code duplication prune. should aid in stability

This commit is contained in:
AzaezelX 2021-10-03 02:56:26 -05:00
parent 10f2453cee
commit 98a079a797
123 changed files with 632 additions and 966 deletions

View file

@ -189,7 +189,7 @@ VehicleData::VehicleData()
for (S32 i = 0; i < Body::MaxSounds; i++)
{
INIT_SOUNDASSET_ARRAY(VehicleBodySounds, i);
INIT_ASSET_ARRAY(VehicleBodySounds, i);
}
dustEmitter = NULL;
@ -214,7 +214,7 @@ VehicleData::VehicleData()
hardSplashSoundVel = 3.0;
for (S32 i = 0; i < Sounds::MaxSounds; i++)
INIT_SOUNDASSET_ARRAY(VehicleWaterSounds, i);
INIT_ASSET_ARRAY(VehicleWaterSounds, i);
collDamageThresholdVel = 20;
collDamageMultiplier = 0.05f;
@ -302,7 +302,7 @@ void VehicleData::packData(BitStream* stream)
stream->write(body.friction);
for (i = 0; i < Body::MaxSounds; i++)
{
PACKDATA_SOUNDASSET_ARRAY(VehicleBodySounds, i);
PACKDATA_ASSET_ARRAY(VehicleBodySounds, i);
}
stream->write(minImpactSpeed);
@ -346,7 +346,7 @@ void VehicleData::packData(BitStream* stream)
// write the water sound profiles
for (i = 0; i < MaxSounds; i++)
{
PACKDATA_SOUNDASSET_ARRAY(VehicleWaterSounds, i);
PACKDATA_ASSET_ARRAY(VehicleWaterSounds, i);
}
if (stream->writeFlag( dustEmitter ))
@ -398,7 +398,7 @@ void VehicleData::unpackData(BitStream* stream)
S32 i;
for (i = 0; i < Body::MaxSounds; i++)
{
UNPACKDATA_SOUNDASSET_ARRAY(VehicleBodySounds, i);
UNPACKDATA_ASSET_ARRAY(VehicleBodySounds, i);
}
stream->read(&minImpactSpeed);
@ -442,7 +442,7 @@ void VehicleData::unpackData(BitStream* stream)
// write the water sound profiles
for (i = 0; i < Sounds::MaxSounds; i++)
{
UNPACKDATA_SOUNDASSET_ARRAY(VehicleWaterSounds, i);
UNPACKDATA_ASSET_ARRAY(VehicleWaterSounds, i);
}
if( stream->readFlag() )