mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-03 19:46:39 +00:00
Merge remote-tracking branch 'upstream/development' into development
This commit is contained in:
commit
d76b8bd5b0
14 changed files with 55 additions and 52 deletions
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@ -74,7 +74,7 @@ public:
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{
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if (mCover && mCover->mPosSet && mCover->getPosition() == loc)
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{
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mCover->mRadius == rad;
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mCover->mRadius = rad;
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return;
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}
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delete(mCover); mCover = new AICover(this, loc, rad);
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@ -83,7 +83,7 @@ public:
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{
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if (mCover && mCover->mObj == objIn)
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{
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mCover->mRadius == rad;
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mCover->mRadius = rad;
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return;
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}
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delete(mCover); mCover = new AICover(this, objIn, rad);
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@ -229,12 +229,12 @@ bool SubScene::evaluateCondition()
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if (objectName != NULL)
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objectName = getIdString();
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StringTableEntry groupName = getGroup()->getName();
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StringTableEntry groupName = getGroup() ? getGroup()->getName() : NULL;
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if (groupName != NULL)
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groupName = getGroup()->getIdString();
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String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
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Con::evaluate(command.c_str(), false, context);
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Con::evaluate(command.c_str(), false, context.c_str());
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return Con::getBoolVariable(resVar.c_str());
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}
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return true;
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@ -372,12 +372,12 @@ bool SpawnSphere::testCondition()
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if (objectName != NULL)
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objectName = getIdString();
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StringTableEntry groupName = getGroup()->getName();
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StringTableEntry groupName = getGroup() ? getGroup()->getName() : NULL;
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if (groupName != NULL)
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groupName = getGroup()->getIdString();
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String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
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Con::evaluate(command.c_str(), false, context);
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Con::evaluate(command.c_str(), false, context.c_str());
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if (Con::getBoolVariable(resVar.c_str()) == 1)
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{
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return true;
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@ -711,12 +711,12 @@ bool Trigger::testCondition()
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if (objectName != NULL)
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objectName = getIdString();
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StringTableEntry groupName = getGroup()->getName();
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StringTableEntry groupName = getGroup() ? getGroup()->getName() : NULL;
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if (groupName != NULL)
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groupName = getGroup()->getIdString();
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String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
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Con::evaluate(command.c_str(), false, context);
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Con::evaluate(command.c_str(), false, context.c_str());
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if (Con::getBoolVariable(resVar.c_str()) == 1)
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{
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return true;
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@ -817,7 +817,7 @@ void Trigger::processTick(const Move* move)
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if (objectName != NULL)
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objectName = getIdString();
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StringTableEntry groupName = getGroup()->getName();
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StringTableEntry groupName = getGroup() ? getGroup()->getName() : NULL;
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if (groupName != NULL)
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groupName = getGroup()->getIdString();
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@ -611,7 +611,7 @@ Con::EvalResult CodeBlock::compileExec(StringTableEntry fileName, const char *in
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Script::gStatementList = NULL;
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// we are an eval compile if we don't have a file name associated (no exec)
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gIsEvalCompile = fileName == NULL;
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gIsEvalCompile = fileName == NULL || setFrame == 0;
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gFuncVars = gIsEvalCompile ? &gEvalFuncVars : &gGlobalScopeFuncVars;
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// Set up the parser.
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@ -38,8 +38,10 @@ namespace TorqueScript
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if (fileName)
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fileName = StringTable->insert(fileName);
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bool fileExec = Torque::FS::IsFile(fileName);
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CodeBlock* newCodeBlock = new CodeBlock();
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return (newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0));
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return (newCodeBlock->compileExec(fileName, string, false, fileExec ? -1 : 0));
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}
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Con::EvalResult TorqueScriptRuntime::evaluate(const char* script, S32 frame, bool echo, const char* fileName)
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@ -976,7 +976,7 @@ void GuiGameListMenuCtrl::doScriptCommand(StringTableEntry command)
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setThisControl();
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StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
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String context = String::ToString("%s\nObject: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
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Con::evaluate(command, false, context);
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Con::evaluate(command, false, context.c_str());
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}
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}
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@ -1541,7 +1541,7 @@ StringTableEntry GuiListBoxCtrl::_makeMirrorItemName( SimObject *inObj )
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StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
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String context = String::ToString("%s, Object: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
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outName = StringTable->insert( Con::evaluate( mMakeNameCallback, false, context).value, true );
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outName = StringTable->insert( Con::evaluate( mMakeNameCallback, false, context.c_str()).value, true );
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}
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else if ( inObj->getName() )
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outName = StringTable->insert( inObj->getName() );
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@ -2496,14 +2496,15 @@ const char* GuiControl::evaluate( const char* str )
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{
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smThisControl = this;
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StringTableEntry objectName = getName();
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if (getName() == NULL)
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objectName = getInternalName();
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StringTableEntry fileName = getFilename();
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if (fileName != NULL)
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fileName = Platform::makeRelativePathName(fileName, NULL);
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if (objectName != NULL)
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objectName = getIdString();
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String context = String::ToString("%s\nObject: %s", fileName, objectName);
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const char* result = Con::evaluate(str, false, context).value;
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StringTableEntry groupName = getGroup() ? getGroup()->getName() : NULL;
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if (groupName != NULL)
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groupName = getGroup()->getIdString();
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String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
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const char* result = Con::evaluate(str, false, context.c_str()).value;
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smThisControl = NULL;
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return result;
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@ -178,9 +178,9 @@ SurfaceToLight createSurfaceToLight(in Surface surface, in vec3 L)
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surfaceToLight.Lu = L;
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surfaceToLight.L = normalize(L);
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surfaceToLight.H = normalize(surface.V + surfaceToLight.L);
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surfaceToLight.NdotL = saturate(dot(surfaceToLight.L, surface.N));
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surfaceToLight.HdotV = saturate(dot(surfaceToLight.H, surface.V));
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surfaceToLight.NdotH = saturate(dot(surfaceToLight.H, surface.N));
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surfaceToLight.NdotL = saturate(dot(surface.N,surfaceToLight.L));
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surfaceToLight.HdotV = saturate(dot(surfaceToLight.H,surface.V));
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surfaceToLight.NdotH = saturate(dot(surface.N,surfaceToLight.H));
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return surfaceToLight;
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}
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@ -243,12 +243,12 @@ vec3 evaluateStandardBRDF(Surface surface, SurfaceToLight surfaceToLight)
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float denominator = 4.0 * max(surface.NdotV, 0.0) * max(surfaceToLight.NdotL, 0.0) + 0.0001;
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vec3 specularBRDF = numerator / denominator;
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vec3 diffuseBRDF = surface.baseColor.rgb * M_1OVER_PI_F * surface.ao;
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vec3 diffuseBRDF = surface.baseColor.rgb * surface.ao * M_HALFPI_F;
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// Final output combining all terms
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vec3 kS = F; // Specular reflectance
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vec3 kD = (1.0 - kS) * (1.0 - surface.metalness); // Diffuse reflectance
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vec3 returnBRDF = kD * (diffuseBRDF) + specularBRDF;
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vec3 returnBRDF = kD * diffuseBRDF + specularBRDF;
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if(isCapturing == 1)
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return lerp(returnBRDF ,surface.albedo.rgb,surface.metalness);
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@ -177,9 +177,9 @@ inline SurfaceToLight createSurfaceToLight(in Surface surface, in float3 L)
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surfaceToLight.Lu = L;
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surfaceToLight.L = normalize(L);
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surfaceToLight.H = normalize(surface.V + surfaceToLight.L);
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surfaceToLight.NdotL = saturate(dot(surfaceToLight.L, surface.N));
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surfaceToLight.NdotL = saturate(dot(surface.N, surfaceToLight.L));
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surfaceToLight.HdotV = saturate(dot(surfaceToLight.H, surface.V));
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surfaceToLight.NdotH = saturate(dot(surfaceToLight.H, surface.N));
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surfaceToLight.NdotH = saturate(dot(surface.N, surfaceToLight.H));
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return surfaceToLight;
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}
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@ -243,12 +243,12 @@ float3 evaluateStandardBRDF(Surface surface, SurfaceToLight surfaceToLight)
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float denominator = 4.0 * max(surface.NdotV, 0.0) * max(surfaceToLight.NdotL, 0.0) + 0.0001;
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float3 specularBRDF = numerator / denominator;
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float3 diffuseBRDF = surface.baseColor.rgb * M_1OVER_PI_F * surface.ao;
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float3 diffuseBRDF = surface.baseColor.rgb * surface.ao* M_HALFPI_F;
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// Final output combining all terms
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float3 kS = F; // Specular reflectance
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float3 kD = (1.0 - kS) * (1.0 - surface.metalness); // Diffuse reflectance
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float3 returnBRDF = kD * (diffuseBRDF) + specularBRDF;
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float3 returnBRDF = kD*diffuseBRDF + specularBRDF;
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if(isCapturing == 1)
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return lerp(returnBRDF ,surface.albedo.rgb,surface.metalness);
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@ -277,8 +277,8 @@ float3 getPunctualLight(Surface surface, SurfaceToLight surfaceToLight, float3 l
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if(isCapturing != 1)
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lightfloor = 0.0;
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float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
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float attenuation = getDistanceAtt(surfaceToLight.Lu, radius);
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// Calculate both specular and diffuse lighting in one BRDF evaluation
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float3 directLighting = evaluateStandardBRDF(surface, surfaceToLight);
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@ -297,7 +297,7 @@ float3 getSpotlight(Surface surface, SurfaceToLight surfaceToLight, float3 light
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float attenuation = 1.0f;
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attenuation *= getDistanceAtt(surfaceToLight.Lu, radius);
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attenuation *= getSpotAngleAtt(-surfaceToLight.L, lightDir, lightSpotParams.xy);
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// Calculate both specular and diffuse lighting in one BRDF evaluation
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float3 directLighting = evaluateStandardBRDF(surface, surfaceToLight);
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@ -60,10 +60,10 @@ function ConvexEditorGui::onWake( %this )
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%this.releaseSidePanel();
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}
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EWorldEditor.UseGridSnap = EditorSettings.value("WorldEditor/Tools/UseGridSnap");
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CESnapOptions-->objectGridSnapBtn.setStateOn( EWorldEditor.UseGridSnap );
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%this.setGridSnap( EWorldEditor.UseGridSnap );
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EWorldEditor.setGridSnap( EWorldEditor.UseGridSnap );
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EWorldEditor.gridSnap = EditorSettings.value("WorldEditor/Tools/gridSnap");
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CESnapOptions-->objectGridSnapBtn.setStateOn( EWorldEditor.gridSnap );
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%this.setGridSnap( EWorldEditor.gridSnap );
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EWorldEditor.setGridSnap( EWorldEditor.gridSnap );
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}
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function ConvexEditorGui::onSleep( %this )
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@ -217,11 +217,11 @@ function ConvexEditorMaterialResetBtn::onClick(%this)
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function ConvexEditorGui::toggleGridSnap(%this)
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{
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EWorldEditor.UseGridSnap = !EWorldEditor.UseGridSnap;
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EditorSettings.setValue("WorldEditor/Tools/UseGridSnap", EWorldEditor.UseGridSnap );
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CESnapOptions-->objectGridSnapBtn.setStateOn( EWorldEditor.UseGridSnap );
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%this.setGridSnap( EWorldEditor.UseGridSnap );
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EWorldEditor.setGridSnap( EWorldEditor.UseGridSnap );
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EWorldEditor.gridSnap = !EWorldEditor.gridSnap;
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EditorSettings.setValue("WorldEditor/Tools/gridSnap", EWorldEditor.gridSnap );
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CESnapOptions-->objectGridSnapBtn.setStateOn( EWorldEditor.gridSnap );
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%this.setGridSnap( EWorldEditor.gridSnap );
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EWorldEditor.setGridSnap( EWorldEditor.gridSnap );
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}
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@ -130,9 +130,9 @@ function ConvexEditorPlugin::onActivated( %this )
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ConvexEditorScaleModeBtn.performClick();
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}
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EWorldEditor.UseGridSnap = EditorSettings.value("WorldEditor/Tools/UseGridSnap");
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CESnapOptions-->objectGridSnapBtn.setStateOn( EWorldEditor.UseGridSnap );
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%this.setGridSnap( EWorldEditor.UseGridSnap );
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EWorldEditor.gridSnap = EditorSettings.value("WorldEditor/Tools/gridSnap");
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CESnapOptions-->objectGridSnapBtn.setStateOn( EWorldEditor.gridSnap );
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%this.setGridSnap( EWorldEditor.gridSnap );
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Parent::onActivated( %this );
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EditorGui.SetStandardPalletBar();
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@ -1051,9 +1051,9 @@ function WorldEditorPlugin::onActivated( %this )
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ETransformSelection.setVisible(true);
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}
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EWorldEditor.UseGridSnap = EditorSettings.value("WorldEditor/Tools/UseGridSnap");
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ESnapOptions-->GridSnapButton.setStateOn( EWorldEditor.UseGridSnap );
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SnapToBar-->objectGridSnapBtn.setStateOn( EWorldEditor.UseGridSnap );
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EWorldEditor.gridSnap = EditorSettings.value("WorldEditor/Tools/gridSnap");
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ESnapOptions-->GridSnapButton.setStateOn( EWorldEditor.gridSnap );
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SnapToBar-->objectGridSnapBtn.setStateOn( EWorldEditor.gridSnap );
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Parent::onActivated(%this);
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@ -2615,8 +2615,8 @@ function EWorldEditor::syncGui( %this )
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ESnapOptions-->SnapSize.setText( EWorldEditor.getSoftSnapSize() );
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ESnapOptions-->GridSize.setText( EWorldEditor.getGridSize() );
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%this.UseGridSnap = EditorSettings.value("WorldEditor/Tools/UseGridSnap");
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ESnapOptions-->GridSnapButton.setStateOn( %this.UseGridSnap );
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%this.gridSnap = EditorSettings.value("WorldEditor/Tools/gridSnap");
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ESnapOptions-->GridSnapButton.setStateOn( %this.gridSnap );
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%this.UseGroupCenter = EditorSettings.value("WorldEditor/Tools/UseGroupCenter");
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@ -2961,9 +2961,9 @@ function toggleSnappingOptions( %var )
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}
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else if( %var $= "grid" )
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{
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EWorldEditor.UseGridSnap = !EWorldEditor.UseGridSnap;
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EditorSettings.setValue("WorldEditor/Tools/UseGridSnap", EWorldEditor.UseGridSnap );
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EWorldEditor.setGridSnap( EWorldEditor.UseGridSnap );
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EWorldEditor.gridSnap = !EWorldEditor.gridSnap;
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EditorSettings.setValue("WorldEditor/Tools/gridSnap", EWorldEditor.gridSnap );
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EWorldEditor.setGridSnap( EWorldEditor.gridSnap );
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}
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else if( %var $= "byGroup" )
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{
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