Merge pull request #1512 from Lopuska/OpenGL_FullScreen_Clean

[OpenGL - Win32] This fix a bug during resolution change.
This commit is contained in:
Anis 2016-02-18 15:26:21 +01:00
commit d08c0df85d

View file

@ -26,8 +26,10 @@
#include <tchar.h> #include <tchar.h>
#include <winuser.h> #include <winuser.h>
#include "math/mMath.h" #include "math/mMath.h"
#include "gfx/gfxDevice.h"
#include "gfx/gfxStructs.h" #include "gfx/gfxStructs.h"
#include "windowManager/platformWindowMgr.h"
#include "windowManager/win32/win32Window.h" #include "windowManager/win32/win32Window.h"
#include "windowManager/win32/win32WindowMgr.h" #include "windowManager/win32/win32WindowMgr.h"
#include "windowManager/win32/win32CursorController.h" #include "windowManager/win32/win32CursorController.h"
@ -39,11 +41,6 @@
// for winState structure // for winState structure
#include "platformWin32/platformWin32.h" #include "platformWin32/platformWin32.h"
#include <d3d9types.h>
#include "gfx/gfxDevice.h"
#include <zmouse.h>
const UTF16* _MainWindowClassName = L"TorqueJuggernaughtWindow"; const UTF16* _MainWindowClassName = L"TorqueJuggernaughtWindow";
const UTF16* _CurtainWindowClassName = L"TorqueJuggernaughtCurtainWindow"; const UTF16* _CurtainWindowClassName = L"TorqueJuggernaughtCurtainWindow";
@ -152,7 +149,7 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
if( needCurtain ) if( needCurtain )
{ {
Con::errorf("Win32Window::setVideoMode - invoking curtain"); Con::printf( "Win32Window::setVideoMode - invoking curtain" );
mOwningManager->lowerCurtain(); mOwningManager->lowerCurtain();
} }
@ -162,7 +159,7 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
// Can't switch to fullscreen while a child of another window // Can't switch to fullscreen while a child of another window
if( mode.fullScreen && !Platform::getWebDeployment() && mOwningManager->getParentWindow() ) if( mode.fullScreen && !Platform::getWebDeployment() && mOwningManager->getParentWindow() )
{ {
mOldParent = (HWND)mOwningManager->getParentWindow(); mOldParent = reinterpret_cast<HWND>( mOwningManager->getParentWindow() );
mOwningManager->setParentWindow( NULL ); mOwningManager->setParentWindow( NULL );
} }
else if( !mode.fullScreen && mOldParent ) else if( !mode.fullScreen && mOldParent )
@ -189,11 +186,10 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
dv.dmPelsHeight = mode.resolution.y; dv.dmPelsHeight = mode.resolution.y;
dv.dmBitsPerPel = mode.bitDepth; dv.dmBitsPerPel = mode.bitDepth;
dv.dmDisplayFrequency = mode.refreshRate; dv.dmDisplayFrequency = mode.refreshRate;
dv.dmFields = (DM_PELSWIDTH | DM_PELSHEIGHT); dv.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
ChangeDisplaySettings( &dv, CDS_FULLSCREEN ); ChangeDisplaySettings( &dv, CDS_FULLSCREEN );
SetWindowLong( getHWND(), GWL_STYLE, dwStyle & ~WS_OVERLAPPEDWINDOW ); SetWindowLong( getHWND(), GWL_STYLE, dwStyle & ~WS_OVERLAPPEDWINDOW );
SetWindowPos(getHWND(), HWND_TOP, SetWindowPos( getHWND(), HWND_TOP, mi.rcMonitor.left,
mi.rcMonitor.left,
mi.rcMonitor.top, mi.rcMonitor.top,
mi.rcMonitor.right - mi.rcMonitor.left, mi.rcMonitor.right - mi.rcMonitor.left,
mi.rcMonitor.bottom - mi.rcMonitor.top, mi.rcMonitor.bottom - mi.rcMonitor.top,
@ -204,11 +200,8 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
ShowWindow( getHWND(), SW_SHOWNORMAL ); ShowWindow( getHWND(), SW_SHOWNORMAL );
// Clear the menu bar from the window for full screen // Clear the menu bar from the window for full screen
HMENU menu = GetMenu(getHWND()); if( GetMenu( getHWND() ) )
if(menu)
{
SetMenu( getHWND(), NULL ); SetMenu( getHWND(), NULL );
}
// When switching to Fullscreen, reset device after setting style // When switching to Fullscreen, reset device after setting style
if( mTarget.isValid() ) if( mTarget.isValid() )
@ -224,7 +217,8 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
dv.dmSize = sizeof( DEVMODE ); dv.dmSize = sizeof( DEVMODE );
EnumDisplaySettings( dd.DeviceName, ENUM_CURRENT_SETTINGS, &dv ); EnumDisplaySettings( dd.DeviceName, ENUM_CURRENT_SETTINGS, &dv );
if ((mode.resolution.x != dv.dmPelsWidth) || (mode.resolution.y != dv.dmPelsHeight)) if ( ( WindowManager->getDesktopResolution() != mode.resolution ||
( mode.resolution.x != dv.dmPelsWidth ) || ( mode.resolution.y != dv.dmPelsHeight ) ) )
ChangeDisplaySettings( NULL, 0 ); ChangeDisplaySettings( NULL, 0 );
// Reset device *first*, so that when we call setSize() and let it // Reset device *first*, so that when we call setSize() and let it
@ -253,20 +247,16 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
} }
else else
{ {
HWND parentWin = (HWND)mOwningManager->getParentWindow(); HWND parentWin = reinterpret_cast<HWND>( mOwningManager->getParentWindow() );
RECT windowRect; RECT windowRect;
GetClientRect( parentWin, &windowRect ); GetClientRect( parentWin, &windowRect );
Point2I res( windowRect.right - windowRect.left, windowRect.bottom - windowRect.top ); Point2I res( windowRect.right - windowRect.left, windowRect.bottom - windowRect.top );
if ( res.x == 0 || res.y == 0 ) if ( res.x == 0 || res.y == 0 )
{ setSize( mode.resolution ); // Must be too early in the window set up to obtain the parent's size.
// Must be too early in the window set up to obtain the parent's size.
setSize(mode.resolution);
}
else else
{
setSize( res ); setSize( res );
} }
}
if ( !mOffscreenRender ) if ( !mOffscreenRender )
{ {
@ -287,7 +277,6 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode )
mOwningManager->raiseCurtain(); mOwningManager->raiseCurtain();
SetForegroundWindow( getHWND() ); SetForegroundWindow( getHWND() );
getScreenResChangeSignal().trigger( this, true ); getScreenResChangeSignal().trigger( this, true );
} }