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Merge pull request #1653 from Areloch/twiLightZone
Corrects culling of point/spot lights
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commit
b7882e7280
5 changed files with 23 additions and 2 deletions
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@ -451,6 +451,13 @@ void SceneManager::_renderScene( SceneRenderState* state, U32 objectMask, SceneZ
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PROFILE_END();
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//store our rendered objects into a list we can easily look up against later if required
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mRenderedObjectsList.clear();
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for (U32 i = 0; i < numRenderObjects; ++i)
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{
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mRenderedObjectsList.push_back(mBatchQueryList[i]);
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}
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// Render the remaining objects.
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PROFILE_START( Scene_renderObjects );
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@ -117,6 +117,10 @@ class SceneManager
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/// If true, render the AABBs of objects for debugging.
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static bool smRenderBoundingBoxes;
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//A cache list of objects that made it through culling, so we don't have to attempt to re-test
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//visibility of objects later.
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Vector< SceneObject* > mRenderedObjectsList;
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protected:
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/// Whether this is the client-side scene.
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