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code duplication prune. should aid in stability
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123 changed files with 632 additions and 966 deletions
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@ -44,7 +44,7 @@ struct afxModelData : public GameBaseData
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typedef GameBaseData Parent;
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DECLARE_SHAPEASSET(afxModelData, Shape, onShapeChanged);
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DECLARE_SHAPEASSET_SETGET(afxModelData, Shape);
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DECLARE_ASSET_SETGET(afxModelData, Shape);
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StringTableEntry sequence;
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