Moved VR module from core to a regular module, as not all games are necessarily going to use VR.

Also corrected some of the default posteffect settings for the levels.
This commit is contained in:
Areloch 2018-09-19 16:03:58 -05:00
parent 5037d7e046
commit c17ae94745
6 changed files with 12 additions and 14 deletions

View file

@ -0,0 +1,9 @@
<ModuleDefinition
ModuleId="VR"
VersionId="1"
Description="Module that implements the core engine-level setup for the game."
ScriptFile="VR.cs"
CreateFunction="onCreate"
DestroyFunction="onDestroy"
Group="Game">
</ModuleDefinition>