Fixed Full template art a bit.

Player can now swim properly, and the physical zone elevator is a bit
more helpful (i.e. it sends you to the landing rather than leaving you
floating in midair). Fiddled some more with PostFX settings.
This commit is contained in:
Daniel Buckmaster 2014-10-06 12:41:25 +11:00
parent 753d829675
commit a8d9f6c499
3 changed files with 33 additions and 21 deletions

View file

@ -544,6 +544,7 @@ datablock PlayerData(DefaultPlayerData)
maxCrouchBackwardSpeed = 2.0;
maxCrouchSideSpeed = 2.0;
swimForce = 4320;
maxUnderwaterForwardSpeed = 8.4;
maxUnderwaterBackwardSpeed = 7.8;
maxUnderwaterSideSpeed = 4.0;