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material definition
changing the beast over to the refactor
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parent
4d980e5406
commit
cebfdbc5ec
13 changed files with 61 additions and 105 deletions
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@ -392,9 +392,9 @@ void ProcessedMaterial::_setStageData()
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for (i = 0; i < Material::MAX_STAGES; i++)
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{
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// DiffuseMap
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if (mMaterial->mDiffuseMapAsset[i] && !mMaterial->mDiffuseMapAsset[i].isNull())
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if (mMaterial->getDiffuseMapAsset(i).notNull())
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{
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mStages[i].setTex(MFT_DiffuseMap, mMaterial->getDiffuseMapResource(i));
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mStages[i].setTex(MFT_DiffuseMap, mMaterial->getDiffuseMap(i));
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if (!mStages[i].getTex(MFT_DiffuseMap))
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{
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// If we start with a #, we're probably actually attempting to hit a named target and it may not get a hit on the first pass.
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@ -404,20 +404,6 @@ void ProcessedMaterial::_setStageData()
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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}
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else if (mMaterial->mDiffuseMapName[i] != StringTable->EmptyString())
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{
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(mMaterial->mDiffuseMapName[i], &GFXStaticTextureSRGBProfile));
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if (!mStages[i].getTex(MFT_DiffuseMap))
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{
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//If we start with a #, we're probably actually attempting to hit a named target and it may not get a hit on the first pass.
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if (!String(mMaterial->mDiffuseMapName[i]).startsWith("#") && !String(mMaterial->mDiffuseMapName[i]).startsWith("$"))
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mMaterial->logError("Failed to load diffuse map %s for stage %i", mMaterial->mDiffuseMapName[i], i);
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// Load a debug texture to make it clear to the user
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// that the texture for this stage was missing.
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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}
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// OverlayMap
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if (mMaterial->getOverlayMap(i) != StringTable->EmptyString())
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{
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@ -451,10 +437,9 @@ void ProcessedMaterial::_setStageData()
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}
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// NormalMap
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if (mMaterial->mNormalMapAsset[i] && !mMaterial->mNormalMapAsset[i].isNull())
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if (mMaterial->getNormalMapAsset(i).notNull())
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{
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mStages[i].setTex(MFT_NormalMap, mMaterial->getNormalMapResource(i));
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//mStages[i].setTex(MFT_DiffuseMap, _createTexture(mMaterial->getDiffuseMap(i), &GFXStaticTextureSRGBProfile));
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mStages[i].setTex(MFT_NormalMap, mMaterial->getNormalMap(i));
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if (!mStages[i].getTex(MFT_NormalMap))
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{
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// Load a debug texture to make it clear to the user
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@ -462,24 +447,13 @@ void ProcessedMaterial::_setStageData()
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mStages[i].setTex(MFT_NormalMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXNormalMapProfile));
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}
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}
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else if (mMaterial->mNormalMapName[i] != StringTable->EmptyString())
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{
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mStages[i].setTex(MFT_NormalMap, _createTexture(mMaterial->mNormalMapName[i], &GFXNormalMapProfile));
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if (!mStages[i].getTex(MFT_NormalMap))
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{
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//If we start with a #, we're probably actually attempting to hit a named target and it may not get a hit on the first pass. So we'll
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//pass on the error rather than spamming the console
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if (!String(mMaterial->mNormalMapName[i]).startsWith("#"))
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mMaterial->logError("Failed to load normal map %s for stage %i", mMaterial->mNormalMapName[i], i);
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}
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}
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// Detail Normal Map
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if (mMaterial->getDetailNormalMap(i) != StringTable->EmptyString())
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if (mMaterial->getDetailNormalMapAsset(i).notNull())
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{
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mStages[i].setTex(MFT_DetailNormalMap, mMaterial->getDetailNormalMapResource(i));
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mStages[i].setTex(MFT_DetailNormalMap, mMaterial->getDetailNormalMap(i));
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if (!mStages[i].getTex(MFT_DetailNormalMap))
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mMaterial->logError("Failed to load normal map %s for stage %i", mMaterial->getDetailNormalMap(i), i);
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mMaterial->logError("Failed to load normal map %s for stage %i", mMaterial->getDetailNormalMapAsset(i), i);
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}
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//depending on creation method this may or may not have been shoved into srgb space eroneously
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