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Removes old remaining refs to PauseMenu
Updates and moves the escape keybind to be an actionMap that is activated/deactivated in the UI module when a client connection is processed to keep it within the module's functionality
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83cbf6c66e
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4 changed files with 11 additions and 24 deletions
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@ -107,21 +107,6 @@ function GameMenu::openGameMenu(%this, %menuName)
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%this.syncGui();
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}
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function openPauseMenuOptions()
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{
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GameMenu.pushPage(OptionsMenu);
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}
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function pauseMenuExitToMenu()
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{
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MessageBoxOKCancel("Exit?", "Do you wish to exit to the Main Menu?", "escapeFromGame();", "");
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}
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function pauseMenuExitToDesktop()
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{
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MessageBoxOKCancel("Exit?", "Do you wish to exit to the desktop?", "quit();", "");
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}
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function GameMenuPrevMenu(%val)
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{
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if(%val)
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