code duplication prune. should aid in stability

This commit is contained in:
AzaezelX 2021-10-03 02:56:26 -05:00
parent 10f2453cee
commit 98a079a797
123 changed files with 632 additions and 966 deletions

View file

@ -84,7 +84,7 @@ struct DebrisData : public GameBaseData
bool ignoreWater;
DECLARE_SHAPEASSET(DebrisData, Shape, onShapeChanged);
DECLARE_SHAPEASSET_SETGET(DebrisData, Shape);
DECLARE_ASSET_SETGET(DebrisData, Shape);
StringTableEntry textureName;