From c78f38fe0b9b5f34be7481e1e283cc2d32ca0d8d Mon Sep 17 00:00:00 2001 From: LuisAntonRebollo Date: Sat, 7 Feb 2015 22:49:58 +0100 Subject: [PATCH] Remove some dead code from OpenGL shadergen. --- .../source/shaderGen/GLSL/shaderCompGLSL.cpp | 18 +----------------- 1 file changed, 1 insertion(+), 17 deletions(-) diff --git a/Engine/source/shaderGen/GLSL/shaderCompGLSL.cpp b/Engine/source/shaderGen/GLSL/shaderCompGLSL.cpp index b23472042..576f12ef5 100644 --- a/Engine/source/shaderGen/GLSL/shaderCompGLSL.cpp +++ b/Engine/source/shaderGen/GLSL/shaderCompGLSL.cpp @@ -373,17 +373,7 @@ Vector initDeprecadedDefines() void VertPixelConnectorGLSL::printStructDefines( Stream &stream, bool in ) { - const char* connectionDir; - - if(in) - { - connectionDir = "IN"; - } - else - { - - connectionDir = "OUT"; - } + const char* connectionDir = in ? "IN" : "OUT"; static Vector deprecatedDefines = initDeprecadedDefines(); @@ -407,12 +397,6 @@ void VertPixelConnectorGLSL::printStructDefines( Stream &stream, bool in ) stream.write( dStrlen((char*)output), output ); continue; } - - if( deprecatedDefines.contains((char*)var->name)) - continue; - - dSprintf((char*)output, sizeof(output), "#define %s %s_%s\r\n", var->name, connectionDir, var->name); - stream.write( dStrlen((char*)output), output ); } stream.write( dStrlen((char*)newLine), newLine );