Fixed Full template art a bit.

Player can now swim properly, and the physical zone elevator is a bit
more helpful (i.e. it sends you to the landing rather than leaving you
floating in midair). Fiddled some more with PostFX settings.
This commit is contained in:
Daniel Buckmaster 2014-10-06 12:41:25 +11:00
parent 753d829675
commit a8d9f6c499
3 changed files with 33 additions and 21 deletions

View file

@ -29,7 +29,7 @@ new SimGroup(MissionGroup) {
colorizeAmount = "0";
colorize = "0 0 0 1";
rayleighScattering = "0.0035";
sunScale = "1 1 1 1";
sunScale = "0.972549 0.996078 0.788235 1";
ambientScale = "1 1 1 1";
fogScale = "1 1 1 1";
exposure = "1";
@ -51,7 +51,7 @@ new SimGroup(MissionGroup) {
nightCubemap = "nightCubemap";
attenuationRatio = "0 1 1";
shadowType = "PSSM";
texSize = "512";
texSize = "1024";
overDarkFactor = "2000 1000 500 100";
shadowDistance = "400";
shadowSoftness = "0.15";
@ -73,11 +73,11 @@ new SimGroup(MissionGroup) {
axisTilt = "23.44";
dayLength = "120";
startTime = "0.1";
time = "0.153243";
time = "0.756599";
play = "1";
azimuthOverride = "1";
dayScale = "1";
nightScale = "2";
nightScale = "3";
position = "-182.594 54.5451 536.878";
rotation = "1 0 0 0";
scale = "1 1 1";
@ -1229,9 +1229,9 @@ new SimGroup(MissionGroup) {
gravityMod = "-1";
appliedForce = "0 0 0";
polyhedron = "-0.5000000 0.5000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
position = "-75.81 34.2165 245.724";
position = "-75.81 34.2165 245.552";
rotation = "1 0 0 0";
scale = "4.70489 4.32539 20.7358";
scale = "4.70489 4.32539 16.1481";
canSave = "1";
canSaveDynamicFields = "1";
};
@ -1292,5 +1292,16 @@ new SimGroup(MissionGroup) {
canSave = "1";
canSaveDynamicFields = "1";
};
new PhysicalZone() {
velocityMod = "1";
gravityMod = "0.5";
appliedForce = "-2500 0 0";
polyhedron = "-0.5000000 0.5000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
position = "-79.5161 34.0702 259.951";
rotation = "1 0 0 0";
scale = "11.8676 3.54503 7.79052";
canSave = "1";
canSaveDynamicFields = "1";
};
};
//--- OBJECT WRITE END ---