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nother specifier wrapper
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1 changed files with 1 additions and 1 deletions
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@ -1671,7 +1671,7 @@ void AssetImporter::processMaterialAsset(AssetImportObject* assetItem)
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if(mat)
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{
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//We found a match, so just modify our asset item's info to point against it. This will create the asset definition, but otherwise leave the material definition as-is.
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assetItem->filePath = mat->getFilename();
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assetItem->filePath = (Torque::Path)(mat->getFilename());
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}
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}
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else
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