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code duplication prune. should aid in stability
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123 changed files with 632 additions and 966 deletions
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@ -78,7 +78,7 @@ class DecalData : public SimDataBlock
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F32 fadeEndPixelSize;
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DECLARE_MATERIALASSET(DecalData, Material);
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DECLARE_MATERIALASSET_SETGET(DecalData, Material);
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DECLARE_ASSET_SETGET(DecalData, Material);
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/// Material instance for decal.
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BaseMatInstance *matInst;
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@ -139,4 +139,4 @@ inline SimSet* DecalData::getSet()
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return set;
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}
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#endif // _DECALDATA_H_
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#endif // _DECALDATA_H_
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