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https://github.com/TorqueGameEngines/Torque3D.git
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code duplication prune. should aid in stability
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parent
10f2453cee
commit
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123 changed files with 632 additions and 966 deletions
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@ -85,7 +85,7 @@ class VolumetricFog : public SceneObject
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};
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DECLARE_SHAPEASSET(VolumetricFog, Shape, onShapeChanged);
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DECLARE_SHAPEASSET_NET_SETGET(VolumetricFog, Shape, FogShapeMask);
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DECLARE_ASSET_NET_SETGET(VolumetricFog, Shape, FogShapeMask);
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protected:
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// Rendertargets;
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@ -163,7 +163,7 @@ class VolumetricFog : public SceneObject
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// Fog Modulation data
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DECLARE_IMAGEASSET(VolumetricFog, Texture, onImageChanged, GFXStaticTextureSRGBProfile);
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DECLARE_IMAGEASSET_NET_SETGET(VolumetricFog, Texture, FogModulationMask);
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DECLARE_ASSET_NET_SETGET(VolumetricFog, Texture, FogModulationMask);
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bool mIsTextured;
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F32 mTexTiles;
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@ -257,4 +257,4 @@ class VolumetricFog : public SceneObject
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DECLARE_CALLBACK(void, onEnterFog, (SimObjectId obj));
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DECLARE_CALLBACK(void, onLeaveFog, (SimObjectId obj));
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};
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#endif
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#endif
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