Fix x64 builds.

This commit is contained in:
LuisAntonRebollo 2014-11-30 04:00:58 +01:00
parent 98e3651db5
commit a4bf61f07b
3 changed files with 5 additions and 5 deletions

View file

@ -31,7 +31,7 @@
#include "gfx/gfxDevice.h"
#include "core/util/safeDelete.h"
#if defined( TORQUE_OS_WIN32 ) || defined( TORQUE_OS_XBOX )
#if defined( TORQUE_OS_WIN ) || defined( TORQUE_OS_XBOX )
# include "lighting/advanced/hlsl/gBufferConditionerHLSL.h"
# include "lighting/advanced/hlsl/advancedLightingFeaturesHLSL.h"
#endif
@ -67,7 +67,7 @@ void AdvancedLightingFeatures::registerFeatures( const GFXFormat &prepassTargetF
}
else
{
#if defined( TORQUE_OS_WIN32 )
#if defined( TORQUE_OS_WIN )
cond = new GBufferConditionerHLSL( prepassTargetFormat, GBufferConditionerHLSL::ViewSpace );
FEATUREMGR->registerFeature(MFT_PrePassConditioner, cond);
FEATUREMGR->registerFeature(MFT_RTLighting, new DeferredRTLightingFeatHLSL());