Added asset import logging

Added WIP of lighting viz logic to point and spotlight shaders
Made new asset window adhere to path-based system
Ongoing work to standardize asset import actions
Context-based Asset Import popups
Fixed behavior with adding a new sequence in shape editor
Made it so apply in PostFX editor no longer closes window
Work to re-add class visibility filters in editor
This commit is contained in:
Areloch 2020-01-09 18:28:53 -06:00
parent 7dc6ab42dc
commit d840d52038
24 changed files with 613 additions and 281 deletions

View file

@ -955,7 +955,7 @@ void SceneObject::_updateZoningState() const
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
U32 SceneObject::_getCurrZone( const U32 index ) const U32 SceneObject::getCurrZone( const U32 index ) const
{ {
_updateZoningState(); _updateZoningState();

View file

@ -282,12 +282,6 @@ class SceneObject : public NetObject, private SceneContainer::Link, public Proce
/// of the object is dirty, the list contents may be outdated. /// of the object is dirty, the list contents may be outdated.
ZoneRef* _getZoneRefHead() const { return mZoneRefHead; } ZoneRef* _getZoneRefHead() const { return mZoneRefHead; }
/// Gets the number of zones containing this object.
U32 _getNumCurrZones() const { return mNumCurrZones; }
/// Returns the nth zone containing this object.
U32 _getCurrZone( const U32 index ) const;
/// @} /// @}
/// @name Transform and Collision Members /// @name Transform and Collision Members
@ -749,6 +743,12 @@ class SceneObject : public NetObject, private SceneContainer::Link, public Proce
void setLightingPlugin( SceneObjectLightingPlugin* plugin ) { mLightPlugin = plugin; } void setLightingPlugin( SceneObjectLightingPlugin* plugin ) { mLightPlugin = plugin; }
SceneObjectLightingPlugin* getLightingPlugin() { return mLightPlugin; } SceneObjectLightingPlugin* getLightingPlugin() { return mLightPlugin; }
/// Gets the number of zones containing this object.
U32 getNumCurrZones() const { return mNumCurrZones; }
/// Returns the nth zone containing this object.
U32 getCurrZone(const U32 index) const;
/// @} /// @}
/// @name Global Bounds /// @name Global Bounds

View file

@ -198,6 +198,35 @@ float4 main( ConvexConnectP IN ) : SV_TARGET
lightCol *= max(cookie.r, max(cookie.g, cookie.b)); lightCol *= max(cookie.r, max(cookie.g, cookie.b));
#endif #endif
#ifdef DIFFUSE_LIGHT_VIZ
float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
float3 factor = lightColor * max(surfaceToLight.NdotL, 0) * shadow * lightIntensity * attenuation;
float3 diffuse = BRDF_GetDebugDiffuse(surface,surfaceToLight) * factor;
float3 final = max(0.0f, diffuse);
return float4(final, 0);
#endif
#ifdef SPECULAR_LIGHT_VIZ
float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
float3 factor = lightColor * max(surfaceToLight.NdotL, 0) * shadow * lightIntensity * attenuation;
float3 diffuse = BRDF_GetDebugSpecular(surface,surfaceToLight) * factor;
float3 final = max(0.0f, diffuse);
return float4(final, 0);
#endif
#ifdef DETAIL_LIGHTING_VIZ
float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
vec3 factor = lightColor * max(surfaceToLight.NdotL, 0) * shadow * lightIntensity * attenuation;
vec3 diffuse = BRDF_GetDiffuse(surface,surfaceToLight) * factor;
vec3 spec = BRDF_GetSpecular(surface,surfaceToLight) * factor;
vec3 final = max(vec3(0.0f), diffuse + spec * surface.F);
return final;
#endif
//get punctual light contribution //get punctual light contribution
lighting = getPunctualLight(surface, surfaceToLight, lightCol, lightBrightness, lightInvSqrRange, shadowed); lighting = getPunctualLight(surface, surfaceToLight, lightCol, lightBrightness, lightInvSqrRange, shadowed);
} }

View file

@ -128,6 +128,35 @@ float4 main( ConvexConnectP IN ) : SV_TARGET
lightCol *= max(cookie.r, max(cookie.g, cookie.b)); lightCol *= max(cookie.r, max(cookie.g, cookie.b));
#endif #endif
#ifdef DIFFUSE_LIGHT_VIZ
float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
float3 factor = lightColor * max(surfaceToLight.NdotL, 0) * shadow * lightIntensity * attenuation;
float3 diffuse = BRDF_GetDebugDiffuse(surface,surfaceToLight) * factor;
float3 final = max(0.0f, diffuse) * getSpotAngleAtt(-surfaceToLight.L, lightDirection, lightSpotParams );
return float4(final, 0);
#endif
#ifdef SPECULAR_LIGHT_VIZ
float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
float3 factor = lightColor * max(surfaceToLight.NdotL, 0) * shadow * lightIntensity * attenuation;
float3 diffuse = BRDF_GetDebugSpecular(surface,surfaceToLight) * factor;
float3 final = max(0.0f, diffuse) * getSpotAngleAtt(-surfaceToLight.L, lightDirection, lightSpotParams );
return float4(final, 0);
#endif
#ifdef DETAIL_LIGHTING_VIZ
float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
vec3 factor = lightColor * max(surfaceToLight.NdotL, 0) * shadow * lightIntensity * attenuation;
vec3 diffuse = BRDF_GetDiffuse(surface,surfaceToLight) * factor;
vec3 spec = BRDF_GetSpecular(surface,surfaceToLight) * factor;
vec3 final = max(vec3(0.0f), diffuse + spec * surface.F) * getSpotAngleAtt(-surfaceToLight.L, lightDirection, lightSpotParams );
return final;
#endif
//get Punctual light contribution //get Punctual light contribution
lighting = getPunctualLight(surface, surfaceToLight, lightCol, lightBrightness, lightInvSqrRange, shadowed); lighting = getPunctualLight(surface, surfaceToLight, lightCol, lightBrightness, lightInvSqrRange, shadowed);
//get spot angle attenuation //get spot angle attenuation

View file

@ -6,6 +6,7 @@
<Setting name="UseExistingMaterials">1</Setting> <Setting name="UseExistingMaterials">1</Setting>
<Setting name="CreateComposites">1</Setting> <Setting name="CreateComposites">1</Setting>
<Setting name="UseDiffuseSuffixOnOriginImage">1</Setting> <Setting name="UseDiffuseSuffixOnOriginImage">1</Setting>
<Setting name="PopulateMaterialMaps">1</Setting>
</Group> </Group>
<Group name="Meshes"> <Group name="Meshes">
<Setting name="DoScaleOverride">0</Setting> <Setting name="DoScaleOverride">0</Setting>
@ -34,7 +35,6 @@
<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting> <Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting> <Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
<Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting> <Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
<Setting name="PopulateMaterialMaps">1</Setting>
<Setting name="CompositeTypeSuffixes">_COMP,_COMPOSITE</Setting> <Setting name="CompositeTypeSuffixes">_COMP,_COMPOSITE</Setting>
<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting> <Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
<Setting name="ImageType">N/A</Setting> <Setting name="ImageType">N/A</Setting>

View file

@ -503,25 +503,29 @@
canSave = "1"; canSave = "1";
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
}; };
new GuiTextCtrl(AssetImportSummarization) { new GuiBitmapButtonCtrl(ImportLogButton) {
maxLength = "1024"; bitmap = "tools/gui/images/iconInformation.png";
margin = "0 0 0 0"; bitmapMode = "Centered";
padding = "0 0 0 0"; autoFitExtents = "0";
anchorTop = "1"; useModifiers = "0";
anchorBottom = "0"; useStates = "1";
anchorLeft = "1"; masked = "0";
anchorRight = "0"; groupNum = "-1";
position = "4 554"; buttonType = "PushButton";
extent = "574 23"; useMouseEvents = "0";
position = "5 555";
extent = "22 22";
minExtent = "8 2"; minExtent = "8 2";
horizSizing = "width"; horizSizing = "left";
vertSizing = "top"; vertSizing = "bottom";
profile = "ToolsGuiTextProfile"; profile = "ToolsGuiButtonProfile";
visible = "1"; visible = "1";
active = "1"; active = "1";
command = "ImportAssetWindow.toggleLogWindow();";
tooltipProfile = "GuiToolTipProfile"; tooltipProfile = "GuiToolTipProfile";
tooltip = "View Import Log";
hovertime = "1000"; hovertime = "1000";
isContainer = "1"; isContainer = "0";
canSave = "1"; canSave = "1";
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
}; };

View file

@ -0,0 +1,119 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(AssetBrowserImportLog) {
position = "0 0";
extent = "1024 768";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiDefaultNonModalProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "1";
new GuiWindowCtrl(AssetBrowserImportLogWindow) {
text = "Import Log";
resizeWidth = "1";
resizeHeight = "1";
canMove = "1";
canClose = "1";
canMinimize = "0";
canMaximize = "0";
canCollapse = "0";
closeCommand = "Canvas.popDialog(AssetBrowserImportLog);";
edgeSnap = "1";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "178 113";
extent = "649 528";
minExtent = "48 92";
horizSizing = "center";
vertSizing = "center";
profile = "ToolsGuiWindowProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";
new GuiScrollCtrl() {
willFirstRespond = "1";
hScrollBar = "alwaysOn";
vScrollBar = "alwaysOn";
lockHorizScroll = "0";
lockVertScroll = "0";
constantThumbHeight = "0";
childMargin = "0 0";
mouseWheelScrollSpeed = "-1";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "7 25";
extent = "635 468";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "height";
profile = "ToolsGuiScrollProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";
new GuiTextListCtrl(ImportLogTextList) {
columns = "0";
fitParentWidth = "1";
clipColumnText = "0";
rowHeightPadding = "2";
position = "1 1";
extent = "620 2";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "height";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";
};
};
new GuiButtonCtrl() {
text = "Cancel";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "576 497";
extent = "64 22";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "top";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "Canvas.popDialog(AssetBrowserImportLog);";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
};
};
//--- OBJECT WRITE END ---

View file

@ -45,78 +45,8 @@
canSave = "1"; canSave = "1";
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
new GuiButtonCtrl(NewAssetCreateBtn) { new GuiTextCtrl() {
text = "Done"; text = "Target Module:";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "227 419";
extent = "64 22";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "CreateNewAsset();";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiBitmapButtonCtrl() {
bitmap = "tools/gui/images/iconOpen.png";
bitmapMode = "Centered";
autoFitExtents = "0";
useModifiers = "0";
useStates = "1";
masked = "0";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "342 27";
extent = "22 22";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "bottom";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "SelectAssetPath.showDialog(AssetBrowser.dirHandler.currentAddress, \"newAssetUpdatePath\");\nSelectAssetPathWindow.selectWindow();";
tooltipProfile = "GuiToolTipProfile";
tooltip = "New Module";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiButtonCtrl() {
text = "Cancel";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "295 419";
extent = "64 22";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "AssetBrowser_newAssetWindow.onClose();";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl(NewAssetTargetAddress) {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024"; maxLength = "1024";
margin = "0 0 0 0"; margin = "0 0 0 0";
padding = "0 0 0 0"; padding = "0 0 0 0";
@ -124,14 +54,14 @@
anchorBottom = "0"; anchorBottom = "0";
anchorLeft = "1"; anchorLeft = "1";
anchorRight = "0"; anchorRight = "0";
position = "135 30"; position = "12 54";
extent = "204 18"; extent = "116 17";
minExtent = "8 2"; minExtent = "8 2";
horizSizing = "width"; horizSizing = "right";
vertSizing = "bottom"; vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile"; profile = "ToolsGuiTextProfile";
visible = "1"; visible = "1";
active = "0"; active = "1";
tooltipProfile = "GuiToolTipProfile"; tooltipProfile = "GuiToolTipProfile";
hovertime = "1000"; hovertime = "1000";
isContainer = "1"; isContainer = "1";
@ -161,8 +91,12 @@
canSave = "1"; canSave = "1";
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
}; };
new GuiTextCtrl() { new GuiTextEditCtrl(NewAssetTargetAddress) {
text = "Target Module:"; historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024"; maxLength = "1024";
margin = "0 0 0 0"; margin = "0 0 0 0";
padding = "0 0 0 0"; padding = "0 0 0 0";
@ -170,20 +104,46 @@
anchorBottom = "0"; anchorBottom = "0";
anchorLeft = "1"; anchorLeft = "1";
anchorRight = "0"; anchorRight = "0";
position = "12 54"; position = "135 30";
extent = "116 17"; extent = "201 18";
minExtent = "8 2"; minExtent = "8 2";
horizSizing = "right"; horizSizing = "width";
vertSizing = "bottom"; vertSizing = "bottom";
profile = "ToolsGuiTextProfile"; profile = "ToolsGuiTextEditProfile";
visible = "1"; visible = "1";
active = "1"; active = "0";
tooltipProfile = "GuiToolTipProfile"; tooltipProfile = "GuiToolTipProfile";
hovertime = "1000"; hovertime = "1000";
isContainer = "1"; isContainer = "1";
canSave = "1"; canSave = "1";
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
}; };
new GuiBitmapButtonCtrl() {
bitmap = "tools/gui/images/iconOpen.png";
bitmapMode = "Centered";
autoFitExtents = "0";
useModifiers = "0";
useStates = "1";
masked = "0";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "343 27";
extent = "22 22";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "bottom";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "SelectAssetPath.showDialog(AssetBrowser.dirHandler.currentAddress, \"newAssetUpdatePath\");\nSelectAssetPathWindow.selectWindow();";
tooltipProfile = "GuiToolTipProfile";
tooltip = "New Module";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl(NewAssetTargetModule) { new GuiTextEditCtrl(NewAssetTargetModule) {
historySize = "0"; historySize = "0";
tabComplete = "0"; tabComplete = "0";
@ -198,7 +158,7 @@
anchorLeft = "1"; anchorLeft = "1";
anchorRight = "0"; anchorRight = "0";
position = "135 53"; position = "135 53";
extent = "204 18"; extent = "202 18";
minExtent = "8 2"; minExtent = "8 2";
horizSizing = "width"; horizSizing = "width";
vertSizing = "bottom"; vertSizing = "bottom";
@ -229,7 +189,7 @@
position = "7 79"; position = "7 79";
extent = "354 334"; extent = "354 334";
minExtent = "8 2"; minExtent = "8 2";
horizSizing = "right"; horizSizing = "width";
vertSizing = "bottom"; vertSizing = "bottom";
profile = "ToolsGuiScrollProfile"; profile = "ToolsGuiScrollProfile";
visible = "1"; visible = "1";
@ -255,8 +215,8 @@
position = "1 1"; position = "1 1";
extent = "337 338"; extent = "337 338";
minExtent = "16 16"; minExtent = "16 16";
horizSizing = "right"; horizSizing = "width";
vertSizing = "bottom"; vertSizing = "height";
profile = "GuiDefaultProfile"; profile = "GuiDefaultProfile";
visible = "1"; visible = "1";
active = "1"; active = "1";
@ -267,6 +227,46 @@
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
}; };
}; };
new GuiButtonCtrl(NewAssetCreateBtn) {
text = "Done";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "227 419";
extent = "64 22";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "top";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "CreateNewAsset();";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiButtonCtrl() {
text = "Cancel";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "295 419";
extent = "64 22";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "top";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "AssetBrowser_newAssetWindow.onClose();";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
}; };
}; };
//--- OBJECT WRITE END --- //--- OBJECT WRITE END ---

View file

@ -38,23 +38,23 @@ function initializeAssetBrowser()
new ArrayObject(AssetFilterTypeList); new ArrayObject(AssetFilterTypeList);
AssetFilterTypeList.add("All"); AssetFilterTypeList.add("All");
AssetFilterTypeList.add("Component"); AssetFilterTypeList.add("ComponentAsset");
AssetFilterTypeList.add("Cpp"); AssetFilterTypeList.add("CppAsset");
AssetFilterTypeList.add("Cubemap"); AssetFilterTypeList.add("CubemapAsset");
AssetFilterTypeList.add("GameObject"); AssetFilterTypeList.add("GameObjectAsset");
AssetFilterTypeList.add("GUI"); AssetFilterTypeList.add("GUIAsset");
AssetFilterTypeList.add("Image"); AssetFilterTypeList.add("ImageAsset");
AssetFilterTypeList.add("Level"); AssetFilterTypeList.add("LevelAsset");
AssetFilterTypeList.add("Material"); AssetFilterTypeList.add("MaterialAsset");
AssetFilterTypeList.add("Particle"); AssetFilterTypeList.add("ParticleAsset");
AssetFilterTypeList.add("PostFX"); AssetFilterTypeList.add("PostFXAsset");
AssetFilterTypeList.add("Script"); AssetFilterTypeList.add("ScriptAsset");
AssetFilterTypeList.add("Shape"); AssetFilterTypeList.add("ShapeAsset");
AssetFilterTypeList.add("ShapeAnimation"); AssetFilterTypeList.add("ShapeAnimationAsset");
AssetFilterTypeList.add("Sound"); AssetFilterTypeList.add("SoundAsset");
AssetFilterTypeList.add("StateMachine"); AssetFilterTypeList.add("StateMachineAsset");
AssetFilterTypeList.add("Terrain"); AssetFilterTypeList.add("TerrainAsset");
AssetFilterTypeList.add("TerrainMaterial"); AssetFilterTypeList.add("TerrainMaterialAsset");
} }
exec("./guis/assetBrowser.gui"); exec("./guis/assetBrowser.gui");
@ -71,6 +71,7 @@ function initializeAssetBrowser()
exec("./guis/importTemplateModules.gui"); exec("./guis/importTemplateModules.gui");
exec("./guis/assetPreviewButtonsTemplate.gui"); exec("./guis/assetPreviewButtonsTemplate.gui");
exec("./guis/newFolder.gui"); exec("./guis/newFolder.gui");
exec("./guis/assetImportLog.gui");
exec("./scripts/assetBrowser.cs"); exec("./scripts/assetBrowser.cs");
exec("./scripts/popupMenus.cs"); exec("./scripts/popupMenus.cs");
@ -127,6 +128,13 @@ function initializeAssetBrowser()
if(!isObject(ImportAssetTree)) if(!isObject(ImportAssetTree))
new GuiTreeViewCtrl(ImportAssetTree); new GuiTreeViewCtrl(ImportAssetTree);
if(!isObject(ImportActivityLog))
new ArrayObject(ImportActivityLog);
ImportAssetWindow.importingFilesArray = new ArrayObject();
ImportAssetWindow.importAssetUnprocessedListArray = new ArrayObject();
ImportAssetWindow.importAssetFinalListArray = new ArrayObject();
AssetBrowser.buildPopupMenus(); AssetBrowser.buildPopupMenus();

View file

@ -96,8 +96,7 @@ function AssetBrowser_addModuleWindow::CreateNewModule(%this)
ModuleDatabase.ignoreLoadedGroups(false); ModuleDatabase.ignoreLoadedGroups(false);
//force a reload of the Module lists //force a reload of the Module lists
GameObjectModuleList.refresh(); AssetBrowser.refresh();
ImportAssetModuleList.refresh();
AssetBrowser.newModuleId = %newModuleName; AssetBrowser.newModuleId = %newModuleName;

View file

@ -47,9 +47,6 @@ function AssetBrowser::onWake(%this)
AssetBrowser-->filterTree.buildIconTable( ":tools/classIcons/Prefab:tools/classIcons/Prefab" @ AssetBrowser-->filterTree.buildIconTable( ":tools/classIcons/Prefab:tools/classIcons/Prefab" @
":tools/classIcons/SimSet:tools/classIcons/SimSet"); ":tools/classIcons/SimSet:tools/classIcons/SimSet");
%this.importingFilesArray = new ArrayObject();
%this.importAssetUnprocessedListArray = new ArrayObject();
%this.importAssetFinalListArray = new ArrayObject();
%this.isReImportingAsset = false; %this.isReImportingAsset = false;
%this.coreModulesFilter = false; %this.coreModulesFilter = false;

View file

@ -77,8 +77,8 @@ function AssetBrowser::onBeginDropFiles( %this )
return; return;
error("% DragDrop - Beginning files dropping."); error("% DragDrop - Beginning files dropping.");
%this.importAssetUnprocessedListArray.empty(); ImportAssetWindow.importAssetUnprocessedListArray.empty();
%this.importAssetFinalListArray.empty(); ImportAssetWindow.importAssetFinalListArray.empty();
ImportAssetWindow.assetHeirarchyChanged = false; ImportAssetWindow.assetHeirarchyChanged = false;
@ -99,23 +99,23 @@ function AssetBrowser::onDropFile( %this, %filePath )
%fileExt = fileExt( %filePath ); %fileExt = fileExt( %filePath );
//add it to our array! //add it to our array!
if(isImageFormat(%fileExt)) if(isImageFormat(%fileExt))
%this.addImportingAsset("Image", %filePath); %this.addImportingAsset("ImageAsset", %filePath);
else if( isShapeFormat(%fileExt)) else if( isShapeFormat(%fileExt))
%this.addImportingAsset("Model", %filePath); %this.addImportingAsset("ShapeAsset", %filePath);
else if( isSoundFormat(%fileExt)) else if( isSoundFormat(%fileExt))
%this.addImportingAsset("Sound", %filePath); %this.addImportingAsset("SoundAsset", %filePath);
else if( %fileExt $= ".cs" || %fileExt $= ".cs.dso" ) else if( %fileExt $= ".cs" || %fileExt $= ".cs.dso" )
%this.addImportingAsset("Script", %filePath); %this.addImportingAsset("ScriptAsset", %filePath);
else if( %fileExt $= ".gui" || %fileExt $= ".gui.dso" ) else if( %fileExt $= ".gui" || %fileExt $= ".gui.dso" )
%this.addImportingAsset("GUI", %filePath); %this.addImportingAsset("GUIAsset", %filePath);
else if (%fileExt $= ".zip") else if (%fileExt $= ".zip")
%this.onDropZipFile(%filePath); %this.onDropZipFile(%filePath);
//Used to keep tabs on what files we were trying to import, used mainly in the event of //Used to keep tabs on what files we were trying to import, used mainly in the event of
//adjusting configs and needing to completely reprocess the import //adjusting configs and needing to completely reprocess the import
//ensure we're not doubling-up on files by accident //ensure we're not doubling-up on files by accident
if(%this.importingFilesArray.getIndexFromKey(%filePath) == -1) if(ImportAssetWindow.importingFilesArray.getIndexFromKey(%filePath) == -1)
%this.importingFilesArray.add(%filePath); ImportAssetWindow.importingFilesArray.add(%filePath);
} }
function AssetBrowser::onDropZipFile(%this, %filePath) function AssetBrowser::onDropZipFile(%this, %filePath)
@ -140,17 +140,17 @@ function AssetBrowser::onDropZipFile(%this, %filePath)
//If not modules, it's likely an art pack or other mixed files, so we'll import them as normal //If not modules, it's likely an art pack or other mixed files, so we'll import them as normal
if( (%fileExt $= ".png") || (%fileExt $= ".jpg") || (%fileExt $= ".bmp") || (%fileExt $= ".dds") ) if( (%fileExt $= ".png") || (%fileExt $= ".jpg") || (%fileExt $= ".bmp") || (%fileExt $= ".dds") )
%this.importAssetListArray.add("Image", %filePath); %this.importAssetListArray.add("ImageAsset", %filePath);
else if( (%fileExt $= ".dae") || (%fileExt $= ".dts")) else if( (%fileExt $= ".dae") || (%fileExt $= ".dts"))
%this.importAssetListArray.add("Model", %filePath); %this.importAssetListArray.add("ShapeAsset", %filePath);
else if( (%fileExt $= ".ogg") || (%fileExt $= ".wav") || (%fileExt $= ".mp3")) else if( (%fileExt $= ".ogg") || (%fileExt $= ".wav") || (%fileExt $= ".mp3"))
%this.importAssetListArray.add("Sound", %filePath); %this.importAssetListArray.add("SoundAsset", %filePath);
else if( (%fileExt $= ".gui") || (%fileExt $= ".gui.dso")) else if( (%fileExt $= ".gui") || (%fileExt $= ".gui.dso"))
%this.importAssetListArray.add("GUI", %filePath); %this.importAssetListArray.add("GUIAsset", %filePath);
//else if( (%fileExt $= ".cs") || (%fileExt $= ".dso")) //else if( (%fileExt $= ".cs") || (%fileExt $= ".dso"))
// %this.importAssetListArray.add("Script", %filePath); // %this.importAssetListArray.add("Script", %filePath);
else if( (%fileExt $= ".mis")) else if( (%fileExt $= ".mis"))
%this.importAssetListArray.add("Level", %filePath); %this.importAssetListArray.add("LevelAsset", %filePath);
// For now, if it's a .cs file, we'll assume it's a behavior. // For now, if it's a .cs file, we'll assume it's a behavior.
if (fileExt(%fileFrom) !$= ".cs") if (fileExt(%fileFrom) !$= ".cs")
@ -221,9 +221,9 @@ function AssetBrowser::reloadImportingFiles(%this)
//Effectively, we re-import the files we were trying to originally. We'd only usually do this in the event we change our import config //Effectively, we re-import the files we were trying to originally. We'd only usually do this in the event we change our import config
%this.onBeginDropFiles(); %this.onBeginDropFiles();
for(%i=0; %i < %this.importingFilesArray.count(); %i++) for(%i=0; %i < ImportAssetWindow.importingFilesArray.count(); %i++)
{ {
%this.onDropFile(%this.importingFilesArray.getKey(%i)); %this.onDropFile(ImportAssetWindow.importingFilesArray.getKey(%i));
} }
%this.onEndDropFiles(); %this.onEndDropFiles();
@ -296,53 +296,26 @@ function AssetBrowser::addImportingAsset( %this, %assetType, %filePath, %parentA
processed = false; processed = false;
generatedAsset = false; generatedAsset = false;
}; };
//little bit of interception here
/*if(%assetItem.assetType $= "Model")
{
%fileExt = fileExt(%assetItem.filePath);
%shapeInfo = new GuiTreeViewCtrl();
if(%fileExt $= ".dae")
{
enumColladaForImport(%assetItem.filePath, %shapeInfo, false);
}
else if(%fileExt $= ".dts")
{
%shapeInfo.insertItem(0, "Shape", 1);
%shapeInfo.insertItem(0, "Animations", 0);
}
else
{
%success = GetShapeInfo(%assetItem.filePath, %shapeInfo);
}
%assetItem.shapeInfo = %shapeInfo;
%shapeCount = %assetItem.shapeInfo._meshCount;
%animCount = %assetItem.shapeInfo._animCount;
//If the model has shapes AND animations, then it's a normal shape with embedded animations
//if it has shapes and no animations it's a regular static mesh
//if it has no shapes and animations, it's a special case. This means it's a shape animation only file so it gets flagged as special
if(%shapeCount == 0 && %animCount != 0)
{
%assetItem.assetType = "Animation";
}
else if(%shapeCount == 0 && %animCount == 0)
{
//either it imported wrong or it's a bad file we can't read. Either way, don't try importing it
error("Error - attempted to import a model file with no shapes or animations! Model in question was: " @ %filePath);
%assetItem.delete();
return 0;
}
}*/
if(%assetType $= "Material") if(%parentAssetItem !$= "")
{
ImportActivityLog.add("Added Child Importing Asset to " @ %parentAssetItem.assetName);
}
else
{
ImportActivityLog.add("Added Importing Asset");
}
ImportActivityLog.add(" Asset Info: Name: " @ %assetName @ " | Type: " @ %assetType);
if(%assetType $= "MaterialAsset")
{ {
%assetItem.generatedAsset = true; %assetItem.generatedAsset = true;
} }
else
{
ImportActivityLog.add(" File: " @ %filePath);
}
if(%parentAssetItem $= "") if(%parentAssetItem $= "")
{ {
@ -405,7 +378,9 @@ function AssetBrowser::importNewAssetFile(%this)
// //
function ImportAssetButton::onClick(%this) function ImportAssetButton::onClick(%this)
{ {
ImportAssetsPopup.showPopup(Canvas); //ImportAssetsPopup.showPopup(Canvas);
Canvas.pushDialog(AssetImportCtrl);
} }
// //
@ -443,6 +418,8 @@ function ImportAssetWindow::onWake(%this)
AssetImportTargetAddress.text = AssetBrowser.dirHandler.currentAddress; AssetImportTargetAddress.text = AssetBrowser.dirHandler.currentAddress;
AssetImportTargetModule.text = AssetBrowser.dirHandler.getModuleFromAddress(AssetBrowser.dirHandler.currentAddress).ModuleId; AssetImportTargetModule.text = AssetBrowser.dirHandler.getModuleFromAddress(AssetBrowser.dirHandler.currentAddress).ModuleId;
ImportAssetConfigList.setSelected(0); ImportAssetConfigList.setSelected(0);
ImportActivityLog.empty();
} }
function ImportAssetWindow::reloadImportOptionConfigs(%this) function ImportAssetWindow::reloadImportOptionConfigs(%this)
@ -515,7 +492,7 @@ function ImportAssetWindow::processNewImportAssets(%this, %id)
//%assetConfigObj.assetName = %assetItem.assetName; //%assetConfigObj.assetName = %assetItem.assetName;
if(%assetItem.assetType $= "Animation") if(%assetItem.assetType $= "AnimationAsset")
{ {
//if we don't have our own file, that means we're gunna be using our parent shape's file so reference that //if we don't have our own file, that means we're gunna be using our parent shape's file so reference that
if(!isFile(%assetItem.filePath)) if(!isFile(%assetItem.filePath))
@ -774,7 +751,7 @@ function ImportAssetWindow::refresh(%this)
%id = ImportAssetTree.getChild(1); %id = ImportAssetTree.getChild(1);
ImportAssetWindow.assetHeirarchyChanged = false; ImportAssetWindow.assetHeirarchyChanged = false;
AssetBrowser.importAssetFinalListArray.empty(); ImportAssetWindow.importAssetFinalListArray.empty();
%this.processNewImportAssets(%id); %this.processNewImportAssets(%id);
@ -788,7 +765,7 @@ function ImportAssetWindow::refresh(%this)
AssetImportCtrl-->NewAssetsTree.clear(); AssetImportCtrl-->NewAssetsTree.clear();
AssetImportCtrl-->NewAssetsTree.insertItem(0, "Importing Assets"); AssetImportCtrl-->NewAssetsTree.insertItem(0, "Importing Assets");
if(AssetBrowser.importAssetUnprocessedListArray.count() == 0) if(ImportAssetWindow.importAssetUnprocessedListArray.count() == 0)
{ {
//We've processed them all, prep the assets for actual importing //We've processed them all, prep the assets for actual importing
//Initial set of assets //Initial set of assets
@ -852,7 +829,7 @@ function ImportAssetWindow::refreshChildItem(%this, %id)
%toolTip = ""; %toolTip = "";
%configCommand = "ImportAssetOptionsWindow.editImportSettings(" @ %assetItem @ ");"; %configCommand = "ImportAssetOptionsWindow.editImportSettings(" @ %assetItem @ ");";
if(%assetType $= "Model" || %assetType $= "Animation" || %assetType $= "Image" || %assetType $= "Sound") if(%assetType $= "ShapeAsset" || %assetType $= "AnimationAsset" || %assetType $= "ImageAsset" || %assetType $= "SoundAsset")
{ {
if(%assetItem.status $= "Error") if(%assetItem.status $= "Error")
{ {
@ -890,19 +867,19 @@ function ImportAssetWindow::refreshChildItem(%this, %id)
if(%assetItem.status $= "") if(%assetItem.status $= "")
{ {
if(%assetType $= "Model") if(%assetType $= "ShapeAsset")
%iconIdx = 1; %iconIdx = 1;
else if(%assetType $= "Material") else if(%assetType $= "MaterialAsset")
%iconIdx = 3; %iconIdx = 3;
else if(%assetType $= "Image") else if(%assetType $= "ImageAsset")
%iconIdx = 5; %iconIdx = 5;
else if(%assetType $= "Sound") else if(%assetType $= "SoundAsset")
%iconIdx = 7; %iconIdx = 7;
} }
AssetImportCtrl-->NewAssetsTree.insertItem(%parentItem, %assetName, %assetItem, "", %iconIdx, %iconIdx+1); AssetImportCtrl-->NewAssetsTree.insertItem(%parentItem, %assetName, %assetItem, "", %iconIdx, %iconIdx+1);
AssetBrowser.importAssetFinalListArray.add(%assetItem); ImportAssetWindow.importAssetFinalListArray.add(%assetItem);
if(ImportAssetTree.isParentItem(%id)) if(ImportAssetTree.isParentItem(%id))
{ {
@ -941,6 +918,12 @@ function NewAssetsViewTree::onSelect(%this, %itemId)
AssetImportCtrl-->NewAssetsInspector.endGroup(); AssetImportCtrl-->NewAssetsInspector.endGroup();
AssetImportCtrl-->NewAssetsInspector.setFieldEnabled("assetType", false); AssetImportCtrl-->NewAssetsInspector.setFieldEnabled("assetType", false);
if(AssetBrowser.isMethod("inspectImporting" @ %assetItem.assetType))
{
%command = "AssetBrowser.inspectImporting" @ %assetItem.assetType @ "(" @ %assetItem @ ");";
eval(%command);
}
//AssetImportCtrl-->NewAssetsInspector.setFieldEnabled("status", false); //AssetImportCtrl-->NewAssetsInspector.setFieldEnabled("status", false);
/*moduleName = %moduleName; /*moduleName = %moduleName;
@ -960,9 +943,33 @@ function NewAssetsViewTree::onRightMouseDown(%this, %itemId)
if( %itemId != 1 && %itemId != -1) if( %itemId != 1 && %itemId != -1)
{ {
ImportAssetActions.showPopup(Canvas); %assetItem = %this.getItemValue(%itemId);
ImportAssetActions.assetItem = %this.getItemValue(%itemId);
ImportAssetActions.itemId = %itemId; if(%assetItem.assetType $= "MaterialAsset")
{
%contextPopup = ImportAssetMaterialMaps;
for(%i=0; %i < 7; %i++)
{
%contextPopup.enableItem(%i, true);
}
if(isObject(%assetItem.diffuseImageAsset))
%contextPopup.enableItem(0, false);
if(isObject(%assetItem.normalImageAsset))
%contextPopup.enableItem(1, false);
if(isObject(%assetItem.compositeImageAsset))
%contextPopup.enableItem(2, false);
}
else
{
%contextPopup = ImportAssetActions;
}
%contextPopup.showPopup(Canvas);
%contextPopup.assetItem = %assetItem;
%contextPopup.itemId = %itemId;
} }
else else
{ {
@ -979,18 +986,37 @@ function NewAssetsPanelInputs::onRightMouseDown(%this)
// //
function ImportAssetWindow::removeImportingAsset(%this) function ImportAssetWindow::removeImportingAsset(%this)
{ {
ImportActivityLog.add("Removing Asset from Import");
ImportAssetTree.removeAllChildren(ImportAssetActions.itemId); ImportAssetTree.removeAllChildren(ImportAssetActions.itemId);
ImportAssetTree.removeItem(ImportAssetActions.itemId); ImportAssetTree.removeItem(ImportAssetActions.itemId);
ImportAssetWindow.refresh(); ImportAssetWindow.refresh();
} }
function ImportAssetWindow::addNewImportingAsset(%this) function ImportAssetWindow::addNewImportingAsset(%this, %filterType)
{ {
%filter = "Any Files (*.*)|*.*|";
if(%filterType $= "Sound" || %filterType $= "")
%filter = "Sound Files(*.wav, *.ogg)|*.wav;*.ogg|" @ %filter;
if(%filterType $= "Image" || %filterType $= "")
%filter = "Images Files(*.jpg,*.png,*.tga,*.bmp,*.dds)|*.jpg;*.png;*.tga;*.bmp;*.dds|" @ %filter;
if(%filterType $= "Shape" || %filterType $= "")
%filter = "Shape Files(*.dae, *.cached.dts)|*.dae;*.cached.dts|" @ %filter;
//get our item depending on which action we're trying for
if(ImportAssetActions.visible)
%parentAssetItem = ImportAssetActions.assetItem;
else if(ImportAssetMaterialMaps.visible)
%parentAssetItem = ImportAssetMaterialMaps.assetItem;
%defaultPath = filePath(%parentAssetItem.filePath) @ "/";
%dlg = new OpenFileDialog() %dlg = new OpenFileDialog()
{ {
Filters = "Shape Files(*.dae, *.cached.dts)|*.dae;*.cached.dts|Images Files(*.jpg,*.png,*.tga,*.bmp,*.dds)|*.jpg;*.png;*.tga;*.bmp;*.dds|Any Files (*.*)|*.*|"; Filters = %filter;
DefaultFile = ""; DefaultFile = %defaultPath;
ChangePath = false; ChangePath = false;
MustExist = true; MustExist = true;
MultipleFiles = false; MultipleFiles = false;
@ -1004,22 +1030,25 @@ function ImportAssetWindow::addNewImportingAsset(%this)
%dlg.delete(); %dlg.delete();
if(%filePath $= "")
return "";
//AssetBrowser.onDropFile( %path ); //AssetBrowser.onDropFile( %path );
%fileExt = fileExt( %filePath ); %fileExt = fileExt( %filePath );
//add it to our array! //add it to our array!
if(isImageFormat(%fileExt)) if(isImageFormat(%fileExt))
%type = "Image"; %type = "ImageAsset";
else if( isShapeFormat(%fileExt)) else if( isShapeFormat(%fileExt))
%type = "Model"; %type = "ShapeAsset";
else if( isSoundFormat(%fileExt)) else if( isSoundFormat(%fileExt))
%type = "Sound"; %type = "SoundAsset";
else if( %fileExt $= ".cs" || %fileExt $= ".cs.dso" ) else if( %fileExt $= ".cs" || %fileExt $= ".cs.dso" )
%type = "Script"; %type = "ScriptAsset";
else if( %fileExt $= ".gui" || %fileExt $= ".gui.dso" ) else if( %fileExt $= ".gui" || %fileExt $= ".gui.dso" )
%type = "GUI"; %type = "GUIAsset";
AssetBrowser.addImportingAsset(%type, %filePath, ImportAssetActions.assetItem); %newAssetItem = AssetBrowser.addImportingAsset(%type, %filePath, %parentAssetItem);
//Used to keep tabs on what files we were trying to import, used mainly in the event of //Used to keep tabs on what files we were trying to import, used mainly in the event of
//adjusting configs and needing to completely reprocess the import //adjusting configs and needing to completely reprocess the import
@ -1028,6 +1057,15 @@ function ImportAssetWindow::addNewImportingAsset(%this)
%this.importingFilesArray.add(%filePath); %this.importingFilesArray.add(%filePath);
AssetBrowser.onEndDropFiles(); AssetBrowser.onEndDropFiles();
return %newAssetItem;
}
function ImportAssetWindow::addMaterialMap(%this, %map)
{
%newAssetItem = %this.addNewImportingAsset("Image");
%newAssetItem.ImageType = %map;
} }
// //
@ -1130,8 +1168,10 @@ function ImportAssetWindow::validateAsset(%this, %id)
%assetItem.status = "error"; %assetItem.status = "error";
%assetItem.statusType = "DuplicateAsset"; %assetItem.statusType = "DuplicateAsset";
%assetItem.statusInfo = "Duplicate asset names found with the target module!\nAsset \"" @ %assetItem.statusInfo = "Duplicate asset names found with the target module!\nAsset \"" @
%assetItem.assetName @ "\" of type \"" @ %assetItem.assetType @ "\" has a matching name.\nPlease rename it and try again!"; %assetItem.assetName @ "\" of type \"" @ %assetItem.assetType @ "\" has a matching name.\nPlease rename it and try again!";
ImportActivityLog.add("Error! Asset " @ %assetItem.assetName @ " has an identically named asset in the target module");
break; break;
} }
} }
@ -1156,6 +1196,8 @@ function ImportAssetWindow::validateAsset(%this, %id)
%assetItem.status = "error"; %assetItem.status = "error";
%assetItem.statusType = "MissingFile"; %assetItem.statusType = "MissingFile";
%assetItem.statusInfo = "Unable to find file to be imported. Please select asset file."; %assetItem.statusInfo = "Unable to find file to be imported. Please select asset file.";
ImportActivityLog.add("Error! Asset " @ %assetItem.filePath @ " was not found");
} }
if(%assetItem.status $= "Warning") if(%assetItem.status $= "Warning")
@ -1163,6 +1205,8 @@ function ImportAssetWindow::validateAsset(%this, %id)
if(getAssetImportConfigValue("General/WarningsAsErrors", "0") == 1) if(getAssetImportConfigValue("General/WarningsAsErrors", "0") == 1)
{ {
%assetItem.status = "error"; %assetItem.status = "error";
ImportActivityLog.add("Warnings treated as errors!");
} }
} }
@ -1250,6 +1294,8 @@ function ImportAssetWindow::checkAssetForCollision(%this, %assetItem, %id)
%assetItem.statusInfo = "Duplicate asset names found with importing assets!\nAsset \"" @ %assetItem.statusInfo = "Duplicate asset names found with importing assets!\nAsset \"" @
%assetItemB.assetName @ "\" of type \"" @ %assetItemB.assetType @ "\" and \"" @ %assetItemB.assetName @ "\" of type \"" @ %assetItemB.assetType @ "\" and \"" @
%assetItem.assetName @ "\" of type \"" @ %assetItem.assetType @ "\" have matching names.\nPlease rename one of them and try again!"; %assetItem.assetName @ "\" of type \"" @ %assetItem.assetType @ "\" have matching names.\nPlease rename one of them and try again!";
ImportActivityLog.add("Warning! Asset " @ %assetItem.assetName @ ", type " @ %assetItem.assetType @ " has a naming collisions with asset " @ %assetItemB.assetName @ ", type " @ %assetItemB.assetType);
return true; return true;
} }
@ -1273,6 +1319,8 @@ function ImportAssetWindow::deleteImportingAsset(%this, %assetItem)
{ {
%item = ImportAssetTree.findItemByObjectId(%assetItem); %item = ImportAssetTree.findItemByObjectId(%assetItem);
ImportActivityLog.add("Deleting Importing Asset " @ %assetItem.assetName @ " and all it's child items");
ImportAssetTree.removeAllChildren(%item); ImportAssetTree.removeAllChildren(%item);
ImportAssetTree.removeItem(%item); ImportAssetTree.removeItem(%item);
@ -1285,7 +1333,7 @@ function ImportAssetWindow::deleteImportingAsset(%this, %assetItem)
function ImportAssetWindow::ImportAssets(%this) function ImportAssetWindow::ImportAssets(%this)
{ {
//do the actual importing, now! //do the actual importing, now!
%assetCount = AssetBrowser.importAssetFinalListArray.count(); %assetCount = ImportAssetWindow.importAssetFinalListArray.count();
//get the selected module data //get the selected module data
%moduleName = AssetImportTargetModule.getText(); %moduleName = AssetImportTargetModule.getText();
@ -1326,15 +1374,15 @@ function ImportAssetWindow::doImportAssets(%this, %id)
%assetImportSuccessful = false; %assetImportSuccessful = false;
%assetId = %moduleName@":"@%assetName; %assetId = %moduleName@":"@%assetName;
if(%assetType $= "Image") if(%assetType $= "ImageAsset")
{ {
AssetBrowser.importImageAsset(%assetItem); AssetBrowser.importImageAsset(%assetItem);
} }
else if(%assetType $= "Model") else if(%assetType $= "ShapeAsset")
{ {
AssetBrowser.importShapeAsset(%assetItem); AssetBrowser.importShapeAsset(%assetItem);
} }
else if(%assetType $= "Animation") else if(%assetType $= "AnimationAsset")
{ {
%assetPath = "data/" @ %moduleName @ "/ShapeAnimations"; %assetPath = "data/" @ %moduleName @ "/ShapeAnimations";
%assetFullPath = %assetPath @ "/" @ fileName(%filePath); %assetFullPath = %assetPath @ "/" @ fileName(%filePath);
@ -1362,7 +1410,7 @@ function ImportAssetWindow::doImportAssets(%this, %id)
error("Unable to import asset: " @ %filePath); error("Unable to import asset: " @ %filePath);
} }
} }
else if(%assetType $= "Sound") else if(%assetType $= "SoundAsset")
{ {
%assetPath = "data/" @ %moduleName @ "/Sounds"; %assetPath = "data/" @ %moduleName @ "/Sounds";
%assetFullPath = %assetPath @ "/" @ fileName(%filePath); %assetFullPath = %assetPath @ "/" @ fileName(%filePath);
@ -1384,11 +1432,11 @@ function ImportAssetWindow::doImportAssets(%this, %id)
error("Unable to import asset: " @ %filePath); error("Unable to import asset: " @ %filePath);
} }
} }
else if(%assetType $= "Material") else if(%assetType $= "MaterialAsset")
{ {
AssetBrowser.importMaterialAsset(%assetItem); AssetBrowser.importMaterialAsset(%assetItem);
} }
else if(%assetType $= "Script") else if(%assetType $= "ScriptAsset")
{ {
%assetPath = "data/" @ %moduleName @ "/Scripts"; %assetPath = "data/" @ %moduleName @ "/Scripts";
%assetFullPath = %assetPath @ "/" @ fileName(%filePath); %assetFullPath = %assetPath @ "/" @ fileName(%filePath);
@ -1411,7 +1459,7 @@ function ImportAssetWindow::doImportAssets(%this, %id)
error("Unable to import asset: " @ %filePath); error("Unable to import asset: " @ %filePath);
} }
} }
else if(%assetType $= "GUI") else if(%assetType $= "GUIAsset")
{ {
%assetPath = "data/" @ %moduleName @ "/GUIs"; %assetPath = "data/" @ %moduleName @ "/GUIs";
%assetFullPath = %assetPath @ "/" @ fileName(%filePath); %assetFullPath = %assetPath @ "/" @ fileName(%filePath);
@ -1460,7 +1508,7 @@ function ImportAssetWindow::doImportAssets(%this, %id)
function ImportAssetWindow::Close(%this) function ImportAssetWindow::Close(%this)
{ {
//Some cleanup //Some cleanup
AssetBrowser.importingFilesArray.empty(); ImportAssetWindow.importingFilesArray.empty();
Canvas.popDialog(); Canvas.popDialog();
} }
@ -1472,13 +1520,19 @@ function ImportAssetWindow::resolveIssue(%this, %assetItem)
{ {
%resolutionAction = getAssetImportConfigValue("General/DuplicatAutoResolution", "AutoPrune"); %resolutionAction = getAssetImportConfigValue("General/DuplicatAutoResolution", "AutoPrune");
%humanReadableStatus = %assetItem.statusType $= "DuplicateImportAsset" ? "Duplicate Import Asset" : "Duplicate Asset";
if(%resolutionAction $= "AutoPrune") if(%resolutionAction $= "AutoPrune")
{ {
%this.deleteImportingAsset(%assetItem); %this.deleteImportingAsset(%assetItem);
%this.prunedDuplicateAssets++; %this.prunedDuplicateAssets++;
ImportActivityLog.add("Asset " @ %assetItem.assetName @ " was Autopruned due to " @ %humanReadableStatus);
} }
else if(%resolutionAction $= "AutoRename") else if(%resolutionAction $= "AutoRename")
{ {
ImportActivityLog.add("Asset " @ %assetItem.assetName @ " was Auto-Renamed due to " @ %humanReadableStatus);
%noNum = stripTrailingNumber(%assetItem.assetName); %noNum = stripTrailingNumber(%assetItem.assetName);
%num = getTrailingNumber(%assetItem.assetName); %num = getTrailingNumber(%assetItem.assetName);
@ -1492,6 +1546,8 @@ function ImportAssetWindow::resolveIssue(%this, %assetItem)
%assetItem.assetName = %noNum @ %num; %assetItem.assetName = %noNum @ %num;
} }
ImportActivityLog.add(" New name is " @ %assetItem.assetName);
%this.autoRenamedAssets++; %this.autoRenamedAssets++;
} }
} }
@ -1506,9 +1562,9 @@ function ImportAssetWindow::resolveIssue(%this, %assetItem)
function ImportAssetWindow::findMissingFile(%this, %assetItem) function ImportAssetWindow::findMissingFile(%this, %assetItem)
{ {
if(%assetItem.assetType $= "Model") if(%assetItem.assetType $= "ShapeAsset")
%filters = "Shape Files(*.dae, *.cached.dts)|*.dae;*.cached.dts"; %filters = "Shape Files(*.dae, *.cached.dts)|*.dae;*.cached.dts";
else if(%assetItem.assetType $= "Image") else if(%assetItem.assetType $= "ImageAsset")
%filters = "Images Files(*.jpg,*.png,*.tga,*.bmp,*.dds)|*.jpg;*.png;*.tga;*.bmp;*.dds"; %filters = "Images Files(*.jpg,*.png,*.tga,*.bmp,*.dds)|*.jpg;*.png;*.tga;*.bmp;*.dds";
%dlg = new OpenFileDialog() %dlg = new OpenFileDialog()
@ -1539,7 +1595,7 @@ function ImportAssetWindow::findMissingFile(%this, %assetItem)
%assetItem.filePath = %fullPath; %assetItem.filePath = %fullPath;
%assetItem.assetName = fileBase(%assetItem.filePath); %assetItem.assetName = fileBase(%assetItem.filePath);
if(%assetItem.assetType $= "Image") if(%assetItem.assetType $= "ImageAsset")
{ {
//See if we have anything important to update for our material parent(if we have one) //See if we have anything important to update for our material parent(if we have one)
%treeItem = ImportAssetTree.findItemByObjectId(%assetItem); %treeItem = ImportAssetTree.findItemByObjectId(%assetItem);
@ -1548,7 +1604,7 @@ function ImportAssetWindow::findMissingFile(%this, %assetItem)
if(%parentItem != 0) if(%parentItem != 0)
{ {
%parentAssetItem = ImportAssetTree.getItemObject(%parentItem); %parentAssetItem = ImportAssetTree.getItemObject(%parentItem);
if(%parentAssetItem.assetType $= "Material") if(%parentAssetItem.assetType $= "MaterialAsset")
{ {
AssetBrowser.prepareImportMaterialAsset(%parentAssetItem); AssetBrowser.prepareImportMaterialAsset(%parentAssetItem);
} }
@ -1559,6 +1615,27 @@ function ImportAssetWindow::findMissingFile(%this, %assetItem)
} }
// //
//
function ImportAssetWindow::toggleLogWindow()
{
if(AssetBrowserImportLog.isAwake())
{
Canvas.popDialog(AssetBrowserImportLog);
return;
}
else
{
Canvas.pushDialog(AssetBrowserImportLog);
}
ImportLogTextList.clear();
for(%i=0; %i < ImportActivityLog.count(); %i++)
{
ImportLogTextList.addRow(%i, ImportActivityLog.getKey(%i));
}
}
//
// //
function ImportAssetModuleList::onWake(%this) function ImportAssetModuleList::onWake(%this)
{ {

View file

@ -2,15 +2,22 @@ function ImportAssetConfigList::onSelect( %this, %id, %text )
{ {
//Apply our settings to the assets //Apply our settings to the assets
echo("Changed our import config!"); echo("Changed our import config!");
AssetBrowser.importAssetUnprocessedListArray.empty();
AssetBrowser.importAssetUnprocessedListArray.duplicate(AssetBrowser.importAssetNewListArray); if(ImportActivityLog.count() != 0)
AssetBrowser.importAssetFinalListArray.empty(); ImportActivityLog.add("");
ImportActivityLog.add("Asset Import Configs set to " @ %text);
ImportActivityLog.add("");
ImportAssetWindow.importAssetUnprocessedListArray.empty();
ImportAssetWindow.importAssetUnprocessedListArray.duplicate(AssetBrowser.importAssetNewListArray);
ImportAssetWindow.importAssetFinalListArray.empty();
ImportAssetWindow.activeImportConfigIndex = %id; ImportAssetWindow.activeImportConfigIndex = %id;
ImportAssetWindow.activeImportConfig = ImportAssetWindow.importConfigsList.getKey(%id); ImportAssetWindow.activeImportConfig = ImportAssetWindow.importConfigsList.getKey(%id);
//If we were trying to import anything, refresh it with the new config //If we were trying to import anything, refresh it with the new config
if( AssetBrowser.importingFilesArray.count() != 0) if( ImportAssetWindow.importingFilesArray.count() != 0)
AssetBrowser.reloadImportingFiles(); AssetBrowser.reloadImportingFiles();
} }
@ -62,6 +69,7 @@ function setupImportConfigSettingsList()
ImportAssetConfigSettingsList.addNewConfigSetting("Materials/IgnoreMaterials", "Ignore Materials", "command", "", "", ""); ImportAssetConfigSettingsList.addNewConfigSetting("Materials/IgnoreMaterials", "Ignore Materials", "command", "", "", "");
ImportAssetConfigSettingsList.addNewConfigSetting("Materials/AlwaysPresentImageMaps", "Always Present Image Maps", "bool", ImportAssetConfigSettingsList.addNewConfigSetting("Materials/AlwaysPresentImageMaps", "Always Present Image Maps", "bool",
"Wether to always display all normal material map fields, even if an image isn't detected.", "", ""); "Wether to always display all normal material map fields, even if an image isn't detected.", "", "");
ImportAssetConfigSettingsList.addNewConfigSetting("Materials/PopulateMaterialMaps", "Populate Material Maps", "bool", "", "1", "");
//Animations //Animations
ImportAssetConfigSettingsList.addNewConfigSetting("Animations/ImportAnimations", "Import Animations", "bool", "", "1", ""); ImportAssetConfigSettingsList.addNewConfigSetting("Animations/ImportAnimations", "Import Animations", "bool", "", "1", "");
@ -95,7 +103,6 @@ function setupImportConfigSettingsList()
ImportAssetConfigSettingsList.addNewConfigSetting("Images/Scaling", "Scaling", "float", "", "1.0", ""); ImportAssetConfigSettingsList.addNewConfigSetting("Images/Scaling", "Scaling", "float", "", "1.0", "");
ImportAssetConfigSettingsList.addNewConfigSetting("Images/Compressed", "Is Compressed", "bool", "", "1", ""); ImportAssetConfigSettingsList.addNewConfigSetting("Images/Compressed", "Is Compressed", "bool", "", "1", "");
ImportAssetConfigSettingsList.addNewConfigSetting("Images/GenerateMaterialOnImport", "Generate Material On Import", "bool", "", "1", ""); ImportAssetConfigSettingsList.addNewConfigSetting("Images/GenerateMaterialOnImport", "Generate Material On Import", "bool", "", "1", "");
ImportAssetConfigSettingsList.addNewConfigSetting("Images/PopulateMaterialMaps", "Populate Material Maps", "bool", "", "1", "");
//Sounds //Sounds
ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/VolumeAdjust", "Volume Adjustment", "float", "", "1.0", ""); ImportAssetConfigSettingsList.addNewConfigSetting("Sounds/VolumeAdjust", "Volume Adjustment", "float", "", "1.0", "");
@ -131,7 +138,7 @@ function ImportAssetOptionsWindow::editImportSettings(%this, %assetItem)
ImportOptionsList.addField("AssetName", "Asset Name", "string", "", "NewAsset", "", %assetItem); ImportOptionsList.addField("AssetName", "Asset Name", "string", "", "NewAsset", "", %assetItem);
ImportOptionsList.endGroup(); ImportOptionsList.endGroup();
if(%assetType $= "Model") if(%assetType $= "ShapeAsset")
{ {
//Get the shape info, so we know what we're doing with the mesh //Get the shape info, so we know what we're doing with the mesh
%shapeInfo = GetShapeInfo(%filePath); %shapeInfo = GetShapeInfo(%filePath);
@ -168,13 +175,13 @@ function ImportAssetOptionsWindow::editImportSettings(%this, %assetItem)
ImportOptionsList.endGroup(); ImportOptionsList.endGroup();
} }
} }
else if(%assetType $= "Material") else if(%assetType $= "MaterialAsset")
{ {
ImportOptionsList.startGroup("Material"); ImportOptionsList.startGroup("Material");
ImportOptionsList.addField("CreateComposites", "Create Composite Textures", "bool", "", "1", "", %assetConfigObj); ImportOptionsList.addField("CreateComposites", "Create Composite Textures", "bool", "", "1", "", %assetConfigObj);
ImportOptionsList.endGroup(); ImportOptionsList.endGroup();
} }
else if(%assetType $= "Image") else if(%assetType $= "ImageAsset")
{ {
ImportOptionsList.startGroup("Formatting"); ImportOptionsList.startGroup("Formatting");
ImportOptionsList.addField("ImageType", "Image Type", "string", "", "Diffuse", "", %assetConfigObj); ImportOptionsList.addField("ImageType", "Image Type", "string", "", "Diffuse", "", %assetConfigObj);
@ -199,7 +206,7 @@ function ImportAssetOptionsWindow::editImportSettings(%this, %assetItem)
ImportOptionsList.addField("IgnoreMaterials", "Ignore Importing Materials that fit these naming convention.", "command", "", "1", "", %optionsObj); ImportOptionsList.addField("IgnoreMaterials", "Ignore Importing Materials that fit these naming convention.", "command", "", "1", "", %optionsObj);
ImportOptionsList.endGroup(); ImportOptionsList.endGroup();
} }
else if(%assetType $= "Sound") else if(%assetType $= "SoundAsset")
{ {
ImportOptionsList.startGroup("Adjustment"); ImportOptionsList.startGroup("Adjustment");
ImportOptionsList.addField("VolumeAdjust", "VolumeAdjustment", "float", "", "1.0", "", %assetConfigObj); ImportOptionsList.addField("VolumeAdjust", "VolumeAdjustment", "float", "", "1.0", "", %assetConfigObj);
@ -216,6 +223,12 @@ function ImportAssetOptionsWindow::saveAssetOptions(%this)
{ {
%success = AssetImportSettings.write(); %success = AssetImportSettings.write();
if(ImportActivityLog.count() != 0)
ImportActivityLog.add("");
ImportActivityLog.add("Asset Import Configs saved, refreshing Import session");
ImportActivityLog.add("");
ImportAssetWindow.refresh(); ImportAssetWindow.refresh();
ImportAssetOptionsWindow.setVisible(0); ImportAssetOptionsWindow.setVisible(0);
} }
@ -309,6 +322,7 @@ function ImportAssetConfigEditorWindow::addNewConfig(%this)
AssetImportSettings.setValue("Materials/UseDiffuseSuffixOnOriginImage", "1"); AssetImportSettings.setValue("Materials/UseDiffuseSuffixOnOriginImage", "1");
AssetImportSettings.setValue("Materials/UseExistingMaterials", "1"); AssetImportSettings.setValue("Materials/UseExistingMaterials", "1");
AssetImportSettings.setValue("Materials/AlwaysPresentImageMaps", "0"); AssetImportSettings.setValue("Materials/AlwaysPresentImageMaps", "0");
AssetImportSettings.setValue("Materials/PopulateMaterialMaps", "1");
//Animations //Animations
AssetImportSettings.setValue("Animations/ImportAnimations", "1"); AssetImportSettings.setValue("Animations/ImportAnimations", "1");
@ -338,7 +352,6 @@ function ImportAssetConfigEditorWindow::addNewConfig(%this)
AssetImportSettings.setValue("Images/Scaling", "1.0"); AssetImportSettings.setValue("Images/Scaling", "1.0");
AssetImportSettings.setValue("Images/Compressed", "1"); AssetImportSettings.setValue("Images/Compressed", "1");
AssetImportSettings.setValue("Images/GenerateMaterialOnImport", "1"); AssetImportSettings.setValue("Images/GenerateMaterialOnImport", "1");
AssetImportSettings.setValue("Images/PopulateMaterialMaps", "1");
//Sounds //Sounds
AssetImportSettings.setValue("Sounds/VolumeAdjust", "1.0"); AssetImportSettings.setValue("Sounds/VolumeAdjust", "1.0");

View file

@ -24,7 +24,7 @@ function AssetBrowser::prepareImportImageAsset(%this, %assetItem)
{ {
%filePath = %assetItem.filePath; %filePath = %assetItem.filePath;
if(%filePath !$= "") if(%filePath !$= "")
%materialAsset = AssetBrowser.addImportingAsset("Material", "", "", %noSuffixName); %materialAsset = AssetBrowser.addImportingAsset("MaterialAsset", "", "", %noSuffixName);
%materialAsset.filePath = filePath(%assetItem.filePath) @ "/" @ %noSuffixName; %materialAsset.filePath = filePath(%assetItem.filePath) @ "/" @ %noSuffixName;
@ -107,6 +107,15 @@ function AssetBrowser::prepareImportImageAsset(%this, %assetItem)
%assetItem.processed = true; %assetItem.processed = true;
} }
function AssetBrowser::inspectImportingImageAsset(%this, %assetItem)
{
AssetImportCtrl-->NewAssetsInspector.startGroup("Image");
AssetImportCtrl-->NewAssetsInspector.addField("ImageType", "Image Type", "list", "Intended usage case of this image. Used to map to material slots and set up texture profiles.", "GUI",
"Color,Normal,Composite,Roughness,AO,Metalness,Glow,GUI,Particle,Decal", %assetItem);
AssetImportCtrl-->NewAssetsInspector.endGroup();
}
function AssetBrowser::importImageAsset(%this, %assetItem) function AssetBrowser::importImageAsset(%this, %assetItem)
{ {
%moduleName = AssetImportTargetModule.getText(); %moduleName = AssetImportTargetModule.getText();

View file

@ -47,6 +47,8 @@ function AssetBrowser::editMaterialAsset(%this, %assetDef)
function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem) function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
{ {
ImportActivityLog.add("Preparing Shape for Import: " @ %assetItem.assetName);
//Iterate over to find appropriate images for //Iterate over to find appropriate images for
//Fetch just the fileBase name //Fetch just the fileBase name
@ -66,6 +68,9 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
{ {
//We fit the bill, ignore this material and skip it //We fit the bill, ignore this material and skip it
%assetItem.skip = true; %assetItem.skip = true;
ImportActivityLog.add(%assetItem.assetName @ " has been ignored due to config Materials/IgnoreMaterials settings");
return; return;
} }
} }
@ -73,6 +78,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(getAssetImportConfigValue("Materials/PopulateMaterialMaps", "1") == 1) if(getAssetImportConfigValue("Materials/PopulateMaterialMaps", "1") == 1)
{ {
ImportActivityLog.add("Attempting to Auto-Populate Material Maps");
%materialItemId = ImportAssetTree.findItemByObjectId(%assetItem); %materialItemId = ImportAssetTree.findItemByObjectId(%assetItem);
if(%assetItem.diffuseImageAsset $= "") if(%assetItem.diffuseImageAsset $= "")
@ -83,6 +90,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated Diffuse Map Image Asset via file: " @ %targetFilePath);
%diffuseAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %diffuseAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.diffuseImageAsset = %diffuseAsset; %assetItem.diffuseImageAsset = %diffuseAsset;
} }
@ -106,6 +115,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated Normal Map Image Asset via file: " @ %targetFilePath);
%normalAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %normalAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.normalImageAsset = %normalAsset; %assetItem.normalImageAsset = %normalAsset;
} }
@ -127,6 +138,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated Metalness Map Image Asset via file: " @ %targetFilePath);
%metalAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %metalAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.metalImageAsset = %metalAsset; %assetItem.metalImageAsset = %metalAsset;
} }
@ -148,6 +161,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated Roughness Map Image Asset via file: " @ %targetFilePath);
%roughnessAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %roughnessAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.roughnessImageAsset = %roughnessAsset; %assetItem.roughnessImageAsset = %roughnessAsset;
} }
@ -169,6 +184,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated Smoothness Map Image Asset via file: " @ %targetFilePath);
%smoothnessAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %smoothnessAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.SmoothnessImageAsset = %smoothnessAsset; %assetItem.SmoothnessImageAsset = %smoothnessAsset;
} }
@ -190,6 +207,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated AO Map Image Asset via file: " @ %targetFilePath);
%AOAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %AOAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.AOImageAsset = %AOAsset; %assetItem.AOImageAsset = %AOAsset;
} }
@ -211,6 +230,8 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
if(%targetFilePath !$= "") if(%targetFilePath !$= "")
{ {
ImportActivityLog.add("Auto-Populated Composite Map Image Asset via file: " @ %targetFilePath);
%compositeAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem); %compositeAsset = AssetBrowser.addImportingAsset("Image", %targetFilePath, %assetItem);
%assetItem.compositeImageAsset = %compositeAsset; %assetItem.compositeImageAsset = %compositeAsset;
} }
@ -236,6 +257,9 @@ function AssetBrowser::prepareImportMaterialAsset(%this, %assetItem)
%compositeAssetPath = AssetBrowser.dirHandler.currentAddress @ "/"; %compositeAssetPath = AssetBrowser.dirHandler.currentAddress @ "/";
%saveAsPath = %compositeAssetPath @ "/" @ %assetItem.assetName @ "_composite.png"; %saveAsPath = %compositeAssetPath @ "/" @ %assetItem.assetName @ "_composite.png";
ImportActivityLog.add("Auto-Generated Composite Map from ORM maps");
%compositeAsset = AssetBrowser.addImportingAsset("Image", "", %assetItem, %assetItem.assetName @ "_composite"); %compositeAsset = AssetBrowser.addImportingAsset("Image", "", %assetItem, %assetItem.assetName @ "_composite");
%compositeAsset.generatedAsset = true; %compositeAsset.generatedAsset = true;
%compositeAsset.filePath = %saveAsPath; %compositeAsset.filePath = %saveAsPath;

View file

@ -49,6 +49,8 @@ function AssetBrowser::deleteShapeAsset(%this, %assetDef)
function AssetBrowser::prepareImportShapeAsset(%this, %assetItem) function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
{ {
ImportActivityLog.add("Preparing Shape for Import: " @ %assetItem.assetName);
%fileExt = fileExt(%assetItem.filePath); %fileExt = fileExt(%assetItem.filePath);
if(!isObject(%assetItem.shapeInfo)) if(!isObject(%assetItem.shapeInfo))
@ -78,7 +80,6 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
if(getAssetImportConfigValue("Meshes/ImportMesh", "1") == 1 && %shapeCount > 0) if(getAssetImportConfigValue("Meshes/ImportMesh", "1") == 1 && %shapeCount > 0)
{ {
} }
%animCount = %assetItem.shapeInfo._animCount; %animCount = %assetItem.shapeInfo._animCount;
@ -86,28 +87,13 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
if(getAssetImportConfigValue("Animations/ImportAnimations", "1") == 1 && %animCount > 0) if(getAssetImportConfigValue("Animations/ImportAnimations", "1") == 1 && %animCount > 0)
{ {
/*%animationItem = %assetItem.shapeInfo.getChild(%animItem);
%animName = %assetItem.shapeInfo.getItemText(%animationItem);
AssetBrowser.addImportingAsset("Animation", %animName, %shapeId);
%animationItem = %assetItem.shapeInfo.getNextSibling(%animationItem);
while(%animationItem != 0)
{
%animName = %assetItem.shapeInfo.getItemText(%animationItem);
//%animName = %assetItem.shapeInfo.getItemValue(%animationItem);
AssetBrowser.addImportingAsset("Animation", %animName, %shapeId);
%animationItem = %shapeInfo.getNextSibling(%animationItem);
}*/
} }
%matCount = %assetItem.shapeInfo._materialCount; %matCount = %assetItem.shapeInfo._materialCount;
%matItem = %assetItem.shapeInfo.findItemByName("Materials"); %matItem = %assetItem.shapeInfo.findItemByName("Materials");
ImportActivityLog.add(" Shape Info: Mesh Count: " @ %shapeCount @ " | Material Count: " @ %matCount @ " | Anim Count: " @ %animCount);
if(getAssetImportConfigValue("Materials/ImportMaterials", "1") == 1 && %matCount > 0) if(getAssetImportConfigValue("Materials/ImportMaterials", "1") == 1 && %matCount > 0)
{ {
%materialItem = %assetItem.shapeInfo.getChild(%matItem); %materialItem = %assetItem.shapeInfo.getChild(%matItem);
@ -117,23 +103,23 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
%filePath = %assetItem.shapeInfo.getItemValue(%materialItem); %filePath = %assetItem.shapeInfo.getItemValue(%materialItem);
if(%filePath !$= "" && isFile(%filePath)) if(%filePath !$= "" && isFile(%filePath))
{ {
AssetBrowser.addImportingAsset("Material", %filePath, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", %filePath, %assetItem);
} }
else else
{ {
//check to see if it's actually just a flat color //check to see if it's actually just a flat color
if(getWordCount(%filePath) == 4 && getWord(%filePath, 0) $= "Color:") if(getWordCount(%filePath) == 4 && getWord(%filePath, 0) $= "Color:")
{ {
AssetBrowser.addImportingAsset("Material", %matName, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", %matName, %assetItem);
} }
else else
{ {
//we need to try and find our material, since the shapeInfo wasn't able to find it automatically //we need to try and find our material, since the shapeInfo wasn't able to find it automatically
%filePath = findImageFile(filePath(%assetItem.filePath), %matName); %filePath = findImageFile(filePath(%assetItem.filePath), %matName);
if(%filePath !$= "" && isFile(%filePath)) if(%filePath !$= "" && isFile(%filePath))
AssetBrowser.addImportingAsset("Material", %filePath, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", %filePath, %assetItem);
else else
AssetBrowser.addImportingAsset("Material", filePath(%assetItem.filePath) @ "/" @ %matName, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", filePath(%assetItem.filePath) @ "/" @ %matName, %assetItem);
} }
} }
@ -144,23 +130,23 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
%filePath = %assetItem.shapeInfo.getItemValue(%materialItem); %filePath = %assetItem.shapeInfo.getItemValue(%materialItem);
if(%filePath !$= "" && isFile(%filePath)) if(%filePath !$= "" && isFile(%filePath))
{ {
AssetBrowser.addImportingAsset("Material", %filePath, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", %filePath, %assetItem);
} }
else else
{ {
//check to see if it's actually just a flat color //check to see if it's actually just a flat color
if(getWordCount(%filePath) == 4 && getWord(%filePath, 0) $= "Color:") if(getWordCount(%filePath) == 4 && getWord(%filePath, 0) $= "Color:")
{ {
AssetBrowser.addImportingAsset("Material", %matName, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", %matName, %assetItem);
} }
else else
{ {
//we need to try and find our material, since the shapeInfo wasn't able to find it automatically //we need to try and find our material, since the shapeInfo wasn't able to find it automatically
%filePath = findImageFile(filePath(%assetItem.filePath), %matName); %filePath = findImageFile(filePath(%assetItem.filePath), %matName);
if(%filePath !$= "" && isFile(%filePath)) if(%filePath !$= "" && isFile(%filePath))
AssetBrowser.addImportingAsset("Material", %filePath, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", %filePath, %assetItem);
else else
AssetBrowser.addImportingAsset("Material", filePath(%assetItem.filePath) @ "/" @ %matName, %assetItem); AssetBrowser.addImportingAsset("MaterialAsset", filePath(%assetItem.filePath) @ "/" @ %matName, %assetItem);
} }
} }
@ -202,12 +188,12 @@ function AssetBrowser::importShapeAsset(%this, %assetItem)
%dependencyAssetItem = ImportAssetTree.getItemObject(%childId); %dependencyAssetItem = ImportAssetTree.getItemObject(%childId);
%depAssetType = %dependencyAssetItem.assetType; %depAssetType = %dependencyAssetItem.assetType;
if(%depAssetType $= "Material") if(%depAssetType $= "MaterialAsset")
{ {
%matSet = "%newAsset.materialSlot"@%matSlotId@"=\"@Asset="@%moduleName@":"@%dependencyAssetItem.assetName@"\";"; %matSet = "%newAsset.materialSlot"@%matSlotId@"=\"@Asset="@%moduleName@":"@%dependencyAssetItem.assetName@"\";";
eval(%matSet); eval(%matSet);
} }
if(%depAssetType $= "Animation") if(%depAssetType $= "AnimationAsset")
{ {
%matSet = "%newAsset.animationSequence"@%matSlotId@"=\"@Asset="@%moduleName@":"@%dependencyAssetItem.assetName@"\";"; %matSet = "%newAsset.animationSequence"@%matSlotId@"=\"@Asset="@%moduleName@":"@%dependencyAssetItem.assetName@"\";";
eval(%matSet); eval(%matSet);

View file

@ -48,19 +48,19 @@ function NewAssetTypeList::refresh(%this)
//TODO: make this more automated //TODO: make this more automated
//%this.add("GameObject", 0); //%this.add("GameObject", 0);
%this.add("Component", 0); %this.add("ComponentAsset", 0);
%this.add("Image", 1); %this.add("ImageAsset", 1);
%this.add("Material", 2); %this.add("MaterialAsset", 2);
%this.add("Shape", 3); %this.add("ShapeAsset", 3);
%this.add("Sound", 4); %this.add("SoundAsset", 4);
%this.add("State Machine", 5); %this.add("StateMachineAsset", 5);
} }
function NewAssetTypeList::onSelected(%this) function NewAssetTypeList::onSelected(%this)
{ {
%assetType = %this.getText(); %assetType = %this.getText();
if(%assetType $= "Component") if(%assetType $= "ComponentAsset")
{ {
NewComponentAssetSettings.hidden = false; NewComponentAssetSettings.hidden = false;
} }

View file

@ -296,9 +296,9 @@ function AssetBrowser::buildPopupMenus(%this)
superClass = "MenuBuilder"; superClass = "MenuBuilder";
class = "EditorWorldMenu"; class = "EditorWorldMenu";
item[ 0 ] = "Import Legacy Game" TAB "" TAB "AssetBrowser.importLegacyGame();"; item[ 0 ] = "Import Project Loose Files" TAB "" TAB "AssetBrowser.importLegacyGame();";
Item[ 1 ] = "-"; Item[ 1 ] = "-";
item[ 2 ] = "Import new assets" TAB "" TAB "AssetBrowser.importNewAssetFile();"; item[ 2 ] = "Import new assets" TAB "" TAB "Canvas.pushDialog(AssetImportCtrl);";
}; };
} }
@ -341,7 +341,27 @@ function AssetBrowser::buildPopupMenus(%this)
} }
// //
// Import Asset Actions
// //
if( !isObject( ImportAssetMaterialMaps ) )
{
%this.ImportAssetActions = new PopupMenu( ImportAssetMaterialMaps )
{
superClass = "MenuBuilder";
class = "EditorWorldMenu";
item[0] = "Add Color Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"Color\");";
item[1] = "Add Normal Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"Normal\");";
item[2] = "Add Composite Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"Composite\");";
item[3] = "Add Metalness Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"Metalness\");";
item[4] = "Add AO Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"AO\");";
item[5] = "Add Roughness Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"Roughness\");";
item[6] = "Add Glow Map" TAB "" TAB "ImportAssetWindow.addMaterialMap(\"Glow\");";
Item[7] = "-";
Item[8] = "Add Existing Image Asset" TAB "" TAB "ImportAssetWindow.addExistingImageAsset();";
};
}
if( !isObject( ImportAssetActions ) ) if( !isObject( ImportAssetActions ) )
{ {
%this.ImportAssetActions = new PopupMenu( ImportAssetActions ) %this.ImportAssetActions = new PopupMenu( ImportAssetActions )
@ -349,7 +369,8 @@ function AssetBrowser::buildPopupMenus(%this)
superClass = "MenuBuilder"; superClass = "MenuBuilder";
class = "EditorWorldMenu"; class = "EditorWorldMenu";
item[0] = "Add asset" TAB "" TAB "ImportAssetWindow.addNewImportingAsset();"; item[0] = "Add New Asset" TAB "" TAB "ImportAssetWindow.addNewImportingAsset();";
item[0] = "Add Reference to Existing Asset" TAB "" TAB "ImportAssetWindow.addRefExistingAsset();";
item[1] = "Remove asset" TAB "" TAB "ImportAssetWindow.removeImportingAsset();"; item[1] = "Remove asset" TAB "" TAB "ImportAssetWindow.removeImportingAsset();";
}; };
} }

View file

@ -239,7 +239,7 @@
profile = "ToolsGuiButtonProfile"; profile = "ToolsGuiButtonProfile";
visible = "1"; visible = "1";
active = "1"; active = "1";
command = "PostFXEditor.apply(); Canvas.popDialog(PostFXEditor);"; command = "PostFXEditor.apply();";
tooltipProfile = "GuiToolTipProfile"; tooltipProfile = "GuiToolTipProfile";
tooltip = "Apply the settings and close this dialog"; tooltip = "Apply the settings and close this dialog";
hovertime = "1000"; hovertime = "1000";

View file

@ -649,6 +649,8 @@ new GuiControlProfile( ToolsGuiTextPadProfile )
fontColor = EditorSettings.value("Theme/fieldTextColor"); fontColor = EditorSettings.value("Theme/fieldTextColor");
fontColorHL = EditorSettings.value("Theme/fieldTextHLColor"); fontColorHL = EditorSettings.value("Theme/fieldTextHLColor");
fontColorSEL = EditorSettings.value("Theme/fieldTextSELColor"); fontColorSEL = EditorSettings.value("Theme/fieldTextSELColor");
cursorColor = EditorSettings.value("Theme/fieldTextSELColor");
border = 0; border = 0;
category = "Tools"; category = "Tools";
}; };

View file

@ -805,8 +805,7 @@ function ShapeEdSeqNodeTabBook::onTabSelected( %this, %name, %index )
{ {
case "Seq": case "Seq":
ShapeEdPropWindow-->newBtn.ToolTip = "Add new sequence"; ShapeEdPropWindow-->newBtn.ToolTip = "Add new sequence";
//ShapeEdPropWindow-->newBtn.Command = "ShapeEdSequences.onAddSequence();"; ShapeEdPropWindow-->newBtn.Command = "ShapeEdSequences.onAddSequence();";
ShapeEdPropWindow-->newBtn.Command = "AssetBrowser.showDialog(\"ShapeAnimationAsset\", \"onAddAnimationAssetShapeEditor\", \"\", \"\", \"\");";
ShapeEdPropWindow-->newBtn.setActive( true ); ShapeEdPropWindow-->newBtn.setActive( true );
ShapeEdPropWindow-->deleteBtn.ToolTip = "Delete selected sequence (cannot be undone)"; ShapeEdPropWindow-->deleteBtn.ToolTip = "Delete selected sequence (cannot be undone)";
ShapeEdPropWindow-->deleteBtn.Command = "ShapeEdSequences.onDeleteSequence();"; ShapeEdPropWindow-->deleteBtn.Command = "ShapeEdSequences.onDeleteSequence();";
@ -1651,7 +1650,8 @@ function ShapeEdSequences::onAddSequence( %this, %name )
if ( %from $= "" ) if ( %from $= "" )
{ {
// No sequence selected => open dialog to browse for one // No sequence selected => open dialog to browse for one
getLoadFormatFilename( %this @ ".onAddSequenceFromBrowse", ShapeEdFromMenu.lastPath ); //getLoadFormatFilename( %this @ ".onAddSequenceFromBrowse", ShapeEdFromMenu.lastPath );
AssetBrowser.showDialog("ShapeAnimationAsset", "onAddAnimationAssetShapeEditor", "", "", "");
return; return;
} }
else else

View file

@ -242,10 +242,25 @@ function setupEditorVisibilityMenu()
item[ 12 ] = "Probes" TAB EVisibilityProbesOptions; item[ 12 ] = "Probes" TAB EVisibilityProbesOptions;
item[ 13 ] = "Buffer Visualization" TAB EVisibilityBufferVizOptions; item[ 13 ] = "Buffer Visualization" TAB EVisibilityBufferVizOptions;
item[ 14 ] = "-" TAB "" TAB ""; item[ 14 ] = "-" TAB "" TAB "";
item[ 15 ] = "Class Visibility" TAB EVisibilityClassVizOptions; item[ 15 ] = "Class Visibility" TAB "" TAB "Editor_VisibilityOptionsButton::onClick();";
}; };
} }
function Editor_VisibilityOptionsButton::onClick(%this)
{
if ( EVisibility.visible )
{
EVisibility.setVisible(false);
//visibilityToggleBtn.setStateOn(0);
}
else
{
EVisibility.setVisible(true);
//visibilityToggleBtn.setStateOn(1);
EVisibility.setExtent("200 540");
}
}
function EVisibility::onWake( %this ) function EVisibility::onWake( %this )
{ {
// Create the array if it // Create the array if it