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allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
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3 changed files with 15 additions and 1 deletions
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@ -144,6 +144,7 @@ SceneObject::SceneObject()
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mIsScopeAlways = false;
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mAccuTex = NULL;
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mPathfindingIgnore = false;
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}
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//-----------------------------------------------------------------------------
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