diff --git a/Templates/BaseGame/game/core/clientServer/scripts/server/audio.tscript b/Templates/BaseGame/game/core/clientServer/scripts/server/audio.tscript index 7cc7abd60..0fcb6be80 100644 --- a/Templates/BaseGame/game/core/clientServer/scripts/server/audio.tscript +++ b/Templates/BaseGame/game/core/clientServer/scripts/server/audio.tscript @@ -21,21 +21,21 @@ //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- - -function ServerPlay2D(%profile) +// +function ServerPlay2D(%assetID) { // Play the given sound profile on every client. // The sounds will be transmitted as an event, not attached to any object. for(%idx = 0; %idx < ClientGroup.getCount(); %idx++) - ClientGroup.getObject(%idx).play2D(%profile); + ClientGroup.getObject(%idx).play2D(%assetID); } -function ServerPlay3D(%profile,%transform) +function ServerPlay3D(%assetID,%transform) { - // Play the given sound profile at the given position on every client + // Play the given sound assetID at the given position on every client // The sound will be transmitted as an event, not attached to any object. for(%idx = 0; %idx < ClientGroup.getCount(); %idx++) - ClientGroup.getObject(%idx).play3D(%profile,%transform); + ClientGroup.getObject(%idx).play3D(%assetID,%transform); } function ServerPlaySound(%profile,%pos)