clarify variable types. you want to pass assetIDs, not actual profiles

This commit is contained in:
AzaezelX 2024-02-03 22:39:21 -06:00
parent 846cec8dff
commit c4b30b74fd

View file

@ -21,21 +21,21 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
//
function ServerPlay2D(%profile) function ServerPlay2D(%assetID)
{ {
// Play the given sound profile on every client. // Play the given sound profile on every client.
// The sounds will be transmitted as an event, not attached to any object. // The sounds will be transmitted as an event, not attached to any object.
for(%idx = 0; %idx < ClientGroup.getCount(); %idx++) for(%idx = 0; %idx < ClientGroup.getCount(); %idx++)
ClientGroup.getObject(%idx).play2D(%profile); ClientGroup.getObject(%idx).play2D(%assetID);
} }
function ServerPlay3D(%profile,%transform) function ServerPlay3D(%assetID,%transform)
{ {
// Play the given sound profile at the given position on every client // Play the given sound assetID at the given position on every client
// The sound will be transmitted as an event, not attached to any object. // The sound will be transmitted as an event, not attached to any object.
for(%idx = 0; %idx < ClientGroup.getCount(); %idx++) for(%idx = 0; %idx < ClientGroup.getCount(); %idx++)
ClientGroup.getObject(%idx).play3D(%profile,%transform); ClientGroup.getObject(%idx).play3D(%assetID,%transform);
} }
function ServerPlaySound(%profile,%pos) function ServerPlaySound(%profile,%pos)