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castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets.
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8 changed files with 12 additions and 1 deletions
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@ -182,7 +182,7 @@ Material::Material()
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mAlphaRef = 1;
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mCastShadows = true;
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mCastDynamicShadows = true;
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mCastDynamicShadows = false;
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mPlanarReflection = false;
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