mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Remove some dead code from OpenGL shadergen.
This commit is contained in:
parent
d90baad6fa
commit
c78f38fe0b
1 changed files with 1 additions and 17 deletions
|
|
@ -373,17 +373,7 @@ Vector<String> initDeprecadedDefines()
|
|||
|
||||
void VertPixelConnectorGLSL::printStructDefines( Stream &stream, bool in )
|
||||
{
|
||||
const char* connectionDir;
|
||||
|
||||
if(in)
|
||||
{
|
||||
connectionDir = "IN";
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
connectionDir = "OUT";
|
||||
}
|
||||
const char* connectionDir = in ? "IN" : "OUT";
|
||||
|
||||
static Vector<String> deprecatedDefines = initDeprecadedDefines();
|
||||
|
||||
|
|
@ -407,12 +397,6 @@ void VertPixelConnectorGLSL::printStructDefines( Stream &stream, bool in )
|
|||
stream.write( dStrlen((char*)output), output );
|
||||
continue;
|
||||
}
|
||||
|
||||
if( deprecatedDefines.contains((char*)var->name))
|
||||
continue;
|
||||
|
||||
dSprintf((char*)output, sizeof(output), "#define %s %s_%s\r\n", var->name, connectionDir, var->name);
|
||||
stream.write( dStrlen((char*)output), output );
|
||||
}
|
||||
|
||||
stream.write( dStrlen((char*)newLine), newLine );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue