vector work to allow it to take an allocator, as well as a fixed count and skip the tracking vars.

This commit is contained in:
AzaezelX 2026-03-07 09:36:46 -06:00
parent 1715b65d39
commit cd8c944989
12 changed files with 1768 additions and 444 deletions

View file

@ -34,7 +34,8 @@ class ObjectProxy;
class ObjectProxyList;
class SceneLightingInterface;
template <class T> class Vector;
template<typename T, U32 COUNT> struct CustomAllocator;
template<typename T, U32 COUNT, typename Allocator> class Vector;
typedef Vector<SceneLightingInterface*> SceneLightingInterfaces;
// List of available "systems" that the lighting kit can use