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code duplication prune. should aid in stability
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parent
10f2453cee
commit
98a079a797
123 changed files with 632 additions and 966 deletions
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@ -73,11 +73,11 @@ TerrainMaterial::TerrainMaterial()
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mIsSRGB(false),
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mInvertRoughness(false)
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{
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INIT_IMAGEASSET(DiffuseMap);
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INIT_IMAGEASSET(NormalMap);
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INIT_IMAGEASSET(DetailMap);
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INIT_IMAGEASSET(ORMConfigMap);
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INIT_IMAGEASSET(MacroMap);
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INIT_ASSET(DiffuseMap);
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INIT_ASSET(NormalMap);
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INIT_ASSET(DetailMap);
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INIT_ASSET(ORMConfigMap);
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INIT_ASSET(MacroMap);
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}
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TerrainMaterial::~TerrainMaterial()
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@ -203,8 +203,8 @@ TerrainMaterial* TerrainMaterial::findOrCreate( const char *nameOrPath )
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//material.getDiffuseMap(); //returns the raw file referenced
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//material.getDiffuseMapAsset(); //returns the asset id
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//material.setDiffuseMap(%texture); //tries to set the asset and failing that attempts a flat file reference
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DEF_IMAGEASSET_BINDS(TerrainMaterial, DiffuseMap);
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DEF_IMAGEASSET_BINDS(TerrainMaterial, NormalMap);
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DEF_IMAGEASSET_BINDS(TerrainMaterial, DetailMap);
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DEF_IMAGEASSET_BINDS(TerrainMaterial, ORMConfigMap);
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DEF_IMAGEASSET_BINDS(TerrainMaterial, MacroMap);
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DEF_ASSET_BINDS(TerrainMaterial, DiffuseMap);
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DEF_ASSET_BINDS(TerrainMaterial, NormalMap);
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DEF_ASSET_BINDS(TerrainMaterial, DetailMap);
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DEF_ASSET_BINDS(TerrainMaterial, ORMConfigMap);
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DEF_ASSET_BINDS(TerrainMaterial, MacroMap);
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