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material definition
changing the beast over to the refactor
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13 changed files with 61 additions and 105 deletions
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@ -721,5 +721,20 @@ public:
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#define INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(name, arraySize, consoleClass, docs) \
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addProtectedField(assetText(name, Asset), TypeImageAssetPtrRefactor, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));
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#define DEF_IMAGEASSET_ARRAY_BINDS_REFACTOR(className,name, max)\
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DefineEngineMethod(className, get##name, const char*, (S32 index), , "get name")\
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{\
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return object->get##name##Asset(index).notNull() ? object->get##name##Asset(index)->getImageFile() : ""; \
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}\
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DefineEngineMethod(className, get##name##Asset, const char*, (S32 index), , assetText(name, asset reference))\
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{\
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if(index >= max || index < 0)\
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return "";\
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return object->_get##name(index); \
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}\
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DefineEngineMethod(className, set##name, void, (const char* map, S32 index), , assetText(name,assignment. first tries asset then flat file.))\
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{\
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object->_set##name(StringTable->insert(map), index);\
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}
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#pragma endregion
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