Flips the datablock order exec to always guarantee particle data is loaded ahead of emitter data when making a new module

This commit is contained in:
JeffR 2025-07-07 16:18:01 -05:00
parent 5dbcaf55c7
commit b9d9c52786

View file

@ -23,8 +23,8 @@ function @@::onCreateGameServer(%this)
%this.registerDatablock("./scripts/managedData/managedDatablocks");
%this.registerDatablock("./scripts/managedData/managedForestItemData");
%this.registerDatablock("./scripts/managedData/managedForestBrushData");
%this.registerDatablock("./scripts/managedData/managedParticleEmitterData");
%this.registerDatablock("./scripts/managedData/managedParticleData");
%this.registerDatablock("./scripts/managedData/managedParticleEmitterData");
//--DATABLOCK EXEC END--
}