From b6bd8c863c4c31c0532a0623ca7a2719b044bf17 Mon Sep 17 00:00:00 2001 From: Azaezel Date: Fri, 20 Nov 2015 10:52:57 -0600 Subject: [PATCH] removes StaticObjectType flag from water objects. https://github.com/GarageGames/Torque3D/issues/1458 --- Engine/source/environment/waterObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/environment/waterObject.cpp b/Engine/source/environment/waterObject.cpp index e96857bc1..9b527e4c8 100644 --- a/Engine/source/environment/waterObject.cpp +++ b/Engine/source/environment/waterObject.cpp @@ -206,7 +206,7 @@ WaterObject::WaterObject() mEmissive( false ), mUnderwaterColor(9, 6, 5, 240) { - mTypeMask = WaterObjectType | StaticObjectType; + mTypeMask = WaterObjectType; for( U32 i=0; i < MAX_WAVES; i++ ) {