stop spamming the console every spawnObject call

assuming there was a spawnscript, the eval was also dumping that to the log
This commit is contained in:
AzaezelX 2023-11-27 21:10:39 -06:00
parent d671f2611e
commit c1e81e0327

View file

@ -436,7 +436,7 @@ SimObject *spawnObject(String spawnClass, String spawnDataBlock, String spawnNam
// If we have a spawn script go ahead and execute it last // If we have a spawn script go ahead and execute it last
if (spawnScript.isNotEmpty()) if (spawnScript.isNotEmpty())
Con::evaluate(spawnScript.c_str(), true); Con::evaluate(spawnScript.c_str());
return spawnObject; return spawnObject;
} }