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https://github.com/TorqueGameEngines/Torque3D.git
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material definition
changing the beast over to the refactor
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parent
4d980e5406
commit
cebfdbc5ec
13 changed files with 61 additions and 105 deletions
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@ -170,14 +170,14 @@ void AssimpAppMaterial::initMaterial(const Torque::Path& path, Material* mat) co
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{
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torquePath = texName.C_Str();
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if (!torquePath.isEmpty())
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mat->mDiffuseMapName[0] = cleanTextureName(torquePath, cleanFile, path, false);
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mat->_setDiffuseMap(cleanTextureName(torquePath, cleanFile, path, false), 0);
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}
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if (AI_SUCCESS == mAIMat->Get(AI_MATKEY_TEXTURE(aiTextureType_NORMALS, 0), texName))
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{
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torquePath = texName.C_Str();
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if (!torquePath.isEmpty())
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mat->mNormalMapName[0] = cleanTextureName(torquePath, cleanFile, path, false);
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mat->_setNormalMap(cleanTextureName(torquePath, cleanFile, path, false), 0);
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}
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#ifdef TORQUE_PBR_MATERIALS
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@ -208,8 +208,8 @@ Material *ColladaAppMaterial::createMaterial(const Torque::Path& path) const
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Material *newMat = MATMGR->allocateAndRegister( cleanName, getName() );
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Con::setVariable("$Con::File", oldScriptFile); // restore script path
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newMat->mDiffuseMapName[0] = diffuseMap;
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newMat->mNormalMapName[0] = normalMap;
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newMat->_setDiffuseMap(diffuseMap, 0);
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newMat->_setNormalMap(normalMap, 0);
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newMat->mDiffuse[0] = diffuseColor;
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newMat->mRoughness[0] = roughness;
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@ -1030,8 +1030,8 @@ void ColladaUtils::exportColladaMaterials(tinyxml2::XMLElement* rootNode, const
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{
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Torque::Path diffusePath;
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if (mat->mDiffuseMapName[0] != StringTable->EmptyString())
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diffusePath = Torque::Path(mat->mDiffuseMapName[0]);
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if (mat->getDiffuseMapAsset(0).notNull())
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diffusePath = Torque::Path(mat->getDiffuseMapAsset(0)->getImageFile());
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else
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diffusePath = String("warningMat");
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@ -1040,8 +1040,8 @@ void ColladaUtils::exportColladaMaterials(tinyxml2::XMLElement* rootNode, const
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}
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else
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{
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if (mat->mDiffuseMapName[0] != StringTable->EmptyString())
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diffuseMap += Torque::Path(mat->mDiffuseMapName[0]);
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if (mat->getDiffuseMapAsset(0).notNull())
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diffuseMap += Torque::Path(mat->getDiffuseMapAsset(0)->getImageFile());
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else
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diffuseMap += "warningMat";
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}
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@ -1316,8 +1316,8 @@ void ColladaUtils::exportColladaMaterials(tinyxml2::XMLElement* rootNode, const
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{
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Torque::Path diffusePath;
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if (mat->mDiffuseMapName[0] != StringTable->EmptyString())
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diffusePath = Torque::Path(mat->mDiffuseMapName[0]);
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if (mat->getDiffuseMapAsset(0).notNull())
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diffusePath = Torque::Path(mat->getDiffuseMapAsset(0)->getImageFile());
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else
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diffusePath = String("warningMat");
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@ -1326,8 +1326,8 @@ void ColladaUtils::exportColladaMaterials(tinyxml2::XMLElement* rootNode, const
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}
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else
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{
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if (mat->mDiffuseMapName[0] != StringTable->EmptyString())
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diffuseMap += Torque::Path(mat->mDiffuseMapName[0]);
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if (mat->getDiffuseMapAsset(0).notNull())
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diffuseMap += Torque::Path(mat->getDiffuseMapAsset(0)->getImageFile());
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else
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diffuseMap += "warningMat";
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}
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@ -252,8 +252,8 @@ void TSLastDetail::update( bool forceUpdate )
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// Setup the material for this imposter.
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mMaterial = MATMGR->allocateAndRegister( String::EmptyString );
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mMaterial->mAutoGenerated = true;
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mMaterial->setDiffuseMapFile(diffuseMapPath, 0);
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mMaterial->setNormalMapFile(_getNormalMapPath(), 0);
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mMaterial->_setDiffuseMap(diffuseMapPath, 0);
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mMaterial->_setNormalMap(_getNormalMapPath(), 0);
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mMaterial->mImposterLimits.set( (mNumPolarSteps * 2) + 1, mNumEquatorSteps, mPolarAngle, mIncludePoles );
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mMaterial->mTranslucent = true;
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