Removed unneeded default irradiance and prefilter cubemaps, and their convars

Added getGUIPath console function to guiAsset
Corrected console function documentation for getScriptPath in MaterialAsset
Added getter console functions to PostEffectAsset
Added getAnimationPath console function to PostEffectAsset
Fixes handling of mapto with the reskin usage when generating preview renders for ShapeAssets
Standardizes getShapeFile to getShapePath on ShapeAsset to better match formatting of other getters on assets
Adds sanity checking for getStringWidth to prevent crash if there's an issue with the font being ready at time of request(from Az)
Earlies out on rendering of impostors if it's the deferred bin to prevent unneeded duplicate rendering messing up results(from Az)
Fixed duplicate naming of quality levels on LightingQualityList
Added check so if _makePrettyResString is handed a 'human formatted' resolution string(as in, has <width> x <height> it can handle that properly
Shifted yes/no and on/off option lists to globals for ease and consistency of handling on options menu
Improves check for unapplied graphics options on options menu and applies them all at once
Add sanitizing of variable names so getVariable doesn't have issues when looking up array variables in optionsMenu logic
Adds better tracking of what options menu category is shown so refreshes don't reset it
Add better handling for changing resolution in options menu and getting it to apply properly
Adds better utility functions for setting bools vs optionsLists vs quality lists and updates options fields to use the most appropriate
Removes redundant setting of $pref::SFX::channelVolume vars in defaults.tscript
Removed unneeded extra logging from asset browser drag-n-drop actions
Adds item to RMB context menu in AB to regenerate preview images
Fixes move command for asset types(needed to properly reference the full path of the associated files) and added it for shapes, animations and terrains
Added logic so when the dropdown for selecting a target module on the Create New Asset window is changed, it forcefully updates the target path to point to the module to avoid erroneous paths being provided
Adds proper clamping of values to Forest Editor's brush size in the editor bar. Could be set to below 1 even though it would visually clamp to 1.
Temporarily disables fields and handling of 'open in Torsion'.
Fixes bad pixel in gui/images/tab_border.png which was causing it to fail to generate bitmap array properly
Makes the New GUI option from menubar in GUI Editor use same Create New Asset method as everything else
Disables access to the CubemapDesc reflector field in the material editor as it's not nominally used now in favor of probes
Adds proper loading of roughness and metalness fields in material editor
Fixes the default ReflectProbePreviewMat to use a better base DiffuseMap (No Material) rather than the occluder
Fixes disable display for some options in the advanced panel in the shape editor so they look more fitting to everything else
Adds check to avoid spam of markItem errors in the event requested tree item is invalid
Fixed remove material button and command in TerrainMaterial Editor
This commit is contained in:
JeffR 2022-04-03 20:00:30 -05:00
parent 798dd6ca6b
commit d044ae0702
47 changed files with 576 additions and 237 deletions

View file

@ -1088,7 +1088,7 @@ function AssetBrowserPreviewButton::onRightClick(%this)
//Do some enabling/disabling of options depending on asset type
EditAssetPopup.enableItem(0, true);
EditAssetPopup.enableItem(7, true);
EditAssetPopup.enableItem(9, true);
//Is it an editable type?
if(%assetType $= "ImageAsset" /*|| %assetType $= "GameObjectAsset"*/ || %assetType $= "CppAsset")
@ -1101,9 +1101,18 @@ function AssetBrowserPreviewButton::onRightClick(%this)
|| %assetType $= "MaterialAsset" || %assetType $= "ParticleAsset" || %assetType $= "PostEffectAsset" || %assetType $= "ScriptAsset"
|| %assetType $= "StateMachineAsset")
{
EditAssetPopup.enableItem(7, false);
EditAssetPopup.enableItem(9, false);
}
%assetDef = AssetDatabase.acquireAsset(EditAssetPopup.assetId);
if(%assetDef.originalFilePath $= "" || !isFile(%assetDef.originalFilePath))
{
//if we have no noted original import file path or it's invalid
//we can't reimport either
EditAssetPopup.enableItem(9, false);
}
AssetDatabase.releaseAsset(EditAssetPopup.assetId);
if(%assetType $= "LevelAsset")
{
EditLevelAssetPopup.showPopup(Canvas);
@ -2403,19 +2412,14 @@ function AssetBrowserFilterTree::onControlDropped( %this, %payload, %position )
%assetName = %payload.assetName;
%moduleName = %payload.moduleName;
echo("DROPPED A " @ %assetType @ " ON THE ASSET BROWSER NAVIGATION TREE!");
%item = %this.getItemAtPosition(%position);
echo("DROPPED IT ON ITEM " @ %item);
%parent = %this.getParentItem(%item);
if(%item != 1)
{
//we're a folder entry, cool
%path = %this.getItemValue(%item) @ "/" @ %this.getItemText(%item);
echo("DROPPED IT ON PATH " @ %path);
if(%path !$= AssetBrowser.dirHandler.CurrentAddress)
{
@ -2430,7 +2434,11 @@ function AssetBrowserFilterTree::onControlDropped( %this, %payload, %position )
//Do any cleanup required given the type
if(AssetBrowser.isMethod("moveFolder"))
{
eval(AssetBrowser @ ".moveFolder(\""@%originFolder@"\",\""@%path@"\");");
AssetBrowser.refresh();
}
}
else
{
@ -2443,6 +2451,8 @@ function AssetBrowserFilterTree::onControlDropped( %this, %payload, %position )
{
%command = AssetBrowser @ ".move" @ %assetType @ "(" @ %assetDef @ ",\"" @ %path @ "\");";
eval(AssetBrowser @ ".move" @ %assetType @ "(" @ %assetDef @ ",\"" @ %path @ "\");");
AssetBrowser.refresh();
}
}
}

View file

@ -204,7 +204,7 @@ function AssetBrowser::deleteCpp(%this, %assetDef)
function AssetBrowser::moveCpp(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);

View file

@ -69,7 +69,7 @@ function AssetBrowser::deleteCubemapAsset(%this, %assetDef)
function AssetBrowser::moveCubemapAsset(%this, %assetDef, %destination)
{
/*%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);

View file

@ -233,7 +233,7 @@ function AssetBrowser::deleteGameObjectAsset(%this, %assetDef)
function AssetBrowser::moveGameObjectAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);

View file

@ -145,15 +145,15 @@ function AssetBrowser::deleteGUIAsset(%this, %assetDef)
function AssetBrowser::moveGUIAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.guifile, %destination);
moveAssetLooseFile(%assetDef.scriptFile, %destination);
moveAssetLooseFile(%assetDef.getGUIPath(), %destination);
moveAssetLooseFile(%assetDef.getScriptPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);

View file

@ -175,8 +175,11 @@ function AssetBrowser::importImageAsset(%this, %assetItem)
AssetDatabase.refreshAsset(%assetId);
}
function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData)
function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData, %forcePreviewRegenerate)
{
if(%forcePreviewRegenerate $= "")
%forcePreviewRegenerate = false;
%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(%assetDef.getImagePath())));
%previewPath = "tools/resources/previewCache/" @ %module.moduleId @ "/";
@ -195,7 +198,7 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData)
%previewAssetName = %module.moduleId @ "_" @ %assetDef.assetName @ "_PreviewImage";
if(%generatePreview)
if(%generatePreview || %forcePreviewRegenerate)
{
displayEditorLoadingGui("Generating Image Asset Preview...");
@ -203,20 +206,23 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData)
if(%success)
{
%previewAsset = new ImageAsset()
if(!AssetDatabase.isDeclaredAsset("ToolsModule:" @ %previewAssetName))
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%previewAssetName = "ToolsModule:" @ %previewAssetName;
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%previewAsset = new ImageAsset()
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
%previewAssetName = "ToolsModule:" @ %previewAssetName;
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
}
}
else
{
@ -303,14 +309,14 @@ function AssetBrowser::deleteImageAsset(%this, %assetDef)
function AssetBrowser::moveImageAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.imageFile, %destination);
moveAssetLooseFile(%assetDef.getImagePath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);

View file

@ -113,14 +113,18 @@ function AssetBrowser::deleteLevelAsset(%this, %assetDef)
function AssetBrowser::moveLevelAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.LevelFile, %destination);
moveAssetLooseFile(%assetDef.getLevelPath(), %destination);
moveAssetLooseFile(%assetDef.getLevelPath(), %destination);
moveAssetLooseFile(%assetDef.getPreviewImagePath(), %destination);
moveAssetLooseFile(%assetDef.getPostFXPresetPath(), %destination);
moveAssetLooseFile(%assetDef.getDecalsPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);

View file

@ -69,14 +69,14 @@ function AssetBrowser::deleteMaterialAsset(%this, %assetDef)
function AssetBrowser::moveMaterialAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.scriptPath, %destination);
moveAssetLooseFile(%assetDef.getScriptPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
@ -424,8 +424,11 @@ function AssetBrowser::importMaterialAsset(%this, %assetItem)
AssetDatabase.refreshAsset(%assetId);
}
function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData)
{
function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData, %forcePreviewRegenerate)
{
if(%forcePreviewRegenerate $= "")
%forcePreviewRegenerate = false;
%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(AssetDatabase.getAssetFilePath(%assetDef.getAssetId()))));
%previewPath = "tools/resources/previewCache/" @ %module.moduleId @ "/";
@ -447,14 +450,13 @@ function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData)
{
if(compareFileTimes(%assetDef.materialDefinitionName.getDiffuseMap(0), %previewFilePath) == 1 ||
compareFileTimes(%assetDef.materialDefinitionName.getFilename(), %previewFilePath) == 1)
%generatePreview = true;
%generatePreview = true;
}
}
%previewAssetName = %module.moduleId @ "_" @ %assetDef.assetName @ "_PreviewImage";
if(%generatePreview)
if(%generatePreview || %forcePreviewRegenerate)
{
displayEditorLoadingGui("Generating Material Asset Preview...");
@ -466,19 +468,26 @@ function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData)
pathCopy(%generatedFilePath, %previewFilePath);
fileDelete(%generatedFilePath);
%previewAsset = new ImageAsset()
if(!AssetDatabase.isDeclaredAsset("ToolsModule:" @ %previewAssetName))
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%previewAsset = new ImageAsset()
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
}
}
else
{
error("Failed to generate preview for material: " @ %assetDef.materialDefinitionName);
}
hideEditorLoadingGui();
@ -504,11 +513,15 @@ function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData)
%previewData.doubleClickCommand = "AssetBrowser.selectAsset( AssetBrowser.selectedAsset );";
else
%previewData.doubleClickCommand = "AssetBrowser.editAsset( "@%assetDef@" );";
%definitionPath = %assetDef.getScriptPath();
if(%definitionPath $= "")
%definitionPath = %assetDef.getFilename();
%previewData.tooltip = "Asset Name: " @ %assetDef.assetName @
"\nAsset Type: Material Asset" @
"\nAsset Definition ID: " @ %assetDef @
"\nDefinition Path: " @ %assetDef.getScriptPath();
"\nDefinition Path: " @ %definitionPath;
if(!%this.selectMode)
{

View file

@ -140,16 +140,16 @@ function AssetBrowser::deletePostEffectAsset(%this, %assetDef)
function AssetBrowser::movePostEffectAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.scriptPath, %destination);
moveAssetLooseFile(%assetDef.hlslShader, %destination);
moveAssetLooseFile(%assetDef.glslShader, %destination);
moveAssetLooseFile(%assetDef.getScriptPath(), %destination);
moveAssetLooseFile(%assetDef.getHLSLShaderPath(), %destination);
moveAssetLooseFile(%assetDef.getGLSLShaderPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);

View file

@ -36,7 +36,7 @@ function AssetBrowser::editScriptAsset(%this, %assetDef)
{
%scriptFile = %assetDef.scriptFile;
EditorOpenFileInTorsion(makeFullPath(%scriptFile), 0);
//EditorOpenFileInTorsion(makeFullPath(%scriptFile), 0);
}
function AssetBrowser::duplicateScriptAsset(%this, %assetDef, %targetModule)
@ -76,14 +76,14 @@ function AssetBrowser::deleteScriptAsset(%this, %assetDef)
function AssetBrowser::moveScriptAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.getModuleFromAddress(%destination);
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.scriptFile, %destination);
moveAssetLooseFile(%assetDef.getScriptPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
@ -93,7 +93,7 @@ function AssetBrowser::buildScriptAssetPreview(%this, %assetDef, %previewData)
{
%previewData.assetName = %assetDef.assetName;
%previewData.assetPath = %assetDef.scriptFile;
%previewData.doubleClickCommand = "EditorOpenFileInTorsion( \""@%previewData.assetPath@"\", 0 );";
//%previewData.doubleClickCommand = "EditorOpenFileInTorsion( \""@%previewData.assetPath@"\", 0 );";
if(%assetDef.isServerSide)
%previewData.previewImage = "ToolsModule:serverScriptIcon_image";
@ -109,7 +109,7 @@ function AssetBrowser::buildTScriptPreview(%this, %assetDef, %previewData)
{
%previewData.assetName = %assetDef.assetName;
%previewData.assetPath = %assetDef.scriptFile;
%previewData.doubleClickCommand = "EditorOpenFileInTorsion( \""@%previewData.assetPath@"\", 0 );";
//%previewData.doubleClickCommand = "EditorOpenFileInTorsion( \""@%previewData.assetPath@"\", 0 );";
if(%assetDef.isServerSide)
%previewData.previewImage = "ToolsModule:serverScriptIcon_image";

View file

@ -46,6 +46,23 @@ function AssetBrowser::deleteShapeAsset(%this, %assetDef)
}
function AssetBrowser::moveShapeAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.getShapePath(), %destination);
moveAssetLooseFile(%assetDef.getShapeConstructorFilePath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
}
function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
{
ImportActivityLog.add("Preparing Shape for Import: " @ %assetItem.assetName);
@ -246,9 +263,12 @@ function AssetBrowser::importShapeAsset(%this, %assetItem)
AssetDatabase.refreshAsset(%assetId);
}
function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData)
function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData, %forcePreviewRegenerate)
{
%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(%assetDef.getShapeFile())));
if(%forcePreviewRegenerate $= "")
%forcePreviewRegenerate = false;
%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(%assetDef.getShapePath())));
%previewPath = "tools/resources/previewCache/" @ %module.moduleId @ "/";
if(!IsDirectory(%previewPath))
@ -259,14 +279,14 @@ function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData)
%generatePreview = false;
%previewFilePath = %previewPath @ %assetDef.assetName @ "_Preview.dds";
if(!isFile(%previewFilePath) || (compareFileTimes(%assetDef.getShapeFile(), %previewFilePath) == 1))
if(!isFile(%previewFilePath) || (compareFileTimes(%assetDef.getShapePath(), %previewFilePath) == 1))
{
%generatePreview = true;
}
%previewAssetName = %module.moduleId @ "_" @ %assetDef.assetName @ "_PreviewImage";
if(%generatePreview)
if(%generatePreview || %forcePreviewRegenerate)
{
displayEditorLoadingGui("Generating Shape Asset Preview...");
@ -278,19 +298,22 @@ function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData)
pathCopy(%filePath, %previewFilePath);
fileDelete(%filePath); //cleanup
%previewAsset = new ImageAsset()
if(!AssetDatabase.isDeclaredAsset("ToolsModule:" @ %previewAssetName))
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%previewAsset = new ImageAsset()
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
}
hideEditorLoadingGui();
}
@ -313,7 +336,7 @@ function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData)
%previewData.tooltip = "Asset Name: " @ %assetDef.assetName @ "\n" @
"Asset Type: Shape Asset\n" @
"Asset Definition ID: " @ %assetDef @ "\n" @
"Shape File path: " @ %assetDef.getShapeFile();
"Shape File path: " @ %assetDef.getShapePath();
if(%this.selectMode)
{

View file

@ -31,6 +31,22 @@ function AssetBrowser::editShapeAnimationAsset(%this, %assetDef)
ShapeEditorPlugin.openShapeAsset(%assetDef);
}
function AssetBrowser::moveShapeAnimationAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.getAnimationPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
}
function AssetBrowser::buildShapeAnimationAssetPreview(%this, %assetDef, %previewData)
{
%previewData.assetName = %assetDef.animationName;
@ -51,5 +67,5 @@ function AssetBrowser::buildShapeAnimationAssetPreview(%this, %assetDef, %previe
%previewData.assetFriendlyName = %assetDef.assetName;
%previewData.assetDesc = %assetDef.description;
%previewData.tooltip = %assetDef.friendlyName @ "\n" @ %assetDef @ "\nShape File path: " @ %assetDef.getShapeFile();
%previewData.tooltip = %assetDef.friendlyName @ "\n" @ %assetDef @ "\nShape File path: " @ %assetDef.getShapePath();
}

View file

@ -11,6 +11,22 @@ function AssetBrowser::onSoundAssetChanged(%this, %assetDef)
sfxStop($PreviewSoundSource);
}
function AssetBrowser::moveSoundAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.getSoundPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
}
function AssetBrowser::buildSoundAssetPreview(%this, %assetDef, %previewData)
{
%previewData.assetName = %assetDef.assetName;

View file

@ -161,6 +161,22 @@ function AssetBrowser::deleteTerrainAsset(%this, %assetDef)
{
}
function AssetBrowser::moveTerrainAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.getTerrainFilePath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
}
function AssetBrowser::buildTerrainAssetPreview(%this, %assetDef, %previewData)
{
%previewData.assetName = %assetDef.assetName;

View file

@ -93,8 +93,27 @@ function AssetBrowser::deleteTerrainMaterialAsset(%this, %assetDef)
{
}
function AssetBrowser::buildTerrainMaterialAssetPreview(%this, %assetDef, %previewData)
function AssetBrowser::moveTerrainMaterialAsset(%this, %assetDef, %destination)
{
%currentModule = AssetDatabase.getAssetModule(%assetDef.getAssetId());
%targetModule = AssetBrowser.dirHandler.getModuleFromAddress(%destination);
%newAssetPath = moveAssetFile(%assetDef, %destination);
if(%newAssetPath $= "")
return false;
moveAssetLooseFile(%assetDef.getScriptPath(), %destination);
AssetDatabase.removeDeclaredAsset(%assetDef.getAssetId());
AssetDatabase.addDeclaredAsset(%targetModule, %newAssetPath);
}
function AssetBrowser::buildTerrainMaterialAssetPreview(%this, %assetDef, %previewData, %forcePreviewRegenerate)
{
if(%forcePreviewRegenerate $= "")
%forcePreviewRegenerate = false;
%module = %this.dirHandler.getModuleFromAddress(makeRelativePath(filePath(AssetDatabase.getAssetFilePath(%assetDef.getAssetId()))));
%previewPath = "tools/resources/previewCache/" @ %module.moduleId @ "/";
@ -122,31 +141,35 @@ function AssetBrowser::buildTerrainMaterialAssetPreview(%this, %assetDef, %previ
%previewAssetName = %module.moduleId @ "_" @ %assetDef.assetName @ "_PreviewImage";
if(%generatePreview)
if(%generatePreview || %forcePreviewRegenerate)
{
displayEditorLoadingGui("Generating Material Asset Preview...");
if(isObject(%assetDef.materialDefinitionName))
{
%previewShapeDef = AssetDatabase.acquireAsset("ToolsModule:previewSphereShape");
%generatedFilePath = %previewShapeDef.generateCachedPreviewImage(256, %assetDef.materialDefinitionName);
%generatedFilePath = %previewShapeDef.generateCachedPreviewImage(256, DummyTerrMatPreview);
pathCopy(%generatedFilePath, %previewFilePath);
fileDelete(%generatedFilePath);
%previewAsset = new ImageAsset()
if(!AssetDatabase.isDeclaredAsset("ToolsModule:" @ %previewAssetName))
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%previewAsset = new ImageAsset()
{
assetName = %previewAssetName;
versionId = 1;
imageFile = fileName(%previewFilePath);
};
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
%previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml";
%assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath);
%toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1);
%success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath);
}
}
hideEditorLoadingGui();
@ -170,10 +193,14 @@ function AssetBrowser::buildTerrainMaterialAssetPreview(%this, %assetDef, %previ
%previewData.assetDesc = %assetDef.description;
%previewData.tooltip = %assetDef.gameObjectName;
%definitionPath = %assetDef.getScriptPath();
if(%definitionPath $= "")
%definitionPath = %assetDef.getFilename();
%previewData.tooltip = "Asset Name: " @ %assetDef.assetName @
"\nAsset Type: Terrain Material Asset" @
"\nAsset Definition ID: " @ %assetDef @
"\nDefinition Path: " @ %assetDef.getScriptPath();
"\nDefinition Path: " @ %definitionPath;
}
function GuiInspectorTypeTerrainMaterialAssetPtr::onClick( %this, %fieldName )

View file

@ -111,7 +111,19 @@ function AssetBrowser::refreshAsset(%this, %assetId)
}
//------------------------------------------------------------
function AssetBrowser::regeneratePreviewImage(%this)
{
%assetDef = AssetDatabase.acquireAsset(EditAssetPopup.assetId);
%dummyObj = new ScriptObject();
%regenCommand = "AssetBrowser.build" @ EditAssetPopup.assetType @
"Preview(" @%assetDef @ "," @ %dummyObj @ ", true);";
eval(%regenCommand);
%dummyObj.delete();
AssetDatabase.releaseAsset(EditAssetPopup.assetId);
}
//------------------------------------------------------------
function AssetBrowser::renameAsset(%this)
{
//Find out what type it is

View file

@ -139,6 +139,19 @@ function newAssetUpdatePath(%newPath)
NewAssetTargetModule.text = AssetBrowser.dirHandler.getModuleFromAddress(AssetBrowser.dirHandler.currentAddress).ModuleId;
}
//
function NewAssetTargetModule::onSelect(%this, %idx, %idy)
{
%newModuleName = %this.getText();
%currentTargetPath = NewAssetTargetAddress.getText();
if(!startsWith(%currentTargetPath, "data/" @ %newModuleName @ "/"))
{
NewAssetTargetAddress.setText("data/" @ %newModuleName @ "/");
}
}
//
//We do a quick validation that mandatory fields are filled in before passing along to the asset-type specific function
function CreateNewAsset()
{
@ -172,9 +185,41 @@ function CreateNewAsset()
return;
}
//First, we need to make sure we're not creating a conflicting asset
if(AssetDatabase.isDeclaredAsset(%moduleName @ ":" @ %assetName))
{
toolsMessageBoxOK( "Error", "An asset with the ID: " @ %moduleName @ ":" @ %assetName
@ " already exists! Please review and rename.");
return;
}
%assetType = AssetBrowser.newAssetSettings.assetType;
if(%assetType $= "MaterialAsset" || %assetType $= "TerrainMaterialAsset" ||
%assetType $= "GUIAsset")
{
if(isObject(%assetName))
{
toolsMessageBoxOK( "Error", "Attempted to create a new asset that requires " @
"a unique name, as the object definition must be unique. " @
"Please use a new name.");
return;
}
}
%currentTargetPath = NewAssetTargetAddress.getText();
%modulePath = makeRelativePath(ModuleDatabase.findModule(%moduleName).ModulePath);
if(!startsWith(%currentTargetPath, %modulePath))
{
toolsMessageBoxOK( "Error", "Attempting to create a new asset in an invalid path. " @
"Please set the target path to be within the target module folder.");
return;
}
AssetBrowser.newAssetSettings.moduleName = %moduleName;
%assetType = AssetBrowser.newAssetSettings.assetType;
if(%assetType $= "")
{
toolsMessageBoxOK( "Error", "Attempted to make a new asset with no type!");

View file

@ -28,11 +28,13 @@ function AssetBrowser::buildPopupMenus(%this)
item[ 2 ] = "Reload Asset" TAB "" TAB "AssetBrowser.refreshAsset();";
item[ 3 ] = "Asset Properties" TAB "" TAB "AssetBrowser.editAssetInfo();";
item[ 4 ] = "-";
Item[ 5 ] = "Duplicate Asset" TAB "" TAB "AssetBrowser.duplicateAsset();";
item[ 5 ] = "Duplicate Asset" TAB "" TAB "AssetBrowser.duplicateAsset();";
item[ 6 ] = "-";
item[ 7 ] = "Re-Import Asset" TAB "" TAB "AssetBrowser.reImportAsset();";
item[ 7 ] = "Regenerate Preview Image" TAB "" TAB "AssetBrowser.regeneratePreviewImage();";
item[ 8 ] = "-";
item[ 9 ] = "Delete Asset" TAB "" TAB "AssetBrowser.deleteAsset();";
item[ 9 ] = "Re-Import Asset" TAB "" TAB "AssetBrowser.reImportAsset();";
item[ 10 ] = "-";
item[ 11 ] = "Delete Asset" TAB "" TAB "AssetBrowser.deleteAsset();";
jumpFileName = "";
jumpLineNumber = "";
@ -182,7 +184,7 @@ function AssetBrowser::buildPopupMenus(%this)
item[9] = "-";
item[10] = "Create New Module" TAB "" TAB "AssetBrowser.CreateNewModule();";
item[11] = "-";
item[12] = "Import Loose Files" TAB "" TAB "AssetBrowser.importLooseFiles();";
item[12] = "View Loose Files" TAB "" TAB "AssetBrowser.importLooseFiles();";
};
}

View file

@ -110,7 +110,7 @@ $guiContent = new GuiControl(ForestEditToolbar,EditorGuiGroup) {
MinExtent = "8 16";
canSave = "1";
Visible = "1";
AltCommand = "ForestTools->BrushTool.size = $ThisControl.getValue();";
AltCommand = "ForestTools->BrushTool.size = mClamp($ThisControl.getValue(), 1, getWord(ETerrainEditor.maxBrushSize, 0));";
validate = "ForestEditorGui.validateBrushSize();";
tooltipprofile = "ToolsGuiToolTipProfile";
hovertime = "1000";

View file

@ -220,7 +220,7 @@ function selectNewForestMesh(%selectedShapeAssetId)
//%str = "datablock TSForestItemData( " @ %name @ " ) { shapeFile = \"" @ %fullPath @ "\"; };";
//eval( %str );
//%fullPath = AssetDatabase.acquireAsset(%selectedShapeAssetId).getShapeFile();
//%fullPath = AssetDatabase.acquireAsset(%selectedShapeAssetId).getShapePath();
new TSForestItemData(%name) {
shapeAsset = %selectedShapeAssetId;

View file

@ -300,7 +300,7 @@ function ESettingsWindow::getGeneralSettings(%this)
SettingsInspector.endGroup();
SettingsInspector.startGroup("Paths");
SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Torsion Path", "filename", "");
//SettingsInspector.addSettingsField("WorldEditor/torsionPath", "Torsion Path", "filename", "");
SettingsInspector.endGroup();
SettingsInspector.startGroup("Theme");

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@ -254,9 +254,13 @@ function GuiEditCanvas::onWindowClose(%this)
function GuiEditCanvas::create( %this )
{
GuiEditorNewGuiDialog.init( "NewGui", "GuiControl" );
AssetBrowser.setupCreateNewAsset("GUIAsset", AssetBrowser.selectedModule, "GuiEditCanvas.finishCreateNewGUI");
}
Canvas.pushDialog( GuiEditorNewGuiDialog );
function GuiEditCanvas::finishCreateNewGUI(%this, %newGUIAssetId)
{
%assetDef = AssetDatabase.acquireAsset(%newGUIAssetId);
AssetBrowser.editAsset(%assetDef);
}
//---------------------------------------------------------------------------------------------

View file

@ -4445,6 +4445,7 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
VertSizing = "bottom";
Position = "0 95";
Extent = "212 25";
visible = "0";
new GuiBitmapCtrl(){
position="2 2";

View file

@ -38,25 +38,34 @@ function MaterialEditorGui::establishMaterials(%this)
};
//Material used to preview other materials in the editor.
singleton Material(materialEd_previewMaterial)
if(!isObject(materialEd_previewMaterial))
{
mapTo = "matEd_mappedMat";
diffuseMapAsset[0] = "ToolsModule:matEd_mappedMat_image";
};
singleton Material(materialEd_previewMaterial)
{
mapTo = "matEd_mappedMat";
diffuseMapAsset[0] = "ToolsModule:matEd_mappedMat_image";
};
}
singleton CustomMaterial( materialEd_justAlphaMaterial )
if(!isObject(materialEd_previewMaterial))
{
mapTo = "matEd_mappedMatB";
texture[0] = materialEd_previewMaterial.getdiffuseMap(0);
};
singleton CustomMaterial( materialEd_justAlphaMaterial )
{
mapTo = "matEd_mappedMatB";
texture[0] = materialEd_previewMaterial.getdiffuseMap(0);
};
}
//Custom shader to allow the display of just the alpha channel.
singleton ShaderData( materialEd_justAlphaShader )
if(!isObject(materialEd_previewMaterial))
{
DXVertexShaderFile = "shaders/alphaOnlyV.hlsl";
DXPixelShaderFile = "shaders/alphaOnlyP.hlsl";
pixVersion = 1.0;
};
//Custom shader to allow the display of just the alpha channel.
singleton ShaderData( materialEd_justAlphaShader )
{
DXVertexShaderFile = "shaders/alphaOnlyV.hlsl";
DXPixelShaderFile = "shaders/alphaOnlyP.hlsl";
pixVersion = 1.0;
};
}
}
function MaterialEditorGui::open(%this)
@ -843,6 +852,11 @@ function MaterialEditorGui::guiSync( %this, %material )
MaterialEditorPropertiesWindow-->isSRGBCheckbox.setValue((%material).isSRGB[%layer]);
MaterialEditorPropertiesWindow-->invertRoughnessCheckbox.setValue((%material).invertRoughness[%layer]);
}
else
{
MaterialEditorPropertiesWindow-->RoughnessSlider.setValue((%material).roughness, true);
MaterialEditorPropertiesWindow-->MetalnessSlider.setValue((%material).metalness, true);
}
MaterialEditorPropertiesWindow-->isSRGBCheckbox.setVisible(%hasOrmMap);
MaterialEditorPropertiesWindow-->invertRoughnessCheckbox.setVisible(%hasOrmMap);

View file

@ -9,7 +9,7 @@
mapTo="ReflectProbePreviewMat">
<Material.Stages>
<Stages_beginarray
DiffuseMapAsset="ToolsModule:occluderProxyImage_image"
DiffuseMapAsset="Core_Rendering:NoMaterial"
diffuseColor="1 1 1 1"
roughness="0"
metalness="1"/>

View file

@ -164,6 +164,7 @@ $guiContent = new GuiWindowCollapseCtrl(ShapeEdAdvancedWindow, EditorGuiGroup) {
hovertime = "500";
isContainer = true;
internalName = "levelsInactive";
color = "128 128 128 255";
};
new GuiTextCtrl() {
text = "0";
@ -691,6 +692,7 @@ $guiContent = new GuiWindowCollapseCtrl(ShapeEdAdvancedWindow, EditorGuiGroup) {
};
new GuiBitmapCtrl(){
bitmapAsset = "ToolsModule:inactive_overlay_image";
color = "128 128 128 255";
position = "4 18";
Extent = "193 64";
tooltip = "Imposters must be enabled, and an imposter detail level selected to edit these properties";

View file

@ -1784,7 +1784,7 @@ function ShapeEdSeqFromMenu::onBrowseSelect( %this, %assetId )
%this.setText( %assetId );
%assetDef = AssetDatabase.acquireAsset(%assetId);
%shapePath = %assetDef.getShapeFile();
%shapePath = %assetDef.getShapePath();
AssetDatabase.releaseAsset(%assetId);
ShapeEdSequences.onEditSequenceSource( %shapePath );
@ -3010,7 +3010,7 @@ function ShapeEditor::autoAddDetails( %this, %dest )
// Determine the base name of the input file (MyShape_LOD in the example above)
// and use that to find any other shapes in the set.
%assetDef = AssetDatabase.acquireAsset(%dest.baseShapeAsset);
%shapeFile = %assetDef.getShapeFile();
%shapeFile = %assetDef.getShapePath();
AssetDatabase.releaseAsset(%dest.baseShapeAsset);
%base = fileBase( %shapeFile );
@ -3058,7 +3058,7 @@ function ShapeEditor::addLODFromFile( %this, %dest, %assetId, %size, %allowUnmat
{
%assetDef = AssetDatabase.acquireAsset(%assetId);
%csPath = %assetDef.getShapeConstructorFilePath();
%filename = %assetDef.getShapeFile();
%filename = %assetDef.getShapePath();
AssetDatabase.releaseAsset(%assetId);
// Get (or create) a TSShapeConstructor object for the source shape. Need to

View file

@ -82,6 +82,7 @@ function ObjectCreator::setNewObjectGroup( %this, %group )
%group = %group.getID();
%this.objectGroup = %group;
%itemId = EditorTree.findItemByObjectId( %group );
if(%itemId != -1)
EditorTree.markItem( %itemId );
}

View file

@ -136,7 +136,7 @@ function EPainter::updateLayers( %this, %matIndex )
VertSizing = "bottom";
position = ( %listwidth - 20 ) SPC "26";
Extent = "17 17";
command = "EPainter.showMaterialDeleteDlg( " @ %matInternalName @ " );";
command = "EPainter.showMaterialDeleteDlg( \"" @ %matInternalName @ "\" );";
};
};
@ -193,7 +193,7 @@ function EPainter::showMaterialDeleteDlg( %this, %matInternalName )
{
toolsMessageBoxYesNo( "Confirmation",
"Really remove material '" @ %matInternalName @ "' from the terrain?",
%this @ ".removeMaterial( " @ %matInternalName @ " );", "" );
%this @ ".removeMaterial( \"" @ %matInternalName @ "\" );", "" );
}
function EPainter::removeMaterial( %this, %matInternalName )