Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into SoundAssetImplements

This commit is contained in:
AzaezelX 2021-09-26 03:07:23 -05:00
commit b83babe175
26 changed files with 355 additions and 114 deletions

View file

@ -1551,13 +1551,10 @@ void ParticleEmitter::updateBBox()
for (Particle* part = part_list_head.next; part != NULL; part = part->next)
{
for (Particle* part = part_list_head.next; part != NULL; part = part->next)
{
Point3F particleSize(part->size * 0.5f);
F32 motion = getMax((part->vel.len() * part->totalLifetime / 1000.0f), 1.0f);
minPt.setMin(part->pos - particleSize - Point3F(motion));
maxPt.setMax(part->pos + particleSize + Point3F(motion));
}
Point3F particleSize(part->size * 0.5f);
F32 motion = getMax((part->vel.len() * part->totalLifetime / 1000.0f), 1.0f);
minPt.setMin(part->pos - particleSize - Point3F(motion));
maxPt.setMax(part->pos + particleSize + Point3F(motion));
}
mObjBox = Box3F(minPt, maxPt);
@ -1675,8 +1672,8 @@ void ParticleEmitter::addParticle(const Point3F& pos, const Point3F& axis, const
}
else
{
U32 dBlockIndex = gRandGen.randI() % mDataBlock->particleDataBlocks.size();
mDataBlock->particleDataBlocks[dBlockIndex]->initializeParticle(pNew, vel);
dBlockIndex = gRandGen.randI() % mDataBlock->particleDataBlocks.size();
mDataBlock->particleDataBlocks[dBlockIndex]->initializeParticle(pNew, vel);
}
updateKeyData( pNew );
@ -2220,7 +2217,7 @@ void ParticleEmitter::setupOriented( Particle *part,
LinearColorF partCol = mLerp( part->color, ( part->color * ambientColor ), ambientLerp );
const ColorI color = partCol.toColorI();
// Here we deal with UVs for animated particle (oriented)
if (part->dataBlock->animateTexture)
if (part->dataBlock->animateTexture && !part->dataBlock->animTexFrames.empty())
{
// Let particle compute the UV indices for current frame
S32 fm = (S32)(part->currentAge*(1.0f/1000.0f)*part->dataBlock->framesPerSec);
@ -2331,7 +2328,7 @@ void ParticleEmitter::setupAligned( const Particle *part,
LinearColorF partCol = mLerp( part->color, ( part->color * ambientColor ), ambientLerp );
const ColorI color = partCol.toColorI();
// Here we deal with UVs for animated particle
if (part->dataBlock->animateTexture)
if (part->dataBlock->animateTexture && !part->dataBlock->animTexFrames.empty())
{
// Let particle compute the UV indices for current frame
S32 fm = (S32)(part->currentAge*(1.0f/1000.0f)*part->dataBlock->framesPerSec);
@ -2520,7 +2517,7 @@ void ParticleEmitter::setupRibbon(Particle *part,
ColorI pCol = partCol.toColorI();
// Here we deal with UVs for animated particle (oriented)
if (part->dataBlock->animateTexture)
if (part->dataBlock->animateTexture && !part->dataBlock->animTexFrames.empty())
{
// Let particle compute the UV indices for current frame
S32 fm = (S32)(part->currentAge*(1.0f / 1000.0f)*part->dataBlock->framesPerSec);

View file

@ -783,6 +783,8 @@ bool Projectile::onAdd()
// If we're on the server, we need to inherit some of our parent's velocity
//
mCurrTick = 0;
scriptOnAdd();
}
else
{

View file

@ -250,8 +250,9 @@ namespace VPersistence
if ( object->isMethod( "onAdd" ) )
{
// Callback.
const char *retValue = Con::executef( object, "onAdd" );
if ( !dAtob( retValue ) )
ConsoleValue cValue = Con::executef( object, "onAdd" );
if ( !cValue.getBool() )
{
// Delete.
object->deleteObject();

View file

@ -989,9 +989,10 @@ afxEffectron::start_effect(afxEffectronData* datablock, SimObject* extra)
}
// CALL SCRIPT afxEffectronData::onPreactivate(%params, %extra)
const char* result = Con::executef(datablock, "onPreactivate",
ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
Con::getIntArg(param_holder->getId()),
(extra) ? Con::getIntArg(extra->getId()) : "");
const char* result = cValue.getString();
if (result && result[0] != '\0' && !dAtob(result))
{
#if defined(TORQUE_DEBUG)

View file

@ -1068,9 +1068,11 @@ afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra)
}
// CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra)
const char* result = Con::executef(datablock, "onPreactivate",
ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
Con::getIntArg(param_holder->getId()),
(extra) ? Con::getIntArg(extra->getId()) : "").getString();
(extra) ? Con::getIntArg(extra->getId()) : "");
const char* result = cValue.getString();
if (result && result[0] != '\0' && !dAtob(result))
{
#if defined(TORQUE_DEBUG)

View file

@ -103,7 +103,8 @@ S32 QSORT_CALLBACK ArrayObject::_keyFunctionCompare( const void* a, const void*
ArrayObject::Element* ea = ( ArrayObject::Element* )( a );
ArrayObject::Element* eb = ( ArrayObject::Element* )( b );
S32 result = dAtoi(Con::executef((const char*)smCompareFunction, ea->key, eb->key));
ConsoleValue cValue = Con::executef((const char*)smCompareFunction, ea->key, eb->key);
S32 result = cValue.getInt();
S32 res = result < 0 ? -1 : ( result > 0 ? 1 : 0 );
return ( smDecreasing ? -res : res );
}
@ -113,7 +114,8 @@ S32 QSORT_CALLBACK ArrayObject::_valueFunctionCompare( const void* a, const void
ArrayObject::Element* ea = ( ArrayObject::Element* )( a );
ArrayObject::Element* eb = ( ArrayObject::Element* )( b );
S32 result = dAtoi( Con::executef( (const char*)smCompareFunction, ea->value, eb->value ) );
ConsoleValue cValue = Con::executef( (const char*)smCompareFunction, ea->value, eb->value );
S32 result = cValue.getInt();
S32 res = result < 0 ? -1 : ( result > 0 ? 1 : 0 );
return ( smDecreasing ? -res : res );
}

View file

@ -56,57 +56,7 @@ namespace Compiler
using namespace Compiler;
class FuncVars
{
struct Var
{
S32 reg;
TypeReq currentType;
StringTableEntry name;
bool isConstant;
};
public:
S32 assign(StringTableEntry var, TypeReq currentType, S32 lineNumber, bool isConstant = false)
{
std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
if (found != vars.end())
{
AssertISV(!found->second.isConstant, avar("Reassigning variable %s when it is a constant. File: %s Line : %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber));
return found->second.reg;
}
S32 id = counter++;
vars[var] = { id, currentType, var, isConstant };
variableNameMap[id] = var;
return id;
}
S32 lookup(StringTableEntry var, S32 lineNumber)
{
std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
AssertISV(found != vars.end(), avar("Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber));
return found->second.reg;
}
TypeReq lookupType(StringTableEntry var, S32 lineNumber)
{
std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
AssertISV(found != vars.end(), avar("Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber));
return found->second.currentType;
}
inline S32 count() { return counter; }
std::unordered_map<S32, StringTableEntry> variableNameMap;
private:
std::unordered_map<StringTableEntry, Var> vars;
S32 counter = 0;
};
FuncVars gEvalFuncVars;
FuncVars* gFuncVars = NULL;
inline FuncVars* getFuncVars(S32 lineNumber)
@ -1602,7 +1552,8 @@ U32 FunctionDeclStmtNode::compileStmt(CodeStream& codeStream, U32 ip)
tbl->add(fnName, nameSpace, varName);
}
gFuncVars = NULL;
// In eval mode, global func vars are allowed.
gFuncVars = gIsEvalCompile ? &gEvalFuncVars : NULL;
return ip;
}

View file

@ -37,6 +37,9 @@ CodeBlock * CodeBlock::smCodeBlockList = NULL;
CodeBlock * CodeBlock::smCurrentCodeBlock = NULL;
ConsoleParser *CodeBlock::smCurrentParser = NULL;
extern FuncVars gEvalFuncVars;
extern FuncVars* gFuncVars;
//-------------------------------------------------------------------------
CodeBlock::CodeBlock()
@ -491,6 +494,8 @@ bool CodeBlock::compile(const char *codeFileName, StringTableEntry fileName, con
chompUTF8BOM(inScript, &script);
gSyntaxError = false;
gIsEvalCompile = false;
gFuncVars = NULL;
consoleAllocReset();
@ -629,6 +634,11 @@ ConsoleValue CodeBlock::compileExec(StringTableEntry fileName, const char *inStr
addToCodeList();
gStatementList = NULL;
// we are an eval compile if we don't have a file name associated (no exec)
gIsEvalCompile = fileName == NULL;
// In eval mode, global func vars are allowed.
gFuncVars = gIsEvalCompile ? &gEvalFuncVars : NULL;
// Set up the parser.
smCurrentParser = getParserForFile(fileName);
@ -667,6 +677,8 @@ ConsoleValue CodeBlock::compileExec(StringTableEntry fileName, const char *inStr
codeStream.emit(OP_RETURN_VOID);
codeStream.emitCodeStream(&codeSize, &code, &lineBreakPairs);
S32 localRegisterCount = gIsEvalCompile ? gEvalFuncVars.count() : 0;
consoleAllocReset();
@ -683,7 +695,8 @@ ConsoleValue CodeBlock::compileExec(StringTableEntry fileName, const char *inStr
if (lastIp + 1 != codeSize)
Con::warnf(ConsoleLogEntry::General, "precompile size mismatch, precompile: %d compile: %d", codeSize, lastIp);
return std::move(exec(0, fileName, NULL, 0, 0, noCalls, NULL, setFrame));
// repurpose argc as local register counter for global state
return std::move(exec(0, fileName, NULL, localRegisterCount, 0, noCalls, NULL, setFrame));
}
//-------------------------------------------------------------------------

View file

@ -693,7 +693,8 @@ ConsoleValue CodeBlock::exec(U32 ip, const char* functionName, Namespace* thisNa
// Do we want this code to execute using a new stack frame?
if (setFrame < 0)
{
gEvalState.pushFrame(NULL, NULL, 0);
// argc is the local count for eval
gEvalState.pushFrame(NULL, NULL, argc);
gCallStack.pushFrame(0);
popFrame = true;
}

View file

@ -34,6 +34,8 @@
#include "console/simBase.h"
extern FuncVars gEvalFuncVars;
namespace Compiler
{
@ -86,6 +88,7 @@ namespace Compiler
//------------------------------------------------------------
bool gSyntaxError = false;
bool gIsEvalCompile = false;
//------------------------------------------------------------
@ -121,6 +124,7 @@ namespace Compiler
getFunctionStringTable().reset();
getIdentTable().reset();
getFunctionVariableMappingTable().reset();
gEvalFuncVars.clear();
}
void *consoleAlloc(U32 size) { return gConsoleAllocator.alloc(size); }
@ -132,6 +136,44 @@ namespace Compiler
using namespace Compiler;
S32 FuncVars::assign(StringTableEntry var, TypeReq currentType, S32 lineNumber, bool isConstant)
{
std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
if (found != vars.end())
{
AssertISV(!found->second.isConstant, avar("Reassigning variable %s when it is a constant. File: %s Line : %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber));
return found->second.reg;
}
S32 id = counter++;
vars[var] = { id, currentType, var, isConstant };
variableNameMap[id] = var;
return id;
}
S32 FuncVars::lookup(StringTableEntry var, S32 lineNumber)
{
std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
AssertISV(found != vars.end(), avar("Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber));
return found->second.reg;
}
TypeReq FuncVars::lookupType(StringTableEntry var, S32 lineNumber)
{
std::unordered_map<StringTableEntry, Var>::iterator found = vars.find(var);
AssertISV(found != vars.end(), avar("Variable %s referenced before used when compiling script. File: %s Line: %d", var, CodeBlock::smCurrentParser->getCurrentFile(), lineNumber));
return found->second.currentType;
}
void FuncVars::clear()
{
vars.clear();
variableNameMap.clear();
counter = 0;
}
//-------------------------------------------------------------------------

View file

@ -276,6 +276,35 @@ namespace Compiler
void consoleAllocReset();
extern bool gSyntaxError;
extern bool gIsEvalCompile;
};
class FuncVars
{
struct Var
{
S32 reg;
TypeReq currentType;
StringTableEntry name;
bool isConstant;
};
public:
S32 assign(StringTableEntry var, TypeReq currentType, S32 lineNumber, bool isConstant = false);
S32 lookup(StringTableEntry var, S32 lineNumber);
TypeReq lookupType(StringTableEntry var, S32 lineNumber);
inline S32 count() { return counter; }
std::unordered_map<S32, StringTableEntry> variableNameMap;
void clear();
private:
std::unordered_map<StringTableEntry, Var> vars;
S32 counter = 0;
};
/// Utility class to emit and patch bytecode

View file

@ -118,7 +118,8 @@ S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b )
static char idB[64];
dSprintf( idB, sizeof( idB ), "%d", objB->getId() );
return dAtoi( Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ) );
ConsoleValue cValue = Con::executef( (const char*)smSortScriptCallbackFn, idA, idB );
return cValue.getInt();
}
void SimObjectList::scriptSort( const String &scriptCallback )

View file

@ -438,7 +438,8 @@ void GuiRiverEditorCtrl::_process3DMouseDown( const Gui3DMouseEvent& event )
return;
}
const char *res = Con::executef( this, "createRiver" );
ConsoleValue cValue = Con::executef( this, "createRiver" );
const char* res = cValue.getString();
River *newRiver;
if ( !Sim::findObject( res, newRiver ) )

View file

@ -588,7 +588,8 @@ void ForestBrushTool::_collectElements()
if ( !Sim::findObject( "ForestEditBrushTree", brushTree ) )
return;
const char* objectIdList = Con::executef( brushTree, "getSelectedObjectList" );
ConsoleValue cValue = Con::executef( brushTree, "getSelectedObjectList" );
const char* objectIdList = cValue.getString();
// Collect those objects in a vector and mark them as selected.
@ -685,4 +686,4 @@ bool ForestBrushTool::getGroundAt( const Point3F &worldPt, F32 *zValueOut, Vecto
DefineEngineMethod( ForestBrushTool, collectElements, void, (), , "" )
{
object->collectElements();
}
}

View file

@ -237,7 +237,7 @@ void GuiGameListMenuCtrl::onRenderListOption(Row* row, Point2I currentOffset)
// calculate text to be at the center between the arrows
GFont* font = profile->mFont;
StringTableEntry text = row->mOptions[row->mSelectedOption];
StringTableEntry text = row->mOptions[row->mSelectedOption].mDisplayText;
S32 textWidth = font->getStrWidth(text);
S32 columnWidth = profile->mHitAreaLowerRight.x * xScale - profile->mRightPad - columnSplit;
S32 columnCenter = columnSplit + (columnWidth >> 1);
@ -489,15 +489,18 @@ void GuiGameListMenuCtrl::addRow(const char* label, const char* optionsList, boo
{
static StringTableEntry DELIM = StringTable->insert("\t", true);
Row* row = new Row();
Vector<StringTableEntry> options(__FILE__, __LINE__);
Vector<OptionEntry> options(__FILE__, __LINE__);
S32 defaultOption = 0;
S32 count = StringUnit::getUnitCount(optionsList, DELIM);
for (S32 i = 0; i < count; ++i)
{
OptionEntry e;
const char* option = StringUnit::getUnit(optionsList, i, DELIM);
options.push_back(StringTable->insert(option, true));
e.mDisplayText = StringTable->insert(option, true);
e.mKeyString = e.mDisplayText;
options.push_back(e);
if (String::compare(option, defaultValue) == 0)
defaultOption = options.size() - 1;
@ -1075,12 +1078,38 @@ StringTableEntry GuiGameListMenuCtrl::getCurrentOption(S32 rowIndex) const
Row* row = (Row*)mRows[rowIndex];
if (row->mSelectedOption != NO_OPTION)
{
return row->mOptions[row->mSelectedOption];
return row->mOptions[row->mSelectedOption].mDisplayText;
}
}
return StringTable->insert("", false);
}
StringTableEntry GuiGameListMenuCtrl::getCurrentOptionKey(S32 rowIndex) const
{
if (isValidRowIndex(rowIndex))
{
Row* row = (Row*)mRows[rowIndex];
if (row->mSelectedOption != NO_OPTION)
{
return row->mOptions[row->mSelectedOption].mKeyString;
}
}
return StringTable->insert("", false);
}
S32 GuiGameListMenuCtrl::getCurrentOptionIndex(S32 rowIndex) const
{
if (isValidRowIndex(rowIndex))
{
Row* row = (Row*)mRows[rowIndex];
if (row->mSelectedOption != NO_OPTION)
{
return row->mSelectedOption;
}
}
return S32(-1);
}
bool GuiGameListMenuCtrl::selectOption(S32 rowIndex, const char* theOption)
{
if (!isValidRowIndex(rowIndex))
@ -1090,9 +1119,9 @@ bool GuiGameListMenuCtrl::selectOption(S32 rowIndex, const char* theOption)
Row* row = (Row*)mRows[rowIndex];
for (Vector<StringTableEntry>::iterator anOption = row->mOptions.begin(); anOption < row->mOptions.end(); ++anOption)
for (Vector<OptionEntry>::iterator anOption = row->mOptions.begin(); anOption < row->mOptions.end(); ++anOption)
{
if (String::compare(*anOption, theOption) == 0)
if (String::compare((*anOption).mDisplayText, theOption) == 0)
{
S32 newIndex = anOption - row->mOptions.begin();
row->mSelectedOption = newIndex;
@ -1103,6 +1132,45 @@ bool GuiGameListMenuCtrl::selectOption(S32 rowIndex, const char* theOption)
return false;
}
bool GuiGameListMenuCtrl::selectOptionByKey(S32 rowIndex, const char* optionKey)
{
if (!isValidRowIndex(rowIndex))
{
return false;
}
Row* row = (Row*)mRows[rowIndex];
for (Vector<OptionEntry>::iterator anOption = row->mOptions.begin(); anOption < row->mOptions.end(); ++anOption)
{
if (String::compare((*anOption).mKeyString, optionKey) == 0)
{
S32 newIndex = anOption - row->mOptions.begin();
row->mSelectedOption = newIndex;
return true;
}
}
return false;
}
bool GuiGameListMenuCtrl::selectOptionByIndex(S32 rowIndex, S32 optionIndex)
{
if (!isValidRowIndex(rowIndex) || (optionIndex < 0))
{
return false;
}
Row* row = (Row*)mRows[rowIndex];
if (optionIndex < row->mOptions.size())
{
row->mSelectedOption = optionIndex;
return true;
}
return false;
}
void GuiGameListMenuCtrl::setOptions(S32 rowIndex, const char* optionsList)
{
static StringTableEntry DELIM = StringTable->insert("\t", true);
@ -1119,7 +1187,10 @@ void GuiGameListMenuCtrl::setOptions(S32 rowIndex, const char* optionsList)
for (S32 i = 0; i < count; ++i)
{
const char* option = StringUnit::getUnit(optionsList, i, DELIM);
row->mOptions[i] = StringTable->insert(option, true);
OptionEntry e;
e.mDisplayText = StringTable->insert(option, true);
e.mKeyString = e.mDisplayText;
row->mOptions[i] = e;
}
if (row->mSelectedOption >= row->mOptions.size())
@ -1128,6 +1199,21 @@ void GuiGameListMenuCtrl::setOptions(S32 rowIndex, const char* optionsList)
}
}
void GuiGameListMenuCtrl::addOption(S32 rowIndex, const char* displayText, const char* keyText)
{
if (!isValidRowIndex(rowIndex))
{
return;
}
OptionEntry e;
e.mDisplayText = StringTable->insert(displayText, true);
e.mKeyString = (keyText[0] == '\0') ? e.mDisplayText : StringTable->insert(keyText, true);
Row* row = (Row*)mRows[rowIndex];
row->mOptions.push_back(e);
}
void GuiGameListMenuCtrl::clickOption(Row* row, S32 xPos)
{
GuiGameListMenuProfile* profile = (GuiGameListMenuProfile*)mProfile;
@ -1566,6 +1652,22 @@ DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOption, const char*, (S32 row)
return object->getCurrentOption(row);
}
DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOptionKey, const char*, (S32 row), ,
"Gets the key string for the currently selected option of the given row.\n\n"
"@param row Index of the row to get the option from.\n"
"@return The key (or id) that was assigned to the selected option on the given row. If there is no selected option then the empty string is returned.")
{
return object->getCurrentOptionKey(row);
}
DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOptionIndex, S32, (S32 row), ,
"Gets the index into the option list for the currently selected option of the given row.\n\n"
"@param row Index of the row to get the option from.\n"
"@return The index of the selected option on the given row. If there is no selected option then -1 is returned.")
{
return object->getCurrentOptionIndex(row);
}
DefineEngineMethod(GuiGameListMenuCtrl, selectOption, bool, (S32 row, const char* option), ,
"Set the row's current option to the one specified\n\n"
"@param row Index of the row to set an option on.\n"
@ -1575,6 +1677,24 @@ DefineEngineMethod(GuiGameListMenuCtrl, selectOption, bool, (S32 row, const char
return object->selectOption(row, option);
}
DefineEngineMethod(GuiGameListMenuCtrl, selectOptionByKey, bool, (S32 row, const char* optionKey), ,
"Set the row's current option to the one with the specified key.\n\n"
"@param row Index of the row to set an option on.\n"
"@param optionKey The key string that was assigned to the option to be made active.\n"
"@return True if the row contained the key and the option and was set, false otherwise.")
{
return object->selectOptionByKey(row, optionKey);
}
DefineEngineMethod(GuiGameListMenuCtrl, selectOptionByIndex, bool, (S32 row, S32 optionIndex), ,
"Set the row's current option to the one at the specified index.\n\n"
"@param row Index of the row to set an option on.\n"
"@param optionIndex The index of the option to be made active.\n"
"@return True if the index was valid and the option and was set, false otherwise.")
{
return object->selectOptionByIndex(row, optionIndex);
}
DefineEngineMethod(GuiGameListMenuCtrl, setOptions, void, (S32 row, const char* optionsList), ,
"Sets the list of options on the given row.\n\n"
"@param row Index of the row to set options on."
@ -1583,6 +1703,16 @@ DefineEngineMethod(GuiGameListMenuCtrl, setOptions, void, (S32 row, const char*
object->setOptions(row, optionsList);
}
DefineEngineMethod(GuiGameListMenuCtrl, addOption, void, (S32 row, const char* displayText, const char* keyText), (""),
"Adds an option to the list of options on the given row.\n\n"
"@param row Index of the row to add the option on.\n"
"@param displayText The text to display for this option.\n"
"@param keyText [Optional] The id string to associate with this value. "
"If unset, the id will be the same as the display text.\n")
{
object->addOption(row, displayText, keyText);
}
DefineEngineMethod(GuiGameListMenuCtrl, getValue, F32, (S32 row), ,
"Sets the list of options on the given row.\n\n"
"@param row Index of the row to set options on."

View file

@ -37,6 +37,18 @@ public:
typedef GuiGameListMenuProfile Profile;
protected:
/// \struct OptionEntry
/// Display text and ID key for each entry in an option row.
struct OptionEntry
{
StringTableEntry mDisplayText; ///< The text that is displayed for the option
StringTableEntry mKeyString; ///< Key value that is associated with this option
OptionEntry() : mDisplayText(StringTable->EmptyString()), mKeyString(StringTable->EmptyString()) {}
virtual ~OptionEntry() {}
};
/// \struct Row
/// Internal data representation of a single row in the control.
struct Row
@ -60,7 +72,7 @@ protected:
Mode mMode;
//List options
Vector<StringTableEntry> mOptions; ///< Collection of options available to display
Vector<OptionEntry> mOptions; ///< Collection of options available to display
S32 mSelectedOption; ///< Index into mOptions pointing at the selected option
bool mWrapOptions; ///< Determines if options should "wrap around" at the ends
@ -174,13 +186,43 @@ public:
/// string is returned.
StringTableEntry getCurrentOption(S32 rowIndex) const;
/// Gets the key string for the currently selected option of the given row
///
/// \param rowIndex Index of the row to get the option from.
/// \return The key (or id) that was assigned to the selected option on the
/// given row. If there is no selected option then the empty string is returned.
StringTableEntry getCurrentOptionKey(S32 rowIndex) const;
/// Gets the index into the option list for the currently selected option of the given row.
///
/// \param rowIndex Index of the row to get the option from.
/// \return The index of the selected option on the given row. If there is no
/// selected option then -1 is returned.
S32 getCurrentOptionIndex(S32 rowIndex) const;
/// Attempts to set the given row to the specified selected option. The option
/// will only be set if the option exists in the control.
///
/// \param rowIndex Index of the row to set an option on.
/// \param option The option to be made active.
/// \return True if the row contained the option and was set, false otherwise.
bool selectOption(S32 rowIndex, StringTableEntry option);
bool selectOption(S32 rowIndex, const char* option);
/// Attempts to set the given row to the option with the specified key. The
/// option will only be set if the key exists in the control.
///
/// \param rowIndex Index of the row to set an option on.
/// \param optionKey The key string that was assigned to the option to be made active.
/// \return True if the row contained the key and the option and was set, false otherwise.
bool selectOptionByKey(S32 rowIndex, const char* optionKey);
/// Attempts to set the given row to the option at the specified index. The option
/// will only be set if the index is valid.
///
/// \param rowIndex Index of the row to set an option on.
/// \param optionIndex The index of the option to be made active.
/// \return True if the index was valid and the option and was set, false otherwise.
bool selectOptionByIndex(S32 rowIndex, S32 optionIndex);
/// Sets the list of options on the given row.
///
@ -188,6 +230,14 @@ public:
/// \param optionsList A tab separated list of options for the control.
void setOptions(S32 rowIndex, const char* optionsList);
/// Adds an option to the list of options on the given row.
///
/// \param rowIndex Index of the row to set options on.
/// \param displayText The text to display for this option.
/// \param keyText The id string to associate with this value. If NULL the
/// id will be the same as the display text.
void addOption(S32 rowIndex, const char* displayText, const char* keyText);
/// Activates the current row. The script callback of the current row will
/// be called (if it has one).
virtual void activateRow();

View file

@ -637,7 +637,9 @@ void GuiTreeViewCtrl::Item::getTooltipText(U32 bufLen, char *buf)
method += pClassName;
if(mParentControl->isMethod(method.c_str()))
{
const char* tooltip = Con::executef( mParentControl, method.c_str(), pObject->getIdString() );
ConsoleValue cValue = Con::executef( mParentControl, method.c_str(), pObject->getIdString() );
const char* tooltip = cValue.getString();
dsize_t len = dStrlen(buf);
S32 newBufLen = bufLen-len;
if(dStrlen(tooltip) > 0 && newBufLen > 0)

View file

@ -226,7 +226,9 @@ void GuiPopupMenuTextListCtrl::onMouseUp(const GuiEvent &event)
if (item)
{
if (item->mEnabled)
dAtob(Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), item->mText.isNotEmpty() ? item->mText : ""));
{
Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), item->mText.isNotEmpty() ? item->mText : "");
}
}
}

View file

@ -288,7 +288,8 @@ bool PopupMenu::canHandleID(U32 id)
bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
{
return dAtob(Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : ""));
ConsoleValue cValue = Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : "");
return cValue.getBool();
}
//////////////////////////////////////////////////////////////////////////

View file

@ -461,7 +461,9 @@ bool WorldEditor::pasteSelection( bool dropSel )
SimGroup *targetGroup = NULL;
if( isMethod( "getNewObjectGroup" ) )
{
const char* targetGroupName = Con::executef( this, "getNewObjectGroup" );
ConsoleValue cValue = Con::executef( this, "getNewObjectGroup" );
const char* targetGroupName = cValue.getString();
if( targetGroupName && targetGroupName[ 0 ] && !Sim::findObject( targetGroupName, targetGroup) )
Con::errorf( "WorldEditor::pasteSelection() - no SimGroup called '%s'", targetGroupName );
}
@ -1993,12 +1995,12 @@ void WorldEditor::on3DMouseMove(const Gui3DMouseEvent & event)
if ( !mHitObject )
{
SceneObject *hitObj = NULL;
if ( collide(event, &hitObj) && hitObj->isSelectionEnabled() && !objClassIgnored(hitObj) )
if ( collide(event, &hitObj) && !hitObj->isDeleted() && hitObj->isSelectionEnabled() && !objClassIgnored(hitObj) )
{
mHitObject = hitObj;
}
}
mLastMouseEvent = event;
}

View file

@ -397,7 +397,8 @@ bool ModuleManager::loadModuleGroup( const char* pModuleGroup )
if ( pLoadReadyModuleDefinition->getModuleScriptFilePath() != StringTable->EmptyString() )
{
// Yes, so execute the script file.
const bool scriptFileExecuted = dAtob( Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath() ) );
ConsoleValue cValue = Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath());
const bool scriptFileExecuted = cValue.getBool();
// Did we execute the script file?
if ( scriptFileExecuted )
@ -784,7 +785,8 @@ bool ModuleManager::loadModuleExplicit( const char* pModuleId, const U32 version
if ( pLoadReadyModuleDefinition->getModuleScriptFilePath() != StringTable->EmptyString() )
{
// Yes, so execute the script file.
const bool scriptFileExecuted = dAtob( Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath() ) );
ConsoleValue cValue = Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath());
const bool scriptFileExecuted = cValue.getBool();
// Did we execute the script file?
if ( !scriptFileExecuted )

View file

@ -41,7 +41,10 @@ StdConsole *stdConsole = NULL;
DefineEngineFunction(enableWinConsole, void, (bool _enable),, "enableWinConsole(bool);")
{
if (stdConsole)
stdConsole->enable(_enable);
{
stdConsole->enable(_enable);
stdConsole->enableInput(_enable);
}
}
void StdConsole::create()
@ -141,6 +144,9 @@ StdConsole::StdConsole()
stdIn = dup(0);
stdErr = dup(2);
// Ensure in buffer is null terminated after allocation
inbuf[0] = 0x00;
iCmdIndex = 0;
stdConsoleEnabled = false;
stdConsoleInputEnabled = false;
@ -195,11 +201,14 @@ void StdConsole::processConsoleLine(const char *consoleLine)
{
if(stdConsoleEnabled)
{
inbuf[inpos] = 0;
if(lineOutput)
printf("%s\n", consoleLine);
else
printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf);
{
// Clear current line before outputting the console line. This prevents prompt text from overflowing onto normal output.
printf("%c[2K", 27);
printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf);
}
}
}
@ -323,6 +332,7 @@ void StdConsole::process()
printf("%s", Con::getVariable("Con::Prompt"));
inpos = outpos = 0;
inbuf[0] = 0x00; // Ensure inbuf is NULL terminated after sending out command
break;
case 27:
// JMQTODO: are these magic numbers keyboard map specific?

View file

@ -121,7 +121,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onMessageReceived, bool, ( const char* qu
bool ScriptMsgListener::onMessageReceived(StringTableEntry queue, const char* event, const char* data)
{
return onMessageReceived_callback(queue, event, data);
//return dAtob(Con::executef(this, "onMessageReceived", queue, event, data));
}
IMPLEMENT_CALLBACK( ScriptMsgListener, onMessageObjectReceived, bool, ( const char* queue, Message *msg ), ( queue, msg ),
@ -135,7 +134,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onMessageObjectReceived, bool, ( const ch
bool ScriptMsgListener::onMessageObjectReceived(StringTableEntry queue, Message *msg)
{
return onMessageObjectReceived_callback(queue, msg);
//return dAtob(Con::executef(this, "onMessageObjectReceived", queue, Con::getIntArg(msg->getId())));
}
//-----------------------------------------------------------------------------
@ -150,7 +148,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onAddToQueue, void, ( const char* queue),
void ScriptMsgListener::onAddToQueue(StringTableEntry queue)
{
//Con::executef(this, "onAddToQueue", queue);
onAddToQueue_callback(queue);
IMLParent::onAddToQueue(queue);
}
@ -176,7 +173,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onRemoveFromQueue, void, ( const char* qu
void ScriptMsgListener::onRemoveFromQueue(StringTableEntry queue)
{
//Con::executef(this, "onRemoveFromQueue", queue);
onRemoveFromQueue_callback(queue);
IMLParent::onRemoveFromQueue(queue);
}