From c1e81e03278f5b5d0f8be650dd6980dd03be33f2 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Mon, 27 Nov 2023 21:10:39 -0600 Subject: [PATCH] stop spamming the console every spawnObject call assuming there was a spawnscript, the eval was also dumping that to the log --- Engine/source/console/simManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/console/simManager.cpp b/Engine/source/console/simManager.cpp index d81704d89..663ed79e1 100644 --- a/Engine/source/console/simManager.cpp +++ b/Engine/source/console/simManager.cpp @@ -436,7 +436,7 @@ SimObject *spawnObject(String spawnClass, String spawnDataBlock, String spawnNam // If we have a spawn script go ahead and execute it last if (spawnScript.isNotEmpty()) - Con::evaluate(spawnScript.c_str(), true); + Con::evaluate(spawnScript.c_str()); return spawnObject; }