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Fixed Full template art a bit.
Player can now swim properly, and the physical zone elevator is a bit more helpful (i.e. it sends you to the landing rather than leaving you floating in midair). Fiddled some more with PostFX settings.
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3 changed files with 33 additions and 21 deletions
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@ -544,6 +544,7 @@ datablock PlayerData(DefaultPlayerData)
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maxCrouchBackwardSpeed = 2.0;
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maxCrouchSideSpeed = 2.0;
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swimForce = 4320;
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maxUnderwaterForwardSpeed = 8.4;
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maxUnderwaterBackwardSpeed = 7.8;
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maxUnderwaterSideSpeed = 4.0;
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