fix advanced shader editor slider blocker

correct size of hullInactive filter and logic for it by adding a function ShapeEdColWindow::onColTypeSelected that goes off on any selection from the dropdown
This commit is contained in:
AzaezelX 2026-06-03 19:24:02 -05:00
parent c7be48130a
commit 9750e7dcc8
2 changed files with 11 additions and 2 deletions

View file

@ -3112,7 +3112,6 @@ function ShapeEdColWindow::update_onCollisionChanged( %this )
if ( %this-->colType.getText() $= "Convex Hulls" )
{
%this-->hullInactive.setVisible( false );
%this-->hullDepth.setValue( getField( %colData, 2 ) );
%this-->hullDepthText.setText( mFloor( %this-->hullDepth.getValue() ) );
%this-->hullMergeThreshold.setValue( getField( %colData, 3 ) );
@ -3130,6 +3129,15 @@ function ShapeEdColWindow::update_onCollisionChanged( %this )
%fillModeID = %this-->fillMode.findText( getField( %colData, 9 ) );
%this-->fillMode.setSelected( %fillModeID, false );
}
}
function ShapeEdColWindow::onColTypeSelected(%this)
{
if ( %this-->colType.getText() $= "Convex Hulls" )
{
%this-->hullInactive.setVisible( false );
}
else
{
%this-->hullInactive.setVisible( true );