dsqs area subset of dts data

ensure if an input file contains mesh data *and* an animation, thats a dts, if it's *just* an armature, that's dsq
also fix shapeanimation tooltip display
and for furutere utility,  TSShape::isShapeFileType(Torque::Path filePath); is now static since it only requires a path, not an object instance per-se
This commit is contained in:
AzaezelX 2025-09-14 15:18:03 -05:00
parent 50815c1a5a
commit cd5f897e55
4 changed files with 36 additions and 40 deletions

View file

@ -681,7 +681,7 @@ class TSShape
S32 setDetailSize(S32 oldSize, S32 newSize);
bool removeDetail(S32 size);
bool isShapeFileType(Torque::Path filePath);
static bool isShapeFileType(Torque::Path filePath);
bool addSequence(const Torque::Path& path, const String& fromSeq, const String& name, S32 startFrame, S32 endFrame, bool padRotKeys, bool padTransKeys);
bool removeSequence(const String& name);