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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
setget was causing active interference with INITPERSISTFIELD_SOUNDASSET_ENUMED
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parent
19eb3c42f0
commit
10f2453cee
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@ -374,25 +374,6 @@ DefineEngineMethod(className, set##name, bool, (const char* shape), , assetText
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#pragma endregion
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#define assetEnumNameConcat(x,suff)(new std::string( x + std::string(#suff)))->c_str()
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#define INITPERSISTFIELD_SOUNDASSET_ENUMED(name, enumType, maxValue, consoleClass, docs) \
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for (U32 i = 0; i < maxValue; i++)\
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{\
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const char* enumString = castConsoleTypeToString(static_cast<enumType>(i));\
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if (enumString && enumString[0])\
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{ Con::printf("%s", enumString);\
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addProtectedField(assetEnumNameConcat(enumString, File), TypeSoundFilename, Offset(m##name##Name[i], consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
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addProtectedField(assetEnumNameConcat(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[i], consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name, asset reference.));\
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}\
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}
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#define INITPERSISTFIELD_SOUNDASSET_ENUM(enumString, name, enumVal, consoleClass, docs) \
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{\
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addProtectedField(assetText(enumString, File), TypeSoundFilename, Offset(m##name##Name[enumVal], consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name[enumVal], docs), AbstractClassRep::FIELD_HideInInspectors); \
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addProtectedField(assetText(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[enumVal], consoleClass), _set##name##Data, & defaultProtectedGetFn, assetText(name[enumVal], asset reference.));\
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}\
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#pragma region Arrayed Asset Macros
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#define DECLARE_SOUNDASSET_ARRAY(className,name,max) public: \
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@ -663,6 +644,19 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
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_set##name(m##name##AssetId[index], index);\
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}\
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}
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#define assetEnumNameConcat(x,suff)(new std::string( x + std::string(#suff)))->c_str()
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#define INITPERSISTFIELD_SOUNDASSET_ENUMED(name, enumType, maxValue, consoleClass, docs) \
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for (U32 i = 0; i < maxValue; i++)\
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{\
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const char* enumString = castConsoleTypeToString(static_cast<enumType>(i));\
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if (enumString && enumString[0])\
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{ Con::printf("%s", enumString);\
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addField(assetEnumNameConcat(enumString, File), TypeSoundFilename, Offset(m##name##Name[i], consoleClass), assetText(name, docs), AbstractClassRep::FIELD_HideInInspectors); \
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addField(assetEnumNameConcat(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[i], consoleClass), assetText(name, asset reference.));\
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}\
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}
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#pragma endregion
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#endif // _ASSET_BASE_H_
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@ -221,7 +221,6 @@ struct PlayerData: public ShapeBaseData {
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};
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DECLARE_SOUNDASSET_ARRAY(PlayerData, PlayerSound, Sounds::MaxSounds);
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DECLARE_SOUNDASSET_ARRAY_SETGET(PlayerData, PlayerSound);
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Point3F boxSize; ///< Width, depth, height
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Point3F crouchBoxSize;
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