mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
Zip usage notes and defines.
This commit is contained in:
parent
8148bdfcdd
commit
c77be80220
3 changed files with 29 additions and 5 deletions
|
|
@ -56,13 +56,25 @@
|
|||
/// Define me if you want to disable looking for the root of a given path
|
||||
/// within a zip file. This means that the zip file name itself must be
|
||||
/// the root of the path. Requires the virtual mount system to be active.
|
||||
/// i.e. data/ui.zip would be mounted as data/ui, so the zip should not
|
||||
/// contain the ui folder, only it's contents. The one exception to this
|
||||
/// is if a file game.zip is located in the executable directory. The zip
|
||||
/// name 'game' will NOT be added as an extra directory.
|
||||
#cmakedefine TORQUE_DISABLE_FIND_ROOT_WITHIN_ZIP
|
||||
|
||||
//Uncomment this define if you want to use the alternative zip support where you can
|
||||
//define your directories and files inside the zip just like you would on disk
|
||||
//instead of the default zip support that treats the zip as an extra directory.
|
||||
/// Define me if you want to use the alternative zip support where you can
|
||||
/// define your directories and files inside the zip just like you would on disk
|
||||
/// instead of the default zip support that treats the zip as an extra directory.
|
||||
/// With this define, all zips should be placed in the executable directory and
|
||||
/// contain the full path structure to the files.
|
||||
#cmakedefine TORQUE_ZIP_DISK_LAYOUT
|
||||
|
||||
/// If this is defined all zip file names and mount directories will need to
|
||||
/// be all lower case (even on windows). This is because the root map
|
||||
/// mRootMap.tryGetValue(root, fsList) call is case sensitive. Define to match
|
||||
/// legacy zip case behavior.
|
||||
/* #undef TORQUE_LOWER_ZIPCASE */
|
||||
|
||||
/// Define me if you don't want Torque to compile dso's
|
||||
#cmakedefine TORQUE_NO_DSO_GENERATION
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue