alAuxEffectSlot.h" + +#include "backends/base.h" + +#include "threads.h" +#include "almalloc.h" + + +extern inline void LockSourcesRead(ALCcontext *context); +extern inline void UnlockSourcesRead(ALCcontext *context); +extern inline void LockSourcesWrite(ALCcontext *context); +extern inline void UnlockSourcesWrite(ALCcontext *context); +extern inline struct ALsource *LookupSource(ALCcontext *context, ALuint id); +extern inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id); + +static void InitSourceParams(ALsource *Source); +static void DeinitSource(ALsource *source); +static void UpdateSourceProps(ALsource *source, ALuint num_sends); +static ALint64 GetSourceSampleOffset(ALsource *Source, ALCdevice *device, ALuint64 *clocktime); +static ALdouble GetSourceSecOffset(ALsource *Source, ALCdevice *device, ALuint64 *clocktime); +static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCdevice *device); +static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALuint *frac); + +typedef enum SourceProp { + srcPitch = AL_PITCH, + srcGain = AL_GAIN, + srcMinGain = AL_MIN_GAIN, + srcMaxGain = AL_MAX_GAIN, + srcMaxDistance = AL_MAX_DISTANCE, + srcRolloffFactor = AL_ROLLOFF_FACTOR, + srcDopplerFactor = AL_DOPPLER_FACTOR, + srcConeOuterGain = AL_CONE_OUTER_GAIN, + srcSecOffset = AL_SEC_OFFSET, + srcSampleOffset = AL_SAMPLE_OFFSET, + srcByteOffset = AL_BYTE_OFFSET, + srcConeInnerAngle = AL_CONE_INNER_ANGLE, + srcConeOuterAngle = AL_CONE_OUTER_ANGLE, + srcRefDistance = AL_REFERENCE_DISTANCE, + + srcPosition = AL_POSITION, + srcVelocity = AL_VELOCITY, + srcDirection = AL_DIRECTION, + + srcSourceRelative = AL_SOURCE_RELATIVE, + srcLooping = AL_LOOPING, + srcBuffer = AL_BUFFER, + srcSourceState = AL_SOURCE_STATE, + srcBuffersQueued = AL_BUFFERS_QUEUED, + srcBuffersProcessed = AL_BUFFERS_PROCESSED, + srcSourceType = AL_SOURCE_TYPE, + + /* ALC_EXT_EFX */ + srcConeOuterGainHF = AL_CONE_OUTER_GAINHF, + srcAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR, + srcRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR, + srcDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO, + srcAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO, + srcAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO, + srcDirectFilter = AL_DIRECT_FILTER, + srcAuxSendFilter = AL_AUXILIARY_SEND_FILTER, + + /* AL_SOFT_direct_channels */ + srcDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT, + + /* AL_EXT_source_distance_model */ + srcDistanceModel = AL_DISTANCE_MODEL, + + srcByteLengthSOFT = AL_BYTE_LENGTH_SOFT, + srcSampleLengthSOFT = AL_SAMPLE_LENGTH_SOFT, + srcSecLengthSOFT = AL_SEC_LENGTH_SOFT, + + /* AL_SOFT_source_latency */ + srcSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT, + srcSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT, + + /* AL_EXT_STEREO_ANGLES */ + srcAngles = AL_STEREO_ANGLES, + + /* AL_EXT_SOURCE_RADIUS */ + srcRadius = AL_SOURCE_RADIUS, + + /* AL_EXT_BFORMAT */ + srcOrientation = AL_ORIENTATION, +} SourceProp; + +static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values); +static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values); +static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values); + +static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values); +static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values); +static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values); + +static inline bool SourceShouldUpdate(const ALsource *source, const ALCcontext *context) +{ + return (source->state == AL_PLAYING || source->state == AL_PAUSED) && + !ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire); +} + +static ALint FloatValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + case AL_SOURCE_RADIUS: + return 1; + + case AL_STEREO_ANGLES: + return 2; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_SEC_OFFSET_LATENCY_SOFT: + break; /* Double only */ + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + break; /* i/i64 only */ + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + break; /* i64 only */ + } + return 0; +} +static ALint DoubleValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + case AL_SOURCE_RADIUS: + return 1; + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_STEREO_ANGLES: + return 2; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + break; /* i/i64 only */ + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + break; /* i64 only */ + } + return 0; +} + +static ALint IntValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_BUFFER: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + case AL_SOURCE_RADIUS: + return 1; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + case AL_AUXILIARY_SEND_FILTER: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + break; /* i64 only */ + case AL_SEC_OFFSET_LATENCY_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + } + return 0; +} +static ALint Int64ValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_BUFFER: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + case AL_SOURCE_RADIUS: + return 1; + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + return 2; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + case AL_AUXILIARY_SEND_FILTER: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_SEC_OFFSET_LATENCY_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + } + return 0; +} + + +#define CHECKVAL(x) do { \ + if(!(x)) \ + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_VALUE, AL_FALSE); \ +} while(0) + +#define DO_UPDATEPROPS() do { \ + if(SourceShouldUpdate(Source, Context)) \ + UpdateSourceProps(Source, device->NumAuxSends); \ +} while(0) + +static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values) +{ + ALCdevice *device = Context->Device; + ALint ival; + + switch(prop) + { + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + case AL_SEC_OFFSET_LATENCY_SOFT: + /* Query only */ + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_OPERATION, AL_FALSE); + + case AL_PITCH: + CHECKVAL(*values >= 0.0f); + + Source->Pitch = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_INNER_ANGLE: + CHECKVAL(*values >= 0.0f && *values <= 360.0f); + + Source->InnerAngle = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_OUTER_ANGLE: + CHECKVAL(*values >= 0.0f && *values <= 360.0f); + + Source->OuterAngle = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_GAIN: + CHECKVAL(*values >= 0.0f); + + Source->Gain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_MAX_DISTANCE: + CHECKVAL(*values >= 0.0f); + + Source->MaxDistance = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_ROLLOFF_FACTOR: + CHECKVAL(*values >= 0.0f); + + Source->RollOffFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_REFERENCE_DISTANCE: + CHECKVAL(*values >= 0.0f); + + Source->RefDistance = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_MIN_GAIN: + CHECKVAL(*values >= 0.0f); + + Source->MinGain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_MAX_GAIN: + CHECKVAL(*values >= 0.0f); + + Source->MaxGain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_OUTER_GAIN: + CHECKVAL(*values >= 0.0f && *values <= 1.0f); + + Source->OuterGain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_OUTER_GAINHF: + CHECKVAL(*values >= 0.0f && *values <= 1.0f); + + Source->OuterGainHF = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_AIR_ABSORPTION_FACTOR: + CHECKVAL(*values >= 0.0f && *values <= 10.0f); + + Source->AirAbsorptionFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_ROOM_ROLLOFF_FACTOR: + CHECKVAL(*values >= 0.0f && *values <= 10.0f); + + Source->RoomRolloffFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DOPPLER_FACTOR: + CHECKVAL(*values >= 0.0f && *values <= 1.0f); + + Source->DopplerFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + CHECKVAL(*values >= 0.0f); + + Source->OffsetType = prop; + Source->Offset = *values; + + if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) && + !ATOMIC_LOAD(&Context->DeferUpdates, almemory_order_acquire)) + { + LockContext(Context); + WriteLock(&Source->queue_lock); + if(ApplyOffset(Source) == AL_FALSE) + { + WriteUnlock(&Source->queue_lock); + UnlockContext(Context); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_VALUE, AL_FALSE); + } + WriteUnlock(&Source->queue_lock); + UnlockContext(Context); + } + return AL_TRUE; + + case AL_SOURCE_RADIUS: + CHECKVAL(*values >= 0.0f && isfinite(*values)); + + Source->Radius = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_STEREO_ANGLES: + CHECKVAL(isfinite(values[0]) && isfinite(values[1])); + + Source->StereoPan[0] = values[0]; + Source->StereoPan[1] = values[1]; + DO_UPDATEPROPS(); + return AL_TRUE; + + + case AL_POSITION: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); + + Source->Position[0] = values[0]; + Source->Position[1] = values[1]; + Source->Position[2] = values[2]; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_VELOCITY: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); + + Source->Velocity[0] = values[0]; + Source->Velocity[1] = values[1]; + Source->Velocity[2] = values[2]; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DIRECTION: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); + + Source->Direction[0] = values[0]; + Source->Direction[1] = values[1]; + Source->Direction[2] = values[2]; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_ORIENTATION: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]) && + isfinite(values[3]) && isfinite(values[4]) && isfinite(values[5])); + + Source->Orientation[0][0] = values[0]; + Source->Orientation[0][1] = values[1]; + Source->Orientation[0][2] = values[2]; + Source->Orientation[1][0] = values[3]; + Source->Orientation[1][1] = values[4]; + Source->Orientation[1][2] = values[5]; + DO_UPDATEPROPS(); + return AL_TRUE; + + + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_SOURCE_TYPE: + case AL_DISTANCE_MODEL: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + ival = (ALint)values[0]; + return SetSourceiv(Source, Context, prop, &ival); + + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + ival = (ALint)((ALuint)values[0]); + return SetSourceiv(Source, Context, prop, &ival); + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_ENUM, AL_FALSE); +} + +static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values) +{ + ALCdevice *device = Context->Device; + ALbuffer *buffer = NULL; + ALfilter *filter = NULL; + ALeffectslot *slot = NULL; + ALbufferlistitem *oldlist; + ALbufferlistitem *newlist; + ALfloat fvals[6]; + + switch(prop) + { + case AL_SOURCE_STATE: + case AL_SOURCE_TYPE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + /* Query only */ + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_OPERATION, AL_FALSE); + + case AL_SOURCE_RELATIVE: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->HeadRelative = (ALboolean)*values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_LOOPING: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + WriteLock(&Source->queue_lock); + ATOMIC_STORE(&Source->looping, *values); + WriteUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_BUFFER: + LockBuffersRead(device); + if(!(*values == 0 || (buffer=LookupBuffer(device, *values)) != NULL)) + { + UnlockBuffersRead(device); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_VALUE, AL_FALSE); + } + + WriteLock(&Source->queue_lock); + if(!(Source->state == AL_STOPPED || Source->state == AL_INITIAL)) + { + WriteUnlock(&Source->queue_lock); + UnlockBuffersRead(device); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_OPERATION, AL_FALSE); + } + + if(buffer != NULL) + { + /* Add the selected buffer to a one-item queue */ + newlist = malloc(sizeof(ALbufferlistitem)); + newlist->buffer = buffer; + newlist->next = NULL; + IncrementRef(&buffer->ref); + + /* Source is now Static */ + Source->SourceType = AL_STATIC; + + ReadLock(&buffer->lock); + Source->NumChannels = ChannelsFromFmt(buffer->FmtChannels); + Source->SampleSize = BytesFromFmt(buffer->FmtType); + ReadUnlock(&buffer->lock); + } + else + { + /* Source is now Undetermined */ + Source->SourceType = AL_UNDETERMINED; + newlist = NULL; + } + oldlist = ATOMIC_EXCHANGE(ALbufferlistitem*, &Source->queue, newlist); + ATOMIC_STORE(&Source->current_buffer, newlist); + WriteUnlock(&Source->queue_lock); + UnlockBuffersRead(device); + + /* Delete all elements in the previous queue */ + while(oldlist != NULL) + { + ALbufferlistitem *temp = oldlist; + oldlist = temp->next; + + if(temp->buffer) + DecrementRef(&temp->buffer->ref); + free(temp); + } + return AL_TRUE; + + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + CHECKVAL(*values >= 0); + + Source->OffsetType = prop; + Source->Offset = *values; + + if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) && + !ATOMIC_LOAD(&Context->DeferUpdates, almemory_order_acquire)) + { + LockContext(Context); + WriteLock(&Source->queue_lock); + if(ApplyOffset(Source) == AL_FALSE) + { + WriteUnlock(&Source->queue_lock); + UnlockContext(Context); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_VALUE, AL_FALSE); + } + WriteUnlock(&Source->queue_lock); + UnlockContext(Context); + } + return AL_TRUE; + + case AL_DIRECT_FILTER: + LockFiltersRead(device); + if(!(*values == 0 || (filter=LookupFilter(device, *values)) != NULL)) + { + UnlockFiltersRead(device); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_VALUE, AL_FALSE); + } + + if(!filter) + { + Source->Direct.Gain = 1.0f; + Source->Direct.GainHF = 1.0f; + Source->Direct.HFReference = LOWPASSFREQREF; + Source->Direct.GainLF = 1.0f; + Source->Direct.LFReference = HIGHPASSFREQREF; + } + else + { + Source->Direct.Gain = filter->Gain; + Source->Direct.GainHF = filter->GainHF; + Source->Direct.HFReference = filter->HFReference; + Source->Direct.GainLF = filter->GainLF; + Source->Direct.LFReference = filter->LFReference; + } + UnlockFiltersRead(device); + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DIRECT_FILTER_GAINHF_AUTO: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->DryGainHFAuto = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->WetGainAuto = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->WetGainHFAuto = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DIRECT_CHANNELS_SOFT: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->DirectChannels = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DISTANCE_MODEL: + CHECKVAL(*values == AL_NONE || + *values == AL_INVERSE_DISTANCE || + *values == AL_INVERSE_DISTANCE_CLAMPED || + *values == AL_LINEAR_DISTANCE || + *values == AL_LINEAR_DISTANCE_CLAMPED || + *values == AL_EXPONENT_DISTANCE || + *values == AL_EXPONENT_DISTANCE_CLAMPED); + + Source->DistanceModel = *values; + if(Context->SourceDistanceModel) + DO_UPDATEPROPS(); + return AL_TRUE; + + + case AL_AUXILIARY_SEND_FILTER: + LockEffectSlotsRead(Context); + LockFiltersRead(device); + if(!((ALuint)values[1] < device->NumAuxSends && + (values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != NULL) && + (values[2] == 0 || (filter=LookupFilter(device, values[2])) != NULL))) + { + UnlockFiltersRead(device); + UnlockEffectSlotsRead(Context); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_VALUE, AL_FALSE); + } + + if(!filter) + { + /* Disable filter */ + Source->Send[values[1]].Gain = 1.0f; + Source->Send[values[1]].GainHF = 1.0f; + Source->Send[values[1]].HFReference = LOWPASSFREQREF; + Source->Send[values[1]].GainLF = 1.0f; + Source->Send[values[1]].LFReference = HIGHPASSFREQREF; + } + else + { + Source->Send[values[1]].Gain = filter->Gain; + Source->Send[values[1]].GainHF = filter->GainHF; + Source->Send[values[1]].HFReference = filter->HFReference; + Source->Send[values[1]].GainLF = filter->GainLF; + Source->Send[values[1]].LFReference = filter->LFReference; + } + UnlockFiltersRead(device); + + if(slot != Source->Send[values[1]].Slot && + (Source->state == AL_PLAYING || Source->state == AL_PAUSED)) + { + /* Add refcount on the new slot, and release the previous slot */ + if(slot) IncrementRef(&slot->ref); + if(Source->Send[values[1]].Slot) + DecrementRef(&Source->Send[values[1]].Slot->ref); + Source->Send[values[1]].Slot = slot; + + /* We must force an update if the auxiliary slot changed on a + * playing source, in case the slot is about to be deleted. + */ + UpdateSourceProps(Source, device->NumAuxSends); + } + else + { + if(slot) IncrementRef(&slot->ref); + if(Source->Send[values[1]].Slot) + DecrementRef(&Source->Send[values[1]].Slot->ref); + Source->Send[values[1]].Slot = slot; + DO_UPDATEPROPS(); + } + UnlockEffectSlotsRead(Context); + + return AL_TRUE; + + + /* 1x float */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_SOURCE_RADIUS: + fvals[0] = (ALfloat)*values; + return SetSourcefv(Source, Context, (int)prop, fvals); + + /* 3x float */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + return SetSourcefv(Source, Context, (int)prop, fvals); + + /* 6x float */ + case AL_ORIENTATION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + fvals[3] = (ALfloat)values[3]; + fvals[4] = (ALfloat)values[4]; + fvals[5] = (ALfloat)values[5]; + return SetSourcefv(Source, Context, (int)prop, fvals); + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_STEREO_ANGLES: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_ENUM, AL_FALSE); +} + +static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values) +{ + ALfloat fvals[6]; + ALint ivals[3]; + + switch(prop) + { + case AL_SOURCE_TYPE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_STATE: + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SEC_LENGTH_SOFT: + /* Query only */ + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_OPERATION, AL_FALSE); + + + /* 1x int */ + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + CHECKVAL(*values <= INT_MAX && *values >= INT_MIN); + + ivals[0] = (ALint)*values; + return SetSourceiv(Source, Context, (int)prop, ivals); + + /* 1x uint */ + case AL_BUFFER: + case AL_DIRECT_FILTER: + CHECKVAL(*values <= UINT_MAX && *values >= 0); + + ivals[0] = (ALuint)*values; + return SetSourceiv(Source, Context, (int)prop, ivals); + + /* 3x uint */ + case AL_AUXILIARY_SEND_FILTER: + CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 && + values[1] <= UINT_MAX && values[1] >= 0 && + values[2] <= UINT_MAX && values[2] >= 0); + + ivals[0] = (ALuint)values[0]; + ivals[1] = (ALuint)values[1]; + ivals[2] = (ALuint)values[2]; + return SetSourceiv(Source, Context, (int)prop, ivals); + + /* 1x float */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_SOURCE_RADIUS: + fvals[0] = (ALfloat)*values; + return SetSourcefv(Source, Context, (int)prop, fvals); + + /* 3x float */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + return SetSourcefv(Source, Context, (int)prop, fvals); + + /* 6x float */ + case AL_ORIENTATION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + fvals[3] = (ALfloat)values[3]; + fvals[4] = (ALfloat)values[4]; + fvals[5] = (ALfloat)values[5]; + return SetSourcefv(Source, Context, (int)prop, fvals); + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_STEREO_ANGLES: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_ENUM, AL_FALSE); +} + +#undef CHECKVAL + + +static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values) +{ + ALCdevice *device = Context->Device; + ALbufferlistitem *BufferList; + ClockLatency clocktime; + ALuint64 srcclock; + ALint ivals[3]; + ALboolean err; + + switch(prop) + { + case AL_GAIN: + *values = Source->Gain; + return AL_TRUE; + + case AL_PITCH: + *values = Source->Pitch; + return AL_TRUE; + + case AL_MAX_DISTANCE: + *values = Source->MaxDistance; + return AL_TRUE; + + case AL_ROLLOFF_FACTOR: + *values = Source->RollOffFactor; + return AL_TRUE; + + case AL_REFERENCE_DISTANCE: + *values = Source->RefDistance; + return AL_TRUE; + + case AL_CONE_INNER_ANGLE: + *values = Source->InnerAngle; + return AL_TRUE; + + case AL_CONE_OUTER_ANGLE: + *values = Source->OuterAngle; + return AL_TRUE; + + case AL_MIN_GAIN: + *values = Source->MinGain; + return AL_TRUE; + + case AL_MAX_GAIN: + *values = Source->MaxGain; + return AL_TRUE; + + case AL_CONE_OUTER_GAIN: + *values = Source->OuterGain; + return AL_TRUE; + + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + *values = GetSourceOffset(Source, prop, device); + return AL_TRUE; + + case AL_CONE_OUTER_GAINHF: + *values = Source->OuterGainHF; + return AL_TRUE; + + case AL_AIR_ABSORPTION_FACTOR: + *values = Source->AirAbsorptionFactor; + return AL_TRUE; + + case AL_ROOM_ROLLOFF_FACTOR: + *values = Source->RoomRolloffFactor; + return AL_TRUE; + + case AL_DOPPLER_FACTOR: + *values = Source->DopplerFactor; + return AL_TRUE; + + case AL_SEC_LENGTH_SOFT: + ReadLock(&Source->queue_lock); + if(!(BufferList=ATOMIC_LOAD(&Source->queue))) + *values = 0; + else + { + ALint length = 0; + ALsizei freq = 1; + do { + ALbuffer *buffer = BufferList->buffer; + if(buffer && buffer->SampleLen > 0) + { + freq = buffer->Frequency; + length += buffer->SampleLen; + } + } while((BufferList=BufferList->next) != NULL); + *values = (ALdouble)length / (ALdouble)freq; + } + ReadUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_SOURCE_RADIUS: + *values = Source->Radius; + return AL_TRUE; + + case AL_STEREO_ANGLES: + values[0] = Source->StereoPan[0]; + values[1] = Source->StereoPan[1]; + return AL_TRUE; + + case AL_SEC_OFFSET_LATENCY_SOFT: + /* Get the source offset with the clock time first. Then get the + * clock time with the device latency. Order is important. + */ + values[0] = GetSourceSecOffset(Source, device, &srcclock); + clocktime = V0(device->Backend,getClockLatency)(); + if(srcclock == (ALuint64)clocktime.ClockTime) + values[1] = (ALdouble)clocktime.Latency / 1000000000.0; + else + { + /* If the clock time incremented, reduce the latency by that + * much since it's that much closer to the source offset it got + * earlier. + */ + ALuint64 diff = clocktime.ClockTime - srcclock; + values[1] = (ALdouble)(clocktime.Latency - minu64(clocktime.Latency, diff)) / + 1000000000.0; + } + return AL_TRUE; + + case AL_POSITION: + values[0] = Source->Position[0]; + values[1] = Source->Position[1]; + values[2] = Source->Position[2]; + return AL_TRUE; + + case AL_VELOCITY: + values[0] = Source->Velocity[0]; + values[1] = Source->Velocity[1]; + values[2] = Source->Velocity[2]; + return AL_TRUE; + + case AL_DIRECTION: + values[0] = Source->Direction[0]; + values[1] = Source->Direction[1]; + values[2] = Source->Direction[2]; + return AL_TRUE; + + case AL_ORIENTATION: + values[0] = Source->Orientation[0][0]; + values[1] = Source->Orientation[0][1]; + values[2] = Source->Orientation[0][2]; + values[3] = Source->Orientation[1][0]; + values[4] = Source->Orientation[1][1]; + values[5] = Source->Orientation[1][2]; + return AL_TRUE; + + /* 1x int */ + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_DISTANCE_MODEL: + if((err=GetSourceiv(Source, Context, (int)prop, ivals)) != AL_FALSE) + *values = (ALdouble)ivals[0]; + return err; + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_ENUM, AL_FALSE); +} + +static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values) +{ + ALbufferlistitem *BufferList; + ALdouble dvals[6]; + ALboolean err; + + switch(prop) + { + case AL_SOURCE_RELATIVE: + *values = Source->HeadRelative; + return AL_TRUE; + + case AL_LOOPING: + *values = ATOMIC_LOAD(&Source->looping); + return AL_TRUE; + + case AL_BUFFER: + ReadLock(&Source->queue_lock); + BufferList = (Source->SourceType == AL_STATIC) ? ATOMIC_LOAD(&Source->queue) : + ATOMIC_LOAD(&Source->current_buffer); + *values = (BufferList && BufferList->buffer) ? BufferList->buffer->id : 0; + ReadUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_SOURCE_STATE: + *values = Source->state; + return AL_TRUE; + + case AL_BYTE_LENGTH_SOFT: + ReadLock(&Source->queue_lock); + if(!(BufferList=ATOMIC_LOAD(&Source->queue))) + *values = 0; + else + { + ALint length = 0; + do { + ALbuffer *buffer = BufferList->buffer; + if(buffer && buffer->SampleLen > 0) + { + ALuint byte_align, sample_align; + if(buffer->OriginalType == UserFmtIMA4) + { + ALsizei align = (buffer->OriginalAlign-1)/2 + 4; + byte_align = align * ChannelsFromFmt(buffer->FmtChannels); + sample_align = buffer->OriginalAlign; + } + else if(buffer->OriginalType == UserFmtMSADPCM) + { + ALsizei align = (buffer->OriginalAlign-2)/2 + 7; + byte_align = align * ChannelsFromFmt(buffer->FmtChannels); + sample_align = buffer->OriginalAlign; + } + else + { + ALsizei align = buffer->OriginalAlign; + byte_align = align * ChannelsFromFmt(buffer->FmtChannels); + sample_align = buffer->OriginalAlign; + } + + length += buffer->SampleLen / sample_align * byte_align; + } + } while((BufferList=BufferList->next) != NULL); + *values = length; + } + ReadUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_SAMPLE_LENGTH_SOFT: + ReadLock(&Source->queue_lock); + if(!(BufferList=ATOMIC_LOAD(&Source->queue))) + *values = 0; + else + { + ALint length = 0; + do { + ALbuffer *buffer = BufferList->buffer; + if(buffer) length += buffer->SampleLen; + } while((BufferList=BufferList->next) != NULL); + *values = length; + } + ReadUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_BUFFERS_QUEUED: + ReadLock(&Source->queue_lock); + if(!(BufferList=ATOMIC_LOAD(&Source->queue))) + *values = 0; + else + { + ALsizei count = 0; + do { + ++count; + } while((BufferList=BufferList->next) != NULL); + *values = count; + } + ReadUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_BUFFERS_PROCESSED: + ReadLock(&Source->queue_lock); + if(ATOMIC_LOAD(&Source->looping) || Source->SourceType != AL_STREAMING) + { + /* Buffers on a looping source are in a perpetual state of + * PENDING, so don't report any as PROCESSED */ + *values = 0; + } + else + { + const ALbufferlistitem *BufferList = ATOMIC_LOAD(&Source->queue); + const ALbufferlistitem *Current = ATOMIC_LOAD(&Source->current_buffer); + ALsizei played = 0; + while(BufferList && BufferList != Current) + { + played++; + BufferList = BufferList->next; + } + *values = played; + } + ReadUnlock(&Source->queue_lock); + return AL_TRUE; + + case AL_SOURCE_TYPE: + *values = Source->SourceType; + return AL_TRUE; + + case AL_DIRECT_FILTER_GAINHF_AUTO: + *values = Source->DryGainHFAuto; + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + *values = Source->WetGainAuto; + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + *values = Source->WetGainHFAuto; + return AL_TRUE; + + case AL_DIRECT_CHANNELS_SOFT: + *values = Source->DirectChannels; + return AL_TRUE; + + case AL_DISTANCE_MODEL: + *values = Source->DistanceModel; + return AL_TRUE; + + /* 1x float/double */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_DOPPLER_FACTOR: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_SEC_LENGTH_SOFT: + case AL_SOURCE_RADIUS: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + *values = (ALint)dvals[0]; + return err; + + /* 3x float/double */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint)dvals[0]; + values[1] = (ALint)dvals[1]; + values[2] = (ALint)dvals[2]; + } + return err; + + /* 6x float/double */ + case AL_ORIENTATION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint)dvals[0]; + values[1] = (ALint)dvals[1]; + values[2] = (ALint)dvals[2]; + values[3] = (ALint)dvals[3]; + values[4] = (ALint)dvals[4]; + values[5] = (ALint)dvals[5]; + } + return err; + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + break; /* i64 only */ + case AL_SEC_OFFSET_LATENCY_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + break; /* ??? */ + } + + ERR("Unexpected property: 0x%04x\n", prop); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_ENUM, AL_FALSE); +} + +static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values) +{ + ALCdevice *device = Context->Device; + ClockLatency clocktime; + ALuint64 srcclock; + ALdouble dvals[6]; + ALint ivals[3]; + ALboolean err; + + switch(prop) + { + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + /* Get the source offset with the clock time first. Then get the + * clock time with the device latency. Order is important. + */ + values[0] = GetSourceSampleOffset(Source, device, &srcclock); + clocktime = V0(device->Backend,getClockLatency)(); + if(srcclock == (ALuint64)clocktime.ClockTime) + values[1] = clocktime.Latency; + else + { + /* If the clock time incremented, reduce the latency by that + * much since it's that much closer to the source offset it got + * earlier. + */ + ALuint64 diff = clocktime.ClockTime - srcclock; + values[1] = clocktime.Latency - minu64(clocktime.Latency, diff); + } + return AL_TRUE; + + /* 1x float/double */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_DOPPLER_FACTOR: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_SEC_LENGTH_SOFT: + case AL_SOURCE_RADIUS: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + *values = (ALint64)dvals[0]; + return err; + + /* 3x float/double */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint64)dvals[0]; + values[1] = (ALint64)dvals[1]; + values[2] = (ALint64)dvals[2]; + } + return err; + + /* 6x float/double */ + case AL_ORIENTATION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint64)dvals[0]; + values[1] = (ALint64)dvals[1]; + values[2] = (ALint64)dvals[2]; + values[3] = (ALint64)dvals[3]; + values[4] = (ALint64)dvals[4]; + values[5] = (ALint64)dvals[5]; + } + return err; + + /* 1x int */ + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_BYTE_LENGTH_SOFT: + case AL_SAMPLE_LENGTH_SOFT: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + *values = ivals[0]; + return err; + + /* 1x uint */ + case AL_BUFFER: + case AL_DIRECT_FILTER: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + *values = (ALuint)ivals[0]; + return err; + + /* 3x uint */ + case AL_AUXILIARY_SEND_FILTER: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + { + values[0] = (ALuint)ivals[0]; + values[1] = (ALuint)ivals[1]; + values[2] = (ALuint)ivals[2]; + } + return err; + + case AL_SEC_OFFSET_LATENCY_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + } + + ERR("Unexpected property: 0x%04x\n", prop); + SET_ERROR_AND_RETURN_VALUE(Context, AL_INVALID_ENUM, AL_FALSE); +} + + +AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n, ALuint *sources) +{ + ALCcontext *context; + ALsizei cur = 0; + ALenum err; + + context = GetContextRef(); + if(!context) return; + + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(cur = 0;cur < n;cur++) + { + ALsource *source = al_calloc(16, sizeof(ALsource)); + if(!source) + { + alDeleteSources(cur, sources); + SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done); + } + InitSourceParams(source); + + err = NewThunkEntry(&source->id); + if(err == AL_NO_ERROR) + err = InsertUIntMapEntry(&context->SourceMap, source->id, source); + if(err != AL_NO_ERROR) + { + FreeThunkEntry(source->id); + memset(source, 0, sizeof(ALsource)); + al_free(source); + + alDeleteSources(cur, sources); + SET_ERROR_AND_GOTO(context, err, done); + } + + sources[cur] = source->id; + } + +done: + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALsource *Source; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourcesWrite(context); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + /* Check that all Sources are valid */ + for(i = 0;i < n;i++) + { + if(LookupSource(context, sources[i]) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + for(i = 0;i < n;i++) + { + ALvoice *voice, *voice_end; + + if((Source=RemoveSource(context, sources[i])) == NULL) + continue; + FreeThunkEntry(Source->id); + + LockContext(context); + voice = context->Voices; + voice_end = voice + context->VoiceCount; + while(voice != voice_end) + { + ALsource *old = Source; + if(COMPARE_EXCHANGE(&voice->Source, &old, NULL)) + break; + voice++; + } + UnlockContext(context); + + DeinitSource(Source); + + memset(Source, 0, sizeof(*Source)); + al_free(Source); + } + +done: + UnlockSourcesWrite(context); + ALCcontext_DecRef(context); +} + + +AL_API ALboolean AL_APIENTRY alIsSource(ALuint source) +{ + ALCcontext *context; + ALboolean ret; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + LockSourcesRead(context); + ret = (LookupSource(context, source) ? AL_TRUE : AL_FALSE); + UnlockSourcesRead(context); + + ALCcontext_DecRef(context); + + return ret; +} + + +AL_API ALvoid AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(FloatValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + SetSourcefv(Source, Context, param, &value); + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(FloatValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALfloat fvals[3] = { value1, value2, value3 }; + SetSourcefv(Source, Context, param, fvals); + } + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!(FloatValsByProp(param) > 0)) + alSetError(Context, AL_INVALID_ENUM); + else + SetSourcefv(Source, Context, param, values); + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(DoubleValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALfloat fval = (ALfloat)value; + SetSourcefv(Source, Context, param, &fval); + } + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(DoubleValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALfloat fvals[3] = { (ALfloat)value1, (ALfloat)value2, (ALfloat)value3 }; + SetSourcefv(Source, Context, param, fvals); + } + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values) +{ + ALCcontext *Context; + ALsource *Source; + ALint count; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!((count=DoubleValsByProp(param)) > 0 && count <= 6)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALfloat fvals[6]; + ALint i; + + for(i = 0;i < count;i++) + fvals[i] = (ALfloat)values[i]; + SetSourcefv(Source, Context, param, fvals); + } + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(IntValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + SetSourceiv(Source, Context, param, &value); + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(IntValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALint ivals[3] = { value1, value2, value3 }; + SetSourceiv(Source, Context, param, ivals); + } + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!(IntValsByProp(param) > 0)) + alSetError(Context, AL_INVALID_ENUM); + else + SetSourceiv(Source, Context, param, values); + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(Int64ValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + SetSourcei64v(Source, Context, param, &value); + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(Int64ValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALint64SOFT i64vals[3] = { value1, value2, value3 }; + SetSourcei64v(Source, Context, param, i64vals); + } + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + WriteLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!(Int64ValsByProp(param) > 0)) + alSetError(Context, AL_INVALID_ENUM); + else + SetSourcei64v(Source, Context, param, values); + UnlockSourcesRead(Context); + WriteUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!value) + alSetError(Context, AL_INVALID_VALUE); + else if(!(FloatValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALdouble dval; + if(GetSourcedv(Source, Context, param, &dval)) + *value = (ALfloat)dval; + } + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE); + else if(!(FloatValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALdouble dvals[3]; + if(GetSourcedv(Source, Context, param, dvals)) + { + *value1 = (ALfloat)dvals[0]; + *value2 = (ALfloat)dvals[1]; + *value3 = (ALfloat)dvals[2]; + } + } + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values) +{ + ALCcontext *Context; + ALsource *Source; + ALint count; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!((count=FloatValsByProp(param)) > 0 && count <= 6)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALdouble dvals[6]; + if(GetSourcedv(Source, Context, param, dvals)) + { + ALint i; + for(i = 0;i < count;i++) + values[i] = (ALfloat)dvals[i]; + } + } + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!value) + alSetError(Context, AL_INVALID_VALUE); + else if(!(DoubleValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + GetSourcedv(Source, Context, param, value); + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE); + else if(!(DoubleValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALdouble dvals[3]; + if(GetSourcedv(Source, Context, param, dvals)) + { + *value1 = dvals[0]; + *value2 = dvals[1]; + *value3 = dvals[2]; + } + } + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!(DoubleValsByProp(param) > 0)) + alSetError(Context, AL_INVALID_ENUM); + else + GetSourcedv(Source, Context, param, values); + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!value) + alSetError(Context, AL_INVALID_VALUE); + else if(!(IntValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + GetSourceiv(Source, Context, param, value); + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE); + else if(!(IntValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALint ivals[3]; + if(GetSourceiv(Source, Context, param, ivals)) + { + *value1 = ivals[0]; + *value2 = ivals[1]; + *value3 = ivals[2]; + } + } + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!(IntValsByProp(param) > 0)) + alSetError(Context, AL_INVALID_ENUM); + else + GetSourceiv(Source, Context, param, values); + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!value) + alSetError(Context, AL_INVALID_VALUE); + else if(!(Int64ValsByProp(param) == 1)) + alSetError(Context, AL_INVALID_ENUM); + else + GetSourcei64v(Source, Context, param, value); + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE); + else if(!(Int64ValsByProp(param) == 3)) + alSetError(Context, AL_INVALID_ENUM); + else + { + ALint64 i64vals[3]; + if(GetSourcei64v(Source, Context, param, i64vals)) + { + *value1 = i64vals[0]; + *value2 = i64vals[1]; + *value3 = i64vals[2]; + } + } + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + ReadLock(&Context->PropLock); + LockSourcesRead(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME); + else if(!values) + alSetError(Context, AL_INVALID_VALUE); + else if(!(Int64ValsByProp(param) > 0)) + alSetError(Context, AL_INVALID_ENUM); + else + GetSourcei64v(Source, Context, param, values); + UnlockSourcesRead(Context); + ReadUnlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcePlay(ALuint source) +{ + alSourcePlayv(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALsource *source; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourcesRead(context); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + + LockContext(context); + while(n > context->MaxVoices-context->VoiceCount) + { + ALvoice *temp = NULL; + ALsizei newcount; + + newcount = context->MaxVoices << 1; + if(newcount > 0) + temp = al_malloc(16, newcount * sizeof(context->Voices[0])); + if(!temp) + { + UnlockContext(context); + SET_ERROR_AND_GOTO(context, AL_OUT_OF_MEMORY, done); + } + memcpy(temp, context->Voices, context->MaxVoices * sizeof(temp[0])); + memset(&temp[context->MaxVoices], 0, (newcount-context->MaxVoices) * sizeof(temp[0])); + + al_free(context->Voices); + context->Voices = temp; + context->MaxVoices = newcount; + } + + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) == DeferAll) + { + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + source->new_state = AL_PLAYING; + } + } + else + { + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + SetSourceState(source, context, AL_PLAYING); + } + } + UnlockContext(context); + +done: + UnlockSourcesRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourcePause(ALuint source) +{ + alSourcePausev(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALsource *source; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourcesRead(context); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + + LockContext(context); + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + { + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + source->new_state = AL_PAUSED; + } + } + else + { + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + SetSourceState(source, context, AL_PAUSED); + } + } + UnlockContext(context); + +done: + UnlockSourcesRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourceStop(ALuint source) +{ + alSourceStopv(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALsource *source; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourcesRead(context); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + + LockContext(context); + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + source->new_state = AL_NONE; + SetSourceState(source, context, AL_STOPPED); + } + UnlockContext(context); + +done: + UnlockSourcesRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourceRewind(ALuint source) +{ + alSourceRewindv(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALsource *source; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourcesRead(context); + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + + LockContext(context); + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + source->new_state = AL_NONE; + SetSourceState(source, context, AL_INITIAL); + } + UnlockContext(context); + +done: + UnlockSourcesRead(context); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALuint *buffers) +{ + ALCdevice *device; + ALCcontext *context; + ALsource *source; + ALsizei i; + ALbufferlistitem *BufferListStart; + ALbufferlistitem *BufferList; + ALbuffer *BufferFmt = NULL; + + if(nb == 0) + return; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + + LockSourcesRead(context); + if(!(nb >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + if((source=LookupSource(context, src)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + WriteLock(&source->queue_lock); + if(source->SourceType == AL_STATIC) + { + WriteUnlock(&source->queue_lock); + /* Can't queue on a Static Source */ + SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); + } + + /* Check for a valid Buffer, for its frequency and format */ + BufferList = ATOMIC_LOAD(&source->queue); + while(BufferList) + { + if(BufferList->buffer) + { + BufferFmt = BufferList->buffer; + break; + } + BufferList = BufferList->next; + } + + LockBuffersRead(device); + BufferListStart = NULL; + BufferList = NULL; + for(i = 0;i < nb;i++) + { + ALbuffer *buffer = NULL; + if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL) + { + WriteUnlock(&source->queue_lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, buffer_error); + } + + if(!BufferListStart) + { + BufferListStart = malloc(sizeof(ALbufferlistitem)); + BufferList = BufferListStart; + } + else + { + BufferList->next = malloc(sizeof(ALbufferlistitem)); + BufferList = BufferList->next; + } + BufferList->buffer = buffer; + BufferList->next = NULL; + if(!buffer) continue; + + /* Hold a read lock on each buffer being queued while checking all + * provided buffers. This is done so other threads don't see an extra + * reference on some buffers if this operation ends up failing. */ + ReadLock(&buffer->lock); + IncrementRef(&buffer->ref); + + if(BufferFmt == NULL) + { + BufferFmt = buffer; + + source->NumChannels = ChannelsFromFmt(buffer->FmtChannels); + source->SampleSize = BytesFromFmt(buffer->FmtType); + } + else if(BufferFmt->Frequency != buffer->Frequency || + BufferFmt->OriginalChannels != buffer->OriginalChannels || + BufferFmt->OriginalType != buffer->OriginalType) + { + WriteUnlock(&source->queue_lock); + SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, buffer_error); + + buffer_error: + /* A buffer failed (invalid ID or format), so unlock and release + * each buffer we had. */ + while(BufferListStart) + { + ALbufferlistitem *next = BufferListStart->next; + if((buffer=BufferListStart->buffer) != NULL) + { + DecrementRef(&buffer->ref); + ReadUnlock(&buffer->lock); + } + free(BufferListStart); + BufferListStart = next; + } + UnlockBuffersRead(device); + goto done; + } + } + /* All buffers good, unlock them now. */ + BufferList = BufferListStart; + while(BufferList != NULL) + { + ALbuffer *buffer = BufferList->buffer; + if(buffer) ReadUnlock(&buffer->lock); + BufferList = BufferList->next; + } + UnlockBuffersRead(device); + + /* Source is now streaming */ + source->SourceType = AL_STREAMING; + + BufferList = NULL; + if(!ATOMIC_COMPARE_EXCHANGE_STRONG(ALbufferlistitem*, &source->queue, &BufferList, BufferListStart)) + { + /* Queue head is not NULL, append to the end of the queue */ + while(BufferList->next != NULL) + BufferList = BufferList->next; + BufferList->next = BufferListStart; + } + /* If the current buffer was at the end (NULL), put it at the start of the newly queued + * buffers. + */ + BufferList = NULL; + ATOMIC_COMPARE_EXCHANGE_STRONG(ALbufferlistitem*, &source->current_buffer, &BufferList, BufferListStart); + WriteUnlock(&source->queue_lock); + +done: + UnlockSourcesRead(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint *buffers) +{ + ALCcontext *context; + ALsource *source; + ALbufferlistitem *OldHead; + ALbufferlistitem *OldTail; + ALbufferlistitem *Current; + ALsizei i = 0; + + if(nb == 0) + return; + + context = GetContextRef(); + if(!context) return; + + LockSourcesRead(context); + if(!(nb >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + if((source=LookupSource(context, src)) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + + WriteLock(&source->queue_lock); + if(ATOMIC_LOAD(&source->looping) || source->SourceType != AL_STREAMING) + { + WriteUnlock(&source->queue_lock); + /* Trying to unqueue buffers on a looping or non-streaming source. */ + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + + /* Find the new buffer queue head */ + OldTail = ATOMIC_LOAD(&source->queue); + Current = ATOMIC_LOAD(&source->current_buffer); + if(OldTail != Current) + { + for(i = 1;i < nb;i++) + { + ALbufferlistitem *next = OldTail->next; + if(!next || next == Current) break; + OldTail = next; + } + } + if(i != nb) + { + WriteUnlock(&source->queue_lock); + /* Trying to unqueue pending buffers. */ + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + } + + /* Swap it, and cut the new head from the old. */ + OldHead = ATOMIC_EXCHANGE(ALbufferlistitem*, &source->queue, OldTail->next); + if(OldTail->next) + { + ALCdevice *device = context->Device; + uint count; + + /* Once the active mix (if any) is done, it's safe to cut the old tail + * from the new head. + */ + if(((count=ReadRef(&device->MixCount))&1) != 0) + { + while(count == ReadRef(&device->MixCount)) + althrd_yield(); + } + OldTail->next = NULL; + } + WriteUnlock(&source->queue_lock); + + while(OldHead != NULL) + { + ALbufferlistitem *next = OldHead->next; + ALbuffer *buffer = OldHead->buffer; + + if(!buffer) + *(buffers++) = 0; + else + { + *(buffers++) = buffer->id; + DecrementRef(&buffer->ref); + } + + free(OldHead); + OldHead = next; + } + +done: + UnlockSourcesRead(context); + ALCcontext_DecRef(context); +} + + +static void InitSourceParams(ALsource *Source) +{ + ALuint i; + + RWLockInit(&Source->queue_lock); + + Source->InnerAngle = 360.0f; + Source->OuterAngle = 360.0f; + Source->Pitch = 1.0f; + Source->Position[0] = 0.0f; + Source->Position[1] = 0.0f; + Source->Position[2] = 0.0f; + Source->Velocity[0] = 0.0f; + Source->Velocity[1] = 0.0f; + Source->Velocity[2] = 0.0f; + Source->Direction[0] = 0.0f; + Source->Direction[1] = 0.0f; + Source->Direction[2] = 0.0f; + Source->Orientation[0][0] = 0.0f; + Source->Orientation[0][1] = 0.0f; + Source->Orientation[0][2] = -1.0f; + Source->Orientation[1][0] = 0.0f; + Source->Orientation[1][1] = 1.0f; + Source->Orientation[1][2] = 0.0f; + Source->RefDistance = 1.0f; + Source->MaxDistance = FLT_MAX; + Source->RollOffFactor = 1.0f; + Source->Gain = 1.0f; + Source->MinGain = 0.0f; + Source->MaxGain = 1.0f; + Source->OuterGain = 0.0f; + Source->OuterGainHF = 1.0f; + + Source->DryGainHFAuto = AL_TRUE; + Source->WetGainAuto = AL_TRUE; + Source->WetGainHFAuto = AL_TRUE; + Source->AirAbsorptionFactor = 0.0f; + Source->RoomRolloffFactor = 0.0f; + Source->DopplerFactor = 1.0f; + Source->DirectChannels = AL_FALSE; + + Source->StereoPan[0] = DEG2RAD( 30.0f); + Source->StereoPan[1] = DEG2RAD(-30.0f); + + Source->Radius = 0.0f; + + Source->DistanceModel = DefaultDistanceModel; + + Source->Direct.Gain = 1.0f; + Source->Direct.GainHF = 1.0f; + Source->Direct.HFReference = LOWPASSFREQREF; + Source->Direct.GainLF = 1.0f; + Source->Direct.LFReference = HIGHPASSFREQREF; + for(i = 0;i < MAX_SENDS;i++) + { + Source->Send[i].Gain = 1.0f; + Source->Send[i].GainHF = 1.0f; + Source->Send[i].HFReference = LOWPASSFREQREF; + Source->Send[i].GainLF = 1.0f; + Source->Send[i].LFReference = HIGHPASSFREQREF; + } + + Source->Offset = 0.0; + Source->OffsetType = AL_NONE; + Source->SourceType = AL_UNDETERMINED; + Source->state = AL_INITIAL; + Source->new_state = AL_NONE; + + ATOMIC_INIT(&Source->queue, NULL); + ATOMIC_INIT(&Source->current_buffer, NULL); + + ATOMIC_INIT(&Source->position, 0); + ATOMIC_INIT(&Source->position_fraction, 0); + + ATOMIC_INIT(&Source->looping, AL_FALSE); + + ATOMIC_INIT(&Source->Update, NULL); + ATOMIC_INIT(&Source->FreeList, NULL); +} + +static void DeinitSource(ALsource *source) +{ + ALbufferlistitem *BufferList; + struct ALsourceProps *props; + size_t count = 0; + size_t i; + + props = ATOMIC_LOAD(&source->Update); + if(props) al_free(props); + + props = ATOMIC_LOAD(&source->FreeList, almemory_order_relaxed); + while(props) + { + struct ALsourceProps *next; + next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + al_free(props); + props = next; + ++count; + } + /* This is excessively spammy if it traces every source destruction, so + * just warn if it was unexpectedly large. + */ + if(count > 3) + WARN("Freed "SZFMT" Source property objects\n", count); + + BufferList = ATOMIC_EXCHANGE(ALbufferlistitem*, &source->queue, NULL); + while(BufferList != NULL) + { + ALbufferlistitem *next = BufferList->next; + if(BufferList->buffer != NULL) + DecrementRef(&BufferList->buffer->ref); + free(BufferList); + BufferList = next; + } + + for(i = 0;i < MAX_SENDS;++i) + { + if(source->Send[i].Slot) + DecrementRef(&source->Send[i].Slot->ref); + source->Send[i].Slot = NULL; + } +} + +static void UpdateSourceProps(ALsource *source, ALuint num_sends) +{ + struct ALsourceProps *props; + size_t i; + + /* Get an unused property container, or allocate a new one as needed. */ + props = ATOMIC_LOAD(&source->FreeList, almemory_order_acquire); + if(!props) + props = al_calloc(16, sizeof(*props)); + else + { + struct ALsourceProps *next; + do { + next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALsourceProps*, + &source->FreeList, &props, next, almemory_order_seq_cst, + almemory_order_consume) == 0); + } + + /* Copy in current property values. */ + ATOMIC_STORE(&props->Pitch, source->Pitch, almemory_order_relaxed); + ATOMIC_STORE(&props->Gain, source->Gain, almemory_order_relaxed); + ATOMIC_STORE(&props->OuterGain, source->OuterGain, almemory_order_relaxed); + ATOMIC_STORE(&props->MinGain, source->MinGain, almemory_order_relaxed); + ATOMIC_STORE(&props->MaxGain, source->MaxGain, almemory_order_relaxed); + ATOMIC_STORE(&props->InnerAngle, source->InnerAngle, almemory_order_relaxed); + ATOMIC_STORE(&props->OuterAngle, source->OuterAngle, almemory_order_relaxed); + ATOMIC_STORE(&props->RefDistance, source->RefDistance, almemory_order_relaxed); + ATOMIC_STORE(&props->MaxDistance, source->MaxDistance, almemory_order_relaxed); + ATOMIC_STORE(&props->RollOffFactor, source->RollOffFactor, almemory_order_relaxed); + for(i = 0;i < 3;i++) + ATOMIC_STORE(&props->Position[i], source->Position[i], almemory_order_relaxed); + for(i = 0;i < 3;i++) + ATOMIC_STORE(&props->Velocity[i], source->Velocity[i], almemory_order_relaxed); + for(i = 0;i < 3;i++) + ATOMIC_STORE(&props->Direction[i], source->Direction[i], almemory_order_relaxed); + for(i = 0;i < 2;i++) + { + size_t j; + for(j = 0;j < 3;j++) + ATOMIC_STORE(&props->Orientation[i][j], source->Orientation[i][j], + almemory_order_relaxed); + } + ATOMIC_STORE(&props->HeadRelative, source->HeadRelative, almemory_order_relaxed); + ATOMIC_STORE(&props->DistanceModel, source->DistanceModel, almemory_order_relaxed); + ATOMIC_STORE(&props->DirectChannels, source->DirectChannels, almemory_order_relaxed); + + ATOMIC_STORE(&props->DryGainHFAuto, source->DryGainHFAuto, almemory_order_relaxed); + ATOMIC_STORE(&props->WetGainAuto, source->WetGainAuto, almemory_order_relaxed); + ATOMIC_STORE(&props->WetGainHFAuto, source->WetGainHFAuto, almemory_order_relaxed); + ATOMIC_STORE(&props->OuterGainHF, source->OuterGainHF, almemory_order_relaxed); + + ATOMIC_STORE(&props->AirAbsorptionFactor, source->AirAbsorptionFactor, almemory_order_relaxed); + ATOMIC_STORE(&props->RoomRolloffFactor, source->RoomRolloffFactor, almemory_order_relaxed); + ATOMIC_STORE(&props->DopplerFactor, source->DopplerFactor, almemory_order_relaxed); + + ATOMIC_STORE(&props->StereoPan[0], source->StereoPan[0], almemory_order_relaxed); + ATOMIC_STORE(&props->StereoPan[1], source->StereoPan[1], almemory_order_relaxed); + + ATOMIC_STORE(&props->Radius, source->Radius, almemory_order_relaxed); + + ATOMIC_STORE(&props->Direct.Gain, source->Direct.Gain, almemory_order_relaxed); + ATOMIC_STORE(&props->Direct.GainHF, source->Direct.GainHF, almemory_order_relaxed); + ATOMIC_STORE(&props->Direct.HFReference, source->Direct.HFReference, almemory_order_relaxed); + ATOMIC_STORE(&props->Direct.GainLF, source->Direct.GainLF, almemory_order_relaxed); + ATOMIC_STORE(&props->Direct.LFReference, source->Direct.LFReference, almemory_order_relaxed); + + for(i = 0;i < num_sends;i++) + { + ATOMIC_STORE(&props->Send[i].Slot, source->Send[i].Slot, almemory_order_relaxed); + ATOMIC_STORE(&props->Send[i].Gain, source->Send[i].Gain, almemory_order_relaxed); + ATOMIC_STORE(&props->Send[i].GainHF, source->Send[i].GainHF, almemory_order_relaxed); + ATOMIC_STORE(&props->Send[i].HFReference, source->Send[i].HFReference, + almemory_order_relaxed); + ATOMIC_STORE(&props->Send[i].GainLF, source->Send[i].GainLF, almemory_order_relaxed); + ATOMIC_STORE(&props->Send[i].LFReference, source->Send[i].LFReference, + almemory_order_relaxed); + } + + /* Set the new container for updating internal parameters. */ + props = ATOMIC_EXCHANGE(struct ALsourceProps*, &source->Update, props, almemory_order_acq_rel); + if(props) + { + /* If there was an unused update container, put it back in the + * freelist. + */ + struct ALsourceProps *first = ATOMIC_LOAD(&source->FreeList); + do { + ATOMIC_STORE(&props->next, first, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_WEAK(struct ALsourceProps*, + &source->FreeList, &first, props) == 0); + } +} + +void UpdateAllSourceProps(ALCcontext *context) +{ + ALuint num_sends = context->Device->NumAuxSends; + ALsizei pos; + + for(pos = 0;pos < context->VoiceCount;pos++) + { + ALvoice *voice = &context->Voices[pos]; + ALsource *source = voice->Source; + if(source != NULL && (source->state == AL_PLAYING || + source->state == AL_PAUSED)) + UpdateSourceProps(source, num_sends); + } +} + + +/* SetSourceState + * + * Sets the source's new play state given its current state. + */ +ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state) +{ + WriteLock(&Source->queue_lock); + if(state == AL_PLAYING) + { + ALCdevice *device = Context->Device; + ALbufferlistitem *BufferList; + ALboolean discontinuity; + ALvoice *voice = NULL; + ALsizei i; + + /* Check that there is a queue containing at least one valid, non zero + * length Buffer. */ + BufferList = ATOMIC_LOAD(&Source->queue); + while(BufferList) + { + ALbuffer *buffer; + if((buffer=BufferList->buffer) != NULL && buffer->SampleLen > 0) + break; + BufferList = BufferList->next; + } + + if(Source->state != AL_PAUSED) + { + Source->state = AL_PLAYING; + ATOMIC_STORE(&Source->current_buffer, BufferList, almemory_order_relaxed); + ATOMIC_STORE(&Source->position, 0, almemory_order_relaxed); + ATOMIC_STORE(&Source->position_fraction, 0); + discontinuity = AL_TRUE; + } + else + { + Source->state = AL_PLAYING; + discontinuity = AL_FALSE; + } + + // Check if an Offset has been set + if(Source->OffsetType != AL_NONE) + { + ApplyOffset(Source); + /* discontinuity = AL_TRUE;??? */ + } + + /* If there's nothing to play, or device is disconnected, go right to + * stopped */ + if(!BufferList || !device->Connected) + goto do_stop; + + /* Make sure this source isn't already active, while looking for an + * unused active source slot to put it in. */ + for(i = 0;i < Context->VoiceCount;i++) + { + ALsource *old = Source; + if(COMPARE_EXCHANGE(&Context->Voices[i].Source, &old, NULL)) + { + if(voice == NULL) + { + voice = &Context->Voices[i]; + voice->Source = Source; + } + break; + } + old = NULL; + if(voice == NULL && COMPARE_EXCHANGE(&Context->Voices[i].Source, &old, Source)) + voice = &Context->Voices[i]; + } + if(voice == NULL) + { + voice = &Context->Voices[Context->VoiceCount++]; + voice->Source = Source; + } + + if(discontinuity) + { + /* Clear previous samples if playback is discontinuous. */ + memset(voice->PrevSamples, 0, sizeof(voice->PrevSamples)); + + /* Clear the stepping value so the mixer knows not to mix this + * until the update gets applied. + */ + voice->Step = 0; + } + + voice->Moving = AL_FALSE; + for(i = 0;i < MAX_INPUT_CHANNELS;i++) + { + ALsizei j; + for(j = 0;j < HRTF_HISTORY_LENGTH;j++) + voice->Chan[i].Direct.Hrtf.State.History[j] = 0.0f; + for(j = 0;j < HRIR_LENGTH;j++) + { + voice->Chan[i].Direct.Hrtf.State.Values[j][0] = 0.0f; + voice->Chan[i].Direct.Hrtf.State.Values[j][1] = 0.0f; + } + } + + UpdateSourceProps(Source, device->NumAuxSends); + } + else if(state == AL_PAUSED) + { + if(Source->state == AL_PLAYING) + Source->state = AL_PAUSED; + } + else if(state == AL_STOPPED) + { + do_stop: + if(Source->state != AL_INITIAL) + { + Source->state = AL_STOPPED; + ATOMIC_STORE(&Source->current_buffer, NULL); + } + Source->OffsetType = AL_NONE; + Source->Offset = 0.0; + } + else if(state == AL_INITIAL) + { + if(Source->state != AL_INITIAL) + { + Source->state = AL_INITIAL; + ATOMIC_STORE(&Source->current_buffer, ATOMIC_LOAD(&Source->queue), + almemory_order_relaxed); + ATOMIC_STORE(&Source->position, 0, almemory_order_relaxed); + ATOMIC_STORE(&Source->position_fraction, 0); + } + Source->OffsetType = AL_NONE; + Source->Offset = 0.0; + } + WriteUnlock(&Source->queue_lock); +} + +/* GetSourceSampleOffset + * + * Gets the current read offset for the given Source, in 32.32 fixed-point + * samples. The offset is relative to the start of the queue (not the start of + * the current buffer). + */ +static ALint64 GetSourceSampleOffset(ALsource *Source, ALCdevice *device, ALuint64 *clocktime) +{ + const ALbufferlistitem *BufferList; + const ALbufferlistitem *Current; + ALuint64 readPos; + ALuint refcount; + + ReadLock(&Source->queue_lock); + if(Source->state != AL_PLAYING && Source->state != AL_PAUSED) + { + ReadUnlock(&Source->queue_lock); + do { + while(((refcount=ReadRef(&device->MixCount))&1)) + althrd_yield(); + *clocktime = GetDeviceClockTime(device); + } while(refcount != ReadRef(&device->MixCount)); + return 0; + } + + do { + while(((refcount=ReadRef(&device->MixCount))&1)) + althrd_yield(); + *clocktime = GetDeviceClockTime(device); + + BufferList = ATOMIC_LOAD(&Source->queue, almemory_order_relaxed); + Current = ATOMIC_LOAD(&Source->current_buffer, almemory_order_relaxed); + + readPos = (ALuint64)ATOMIC_LOAD(&Source->position, almemory_order_relaxed) << 32; + readPos |= (ALuint64)ATOMIC_LOAD(&Source->position_fraction, almemory_order_relaxed) << + (32-FRACTIONBITS); + } while(refcount != ReadRef(&device->MixCount)); + while(BufferList && BufferList != Current) + { + if(BufferList->buffer) + readPos += (ALuint64)BufferList->buffer->SampleLen << 32; + BufferList = BufferList->next; + } + + ReadUnlock(&Source->queue_lock); + return (ALint64)minu64(readPos, U64(0x7fffffffffffffff)); +} + +/* GetSourceSecOffset + * + * Gets the current read offset for the given Source, in seconds. The offset is + * relative to the start of the queue (not the start of the current buffer). + */ +static ALdouble GetSourceSecOffset(ALsource *Source, ALCdevice *device, ALuint64 *clocktime) +{ + const ALbufferlistitem *BufferList; + const ALbufferlistitem *Current; + const ALbuffer *Buffer = NULL; + ALuint64 readPos; + ALuint refcount; + + ReadLock(&Source->queue_lock); + if(Source->state != AL_PLAYING && Source->state != AL_PAUSED) + { + ReadUnlock(&Source->queue_lock); + do { + while(((refcount=ReadRef(&device->MixCount))&1)) + althrd_yield(); + *clocktime = GetDeviceClockTime(device); + } while(refcount != ReadRef(&device->MixCount)); + return 0.0; + } + + do { + while(((refcount=ReadRef(&device->MixCount))&1)) + althrd_yield(); + *clocktime = GetDeviceClockTime(device); + + BufferList = ATOMIC_LOAD(&Source->queue, almemory_order_relaxed); + Current = ATOMIC_LOAD(&Source->current_buffer, almemory_order_relaxed); + + readPos = (ALuint64)ATOMIC_LOAD(&Source->position, almemory_order_relaxed)<position_fraction, almemory_order_relaxed); + } while(refcount != ReadRef(&device->MixCount)); + while(BufferList && BufferList != Current) + { + const ALbuffer *buffer = BufferList->buffer; + if(buffer != NULL) + { + if(!Buffer) Buffer = buffer; + readPos += (ALuint64)buffer->SampleLen << FRACTIONBITS; + } + BufferList = BufferList->next; + } + + while(BufferList && !Buffer) + { + Buffer = BufferList->buffer; + BufferList = BufferList->next; + } + assert(Buffer != NULL); + + ReadUnlock(&Source->queue_lock); + return (ALdouble)readPos / (ALdouble)FRACTIONONE / (ALdouble)Buffer->Frequency; +} + +/* GetSourceOffset + * + * Gets the current read offset for the given Source, in the appropriate format + * (Bytes, Samples or Seconds). The offset is relative to the start of the + * queue (not the start of the current buffer). + */ +static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCdevice *device) +{ + const ALbufferlistitem *BufferList; + const ALbufferlistitem *Current; + const ALbuffer *Buffer = NULL; + ALboolean readFin = AL_FALSE; + ALuint readPos, readPosFrac; + ALuint totalBufferLen; + ALdouble offset = 0.0; + ALboolean looping; + ALuint refcount; + + ReadLock(&Source->queue_lock); + if(Source->state != AL_PLAYING && Source->state != AL_PAUSED) + { + ReadUnlock(&Source->queue_lock); + return 0.0; + } + + totalBufferLen = 0; + do { + while(((refcount=ReadRef(&device->MixCount))&1)) + althrd_yield(); + BufferList = ATOMIC_LOAD(&Source->queue, almemory_order_relaxed); + Current = ATOMIC_LOAD(&Source->current_buffer, almemory_order_relaxed); + + readPos = ATOMIC_LOAD(&Source->position, almemory_order_relaxed); + readPosFrac = ATOMIC_LOAD(&Source->position_fraction, almemory_order_relaxed); + + looping = ATOMIC_LOAD(&Source->looping, almemory_order_relaxed); + } while(refcount != ReadRef(&device->MixCount)); + + while(BufferList != NULL) + { + const ALbuffer *buffer; + readFin = readFin || (BufferList == Current); + if((buffer=BufferList->buffer) != NULL) + { + if(!Buffer) Buffer = buffer; + totalBufferLen += buffer->SampleLen; + if(!readFin) readPos += buffer->SampleLen; + } + BufferList = BufferList->next; + } + assert(Buffer != NULL); + + if(looping) + readPos %= totalBufferLen; + else + { + /* Wrap back to 0 */ + if(readPos >= totalBufferLen) + readPos = readPosFrac = 0; + } + + switch(name) + { + case AL_SEC_OFFSET: + offset = (readPos + (ALdouble)readPosFrac/FRACTIONONE)/Buffer->Frequency; + break; + + case AL_SAMPLE_OFFSET: + offset = readPos + (ALdouble)readPosFrac/FRACTIONONE; + break; + + case AL_BYTE_OFFSET: + if(Buffer->OriginalType == UserFmtIMA4) + { + ALsizei align = (Buffer->OriginalAlign-1)/2 + 4; + ALuint BlockSize = align * ChannelsFromFmt(Buffer->FmtChannels); + ALuint FrameBlockSize = Buffer->OriginalAlign; + + /* Round down to nearest ADPCM block */ + offset = (ALdouble)(readPos / FrameBlockSize * BlockSize); + } + else if(Buffer->OriginalType == UserFmtMSADPCM) + { + ALsizei align = (Buffer->OriginalAlign-2)/2 + 7; + ALuint BlockSize = align * ChannelsFromFmt(Buffer->FmtChannels); + ALuint FrameBlockSize = Buffer->OriginalAlign; + + /* Round down to nearest ADPCM block */ + offset = (ALdouble)(readPos / FrameBlockSize * BlockSize); + } + else + { + ALuint FrameSize = FrameSizeFromUserFmt(Buffer->OriginalChannels, Buffer->OriginalType); + offset = (ALdouble)(readPos * FrameSize); + } + break; + } + + ReadUnlock(&Source->queue_lock); + return offset; +} + + +/* ApplyOffset + * + * Apply the stored playback offset to the Source. This function will update + * the number of buffers "played" given the stored offset. + */ +ALboolean ApplyOffset(ALsource *Source) +{ + ALbufferlistitem *BufferList; + const ALbuffer *Buffer; + ALuint bufferLen, totalBufferLen; + ALuint offset=0, frac=0; + + /* Get sample frame offset */ + if(!GetSampleOffset(Source, &offset, &frac)) + return AL_FALSE; + + totalBufferLen = 0; + BufferList = ATOMIC_LOAD(&Source->queue); + while(BufferList && totalBufferLen <= offset) + { + Buffer = BufferList->buffer; + bufferLen = Buffer ? Buffer->SampleLen : 0; + + if(bufferLen > offset-totalBufferLen) + { + /* Offset is in this buffer */ + ATOMIC_STORE(&Source->current_buffer, BufferList, almemory_order_relaxed); + + ATOMIC_STORE(&Source->position, offset - totalBufferLen, almemory_order_relaxed); + ATOMIC_STORE(&Source->position_fraction, frac); + return AL_TRUE; + } + + totalBufferLen += bufferLen; + + BufferList = BufferList->next; + } + + /* Offset is out of range of the queue */ + return AL_FALSE; +} + + +/* GetSampleOffset + * + * Retrieves the sample offset into the Source's queue (from the Sample, Byte + * or Second offset supplied by the application). This takes into account the + * fact that the buffer format may have been modifed since. + */ +static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALuint *frac) +{ + const ALbuffer *Buffer = NULL; + const ALbufferlistitem *BufferList; + ALdouble dbloff, dblfrac; + + /* Find the first valid Buffer in the Queue */ + BufferList = ATOMIC_LOAD(&Source->queue); + while(BufferList) + { + if(BufferList->buffer) + { + Buffer = BufferList->buffer; + break; + } + BufferList = BufferList->next; + } + if(!Buffer) + { + Source->OffsetType = AL_NONE; + Source->Offset = 0.0; + return AL_FALSE; + } + + switch(Source->OffsetType) + { + case AL_BYTE_OFFSET: + /* Determine the ByteOffset (and ensure it is block aligned) */ + *offset = (ALuint)Source->Offset; + if(Buffer->OriginalType == UserFmtIMA4) + { + ALsizei align = (Buffer->OriginalAlign-1)/2 + 4; + *offset /= align * ChannelsFromUserFmt(Buffer->OriginalChannels); + *offset *= Buffer->OriginalAlign; + } + else if(Buffer->OriginalType == UserFmtMSADPCM) + { + ALsizei align = (Buffer->OriginalAlign-2)/2 + 7; + *offset /= align * ChannelsFromUserFmt(Buffer->OriginalChannels); + *offset *= Buffer->OriginalAlign; + } + else + *offset /= FrameSizeFromUserFmt(Buffer->OriginalChannels, Buffer->OriginalType); + *frac = 0; + break; + + case AL_SAMPLE_OFFSET: + dblfrac = modf(Source->Offset, &dbloff); + *offset = (ALuint)mind(dbloff, UINT_MAX); + *frac = (ALuint)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0); + break; + + case AL_SEC_OFFSET: + dblfrac = modf(Source->Offset*Buffer->Frequency, &dbloff); + *offset = (ALuint)mind(dbloff, UINT_MAX); + *frac = (ALuint)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0); + break; + } + Source->OffsetType = AL_NONE; + Source->Offset = 0.0; + + return AL_TRUE; +} + + +/* ReleaseALSources + * + * Destroys all sources in the source map. + */ +ALvoid ReleaseALSources(ALCcontext *Context) +{ + ALsizei pos; + for(pos = 0;pos < Context->SourceMap.size;pos++) + { + ALsource *temp = Context->SourceMap.values[pos]; + Context->SourceMap.values[pos] = NULL; + + DeinitSource(temp); + + FreeThunkEntry(temp->id); + memset(temp, 0, sizeof(*temp)); + al_free(temp); + } +} diff --git a/Engine/lib/openal-soft/OpenAL32/alState.c b/Engine/lib/openal-soft/OpenAL32/alState.c new file mode 100644 index 000000000..3d8e6c404 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alState.c @@ -0,0 +1,687 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2000 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include +#include "alMain.h" +#include "AL/alc.h" +#include "AL/al.h" +#include "AL/alext.h" +#include "alError.h" +#include "alListener.h" +#include "alSource.h" +#include "alAuxEffectSlot.h" + +#include "backends/base.h" + + +static const ALchar alVendor[] = "OpenAL Community"; +static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION; +static const ALchar alRenderer[] = "OpenAL Soft"; + +// Error Messages +static const ALchar alNoError[] = "No Error"; +static const ALchar alErrInvalidName[] = "Invalid Name"; +static const ALchar alErrInvalidEnum[] = "Invalid Enum"; +static const ALchar alErrInvalidValue[] = "Invalid Value"; +static const ALchar alErrInvalidOp[] = "Invalid Operation"; +static const ALchar alErrOutOfMemory[] = "Out of Memory"; + +AL_API ALvoid AL_APIENTRY alEnable(ALenum capability) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + switch(capability) + { + case AL_SOURCE_DISTANCE_MODEL: + context->SourceDistanceModel = AL_TRUE; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDisable(ALenum capability) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + WriteLock(&context->PropLock); + switch(capability) + { + case AL_SOURCE_DISTANCE_MODEL: + context->SourceDistanceModel = AL_FALSE; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + +done: + WriteUnlock(&context->PropLock); + ALCcontext_DecRef(context); +} + +AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability) +{ + ALCcontext *context; + ALboolean value=AL_FALSE; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + switch(capability) + { + case AL_SOURCE_DISTANCE_MODEL: + value = context->SourceDistanceModel; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum pname) +{ + ALCcontext *context; + ALboolean value=AL_FALSE; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + switch(pname) + { + case AL_DOPPLER_FACTOR: + if(context->DopplerFactor != 0.0f) + value = AL_TRUE; + break; + + case AL_DOPPLER_VELOCITY: + if(context->DopplerVelocity != 0.0f) + value = AL_TRUE; + break; + + case AL_DISTANCE_MODEL: + if(context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED) + value = AL_TRUE; + break; + + case AL_SPEED_OF_SOUND: + if(context->SpeedOfSound != 0.0f) + value = AL_TRUE; + break; + + case AL_DEFERRED_UPDATES_SOFT: + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) == DeferAll) + value = AL_TRUE; + break; + + case AL_GAIN_LIMIT_SOFT: + if(GAIN_MIX_MAX/context->GainBoost != 0.0f) + value = AL_TRUE; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALdouble AL_APIENTRY alGetDouble(ALenum pname) +{ + ALCcontext *context; + ALdouble value = 0.0; + + context = GetContextRef(); + if(!context) return 0.0; + + switch(pname) + { + case AL_DOPPLER_FACTOR: + value = (ALdouble)context->DopplerFactor; + break; + + case AL_DOPPLER_VELOCITY: + value = (ALdouble)context->DopplerVelocity; + break; + + case AL_DISTANCE_MODEL: + value = (ALdouble)context->DistanceModel; + break; + + case AL_SPEED_OF_SOUND: + value = (ALdouble)context->SpeedOfSound; + break; + + case AL_DEFERRED_UPDATES_SOFT: + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) == DeferAll) + value = (ALdouble)AL_TRUE; + break; + + case AL_GAIN_LIMIT_SOFT: + value = (ALdouble)GAIN_MIX_MAX/context->GainBoost; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALfloat AL_APIENTRY alGetFloat(ALenum pname) +{ + ALCcontext *context; + ALfloat value = 0.0f; + + context = GetContextRef(); + if(!context) return 0.0f; + + switch(pname) + { + case AL_DOPPLER_FACTOR: + value = context->DopplerFactor; + break; + + case AL_DOPPLER_VELOCITY: + value = context->DopplerVelocity; + break; + + case AL_DISTANCE_MODEL: + value = (ALfloat)context->DistanceModel; + break; + + case AL_SPEED_OF_SOUND: + value = context->SpeedOfSound; + break; + + case AL_DEFERRED_UPDATES_SOFT: + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) == DeferAll) + value = (ALfloat)AL_TRUE; + break; + + case AL_GAIN_LIMIT_SOFT: + value = GAIN_MIX_MAX/context->GainBoost; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALint AL_APIENTRY alGetInteger(ALenum pname) +{ + ALCcontext *context; + ALint value = 0; + + context = GetContextRef(); + if(!context) return 0; + + switch(pname) + { + case AL_DOPPLER_FACTOR: + value = (ALint)context->DopplerFactor; + break; + + case AL_DOPPLER_VELOCITY: + value = (ALint)context->DopplerVelocity; + break; + + case AL_DISTANCE_MODEL: + value = (ALint)context->DistanceModel; + break; + + case AL_SPEED_OF_SOUND: + value = (ALint)context->SpeedOfSound; + break; + + case AL_DEFERRED_UPDATES_SOFT: + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) == DeferAll) + value = (ALint)AL_TRUE; + break; + + case AL_GAIN_LIMIT_SOFT: + value = (ALint)(GAIN_MIX_MAX/context->GainBoost); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALint64SOFT AL_APIENTRY alGetInteger64SOFT(ALenum pname) +{ + ALCcontext *context; + ALint64SOFT value = 0; + + context = GetContextRef(); + if(!context) return 0; + + switch(pname) + { + case AL_DOPPLER_FACTOR: + value = (ALint64SOFT)context->DopplerFactor; + break; + + case AL_DOPPLER_VELOCITY: + value = (ALint64SOFT)context->DopplerVelocity; + break; + + case AL_DISTANCE_MODEL: + value = (ALint64SOFT)context->DistanceModel; + break; + + case AL_SPEED_OF_SOUND: + value = (ALint64SOFT)context->SpeedOfSound; + break; + + case AL_DEFERRED_UPDATES_SOFT: + if(ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) == DeferAll) + value = (ALint64SOFT)AL_TRUE; + break; + + case AL_GAIN_LIMIT_SOFT: + value = (ALint64SOFT)(GAIN_MIX_MAX/context->GainBoost); + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALvoid AL_APIENTRY alGetBooleanv(ALenum pname, ALboolean *values) +{ + ALCcontext *context; + + if(values) + { + switch(pname) + { + case AL_DOPPLER_FACTOR: + case AL_DOPPLER_VELOCITY: + case AL_DISTANCE_MODEL: + case AL_SPEED_OF_SOUND: + case AL_DEFERRED_UPDATES_SOFT: + case AL_GAIN_LIMIT_SOFT: + values[0] = alGetBoolean(pname); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(pname) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetDoublev(ALenum pname, ALdouble *values) +{ + ALCcontext *context; + + if(values) + { + switch(pname) + { + case AL_DOPPLER_FACTOR: + case AL_DOPPLER_VELOCITY: + case AL_DISTANCE_MODEL: + case AL_SPEED_OF_SOUND: + case AL_DEFERRED_UPDATES_SOFT: + case AL_GAIN_LIMIT_SOFT: + values[0] = alGetDouble(pname); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(pname) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetFloatv(ALenum pname, ALfloat *values) +{ + ALCcontext *context; + + if(values) + { + switch(pname) + { + case AL_DOPPLER_FACTOR: + case AL_DOPPLER_VELOCITY: + case AL_DISTANCE_MODEL: + case AL_SPEED_OF_SOUND: + case AL_DEFERRED_UPDATES_SOFT: + case AL_GAIN_LIMIT_SOFT: + values[0] = alGetFloat(pname); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + if(!(values)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + switch(pname) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alGetIntegerv(ALenum pname, ALint *values) +{ + ALCcontext *context; + + if(values) + { + switch(pname) + { + case AL_DOPPLER_FACTOR: + case AL_DOPPLER_VELOCITY: + case AL_DISTANCE_MODEL: + case AL_SPEED_OF_SOUND: + case AL_DEFERRED_UPDATES_SOFT: + case AL_GAIN_LIMIT_SOFT: + values[0] = alGetInteger(pname); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + switch(pname) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); +} + +AL_API void AL_APIENTRY alGetInteger64vSOFT(ALenum pname, ALint64SOFT *values) +{ + ALCcontext *context; + + if(values) + { + switch(pname) + { + case AL_DOPPLER_FACTOR: + case AL_DOPPLER_VELOCITY: + case AL_DISTANCE_MODEL: + case AL_SPEED_OF_SOUND: + case AL_DEFERRED_UPDATES_SOFT: + case AL_GAIN_LIMIT_SOFT: + values[0] = alGetInteger64SOFT(pname); + return; + } + } + + context = GetContextRef(); + if(!context) return; + + switch(pname) + { + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); +} + +AL_API const ALchar* AL_APIENTRY alGetString(ALenum pname) +{ + const ALchar *value = NULL; + ALCcontext *context; + + context = GetContextRef(); + if(!context) return NULL; + + switch(pname) + { + case AL_VENDOR: + value = alVendor; + break; + + case AL_VERSION: + value = alVersion; + break; + + case AL_RENDERER: + value = alRenderer; + break; + + case AL_EXTENSIONS: + value = context->ExtensionList; + break; + + case AL_NO_ERROR: + value = alNoError; + break; + + case AL_INVALID_NAME: + value = alErrInvalidName; + break; + + case AL_INVALID_ENUM: + value = alErrInvalidEnum; + break; + + case AL_INVALID_VALUE: + value = alErrInvalidValue; + break; + + case AL_INVALID_OPERATION: + value = alErrInvalidOp; + break; + + case AL_OUT_OF_MEMORY: + value = alErrOutOfMemory; + break; + + default: + SET_ERROR_AND_GOTO(context, AL_INVALID_ENUM, done); + } + +done: + ALCcontext_DecRef(context); + + return value; +} + +AL_API ALvoid AL_APIENTRY alDopplerFactor(ALfloat value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + if(!(value >= 0.0f && isfinite(value))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + WriteLock(&context->PropLock); + context->DopplerFactor = value; + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + WriteUnlock(&context->PropLock); + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDopplerVelocity(ALfloat value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + if(!(value >= 0.0f && isfinite(value))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + WriteLock(&context->PropLock); + context->DopplerVelocity = value; + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + WriteUnlock(&context->PropLock); + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSpeedOfSound(ALfloat value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + if(!(value > 0.0f && isfinite(value))) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + WriteLock(&context->PropLock); + context->SpeedOfSound = value; + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + WriteUnlock(&context->PropLock); + +done: + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alDistanceModel(ALenum value) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + if(!(value == AL_INVERSE_DISTANCE || value == AL_INVERSE_DISTANCE_CLAMPED || + value == AL_LINEAR_DISTANCE || value == AL_LINEAR_DISTANCE_CLAMPED || + value == AL_EXPONENT_DISTANCE || value == AL_EXPONENT_DISTANCE_CLAMPED || + value == AL_NONE)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); + + WriteLock(&context->PropLock); + context->DistanceModel = value; + if(!context->SourceDistanceModel) + { + if(!ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire)) + UpdateListenerProps(context); + } + WriteUnlock(&context->PropLock); + +done: + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + ALCcontext_DeferUpdates(context, DeferAll); + + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void) +{ + ALCcontext *context; + + context = GetContextRef(); + if(!context) return; + + ALCcontext_ProcessUpdates(context); + + ALCcontext_DecRef(context); +} diff --git a/Engine/lib/openal-soft/OpenAL32/alThunk.c b/Engine/lib/openal-soft/OpenAL32/alThunk.c new file mode 100644 index 000000000..72fc0dcbe --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/alThunk.c @@ -0,0 +1,105 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include + +#include "alMain.h" +#include "alThunk.h" + +#include "almalloc.h" + + +static ATOMIC(ALenum) *ThunkArray; +static ALuint ThunkArraySize; +static RWLock ThunkLock; + +void ThunkInit(void) +{ + RWLockInit(&ThunkLock); + ThunkArraySize = 1024; + ThunkArray = al_calloc(16, ThunkArraySize * sizeof(*ThunkArray)); +} + +void ThunkExit(void) +{ + al_free(ThunkArray); + ThunkArray = NULL; + ThunkArraySize = 0; +} + +ALenum NewThunkEntry(ALuint *index) +{ + void *NewList; + ALuint i; + + ReadLock(&ThunkLock); + for(i = 0;i < ThunkArraySize;i++) + { + if(ATOMIC_EXCHANGE(ALenum, &ThunkArray[i], AL_TRUE) == AL_FALSE) + { + ReadUnlock(&ThunkLock); + *index = i+1; + return AL_NO_ERROR; + } + } + ReadUnlock(&ThunkLock); + + WriteLock(&ThunkLock); + /* Double-check that there's still no free entries, in case another + * invocation just came through and increased the size of the array. + */ + for(;i < ThunkArraySize;i++) + { + if(ATOMIC_EXCHANGE(ALenum, &ThunkArray[i], AL_TRUE) == AL_FALSE) + { + WriteUnlock(&ThunkLock); + *index = i+1; + return AL_NO_ERROR; + } + } + + NewList = al_calloc(16, ThunkArraySize*2 * sizeof(*ThunkArray)); + if(!NewList) + { + WriteUnlock(&ThunkLock); + ERR("Realloc failed to increase to %u entries!\n", ThunkArraySize*2); + return AL_OUT_OF_MEMORY; + } + memcpy(NewList, ThunkArray, ThunkArraySize*sizeof(*ThunkArray)); + al_free(ThunkArray); + ThunkArray = NewList; + ThunkArraySize *= 2; + + ATOMIC_STORE(&ThunkArray[i], AL_TRUE); + WriteUnlock(&ThunkLock); + + *index = i+1; + return AL_NO_ERROR; +} + +void FreeThunkEntry(ALuint index) +{ + ReadLock(&ThunkLock); + if(index > 0 && index <= ThunkArraySize) + ATOMIC_STORE(&ThunkArray[index-1], AL_FALSE); + ReadUnlock(&ThunkLock); +} diff --git a/Engine/lib/openal-soft/OpenAL32/sample_cvt.c b/Engine/lib/openal-soft/OpenAL32/sample_cvt.c new file mode 100644 index 000000000..aff3de834 --- /dev/null +++ b/Engine/lib/openal-soft/OpenAL32/sample_cvt.c @@ -0,0 +1,1112 @@ + +#include "config.h" + +#include "sample_cvt.h" + +#ifdef HAVE_ALLOCA_H +#include +#endif +#ifdef HAVE_MALLOC_H +#include +#endif + +#include "AL/al.h" +#include "alu.h" +#include "alBuffer.h" + + +/* IMA ADPCM Stepsize table */ +static const int IMAStep_size[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, + 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, + 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, + 173, 190, 209, 230, 253, 279, 307, 337, 371, 408, 449, + 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, + 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327, 3660, + 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630, 9493,10442, + 11487,12635,13899,15289,16818,18500,20350,22358,24633,27086,29794, + 32767 +}; + +/* IMA4 ADPCM Codeword decode table */ +static const int IMA4Codeword[16] = { + 1, 3, 5, 7, 9, 11, 13, 15, + -1,-3,-5,-7,-9,-11,-13,-15, +}; + +/* IMA4 ADPCM Step index adjust decode table */ +static const int IMA4Index_adjust[16] = { + -1,-1,-1,-1, 2, 4, 6, 8, + -1,-1,-1,-1, 2, 4, 6, 8 +}; + + +/* MSADPCM Adaption table */ +static const int MSADPCMAdaption[16] = { + 230, 230, 230, 230, 307, 409, 512, 614, + 768, 614, 512, 409, 307, 230, 230, 230 +}; + +/* MSADPCM Adaption Coefficient tables */ +static const int MSADPCMAdaptionCoeff[7][2] = { + { 256, 0 }, + { 512, -256 }, + { 0, 0 }, + { 192, 64 }, + { 240, 0 }, + { 460, -208 }, + { 392, -232 } +}; + + +/* A quick'n'dirty lookup table to decode a muLaw-encoded byte sample into a + * signed 16-bit sample */ +static const ALshort muLawDecompressionTable[256] = { + -32124,-31100,-30076,-29052,-28028,-27004,-25980,-24956, + -23932,-22908,-21884,-20860,-19836,-18812,-17788,-16764, + -15996,-15484,-14972,-14460,-13948,-13436,-12924,-12412, + -11900,-11388,-10876,-10364, -9852, -9340, -8828, -8316, + -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140, + -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092, + -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004, + -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980, + -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436, + -1372, -1308, -1244, -1180, -1116, -1052, -988, -924, + -876, -844, -812, -780, -748, -716, -684, -652, + -620, -588, -556, -524, -492, -460, -428, -396, + -372, -356, -340, -324, -308, -292, -276, -260, + -244, -228, -212, -196, -180, -164, -148, -132, + -120, -112, -104, -96, -88, -80, -72, -64, + -56, -48, -40, -32, -24, -16, -8, 0, + 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, + 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, + 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, + 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, + 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, + 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, + 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, + 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, + 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, + 1372, 1308, 1244, 1180, 1116, 1052, 988, 924, + 876, 844, 812, 780, 748, 716, 684, 652, + 620, 588, 556, 524, 492, 460, 428, 396, + 372, 356, 340, 324, 308, 292, 276, 260, + 244, 228, 212, 196, 180, 164, 148, 132, + 120, 112, 104, 96, 88, 80, 72, 64, + 56, 48, 40, 32, 24, 16, 8, 0 +}; + +/* Values used when encoding a muLaw sample */ +static const int muLawBias = 0x84; +static const int muLawClip = 32635; +static const char muLawCompressTable[256] = { + 0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3, + 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7 +}; + + +/* A quick'n'dirty lookup table to decode an aLaw-encoded byte sample into a + * signed 16-bit sample */ +static const ALshort aLawDecompressionTable[256] = { + -5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, + -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, + -2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368, + -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, + -22016,-20992,-24064,-23040,-17920,-16896,-19968,-18944, + -30208,-29184,-32256,-31232,-26112,-25088,-28160,-27136, + -11008,-10496,-12032,-11520, -8960, -8448, -9984, -9472, + -15104,-14592,-16128,-15616,-13056,-12544,-14080,-13568, + -344, -328, -376, -360, -280, -264, -312, -296, + -472, -456, -504, -488, -408, -392, -440, -424, + -88, -72, -120, -104, -24, -8, -56, -40, + -216, -200, -248, -232, -152, -136, -184, -168, + -1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184, + -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, + -688, -656, -752, -720, -560, -528, -624, -592, + -944, -912, -1008, -976, -816, -784, -880, -848, + 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, + 7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784, + 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, + 3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392, + 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, + 30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136, + 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, + 15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568, + 344, 328, 376, 360, 280, 264, 312, 296, + 472, 456, 504, 488, 408, 392, 440, 424, + 88, 72, 120, 104, 24, 8, 56, 40, + 216, 200, 248, 232, 152, 136, 184, 168, + 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, + 1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696, + 688, 656, 752, 720, 560, 528, 624, 592, + 944, 912, 1008, 976, 816, 784, 880, 848 +}; + +/* Values used when encoding an aLaw sample */ +static const int aLawClip = 32635; +static const char aLawCompressTable[128] = { + 1,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7 +}; + + +typedef ALubyte ALmulaw; +typedef ALubyte ALalaw; +typedef ALubyte ALima4; +typedef ALubyte ALmsadpcm; +typedef struct { + ALbyte b[3]; +} ALbyte3; +static_assert(sizeof(ALbyte3)==sizeof(ALbyte[3]), "ALbyte3 size is not 3"); +typedef struct { + ALubyte b[3]; +} ALubyte3; +static_assert(sizeof(ALubyte3)==sizeof(ALubyte[3]), "ALubyte3 size is not 3"); + +static inline ALshort DecodeMuLaw(ALmulaw val) +{ return muLawDecompressionTable[val]; } + +static ALmulaw EncodeMuLaw(ALshort val) +{ + ALint mant, exp, sign; + + sign = (val>>8) & 0x80; + if(sign) + { + /* -32768 doesn't properly negate on a short; it results in itself. + * So clamp to -32767 */ + val = maxi(val, -32767); + val = -val; + } + + val = mini(val, muLawClip); + val += muLawBias; + + exp = muLawCompressTable[(val>>7) & 0xff]; + mant = (val >> (exp+3)) & 0x0f; + + return ~(sign | (exp<<4) | mant); +} + +static inline ALshort DecodeALaw(ALalaw val) +{ return aLawDecompressionTable[val]; } + +static ALalaw EncodeALaw(ALshort val) +{ + ALint mant, exp, sign; + + sign = ((~val) >> 8) & 0x80; + if(!sign) + { + val = maxi(val, -32767); + val = -val; + } + val = mini(val, aLawClip); + + if(val >= 256) + { + exp = aLawCompressTable[(val>>8) & 0x7f]; + mant = (val >> (exp+3)) & 0x0f; + } + else + { + exp = 0; + mant = val >> 4; + } + + return ((exp<<4) | mant) ^ (sign^0x55); +} + +static void DecodeIMA4Block(ALshort *dst, const ALima4 *src, ALint numchans, ALsizei align) +{ + ALint sample[MAX_INPUT_CHANNELS], index[MAX_INPUT_CHANNELS]; + ALuint code[MAX_INPUT_CHANNELS]; + ALsizei j,k,c; + + for(c = 0;c < numchans;c++) + { + sample[c] = *(src++); + sample[c] |= *(src++) << 8; + sample[c] = (sample[c]^0x8000) - 32768; + index[c] = *(src++); + index[c] |= *(src++) << 8; + index[c] = (index[c]^0x8000) - 32768; + + index[c] = clampi(index[c], 0, 88); + + dst[c] = sample[c]; + } + + for(j = 1;j < align;j += 8) + { + for(c = 0;c < numchans;c++) + { + code[c] = *(src++); + code[c] |= *(src++) << 8; + code[c] |= *(src++) << 16; + code[c] |= *(src++) << 24; + } + + for(k = 0;k < 8;k++) + { + for(c = 0;c < numchans;c++) + { + int nibble = code[c]&0xf; + code[c] >>= 4; + + sample[c] += IMA4Codeword[nibble] * IMAStep_size[index[c]] / 8; + sample[c] = clampi(sample[c], -32768, 32767); + + index[c] += IMA4Index_adjust[nibble]; + index[c] = clampi(index[c], 0, 88); + + dst[(j+k)*numchans + c] = sample[c]; + } + } + } +} + +static void EncodeIMA4Block(ALima4 *dst, const ALshort *src, ALint *sample, ALint *index, ALint numchans, ALsizei align) +{ + ALsizei j,k,c; + + for(c = 0;c < numchans;c++) + { + int diff = src[c] - sample[c]; + int step = IMAStep_size[index[c]]; + int nibble; + + nibble = 0; + if(diff < 0) + { + nibble = 0x8; + diff = -diff; + } + + diff = mini(step*2, diff); + nibble |= (diff*8/step - 1) / 2; + + sample[c] += IMA4Codeword[nibble] * step / 8; + sample[c] = clampi(sample[c], -32768, 32767); + + index[c] += IMA4Index_adjust[nibble]; + index[c] = clampi(index[c], 0, 88); + + *(dst++) = sample[c] & 0xff; + *(dst++) = (sample[c]>>8) & 0xff; + *(dst++) = index[c] & 0xff; + *(dst++) = (index[c]>>8) & 0xff; + } + + for(j = 1;j < align;j += 8) + { + for(c = 0;c < numchans;c++) + { + for(k = 0;k < 8;k++) + { + int diff = src[(j+k)*numchans + c] - sample[c]; + int step = IMAStep_size[index[c]]; + int nibble; + + nibble = 0; + if(diff < 0) + { + nibble = 0x8; + diff = -diff; + } + + diff = mini(step*2, diff); + nibble |= (diff*8/step - 1) / 2; + + sample[c] += IMA4Codeword[nibble] * step / 8; + sample[c] = clampi(sample[c], -32768, 32767); + + index[c] += IMA4Index_adjust[nibble]; + index[c] = clampi(index[c], 0, 88); + + if(!(k&1)) *dst = nibble; + else *(dst++) |= nibble<<4; + } + } + } +} + + +static void DecodeMSADPCMBlock(ALshort *dst, const ALmsadpcm *src, ALint numchans, ALsizei align) +{ + ALubyte blockpred[MAX_INPUT_CHANNELS]; + ALint delta[MAX_INPUT_CHANNELS]; + ALshort samples[MAX_INPUT_CHANNELS][2]; + ALint i, j; + + for(i = 0;i < numchans;i++) + { + blockpred[i] = *(src++); + blockpred[i] = minu(blockpred[i], 6); + } + for(i = 0;i < numchans;i++) + { + delta[i] = *(src++); + delta[i] |= *(src++) << 8; + delta[i] = (delta[i]^0x8000) - 0x8000; + } + for(i = 0;i < numchans;i++) + { + samples[i][0] = *(src++); + samples[i][0] |= *(src++) << 8; + samples[i][0] = (samples[i][0]^0x8000) - 0x8000; + } + for(i = 0;i < numchans;i++) + { + samples[i][1] = *(src++); + samples[i][1] |= *(src++) << 8; + samples[i][1] = (samples[i][1]^0x8000) - 0x8000; + } + + /* Second sample is written first. */ + for(i = 0;i < numchans;i++) + *(dst++) = samples[i][1]; + for(i = 0;i < numchans;i++) + *(dst++) = samples[i][0]; + + for(j = 2;j < align;j++) + { + for(i = 0;i < numchans;i++) + { + const ALint num = (j*numchans) + i; + ALint nibble, pred; + + /* Read the nibble (first is in the upper bits). */ + if(!(num&1)) + nibble = (*src>>4)&0x0f; + else + nibble = (*(src++))&0x0f; + + pred = (samples[i][0]*MSADPCMAdaptionCoeff[blockpred[i]][0] + + samples[i][1]*MSADPCMAdaptionCoeff[blockpred[i]][1]) / 256; + pred += ((nibble^0x08) - 0x08) * delta[i]; + pred = clampi(pred, -32768, 32767); + + samples[i][1] = samples[i][0]; + samples[i][0] = pred; + + delta[i] = (MSADPCMAdaption[nibble] * delta[i]) / 256; + delta[i] = maxi(16, delta[i]); + + *(dst++) = pred; + } + } +} + +/* NOTE: This encoder is pretty dumb/simplistic. Some kind of pre-processing + * that tries to find the optimal block predictors would be nice, at least. A + * multi-pass method that can generate better deltas would be good, too. */ +static void EncodeMSADPCMBlock(ALmsadpcm *dst, const ALshort *src, ALint *sample, ALint numchans, ALsizei align) +{ + ALubyte blockpred[MAX_INPUT_CHANNELS]; + ALint delta[MAX_INPUT_CHANNELS]; + ALshort samples[MAX_INPUT_CHANNELS][2]; + ALint i, j; + + /* Block predictor */ + for(i = 0;i < numchans;i++) + { + /* FIXME: Calculate something better. */ + blockpred[i] = 0; + *(dst++) = blockpred[i]; + } + /* Initial delta */ + for(i = 0;i < numchans;i++) + { + delta[i] = 16; + *(dst++) = (delta[i] ) & 0xff; + *(dst++) = (delta[i]>>8) & 0xff; + } + /* Initial sample 1 */ + for(i = 0;i < numchans;i++) + { + samples[i][0] = src[1*numchans + i]; + *(dst++) = (samples[i][0] ) & 0xff; + *(dst++) = (samples[i][0]>>8) & 0xff; + } + /* Initial sample 2 */ + for(i = 0;i < numchans;i++) + { + samples[i][1] = src[i]; + *(dst++) = (samples[i][1] ) & 0xff; + *(dst++) = (samples[i][1]>>8) & 0xff; + } + + for(j = 2;j < align;j++) + { + for(i = 0;i < numchans;i++) + { + const ALint num = (j*numchans) + i; + ALint nibble = 0; + ALint bias; + + sample[i] = (samples[i][0]*MSADPCMAdaptionCoeff[blockpred[i]][0] + + samples[i][1]*MSADPCMAdaptionCoeff[blockpred[i]][1]) / 256; + + nibble = src[num] - sample[i]; + if(nibble >= 0) + bias = delta[i] / 2; + else + bias = -delta[i] / 2; + + nibble = (nibble + bias) / delta[i]; + nibble = clampi(nibble, -8, 7)&0x0f; + + sample[i] += ((nibble^0x08)-0x08) * delta[i]; + sample[i] = clampi(sample[i], -32768, 32767); + + samples[i][1] = samples[i][0]; + samples[i][0] = sample[i]; + + delta[i] = (MSADPCMAdaption[nibble] * delta[i]) / 256; + delta[i] = maxi(16, delta[i]); + + if(!(num&1)) + *dst = nibble << 4; + else + { + *dst |= nibble; + dst++; + } + } + } +} + + +static inline ALint DecodeByte3(ALbyte3 val) +{ + if(IS_LITTLE_ENDIAN) + return (val.b[2]<<16) | (((ALubyte)val.b[1])<<8) | ((ALubyte)val.b[0]); + return (val.b[0]<<16) | (((ALubyte)val.b[1])<<8) | ((ALubyte)val.b[2]); +} + +static inline ALbyte3 EncodeByte3(ALint val) +{ + if(IS_LITTLE_ENDIAN) + { + ALbyte3 ret = {{ val, val>>8, val>>16 }}; + return ret; + } + else + { + ALbyte3 ret = {{ val>>16, val>>8, val }}; + return ret; + } +} + +static inline ALint DecodeUByte3(ALubyte3 val) +{ + if(IS_LITTLE_ENDIAN) + return (val.b[2]<<16) | (val.b[1]<<8) | (val.b[0]); + return (val.b[0]<<16) | (val.b[1]<<8) | val.b[2]; +} + +static inline ALubyte3 EncodeUByte3(ALint val) +{ + if(IS_LITTLE_ENDIAN) + { + ALubyte3 ret = {{ val, val>>8, val>>16 }}; + return ret; + } + else + { + ALubyte3 ret = {{ val>>16, val>>8, val }}; + return ret; + } +} + + +/* Define same-type pass-through sample conversion functions (excludes ADPCM, + * which are block-based). */ +#define DECL_TEMPLATE(T) \ +static inline T Conv_##T##_##T(T val) { return val; } + +DECL_TEMPLATE(ALbyte); +DECL_TEMPLATE(ALubyte); +DECL_TEMPLATE(ALshort); +DECL_TEMPLATE(ALushort); +DECL_TEMPLATE(ALint); +DECL_TEMPLATE(ALuint); +DECL_TEMPLATE(ALbyte3); +DECL_TEMPLATE(ALubyte3); +DECL_TEMPLATE(ALalaw); +DECL_TEMPLATE(ALmulaw); + +/* Slightly special handling for floats and doubles (converts NaN to 0, and + * allows float<->double pass-through). + */ +static inline ALfloat Conv_ALfloat_ALfloat(ALfloat val) +{ return (val==val) ? val : 0.0f; } +static inline ALfloat Conv_ALfloat_ALdouble(ALdouble val) +{ return (val==val) ? (ALfloat)val : 0.0f; } +static inline ALdouble Conv_ALdouble_ALfloat(ALfloat val) +{ return (val==val) ? (ALdouble)val : 0.0; } +static inline ALdouble Conv_ALdouble_ALdouble(ALdouble val) +{ return (val==val) ? val : 0.0; } + +#undef DECL_TEMPLATE + +/* Define alternate-sign functions. */ +#define DECL_TEMPLATE(T1, T2, O) \ +static inline T1 Conv_##T1##_##T2(T2 val) { return (T1)val - O; } \ +static inline T2 Conv_##T2##_##T1(T1 val) { return (T2)val + O; } + +DECL_TEMPLATE(ALbyte, ALubyte, 128); +DECL_TEMPLATE(ALshort, ALushort, 32768); +DECL_TEMPLATE(ALint, ALuint, 2147483648u); + +#undef DECL_TEMPLATE + +/* Define int-type to int-type functions */ +#define DECL_TEMPLATE(T, ST, UT, SH) \ +static inline T Conv_##T##_##ST(ST val){ return val >> SH; } \ +static inline T Conv_##T##_##UT(UT val){ return Conv_##ST##_##UT(val) >> SH; }\ +static inline ST Conv_##ST##_##T(T val){ return val << SH; } \ +static inline UT Conv_##UT##_##T(T val){ return Conv_##UT##_##ST(val << SH); } + +#define DECL_TEMPLATE2(T1, T2, SH) \ +DECL_TEMPLATE(AL##T1, AL##T2, ALu##T2, SH) \ +DECL_TEMPLATE(ALu##T1, ALu##T2, AL##T2, SH) + +DECL_TEMPLATE2(byte, short, 8) +DECL_TEMPLATE2(short, int, 16) +DECL_TEMPLATE2(byte, int, 24) + +#undef DECL_TEMPLATE2 +#undef DECL_TEMPLATE + +/* Define int-type to fp functions */ +#define DECL_TEMPLATE(T, ST, UT, OP) \ +static inline T Conv_##T##_##ST(ST val) { return (T)val * OP; } \ +static inline T Conv_##T##_##UT(UT val) { return (T)Conv_##ST##_##UT(val) * OP; } + +#define DECL_TEMPLATE2(T1, T2, OP) \ +DECL_TEMPLATE(T1, AL##T2, ALu##T2, OP) + +DECL_TEMPLATE2(ALfloat, byte, (1.0f/127.0f)) +DECL_TEMPLATE2(ALdouble, byte, (1.0/127.0)) +DECL_TEMPLATE2(ALfloat, short, (1.0f/32767.0f)) +DECL_TEMPLATE2(ALdouble, short, (1.0/32767.0)) +DECL_TEMPLATE2(ALdouble, int, (1.0/2147483647.0)) + +/* Special handling for int32 to float32, since it would overflow. */ +static inline ALfloat Conv_ALfloat_ALint(ALint val) +{ return (ALfloat)(val>>7) * (1.0f/16777215.0f); } +static inline ALfloat Conv_ALfloat_ALuint(ALuint val) +{ return (ALfloat)(Conv_ALint_ALuint(val)>>7) * (1.0f/16777215.0f); } + +#undef DECL_TEMPLATE2 +#undef DECL_TEMPLATE + +/* Define fp to int-type functions */ +#define DECL_TEMPLATE(FT, T, smin, smax) \ +static inline AL##T Conv_AL##T##_##FT(FT val) \ +{ \ + if(val > 1.0f) return smax; \ + if(val < -1.0f) return smin; \ + return (AL##T)(val * (FT)smax); \ +} \ +static inline ALu##T Conv_ALu##T##_##FT(FT val) \ +{ return Conv_ALu##T##_AL##T(Conv_AL##T##_##FT(val)); } + +DECL_TEMPLATE(ALfloat, byte, -128, 127) +DECL_TEMPLATE(ALdouble, byte, -128, 127) +DECL_TEMPLATE(ALfloat, short, -32768, 32767) +DECL_TEMPLATE(ALdouble, short, -32768, 32767) +DECL_TEMPLATE(ALdouble, int, -2147483647-1, 2147483647) + +/* Special handling for float32 to int32, since it would overflow. */ +static inline ALint Conv_ALint_ALfloat(ALfloat val) +{ + if(val > 1.0f) return 2147483647; + if(val < -1.0f) return -2147483647-1; + return (ALint)(val * 16777215.0f) << 7; +} +static inline ALuint Conv_ALuint_ALfloat(ALfloat val) +{ return Conv_ALuint_ALint(Conv_ALint_ALfloat(val)); } + +#undef DECL_TEMPLATE + +/* Define byte3 and ubyte3 functions (goes through int and uint functions). */ +#define DECL_TEMPLATE(T) \ +static inline ALbyte3 Conv_ALbyte3_##T(T val) \ +{ return EncodeByte3(Conv_ALint_##T(val)>>8); } \ +static inline T Conv_##T##_ALbyte3(ALbyte3 val) \ +{ return Conv_##T##_ALint(DecodeByte3(val)<<8); } \ + \ +static inline ALubyte3 Conv_ALubyte3_##T(T val) \ +{ return EncodeUByte3(Conv_ALuint_##T(val)>>8); } \ +static inline T Conv_##T##_ALubyte3(ALubyte3 val) \ +{ return Conv_##T##_ALuint(DecodeUByte3(val)<<8); } + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +DECL_TEMPLATE(ALshort) +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) + +#undef DECL_TEMPLATE + +/* Define byte3 <-> ubyte3 functions. */ +static inline ALbyte3 Conv_ALbyte3_ALubyte3(ALubyte3 val) +{ return EncodeByte3(DecodeUByte3(val)-8388608); } +static inline ALubyte3 Conv_ALubyte3_ALbyte3(ALbyte3 val) +{ return EncodeUByte3(DecodeByte3(val)+8388608); } + +/* Define muLaw and aLaw functions (goes through short functions). */ +#define DECL_TEMPLATE(T) \ +static inline ALmulaw Conv_ALmulaw_##T(T val) \ +{ return EncodeMuLaw(Conv_ALshort_##T(val)); } \ +static inline T Conv_##T##_ALmulaw(ALmulaw val) \ +{ return Conv_##T##_ALshort(DecodeMuLaw(val)); } \ + \ +static inline ALalaw Conv_ALalaw_##T(T val) \ +{ return EncodeALaw(Conv_ALshort_##T(val)); } \ +static inline T Conv_##T##_ALalaw(ALalaw val) \ +{ return Conv_##T##_ALshort(DecodeALaw(val)); } + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +DECL_TEMPLATE(ALshort) +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) +DECL_TEMPLATE(ALbyte3) +DECL_TEMPLATE(ALubyte3) + +#undef DECL_TEMPLATE + +/* Define muLaw <-> aLaw functions. */ +static inline ALalaw Conv_ALalaw_ALmulaw(ALmulaw val) +{ return EncodeALaw(DecodeMuLaw(val)); } +static inline ALmulaw Conv_ALmulaw_ALalaw(ALalaw val) +{ return EncodeMuLaw(DecodeALaw(val)); } + + +#define DECL_TEMPLATE(T1, T2) \ +static void Convert_##T1##_##T2(T1 *dst, const T2 *src, ALuint numchans, \ + ALuint len, ALsizei UNUSED(align)) \ +{ \ + ALuint i, j; \ + for(i = 0;i < len;i++) \ + { \ + for(j = 0;j < numchans;j++) \ + *(dst++) = Conv_##T1##_##T2(*(src++)); \ + } \ +} + +#define DECL_TEMPLATE2(T) \ +DECL_TEMPLATE(T, ALbyte) \ +DECL_TEMPLATE(T, ALubyte) \ +DECL_TEMPLATE(T, ALshort) \ +DECL_TEMPLATE(T, ALushort) \ +DECL_TEMPLATE(T, ALint) \ +DECL_TEMPLATE(T, ALuint) \ +DECL_TEMPLATE(T, ALfloat) \ +DECL_TEMPLATE(T, ALdouble) \ +DECL_TEMPLATE(T, ALmulaw) \ +DECL_TEMPLATE(T, ALalaw) \ +DECL_TEMPLATE(T, ALbyte3) \ +DECL_TEMPLATE(T, ALubyte3) + +DECL_TEMPLATE2(ALbyte) +DECL_TEMPLATE2(ALubyte) +DECL_TEMPLATE2(ALshort) +DECL_TEMPLATE2(ALushort) +DECL_TEMPLATE2(ALint) +DECL_TEMPLATE2(ALuint) +DECL_TEMPLATE2(ALfloat) +DECL_TEMPLATE2(ALdouble) +DECL_TEMPLATE2(ALmulaw) +DECL_TEMPLATE2(ALalaw) +DECL_TEMPLATE2(ALbyte3) +DECL_TEMPLATE2(ALubyte3) + +#undef DECL_TEMPLATE2 +#undef DECL_TEMPLATE + +#define DECL_TEMPLATE(T) \ +static void Convert_##T##_ALima4(T *dst, const ALima4 *src, ALuint numchans, \ + ALuint len, ALuint align) \ +{ \ + ALsizei byte_align = ((align-1)/2 + 4) * numchans; \ + DECL_VLA(ALshort, tmp, align*numchans); \ + ALuint i, j, k; \ + \ + assert(align > 0 && (len%align) == 0); \ + for(i = 0;i < len;i += align) \ + { \ + DecodeIMA4Block(tmp, src, numchans, align); \ + src += byte_align; \ + \ + for(j = 0;j < align;j++) \ + { \ + for(k = 0;k < numchans;k++) \ + *(dst++) = Conv_##T##_ALshort(tmp[j*numchans + k]); \ + } \ + } \ +} + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +static void Convert_ALshort_ALima4(ALshort *dst, const ALima4 *src, ALuint numchans, + ALuint len, ALuint align) +{ + ALsizei byte_align = ((align-1)/2 + 4) * numchans; + ALuint i; + + assert(align > 0 && (len%align) == 0); + for(i = 0;i < len;i += align) + { + DecodeIMA4Block(dst, src, numchans, align); + src += byte_align; + dst += align*numchans; + } +} +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) +DECL_TEMPLATE(ALmulaw) +DECL_TEMPLATE(ALalaw) +DECL_TEMPLATE(ALbyte3) +DECL_TEMPLATE(ALubyte3) + +#undef DECL_TEMPLATE + +#define DECL_TEMPLATE(T) \ +static void Convert_ALima4_##T(ALima4 *dst, const T *src, ALuint numchans, \ + ALuint len, ALuint align) \ +{ \ + ALint sample[MAX_INPUT_CHANNELS] = {0,0,0,0,0,0,0,0}; \ + ALint index[MAX_INPUT_CHANNELS] = {0,0,0,0,0,0,0,0}; \ + ALsizei byte_align = ((align-1)/2 + 4) * numchans; \ + DECL_VLA(ALshort, tmp, align*numchans); \ + ALuint i, j, k; \ + \ + assert(align > 0 && (len%align) == 0); \ + for(i = 0;i < len;i += align) \ + { \ + for(j = 0;j < align;j++) \ + { \ + for(k = 0;k < numchans;k++) \ + tmp[j*numchans + k] = Conv_ALshort_##T(*(src++)); \ + } \ + EncodeIMA4Block(dst, tmp, sample, index, numchans, align); \ + dst += byte_align; \ + } \ +} + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +static void Convert_ALima4_ALshort(ALima4 *dst, const ALshort *src, + ALuint numchans, ALuint len, ALuint align) +{ + ALint sample[MAX_INPUT_CHANNELS] = {0,0,0,0,0,0,0,0}; + ALint index[MAX_INPUT_CHANNELS] = {0,0,0,0,0,0,0,0}; + ALsizei byte_align = ((align-1)/2 + 4) * numchans; + ALuint i; + + assert(align > 0 && (len%align) == 0); + for(i = 0;i < len;i += align) + { + EncodeIMA4Block(dst, src, sample, index, numchans, align); + src += align*numchans; + dst += byte_align; + } +} +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) +DECL_TEMPLATE(ALmulaw) +DECL_TEMPLATE(ALalaw) +DECL_TEMPLATE(ALbyte3) +DECL_TEMPLATE(ALubyte3) + +#undef DECL_TEMPLATE + + +#define DECL_TEMPLATE(T) \ +static void Convert_##T##_ALmsadpcm(T *dst, const ALmsadpcm *src, \ + ALuint numchans, ALuint len, \ + ALuint align) \ +{ \ + ALsizei byte_align = ((align-2)/2 + 7) * numchans; \ + DECL_VLA(ALshort, tmp, align*numchans); \ + ALuint i, j, k; \ + \ + assert(align > 1 && (len%align) == 0); \ + for(i = 0;i < len;i += align) \ + { \ + DecodeMSADPCMBlock(tmp, src, numchans, align); \ + src += byte_align; \ + \ + for(j = 0;j < align;j++) \ + { \ + for(k = 0;k < numchans;k++) \ + *(dst++) = Conv_##T##_ALshort(tmp[j*numchans + k]); \ + } \ + } \ +} + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +static void Convert_ALshort_ALmsadpcm(ALshort *dst, const ALmsadpcm *src, + ALuint numchans, ALuint len, + ALuint align) +{ + ALsizei byte_align = ((align-2)/2 + 7) * numchans; + ALuint i; + + assert(align > 1 && (len%align) == 0); + for(i = 0;i < len;i += align) + { + DecodeMSADPCMBlock(dst, src, numchans, align); + src += byte_align; + dst += align*numchans; + } +} +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) +DECL_TEMPLATE(ALmulaw) +DECL_TEMPLATE(ALalaw) +DECL_TEMPLATE(ALbyte3) +DECL_TEMPLATE(ALubyte3) + +#undef DECL_TEMPLATE + +#define DECL_TEMPLATE(T) \ +static void Convert_ALmsadpcm_##T(ALmsadpcm *dst, const T *src, \ + ALuint numchans, ALuint len, ALuint align) \ +{ \ + ALint sample[MAX_INPUT_CHANNELS] = {0,0,0,0,0,0,0,0}; \ + ALsizei byte_align = ((align-2)/2 + 7) * numchans; \ + DECL_VLA(ALshort, tmp, align*numchans); \ + ALuint i, j, k; \ + \ + assert(align > 1 && (len%align) == 0); \ + for(i = 0;i < len;i += align) \ + { \ + for(j = 0;j < align;j++) \ + { \ + for(k = 0;k < numchans;k++) \ + tmp[j*numchans + k] = Conv_ALshort_##T(*(src++)); \ + } \ + EncodeMSADPCMBlock(dst, tmp, sample, numchans, align); \ + dst += byte_align; \ + } \ +} + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +static void Convert_ALmsadpcm_ALshort(ALmsadpcm *dst, const ALshort *src, + ALuint numchans, ALuint len, ALuint align) +{ + ALint sample[MAX_INPUT_CHANNELS] = {0,0,0,0,0,0,0,0}; + ALsizei byte_align = ((align-2)/2 + 7) * numchans; + ALuint i; + + assert(align > 1 && (len%align) == 0); + for(i = 0;i < len;i += align) + { + EncodeMSADPCMBlock(dst, src, sample, numchans, align); + src += align*numchans; + dst += byte_align; + } +} +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) +DECL_TEMPLATE(ALmulaw) +DECL_TEMPLATE(ALalaw) +DECL_TEMPLATE(ALbyte3) +DECL_TEMPLATE(ALubyte3) + +#undef DECL_TEMPLATE + +/* NOTE: We don't store compressed samples internally, so these conversions + * should never happen. */ +static void Convert_ALima4_ALima4(ALima4* UNUSED(dst), const ALima4* UNUSED(src), + ALuint UNUSED(numchans), ALuint UNUSED(len), + ALuint UNUSED(align)) +{ + ERR("Unexpected IMA4-to-IMA4 conversion!\n"); +} + +static void Convert_ALmsadpcm_ALmsadpcm(ALmsadpcm* UNUSED(dst), const ALmsadpcm* UNUSED(src), + ALuint UNUSED(numchans), ALuint UNUSED(len), + ALuint UNUSED(align)) +{ + ERR("Unexpected MSADPCM-to-MSADPCM conversion!\n"); +} + +static void Convert_ALmsadpcm_ALima4(ALmsadpcm* UNUSED(dst), const ALima4* UNUSED(src), + ALuint UNUSED(numchans), ALuint UNUSED(len), + ALuint UNUSED(align)) +{ + ERR("Unexpected IMA4-to-MSADPCM conversion!\n"); +} + +static void Convert_ALima4_ALmsadpcm(ALima4* UNUSED(dst), const ALmsadpcm* UNUSED(src), + ALuint UNUSED(numchans), ALuint UNUSED(len), + ALuint UNUSED(align)) +{ + ERR("Unexpected MSADPCM-to-IMA4 conversion!\n"); +} + + +#define DECL_TEMPLATE(T) \ +static void Convert_##T(T *dst, const ALvoid *src, enum UserFmtType srcType, \ + ALsizei numchans, ALsizei len, ALsizei align) \ +{ \ + switch(srcType) \ + { \ + case UserFmtByte: \ + Convert_##T##_ALbyte(dst, src, numchans, len, align); \ + break; \ + case UserFmtUByte: \ + Convert_##T##_ALubyte(dst, src, numchans, len, align); \ + break; \ + case UserFmtShort: \ + Convert_##T##_ALshort(dst, src, numchans, len, align); \ + break; \ + case UserFmtUShort: \ + Convert_##T##_ALushort(dst, src, numchans, len, align); \ + break; \ + case UserFmtInt: \ + Convert_##T##_ALint(dst, src, numchans, len, align); \ + break; \ + case UserFmtUInt: \ + Convert_##T##_ALuint(dst, src, numchans, len, align); \ + break; \ + case UserFmtFloat: \ + Convert_##T##_ALfloat(dst, src, numchans, len, align); \ + break; \ + case UserFmtDouble: \ + Convert_##T##_ALdouble(dst, src, numchans, len, align); \ + break; \ + case UserFmtMulaw: \ + Convert_##T##_ALmulaw(dst, src, numchans, len, align); \ + break; \ + case UserFmtAlaw: \ + Convert_##T##_ALalaw(dst, src, numchans, len, align); \ + break; \ + case UserFmtIMA4: \ + Convert_##T##_ALima4(dst, src, numchans, len, align); \ + break; \ + case UserFmtMSADPCM: \ + Convert_##T##_ALmsadpcm(dst, src, numchans, len, align); \ + break; \ + case UserFmtByte3: \ + Convert_##T##_ALbyte3(dst, src, numchans, len, align); \ + break; \ + case UserFmtUByte3: \ + Convert_##T##_ALubyte3(dst, src, numchans, len, align); \ + break; \ + } \ +} + +DECL_TEMPLATE(ALbyte) +DECL_TEMPLATE(ALubyte) +DECL_TEMPLATE(ALshort) +DECL_TEMPLATE(ALushort) +DECL_TEMPLATE(ALint) +DECL_TEMPLATE(ALuint) +DECL_TEMPLATE(ALfloat) +DECL_TEMPLATE(ALdouble) +DECL_TEMPLATE(ALmulaw) +DECL_TEMPLATE(ALalaw) +DECL_TEMPLATE(ALima4) +DECL_TEMPLATE(ALmsadpcm) +DECL_TEMPLATE(ALbyte3) +DECL_TEMPLATE(ALubyte3) + +#undef DECL_TEMPLATE + + +void ConvertData(ALvoid *dst, enum UserFmtType dstType, const ALvoid *src, enum UserFmtType srcType, ALsizei numchans, ALsizei len, ALsizei align) +{ + switch(dstType) + { + case UserFmtByte: + Convert_ALbyte(dst, src, srcType, numchans, len, align); + break; + case UserFmtUByte: + Convert_ALubyte(dst, src, srcType, numchans, len, align); + break; + case UserFmtShort: + Convert_ALshort(dst, src, srcType, numchans, len, align); + break; + case UserFmtUShort: + Convert_ALushort(dst, src, srcType, numchans, len, align); + break; + case UserFmtInt: + Convert_ALint(dst, src, srcType, numchans, len, align); + break; + case UserFmtUInt: + Convert_ALuint(dst, src, srcType, numchans, len, align); + break; + case UserFmtFloat: + Convert_ALfloat(dst, src, srcType, numchans, len, align); + break; + case UserFmtDouble: + Convert_ALdouble(dst, src, srcType, numchans, len, align); + break; + case UserFmtMulaw: + Convert_ALmulaw(dst, src, srcType, numchans, len, align); + break; + case UserFmtAlaw: + Convert_ALalaw(dst, src, srcType, numchans, len, align); + break; + case UserFmtIMA4: + Convert_ALima4(dst, src, srcType, numchans, len, align); + break; + case UserFmtMSADPCM: + Convert_ALmsadpcm(dst, src, srcType, numchans, len, align); + break; + case UserFmtByte3: + Convert_ALbyte3(dst, src, srcType, numchans, len, align); + break; + case UserFmtUByte3: + Convert_ALubyte3(dst, src, srcType, numchans, len, align); + break; + } +} diff --git a/Engine/lib/openal-soft/README b/Engine/lib/openal-soft/README new file mode 100644 index 000000000..a0178ae5e --- /dev/null +++ b/Engine/lib/openal-soft/README @@ -0,0 +1,55 @@ +Source Install +============== + +To install OpenAL Soft, use your favorite shell to go into the build/ +directory, and run: + +cmake .. + +Assuming configuration went well, you can then build it, typically using GNU +Make (KDevelop, MSVC, and others are possible depending on your system setup +and CMake configuration). + +Please Note: Double check that the appropriate backends were detected. Often, +complaints of no sound, crashing, and missing devices can be solved by making +sure the correct backends are being used. CMake's output will identify which +backends were enabled. + +For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio +were detected (if your target system uses them). For Windows, make sure +DirectSound was detected. + + +Utilities +========= + +The source package comes with an informational utility, openal-info, and is +built by default. It prints out information provided by the ALC and AL sub- +systems, including discovered devices, version information, and extensions. + + +Configuration +============= + +OpenAL Soft can be configured on a per-user and per-system basis. This allows +users and sysadmins to control information provided to applications, as well +as application-agnostic behavior of the library. See alsoftrc.sample for +available settings. + + +Acknowledgements +================ + +Special thanks go to: + +Creative Labs for the original source code this is based off of. + +Christopher Fitzgerald for the current reverb effect implementation, and +helping with the low-pass and HRTF filters. + +Christian Borss for the 3D panning code previous versions used as a base. + +Ben Davis for the idea behind a previous version of the click-removal code. + +Richard Furse for helping with my understanding of Ambisonics that is used by +the various parts of the library. diff --git a/Engine/lib/openal-soft/XCompile-Android.txt b/Engine/lib/openal-soft/XCompile-Android.txt new file mode 100644 index 000000000..3dd88e803 --- /dev/null +++ b/Engine/lib/openal-soft/XCompile-Android.txt @@ -0,0 +1,39 @@ +# Cross-compiling requires CMake 2.6 or newer. Example: +# cmake .. -DCMAKE_TOOLCHAIN_FILE=../XCompile-Android.txt -DHOST=arm-linux-androideabi +# Where 'arm-linux-androideabi' is the host prefix for the cross-compiler. If +# you already have a toolchain file setup, you may use that instead of this +# file. Make sure to set CMAKE_FIND_ROOT_PATH to where the NDK toolchain was +# installed (e.g. "$ENV{HOME}/toolchains/arm-linux-androideabi-r10c-21"). + +# the name of the target operating system +SET(CMAKE_SYSTEM_NAME Linux) + +# which compilers to use for C and C++ +SET(CMAKE_C_COMPILER "${HOST}-gcc") +SET(CMAKE_CXX_COMPILER "${HOST}-g++") +SET(CMAKE_RC_COMPILER "${HOST}-windres") + +# here is the target environment located +SET(CMAKE_FIND_ROOT_PATH "SET THIS TO THE NDK TOOLCHAIN'S INSTALL PATH") + +# here is where stuff gets installed to +SET(CMAKE_INSTALL_PREFIX "${CMAKE_FIND_ROOT_PATH}" CACHE STRING "Install path prefix, prepended onto install directories." FORCE) + +# adjust the default behaviour of the FIND_XXX() commands: +# search headers and libraries in the target environment, search +# programs in the host environment +set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) +set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) +set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) + +# set env vars so that pkg-config will look in the appropriate directory for +# .pc files (as there seems to be no way to force using ${HOST}-pkg-config) +set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig") +set(ENV{PKG_CONFIG_PATH} "") + +# Qt4 tools +SET(QT_QMAKE_EXECUTABLE ${HOST}-qmake) +SET(QT_MOC_EXECUTABLE ${HOST}-moc) +SET(QT_RCC_EXECUTABLE ${HOST}-rcc) +SET(QT_UIC_EXECUTABLE ${HOST}-uic) +SET(QT_LRELEASE_EXECUTABLE ${HOST}-lrelease) diff --git a/Engine/lib/openal-soft/XCompile.txt b/Engine/lib/openal-soft/XCompile.txt new file mode 100644 index 000000000..32706bc18 --- /dev/null +++ b/Engine/lib/openal-soft/XCompile.txt @@ -0,0 +1,37 @@ +# Cross-compiling requires CMake 2.6 or newer. Example: +# cmake .. -DCMAKE_TOOLCHAIN_FILE=../XCompile.txt -DHOST=i686-w64-mingw32 +# Where 'i686-w64-mingw32' is the host prefix for your cross-compiler. If you +# already have a toolchain file setup, you may use that instead of this file. + +# the name of the target operating system +SET(CMAKE_SYSTEM_NAME Windows) + +# which compilers to use for C and C++ +SET(CMAKE_C_COMPILER "${HOST}-gcc") +SET(CMAKE_CXX_COMPILER "${HOST}-g++") +SET(CMAKE_RC_COMPILER "${HOST}-windres") + +# here is the target environment located +SET(CMAKE_FIND_ROOT_PATH "/usr/${HOST}") + +# here is where stuff gets installed to +SET(CMAKE_INSTALL_PREFIX "${CMAKE_FIND_ROOT_PATH}" CACHE STRING "Install path prefix, prepended onto install directories." FORCE) + +# adjust the default behaviour of the FIND_XXX() commands: +# search headers and libraries in the target environment, search +# programs in the host environment +set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) +set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) +set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) + +# set env vars so that pkg-config will look in the appropriate directory for +# .pc files (as there seems to be no way to force using ${HOST}-pkg-config) +set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig") +set(ENV{PKG_CONFIG_PATH} "") + +# Qt4 tools +SET(QT_QMAKE_EXECUTABLE ${HOST}-qmake) +SET(QT_MOC_EXECUTABLE ${HOST}-moc) +SET(QT_RCC_EXECUTABLE ${HOST}-rcc) +SET(QT_UIC_EXECUTABLE ${HOST}-uic) +SET(QT_LRELEASE_EXECUTABLE ${HOST}-lrelease) diff --git a/Engine/lib/openal-soft/alsoftrc.sample b/Engine/lib/openal-soft/alsoftrc.sample new file mode 100644 index 000000000..d5913ff0e --- /dev/null +++ b/Engine/lib/openal-soft/alsoftrc.sample @@ -0,0 +1,456 @@ +# OpenAL config file. +# +# Option blocks may appear multiple times, and duplicated options will take the +# last value specified. Environment variables may be specified within option +# values, and are automatically substituted when the config file is loaded. +# Environment variable names may only contain alpha-numeric characters (a-z, +# A-Z, 0-9) and underscores (_), and are prefixed with $. For example, +# specifying "$HOME/file.ext" would typically result in something like +# "/home/user/file.ext". To specify an actual "$" character, use "$$". +# +# Device-specific values may be specified by including the device name in the +# block name, with "general" replaced by the device name. That is, general +# options for the device "Name of Device" would be in the [Name of Device] +# block, while ALSA options would be in the [alsa/Name of Device] block. +# Options marked as "(global)" are not influenced by the device. +# +# The system-wide settings can be put in /etc/openal/alsoft.conf and user- +# specific override settings in $HOME/.alsoftrc. +# For Windows, these settings should go into $AppData\alsoft.ini +# +# Option and block names are case-senstive. The supplied values are only hints +# and may not be honored (though generally it'll try to get as close as +# possible). Note: options that are left unset may default to app- or system- +# specified values. These are the current available settings: + +## +## General stuff +## +[general] + +## disable-cpu-exts: (global) +# Disables use of specialized methods that use specific CPU intrinsics. +# Certain methods may utilize CPU extensions for improved performance, and +# this option is useful for preventing some or all of those methods from being +# used. The available extensions are: sse, sse2, sse3, sse4.1, and neon. +# Specifying 'all' disables use of all such specialized methods. +#disable-cpu-exts = + +## drivers: (global) +# Sets the backend driver list order, comma-seperated. Unknown backends and +# duplicated names are ignored. Unlisted backends won't be considered for use +# unless the list is ended with a comma (e.g. 'oss,' will try OSS first before +# other backends, while 'oss' will try OSS only). Backends prepended with - +# won't be considered for use (e.g. '-oss,' will try all available backends +# except OSS). An empty list means to try all backends. +#drivers = + +## channels: +# Sets the output channel configuration. If left unspecified, one will try to +# be detected from the system, and defaulting to stereo. The available values +# are: mono, stereo, quad, surround51, surround51rear, surround61, surround71, +# ambi1, ambi2, ambi3. Note that the ambi* configurations provide ambisonic +# channels of the given order (using ACN ordering and SN3D normalization by +# default), which need to be decoded to play correctly on speakers. +#channels = + +## sample-type: +# Sets the output sample type. Currently, all mixing is done with 32-bit float +# and converted to the output sample type as needed. Available values are: +# int8 - signed 8-bit int +# uint8 - unsigned 8-bit int +# int16 - signed 16-bit int +# uint16 - unsigned 16-bit int +# int32 - signed 32-bit int +# uint32 - unsigned 32-bit int +# float32 - 32-bit float +#sample-type = float32 + +## frequency: +# Sets the output frequency. If left unspecified it will try to detect a +# default from the system, otherwise it will default to 44100. +#frequency = + +## period_size: +# Sets the update period size, in frames. This is the number of frames needed +# for each mixing update. Acceptable values range between 64 and 8192. +#period_size = 1024 + +## periods: +# Sets the number of update periods. Higher values create a larger mix ahead, +# which helps protect against skips when the CPU is under load, but increases +# the delay between a sound getting mixed and being heard. Acceptable values +# range between 2 and 16. +#periods = 4 + +## stereo-mode: +# Specifies if stereo output is treated as being headphones or speakers. With +# headphones, HRTF or crossfeed filters may be used for better audio quality. +# Valid settings are auto, speakers, and headphones. +#stereo-mode = auto + +## stereo-panning: +# Specifies the panning method for non-HRTF stereo output. uhj (default) +# creates stereo-compatible two-channel UHJ output, which encodes some +# surround sound information, while paired uses standard pair-wise panning +# between -30 and +30 degrees. If crossfeed filters are used, uhj panning is +# disabled. +#stereo-panning = uhj + +## ambi-format: +# Specifies the channel order and normalization for the "ambi*" set of channel +# configurations. Valid settings are: fuma, acn+sn3d, acn+n3d +#ambi-format = acn+sn3d + +## hrtf: +# Controls HRTF processing. These filters provide better spatialization of +# sounds while using headphones, but do require a bit more CPU power. The +# default filters will only work with 44100hz or 48000hz stereo output. While +# HRTF is used, the cf_level option is ignored. Setting this to auto (default) +# will allow HRTF to be used when headphones are detected or the app requests +# it, while setting true or false will forcefully enable or disable HRTF +# respectively. +#hrtf = auto + +## default-hrtf: +# Specifies the default HRTF to use. When multiple HRTFs are available, this +# determines the preferred one to use if none are specifically requested. Note +# that this is the enumerated HRTF name, not necessarily the filename. +#default-hrtf = + +## hrtf-paths: +# Specifies a comma-separated list of paths containing HRTF data sets. The +# format of the files are described in docs/hrtf.txt. The files within the +# directories must have the .mhr file extension to be recognized. By default, +# OS-dependent data paths will be used. They will also be used if the list +# ends with a comma. On Windows this is: +# $AppData\openal\hrtf +# And on other systems, it's (in order): +# $XDG_DATA_HOME/openal/hrtf (defaults to $HOME/.local/share/openal/hrtf) +# $XDG_DATA_DIRS/openal/hrtf (defaults to /usr/local/share/openal/hrtf and +# /usr/share/openal/hrtf) +#hrtf-paths = + +## cf_level: +# Sets the crossfeed level for stereo output. Valid values are: +# 0 - No crossfeed +# 1 - Low crossfeed +# 2 - Middle crossfeed +# 3 - High crossfeed (virtual speakers are closer to itself) +# 4 - Low easy crossfeed +# 5 - Middle easy crossfeed +# 6 - High easy crossfeed +# Users of headphones may want to try various settings. Has no effect on non- +# stereo modes. +#cf_level = 0 + +## resampler: (global) +# Selects the resampler used when mixing sources. Valid values are: +# point - nearest sample, no interpolation +# linear - extrapolates samples using a linear slope between samples +# sinc4 - extrapolates samples using a 4-point Sinc filter +# sinc8 - extrapolates samples using an 8-point Sinc filter +# bsinc - extrapolates samples using a band-limited Sinc filter (varying +# between 12 and 24 points, with anti-aliasing) +# Specifying other values will result in using the default (linear). +#resampler = linear + +## rt-prio: (global) +# Sets real-time priority for the mixing thread. Not all drivers may use this +# (eg. PortAudio) as they already control the priority of the mixing thread. +# 0 and negative values will disable it. Note that this may constitute a +# security risk since a real-time priority thread can indefinitely block +# normal-priority threads if it fails to wait. As such, the default is +# disabled. +#rt-prio = 0 + +## sources: +# Sets the maximum number of allocatable sources. Lower values may help for +# systems with apps that try to play more sounds than the CPU can handle. +#sources = 256 + +## slots: +# Sets the maximum number of Auxiliary Effect Slots an app can create. A slot +# can use a non-negligible amount of CPU time if an effect is set on it even +# if no sources are feeding it, so this may help when apps use more than the +# system can handle. +#slots = 4 + +## sends: +# Sets the number of auxiliary sends per source. When not specified (default), +# it allows the app to request how many it wants. The maximum value currently +# possible is 4. +#sends = + +## volume-adjust: +# A global volume adjustment for source output, expressed in decibels. The +# value is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will +# be a scale of 4x, etc. Similarly, -6 will be x1/2, and -12 is about x1/4. A +# value of 0 means no change. +#volume-adjust = 0 + +## excludefx: (global) +# Sets which effects to exclude, preventing apps from using them. This can +# help for apps that try to use effects which are too CPU intensive for the +# system to handle. Available effects are: eaxreverb,reverb,chorus,compressor, +# distortion,echo,equalizer,flanger,modulator,dedicated +#excludefx = + +## default-reverb: (global) +# A reverb preset that applies by default to all sources on send 0 +# (applications that set their own slots on send 0 will override this). +# Available presets are: None, Generic, PaddedCell, Room, Bathroom, +# Livingroom, Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar, +# CarpetedHallway, Hallway, StoneCorridor, Alley, Forest, City, Moutains, +# Quarry, Plain, ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic. +#default-reverb = + +## trap-alc-error: (global) +# Generates a SIGTRAP signal when an ALC device error is generated, on systems +# that support it. This helps when debugging, while trying to find the cause +# of a device error. On Windows, a breakpoint exception is generated. +#trap-alc-error = false + +## trap-al-error: (global) +# Generates a SIGTRAP signal when an AL context error is generated, on systems +# that support it. This helps when debugging, while trying to find the cause +# of a context error. On Windows, a breakpoint exception is generated. +#trap-al-error = false + +## +## Ambisonic decoder stuff +## +[decoder] + +## hq-mode: +# Enables a high-quality ambisonic decoder. This mode is capable of frequency- +# dependent processing, creating a better reproduction of 3D sound rendering +# over surround sound speakers. Enabling this also requires specifying decoder +# configuration files for the appropriate speaker configuration you intend to +# use (see the quad, surround51, etc options below). Currently, up to third- +# order decoding is supported. +hq-mode = false + +## distance-comp: +# Enables compensation for the speakers' relative distances to the listener. +# This applies the necessary delays and attenuation to make the speakers +# behave as though they are all equidistant, which is important for proper +# playback of 3D sound rendering. Requires the high-quality ambisonic decoder, +# as well as the proper distances to be specified in the decoder configuration +# file. +distance-comp = true + +## quad: +# Decoder configuration file for Quadrophonic channel output. See +# docs/ambdec.txt for a description of the file format. +quad = + +## surround51: +# Decoder configuration file for 5.1 Surround (Side) channel output. See +# docs/ambdec.txt for a description of the file format. +surround51 = + +## surround51rear: +# Decoder configuration file for 5.1 Surround (Rear) channel output. See +# docs/ambdec.txt for a description of the file format. +surround51rear = + +## surround61: +# Decoder configuration file for 6.1 Surround channel output. See +# docs/ambdec.txt for a description of the file format. +surround61 = + +## surround71: +# Decoder configuration file for 7.1 Surround channel output. See +# docs/ambdec.txt for a description of the file format. Note: This can be used +# to enable 3D7.1 with the appropriate configuration and speaker placement, +# see docs/3D7.1.txt. +surround71 = + +## +## Reverb effect stuff (includes EAX reverb) +## +[reverb] + +## boost: (global) +# A global amplification for reverb output, expressed in decibels. The value +# is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a +# scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A +# value of 0 means no change. +#boost = 0 + +## emulate-eax: (global) +# Allows the standard reverb effect to be used in place of EAX reverb. EAX +# reverb processing is a bit more CPU intensive than standard, so this option +# allows a simpler effect to be used at the loss of some quality. +#emulate-eax = false + +## +## PulseAudio backend stuff +## +[pulse] + +## spawn-server: (global) +# Attempts to autospawn a PulseAudio server whenever needed (initializing the +# backend, enumerating devices, etc). Setting autospawn to false in Pulse's +# client.conf will still prevent autospawning even if this is set to true. +#spawn-server = true + +## allow-moves: (global) +# Allows PulseAudio to move active streams to different devices. Note that the +# device specifier (seen by applications) will not be updated when this +# occurs, and neither will the AL device configuration (sample rate, format, +# etc). +#allow-moves = false + +## fix-rate: +# Specifies whether to match the playback stream's sample rate to the device's +# sample rate. Enabling this forces OpenAL Soft to mix sources and effects +# directly to the actual output rate, avoiding a second resample pass by the +# PulseAudio server. +#fix-rate = false + +## +## ALSA backend stuff +## +[alsa] + +## device: (global) +# Sets the device name for the default playback device. +#device = default + +## device-prefix: (global) +# Sets the prefix used by the discovered (non-default) playback devices. This +# will be appended with "CARD=c,DEV=d", where c is the card id and d is the +# device index for the requested device name. +#device-prefix = plughw: + +## device-prefix-*: (global) +# Card- and device-specific prefixes may be used to override the device-prefix +# option. The option may specify the card id (eg, device-prefix-NVidia), or +# the card id and device index (eg, device-prefix-NVidia-0). The card id is +# case-sensitive. +#device-prefix- = + +## capture: (global) +# Sets the device name for the default capture device. +#capture = default + +## capture-prefix: (global) +# Sets the prefix used by the discovered (non-default) capture devices. This +# will be appended with "CARD=c,DEV=d", where c is the card id and d is the +# device number for the requested device name. +#capture-prefix = plughw: + +## capture-prefix-*: (global) +# Card- and device-specific prefixes may be used to override the +# capture-prefix option. The option may specify the card id (eg, +# capture-prefix-NVidia), or the card id and device index (eg, +# capture-prefix-NVidia-0). The card id is case-sensitive. +#capture-prefix- = + +## mmap: +# Sets whether to try using mmap mode (helps reduce latencies and CPU +# consumption). If mmap isn't available, it will automatically fall back to +# non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0 +# and anything else will force mmap off. +#mmap = true + +## allow-resampler: +# Specifies whether to allow ALSA's built-in resampler. Enabling this will +# allow the playback device to be set to a different sample rate than the +# actual output, causing ALSA to apply its own resampling pass after OpenAL +# Soft resamples and mixes the sources and effects for output. +#allow-resampler = false + +## +## OSS backend stuff +## +[oss] + +## device: (global) +# Sets the device name for OSS output. +#device = /dev/dsp + +## capture: (global) +# Sets the device name for OSS capture. +#capture = /dev/dsp + +## +## Solaris backend stuff +## +[solaris] + +## device: (global) +# Sets the device name for Solaris output. +#device = /dev/audio + +## +## QSA backend stuff +## +[qsa] + +## +## JACK backend stuff +## +[jack] + +## spawn-server: (global) +# Attempts to autospawn a JACK server whenever needed (initializing the +# backend, opening devices, etc). +#spawn-server = false + +## buffer-size: +# Sets the update buffer size, in samples, that the backend will keep buffered +# to handle the server's real-time processing requests. This value must be a +# power of 2, or else it will be rounded up to the next power of 2. If it is +# less than JACK's buffer update size, it will be clamped. This option may +# be useful in case the server's update size is too small and doesn't give the +# mixer time to keep enough audio available for the processing requests. +#buffer-size = 0 + +## +## MMDevApi backend stuff +## +[mmdevapi] + +## +## DirectSound backend stuff +## +[dsound] + +## +## Windows Multimedia backend stuff +## +[winmm] + +## +## PortAudio backend stuff +## +[port] + +## device: (global) +# Sets the device index for output. Negative values will use the default as +# given by PortAudio itself. +#device = -1 + +## capture: (global) +# Sets the device index for capture. Negative values will use the default as +# given by PortAudio itself. +#capture = -1 + +## +## Wave File Writer stuff +## +[wave] + +## file: (global) +# Sets the filename of the wave file to write to. An empty name prevents the +# backend from opening, even when explicitly requested. +# THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION! +#file = + +## bformat: (global) +# Creates AMB format files using first-order ambisonics instead of a standard +# single- or multi-channel .wav file. +#bformat = false diff --git a/Engine/lib/openal-soft/appveyor.yml b/Engine/lib/openal-soft/appveyor.yml new file mode 100644 index 000000000..4010f2ead --- /dev/null +++ b/Engine/lib/openal-soft/appveyor.yml @@ -0,0 +1,14 @@ +version: 1.17.2.{build} + +environment: + matrix: + - GEN: "Visual Studio 14 2015" + CFG: Release + - GEN: "Visual Studio 14 2015 Win64" + CFG: Release + +build_script: + - cd build + - cmake .. -G"%GEN%" + - cmake --build . --config %CFG% --clean-first + diff --git a/Engine/lib/openal-soft/cmake/CheckFileOffsetBits.c b/Engine/lib/openal-soft/cmake/CheckFileOffsetBits.c new file mode 100644 index 000000000..de98296ea --- /dev/null +++ b/Engine/lib/openal-soft/cmake/CheckFileOffsetBits.c @@ -0,0 +1,9 @@ +#include + +#define KB ((off_t)(1024)) +#define MB ((off_t)(KB*1024)) +#define GB ((off_t)(MB*1024)) +int tb[((GB+GB+GB) > GB) ? 1 : -1]; + +int main() +{ return 0; } diff --git a/Engine/lib/openal-soft/cmake/CheckFileOffsetBits.cmake b/Engine/lib/openal-soft/cmake/CheckFileOffsetBits.cmake new file mode 100644 index 000000000..1dc154e48 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/CheckFileOffsetBits.cmake @@ -0,0 +1,39 @@ +# - Check if the _FILE_OFFSET_BITS macro is needed for large files +# CHECK_FILE_OFFSET_BITS() +# +# The following variables may be set before calling this macro to +# modify the way the check is run: +# +# CMAKE_REQUIRED_FLAGS = string of compile command line flags +# CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar) +# CMAKE_REQUIRED_INCLUDES = list of include directories +# Copyright (c) 2009, Chris Robinson +# +# Redistribution and use is allowed according to the terms of the LGPL license. + + +MACRO(CHECK_FILE_OFFSET_BITS) + + IF(NOT DEFINED _FILE_OFFSET_BITS) + MESSAGE(STATUS "Checking _FILE_OFFSET_BITS for large files") + TRY_COMPILE(__WITHOUT_FILE_OFFSET_BITS_64 + ${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CURRENT_SOURCE_DIR}/cmake/CheckFileOffsetBits.c + COMPILE_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS}) + IF(NOT __WITHOUT_FILE_OFFSET_BITS_64) + TRY_COMPILE(__WITH_FILE_OFFSET_BITS_64 + ${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CURRENT_SOURCE_DIR}/cmake/CheckFileOffsetBits.c + COMPILE_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS} -D_FILE_OFFSET_BITS=64) + ENDIF(NOT __WITHOUT_FILE_OFFSET_BITS_64) + + IF(NOT __WITHOUT_FILE_OFFSET_BITS_64 AND __WITH_FILE_OFFSET_BITS_64) + SET(_FILE_OFFSET_BITS 64 CACHE INTERNAL "_FILE_OFFSET_BITS macro needed for large files") + MESSAGE(STATUS "Checking _FILE_OFFSET_BITS for large files - 64") + ELSE(NOT __WITHOUT_FILE_OFFSET_BITS_64 AND __WITH_FILE_OFFSET_BITS_64) + SET(_FILE_OFFSET_BITS "" CACHE INTERNAL "_FILE_OFFSET_BITS macro needed for large files") + MESSAGE(STATUS "Checking _FILE_OFFSET_BITS for large files - not needed") + ENDIF(NOT __WITHOUT_FILE_OFFSET_BITS_64 AND __WITH_FILE_OFFSET_BITS_64) + ENDIF(NOT DEFINED _FILE_OFFSET_BITS) + +ENDMACRO(CHECK_FILE_OFFSET_BITS) \ No newline at end of file diff --git a/Engine/lib/openal-soft/cmake/CheckSharedFunctionExists.cmake b/Engine/lib/openal-soft/cmake/CheckSharedFunctionExists.cmake new file mode 100644 index 000000000..7975f2334 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/CheckSharedFunctionExists.cmake @@ -0,0 +1,92 @@ +# - Check if a symbol exists as a function, variable, or macro +# CHECK_SYMBOL_EXISTS( ) +# +# Check that the is available after including given header +# and store the result in a . Specify the list +# of files in one argument as a semicolon-separated list. +# +# If the header files define the symbol as a macro it is considered +# available and assumed to work. If the header files declare the +# symbol as a function or variable then the symbol must also be +# available for linking. If the symbol is a type or enum value +# it will not be recognized (consider using CheckTypeSize or +# CheckCSourceCompiles). +# +# The following variables may be set before calling this macro to +# modify the way the check is run: +# +# CMAKE_REQUIRED_FLAGS = string of compile command line flags +# CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar) +# CMAKE_REQUIRED_INCLUDES = list of include directories +# CMAKE_REQUIRED_LIBRARIES = list of libraries to link + +#============================================================================= +# Copyright 2003-2011 Kitware, Inc. +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= +# (To distribute this file outside of CMake, substitute the full +# License text for the above reference.) + +MACRO(CHECK_SHARED_FUNCTION_EXISTS SYMBOL FILES LIBRARY LOCATION VARIABLE) + IF("${VARIABLE}" MATCHES "^${VARIABLE}$") + SET(CMAKE_CONFIGURABLE_FILE_CONTENT "/* */\n") + SET(MACRO_CHECK_SYMBOL_EXISTS_FLAGS ${CMAKE_REQUIRED_FLAGS}) + IF(CMAKE_REQUIRED_LIBRARIES) + SET(CHECK_SYMBOL_EXISTS_LIBS + "-DLINK_LIBRARIES:STRING=${CMAKE_REQUIRED_LIBRARIES};${LIBRARY}") + ELSE(CMAKE_REQUIRED_LIBRARIES) + SET(CHECK_SYMBOL_EXISTS_LIBS + "-DLINK_LIBRARIES:STRING=${LIBRARY}") + ENDIF(CMAKE_REQUIRED_LIBRARIES) + IF(CMAKE_REQUIRED_INCLUDES) + SET(CMAKE_SYMBOL_EXISTS_INCLUDES + "-DINCLUDE_DIRECTORIES:STRING=${CMAKE_REQUIRED_INCLUDES}") + ELSE(CMAKE_REQUIRED_INCLUDES) + SET(CMAKE_SYMBOL_EXISTS_INCLUDES) + ENDIF(CMAKE_REQUIRED_INCLUDES) + FOREACH(FILE ${FILES}) + SET(CMAKE_CONFIGURABLE_FILE_CONTENT + "${CMAKE_CONFIGURABLE_FILE_CONTENT}#include <${FILE}>\n") + ENDFOREACH(FILE) + SET(CMAKE_CONFIGURABLE_FILE_CONTENT + "${CMAKE_CONFIGURABLE_FILE_CONTENT}\nvoid cmakeRequireSymbol(int dummy,...){(void)dummy;}\nint main()\n{\n cmakeRequireSymbol(0,&${SYMBOL});\n return 0;\n}\n") + + CONFIGURE_FILE("${CMAKE_ROOT}/Modules/CMakeConfigurableFile.in" + "${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/CheckSymbolExists.c" @ONLY) + + MESSAGE(STATUS "Looking for ${SYMBOL} in ${LIBRARY}") + TRY_COMPILE(${VARIABLE} + ${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/CheckSymbolExists.c + COMPILE_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS} + CMAKE_FLAGS + -DCOMPILE_DEFINITIONS:STRING=${MACRO_CHECK_SYMBOL_EXISTS_FLAGS} + -DLINK_DIRECTORIES:STRING=${LOCATION} + "${CHECK_SYMBOL_EXISTS_LIBS}" + "${CMAKE_SYMBOL_EXISTS_INCLUDES}" + OUTPUT_VARIABLE OUTPUT) + IF(${VARIABLE}) + MESSAGE(STATUS "Looking for ${SYMBOL} in ${LIBRARY} - found") + SET(${VARIABLE} 1 CACHE INTERNAL "Have symbol ${SYMBOL} in ${LIBRARY}") + FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeOutput.log + "Determining if the ${SYMBOL} " + "exist in ${LIBRARY} passed with the following output:\n" + "${OUTPUT}\nFile ${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/CheckSymbolExists.c:\n" + "${CMAKE_CONFIGURABLE_FILE_CONTENT}\n") + ELSE(${VARIABLE}) + MESSAGE(STATUS "Looking for ${SYMBOL} in ${LIBRARY} - not found.") + SET(${VARIABLE} "" CACHE INTERNAL "Have symbol ${SYMBOL} in ${LIBRARY}") + FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeError.log + "Determining if the ${SYMBOL} " + "exist in ${LIBRARY} failed with the following output:\n" + "${OUTPUT}\nFile ${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/CheckSymbolExists.c:\n" + "${CMAKE_CONFIGURABLE_FILE_CONTENT}\n") + ENDIF(${VARIABLE}) + ENDIF("${VARIABLE}" MATCHES "^${VARIABLE}$") +ENDMACRO(CHECK_SHARED_FUNCTION_EXISTS) diff --git a/Engine/lib/openal-soft/cmake/FindALSA.cmake b/Engine/lib/openal-soft/cmake/FindALSA.cmake new file mode 100644 index 000000000..519304d63 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindALSA.cmake @@ -0,0 +1,73 @@ +# - Find alsa +# Find the alsa libraries (asound) +# +# This module defines the following variables: +# ALSA_FOUND - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found +# ALSA_LIBRARIES - Set when ALSA_LIBRARY is found +# ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found +# +# ALSA_INCLUDE_DIR - where to find asoundlib.h, etc. +# ALSA_LIBRARY - the asound library +# ALSA_VERSION_STRING - the version of alsa found (since CMake 2.8.8) +# + +#============================================================================= +# Copyright 2009-2011 Kitware, Inc. +# Copyright 2009-2011 Philip Lowman +# +# Redistribution and use in source and binary forms, with or without +# modification, are permitted provided that the following conditions are +# met: +# +# * Redistributions of source code must retain the above copyright notice, +# this list of conditions and the following disclaimer. +# +# * Redistributions in binary form must reproduce the above copyright notice, +# this list of conditions and the following disclaimer in the documentation +# and/or other materials provided with the distribution. +# +# * The names of Kitware, Inc., the Insight Consortium, or the names of +# any consortium members, or of any contributors, may not be used to +# endorse or promote products derived from this software without +# specific prior written permission. +# +# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS'' +# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR +# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +#============================================================================= + +find_path(ALSA_INCLUDE_DIR NAMES alsa/asoundlib.h + DOC "The ALSA (asound) include directory" +) + +find_library(ALSA_LIBRARY NAMES asound + DOC "The ALSA (asound) library" +) + +if(ALSA_INCLUDE_DIR AND EXISTS "${ALSA_INCLUDE_DIR}/alsa/version.h") + file(STRINGS "${ALSA_INCLUDE_DIR}/alsa/version.h" alsa_version_str REGEX "^#define[\t ]+SND_LIB_VERSION_STR[\t ]+\".*\"") + + string(REGEX REPLACE "^.*SND_LIB_VERSION_STR[\t ]+\"([^\"]*)\".*$" "\\1" ALSA_VERSION_STRING "${alsa_version_str}") + unset(alsa_version_str) +endif() + +# handle the QUIETLY and REQUIRED arguments and set ALSA_FOUND to TRUE if +# all listed variables are TRUE +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(ALSA + REQUIRED_VARS ALSA_LIBRARY ALSA_INCLUDE_DIR + VERSION_VAR ALSA_VERSION_STRING) + +if(ALSA_FOUND) + set( ALSA_LIBRARIES ${ALSA_LIBRARY} ) + set( ALSA_INCLUDE_DIRS ${ALSA_INCLUDE_DIR} ) +endif() + +mark_as_advanced(ALSA_INCLUDE_DIR ALSA_LIBRARY) diff --git a/Engine/lib/openal-soft/cmake/FindAudioIO.cmake b/Engine/lib/openal-soft/cmake/FindAudioIO.cmake new file mode 100644 index 000000000..f0f8b2a59 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindAudioIO.cmake @@ -0,0 +1,21 @@ +# - Find AudioIO includes and libraries +# +# AUDIOIO_FOUND - True if AUDIOIO_INCLUDE_DIR is found +# AUDIOIO_INCLUDE_DIRS - Set when AUDIOIO_INCLUDE_DIR is found +# +# AUDIOIO_INCLUDE_DIR - where to find sys/audioio.h, etc. +# + +find_path(AUDIOIO_INCLUDE_DIR + NAMES sys/audioio.h + DOC "The AudioIO include directory" +) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(AudioIO REQUIRED_VARS AUDIOIO_INCLUDE_DIR) + +if(AUDIOIO_FOUND) + set(AUDIOIO_INCLUDE_DIRS ${AUDIOIO_INCLUDE_DIR}) +endif() + +mark_as_advanced(AUDIOIO_INCLUDE_DIR) diff --git a/Engine/lib/openal-soft/cmake/FindDSound.cmake b/Engine/lib/openal-soft/cmake/FindDSound.cmake new file mode 100644 index 000000000..0ddf98aad --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindDSound.cmake @@ -0,0 +1,35 @@ +# - Find DirectSound includes and libraries +# +# DSOUND_FOUND - True if DSOUND_INCLUDE_DIR & DSOUND_LIBRARY are found +# DSOUND_LIBRARIES - Set when DSOUND_LIBRARY is found +# DSOUND_INCLUDE_DIRS - Set when DSOUND_INCLUDE_DIR is found +# +# DSOUND_INCLUDE_DIR - where to find dsound.h, etc. +# DSOUND_LIBRARY - the dsound library +# + +find_path(DSOUND_INCLUDE_DIR + NAMES dsound.h + PATHS "${DXSDK_DIR}" + PATH_SUFFIXES include + DOC "The DirectSound include directory" +) + +find_library(DSOUND_LIBRARY + NAMES dsound + PATHS "${DXSDK_DIR}" + PATH_SUFFIXES lib lib/x86 lib/x64 + DOC "The DirectSound library" +) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(DSound + REQUIRED_VARS DSOUND_LIBRARY DSOUND_INCLUDE_DIR +) + +if(DSOUND_FOUND) + set(DSOUND_LIBRARIES ${DSOUND_LIBRARY}) + set(DSOUND_INCLUDE_DIRS ${DSOUND_INCLUDE_DIR}) +endif() + +mark_as_advanced(DSOUND_INCLUDE_DIR DSOUND_LIBRARY) diff --git a/Engine/lib/openal-soft/cmake/FindFFmpeg.cmake b/Engine/lib/openal-soft/cmake/FindFFmpeg.cmake new file mode 100644 index 000000000..96cbb6ed0 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindFFmpeg.cmake @@ -0,0 +1,173 @@ +# vim: ts=2 sw=2 +# - Try to find the required ffmpeg components(default: AVFORMAT, AVUTIL, AVCODEC) +# +# Once done this will define +# FFMPEG_FOUND - System has the all required components. +# FFMPEG_INCLUDE_DIRS - Include directory necessary for using the required components headers. +# FFMPEG_LIBRARIES - Link these to use the required ffmpeg components. +# FFMPEG_DEFINITIONS - Compiler switches required for using the required ffmpeg components. +# +# For each of the components it will additionaly set. +# - AVCODEC +# - AVDEVICE +# - AVFORMAT +# - AVUTIL +# - POSTPROC +# - SWSCALE +# - SWRESAMPLE +# the following variables will be defined +# _FOUND - System has +# _INCLUDE_DIRS - Include directory necessary for using the headers +# _LIBRARIES - Link these to use +# _DEFINITIONS - Compiler switches required for using +# _VERSION - The components version +# +# Copyright (c) 2006, Matthias Kretz, +# Copyright (c) 2008, Alexander Neundorf, +# Copyright (c) 2011, Michael Jansen, +# +# Redistribution and use is allowed according to the terms of the BSD license. + +include(FindPackageHandleStandardArgs) + +if(NOT FFmpeg_FIND_COMPONENTS) + set(FFmpeg_FIND_COMPONENTS AVFORMAT AVCODEC AVUTIL) +endif() + +# +### Macro: set_component_found +# +# Marks the given component as found if both *_LIBRARIES AND *_INCLUDE_DIRS is present. +# +macro(set_component_found _component) + if(${_component}_LIBRARIES AND ${_component}_INCLUDE_DIRS) + # message(STATUS " - ${_component} found.") + set(${_component}_FOUND TRUE) + else() + # message(STATUS " - ${_component} not found.") + endif() +endmacro() + +# +### Macro: find_component +# +# Checks for the given component by invoking pkgconfig and then looking up the libraries and +# include directories. +# +macro(find_component _component _pkgconfig _library _header) + if(NOT WIN32) + # use pkg-config to get the directories and then use these values + # in the FIND_PATH() and FIND_LIBRARY() calls + find_package(PkgConfig) + if(PKG_CONFIG_FOUND) + pkg_check_modules(PC_${_component} ${_pkgconfig}) + endif() + endif() + + find_path(${_component}_INCLUDE_DIRS ${_header} + HINTS + ${FFMPEGSDK_INC} + ${PC_LIB${_component}_INCLUDEDIR} + ${PC_LIB${_component}_INCLUDE_DIRS} + PATH_SUFFIXES + ffmpeg + ) + + find_library(${_component}_LIBRARIES NAMES ${_library} + HINTS + ${FFMPEGSDK_LIB} + ${PC_LIB${_component}_LIBDIR} + ${PC_LIB${_component}_LIBRARY_DIRS} + ) + + STRING(REGEX REPLACE "/.*" "/version.h" _ver_header ${_header}) + if(EXISTS "${${_component}_INCLUDE_DIRS}/${_ver_header}") + file(STRINGS "${${_component}_INCLUDE_DIRS}/${_ver_header}" version_str REGEX "^#define[\t ]+LIB${_component}_VERSION_M.*") + + foreach(_str "${version_str}") + if(NOT version_maj) + string(REGEX REPLACE "^.*LIB${_component}_VERSION_MAJOR[\t ]+([0-9]*).*$" "\\1" version_maj "${_str}") + endif() + if(NOT version_min) + string(REGEX REPLACE "^.*LIB${_component}_VERSION_MINOR[\t ]+([0-9]*).*$" "\\1" version_min "${_str}") + endif() + if(NOT version_mic) + string(REGEX REPLACE "^.*LIB${_component}_VERSION_MICRO[\t ]+([0-9]*).*$" "\\1" version_mic "${_str}") + endif() + endforeach() + unset(version_str) + + set(${_component}_VERSION "${version_maj}.${version_min}.${version_mic}" CACHE STRING "The ${_component} version number.") + unset(version_maj) + unset(version_min) + unset(version_mic) + endif(EXISTS "${${_component}_INCLUDE_DIRS}/${_ver_header}") + set(${_component}_VERSION ${PC_${_component}_VERSION} CACHE STRING "The ${_component} version number.") + set(${_component}_DEFINITIONS ${PC_${_component}_CFLAGS_OTHER} CACHE STRING "The ${_component} CFLAGS.") + + set_component_found(${_component}) + + mark_as_advanced( + ${_component}_INCLUDE_DIRS + ${_component}_LIBRARIES + ${_component}_DEFINITIONS + ${_component}_VERSION) +endmacro() + + +set(FFMPEGSDK $ENV{FFMPEG_HOME}) +if(FFMPEGSDK) + set(FFMPEGSDK_INC "${FFMPEGSDK}/include") + set(FFMPEGSDK_LIB "${FFMPEGSDK}/lib") +endif() + +# Check for all possible components. +find_component(AVCODEC libavcodec avcodec libavcodec/avcodec.h) +find_component(AVFORMAT libavformat avformat libavformat/avformat.h) +find_component(AVDEVICE libavdevice avdevice libavdevice/avdevice.h) +find_component(AVUTIL libavutil avutil libavutil/avutil.h) +find_component(SWSCALE libswscale swscale libswscale/swscale.h) +find_component(SWRESAMPLE libswresample swresample libswresample/swresample.h) +find_component(POSTPROC libpostproc postproc libpostproc/postprocess.h) + +# Check if the required components were found and add their stuff to the FFMPEG_* vars. +foreach(_component ${FFmpeg_FIND_COMPONENTS}) + if(${_component}_FOUND) + # message(STATUS "Required component ${_component} present.") + set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${${_component}_LIBRARIES}) + set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} ${${_component}_DEFINITIONS}) + list(APPEND FFMPEG_INCLUDE_DIRS ${${_component}_INCLUDE_DIRS}) + else() + # message(STATUS "Required component ${_component} missing.") + endif() +endforeach() + +# Build the include path and library list with duplicates removed. +if(FFMPEG_INCLUDE_DIRS) + list(REMOVE_DUPLICATES FFMPEG_INCLUDE_DIRS) +endif() + +if(FFMPEG_LIBRARIES) + list(REMOVE_DUPLICATES FFMPEG_LIBRARIES) +endif() + +# cache the vars. +set(FFMPEG_INCLUDE_DIRS ${FFMPEG_INCLUDE_DIRS} CACHE STRING "The FFmpeg include directories." FORCE) +set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} CACHE STRING "The FFmpeg libraries." FORCE) +set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} CACHE STRING "The FFmpeg cflags." FORCE) + +mark_as_advanced(FFMPEG_INCLUDE_DIRS FFMPEG_LIBRARIES FFMPEG_DEFINITIONS) + +# Now set the noncached _FOUND vars for the components. +foreach(_component AVCODEC AVDEVICE AVFORMAT AVUTIL POSTPROCESS SWRESAMPLE SWSCALE) + set_component_found(${_component}) +endforeach () + +# Compile the list of required vars +set(_FFmpeg_REQUIRED_VARS FFMPEG_LIBRARIES FFMPEG_INCLUDE_DIRS) +foreach(_component ${FFmpeg_FIND_COMPONENTS}) + list(APPEND _FFmpeg_REQUIRED_VARS ${_component}_LIBRARIES ${_component}_INCLUDE_DIRS) +endforeach() + +# Give a nice error message if some of the required vars are missing. +find_package_handle_standard_args(FFmpeg DEFAULT_MSG ${_FFmpeg_REQUIRED_VARS}) diff --git a/Engine/lib/openal-soft/cmake/FindJACK.cmake b/Engine/lib/openal-soft/cmake/FindJACK.cmake new file mode 100644 index 000000000..b72fe3f9a --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindJACK.cmake @@ -0,0 +1,60 @@ +# - Find JACK +# Find the JACK libraries +# +# This module defines the following variables: +# JACK_FOUND - True if JACK_INCLUDE_DIR & JACK_LIBRARY are found +# JACK_INCLUDE_DIRS - where to find jack.h, etc. +# JACK_LIBRARIES - the jack library +# + +#============================================================================= +# Copyright 2009-2011 Kitware, Inc. +# Copyright 2009-2011 Philip Lowman +# +# Redistribution and use in source and binary forms, with or without +# modification, are permitted provided that the following conditions are +# met: +# +# * Redistributions of source code must retain the above copyright notice, +# this list of conditions and the following disclaimer. +# +# * Redistributions in binary form must reproduce the above copyright notice, +# this list of conditions and the following disclaimer in the documentation +# and/or other materials provided with the distribution. +# +# * The names of Kitware, Inc., the Insight Consortium, or the names of +# any consortium members, or of any contributors, may not be used to +# endorse or promote products derived from this software without +# specific prior written permission. +# +# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS'' +# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR +# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +#============================================================================= + +find_path(JACK_INCLUDE_DIR NAMES jack/jack.h + DOC "The JACK include directory" +) + +find_library(JACK_LIBRARY NAMES jack + DOC "The JACK library" +) + +# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if +# all listed variables are TRUE +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(JACK REQUIRED_VARS JACK_LIBRARY JACK_INCLUDE_DIR) + +if(JACK_FOUND) + set(JACK_LIBRARIES ${JACK_LIBRARY}) + set(JACK_INCLUDE_DIRS ${JACK_INCLUDE_DIR}) +endif() + +mark_as_advanced(JACK_INCLUDE_DIR JACK_LIBRARY) diff --git a/Engine/lib/openal-soft/cmake/FindOSS.cmake b/Engine/lib/openal-soft/cmake/FindOSS.cmake new file mode 100644 index 000000000..88ee66ad2 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindOSS.cmake @@ -0,0 +1,21 @@ +# - Find OSS includes +# +# OSS_FOUND - True if OSS_INCLUDE_DIR is found +# OSS_INCLUDE_DIRS - Set when OSS_INCLUDE_DIR is found +# +# OSS_INCLUDE_DIR - where to find sys/soundcard.h, etc. +# + +find_path(OSS_INCLUDE_DIR + NAMES sys/soundcard.h + DOC "The OSS include directory" +) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(OSS REQUIRED_VARS OSS_INCLUDE_DIR) + +if(OSS_FOUND) + set(OSS_INCLUDE_DIRS ${OSS_INCLUDE_DIR}) +endif() + +mark_as_advanced(OSS_INCLUDE_DIR) diff --git a/Engine/lib/openal-soft/cmake/FindPortAudio.cmake b/Engine/lib/openal-soft/cmake/FindPortAudio.cmake new file mode 100644 index 000000000..fad2313df --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindPortAudio.cmake @@ -0,0 +1,32 @@ +# - Find PortAudio includes and libraries +# +# PORTAUDIO_FOUND - True if PORTAUDIO_INCLUDE_DIR & PORTAUDIO_LIBRARY +# are found +# PORTAUDIO_LIBRARIES - Set when PORTAUDIO_LIBRARY is found +# PORTAUDIO_INCLUDE_DIRS - Set when PORTAUDIO_INCLUDE_DIR is found +# +# PORTAUDIO_INCLUDE_DIR - where to find portaudio.h, etc. +# PORTAUDIO_LIBRARY - the portaudio library +# + +find_path(PORTAUDIO_INCLUDE_DIR + NAMES portaudio.h + DOC "The PortAudio include directory" +) + +find_library(PORTAUDIO_LIBRARY + NAMES portaudio + DOC "The PortAudio library" +) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(PortAudio + REQUIRED_VARS PORTAUDIO_LIBRARY PORTAUDIO_INCLUDE_DIR +) + +if(PORTAUDIO_FOUND) + set(PORTAUDIO_LIBRARIES ${PORTAUDIO_LIBRARY}) + set(PORTAUDIO_INCLUDE_DIRS ${PORTAUDIO_INCLUDE_DIR}) +endif() + +mark_as_advanced(PORTAUDIO_INCLUDE_DIR PORTAUDIO_LIBRARY) diff --git a/Engine/lib/openal-soft/cmake/FindPulseAudio.cmake b/Engine/lib/openal-soft/cmake/FindPulseAudio.cmake new file mode 100644 index 000000000..1f6f843a1 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindPulseAudio.cmake @@ -0,0 +1,43 @@ +# - Find PulseAudio includes and libraries +# +# PULSEAUDIO_FOUND - True if PULSEAUDIO_INCLUDE_DIR & +# PULSEAUDIO_LIBRARY are found +# PULSEAUDIO_LIBRARIES - Set when PULSEAUDIO_LIBRARY is found +# PULSEAUDIO_INCLUDE_DIRS - Set when PULSEAUDIO_INCLUDE_DIR is found +# +# PULSEAUDIO_INCLUDE_DIR - where to find pulse/pulseaudio.h, etc. +# PULSEAUDIO_LIBRARY - the pulse library +# PULSEAUDIO_VERSION_STRING - the version of PulseAudio found +# + +find_path(PULSEAUDIO_INCLUDE_DIR + NAMES pulse/pulseaudio.h + DOC "The PulseAudio include directory" +) + +find_library(PULSEAUDIO_LIBRARY + NAMES pulse + DOC "The PulseAudio library" +) + +if(PULSEAUDIO_INCLUDE_DIR AND EXISTS "${PULSEAUDIO_INCLUDE_DIR}/pulse/version.h") + file(STRINGS "${PULSEAUDIO_INCLUDE_DIR}/pulse/version.h" pulse_version_str + REGEX "^#define[\t ]+pa_get_headers_version\\(\\)[\t ]+\\(\".*\"\\)") + + string(REGEX REPLACE "^.*pa_get_headers_version\\(\\)[\t ]+\\(\"([^\"]*)\"\\).*$" "\\1" + PULSEAUDIO_VERSION_STRING "${pulse_version_str}") + unset(pulse_version_str) +endif() + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(PulseAudio + REQUIRED_VARS PULSEAUDIO_LIBRARY PULSEAUDIO_INCLUDE_DIR + VERSION_VAR PULSEAUDIO_VERSION_STRING +) + +if(PULSEAUDIO_FOUND) + set(PULSEAUDIO_LIBRARIES ${PULSEAUDIO_LIBRARY}) + set(PULSEAUDIO_INCLUDE_DIRS ${PULSEAUDIO_INCLUDE_DIR}) +endif() + +mark_as_advanced(PULSEAUDIO_INCLUDE_DIR PULSEAUDIO_LIBRARY) diff --git a/Engine/lib/openal-soft/cmake/FindQSA.cmake b/Engine/lib/openal-soft/cmake/FindQSA.cmake new file mode 100644 index 000000000..0ad1fd438 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindQSA.cmake @@ -0,0 +1,34 @@ +# - Find QSA includes and libraries +# +# QSA_FOUND - True if QSA_INCLUDE_DIR & QSA_LIBRARY are found +# QSA_LIBRARIES - Set when QSA_LIBRARY is found +# QSA_INCLUDE_DIRS - Set when QSA_INCLUDE_DIR is found +# +# QSA_INCLUDE_DIR - where to find sys/asoundlib.h, etc. +# QSA_LIBRARY - the asound library +# + +# Only check for QSA on QNX, because it conflicts with ALSA. +if("${CMAKE_C_PLATFORM_ID}" STREQUAL "QNX") + find_path(QSA_INCLUDE_DIR + NAMES sys/asoundlib.h + DOC "The QSA include directory" + ) + + find_library(QSA_LIBRARY + NAMES asound + DOC "The QSA library" + ) +endif() + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(QSA + REQUIRED_VARS QSA_LIBRARY QSA_INCLUDE_DIR +) + +if(QSA_FOUND) + set(QSA_LIBRARIES ${QSA_LIBRARY}) + set(QSA_INCLUDE_DIRS ${QSA_INCLUDE_DIR}) +endif() + +mark_as_advanced(QSA_INCLUDE_DIR QSA_LIBRARY) diff --git a/Engine/lib/openal-soft/cmake/FindSDL2.cmake b/Engine/lib/openal-soft/cmake/FindSDL2.cmake new file mode 100644 index 000000000..70e607a89 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindSDL2.cmake @@ -0,0 +1,193 @@ +# Locate SDL2 library +# This module defines +# SDL2_LIBRARY, the name of the library to link against +# SDL2_FOUND, if false, do not try to link to SDL2 +# SDL2_INCLUDE_DIR, where to find SDL.h +# +# This module responds to the the flag: +# SDL2_BUILDING_LIBRARY +# If this is defined, then no SDL2_main will be linked in because +# only applications need main(). +# Otherwise, it is assumed you are building an application and this +# module will attempt to locate and set the the proper link flags +# as part of the returned SDL2_LIBRARY variable. +# +# Don't forget to include SDL2main.h and SDL2main.m your project for the +# OS X framework based version. (Other versions link to -lSDL2main which +# this module will try to find on your behalf.) Also for OS X, this +# module will automatically add the -framework Cocoa on your behalf. +# +# +# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration +# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library +# (SDL2.dll, libsdl2.so, SDL2.framework, etc). +# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again. +# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value +# as appropriate. These values are used to generate the final SDL2_LIBRARY +# variable, but when these values are unset, SDL2_LIBRARY does not get created. +# +# +# $SDL2DIR is an environment variable that would +# correspond to the ./configure --prefix=$SDL2DIR +# used in building SDL2. +# l.e.galup 9-20-02 +# +# Modified by Eric Wing. +# Added code to assist with automated building by using environmental variables +# and providing a more controlled/consistent search behavior. +# Added new modifications to recognize OS X frameworks and +# additional Unix paths (FreeBSD, etc). +# Also corrected the header search path to follow "proper" SDL2 guidelines. +# Added a search for SDL2main which is needed by some platforms. +# Added a search for threads which is needed by some platforms. +# Added needed compile switches for MinGW. +# +# On OSX, this will prefer the Framework version (if found) over others. +# People will have to manually change the cache values of +# SDL2_LIBRARY to override this selection or set the CMake environment +# CMAKE_INCLUDE_PATH to modify the search paths. +# +# Note that the header path has changed from SDL2/SDL.h to just SDL.h +# This needed to change because "proper" SDL2 convention +# is #include "SDL.h", not . This is done for portability +# reasons because not all systems place things in SDL2/ (see FreeBSD). +# +# Ported by Johnny Patterson. This is a literal port for SDL2 of the FindSDL.cmake +# module with the minor edit of changing "SDL" to "SDL2" where necessary. This +# was not created for redistribution, and exists temporarily pending official +# SDL2 CMake modules. + +#============================================================================= +# Copyright 2003-2009 Kitware, Inc. +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= +# (To distribute this file outside of CMake, substitute the full +# License text for the above reference.) + + +FIND_PATH(SDL2_INCLUDE_DIR SDL.h + HINTS + $ENV{SDL2DIR} + PATH_SUFFIXES include/SDL2 include + PATHS + ~/Library/Frameworks + /Library/Frameworks + /usr/local/include/SDL2 + /usr/include/SDL2 + /sw # Fink + /opt/local # DarwinPorts + /opt/csw # Blastwave + /opt +) +#MESSAGE("SDL2_INCLUDE_DIR is ${SDL2_INCLUDE_DIR}") + +FIND_LIBRARY(SDL2_LIBRARY_TEMP + NAMES SDL2 + HINTS + $ENV{SDL2DIR} + PATH_SUFFIXES lib64 lib + PATHS + /sw + /opt/local + /opt/csw + /opt +) + +#MESSAGE("SDL2_LIBRARY_TEMP is ${SDL2_LIBRARY_TEMP}") + +IF(NOT SDL2_BUILDING_LIBRARY) + IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") + # Non-OS X framework versions expect you to also dynamically link to + # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms + # seem to provide SDL2main for compatibility even though they don't + # necessarily need it. + FIND_LIBRARY(SDL2MAIN_LIBRARY + NAMES SDL2main + HINTS + $ENV{SDL2DIR} + PATH_SUFFIXES lib64 lib + PATHS + /sw + /opt/local + /opt/csw + /opt + ) + ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") +ENDIF(NOT SDL2_BUILDING_LIBRARY) + +# SDL2 may require threads on your system. +# The Apple build may not need an explicit flag because one of the +# frameworks may already provide it. +# But for non-OSX systems, I will use the CMake Threads package. +IF(NOT APPLE) + FIND_PACKAGE(Threads) +ENDIF(NOT APPLE) + +# MinGW needs an additional library, mwindows +# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows +# (Actually on second look, I think it only needs one of the m* libraries.) +IF(MINGW) + SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW") +ENDIF(MINGW) + +SET(SDL2_FOUND "NO") +IF(SDL2_LIBRARY_TEMP) + # For SDL2main + IF(NOT SDL2_BUILDING_LIBRARY) + IF(SDL2MAIN_LIBRARY) + SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP}) + ENDIF(SDL2MAIN_LIBRARY) + ENDIF(NOT SDL2_BUILDING_LIBRARY) + + # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa. + # CMake doesn't display the -framework Cocoa string in the UI even + # though it actually is there if I modify a pre-used variable. + # I think it has something to do with the CACHE STRING. + # So I use a temporary variable until the end so I can set the + # "real" variable in one-shot. + IF(APPLE) + SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa") + ENDIF(APPLE) + + # For threads, as mentioned Apple doesn't need this. + # In fact, there seems to be a problem if I used the Threads package + # and try using this line, so I'm just skipping it entirely for OS X. + IF(NOT APPLE) + SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) + ENDIF(NOT APPLE) + + # For MinGW library + IF(MINGW) + SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP}) + ENDIF(MINGW) + + IF(WIN32) + SET(SDL2_LIBRARY_TEMP winmm imm32 version msimg32 ${SDL2_LIBRARY_TEMP}) + ENDIF(WIN32) + + # Set the final string here so the GUI reflects the final state. + SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found") + # Set the temp variable to INTERNAL so it is not seen in the CMake GUI + SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "") + + SET(SDL2_FOUND "YES") +ENDIF(SDL2_LIBRARY_TEMP) + +INCLUDE(FindPackageHandleStandardArgs) + +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 + REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR) + +IF(SDL2_STATIC) + if (UNIX AND NOT APPLE) + EXECUTE_PROCESS(COMMAND sdl2-config --static-libs OUTPUT_VARIABLE SDL2_LINK_FLAGS) + STRING(REGEX REPLACE "(\r?\n)+$" "" SDL2_LINK_FLAGS "${SDL2_LINK_FLAGS}") + SET(SDL2_LIBRARY ${SDL2_LINK_FLAGS}) + ENDIF() +ENDIF(SDL2_STATIC) diff --git a/Engine/lib/openal-soft/cmake/FindSDL_sound.cmake b/Engine/lib/openal-soft/cmake/FindSDL_sound.cmake new file mode 100644 index 000000000..5557b55b1 --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindSDL_sound.cmake @@ -0,0 +1,429 @@ +# - Locates the SDL_sound library +# +# This module depends on SDL being found and +# must be called AFTER FindSDL.cmake or FindSDL2.cmake is called. +# +# This module defines +# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h +# SDL_SOUND_FOUND, if false, do not try to link to SDL_sound +# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need +# to link against. This is a read-only variable and is marked INTERNAL. +# SDL_SOUND_EXTRAS, this is an optional variable for you to add your own +# flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES. +# This is available mostly for cases this module failed to anticipate for +# and you must add additional flags. This is marked as ADVANCED. +# SDL_SOUND_VERSION_STRING, human-readable string containing the version of SDL_sound +# +# This module also defines (but you shouldn't need to use directly) +# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link +# against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one. +# And might define the following as needed +# MIKMOD_LIBRARY +# MODPLUG_LIBRARY +# OGG_LIBRARY +# VORBIS_LIBRARY +# SMPEG_LIBRARY +# FLAC_LIBRARY +# SPEEX_LIBRARY +# +# Typically, you should not use these variables directly, and you should use +# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries +# (if needed) to successfully compile on your system. +# +# Created by Eric Wing. +# This module is a bit more complicated than the other FindSDL* family modules. +# The reason is that SDL_sound can be compiled in a large variety of different ways +# which are independent of platform. SDL_sound may dynamically link against other 3rd +# party libraries to get additional codec support, such as Ogg Vorbis, SMPEG, ModPlug, +# MikMod, FLAC, Speex, and potentially others. +# Under some circumstances which I don't fully understand, +# there seems to be a requirement +# that dependent libraries of libraries you use must also be explicitly +# linked against in order to successfully compile. SDL_sound does not currently +# have any system in place to know how it was compiled. +# So this CMake module does the hard work in trying to discover which 3rd party +# libraries are required for building (if any). +# This module uses a brute force approach to create a test program that uses SDL_sound, +# and then tries to build it. If the build fails, it parses the error output for +# known symbol names to figure out which libraries are needed. +# +# Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that would +# correspond to the ./configure --prefix=$SDLDIR used in building SDL. +# +# On OSX, this will prefer the Framework version (if found) over others. +# People will have to manually change the cache values of +# SDL_LIBRARY or SDL2_LIBRARY to override this selection or set the CMake +# environment CMAKE_INCLUDE_PATH to modify the search paths. + +#============================================================================= +# Copyright 2005-2009 Kitware, Inc. +# Copyright 2012 Benjamin Eikel +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= +# (To distribute this file outside of CMake, substitute the full +# License text for the above reference.) + +set(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags") +mark_as_advanced(SDL_SOUND_EXTRAS) + +# Find SDL_sound.h +find_path(SDL_SOUND_INCLUDE_DIR SDL_sound.h + HINTS + ENV SDLSOUNDDIR + ENV SDLDIR + PATH_SUFFIXES SDL SDL12 SDL11 +) + +find_library(SDL_SOUND_LIBRARY + NAMES SDL_sound + HINTS + ENV SDLSOUNDDIR + ENV SDLDIR +) + +if(SDL2_FOUND OR SDL_FOUND) + if(SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) + # CMake is giving me problems using TRY_COMPILE with the CMAKE_FLAGS + # for the :STRING syntax if I have multiple values contained in a + # single variable. This is a problem for the SDL2_LIBRARY variable + # because it does just that. When I feed this variable to the command, + # only the first value gets the appropriate modifier (e.g. -I) and + # the rest get dropped. + # To get multiple single variables to work, I must separate them with a "\;" + # I could go back and modify the FindSDL2.cmake module, but that's kind of painful. + # The solution would be to try something like: + # set(SDL2_TRY_COMPILE_LIBRARY_LIST "${SDL2_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}") + # Instead, it was suggested on the mailing list to write a temporary CMakeLists.txt + # with a temporary test project and invoke that with TRY_COMPILE. + # See message thread "Figuring out dependencies for a library in order to build" + # 2005-07-16 + # try_compile( + # MY_RESULT + # ${CMAKE_BINARY_DIR} + # ${PROJECT_SOURCE_DIR}/DetermineSoundLibs.c + # CMAKE_FLAGS + # -DINCLUDE_DIRECTORIES:STRING=${SDL2_INCLUDE_DIR}\;${SDL_SOUND_INCLUDE_DIR} + # -DLINK_LIBRARIES:STRING=${SDL_SOUND_LIBRARY}\;${SDL2_LIBRARY} + # OUTPUT_VARIABLE MY_OUTPUT + # ) + + # To minimize external dependencies, create a sdlsound test program + # which will be used to figure out if additional link dependencies are + # required for the link phase. + file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/DetermineSoundLibs.c + "#include \"SDL_sound.h\" + #include \"SDL.h\" + int main(int argc, char* argv[]) + { + Sound_AudioInfo desired; + Sound_Sample* sample; + + SDL_Init(0); + Sound_Init(); + + /* This doesn't actually have to work, but Init() is a no-op + * for some of the decoders, so this should force more symbols + * to be pulled in. + */ + sample = Sound_NewSampleFromFile(argv[1], &desired, 4096); + + Sound_Quit(); + SDL_Quit(); + return 0; + }" + ) + + # Calling + # target_link_libraries(DetermineSoundLibs "${SDL_SOUND_LIBRARY} ${SDL2_LIBRARY}) + # causes problems when SDL2_LIBRARY looks like + # /Library/Frameworks/SDL2.framework;-framework Cocoa + # The ;-framework Cocoa seems to be confusing CMake once the OS X + # framework support was added. I was told that breaking up the list + # would fix the problem. + set(TMP_LIBS "") + if(SDL2_FOUND) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY} ${SDL2_LIBRARY}) + foreach(lib ${SDL_SOUND_LIBRARY} ${SDL2_LIBRARY}) + set(TMP_LIBS "${TMP_LIBS} \"${lib}\"") + endforeach() + set(TMP_INCLUDE_DIRS ${SDL2_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) + else() + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}) + foreach(lib ${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}) + set(TMP_LIBS "${TMP_LIBS} \"${lib}\"") + endforeach() + set(TMP_INCLUDE_DIRS ${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) + endif() + + # Keep trying to build a temp project until we find all missing libs. + set(TRY_AGAIN TRUE) + WHILE(TRY_AGAIN) + set(TRY_AGAIN FALSE) + # message("TMP_TRY_LIBS ${TMP_TRY_LIBS}") + + # Write the CMakeLists.txt and test project + # Weird, this is still sketchy. If I don't quote the variables + # in the TARGET_LINK_LIBRARIES, I seem to loose everything + # in the SDL2_LIBRARY string after the "-framework". + # But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work. + file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt + "cmake_minimum_required(VERSION 2.8) + project(DetermineSoundLibs C) + include_directories(${TMP_INCLUDE_DIRS}) + add_executable(DetermineSoundLibs DetermineSoundLibs.c) + target_link_libraries(DetermineSoundLibs ${TMP_LIBS})" + ) + + try_compile( + MY_RESULT + ${PROJECT_BINARY_DIR}/CMakeTmp + ${PROJECT_BINARY_DIR}/CMakeTmp + DetermineSoundLibs + OUTPUT_VARIABLE MY_OUTPUT + ) + # message("${MY_RESULT}") + # message(${MY_OUTPUT}) + + if(NOT MY_RESULT) + # I expect that MPGLIB, VOC, WAV, AIFF, and SHN are compiled in statically. + # I think Timidity is also compiled in statically. + # I've never had to explcitly link against Quicktime, so I'll skip that for now. + + # Find libmath + if("${MY_OUTPUT}" MATCHES "cos@@GLIBC") + find_library(MATH_LIBRARY NAMES m) + if(MATH_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MATH_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${MATH_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif(MATH_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "cos@@GLIBC") + + # Find MikMod + if("${MY_OUTPUT}" MATCHES "MikMod_") + find_library(MIKMOD_LIBRARY + NAMES libmikmod-coreaudio mikmod + PATHS + ENV MIKMODDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(MIKMOD_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${MIKMOD_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif(MIKMOD_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "MikMod_") + + # Find ModPlug + if("${MY_OUTPUT}" MATCHES "MODPLUG_") + find_library(MODPLUG_LIBRARY + NAMES modplug + PATHS + ENV MODPLUGDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(MODPLUG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${MODPLUG_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + endif() + + # Find Ogg and Vorbis + if("${MY_OUTPUT}" MATCHES "ov_") + find_library(VORBISFILE_LIBRARY + NAMES vorbisfile VorbisFile VORBISFILE + PATHS + ENV VORBISDIR + ENV OGGDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(VORBISFILE_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBISFILE_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${VORBISFILE_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + + find_library(VORBIS_LIBRARY + NAMES vorbis Vorbis VORBIS + PATHS + ENV OGGDIR + ENV VORBISDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(VORBIS_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${VORBIS_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + + find_library(OGG_LIBRARY + NAMES ogg Ogg OGG + PATHS + ENV OGGDIR + ENV VORBISDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(OGG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${OGG_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + endif() + + # Find SMPEG + if("${MY_OUTPUT}" MATCHES "SMPEG_") + find_library(SMPEG_LIBRARY + NAMES smpeg SMPEG Smpeg SMpeg + PATHS + ENV SMPEGDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(SMPEG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${SMPEG_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + endif() + + + # Find FLAC + if("${MY_OUTPUT}" MATCHES "FLAC_") + find_library(FLAC_LIBRARY + NAMES flac FLAC + PATHS + ENV FLACDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(FLAC_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${FLAC_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + endif() + + + # Hmmm...Speex seems to depend on Ogg. This might be a problem if + # the TRY_COMPILE attempt gets blocked at SPEEX before it can pull + # in the Ogg symbols. I'm not sure if I should duplicate the ogg stuff + # above for here or if two ogg entries will screw up things. + if("${MY_OUTPUT}" MATCHES "speex_") + find_library(SPEEX_LIBRARY + NAMES speex SPEEX + PATHS + ENV SPEEXDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(SPEEX_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${SPEEX_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + + # Find OGG (needed for Speex) + # We might have already found Ogg for Vorbis, so skip it if so. + if(NOT OGG_LIBRARY) + find_library(OGG_LIBRARY + NAMES ogg Ogg OGG + PATHS + ENV OGGDIR + ENV VORBISDIR + ENV SPEEXDIR + ENV SDLSOUNDDIR + ENV SDLDIR + /sw + /opt/local + /opt/csw + /opt + PATH_SUFFIXES lib + ) + if(OGG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) + set(TMP_LIBS "${SDL_SOUND_LIBRARIES_TMP} \"${OGG_LIBRARY}\"") + set(TRY_AGAIN TRUE) + endif() + endif() + endif() + endif() + ENDWHILE() + unset(TMP_INCLUDE_DIRS) + unset(TMP_LIBS) + + set(SDL_SOUND_LIBRARIES ${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP} CACHE INTERNAL "SDL_sound and dependent libraries") + endif() +endif() + +if(SDL_SOUND_INCLUDE_DIR AND EXISTS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h") + file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SOUND_VER_MAJOR[ \t]+[0-9]+$") + file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MINOR_LINE REGEX "^#define[ \t]+SOUND_VER_MINOR[ \t]+[0-9]+$") + file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_PATCH_LINE REGEX "^#define[ \t]+SOUND_VER_PATCH[ \t]+[0-9]+$") + string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MAJOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MAJOR "${SDL_SOUND_VERSION_MAJOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MINOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MINOR "${SDL_SOUND_VERSION_MINOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SOUND_VER_PATCH[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_PATCH "${SDL_SOUND_VERSION_PATCH_LINE}") + set(SDL_SOUND_VERSION_STRING ${SDL_SOUND_VERSION_MAJOR}.${SDL_SOUND_VERSION_MINOR}.${SDL_SOUND_VERSION_PATCH}) + unset(SDL_SOUND_VERSION_MAJOR_LINE) + unset(SDL_SOUND_VERSION_MINOR_LINE) + unset(SDL_SOUND_VERSION_PATCH_LINE) + unset(SDL_SOUND_VERSION_MAJOR) + unset(SDL_SOUND_VERSION_MINOR) + unset(SDL_SOUND_VERSION_PATCH) +endif() + +include(FindPackageHandleStandardArgs) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_sound + REQUIRED_VARS SDL_SOUND_LIBRARIES SDL_SOUND_INCLUDE_DIR + VERSION_VAR SDL_SOUND_VERSION_STRING) diff --git a/Engine/lib/openal-soft/cmake/FindSoundIO.cmake b/Engine/lib/openal-soft/cmake/FindSoundIO.cmake new file mode 100644 index 000000000..10450254d --- /dev/null +++ b/Engine/lib/openal-soft/cmake/FindSoundIO.cmake @@ -0,0 +1,32 @@ +# - Find SoundIO (sndio) includes and libraries +# +# SOUNDIO_FOUND - True if SOUNDIO_INCLUDE_DIR & SOUNDIO_LIBRARY are +# found +# SOUNDIO_LIBRARIES - Set when SOUNDIO_LIBRARY is found +# SOUNDIO_INCLUDE_DIRS - Set when SOUNDIO_INCLUDE_DIR is found +# +# SOUNDIO_INCLUDE_DIR - where to find sndio.h, etc. +# SOUNDIO_LIBRARY - the sndio library +# + +find_path(SOUNDIO_INCLUDE_DIR + NAMES sndio.h + DOC "The SoundIO include directory" +) + +find_library(SOUNDIO_LIBRARY + NAMES sndio + DOC "The SoundIO library" +) + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(SoundIO + REQUIRED_VARS SOUNDIO_LIBRARY SOUNDIO_INCLUDE_DIR +) + +if(SOUNDIO_FOUND) + set(SOUNDIO_LIBRARIES ${SOUNDIO_LIBRARY}) + set(SOUNDIO_INCLUDE_DIRS ${SOUNDIO_INCLUDE_DIR}) +endif() + +mark_as_advanced(SOUNDIO_INCLUDE_DIR SOUNDIO_LIBRARY) diff --git a/Engine/lib/openal-soft/common/almalloc.c b/Engine/lib/openal-soft/common/almalloc.c new file mode 100644 index 000000000..8c1c5794e --- /dev/null +++ b/Engine/lib/openal-soft/common/almalloc.c @@ -0,0 +1,62 @@ + +#include "config.h" + +#include "almalloc.h" + +#include +#include +#ifdef HAVE_MALLOC_H +#include +#endif +#ifdef HAVE_WINDOWS_H +#include +#endif + +void *al_malloc(size_t alignment, size_t size) +{ +#if defined(HAVE_ALIGNED_ALLOC) + size = (size+(alignment-1))&~(alignment-1); + return aligned_alloc(alignment, size); +#elif defined(HAVE_POSIX_MEMALIGN) + void *ret; + if(posix_memalign(&ret, alignment, size) == 0) + return ret; + return NULL; +#elif defined(HAVE__ALIGNED_MALLOC) + return _aligned_malloc(size, alignment); +#else + char *ret = malloc(size+alignment); + if(ret != NULL) + { + *(ret++) = 0x00; + while(((ptrdiff_t)ret&(alignment-1)) != 0) + *(ret++) = 0x55; + } + return ret; +#endif +} + +void *al_calloc(size_t alignment, size_t size) +{ + void *ret = al_malloc(alignment, size); + if(ret) memset(ret, 0, size); + return ret; +} + +void al_free(void *ptr) +{ +#if defined(HAVE_ALIGNED_ALLOC) || defined(HAVE_POSIX_MEMALIGN) + free(ptr); +#elif defined(HAVE__ALIGNED_MALLOC) + _aligned_free(ptr); +#else + if(ptr != NULL) + { + char *finder = ptr; + do { + --finder; + } while(*finder == 0x55); + free(finder); + } +#endif +} diff --git a/Engine/lib/openal-soft/common/atomic.c b/Engine/lib/openal-soft/common/atomic.c new file mode 100644 index 000000000..7a8fe6d80 --- /dev/null +++ b/Engine/lib/openal-soft/common/atomic.c @@ -0,0 +1,10 @@ + +#include "config.h" + +#include "atomic.h" + + +extern inline void InitRef(RefCount *ptr, uint value); +extern inline uint ReadRef(RefCount *ptr); +extern inline uint IncrementRef(RefCount *ptr); +extern inline uint DecrementRef(RefCount *ptr); diff --git a/Engine/lib/openal-soft/common/rwlock.c b/Engine/lib/openal-soft/common/rwlock.c new file mode 100644 index 000000000..cfa3aee4e --- /dev/null +++ b/Engine/lib/openal-soft/common/rwlock.c @@ -0,0 +1,57 @@ + +#include "config.h" + +#include "rwlock.h" + +#include "bool.h" +#include "atomic.h" +#include "threads.h" + + +/* A simple spinlock. Yield the thread while the given integer is set by + * another. Could probably be improved... */ +#define LOCK(l) do { \ + while(ATOMIC_EXCHANGE(int, &(l), true) == true) \ + althrd_yield(); \ +} while(0) +#define UNLOCK(l) ATOMIC_STORE(&(l), false) + + +void RWLockInit(RWLock *lock) +{ + InitRef(&lock->read_count, 0); + InitRef(&lock->write_count, 0); + ATOMIC_INIT(&lock->read_lock, false); + ATOMIC_INIT(&lock->read_entry_lock, false); + ATOMIC_INIT(&lock->write_lock, false); +} + +void ReadLock(RWLock *lock) +{ + LOCK(lock->read_entry_lock); + LOCK(lock->read_lock); + if(IncrementRef(&lock->read_count) == 1) + LOCK(lock->write_lock); + UNLOCK(lock->read_lock); + UNLOCK(lock->read_entry_lock); +} + +void ReadUnlock(RWLock *lock) +{ + if(DecrementRef(&lock->read_count) == 0) + UNLOCK(lock->write_lock); +} + +void WriteLock(RWLock *lock) +{ + if(IncrementRef(&lock->write_count) == 1) + LOCK(lock->read_lock); + LOCK(lock->write_lock); +} + +void WriteUnlock(RWLock *lock) +{ + UNLOCK(lock->write_lock); + if(DecrementRef(&lock->write_count) == 0) + UNLOCK(lock->read_lock); +} diff --git a/Engine/lib/openal-soft/common/threads.c b/Engine/lib/openal-soft/common/threads.c new file mode 100644 index 000000000..0a019d036 --- /dev/null +++ b/Engine/lib/openal-soft/common/threads.c @@ -0,0 +1,747 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include "threads.h" + +#include +#include +#include + +#include "uintmap.h" + + +extern inline althrd_t althrd_current(void); +extern inline int althrd_equal(althrd_t thr0, althrd_t thr1); +extern inline void althrd_exit(int res); +extern inline void althrd_yield(void); + +extern inline int almtx_lock(almtx_t *mtx); +extern inline int almtx_unlock(almtx_t *mtx); +extern inline int almtx_trylock(almtx_t *mtx); + +extern inline void *altss_get(altss_t tss_id); +extern inline int altss_set(altss_t tss_id, void *val); + + +#ifndef UNUSED +#if defined(__cplusplus) +#define UNUSED(x) +#elif defined(__GNUC__) +#define UNUSED(x) UNUSED_##x __attribute__((unused)) +#elif defined(__LCLINT__) +#define UNUSED(x) /*@unused@*/ x +#else +#define UNUSED(x) x +#endif +#endif + + +#define THREAD_STACK_SIZE (2*1024*1024) /* 2MB */ + +#ifdef _WIN32 + +#define WIN32_LEAN_AND_MEAN +#include +#include + + +void althrd_setname(althrd_t thr, const char *name) +{ +#if defined(_MSC_VER) +#define MS_VC_EXCEPTION 0x406D1388 +#pragma pack(push,8) + struct { + DWORD dwType; // Must be 0x1000. + LPCSTR szName; // Pointer to name (in user addr space). + DWORD dwThreadID; // Thread ID (-1=caller thread). + DWORD dwFlags; // Reserved for future use, must be zero. + } info; +#pragma pack(pop) + info.dwType = 0x1000; + info.szName = name; + info.dwThreadID = thr; + info.dwFlags = 0; + + __try { + RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info); + } + __except(EXCEPTION_CONTINUE_EXECUTION) { + } +#undef MS_VC_EXCEPTION +#else + (void)thr; + (void)name; +#endif +} + + +static UIntMap ThrdIdHandle = UINTMAP_STATIC_INITIALIZE; + +static void NTAPI althrd_callback(void* UNUSED(handle), DWORD reason, void* UNUSED(reserved)) +{ + if(reason == DLL_PROCESS_DETACH) + ResetUIntMap(&ThrdIdHandle); +} +#ifdef _MSC_VER +#pragma section(".CRT$XLC",read) +__declspec(allocate(".CRT$XLC")) PIMAGE_TLS_CALLBACK althrd_callback_ = althrd_callback; +#elif defined(__GNUC__) +PIMAGE_TLS_CALLBACK althrd_callback_ __attribute__((section(".CRT$XLC"))) = althrd_callback; +#else +PIMAGE_TLS_CALLBACK althrd_callback_ = althrd_callback; +#endif + + +typedef struct thread_cntr { + althrd_start_t func; + void *arg; +} thread_cntr; + +static DWORD WINAPI althrd_starter(void *arg) +{ + thread_cntr cntr; + memcpy(&cntr, arg, sizeof(cntr)); + free(arg); + + return (DWORD)((*cntr.func)(cntr.arg)); +} + + +int althrd_create(althrd_t *thr, althrd_start_t func, void *arg) +{ + thread_cntr *cntr; + DWORD thrid; + HANDLE hdl; + + cntr = malloc(sizeof(*cntr)); + if(!cntr) return althrd_nomem; + + cntr->func = func; + cntr->arg = arg; + + hdl = CreateThread(NULL, THREAD_STACK_SIZE, althrd_starter, cntr, 0, &thrid); + if(!hdl) + { + free(cntr); + return althrd_error; + } + InsertUIntMapEntry(&ThrdIdHandle, thrid, hdl); + + *thr = thrid; + return althrd_success; +} + +int althrd_detach(althrd_t thr) +{ + HANDLE hdl = RemoveUIntMapKey(&ThrdIdHandle, thr); + if(!hdl) return althrd_error; + + CloseHandle(hdl); + return althrd_success; +} + +int althrd_join(althrd_t thr, int *res) +{ + DWORD code; + + HANDLE hdl = RemoveUIntMapKey(&ThrdIdHandle, thr); + if(!hdl) return althrd_error; + + WaitForSingleObject(hdl, INFINITE); + GetExitCodeThread(hdl, &code); + CloseHandle(hdl); + + if(res != NULL) + *res = (int)code; + return althrd_success; +} + +int althrd_sleep(const struct timespec *ts, struct timespec* UNUSED(rem)) +{ + DWORD msec; + + if(ts->tv_sec < 0 || ts->tv_sec >= (0x7fffffff / 1000) || + ts->tv_nsec < 0 || ts->tv_nsec >= 1000000000) + return -2; + + msec = (DWORD)(ts->tv_sec * 1000); + msec += (DWORD)((ts->tv_nsec+999999) / 1000000); + Sleep(msec); + + return 0; +} + + +int almtx_init(almtx_t *mtx, int type) +{ + if(!mtx) return althrd_error; + + type &= ~almtx_recursive; + if(type != almtx_plain) + return althrd_error; + + InitializeCriticalSection(mtx); + return althrd_success; +} + +void almtx_destroy(almtx_t *mtx) +{ + DeleteCriticalSection(mtx); +} + +int almtx_timedlock(almtx_t* UNUSED(mtx), const struct timespec* UNUSED(ts)) +{ + /* Windows CRITICAL_SECTIONs don't seem to have a timedlock method. */ + return althrd_error; +} + +#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0600 +int alcnd_init(alcnd_t *cond) +{ + InitializeConditionVariable(cond); + return althrd_success; +} + +int alcnd_signal(alcnd_t *cond) +{ + WakeConditionVariable(cond); + return althrd_success; +} + +int alcnd_broadcast(alcnd_t *cond) +{ + WakeAllConditionVariable(cond); + return althrd_success; +} + +int alcnd_wait(alcnd_t *cond, almtx_t *mtx) +{ + if(SleepConditionVariableCS(cond, mtx, INFINITE) != 0) + return althrd_success; + return althrd_error; +} + +int alcnd_timedwait(alcnd_t *cond, almtx_t *mtx, const struct timespec *time_point) +{ + struct timespec curtime; + DWORD sleeptime; + + if(altimespec_get(&curtime, AL_TIME_UTC) != AL_TIME_UTC) + return althrd_error; + + if(curtime.tv_sec > time_point->tv_sec || (curtime.tv_sec == time_point->tv_sec && + curtime.tv_nsec >= time_point->tv_nsec)) + { + if(SleepConditionVariableCS(cond, mtx, 0) != 0) + return althrd_success; + } + else + { + sleeptime = (time_point->tv_nsec - curtime.tv_nsec + 999999)/1000000; + sleeptime += (time_point->tv_sec - curtime.tv_sec)*1000; + if(SleepConditionVariableCS(cond, mtx, sleeptime) != 0) + return althrd_success; + } + return (GetLastError()==ERROR_TIMEOUT) ? althrd_timedout : althrd_error; +} + +void alcnd_destroy(alcnd_t* UNUSED(cond)) +{ + /* Nothing to delete? */ +} + +#else + +/* WARNING: This is a rather poor implementation of condition variables, with + * known problems. However, it's simple, efficient, and good enough for now to + * not require Vista. Based on "Strategies for Implementing POSIX Condition + * Variables" by Douglas C. Schmidt and Irfan Pyarali: + * http://www.cs.wustl.edu/~schmidt/win32-cv-1.html + */ +/* A better solution may be using Wine's implementation. It requires internals + * (NtCreateKeyedEvent, NtReleaseKeyedEvent, and NtWaitForKeyedEvent) from + * ntdll, and implemention of exchange and compare-exchange for RefCounts. + */ + +typedef struct { + RefCount wait_count; + + HANDLE events[2]; +} _int_alcnd_t; +enum { + SIGNAL = 0, + BROADCAST = 1 +}; + +int alcnd_init(alcnd_t *cond) +{ + _int_alcnd_t *icond = calloc(1, sizeof(*icond)); + if(!icond) return althrd_nomem; + + InitRef(&icond->wait_count, 0); + + icond->events[SIGNAL] = CreateEventW(NULL, FALSE, FALSE, NULL); + icond->events[BROADCAST] = CreateEventW(NULL, TRUE, FALSE, NULL); + if(!icond->events[SIGNAL] || !icond->events[BROADCAST]) + { + if(icond->events[SIGNAL]) + CloseHandle(icond->events[SIGNAL]); + if(icond->events[BROADCAST]) + CloseHandle(icond->events[BROADCAST]); + free(icond); + return althrd_error; + } + + cond->Ptr = icond; + return althrd_success; +} + +int alcnd_signal(alcnd_t *cond) +{ + _int_alcnd_t *icond = cond->Ptr; + if(ReadRef(&icond->wait_count) > 0) + SetEvent(icond->events[SIGNAL]); + return althrd_success; +} + +int alcnd_broadcast(alcnd_t *cond) +{ + _int_alcnd_t *icond = cond->Ptr; + if(ReadRef(&icond->wait_count) > 0) + SetEvent(icond->events[BROADCAST]); + return althrd_success; +} + +int alcnd_wait(alcnd_t *cond, almtx_t *mtx) +{ + _int_alcnd_t *icond = cond->Ptr; + int res; + + IncrementRef(&icond->wait_count); + LeaveCriticalSection(mtx); + + res = WaitForMultipleObjects(2, icond->events, FALSE, INFINITE); + + if(DecrementRef(&icond->wait_count) == 0 && res == WAIT_OBJECT_0+BROADCAST) + ResetEvent(icond->events[BROADCAST]); + EnterCriticalSection(mtx); + + return althrd_success; +} + +int alcnd_timedwait(alcnd_t *cond, almtx_t *mtx, const struct timespec *time_point) +{ + _int_alcnd_t *icond = cond->Ptr; + struct timespec curtime; + DWORD sleeptime; + int res; + + if(altimespec_get(&curtime, AL_TIME_UTC) != AL_TIME_UTC) + return althrd_error; + + if(curtime.tv_sec > time_point->tv_sec || (curtime.tv_sec == time_point->tv_sec && + curtime.tv_nsec >= time_point->tv_nsec)) + sleeptime = 0; + else + { + sleeptime = (time_point->tv_nsec - curtime.tv_nsec + 999999)/1000000; + sleeptime += (time_point->tv_sec - curtime.tv_sec)*1000; + } + + IncrementRef(&icond->wait_count); + LeaveCriticalSection(mtx); + + res = WaitForMultipleObjects(2, icond->events, FALSE, sleeptime); + + if(DecrementRef(&icond->wait_count) == 0 && res == WAIT_OBJECT_0+BROADCAST) + ResetEvent(icond->events[BROADCAST]); + EnterCriticalSection(mtx); + + return (res == WAIT_TIMEOUT) ? althrd_timedout : althrd_success; +} + +void alcnd_destroy(alcnd_t *cond) +{ + _int_alcnd_t *icond = cond->Ptr; + CloseHandle(icond->events[SIGNAL]); + CloseHandle(icond->events[BROADCAST]); + free(icond); +} +#endif /* defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0600 */ + + +/* An associative map of uint:void* pairs. The key is the TLS index (given by + * TlsAlloc), and the value is the altss_dtor_t callback. When a thread exits, + * we iterate over the TLS indices for their thread-local value and call the + * destructor function with it if they're both not NULL. To avoid using + * DllMain, a PIMAGE_TLS_CALLBACK function pointer is placed in a ".CRT$XLx" + * section (where x is a character A to Z) which will be called by the CRT. + */ +static UIntMap TlsDestructors = UINTMAP_STATIC_INITIALIZE; + +static void NTAPI altss_callback(void* UNUSED(handle), DWORD reason, void* UNUSED(reserved)) +{ + ALsizei i; + + if(reason == DLL_PROCESS_DETACH) + { + ResetUIntMap(&TlsDestructors); + return; + } + if(reason != DLL_THREAD_DETACH) + return; + + LockUIntMapRead(&TlsDestructors); + for(i = 0;i < TlsDestructors.size;i++) + { + void *ptr = altss_get(TlsDestructors.keys[i]); + altss_dtor_t callback = (altss_dtor_t)TlsDestructors.values[i]; + if(ptr && callback) + callback(ptr); + } + UnlockUIntMapRead(&TlsDestructors); +} +#ifdef _MSC_VER +#pragma section(".CRT$XLB",read) +__declspec(allocate(".CRT$XLB")) PIMAGE_TLS_CALLBACK altss_callback_ = altss_callback; +#elif defined(__GNUC__) +PIMAGE_TLS_CALLBACK altss_callback_ __attribute__((section(".CRT$XLB"))) = altss_callback; +#else +#warning "No TLS callback support, thread-local contexts may leak references on poorly written applications." +PIMAGE_TLS_CALLBACK altss_callback_ = altss_callback; +#endif + +int altss_create(altss_t *tss_id, altss_dtor_t callback) +{ + DWORD key = TlsAlloc(); + if(key == TLS_OUT_OF_INDEXES) + return althrd_error; + + *tss_id = key; + if(callback != NULL) + InsertUIntMapEntry(&TlsDestructors, key, callback); + return althrd_success; +} + +void altss_delete(altss_t tss_id) +{ + RemoveUIntMapKey(&TlsDestructors, tss_id); + TlsFree(tss_id); +} + + +int altimespec_get(struct timespec *ts, int base) +{ + static_assert(sizeof(FILETIME) == sizeof(ULARGE_INTEGER), + "Size of FILETIME does not match ULARGE_INTEGER"); + if(base == AL_TIME_UTC) + { + union { + FILETIME ftime; + ULARGE_INTEGER ulint; + } systime; + GetSystemTimeAsFileTime(&systime.ftime); + /* FILETIME is in 100-nanosecond units, or 1/10th of a microsecond. */ + ts->tv_sec = systime.ulint.QuadPart/10000000; + ts->tv_nsec = (systime.ulint.QuadPart%10000000) * 100; + return base; + } + + return 0; +} + + +void alcall_once(alonce_flag *once, void (*callback)(void)) +{ + LONG ret; + while((ret=InterlockedExchange(once, 1)) == 1) + althrd_yield(); + if(ret == 0) + (*callback)(); + InterlockedExchange(once, 2); +} + +#else + +#include +#include +#include +#ifdef HAVE_PTHREAD_NP_H +#include +#endif + + +extern inline int althrd_sleep(const struct timespec *ts, struct timespec *rem); +extern inline void alcall_once(alonce_flag *once, void (*callback)(void)); + + +void althrd_setname(althrd_t thr, const char *name) +{ +#if defined(HAVE_PTHREAD_SETNAME_NP) +#if defined(PTHREAD_SETNAME_NP_ONE_PARAM) + if(althrd_equal(thr, althrd_current())) + pthread_setname_np(name); +#else + pthread_setname_np(thr, name); +#endif +#elif defined(HAVE_PTHREAD_SET_NAME_NP) + pthread_set_name_np(thr, name); +#else + (void)thr; + (void)name; +#endif +} + + +typedef struct thread_cntr { + althrd_start_t func; + void *arg; +} thread_cntr; + +static void *althrd_starter(void *arg) +{ + thread_cntr cntr; + memcpy(&cntr, arg, sizeof(cntr)); + free(arg); + + return (void*)(intptr_t)((*cntr.func)(cntr.arg)); +} + + +int althrd_create(althrd_t *thr, althrd_start_t func, void *arg) +{ + thread_cntr *cntr; + pthread_attr_t attr; + size_t stackmult = 1; + int err; + + cntr = malloc(sizeof(*cntr)); + if(!cntr) return althrd_nomem; + + if(pthread_attr_init(&attr) != 0) + { + free(cntr); + return althrd_error; + } +retry_stacksize: + if(pthread_attr_setstacksize(&attr, THREAD_STACK_SIZE*stackmult) != 0) + { + pthread_attr_destroy(&attr); + free(cntr); + return althrd_error; + } + + cntr->func = func; + cntr->arg = arg; + if((err=pthread_create(thr, &attr, althrd_starter, cntr)) == 0) + { + pthread_attr_destroy(&attr); + return althrd_success; + } + + if(err == EINVAL) + { + /* If an invalid stack size, try increasing it (limit x4, 8MB). */ + if(stackmult < 4) + { + stackmult *= 2; + goto retry_stacksize; + } + /* If still nothing, try defaults and hope they're good enough. */ + if(pthread_create(thr, NULL, althrd_starter, cntr) == 0) + { + pthread_attr_destroy(&attr); + return althrd_success; + } + } + pthread_attr_destroy(&attr); + free(cntr); + return althrd_error; +} + +int althrd_detach(althrd_t thr) +{ + if(pthread_detach(thr) != 0) + return althrd_error; + return althrd_success; +} + +int althrd_join(althrd_t thr, int *res) +{ + void *code; + + if(pthread_join(thr, &code) != 0) + return althrd_error; + if(res != NULL) + *res = (int)(intptr_t)code; + return althrd_success; +} + + +int almtx_init(almtx_t *mtx, int type) +{ + int ret; + + if(!mtx) return althrd_error; +#ifdef HAVE_PTHREAD_MUTEX_TIMEDLOCK + if((type&~(almtx_recursive|almtx_timed)) != 0) + return althrd_error; +#else + if((type&~almtx_recursive) != 0) + return althrd_error; +#endif + + type &= ~almtx_timed; + if(type == almtx_plain) + ret = pthread_mutex_init(mtx, NULL); + else + { + pthread_mutexattr_t attr; + + ret = pthread_mutexattr_init(&attr); + if(ret) return althrd_error; + + if(type == almtx_recursive) + { + ret = pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); +#ifdef HAVE_PTHREAD_MUTEXATTR_SETKIND_NP + if(ret != 0) + ret = pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE); +#endif + } + else + ret = 1; + if(ret == 0) + ret = pthread_mutex_init(mtx, &attr); + pthread_mutexattr_destroy(&attr); + } + return ret ? althrd_error : althrd_success; +} + +void almtx_destroy(almtx_t *mtx) +{ + pthread_mutex_destroy(mtx); +} + +int almtx_timedlock(almtx_t *mtx, const struct timespec *ts) +{ +#ifdef HAVE_PTHREAD_MUTEX_TIMEDLOCK + int ret = pthread_mutex_timedlock(mtx, ts); + switch(ret) + { + case 0: return althrd_success; + case ETIMEDOUT: return althrd_timedout; + case EBUSY: return althrd_busy; + } +#endif + return althrd_error; +} + +int alcnd_init(alcnd_t *cond) +{ + if(pthread_cond_init(cond, NULL) == 0) + return althrd_success; + return althrd_error; +} + +int alcnd_signal(alcnd_t *cond) +{ + if(pthread_cond_signal(cond) == 0) + return althrd_success; + return althrd_error; +} + +int alcnd_broadcast(alcnd_t *cond) +{ + if(pthread_cond_broadcast(cond) == 0) + return althrd_success; + return althrd_error; +} + +int alcnd_wait(alcnd_t *cond, almtx_t *mtx) +{ + if(pthread_cond_wait(cond, mtx) == 0) + return althrd_success; + return althrd_error; +} + +int alcnd_timedwait(alcnd_t *cond, almtx_t *mtx, const struct timespec *time_point) +{ + if(pthread_cond_timedwait(cond, mtx, time_point) == 0) + return althrd_success; + return althrd_error; +} + +void alcnd_destroy(alcnd_t *cond) +{ + pthread_cond_destroy(cond); +} + + +int altss_create(altss_t *tss_id, altss_dtor_t callback) +{ + if(pthread_key_create(tss_id, callback) != 0) + return althrd_error; + return althrd_success; +} + +void altss_delete(altss_t tss_id) +{ + pthread_key_delete(tss_id); +} + + +int altimespec_get(struct timespec *ts, int base) +{ + if(base == AL_TIME_UTC) + { + int ret; +#if _POSIX_TIMERS > 0 + ret = clock_gettime(CLOCK_REALTIME, ts); + if(ret == 0) return base; +#else /* _POSIX_TIMERS > 0 */ + struct timeval tv; + ret = gettimeofday(&tv, NULL); + if(ret == 0) + { + ts->tv_sec = tv.tv_sec; + ts->tv_nsec = tv.tv_usec * 1000; + return base; + } +#endif + } + + return 0; +} + +#endif + + +void al_nssleep(unsigned long nsec) +{ + struct timespec ts, rem; + ts.tv_sec = nsec / 1000000000ul; + ts.tv_nsec = nsec % 1000000000ul; + + while(althrd_sleep(&ts, &rem) == -1) + ts = rem; +} diff --git a/Engine/lib/openal-soft/common/uintmap.c b/Engine/lib/openal-soft/common/uintmap.c new file mode 100644 index 000000000..d3b519236 --- /dev/null +++ b/Engine/lib/openal-soft/common/uintmap.c @@ -0,0 +1,228 @@ + +#include "config.h" + +#include "uintmap.h" + +#include +#include + +#include "almalloc.h" + + +extern inline void LockUIntMapRead(UIntMap *map); +extern inline void UnlockUIntMapRead(UIntMap *map); +extern inline void LockUIntMapWrite(UIntMap *map); +extern inline void UnlockUIntMapWrite(UIntMap *map); + + +void InitUIntMap(UIntMap *map, ALsizei limit) +{ + map->keys = NULL; + map->values = NULL; + map->size = 0; + map->capacity = 0; + map->limit = limit; + RWLockInit(&map->lock); +} + +void ResetUIntMap(UIntMap *map) +{ + WriteLock(&map->lock); + al_free(map->keys); + map->keys = NULL; + map->values = NULL; + map->size = 0; + map->capacity = 0; + WriteUnlock(&map->lock); +} + +ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value) +{ + ALsizei pos = 0; + + WriteLock(&map->lock); + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->keys[mid] < key) + low = mid + 1; + else + high = mid; + } + if(map->keys[low] < key) + low++; + pos = low; + } + + if(pos == map->size || map->keys[pos] != key) + { + if(map->size == map->limit) + { + WriteUnlock(&map->lock); + return AL_OUT_OF_MEMORY; + } + + if(map->size == map->capacity) + { + ALuint *keys = NULL; + ALvoid **values; + ALsizei newcap, keylen; + + newcap = (map->capacity ? (map->capacity<<1) : 4); + if(map->limit > 0 && newcap > map->limit) + newcap = map->limit; + if(newcap > map->capacity) + { + /* Round the memory size for keys up to a multiple of the + * pointer size. + */ + keylen = newcap * sizeof(map->keys[0]); + keylen += sizeof(map->values[0]) - 1; + keylen -= keylen%sizeof(map->values[0]); + + keys = al_malloc(16, keylen + newcap*sizeof(map->values[0])); + } + if(!keys) + { + WriteUnlock(&map->lock); + return AL_OUT_OF_MEMORY; + } + values = (ALvoid**)((ALbyte*)keys + keylen); + + if(map->keys) + { + memcpy(keys, map->keys, map->size*sizeof(map->keys[0])); + memcpy(values, map->values, map->size*sizeof(map->values[0])); + } + al_free(map->keys); + map->keys = keys; + map->values = values; + map->capacity = newcap; + } + + if(pos < map->size) + { + memmove(&map->keys[pos+1], &map->keys[pos], + (map->size-pos)*sizeof(map->keys[0])); + memmove(&map->values[pos+1], &map->values[pos], + (map->size-pos)*sizeof(map->values[0])); + } + map->size++; + } + map->keys[pos] = key; + map->values[pos] = value; + WriteUnlock(&map->lock); + + return AL_NO_ERROR; +} + +ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key) +{ + ALvoid *ptr = NULL; + WriteLock(&map->lock); + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->keys[mid] < key) + low = mid + 1; + else + high = mid; + } + if(map->keys[low] == key) + { + ptr = map->values[low]; + if(low < map->size-1) + { + memmove(&map->keys[low], &map->keys[low+1], + (map->size-1-low)*sizeof(map->keys[0])); + memmove(&map->values[low], &map->values[low+1], + (map->size-1-low)*sizeof(map->values[0])); + } + map->size--; + } + } + WriteUnlock(&map->lock); + return ptr; +} + +ALvoid *RemoveUIntMapKeyNoLock(UIntMap *map, ALuint key) +{ + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->keys[mid] < key) + low = mid + 1; + else + high = mid; + } + if(map->keys[low] == key) + { + ALvoid *ptr = map->values[low]; + if(low < map->size-1) + { + memmove(&map->keys[low], &map->keys[low+1], + (map->size-1-low)*sizeof(map->keys[0])); + memmove(&map->values[low], &map->values[low+1], + (map->size-1-low)*sizeof(map->values[0])); + } + map->size--; + return ptr; + } + } + return NULL; +} + +ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key) +{ + ALvoid *ptr = NULL; + ReadLock(&map->lock); + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->keys[mid] < key) + low = mid + 1; + else + high = mid; + } + if(map->keys[low] == key) + ptr = map->values[low]; + } + ReadUnlock(&map->lock); + return ptr; +} + +ALvoid *LookupUIntMapKeyNoLock(UIntMap *map, ALuint key) +{ + if(map->size > 0) + { + ALsizei low = 0; + ALsizei high = map->size - 1; + while(low < high) + { + ALsizei mid = low + (high-low)/2; + if(map->keys[mid] < key) + low = mid + 1; + else + high = mid; + } + if(map->keys[low] == key) + return map->values[low]; + } + return NULL; +} diff --git a/Engine/lib/openal-soft/config.h.in b/Engine/lib/openal-soft/config.h.in new file mode 100644 index 000000000..a06c2039a --- /dev/null +++ b/Engine/lib/openal-soft/config.h.in @@ -0,0 +1,204 @@ +/* API declaration export attribute */ +#define AL_API ${EXPORT_DECL} +#define ALC_API ${EXPORT_DECL} + +/* Define to the library version */ +#define ALSOFT_VERSION "${LIB_VERSION}" + +/* Define any available alignment declaration */ +#define ALIGN(x) ${ALIGN_DECL} + +/* Explicit hidden visibility attribute */ +#define HIDDEN_DECL ${HIDDEN_DECL} + +/* Define if HRTF data is embedded in the library */ +#cmakedefine ALSOFT_EMBED_HRTF_DATA + +/* Define if we have the C11 aligned_alloc function */ +#cmakedefine HAVE_ALIGNED_ALLOC + +/* Define if we have the posix_memalign function */ +#cmakedefine HAVE_POSIX_MEMALIGN + +/* Define if we have the _aligned_malloc function */ +#cmakedefine HAVE__ALIGNED_MALLOC + +/* Define if we have SSE CPU extensions */ +#cmakedefine HAVE_SSE +#cmakedefine HAVE_SSE2 +#cmakedefine HAVE_SSE3 +#cmakedefine HAVE_SSE4_1 + +/* Define if we have ARM Neon CPU extensions */ +#cmakedefine HAVE_NEON + +/* Define if we have the ALSA backend */ +#cmakedefine HAVE_ALSA + +/* Define if we have the OSS backend */ +#cmakedefine HAVE_OSS + +/* Define if we have the Solaris backend */ +#cmakedefine HAVE_SOLARIS + +/* Define if we have the SndIO backend */ +#cmakedefine HAVE_SNDIO + +/* Define if we have the QSA backend */ +#cmakedefine HAVE_QSA + +/* Define if we have the MMDevApi backend */ +#cmakedefine HAVE_MMDEVAPI + +/* Define if we have the DSound backend */ +#cmakedefine HAVE_DSOUND + +/* Define if we have the Windows Multimedia backend */ +#cmakedefine HAVE_WINMM + +/* Define if we have the PortAudio backend */ +#cmakedefine HAVE_PORTAUDIO + +/* Define if we have the PulseAudio backend */ +#cmakedefine HAVE_PULSEAUDIO + +/* Define if we have the JACK backend */ +#cmakedefine HAVE_JACK + +/* Define if we have the CoreAudio backend */ +#cmakedefine HAVE_COREAUDIO + +/* Define if we have the OpenSL backend */ +#cmakedefine HAVE_OPENSL + +/* Define if we have the Wave Writer backend */ +#cmakedefine HAVE_WAVE + +/* Define if we have the stat function */ +#cmakedefine HAVE_STAT + +/* Define if we have the lrintf function */ +#cmakedefine HAVE_LRINTF + +/* Define if we have the modff function */ +#cmakedefine HAVE_MODFF + +/* Define if we have the strtof function */ +#cmakedefine HAVE_STRTOF + +/* Define if we have the strnlen function */ +#cmakedefine HAVE_STRNLEN + +/* Define if we have the __int64 type */ +#cmakedefine HAVE___INT64 + +/* Define to the size of a long int type */ +#cmakedefine SIZEOF_LONG ${SIZEOF_LONG} + +/* Define to the size of a long long int type */ +#cmakedefine SIZEOF_LONG_LONG ${SIZEOF_LONG_LONG} + +/* Define if we have C99 variable-length array support */ +#cmakedefine HAVE_C99_VLA + +/* Define if we have C99 _Bool support */ +#cmakedefine HAVE_C99_BOOL + +/* Define if we have C11 _Static_assert support */ +#cmakedefine HAVE_C11_STATIC_ASSERT + +/* Define if we have C11 _Alignas support */ +#cmakedefine HAVE_C11_ALIGNAS + +/* Define if we have C11 _Atomic support */ +#cmakedefine HAVE_C11_ATOMIC + +/* Define if we have GCC's destructor attribute */ +#cmakedefine HAVE_GCC_DESTRUCTOR + +/* Define if we have GCC's format attribute */ +#cmakedefine HAVE_GCC_FORMAT + +/* Define if we have stdint.h */ +#cmakedefine HAVE_STDINT_H + +/* Define if we have stdbool.h */ +#cmakedefine HAVE_STDBOOL_H + +/* Define if we have stdalign.h */ +#cmakedefine HAVE_STDALIGN_H + +/* Define if we have windows.h */ +#cmakedefine HAVE_WINDOWS_H + +/* Define if we have dlfcn.h */ +#cmakedefine HAVE_DLFCN_H + +/* Define if we have pthread_np.h */ +#cmakedefine HAVE_PTHREAD_NP_H + +/* Define if we have alloca.h */ +#cmakedefine HAVE_ALLOCA_H + +/* Define if we have malloc.h */ +#cmakedefine HAVE_MALLOC_H + +/* Define if we have dirent.h */ +#cmakedefine HAVE_DIRENT_H + +/* Define if we have strings.h */ +#cmakedefine HAVE_STRINGS_H + +/* Define if we have cpuid.h */ +#cmakedefine HAVE_CPUID_H + +/* Define if we have intrin.h */ +#cmakedefine HAVE_INTRIN_H + +/* Define if we have sys/sysconf.h */ +#cmakedefine HAVE_SYS_SYSCONF_H + +/* Define if we have guiddef.h */ +#cmakedefine HAVE_GUIDDEF_H + +/* Define if we have initguid.h */ +#cmakedefine HAVE_INITGUID_H + +/* Define if we have ieeefp.h */ +#cmakedefine HAVE_IEEEFP_H + +/* Define if we have float.h */ +#cmakedefine HAVE_FLOAT_H + +/* Define if we have fenv.h */ +#cmakedefine HAVE_FENV_H + +/* Define if we have GCC's __get_cpuid() */ +#cmakedefine HAVE_GCC_GET_CPUID + +/* Define if we have the __cpuid() intrinsic */ +#cmakedefine HAVE_CPUID_INTRINSIC + +/* Define if we have _controlfp() */ +#cmakedefine HAVE__CONTROLFP + +/* Define if we have __control87_2() */ +#cmakedefine HAVE___CONTROL87_2 + +/* Define if we have pthread_setschedparam() */ +#cmakedefine HAVE_PTHREAD_SETSCHEDPARAM + +/* Define if we have pthread_setname_np() */ +#cmakedefine HAVE_PTHREAD_SETNAME_NP + +/* Define if pthread_setname_np() only accepts one parameter */ +#cmakedefine PTHREAD_SETNAME_NP_ONE_PARAM + +/* Define if we have pthread_set_name_np() */ +#cmakedefine HAVE_PTHREAD_SET_NAME_NP + +/* Define if we have pthread_mutexattr_setkind_np() */ +#cmakedefine HAVE_PTHREAD_MUTEXATTR_SETKIND_NP + +/* Define if we have pthread_mutex_timedlock() */ +#cmakedefine HAVE_PTHREAD_MUTEX_TIMEDLOCK diff --git a/Engine/lib/openal-soft/include/AL/al.h b/Engine/lib/openal-soft/include/AL/al.h new file mode 100644 index 000000000..413b38331 --- /dev/null +++ b/Engine/lib/openal-soft/include/AL/al.h @@ -0,0 +1,656 @@ +#ifndef AL_AL_H +#define AL_AL_H + +#if defined(__cplusplus) +extern "C" { +#endif + +#ifndef AL_API + #if defined(AL_LIBTYPE_STATIC) + #define AL_API + #elif defined(_WIN32) + #define AL_API __declspec(dllimport) + #else + #define AL_API extern + #endif +#endif + +#if defined(_WIN32) + #define AL_APIENTRY __cdecl +#else + #define AL_APIENTRY +#endif + + +/** Deprecated macro. */ +#define OPENAL +#define ALAPI AL_API +#define ALAPIENTRY AL_APIENTRY +#define AL_INVALID (-1) +#define AL_ILLEGAL_ENUM AL_INVALID_ENUM +#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION + +/** Supported AL version. */ +#define AL_VERSION_1_0 +#define AL_VERSION_1_1 + +/** 8-bit boolean */ +typedef char ALboolean; + +/** character */ +typedef char ALchar; + +/** signed 8-bit 2's complement integer */ +typedef signed char ALbyte; + +/** unsigned 8-bit integer */ +typedef unsigned char ALubyte; + +/** signed 16-bit 2's complement integer */ +typedef short ALshort; + +/** unsigned 16-bit integer */ +typedef unsigned short ALushort; + +/** signed 32-bit 2's complement integer */ +typedef int ALint; + +/** unsigned 32-bit integer */ +typedef unsigned int ALuint; + +/** non-negative 32-bit binary integer size */ +typedef int ALsizei; + +/** enumerated 32-bit value */ +typedef int ALenum; + +/** 32-bit IEEE754 floating-point */ +typedef float ALfloat; + +/** 64-bit IEEE754 floating-point */ +typedef double ALdouble; + +/** void type (for opaque pointers only) */ +typedef void ALvoid; + + +/* Enumerant values begin at column 50. No tabs. */ + +/** "no distance model" or "no buffer" */ +#define AL_NONE 0 + +/** Boolean False. */ +#define AL_FALSE 0 + +/** Boolean True. */ +#define AL_TRUE 1 + + +/** + * Relative source. + * Type: ALboolean + * Range: [AL_TRUE, AL_FALSE] + * Default: AL_FALSE + * + * Specifies if the Source has relative coordinates. + */ +#define AL_SOURCE_RELATIVE 0x202 + + +/** + * Inner cone angle, in degrees. + * Type: ALint, ALfloat + * Range: [0 - 360] + * Default: 360 + * + * The angle covered by the inner cone, where the source will not attenuate. + */ +#define AL_CONE_INNER_ANGLE 0x1001 + +/** + * Outer cone angle, in degrees. + * Range: [0 - 360] + * Default: 360 + * + * The angle covered by the outer cone, where the source will be fully + * attenuated. + */ +#define AL_CONE_OUTER_ANGLE 0x1002 + +/** + * Source pitch. + * Type: ALfloat + * Range: [0.5 - 2.0] + * Default: 1.0 + * + * A multiplier for the frequency (sample rate) of the source's buffer. + */ +#define AL_PITCH 0x1003 + +/** + * Source or listener position. + * Type: ALfloat[3], ALint[3] + * Default: {0, 0, 0} + * + * The source or listener location in three dimensional space. + * + * OpenAL, like OpenGL, uses a right handed coordinate system, where in a + * frontal default view X (thumb) points right, Y points up (index finger), and + * Z points towards the viewer/camera (middle finger). + * + * To switch from a left handed coordinate system, flip the sign on the Z + * coordinate. + */ +#define AL_POSITION 0x1004 + +/** + * Source direction. + * Type: ALfloat[3], ALint[3] + * Default: {0, 0, 0} + * + * Specifies the current direction in local space. + * A zero-length vector specifies an omni-directional source (cone is ignored). + */ +#define AL_DIRECTION 0x1005 + +/** + * Source or listener velocity. + * Type: ALfloat[3], ALint[3] + * Default: {0, 0, 0} + * + * Specifies the current velocity in local space. + */ +#define AL_VELOCITY 0x1006 + +/** + * Source looping. + * Type: ALboolean + * Range: [AL_TRUE, AL_FALSE] + * Default: AL_FALSE + * + * Specifies whether source is looping. + */ +#define AL_LOOPING 0x1007 + +/** + * Source buffer. + * Type: ALuint + * Range: any valid Buffer. + * + * Specifies the buffer to provide sound samples. + */ +#define AL_BUFFER 0x1009 + +/** + * Source or listener gain. + * Type: ALfloat + * Range: [0.0 - ] + * + * A value of 1.0 means unattenuated. Each division by 2 equals an attenuation + * of about -6dB. Each multiplicaton by 2 equals an amplification of about + * +6dB. + * + * A value of 0.0 is meaningless with respect to a logarithmic scale; it is + * silent. + */ +#define AL_GAIN 0x100A + +/** + * Minimum source gain. + * Type: ALfloat + * Range: [0.0 - 1.0] + * + * The minimum gain allowed for a source, after distance and cone attenation is + * applied (if applicable). + */ +#define AL_MIN_GAIN 0x100D + +/** + * Maximum source gain. + * Type: ALfloat + * Range: [0.0 - 1.0] + * + * The maximum gain allowed for a source, after distance and cone attenation is + * applied (if applicable). + */ +#define AL_MAX_GAIN 0x100E + +/** + * Listener orientation. + * Type: ALfloat[6] + * Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0} + * + * Effectively two three dimensional vectors. The first vector is the front (or + * "at") and the second is the top (or "up"). + * + * Both vectors are in local space. + */ +#define AL_ORIENTATION 0x100F + +/** + * Source state (query only). + * Type: ALint + * Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED] + */ +#define AL_SOURCE_STATE 0x1010 + +/** Source state value. */ +#define AL_INITIAL 0x1011 +#define AL_PLAYING 0x1012 +#define AL_PAUSED 0x1013 +#define AL_STOPPED 0x1014 + +/** + * Source Buffer Queue size (query only). + * Type: ALint + * + * The number of buffers queued using alSourceQueueBuffers, minus the buffers + * removed with alSourceUnqueueBuffers. + */ +#define AL_BUFFERS_QUEUED 0x1015 + +/** + * Source Buffer Queue processed count (query only). + * Type: ALint + * + * The number of queued buffers that have been fully processed, and can be + * removed with alSourceUnqueueBuffers. + * + * Looping sources will never fully process buffers because they will be set to + * play again for when the source loops. + */ +#define AL_BUFFERS_PROCESSED 0x1016 + +/** + * Source reference distance. + * Type: ALfloat + * Range: [0.0 - ] + * Default: 1.0 + * + * The distance in units that no attenuation occurs. + * + * At 0.0, no distance attenuation ever occurs on non-linear attenuation models. + */ +#define AL_REFERENCE_DISTANCE 0x1020 + +/** + * Source rolloff factor. + * Type: ALfloat + * Range: [0.0 - ] + * Default: 1.0 + * + * Multiplier to exaggerate or diminish distance attenuation. + * + * At 0.0, no distance attenuation ever occurs. + */ +#define AL_ROLLOFF_FACTOR 0x1021 + +/** + * Outer cone gain. + * Type: ALfloat + * Range: [0.0 - 1.0] + * Default: 0.0 + * + * The gain attenuation applied when the listener is outside of the source's + * outer cone. + */ +#define AL_CONE_OUTER_GAIN 0x1022 + +/** + * Source maximum distance. + * Type: ALfloat + * Range: [0.0 - ] + * Default: +inf + * + * The distance above which the source is not attenuated any further with a + * clamped distance model, or where attenuation reaches 0.0 gain for linear + * distance models with a default rolloff factor. + */ +#define AL_MAX_DISTANCE 0x1023 + +/** Source buffer position, in seconds */ +#define AL_SEC_OFFSET 0x1024 +/** Source buffer position, in sample frames */ +#define AL_SAMPLE_OFFSET 0x1025 +/** Source buffer position, in bytes */ +#define AL_BYTE_OFFSET 0x1026 + +/** + * Source type (query only). + * Type: ALint + * Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED] + * + * A Source is Static if a Buffer has been attached using AL_BUFFER. + * + * A Source is Streaming if one or more Buffers have been attached using + * alSourceQueueBuffers. + * + * A Source is Undetermined when it has the NULL buffer attached using + * AL_BUFFER. + */ +#define AL_SOURCE_TYPE 0x1027 + +/** Source type value. */ +#define AL_STATIC 0x1028 +#define AL_STREAMING 0x1029 +#define AL_UNDETERMINED 0x1030 + +/** Buffer format specifier. */ +#define AL_FORMAT_MONO8 0x1100 +#define AL_FORMAT_MONO16 0x1101 +#define AL_FORMAT_STEREO8 0x1102 +#define AL_FORMAT_STEREO16 0x1103 + +/** Buffer frequency (query only). */ +#define AL_FREQUENCY 0x2001 +/** Buffer bits per sample (query only). */ +#define AL_BITS 0x2002 +/** Buffer channel count (query only). */ +#define AL_CHANNELS 0x2003 +/** Buffer data size (query only). */ +#define AL_SIZE 0x2004 + +/** + * Buffer state. + * + * Not for public use. + */ +#define AL_UNUSED 0x2010 +#define AL_PENDING 0x2011 +#define AL_PROCESSED 0x2012 + + +/** No error. */ +#define AL_NO_ERROR 0 + +/** Invalid name paramater passed to AL call. */ +#define AL_INVALID_NAME 0xA001 + +/** Invalid enum parameter passed to AL call. */ +#define AL_INVALID_ENUM 0xA002 + +/** Invalid value parameter passed to AL call. */ +#define AL_INVALID_VALUE 0xA003 + +/** Illegal AL call. */ +#define AL_INVALID_OPERATION 0xA004 + +/** Not enough memory. */ +#define AL_OUT_OF_MEMORY 0xA005 + + +/** Context string: Vendor ID. */ +#define AL_VENDOR 0xB001 +/** Context string: Version. */ +#define AL_VERSION 0xB002 +/** Context string: Renderer ID. */ +#define AL_RENDERER 0xB003 +/** Context string: Space-separated extension list. */ +#define AL_EXTENSIONS 0xB004 + + +/** + * Doppler scale. + * Type: ALfloat + * Range: [0.0 - ] + * Default: 1.0 + * + * Scale for source and listener velocities. + */ +#define AL_DOPPLER_FACTOR 0xC000 +AL_API void AL_APIENTRY alDopplerFactor(ALfloat value); + +/** + * Doppler velocity (deprecated). + * + * A multiplier applied to the Speed of Sound. + */ +#define AL_DOPPLER_VELOCITY 0xC001 +AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value); + +/** + * Speed of Sound, in units per second. + * Type: ALfloat + * Range: [0.0001 - ] + * Default: 343.3 + * + * The speed at which sound waves are assumed to travel, when calculating the + * doppler effect. + */ +#define AL_SPEED_OF_SOUND 0xC003 +AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value); + +/** + * Distance attenuation model. + * Type: ALint + * Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED, + * AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED, + * AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED] + * Default: AL_INVERSE_DISTANCE_CLAMPED + * + * The model by which sources attenuate with distance. + * + * None - No distance attenuation. + * Inverse - Doubling the distance halves the source gain. + * Linear - Linear gain scaling between the reference and max distances. + * Exponent - Exponential gain dropoff. + * + * Clamped variations work like the non-clamped counterparts, except the + * distance calculated is clamped between the reference and max distances. + */ +#define AL_DISTANCE_MODEL 0xD000 +AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel); + +/** Distance model value. */ +#define AL_INVERSE_DISTANCE 0xD001 +#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 +#define AL_LINEAR_DISTANCE 0xD003 +#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 +#define AL_EXPONENT_DISTANCE 0xD005 +#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 + +/** Renderer State management. */ +AL_API void AL_APIENTRY alEnable(ALenum capability); +AL_API void AL_APIENTRY alDisable(ALenum capability); +AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability); + +/** State retrieval. */ +AL_API const ALchar* AL_APIENTRY alGetString(ALenum param); +AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values); +AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values); +AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values); +AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param); +AL_API ALint AL_APIENTRY alGetInteger(ALenum param); +AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param); +AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param); + +/** + * Error retrieval. + * + * Obtain the first error generated in the AL context since the last check. + */ +AL_API ALenum AL_APIENTRY alGetError(void); + +/** + * Extension support. + * + * Query for the presence of an extension, and obtain any appropriate function + * pointers and enum values. + */ +AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname); +AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname); +AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename); + + +/** Set Listener parameters */ +AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value); +AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values); +AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value); +AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3); +AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values); + +/** Get Listener parameters */ +AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value); +AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value); +AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3); +AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values); + + +/** Create Source objects. */ +AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources); +/** Delete Source objects. */ +AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources); +/** Verify a handle is a valid Source. */ +AL_API ALboolean AL_APIENTRY alIsSource(ALuint source); + +/** Set Source parameters. */ +AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value); +AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values); +AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value); +AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3); +AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values); + +/** Get Source parameters. */ +AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value); +AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value); +AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3); +AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values); + + +/** Play, replay, or resume (if paused) a list of Sources */ +AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources); +/** Stop a list of Sources */ +AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources); +/** Rewind a list of Sources */ +AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources); +/** Pause a list of Sources */ +AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources); + +/** Play, replay, or resume a Source */ +AL_API void AL_APIENTRY alSourcePlay(ALuint source); +/** Stop a Source */ +AL_API void AL_APIENTRY alSourceStop(ALuint source); +/** Rewind a Source (set playback postiton to beginning) */ +AL_API void AL_APIENTRY alSourceRewind(ALuint source); +/** Pause a Source */ +AL_API void AL_APIENTRY alSourcePause(ALuint source); + +/** Queue buffers onto a source */ +AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers); +/** Unqueue processed buffers from a source */ +AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers); + + +/** Create Buffer objects */ +AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers); +/** Delete Buffer objects */ +AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers); +/** Verify a handle is a valid Buffer */ +AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer); + +/** Specifies the data to be copied into a buffer */ +AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); + +/** Set Buffer parameters, */ +AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value); +AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values); +AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value); +AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3); +AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values); + +/** Get Buffer parameters. */ +AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value); +AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value); +AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3); +AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values); + +/** Pointer-to-function type, useful for dynamically getting AL entry points. */ +typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability); +typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability); +typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability); +typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param); +typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values); +typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values); +typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param); +typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param); +typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param); +typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param); +typedef ALenum (AL_APIENTRY *LPALGETERROR)(void); +typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname); +typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname); +typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename); +typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value); +typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values); +typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value); +typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3); +typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values); +typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value); +typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value); +typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3); +typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources); +typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources); +typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value); +typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values); +typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value); +typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3); +typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values); +typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value); +typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value); +typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3); +typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers); +typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers); +typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers); +typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers); +typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer); +typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); +typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value); +typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values); +typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value); +typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3); +typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values); +typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value); +typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value); +typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3); +typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value); +typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value); +typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value); +typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel); + +#if defined(__cplusplus) +} /* extern "C" */ +#endif + +#endif /* AL_AL_H */ diff --git a/Engine/lib/openal-soft/include/AL/alc.h b/Engine/lib/openal-soft/include/AL/alc.h new file mode 100644 index 000000000..294e8b33c --- /dev/null +++ b/Engine/lib/openal-soft/include/AL/alc.h @@ -0,0 +1,237 @@ +#ifndef AL_ALC_H +#define AL_ALC_H + +#if defined(__cplusplus) +extern "C" { +#endif + +#ifndef ALC_API + #if defined(AL_LIBTYPE_STATIC) + #define ALC_API + #elif defined(_WIN32) + #define ALC_API __declspec(dllimport) + #else + #define ALC_API extern + #endif +#endif + +#if defined(_WIN32) + #define ALC_APIENTRY __cdecl +#else + #define ALC_APIENTRY +#endif + + +/** Deprecated macro. */ +#define ALCAPI ALC_API +#define ALCAPIENTRY ALC_APIENTRY +#define ALC_INVALID 0 + +/** Supported ALC version? */ +#define ALC_VERSION_0_1 1 + +/** Opaque device handle */ +typedef struct ALCdevice_struct ALCdevice; +/** Opaque context handle */ +typedef struct ALCcontext_struct ALCcontext; + +/** 8-bit boolean */ +typedef char ALCboolean; + +/** character */ +typedef char ALCchar; + +/** signed 8-bit 2's complement integer */ +typedef signed char ALCbyte; + +/** unsigned 8-bit integer */ +typedef unsigned char ALCubyte; + +/** signed 16-bit 2's complement integer */ +typedef short ALCshort; + +/** unsigned 16-bit integer */ +typedef unsigned short ALCushort; + +/** signed 32-bit 2's complement integer */ +typedef int ALCint; + +/** unsigned 32-bit integer */ +typedef unsigned int ALCuint; + +/** non-negative 32-bit binary integer size */ +typedef int ALCsizei; + +/** enumerated 32-bit value */ +typedef int ALCenum; + +/** 32-bit IEEE754 floating-point */ +typedef float ALCfloat; + +/** 64-bit IEEE754 floating-point */ +typedef double ALCdouble; + +/** void type (for opaque pointers only) */ +typedef void ALCvoid; + + +/* Enumerant values begin at column 50. No tabs. */ + +/** Boolean False. */ +#define ALC_FALSE 0 + +/** Boolean True. */ +#define ALC_TRUE 1 + +/** Context attribute: Hz. */ +#define ALC_FREQUENCY 0x1007 + +/** Context attribute: Hz. */ +#define ALC_REFRESH 0x1008 + +/** Context attribute: AL_TRUE or AL_FALSE. */ +#define ALC_SYNC 0x1009 + +/** Context attribute: requested Mono (3D) Sources. */ +#define ALC_MONO_SOURCES 0x1010 + +/** Context attribute: requested Stereo Sources. */ +#define ALC_STEREO_SOURCES 0x1011 + +/** No error. */ +#define ALC_NO_ERROR 0 + +/** Invalid device handle. */ +#define ALC_INVALID_DEVICE 0xA001 + +/** Invalid context handle. */ +#define ALC_INVALID_CONTEXT 0xA002 + +/** Invalid enum parameter passed to an ALC call. */ +#define ALC_INVALID_ENUM 0xA003 + +/** Invalid value parameter passed to an ALC call. */ +#define ALC_INVALID_VALUE 0xA004 + +/** Out of memory. */ +#define ALC_OUT_OF_MEMORY 0xA005 + + +/** Runtime ALC version. */ +#define ALC_MAJOR_VERSION 0x1000 +#define ALC_MINOR_VERSION 0x1001 + +/** Context attribute list properties. */ +#define ALC_ATTRIBUTES_SIZE 0x1002 +#define ALC_ALL_ATTRIBUTES 0x1003 + +/** String for the default device specifier. */ +#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 +/** + * String for the given device's specifier. + * + * If device handle is NULL, it is instead a null-char separated list of + * strings of known device specifiers (list ends with an empty string). + */ +#define ALC_DEVICE_SPECIFIER 0x1005 +/** String for space-separated list of ALC extensions. */ +#define ALC_EXTENSIONS 0x1006 + + +/** Capture extension */ +#define ALC_EXT_CAPTURE 1 +/** + * String for the given capture device's specifier. + * + * If device handle is NULL, it is instead a null-char separated list of + * strings of known capture device specifiers (list ends with an empty string). + */ +#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310 +/** String for the default capture device specifier. */ +#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311 +/** Number of sample frames available for capture. */ +#define ALC_CAPTURE_SAMPLES 0x312 + + +/** Enumerate All extension */ +#define ALC_ENUMERATE_ALL_EXT 1 +/** String for the default extended device specifier. */ +#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012 +/** + * String for the given extended device's specifier. + * + * If device handle is NULL, it is instead a null-char separated list of + * strings of known extended device specifiers (list ends with an empty string). + */ +#define ALC_ALL_DEVICES_SPECIFIER 0x1013 + + +/** Context management. */ +ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist); +ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context); +ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context); +ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context); +ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context); +ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void); +ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context); + +/** Device management. */ +ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename); +ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device); + + +/** + * Error support. + * + * Obtain the most recent Device error. + */ +ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device); + +/** + * Extension support. + * + * Query for the presence of an extension, and obtain any appropriate + * function pointers and enum values. + */ +ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname); +ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname); +ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname); + +/** Query function. */ +ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param); +ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values); + +/** Capture function. */ +ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize); +ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device); +ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device); +ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device); +ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); + +/** Pointer-to-function type, useful for dynamically getting ALC entry points. */ +typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist); +typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context); +typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context); +typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context); +typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context); +typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void); +typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context); +typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename); +typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device); +typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device); +typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname); +typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname); +typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname); +typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param); +typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values); +typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize); +typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device); +typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device); +typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device); +typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); + +#if defined(__cplusplus) +} +#endif + +#endif /* AL_ALC_H */ diff --git a/Engine/lib/openal-soft/include/AL/alext.h b/Engine/lib/openal-soft/include/AL/alext.h new file mode 100644 index 000000000..0090c8041 --- /dev/null +++ b/Engine/lib/openal-soft/include/AL/alext.h @@ -0,0 +1,443 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2008 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#ifndef AL_ALEXT_H +#define AL_ALEXT_H + +#include +/* Define int64_t and uint64_t types */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif + +#include "alc.h" +#include "al.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef AL_LOKI_IMA_ADPCM_format +#define AL_LOKI_IMA_ADPCM_format 1 +#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000 +#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001 +#endif + +#ifndef AL_LOKI_WAVE_format +#define AL_LOKI_WAVE_format 1 +#define AL_FORMAT_WAVE_EXT 0x10002 +#endif + +#ifndef AL_EXT_vorbis +#define AL_EXT_vorbis 1 +#define AL_FORMAT_VORBIS_EXT 0x10003 +#endif + +#ifndef AL_LOKI_quadriphonic +#define AL_LOKI_quadriphonic 1 +#define AL_FORMAT_QUAD8_LOKI 0x10004 +#define AL_FORMAT_QUAD16_LOKI 0x10005 +#endif + +#ifndef AL_EXT_float32 +#define AL_EXT_float32 1 +#define AL_FORMAT_MONO_FLOAT32 0x10010 +#define AL_FORMAT_STEREO_FLOAT32 0x10011 +#endif + +#ifndef AL_EXT_double +#define AL_EXT_double 1 +#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012 +#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013 +#endif + +#ifndef AL_EXT_MULAW +#define AL_EXT_MULAW 1 +#define AL_FORMAT_MONO_MULAW_EXT 0x10014 +#define AL_FORMAT_STEREO_MULAW_EXT 0x10015 +#endif + +#ifndef AL_EXT_ALAW +#define AL_EXT_ALAW 1 +#define AL_FORMAT_MONO_ALAW_EXT 0x10016 +#define AL_FORMAT_STEREO_ALAW_EXT 0x10017 +#endif + +#ifndef ALC_LOKI_audio_channel +#define ALC_LOKI_audio_channel 1 +#define ALC_CHAN_MAIN_LOKI 0x500001 +#define ALC_CHAN_PCM_LOKI 0x500002 +#define ALC_CHAN_CD_LOKI 0x500003 +#endif + +#ifndef AL_EXT_MCFORMATS +#define AL_EXT_MCFORMATS 1 +#define AL_FORMAT_QUAD8 0x1204 +#define AL_FORMAT_QUAD16 0x1205 +#define AL_FORMAT_QUAD32 0x1206 +#define AL_FORMAT_REAR8 0x1207 +#define AL_FORMAT_REAR16 0x1208 +#define AL_FORMAT_REAR32 0x1209 +#define AL_FORMAT_51CHN8 0x120A +#define AL_FORMAT_51CHN16 0x120B +#define AL_FORMAT_51CHN32 0x120C +#define AL_FORMAT_61CHN8 0x120D +#define AL_FORMAT_61CHN16 0x120E +#define AL_FORMAT_61CHN32 0x120F +#define AL_FORMAT_71CHN8 0x1210 +#define AL_FORMAT_71CHN16 0x1211 +#define AL_FORMAT_71CHN32 0x1212 +#endif + +#ifndef AL_EXT_MULAW_MCFORMATS +#define AL_EXT_MULAW_MCFORMATS 1 +#define AL_FORMAT_MONO_MULAW 0x10014 +#define AL_FORMAT_STEREO_MULAW 0x10015 +#define AL_FORMAT_QUAD_MULAW 0x10021 +#define AL_FORMAT_REAR_MULAW 0x10022 +#define AL_FORMAT_51CHN_MULAW 0x10023 +#define AL_FORMAT_61CHN_MULAW 0x10024 +#define AL_FORMAT_71CHN_MULAW 0x10025 +#endif + +#ifndef AL_EXT_IMA4 +#define AL_EXT_IMA4 1 +#define AL_FORMAT_MONO_IMA4 0x1300 +#define AL_FORMAT_STEREO_IMA4 0x1301 +#endif + +#ifndef AL_EXT_STATIC_BUFFER +#define AL_EXT_STATIC_BUFFER 1 +typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei); +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq); +#endif +#endif + +#ifndef ALC_EXT_EFX +#define ALC_EXT_EFX 1 +#include "efx.h" +#endif + +#ifndef ALC_EXT_disconnect +#define ALC_EXT_disconnect 1 +#define ALC_CONNECTED 0x313 +#endif + +#ifndef ALC_EXT_thread_local_context +#define ALC_EXT_thread_local_context 1 +typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context); +typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context); +ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void); +#endif +#endif + +#ifndef AL_EXT_source_distance_model +#define AL_EXT_source_distance_model 1 +#define AL_SOURCE_DISTANCE_MODEL 0x200 +#endif + +#ifndef AL_SOFT_buffer_sub_data +#define AL_SOFT_buffer_sub_data 1 +#define AL_BYTE_RW_OFFSETS_SOFT 0x1031 +#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032 +typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei); +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length); +#endif +#endif + +#ifndef AL_SOFT_loop_points +#define AL_SOFT_loop_points 1 +#define AL_LOOP_POINTS_SOFT 0x2015 +#endif + +#ifndef AL_EXT_FOLDBACK +#define AL_EXT_FOLDBACK 1 +#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK" +#define AL_FOLDBACK_EVENT_BLOCK 0x4112 +#define AL_FOLDBACK_EVENT_START 0x4111 +#define AL_FOLDBACK_EVENT_STOP 0x4113 +#define AL_FOLDBACK_MODE_MONO 0x4101 +#define AL_FOLDBACK_MODE_STEREO 0x4102 +typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei); +typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK); +typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback); +AL_API void AL_APIENTRY alRequestFoldbackStop(void); +#endif +#endif + +#ifndef ALC_EXT_DEDICATED +#define ALC_EXT_DEDICATED 1 +#define AL_DEDICATED_GAIN 0x0001 +#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001 +#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000 +#endif + +#ifndef AL_SOFT_buffer_samples +#define AL_SOFT_buffer_samples 1 +/* Channel configurations */ +#define AL_MONO_SOFT 0x1500 +#define AL_STEREO_SOFT 0x1501 +#define AL_REAR_SOFT 0x1502 +#define AL_QUAD_SOFT 0x1503 +#define AL_5POINT1_SOFT 0x1504 +#define AL_6POINT1_SOFT 0x1505 +#define AL_7POINT1_SOFT 0x1506 + +/* Sample types */ +#define AL_BYTE_SOFT 0x1400 +#define AL_UNSIGNED_BYTE_SOFT 0x1401 +#define AL_SHORT_SOFT 0x1402 +#define AL_UNSIGNED_SHORT_SOFT 0x1403 +#define AL_INT_SOFT 0x1404 +#define AL_UNSIGNED_INT_SOFT 0x1405 +#define AL_FLOAT_SOFT 0x1406 +#define AL_DOUBLE_SOFT 0x1407 +#define AL_BYTE3_SOFT 0x1408 +#define AL_UNSIGNED_BYTE3_SOFT 0x1409 + +/* Storage formats */ +#define AL_MONO8_SOFT 0x1100 +#define AL_MONO16_SOFT 0x1101 +#define AL_MONO32F_SOFT 0x10010 +#define AL_STEREO8_SOFT 0x1102 +#define AL_STEREO16_SOFT 0x1103 +#define AL_STEREO32F_SOFT 0x10011 +#define AL_QUAD8_SOFT 0x1204 +#define AL_QUAD16_SOFT 0x1205 +#define AL_QUAD32F_SOFT 0x1206 +#define AL_REAR8_SOFT 0x1207 +#define AL_REAR16_SOFT 0x1208 +#define AL_REAR32F_SOFT 0x1209 +#define AL_5POINT1_8_SOFT 0x120A +#define AL_5POINT1_16_SOFT 0x120B +#define AL_5POINT1_32F_SOFT 0x120C +#define AL_6POINT1_8_SOFT 0x120D +#define AL_6POINT1_16_SOFT 0x120E +#define AL_6POINT1_32F_SOFT 0x120F +#define AL_7POINT1_8_SOFT 0x1210 +#define AL_7POINT1_16_SOFT 0x1211 +#define AL_7POINT1_32F_SOFT 0x1212 + +/* Buffer attributes */ +#define AL_INTERNAL_FORMAT_SOFT 0x2008 +#define AL_BYTE_LENGTH_SOFT 0x2009 +#define AL_SAMPLE_LENGTH_SOFT 0x200A +#define AL_SEC_LENGTH_SOFT 0x200B + +typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*); +typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*); +typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*); +typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); +AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); +AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data); +AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format); +#endif +#endif + +#ifndef AL_SOFT_direct_channels +#define AL_SOFT_direct_channels 1 +#define AL_DIRECT_CHANNELS_SOFT 0x1033 +#endif + +#ifndef ALC_SOFT_loopback +#define ALC_SOFT_loopback 1 +#define ALC_FORMAT_CHANNELS_SOFT 0x1990 +#define ALC_FORMAT_TYPE_SOFT 0x1991 + +/* Sample types */ +#define ALC_BYTE_SOFT 0x1400 +#define ALC_UNSIGNED_BYTE_SOFT 0x1401 +#define ALC_SHORT_SOFT 0x1402 +#define ALC_UNSIGNED_SHORT_SOFT 0x1403 +#define ALC_INT_SOFT 0x1404 +#define ALC_UNSIGNED_INT_SOFT 0x1405 +#define ALC_FLOAT_SOFT 0x1406 + +/* Channel configurations */ +#define ALC_MONO_SOFT 0x1500 +#define ALC_STEREO_SOFT 0x1501 +#define ALC_QUAD_SOFT 0x1503 +#define ALC_5POINT1_SOFT 0x1504 +#define ALC_6POINT1_SOFT 0x1505 +#define ALC_7POINT1_SOFT 0x1506 + +typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*); +typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum); +typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName); +ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type); +ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); +#endif +#endif + +#ifndef AL_EXT_STEREO_ANGLES +#define AL_EXT_STEREO_ANGLES 1 +#define AL_STEREO_ANGLES 0x1030 +#endif + +#ifndef AL_EXT_SOURCE_RADIUS +#define AL_EXT_SOURCE_RADIUS 1 +#define AL_SOURCE_RADIUS 0x1031 +#endif + +#ifndef AL_SOFT_source_latency +#define AL_SOFT_source_latency 1 +#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200 +#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201 +typedef int64_t ALint64SOFT; +typedef uint64_t ALuint64SOFT; +typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble); +typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble); +typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*); +typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*); +typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*); +typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*); +typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT); +typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT); +typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*); +typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*); +typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*); +typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value); +AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3); +AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values); +AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value); +AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3); +AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values); +AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value); +AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3); +AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values); +AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value); +AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3); +AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values); +#endif +#endif + +#ifndef ALC_EXT_DEFAULT_FILTER_ORDER +#define ALC_EXT_DEFAULT_FILTER_ORDER 1 +#define ALC_DEFAULT_FILTER_ORDER 0x1100 +#endif + +#ifndef AL_SOFT_deferred_updates +#define AL_SOFT_deferred_updates 1 +#define AL_DEFERRED_UPDATES_SOFT 0xC002 +typedef ALvoid (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void); +typedef ALvoid (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void); +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void); +AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void); +#endif +#endif + +#ifndef AL_SOFT_block_alignment +#define AL_SOFT_block_alignment 1 +#define AL_UNPACK_BLOCK_ALIGNMENT_SOFT 0x200C +#define AL_PACK_BLOCK_ALIGNMENT_SOFT 0x200D +#endif + +#ifndef AL_SOFT_MSADPCM +#define AL_SOFT_MSADPCM 1 +#define AL_FORMAT_MONO_MSADPCM_SOFT 0x1302 +#define AL_FORMAT_STEREO_MSADPCM_SOFT 0x1303 +#endif + +#ifndef AL_SOFT_source_length +#define AL_SOFT_source_length 1 +/*#define AL_BYTE_LENGTH_SOFT 0x2009*/ +/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/ +/*#define AL_SEC_LENGTH_SOFT 0x200B*/ +#endif + +#ifndef ALC_SOFT_pause_device +#define ALC_SOFT_pause_device 1 +typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device); +typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device); +ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device); +#endif +#endif + +#ifndef AL_EXT_BFORMAT +#define AL_EXT_BFORMAT 1 +#define AL_FORMAT_BFORMAT2D_8 0x20021 +#define AL_FORMAT_BFORMAT2D_16 0x20022 +#define AL_FORMAT_BFORMAT2D_FLOAT32 0x20023 +#define AL_FORMAT_BFORMAT3D_8 0x20031 +#define AL_FORMAT_BFORMAT3D_16 0x20032 +#define AL_FORMAT_BFORMAT3D_FLOAT32 0x20033 +#endif + +#ifndef AL_EXT_MULAW_BFORMAT +#define AL_EXT_MULAW_BFORMAT 1 +#define AL_FORMAT_BFORMAT2D_MULAW 0x10031 +#define AL_FORMAT_BFORMAT3D_MULAW 0x10032 +#endif + +#ifndef ALC_SOFT_HRTF +#define ALC_SOFT_HRTF 1 +#define ALC_HRTF_SOFT 0x1992 +#define ALC_DONT_CARE_SOFT 0x0002 +#define ALC_HRTF_STATUS_SOFT 0x1993 +#define ALC_HRTF_DISABLED_SOFT 0x0000 +#define ALC_HRTF_ENABLED_SOFT 0x0001 +#define ALC_HRTF_DENIED_SOFT 0x0002 +#define ALC_HRTF_REQUIRED_SOFT 0x0003 +#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004 +#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005 +#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994 +#define ALC_HRTF_SPECIFIER_SOFT 0x1995 +#define ALC_HRTF_ID_SOFT 0x1996 +typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index); +typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index); +ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs); +#endif +#endif + +#ifndef AL_SOFT_gain_clamp_ex +#define AL_SOFT_gain_clamp_ex 1 +#define AL_GAIN_LIMIT_SOFT 0x200E +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Engine/lib/openal-soft/include/AL/efx-creative.h b/Engine/lib/openal-soft/include/AL/efx-creative.h new file mode 100644 index 000000000..0a04c982e --- /dev/null +++ b/Engine/lib/openal-soft/include/AL/efx-creative.h @@ -0,0 +1,3 @@ +/* The tokens that would be defined here are already defined in efx.h. This + * empty file is here to provide compatibility with Windows-based projects + * that would include it. */ diff --git a/Engine/lib/openal-soft/include/AL/efx-presets.h b/Engine/lib/openal-soft/include/AL/efx-presets.h new file mode 100644 index 000000000..8539fd517 --- /dev/null +++ b/Engine/lib/openal-soft/include/AL/efx-presets.h @@ -0,0 +1,402 @@ +/* Reverb presets for EFX */ + +#ifndef EFX_PRESETS_H +#define EFX_PRESETS_H + +#ifndef EFXEAXREVERBPROPERTIES_DEFINED +#define EFXEAXREVERBPROPERTIES_DEFINED +typedef struct { + float flDensity; + float flDiffusion; + float flGain; + float flGainHF; + float flGainLF; + float flDecayTime; + float flDecayHFRatio; + float flDecayLFRatio; + float flReflectionsGain; + float flReflectionsDelay; + float flReflectionsPan[3]; + float flLateReverbGain; + float flLateReverbDelay; + float flLateReverbPan[3]; + float flEchoTime; + float flEchoDepth; + float flModulationTime; + float flModulationDepth; + float flAirAbsorptionGainHF; + float flHFReference; + float flLFReference; + float flRoomRolloffFactor; + int iDecayHFLimit; +} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES; +#endif + +/* Default Presets */ + +#define EFX_REVERB_PRESET_GENERIC \ + { 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PADDEDCELL \ + { 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ROOM \ + { 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_BATHROOM \ + { 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_LIVINGROOM \ + { 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_STONEROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_AUDITORIUM \ + { 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CONCERTHALL \ + { 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CAVE \ + { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_ARENA \ + { 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_HANGAR \ + { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CARPETEDHALLWAY \ + { 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_HALLWAY \ + { 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_STONECORRIDOR \ + { 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ALLEY \ + { 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FOREST \ + { 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY \ + { 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_MOUNTAINS \ + { 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_QUARRY \ + { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PLAIN \ + { 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PARKINGLOT \ + { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_SEWERPIPE \ + { 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_UNDERWATER \ + { 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRUGGED \ + { 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DIZZY \ + { 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PSYCHOTIC \ + { 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +/* Castle Presets */ + +#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \ + { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \ + { 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \ + { 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \ + { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \ + { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_HALL \ + { 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \ + { 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_COURTYARD \ + { 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_CASTLE_ALCOVE \ + { 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +/* Factory Presets */ + +#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \ + { 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \ + { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \ + { 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \ + { 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \ + { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_HALL \ + { 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \ + { 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_COURTYARD \ + { 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_ALCOVE \ + { 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +/* Ice Palace Presets */ + +#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \ + { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \ + { 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \ + { 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \ + { 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \ + { 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_HALL \ + { 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \ + { 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \ + { 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \ + { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +/* Space Station Presets */ + +#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \ + { 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \ + { 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \ + { 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \ + { 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \ + { 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_HALL \ + { 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \ + { 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \ + { 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +/* Wooden Galleon Presets */ + +#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \ + { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \ + { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_HALL \ + { 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \ + { 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_COURTYARD \ + { 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_ALCOVE \ + { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +/* Sports Presets */ + +#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \ + { 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \ + { 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \ + { 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \ + { 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \ + { 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \ + { 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \ + { 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +/* Prefab Presets */ + +#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \ + { 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \ + { 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \ + { 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \ + { 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PREFAB_CARAVAN \ + { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +/* Dome and Pipe Presets */ + +#define EFX_REVERB_PRESET_DOME_TOMB \ + { 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PIPE_SMALL \ + { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DOME_SAINTPAULS \ + { 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PIPE_LONGTHIN \ + { 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PIPE_LARGE \ + { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PIPE_RESONANT \ + { 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } + +/* Outdoors Presets */ + +#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \ + { 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \ + { 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \ + { 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_CREEK \ + { 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \ + { 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +/* Mood Presets */ + +#define EFX_REVERB_PRESET_MOOD_HEAVEN \ + { 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_MOOD_HELL \ + { 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_MOOD_MEMORY \ + { 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +/* Driving Presets */ + +#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \ + { 1.0000f, 0.0000f, 0.3162f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \ + { 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \ + { 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \ + { 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \ + { 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \ + { 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \ + { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_TUNNEL \ + { 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 } + +/* City Presets */ + +#define EFX_REVERB_PRESET_CITY_STREETS \ + { 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY_SUBWAY \ + { 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY_MUSEUM \ + { 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_CITY_LIBRARY \ + { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_CITY_UNDERPASS \ + { 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY_ABANDONED \ + { 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +/* Misc. Presets */ + +#define EFX_REVERB_PRESET_DUSTYROOM \ + { 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CHAPEL \ + { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SMALLWATERROOM \ + { 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#endif /* EFX_PRESETS_H */ diff --git a/Engine/lib/openal-soft/include/AL/efx.h b/Engine/lib/openal-soft/include/AL/efx.h new file mode 100644 index 000000000..57766983f --- /dev/null +++ b/Engine/lib/openal-soft/include/AL/efx.h @@ -0,0 +1,761 @@ +#ifndef AL_EFX_H +#define AL_EFX_H + + +#include "alc.h" +#include "al.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ALC_EXT_EFX_NAME "ALC_EXT_EFX" + +#define ALC_EFX_MAJOR_VERSION 0x20001 +#define ALC_EFX_MINOR_VERSION 0x20002 +#define ALC_MAX_AUXILIARY_SENDS 0x20003 + + +/* Listener properties. */ +#define AL_METERS_PER_UNIT 0x20004 + +/* Source properties. */ +#define AL_DIRECT_FILTER 0x20005 +#define AL_AUXILIARY_SEND_FILTER 0x20006 +#define AL_AIR_ABSORPTION_FACTOR 0x20007 +#define AL_ROOM_ROLLOFF_FACTOR 0x20008 +#define AL_CONE_OUTER_GAINHF 0x20009 +#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A +#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B +#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C + + +/* Effect properties. */ + +/* Reverb effect parameters */ +#define AL_REVERB_DENSITY 0x0001 +#define AL_REVERB_DIFFUSION 0x0002 +#define AL_REVERB_GAIN 0x0003 +#define AL_REVERB_GAINHF 0x0004 +#define AL_REVERB_DECAY_TIME 0x0005 +#define AL_REVERB_DECAY_HFRATIO 0x0006 +#define AL_REVERB_REFLECTIONS_GAIN 0x0007 +#define AL_REVERB_REFLECTIONS_DELAY 0x0008 +#define AL_REVERB_LATE_REVERB_GAIN 0x0009 +#define AL_REVERB_LATE_REVERB_DELAY 0x000A +#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B +#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C +#define AL_REVERB_DECAY_HFLIMIT 0x000D + +/* EAX Reverb effect parameters */ +#define AL_EAXREVERB_DENSITY 0x0001 +#define AL_EAXREVERB_DIFFUSION 0x0002 +#define AL_EAXREVERB_GAIN 0x0003 +#define AL_EAXREVERB_GAINHF 0x0004 +#define AL_EAXREVERB_GAINLF 0x0005 +#define AL_EAXREVERB_DECAY_TIME 0x0006 +#define AL_EAXREVERB_DECAY_HFRATIO 0x0007 +#define AL_EAXREVERB_DECAY_LFRATIO 0x0008 +#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009 +#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A +#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B +#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C +#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D +#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E +#define AL_EAXREVERB_ECHO_TIME 0x000F +#define AL_EAXREVERB_ECHO_DEPTH 0x0010 +#define AL_EAXREVERB_MODULATION_TIME 0x0011 +#define AL_EAXREVERB_MODULATION_DEPTH 0x0012 +#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013 +#define AL_EAXREVERB_HFREFERENCE 0x0014 +#define AL_EAXREVERB_LFREFERENCE 0x0015 +#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016 +#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017 + +/* Chorus effect parameters */ +#define AL_CHORUS_WAVEFORM 0x0001 +#define AL_CHORUS_PHASE 0x0002 +#define AL_CHORUS_RATE 0x0003 +#define AL_CHORUS_DEPTH 0x0004 +#define AL_CHORUS_FEEDBACK 0x0005 +#define AL_CHORUS_DELAY 0x0006 + +/* Distortion effect parameters */ +#define AL_DISTORTION_EDGE 0x0001 +#define AL_DISTORTION_GAIN 0x0002 +#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003 +#define AL_DISTORTION_EQCENTER 0x0004 +#define AL_DISTORTION_EQBANDWIDTH 0x0005 + +/* Echo effect parameters */ +#define AL_ECHO_DELAY 0x0001 +#define AL_ECHO_LRDELAY 0x0002 +#define AL_ECHO_DAMPING 0x0003 +#define AL_ECHO_FEEDBACK 0x0004 +#define AL_ECHO_SPREAD 0x0005 + +/* Flanger effect parameters */ +#define AL_FLANGER_WAVEFORM 0x0001 +#define AL_FLANGER_PHASE 0x0002 +#define AL_FLANGER_RATE 0x0003 +#define AL_FLANGER_DEPTH 0x0004 +#define AL_FLANGER_FEEDBACK 0x0005 +#define AL_FLANGER_DELAY 0x0006 + +/* Frequency shifter effect parameters */ +#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001 +#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002 +#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003 + +/* Vocal morpher effect parameters */ +#define AL_VOCAL_MORPHER_PHONEMEA 0x0001 +#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002 +#define AL_VOCAL_MORPHER_PHONEMEB 0x0003 +#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004 +#define AL_VOCAL_MORPHER_WAVEFORM 0x0005 +#define AL_VOCAL_MORPHER_RATE 0x0006 + +/* Pitchshifter effect parameters */ +#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001 +#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002 + +/* Ringmodulator effect parameters */ +#define AL_RING_MODULATOR_FREQUENCY 0x0001 +#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002 +#define AL_RING_MODULATOR_WAVEFORM 0x0003 + +/* Autowah effect parameters */ +#define AL_AUTOWAH_ATTACK_TIME 0x0001 +#define AL_AUTOWAH_RELEASE_TIME 0x0002 +#define AL_AUTOWAH_RESONANCE 0x0003 +#define AL_AUTOWAH_PEAK_GAIN 0x0004 + +/* Compressor effect parameters */ +#define AL_COMPRESSOR_ONOFF 0x0001 + +/* Equalizer effect parameters */ +#define AL_EQUALIZER_LOW_GAIN 0x0001 +#define AL_EQUALIZER_LOW_CUTOFF 0x0002 +#define AL_EQUALIZER_MID1_GAIN 0x0003 +#define AL_EQUALIZER_MID1_CENTER 0x0004 +#define AL_EQUALIZER_MID1_WIDTH 0x0005 +#define AL_EQUALIZER_MID2_GAIN 0x0006 +#define AL_EQUALIZER_MID2_CENTER 0x0007 +#define AL_EQUALIZER_MID2_WIDTH 0x0008 +#define AL_EQUALIZER_HIGH_GAIN 0x0009 +#define AL_EQUALIZER_HIGH_CUTOFF 0x000A + +/* Effect type */ +#define AL_EFFECT_FIRST_PARAMETER 0x0000 +#define AL_EFFECT_LAST_PARAMETER 0x8000 +#define AL_EFFECT_TYPE 0x8001 + +/* Effect types, used with the AL_EFFECT_TYPE property */ +#define AL_EFFECT_NULL 0x0000 +#define AL_EFFECT_REVERB 0x0001 +#define AL_EFFECT_CHORUS 0x0002 +#define AL_EFFECT_DISTORTION 0x0003 +#define AL_EFFECT_ECHO 0x0004 +#define AL_EFFECT_FLANGER 0x0005 +#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 +#define AL_EFFECT_VOCAL_MORPHER 0x0007 +#define AL_EFFECT_PITCH_SHIFTER 0x0008 +#define AL_EFFECT_RING_MODULATOR 0x0009 +#define AL_EFFECT_AUTOWAH 0x000A +#define AL_EFFECT_COMPRESSOR 0x000B +#define AL_EFFECT_EQUALIZER 0x000C +#define AL_EFFECT_EAXREVERB 0x8000 + +/* Auxiliary Effect Slot properties. */ +#define AL_EFFECTSLOT_EFFECT 0x0001 +#define AL_EFFECTSLOT_GAIN 0x0002 +#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003 + +/* NULL Auxiliary Slot ID to disable a source send. */ +#define AL_EFFECTSLOT_NULL 0x0000 + + +/* Filter properties. */ + +/* Lowpass filter parameters */ +#define AL_LOWPASS_GAIN 0x0001 +#define AL_LOWPASS_GAINHF 0x0002 + +/* Highpass filter parameters */ +#define AL_HIGHPASS_GAIN 0x0001 +#define AL_HIGHPASS_GAINLF 0x0002 + +/* Bandpass filter parameters */ +#define AL_BANDPASS_GAIN 0x0001 +#define AL_BANDPASS_GAINLF 0x0002 +#define AL_BANDPASS_GAINHF 0x0003 + +/* Filter type */ +#define AL_FILTER_FIRST_PARAMETER 0x0000 +#define AL_FILTER_LAST_PARAMETER 0x8000 +#define AL_FILTER_TYPE 0x8001 + +/* Filter types, used with the AL_FILTER_TYPE property */ +#define AL_FILTER_NULL 0x0000 +#define AL_FILTER_LOWPASS 0x0001 +#define AL_FILTER_HIGHPASS 0x0002 +#define AL_FILTER_BANDPASS 0x0003 + + +/* Effect object function types. */ +typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*); +typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*); +typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint); +typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint); +typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*); +typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat); +typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*); +typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*); +typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*); + +/* Filter object function types. */ +typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*); +typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*); +typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint); +typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint); +typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*); +typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat); +typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*); +typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*); +typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*); + +/* Auxiliary Effect Slot object function types. */ +typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*); +typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*); +typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*); + +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects); +AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects); +AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect); +AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue); +AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues); +AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue); +AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues); +AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue); +AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues); +AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue); +AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues); + +AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters); +AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters); +AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter); +AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue); +AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues); +AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue); +AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues); +AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue); +AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues); +AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue); +AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues); + +AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots); +AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots); +AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues); +#endif + +/* Filter ranges and defaults. */ + +/* Lowpass filter */ +#define AL_LOWPASS_MIN_GAIN (0.0f) +#define AL_LOWPASS_MAX_GAIN (1.0f) +#define AL_LOWPASS_DEFAULT_GAIN (1.0f) + +#define AL_LOWPASS_MIN_GAINHF (0.0f) +#define AL_LOWPASS_MAX_GAINHF (1.0f) +#define AL_LOWPASS_DEFAULT_GAINHF (1.0f) + +/* Highpass filter */ +#define AL_HIGHPASS_MIN_GAIN (0.0f) +#define AL_HIGHPASS_MAX_GAIN (1.0f) +#define AL_HIGHPASS_DEFAULT_GAIN (1.0f) + +#define AL_HIGHPASS_MIN_GAINLF (0.0f) +#define AL_HIGHPASS_MAX_GAINLF (1.0f) +#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f) + +/* Bandpass filter */ +#define AL_BANDPASS_MIN_GAIN (0.0f) +#define AL_BANDPASS_MAX_GAIN (1.0f) +#define AL_BANDPASS_DEFAULT_GAIN (1.0f) + +#define AL_BANDPASS_MIN_GAINHF (0.0f) +#define AL_BANDPASS_MAX_GAINHF (1.0f) +#define AL_BANDPASS_DEFAULT_GAINHF (1.0f) + +#define AL_BANDPASS_MIN_GAINLF (0.0f) +#define AL_BANDPASS_MAX_GAINLF (1.0f) +#define AL_BANDPASS_DEFAULT_GAINLF (1.0f) + + +/* Effect parameter ranges and defaults. */ + +/* Standard reverb effect */ +#define AL_REVERB_MIN_DENSITY (0.0f) +#define AL_REVERB_MAX_DENSITY (1.0f) +#define AL_REVERB_DEFAULT_DENSITY (1.0f) + +#define AL_REVERB_MIN_DIFFUSION (0.0f) +#define AL_REVERB_MAX_DIFFUSION (1.0f) +#define AL_REVERB_DEFAULT_DIFFUSION (1.0f) + +#define AL_REVERB_MIN_GAIN (0.0f) +#define AL_REVERB_MAX_GAIN (1.0f) +#define AL_REVERB_DEFAULT_GAIN (0.32f) + +#define AL_REVERB_MIN_GAINHF (0.0f) +#define AL_REVERB_MAX_GAINHF (1.0f) +#define AL_REVERB_DEFAULT_GAINHF (0.89f) + +#define AL_REVERB_MIN_DECAY_TIME (0.1f) +#define AL_REVERB_MAX_DECAY_TIME (20.0f) +#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f) + +#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f) +#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f) +#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f) + +#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f) +#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f) +#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) + +#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f) +#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f) +#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) + +#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f) +#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f) +#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) + +#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f) +#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f) +#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) + +#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) +#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) +#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) + +#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) +#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) +#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) + +#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE +#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE +#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE + +/* EAX reverb effect */ +#define AL_EAXREVERB_MIN_DENSITY (0.0f) +#define AL_EAXREVERB_MAX_DENSITY (1.0f) +#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f) + +#define AL_EAXREVERB_MIN_DIFFUSION (0.0f) +#define AL_EAXREVERB_MAX_DIFFUSION (1.0f) +#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f) + +#define AL_EAXREVERB_MIN_GAIN (0.0f) +#define AL_EAXREVERB_MAX_GAIN (1.0f) +#define AL_EAXREVERB_DEFAULT_GAIN (0.32f) + +#define AL_EAXREVERB_MIN_GAINHF (0.0f) +#define AL_EAXREVERB_MAX_GAINHF (1.0f) +#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f) + +#define AL_EAXREVERB_MIN_GAINLF (0.0f) +#define AL_EAXREVERB_MAX_GAINLF (1.0f) +#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f) + +#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f) +#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f) +#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f) + +#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f) +#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f) +#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f) + +#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f) +#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f) +#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f) + +#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f) +#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f) +#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) + +#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f) +#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f) +#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) + +#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f) + +#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f) +#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f) +#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) + +#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f) +#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f) +#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) + +#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f) + +#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f) +#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f) +#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f) + +#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f) +#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f) +#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f) + +#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f) +#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f) +#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f) + +#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f) +#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f) +#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f) + +#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) +#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) +#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) + +#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f) +#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f) +#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f) + +#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f) +#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f) +#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f) + +#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) +#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) +#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) + +#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE +#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE +#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE + +/* Chorus effect */ +#define AL_CHORUS_WAVEFORM_SINUSOID (0) +#define AL_CHORUS_WAVEFORM_TRIANGLE (1) + +#define AL_CHORUS_MIN_WAVEFORM (0) +#define AL_CHORUS_MAX_WAVEFORM (1) +#define AL_CHORUS_DEFAULT_WAVEFORM (1) + +#define AL_CHORUS_MIN_PHASE (-180) +#define AL_CHORUS_MAX_PHASE (180) +#define AL_CHORUS_DEFAULT_PHASE (90) + +#define AL_CHORUS_MIN_RATE (0.0f) +#define AL_CHORUS_MAX_RATE (10.0f) +#define AL_CHORUS_DEFAULT_RATE (1.1f) + +#define AL_CHORUS_MIN_DEPTH (0.0f) +#define AL_CHORUS_MAX_DEPTH (1.0f) +#define AL_CHORUS_DEFAULT_DEPTH (0.1f) + +#define AL_CHORUS_MIN_FEEDBACK (-1.0f) +#define AL_CHORUS_MAX_FEEDBACK (1.0f) +#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f) + +#define AL_CHORUS_MIN_DELAY (0.0f) +#define AL_CHORUS_MAX_DELAY (0.016f) +#define AL_CHORUS_DEFAULT_DELAY (0.016f) + +/* Distortion effect */ +#define AL_DISTORTION_MIN_EDGE (0.0f) +#define AL_DISTORTION_MAX_EDGE (1.0f) +#define AL_DISTORTION_DEFAULT_EDGE (0.2f) + +#define AL_DISTORTION_MIN_GAIN (0.01f) +#define AL_DISTORTION_MAX_GAIN (1.0f) +#define AL_DISTORTION_DEFAULT_GAIN (0.05f) + +#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f) +#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f) +#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f) + +#define AL_DISTORTION_MIN_EQCENTER (80.0f) +#define AL_DISTORTION_MAX_EQCENTER (24000.0f) +#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f) + +#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f) +#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f) +#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f) + +/* Echo effect */ +#define AL_ECHO_MIN_DELAY (0.0f) +#define AL_ECHO_MAX_DELAY (0.207f) +#define AL_ECHO_DEFAULT_DELAY (0.1f) + +#define AL_ECHO_MIN_LRDELAY (0.0f) +#define AL_ECHO_MAX_LRDELAY (0.404f) +#define AL_ECHO_DEFAULT_LRDELAY (0.1f) + +#define AL_ECHO_MIN_DAMPING (0.0f) +#define AL_ECHO_MAX_DAMPING (0.99f) +#define AL_ECHO_DEFAULT_DAMPING (0.5f) + +#define AL_ECHO_MIN_FEEDBACK (0.0f) +#define AL_ECHO_MAX_FEEDBACK (1.0f) +#define AL_ECHO_DEFAULT_FEEDBACK (0.5f) + +#define AL_ECHO_MIN_SPREAD (-1.0f) +#define AL_ECHO_MAX_SPREAD (1.0f) +#define AL_ECHO_DEFAULT_SPREAD (-1.0f) + +/* Flanger effect */ +#define AL_FLANGER_WAVEFORM_SINUSOID (0) +#define AL_FLANGER_WAVEFORM_TRIANGLE (1) + +#define AL_FLANGER_MIN_WAVEFORM (0) +#define AL_FLANGER_MAX_WAVEFORM (1) +#define AL_FLANGER_DEFAULT_WAVEFORM (1) + +#define AL_FLANGER_MIN_PHASE (-180) +#define AL_FLANGER_MAX_PHASE (180) +#define AL_FLANGER_DEFAULT_PHASE (0) + +#define AL_FLANGER_MIN_RATE (0.0f) +#define AL_FLANGER_MAX_RATE (10.0f) +#define AL_FLANGER_DEFAULT_RATE (0.27f) + +#define AL_FLANGER_MIN_DEPTH (0.0f) +#define AL_FLANGER_MAX_DEPTH (1.0f) +#define AL_FLANGER_DEFAULT_DEPTH (1.0f) + +#define AL_FLANGER_MIN_FEEDBACK (-1.0f) +#define AL_FLANGER_MAX_FEEDBACK (1.0f) +#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f) + +#define AL_FLANGER_MIN_DELAY (0.0f) +#define AL_FLANGER_MAX_DELAY (0.004f) +#define AL_FLANGER_DEFAULT_DELAY (0.002f) + +/* Frequency shifter effect */ +#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f) +#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f) +#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f) + +#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0) +#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2) +#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0) + +#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0) +#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1) +#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2) + +#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0) +#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2) +#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0) + +/* Vocal morpher effect */ +#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0) +#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0) + +#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24) +#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0) + +#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0) +#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10) + +#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24) +#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0) + +#define AL_VOCAL_MORPHER_PHONEME_A (0) +#define AL_VOCAL_MORPHER_PHONEME_E (1) +#define AL_VOCAL_MORPHER_PHONEME_I (2) +#define AL_VOCAL_MORPHER_PHONEME_O (3) +#define AL_VOCAL_MORPHER_PHONEME_U (4) +#define AL_VOCAL_MORPHER_PHONEME_AA (5) +#define AL_VOCAL_MORPHER_PHONEME_AE (6) +#define AL_VOCAL_MORPHER_PHONEME_AH (7) +#define AL_VOCAL_MORPHER_PHONEME_AO (8) +#define AL_VOCAL_MORPHER_PHONEME_EH (9) +#define AL_VOCAL_MORPHER_PHONEME_ER (10) +#define AL_VOCAL_MORPHER_PHONEME_IH (11) +#define AL_VOCAL_MORPHER_PHONEME_IY (12) +#define AL_VOCAL_MORPHER_PHONEME_UH (13) +#define AL_VOCAL_MORPHER_PHONEME_UW (14) +#define AL_VOCAL_MORPHER_PHONEME_B (15) +#define AL_VOCAL_MORPHER_PHONEME_D (16) +#define AL_VOCAL_MORPHER_PHONEME_F (17) +#define AL_VOCAL_MORPHER_PHONEME_G (18) +#define AL_VOCAL_MORPHER_PHONEME_J (19) +#define AL_VOCAL_MORPHER_PHONEME_K (20) +#define AL_VOCAL_MORPHER_PHONEME_L (21) +#define AL_VOCAL_MORPHER_PHONEME_M (22) +#define AL_VOCAL_MORPHER_PHONEME_N (23) +#define AL_VOCAL_MORPHER_PHONEME_P (24) +#define AL_VOCAL_MORPHER_PHONEME_R (25) +#define AL_VOCAL_MORPHER_PHONEME_S (26) +#define AL_VOCAL_MORPHER_PHONEME_T (27) +#define AL_VOCAL_MORPHER_PHONEME_V (28) +#define AL_VOCAL_MORPHER_PHONEME_Z (29) + +#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0) +#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1) +#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2) + +#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0) +#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2) +#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0) + +#define AL_VOCAL_MORPHER_MIN_RATE (0.0f) +#define AL_VOCAL_MORPHER_MAX_RATE (10.0f) +#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f) + +/* Pitch shifter effect */ +#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12) +#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12) +#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12) + +#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50) +#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50) +#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0) + +/* Ring modulator effect */ +#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f) +#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f) +#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f) + +#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f) +#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f) +#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f) + +#define AL_RING_MODULATOR_SINUSOID (0) +#define AL_RING_MODULATOR_SAWTOOTH (1) +#define AL_RING_MODULATOR_SQUARE (2) + +#define AL_RING_MODULATOR_MIN_WAVEFORM (0) +#define AL_RING_MODULATOR_MAX_WAVEFORM (2) +#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0) + +/* Autowah effect */ +#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f) +#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f) +#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f) + +#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f) +#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f) +#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f) + +#define AL_AUTOWAH_MIN_RESONANCE (2.0f) +#define AL_AUTOWAH_MAX_RESONANCE (1000.0f) +#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f) + +#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f) +#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f) +#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f) + +/* Compressor effect */ +#define AL_COMPRESSOR_MIN_ONOFF (0) +#define AL_COMPRESSOR_MAX_ONOFF (1) +#define AL_COMPRESSOR_DEFAULT_ONOFF (1) + +/* Equalizer effect */ +#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f) +#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f) +#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f) +#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f) + +#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f) +#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f) +#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f) +#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f) + +#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f) +#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f) +#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f) + +#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f) +#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f) +#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f) +#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f) + +#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f) +#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f) +#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f) + +#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f) +#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f) +#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f) +#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f) + + +/* Source parameter value ranges and defaults. */ +#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f) +#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f) +#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f) + +#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f) +#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f) +#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) + +#define AL_MIN_CONE_OUTER_GAINHF (0.0f) +#define AL_MAX_CONE_OUTER_GAINHF (1.0f) +#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f) + +#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE +#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE +#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE + +#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE +#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE +#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE + +#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE +#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE +#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE + + +/* Listener parameter value ranges and defaults. */ +#define AL_MIN_METERS_PER_UNIT FLT_MIN +#define AL_MAX_METERS_PER_UNIT FLT_MAX +#define AL_DEFAULT_METERS_PER_UNIT (1.0f) + + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* AL_EFX_H */ diff --git a/Engine/lib/openal-soft/include/align.h b/Engine/lib/openal-soft/include/align.h new file mode 100644 index 000000000..e2dc81dff --- /dev/null +++ b/Engine/lib/openal-soft/include/align.h @@ -0,0 +1,21 @@ +#ifndef AL_ALIGN_H +#define AL_ALIGN_H + +#if defined(HAVE_STDALIGN_H) && defined(HAVE_C11_ALIGNAS) +#include +#endif + +#ifndef alignas +#if defined(IN_IDE_PARSER) +/* KDevelop has problems with our align macro, so just use nothing for parsing. */ +#define alignas(x) +#elif defined(HAVE_C11_ALIGNAS) +#define alignas _Alignas +#else +/* NOTE: Our custom ALIGN macro can't take a type name like alignas can. For + * maximum compatibility, only provide constant integer values to alignas. */ +#define alignas(_x) ALIGN(_x) +#endif +#endif + +#endif /* AL_ALIGN_H */ diff --git a/Engine/lib/openal-soft/include/almalloc.h b/Engine/lib/openal-soft/include/almalloc.h new file mode 100644 index 000000000..355db7954 --- /dev/null +++ b/Engine/lib/openal-soft/include/almalloc.h @@ -0,0 +1,18 @@ +#ifndef AL_MALLOC_H +#define AL_MALLOC_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +void *al_malloc(size_t alignment, size_t size); +void *al_calloc(size_t alignment, size_t size); +void al_free(void *ptr); + +#ifdef __cplusplus +} +#endif + +#endif /* AL_MALLOC_H */ diff --git a/Engine/lib/openal-soft/include/atomic.h b/Engine/lib/openal-soft/include/atomic.h new file mode 100644 index 000000000..2a996625a --- /dev/null +++ b/Engine/lib/openal-soft/include/atomic.h @@ -0,0 +1,317 @@ +#ifndef AL_ATOMIC_H +#define AL_ATOMIC_H + +#include "static_assert.h" +#include "bool.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* Atomics using C11 */ +#ifdef HAVE_C11_ATOMIC + +#include + +#define almemory_order memory_order +#define almemory_order_relaxed memory_order_relaxed +#define almemory_order_consume memory_order_consume +#define almemory_order_acquire memory_order_acquire +#define almemory_order_release memory_order_release +#define almemory_order_acq_rel memory_order_acq_rel +#define almemory_order_seq_cst memory_order_seq_cst + +#define ATOMIC(T) T _Atomic + +#define ATOMIC_INIT(_val, _newval) atomic_init((_val), (_newval)) +#define ATOMIC_INIT_STATIC(_newval) ATOMIC_VAR_INIT(_newval) + +#define PARAM2(f, a, b, ...) (f((a), (b))) +#define PARAM3(f, a, b, c, ...) (f((a), (b), (c))) +#define PARAM5(f, a, b, c, d, e, ...) (f((a), (b), (c), (d), (e))) + +#define ATOMIC_LOAD(...) PARAM2(atomic_load_explicit, __VA_ARGS__, memory_order_seq_cst) +#define ATOMIC_STORE(...) PARAM3(atomic_store_explicit, __VA_ARGS__, memory_order_seq_cst) + +#define ATOMIC_ADD(T, ...) PARAM3(atomic_fetch_add_explicit, __VA_ARGS__, memory_order_seq_cst) +#define ATOMIC_SUB(T, ...) PARAM3(atomic_fetch_sub_explicit, __VA_ARGS__, memory_order_seq_cst) + +#define ATOMIC_EXCHANGE(T, ...) PARAM3(atomic_exchange_explicit, __VA_ARGS__, memory_order_seq_cst) +#define ATOMIC_COMPARE_EXCHANGE_STRONG(T, ...) \ + PARAM5(atomic_compare_exchange_strong_explicit, __VA_ARGS__, memory_order_seq_cst, memory_order_seq_cst) +#define ATOMIC_COMPARE_EXCHANGE_WEAK(T, ...) \ + PARAM5(atomic_compare_exchange_weak_explicit, __VA_ARGS__, memory_order_seq_cst, memory_order_seq_cst) + +/* Atomics using GCC intrinsics */ +#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 1)) && !defined(__QNXNTO__) + +enum almemory_order { + almemory_order_relaxed, + almemory_order_consume, + almemory_order_acquire, + almemory_order_release, + almemory_order_acq_rel, + almemory_order_seq_cst +}; + +#define ATOMIC(T) struct { T volatile value; } + +#define ATOMIC_INIT(_val, _newval) do { (_val)->value = (_newval); } while(0) +#define ATOMIC_INIT_STATIC(_newval) {(_newval)} + +#define ATOMIC_LOAD(_val, ...) __extension__({ \ + __typeof((_val)->value) _r = (_val)->value; \ + __asm__ __volatile__("" ::: "memory"); \ + _r; \ +}) +#define ATOMIC_STORE(_val, _newval, ...) do { \ + __asm__ __volatile__("" ::: "memory"); \ + (_val)->value = (_newval); \ +} while(0) + +#define ATOMIC_ADD(T, _val, _incr, ...) __extension__({ \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + __sync_fetch_and_add(&(_val)->value, (_incr)); \ +}) +#define ATOMIC_SUB(T, _val, _decr, ...) __extension__({ \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + __sync_fetch_and_sub(&(_val)->value, (_decr)); \ +}) + +#define ATOMIC_EXCHANGE(T, _val, _newval, ...) __extension__({ \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + __sync_lock_test_and_set(&(_val)->value, (_newval)); \ +}) +#define ATOMIC_COMPARE_EXCHANGE_STRONG(T, _val, _oldval, _newval, ...) __extension__({ \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + T _o = *(_oldval); \ + *(_oldval) = __sync_val_compare_and_swap(&(_val)->value, _o, (_newval)); \ + *(_oldval) == _o; \ +}) + +/* Atomics using x86/x86-64 GCC inline assembly */ +#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) + +#define WRAP_ADD(ret, dest, incr) __asm__ __volatile__( \ + "lock; xaddl %0,(%1)" \ + : "=r" (ret) \ + : "r" (dest), "0" (incr) \ + : "memory" \ +) +#define WRAP_SUB(ret, dest, decr) __asm__ __volatile__( \ + "lock; xaddl %0,(%1)" \ + : "=r" (ret) \ + : "r" (dest), "0" (-(decr)) \ + : "memory" \ +) + +#define WRAP_XCHG(S, ret, dest, newval) __asm__ __volatile__( \ + "lock; xchg"S" %0,(%1)" \ + : "=r" (ret) \ + : "r" (dest), "0" (newval) \ + : "memory" \ +) +#define WRAP_CMPXCHG(S, ret, dest, oldval, newval) __asm__ __volatile__( \ + "lock; cmpxchg"S" %2,(%1)" \ + : "=a" (ret) \ + : "r" (dest), "r" (newval), "0" (oldval) \ + : "memory" \ +) + + +enum almemory_order { + almemory_order_relaxed, + almemory_order_consume, + almemory_order_acquire, + almemory_order_release, + almemory_order_acq_rel, + almemory_order_seq_cst +}; + +#define ATOMIC(T) struct { T volatile value; } + +#define ATOMIC_INIT(_val, _newval) do { (_val)->value = (_newval); } while(0) +#define ATOMIC_INIT_STATIC(_newval) {(_newval)} + +#define ATOMIC_LOAD(_val, ...) __extension__({ \ + __typeof((_val)->value) _r = (_val)->value; \ + __asm__ __volatile__("" ::: "memory"); \ + _r; \ +}) +#define ATOMIC_STORE(_val, _newval, ...) do { \ + __asm__ __volatile__("" ::: "memory"); \ + (_val)->value = (_newval); \ +} while(0) + +#define ATOMIC_ADD(T, _val, _incr, ...) __extension__({ \ + static_assert(sizeof(T)==4, "Type "#T" has incorrect size!"); \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + T _r; \ + WRAP_ADD(_r, &(_val)->value, (T)(_incr)); \ + _r; \ +}) +#define ATOMIC_SUB(T, _val, _decr, ...) __extension__({ \ + static_assert(sizeof(T)==4, "Type "#T" has incorrect size!"); \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + T _r; \ + WRAP_SUB(_r, &(_val)->value, (T)(_decr)); \ + _r; \ +}) + +#define ATOMIC_EXCHANGE(T, _val, _newval, ...) __extension__({ \ + static_assert(sizeof(T)==4 || sizeof(T)==8, "Type "#T" has incorrect size!"); \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + T _r; \ + if(sizeof(T) == 4) WRAP_XCHG("l", _r, &(_val)->value, (T)(_newval)); \ + else if(sizeof(T) == 8) WRAP_XCHG("q", _r, &(_val)->value, (T)(_newval)); \ + _r; \ +}) +#define ATOMIC_COMPARE_EXCHANGE_STRONG(T, _val, _oldval, _newval, ...) __extension__({ \ + static_assert(sizeof(T)==4 || sizeof(T)==8, "Type "#T" has incorrect size!"); \ + static_assert(sizeof(T)==sizeof((_val)->value), "Type "#T" has incorrect size!"); \ + T _old = *(_oldval); \ + if(sizeof(T) == 4) WRAP_CMPXCHG("l", *(_oldval), &(_val)->value, _old, (T)(_newval)); \ + else if(sizeof(T) == 8) WRAP_CMPXCHG("q", *(_oldval), &(_val)->value, _old, (T)(_newval)); \ + *(_oldval) == _old; \ +}) + +/* Atomics using Windows methods */ +#elif defined(_WIN32) + +#define WIN32_LEAN_AND_MEAN +#include + +/* NOTE: This mess is *extremely* noisy, at least on GCC. It works by wrapping + * Windows' 32-bit and 64-bit atomic methods, which are then casted to use the + * given type based on its size (e.g. int and float use 32-bit atomics). This + * is fine for the swap and compare-and-swap methods, although the add and + * subtract methods only work properly for integer types. + * + * Despite how noisy it is, it's unfortunately the only way that doesn't rely + * on C99 (damn MSVC). + */ + +inline LONG AtomicAdd32(volatile LONG *dest, LONG incr) +{ + return InterlockedExchangeAdd(dest, incr); +} +inline LONG AtomicSub32(volatile LONG *dest, LONG decr) +{ + return InterlockedExchangeAdd(dest, -decr); +} + +inline LONG AtomicSwap32(volatile LONG *dest, LONG newval) +{ + return InterlockedExchange(dest, newval); +} +inline LONGLONG AtomicSwap64(volatile LONGLONG *dest, LONGLONG newval) +{ + return InterlockedExchange64(dest, newval); +} + +inline bool CompareAndSwap32(volatile LONG *dest, LONG newval, LONG *oldval) +{ + LONG old = *oldval; + *oldval = InterlockedCompareExchange(dest, newval, *oldval); + return old == *oldval; +} +inline bool CompareAndSwap64(volatile LONGLONG *dest, LONGLONG newval, LONGLONG *oldval) +{ + LONGLONG old = *oldval; + *oldval = InterlockedCompareExchange64(dest, newval, *oldval); + return old == *oldval; +} + +#define WRAP_ADDSUB(T, _func, _ptr, _amnt) ((T(*)(T volatile*,T))_func)((_ptr), (_amnt)) +#define WRAP_XCHG(T, _func, _ptr, _newval) ((T(*)(T volatile*,T))_func)((_ptr), (_newval)) +#define WRAP_CMPXCHG(T, _func, _ptr, _newval, _oldval) ((bool(*)(T volatile*,T,T*))_func)((_ptr), (_newval), (_oldval)) + + +enum almemory_order { + almemory_order_relaxed, + almemory_order_consume, + almemory_order_acquire, + almemory_order_release, + almemory_order_acq_rel, + almemory_order_seq_cst +}; + +#define ATOMIC(T) struct { T volatile value; } + +#define ATOMIC_INIT(_val, _newval) do { (_val)->value = (_newval); } while(0) +#define ATOMIC_INIT_STATIC(_newval) {(_newval)} + +#define ATOMIC_LOAD(_val, ...) ((_val)->value) +#define ATOMIC_STORE(_val, _newval, ...) do { \ + (_val)->value = (_newval); \ +} while(0) + +int _al_invalid_atomic_size(); /* not defined */ + +#define ATOMIC_ADD(T, _val, _incr, ...) \ + ((sizeof(T)==4) ? WRAP_ADDSUB(T, AtomicAdd32, &(_val)->value, (_incr)) : \ + (T)_al_invalid_atomic_size()) +#define ATOMIC_SUB(T, _val, _decr, ...) \ + ((sizeof(T)==4) ? WRAP_ADDSUB(T, AtomicSub32, &(_val)->value, (_decr)) : \ + (T)_al_invalid_atomic_size()) + +#define ATOMIC_EXCHANGE(T, _val, _newval, ...) \ + ((sizeof(T)==4) ? WRAP_XCHG(T, AtomicSwap32, &(_val)->value, (_newval)) : \ + (sizeof(T)==8) ? WRAP_XCHG(T, AtomicSwap64, &(_val)->value, (_newval)) : \ + (T)_al_invalid_atomic_size()) +#define ATOMIC_COMPARE_EXCHANGE_STRONG(T, _val, _oldval, _newval, ...) \ + ((sizeof(T)==4) ? WRAP_CMPXCHG(T, CompareAndSwap32, &(_val)->value, (_newval), (_oldval)) : \ + (sizeof(T)==8) ? WRAP_CMPXCHG(T, CompareAndSwap64, &(_val)->value, (_newval), (_oldval)) : \ + (bool)_al_invalid_atomic_size()) + +#else + +#error "No atomic functions available on this platform!" + +#define ATOMIC(T) T + +#define ATOMIC_INIT_STATIC(_newval) (0) + +#define ATOMIC_LOAD_UNSAFE(_val) (0) +#define ATOMIC_STORE_UNSAFE(_val, _newval) ((void)0) + +#define ATOMIC_LOAD(_val, ...) (0) +#define ATOMIC_STORE(_val, _newval, ...) ((void)0) + +#define ATOMIC_ADD(T, _val, _incr, ...) (0) +#define ATOMIC_SUB(T, _val, _decr, ...) (0) + +#define ATOMIC_EXCHANGE(T, _val, _newval, ...) (0) +#define ATOMIC_COMPARE_EXCHANGE_STRONG(T, _val, _oldval, _newval, ...) (0) +#endif + +/* If no weak cmpxchg is provided (not all systems will have one), substitute a + * strong cmpxchg. */ +#ifndef ATOMIC_COMPARE_EXCHANGE_WEAK +#define ATOMIC_COMPARE_EXCHANGE_WEAK ATOMIC_COMPARE_EXCHANGE_STRONG +#endif + + +typedef unsigned int uint; +typedef ATOMIC(uint) RefCount; + +inline void InitRef(RefCount *ptr, uint value) +{ ATOMIC_INIT(ptr, value); } +inline uint ReadRef(RefCount *ptr) +{ return ATOMIC_LOAD(ptr); } +inline uint IncrementRef(RefCount *ptr) +{ return ATOMIC_ADD(uint, ptr, 1)+1; } +inline uint DecrementRef(RefCount *ptr) +{ return ATOMIC_SUB(uint, ptr, 1)-1; } + + +/* This is *NOT* atomic, but is a handy utility macro to compare-and-swap non- + * atomic variables. */ +#define COMPARE_EXCHANGE(_val, _oldval, _newval) ((*(_val) == *(_oldval)) ? ((*(_val)=(_newval)),true) : ((*(_oldval)=*(_val)),false)) + + +#ifdef __cplusplus +} +#endif + +#endif /* AL_ATOMIC_H */ diff --git a/Engine/lib/openal-soft/include/bool.h b/Engine/lib/openal-soft/include/bool.h new file mode 100644 index 000000000..6f714d09e --- /dev/null +++ b/Engine/lib/openal-soft/include/bool.h @@ -0,0 +1,18 @@ +#ifndef AL_BOOL_H +#define AL_BOOL_H + +#ifdef HAVE_STDBOOL_H +#include +#endif + +#ifndef bool +#ifdef HAVE_C99_BOOL +#define bool _Bool +#else +#define bool int +#endif +#define false 0 +#define true 1 +#endif + +#endif /* AL_BOOL_H */ diff --git a/Engine/lib/openal-soft/include/math_defs.h b/Engine/lib/openal-soft/include/math_defs.h new file mode 100644 index 000000000..149cf80ba --- /dev/null +++ b/Engine/lib/openal-soft/include/math_defs.h @@ -0,0 +1,19 @@ +#ifndef AL_MATH_DEFS_H +#define AL_MATH_DEFS_H + +#ifdef HAVE_FLOAT_H +#include +#endif + +#define F_PI (3.14159265358979323846f) +#define F_PI_2 (1.57079632679489661923f) +#define F_TAU (6.28318530717958647692f) + +#ifndef FLT_EPSILON +#define FLT_EPSILON (1.19209290e-07f) +#endif + +#define DEG2RAD(x) ((ALfloat)(x) * (F_PI/180.0f)) +#define RAD2DEG(x) ((ALfloat)(x) * (180.0f/F_PI)) + +#endif /* AL_MATH_DEFS_H */ diff --git a/Engine/lib/openal-soft/include/rwlock.h b/Engine/lib/openal-soft/include/rwlock.h new file mode 100644 index 000000000..158a06708 --- /dev/null +++ b/Engine/lib/openal-soft/include/rwlock.h @@ -0,0 +1,32 @@ +#ifndef AL_RWLOCK_H +#define AL_RWLOCK_H + +#include "bool.h" +#include "atomic.h" + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + RefCount read_count; + RefCount write_count; + ATOMIC(int) read_lock; + ATOMIC(int) read_entry_lock; + ATOMIC(int) write_lock; +} RWLock; +#define RWLOCK_STATIC_INITIALIZE { ATOMIC_INIT_STATIC(0), ATOMIC_INIT_STATIC(0), \ + ATOMIC_INIT_STATIC(false), ATOMIC_INIT_STATIC(false), \ + ATOMIC_INIT_STATIC(false) } + +void RWLockInit(RWLock *lock); +void ReadLock(RWLock *lock); +void ReadUnlock(RWLock *lock); +void WriteLock(RWLock *lock); +void WriteUnlock(RWLock *lock); + +#ifdef __cplusplus +} +#endif + +#endif /* AL_RWLOCK_H */ diff --git a/Engine/lib/openal-soft/include/static_assert.h b/Engine/lib/openal-soft/include/static_assert.h new file mode 100644 index 000000000..bf0ce0657 --- /dev/null +++ b/Engine/lib/openal-soft/include/static_assert.h @@ -0,0 +1,21 @@ +#ifndef AL_STATIC_ASSERT_H +#define AL_STATIC_ASSERT_H + +#include + + +#ifndef static_assert +#ifdef HAVE_C11_STATIC_ASSERT +#define static_assert _Static_assert +#else +#define CTASTR2(_pre,_post) _pre##_post +#define CTASTR(_pre,_post) CTASTR2(_pre,_post) +#if defined(__COUNTER__) +#define static_assert(_cond, _msg) typedef struct { int CTASTR(static_assert_failed_at_line_,__LINE__) : !!(_cond); } CTASTR(static_assertion_,__COUNTER__) +#else +#define static_assert(_cond, _msg) struct { int CTASTR(static_assert_failed_at_line_,__LINE__) : !!(_cond); } +#endif +#endif +#endif + +#endif /* AL_STATIC_ASSERT_H */ diff --git a/Engine/lib/openal-soft/include/threads.h b/Engine/lib/openal-soft/include/threads.h new file mode 100644 index 000000000..c2848ee77 --- /dev/null +++ b/Engine/lib/openal-soft/include/threads.h @@ -0,0 +1,237 @@ +#ifndef AL_THREADS_H +#define AL_THREADS_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +enum { + althrd_success = 0, + althrd_error, + althrd_nomem, + althrd_timedout, + althrd_busy +}; + +enum { + almtx_plain = 0, + almtx_recursive = 1, + almtx_timed = 2 +}; + +typedef int (*althrd_start_t)(void*); +typedef void (*altss_dtor_t)(void*); + + +#define AL_TIME_UTC 1 + + +#ifdef _WIN32 +#define WIN32_LEAN_AND_MEAN +#include + + +#ifndef HAVE_STRUCT_TIMESPEC +struct timespec { + time_t tv_sec; + long tv_nsec; +}; +#endif + +typedef DWORD althrd_t; +typedef CRITICAL_SECTION almtx_t; +#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0600 +typedef CONDITION_VARIABLE alcnd_t; +#else +typedef struct { void *Ptr; } alcnd_t; +#endif +typedef DWORD altss_t; +typedef LONG alonce_flag; + +#define AL_ONCE_FLAG_INIT 0 + +int althrd_sleep(const struct timespec *ts, struct timespec *rem); +void alcall_once(alonce_flag *once, void (*callback)(void)); + + +inline althrd_t althrd_current(void) +{ + return GetCurrentThreadId(); +} + +inline int althrd_equal(althrd_t thr0, althrd_t thr1) +{ + return thr0 == thr1; +} + +inline void althrd_exit(int res) +{ + ExitThread(res); +} + +inline void althrd_yield(void) +{ + SwitchToThread(); +} + + +inline int almtx_lock(almtx_t *mtx) +{ + if(!mtx) return althrd_error; + EnterCriticalSection(mtx); + return althrd_success; +} + +inline int almtx_unlock(almtx_t *mtx) +{ + if(!mtx) return althrd_error; + LeaveCriticalSection(mtx); + return althrd_success; +} + +inline int almtx_trylock(almtx_t *mtx) +{ + if(!mtx) return althrd_error; + if(!TryEnterCriticalSection(mtx)) + return althrd_busy; + return althrd_success; +} + + +inline void *altss_get(altss_t tss_id) +{ + return TlsGetValue(tss_id); +} + +inline int altss_set(altss_t tss_id, void *val) +{ + if(TlsSetValue(tss_id, val) == 0) + return althrd_error; + return althrd_success; +} + +#else + +#include +#include +#include + + +typedef pthread_t althrd_t; +typedef pthread_mutex_t almtx_t; +typedef pthread_cond_t alcnd_t; +typedef pthread_key_t altss_t; +typedef pthread_once_t alonce_flag; + +#define AL_ONCE_FLAG_INIT PTHREAD_ONCE_INIT + + +inline althrd_t althrd_current(void) +{ + return pthread_self(); +} + +inline int althrd_equal(althrd_t thr0, althrd_t thr1) +{ + return pthread_equal(thr0, thr1); +} + +inline void althrd_exit(int res) +{ + pthread_exit((void*)(intptr_t)res); +} + +inline void althrd_yield(void) +{ + sched_yield(); +} + +inline int althrd_sleep(const struct timespec *ts, struct timespec *rem) +{ + int ret = nanosleep(ts, rem); + if(ret != 0) + { + ret = ((errno==EINTR) ? -1 : -2); + errno = 0; + } + return ret; +} + + +inline int almtx_lock(almtx_t *mtx) +{ + if(pthread_mutex_lock(mtx) != 0) + return althrd_error; + return althrd_success; +} + +inline int almtx_unlock(almtx_t *mtx) +{ + if(pthread_mutex_unlock(mtx) != 0) + return althrd_error; + return althrd_success; +} + +inline int almtx_trylock(almtx_t *mtx) +{ + int ret = pthread_mutex_trylock(mtx); + switch(ret) + { + case 0: return althrd_success; + case EBUSY: return althrd_busy; + } + return althrd_error; +} + + +inline void *altss_get(altss_t tss_id) +{ + return pthread_getspecific(tss_id); +} + +inline int altss_set(altss_t tss_id, void *val) +{ + if(pthread_setspecific(tss_id, val) != 0) + return althrd_error; + return althrd_success; +} + + +inline void alcall_once(alonce_flag *once, void (*callback)(void)) +{ + pthread_once(once, callback); +} + +#endif + + +int althrd_create(althrd_t *thr, althrd_start_t func, void *arg); +int althrd_detach(althrd_t thr); +int althrd_join(althrd_t thr, int *res); +void althrd_setname(althrd_t thr, const char *name); + +int almtx_init(almtx_t *mtx, int type); +void almtx_destroy(almtx_t *mtx); +int almtx_timedlock(almtx_t *mtx, const struct timespec *ts); + +int alcnd_init(alcnd_t *cond); +int alcnd_signal(alcnd_t *cond); +int alcnd_broadcast(alcnd_t *cond); +int alcnd_wait(alcnd_t *cond, almtx_t *mtx); +int alcnd_timedwait(alcnd_t *cond, almtx_t *mtx, const struct timespec *time_point); +void alcnd_destroy(alcnd_t *cond); + +int altss_create(altss_t *tss_id, altss_dtor_t callback); +void altss_delete(altss_t tss_id); + +int altimespec_get(struct timespec *ts, int base); + +void al_nssleep(unsigned long nsec); + +#ifdef __cplusplus +} +#endif + +#endif /* AL_THREADS_H */ diff --git a/Engine/lib/openal-soft/include/uintmap.h b/Engine/lib/openal-soft/include/uintmap.h new file mode 100644 index 000000000..acb2749af --- /dev/null +++ b/Engine/lib/openal-soft/include/uintmap.h @@ -0,0 +1,45 @@ +#ifndef AL_UINTMAP_H +#define AL_UINTMAP_H + +#include "AL/al.h" +#include "rwlock.h" + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct UIntMap { + ALuint *keys; + /* Shares memory with keys. */ + ALvoid **values; + + ALsizei size; + ALsizei capacity; + ALsizei limit; + RWLock lock; +} UIntMap; +#define UINTMAP_STATIC_INITIALIZE_N(_n) { NULL, NULL, 0, 0, (_n), RWLOCK_STATIC_INITIALIZE } +#define UINTMAP_STATIC_INITIALIZE UINTMAP_STATIC_INITIALIZE_N(~0) + +void InitUIntMap(UIntMap *map, ALsizei limit); +void ResetUIntMap(UIntMap *map); +ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value); +ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key); +ALvoid *RemoveUIntMapKeyNoLock(UIntMap *map, ALuint key); +ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key); +ALvoid *LookupUIntMapKeyNoLock(UIntMap *map, ALuint key); + +inline void LockUIntMapRead(UIntMap *map) +{ ReadLock(&map->lock); } +inline void UnlockUIntMapRead(UIntMap *map) +{ ReadUnlock(&map->lock); } +inline void LockUIntMapWrite(UIntMap *map) +{ WriteLock(&map->lock); } +inline void UnlockUIntMapWrite(UIntMap *map) +{ WriteUnlock(&map->lock); } + +#ifdef __cplusplus +} +#endif + +#endif /* AL_UINTMAP_H */ diff --git a/Engine/lib/openal-soft/openal.pc.in b/Engine/lib/openal-soft/openal.pc.in new file mode 100644 index 000000000..8bdd4f3b1 --- /dev/null +++ b/Engine/lib/openal-soft/openal.pc.in @@ -0,0 +1,11 @@ +prefix=@prefix@ +exec_prefix=@exec_prefix@ +libdir=@libdir@ +includedir=@includedir@ + +Name: OpenAL +Description: OpenAL is a cross-platform 3D audio API +Requires: @PKG_CONFIG_REQUIRES@ +Version: @PACKAGE_VERSION@ +Libs: -L${libdir} -l@LIBNAME@ @PKG_CONFIG_LIBS@ +Cflags: -I${includedir} -I${includedir}/AL @PKG_CONFIG_CFLAGS@ diff --git a/Engine/lib/openal/FreeBSD/al/al.h b/Engine/lib/openal/FreeBSD/al/al.h deleted file mode 100644 index a4132f0a0..000000000 --- a/Engine/lib/openal/FreeBSD/al/al.h +++ /dev/null @@ -1,491 +0,0 @@ -#ifndef _AL_H_ -#define _AL_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "altypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALAPI __declspec(dllexport) - #else - #define ALAPI __declspec(dllimport) - #endif - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALAPI - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#endif - -#define OPENAL - -#ifndef AL_NO_PROTOTYPES - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY alEnable( ALenum capability ); -ALAPI ALvoid ALAPIENTRY alDisable( ALenum capability ); -ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY alHint( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); -ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); -ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); -ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); -ALAPI ALvoid ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY alGetString( ALenum param ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY alGetError( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY alGetProcAddress( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY alGetEnumValue( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY alListeneri( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY alListenerf( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY alListener3f( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY alListenerfv( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alGetListeneri( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetListenerf( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetListener3f( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetListenerfv( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY alIsSource( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alSourcei( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY alSourcef( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY alSource3f( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY alSourcefv( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alGetSourcei( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetSourcef( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetSource3f( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetSourcefv( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alSourcePlayv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourcePausev( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceStopv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n,ALuint *sources); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY alSourcePlay( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY alSourcePause( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceStop( ALuint source ); - -/** - * Rewinds a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceRewind( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY alBufferData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - -ALAPI ALvoid ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ - -ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY alDistanceModel( ALenum value ); -ALAPI ALvoid ALAPIENTRY alDopplerFactor( ALfloat value ); -ALAPI ALvoid ALAPIENTRY alDopplerVelocity( ALfloat value ); - -#else /* AL_NO_PROTOTYPES */ - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY (*alEnable)( ALenum capability ); -ALAPI ALvoid ALAPIENTRY (*alDisable)( ALenum capability ); -ALAPI ALboolean ALAPIENTRY (*alIsEnabled)( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY (*alHint)( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY (*alGetBoolean)( ALenum param ); -ALAPI ALint ALAPIENTRY (*alGetInteger)( ALenum param ); -ALAPI ALfloat ALAPIENTRY (*alGetFloat)( ALenum param ); -ALAPI ALdouble ALAPIENTRY (*alGetDouble)( ALenum param ); -ALAPI ALvoid ALAPIENTRY (*alGetBooleanv)( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY (*alGetIntegerv)( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY (*alGetFloatv)( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY (*alGetDoublev)( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY (*alGetString)( ALenum param ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY (*alGetError)( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY (*alIsExtensionPresent)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY (*alGetProcAddress)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY (*alGetEnumValue)( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY (*alListeneri)( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY (*alListenerf)( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY (*alListener3f)( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY (*alListenerfv)( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alGetListeneri)( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerf)( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListener3f)( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerfv)( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alGenSources)( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alDeleteSources)( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY (*alIsSource)( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alSourcei)( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY (*alSourcef)( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alSource3f)( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY (*alSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alGetSourcei)( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcef)( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alSourcePlayv)( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY (*alSourceStopv)( ALsizei n, ALuint *sources ); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY (*alSourcePlay)( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY (*alSourcePause)( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY (*alSourceStop)( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY (*alGenBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alDeleteBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY (*alIsBuffer)( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY (*alBufferData)( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - -ALAPI ALvoid ALAPIENTRY (*alGetBufferi)( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetBufferf)( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ -ALAPI ALvoid ALAPIENTRY (*alSourceQueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alSourceUnqueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY (*alDistanceModel)( ALenum value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerFactor)( ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerVelocity)( ALfloat value ); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/FreeBSD/al/al_func.h b/Engine/lib/openal/FreeBSD/al/al_func.h deleted file mode 100644 index 9a280ad2a..000000000 --- a/Engine/lib/openal/FreeBSD/al/al_func.h +++ /dev/null @@ -1,69 +0,0 @@ - -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability ), return; ) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability ), return; ) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability ), return AL_FALSE; ) - -//AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode ), return; ) - -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param ), return AL_FALSE; ) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param ), return 0; ) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param ), return 0.0f; ) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param ), return 0.0; ) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data ), return; ) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data ), return; ) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data ), return; ) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data ), return; ) -AL_FUNCTION(ALubyte*, alGetString, ( ALenum param ), return NULL; ) - -AL_FUNCTION(ALenum, alGetError, ( ALvoid ), return AL_INVALID_VALUE; ) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( ALubyte* fname ), return AL_FALSE; ) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( ALubyte* fname ), return NULL; ) -AL_FUNCTION(ALenum, alGetEnumValue, ( ALubyte* ename ), return AL_INVALID_ENUM; ) - -AL_FUNCTION(ALvoid, alListeneri, ( ALenum param, ALint value ), return; ) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum param, ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ), return; ) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum param, ALfloat* value ), return; ) -AL_FUNCTION(ALvoid, alGetListener3f, ( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ), return; ) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources ), return; ) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources ), return; ) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint id ), return AL_FALSE; ) - -AL_FUNCTION(ALvoid, alSourcei, ( ALuint source, ALenum param, ALint value ), return; ) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint source, ALenum param, ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ), return; ) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint source, ALenum param, ALfloat* values ), return; ) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint source, ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint source, ALenum param, ALfloat* value ), return; ) -//AL_FUNCTION(ALvoid, alGetSource3f, ( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ), return; ) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint source, ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourcePausev, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourceRewindv, (ALsizei n,ALuint *sources), return; ) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourceRewind, ( ALuint source ), return; ) - -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer ), return AL_FALSE; ) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ), return; ) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value ), return; ) - -AL_FUNCTION(ALvoid, alSourceQueueBuffers, ( ALuint source, ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALvoid, alSourceUnqueueBuffers, ( ALuint source, ALsizei n, ALuint* buffers ), return; ) - -AL_FUNCTION(ALvoid, alDistanceModel, ( ALenum value ), return; ) -AL_FUNCTION(ALvoid, alDopplerFactor, ( ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alDopplerVelocity, ( ALfloat value ), return; ) - - diff --git a/Engine/lib/openal/FreeBSD/al/alc.h b/Engine/lib/openal/FreeBSD/al/alc.h deleted file mode 100644 index 7804227d4..000000000 --- a/Engine/lib/openal/FreeBSD/al/alc.h +++ /dev/null @@ -1,88 +0,0 @@ -#ifndef _ALC_H_ -#define _ALC_H_ - -#include "altypes.h" -#include "alctypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALCAPI __declspec(dllexport) - #else - #define ALCAPI __declspec(dllimport) - typedef ALCvoid ALCdevice; - typedef ALCvoid ALCcontext; - #endif - #define ALCAPIENTRY __cdecl -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALCAPI - #define ALCAPIENTRY __cdecl -#endif - - - -#ifndef ALC_NO_PROTOTYPES - -ALCAPI ALCubyte* ALCAPIENTRY alcGetString(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY alcOpenDevice(ALCubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY alcCloseDevice(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY alcCreateContext(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY alcMakeContextCurrent(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcProcessContext(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY alcGetCurrentContext(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcSuspendContext(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcDestroyContext(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY alcGetError(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY alcIsExtensionPresent(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY alcGetProcAddress(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY alcGetEnumValue(ALCdevice *device,ALCubyte *enumName); - -#else /* AL_NO_PROTOTYPES */ - -ALCAPI ALCubyte* ALCAPIENTRY (*alcGetString)(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY (*alcGetIntegerv)(ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY (*alcOpenDevice)(ALubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY (*alcCloseDevice)(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY (*alcCreateContext)(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY (*alcMakeContextCurrent)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcProcessContext)(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY (*alcGetCurrentContext)(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY (*alcGetContextsDevice)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcSuspendContext)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcDestroyContext)(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY (*alcGetError)(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY (*alcIsExtensionPresent)(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY (*alcGetProcAddress)(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY (*alcGetEnumValue)(ALCdevice *device,ALCubyte *enumName); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/FreeBSD/al/alc_func.h b/Engine/lib/openal/FreeBSD/al/alc_func.h deleted file mode 100644 index 22da893e0..000000000 --- a/Engine/lib/openal/FreeBSD/al/alc_func.h +++ /dev/null @@ -1,20 +0,0 @@ - -//AL_FUNCTION(ALCubyte*, alcGetString, (ALCdevice *device,ALCenum param), return NULL; ) -//AL_FUNCTION(ALCvoid, alcGetIntegerv, (ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data), return; ) - -AL_FUNCTION(ALCdevice*, alcOpenDevice, (ALubyte *deviceName), return NULL; ) -AL_FUNCTION(ALCvoid, alcCloseDevice, (ALCdevice *device), return; ) - -AL_FUNCTION(ALCcontext*, alcCreateContext, (ALCdevice *device,ALCint *attrList), return NULL; ) -AL_FUNCTION(ALCboolean, alcMakeContextCurrent, (ALCcontext *context), return AL_FALSE; ) -AL_FUNCTION(ALCvoid, alcProcessContext, (ALCcontext *context), return; ) -AL_FUNCTION(ALCcontext*, alcGetCurrentContext, (ALCvoid), return NULL; ) -AL_FUNCTION(ALCdevice*, alcGetContextsDevice, (ALCcontext *context), return NULL; ) -AL_FUNCTION(ALCvoid, alcSuspendContext, (ALCcontext *context), return; ) -AL_FUNCTION(ALCvoid, alcDestroyContext, (ALCcontext *context), return; ) - -AL_FUNCTION(ALCenum, alcGetError, (ALCdevice *device), return ALC_INVALID_DEVICE; ) - -//AL_FUNCTION(ALCboolean, alcIsExtensionPresent, (ALCdevice *device,ALCubyte *extName), return AL_FALSE; ) -//AL_FUNCTION(ALCvoid*, alcGetProcAddress, (ALCdevice *device,ALCubyte *funcName), return NULL; ) -//AL_FUNCTION(ALCenum, alcGetEnumValue, (ALCdevice *device,ALCubyte *enumName), return ALC_INVALID_ENUM; ) diff --git a/Engine/lib/openal/FreeBSD/al/alctypes.h b/Engine/lib/openal/FreeBSD/al/alctypes.h deleted file mode 100644 index 72ff49689..000000000 --- a/Engine/lib/openal/FreeBSD/al/alctypes.h +++ /dev/null @@ -1,130 +0,0 @@ -#ifndef _ALCTYPES_H_ -#define _ALCTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** ALC boolean type. */ -typedef char ALCboolean; - -/** ALC 8bit signed byte. */ -typedef char ALCbyte; - -/** ALC 8bit unsigned byte. */ -typedef unsigned char ALCubyte; - -/** ALC 16bit signed short integer type. */ -typedef short ALCshort; - -/** ALC 16bit unsigned short integer type. */ -typedef unsigned short ALCushort; - -/** ALC 32bit unsigned integer type. */ -typedef unsigned ALCuint; - -/** ALC 32bit signed integer type. */ -typedef int ALCint; - -/** ALC 32bit floating point type. */ -typedef float ALCfloat; - -/** ALC 64bit double point type. */ -typedef double ALCdouble; - -/** ALC 32bit type. */ -typedef unsigned int ALCsizei; - -/** ALC void type */ -typedef void ALCvoid; - -/** ALC enumerations. */ -typedef int ALCenum; - - -typedef ALCvoid ALCdevice; -typedef ALCvoid ALCcontext; - - -/* Bad value. */ -#define ALC_INVALID (-1) - -/* Boolean False. */ -#define ALC_FALSE 0 - -/* Boolean True. */ -#define ALC_TRUE 1 - -/** Errors: No Error. */ -#define ALC_NO_ERROR ALC_FALSE - -#define ALC_MAJOR_VERSION 0x1000 -#define ALC_MINOR_VERSION 0x1001 -#define ALC_ATTRIBUTES_SIZE 0x1002 -#define ALC_ALL_ATTRIBUTES 0x1003 - -#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 -#define ALC_DEVICE_SPECIFIER 0x1005 -#define ALC_EXTENSIONS 0x1006 - -#define ALC_FREQUENCY 0x1007 -#define ALC_REFRESH 0x1008 -#define ALC_SYNC 0x1009 - -/** - * The device argument does not name a valid dvice. - */ -#define ALC_INVALID_DEVICE 0xA001 - -/** - * The context argument does not name a valid context. - */ -#define ALC_INVALID_CONTEXT 0xA002 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define ALC_INVALID_ENUM 0xA003 - -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define ALC_INVALID_VALUE 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define ALC_OUT_OF_MEMORY 0xA005 - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/Engine/lib/openal/FreeBSD/al/altypes.h b/Engine/lib/openal/FreeBSD/al/altypes.h deleted file mode 100644 index 8aa99c608..000000000 --- a/Engine/lib/openal/FreeBSD/al/altypes.h +++ /dev/null @@ -1,332 +0,0 @@ -#ifndef _ALTYPES_H_ -#define _ALTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** OpenAL boolean type. */ -typedef char ALboolean; - -/** OpenAL 8bit signed byte. */ -typedef char ALbyte; - -/** OpenAL 8bit unsigned byte. */ -typedef unsigned char ALubyte; - -/** OpenAL 16bit signed short integer type. */ -typedef short ALshort; - -/** OpenAL 16bit unsigned short integer type. */ -typedef unsigned short ALushort; - -/** OpenAL 32bit unsigned integer type. */ -typedef unsigned ALuint; - -/** OpenAL 32bit signed integer type. */ -typedef int ALint; - -/** OpenAL 32bit floating point type. */ -typedef float ALfloat; - -/** OpenAL 64bit double point type. */ -typedef double ALdouble; - -/** OpenAL 32bit type. */ -typedef unsigned int ALsizei; - -/** OpenAL void type */ -typedef void ALvoid; - -/** OpenAL enumerations. */ -typedef int ALenum; - -/* Bad value. */ -#define AL_INVALID (-1) - -/* Disable value. */ -#define AL_NONE 0 - -/* Boolean False. */ -#define AL_FALSE 0 - -/* Boolean True. */ -#define AL_TRUE 1 - -/** - * Indicate the type of AL_SOURCE. - * Sources can be spatialized - */ -#define AL_SOURCE_TYPE 0x200 - -/** Indicate source has absolute coordinates. */ -#define AL_SOURCE_ABSOLUTE 0x201 - -/** Indicate Source has listener relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x202 - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction as forward vector. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source has to loop infinite. - * Type: ALboolean - * Range: [AL_TRUE, AL_FALSE] - * Default: AL_FALSE - */ -#define AL_LOOPING 0x1007 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/** - * Indicate minimum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MIN_GAIN 0x100D - -/** - * Indicate maximum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MAX_GAIN 0x100E - -/** - * Specify the current orientation. - * Type: ALfv6 (at/up) - * Range: N/A - */ -#define AL_ORIENTATION 0x100F - -/* byte offset into source (in canon format). -1 if source - * is not playing. Don't set this, get this. - * - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_REFERENCE_DISTANCE 0x1020 - - /** - * Indicate the rolloff factor for the source. - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_ROLLOFF_FACTOR 0x1021 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_CONE_OUTER_GAIN 0x1022 - -/** - * Specify the maximum distance. - * Type: ALfloat - * Range: [0.0 - ] - */ -#define AL_MAX_DISTANCE 0x1023 - -/** - * Specify the channel mask. (Creative) - * Type: ALuint - * Range: [0 - 255] - */ -#define AL_CHANNEL_MASK 0x3000 - -/** - * Source state information - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - -/** - * Buffer Queue params - */ -#define AL_BUFFERS_QUEUED 0x1015 -#define AL_BUFFERS_PROCESSED 0x1016 - -/** Sound buffers: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - -/** - * Sound buffers: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 -#define AL_DATA 0x2005 - -/** - * Buffer state. - * - * Not supported for public use (yet). - */ -#define AL_UNUSED 0x2010 -#define AL_PENDING 0x2011 -#define AL_PROCESSED 0x2012 - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Illegal name passed as an argument to an AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Illegal enum passed as an argument to an AL call. - */ -#define AL_INVALID_ENUM 0xA002 -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define AL_INVALID_OPERATION 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define AL_OUT_OF_MEMORY 0xA005 - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - -/** Global tweakage. */ - -/** - * Doppler scale. Default 1.0 - */ -#define AL_DOPPLER_FACTOR 0xC000 - -/** - * Doppler velocity. Default 1.0 - */ -#define AL_DOPPLER_VELOCITY 0xC001 - -/** - * Distance model. Default AL_INVERSE_DISTANCE_CLAMPED - */ -#define AL_DISTANCE_MODEL 0xD000 - -/** Distance models. */ - -#define AL_INVERSE_DISTANCE 0xD001 -#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 - - /** - * enables - */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/FreeBSD/al/alu.h b/Engine/lib/openal/FreeBSD/al/alu.h deleted file mode 100644 index c6adff62c..000000000 --- a/Engine/lib/openal/FreeBSD/al/alu.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef _ALU_H_ -#define _ALU_H_ - -#define ALUAPI -#define ALUAPIENTRY __cdecl - -#define BUFFERSIZE 48000 -#define FRACTIONBITS 14 -#define FRACTIONMASK ((1L< - - /* - * EAX Wrapper Interface (using Direct X 7) {4FF53B81-1CE0-11d3-AAB8-00A0C95949D5} - */ - DEFINE_GUID(CLSID_EAXDirectSound, - 0x4ff53b81, - 0x1ce0, - 0x11d3, - 0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5); - - /* - * EAX Wrapper Interface (using Direct X 8) {CA503B60-B176-11d4-A094-D0C0BF3A560C} - */ - DEFINE_GUID(CLSID_EAXDirectSound8, - 0xca503b60, - 0xb176, - 0x11d4, - 0xa0, 0x94, 0xd0, 0xc0, 0xbf, 0x3a, 0x56, 0xc); - - - -#ifdef DIRECTSOUND_VERSION -#if DIRECTSOUND_VERSION == 0x0800 - __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate8(GUID*, LPDIRECTSOUND8*, IUnknown FAR *); - typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE8)(GUID*, LPDIRECTSOUND8*, IUnknown FAR*); -#endif -#endif - - __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate(GUID*, LPDIRECTSOUND*, IUnknown FAR *); - typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE)(GUID*, LPDIRECTSOUND*, IUnknown FAR*); - -#else // OPENAL - #include - - #ifndef GUID_DEFINED - #define GUID_DEFINED - typedef struct _GUID - { - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; - } GUID; - #endif // !GUID_DEFINED - - #ifndef DEFINE_GUID - #ifndef INITGUID - #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const GUID FAR name - #else - #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } - #endif // INITGUID - #endif // DEFINE_GUID - - - /* - * EAX OpenAL Extension - */ - typedef ALenum (*EAXSet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint); - typedef ALenum (*EAXGet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint); -#endif - -#pragma pack(push, 4) - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_GUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_GUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) - -#pragma pack(pop) - -#ifdef __cplusplus -} -#endif // __cplusplus - -#endif diff --git a/Engine/lib/openal/FreeBSD/al/eax_func.h b/Engine/lib/openal/FreeBSD/al/eax_func.h deleted file mode 100644 index 8c36c7471..000000000 --- a/Engine/lib/openal/FreeBSD/al/eax_func.h +++ /dev/null @@ -1,3 +0,0 @@ - -AL_FUNCTION(ALenum, EAXSet, (const ALGUID*, ALuint, ALuint, ALvoid*, ALuint), return 0; ) -AL_FUNCTION(ALenum, EAXGet, (const ALGUID*, ALuint, ALuint, ALvoid*, ALuint), return 0; ) diff --git a/Engine/lib/openal/FreeBSD/al/eaxtypes.h b/Engine/lib/openal/FreeBSD/al/eaxtypes.h deleted file mode 100644 index 15ba59afc..000000000 --- a/Engine/lib/openal/FreeBSD/al/eaxtypes.h +++ /dev/null @@ -1,462 +0,0 @@ - - -typedef struct _ALGUID -{ - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; -}ALGUID; - -#ifndef INITGUID - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name -#else - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } -#endif // INITGUID - - - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_ALGUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_ALGUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) diff --git a/Engine/lib/openal/FreeBSD/openALFn.h b/Engine/lib/openal/FreeBSD/openALFn.h deleted file mode 100644 index 0f0b00d48..000000000 --- a/Engine/lib/openal/FreeBSD/openALFn.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef AL_FUNCTION -#define AL_FUNCTION(fn_return, fn_name, fn_args); -#endif - -#ifndef AL_EXTENSION -#define AL_EXTENSION(ext_name) -#endif - -#ifndef AL_EXT_FUNCTION -#define AL_EXT_FUNCTION(ext_name, fn_return, fn_name, fn_args) -#endif - -// AL functions -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability )) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability )) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability )) -AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode )) -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param )) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param )) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param )) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param )) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data )) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data )) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data )) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data )) -AL_FUNCTION(const ALubyte*, alGetString, ( ALenum param )) -AL_FUNCTION(ALenum, alGetError, ( ALvoid )) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( const ALubyte* fname )) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( const ALubyte* fname )) -AL_FUNCTION(ALenum, alGetEnumValue, ( const ALubyte* ename )) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum pname, ALfloat param )) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum pname, ALfloat param1, ALfloat param2, ALfloat param3 )) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum pname, ALfloat* param )) -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcei, ( ALuint sid, ALenum param, ALint value )) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint sid, ALenum param, ALfloat value )) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 )) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint sid, ALenum param, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint sid, ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint sid, ALenum pname, ALfloat* value )) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint sid, ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint sid )) -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer )) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALsizei, alBufferAppendData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value )) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value )) - -// ALC functions -AL_FUNCTION(ALvoid*, alcCreateContext, ( ALint* attrlist )) -AL_FUNCTION(ALCenum, alcMakeContextCurrent, ( ALvoid* context )) -AL_FUNCTION(ALvoid*, alcUpdateContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcDestroyContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcGetError, ( ALvoid )) -AL_FUNCTION(const ALubyte *, alcGetErrorString, ( ALvoid )) -AL_FUNCTION(ALvoid*, alcGetCurrentContext, ( ALvoid )) - -// ALUT functions -AL_FUNCTION(void, alutInit, ( int* argc, char** argv )) -AL_FUNCTION(void, alutExit, ( ALvoid )) -AL_FUNCTION(ALboolean, alutLoadWAV, ( const char* fname, ALvoid** data, ALsizei* format, ALsizei* size, ALsizei* bits, ALsizei* freq )) - -// Extensions -AL_EXTENSION(AL_EXT_IASIG) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alGenEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alDeleteEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALboolean, alIsEnvironmentIASIG, ( ALuint environment )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alEnvironmentiIASIG, ( ALuint eid, ALenum param, ALint value )) - -AL_EXTENSION(AL_EXT_DYNAMIX) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferi_EXT, ( ALuint buffer, ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferSyncData_EXT, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferStreamFile_EXT, ( ALuint buffer, const ALubyte* filename )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alSourceCallback_EXT, ( ALuint source, ALvoid* callback )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alSourceResetEnvironment_EXT, ( ALuint source )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alContexti_EXT, ( ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContexti_EXT, ( ALenum pname, ALint* value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContextstr_EXT, ( ALenum pname, ALuint idx, ALubyte** value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureInit_EXT, ( ALenum format, ALuint rate, ALsizei bufferSize )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureDestroy_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStart_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStop_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALsizei, alCaptureGetData_EXT, ( ALvoid* data, ALsizei n, ALenum format, ALuint rate )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alEnvironmentfIASIG, ( ALuint eid, ALenum param, ALfloat value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentiIASIG_EXT, ( ALuint eid, ALenum param, ALint * value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentfIASIG_EXT, ( ALuint eid, ALenum param, ALfloat * value )) - -#undef AL_EXTENSION -#undef AL_FUNCTION -#undef AL_EXT_FUNCTION diff --git a/Engine/lib/openal/LINUX/al/al.h b/Engine/lib/openal/LINUX/al/al.h deleted file mode 100644 index a4132f0a0..000000000 --- a/Engine/lib/openal/LINUX/al/al.h +++ /dev/null @@ -1,491 +0,0 @@ -#ifndef _AL_H_ -#define _AL_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "altypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALAPI __declspec(dllexport) - #else - #define ALAPI __declspec(dllimport) - #endif - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALAPI - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#endif - -#define OPENAL - -#ifndef AL_NO_PROTOTYPES - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY alEnable( ALenum capability ); -ALAPI ALvoid ALAPIENTRY alDisable( ALenum capability ); -ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY alHint( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); -ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); -ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); -ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); -ALAPI ALvoid ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY alGetString( ALenum param ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY alGetError( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY alGetProcAddress( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY alGetEnumValue( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY alListeneri( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY alListenerf( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY alListener3f( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY alListenerfv( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alGetListeneri( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetListenerf( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetListener3f( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetListenerfv( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY alIsSource( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alSourcei( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY alSourcef( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY alSource3f( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY alSourcefv( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alGetSourcei( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetSourcef( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetSource3f( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetSourcefv( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alSourcePlayv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourcePausev( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceStopv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n,ALuint *sources); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY alSourcePlay( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY alSourcePause( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceStop( ALuint source ); - -/** - * Rewinds a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceRewind( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY alBufferData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - -ALAPI ALvoid ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ - -ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY alDistanceModel( ALenum value ); -ALAPI ALvoid ALAPIENTRY alDopplerFactor( ALfloat value ); -ALAPI ALvoid ALAPIENTRY alDopplerVelocity( ALfloat value ); - -#else /* AL_NO_PROTOTYPES */ - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY (*alEnable)( ALenum capability ); -ALAPI ALvoid ALAPIENTRY (*alDisable)( ALenum capability ); -ALAPI ALboolean ALAPIENTRY (*alIsEnabled)( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY (*alHint)( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY (*alGetBoolean)( ALenum param ); -ALAPI ALint ALAPIENTRY (*alGetInteger)( ALenum param ); -ALAPI ALfloat ALAPIENTRY (*alGetFloat)( ALenum param ); -ALAPI ALdouble ALAPIENTRY (*alGetDouble)( ALenum param ); -ALAPI ALvoid ALAPIENTRY (*alGetBooleanv)( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY (*alGetIntegerv)( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY (*alGetFloatv)( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY (*alGetDoublev)( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY (*alGetString)( ALenum param ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY (*alGetError)( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY (*alIsExtensionPresent)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY (*alGetProcAddress)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY (*alGetEnumValue)( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY (*alListeneri)( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY (*alListenerf)( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY (*alListener3f)( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY (*alListenerfv)( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alGetListeneri)( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerf)( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListener3f)( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerfv)( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alGenSources)( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alDeleteSources)( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY (*alIsSource)( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alSourcei)( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY (*alSourcef)( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alSource3f)( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY (*alSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alGetSourcei)( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcef)( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alSourcePlayv)( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY (*alSourceStopv)( ALsizei n, ALuint *sources ); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY (*alSourcePlay)( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY (*alSourcePause)( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY (*alSourceStop)( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY (*alGenBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alDeleteBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY (*alIsBuffer)( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY (*alBufferData)( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - -ALAPI ALvoid ALAPIENTRY (*alGetBufferi)( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetBufferf)( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ -ALAPI ALvoid ALAPIENTRY (*alSourceQueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alSourceUnqueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY (*alDistanceModel)( ALenum value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerFactor)( ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerVelocity)( ALfloat value ); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/LINUX/al/al_func.h b/Engine/lib/openal/LINUX/al/al_func.h deleted file mode 100644 index 9a280ad2a..000000000 --- a/Engine/lib/openal/LINUX/al/al_func.h +++ /dev/null @@ -1,69 +0,0 @@ - -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability ), return; ) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability ), return; ) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability ), return AL_FALSE; ) - -//AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode ), return; ) - -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param ), return AL_FALSE; ) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param ), return 0; ) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param ), return 0.0f; ) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param ), return 0.0; ) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data ), return; ) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data ), return; ) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data ), return; ) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data ), return; ) -AL_FUNCTION(ALubyte*, alGetString, ( ALenum param ), return NULL; ) - -AL_FUNCTION(ALenum, alGetError, ( ALvoid ), return AL_INVALID_VALUE; ) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( ALubyte* fname ), return AL_FALSE; ) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( ALubyte* fname ), return NULL; ) -AL_FUNCTION(ALenum, alGetEnumValue, ( ALubyte* ename ), return AL_INVALID_ENUM; ) - -AL_FUNCTION(ALvoid, alListeneri, ( ALenum param, ALint value ), return; ) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum param, ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ), return; ) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum param, ALfloat* value ), return; ) -AL_FUNCTION(ALvoid, alGetListener3f, ( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ), return; ) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources ), return; ) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources ), return; ) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint id ), return AL_FALSE; ) - -AL_FUNCTION(ALvoid, alSourcei, ( ALuint source, ALenum param, ALint value ), return; ) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint source, ALenum param, ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ), return; ) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint source, ALenum param, ALfloat* values ), return; ) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint source, ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint source, ALenum param, ALfloat* value ), return; ) -//AL_FUNCTION(ALvoid, alGetSource3f, ( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ), return; ) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint source, ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourcePausev, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourceRewindv, (ALsizei n,ALuint *sources), return; ) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourceRewind, ( ALuint source ), return; ) - -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer ), return AL_FALSE; ) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ), return; ) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value ), return; ) - -AL_FUNCTION(ALvoid, alSourceQueueBuffers, ( ALuint source, ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALvoid, alSourceUnqueueBuffers, ( ALuint source, ALsizei n, ALuint* buffers ), return; ) - -AL_FUNCTION(ALvoid, alDistanceModel, ( ALenum value ), return; ) -AL_FUNCTION(ALvoid, alDopplerFactor, ( ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alDopplerVelocity, ( ALfloat value ), return; ) - - diff --git a/Engine/lib/openal/LINUX/al/alc.h b/Engine/lib/openal/LINUX/al/alc.h deleted file mode 100644 index 7804227d4..000000000 --- a/Engine/lib/openal/LINUX/al/alc.h +++ /dev/null @@ -1,88 +0,0 @@ -#ifndef _ALC_H_ -#define _ALC_H_ - -#include "altypes.h" -#include "alctypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALCAPI __declspec(dllexport) - #else - #define ALCAPI __declspec(dllimport) - typedef ALCvoid ALCdevice; - typedef ALCvoid ALCcontext; - #endif - #define ALCAPIENTRY __cdecl -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALCAPI - #define ALCAPIENTRY __cdecl -#endif - - - -#ifndef ALC_NO_PROTOTYPES - -ALCAPI ALCubyte* ALCAPIENTRY alcGetString(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY alcOpenDevice(ALCubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY alcCloseDevice(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY alcCreateContext(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY alcMakeContextCurrent(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcProcessContext(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY alcGetCurrentContext(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcSuspendContext(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcDestroyContext(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY alcGetError(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY alcIsExtensionPresent(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY alcGetProcAddress(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY alcGetEnumValue(ALCdevice *device,ALCubyte *enumName); - -#else /* AL_NO_PROTOTYPES */ - -ALCAPI ALCubyte* ALCAPIENTRY (*alcGetString)(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY (*alcGetIntegerv)(ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY (*alcOpenDevice)(ALubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY (*alcCloseDevice)(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY (*alcCreateContext)(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY (*alcMakeContextCurrent)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcProcessContext)(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY (*alcGetCurrentContext)(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY (*alcGetContextsDevice)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcSuspendContext)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcDestroyContext)(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY (*alcGetError)(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY (*alcIsExtensionPresent)(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY (*alcGetProcAddress)(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY (*alcGetEnumValue)(ALCdevice *device,ALCubyte *enumName); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/LINUX/al/alc_func.h b/Engine/lib/openal/LINUX/al/alc_func.h deleted file mode 100644 index 22da893e0..000000000 --- a/Engine/lib/openal/LINUX/al/alc_func.h +++ /dev/null @@ -1,20 +0,0 @@ - -//AL_FUNCTION(ALCubyte*, alcGetString, (ALCdevice *device,ALCenum param), return NULL; ) -//AL_FUNCTION(ALCvoid, alcGetIntegerv, (ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data), return; ) - -AL_FUNCTION(ALCdevice*, alcOpenDevice, (ALubyte *deviceName), return NULL; ) -AL_FUNCTION(ALCvoid, alcCloseDevice, (ALCdevice *device), return; ) - -AL_FUNCTION(ALCcontext*, alcCreateContext, (ALCdevice *device,ALCint *attrList), return NULL; ) -AL_FUNCTION(ALCboolean, alcMakeContextCurrent, (ALCcontext *context), return AL_FALSE; ) -AL_FUNCTION(ALCvoid, alcProcessContext, (ALCcontext *context), return; ) -AL_FUNCTION(ALCcontext*, alcGetCurrentContext, (ALCvoid), return NULL; ) -AL_FUNCTION(ALCdevice*, alcGetContextsDevice, (ALCcontext *context), return NULL; ) -AL_FUNCTION(ALCvoid, alcSuspendContext, (ALCcontext *context), return; ) -AL_FUNCTION(ALCvoid, alcDestroyContext, (ALCcontext *context), return; ) - -AL_FUNCTION(ALCenum, alcGetError, (ALCdevice *device), return ALC_INVALID_DEVICE; ) - -//AL_FUNCTION(ALCboolean, alcIsExtensionPresent, (ALCdevice *device,ALCubyte *extName), return AL_FALSE; ) -//AL_FUNCTION(ALCvoid*, alcGetProcAddress, (ALCdevice *device,ALCubyte *funcName), return NULL; ) -//AL_FUNCTION(ALCenum, alcGetEnumValue, (ALCdevice *device,ALCubyte *enumName), return ALC_INVALID_ENUM; ) diff --git a/Engine/lib/openal/LINUX/al/alctypes.h b/Engine/lib/openal/LINUX/al/alctypes.h deleted file mode 100644 index 72ff49689..000000000 --- a/Engine/lib/openal/LINUX/al/alctypes.h +++ /dev/null @@ -1,130 +0,0 @@ -#ifndef _ALCTYPES_H_ -#define _ALCTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** ALC boolean type. */ -typedef char ALCboolean; - -/** ALC 8bit signed byte. */ -typedef char ALCbyte; - -/** ALC 8bit unsigned byte. */ -typedef unsigned char ALCubyte; - -/** ALC 16bit signed short integer type. */ -typedef short ALCshort; - -/** ALC 16bit unsigned short integer type. */ -typedef unsigned short ALCushort; - -/** ALC 32bit unsigned integer type. */ -typedef unsigned ALCuint; - -/** ALC 32bit signed integer type. */ -typedef int ALCint; - -/** ALC 32bit floating point type. */ -typedef float ALCfloat; - -/** ALC 64bit double point type. */ -typedef double ALCdouble; - -/** ALC 32bit type. */ -typedef unsigned int ALCsizei; - -/** ALC void type */ -typedef void ALCvoid; - -/** ALC enumerations. */ -typedef int ALCenum; - - -typedef ALCvoid ALCdevice; -typedef ALCvoid ALCcontext; - - -/* Bad value. */ -#define ALC_INVALID (-1) - -/* Boolean False. */ -#define ALC_FALSE 0 - -/* Boolean True. */ -#define ALC_TRUE 1 - -/** Errors: No Error. */ -#define ALC_NO_ERROR ALC_FALSE - -#define ALC_MAJOR_VERSION 0x1000 -#define ALC_MINOR_VERSION 0x1001 -#define ALC_ATTRIBUTES_SIZE 0x1002 -#define ALC_ALL_ATTRIBUTES 0x1003 - -#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 -#define ALC_DEVICE_SPECIFIER 0x1005 -#define ALC_EXTENSIONS 0x1006 - -#define ALC_FREQUENCY 0x1007 -#define ALC_REFRESH 0x1008 -#define ALC_SYNC 0x1009 - -/** - * The device argument does not name a valid dvice. - */ -#define ALC_INVALID_DEVICE 0xA001 - -/** - * The context argument does not name a valid context. - */ -#define ALC_INVALID_CONTEXT 0xA002 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define ALC_INVALID_ENUM 0xA003 - -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define ALC_INVALID_VALUE 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define ALC_OUT_OF_MEMORY 0xA005 - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/Engine/lib/openal/LINUX/al/altypes.h b/Engine/lib/openal/LINUX/al/altypes.h deleted file mode 100644 index 8aa99c608..000000000 --- a/Engine/lib/openal/LINUX/al/altypes.h +++ /dev/null @@ -1,332 +0,0 @@ -#ifndef _ALTYPES_H_ -#define _ALTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** OpenAL boolean type. */ -typedef char ALboolean; - -/** OpenAL 8bit signed byte. */ -typedef char ALbyte; - -/** OpenAL 8bit unsigned byte. */ -typedef unsigned char ALubyte; - -/** OpenAL 16bit signed short integer type. */ -typedef short ALshort; - -/** OpenAL 16bit unsigned short integer type. */ -typedef unsigned short ALushort; - -/** OpenAL 32bit unsigned integer type. */ -typedef unsigned ALuint; - -/** OpenAL 32bit signed integer type. */ -typedef int ALint; - -/** OpenAL 32bit floating point type. */ -typedef float ALfloat; - -/** OpenAL 64bit double point type. */ -typedef double ALdouble; - -/** OpenAL 32bit type. */ -typedef unsigned int ALsizei; - -/** OpenAL void type */ -typedef void ALvoid; - -/** OpenAL enumerations. */ -typedef int ALenum; - -/* Bad value. */ -#define AL_INVALID (-1) - -/* Disable value. */ -#define AL_NONE 0 - -/* Boolean False. */ -#define AL_FALSE 0 - -/* Boolean True. */ -#define AL_TRUE 1 - -/** - * Indicate the type of AL_SOURCE. - * Sources can be spatialized - */ -#define AL_SOURCE_TYPE 0x200 - -/** Indicate source has absolute coordinates. */ -#define AL_SOURCE_ABSOLUTE 0x201 - -/** Indicate Source has listener relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x202 - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction as forward vector. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source has to loop infinite. - * Type: ALboolean - * Range: [AL_TRUE, AL_FALSE] - * Default: AL_FALSE - */ -#define AL_LOOPING 0x1007 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/** - * Indicate minimum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MIN_GAIN 0x100D - -/** - * Indicate maximum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MAX_GAIN 0x100E - -/** - * Specify the current orientation. - * Type: ALfv6 (at/up) - * Range: N/A - */ -#define AL_ORIENTATION 0x100F - -/* byte offset into source (in canon format). -1 if source - * is not playing. Don't set this, get this. - * - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_REFERENCE_DISTANCE 0x1020 - - /** - * Indicate the rolloff factor for the source. - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_ROLLOFF_FACTOR 0x1021 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_CONE_OUTER_GAIN 0x1022 - -/** - * Specify the maximum distance. - * Type: ALfloat - * Range: [0.0 - ] - */ -#define AL_MAX_DISTANCE 0x1023 - -/** - * Specify the channel mask. (Creative) - * Type: ALuint - * Range: [0 - 255] - */ -#define AL_CHANNEL_MASK 0x3000 - -/** - * Source state information - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - -/** - * Buffer Queue params - */ -#define AL_BUFFERS_QUEUED 0x1015 -#define AL_BUFFERS_PROCESSED 0x1016 - -/** Sound buffers: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - -/** - * Sound buffers: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 -#define AL_DATA 0x2005 - -/** - * Buffer state. - * - * Not supported for public use (yet). - */ -#define AL_UNUSED 0x2010 -#define AL_PENDING 0x2011 -#define AL_PROCESSED 0x2012 - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Illegal name passed as an argument to an AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Illegal enum passed as an argument to an AL call. - */ -#define AL_INVALID_ENUM 0xA002 -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define AL_INVALID_OPERATION 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define AL_OUT_OF_MEMORY 0xA005 - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - -/** Global tweakage. */ - -/** - * Doppler scale. Default 1.0 - */ -#define AL_DOPPLER_FACTOR 0xC000 - -/** - * Doppler velocity. Default 1.0 - */ -#define AL_DOPPLER_VELOCITY 0xC001 - -/** - * Distance model. Default AL_INVERSE_DISTANCE_CLAMPED - */ -#define AL_DISTANCE_MODEL 0xD000 - -/** Distance models. */ - -#define AL_INVERSE_DISTANCE 0xD001 -#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 - - /** - * enables - */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/LINUX/al/alu.h b/Engine/lib/openal/LINUX/al/alu.h deleted file mode 100644 index c6adff62c..000000000 --- a/Engine/lib/openal/LINUX/al/alu.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef _ALU_H_ -#define _ALU_H_ - -#define ALUAPI -#define ALUAPIENTRY __cdecl - -#define BUFFERSIZE 48000 -#define FRACTIONBITS 14 -#define FRACTIONMASK ((1L< - - /* - * EAX Wrapper Interface (using Direct X 7) {4FF53B81-1CE0-11d3-AAB8-00A0C95949D5} - */ - DEFINE_GUID(CLSID_EAXDirectSound, - 0x4ff53b81, - 0x1ce0, - 0x11d3, - 0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5); - - /* - * EAX Wrapper Interface (using Direct X 8) {CA503B60-B176-11d4-A094-D0C0BF3A560C} - */ - DEFINE_GUID(CLSID_EAXDirectSound8, - 0xca503b60, - 0xb176, - 0x11d4, - 0xa0, 0x94, 0xd0, 0xc0, 0xbf, 0x3a, 0x56, 0xc); - - - -#ifdef DIRECTSOUND_VERSION -#if DIRECTSOUND_VERSION == 0x0800 - __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate8(GUID*, LPDIRECTSOUND8*, IUnknown FAR *); - typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE8)(GUID*, LPDIRECTSOUND8*, IUnknown FAR*); -#endif -#endif - - __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate(GUID*, LPDIRECTSOUND*, IUnknown FAR *); - typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE)(GUID*, LPDIRECTSOUND*, IUnknown FAR*); - -#else // OPENAL - #include - - #ifndef GUID_DEFINED - #define GUID_DEFINED - typedef struct _GUID - { - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; - } GUID; - #endif // !GUID_DEFINED - - #ifndef DEFINE_GUID - #ifndef INITGUID - #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const GUID FAR name - #else - #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } - #endif // INITGUID - #endif // DEFINE_GUID - - - /* - * EAX OpenAL Extension - */ - typedef ALenum (*EAXSet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint); - typedef ALenum (*EAXGet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint); -#endif - -#pragma pack(push, 4) - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_GUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_GUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) - -#pragma pack(pop) - -#ifdef __cplusplus -} -#endif // __cplusplus - -#endif diff --git a/Engine/lib/openal/LINUX/al/eax_func.h b/Engine/lib/openal/LINUX/al/eax_func.h deleted file mode 100644 index 8c36c7471..000000000 --- a/Engine/lib/openal/LINUX/al/eax_func.h +++ /dev/null @@ -1,3 +0,0 @@ - -AL_FUNCTION(ALenum, EAXSet, (const ALGUID*, ALuint, ALuint, ALvoid*, ALuint), return 0; ) -AL_FUNCTION(ALenum, EAXGet, (const ALGUID*, ALuint, ALuint, ALvoid*, ALuint), return 0; ) diff --git a/Engine/lib/openal/LINUX/al/eaxtypes.h b/Engine/lib/openal/LINUX/al/eaxtypes.h deleted file mode 100644 index 15ba59afc..000000000 --- a/Engine/lib/openal/LINUX/al/eaxtypes.h +++ /dev/null @@ -1,462 +0,0 @@ - - -typedef struct _ALGUID -{ - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; -}ALGUID; - -#ifndef INITGUID - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name -#else - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } -#endif // INITGUID - - - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_ALGUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_ALGUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) diff --git a/Engine/lib/openal/LINUX/libopenal.so b/Engine/lib/openal/LINUX/libopenal.so deleted file mode 100644 index ed65305a0..000000000 Binary files a/Engine/lib/openal/LINUX/libopenal.so and /dev/null differ diff --git a/Engine/lib/openal/LINUX/openALFn.h b/Engine/lib/openal/LINUX/openALFn.h deleted file mode 100644 index 0f0b00d48..000000000 --- a/Engine/lib/openal/LINUX/openALFn.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef AL_FUNCTION -#define AL_FUNCTION(fn_return, fn_name, fn_args); -#endif - -#ifndef AL_EXTENSION -#define AL_EXTENSION(ext_name) -#endif - -#ifndef AL_EXT_FUNCTION -#define AL_EXT_FUNCTION(ext_name, fn_return, fn_name, fn_args) -#endif - -// AL functions -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability )) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability )) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability )) -AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode )) -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param )) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param )) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param )) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param )) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data )) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data )) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data )) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data )) -AL_FUNCTION(const ALubyte*, alGetString, ( ALenum param )) -AL_FUNCTION(ALenum, alGetError, ( ALvoid )) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( const ALubyte* fname )) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( const ALubyte* fname )) -AL_FUNCTION(ALenum, alGetEnumValue, ( const ALubyte* ename )) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum pname, ALfloat param )) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum pname, ALfloat param1, ALfloat param2, ALfloat param3 )) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum pname, ALfloat* param )) -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcei, ( ALuint sid, ALenum param, ALint value )) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint sid, ALenum param, ALfloat value )) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 )) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint sid, ALenum param, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint sid, ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint sid, ALenum pname, ALfloat* value )) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint sid, ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint sid )) -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer )) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALsizei, alBufferAppendData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value )) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value )) - -// ALC functions -AL_FUNCTION(ALvoid*, alcCreateContext, ( ALint* attrlist )) -AL_FUNCTION(ALCenum, alcMakeContextCurrent, ( ALvoid* context )) -AL_FUNCTION(ALvoid*, alcUpdateContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcDestroyContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcGetError, ( ALvoid )) -AL_FUNCTION(const ALubyte *, alcGetErrorString, ( ALvoid )) -AL_FUNCTION(ALvoid*, alcGetCurrentContext, ( ALvoid )) - -// ALUT functions -AL_FUNCTION(void, alutInit, ( int* argc, char** argv )) -AL_FUNCTION(void, alutExit, ( ALvoid )) -AL_FUNCTION(ALboolean, alutLoadWAV, ( const char* fname, ALvoid** data, ALsizei* format, ALsizei* size, ALsizei* bits, ALsizei* freq )) - -// Extensions -AL_EXTENSION(AL_EXT_IASIG) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alGenEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alDeleteEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALboolean, alIsEnvironmentIASIG, ( ALuint environment )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alEnvironmentiIASIG, ( ALuint eid, ALenum param, ALint value )) - -AL_EXTENSION(AL_EXT_DYNAMIX) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferi_EXT, ( ALuint buffer, ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferSyncData_EXT, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferStreamFile_EXT, ( ALuint buffer, const ALubyte* filename )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alSourceCallback_EXT, ( ALuint source, ALvoid* callback )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alSourceResetEnvironment_EXT, ( ALuint source )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alContexti_EXT, ( ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContexti_EXT, ( ALenum pname, ALint* value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContextstr_EXT, ( ALenum pname, ALuint idx, ALubyte** value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureInit_EXT, ( ALenum format, ALuint rate, ALsizei bufferSize )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureDestroy_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStart_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStop_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALsizei, alCaptureGetData_EXT, ( ALvoid* data, ALsizei n, ALenum format, ALuint rate )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alEnvironmentfIASIG, ( ALuint eid, ALenum param, ALfloat value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentiIASIG_EXT, ( ALuint eid, ALenum param, ALint * value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentfIASIG_EXT, ( ALuint eid, ALenum param, ALfloat * value )) - -#undef AL_EXTENSION -#undef AL_FUNCTION -#undef AL_EXT_FUNCTION diff --git a/Engine/lib/openal/LINUX/readme.txt b/Engine/lib/openal/LINUX/readme.txt deleted file mode 100644 index eaba63059..000000000 --- a/Engine/lib/openal/LINUX/readme.txt +++ /dev/null @@ -1,10 +0,0 @@ -This is an i586 optimized openal library that is suitable for shipping -games. It is glibc 2.2.5+ compatible. Note that currently this library is -not used when building the engine source code (it is only used by the -install_build scripts). - -Built on RH 7.3 with gcc296. - -Configure command: - -./configure --target=i586-pc-linux-gnu --enable-optimization --enable-sdl=yes diff --git a/Engine/lib/openal/OpenBSD/AL/al.h b/Engine/lib/openal/OpenBSD/AL/al.h deleted file mode 100644 index 6bbc1bb9e..000000000 --- a/Engine/lib/openal/OpenBSD/AL/al.h +++ /dev/null @@ -1,523 +0,0 @@ -#ifndef __al_h_ -#define __al_h_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#define AL_CALLBACK -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#ifndef AL_NO_PROTOTYPES - -/** - * OpenAL Maintenance Functions - * State Management and Query. - * Error Handling. - * Extension Support. - */ - - -/** Renderer State management. */ -ALAPI void ALAPIENTRY alEnable( ALenum capability ); - -ALAPI void ALAPIENTRY alDisable( ALenum capability ); - -ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI void ALAPIENTRY alHint( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); - -/** State retrieval. */ -ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); - -/** State retrieval. */ -ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); - -/** State retrieval. */ -ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); - -/** State retrieval. */ -ALAPI const ALubyte* ALAPIENTRY alGetString( ALenum param ); - - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY alGetError( ALvoid ); - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( const ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI void* ALAPIENTRY alGetProcAddress( const ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY alGetEnumValue( const ALubyte* ename ); - - - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI void ALAPIENTRY alListenerf( ALenum pname, ALfloat param ); - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI void ALAPIENTRY alListener3f( ALenum pname, ALfloat param1, - ALfloat param2, - ALfloat param3 ); - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI void ALAPIENTRY alListenerfv( ALenum pname, ALfloat* param ); - -/* - * Retrieve listener information. - */ -ALAPI void ALAPIENTRY alGetListeneri( ALenum pname, ALint* value ); -ALAPI void ALAPIENTRY alGetListenerf( ALenum pname, ALfloat* values ); -ALAPI void ALAPIENTRY alGetListenerfv( ALenum pname, ALfloat* values ); - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI void ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI void ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY alIsSource( ALuint sid ); - - -/** Set an integer parameter for a Source object. */ -ALAPI void ALAPIENTRY alSourcei( ALuint sid, ALenum param, ALint value ); -ALAPI void ALAPIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ); -ALAPI void ALAPIENTRY alSource3f( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI void ALAPIENTRY alSourcefv( ALuint sid, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI void ALAPIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value ); -ALAPI void ALAPIENTRY alGetSourcef( ALuint sid, ALenum pname, ALfloat* value ); -ALAPI void ALAPIENTRY alGetSourcefv( ALuint sid, ALenum pname, ALfloat* values ); - -ALAPI void ALAPIENTRY alSourcePlayv( ALuint ns, ALuint *ids ); -ALAPI void ALAPIENTRY alSourceStopv( ALuint ns, ALuint *ids ); - -/** Activate a source, start replay. */ -ALAPI void ALAPIENTRY alSourcePlay( ALuint sid ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI void ALAPIENTRY alSourcePause( ALuint sid ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI void ALAPIENTRY alSourceStop( ALuint sid ); - - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI void ALAPIENTRY alGenBuffers( ALsizei n, ALuint* samples ); - -ALAPI void ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* samples ); - - -ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI void ALAPIENTRY alBufferData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - -/** - * Specify data to be filled into a looping buffer. - * This takes the current position at the time of the - * call, and returns the number of samples written. - */ -ALsizei ALAPIENTRY alBufferAppendData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - - - -ALAPI void ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); -ALAPI void ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); - - - - - -/** - * Frequency Domain Filters are band filters. - * Attenuation in Media (distance based) - * Reflection Material - * Occlusion Material (separating surface) - * - * Temporal Domain Filters: - * Early Reflections - * Late Reverb - * - */ - - - - -/** - * EXTENSION: IASIG Level 2 Environment. - * Environment object generation. - * This is an EXTension that describes the Environment/Reverb - * properties according to IASIG Level 2 specifications. - */ - - - - - -/** - * Allocate n environment ids and store them in the array environs. - * Returns the number of environments actually allocated. - */ -ALAPI ALsizei ALAPIENTRY alGenEnvironmentIASIG( ALsizei n, ALuint* environs ); - -ALAPI void ALAPIENTRY alDeleteEnvironmentIASIG( ALsizei n, ALuint* environs ); - -ALAPI ALboolean ALAPIENTRY alIsEnvironmentIASIG( ALuint environ ); - -ALAPI void ALAPIENTRY alEnvironmentiIASIG( ALuint eid, ALenum param, ALint value ); - -ALAPI void ALAPIENTRY alEnvironmentfIASIG( ALuint eid, ALenum param, ALfloat value ); - - - - -#else /* AL_NO_PROTOTYPES */ -// -// -///** OpenAL Maintenance Functions */ -// -// void (*alEnable)( ALenum capability ); -// void (*alDisable)( ALenum capability ); -// ALboolean (*alIsEnabled)( ALenum capability ); -// void (*alHint)( ALenum target, ALenum mode ); -// ALboolean (*alGetBoolean)( ALenum param ); -// ALint (*alGetInteger)( ALenum param ); -// ALfloat (*alGetFloat)( ALenum param ); -// ALdouble (*alGetDouble)( ALenum param ); -// void (*alGetBooleanv)( ALenum param, -// ALboolean* data ); -// void (*alGetIntegerv)( ALenum param, -// ALint* data ); -// void (*alGetFloatv)( ALenum param, -// ALfloat* data ); -// void (*alGetDoublev)( ALenum param, -// ALdouble* data ); -// const ALubyte* (*GetString)( ALenum param ); -// ALenum (*alGetError)( ALvoid ); -// -// /** -// * Extension support. -// * Query existance of extension -// */ -// ALboolean (*alIsExtensionPresent)(const ALubyte* fname ); -// -// /** -// * Extension support. -// * Obtain the address of a function (usually an extension) -// * with the name fname. All addresses are context-independent. -// */ -// void* (*alGetProcAddress)( const ALubyte* fname ); -// -// -// /** -// * Extension support. -// * Obtain the integer value of an enumeration (usually an extension) with the name ename. -// */ -// ALenum (*alGetEnumValue)( const ALubyte* ename ); -// -///** -// * LISTENER -// * Listener is the sample position for a given context. -// * The multi-channel (usually stereo) output stream generated -// * by the mixer is parametrized by this Listener object: -// * its position and velocity relative to Sources, within -// * occluder and reflector geometry. -// */ -// /** -// * -// * Listener Gain: default 1.0f. -// */ -// void (*alListenerf)( ALenum pname, ALfloat param ); -// -// /** -// * -// * Listener Position. -// * Listener Velocity. -// */ -// void (*alListener3f)( ALenum pname, -// ALfloat param1, ALfloat param2, ALfloat param3); -// -// /** -// * -// * Listener Position: ALfloat[3] -// * Listener Velocity: ALfloat[3] -// * Listener Orientation: ALfloat[6] (forward and up vector). -// */ -// void (*alListenerfv)( ALenum pname, ALfloat* param ); -// -///** -// * SOURCE -// * Source objects are by default localized. Sources -// * take the PCM data provided in the specified Buffer, -// * apply Source-specific modifications, and then -// * submit them to be mixed according to spatial -// * arrangement etc. -// */ -// -// /** Create Source objects. */ -// void (*alGenSources)( ALsizei n, ALuint* sources ); -// -// /** Delete Source objects. */ -// void (*alDeleteSources)( ALsizei n, ALuint* sources ); -// -// /** Verify a handle is a valid Source. */ -// ALboolean (*alIsSource)( ALuint sid ); -// -// /** Set an integer parameter for a Source object. */ -// void (*alSourcei)( ALuint sid, ALenum param, ALint value); -// -// /** Set a float parameter for a Source object. */ -// void (*alSourcef)( ALuint sid, ALenum param, ALfloat value); -// -// /** Set a 3-float parameter for a Source object. */ -// void (*alSource3f)( ALuint sid, ALenum param, -// ALfloat v1, ALfloat v2, ALfloat v3 ); -// -// /** Set a float vector parameter for a Source object. */ -// void (*alSourcefv)( ALuint sid, ALenum param, -// ALfloat* values ); -// -// /** Get an integer parameter for a Source object. */ -// void (*alGetSourcei)( ALuint sid, -// ALenum pname, ALint* value ); -// /** Get a float parameter for a Source object. */ -// void (*alGetSourcef)( ALuint sid, -// ALenum pname, ALfloat* value ); -// /** Get a float vector parameter for a Source object. */ -// void (*alGetSourcefv)( ALuint sid, -// ALenum pname, ALfloat* values ); -// -// /** Activate a source, start replay. */ -// void (*alSourcePlay)( ALuint sid ); -// -// /** -// * Pause a source, -// * temporarily remove it from the mixer list. -// */ -// void (*alSourcePause)( ALuint sid ); -// -// /** -// * Stop a source, -// * temporarily remove it from the mixer list, -// * and reset its internal state to pre-Play. -// * To remove a Source completely, it has to be -// * deleted following Stop, or before Play. -// */ -// void (*alSourceStop)( ALuint sid ); -// -///** -// * BUFFER -// * Buffer objects are storage space for sample data. -// * Buffers are referred to by Sources. There can be more than -// * one Source using the same Buffer data. If Buffers have -// * to be duplicated on a per-Source basis, the driver has to -// * take care of allocation, copying, and deallocation as well -// * as propagating buffer data changes. -// */ -// -// /** Buffer object generation. */ -// void (*alGenBuffers)( ALsizei n, ALuint* samples ); -// void (*alDeleteBuffers)( ALsizei n, ALuint* samples ); -// ALboolean (*alIsBuffer)( ALuint buffer ); -// -// /** -// * Specify the data to be filled into a buffer. -// */ -// void (*alBufferData)( ALuint buffer, -// ALenum format, -// ALvoid* data, -// ALsizei size, -// ALsizei freq ); -// -// /** -// * Specify data to be filled into a looping buffer. -// * This takes the current position at the time of the -// * call, and returns the number of samples written. -// */ -// ALsizei (*alBufferAppendData)( ALuint buffer, -// ALenum format, -// ALvoid* data, -// ALsizei size, -// ALsizei freq ); -// void (*alGetBufferi)( ALuint buffer, -// ALenum param, ALint* value ); -// void (*alGetBufferf)( ALuint buffer, -// ALenum param, ALfloat* value ); -// -///** -// * EXTENSION: IASIG Level 2 Environment. -// * Environment object generation. -// * This is an EXTension that describes the Environment/Reverb -// * properties according to IASIG Level 2 specifications. -// */ -// /** -// * Allocate n environment ids and store them in the array environs. -// * Returns the number of environments actually allocated. -// */ -// ALsizei (*alGenEnvironmentIASIG)( ALsizei n, ALuint* environs ); -// void (*alDeleteEnvironmentIASIG)(ALsizei n, -// ALuint* environs); -// ALboolean (*alIsEnvironmentIASIG)( ALuint environ ); -// void (*alEnvironmentiIASIG)( ALuint eid, -// ALenum param, ALint value ); -// void (*alEnvironmentfIASIG)( ALuint eid, -// ALenum param, ALuint value ); -// -///** -// * Frequency Domain Filters are band filters. -// * Attenuation in Media (distance based) -// * Reflection Material -// * Occlusion Material (separating surface) -// * -// * Temporal Domain Filters: -// * Early Reflections -// * Late Reverb -// * -// */ -// -#endif /* AL_NO_PROTOTYPES */ - - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* __al_h_ */ diff --git a/Engine/lib/openal/OpenBSD/AL/alc.h b/Engine/lib/openal/OpenBSD/AL/alc.h deleted file mode 100644 index 21b6e1666..000000000 --- a/Engine/lib/openal/OpenBSD/AL/alc.h +++ /dev/null @@ -1,71 +0,0 @@ -#ifndef ALC_CONTEXT_H_ -#define ALC_CONTEXT_H_ - -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#define ALC_VERSION_0_1 1 - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#ifndef AL_NO_PROTOTYPES - -ALAPI void * ALAPIENTRY alcCreateContext( ALint* attrlist ); - -/** - * There is no current context, as we can mix - * several active contexts. But al* calls - * only affect the current context. - */ -ALAPI ALCenum ALAPIENTRY alcMakeContextCurrent( ALvoid *alcHandle ); - -/** ??? */ -ALAPI void * ALAPIENTRY alcUpdateContext( ALvoid *alcHandle ); - -ALAPI ALCenum ALAPIENTRY alcDestroyContext( ALvoid *alcHandle ); - -ALAPI ALCenum ALAPIENTRY alcGetError( ALvoid ); - -ALAPI const ALubyte * ALAPIENTRY alcGetErrorString(ALenum param); - -ALAPI void * ALAPIENTRY alcGetCurrentContext( ALvoid ); - -#else -// -// void * (*alcCreateContext)( ALint* attrlist ); -// -// /** -// * There is no current context, as we can mix -// * several active contexts. But al* calls -// * only affect the current context. -// */ -// ALCenum (*alcMakeContextCurrent)( ALvoid *alcHandle ); -// -// /** ??? */ -// void * (*alcUpdateContext)( ALvoid *alcHandle ); -// -// ALCenum (*alcDestroyContext)( ALvoid *alcHandle ); -// -// ALCenum (*alcGetError) ( ALvoid ); -// -// const ALubyte *(*alcGetErrorString)(ALenum param); -// -// void * (*alcGetCurrentContext)( ALvoid ); -// -#endif /* AL_NO_PROTOTYPES */ - -#ifdef __cplusplus -} -#endif - -#endif /* ALC_CONTEXT_H_ */ diff --git a/Engine/lib/openal/OpenBSD/AL/alctypes.h b/Engine/lib/openal/OpenBSD/AL/alctypes.h deleted file mode 100644 index 5cade199b..000000000 --- a/Engine/lib/openal/OpenBSD/AL/alctypes.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef _ALCTYPES_H_ -#define _ALCTYPES_H_ - -typedef enum { - ALC_INVALID, - - ALC_FREQUENCY, /* followed by Hz */ - ALC_RESOLUTION, /* followed by bits */ - - ALC_BUFFERSIZE, /* followed by bytes */ - ALC_CHANNELS, /* followed by hardware channels */ - /* Angst: differentiate channels by categories */ - - ALC_REFRESH, /* followed by Hz */ - ALC_MIXAHEAD, /* followed by msec */ - - ALC_SOURCES, /* followed by ### of sources */ - ALC_BUFFERS, /* followed by ### of buffers */ - - ALC_CD, /* do we want to control the CD? */ - - ALC_SYNC, /* synchronous (need alcUpdateContext) */ - - /* errors */ - ALC_NO_ERROR, - ALC_INVALID_DEVICE, /* No device */ - ALC_INVALID_CONTEXT /* invalid context ID */ -} ALCenum; - -#endif /* _ALCTYPES_H */ diff --git a/Engine/lib/openal/OpenBSD/AL/altypes.h b/Engine/lib/openal/OpenBSD/AL/altypes.h deleted file mode 100644 index 45722994c..000000000 --- a/Engine/lib/openal/OpenBSD/AL/altypes.h +++ /dev/null @@ -1,344 +0,0 @@ -#ifndef _AL_TYPES_H_ -#define _AL_TYPES_H_ - -/** OpenAL bool type. */ -typedef char ALboolean; - -/** OpenAL 8bit signed byte. */ -typedef signed char ALbyte; - -/** OpenAL 8bit unsigned byte. */ -typedef unsigned char ALubyte; - -/** OpenAL 16bit signed short integer type. */ -typedef short ALshort; - -/** OpenAL 16bit unsigned short integer type. */ -typedef unsigned short ALushort; - -/** OpenAL 32bit unsigned integer type. */ -typedef unsigned int ALuint; - -/** OpenAL 32bit signed integer type. */ -typedef int ALint; - -/** OpenAL 32bit floating point type. */ -typedef float ALfloat; - -/** OpenAL 64bit double point type. */ -typedef double ALdouble; - -/** OpenAL 32bit type. */ -typedef signed int ALsizei; - -/** OpenAL void type (for params, not returns). */ -typedef void ALvoid; - -/** OpenAL enumerations. */ -typedef int ALenum; - -/* Enumerant values begin at column 50. No tabs. */ - -/* bad value */ -#define AL_INVALID -1 - -/* Boolean False. */ -#define AL_FALSE 0 - -/** Boolean True. */ -#define AL_TRUE 1 - -/** - * Indicate the type of AL_SOURCE. - * Sources can be spatialized - */ -#define AL_SOURCE_TYPE 0x0200 - -/** Indicate Source has relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x0202 - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source is looping. - * Type: ALboolean? - * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ -#define AL_SOURCE_LOOPING 0x1007 - -/** - * Indicate whether source is meant to be streaming. - * Type: ALboolean? - * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ -#define AL_STREAMING 0x1008 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/** - * Indicate the gain (volume amplification) applied, in a - * normalized linear scale. This affects the value retrieved - * by AL_GAIN. - * - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * A value of 0.0 is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN_LINEAR 0x100B - -/* byte offset into source (in canon format). -1 if source - * is not playing. Don't set this, get this. - * - * Type: ALint - * Range: -1 - +inf - */ -#define AL_BYTE_LOKI 0x100C - -/* - * Indicate minimum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - */ -#define AL_SOURCE_ATTENUATION_MIN 0x100D - -/* - * Indicate maximum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - */ -#define AL_SOURCE_ATTENUATION_MAX 0x100E - -/* - * Indicate listener orientation. - * - * at/up - */ -#define AL_ORIENTATION 0x100F - - -/* - * Source state information. - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - - -/** Sound samples: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - - -/** - * Sound samples: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 - - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Invalid Name paramater passed to AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Invalid parameter passed to AL call. - */ -#define AL_ILLEGAL_ENUM 0xA002 - -/** - * Invalid enum parameter value. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * Illegal call. - */ -#define AL_ILLEGAL_COMMAND 0xA004 - -/** - * No mojo. - */ -#define AL_OUT_OF_MEMORY 0xA005 - - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - - -/** IASIG Level 2 Environment. */ - -/** - * Parameter: IASIG ROOM blah - * Type: intgeger - * Range: [-10000, 0] - * Default: -10000 - */ -#define AL_ENV_ROOM_IASIG 0x3001 - -/** - * Parameter: IASIG ROOM_HIGH_FREQUENCY - * Type: integer - * Range: [-10000, 0] - * Default: 0 - */ -#define AL_ENV_ROOM_HIGH_FREQUENCY_IASIG 0x3002 - -/** - * Parameter: IASIG ROOM_ROLLOFF_FACTOR - * Type: float - * Range: [0.0, 10.0] - * Default: 0.0 - */ -#define AL_ENV_ROOM_ROLLOFF_FACTOR_IASIG 0x3003 - -/** - * Parameter: IASIG DECAY_TIME - * Type: float - * Range: [0.1, 20.0] - * Default: 1.0 - */ -#define AL_ENV_DECAY_TIME_IASIG 0x3004 - -/** - * Parameter: IASIG DECAY_HIGH_FREQUENCY_RATIO - * Type: float - * Range: [0.1, 2.0] - * Default: 0.5 - */ -#define AL_ENV_DECAY_HIGH_FREQUENCY_RATIO_IASIG 0x3005 - -/** - * Parameter: IASIG REFLECTIONS - * Type: integer - * Range: [-10000, 1000] - * Default: -10000 - */ -#define AL_ENV_REFLECTIONS_IASIG 0x3006 - -/** - * Parameter: IASIG REFLECTIONS_DELAY - * Type: float - * Range: [0.0, 0.3] - * Default: 0.02 - */ -#define AL_ENV_REFLECTIONS_DELAY_IASIG 0x3006 - -/** - * Parameter: IASIG REVERB - * Type: integer - * Range: [-10000,2000] - * Default: -10000 - */ -#define AL_ENV_REVERB_IASIG 0x3007 - -/** - * Parameter: IASIG REVERB_DELAY - * Type: float - * Range: [0.0, 0.1] - * Default: 0.04 - */ -#define AL_ENV_REVERB_DELAY_IASIG 0x3008 - -/** - * Parameter: IASIG DIFFUSION - * Type: float - * Range: [0.0, 100.0] - * Default: 100.0 - */ -#define AL_ENV_DIFFUSION_IASIG 0x3009 - -/** - * Parameter: IASIG DENSITY - * Type: float - * Range: [0.0, 100.0] - * Default: 100.0 - */ -#define AL_ENV_DENSITY_IASIG 0x300A - - /** - * Parameter: IASIG HIGH_FREQUENCY_REFERENCE - * Type: float - * Range: [20.0, 20000.0] - * Default: 5000.0 - */ -#define AL_ENV_HIGH_FREQUENCY_REFERENCE_IASIG 0x300B - -#endif diff --git a/Engine/lib/openal/OpenBSD/AL/alu.h b/Engine/lib/openal/OpenBSD/AL/alu.h deleted file mode 100644 index 169d5fb03..000000000 --- a/Engine/lib/openal/OpenBSD/AL/alu.h +++ /dev/null @@ -1,37 +0,0 @@ -#ifndef __alu_h_ -#define __alu_h_ - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef AL_NO_PROTOTYPES - - - -#else - - - - - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef __cplusplus -} -#endif - -#endif /* __alu_h_ */ - diff --git a/Engine/lib/openal/OpenBSD/AL/alut.h b/Engine/lib/openal/OpenBSD/AL/alut.h deleted file mode 100644 index b43789030..000000000 --- a/Engine/lib/openal/OpenBSD/AL/alut.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef _ALUT_H_ -#define _ALUT_H_ - -#include -#include - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#define AL_CALLBACK -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef AL_NO_PROTOTYPES - -ALAPI void ALAPIENTRY alutInit(int *argc, char *argv[]); -ALAPI void ALAPIENTRY alutExit(ALvoid); - -ALAPI ALboolean ALAPIENTRY alutLoadWAV( const char *fname, - ALvoid **wave, - ALsizei *format, - ALsizei *size, - ALsizei *bits, - ALsizei *freq ); - -#else -// -// void (*alutInit)(int *argc, char *argv[]); -// void (*alutExit)(ALvoid); -// -// ALboolean (*alutLoadWAV)( const char *fname, -// ALvoid **wave, -// ALsizei *format, -// ALsizei *size, -// ALsizei *bits, -// ALsizei *freq ); -// -// -#endif /* AL_NO_PROTOTYPES */ - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/OpenBSD/AL/aluttypes.h b/Engine/lib/openal/OpenBSD/AL/aluttypes.h deleted file mode 100644 index 252f622f6..000000000 --- a/Engine/lib/openal/OpenBSD/AL/aluttypes.h +++ /dev/null @@ -1,5 +0,0 @@ -#ifndef _ALUTTYPES_H_ -#define _ALUTTYPES_H_ - - -#endif /* _ALUTTYPES_H_ */ diff --git a/Engine/lib/openal/OpenBSD/AL/alutypes.h b/Engine/lib/openal/OpenBSD/AL/alutypes.h deleted file mode 100644 index 82356c671..000000000 --- a/Engine/lib/openal/OpenBSD/AL/alutypes.h +++ /dev/null @@ -1,5 +0,0 @@ -#ifndef _ALUTYPES_H_ -#define _ALUTYPES_H_ - - -#endif /* _ALUTYPES_H_ */ diff --git a/Engine/lib/openal/OpenBSD/openALFn.h b/Engine/lib/openal/OpenBSD/openALFn.h deleted file mode 100644 index 0f0b00d48..000000000 --- a/Engine/lib/openal/OpenBSD/openALFn.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef AL_FUNCTION -#define AL_FUNCTION(fn_return, fn_name, fn_args); -#endif - -#ifndef AL_EXTENSION -#define AL_EXTENSION(ext_name) -#endif - -#ifndef AL_EXT_FUNCTION -#define AL_EXT_FUNCTION(ext_name, fn_return, fn_name, fn_args) -#endif - -// AL functions -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability )) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability )) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability )) -AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode )) -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param )) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param )) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param )) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param )) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data )) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data )) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data )) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data )) -AL_FUNCTION(const ALubyte*, alGetString, ( ALenum param )) -AL_FUNCTION(ALenum, alGetError, ( ALvoid )) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( const ALubyte* fname )) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( const ALubyte* fname )) -AL_FUNCTION(ALenum, alGetEnumValue, ( const ALubyte* ename )) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum pname, ALfloat param )) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum pname, ALfloat param1, ALfloat param2, ALfloat param3 )) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum pname, ALfloat* param )) -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcei, ( ALuint sid, ALenum param, ALint value )) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint sid, ALenum param, ALfloat value )) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 )) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint sid, ALenum param, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint sid, ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint sid, ALenum pname, ALfloat* value )) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint sid, ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint sid )) -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer )) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALsizei, alBufferAppendData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value )) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value )) - -// ALC functions -AL_FUNCTION(ALvoid*, alcCreateContext, ( ALint* attrlist )) -AL_FUNCTION(ALCenum, alcMakeContextCurrent, ( ALvoid* context )) -AL_FUNCTION(ALvoid*, alcUpdateContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcDestroyContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcGetError, ( ALvoid )) -AL_FUNCTION(const ALubyte *, alcGetErrorString, ( ALvoid )) -AL_FUNCTION(ALvoid*, alcGetCurrentContext, ( ALvoid )) - -// ALUT functions -AL_FUNCTION(void, alutInit, ( int* argc, char** argv )) -AL_FUNCTION(void, alutExit, ( ALvoid )) -AL_FUNCTION(ALboolean, alutLoadWAV, ( const char* fname, ALvoid** data, ALsizei* format, ALsizei* size, ALsizei* bits, ALsizei* freq )) - -// Extensions -AL_EXTENSION(AL_EXT_IASIG) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alGenEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alDeleteEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALboolean, alIsEnvironmentIASIG, ( ALuint environment )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alEnvironmentiIASIG, ( ALuint eid, ALenum param, ALint value )) - -AL_EXTENSION(AL_EXT_DYNAMIX) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferi_EXT, ( ALuint buffer, ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferSyncData_EXT, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferStreamFile_EXT, ( ALuint buffer, const ALubyte* filename )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alSourceCallback_EXT, ( ALuint source, ALvoid* callback )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alSourceResetEnvironment_EXT, ( ALuint source )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alContexti_EXT, ( ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContexti_EXT, ( ALenum pname, ALint* value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContextstr_EXT, ( ALenum pname, ALuint idx, ALubyte** value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureInit_EXT, ( ALenum format, ALuint rate, ALsizei bufferSize )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureDestroy_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStart_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStop_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALsizei, alCaptureGetData_EXT, ( ALvoid* data, ALsizei n, ALenum format, ALuint rate )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alEnvironmentfIASIG, ( ALuint eid, ALenum param, ALfloat value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentiIASIG_EXT, ( ALuint eid, ALenum param, ALint * value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentfIASIG_EXT, ( ALuint eid, ALenum param, ALfloat * value )) - -#undef AL_EXTENSION -#undef AL_FUNCTION -#undef AL_EXT_FUNCTION diff --git a/Engine/lib/openal/X86UNIX/al/al.h b/Engine/lib/openal/X86UNIX/al/al.h deleted file mode 100644 index 6bbc1bb9e..000000000 --- a/Engine/lib/openal/X86UNIX/al/al.h +++ /dev/null @@ -1,523 +0,0 @@ -#ifndef __al_h_ -#define __al_h_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#define AL_CALLBACK -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#ifndef AL_NO_PROTOTYPES - -/** - * OpenAL Maintenance Functions - * State Management and Query. - * Error Handling. - * Extension Support. - */ - - -/** Renderer State management. */ -ALAPI void ALAPIENTRY alEnable( ALenum capability ); - -ALAPI void ALAPIENTRY alDisable( ALenum capability ); - -ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI void ALAPIENTRY alHint( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); - -/** State retrieval. */ -ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); - -/** State retrieval. */ -ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); - -/** State retrieval. */ -ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); - -/** State retrieval. */ -ALAPI void ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); - -/** State retrieval. */ -ALAPI const ALubyte* ALAPIENTRY alGetString( ALenum param ); - - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY alGetError( ALvoid ); - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( const ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI void* ALAPIENTRY alGetProcAddress( const ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY alGetEnumValue( const ALubyte* ename ); - - - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI void ALAPIENTRY alListenerf( ALenum pname, ALfloat param ); - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI void ALAPIENTRY alListener3f( ALenum pname, ALfloat param1, - ALfloat param2, - ALfloat param3 ); - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI void ALAPIENTRY alListenerfv( ALenum pname, ALfloat* param ); - -/* - * Retrieve listener information. - */ -ALAPI void ALAPIENTRY alGetListeneri( ALenum pname, ALint* value ); -ALAPI void ALAPIENTRY alGetListenerf( ALenum pname, ALfloat* values ); -ALAPI void ALAPIENTRY alGetListenerfv( ALenum pname, ALfloat* values ); - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI void ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI void ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY alIsSource( ALuint sid ); - - -/** Set an integer parameter for a Source object. */ -ALAPI void ALAPIENTRY alSourcei( ALuint sid, ALenum param, ALint value ); -ALAPI void ALAPIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ); -ALAPI void ALAPIENTRY alSource3f( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI void ALAPIENTRY alSourcefv( ALuint sid, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI void ALAPIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value ); -ALAPI void ALAPIENTRY alGetSourcef( ALuint sid, ALenum pname, ALfloat* value ); -ALAPI void ALAPIENTRY alGetSourcefv( ALuint sid, ALenum pname, ALfloat* values ); - -ALAPI void ALAPIENTRY alSourcePlayv( ALuint ns, ALuint *ids ); -ALAPI void ALAPIENTRY alSourceStopv( ALuint ns, ALuint *ids ); - -/** Activate a source, start replay. */ -ALAPI void ALAPIENTRY alSourcePlay( ALuint sid ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI void ALAPIENTRY alSourcePause( ALuint sid ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI void ALAPIENTRY alSourceStop( ALuint sid ); - - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI void ALAPIENTRY alGenBuffers( ALsizei n, ALuint* samples ); - -ALAPI void ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* samples ); - - -ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI void ALAPIENTRY alBufferData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - -/** - * Specify data to be filled into a looping buffer. - * This takes the current position at the time of the - * call, and returns the number of samples written. - */ -ALsizei ALAPIENTRY alBufferAppendData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - - - -ALAPI void ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); -ALAPI void ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); - - - - - -/** - * Frequency Domain Filters are band filters. - * Attenuation in Media (distance based) - * Reflection Material - * Occlusion Material (separating surface) - * - * Temporal Domain Filters: - * Early Reflections - * Late Reverb - * - */ - - - - -/** - * EXTENSION: IASIG Level 2 Environment. - * Environment object generation. - * This is an EXTension that describes the Environment/Reverb - * properties according to IASIG Level 2 specifications. - */ - - - - - -/** - * Allocate n environment ids and store them in the array environs. - * Returns the number of environments actually allocated. - */ -ALAPI ALsizei ALAPIENTRY alGenEnvironmentIASIG( ALsizei n, ALuint* environs ); - -ALAPI void ALAPIENTRY alDeleteEnvironmentIASIG( ALsizei n, ALuint* environs ); - -ALAPI ALboolean ALAPIENTRY alIsEnvironmentIASIG( ALuint environ ); - -ALAPI void ALAPIENTRY alEnvironmentiIASIG( ALuint eid, ALenum param, ALint value ); - -ALAPI void ALAPIENTRY alEnvironmentfIASIG( ALuint eid, ALenum param, ALfloat value ); - - - - -#else /* AL_NO_PROTOTYPES */ -// -// -///** OpenAL Maintenance Functions */ -// -// void (*alEnable)( ALenum capability ); -// void (*alDisable)( ALenum capability ); -// ALboolean (*alIsEnabled)( ALenum capability ); -// void (*alHint)( ALenum target, ALenum mode ); -// ALboolean (*alGetBoolean)( ALenum param ); -// ALint (*alGetInteger)( ALenum param ); -// ALfloat (*alGetFloat)( ALenum param ); -// ALdouble (*alGetDouble)( ALenum param ); -// void (*alGetBooleanv)( ALenum param, -// ALboolean* data ); -// void (*alGetIntegerv)( ALenum param, -// ALint* data ); -// void (*alGetFloatv)( ALenum param, -// ALfloat* data ); -// void (*alGetDoublev)( ALenum param, -// ALdouble* data ); -// const ALubyte* (*GetString)( ALenum param ); -// ALenum (*alGetError)( ALvoid ); -// -// /** -// * Extension support. -// * Query existance of extension -// */ -// ALboolean (*alIsExtensionPresent)(const ALubyte* fname ); -// -// /** -// * Extension support. -// * Obtain the address of a function (usually an extension) -// * with the name fname. All addresses are context-independent. -// */ -// void* (*alGetProcAddress)( const ALubyte* fname ); -// -// -// /** -// * Extension support. -// * Obtain the integer value of an enumeration (usually an extension) with the name ename. -// */ -// ALenum (*alGetEnumValue)( const ALubyte* ename ); -// -///** -// * LISTENER -// * Listener is the sample position for a given context. -// * The multi-channel (usually stereo) output stream generated -// * by the mixer is parametrized by this Listener object: -// * its position and velocity relative to Sources, within -// * occluder and reflector geometry. -// */ -// /** -// * -// * Listener Gain: default 1.0f. -// */ -// void (*alListenerf)( ALenum pname, ALfloat param ); -// -// /** -// * -// * Listener Position. -// * Listener Velocity. -// */ -// void (*alListener3f)( ALenum pname, -// ALfloat param1, ALfloat param2, ALfloat param3); -// -// /** -// * -// * Listener Position: ALfloat[3] -// * Listener Velocity: ALfloat[3] -// * Listener Orientation: ALfloat[6] (forward and up vector). -// */ -// void (*alListenerfv)( ALenum pname, ALfloat* param ); -// -///** -// * SOURCE -// * Source objects are by default localized. Sources -// * take the PCM data provided in the specified Buffer, -// * apply Source-specific modifications, and then -// * submit them to be mixed according to spatial -// * arrangement etc. -// */ -// -// /** Create Source objects. */ -// void (*alGenSources)( ALsizei n, ALuint* sources ); -// -// /** Delete Source objects. */ -// void (*alDeleteSources)( ALsizei n, ALuint* sources ); -// -// /** Verify a handle is a valid Source. */ -// ALboolean (*alIsSource)( ALuint sid ); -// -// /** Set an integer parameter for a Source object. */ -// void (*alSourcei)( ALuint sid, ALenum param, ALint value); -// -// /** Set a float parameter for a Source object. */ -// void (*alSourcef)( ALuint sid, ALenum param, ALfloat value); -// -// /** Set a 3-float parameter for a Source object. */ -// void (*alSource3f)( ALuint sid, ALenum param, -// ALfloat v1, ALfloat v2, ALfloat v3 ); -// -// /** Set a float vector parameter for a Source object. */ -// void (*alSourcefv)( ALuint sid, ALenum param, -// ALfloat* values ); -// -// /** Get an integer parameter for a Source object. */ -// void (*alGetSourcei)( ALuint sid, -// ALenum pname, ALint* value ); -// /** Get a float parameter for a Source object. */ -// void (*alGetSourcef)( ALuint sid, -// ALenum pname, ALfloat* value ); -// /** Get a float vector parameter for a Source object. */ -// void (*alGetSourcefv)( ALuint sid, -// ALenum pname, ALfloat* values ); -// -// /** Activate a source, start replay. */ -// void (*alSourcePlay)( ALuint sid ); -// -// /** -// * Pause a source, -// * temporarily remove it from the mixer list. -// */ -// void (*alSourcePause)( ALuint sid ); -// -// /** -// * Stop a source, -// * temporarily remove it from the mixer list, -// * and reset its internal state to pre-Play. -// * To remove a Source completely, it has to be -// * deleted following Stop, or before Play. -// */ -// void (*alSourceStop)( ALuint sid ); -// -///** -// * BUFFER -// * Buffer objects are storage space for sample data. -// * Buffers are referred to by Sources. There can be more than -// * one Source using the same Buffer data. If Buffers have -// * to be duplicated on a per-Source basis, the driver has to -// * take care of allocation, copying, and deallocation as well -// * as propagating buffer data changes. -// */ -// -// /** Buffer object generation. */ -// void (*alGenBuffers)( ALsizei n, ALuint* samples ); -// void (*alDeleteBuffers)( ALsizei n, ALuint* samples ); -// ALboolean (*alIsBuffer)( ALuint buffer ); -// -// /** -// * Specify the data to be filled into a buffer. -// */ -// void (*alBufferData)( ALuint buffer, -// ALenum format, -// ALvoid* data, -// ALsizei size, -// ALsizei freq ); -// -// /** -// * Specify data to be filled into a looping buffer. -// * This takes the current position at the time of the -// * call, and returns the number of samples written. -// */ -// ALsizei (*alBufferAppendData)( ALuint buffer, -// ALenum format, -// ALvoid* data, -// ALsizei size, -// ALsizei freq ); -// void (*alGetBufferi)( ALuint buffer, -// ALenum param, ALint* value ); -// void (*alGetBufferf)( ALuint buffer, -// ALenum param, ALfloat* value ); -// -///** -// * EXTENSION: IASIG Level 2 Environment. -// * Environment object generation. -// * This is an EXTension that describes the Environment/Reverb -// * properties according to IASIG Level 2 specifications. -// */ -// /** -// * Allocate n environment ids and store them in the array environs. -// * Returns the number of environments actually allocated. -// */ -// ALsizei (*alGenEnvironmentIASIG)( ALsizei n, ALuint* environs ); -// void (*alDeleteEnvironmentIASIG)(ALsizei n, -// ALuint* environs); -// ALboolean (*alIsEnvironmentIASIG)( ALuint environ ); -// void (*alEnvironmentiIASIG)( ALuint eid, -// ALenum param, ALint value ); -// void (*alEnvironmentfIASIG)( ALuint eid, -// ALenum param, ALuint value ); -// -///** -// * Frequency Domain Filters are band filters. -// * Attenuation in Media (distance based) -// * Reflection Material -// * Occlusion Material (separating surface) -// * -// * Temporal Domain Filters: -// * Early Reflections -// * Late Reverb -// * -// */ -// -#endif /* AL_NO_PROTOTYPES */ - - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* __al_h_ */ diff --git a/Engine/lib/openal/X86UNIX/al/alc.h b/Engine/lib/openal/X86UNIX/al/alc.h deleted file mode 100644 index 21b6e1666..000000000 --- a/Engine/lib/openal/X86UNIX/al/alc.h +++ /dev/null @@ -1,71 +0,0 @@ -#ifndef ALC_CONTEXT_H_ -#define ALC_CONTEXT_H_ - -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#define ALC_VERSION_0_1 1 - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#ifndef AL_NO_PROTOTYPES - -ALAPI void * ALAPIENTRY alcCreateContext( ALint* attrlist ); - -/** - * There is no current context, as we can mix - * several active contexts. But al* calls - * only affect the current context. - */ -ALAPI ALCenum ALAPIENTRY alcMakeContextCurrent( ALvoid *alcHandle ); - -/** ??? */ -ALAPI void * ALAPIENTRY alcUpdateContext( ALvoid *alcHandle ); - -ALAPI ALCenum ALAPIENTRY alcDestroyContext( ALvoid *alcHandle ); - -ALAPI ALCenum ALAPIENTRY alcGetError( ALvoid ); - -ALAPI const ALubyte * ALAPIENTRY alcGetErrorString(ALenum param); - -ALAPI void * ALAPIENTRY alcGetCurrentContext( ALvoid ); - -#else -// -// void * (*alcCreateContext)( ALint* attrlist ); -// -// /** -// * There is no current context, as we can mix -// * several active contexts. But al* calls -// * only affect the current context. -// */ -// ALCenum (*alcMakeContextCurrent)( ALvoid *alcHandle ); -// -// /** ??? */ -// void * (*alcUpdateContext)( ALvoid *alcHandle ); -// -// ALCenum (*alcDestroyContext)( ALvoid *alcHandle ); -// -// ALCenum (*alcGetError) ( ALvoid ); -// -// const ALubyte *(*alcGetErrorString)(ALenum param); -// -// void * (*alcGetCurrentContext)( ALvoid ); -// -#endif /* AL_NO_PROTOTYPES */ - -#ifdef __cplusplus -} -#endif - -#endif /* ALC_CONTEXT_H_ */ diff --git a/Engine/lib/openal/X86UNIX/al/alctypes.h b/Engine/lib/openal/X86UNIX/al/alctypes.h deleted file mode 100644 index 5cade199b..000000000 --- a/Engine/lib/openal/X86UNIX/al/alctypes.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef _ALCTYPES_H_ -#define _ALCTYPES_H_ - -typedef enum { - ALC_INVALID, - - ALC_FREQUENCY, /* followed by Hz */ - ALC_RESOLUTION, /* followed by bits */ - - ALC_BUFFERSIZE, /* followed by bytes */ - ALC_CHANNELS, /* followed by hardware channels */ - /* Angst: differentiate channels by categories */ - - ALC_REFRESH, /* followed by Hz */ - ALC_MIXAHEAD, /* followed by msec */ - - ALC_SOURCES, /* followed by ### of sources */ - ALC_BUFFERS, /* followed by ### of buffers */ - - ALC_CD, /* do we want to control the CD? */ - - ALC_SYNC, /* synchronous (need alcUpdateContext) */ - - /* errors */ - ALC_NO_ERROR, - ALC_INVALID_DEVICE, /* No device */ - ALC_INVALID_CONTEXT /* invalid context ID */ -} ALCenum; - -#endif /* _ALCTYPES_H */ diff --git a/Engine/lib/openal/X86UNIX/al/altypes.h b/Engine/lib/openal/X86UNIX/al/altypes.h deleted file mode 100644 index 45722994c..000000000 --- a/Engine/lib/openal/X86UNIX/al/altypes.h +++ /dev/null @@ -1,344 +0,0 @@ -#ifndef _AL_TYPES_H_ -#define _AL_TYPES_H_ - -/** OpenAL bool type. */ -typedef char ALboolean; - -/** OpenAL 8bit signed byte. */ -typedef signed char ALbyte; - -/** OpenAL 8bit unsigned byte. */ -typedef unsigned char ALubyte; - -/** OpenAL 16bit signed short integer type. */ -typedef short ALshort; - -/** OpenAL 16bit unsigned short integer type. */ -typedef unsigned short ALushort; - -/** OpenAL 32bit unsigned integer type. */ -typedef unsigned int ALuint; - -/** OpenAL 32bit signed integer type. */ -typedef int ALint; - -/** OpenAL 32bit floating point type. */ -typedef float ALfloat; - -/** OpenAL 64bit double point type. */ -typedef double ALdouble; - -/** OpenAL 32bit type. */ -typedef signed int ALsizei; - -/** OpenAL void type (for params, not returns). */ -typedef void ALvoid; - -/** OpenAL enumerations. */ -typedef int ALenum; - -/* Enumerant values begin at column 50. No tabs. */ - -/* bad value */ -#define AL_INVALID -1 - -/* Boolean False. */ -#define AL_FALSE 0 - -/** Boolean True. */ -#define AL_TRUE 1 - -/** - * Indicate the type of AL_SOURCE. - * Sources can be spatialized - */ -#define AL_SOURCE_TYPE 0x0200 - -/** Indicate Source has relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x0202 - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source is looping. - * Type: ALboolean? - * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ -#define AL_SOURCE_LOOPING 0x1007 - -/** - * Indicate whether source is meant to be streaming. - * Type: ALboolean? - * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ -#define AL_STREAMING 0x1008 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/** - * Indicate the gain (volume amplification) applied, in a - * normalized linear scale. This affects the value retrieved - * by AL_GAIN. - * - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * A value of 0.0 is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN_LINEAR 0x100B - -/* byte offset into source (in canon format). -1 if source - * is not playing. Don't set this, get this. - * - * Type: ALint - * Range: -1 - +inf - */ -#define AL_BYTE_LOKI 0x100C - -/* - * Indicate minimum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - */ -#define AL_SOURCE_ATTENUATION_MIN 0x100D - -/* - * Indicate maximum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - */ -#define AL_SOURCE_ATTENUATION_MAX 0x100E - -/* - * Indicate listener orientation. - * - * at/up - */ -#define AL_ORIENTATION 0x100F - - -/* - * Source state information. - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - - -/** Sound samples: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - - -/** - * Sound samples: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 - - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Invalid Name paramater passed to AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Invalid parameter passed to AL call. - */ -#define AL_ILLEGAL_ENUM 0xA002 - -/** - * Invalid enum parameter value. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * Illegal call. - */ -#define AL_ILLEGAL_COMMAND 0xA004 - -/** - * No mojo. - */ -#define AL_OUT_OF_MEMORY 0xA005 - - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - - -/** IASIG Level 2 Environment. */ - -/** - * Parameter: IASIG ROOM blah - * Type: intgeger - * Range: [-10000, 0] - * Default: -10000 - */ -#define AL_ENV_ROOM_IASIG 0x3001 - -/** - * Parameter: IASIG ROOM_HIGH_FREQUENCY - * Type: integer - * Range: [-10000, 0] - * Default: 0 - */ -#define AL_ENV_ROOM_HIGH_FREQUENCY_IASIG 0x3002 - -/** - * Parameter: IASIG ROOM_ROLLOFF_FACTOR - * Type: float - * Range: [0.0, 10.0] - * Default: 0.0 - */ -#define AL_ENV_ROOM_ROLLOFF_FACTOR_IASIG 0x3003 - -/** - * Parameter: IASIG DECAY_TIME - * Type: float - * Range: [0.1, 20.0] - * Default: 1.0 - */ -#define AL_ENV_DECAY_TIME_IASIG 0x3004 - -/** - * Parameter: IASIG DECAY_HIGH_FREQUENCY_RATIO - * Type: float - * Range: [0.1, 2.0] - * Default: 0.5 - */ -#define AL_ENV_DECAY_HIGH_FREQUENCY_RATIO_IASIG 0x3005 - -/** - * Parameter: IASIG REFLECTIONS - * Type: integer - * Range: [-10000, 1000] - * Default: -10000 - */ -#define AL_ENV_REFLECTIONS_IASIG 0x3006 - -/** - * Parameter: IASIG REFLECTIONS_DELAY - * Type: float - * Range: [0.0, 0.3] - * Default: 0.02 - */ -#define AL_ENV_REFLECTIONS_DELAY_IASIG 0x3006 - -/** - * Parameter: IASIG REVERB - * Type: integer - * Range: [-10000,2000] - * Default: -10000 - */ -#define AL_ENV_REVERB_IASIG 0x3007 - -/** - * Parameter: IASIG REVERB_DELAY - * Type: float - * Range: [0.0, 0.1] - * Default: 0.04 - */ -#define AL_ENV_REVERB_DELAY_IASIG 0x3008 - -/** - * Parameter: IASIG DIFFUSION - * Type: float - * Range: [0.0, 100.0] - * Default: 100.0 - */ -#define AL_ENV_DIFFUSION_IASIG 0x3009 - -/** - * Parameter: IASIG DENSITY - * Type: float - * Range: [0.0, 100.0] - * Default: 100.0 - */ -#define AL_ENV_DENSITY_IASIG 0x300A - - /** - * Parameter: IASIG HIGH_FREQUENCY_REFERENCE - * Type: float - * Range: [20.0, 20000.0] - * Default: 5000.0 - */ -#define AL_ENV_HIGH_FREQUENCY_REFERENCE_IASIG 0x300B - -#endif diff --git a/Engine/lib/openal/X86UNIX/al/alu.h b/Engine/lib/openal/X86UNIX/al/alu.h deleted file mode 100644 index 169d5fb03..000000000 --- a/Engine/lib/openal/X86UNIX/al/alu.h +++ /dev/null @@ -1,37 +0,0 @@ -#ifndef __alu_h_ -#define __alu_h_ - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef AL_NO_PROTOTYPES - - - -#else - - - - - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef __cplusplus -} -#endif - -#endif /* __alu_h_ */ - diff --git a/Engine/lib/openal/X86UNIX/al/alut.h b/Engine/lib/openal/X86UNIX/al/alut.h deleted file mode 100644 index b43789030..000000000 --- a/Engine/lib/openal/X86UNIX/al/alut.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef _ALUT_H_ -#define _ALUT_H_ - -#include -#include - -#ifdef _WIN32 -#define ALAPI __declspec(dllexport) -#define ALAPIENTRY __cdecl -#define AL_CALLBACK -#else /* _WIN32 */ -#define ALAPI -#define ALAPIENTRY -#define AL_CALLBACK -#endif /* _WIN32 */ - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef AL_NO_PROTOTYPES - -ALAPI void ALAPIENTRY alutInit(int *argc, char *argv[]); -ALAPI void ALAPIENTRY alutExit(ALvoid); - -ALAPI ALboolean ALAPIENTRY alutLoadWAV( const char *fname, - ALvoid **wave, - ALsizei *format, - ALsizei *size, - ALsizei *bits, - ALsizei *freq ); - -#else -// -// void (*alutInit)(int *argc, char *argv[]); -// void (*alutExit)(ALvoid); -// -// ALboolean (*alutLoadWAV)( const char *fname, -// ALvoid **wave, -// ALsizei *format, -// ALsizei *size, -// ALsizei *bits, -// ALsizei *freq ); -// -// -#endif /* AL_NO_PROTOTYPES */ - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/X86UNIX/al/aluttypes.h b/Engine/lib/openal/X86UNIX/al/aluttypes.h deleted file mode 100644 index 252f622f6..000000000 --- a/Engine/lib/openal/X86UNIX/al/aluttypes.h +++ /dev/null @@ -1,5 +0,0 @@ -#ifndef _ALUTTYPES_H_ -#define _ALUTTYPES_H_ - - -#endif /* _ALUTTYPES_H_ */ diff --git a/Engine/lib/openal/X86UNIX/al/alutypes.h b/Engine/lib/openal/X86UNIX/al/alutypes.h deleted file mode 100644 index 82356c671..000000000 --- a/Engine/lib/openal/X86UNIX/al/alutypes.h +++ /dev/null @@ -1,5 +0,0 @@ -#ifndef _ALUTYPES_H_ -#define _ALUTYPES_H_ - - -#endif /* _ALUTYPES_H_ */ diff --git a/Engine/lib/openal/X86UNIX/openALFn.h b/Engine/lib/openal/X86UNIX/openALFn.h deleted file mode 100644 index 0f0b00d48..000000000 --- a/Engine/lib/openal/X86UNIX/openALFn.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef AL_FUNCTION -#define AL_FUNCTION(fn_return, fn_name, fn_args); -#endif - -#ifndef AL_EXTENSION -#define AL_EXTENSION(ext_name) -#endif - -#ifndef AL_EXT_FUNCTION -#define AL_EXT_FUNCTION(ext_name, fn_return, fn_name, fn_args) -#endif - -// AL functions -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability )) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability )) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability )) -AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode )) -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param )) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param )) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param )) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param )) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data )) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data )) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data )) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data )) -AL_FUNCTION(const ALubyte*, alGetString, ( ALenum param )) -AL_FUNCTION(ALenum, alGetError, ( ALvoid )) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( const ALubyte* fname )) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( const ALubyte* fname )) -AL_FUNCTION(ALenum, alGetEnumValue, ( const ALubyte* ename )) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum pname, ALfloat param )) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum pname, ALfloat param1, ALfloat param2, ALfloat param3 )) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum pname, ALfloat* param )) -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources )) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcei, ( ALuint sid, ALenum param, ALint value )) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint sid, ALenum param, ALfloat value )) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 )) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint sid, ALenum param, ALfloat* values )) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint sid, ALenum pname, ALint* value )) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint sid, ALenum pname, ALfloat* value )) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint sid, ALenum pname, ALfloat* values )) -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALuint ns, ALuint* ids )) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint sid )) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint sid )) -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* samples )) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer )) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALsizei, alBufferAppendData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value )) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value )) - -// ALC functions -AL_FUNCTION(ALvoid*, alcCreateContext, ( ALint* attrlist )) -AL_FUNCTION(ALCenum, alcMakeContextCurrent, ( ALvoid* context )) -AL_FUNCTION(ALvoid*, alcUpdateContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcDestroyContext, ( ALvoid* context )) -AL_FUNCTION(ALCenum, alcGetError, ( ALvoid )) -AL_FUNCTION(const ALubyte *, alcGetErrorString, ( ALvoid )) -AL_FUNCTION(ALvoid*, alcGetCurrentContext, ( ALvoid )) - -// ALUT functions -AL_FUNCTION(void, alutInit, ( int* argc, char** argv )) -AL_FUNCTION(void, alutExit, ( ALvoid )) -AL_FUNCTION(ALboolean, alutLoadWAV, ( const char* fname, ALvoid** data, ALsizei* format, ALsizei* size, ALsizei* bits, ALsizei* freq )) - -// Extensions -AL_EXTENSION(AL_EXT_IASIG) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alGenEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alDeleteEnvironmentIASIG, ( ALsizei n, ALuint* environs )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALboolean, alIsEnvironmentIASIG, ( ALuint environment )) -AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alEnvironmentiIASIG, ( ALuint eid, ALenum param, ALint value )) - -AL_EXTENSION(AL_EXT_DYNAMIX) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferi_EXT, ( ALuint buffer, ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferSyncData_EXT, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferStreamFile_EXT, ( ALuint buffer, const ALubyte* filename )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alSourceCallback_EXT, ( ALuint source, ALvoid* callback )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alSourceResetEnvironment_EXT, ( ALuint source )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alContexti_EXT, ( ALenum pname, ALint value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContexti_EXT, ( ALenum pname, ALint* value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContextstr_EXT, ( ALenum pname, ALuint idx, ALubyte** value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureInit_EXT, ( ALenum format, ALuint rate, ALsizei bufferSize )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureDestroy_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStart_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStop_EXT, ( ALvoid )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALsizei, alCaptureGetData_EXT, ( ALvoid* data, ALsizei n, ALenum format, ALuint rate )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alEnvironmentfIASIG, ( ALuint eid, ALenum param, ALfloat value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentiIASIG_EXT, ( ALuint eid, ALenum param, ALint * value )) -AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentfIASIG_EXT, ( ALuint eid, ALenum param, ALfloat * value )) - -#undef AL_EXTENSION -#undef AL_FUNCTION -#undef AL_EXT_FUNCTION diff --git a/Engine/lib/openal/macCarb/al/al.h b/Engine/lib/openal/macCarb/al/al.h deleted file mode 100644 index a4132f0a0..000000000 --- a/Engine/lib/openal/macCarb/al/al.h +++ /dev/null @@ -1,491 +0,0 @@ -#ifndef _AL_H_ -#define _AL_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "altypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALAPI __declspec(dllexport) - #else - #define ALAPI __declspec(dllimport) - #endif - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALAPI - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#endif - -#define OPENAL - -#ifndef AL_NO_PROTOTYPES - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY alEnable( ALenum capability ); -ALAPI ALvoid ALAPIENTRY alDisable( ALenum capability ); -ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY alHint( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); -ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); -ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); -ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); -ALAPI ALvoid ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY alGetString( ALenum param ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY alGetError( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY alGetProcAddress( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY alGetEnumValue( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY alListeneri( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY alListenerf( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY alListener3f( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY alListenerfv( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alGetListeneri( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetListenerf( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetListener3f( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetListenerfv( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY alIsSource( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alSourcei( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY alSourcef( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY alSource3f( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY alSourcefv( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alGetSourcei( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetSourcef( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetSource3f( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetSourcefv( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alSourcePlayv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourcePausev( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceStopv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n,ALuint *sources); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY alSourcePlay( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY alSourcePause( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceStop( ALuint source ); - -/** - * Rewinds a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceRewind( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY alBufferData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - -ALAPI ALvoid ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ - -ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY alDistanceModel( ALenum value ); -ALAPI ALvoid ALAPIENTRY alDopplerFactor( ALfloat value ); -ALAPI ALvoid ALAPIENTRY alDopplerVelocity( ALfloat value ); - -#else /* AL_NO_PROTOTYPES */ - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY (*alEnable)( ALenum capability ); -ALAPI ALvoid ALAPIENTRY (*alDisable)( ALenum capability ); -ALAPI ALboolean ALAPIENTRY (*alIsEnabled)( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY (*alHint)( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY (*alGetBoolean)( ALenum param ); -ALAPI ALint ALAPIENTRY (*alGetInteger)( ALenum param ); -ALAPI ALfloat ALAPIENTRY (*alGetFloat)( ALenum param ); -ALAPI ALdouble ALAPIENTRY (*alGetDouble)( ALenum param ); -ALAPI ALvoid ALAPIENTRY (*alGetBooleanv)( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY (*alGetIntegerv)( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY (*alGetFloatv)( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY (*alGetDoublev)( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY (*alGetString)( ALenum param ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY (*alGetError)( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY (*alIsExtensionPresent)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY (*alGetProcAddress)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY (*alGetEnumValue)( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY (*alListeneri)( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY (*alListenerf)( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY (*alListener3f)( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY (*alListenerfv)( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alGetListeneri)( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerf)( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListener3f)( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerfv)( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alGenSources)( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alDeleteSources)( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY (*alIsSource)( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alSourcei)( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY (*alSourcef)( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alSource3f)( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY (*alSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alGetSourcei)( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcef)( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alSourcePlayv)( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY (*alSourceStopv)( ALsizei n, ALuint *sources ); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY (*alSourcePlay)( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY (*alSourcePause)( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY (*alSourceStop)( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY (*alGenBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alDeleteBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY (*alIsBuffer)( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY (*alBufferData)( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - -ALAPI ALvoid ALAPIENTRY (*alGetBufferi)( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetBufferf)( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ -ALAPI ALvoid ALAPIENTRY (*alSourceQueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alSourceUnqueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY (*alDistanceModel)( ALenum value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerFactor)( ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerVelocity)( ALfloat value ); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/macCarb/al/al_func.h b/Engine/lib/openal/macCarb/al/al_func.h deleted file mode 100644 index 9a280ad2a..000000000 --- a/Engine/lib/openal/macCarb/al/al_func.h +++ /dev/null @@ -1,69 +0,0 @@ - -AL_FUNCTION(ALvoid, alEnable, ( ALenum capability ), return; ) -AL_FUNCTION(ALvoid, alDisable, ( ALenum capability ), return; ) -AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability ), return AL_FALSE; ) - -//AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode ), return; ) - -AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param ), return AL_FALSE; ) -AL_FUNCTION(ALint, alGetInteger, ( ALenum param ), return 0; ) -AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param ), return 0.0f; ) -AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param ), return 0.0; ) -AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data ), return; ) -AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data ), return; ) -AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data ), return; ) -AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data ), return; ) -AL_FUNCTION(ALubyte*, alGetString, ( ALenum param ), return NULL; ) - -AL_FUNCTION(ALenum, alGetError, ( ALvoid ), return AL_INVALID_VALUE; ) -AL_FUNCTION(ALboolean, alIsExtensionPresent, ( ALubyte* fname ), return AL_FALSE; ) -AL_FUNCTION(ALvoid*, alGetProcAddress, ( ALubyte* fname ), return NULL; ) -AL_FUNCTION(ALenum, alGetEnumValue, ( ALubyte* ename ), return AL_INVALID_ENUM; ) - -AL_FUNCTION(ALvoid, alListeneri, ( ALenum param, ALint value ), return; ) -AL_FUNCTION(ALvoid, alListenerf, ( ALenum param, ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alListener3f, ( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ), return; ) -AL_FUNCTION(ALvoid, alListenerfv, ( ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum param, ALfloat* value ), return; ) -AL_FUNCTION(ALvoid, alGetListener3f, ( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ), return; ) -AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources ), return; ) -AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources ), return; ) -AL_FUNCTION(ALboolean, alIsSource, ( ALuint id ), return AL_FALSE; ) - -AL_FUNCTION(ALvoid, alSourcei, ( ALuint source, ALenum param, ALint value ), return; ) -AL_FUNCTION(ALvoid, alSourcef, ( ALuint source, ALenum param, ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alSource3f, ( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ), return; ) -AL_FUNCTION(ALvoid, alSourcefv, ( ALuint source, ALenum param, ALfloat* values ), return; ) -AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint source, ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint source, ALenum param, ALfloat* value ), return; ) -//AL_FUNCTION(ALvoid, alGetSource3f, ( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ), return; ) -AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint source, ALenum param, ALfloat* values ), return; ) - -AL_FUNCTION(ALvoid, alSourcePlayv, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourcePausev, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourceStopv, ( ALsizei n, ALuint *sources ), return; ) -AL_FUNCTION(ALvoid, alSourceRewindv, (ALsizei n,ALuint *sources), return; ) -AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourcePause, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourceStop, ( ALuint source ), return; ) -AL_FUNCTION(ALvoid, alSourceRewind, ( ALuint source ), return; ) - -AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer ), return AL_FALSE; ) -AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ), return; ) -AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value ), return; ) -AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value ), return; ) - -AL_FUNCTION(ALvoid, alSourceQueueBuffers, ( ALuint source, ALsizei n, ALuint* buffers ), return; ) -AL_FUNCTION(ALvoid, alSourceUnqueueBuffers, ( ALuint source, ALsizei n, ALuint* buffers ), return; ) - -AL_FUNCTION(ALvoid, alDistanceModel, ( ALenum value ), return; ) -AL_FUNCTION(ALvoid, alDopplerFactor, ( ALfloat value ), return; ) -AL_FUNCTION(ALvoid, alDopplerVelocity, ( ALfloat value ), return; ) - - diff --git a/Engine/lib/openal/macCarb/al/alc.h b/Engine/lib/openal/macCarb/al/alc.h deleted file mode 100644 index 7804227d4..000000000 --- a/Engine/lib/openal/macCarb/al/alc.h +++ /dev/null @@ -1,88 +0,0 @@ -#ifndef _ALC_H_ -#define _ALC_H_ - -#include "altypes.h" -#include "alctypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALCAPI __declspec(dllexport) - #else - #define ALCAPI __declspec(dllimport) - typedef ALCvoid ALCdevice; - typedef ALCvoid ALCcontext; - #endif - #define ALCAPIENTRY __cdecl -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALCAPI - #define ALCAPIENTRY __cdecl -#endif - - - -#ifndef ALC_NO_PROTOTYPES - -ALCAPI ALCubyte* ALCAPIENTRY alcGetString(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY alcOpenDevice(ALCubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY alcCloseDevice(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY alcCreateContext(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY alcMakeContextCurrent(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcProcessContext(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY alcGetCurrentContext(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcSuspendContext(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcDestroyContext(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY alcGetError(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY alcIsExtensionPresent(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY alcGetProcAddress(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY alcGetEnumValue(ALCdevice *device,ALCubyte *enumName); - -#else /* AL_NO_PROTOTYPES */ - -ALCAPI ALCubyte* ALCAPIENTRY (*alcGetString)(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY (*alcGetIntegerv)(ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY (*alcOpenDevice)(ALubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY (*alcCloseDevice)(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY (*alcCreateContext)(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY (*alcMakeContextCurrent)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcProcessContext)(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY (*alcGetCurrentContext)(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY (*alcGetContextsDevice)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcSuspendContext)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcDestroyContext)(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY (*alcGetError)(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY (*alcIsExtensionPresent)(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY (*alcGetProcAddress)(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY (*alcGetEnumValue)(ALCdevice *device,ALCubyte *enumName); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/macCarb/al/alc_func.h b/Engine/lib/openal/macCarb/al/alc_func.h deleted file mode 100644 index 22da893e0..000000000 --- a/Engine/lib/openal/macCarb/al/alc_func.h +++ /dev/null @@ -1,20 +0,0 @@ - -//AL_FUNCTION(ALCubyte*, alcGetString, (ALCdevice *device,ALCenum param), return NULL; ) -//AL_FUNCTION(ALCvoid, alcGetIntegerv, (ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data), return; ) - -AL_FUNCTION(ALCdevice*, alcOpenDevice, (ALubyte *deviceName), return NULL; ) -AL_FUNCTION(ALCvoid, alcCloseDevice, (ALCdevice *device), return; ) - -AL_FUNCTION(ALCcontext*, alcCreateContext, (ALCdevice *device,ALCint *attrList), return NULL; ) -AL_FUNCTION(ALCboolean, alcMakeContextCurrent, (ALCcontext *context), return AL_FALSE; ) -AL_FUNCTION(ALCvoid, alcProcessContext, (ALCcontext *context), return; ) -AL_FUNCTION(ALCcontext*, alcGetCurrentContext, (ALCvoid), return NULL; ) -AL_FUNCTION(ALCdevice*, alcGetContextsDevice, (ALCcontext *context), return NULL; ) -AL_FUNCTION(ALCvoid, alcSuspendContext, (ALCcontext *context), return; ) -AL_FUNCTION(ALCvoid, alcDestroyContext, (ALCcontext *context), return; ) - -AL_FUNCTION(ALCenum, alcGetError, (ALCdevice *device), return ALC_INVALID_DEVICE; ) - -//AL_FUNCTION(ALCboolean, alcIsExtensionPresent, (ALCdevice *device,ALCubyte *extName), return AL_FALSE; ) -//AL_FUNCTION(ALCvoid*, alcGetProcAddress, (ALCdevice *device,ALCubyte *funcName), return NULL; ) -//AL_FUNCTION(ALCenum, alcGetEnumValue, (ALCdevice *device,ALCubyte *enumName), return ALC_INVALID_ENUM; ) diff --git a/Engine/lib/openal/macCarb/al/alctypes.h b/Engine/lib/openal/macCarb/al/alctypes.h deleted file mode 100644 index 72ff49689..000000000 --- a/Engine/lib/openal/macCarb/al/alctypes.h +++ /dev/null @@ -1,130 +0,0 @@ -#ifndef _ALCTYPES_H_ -#define _ALCTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** ALC boolean type. */ -typedef char ALCboolean; - -/** ALC 8bit signed byte. */ -typedef char ALCbyte; - -/** ALC 8bit unsigned byte. */ -typedef unsigned char ALCubyte; - -/** ALC 16bit signed short integer type. */ -typedef short ALCshort; - -/** ALC 16bit unsigned short integer type. */ -typedef unsigned short ALCushort; - -/** ALC 32bit unsigned integer type. */ -typedef unsigned ALCuint; - -/** ALC 32bit signed integer type. */ -typedef int ALCint; - -/** ALC 32bit floating point type. */ -typedef float ALCfloat; - -/** ALC 64bit double point type. */ -typedef double ALCdouble; - -/** ALC 32bit type. */ -typedef unsigned int ALCsizei; - -/** ALC void type */ -typedef void ALCvoid; - -/** ALC enumerations. */ -typedef int ALCenum; - - -typedef ALCvoid ALCdevice; -typedef ALCvoid ALCcontext; - - -/* Bad value. */ -#define ALC_INVALID (-1) - -/* Boolean False. */ -#define ALC_FALSE 0 - -/* Boolean True. */ -#define ALC_TRUE 1 - -/** Errors: No Error. */ -#define ALC_NO_ERROR ALC_FALSE - -#define ALC_MAJOR_VERSION 0x1000 -#define ALC_MINOR_VERSION 0x1001 -#define ALC_ATTRIBUTES_SIZE 0x1002 -#define ALC_ALL_ATTRIBUTES 0x1003 - -#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 -#define ALC_DEVICE_SPECIFIER 0x1005 -#define ALC_EXTENSIONS 0x1006 - -#define ALC_FREQUENCY 0x1007 -#define ALC_REFRESH 0x1008 -#define ALC_SYNC 0x1009 - -/** - * The device argument does not name a valid dvice. - */ -#define ALC_INVALID_DEVICE 0xA001 - -/** - * The context argument does not name a valid context. - */ -#define ALC_INVALID_CONTEXT 0xA002 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define ALC_INVALID_ENUM 0xA003 - -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define ALC_INVALID_VALUE 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define ALC_OUT_OF_MEMORY 0xA005 - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/Engine/lib/openal/macCarb/al/altypes.h b/Engine/lib/openal/macCarb/al/altypes.h deleted file mode 100644 index eb7c17301..000000000 --- a/Engine/lib/openal/macCarb/al/altypes.h +++ /dev/null @@ -1,336 +0,0 @@ -#ifndef _ALTYPES_H_ -#define _ALTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** OpenAL boolean type. */ -typedef char ALboolean; - -/** OpenAL 8bit signed byte. */ -typedef char ALbyte; - -/** OpenAL 8bit unsigned byte. */ -typedef unsigned char ALubyte; - -/** OpenAL 16bit signed short integer type. */ -typedef short ALshort; - -/** OpenAL 16bit unsigned short integer type. */ -typedef unsigned short ALushort; - -/** OpenAL 32bit unsigned integer type. */ -typedef unsigned ALuint; - -/** OpenAL 32bit signed integer type. */ -typedef int ALint; - -/** OpenAL 32bit floating point type. */ -typedef float ALfloat; - -/** OpenAL 64bit double point type. */ -typedef double ALdouble; - -/** OpenAL 32bit type. */ -typedef unsigned int ALsizei; - -/** OpenAL void type */ -typedef void ALvoid; - -/** OpenAL enumerations. */ -typedef int ALenum; - -/* Bad value. */ -#define AL_INVALID (-1) - -/* Disable value. */ -#define AL_NONE 0 - -/* Boolean False. */ -#define AL_FALSE 0 - -/* Boolean True. */ -#define AL_TRUE 1 - -/** - * Indicate the type of AL_SOURCE. - * Sources can be spatialized - */ -#define AL_SOURCE_TYPE 0x200 - -/** Indicate source has absolute coordinates. */ -#define AL_SOURCE_ABSOLUTE 0x201 - -/** Indicate Source has listener relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x202 - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction as forward vector. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source has to loop infinite. - * Type: ALboolean - * Range: [AL_TRUE, AL_FALSE] - * Default: AL_FALSE - */ -#define AL_LOOPING 0x1007 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/** - * Indicate minimum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MIN_GAIN 0x100D - -/** - * Indicate maximum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MAX_GAIN 0x100E - -/** - * Specify the current orientation. - * Type: ALfv6 (at/up) - * Range: N/A - */ -#define AL_ORIENTATION 0x100F - -/* byte offset into source (in canon format). -1 if source - * is not playing. Don't set this, get this. - * - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_REFERENCE_DISTANCE 0x1020 - - /** - * Indicate the rolloff factor for the source. - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_ROLLOFF_FACTOR 0x1021 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_CONE_OUTER_GAIN 0x1022 - -/** - * Specify the maximum distance. - * Type: ALfloat - * Range: [0.0 - ] - */ -#define AL_MAX_DISTANCE 0x1023 - -/** - * Specify the channel mask. (Creative) - * Type: ALuint - * Range: [0 - 255] - */ -#define AL_CHANNEL_MASK 0x3000 - -/** - * Source state information - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - -/** - * Buffer Queue params - */ -#define AL_BUFFERS_QUEUED 0x1015 -#define AL_BUFFERS_PROCESSED 0x1016 - -/** Sound buffers: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - -/** - * Sound buffers: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 -#define AL_DATA 0x2005 - -/** - * Buffer state. - * - * Not supported for public use (yet). - */ -#define AL_UNUSED 0x2010 -#define AL_PENDING 0x2011 -#define AL_PROCESSED 0x2012 - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Illegal name passed as an argument to an AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Illegal enum passed as an argument to an AL call. - */ -#define AL_INVALID_ENUM 0xA002 -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define AL_INVALID_OPERATION 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define AL_OUT_OF_MEMORY 0xA005 - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - -/** Global tweakage. */ - -/** - * Doppler scale. Default 1.0 - */ -#define AL_DOPPLER_FACTOR 0xC000 - -/** - * Doppler velocity. Default 1.0 - */ -#define AL_DOPPLER_VELOCITY 0xC001 - -/** - * Distance model. Default AL_INVERSE_DISTANCE_CLAMPED - */ -#define AL_DISTANCE_MODEL 0xD000 - -/** Distance models. */ - -#define AL_INVERSE_DISTANCE 0xD001 -#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 -#define AL_LINEAR_DISTANCE 0xD003 -#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 -#define AL_EXPONENT_DISTANCE 0xD005 -#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 - - /** - * enables - */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/macCarb/al/alu.h b/Engine/lib/openal/macCarb/al/alu.h deleted file mode 100644 index c6adff62c..000000000 --- a/Engine/lib/openal/macCarb/al/alu.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef _ALU_H_ -#define _ALU_H_ - -#define ALUAPI -#define ALUAPIENTRY __cdecl - -#define BUFFERSIZE 48000 -#define FRACTIONBITS 14 -#define FRACTIONMASK ((1L< - - /* - * EAX Wrapper Interface (using Direct X 7) {4FF53B81-1CE0-11d3-AAB8-00A0C95949D5} - */ - DEFINE_GUID(CLSID_EAXDirectSound, - 0x4ff53b81, - 0x1ce0, - 0x11d3, - 0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5); - - /* - * EAX Wrapper Interface (using Direct X 8) {CA503B60-B176-11d4-A094-D0C0BF3A560C} - */ - DEFINE_GUID(CLSID_EAXDirectSound8, - 0xca503b60, - 0xb176, - 0x11d4, - 0xa0, 0x94, 0xd0, 0xc0, 0xbf, 0x3a, 0x56, 0xc); - - - -#ifdef DIRECTSOUND_VERSION -#if DIRECTSOUND_VERSION == 0x0800 - __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate8(GUID*, LPDIRECTSOUND8*, IUnknown FAR *); - typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE8)(GUID*, LPDIRECTSOUND8*, IUnknown FAR*); -#endif -#endif - - __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate(GUID*, LPDIRECTSOUND*, IUnknown FAR *); - typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE)(GUID*, LPDIRECTSOUND*, IUnknown FAR*); - -#else // OPENAL - #include - - #ifndef GUID_DEFINED - #define GUID_DEFINED - typedef struct _GUID - { - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; - } GUID; - #endif // !GUID_DEFINED - - #ifndef DEFINE_GUID - #ifndef INITGUID - #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const GUID FAR name - #else - #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } - #endif // INITGUID - #endif // DEFINE_GUID - - - /* - * EAX OpenAL Extension - */ - typedef ALenum (*EAXSet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint); - typedef ALenum (*EAXGet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint); -#endif - -#pragma pack(push, 4) - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_GUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_GUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) - -#pragma pack(pop) - -#ifdef __cplusplus -} -#endif // __cplusplus - -#endif diff --git a/Engine/lib/openal/macCarb/al/eax_func.h b/Engine/lib/openal/macCarb/al/eax_func.h deleted file mode 100644 index 8c36c7471..000000000 --- a/Engine/lib/openal/macCarb/al/eax_func.h +++ /dev/null @@ -1,3 +0,0 @@ - -AL_FUNCTION(ALenum, EAXSet, (const ALGUID*, ALuint, ALuint, ALvoid*, ALuint), return 0; ) -AL_FUNCTION(ALenum, EAXGet, (const ALGUID*, ALuint, ALuint, ALvoid*, ALuint), return 0; ) diff --git a/Engine/lib/openal/macCarb/al/eaxtypes.h b/Engine/lib/openal/macCarb/al/eaxtypes.h deleted file mode 100644 index 15ba59afc..000000000 --- a/Engine/lib/openal/macCarb/al/eaxtypes.h +++ /dev/null @@ -1,462 +0,0 @@ - - -typedef struct _ALGUID -{ - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; -}ALGUID; - -#ifndef INITGUID - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name -#else - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } -#endif // INITGUID - - - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_ALGUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_ALGUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) diff --git a/Engine/lib/openal/macCarb/openALFn.h b/Engine/lib/openal/macCarb/openALFn.h deleted file mode 100644 index 0061ec502..000000000 --- a/Engine/lib/openal/macCarb/openALFn.h +++ /dev/null @@ -1,80 +0,0 @@ -#ifndef AL_FUNCTION -#define AL_FUNCTION(fn_name) -#endif - -// AL Functions -AL_FUNCTION( alEnable ); -AL_FUNCTION( alDisable ); -AL_FUNCTION( alIsEnabled ); -AL_FUNCTION( alHint ); -AL_FUNCTION( alGetBoolean ); -AL_FUNCTION( alGetInteger ); -AL_FUNCTION( alGetFloat ); -AL_FUNCTION( alGetDouble ); -AL_FUNCTION( alGetBooleanv ); -AL_FUNCTION( alGetIntegerv ); -AL_FUNCTION( alGetFloatv ); -AL_FUNCTION( alGetDoublev ); -AL_FUNCTION( alGetString ); -AL_FUNCTION( alGetError ); -AL_FUNCTION( alIsExtensionPresent ); -AL_FUNCTION( alGetProcAddress ); -AL_FUNCTION( alGetEnumValue ); -AL_FUNCTION( alListeneri ); -AL_FUNCTION( alListenerf ); -AL_FUNCTION( alListener3f ); -AL_FUNCTION( alListenerfv ); -AL_FUNCTION( alGetListeneri ); -AL_FUNCTION( alGetListenerf ); -AL_FUNCTION( alGetListener3f ); -AL_FUNCTION( alGetListenerfv ); -AL_FUNCTION( alGenSources ); -AL_FUNCTION( alDeleteSources ); -AL_FUNCTION( alIsSource ); -AL_FUNCTION( alSourcei ); -AL_FUNCTION( alSourcef ); -AL_FUNCTION( alSource3f ); -AL_FUNCTION( alSourcefv ); -AL_FUNCTION( alGetSourcei ); -AL_FUNCTION( alGetSourcef ); -AL_FUNCTION( alGetSource3f ); -AL_FUNCTION( alGetSourcefv ); -AL_FUNCTION( alSourcePlayv ); -AL_FUNCTION( alSourcePausev ); -AL_FUNCTION( alSourceStopv ); -AL_FUNCTION( alSourceRewindv ); -AL_FUNCTION( alSourcePlay ); -AL_FUNCTION( alSourcePause ); -AL_FUNCTION( alSourceStop ); -AL_FUNCTION( alSourceRewind ); -AL_FUNCTION( alGenBuffers ); -AL_FUNCTION( alDeleteBuffers ); -AL_FUNCTION( alIsBuffer ); -AL_FUNCTION( alBufferData ); -AL_FUNCTION( alGetBufferi ); -AL_FUNCTION( alGetBufferf ); -AL_FUNCTION( alSourceQueueBuffers ); -AL_FUNCTION( alSourceUnqueueBuffers ); -AL_FUNCTION( alDistanceModel ); -AL_FUNCTION( alDopplerFactor ); -AL_FUNCTION( alDopplerVelocity ); - -// ALC Functions -AL_FUNCTION( alcGetString ); -AL_FUNCTION( alcGetIntegerv ); -AL_FUNCTION( alcOpenDevice ); -AL_FUNCTION( alcCloseDevice ); -AL_FUNCTION( alcCreateContext ); -AL_FUNCTION( alcMakeContextCurrent ); -AL_FUNCTION( alcProcessContext ); -AL_FUNCTION( alcGetCurrentContext ); -AL_FUNCTION( alcGetContextsDevice ); -AL_FUNCTION( alcSuspendContext ); -AL_FUNCTION( alcDestroyContext ); -AL_FUNCTION( alcGetError ); -AL_FUNCTION( alcIsExtensionPresent ); -AL_FUNCTION( alcGetProcAddress ); -AL_FUNCTION( alcGetEnumValue ); - - -#undef AL_FUNCTION diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Headers b/Engine/lib/openal/macosx/OpenAL.framework/Headers deleted file mode 100644 index e1e95c912..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Headers +++ /dev/null @@ -1 +0,0 @@ -link Versions/Current/Headers/ \ No newline at end of file diff --git a/Engine/lib/openal/macosx/OpenAL.framework/OpenAL b/Engine/lib/openal/macosx/OpenAL.framework/OpenAL deleted file mode 100644 index f960e8d7e..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/OpenAL +++ /dev/null @@ -1 +0,0 @@ -link Versions/Current/OpenAL \ No newline at end of file diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Resources b/Engine/lib/openal/macosx/OpenAL.framework/Resources deleted file mode 100644 index 73f3c1806..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Resources +++ /dev/null @@ -1 +0,0 @@ -link Versions/Current/Resources/ \ No newline at end of file diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/al.h b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/al.h deleted file mode 100644 index 1e7a8bd80..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/al.h +++ /dev/null @@ -1,498 +0,0 @@ -#ifndef _AL_H_ -#define _AL_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "altypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALAPI __declspec(dllexport) - #else - #define ALAPI __declspec(dllimport) - #endif - #define ALAPIENTRY __cdecl - #define AL_CALLBACK -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALAPI - #define ALAPIENTRY - #define AL_CALLBACK -#endif - -#define OPENAL - -#ifndef AL_NO_PROTOTYPES - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY alEnable( ALenum capability ); -ALAPI ALvoid ALAPIENTRY alDisable( ALenum capability ); -ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY alHint( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); -ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); -ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); -ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); -ALAPI ALvoid ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY alGetString( ALenum param ); - -ALAPI ALvoid ALAPIENTRY alSetInteger( ALenum pname, ALint value ); -ALAPI ALvoid ALAPIENTRY alSetDouble( ALenum pname, ALdouble value ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY alGetError( void ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY alGetProcAddress( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY alGetEnumValue( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY alListeneri( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY alListenerf( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY alListener3f( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY alListenerfv( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alGetListeneri( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetListenerf( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetListener3f( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetListenerfv( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY alIsSource( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alSourcei( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY alSourcef( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY alSource3f( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY alSourcefv( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY alGetSourcei( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetSourcef( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY alGetSource3f( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY alGetSourcefv( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY alSourcePlayv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourcePausev( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceStopv( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n,ALuint *sources); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY alSourcePlay( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY alSourcePause( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceStop( ALuint source ); - -/** - * Rewinds a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - */ -ALAPI ALvoid ALAPIENTRY alSourceRewind( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY alBufferData( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - - -ALAPI ALvoid ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ - -ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY alDistanceModel( ALenum value ); -ALAPI ALvoid ALAPIENTRY alDopplerFactor( ALfloat value ); -ALAPI ALvoid ALAPIENTRY alDopplerVelocity( ALfloat value ); - -#else /* AL_NO_PROTOTYPES */ - -/** - * OpenAL Maintenance Functions - * Initialization and exiting. - * State Management and Query. - * Error Handling. - * Extension Support. - */ - -/** State management. */ -ALAPI ALvoid ALAPIENTRY (*alEnable)( ALenum capability ); -ALAPI ALvoid ALAPIENTRY (*alDisable)( ALenum capability ); -ALAPI ALboolean ALAPIENTRY (*alIsEnabled)( ALenum capability ); - -/** Application preferences for driver performance choices. */ -ALAPI ALvoid ALAPIENTRY (*alHint)( ALenum target, ALenum mode ); - -/** State retrieval. */ -ALAPI ALboolean ALAPIENTRY (*alGetBoolean)( ALenum param ); -ALAPI ALint ALAPIENTRY (*alGetInteger)( ALenum param ); -ALAPI ALfloat ALAPIENTRY (*alGetFloat)( ALenum param ); -ALAPI ALdouble ALAPIENTRY (*alGetDouble)( ALenum param ); -ALAPI ALvoid ALAPIENTRY (*alGetBooleanv)( ALenum param, ALboolean* data ); -ALAPI ALvoid ALAPIENTRY (*alGetIntegerv)( ALenum param, ALint* data ); -ALAPI ALvoid ALAPIENTRY (*alGetFloatv)( ALenum param, ALfloat* data ); -ALAPI ALvoid ALAPIENTRY (*alGetDoublev)( ALenum param, ALdouble* data ); -ALAPI ALubyte* ALAPIENTRY (*alGetString)( ALenum param ); - -ALAPI ALvoid ALAPIENTRY (*alSetInteger)( ALenum pname, ALint value ); -ALAPI ALvoid ALAPIENTRY (*alSetDouble)( ALenum pname, ALdouble value ); - -/** - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -ALAPI ALenum ALAPIENTRY (*alGetError)( ALvoid ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALboolean ALAPIENTRY (*alIsExtensionPresent)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the address of a function (usually an extension) - * with the name fname. All addresses are context-independent. - */ -ALAPI ALvoid* ALAPIENTRY (*alGetProcAddress)( ALubyte* fname ); - - -/** - * Extension support. - * Obtain the integer value of an enumeration (usually an extension) with the name ename. - */ -ALAPI ALenum ALAPIENTRY (*alGetEnumValue)( ALubyte* ename ); - - - - -/** - * LISTENER - * Listener is the sample position for a given context. - * The multi-channel (usually stereo) output stream generated - * by the mixer is parametrized by this Listener object: - * its position and velocity relative to Sources, within - * occluder and reflector geometry. - */ - - - -/** - * - * Listener Environment: default 0. - */ -ALAPI ALvoid ALAPIENTRY (*alListeneri)( ALenum param, ALint value ); - - -/** - * - * Listener Gain: default 1.0f. - */ -ALAPI ALvoid ALAPIENTRY (*alListenerf)( ALenum param, ALfloat value ); - - -/** - * - * Listener Position. - * Listener Velocity. - */ -ALAPI ALvoid ALAPIENTRY (*alListener3f)( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); - - -/** - * - * Listener Position: ALfloat[3] - * Listener Velocity: ALfloat[3] - * Listener Orientation: ALfloat[6] (forward and up vector). - */ -ALAPI ALvoid ALAPIENTRY (*alListenerfv)( ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alGetListeneri)( ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerf)( ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetListener3f)( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); -ALAPI ALvoid ALAPIENTRY (*alGetListenerfv)( ALenum param, ALfloat* values ); - - -/** - * SOURCE - * Source objects are by default localized. Sources - * take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial - * arrangement etc. - */ - - - -/** Create Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alGenSources)( ALsizei n, ALuint* sources ); - -/** Delete Source objects. */ -ALAPI ALvoid ALAPIENTRY (*alDeleteSources)( ALsizei n, ALuint* sources ); - -/** Verify a handle is a valid Source. */ -ALAPI ALboolean ALAPIENTRY (*alIsSource)( ALuint id ); - -/** Set an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alSourcei)( ALuint source, ALenum param, ALint value ); -ALAPI ALvoid ALAPIENTRY (*alSourcef)( ALuint source, ALenum param, ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alSource3f)( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); -ALAPI ALvoid ALAPIENTRY (*alSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -/** Get an integer parameter for a Source object. */ -ALAPI ALvoid ALAPIENTRY (*alGetSourcei)( ALuint source, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcef)( ALuint source, ALenum param, ALfloat* value ); -ALAPI ALvoid ALAPIENTRY (*alGetSourcefv)( ALuint source, ALenum param, ALfloat* values ); - -ALAPI ALvoid ALAPIENTRY (*alSourcePlayv)( ALsizei n, ALuint *sources ); -ALAPI ALvoid ALAPIENTRY (*alSourceStopv)( ALsizei n, ALuint *sources ); - -/** Activate a source, start replay. */ -ALAPI ALvoid ALAPIENTRY (*alSourcePlay)( ALuint source ); - -/** - * Pause a source, - * temporarily remove it from the mixer list. - */ -ALAPI ALvoid ALAPIENTRY (*alSourcePause)( ALuint source ); - -/** - * Stop a source, - * temporarily remove it from the mixer list, - * and reset its internal state to pre-Play. - * To remove a Source completely, it has to be - * deleted following Stop, or before Play. - */ -ALAPI ALvoid ALAPIENTRY (*alSourceStop)( ALuint source ); - - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. There can be more than - * one Source using the same Buffer data. If Buffers have - * to be duplicated on a per-Source basis, the driver has to - * take care of allocation, copying, and deallocation as well - * as propagating buffer data changes. - */ - - - - -/** Buffer object generation. */ -ALAPI ALvoid ALAPIENTRY (*alGenBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alDeleteBuffers)( ALsizei n, ALuint* buffers ); -ALAPI ALboolean ALAPIENTRY (*alIsBuffer)( ALuint buffer ); - -/** - * Specify the data to be filled into a buffer. - */ -ALAPI ALvoid ALAPIENTRY (*alBufferData)( ALuint buffer, - ALenum format, - ALvoid* data, - ALsizei size, - ALsizei freq ); - -ALAPI ALvoid ALAPIENTRY (*alGetBufferi)( ALuint buffer, ALenum param, ALint* value ); -ALAPI ALvoid ALAPIENTRY (*alGetBufferf)( ALuint buffer, ALenum param, ALfloat* value ); - - - - -/** - * Queue stuff - */ -ALAPI ALvoid ALAPIENTRY (*alSourceQueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); -ALAPI ALvoid ALAPIENTRY (*alSourceUnqueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); - -/** - * Knobs and dials - */ -ALAPI ALvoid ALAPIENTRY (*alDistanceModel)( ALenum value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerFactor)( ALfloat value ); -ALAPI ALvoid ALAPIENTRY (*alDopplerVelocity)( ALfloat value ); - - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alc.h b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alc.h deleted file mode 100644 index 62601d1d2..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alc.h +++ /dev/null @@ -1,88 +0,0 @@ -#ifndef _ALC_H_ -#define _ALC_H_ - -#include "altypes.h" -#include "alctypes.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef _WIN32 - #ifdef _LIB - #define ALCAPI __declspec(dllexport) - #else - #define ALCAPI __declspec(dllimport) - typedef ALCvoid ALCdevice; - typedef ALCvoid ALCcontext; - #endif - #define ALCAPIENTRY __cdecl -#else - #ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif - #endif - #define ALCAPI - #define ALCAPIENTRY - typedef ALCvoid ALCdevice; - typedef ALCvoid ALCcontext; -#endif - -#ifndef ALC_NO_PROTOTYPES - -ALCAPI ALCubyte* ALCAPIENTRY alcGetString(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY alcOpenDevice(ALCubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY alcCloseDevice(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY alcCreateContext(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY alcMakeContextCurrent(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcProcessContext(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY alcGetCurrentContext(void); -ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcSuspendContext(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY alcDestroyContext(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY alcGetError(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY alcIsExtensionPresent(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY alcGetProcAddress(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY alcGetEnumValue(ALCdevice *device,ALCubyte *enumName); - -#else /* AL_NO_PROTOTYPES */ - -ALCAPI ALCubyte* ALCAPIENTRY (*alcGetString)(ALCdevice *device,ALCenum param); -ALCAPI ALCvoid ALCAPIENTRY (*alcGetIntegerv)(ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data); - -ALCAPI ALCdevice* ALCAPIENTRY (*alcOpenDevice)(ALubyte *deviceName); -ALCAPI ALCvoid ALCAPIENTRY (*alcCloseDevice)(ALCdevice *device); - -ALCAPI ALCcontext*ALCAPIENTRY (*alcCreateContext)(ALCdevice *device,ALCint *attrList); -ALCAPI ALCboolean ALCAPIENTRY (*alcMakeContextCurrent)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcProcessContext)(ALCcontext *context); -ALCAPI ALCcontext*ALCAPIENTRY (*alcGetCurrentContext)(ALCvoid); -ALCAPI ALCdevice* ALCAPIENTRY (*alcGetContextsDevice)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcSuspendContext)(ALCcontext *context); -ALCAPI ALCvoid ALCAPIENTRY (*alcDestroyContext)(ALCcontext *context); - -ALCAPI ALCenum ALCAPIENTRY (*alcGetError)(ALCdevice *device); - -ALCAPI ALCboolean ALCAPIENTRY (*alcIsExtensionPresent)(ALCdevice *device,ALCubyte *extName); -ALCAPI ALCvoid * ALCAPIENTRY (*alcGetProcAddress)(ALCdevice *device,ALCubyte *funcName); -ALCAPI ALCenum ALCAPIENTRY (*alcGetEnumValue)(ALCdevice *device,ALCubyte *enumName); - -#endif /* AL_NO_PROTOTYPES */ - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alctypes.h b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alctypes.h deleted file mode 100644 index 90364609d..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alctypes.h +++ /dev/null @@ -1,165 +0,0 @@ -#ifndef _ALCTYPES_H_ -#define _ALCTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * Portions Copyright (C) 2004 by Apple Computer Inc. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** ALC boolean type. */ -typedef char ALCboolean; - -/** ALC 8bit signed byte. */ -typedef char ALCbyte; - -/** ALC 8bit unsigned byte. */ -typedef unsigned char ALCubyte; - -/** ALC 16bit signed short integer type. */ -typedef short ALCshort; - -/** ALC 16bit unsigned short integer type. */ -typedef unsigned short ALCushort; - -/** ALC 32bit unsigned integer type. */ -typedef unsigned ALCuint; - -/** ALC 32bit signed integer type. */ -typedef int ALCint; - -/** ALC 32bit floating point type. */ -typedef float ALCfloat; - -/** ALC 64bit double point type. */ -typedef double ALCdouble; - -/** ALC 32bit type. */ -typedef unsigned int ALCsizei; - -/** ALC void type */ -typedef void ALCvoid; - -/** ALC enumerations. */ -typedef int ALCenum; - -/* Bad value. */ -#define ALC_INVALID (-1) - -/* Boolean False. */ -#define ALC_FALSE 0 - -/* Boolean True. */ -#define ALC_TRUE 1 - -/** Errors: No Error. */ -#define ALC_NO_ERROR ALC_FALSE - -#define ALC_MAJOR_VERSION 0x1000 -#define ALC_MINOR_VERSION 0x1001 -#define ALC_ATTRIBUTES_SIZE 0x1002 -#define ALC_ALL_ATTRIBUTES 0x1003 - -#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 -#define ALC_DEVICE_SPECIFIER 0x1005 -#define ALC_EXTENSIONS 0x1006 - -#define ALC_FREQUENCY 0x1007 -#define ALC_REFRESH 0x1008 -#define ALC_SYNC 0x1009 - -/** - * The device argument does not name a valid dvice. - */ -#define ALC_INVALID_DEVICE 0xA001 - -/** - * The context argument does not name a valid context. - */ -#define ALC_INVALID_CONTEXT 0xA002 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define ALC_INVALID_ENUM 0xA003 - -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define ALC_INVALID_VALUE 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define ALC_OUT_OF_MEMORY 0xA005 - - -//********************************************************************************* -// OSX Specific Properties -//********************************************************************************* - -/** - * Convert Data When Loading. Default false, currently applies only to monophonic sounds - */ -#define ALC_CONVERT_DATA_UPON_LOADING 0xF001 - -/** - * Render Quality. - */ -#define ALC_SPATIAL_RENDERING_QUALITY 0xF002 - #define ALC_SPATIAL_RENDERING_QUALITY_HIGH 'rqhi' - #define ALC_SPATIAL_RENDERING_QUALITY_LOW 'rdlo' - -/** - * Mixer Output Rate. - */ -#define ALC_MIXER_OUTPUT_RATE 0xF003 - -/** - * Maximum Mixer Busses. - * Set this before opening a new OAL device to indicate how many busses on the mixer - * are desired. Get returns either the current devices bus count value, or the value - * that will be used to open a device - */ -#define ALC_MIXER_MAXIMUM_BUSSES 0xF004 - -/** - * Render Channels. - * Allows a user to force OpenAL to render to stereo, regardless of the audio hardware being used - */ -#define ALC_RENDER_CHANNEL_COUNT 0xF005 - #define ALC_RENDER_CHANNEL_COUNT_STEREO 'rcst' - #define ALC_RENDER_CHANNEL_COUNT_MULTICHANNEL 'rcmc' - - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/altypes.h b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/altypes.h deleted file mode 100644 index f15bcd351..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/altypes.h +++ /dev/null @@ -1,336 +0,0 @@ -#ifndef _ALTYPES_H_ -#define _ALTYPES_H_ - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - - -#ifdef __cplusplus -extern "C" { -#endif - -/** OpenAL boolean type. */ -typedef char ALboolean; - -/** OpenAL 8bit signed byte. */ -typedef char ALbyte; - -/** OpenAL 8bit unsigned byte. */ -typedef unsigned char ALubyte; - -/** OpenAL 16bit signed short integer type. */ -typedef short ALshort; - -/** OpenAL 16bit unsigned short integer type. */ -typedef unsigned short ALushort; - -/** OpenAL 32bit unsigned integer type. */ -typedef unsigned ALuint; - -/** OpenAL 32bit signed integer type. */ -typedef int ALint; - -/** OpenAL 32bit floating point type. */ -typedef float ALfloat; - -/** OpenAL 64bit double point type. */ -typedef double ALdouble; - -/** OpenAL 32bit type. */ -typedef unsigned int ALsizei; - -/** OpenAL void type */ -typedef void ALvoid; - -/** OpenAL enumerations. */ -typedef int ALenum; - -/* Bad value. */ -#define AL_INVALID (-1) - -/* Disable value. */ -#define AL_NONE 0 - -/* Boolean False. */ -#define AL_FALSE 0 - -/* Boolean True. */ -#define AL_TRUE 1 - -/** - * Indicate the type of AL_SOURCE. - * Sources can be spatialized - */ -#define AL_SOURCE_TYPE 0x200 - -/** Indicate source has absolute coordinates. */ -#define AL_SOURCE_ABSOLUTE 0x201 - -/** Indicate Source has listener relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x202 - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction as forward vector. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source has to loop infinite. - * Type: ALboolean - * Range: [AL_TRUE, AL_FALSE] - * Default: AL_FALSE - */ -#define AL_LOOPING 0x1007 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/** - * Indicate minimum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MIN_GAIN 0x100D - -/** - * Indicate maximum source attenuation. - * Type: ALfloat - * Range: [0.0 - 1.0] - */ -#define AL_MAX_GAIN 0x100E - -/** - * Specify the current orientation. - * Type: ALfv6 (at/up) - * Range: N/A - */ -#define AL_ORIENTATION 0x100F - -/* byte offset into source (in canon format). -1 if source - * is not playing. Don't set this, get this. - * - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_REFERENCE_DISTANCE 0x1020 - - /** - * Indicate the rolloff factor for the source. - * Type: ALfloat - * Range: [0.0 - ] - * Default: 1.0 - */ -#define AL_ROLLOFF_FACTOR 0x1021 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_CONE_OUTER_GAIN 0x1022 - -/** - * Specify the maximum distance. - * Type: ALfloat - * Range: [0.0 - ] - */ -#define AL_MAX_DISTANCE 0x1023 - -/** - * Source state information - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - -/** - * Buffer Queue params - */ -#define AL_BUFFERS_QUEUED 0x1015 -#define AL_BUFFERS_PROCESSED 0x1016 - -/** - * Source buffer position information - */ -#define AL_SEC_OFFSET 0x1024 -#define AL_SAMPLE_OFFSET 0x1025 -#define AL_BYTE_OFFSET 0x1026 - -/** Sound buffers: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - -/** - * Sound buffers: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 - -/** - * Buffer state. - * - * Not supported for public use (yet). - */ -#define AL_UNUSED 0x2010 -#define AL_PENDING 0x2011 -#define AL_PROCESSED 0x2012 - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Illegal name passed as an argument to an AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Illegal enum passed as an argument to an AL call. - */ -#define AL_INVALID_ENUM 0xA002 -/** - * Illegal value passed as an argument to an AL call. - * Applies to parameter values, but not to enumerations. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * A function was called at inappropriate time, - * or in an inappropriate way, causing an illegal state. - * This can be an incompatible ALenum, object ID, - * and/or function. - */ -#define AL_INVALID_OPERATION 0xA004 - -/** - * A function could not be completed, - * because there is not enough memory available. - */ -#define AL_OUT_OF_MEMORY 0xA005 - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - -/** Global tweakage. */ - -/** - * Doppler scale. Default 1.0 - */ -#define AL_DOPPLER_FACTOR 0xC000 - -/** - * Doppler velocity. Default 1.0 - */ -#define AL_DOPPLER_VELOCITY 0xC001 - -/** - * Distance model. Default AL_INVERSE_DISTANCE_CLAMPED - */ -#define AL_DISTANCE_MODEL 0xD000 - -/** Distance models. */ - -#define AL_INVERSE_DISTANCE 0xD001 -#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 -#define AL_LINEAR_DISTANCE 0xD003 -#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 -#define AL_EXPONENT_DISTANCE 0xD005 -#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 - - /** - * enables - */ - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alut.h b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alut.h deleted file mode 100644 index 0b1baea41..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/alut.h +++ /dev/null @@ -1,55 +0,0 @@ -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#ifndef _ALUT_H_ -#define _ALUT_H_ - -#define ALUTAPI -#define ALUTAPIENTRY - -#include "al.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export on - #endif -#endif - -ALUTAPI ALvoid ALUTAPIENTRY alutInit(ALint *argc,ALbyte **argv); -ALUTAPI ALvoid ALUTAPIENTRY alutExit(ALvoid); -ALUTAPI ALvoid ALUTAPIENTRY alutLoadWAVFile(ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq); -ALUTAPI ALvoid ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq); -ALUTAPI ALvoid ALUTAPIENTRY alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq); - -#ifdef TARGET_OS_MAC - #if TARGET_OS_MAC - #pragma export off - #endif -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/eaxtypes.h b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/eaxtypes.h deleted file mode 100644 index 15ba59afc..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Headers/eaxtypes.h +++ /dev/null @@ -1,462 +0,0 @@ - - -typedef struct _ALGUID -{ - unsigned long Data1; - unsigned short Data2; - unsigned short Data3; - unsigned char Data4[8]; -}ALGUID; - -#ifndef INITGUID - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name -#else - #define DEFINE_ALGUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ - extern const ALGUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } -#endif // INITGUID - - - -/* - * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87} - */ -DEFINE_ALGUID(DSPROPSETID_EAX30_ListenerProperties, - 0xa8fa6882, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties - -typedef enum -{ - DSPROPERTY_EAXLISTENER_NONE, - DSPROPERTY_EAXLISTENER_ALLPARAMETERS, - DSPROPERTY_EAXLISTENER_ENVIRONMENT, - DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, - DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION, - DSPROPERTY_EAXLISTENER_ROOM, - DSPROPERTY_EAXLISTENER_ROOMHF, - DSPROPERTY_EAXLISTENER_ROOMLF, - DSPROPERTY_EAXLISTENER_DECAYTIME, - DSPROPERTY_EAXLISTENER_DECAYHFRATIO, - DSPROPERTY_EAXLISTENER_DECAYLFRATIO, - DSPROPERTY_EAXLISTENER_REFLECTIONS, - DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY, - DSPROPERTY_EAXLISTENER_REFLECTIONSPAN, - DSPROPERTY_EAXLISTENER_REVERB, - DSPROPERTY_EAXLISTENER_REVERBDELAY, - DSPROPERTY_EAXLISTENER_REVERBPAN, - DSPROPERTY_EAXLISTENER_ECHOTIME, - DSPROPERTY_EAXLISTENER_ECHODEPTH, - DSPROPERTY_EAXLISTENER_MODULATIONTIME, - DSPROPERTY_EAXLISTENER_MODULATIONDEPTH, - DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF, - DSPROPERTY_EAXLISTENER_HFREFERENCE, - DSPROPERTY_EAXLISTENER_LFREFERENCE, - DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXLISTENER_FLAGS -} DSPROPERTY_EAX_LISTENERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \ - DSPROPERTY_EAXLISTENER_IMMEDIATE) - -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; - -// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all times and delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myListener.lRoom = -1000; -// myListener.lRoomHF = -100; -// ... -// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ; -// instead of: -// myListener = { -1000, -100, ... , 0x00000009 }; -// If you want to save and load presets in binary form, you -// should define your own structure to insure future compatibility. -// -typedef struct _EAXLISTENERPROPERTIES -{ - unsigned long ulEnvironment; // sets all listener properties - float flEnvironmentSize; // environment size in meters - float flEnvironmentDiffusion; // environment diffusion - long lRoom; // room effect level (at mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lRoomLF; // relative room effect level at low frequencies - float flDecayTime; // reverberation decay time at mid frequencies - float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio - float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio - long lReflections; // early reflections level relative to room effect - float flReflectionsDelay; // initial reflection delay time - EAXVECTOR vReflectionsPan; // early reflections panning vector - long lReverb; // late reverberation level relative to room effect - float flReverbDelay; // late reverberation delay time relative to initial reflection - EAXVECTOR vReverbPan; // late reverberation panning vector - float flEchoTime; // echo time - float flEchoDepth; // echo depth - float flModulationTime; // modulation time - float flModulationDepth; // modulation depth - float flAirAbsorptionHF; // change in level per meter at high frequencies - float flHFReference; // reference high frequency - float flLFReference; // reference low frequency - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - unsigned long ulFlags; // modifies the behavior of properties -} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES; - -// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_UNDEFINED, - - EAX_ENVIRONMENT_COUNT -}; - -// Used by DSPROPERTY_EAXLISTENER_FLAGS -// -// Note: The number and order of flags may change in future EAX versions. -// It is recommended to use the flag defines as follows: -// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE; -// instead of: -// myFlags = 0x00000009; -// -// These flags determine what properties are affected by environment size. -#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time -#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level -#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time -#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level -#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time -#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time -#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time - -// This flag limits high-frequency decay time according to air absorption. -#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020 - -#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use - -// Property ranges and defaults: - -#define EAXLISTENER_MINENVIRONMENT 0 -#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1) -#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC - -#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f -#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f -#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f - -#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f -#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f -#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f - -#define EAXLISTENER_MINROOM (-10000) -#define EAXLISTENER_MAXROOM 0 -#define EAXLISTENER_DEFAULTROOM (-1000) - -#define EAXLISTENER_MINROOMHF (-10000) -#define EAXLISTENER_MAXROOMHF 0 -#define EAXLISTENER_DEFAULTROOMHF (-100) - -#define EAXLISTENER_MINROOMLF (-10000) -#define EAXLISTENER_MAXROOMLF 0 -#define EAXLISTENER_DEFAULTROOMLF 0 - -#define EAXLISTENER_MINDECAYTIME 0.1f -#define EAXLISTENER_MAXDECAYTIME 20.0f -#define EAXLISTENER_DEFAULTDECAYTIME 1.49f - -#define EAXLISTENER_MINDECAYHFRATIO 0.1f -#define EAXLISTENER_MAXDECAYHFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f - -#define EAXLISTENER_MINDECAYLFRATIO 0.1f -#define EAXLISTENER_MAXDECAYLFRATIO 2.0f -#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f - -#define EAXLISTENER_MINREFLECTIONS (-10000) -#define EAXLISTENER_MAXREFLECTIONS 1000 -#define EAXLISTENER_DEFAULTREFLECTIONS (-2602) - -#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f -#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f -#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f - -#define EAXLISTENER_MINREVERB (-10000) -#define EAXLISTENER_MAXREVERB 2000 -#define EAXLISTENER_DEFAULTREVERB 200 - -#define EAXLISTENER_MINREVERBDELAY 0.0f -#define EAXLISTENER_MAXREVERBDELAY 0.1f -#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f - -#define EAXLISTENER_MINECHOTIME 0.075f -#define EAXLISTENER_MAXECHOTIME 0.25f -#define EAXLISTENER_DEFAULTECHOTIME 0.25f - -#define EAXLISTENER_MINECHODEPTH 0.0f -#define EAXLISTENER_MAXECHODEPTH 1.0f -#define EAXLISTENER_DEFAULTECHODEPTH 0.0f - -#define EAXLISTENER_MINMODULATIONTIME 0.04f -#define EAXLISTENER_MAXMODULATIONTIME 4.0f -#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f - -#define EAXLISTENER_MINMODULATIONDEPTH 0.0f -#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f -#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f - -#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f) -#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f -#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f) - -#define EAXLISTENER_MINHFREFERENCE 1000.0f -#define EAXLISTENER_MAXHFREFERENCE 20000.0f -#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f - -#define EAXLISTENER_MINLFREFERENCE 20.0f -#define EAXLISTENER_MAXLFREFERENCE 1000.0f -#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f - -#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f -#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f -#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \ - EAXLISTENERFLAGS_REFLECTIONSSCALE | \ - EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \ - EAXLISTENERFLAGS_REVERBSCALE | \ - EAXLISTENERFLAGS_REVERBDELAYSCALE | \ - EAXLISTENERFLAGS_DECAYHFLIMIT) - - - -/* -* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87} -*/ -DEFINE_ALGUID(DSPROPSETID_EAX30_BufferProperties, - 0xa8fa6881, - 0xb476, - 0x11d3, - 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87); - -// For compatibility with future EAX versions: -#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties -#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties - -typedef enum -{ - DSPROPERTY_EAXBUFFER_NONE, - DSPROPERTY_EAXBUFFER_ALLPARAMETERS, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS, - DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS, - DSPROPERTY_EAXBUFFER_DIRECT, - DSPROPERTY_EAXBUFFER_DIRECTHF, - DSPROPERTY_EAXBUFFER_ROOM, - DSPROPERTY_EAXBUFFER_ROOMHF, - DSPROPERTY_EAXBUFFER_OBSTRUCTION, - DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSION, - DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO, - DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO, - DSPROPERTY_EAXBUFFER_EXCLUSION, - DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO, - DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF, - DSPROPERTY_EAXBUFFER_DOPPLERFACTOR, - DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR, - DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR, - DSPROPERTY_EAXBUFFER_FLAGS -} DSPROPERTY_EAX_BUFFERPROPERTY; - -// OR these flags with property id -#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately -#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later -#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \ - DSPROPERTY_EAXBUFFER_IMMEDIATE) - -// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS -// - all levels are hundredths of decibels -// - all delays are in seconds -// -// NOTE: This structure may change in future EAX versions. -// It is recommended to initialize fields by name: -// myBuffer.lDirect = 0; -// myBuffer.lDirectHF = -200; -// ... -// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ; -// instead of: -// myBuffer = { 0, -200, ... , 0x00000003 }; -// -typedef struct _EAXBUFFERPROPERTIES -{ - long lDirect; // direct path level (at low and mid frequencies) - long lDirectHF; // relative direct path level at high frequencies - long lRoom; // room effect level (at low and mid frequencies) - long lRoomHF; // relative room effect level at high frequencies - long lObstruction; // main obstruction control (attenuation at high frequencies) - float flObstructionLFRatio; // obstruction low-frequency level re. main control - long lOcclusion; // main occlusion control (attenuation at high frequencies) - float flOcclusionLFRatio; // occlusion low-frequency level re. main control - float flOcclusionRoomRatio; // relative occlusion control for room effect - float flOcclusionDirectRatio; // relative occlusion control for direct path - long lExclusion; // main exlusion control (attenuation at high frequencies) - float flExclusionLFRatio; // exclusion low-frequency level re. main control - long lOutsideVolumeHF; // outside sound cone level at high frequencies - float flDopplerFactor; // like DS3D flDopplerFactor but per source - float flRolloffFactor; // like DS3D flRolloffFactor but per source - float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect - float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF - unsigned long ulFlags; // modifies the behavior of properties -} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION, -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; - -// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; - -// Used by DSPROPERTY_EAXBUFFER_FLAGS -// TRUE: value is computed automatically - property is an offset -// FALSE: value is used directly -// -// Note: The number and order of flags may change in future EAX versions. -// To insure future compatibility, use flag defines as follows: -// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; -// instead of: -// myFlags = 0x00000003; -// -#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF -#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM -#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF - -#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use - -// Property ranges and defaults: - -#define EAXBUFFER_MINDIRECT (-10000) -#define EAXBUFFER_MAXDIRECT 1000 -#define EAXBUFFER_DEFAULTDIRECT 0 - -#define EAXBUFFER_MINDIRECTHF (-10000) -#define EAXBUFFER_MAXDIRECTHF 0 -#define EAXBUFFER_DEFAULTDIRECTHF 0 - -#define EAXBUFFER_MINROOM (-10000) -#define EAXBUFFER_MAXROOM 1000 -#define EAXBUFFER_DEFAULTROOM 0 - -#define EAXBUFFER_MINROOMHF (-10000) -#define EAXBUFFER_MAXROOMHF 0 -#define EAXBUFFER_DEFAULTROOMHF 0 - -#define EAXBUFFER_MINOBSTRUCTION (-10000) -#define EAXBUFFER_MAXOBSTRUCTION 0 -#define EAXBUFFER_DEFAULTOBSTRUCTION 0 - -#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f -#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f - -#define EAXBUFFER_MINOCCLUSION (-10000) -#define EAXBUFFER_MAXOCCLUSION 0 -#define EAXBUFFER_DEFAULTOCCLUSION 0 - -#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f - -#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f - -#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f -#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f -#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f - -#define EAXBUFFER_MINEXCLUSION (-10000) -#define EAXBUFFER_MAXEXCLUSION 0 -#define EAXBUFFER_DEFAULTEXCLUSION 0 - -#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f -#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f -#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f - -#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000) -#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0 -#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0 - -#define EAXBUFFER_MINDOPPLERFACTOR 0.0f -#define EAXBUFFER_MAXDOPPLERFACTOR 10.f -#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f - -#define EAXBUFFER_MINROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f -#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f -#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f - -#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f -#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f -#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f - -#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \ - EAXBUFFERFLAGS_ROOMAUTO | \ - EAXBUFFERFLAGS_ROOMHFAUTO ) diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/OpenAL b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/OpenAL deleted file mode 100644 index 40c63cbf6..000000000 Binary files a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/OpenAL and /dev/null differ diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Resources/English.lproj/InfoPlist.strings b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Resources/English.lproj/InfoPlist.strings deleted file mode 100644 index 201c6ba89..000000000 Binary files a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Resources/English.lproj/InfoPlist.strings and /dev/null differ diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Resources/Info.plist b/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index a811c8bf9..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,26 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - OpenAL - CFBundleGetInfoString - OpenAL - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - OpenAL - CFBundlePackageType - FMWK - CFBundleShortVersionString - OpenAL - CFBundleSignature - ???? - CFBundleVersion - 1.0.1d1 - CSResourcesFileMapped - - - diff --git a/Engine/lib/openal/macosx/OpenAL.framework/Versions/Current b/Engine/lib/openal/macosx/OpenAL.framework/Versions/Current deleted file mode 100644 index dcf3361c8..000000000 --- a/Engine/lib/openal/macosx/OpenAL.framework/Versions/Current +++ /dev/null @@ -1 +0,0 @@ -link A/ \ No newline at end of file diff --git a/Engine/lib/openal/win32/al/EFX-Util.h b/Engine/lib/openal/win32/al/EFX-Util.h deleted file mode 100644 index b4a6b4e2d..000000000 --- a/Engine/lib/openal/win32/al/EFX-Util.h +++ /dev/null @@ -1,422 +0,0 @@ -/*******************************************************************\ -* * -* EFX-UTIL.H - EFX Utilities functions and Reverb Presets * -* * -* File revision 1.0 * -* * -\*******************************************************************/ - -#ifndef EAXVECTOR_DEFINED -#define EAXVECTOR_DEFINED -typedef struct _EAXVECTOR { - float x; - float y; - float z; -} EAXVECTOR; -#endif - -#ifndef EAXREVERBPROPERTIES_DEFINED -#define EAXREVERBPROPERTIES_DEFINED -typedef struct _EAXREVERBPROPERTIES -{ - unsigned long ulEnvironment; - float flEnvironmentSize; - float flEnvironmentDiffusion; - long lRoom; - long lRoomHF; - long lRoomLF; - float flDecayTime; - float flDecayHFRatio; - float flDecayLFRatio; - long lReflections; - float flReflectionsDelay; - EAXVECTOR vReflectionsPan; - long lReverb; - float flReverbDelay; - EAXVECTOR vReverbPan; - float flEchoTime; - float flEchoDepth; - float flModulationTime; - float flModulationDepth; - float flAirAbsorptionHF; - float flHFReference; - float flLFReference; - float flRoomRolloffFactor; - unsigned long ulFlags; -} EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES; -#endif - -#ifndef EFXEAXREVERBPROPERTIES_DEFINED -#define EFXEAXREVERBPROPERTIES_DEFINED -typedef struct -{ - float flDensity; - float flDiffusion; - float flGain; - float flGainHF; - float flGainLF; - float flDecayTime; - float flDecayHFRatio; - float flDecayLFRatio; - float flReflectionsGain; - float flReflectionsDelay; - float flReflectionsPan[3]; - float flLateReverbGain; - float flLateReverbDelay; - float flLateReverbPan[3]; - float flEchoTime; - float flEchoDepth; - float flModulationTime; - float flModulationDepth; - float flAirAbsorptionGainHF; - float flHFReference; - float flLFReference; - float flRoomRolloffFactor; - int iDecayHFLimit; -} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES; -#endif - -#ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED -#define EAXOBSTRUCTIONPROPERTIES_DEFINED -typedef struct _EAXOBSTRUCTIONPROPERTIES -{ - long lObstruction; - float flObstructionLFRatio; -} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES; -#endif - -#ifndef EAXOCCLUSIONPROPERTIES_DEFINED -#define EAXOCCLUSIONPROPERTIES_DEFINED -typedef struct _EAXOCCLUSIONPROPERTIES -{ - long lOcclusion; - float flOcclusionLFRatio; - float flOcclusionRoomRatio; - float flOcclusionDirectRatio; -} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES; -#endif - -#ifndef EAXEXCLUSIONPROPERTIES_DEFINED -#define EAXEXCLUSIONPROPERTIES_DEFINED -typedef struct _EAXEXCLUSIONPROPERTIES -{ - long lExclusion; - float flExclusionLFRatio; -} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES; -#endif - -#ifndef EFXLOWPASSFILTER_DEFINED -#define EFXLOWPASSFILTER_DEFINED -typedef struct _EFXLOWPASSFILTER -{ - float flGain; - float flGainHF; -} EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER; -#endif - -void ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb); -void ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter); -void ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter); -void ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter); - - -/***********************************************************************************************\ -* -* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to -* EFX EAX Reverb Presets for use with the OpenAL Effects Extension. -* -************************************************************************************************/ - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_GENERIC \ - {0, 7.5f, 1.000f, -1000, -100, 0, 1.49f, 0.83f, 1.00f, -2602, 0.007f, 0.00f,0.00f,0.00f, 200, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_PADDEDCELL \ - {1, 1.4f, 1.000f, -1000, -6000, 0, 0.17f, 0.10f, 1.00f, -1204, 0.001f, 0.00f,0.00f,0.00f, 207, 0.002f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_ROOM \ - {2, 1.9f, 1.000f, -1000, -454, 0, 0.40f, 0.83f, 1.00f, -1646, 0.002f, 0.00f,0.00f,0.00f, 53, 0.003f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_BATHROOM \ - {3, 1.4f, 1.000f, -1000, -1200, 0, 1.49f, 0.54f, 1.00f, -370, 0.007f, 0.00f,0.00f,0.00f, 1030, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_LIVINGROOM \ - {4, 2.5f, 1.000f, -1000, -6000, 0, 0.50f, 0.10f, 1.00f, -1376, 0.003f, 0.00f,0.00f,0.00f, -1104, 0.004f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_STONEROOM \ - {5, 11.6f, 1.000f, -1000, -300, 0, 2.31f, 0.64f, 1.00f, -711, 0.012f, 0.00f,0.00f,0.00f, 83, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_AUDITORIUM \ - {6, 21.6f, 1.000f, -1000, -476, 0, 4.32f, 0.59f, 1.00f, -789, 0.020f, 0.00f,0.00f,0.00f, -289, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_CONCERTHALL \ - {7, 19.6f, 1.000f, -1000, -500, 0, 3.92f, 0.70f, 1.00f, -1230, 0.020f, 0.00f,0.00f,0.00f, -02, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_CAVE \ - {8, 14.6f, 1.000f, -1000, 0, 0, 2.91f, 1.30f, 1.00f, -602, 0.015f, 0.00f,0.00f,0.00f, -302, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_ARENA \ - {9, 36.2f, 1.000f, -1000, -698, 0, 7.24f, 0.33f, 1.00f, -1166, 0.020f, 0.00f,0.00f,0.00f, 16, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_HANGAR \ - {10, 50.3f, 1.000f, -1000, -1000, 0, 10.05f, 0.23f, 1.00f, -602, 0.020f, 0.00f,0.00f,0.00f, 198, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_CARPETTEDHALLWAY \ - {11, 1.9f, 1.000f, -1000, -4000, 0, 0.30f, 0.10f, 1.00f, -1831, 0.002f, 0.00f,0.00f,0.00f, -1630, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_HALLWAY \ - {12, 1.8f, 1.000f, -1000, -300, 0, 1.49f, 0.59f, 1.00f, -1219, 0.007f, 0.00f,0.00f,0.00f, 441, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_STONECORRIDOR \ - {13, 13.5f, 1.000f, -1000, -237, 0, 2.70f, 0.79f, 1.00f, -1214, 0.013f, 0.00f,0.00f,0.00f, 395, 0.020f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_ALLEY \ - {14, 7.5f, 0.300f, -1000, -270, 0, 1.49f, 0.86f, 1.00f, -1204, 0.007f, 0.00f,0.00f,0.00f, -4, 0.011f, 0.00f,0.00f,0.00f, 0.125f, 0.950f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_FOREST \ - {15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f,0.00f,0.00f, -229, 0.088f, 0.00f,0.00f,0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_CITY \ - {16, 7.5f, 0.500f, -1000, -800, 0, 1.49f, 0.67f, 1.00f, -2273, 0.007f, 0.00f,0.00f,0.00f, -1691, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_MOUNTAINS \ - {17, 100.0f, 0.270f, -1000, -2500, 0, 1.49f, 0.21f, 1.00f, -2780, 0.300f, 0.00f,0.00f,0.00f, -1434, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_QUARRY \ - {18, 17.5f, 1.000f, -1000, -1000, 0, 1.49f, 0.83f, 1.00f, -10000, 0.061f, 0.00f,0.00f,0.00f, 500, 0.025f, 0.00f,0.00f,0.00f, 0.125f, 0.700f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_PLAIN \ - {19, 42.5f, 0.210f, -1000, -2000, 0, 1.49f, 0.50f, 1.00f, -2466, 0.179f, 0.00f,0.00f,0.00f, -1926, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_PARKINGLOT \ - {20, 8.3f, 1.000f, -1000, 0, 0, 1.65f, 1.50f, 1.00f, -1363, 0.008f, 0.00f,0.00f,0.00f, -1153, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_SEWERPIPE \ - {21, 1.7f, 0.800f, -1000, -1000, 0, 2.81f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_UNDERWATER \ - {22, 1.8f, 1.000f, -1000, -4000, 0, 1.49f, 0.10f, 1.00f, -449, 0.007f, 0.00f,0.00f,0.00f, 1700, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 1.180f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_DRUGGED \ - {23, 1.9f, 0.500f, -1000, 0, 0, 8.39f, 1.39f, 1.00f, -115, 0.002f, 0.00f,0.00f,0.00f, 985, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_DIZZY \ - {24, 1.8f, 0.600f, -1000, -400, 0, 17.23f, 0.56f, 1.00f, -1713, 0.020f, 0.00f,0.00f,0.00f, -613, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.810f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_PSYCHOTIC \ - {25, 1.0f, 0.500f, -1000, -151, 0, 7.56f, 0.91f, 1.00f, -626, 0.020f, 0.00f,0.00f,0.00f, 774, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 4.000f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } - - -// CASTLE PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_CASTLE_SMALLROOM \ - { 26, 8.3f, 0.890f, -1000, -800, -2000, 1.22f, 0.83f, 0.31f, -100, 0.022f, 0.00f,0.00f,0.00f, 600, 0.011f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_SHORTPASSAGE \ - { 26, 8.3f, 0.890f, -1000, -1000, -2000, 2.32f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 200, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_MEDIUMROOM \ - { 26, 8.3f, 0.930f, -1000, -1100, -2000, 2.04f, 0.83f, 0.46f, -400, 0.022f, 0.00f,0.00f,0.00f, 400, 0.011f, 0.00f,0.00f,0.00f, 0.155f, 0.030f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_LONGPASSAGE \ - { 26, 8.3f, 0.890f, -1000, -800, -2000, 3.42f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_LARGEROOM \ - { 26, 8.3f, 0.820f, -1000, -1100, -1800, 2.53f, 0.83f, 0.50f, -700, 0.034f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.185f, 0.070f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_HALL \ - { 26, 8.3f, 0.810f, -1000, -1100, -1500, 3.14f, 0.79f, 0.62f, -1500, 0.056f, 0.00f,0.00f,0.00f, 100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_CUPBOARD \ - { 26, 8.3f, 0.890f, -1000, -1100, -2000, 0.67f, 0.87f, 0.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 1100, 0.007f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } -#define REVERB_PRESET_CASTLE_COURTYARD \ - { 26, 8.3f, 0.420f, -1000, -700, -1400, 2.13f, 0.61f, 0.23f, -1300, 0.160f, 0.00f,0.00f,0.00f, -300, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.370f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_CASTLE_ALCOVE \ - { 26, 8.3f, 0.890f, -1000, -600, -2000, 1.64f, 0.87f, 0.31f, 00, 0.007f, 0.00f,0.00f,0.00f, 300, 0.034f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 } - - -// FACTORY PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_FACTORY_ALCOVE \ - { 26, 1.8f, 0.590f, -1200, -200, -600, 3.14f, 0.65f, 1.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 000, 0.038f, 0.00f,0.00f,0.00f, 0.114f, 0.100f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_SHORTPASSAGE \ - { 26, 1.8f, 0.640f, -1200, -200, -600, 2.53f, 0.65f, 1.31f, 0, 0.010f, 0.00f,0.00f,0.00f, 200, 0.038f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_MEDIUMROOM \ - { 26, 1.9f, 0.820f, -1200, -200, -600, 2.76f, 0.65f, 1.31f, -1100, 0.022f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.174f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_LONGPASSAGE \ - { 26, 1.8f, 0.640f, -1200, -200, -600, 4.06f, 0.65f, 1.31f, 0, 0.020f, 0.00f,0.00f,0.00f, 200, 0.037f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_LARGEROOM \ - { 26, 1.9f, 0.750f, -1200, -300, -400, 4.24f, 0.51f, 1.31f, -1500, 0.039f, 0.00f,0.00f,0.00f, 100, 0.023f, 0.00f,0.00f,0.00f, 0.231f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_HALL \ - { 26, 1.9f, 0.750f, -1000, -300, -400, 7.43f, 0.51f, 1.31f, -2400, 0.073f, 0.00f,0.00f,0.00f, -100, 0.027f, 0.00f,0.00f,0.00f, 0.250f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_CUPBOARD \ - { 26, 1.7f, 0.630f, -1200, -200, -600, 0.49f, 0.65f, 1.31f, 200, 0.010f, 0.00f,0.00f,0.00f, 600, 0.032f, 0.00f,0.00f,0.00f, 0.107f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_COURTYARD \ - { 26, 1.7f, 0.570f, -1000, -1000, -400, 2.32f, 0.29f, 0.56f, -1300, 0.140f, 0.00f,0.00f,0.00f, -800, 0.039f, 0.00f,0.00f,0.00f, 0.250f, 0.290f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } -#define REVERB_PRESET_FACTORY_SMALLROOM \ - { 26, 1.8f, 0.820f, -1000, -200, -600, 1.72f, 0.65f, 1.31f, -300, 0.010f, 0.00f,0.00f,0.00f, 500, 0.024f, 0.00f,0.00f,0.00f, 0.119f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 } - - -// ICE PALACE PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_ICEPALACE_ALCOVE \ - { 26, 2.7f, 0.840f, -1000, -500, -1100, 2.76f, 1.46f, 0.28f, 100, 0.010f, 0.00f,0.00f,0.00f, -100, 0.030f, 0.00f,0.00f,0.00f, 0.161f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \ - { 26, 2.7f, 0.750f, -1000, -500, -1100, 1.79f, 1.46f, 0.28f, -600, 0.010f, 0.00f,0.00f,0.00f, 100, 0.019f, 0.00f,0.00f,0.00f, 0.177f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \ - { 26, 2.7f, 0.870f, -1000, -500, -700, 2.22f, 1.53f, 0.32f, -800, 0.039f, 0.00f,0.00f,0.00f, 100, 0.027f, 0.00f,0.00f,0.00f, 0.186f, 0.120f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \ - { 26, 2.7f, 0.770f, -1000, -500, -800, 3.01f, 1.46f, 0.28f, -200, 0.012f, 0.00f,0.00f,0.00f, 200, 0.025f, 0.00f,0.00f,0.00f, 0.186f, 0.040f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_LARGEROOM \ - { 26, 2.9f, 0.810f, -1000, -500, -700, 3.14f, 1.53f, 0.32f, -1200, 0.039f, 0.00f,0.00f,0.00f, 000, 0.027f, 0.00f,0.00f,0.00f, 0.214f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_HALL \ - { 26, 2.9f, 0.760f, -1000, -700, -500, 5.49f, 1.53f, 0.38f, -1900, 0.054f, 0.00f,0.00f,0.00f, -400, 0.052f, 0.00f,0.00f,0.00f, 0.226f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_CUPBOARD \ - { 26, 2.7f, 0.830f, -1000, -600, -1300, 0.76f, 1.53f, 0.26f, 100, 0.012f, 0.00f,0.00f,0.00f, 600, 0.016f, 0.00f,0.00f,0.00f, 0.143f, 0.080f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_COURTYARD \ - { 26, 2.9f, 0.590f, -1000, -1100, -1000, 2.04f, 1.20f, 0.38f, -1000, 0.173f, 0.00f,0.00f,0.00f, -1000, 0.043f, 0.00f,0.00f,0.00f, 0.235f, 0.480f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } -#define REVERB_PRESET_ICEPALACE_SMALLROOM \ - { 26, 2.7f, 0.840f, -1000, -500, -1100, 1.51f, 1.53f, 0.27f, -100, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.164f, 0.140f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 } - - -// SPACE STATION PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_SPACESTATION_ALCOVE \ - { 26, 1.5f, 0.780f, -1000, -300, -100, 1.16f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 000, 0.018f, 0.00f,0.00f,0.00f, 0.192f, 0.210f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \ - { 26, 1.5f, 0.750f, -1000, -400, -100, 3.01f, 0.50f, 0.55f, -800, 0.034f, 0.00f,0.00f,0.00f, 100, 0.035f, 0.00f,0.00f,0.00f, 0.209f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \ - { 26, 1.5f, 0.870f, -1000, -400, -100, 3.57f, 0.50f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.016f, 0.00f,0.00f,0.00f, 0.172f, 0.200f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \ - { 26, 1.9f, 0.820f, -1000, -400, -100, 4.62f, 0.62f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 200, 0.031f, 0.00f,0.00f,0.00f, 0.250f, 0.230f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_LARGEROOM \ - { 26, 1.8f, 0.810f, -1000, -400, -100, 3.89f, 0.38f, 0.61f, -1000, 0.056f, 0.00f,0.00f,0.00f, -100, 0.035f, 0.00f,0.00f,0.00f, 0.233f, 0.280f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_HALL \ - { 26, 1.9f, 0.870f, -1000, -400, -100, 7.11f, 0.38f, 0.61f, -1500, 0.100f, 0.00f,0.00f,0.00f, -400, 0.047f, 0.00f,0.00f,0.00f, 0.250f, 0.250f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_CUPBOARD \ - { 26, 1.4f, 0.560f, -1000, -300, -100, 0.79f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 500, 0.018f, 0.00f,0.00f,0.00f, 0.181f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPACESTATION_SMALLROOM \ - { 26, 1.5f, 0.700f, -1000, -300, -100, 1.72f, 0.82f, 0.55f, -200, 0.007f, 0.00f,0.00f,0.00f, 300, 0.013f, 0.00f,0.00f,0.00f, 0.188f, 0.260f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 } - - -// WOODEN GALLEON PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_WOODEN_ALCOVE \ - { 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.22f, 0.62f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, -300, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_SHORTPASSAGE \ - { 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.75f, 0.50f, 0.87f, -100, 0.012f, 0.00f,0.00f,0.00f, -400, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_MEDIUMROOM \ - { 26, 7.5f, 1.000f, -1000, -2000, -1100, 1.47f, 0.42f, 0.82f, -100, 0.049f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_LONGPASSAGE \ - { 26, 7.5f, 1.000f, -1000, -2000, -1000, 1.99f, 0.40f, 0.79f, 000, 0.020f, 0.00f,0.00f,0.00f, -700, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_LARGEROOM \ - { 26, 7.5f, 1.000f, -1000, -2100, -1100, 2.65f, 0.33f, 0.82f, -100, 0.066f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_HALL \ - { 26, 7.5f, 1.000f, -1000, -2200, -1100, 3.45f, 0.30f, 0.82f, -100, 0.088f, 0.00f,0.00f,0.00f, -200, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_CUPBOARD \ - { 26, 7.5f, 1.000f, -1000, -1700, -1000, 0.56f, 0.46f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, 100, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_SMALLROOM \ - { 26, 7.5f, 1.000f, -1000, -1900, -1000, 0.79f, 0.32f, 0.87f, 00, 0.032f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } -#define REVERB_PRESET_WOODEN_COURTYARD \ - { 26, 7.5f, 0.650f, -1000, -2200, -1000, 1.79f, 0.35f, 0.79f, -500, 0.123f, 0.00f,0.00f,0.00f, -2000, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f } - - -// SPORTS PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_SPORT_EMPTYSTADIUM \ - { 26, 7.2f, 1.000f, -1000, -700, -200, 6.26f, 0.51f, 1.10f, -2400, 0.183f, 0.00f,0.00f,0.00f, -800, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } -#define REVERB_PRESET_SPORT_SQUASHCOURT \ - { 26, 7.5f, 0.750f, -1000, -1000, -200, 2.22f, 0.91f, 1.16f, -700, 0.007f, 0.00f,0.00f,0.00f, -200, 0.011f, 0.00f,0.00f,0.00f, 0.126f, 0.190f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \ - { 26, 36.2f, 0.700f, -1000, -200, -100, 2.76f, 1.25f, 1.14f, -400, 0.020f, 0.00f,0.00f,0.00f, -200, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } -#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\ - { 26, 36.2f, 0.820f, -1000, -200, 0, 5.49f, 1.31f, 1.14f, -700, 0.039f, 0.00f,0.00f,0.00f, -600, 0.049f, 0.00f,0.00f,0.00f, 0.222f, 0.550f, 1.159f, 0.210f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } -#define REVERB_PRESET_SPORT_GYMNASIUM \ - { 26, 7.5f, 0.810f, -1000, -700, -100, 3.14f, 1.06f, 1.35f, -800, 0.029f, 0.00f,0.00f,0.00f, -500, 0.045f, 0.00f,0.00f,0.00f, 0.146f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } -#define REVERB_PRESET_SPORT_FULLSTADIUM \ - { 26, 7.2f, 1.000f, -1000, -2300, -200, 5.25f, 0.17f, 0.80f, -2000, 0.188f, 0.00f,0.00f,0.00f, -1100, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } -#define REVERB_PRESET_SPORT_STADIUMTANNOY \ - { 26, 3.0f, 0.780f, -1000, -500, -600, 2.53f, 0.88f, 0.68f, -1100, 0.230f, 0.00f,0.00f,0.00f, -600, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } - - -// PREFAB PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_PREFAB_WORKSHOP \ - { 26, 1.9f, 1.000f, -1000, -1700, -800, 0.76f, 1.00f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } -#define REVERB_PRESET_PREFAB_SCHOOLROOM \ - { 26, 1.86f, 0.690f, -1000, -400, -600, 0.98f, 0.45f, 0.18f, 300, 0.017f, 0.00f,0.00f,0.00f, 300, 0.015f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } -#define REVERB_PRESET_PREFAB_PRACTISEROOM \ - { 26, 1.86f, 0.870f, -1000, -800, -600, 1.12f, 0.56f, 0.18f, 200, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 } -#define REVERB_PRESET_PREFAB_OUTHOUSE \ - { 26, 80.3f, 0.820f, -1000, -1900, -1600, 1.38f, 0.38f, 0.35f, -100, 0.024f, 0.00f,0.00f,-0.00f, -400, 0.044f, 0.00f,0.00f,0.00f, 0.121f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } -#define REVERB_PRESET_PREFAB_CARAVAN \ - { 26, 8.3f, 1.000f, -1000, -2100, -1800, 0.43f, 1.50f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 600, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f } - // for US developers, a caravan is the same as a trailer =o) - - -// DOME AND PIPE PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_DOME_TOMB \ - { 26, 51.8f, 0.790f, -1000, -900, -1300, 4.18f, 0.21f, 0.10f, -825, 0.030f, 0.00f,0.00f,0.00f, 450, 0.022f, 0.00f,0.00f,0.00f, 0.177f, 0.190f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 } -#define REVERB_PRESET_PIPE_SMALL \ - { 26, 50.3f, 1.000f, -1000, -900, -1300, 5.04f, 0.10f, 0.10f, -600, 0.032f, 0.00f,0.00f,0.00f, 800, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f } -#define REVERB_PRESET_DOME_SAINTPAULS \ - { 26, 50.3f, 0.870f, -1000, -900, -1300, 10.48f, 0.19f, 0.10f, -1500, 0.090f, 0.00f,0.00f,0.00f, 200, 0.042f, 0.00f,0.00f,0.00f, 0.250f, 0.120f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f } -#define REVERB_PRESET_PIPE_LONGTHIN \ - { 26, 1.6f, 0.910f, -1000, -700, -1100, 9.21f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, -300, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 } -#define REVERB_PRESET_PIPE_LARGE \ - { 26, 50.3f, 1.000f, -1000, -900, -1300, 8.45f, 0.10f, 0.10f, -800, 0.046f, 0.00f,0.00f,0.00f, 400, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f } -#define REVERB_PRESET_PIPE_RESONANT \ - { 26, 1.3f, 0.910f, -1000, -700, -1100, 6.81f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, 00, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 } - - -// OUTDOORS PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_OUTDOORS_BACKYARD \ - { 26, 80.3f, 0.450f, -1000, -1200, -600, 1.12f, 0.34f, 0.46f, -700, 0.069f, 0.00f,0.00f,-0.00f, -300, 0.023f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } -#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \ - { 26, 80.3f, 0.000f, -1000, -3900, -400, 2.13f, 0.21f, 0.46f, -1500, 0.300f, 0.00f,0.00f,-0.00f, -700, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } -#define REVERB_PRESET_OUTDOORS_DEEPCANYON \ - { 26, 80.3f, 0.740f, -1000, -1500, -400, 3.89f, 0.21f, 0.46f, -1000, 0.223f, 0.00f,0.00f,-0.00f, -900, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } -#define REVERB_PRESET_OUTDOORS_CREEK \ - { 26, 80.3f, 0.350f, -1000, -1500, -600, 2.13f, 0.21f, 0.46f, -800, 0.115f, 0.00f,0.00f,-0.00f, -1400, 0.031f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 } -#define REVERB_PRESET_OUTDOORS_VALLEY \ - { 26, 80.3f, 0.280f, -1000, -3100, -1600, 2.88f, 0.26f, 0.35f, -1700, 0.263f, 0.00f,0.00f,-0.00f, -800, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 0.340f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } - - -// MOOD PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_MOOD_HEAVEN \ - { 26, 19.6f, 0.940f, -1000, -200, -700, 5.04f, 1.12f, 0.56f, -1230, 0.020f, 0.00f,0.00f,0.00f, 200, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.080f, 2.742f, 0.050f, -2.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_MOOD_HELL \ - { 26, 100.0f, 0.570f, -1000, -900, -700, 3.57f, 0.49f, 2.00f, -10000, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.110f, 0.040f, 2.109f, 0.520f, -5.0f, 5000.0f, 139.5f, 0.00f, 0x40 } -#define REVERB_PRESET_MOOD_MEMORY \ - { 26, 8.0f, 0.850f, -1000, -400, -900, 4.06f, 0.82f, 0.56f, -2800, 0.000f, 0.00f,0.00f,0.00f, 100, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.474f, 0.450f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x0 } - - -// DRIVING SIMULATION PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_DRIVING_COMMENTATOR \ - { 26, 3.0f, 0.000f, 1000, -500, -600, 2.42f, 0.88f, 0.68f, -1400, 0.093f, 0.00f,0.00f,0.00f, -1200, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x20 } -#define REVERB_PRESET_DRIVING_PITGARAGE \ - { 26, 1.9f, 0.590f, -1000, -300, -500, 1.72f, 0.93f, 0.87f, -500, 0.000f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.250f, 0.110f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 } -#define REVERB_PRESET_DRIVING_INCAR_RACER \ - { 26, 1.1f, 0.800f, -1000, 0, -200, 0.17f, 2.00f, 0.41f, 500, 0.007f, 0.00f,0.00f,0.00f, -300, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 } -#define REVERB_PRESET_DRIVING_INCAR_SPORTS \ - { 26, 1.1f, 0.800f, -1000, -400, 0, 0.17f, 0.75f, 0.41f, 0, 0.010f, 0.00f,0.00f,0.00f, -500, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 } -#define REVERB_PRESET_DRIVING_INCAR_LUXURY \ - { 26, 1.6f, 1.000f, -1000, -2000, -600, 0.13f, 0.41f, 0.46f, -200, 0.010f, 0.00f,0.00f,0.00f, 400, 0.010f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 } -#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \ - { 26, 8.3f, 1.000f, -1000, -1100, -400, 3.01f, 1.37f, 1.28f, -900, 0.090f, 0.00f,0.00f,0.00f, -1500, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \ - { 26, 8.3f, 1.000f, -1000, 0, -200, 4.62f, 1.75f, 1.40f, -1363, 0.090f, 0.00f,0.00f,0.00f, -1200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f } -#define REVERB_PRESET_DRIVING_TUNNEL \ - { 26, 3.1f, 0.810f, -1000, -800, -100, 3.42f, 0.94f, 1.31f, -300, 0.051f, 0.00f,0.00f,0.00f, -300, 0.047f, 0.00f,0.00f,0.00f, 0.214f, 0.050f, 0.250f, 0.000f, -5.0f, 5000.0f, 155.3f, 0.00f, 0x20 } - - -// CITY PRESETS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_CITY_STREETS \ - { 26, 3.0f, 0.780f, -1000, -300, -100, 1.79f, 1.12f, 0.91f, -1100, 0.046f, 0.00f,0.00f,0.00f, -1400, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } -#define REVERB_PRESET_CITY_SUBWAY \ - { 26, 3.0f, 0.740f, -1000, -300, -100, 3.01f, 1.23f, 0.91f, -300, 0.046f, 0.00f,0.00f,0.00f, 200, 0.028f, 0.00f,0.00f,0.00f, 0.125f, 0.210f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 } -#define REVERB_PRESET_CITY_MUSEUM \ - { 26, 80.3f, 0.820f, -1000, -1500, -1500, 3.28f, 1.40f, 0.57f, -1200, 0.039f, 0.00f,0.00f,-0.00f, -100, 0.034f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } -#define REVERB_PRESET_CITY_LIBRARY \ - { 26, 80.3f, 0.820f, -1000, -1100, -2100, 2.76f, 0.89f, 0.41f, -900, 0.029f, 0.00f,0.00f,-0.00f, -100, 0.020f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 } -#define REVERB_PRESET_CITY_UNDERPASS \ - { 26, 3.0f, 0.820f, -1000, -700, -100, 3.57f, 1.12f, 0.91f, -800, 0.059f, 0.00f,0.00f,0.00f, -100, 0.037f, 0.00f,0.00f,0.00f, 0.250f, 0.140f, 0.250f, 0.000f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x20 } -#define REVERB_PRESET_CITY_ABANDONED \ - { 26, 3.0f, 0.690f, -1000, -200, -100, 3.28f, 1.17f, 0.91f, -700, 0.044f, 0.00f,0.00f,0.00f, -1100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -3.0f, 5000.0f, 250.0f, 0.00f, 0x20 } - - -// MISC ROOMS - -// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS -#define REVERB_PRESET_DUSTYROOM \ - { 26, 1.8f, 0.560f, -1000, -200, -300, 1.79f, 0.38f, 0.21f, -600, 0.002f, 0.00f,0.00f,0.00f, 200, 0.006f, 0.00f,0.00f,0.00f, 0.202f, 0.050f, 0.250f, 0.000f, -10.0f, 13046.0f, 163.3f, 0.00f, 0x20 } -#define REVERB_PRESET_CHAPEL \ - { 26, 19.6f, 0.840f, -1000, -500, 0, 4.62f, 0.64f, 1.23f, -700, 0.032f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.110f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f } -#define REVERB_PRESET_SMALLWATERROOM \ - { 26, 36.2f, 0.700f, -1000, -698, 0, 1.51f, 1.25f, 1.14f, -100, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x0 } diff --git a/Engine/lib/openal/win32/al/al.h b/Engine/lib/openal/win32/al/al.h deleted file mode 100644 index 981b0890b..000000000 --- a/Engine/lib/openal/win32/al/al.h +++ /dev/null @@ -1,750 +0,0 @@ -#ifndef AL_AL_H -#define AL_AL_H - -/** - * OpenAL cross platform audio library - * Copyright (C) 1999-2000 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#if defined(__cplusplus) -extern "C" { -#endif - -#if defined(_WIN32) && !defined(_XBOX) - /* _OPENAL32LIB is deprecated */ - #if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB) - #define AL_API __declspec(dllexport) - #else - #define AL_API __declspec(dllimport) - #endif -#else - #define AL_API extern -#endif - -#if defined(_WIN32) - #define AL_APIENTRY __cdecl -#else - #define AL_APIENTRY -#endif - -#if TARGET_OS_MAC - #pragma export on -#endif - -/* The OPENAL, ALAPI, and ALAPIENTRY macros are deprecated, but are included for applications porting code - from AL 1.0 */ -#define OPENAL -#define ALAPI AL_API -#define ALAPIENTRY AL_APIENTRY - -#define AL_VERSION_1_0 -#define AL_VERSION_1_1 - - -/** 8-bit boolean */ -typedef char ALboolean; - -/** character */ -typedef char ALchar; - -/** signed 8-bit 2's complement integer */ -typedef char ALbyte; - -/** unsigned 8-bit integer */ -typedef unsigned char ALubyte; - -/** signed 16-bit 2's complement integer */ -typedef short ALshort; - -/** unsigned 16-bit integer */ -typedef unsigned short ALushort; - -/** signed 32-bit 2's complement integer */ -typedef int ALint; - -/** unsigned 32-bit integer */ -typedef unsigned int ALuint; - -/** non-negative 32-bit binary integer size */ -typedef int ALsizei; - -/** enumerated 32-bit value */ -typedef int ALenum; - -/** 32-bit IEEE754 floating-point */ -typedef float ALfloat; - -/** 64-bit IEEE754 floating-point */ -typedef double ALdouble; - -/** void type (for opaque pointers only) */ -typedef void ALvoid; - - -/* Enumerant values begin at column 50. No tabs. */ - -/* bad value */ -#define AL_INVALID -1 - -#define AL_NONE 0 - -/* Boolean False. */ -#define AL_FALSE 0 - -/** Boolean True. */ -#define AL_TRUE 1 - -/** Indicate Source has relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x202 - - - -/** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source is looping. - * Type: ALboolean? - * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ -#define AL_LOOPING 0x1007 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/* - * Indicate minimum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - * Logarthmic - */ -#define AL_MIN_GAIN 0x100D - -/** - * Indicate maximum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] - * - * Logarthmic - */ -#define AL_MAX_GAIN 0x100E - -/** - * Indicate listener orientation. - * - * at/up - */ -#define AL_ORIENTATION 0x100F - -/** - * Specify the channel mask. (Creative) - * Type: ALuint - * Range: [0 - 255] - */ -#define AL_CHANNEL_MASK 0x3000 - - -/** - * Source state information. - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - -/** - * Buffer Queue params - */ -#define AL_BUFFERS_QUEUED 0x1015 -#define AL_BUFFERS_PROCESSED 0x1016 - -/** - * Source buffer position information - */ -#define AL_SEC_OFFSET 0x1024 -#define AL_SAMPLE_OFFSET 0x1025 -#define AL_BYTE_OFFSET 0x1026 - -/* - * Source type (Static, Streaming or undetermined) - * Source is Static if a Buffer has been attached using AL_BUFFER - * Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers - * Source is undetermined when it has the NULL buffer attached - */ -#define AL_SOURCE_TYPE 0x1027 -#define AL_STATIC 0x1028 -#define AL_STREAMING 0x1029 -#define AL_UNDETERMINED 0x1030 - -/** Sound samples: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - -/** - * source specific reference distance - * Type: ALfloat - * Range: 0.0 - +inf - * - * At 0.0, no distance attenuation occurs. Default is - * 1.0. - */ -#define AL_REFERENCE_DISTANCE 0x1020 - -/** - * source specific rolloff factor - * Type: ALfloat - * Range: 0.0 - +inf - * - */ -#define AL_ROLLOFF_FACTOR 0x1021 - -/** - * Directional source, outer cone gain. - * - * Default: 0.0 - * Range: [0.0 - 1.0] - * Logarithmic - */ -#define AL_CONE_OUTER_GAIN 0x1022 - -/** - * Indicate distance above which sources are not - * attenuated using the inverse clamped distance model. - * - * Default: +inf - * Type: ALfloat - * Range: 0.0 - +inf - */ -#define AL_MAX_DISTANCE 0x1023 - -/** - * Sound samples: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. - */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 - -/** - * Buffer state. - * - * Not supported for public use (yet). - */ -#define AL_UNUSED 0x2010 -#define AL_PENDING 0x2011 -#define AL_PROCESSED 0x2012 - - -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE - -/** - * Invalid Name paramater passed to AL call. - */ -#define AL_INVALID_NAME 0xA001 - -/** - * Invalid parameter passed to AL call. - */ -#define AL_ILLEGAL_ENUM 0xA002 -#define AL_INVALID_ENUM 0xA002 - -/** - * Invalid enum parameter value. - */ -#define AL_INVALID_VALUE 0xA003 - -/** - * Illegal call. - */ -#define AL_ILLEGAL_COMMAND 0xA004 -#define AL_INVALID_OPERATION 0xA004 - - -/** - * No mojo. - */ -#define AL_OUT_OF_MEMORY 0xA005 - - -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 - -/** Global tweakage. */ - -/** - * Doppler scale. Default 1.0 - */ -#define AL_DOPPLER_FACTOR 0xC000 - -/** - * Tweaks speed of propagation. - */ -#define AL_DOPPLER_VELOCITY 0xC001 - -/** - * Speed of Sound in units per second - */ -#define AL_SPEED_OF_SOUND 0xC003 - -/** - * Distance models - * - * used in conjunction with DistanceModel - * - * implicit: NONE, which disances distance attenuation. - */ -#define AL_DISTANCE_MODEL 0xD000 -#define AL_INVERSE_DISTANCE 0xD001 -#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 -#define AL_LINEAR_DISTANCE 0xD003 -#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 -#define AL_EXPONENT_DISTANCE 0xD005 -#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 - - -#if !defined(AL_NO_PROTOTYPES) - -/* - * Renderer State management - */ -AL_API void AL_APIENTRY alEnable( ALenum capability ); - -AL_API void AL_APIENTRY alDisable( ALenum capability ); - -AL_API ALboolean AL_APIENTRY alIsEnabled( ALenum capability ); - - -/* - * State retrieval - */ -AL_API const ALchar* AL_APIENTRY alGetString( ALenum param ); - -AL_API void AL_APIENTRY alGetBooleanv( ALenum param, ALboolean* data ); - -AL_API void AL_APIENTRY alGetIntegerv( ALenum param, ALint* data ); - -AL_API void AL_APIENTRY alGetFloatv( ALenum param, ALfloat* data ); - -AL_API void AL_APIENTRY alGetDoublev( ALenum param, ALdouble* data ); - -AL_API ALboolean AL_APIENTRY alGetBoolean( ALenum param ); - -AL_API ALint AL_APIENTRY alGetInteger( ALenum param ); - -AL_API ALfloat AL_APIENTRY alGetFloat( ALenum param ); - -AL_API ALdouble AL_APIENTRY alGetDouble( ALenum param ); - - -/* - * Error support. - * Obtain the most recent error generated in the AL state machine. - */ -AL_API ALenum AL_APIENTRY alGetError( void ); - - -/* - * Extension support. - * Query for the presence of an extension, and obtain any appropriate - * function pointers and enum values. - */ -AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* extname ); - -AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname ); - -AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename ); - - -/* - * LISTENER - * Listener represents the location and orientation of the - * 'user' in 3D-space. - * - * Properties include: - - * - * Gain AL_GAIN ALfloat - * Position AL_POSITION ALfloat[3] - * Velocity AL_VELOCITY ALfloat[3] - * Orientation AL_ORIENTATION ALfloat[6] (Forward then Up vectors) -*/ - -/* - * Set Listener parameters - */ -AL_API void AL_APIENTRY alListenerf( ALenum param, ALfloat value ); - -AL_API void AL_APIENTRY alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); - -AL_API void AL_APIENTRY alListenerfv( ALenum param, const ALfloat* values ); - -AL_API void AL_APIENTRY alListeneri( ALenum param, ALint value ); - -AL_API void AL_APIENTRY alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 ); - -AL_API void AL_APIENTRY alListeneriv( ALenum param, const ALint* values ); - -/* - * Get Listener parameters - */ -AL_API void AL_APIENTRY alGetListenerf( ALenum param, ALfloat* value ); - -AL_API void AL_APIENTRY alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 ); - -AL_API void AL_APIENTRY alGetListenerfv( ALenum param, ALfloat* values ); - -AL_API void AL_APIENTRY alGetListeneri( ALenum param, ALint* value ); - -AL_API void AL_APIENTRY alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 ); - -AL_API void AL_APIENTRY alGetListeneriv( ALenum param, ALint* values ); - - -/** - * SOURCE - * Sources represent individual sound objects in 3D-space. - * Sources take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial arrangement etc. - * - * Properties include: - - * - * Gain AL_GAIN ALfloat - * Min Gain AL_MIN_GAIN ALfloat - * Max Gain AL_MAX_GAIN ALfloat - * Position AL_POSITION ALfloat[3] - * Velocity AL_VELOCITY ALfloat[3] - * Direction AL_DIRECTION ALfloat[3] - * Head Relative Mode AL_SOURCE_RELATIVE ALint (AL_TRUE or AL_FALSE) - * Reference Distance AL_REFERENCE_DISTANCE ALfloat - * Max Distance AL_MAX_DISTANCE ALfloat - * RollOff Factor AL_ROLLOFF_FACTOR ALfloat - * Inner Angle AL_CONE_INNER_ANGLE ALint or ALfloat - * Outer Angle AL_CONE_OUTER_ANGLE ALint or ALfloat - * Cone Outer Gain AL_CONE_OUTER_GAIN ALint or ALfloat - * Pitch AL_PITCH ALfloat - * Looping AL_LOOPING ALint (AL_TRUE or AL_FALSE) - * MS Offset AL_MSEC_OFFSET ALint or ALfloat - * Byte Offset AL_BYTE_OFFSET ALint or ALfloat - * Sample Offset AL_SAMPLE_OFFSET ALint or ALfloat - * Attached Buffer AL_BUFFER ALint - * State (Query only) AL_SOURCE_STATE ALint - * Buffers Queued (Query only) AL_BUFFERS_QUEUED ALint - * Buffers Processed (Query only) AL_BUFFERS_PROCESSED ALint - */ - -/* Create Source objects */ -AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/* Delete Source objects */ -AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources ); - -/* Verify a handle is a valid Source */ -AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid ); - -/* - * Set Source parameters - */ -AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ); - -AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); - -AL_API void AL_APIENTRY alSourcefv( ALuint sid, ALenum param, const ALfloat* values ); - -AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value ); - -AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 ); - -AL_API void AL_APIENTRY alSourceiv( ALuint sid, ALenum param, const ALint* values ); - -/* - * Get Source parameters - */ -AL_API void AL_APIENTRY alGetSourcef( ALuint sid, ALenum param, ALfloat* value ); - -AL_API void AL_APIENTRY alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); - -AL_API void AL_APIENTRY alGetSourcefv( ALuint sid, ALenum param, ALfloat* values ); - -AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum param, ALint* value ); - -AL_API void AL_APIENTRY alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3); - -AL_API void AL_APIENTRY alGetSourceiv( ALuint sid, ALenum param, ALint* values ); - - -/* - * Source vector based playback calls - */ - -/* Play, replay, or resume (if paused) a list of Sources */ -AL_API void AL_APIENTRY alSourcePlayv( ALsizei ns, const ALuint *sids ); - -/* Stop a list of Sources */ -AL_API void AL_APIENTRY alSourceStopv( ALsizei ns, const ALuint *sids ); - -/* Rewind a list of Sources */ -AL_API void AL_APIENTRY alSourceRewindv( ALsizei ns, const ALuint *sids ); - -/* Pause a list of Sources */ -AL_API void AL_APIENTRY alSourcePausev( ALsizei ns, const ALuint *sids ); - -/* - * Source based playback calls - */ - -/* Play, replay, or resume a Source */ -AL_API void AL_APIENTRY alSourcePlay( ALuint sid ); - -/* Stop a Source */ -AL_API void AL_APIENTRY alSourceStop( ALuint sid ); - -/* Rewind a Source (set playback postiton to beginning) */ -AL_API void AL_APIENTRY alSourceRewind( ALuint sid ); - -/* Pause a Source */ -AL_API void AL_APIENTRY alSourcePause( ALuint sid ); - -/* - * Source Queuing - */ -AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids ); - -AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids ); - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. One Buffer can be used - * by multiple Sources. - * - * Properties include: - - * - * Frequency (Query only) AL_FREQUENCY ALint - * Size (Query only) AL_SIZE ALint - * Bits (Query only) AL_BITS ALint - * Channels (Query only) AL_CHANNELS ALint - */ - -/* Create Buffer objects */ -AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); - -/* Delete Buffer objects */ -AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers ); - -/* Verify a handle is a valid Buffer */ -AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint bid ); - -/* Specify the data to be copied into a buffer */ -AL_API void AL_APIENTRY alBufferData( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq ); - -/* - * Set Buffer parameters - */ -AL_API void AL_APIENTRY alBufferf( ALuint bid, ALenum param, ALfloat value ); - -AL_API void AL_APIENTRY alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); - -AL_API void AL_APIENTRY alBufferfv( ALuint bid, ALenum param, const ALfloat* values ); - -AL_API void AL_APIENTRY alBufferi( ALuint bid, ALenum param, ALint value ); - -AL_API void AL_APIENTRY alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 ); - -AL_API void AL_APIENTRY alBufferiv( ALuint bid, ALenum param, const ALint* values ); - -/* - * Get Buffer parameters - */ -AL_API void AL_APIENTRY alGetBufferf( ALuint bid, ALenum param, ALfloat* value ); - -AL_API void AL_APIENTRY alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); - -AL_API void AL_APIENTRY alGetBufferfv( ALuint bid, ALenum param, ALfloat* values ); - -AL_API void AL_APIENTRY alGetBufferi( ALuint bid, ALenum param, ALint* value ); - -AL_API void AL_APIENTRY alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3); - -AL_API void AL_APIENTRY alGetBufferiv( ALuint bid, ALenum param, ALint* values ); - - -/* - * Global Parameters - */ -AL_API void AL_APIENTRY alDopplerFactor( ALfloat value ); - -AL_API void AL_APIENTRY alDopplerVelocity( ALfloat value ); - -AL_API void AL_APIENTRY alSpeedOfSound( ALfloat value ); - -AL_API void AL_APIENTRY alDistanceModel( ALenum distanceModel ); - -#else /* AL_NO_PROTOTYPES */ - -typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability ); -typedef void (AL_APIENTRY *LPALDISABLE)( ALenum capability ); -typedef ALboolean (AL_APIENTRY *LPALISENABLED)( ALenum capability ); -typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)( ALenum param ); -typedef void (AL_APIENTRY *LPALGETBOOLEANV)( ALenum param, ALboolean* data ); -typedef void (AL_APIENTRY *LPALGETINTEGERV)( ALenum param, ALint* data ); -typedef void (AL_APIENTRY *LPALGETFLOATV)( ALenum param, ALfloat* data ); -typedef void (AL_APIENTRY *LPALGETDOUBLEV)( ALenum param, ALdouble* data ); -typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)( ALenum param ); -typedef ALint (AL_APIENTRY *LPALGETINTEGER)( ALenum param ); -typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)( ALenum param ); -typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)( ALenum param ); -typedef ALenum (AL_APIENTRY *LPALGETERROR)( void ); -typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar* extname ); -typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)( const ALchar* fname ); -typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)( const ALchar* ename ); -typedef void (AL_APIENTRY *LPALLISTENERF)( ALenum param, ALfloat value ); -typedef void (AL_APIENTRY *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); -typedef void (AL_APIENTRY *LPALLISTENERFV)( ALenum param, const ALfloat* values ); -typedef void (AL_APIENTRY *LPALLISTENERI)( ALenum param, ALint value ); -typedef void (AL_APIENTRY *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 ); -typedef void (AL_APIENTRY *LPALLISTENERIV)( ALenum param, const ALint* values ); -typedef void (AL_APIENTRY *LPALGETLISTENERF)( ALenum param, ALfloat* value ); -typedef void (AL_APIENTRY *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 ); -typedef void (AL_APIENTRY *LPALGETLISTENERFV)( ALenum param, ALfloat* values ); -typedef void (AL_APIENTRY *LPALGETLISTENERI)( ALenum param, ALint* value ); -typedef void (AL_APIENTRY *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 ); -typedef void (AL_APIENTRY *LPALGETLISTENERIV)( ALenum param, ALint* values ); -typedef void (AL_APIENTRY *LPALGENSOURCES)( ALsizei n, ALuint* sources ); -typedef void (AL_APIENTRY *LPALDELETESOURCES)( ALsizei n, const ALuint* sources ); -typedef ALboolean (AL_APIENTRY *LPALISSOURCE)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value); -typedef void (AL_APIENTRY *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); -typedef void (AL_APIENTRY *LPALSOURCEFV)( ALuint sid, ALenum param, const ALfloat* values ); -typedef void (AL_APIENTRY *LPALSOURCEI)( ALuint sid, ALenum param, ALint value); -typedef void (AL_APIENTRY *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 ); -typedef void (AL_APIENTRY *LPALSOURCEIV)( ALuint sid, ALenum param, const ALint* values ); -typedef void (AL_APIENTRY *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value ); -typedef void (AL_APIENTRY *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); -typedef void (AL_APIENTRY *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values ); -typedef void (AL_APIENTRY *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value ); -typedef void (AL_APIENTRY *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3); -typedef void (AL_APIENTRY *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values ); -typedef void (AL_APIENTRY *LPALSOURCEPLAYV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCESTOPV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCEREWINDV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCEPLAY)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCESTOP)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEREWIND)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEPAUSE)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, const ALuint *bids ); -typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids ); -typedef void (AL_APIENTRY *LPALGENBUFFERS)( ALsizei n, ALuint* buffers ); -typedef void (AL_APIENTRY *LPALDELETEBUFFERS)( ALsizei n, const ALuint* buffers ); -typedef ALboolean (AL_APIENTRY *LPALISBUFFER)( ALuint bid ); -typedef void (AL_APIENTRY *LPALBUFFERDATA)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq ); -typedef void (AL_APIENTRY *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value); -typedef void (AL_APIENTRY *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); -typedef void (AL_APIENTRY *LPALBUFFERFV)( ALuint bid, ALenum param, const ALfloat* values ); -typedef void (AL_APIENTRY *LPALBUFFERI)( ALuint bid, ALenum param, ALint value); -typedef void (AL_APIENTRY *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 ); -typedef void (AL_APIENTRY *LPALBUFFERIV)( ALuint bid, ALenum param, const ALint* values ); -typedef void (AL_APIENTRY *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value ); -typedef void (AL_APIENTRY *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); -typedef void (AL_APIENTRY *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values ); -typedef void (AL_APIENTRY *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value ); -typedef void (AL_APIENTRY *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3); -typedef void (AL_APIENTRY *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values ); -typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)( ALfloat value ); -typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)( ALfloat value ); -typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)( ALfloat value ); -typedef void (AL_APIENTRY *LPALDISTANCEMODEL)( ALenum distanceModel ); - -#endif /* AL_NO_PROTOTYPES */ - -#if TARGET_OS_MAC - #pragma export off -#endif - -#if defined(__cplusplus) -} /* extern "C" */ -#endif - -#endif /* AL_AL_H */ diff --git a/Engine/lib/openal/win32/al/alc.h b/Engine/lib/openal/win32/al/alc.h deleted file mode 100644 index 07e287dac..000000000 --- a/Engine/lib/openal/win32/al/alc.h +++ /dev/null @@ -1,273 +0,0 @@ -#ifndef AL_ALC_H -#define AL_ALC_H - -#if defined(__cplusplus) -extern "C" { -#endif - -#if defined(_WIN32) && !defined(_XBOX) - /* _OPENAL32LIB is deprecated */ - #if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB) - #define ALC_API __declspec(dllexport) - #else - #define ALC_API __declspec(dllimport) - #endif -#else - #define ALC_API extern -#endif - -#if defined(_WIN32) - #define ALC_APIENTRY __cdecl -#else - #define ALC_APIENTRY -#endif - -#if TARGET_OS_MAC - #pragma export on -#endif - -/* The ALCAPI, and ALCAPIENTRY macros are deprecated, but are included for applications porting code - from AL 1.0 */ -#define ALCAPI ALC_API -#define ALCAPIENTRY ALC_APIENTRY - -#define ALC_VERSION_0_1 1 - -typedef struct ALCdevice_struct ALCdevice; -typedef struct ALCcontext_struct ALCcontext; - - -/** 8-bit boolean */ -typedef char ALCboolean; - -/** character */ -typedef char ALCchar; - -/** signed 8-bit 2's complement integer */ -typedef char ALCbyte; - -/** unsigned 8-bit integer */ -typedef unsigned char ALCubyte; - -/** signed 16-bit 2's complement integer */ -typedef short ALCshort; - -/** unsigned 16-bit integer */ -typedef unsigned short ALCushort; - -/** signed 32-bit 2's complement integer */ -typedef int ALCint; - -/** unsigned 32-bit integer */ -typedef unsigned int ALCuint; - -/** non-negative 32-bit binary integer size */ -typedef int ALCsizei; - -/** enumerated 32-bit value */ -typedef int ALCenum; - -/** 32-bit IEEE754 floating-point */ -typedef float ALCfloat; - -/** 64-bit IEEE754 floating-point */ -typedef double ALCdouble; - -/** void type (for opaque pointers only) */ -typedef void ALCvoid; - - -/* Enumerant values begin at column 50. No tabs. */ - -/* bad value */ -#define ALC_INVALID 0 - -/* Boolean False. */ -#define ALC_FALSE 0 - -/* Boolean True. */ -#define ALC_TRUE 1 - -/** - * followed by Hz - */ -#define ALC_FREQUENCY 0x1007 - -/** - * followed by Hz - */ -#define ALC_REFRESH 0x1008 - -/** - * followed by AL_TRUE, AL_FALSE - */ -#define ALC_SYNC 0x1009 - -/** - * followed by Num of requested Mono (3D) Sources - */ -#define ALC_MONO_SOURCES 0x1010 - -/** - * followed by Num of requested Stereo Sources - */ -#define ALC_STEREO_SOURCES 0x1011 - -/** - * errors - */ - -/** - * No error - */ -#define ALC_NO_ERROR ALC_FALSE - -/** - * No device - */ -#define ALC_INVALID_DEVICE 0xA001 - -/** - * invalid context ID - */ -#define ALC_INVALID_CONTEXT 0xA002 - -/** - * bad enum - */ -#define ALC_INVALID_ENUM 0xA003 - -/** - * bad value - */ -#define ALC_INVALID_VALUE 0xA004 - -/** - * Out of memory. - */ -#define ALC_OUT_OF_MEMORY 0xA005 - - -/** - * The Specifier string for default device - */ -#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 -#define ALC_DEVICE_SPECIFIER 0x1005 -#define ALC_EXTENSIONS 0x1006 - -#define ALC_MAJOR_VERSION 0x1000 -#define ALC_MINOR_VERSION 0x1001 - -#define ALC_ATTRIBUTES_SIZE 0x1002 -#define ALC_ALL_ATTRIBUTES 0x1003 - -/** - * Capture extension - */ -#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310 -#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311 -#define ALC_CAPTURE_SAMPLES 0x312 - - -#if !defined(ALC_NO_PROTOTYPES) - -/* - * Context Management - */ -ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist ); - -ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context ); - -ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context ); - -ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context ); - -ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context ); - -ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( ALCvoid ); - -ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context ); - - -/* - * Device Management - */ -ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename ); - -ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device ); - - -/* - * Error support. - * Obtain the most recent Context error - */ -ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device ); - - -/* - * Extension support. - * Query for the presence of an extension, and obtain any appropriate - * function pointers and enum values. - */ -ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname ); - -ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname ); - -ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname ); - - -/* - * Query functions - */ -ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param ); - -ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data ); - - -/* - * Capture functions - */ -ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize ); - -ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device ); - -ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device ); - -ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device ); - -ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples ); - -#else /* ALC_NO_PROTOTYPES */ - -typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist); -typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context ); -typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context ); -typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context ); -typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context ); -typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( ALCvoid ); -typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context ); -typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename ); -typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device ); -typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device ); -typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname ); -typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname ); -typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname ); -typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param ); -typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest ); -typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize ); -typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device ); -typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device ); -typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device ); -typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples ); - -#endif /* ALC_NO_PROTOTYPES */ - -#if TARGET_OS_MAC - #pragma export off -#endif - -#if defined(__cplusplus) -} -#endif - -#endif /* AL_ALC_H */ diff --git a/Engine/lib/openal/win32/al/efx-creative.h b/Engine/lib/openal/win32/al/efx-creative.h deleted file mode 100644 index 4ea9da6b7..000000000 --- a/Engine/lib/openal/win32/al/efx-creative.h +++ /dev/null @@ -1,151 +0,0 @@ -#ifndef __efxcreative_h_ -#define __efxcreative_h_ - -/** - * efx-creative.h - Environmental Audio Extensions - * for OpenAL Effects Extension. - * - */ -#ifdef __cplusplus -extern "C" { -#endif - - -/** - * Effect object definitions to be used with alEffect functions. - * - * Effect parameter value definitions, ranges, and defaults - * appear farther down in this file. - */ - -/* AL EAXReverb effect parameters. */ -#define AL_EAXREVERB_DENSITY 0x0001 -#define AL_EAXREVERB_DIFFUSION 0x0002 -#define AL_EAXREVERB_GAIN 0x0003 -#define AL_EAXREVERB_GAINHF 0x0004 -#define AL_EAXREVERB_GAINLF 0x0005 -#define AL_EAXREVERB_DECAY_TIME 0x0006 -#define AL_EAXREVERB_DECAY_HFRATIO 0x0007 -#define AL_EAXREVERB_DECAY_LFRATIO 0x0008 -#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009 -#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A -#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B -#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C -#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D -#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E -#define AL_EAXREVERB_ECHO_TIME 0x000F -#define AL_EAXREVERB_ECHO_DEPTH 0x0010 -#define AL_EAXREVERB_MODULATION_TIME 0x0011 -#define AL_EAXREVERB_MODULATION_DEPTH 0x0012 -#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013 -#define AL_EAXREVERB_HFREFERENCE 0x0014 -#define AL_EAXREVERB_LFREFERENCE 0x0015 -#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016 -#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017 - -/* Effect type definitions to be used with AL_EFFECT_TYPE. */ -#define AL_EFFECT_EAXREVERB 0x8000 - - - - /********************************************************** - * Effect parameter structures, value definitions, ranges and defaults. - */ - -/** - * AL reverb effect parameter ranges and defaults - */ -#define AL_EAXREVERB_MIN_DENSITY 0.0f -#define AL_EAXREVERB_MAX_DENSITY 1.0f -#define AL_EAXREVERB_DEFAULT_DENSITY 1.0f - -#define AL_EAXREVERB_MIN_DIFFUSION 0.0f -#define AL_EAXREVERB_MAX_DIFFUSION 1.0f -#define AL_EAXREVERB_DEFAULT_DIFFUSION 1.0f - -#define AL_EAXREVERB_MIN_GAIN 0.0f -#define AL_EAXREVERB_MAX_GAIN 1.0f -#define AL_EAXREVERB_DEFAULT_GAIN 0.32f - -#define AL_EAXREVERB_MIN_GAINHF 0.0f -#define AL_EAXREVERB_MAX_GAINHF 1.0f -#define AL_EAXREVERB_DEFAULT_GAINHF 0.89f - -#define AL_EAXREVERB_MIN_GAINLF 0.0f -#define AL_EAXREVERB_MAX_GAINLF 1.0f -#define AL_EAXREVERB_DEFAULT_GAINLF 1.0f - -#define AL_EAXREVERB_MIN_DECAY_TIME 0.1f -#define AL_EAXREVERB_MAX_DECAY_TIME 20.0f -#define AL_EAXREVERB_DEFAULT_DECAY_TIME 1.49f - -#define AL_EAXREVERB_MIN_DECAY_HFRATIO 0.1f -#define AL_EAXREVERB_MAX_DECAY_HFRATIO 2.0f -#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO 0.83f - -#define AL_EAXREVERB_MIN_DECAY_LFRATIO 0.1f -#define AL_EAXREVERB_MAX_DECAY_LFRATIO 2.0f -#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO 1.0f - -#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN 0.0f -#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN 3.16f -#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN 0.05f - -#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY 0.0f -#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY 0.3f -#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY 0.007f - -#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN {0.0f, 0.0f, 0.0f} - -#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN 0.0f -#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN 10.0f -#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN 1.26f - -#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY 0.0f -#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY 0.1f -#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY 0.011f - -#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN {0.0f, 0.0f, 0.0f} - -#define AL_EAXREVERB_MIN_ECHO_TIME 0.075f -#define AL_EAXREVERB_MAX_ECHO_TIME 0.25f -#define AL_EAXREVERB_DEFAULT_ECHO_TIME 0.25f - -#define AL_EAXREVERB_MIN_ECHO_DEPTH 0.0f -#define AL_EAXREVERB_MAX_ECHO_DEPTH 1.0f -#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH 0.0f - -#define AL_EAXREVERB_MIN_MODULATION_TIME 0.04f -#define AL_EAXREVERB_MAX_MODULATION_TIME 4.0f -#define AL_EAXREVERB_DEFAULT_MODULATION_TIME 0.25f - -#define AL_EAXREVERB_MIN_MODULATION_DEPTH 0.0f -#define AL_EAXREVERB_MAX_MODULATION_DEPTH 1.0f -#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH 0.0f - -#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f -#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f -#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f - -#define AL_EAXREVERB_MIN_HFREFERENCE 1000.0f -#define AL_EAXREVERB_MAX_HFREFERENCE 20000.0f -#define AL_EAXREVERB_DEFAULT_HFREFERENCE 5000.0f - -#define AL_EAXREVERB_MIN_LFREFERENCE 20.0f -#define AL_EAXREVERB_MAX_LFREFERENCE 1000.0f -#define AL_EAXREVERB_DEFAULT_LFREFERENCE 250.0f - -#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f -#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f -#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f - -#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE -#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE -#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE - - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* __efxcreative_h_ */ diff --git a/Engine/lib/openal/win32/al/efx.h b/Engine/lib/openal/win32/al/efx.h deleted file mode 100644 index 6b58a1796..000000000 --- a/Engine/lib/openal/win32/al/efx.h +++ /dev/null @@ -1,756 +0,0 @@ -#ifndef __efx_h_ -#define __efx_h_ - -/** - * OpenAL cross platform effects extension audio library - * Copyright (C) 2005-2006 by authors. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#ifdef __cplusplus -extern "C" { -#endif - -#define ALC_EXT_EFX_NAME "ALC_EXT_EFX" - -/** - * Context definitions to be used with alcCreateContext. - * These values must be unique and not conflict with other - * al context values. - */ -#define ALC_EFX_MAJOR_VERSION 0x20001 -#define ALC_EFX_MINOR_VERSION 0x20002 -#define ALC_MAX_AUXILIARY_SENDS 0x20003 - - - - -/** - * Listener definitions to be used with alListener functions. - * These values must be unique and not conflict with other - * al listener values. - */ -#define AL_METERS_PER_UNIT 0x20004 - - - - -/** - * Source definitions to be used with alSource functions. - * These values must be unique and not conflict with other - * al source values. - */ -#define AL_DIRECT_FILTER 0x20005 -#define AL_AUXILIARY_SEND_FILTER 0x20006 -#define AL_AIR_ABSORPTION_FACTOR 0x20007 -#define AL_ROOM_ROLLOFF_FACTOR 0x20008 -#define AL_CONE_OUTER_GAINHF 0x20009 -#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A -#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B -#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C - - - - -/** - * Effect object definitions to be used with alEffect functions. - * - * Effect parameter value definitions, ranges, and defaults - * appear farther down in this file. - */ - -/* Reverb Parameters */ -#define AL_REVERB_DENSITY 0x0001 -#define AL_REVERB_DIFFUSION 0x0002 -#define AL_REVERB_GAIN 0x0003 -#define AL_REVERB_GAINHF 0x0004 -#define AL_REVERB_DECAY_TIME 0x0005 -#define AL_REVERB_DECAY_HFRATIO 0x0006 -#define AL_REVERB_REFLECTIONS_GAIN 0x0007 -#define AL_REVERB_REFLECTIONS_DELAY 0x0008 -#define AL_REVERB_LATE_REVERB_GAIN 0x0009 -#define AL_REVERB_LATE_REVERB_DELAY 0x000A -#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B -#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C -#define AL_REVERB_DECAY_HFLIMIT 0x000D - -/* Chorus Parameters */ -#define AL_CHORUS_WAVEFORM 0x0001 -#define AL_CHORUS_PHASE 0x0002 -#define AL_CHORUS_RATE 0x0003 -#define AL_CHORUS_DEPTH 0x0004 -#define AL_CHORUS_FEEDBACK 0x0005 -#define AL_CHORUS_DELAY 0x0006 - -/* Distortion Parameters */ -#define AL_DISTORTION_EDGE 0x0001 -#define AL_DISTORTION_GAIN 0x0002 -#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003 -#define AL_DISTORTION_EQCENTER 0x0004 -#define AL_DISTORTION_EQBANDWIDTH 0x0005 - -/* Echo Parameters */ -#define AL_ECHO_DELAY 0x0001 -#define AL_ECHO_LRDELAY 0x0002 -#define AL_ECHO_DAMPING 0x0003 -#define AL_ECHO_FEEDBACK 0x0004 -#define AL_ECHO_SPREAD 0x0005 - -/* Flanger Parameters */ -#define AL_FLANGER_WAVEFORM 0x0001 -#define AL_FLANGER_PHASE 0x0002 -#define AL_FLANGER_RATE 0x0003 -#define AL_FLANGER_DEPTH 0x0004 -#define AL_FLANGER_FEEDBACK 0x0005 -#define AL_FLANGER_DELAY 0x0006 - -/* Frequencyshifter Parameters */ -#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001 -#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002 -#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003 - -/* Vocalmorpher Parameters */ -#define AL_VOCAL_MORPHER_PHONEMEA 0x0001 -#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002 -#define AL_VOCAL_MORPHER_PHONEMEB 0x0003 -#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004 -#define AL_VOCAL_MORPHER_WAVEFORM 0x0005 -#define AL_VOCAL_MORPHER_RATE 0x0006 - -/* Pitchshifter Parameters */ -#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001 -#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002 - -/* Ringmodulator Parameters */ -#define AL_RING_MODULATOR_FREQUENCY 0x0001 -#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002 -#define AL_RING_MODULATOR_WAVEFORM 0x0003 - -/* Autowah Parameters */ -#define AL_AUTOWAH_ATTACK_TIME 0x0001 -#define AL_AUTOWAH_RELEASE_TIME 0x0002 -#define AL_AUTOWAH_RESONANCE 0x0003 -#define AL_AUTOWAH_PEAK_GAIN 0x0004 - -/* Compressor Parameters */ -#define AL_COMPRESSOR_ONOFF 0x0001 - -/* Equalizer Parameters */ -#define AL_EQUALIZER_LOW_GAIN 0x0001 -#define AL_EQUALIZER_LOW_CUTOFF 0x0002 -#define AL_EQUALIZER_MID1_GAIN 0x0003 -#define AL_EQUALIZER_MID1_CENTER 0x0004 -#define AL_EQUALIZER_MID1_WIDTH 0x0005 -#define AL_EQUALIZER_MID2_GAIN 0x0006 -#define AL_EQUALIZER_MID2_CENTER 0x0007 -#define AL_EQUALIZER_MID2_WIDTH 0x0008 -#define AL_EQUALIZER_HIGH_GAIN 0x0009 -#define AL_EQUALIZER_HIGH_CUTOFF 0x000A - -/* Effect type */ -#define AL_EFFECT_FIRST_PARAMETER 0x0000 -#define AL_EFFECT_LAST_PARAMETER 0x8000 -#define AL_EFFECT_TYPE 0x8001 - -/* Effect type definitions to be used with AL_EFFECT_TYPE. */ -#define AL_EFFECT_NULL 0x0000 /* Can also be used as an Effect Object ID */ -#define AL_EFFECT_REVERB 0x0001 -#define AL_EFFECT_CHORUS 0x0002 -#define AL_EFFECT_DISTORTION 0x0003 -#define AL_EFFECT_ECHO 0x0004 -#define AL_EFFECT_FLANGER 0x0005 -#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 -#define AL_EFFECT_VOCAL_MORPHER 0x0007 -#define AL_EFFECT_PITCH_SHIFTER 0x0008 -#define AL_EFFECT_RING_MODULATOR 0x0009 -#define AL_EFFECT_AUTOWAH 0x000A -#define AL_EFFECT_COMPRESSOR 0x000B -#define AL_EFFECT_EQUALIZER 0x000C - -/** - * Auxiliary Slot object definitions to be used with alAuxiliaryEffectSlot functions. - */ -#define AL_EFFECTSLOT_EFFECT 0x0001 -#define AL_EFFECTSLOT_GAIN 0x0002 -#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003 - -/** - * Value to be used as an Auxiliary Slot ID to disable a source send.. - */ -#define AL_EFFECTSLOT_NULL 0x0000 - - - -/** - * Filter object definitions to be used with alFilter functions. - */ - -/* Lowpass parameters. */ -#define AL_LOWPASS_GAIN 0x0001 -#define AL_LOWPASS_GAINHF 0x0002 - -/* Highpass Parameters */ -#define AL_HIGHPASS_GAIN 0x0001 -#define AL_HIGHPASS_GAINLF 0x0002 - -/* Bandpass Parameters */ -#define AL_BANDPASS_GAIN 0x0001 -#define AL_BANDPASS_GAINLF 0x0002 -#define AL_BANDPASS_GAINHF 0x0003 - -/* Filter type */ -#define AL_FILTER_FIRST_PARAMETER 0x0000 -#define AL_FILTER_LAST_PARAMETER 0x8000 -#define AL_FILTER_TYPE 0x8001 - -/* Filter type definitions to be used with AL_FILTER_TYPE. */ -#define AL_FILTER_NULL 0x0000 /* Can also be used as a Filter Object ID */ -#define AL_FILTER_LOWPASS 0x0001 -#define AL_FILTER_HIGHPASS 0x0002 -#define AL_FILTER_BANDPASS 0x0003 - - -/** - * Effect object functions. - */ - -/* Create Effect objects. */ -typedef void (__cdecl *LPALGENEFFECTS)( ALsizei n, ALuint* effects ); - -/* Delete Effect objects. */ -typedef void (__cdecl *LPALDELETEEFFECTS)( ALsizei n, ALuint* effects ); - -/* Verify a handle is a valid Effect. */ -typedef ALboolean (__cdecl *LPALISEFFECT)( ALuint eid ); - -/* Set an integer parameter for an Effect object. */ -typedef void (__cdecl *LPALEFFECTI)( ALuint eid, ALenum param, ALint value); -typedef void (__cdecl *LPALEFFECTIV)( ALuint eid, ALenum param, ALint* values ); - -/* Set a floating point parameter for an Effect object. */ -typedef void (__cdecl *LPALEFFECTF)( ALuint eid, ALenum param, ALfloat value); -typedef void (__cdecl *LPALEFFECTFV)( ALuint eid, ALenum param, ALfloat* values ); - -/* Get an integer parameter for an Effect object. */ -typedef void (__cdecl *LPALGETEFFECTI)( ALuint eid, ALenum pname, ALint* value ); -typedef void (__cdecl *LPALGETEFFECTIV)( ALuint eid, ALenum pname, ALint* values ); - -/* Get a floating point parameter for an Effect object. */ -typedef void (__cdecl *LPALGETEFFECTF)( ALuint eid, ALenum pname, ALfloat* value ); -typedef void (__cdecl *LPALGETEFFECTFV)( ALuint eid, ALenum pname, ALfloat* values ); - - -/** - * Filter object functions - */ - -/* Create Filter objects. */ -typedef void (__cdecl *LPALGENFILTERS)( ALsizei n, ALuint* filters ); - -/* Delete Filter objects. */ -typedef void (__cdecl *LPALDELETEFILTERS)( ALsizei n, ALuint* filters ); - -/* Verify a handle is a valid Filter. */ -typedef ALboolean (__cdecl *LPALISFILTER)( ALuint fid ); - -/* Set an integer parameter for a Filter object. */ -typedef void (__cdecl *LPALFILTERI)( ALuint fid, ALenum param, ALint value ); -typedef void (__cdecl *LPALFILTERIV)( ALuint fid, ALenum param, ALint* values ); - -/* Set a floating point parameter for an Filter object. */ -typedef void (__cdecl *LPALFILTERF)( ALuint fid, ALenum param, ALfloat value); -typedef void (__cdecl *LPALFILTERFV)( ALuint fid, ALenum param, ALfloat* values ); - -/* Get an integer parameter for a Filter object. */ -typedef void (__cdecl *LPALGETFILTERI)( ALuint fid, ALenum pname, ALint* value ); -typedef void (__cdecl *LPALGETFILTERIV)( ALuint fid, ALenum pname, ALint* values ); - -/* Get a floating point parameter for a Filter object. */ -typedef void (__cdecl *LPALGETFILTERF)( ALuint fid, ALenum pname, ALfloat* value ); -typedef void (__cdecl *LPALGETFILTERFV)( ALuint fid, ALenum pname, ALfloat* values ); - - -/** - * Auxiliary Slot object functions - */ - -/* Create Auxiliary Slot objects. */ -typedef void (__cdecl *LPALGENAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots ); - -/* Delete Auxiliary Slot objects. */ -typedef void (__cdecl *LPALDELETEAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots ); - -/* Verify a handle is a valid Auxiliary Slot. */ -typedef ALboolean (__cdecl *LPALISAUXILIARYEFFECTSLOT)( ALuint slot ); - -/* Set an integer parameter for a Auxiliary Slot object. */ -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum param, ALint value ); -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum param, ALint* values ); - -/* Set a floating point parameter for an Auxiliary Slot object. */ -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum param, ALfloat value ); -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum param, ALfloat* values ); - -/* Get an integer parameter for a Auxiliary Slot object. */ -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum pname, ALint* value ); -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum pname, ALint* values ); - -/* Get a floating point parameter for a Auxiliary Slot object. */ -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum pname, ALfloat* value ); -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum pname, ALfloat* values ); - - - - -/********************************************************** - * Filter ranges and defaults. - */ - -/** - * Lowpass filter - */ - -#define LOWPASS_MIN_GAIN 0.0f -#define LOWPASS_MAX_GAIN 1.0f -#define LOWPASS_DEFAULT_GAIN 1.0f - -#define LOWPASS_MIN_GAINHF 0.0f -#define LOWPASS_MAX_GAINHF 1.0f -#define LOWPASS_DEFAULT_GAINHF 1.0f - -/** - * Highpass filter - */ - -#define HIGHPASS_MIN_GAIN 0.0f -#define HIGHPASS_MAX_GAIN 1.0f -#define HIGHPASS_DEFAULT_GAIN 1.0f - -#define HIGHPASS_MIN_GAINLF 0.0f -#define HIGHPASS_MAX_GAINLF 1.0f -#define HIGHPASS_DEFAULT_GAINLF 1.0f - -/** - * Bandpass filter - */ - -#define BANDPASS_MIN_GAIN 0.0f -#define BANDPASS_MAX_GAIN 1.0f -#define BANDPASS_DEFAULT_GAIN 1.0f - -#define BANDPASS_MIN_GAINHF 0.0f -#define BANDPASS_MAX_GAINHF 1.0f -#define BANDPASS_DEFAULT_GAINHF 1.0f - -#define BANDPASS_MIN_GAINLF 0.0f -#define BANDPASS_MAX_GAINLF 1.0f -#define BANDPASS_DEFAULT_GAINLF 1.0f - - - - - /********************************************************** - * Effect parameter structures, value definitions, ranges and defaults. - */ - -/** - * AL reverb effect parameter ranges and defaults - */ -#define AL_REVERB_MIN_DENSITY 0.0f -#define AL_REVERB_MAX_DENSITY 1.0f -#define AL_REVERB_DEFAULT_DENSITY 1.0f - -#define AL_REVERB_MIN_DIFFUSION 0.0f -#define AL_REVERB_MAX_DIFFUSION 1.0f -#define AL_REVERB_DEFAULT_DIFFUSION 1.0f - -#define AL_REVERB_MIN_GAIN 0.0f -#define AL_REVERB_MAX_GAIN 1.0f -#define AL_REVERB_DEFAULT_GAIN 0.32f - -#define AL_REVERB_MIN_GAINHF 0.0f -#define AL_REVERB_MAX_GAINHF 1.0f -#define AL_REVERB_DEFAULT_GAINHF 0.89f - -#define AL_REVERB_MIN_DECAY_TIME 0.1f -#define AL_REVERB_MAX_DECAY_TIME 20.0f -#define AL_REVERB_DEFAULT_DECAY_TIME 1.49f - -#define AL_REVERB_MIN_DECAY_HFRATIO 0.1f -#define AL_REVERB_MAX_DECAY_HFRATIO 2.0f -#define AL_REVERB_DEFAULT_DECAY_HFRATIO 0.83f - -#define AL_REVERB_MIN_REFLECTIONS_GAIN 0.0f -#define AL_REVERB_MAX_REFLECTIONS_GAIN 3.16f -#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN 0.05f - -#define AL_REVERB_MIN_REFLECTIONS_DELAY 0.0f -#define AL_REVERB_MAX_REFLECTIONS_DELAY 0.3f -#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY 0.007f - -#define AL_REVERB_MIN_LATE_REVERB_GAIN 0.0f -#define AL_REVERB_MAX_LATE_REVERB_GAIN 10.0f -#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN 1.26f - -#define AL_REVERB_MIN_LATE_REVERB_DELAY 0.0f -#define AL_REVERB_MAX_LATE_REVERB_DELAY 0.1f -#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY 0.011f - -#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f -#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f -#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f - -#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f -#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f -#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f - -#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE -#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE -#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE - -/** - * AL chorus effect parameter ranges and defaults - */ -#define AL_CHORUS_MIN_WAVEFORM 0 -#define AL_CHORUS_MAX_WAVEFORM 1 -#define AL_CHORUS_DEFAULT_WAVEFORM 1 - -#define AL_CHORUS_WAVEFORM_SINUSOID 0 -#define AL_CHORUS_WAVEFORM_TRIANGLE 1 - -#define AL_CHORUS_MIN_PHASE (-180) -#define AL_CHORUS_MAX_PHASE 180 -#define AL_CHORUS_DEFAULT_PHASE 90 - -#define AL_CHORUS_MIN_RATE 0.0f -#define AL_CHORUS_MAX_RATE 10.0f -#define AL_CHORUS_DEFAULT_RATE 1.1f - -#define AL_CHORUS_MIN_DEPTH 0.0f -#define AL_CHORUS_MAX_DEPTH 1.0f -#define AL_CHORUS_DEFAULT_DEPTH 0.1f - -#define AL_CHORUS_MIN_FEEDBACK (-1.0f) -#define AL_CHORUS_MAX_FEEDBACK 1.0f -#define AL_CHORUS_DEFAULT_FEEDBACK 0.25f - -#define AL_CHORUS_MIN_DELAY 0.0f -#define AL_CHORUS_MAX_DELAY 0.016f -#define AL_CHORUS_DEFAULT_DELAY 0.016f - -/** - * AL distortion effect parameter ranges and defaults - */ -#define AL_DISTORTION_MIN_EDGE 0.0f -#define AL_DISTORTION_MAX_EDGE 1.0f -#define AL_DISTORTION_DEFAULT_EDGE 0.2f - -#define AL_DISTORTION_MIN_GAIN 0.01f -#define AL_DISTORTION_MAX_GAIN 1.0f -#define AL_DISTORTION_DEFAULT_GAIN 0.05f - -#define AL_DISTORTION_MIN_LOWPASS_CUTOFF 80.0f -#define AL_DISTORTION_MAX_LOWPASS_CUTOFF 24000.0f -#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF 8000.0f - -#define AL_DISTORTION_MIN_EQCENTER 80.0f -#define AL_DISTORTION_MAX_EQCENTER 24000.0f -#define AL_DISTORTION_DEFAULT_EQCENTER 3600.0f - -#define AL_DISTORTION_MIN_EQBANDWIDTH 80.0f -#define AL_DISTORTION_MAX_EQBANDWIDTH 24000.0f -#define AL_DISTORTION_DEFAULT_EQBANDWIDTH 3600.0f - -/** - * AL echo effect parameter ranges and defaults - */ -#define AL_ECHO_MIN_DELAY 0.0f -#define AL_ECHO_MAX_DELAY 0.207f -#define AL_ECHO_DEFAULT_DELAY 0.1f - -#define AL_ECHO_MIN_LRDELAY 0.0f -#define AL_ECHO_MAX_LRDELAY 0.404f -#define AL_ECHO_DEFAULT_LRDELAY 0.1f - -#define AL_ECHO_MIN_DAMPING 0.0f -#define AL_ECHO_MAX_DAMPING 0.99f -#define AL_ECHO_DEFAULT_DAMPING 0.5f - -#define AL_ECHO_MIN_FEEDBACK 0.0f -#define AL_ECHO_MAX_FEEDBACK 1.0f -#define AL_ECHO_DEFAULT_FEEDBACK 0.5f - -#define AL_ECHO_MIN_SPREAD (-1.0f) -#define AL_ECHO_MAX_SPREAD 1.0f -#define AL_ECHO_DEFAULT_SPREAD (-1.0f) - -/** - * AL flanger effect parameter ranges and defaults - */ -#define AL_FLANGER_MIN_WAVEFORM 0 -#define AL_FLANGER_MAX_WAVEFORM 1 -#define AL_FLANGER_DEFAULT_WAVEFORM 1 - -#define AL_FLANGER_WAVEFORM_SINUSOID 0 -#define AL_FLANGER_WAVEFORM_TRIANGLE 1 - -#define AL_FLANGER_MIN_PHASE (-180) -#define AL_FLANGER_MAX_PHASE 180 -#define AL_FLANGER_DEFAULT_PHASE 0 - -#define AL_FLANGER_MIN_RATE 0.0f -#define AL_FLANGER_MAX_RATE 10.0f -#define AL_FLANGER_DEFAULT_RATE 0.27f - -#define AL_FLANGER_MIN_DEPTH 0.0f -#define AL_FLANGER_MAX_DEPTH 1.0f -#define AL_FLANGER_DEFAULT_DEPTH 1.0f - -#define AL_FLANGER_MIN_FEEDBACK (-1.0f) -#define AL_FLANGER_MAX_FEEDBACK 1.0f -#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f) - -#define AL_FLANGER_MIN_DELAY 0.0f -#define AL_FLANGER_MAX_DELAY 0.004f -#define AL_FLANGER_DEFAULT_DELAY 0.002f - -/** - * AL frequency shifter effect parameter ranges and defaults - */ -#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY 0.0f -#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY 24000.0f -#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY 0.0f - -#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION 0 -#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION 2 -#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION 0 - -#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION 0 -#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION 2 -#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION 0 - -#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN 0 -#define AL_FREQUENCY_SHIFTER_DIRECTION_UP 1 -#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF 2 - -/** - * AL vocal morpher effect parameter ranges and defaults - */ -#define AL_VOCAL_MORPHER_MIN_PHONEMEA 0 -#define AL_VOCAL_MORPHER_MAX_PHONEMEA 29 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA 0 - -#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24) -#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING 24 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING 0 - -#define AL_VOCAL_MORPHER_MIN_PHONEMEB 0 -#define AL_VOCAL_MORPHER_MAX_PHONEMEB 29 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB 10 - -#define AL_VOCAL_MORPHER_PHONEME_A 0 -#define AL_VOCAL_MORPHER_PHONEME_E 1 -#define AL_VOCAL_MORPHER_PHONEME_I 2 -#define AL_VOCAL_MORPHER_PHONEME_O 3 -#define AL_VOCAL_MORPHER_PHONEME_U 4 -#define AL_VOCAL_MORPHER_PHONEME_AA 5 -#define AL_VOCAL_MORPHER_PHONEME_AE 6 -#define AL_VOCAL_MORPHER_PHONEME_AH 7 -#define AL_VOCAL_MORPHER_PHONEME_AO 8 -#define AL_VOCAL_MORPHER_PHONEME_EH 9 -#define AL_VOCAL_MORPHER_PHONEME_ER 10 -#define AL_VOCAL_MORPHER_PHONEME_IH 11 -#define AL_VOCAL_MORPHER_PHONEME_IY 12 -#define AL_VOCAL_MORPHER_PHONEME_UH 13 -#define AL_VOCAL_MORPHER_PHONEME_UW 14 -#define AL_VOCAL_MORPHER_PHONEME_B 15 -#define AL_VOCAL_MORPHER_PHONEME_D 16 -#define AL_VOCAL_MORPHER_PHONEME_F 17 -#define AL_VOCAL_MORPHER_PHONEME_G 18 -#define AL_VOCAL_MORPHER_PHONEME_J 19 -#define AL_VOCAL_MORPHER_PHONEME_K 20 -#define AL_VOCAL_MORPHER_PHONEME_L 21 -#define AL_VOCAL_MORPHER_PHONEME_M 22 -#define AL_VOCAL_MORPHER_PHONEME_N 23 -#define AL_VOCAL_MORPHER_PHONEME_P 24 -#define AL_VOCAL_MORPHER_PHONEME_R 25 -#define AL_VOCAL_MORPHER_PHONEME_S 26 -#define AL_VOCAL_MORPHER_PHONEME_T 27 -#define AL_VOCAL_MORPHER_PHONEME_V 28 -#define AL_VOCAL_MORPHER_PHONEME_Z 29 - -#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24) -#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING 24 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING 0 - -#define AL_VOCAL_MORPHER_MIN_WAVEFORM 0 -#define AL_VOCAL_MORPHER_MAX_WAVEFORM 2 -#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM 0 - -#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID 0 -#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE 1 -#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH 2 - -#define AL_VOCAL_MORPHER_MIN_RATE 0.0f -#define AL_VOCAL_MORPHER_MAX_RATE 10.0f -#define AL_VOCAL_MORPHER_DEFAULT_RATE 1.41f - -/** - * AL pitch shifter effect parameter ranges and defaults - */ -#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12) -#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE 12 -#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE 12 - -#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50) -#define AL_PITCH_SHIFTER_MAX_FINE_TUNE 50 -#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE 0 - -/** - * AL ring modulator effect parameter ranges and defaults - */ -#define AL_RING_MODULATOR_MIN_FREQUENCY 0.0f -#define AL_RING_MODULATOR_MAX_FREQUENCY 8000.0f -#define AL_RING_MODULATOR_DEFAULT_FREQUENCY 440.0f - -#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF 0.0f -#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF 24000.0f -#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF 800.0f - -#define AL_RING_MODULATOR_MIN_WAVEFORM 0 -#define AL_RING_MODULATOR_MAX_WAVEFORM 2 -#define AL_RING_MODULATOR_DEFAULT_WAVEFORM 0 - -#define AL_RING_MODULATOR_SINUSOID 0 -#define AL_RING_MODULATOR_SAWTOOTH 1 -#define AL_RING_MODULATOR_SQUARE 2 - -/** - * AL autowah effect parameter ranges and defaults - */ -#define AL_AUTOWAH_MIN_ATTACK_TIME 0.0001f -#define AL_AUTOWAH_MAX_ATTACK_TIME 1.0f -#define AL_AUTOWAH_DEFAULT_ATTACK_TIME 0.06f - -#define AL_AUTOWAH_MIN_RELEASE_TIME 0.0001f -#define AL_AUTOWAH_MAX_RELEASE_TIME 1.0f -#define AL_AUTOWAH_DEFAULT_RELEASE_TIME 0.06f - -#define AL_AUTOWAH_MIN_RESONANCE 2.0f -#define AL_AUTOWAH_MAX_RESONANCE 1000.0f -#define AL_AUTOWAH_DEFAULT_RESONANCE 1000.0f - -#define AL_AUTOWAH_MIN_PEAK_GAIN 0.00003f -#define AL_AUTOWAH_MAX_PEAK_GAIN 31621.0f -#define AL_AUTOWAH_DEFAULT_PEAK_GAIN 11.22f - -/** - * AL compressor effect parameter ranges and defaults - */ -#define AL_COMPRESSOR_MIN_ONOFF 0 -#define AL_COMPRESSOR_MAX_ONOFF 1 -#define AL_COMPRESSOR_DEFAULT_ONOFF 1 - -/** - * AL equalizer effect parameter ranges and defaults - */ -#define AL_EQUALIZER_MIN_LOW_GAIN 0.126f -#define AL_EQUALIZER_MAX_LOW_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_LOW_GAIN 1.0f - -#define AL_EQUALIZER_MIN_LOW_CUTOFF 50.0f -#define AL_EQUALIZER_MAX_LOW_CUTOFF 800.0f -#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF 200.0f - -#define AL_EQUALIZER_MIN_MID1_GAIN 0.126f -#define AL_EQUALIZER_MAX_MID1_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_MID1_GAIN 1.0f - -#define AL_EQUALIZER_MIN_MID1_CENTER 200.0f -#define AL_EQUALIZER_MAX_MID1_CENTER 3000.0f -#define AL_EQUALIZER_DEFAULT_MID1_CENTER 500.0f - -#define AL_EQUALIZER_MIN_MID1_WIDTH 0.01f -#define AL_EQUALIZER_MAX_MID1_WIDTH 1.0f -#define AL_EQUALIZER_DEFAULT_MID1_WIDTH 1.0f - -#define AL_EQUALIZER_MIN_MID2_GAIN 0.126f -#define AL_EQUALIZER_MAX_MID2_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_MID2_GAIN 1.0f - -#define AL_EQUALIZER_MIN_MID2_CENTER 1000.0f -#define AL_EQUALIZER_MAX_MID2_CENTER 8000.0f -#define AL_EQUALIZER_DEFAULT_MID2_CENTER 3000.0f - -#define AL_EQUALIZER_MIN_MID2_WIDTH 0.01f -#define AL_EQUALIZER_MAX_MID2_WIDTH 1.0f -#define AL_EQUALIZER_DEFAULT_MID2_WIDTH 1.0f - -#define AL_EQUALIZER_MIN_HIGH_GAIN 0.126f -#define AL_EQUALIZER_MAX_HIGH_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_HIGH_GAIN 1.0f - -#define AL_EQUALIZER_MIN_HIGH_CUTOFF 4000.0f -#define AL_EQUALIZER_MAX_HIGH_CUTOFF 16000.0f -#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF 6000.0f - - - - -/********************************************************** - * Source parameter value definitions, ranges and defaults. - */ -#define AL_MIN_AIR_ABSORPTION_FACTOR 0.0f -#define AL_MAX_AIR_ABSORPTION_FACTOR 10.0f -#define AL_DEFAULT_AIR_ABSORPTION_FACTOR 0.0f - -#define AL_MIN_ROOM_ROLLOFF_FACTOR 0.0f -#define AL_MAX_ROOM_ROLLOFF_FACTOR 10.0f -#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f - -#define AL_MIN_CONE_OUTER_GAINHF 0.0f -#define AL_MAX_CONE_OUTER_GAINHF 1.0f -#define AL_DEFAULT_CONE_OUTER_GAINHF 1.0f - -#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE -#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE -#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE - -#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE -#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE -#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE - -#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE -#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE -#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE - - - - -/********************************************************** - * Listener parameter value definitions, ranges and defaults. - */ -#define AL_MIN_METERS_PER_UNIT FLT_MIN -#define AL_MAX_METERS_PER_UNIT FLT_MAX -#define AL_DEFAULT_METERS_PER_UNIT 1.0f - - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* __efx_h_ */ diff --git a/Engine/lib/openal/win32/al/xram.h b/Engine/lib/openal/win32/al/xram.h deleted file mode 100644 index 5d8366242..000000000 --- a/Engine/lib/openal/win32/al/xram.h +++ /dev/null @@ -1,94 +0,0 @@ -#include - -// X-RAM Function pointer definitions -typedef ALboolean (__cdecl *EAXSetBufferMode)(ALsizei n, ALuint *buffers, ALint value); -typedef ALenum (__cdecl *EAXGetBufferMode)(ALuint buffer, ALint *value); - -////////////////////////////////////////////////////////////////////////////// -// Query for X-RAM extension -// -// if (alIsExtensionPresent("EAX-RAM") == AL_TRUE) -// X-RAM Extension found -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// X-RAM enum names -// -// "AL_EAX_RAM_SIZE" -// "AL_EAX_RAM_FREE" -// "AL_STORAGE_AUTOMATIC" -// "AL_STORAGE_HARDWARE" -// "AL_STORAGE_ACCESSIBLE" -// -// Query enum values using alGetEnumValue, for example -// -// long lRamSizeEnum = alGetEnumValue("AL_EAX_RAM_SIZE") -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// Query total amount of X-RAM -// -// long lTotalSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_SIZE") -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// Query free X-RAM available -// -// long lFreeSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_FREE") -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// Query X-RAM Function pointers -// -// Use typedefs defined above to get the X-RAM function pointers using -// alGetProcAddress -// -// EAXSetBufferMode eaxSetBufferMode; -// EAXGetBufferMode eaxGetBufferMode; -// -// eaxSetBufferMode = (EAXSetBufferMode)alGetProcAddress("EAXSetBufferMode"); -// eaxGetBufferMode = (EAXGetBufferMode)alGetProcAddress("EAXGetBufferMode"); -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// Force an Open AL Buffer into X-RAM (good for non-streaming buffers) -// -// ALuint uiBuffer; -// alGenBuffers(1, &uiBuffer); -// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_HARDWARE")); -// alBufferData(...); -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// Force an Open AL Buffer into 'accessible' (currently host) RAM (good for streaming buffers) -// -// ALuint uiBuffer; -// alGenBuffers(1, &uiBuffer); -// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_ACCESSIBLE")); -// alBufferData(...); -// -////////////////////////////////////////////////////////////////////////////// - - -////////////////////////////////////////////////////////////////////////////// -// Put an Open AL Buffer into X-RAM if memory is available, otherwise use -// host RAM. This is the default mode. -// -// ALuint uiBuffer; -// alGenBuffers(1, &uiBuffer); -// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_AUTOMATIC")); -// alBufferData(...); -// -////////////////////////////////////////////////////////////////////////////// \ No newline at end of file diff --git a/Engine/lib/recast/CMakeLists.txt b/Engine/lib/recast/CMakeLists.txt deleted file mode 100644 index 8dd69f639..000000000 --- a/Engine/lib/recast/CMakeLists.txt +++ /dev/null @@ -1,27 +0,0 @@ -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -PROJECT(RecastNavigation) -#SET(RECAST_VERSION r129) - -IF(NOT CMAKE_BUILD_TYPE) -# SET(CMAKE_BUILD_TYPE "Debug") - SET(CMAKE_BUILD_TYPE "Release") -ENDIF(NOT CMAKE_BUILD_TYPE) - -IF(MSVC) - OPTION(USE_MSVC_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON) - IF(USE_MSVC_FAST_FLOATINGPOINT) - ADD_DEFINITIONS(/fp:fast) - ENDIF(USE_MSVC_FAST_FLOATINGPOINT) -ENDIF(MSVC) - -IF(WIN32) - ADD_DEFINITIONS(/D _CRT_SECURE_NO_WARNINGS) -ENDIF(WIN32) - -ADD_SUBDIRECTORY(DebugUtils) -ADD_SUBDIRECTORY(Detour) -ADD_SUBDIRECTORY(DetourCrowd) -ADD_SUBDIRECTORY(DetourTileCache) -ADD_SUBDIRECTORY(Recast) -ADD_SUBDIRECTORY(RecastDemo) diff --git a/Engine/lib/recast/DebugUtils/CMakeLists.txt b/Engine/lib/recast/DebugUtils/CMakeLists.txt deleted file mode 100644 index e79364ab2..000000000 --- a/Engine/lib/recast/DebugUtils/CMakeLists.txt +++ /dev/null @@ -1,23 +0,0 @@ -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -SET(debugutils_SRCS - Source/DebugDraw.cpp - Source/DetourDebugDraw.cpp - Source/RecastDebugDraw.cpp - Source/RecastDump.cpp -) - -SET(debugutils_HDRS - Include/DebugDraw.h - Include/DetourDebugDraw.h - Include/RecastDebugDraw.h - Include/RecastDump.h -) - -INCLUDE_DIRECTORIES(Include - ../Detour/Include - ../DetourTileCache/Include - ../Recast/Include -) - -ADD_LIBRARY(DebugUtils ${debugutils_SRCS} ${debugutils_HDRS}) diff --git a/Engine/lib/recast/DebugUtils/Include/DebugDraw.h b/Engine/lib/recast/DebugUtils/Include/DebugDraw.h index b24094fb2..0b8c59352 100644 --- a/Engine/lib/recast/DebugUtils/Include/DebugDraw.h +++ b/Engine/lib/recast/DebugUtils/Include/DebugDraw.h @@ -210,6 +210,10 @@ public: virtual void end(); void clear(); void draw(struct duDebugDraw* dd); +private: + // Explicitly disabled copy constructor and copy assignment operator. + duDisplayList(const duDisplayList&); + duDisplayList& operator=(const duDisplayList&); }; diff --git a/Engine/lib/recast/DebugUtils/Include/DetourDebugDraw.h b/Engine/lib/recast/DebugUtils/Include/DetourDebugDraw.h index 34d93e1e5..ff2ca2f9d 100644 --- a/Engine/lib/recast/DebugUtils/Include/DetourDebugDraw.h +++ b/Engine/lib/recast/DebugUtils/Include/DetourDebugDraw.h @@ -45,4 +45,4 @@ void duDebugDrawTileCacheContours(duDebugDraw* dd, const struct dtTileCacheConto void duDebugDrawTileCachePolyMesh(duDebugDraw* dd, const struct dtTileCachePolyMesh& lmesh, const float* orig, const float cs, const float ch); -#endif // DETOURDEBUGDRAW_H \ No newline at end of file +#endif // DETOURDEBUGDRAW_H diff --git a/Engine/lib/recast/DebugUtils/Include/RecastDebugDraw.h b/Engine/lib/recast/DebugUtils/Include/RecastDebugDraw.h index f75802d05..6a55fa647 100644 --- a/Engine/lib/recast/DebugUtils/Include/RecastDebugDraw.h +++ b/Engine/lib/recast/DebugUtils/Include/RecastDebugDraw.h @@ -33,10 +33,6 @@ void duDebugDrawHeightfieldLayer(duDebugDraw* dd, const struct rcHeightfieldLaye void duDebugDrawHeightfieldLayers(duDebugDraw* dd, const struct rcHeightfieldLayerSet& lset); void duDebugDrawHeightfieldLayersRegions(duDebugDraw* dd, const struct rcHeightfieldLayerSet& lset); -void duDebugDrawLayerContours(duDebugDraw* dd, const struct rcLayerContourSet& lcset); -void duDebugDrawLayerPolyMesh(duDebugDraw* dd, const struct rcLayerPolyMesh& lmesh); - - void duDebugDrawRegionConnections(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f); void duDebugDrawRawContours(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f); void duDebugDrawContours(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f); diff --git a/Engine/lib/recast/DebugUtils/Source/DebugDraw.cpp b/Engine/lib/recast/DebugUtils/Source/DebugDraw.cpp index 982bdba32..a009def36 100644 --- a/Engine/lib/recast/DebugUtils/Source/DebugDraw.cpp +++ b/Engine/lib/recast/DebugUtils/Source/DebugDraw.cpp @@ -17,9 +17,9 @@ // #define _USE_MATH_DEFINES -#include #include #include "DebugDraw.h" +#include "DetourMath.h" duDebugDraw::~duDebugDraw() @@ -180,8 +180,8 @@ void duAppendCylinderWire(struct duDebugDraw* dd, float minx, float miny, float for (int i = 0; i < NUM_SEG; ++i) { const float a = (float)i/(float)NUM_SEG*DU_PI*2; - dir[i*2] = cosf(a); - dir[i*2+1] = sinf(a); + dir[i*2] = dtMathCosf(a); + dir[i*2+1] = dtMathSinf(a); } } diff --git a/Engine/lib/recast/DebugUtils/Source/DetourDebugDraw.cpp b/Engine/lib/recast/DebugUtils/Source/DetourDebugDraw.cpp index d9b778327..e2db1078f 100644 --- a/Engine/lib/recast/DebugUtils/Source/DetourDebugDraw.cpp +++ b/Engine/lib/recast/DebugUtils/Source/DetourDebugDraw.cpp @@ -16,7 +16,6 @@ // 3. This notice may not be removed or altered from any source distribution. // -#include #include "DebugDraw.h" #include "DetourDebugDraw.h" #include "DetourNavMesh.h" diff --git a/Engine/lib/recast/DebugUtils/Source/RecastDump.cpp b/Engine/lib/recast/DebugUtils/Source/RecastDump.cpp index 7663fc755..209382515 100644 --- a/Engine/lib/recast/DebugUtils/Source/RecastDump.cpp +++ b/Engine/lib/recast/DebugUtils/Source/RecastDump.cpp @@ -350,7 +350,7 @@ bool duReadCompactHeightfield(struct rcCompactHeightfield& chf, duFileIO* io) io->read(&chf.walkableHeight, sizeof(chf.walkableHeight)); io->read(&chf.walkableClimb, sizeof(chf.walkableClimb)); - io->write(&chf.borderSize, sizeof(chf.borderSize)); + io->read(&chf.borderSize, sizeof(chf.borderSize)); io->read(&chf.maxDistance, sizeof(chf.maxDistance)); io->read(&chf.maxRegions, sizeof(chf.maxRegions)); diff --git a/Engine/lib/recast/Detour/CMakeLists.txt b/Engine/lib/recast/Detour/CMakeLists.txt deleted file mode 100644 index e05ed11fa..000000000 --- a/Engine/lib/recast/Detour/CMakeLists.txt +++ /dev/null @@ -1,24 +0,0 @@ -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -SET(detour_SRCS - Source/DetourAlloc.cpp - Source/DetourCommon.cpp - Source/DetourNavMesh.cpp - Source/DetourNavMeshBuilder.cpp - Source/DetourNavMeshQuery.cpp - Source/DetourNode.cpp -) - -SET(detour_HDRS - Include/DetourAlloc.h - Include/DetourAssert.h - Include/DetourCommon.h - Include/DetourNavMesh.h - Include/DetourNavMeshBuilder.h - Include/DetourNavMeshQuery.h - Include/DetourNode.h -) - -INCLUDE_DIRECTORIES(Include) - -ADD_LIBRARY(Detour ${detour_SRCS} ${detour_HDRS}) diff --git a/Engine/lib/recast/Detour/Include/DetourAlloc.h b/Engine/lib/recast/Detour/Include/DetourAlloc.h index e814b62a7..f87b454ac 100644 --- a/Engine/lib/recast/Detour/Include/DetourAlloc.h +++ b/Engine/lib/recast/Detour/Include/DetourAlloc.h @@ -19,6 +19,8 @@ #ifndef DETOURALLOCATOR_H #define DETOURALLOCATOR_H +#include + /// Provides hint values to the memory allocator on how long the /// memory is expected to be used. enum dtAllocHint @@ -32,7 +34,7 @@ enum dtAllocHint // @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use. // @return A pointer to the beginning of the allocated memory block, or null if the allocation failed. /// @see dtAllocSetCustom -typedef void* (dtAllocFunc)(int size, dtAllocHint hint); +typedef void* (dtAllocFunc)(size_t size, dtAllocHint hint); /// A memory deallocation function. /// @param[in] ptr A pointer to a memory block previously allocated using #dtAllocFunc. @@ -49,7 +51,7 @@ void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc); /// @param[in] hint A hint to the allocator on how long the memory is expected to be in use. /// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed. /// @see dtFree -void* dtAlloc(int size, dtAllocHint hint); +void* dtAlloc(size_t size, dtAllocHint hint); /// Deallocates a memory block. /// @param[in] ptr A pointer to a memory block previously allocated using #dtAlloc. diff --git a/Engine/lib/recast/Detour/Include/DetourCommon.h b/Engine/lib/recast/Detour/Include/DetourCommon.h index 34f46d8d3..2afba0d78 100644 --- a/Engine/lib/recast/Detour/Include/DetourCommon.h +++ b/Engine/lib/recast/Detour/Include/DetourCommon.h @@ -19,6 +19,8 @@ #ifndef DETOURCOMMON_H #define DETOURCOMMON_H +#include "DetourMath.h" + /** @defgroup detour Detour @@ -32,6 +34,11 @@ feature to find minor members. /// @name General helper functions /// @{ +/// Used to ignore a function parameter. VS complains about unused parameters +/// and this silences the warning. +/// @param [in] _ Unused parameter +template void dtIgnoreUnused(const T&) { } + /// Swaps the values of the two parameters. /// @param[in,out] a Value A /// @param[in,out] b Value B @@ -66,11 +73,6 @@ template inline T dtSqr(T a) { return a*a; } /// @return The value, clamped to the specified range. template inline T dtClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); } -/// Returns the square root of the value. -/// @param[in] x The value. -/// @return The square root of the vlaue. -float dtSqrt(float x); - /// @} /// @name Vector helper functions. /// @{ @@ -197,7 +199,7 @@ inline void dtVcopy(float* dest, const float* a) /// @return The scalar length of the vector. inline float dtVlen(const float* v) { - return dtSqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]); + return dtMathSqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); } /// Derives the square of the scalar length of the vector. (len * len) @@ -217,7 +219,7 @@ inline float dtVdist(const float* v1, const float* v2) const float dx = v2[0] - v1[0]; const float dy = v2[1] - v1[1]; const float dz = v2[2] - v1[2]; - return dtSqrt(dx*dx + dy*dy + dz*dz); + return dtMathSqrtf(dx*dx + dy*dy + dz*dz); } /// Returns the square of the distance between two points. @@ -242,7 +244,7 @@ inline float dtVdist2D(const float* v1, const float* v2) { const float dx = v2[0] - v1[0]; const float dz = v2[2] - v1[2]; - return dtSqrt(dx*dx + dz*dz); + return dtMathSqrtf(dx*dx + dz*dz); } /// Derives the square of the distance between the specified points on the xz-plane. @@ -260,7 +262,7 @@ inline float dtVdist2DSqr(const float* v1, const float* v2) /// @param[in,out] v The vector to normalize. [(x, y, z)] inline void dtVnormalize(float* v) { - float d = 1.0f / dtSqrt(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2])); + float d = 1.0f / dtMathSqrtf(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2])); v[0] *= d; v[1] *= d; v[2] *= d; @@ -376,6 +378,10 @@ bool dtIntersectSegmentPoly2D(const float* p0, const float* p1, float& tmin, float& tmax, int& segMin, int& segMax); +bool dtIntersectSegSeg2D(const float* ap, const float* aq, + const float* bp, const float* bq, + float& s, float& t); + /// Determines if the specified point is inside the convex polygon on the xz-plane. /// @param[in] pt The point to check. [(x, y, z)] /// @param[in] verts The polygon vertices. [(x, y, z) * @p nverts] diff --git a/Engine/lib/recast/Detour/Include/DetourMath.h b/Engine/lib/recast/Detour/Include/DetourMath.h new file mode 100644 index 000000000..95e14f884 --- /dev/null +++ b/Engine/lib/recast/Detour/Include/DetourMath.h @@ -0,0 +1,20 @@ +/** +@defgroup detour Detour + +Members in this module are wrappers around the standard math library +*/ + +#ifndef DETOURMATH_H +#define DETOURMATH_H + +#include + +inline float dtMathFabsf(float x) { return fabsf(x); } +inline float dtMathSqrtf(float x) { return sqrtf(x); } +inline float dtMathFloorf(float x) { return floorf(x); } +inline float dtMathCeilf(float x) { return ceilf(x); } +inline float dtMathCosf(float x) { return cosf(x); } +inline float dtMathSinf(float x) { return sinf(x); } +inline float dtMathAtan2f(float y, float x) { return atan2f(y, x); } + +#endif diff --git a/Engine/lib/recast/Detour/Include/DetourNavMesh.h b/Engine/lib/recast/Detour/Include/DetourNavMesh.h index d4fbe9674..8ecd57e46 100644 --- a/Engine/lib/recast/Detour/Include/DetourNavMesh.h +++ b/Engine/lib/recast/Detour/Include/DetourNavMesh.h @@ -22,16 +22,39 @@ #include "DetourAlloc.h" #include "DetourStatus.h" +// Undefine (or define in a build cofnig) the following line to use 64bit polyref. +// Generally not needed, useful for very large worlds. +// Note: tiles build using 32bit refs are not compatible with 64bit refs! +//#define DT_POLYREF64 1 + +#ifdef DT_POLYREF64 +// TODO: figure out a multiplatform version of uint64_t +// - maybe: https://code.google.com/p/msinttypes/ +// - or: http://www.azillionmonkeys.com/qed/pstdint.h +#include +#endif + // Note: If you want to use 64-bit refs, change the types of both dtPolyRef & dtTileRef. // It is also recommended that you change dtHashRef() to a proper 64-bit hash. /// A handle to a polygon within a navigation mesh tile. /// @ingroup detour +#ifdef DT_POLYREF64 +static const unsigned int DT_SALT_BITS = 16; +static const unsigned int DT_TILE_BITS = 28; +static const unsigned int DT_POLY_BITS = 20; +typedef uint64_t dtPolyRef; +#else typedef unsigned int dtPolyRef; +#endif /// A handle to a tile within a navigation mesh. /// @ingroup detour +#ifdef DT_POLYREF64 +typedef uint64_t dtTileRef; +#else typedef unsigned int dtTileRef; +#endif /// The maximum number of vertices per navigation polygon. /// @ingroup detour @@ -87,6 +110,31 @@ enum dtStraightPathFlags DT_STRAIGHTPATH_OFFMESH_CONNECTION = 0x04, ///< The vertex is the start of an off-mesh connection. }; +/// Options for dtNavMeshQuery::findStraightPath. +enum dtStraightPathOptions +{ + DT_STRAIGHTPATH_AREA_CROSSINGS = 0x01, ///< Add a vertex at every polygon edge crossing where area changes. + DT_STRAIGHTPATH_ALL_CROSSINGS = 0x02, ///< Add a vertex at every polygon edge crossing. +}; + + +/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath +enum dtFindPathOptions +{ + DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs) +}; + +/// Options for dtNavMeshQuery::raycast +enum dtRaycastOptions +{ + DT_RAYCAST_USE_COSTS = 0x01, ///< Raycast should calculate movement cost along the ray and fill RaycastHit::cost +}; + + +/// Limit raycasting during any angle pahfinding +/// The limit is given as a multiple of the character radius +static const float DT_RAY_CAST_LIMIT_PROPORTIONS = 50.0f; + /// Flags representing the type of a navigation mesh polygon. enum dtPolyTypes { @@ -97,7 +145,7 @@ enum dtPolyTypes }; -/// Defines a polyogn within a dtMeshTile object. +/// Defines a polygon within a dtMeshTile object. /// @ingroup detour struct dtPoly { @@ -252,6 +300,9 @@ struct dtMeshTile int dataSize; ///< Size of the tile data. int flags; ///< Tile flags. (See: #dtTileFlags) dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid. +private: + dtMeshTile(const dtMeshTile&); + dtMeshTile& operator=(const dtMeshTile&); }; /// Configuration parameters used to define multi-tile navigation meshes. @@ -462,7 +513,11 @@ public: /// @param[in] ip The index of the polygon within the tile. inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const { +#ifdef DT_POLYREF64 + return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip; +#else return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip; +#endif } /// Decodes a standard polygon reference. @@ -474,12 +529,21 @@ public: /// @see #encodePolyId inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const { +#ifdef DT_POLYREF64 + const dtPolyRef saltMask = ((dtPolyRef)1<> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask); + it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask); + ip = (unsigned int)(ref & polyMask); +#else const dtPolyRef saltMask = ((dtPolyRef)1<> (m_polyBits+m_tileBits)) & saltMask); it = (unsigned int)((ref >> m_polyBits) & tileMask); ip = (unsigned int)(ref & polyMask); +#endif } /// Extracts a tile's salt value from the specified polygon reference. @@ -488,8 +552,13 @@ public: /// @see #encodePolyId inline unsigned int decodePolyIdSalt(dtPolyRef ref) const { +#ifdef DT_POLYREF64 + const dtPolyRef saltMask = ((dtPolyRef)1<> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask); +#else const dtPolyRef saltMask = ((dtPolyRef)1<> (m_polyBits+m_tileBits)) & saltMask); +#endif } /// Extracts the tile's index from the specified polygon reference. @@ -498,8 +567,13 @@ public: /// @see #encodePolyId inline unsigned int decodePolyIdTile(dtPolyRef ref) const { +#ifdef DT_POLYREF64 + const dtPolyRef tileMask = ((dtPolyRef)1<> DT_POLY_BITS) & tileMask); +#else const dtPolyRef tileMask = ((dtPolyRef)1<> m_polyBits) & tileMask); +#endif } /// Extracts the polygon's index (within its tile) from the specified polygon reference. @@ -508,13 +582,21 @@ public: /// @see #encodePolyId inline unsigned int decodePolyIdPoly(dtPolyRef ref) const { +#ifdef DT_POLYREF64 + const dtPolyRef polyMask = ((dtPolyRef)1< 0] + /// @param[in] options Query options. (see: #dtStraightPathOptions) /// @returns The status flags for the query. dtStatus findStraightPath(const float* startPos, const float* endPos, const dtPolyRef* path, const int pathSize, float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs, - int* straightPathCount, const int maxStraightPath) const; + int* straightPathCount, const int maxStraightPath, const int options = 0) const; ///@} /// @name Sliced Pathfinding Functions @@ -178,10 +214,11 @@ public: /// @param[in] startPos A position within the start polygon. [(x, y, z)] /// @param[in] endPos A position within the end polygon. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. + /// @param[in] options query options (see: #dtFindPathOptions) /// @returns The status flags for the query. dtStatus initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef, const float* startPos, const float* endPos, - const dtQueryFilter* filter); + const dtQueryFilter* filter, const unsigned int options = 0); /// Updates an in-progress sliced path query. /// @param[in] maxIter The maximum number of iterations to perform. @@ -199,8 +236,8 @@ public: /// Finalizes and returns the results of an incomplete sliced path query, returning the path to the furthest /// polygon on the existing path that was visited during the search. - /// @param[out] existing An array of polygon references for the existing path. - /// @param[out] existingSize The number of polygon in the @p existing array. + /// @param[in] existing An array of polygon references for the existing path. + /// @param[in] existingSize The number of polygon in the @p existing array. /// @param[out] path An ordered list of polygon references representing the path. (Start to end.) /// [(polyRef) * @p pathCount] /// @param[out] pathCount The number of polygons returned in the @p path array. @@ -307,6 +344,7 @@ public: /// Casts a 'walkability' ray along the surface of the navigation mesh from /// the start position toward the end position. + /// @note A wrapper around raycast(..., RaycastHit*). Retained for backward compatibility. /// @param[in] startRef The reference id of the start polygon. /// @param[in] startPos A position within the start polygon representing /// the start of the ray. [(x, y, z)] @@ -322,6 +360,22 @@ public: const dtQueryFilter* filter, float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const; + /// Casts a 'walkability' ray along the surface of the navigation mesh from + /// the start position toward the end position. + /// @param[in] startRef The reference id of the start polygon. + /// @param[in] startPos A position within the start polygon representing + /// the start of the ray. [(x, y, z)] + /// @param[in] endPos The position to cast the ray toward. [(x, y, z)] + /// @param[in] filter The polygon filter to apply to the query. + /// @param[in] flags govern how the raycast behaves. See dtRaycastOptions + /// @param[out] hit Pointer to a raycast hit structure which will be filled by the results. + /// @param[in] prevRef parent of start ref. Used during for cost calculation [opt] + /// @returns The status flags for the query. + dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos, + const dtQueryFilter* filter, const unsigned int options, + dtRaycastHit* hit, dtPolyRef prevRef = 0) const; + + /// Finds the distance from the specified position to the nearest polygon wall. /// @param[in] startRef The reference id of the polygon containing @p centerPos. /// @param[in] centerPos The center of the search circle. [(x, y, z)] @@ -377,8 +431,9 @@ public: /// @param[in] ref The reference id of the polygon. /// @param[in] pos The position to check. [(x, y, z)] /// @param[out] closest The closest point on the polygon. [(x, y, z)] + /// @param[out] posOverPoly True of the position is over the polygon. /// @returns The status flags for the query. - dtStatus closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest) const; + dtStatus closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const; /// Returns a point on the boundary closest to the source point if the source point is outside the /// polygon's xz-bounds. @@ -420,6 +475,9 @@ public: /// @} private: + // Explicitly disabled copy constructor and copy assignment operator + dtNavMeshQuery(const dtNavMeshQuery&); + dtNavMeshQuery& operator=(const dtNavMeshQuery&); /// Returns neighbour tile based on side. dtMeshTile* getNeighbourTileAt(int x, int y, int side) const; @@ -427,12 +485,7 @@ private: /// Queries polygons within a tile. int queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax, const dtQueryFilter* filter, dtPolyRef* polys, const int maxPolys) const; - /// Find nearest polygon within a tile. - dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center, const float* extents, - const dtQueryFilter* filter, float* nearestPt) const; - /// Returns closest point on polygon. - void closestPointOnPolyInTile(const dtMeshTile* tile, const dtPoly* poly, const float* pos, float* closest) const; - + /// Returns portal points between two polygons. dtStatus getPortalPoints(dtPolyRef from, dtPolyRef to, float* left, float* right, unsigned char& fromType, unsigned char& toType) const; @@ -446,6 +499,16 @@ private: dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile, float* mid) const; + // Appends vertex to a straight path + dtStatus appendVertex(const float* pos, const unsigned char flags, const dtPolyRef ref, + float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs, + int* straightPathCount, const int maxStraightPath) const; + + // Appends intermediate portal points to a straight path. + dtStatus appendPortals(const int startIdx, const int endIdx, const float* endPos, const dtPolyRef* path, + float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs, + int* straightPathCount, const int maxStraightPath, const int options) const; + const dtNavMesh* m_nav; ///< Pointer to navmesh data. struct dtQueryData @@ -456,6 +519,8 @@ private: dtPolyRef startRef, endRef; float startPos[3], endPos[3]; const dtQueryFilter* filter; + unsigned int options; + float raycastLimitSqr; }; dtQueryData m_query; ///< Sliced query state. diff --git a/Engine/lib/recast/Detour/Include/DetourNode.h b/Engine/lib/recast/Detour/Include/DetourNode.h index b68c922d0..db0974708 100644 --- a/Engine/lib/recast/Detour/Include/DetourNode.h +++ b/Engine/lib/recast/Detour/Include/DetourNode.h @@ -25,48 +25,56 @@ enum dtNodeFlags { DT_NODE_OPEN = 0x01, DT_NODE_CLOSED = 0x02, + DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not adjacent. Found using raycast. }; typedef unsigned short dtNodeIndex; static const dtNodeIndex DT_NULL_IDX = (dtNodeIndex)~0; +static const int DT_NODE_PARENT_BITS = 24; +static const int DT_NODE_STATE_BITS = 2; struct dtNode { - float pos[3]; ///< Position of the node. - float cost; ///< Cost from previous node to current node. - float total; ///< Cost up to the node. - unsigned int pidx : 30; ///< Index to parent node. - unsigned int flags : 2; ///< Node flags 0/open/closed. - dtPolyRef id; ///< Polygon ref the node corresponds to. + float pos[3]; ///< Position of the node. + float cost; ///< Cost from previous node to current node. + float total; ///< Cost up to the node. + unsigned int pidx : DT_NODE_PARENT_BITS; ///< Index to parent node. + unsigned int state : DT_NODE_STATE_BITS; ///< extra state information. A polyRef can have multiple nodes with different extra info. see DT_MAX_STATES_PER_NODE + unsigned int flags : 3; ///< Node flags. A combination of dtNodeFlags. + dtPolyRef id; ///< Polygon ref the node corresponds to. }; +static const int DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS; // number of extra states per node. See dtNode::state class dtNodePool { public: dtNodePool(int maxNodes, int hashSize); ~dtNodePool(); - inline void operator=(const dtNodePool&) {} void clear(); - dtNode* getNode(dtPolyRef id); - dtNode* findNode(dtPolyRef id); + + // Get a dtNode by ref and extra state information. If there is none then - allocate + // There can be more than one node for the same polyRef but with different extra state information + dtNode* getNode(dtPolyRef id, unsigned char state=0); + dtNode* findNode(dtPolyRef id, unsigned char state); + unsigned int findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes); inline unsigned int getNodeIdx(const dtNode* node) const { if (!node) return 0; - return (unsigned int)(node - m_nodes)+1; + return (unsigned int)(node - m_nodes) + 1; } inline dtNode* getNodeAtIdx(unsigned int idx) { if (!idx) return 0; - return &m_nodes[idx-1]; + return &m_nodes[idx - 1]; } inline const dtNode* getNodeAtIdx(unsigned int idx) const { if (!idx) return 0; - return &m_nodes[idx-1]; + return &m_nodes[idx - 1]; } inline int getMemUsed() const @@ -82,8 +90,12 @@ public: inline int getHashSize() const { return m_hashSize; } inline dtNodeIndex getFirst(int bucket) const { return m_first[bucket]; } inline dtNodeIndex getNext(int i) const { return m_next[i]; } + inline int getNodeCount() const { return m_nodeCount; } private: + // Explicitly disabled copy constructor and copy assignment operator. + dtNodePool(const dtNodePool&); + dtNodePool& operator=(const dtNodePool&); dtNode* m_nodes; dtNodeIndex* m_first; @@ -98,17 +110,10 @@ class dtNodeQueue public: dtNodeQueue(int n); ~dtNodeQueue(); - inline void operator=(dtNodeQueue&) {} - inline void clear() - { - m_size = 0; - } + inline void clear() { m_size = 0; } - inline dtNode* top() - { - return m_heap[0]; - } + inline dtNode* top() { return m_heap[0]; } inline dtNode* pop() { @@ -141,12 +146,16 @@ public: inline int getMemUsed() const { return sizeof(*this) + - sizeof(dtNode*)*(m_capacity+1); + sizeof(dtNode*) * (m_capacity + 1); } inline int getCapacity() const { return m_capacity; } private: + // Explicitly disabled copy constructor and copy assignment operator. + dtNodeQueue(const dtNodeQueue&); + dtNodeQueue& operator=(const dtNodeQueue&); + void bubbleUp(int i, dtNode* node); void trickleDown(int i, dtNode* node); diff --git a/Engine/lib/recast/Detour/Source/DetourAlloc.cpp b/Engine/lib/recast/Detour/Source/DetourAlloc.cpp index 5f671df5b..d9ad1fc01 100644 --- a/Engine/lib/recast/Detour/Source/DetourAlloc.cpp +++ b/Engine/lib/recast/Detour/Source/DetourAlloc.cpp @@ -19,7 +19,7 @@ #include #include "DetourAlloc.h" -static void *dtAllocDefault(int size, dtAllocHint) +static void *dtAllocDefault(size_t size, dtAllocHint) { return malloc(size); } @@ -38,7 +38,7 @@ void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc) sFreeFunc = freeFunc ? freeFunc : dtFreeDefault; } -void* dtAlloc(int size, dtAllocHint hint) +void* dtAlloc(size_t size, dtAllocHint hint) { return sAllocFunc(size, hint); } diff --git a/Engine/lib/recast/Detour/Source/DetourCommon.cpp b/Engine/lib/recast/Detour/Source/DetourCommon.cpp index e003bf60c..26fe65c17 100644 --- a/Engine/lib/recast/Detour/Source/DetourCommon.cpp +++ b/Engine/lib/recast/Detour/Source/DetourCommon.cpp @@ -16,16 +16,11 @@ // 3. This notice may not be removed or altered from any source distribution. // -#include #include "DetourCommon.h" +#include "DetourMath.h" ////////////////////////////////////////////////////////////////////////////////////////// -float dtSqrt(float x) -{ - return sqrtf(x); -} - void dtClosestPtPointTriangle(float* closest, const float* p, const float* a, const float* b, const float* c) { @@ -360,7 +355,7 @@ void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas, acc += dacc; } - float v = dtSqrt(t); + float v = dtMathSqrtf(t); const float a = 1 - v; const float b = (1 - u) * v; @@ -374,3 +369,20 @@ void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas, out[2] = a*pa[2] + b*pb[2] + c*pc[2]; } +inline float vperpXZ(const float* a, const float* b) { return a[0]*b[2] - a[2]*b[0]; } + +bool dtIntersectSegSeg2D(const float* ap, const float* aq, + const float* bp, const float* bq, + float& s, float& t) +{ + float u[3], v[3], w[3]; + dtVsub(u,aq,ap); + dtVsub(v,bq,bp); + dtVsub(w,ap,bp); + float d = vperpXZ(u,v); + if (fabsf(d) < 1e-6f) return false; + s = vperpXZ(v,w) / d; + t = vperpXZ(u,w) / d; + return true; +} + diff --git a/Engine/lib/recast/Detour/Source/DetourNavMesh.cpp b/Engine/lib/recast/Detour/Source/DetourNavMesh.cpp index a4bd38c9a..bb6c9e4b7 100644 --- a/Engine/lib/recast/Detour/Source/DetourNavMesh.cpp +++ b/Engine/lib/recast/Detour/Source/DetourNavMesh.cpp @@ -16,13 +16,13 @@ // 3. This notice may not be removed or altered from any source distribution. // -#include #include #include #include #include "DetourNavMesh.h" #include "DetourNode.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourAlloc.h" #include "DetourAssert.h" #include @@ -193,11 +193,13 @@ dtNavMesh::dtNavMesh() : m_tileLutMask(0), m_posLookup(0), m_nextFree(0), - m_tiles(0), - m_saltBits(0), - m_tileBits(0), - m_polyBits(0) + m_tiles(0) { +#ifndef DT_POLYREF64 + m_saltBits = 0; + m_tileBits = 0; + m_polyBits = 0; +#endif memset(&m_params, 0, sizeof(dtNavMeshParams)); m_orig[0] = 0; m_orig[1] = 0; @@ -249,12 +251,15 @@ dtStatus dtNavMesh::init(const dtNavMeshParams* params) } // Init ID generator values. +#ifndef DT_POLYREF64 m_tileBits = dtIlog2(dtNextPow2((unsigned int)params->maxTiles)); m_polyBits = dtIlog2(dtNextPow2((unsigned int)params->maxPolys)); // Only allow 31 salt bits, since the salt mask is calculated using 32bit uint and it will overflow. m_saltBits = dtMin((unsigned int)31, 32 - m_tileBits - m_polyBits); + if (m_saltBits < 10) return DT_FAILURE | DT_INVALID_PARAM; +#endif return DT_SUCCESS; } @@ -345,7 +350,7 @@ int dtNavMesh::findConnectingPolys(const float* va, const float* vb, return n; } -void dtNavMesh::unconnectExtLinks(dtMeshTile* tile, dtMeshTile* target) +void dtNavMesh::unconnectLinks(dtMeshTile* tile, dtMeshTile* target) { if (!tile || !target) return; @@ -358,10 +363,9 @@ void dtNavMesh::unconnectExtLinks(dtMeshTile* tile, dtMeshTile* target) unsigned int pj = DT_NULL_LINK; while (j != DT_NULL_LINK) { - if (tile->links[j].side != 0xff && - decodePolyIdTile(tile->links[j].ref) == targetNum) + if (decodePolyIdTile(tile->links[j].ref) == targetNum) { - // Revove link. + // Remove link. unsigned int nj = tile->links[j].next; if (pj == DT_NULL_LINK) poly->firstLink = nj; @@ -612,14 +616,65 @@ void dtNavMesh::baseOffMeshLinks(dtMeshTile* tile) } } -void dtNavMesh::closestPointOnPolyInTile(const dtMeshTile* tile, unsigned int ip, - const float* pos, float* closest) const +void dtNavMesh::closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const { - const dtPoly* poly = &tile->polys[ip]; + const dtMeshTile* tile = 0; + const dtPoly* poly = 0; + getTileAndPolyByRefUnsafe(ref, &tile, &poly); - float closestDistSqr = FLT_MAX; + // Off-mesh connections don't have detail polygons. + if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) + { + const float* v0 = &tile->verts[poly->verts[0]*3]; + const float* v1 = &tile->verts[poly->verts[1]*3]; + const float d0 = dtVdist(pos, v0); + const float d1 = dtVdist(pos, v1); + const float u = d0 / (d0+d1); + dtVlerp(closest, v0, v1, u); + if (posOverPoly) + *posOverPoly = false; + return; + } + + const unsigned int ip = (unsigned int)(poly - tile->polys); const dtPolyDetail* pd = &tile->detailMeshes[ip]; + // Clamp point to be inside the polygon. + float verts[DT_VERTS_PER_POLYGON*3]; + float edged[DT_VERTS_PER_POLYGON]; + float edget[DT_VERTS_PER_POLYGON]; + const int nv = poly->vertCount; + for (int i = 0; i < nv; ++i) + dtVcopy(&verts[i*3], &tile->verts[poly->verts[i]*3]); + + dtVcopy(closest, pos); + if (!dtDistancePtPolyEdgesSqr(pos, verts, nv, edged, edget)) + { + // Point is outside the polygon, dtClamp to nearest edge. + float dmin = FLT_MAX; + int imin = -1; + for (int i = 0; i < nv; ++i) + { + if (edged[i] < dmin) + { + dmin = edged[i]; + imin = i; + } + } + const float* va = &verts[imin*3]; + const float* vb = &verts[((imin+1)%nv)*3]; + dtVlerp(closest, va, vb, edget[imin]); + + if (posOverPoly) + *posOverPoly = false; + } + else + { + if (posOverPoly) + *posOverPoly = true; + } + + // Find height at the location. for (int j = 0; j < pd->triCount; ++j) { const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4]; @@ -631,13 +686,11 @@ void dtNavMesh::closestPointOnPolyInTile(const dtMeshTile* tile, unsigned int ip else v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3]; } - float pt[3]; - dtClosestPtPointTriangle(pt, pos, v[0], v[1], v[2]); - float d = dtVdistSqr(pos, pt); - if (d < closestDistSqr) + float h; + if (dtClosestHeightPointTriangle(pos, v[0], v[1], v[2], h)) { - dtVcopy(closest, pt); - closestDistSqr = d; + closest[1] = h; + break; } } } @@ -661,12 +714,27 @@ dtPolyRef dtNavMesh::findNearestPolyInTile(const dtMeshTile* tile, { dtPolyRef ref = polys[i]; float closestPtPoly[3]; - closestPointOnPolyInTile(tile, decodePolyIdPoly(ref), center, closestPtPoly); - float d = dtVdistSqr(center, closestPtPoly); + float diff[3]; + bool posOverPoly = false; + float d; + closestPointOnPoly(ref, center, closestPtPoly, &posOverPoly); + + // If a point is directly over a polygon and closer than + // climb height, favor that instead of straight line nearest point. + dtVsub(diff, center, closestPtPoly); + if (posOverPoly) + { + d = dtAbs(diff[1]) - tile->header->walkableClimb; + d = d > 0 ? d*d : 0; + } + else + { + d = dtVlenSqr(diff); + } + if (d < nearestDistanceSqr) { - if (nearestPt) - dtVcopy(nearestPt, closestPtPoly); + dtVcopy(nearestPt, closestPtPoly); nearestDistanceSqr = d; nearest = ref; } @@ -769,6 +837,11 @@ int dtNavMesh::queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, co /// tile will be restored to the same values they were before the tile was /// removed. /// +/// The nav mesh assumes exclusive access to the data passed and will make +/// changes to the dynamic portion of the data. For that reason the data +/// should not be reused in other nav meshes until the tile has been successfully +/// removed from this nav mesh. +/// /// @see dtCreateNavMeshData, #removeTile dtStatus dtNavMesh::addTile(unsigned char* data, int dataSize, int flags, dtTileRef lastRef, dtTileRef* result) @@ -1123,25 +1196,24 @@ dtStatus dtNavMesh::removeTile(dtTileRef ref, unsigned char** data, int* dataSiz } // Remove connections to neighbour tiles. - // Create connections with neighbour tiles. static const int MAX_NEIS = 32; dtMeshTile* neis[MAX_NEIS]; int nneis; - // Connect with layers in current tile. + // Disconnect from other layers in current tile. nneis = getTilesAt(tile->header->x, tile->header->y, neis, MAX_NEIS); for (int j = 0; j < nneis; ++j) { if (neis[j] == tile) continue; - unconnectExtLinks(neis[j], tile); + unconnectLinks(neis[j], tile); } - // Connect with neighbour tiles. + // Disconnect from neighbour tiles. for (int i = 0; i < 8; ++i) { nneis = getNeighbourTilesAt(tile->header->x, tile->header->y, i, neis, MAX_NEIS); for (int j = 0; j < nneis; ++j) - unconnectExtLinks(neis[j], tile); + unconnectLinks(neis[j], tile); } // Reset tile. @@ -1173,7 +1245,11 @@ dtStatus dtNavMesh::removeTile(dtTileRef ref, unsigned char** data, int* dataSiz tile->offMeshCons = 0; // Update salt, salt should never be zero. +#ifdef DT_POLYREF64 + tile->salt = (tile->salt+1) & ((1<salt = (tile->salt+1) & ((1<salt == 0) tile->salt++; diff --git a/Engine/lib/recast/Detour/Source/DetourNavMeshBuilder.cpp b/Engine/lib/recast/Detour/Source/DetourNavMeshBuilder.cpp index 9d8471b96..1bf271bed 100644 --- a/Engine/lib/recast/Detour/Source/DetourNavMeshBuilder.cpp +++ b/Engine/lib/recast/Detour/Source/DetourNavMeshBuilder.cpp @@ -16,13 +16,13 @@ // 3. This notice may not be removed or altered from any source distribution. // -#include #include #include #include #include #include "DetourNavMesh.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourNavMeshBuilder.h" #include "DetourAlloc.h" #include "DetourAssert.h" @@ -202,8 +202,8 @@ static int createBVTree(const unsigned short* verts, const int /*nverts*/, if (z > it.bmax[2]) it.bmax[2] = z; } // Remap y - it.bmin[1] = (unsigned short)floorf((float)it.bmin[1]*ch/cs); - it.bmax[1] = (unsigned short)ceilf((float)it.bmax[1]*ch/cs); + it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1]*ch/cs); + it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1]*ch/cs); } int curNode = 0; diff --git a/Engine/lib/recast/Detour/Source/DetourNavMeshQuery.cpp b/Engine/lib/recast/Detour/Source/DetourNavMeshQuery.cpp index 0eb001146..87706c1de 100644 --- a/Engine/lib/recast/Detour/Source/DetourNavMeshQuery.cpp +++ b/Engine/lib/recast/Detour/Source/DetourNavMeshQuery.cpp @@ -16,13 +16,13 @@ // 3. This notice may not be removed or altered from any source distribution. // -#include #include #include #include "DetourNavMeshQuery.h" #include "DetourNavMesh.h" #include "DetourNode.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourAlloc.h" #include "DetourAssert.h" #include @@ -165,6 +165,9 @@ dtNavMeshQuery::~dtNavMeshQuery() /// This function can be used multiple times. dtStatus dtNavMeshQuery::init(const dtNavMesh* nav, const int maxNodes) { + if (maxNodes > DT_NULL_IDX || maxNodes > (1 << DT_NODE_PARENT_BITS) - 1) + return DT_FAILURE | DT_INVALID_PARAM; + m_nav = nav; if (!m_nodePool || m_nodePool->getMaxNodes() < maxNodes) @@ -195,7 +198,6 @@ dtStatus dtNavMeshQuery::init(const dtNavMesh* nav, const int maxNodes) m_tinyNodePool->clear(); } - // TODO: check the open list size too. if (!m_openList || m_openList->getCapacity() < maxNodes) { if (m_openList) @@ -308,7 +310,7 @@ dtStatus dtNavMeshQuery::findRandomPoint(const dtQueryFilter* filter, float (*fr return DT_SUCCESS; } -dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const float* centerPos, const float radius, +dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const float* centerPos, const float maxRadius, const dtQueryFilter* filter, float (*frand)(), dtPolyRef* randomRef, float* randomPt) const { @@ -340,7 +342,7 @@ dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const f dtStatus status = DT_SUCCESS; - const float radiusSqr = dtSqr(radius); + const float radiusSqr = dtSqr(maxRadius); float areaSum = 0.0f; const dtMeshTile* randomTile = 0; @@ -501,7 +503,7 @@ dtStatus dtNavMeshQuery::findRandomPointAroundCircle(dtPolyRef startRef, const f /// /// See closestPointOnPolyBoundary() for a limited but faster option. /// -dtStatus dtNavMeshQuery::closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest) const +dtStatus dtNavMeshQuery::closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const { dtAssert(m_nav); const dtMeshTile* tile = 0; @@ -511,14 +513,6 @@ dtStatus dtNavMeshQuery::closestPointOnPoly(dtPolyRef ref, const float* pos, flo if (!tile) return DT_FAILURE | DT_INVALID_PARAM; - closestPointOnPolyInTile(tile, poly, pos, closest); - - return DT_SUCCESS; -} - -void dtNavMeshQuery::closestPointOnPolyInTile(const dtMeshTile* tile, const dtPoly* poly, - const float* pos, float* closest) const -{ // Off-mesh connections don't have detail polygons. if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) { @@ -528,15 +522,14 @@ void dtNavMeshQuery::closestPointOnPolyInTile(const dtMeshTile* tile, const dtPo const float d1 = dtVdist(pos, v1); const float u = d0 / (d0+d1); dtVlerp(closest, v0, v1, u); - return; + if (posOverPoly) + *posOverPoly = false; + return DT_SUCCESS; } const unsigned int ip = (unsigned int)(poly - tile->polys); const dtPolyDetail* pd = &tile->detailMeshes[ip]; - // TODO: The commented out version finds 'cylinder distance' instead of 'sphere distance' to the navmesh. - // Test and enable. -/* // Clamp point to be inside the polygon. float verts[DT_VERTS_PER_POLYGON*3]; float edged[DT_VERTS_PER_POLYGON]; @@ -562,6 +555,14 @@ void dtNavMeshQuery::closestPointOnPolyInTile(const dtMeshTile* tile, const dtPo const float* va = &verts[imin*3]; const float* vb = &verts[((imin+1)%nv)*3]; dtVlerp(closest, va, vb, edget[imin]); + + if (posOverPoly) + *posOverPoly = false; + } + else + { + if (posOverPoly) + *posOverPoly = true; } // Find height at the location. @@ -583,30 +584,8 @@ void dtNavMeshQuery::closestPointOnPolyInTile(const dtMeshTile* tile, const dtPo break; } } -*/ - float closestDistSqr = FLT_MAX; - for (int j = 0; j < pd->triCount; ++j) - { - const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4]; - const float* v[3]; - for (int k = 0; k < 3; ++k) - { - if (t[k] < poly->vertCount) - v[k] = &tile->verts[poly->verts[t[k]]*3]; - else - v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3]; - } - - float pt[3]; - dtClosestPtPointTriangle(pt, pos, v[0], v[1], v[2]); - float d = dtVdistSqr(pos, pt); - - if (d < closestDistSqr) - { - dtVcopy(closest, pt); - closestDistSqr = d; - } - } + + return DT_SUCCESS; } /// @par @@ -685,8 +664,8 @@ dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* h { const float* v0 = &tile->verts[poly->verts[0]*3]; const float* v1 = &tile->verts[poly->verts[1]*3]; - const float d0 = dtVdist(pos, v0); - const float d1 = dtVdist(pos, v1); + const float d0 = dtVdist2D(pos, v0); + const float d1 = dtVdist2D(pos, v1); const float u = d0 / (d0+d1); if (height) *height = v0[1] + (v1[1] - v0[1]) * u; @@ -727,7 +706,7 @@ dtStatus dtNavMeshQuery::getPolyHeight(dtPolyRef ref, const float* pos, float* h /// @p nearestRef before using @p nearestPt. /// /// @warning This function is not suitable for large area searches. If the search -/// extents overlaps more than 128 polygons it may return an invalid result. +/// extents overlaps more than MAX_SEARCH (128) polygons it may return an invalid result. /// dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* extents, const dtQueryFilter* filter, @@ -735,74 +714,68 @@ dtStatus dtNavMeshQuery::findNearestPoly(const float* center, const float* exten { dtAssert(m_nav); - *nearestRef = 0; - - // Get nearby polygons from proximity grid. - dtPolyRef polys[128]; - int polyCount = 0; - if (dtStatusFailed(queryPolygons(center, extents, filter, polys, &polyCount, 128))) + if (!nearestRef) return DT_FAILURE | DT_INVALID_PARAM; + // Get nearby polygons from proximity grid. + const int MAX_SEARCH = 128; + dtPolyRef polys[MAX_SEARCH]; + int polyCount = 0; + if (dtStatusFailed(queryPolygons(center, extents, filter, polys, &polyCount, MAX_SEARCH))) + return DT_FAILURE | DT_INVALID_PARAM; + + *nearestRef = 0; + + if (polyCount == 0) + return DT_SUCCESS; + // Find nearest polygon amongst the nearby polygons. dtPolyRef nearest = 0; + float nearestPoint[3]; + float nearestDistanceSqr = FLT_MAX; for (int i = 0; i < polyCount; ++i) { dtPolyRef ref = polys[i]; float closestPtPoly[3]; - closestPointOnPoly(ref, center, closestPtPoly); - float d = dtVdistSqr(center, closestPtPoly); + float diff[3]; + bool posOverPoly = false; + float d = 0; + closestPointOnPoly(ref, center, closestPtPoly, &posOverPoly); + + // If a point is directly over a polygon and closer than + // climb height, favor that instead of straight line nearest point. + dtVsub(diff, center, closestPtPoly); + if (posOverPoly) + { + const dtMeshTile* tile = 0; + const dtPoly* poly = 0; + m_nav->getTileAndPolyByRefUnsafe(polys[i], &tile, &poly); + d = dtAbs(diff[1]) - tile->header->walkableClimb; + d = d > 0 ? d*d : 0; + } + else + { + d = dtVlenSqr(diff); + } + if (d < nearestDistanceSqr) { - if (nearestPt) - dtVcopy(nearestPt, closestPtPoly); + dtVcopy(nearestPoint, closestPtPoly); + nearestDistanceSqr = d; nearest = ref; } } - if (nearestRef) - *nearestRef = nearest; + *nearestRef = nearest; + + if (nearestPt) + dtVcopy(nearestPt, nearestPoint); return DT_SUCCESS; } -dtPolyRef dtNavMeshQuery::findNearestPolyInTile(const dtMeshTile* tile, const float* center, const float* extents, - const dtQueryFilter* filter, float* nearestPt) const -{ - dtAssert(m_nav); - - float bmin[3], bmax[3]; - dtVsub(bmin, center, extents); - dtVadd(bmax, center, extents); - - // Get nearby polygons from proximity grid. - dtPolyRef polys[128]; - int polyCount = queryPolygonsInTile(tile, bmin, bmax, filter, polys, 128); - - // Find nearest polygon amongst the nearby polygons. - dtPolyRef nearest = 0; - float nearestDistanceSqr = FLT_MAX; - for (int i = 0; i < polyCount; ++i) - { - dtPolyRef ref = polys[i]; - const dtPoly* poly = &tile->polys[m_nav->decodePolyIdPoly(ref)]; - float closestPtPoly[3]; - closestPointOnPolyInTile(tile, poly, center, closestPtPoly); - - float d = dtVdistSqr(center, closestPtPoly); - if (d < nearestDistanceSqr) - { - if (nearestPt) - dtVcopy(nearestPt, closestPtPoly); - nearestDistanceSqr = d; - nearest = ref; - } - } - - return nearest; -} - int dtNavMeshQuery::queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax, const dtQueryFilter* filter, dtPolyRef* polys, const int maxPolys) const @@ -1050,7 +1023,13 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef, if (!filter->passFilter(neighbourRef, neighbourTile, neighbourPoly)) continue; - dtNode* neighbourNode = m_nodePool->getNode(neighbourRef); + // deal explicitly with crossing tile boundaries + unsigned char crossSide = 0; + if (bestTile->links[i].side != 0xff) + crossSide = bestTile->links[i].side >> 1; + + // get the node + dtNode* neighbourNode = m_nodePool->getNode(neighbourRef, crossSide); if (!neighbourNode) { status |= DT_OUT_OF_NODES; @@ -1178,7 +1157,7 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef, /// dtStatus dtNavMeshQuery::initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef, const float* startPos, const float* endPos, - const dtQueryFilter* filter) + const dtQueryFilter* filter, const unsigned int options) { dtAssert(m_nav); dtAssert(m_nodePool); @@ -1192,6 +1171,8 @@ dtStatus dtNavMeshQuery::initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef dtVcopy(m_query.startPos, startPos); dtVcopy(m_query.endPos, endPos); m_query.filter = filter; + m_query.options = options; + m_query.raycastLimitSqr = FLT_MAX; if (!startRef || !endRef) return DT_FAILURE | DT_INVALID_PARAM; @@ -1200,6 +1181,16 @@ dtStatus dtNavMeshQuery::initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef if (!m_nav->isValidPolyRef(startRef) || !m_nav->isValidPolyRef(endRef)) return DT_FAILURE | DT_INVALID_PARAM; + // trade quality with performance? + if (options & DT_FINDPATH_ANY_ANGLE) + { + // limiting to several times the character radius yields nice results. It is not sensitive + // so it is enough to compute it from the first tile. + const dtMeshTile* tile = m_nav->getTileByRef(startRef); + float agentRadius = tile->header->walkableRadius; + m_query.raycastLimitSqr = dtSqr(agentRadius * DT_RAY_CAST_LIMIT_PROPORTIONS); + } + if (startRef == endRef) { m_query.status = DT_SUCCESS; @@ -1236,6 +1227,9 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters) m_query.status = DT_FAILURE; return DT_FAILURE; } + + dtRaycastHit rayHit; + rayHit.maxPath = 0; int iter = 0; while (iter < maxIter && !m_openList->empty()) @@ -1272,15 +1266,22 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters) return m_query.status; } - // Get parent poly and tile. - dtPolyRef parentRef = 0; + // Get parent and grand parent poly and tile. + dtPolyRef parentRef = 0, grandpaRef = 0; const dtMeshTile* parentTile = 0; const dtPoly* parentPoly = 0; + dtNode* parentNode = 0; if (bestNode->pidx) - parentRef = m_nodePool->getNodeAtIdx(bestNode->pidx)->id; + { + parentNode = m_nodePool->getNodeAtIdx(bestNode->pidx); + parentRef = parentNode->id; + if (parentNode->pidx) + grandpaRef = m_nodePool->getNodeAtIdx(parentNode->pidx)->id; + } if (parentRef) { - if (dtStatusFailed(m_nav->getTileAndPolyByRef(parentRef, &parentTile, &parentPoly))) + bool invalidParent = dtStatusFailed(m_nav->getTileAndPolyByRef(parentRef, &parentTile, &parentPoly)); + if (invalidParent || (grandpaRef && !m_nav->isValidPolyRef(grandpaRef)) ) { // The polygon has disappeared during the sliced query, fail. m_query.status = DT_FAILURE; @@ -1289,6 +1290,14 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters) return m_query.status; } } + + // decide whether to test raycast to previous nodes + bool tryLOS = false; + if (m_query.options & DT_FINDPATH_ANY_ANGLE) + { + if ((parentRef != 0) && (dtVdistSqr(parentNode->pos, bestNode->pos) < m_query.raycastLimitSqr)) + tryLOS = true; + } for (unsigned int i = bestPoly->firstLink; i != DT_NULL_LINK; i = bestTile->links[i].next) { @@ -1307,13 +1316,18 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters) if (!m_query.filter->passFilter(neighbourRef, neighbourTile, neighbourPoly)) continue; - dtNode* neighbourNode = m_nodePool->getNode(neighbourRef); + // get the neighbor node + dtNode* neighbourNode = m_nodePool->getNode(neighbourRef, 0); if (!neighbourNode) { m_query.status |= DT_OUT_OF_NODES; continue; } + // do not expand to nodes that were already visited from the same parent + if (neighbourNode->pidx != 0 && neighbourNode->pidx == bestNode->pidx) + continue; + // If the node is visited the first time, calculate node position. if (neighbourNode->flags == 0) { @@ -1326,30 +1340,44 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters) float cost = 0; float heuristic = 0; + // raycast parent + bool foundShortCut = false; + rayHit.pathCost = rayHit.t = 0; + if (tryLOS) + { + raycast(parentRef, parentNode->pos, neighbourNode->pos, m_query.filter, DT_RAYCAST_USE_COSTS, &rayHit, grandpaRef); + foundShortCut = rayHit.t >= 1.0f; + } + + // update move cost + if (foundShortCut) + { + // shortcut found using raycast. Using shorter cost instead + cost = parentNode->cost + rayHit.pathCost; + } + else + { + // No shortcut found. + const float curCost = m_query.filter->getCost(bestNode->pos, neighbourNode->pos, + parentRef, parentTile, parentPoly, + bestRef, bestTile, bestPoly, + neighbourRef, neighbourTile, neighbourPoly); + cost = bestNode->cost + curCost; + } + // Special case for last node. if (neighbourRef == m_query.endRef) { - // Cost - const float curCost = m_query.filter->getCost(bestNode->pos, neighbourNode->pos, - parentRef, parentTile, parentPoly, - bestRef, bestTile, bestPoly, - neighbourRef, neighbourTile, neighbourPoly); const float endCost = m_query.filter->getCost(neighbourNode->pos, m_query.endPos, bestRef, bestTile, bestPoly, neighbourRef, neighbourTile, neighbourPoly, 0, 0, 0); - cost = bestNode->cost + curCost + endCost; + cost = cost + endCost; heuristic = 0; } else { - // Cost - const float curCost = m_query.filter->getCost(bestNode->pos, neighbourNode->pos, - parentRef, parentTile, parentPoly, - bestRef, bestTile, bestPoly, - neighbourRef, neighbourTile, neighbourPoly); - cost = bestNode->cost + curCost; heuristic = dtVdist(neighbourNode->pos, m_query.endPos)*H_SCALE; } @@ -1363,11 +1391,13 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters) continue; // Add or update the node. - neighbourNode->pidx = m_nodePool->getNodeIdx(bestNode); + neighbourNode->pidx = foundShortCut ? bestNode->pidx : m_nodePool->getNodeIdx(bestNode); neighbourNode->id = neighbourRef; - neighbourNode->flags = (neighbourNode->flags & ~DT_NODE_CLOSED); + neighbourNode->flags = (neighbourNode->flags & ~(DT_NODE_CLOSED | DT_NODE_PARENT_DETACHED)); neighbourNode->cost = cost; neighbourNode->total = total; + if (foundShortCut) + neighbourNode->flags = (neighbourNode->flags | DT_NODE_PARENT_DETACHED); if (neighbourNode->flags & DT_NODE_OPEN) { @@ -1431,11 +1461,15 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPath(dtPolyRef* path, int* pathCount, dtNode* prev = 0; dtNode* node = m_query.lastBestNode; + int prevRay = 0; do { dtNode* next = m_nodePool->getNodeAtIdx(node->pidx); node->pidx = m_nodePool->getNodeIdx(prev); prev = node; + int nextRay = node->flags & DT_NODE_PARENT_DETACHED; // keep track of whether parent is not adjacent (i.e. due to raycast shortcut) + node->flags = (node->flags & ~DT_NODE_PARENT_DETACHED) | prevRay; // and store it in the reversed path's node + prevRay = nextRay; node = next; } while (node); @@ -1444,13 +1478,31 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPath(dtPolyRef* path, int* pathCount, node = prev; do { - path[n++] = node->id; - if (n >= maxPath) + dtNode* next = m_nodePool->getNodeAtIdx(node->pidx); + dtStatus status = 0; + if (node->flags & DT_NODE_PARENT_DETACHED) { - m_query.status |= DT_BUFFER_TOO_SMALL; + float t, normal[3]; + int m; + status = raycast(node->id, node->pos, next->pos, m_query.filter, &t, normal, path+n, &m, maxPath-n); + n += m; + // raycast ends on poly boundary and the path might include the next poly boundary. + if (path[n-1] == next->id) + n--; // remove to avoid duplicates + } + else + { + path[n++] = node->id; + if (n >= maxPath) + status = DT_BUFFER_TOO_SMALL; + } + + if (status & DT_STATUS_DETAIL_MASK) + { + m_query.status |= status & DT_STATUS_DETAIL_MASK; break; } - node = m_nodePool->getNodeAtIdx(node->pidx); + node = next; } while (node); } @@ -1496,7 +1548,7 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPathPartial(const dtPolyRef* existing dtNode* node = 0; for (int i = existingSize-1; i >= 0; --i) { - node = m_nodePool->findNode(existing[i]); + m_nodePool->findNodes(existing[i], &node, 1); if (node) break; } @@ -1509,11 +1561,15 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPathPartial(const dtPolyRef* existing } // Reverse the path. + int prevRay = 0; do { dtNode* next = m_nodePool->getNodeAtIdx(node->pidx); node->pidx = m_nodePool->getNodeIdx(prev); prev = node; + int nextRay = node->flags & DT_NODE_PARENT_DETACHED; // keep track of whether parent is not adjacent (i.e. due to raycast shortcut) + node->flags = (node->flags & ~DT_NODE_PARENT_DETACHED) | prevRay; // and store it in the reversed path's node + prevRay = nextRay; node = next; } while (node); @@ -1522,13 +1578,31 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPathPartial(const dtPolyRef* existing node = prev; do { - path[n++] = node->id; - if (n >= maxPath) + dtNode* next = m_nodePool->getNodeAtIdx(node->pidx); + dtStatus status = 0; + if (node->flags & DT_NODE_PARENT_DETACHED) { - m_query.status |= DT_BUFFER_TOO_SMALL; + float t, normal[3]; + int m; + status = raycast(node->id, node->pos, next->pos, m_query.filter, &t, normal, path+n, &m, maxPath-n); + n += m; + // raycast ends on poly boundary and the path might include the next poly boundary. + if (path[n-1] == next->id) + n--; // remove to avoid duplicates + } + else + { + path[n++] = node->id; + if (n >= maxPath) + status = DT_BUFFER_TOO_SMALL; + } + + if (status & DT_STATUS_DETAIL_MASK) + { + m_query.status |= status & DT_STATUS_DETAIL_MASK; break; } - node = m_nodePool->getNodeAtIdx(node->pidx); + node = next; } while (node); } @@ -1543,6 +1617,87 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPathPartial(const dtPolyRef* existing return DT_SUCCESS | details; } + +dtStatus dtNavMeshQuery::appendVertex(const float* pos, const unsigned char flags, const dtPolyRef ref, + float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs, + int* straightPathCount, const int maxStraightPath) const +{ + if ((*straightPathCount) > 0 && dtVequal(&straightPath[((*straightPathCount)-1)*3], pos)) + { + // The vertices are equal, update flags and poly. + if (straightPathFlags) + straightPathFlags[(*straightPathCount)-1] = flags; + if (straightPathRefs) + straightPathRefs[(*straightPathCount)-1] = ref; + } + else + { + // Append new vertex. + dtVcopy(&straightPath[(*straightPathCount)*3], pos); + if (straightPathFlags) + straightPathFlags[(*straightPathCount)] = flags; + if (straightPathRefs) + straightPathRefs[(*straightPathCount)] = ref; + (*straightPathCount)++; + // If reached end of path or there is no space to append more vertices, return. + if (flags == DT_STRAIGHTPATH_END || (*straightPathCount) >= maxStraightPath) + { + return DT_SUCCESS | (((*straightPathCount) >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); + } + } + return DT_IN_PROGRESS; +} + +dtStatus dtNavMeshQuery::appendPortals(const int startIdx, const int endIdx, const float* endPos, const dtPolyRef* path, + float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs, + int* straightPathCount, const int maxStraightPath, const int options) const +{ + const float* startPos = &straightPath[(*straightPathCount-1)*3]; + // Append or update last vertex + dtStatus stat = 0; + for (int i = startIdx; i < endIdx; i++) + { + // Calculate portal + const dtPolyRef from = path[i]; + const dtMeshTile* fromTile = 0; + const dtPoly* fromPoly = 0; + if (dtStatusFailed(m_nav->getTileAndPolyByRef(from, &fromTile, &fromPoly))) + return DT_FAILURE | DT_INVALID_PARAM; + + const dtPolyRef to = path[i+1]; + const dtMeshTile* toTile = 0; + const dtPoly* toPoly = 0; + if (dtStatusFailed(m_nav->getTileAndPolyByRef(to, &toTile, &toPoly))) + return DT_FAILURE | DT_INVALID_PARAM; + + float left[3], right[3]; + if (dtStatusFailed(getPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, left, right))) + break; + + if (options & DT_STRAIGHTPATH_AREA_CROSSINGS) + { + // Skip intersection if only area crossings are requested. + if (fromPoly->getArea() == toPoly->getArea()) + continue; + } + + // Append intersection + float s,t; + if (dtIntersectSegSeg2D(startPos, endPos, left, right, s, t)) + { + float pt[3]; + dtVlerp(pt, left,right, t); + + stat = appendVertex(pt, 0, path[i+1], + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath); + if (stat != DT_IN_PROGRESS) + return stat; + } + } + return DT_IN_PROGRESS; +} + /// @par /// /// This method peforms what is often called 'string pulling'. @@ -1563,7 +1718,7 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPathPartial(const dtPolyRef* existing dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* endPos, const dtPolyRef* path, const int pathSize, float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs, - int* straightPathCount, const int maxStraightPath) const + int* straightPathCount, const int maxStraightPath, const int options) const { dtAssert(m_nav); @@ -1575,30 +1730,24 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en if (!path[0]) return DT_FAILURE | DT_INVALID_PARAM; - int n = 0; + dtStatus stat = 0; // TODO: Should this be callers responsibility? float closestStartPos[3]; if (dtStatusFailed(closestPointOnPolyBoundary(path[0], startPos, closestStartPos))) return DT_FAILURE | DT_INVALID_PARAM; - - // Add start point. - dtVcopy(&straightPath[n*3], closestStartPos); - if (straightPathFlags) - straightPathFlags[n] = DT_STRAIGHTPATH_START; - if (straightPathRefs) - straightPathRefs[n] = path[0]; - n++; - if (n >= maxStraightPath) - { - *straightPathCount = n; - return DT_SUCCESS | DT_BUFFER_TOO_SMALL; - } - + float closestEndPos[3]; if (dtStatusFailed(closestPointOnPolyBoundary(path[pathSize-1], endPos, closestEndPos))) return DT_FAILURE | DT_INVALID_PARAM; + // Add start point. + stat = appendVertex(closestStartPos, DT_STRAIGHTPATH_START, path[0], + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath); + if (stat != DT_IN_PROGRESS) + return stat; + if (pathSize > 1) { float portalApex[3], portalLeft[3], portalRight[3]; @@ -1633,17 +1782,20 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en // This should only happen when the first polygon is invalid. return DT_FAILURE | DT_INVALID_PARAM; } + + // Apeend portals along the current straight path segment. + if (options & (DT_STRAIGHTPATH_AREA_CROSSINGS | DT_STRAIGHTPATH_ALL_CROSSINGS)) + { + stat = appendPortals(apexIndex, i, closestEndPos, path, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath, options); + } + + stat = appendVertex(closestEndPos, 0, path[i], + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath); - dtVcopy(&straightPath[n*3], closestEndPos); - if (straightPathFlags) - straightPathFlags[n] = 0; - if (straightPathRefs) - straightPathRefs[n] = path[i]; - n++; - - *straightPathCount = n; - - return DT_SUCCESS | DT_PARTIAL_RESULT | ((n >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); + return DT_SUCCESS | DT_PARTIAL_RESULT | ((*straightPathCount >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); } // If starting really close the portal, advance. @@ -1675,6 +1827,16 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en } else { + // Append portals along the current straight path segment. + if (options & (DT_STRAIGHTPATH_AREA_CROSSINGS | DT_STRAIGHTPATH_ALL_CROSSINGS)) + { + stat = appendPortals(apexIndex, leftIndex, portalLeft, path, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath, options); + if (stat != DT_IN_PROGRESS) + return stat; + } + dtVcopy(portalApex, portalLeft); apexIndex = leftIndex; @@ -1685,30 +1847,12 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en flags = DT_STRAIGHTPATH_OFFMESH_CONNECTION; dtPolyRef ref = leftPolyRef; - if (!dtVequal(&straightPath[(n-1)*3], portalApex)) - { - // Append new vertex. - dtVcopy(&straightPath[n*3], portalApex); - if (straightPathFlags) - straightPathFlags[n] = flags; - if (straightPathRefs) - straightPathRefs[n] = ref; - n++; - // If reached end of path or there is no space to append more vertices, return. - if (flags == DT_STRAIGHTPATH_END || n >= maxStraightPath) - { - *straightPathCount = n; - return DT_SUCCESS | ((n >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); - } - } - else - { - // The vertices are equal, update flags and poly. - if (straightPathFlags) - straightPathFlags[n-1] = flags; - if (straightPathRefs) - straightPathRefs[n-1] = ref; - } + // Append or update vertex + stat = appendVertex(portalApex, flags, ref, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath); + if (stat != DT_IN_PROGRESS) + return stat; dtVcopy(portalLeft, portalApex); dtVcopy(portalRight, portalApex); @@ -1734,6 +1878,16 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en } else { + // Append portals along the current straight path segment. + if (options & (DT_STRAIGHTPATH_AREA_CROSSINGS | DT_STRAIGHTPATH_ALL_CROSSINGS)) + { + stat = appendPortals(apexIndex, rightIndex, portalRight, path, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath, options); + if (stat != DT_IN_PROGRESS) + return stat; + } + dtVcopy(portalApex, portalRight); apexIndex = rightIndex; @@ -1743,31 +1897,13 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en else if (rightPolyType == DT_POLYTYPE_OFFMESH_CONNECTION) flags = DT_STRAIGHTPATH_OFFMESH_CONNECTION; dtPolyRef ref = rightPolyRef; - - if (!dtVequal(&straightPath[(n-1)*3], portalApex)) - { - // Append new vertex. - dtVcopy(&straightPath[n*3], portalApex); - if (straightPathFlags) - straightPathFlags[n] = flags; - if (straightPathRefs) - straightPathRefs[n] = ref; - n++; - // If reached end of path or there is no space to append more vertices, return. - if (flags == DT_STRAIGHTPATH_END || n >= maxStraightPath) - { - *straightPathCount = n; - return DT_SUCCESS | ((n >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); - } - } - else - { - // The vertices are equal, update flags and poly. - if (straightPathFlags) - straightPathFlags[n-1] = flags; - if (straightPathRefs) - straightPathRefs[n-1] = ref; - } + + // Append or update vertex + stat = appendVertex(portalApex, flags, ref, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath); + if (stat != DT_IN_PROGRESS) + return stat; dtVcopy(portalLeft, portalApex); dtVcopy(portalRight, portalApex); @@ -1781,26 +1917,23 @@ dtStatus dtNavMeshQuery::findStraightPath(const float* startPos, const float* en } } } + + // Append portals along the current straight path segment. + if (options & (DT_STRAIGHTPATH_AREA_CROSSINGS | DT_STRAIGHTPATH_ALL_CROSSINGS)) + { + stat = appendPortals(apexIndex, pathSize-1, closestEndPos, path, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath, options); + if (stat != DT_IN_PROGRESS) + return stat; + } } + + stat = appendVertex(closestEndPos, DT_STRAIGHTPATH_END, 0, + straightPath, straightPathFlags, straightPathRefs, + straightPathCount, maxStraightPath); - // If the point already exists, remove it and add reappend the actual end location. - if (n > 0 && dtVequal(&straightPath[(n-1)*3], closestEndPos)) - n--; - - // Add end point. - if (n < maxStraightPath) - { - dtVcopy(&straightPath[n*3], closestEndPos); - if (straightPathFlags) - straightPathFlags[n] = DT_STRAIGHTPATH_END; - if (straightPathRefs) - straightPathRefs[n] = 0; - n++; - } - - *straightPathCount = n; - - return DT_SUCCESS | ((n >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); + return DT_SUCCESS | ((*straightPathCount >= maxStraightPath) ? DT_BUFFER_TOO_SMALL : 0); } /// @par @@ -2141,6 +2274,8 @@ dtStatus dtNavMeshQuery::getEdgeMidPoint(dtPolyRef from, const dtPoly* fromPoly, return DT_SUCCESS; } + + /// @par /// /// This method is meant to be used for quick, short distance checks. @@ -2182,74 +2317,148 @@ dtStatus dtNavMeshQuery::getEdgeMidPoint(dtPolyRef from, const dtPoly* fromPoly, dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, const float* endPos, const dtQueryFilter* filter, float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const +{ + dtRaycastHit hit; + hit.path = path; + hit.maxPath = maxPath; + + dtStatus status = raycast(startRef, startPos, endPos, filter, 0, &hit); + + *t = hit.t; + if (hitNormal) + dtVcopy(hitNormal, hit.hitNormal); + if (pathCount) + *pathCount = hit.pathCount; + + return status; +} + + +/// @par +/// +/// This method is meant to be used for quick, short distance checks. +/// +/// If the path array is too small to hold the result, it will be filled as +/// far as possible from the start postion toward the end position. +/// +/// Using the Hit Parameter t of RaycastHit +/// +/// If the hit parameter is a very high value (FLT_MAX), then the ray has hit +/// the end position. In this case the path represents a valid corridor to the +/// end position and the value of @p hitNormal is undefined. +/// +/// If the hit parameter is zero, then the start position is on the wall that +/// was hit and the value of @p hitNormal is undefined. +/// +/// If 0 < t < 1.0 then the following applies: +/// +/// @code +/// distanceToHitBorder = distanceToEndPosition * t +/// hitPoint = startPos + (endPos - startPos) * t +/// @endcode +/// +/// Use Case Restriction +/// +/// The raycast ignores the y-value of the end position. (2D check.) This +/// places significant limits on how it can be used. For example: +/// +/// Consider a scene where there is a main floor with a second floor balcony +/// that hangs over the main floor. So the first floor mesh extends below the +/// balcony mesh. The start position is somewhere on the first floor. The end +/// position is on the balcony. +/// +/// The raycast will search toward the end position along the first floor mesh. +/// If it reaches the end position's xz-coordinates it will indicate FLT_MAX +/// (no wall hit), meaning it reached the end position. This is one example of why +/// this method is meant for short distance checks. +/// +dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, const float* endPos, + const dtQueryFilter* filter, const unsigned int options, + dtRaycastHit* hit, dtPolyRef prevRef) const { dtAssert(m_nav); - *t = 0; - if (pathCount) - *pathCount = 0; - + hit->t = 0; + hit->pathCount = 0; + hit->pathCost = 0; + // Validate input if (!startRef || !m_nav->isValidPolyRef(startRef)) return DT_FAILURE | DT_INVALID_PARAM; + if (prevRef && !m_nav->isValidPolyRef(prevRef)) + return DT_FAILURE | DT_INVALID_PARAM; - dtPolyRef curRef = startRef; - float verts[DT_VERTS_PER_POLYGON*3]; + float dir[3], curPos[3], lastPos[3]; + float verts[DT_VERTS_PER_POLYGON*3+3]; int n = 0; - - hitNormal[0] = 0; - hitNormal[1] = 0; - hitNormal[2] = 0; - + + dtVcopy(curPos, startPos); + dtVsub(dir, endPos, startPos); + dtVset(hit->hitNormal, 0, 0, 0); + dtStatus status = DT_SUCCESS; - + + const dtMeshTile* prevTile, *tile, *nextTile; + const dtPoly* prevPoly, *poly, *nextPoly; + dtPolyRef curRef, nextRef; + + // The API input has been checked already, skip checking internal data. + nextRef = curRef = startRef; + tile = 0; + poly = 0; + m_nav->getTileAndPolyByRefUnsafe(curRef, &tile, &poly); + nextTile = prevTile = tile; + nextPoly = prevPoly = poly; + if (prevRef) + m_nav->getTileAndPolyByRefUnsafe(prevRef, &prevTile, &prevPoly); + while (curRef) { // Cast ray against current polygon. - // The API input has been cheked already, skip checking internal data. - const dtMeshTile* tile = 0; - const dtPoly* poly = 0; - m_nav->getTileAndPolyByRefUnsafe(curRef, &tile, &poly); - // Collect vertices. int nv = 0; for (int i = 0; i < (int)poly->vertCount; ++i) { dtVcopy(&verts[nv*3], &tile->verts[poly->verts[i]*3]); nv++; - } + } float tmin, tmax; int segMin, segMax; if (!dtIntersectSegmentPoly2D(startPos, endPos, verts, nv, tmin, tmax, segMin, segMax)) { // Could not hit the polygon, keep the old t and report hit. - if (pathCount) - *pathCount = n; + hit->pathCount = n; return status; } + + hit->hitEdgeIndex = segMax; + // Keep track of furthest t so far. - if (tmax > *t) - *t = tmax; + if (tmax > hit->t) + hit->t = tmax; // Store visited polygons. - if (n < maxPath) - path[n++] = curRef; + if (n < hit->maxPath) + hit->path[n++] = curRef; else status |= DT_BUFFER_TOO_SMALL; - + // Ray end is completely inside the polygon. if (segMax == -1) { - *t = FLT_MAX; - if (pathCount) - *pathCount = n; + hit->t = FLT_MAX; + hit->pathCount = n; + + // add the cost + if (options & DT_RAYCAST_USE_COSTS) + hit->pathCost += filter->getCost(curPos, endPos, prevRef, prevTile, prevPoly, curRef, tile, poly, curRef, tile, poly); return status; } - + // Follow neighbours. - dtPolyRef nextRef = 0; + nextRef = 0; for (unsigned int i = poly->firstLink; i != DT_NULL_LINK; i = tile->links[i].next) { @@ -2260,8 +2469,8 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons continue; // Get pointer to the next polygon. - const dtMeshTile* nextTile = 0; - const dtPoly* nextPoly = 0; + nextTile = 0; + nextPoly = 0; m_nav->getTileAndPolyByRefUnsafe(link->ref, &nextTile, &nextPoly); // Skip off-mesh connections. @@ -2329,6 +2538,24 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons } } + // add the cost + if (options & DT_RAYCAST_USE_COSTS) + { + // compute the intersection point at the furthest end of the polygon + // and correct the height (since the raycast moves in 2d) + dtVcopy(lastPos, curPos); + dtVmad(curPos, startPos, dir, hit->t); + float* e1 = &verts[segMax*3]; + float* e2 = &verts[((segMax+1)%nv)*3]; + float eDir[3], diff[3]; + dtVsub(eDir, e2, e1); + dtVsub(diff, curPos, e1); + float s = dtSqr(eDir[0]) > dtSqr(eDir[2]) ? diff[0] / eDir[0] : diff[2] / eDir[2]; + curPos[1] = e1[1] + eDir[1] * s; + + hit->pathCost += filter->getCost(lastPos, curPos, prevRef, prevTile, prevPoly, curRef, tile, poly, nextRef, nextTile, nextPoly); + } + if (!nextRef) { // No neighbour, we hit a wall. @@ -2340,22 +2567,25 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons const float* vb = &verts[b*3]; const float dx = vb[0] - va[0]; const float dz = vb[2] - va[2]; - hitNormal[0] = dz; - hitNormal[1] = 0; - hitNormal[2] = -dx; - dtVnormalize(hitNormal); + hit->hitNormal[0] = dz; + hit->hitNormal[1] = 0; + hit->hitNormal[2] = -dx; + dtVnormalize(hit->hitNormal); - if (pathCount) - *pathCount = n; + hit->pathCount = n; return status; } - + // No hit, advance to neighbour polygon. + prevRef = curRef; curRef = nextRef; + prevTile = tile; + tile = nextTile; + prevPoly = poly; + poly = nextPoly; } - if (pathCount) - *pathCount = n; + hit->pathCount = n; return status; } @@ -3286,7 +3516,7 @@ dtStatus dtNavMeshQuery::findDistanceToWall(dtPolyRef startRef, const float* cen dtVsub(hitNormal, centerPos, hitPos); dtVnormalize(hitNormal); - *hitDist = sqrtf(radiusSqr); + *hitDist = dtMathSqrtf(radiusSqr); return status; } @@ -3313,6 +3543,15 @@ bool dtNavMeshQuery::isValidPolyRef(dtPolyRef ref, const dtQueryFilter* filter) bool dtNavMeshQuery::isInClosedList(dtPolyRef ref) const { if (!m_nodePool) return false; - const dtNode* node = m_nodePool->findNode(ref); - return node && node->flags & DT_NODE_CLOSED; + + dtNode* nodes[DT_MAX_STATES_PER_NODE]; + int n= m_nodePool->findNodes(ref, nodes, DT_MAX_STATES_PER_NODE); + + for (int i=0; iflags & DT_NODE_CLOSED) + return true; + } + + return false; } diff --git a/Engine/lib/recast/Detour/Source/DetourNode.cpp b/Engine/lib/recast/Detour/Source/DetourNode.cpp index de7b159bf..48abbba6b 100644 --- a/Engine/lib/recast/Detour/Source/DetourNode.cpp +++ b/Engine/lib/recast/Detour/Source/DetourNode.cpp @@ -22,6 +22,19 @@ #include "DetourCommon.h" #include +#ifdef DT_POLYREF64 +// From Thomas Wang, https://gist.github.com/badboy/6267743 +inline unsigned int dtHashRef(dtPolyRef a) +{ + a = (~a) + (a << 18); // a = (a << 18) - a - 1; + a = a ^ (a >> 31); + a = a * 21; // a = (a + (a << 2)) + (a << 4); + a = a ^ (a >> 11); + a = a + (a << 6); + a = a ^ (a >> 22); + return (unsigned int)a; +} +#else inline unsigned int dtHashRef(dtPolyRef a) { a += ~(a<<15); @@ -32,6 +45,7 @@ inline unsigned int dtHashRef(dtPolyRef a) a ^= (a>>16); return (unsigned int)a; } +#endif ////////////////////////////////////////////////////////////////////////////////////////// dtNodePool::dtNodePool(int maxNodes, int hashSize) : @@ -43,7 +57,9 @@ dtNodePool::dtNodePool(int maxNodes, int hashSize) : m_nodeCount(0) { dtAssert(dtNextPow2(m_hashSize) == (unsigned int)m_hashSize); - dtAssert(m_maxNodes > 0); + // pidx is special as 0 means "none" and 1 is the first node. For that reason + // we have 1 fewer nodes available than the number of values it can contain. + dtAssert(m_maxNodes > 0 && m_maxNodes <= DT_NULL_IDX && m_maxNodes <= (1 << DT_NODE_PARENT_BITS) - 1); m_nodes = (dtNode*)dtAlloc(sizeof(dtNode)*m_maxNodes, DT_ALLOC_PERM); m_next = (dtNodeIndex*)dtAlloc(sizeof(dtNodeIndex)*m_maxNodes, DT_ALLOC_PERM); @@ -70,27 +86,46 @@ void dtNodePool::clear() m_nodeCount = 0; } -dtNode* dtNodePool::findNode(dtPolyRef id) +unsigned int dtNodePool::findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes) { + int n = 0; unsigned int bucket = dtHashRef(id) & (m_hashSize-1); dtNodeIndex i = m_first[bucket]; while (i != DT_NULL_IDX) { if (m_nodes[i].id == id) + { + if (n >= maxNodes) + return n; + nodes[n++] = &m_nodes[i]; + } + i = m_next[i]; + } + + return n; +} + +dtNode* dtNodePool::findNode(dtPolyRef id, unsigned char state) +{ + unsigned int bucket = dtHashRef(id) & (m_hashSize-1); + dtNodeIndex i = m_first[bucket]; + while (i != DT_NULL_IDX) + { + if (m_nodes[i].id == id && m_nodes[i].state == state) return &m_nodes[i]; i = m_next[i]; } return 0; } -dtNode* dtNodePool::getNode(dtPolyRef id) +dtNode* dtNodePool::getNode(dtPolyRef id, unsigned char state) { unsigned int bucket = dtHashRef(id) & (m_hashSize-1); dtNodeIndex i = m_first[bucket]; dtNode* node = 0; while (i != DT_NULL_IDX) { - if (m_nodes[i].id == id) + if (m_nodes[i].id == id && m_nodes[i].state == state) return &m_nodes[i]; i = m_next[i]; } @@ -107,6 +142,7 @@ dtNode* dtNodePool::getNode(dtPolyRef id) node->cost = 0; node->total = 0; node->id = id; + node->state = state; node->flags = 0; m_next[i] = m_first[bucket]; diff --git a/Engine/lib/recast/DetourCrowd/CMakeLists.txt b/Engine/lib/recast/DetourCrowd/CMakeLists.txt deleted file mode 100644 index 0c34e1bd3..000000000 --- a/Engine/lib/recast/DetourCrowd/CMakeLists.txt +++ /dev/null @@ -1,27 +0,0 @@ -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -SET(detourcrowd_SRCS - Source/DetourPathCorridor.cpp - Source/DetourLocalBoundary.cpp - Source/DetourObstacleAvoidance.cpp - Source/DetourPathQueue.cpp - Source/DetourCrowd.cpp - Source/DetourProximityGrid.cpp -) - -SET(detourcrowd_HDRS - Include/DetourPathCorridor.h - Include/DetourCrowd.h - Include/DetourObstacleAvoidance.h - Include/DetourLocalBoundary.h - Include/DetourProximityGrid.h - Include/DetourPathQueue.h -) - -INCLUDE_DIRECTORIES(Include - ../Detour/Include - ../DetourTileCache - ../Recast/Include -) - -ADD_LIBRARY(DetourCrowd ${detourcrowd_SRCS} ${detourcrowd_HDRS}) diff --git a/Engine/lib/recast/DetourCrowd/Include/DetourCrowd.h b/Engine/lib/recast/DetourCrowd/Include/DetourCrowd.h index e789fd34e..2a2003b16 100644 --- a/Engine/lib/recast/DetourCrowd/Include/DetourCrowd.h +++ b/Engine/lib/recast/DetourCrowd/Include/DetourCrowd.h @@ -45,6 +45,12 @@ static const int DT_CROWDAGENT_MAX_CORNERS = 4; /// dtCrowdAgentParams::obstacleAvoidanceType static const int DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS = 8; +/// The maximum number of query filter types supported by the crowd manager. +/// @ingroup crowd +/// @see dtQueryFilter, dtCrowd::getFilter() dtCrowd::getEditableFilter(), +/// dtCrowdAgentParams::queryFilterType +static const int DT_CROWD_MAX_QUERY_FILTER_TYPE = 16; + /// Provides neighbor data for agents managed by the crowd. /// @ingroup crowd /// @see dtCrowdAgent::neis, dtCrowd @@ -87,6 +93,9 @@ struct dtCrowdAgentParams /// [Limits: 0 <= value <= #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS] unsigned char obstacleAvoidanceType; + /// The index of the query filter used by this agent. + unsigned char queryFilterType; + /// User defined data attached to the agent. void* userData; }; @@ -106,12 +115,15 @@ enum MoveRequestState /// @ingroup crowd struct dtCrowdAgent { - /// 1 if the agent is active, or 0 if the agent is in an unused slot in the agent pool. - unsigned char active; + /// True if the agent is active, false if the agent is in an unused slot in the agent pool. + bool active; /// The type of mesh polygon the agent is traversing. (See: #CrowdAgentState) unsigned char state; + /// True if the agent has valid path (targetState == DT_CROWDAGENT_TARGET_VALID) and the path does not lead to the requested position, else false. + bool partial; + /// The path corridor the agent is using. dtPathCorridor corridor; @@ -131,10 +143,10 @@ struct dtCrowdAgent float desiredSpeed; float npos[3]; ///< The current agent position. [(x, y, z)] - float disp[3]; - float dvel[3]; ///< The desired velocity of the agent. [(x, y, z)] - float nvel[3]; - float vel[3]; ///< The actual velocity of the agent. [(x, y, z)] + float disp[3]; ///< A temporary value used to accumulate agent displacement during iterative collision resolution. [(x, y, z)] + float dvel[3]; ///< The desired velocity of the agent. Based on the current path, calculated from scratch each frame. [(x, y, z)] + float nvel[3]; ///< The desired velocity adjusted by obstacle avoidance, calculated from scratch each frame. [(x, y, z)] + float vel[3]; ///< The actual velocity of the agent. The change from nvel -> vel is constrained by max acceleration. [(x, y, z)] /// The agent's configuration parameters. dtCrowdAgentParams params; @@ -161,7 +173,7 @@ struct dtCrowdAgent struct dtCrowdAgentAnimation { - unsigned char active; + bool active; float initPos[3], startPos[3], endPos[3]; dtPolyRef polyRef; float t, tmax; @@ -206,8 +218,9 @@ class dtCrowd int m_maxPathResult; float m_ext[3]; - dtQueryFilter m_filter; - + + dtQueryFilter m_filters[DT_CROWD_MAX_QUERY_FILTER_TYPE]; + float m_maxAgentRadius; int m_velocitySampleCount; @@ -218,7 +231,7 @@ class dtCrowd void updateMoveRequest(const float dt); void checkPathValidity(dtCrowdAgent** agents, const int nagents, const float dt); - inline int getAgentIndex(const dtCrowdAgent* agent) const { return agent - m_agents; } + inline int getAgentIndex(const dtCrowdAgent* agent) const { return (int)(agent - m_agents); } bool requestMoveTargetReplan(const int idx, dtPolyRef ref, const float* pos); @@ -251,9 +264,14 @@ public: /// @return The requested agent. const dtCrowdAgent* getAgent(const int idx); + /// Gets the specified agent from the pool. + /// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()] + /// @return The requested agent. + dtCrowdAgent* getEditableAgent(const int idx); + /// The maximum number of agents that can be managed by the object. /// @return The maximum number of agents. - const int getAgentCount() const; + int getAgentCount() const; /// Adds a new agent to the crowd. /// @param[in] pos The requested position of the agent. [(x, y, z)] @@ -301,11 +319,11 @@ public: /// Gets the filter used by the crowd. /// @return The filter used by the crowd. - const dtQueryFilter* getFilter() const { return &m_filter; } - + inline const dtQueryFilter* getFilter(const int i) const { return (i >= 0 && i < DT_CROWD_MAX_QUERY_FILTER_TYPE) ? &m_filters[i] : 0; } + /// Gets the filter used by the crowd. /// @return The filter used by the crowd. - dtQueryFilter* getEditableFilter() { return &m_filter; } + inline dtQueryFilter* getEditableFilter(const int i) { return (i >= 0 && i < DT_CROWD_MAX_QUERY_FILTER_TYPE) ? &m_filters[i] : 0; } /// Gets the search extents [(x, y, z)] used by the crowd for query operations. /// @return The search extents used by the crowd. [(x, y, z)] @@ -325,6 +343,11 @@ public: /// Gets the query object used by the crowd. const dtNavMeshQuery* getNavMeshQuery() const { return m_navquery; } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + dtCrowd(const dtCrowd&); + dtCrowd& operator=(const dtCrowd&); }; /// Allocates a crowd object using the Detour allocator. @@ -429,4 +452,4 @@ This value is often based on the agent radius. E.g. radius * 30 A higher value will result in agents trying to stay farther away from each other at the cost of more difficult steering in tight spaces. -*/ \ No newline at end of file +*/ diff --git a/Engine/lib/recast/DetourCrowd/Include/DetourLocalBoundary.h b/Engine/lib/recast/DetourCrowd/Include/DetourLocalBoundary.h index d77a13690..56b5cb27c 100644 --- a/Engine/lib/recast/DetourCrowd/Include/DetourLocalBoundary.h +++ b/Engine/lib/recast/DetourCrowd/Include/DetourLocalBoundary.h @@ -40,7 +40,7 @@ class dtLocalBoundary dtPolyRef m_polys[MAX_LOCAL_POLYS]; int m_npolys; - void addSegment(const float dist, const float* seg); + void addSegment(const float dist, const float* s); public: dtLocalBoundary(); @@ -56,6 +56,11 @@ public: inline const float* getCenter() const { return m_center; } inline int getSegmentCount() const { return m_nsegs; } inline const float* getSegment(int i) const { return m_segs[i].s; } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + dtLocalBoundary(const dtLocalBoundary&); + dtLocalBoundary& operator=(const dtLocalBoundary&); }; #endif // DETOURLOCALBOUNDARY_H diff --git a/Engine/lib/recast/DetourCrowd/Include/DetourObstacleAvoidance.h b/Engine/lib/recast/DetourCrowd/Include/DetourObstacleAvoidance.h index 8ff6211e8..cc46347a0 100644 --- a/Engine/lib/recast/DetourCrowd/Include/DetourObstacleAvoidance.h +++ b/Engine/lib/recast/DetourCrowd/Include/DetourObstacleAvoidance.h @@ -58,6 +58,10 @@ public: inline float getSampleCollisionTimePenalty(const int i) const { return m_tpen[i]; } private: + // Explicitly disabled copy constructor and copy assignment operator. + dtObstacleAvoidanceDebugData(const dtObstacleAvoidanceDebugData&); + dtObstacleAvoidanceDebugData& operator=(const dtObstacleAvoidanceDebugData&); + int m_nsamples; int m_maxSamples; float* m_vel; @@ -122,17 +126,18 @@ public: const dtObstacleSegment* getObstacleSegment(const int i) { return &m_segments[i]; } private: + // Explicitly disabled copy constructor and copy assignment operator. + dtObstacleAvoidanceQuery(const dtObstacleAvoidanceQuery&); + dtObstacleAvoidanceQuery& operator=(const dtObstacleAvoidanceQuery&); void prepare(const float* pos, const float* dvel); float processSample(const float* vcand, const float cs, const float* pos, const float rad, const float* vel, const float* dvel, + const float minPenalty, dtObstacleAvoidanceDebugData* debug); - dtObstacleCircle* insertCircle(const float dist); - dtObstacleSegment* insertSegment(const float dist); - dtObstacleAvoidanceParams m_params; float m_invHorizTime; float m_vmax; diff --git a/Engine/lib/recast/DetourCrowd/Include/DetourPathCorridor.h b/Engine/lib/recast/DetourCrowd/Include/DetourPathCorridor.h index 9544ea52d..f5ee8df70 100644 --- a/Engine/lib/recast/DetourCrowd/Include/DetourPathCorridor.h +++ b/Engine/lib/recast/DetourCrowd/Include/DetourPathCorridor.h @@ -92,14 +92,16 @@ public: /// @param[in] npos The desired new position. [(x, y, z)] /// @param[in] navquery The query object used to build the corridor. /// @param[in] filter The filter to apply to the operation. - void movePosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter); + /// @return Returns true if move succeeded. + bool movePosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter); /// Moves the target from the curent location to the desired location, adjusting the corridor /// as needed to reflect the change. /// @param[in] npos The desired new target position. [(x, y, z)] /// @param[in] navquery The query object used to build the corridor. /// @param[in] filter The filter to apply to the operation. - void moveTargetPosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter); + /// @return Returns true if move succeeded. + bool moveTargetPosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter); /// Loads a new path and target into the corridor. /// @param[in] target The target location within the last polygon of the path. [(x, y, z)] @@ -129,7 +131,12 @@ public: /// The number of polygons in the current corridor path. /// @return The number of polygons in the current corridor path. - inline int getPathCount() const { return m_npath; } + inline int getPathCount() const { return m_npath; } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + dtPathCorridor(const dtPathCorridor&); + dtPathCorridor& operator=(const dtPathCorridor&); }; int dtMergeCorridorStartMoved(dtPolyRef* path, const int npath, const int maxPath, diff --git a/Engine/lib/recast/DetourCrowd/Include/DetourPathQueue.h b/Engine/lib/recast/DetourCrowd/Include/DetourPathQueue.h index fe3920b60..310721e70 100644 --- a/Engine/lib/recast/DetourCrowd/Include/DetourPathQueue.h +++ b/Engine/lib/recast/DetourCrowd/Include/DetourPathQueue.h @@ -70,6 +70,10 @@ public: inline const dtNavMeshQuery* getNavQuery() const { return m_navquery; } +private: + // Explicitly disabled copy constructor and copy assignment operator. + dtPathQueue(const dtPathQueue&); + dtPathQueue& operator=(const dtPathQueue&); }; #endif // DETOURPATHQUEUE_H diff --git a/Engine/lib/recast/DetourCrowd/Include/DetourProximityGrid.h b/Engine/lib/recast/DetourCrowd/Include/DetourProximityGrid.h index b098261e2..d8968efd5 100644 --- a/Engine/lib/recast/DetourCrowd/Include/DetourProximityGrid.h +++ b/Engine/lib/recast/DetourCrowd/Include/DetourProximityGrid.h @@ -21,7 +21,6 @@ class dtProximityGrid { - int m_maxItems; float m_cellSize; float m_invCellSize; @@ -44,7 +43,7 @@ public: dtProximityGrid(); ~dtProximityGrid(); - bool init(const int maxItems, const float cellSize); + bool init(const int poolSize, const float cellSize); void clear(); @@ -59,7 +58,12 @@ public: int getItemCountAt(const int x, const int y) const; inline const int* getBounds() const { return m_bounds; } - inline const float getCellSize() const { return m_cellSize; } + inline float getCellSize() const { return m_cellSize; } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + dtProximityGrid(const dtProximityGrid&); + dtProximityGrid& operator=(const dtProximityGrid&); }; dtProximityGrid* dtAllocProximityGrid(); diff --git a/Engine/lib/recast/DetourCrowd/Source/DetourCrowd.cpp b/Engine/lib/recast/DetourCrowd/Source/DetourCrowd.cpp index e7312efda..f9f436077 100644 --- a/Engine/lib/recast/DetourCrowd/Source/DetourCrowd.cpp +++ b/Engine/lib/recast/DetourCrowd/Source/DetourCrowd.cpp @@ -17,7 +17,6 @@ // #define _USE_MATH_DEFINES -#include #include #include #include @@ -27,6 +26,7 @@ #include "DetourNavMeshQuery.h" #include "DetourObstacleAvoidance.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourAssert.h" #include "DetourAlloc.h" @@ -206,7 +206,7 @@ static int getNeighbours(const float* pos, const float height, const float range // Check for overlap. float diff[3]; dtVsub(diff, pos, ag->npos); - if (fabsf(diff[1]) >= (height+ag->params.height)/2.0f) + if (dtMathFabsf(diff[1]) >= (height+ag->params.height)/2.0f) continue; diff[1] = 0; const float distSqr = dtVlenSqr(diff); @@ -441,14 +441,14 @@ bool dtCrowd::init(const int maxAgents, const float maxAgentRadius, dtNavMesh* n for (int i = 0; i < m_maxAgents; ++i) { new(&m_agents[i]) dtCrowdAgent(); - m_agents[i].active = 0; + m_agents[i].active = false; if (!m_agents[i].corridor.init(m_maxPathResult)) return false; } for (int i = 0; i < m_maxAgents; ++i) { - m_agentAnims[i].active = 0; + m_agentAnims[i].active = false; } // The navquery is mostly used for local searches, no need for large node pool. @@ -474,7 +474,7 @@ const dtObstacleAvoidanceParams* dtCrowd::getObstacleAvoidanceParams(const int i return 0; } -const int dtCrowd::getAgentCount() const +int dtCrowd::getAgentCount() const { return m_maxAgents; } @@ -484,12 +484,23 @@ const int dtCrowd::getAgentCount() const /// Agents in the pool may not be in use. Check #dtCrowdAgent.active before using the returned object. const dtCrowdAgent* dtCrowd::getAgent(const int idx) { + if (idx < 0 || idx >= m_maxAgents) + return 0; + return &m_agents[idx]; +} + +/// +/// Agents in the pool may not be in use. Check #dtCrowdAgent.active before using the returned object. +dtCrowdAgent* dtCrowd::getEditableAgent(const int idx) +{ + if (idx < 0 || idx >= m_maxAgents) + return 0; return &m_agents[idx]; } void dtCrowd::updateAgentParameters(const int idx, const dtCrowdAgentParams* params) { - if (idx < 0 || idx > m_maxAgents) + if (idx < 0 || idx >= m_maxAgents) return; memcpy(&m_agents[idx].params, params, sizeof(dtCrowdAgentParams)); } @@ -512,18 +523,25 @@ int dtCrowd::addAgent(const float* pos, const dtCrowdAgentParams* params) if (idx == -1) return -1; - dtCrowdAgent* ag = &m_agents[idx]; - - // Find nearest position on navmesh and place the agent there. - float nearest[3]; - dtPolyRef ref; - m_navquery->findNearestPoly(pos, m_ext, &m_filter, &ref, nearest); - - ag->corridor.reset(ref, nearest); - ag->boundary.reset(); + dtCrowdAgent* ag = &m_agents[idx]; updateAgentParameters(idx, params); + // Find nearest position on navmesh and place the agent there. + float nearest[3]; + dtPolyRef ref = 0; + dtVcopy(nearest, pos); + dtStatus status = m_navquery->findNearestPoly(pos, m_ext, &m_filters[ag->params.queryFilterType], &ref, nearest); + if (dtStatusFailed(status)) + { + dtVcopy(nearest, pos); + ref = 0; + } + + ag->corridor.reset(ref, nearest); + ag->boundary.reset(); + ag->partial = false; + ag->topologyOptTime = 0; ag->targetReplanTime = 0; ag->nneis = 0; @@ -542,7 +560,7 @@ int dtCrowd::addAgent(const float* pos, const dtCrowdAgentParams* params) ag->targetState = DT_CROWDAGENT_TARGET_NONE; - ag->active = 1; + ag->active = true; return idx; } @@ -555,13 +573,13 @@ void dtCrowd::removeAgent(const int idx) { if (idx >= 0 && idx < m_maxAgents) { - m_agents[idx].active = 0; + m_agents[idx].active = false; } } bool dtCrowd::requestMoveTargetReplan(const int idx, dtPolyRef ref, const float* pos) { - if (idx < 0 || idx > m_maxAgents) + if (idx < 0 || idx >= m_maxAgents) return false; dtCrowdAgent* ag = &m_agents[idx]; @@ -588,7 +606,7 @@ bool dtCrowd::requestMoveTargetReplan(const int idx, dtPolyRef ref, const float* /// The request will be processed during the next #update(). bool dtCrowd::requestMoveTarget(const int idx, dtPolyRef ref, const float* pos) { - if (idx < 0 || idx > m_maxAgents) + if (idx < 0 || idx >= m_maxAgents) return false; if (!ref) return false; @@ -610,7 +628,7 @@ bool dtCrowd::requestMoveTarget(const int idx, dtPolyRef ref, const float* pos) bool dtCrowd::requestMoveVelocity(const int idx, const float* vel) { - if (idx < 0 || idx > m_maxAgents) + if (idx < 0 || idx >= m_maxAgents) return false; dtCrowdAgent* ag = &m_agents[idx]; @@ -627,7 +645,7 @@ bool dtCrowd::requestMoveVelocity(const int idx, const float* vel) bool dtCrowd::resetMoveTarget(const int idx) { - if (idx < 0 || idx > m_maxAgents) + if (idx < 0 || idx >= m_maxAgents) return false; dtCrowdAgent* ag = &m_agents[idx]; @@ -635,6 +653,7 @@ bool dtCrowd::resetMoveTarget(const int idx) // Initialize request. ag->targetRef = 0; dtVset(ag->targetPos, 0,0,0); + dtVset(ag->dvel, 0,0,0); ag->targetPathqRef = DT_PATHQ_INVALID; ag->targetReplan = false; ag->targetState = DT_CROWDAGENT_TARGET_NONE; @@ -683,9 +702,9 @@ void dtCrowd::updateMoveRequest(const float /*dt*/) dtPolyRef reqPath[MAX_RES]; // The path to the request location int reqPathCount = 0; - // Quick seach towards the goal. + // Quick search towards the goal. static const int MAX_ITER = 20; - m_navquery->initSlicedFindPath(path[0], ag->targetRef, ag->npos, ag->targetPos, &m_filter); + m_navquery->initSlicedFindPath(path[0], ag->targetRef, ag->npos, ag->targetPos, &m_filters[ag->params.queryFilterType]); m_navquery->updateSlicedFindPath(MAX_ITER, 0); dtStatus status = 0; if (ag->targetReplan) // && npath > 10) @@ -705,7 +724,7 @@ void dtCrowd::updateMoveRequest(const float /*dt*/) if (reqPath[reqPathCount-1] != ag->targetRef) { // Partial path, constrain target position inside the last polygon. - status = m_navquery->closestPointOnPoly(reqPath[reqPathCount-1], ag->targetPos, reqPos); + status = m_navquery->closestPointOnPoly(reqPath[reqPathCount-1], ag->targetPos, reqPos, 0); if (dtStatusFailed(status)) reqPathCount = 0; } @@ -729,6 +748,7 @@ void dtCrowd::updateMoveRequest(const float /*dt*/) ag->corridor.setCorridor(reqPos, reqPath, reqPathCount); ag->boundary.reset(); + ag->partial = false; if (reqPath[reqPathCount-1] == ag->targetRef) { @@ -752,7 +772,7 @@ void dtCrowd::updateMoveRequest(const float /*dt*/) { dtCrowdAgent* ag = queue[i]; ag->targetPathqRef = m_pathq.request(ag->corridor.getLastPoly(), ag->targetRef, - ag->corridor.getTarget(), ag->targetPos, &m_filter); + ag->corridor.getTarget(), ag->targetPos, &m_filters[ag->params.queryFilterType]); if (ag->targetPathqRef != DT_PATHQ_INVALID) ag->targetState = DT_CROWDAGENT_TARGET_WAITING_FOR_PATH; } @@ -802,7 +822,12 @@ void dtCrowd::updateMoveRequest(const float /*dt*/) status = m_pathq.getPathResult(ag->targetPathqRef, res, &nres, m_maxPathResult); if (dtStatusFailed(status) || !nres) valid = false; - + + if (dtStatusDetail(status, DT_PARTIAL_RESULT)) + ag->partial = true; + else + ag->partial = false; + // Merge result and existing path. // The agent might have moved whilst the request is // being processed, so the path may have changed. @@ -849,7 +874,7 @@ void dtCrowd::updateMoveRequest(const float /*dt*/) { // Partial path, constrain target position inside the last polygon. float nearest[3]; - status = m_navquery->closestPointOnPoly(res[nres-1], targetPos, nearest); + status = m_navquery->closestPointOnPoly(res[nres-1], targetPos, nearest, 0); if (dtStatusSucceed(status)) dtVcopy(targetPos, nearest); else @@ -906,7 +931,7 @@ void dtCrowd::updateTopologyOptimization(dtCrowdAgent** agents, const int nagent for (int i = 0; i < nqueue; ++i) { dtCrowdAgent* ag = queue[i]; - ag->corridor.optimizePathTopology(m_navquery, &m_filter); + ag->corridor.optimizePathTopology(m_navquery, &m_filters[ag->params.queryFilterType]); ag->topologyOptTime = 0; } @@ -923,9 +948,6 @@ void dtCrowd::checkPathValidity(dtCrowdAgent** agents, const int nagents, const if (ag->state != DT_CROWDAGENT_STATE_WALKING) continue; - - if (ag->targetState == DT_CROWDAGENT_TARGET_NONE || ag->targetState == DT_CROWDAGENT_TARGET_VELOCITY) - continue; ag->targetReplanTime += dt; @@ -936,19 +958,21 @@ void dtCrowd::checkPathValidity(dtCrowdAgent** agents, const int nagents, const float agentPos[3]; dtPolyRef agentRef = ag->corridor.getFirstPoly(); dtVcopy(agentPos, ag->npos); - if (!m_navquery->isValidPolyRef(agentRef, &m_filter)) + if (!m_navquery->isValidPolyRef(agentRef, &m_filters[ag->params.queryFilterType])) { // Current location is not valid, try to reposition. // TODO: this can snap agents, how to handle that? float nearest[3]; + dtVcopy(nearest, agentPos); agentRef = 0; - m_navquery->findNearestPoly(ag->npos, m_ext, &m_filter, &agentRef, nearest); + m_navquery->findNearestPoly(ag->npos, m_ext, &m_filters[ag->params.queryFilterType], &agentRef, nearest); dtVcopy(agentPos, nearest); if (!agentRef) { // Could not find location in navmesh, set state to invalid. ag->corridor.reset(0, agentPos); + ag->partial = false; ag->boundary.reset(); ag->state = DT_CROWDAGENT_STATE_INVALID; continue; @@ -964,14 +988,20 @@ void dtCrowd::checkPathValidity(dtCrowdAgent** agents, const int nagents, const replan = true; } + // If the agent does not have move target or is controlled by velocity, no need to recover the target nor replan. + if (ag->targetState == DT_CROWDAGENT_TARGET_NONE || ag->targetState == DT_CROWDAGENT_TARGET_VELOCITY) + continue; + // Try to recover move request position. if (ag->targetState != DT_CROWDAGENT_TARGET_NONE && ag->targetState != DT_CROWDAGENT_TARGET_FAILED) { - if (!m_navquery->isValidPolyRef(ag->targetRef, &m_filter)) + if (!m_navquery->isValidPolyRef(ag->targetRef, &m_filters[ag->params.queryFilterType])) { // Current target is not valid, try to reposition. float nearest[3]; - m_navquery->findNearestPoly(ag->targetPos, m_ext, &m_filter, &ag->targetRef, nearest); + dtVcopy(nearest, ag->targetPos); + ag->targetRef = 0; + m_navquery->findNearestPoly(ag->targetPos, m_ext, &m_filters[ag->params.queryFilterType], &ag->targetRef, nearest); dtVcopy(ag->targetPos, nearest); replan = true; } @@ -979,12 +1009,13 @@ void dtCrowd::checkPathValidity(dtCrowdAgent** agents, const int nagents, const { // Failed to reposition target, fail moverequest. ag->corridor.reset(agentRef, agentPos); + ag->partial = false; ag->targetState = DT_CROWDAGENT_TARGET_NONE; } } // If nearby corridor is not valid, replan. - if (!ag->corridor.isValid(CHECK_LOOKAHEAD, m_navquery, &m_filter)) + if (!ag->corridor.isValid(CHECK_LOOKAHEAD, m_navquery, &m_filters[ag->params.queryFilterType])) { // Fix current path. // ag->corridor.trimInvalidPath(agentRef, agentPos, m_navquery, &m_filter); @@ -1020,7 +1051,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) dtCrowdAgent** agents = m_activeAgents; int nagents = getActiveAgents(agents, m_maxAgents); - + // Check that all agents still have valid paths. checkPathValidity(agents, nagents, dt); @@ -1051,10 +1082,10 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) // if it has become invalid. const float updateThr = ag->params.collisionQueryRange*0.25f; if (dtVdist2DSqr(ag->npos, ag->boundary.getCenter()) > dtSqr(updateThr) || - !ag->boundary.isValid(m_navquery, &m_filter)) + !ag->boundary.isValid(m_navquery, &m_filters[ag->params.queryFilterType])) { ag->boundary.update(ag->corridor.getFirstPoly(), ag->npos, ag->params.collisionQueryRange, - m_navquery, &m_filter); + m_navquery, &m_filters[ag->params.queryFilterType]); } // Query neighbour agents ag->nneis = getNeighbours(ag->npos, ag->params.height, ag->params.collisionQueryRange, @@ -1076,14 +1107,14 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) // Find corners for steering ag->ncorners = ag->corridor.findCorners(ag->cornerVerts, ag->cornerFlags, ag->cornerPolys, - DT_CROWDAGENT_MAX_CORNERS, m_navquery, &m_filter); + DT_CROWDAGENT_MAX_CORNERS, m_navquery, &m_filters[ag->params.queryFilterType]); // Check to see if the corner after the next corner is directly visible, // and short cut to there. if ((ag->params.updateFlags & DT_CROWD_OPTIMIZE_VIS) && ag->ncorners > 0) { const float* target = &ag->cornerVerts[dtMin(1,ag->ncorners-1)*3]; - ag->corridor.optimizePathVisibility(target, ag->params.pathOptimizationRange, m_navquery, &m_filter); + ag->corridor.optimizePathVisibility(target, ag->params.pathOptimizationRange, m_navquery, &m_filters[ag->params.queryFilterType]); // Copy data for debug purposes. if (debugIdx == i) @@ -1118,7 +1149,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) if (overOffmeshConnection(ag, triggerRadius)) { // Prepare to off-mesh connection. - const int idx = ag - m_agents; + const int idx = (int)(ag - m_agents); dtCrowdAgentAnimation* anim = &m_agentAnims[idx]; // Adjust the path over the off-mesh connection. @@ -1128,7 +1159,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) { dtVcopy(anim->initPos, ag->npos); anim->polyRef = refs[1]; - anim->active = 1; + anim->active = true; anim->t = 0.0f; anim->tmax = (dtVdist2D(anim->startPos, anim->endPos) / ag->params.maxSpeed) * 0.5f; @@ -1200,7 +1231,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) continue; if (distSqr > dtSqr(separationDist)) continue; - const float dist = sqrtf(distSqr); + const float dist = dtMathSqrtf(distSqr); const float weight = separationWeight * (1.0f - dtSqr(dist*invSeparationDist)); dtVmad(disp, disp, diff, weight/dist); @@ -1318,7 +1349,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) float dist = dtVlenSqr(diff); if (dist > dtSqr(ag->params.radius + nei->params.radius)) continue; - dist = sqrtf(dist); + dist = dtMathSqrtf(dist); float pen = (ag->params.radius + nei->params.radius) - dist; if (dist < 0.0001f) { @@ -1363,7 +1394,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) continue; // Move along navmesh. - ag->corridor.movePosition(ag->npos, m_navquery, &m_filter); + ag->corridor.movePosition(ag->npos, m_navquery, &m_filters[ag->params.queryFilterType]); // Get valid constrained position back. dtVcopy(ag->npos, ag->corridor.getPos()); @@ -1371,6 +1402,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) if (ag->targetState == DT_CROWDAGENT_TARGET_NONE || ag->targetState == DT_CROWDAGENT_TARGET_VELOCITY) { ag->corridor.reset(ag->corridor.getFirstPoly(), ag->npos); + ag->partial = false; } } @@ -1387,7 +1419,7 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) if (anim->t > anim->tmax) { // Reset animation - anim->active = 0; + anim->active = false; // Prepare agent for walking. ag->state = DT_CROWDAGENT_STATE_WALKING; continue; @@ -1413,5 +1445,3 @@ void dtCrowd::update(const float dt, dtCrowdAgentDebugInfo* debug) } } - - diff --git a/Engine/lib/recast/DetourCrowd/Source/DetourObstacleAvoidance.cpp b/Engine/lib/recast/DetourCrowd/Source/DetourObstacleAvoidance.cpp index d3f90b7ab..8466c813a 100644 --- a/Engine/lib/recast/DetourCrowd/Source/DetourObstacleAvoidance.cpp +++ b/Engine/lib/recast/DetourCrowd/Source/DetourObstacleAvoidance.cpp @@ -18,10 +18,10 @@ #include "DetourObstacleAvoidance.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourAlloc.h" #include "DetourAssert.h" #include -#include #include #include @@ -44,7 +44,7 @@ static int sweepCircleCircle(const float* c0, const float r0, const float* v, float d = b*b - a*c; if (d < 0.0f) return 0; // no intersection. a = 1.0f / a; - const float rd = dtSqrt(d); + const float rd = dtMathSqrtf(d); tmin = (b - rd) * a; tmax = (b + rd) * a; return 1; @@ -58,7 +58,7 @@ static int isectRaySeg(const float* ap, const float* u, dtVsub(v,bq,bp); dtVsub(w,ap,bp); float d = dtVperp2D(u,v); - if (fabsf(d) < 1e-6f) return 0; + if (dtMathFabsf(d) < 1e-6f) return 0; d = 1.0f/d; t = dtVperp2D(v,w) * d; if (t < 0 || t > 1) return 0; @@ -262,7 +262,7 @@ void dtObstacleAvoidanceQuery::addCircle(const float* pos, const float rad, void dtObstacleAvoidanceQuery::addSegment(const float* p, const float* q) { - if (m_nsegments > m_maxSegments) + if (m_nsegments >= m_maxSegments) return; dtObstacleSegment* seg = &m_segments[m_nsegments++]; @@ -281,7 +281,7 @@ void dtObstacleAvoidanceQuery::prepare(const float* pos, const float* dvel) const float* pa = pos; const float* pb = cir->p; - const float orig[3] = {0,0}; + const float orig[3] = {0,0,0}; float dv[3]; dtVsub(cir->dp,pb,pa); dtVnormalize(cir->dp); @@ -311,11 +311,30 @@ void dtObstacleAvoidanceQuery::prepare(const float* pos, const float* dvel) } } + +/* Calculate the collision penalty for a given velocity vector + * + * @param vcand sampled velocity + * @param dvel desired velocity + * @param minPenalty threshold penalty for early out + */ float dtObstacleAvoidanceQuery::processSample(const float* vcand, const float cs, const float* pos, const float rad, const float* vel, const float* dvel, + const float minPenalty, dtObstacleAvoidanceDebugData* debug) { + // penalty for straying away from the desired and current velocities + const float vpen = m_params.weightDesVel * (dtVdist2D(vcand, dvel) * m_invVmax); + const float vcpen = m_params.weightCurVel * (dtVdist2D(vcand, vel) * m_invVmax); + + // find the threshold hit time to bail out based on the early out penalty + // (see how the penalty is calculated below to understnad) + float minPen = minPenalty - vpen - vcpen; + float tThresold = (m_params.weightToi / minPen - 0.1f) * m_params.horizTime; + if (tThresold - m_params.horizTime > -FLT_EPSILON) + return minPenalty; // already too much + // Find min time of impact and exit amongst all obstacles. float tmin = m_params.horizTime; float side = 0; @@ -350,7 +369,11 @@ float dtObstacleAvoidanceQuery::processSample(const float* vcand, const float cs { // The closest obstacle is somewhere ahead of us, keep track of nearest obstacle. if (htmin < tmin) + { tmin = htmin; + if (tmin < tThresold) + return minPenalty; + } } } @@ -383,15 +406,17 @@ float dtObstacleAvoidanceQuery::processSample(const float* vcand, const float cs // The closest obstacle is somewhere ahead of us, keep track of nearest obstacle. if (htmin < tmin) + { tmin = htmin; + if (tmin < tThresold) + return minPenalty; + } } // Normalize side bias, to prevent it dominating too much. if (nside) side /= nside; - const float vpen = m_params.weightDesVel * (dtVdist2D(vcand, dvel) * m_invVmax); - const float vcpen = m_params.weightCurVel * (dtVdist2D(vcand, vel) * m_invVmax); const float spen = m_params.weightSide * side; const float tpen = m_params.weightToi * (1.0f/(0.1f+tmin*m_invHorizTime)); @@ -414,7 +439,7 @@ int dtObstacleAvoidanceQuery::sampleVelocityGrid(const float* pos, const float r memcpy(&m_params, params, sizeof(dtObstacleAvoidanceParams)); m_invHorizTime = 1.0f / m_params.horizTime; m_vmax = vmax; - m_invVmax = 1.0f / vmax; + m_invVmax = vmax > 0 ? 1.0f / vmax : FLT_MAX; dtVset(nvel, 0,0,0); @@ -440,7 +465,7 @@ int dtObstacleAvoidanceQuery::sampleVelocityGrid(const float* pos, const float r if (dtSqr(vcand[0])+dtSqr(vcand[2]) > dtSqr(vmax+cs/2)) continue; - const float penalty = processSample(vcand, cs, pos,rad,vel,dvel, debug); + const float penalty = processSample(vcand, cs, pos,rad,vel,dvel, minPenalty, debug); ns++; if (penalty < minPenalty) { @@ -454,6 +479,28 @@ int dtObstacleAvoidanceQuery::sampleVelocityGrid(const float* pos, const float r } +// vector normalization that ignores the y-component. +inline void dtNormalize2D(float* v) +{ + float d = dtMathSqrtf(v[0] * v[0] + v[2] * v[2]); + if (d==0) + return; + d = 1.0f / d; + v[0] *= d; + v[2] *= d; +} + +// vector normalization that ignores the y-component. +inline void dtRorate2D(float* dest, const float* v, float ang) +{ + float c = cosf(ang); + float s = sinf(ang); + dest[0] = v[0]*c - v[2]*s; + dest[2] = v[0]*s + v[2]*c; + dest[1] = v[1]; +} + + int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const float rad, const float vmax, const float* vel, const float* dvel, float* nvel, const dtObstacleAvoidanceParams* params, @@ -464,7 +511,7 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo memcpy(&m_params, params, sizeof(dtObstacleAvoidanceParams)); m_invHorizTime = 1.0f / m_params.horizTime; m_vmax = vmax; - m_invVmax = 1.0f / vmax; + m_invVmax = vmax > 0 ? 1.0f / vmax : FLT_MAX; dtVset(nvel, 0,0,0); @@ -482,8 +529,15 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo const int nd = dtClamp(ndivs, 1, DT_MAX_PATTERN_DIVS); const int nr = dtClamp(nrings, 1, DT_MAX_PATTERN_RINGS); const float da = (1.0f/nd) * DT_PI*2; - const float dang = atan2f(dvel[2], dvel[0]); - + const float ca = cosf(da); + const float sa = sinf(da); + + // desired direction + float ddir[6]; + dtVcopy(ddir, dvel); + dtNormalize2D(ddir); + dtRorate2D (ddir+3, ddir, da*0.5f); // rotated by da/2 + // Always add sample at zero pat[npat*2+0] = 0; pat[npat*2+1] = 0; @@ -492,16 +546,35 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo for (int j = 0; j < nr; ++j) { const float r = (float)(nr-j)/(float)nr; - float a = dang + (j&1)*0.5f*da; - for (int i = 0; i < nd; ++i) + pat[npat*2+0] = ddir[(j%2)*3] * r; + pat[npat*2+1] = ddir[(j%2)*3+2] * r; + float* last1 = pat + npat*2; + float* last2 = last1; + npat++; + + for (int i = 1; i < nd-1; i+=2) { - pat[npat*2+0] = cosf(a)*r; - pat[npat*2+1] = sinf(a)*r; + // get next point on the "right" (rotate CW) + pat[npat*2+0] = last1[0]*ca + last1[1]*sa; + pat[npat*2+1] = -last1[0]*sa + last1[1]*ca; + // get next point on the "left" (rotate CCW) + pat[npat*2+2] = last2[0]*ca - last2[1]*sa; + pat[npat*2+3] = last2[0]*sa + last2[1]*ca; + + last1 = pat + npat*2; + last2 = last1 + 2; + npat += 2; + } + + if ((nd&1) == 0) + { + pat[npat*2+2] = last2[0]*ca - last2[1]*sa; + pat[npat*2+3] = last2[0]*sa + last2[1]*ca; npat++; - a += da; } } + // Start sampling. float cr = vmax * (1.0f - m_params.velBias); float res[3]; @@ -523,7 +596,7 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo if (dtSqr(vcand[0])+dtSqr(vcand[2]) > dtSqr(vmax+0.001f)) continue; - const float penalty = processSample(vcand,cr/10, pos,rad,vel,dvel, debug); + const float penalty = processSample(vcand,cr/10, pos,rad,vel,dvel, minPenalty, debug); ns++; if (penalty < minPenalty) { @@ -541,4 +614,3 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo return ns; } - diff --git a/Engine/lib/recast/DetourCrowd/Source/DetourPathCorridor.cpp b/Engine/lib/recast/DetourCrowd/Source/DetourPathCorridor.cpp index a1bfe0d41..54a2ab8b8 100644 --- a/Engine/lib/recast/DetourCrowd/Source/DetourPathCorridor.cpp +++ b/Engine/lib/recast/DetourCrowd/Source/DetourPathCorridor.cpp @@ -436,7 +436,7 @@ depends on local polygon density, query search extents, etc. The resulting position will differ from the desired position if the desired position is not on the navigation mesh, or it can't be reached using a local search. */ -void dtPathCorridor::movePosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter) +bool dtPathCorridor::movePosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter) { dtAssert(m_path); dtAssert(m_npath); @@ -446,15 +446,19 @@ void dtPathCorridor::movePosition(const float* npos, dtNavMeshQuery* navquery, c static const int MAX_VISITED = 16; dtPolyRef visited[MAX_VISITED]; int nvisited = 0; - navquery->moveAlongSurface(m_path[0], m_pos, npos, filter, - result, visited, &nvisited, MAX_VISITED); - m_npath = dtMergeCorridorStartMoved(m_path, m_npath, m_maxPath, visited, nvisited); - - // Adjust the position to stay on top of the navmesh. - float h = m_pos[1]; - navquery->getPolyHeight(m_path[0], result, &h); - result[1] = h; - dtVcopy(m_pos, result); + dtStatus status = navquery->moveAlongSurface(m_path[0], m_pos, npos, filter, + result, visited, &nvisited, MAX_VISITED); + if (dtStatusSucceed(status)) { + m_npath = dtMergeCorridorStartMoved(m_path, m_npath, m_maxPath, visited, nvisited); + + // Adjust the position to stay on top of the navmesh. + float h = m_pos[1]; + navquery->getPolyHeight(m_path[0], result, &h); + result[1] = h; + dtVcopy(m_pos, result); + return true; + } + return false; } /** @@ -470,7 +474,7 @@ The expected use case is that the desired target will be 'near' the current corr The resulting target will differ from the desired target if the desired target is not on the navigation mesh, or it can't be reached using a local search. */ -void dtPathCorridor::moveTargetPosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter) +bool dtPathCorridor::moveTargetPosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter) { dtAssert(m_path); dtAssert(m_npath); @@ -480,17 +484,22 @@ void dtPathCorridor::moveTargetPosition(const float* npos, dtNavMeshQuery* navqu static const int MAX_VISITED = 16; dtPolyRef visited[MAX_VISITED]; int nvisited = 0; - navquery->moveAlongSurface(m_path[m_npath-1], m_target, npos, filter, - result, visited, &nvisited, MAX_VISITED); - m_npath = dtMergeCorridorEndMoved(m_path, m_npath, m_maxPath, visited, nvisited); - - // TODO: should we do that? - // Adjust the position to stay on top of the navmesh. - /* float h = m_target[1]; - navquery->getPolyHeight(m_path[m_npath-1], result, &h); - result[1] = h;*/ - - dtVcopy(m_target, result); + dtStatus status = navquery->moveAlongSurface(m_path[m_npath-1], m_target, npos, filter, + result, visited, &nvisited, MAX_VISITED); + if (dtStatusSucceed(status)) + { + m_npath = dtMergeCorridorEndMoved(m_path, m_npath, m_maxPath, visited, nvisited); + // TODO: should we do that? + // Adjust the position to stay on top of the navmesh. + /* float h = m_target[1]; + navquery->getPolyHeight(m_path[m_npath-1], result, &h); + result[1] = h;*/ + + dtVcopy(m_target, result); + + return true; + } + return false; } /// @par diff --git a/Engine/lib/recast/DetourCrowd/Source/DetourPathQueue.cpp b/Engine/lib/recast/DetourCrowd/Source/DetourPathQueue.cpp index de1862ab3..1ed0cd7eb 100644 --- a/Engine/lib/recast/DetourCrowd/Source/DetourPathQueue.cpp +++ b/Engine/lib/recast/DetourCrowd/Source/DetourPathQueue.cpp @@ -185,6 +185,7 @@ dtStatus dtPathQueue::getPathResult(dtPathQueueRef ref, dtPolyRef* path, int* pa if (m_queue[i].ref == ref) { PathQuery& q = m_queue[i]; + dtStatus details = q.status & DT_STATUS_DETAIL_MASK; // Free request for reuse. q.ref = DT_PATHQ_INVALID; q.status = 0; @@ -192,7 +193,7 @@ dtStatus dtPathQueue::getPathResult(dtPathQueueRef ref, dtPolyRef* path, int* pa int n = dtMin(q.npath, maxPath); memcpy(path, q.path, sizeof(dtPolyRef)*n); *pathSize = n; - return DT_SUCCESS; + return details | DT_SUCCESS; } } return DT_FAILURE; diff --git a/Engine/lib/recast/DetourCrowd/Source/DetourProximityGrid.cpp b/Engine/lib/recast/DetourCrowd/Source/DetourProximityGrid.cpp index d8226a4e5..7af8efa01 100644 --- a/Engine/lib/recast/DetourCrowd/Source/DetourProximityGrid.cpp +++ b/Engine/lib/recast/DetourCrowd/Source/DetourProximityGrid.cpp @@ -16,11 +16,11 @@ // 3. This notice may not be removed or altered from any source distribution. // -#include #include #include #include "DetourProximityGrid.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourAlloc.h" #include "DetourAssert.h" @@ -47,7 +47,6 @@ inline int hashPos2(int x, int y, int n) dtProximityGrid::dtProximityGrid() : - m_maxItems(0), m_cellSize(0), m_pool(0), m_poolHead(0), @@ -103,10 +102,10 @@ void dtProximityGrid::addItem(const unsigned short id, const float minx, const float miny, const float maxx, const float maxy) { - const int iminx = (int)floorf(minx * m_invCellSize); - const int iminy = (int)floorf(miny * m_invCellSize); - const int imaxx = (int)floorf(maxx * m_invCellSize); - const int imaxy = (int)floorf(maxy * m_invCellSize); + const int iminx = (int)dtMathFloorf(minx * m_invCellSize); + const int iminy = (int)dtMathFloorf(miny * m_invCellSize); + const int imaxx = (int)dtMathFloorf(maxx * m_invCellSize); + const int imaxy = (int)dtMathFloorf(maxy * m_invCellSize); m_bounds[0] = dtMin(m_bounds[0], iminx); m_bounds[1] = dtMin(m_bounds[1], iminy); @@ -137,10 +136,10 @@ int dtProximityGrid::queryItems(const float minx, const float miny, const float maxx, const float maxy, unsigned short* ids, const int maxIds) const { - const int iminx = (int)floorf(minx * m_invCellSize); - const int iminy = (int)floorf(miny * m_invCellSize); - const int imaxx = (int)floorf(maxx * m_invCellSize); - const int imaxy = (int)floorf(maxy * m_invCellSize); + const int iminx = (int)dtMathFloorf(minx * m_invCellSize); + const int iminy = (int)dtMathFloorf(miny * m_invCellSize); + const int imaxx = (int)dtMathFloorf(maxx * m_invCellSize); + const int imaxy = (int)dtMathFloorf(maxy * m_invCellSize); int n = 0; diff --git a/Engine/lib/recast/DetourTileCache/CMakeLists.txt b/Engine/lib/recast/DetourTileCache/CMakeLists.txt deleted file mode 100644 index dd481a436..000000000 --- a/Engine/lib/recast/DetourTileCache/CMakeLists.txt +++ /dev/null @@ -1,18 +0,0 @@ -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -SET(detourtilecache_SRCS - Source/DetourTileCache.cpp - Source/DetourTileCacheBuilder.cpp -) - -SET(detourtilecache_HDRS - Include/DetourTileCache.h - Include/DetourTileCacheBuilder.h -) - -INCLUDE_DIRECTORIES(Include - ../Detour/Include - ../Recast/Include -) - -ADD_LIBRARY(DetourTileCache ${detourtilecache_SRCS} ${detourtilecache_HDRS}) diff --git a/Engine/lib/recast/DetourTileCache/Include/DetourTileCache.h b/Engine/lib/recast/DetourTileCache/Include/DetourTileCache.h index 21ee25e74..9c7e01c35 100644 --- a/Engine/lib/recast/DetourTileCache/Include/DetourTileCache.h +++ b/Engine/lib/recast/DetourTileCache/Include/DetourTileCache.h @@ -63,6 +63,8 @@ struct dtTileCacheParams struct dtTileCacheMeshProcess { + virtual ~dtTileCacheMeshProcess() { } + virtual void process(struct dtNavMeshCreateParams* params, unsigned char* polyAreas, unsigned short* polyFlags) = 0; }; @@ -162,7 +164,10 @@ public: private: - + // Explicitly disabled copy constructor and copy assignment operator. + dtTileCache(const dtTileCache&); + dtTileCache& operator=(const dtTileCache&); + enum ObstacleRequestAction { REQUEST_ADD, @@ -201,7 +206,6 @@ private: static const int MAX_UPDATE = 64; dtCompressedTileRef m_update[MAX_UPDATE]; int m_nupdate; - }; dtTileCache* dtAllocTileCache(); diff --git a/Engine/lib/recast/DetourTileCache/Include/DetourTileCacheBuilder.h b/Engine/lib/recast/DetourTileCache/Include/DetourTileCacheBuilder.h index e2b798406..854183c91 100644 --- a/Engine/lib/recast/DetourTileCache/Include/DetourTileCacheBuilder.h +++ b/Engine/lib/recast/DetourTileCache/Include/DetourTileCacheBuilder.h @@ -78,11 +78,11 @@ struct dtTileCachePolyMesh struct dtTileCacheAlloc { - virtual void reset() - { - } + virtual ~dtTileCacheAlloc() {} + + virtual void reset() {} - virtual void* alloc(const int size) + virtual void* alloc(const size_t size) { return dtAlloc(size, DT_ALLOC_TEMP); } @@ -95,6 +95,8 @@ struct dtTileCacheAlloc struct dtTileCacheCompressor { + virtual ~dtTileCacheCompressor() { } + virtual int maxCompressedSize(const int bufferSize) = 0; virtual dtStatus compress(const unsigned char* buffer, const int bufferSize, unsigned char* compressed, const int maxCompressedSize, int* compressedSize) = 0; diff --git a/Engine/lib/recast/DetourTileCache/Source/DetourTileCache.cpp b/Engine/lib/recast/DetourTileCache/Source/DetourTileCache.cpp index 8933f6985..9d8fac2ce 100644 --- a/Engine/lib/recast/DetourTileCache/Source/DetourTileCache.cpp +++ b/Engine/lib/recast/DetourTileCache/Source/DetourTileCache.cpp @@ -3,9 +3,9 @@ #include "DetourNavMeshBuilder.h" #include "DetourNavMesh.h" #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourAlloc.h" #include "DetourAssert.h" -#include #include #include @@ -40,10 +40,10 @@ inline int computeTileHash(int x, int y, const int mask) } -struct BuildContext +struct NavMeshTileBuildContext { - inline BuildContext(struct dtTileCacheAlloc* a) : layer(0), lcset(0), lmesh(0), alloc(a) {} - inline ~BuildContext() { purge(); } + inline NavMeshTileBuildContext(struct dtTileCacheAlloc* a) : layer(0), lcset(0), lmesh(0), alloc(a) {} + inline ~NavMeshTileBuildContext() { purge(); } void purge() { dtFreeTileCacheLayer(alloc, layer); @@ -213,14 +213,14 @@ dtCompressedTile* dtTileCache::getTileAt(const int tx, const int ty, const int t dtCompressedTileRef dtTileCache::getTileRef(const dtCompressedTile* tile) const { if (!tile) return 0; - const unsigned int it = tile - m_tiles; + const unsigned int it = (unsigned int)(tile - m_tiles); return (dtCompressedTileRef)encodeTileId(tile->salt, it); } dtObstacleRef dtTileCache::getObstacleRef(const dtTileCacheObstacle* ob) const { if (!ob) return 0; - const unsigned int idx = ob - m_obstacles; + const unsigned int idx = (unsigned int)(ob - m_obstacles); return encodeObstacleId(ob->salt, idx); } @@ -350,7 +350,7 @@ dtStatus dtTileCache::removeTile(dtCompressedTileRef ref, unsigned char** data, } -dtObstacleRef dtTileCache::addObstacle(const float* pos, const float radius, const float height, dtObstacleRef* result) +dtStatus dtTileCache::addObstacle(const float* pos, const float radius, const float height, dtObstacleRef* result) { if (m_nreqs >= MAX_REQUESTS) return DT_FAILURE | DT_BUFFER_TOO_SMALL; @@ -384,7 +384,7 @@ dtObstacleRef dtTileCache::addObstacle(const float* pos, const float radius, con return DT_SUCCESS; } -dtObstacleRef dtTileCache::removeObstacle(const dtObstacleRef ref) +dtStatus dtTileCache::removeObstacle(const dtObstacleRef ref) { if (!ref) return DT_SUCCESS; @@ -409,10 +409,10 @@ dtStatus dtTileCache::queryTiles(const float* bmin, const float* bmax, const float tw = m_params.width * m_params.cs; const float th = m_params.height * m_params.cs; - const int tx0 = (int)floorf((bmin[0]-m_params.orig[0]) / tw); - const int tx1 = (int)floorf((bmax[0]-m_params.orig[0]) / tw); - const int ty0 = (int)floorf((bmin[2]-m_params.orig[2]) / th); - const int ty1 = (int)floorf((bmax[2]-m_params.orig[2]) / th); + const int tx0 = (int)dtMathFloorf((bmin[0]-m_params.orig[0]) / tw); + const int tx1 = (int)dtMathFloorf((bmax[0]-m_params.orig[0]) / tw); + const int ty0 = (int)dtMathFloorf((bmin[2]-m_params.orig[2]) / th); + const int ty1 = (int)dtMathFloorf((bmax[2]-m_params.orig[2]) / th); for (int ty = ty0; ty <= ty1; ++ty) { @@ -587,7 +587,7 @@ dtStatus dtTileCache::buildNavMeshTile(const dtCompressedTileRef ref, dtNavMesh* m_talloc->reset(); - BuildContext bc(m_talloc); + NavMeshTileBuildContext bc(m_talloc); const int walkableClimbVx = (int)(m_params.walkableClimb / m_params.ch); dtStatus status; @@ -631,7 +631,11 @@ dtStatus dtTileCache::buildNavMeshTile(const dtCompressedTileRef ref, dtNavMesh* // Early out if the mesh tile is empty. if (!bc.lmesh->npolys) + { + // Remove existing tile. + navmesh->removeTile(navmesh->getTileRefAt(tile->header->tx,tile->header->ty,tile->header->tlayer),0,0); return DT_SUCCESS; + } dtNavMeshCreateParams params; memset(¶ms, 0, sizeof(params)); diff --git a/Engine/lib/recast/DetourTileCache/Source/DetourTileCacheBuilder.cpp b/Engine/lib/recast/DetourTileCache/Source/DetourTileCacheBuilder.cpp index ca336a0e8..2c82cf0a9 100644 --- a/Engine/lib/recast/DetourTileCache/Source/DetourTileCacheBuilder.cpp +++ b/Engine/lib/recast/DetourTileCache/Source/DetourTileCacheBuilder.cpp @@ -17,11 +17,11 @@ // #include "DetourCommon.h" +#include "DetourMath.h" #include "DetourStatus.h" #include "DetourAssert.h" #include "DetourTileCacheBuilder.h" #include -#include template class dtFixedArray @@ -1068,6 +1068,7 @@ static bool buildMeshAdjacency(dtTileCacheAlloc* alloc, } +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } @@ -1968,12 +1969,12 @@ dtStatus dtMarkCylinderArea(dtTileCacheLayer& layer, const float* orig, const fl const float px = (pos[0]-orig[0])*ics; const float pz = (pos[2]-orig[2])*ics; - int minx = (int)floorf((bmin[0]-orig[0])*ics); - int miny = (int)floorf((bmin[1]-orig[1])*ich); - int minz = (int)floorf((bmin[2]-orig[2])*ics); - int maxx = (int)floorf((bmax[0]-orig[0])*ics); - int maxy = (int)floorf((bmax[1]-orig[1])*ich); - int maxz = (int)floorf((bmax[2]-orig[2])*ics); + int minx = (int)dtMathFloorf((bmin[0]-orig[0])*ics); + int miny = (int)dtMathFloorf((bmin[1]-orig[1])*ich); + int minz = (int)dtMathFloorf((bmin[2]-orig[2])*ics); + int maxx = (int)dtMathFloorf((bmax[0]-orig[0])*ics); + int maxy = (int)dtMathFloorf((bmax[1]-orig[1])*ich); + int maxz = (int)dtMathFloorf((bmax[2]-orig[2])*ics); if (maxx < 0) return DT_SUCCESS; if (minx >= w) return DT_SUCCESS; @@ -2116,6 +2117,7 @@ dtStatus dtDecompressTileCacheLayer(dtTileCacheAlloc* alloc, dtTileCacheCompress bool dtTileCacheHeaderSwapEndian(unsigned char* data, const int dataSize) { + dtIgnoreUnused(dataSize); dtTileCacheLayerHeader* header = (dtTileCacheLayerHeader*)data; int swappedMagic = DT_TILECACHE_MAGIC; diff --git a/Engine/lib/recast/Old Release Notes.txt b/Engine/lib/recast/Old Release Notes.txt new file mode 100644 index 000000000..0c2f7b167 --- /dev/null +++ b/Engine/lib/recast/Old Release Notes.txt @@ -0,0 +1,120 @@ + +Recast & Detour Version 1.4 + + +Recast + +Recast is state of the art navigation mesh construction toolset for games. + + * It is automatic, which means that you can throw any level geometry + at it and you will get robust mesh out + * It is fast which means swift turnaround times for level designers + * It is open source so it comes with full source and you can + customize it to your hearts content. + +The Recast process starts with constructing a voxel mold from a level geometry +and then casting a navigation mesh over it. The process consists of three steps, +building the voxel mold, partitioning the mold into simple regions, peeling off +the regions as simple polygons. + + 1. The voxel mold is build from the input triangle mesh by rasterizing + the triangles into a multi-layer heightfield. Some simple filters are + then applied to the mold to prune out locations where the character + would not be able to move. + 2. The walkable areas described by the mold are divided into simple + overlayed 2D regions. The resulting regions have only one non-overlapping + contour, which simplifies the final step of the process tremendously. + 3. The navigation polygons are peeled off from the regions by first tracing + the boundaries and then simplifying them. The resulting polygons are + finally converted to convex polygons which makes them perfect for + pathfinding and spatial reasoning about the level. + +The toolset code is located in the Recast folder and demo application using the Recast +toolset is located in the RecastDemo folder. + +The project files with this distribution can be compiled with Microsoft Visual C++ 2008 +(you can download it for free) and XCode 3.1. + + +Detour + +Recast is accompanied with Detour, path-finding and spatial reasoning toolkit. You can use any navigation mesh with Detour, but of course the data generated with Recast fits perfectly. + +Detour offers simple static navigation mesh which is suitable for many simple cases, as well as tiled navigation mesh which allows you to plug in and out pieces of the mesh. The tiled mesh allows to create systems where you stream new navigation data in and out as the player progresses the level, or you may regenerate tiles as the world changes. + + +Latest code available at http://code.google.com/p/recastnavigation/ + + +-- + +Release Notes + +---------------- +* Recast 1.4 + Released August 24th, 2009 + +- Added detail height mesh generation (RecastDetailMesh.cpp) for single, + tiled statmeshes as well as tilemesh. +- Added feature to contour tracing which detects extra vertices along + tile edges which should be removed later. +- Changed the tiled stat mesh preprocess, so that it first generated + polymeshes per tile and finally combines them. +- Fixed bug in the GUI code where invisible buttons could be pressed. + +---------------- +* Recast 1.31 + Released July 24th, 2009 + +- Better cost and heuristic functions. +- Fixed tile navmesh raycast on tile borders. + +---------------- +* Recast 1.3 + Released July 14th, 2009 + +- Added dtTileNavMesh which allows to dynamically add and remove navmesh pieces at runtime. +- Renamed stat navmesh types to dtStat* (i.e. dtPoly is now dtStatPoly). +- Moved common code used by tile and stat navmesh to DetourNode.h/cpp and DetourCommon.h/cpp. +- Refactores the demo code. + +---------------- +* Recast 1.2 + Released June 17th, 2009 + +- Added tiled mesh generation. The tiled generation allows to generate navigation for + much larger worlds, it removes some of the artifacts that comes from distance fields + in open areas, and allows later streaming and dynamic runtime generation +- Improved and added some debug draw modes +- API change: The helper function rcBuildNavMesh does not exists anymore, + had to change few internal things to cope with the tiled processing, + similar API functionality will be added later once the tiled process matures +- The demo is getting way too complicated, need to split demos +- Fixed several filtering functions so that the mesh is tighter to the geometry, + sometimes there could be up error up to tow voxel units close to walls, + now it should be just one. + +---------------- +* Recast 1.1 + Released April 11th, 2009 + +This is the first release of Detour. + +---------------- +* Recast 1.0 + Released March 29th, 2009 + +This is the first release of Recast. + +The process is not always as robust as I would wish. The watershed phase sometimes swallows tiny islands +which are close to edges. These droppings are handled in rcBuildContours, but the code is not +particularly robust either. + +Another non-robust case is when portal contours (contours shared between two regions) are always +assumed to be straight. That can lead to overlapping contours specially when the level has +large open areas. + + + +Mikko Mononen +memon@inside.org diff --git a/Engine/lib/recast/Readme.txt b/Engine/lib/recast/Readme.txt index 0c2f7b167..bb9808ff2 100644 --- a/Engine/lib/recast/Readme.txt +++ b/Engine/lib/recast/Readme.txt @@ -1,120 +1,42 @@ -Recast & Detour Version 1.4 +Recast & Detour +=============== - -Recast +## Recast Recast is state of the art navigation mesh construction toolset for games. - * It is automatic, which means that you can throw any level geometry - at it and you will get robust mesh out - * It is fast which means swift turnaround times for level designers - * It is open source so it comes with full source and you can - customize it to your hearts content. +* It is automatic, which means that you can throw any level geometry at it and you will get robust mesh out +* It is fast which means swift turnaround times for level designers +* It is open source so it comes with full source and you can customize it to your heart's content. The Recast process starts with constructing a voxel mold from a level geometry and then casting a navigation mesh over it. The process consists of three steps, building the voxel mold, partitioning the mold into simple regions, peeling off the regions as simple polygons. - 1. The voxel mold is build from the input triangle mesh by rasterizing - the triangles into a multi-layer heightfield. Some simple filters are - then applied to the mold to prune out locations where the character - would not be able to move. - 2. The walkable areas described by the mold are divided into simple - overlayed 2D regions. The resulting regions have only one non-overlapping - contour, which simplifies the final step of the process tremendously. - 3. The navigation polygons are peeled off from the regions by first tracing - the boundaries and then simplifying them. The resulting polygons are - finally converted to convex polygons which makes them perfect for - pathfinding and spatial reasoning about the level. +1. The voxel mold is build from the input triangle mesh by rasterizing the triangles into a multi-layer heightfield. Some simple filters are then applied to the mold to prune out locations where the character would not be able to move. +2. The walkable areas described by the mold are divided into simple overlayed 2D regions. The resulting regions have only one non-overlapping contour, which simplifies the final step of the process tremendously. +3. The navigation polygons are peeled off from the regions by first tracing the boundaries and then simplifying them. The resulting polygons are finally converted to convex polygons which makes them perfect for pathfinding and spatial reasoning about the level. -The toolset code is located in the Recast folder and demo application using the Recast -toolset is located in the RecastDemo folder. - -The project files with this distribution can be compiled with Microsoft Visual C++ 2008 -(you can download it for free) and XCode 3.1. - - -Detour +## Detour Recast is accompanied with Detour, path-finding and spatial reasoning toolkit. You can use any navigation mesh with Detour, but of course the data generated with Recast fits perfectly. -Detour offers simple static navigation mesh which is suitable for many simple cases, as well as tiled navigation mesh which allows you to plug in and out pieces of the mesh. The tiled mesh allows to create systems where you stream new navigation data in and out as the player progresses the level, or you may regenerate tiles as the world changes. +Detour offers simple static navigation mesh which is suitable for many simple cases, as well as tiled navigation mesh which allows you to plug in and out pieces of the mesh. The tiled mesh allows you to create systems where you stream new navigation data in and out as the player progresses the level, or you may regenerate tiles as the world changes. +## Integrating with your own project -Latest code available at http://code.google.com/p/recastnavigation/ +It is recommended to add the source directories `DebugUtils`, `Detour`, `DetourCrowd`, `DetourTileCache`, and `Recast` into your own project depending on which parts of the project you need. For example your level building tool could include DebugUtils, Recast, and Detour, and your game runtime could just include Detour. +## Discuss --- +- Discuss Recast & Detour: http://groups.google.com/group/recastnavigation +- Development blog: http://digestingduck.blogspot.com/ -Release Notes +## License ----------------- -* Recast 1.4 - Released August 24th, 2009 +Recast & Detour is licensed under ZLib license, see License.txt for more information. -- Added detail height mesh generation (RecastDetailMesh.cpp) for single, - tiled statmeshes as well as tilemesh. -- Added feature to contour tracing which detects extra vertices along - tile edges which should be removed later. -- Changed the tiled stat mesh preprocess, so that it first generated - polymeshes per tile and finally combines them. -- Fixed bug in the GUI code where invisible buttons could be pressed. - ----------------- -* Recast 1.31 - Released July 24th, 2009 - -- Better cost and heuristic functions. -- Fixed tile navmesh raycast on tile borders. - ----------------- -* Recast 1.3 - Released July 14th, 2009 - -- Added dtTileNavMesh which allows to dynamically add and remove navmesh pieces at runtime. -- Renamed stat navmesh types to dtStat* (i.e. dtPoly is now dtStatPoly). -- Moved common code used by tile and stat navmesh to DetourNode.h/cpp and DetourCommon.h/cpp. -- Refactores the demo code. - ----------------- -* Recast 1.2 - Released June 17th, 2009 - -- Added tiled mesh generation. The tiled generation allows to generate navigation for - much larger worlds, it removes some of the artifacts that comes from distance fields - in open areas, and allows later streaming and dynamic runtime generation -- Improved and added some debug draw modes -- API change: The helper function rcBuildNavMesh does not exists anymore, - had to change few internal things to cope with the tiled processing, - similar API functionality will be added later once the tiled process matures -- The demo is getting way too complicated, need to split demos -- Fixed several filtering functions so that the mesh is tighter to the geometry, - sometimes there could be up error up to tow voxel units close to walls, - now it should be just one. - ----------------- -* Recast 1.1 - Released April 11th, 2009 - -This is the first release of Detour. - ----------------- -* Recast 1.0 - Released March 29th, 2009 - -This is the first release of Recast. - -The process is not always as robust as I would wish. The watershed phase sometimes swallows tiny islands -which are close to edges. These droppings are handled in rcBuildContours, but the code is not -particularly robust either. - -Another non-robust case is when portal contours (contours shared between two regions) are always -assumed to be straight. That can lead to overlapping contours specially when the level has -large open areas. - - - -Mikko Mononen -memon@inside.org +## Download +Latest code available at https://github.com/recastnavigation/recastnavigation diff --git a/Engine/lib/recast/Recast/CMakeLists.txt b/Engine/lib/recast/Recast/CMakeLists.txt deleted file mode 100644 index 202304897..000000000 --- a/Engine/lib/recast/Recast/CMakeLists.txt +++ /dev/null @@ -1,24 +0,0 @@ -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -SET(recast_SRCS - Source/Recast.cpp - Source/RecastArea.cpp - Source/RecastAlloc.cpp - Source/RecastContour.cpp - Source/RecastFilter.cpp - Source/RecastLayers.cpp - Source/RecastMesh.cpp - Source/RecastMeshDetail.cpp - Source/RecastRasterization.cpp - Source/RecastRegion.cpp -) - -SET(recast_HDRS - Include/Recast.h - Include/RecastAlloc.h - Include/RecastAssert.h -) - -INCLUDE_DIRECTORIES(Include) - -ADD_LIBRARY(Recast ${recast_SRCS} ${recast_HDRS}) diff --git a/Engine/lib/recast/Recast/Include/Recast.h b/Engine/lib/recast/Recast/Include/Recast.h index 1ea40a3f4..2adcdcb34 100644 --- a/Engine/lib/recast/Recast/Include/Recast.h +++ b/Engine/lib/recast/Recast/Include/Recast.h @@ -127,7 +127,7 @@ public: inline void resetTimers() { if (m_timerEnabled) doResetTimers(); } /// Starts the specified performance timer. - /// @param label The category of timer. + /// @param label The category of the timer. inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); } /// Stops the specified performance timer. @@ -173,6 +173,26 @@ protected: bool m_timerEnabled; }; +/// A helper to first start a timer and then stop it when this helper goes out of scope. +/// @see rcContext +class rcScopedTimer +{ +public: + /// Constructs an instance and starts the timer. + /// @param[in] ctx The context to use. + /// @param[in] label The category of the timer. + inline rcScopedTimer(rcContext* ctx, const rcTimerLabel label) : m_ctx(ctx), m_label(label) { m_ctx->startTimer(m_label); } + inline ~rcScopedTimer() { m_ctx->stopTimer(m_label); } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + rcScopedTimer(const rcScopedTimer&); + rcScopedTimer& operator=(const rcScopedTimer&); + + rcContext* const m_ctx; + const rcTimerLabel m_label; +}; + /// Specifies a configuration to use when performing Recast builds. /// @ingroup recast struct rcConfig @@ -219,7 +239,7 @@ struct rcConfig int maxEdgeLen; /// The maximum distance a simplfied contour's border edges should deviate - /// the original raw contour. [Limit: >=0] [Units: wu] + /// the original raw contour. [Limit: >=0] [Units: vx] float maxSimplificationError; /// The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx] @@ -245,7 +265,7 @@ struct rcConfig /// Defines the number of bits allocated to rcSpan::smin and rcSpan::smax. static const int RC_SPAN_HEIGHT_BITS = 13; /// Defines the maximum value for rcSpan::smin and rcSpan::smax. -static const int RC_SPAN_MAX_HEIGHT = (1< void rcIgnoreUnused(const T&) { } + /// Swaps the values of the two parameters. /// @param[in,out] a Value A /// @param[in,out] b Value B @@ -742,6 +777,7 @@ void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* /// @param[in] bmax The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu] /// @param[in] cs The xz-plane cell size to use for the field. [Limit: > 0] [Units: wu] /// @param[in] ch The y-axis cell size to use for field. [Limit: > 0] [Units: wu] +/// @returns True if the operation completed successfully. bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height, const float* bmin, const float* bmax, float cs, float ch); @@ -785,7 +821,8 @@ void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, /// @param[in] smax The maximum height of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] [Units: vx] /// @param[in] area The area id of the span. [Limit: <= #RC_WALKABLE_AREA) /// @param[in] flagMergeThr The merge theshold. [Limit: >= 0] [Units: vx] -void rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, +/// @returns True if the operation completed successfully. +bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, const unsigned short smin, const unsigned short smax, const unsigned char area, const int flagMergeThr); @@ -799,7 +836,8 @@ void rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, /// @param[in,out] solid An initialized heightfield. /// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. /// [Limit: >= 0] [Units: vx] -void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, const unsigned char area, rcHeightfield& solid, const int flagMergeThr = 1); @@ -814,7 +852,8 @@ void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const /// @param[in,out] solid An initialized heightfield. /// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. /// [Limit: >= 0] [Units: vx] -void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, const int* tris, const unsigned char* areas, const int nt, rcHeightfield& solid, const int flagMergeThr = 1); @@ -829,7 +868,8 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, /// @param[in,out] solid An initialized heightfield. /// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. /// [Limit: >= 0] [Units: vx] -void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, const unsigned short* tris, const unsigned char* areas, const int nt, rcHeightfield& solid, const int flagMergeThr = 1); @@ -842,7 +882,8 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv, /// @param[in,out] solid An initialized heightfield. /// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag. /// [Limit: >= 0] [Units: vx] -void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, +/// @returns True if the operation completed successfully. +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, rcHeightfield& solid, const int flagMergeThr = 1); /// Marks non-walkable spans as walkable if their maximum is within @p walkableClimp of a walkable neihbor. @@ -964,7 +1005,7 @@ void rcMarkCylinderArea(rcContext* ctx, const float* pos, /// @returns True if the operation completed successfully. bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf); -/// Builds region data for the heightfield using watershed partitioning. +/// Builds region data for the heightfield using watershed partitioning. /// @ingroup recast /// @param[in,out] ctx The build context to use during the operation. /// @param[in,out] chf A populated compact heightfield. @@ -978,6 +1019,18 @@ bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf); bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, const int borderSize, const int minRegionArea, const int mergeRegionArea); +/// Builds region data for the heightfield by partitioning the heightfield in non-overlapping layers. +/// @ingroup recast +/// @param[in,out] ctx The build context to use during the operation. +/// @param[in,out] chf A populated compact heightfield. +/// @param[in] borderSize The size of the non-navigable border around the heightfield. +/// [Limit: >=0] [Units: vx] +/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. +/// [Limit: >=0] [Units: vx]. +/// @returns True if the operation completed successfully. +bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea); + /// Builds region data for the heightfield using simple monotone partitioning. /// @ingroup recast /// @param[in,out] ctx The build context to use during the operation. @@ -992,7 +1045,6 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, const int borderSize, const int minRegionArea, const int mergeRegionArea); - /// Sets the neighbor connection data for the specified direction. /// @param[in] s The span to update. /// @param[in] dir The direction to set. [Limits: 0 <= value < 4] @@ -1021,7 +1073,7 @@ inline int rcGetCon(const rcCompactSpan& s, int dir) /// in the direction. inline int rcGetDirOffsetX(int dir) { - const int offset[4] = { -1, 0, 1, 0, }; + static const int offset[4] = { -1, 0, 1, 0, }; return offset[dir&0x03]; } @@ -1031,10 +1083,20 @@ inline int rcGetDirOffsetX(int dir) /// in the direction. inline int rcGetDirOffsetY(int dir) { - const int offset[4] = { 0, 1, 0, -1 }; + static const int offset[4] = { 0, 1, 0, -1 }; return offset[dir&0x03]; } +/// Gets the direction for the specified offset. One of x and y should be 0. +/// @param[in] x The x offset. [Limits: -1 <= value <= 1] +/// @param[in] y The y offset. [Limits: -1 <= value <= 1] +/// @return The direction that represents the offset. +inline int rcGetDirForOffset(int x, int y) +{ + static const int dirs[5] = { 3, 0, -1, 2, 1 }; + return dirs[((y+1)<<1)+x]; +} + /// @} /// @name Layer, Contour, Polymesh, and Detail Mesh Functions /// @see rcHeightfieldLayer, rcContourSet, rcPolyMesh, rcPolyMeshDetail @@ -1067,7 +1129,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, /// @returns True if the operation completed successfully. bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, const float maxError, const int maxEdgeLen, - rcContourSet& cset, const int flags = RC_CONTOUR_TESS_WALL_EDGES); + rcContourSet& cset, const int buildFlags = RC_CONTOUR_TESS_WALL_EDGES); /// Builds a polygon mesh from the provided contours. /// @ingroup recast diff --git a/Engine/lib/recast/Recast/Include/RecastAlloc.h b/Engine/lib/recast/Recast/Include/RecastAlloc.h index 438be9ea5..f1608fb55 100644 --- a/Engine/lib/recast/Recast/Include/RecastAlloc.h +++ b/Engine/lib/recast/Recast/Include/RecastAlloc.h @@ -19,6 +19,8 @@ #ifndef RECASTALLOC_H #define RECASTALLOC_H +#include + /// Provides hint values to the memory allocator on how long the /// memory is expected to be used. enum rcAllocHint @@ -32,7 +34,7 @@ enum rcAllocHint // @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use. // @return A pointer to the beginning of the allocated memory block, or null if the allocation failed. /// @see rcAllocSetCustom -typedef void* (rcAllocFunc)(int size, rcAllocHint hint); +typedef void* (rcAllocFunc)(size_t size, rcAllocHint hint); /// A memory deallocation function. /// @param[in] ptr A pointer to a memory block previously allocated using #rcAllocFunc. @@ -49,7 +51,7 @@ void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc); /// @param[in] hint A hint to the allocator on how long the memory is expected to be in use. /// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed. /// @see rcFree -void* rcAlloc(int size, rcAllocHint hint); +void* rcAlloc(size_t size, rcAllocHint hint); /// Deallocates a memory block. /// @param[in] ptr A pointer to a memory block previously allocated using #rcAlloc. @@ -62,42 +64,58 @@ class rcIntArray { int* m_data; int m_size, m_cap; - inline rcIntArray(const rcIntArray&); - inline rcIntArray& operator=(const rcIntArray&); -public: + void doResize(int n); + + // Explicitly disabled copy constructor and copy assignment operator. + rcIntArray(const rcIntArray&); + rcIntArray& operator=(const rcIntArray&); + +public: /// Constructs an instance with an initial array size of zero. - inline rcIntArray() : m_data(0), m_size(0), m_cap(0) {} + rcIntArray() : m_data(0), m_size(0), m_cap(0) {} /// Constructs an instance initialized to the specified size. /// @param[in] n The initial size of the integer array. - inline rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); } - inline ~rcIntArray() { rcFree(m_data); } + rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); } + ~rcIntArray() { rcFree(m_data); } /// Specifies the new size of the integer array. /// @param[in] n The new size of the integer array. - void resize(int n); + void resize(int n) + { + if (n > m_cap) + doResize(n); + + m_size = n; + } /// Push the specified integer onto the end of the array and increases the size by one. /// @param[in] item The new value. - inline void push(int item) { resize(m_size+1); m_data[m_size-1] = item; } + void push(int item) { resize(m_size+1); m_data[m_size-1] = item; } /// Returns the value at the end of the array and reduces the size by one. /// @return The value at the end of the array. - inline int pop() { if (m_size > 0) m_size--; return m_data[m_size]; } + int pop() + { + if (m_size > 0) + m_size--; + + return m_data[m_size]; + } /// The value at the specified array index. /// @warning Does not provide overflow protection. /// @param[in] i The index of the value. - inline const int& operator[](int i) const { return m_data[i]; } + const int& operator[](int i) const { return m_data[i]; } /// The value at the specified array index. /// @warning Does not provide overflow protection. /// @param[in] i The index of the value. - inline int& operator[](int i) { return m_data[i]; } + int& operator[](int i) { return m_data[i]; } /// The current size of the integer array. - inline int size() const { return m_size; } + int size() const { return m_size; } }; /// A simple helper class used to delete an array when it goes out of scope. @@ -119,6 +137,11 @@ public: /// The root array pointer. /// @return The root array pointer. inline operator T*() { return ptr; } + +private: + // Explicitly disabled copy constructor and copy assignment operator. + rcScopedDelete(const rcScopedDelete&); + rcScopedDelete& operator=(const rcScopedDelete&); }; #endif diff --git a/Engine/lib/recast/Recast/Source/Recast.cpp b/Engine/lib/recast/Recast/Source/Recast.cpp index 803daac3b..46bc8b781 100644 --- a/Engine/lib/recast/Recast/Source/Recast.cpp +++ b/Engine/lib/recast/Recast/Source/Recast.cpp @@ -208,12 +208,11 @@ void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocHeightfield, rcHeightfield -bool rcCreateHeightfield(rcContext* /*ctx*/, rcHeightfield& hf, int width, int height, +bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height, const float* bmin, const float* bmax, float cs, float ch) { - // TODO: VC complains about unref formal variable, figure out a way to handle this better. -// rcAssert(ctx); + rcIgnoreUnused(ctx); hf.width = width; hf.height = height; @@ -239,19 +238,18 @@ static void calcTriNormal(const float* v0, const float* v1, const float* v2, flo /// @par /// -/// Only sets the aread id's for the walkable triangles. Does not alter the +/// Only sets the area id's for the walkable triangles. Does not alter the /// area id's for unwalkable triangles. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles -void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle, +void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int /*nv*/, const int* tris, int nt, unsigned char* areas) { - // TODO: VC complains about unref formal variable, figure out a way to handle this better. -// rcAssert(ctx); + rcIgnoreUnused(ctx); const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI); @@ -269,19 +267,18 @@ void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle, /// @par /// -/// Only sets the aread id's for the unwalkable triangles. Does not alter the +/// Only sets the area id's for the unwalkable triangles. Does not alter the /// area id's for walkable triangles. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles -void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle, +void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int /*nv*/, const int* tris, int nt, unsigned char* areas) { - // TODO: VC complains about unref formal variable, figure out a way to handle this better. -// rcAssert(ctx); + rcIgnoreUnused(ctx); const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI); @@ -297,10 +294,9 @@ void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAng } } -int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf) +int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf) { - // TODO: VC complains about unref formal variable, figure out a way to handle this better. -// rcAssert(ctx); + rcIgnoreUnused(ctx); const int w = hf.width; const int h = hf.height; @@ -322,7 +318,7 @@ int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf) /// @par /// /// This is just the beginning of the process of fully building a compact heightfield. -/// Various filters may be applied applied, then the distance field and regions built. +/// Various filters may be applied, then the distance field and regions built. /// E.g: #rcBuildDistanceField and #rcBuildRegions /// /// See the #rcConfig documentation for more information on the configuration parameters. @@ -333,7 +329,7 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_COMPACTHEIGHTFIELD); const int w = hf.width; const int h = hf.height; @@ -460,8 +456,6 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Heightfield has too many layers %d (max: %d)", tooHighNeighbour, MAX_LAYERS); } - - ctx->stopTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD); return true; } @@ -490,4 +484,4 @@ static int getCompactHeightFieldMemoryusage(const rcCompactHeightfield& chf) size += sizeof(rcCompactCell) * chf.width * chf.height; return size; } -*/ \ No newline at end of file +*/ diff --git a/Engine/lib/recast/Recast/Source/RecastAlloc.cpp b/Engine/lib/recast/Recast/Source/RecastAlloc.cpp index b5ec15161..ee1039f2f 100644 --- a/Engine/lib/recast/Recast/Source/RecastAlloc.cpp +++ b/Engine/lib/recast/Recast/Source/RecastAlloc.cpp @@ -20,7 +20,7 @@ #include #include "RecastAlloc.h" -static void *rcAllocDefault(int size, rcAllocHint) +static void *rcAllocDefault(size_t size, rcAllocHint) { return malloc(size); } @@ -41,7 +41,7 @@ void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc) } /// @see rcAllocSetCustom -void* rcAlloc(int size, rcAllocHint hint) +void* rcAlloc(size_t size, rcAllocHint hint) { return sRecastAllocFunc(size, hint); } @@ -72,17 +72,13 @@ void rcFree(void* ptr) /// Using this method ensures the array is at least large enough to hold /// the specified number of elements. This can improve performance by /// avoiding auto-resizing during use. -void rcIntArray::resize(int n) +void rcIntArray::doResize(int n) { - if (n > m_cap) - { - if (!m_cap) m_cap = n; - while (m_cap < n) m_cap *= 2; - int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP); - if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int)); - rcFree(m_data); - m_data = newData; - } - m_size = n; + if (!m_cap) m_cap = n; + while (m_cap < n) m_cap *= 2; + int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP); + if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int)); + rcFree(m_data); + m_data = newData; } diff --git a/Engine/lib/recast/Recast/Source/RecastArea.cpp b/Engine/lib/recast/Recast/Source/RecastArea.cpp index 1a338cd9b..97139cf99 100644 --- a/Engine/lib/recast/Recast/Source/RecastArea.cpp +++ b/Engine/lib/recast/Recast/Source/RecastArea.cpp @@ -41,7 +41,7 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf) const int w = chf.width; const int h = chf.height; - ctx->startTimer(RC_TIMER_ERODE_AREA); + rcScopedTimer timer(ctx, RC_TIMER_ERODE_AREA); unsigned char* dist = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP); if (!dist) @@ -215,8 +215,6 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf) rcFree(dist); - ctx->stopTimer(RC_TIMER_ERODE_AREA); - return true; } @@ -245,7 +243,7 @@ bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf) const int w = chf.width; const int h = chf.height; - ctx->startTimer(RC_TIMER_MEDIAN_AREA); + rcScopedTimer timer(ctx, RC_TIMER_MEDIAN_AREA); unsigned char* areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP); if (!areas) @@ -306,8 +304,6 @@ bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf) memcpy(chf.areas, areas, sizeof(unsigned char)*chf.spanCount); rcFree(areas); - - ctx->stopTimer(RC_TIMER_MEDIAN_AREA); return true; } @@ -322,7 +318,7 @@ void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigne { rcAssert(ctx); - ctx->startTimer(RC_TIMER_MARK_BOX_AREA); + rcScopedTimer timer(ctx, RC_TIMER_MARK_BOX_AREA); int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs); int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch); @@ -357,9 +353,6 @@ void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigne } } } - - ctx->stopTimer(RC_TIMER_MARK_BOX_AREA); - } @@ -391,7 +384,7 @@ void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts, { rcAssert(ctx); - ctx->startTimer(RC_TIMER_MARK_CONVEXPOLY_AREA); + rcScopedTimer timer(ctx, RC_TIMER_MARK_CONVEXPOLY_AREA); float bmin[3], bmax[3]; rcVcopy(bmin, verts); @@ -448,8 +441,6 @@ void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts, } } } - - ctx->stopTimer(RC_TIMER_MARK_CONVEXPOLY_AREA); } int rcOffsetPoly(const float* verts, const int nverts, const float offset, @@ -541,7 +532,7 @@ void rcMarkCylinderArea(rcContext* ctx, const float* pos, { rcAssert(ctx); - ctx->startTimer(RC_TIMER_MARK_CYLINDER_AREA); + rcScopedTimer timer(ctx, RC_TIMER_MARK_CYLINDER_AREA); float bmin[3], bmax[3]; bmin[0] = pos[0] - r; @@ -597,6 +588,4 @@ void rcMarkCylinderArea(rcContext* ctx, const float* pos, } } } - - ctx->stopTimer(RC_TIMER_MARK_CYLINDER_AREA); } diff --git a/Engine/lib/recast/Recast/Source/RecastContour.cpp b/Engine/lib/recast/Recast/Source/RecastContour.cpp index 5c324bced..277ab0150 100644 --- a/Engine/lib/recast/Recast/Source/RecastContour.cpp +++ b/Engine/lib/recast/Recast/Source/RecastContour.cpp @@ -20,6 +20,7 @@ #include #include #include +#include #include "Recast.h" #include "RecastAlloc.h" #include "RecastAssert.h" @@ -36,7 +37,7 @@ static int getCornerHeight(int x, int y, int i, int dir, unsigned int regs[4] = {0,0,0,0}; // Combine region and area codes in order to prevent - // border vertices which are in between two areas to be removed. + // border vertices which are in between two areas to be removed. regs[0] = chf.spans[i].reg | (chf.areas[i] << 16); if (rcGetCon(s, dir) != RC_NOT_CONNECTED) @@ -187,27 +188,6 @@ static float distancePtSeg(const int x, const int z, const int px, const int pz, const int qx, const int qz) { -/* float pqx = (float)(qx - px); - float pqy = (float)(qy - py); - float pqz = (float)(qz - pz); - float dx = (float)(x - px); - float dy = (float)(y - py); - float dz = (float)(z - pz); - float d = pqx*pqx + pqy*pqy + pqz*pqz; - float t = pqx*dx + pqy*dy + pqz*dz; - if (d > 0) - t /= d; - if (t < 0) - t = 0; - else if (t > 1) - t = 1; - - dx = px + t*pqx - x; - dy = py + t*pqy - y; - dz = pz + t*pqz - z; - - return dx*dx + dy*dy + dz*dz;*/ - float pqx = (float)(qx - px); float pqz = (float)(qz - pz); float dx = (float)(x - px); @@ -257,13 +237,13 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified, simplified.push(points[i*4+2]); simplified.push(i); } - } + } } if (simplified.size() == 0) { // If there is no connections at all, - // create some initial points for the simplification process. + // create some initial points for the simplification process. // Find lower-left and upper-right vertices of the contour. int llx = points[0]; int lly = points[1]; @@ -311,19 +291,19 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified, { int ii = (i+1) % (simplified.size()/4); - const int ax = simplified[i*4+0]; - const int az = simplified[i*4+2]; - const int ai = simplified[i*4+3]; - - const int bx = simplified[ii*4+0]; - const int bz = simplified[ii*4+2]; - const int bi = simplified[ii*4+3]; + int ax = simplified[i*4+0]; + int az = simplified[i*4+2]; + int ai = simplified[i*4+3]; + + int bx = simplified[ii*4+0]; + int bz = simplified[ii*4+2]; + int bi = simplified[ii*4+3]; // Find maximum deviation from the segment. float maxd = 0; int maxi = -1; int ci, cinc, endi; - + // Traverse the segment in lexilogical order so that the // max deviation is calculated similarly when traversing // opposite segments. @@ -338,6 +318,8 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified, cinc = pn-1; ci = (bi+cinc) % pn; endi = ai; + rcSwap(ax, bx); + rcSwap(az, bz); } // Tessellate only outer edges or edges between areas. @@ -397,11 +379,11 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified, const int bx = simplified[ii*4+0]; const int bz = simplified[ii*4+2]; const int bi = simplified[ii*4+3]; - + // Find maximum deviation from the segment. int maxi = -1; int ci = (ai+1) % pn; - + // Tessellate only outer edges or edges between areas. bool tess = false; // Wall edges. @@ -469,32 +451,6 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified, } -static void removeDegenerateSegments(rcIntArray& simplified) -{ - // Remove adjacent vertices which are equal on xz-plane, - // or else the triangulator will get confused. - for (int i = 0; i < simplified.size()/4; ++i) - { - int ni = i+1; - if (ni >= (simplified.size()/4)) - ni = 0; - - if (simplified[i*4+0] == simplified[ni*4+0] && - simplified[i*4+2] == simplified[ni*4+2]) - { - // Degenerate segment, remove. - for (int j = i; j < simplified.size()/4-1; ++j) - { - simplified[j*4+0] = simplified[(j+1)*4+0]; - simplified[j*4+1] = simplified[(j+1)*4+1]; - simplified[j*4+2] = simplified[(j+1)*4+2]; - simplified[j*4+3] = simplified[(j+1)*4+3]; - } - simplified.resize(simplified.size()-4); - } - } -} - static int calcAreaOfPolygon2D(const int* verts, const int nverts) { int area = 0; @@ -507,54 +463,155 @@ static int calcAreaOfPolygon2D(const int* verts, const int nverts) return (area+1) / 2; } -inline bool ileft(const int* a, const int* b, const int* c) +// TODO: these are the same as in RecastMesh.cpp, consider using the same. +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). +inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } +inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } + +inline int area2(const int* a, const int* b, const int* c) { - return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]) <= 0; + return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]); } -static void getClosestIndices(const int* vertsa, const int nvertsa, - const int* vertsb, const int nvertsb, - int& ia, int& ib) +// Exclusive or: true iff exactly one argument is true. +// The arguments are negated to ensure that they are 0/1 +// values. Then the bitwise Xor operator may apply. +// (This idea is due to Michael Baldwin.) +inline bool xorb(bool x, bool y) { - int closestDist = 0xfffffff; - ia = -1, ib = -1; - for (int i = 0; i < nvertsa; ++i) + return !x ^ !y; +} + +// Returns true iff c is strictly to the left of the directed +// line through a to b. +inline bool left(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) < 0; +} + +inline bool leftOn(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) <= 0; +} + +inline bool collinear(const int* a, const int* b, const int* c) +{ + return area2(a, b, c) == 0; +} + +// Returns true iff ab properly intersects cd: they share +// a point interior to both segments. The properness of the +// intersection is ensured by using strict leftness. +static bool intersectProp(const int* a, const int* b, const int* c, const int* d) +{ + // Eliminate improper cases. + if (collinear(a,b,c) || collinear(a,b,d) || + collinear(c,d,a) || collinear(c,d,b)) + return false; + + return xorb(left(a,b,c), left(a,b,d)) && xorb(left(c,d,a), left(c,d,b)); +} + +// Returns T iff (a,b,c) are collinear and point c lies +// on the closed segement ab. +static bool between(const int* a, const int* b, const int* c) +{ + if (!collinear(a, b, c)) + return false; + // If ab not vertical, check betweenness on x; else on y. + if (a[0] != b[0]) + return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0])); + else + return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2])); +} + +// Returns true iff segments ab and cd intersect, properly or improperly. +static bool intersect(const int* a, const int* b, const int* c, const int* d) +{ + if (intersectProp(a, b, c, d)) + return true; + else if (between(a, b, c) || between(a, b, d) || + between(c, d, a) || between(c, d, b)) + return true; + else + return false; +} + +static bool vequal(const int* a, const int* b) +{ + return a[0] == b[0] && a[2] == b[2]; +} + +static bool intersectSegCountour(const int* d0, const int* d1, int i, int n, const int* verts) +{ + // For each edge (k,k+1) of P + for (int k = 0; k < n; k++) { - const int in = (i+1) % nvertsa; - const int ip = (i+nvertsa-1) % nvertsa; - const int* va = &vertsa[i*4]; - const int* van = &vertsa[in*4]; - const int* vap = &vertsa[ip*4]; + int k1 = next(k, n); + // Skip edges incident to i. + if (i == k || i == k1) + continue; + const int* p0 = &verts[k * 4]; + const int* p1 = &verts[k1 * 4]; + if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) + continue; - for (int j = 0; j < nvertsb; ++j) + if (intersect(d0, d1, p0, p1)) + return true; + } + return false; +} + +static bool inCone(int i, int n, const int* verts, const int* pj) +{ + const int* pi = &verts[i * 4]; + const int* pi1 = &verts[next(i, n) * 4]; + const int* pin1 = &verts[prev(i, n) * 4]; + + // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. + if (leftOn(pin1, pi, pi1)) + return left(pi, pj, pin1) && left(pj, pi, pi1); + // Assume (i-1,i,i+1) not collinear. + // else P[i] is reflex. + return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); +} + + +static void removeDegenerateSegments(rcIntArray& simplified) +{ + // Remove adjacent vertices which are equal on xz-plane, + // or else the triangulator will get confused. + int npts = simplified.size()/4; + for (int i = 0; i < npts; ++i) + { + int ni = next(i, npts); + + if (vequal(&simplified[i*4], &simplified[ni*4])) { - const int* vb = &vertsb[j*4]; - // vb must be "infront" of va. - if (ileft(vap,va,vb) && ileft(va,van,vb)) + // Degenerate segment, remove. + for (int j = i; j < simplified.size()/4-1; ++j) { - const int dx = vb[0] - va[0]; - const int dz = vb[2] - va[2]; - const int d = dx*dx + dz*dz; - if (d < closestDist) - { - ia = i; - ib = j; - closestDist = d; - } + simplified[j*4+0] = simplified[(j+1)*4+0]; + simplified[j*4+1] = simplified[(j+1)*4+1]; + simplified[j*4+2] = simplified[(j+1)*4+2]; + simplified[j*4+3] = simplified[(j+1)*4+3]; } + simplified.resize(simplified.size()-4); + npts--; } } } + static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib) { const int maxVerts = ca.nverts + cb.nverts + 2; int* verts = (int*)rcAlloc(sizeof(int)*maxVerts*4, RC_ALLOC_PERM); if (!verts) return false; - + int nv = 0; - + // Copy contour A. for (int i = 0; i <= ca.nverts; ++i) { @@ -582,7 +639,7 @@ static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib) rcFree(ca.verts); ca.verts = verts; ca.nverts = nv; - + rcFree(cb.verts); cb.verts = 0; cb.nverts = 0; @@ -590,18 +647,179 @@ static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib) return true; } +struct rcContourHole +{ + rcContour* contour; + int minx, minz, leftmost; +}; + +struct rcContourRegion +{ + rcContour* outline; + rcContourHole* holes; + int nholes; +}; + +struct rcPotentialDiagonal +{ + int vert; + int dist; +}; + +// Finds the lowest leftmost vertex of a contour. +static void findLeftMostVertex(rcContour* contour, int* minx, int* minz, int* leftmost) +{ + *minx = contour->verts[0]; + *minz = contour->verts[2]; + *leftmost = 0; + for (int i = 1; i < contour->nverts; i++) + { + const int x = contour->verts[i*4+0]; + const int z = contour->verts[i*4+2]; + if (x < *minx || (x == *minx && z < *minz)) + { + *minx = x; + *minz = z; + *leftmost = i; + } + } +} + +static int compareHoles(const void* va, const void* vb) +{ + const rcContourHole* a = (const rcContourHole*)va; + const rcContourHole* b = (const rcContourHole*)vb; + if (a->minx == b->minx) + { + if (a->minz < b->minz) + return -1; + if (a->minz > b->minz) + return 1; + } + else + { + if (a->minx < b->minx) + return -1; + if (a->minx > b->minx) + return 1; + } + return 0; +} + + +static int compareDiagDist(const void* va, const void* vb) +{ + const rcPotentialDiagonal* a = (const rcPotentialDiagonal*)va; + const rcPotentialDiagonal* b = (const rcPotentialDiagonal*)vb; + if (a->dist < b->dist) + return -1; + if (a->dist > b->dist) + return 1; + return 0; +} + + +static void mergeRegionHoles(rcContext* ctx, rcContourRegion& region) +{ + // Sort holes from left to right. + for (int i = 0; i < region.nholes; i++) + findLeftMostVertex(region.holes[i].contour, ®ion.holes[i].minx, ®ion.holes[i].minz, ®ion.holes[i].leftmost); + + qsort(region.holes, region.nholes, sizeof(rcContourHole), compareHoles); + + int maxVerts = region.outline->nverts; + for (int i = 0; i < region.nholes; i++) + maxVerts += region.holes[i].contour->nverts; + + rcScopedDelete diags((rcPotentialDiagonal*)rcAlloc(sizeof(rcPotentialDiagonal)*maxVerts, RC_ALLOC_TEMP)); + if (!diags) + { + ctx->log(RC_LOG_WARNING, "mergeRegionHoles: Failed to allocated diags %d.", maxVerts); + return; + } + + rcContour* outline = region.outline; + + // Merge holes into the outline one by one. + for (int i = 0; i < region.nholes; i++) + { + rcContour* hole = region.holes[i].contour; + + int index = -1; + int bestVertex = region.holes[i].leftmost; + for (int iter = 0; iter < hole->nverts; iter++) + { + // Find potential diagonals. + // The 'best' vertex must be in the cone described by 3 cosequtive vertices of the outline. + // ..o j-1 + // | + // | * best + // | + // j o-----o j+1 + // : + int ndiags = 0; + const int* corner = &hole->verts[bestVertex*4]; + for (int j = 0; j < outline->nverts; j++) + { + if (inCone(j, outline->nverts, outline->verts, corner)) + { + int dx = outline->verts[j*4+0] - corner[0]; + int dz = outline->verts[j*4+2] - corner[2]; + diags[ndiags].vert = j; + diags[ndiags].dist = dx*dx + dz*dz; + ndiags++; + } + } + // Sort potential diagonals by distance, we want to make the connection as short as possible. + qsort(diags, ndiags, sizeof(rcPotentialDiagonal), compareDiagDist); + + // Find a diagonal that is not intersecting the outline not the remaining holes. + index = -1; + for (int j = 0; j < ndiags; j++) + { + const int* pt = &outline->verts[diags[j].vert*4]; + bool intersect = intersectSegCountour(pt, corner, diags[i].vert, outline->nverts, outline->verts); + for (int k = i; k < region.nholes && !intersect; k++) + intersect |= intersectSegCountour(pt, corner, -1, region.holes[k].contour->nverts, region.holes[k].contour->verts); + if (!intersect) + { + index = diags[j].vert; + break; + } + } + // If found non-intersecting diagonal, stop looking. + if (index != -1) + break; + // All the potential diagonals for the current vertex were intersecting, try next vertex. + bestVertex = (bestVertex + 1) % hole->nverts; + } + + if (index == -1) + { + ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to find merge points for %p and %p.", region.outline, hole); + continue; + } + if (!mergeContours(*region.outline, *hole, index, bestVertex)) + { + ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to merge contours %p and %p.", region.outline, hole); + continue; + } + } +} + + /// @par /// /// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen /// parameters control how closely the simplified contours will match the raw contours. /// -/// Simplified contours are generated such that the vertices for portals between areas match up. +/// Simplified contours are generated such that the vertices for portals between areas match up. /// (They are considered mandatory vertices.) /// /// Setting @p maxEdgeLength to zero will disabled the edge length feature. -/// +/// /// See the #rcConfig documentation for more information on the configuration parameters. -/// +/// /// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, const float maxError, const int maxEdgeLen, @@ -613,7 +831,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, const int h = chf.height; const int borderSize = chf.borderSize; - ctx->startTimer(RC_TIMER_BUILD_CONTOURS); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_CONTOURS); rcVcopy(cset.bmin, chf.bmin); rcVcopy(cset.bmax, chf.bmax); @@ -631,6 +849,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, cset.width = chf.width - chf.borderSize*2; cset.height = chf.height - chf.borderSize*2; cset.borderSize = chf.borderSize; + cset.maxError = maxError; int maxContours = rcMax((int)chf.maxRegions, 8); cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); @@ -638,7 +857,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, return false; cset.nconts = 0; - rcScopedDelete flags = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP); + rcScopedDelete flags((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP)); if (!flags) { ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' (%d).", chf.spanCount); @@ -704,17 +923,17 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, verts.resize(0); simplified.resize(0); - + ctx->startTimer(RC_TIMER_BUILD_CONTOURS_TRACE); walkContour(x, y, i, chf, flags, verts); ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE); - + ctx->startTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY); simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags); removeDegenerateSegments(simplified); ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY); - + // Store region->contour remap info. // Create contour. if (simplified.size()/4 >= 3) @@ -722,7 +941,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, if (cset.nconts >= maxContours) { // Allocate more contours. - // This can happen when there are tiny holes in the heightfield. + // This happens when a region has holes. const int oldMax = maxContours; maxContours *= 2; rcContour* newConts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); @@ -735,10 +954,10 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, } rcFree(cset.conts); cset.conts = newConts; - + ctx->log(RC_LOG_WARNING, "rcBuildContours: Expanding max contours from %d to %d.", oldMax, maxContours); } - + rcContour* cont = &cset.conts[cset.nconts++]; cont->nverts = simplified.size()/4; @@ -779,17 +998,6 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, } } -/* cont->cx = cont->cy = cont->cz = 0; - for (int i = 0; i < cont->nverts; ++i) - { - cont->cx += cont->verts[i*4+0]; - cont->cy += cont->verts[i*4+1]; - cont->cz += cont->verts[i*4+2]; - } - cont->cx /= cont->nverts; - cont->cy /= cont->nverts; - cont->cz /= cont->nverts;*/ - cont->reg = reg; cont->area = area; } @@ -797,55 +1005,101 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf, } } - // Check and merge droppings. - // Sometimes the previous algorithms can fail and create several contours - // per area. This pass will try to merge the holes into the main region. - for (int i = 0; i < cset.nconts; ++i) + // Merge holes if needed. + if (cset.nconts > 0) { - rcContour& cont = cset.conts[i]; - // Check if the contour is would backwards. - if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0) + // Calculate winding of all polygons. + rcScopedDelete winding((char*)rcAlloc(sizeof(char)*cset.nconts, RC_ALLOC_TEMP)); + if (!winding) { - // Find another contour which has the same region ID. - int mergeIdx = -1; - for (int j = 0; j < cset.nconts; ++j) + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'hole' (%d).", cset.nconts); + return false; + } + int nholes = 0; + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + // If the contour is wound backwards, it is a hole. + winding[i] = calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0 ? -1 : 1; + if (winding[i] < 0) + nholes++; + } + + if (nholes > 0) + { + // Collect outline contour and holes contours per region. + // We assume that there is one outline and multiple holes. + const int nregions = chf.maxRegions+1; + rcScopedDelete regions((rcContourRegion*)rcAlloc(sizeof(rcContourRegion)*nregions, RC_ALLOC_TEMP)); + if (!regions) { - if (i == j) continue; - if (cset.conts[j].nverts && cset.conts[j].reg == cont.reg) + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'regions' (%d).", nregions); + return false; + } + memset(regions, 0, sizeof(rcContourRegion)*nregions); + + rcScopedDelete holes((rcContourHole*)rcAlloc(sizeof(rcContourHole)*cset.nconts, RC_ALLOC_TEMP)); + if (!holes) + { + ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'holes' (%d).", cset.nconts); + return false; + } + memset(holes, 0, sizeof(rcContourHole)*cset.nconts); + + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + // Positively would contours are outlines, negative holes. + if (winding[i] > 0) { - // Make sure the polygon is correctly oriented. - if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts)) - { - mergeIdx = j; - break; - } + if (regions[cont.reg].outline) + ctx->log(RC_LOG_ERROR, "rcBuildContours: Multiple outlines for region %d.", cont.reg); + regions[cont.reg].outline = &cont; + } + else + { + regions[cont.reg].nholes++; } } - if (mergeIdx == -1) + int index = 0; + for (int i = 0; i < nregions; i++) { - ctx->log(RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour %d.", i); - } - else - { - rcContour& mcont = cset.conts[mergeIdx]; - // Merge by closest points. - int ia = 0, ib = 0; - getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ia, ib); - if (ia == -1 || ib == -1) + if (regions[i].nholes > 0) { - ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for %d and %d.", i, mergeIdx); - continue; + regions[i].holes = &holes[index]; + index += regions[i].nholes; + regions[i].nholes = 0; } - if (!mergeContours(mcont, cont, ia, ib)) + } + for (int i = 0; i < cset.nconts; ++i) + { + rcContour& cont = cset.conts[i]; + rcContourRegion& reg = regions[cont.reg]; + if (winding[i] < 0) + reg.holes[reg.nholes++].contour = &cont; + } + + // Finally merge each regions holes into the outline. + for (int i = 0; i < nregions; i++) + { + rcContourRegion& reg = regions[i]; + if (!reg.nholes) continue; + + if (reg.outline) { - ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to merge contours %d and %d.", i, mergeIdx); - continue; + mergeRegionHoles(ctx, reg); + } + else + { + // The region does not have an outline. + // This can happen if the contour becaomes selfoverlapping because of + // too aggressive simplification settings. + ctx->log(RC_LOG_ERROR, "rcBuildContours: Bad outline for region %d, contour simplification is likely too aggressive.", i); } } } + } - ctx->stopTimer(RC_TIMER_BUILD_CONTOURS); - return true; } diff --git a/Engine/lib/recast/Recast/Source/RecastFilter.cpp b/Engine/lib/recast/Recast/Source/RecastFilter.cpp index bf985c362..9d3e63c48 100644 --- a/Engine/lib/recast/Recast/Source/RecastFilter.cpp +++ b/Engine/lib/recast/Recast/Source/RecastFilter.cpp @@ -37,7 +37,7 @@ void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb { rcAssert(ctx); - ctx->startTimer(RC_TIMER_FILTER_LOW_OBSTACLES); + rcScopedTimer timer(ctx, RC_TIMER_FILTER_LOW_OBSTACLES); const int w = solid.width; const int h = solid.height; @@ -67,8 +67,6 @@ void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb } } } - - ctx->stopTimer(RC_TIMER_FILTER_LOW_OBSTACLES); } /// @par @@ -86,7 +84,7 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk { rcAssert(ctx); - ctx->startTimer(RC_TIMER_FILTER_BORDER); + rcScopedTimer timer(ctx, RC_TIMER_FILTER_BORDER); const int w = solid.width; const int h = solid.height; @@ -156,20 +154,19 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk // The current span is close to a ledge if the drop to any // neighbour span is less than the walkableClimb. if (minh < -walkableClimb) + { s->area = RC_NULL_AREA; - + } // If the difference between all neighbours is too large, // we are at steep slope, mark the span as ledge. - if ((asmax - asmin) > walkableClimb) + else if ((asmax - asmin) > walkableClimb) { s->area = RC_NULL_AREA; } } } } - - ctx->stopTimer(RC_TIMER_FILTER_BORDER); -} +} /// @par /// @@ -181,7 +178,7 @@ void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeight { rcAssert(ctx); - ctx->startTimer(RC_TIMER_FILTER_WALKABLE); + rcScopedTimer timer(ctx, RC_TIMER_FILTER_WALKABLE); const int w = solid.width; const int h = solid.height; @@ -202,6 +199,4 @@ void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeight } } } - - ctx->stopTimer(RC_TIMER_FILTER_WALKABLE); } diff --git a/Engine/lib/recast/Recast/Source/RecastLayers.cpp b/Engine/lib/recast/Recast/Source/RecastLayers.cpp index c6168107a..22a357eff 100644 --- a/Engine/lib/recast/Recast/Source/RecastLayers.cpp +++ b/Engine/lib/recast/Recast/Source/RecastLayers.cpp @@ -38,7 +38,7 @@ struct rcLayerRegion unsigned char layerId; // Layer ID unsigned char nlayers; // Layer count unsigned char nneis; // Neighbour count - unsigned char base; // Flag indicating if the region is hte base of merged regions. + unsigned char base; // Flag indicating if the region is the base of merged regions. }; @@ -87,12 +87,12 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_LAYERS); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_LAYERS); const int w = chf.width; const int h = chf.height; - rcScopedDelete srcReg = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP); + rcScopedDelete srcReg((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP)); if (!srcReg) { ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' (%d).", chf.spanCount); @@ -101,7 +101,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, memset(srcReg,0xff,sizeof(unsigned char)*chf.spanCount); const int nsweeps = chf.width; - rcScopedDelete sweeps = (rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP); + rcScopedDelete sweeps((rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP)); if (!sweeps) { ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' (%d).", nsweeps); @@ -212,7 +212,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, // Allocate and init layer regions. const int nregs = (int)regId; - rcScopedDelete regs = (rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP); + rcScopedDelete regs((rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP)); if (!regs) { ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'regs' (%d).", nregs); @@ -258,7 +258,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, const int ay = y + rcGetDirOffsetY(dir); const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); const unsigned char rai = srcReg[ai]; - if (rai != 0xff && rai != ri) + if (rai != 0xff && rai != ri && regs[ri].nneis < RC_MAX_NEIS) addUnique(regs[ri].neis, regs[ri].nneis, rai); } } @@ -293,7 +293,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, for (int i = 0; i < nregs; ++i) { rcLayerRegion& root = regs[i]; - // Skip alreadu visited. + // Skip already visited. if (root.layerId != 0xff) continue; @@ -325,7 +325,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, continue; // Skip if the height range would become too large. const int ymin = rcMin(root.ymin, regn.ymin); - const int ymax = rcMin(root.ymax, regn.ymax); + const int ymax = rcMax(root.ymax, regn.ymax); if ((ymax - ymin) >= 255) continue; @@ -368,16 +368,16 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, rcLayerRegion& rj = regs[j]; if (!rj.base) continue; - // Skip if teh regions are not close to each other. + // Skip if the regions are not close to each other. if (!overlapRange(ri.ymin,ri.ymax+mergeHeight, rj.ymin,rj.ymax+mergeHeight)) continue; // Skip if the height range would become too large. const int ymin = rcMin(ri.ymin, rj.ymin); - const int ymax = rcMin(ri.ymax, rj.ymax); + const int ymax = rcMax(ri.ymax, rj.ymax); if ((ymax - ymin) >= 255) continue; - // Make sure that there is no overlap when mergin 'ri' and 'rj'. + // Make sure that there is no overlap when merging 'ri' and 'rj'. bool overlap = false; // Iterate over all regions which have the same layerId as 'rj' for (int k = 0; k < nregs; ++k) @@ -417,7 +417,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, // Add overlaid layers from 'rj' to 'ri'. for (int k = 0; k < rj.nlayers; ++k) addUnique(ri.layers, ri.nlayers, rj.layers[k]); - // Update heigh bounds. + // Update height bounds. ri.ymin = rcMin(ri.ymin, rj.ymin); ri.ymax = rcMax(ri.ymax, rj.ymax); } @@ -446,10 +446,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, // No layers, return empty. if (layerId == 0) - { - ctx->stopTimer(RC_TIMER_BUILD_LAYERS); return true; - } // Create layers. rcAssert(lset.layers == 0); @@ -481,10 +478,8 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, for (int i = 0; i < lset.nlayers; ++i) { unsigned char curId = (unsigned char)i; - - // Allocate memory for the current layer. + rcHeightfieldLayer* layer = &lset.layers[i]; - memset(layer, 0, sizeof(rcHeightfieldLayer)); const int gridSize = sizeof(unsigned char)*lw*lh; @@ -528,7 +523,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, layer->cs = chf.cs; layer->ch = chf.ch; - // Adjust the bbox to fit the heighfield. + // Adjust the bbox to fit the heightfield. rcVcopy(layer->bmin, bmin); rcVcopy(layer->bmax, bmax); layer->bmin[1] = bmin[1] + hmin*chf.ch; @@ -542,7 +537,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, layer->miny = layer->height; layer->maxy = 0; - // Copy height and area from compact heighfield. + // Copy height and area from compact heightfield. for (int y = 0; y < lh; ++y) { for (int x = 0; x < lw; ++x) @@ -614,7 +609,5 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf, layer->miny = layer->maxy = 0; } - ctx->stopTimer(RC_TIMER_BUILD_LAYERS); - return true; } diff --git a/Engine/lib/recast/Recast/Source/RecastMesh.cpp b/Engine/lib/recast/Recast/Source/RecastMesh.cpp index 13aad2af0..9b6f04e30 100644 --- a/Engine/lib/recast/Recast/Source/RecastMesh.cpp +++ b/Engine/lib/recast/Recast/Source/RecastMesh.cpp @@ -160,6 +160,7 @@ static unsigned short addVertex(unsigned short x, unsigned short y, unsigned sho return (unsigned short)i; } +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } @@ -288,6 +289,53 @@ static bool diagonal(int i, int j, int n, const int* verts, int* indices) return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices); } + +static bool diagonalieLoose(int i, int j, int n, const int* verts, int* indices) +{ + const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4]; + + // For each edge (k,k+1) of P + for (int k = 0; k < n; k++) + { + int k1 = next(k, n); + // Skip edges incident to i or j + if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) + { + const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4]; + const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4]; + + if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) + continue; + + if (intersectProp(d0, d1, p0, p1)) + return false; + } + } + return true; +} + +static bool inConeLoose(int i, int j, int n, const int* verts, int* indices) +{ + const int* pi = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* pj = &verts[(indices[j] & 0x0fffffff) * 4]; + const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4]; + const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4]; + + // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. + if (leftOn(pin1, pi, pi1)) + return leftOn(pi, pj, pin1) && leftOn(pj, pi, pi1); + // Assume (i-1,i,i+1) not collinear. + // else P[i] is reflex. + return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); +} + +static bool diagonalLoose(int i, int j, int n, const int* verts, int* indices) +{ + return inConeLoose(i, j, n, verts, indices) && diagonalieLoose(i, j, n, verts, indices); +} + + static int triangulate(int n, const int* verts, int* indices, int* tris) { int ntris = 0; @@ -328,14 +376,41 @@ static int triangulate(int n, const int* verts, int* indices, int* tris) if (mini == -1) { - // Should not happen. -/* printf("mini == -1 ntris=%d n=%d\n", ntris, n); + // We might get here because the contour has overlapping segments, like this: + // + // A o-o=====o---o B + // / |C D| \ + // o o o o + // : : : : + // We'll try to recover by loosing up the inCone test a bit so that a diagonal + // like A-B or C-D can be found and we can continue. + minLen = -1; + mini = -1; for (int i = 0; i < n; i++) { - printf("%d ", indices[i] & 0x0fffffff); + int i1 = next(i, n); + int i2 = next(i1, n); + if (diagonalLoose(i, i2, n, verts, indices)) + { + const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4]; + const int* p2 = &verts[(indices[next(i2, n)] & 0x0fffffff) * 4]; + int dx = p2[0] - p0[0]; + int dy = p2[2] - p0[2]; + int len = dx*dx + dy*dy; + + if (minLen < 0 || len < minLen) + { + minLen = len; + mini = i; + } + } + } + if (mini == -1) + { + // The contour is messed up. This sometimes happens + // if the contour simplification is too aggressive. + return -ntris; } - printf("\n");*/ - return -ntris; } int i = mini; @@ -453,8 +528,8 @@ static int getPolyMergeValue(unsigned short* pa, unsigned short* pb, return dx*dx + dy*dy; } -static void mergePolys(unsigned short* pa, unsigned short* pb, int ea, int eb, - unsigned short* tmp, const int nvp) +static void mergePolyVerts(unsigned short* pa, unsigned short* pb, int ea, int eb, + unsigned short* tmp, const int nvp) { const int na = countPolyVerts(pa, nvp); const int nb = countPolyVerts(pb, nvp); @@ -526,7 +601,7 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho // Find edges which share the removed vertex. const int maxEdges = numTouchedVerts*2; int nedges = 0; - rcScopedDelete edges = (int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP); + rcScopedDelete edges((int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP)); if (!edges) { ctx->log(RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' (%d).", maxEdges*3); @@ -606,7 +681,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short } int nedges = 0; - rcScopedDelete edges = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP); + rcScopedDelete edges((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP)); if (!edges) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", numRemovedVerts*nvp*4); @@ -614,15 +689,15 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short } int nhole = 0; - rcScopedDelete hole = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP); + rcScopedDelete hole((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); if (!hole) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", numRemovedVerts*nvp); return false; } - + int nhreg = 0; - rcScopedDelete hreg = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP); + rcScopedDelete hreg((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); if (!hreg) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", numRemovedVerts*nvp); @@ -630,7 +705,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short } int nharea = 0; - rcScopedDelete harea = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP); + rcScopedDelete harea((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); if (!harea) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'harea' (%d).", numRemovedVerts*nvp); @@ -661,7 +736,8 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short } // Remove the polygon. unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2]; - memcpy(p,p2,sizeof(unsigned short)*nvp); + if (p != p2) + memcpy(p,p2,sizeof(unsigned short)*nvp); memset(p+nvp,0xff,sizeof(unsigned short)*nvp); mesh.regs[i] = mesh.regs[mesh.npolys-1]; mesh.areas[i] = mesh.areas[mesh.npolys-1]; @@ -671,7 +747,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short } // Remove vertex. - for (int i = (int)rem; i < mesh.nverts; ++i) + for (int i = (int)rem; i < mesh.nverts - 1; ++i) { mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0]; mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1]; @@ -746,22 +822,22 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short break; } - rcScopedDelete tris = (int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP); + rcScopedDelete tris((int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP)); if (!tris) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3); return false; } - rcScopedDelete tverts = (int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP); + rcScopedDelete tverts((int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP)); if (!tverts) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4); return false; } - rcScopedDelete thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP); - if (!tverts) + rcScopedDelete thole((int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP)); + if (!thole) { ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole); return false; @@ -787,20 +863,20 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short } // Merge the hole triangles back to polygons. - rcScopedDelete polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP); + rcScopedDelete polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP)); if (!polys) { ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp); return false; } - rcScopedDelete pregs = (unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP); + rcScopedDelete pregs((unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP)); if (!pregs) { ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' (%d).", ntris); return false; } - rcScopedDelete pareas = (unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP); - if (!pregs) + rcScopedDelete pareas((unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP)); + if (!pareas) { ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris); return false; @@ -819,7 +895,14 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short polys[npolys*nvp+0] = (unsigned short)hole[t[0]]; polys[npolys*nvp+1] = (unsigned short)hole[t[1]]; polys[npolys*nvp+2] = (unsigned short)hole[t[2]]; - pregs[npolys] = (unsigned short)hreg[t[0]]; + + // If this polygon covers multiple region types then + // mark it as such + if (hreg[t[0]] != hreg[t[1]] || hreg[t[1]] != hreg[t[2]]) + pregs[npolys] = RC_MULTIPLE_REGS; + else + pregs[npolys] = (unsigned short)hreg[t[0]]; + pareas[npolys] = (unsigned char)harea[t[0]]; npolys++; } @@ -860,8 +943,13 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short // Found best, merge. unsigned short* pa = &polys[bestPa*nvp]; unsigned short* pb = &polys[bestPb*nvp]; - mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp); - memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp); + mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp); + if (pregs[bestPa] != pregs[bestPb]) + pregs[bestPa] = RC_MULTIPLE_REGS; + + unsigned short* last = &polys[(npolys-1)*nvp]; + if (pb != last) + memcpy(pb, last, sizeof(unsigned short)*nvp); pregs[bestPb] = pregs[npolys-1]; pareas[bestPb] = pareas[npolys-1]; npolys--; @@ -905,13 +993,14 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_POLYMESH); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESH); rcVcopy(mesh.bmin, cset.bmin); rcVcopy(mesh.bmax, cset.bmax); mesh.cs = cset.cs; mesh.ch = cset.ch; mesh.borderSize = cset.borderSize; + mesh.maxEdgeError = cset.maxError; int maxVertices = 0; int maxTris = 0; @@ -931,7 +1020,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe return false; } - rcScopedDelete vflags = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP); + rcScopedDelete vflags((unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP)); if (!vflags) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' (%d).", maxVertices); @@ -974,7 +1063,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe memset(mesh.regs, 0, sizeof(unsigned short)*maxTris); memset(mesh.areas, 0, sizeof(unsigned char)*maxTris); - rcScopedDelete nextVert = (int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP); + rcScopedDelete nextVert((int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP)); if (!nextVert) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' (%d).", maxVertices); @@ -982,7 +1071,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe } memset(nextVert, 0, sizeof(int)*maxVertices); - rcScopedDelete firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP); + rcScopedDelete firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP)); if (!firstVert) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT); @@ -991,19 +1080,19 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) firstVert[i] = -1; - rcScopedDelete indices = (int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP); + rcScopedDelete indices((int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP)); if (!indices) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' (%d).", maxVertsPerCont); return false; } - rcScopedDelete tris = (int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP); + rcScopedDelete tris((int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP)); if (!tris) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' (%d).", maxVertsPerCont*3); return false; } - rcScopedDelete polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP); + rcScopedDelete polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP)); if (!polys) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' (%d).", maxVertsPerCont*nvp); @@ -1104,8 +1193,10 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe // Found best, merge. unsigned short* pa = &polys[bestPa*nvp]; unsigned short* pb = &polys[bestPb*nvp]; - mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp); - memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp); + mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp); + unsigned short* lastPoly = &polys[(npolys-1)*nvp]; + if (pb != lastPoly) + memcpy(pb, lastPoly, sizeof(unsigned short)*nvp); npolys--; } else @@ -1213,8 +1304,6 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff); } - ctx->stopTimer(RC_TIMER_BUILD_POLYMESH); - return true; } @@ -1226,7 +1315,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r if (!nmeshes || !meshes) return true; - ctx->startTimer(RC_TIMER_MERGE_POLYMESH); + rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESH); mesh.nvp = meshes[0]->nvp; mesh.cs = meshes[0]->cs; @@ -1287,7 +1376,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r } memset(mesh.flags, 0, sizeof(unsigned short)*maxPolys); - rcScopedDelete nextVert = (int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP); + rcScopedDelete nextVert((int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP)); if (!nextVert) { ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' (%d).", maxVerts); @@ -1295,7 +1384,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r } memset(nextVert, 0, sizeof(int)*maxVerts); - rcScopedDelete firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP); + rcScopedDelete firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP)); if (!firstVert) { ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT); @@ -1304,7 +1393,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) firstVert[i] = -1; - rcScopedDelete vremap = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM); + rcScopedDelete vremap((unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM)); if (!vremap) { ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' (%d).", maxVertsPerMesh); @@ -1319,6 +1408,12 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r const unsigned short ox = (unsigned short)floorf((pmesh->bmin[0]-mesh.bmin[0])/mesh.cs+0.5f); const unsigned short oz = (unsigned short)floorf((pmesh->bmin[2]-mesh.bmin[2])/mesh.cs+0.5f); + bool isMinX = (ox == 0); + bool isMinZ = (oz == 0); + bool isMaxX = ((unsigned short)floorf((mesh.bmax[0] - pmesh->bmax[0]) / mesh.cs + 0.5f)) == 0; + bool isMaxZ = ((unsigned short)floorf((mesh.bmax[2] - pmesh->bmax[2]) / mesh.cs + 0.5f)) == 0; + bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ); + for (int j = 0; j < pmesh->nverts; ++j) { unsigned short* v = &pmesh->verts[j*3]; @@ -1339,6 +1434,36 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r if (src[k] == RC_MESH_NULL_IDX) break; tgt[k] = vremap[src[k]]; } + + if (isOnBorder) + { + for (int k = mesh.nvp; k < mesh.nvp * 2; ++k) + { + if (src[k] & 0x8000 && src[k] != 0xffff) + { + unsigned short dir = src[k] & 0xf; + switch (dir) + { + case 0: // Portal x- + if (isMinX) + tgt[k] = src[k]; + break; + case 1: // Portal z+ + if (isMaxZ) + tgt[k] = src[k]; + break; + case 2: // Portal x+ + if (isMaxX) + tgt[k] = src[k]; + break; + case 3: // Portal z- + if (isMinZ) + tgt[k] = src[k]; + break; + } + } + } + } } } @@ -1358,8 +1483,6 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff); } - ctx->stopTimer(RC_TIMER_MERGE_POLYMESH); - return true; } @@ -1383,6 +1506,7 @@ bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst) dst.cs = src.cs; dst.ch = src.ch; dst.borderSize = src.borderSize; + dst.maxEdgeError = src.maxEdgeError; dst.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.nverts*3, RC_ALLOC_PERM); if (!dst.verts) @@ -1422,7 +1546,7 @@ bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst) ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (%d).", src.npolys); return false; } - memcpy(dst.flags, src.flags, sizeof(unsigned char)*src.npolys); + memcpy(dst.flags, src.flags, sizeof(unsigned short)*src.npolys); return true; } diff --git a/Engine/lib/recast/Recast/Source/RecastMeshDetail.cpp b/Engine/lib/recast/Recast/Source/RecastMeshDetail.cpp index b38727546..f1270cf20 100644 --- a/Engine/lib/recast/Recast/Source/RecastMeshDetail.cpp +++ b/Engine/lib/recast/Recast/Source/RecastMeshDetail.cpp @@ -56,7 +56,7 @@ inline float vdist2(const float* p, const float* q) } inline float vcross2(const float* p1, const float* p2, const float* p3) -{ +{ const float u1 = p2[0] - p1[0]; const float v1 = p2[2] - p1[2]; const float u2 = p3[0] - p1[0]; @@ -68,21 +68,27 @@ static bool circumCircle(const float* p1, const float* p2, const float* p3, float* c, float& r) { static const float EPS = 1e-6f; + // Calculate the circle relative to p1, to avoid some precision issues. + const float v1[3] = {0,0,0}; + float v2[3], v3[3]; + rcVsub(v2, p2,p1); + rcVsub(v3, p3,p1); - const float cp = vcross2(p1, p2, p3); + const float cp = vcross2(v1, v2, v3); if (fabsf(cp) > EPS) { - const float p1Sq = vdot2(p1,p1); - const float p2Sq = vdot2(p2,p2); - const float p3Sq = vdot2(p3,p3); - c[0] = (p1Sq*(p2[2]-p3[2]) + p2Sq*(p3[2]-p1[2]) + p3Sq*(p1[2]-p2[2])) / (2*cp); - c[2] = (p1Sq*(p3[0]-p2[0]) + p2Sq*(p1[0]-p3[0]) + p3Sq*(p2[0]-p1[0])) / (2*cp); - r = vdist2(c, p1); + const float v1Sq = vdot2(v1,v1); + const float v2Sq = vdot2(v2,v2); + const float v3Sq = vdot2(v3,v3); + c[0] = (v1Sq*(v2[2]-v3[2]) + v2Sq*(v3[2]-v1[2]) + v3Sq*(v1[2]-v2[2])) / (2*cp); + c[1] = 0; + c[2] = (v1Sq*(v3[0]-v2[0]) + v2Sq*(v1[0]-v3[0]) + v3Sq*(v2[0]-v1[0])) / (2*cp); + r = vdist2(c, v1); + rcVadd(c, c, p1); return true; } - - c[0] = p1[0]; - c[2] = p1[2]; + + rcVcopy(c, p1); r = 0; return false; } @@ -93,7 +99,7 @@ static float distPtTri(const float* p, const float* a, const float* b, const flo rcVsub(v0, c,a); rcVsub(v1, b,a); rcVsub(v2, p,a); - + const float dot00 = vdot2(v0, v0); const float dot01 = vdot2(v0, v1); const float dot02 = vdot2(v0, v2); @@ -178,7 +184,7 @@ static float distToTriMesh(const float* p, const float* verts, const int /*nvert static float distToPoly(int nvert, const float* verts, const float* p) { - + float dmin = FLT_MAX; int i, j, c = 0; for (i = 0, j = nvert-1; i < nvert; j = i++) @@ -196,42 +202,79 @@ static float distToPoly(int nvert, const float* verts, const float* p) static unsigned short getHeight(const float fx, const float fy, const float fz, const float /*cs*/, const float ics, const float ch, - const rcHeightPatch& hp) + const int radius, const rcHeightPatch& hp) { int ix = (int)floorf(fx*ics + 0.01f); int iz = (int)floorf(fz*ics + 0.01f); - ix = rcClamp(ix-hp.xmin, 0, hp.width); - iz = rcClamp(iz-hp.ymin, 0, hp.height); + ix = rcClamp(ix-hp.xmin, 0, hp.width - 1); + iz = rcClamp(iz-hp.ymin, 0, hp.height - 1); unsigned short h = hp.data[ix+iz*hp.width]; if (h == RC_UNSET_HEIGHT) { // Special case when data might be bad. - // Find nearest neighbour pixel which has valid height. - const int off[8*2] = { -1,0, -1,-1, 0,-1, 1,-1, 1,0, 1,1, 0,1, -1,1}; - float dmin = FLT_MAX; - for (int i = 0; i < 8; ++i) - { - const int nx = ix+off[i*2+0]; - const int nz = iz+off[i*2+1]; - if (nx < 0 || nz < 0 || nx >= hp.width || nz >= hp.height) continue; - const unsigned short nh = hp.data[nx+nz*hp.width]; - if (nh == RC_UNSET_HEIGHT) continue; + // Walk adjacent cells in a spiral up to 'radius', and look + // for a pixel which has a valid height. + int x = 1, z = 0, dx = 1, dz = 0; + int maxSize = radius * 2 + 1; + int maxIter = maxSize * maxSize - 1; - const float d = fabsf(nh*ch - fy); - if (d < dmin) + int nextRingIterStart = 8; + int nextRingIters = 16; + + float dmin = FLT_MAX; + for (int i = 0; i < maxIter; i++) + { + const int nx = ix + x; + const int nz = iz + z; + + if (nx >= 0 && nz >= 0 && nx < hp.width && nz < hp.height) { - h = nh; - dmin = d; + const unsigned short nh = hp.data[nx + nz*hp.width]; + if (nh != RC_UNSET_HEIGHT) + { + const float d = fabsf(nh*ch - fy); + if (d < dmin) + { + h = nh; + dmin = d; + } + } } - -/* const float dx = (nx+0.5f)*cs - fx; - const float dz = (nz+0.5f)*cs - fz; - const float d = dx*dx+dz*dz; - if (d < dmin) + + // We are searching in a grid which looks approximately like this: + // __________ + // |2 ______ 2| + // | |1 __ 1| | + // | | |__| | | + // | |______| | + // |__________| + // We want to find the best height as close to the center cell as possible. This means that + // if we find a height in one of the neighbor cells to the center, we don't want to + // expand further out than the 8 neighbors - we want to limit our search to the closest + // of these "rings", but the best height in the ring. + // For example, the center is just 1 cell. We checked that at the entrance to the function. + // The next "ring" contains 8 cells (marked 1 above). Those are all the neighbors to the center cell. + // The next one again contains 16 cells (marked 2). In general each ring has 8 additional cells, which + // can be thought of as adding 2 cells around the "center" of each side when we expand the ring. + // Here we detect if we are about to enter the next ring, and if we are and we have found + // a height, we abort the search. + if (i + 1 == nextRingIterStart) { - h = nh; - dmin = d; - } */ + if (h != RC_UNSET_HEIGHT) + break; + + nextRingIterStart += nextRingIters; + nextRingIters += 8; + } + + if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z))) + { + int tmp = dx; + dx = -dz; + dz = tmp; + } + x += dx; + z += dz; } } return h; @@ -240,8 +283,8 @@ static unsigned short getHeight(const float fx, const float fy, const float fz, enum EdgeValues { - UNDEF = -1, - HULL = -2, + EV_UNDEF = -1, + EV_HULL = -2, }; static int findEdge(const int* edges, int nedges, int s, int t) @@ -252,7 +295,7 @@ static int findEdge(const int* edges, int nedges, int s, int t) if ((e[0] == s && e[1] == t) || (e[0] == t && e[1] == s)) return i; } - return UNDEF; + return EV_UNDEF; } static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, int s, int t, int l, int r) @@ -260,12 +303,12 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, if (nedges >= maxEdges) { ctx->log(RC_LOG_ERROR, "addEdge: Too many edges (%d/%d).", nedges, maxEdges); - return UNDEF; + return EV_UNDEF; } - // Add edge if not already in the triangulation. + // Add edge if not already in the triangulation. int e = findEdge(edges, nedges, s, t); - if (e == UNDEF) + if (e == EV_UNDEF) { int* edge = &edges[nedges*4]; edge[0] = s; @@ -276,17 +319,17 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, } else { - return UNDEF; + return EV_UNDEF; } } static void updateLeftFace(int* e, int s, int t, int f) { - if (e[0] == s && e[1] == t && e[2] == UNDEF) + if (e[0] == s && e[1] == t && e[2] == EV_UNDEF) e[2] = f; - else if (e[1] == s && e[0] == t && e[3] == UNDEF) + else if (e[1] == s && e[0] == t && e[3] == EV_UNDEF) e[3] = f; -} +} static int overlapSegSeg2d(const float* a, const float* b, const float* c, const float* d) { @@ -298,7 +341,7 @@ static int overlapSegSeg2d(const float* a, const float* b, const float* c, const float a4 = a3 + a2 - a1; if (a3 * a4 < 0.0f) return 1; - } + } return 0; } @@ -320,28 +363,28 @@ static bool overlapEdges(const float* pts, const int* edges, int nedges, int s1, static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges, int& nedges, const int maxEdges, int& nfaces, int e) { static const float EPS = 1e-5f; - + int* edge = &edges[e*4]; // Cache s and t. int s,t; - if (edge[2] == UNDEF) + if (edge[2] == EV_UNDEF) { s = edge[0]; t = edge[1]; } - else if (edge[3] == UNDEF) + else if (edge[3] == EV_UNDEF) { s = edge[1]; t = edge[0]; } else { - // Edge already completed. + // Edge already completed. return; } - // Find best point on left of edge. + // Find best point on left of edge. int pt = npts; float c[3] = {0,0,0}; float r = -1; @@ -385,23 +428,23 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges } } - // Add new triangle or update edge info if s-t is on hull. + // Add new triangle or update edge info if s-t is on hull. if (pt < npts) { - // Update face information of edge being completed. + // Update face information of edge being completed. updateLeftFace(&edges[e*4], s, t, nfaces); - // Add new edge or update face info of old edge. + // Add new edge or update face info of old edge. e = findEdge(edges, nedges, pt, s); - if (e == UNDEF) - addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, UNDEF); + if (e == EV_UNDEF) + addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, EV_UNDEF); else updateLeftFace(&edges[e*4], pt, s, nfaces); - // Add new edge or update face info of old edge. + // Add new edge or update face info of old edge. e = findEdge(edges, nedges, t, pt); - if (e == UNDEF) - addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, UNDEF); + if (e == EV_UNDEF) + addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, EV_UNDEF); else updateLeftFace(&edges[e*4], t, pt, nfaces); @@ -409,7 +452,7 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges } else { - updateLeftFace(&edges[e*4], s, t, HULL); + updateLeftFace(&edges[e*4], s, t, EV_HULL); } } @@ -423,18 +466,18 @@ static void delaunayHull(rcContext* ctx, const int npts, const float* pts, edges.resize(maxEdges*4); for (int i = 0, j = nhull-1; i < nhull; j=i++) - addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], HULL, UNDEF); + addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], EV_HULL, EV_UNDEF); int currentEdge = 0; while (currentEdge < nedges) { - if (edges[currentEdge*4+2] == UNDEF) + if (edges[currentEdge*4+2] == EV_UNDEF) completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge); - if (edges[currentEdge*4+3] == UNDEF) + if (edges[currentEdge*4+3] == EV_UNDEF) completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge); currentEdge++; } - + // Create tris tris.resize(nfaces*4); for (int i = 0; i < nfaces*4; ++i) @@ -489,6 +532,97 @@ static void delaunayHull(rcContext* ctx, const int npts, const float* pts, } } +// Calculate minimum extend of the polygon. +static float polyMinExtent(const float* verts, const int nverts) +{ + float minDist = FLT_MAX; + for (int i = 0; i < nverts; i++) + { + const int ni = (i+1) % nverts; + const float* p1 = &verts[i*3]; + const float* p2 = &verts[ni*3]; + float maxEdgeDist = 0; + for (int j = 0; j < nverts; j++) + { + if (j == i || j == ni) continue; + float d = distancePtSeg2d(&verts[j*3], p1,p2); + maxEdgeDist = rcMax(maxEdgeDist, d); + } + minDist = rcMin(minDist, maxEdgeDist); + } + return rcSqrt(minDist); +} + +// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). +inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } +inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } + +static void triangulateHull(const int /*nverts*/, const float* verts, const int nhull, const int* hull, rcIntArray& tris) +{ + int start = 0, left = 1, right = nhull-1; + + // Start from an ear with shortest perimeter. + // This tends to favor well formed triangles as starting point. + float dmin = 0; + for (int i = 0; i < nhull; i++) + { + int pi = prev(i, nhull); + int ni = next(i, nhull); + const float* pv = &verts[hull[pi]*3]; + const float* cv = &verts[hull[i]*3]; + const float* nv = &verts[hull[ni]*3]; + const float d = vdist2(pv,cv) + vdist2(cv,nv) + vdist2(nv,pv); + if (d < dmin) + { + start = i; + left = ni; + right = pi; + dmin = d; + } + } + + // Add first triangle + tris.push(hull[start]); + tris.push(hull[left]); + tris.push(hull[right]); + tris.push(0); + + // Triangulate the polygon by moving left or right, + // depending on which triangle has shorter perimeter. + // This heuristic was chose emprically, since it seems + // handle tesselated straight edges well. + while (next(left, nhull) != right) + { + // Check to see if se should advance left or right. + int nleft = next(left, nhull); + int nright = prev(right, nhull); + + const float* cvleft = &verts[hull[left]*3]; + const float* nvleft = &verts[hull[nleft]*3]; + const float* cvright = &verts[hull[right]*3]; + const float* nvright = &verts[hull[nright]*3]; + const float dleft = vdist2(cvleft, nvleft) + vdist2(nvleft, cvright); + const float dright = vdist2(cvright, nvright) + vdist2(cvleft, nvright); + + if (dleft < dright) + { + tris.push(hull[left]); + tris.push(hull[nleft]); + tris.push(hull[right]); + tris.push(0); + left = nleft; + } + else + { + tris.push(hull[left]); + tris.push(hull[nright]); + tris.push(hull[right]); + tris.push(0); + right = nright; + } + } +} + inline float getJitterX(const int i) { @@ -502,9 +636,9 @@ inline float getJitterY(const int i) static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, const float sampleDist, const float sampleMaxError, - const rcCompactHeightfield& chf, const rcHeightPatch& hp, - float* verts, int& nverts, rcIntArray& tris, - rcIntArray& edges, rcIntArray& samples) + const int heightSearchRadius, const rcCompactHeightfield& chf, + const rcHeightPatch& hp, float* verts, int& nverts, + rcIntArray& tris, rcIntArray& edges, rcIntArray& samples) { static const int MAX_VERTS = 127; static const int MAX_TRIS = 255; // Max tris for delaunay is 2n-2-k (n=num verts, k=num hull verts). @@ -512,16 +646,22 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, float edge[(MAX_VERTS_PER_EDGE+1)*3]; int hull[MAX_VERTS]; int nhull = 0; - + nverts = 0; - + for (int i = 0; i < nin; ++i) rcVcopy(&verts[i*3], &in[i*3]); nverts = nin; + edges.resize(0); + tris.resize(0); + const float cs = chf.cs; const float ics = 1.0f/cs; + // Calculate minimum extents of the polygon based on input data. + float minExtent = polyMinExtent(verts, nverts); + // Tessellate outlines. // This is done in separate pass in order to ensure // seamless height values across the ply boundaries. @@ -567,7 +707,7 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, pos[0] = vj[0] + dx*u; pos[1] = vj[1] + dy*u; pos[2] = vj[2] + dz*u; - pos[1] = getHeight(pos[0],pos[1],pos[2], cs, ics, chf.ch, hp)*chf.ch; + pos[1] = getHeight(pos[0],pos[1],pos[2], cs, ics, chf.ch, heightSearchRadius, hp)*chf.ch; } // Simplify samples. int idx[MAX_VERTS_PER_EDGE] = {0,nn}; @@ -628,27 +768,26 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, } } - + // If the polygon minimum extent is small (sliver or small triangle), do not try to add internal points. + if (minExtent < sampleDist*2) + { + triangulateHull(nverts, verts, nhull, hull, tris); + return true; + } + // Tessellate the base mesh. - edges.resize(0); - tris.resize(0); - - delaunayHull(ctx, nverts, verts, nhull, hull, tris, edges); + // We're using the triangulateHull instead of delaunayHull as it tends to + // create a bit better triangulation for long thing triangles when there + // are no internal points. + triangulateHull(nverts, verts, nhull, hull, tris); if (tris.size() == 0) { // Could not triangulate the poly, make sure there is some valid data there. - ctx->log(RC_LOG_WARNING, "buildPolyDetail: Could not triangulate polygon, adding default data."); - for (int i = 2; i < nverts; ++i) - { - tris.push(0); - tris.push(i-1); - tris.push(i); - tris.push(0); - } + ctx->log(RC_LOG_WARNING, "buildPolyDetail: Could not triangulate polygon (%d verts).", nverts); return true; } - + if (sampleDist > 0) { // Create sample locations in a grid. @@ -676,12 +815,12 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, // Make sure the samples are not too close to the edges. if (distToPoly(nin,in,pt) > -sampleDist/2) continue; samples.push(x); - samples.push(getHeight(pt[0], pt[1], pt[2], cs, ics, chf.ch, hp)); + samples.push(getHeight(pt[0], pt[1], pt[2], cs, ics, chf.ch, heightSearchRadius, hp)); samples.push(z); samples.push(0); // Not added } } - + // Add the samples starting from the one that has the most // error. The procedure stops when all samples are added // or when the max error is within treshold. @@ -690,7 +829,7 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, { if (nverts >= MAX_VERTS) break; - + // Find sample with most error. float bestpt[3] = {0,0,0}; float bestd = 0; @@ -728,45 +867,38 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin, edges.resize(0); tris.resize(0); delaunayHull(ctx, nverts, verts, nhull, hull, tris, edges); - } + } } - + const int ntris = tris.size()/4; if (ntris > MAX_TRIS) { tris.resize(MAX_TRIS*4); ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Shrinking triangle count from %d to max %d.", ntris, MAX_TRIS); } - + return true; } -static void getHeightData(const rcCompactHeightfield& chf, - const unsigned short* poly, const int npoly, - const unsigned short* verts, const int bs, - rcHeightPatch& hp, rcIntArray& stack) +static void seedArrayWithPolyCenter(rcContext* ctx, const rcCompactHeightfield& chf, + const unsigned short* poly, const int npoly, + const unsigned short* verts, const int bs, + rcHeightPatch& hp, rcIntArray& array) { - // Floodfill the heightfield to get 2D height data, - // starting at vertex locations as seeds. - // Note: Reads to the compact heightfield are offset by border size (bs) // since border size offset is already removed from the polymesh vertices. - memset(hp.data, 0, sizeof(unsigned short)*hp.width*hp.height); - - stack.resize(0); - static const int offset[9*2] = { 0,0, -1,-1, 0,-1, 1,-1, 1,0, 1,1, 0,1, -1,1, -1,0, }; - // Use poly vertices as seed points for the flood fill. - for (int j = 0; j < npoly; ++j) + // Find cell closest to a poly vertex + int startCellX = 0, startCellY = 0, startSpanIndex = -1; + int dmin = RC_UNSET_HEIGHT; + for (int j = 0; j < npoly && dmin > 0; ++j) { - int cx = 0, cz = 0, ci =-1; - int dmin = RC_UNSET_HEIGHT; - for (int k = 0; k < 9; ++k) + for (int k = 0; k < 9 && dmin > 0; ++k) { const int ax = (int)verts[poly[j]*3+0] + offset[k*2+0]; const int ay = (int)verts[poly[j]*3+1]; @@ -776,118 +908,210 @@ static void getHeightData(const rcCompactHeightfield& chf, continue; const rcCompactCell& c = chf.cells[(ax+bs)+(az+bs)*chf.width]; - for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni && dmin > 0; ++i) { const rcCompactSpan& s = chf.spans[i]; int d = rcAbs(ay - (int)s.y); if (d < dmin) { - cx = ax; - cz = az; - ci = i; + startCellX = ax; + startCellY = az; + startSpanIndex = i; dmin = d; } } } - if (ci != -1) - { - stack.push(cx); - stack.push(cz); - stack.push(ci); - } } - // Find center of the polygon using flood fill. - int pcx = 0, pcz = 0; + rcAssert(startSpanIndex != -1); + // Find center of the polygon + int pcx = 0, pcy = 0; for (int j = 0; j < npoly; ++j) { pcx += (int)verts[poly[j]*3+0]; - pcz += (int)verts[poly[j]*3+2]; + pcy += (int)verts[poly[j]*3+2]; } pcx /= npoly; - pcz /= npoly; + pcy /= npoly; - for (int i = 0; i < stack.size(); i += 3) + // Use seeds array as a stack for DFS + array.resize(0); + array.push(startCellX); + array.push(startCellY); + array.push(startSpanIndex); + + int dirs[] = { 0, 1, 2, 3 }; + memset(hp.data, 0, sizeof(unsigned short)*hp.width*hp.height); + // DFS to move to the center. Note that we need a DFS here and can not just move + // directly towards the center without recording intermediate nodes, even though the polygons + // are convex. In very rare we can get stuck due to contour simplification if we do not + // record nodes. + int cx = -1, cy = -1, ci = -1; + while (true) { - int cx = stack[i+0]; - int cy = stack[i+1]; - int idx = cx-hp.xmin+(cy-hp.ymin)*hp.width; - hp.data[idx] = 1; - } - - while (stack.size() > 0) - { - int ci = stack.pop(); - int cy = stack.pop(); - int cx = stack.pop(); - - // Check if close to center of the polygon. - if (rcAbs(cx-pcx) <= 1 && rcAbs(cy-pcz) <= 1) + if (array.size() < 3) { - stack.resize(0); - stack.push(cx); - stack.push(cy); - stack.push(ci); + ctx->log(RC_LOG_WARNING, "Walk towards polygon center failed to reach center"); break; } - - const rcCompactSpan& cs = chf.spans[ci]; - - for (int dir = 0; dir < 4; ++dir) - { - if (rcGetCon(cs, dir) == RC_NOT_CONNECTED) continue; - - const int ax = cx + rcGetDirOffsetX(dir); - const int ay = cy + rcGetDirOffsetY(dir); - - if (ax < hp.xmin || ax >= (hp.xmin+hp.width) || - ay < hp.ymin || ay >= (hp.ymin+hp.height)) - continue; - - if (hp.data[ax-hp.xmin+(ay-hp.ymin)*hp.width] != 0) - continue; - - const int ai = (int)chf.cells[(ax+bs)+(ay+bs)*chf.width].index + rcGetCon(cs, dir); - int idx = ax-hp.xmin+(ay-hp.ymin)*hp.width; - hp.data[idx] = 1; - - stack.push(ax); - stack.push(ay); - stack.push(ai); + ci = array.pop(); + cy = array.pop(); + cx = array.pop(); + + if (cx == pcx && cy == pcy) + break; + + // If we are already at the correct X-position, prefer direction + // directly towards the center in the Y-axis; otherwise prefer + // direction in the X-axis + int directDir; + if (cx == pcx) + directDir = rcGetDirForOffset(0, pcy > cy ? 1 : -1); + else + directDir = rcGetDirForOffset(pcx > cx ? 1 : -1, 0); + + // Push the direct dir last so we start with this on next iteration + rcSwap(dirs[directDir], dirs[3]); + + const rcCompactSpan& cs = chf.spans[ci]; + for (int i = 0; i < 4; i++) + { + int dir = dirs[i]; + if (rcGetCon(cs, dir) == RC_NOT_CONNECTED) + continue; + + int newX = cx + rcGetDirOffsetX(dir); + int newY = cy + rcGetDirOffsetY(dir); + + int hpx = newX - hp.xmin; + int hpy = newY - hp.ymin; + if (hpx < 0 || hpx >= hp.width || hpy < 0 || hpy >= hp.height) + continue; + + if (hp.data[hpx+hpy*hp.width] != 0) + continue; + + hp.data[hpx+hpy*hp.width] = 1; + array.push(newX); + array.push(newY); + array.push((int)chf.cells[(newX+bs)+(newY+bs)*chf.width].index + rcGetCon(cs, dir)); } + + rcSwap(dirs[directDir], dirs[3]); } + array.resize(0); + // getHeightData seeds are given in coordinates with borders + array.push(cx+bs); + array.push(cy+bs); + array.push(ci); + memset(hp.data, 0xff, sizeof(unsigned short)*hp.width*hp.height); + const rcCompactSpan& cs = chf.spans[ci]; + hp.data[cx-hp.xmin+(cy-hp.ymin)*hp.width] = cs.y; +} - // Mark start locations. - for (int i = 0; i < stack.size(); i += 3) + +static void push3(rcIntArray& queue, int v1, int v2, int v3) +{ + queue.resize(queue.size() + 3); + queue[queue.size() - 3] = v1; + queue[queue.size() - 2] = v2; + queue[queue.size() - 1] = v3; +} + +static void getHeightData(rcContext* ctx, const rcCompactHeightfield& chf, + const unsigned short* poly, const int npoly, + const unsigned short* verts, const int bs, + rcHeightPatch& hp, rcIntArray& queue, + int region) +{ + // Note: Reads to the compact heightfield are offset by border size (bs) + // since border size offset is already removed from the polymesh vertices. + + queue.resize(0); + // Set all heights to RC_UNSET_HEIGHT. + memset(hp.data, 0xff, sizeof(unsigned short)*hp.width*hp.height); + + bool empty = true; + + // We cannot sample from this poly if it was created from polys + // of different regions. If it was then it could potentially be overlapping + // with polys of that region and the heights sampled here could be wrong. + if (region != RC_MULTIPLE_REGS) { - int cx = stack[i+0]; - int cy = stack[i+1]; - int ci = stack[i+2]; - int idx = cx-hp.xmin+(cy-hp.ymin)*hp.width; - const rcCompactSpan& cs = chf.spans[ci]; - hp.data[idx] = cs.y; + // Copy the height from the same region, and mark region borders + // as seed points to fill the rest. + for (int hy = 0; hy < hp.height; hy++) + { + int y = hp.ymin + hy + bs; + for (int hx = 0; hx < hp.width; hx++) + { + int x = hp.xmin + hx + bs; + const rcCompactCell& c = chf.cells[x + y*chf.width]; + for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (s.reg == region) + { + // Store height + hp.data[hx + hy*hp.width] = s.y; + empty = false; + + // If any of the neighbours is not in same region, + // add the current location as flood fill start + bool border = false; + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax + ay*chf.width].index + rcGetCon(s, dir); + const rcCompactSpan& as = chf.spans[ai]; + if (as.reg != region) + { + border = true; + break; + } + } + } + if (border) + push3(queue, x, y, i); + break; + } + } + } + } } + // if the polygon does not contain any points from the current region (rare, but happens) + // or if it could potentially be overlapping polygons of the same region, + // then use the center as the seed point. + if (empty) + seedArrayWithPolyCenter(ctx, chf, poly, npoly, verts, bs, hp, queue); + static const int RETRACT_SIZE = 256; int head = 0; - while (head*3 < stack.size()) + // We assume the seed is centered in the polygon, so a BFS to collect + // height data will ensure we do not move onto overlapping polygons and + // sample wrong heights. + while (head*3 < queue.size()) { - int cx = stack[head*3+0]; - int cy = stack[head*3+1]; - int ci = stack[head*3+2]; + int cx = queue[head*3+0]; + int cy = queue[head*3+1]; + int ci = queue[head*3+2]; head++; if (head >= RETRACT_SIZE) { head = 0; - if (stack.size() > RETRACT_SIZE*3) - memmove(&stack[0], &stack[RETRACT_SIZE*3], sizeof(int)*(stack.size()-RETRACT_SIZE*3)); - stack.resize(stack.size()-RETRACT_SIZE*3); + if (queue.size() > RETRACT_SIZE*3) + memmove(&queue[0], &queue[RETRACT_SIZE*3], sizeof(int)*(queue.size()-RETRACT_SIZE*3)); + queue.resize(queue.size()-RETRACT_SIZE*3); } - + const rcCompactSpan& cs = chf.spans[ci]; for (int dir = 0; dir < 4; ++dir) { @@ -895,26 +1119,23 @@ static void getHeightData(const rcCompactHeightfield& chf, const int ax = cx + rcGetDirOffsetX(dir); const int ay = cy + rcGetDirOffsetY(dir); + const int hx = ax - hp.xmin - bs; + const int hy = ay - hp.ymin - bs; - if (ax < hp.xmin || ax >= (hp.xmin+hp.width) || - ay < hp.ymin || ay >= (hp.ymin+hp.height)) + if ((unsigned int)hx >= (unsigned int)hp.width || (unsigned int)hy >= (unsigned int)hp.height) continue; - if (hp.data[ax-hp.xmin+(ay-hp.ymin)*hp.width] != RC_UNSET_HEIGHT) + if (hp.data[hx + hy*hp.width] != RC_UNSET_HEIGHT) continue; - const int ai = (int)chf.cells[(ax+bs)+(ay+bs)*chf.width].index + rcGetCon(cs, dir); - + const int ai = (int)chf.cells[ax + ay*chf.width].index + rcGetCon(cs, dir); const rcCompactSpan& as = chf.spans[ai]; - int idx = ax-hp.xmin+(ay-hp.ymin)*hp.width; - hp.data[idx] = as.y; - - stack.push(ax); - stack.push(ay); - stack.push(ai); + + hp.data[hx + hy*hp.width] = as.y; + + push3(queue, ax, ay, ai); } } - } static unsigned char getEdgeFlags(const float* va, const float* vb, @@ -924,7 +1145,7 @@ static unsigned char getEdgeFlags(const float* va, const float* vb, static const float thrSqr = rcSqr(0.001f); for (int i = 0, j = npoly-1; i < npoly; j=i++) { - if (distancePtSeg2d(va, &vpoly[j*3], &vpoly[i*3]) < thrSqr && + if (distancePtSeg2d(va, &vpoly[j*3], &vpoly[i*3]) < thrSqr && distancePtSeg2d(vb, &vpoly[j*3], &vpoly[i*3]) < thrSqr) return 1; } @@ -952,8 +1173,8 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_POLYMESHDETAIL); - + rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESHDETAIL); + if (mesh.nverts == 0 || mesh.npolys == 0) return true; @@ -962,23 +1183,24 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa const float ch = mesh.ch; const float* orig = mesh.bmin; const int borderSize = mesh.borderSize; + const int heightSearchRadius = rcMax(1, (int)ceilf(mesh.maxEdgeError)); rcIntArray edges(64); rcIntArray tris(512); - rcIntArray stack(512); + rcIntArray arr(512); rcIntArray samples(512); float verts[256*3]; rcHeightPatch hp; int nPolyVerts = 0; int maxhw = 0, maxhh = 0; - rcScopedDelete bounds = (int*)rcAlloc(sizeof(int)*mesh.npolys*4, RC_ALLOC_TEMP); + rcScopedDelete bounds((int*)rcAlloc(sizeof(int)*mesh.npolys*4, RC_ALLOC_TEMP)); if (!bounds) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'bounds' (%d).", mesh.npolys*4); return false; } - rcScopedDelete poly = (float*)rcAlloc(sizeof(float)*nvp*3, RC_ALLOC_TEMP); + rcScopedDelete poly((float*)rcAlloc(sizeof(float)*nvp*3, RC_ALLOC_TEMP)); if (!poly) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'poly' (%d).", nvp*3); @@ -1032,10 +1254,10 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.meshes' (%d).", dmesh.nmeshes*4); return false; } - + int vcap = nPolyVerts+nPolyVerts/2; int tcap = vcap*2; - + dmesh.nverts = 0; dmesh.verts = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM); if (!dmesh.verts) @@ -1044,7 +1266,7 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa return false; } dmesh.ntris = 0; - dmesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char*)*tcap*4, RC_ALLOC_PERM); + dmesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char)*tcap*4, RC_ALLOC_PERM); if (!dmesh.tris) { ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (%d).", tcap*4); @@ -1072,18 +1294,19 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa hp.ymin = bounds[i*4+2]; hp.width = bounds[i*4+1]-bounds[i*4+0]; hp.height = bounds[i*4+3]-bounds[i*4+2]; - getHeightData(chf, p, npoly, mesh.verts, borderSize, hp, stack); + getHeightData(ctx, chf, p, npoly, mesh.verts, borderSize, hp, arr, mesh.regs[i]); // Build detail mesh. int nverts = 0; if (!buildPolyDetail(ctx, poly, npoly, sampleDist, sampleMaxError, - chf, hp, verts, nverts, tris, + heightSearchRadius, chf, hp, + verts, nverts, tris, edges, samples)) { return false; } - + // Move detail verts to world space. for (int j = 0; j < nverts; ++j) { @@ -1098,21 +1321,21 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa poly[j*3+1] += orig[1]; poly[j*3+2] += orig[2]; } - + // Store detail submesh. const int ntris = tris.size()/4; - + dmesh.meshes[i*4+0] = (unsigned int)dmesh.nverts; dmesh.meshes[i*4+1] = (unsigned int)nverts; dmesh.meshes[i*4+2] = (unsigned int)dmesh.ntris; - dmesh.meshes[i*4+3] = (unsigned int)ntris; + dmesh.meshes[i*4+3] = (unsigned int)ntris; // Store vertices, allocate more memory if necessary. if (dmesh.nverts+nverts > vcap) { while (dmesh.nverts+nverts > vcap) vcap += 256; - + float* newv = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM); if (!newv) { @@ -1158,9 +1381,7 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa dmesh.ntris++; } } - - ctx->stopTimer(RC_TIMER_BUILD_POLYMESHDETAIL); - + return true; } @@ -1169,12 +1390,12 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int { rcAssert(ctx); - ctx->startTimer(RC_TIMER_MERGE_POLYMESHDETAIL); - + rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESHDETAIL); + int maxVerts = 0; int maxTris = 0; int maxMeshes = 0; - + for (int i = 0; i < nmeshes; ++i) { if (!meshes[i]) continue; @@ -1182,7 +1403,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int maxTris += meshes[i]->ntris; maxMeshes += meshes[i]->nmeshes; } - + mesh.nmeshes = 0; mesh.meshes = (unsigned int*)rcAlloc(sizeof(unsigned int)*maxMeshes*4, RC_ALLOC_PERM); if (!mesh.meshes) @@ -1190,7 +1411,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'pmdtl.meshes' (%d).", maxMeshes*4); return false; } - + mesh.ntris = 0; mesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxTris*4, RC_ALLOC_PERM); if (!mesh.tris) @@ -1198,7 +1419,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (%d).", maxTris*4); return false; } - + mesh.nverts = 0; mesh.verts = (float*)rcAlloc(sizeof(float)*maxVerts*3, RC_ALLOC_PERM); if (!mesh.verts) @@ -1222,7 +1443,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int dst[3] = src[3]; mesh.nmeshes++; } - + for (int k = 0; k < dm->nverts; ++k) { rcVcopy(&mesh.verts[mesh.nverts*3], &dm->verts[k*3]); @@ -1237,9 +1458,6 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int mesh.ntris++; } } - - ctx->stopTimer(RC_TIMER_MERGE_POLYMESHDETAIL); return true; } - diff --git a/Engine/lib/recast/Recast/Source/RecastRasterization.cpp b/Engine/lib/recast/Recast/Source/RecastRasterization.cpp index d2bb7c98f..a4cef7490 100644 --- a/Engine/lib/recast/Recast/Source/RecastRasterization.cpp +++ b/Engine/lib/recast/Recast/Source/RecastRasterization.cpp @@ -50,7 +50,7 @@ static rcSpan* allocSpan(rcHeightfield& hf) // Allocate memory for the new pool. rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM); if (!pool) return 0; - pool->next = 0; + // Add the pool into the list of pools. pool->next = hf.pools; hf.pools = pool; @@ -82,7 +82,7 @@ static void freeSpan(rcHeightfield& hf, rcSpan* ptr) hf.freelist = ptr; } -static void addSpan(rcHeightfield& hf, const int x, const int y, +static bool addSpan(rcHeightfield& hf, const int x, const int y, const unsigned short smin, const unsigned short smax, const unsigned char area, const int flagMergeThr) { @@ -90,16 +90,18 @@ static void addSpan(rcHeightfield& hf, const int x, const int y, int idx = x + y*hf.width; rcSpan* s = allocSpan(hf); + if (!s) + return false; s->smin = smin; s->smax = smax; s->area = area; s->next = 0; - // Empty cell, add he first span. + // Empty cell, add the first span. if (!hf.spans[idx]) { hf.spans[idx] = s; - return; + return true; } rcSpan* prev = 0; rcSpan* cur = hf.spans[idx]; @@ -152,6 +154,8 @@ static void addSpan(rcHeightfield& hf, const int x, const int y, s->next = hf.spans[idx]; hf.spans[idx] = s; } + + return true; } /// @par @@ -161,45 +165,80 @@ static void addSpan(rcHeightfield& hf, const int x, const int y, /// from the existing span, the span flags are merged. /// /// @see rcHeightfield, rcSpan. -void rcAddSpan(rcContext* /*ctx*/, rcHeightfield& hf, const int x, const int y, +bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y, const unsigned short smin, const unsigned short smax, const unsigned char area, const int flagMergeThr) { -// rcAssert(ctx); - addSpan(hf, x,y, smin, smax, area, flagMergeThr); + rcAssert(ctx); + + if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory."); + return false; + } + + return true; } -static int clipPoly(const float* in, int n, float* out, float pnx, float pnz, float pd) +// divides a convex polygons into two convex polygons on both sides of a line +static void dividePoly(const float* in, int nin, + float* out1, int* nout1, + float* out2, int* nout2, + float x, int axis) { float d[12]; - for (int i = 0; i < n; ++i) - d[i] = pnx*in[i*3+0] + pnz*in[i*3+2] + pd; - - int m = 0; - for (int i = 0, j = n-1; i < n; j=i, ++i) + for (int i = 0; i < nin; ++i) + d[i] = x - in[i*3+axis]; + + int m = 0, n = 0; + for (int i = 0, j = nin-1; i < nin; j=i, ++i) { bool ina = d[j] >= 0; bool inb = d[i] >= 0; if (ina != inb) { float s = d[j] / (d[j] - d[i]); - out[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s; - out[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s; - out[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s; + out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s; + out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s; + out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s; + rcVcopy(out2 + n*3, out1 + m*3); m++; + n++; + // add the i'th point to the right polygon. Do NOT add points that are on the dividing line + // since these were already added above + if (d[i] > 0) + { + rcVcopy(out1 + m*3, in + i*3); + m++; + } + else if (d[i] < 0) + { + rcVcopy(out2 + n*3, in + i*3); + n++; + } } - if (inb) + else // same side { - out[m*3+0] = in[i*3+0]; - out[m*3+1] = in[i*3+1]; - out[m*3+2] = in[i*3+2]; - m++; + // add the i'th point to the right polygon. Addition is done even for points on the dividing line + if (d[i] >= 0) + { + rcVcopy(out1 + m*3, in + i*3); + m++; + if (d[i] != 0) + continue; + } + rcVcopy(out2 + n*3, in + i*3); + n++; } } - return m; + + *nout1 = m; + *nout2 = n; } -static void rasterizeTri(const float* v0, const float* v1, const float* v2, + + +static bool rasterizeTri(const float* v0, const float* v1, const float* v2, const unsigned char area, rcHeightfield& hf, const float* bmin, const float* bmax, const float cs, const float ics, const float ich, @@ -220,50 +259,59 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2, // If the triangle does not touch the bbox of the heightfield, skip the triagle. if (!overlapBounds(bmin, bmax, tmin, tmax)) - return; + return true; - // Calculate the footpring of the triangle on the grid. - int x0 = (int)((tmin[0] - bmin[0])*ics); + // Calculate the footprint of the triangle on the grid's y-axis int y0 = (int)((tmin[2] - bmin[2])*ics); - int x1 = (int)((tmax[0] - bmin[0])*ics); int y1 = (int)((tmax[2] - bmin[2])*ics); - x0 = rcClamp(x0, 0, w-1); y0 = rcClamp(y0, 0, h-1); - x1 = rcClamp(x1, 0, w-1); y1 = rcClamp(y1, 0, h-1); // Clip the triangle into all grid cells it touches. - float in[7*3], out[7*3], inrow[7*3]; + float buf[7*3*4]; + float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3; + + rcVcopy(&in[0], v0); + rcVcopy(&in[1*3], v1); + rcVcopy(&in[2*3], v2); + int nvrow, nvIn = 3; for (int y = y0; y <= y1; ++y) { - // Clip polygon to row. - rcVcopy(&in[0], v0); - rcVcopy(&in[1*3], v1); - rcVcopy(&in[2*3], v2); - int nvrow = 3; + // Clip polygon to row. Store the remaining polygon as well const float cz = bmin[2] + y*cs; - nvrow = clipPoly(in, nvrow, out, 0, 1, -cz); - if (nvrow < 3) continue; - nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs); + dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2); + rcSwap(in, p1); if (nvrow < 3) continue; + // find the horizontal bounds in the row + float minX = inrow[0], maxX = inrow[0]; + for (int i=1; i inrow[i*3]) minX = inrow[i*3]; + if (maxX < inrow[i*3]) maxX = inrow[i*3]; + } + int x0 = (int)((minX - bmin[0])*ics); + int x1 = (int)((maxX - bmin[0])*ics); + x0 = rcClamp(x0, 0, w-1); + x1 = rcClamp(x1, 0, w-1); + + int nv, nv2 = nvrow; + for (int x = x0; x <= x1; ++x) { - // Clip polygon to column. - int nv = nvrow; + // Clip polygon to column. store the remaining polygon as well const float cx = bmin[0] + x*cs; - nv = clipPoly(inrow, nv, out, 1, 0, -cx); - if (nv < 3) continue; - nv = clipPoly(out, nv, in, -1, 0, cx+cs); + dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0); + rcSwap(inrow, p2); if (nv < 3) continue; // Calculate min and max of the span. - float smin = in[1], smax = in[1]; + float smin = p1[1], smax = p1[1]; for (int i = 1; i < nv; ++i) { - smin = rcMin(smin, in[i*3+1]); - smax = rcMax(smax, in[i*3+1]); + smin = rcMin(smin, p1[i*3+1]); + smax = rcMax(smax, p1[i*3+1]); } smin -= bmin[1]; smax -= bmin[1]; @@ -278,9 +326,12 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2, unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT); unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT); - addSpan(hf, x, y, ismin, ismax, area, flagMergeThr); + if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr)) + return false; } } + + return true; } /// @par @@ -288,19 +339,23 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2, /// No spans will be added if the triangle does not overlap the heightfield grid. /// /// @see rcHeightfield -void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, +bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2, const unsigned char area, rcHeightfield& solid, const int flagMergeThr) { rcAssert(ctx); - ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES); + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); const float ics = 1.0f/solid.cs; const float ich = 1.0f/solid.ch; - rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); + if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory."); + return false; + } - ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES); + return true; } /// @par @@ -308,13 +363,13 @@ void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const /// Spans will only be added for triangles that overlap the heightfield grid. /// /// @see rcHeightfield -void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, const int* tris, const unsigned char* areas, const int nt, rcHeightfield& solid, const int flagMergeThr) { rcAssert(ctx); - ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES); + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); const float ics = 1.0f/solid.cs; const float ich = 1.0f/solid.ch; @@ -325,10 +380,14 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, const float* v1 = &verts[tris[i*3+1]*3]; const float* v2 = &verts[tris[i*3+2]*3]; // Rasterize. - rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } } - - ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES); + + return true; } /// @par @@ -336,13 +395,13 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, /// Spans will only be added for triangles that overlap the heightfield grid. /// /// @see rcHeightfield -void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, const unsigned short* tris, const unsigned char* areas, const int nt, rcHeightfield& solid, const int flagMergeThr) { rcAssert(ctx); - ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES); + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); const float ics = 1.0f/solid.cs; const float ich = 1.0f/solid.ch; @@ -353,10 +412,14 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, const float* v1 = &verts[tris[i*3+1]*3]; const float* v2 = &verts[tris[i*3+2]*3]; // Rasterize. - rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } } - - ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES); + + return true; } /// @par @@ -364,12 +427,12 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/, /// Spans will only be added for triangles that overlap the heightfield grid. /// /// @see rcHeightfield -void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, +bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt, rcHeightfield& solid, const int flagMergeThr) { rcAssert(ctx); - ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES); + rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES); const float ics = 1.0f/solid.cs; const float ich = 1.0f/solid.ch; @@ -380,8 +443,12 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned cha const float* v1 = &verts[(i*3+1)*3]; const float* v2 = &verts[(i*3+2)*3]; // Rasterize. - rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); + if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr)) + { + ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory."); + return false; + } } - - ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES); + + return true; } diff --git a/Engine/lib/recast/Recast/Source/RecastRegion.cpp b/Engine/lib/recast/Recast/Source/RecastRegion.cpp index 76e631cc5..54acf4b73 100644 --- a/Engine/lib/recast/Recast/Source/RecastRegion.cpp +++ b/Engine/lib/recast/Recast/Source/RecastRegion.cpp @@ -286,7 +286,10 @@ static bool floodRegion(int x, int y, int i, if (nr & RC_BORDER_REG) // Do not take borders into account. continue; if (nr != 0 && nr != r) + { ar = nr; + break; + } const rcCompactSpan& as = chf.spans[ai]; @@ -300,7 +303,10 @@ static bool floodRegion(int x, int y, int i, continue; unsigned short nr2 = srcReg[ai2]; if (nr2 != 0 && nr2 != r) + { ar = nr2; + break; + } } } } @@ -309,6 +315,7 @@ static bool floodRegion(int x, int y, int i, srcReg[ci] = 0; continue; } + count++; // Expand neighbours. @@ -340,30 +347,44 @@ static unsigned short* expandRegions(int maxIter, unsigned short level, rcCompactHeightfield& chf, unsigned short* srcReg, unsigned short* srcDist, unsigned short* dstReg, unsigned short* dstDist, - rcIntArray& stack) + rcIntArray& stack, + bool fillStack) { const int w = chf.width; const int h = chf.height; - // Find cells revealed by the raised level. - stack.resize(0); - for (int y = 0; y < h; ++y) + if (fillStack) { - for (int x = 0; x < w; ++x) + // Find cells revealed by the raised level. + stack.resize(0); + for (int y = 0; y < h; ++y) { - const rcCompactCell& c = chf.cells[x+y*w]; - for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + for (int x = 0; x < w; ++x) { - if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA) + const rcCompactCell& c = chf.cells[x+y*w]; + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { - stack.push(x); - stack.push(y); - stack.push(i); + if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA) + { + stack.push(x); + stack.push(y); + stack.push(i); + } } } } } - + else // use cells in the input stack + { + // mark all cells which already have a region + for (int j=0; j 0) { @@ -434,6 +455,61 @@ static unsigned short* expandRegions(int maxIter, unsigned short level, } + +static void sortCellsByLevel(unsigned short startLevel, + rcCompactHeightfield& chf, + unsigned short* srcReg, + unsigned int nbStacks, rcIntArray* stacks, + unsigned short loglevelsPerStack) // the levels per stack (2 in our case) as a bit shift +{ + const int w = chf.width; + const int h = chf.height; + startLevel = startLevel >> loglevelsPerStack; + + for (unsigned int j=0; j> loglevelsPerStack; + int sId = startLevel - level; + if (sId >= (int)nbStacks) + continue; + if (sId < 0) + sId = 0; + + stacks[sId].push(x); + stacks[sId].push(y); + stacks[sId].push(i); + } + } + } +} + + +static void appendStacks(rcIntArray& srcStack, rcIntArray& dstStack, + unsigned short* srcReg) +{ + for (int j=0; jlog(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg); + ctx->log(RC_LOG_ERROR, "mergeAndFilterRegions: Out of memory 'regions' (%d).", nreg); return false; } @@ -728,7 +812,6 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio rcRegion& reg = regions[r]; reg.spanCount++; - // Update floors. for (int j = (int)c.index; j < ni; ++j) { @@ -736,6 +819,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio unsigned short floorId = srcReg[j]; if (floorId == 0 || floorId >= nreg) continue; + if (floorId == r) + reg.overlap = true; addUniqueFloorRegion(reg, floorId); } @@ -831,7 +916,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio } } } - + // Merge too small regions to neighbour regions. int mergeCount = 0 ; do @@ -841,7 +926,9 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio { rcRegion& reg = regions[i]; if (reg.id == 0 || (reg.id & RC_BORDER_REG)) - continue; + continue; + if (reg.overlap) + continue; if (reg.spanCount == 0) continue; @@ -858,7 +945,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio { if (reg.connections[j] & RC_BORDER_REG) continue; rcRegion& mreg = regions[reg.connections[j]]; - if (mreg.id == 0 || (mreg.id & RC_BORDER_REG)) continue; + if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) || mreg.overlap) continue; if (mreg.spanCount < smallest && canMergeWithRegion(reg, mreg) && canMergeWithRegion(mreg, reg)) @@ -922,6 +1009,224 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio } maxRegionId = regIdGen; + // Remap regions. + for (int i = 0; i < chf.spanCount; ++i) + { + if ((srcReg[i] & RC_BORDER_REG) == 0) + srcReg[i] = regions[srcReg[i]].id; + } + + // Return regions that we found to be overlapping. + for (int i = 0; i < nreg; ++i) + if (regions[i].overlap) + overlaps.push(regions[i].id); + + for (int i = 0; i < nreg; ++i) + regions[i].~rcRegion(); + rcFree(regions); + + + return true; +} + + +static void addUniqueConnection(rcRegion& reg, int n) +{ + for (int i = 0; i < reg.connections.size(); ++i) + if (reg.connections[i] == n) + return; + reg.connections.push(n); +} + +static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea, + unsigned short& maxRegionId, + rcCompactHeightfield& chf, + unsigned short* srcReg, rcIntArray& /*overlaps*/) +{ + const int w = chf.width; + const int h = chf.height; + + const int nreg = maxRegionId+1; + rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP); + if (!regions) + { + ctx->log(RC_LOG_ERROR, "mergeAndFilterLayerRegions: Out of memory 'regions' (%d).", nreg); + return false; + } + + // Construct regions + for (int i = 0; i < nreg; ++i) + new(®ions[i]) rcRegion((unsigned short)i); + + // Find region neighbours and overlapping regions. + rcIntArray lregs(32); + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + lregs.resize(0); + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + const unsigned short ri = srcReg[i]; + if (ri == 0 || ri >= nreg) continue; + rcRegion& reg = regions[ri]; + + reg.spanCount++; + + reg.ymin = rcMin(reg.ymin, s.y); + reg.ymax = rcMax(reg.ymax, s.y); + + // Collect all region layers. + lregs.push(ri); + + // Update neighbours + for (int dir = 0; dir < 4; ++dir) + { + if (rcGetCon(s, dir) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(dir); + const int ay = y + rcGetDirOffsetY(dir); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); + const unsigned short rai = srcReg[ai]; + if (rai > 0 && rai < nreg && rai != ri) + addUniqueConnection(reg, rai); + if (rai & RC_BORDER_REG) + reg.connectsToBorder = true; + } + } + + } + + // Update overlapping regions. + for (int i = 0; i < lregs.size()-1; ++i) + { + for (int j = i+1; j < lregs.size(); ++j) + { + if (lregs[i] != lregs[j]) + { + rcRegion& ri = regions[lregs[i]]; + rcRegion& rj = regions[lregs[j]]; + addUniqueFloorRegion(ri, lregs[j]); + addUniqueFloorRegion(rj, lregs[i]); + } + } + } + + } + } + + // Create 2D layers from regions. + unsigned short layerId = 1; + + for (int i = 0; i < nreg; ++i) + regions[i].id = 0; + + // Merge montone regions to create non-overlapping areas. + rcIntArray stack(32); + for (int i = 1; i < nreg; ++i) + { + rcRegion& root = regions[i]; + // Skip already visited. + if (root.id != 0) + continue; + + // Start search. + root.id = layerId; + + stack.resize(0); + stack.push(i); + + while (stack.size() > 0) + { + // Pop front + rcRegion& reg = regions[stack[0]]; + for (int j = 0; j < stack.size()-1; ++j) + stack[j] = stack[j+1]; + stack.resize(stack.size()-1); + + const int ncons = (int)reg.connections.size(); + for (int j = 0; j < ncons; ++j) + { + const int nei = reg.connections[j]; + rcRegion& regn = regions[nei]; + // Skip already visited. + if (regn.id != 0) + continue; + // Skip if the neighbour is overlapping root region. + bool overlap = false; + for (int k = 0; k < root.floors.size(); k++) + { + if (root.floors[k] == nei) + { + overlap = true; + break; + } + } + if (overlap) + continue; + + // Deepen + stack.push(nei); + + // Mark layer id + regn.id = layerId; + // Merge current layers to root. + for (int k = 0; k < regn.floors.size(); ++k) + addUniqueFloorRegion(root, regn.floors[k]); + root.ymin = rcMin(root.ymin, regn.ymin); + root.ymax = rcMax(root.ymax, regn.ymax); + root.spanCount += regn.spanCount; + regn.spanCount = 0; + root.connectsToBorder = root.connectsToBorder || regn.connectsToBorder; + } + } + + layerId++; + } + + // Remove small regions + for (int i = 0; i < nreg; ++i) + { + if (regions[i].spanCount > 0 && regions[i].spanCount < minRegionArea && !regions[i].connectsToBorder) + { + unsigned short reg = regions[i].id; + for (int j = 0; j < nreg; ++j) + if (regions[j].id == reg) + regions[j].id = 0; + } + } + + // Compress region Ids. + for (int i = 0; i < nreg; ++i) + { + regions[i].remap = false; + if (regions[i].id == 0) continue; // Skip nil regions. + if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions. + regions[i].remap = true; + } + + unsigned short regIdGen = 0; + for (int i = 0; i < nreg; ++i) + { + if (!regions[i].remap) + continue; + unsigned short oldId = regions[i].id; + unsigned short newId = ++regIdGen; + for (int j = i; j < nreg; ++j) + { + if (regions[j].id == oldId) + { + regions[j].id = newId; + regions[j].remap = false; + } + } + } + maxRegionId = regIdGen; + // Remap regions. for (int i = 0; i < chf.spanCount; ++i) { @@ -936,6 +1241,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio return true; } + + /// @par /// /// This is usually the second to the last step in creating a fully built @@ -950,7 +1257,7 @@ bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf) { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_DISTANCEFIELD); if (chf.dist) { @@ -974,25 +1281,23 @@ bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf) unsigned short maxDist = 0; - ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD_DIST); - - calculateDistanceField(chf, src, maxDist); - chf.maxDistance = maxDist; - - ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD_DIST); - - ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD_BLUR); - - // Blur - if (boxBlur(chf, 1, src, dst) != src) - rcSwap(src, dst); - - // Store distance. - chf.dist = src; - - ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD_BLUR); + { + rcScopedTimer timerDist(ctx, RC_TIMER_BUILD_DISTANCEFIELD_DIST); - ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD); + calculateDistanceField(chf, src, maxDist); + chf.maxDistance = maxDist; + } + + { + rcScopedTimer timerBlur(ctx, RC_TIMER_BUILD_DISTANCEFIELD_BLUR); + + // Blur + if (boxBlur(chf, 1, src, dst) != src) + rcSwap(src, dst); + + // Store distance. + chf.dist = src; + } rcFree(dst); @@ -1052,13 +1357,13 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_REGIONS); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); const int w = chf.width; const int h = chf.height; unsigned short id = 1; - rcScopedDelete srcReg = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP); + rcScopedDelete srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP)); if (!srcReg) { ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount); @@ -1067,7 +1372,7 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, memset(srcReg,0,sizeof(unsigned short)*chf.spanCount); const int nsweeps = rcMax(chf.width,chf.height); - rcScopedDelete sweeps = (rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP); + rcScopedDelete sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP)); if (!sweeps) { ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps); @@ -1181,20 +1486,22 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf, } } - ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER); - // Filter out small regions. - chf.maxRegions = id; - if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg)) - return false; + { + rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); - ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER); + // Merge regions and filter out small regions. + rcIntArray overlaps; + chf.maxRegions = id; + if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps)) + return false; + + // Monotone partitioning does not generate overlapping regions. + } // Store the result out. for (int i = 0; i < chf.spanCount; ++i) chf.spans[i].reg = srcReg[i]; - - ctx->stopTimer(RC_TIMER_BUILD_REGIONS); return true; } @@ -1223,12 +1530,12 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, { rcAssert(ctx); - ctx->startTimer(RC_TIMER_BUILD_REGIONS); + rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); const int w = chf.width; const int h = chf.height; - rcScopedDelete buf = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*4, RC_ALLOC_TEMP); + rcScopedDelete buf((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*4, RC_ALLOC_TEMP)); if (!buf) { ctx->log(RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' (%d).", chf.spanCount*4); @@ -1236,7 +1543,13 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, } ctx->startTimer(RC_TIMER_BUILD_REGIONS_WATERSHED); - + + const int LOG_NB_STACKS = 3; + const int NB_STACKS = 1 << LOG_NB_STACKS; + rcIntArray lvlStacks[NB_STACKS]; + for (int i=0; i 0xFFFB) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow"); + return false; + } + // Paint regions paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; paintRectRegion(w-bw, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++; @@ -1271,44 +1591,60 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, chf.borderSize = borderSize; } + int sId = -1; while (level > 0) { level = level >= 2 ? level-2 : 0; - - ctx->startTimer(RC_TIMER_BUILD_REGIONS_EXPAND); - - // Expand current regions until no empty connected cells found. - if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg) + sId = (sId+1) & (NB_STACKS-1); + +// ctx->startTimer(RC_TIMER_DIVIDE_TO_LEVELS); + + if (sId == 0) + sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1); + else + appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level + +// ctx->stopTimer(RC_TIMER_DIVIDE_TO_LEVELS); + { - rcSwap(srcReg, dstReg); - rcSwap(srcDist, dstDist); - } - - ctx->stopTimer(RC_TIMER_BUILD_REGIONS_EXPAND); - - ctx->startTimer(RC_TIMER_BUILD_REGIONS_FLOOD); - - // Mark new regions with IDs. - for (int y = 0; y < h; ++y) - { - for (int x = 0; x < w; ++x) + rcScopedTimer timerExpand(ctx, RC_TIMER_BUILD_REGIONS_EXPAND); + + // Expand current regions until no empty connected cells found. + if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, lvlStacks[sId], false) != srcReg) { - const rcCompactCell& c = chf.cells[x+y*w]; - for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) - { - if (chf.dist[i] < level || srcReg[i] != 0 || chf.areas[i] == RC_NULL_AREA) - continue; - if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack)) - regionId++; - } + rcSwap(srcReg, dstReg); + rcSwap(srcDist, dstDist); } } - ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FLOOD); + { + rcScopedTimer timerFloor(ctx, RC_TIMER_BUILD_REGIONS_FLOOD); + + // Mark new regions with IDs. + for (int j = 0; j= 0 && srcReg[i] == 0) + { + if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack)) + { + if (regionId == 0xFFFF) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow"); + return false; + } + + regionId++; + } + } + } + } } // Expand current regions until no empty connected cells found. - if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg) + if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack, true) != srcReg) { rcSwap(srcReg, dstReg); rcSwap(srcDist, dstDist); @@ -1316,22 +1652,179 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf, ctx->stopTimer(RC_TIMER_BUILD_REGIONS_WATERSHED); - ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER); - - // Filter out small regions. - chf.maxRegions = regionId; - if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg)) - return false; - - ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER); + { + rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); + + // Merge regions and filter out smalle regions. + rcIntArray overlaps; + chf.maxRegions = regionId; + if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps)) + return false; + + // If overlapping regions were found during merging, split those regions. + if (overlaps.size() > 0) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegions: %d overlapping regions.", overlaps.size()); + } + } // Write the result out. for (int i = 0; i < chf.spanCount; ++i) chf.spans[i].reg = srcReg[i]; - ctx->stopTimer(RC_TIMER_BUILD_REGIONS); - return true; } +bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf, + const int borderSize, const int minRegionArea) +{ + rcAssert(ctx); + + rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS); + + const int w = chf.width; + const int h = chf.height; + unsigned short id = 1; + + rcScopedDelete srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP)); + if (!srcReg) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount); + return false; + } + memset(srcReg,0,sizeof(unsigned short)*chf.spanCount); + + const int nsweeps = rcMax(chf.width,chf.height); + rcScopedDelete sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP)); + if (!sweeps) + { + ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps); + return false; + } + + + // Mark border regions. + if (borderSize > 0) + { + // Make sure border will not overflow. + const int bw = rcMin(w, borderSize); + const int bh = rcMin(h, borderSize); + // Paint regions + paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++; + paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++; + + chf.borderSize = borderSize; + } + + rcIntArray prev(256); + + // Sweep one line at a time. + for (int y = borderSize; y < h-borderSize; ++y) + { + // Collect spans from this row. + prev.resize(id+1); + memset(&prev[0],0,sizeof(int)*id); + unsigned short rid = 1; + + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + const rcCompactSpan& s = chf.spans[i]; + if (chf.areas[i] == RC_NULL_AREA) continue; + + // -x + unsigned short previd = 0; + if (rcGetCon(s, 0) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(0); + const int ay = y + rcGetDirOffsetY(0); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); + if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) + previd = srcReg[ai]; + } + + if (!previd) + { + previd = rid++; + sweeps[previd].rid = previd; + sweeps[previd].ns = 0; + sweeps[previd].nei = 0; + } + + // -y + if (rcGetCon(s,3) != RC_NOT_CONNECTED) + { + const int ax = x + rcGetDirOffsetX(3); + const int ay = y + rcGetDirOffsetY(3); + const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); + if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) + { + unsigned short nr = srcReg[ai]; + if (!sweeps[previd].nei || sweeps[previd].nei == nr) + { + sweeps[previd].nei = nr; + sweeps[previd].ns++; + prev[nr]++; + } + else + { + sweeps[previd].nei = RC_NULL_NEI; + } + } + } + + srcReg[i] = previd; + } + } + + // Create unique ID. + for (int i = 1; i < rid; ++i) + { + if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 && + prev[sweeps[i].nei] == (int)sweeps[i].ns) + { + sweeps[i].id = sweeps[i].nei; + } + else + { + sweeps[i].id = id++; + } + } + + // Remap IDs + for (int x = borderSize; x < w-borderSize; ++x) + { + const rcCompactCell& c = chf.cells[x+y*w]; + + for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) + { + if (srcReg[i] > 0 && srcReg[i] < rid) + srcReg[i] = sweeps[srcReg[i]].id; + } + } + } + + + { + rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER); + + // Merge monotone regions to layers and remove small regions. + rcIntArray overlaps; + chf.maxRegions = id; + if (!mergeAndFilterLayerRegions(ctx, minRegionArea, chf.maxRegions, chf, srcReg, overlaps)) + return false; + } + + + // Store the result out. + for (int i = 0; i < chf.spanCount; ++i) + chf.spans[i].reg = srcReg[i]; + + return true; +} diff --git a/Engine/lib/recast/TODO.txt b/Engine/lib/recast/TODO.txt deleted file mode 100644 index b911c0e47..000000000 --- a/Engine/lib/recast/TODO.txt +++ /dev/null @@ -1,20 +0,0 @@ -TODO/Roadmap - -Summer/Autumn 2009 - -- Off mesh links (jump links) -- Area annotations -- Embed extra data per polygon -- Height conforming navmesh - - -Autumn/Winter 2009/2010 - -- Detour path following -- More dynamic example with tile navmesh -- Faster small tile process - - -More info at http://digestingduck.blogspot.com/2009/07/recast-and-detour-roadmap.html - -- diff --git a/Engine/lib/recast/version.txt b/Engine/lib/recast/version.txt new file mode 100644 index 000000000..9769f55cc --- /dev/null +++ b/Engine/lib/recast/version.txt @@ -0,0 +1,12 @@ + + +1.5.1 +released this on Feb 22 2016 + +Patch release; one bug has been fixed, which would cause silent failure if too many nodes were requested and used in a dtNavMeshQuery. + #179: Fail when too many nodes are requested + +1.5.0 +released this on Jan 24 2016 + +This is the first release of the Recast and Detour libraries since August 2009, containing all fixes and enhancements made since then. As you can imagine, this includes a huge number of commits, so we will forego the list of changes for this release - future releases will contain at least a summary of changes. diff --git a/Engine/source/T3D/assets/ComponentAsset.cpp b/Engine/source/T3D/assets/ComponentAsset.cpp index 2f4d524ac..b329d391f 100644 --- a/Engine/source/T3D/assets/ComponentAsset.cpp +++ b/Engine/source/T3D/assets/ComponentAsset.cpp @@ -91,9 +91,9 @@ ConsoleSetType(TypeComponentAssetPtr) //----------------------------------------------------------------------------- ComponentAsset::ComponentAsset() : - mAcquireReferenceCount(0), mpOwningAssetManager(NULL), - mAssetInitialized(false) + mAssetInitialized(false), + mAcquireReferenceCount(0) { // Generate an asset definition. mpAssetDefinition = new AssetDefinition(); diff --git a/Engine/source/T3D/assets/ExampleAsset.cpp b/Engine/source/T3D/assets/ExampleAsset.cpp index 8a0c09d1e..eed7a4d19 100644 --- a/Engine/source/T3D/assets/ExampleAsset.cpp +++ b/Engine/source/T3D/assets/ExampleAsset.cpp @@ -91,9 +91,9 @@ ConsoleSetType(TypeExampleAssetPtr) //----------------------------------------------------------------------------- ExampleAsset::ExampleAsset() : -mAcquireReferenceCount(0), mpOwningAssetManager(NULL), -mAssetInitialized(false) +mAssetInitialized(false), +mAcquireReferenceCount(0) { // Generate an asset definition. mpAssetDefinition = new AssetDefinition(); diff --git a/Engine/source/T3D/assets/GameObjectAsset.cpp b/Engine/source/T3D/assets/GameObjectAsset.cpp index 07cbb2819..6659504bd 100644 --- a/Engine/source/T3D/assets/GameObjectAsset.cpp +++ b/Engine/source/T3D/assets/GameObjectAsset.cpp @@ -91,9 +91,9 @@ ConsoleSetType(TypeGameObjectAssetPtr) //----------------------------------------------------------------------------- GameObjectAsset::GameObjectAsset() : - mAcquireReferenceCount(0), mpOwningAssetManager(NULL), - mAssetInitialized(false) + mAssetInitialized(false), + mAcquireReferenceCount(0) { // Generate an asset definition. mpAssetDefinition = new AssetDefinition(); diff --git a/Engine/source/T3D/assets/ShapeAsset.cpp b/Engine/source/T3D/assets/ShapeAsset.cpp index ea4882add..d8cbce453 100644 --- a/Engine/source/T3D/assets/ShapeAsset.cpp +++ b/Engine/source/T3D/assets/ShapeAsset.cpp @@ -45,9 +45,6 @@ // Debug Profiling. #include "platform/profiler.h" -static U32 execDepth = 0; -static U32 journalDepth = 1; - //----------------------------------------------------------------------------- IMPLEMENT_CONOBJECT(ShapeAsset); @@ -96,9 +93,9 @@ ConsoleSetType(TypeShapeAssetPtr) //----------------------------------------------------------------------------- ShapeAsset::ShapeAsset() : -mAcquireReferenceCount(0), mpOwningAssetManager(NULL), -mAssetInitialized(false) +mAssetInitialized(false), +mAcquireReferenceCount(0) { } diff --git a/Engine/source/T3D/containerQuery.h b/Engine/source/T3D/containerQuery.h index 761c8d898..717d7f85a 100644 --- a/Engine/source/T3D/containerQuery.h +++ b/Engine/source/T3D/containerQuery.h @@ -39,14 +39,14 @@ class WaterObject; struct ContainerQueryInfo { ContainerQueryInfo() - : waterCoverage(0.0f), + : box(-1,-1,-1,1,1,1), + mass(1.0f), + waterCoverage(0.0f), waterHeight(0.0f), waterDensity(0.0f), waterViscosity(0.0f), gravityScale(1.0f), appliedForce(0,0,0), - box(-1,-1,-1,1,1,1), - mass(1.0f), waterObject(NULL) { } diff --git a/Engine/source/T3D/convexShape.cpp b/Engine/source/T3D/convexShape.cpp index aae119d8a..82683d3f8 100644 --- a/Engine/source/T3D/convexShape.cpp +++ b/Engine/source/T3D/convexShape.cpp @@ -227,12 +227,12 @@ bool ConvexShape::protectedSetSurface( void *object, const char *index, const ch ConvexShape::ConvexShape() - : mMaterialInst( NULL ), - mNormalLength( 0.3f ), + : mMaterialName( "Grid512_OrangeLines_Mat" ), + mMaterialInst( NULL ), mVertCount( 0 ), mPrimCount( 0 ), - mMaterialName( "Grid512_OrangeLines_Mat" ), - mPhysicsRep( NULL ) + mPhysicsRep( NULL ), + mNormalLength( 0.3f ) { mNetFlags.set( Ghostable | ScopeAlways ); @@ -1102,8 +1102,6 @@ void ConvexShape::_updateGeometry( bool updateCollision ) const Vector< ConvexShape::Triangle > &triangles = face.triangles; const ColorI &faceColor = sgConvexFaceColors[ i % sgConvexFaceColorCount ]; - const Point3F binormal = mCross( face.normal, face.tangent ); - for ( S32 j = 0; j < triangles.size(); j++ ) { for ( S32 k = 0; k < 3; k++ ) diff --git a/Engine/source/T3D/debris.cpp b/Engine/source/T3D/debris.cpp index 10c317e7f..61ec9c3b6 100644 --- a/Engine/source/T3D/debris.cpp +++ b/Engine/source/T3D/debris.cpp @@ -43,9 +43,6 @@ const U32 csmStaticCollisionMask = TerrainObjectType | StaticShapeObjectType | StaticObjectType; -const U32 csmDynamicCollisionMask = StaticShapeObjectType; - - IMPLEMENT_CO_DATABLOCK_V1(DebrisData); ConsoleDocClass( DebrisData, diff --git a/Engine/source/T3D/debris.h b/Engine/source/T3D/debris.h index 925da1053..14cbd5e9f 100644 --- a/Engine/source/T3D/debris.h +++ b/Engine/source/T3D/debris.h @@ -62,8 +62,8 @@ struct DebrisData : public GameBaseData F32 elasticity; F32 lifetime; F32 lifetimeVariance; - U32 numBounces; - U32 bounceVariance; + S32 numBounces; + S32 bounceVariance; F32 minSpinSpeed; F32 maxSpinSpeed; bool explodeOnMaxBounce; // explodes after it has bounced max times diff --git a/Engine/source/T3D/fps/guiHealthBarHud.cpp b/Engine/source/T3D/fps/guiHealthBarHud.cpp index c50712aa0..7c4d6e2b2 100644 --- a/Engine/source/T3D/fps/guiHealthBarHud.cpp +++ b/Engine/source/T3D/fps/guiHealthBarHud.cpp @@ -43,6 +43,7 @@ class GuiHealthBarHud : public GuiControl bool mShowFrame; bool mShowFill; bool mDisplayEnergy; + bool mFlip; ColorF mFillColor; ColorF mFrameColor; @@ -105,6 +106,8 @@ GuiHealthBarHud::GuiHealthBarHud() mPulseRate = 0; mPulseThreshold = 0.3f; mValue = 0.2f; + + mFlip = false; } void GuiHealthBarHud::initPersistFields() @@ -124,6 +127,7 @@ void GuiHealthBarHud::initPersistFields() addField( "showFill", TypeBool, Offset( mShowFill, GuiHealthBarHud ), "If true, we draw the background color of the control." ); addField( "showFrame", TypeBool, Offset( mShowFrame, GuiHealthBarHud ), "If true, we draw the frame of the control." ); addField( "displayEnergy", TypeBool, Offset( mDisplayEnergy, GuiHealthBarHud ), "If true, display the energy value rather than the damage value." ); + addField( "flip", TypeBool, Offset( mFlip, GuiHealthBarHud), "If true, will fill bar in opposite direction."); endGroup("Misc"); Parent::initPersistFields(); @@ -163,6 +167,7 @@ void GuiHealthBarHud::onRender(Point2I offset, const RectI &updateRect) // Pulse the damage fill if it's below the threshold if (mPulseRate != 0) + { if (mValue < mPulseThreshold) { U32 time = Platform::getVirtualMilliseconds(); @@ -171,16 +176,25 @@ void GuiHealthBarHud::onRender(Point2I offset, const RectI &updateRect) } else mDamageFillColor.alpha = 1; - + } // Render damage fill % RectI rect(updateRect); if(getWidth() > getHeight()) + { rect.extent.x = (S32)(rect.extent.x * mValue); + + if(mFlip) + rect.point.x = (S32)(updateRect.point.x + (updateRect.extent.x - rect.extent.x)); + } else { S32 bottomY = rect.point.y + rect.extent.y; rect.extent.y = (S32)(rect.extent.y * mValue); - rect.point.y = bottomY - rect.extent.y; + + if(mFlip) + rect.extent.y = (S32)(updateRect.extent.y - (updateRect.extent.y - rect.extent.y)); + else + rect.point.y = bottomY - rect.extent.y; } GFX->getDrawUtil()->drawRectFill(rect, mDamageFillColor); diff --git a/Engine/source/T3D/fps/guiShapeNameHud.cpp b/Engine/source/T3D/fps/guiShapeNameHud.cpp index 25a0ad7e0..aa8c84892 100644 --- a/Engine/source/T3D/fps/guiShapeNameHud.cpp +++ b/Engine/source/T3D/fps/guiShapeNameHud.cpp @@ -110,9 +110,6 @@ ConsoleDocClass( GuiShapeNameHud, "@ingroup GuiGame\n" ); -/// Default distance for object's information to be displayed. -static const F32 cDefaultVisibleDistance = 500.0f; - GuiShapeNameHud::GuiShapeNameHud() { mFillColor.set( 0.25f, 0.25f, 0.25f, 0.25f ); diff --git a/Engine/source/T3D/fx/fxFoliageReplicator.cpp b/Engine/source/T3D/fx/fxFoliageReplicator.cpp index 59d5af2ec..5646f6594 100644 --- a/Engine/source/T3D/fx/fxFoliageReplicator.cpp +++ b/Engine/source/T3D/fx/fxFoliageReplicator.cpp @@ -132,7 +132,6 @@ ConsoleDocClass( fxFoliageReplicator, // Trig Table Lookups. // //------------------------------------------------------------------------------ -const F32 PeriodLen = (F32) 2.0f * (F32) M_PI; const F32 PeriodLenMinus = (F32) (2.0f * M_PI) - 0.01f; //------------------------------------------------------------------------------ diff --git a/Engine/source/T3D/fx/groundCover.cpp b/Engine/source/T3D/fx/groundCover.cpp index 9262487dd..483ba75ce 100644 --- a/Engine/source/T3D/fx/groundCover.cpp +++ b/Engine/source/T3D/fx/groundCover.cpp @@ -60,14 +60,14 @@ GFXImplementVertexFormat( GCVertex ) }; GroundCoverShaderConstHandles::GroundCoverShaderConstHandles() - : mTypeRectsSC( NULL ), + : mGroundCover( NULL ), + mTypeRectsSC( NULL ), mFadeSC( NULL ), mWindDirSC( NULL ), mGustInfoSC( NULL ), mTurbInfoSC( NULL ), mCamRightSC( NULL ), - mCamUpSC( NULL ), - mGroundCover( NULL ) + mCamUpSC( NULL ) { } diff --git a/Engine/source/T3D/fx/particleEmitter.h b/Engine/source/T3D/fx/particleEmitter.h index 7e369ad26..18b4790f1 100644 --- a/Engine/source/T3D/fx/particleEmitter.h +++ b/Engine/source/T3D/fx/particleEmitter.h @@ -87,7 +87,7 @@ class ParticleEmitterData : public GameBaseData /// of the ambient color on the particle. F32 ambientFactor; - U32 lifetimeMS; ///< Lifetime of particles + S32 lifetimeMS; ///< Lifetime of particles U32 lifetimeVarianceMS; ///< Varience in lifetime from 0 to n bool overrideAdvance; ///< diff --git a/Engine/source/T3D/fx/ribbon.cpp b/Engine/source/T3D/fx/ribbon.cpp index 2936e7663..6ebcfc932 100644 --- a/Engine/source/T3D/fx/ribbon.cpp +++ b/Engine/source/T3D/fx/ribbon.cpp @@ -354,7 +354,7 @@ void Ribbon::addSegmentPoint(Point3F &point, MatrixF &mat) { U32 segmentsToDelete = checkRibbonDistance(mDataBlock->segmentsPerUpdate); for (U32 i = 0; i < segmentsToDelete; i++) { - U32 last = mSegmentPoints.size() - 1; + S32 last = mSegmentPoints.size() - 1; if (last < 0) break; mTravelledDistance += last ? (mSegmentPoints[last] - mSegmentPoints[last-1]).len() : 0; diff --git a/Engine/source/T3D/gameBase/gameBase.cpp b/Engine/source/T3D/gameBase/gameBase.cpp index 7cc745c11..5c7e76695 100644 --- a/Engine/source/T3D/gameBase/gameBase.cpp +++ b/Engine/source/T3D/gameBase/gameBase.cpp @@ -97,14 +97,14 @@ IMPLEMENT_CALLBACK( GameBaseData, onRemove, void, ( GameBase* obj ), ( obj ), "@param obj the GameBase object\n\n" "@see onAdd for an example\n" ); -IMPLEMENT_CALLBACK( GameBaseData, onMount, void, ( GameBase* obj, SceneObject* mountObj, S32 node ), ( obj, mountObj, node ), +IMPLEMENT_CALLBACK( GameBaseData, onMount, void, ( SceneObject* obj, SceneObject* mountObj, S32 node ), ( obj, mountObj, node ), "@brief Called when the object is mounted to another object in the scene.\n\n" "@param obj the GameBase object being mounted\n" "@param mountObj the object we are mounted to\n" "@param node the mountObj node we are mounted to\n\n" "@see onAdd for an example\n" ); -IMPLEMENT_CALLBACK( GameBaseData, onUnmount, void, ( GameBase* obj, SceneObject* mountObj, S32 node ), ( obj, mountObj, node ), +IMPLEMENT_CALLBACK( GameBaseData, onUnmount, void, ( SceneObject* obj, SceneObject* mountObj, S32 node ), ( obj, mountObj, node ), "@brief Called when the object is unmounted from another object in the scene.\n\n" "@param obj the GameBase object being unmounted\n" "@param mountObj the object we are unmounted from\n" diff --git a/Engine/source/T3D/gameBase/gameBase.h b/Engine/source/T3D/gameBase/gameBase.h index 85a2b0586..3623603fa 100644 --- a/Engine/source/T3D/gameBase/gameBase.h +++ b/Engine/source/T3D/gameBase/gameBase.h @@ -110,8 +110,8 @@ public: DECLARE_CALLBACK( void, onAdd, ( GameBase* obj ) ); DECLARE_CALLBACK( void, onRemove, ( GameBase* obj ) ); DECLARE_CALLBACK( void, onNewDataBlock, ( GameBase* obj ) ); - DECLARE_CALLBACK( void, onMount, ( GameBase* obj, SceneObject* mountObj, S32 node ) ); - DECLARE_CALLBACK( void, onUnmount, ( GameBase* obj, SceneObject* mountObj, S32 node ) ); + DECLARE_CALLBACK( void, onMount, ( SceneObject* obj, SceneObject* mountObj, S32 node ) ); + DECLARE_CALLBACK( void, onUnmount, ( SceneObject* obj, SceneObject* mountObj, S32 node ) ); /// @} }; diff --git a/Engine/source/T3D/gameBase/moveManager.h b/Engine/source/T3D/gameBase/moveManager.h index 3b8dcbc08..6b26c4196 100644 --- a/Engine/source/T3D/gameBase/moveManager.h +++ b/Engine/source/T3D/gameBase/moveManager.h @@ -36,7 +36,12 @@ class BitStream; struct Move { - enum { ChecksumBits = 16, ChecksumMask = ((1<getPos(mActionAnimation.thread) == 1; else mActionAnimation.atEnd = mShapeInstance->getPos(mActionAnimation.thread) == 0; - + } + // Only need to deal with triggers on the client if( isGhost() ) { @@ -4514,7 +4514,7 @@ void Player::onImageAnimThreadUpdate(U32 imageSlot, S32 imageShapeIndex, F32 dt) } } -void Player::onUnmount( ShapeBase *obj, S32 node ) +void Player::onUnmount( SceneObject *obj, S32 node ) { // Reset back to root position during dismount. setActionThread(PlayerData::RootAnim,true,false,false); @@ -4581,6 +4581,7 @@ void Player::updateAnimationTree(bool firstPerson) { S32 mode = 0; if (firstPerson) + { if (mActionAnimation.firstPerson) mode = 0; // TSShapeInstance::MaskNodeRotation; @@ -4588,7 +4589,7 @@ void Player::updateAnimationTree(bool firstPerson) // TSShapeInstance::MaskNodePosY; else mode = TSShapeInstance::MaskNodeAllButBlend; - + } for (U32 i = 0; i < PlayerData::NumSpineNodes; i++) if (mDataBlock->spineNode[i] != -1) mShapeInstance->setNodeAnimationState(mDataBlock->spineNode[i],mode); diff --git a/Engine/source/T3D/player.h b/Engine/source/T3D/player.h index b8d1e5cfc..ac10f2db9 100644 --- a/Engine/source/T3D/player.h +++ b/Engine/source/T3D/player.h @@ -484,7 +484,7 @@ protected: /// @{ struct ActionAnimation { - U32 action; + S32 action; TSThread* thread; S32 delayTicks; // before picking another. bool forward; @@ -628,7 +628,7 @@ protected: /// @name Mounted objects /// @{ - virtual void onUnmount( ShapeBase *obj, S32 node ); + virtual void onUnmount( SceneObject *obj, S32 node ); virtual void unmount(); /// @} diff --git a/Engine/source/T3D/prefab.cpp b/Engine/source/T3D/prefab.cpp index f9cf743a0..6d357565f 100644 --- a/Engine/source/T3D/prefab.cpp +++ b/Engine/source/T3D/prefab.cpp @@ -525,6 +525,19 @@ bool Prefab::isValidChild( SimObject *simobj, bool logWarnings ) return true; } +bool Prefab::buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F &box, const SphereF& sphere) +{ + Vector foundObjects; + mChildGroup->findObjectByType(foundObjects); + + for (S32 i = 0; i < foundObjects.size(); i++) + { + foundObjects[i]->buildPolyList(context, polyList, box, sphere); + } + + return true; +} + ExplodePrefabUndoAction::ExplodePrefabUndoAction( Prefab *prefab ) : UndoAction( "Explode Prefab" ) { diff --git a/Engine/source/T3D/prefab.h b/Engine/source/T3D/prefab.h index ac61a7458..48d87c232 100644 --- a/Engine/source/T3D/prefab.h +++ b/Engine/source/T3D/prefab.h @@ -96,6 +96,8 @@ public: /// which is added to the MissionGroup and returned to the caller. SimGroup* explode(); + bool buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F &box, const SphereF& sphere); + protected: void _closeFile( bool removeFileNotify ); diff --git a/Engine/source/T3D/projectile.cpp b/Engine/source/T3D/projectile.cpp index 8bf47de36..61821cbde 100644 --- a/Engine/source/T3D/projectile.cpp +++ b/Engine/source/T3D/projectile.cpp @@ -551,14 +551,14 @@ S32 ProjectileData::scaleValue( S32 value, bool down ) Projectile::Projectile() : mPhysicsWorld( NULL ), mDataBlock( NULL ), + mParticleEmitter( NULL ), + mParticleWaterEmitter( NULL ), + mSound( NULL ), mCurrPosition( 0, 0, 0 ), mCurrVelocity( 0, 0, 1 ), mSourceObjectId( -1 ), mSourceObjectSlot( -1 ), mCurrTick( 0 ), - mParticleEmitter( NULL ), - mParticleWaterEmitter( NULL ), - mSound( NULL ), mProjectileShape( NULL ), mActivateThread( NULL ), mMaintainThread( NULL ), diff --git a/Engine/source/T3D/rigidShape.cpp b/Engine/source/T3D/rigidShape.cpp index dab7d3627..c7f876305 100644 --- a/Engine/source/T3D/rigidShape.cpp +++ b/Engine/source/T3D/rigidShape.cpp @@ -187,8 +187,6 @@ IMPLEMENT_CALLBACK( RigidShape, onLeaveLiquid, void, ( const char* objId, const namespace { - const U32 sMoveRetryCount = 3; - // Client prediction const S32 sMaxWarpTicks = 3; // Max warp duration in ticks const S32 sMaxPredictionTicks = 30; // Number of ticks to predict diff --git a/Engine/source/T3D/sfx/sfxEmitter.cpp b/Engine/source/T3D/sfx/sfxEmitter.cpp index 064922a14..01fc6ee41 100644 --- a/Engine/source/T3D/sfx/sfxEmitter.cpp +++ b/Engine/source/T3D/sfx/sfxEmitter.cpp @@ -95,9 +95,9 @@ SFXEmitter::SFXEmitter() : SceneObject(), mSource( NULL ), mTrack( NULL ), + mUseTrackDescriptionOnly( false ), mLocalProfile( &mDescription ), - mPlayOnAdd( true ), - mUseTrackDescriptionOnly( false ) + mPlayOnAdd( true ) { mTypeMask |= MarkerObjectType; mNetFlags.set( Ghostable | ScopeAlways ); diff --git a/Engine/source/T3D/shapeBase.cpp b/Engine/source/T3D/shapeBase.cpp index 09fc1ca42..670446ab3 100644 --- a/Engine/source/T3D/shapeBase.cpp +++ b/Engine/source/T3D/shapeBase.cpp @@ -168,12 +168,9 @@ ShapeBaseData::ShapeBaseData() density( 1.0f ), maxEnergy( 0.0f ), maxDamage( 1.0f ), - destroyedLevel( 1.0f ), - disabledLevel( 1.0f ), repairRate( 0.0033f ), - eyeNode( -1 ), - earNode( -1 ), - cameraNode( -1 ), + disabledLevel( 1.0f ), + destroyedLevel( 1.0f ), cameraMaxDist( 0.0f ), cameraMinDist( 0.2f ), cameraDefaultFov( 75.0f ), @@ -181,6 +178,11 @@ ShapeBaseData::ShapeBaseData() cameraMaxFov( 120.f ), cameraCanBank( false ), mountedImagesBank( false ), + mCRC( 0 ), + computeCRC( false ), + eyeNode( -1 ), + earNode( -1 ), + cameraNode( -1 ), debrisDetail( -1 ), damageSequence( -1 ), hulkSequence( -1 ), @@ -189,9 +191,7 @@ ShapeBaseData::ShapeBaseData() useEyePoint( false ), isInvincible( false ), renderWhenDestroyed( true ), - computeCRC( false ), - inheritEnergyFromMount( false ), - mCRC( 0 ) + inheritEnergyFromMount( false ) { dMemset( mountPointNode, -1, sizeof( S32 ) * SceneObject::NumMountPoints ); } diff --git a/Engine/source/T3D/shapeBase.h b/Engine/source/T3D/shapeBase.h index 6ee026292..49d810d13 100644 --- a/Engine/source/T3D/shapeBase.h +++ b/Engine/source/T3D/shapeBase.h @@ -491,8 +491,8 @@ struct ShapeBaseImageData: public GameBaseData { /// @name Callbacks /// @{ - DECLARE_CALLBACK( void, onMount, ( ShapeBase* obj, S32 slot, F32 dt ) ); - DECLARE_CALLBACK( void, onUnmount, ( ShapeBase* obj, S32 slot, F32 dt ) ); + DECLARE_CALLBACK( void, onMount, ( SceneObject* obj, S32 slot, F32 dt ) ); + DECLARE_CALLBACK( void, onUnmount, ( SceneObject* obj, S32 slot, F32 dt ) ); /// @} }; diff --git a/Engine/source/T3D/shapeImage.cpp b/Engine/source/T3D/shapeImage.cpp index 11c95bb7c..4c489ece3 100644 --- a/Engine/source/T3D/shapeImage.cpp +++ b/Engine/source/T3D/shapeImage.cpp @@ -97,14 +97,14 @@ ConsoleDocClass( ShapeBaseImageData, "@ingroup gameObjects\n" ); -IMPLEMENT_CALLBACK( ShapeBaseImageData, onMount, void, ( ShapeBase* obj, S32 slot, F32 dt ), ( obj, slot, dt ), +IMPLEMENT_CALLBACK( ShapeBaseImageData, onMount, void, ( SceneObject* obj, S32 slot, F32 dt ), ( obj, slot, dt ), "@brief Called when the Image is first mounted to the object.\n\n" "@param obj object that this Image has been mounted to\n" "@param slot Image mount slot on the object\n" "@param dt time remaining in this Image update\n" ); -IMPLEMENT_CALLBACK( ShapeBaseImageData, onUnmount, void, ( ShapeBase* obj, S32 slot, F32 dt ), ( obj, slot, dt ), +IMPLEMENT_CALLBACK( ShapeBaseImageData, onUnmount, void, ( SceneObject* obj, S32 slot, F32 dt ), ( obj, slot, dt ), "@brief Called when the Image is unmounted from the object.\n\n" "@param obj object that this Image has been unmounted from\n" diff --git a/Engine/source/T3D/staticShape.h b/Engine/source/T3D/staticShape.h index 86aebda13..737a2e335 100644 --- a/Engine/source/T3D/staticShape.h +++ b/Engine/source/T3D/staticShape.h @@ -56,7 +56,7 @@ class StaticShape: public ShapeBase StaticShapeData* mDataBlock; bool mPowered; - void onUnmount(ShapeBase* obj,S32 node); + void onUnmount(SceneObject* obj,S32 node); protected: enum MaskBits { diff --git a/Engine/source/T3D/tsStatic.h b/Engine/source/T3D/tsStatic.h index 57a7fc695..db1ff138c 100644 --- a/Engine/source/T3D/tsStatic.h +++ b/Engine/source/T3D/tsStatic.h @@ -228,6 +228,7 @@ public: Resource getShape() const { return mShape; } StringTableEntry getShapeFileName() { return mShapeName; } + void setShapeFileName(StringTableEntry shapeName) { mShapeName = shapeName; } TSShapeInstance* getShapeInstance() const { return mShapeInstance; } diff --git a/Engine/source/T3D/turret/turretShape.cpp b/Engine/source/T3D/turret/turretShape.cpp index dea553699..a7033817c 100644 --- a/Engine/source/T3D/turret/turretShape.cpp +++ b/Engine/source/T3D/turret/turretShape.cpp @@ -36,15 +36,6 @@ //---------------------------------------------------------------------------- // Client prediction -static F32 sMinWarpTicks = 0.5 ; // Fraction of tick at which instant warp occures -static S32 sMaxWarpTicks = 3; // Max warp duration in ticks - -const U32 sClientCollisionMask = (TerrainObjectType | - StaticShapeObjectType | - VehicleObjectType); - -const U32 sServerCollisionMask = (sClientCollisionMask); - // Trigger objects that are not normally collided with. static U32 sTriggerMask = ItemObjectType | TriggerObjectType | @@ -69,7 +60,7 @@ ConsoleDocClass( TurretShapeData, "@ingroup gameObjects\n" ); -IMPLEMENT_CALLBACK( TurretShapeData, onMountObject, void, ( TurretShape* turret, SceneObject* obj, S32 node ),( turret, obj, node ), +IMPLEMENT_CALLBACK( TurretShapeData, onMountObject, void, ( SceneObject* turret, SceneObject* obj, S32 node ),( turret, obj, node ), "@brief Informs the TurretShapeData object that a player is mounting it.\n\n" "@param turret The TurretShape object.\n" "@param obj The player that is mounting.\n" @@ -77,7 +68,7 @@ IMPLEMENT_CALLBACK( TurretShapeData, onMountObject, void, ( TurretShape* turret, "@note Server side only.\n" ); -IMPLEMENT_CALLBACK( TurretShapeData, onUnmountObject, void, ( TurretShape* turret, SceneObject* obj ),( turret, obj ), +IMPLEMENT_CALLBACK( TurretShapeData, onUnmountObject, void, ( SceneObject* turret, SceneObject* obj ),( turret, obj ), "@brief Informs the TurretShapeData object that a player is unmounting it.\n\n" "@param turret The TurretShape object.\n" "@param obj The player that is unmounting.\n" @@ -933,7 +924,7 @@ void TurretShape::unmountObject( SceneObject *obj ) } } -void TurretShape::onUnmount(ShapeBase*,S32) +void TurretShape::onUnmount(SceneObject*,S32) { // Make sure the client get's the final server pos of this turret. setMaskBits(PositionMask); diff --git a/Engine/source/T3D/turret/turretShape.h b/Engine/source/T3D/turret/turretShape.h index 7bc177eb6..13f354495 100644 --- a/Engine/source/T3D/turret/turretShape.h +++ b/Engine/source/T3D/turret/turretShape.h @@ -93,8 +93,8 @@ public: virtual bool preload(bool server, String &errorStr); - DECLARE_CALLBACK( void, onMountObject, ( TurretShape* turret, SceneObject* obj, S32 node ) ); - DECLARE_CALLBACK( void, onUnmountObject, ( TurretShape* turret, SceneObject* obj ) ); + DECLARE_CALLBACK( void, onMountObject, ( SceneObject* turret, SceneObject* obj, S32 node ) ); + DECLARE_CALLBACK( void, onUnmountObject, ( SceneObject* turret, SceneObject* obj ) ); DECLARE_CALLBACK( void, onStickyCollision, ( TurretShape* obj ) ); }; @@ -150,7 +150,7 @@ protected: void _applyLimits(Point3F& rot); bool _outsideLimits(Point3F& rot); ///< Return true if any angle is outside of the limits - void onUnmount(ShapeBase* obj,S32 node); + void onUnmount(SceneObject* obj,S32 node); // Script level control bool allowManualRotation; diff --git a/Engine/source/T3D/vehicles/hoverVehicle.cpp b/Engine/source/T3D/vehicles/hoverVehicle.cpp index a9b0300b8..35784d26b 100644 --- a/Engine/source/T3D/vehicles/hoverVehicle.cpp +++ b/Engine/source/T3D/vehicles/hoverVehicle.cpp @@ -69,8 +69,6 @@ ConsoleDocClass( HoverVehicle, ); namespace { - -const U32 sIntergrationsPerTick = 1; const F32 sHoverVehicleGravity = -20; const U32 sCollisionMoveMask = (TerrainObjectType | PlayerObjectType | diff --git a/Engine/source/T3D/vehicles/vehicle.cpp b/Engine/source/T3D/vehicles/vehicle.cpp index 5533099b3..f624a5346 100644 --- a/Engine/source/T3D/vehicles/vehicle.cpp +++ b/Engine/source/T3D/vehicles/vehicle.cpp @@ -63,8 +63,6 @@ static F32 sWorkingQueryBoxSizeMultiplier = 2.0f; // How much larger should the // will be updated due to motion, but any non-static shape // that moves into the query box will not be noticed. -const U32 sMoveRetryCount = 3; - // Client prediction const S32 sMaxWarpTicks = 3; // Max warp duration in ticks const S32 sMaxPredictionTicks = 30; // Number of ticks to predict diff --git a/Engine/source/app/game.cpp b/Engine/source/app/game.cpp index 2f0e30c77..5b2070887 100644 --- a/Engine/source/app/game.cpp +++ b/Engine/source/app/game.cpp @@ -162,6 +162,13 @@ DefineConsoleFunction( setNetPort, bool, (int port, bool bind), (true), "(int po return Net::openPort((S32)port, bind); } +DefineConsoleFunction(isAddressTypeAvailable, bool, (int addressType), , "(protocol id)" + "@brief Determines if a specified address type can be reached.\n\n" + "@ingroup Networking") +{ + return Net::isAddressTypeAvailable((NetAddress::Type)addressType); +} + DefineConsoleFunction( closeNetPort, void, (), , "()" "@brief Closes the current network port\n\n" "@ingroup Networking") diff --git a/Engine/source/app/mainLoop.cpp b/Engine/source/app/mainLoop.cpp index 7e9034699..c77c33552 100644 --- a/Engine/source/app/mainLoop.cpp +++ b/Engine/source/app/mainLoop.cpp @@ -320,7 +320,7 @@ void StandardMainLoop::init() Sampler::init(); // Hook in for UDP notification - Net::smPacketReceive.notify(GNet, &NetInterface::processPacketReceiveEvent); + Net::getPacketReceiveEvent().notify(GNet, &NetInterface::processPacketReceiveEvent); #ifdef TORQUE_DEBUG_GUARD Memory::flagCurrentAllocs( Memory::FLAG_Static ); @@ -604,15 +604,11 @@ bool StandardMainLoop::doMainLoop() lastFocus = newFocus; } -#ifndef TORQUE_OS_MAC // under the web plugin do not sleep the process when the child window loses focus as this will cripple the browser perfomance if (!Platform::getWebDeployment()) tm->setBackground(!newFocus); else tm->setBackground(false); -#else - tm->setBackground(false); -#endif } else { diff --git a/Engine/source/app/net/serverQuery.cpp b/Engine/source/app/net/serverQuery.cpp index 072f26fde..dc5cf14eb 100644 --- a/Engine/source/app/net/serverQuery.cpp +++ b/Engine/source/app/net/serverQuery.cpp @@ -177,7 +177,7 @@ static Vector gQueryList(__FILE__, __LINE__); struct PacketStatus { - U8 index; + U16 index; S32 key; U32 time; U32 tryCount; @@ -191,6 +191,9 @@ struct PacketStatus time = _time; tryCount = gPacketRetryCount; } + + inline U8 getOldIndex() { return (U8)index; } + inline U16 getIndex() { return index; } }; static Vector gPacketStatusList(__FILE__, __LINE__); @@ -212,6 +215,7 @@ struct ServerFilter OnlineQuery = 0, // Authenticated with master OfflineQuery = BIT(0), // On our own NoStringCompress = BIT(1), + NewStyleResponse = BIT(2), // Include IPV6 servers }; enum // Filter flags: @@ -222,6 +226,14 @@ struct ServerFilter CurrentVersion = BIT(7), NotXenon = BIT(6) }; + + enum // Region mask flags + { + RegionIsIPV4Address = BIT(30), + RegionIsIPV6Address = BIT(31), + + RegionAddressMask = RegionIsIPV4Address | RegionIsIPV6Address + }; //Rearranging the fields according to their sizes char* gameType; @@ -241,7 +253,7 @@ struct ServerFilter ServerFilter() { type = Normal; - queryFlags = 0; + queryFlags = NewStyleResponse; gameType = NULL; missionType = NULL; minPlayers = 0; @@ -401,10 +413,17 @@ void queryLanServers(U32 port, U8 flags, const char* gameType, const char* missi NetAddress addr; char addrText[256]; + + // IPV4 dSprintf( addrText, sizeof( addrText ), "IP:BROADCAST:%d", port ); Net::stringToAddress( addrText, &addr ); pushPingBroadcast( &addr ); + // IPV6 + dSprintf(addrText, sizeof(addrText), "IP6:MULTICAST:%d", port); + Net::stringToAddress(addrText, &addr); + pushPingBroadcast(&addr); + Con::executef("onServerQueryStatus", "start", "Querying LAN servers", "0"); processPingsAndQueries( gPingSession ); } @@ -502,7 +521,7 @@ void queryMasterServer(U8 flags, const char* gameType, const char* missionType, dStrcpy( sActiveFilter.missionType, missionType ); } - sActiveFilter.queryFlags = flags; + sActiveFilter.queryFlags = flags | ServerFilter::NewStyleResponse; sActiveFilter.minPlayers = minPlayers; sActiveFilter.maxPlayers = maxPlayers; sActiveFilter.maxBots = maxBots; @@ -519,6 +538,7 @@ void queryMasterServer(U8 flags, const char* gameType, const char* missionType, sActiveFilter.type = ServerFilter::Buddy; sActiveFilter.buddyCount = buddyCount; sActiveFilter.buddyList = (U32*) dRealloc( sActiveFilter.buddyList, buddyCount * 4 ); + sActiveFilter.queryFlags = ServerFilter::NewStyleResponse; dMemcpy( sActiveFilter.buddyList, buddyList, buddyCount * 4 ); clearServerList(); } @@ -775,7 +795,7 @@ Vector* getMasterServerList() U32 region = 1; // needs to default to something > 0 dSscanf(master,"%d:",®ion); const char* madd = dStrchr(master,':') + 1; - if (region && Net::stringToAddress(madd,&address)) { + if (region && Net::stringToAddress(madd,&address) == Net::NoError) { masterList.increment(); MasterInfo& info = masterList.last(); info.address = address; @@ -1171,10 +1191,13 @@ static void processMasterServerQuery( U32 session ) // Send a request to the master server for the server list: BitStream *out = BitStream::getPacketStream(); out->clearStringBuffer(); + out->write( U8( NetInterface::MasterServerListRequest ) ); + out->write( U8( sActiveFilter.queryFlags) ); out->write( ( gMasterServerPing.session << 16 ) | ( gMasterServerPing.key & 0xFFFF ) ); out->write( U8( 255 ) ); + writeCString( out, sActiveFilter.gameType ); writeCString( out, sActiveFilter.missionType ); out->write( sActiveFilter.minPlayers ); @@ -1359,23 +1382,35 @@ static void processServerListPackets( U32 session ) if ( !p.tryCount ) { // Packet timed out :( - Con::printf( "Server list packet #%d timed out.", p.index + 1 ); + Con::printf( "Server list packet #%d timed out.", p.getIndex() + 1 ); gPacketStatusList.erase( i ); } else { // Try again... - Con::printf( "Rerequesting server list packet #%d...", p.index + 1 ); + Con::printf( "Rerequesting server list packet #%d...", p.getIndex() + 1 ); p.tryCount--; p.time = currentTime; p.key = gKey++; BitStream *out = BitStream::getPacketStream(); + bool extendedPacket = (sActiveFilter.queryFlags & ServerFilter::NewStyleResponse) != 0; + out->clearStringBuffer(); - out->write( U8( NetInterface::MasterServerListRequest ) ); + + if ( extendedPacket ) + out->write( U8( NetInterface::MasterServerExtendedListRequest ) ); + else + out->write( U8( NetInterface::MasterServerListRequest ) ); + out->write( U8( sActiveFilter.queryFlags ) ); // flags out->write( ( session << 16) | ( p.key & 0xFFFF ) ); - out->write( p.index ); // packet index + + if ( extendedPacket ) + out->write( p.getOldIndex() ); // packet index + else + out->write( p.getIndex() ); // packet index + out->write( U8( 0 ) ); // game type out->write( U8( 0 ) ); // mission type out->write( U8( 0 ) ); // minPlayers @@ -1569,6 +1604,98 @@ static void handleMasterServerListResponse( BitStream* stream, U32 key, U8 /*fla //----------------------------------------------------------------------------- +static void handleExtendedMasterServerListResponse(BitStream* stream, U32 key, U8 /*flags*/) +{ + U16 packetIndex, packetTotal; + U32 i; + U16 serverCount, port; + U8 netNum[16]; + char addressBuffer[256]; + NetAddress addr; + + stream->read(&packetIndex); + // Validate the packet key: + U32 packetKey = gMasterServerPing.key; + if (gGotFirstListPacket) + { + for (i = 0; i < gPacketStatusList.size(); i++) + { + if (gPacketStatusList[i].index == packetIndex) + { + packetKey = gPacketStatusList[i].key; + break; + } + } + } + + U32 testKey = (gPingSession << 16) | (packetKey & 0xFFFF); + if (testKey != key) + return; + + stream->read(&packetTotal); + stream->read(&serverCount); + + Con::printf("Received server list packet %d of %d from the master server (%d servers).", (packetIndex + 1), packetTotal, serverCount); + + // Enter all of the servers in this packet into the ping list: + for (i = 0; i < serverCount; i++) + { + U8 type; + stream->read(&type); + dMemset(&addr, '\0', sizeof(NetAddress)); + + if (type == 0) + { + // IPV4 + addr.type = NetAddress::IPAddress; + stream->read(4, &addr.address.ipv4.netNum[0]); + stream->read(&addr.port); + } + else + { + // IPV6 + addr.type = NetAddress::IPV6Address; + stream->read(16, &addr.address.ipv6.netNum[0]); + stream->read(&addr.port); + } + + pushPingRequest(&addr); + } + + // If this is the first list packet we have received, fill the packet status list + // and start processing: + if (!gGotFirstListPacket) + { + gGotFirstListPacket = true; + gMasterServerQueryAddress = gMasterServerPing.address; + U32 currentTime = Platform::getVirtualMilliseconds(); + for (i = 0; i < packetTotal; i++) + { + if (i != packetIndex) + { + PacketStatus* p = new PacketStatus(i, gMasterServerPing.key, currentTime); + gPacketStatusList.push_back(*p); + } + } + + processServerListPackets(gPingSession); + } + else + { + // Remove the packet we just received from the status list: + for (i = 0; i < gPacketStatusList.size(); i++) + { + if (gPacketStatusList[i].index == packetIndex) + { + gPacketStatusList.erase(i); + break; + } + } + } +} + +//----------------------------------------------------------------------------- + static void handleGameMasterInfoRequest( const NetAddress* address, U32 key, U8 flags ) { if ( GNet->doesAllowConnections() ) @@ -1585,7 +1712,7 @@ static void handleGameMasterInfoRequest( const NetAddress* address, U32 key, U8 for(U32 i = 0; i < masterList->size(); i++) { masterAddr = &(*masterList)[i].address; - if (*(U32*)(masterAddr->netNum) == *(U32*)(address->netNum)) + if (masterAddr->isSameAddress(*address)) { fromMaster = true; break; @@ -2098,6 +2225,10 @@ void DemoNetInterface::handleInfoPacket( const NetAddress* address, U8 packetTyp case GameMasterInfoRequest: handleGameMasterInfoRequest( address, key, flags ); break; + + case MasterServerExtendedListResponse: + handleExtendedMasterServerListResponse(stream, key, flags); + break; } } diff --git a/Engine/source/app/net/tcpObject.cpp b/Engine/source/app/net/tcpObject.cpp index 06f320576..07c8908eb 100644 --- a/Engine/source/app/net/tcpObject.cpp +++ b/Engine/source/app/net/tcpObject.cpp @@ -170,8 +170,8 @@ IMPLEMENT_CALLBACK(TCPObject, onDisconnect, void, (),(), TCPObject *TCPObject::find(NetSocket tag) { - for(TCPObject *walk = table[U32(tag) & TableMask]; walk; walk = walk->mNext) - if(walk->mTag == tag) + for(TCPObject *walk = table[tag.getHash() & TableMask]; walk; walk = walk->mNext) + if(walk->mTag.getHash() == tag.getHash()) return walk; return NULL; } @@ -180,13 +180,13 @@ void TCPObject::addToTable(NetSocket newTag) { removeFromTable(); mTag = newTag; - mNext = table[U32(mTag) & TableMask]; - table[U32(mTag) & TableMask] = this; + mNext = table[mTag.getHash() & TableMask]; + table[mTag.getHash() & TableMask] = this; } void TCPObject::removeFromTable() { - for(TCPObject **walk = &table[U32(mTag) & TableMask]; *walk; walk = &((*walk)->mNext)) + for(TCPObject **walk = &table[mTag.getHash() & TableMask]; *walk; walk = &((*walk)->mNext)) { if(*walk == this) { @@ -207,7 +207,7 @@ TCPObject::TCPObject() mBuffer = NULL; mBufferSize = 0; mPort = 0; - mTag = InvalidSocket; + mTag = NetSocket::INVALID; mNext = NULL; mState = Disconnected; @@ -215,9 +215,9 @@ TCPObject::TCPObject() if(gTCPCount == 1) { - Net::smConnectionAccept.notify(processConnectedAcceptEvent); - Net::smConnectionReceive.notify(processConnectedReceiveEvent); - Net::smConnectionNotify.notify(processConnectedNotifyEvent); + Net::getConnectionAcceptedEvent().notify(processConnectedAcceptEvent); + Net::getConnectionReceiveEvent().notify(processConnectedReceiveEvent); + Net::getConnectionNotifyEvent().notify(processConnectedNotifyEvent); } } @@ -230,9 +230,9 @@ TCPObject::~TCPObject() if(gTCPCount == 0) { - Net::smConnectionAccept.remove(processConnectedAcceptEvent); - Net::smConnectionReceive.remove(processConnectedReceiveEvent); - Net::smConnectionNotify.remove(processConnectedNotifyEvent); + Net::getConnectionAcceptedEvent().remove(processConnectedAcceptEvent); + Net::getConnectionReceiveEvent().remove(processConnectedReceiveEvent); + Net::getConnectionNotifyEvent().remove(processConnectedNotifyEvent); } } @@ -242,7 +242,7 @@ bool TCPObject::processArguments(S32 argc, ConsoleValueRef *argv) return true; else if(argc == 1) { - addToTable(U32(dAtoi(argv[0]))); + addToTable(NetSocket::fromHandle(dAtoi(argv[0]))); return true; } return false; @@ -406,7 +406,7 @@ void TCPObject::onDisconnect() void TCPObject::listen(U16 port) { mState = Listening; - U32 newTag = Net::openListenPort(port); + NetSocket newTag = Net::openListenPort(port); addToTable(newTag); } @@ -418,7 +418,7 @@ void TCPObject::connect(const char *address) void TCPObject::disconnect() { - if( mTag != InvalidSocket ) { + if( mTag != NetSocket::INVALID ) { Net::closeConnectTo(mTag); } removeFromTable(); @@ -592,7 +592,7 @@ void processConnectedAcceptEvent(NetSocket listeningPort, NetSocket newConnectio if(!tcpo) return; - tcpo->onConnectionRequest(&originatingAddress, newConnection); + tcpo->onConnectionRequest(&originatingAddress, (U32)newConnection.getHandle()); } void processConnectedNotifyEvent( NetSocket sock, U32 state ) diff --git a/Engine/source/app/version.h b/Engine/source/app/version.h index 4a03f5ddc..1c6bb6805 100644 --- a/Engine/source/app/version.h +++ b/Engine/source/app/version.h @@ -41,10 +41,10 @@ /// code version, the game name, and which type of game it is (TGB, TGE, TGEA, etc.). /// /// Version number is major * 1000 + minor * 100 + revision * 10. -#define TORQUE_GAME_ENGINE 3630 +#define TORQUE_GAME_ENGINE 3900 /// Human readable engine version string. -#define TORQUE_GAME_ENGINE_VERSION_STRING "3.6.3" +#define TORQUE_GAME_ENGINE_VERSION_STRING "3.9.0" /// Gets the engine version number. The version number is specified as a global in version.cc U32 getVersionNumber(); diff --git a/Engine/source/collision/clippedPolyList.cpp b/Engine/source/collision/clippedPolyList.cpp index 55bd5598e..5fd665d87 100644 --- a/Engine/source/collision/clippedPolyList.cpp +++ b/Engine/source/collision/clippedPolyList.cpp @@ -96,9 +96,9 @@ U32 ClippedPolyList::addPointAndNormal(const Point3F& p, const Point3F& normal) AssertFatal(mNormalList.size() == mVertexList.size(), "Normals count does not match vertex count!"); // Build the plane mask - register U32 mask = 1; - register S32 count = mPlaneList.size(); - register PlaneF * plane = mPlaneList.address(); + U32 mask = 1; + S32 count = mPlaneList.size(); + PlaneF * plane = mPlaneList.address(); v.mask = 0; while(--count >= 0) { diff --git a/Engine/source/collision/convex.cpp b/Engine/source/collision/convex.cpp index 51635fc2d..0fda42812 100644 --- a/Engine/source/collision/convex.cpp +++ b/Engine/source/collision/convex.cpp @@ -531,7 +531,7 @@ void Convex::updateStateList(const MatrixF& mat, const Point3F& scale, const Poi // Add collision states for new overlapping objects for (CollisionWorkingList* itr0 = mWorking.wLink.mNext; itr0 != &mWorking; itr0 = itr0->wLink.mNext) { - register Convex* cv = itr0->mConvex; + Convex* cv = itr0->mConvex; if (cv->mTag != sTag && box1.isOverlapped(cv->getBoundingBox())) { CollisionState* state = new GjkCollisionState; state->set(this,cv,mat,cv->getTransform()); diff --git a/Engine/source/collision/optimizedPolyList.h b/Engine/source/collision/optimizedPolyList.h index dc33c6a0e..d8cac8df3 100644 --- a/Engine/source/collision/optimizedPolyList.h +++ b/Engine/source/collision/optimizedPolyList.h @@ -87,9 +87,9 @@ class OptimizedPolyList : public AbstractPolyList Poly() : plane( -1 ), - object( NULL ), - vertexCount( 0 ), material( NULL ), + vertexCount( 0 ), + object( NULL ), type( TriangleFan ) { } diff --git a/Engine/source/console/console.cpp b/Engine/source/console/console.cpp index 9fa6ad5c2..d6e8908b4 100644 --- a/Engine/source/console/console.cpp +++ b/Engine/source/console/console.cpp @@ -39,7 +39,7 @@ #include "console/engineAPI.h" #include #include "platform/threads/mutex.h" - +#include "core/util/journal/journal.h" extern StringStack STR; extern ConsoleValueStack CSTK; @@ -1138,6 +1138,321 @@ void addCommand( const char *name,BoolCallback cb,const char *usage, S32 minArgs Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header ); } +bool executeFile(const char* fileName, bool noCalls, bool journalScript) +{ + bool journal = false; + + char scriptFilenameBuffer[1024]; + U32 execDepth = 0; + U32 journalDepth = 1; + + execDepth++; + if (journalDepth >= execDepth) + journalDepth = execDepth + 1; + else + journal = true; + + bool ret = false; + + if (journalScript && !journal) + { + journal = true; + journalDepth = execDepth; + } + + // Determine the filename we actually want... + Con::expandScriptFilename(scriptFilenameBuffer, sizeof(scriptFilenameBuffer), fileName); + + // since this function expects a script file reference, if it's a .dso + // lets terminate the string before the dso so it will act like a .cs + if (dStrEndsWith(scriptFilenameBuffer, ".dso")) + { + scriptFilenameBuffer[dStrlen(scriptFilenameBuffer) - dStrlen(".dso")] = '\0'; + } + + // Figure out where to put DSOs + StringTableEntry dsoPath = Con::getDSOPath(scriptFilenameBuffer); + + const char *ext = dStrrchr(scriptFilenameBuffer, '.'); + + if (!ext) + { + // We need an extension! + Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file name %s.", scriptFilenameBuffer); + execDepth--; + return false; + } + + // Check Editor Extensions + bool isEditorScript = false; + + // If the script file extension is '.ed.cs' then compile it to a different compiled extension + if (dStricmp(ext, ".cs") == 0) + { + const char* ext2 = ext - 3; + if (dStricmp(ext2, ".ed.cs") == 0) + isEditorScript = true; + } + else if (dStricmp(ext, ".gui") == 0) + { + const char* ext2 = ext - 3; + if (dStricmp(ext2, ".ed.gui") == 0) + isEditorScript = true; + } + + + StringTableEntry scriptFileName = StringTable->insert(scriptFilenameBuffer); + +#ifndef TORQUE_OS_XENON + // Is this a file we should compile? (anything in the prefs path should not be compiled) + StringTableEntry prefsPath = Platform::getPrefsPath(); + bool compiled = dStricmp(ext, ".mis") && !journal && !Con::getBoolVariable("Scripts::ignoreDSOs"); + + // [tom, 12/5/2006] stripBasePath() fucks up if the filename is not in the exe + // path, current directory or prefs path. Thus, getDSOFilename() will also screw + // up and so this allows the scripts to still load but without a DSO. + if (Platform::isFullPath(Platform::stripBasePath(scriptFilenameBuffer))) + compiled = false; + + // [tom, 11/17/2006] It seems to make sense to not compile scripts that are in the + // prefs directory. However, getDSOPath() can handle this situation and will put + // the dso along with the script to avoid name clashes with tools/game dsos. + if ((dsoPath && *dsoPath == 0) || (prefsPath && prefsPath[0] && dStrnicmp(scriptFileName, prefsPath, dStrlen(prefsPath)) == 0)) + compiled = false; +#else + bool compiled = false; // Don't try to compile things on the 360, ignore DSO's when debugging + // because PC prefs will screw up stuff like SFX. +#endif + + // If we're in a journaling mode, then we will read the script + // from the journal file. + if (journal && Journal::IsPlaying()) + { + char fileNameBuf[256]; + bool fileRead = false; + U32 fileSize; + + Journal::ReadString(fileNameBuf); + Journal::Read(&fileRead); + + if (!fileRead) + { + Con::errorf(ConsoleLogEntry::Script, "Journal script read (failed) for %s", fileNameBuf); + execDepth--; + return false; + } + Journal::Read(&fileSize); + char *script = new char[fileSize + 1]; + Journal::Read(fileSize, script); + script[fileSize] = 0; + Con::printf("Executing (journal-read) %s.", scriptFileName); + CodeBlock *newCodeBlock = new CodeBlock(); + newCodeBlock->compileExec(scriptFileName, script, noCalls, 0); + delete[] script; + + execDepth--; + return true; + } + + // Ok, we let's try to load and compile the script. + Torque::FS::FileNodeRef scriptFile = Torque::FS::GetFileNode(scriptFileName); + Torque::FS::FileNodeRef dsoFile; + + // ResourceObject *rScr = gResourceManager->find(scriptFileName); + // ResourceObject *rCom = NULL; + + char nameBuffer[512]; + char* script = NULL; + U32 version; + + Stream *compiledStream = NULL; + Torque::Time scriptModifiedTime, dsoModifiedTime; + + // Check here for .edso + bool edso = false; + if (dStricmp(ext, ".edso") == 0 && scriptFile != NULL) + { + edso = true; + dsoFile = scriptFile; + scriptFile = NULL; + + dsoModifiedTime = dsoFile->getModifiedTime(); + dStrcpy(nameBuffer, scriptFileName); + } + + // If we're supposed to be compiling this file, check to see if there's a DSO + if (compiled && !edso) + { + const char *filenameOnly = dStrrchr(scriptFileName, '/'); + if (filenameOnly) + ++filenameOnly; + else + filenameOnly = scriptFileName; + + char pathAndFilename[1024]; + Platform::makeFullPathName(filenameOnly, pathAndFilename, sizeof(pathAndFilename), dsoPath); + + if (isEditorScript) + dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".edso", NULL); + else + dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".dso", NULL); + + dsoFile = Torque::FS::GetFileNode(nameBuffer); + + if (scriptFile != NULL) + scriptModifiedTime = scriptFile->getModifiedTime(); + + if (dsoFile != NULL) + dsoModifiedTime = dsoFile->getModifiedTime(); + } + + // Let's do a sanity check to complain about DSOs in the future. + // + // MM: This doesn't seem to be working correctly for now so let's just not issue + // the warning until someone knows how to resolve it. + // + //if(compiled && rCom && rScr && Platform::compareFileTimes(comModifyTime, scrModifyTime) < 0) + //{ + //Con::warnf("exec: Warning! Found a DSO from the future! (%s)", nameBuffer); + //} + + // If we had a DSO, let's check to see if we should be reading from it. + //MGT: fixed bug with dsos not getting recompiled correctly + //Note: Using Nathan Martin's version from the forums since its easier to read and understand + if (compiled && dsoFile != NULL && (scriptFile == NULL || (dsoModifiedTime >= scriptModifiedTime))) + { //MGT: end + compiledStream = FileStream::createAndOpen(nameBuffer, Torque::FS::File::Read); + if (compiledStream) + { + // Check the version! + compiledStream->read(&version); + if (version != Con::DSOVersion) + { + Con::warnf("exec: Found an old DSO (%s, ver %d < %d), ignoring.", nameBuffer, version, Con::DSOVersion); + delete compiledStream; + compiledStream = NULL; + } + } + } + + // If we're journalling, let's write some info out. + if (journal && Journal::IsRecording()) + Journal::WriteString(scriptFileName); + + if (scriptFile != NULL && !compiledStream) + { + // If we have source but no compiled version, then we need to compile + // (and journal as we do so, if that's required). + + void *data; + U32 dataSize = 0; + Torque::FS::ReadFile(scriptFileName, data, dataSize, true); + + if (journal && Journal::IsRecording()) + Journal::Write(bool(data != NULL)); + + if (data == NULL) + { + Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file %s.", scriptFileName); + execDepth--; + return false; + } + else + { + if (!dataSize) + { + execDepth--; + return false; + } + + script = (char *)data; + + if (journal && Journal::IsRecording()) + { + Journal::Write(dataSize); + Journal::Write(dataSize, data); + } + } + +#ifndef TORQUE_NO_DSO_GENERATION + if (compiled) + { + // compile this baddie. +#ifdef TORQUE_DEBUG + Con::printf("Compiling %s...", scriptFileName); +#endif + + CodeBlock *code = new CodeBlock(); + code->compile(nameBuffer, scriptFileName, script); + delete code; + code = NULL; + + compiledStream = FileStream::createAndOpen(nameBuffer, Torque::FS::File::Read); + if (compiledStream) + { + compiledStream->read(&version); + } + else + { + // We have to exit out here, as otherwise we get double error reports. + delete[] script; + execDepth--; + return false; + } + } +#endif + } + else + { + if (journal && Journal::IsRecording()) + Journal::Write(bool(false)); + } + + if (compiledStream) + { + // Delete the script object first to limit memory used + // during recursive execs. + delete[] script; + script = 0; + + // We're all compiled, so let's run it. +#ifdef TORQUE_DEBUG + Con::printf("Loading compiled script %s.", scriptFileName); +#endif + CodeBlock *code = new CodeBlock; + code->read(scriptFileName, *compiledStream); + delete compiledStream; + code->exec(0, scriptFileName, NULL, 0, NULL, noCalls, NULL, 0); + ret = true; + } + else + if (scriptFile) + { + // No compiled script, let's just try executing it + // directly... this is either a mission file, or maybe + // we're on a readonly volume. +#ifdef TORQUE_DEBUG + Con::printf("Executing %s.", scriptFileName); +#endif + + CodeBlock *newCodeBlock = new CodeBlock(); + StringTableEntry name = StringTable->insert(scriptFileName); + + newCodeBlock->compileExec(name, script, noCalls, 0); + ret = true; + } + else + { + // Don't have anything. + Con::warnf(ConsoleLogEntry::Script, "Missing file: %s!", scriptFileName); + ret = false; + } + + delete[] script; + execDepth--; + return ret; +} + ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName) { ConsoleStackFrameSaver stackSaver; @@ -2014,6 +2329,64 @@ void ensureTrailingSlash(char* pDstPath, const char* pSrcPath) //----------------------------------------------------------------------------- +StringTableEntry getDSOPath(const char *scriptPath) +{ +#ifndef TORQUE2D_TOOLS_FIXME + + // [tom, 11/17/2006] Force old behavior for the player. May not want to do this. + const char *slash = dStrrchr(scriptPath, '/'); + if (slash != NULL) + return StringTable->insertn(scriptPath, slash - scriptPath, true); + + slash = dStrrchr(scriptPath, ':'); + if (slash != NULL) + return StringTable->insertn(scriptPath, (slash - scriptPath) + 1, true); + + return ""; + +#else + + char relPath[1024], dsoPath[1024]; + bool isPrefs = false; + + // [tom, 11/17/2006] Prefs are handled slightly differently to avoid dso name clashes + StringTableEntry prefsPath = Platform::getPrefsPath(); + if (dStrnicmp(scriptPath, prefsPath, dStrlen(prefsPath)) == 0) + { + relPath[0] = 0; + isPrefs = true; + } + else + { + StringTableEntry strippedPath = Platform::stripBasePath(scriptPath); + dStrcpy(relPath, strippedPath); + + char *slash = dStrrchr(relPath, '/'); + if (slash) + *slash = 0; + } + + const char *overridePath; + if (!isPrefs) + overridePath = Con::getVariable("$Scripts::OverrideDSOPath"); + else + overridePath = prefsPath; + + if (overridePath && *overridePath) + Platform::makeFullPathName(relPath, dsoPath, sizeof(dsoPath), overridePath); + else + { + char t[1024]; + dSprintf(t, sizeof(t), "compiledScripts/%s", relPath); + Platform::makeFullPathName(t, dsoPath, sizeof(dsoPath), Platform::getPrefsPath()); + } + + return StringTable->insert(dsoPath); + +#endif +} + +//----------------------------------------------------------------------------- bool stripRepeatSlashes(char* pDstPath, const char* pSrcPath, S32 dstSize) { // Note original destination. diff --git a/Engine/source/console/console.h b/Engine/source/console/console.h index 409323eab..c1219dc86 100644 --- a/Engine/source/console/console.h +++ b/Engine/source/console/console.h @@ -491,6 +491,7 @@ namespace Con bool isBasePath(const char* SrcPath, const char* pBasePath); void ensureTrailingSlash(char* pDstPath, const char* pSrcPath); bool stripRepeatSlashes(char* pDstPath, const char* pSrcPath, S32 dstSize); + StringTableEntry getDSOPath(const char *scriptPath); void addPathExpando(const char* pExpandoName, const char* pPath); void removePathExpando(const char* pExpandoName); @@ -802,6 +803,16 @@ namespace Con ConsoleValueRef execute(SimObject *object, S32 argc, const char* argv[], bool thisCallOnly = false); ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly = false); + /// Executes a script file and compiles it for use in script. + /// + /// @param string File name that is the script to be executed and compiled. + /// @param fileName Path to the file to execute + /// @param noCalls Deprecated + /// @param journalScript Deprecated + /// + /// @return True if the script was successfully executed, false if not. + bool executeFile(const char* fileName, bool noCalls, bool journalScript); + /// Evaluate an arbitrary chunk of code. /// /// @param string Buffer containing code to execute. diff --git a/Engine/source/console/consoleFunctions.cpp b/Engine/source/console/consoleFunctions.cpp index be265add8..7f8fbf1c0 100644 --- a/Engine/source/console/consoleFunctions.cpp +++ b/Engine/source/console/consoleFunctions.cpp @@ -2251,63 +2251,6 @@ ConsoleFunction( call, const char *, 2, 0, "( string functionName, string args.. static U32 execDepth = 0; static U32 journalDepth = 1; -static StringTableEntry getDSOPath(const char *scriptPath) -{ -#ifndef TORQUE2D_TOOLS_FIXME - - // [tom, 11/17/2006] Force old behavior for the player. May not want to do this. - const char *slash = dStrrchr(scriptPath, '/'); - if(slash != NULL) - return StringTable->insertn(scriptPath, slash - scriptPath, true); - - slash = dStrrchr(scriptPath, ':'); - if(slash != NULL) - return StringTable->insertn(scriptPath, (slash - scriptPath) + 1, true); - - return ""; - -#else - - char relPath[1024], dsoPath[1024]; - bool isPrefs = false; - - // [tom, 11/17/2006] Prefs are handled slightly differently to avoid dso name clashes - StringTableEntry prefsPath = Platform::getPrefsPath(); - if(dStrnicmp(scriptPath, prefsPath, dStrlen(prefsPath)) == 0) - { - relPath[0] = 0; - isPrefs = true; - } - else - { - StringTableEntry strippedPath = Platform::stripBasePath(scriptPath); - dStrcpy(relPath, strippedPath); - - char *slash = dStrrchr(relPath, '/'); - if(slash) - *slash = 0; - } - - const char *overridePath; - if(! isPrefs) - overridePath = Con::getVariable("$Scripts::OverrideDSOPath"); - else - overridePath = prefsPath; - - if(overridePath && *overridePath) - Platform::makeFullPathName(relPath, dsoPath, sizeof(dsoPath), overridePath); - else - { - char t[1024]; - dSprintf(t, sizeof(t), "compiledScripts/%s", relPath); - Platform::makeFullPathName(t, dsoPath, sizeof(dsoPath), Platform::getPrefsPath()); - } - - return StringTable->insert(dsoPath); - -#endif -} - DefineConsoleFunction( getDSOPath, const char*, ( const char* scriptFileName ),, "Get the absolute path to the file in which the compiled code for the given script file will be stored.\n" "@param scriptFileName %Path to the .cs script file.\n" @@ -2320,7 +2263,7 @@ DefineConsoleFunction( getDSOPath, const char*, ( const char* scriptFileName ),, { Con::expandScriptFilename( scriptFilenameBuffer, sizeof(scriptFilenameBuffer), scriptFileName ); - const char* filename = getDSOPath(scriptFilenameBuffer); + const char* filename = Con::getDSOPath(scriptFilenameBuffer); if(filename == NULL || *filename == 0) return ""; @@ -2347,7 +2290,7 @@ DefineEngineFunction( compile, bool, ( const char* fileName, bool overrideNoDSO Con::expandScriptFilename( scriptFilenameBuffer, sizeof( scriptFilenameBuffer ), fileName ); // Figure out where to put DSOs - StringTableEntry dsoPath = getDSOPath(scriptFilenameBuffer); + StringTableEntry dsoPath = Con::getDSOPath(scriptFilenameBuffer); if(dsoPath && *dsoPath == 0) return false; @@ -2419,313 +2362,7 @@ DefineEngineFunction( exec, bool, ( const char* fileName, bool noCalls, bool jou "@see eval\n" "@ingroup Scripting" ) { - bool journal = false; - - execDepth++; - if(journalDepth >= execDepth) - journalDepth = execDepth + 1; - else - journal = true; - - bool ret = false; - - if( journalScript && !journal ) - { - journal = true; - journalDepth = execDepth; - } - - // Determine the filename we actually want... - Con::expandScriptFilename( scriptFilenameBuffer, sizeof( scriptFilenameBuffer ), fileName ); - - // since this function expects a script file reference, if it's a .dso - // lets terminate the string before the dso so it will act like a .cs - if(dStrEndsWith(scriptFilenameBuffer, ".dso")) - { - scriptFilenameBuffer[dStrlen(scriptFilenameBuffer) - dStrlen(".dso")] = '\0'; - } - - // Figure out where to put DSOs - StringTableEntry dsoPath = getDSOPath(scriptFilenameBuffer); - - const char *ext = dStrrchr(scriptFilenameBuffer, '.'); - - if(!ext) - { - // We need an extension! - Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file name %s.", scriptFilenameBuffer); - execDepth--; - return false; - } - - // Check Editor Extensions - bool isEditorScript = false; - - // If the script file extension is '.ed.cs' then compile it to a different compiled extension - if( dStricmp( ext, ".cs" ) == 0 ) - { - const char* ext2 = ext - 3; - if( dStricmp( ext2, ".ed.cs" ) == 0 ) - isEditorScript = true; - } - else if( dStricmp( ext, ".gui" ) == 0 ) - { - const char* ext2 = ext - 3; - if( dStricmp( ext2, ".ed.gui" ) == 0 ) - isEditorScript = true; - } - - - StringTableEntry scriptFileName = StringTable->insert(scriptFilenameBuffer); - -#ifndef TORQUE_OS_XENON - // Is this a file we should compile? (anything in the prefs path should not be compiled) - StringTableEntry prefsPath = Platform::getPrefsPath(); - bool compiled = dStricmp(ext, ".mis") && !journal && !Con::getBoolVariable("Scripts::ignoreDSOs"); - - // [tom, 12/5/2006] stripBasePath() fucks up if the filename is not in the exe - // path, current directory or prefs path. Thus, getDSOFilename() will also screw - // up and so this allows the scripts to still load but without a DSO. - if(Platform::isFullPath(Platform::stripBasePath(scriptFilenameBuffer))) - compiled = false; - - // [tom, 11/17/2006] It seems to make sense to not compile scripts that are in the - // prefs directory. However, getDSOPath() can handle this situation and will put - // the dso along with the script to avoid name clashes with tools/game dsos. - if( (dsoPath && *dsoPath == 0) || (prefsPath && prefsPath[ 0 ] && dStrnicmp(scriptFileName, prefsPath, dStrlen(prefsPath)) == 0) ) - compiled = false; -#else - bool compiled = false; // Don't try to compile things on the 360, ignore DSO's when debugging - // because PC prefs will screw up stuff like SFX. -#endif - - // If we're in a journaling mode, then we will read the script - // from the journal file. - if(journal && Journal::IsPlaying()) - { - char fileNameBuf[256]; - bool fileRead = false; - U32 fileSize; - - Journal::ReadString(fileNameBuf); - Journal::Read(&fileRead); - - if(!fileRead) - { - Con::errorf(ConsoleLogEntry::Script, "Journal script read (failed) for %s", fileNameBuf); - execDepth--; - return false; - } - Journal::Read(&fileSize); - char *script = new char[fileSize + 1]; - Journal::Read(fileSize, script); - script[fileSize] = 0; - Con::printf("Executing (journal-read) %s.", scriptFileName); - CodeBlock *newCodeBlock = new CodeBlock(); - newCodeBlock->compileExec(scriptFileName, script, noCalls, 0); - delete [] script; - - execDepth--; - return true; - } - - // Ok, we let's try to load and compile the script. - Torque::FS::FileNodeRef scriptFile = Torque::FS::GetFileNode(scriptFileName); - Torque::FS::FileNodeRef dsoFile; - -// ResourceObject *rScr = gResourceManager->find(scriptFileName); -// ResourceObject *rCom = NULL; - - char nameBuffer[512]; - char* script = NULL; - U32 version; - - Stream *compiledStream = NULL; - Torque::Time scriptModifiedTime, dsoModifiedTime; - - // Check here for .edso - bool edso = false; - if( dStricmp( ext, ".edso" ) == 0 && scriptFile != NULL ) - { - edso = true; - dsoFile = scriptFile; - scriptFile = NULL; - - dsoModifiedTime = dsoFile->getModifiedTime(); - dStrcpy( nameBuffer, scriptFileName ); - } - - // If we're supposed to be compiling this file, check to see if there's a DSO - if(compiled && !edso) - { - const char *filenameOnly = dStrrchr(scriptFileName, '/'); - if(filenameOnly) - ++filenameOnly; - else - filenameOnly = scriptFileName; - - char pathAndFilename[1024]; - Platform::makeFullPathName(filenameOnly, pathAndFilename, sizeof(pathAndFilename), dsoPath); - - if( isEditorScript ) - dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".edso", NULL); - else - dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".dso", NULL); - - dsoFile = Torque::FS::GetFileNode(nameBuffer); - - if(scriptFile != NULL) - scriptModifiedTime = scriptFile->getModifiedTime(); - - if(dsoFile != NULL) - dsoModifiedTime = dsoFile->getModifiedTime(); - } - - // Let's do a sanity check to complain about DSOs in the future. - // - // MM: This doesn't seem to be working correctly for now so let's just not issue - // the warning until someone knows how to resolve it. - // - //if(compiled && rCom && rScr && Platform::compareFileTimes(comModifyTime, scrModifyTime) < 0) - //{ - //Con::warnf("exec: Warning! Found a DSO from the future! (%s)", nameBuffer); - //} - - // If we had a DSO, let's check to see if we should be reading from it. - //MGT: fixed bug with dsos not getting recompiled correctly - //Note: Using Nathan Martin's version from the forums since its easier to read and understand - if(compiled && dsoFile != NULL && (scriptFile == NULL|| (dsoModifiedTime >= scriptModifiedTime))) - { //MGT: end - compiledStream = FileStream::createAndOpen( nameBuffer, Torque::FS::File::Read ); - if (compiledStream) - { - // Check the version! - compiledStream->read(&version); - if(version != Con::DSOVersion) - { - Con::warnf("exec: Found an old DSO (%s, ver %d < %d), ignoring.", nameBuffer, version, Con::DSOVersion); - delete compiledStream; - compiledStream = NULL; - } - } - } - - // If we're journalling, let's write some info out. - if(journal && Journal::IsRecording()) - Journal::WriteString(scriptFileName); - - if(scriptFile != NULL && !compiledStream) - { - // If we have source but no compiled version, then we need to compile - // (and journal as we do so, if that's required). - - void *data; - U32 dataSize = 0; - Torque::FS::ReadFile(scriptFileName, data, dataSize, true); - - if(journal && Journal::IsRecording()) - Journal::Write(bool(data != NULL)); - - if( data == NULL ) - { - Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file %s.", scriptFileName); - execDepth--; - return false; - } - else - { - if( !dataSize ) - { - execDepth --; - return false; - } - - script = (char *)data; - - if(journal && Journal::IsRecording()) - { - Journal::Write(dataSize); - Journal::Write(dataSize, data); - } - } - -#ifndef TORQUE_NO_DSO_GENERATION - if(compiled) - { - // compile this baddie. -#ifdef TORQUE_DEBUG - Con::printf("Compiling %s...", scriptFileName); -#endif - - CodeBlock *code = new CodeBlock(); - code->compile(nameBuffer, scriptFileName, script); - delete code; - code = NULL; - - compiledStream = FileStream::createAndOpen( nameBuffer, Torque::FS::File::Read ); - if(compiledStream) - { - compiledStream->read(&version); - } - else - { - // We have to exit out here, as otherwise we get double error reports. - delete [] script; - execDepth--; - return false; - } - } -#endif - } - else - { - if(journal && Journal::IsRecording()) - Journal::Write(bool(false)); - } - - if(compiledStream) - { - // Delete the script object first to limit memory used - // during recursive execs. - delete [] script; - script = 0; - - // We're all compiled, so let's run it. -#ifdef TORQUE_DEBUG - Con::printf("Loading compiled script %s.", scriptFileName); -#endif - CodeBlock *code = new CodeBlock; - code->read(scriptFileName, *compiledStream); - delete compiledStream; - code->exec(0, scriptFileName, NULL, 0, NULL, noCalls, NULL, 0); - ret = true; - } - else - if(scriptFile) - { - // No compiled script, let's just try executing it - // directly... this is either a mission file, or maybe - // we're on a readonly volume. -#ifdef TORQUE_DEBUG - Con::printf("Executing %s.", scriptFileName); -#endif - - CodeBlock *newCodeBlock = new CodeBlock(); - StringTableEntry name = StringTable->insert(scriptFileName); - - newCodeBlock->compileExec(name, script, noCalls, 0); - ret = true; - } - else - { - // Don't have anything. - Con::warnf(ConsoleLogEntry::Script, "Missing file: %s!", scriptFileName); - ret = false; - } - - delete [] script; - execDepth--; - return ret; + return Con::executeFile(fileName, noCalls, journalScript); } DefineConsoleFunction( eval, const char*, ( const char* consoleString ), , "eval(consoleString)" ) diff --git a/Engine/source/console/consoleInternal.cpp b/Engine/source/console/consoleInternal.cpp index 044e5238b..c562b85c0 100644 --- a/Engine/source/console/consoleInternal.cpp +++ b/Engine/source/console/consoleInternal.cpp @@ -1413,7 +1413,6 @@ ConsoleValueRef Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprE return ConsoleValueRef(); } - static char returnBuffer[32]; switch(mType) { case StringCallbackType: diff --git a/Engine/source/console/consoleObject.h b/Engine/source/console/consoleObject.h index 749129ba1..adef30e77 100644 --- a/Engine/source/console/consoleObject.h +++ b/Engine/source/console/consoleObject.h @@ -441,7 +441,7 @@ public: /// @see addGroup, endGroup /// @see addGroup, endGroup /// @see addDeprecatedField - enum ACRFieldTypes + enum ACRFieldTypes : U32 { /// The first custom field type... all fields /// types greater or equal to this one are not diff --git a/Engine/source/console/consoleXMLExport.h b/Engine/source/console/consoleXMLExport.h index 27a0d24f0..c3b2084f0 100644 --- a/Engine/source/console/consoleXMLExport.h +++ b/Engine/source/console/consoleXMLExport.h @@ -62,4 +62,4 @@ namespace Con { /// @} -#endif _CONSOLEXMLEXPORT_H_ +#endif //_CONSOLEXMLEXPORT_H_ diff --git a/Engine/source/console/dynamicTypes.cpp b/Engine/source/console/dynamicTypes.cpp index cdbb23dd5..5abb356ab 100644 --- a/Engine/source/console/dynamicTypes.cpp +++ b/Engine/source/console/dynamicTypes.cpp @@ -36,8 +36,8 @@ static VectorPtr< ConsoleBaseType* > gConsoleTypeTable( __FILE__, __LINE__ ); //----------------------------------------------------------------------------- ConsoleBaseType::ConsoleBaseType( const S32 size, S32 *idPtr, const char *aTypeName ) - : mInspectorFieldType( NULL ), - mTypeSize( size ), + : mTypeSize( size ), + mInspectorFieldType( NULL ), mTypeInfo( NULL ) { mTypeName = StringTable->insert( aTypeName ); diff --git a/Engine/source/console/engineFunctions.cpp b/Engine/source/console/engineFunctions.cpp index 09b9b4099..175606c5f 100644 --- a/Engine/source/console/engineFunctions.cpp +++ b/Engine/source/console/engineFunctions.cpp @@ -43,13 +43,13 @@ EngineFunctionInfo::EngineFunctionInfo( const char* name, void* address, U32 flags ) : SuperType( name, EngineExportKindFunction, scope, docString ), - mBindingName( bindingName ), + mFunctionFlags( flags ), mFunctionType( functionType ), mDefaultArgumentValues( defaultArgs ), - mFunctionFlags( flags ), + mBindingName( bindingName ), mPrototypeString( prototypeString ), - mNextFunction( smFirstFunction ), - mAddress( address ) + mAddress( address ), + mNextFunction( smFirstFunction ) { AssertFatal( functionType, "EngineFunctionInfo - Function cannot have void type!" ); smFirstFunction = this; diff --git a/Engine/source/console/engineTypeInfo.cpp b/Engine/source/console/engineTypeInfo.cpp index a1cdd9d15..e258696d3 100644 --- a/Engine/source/console/engineTypeInfo.cpp +++ b/Engine/source/console/engineTypeInfo.cpp @@ -55,11 +55,11 @@ EngineTypeInfo::EngineTypeInfo( const char* typeName, EngineExportScope* scope, : SuperType( typeName, scope, docString ), mTypeKind( kind ), mInstanceSize( instanceSize ), - mNext( smFirst ), mEnumTable( NULL ), mFieldTable( NULL ), mPropertyTable( NULL ), - mSuperType( NULL ) + mSuperType( NULL ), + mNext( smFirst ) { mExportKind = EngineExportKindType; diff --git a/Engine/source/console/sim.h b/Engine/source/console/sim.h index 681552df4..d43c14b1e 100644 --- a/Engine/source/console/sim.h +++ b/Engine/source/console/sim.h @@ -61,7 +61,7 @@ typedef U32 SimObjectId; /// The RootGroupId is assigned to gRootGroup, in which most SimObjects /// are addded as child members. See simManager.cc for details, particularly /// Sim::initRoot() and following. -enum SimObjectsConstants +enum SimObjectsConstants : U32 { DataBlockObjectIdFirst = 3, DataBlockObjectIdBitSize = 14, diff --git a/Engine/source/console/telnetConsole.cpp b/Engine/source/console/telnetConsole.cpp index 46e2421f4..2886bebdf 100644 --- a/Engine/source/console/telnetConsole.cpp +++ b/Engine/source/console/telnetConsole.cpp @@ -84,7 +84,7 @@ TelnetConsole::TelnetConsole() { Con::addConsumer(telnetCallback); - mAcceptSocket = InvalidSocket; + mAcceptSocket = NetSocket::INVALID; mAcceptPort = -1; mClientList = NULL; mRemoteEchoEnabled = false; @@ -93,13 +93,13 @@ TelnetConsole::TelnetConsole() TelnetConsole::~TelnetConsole() { Con::removeConsumer(telnetCallback); - if(mAcceptSocket != InvalidSocket) + if(mAcceptSocket != NetSocket::INVALID) Net::closeSocket(mAcceptSocket); TelnetClient *walk = mClientList, *temp; while(walk) { temp = walk->nextClient; - if(walk->socket != InvalidSocket) + if(walk->socket != NetSocket::INVALID) Net::closeSocket(walk->socket); delete walk; walk = temp; @@ -113,16 +113,20 @@ void TelnetConsole::setTelnetParameters(S32 port, const char *telnetPassword, co mRemoteEchoEnabled = remoteEcho; - if(mAcceptSocket != InvalidSocket) + if(mAcceptSocket != NetSocket::INVALID) { Net::closeSocket(mAcceptSocket); - mAcceptSocket = InvalidSocket; + mAcceptSocket = NetSocket::INVALID; } mAcceptPort = port; if(mAcceptPort != -1 && mAcceptPort != 0) { + NetAddress address; + Net::getIdealListenAddress(&address); + address.port = mAcceptPort; + mAcceptSocket = Net::openSocket(); - Net::bind(mAcceptSocket, mAcceptPort); + Net::bindAddress(address, mAcceptSocket); Net::listen(mAcceptSocket, 4); Net::setBlocking(mAcceptSocket, false); @@ -151,16 +155,17 @@ void TelnetConsole::process() { NetAddress address; - if(mAcceptSocket != InvalidSocket) + if(mAcceptSocket != NetSocket::INVALID) { // ok, see if we have any new connections: NetSocket newConnection; newConnection = Net::accept(mAcceptSocket, &address); - if(newConnection != InvalidSocket) + if(newConnection != NetSocket::INVALID) { - Con::printf ("Telnet connection from %i.%i.%i.%i", - address.netNum[0], address.netNum[1], address.netNum[2], address.netNum[3]); + char buffer[256]; + Net::addressToString(&address, buffer); + Con::printf("Telnet connection from %s", buffer); TelnetClient *cl = new TelnetClient; cl->socket = newConnection; @@ -201,7 +206,7 @@ void TelnetConsole::process() if((err != Net::NoError && err != Net::WouldBlock) || numBytes == 0) { Net::closeSocket(client->socket); - client->socket = InvalidSocket; + client->socket = NetSocket::INVALID; continue; } @@ -274,7 +279,7 @@ void TelnetConsole::process() if(client->state == DisconnectThisDude) { Net::closeSocket(client->socket); - client->socket = InvalidSocket; + client->socket = NetSocket::INVALID; } } } @@ -312,7 +317,7 @@ void TelnetConsole::process() TelnetClient *cl; while((cl = *walk) != NULL) { - if(cl->socket == InvalidSocket) + if(cl->socket == NetSocket::INVALID) { *walk = cl->nextClient; delete cl; diff --git a/Engine/source/console/telnetDebugger.cpp b/Engine/source/console/telnetDebugger.cpp index 914dee776..8f95aaf9f 100644 --- a/Engine/source/console/telnetDebugger.cpp +++ b/Engine/source/console/telnetDebugger.cpp @@ -151,8 +151,8 @@ TelnetDebugger::TelnetDebugger() Con::addConsumer(debuggerConsumer); mAcceptPort = -1; - mAcceptSocket = InvalidSocket; - mDebugSocket = InvalidSocket; + mAcceptSocket = NetSocket::INVALID; + mDebugSocket = NetSocket::INVALID; mState = NotConnected; mCurPos = 0; @@ -189,9 +189,9 @@ TelnetDebugger::~TelnetDebugger() { Con::removeConsumer(debuggerConsumer); - if(mAcceptSocket != InvalidSocket) + if(mAcceptSocket != NetSocket::INVALID) Net::closeSocket(mAcceptSocket); - if(mDebugSocket != InvalidSocket) + if(mDebugSocket != NetSocket::INVALID) Net::closeSocket(mDebugSocket); } @@ -217,10 +217,10 @@ void TelnetDebugger::send(const char *str) void TelnetDebugger::disconnect() { - if ( mDebugSocket != InvalidSocket ) + if ( mDebugSocket != NetSocket::INVALID ) { Net::closeSocket(mDebugSocket); - mDebugSocket = InvalidSocket; + mDebugSocket = NetSocket::INVALID; } removeAllBreakpoints(); @@ -236,16 +236,20 @@ void TelnetDebugger::setDebugParameters(S32 port, const char *password, bool wai // if(port == mAcceptPort) // return; - if(mAcceptSocket != InvalidSocket) + if(mAcceptSocket != NetSocket::INVALID) { Net::closeSocket(mAcceptSocket); - mAcceptSocket = InvalidSocket; + mAcceptSocket = NetSocket::INVALID; } mAcceptPort = port; if(mAcceptPort != -1 && mAcceptPort != 0) { + NetAddress address; + Net::getIdealListenAddress(&address); + address.port = mAcceptPort; + mAcceptSocket = Net::openSocket(); - Net::bind(mAcceptSocket, mAcceptPort); + Net::bindAddress(address, mAcceptSocket); Net::listen(mAcceptSocket, 4); Net::setBlocking(mAcceptSocket, false); @@ -279,32 +283,33 @@ void TelnetDebugger::process() { NetAddress address; - if(mAcceptSocket != InvalidSocket) + if(mAcceptSocket != NetSocket::INVALID) { // ok, see if we have any new connections: NetSocket newConnection; newConnection = Net::accept(mAcceptSocket, &address); - if(newConnection != InvalidSocket && mDebugSocket == InvalidSocket) + if(newConnection != NetSocket::INVALID && mDebugSocket == NetSocket::INVALID) { - Con::printf ("Debugger connection from %i.%i.%i.%i", - address.netNum[0], address.netNum[1], address.netNum[2], address.netNum[3]); + char buffer[256]; + Net::addressToString(&address, buffer); + Con::printf("Debugger connection from %s", buffer); mState = PasswordTry; mDebugSocket = newConnection; Net::setBlocking(newConnection, false); } - else if(newConnection != InvalidSocket) + else if(newConnection != NetSocket::INVALID) Net::closeSocket(newConnection); } // see if we have any input to process... - if(mDebugSocket == InvalidSocket) + if(mDebugSocket == NetSocket::INVALID) return; checkDebugRecv(); - if(mDebugSocket == InvalidSocket) + if(mDebugSocket == NetSocket::INVALID) removeAllBreakpoints(); } @@ -434,7 +439,7 @@ void TelnetDebugger::breakProcess() { Platform::sleep(10); checkDebugRecv(); - if(mDebugSocket == InvalidSocket) + if(mDebugSocket == NetSocket::INVALID) { mProgramPaused = false; removeAllBreakpoints(); diff --git a/Engine/source/core/ogg/oggInputStream.cpp b/Engine/source/core/ogg/oggInputStream.cpp index e0777e6ad..43244da26 100644 --- a/Engine/source/core/ogg/oggInputStream.cpp +++ b/Engine/source/core/ogg/oggInputStream.cpp @@ -101,8 +101,8 @@ bool OggDecoder::_nextPacket() //----------------------------------------------------------------------------- OggInputStream::OggInputStream( Stream* stream ) - : mStream( stream ), - mIsAtEnd( false ) + : mIsAtEnd( false ), + mStream( stream ) { ogg_sync_init( &mOggSyncState ); diff --git a/Engine/source/core/ogg/oggTheoraDecoder.cpp b/Engine/source/core/ogg/oggTheoraDecoder.cpp index 1a07c75a2..7fb89229c 100644 --- a/Engine/source/core/ogg/oggTheoraDecoder.cpp +++ b/Engine/source/core/ogg/oggTheoraDecoder.cpp @@ -95,12 +95,12 @@ static inline S32 sampleG( U8* pCb, U8* pCr ) OggTheoraDecoder::OggTheoraDecoder( const ThreadSafeRef< OggInputStream >& stream ) : Parent( stream ), -#ifdef TORQUE_DEBUG - mLock( 0 ), -#endif mTheoraSetup( NULL ), mTheoraDecoder( NULL ), mTranscoder( TRANSCODER_Auto ) +#ifdef TORQUE_DEBUG + ,mLock( 0 ) +#endif { // Initialize. diff --git a/Engine/source/core/stream/fileStream.h b/Engine/source/core/stream/fileStream.h index 826747e08..11c65d886 100644 --- a/Engine/source/core/stream/fileStream.h +++ b/Engine/source/core/stream/fileStream.h @@ -33,7 +33,7 @@ class FileStream : public Stream { public: - enum + enum : U32 { BUFFER_SIZE = 8 * 1024, // this can be changed to anything appropriate [in k] BUFFER_INVALID = 0xffffffff // file offsets must all be less than this diff --git a/Engine/source/core/stream/stream.cpp b/Engine/source/core/stream/stream.cpp index 50f99ae63..247feef76 100644 --- a/Engine/source/core/stream/stream.cpp +++ b/Engine/source/core/stream/stream.cpp @@ -300,16 +300,7 @@ bool Stream::write(const NetAddress &na) { bool success = write(na.type); success &= write(na.port); - success &= write(na.netNum[0]); - success &= write(na.netNum[1]); - success &= write(na.netNum[2]); - success &= write(na.netNum[3]); - success &= write(na.nodeNum[0]); - success &= write(na.nodeNum[1]); - success &= write(na.nodeNum[2]); - success &= write(na.nodeNum[3]); - success &= write(na.nodeNum[4]); - success &= write(na.nodeNum[5]); + success &= write(sizeof(na.address), &na.address); return success; } @@ -317,16 +308,20 @@ bool Stream::read(NetAddress *na) { bool success = read(&na->type); success &= read(&na->port); - success &= read(&na->netNum[0]); - success &= read(&na->netNum[1]); - success &= read(&na->netNum[2]); - success &= read(&na->netNum[3]); - success &= read(&na->nodeNum[0]); - success &= read(&na->nodeNum[1]); - success &= read(&na->nodeNum[2]); - success &= read(&na->nodeNum[3]); - success &= read(&na->nodeNum[4]); - success &= read(&na->nodeNum[5]); + success &= read(sizeof(na->address), &na->address); + return success; +} + +bool Stream::write(const NetSocket &so) +{ + return write(so.getHandle()); +} + +bool Stream::read(NetSocket* so) +{ + S32 handle = -1; + bool success = read(&handle); + *so = NetSocket::fromHandle(handle); return success; } diff --git a/Engine/source/core/stream/stream.h b/Engine/source/core/stream/stream.h index bc2495d70..b52d8f987 100644 --- a/Engine/source/core/stream/stream.h +++ b/Engine/source/core/stream/stream.h @@ -45,6 +45,7 @@ class ColorF; struct NetAddress; class RawData; class String; +class NetSocket; namespace Torque { class ByteBuffer; @@ -165,6 +166,11 @@ public: /// Read a network address from the stream. bool read(NetAddress*); + /// Write a network socket to the stream. + bool write(const NetSocket &); + /// Read a network socket from the stream. + bool read(NetSocket*); + /// Write some raw data onto the stream. bool write(const RawData &); /// Read some raw data from the stream. diff --git a/Engine/source/core/tagDictionary.cpp b/Engine/source/core/tagDictionary.cpp index 1b9b80dd4..aae76a832 100644 --- a/Engine/source/core/tagDictionary.cpp +++ b/Engine/source/core/tagDictionary.cpp @@ -25,13 +25,7 @@ #include "core/stream/stream.h" namespace { - -const char TAG_ASCII_ID[] = "[TAG]"; -const char TAG_ASCII_END[] = "[END]"; const char TAG_ASCII_HEADER[] = "// Auto-Generated by TagDictionary class"; - -const S32 sg_tagDictAsciiUser = 1; - } // namespace TagDictionary tagDictionary; diff --git a/Engine/source/core/util/hashFunction.cpp b/Engine/source/core/util/hashFunction.cpp index c9ecd24ff..69206dc30 100644 --- a/Engine/source/core/util/hashFunction.cpp +++ b/Engine/source/core/util/hashFunction.cpp @@ -104,9 +104,9 @@ acceptable. Do NOT use for cryptographic purposes. -------------------------------------------------------------------- */ -U32 hash(register const U8 *k, register U32 length, register U32 initval) +U32 hash(const U8 *k, U32 length, U32 initval) { - register U32 a,b,c,len; + U32 a,b,c,len; /* Set up the internal state */ len = length; @@ -211,9 +211,9 @@ is acceptable. Do NOT use for cryptographic purposes. -------------------------------------------------------------------- */ -U64 hash64( register const U8 *k, register U32 length, register U64 initval ) +U64 hash64( const U8 *k, U32 length, U64 initval ) { - register U64 a,b,c,len; + U64 a,b,c,len; /* Set up the internal state */ len = length; diff --git a/Engine/source/core/util/md5.cpp b/Engine/source/core/util/md5.cpp index 41503cb86..ba951b785 100644 --- a/Engine/source/core/util/md5.cpp +++ b/Engine/source/core/util/md5.cpp @@ -177,7 +177,7 @@ void MD5Final( unsigned char digest[16], MD5Context* ctx) */ void MD5Transform( int buf[4], int in[16]) { - register int a, b, c, d; + int a, b, c, d; a = buf[0]; b = buf[1]; diff --git a/Engine/source/core/util/test/strTest.cpp b/Engine/source/core/util/test/strTest.cpp index 203fc3bb4..d9d06c6a7 100644 --- a/Engine/source/core/util/test/strTest.cpp +++ b/Engine/source/core/util/test/strTest.cpp @@ -41,7 +41,7 @@ protected: StrTest() : mData( 0 ), mUTF16( 0 ), mLength( 0 ) {} StrTest( const char* str ) - : mData( str ), mLength( str ? dStrlen( str ) : 0 ), mUTF16( NULL ) + : mData( str ), mUTF16( NULL ), mLength( str ? dStrlen( str ) : 0 ) { if( str ) mUTF16 = createUTF16string( mData ); diff --git a/Engine/source/core/util/uuid.cpp b/Engine/source/core/util/uuid.cpp index 64cd2bbf0..6b4d6a5ac 100644 --- a/Engine/source/core/util/uuid.cpp +++ b/Engine/source/core/util/uuid.cpp @@ -167,7 +167,7 @@ static void create_uuid_state(uuid_state *st) */ static void format_token(char *target, const xuuid_t *u) { - sprintf(target, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x", + sprintf(target, "%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x", u->time_low, u->time_mid, u->time_hi_and_version, u->clock_seq_hi_and_reserved, u->clock_seq_low, u->node[0], u->node[1], u->node[2], diff --git a/Engine/source/environment/decalRoad.cpp b/Engine/source/environment/decalRoad.cpp index 1cea7ed4a..10a93ca06 100644 --- a/Engine/source/environment/decalRoad.cpp +++ b/Engine/source/environment/decalRoad.cpp @@ -272,11 +272,11 @@ SimObjectPtr DecalRoad::smServerDecalRoadSet = NULL; // Constructors DecalRoad::DecalRoad() - : mLoadRenderData( true ), - mBreakAngle( 3.0f ), + : mBreakAngle( 3.0f ), mSegmentsPerBatch( 10 ), mTextureLength( 5.0f ), mRenderPriority( 10 ), + mLoadRenderData( true ), mMaterial( NULL ), mMatInst( NULL ), mUpdateEventId( -1 ), @@ -1580,8 +1580,6 @@ void DecalRoad::_captureVerts() box.intersect( batch.bounds ); } - Point3F pos = getPosition(); - mWorldBox = box; resetObjectBox(); diff --git a/Engine/source/environment/editors/guiMeshRoadEditorCtrl.cpp b/Engine/source/environment/editors/guiMeshRoadEditorCtrl.cpp index 5d0ac3f78..e1a612b00 100644 --- a/Engine/source/environment/editors/guiMeshRoadEditorCtrl.cpp +++ b/Engine/source/environment/editors/guiMeshRoadEditorCtrl.cpp @@ -59,29 +59,28 @@ GuiMeshRoadEditorCtrl::GuiMeshRoadEditorCtrl() // tool palette mSelectMeshRoadMode("MeshRoadEditorSelectMode"), mAddMeshRoadMode("MeshRoadEditorAddRoadMode"), - mMovePointMode("MeshRoadEditorMoveMode"), - mRotatePointMode("MeshRoadEditorRotateMode"), - mScalePointMode("MeshRoadEditorScaleMode"), mAddNodeMode("MeshRoadEditorAddNodeMode"), mInsertPointMode("MeshRoadEditorInsertPointMode"), mRemovePointMode("MeshRoadEditorRemovePointMode"), - mMode(mSelectMeshRoadMode), - - mHasCopied( false ), - mIsDirty( false ), - mRoadSet( NULL ), - mSelNode( -1 ), - mSelRoad( NULL ), - mHoverRoad( NULL ), - mHoverNode( -1 ), - mDefaultWidth( 10.0f ), - mDefaultDepth( 5.0f ), - mDefaultNormal( 0,0,1 ), - mAddNodeIdx( 0 ), - mNodeHalfSize( 4,4 ), - mHoverSplineColor( 255,0,0,255 ), - mSelectedSplineColor( 0,255,0,255 ), - mHoverNodeColor( 255,255,255,255 ) + mMovePointMode("MeshRoadEditorMoveMode"), + mScalePointMode("MeshRoadEditorScaleMode"), + mRotatePointMode("MeshRoadEditorRotateMode"), + mIsDirty( false ), + mRoadSet( NULL ), + mSelNode( -1 ), + mHoverNode( -1 ), + mAddNodeIdx( 0 ), + mSelRoad( NULL ), + mHoverRoad( NULL ), + mMode(mSelectMeshRoadMode), + mDefaultWidth( 10.0f ), + mDefaultDepth( 5.0f ), + mDefaultNormal( 0,0,1 ), + mNodeHalfSize( 4,4 ), + mHoverSplineColor( 255,0,0,255 ), + mSelectedSplineColor( 0,255,0,255 ), + mHoverNodeColor( 255,255,255,255 ), + mHasCopied( false ) { mMaterialName[Top] = StringTable->insert("DefaultRoadMaterialTop"); mMaterialName[Bottom] = StringTable->insert("DefaultRoadMaterialOther"); diff --git a/Engine/source/environment/editors/guiRiverEditorCtrl.cpp b/Engine/source/environment/editors/guiRiverEditorCtrl.cpp index d7f86d10c..01ab745a8 100644 --- a/Engine/source/environment/editors/guiRiverEditorCtrl.cpp +++ b/Engine/source/environment/editors/guiRiverEditorCtrl.cpp @@ -52,9 +52,9 @@ ConsoleDocClass( GuiRiverEditorCtrl, ); GuiRiverEditorCtrl::GuiRiverEditorCtrl() - : mDefaultNormal( 0, 0, 1 ), - mDefaultWidth( 10.0f ), - mDefaultDepth( 5.0f ) + : mDefaultWidth( 10.0f ), + mDefaultDepth( 5.0f ), + mDefaultNormal( 0, 0, 1 ) { // Each of the mode names directly correlates with the River Editor's // tool palette diff --git a/Engine/source/environment/meshRoad.cpp b/Engine/source/environment/meshRoad.cpp index 0d30267e5..9b1ccf184 100644 --- a/Engine/source/environment/meshRoad.cpp +++ b/Engine/source/environment/meshRoad.cpp @@ -1713,8 +1713,6 @@ void MeshRoad::_generateSlices() } } - Point3F pos = getPosition(); - mWorldBox = box; resetObjectBox(); diff --git a/Engine/source/environment/river.cpp b/Engine/source/environment/river.cpp index 7d01827ec..73c63a4ca 100644 --- a/Engine/source/environment/river.cpp +++ b/Engine/source/environment/river.cpp @@ -593,14 +593,14 @@ IMPLEMENT_CO_NETOBJECT_V1(River); River::River() - : mMetersPerSegment(10.0f), - mSegmentsPerBatch(10), + : mSegmentsPerBatch(10), + mMetersPerSegment(10.0f), mDepthScale(1.0f), + mFlowMagnitude(1.0f), + mLodDistance( 50.0f ), mMaxDivisionSize(2.5f), mMinDivisionSize(0.25f), - mColumnCount(5), - mFlowMagnitude(1.0f), - mLodDistance( 50.0f ) + mColumnCount(5) { mNetFlags.set( Ghostable | ScopeAlways ); @@ -1592,8 +1592,6 @@ void River::_generateSlices() } } - Point3F pos = getPosition(); - mWorldBox = box; //mObjBox.minExtents -= pos; //mObjBox.maxExtents -= pos; diff --git a/Engine/source/environment/scatterSky.cpp b/Engine/source/environment/scatterSky.cpp index 9b25d71ea..a29d02f9e 100644 --- a/Engine/source/environment/scatterSky.cpp +++ b/Engine/source/environment/scatterSky.cpp @@ -379,7 +379,7 @@ void ScatterSky::initPersistFields() "Enables/disables shadows cast by objects due to ScatterSky light." ); addField("staticRefreshFreq", TypeS32, Offset(mStaticRefreshFreq, ScatterSky), "static shadow refresh rate (milliseconds)"); - addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, ScatterSky), "dynamic shadow refresh rate (milliseconds)"); + addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, ScatterSky), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors); addField( "brightness", TypeF32, Offset( mBrightness, ScatterSky ), "The brightness of the ScatterSky's light object." ); diff --git a/Engine/source/environment/sun.cpp b/Engine/source/environment/sun.cpp index 729e3b57b..54390450a 100644 --- a/Engine/source/environment/sun.cpp +++ b/Engine/source/environment/sun.cpp @@ -168,7 +168,7 @@ void Sun::initPersistFields() "Enables/disables shadows cast by objects due to Sun light"); addField("staticRefreshFreq", TypeS32, Offset(mStaticRefreshFreq, Sun), "static shadow refresh rate (milliseconds)"); - addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)"); + addField("dynamicRefreshFreq", TypeS32, Offset(mDynamicRefreshFreq, Sun), "dynamic shadow refresh rate (milliseconds)", AbstractClassRep::FieldFlags::FIELD_HideInInspectors); endGroup( "Lighting" ); diff --git a/Engine/source/environment/waterBlock.cpp b/Engine/source/environment/waterBlock.cpp index 1d2fa8f30..60bf0d727 100644 --- a/Engine/source/environment/waterBlock.cpp +++ b/Engine/source/environment/waterBlock.cpp @@ -189,7 +189,6 @@ void WaterBlock::setupVBIB() //----------------------------------------------------------------------------- void WaterBlock::setupVertexBlock( U32 width, U32 height, U32 rowOffset ) { - Point3F pos = getPosition(); RayInfo rInfo; VectorF sunVector(-0.61f, 0.354f, 0.707f); @@ -592,9 +591,6 @@ void WaterBlock::setTransform( const MatrixF &mat ) // If our transform changes we need to recalculate the // per vertex depth/shadow info. Would be nice if this could // be done independently of generating the whole VBIB... - - MatrixF oldMat = mObjToWorld; - Parent::setTransform( mat ); // We don't need to regen our vb anymore since we aren't calculating diff --git a/Engine/source/environment/waterObject.cpp b/Engine/source/environment/waterObject.cpp index 1dab7ca74..20df80258 100644 --- a/Engine/source/environment/waterObject.cpp +++ b/Engine/source/environment/waterObject.cpp @@ -179,23 +179,24 @@ ConsoleDocClass( WaterObject, WaterObject::WaterObject() : mViscosity( 1.0f ), mDensity( 1.0f ), - mReflectivity( 0.5f ), - mReflectNormalUp( true ), + mLiquidType( "Water" ), + mFresnelBias( 0.3f ), + mFresnelPower( 6.0f ), + mReflectNormalUp( true ), + mReflectivity( 0.5f ), mDistortStartDist( 0.1f ), mDistortEndDist( 20.0f ), mDistortFullDepth( 3.5f ), - mUndulateMaxDist(50.0f), mOverallFoamOpacity( 1.0f ), mFoamMaxDepth( 2.0f ), mFoamAmbientLerp( 0.5f ), mFoamRippleInfluence( 0.05f ), - mUnderwaterPostFx( NULL ), - mLiquidType( "Water" ), - mFresnelBias( 0.3f ), - mFresnelPower( 6.0f ), mClarity( 0.5f ), - mBasicLighting( false ), + mUnderwaterColor(9, 6, 5, 240), + mUndulateMaxDist(50.0f), mMiscParamW( 0.0f ), + mUnderwaterPostFx( NULL ), + mBasicLighting( false ), mOverallWaveMagnitude( 1.0f ), mOverallRippleMagnitude( 0.1f ), mCubemap( NULL ), @@ -203,8 +204,7 @@ WaterObject::WaterObject() mSpecularPower( 48.0f ), mSpecularColor( 1.0f, 1.0f, 1.0f, 1.0f ), mDepthGradientMax( 50.0f ), - mEmissive( false ), - mUnderwaterColor(9, 6, 5, 240) + mEmissive( false ) { mTypeMask = WaterObjectType; diff --git a/Engine/source/forest/editor/forestBrushElement.cpp b/Engine/source/forest/editor/forestBrushElement.cpp index b373b11db..f61834c9e 100644 --- a/Engine/source/forest/editor/forestBrushElement.cpp +++ b/Engine/source/forest/editor/forestBrushElement.cpp @@ -49,8 +49,8 @@ ForestBrushElement::ForestBrushElement() mSinkMin( 0.0f ), mSinkMax( 0.0f ), mSinkRadius( 1 ), - mSlopeMax( 90.0f ), mSlopeMin( 0.0f ), + mSlopeMax( 90.0f ), mElevationMin( -10000.0f ), mElevationMax( 10000.0f ) { diff --git a/Engine/source/forest/editor/forestBrushTool.cpp b/Engine/source/forest/editor/forestBrushTool.cpp index 54a237528..ae71951b5 100644 --- a/Engine/source/forest/editor/forestBrushTool.cpp +++ b/Engine/source/forest/editor/forestBrushTool.cpp @@ -78,16 +78,16 @@ EndImplementEnumType; ForestBrushTool::ForestBrushTool() - : mSize( 5.0f ), + : mRandom( Platform::getRealMilliseconds() + 1 ), + mSize( 5.0f ), mPressure( 0.1f ), mHardness( 1.0f ), - mDrawBrush( false ), - mCurrAction( NULL ), - mStrokeEvent( 0 ), - mBrushDown( false ), - mColor( ColorI::WHITE ), mMode( Paint ), - mRandom( Platform::getRealMilliseconds() + 1 ) + mColor( ColorI::WHITE ), + mBrushDown( false ), + mDrawBrush( false ), + mStrokeEvent( 0 ), + mCurrAction( NULL ) { } diff --git a/Engine/source/forest/editor/forestUndo.cpp b/Engine/source/forest/editor/forestUndo.cpp index 10d974a61..60be8d2b1 100644 --- a/Engine/source/forest/editor/forestUndo.cpp +++ b/Engine/source/forest/editor/forestUndo.cpp @@ -31,8 +31,8 @@ ForestUndoAction::ForestUndoAction( const Resource &data, ForestEditorCtrl *editor, const char *description ) : UndoAction( description ), - mData( data ), - mEditor( editor ) + mEditor( editor ), + mData( data ) { } diff --git a/Engine/source/forest/forestWindAccumulator.cpp b/Engine/source/forest/forestWindAccumulator.cpp index fac6d477b..616983218 100644 --- a/Engine/source/forest/forestWindAccumulator.cpp +++ b/Engine/source/forest/forestWindAccumulator.cpp @@ -77,8 +77,6 @@ void ForestWindAccumulator::updateWind( const VectorF &windForce, F32 timeDelta // an infinite mass. mParticles[0].position = target; - Point2F relVel = target * timeDelta; - Point2F diff( 0, 0 ); Point2F springForce( 0, 0 ); diff --git a/Engine/source/gfx/D3D9/gfxD3D9Shader.cpp b/Engine/source/gfx/D3D9/gfxD3D9Shader.cpp index 64d0058ca..e05e3f23c 100644 --- a/Engine/source/gfx/D3D9/gfxD3D9Shader.cpp +++ b/Engine/source/gfx/D3D9/gfxD3D9Shader.cpp @@ -176,7 +176,6 @@ bool GFXD3D9ShaderBufferLayout::setMatrix(const ParamDesc& pd, const GFXShaderCo } else if (pd.constType == GFXSCT_Float4x3) { - F32 buffer[4*4]; const U32 csize = 48; // Loop through and copy diff --git a/Engine/source/gfx/gfxOcclusionQuery.h b/Engine/source/gfx/gfxOcclusionQuery.h index ac6b0bf07..f3537fccc 100644 --- a/Engine/source/gfx/gfxOcclusionQuery.h +++ b/Engine/source/gfx/gfxOcclusionQuery.h @@ -88,7 +88,7 @@ class GFXOcclusionQueryHandle public: GFXOcclusionQueryHandle() - : mLastStatus(GFXOcclusionQuery::Unset), mLastData(0), mQuery(NULL), mWaiting(false) + : mLastStatus(GFXOcclusionQuery::Unset), mLastData(0), mWaiting(false) , mQuery(NULL) {} ~GFXOcclusionQueryHandle() diff --git a/Engine/source/gfx/gfxVertexBuffer.h b/Engine/source/gfx/gfxVertexBuffer.h index 51f963852..329d0cf72 100644 --- a/Engine/source/gfx/gfxVertexBuffer.h +++ b/Engine/source/gfx/gfxVertexBuffer.h @@ -64,11 +64,11 @@ public: const GFXVertexFormat *vertexFormat, U32 vertexSize, GFXBufferType bufferType ) - : mDevice( device ), - mVolatileStart( 0 ), - mNumVerts( numVerts ), + : mNumVerts( numVerts ), mVertexSize( vertexSize ), - mBufferType( bufferType ) + mBufferType( bufferType ), + mDevice( device ), + mVolatileStart( 0 ) { if ( vertexFormat ) { diff --git a/Engine/source/gfx/gl/gfxGLDevice.cpp b/Engine/source/gfx/gl/gfxGLDevice.cpp index 99167805d..7723cdc4a 100644 --- a/Engine/source/gfx/gl/gfxGLDevice.cpp +++ b/Engine/source/gfx/gl/gfxGLDevice.cpp @@ -84,6 +84,10 @@ void loadGLExtensions(void *context) void STDCALL glDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) { + // JTH [11/24/2016]: This is a temporary fix so that we do not get spammed for redundant fbo changes. + // This only happens on Intel cards. This should be looked into sometime in the near future. + if (dStrStartsWith(message, "API_ID_REDUNDANT_FBO")) + return; if (severity == GL_DEBUG_SEVERITY_HIGH) Con::errorf("OPENGL: %s", message); else if (severity == GL_DEBUG_SEVERITY_MEDIUM) @@ -113,7 +117,8 @@ void GFXGLDevice::initGLState() mCardProfiler = new GFXGLCardProfiler(); mCardProfiler->init(); glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, (GLint*)&mMaxShaderTextures); - glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint*)&mMaxFFTextures); + // JTH: Needs removed, ffp + //glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint*)&mMaxFFTextures); glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, (GLint*)&mMaxTRColors); mMaxTRColors = getMin( mMaxTRColors, (U32)(GFXTextureTarget::MaxRenderSlotId-1) ); @@ -175,8 +180,10 @@ void GFXGLDevice::initGLState() GFXGLDevice::GFXGLDevice(U32 adapterIndex) : mAdapterIndex(adapterIndex), + mNeedUpdateVertexAttrib(false), mCurrentPB(NULL), mDrawInstancesCount(0), + mCurrentShader( NULL ), m_mCurrentWorld(true), m_mCurrentView(true), mContext(NULL), @@ -186,8 +193,6 @@ GFXGLDevice::GFXGLDevice(U32 adapterIndex) : mMaxFFTextures(2), mMaxTRColors(1), mClip(0, 0, 0, 0), - mCurrentShader( NULL ), - mNeedUpdateVertexAttrib(false), mWindowRT(NULL), mUseGlMap(true) { @@ -617,7 +622,7 @@ void GFXGLDevice::setLightMaterialInternal(const GFXLightMaterial mat) void GFXGLDevice::setGlobalAmbientInternal(ColorF color) { - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, (GLfloat*)&color); + // ONLY NEEDED ON FFP } void GFXGLDevice::setTextureInternal(U32 textureUnit, const GFXTextureObject*texture) @@ -673,12 +678,12 @@ void GFXGLDevice::setClipRect( const RectI &inRect ) const F32 right = mClip.point.x + mClip.extent.x; const F32 bottom = mClip.extent.y; const F32 top = 0.0f; - const F32 near = 0.0f; - const F32 far = 1.0f; + const F32 nearPlane = 0.0f; + const F32 farPlane = 1.0f; const F32 tx = -(right + left)/(right - left); const F32 ty = -(top + bottom)/(top - bottom); - const F32 tz = -(far + near)/(far - near); + const F32 tz = -(farPlane + nearPlane)/(farPlane - nearPlane); static Point4F pt; pt.set(2.0f / (right - left), 0.0f, 0.0f, 0.0f); @@ -687,7 +692,7 @@ void GFXGLDevice::setClipRect( const RectI &inRect ) pt.set(0.0f, 2.0f/(top - bottom), 0.0f, 0.0f); mProjectionMatrix.setColumn(1, pt); - pt.set(0.0f, 0.0f, -2.0f/(far - near), 0.0f); + pt.set(0.0f, 0.0f, -2.0f/(farPlane - nearPlane), 0.0f); mProjectionMatrix.setColumn(2, pt); pt.set(tx, ty, tz, 1.0f); diff --git a/Engine/source/gfx/gl/gfxGLDeviceProfiler.cpp b/Engine/source/gfx/gl/gfxGLDeviceProfiler.cpp index 22d9bb826..254141b71 100644 --- a/Engine/source/gfx/gl/gfxGLDeviceProfiler.cpp +++ b/Engine/source/gfx/gl/gfxGLDeviceProfiler.cpp @@ -58,7 +58,7 @@ public: glGenQueries(1, &mQueryId); } - GLTimer() : mName(NULL), mQueryId(0), mData(NULL) + GLTimer() : mName(NULL), mData(NULL), mQueryId(0) { } diff --git a/Engine/source/gfx/gl/gfxGLVertexBuffer.cpp b/Engine/source/gfx/gl/gfxGLVertexBuffer.cpp index 2cf4cb625..afe86477c 100644 --- a/Engine/source/gfx/gl/gfxGLVertexBuffer.cpp +++ b/Engine/source/gfx/gl/gfxGLVertexBuffer.cpp @@ -41,10 +41,11 @@ GFXGLVertexBuffer::GFXGLVertexBuffer( GFXDevice *device, const GFXVertexFormat *vertexFormat, U32 vertexSize, GFXBufferType bufferType ) - : GFXVertexBuffer( device, numVerts, vertexFormat, vertexSize, bufferType ), - mZombieCache(NULL), + : GFXVertexBuffer( device, numVerts, vertexFormat, vertexSize, bufferType ), mBufferOffset(0), - mBufferVertexOffset(0) + mBufferVertexOffset(0), + mZombieCache(NULL) + { if( mBufferType == GFXBufferTypeVolatile ) { diff --git a/Engine/source/gfx/gl/sdl/gfxGLDevice.sdl.cpp b/Engine/source/gfx/gl/sdl/gfxGLDevice.sdl.cpp index e13385129..43b3ab04e 100644 --- a/Engine/source/gfx/gl/sdl/gfxGLDevice.sdl.cpp +++ b/Engine/source/gfx/gl/sdl/gfxGLDevice.sdl.cpp @@ -106,6 +106,10 @@ void GFXGLDevice::enumerateAdapters( Vector &adapterList ) AssertFatal(0, err ); } + // Init GL + loadGLCore(); + loadGLExtensions(tempContext); + //check minimun Opengl 3.2 int major, minor; glGetIntegerv(GL_MAJOR_VERSION, &major); @@ -114,8 +118,6 @@ void GFXGLDevice::enumerateAdapters( Vector &adapterList ) { return; } - - loadGLCore(); GFXAdapter *toAdd = new GFXAdapter; toAdd->mIndex = 0; @@ -163,7 +165,7 @@ void GFXGLDevice::init( const GFXVideoMode &mode, PlatformWindow *window ) PlatformGL::MakeCurrentGL( sdlWindow, mContext ); loadGLCore(); - loadGLExtensions(0); + loadGLExtensions(mContext); // It is very important that extensions be loaded before we call initGLState() initGLState(); diff --git a/Engine/source/gfx/gl/tGL/tGL.cpp b/Engine/source/gfx/gl/tGL/tGL.cpp index d56faa05e..b13fec60a 100644 --- a/Engine/source/gfx/gl/tGL/tGL.cpp +++ b/Engine/source/gfx/gl/tGL/tGL.cpp @@ -33,11 +33,10 @@ namespace GL { void gglPerformBinds() { - // JTH: epoxy has one oddity with windows. You need to bind the context - // after creating the context to udpate the internals of epoxy. -#ifdef TORQUE_OS_WIN - epoxy_handle_external_wglMakeCurrent(); -#endif + if (!gladLoadGL()) + { + AssertFatal(false, "Unable to load GLAD. Make sure your OpenGL drivers are up to date!"); + } } void gglPerformExtensionBinds(void *context) diff --git a/Engine/source/gfx/gl/tGL/tGL.h b/Engine/source/gfx/gl/tGL/tGL.h index 8a0731ae5..9d09ed3d7 100644 --- a/Engine/source/gfx/gl/tGL/tGL.h +++ b/Engine/source/gfx/gl/tGL/tGL.h @@ -23,11 +23,10 @@ #ifndef T_GL_H #define T_GL_H -#include +#include -// JTH: This is slow, we should probably check extensions once and cache them -// directly inside of some compatability table. -#define gglHasExtension(EXTENSION) epoxy_has_gl_extension("GL_" #EXTENSION) +// JTH: When we use glad, extensions are chached into simple booleans (ints) +#define gglHasExtension(EXTENSION) GLAD_GL_##EXTENSION #endif diff --git a/Engine/source/gfx/gl/tGL/tWGL.h b/Engine/source/gfx/gl/tGL/tWGL.h index 18025e886..5dbf1da68 100644 --- a/Engine/source/gfx/gl/tGL/tWGL.h +++ b/Engine/source/gfx/gl/tGL/tWGL.h @@ -28,9 +28,9 @@ #ifdef TORQUE_OPENGL #include "tGL.h" -#include +#include -#define gglHasWExtension(window, EXTENSION) epoxy_has_wgl_extension(window, "WGL_" # EXTENSION) +#define gglHasWExtension(window, EXTENSION) GLAD_WGL_##EXTENSION #endif //TORQUE_OPENGL diff --git a/Engine/source/gfx/gl/tGL/tXGL.h b/Engine/source/gfx/gl/tGL/tXGL.h index 5e0804840..d6acbc911 100644 --- a/Engine/source/gfx/gl/tGL/tXGL.h +++ b/Engine/source/gfx/gl/tGL/tXGL.h @@ -28,9 +28,9 @@ #ifdef TORQUE_OS_LINUX #include "tGL.h" -#include +#include -#define gglHasXExtension(display, screen, EXTENSION) epoxy_has_glx_extension(display, screen, "GLX_" # EXTENSION) +#define gglHasXExtension(display, screen, EXTENSION) GLAD_GLX_##EXTENSION #endif //TORQUE_OS_LINUX diff --git a/Engine/source/gfx/sim/debugDraw.h b/Engine/source/gfx/sim/debugDraw.h index 8c0118c10..a0b00d6d5 100644 --- a/Engine/source/gfx/sim/debugDraw.h +++ b/Engine/source/gfx/sim/debugDraw.h @@ -148,7 +148,8 @@ public: /// Set the TTL for the last item we entered... /// /// Primitives default to lasting one frame (ie, ttl=0) - enum { + enum : U32 + { DD_INFINITE = U32_MAX }; // How long should this primitive be draw for, 0 = one frame, DD_INFINITE = draw forever diff --git a/Engine/source/gui/3d/guiTSControl.cpp b/Engine/source/gui/3d/guiTSControl.cpp index a3f21696f..d19d58aee 100644 --- a/Engine/source/gui/3d/guiTSControl.cpp +++ b/Engine/source/gui/3d/guiTSControl.cpp @@ -511,7 +511,6 @@ void GuiTSCtrl::onRender(Point2I offset, const RectI &updateRect) U32 origStyle = GFX->getCurrentRenderStyle(); // Set up the appropriate render style - U32 prevRenderStyle = GFX->getCurrentRenderStyle(); Point2I renderSize = getExtent(); Frustum frustum; @@ -795,7 +794,6 @@ void GuiTSCtrl::renderDisplayPreview(const RectI &updateRect, GFXTexHandle &prev F32 screenBottom = rectHeight; const F32 fillConv = 0.0f; - const F32 frustumDepthAdjusted = 0.0f; verts[0].point.set(screenLeft - fillConv, screenTop - fillConv, 0.f); verts[1].point.set(screenRight - fillConv, screenTop - fillConv, 0.f); verts[2].point.set(screenLeft - fillConv, screenBottom - fillConv, 0.f); diff --git a/Engine/source/gui/buttons/guiSwatchButtonCtrl.cpp b/Engine/source/gui/buttons/guiSwatchButtonCtrl.cpp index 09723a4c5..6e169a361 100644 --- a/Engine/source/gui/buttons/guiSwatchButtonCtrl.cpp +++ b/Engine/source/gui/buttons/guiSwatchButtonCtrl.cpp @@ -93,7 +93,6 @@ void GuiSwatchButtonCtrl::onRender( Point2I offset, const RectI &updateRect ) { bool highlight = mMouseOver; - ColorI backColor = mSwatchColor; ColorI borderColor = mActive ? ( highlight ? mProfile->mBorderColorHL : mProfile->mBorderColor ) : mProfile->mBorderColorNA; RectI renderRect( offset, getExtent() ); diff --git a/Engine/source/gui/containers/guiContainer.cpp b/Engine/source/gui/containers/guiContainer.cpp index 2429014c4..2f83ef1c7 100644 --- a/Engine/source/gui/containers/guiContainer.cpp +++ b/Engine/source/gui/containers/guiContainer.cpp @@ -381,7 +381,7 @@ bool GuiContainer::anchorControl( GuiControl *control, const Point2I &deltaParen Point2I minExtent = control->getMinExtent(); // Only resize if our minExtent is satisfied with it. - if( !( newRect.extent.x >= control->getMinExtent().x && newRect.extent.y >= control->getMinExtent().y ) ) + if( !( newRect.extent.x >= minExtent.x && newRect.extent.y >= minExtent.y ) ) return false; if( newRect.point == oldRect.point && newRect.extent == oldRect.extent ) diff --git a/Engine/source/gui/containers/guiFormCtrl.cpp b/Engine/source/gui/containers/guiFormCtrl.cpp index f1b86f453..e87bcb6d2 100644 --- a/Engine/source/gui/containers/guiFormCtrl.cpp +++ b/Engine/source/gui/containers/guiFormCtrl.cpp @@ -384,8 +384,6 @@ void GuiFormCtrl::onMouseUp(const GuiEvent &event) mouseUnlock(); setUpdate(); - Point2I localClick = globalToLocalCoord(event.mousePoint); - // If we're clicking in the header then resize //if(localClick.y < mThumbSize.y && mDepressed) // setCollapsed(!mCollapsed); diff --git a/Engine/source/gui/containers/guiRolloutCtrl.cpp b/Engine/source/gui/containers/guiRolloutCtrl.cpp index 3a226f0bc..ea5201021 100644 --- a/Engine/source/gui/containers/guiRolloutCtrl.cpp +++ b/Engine/source/gui/containers/guiRolloutCtrl.cpp @@ -176,7 +176,6 @@ void GuiRolloutCtrl::removeObject( SimObject *obj ) void GuiRolloutCtrl::onMouseDown( const GuiEvent &event ) { - Point2I localPoint = globalToLocalCoord( event.mousePoint ); mouseLock(); } diff --git a/Engine/source/gui/controls/guiBitmapCtrl.cpp b/Engine/source/gui/controls/guiBitmapCtrl.cpp index 8800fffd0..769445dc3 100644 --- a/Engine/source/gui/controls/guiBitmapCtrl.cpp +++ b/Engine/source/gui/controls/guiBitmapCtrl.cpp @@ -58,8 +58,8 @@ ConsoleDocClass( GuiBitmapCtrl, GuiBitmapCtrl::GuiBitmapCtrl(void) : mBitmapName(), mStartPoint( 0, 0 ), - mWrap( false ), - mColor(ColorI::WHITE) + mColor(ColorI::WHITE), + mWrap( false ) { } diff --git a/Engine/source/gui/controls/guiGradientCtrl.cpp b/Engine/source/gui/controls/guiGradientCtrl.cpp index cf29e3996..647b9eaf1 100644 --- a/Engine/source/gui/controls/guiGradientCtrl.cpp +++ b/Engine/source/gui/controls/guiGradientCtrl.cpp @@ -101,7 +101,6 @@ void GuiGradientSwatchCtrl::onRender( Point2I offset, const RectI &updateRect ) { bool highlight = mMouseOver; - ColorI backColor = mSwatchColor; ColorI borderColor = mActive ? ( highlight ? mProfile->mBorderColorHL : mProfile->mBorderColor ) : mProfile->mBorderColorNA; RectI renderRect( offset, getExtent() ); diff --git a/Engine/source/gui/controls/guiTextListCtrl.h b/Engine/source/gui/controls/guiTextListCtrl.h index ebc75f2df..b1a63461f 100644 --- a/Engine/source/gui/controls/guiTextListCtrl.h +++ b/Engine/source/gui/controls/guiTextListCtrl.h @@ -48,7 +48,8 @@ class GuiTextListCtrl : public GuiArrayCtrl UP = 0, DOWN = 1 }; - enum { + enum : U32 + { InvalidId = 0xFFFFFFFF }; Vector mColumnOffsets; diff --git a/Engine/source/gui/controls/guiTreeViewCtrl.cpp b/Engine/source/gui/controls/guiTreeViewCtrl.cpp index a5e833a19..c98fc90aa 100644 --- a/Engine/source/gui/controls/guiTreeViewCtrl.cpp +++ b/Engine/source/gui/controls/guiTreeViewCtrl.cpp @@ -4113,10 +4113,20 @@ void GuiTreeViewCtrl::onRenderCell(Point2I offset, Point2I cell, bool, bool ) { if ( pGroup != NULL) { - if (item->isExpanded()) - item->mIcon = SimGroup1; + //Check if we're a SceneObject, and pick the default icon as appropriate + + if (pObject->getClassName() != String("SimGroup")) + { + item->mIcon = Icon31; + } else - item->mIcon = SimGroup2; + { + //If we're purely a SimGroup, pick our icon. + if (item->isExpanded()) + item->mIcon = SimGroup1; + else + item->mIcon = SimGroup2; + } } else item->mIcon = SimGroup2; diff --git a/Engine/source/gui/core/guiControl.cpp b/Engine/source/gui/core/guiControl.cpp index f3cacc27a..fb833ca7b 100644 --- a/Engine/source/gui/core/guiControl.cpp +++ b/Engine/source/gui/core/guiControl.cpp @@ -198,22 +198,22 @@ EndImplementEnumType; //----------------------------------------------------------------------------- GuiControl::GuiControl() : mAddGroup( NULL ), - mLayer(0), mBounds(0,0,64,64), - mMinExtent(8,2), mProfile(NULL), - mLangTable(NULL), - mFirstResponder(NULL), + mTooltipProfile(NULL), + mTipHoverTime(1000), mVisible(true), mActive(true), mAwake(false), - mHorizSizing(horizResizeRight), - mVertSizing(vertResizeBottom), - mTooltipProfile(NULL), - mTipHoverTime(1000), mIsContainer(false), - mCanResize(true), - mCanHit( true ) + mCanResize(true), + mCanHit( true ), + mLayer(0), + mMinExtent(8,2), + mLangTable(NULL), + mFirstResponder(NULL), + mHorizSizing(horizResizeRight), + mVertSizing(vertResizeBottom) { mConsoleVariable = StringTable->EmptyString(); mAcceleratorKey = StringTable->EmptyString(); diff --git a/Engine/source/gui/editor/guiInspector.cpp b/Engine/source/gui/editor/guiInspector.cpp index c1f54a24d..77ab67365 100644 --- a/Engine/source/gui/editor/guiInspector.cpp +++ b/Engine/source/gui/editor/guiInspector.cpp @@ -921,15 +921,15 @@ DefineEngineMethod( GuiInspector, setObjectField, void, (const char* fieldname, //----------------------------------------------------------------------------- -DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* object), , +DefineEngineMethod( GuiInspector, findByObject, S32, (SimObject* obj), , "Returns the id of an awake inspector that is inspecting the passed object if one exists\n" "@param object Object to find away inspector for." "@return id of an awake inspector that is inspecting the passed object if one exists, else NULL or 0.") { - if ( !object ) + if ( !obj) return NULL; - SimObject *inspector = GuiInspector::findByObject( object ); + SimObject *inspector = GuiInspector::findByObject(obj); if ( !inspector ) return NULL; diff --git a/Engine/source/gui/editor/guiInspectorTypes.cpp b/Engine/source/gui/editor/guiInspectorTypes.cpp index 7d660d990..f1bda5316 100644 --- a/Engine/source/gui/editor/guiInspectorTypes.cpp +++ b/Engine/source/gui/editor/guiInspectorTypes.cpp @@ -400,6 +400,32 @@ ConsoleDocClass( GuiInspectorTypeCheckBox, GuiControl* GuiInspectorTypeCheckBox::constructEditControl() { + if ( mField->flag.test(AbstractClassRep::FieldFlags::FIELD_ComponentInspectors) ) + { + // This checkbox (bool field) is meant to be treated as a button. + GuiControl* retCtrl = new GuiButtonCtrl(); + + // If we couldn't construct the control, bail! + if( retCtrl == NULL ) + return retCtrl; + + GuiButtonCtrl *button = dynamic_cast(retCtrl); + + // Let's make it look pretty. + retCtrl->setDataField( StringTable->insert("profile"), NULL, "InspectorTypeButtonProfile" ); + retCtrl->setField( "text", "Click Here" ); + + retCtrl->setScriptValue( getData() ); + + _registerEditControl( retCtrl ); + + // Configure it to update our value when the popup is closed + char szBuffer[512]; + dSprintf( szBuffer, 512, "%d.apply(%d.getValue());",getId(), button->getId() ); + button->setField("Command", szBuffer ); + + return retCtrl; + } else { GuiControl* retCtrl = new GuiCheckBoxCtrl(); GuiCheckBoxCtrl *check = dynamic_cast(retCtrl); @@ -420,6 +446,7 @@ GuiControl* GuiInspectorTypeCheckBox::constructEditControl() check->setField("Command", szBuffer ); return retCtrl; + } } @@ -1263,9 +1290,9 @@ void GuiInspectorTypeS32::setValue( StringTableEntry newValue ) //----------------------------------------------------------------------------- GuiInspectorTypeBitMask32::GuiInspectorTypeBitMask32() - : mRollout( NULL ), - mArrayCtrl( NULL ), - mHelper( NULL ) + : mHelper( NULL ), + mRollout( NULL ), + mArrayCtrl( NULL ) { } diff --git a/Engine/source/gui/editor/guiMenuBar.cpp b/Engine/source/gui/editor/guiMenuBar.cpp index 35189b016..4a9a4cefa 100644 --- a/Engine/source/gui/editor/guiMenuBar.cpp +++ b/Engine/source/gui/editor/guiMenuBar.cpp @@ -1953,7 +1953,6 @@ void GuiMenuBar::closeSubmenu() // Find if the mouse pointer is within a menu item GuiMenuBar::MenuItem *GuiMenuBar::findHitMenuItem(Point2I mousePoint) { - Point2I pos = globalToLocalCoord(mousePoint); // for(Menu *walk = menuList; walk; walk = walk->nextMenu) // if(walk->visible && walk->bounds.pointInRect(pos)) diff --git a/Engine/source/gui/editor/guiParticleGraphCtrl.cpp b/Engine/source/gui/editor/guiParticleGraphCtrl.cpp index 11dfedafc..1f9465760 100644 --- a/Engine/source/gui/editor/guiParticleGraphCtrl.cpp +++ b/Engine/source/gui/editor/guiParticleGraphCtrl.cpp @@ -748,7 +748,6 @@ void GuiParticleGraphCtrl::onMouseDown(const GuiEvent &event) if(event.mouseClickCount == 2) { Point2F plotPoint = getPlotPoint(hitNut.x, hitNut.y); - Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint); S32 point = removePlotPoint(hitNut.x, hitNut.y); // Argument Buffer. @@ -885,8 +884,6 @@ void GuiParticleGraphCtrl::onRightMouseDown(const GuiEvent &event) if( hitNut != Point2I(-1,-1) ) { Point2F plotPoint = getPlotPoint(hitNut.x, hitNut.y); - - Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint); S32 point = removePlotPoint(hitNut.x, hitNut.y); // Argument Buffer. @@ -913,8 +910,6 @@ void GuiParticleGraphCtrl::onRightMouseDragged(const GuiEvent &event) if( hitNut != Point2I(-1,-1) ) { Point2F plotPoint = getPlotPoint(hitNut.x, hitNut.y); - - Point2F mousePos = convertToGraphCoord(mSelectedPlot, event.mousePoint); S32 point = removePlotPoint(hitNut.x, hitNut.y); // Argument Buffer. diff --git a/Engine/source/gui/worldEditor/creator.cpp b/Engine/source/gui/worldEditor/creator.cpp index 31e159f52..9319ea995 100644 --- a/Engine/source/gui/worldEditor/creator.cpp +++ b/Engine/source/gui/worldEditor/creator.cpp @@ -145,8 +145,8 @@ S32 CreatorTree::Node::getSelected() //------------------------------------------------------------------------------ CreatorTree::CreatorTree() : mCurId(0), - mTxtOffset(5), - mRoot(0) + mRoot(0), + mTxtOffset(5) { VECTOR_SET_ASSOCIATION(mNodeList); clear(); diff --git a/Engine/source/gui/worldEditor/gizmo.cpp b/Engine/source/gui/worldEditor/gizmo.cpp index c95533bd6..59f5aaebe 100644 --- a/Engine/source/gui/worldEditor/gizmo.cpp +++ b/Engine/source/gui/worldEditor/gizmo.cpp @@ -811,8 +811,6 @@ void Gizmo::on3DMouseDown( const Gui3DMouseEvent & event ) camPos = event.pos; else camPos = mCameraPos; - - Point3F end = camPos + event.vec * smProjectDistance; if ( 0 <= mSelectionIdx && mSelectionIdx <= 2 ) { diff --git a/Engine/source/gui/worldEditor/guiDecalEditorCtrl.cpp b/Engine/source/gui/worldEditor/guiDecalEditorCtrl.cpp index bf0bb6628..6712d7762 100644 --- a/Engine/source/gui/worldEditor/guiDecalEditorCtrl.cpp +++ b/Engine/source/gui/worldEditor/guiDecalEditorCtrl.cpp @@ -494,8 +494,6 @@ void GuiDecalEditorCtrl::renderScene(const RectI & updateRect) PROFILE_SCOPE( GuiDecalEditorCtrl_renderScene ); GFXTransformSaver saver; - - RectI bounds = getBounds(); ColorI hlColor(0,255,0,255); ColorI regColor(255,0,0,255); diff --git a/Engine/source/gui/worldEditor/terrainActions.cpp b/Engine/source/gui/worldEditor/terrainActions.cpp index 2ad370f51..11360f82d 100644 --- a/Engine/source/gui/worldEditor/terrainActions.cpp +++ b/Engine/source/gui/worldEditor/terrainActions.cpp @@ -282,7 +282,6 @@ void RaiseHeightAction::process( Selection *sel, const Gui3DMouseEvent &evt, boo return; Point2I brushPos = brush->getPosition(); - Point2I brushSize = brush->getSize(); GridPoint brushGridPoint = brush->getGridPoint(); Vector cur; // the height at the brush position @@ -327,7 +326,6 @@ void LowerHeightAction::process(Selection * sel, const Gui3DMouseEvent &, bool s return; Point2I brushPos = brush->getPosition(); - Point2I brushSize = brush->getSize(); GridPoint brushGridPoint = brush->getGridPoint(); Vector cur; // the height at the brush position diff --git a/Engine/source/gui/worldEditor/worldEditor.cpp b/Engine/source/gui/worldEditor/worldEditor.cpp index e3866ab79..7708feb79 100644 --- a/Engine/source/gui/worldEditor/worldEditor.cpp +++ b/Engine/source/gui/worldEditor/worldEditor.cpp @@ -47,7 +47,7 @@ #include "platform/typetraits.h" #include "T3D/prefab.h" #include "math/mEase.h" - +#include "T3D/tsStatic.h" IMPLEMENT_CONOBJECT( WorldEditor ); @@ -3631,7 +3631,18 @@ void WorldEditor::makeSelectionPrefab( const char *filename ) { for ( S32 i = 0; i < grp->size(); i++ ) stack.push_back( grp->at(i) ); - cleanup.push_back( grp ); + + SceneObject* scn = dynamic_cast< SceneObject* >(grp); + if (scn) + { + if (Prefab::isValidChild(obj, true)) + found.push_back(obj); + } + else + { + //Only push the cleanup of the group if it's ONLY a SimGroup. + cleanup.push_back(grp); + } } else { @@ -3742,6 +3753,158 @@ void WorldEditor::explodeSelectedPrefab() setDirty(); } +void WorldEditor::makeSelectionAMesh(const char *filename) +{ + if (mSelected->size() == 0) + { + Con::errorf("WorldEditor::makeSelectionAMesh - Nothing selected."); + return; + } + + SimGroup *missionGroup; + if (!Sim::findObject("MissionGroup", missionGroup)) + { + Con::errorf("WorldEditor::makeSelectionAMesh - Could not find MissionGroup."); + return; + } + + Vector< SimObject* > stack; + Vector< SimObject* > found; + + for (S32 i = 0; i < mSelected->size(); i++) + { + SimObject *obj = (*mSelected)[i]; + stack.push_back(obj); + } + + Vector< SimGroup* > cleanup; + + while (!stack.empty()) + { + SimObject *obj = stack.last(); + SimGroup *grp = dynamic_cast< SimGroup* >(obj); + + stack.pop_back(); + + if (grp) + { + for (S32 i = 0; i < grp->size(); i++) + stack.push_back(grp->at(i)); + + SceneObject* scn = dynamic_cast< SceneObject* >(grp); + if (scn) + { + if (Prefab::isValidChild(obj, true)) + found.push_back(obj); + } + else + { + //Only push the cleanup of the group if it's ONLY a SimGroup. + cleanup.push_back(grp); + } + } + else + { + if (Prefab::isValidChild(obj, true)) + found.push_back(obj); + } + } + + if (found.empty()) + { + Con::warnf("WorldEditor::makeSelectionPrefab - No valid objects selected."); + return; + } + + // SimGroup we collect prefab objects into. + SimGroup *group = new SimGroup(); + group->registerObject(); + + // Transform from World to Prefab space. + MatrixF fabMat(true); + fabMat.setPosition(mSelected->getCentroid()); + fabMat.inverse(); + + MatrixF objMat; + SimObject *obj = NULL; + SceneObject *sObj = NULL; + + Vector< SceneObject* > objectList; + + for ( S32 i = 0; i < mSelected->size(); i++ ) + { + SceneObject *pObj = dynamic_cast< SceneObject* >( ( *mSelected )[i] ); + if ( pObj ) + objectList.push_back( pObj ); + } + + if ( objectList.empty() ) + return; + + // + Point3F centroid; + MatrixF orientation; + + if (objectList.size() == 1) + { + orientation = objectList[0]->getTransform(); + centroid = objectList[0]->getPosition(); + } + else + { + orientation.identity(); + centroid.zero(); + + S32 count = 0; + + for (S32 i = 0; i < objectList.size(); i++) + { + SceneObject *pObj = objectList[i]; + if (pObj->isGlobalBounds()) + continue; + + centroid += pObj->getPosition(); + count++; + } + + centroid /= count; + } + + orientation.setPosition(centroid); + orientation.inverse(); + + OptimizedPolyList polyList; + polyList.setBaseTransform(orientation); + + for (S32 i = 0; i < objectList.size(); i++) + { + SceneObject *pObj = objectList[i]; + if (!pObj->buildPolyList(PLC_Export, &polyList, pObj->getWorldBox(), pObj->getWorldSphere())) + Con::warnf("colladaExportObjectList() - object %i returned no geometry.", pObj->getId()); + } + + // Use a ColladaUtils function to do the actual export to a Collada file + ColladaUtils::exportToCollada(filename, polyList); + // + + // Allocate TSStatic object and add to level. + TSStatic *ts = new TSStatic(); + ts->setShapeFileName(StringTable->insert(filename)); + fabMat.inverse(); + ts->setTransform(fabMat); + ts->registerObject(); + missionGroup->addObject(ts); + + // Select it, mark level as dirty. + clearSelection(); + selectObject(ts); + setDirty(); + + // Delete original objects and temporary SimGroup. + for (S32 i = 0; i < objectList.size(); i++) + objectList[i]->deleteObject(); +} + DefineEngineMethod( WorldEditor, makeSelectionPrefab, void, ( const char* filename ),, "Save selected objects to a .prefab file and replace them in the level with a Prefab object." "@param filename Prefab file to save the selected objects to.") @@ -3755,6 +3918,13 @@ DefineEngineMethod( WorldEditor, explodeSelectedPrefab, void, (),, object->explodeSelectedPrefab(); } +DefineEngineMethod(WorldEditor, makeSelectionAMesh, void, (const char* filename), , + "Save selected objects to a .dae collada file and replace them in the level with a TSStatic object." + "@param filename collada file to save the selected objects to.") +{ + object->makeSelectionAMesh(filename); +} + DefineEngineMethod( WorldEditor, mountRelative, void, ( SceneObject *objA, SceneObject *objB ),, "Mount object B relatively to object A." "@param objA Object to mount to." diff --git a/Engine/source/gui/worldEditor/worldEditor.h b/Engine/source/gui/worldEditor/worldEditor.h index b1cbcda29..f1c231ee9 100644 --- a/Engine/source/gui/worldEditor/worldEditor.h +++ b/Engine/source/gui/worldEditor/worldEditor.h @@ -117,6 +117,8 @@ class WorldEditor : public EditTSCtrl void makeSelectionPrefab( const char *filename ); void explodeSelectedPrefab(); + void makeSelectionAMesh(const char *filename); + // static SceneObject* getClientObj(SceneObject *); static void markAsSelected( SimObject* object, bool state ); diff --git a/Engine/source/lighting/basic/blTerrainSystem.cpp b/Engine/source/lighting/basic/blTerrainSystem.cpp index 1dd98f3fe..783a1315b 100644 --- a/Engine/source/lighting/basic/blTerrainSystem.cpp +++ b/Engine/source/lighting/basic/blTerrainSystem.cpp @@ -525,9 +525,6 @@ void blTerrainProxy::lightVector(LightInfo * light) F32 lmTerrRatio = (F32)mTerrainBlockSize / (F32) mLightMapSize; lmTerrRatio *= terrain->getSquareSize(); - // Get the terrain position - Point3F terrPos( terrain->getTransform().getPosition() ); - U32 i = 0; for (U32 y = 0; y < mLightMapSize; y++) { diff --git a/Engine/source/lighting/common/lightMapParams.cpp b/Engine/source/lighting/common/lightMapParams.cpp index e7c2f39de..8eba74308 100644 --- a/Engine/source/lighting/common/lightMapParams.cpp +++ b/Engine/source/lighting/common/lightMapParams.cpp @@ -35,9 +35,9 @@ MODULE_END; LightInfoExType LightMapParams::Type( "" ); LightMapParams::LightMapParams( LightInfo *light ) : - representedInLightmap(false), - includeLightmappedGeometryInShadow(false), - shadowDarkenColor(0.0f, 0.0f, 0.0f, -1.0f) + representedInLightmap(false), + shadowDarkenColor(0.0f, 0.0f, 0.0f, -1.0f), + includeLightmappedGeometryInShadow(false) { } diff --git a/Engine/source/lighting/shadowMap/lightShadowMap.cpp b/Engine/source/lighting/shadowMap/lightShadowMap.cpp index 8be673ec2..3359db622 100644 --- a/Engine/source/lighting/shadowMap/lightShadowMap.cpp +++ b/Engine/source/lighting/shadowMap/lightShadowMap.cpp @@ -304,13 +304,16 @@ bool LightShadowMap::setTextureStage( U32 currTexFlag, LightingShaderConstants* return false; } -void LightShadowMap::render( RenderPassManager* renderPass, - const SceneRenderState *diffuseState, - bool _dynamic) +void LightShadowMap::render(RenderPassManager* renderPass, + const SceneRenderState *diffuseState, + bool _dynamic, bool _forceUpdate) { - // control how often shadow maps are refreshed - if (!_dynamic && (mStaticRefreshTimer->getElapsedMs() < getLightInfo()->getStaticRefreshFreq())) - return; + if (!_forceUpdate) + { + // control how often shadow maps are refreshed + if (!_dynamic && (mStaticRefreshTimer->getElapsedMs() < getLightInfo()->getStaticRefreshFreq())) + return; + } mStaticRefreshTimer->reset(); /* TODO: find out why this is causing issue with translucent objects diff --git a/Engine/source/lighting/shadowMap/lightShadowMap.h b/Engine/source/lighting/shadowMap/lightShadowMap.h index d96481192..c98dc4de5 100644 --- a/Engine/source/lighting/shadowMap/lightShadowMap.h +++ b/Engine/source/lighting/shadowMap/lightShadowMap.h @@ -163,7 +163,7 @@ public: void render( RenderPassManager* renderPass, const SceneRenderState *diffuseState, - bool _dynamic); + bool _dynamic, bool _forceUpdate); U32 getLastUpdate() const { return mLastUpdate; } diff --git a/Engine/source/lighting/shadowMap/shadowMapManager.cpp b/Engine/source/lighting/shadowMap/shadowMapManager.cpp index 7fd50cd78..0b58abc37 100644 --- a/Engine/source/lighting/shadowMap/shadowMapManager.cpp +++ b/Engine/source/lighting/shadowMap/shadowMapManager.cpp @@ -78,6 +78,16 @@ AFTER_MODULE_INIT( Sim ) Con::NotifyDelegate shadowCallback( &ShadowMapManager::updateShadowDisable ); Con::addVariableNotify( "$pref::Shadows::disable", shadowCallback ); Con::addVariableNotify( "$Shadows::disable", shadowCallback ); + + Con::addVariable("$pref::Shadows::teleportDist", + TypeF32, &ShadowMapPass::smShadowsTeleportDist, + "Minimum distance moved per frame to determine that we are teleporting.\n"); + Con::addVariableNotify("$pref::Shadows::teleportDist", shadowCallback); + + Con::addVariable("$pref::Shadows::turnRate", + TypeF32, &ShadowMapPass::smShadowsTurnRate, + "Minimum angle moved per frame to determine that we are turning quickly.\n"); + Con::addVariableNotify("$pref::Shadows::turnRate", shadowCallback); } Signal ShadowMapManager::smShadowDeactivateSignal; diff --git a/Engine/source/lighting/shadowMap/shadowMapPass.cpp b/Engine/source/lighting/shadowMap/shadowMapPass.cpp index dea7305b5..d18e4dc7d 100644 --- a/Engine/source/lighting/shadowMap/shadowMapPass.cpp +++ b/Engine/source/lighting/shadowMap/shadowMapPass.cpp @@ -39,6 +39,7 @@ #include "gfx/gfxDebugEvent.h" #include "platform/platformTimer.h" +#include "T3D/gameBase/gameConnection.h" const String ShadowMapPass::PassTypeName("ShadowMap"); @@ -55,11 +56,10 @@ bool ShadowMapPass::smDisableShadows = false; bool ShadowMapPass::smDisableShadowsEditor = false; bool ShadowMapPass::smDisableShadowsPref = false; -/// milliseconds before static redraw -S32 ShadowMapPass::smStaticShadowUpdateFreq = 32; -/// milliseconds before dynamic redraw -S32 ShadowMapPass::smDynamicShadowUpdateFreq = 16; - +/// distance moved per frame before forcing a shadow update +F32 ShadowMapPass::smShadowsTeleportDist = 4; +/// angle turned per frame before forcing a shadow update +F32 ShadowMapPass::smShadowsTurnRate = 1; /// We have a default 8ms render budget for shadow rendering. U32 ShadowMapPass::smRenderBudgetMs = 8; @@ -89,7 +89,8 @@ ShadowMapPass::ShadowMapPass(LightManager* lightManager, ShadowMapManager* shado mDynamicShadowRPM->addManager( new RenderImposterMgr( 0.6f, 0.6f ) ); mActiveLights = 0; - + mPrevCamPos = Point3F::Zero; + mPrevCamRot = Point3F::Zero; mTimer = PlatformTimer::create(); Con::addVariable( "$ShadowStats::activeMaps", TypeS32, &smActiveShadowMaps, @@ -214,6 +215,28 @@ void ShadowMapPass::render( SceneManager *sceneManager, mTimer->getElapsedMs(); mTimer->reset(); + // Must have a connection and control object + GameConnection* conn = GameConnection::getConnectionToServer(); + if (!conn) + return; + + GameBase * control = dynamic_cast(conn->getControlObject()); + if (!control) + return; + + bool forceUpdate = false; + + //force an update if we're jumping around (respawning, ect) + MatrixF curCamMatrix = control->getTransform(); + if (((curCamMatrix.getPosition() - mPrevCamPos).lenSquared() > mPow(smShadowsTeleportDist, 2)) || //update if we're teleporting + ((curCamMatrix.getForwardVector() - mPrevCamRot).lenSquared() > mPow(smShadowsTurnRate*M_PI_F / 180, 2)) || //update if we're turning too fast + (control->getCameraFov()) != mPrevCamFov) //update if we're zooming or unzooming + forceUpdate = true; + + mPrevCamRot = curCamMatrix.getForwardVector(); + mPrevCamPos = curCamMatrix.getPosition(); + mPrevCamFov = control->getCameraFov(); + // 2 Shadow Maps per Light. This may fail. for ( U32 i = 0; i < shadowMaps.size(); i += 2 ) { @@ -226,8 +249,8 @@ void ShadowMapPass::render( SceneManager *sceneManager, mShadowManager->setLightShadowMap(lsm); mShadowManager->setLightDynamicShadowMap( dlsm ); - lsm->render(mShadowRPM, diffuseState, false); - dlsm->render(mDynamicShadowRPM, diffuseState, true); + lsm->render(mShadowRPM, diffuseState, false, forceUpdate); + dlsm->render(mDynamicShadowRPM, diffuseState, true, forceUpdate); ++smUpdatedShadowMaps; } diff --git a/Engine/source/lighting/shadowMap/shadowMapPass.h b/Engine/source/lighting/shadowMap/shadowMapPass.h index 45e908c91..5a8115b4f 100644 --- a/Engine/source/lighting/shadowMap/shadowMapPass.h +++ b/Engine/source/lighting/shadowMap/shadowMapPass.h @@ -84,10 +84,10 @@ public: static bool smDisableShadowsEditor; static bool smDisableShadowsPref; - /// milliseconds before static redraw - static S32 smStaticShadowUpdateFreq; - /// milliseconds before dynamic redraw - static S32 smDynamicShadowUpdateFreq; + /// distance moved per frame before forcing a shadow update + static F32 smShadowsTeleportDist; + /// angle turned per frame before forcing a shadow update + static F32 smShadowsTurnRate; private: @@ -112,6 +112,9 @@ private: SimObjectPtr mDynamicShadowRPM; LightManager* mLightManager; ShadowMapManager* mShadowManager; + Point3F mPrevCamPos; + Point3F mPrevCamRot; + F32 mPrevCamFov; }; class ShadowRenderPassManager : public RenderPassManager diff --git a/Engine/source/math/mBoxBase.h b/Engine/source/math/mBoxBase.h index ef7e9a9e2..1ce8fb7dd 100644 --- a/Engine/source/math/mBoxBase.h +++ b/Engine/source/math/mBoxBase.h @@ -49,7 +49,8 @@ class BoxBase FarTopLeft, FarBottomLeft, - NUM_POINTS + NUM_POINTS, + InvalidPoint = NUM_POINTS }; /// Return the point index for the opposite corner of @a p. @@ -125,7 +126,7 @@ class BoxBase NUM_PLANES }; - enum PlaneMasks + enum PlaneMasks : U32 { PlaneMaskLeft = ( 1 << LeftPlane ), PlaneMaskRight = ( 1 << RightPlane ), @@ -192,8 +193,6 @@ class BoxBase default: AssertFatal( false, "BoxBase::getPlanePointIndex - Invalid index" ); } break; - default: - AssertFatal( false, "BoxBase::getPlanePointIndex - Invalid plane" ); case BottomPlane: switch( i ) { @@ -204,7 +203,10 @@ class BoxBase default: AssertFatal( false, "BoxBase::getPlanePointIndex - Invalid index" ); } break; + default: + AssertFatal( false, "BoxBase::getPlanePointIndex - Invalid plane" ); } + return InvalidPoint; } /// Indices for the edges of the box. diff --git a/Engine/source/math/mConsoleFunctions.cpp b/Engine/source/math/mConsoleFunctions.cpp index 1d57743e6..08ebf72ba 100644 --- a/Engine/source/math/mConsoleFunctions.cpp +++ b/Engine/source/math/mConsoleFunctions.cpp @@ -25,6 +25,8 @@ #include "console/console.h" #include "math/mMathFn.h" #include "math/mRandom.h" +#include "math/mMath.h" +#include "math/mathUtils.h" #include "console/engineAPI.h" @@ -341,3 +343,33 @@ DefineConsoleFunction( mIsPow2, bool, ( S32 v ),, { return isPow2( v ); } + +DefineConsoleFunction( mRandomDir, Point3F, (Point3F axis, F32 angleMin, F32 angleMax),, + "Returns a randomized direction based on a starting axis and the min/max angles.\n" + "@param axis Main axis to deviate the direction from." + "@param angleMin minimum amount of deviation from the axis." + "@param angleMax maximum amount of deviation from the axis." + "@returns Randomized direction vector." + "@ingroup Math") +{ + return MathUtils::randomDir(axis, angleMin, angleMax); +} + +DefineConsoleFunction( mRandomPointInSphere, Point3F, (F32 radius), , + "Returns a randomized point inside a sphere of a given radius.\n" + "@param radius The radius of the sphere to find a point in." + "@returns Randomized point inside a sphere." + "@ingroup Math") +{ + return MathUtils::randomPointInSphere(radius); +} + +DefineConsoleFunction( mGetAngleBetweenVectors, F32, (VectorF vecA, VectorF vecB), , + "Returns angle between two vectors.\n" + "@param vecA First input vector." + "@param vecB Second input vector." + "@returns Angle between both vectors in radians." + "@ingroup Math") +{ + return MathUtils::getAngleBetweenVectors(vecA, vecB); +} diff --git a/Engine/source/math/mEase.h b/Engine/source/math/mEase.h index 1f16340f0..8689f7fbb 100644 --- a/Engine/source/math/mEase.h +++ b/Engine/source/math/mEase.h @@ -289,13 +289,16 @@ inline F32 mEaseInOutExpo(F32 t, F32 b, F32 c, F32 d) // t: current time, b: beginning value, c: change in position, d: duration inline F32 mEaseInCirc (F32 t, F32 b, F32 c, F32 d) { - return -c * (mSqrt(1 - (t/=d)*t) - 1) + b; + t/=d; + return -c * (mSqrt(1 - (t)*t) - 1) + b; }; // circular easing out - decelerating to zero velocity inline F32 mEaseOutCirc (F32 t, F32 b, F32 c, F32 d) { - return c * mSqrt(1 - (t=t/d-1)*t) + b; + t/=d; + t--; + return c * mSqrt(1 - (t)*t) + b; }; // circular easing in/out - acceleration until halfway, then deceleration @@ -303,8 +306,8 @@ inline F32 mEaseInOutCirc(F32 t, F32 b, F32 c, F32 d) { if ((t/=d/2) < 1) return -c/2 * (mSqrt(1 - t*t) - 1) + b; - - return c/2 * (mSqrt(1 - (t-=2)*t) + 1) + b; + t-=2; + return c/2 * (mSqrt(1 - (t)*t) + 1) + b; }; diff --git a/Engine/source/math/mRotation.cpp b/Engine/source/math/mRotation.cpp index 436f992cf..fad915888 100644 --- a/Engine/source/math/mRotation.cpp +++ b/Engine/source/math/mRotation.cpp @@ -22,6 +22,7 @@ #include "math/mRotation.h" #include "console/console.h" #include "console/engineAPI.h" +#include "math/mathUtils.h" #ifdef TORQUE_TESTS_ENABLED #include "testing/unitTesting.h" @@ -187,6 +188,15 @@ void RotationF::lookAt(const Point3F& _origin, const Point3F& _target, const Poi set(mat); } +VectorF RotationF::getDirection() +{ + VectorF dir; + EulerF angles = asEulerF(); + MathUtils::getVectorFromAngles(dir, angles.z, angles.x); + + return dir; +} + //======================================================== EulerF RotationF::asEulerF(UnitFormat _format) const { @@ -346,3 +356,12 @@ DefineConsoleStaticMethod(rotation, LookAt, RotationF, (Point3F origin, Point3F result.lookAt(origin, target, up); return result; } + +DefineConsoleStaticMethod(rotation, getDirection, Point3F, (RotationF rot),, +"Takes the angles of the provided rotation and returns a direction vector.\n" +"@param rot Our rotation." +"@returns v Direction vector result." +"@ingroup Math") +{ + return rot.getDirection(); +} diff --git a/Engine/source/math/mRotation.h b/Engine/source/math/mRotation.h index a99510b8c..0ec23f2e1 100644 --- a/Engine/source/math/mRotation.h +++ b/Engine/source/math/mRotation.h @@ -132,6 +132,7 @@ public: // void interpolate(const RotationF& _pt1, const RotationF& _pt2, F32 _factor); void lookAt(const Point3F& _origin, const Point3F& _target, const Point3F& _up = Point3F(0, 0, 1)); + VectorF getDirection(); F32 len() const; diff --git a/Engine/source/math/mSilhouetteExtractor.h b/Engine/source/math/mSilhouetteExtractor.h index e602c0ecc..c1ed8e869 100644 --- a/Engine/source/math/mSilhouetteExtractor.h +++ b/Engine/source/math/mSilhouetteExtractor.h @@ -80,8 +80,8 @@ struct SilhouetteExtractorBasePerspective : public SilhouetteExtractorBase< Poly SilhouetteExtractorBasePerspective( const Polyhedron& polyhedron ) : SilhouetteExtractorBase< Polyhedron >( polyhedron ), - mWaterMark( 0 ), - mPolygonOrientations( NULL ) {} + mPolygonOrientations( NULL ), + mWaterMark( 0 ) {} /// Initialize extraction. /// diff --git a/Engine/source/math/mathTypes.cpp b/Engine/source/math/mathTypes.cpp index 9e5605207..1d1011d0f 100644 --- a/Engine/source/math/mathTypes.cpp +++ b/Engine/source/math/mathTypes.cpp @@ -1032,6 +1032,18 @@ DefineConsoleFunction( VectorLerp, VectorF, ( VectorF a, VectorF b, F32 t ),, return c; } +DefineConsoleFunction(VectorReflect, VectorF, (VectorF vec, VectorF normal), , + "Compute the reflection of a vector based on a normal.\n" + "@param a The vector.\n" + "@param b The normal.\n" + "@return The reflected vector.\n\n" + "@ingroup Vectors") +{ + normal.normalize(); + + return MathUtils::reflect(vec, normal); +} + //----------------------------------------------------------------------------- DefineConsoleFunction( MatrixCreate, TransformF, ( VectorF position, AngAxisF orientation ),, diff --git a/Engine/source/math/mathUtils.cpp b/Engine/source/math/mathUtils.cpp index dba228fde..48a4c6d99 100644 --- a/Engine/source/math/mathUtils.cpp +++ b/Engine/source/math/mathUtils.cpp @@ -361,6 +361,16 @@ void getVectorFromAngles( VectorF &vec, F32 yawAng, F32 pitchAng ) vec = pnt; } +F32 getAngleBetweenVectors(VectorF vecA, VectorF vecB) +{ + F32 dot = mDot(vecA, vecB); + F32 lenSq1 = vecA.lenSquared(); + F32 lenSq2 = vecB.lenSquared(); + F32 angle = mAcos(dot / mSqrt(lenSq1 * lenSq2)); + + return angle; +} + //----------------------------------------------------------------------------- void transformBoundingBox(const Box3F &sbox, const MatrixF &mat, const Point3F scale, Box3F &dbox) diff --git a/Engine/source/math/mathUtils.h b/Engine/source/math/mathUtils.h index ee7be9c2a..cd4ac9a15 100644 --- a/Engine/source/math/mathUtils.h +++ b/Engine/source/math/mathUtils.h @@ -155,6 +155,13 @@ namespace MathUtils /// ASSUMES Z AXIS IS UP void getVectorFromAngles( VectorF &vec, F32 yawAng, F32 pitchAng ); + /// Returns the angle between two given vectors + /// + /// Angles is in RADIANS + /// + F32 getAngleBetweenVectors(VectorF vecA, VectorF vecB); + + /// Simple reflection equation - pass in a vector and a normal to reflect off of inline Point3F reflect( Point3F &inVec, Point3F &norm ) { diff --git a/Engine/source/math/util/frustum.h b/Engine/source/math/util/frustum.h index 205e075a1..9de0c4c6a 100644 --- a/Engine/source/math/util/frustum.h +++ b/Engine/source/math/util/frustum.h @@ -118,7 +118,7 @@ struct FrustumData : public PolyhedronData }; /// Used to mask out planes for testing. - enum + enum : U32 { PlaneMaskLeft = ( 1 << PlaneLeft ), PlaneMaskRight = ( 1 << PlaneRight ), diff --git a/Engine/source/navigation/guiNavEditorCtrl.cpp b/Engine/source/navigation/guiNavEditorCtrl.cpp index 82981cf0d..bc605c054 100644 --- a/Engine/source/navigation/guiNavEditorCtrl.cpp +++ b/Engine/source/navigation/guiNavEditorCtrl.cpp @@ -465,7 +465,6 @@ void GuiNavEditorCtrl::on3DMouseDragged(const Gui3DMouseEvent & event) mGizmo->on3DMouseDragged(event); if(mGizmo->isDirty()) { - Point3F pos = mGizmo->getPosition(); Point3F scale = mGizmo->getScale(); const MatrixF &mat = mGizmo->getTransform(); VectorF normal; diff --git a/Engine/source/navigation/navMesh.cpp b/Engine/source/navigation/navMesh.cpp index b98c648b3..64c20a93b 100644 --- a/Engine/source/navigation/navMesh.cpp +++ b/Engine/source/navigation/navMesh.cpp @@ -838,7 +838,7 @@ void NavMesh::buildNextTile() ctx->stopTimer(RC_TIMER_TOTAL); if(getEventManager()) { - String str = String::ToString("%d %.3f", getId(), ctx->getAccumulatedTime(RC_TIMER_TOTAL) / 1000.0f); + String str = String::ToString("%d", getId()); getEventManager()->postEvent("NavMeshUpdate", str.c_str()); setMaskBits(LoadFlag); } diff --git a/Engine/source/persistence/taml/taml_ScriptBinding.h b/Engine/source/persistence/taml/taml_ScriptBinding.h index 968cbe13b..6e4a3ed09 100644 --- a/Engine/source/persistence/taml/taml_ScriptBinding.h +++ b/Engine/source/persistence/taml/taml_ScriptBinding.h @@ -308,4 +308,4 @@ DefineEngineFunction(GenerateTamlSchema, bool, (), , "() - Generate a TAML schem return Taml::generateTamlSchema(); } -#endif _TAML_SCRIPTBINDING_H \ No newline at end of file +#endif //_TAML_SCRIPTBINDING_H diff --git a/Engine/source/platform/platformMemory.cpp b/Engine/source/platform/platformMemory.cpp index 44a68d8a7..72d68ba10 100644 --- a/Engine/source/platform/platformMemory.cpp +++ b/Engine/source/platform/platformMemory.cpp @@ -53,7 +53,8 @@ void * gMemMutex = NULL; #undef new #endif -enum MemConstants { +enum MemConstants : U32 +{ Allocated = BIT(0), Array = BIT(1), DebugFlag = BIT(2), diff --git a/Engine/source/platform/platformNet.cpp b/Engine/source/platform/platformNet.cpp index 6ccef9db1..a0669d62a 100644 --- a/Engine/source/platform/platformNet.cpp +++ b/Engine/source/platform/platformNet.cpp @@ -21,12 +21,19 @@ //----------------------------------------------------------------------------- #include "platform/platformNet.h" +#include "platform/threads/mutex.h" #include "core/strings/stringFunctions.h" +#include "core/util/hashFunction.h" +#include "console/consoleTypes.h" + +// jamesu - debug DNS +//#define TORQUE_DEBUG_LOOKUPS + #if defined (TORQUE_OS_WIN) #define TORQUE_USE_WINSOCK #include -#include +#include #ifndef EINPROGRESS #define EINPROGRESS WSAEINPROGRESS @@ -47,18 +54,20 @@ typedef S32 socklen_t; #include #include #include +#include typedef sockaddr_in SOCKADDR_IN; typedef sockaddr * PSOCKADDR; typedef sockaddr SOCKADDR; typedef in_addr IN_ADDR; +typedef int SOCKET; #define INVALID_SOCKET -1 #define SOCKET_ERROR -1 #define closesocket close -#elif defined TORQUE_OS_LINUX +#elif defined( TORQUE_OS_LINUX ) #include #include @@ -69,11 +78,15 @@ typedef in_addr IN_ADDR; #include #include #include +#include typedef sockaddr_in SOCKADDR_IN; +typedef sockaddr_in6 SOCKADDR_IN6; typedef sockaddr * PSOCKADDR; typedef sockaddr SOCKADDR; typedef in_addr IN_ADDR; +typedef in6_addr IN6_ADDR; +typedef int SOCKET; #define INVALID_SOCKET -1 #define SOCKET_ERROR -1 @@ -138,52 +151,382 @@ static const char* strerror_wsa( S32 code ) #include "core/util/journal/process.h" #include "core/util/journal/journal.h" -static Net::Error getLastError(); -static S32 defaultPort = 28000; -static S32 netPort = 0; -static NetSocket udpSocket = InvalidSocket; -ConnectionNotifyEvent Net::smConnectionNotify; -ConnectionAcceptedEvent Net::smConnectionAccept; -ConnectionReceiveEvent Net::smConnectionReceive; -PacketReceiveEvent Net::smPacketReceive; +NetSocket NetSocket::INVALID = NetSocket::fromHandle(-1); -// local enum for socket states for polled sockets -enum SocketState +template class ReservedSocketList { - InvalidState, - Connected, - ConnectionPending, - Listening, - NameLookupRequired +public: + struct EntryType + { + T value; + bool used; + + EntryType() : value(-1), used(false) { ; } + + bool operator==(const EntryType &e1) + { + return value == e1.value && used == e1.used; + } + + bool operator!=(const EntryType &e1) + { + return !(value == e1.value && used == e1.used); + } + }; + + Vector mSocketList; + Mutex *mMutex; + + ReservedSocketList() + { + mMutex = new Mutex; + } + + ~ReservedSocketList() + { + delete mMutex; + } + + inline void modify() { Mutex::lockMutex(mMutex); } + inline void endModify() { Mutex::unlockMutex(mMutex); } + + NetSocket reserve(SOCKET reserveId = -1, bool doLock = true); + void remove(NetSocket socketToRemove, bool doLock = true); + + T activate(NetSocket socketToActivate, int family, bool useUDP, bool clearOnFail = false); + T resolve(NetSocket socketToResolve); }; +const SOCKET InvalidSocketHandle = -1; + +static void IPSocketToNetAddress(const struct sockaddr_in *sockAddr, NetAddress *address); + +namespace PlatformNetState +{ + static S32 initCount = 0; + + static const S32 defaultPort = 28000; + static S32 netPort = 0; + + static NetSocket udpSocket = NetSocket::INVALID; + static NetSocket udp6Socket = NetSocket::INVALID; + static NetSocket multicast6Socket = NetSocket::INVALID; + + static ipv6_mreq multicast6Group; + + static ReservedSocketList smReservedSocketList; + + static Net::Error getLastError() + { +#if defined(TORQUE_USE_WINSOCK) + S32 err = WSAGetLastError(); + switch (err) + { + case 0: + return Net::NoError; + case WSAEWOULDBLOCK: + return Net::WouldBlock; + default: + return Net::UnknownError; + } +#else + int theError = errno; + if (errno == EAGAIN) + return Net::WouldBlock; + if (errno == 0) + return Net::NoError; + if (errno == EINPROGRESS) + return Net::WouldBlock; + + return Net::UnknownError; +#endif + } + + static S32 getDefaultGameProtocol() + { + // we turn off VDP in non-release builds because VDP does not support broadcast packets + // which are required for LAN queries (PC->Xbox connectivity). The wire protocol still + // uses the VDP packet structure, though. + S32 protocol = IPPROTO_UDP; + bool useVDP = false; +#ifdef TORQUE_DISABLE_PC_CONNECTIVITY + // Xbox uses a VDP (voice/data protocol) socket for networking + protocol = IPPROTO_VDP; + useVDP = true; +#endif + + return protocol; + } + + static struct addrinfo* pickAddressByProtocol(struct addrinfo* addr, int protocol) + { + for (addr; addr != NULL; addr = addr->ai_next) + { + if (addr->ai_family == protocol) + return addr; + } + + return NULL; + } + + /// Extracts core address parts from an address string. Returns false if it's malformed. + static bool extractAddressParts(const char *addressString, char outAddress[256], int &outPort, int &outFamily) + { + outPort = 0; + outFamily = AF_UNSPEC; + + if (!dStrnicmp(addressString, "ipx:", 4)) + // ipx support deprecated + return false; + + if (!dStrnicmp(addressString, "ip:", 3)) + { + addressString += 3; // eat off the ip: + outFamily = AF_INET; + } + else if (!dStrnicmp(addressString, "ip6:", 4)) + { + addressString += 4; // eat off the ip6: + outFamily = AF_INET6; + } + + if (strlen(addressString) > 255) + return false; + + char *portString = NULL; + + if (addressString[0] == '[') + { + // Must be ipv6 notation + dStrcpy(outAddress, addressString+1); + addressString = outAddress; + + portString = dStrchr(outAddress, ']'); + if (portString) + { + // Sort out the :port after the ] + *portString++ = '\0'; + if (*portString != ':') + { + portString = NULL; + } + else + { + *portString++ = '\0'; + } + } + + if (outFamily == AF_UNSPEC) + { + outFamily = AF_INET6; + } + } + else + { + dStrcpy(outAddress, addressString); + addressString = outAddress; + + // Check to see if we have multiple ":" which would indicate this is an ipv6 address + char* scan = outAddress; + int colonCount = 0; + while (*scan != '\0' && colonCount < 2) + { + if (*scan++ == ':') + colonCount++; + } + if (colonCount <= 1) + { + // either ipv4 or host + portString = dStrchr(outAddress, ':'); + + if (portString) + { + *portString++ = '\0'; + } + } + else if (outFamily == AF_UNSPEC) + { + // Must be ipv6 + outFamily = AF_INET6; + } + } + + if (portString) + { + outPort = dAtoi(portString); + } + + return true; + } +}; + + + +template NetSocket ReservedSocketList::reserve(SOCKET reserveId, bool doLock) +{ + MutexHandle handle; + if (doLock) + { + handle.lock(mMutex, true); + } + + S32 idx = mSocketList.find_next(EntryType()); + if (idx == -1) + { + EntryType entry; + entry.value = reserveId; + entry.used = true; + mSocketList.push_back(entry); + return NetSocket::fromHandle(mSocketList.size() - 1); + } + else + { + EntryType &entry = mSocketList[idx]; + entry.used = true; + entry.value = reserveId; + } + + return NetSocket::fromHandle(idx); +} + +template void ReservedSocketList::remove(NetSocket socketToRemove, bool doLock) +{ + MutexHandle handle; + if (doLock) + { + handle.lock(mMutex, true); + } + + if ((U32)socketToRemove.getHandle() >= (U32)mSocketList.size()) + return; + + mSocketList[socketToRemove.getHandle()] = EntryType(); +} + +template T ReservedSocketList::activate(NetSocket socketToActivate, int family, bool useUDP, bool clearOnFail) +{ + MutexHandle h; + h.lock(mMutex, true); + + int typeID = useUDP ? SOCK_DGRAM : SOCK_STREAM; + int protocol = useUDP ? PlatformNetState::getDefaultGameProtocol() : 0; + + if ((U32)socketToActivate.getHandle() >= (U32)mSocketList.size()) + return -1; + + EntryType &entry = mSocketList[socketToActivate.getHandle()]; + if (!entry.used) + return -1; + + T socketFd = entry.value; + if (socketFd == -1) + { + socketFd = ::socket(family, typeID, protocol); + + if (socketFd == InvalidSocketHandle) + { + if (clearOnFail) + { + remove(socketToActivate, false); + } + return InvalidSocketHandle; + } + else + { + entry.used = true; + entry.value = socketFd; + return socketFd; + } + } + + return socketFd; +} + +template T ReservedSocketList::resolve(NetSocket socketToResolve) +{ + MutexHandle h; + h.lock(mMutex, true); + + if ((U32)socketToResolve.getHandle() >= (U32)mSocketList.size()) + return -1; + + EntryType &entry = mSocketList[socketToResolve.getHandle()]; + return entry.used ? entry.value : -1; +} + +static ConnectionNotifyEvent* smConnectionNotify = NULL; +static ConnectionAcceptedEvent* smConnectionAccept = NULL; +static ConnectionReceiveEvent* smConnectionReceive = NULL; +static PacketReceiveEvent* smPacketReceive = NULL; + +ConnectionNotifyEvent& Net::getConnectionNotifyEvent() +{ + return *smConnectionNotify; +} + +ConnectionAcceptedEvent& Net::getConnectionAcceptedEvent() +{ + return *smConnectionAccept; +} + +ConnectionReceiveEvent& Net::getConnectionReceiveEvent() +{ + return *smConnectionReceive; +} + +PacketReceiveEvent& Net::getPacketReceiveEvent() +{ + return *smPacketReceive; +} + +// Multicast stuff +bool Net::smMulticastEnabled = true; +// +// Protocol Stuff +bool Net::smIpv4Enabled = true; +bool Net::smIpv6Enabled = false; +// + // the Socket structure helps us keep track of the // above states -struct Socket +struct PolledSocket { - Socket() + // local enum for socket states for polled sockets + enum SocketState { - fd = InvalidSocket; + InvalidState, + Connected, + ConnectionPending, + Listening, + NameLookupRequired + }; + + PolledSocket() + { + fd = -1; + handleFd = NetSocket::INVALID; state = InvalidState; remoteAddr[0] = 0; remotePort = -1; } - NetSocket fd; + SOCKET fd; + NetSocket handleFd; S32 state; char remoteAddr[256]; S32 remotePort; }; // list of polled sockets -static Vector gPolledSockets( __FILE__, __LINE__ ); +static Vector gPolledSockets( __FILE__, __LINE__ ); -static Socket* addPolledSocket(NetSocket& fd, S32 state, +static PolledSocket* addPolledSocket(NetSocket handleFd, SOCKET fd, S32 state, char* remoteAddr = NULL, S32 port = -1) { - Socket* sock = new Socket(); + PolledSocket* sock = new PolledSocket(); sock->fd = fd; + sock->handleFd = handleFd; sock->state = state; if (remoteAddr) dStrcpy(sock->remoteAddr, remoteAddr); @@ -193,34 +536,28 @@ static Socket* addPolledSocket(NetSocket& fd, S32 state, return sock; } -enum { - MaxConnections = 1024, -}; - - -bool netSocketWaitForWritable(NetSocket fd, S32 timeoutMs) +bool netSocketWaitForWritable(NetSocket handleFd, S32 timeoutMs) { fd_set writefds; timeval timeout; + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); - FD_ZERO(&writefds); - FD_SET( fd, &writefds ); + FD_ZERO( &writefds ); + FD_SET( socketFd, &writefds ); timeout.tv_sec = timeoutMs / 1000; timeout.tv_usec = ( timeoutMs % 1000 ) * 1000; - if( select(fd + 1, NULL, &writefds, NULL, &timeout) > 0 ) + if( select(socketFd + 1, NULL, &writefds, NULL, &timeout) > 0 ) return true; return false; } -static S32 initCount = 0; - bool Net::init() { #if defined(TORQUE_USE_WINSOCK) - if(!initCount) + if(!PlatformNetState::initCount) { #ifdef TORQUE_OS_XENON // Configure startup parameters @@ -242,7 +579,13 @@ bool Net::init() //logprintf("Winsock initialization %s", success ? "succeeded." : "failed!"); } #endif - initCount++; + PlatformNetState::initCount++; + + smConnectionNotify = new ConnectionNotifyEvent(); + smConnectionAccept = new ConnectionAcceptedEvent(); + smConnectionReceive = new ConnectionReceiveEvent(); + smPacketReceive = new PacketReceiveEvent(); + Process::notify(&Net::process, PROCESS_NET_ORDER); @@ -254,13 +597,24 @@ void Net::shutdown() Process::remove(&Net::process); while (gPolledSockets.size() > 0) - closeConnectTo(gPolledSockets[0]->fd); + { + if (gPolledSockets[0] == NULL) + gPolledSockets.erase(gPolledSockets.begin()); + else + closeConnectTo(gPolledSockets[0]->handleFd); + } closePort(); - initCount--; + PlatformNetState::initCount--; + + // Destroy event handlers + delete smConnectionNotify; + delete smConnectionAccept; + delete smConnectionReceive; + delete smPacketReceive; #if defined(TORQUE_USE_WINSOCK) - if(!initCount) + if(!PlatformNetState::initCount) { WSACleanup(); @@ -271,175 +625,245 @@ void Net::shutdown() #endif } -Net::Error getLastError() -{ -#if defined(TORQUE_USE_WINSOCK) - S32 err = WSAGetLastError(); - switch(err) - { - case 0: - return Net::NoError; - case WSAEWOULDBLOCK: - return Net::WouldBlock; - default: - return Net::UnknownError; - } -#else - if (errno == EAGAIN) - return Net::WouldBlock; - if (errno == 0) - return Net::NoError; - return Net::UnknownError; -#endif -} +// ipv4 version of name routines -static void netToIPSocketAddress(const NetAddress *address, struct sockaddr_in *sockAddr) +static void NetAddressToIPSocket(const NetAddress *address, struct sockaddr_in *sockAddr) { dMemset(sockAddr, 0, sizeof(struct sockaddr_in)); sockAddr->sin_family = AF_INET; sockAddr->sin_port = htons(address->port); - char tAddr[20]; - dSprintf(tAddr, 20, "%d.%d.%d.%d", address->netNum[0], address->netNum[1], address->netNum[2], address->netNum[3]); - //fprintf(stdout,"netToIPSocketAddress(): %s\n",tAddr);fflush(NULL); - sockAddr->sin_addr.s_addr = inet_addr(tAddr); + #if defined(TORQUE_OS_BSD) || defined(TORQUE_OS_MAC) + sockAddr->sin_len = sizeof(struct sockaddr_in); + #endif + if (address->type == NetAddress::IPBroadcastAddress) + { + sockAddr->sin_addr.s_addr = htonl(INADDR_BROADCAST); + } + else + { + dMemcpy(&sockAddr->sin_addr, &address->address.ipv4.netNum[0], 4); + } } -static void IPSocketToNetAddress(const struct sockaddr_in *sockAddr, NetAddress *address) +static void IPSocketToNetAddress(const struct sockaddr_in *sockAddr, NetAddress *address) { address->type = NetAddress::IPAddress; - address->port = htons(sockAddr->sin_port); -#ifndef TORQUE_OS_XENON - char *tAddr; - tAddr = inet_ntoa(sockAddr->sin_addr); - //fprintf(stdout,"IPSocketToNetAddress(): %s\n",tAddr);fflush(NULL); - U8 nets[4]; - nets[0] = atoi(strtok(tAddr, ".")); - nets[1] = atoi(strtok(NULL, ".")); - nets[2] = atoi(strtok(NULL, ".")); - nets[3] = atoi(strtok(NULL, ".")); - //fprintf(stdout,"0 = %d, 1 = %d, 2 = %d, 3 = %d\n", nets[0], nets[1], nets[2], nets[3]); - address->netNum[0] = nets[0]; - address->netNum[1] = nets[1]; - address->netNum[2] = nets[2]; - address->netNum[3] = nets[3]; -#else - address->netNum[0] = sockAddr->sin_addr.s_net; - address->netNum[1] = sockAddr->sin_addr.s_host; - address->netNum[2] = sockAddr->sin_addr.s_lh; - address->netNum[3] = sockAddr->sin_addr.s_impno; -#endif + address->port = ntohs(sockAddr->sin_port); + dMemcpy(&address->address.ipv4.netNum[0], &sockAddr->sin_addr, 4); } -NetSocket Net::openListenPort(U16 port) +// ipv6 version of name routines + +static void NetAddressToIPSocket6(const NetAddress *address, struct sockaddr_in6 *sockAddr) +{ + dMemset(sockAddr, 0, sizeof(struct sockaddr_in6)); +#ifdef SIN6_LEN + sockAddr->sin6_len = sizeof(struct sockaddr_in6); +#endif + sockAddr->sin6_family = AF_INET6; + sockAddr->sin6_port = ntohs(address->port); + + if (address->type == NetAddress::IPV6MulticastAddress) + { + sockAddr->sin6_addr = PlatformNetState::multicast6Group.ipv6mr_multiaddr; + sockAddr->sin6_scope_id = PlatformNetState::multicast6Group.ipv6mr_interface; + } + else + { + sockAddr->sin6_flowinfo = address->address.ipv6.netFlow; + sockAddr->sin6_scope_id = address->address.ipv6.netScope; + dMemcpy(&sockAddr->sin6_addr, address->address.ipv6.netNum, sizeof(address->address.ipv6.netNum)); + } +} + +static void IPSocket6ToNetAddress(const struct sockaddr_in6 *sockAddr, NetAddress *address) +{ + address->type = NetAddress::IPV6Address; + address->port = ntohs(sockAddr->sin6_port); + dMemcpy(address->address.ipv6.netNum, &sockAddr->sin6_addr, sizeof(address->address.ipv6.netNum)); + address->address.ipv6.netFlow = sockAddr->sin6_flowinfo; + address->address.ipv6.netScope = sockAddr->sin6_scope_id; +} + +// + +NetSocket Net::openListenPort(U16 port, NetAddress::Type addressType) { if(Journal::IsPlaying()) { U32 ret; Journal::Read(&ret); - return NetSocket(ret); + return NetSocket::fromHandle(ret); } - NetSocket sock = openSocket(); - if (sock == InvalidSocket) + Net::Error error = NoError; + NetAddress address; + if (Net::getListenAddress(addressType, &address) != Net::NoError) + error = Net::WrongProtocolType; + + NetSocket handleFd = NetSocket::INVALID; + SOCKET sockId = InvalidSocketHandle; + + if (error == NoError) + { + handleFd = openSocket(); + sockId = PlatformNetState::smReservedSocketList.activate(handleFd, address.type == NetAddress::IPAddress ? AF_INET : AF_INET6, false, true); + } + + if (error == NoError && (handleFd == NetSocket::INVALID || sockId == InvalidSocketHandle)) { Con::errorf("Unable to open listen socket: %s", strerror(errno)); - return InvalidSocket; + error = NotASocket; + handleFd = NetSocket::INVALID; } - if (bind(sock, port) != NoError) + if (error == NoError) { - Con::errorf("Unable to bind port %d: %s", port, strerror(errno)); - ::closesocket(sock); - return InvalidSocket; - } - if (listen(sock, 4) != NoError) - { - Con::errorf("Unable to listen on port %d: %s", port, strerror(errno)); - ::closesocket(sock); - return InvalidSocket; + address.port = port; + error = bindAddress(address, handleFd, false); + if (error != NoError) + { + Con::errorf("Unable to bind port %d: %s", port, strerror(errno)); + closeSocket(handleFd); + handleFd = NetSocket::INVALID; + } } - setBlocking(sock, false); - addPolledSocket(sock, Listening); + if (error == NoError) + { + error = listen(handleFd, 4); + if (error != NoError) + { + Con::errorf("Unable to listen on port %d: %s", port, strerror(errno)); + closeSocket(handleFd); + handleFd = NetSocket::INVALID; + } + } + + if (error == NoError) + { + setBlocking(handleFd, false); + addPolledSocket(handleFd, sockId, PolledSocket::Listening); + } if(Journal::IsRecording()) - Journal::Write(U32(sock)); + Journal::Write(U32(handleFd.getHandle())); - return sock; + return handleFd; } NetSocket Net::openConnectTo(const char *addressString) { - if(!dStrnicmp(addressString, "ipx:", 4)) - // ipx support deprecated - return InvalidSocket; - if(!dStrnicmp(addressString, "ip:", 3)) - addressString += 3; // eat off the ip: - char remoteAddr[256]; - dStrcpy(remoteAddr, addressString); - - char *portString = dStrchr(remoteAddr, ':'); - - U16 port; - if(portString) - { - *portString++ = 0; - port = htons(dAtoi(portString)); - } - else - port = htons(defaultPort); - - if(!dStricmp(remoteAddr, "broadcast")) - return InvalidSocket; - - if(Journal::IsPlaying()) + if (Journal::IsPlaying()) { U32 ret; Journal::Read(&ret); - return NetSocket(ret); + return NetSocket::fromHandle(ret); } - NetSocket sock = openSocket(); - setBlocking(sock, false); - sockaddr_in ipAddr; - dMemset(&ipAddr, 0, sizeof(ipAddr)); - ipAddr.sin_addr.s_addr = inet_addr(remoteAddr); + NetAddress address; + NetSocket handleFd = NetSocket::INVALID; + Net::Error error = NoError; - if(ipAddr.sin_addr.s_addr != INADDR_NONE) + error = Net::stringToAddress(addressString, &address, false); + + if (error == NoError && address.type != NetAddress::IPAddress && address.type != NetAddress::IPV6Address) { - ipAddr.sin_port = port; - ipAddr.sin_family = AF_INET; - if(::connect(sock, (struct sockaddr *)&ipAddr, sizeof(ipAddr)) == -1) + error = Net::WrongProtocolType; + } + + if (error != NoError || error == NeedHostLookup) + { + handleFd = openSocket(); + } + + // Attempt to connect or queue a lookup + if (error == NoError && address.type == NetAddress::IPAddress) + { + sockaddr_in ipAddr; + NetAddressToIPSocket(&address, &ipAddr); + SOCKET socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET, false, true); + if (socketFd != InvalidSocketHandle) { - S32 err = getLastError(); - if(err != Net::WouldBlock) + setBlocking(handleFd, false); + if (::connect(socketFd, (struct sockaddr *)&ipAddr, sizeof(ipAddr)) == -1 && + errno != EINPROGRESS) { Con::errorf("Error connecting %s: %s", - addressString, strerror(err)); - ::closesocket(sock); - sock = InvalidSocket; + addressString, strerror(errno)); + closeSocket(handleFd); + handleFd = NetSocket::INVALID; } } - if(sock != InvalidSocket) + else + { + PlatformNetState::smReservedSocketList.remove(handleFd); + handleFd = NetSocket::INVALID; + } + + if (handleFd != NetSocket::INVALID) { // add this socket to our list of polled sockets - addPolledSocket(sock, ConnectionPending); + addPolledSocket(handleFd, socketFd, PolledSocket::ConnectionPending); + } + } + else if (error == NoError && address.type == NetAddress::IPV6Address) + { + sockaddr_in6 ipAddr6; + NetAddressToIPSocket6(&address, &ipAddr6); + SOCKET socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET6, false, true); + if (::connect(socketFd, (struct sockaddr *)&ipAddr6, sizeof(ipAddr6)) == -1 && + errno != EINPROGRESS) + { + setBlocking(handleFd, false); + Con::errorf("Error connecting %s: %s", + addressString, strerror(errno)); + closeSocket(handleFd); + handleFd = NetSocket::INVALID; + } + else + { + PlatformNetState::smReservedSocketList.remove(handleFd); + handleFd = NetSocket::INVALID; + } + + if (handleFd != NetSocket::INVALID) + { + // add this socket to our list of polled sockets + addPolledSocket(handleFd, socketFd, PolledSocket::ConnectionPending); + } + } + else if (error == Net::NeedHostLookup) + { + // need to do an asynchronous name lookup. first, add the socket + // to the polled list + char addr[256]; + int port = 0; + int actualFamily = AF_UNSPEC; + if (PlatformNetState::extractAddressParts(addressString, addr, port, actualFamily)) + { + addPolledSocket(handleFd, InvalidSocketHandle, PolledSocket::NameLookupRequired, addr, port); + // queue the lookup + gNetAsync.queueLookup(addressString, handleFd); + } + else + { + closeSocket(handleFd); + handleFd = NetSocket::INVALID; } } else { - // need to do an asynchronous name lookup. first, add the socket - // to the polled list - addPolledSocket(sock, NameLookupRequired, remoteAddr, port); - // queue the lookup - gNetAsync.queueLookup(remoteAddr, sock); + closeSocket(handleFd); + handleFd = NetSocket::INVALID; } - if(Journal::IsRecording()) - Journal::Write(U32(sock)); - return sock; + + if (Journal::IsRecording()) + Journal::Write(U32(handleFd.getHandle())); + return handleFd; } -void Net::closeConnectTo(NetSocket sock) +void Net::closeConnectTo(NetSocket handleFd) { if(Journal::IsPlaying()) return; @@ -447,96 +871,191 @@ void Net::closeConnectTo(NetSocket sock) // if this socket is in the list of polled sockets, remove it for (S32 i = 0; i < gPolledSockets.size(); ++i) { - if (gPolledSockets[i]->fd == sock) + if (gPolledSockets[i] && gPolledSockets[i]->handleFd == handleFd) { delete gPolledSockets[i]; - gPolledSockets.erase(i); + gPolledSockets[i] = NULL; break; } } - closeSocket(sock); + closeSocket(handleFd); } -Net::Error Net::sendtoSocket(NetSocket socket, const U8 *buffer, S32 bufferSize) +Net::Error Net::sendtoSocket(NetSocket handleFd, const U8 *buffer, S32 bufferSize, S32 *outBufferWritten) { if(Journal::IsPlaying()) { U32 e; + S32 outBytes; Journal::Read(&e); + Journal::Read(&outBytes); + if (outBufferWritten) + *outBufferWritten = outBytes; return (Net::Error) e; } - Net::Error e = send(socket, buffer, bufferSize); + S32 outBytes = 0; + Net::Error e = send(handleFd, buffer, bufferSize, &outBytes); - if(Journal::IsRecording()) + if (Journal::IsRecording()) + { Journal::Write(U32(e)); + Journal::Write(outBytes); + } + + if (outBufferWritten) + *outBufferWritten = outBytes; return e; } bool Net::openPort(S32 port, bool doBind) { - if(udpSocket != InvalidSocket) - ::closesocket(udpSocket); + if (PlatformNetState::udpSocket != NetSocket::INVALID) + { + closeSocket(PlatformNetState::udpSocket); + PlatformNetState::udpSocket = NetSocket::INVALID; + } + if (PlatformNetState::udp6Socket != NetSocket::INVALID) + { + closeSocket(PlatformNetState::udp6Socket); + PlatformNetState::udp6Socket = NetSocket::INVALID; + } + + // Frequently port "0" is used even though it makes no sense, so instead use the default port. + if (port == 0) + { + port = PlatformNetState::defaultPort; + } + + // Update prefs + Net::smMulticastEnabled = Con::getBoolVariable("pref::Net::Multicast6Enabled", true); + Net::smIpv4Enabled = Con::getBoolVariable("pref::Net::IPV4Enabled", true); + Net::smIpv6Enabled = Con::getBoolVariable("pref::Net::IPV6Enabled", false); // we turn off VDP in non-release builds because VDP does not support broadcast packets // which are required for LAN queries (PC->Xbox connectivity). The wire protocol still // uses the VDP packet structure, though. - S32 protocol = 0; - bool useVDP = false; -#ifdef TORQUE_DISABLE_PC_CONNECTIVITY - // Xbox uses a VDP (voice/data protocol) socket for networking - protocol = IPPROTO_VDP; - useVDP = true; -#endif + S32 protocol = PlatformNetState::getDefaultGameProtocol(); - udpSocket = socket(AF_INET, SOCK_DGRAM, protocol); + SOCKET socketFd = InvalidSocketHandle; + NetAddress address; - if(udpSocket != InvalidSocket) + if (Net::smIpv4Enabled) { - Net::Error error = NoError; - if (doBind) - { - error = bind(udpSocket, port); - } - - if(error == NoError) - error = setBufferSize(udpSocket, 32768*8); - - if(error == NoError && !useVDP) - error = setBroadcast(udpSocket, true); - - if(error == NoError) - error = setBlocking(udpSocket, false); - - if(error == NoError) - Con::printf("UDP initialized on port %d", port); + if (Net::getListenAddress(NetAddress::IPAddress, &address) == Net::NoError) + { + address.port = port; + socketFd = ::socket(AF_INET, SOCK_DGRAM, protocol); + + if (socketFd != InvalidSocketHandle) + { + PlatformNetState::udpSocket = PlatformNetState::smReservedSocketList.reserve(socketFd); + Net::Error error = NoError; + if (doBind) + { + error = bindAddress(address, PlatformNetState::udpSocket, true); + } + + if (error == NoError) + error = setBufferSize(PlatformNetState::udpSocket, 32768 * 8); + +#ifndef TORQUE_DISABLE_PC_CONNECTIVITY + if (error == NoError) + error = setBroadcast(PlatformNetState::udpSocket, true); +#endif + + if (error == NoError) + error = setBlocking(PlatformNetState::udpSocket, false); + + if (error == NoError) + { + Con::printf("UDP initialized on ipv4 port %d", port); + } + else + { + closeSocket(PlatformNetState::udpSocket); + PlatformNetState::udpSocket = NetSocket::INVALID; + Con::printf("Unable to initialize UDP on ipv4 - error %d", error); + } + } + } else { - ::closesocket(udpSocket); - udpSocket = InvalidSocket; - Con::printf("Unable to initialize UDP - error %d", error); + Con::errorf("Unable to initialize UDP on ipv4 - invalid address."); + PlatformNetState::udpSocket = NetSocket::INVALID; } } - netPort = port; - return udpSocket != InvalidSocket; + + if (Net::smIpv6Enabled) + { + if (Net::getListenAddress(NetAddress::IPV6Address, &address) == Net::NoError) + { + address.port = port; + socketFd = ::socket(AF_INET6, SOCK_DGRAM, protocol); + + if (socketFd != InvalidSocketHandle) + { + PlatformNetState::udp6Socket = PlatformNetState::smReservedSocketList.reserve(socketFd); + + Net::Error error = NoError; + + int v = 1; + setsockopt(socketFd, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&v, sizeof(v)); + PlatformNetState::getLastError(); + + if (doBind) + { + error = bindAddress(address, PlatformNetState::udp6Socket, true); + } + + if (error == NoError) + error = setBufferSize(PlatformNetState::udp6Socket, 32768 * 8); + + if (error == NoError) + error = setBlocking(PlatformNetState::udp6Socket, false); + + if (error == NoError) + { + Con::printf("UDP initialized on ipv6 port %d", port); + } + else + { + closeSocket(PlatformNetState::udp6Socket); + PlatformNetState::udp6Socket = NetSocket::INVALID; + Con::printf("Unable to initialize UDP on ipv6 - error %d", error); + } + + if (Net::smMulticastEnabled && doBind) + { + Net::enableMulticast(); + } + else + { + Net::disableMulticast(); + } + } + } + } + + PlatformNetState::netPort = port; + + return PlatformNetState::udpSocket != NetSocket::INVALID || PlatformNetState::udp6Socket != NetSocket::INVALID; } NetSocket Net::getPort() - { - - return udpSocket; - + return PlatformNetState::udpSocket; } - void Net::closePort() { - if(udpSocket != InvalidSocket) - ::closesocket(udpSocket); + if (PlatformNetState::udpSocket != NetSocket::INVALID) + closeSocket(PlatformNetState::udpSocket); + if (PlatformNetState::udp6Socket != NetSocket::INVALID) + closeSocket(PlatformNetState::udp6Socket); } Net::Error Net::sendto(const NetAddress *address, const U8 *buffer, S32 bufferSize) @@ -544,67 +1063,55 @@ Net::Error Net::sendto(const NetAddress *address, const U8 *buffer, S32 bufferS if(Journal::IsPlaying()) return NoError; - if(address->type == NetAddress::IPAddress) + SOCKET socketFd; + + if(address->type == NetAddress::IPAddress || address->type == NetAddress::IPBroadcastAddress) { - sockaddr_in ipAddr; - netToIPSocketAddress(address, &ipAddr); - if(::sendto(udpSocket, (const char*)buffer, bufferSize, 0, - (sockaddr *) &ipAddr, sizeof(sockaddr_in)) == SOCKET_ERROR) - return getLastError(); + socketFd = PlatformNetState::smReservedSocketList.resolve(PlatformNetState::udpSocket); + if (socketFd != InvalidSocketHandle) + { + sockaddr_in ipAddr; + NetAddressToIPSocket(address, &ipAddr); + + if (::sendto(socketFd, (const char*)buffer, bufferSize, 0, + (sockaddr *)&ipAddr, sizeof(sockaddr_in)) == SOCKET_ERROR) + return PlatformNetState::getLastError(); + else + return NoError; + } else - return NoError; + { + return NotASocket; + } } - else + else if (address->type == NetAddress::IPV6Address || address->type == NetAddress::IPV6MulticastAddress) { - SOCKADDR_IN ipAddr; - netToIPSocketAddress(address, &ipAddr); - if(::sendto(udpSocket, (const char*)buffer, bufferSize, 0, - (PSOCKADDR) &ipAddr, sizeof(SOCKADDR_IN)) == SOCKET_ERROR) - return getLastError(); + socketFd = PlatformNetState::smReservedSocketList.resolve(address->type == NetAddress::IPV6MulticastAddress ? PlatformNetState::multicast6Socket : PlatformNetState::udp6Socket); + + if (socketFd != InvalidSocketHandle) + { + sockaddr_in6 ipAddr; + NetAddressToIPSocket6(address, &ipAddr); + if (::sendto(socketFd, (const char*)buffer, bufferSize, 0, + (struct sockaddr *) &ipAddr, sizeof(sockaddr_in6)) == SOCKET_ERROR) + return PlatformNetState::getLastError(); + else + return NoError; + } else - return NoError; + { + return NotASocket; + } } + + return WrongProtocolType; } void Net::process() { - sockaddr sa; - sa.sa_family = AF_UNSPEC; - NetAddress srcAddress; - RawData tmpBuffer; - tmpBuffer.alloc(MaxPacketDataSize); - - for(;;) - { - socklen_t addrLen = sizeof(sa); - S32 bytesRead = -1; - - if(udpSocket != InvalidSocket) - bytesRead = recvfrom(udpSocket, (char *) tmpBuffer.data, MaxPacketDataSize, 0, &sa, &addrLen); - - if(bytesRead == -1) - break; - - if(sa.sa_family == AF_INET) - IPSocketToNetAddress((sockaddr_in *) &sa, &srcAddress); - else - continue; - - if(bytesRead <= 0) - continue; - - if(srcAddress.type == NetAddress::IPAddress && - srcAddress.netNum[0] == 127 && - srcAddress.netNum[1] == 0 && - srcAddress.netNum[2] == 0 && - srcAddress.netNum[3] == 1 && - srcAddress.port == netPort) - continue; - - tmpBuffer.size = bytesRead; - - Net::smPacketReceive.trigger(srcAddress, tmpBuffer); - } + // Process listening sockets + processListenSocket(PlatformNetState::udpSocket); + processListenSocket(PlatformNetState::udp6Socket); // process the polled sockets. This blob of code performs functions // similar to WinsockProc in winNet.cc @@ -617,24 +1124,32 @@ void Net::process() S32 bytesRead; Net::Error err; bool removeSock = false; - Socket *currentSock = NULL; - sockaddr_in ipAddr; - NetSocket incoming = InvalidSocket; - char out_h_addr[1024]; + PolledSocket *currentSock = NULL; + NetSocket incomingHandleFd = NetSocket::INVALID; + NetAddress out_h_addr; S32 out_h_length = 0; RawData readBuff; + NetSocket removeSockHandle; for (S32 i = 0; i < gPolledSockets.size(); /* no increment, this is done at end of loop body */) { removeSock = false; currentSock = gPolledSockets[i]; + + // Cleanup if we've removed it + if (currentSock == NULL) + { + gPolledSockets.erase(i); + continue; + } + switch (currentSock->state) { - case ::InvalidState: + case PolledSocket::InvalidState: Con::errorf("Error, InvalidState socket in polled sockets list"); break; - case ::ConnectionPending: + case PolledSocket::ConnectionPending: // see if it is now connected #ifdef TORQUE_OS_XENON // WSASetLastError has no return value, however part of the SO_ERROR behavior @@ -646,9 +1161,11 @@ void Net::process() #endif { Con::errorf("Error getting socket options: %s", strerror(errno)); - - Net::smConnectionNotify.trigger(currentSock->fd, Net::ConnectFailed); + removeSock = true; + removeSockHandle = currentSock->handleFd; + + smConnectionNotify->trigger(currentSock->handleFd, Net::ConnectFailed); } else { @@ -659,122 +1176,169 @@ void Net::process() if (optval == 0) { // poll for writable status to be sure we're connected. - bool ready = netSocketWaitForWritable(currentSock->fd,0); + bool ready = netSocketWaitForWritable(currentSock->handleFd,0); if(!ready) break; - currentSock->state = ::Connected; - Net::smConnectionNotify.trigger(currentSock->fd, Net::Connected); + currentSock->state = PolledSocket::Connected; + smConnectionNotify->trigger(currentSock->handleFd, Net::Connected); } else { // some kind of error Con::errorf("Error connecting: %s", strerror(errno)); - Net::smConnectionNotify.trigger(currentSock->fd, Net::ConnectFailed); + removeSock = true; + removeSockHandle = currentSock->handleFd; + + smConnectionNotify->trigger(currentSock->handleFd, Net::ConnectFailed); } } break; - case ::Connected: + case PolledSocket::Connected: // try to get some data bytesRead = 0; readBuff.alloc(MaxPacketDataSize); - err = Net::recv(currentSock->fd, (U8*)readBuff.data, MaxPacketDataSize, &bytesRead); + err = Net::recv(currentSock->handleFd, (U8*)readBuff.data, MaxPacketDataSize, &bytesRead); if(err == Net::NoError) { if (bytesRead > 0) { // got some data, post it readBuff.size = bytesRead; - Net::smConnectionReceive.trigger(currentSock->fd, readBuff); + smConnectionReceive->trigger(currentSock->handleFd, readBuff); } else { // ack! this shouldn't happen if (bytesRead < 0) Con::errorf("Unexpected error on socket: %s", strerror(errno)); + + removeSock = true; + removeSockHandle = currentSock->handleFd; // zero bytes read means EOF - Net::smConnectionNotify.trigger(currentSock->fd, Net::Disconnected); - - removeSock = true; + smConnectionNotify->trigger(currentSock->handleFd, Net::Disconnected); } } else if (err != Net::NoError && err != Net::WouldBlock) { Con::errorf("Error reading from socket: %s", strerror(errno)); - Net::smConnectionNotify.trigger(currentSock->fd, Net::Disconnected); + removeSock = true; + removeSockHandle = currentSock->handleFd; + + smConnectionNotify->trigger(currentSock->handleFd, Net::Disconnected); } break; - case ::NameLookupRequired: + case PolledSocket::NameLookupRequired: + U32 newState; + // is the lookup complete? if (!gNetAsync.checkLookup( - currentSock->fd, out_h_addr, &out_h_length, + currentSock->handleFd, &out_h_addr, &out_h_length, sizeof(out_h_addr))) break; - U32 newState; if (out_h_length == -1) { - Con::errorf("DNS lookup failed: %s", currentSock->remoteAddr); + Con::errorf("DNS lookup failed: %s", currentSock->remoteAddr); newState = Net::DNSFailed; removeSock = true; + removeSockHandle = currentSock->handleFd; } else { // try to connect - dMemcpy(&(ipAddr.sin_addr.s_addr), out_h_addr, out_h_length); - ipAddr.sin_port = currentSock->remotePort; - ipAddr.sin_family = AF_INET; - if(::connect(currentSock->fd, (struct sockaddr *)&ipAddr, - sizeof(ipAddr)) == -1) + out_h_addr.port = currentSock->remotePort; + const sockaddr *ai_addr = NULL; + int ai_addrlen = 0; + sockaddr_in socketAddress; + sockaddr_in6 socketAddress6; + + if (out_h_addr.type == NetAddress::IPAddress) { - S32 errorCode; -#if defined(TORQUE_USE_WINSOCK) - errorCode = WSAGetLastError(); - if( errorCode == WSAEINPROGRESS || errorCode == WSAEWOULDBLOCK ) -#else - errorCode = errno; - if (errno == EINPROGRESS) + ai_addr = (const sockaddr*)&socketAddress; + ai_addrlen = sizeof(socketAddress); + NetAddressToIPSocket(&out_h_addr, &socketAddress); + + currentSock->fd = PlatformNetState::smReservedSocketList.activate(currentSock->handleFd, AF_INET, false); + setBlocking(currentSock->handleFd, false); + +#ifdef TORQUE_DEBUG_LOOKUPS + char addrString[256]; + NetAddress addr; + IPSocketToNetAddress(&socketAddress, &addr); + Net::addressToString(&addr, addrString); + Con::printf("DNS: lookup resolved to %s", addrString); #endif - { - newState = Net::DNSResolved; - currentSock->state = ::ConnectionPending; - } - else - { - const char* errorString; -#if defined(TORQUE_USE_WINSOCK) - errorString = strerror_wsa( errorCode ); -#else - errorString = strerror( errorCode ); + } + else if (out_h_addr.type == NetAddress::IPV6Address) + { + ai_addr = (const sockaddr*)&socketAddress6; + ai_addrlen = sizeof(socketAddress6); + NetAddressToIPSocket6(&out_h_addr, &socketAddress6); + + currentSock->fd = PlatformNetState::smReservedSocketList.activate(currentSock->handleFd, AF_INET6, false); + setBlocking(currentSock->handleFd, false); + +#ifdef TORQUE_DEBUG_LOOKUPS + char addrString[256]; + NetAddress addr; + IPSocket6ToNetAddress(&socketAddress6, &addr); + Net::addressToString(&addr, addrString); + Con::printf("DNS: lookup resolved to %s", addrString); #endif - Con::errorf("Error connecting to %s: %s (%i)", - currentSock->remoteAddr, errorString, errorCode); - newState = Net::ConnectFailed; - removeSock = true; - } } else { - newState = Net::Connected; - currentSock->state = Net::Connected; + Con::errorf("Error connecting to %s: Invalid Protocol", + currentSock->remoteAddr); + newState = Net::ConnectFailed; + removeSock = true; + removeSockHandle = currentSock->handleFd; + } + + if (ai_addr) + { + if (::connect(currentSock->fd, ai_addr, + ai_addrlen) == -1) + { + err = PlatformNetState::getLastError(); + if (err != Net::WouldBlock) + { + Con::errorf("Error connecting to %s: %u", + currentSock->remoteAddr, err); + newState = Net::ConnectFailed; + removeSock = true; + removeSockHandle = currentSock->handleFd; + } + else + { + newState = Net::DNSResolved; + currentSock->state = PolledSocket::ConnectionPending; + } + } + else + { + newState = Net::Connected; + currentSock->state = Connected; + } } } - Net::smConnectionNotify.trigger(currentSock->fd, newState); + smConnectionNotify->trigger(currentSock->handleFd, newState); break; - case ::Listening: + case PolledSocket::Listening: NetAddress incomingAddy; - incoming = Net::accept(currentSock->fd, &incomingAddy); - if(incoming != InvalidSocket) + incomingHandleFd = Net::accept(currentSock->handleFd, &incomingAddy); + if(incomingHandleFd != NetSocket::INVALID) { - setBlocking(incoming, false); - addPolledSocket(incoming, Connected); - Net::smConnectionAccept.trigger(currentSock->fd, incoming, incomingAddy); + setBlocking(incomingHandleFd, false); + addPolledSocket(incomingHandleFd, PlatformNetState::smReservedSocketList.resolve(incomingHandleFd), Connected); + smConnectionAccept->trigger(currentSock->handleFd, incomingHandleFd, incomingAddy); } break; } @@ -782,269 +1346,519 @@ void Net::process() // only increment index if we're not removing the connection, since // the removal will shift the indices down by one if (removeSock) - closeConnectTo(currentSock->fd); + closeConnectTo(removeSockHandle); else i++; } } -NetSocket Net::openSocket() +void Net::processListenSocket(NetSocket socketHandle) { - NetSocket retSocket; - retSocket = socket(AF_INET, SOCK_STREAM, 0); + if (socketHandle == NetSocket::INVALID) + return; - if(retSocket == InvalidSocket) - return InvalidSocket; - else - return retSocket; + sockaddr_storage sa; + sa.ss_family = AF_UNSPEC; + NetAddress srcAddress; + RawData tmpBuffer; + tmpBuffer.alloc(Net::MaxPacketDataSize); + + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(socketHandle); + + for (;;) + { + socklen_t addrLen = sizeof(sa); + S32 bytesRead = -1; + + if (socketHandle != NetSocket::INVALID) + bytesRead = ::recvfrom(socketFd, (char *)tmpBuffer.data, Net::MaxPacketDataSize, 0, (struct sockaddr*)&sa, &addrLen); + + if (bytesRead == -1) + break; + + if (sa.ss_family == AF_INET) + IPSocketToNetAddress((sockaddr_in *)&sa, &srcAddress); + else if (sa.ss_family == AF_INET6) + IPSocket6ToNetAddress((sockaddr_in6 *)&sa, &srcAddress); + else + continue; + + if (bytesRead <= 0) + continue; + + if (srcAddress.type == NetAddress::IPAddress && + srcAddress.address.ipv4.netNum[0] == 127 && + srcAddress.address.ipv4.netNum[1] == 0 && + srcAddress.address.ipv4.netNum[2] == 0 && + srcAddress.address.ipv4.netNum[3] == 1 && + srcAddress.port == PlatformNetState::netPort) + continue; + + tmpBuffer.size = bytesRead; + + smPacketReceive->trigger(srcAddress, tmpBuffer); + } } -Net::Error Net::closeSocket(NetSocket socket) +NetSocket Net::openSocket() { - if(socket != InvalidSocket) + return PlatformNetState::smReservedSocketList.reserve(); +} + +Net::Error Net::closeSocket(NetSocket handleFd) +{ + if(handleFd != NetSocket::INVALID) { - if(!closesocket(socket)) + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + PlatformNetState::smReservedSocketList.remove(handleFd); + + if(!::closesocket(socketFd)) return NoError; else - return getLastError(); + return PlatformNetState::getLastError(); } else return NotASocket; } -Net::Error Net::connect(NetSocket socket, const NetAddress *address) +Net::Error Net::connect(NetSocket handleFd, const NetAddress *address) { - if(address->type != NetAddress::IPAddress) + if(!(address->type == NetAddress::IPAddress || address->type == NetAddress::IPV6Address)) return WrongProtocolType; - sockaddr_in socketAddress; - netToIPSocketAddress(address, &socketAddress); - if(!::connect(socket, (sockaddr *) &socketAddress, sizeof(socketAddress))) - return NoError; - return getLastError(); -} -Net::Error Net::listen(NetSocket socket, S32 backlog) -{ - if(!::listen(socket, backlog)) - return NoError; - return getLastError(); -} + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); -NetSocket Net::accept(NetSocket acceptSocket, NetAddress *remoteAddress) -{ - sockaddr_in socketAddress; - socklen_t addrLen = sizeof(socketAddress); - - NetSocket retVal = ::accept(acceptSocket, (sockaddr *) &socketAddress, &addrLen); - if(retVal != InvalidSocket) + if (address->type == NetAddress::IPAddress) { - IPSocketToNetAddress(&socketAddress, remoteAddress); - return retVal; - } - return InvalidSocket; -} + sockaddr_in socketAddress; + NetAddressToIPSocket(address, &socketAddress); -Net::Error Net::bind(NetSocket socket, U16 port) -{ - S32 error; - - sockaddr_in socketAddress; - dMemset((char *)&socketAddress, 0, sizeof(socketAddress)); - socketAddress.sin_family = AF_INET; - // It's entirely possible that there are two NIC cards. - // We let the user specify which one the server runs on. - - // thanks to [TPG]P1aGu3 for the name - const char* serverIP = Con::getVariable( "pref::Net::BindAddress" ); - // serverIP is guaranteed to be non-0. - AssertFatal( serverIP, "serverIP is NULL!" ); - - if( serverIP[0] != '\0' ) { - // we're not empty - socketAddress.sin_addr.s_addr = inet_addr( serverIP ); - - if( socketAddress.sin_addr.s_addr != INADDR_NONE ) { - Con::printf( "Binding server port to %s", serverIP ); - } else { - Con::warnf( ConsoleLogEntry::General, - "inet_addr() failed for %s while binding!", - serverIP ); - socketAddress.sin_addr.s_addr = INADDR_ANY; + if (socketFd == InvalidSocketHandle) + { + socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET, false); } - } else { - Con::printf( "Binding server port to default IP" ); - socketAddress.sin_addr.s_addr = INADDR_ANY; + if (!::connect(socketFd, (struct sockaddr *) &socketAddress, sizeof(socketAddress))) + return NoError; + } + else if (address->type == NetAddress::IPV6Address) + { + sockaddr_in6 socketAddress; + NetAddressToIPSocket6(address, &socketAddress); + + if (socketFd == InvalidSocketHandle) + { + socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET6, false); + } + + if (!::connect(socketFd, (struct sockaddr *) &socketAddress, sizeof(socketAddress))) + return NoError; } - socketAddress.sin_port = htons(port); - error = ::bind(socket, (sockaddr *) &socketAddress, sizeof(socketAddress)); - - if(!error) - return NoError; - return getLastError(); + return PlatformNetState::getLastError(); } -Net::Error Net::setBufferSize(NetSocket socket, S32 bufferSize) +Net::Error Net::listen(NetSocket handleFd, S32 backlog) +{ + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NotASocket; + + if(!::listen(socketFd, backlog)) + return NoError; + return PlatformNetState::getLastError(); +} + +NetSocket Net::accept(NetSocket handleFd, NetAddress *remoteAddress) +{ + sockaddr_storage addr; + socklen_t addrLen = sizeof(addr); + + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NetSocket::INVALID; + + SOCKET acceptedSocketFd = ::accept(socketFd, (sockaddr *)&addr, &addrLen); + if (acceptedSocketFd != InvalidSocketHandle) + { + if (addr.ss_family == AF_INET) + { + // ipv4 + IPSocketToNetAddress(((struct sockaddr_in*)&addr), remoteAddress); + } + else if (addr.ss_family == AF_INET6) + { + // ipv6 + IPSocket6ToNetAddress(((struct sockaddr_in6*)&addr), remoteAddress); + } + + NetSocket newHandleFd = PlatformNetState::smReservedSocketList.reserve(acceptedSocketFd); + return newHandleFd; + } + + return NetSocket::INVALID; +} + +Net::Error Net::bindAddress(const NetAddress &address, NetSocket handleFd, bool useUDP) +{ + int error = 0; + sockaddr_storage socketAddress; + + dMemset(&socketAddress, '\0', sizeof(socketAddress)); + + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + { + if (handleFd.getHandle() == -1) + return NotASocket; + } + + if (address.type == NetAddress::IPAddress) + { + socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET, useUDP); + NetAddressToIPSocket(&address, (struct sockaddr_in*)&socketAddress); + error = ::bind(socketFd, (struct sockaddr*)&socketAddress, sizeof(sockaddr_in)); + } + else if (address.type == NetAddress::IPV6Address) + { + socketFd = PlatformNetState::smReservedSocketList.activate(handleFd, AF_INET6, useUDP); + NetAddressToIPSocket6(&address, (struct sockaddr_in6*)&socketAddress); + error = ::bind(socketFd, (struct sockaddr*)&socketAddress, sizeof(sockaddr_in6)); + } + + if (!error) + return NoError; + return PlatformNetState::getLastError(); +} + +Net::Error Net::setBufferSize(NetSocket handleFd, S32 bufferSize) { S32 error; - error = setsockopt(socket, SOL_SOCKET, SO_RCVBUF, (char *) &bufferSize, sizeof(bufferSize)); + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NotASocket; + + error = ::setsockopt(socketFd, SOL_SOCKET, SO_RCVBUF, (char *) &bufferSize, sizeof(bufferSize)); if(!error) - error = setsockopt(socket, SOL_SOCKET, SO_SNDBUF, (char *) &bufferSize, sizeof(bufferSize)); + error = ::setsockopt(socketFd, SOL_SOCKET, SO_SNDBUF, (char *) &bufferSize, sizeof(bufferSize)); if(!error) return NoError; - return getLastError(); + return PlatformNetState::getLastError(); } -Net::Error Net::setBroadcast(NetSocket socket, bool broadcast) +Net::Error Net::setBroadcast(NetSocket handleFd, bool broadcast) { S32 bc = broadcast; - S32 error = setsockopt(socket, SOL_SOCKET, SO_BROADCAST, (char*)&bc, sizeof(bc)); + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NotASocket; + S32 error = ::setsockopt(socketFd, SOL_SOCKET, SO_BROADCAST, (char*)&bc, sizeof(bc)); if(!error) return NoError; - return getLastError(); + return PlatformNetState::getLastError(); } -Net::Error Net::setBlocking(NetSocket socket, bool blockingIO) +Net::Error Net::setBlocking(NetSocket handleFd, bool blockingIO) { + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NotASocket; + unsigned long notblock = !blockingIO; - S32 error = ioctl(socket, FIONBIO, ¬block); + S32 error = ioctl(socketFd, FIONBIO, ¬block); if(!error) return NoError; - return getLastError(); + return PlatformNetState::getLastError(); } -Net::Error Net::send(NetSocket socket, const U8 *buffer, S32 bufferSize) +Net::Error Net::getListenAddress(const NetAddress::Type type, NetAddress *address, bool forceDefaults) { + if (type == NetAddress::IPAddress) + { + const char* serverIP = forceDefaults ? NULL : Con::getVariable("pref::Net::BindAddress"); + if (!serverIP || serverIP[0] == '\0') + { + address->type = type; + address->port = PlatformNetState::defaultPort; + *((U32*)address->address.ipv4.netNum) = INADDR_ANY; + return Net::NoError; + } + else + { + return Net::stringToAddress(serverIP, address, false); + } + } + else if (type == NetAddress::IPBroadcastAddress) + { + address->type = type; + address->port = PlatformNetState::defaultPort; + *((U32*)address->address.ipv4.netNum) = INADDR_BROADCAST; + return Net::NoError; + } + else if (type == NetAddress::IPV6Address) + { + const char* serverIP6 = forceDefaults ? NULL : Con::getVariable("pref::Net::BindAddress6"); + if (!serverIP6 || serverIP6[0] == '\0') + { + sockaddr_in6 addr; + dMemset(&addr, '\0', sizeof(addr)); + + addr.sin6_port = htons(PlatformNetState::defaultPort); + addr.sin6_addr = in6addr_any; + + IPSocket6ToNetAddress(&addr, address); + return Net::NoError; + } + else + { + return Net::stringToAddress(serverIP6, address, false); + } + } + else if (type == NetAddress::IPV6MulticastAddress) + { + const char* multicastAddressValue = forceDefaults ? NULL : Con::getVariable("pref::Net::Multicast6Address"); + if (!multicastAddressValue || multicastAddressValue[0] == '\0') + { + multicastAddressValue = TORQUE_NET_DEFAULT_MULTICAST_ADDRESS; + } + + return Net::stringToAddress(multicastAddressValue, address, false); + } + else + { + return Net::WrongProtocolType; + } +} + +void Net::getIdealListenAddress(NetAddress *address) +{ + dMemset(address, '\0', sizeof(NetAddress)); + + if (Net::smIpv6Enabled) + { + if (Net::getListenAddress(NetAddress::IPV6Address, address) == NeedHostLookup) + { + Net::getListenAddress(NetAddress::IPV6Address, address, true); + } + } + else + { + if (Net::getListenAddress(NetAddress::IPAddress, address) == NeedHostLookup) + { + Net::getListenAddress(NetAddress::IPAddress, address, true); + } + } +} + +Net::Error Net::send(NetSocket handleFd, const U8 *buffer, S32 bufferSize, S32 *outBytesWritten) +{ + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NotASocket; + errno = 0; - S32 bytesWritten = ::send(socket, (const char*)buffer, bufferSize, 0); - if(bytesWritten == -1) -#if defined(TORQUE_USE_WINSOCK) - Con::errorf("Could not write to socket. Error: %s",strerror_wsa( WSAGetLastError() )); -#else - Con::errorf("Could not write to socket. Error: %s",strerror(errno)); -#endif + S32 bytesWritten = ::send(socketFd, (const char*)buffer, bufferSize, 0); - return getLastError(); + if (outBytesWritten) + { + *outBytesWritten = outBytesWritten < 0 ? 0 : bytesWritten; + } + + return PlatformNetState::getLastError(); } -Net::Error Net::recv(NetSocket socket, U8 *buffer, S32 bufferSize, S32 *bytesRead) +Net::Error Net::recv(NetSocket handleFd, U8 *buffer, S32 bufferSize, S32 *bytesRead) { - *bytesRead = ::recv(socket, (char*)buffer, bufferSize, 0); + SOCKET socketFd = PlatformNetState::smReservedSocketList.resolve(handleFd); + if (socketFd == InvalidSocketHandle) + return NotASocket; + + *bytesRead = ::recv(socketFd, (char*)buffer, bufferSize, 0); if(*bytesRead == -1) - return getLastError(); + return PlatformNetState::getLastError(); return NoError; } bool Net::compareAddresses(const NetAddress *a1, const NetAddress *a2) { - if((a1->type != a2->type) || - (*((U32 *)a1->netNum) != *((U32 *)a2->netNum)) || - (a1->port != a2->port)) - return false; - - if(a1->type == NetAddress::IPAddress) - return true; - for(S32 i = 0; i < 6; i++) - if(a1->nodeNum[i] != a2->nodeNum[i]) - return false; - return true; + return a1->isSameAddressAndPort(*a2); } -bool Net::stringToAddress(const char *addressString, NetAddress *address) +Net::Error Net::stringToAddress(const char *addressString, NetAddress *address, bool hostLookup, int requiredFamily) { - if(!dStrnicmp(addressString, "ipx:", 4)) - // ipx support deprecated - return false; - - if(!dStrnicmp(addressString, "ip:", 3)) - addressString += 3; // eat off the ip: - - sockaddr_in ipAddr; - char remoteAddr[256]; - if(strlen(addressString) > 255) - return false; - - dStrcpy(remoteAddr, addressString); - - char *portString = dStrchr(remoteAddr, ':'); - if(portString) - *portString++ = '\0'; - - if(!dStricmp(remoteAddr, "broadcast")) - ipAddr.sin_addr.s_addr = htonl(INADDR_BROADCAST); + char addr[256]; + int port = 0; + int actualFamily = AF_UNSPEC; + if (!PlatformNetState::extractAddressParts(addressString, addr, port, actualFamily)) + { + return WrongProtocolType; + } + + // Make sure family matches (in cast we have IP: stuff in address) + if (requiredFamily != AF_UNSPEC && actualFamily != AF_UNSPEC && (actualFamily != requiredFamily)) + { + return WrongProtocolType; + } + + if (actualFamily == AF_UNSPEC) + { + actualFamily = requiredFamily; + } + + addressString = addr; + dMemset(address, '\0', sizeof(NetAddress)); + + if (!dStricmp(addressString, "broadcast")) + { + address->type = NetAddress::IPBroadcastAddress; + if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET)) + return WrongProtocolType; + + if (port != 0) + address->port = port; + else + address->port = PlatformNetState::defaultPort; + } + else if (!dStricmp(addressString, "multicast")) + { + address->type = NetAddress::IPV6MulticastAddress; + if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET6)) + return WrongProtocolType; + + if (port != 0) + address->port = port; + else + address->port = PlatformNetState::defaultPort; + } else { - ipAddr.sin_addr.s_addr = inet_addr(remoteAddr); - - if (ipAddr.sin_addr.s_addr == INADDR_NONE) // error + sockaddr_in ipAddr; + sockaddr_in6 ipAddr6; + + dMemset(&ipAddr, 0, sizeof(ipAddr)); + dMemset(&ipAddr6, 0, sizeof(ipAddr6)); + + bool hasInterface = dStrchr(addressString, '%') != NULL; // if we have an interface, best use getaddrinfo to parse + + // Check if we've got a simple ipv4 / ipv6 + + if (inet_pton(AF_INET, addressString, &ipAddr.sin_addr) == 1) { - // On the Xbox, 'gethostbyname' does not exist so... -#ifndef TORQUE_OS_XENON - struct hostent *hp; - if((hp = gethostbyname(remoteAddr)) == 0) - return false; + if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET)) + return WrongProtocolType; + IPSocketToNetAddress(((struct sockaddr_in*)&ipAddr), address); + + if (port != 0) + address->port = port; else - memcpy(&ipAddr.sin_addr.s_addr, hp->h_addr, sizeof(in_addr)); -#else - // On the Xbox do XNetDnsLookup - XNDNS *pxndns = NULL; - HANDLE hEvent = CreateEvent(NULL, false, false, NULL); - XNetDnsLookup(remoteAddr, hEvent, &pxndns); - - // Wait for event (passing NULL as a handle to XNetDnsLookup will NOT - // cause it to behave synchronously, so do not remove the handle/wait - while(pxndns->iStatus == WSAEINPROGRESS) - WaitForSingleObject(hEvent, INFINITE); - - bool foundAddr = pxndns->iStatus == 0 && pxndns->cina > 0; - if(foundAddr) + address->port = PlatformNetState::defaultPort; + + return NoError; + } + else if (!hasInterface && inet_pton(AF_INET6, addressString, &ipAddr6.sin6_addr) == 1) + { + if (!(actualFamily == AF_UNSPEC || actualFamily == AF_INET6)) + return WrongProtocolType; + IPSocket6ToNetAddress(((struct sockaddr_in6*)&ipAddr6), address); + + if (port != 0) + address->port = port; + else + address->port = PlatformNetState::defaultPort; + + return NoError; + } + else + { + if (!hostLookup && !hasInterface) + return NeedHostLookup; + + struct addrinfo hint, *res = NULL; + dMemset(&hint, 0, sizeof(hint)); + hint.ai_family = actualFamily; + hint.ai_flags = hostLookup ? 0 : AI_NUMERICHOST; + + if (getaddrinfo(addressString, NULL, &hint, &res) == 0) { - // Lets just grab the first address returned, for now - memcpy(&ipAddr.sin_addr, pxndns->aina, sizeof(IN_ADDR)); + if (actualFamily != AF_UNSPEC) + { + // Prefer desired protocol + res = PlatformNetState::pickAddressByProtocol(res, actualFamily); + } + + if (res && res->ai_family == AF_INET) + { + // ipv4 + IPSocketToNetAddress(((struct sockaddr_in*)res->ai_addr), address); + } + else if (res && res->ai_family == AF_INET6) + { + // ipv6 + IPSocket6ToNetAddress(((struct sockaddr_in6*)res->ai_addr), address); + } + else + { + // unknown + return UnknownError; + } + + if (port != 0) + address->port = port; + else + address->port = PlatformNetState::defaultPort; } - - XNetDnsRelease(pxndns); - CloseHandle(hEvent); - - // If we didn't successfully resolve the DNS lookup, bail after the - // handles are released - if(!foundAddr) - return false; -#endif } } - if(portString) - ipAddr.sin_port = htons(dAtoi(portString)); - else - ipAddr.sin_port = htons(defaultPort); - ipAddr.sin_family = AF_INET; - IPSocketToNetAddress(&ipAddr, address); - return true; + + return NoError; } void Net::addressToString(const NetAddress *address, char addressString[256]) { - if(address->type == NetAddress::IPAddress) + if(address->type == NetAddress::IPAddress || address->type == NetAddress::IPBroadcastAddress) { sockaddr_in ipAddr; - netToIPSocketAddress(address, &ipAddr); - - if(ipAddr.sin_addr.s_addr == htonl(INADDR_BROADCAST)) - dSprintf(addressString, 256, "IP:Broadcast:%d", ntohs(ipAddr.sin_port)); + NetAddressToIPSocket(address, &ipAddr); + + if (ipAddr.sin_addr.s_addr == htonl(INADDR_BROADCAST) || address->type == NetAddress::IPBroadcastAddress) + { + if (ipAddr.sin_port == 0) + dSprintf(addressString, 256, "IP:Broadcast"); + else + dSprintf(addressString, 256, "IP:Broadcast:%d", ntohs(ipAddr.sin_port)); + } else { -#ifndef TORQUE_OS_XENON - dSprintf(addressString, 256, "IP:%s:%d", inet_ntoa(ipAddr.sin_addr), - ntohs(ipAddr.sin_port)); -#else - dSprintf(addressString, 256, "IP:%d.%d.%d.%d:%d", ipAddr.sin_addr.s_net, - ipAddr.sin_addr.s_host, ipAddr.sin_addr.s_lh, - ipAddr.sin_addr.s_impno, ntohs( ipAddr.sin_port ) ); - -#endif + char buffer[256]; + buffer[0] = '\0'; + sockaddr_in ipAddr; + NetAddressToIPSocket(address, &ipAddr); + inet_ntop(AF_INET, &(ipAddr.sin_addr), buffer, sizeof(buffer)); + if (ipAddr.sin_port == 0) + dSprintf(addressString, 256, "IP:%s", buffer); + else + dSprintf(addressString, 256, "IP:%s:%i", buffer, ntohs(ipAddr.sin_port)); } } + else if (address->type == NetAddress::IPV6Address) + { + char buffer[256]; + buffer[0] = '\0'; + sockaddr_in6 ipAddr; + NetAddressToIPSocket6(address, &ipAddr); + inet_ntop(AF_INET6, &(ipAddr.sin6_addr), buffer, sizeof(buffer)); + if (ipAddr.sin6_port == 0) + dSprintf(addressString, 256, "IP6:%s", buffer); + else + dSprintf(addressString, 256, "IP6:[%s]:%i", buffer, ntohs(ipAddr.sin6_port)); + } + else if (address->type == NetAddress::IPV6MulticastAddress) + { + if (address->port == 0) + dSprintf(addressString, 256, "IP6:Multicast"); + else + dSprintf(addressString, 256, "IP6:Multicast:%d", address->port); + } else { *addressString = 0; @@ -1052,3 +1866,142 @@ void Net::addressToString(const NetAddress *address, char addressString[256]) } } +void Net::enableMulticast() +{ + SOCKET socketFd; + + if (Net::smIpv6Enabled) + { + socketFd = PlatformNetState::smReservedSocketList.resolve(PlatformNetState::udp6Socket); + + if (socketFd != InvalidSocketHandle) + { + PlatformNetState::multicast6Socket = PlatformNetState::udp6Socket; + + Net::Error error = NoError; + + if (error == NoError) + { + unsigned long multicastTTL = 1; + + if (setsockopt(socketFd, IPPROTO_IPV6, IPV6_MULTICAST_HOPS, + (char*)&multicastTTL, sizeof(multicastTTL)) < 0) + { + error = PlatformNetState::getLastError(); + } + } + + // Find multicast to bind to... + + NetAddress multicastAddress; + sockaddr_in6 multicastSocketAddress; + + const char *multicastAddressValue = Con::getVariable("pref::Net::Multicast6Address"); + if (!multicastAddressValue || multicastAddressValue[0] == '\0') + { + multicastAddressValue = TORQUE_NET_DEFAULT_MULTICAST_ADDRESS; + } + + error = Net::stringToAddress(multicastAddressValue, &multicastAddress, false); + + if (error == NoError) + { + dMemset(&PlatformNetState::multicast6Group, '\0', sizeof(&PlatformNetState::multicast6Group)); + NetAddressToIPSocket6(&multicastAddress, &multicastSocketAddress); + dMemcpy(&PlatformNetState::multicast6Group.ipv6mr_multiaddr, &multicastSocketAddress.sin6_addr, sizeof(PlatformNetState::multicast6Group.ipv6mr_multiaddr)); + } + + // Setup group + + if (error == NoError) + { + const char *multicastInterface = Con::getVariable("pref::Net::Multicast6Interface"); + + if (multicastInterface && multicastInterface[0] != '\0') + { +#ifdef TORQUE_USE_WINSOCK + PlatformNetState::multicast6Group.ipv6mr_interface = dAtoi(multicastInterface); +#else + PlatformNetState::multicast6Group.ipv6mr_interface = if_nametoindex(multicastInterface); +#endif + } + else + { + PlatformNetState::multicast6Group.ipv6mr_interface = 0; // 0 == accept from any interface + } + + if (PlatformNetState::multicast6Group.ipv6mr_interface && error == NoError) + { + if (setsockopt(socketFd, IPPROTO_IPV6, IPV6_MULTICAST_IF, (char *)&PlatformNetState::multicast6Group.ipv6mr_interface, sizeof(PlatformNetState::multicast6Group.ipv6mr_interface)) < 0) + { + error = PlatformNetState::getLastError(); + } + } + + if (error == NoError && setsockopt(socketFd, IPPROTO_IPV6, IPV6_JOIN_GROUP, (char*)&PlatformNetState::multicast6Group, sizeof(PlatformNetState::multicast6Group)) < 0) + { + error = PlatformNetState::getLastError(); + } + } + + + if (error == NoError) + { + Con::printf("Multicast initialized on port %d", PlatformNetState::defaultPort); + } + else + { + PlatformNetState::multicast6Socket = NetSocket::INVALID; + Con::printf("Unable to multicast UDP - error %d", error); + } + } + } +} + +void Net::disableMulticast() +{ + if (PlatformNetState::multicast6Socket != NetSocket::INVALID) + { + PlatformNetState::multicast6Socket = NetSocket::INVALID; + } +} + +bool Net::isMulticastEnabled() +{ + return PlatformNetState::multicast6Socket != NetSocket::INVALID; +} + +U32 NetAddress::getHash() const +{ + U32 value = 0; + switch (type) + { + case NetAddress::IPAddress: + value = Torque::hash((const U8*)&address.ipv4.netNum, sizeof(address.ipv4.netNum), 0); + break; + case NetAddress::IPV6Address: + value = Torque::hash((const U8*)address.ipv6.netNum, sizeof(address.ipv6.netNum), 0); + break; + default: + value = 0; + break; + } + return value; +} + +bool Net::isAddressTypeAvailable(NetAddress::Type addressType) +{ + switch (addressType) + { + case NetAddress::IPAddress: + return PlatformNetState::udpSocket != NetSocket::INVALID; + case NetAddress::IPV6Address: + return PlatformNetState::udp6Socket != NetSocket::INVALID; + case NetAddress::IPBroadcastAddress: + return PlatformNetState::udpSocket != NetSocket::INVALID; + case NetAddress::IPV6MulticastAddress: + return PlatformNetState::multicast6Socket != NetSocket::INVALID; + default: + return false; + } +} diff --git a/Engine/source/platform/platformNet.h b/Engine/source/platform/platformNet.h index 16a809927..ff3838d2e 100644 --- a/Engine/source/platform/platformNet.h +++ b/Engine/source/platform/platformNet.h @@ -31,6 +31,8 @@ #define MAXPACKETSIZE 1500 #endif +#define TORQUE_NET_DEFAULT_MULTICAST_ADDRESS "ff04::7467::656E::6574::776B" + typedef S32 NetConnectionId; /// Generic network address @@ -41,18 +43,130 @@ struct NetAddress S32 type; ///< Type of address (IPAddress currently) /// Acceptable NetAddress types. - enum + enum Type { IPAddress, + IPV6Address, + + IPBroadcastAddress, + IPV6MulticastAddress }; - U8 netNum[4]; ///< For IP: sin_addr
- U8 nodeNum[6]; ///< For IP: Not used.
- U16 port; ///< For IP: sin_port
+ union + { + struct { + U8 netNum[4]; + } ipv4; + + struct { + U8 netNum[16]; + U32 netFlow; + U32 netScope; + } ipv6; + + struct { + U8 netNum[16]; + U8 netFlow[4]; + U8 netScope[4]; + } ipv6_raw; + + } address; + + U16 port; + + bool isSameAddress(const NetAddress &other) const + { + if (type != other.type) + return false; + + switch (type) + { + case NetAddress::IPAddress: + return (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0); + break; + case NetAddress::IPV6Address: + return (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0); + break; + case NetAddress::IPBroadcastAddress: + return true; + break; + case NetAddress::IPV6MulticastAddress: + return true; + break; + } + + return false; + } + + bool isSameAddressAndPort(const NetAddress &other) const + { + if (type != other.type) + return false; + + switch (type) + { + case NetAddress::IPAddress: + return (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0) && other.port == port; + break; + case NetAddress::IPV6Address: + return (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0) && other.port == port; + break; + case NetAddress::IPBroadcastAddress: + return true; + break; + case NetAddress::IPV6MulticastAddress: + return true; + break; + } + + return false; + } + + bool isEqual(const NetAddress &other) const + { + if (type != other.type) + return false; + + switch (type) + { + case NetAddress::IPAddress: + return other.port == port && (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0); + break; + case NetAddress::IPV6Address: + return other.port == port && other.address.ipv6.netFlow == address.ipv6.netFlow && other.address.ipv6.netScope == address.ipv6.netScope && (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0); + break; + case NetAddress::IPBroadcastAddress: + return other.port == port; + break; + case NetAddress::IPV6MulticastAddress: + return other.port == port; + break; + } + + return false; + } + + U32 getHash() const; }; -typedef S32 NetSocket; -const NetSocket InvalidSocket = -1; +class NetSocket +{ +protected: + S32 mHandle; + +public: + NetSocket() : mHandle(-1) { ; } + + inline void setHandle(S32 handleId) { mHandle = handleId; } + inline S32 getHandle() const { return mHandle; } + inline U32 getHash() const { return mHandle; } + + bool operator==(const NetSocket &other) const { return mHandle == other.mHandle; } + bool operator!=(const NetSocket &other) const { return mHandle != other.mHandle; } + + static NetSocket fromHandle(S32 handleId) { NetSocket ret; ret.mHandle = handleId; return ret; } + static NetSocket INVALID; +}; /// void event(NetSocket sock, U32 state) typedef JournaledSignal ConnectionNotifyEvent; @@ -76,7 +190,8 @@ struct Net InvalidPacketProtocol, WouldBlock, NotASocket, - UnknownError + UnknownError, + NeedHostLookup }; enum ConnectionState { @@ -87,18 +202,16 @@ struct Net Disconnected }; - enum Protocol - { - UDPProtocol, - TCPProtocol - }; - static const S32 MaxPacketDataSize = MAXPACKETSIZE; - static ConnectionNotifyEvent smConnectionNotify; - static ConnectionAcceptedEvent smConnectionAccept; - static ConnectionReceiveEvent smConnectionReceive; - static PacketReceiveEvent smPacketReceive; + static ConnectionNotifyEvent& getConnectionNotifyEvent(); + static ConnectionAcceptedEvent& getConnectionAcceptedEvent(); + static ConnectionReceiveEvent& getConnectionReceiveEvent(); + static PacketReceiveEvent& getPacketReceiveEvent(); + + static bool smMulticastEnabled; + static bool smIpv4Enabled; + static bool smIpv6Enabled; static bool init(); static void shutdown(); @@ -116,35 +229,47 @@ struct Net // Reliable net functions (TCP) // all incoming messages come in on the Connected* events - static NetSocket openListenPort(U16 port); + static NetSocket openListenPort(U16 port, NetAddress::Type = NetAddress::IPAddress); static NetSocket openConnectTo(const char *stringAddress); // does the DNS resolve etc. static void closeConnectTo(NetSocket socket); - static Error sendtoSocket(NetSocket socket, const U8 *buffer, S32 bufferSize); + static Error sendtoSocket(NetSocket socket, const U8 *buffer, S32 bufferSize, S32 *bytesWritten=NULL); static bool compareAddresses(const NetAddress *a1, const NetAddress *a2); - static bool stringToAddress(const char *addressString, NetAddress *address); + static Net::Error stringToAddress(const char *addressString, NetAddress *address, bool hostLookup=true, int family=0); static void addressToString(const NetAddress *address, char addressString[256]); // lower level socked based network functions static NetSocket openSocket(); static Error closeSocket(NetSocket socket); - static Error send(NetSocket socket, const U8 *buffer, S32 bufferSize); + static Error send(NetSocket socket, const U8 *buffer, S32 bufferSize, S32 *outBytesWritten=NULL); static Error recv(NetSocket socket, U8 *buffer, S32 bufferSize, S32 *bytesRead); static Error connect(NetSocket socket, const NetAddress *address); static Error listen(NetSocket socket, S32 maxConcurrentListens); static NetSocket accept(NetSocket acceptSocket, NetAddress *remoteAddress); - static Error bind(NetSocket socket, U16 port); + static Error bindAddress(const NetAddress &address, NetSocket socket, bool useUDP=false); static Error setBufferSize(NetSocket socket, S32 bufferSize); static Error setBroadcast(NetSocket socket, bool broadcastEnable); static Error setBlocking(NetSocket socket, bool blockingIO); + /// Gets the desired default listen address for a specified address type + static Net::Error getListenAddress(const NetAddress::Type type, NetAddress *address, bool forceDefaults=false); + static void getIdealListenAddress(NetAddress *address); + + // Multicast for ipv6 local net browsing + static void enableMulticast(); + static void disableMulticast(); + static bool isMulticastEnabled(); + + // Protocol state + static bool isAddressTypeAvailable(NetAddress::Type addressType); private: static void process(); + static void processListenSocket(NetSocket socket); }; -#endif \ No newline at end of file +#endif diff --git a/Engine/source/platform/platformNetAsync.cpp b/Engine/source/platform/platformNetAsync.cpp index 701410e38..9341ace54 100644 --- a/Engine/source/platform/platformNetAsync.cpp +++ b/Engine/source/platform/platformNetAsync.cpp @@ -53,7 +53,7 @@ struct NetAsync::NameLookupRequest NameLookupRequest() { - sock = InvalidSocket; + sock = NetSocket::INVALID; remoteAddr[0] = 0; out_h_addr[0] = 0; out_h_length = -1; @@ -81,9 +81,12 @@ protected: virtual void execute() { #ifndef TORQUE_OS_XENON + + NetAddress address; + Net::Error error = Net::stringToAddress(mRequest.remoteAddr, &address, true); + // do it - struct hostent* hostent = gethostbyname(mRequest.remoteAddr); - if (hostent == NULL) + if (error != Net::NoError) { // oh well! leave the lookup data unmodified (h_length) should // still be -1 from initialization @@ -94,9 +97,9 @@ protected: // copy the stuff we need from the hostent dMemset(mRequest.out_h_addr, 0, sizeof(mRequest.out_h_addr)); - dMemcpy(mRequest.out_h_addr, hostent->h_addr, hostent->h_length); + dMemcpy(mRequest.out_h_addr, &address, sizeof(address)); - mRequest.out_h_length = hostent->h_length; + mRequest.out_h_length = sizeof(address); mRequest.complete = true; } #else @@ -159,7 +162,7 @@ void NetAsync::queueLookup(const char* remoteAddr, NetSocket socket) ThreadPool::GLOBAL().queueWorkItem( workItem ); } -bool NetAsync::checkLookup(NetSocket socket, char* out_h_addr, +bool NetAsync::checkLookup(NetSocket socket, void* out_h_addr, S32* out_h_length, S32 out_h_addr_size) { bool found = false; diff --git a/Engine/source/platform/platformNetAsync.h b/Engine/source/platform/platformNetAsync.h index dc59a1a87..ce33fc630 100644 --- a/Engine/source/platform/platformNetAsync.h +++ b/Engine/source/platform/platformNetAsync.h @@ -54,7 +54,7 @@ class NetAsync // out_h_length will be set appropriately. if out_h_length is -1, then // name could not be resolved. otherwise, it provides the number of // address bytes copied into out_h_addr. - bool checkLookup(NetSocket socket, char* out_h_addr, int* out_h_length, S32 out_h_addr_size); + bool checkLookup(NetSocket socket, void* out_h_addr, int* out_h_length, S32 out_h_addr_size); }; // the global net async object diff --git a/Engine/source/platform/platformTimer.cpp b/Engine/source/platform/platformTimer.cpp index a9a342616..1da010c5a 100644 --- a/Engine/source/platform/platformTimer.cpp +++ b/Engine/source/platform/platformTimer.cpp @@ -86,15 +86,6 @@ const S32 TimeManager::getBackgroundThreshold() const } //---------------------------------------------------------------------------------- - -#pragma message("Mac/Lunix will need to implement this or get unresolved externals.") -#pragma message(" It was previously defined here with a Win32 ifdef which goes against") -#pragma message(" how torque implements its platform agnostic systems - JDD") -//PlatformTimer *PlatformTimer::create() -//{ -// return new DefaultPlatformTimer(); -//} - PlatformTimer::PlatformTimer() { } diff --git a/Engine/source/platform/test/netTest.cpp b/Engine/source/platform/test/netTest.cpp index 3765a79c2..889d150f2 100644 --- a/Engine/source/platform/test/netTest.cpp +++ b/Engine/source/platform/test/netTest.cpp @@ -52,7 +52,7 @@ struct TcpHandle else { Process::requestShutdown(); - mSocket = NULL; + mSocket = NetSocket::INVALID; ASSERT_EQ(Net::Disconnected, state) << "Ended with a network error!"; } @@ -72,7 +72,7 @@ TEST(Net, TCPRequest) { TcpHandle handler; - handler.mSocket = InvalidSocket; + handler.mSocket = NetSocket::INVALID; handler.mDataReceived = 0; // Hook into the signals. @@ -119,7 +119,7 @@ struct JournalHandle else { Process::requestShutdown(); - mSocket = NULL; + mSocket = NetSocket::INVALID; ASSERT_EQ(Net::Disconnected, state) << "Ended with a network error!"; } @@ -135,7 +135,7 @@ struct JournalHandle void makeRequest() { - mSocket = InvalidSocket; + mSocket = NetSocket::INVALID; mDataReceived = 0; // Hook into the signals. @@ -175,4 +175,4 @@ TEST(Net, JournalTCPRequest) << "Didn't get same data back from journal playback."; } -#endif \ No newline at end of file +#endif diff --git a/Engine/source/platformMac/macFileIO.mm b/Engine/source/platformMac/macFileIO.mm index 8a10c6830..26dca66bb 100644 --- a/Engine/source/platformMac/macFileIO.mm +++ b/Engine/source/platformMac/macFileIO.mm @@ -37,7 +37,7 @@ #import "core/strings/stringFunctions.h" #import "console/console.h" #import "platform/profiler.h" -#import "cinterface/cinterface.h"; +#import "cinterface/cinterface.h" #import "core/volume.h" //TODO: file io still needs some work... diff --git a/Engine/source/platformSDL/sdlInput.cpp b/Engine/source/platformSDL/sdlInput.cpp index 97c57d5b9..69ef30b20 100644 --- a/Engine/source/platformSDL/sdlInput.cpp +++ b/Engine/source/platformSDL/sdlInput.cpp @@ -99,14 +99,12 @@ void Input::init() //------------------------------------------------------------------------------ ConsoleFunction( isJoystickDetected, bool, 1, 1, "isJoystickDetected()" ) { - argc; argv; return( SDL_NumJoysticks() > 0 ); } //------------------------------------------------------------------------------ ConsoleFunction( getJoystickAxes, const char*, 2, 2, "getJoystickAxes( instance )" ) { - argc; // TODO SDL return( "" ); } diff --git a/Engine/source/platformSDL/sdlPlatformGL.cpp b/Engine/source/platformSDL/sdlPlatformGL.cpp index da1bb8851..dbd163ecc 100644 --- a/Engine/source/platformSDL/sdlPlatformGL.cpp +++ b/Engine/source/platformSDL/sdlPlatformGL.cpp @@ -65,11 +65,6 @@ namespace PlatformGL Con::printf( err ); AssertFatal(0, err ); } - - #ifdef TORQUE_OS_WIN - // JTH: Update the internals of epoxy on windows. - epoxy_handle_external_wglMakeCurrent(); - #endif } void setVSync(const int i) diff --git a/Engine/source/scene/culling/sceneCullingState.cpp b/Engine/source/scene/culling/sceneCullingState.cpp index 260b5e33f..25164caad 100644 --- a/Engine/source/scene/culling/sceneCullingState.cpp +++ b/Engine/source/scene/culling/sceneCullingState.cpp @@ -385,11 +385,6 @@ bool SceneCullingState::createCullingVolume( const Point3F* vertices, U32 numVer if( cosAngle > 0.1f ) continue; - //TODO - - const Point3F addNormals = currentPlane + lastPlane; - const Point3F crossNormals = mCross( currentPlane, lastPlane ); - Point3F newNormal = currentPlane + lastPlane;//addNormals - mDot( addNormals, crossNormals ) * crossNormals; // diff --git a/Engine/source/scene/reflectionManager.cpp b/Engine/source/scene/reflectionManager.cpp index b9e146477..343c0f5a0 100644 --- a/Engine/source/scene/reflectionManager.cpp +++ b/Engine/source/scene/reflectionManager.cpp @@ -149,13 +149,9 @@ void ReflectionManager::update( F32 timeSlice, // Calculate an ideal culling size here, we'll just assume double fov based on the first fovport based on // the head position. FovPort port = query.fovPort[0]; - F32 leftSize = query.nearPlane * port.leftTan; - F32 rightSize = query.nearPlane * port.rightTan; F32 upSize = query.nearPlane * port.upTan; F32 downSize = query.nearPlane * port.downTan; - F32 left = -leftSize; - F32 right = rightSize; F32 top = upSize; F32 bottom = -downSize; @@ -212,7 +208,6 @@ void ReflectionManager::update( F32 timeSlice, mTimer->getElapsedMs(); mTimer->reset(); U32 numUpdated = 0; - U32 currentTarget = stereoTarget >= 0 ? stereoTarget : 0; reflectorIter = mReflectors.begin(); for ( ; reflectorIter != mReflectors.end(); reflectorIter++ ) { diff --git a/Engine/source/scene/reflector.cpp b/Engine/source/scene/reflector.cpp index b8d2d9c4c..9289a39b7 100644 --- a/Engine/source/scene/reflector.cpp +++ b/Engine/source/scene/reflector.cpp @@ -624,7 +624,6 @@ void PlaneReflector::updateReflection( const ReflectParams ¶ms ) MatrixF origNonClipProjection = gClientSceneGraph->getNonClipProjection(); PFXFrameState origPFXState = PFXMGR->getFrameState(); - const FovPort *currentFovPort = params.query->fovPort; MatrixF inverseEyeTransforms[2]; Frustum gfxFrustum; diff --git a/Engine/source/scene/sceneManager.cpp b/Engine/source/scene/sceneManager.cpp index 187f32498..3c928bdc6 100644 --- a/Engine/source/scene/sceneManager.cpp +++ b/Engine/source/scene/sceneManager.cpp @@ -108,17 +108,17 @@ SceneManager* gServerSceneGraph = NULL; //----------------------------------------------------------------------------- SceneManager::SceneManager( bool isClient ) - : mLightManager( NULL ), - mCurrentRenderState( NULL ), - mIsClient( isClient ), + : mIsClient( isClient ), + mZoneManager( NULL ), mUsePostEffectFog( true ), mDisplayTargetResolution( 0, 0 ), - mDefaultRenderPass( NULL ), + mCurrentRenderState( NULL ), mVisibleDistance( 500.f ), mVisibleGhostDistance( 0 ), mNearClip( 0.1f ), + mLightManager( NULL ), mAmbientLightColor( ColorF( 0.1f, 0.1f, 0.1f, 1.0f ) ), - mZoneManager( NULL ) + mDefaultRenderPass( NULL ) { VECTOR_SET_ASSOCIATION( mBatchQueryList ); @@ -246,7 +246,6 @@ void SceneManager::renderScene( SceneRenderState* renderState, U32 objectMask, S PFXFrameState origPFXState = PFXMGR->getFrameState(); const FovPort *currentFovPort = GFX->getStereoFovPort(); - const MatrixF *eyeTransforms = GFX->getStereoEyeTransforms(); const MatrixF *worldEyeTransforms = GFX->getInverseStereoEyeTransforms(); // Render left half of display diff --git a/Engine/source/scene/simPath.cpp b/Engine/source/scene/simPath.cpp index d38ea914f..e3769df3c 100644 --- a/Engine/source/scene/simPath.cpp +++ b/Engine/source/scene/simPath.cpp @@ -296,11 +296,12 @@ void Marker::initGFXResources() smVertexBuffer.set(GFX, 4, GFXBufferTypeStatic); GFXVertexPCT* verts = smVertexBuffer.lock(); - verts[0].point = wedgePoints[0] * 0.25f; - verts[1].point = wedgePoints[1] * 0.25f; - verts[2].point = wedgePoints[2] * 0.25f; - verts[3].point = wedgePoints[3] * 0.25f; - verts[0].color = verts[1].color = verts[2].color = verts[3].color = GFXVertexColor(ColorI(0, 255, 0, 255)); + verts[0].point = wedgePoints[0] * 1.25f; + verts[1].point = wedgePoints[1] * 1.25f; + verts[2].point = wedgePoints[2] * 1.25f; + verts[3].point = wedgePoints[3] * 1.25f; + verts[1].color = GFXVertexColor(ColorI(255, 0, 0, 255)); + verts[0].color = verts[2].color = verts[3].color = GFXVertexColor(ColorI(0, 0, 255, 255)); smVertexBuffer.unlock(); smPrimitiveBuffer.set(GFX, 24, 12, GFXBufferTypeStatic); @@ -403,9 +404,9 @@ void Marker::initPersistFields() { addGroup( "Misc" ); addField("seqNum", TypeS32, Offset(mSeqNum, Marker), "Marker position in sequence of markers on this path.\n"); - addField("type", TYPEID< KnotType >(), Offset(mKnotType, Marker), "Type of this marker/knot. A \"normal\" knot will have a smooth camera translation/rotation effect.\n\"Position Only\"will do the same for translations, leaving rotation un-touched.\nLastly, a \"Kink\" means the rotation will take effect immediately for an abrupt rotation change.\n"); + addField("type", TYPEID< KnotType >(), Offset(mKnotType, Marker), "Type of this marker/knot. A \"normal\" knot will have a smooth camera translation/rotation effect.\n\"Position Only\" will do the same for translations, leaving rotation un-touched.\nLastly, a \"Kink\" means the rotation will take effect immediately for an abrupt rotation change.\n"); addField("msToNext", TypeS32, Offset(mMSToNext, Marker), "Milliseconds to next marker in sequence.\n"); - addField("smoothingType", TYPEID< SmoothingType >(), Offset(mSmoothingType, Marker), "Path smoothing at this marker/knot. \"Linear\"means no smoothing, while \"Spline\" means to smooth.\n"); + addField("smoothingType", TYPEID< SmoothingType >(), Offset(mSmoothingType, Marker), "Path smoothing at this marker/knot. \"Linear\" means no smoothing, while \"Spline\" means to smooth.\n"); endGroup("Misc"); Parent::initPersistFields(); @@ -417,7 +418,7 @@ bool Marker::onAdd() if(!Parent::onAdd()) return false; - mObjBox = Box3F(Point3F(-.25, -.25, -.25), Point3F(.25, .25, .25)); + mObjBox = Box3F(Point3F(-1.25, -1.25, -1.25), Point3F(1.25, 1.25, 1.25)); resetWorldBox(); if(gEditingMission) diff --git a/Engine/source/scene/simPath.h b/Engine/source/scene/simPath.h index 4633e0a10..9c31ac507 100644 --- a/Engine/source/scene/simPath.h +++ b/Engine/source/scene/simPath.h @@ -49,7 +49,8 @@ class Path : public SimGroup typedef SimGroup Parent; public: - enum { + enum : U32 + { NoPathIndex = 0xFFFFFFFF }; diff --git a/Engine/source/scene/zones/sceneZoneSpaceManager.h b/Engine/source/scene/zones/sceneZoneSpaceManager.h index 1c7631949..8912fe5c0 100644 --- a/Engine/source/scene/zones/sceneZoneSpaceManager.h +++ b/Engine/source/scene/zones/sceneZoneSpaceManager.h @@ -65,7 +65,7 @@ class SceneZoneSpaceManager /// of time. typedef Signal< void( SceneZoneSpaceManager* ) > ZoningChangedSignal; - enum + enum : U32 { /// Zone ID of the exterior zone. RootZoneId = 0, diff --git a/Engine/source/sfx/openal/sfxALVoice.cpp b/Engine/source/sfx/openal/sfxALVoice.cpp index aa90e5c85..21fc51700 100644 --- a/Engine/source/sfx/openal/sfxALVoice.cpp +++ b/Engine/source/sfx/openal/sfxALVoice.cpp @@ -69,10 +69,10 @@ SFXALVoice::SFXALVoice( const OPENALFNTABLE &oalft, ALuint sourceName ) : Parent( buffer ), - mOpenAL( oalft ), - mResumeAtSampleOffset( -1.0f ), mSourceName( sourceName ), - mSampleOffset( 0 ) + mResumeAtSampleOffset( -1.0f ), + mSampleOffset( 0 ), + mOpenAL( oalft ) { AL_SANITY_CHECK(); } diff --git a/Engine/source/sfx/sfxBuffer.cpp b/Engine/source/sfx/sfxBuffer.cpp index ebcd09958..f6f9beb1d 100644 --- a/Engine/source/sfx/sfxBuffer.cpp +++ b/Engine/source/sfx/sfxBuffer.cpp @@ -36,13 +36,13 @@ Signal< void( SFXBuffer* ) > SFXBuffer::smBufferDestroyedSignal; SFXBuffer::SFXBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description, bool createAsyncState ) : mStatus( STATUS_Null ), - mIsStreaming( description->mIsStreaming ), mFormat( stream->getFormat() ), mDuration( stream->getDuration() ), - mUniqueVoice( NULL ), - mIsDead( false ), + mIsStreaming( description->mIsStreaming ), mIsLooping( description->mIsLooping ), - mIsUnique( description->mIsStreaming ) + mIsUnique( description->mIsStreaming ), + mIsDead( false ), + mUniqueVoice( NULL ) { using namespace SFXInternal; @@ -63,12 +63,12 @@ SFXBuffer::SFXBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* SFXBuffer::SFXBuffer( SFXDescription* description ) : mStatus( STATUS_Ready ), - mIsStreaming( false ), // Not streaming through our system. mDuration( 0 ), // Must be set by subclass. - mUniqueVoice( NULL ), - mIsDead( false ), + mIsStreaming( false ), // Not streaming through our system. mIsLooping( description->mIsLooping ), - mIsUnique( false ) // Must be set by subclass. + mIsUnique( false ), // Must be set by subclass. + mIsDead( false ), + mUniqueVoice( NULL ) { } diff --git a/Engine/source/sfx/sfxController.cpp b/Engine/source/sfx/sfxController.cpp index bb35bcd8d..76a5c1d45 100644 --- a/Engine/source/sfx/sfxController.cpp +++ b/Engine/source/sfx/sfxController.cpp @@ -689,6 +689,7 @@ void SFXController::_play() // Unpause sources, if we are paused. if( mStatus == SFXStatusPaused ) + { for( U32 i = 0; i < mSources.size(); ++ i ) if( mSources[ i ].mPtr != NULL ) mSources[ i ].mPtr->play( 0.f ); // We want our fade values to take effect. @@ -697,6 +698,7 @@ void SFXController::_play() mSources.erase( i ); -- i; } + } } //----------------------------------------------------------------------------- diff --git a/Engine/source/sfx/sfxEnvironment.cpp b/Engine/source/sfx/sfxEnvironment.cpp index 6850c28df..54bfc7d7d 100644 --- a/Engine/source/sfx/sfxEnvironment.cpp +++ b/Engine/source/sfx/sfxEnvironment.cpp @@ -32,7 +32,7 @@ IMPLEMENT_CO_DATABLOCK_V1( SFXEnvironment ); // Reverb flags. static const U32 sReverbFlagDecayTimeScale = 0x001; static const U32 sReverbFlagReflectionsScale = 0x002; -static const U32 sReverbFlagReflectionsDelayScale = 0x004; +//static const U32 sReverbFlagReflectionsDelayScale = 0x004; unused, but kept for doc purposes -BJR static const U32 sReverbFlagReverbScale = 0x008; static const U32 sReverbFlagReverbDelayScale = 0x010; static const U32 sReverbFlagDecayHFLimit = 0x020; diff --git a/Engine/source/sfx/sfxSoundscape.h b/Engine/source/sfx/sfxSoundscape.h index 274854777..603a84917 100644 --- a/Engine/source/sfx/sfxSoundscape.h +++ b/Engine/source/sfx/sfxSoundscape.h @@ -73,7 +73,7 @@ class SFXSoundscape FlagUnique = BIT( 1 ), ///< No other instance of this ambience on stack. }; - enum DirtyBits + enum DirtyBits : U32 { AmbienceDirty = BIT( 0 ), ///< Associated ambience has changed. AllDirty = 0xFFFFFFFF diff --git a/Engine/source/sfx/sfxSource.cpp b/Engine/source/sfx/sfxSource.cpp index d125f55bc..e40dd5073 100644 --- a/Engine/source/sfx/sfxSource.cpp +++ b/Engine/source/sfx/sfxSource.cpp @@ -191,9 +191,7 @@ SFXSource::SFXSource() : mStatus( SFXStatusStopped ), mSavedStatus( SFXStatusNull ), mStatusCallback( NULL ), - mPitch( 1.f ), - mModulativePitch( 1.f ), - mEffectivePitch( 1.f ), + mDescription( NULL ), mVolume( 1.f ), mPreFadeVolume( 1.f ), mFadedVolume( 1.f ), @@ -203,26 +201,28 @@ SFXSource::SFXSource() mPriority( 0 ), mModulativePriority( 1.f ), mEffectivePriority( 0 ), - mVelocity( 0, 0, 0 ), + mPitch( 1.f ), + mModulativePitch( 1.f ), + mEffectivePitch( 1.f ), mTransform( true ), + mVelocity( 0, 0, 0 ), mMinDistance( 1 ), mMaxDistance( 100 ), mConeInsideAngle( 360 ), mConeOutsideAngle( 360 ), mConeOutsideVolume( 1 ), - mDescription( NULL ), + mDistToListener( 0.f ), mTransformScattered( false ), - mPlayStartTick( 0 ), - mFadeSegmentEase( NULL ), mFadeInTime( 0.f ), mFadeOutTime( 0.f ), mFadeInPoint( -1.f ), mFadeOutPoint( -1.f ), mFadeSegmentType( FadeSegmentNone ), + mFadeSegmentEase( NULL ), mFadeSegmentStartPoint( 0.f ), mFadeSegmentEndPoint( 0.f ), mSavedFadeTime( -1.f ), - mDistToListener( 0.f ) + mPlayStartTick( 0 ) { VECTOR_SET_ASSOCIATION( mParameters ); } @@ -232,12 +232,9 @@ SFXSource::SFXSource() SFXSource::SFXSource( SFXTrack* track, SFXDescription* description ) : mStatus( SFXStatusStopped ), mSavedStatus( SFXStatusNull ), + mStatusCallback( NULL ), mTrack( track ), mDescription( description ), - mStatusCallback( NULL ), - mPitch( 1.f ), - mModulativePitch( 1.f ), - mEffectivePitch( 1.f ), mVolume( 1.f ), mPreFadeVolume( 1.f ), mFadedVolume( 1.f ), @@ -247,25 +244,28 @@ SFXSource::SFXSource( SFXTrack* track, SFXDescription* description ) mPriority( 0 ), mModulativePriority( 1.f ), mEffectivePriority( 0 ), - mVelocity( 0, 0, 0 ), + mPitch( 1.f ), + mModulativePitch( 1.f ), + mEffectivePitch( 1.f ), mTransform( true ), + mVelocity( 0, 0, 0 ), mMinDistance( 1 ), mMaxDistance( 100 ), mConeInsideAngle( 360 ), mConeOutsideAngle( 360 ), mConeOutsideVolume( 1 ), + mDistToListener( 0.f ), mTransformScattered( false ), - mPlayStartTick( 0 ), mFadeInTime( 0.f ), mFadeOutTime( 0.f ), - mFadeSegmentEase( NULL ), mFadeInPoint( -1.f ), mFadeOutPoint( -1.f ), mFadeSegmentType( FadeSegmentNone ), + mFadeSegmentEase( NULL ), mFadeSegmentStartPoint( 0.f ), mFadeSegmentEndPoint( 0.f ), mSavedFadeTime( -1.f ), - mDistToListener( 0.f ) + mPlayStartTick( 0 ) { VECTOR_SET_ASSOCIATION( mParameters ); diff --git a/Engine/source/sfx/sfxSystem.cpp b/Engine/source/sfx/sfxSystem.cpp index fafa8bfa0..9c6463fd6 100644 --- a/Engine/source/sfx/sfxSystem.cpp +++ b/Engine/source/sfx/sfxSystem.cpp @@ -182,7 +182,6 @@ static const U32 sDeviceInfoProvider = 0; static const U32 sDeviceInfoName = 1; static const U32 sDeviceInfoUseHardware = 2; static const U32 sDeviceInfoMaxBuffers = 3; -static const U32 sDeviceInfoCaps = 4; //----------------------------------------------------------------------------- diff --git a/Engine/source/sfx/sfxVoice.cpp b/Engine/source/sfx/sfxVoice.cpp index f02244209..b12cfcbcb 100644 --- a/Engine/source/sfx/sfxVoice.cpp +++ b/Engine/source/sfx/sfxVoice.cpp @@ -41,8 +41,8 @@ Signal< void( SFXVoice* voice ) > SFXVoice::smVoiceDestroyedSignal; //----------------------------------------------------------------------------- SFXVoice::SFXVoice( SFXBuffer* buffer ) - : mBuffer( buffer ), - mStatus( SFXStatusNull ), + : mStatus( SFXStatusNull ), + mBuffer( buffer ), mOffset( 0 ) { } diff --git a/Engine/source/shaderGen/GLSL/bumpGLSL.cpp b/Engine/source/shaderGen/GLSL/bumpGLSL.cpp index 56c8907e5..bc11a156f 100644 --- a/Engine/source/shaderGen/GLSL/bumpGLSL.cpp +++ b/Engine/source/shaderGen/GLSL/bumpGLSL.cpp @@ -291,14 +291,6 @@ void ParallaxFeatGLSL::processVert( Vector &componentList, meta->addStatement( new GenOp( " @ = tMul( @, float3( @.xyz - @ ) );\r\n", outNegViewTS, objToTangentSpace, inPos, eyePos ) ); - // TODO: I'm at a loss at why i need to flip the binormal/y coord - // to get a good view vector for parallax. Lighting works properly - // with the TS matrix as is... but parallax does not. - // - // Someone figure this out! - // - meta->addStatement( new GenOp( " @.y = -@.y;\r\n", outNegViewTS, outNegViewTS ) ); - // If we have texture anim matrix the tangent // space view vector may need to be rotated. Var *texMat = (Var*)LangElement::find( "texMat" ); diff --git a/Engine/source/shaderGen/HLSL/bumpHLSL.cpp b/Engine/source/shaderGen/HLSL/bumpHLSL.cpp index ee34f3e66..f6beb4cfc 100644 --- a/Engine/source/shaderGen/HLSL/bumpHLSL.cpp +++ b/Engine/source/shaderGen/HLSL/bumpHLSL.cpp @@ -323,14 +323,6 @@ void ParallaxFeatHLSL::processVert( Vector &componentList, meta->addStatement( new GenOp( " @ = mul( @, float3( @.xyz - @ ) );\r\n", outNegViewTS, objToTangentSpace, inPos, eyePos ) ); - // TODO: I'm at a loss at why i need to flip the binormal/y coord - // to get a good view vector for parallax. Lighting works properly - // with the TS matrix as is... but parallax does not. - // - // Someone figure this out! - // - meta->addStatement( new GenOp( " @.y = -@.y;\r\n", outNegViewTS, outNegViewTS ) ); - // If we have texture anim matrix the tangent // space view vector may need to be rotated. Var *texMat = (Var*)LangElement::find( "texMat" ); diff --git a/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp b/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp index e37b23a9b..6e8a08347 100644 --- a/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp +++ b/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp @@ -67,8 +67,8 @@ LangElement * ShaderFeatureHLSL::setupTexSpaceMat( Vector &, / { if(dStricmp((char*)T->type, "float4") == 0) meta->addStatement( new GenOp( " @[1] = cross( @, normalize(@) ) * @.w;\r\n", *texSpaceMat, T, N, T ) ); - else if(tangentW) - meta->addStatement( new GenOp( " @[1] = cross( @, normalize(@) ) * @;\r\n", *texSpaceMat, T, N, tangentW ) ); + else if (tangentW) + meta->addStatement(new GenOp(" @[1] = cross( @, normalize(@) ) * @;\r\n", *texSpaceMat, T, N, tangentW)); else meta->addStatement( new GenOp( " @[1] = cross( @, normalize(@) );\r\n", *texSpaceMat, T, N ) ); } diff --git a/Engine/source/sim/netConnection.cpp b/Engine/source/sim/netConnection.cpp index 0608d3123..f12c8cde6 100644 --- a/Engine/source/sim/netConnection.cpp +++ b/Engine/source/sim/netConnection.cpp @@ -157,7 +157,7 @@ bool NetConnection::mFilesWereDownloaded = false; static inline U32 HashNetAddress(const NetAddress *addr) { - return *((U32 *)addr->netNum) % NetConnection::HashTableSize; + return addr->getHash() % NetConnection::HashTableSize; } NetConnection *NetConnection::lookup(const NetAddress *addr) @@ -1421,7 +1421,7 @@ DefineEngineMethod( NetConnection, connect, void, (const char* remoteAddress),, ) { NetAddress addr; - if(!Net::stringToAddress(remoteAddress, &addr)) + if (Net::stringToAddress(remoteAddress, &addr) != Net::NoError) { Con::errorf("NetConnection::connect: invalid address - %s", remoteAddress); return; diff --git a/Engine/source/sim/netInterface.cpp b/Engine/source/sim/netInterface.cpp index 759120bcf..6d312df8a 100644 --- a/Engine/source/sim/netInterface.cpp +++ b/Engine/source/sim/netInterface.cpp @@ -41,7 +41,7 @@ NetInterface::NetInterface() GNet = this; mLastTimeoutCheckTime = 0; - mAllowConnections = true; + mAllowConnections = false; } @@ -109,7 +109,7 @@ void NetInterface::processPacketReceiveEvent(NetAddress srcAddress, RawData pack pStream.read(&packetType); NetAddress *addr = &srcAddress; - if(packetType <= GameHeartbeat) + if(packetType <= GameHeartbeat || packetType == MasterServerExtendedListResponse) handleInfoPacket(addr, packetType, &pStream); #ifdef GGC_PLUGIN else if (packetType == GGCPacket) @@ -556,10 +556,7 @@ void NetInterface::computeNetMD5(const NetAddress *address, U32 connectSequence, U32 in[16]; in[0] = address->type; - in[1] = (U32(address->netNum[0]) << 24) | - (U32(address->netNum[1]) << 16) | - (U32(address->netNum[2]) << 8) | - (U32(address->netNum[3])); + in[1] = address->getHash(); in[2] = address->port; in[3] = connectSequence; for(U32 i = 0; i < 12; i++) diff --git a/Engine/source/sim/netInterface.h b/Engine/source/sim/netInterface.h index 2776c890a..73aa07ec6 100644 --- a/Engine/source/sim/netInterface.h +++ b/Engine/source/sim/netInterface.h @@ -46,7 +46,7 @@ public: GameInfoRequest = 18, GameInfoResponse = 20, GameHeartbeat = 22, - GGCPacket = 24, + GGCPacket = 24, ConnectChallengeRequest = 26, ConnectChallengeReject = 28, ConnectChallengeResponse = 30, @@ -54,6 +54,9 @@ public: ConnectReject = 34, ConnectAccept = 36, Disconnect = 38, + MasterServerExtendedListResponse = 40, + MasterServerChallenge = 42, + MasterServerExtendedListRequest = 44, }; protected: diff --git a/Engine/source/sim/netStringTable.h b/Engine/source/sim/netStringTable.h index 629d691bb..948d497ce 100644 --- a/Engine/source/sim/netStringTable.h +++ b/Engine/source/sim/netStringTable.h @@ -44,7 +44,8 @@ class NetStringTable friend class RemoteCommandEvent; #endif - enum Constants { + enum Constants : U32 + { InitialSize = 16, InvalidEntry = 0xFFFFFFFF, HashTableSize = 2128, diff --git a/Engine/source/terrain/terrCell.cpp b/Engine/source/terrain/terrCell.cpp index a0478ed77..b69cb7fb5 100644 --- a/Engine/source/terrain/terrCell.cpp +++ b/Engine/source/terrain/terrCell.cpp @@ -49,11 +49,11 @@ const U32 TerrCell::smTriCount = TerrCell::smPBSize / 3; // 33 TerrCell::TerrCell() - : mMaterials( 0 ), + : mTriCount( 0 ), + mHasEmpty( false ), mMaterial( NULL ), - mIsInteriorOnly( false ), - mTriCount( 0 ), - mHasEmpty( false ) + mMaterials( 0 ), + mIsInteriorOnly( false ) { dMemset( mChildren, 0, sizeof( mChildren ) ); } diff --git a/Engine/source/terrain/terrCellMaterial.cpp b/Engine/source/terrain/terrCellMaterial.cpp index 5fa4c1e8e..796c4df47 100644 --- a/Engine/source/terrain/terrCellMaterial.cpp +++ b/Engine/source/terrain/terrCellMaterial.cpp @@ -69,8 +69,8 @@ Vector _initSamplerNames() const Vector TerrainCellMaterial::mSamplerNames = _initSamplerNames(); TerrainCellMaterial::TerrainCellMaterial() - : mCurrPass( 0 ), - mTerrain( NULL ), + : mTerrain( NULL ), + mCurrPass( 0 ), mPrePassMat( NULL ), mReflectMat( NULL ) { @@ -152,11 +152,17 @@ void TerrainCellMaterial::_updateDefaultAnisotropy() } // for ( U32 m=0; m < pass.materials.size(); m++ ) // Set the updated stateblock. + desc.setCullMode( GFXCullCCW ); pass.stateBlock = GFX->createStateBlock( desc ); + //reflection + desc.setCullMode( GFXCullCW ); + pass.reflectionStateBlock = GFX->createStateBlock(desc); + // Create the wireframe state blocks. GFXStateBlockDesc wireframe( desc ); wireframe.fillMode = GFXFillWireframe; + wireframe.setCullMode( GFXCullCCW ); pass.wireframeStateBlock = GFX->createStateBlock( wireframe ); } // for ( U32 p=0; i < (*iter)->mPasses.size(); p++ ) @@ -668,15 +674,17 @@ bool TerrainCellMaterial::_createPass( Vector *materials, if ( prePassMat ) desc.addDesc( RenderPrePassMgr::getOpaqueStenciWriteDesc( false ) ); - // Shut off culling for prepass materials (reflection support). - if ( prePassMat ) - desc.setCullMode( GFXCullNone ); + desc.setCullMode( GFXCullCCW ); + pass->stateBlock = GFX->createStateBlock(desc); - pass->stateBlock = GFX->createStateBlock( desc ); + //reflection stateblock + desc.setCullMode( GFXCullCW ); + pass->reflectionStateBlock = GFX->createStateBlock(desc); // Create the wireframe state blocks. GFXStateBlockDesc wireframe( desc ); wireframe.fillMode = GFXFillWireframe; + wireframe.setCullMode( GFXCullCCW ); pass->wireframeStateBlock = GFX->createStateBlock( wireframe ); return true; @@ -776,6 +784,8 @@ bool TerrainCellMaterial::setupPass( const SceneRenderState *state, if ( sceneData.wireframe ) GFX->setStateBlock( pass.wireframeStateBlock ); + else if ( state->isReflectPass( )) + GFX->setStateBlock( pass.reflectionStateBlock ); else GFX->setStateBlock( pass.stateBlock ); diff --git a/Engine/source/terrain/terrCellMaterial.h b/Engine/source/terrain/terrCellMaterial.h index 0784bc192..1f2fbfb68 100644 --- a/Engine/source/terrain/terrCellMaterial.h +++ b/Engine/source/terrain/terrCellMaterial.h @@ -108,6 +108,7 @@ protected: GFXStateBlockRef stateBlock; GFXStateBlockRef wireframeStateBlock; + GFXStateBlockRef reflectionStateBlock; GFXShaderConstHandle *modelViewProjConst; GFXShaderConstHandle *worldViewOnly; diff --git a/Engine/source/terrain/terrData.cpp b/Engine/source/terrain/terrData.cpp index 5cccbc9c5..ec102ba78 100644 --- a/Engine/source/terrain/terrData.cpp +++ b/Engine/source/terrain/terrData.cpp @@ -180,23 +180,23 @@ ImplementEnumType(baseTexFormat, EndImplementEnumType; TerrainBlock::TerrainBlock() - : mSquareSize( 1.0f ), - mCastShadows( true ), - mScreenError( 16 ), - mDetailsDirty( false ), - mLayerTexDirty( false ), - mLightMap( NULL ), + : mLightMap( NULL ), mLightMapSize( 256 ), - mMaxDetailDistance( 0.0f ), - mCell( NULL ), mCRC( 0 ), - mBaseTexSize( 1024 ), - mBaseTexFormat( TerrainBlock::JPG ), - mBaseMaterial( NULL ), - mDefaultMatInst( NULL ), + mMaxDetailDistance( 0.0f ), mBaseTexScaleConst( NULL ), mBaseTexIdConst( NULL ), + mDetailsDirty( false ), + mLayerTexDirty( false ), + mBaseTexSize( 1024 ), + mBaseTexFormat( TerrainBlock::JPG ), + mCell( NULL ), + mBaseMaterial( NULL ), + mDefaultMatInst( NULL ), + mSquareSize( 1.0f ), mPhysicsRep( NULL ), + mScreenError( 16 ), + mCastShadows( true ), mZoningDirty( false ) { mTypeMask = TerrainObjectType | StaticObjectType | StaticShapeObjectType; diff --git a/Engine/source/terrain/terrFile.cpp b/Engine/source/terrain/terrFile.cpp index 85ae8741b..c96ca2021 100644 --- a/Engine/source/terrain/terrFile.cpp +++ b/Engine/source/terrain/terrFile.cpp @@ -45,9 +45,9 @@ template<> ResourceBase::Signature Resource::signature() TerrainFile::TerrainFile() - : mNeedsResaving( false ), + : mSize( 256 ), mFileVersion( FILE_VERSION ), - mSize( 256 ) + mNeedsResaving( false ) { mLayerMap.setSize( mSize * mSize ); dMemset( mLayerMap.address(), 0, mLayerMap.memSize() ); diff --git a/Engine/source/terrain/terrMaterial.cpp b/Engine/source/terrain/terrMaterial.cpp index 9f3a5c76b..edfc826ff 100644 --- a/Engine/source/terrain/terrMaterial.cpp +++ b/Engine/source/terrain/terrMaterial.cpp @@ -57,11 +57,11 @@ ConsoleDocClass( TerrainMaterial, "@ingroup enviroMisc\n"); TerrainMaterial::TerrainMaterial() - : mSideProjection( false ), - mDiffuseSize( 500.0f ), + : mDiffuseSize( 500.0f ), mDetailSize( 5.0f ), mDetailStrength( 1.0f ), mDetailDistance( 50.0f ), + mSideProjection( false ), mMacroSize( 200.0f ), mMacroStrength( 0.7f ), mMacroDistance( 500.0f ), diff --git a/Engine/source/terrain/terrRender.h b/Engine/source/terrain/terrRender.h index 58fa3a00c..0f4bfbc9a 100644 --- a/Engine/source/terrain/terrRender.h +++ b/Engine/source/terrain/terrRender.h @@ -27,7 +27,7 @@ #include "terrain/terrData.h" #endif -enum TerrConstants +enum TerrConstants : U32 { MaxClipPlanes = 8, ///< left, right, top, bottom - don't need far tho... //MaxTerrainMaterials = 256, diff --git a/Engine/source/ts/arch/tsMeshIntrinsics.sse.cpp b/Engine/source/ts/arch/tsMeshIntrinsics.sse.cpp index bfe5c3cff..695454475 100644 --- a/Engine/source/ts/arch/tsMeshIntrinsics.sse.cpp +++ b/Engine/source/ts/arch/tsMeshIntrinsics.sse.cpp @@ -28,11 +28,11 @@ void zero_vert_normal_bulk_SSE(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride) { // A U8 * version of the in/out pointer - register char *outData = reinterpret_cast(outPtr); + char *outData = reinterpret_cast(outPtr); - register __m128 vPos; - register __m128 vNrm; - register __m128 vMask; + __m128 vPos; + __m128 vNrm; + __m128 vMask; const __m128 _point3f_zero_mask = { 0.0f, 0.0f, 0.0f, 1.0f }; vMask = _mm_load_ps((const F32*)&_point3f_zero_mask); diff --git a/Engine/source/ts/collada/colladaAppMesh.cpp b/Engine/source/ts/collada/colladaAppMesh.cpp index 83c0f207c..d85f7dd66 100644 --- a/Engine/source/ts/collada/colladaAppMesh.cpp +++ b/Engine/source/ts/collada/colladaAppMesh.cpp @@ -317,7 +317,7 @@ public: //------------------------------------------------------------------------------ ColladaAppMesh::ColladaAppMesh(const domInstance_geometry* instance, ColladaAppNode* node) - : instanceGeom(instance), instanceCtrl(0), appNode(node), geomExt(0) + : appNode(node),instanceGeom(instance), instanceCtrl(0), geomExt(0) { flags = 0; numFrames = 0; @@ -325,7 +325,7 @@ ColladaAppMesh::ColladaAppMesh(const domInstance_geometry* instance, ColladaAppN } ColladaAppMesh::ColladaAppMesh(const domInstance_controller* instance, ColladaAppNode* node) - : instanceGeom(0), instanceCtrl(instance), appNode(node), geomExt(0) + : appNode(node),instanceGeom(0), instanceCtrl(instance), geomExt(0) { flags = 0; numFrames = 0; diff --git a/Engine/source/ts/collada/colladaAppNode.cpp b/Engine/source/ts/collada/colladaAppNode.cpp index fdf56c775..2ffc10fba 100644 --- a/Engine/source/ts/collada/colladaAppNode.cpp +++ b/Engine/source/ts/collada/colladaAppNode.cpp @@ -57,9 +57,12 @@ static char* TrimFirstWord(char* str) } ColladaAppNode::ColladaAppNode(const domNode* node, ColladaAppNode* parent) - : p_domNode(node), appParent(parent), nodeExt(new ColladaExtension_node(node)), - lastTransformTime(TSShapeLoader::DefaultTime-1), defaultTransformValid(false), - invertMeshes(false) + : p_domNode(node), appParent(parent), + nodeExt(new ColladaExtension_node(node)), + invertMeshes(false), + lastTransformTime(TSShapeLoader::DefaultTime-1), + defaultTransformValid(false) + { mName = dStrdup(_GetNameOrId(node)); mParentName = dStrdup(parent ? parent->getName() : "ROOT"); diff --git a/Engine/source/ts/collada/colladaUtils.cpp b/Engine/source/ts/collada/colladaUtils.cpp index 0c409fc95..e88abe372 100644 --- a/Engine/source/ts/collada/colladaUtils.cpp +++ b/Engine/source/ts/collada/colladaUtils.cpp @@ -943,14 +943,16 @@ void ColladaUtils::exportColladaHeader(TiXmlElement* rootNode) TiXmlElement* authorNode = new TiXmlElement("author"); contributorNode->LinkEndChild(authorNode); + TiXmlText* authorNodeText = new TiXmlText("Torque3D MIT User"); + authorNode->LinkEndChild(authorNodeText); TiXmlElement* authoringToolNode = new TiXmlElement("authoring_tool"); contributorNode->LinkEndChild(authoringToolNode); TiXmlText* authorText = new TiXmlText(avar("%s %s Object Exporter", getEngineProductString(), getVersionString())); authoringToolNode->LinkEndChild(authorText); - TiXmlElement* commentsNode = new TiXmlElement("comments"); - contributorNode->LinkEndChild(commentsNode); + //TiXmlElement* commentsNode = new TiXmlElement("comments"); + //contributorNode->LinkEndChild(commentsNode); // Get the current time Platform::LocalTime lt; @@ -969,22 +971,23 @@ void ColladaUtils::exportColladaHeader(TiXmlElement* rootNode) TiXmlText* modifiedText = new TiXmlText(avar("%s", localTime.c_str())); modifiedNode->LinkEndChild(modifiedText); - TiXmlElement* revisionNode = new TiXmlElement("revision"); - assetNode->LinkEndChild(revisionNode); + //TiXmlElement* revisionNode = new TiXmlElement("revision"); + //assetNode->LinkEndChild(revisionNode); - TiXmlElement* titleNode = new TiXmlElement("title"); - assetNode->LinkEndChild(titleNode); + //TiXmlElement* titleNode = new TiXmlElement("title"); + //assetNode->LinkEndChild(titleNode); - TiXmlElement* subjectNode = new TiXmlElement("subject"); - assetNode->LinkEndChild(subjectNode); + //TiXmlElement* subjectNode = new TiXmlElement("subject"); + //assetNode->LinkEndChild(subjectNode); - TiXmlElement* keywordsNode = new TiXmlElement("keywords"); - assetNode->LinkEndChild(keywordsNode); + //TiXmlElement* keywordsNode = new TiXmlElement("keywords"); + //assetNode->LinkEndChild(keywordsNode); // Torque uses Z_UP with 1 unit equal to 1 meter by default TiXmlElement* unitNode = new TiXmlElement("unit"); assetNode->LinkEndChild(unitNode); - unitNode->SetAttribute("meter", "1.000000"); + unitNode->SetAttribute("name", "meter"); + unitNode->SetAttribute("meter", "1"); TiXmlElement* axisNode = new TiXmlElement("up_axis"); assetNode->LinkEndChild(axisNode); @@ -1010,8 +1013,8 @@ void ColladaUtils::exportColladaMaterials(TiXmlElement* rootNode, const Optimize String diffuseMap; - if (mat->getName() && mat->getName()[0]) - matNames.last() = String(mat->getName()); + if (mat->getName() && mat->getName()[0]) + matNames.last() = mat->mMapTo; // Handle an auto-generated "Default Material" specially if (mat->isAutoGenerated()) @@ -1042,38 +1045,17 @@ void ColladaUtils::exportColladaMaterials(TiXmlElement* rootNode, const Optimize TiXmlElement* imageNode = new TiXmlElement("image"); imgLibNode->LinkEndChild(imageNode); - imageNode->SetAttribute("id", avar("%s-Diffuse", matNames.last().c_str())); - imageNode->SetAttribute("name", avar("%s-Diffuse", matNames.last().c_str())); + imageNode->SetAttribute("id", avar("%s", matNames.last().c_str())); + imageNode->SetAttribute("name", avar("%s", matNames.last().c_str())); TiXmlElement* initNode = new TiXmlElement("init_from"); imageNode->LinkEndChild(initNode); - TiXmlText* initText = new TiXmlText(avar("file://%s", diffuseMap.c_str())); + TiXmlText* initText = new TiXmlText(avar("file://%s", diffuseMap.c_str())); // "the file://" is needed to load the texture in some old apps (ex: 3ds Max 2009) initNode->LinkEndChild(initText); + } - // Next the material library - TiXmlElement* matLibNode = new TiXmlElement("library_materials"); - rootNode->LinkEndChild(matLibNode); - - for (U32 i = 0; i < mesh.mMaterialList.size(); i++) - { - BaseMatInstance* baseInst = mesh.mMaterialList[i]; - - Material* mat = dynamic_cast(baseInst->getMaterial()); - if (!mat) - continue; - - TiXmlElement* materialNode = new TiXmlElement("material"); - matLibNode->LinkEndChild(materialNode); - materialNode->SetAttribute("id", matNames[i].c_str()); - materialNode->SetAttribute("name", matNames[i].c_str()); - - TiXmlElement* instEffectNode = new TiXmlElement("instance_effect"); - materialNode->LinkEndChild(instEffectNode); - instEffectNode->SetAttribute("url", avar("#%s-fx", matNames[i].c_str())); - } - - // Finally the effects library + // Next the effects library TiXmlElement* effectLibNode = new TiXmlElement("library_effects"); rootNode->LinkEndChild(effectLibNode); @@ -1087,30 +1069,86 @@ void ColladaUtils::exportColladaMaterials(TiXmlElement* rootNode, const Optimize TiXmlElement* effectNode = new TiXmlElement("effect"); effectLibNode->LinkEndChild(effectNode); - effectNode->SetAttribute("id", avar("%s-fx", matNames[i].c_str())); - effectNode->SetAttribute("name", avar("%s-fx", matNames[i].c_str())); + effectNode->SetAttribute("id", avar("%s-effect", matNames[i].c_str())); + effectNode->SetAttribute("name", avar("%s-effect", matNames[i].c_str())); TiXmlElement* profileNode = new TiXmlElement("profile_COMMON"); effectNode->LinkEndChild(profileNode); + + // --------------------------- + TiXmlElement* newParamNode = new TiXmlElement("newparam"); + profileNode->LinkEndChild(newParamNode); + newParamNode->SetAttribute("sid", avar("%s-surface", matNames[i].c_str())); + + TiXmlElement* surfaceNode = new TiXmlElement("surface"); + newParamNode->LinkEndChild(surfaceNode); + surfaceNode->SetAttribute("type", "2D"); + + TiXmlElement* initNode2 = new TiXmlElement("init_from"); + surfaceNode->LinkEndChild(initNode2); + TiXmlText* init2Text = new TiXmlText(avar("%s", matNames[i].c_str())); + initNode2->LinkEndChild(init2Text); + + TiXmlElement* formatNode = new TiXmlElement("format"); + surfaceNode->LinkEndChild(formatNode); + TiXmlText* formatText = new TiXmlText("A8R8G8B8"); + formatNode->LinkEndChild(formatText); + + // --------------------------- + TiXmlElement* newParam2Node = new TiXmlElement("newparam"); + profileNode->LinkEndChild(newParam2Node); + newParam2Node->SetAttribute("sid", avar("%s-sampler", matNames[i].c_str())); + + TiXmlElement* sampler2DNode = new TiXmlElement("sampler2D"); + newParam2Node->LinkEndChild(sampler2DNode); + + TiXmlElement* sourceSampler2DNode = new TiXmlElement("source"); + sampler2DNode->LinkEndChild(sourceSampler2DNode); + TiXmlText* sourceSampler2DText = new TiXmlText(avar("%s-surface", matNames[i].c_str())); + sourceSampler2DNode->LinkEndChild(sourceSampler2DText); + + // --------------------------- TiXmlElement* techniqueNode = new TiXmlElement("technique"); profileNode->LinkEndChild(techniqueNode); - techniqueNode->SetAttribute("sid", "standard"); + techniqueNode->SetAttribute("sid", "common"); - TiXmlElement* phongNode = new TiXmlElement("phong"); - techniqueNode->LinkEndChild(phongNode); + TiXmlElement* blinnNode = new TiXmlElement("blinn"); + techniqueNode->LinkEndChild(blinnNode); + + // --------------------------- + TiXmlElement* emissionNode = new TiXmlElement("emission"); + blinnNode->LinkEndChild(emissionNode); - TiXmlElement* diffuseNode = new TiXmlElement("diffuse"); - phongNode->LinkEndChild(diffuseNode); + TiXmlElement* colorEmissionNode = new TiXmlElement("color"); + emissionNode->LinkEndChild(colorEmissionNode); + colorEmissionNode->SetAttribute("sid", "emission"); - TiXmlElement* textureNode = new TiXmlElement("texture"); - diffuseNode->LinkEndChild(textureNode); - textureNode->SetAttribute("texture", avar("%s-Diffuse", matNames[i].c_str())); - textureNode->SetAttribute("texcoord", "CHANNEL0"); + TiXmlText* colorEmissionNodeText = new TiXmlText("0.0 0.0 0.0 1.0"); + colorEmissionNode->LinkEndChild(colorEmissionNodeText); + + // --------------------------- + TiXmlElement* ambientNode = new TiXmlElement("ambient"); + blinnNode->LinkEndChild(ambientNode); - // Extra info useful for getting the texture to show up correctly in some apps + TiXmlElement* colorAmbientNode = new TiXmlElement("color"); + ambientNode->LinkEndChild(colorAmbientNode); + colorAmbientNode->SetAttribute("sid", "ambient"); + + TiXmlText* colorAmbientNodeText = new TiXmlText("0.0 0.0 0.0 1.0"); + colorAmbientNode->LinkEndChild(colorAmbientNodeText); + + // --------------------------- + TiXmlElement* diffuseNode = new TiXmlElement("diffuse"); + blinnNode->LinkEndChild(diffuseNode); + TiXmlElement* textureDiffuseNode = new TiXmlElement("texture"); + diffuseNode->LinkEndChild(textureDiffuseNode); + textureDiffuseNode->SetAttribute("texture", avar("%s-sampler", matNames[i].c_str())); + textureDiffuseNode->SetAttribute("texcoord", "UVMap"); + + // Extra info useful for getting the texture to show up correctly in MAYA and 3DS Max TiXmlElement* extraNode = new TiXmlElement("extra"); - textureNode->LinkEndChild(extraNode); + textureDiffuseNode->LinkEndChild(extraNode); TiXmlElement* extraTechNode = new TiXmlElement("technique"); extraNode->LinkEndChild(extraTechNode); @@ -1135,7 +1173,108 @@ void ColladaUtils::exportColladaMaterials(TiXmlElement* rootNode, const Optimize TiXmlText* extraBlendText = new TiXmlText("ADD"); extraBlendNode->LinkEndChild(extraBlendText); + + // --------------------------- + TiXmlElement* specularNode = new TiXmlElement("specular"); + blinnNode->LinkEndChild(specularNode); + + TiXmlElement* colorSpecularNode = new TiXmlElement("color"); + specularNode->LinkEndChild(colorSpecularNode); + colorSpecularNode->SetAttribute("sid", "specular"); + + TiXmlText* colorSpecularNodeText = new TiXmlText("0.5 0.5 0.5 1.0"); + colorSpecularNode->LinkEndChild(colorSpecularNodeText); + + // --------------------------- + TiXmlElement* shininessNode = new TiXmlElement("shininess"); + blinnNode->LinkEndChild(shininessNode); + + TiXmlElement* colorShininessNode = new TiXmlElement("float"); + shininessNode->LinkEndChild(colorShininessNode); + colorShininessNode->SetAttribute("sid", "shininess"); + + TiXmlText* colorShininessNodeText = new TiXmlText("1.0"); + colorShininessNode->LinkEndChild(colorShininessNodeText); + + // --------------------------- + TiXmlElement* reflectiveNode = new TiXmlElement("reflective"); + blinnNode->LinkEndChild(reflectiveNode); + + TiXmlElement* colorReflectiveNode = new TiXmlElement("color"); + reflectiveNode->LinkEndChild(colorReflectiveNode); + colorReflectiveNode->SetAttribute("sid", "reflective"); + + TiXmlText* colorReflectiveNodeText = new TiXmlText("0.0 0.0 0.0 1.0"); + colorReflectiveNode->LinkEndChild(colorReflectiveNodeText); + + // --------------------------- + TiXmlElement* reflectivityNode = new TiXmlElement("reflectivity"); + blinnNode->LinkEndChild(reflectivityNode); + + TiXmlElement* floatReflectivityNode = new TiXmlElement("float"); + reflectivityNode->LinkEndChild(floatReflectivityNode); + floatReflectivityNode->SetAttribute("sid", "reflectivity"); + + TiXmlText* floatReflectivityText = new TiXmlText("0.5"); + floatReflectivityNode->LinkEndChild(floatReflectivityText); + + // --------------------------- + TiXmlElement* transparentNode = new TiXmlElement("transparent"); + blinnNode->LinkEndChild(transparentNode); + transparentNode->SetAttribute("opaque", "RGB_ZERO"); + + TiXmlElement* colorTransparentNode = new TiXmlElement("color"); + transparentNode->LinkEndChild(colorTransparentNode); + colorTransparentNode->SetAttribute("sid", "transparent"); + + TiXmlText* colorTransparentNodeText = new TiXmlText("0.0 0.0 0.0 1.0"); + colorTransparentNode->LinkEndChild(colorTransparentNodeText); + + // --------------------------- + TiXmlElement* transparencyNode = new TiXmlElement("transparency"); + blinnNode->LinkEndChild(transparencyNode); + + TiXmlElement* floatTransparencyNode = new TiXmlElement("float"); + transparencyNode->LinkEndChild(floatTransparencyNode); + floatTransparencyNode->SetAttribute("sid", "transparency"); + + TiXmlText* floatTransparencyText = new TiXmlText("0.0"); + floatTransparencyNode->LinkEndChild(floatTransparencyText); + + // --------------------------- + TiXmlElement* refractionNode = new TiXmlElement("index_of_refraction"); + blinnNode->LinkEndChild(refractionNode); + + TiXmlElement* colorRefractionNode = new TiXmlElement("float"); + refractionNode->LinkEndChild(colorRefractionNode); + colorRefractionNode->SetAttribute("sid", "index_of_refraction"); + + TiXmlText* colorRefractionNodeText = new TiXmlText("1"); + colorRefractionNode->LinkEndChild(colorRefractionNodeText); } + + // Finally the material library + TiXmlElement* matLibNode = new TiXmlElement("library_materials"); + rootNode->LinkEndChild(matLibNode); + + for (U32 i = 0; i < mesh.mMaterialList.size(); i++) + { + BaseMatInstance* baseInst = mesh.mMaterialList[i]; + + Material* mat = dynamic_cast(baseInst->getMaterial()); + if (!mat) + continue; + + TiXmlElement* materialNode = new TiXmlElement("material"); + matLibNode->LinkEndChild(materialNode); + materialNode->SetAttribute("id", avar("%s-material", matNames[i].c_str())); + materialNode->SetAttribute("name", matNames[i].c_str()); + + TiXmlElement* instEffectNode = new TiXmlElement("instance_effect"); + materialNode->LinkEndChild(instEffectNode); + instEffectNode->SetAttribute("url", avar("#%s-effect", matNames[i].c_str())); + } + } void ColladaUtils::exportColladaTriangles(TiXmlElement* meshNode, const OptimizedPolyList& mesh, const String& meshName, const Vector& matNames) @@ -1172,27 +1311,27 @@ void ColladaUtils::exportColladaTriangles(TiXmlElement* meshNode, const Optimize TiXmlElement* trianglesNode = new TiXmlElement("triangles"); meshNode->LinkEndChild(trianglesNode); - trianglesNode->SetAttribute("material", ( i > -1 ) ? matNames[i].c_str() : "" ); + trianglesNode->SetAttribute("material", ( i > -1 ) ? avar("%s-material", matNames[i].c_str()) : "" ); trianglesNode->SetAttribute("count", avar("%d", triangleCount)); TiXmlElement* trianglesVertInputNode = new TiXmlElement("input"); trianglesNode->LinkEndChild(trianglesVertInputNode); trianglesVertInputNode->SetAttribute("semantic", "VERTEX"); + trianglesVertInputNode->SetAttribute("source", avar("#%s-mesh-vertices", meshName.c_str())); trianglesVertInputNode->SetAttribute("offset", "0"); - trianglesVertInputNode->SetAttribute("source", avar("#%s-Vertex", meshName.c_str())); TiXmlElement* trianglesNormalInputNode = new TiXmlElement("input"); trianglesNode->LinkEndChild(trianglesNormalInputNode); trianglesNormalInputNode->SetAttribute("semantic", "NORMAL"); + trianglesNormalInputNode->SetAttribute("source", avar("#%s-mesh-normals", meshName.c_str())); trianglesNormalInputNode->SetAttribute("offset", "1"); - trianglesNormalInputNode->SetAttribute("source", avar("#%s-Normal", meshName.c_str())); TiXmlElement* trianglesUV0InputNode = new TiXmlElement("input"); trianglesNode->LinkEndChild(trianglesUV0InputNode); trianglesUV0InputNode->SetAttribute("semantic", "TEXCOORD"); + trianglesUV0InputNode->SetAttribute("source", avar("#%s-mesh-map-0", meshName.c_str())); trianglesUV0InputNode->SetAttribute("offset", "2"); trianglesUV0InputNode->SetAttribute("set", "0"); - trianglesUV0InputNode->SetAttribute("source", avar("#%s-UV0", meshName.c_str())); TiXmlElement* polyNode = new TiXmlElement("p"); trianglesNode->LinkEndChild(polyNode); @@ -1245,7 +1384,7 @@ void ColladaUtils::exportColladaTriangles(TiXmlElement* meshNode, const Optimize const OptimizedPolyList::VertIndex& thirdVertIdx = mesh.mVertexList[thirdIdx]; // Note the reversed winding on the triangles - const char* tri = avar("%d %d %d %d %d %d %d %d %d", + const char* tri = avar("%d %d %d %d %d %d %d %d %d ", thirdVertIdx.vertIdx, thirdVertIdx.normalIdx, thirdVertIdx.uv0Idx, secondVertIdx.vertIdx, secondVertIdx.normalIdx, secondVertIdx.uv0Idx, firstVertIdx.vertIdx, firstVertIdx.normalIdx, firstVertIdx.uv0Idx); @@ -1264,8 +1403,8 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly TiXmlElement* geometryNode = new TiXmlElement("geometry"); libGeomsNode->LinkEndChild(geometryNode); - geometryNode->SetAttribute("id", avar("%s-lib", meshName.c_str())); - geometryNode->SetAttribute("name", avar("%sMesh", meshName.c_str())); + geometryNode->SetAttribute("id", avar("%s-mesh", meshName.c_str())); + geometryNode->SetAttribute("name", avar("%s", meshName.c_str())); TiXmlElement* meshNode = new TiXmlElement("mesh"); geometryNode->LinkEndChild(meshNode); @@ -1273,18 +1412,18 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly // Save out the vertices TiXmlElement* vertsSourceNode = new TiXmlElement("source"); meshNode->LinkEndChild(vertsSourceNode); - vertsSourceNode->SetAttribute("id", avar("%s-Position", meshName.c_str())); + vertsSourceNode->SetAttribute("id", avar("%s-mesh-positions", meshName.c_str())); TiXmlElement* vertsNode = new TiXmlElement("float_array"); vertsSourceNode->LinkEndChild(vertsNode); - vertsNode->SetAttribute("id", avar("%s-Position-array", meshName.c_str())); + vertsNode->SetAttribute("id", avar("%s-mesh-positions-array", meshName.c_str())); vertsNode->SetAttribute("count", avar("%d", mesh.mPoints.size() * 3)); for (U32 i = 0; i < mesh.mPoints.size(); i++) { const Point3F& vert = mesh.mPoints[i]; - TiXmlText* vertText = new TiXmlText(avar("%.4f %.4f %.4f", vert.x, vert.y, vert.z)); + TiXmlText* vertText = new TiXmlText(avar("%.4f %.4f %.4f ", vert.x, vert.y, vert.z)); vertsNode->LinkEndChild(vertText); } @@ -1294,7 +1433,7 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly TiXmlElement* vertsAccNode = new TiXmlElement("accessor"); vertsTechNode->LinkEndChild(vertsAccNode); - vertsAccNode->SetAttribute("source", avar("#%s-Position-array", meshName.c_str())); + vertsAccNode->SetAttribute("source", avar("#%s-mesh-positions-array", meshName.c_str())); vertsAccNode->SetAttribute("count", avar("%d", mesh.mPoints.size())); vertsAccNode->SetAttribute("stride", "3"); @@ -1316,18 +1455,18 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly // Save out the normals TiXmlElement* normalsSourceNode = new TiXmlElement("source"); meshNode->LinkEndChild(normalsSourceNode); - normalsSourceNode->SetAttribute("id", avar("%s-Normal", meshName.c_str())); + normalsSourceNode->SetAttribute("id", avar("%s-mesh-normals", meshName.c_str())); TiXmlElement* normalsNode = new TiXmlElement("float_array"); normalsSourceNode->LinkEndChild(normalsNode); - normalsNode->SetAttribute("id", avar("%s-Normal-array", meshName.c_str())); + normalsNode->SetAttribute("id", avar("%s-mesh-normals-array", meshName.c_str())); normalsNode->SetAttribute("count", avar("%d", mesh.mNormals.size() * 3)); for (U32 i = 0; i < mesh.mNormals.size(); i++) { const Point3F& normal = mesh.mNormals[i]; - TiXmlText* normalText = new TiXmlText(avar("%.4f %.4f %.4f", normal.x, normal.y, normal.z)); + TiXmlText* normalText = new TiXmlText(avar("%.4f %.4f %.4f ", normal.x, normal.y, normal.z)); normalsNode->LinkEndChild(normalText); } @@ -1337,7 +1476,7 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly TiXmlElement* normalsAccNode = new TiXmlElement("accessor"); normalsTechNode->LinkEndChild(normalsAccNode); - normalsAccNode->SetAttribute("source", avar("#%s-Normal-array", meshName.c_str())); + normalsAccNode->SetAttribute("source", avar("#%s-mesh-normals-array", meshName.c_str())); normalsAccNode->SetAttribute("count", avar("%d", mesh.mNormals.size())); normalsAccNode->SetAttribute("stride", "3"); @@ -1359,18 +1498,18 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly // Save out the uvs TiXmlElement* uv0SourceNode = new TiXmlElement("source"); meshNode->LinkEndChild(uv0SourceNode); - uv0SourceNode->SetAttribute("id", avar("%s-UV0", meshName.c_str())); + uv0SourceNode->SetAttribute("id", avar("%s-mesh-map-0", meshName.c_str())); TiXmlElement* uv0Node = new TiXmlElement("float_array"); uv0SourceNode->LinkEndChild(uv0Node); - uv0Node->SetAttribute("id", avar("%s-UV0-array", meshName.c_str())); + uv0Node->SetAttribute("id", avar("%s-mesh-map-0-array", meshName.c_str())); uv0Node->SetAttribute("count", avar("%d", mesh.mUV0s.size() * 2)); for (U32 i = 0; i < mesh.mUV0s.size(); i++) { const Point2F& uv0 = mesh.mUV0s[i]; - TiXmlText* uv0Text = new TiXmlText(avar("%.4f %.4f", uv0.x, 1.0f - uv0.y)); // COLLADA uvs are upside down compared to Torque + TiXmlText* uv0Text = new TiXmlText(avar("%.4f %.4f ", uv0.x, 1.0f - uv0.y)); // COLLADA uvs are upside down compared to Torque uv0Node->LinkEndChild(uv0Text); } @@ -1380,7 +1519,7 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly TiXmlElement* uv0AccNode = new TiXmlElement("accessor"); uv0TechNode->LinkEndChild(uv0AccNode); - uv0AccNode->SetAttribute("source", avar("#%s-UV0-array", meshName.c_str())); + uv0AccNode->SetAttribute("source", avar("#%s-mesh-map-0-array", meshName.c_str())); uv0AccNode->SetAttribute("count", avar("%d", mesh.mUV0s.size())); uv0AccNode->SetAttribute("stride", "2"); @@ -1397,14 +1536,44 @@ void ColladaUtils::exportColladaMesh(TiXmlElement* rootNode, const OptimizedPoly // Define the vertices position array TiXmlElement* verticesNode = new TiXmlElement("vertices"); meshNode->LinkEndChild(verticesNode); - verticesNode->SetAttribute("id", avar("%s-Vertex", meshName.c_str())); + verticesNode->SetAttribute("id", avar("%s-mesh-vertices", meshName.c_str())); TiXmlElement* verticesInputNode = new TiXmlElement("input"); verticesNode->LinkEndChild(verticesInputNode); verticesInputNode->SetAttribute("semantic", "POSITION"); - verticesInputNode->SetAttribute("source", avar("#%s-Position", meshName.c_str())); + verticesInputNode->SetAttribute("source", avar("#%s-mesh-positions", meshName.c_str())); exportColladaTriangles(meshNode, mesh, meshName, matNames); + + // Extra info useful for COLLADAMaya importer (OpenCOLLADA) + TiXmlElement* extraGeoNode = new TiXmlElement("extra"); + libGeomsNode->LinkEndChild(extraGeoNode); + + TiXmlElement* extraGeoNodeTech = new TiXmlElement("technique"); + extraGeoNode->LinkEndChild(extraGeoNodeTech); + extraGeoNodeTech->SetAttribute("profile", "OpenCOLLADAMaya"); + + TiXmlElement* mayaNode2Id = new TiXmlElement("originalMayaNodeId"); + extraGeoNodeTech->LinkEndChild(mayaNode2Id); + mayaNode2Id->SetAttribute("sid", "originalMayaNodeId"); + TiXmlText* mayaIdMesh = new TiXmlText(avar("%s", meshName.c_str())); + mayaNode2Id->LinkEndChild(mayaIdMesh); + + TiXmlElement* doubleSidedId = new TiXmlElement("double_sided"); + extraGeoNodeTech->LinkEndChild(doubleSidedId); + doubleSidedId->SetAttribute("sid", "double_sided"); + TiXmlText* doubleSideIdText = new TiXmlText("1"); + doubleSidedId->LinkEndChild(doubleSideIdText); + + TiXmlElement* paramExtraNode = new TiXmlElement("param"); + extraGeoNodeTech->LinkEndChild(paramExtraNode); + paramExtraNode->SetAttribute("sid", "colladaId"); + paramExtraNode->SetAttribute("type", "string"); + + TiXmlText* mayaParamMesh = new TiXmlText(avar("%s-mesh", meshName.c_str())); + paramExtraNode->LinkEndChild(mayaParamMesh); + + } void ColladaUtils::exportColladaScene(TiXmlElement* rootNode, const String& meshName, const Vector& matNames) @@ -1421,11 +1590,13 @@ void ColladaUtils::exportColladaScene(TiXmlElement* rootNode, const String& mesh visSceneNode->LinkEndChild(nodeNode); nodeNode->SetAttribute("id", avar("%s", meshName.c_str())); nodeNode->SetAttribute("name", avar("%s", meshName.c_str())); - + nodeNode->SetAttribute("type", "NODE"); + TiXmlElement* instanceGeomNode = new TiXmlElement("instance_geometry"); nodeNode->LinkEndChild(instanceGeomNode); - instanceGeomNode->SetAttribute("url", avar("#%s-lib", meshName.c_str())); - + instanceGeomNode->SetAttribute("url", avar("#%s-mesh", meshName.c_str())); + instanceGeomNode->SetAttribute("name", avar("%s", meshName.c_str())); + TiXmlElement* bindMatNode = new TiXmlElement("bind_material"); instanceGeomNode->LinkEndChild(bindMatNode); @@ -1437,10 +1608,85 @@ void ColladaUtils::exportColladaScene(TiXmlElement* rootNode, const String& mesh { TiXmlElement* instMatNode = new TiXmlElement("instance_material"); techniqueNode->LinkEndChild(instMatNode); - instMatNode->SetAttribute("symbol", avar("%s", matNames[i].c_str())); - instMatNode->SetAttribute("target", avar("#%s", matNames[i].c_str())); - } + instMatNode->SetAttribute("symbol", avar("%s-material", matNames[i].c_str())); + instMatNode->SetAttribute("target", avar("#%s-material", matNames[i].c_str())); + TiXmlElement* bindVertexNode = new TiXmlElement("bind_vertex_input"); + instMatNode->LinkEndChild(bindVertexNode); + //bindVertexNode->SetAttribute("semantic", avar("%s-mesh-map-0", meshName.c_str())); + bindVertexNode->SetAttribute("semantic", "UVMap"); + bindVertexNode->SetAttribute("input_semantic", "TEXCOORD"); + bindVertexNode->SetAttribute("input_set", "0"); + } + + // Extra info useful for COLLADAMax importer (OpenCOLLADA) + TiXmlElement* extraInsGeoNode = new TiXmlElement("extra"); + nodeNode->LinkEndChild(extraInsGeoNode); + TiXmlElement* extraInsGeoTechNode = new TiXmlElement("technique"); + extraInsGeoNode->LinkEndChild(extraInsGeoTechNode); + extraInsGeoTechNode->SetAttribute("profile", "OpenCOLLADA"); + + TiXmlElement* castShadowsNode = new TiXmlElement("cast_shadows"); + extraInsGeoTechNode->LinkEndChild(castShadowsNode); + castShadowsNode->SetAttribute("sid", "cast_shadows"); + castShadowsNode->SetAttribute("type", "bool"); + + TiXmlText* castShadowsText = new TiXmlText("1"); + castShadowsNode->LinkEndChild(castShadowsText); + + //----------------------------- + TiXmlElement* receiveShadowsNode = new TiXmlElement("receive_shadows"); + extraInsGeoTechNode->LinkEndChild(receiveShadowsNode); + receiveShadowsNode->SetAttribute("sid", "receive_shadows"); + receiveShadowsNode->SetAttribute("type", "bool"); + + TiXmlText* receiveShadowsText = new TiXmlText("1"); + receiveShadowsNode->LinkEndChild(receiveShadowsText); + + //----------------------------- + TiXmlElement* primaryVisibiltyNode = new TiXmlElement("primary_visibility"); + extraInsGeoTechNode->LinkEndChild(primaryVisibiltyNode); + primaryVisibiltyNode->SetAttribute("sid", "primary_visibility"); + primaryVisibiltyNode->SetAttribute("type", "int"); + + TiXmlText* primaryVisibiltyText = new TiXmlText("1"); + primaryVisibiltyNode->LinkEndChild(primaryVisibiltyText); + + //----------------------------- + TiXmlElement* secondaryVisibilityNode = new TiXmlElement("secondary_visibility"); + extraInsGeoTechNode->LinkEndChild(secondaryVisibilityNode); + secondaryVisibilityNode->SetAttribute("sid", "secondary_visibility"); + secondaryVisibilityNode->SetAttribute("type", "int"); + + TiXmlText* secondaryVisibilityText = new TiXmlText("1"); + secondaryVisibilityNode->LinkEndChild(secondaryVisibilityText); + + // Extra info useful for COLLADAMaya importer (OpenCOLLADA) + TiXmlElement* extra2InsGeoNode = new TiXmlElement("extra"); + nodeNode->LinkEndChild(extra2InsGeoNode); + + TiXmlElement* extra2InsGeoTechNode = new TiXmlElement("technique"); + extra2InsGeoNode->LinkEndChild(extra2InsGeoTechNode); + extra2InsGeoTechNode->SetAttribute("profile", "OpenCOLLADAMaya"); + + TiXmlElement* mayaNodeId = new TiXmlElement("originalMayaNodeId"); + extra2InsGeoTechNode->LinkEndChild(mayaNodeId); + mayaNodeId->SetAttribute("sid", "originalMayaNodeId"); + mayaNodeId->SetAttribute("type", "string"); + + TiXmlText* mayaNodeIdMesh = new TiXmlText(avar("%s", meshName.c_str())); + mayaNodeId->LinkEndChild(mayaNodeIdMesh); + + TiXmlElement* paramExtraNode = new TiXmlElement("param"); + extra2InsGeoTechNode->LinkEndChild(paramExtraNode); + paramExtraNode->SetAttribute("sid", "colladaId"); + paramExtraNode->SetAttribute("type", "string"); + + TiXmlText* mayaParamMesh = new TiXmlText(avar("%s", meshName.c_str())); + paramExtraNode->LinkEndChild(mayaParamMesh); + + //----------------------------- + TiXmlElement* sceneNode = new TiXmlElement("scene"); rootNode->LinkEndChild(sceneNode); @@ -1467,7 +1713,9 @@ void ColladaUtils::exportToCollada(const Torque::Path& colladaFile, const Optimi // Create our Collada root node and populate a couple standard attributes TiXmlElement* rootNode = new TiXmlElement("COLLADA"); rootNode->SetAttribute("xmlns", "http://www.collada.org/2005/11/COLLADASchema"); - rootNode->SetAttribute("version", "1.4.0"); + rootNode->SetAttribute("version", "1.4.1"); + //rootNode->SetAttribute("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance"); //T3D Collada loader complaint about this. + // Add the root node to the document doc.LinkEndChild(rootNode); diff --git a/Engine/source/ts/loader/appMesh.cpp b/Engine/source/ts/loader/appMesh.cpp index 9d44be6cf..c06a5909e 100644 --- a/Engine/source/ts/loader/appMesh.cpp +++ b/Engine/source/ts/loader/appMesh.cpp @@ -26,7 +26,7 @@ Vector AppMesh::appMaterials; AppMesh::AppMesh() - : flags(0), numFrames(0), numMatFrames(0), vertsPerFrame(0) + : flags(0), vertsPerFrame(0),numFrames(0), numMatFrames(0) { } diff --git a/Engine/source/ts/tsMesh.cpp b/Engine/source/ts/tsMesh.cpp index 822895bfd..327b0aaa5 100644 --- a/Engine/source/ts/tsMesh.cpp +++ b/Engine/source/ts/tsMesh.cpp @@ -1244,8 +1244,8 @@ void TSSkinMesh::updateSkinBuffer( const Vector &transforms, U8* buffer AssertFatal(batchData.vertexBatchOperations.size() == batchData.initialVerts.size(), "Assumption failed!"); - register Point3F skinnedVert; - register Point3F skinnedNorm; + Point3F skinnedVert; + Point3F skinnedNorm; for (Vector::const_iterator itr = batchData.vertexBatchOperations.begin(); itr != batchData.vertexBatchOperations.end(); itr++) @@ -1446,7 +1446,6 @@ void TSSkinMesh::setupVertexTransforms() for( i = 0, j = 0; i < curTransform.transformCount; i += 4, j += 1 ) { __TSMeshVertex_BoneData &v = mVertexData.getBone(curTransform.vertexIndex, j); - const BatchData::TransformOp &transformOp = curTransform.transform[i]; S32 vertsSet = transformsLeft > 4 ? 4 : transformsLeft; __TSMeshIndex_List indices; @@ -3183,9 +3182,6 @@ U32 TSMesh::getNumVerts() void TSMesh::_convertToVertexData(TSMeshVertexArray &outArray, const Vector &_verts, const Vector &_norms) { - U32 colorOffset = 0; - U32 boneOffset = 0; - // Update tangents list createTangents(verts, norms); @@ -3202,7 +3198,6 @@ void TSMesh::_convertToVertexData(TSMeshVertexArray &outArray, const VectorhasBlendIndices(); bool needWeightSet = outArray.getBoneOffset() != 0; bool hasColor = getHasColor(); @@ -3240,8 +3235,6 @@ void TSMesh::_convertToVertexData(TSMeshVertexArray &outArray, const Vector(outPtr); + char *outData = reinterpret_cast(outPtr); // TODO: Try prefetch w/ ptr de-reference - for(register S32 i = 0; i < count; i++) + for(S32 i = 0; i < count; i++) { TSMesh::__TSMeshVertexBase *outElem = reinterpret_cast(outData); outElem->_vert.zero(); diff --git a/Engine/source/ts/tsRenderState.cpp b/Engine/source/ts/tsRenderState.cpp index f5f63ac73..0c3458af7 100644 --- a/Engine/source/ts/tsRenderState.cpp +++ b/Engine/source/ts/tsRenderState.cpp @@ -32,8 +32,8 @@ TSRenderState::TSRenderState() mNoRenderNonTranslucent( false ), mMaterialHint( NULL ), mCuller( NULL ), - mLightQuery( NULL ), mUseOriginSort( false ), + mLightQuery( NULL ), mAccuTex( NULL ), mNodeTransforms( NULL ), mNodeTransformCount( 0 ) diff --git a/Engine/source/ts/tsShape.cpp b/Engine/source/ts/tsShape.cpp index 6f0bc94a0..8b0146567 100644 --- a/Engine/source/ts/tsShape.cpp +++ b/Engine/source/ts/tsShape.cpp @@ -681,7 +681,6 @@ void TSShape::initVertexBuffers() if (TSSkinMesh::smDebugSkinVerts) { U32 vertsInBuffer = mShapeVertexData.size / mVertexSize; - U32 primsInBuffer = piInput - mShapeVertexIndices->mPrimitiveArray; U32 indsInBuffer = ibIndices - indicesStart; for (U32 i = 0; i < primStart; i++) @@ -723,7 +722,6 @@ void TSShape::getVertexBuffer(TSVertexBufferHandle &vb, GFXBufferType bufferType { vb.set(GFX, mVertexSize, &mVertexFormat, mShapeVertexData.size / mVertexSize, bufferType); - U8 *vertexData = mShapeVertexData.base; U8 *vertPtr = vb.lock(); dMemcpy(vertPtr, mShapeVertexData.base, mShapeVertexData.size); vb.unlock(); @@ -770,12 +768,6 @@ void TSShape::initVertexBufferPointers() void TSShape::initVertexFeatures() { - bool hasColors = false; - bool hasTexcoord2 = false; - bool hasSkin = false; - U32 vertStart = 0; - U32 primStart = 0; - U32 indStart = 0; if (!needsBufferUpdate()) { @@ -876,7 +868,6 @@ void TSShape::initVertexFeatures() for (Vector::iterator iter = meshes.begin(); iter != meshes.end(); iter++) { TSMesh *mesh = *iter; - U32 idx = iter - meshes.begin(); if (!mesh || (mesh->getMeshType() != TSMesh::StandardMeshType && @@ -1457,7 +1448,6 @@ void TSShape::assembleShape() if (tsalloc.getBuffer() && vboSize > 0) { U8 *vertexData = (U8*)dMalloc_aligned(vboSize, 16); - U8 *vertexDataPtr = vertexData; dMemcpy(vertexData, vboData, vboSize); mShapeVertexData.set(vertexData, vboSize); mShapeVertexData.vertexDataReady = true; @@ -1759,8 +1749,6 @@ void TSShape::disassembleShape() { // Vertex format now included with mesh data. Note this doesn't include index data which // is constructed directly in the buffer from the meshes - S8 *vboData = NULL; - S32 vboSize = 0; mBasicVertexFormat.writeAlloc(&tsalloc); diff --git a/Engine/source/util/imposterCapture.cpp b/Engine/source/util/imposterCapture.cpp index f6bcba23f..7984268e8 100644 --- a/Engine/source/util/imposterCapture.cpp +++ b/Engine/source/util/imposterCapture.cpp @@ -155,17 +155,17 @@ ImposterCaptureMaterialHook* ImposterCaptureMaterialHook::_getOrCreateHook( Base ImposterCapture::ImposterCapture() -: mShapeInstance( NULL ), - mDl( 0 ), +: mDl( 0 ), mDim( 0 ), mRadius( 0.0f ), mCenter( Point3F( 0, 0, 0 ) ), - mRenderPass( NULL ), - mMeshRenderBin( NULL ), mBlackBmp( NULL ), mWhiteBmp( NULL ), mState( NULL ), - mRenderTarget( NULL ) + mShapeInstance( NULL ), + mRenderTarget( NULL ), + mRenderPass( NULL ), + mMeshRenderBin( NULL ) { } diff --git a/Engine/source/util/scopeTracker.h b/Engine/source/util/scopeTracker.h index c83357753..c58711ca0 100644 --- a/Engine/source/util/scopeTracker.h +++ b/Engine/source/util/scopeTracker.h @@ -88,7 +88,7 @@ class ScopeTrackerObject /// TrackingNode() - : mPosition( 0.0f ), mObject( NULL ), mNext( NULL ), mPrev( NULL ), mOpposite( NULL ) {} + : mOpposite( NULL ), mPosition( 0.0f ), mObject( NULL ), mNext( NULL ), mPrev( NULL ) {} /// Return the object to which this tracking node belongs. ScopeTrackerObject* getObject() const { return mObject; } diff --git a/Engine/source/windowManager/sdl/sdlSplashScreen.cpp b/Engine/source/windowManager/sdl/sdlSplashScreen.cpp index f6ef4ce58..bf0931a9c 100644 --- a/Engine/source/windowManager/sdl/sdlSplashScreen.cpp +++ b/Engine/source/windowManager/sdl/sdlSplashScreen.cpp @@ -39,16 +39,19 @@ bool Platform::displaySplashWindow( String path ) gSplashImage = SDL_LoadBMP(path); //now the pop-up window - gSplashWindow = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, - gSplashImage->w, gSplashImage->h, SDL_WINDOW_BORDERLESS | SDL_WINDOW_SHOWN); + if (gSplashImage) + { + gSplashWindow = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, + gSplashImage->w, gSplashImage->h, SDL_WINDOW_BORDERLESS | SDL_WINDOW_SHOWN); - gSplashRenderer = SDL_CreateRenderer(gSplashWindow, -1, SDL_RENDERER_ACCELERATED); + gSplashRenderer = SDL_CreateRenderer(gSplashWindow, -1, SDL_RENDERER_ACCELERATED); - gSplashTexture = SDL_CreateTextureFromSurface(gSplashRenderer, gSplashImage); + gSplashTexture = SDL_CreateTextureFromSurface(gSplashRenderer, gSplashImage); - SDL_RenderCopy(gSplashRenderer, gSplashTexture, NULL, NULL); + SDL_RenderCopy(gSplashRenderer, gSplashTexture, NULL, NULL); - SDL_RenderPresent(gSplashRenderer); + SDL_RenderPresent(gSplashRenderer); + } return true; } diff --git a/Engine/source/windowManager/sdl/sdlWindow.cpp b/Engine/source/windowManager/sdl/sdlWindow.cpp index 0554769c3..510834fca 100644 --- a/Engine/source/windowManager/sdl/sdlWindow.cpp +++ b/Engine/source/windowManager/sdl/sdlWindow.cpp @@ -74,17 +74,17 @@ namespace } PlatformWindowSDL::PlatformWindowSDL(): -mShouldLockMouse(false), -mMouseLocked(false), mOwningManager(NULL), mNextWindow(NULL), mWindowHandle(NULL), mOldParent(NULL), -mTarget(NULL), mDevice(NULL), +mTarget(NULL), +mPosition(0,0), +mMouseLocked(false), +mShouldLockMouse(false), mSuppressReset(false), -mMenuHandle(NULL), -mPosition(0,0) +mMenuHandle(NULL) { mCursorController = new PlatformCursorControllerSDL( this ); @@ -342,7 +342,7 @@ bool PlatformWindowSDL::isFocused() if( flags & SDL_WINDOW_INPUT_FOCUS || flags & SDL_WINDOW_INPUT_GRABBED || flags & SDL_WINDOW_MOUSE_FOCUS ) return true; - return true; + return false; } bool PlatformWindowSDL::isMinimized() @@ -486,6 +486,19 @@ void PlatformWindowSDL::_triggerKeyNotify(const SDL_Event& evt) { keyEvent.trigger(getWindowId(), torqueModifiers, inputAction, torqueKey); //Con::printf("Key %d : %d", tKey.sym, inputAction); + + if (inputAction == IA_MAKE && SDL_IsTextInputActive()) + { + // We have to check if we already have a first responder active. + // We don't want to type the character if it actually creates another responder! + if (mWindowInputGenerator->lastKeyWasGlobalActionMap()) + { + // Turn off Text input, and the next frame turn it back on. This tells SDL + // to not generate a text event for this global action map key. + SDL_StopTextInput(); + mOwningManager->updateSDLTextInputState(PlatformWindowManagerSDL::KeyboardInputState::TEXT_INPUT); + } + } } } @@ -607,8 +620,10 @@ const UTF16 *PlatformWindowSDL::getCurtainWindowClassName() void PlatformWindowSDL::setKeyboardTranslation(const bool enabled) { mEnableKeyboardTranslation = enabled; - if (mEnableKeyboardTranslation) - SDL_StartTextInput(); + + // Flag for update. Let SDL know what kind of input state we are changing to. + if (enabled) + mOwningManager->updateSDLTextInputState(PlatformWindowManagerSDL::KeyboardInputState::TEXT_INPUT); else - SDL_StopTextInput(); + mOwningManager->updateSDLTextInputState(PlatformWindowManagerSDL::KeyboardInputState::RAW_INPUT); } \ No newline at end of file diff --git a/Engine/source/windowManager/sdl/sdlWindowMgr.cpp b/Engine/source/windowManager/sdl/sdlWindowMgr.cpp index b1d3d04d1..9dbe1708d 100644 --- a/Engine/source/windowManager/sdl/sdlWindowMgr.cpp +++ b/Engine/source/windowManager/sdl/sdlWindowMgr.cpp @@ -59,6 +59,8 @@ PlatformWindowManagerSDL::PlatformWindowManagerSDL() mDisplayWindow = true; mOffscreenRender = false; + mInputState = KeyboardInputState::NONE; + buildMonitorsList(); } @@ -262,6 +264,21 @@ void PlatformWindowManagerSDL::_process() } } + // After the event loop is processed, we can now see if we have to notify + // SDL that we want text based events. This fixes a bug where text based + // events would be generated while key presses would still be happening. + // See KeyboardInputState for further documentation. + if (mInputState != KeyboardInputState::NONE) + { + // Update text mode toggling. + if (mInputState == KeyboardInputState::TEXT_INPUT) + SDL_StartTextInput(); + else + SDL_StopTextInput(); + + // Done until we need to update it again. + mInputState = KeyboardInputState::NONE; + } } PlatformWindow * PlatformWindowManagerSDL::getWindowById( WindowId id ) @@ -343,6 +360,12 @@ void PlatformWindowManagerSDL::raiseCurtain() // TODO SDL } +void PlatformWindowManagerSDL::updateSDLTextInputState(KeyboardInputState state) +{ + // Force update state. This will respond at the end of the event loop. + mInputState = state; +} + void Platform::openFolder(const char* path ) { AssertFatal(0, "Not Implemented"); @@ -369,4 +392,8 @@ AFTER_MODULE_INIT(gfx) { int res = SDL_Init( SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_EVENTS | SDL_INIT_NOPARACHUTE ); AssertFatal(res != -1, "SDL init error"); + + // By default, SDL enables text input. We disable it on initialization, and + // we will enable it whenever the time is right. + SDL_StopTextInput(); } diff --git a/Engine/source/windowManager/sdl/sdlWindowMgr.h b/Engine/source/windowManager/sdl/sdlWindowMgr.h index 52f2c7ea1..aacc348f2 100644 --- a/Engine/source/windowManager/sdl/sdlWindowMgr.h +++ b/Engine/source/windowManager/sdl/sdlWindowMgr.h @@ -34,6 +34,30 @@ class FileDialog; // TODO SDL REMOVE /// SDL2 implementation of the window manager interface. class PlatformWindowManagerSDL : public PlatformWindowManager { +public: + /// An enum that holds an event loop frame of the state of the + /// keyboard for how the keyboard is interpreted inside of Torque. + /// + /// SDL has a concept of text editing events as well as raw input + /// events. Because of this, SDL needs notified whenever it needs + /// to fire text based events. SDL will continue firing raw input + /// events as well during this time. + /// + /// The reason why this was created is because we needed time to + /// transition between raw input to raw input + text based events. + /// If we take a raw input and notify SDL we wanted text during the + /// event loop, SDL will issue a text input event as well. This was + /// causing issues with the console, where the console key would be + /// appended to the console buffer upon opening it. We fix this by + /// delaying the notification to SDL until the event loop is complete. + enum class KeyboardInputState + { + NONE = 0, /// < No state change during this event loop cycle. + TEXT_INPUT = 1, /// < We want to change to text based events & raw input. + RAW_INPUT = 2 /// < We only want raw input. + }; + +protected: friend class PlatformWindowSDL; friend class FileDialog; // TODO SDL REMOVE @@ -69,6 +93,10 @@ class PlatformWindowManagerSDL : public PlatformWindowManager SignalSlot mOnProcessSignalSlot; + /// The input state that will change whenever SDL needs notified. + /// After it is handled, it will return to state NONE. + KeyboardInputState mInputState; + public: PlatformWindowManagerSDL(); ~PlatformWindowManagerSDL(); @@ -100,6 +128,12 @@ public: virtual void raiseCurtain(); virtual void setDisplayWindow(bool set) { mDisplayWindow = set; } + + /// Stores the input state so that the event loop will fire a check if we need + /// to change how keyboard input is being handled. + /// @param state The state of the keyboard input, either being raw input or text + /// based input. + void updateSDLTextInputState(KeyboardInputState state); }; #endif \ No newline at end of file diff --git a/Engine/source/windowManager/windowInputGenerator.cpp b/Engine/source/windowManager/windowInputGenerator.cpp index 02d863a6b..c31bad1ba 100644 --- a/Engine/source/windowManager/windowInputGenerator.cpp +++ b/Engine/source/windowManager/windowInputGenerator.cpp @@ -32,14 +32,15 @@ extern InputModifiers convertModifierBits(const U32 in); //----------------------------------------------------------------------------- // Constructor/Destructor //----------------------------------------------------------------------------- -WindowInputGenerator::WindowInputGenerator( PlatformWindow *window ) : +WindowInputGenerator::WindowInputGenerator( PlatformWindow *window ) : + mNotifyPosition(true), mWindow(window), mInputController(NULL), mLastCursorPos(0,0), mClampToWindow(true), + mFocused(false), mPixelsPerMickey(1.0f), - mNotifyPosition(true), - mFocused(false) + mLastPressWasGlobalActionMap(false) { AssertFatal(mWindow, "NULL PlatformWindow on WindowInputGenerator creation"); @@ -82,6 +83,9 @@ WindowInputGenerator::~WindowInputGenerator() //----------------------------------------------------------------------------- void WindowInputGenerator::generateInputEvent( InputEventInfo &inputEvent ) { + // Reset last press being global + mLastPressWasGlobalActionMap = false; + if (!mInputController)// || !mFocused) return; @@ -102,7 +106,10 @@ void WindowInputGenerator::generateInputEvent( InputEventInfo &inputEvent ) // Give the ActionMap first shot. if (ActionMap::handleEventGlobal(&inputEvent)) + { + mLastPressWasGlobalActionMap = true; return; + } if (mInputController->processInputEvent(inputEvent)) return; diff --git a/Engine/source/windowManager/windowInputGenerator.h b/Engine/source/windowManager/windowInputGenerator.h index 07e7b8781..a5e9175c3 100644 --- a/Engine/source/windowManager/windowInputGenerator.h +++ b/Engine/source/windowManager/windowInputGenerator.h @@ -51,6 +51,9 @@ class WindowInputGenerator /// (one unit of mouse movement is a mickey) to units in the GUI. F32 mPixelsPerMickey; + /// This tells us if the last key we pressed was used from the global action map. + bool mLastPressWasGlobalActionMap; + // Event Handlers void handleMouseButton(WindowId did, U32 modifier, U32 action, U16 button); void handleMouseWheel (WindowId did, U32 modifier, S32 wheelDeltaX, S32 wheelDeltaY); @@ -83,6 +86,13 @@ class WindowInputGenerator /// event even if it maps to a character input event. bool wantAsKeyboardEvent( U32 modifiers, U32 key ); + /// Tells us if the last key was used within the global action map. + /// @return true if the key was a global action map key, false otherwise. + /// @note Useful and currently used to tell if we just opened the console + /// by using the console key. Currently this is used to fix a bug in SDL + /// but it is not limited to that use. + bool lastKeyWasGlobalActionMap() const { return mLastPressWasGlobalActionMap; } + void addAcceleratorKey( void *hnd, const String &cmd, U32 keycode, U32 modifier) { AccKeyMap acc; diff --git a/Templates/Empty/buildFiles/config/torque3D_dedicated.conf b/Templates/Empty/buildFiles/config/torque3D_dedicated.conf index ec0b6281d..18364e0a5 100644 --- a/Templates/Empty/buildFiles/config/torque3D_dedicated.conf +++ b/Templates/Empty/buildFiles/config/torque3D_dedicated.conf @@ -81,7 +81,7 @@ addProjectLibInput('ADVAPI32.LIB'); addProjectLibInput('GDI32.LIB'); addProjectLibInput('WINMM.LIB'); - addProjectLibInput('WSOCK32.LIB'); + addProjectLibInput('WS2_32.LIB.LIB'); addProjectLibInput('vfw32.lib'); addProjectLibInput('Imm32.lib'); addProjectLibInput('d3d9.lib'); diff --git a/Templates/Empty/game/shaders/common/water/gl/waterP.glsl b/Templates/Empty/game/shaders/common/water/gl/waterP.glsl index a68ede84e..5f722282c 100644 --- a/Templates/Empty/game/shaders/common/water/gl/waterP.glsl +++ b/Templates/Empty/game/shaders/common/water/gl/waterP.glsl @@ -356,7 +356,7 @@ void main() // Get some specular reflection. vec3 newbump = bumpNorm; newbump.xy *= 3.5; - newbump = normalize( bumpNorm ); + newbump = normalize( newbump ); vec3 halfAng = normalize( eyeVec + -lightVec ); float specular = saturate( dot( newbump, halfAng ) ); specular = pow( specular, SPEC_POWER ); diff --git a/Templates/Empty/game/shaders/common/water/waterP.hlsl b/Templates/Empty/game/shaders/common/water/waterP.hlsl index ac66e9b28..d50c0b51c 100644 --- a/Templates/Empty/game/shaders/common/water/waterP.hlsl +++ b/Templates/Empty/game/shaders/common/water/waterP.hlsl @@ -343,7 +343,7 @@ float4 main( ConnectData IN ) : TORQUE_TARGET0 // Get some specular reflection. float3 newbump = bumpNorm; newbump.xy *= 3.5; - newbump = normalize( bumpNorm ); + newbump = normalize( newbump ); float3 halfAng = normalize( eyeVec + -lightVec ); float specular = saturate( dot( newbump, halfAng ) ); specular = pow( specular, SPEC_POWER ); diff --git a/Templates/Empty/game/tools/gui/guiPlatformGenericMenubar.ed.cs b/Templates/Empty/game/tools/gui/guiPlatformGenericMenubar.ed.cs index 327a50205..089b0b8fa 100644 --- a/Templates/Empty/game/tools/gui/guiPlatformGenericMenubar.ed.cs +++ b/Templates/Empty/game/tools/gui/guiPlatformGenericMenubar.ed.cs @@ -1 +1,19 @@ -exec("./guiPlatformGenericMenubar.ed.gui"); \ No newline at end of file +if(isClass(GuiPlatformGenericMenuBar)) +{ + exec("./guiPlatformGenericMenubar.ed.gui"); +} +else +{ + %guiContent = new GuiControl(PlatformGenericMenubar) { + profile = "GuiModelessDialogProfile"; + + new GuiControl() + { + internalName = "menubar"; + extent = "1024 20"; + minExtent = "320 20"; + horizSizing = "width"; + profile = "GuiMenuBarProfile"; + }; + }; +} \ No newline at end of file diff --git a/Templates/Empty/game/tools/worldEditor/scripts/editors/creator.ed.cs b/Templates/Empty/game/tools/worldEditor/scripts/editors/creator.ed.cs index 9dbfb91bb..0e2813d57 100644 --- a/Templates/Empty/game/tools/worldEditor/scripts/editors/creator.ed.cs +++ b/Templates/Empty/game/tools/worldEditor/scripts/editors/creator.ed.cs @@ -486,7 +486,7 @@ function EWCreatorWindow::navigate( %this, %address ) } // Is this file in the current folder? - if ( stricmp( %pathFolders, %address ) == 0 ) + if ( (%dirCount == 0 && %address $= "") || stricmp( %pathFolders, %address ) == 0 ) { %this.addPrefabIcon( %fullPath ); } diff --git a/Templates/Empty/game/tools/worldEditor/scripts/menuHandlers.ed.cs b/Templates/Empty/game/tools/worldEditor/scripts/menuHandlers.ed.cs index 61f214151..1823e0d55 100644 --- a/Templates/Empty/game/tools/worldEditor/scripts/menuHandlers.ed.cs +++ b/Templates/Empty/game/tools/worldEditor/scripts/menuHandlers.ed.cs @@ -555,6 +555,38 @@ function EditorExplodePrefab() EditorTree.buildVisibleTree( true ); } +function bakeSelectedToMesh() +{ + + %dlg = new SaveFileDialog() + { + Filters = "Collada file (*.dae)|*.dae|"; + DefaultPath = $Pref::WorldEditor::LastPath; + DefaultFile = ""; + ChangePath = false; + OverwritePrompt = true; + }; + + %ret = %dlg.Execute(); + if ( %ret ) + { + $Pref::WorldEditor::LastPath = filePath( %dlg.FileName ); + %saveFile = %dlg.FileName; + } + + if( fileExt( %saveFile ) !$= ".dae" ) + %saveFile = %saveFile @ ".dae"; + + %dlg.delete(); + + if ( !%ret ) + return; + + EWorldEditor.bakeSelectionToMesh( %saveFile ); + + EditorTree.buildVisibleTree( true ); +} + function EditorMount() { echo( "EditorMount" ); diff --git a/Templates/Empty/game/tools/worldEditor/scripts/menus.ed.cs b/Templates/Empty/game/tools/worldEditor/scripts/menus.ed.cs index 0916a0065..976d3c08b 100644 --- a/Templates/Empty/game/tools/worldEditor/scripts/menus.ed.cs +++ b/Templates/Empty/game/tools/worldEditor/scripts/menus.ed.cs @@ -263,6 +263,7 @@ function EditorGui::buildMenus(%this) item[0] = "Network Graph" TAB "n" TAB "toggleNetGraph();"; item[1] = "Profiler" TAB "ctrl F2" TAB "showMetrics(true);"; + item[2] = "Bake Selected to Mesh" TAB "" TAB "bakeSelectedToMesh();"; }; %this.menuBar.insert(%toolsMenu, %this.menuBar.getCount()); diff --git a/Templates/Full/buildFiles/config/torque3D_dedicated.conf b/Templates/Full/buildFiles/config/torque3D_dedicated.conf index ec0b6281d..65db62b78 100644 --- a/Templates/Full/buildFiles/config/torque3D_dedicated.conf +++ b/Templates/Full/buildFiles/config/torque3D_dedicated.conf @@ -81,7 +81,7 @@ addProjectLibInput('ADVAPI32.LIB'); addProjectLibInput('GDI32.LIB'); addProjectLibInput('WINMM.LIB'); - addProjectLibInput('WSOCK32.LIB'); + addProjectLibInput('WS2_32.LIB'); addProjectLibInput('vfw32.lib'); addProjectLibInput('Imm32.lib'); addProjectLibInput('d3d9.lib'); diff --git a/Templates/Full/game/art/environment/precipitation/rain.dml b/Templates/Full/game/art/environment/precipitation/rain.dml deleted file mode 100644 index 3893393dd..000000000 --- a/Templates/Full/game/art/environment/precipitation/rain.dml +++ /dev/null @@ -1 +0,0 @@ -rain diff --git a/Templates/Full/game/art/terrains/Example/dirt_grass_d.png b/Templates/Full/game/art/terrains/Example/dirt_grass_d.png index 94366bfde..e31c22bf3 100644 Binary files a/Templates/Full/game/art/terrains/Example/dirt_grass_d.png and b/Templates/Full/game/art/terrains/Example/dirt_grass_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/grass1_d.png b/Templates/Full/game/art/terrains/Example/grass1_d.png index 0bc2bd240..04427b8f5 100644 Binary files a/Templates/Full/game/art/terrains/Example/grass1_d.png and b/Templates/Full/game/art/terrains/Example/grass1_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/grass1_dry_d.png b/Templates/Full/game/art/terrains/Example/grass1_dry_d.png index 9499a591a..b39665c56 100644 Binary files a/Templates/Full/game/art/terrains/Example/grass1_dry_d.png and b/Templates/Full/game/art/terrains/Example/grass1_dry_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/road_d.png b/Templates/Full/game/art/terrains/Example/road_d.png index 86210232f..6022fd4ac 100644 Binary files a/Templates/Full/game/art/terrains/Example/road_d.png and b/Templates/Full/game/art/terrains/Example/road_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/rocks1_d.png b/Templates/Full/game/art/terrains/Example/rocks1_d.png index cd1a40338..446f0a552 100644 Binary files a/Templates/Full/game/art/terrains/Example/rocks1_d.png and b/Templates/Full/game/art/terrains/Example/rocks1_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/rocktest_d.png b/Templates/Full/game/art/terrains/Example/rocktest_d.png index 1b5bac366..c3032e0dc 100644 Binary files a/Templates/Full/game/art/terrains/Example/rocktest_d.png and b/Templates/Full/game/art/terrains/Example/rocktest_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/snowtop_d.png b/Templates/Full/game/art/terrains/Example/snowtop_d.png index af3847b98..178b193a3 100644 Binary files a/Templates/Full/game/art/terrains/Example/snowtop_d.png and b/Templates/Full/game/art/terrains/Example/snowtop_d.png differ diff --git a/Templates/Full/game/art/terrains/Example/stone_d.png b/Templates/Full/game/art/terrains/Example/stone_d.png index 74c4c9e0c..d8afa7e0e 100644 Binary files a/Templates/Full/game/art/terrains/Example/stone_d.png and b/Templates/Full/game/art/terrains/Example/stone_d.png differ diff --git a/Templates/Full/game/shaders/common/gl/torque.glsl b/Templates/Full/game/shaders/common/gl/torque.glsl index abe1cd76d..6e369bd5e 100644 --- a/Templates/Full/game/shaders/common/gl/torque.glsl +++ b/Templates/Full/game/shaders/common/gl/torque.glsl @@ -138,13 +138,13 @@ mat3x3 quatToMat( vec4 quat ) /// vec2 parallaxOffset( sampler2D texMap, vec2 texCoord, vec3 negViewTS, float depthScale ) { - float depth = texture( texMap, texCoord ).a; - vec2 offset = negViewTS.xy * vec2( depth * depthScale ); + float depth = texture( texMap, texCoord ).a/(PARALLAX_REFINE_STEPS*2); + vec2 offset = negViewTS.xy * vec2( depth * depthScale )/vec2(PARALLAX_REFINE_STEPS*2); for ( int i=0; i < PARALLAX_REFINE_STEPS; i++ ) { - depth = ( depth + texture( texMap, texCoord + offset ).a ) * 0.5; - offset = negViewTS.xy * vec2( depth * depthScale ); + depth = ( depth + texture( texMap, texCoord + offset ).a )/(PARALLAX_REFINE_STEPS*2); + offset = negViewTS.xy * vec2( depth * depthScale )/vec2(PARALLAX_REFINE_STEPS*2); } return offset; @@ -153,13 +153,13 @@ vec2 parallaxOffset( sampler2D texMap, vec2 texCoord, vec3 negViewTS, float dept /// Same as parallaxOffset but for dxtnm where depth is stored in the red channel instead of the alpha vec2 parallaxOffsetDxtnm(sampler2D texMap, vec2 texCoord, vec3 negViewTS, float depthScale) { - float depth = texture(texMap, texCoord).r; - vec2 offset = negViewTS.xy * vec2(depth * depthScale); + float depth = texture(texMap, texCoord).r/(PARALLAX_REFINE_STEPS*2); + vec2 offset = negViewTS.xy * vec2(depth * depthScale)/vec2(PARALLAX_REFINE_STEPS*2); for (int i = 0; i < PARALLAX_REFINE_STEPS; i++) { - depth = (depth + texture(texMap, texCoord + offset).r) * 0.5; - offset = negViewTS.xy * vec2(depth * depthScale); + depth = (depth + texture(texMap, texCoord + offset).r)/(PARALLAX_REFINE_STEPS*2); + offset = negViewTS.xy * vec2(depth * depthScale)/vec2(PARALLAX_REFINE_STEPS*2); } return offset; diff --git a/Templates/Full/game/shaders/common/torque.hlsl b/Templates/Full/game/shaders/common/torque.hlsl index f1099abf8..7081c7153 100644 --- a/Templates/Full/game/shaders/common/torque.hlsl +++ b/Templates/Full/game/shaders/common/torque.hlsl @@ -140,13 +140,13 @@ float3x3 quatToMat( float4 quat ) /// float2 parallaxOffset(TORQUE_SAMPLER2D(texMap), float2 texCoord, float3 negViewTS, float depthScale) { - float depth = TORQUE_TEX2D(texMap, texCoord).a; - float2 offset = negViewTS.xy * (depth * depthScale); + float depth = TORQUE_TEX2D(texMap, texCoord).a/(PARALLAX_REFINE_STEPS*2); + float2 offset = negViewTS.xy * (depth * depthScale)/(PARALLAX_REFINE_STEPS); for (int i = 0; i < PARALLAX_REFINE_STEPS; i++) { - depth = (depth + TORQUE_TEX2D(texMap, texCoord + offset).a) * 0.5; - offset = negViewTS.xy * (depth * depthScale); + depth = (depth + TORQUE_TEX2D(texMap, texCoord + offset).a)/(PARALLAX_REFINE_STEPS*2); + offset = negViewTS.xy * (depth * depthScale)/(PARALLAX_REFINE_STEPS); } return offset; @@ -155,13 +155,13 @@ float2 parallaxOffset(TORQUE_SAMPLER2D(texMap), float2 texCoord, float3 negViewT /// Same as parallaxOffset but for dxtnm where depth is stored in the red channel instead of the alpha float2 parallaxOffsetDxtnm(TORQUE_SAMPLER2D(texMap), float2 texCoord, float3 negViewTS, float depthScale) { - float depth = TORQUE_TEX2D(texMap, texCoord).r; - float2 offset = negViewTS.xy * (depth * depthScale); + float depth = TORQUE_TEX2D(texMap, texCoord).r/(PARALLAX_REFINE_STEPS*2); + float2 offset = negViewTS.xy * (depth * depthScale)/(PARALLAX_REFINE_STEPS*2); for (int i = 0; i < PARALLAX_REFINE_STEPS; i++) { - depth = (depth + TORQUE_TEX2D(texMap, texCoord + offset).r) * 0.5; - offset = negViewTS.xy * (depth * depthScale); + depth = (depth + TORQUE_TEX2D(texMap, texCoord + offset).r)/(PARALLAX_REFINE_STEPS*2); + offset = negViewTS.xy * (depth * depthScale)/(PARALLAX_REFINE_STEPS*2); } return offset; diff --git a/Templates/Full/game/shaders/common/water/gl/waterP.glsl b/Templates/Full/game/shaders/common/water/gl/waterP.glsl index a68ede84e..5f722282c 100644 --- a/Templates/Full/game/shaders/common/water/gl/waterP.glsl +++ b/Templates/Full/game/shaders/common/water/gl/waterP.glsl @@ -356,7 +356,7 @@ void main() // Get some specular reflection. vec3 newbump = bumpNorm; newbump.xy *= 3.5; - newbump = normalize( bumpNorm ); + newbump = normalize( newbump ); vec3 halfAng = normalize( eyeVec + -lightVec ); float specular = saturate( dot( newbump, halfAng ) ); specular = pow( specular, SPEC_POWER ); diff --git a/Templates/Full/game/shaders/common/water/waterP.hlsl b/Templates/Full/game/shaders/common/water/waterP.hlsl index ac66e9b28..d50c0b51c 100644 --- a/Templates/Full/game/shaders/common/water/waterP.hlsl +++ b/Templates/Full/game/shaders/common/water/waterP.hlsl @@ -343,7 +343,7 @@ float4 main( ConnectData IN ) : TORQUE_TARGET0 // Get some specular reflection. float3 newbump = bumpNorm; newbump.xy *= 3.5; - newbump = normalize( bumpNorm ); + newbump = normalize( newbump ); float3 halfAng = normalize( eyeVec + -lightVec ); float specular = saturate( dot( newbump, halfAng ) ); specular = pow( specular, SPEC_POWER ); diff --git a/Templates/Full/game/tools/gui/guiPlatformGenericMenubar.ed.cs b/Templates/Full/game/tools/gui/guiPlatformGenericMenubar.ed.cs index 327a50205..089b0b8fa 100644 --- a/Templates/Full/game/tools/gui/guiPlatformGenericMenubar.ed.cs +++ b/Templates/Full/game/tools/gui/guiPlatformGenericMenubar.ed.cs @@ -1 +1,19 @@ -exec("./guiPlatformGenericMenubar.ed.gui"); \ No newline at end of file +if(isClass(GuiPlatformGenericMenuBar)) +{ + exec("./guiPlatformGenericMenubar.ed.gui"); +} +else +{ + %guiContent = new GuiControl(PlatformGenericMenubar) { + profile = "GuiModelessDialogProfile"; + + new GuiControl() + { + internalName = "menubar"; + extent = "1024 20"; + minExtent = "320 20"; + horizSizing = "width"; + profile = "GuiMenuBarProfile"; + }; + }; +} \ No newline at end of file diff --git a/Templates/Full/game/tools/worldEditor/scripts/editors/creator.ed.cs b/Templates/Full/game/tools/worldEditor/scripts/editors/creator.ed.cs index 9dbfb91bb..0e2813d57 100644 --- a/Templates/Full/game/tools/worldEditor/scripts/editors/creator.ed.cs +++ b/Templates/Full/game/tools/worldEditor/scripts/editors/creator.ed.cs @@ -486,7 +486,7 @@ function EWCreatorWindow::navigate( %this, %address ) } // Is this file in the current folder? - if ( stricmp( %pathFolders, %address ) == 0 ) + if ( (%dirCount == 0 && %address $= "") || stricmp( %pathFolders, %address ) == 0 ) { %this.addPrefabIcon( %fullPath ); } diff --git a/Templates/Full/game/tools/worldEditor/scripts/menuHandlers.ed.cs b/Templates/Full/game/tools/worldEditor/scripts/menuHandlers.ed.cs index 61f214151..f476ccaeb 100644 --- a/Templates/Full/game/tools/worldEditor/scripts/menuHandlers.ed.cs +++ b/Templates/Full/game/tools/worldEditor/scripts/menuHandlers.ed.cs @@ -555,6 +555,38 @@ function EditorExplodePrefab() EditorTree.buildVisibleTree( true ); } +function makeSelectedAMesh() +{ + + %dlg = new SaveFileDialog() + { + Filters = "Collada file (*.dae)|*.dae|"; + DefaultPath = $Pref::WorldEditor::LastPath; + DefaultFile = ""; + ChangePath = false; + OverwritePrompt = true; + }; + + %ret = %dlg.Execute(); + if ( %ret ) + { + $Pref::WorldEditor::LastPath = filePath( %dlg.FileName ); + %saveFile = %dlg.FileName; + } + + if( fileExt( %saveFile ) !$= ".dae" ) + %saveFile = %saveFile @ ".dae"; + + %dlg.delete(); + + if ( !%ret ) + return; + + EWorldEditor.makeSelectionAMesh( %saveFile ); + + EditorTree.buildVisibleTree( true ); +} + function EditorMount() { echo( "EditorMount" ); diff --git a/Templates/Full/game/tools/worldEditor/scripts/menus.ed.cs b/Templates/Full/game/tools/worldEditor/scripts/menus.ed.cs index 0916a0065..0558d93db 100644 --- a/Templates/Full/game/tools/worldEditor/scripts/menus.ed.cs +++ b/Templates/Full/game/tools/worldEditor/scripts/menus.ed.cs @@ -263,6 +263,7 @@ function EditorGui::buildMenus(%this) item[0] = "Network Graph" TAB "n" TAB "toggleNetGraph();"; item[1] = "Profiler" TAB "ctrl F2" TAB "showMetrics(true);"; + item[2] = "Make Selected a Mesh" TAB "" TAB "makeSelectedAMesh();"; }; %this.menuBar.insert(%toolsMenu, %this.menuBar.getCount()); diff --git a/Templates/Full/source/torqueConfig.h b/Templates/Full/source/torqueConfig.h index bdc06eaa2..365476b19 100644 --- a/Templates/Full/source/torqueConfig.h +++ b/Templates/Full/source/torqueConfig.h @@ -34,6 +34,8 @@ /// What's the name of your application? Used in a variety of places. #define TORQUE_APP_NAME "Full" +#define TORQUE_NET_DEFAULT_MULTICAST_ADDRESS "ff04::7467:656E:6574:776B" + /// What version of the application specific source code is this? /// /// Version number is major * 1000 + minor * 100 + revision * 10. diff --git a/Tools/CMake/basics.cmake b/Tools/CMake/basics.cmake index 280f8fc02..56954541e 100644 --- a/Tools/CMake/basics.cmake +++ b/Tools/CMake/basics.cmake @@ -365,7 +365,7 @@ if(WIN32) set(TORQUE_CXX_FLAGS_LIBS "/W0" CACHE TYPE STRING) mark_as_advanced(TORQUE_CXX_FLAGS_LIBS) - set(TORQUE_CXX_FLAGS_COMMON_DEFAULT "-DUNICODE -D_UNICODE -D_CRT_SECURE_NO_WARNINGS /MP /O2 /Ob2 /Oi /Ot /Oy /GT /Zi /W4 /nologo /GF /EHsc /GS- /Gy- /Qpar- /fp:fast /fp:except- /GR /Zc:wchar_t-" ) + set(TORQUE_CXX_FLAGS_COMMON_DEFAULT "-DUNICODE -D_UNICODE -D_CRT_SECURE_NO_WARNINGS /MP /O2 /Ob2 /Oi /Ot /Oy /GT /Zi /W4 /nologo /GF /EHsc /GS- /Gy- /Qpar- /fp:precise /fp:except- /GR /Zc:wchar_t-" ) if( TORQUE_CPU_X32 ) set(TORQUE_CXX_FLAGS_COMMON_DEFAULT "${TORQUE_CXX_FLAGS_COMMON_DEFAULT} /arch:SSE2") endif() diff --git a/Tools/CMake/libraries/epoxy.cmake b/Tools/CMake/libraries/glad.cmake similarity index 76% rename from Tools/CMake/libraries/epoxy.cmake rename to Tools/CMake/libraries/glad.cmake index 6f8340b84..183d20722 100644 --- a/Tools/CMake/libraries/epoxy.cmake +++ b/Tools/CMake/libraries/glad.cmake @@ -20,24 +20,17 @@ # IN THE SOFTWARE. # ----------------------------------------------------------------------------- -project(epoxy) +project(glad) -addPath("${libDir}/epoxy/src") +addPath("${libDir}/glad/src") # TODO EGL support if we ever use EGL instead of GLX if (WIN32) - addPath("${libDir}/epoxy/src/wgl") - addDef(BUILD_WGL) -elseif(UNIX AND NOT APPLE) - addPath("${libDir}/epoxy/src/glx") - addDef(BUILD_GLX) + addPath("${libDir}/glad/src/wgl") +elseif (UNIX AND NOT APPLE) + addPath("${libDir}/glad/src/glx") endif() -addInclude("${libDir}/epoxy/include") -addInclude("${libDir}/epoxy/src") +addInclude("${libDir}/glad/include") finishLibrary() -# VS 2015 has a problem with sdl and epoxy together and requires optimizations to be disabled -if (MSVC14) - target_compile_options(epoxy PRIVATE "/Od") -endif() diff --git a/Tools/CMake/modules/module_testing.cmake b/Tools/CMake/modules/module_testing.cmake index 917b00622..39d5a4ff1 100644 --- a/Tools/CMake/modules/module_testing.cmake +++ b/Tools/CMake/modules/module_testing.cmake @@ -20,7 +20,7 @@ # IN THE SOFTWARE. # ----------------------------------------------------------------------------- -option(TORQUE_TESTING "Enable unit test module" ON) +option(TORQUE_TESTING "Enable unit test module" OFF) mark_as_advanced(TORQUE_TESTING) if(TORQUE_TESTING) diff --git a/Tools/CMake/torque3d.cmake b/Tools/CMake/torque3d.cmake index 34f559b65..f49d1b931 100644 --- a/Tools/CMake/torque3d.cmake +++ b/Tools/CMake/torque3d.cmake @@ -28,10 +28,16 @@ if(UNIX) endif() #set(CXX_FLAG32 "-m32") #uncomment for build x32 on OSx64 + if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_FLAG32} -Wundef -msse -pipe -Wfatal-errors -Wno-return-type-c-linkage -Wno-unused-local-typedef ${TORQUE_ADDITIONAL_LINKER_FLAGS}") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CXX_FLAG32} -Wundef -msse -pipe -Wfatal-errors -Wno-return-type-c-linkage -Wno-unused-local-typedef ${TORQUE_ADDITIONAL_LINKER_FLAGS}") + else() # default compiler flags set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_FLAG32} -Wundef -msse -pipe -Wfatal-errors ${TORQUE_ADDITIONAL_LINKER_FLAGS} -Wl,-rpath,'$$ORIGIN'") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CXX_FLAG32} -Wundef -msse -pipe -Wfatal-errors ${TORQUE_ADDITIONAL_LINKER_FLAGS} -Wl,-rpath,'$$ORIGIN'") + endif() + # for asm files SET (CMAKE_ASM_NASM_OBJECT_FORMAT "elf") ENABLE_LANGUAGE (ASM_NASM) @@ -59,6 +65,19 @@ else() set(TORQUE_SFX_DirectX OFF) endif() option(TORQUE_SFX_OPENAL "OpenAL Sound" ON) +#windows uses openal-soft +if(WIN32) +#disable a few things that are not required +set(ALSOFT_TESTS OFF CACHE BOOL "Build and install test programs" FORCE) +set(ALSOFT_UTILS OFF CACHE BOOL "Build and install utility programs" FORCE) +set(ALSOFT_EXAMPLES OFF CACHE BOOL "Build and install example programs" FORCE) +set(ALSOFT_CONFIG OFF CACHE BOOL "Install alsoft.conf sample configuration file" FORCE) +set(ALSOFT_INSTALL OFF CACHE BOOL "Install headers and libraries" FORCE) +set(ALSOFT_NO_CONFIG_UTIL OFF CACHE BOOL "Disable building the alsoft-config utility" FORCE) +set(ALSOFT_HRTF_DEFS OFF CACHE BOOL "Install HRTF definition files" FORCE) +set(ALSOFT_AMBDEC_PRESETS OFF CACHE BOOL "Install AmbDec presets" FORCE) +add_subdirectory( ${libDir}/openal-soft ${CMAKE_CURRENT_BINARY_DIR}/openal-soft) +endif() mark_as_advanced(TORQUE_SFX_OPENAL) option(TORQUE_HIFI "HIFI? support" OFF) mark_as_advanced(TORQUE_HIFI) @@ -326,7 +345,7 @@ if(TORQUE_SFX_OPENAL AND NOT TORQUE_DEDICATED) addPath("${srcDir}/sfx/openal") if(WIN32) addPath("${srcDir}/sfx/openal/win32") - addInclude("${libDir}/openal/win32") + addInclude("${libDir}/openal-soft/include") endif() if(UNIX AND NOT APPLE) addPath("${srcDir}/sfx/openal/linux") @@ -592,12 +611,12 @@ addLib(collada) addLib(pcre) addLib(convexDecomp) if (TORQUE_OPENGL) - addLib(epoxy) + addLib(glad) endif() if(WIN32) # copy pasted from T3D build system, some might not be needed - set(TORQUE_EXTERNAL_LIBS "COMCTL32.LIB;COMDLG32.LIB;USER32.LIB;ADVAPI32.LIB;GDI32.LIB;WINMM.LIB;WSOCK32.LIB;vfw32.lib;Imm32.lib;d3d9.lib;d3dx9.lib;DxErr.lib;ole32.lib;shell32.lib;oleaut32.lib;version.lib" CACHE STRING "external libs to link against") + set(TORQUE_EXTERNAL_LIBS "COMCTL32.LIB;COMDLG32.LIB;USER32.LIB;ADVAPI32.LIB;GDI32.LIB;WINMM.LIB;WS2_32.LIB;vfw32.lib;Imm32.lib;d3d9.lib;d3dx9.lib;DxErr.lib;ole32.lib;shell32.lib;oleaut32.lib;version.lib" CACHE STRING "external libs to link against") mark_as_advanced(TORQUE_EXTERNAL_LIBS) addLib("${TORQUE_EXTERNAL_LIBS}") @@ -702,8 +721,7 @@ if(TORQUE_SDL) addInclude("${libDir}/nativeFileDialogs/include") endif() if(TORQUE_OPENGL) - addInclude("${libDir}/epoxy/include") - addInclude("${libDir}/epoxy/src") + addInclude("${libDir}/glad/include") endif() if(UNIX AND NOT APPLE) diff --git a/Tools/projectGenerator/classes/NPWebPlugin.php b/Tools/projectGenerator/classes/NPWebPlugin.php index ab01cf68b..1f674f644 100644 --- a/Tools/projectGenerator/classes/NPWebPlugin.php +++ b/Tools/projectGenerator/classes/NPWebPlugin.php @@ -118,7 +118,7 @@ class NPWebPlugin addProjectLibInput('ADVAPI32.LIB'); addProjectLibInput('GDI32.LIB'); addProjectLibInput('WINMM.LIB'); - addProjectLibInput('WSOCK32.LIB'); + addProjectLibInput('WS2_32.LIB'); addProjectLibInput('vfw32.lib'); addProjectLibInput('Imm32.lib'); addProjectLibInput('UnicoWS.lib'); diff --git a/Tools/projectGenerator/classes/Torque3D.php b/Tools/projectGenerator/classes/Torque3D.php index b682092c6..a009bcdb1 100644 --- a/Tools/projectGenerator/classes/Torque3D.php +++ b/Tools/projectGenerator/classes/Torque3D.php @@ -173,7 +173,7 @@ class Torque3D addProjectLibInput('ADVAPI32.LIB'); addProjectLibInput('GDI32.LIB'); addProjectLibInput('WINMM.LIB'); - addProjectLibInput('WSOCK32.LIB'); + addProjectLibInput('WS2_32.LIB'); addProjectLibInput('vfw32.lib'); addProjectLibInput('Imm32.lib'); addProjectLibInput('d3d9.lib'); diff --git a/Tools/projectGenerator/libs/Torque3D.conf b/Tools/projectGenerator/libs/Torque3D.conf index 83833c2d5..4f6a6f4cb 100644 --- a/Tools/projectGenerator/libs/Torque3D.conf +++ b/Tools/projectGenerator/libs/Torque3D.conf @@ -183,7 +183,7 @@ else addProjectLibInput('ADVAPI32.LIB'); addProjectLibInput('GDI32.LIB'); addProjectLibInput('WINMM.LIB'); - addProjectLibInput('WSOCK32.LIB'); + addProjectLibInput('WS2_32.LIB'); addProjectLibInput('vfw32.lib'); addProjectLibInput('Imm32.lib'); addProjectLibInput('d3d9.lib');