Merge branch 'optimusPrimitive' of https://github.com/Azaezel/Torque3D into development

This commit is contained in:
Areloch 2018-03-17 00:45:54 -05:00
commit b9a21be1e2

View file

@ -283,6 +283,16 @@ int main(int argc, const char **argv)
#include "app/mainLoop.h"
#include "T3D/gameFunctions.h"
#if defined(WIN32) || defined(_WIN32)
//tell switchable graphics supported systems that they need to use the beefier GPU
#include <windows.h>
extern "C" { __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; }
extern "C" { __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; }
#else
extern "C" { int NvOptimusEnablement = 1; }
extern "C" { int AmdPowerXpressRequestHighPerformance = 1; }
#endif
// Entry point for your game.
//
// This is build by default using the "StandardMainLoop" toolkit. Feel free