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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
code duplication prune. should aid in stability
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parent
10f2453cee
commit
98a079a797
123 changed files with 632 additions and 966 deletions
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@ -75,7 +75,7 @@ ConsoleDocClass( WheeledVehicleTire,
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WheeledVehicleTire::WheeledVehicleTire()
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{
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INIT_SHAPEASSET(Shape);
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INIT_ASSET(Shape);
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staticFriction = 1;
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kineticFriction = 0.5f;
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@ -177,7 +177,7 @@ void WheeledVehicleTire::packData(BitStream* stream)
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{
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Parent::packData(stream);
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PACKDATA_SHAPEASSET(Shape);
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PACKDATA_ASSET(Shape);
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stream->write(mass);
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stream->write(staticFriction);
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@ -196,7 +196,7 @@ void WheeledVehicleTire::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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UNPACKDATA_SHAPEASSET(Shape);
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UNPACKDATA_ASSET(Shape);
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stream->read(&mass);
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stream->read(&staticFriction);
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@ -312,7 +312,7 @@ WheeledVehicleData::WheeledVehicleData()
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wheelCount = 0;
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dMemset(&wheel, 0, sizeof(wheel));
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for (S32 i = 0; i < MaxSounds; i++)
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INIT_SOUNDASSET_ARRAY(WheeledVehicleSounds, i);
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INIT_ASSET_ARRAY(WheeledVehicleSounds, i);
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}
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@ -483,7 +483,7 @@ void WheeledVehicleData::packData(BitStream* stream)
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for (S32 i = 0; i < MaxSounds; i++)
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{
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PACKDATA_SOUNDASSET_ARRAY(WheeledVehicleSounds, i);
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PACKDATA_ASSET_ARRAY(WheeledVehicleSounds, i);
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}
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stream->write(maxWheelSpeed);
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@ -502,7 +502,7 @@ void WheeledVehicleData::unpackData(BitStream* stream)
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for (S32 i = 0; i < MaxSounds; i++)
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{
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UNPACKDATA_SOUNDASSET_ARRAY(WheeledVehicleSounds, i);
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UNPACKDATA_ASSET_ARRAY(WheeledVehicleSounds, i);
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}
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stream->read(&maxWheelSpeed);
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