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vector work to allow it to take an allocator, as well as a fixed count and skip the tracking vars.
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12 changed files with 1768 additions and 444 deletions
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@ -34,7 +34,8 @@ class ObjectProxy;
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class ObjectProxyList;
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class SceneLightingInterface;
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template <class T> class Vector;
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template<typename T, U32 COUNT> struct CustomAllocator;
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template<typename T, U32 COUNT, typename Allocator> class Vector;
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typedef Vector<SceneLightingInterface*> SceneLightingInterfaces;
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// List of available "systems" that the lighting kit can use
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