removes StaticObjectType flag from water objects.

https://github.com/GarageGames/Torque3D/issues/1458
This commit is contained in:
Azaezel 2015-11-20 10:52:57 -06:00
parent 113bb6b62d
commit b6bd8c863c

View file

@ -206,7 +206,7 @@ WaterObject::WaterObject()
mEmissive( false ), mEmissive( false ),
mUnderwaterColor(9, 6, 5, 240) mUnderwaterColor(9, 6, 5, 240)
{ {
mTypeMask = WaterObjectType | StaticObjectType; mTypeMask = WaterObjectType;
for( U32 i=0; i < MAX_WAVES; i++ ) for( U32 i=0; i < MAX_WAVES; i++ )
{ {