mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-21 12:25:30 +00:00
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
# Conflicts: # Engine/source/gfx/D3D11/gfxD3D11Device.cpp # Engine/source/lighting/lightManager.cpp # Templates/Full/game/levels/Empty Room.mis # Templates/Full/game/levels/Empty Terrain.mis
This commit is contained in:
commit
97ec99f704
235 changed files with 7064 additions and 3090 deletions
|
|
@ -1159,7 +1159,7 @@ void DiffuseVertColorFeatureGLSL::processVert( Vector< ShaderComponent* >& comp
|
|||
outColor->setStructName( "OUT" );
|
||||
outColor->setType( "vec4" );
|
||||
|
||||
output = new GenOp( " @ = @;\r\n", outColor, inColor );
|
||||
output = new GenOp( " @ = @.bgra;\r\n", outColor, inColor );
|
||||
}
|
||||
else
|
||||
output = NULL; // Nothing we need to do.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue