gfxGLDevice setShader fix.

This commit is contained in:
rextimmy 2015-06-14 15:59:33 +10:00 committed by Daniel Buckmaster
parent 6218d792f3
commit b5f8e9aa70
2 changed files with 3 additions and 3 deletions

View file

@ -811,9 +811,9 @@ GFXShader* GFXGLDevice::createShader()
return shader;
}
void GFXGLDevice::setShader( GFXShader *shader )
void GFXGLDevice::setShader(GFXShader *shader, bool force)
{
if(mCurrentShader == shader)
if(mCurrentShader == shader && !force)
return;
if ( shader )