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code duplication prune. should aid in stability
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123 changed files with 632 additions and 966 deletions
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@ -62,7 +62,7 @@ class RenderShapeExample : public SceneObject
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// Rendering variables
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//--------------------------------------------------------------------------
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DECLARE_SHAPEASSET(RenderShapeExample, Shape, onShapeChanged);
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DECLARE_SHAPEASSET_SETGET(RenderShapeExample, Shape);
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DECLARE_ASSET_SETGET(RenderShapeExample, Shape);
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// The actual shape instance
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TSShapeInstance* mShapeInstance;
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