Merge branch 'development' of https://github.com/marauder2k9-torque/Torque3D into development

This commit is contained in:
marauder2k7 2026-03-01 13:13:22 +00:00
commit 43535cd846
23 changed files with 244 additions and 60 deletions

View file

@ -194,7 +194,9 @@ DefineEngineMethod(AIController, getAimObject, S32, (), ,
"@see setAimObject()\n")
{
SceneObject* obj = dynamic_cast<GameBase*>(object->getAim()->mObj.getPointer());
SceneObject* obj = NULL;
if (object->getAim())
obj = dynamic_cast<GameBase*>(object->getAim()->mObj.getPointer());
return obj ? obj->getId() : -1;
}

View file

@ -70,7 +70,12 @@ bool AIController::setControllerDataProperty(void* obj, const char* index, const
void AIController::setGoal(AIInfo* targ)
{
if (mGoal) { delete(mGoal); mGoal = NULL; }
if (mGoal)
{
if (mGoal->mObj.isValid() && targ->mObj.isValid() && mGoal->mObj == targ->mObj)
return;
delete(mGoal); mGoal = NULL;
}
if (targ->mObj.isValid())
{
@ -86,26 +91,58 @@ void AIController::setGoal(AIInfo* targ)
void AIController::setGoal(Point3F loc, F32 rad)
{
if (mGoal) delete(mGoal);
if (mGoal)
{
if (mGoal->mPosSet && mGoal->getPosition() == loc)
{
mGoal->mRadius = rad;
return;
}
delete(mGoal);
}
mGoal = new AIGoal(this, loc, rad);
}
void AIController::setGoal(SimObjectPtr<SceneObject> objIn, F32 rad)
{
if (mGoal) delete(mGoal);
if (mGoal)
{
if (mGoal->mObj.isValid() && objIn.isValid() && mGoal->mObj == objIn)
{
mGoal->mRadius = rad;
return;
}
delete(mGoal);
}
mGoal = new AIGoal(this, objIn, rad);
}
void AIController::setAim(Point3F loc, F32 rad, Point3F offset)
{
if (mAimTarget) delete(mAimTarget);
if (mAimTarget)
{
if (mAimTarget->mPosSet && mAimTarget->getPosition() == loc)
{
mAimTarget->mAimOffset = offset;
return;
}
delete(mAimTarget);
}
mAimTarget = new AIAimTarget(this, loc, rad);
mAimTarget->mAimOffset = offset;
}
void AIController::setAim(SimObjectPtr<SceneObject> objIn, F32 rad, Point3F offset)
{
if (mAimTarget) delete(mAimTarget);
if (mAimTarget)
{
if (mAimTarget->mObj.isValid() && objIn.isValid() && mAimTarget->mObj == objIn)
{
mAimTarget->mAimOffset = offset;
return;
}
delete(mAimTarget);
}
mAimTarget = new AIAimTarget(this, objIn, rad);
mAimTarget->mAimOffset = offset;
}

View file

@ -70,8 +70,24 @@ public:
private:
AICover* mCover;
public:
void setCover(Point3F loc, F32 rad = 0.0f) { delete(mCover); mCover = new AICover(this, loc, rad); }
void setCover(SimObjectPtr<SceneObject> objIn, F32 rad = 0.0f) { delete(mCover); mCover = new AICover(this, objIn, rad); }
void setCover(Point3F loc, F32 rad = 0.0f)
{
if (mCover && mCover->mPosSet && mCover->getPosition() == loc)
{
mCover->mRadius == rad;
return;
}
delete(mCover); mCover = new AICover(this, loc, rad);
}
void setCover(SimObjectPtr<SceneObject> objIn, F32 rad = 0.0f)
{
if (mCover && mCover->mObj == objIn)
{
mCover->mRadius == rad;
return;
}
delete(mCover); mCover = new AICover(this, objIn, rad);
}
AICover* getCover() { return mCover; }
bool findCover(const Point3F& from, F32 radius);
void clearCover();

View file

@ -225,7 +225,16 @@ bool SubScene::evaluateCondition()
Con::setBoolVariable(resVar.c_str(), false);
String command = resVar + "=" + mLoadIf + ";";
Con::evaluatef(command.c_str());
StringTableEntry objectName = getName();
if (objectName != NULL)
objectName = getIdString();
StringTableEntry groupName = getGroup()->getName();
if (groupName != NULL)
groupName = getGroup()->getIdString();
String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
Con::evaluate(command.c_str(), false, context);
return Con::getBoolVariable(resVar.c_str());
}
return true;

View file

@ -3003,7 +3003,7 @@ Torque::Path AssetImporter::importMaterialAsset(AssetImportObject* assetItem)
if (hasRoughness)
{
newMat->mInvertRoughness[0] = true;
newMat->mInvertRoughness[0] = false;
}
newAsset->addObject(newMat);

View file

@ -367,7 +367,17 @@ bool SpawnSphere::testCondition()
String resVar = getIdString() + String(".result");
Con::setBoolVariable(resVar.c_str(), false);
String command = resVar + "=" + mSpawnIf + ";";
Con::evaluatef(command.c_str());
StringTableEntry objectName = getName();
if (objectName != NULL)
objectName = getIdString();
StringTableEntry groupName = getGroup()->getName();
if (groupName != NULL)
groupName = getGroup()->getIdString();
String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
Con::evaluate(command.c_str(), false, context);
if (Con::getBoolVariable(resVar.c_str()) == 1)
{
return true;

View file

@ -975,6 +975,7 @@ ShapeBase::ShapeBase()
mMoveMotion( false ),
mShapeBaseMount( NULL ),
mShapeInstance( NULL ),
mCubeReflector(NULL),
mConvexList( new Convex ),
mEnergy( 0.0f ),
mRechargeRate( 0.0f ),
@ -1053,6 +1054,12 @@ ShapeBase::~ShapeBase()
mShapeInstance = NULL;
}
if (mCubeReflector)
{
mCubeReflector->unregisterReflector();
SAFE_DELETE(mCubeReflector);
}
CollisionTimeout* ptr = mTimeoutList;
while (ptr) {
CollisionTimeout* cur = ptr;
@ -1173,7 +1180,11 @@ void ShapeBase::onRemove()
if ( isClientObject() )
{
mCubeReflector.unregisterReflector();
if (mCubeReflector)
{
mCubeReflector->unregisterReflector();
SAFE_DELETE(mCubeReflector);
}
}
}
@ -1349,11 +1360,17 @@ bool ShapeBase::onNewDataBlock( GameBaseData *dptr, bool reload )
mLightPlugin->reset();
if ( isClientObject() )
{
mCubeReflector.unregisterReflector();
if ( mDataBlock->reflectorDesc )
mCubeReflector.registerReflector( this, mDataBlock->reflectorDesc );
{
if (mCubeReflector)
{
mCubeReflector->unregisterReflector();
SAFE_DELETE(mCubeReflector);
}
if (mDataBlock->reflectorDesc)
{
mCubeReflector = new CubeReflector();
mCubeReflector->registerReflector(this, mDataBlock->reflectorDesc);
}
}
return true;
@ -2681,7 +2698,7 @@ void ShapeBase::_prepRenderImage( SceneRenderState *state,
// If we're currently rendering our own reflection we
// don't want to render ourselves into it.
if ( mCubeReflector.isRendering() )
if (mCubeReflector && mCubeReflector->isRendering())
return;
// We force all the shapes to use the highest detail
@ -2785,8 +2802,8 @@ void ShapeBase::prepBatchRender(SceneRenderState* state, S32 mountedImageIndex )
// Set up our TS render state.
TSRenderState rdata;
rdata.setSceneState( state );
if ( mCubeReflector.isEnabled() )
rdata.setCubemap( mCubeReflector.getCubemap() );
if (mCubeReflector && mCubeReflector->isEnabled())
rdata.setCubemap( mCubeReflector->getCubemap() );
rdata.setFadeOverride( (1.0f - mCloakLevel) * mFadeVal );
// We might have some forward lit materials
@ -2810,14 +2827,14 @@ void ShapeBase::prepBatchRender(SceneRenderState* state, S32 mountedImageIndex )
mat.scale( mObjScale );
GFX->setWorldMatrix( mat );
if ( state->isDiffusePass() && mCubeReflector.isEnabled() && mCubeReflector.getOcclusionQuery() )
if ( state->isDiffusePass() && mCubeReflector && mCubeReflector->isEnabled() && mCubeReflector->getOcclusionQuery() )
{
RenderPassManager *pass = state->getRenderPass();
OccluderRenderInst *ri = pass->allocInst<OccluderRenderInst>();
ri->type = RenderPassManager::RIT_Occluder;
ri->query = mCubeReflector.getOcclusionQuery();
ri->query = mCubeReflector->getOcclusionQuery();
mObjToWorld.mulP( mObjBox.getCenter(), &ri->position );
ri->scale.set( mObjBox.getExtents() );
ri->orientation = pass->allocUniqueXform( mObjToWorld );

View file

@ -1207,7 +1207,7 @@ public:
static F32 sFullCorrectionDistance;
static F32 sCloakSpeed; // Time to cloak, in seconds
CubeReflector mCubeReflector;
CubeReflector* mCubeReflector;
/// @name Initialization
/// @{

View file

@ -28,6 +28,7 @@
#include "console/engineAPI.h"
#include "collision/boxConvex.h"
#include "console/script.h"
#include "console/consoleInternal.h"
#include "core/stream/bitStream.h"
#include "math/mathIO.h"
@ -172,8 +173,9 @@ Trigger::Trigger()
mPhysicsRep = NULL;
mTripOnce = false;
mTripped = false;
mTrippedBy = 0xFFFFFFFF;
mTripIf = "";
mTripIf.clear();
//Default up a basic square
Point3F vecs[3] = { Point3F(1.0, 0.0, 0.0),
@ -704,7 +706,17 @@ bool Trigger::testCondition()
String resVar = getIdString() + String(".result");
Con::setBoolVariable(resVar.c_str(), false);
String command = resVar + "=" + mTripIf + ";";
Con::evaluatef(command.c_str());
StringTableEntry objectName = getName();
if (objectName != NULL)
objectName = getIdString();
StringTableEntry groupName = getGroup()->getName();
if (groupName != NULL)
groupName = getGroup()->getIdString();
String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
Con::evaluate(command.c_str(), false, context);
if (Con::getBoolVariable(resVar.c_str()) == 1)
{
return true;
@ -738,11 +750,11 @@ void Trigger::potentialEnterObject(GameBase* enter)
mObjects.push_back(enter);
deleteNotify(enter);
if(evalCmD(&mEnterCommand))
if(isServerObject() && evalCmD(&mEnterCommand))
{
String command = String("%obj = ") + enter->getIdString() + ";";
command = command + String("%this = ") + getIdString() + ";" + mEnterCommand;
Con::evaluate(command.c_str());
Con::evaluate(command.c_str(), false, Con::getCurrentScriptModulePath());
}
if( mDataBlock && testTrippable() && testCondition())
@ -787,11 +799,11 @@ void Trigger::processTick(const Move* move)
mObjects.erase(i);
clearNotify(remove);
if (evalCmD(&mLeaveCommand))
if (isServerObject() && evalCmD(&mLeaveCommand))
{
String command = String("%obj = ") + remove->getIdString() + ";";
command = command + String("%this = ") + getIdString() + ";" + mLeaveCommand;
Con::evaluate(command.c_str());
Con::evaluate(command.c_str(), false, Con::getCurrentScriptModulePath());
}
if (testTrippable() && testCondition())
mDataBlock->onLeaveTrigger_callback( this, remove );
@ -799,8 +811,19 @@ void Trigger::processTick(const Move* move)
}
}
if (evalCmD(&mTickCommand))
Con::evaluate(mTickCommand.c_str());
if (isServerObject() && evalCmD(&mTickCommand))
{
StringTableEntry objectName = getName();
if (objectName != NULL)
objectName = getIdString();
StringTableEntry groupName = getGroup()->getName();
if (groupName != NULL)
groupName = getGroup()->getIdString();
String context = String::ToString("%s\nGroup: %s, Object: %s", getFilename(), groupName, objectName);
Con::evaluate(mTickCommand.c_str(), false, context);
}
if (mObjects.size() != 0 && testTrippable() && testCondition())
mDataBlock->onTickTrigger_callback( this );

View file

@ -109,7 +109,8 @@ F32 TSStatic::smStaticObjectUnfadeableSize = 75;
TSStatic::TSStatic()
:
cubeDescId(0),
reflectorDesc(NULL)
reflectorDesc(NULL),
mCubeReflector(NULL)
{
mNetFlags.set(Ghostable | ScopeAlways);
@ -159,6 +160,11 @@ TSStatic::~TSStatic()
delete mConvexList;
mConvexList = NULL;
mShapeAsset.unregisterRefreshNotify();
if (mCubeReflector)
{
mCubeReflector->unregisterReflector();
SAFE_DELETE(mCubeReflector);
}
}
ImplementEnumType(TSMeshType,
@ -361,10 +367,17 @@ bool TSStatic::onAdd()
if (isClientObject())
{
mCubeReflector.unregisterReflector();
if (mCubeReflector)
{
mCubeReflector->unregisterReflector();
SAFE_DELETE(mCubeReflector);
}
if (reflectorDesc)
mCubeReflector.registerReflector(this, reflectorDesc);
{
mCubeReflector = new CubeReflector();
mCubeReflector->registerReflector(this, reflectorDesc);
}
}
_updateShouldTick();
@ -594,8 +607,11 @@ void TSStatic::onRemove()
mShapeInstance = NULL;
mAmbientThread = NULL;
if (isClientObject())
mCubeReflector.unregisterReflector();
if (isClientObject() && mCubeReflector)
{
mCubeReflector->unregisterReflector();
SAFE_DELETE(mCubeReflector);
}
Parent::onRemove();
}
@ -780,7 +796,7 @@ void TSStatic::prepRenderImage(SceneRenderState* state)
// If we're currently rendering our own reflection we
// don't want to render ourselves into it.
if (mCubeReflector.isRendering())
if (mCubeReflector && mCubeReflector->isRendering())
return;
@ -800,8 +816,8 @@ void TSStatic::prepRenderImage(SceneRenderState* state)
rdata.setFadeOverride(1.0f);
rdata.setOriginSort(mUseOriginSort);
if (mCubeReflector.isEnabled())
rdata.setCubemap(mCubeReflector.getCubemap());
if (mCubeReflector && mCubeReflector->isEnabled())
rdata.setCubemap(mCubeReflector->getCubemap());
// Acculumation
rdata.setAccuTex(mAccuTex);
@ -830,13 +846,13 @@ void TSStatic::prepRenderImage(SceneRenderState* state)
mat.scale(mObjScale);
GFX->setWorldMatrix(mat);
if (state->isDiffusePass() && mCubeReflector.isEnabled() && mCubeReflector.getOcclusionQuery())
if (state->isDiffusePass() && mCubeReflector && mCubeReflector->isEnabled() && mCubeReflector->getOcclusionQuery())
{
RenderPassManager* pass = state->getRenderPass();
OccluderRenderInst* ri = pass->allocInst<OccluderRenderInst>();
ri->type = RenderPassManager::RIT_Occluder;
ri->query = mCubeReflector.getOcclusionQuery();
ri->query = mCubeReflector->getOcclusionQuery();
mObjToWorld.mulP(mObjBox.getCenter(), &ri->position);
ri->scale.set(mObjBox.getExtents());
ri->orientation = pass->allocUniqueXform(mObjToWorld);

View file

@ -184,7 +184,7 @@ protected:
String cubeDescName;
U32 cubeDescId;
ReflectorDesc* reflectorDesc;
CubeReflector mCubeReflector;
CubeReflector* mCubeReflector;
void onAssetRefreshed(AssetPtrBase* pAssetPtrBase) override
{

View file

@ -2367,8 +2367,7 @@ DefineEngineFunction( exec, bool, ( const char* fileName, bool noCalls, bool jou
DefineEngineFunction( eval, const char*, ( const char* consoleString, bool echo ), (false), "eval(consoleString)")
{
Con::EvalResult returnValue = Con::evaluate(consoleString, echo, NULL);
Con::EvalResult returnValue = Con::evaluate(consoleString, echo, Platform::makeRelativePathName(Con::getCurrentScriptModulePath(), NULL));
return Con::getReturnBuffer(returnValue.value.getString());
}

View file

@ -59,7 +59,8 @@ inline FuncVars* getFuncVars(S32 lineNumber)
{
if (gFuncVars == &gGlobalScopeFuncVars)
{
const char* str = avar("Attemping to use local variable in global scope. File: %s Line: %d", CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
const char* lineTxt = CodeBlock::smCurrentLineText;
const char* str = avar("Attemping to use local variable in global scope. File: %s\nLine Num: %d\nLine: \"%s\"", CodeBlock::smCurrentParser->getCurrentFile(), lineNumber, lineTxt);
scriptErrorHandler(str);
}
return gFuncVars;

View file

@ -35,6 +35,7 @@ using namespace Compiler;
bool CodeBlock::smInFunction = false;
CodeBlock * CodeBlock::smCodeBlockList = NULL;
const char* CodeBlock::smCurrentLineText = "\0";
TorqueScriptParser *CodeBlock::smCurrentParser = NULL;
extern FuncVars gEvalFuncVars;
@ -578,6 +579,7 @@ Con::EvalResult CodeBlock::compileExec(StringTableEntry fileName, const char *in
consoleAllocReset();
name = fileName;
smCurrentLineText = inString;
if (fileName)
{
@ -623,6 +625,7 @@ Con::EvalResult CodeBlock::compileExec(StringTableEntry fileName, const char *in
if (!Script::gStatementList)
{
smCurrentLineText = "\0";
delete this;
return Con::EvalResult(Con::getVariable("$ScriptError"));
}
@ -668,7 +671,10 @@ Con::EvalResult CodeBlock::compileExec(StringTableEntry fileName, const char *in
Con::warnf(ConsoleLogEntry::General, "precompile size mismatch, precompile: %d compile: %d", codeSize, lastIp);
// repurpose argc as local register counter for global state
return (exec(0, fileName, NULL, localRegisterCount, 0, noCalls, NULL, setFrame));
Con::EvalResult execResult = (exec(0, fileName, NULL, localRegisterCount, 0, noCalls, NULL, setFrame));
smCurrentLineText = "\0";
return execResult;
}
//-------------------------------------------------------------------------

View file

@ -61,6 +61,7 @@ private:
public:
static bool smInFunction;
static TorqueScriptParser * smCurrentParser;
static const char* smCurrentLineText;
static CodeBlock *getCodeBlockList()
{

View file

@ -160,7 +160,16 @@ S32 FuncVars::assign(StringTableEntry var, TypeReq currentType, S32 lineNumber,
if (found->second.isConstant)
{
const char* str = avar("Script Warning: Reassigning variable %s when it is a constant. File: %s Line : %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
const char* lineText = CodeBlock::smCurrentLineText;
String codeString = CodeBlock::smCurrentLineText;
Vector<String> splitLines;
codeString.split("\n", splitLines);
if (lineNumber > 0 && splitLines.size() > lineNumber)
lineText = splitLines[lineNumber - 1].c_str();
const char* str = avar("Script Warning: Reassigning variable %s when it is a constant. File: %s\nLine Num: %d\nLine: \"%s\"", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber, lineText);
scriptErrorHandler(str);
}
return found->second.reg;
@ -179,7 +188,16 @@ S32 FuncVars::lookup(StringTableEntry var, S32 lineNumber)
if (found == vars.end())
{
const char* str = avar("Script Warning: Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
const char* lineText = CodeBlock::smCurrentLineText;
String codeString = CodeBlock::smCurrentLineText;
Vector<String> splitLines;
codeString.split("\n", splitLines);
if (lineNumber > 0 && splitLines.size() > lineNumber)
lineText = splitLines[lineNumber - 1].c_str();
const char* str = avar("Script Warning: Variable %s referenced before used when compiling script. File: %s\nLine Num: %d\nLine: \"%s\"", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber, lineText);
scriptErrorHandler(str);
return assign(var, TypeReqString, lineNumber, false);
@ -194,7 +212,16 @@ TypeReq FuncVars::lookupType(StringTableEntry var, S32 lineNumber)
if (found == vars.end())
{
const char* str = avar("Script Warning: Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber);
const char* lineText = CodeBlock::smCurrentLineText;
String codeString = CodeBlock::smCurrentLineText;
Vector<String> splitLines;
codeString.split("\n", splitLines);
if (lineNumber > 0 && splitLines.size() > lineNumber)
lineText = splitLines[lineNumber-1].c_str();
const char* str = avar("Script Warning: Variable %s referenced before used when compiling script. File: %s\nLine Num: %d\nLine: \"%s\"", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber, lineText);
scriptErrorHandler(str);
assign(var, TypeReqString, lineNumber, false);

View file

@ -974,7 +974,9 @@ void GuiGameListMenuCtrl::doScriptCommand(StringTableEntry command)
if (command && command[0])
{
setThisControl();
Con::evaluate(command, false, __FILE__);
StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
String context = String::ToString("%s\nObject: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
Con::evaluate(command, false, context);
}
}

View file

@ -494,7 +494,9 @@ void GuiGameSettingsCtrl::doScriptCommand(StringTableEntry command)
if (command && command[0])
{
setThisControl();
Con::evaluate(command, false, __FILE__);
StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
String context = String::ToString("%s\nObject: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
Con::evaluate(command, false, context.c_str());
}
}

View file

@ -1539,7 +1539,9 @@ StringTableEntry GuiListBoxCtrl::_makeMirrorItemName( SimObject *inObj )
Con::setIntVariable( "$ThisControl", getId() );
Con::setIntVariable( "$ThisObject", inObj->getId() );
outName = StringTable->insert( Con::evaluate( mMakeNameCallback ).value, true );
StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
String context = String::ToString("%s, Object: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
outName = StringTable->insert( Con::evaluate( mMakeNameCallback, false, context).value, true );
}
else if ( inObj->getName() )
outName = StringTable->insert( inObj->getName() );

View file

@ -211,7 +211,9 @@ bool GuiMLTextEditCtrl::onKeyDown(const GuiEvent& event)
case KEY_ESCAPE:
if ( mEscapeCommand[0] )
{
Con::evaluate( mEscapeCommand );
StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
String context = String::ToString("%s, Object: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
Con::evaluate( mEscapeCommand, false, context.c_str());
return( true );
}
return( Parent::onKeyDown( event ) );

View file

@ -2495,7 +2495,15 @@ void GuiControl::getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent
const char* GuiControl::evaluate( const char* str )
{
smThisControl = this;
const char* result = Con::evaluate(str, false).value;
StringTableEntry objectName = getName();
if (getName() == NULL)
objectName = getInternalName();
StringTableEntry fileName = getFilename();
if (fileName != NULL)
fileName = Platform::makeRelativePathName(fileName, NULL);
String context = String::ToString("%s\nObject: %s", fileName, objectName);
const char* result = Con::evaluate(str, false, context).value;
smThisControl = NULL;
return result;

View file

@ -1482,8 +1482,12 @@ bool ActionMap::processAction(const InputEventInfo* pEvent)
if(pNode->flags & Node::BindCmd)
{
// it's a bind command
if(pNode->makeConsoleCommand)
Con::evaluate(pNode->makeConsoleCommand);
if (pNode->makeConsoleCommand)
{
StringTableEntry objectName = getName() != StringTable->EmptyString() ? getName() : getInternalName();
String context = String::ToString("%s\nObject: %s", Platform::makeRelativePathName(getFilename(), NULL), objectName);
Con::evaluate(pNode->makeConsoleCommand, false, context.c_str());
}
}
else if (pNode->flags & Node::Held)
{

View file

@ -206,15 +206,15 @@ void AssimpAppMaterial::initMaterial(const Torque::Path& path, Material* mat) co
if (rmName.isNotEmpty())
{
mat->_setRoughMap(cleanTextureName(rmName, cleanFile, path, false), 0); // Roughness
mat->mRoughnessChan[0] = 1.0f;
mat->mInvertRoughness[0] = (floatVal == 1.0f);
mat->mRoughnessChan[0] = 1;
mat->mInvertRoughness[0] = false;
mat->_setMetalMap(cleanTextureName(rmName, cleanFile, path, false), 0); // Metallic
mat->mMetalChan[0] = 2.0f;
mat->mMetalChan[0] = 2;
}
if (aoName.isNotEmpty())
{
mat->_setAOMap(cleanTextureName(aoName, cleanFile, path, false), 0); // occlusion
mat->mAOChan[0] = 0.0f;
mat->mAOChan[0] = 0;
}
else
{