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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
code duplication prune. should aid in stability
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parent
10f2453cee
commit
98a079a797
123 changed files with 632 additions and 966 deletions
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@ -97,9 +97,9 @@ GuiMeshRoadEditorCtrl::GuiMeshRoadEditorCtrl()
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mHoverNodeColor( 255,255,255,255 ),
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mHasCopied( false )
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{
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INIT_MATERIALASSET(TopMaterial);
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INIT_MATERIALASSET(BottomMaterial);
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INIT_MATERIALASSET(SideMaterial);
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INIT_ASSET(TopMaterial);
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INIT_ASSET(BottomMaterial);
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INIT_ASSET(SideMaterial);
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mTopMaterialAssetId = Con::getVariable("$MeshRoadEditor::defaultTopMaterialAsset");
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mBottomMaterialAssetId = Con::getVariable("$MeshRoadEditor::defaultBottomMaterialAsset");
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@ -160,13 +160,13 @@ class GuiMeshRoadEditorCtrl : public EditTSCtrl
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public:
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DECLARE_MATERIALASSET(GuiMeshRoadEditorCtrl, TopMaterial);
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DECLARE_MATERIALASSET_SETGET(GuiMeshRoadEditorCtrl, TopMaterial);
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DECLARE_ASSET_SETGET(GuiMeshRoadEditorCtrl, TopMaterial);
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DECLARE_MATERIALASSET(GuiMeshRoadEditorCtrl, BottomMaterial);
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DECLARE_MATERIALASSET_SETGET(GuiMeshRoadEditorCtrl, BottomMaterial);
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DECLARE_ASSET_SETGET(GuiMeshRoadEditorCtrl, BottomMaterial);
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DECLARE_MATERIALASSET(GuiMeshRoadEditorCtrl, SideMaterial);
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DECLARE_MATERIALASSET_SETGET(GuiMeshRoadEditorCtrl, SideMaterial);
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DECLARE_ASSET_SETGET(GuiMeshRoadEditorCtrl, SideMaterial);
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};
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class GuiMeshRoadEditorUndoAction : public UndoAction
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@ -104,7 +104,7 @@ class GuiRoadEditorCtrl : public EditTSCtrl
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public:
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DECLARE_MATERIALASSET(GuiRoadEditorCtrl, Material);
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DECLARE_MATERIALASSET_SETGET(GuiRoadEditorCtrl, Material);
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DECLARE_ASSET_SETGET(GuiRoadEditorCtrl, Material);
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protected:
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