From b9d9c527862efff340bcc080dee705bdc99c7ab0 Mon Sep 17 00:00:00 2001 From: JeffR Date: Mon, 7 Jul 2025 16:18:01 -0500 Subject: [PATCH] Flips the datablock order exec to always guarantee particle data is loaded ahead of emitter data when making a new module --- .../assetBrowser/scripts/templateFiles/module.tscript.template | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/templateFiles/module.tscript.template b/Templates/BaseGame/game/tools/assetBrowser/scripts/templateFiles/module.tscript.template index fc83a1b86..75f531ae4 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/templateFiles/module.tscript.template +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/templateFiles/module.tscript.template @@ -23,8 +23,8 @@ function @@::onCreateGameServer(%this) %this.registerDatablock("./scripts/managedData/managedDatablocks"); %this.registerDatablock("./scripts/managedData/managedForestItemData"); %this.registerDatablock("./scripts/managedData/managedForestBrushData"); - %this.registerDatablock("./scripts/managedData/managedParticleEmitterData"); %this.registerDatablock("./scripts/managedData/managedParticleData"); + %this.registerDatablock("./scripts/managedData/managedParticleEmitterData"); //--DATABLOCK EXEC END-- }