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Merge branch 'optimusPrimitive' of https://github.com/Azaezel/Torque3D into development
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commit
b9a21be1e2
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@ -283,6 +283,16 @@ int main(int argc, const char **argv)
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#include "app/mainLoop.h"
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#include "T3D/gameFunctions.h"
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#if defined(WIN32) || defined(_WIN32)
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//tell switchable graphics supported systems that they need to use the beefier GPU
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#include <windows.h>
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extern "C" { __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; }
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extern "C" { __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; }
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#else
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extern "C" { int NvOptimusEnablement = 1; }
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extern "C" { int AmdPowerXpressRequestHighPerformance = 1; }
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#endif
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// Entry point for your game.
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//
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// This is build by default using the "StandardMainLoop" toolkit. Feel free
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